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<<if (random(0,99) < $seeDicks)>>
<<display "Generate XY Slave">>
<<elseif ($seeDicks > 0)>>
<<if ($arcologies[0].FSGenderFundamentalistSMR == 1)>>
<<set $seed to 90>>
<<elseif ($arcologies[0].FSGenderRadicalistLaw == 1)>>
<<set $seed to 50>>
<<else>>
<<set $seed to 80>>
<</if>>
<<if (random(1,100) > $seed) && (random(0,99) < $seeDicks)>>
<<display "Generate XY Slave">>
<<else>>
<<display "Generate XX Slave">>
<</if>>
<<else>>
<<display "Generate XX Slave">>
<</if>><<if $ver.contains("0.9") or $ver.contains("0.8") or $ver.contains("0.7") or $ver.contains("0.6")>>
<<if $ver != "0.9.2">>
''@@color:red;INCOMPATIBLE SAVE WARNING:@@'' your saved game was created using version $ver and you are using version 0.9.2. Please select New Game Plus from the Options menu or start a new game.
<br><br>
<</if>>
<<else>>
''@@color:red;INCOMPATIBLE SAVE WARNING:@@'' your saved game was created using version $ver and you are using version 0.9, which New Game Plus cannot reconcile. Please start a new game.
<br><br>
<</if>>
<<set $useActiveSlave to 0>>
<<if ndef $defaultRules>>
<<display "Init Rules">>
<</if>>
<<set $currentRule to $defaultRules[0]>>
<<switch $sortSlavesBy>>
<<case "name">>
<<if ($sortSlavesOrder is "ascending")>>
<<set $slaves to $slaves.sort(function(a, b){if(a.slaveName < b.slaveName) return -1; if(a.slaveName > b.slaveName) return 1; return 0;})>>
<<else>>
<<set $slaves to $slaves.sort(function(a, b){if(a.slaveName > b.slaveName) return -1; if(a.slaveName < b.slaveName) return 1; return 0;})>>
<</if>>
<<case "assignment">>
<<if ($sortSlavesOrder is "ascending")>>
<<set $slaves to $slaves.sort(function(a, b){if(a.assignment < b.assignment) return -1; if(a.assignment > b.assignment) return 1; return 0;})>>
<<else>>
<<set $slaves to $slaves.sort(function(a, b){if(a.assignment > b.assignment) return -1; if(a.assignment < b.assignment) return 1; return 0;})>>
<</if>>
<<case "seniority">>
<<if ($sortSlavesOrder is "ascending")>>
<<set $slaves to $slaves.sort(function(a, b){return b.weekAcquired-a.weekAcquired})>>
<<else>>
<<set $slaves to $slaves.sort(function(a, b){return a.weekAcquired-b.weekAcquired})>>
<</if>>
<<case "age">>
<<if ($sortSlavesOrder is "ascending")>>
<<set $slaves to $slaves.sort(function(a, b){return a.age-b.age})>>
<<else>>
<<set $slaves to $slaves.sort(function(a, b){return b.age-a.age})>>
<</if>>
<<default>>
<<if ($sortSlavesOrder is "ascending")>>
<<set $slaves to $slaves.sort(function(a, b){return a.devotion-b.devotion})>>
<<else>>
<<set $slaves to $slaves.sort(function(a, b){return b.devotion-a.devotion})>>
<</if>>
<</switch>>
<<set $dormitoryPopulation to 0>>
<<set $roomsPopulation to 0>>
<<set _PA to -1>>
<<set _HG to -1>>
<<set _RC to -1>>
<<set _BG to -1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignmentVisible == 1>>
<<if $slaves[$i].livingRules is "luxurious">>
<<if $slaves[$i].relationship >= 4>>
<<set $roomsPopulation += 0.5>>
<<else>>
<<set $roomsPopulation += 1>>
<</if>>
<<else>>
<<set $dormitoryPopulation += 1>>
<</if>>
<</if>>
<<if $personalAttention == $slaves[$i].ID>>
<<set _PA to $i>>
<</if>>
<<if $HeadGirl.ID == $slaves[$i].ID>>
<<set _HG to $i>>
<<continue>>
<<elseif $Recruiter.ID == $slaves[$i].ID>>
<<set _RC to $i>>
<<continue>>
<<elseif $Bodyguard.ID == $slaves[$i].ID>>
<<set _BG to $i>>
<<continue>>
<</if>>
<</for>>
<<set $nextButton to "END WEEK">>
<<set $nextLink to "End Week">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "How to Play">>
<<display "Costs">>
<<if ($arcologies[0].name is "")>>
<<set $arcologies[0].name to "Arcology X-4">>
<</if>>
<<if ($PC.customTitle is "")>>
<<set $PC.customTitle to undefined>>
<<set $PC.customTitleLisp to undefined>>
<</if>>
<<if ($brothelName is "")>>
<<set $brothelName to "the Brothel">>
<</if>>
<<if ($brothelNameCaps is "")>>
<<set $brothelNameCaps to "The Brothel">>
<</if>>
<<if ($dairyName is "")>>
<<set $dairyName = "the Dairy">>
<</if>>
<<if ($dairyNameCaps is "")>>
<<set $dairyNameCaps = "The Dairy">>
<</if>>
<<if ($clubName is "")>>
<<set $clubName = "the Club">>
<</if>>
<<if ($clubNameCaps is "")>>
<<set $clubNameCaps = "The Club">>
<</if>>
<<if ($servantsQuartersName is "")>>
<<set $servantsQuartersName = "the Servants' Quarters">>
<</if>>
<<if ($servantsQuartersNameCaps is "")>>
<<set $servantsQuartersNameCaps = "The Servants' Quarters">>
<</if>>
<<if ($schoolroomName is "")>>
<<set $schoolroomName = "the Schoolroom">>
<</if>>
<<if ($schoolroomNameCaps is "")>>
<<set $schoolroomNameCaps = "The Schoolroom">>
<</if>>
<<if ($spaName is "")>>
<<set $spaName = "the Spa">>
<</if>>
<<if ($spaNameCaps is "")>>
<<set $spaNameCaps = "The Spa">>
<</if>>
<<if ($clinicName is "")>>
<<set $clinicName = "the Clinic">>
<</if>>
<<if ($clinicNameCaps is "")>>
<<set $clinicNameCaps = "The Clinic">>
<</if>>
<<if ($arcadeName is "")>>
<<set $arcadeName = "the Arcade">>
<</if>>
<<if ($arcadeNameCaps is "")>>
<<set $arcadeNameCaps = "The Arcade">>
<</if>>
<<if ($cellblockName is "")>>
<<set $cellblockName = "the Cellblock">>
<</if>>
<<if ($cellblockNameCaps is "")>>
<<set $cellblockNameCaps = "The Cellblock">>
<</if>>
<<if ($masterSuiteName is "")>>
<<set $masterSuiteName = "the Master Suite">>
<</if>>
<<if ($masterSuiteNameCaps is "")>>
<<set $masterSuiteNameCaps = "The Master Suite">>
<</if>>
<<if ($HGSuiteName is "")>>
<<set $HGSuiteName = "the Head Girl Suite">>
<</if>>
<<if ($HGSuiteNameCaps is "")>>
<<set $HGSuiteNameCaps = "The Head Girl Suite">>
<</if>>
<<if ($pitName is "")>>
<<set $pitName = "the Pit">>
<</if>>
<<if ($pitNameCaps is "")>>
<<set $pitNameCaps = "The Pit">>
<</if>>
<<if $seeArcology == 1>> //<<display "Arcology Description">> | [[Hide|Main][$seeArcology to 0]]//<br><</if>>
<<if $seeDesk == 1>>
<<display "Office Description">>
//[[Hide|Main][$seeDesk to 0]]//
<</if>>
<<if $seeFCNN == 1>><center>FCNN: <<print $fcnn.random()>>//[[Hide|Main][$seeFCNN to 0]]//</center><</if>>
<<if ($seeDesk == 1) && ($seeFCNN == 0)>><br><</if>>
__''MAIN MENU''__ //[[Summary Options]]
<<if $rulesAssistantMain != 0>>
| [[Rules Assistant Options|Rules Assistant]]
<<if $rulesAssistantAuto != 1>>
| <<click "Apply Rules Assistant at week end">><<set $rulesAssistantAuto to 1>><<goto "Main">><</click>>
<<else>>
| <<click "Stop applying Rules Assistant at week end">><<set $rulesAssistantAuto to 0>><<goto "Main">><</click>>
<</if>>
| <<click "Activate Rules Assistant">><<for $i to 0; $i < $slaves.length; $i++>><<if $slaves[$i].useRulesAssistant == 1>><<if $slaves[$i].assignmentVisible == 1>><<set $activeSlave to $slaves[$i]>><<display "Default Rules">><<set $slaves[$i] to $activeSlave>><</if>><</if>><</for>><<goto "Main">><</click>>
<</if>>
<<if $sortSlavesMain != 0>>
<br> Sort by:
<<if $sortSlavesBy != "devotion">>[[Devotion|Main][$sortSlavesBy to "devotion"]]<<else>>Devotion<</if>> |
<<if $sortSlavesBy != "name">>[[Name|Main][$sortSlavesBy to "name"]]<<else>>Name<</if>> |
<<if $sortSlavesBy != "assignment">>[[Assignment|Main][$sortSlavesBy to "assignment"]]<<else>>Assignment<</if>> |
<<if $sortSlavesBy != "seniority">>[[Seniority purchased|Main][$sortSlavesBy to "seniority"]]<<else>>Seniority<</if>> |
<<if $sortSlavesBy != "age">>[[Age|Main][$sortSlavesBy to "age"]]<<else>>Age<</if>> |
Sort: <<if $sortSlavesOrder != "descending">>[[Descending|Main][$sortSlavesOrder to "descending"]]<<else>>Descending<</if>> |
<<if $sortSlavesOrder != "ascending">>[[Ascending|Main][$sortSlavesOrder to "ascending"]]<<else>>Ascending<</if>>
<</if>>//
<<if $positionMainLinks >= 0>>
<center>
<<if ($personalAttention is "business")>>You plan to focus on business this week.
<<elseif ($personalAttention is "HG")>>You plan to support your Head Girl this week, so she can give more slaves her attention.
<<elseif ($personalAttention is "sex")>>You plan to have as much sex with your slaves as possible this week.
<<else>>
<<if _PA > -1>>
You plan to train ''__@@color:pink;$slaves[_PA].slaveName@@__'' to $trainingRegimen this week.
<</if>>
<</if>>
<span id="managePA"><strong><<click "Change plans">><<goto "Personal Attention Select">><</click>></strong></span> @@color:cyan;[A]@@
<br>
<<if _HG > -1>>
''__@@color:pink;$HeadGirl.slaveName@@__'' is <<if ndef $headGirlFocus>>serving as your head girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort<</if>>.<<else>>your head girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort,<</if>> and is focusing on your slaves' $headGirlFocus.<</if>>
<span id="manageHG"><strong><<click "Manage Head Girl">><<goto "HG Select">><</click>></strong></span> @@color:cyan;[H]@@
<<elseif (_HG == -1) && ($slaves.length > 1)>>
You have not selected a Head Girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort<</if>>. <span id="manageHG"><strong><<click "Select one">><<goto "HG Select">><</click>></strong></span> @@color:cyan;[H]@@
<<elseif (_HG == -1)>>
//You do not have enough slaves to keep a Head Girl//
<</if>>
<br>
<<if _RC > -1>>
''__@@color:pink;$Recruiter.slaveName@@__'' is working to recruit girls. <span id="manageRecruiter"><strong><<click "Manage Recruiter">><<goto "Recruiter Select">><</click>></strong></span> @@color:cyan;[R]@@
<<else>>
You have not selected a Recruiter. <span id="manageRecruiter"><strong><<click "Select one">><<goto "Recruiter Select">><</click>></strong></span> @@color:cyan;[R]@@
<</if>>
<<if ($dojo != 0)>>
<br>
<<set $assignment to 0>>
<<if _BG > -1>>
''__@@color:pink;$Bodyguard.slaveName@@__'' is serving as your bodyguard. <span id="manageBG"><strong><<click "Manage Bodyguard">><<goto "BG Select">><</click>></strong></span> @@color:cyan;[B]@@
<<else>>
You have not selected a Bodyguard. <span id="manageBG"><strong><<click "Select One">><<goto "BG Select">><</click>></strong></span> @@color:cyan;[B]@@
<</if>>
<</if>>
<<if $organsCompleted > 0>>
<<set $dumped to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<set _Slave to $slaves[_i]>>
<<for _j to 0; _j < $organs.length; _j++>>
<<if ($organs[_j] != 0) && ($organs[_j].ID == _Slave.ID) && ($organs[_j].weeksToCompletion == 0)>>
<br>@@color:yellow;The fabricator has completed an organ for@@ <span id="name"><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">></span>, @@color:yellow; which is ready to be implanted.@@
<</if>>
<</for>>
<</for>>
<</if>>
<<if $limbsCompleted > 0>>
<<set $dumped to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<set _Slave to $slaves[_i]>>
<<for _j to 0; _j < $limbs.length; _j++>>
<<if ($limbs[_j] != 0) && ($limbs[_j].ID == _Slave.ID) && ($limbs[_j].weeksToCompletion == 0)>>
<br>@@color:yellow;The facility has completed a set of limbs for@@ <span id="name"><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">></span>, @@color:yellow; which is ready to be attached.@@
<</if>>
<</for>>
<</for>>
<</if>>
<br>
<span id="buySlaves"><strong><<click "Buy Slaves">><<goto "Buy Slaves">><</click>></strong></span> @@color:cyan;[S]@@
<<if ($slaveCostFactor > 1.1)>>
@@color:yellow;There is a bull market for slaves; the price of slaves is very high.@@
<<elseif ($slaveCostFactor > 1)>>
@@color:yellow;The slave market is bullish; the price of slaves is high.@@
<<elseif ($slaveCostFactor < 0.9)>>
@@color:yellow;There is a bear market for slaves; the price of slaves is very low.@@
<<elseif ($slaveCostFactor < 1)>>
@@color:yellow;The slave market is bearish; the price of slaves is low.@@
<<else>>
The slave market is stable; the price of slaves is average.
<</if>>
<<if $TSS.schoolSale != 0>>
<br>@@color:yellow;For your first purchase, @@<strong>[[The Slavegirl School][$slavesSeen += 1]]</strong>@@color:yellow; will sell at half price this week.@@
<</if>>
<<if $GRI.schoolSale != 0>>
<br>@@color:yellow;For your first purchase, @@<strong>[[Growth Research Institute][$slavesSeen += 1]]</strong>@@color:yellow; will sell at half price this week.@@
<</if>>
<<if $SCP.schoolSale != 0>>
<br>@@color:yellow;For your first purchase, @@<strong>[[St. Claver Preparatory][$slavesSeen += 1]]</strong>@@color:yellow; will sell at half price this week.@@
<</if>>
<<if ($seeDicks != 0)>>
<<if $LDE.schoolSale != 0>>
<br>@@color:yellow;For your first purchase, @@<strong>[[L'école des Enculées][$slavesSeen += 1]]</strong>@@color:yellow; will sell at half price this week.@@
<</if>>
<<if $TGA.schoolSale != 0>>
<br>@@color:yellow;For your first purchase, @@<strong>[[The Gymnasium-Academy][$slavesSeen += 1]]</strong>@@color:yellow; will sell at half price this week.@@
<</if>>
<<if $TFS.schoolSale != 0>>
<br>@@color:yellow;For your first purchase, @@<strong>[[The Futanari Sisters][$slavesSeen += 1]]</strong>@@color:yellow; will sell at half price this week.@@
<</if>>
<</if>>
</center>
<</if>>
<<display "Slave Summary">>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>>
<<if $positionMainLinks <= 0>>
<center>
<<if ($personalAttention is "business")>>You plan to focus on business this week.
<<elseif ($personalAttention is "HG")>>You plan to support your Head Girl this week, so she can give more slaves her attention.
<<elseif ($personalAttention is "sex")>>You plan to have as much sex with your slaves as possible this week.
<<else>>
<<if _PA > -1>>
You plan to train ''__@@color:pink;$slaves[_PA].slaveName@@__'' to $trainingRegimen this week.
<</if>>
<</if>>
<span id="managePA"><strong><<click "Change plans">><<goto "Personal Attention Select">><</click>></strong></span> @@color:cyan;[A]@@
<br>
<<if _HG > -1>>
''__@@color:pink;$HeadGirl.slaveName@@__'' is <<if ndef $headGirlFocus>>serving as your head girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort<</if>>.<<else>>your head girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort,<</if>> and is focusing on your slaves' $headGirlFocus.<</if>>
<span id="manageHG"><strong><<click "Manage Head Girl">><<goto "HG Select">><</click>></strong></span> @@color:cyan;[H]@@
<<elseif (_HG == -1) && ($slaves.length > 1)>>
You have not selected a Head Girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort<</if>>. <span id="manageHG"><strong><<click "Select one">><<goto "HG Select">><</click>></strong></span> @@color:cyan;[H]@@
<<elseif (_HG == -1)>>
//You do not have enough slaves to keep a Head Girl//
<</if>>
<br>
<<if _RC > -1>>
''__@@color:pink;$Recruiter.slaveName@@__'' is working to recruit girls.
<span id="manageRecruiter"><strong><<click "Manage Recruiter">><<goto "Recruiter Select">><</click>></strong></span> @@color:cyan;[R]@@
<<else>>
You have not selected a Recruiter.
<span id="manageRecruiter"><strong><<click "Select one">><<goto "Recruiter Select">><</click>></strong></span> @@color:cyan;[R]@@
<</if>>
<<if ($dojo != 0)>>
<br>
<<if _BG > -1>>
''__@@color:pink;$Bodyguard.slaveName@@__'' is serving as your bodyguard. <span id="manageBG"><strong><<click "Manage Bodyguard">><<goto "BG Select">><</click>></strong></span> @@color:cyan;[B]@@
<<else>>
You have not selected a Bodyguard. <span id="manageBG"><strong><<click "Select One">><<goto "BG Select">><</click>></strong></span> @@color:cyan;[B]@@
<</if>>
<</if>>
<<if $organsCompleted > 0>>
<<set $dumped to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<set _Slave to $slaves[_i]>>
<<for _j to 0; _j < $organs.length; _j++>>
<<if ($organs[_j] != 0) && ($organs[_j].ID == _Slave.ID) && ($organs[_j].weeksToCompletion == 0)>>
<br>@@color:yellow;The fabricator has completed an organ for@@ <span id="name"><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">></span>, @@color:yellow; which is ready to be implanted.@@
<</if>>
<</for>>
<</for>>
<</if>>
<<if $limbsCompleted > 0>>
<<set $dumped to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<set _Slave to $slaves[_i]>>
<<for _j to 0; _j < $limbs.length; _j++>>
<<if ($limbs[_j] != 0) && ($limbs[_j].ID == _Slave.ID) && ($limbs[_j].weeksToCompletion == 0)>>
<br>@@color:yellow;The facility has completed a set of limbs for@@ <span id="name"><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">></span>, @@color:yellow; which is ready to be attached.@@
<</if>>
<</for>>
<</for>>
<</if>>
<br>
<span id="buySlaves"><strong><<click "Buy Slaves">><<goto "Buy Slaves">><</click>></strong></span> @@color:cyan;[S]@@
<<if ($slaveCostFactor > 1.1)>>
@@color:yellow;There is a bull market for slaves; the price of slaves is very high.@@
<<elseif ($slaveCostFactor > 1)>>
@@color:yellow;The slave market is bullish; the price of slaves is high.@@
<<elseif ($slaveCostFactor < 0.9)>>
@@color:yellow;There is a bear market for slaves; the price of slaves is very low.@@
<<elseif ($slaveCostFactor < 1)>>
@@color:yellow;The slave market is bearish; the price of slaves is low.@@
<<else>>
The slave market is stable; the price of slaves is average.
<</if>>
<<if $TSS.schoolSale != 0>>
<br>@@color:yellow;For your first purchase, @@<strong>[[The Slavegirl School][$slavesSeen += 1]]</strong>@@color:yellow; will sell at half price this week.@@
<</if>>
<<if $GRI.schoolSale != 0>>
<br>@@color:yellow;For your first purchase, @@<strong>[[Growth Research Institute][$slavesSeen += 1]]</strong>@@color:yellow; will sell at half price this week.@@
<</if>>
<<if $SCP.schoolSale != 0>>
<br>@@color:yellow;For your first purchase, @@<strong>[[St. Claver Preparatory][$slavesSeen += 1]]</strong>@@color:yellow; will sell at half price this week.@@
<</if>>
<<if ($seeDicks != 0)>>
<<if $LDE.schoolSale != 0>>
<br>@@color:yellow;For your first purchase, @@<strong>[[L'école des Enculées][$slavesSeen += 1]]</strong>@@color:yellow; will sell at half price this week.@@
<</if>>
<<if $TGA.schoolSale != 0>>
<br>@@color:yellow;For your first purchase, @@<strong>[[The Gymnasium-Academy][$slavesSeen += 1]]</strong>@@color:yellow; will sell at half price this week.@@
<</if>>
<<if $TFS.schoolSale != 0>>
<br>@@color:yellow;For your first purchase, @@<strong>[[The Futanari Sisters][$slavesSeen += 1]]</strong>@@color:yellow; will sell at half price this week.@@
<</if>>
<</if>>
</center>
<</if>>
<<set $j to "Back",$k to "AS Dump",$l to "Main">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "please you")>>
<br><<display "Toychest">> //In the coming week you plan to concentrate on her $slaves[$i].toyHole, but for now://
<br> <<print "[[Use her mouth|FLips][$activeSlave to $slaves[" + $i + "],$nextButton to $j,$nextLink to $k,$returnTo to $l]]">> | <<print "[[Play with her tits|FBoobs][$activeSlave to $slaves[" + $i + "],$nextButton to $j,$nextLink to $k,$returnTo to $l]]">>
<<if canDoVaginal($slaves[$i])>>
| <<print "[[Fuck her|FVagina][$activeSlave to $slaves[" + $i + "],$nextButton to $j,$nextLink to $k,$returnTo to $l]]">>
<<if canDoAnal($slaves[$i])>>
| <<print "[[Use her holes|FButt][$activeSlave to $slaves[" + $i + "],$nextButton to $j,$nextLink to $k,$returnTo to $l]]">>
<</if>>
<</if>>
<<if canDoAnal($slaves[$i])>>
| <<print "[[Fuck her ass|FAnus][$activeSlave to $slaves[" + $i + "],$nextButton to $j,$nextLink to $k,$returnTo to $l]]">>
<</if>>
| <<print "[[Abuse her|FAbuse][$activeSlave to $slaves[" + $i + "],$nextButton to $j,$nextLink to $k,$returnTo to $l]]">>
<</if>>
<</for>>
<<set $j to "Back",$k to "AS Dump",$l to "Main">>
<<if (_BG > -1) && ($slaves[_BG].assignment is "guard you")>>
<<set $i to _BG>>
<br><<display "Use Guard">>
<br> <<print "[[Use her mouth|FLips][$activeSlave to $slaves[" + _BG + "],$nextButton to $j,$nextLink to $k,$returnTo to $l]]">>
| <<print "[[Play with her tits|FBoobs][$activeSlave to $slaves[" + _BG + "],$nextButton to $j,$nextLink to $k,$returnTo to $l]]">>
<<if canDoVaginal($slaves[_BG])>>
| <<print "[[Fuck her|FVagina][$activeSlave to $slaves[" + _BG + "],$nextButton to $j,$nextLink to $k,$returnTo to $l]]">>
<<if canDoAnal($slaves[_BG])>>
| <<print "[[Use her holes|FButt][$activeSlave to $slaves[" + _BG + "],$nextButton to $j,$nextLink to $k,$returnTo to $l]]">>
<</if>>
<</if>>
<<if canDoAnal($slaves[_BG])>>
| <<print "[[Fuck her ass|FAnus][$activeSlave to $slaves[" + _BG + "],$nextButton to $j,$nextLink to $k,$returnTo to $l]]">>
<</if>>
| <<print "[[Abuse her|FAbuse][$activeSlave to $slaves[" + _BG + "],$nextButton to $j,$nextLink to $k,$returnTo to $l]]">>
<</if>>
<<set $activeSlave to Array.random($slaves)>>
<<if ($activeSlave.assignment != "please you") && ($activeSlave.assignment != "guard you")>>
<br><<display "Walk Past">>
<</if>><<set $dumped to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<set $activeSlave to {}>>
<<set $dumped to 1>>
<<break>>
<</if>>
<</for>>
<<if $dumped == 0>>
<<if def $activeSlave.slaveName>>
<<display "Checkin Checks">>
<<set $slaves.push($activeSlave)>>
<<set $activeSlave to {}>>
<<set $dumped to 1>>
<</if>>
<</if>>
<<goto $returnTo>><<nobr>>
<<if ndef $activeSlave.boobsImplantType>>
<<set $activeSlave.boobsImplantType to 0>>
<</if>>
<<if ndef $activeSlave.buttImplantType>>
<<set $activeSlave.buttImplantType to 0>>
<</if>>
<<if ndef $activeSlave.bellyTat>>
<<set $activeSlave.bellyTat to 0>>
<</if>>
<<if ndef $activeSlave.cSec>>
<<set $activeSlave.cSec to 0>>
<</if>>
<<if ndef $activeSlave.labor>>
<<set $activeSlave.labor to 0>>
<</if>>
<<if ndef $activeSlave.induce>>
<<set $activeSlave.induce to 0>>
<</if>>
''@@color:pink;$activeSlave.slaveName@@''<<if ($activeSlave.customLabel != "")>> (@@color:yellow;''<<print $activeSlave.customLabel>>''@@)<</if>>
<<if $ui is "start">>
<<elseif $saleDescription == 1>>
<<if $applyLaw == 1>>
<<display "Law Compliance">>
<br>
$activeSlave.slaveName
<<else>>
is for sale and is available to inspect. She
<</if>>
<</if>>
is
<<if $activeSlave.devotion < -95>>a @@color:darkviolet;hate-filled@@
<<elseif $activeSlave.devotion < -50>>a @@color:darkviolet;hateful@@,
<<elseif $activeSlave.devotion < -20>>a @@color:mediumorchid;reluctant@@,
<<elseif $activeSlave.devotion <= 20>>a @@color:yellow;hesitant@@,
<<elseif $activeSlave.devotion <= 50>>an @@color:hotpink;accepting@@,
<<elseif $activeSlave.devotion <= 95>>a @@color:deeppink;devoted@@,
<<else>>a @@color:magenta;worshipful@@,
<</if>>
<<if $activeSlave.trust < -95>>@@color:goldenrod;abjectly terrified@@
<<elseif $activeSlave.trust < -50>>@@color:goldenrod;terrified@@
<<elseif $activeSlave.trust < -20>>@@color:gold;frightened@@
<<elseif $activeSlave.trust < 20>>@@color:yellow;fearful@@
<<elseif $activeSlave.trust < 50>>@@color:mediumaquamarine;careful@@
<<elseif $activeSlave.trust < 95>>@@color:mediumseagreen;trusting@@
<<else>>@@color:seagreen;profoundly trusting@@
<</if>>
<<SlaveTitle>>
''@@color:coral;$desc@@''.
<<if $activeSlave.indenture > -1>>
Her <<if $activeSlave.indentureRestrictions > 1>>restrictive<<elseif $activeSlave.indentureRestrictions > 0>>protective<<else>>unrestricted<</if>> indenture
<<if $activeSlave.indenture > 0>>
<<if $activeSlave.indenture > 1>>
has $activeSlave.indenture weeks left to run.
<<else>>
expires next week.
<</if>>
<<else>>
expires this week.
<</if>>
<</if>>
<<if $ui is "start">>
<<elseif $saleDescription == 1>>
<<elseif $eventDescription == 1>>
She is currently involved in an event, but is assigned to $activeSlave.assignment.
<<if $activeSlave.assignment is "be a subordinate slave">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.subTarget == $activeSlave.ID>>
She has been ordered to serve ''@@color:pink;$activeSlave.slaveName@@'' specifically.
<<break>>
<</if>>
<</for>>
<</if>>
<<else>>
<<if ($activeSlave.assignment is "work in the dairy") && ($dairyRestraintsSetting > 1)>>
You go down to $dairyName to inspect her heaving body.
<<else>>
She comes to you for an inspection
<<if $activeSlave.assignment is "whore">>
between customers.
<<elseif $activeSlave.assignment is "serve the public">>
from where she was offering herself publicly.
<<elseif $activeSlave.assignment is "work a glory hole">>
straight from confinement in a glory hole.
<<elseif $activeSlave.assignment is "get milked">>
between milkings.
<<elseif $activeSlave.assignment is "get cockmilked">>
between cockmilkings.
<<elseif $activeSlave.assignment is "rest">>
from where she was resting.
<<elseif $activeSlave.assignment is "please you">>
from where she was offering herself to you.
<<elseif $activeSlave.assignment is "be a subordinate slave">>
straight from orally servicing another slave.
<<elseif $activeSlave.assignment is "be a servant">>
straight from bathing another slave.
<<elseif $activeSlave.assignment is "train slaves">>
between slave training contracts.
<<elseif $activeSlave.assignment is "stay confined">>
straight from her confinement.
<<elseif $activeSlave.assignment is "guard you">>
armed and alert.
<<elseif $activeSlave.assignment is "recruit girls">>
after she finishes cybering with a prospective recruit.
<<elseif $activeSlave.assignment is "be your Head Girl">>
with updates on your other slaves ready for your review.
<<else>>
as quickly as she can.
<</if>>
<</if>>
<<if $activeSlave.sentence > 0>>
<<if $activeSlave.assignment is "work a glory hole">>
Her sentence lasts another <<if $activeSlave.sentence > 1>>$activeSlave.sentence weeks<<else>>week<</if>>.
<<else>>
Her work assignment lasts another <<if $activeSlave.sentence > 1>>$activeSlave.sentence weeks<<else>>week<</if>>.
<</if>>
<</if>>
<<if $activeSlave.voice != 0>>
<<if $activeSlave.speechRules is "restrictive">>
She is not allowed to speak unless spoken to, but when allowed, she speaks in a
<<else>>
She is allowed to ask questions, and when she speaks, she does so in a
<</if>>
<<if $activeSlave.voice == 1>>
deep, unfeminine voice.
<<elseif $activeSlave.voice == 2>>
<<if $activeSlave.voiceImplant == 1>>
slightly artificial feminine voice.
<<else>>
pretty, feminine voice.
<</if>>
<<elseif $activeSlave.voice == 3>>
<<if $activeSlave.voiceImplant == 1>>
ridiculously high, bubblegum voice.
<<else>>
high, girly voice.
<</if>>
<</if>>
<<if $activeSlave.accent != 0>>
<<if $activeSlave.accent == 1>>
<<set $seed to either("lovely", "distinctive", "rich", "beautiful")>>
She speaks $language in a $seed $activeSlave.nationality accent<<if $activeSlave.speechRules is "accent elimination">>, which the rules encourage her to suppress<</if>>.
<<elseif $activeSlave.accent == 2>>
She speaks $language in a thick $activeSlave.nationality accent that can be hard to understand<<if $activeSlave.speechRules is "accent elimination">>, and the rules encourage her to make an effort to suppress it<</if>>.
<<else>>
She speaks little $language, but understands enough to be given orders.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.relationship == -3>>
She is @@color:lightgreen;married to you,@@ though of course she is still your slave.
<<elseif $activeSlave.relationship == -1>>
She is an @@color:lightgreen;emotional slut,@@ happy to remain officially single and free to treat everyone equally.
<<elseif $activeSlave.relationship == -2>>
She is @@color:lightgreen;emotionally bound to you;@@ her feelings for you are comparable to those in a healthy, loving relationship.
<<elseif $activeSlave.relationship != 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $activeSlave.relationshipTarget>>
She is
<<if $activeSlave.relationship <= 1>>
@@color:lightgreen;friends with $slaves[$i].slaveName;@@ the rules <<if $activeSlave.relationshipRules != "restrictive">>encourage<<else>> discourage<</if>> their relationship.
<<elseif $activeSlave.relationship <= 2>>
@@color:lightgreen;best friends@@ with $slaves[$i].slaveName;@@ the rules <<if $activeSlave.relationshipRules != "restrictive">>encourage<<else>> discourage<</if>> their close relationship.
<<elseif $activeSlave.relationship <= 3>>
@@color:lightgreen;$slaves[$i].slaveName's friend with benefits;@@ the rules <<if $activeSlave.relationshipRules is "permissive">>encourage<<else>> discourage<</if>> their sexual relationship.
<<elseif $activeSlave.relationship <= 4>>
@@color:lightgreen;$slaves[$i].slaveName's lover;@@ the rules <<if $activeSlave.relationshipRules is "permissive">>encourage<<else>> discourage<</if>> their passionate relationship.
<<elseif $slaves[$i].relationship > 4>>
@@color:lightgreen;$slaves[$i].slaveName's slave wife;@@ the rules <<if $activeSlave.relationshipRules is "permissive">>encourage<<else>> discourage<</if>> marital bliss.
<</if>>
<<break>>
<</if>>
<</for>>
<<else>>
<<if $activeSlave.relationshipRules is "restrictive">>
The rules forbid her from associating freely with other slaves.
<<elseif $activeSlave.career is "a Futanari Sister">>
The rules encourage her to form friendships with other slaves, but she seems disinclined to do so. She's both friendly with them and eagerly sexual with them when allowed, but she seems to be waiting for someone, deep down.
<<elseif $activeSlave.relationshipRules is "just friends">>
The rules encourage her to form friendships with other slaves.
<<else>>
The rules encourage her to form relationships with other slaves.
<</if>>
<</if>>
<<if ($activeSlave.ID is $HeadGirl.ID) && ($HGSuite == 1)>>
She lives in her own suite within your penthouse,
<<elseif ($activeSlave.ID is $Bodyguard.ID) && ($dojo > 1)>>
She lives in her own room within the armory,
<<elseif ($activeSlave.assignment is "work in the dairy") && ($dairyRestraintsSetting > 1)>>
She sleeps attached to a milking machine,
<<elseif $activeSlave.livingRules is "spare">>
She sleeps on a bedroll,
<<elseif $activeSlave.livingRules is "normal">>
She sleeps on a cot,
<<elseif $activeSlave.relationship >= 4>>
She has her own room, which she shares with her <<if $activeSlave.relationship == 5>>wife<<else>>girlfriend<</if>> whenever they can manage it,
<<else>>
She sleeps in her own little room,
<</if>>
<<if $activeSlave.releaseRules is "restrictive">>
and she is not allowed to masturbate or proposition
<<if ($activeSlave.relationshipRules is "permissive")>>
<<if ($activeSlave.relationship == 5)>>
slaves other than her wife.
<<elseif ($activeSlave.relationship == 4)>>
slaves other than her girlfriend.
<<elseif ($activeSlave.relationship == 3)>>
slaves other than her fuckbuddy.
<<else>>
other slaves; she must find sexual release in her duties.
<</if>>
<<else>>
other slaves; she must find sexual release in her duties.
<</if>>
<<elseif $activeSlave.releaseRules is "sapphic">>
<<if $universalRulesConsent == 1>>
and she is not allowed to masturbate; she must proposition other slaves to find sexual release,
<<if ($activeSlave.devotion > 50) || ($activeSlave.energy > 95)>>
which she is constantly doing.
<<elseif ($activeSlave.devotion > 20)>>
which she is often willing to do.
<<else>>
which she is rarely willing to do.
<</if>>
<<else>>
and she is not allowed to masturbate; she is allowed to demand sex from other slaves,
<<if ($activeSlave.devotion > 50) || ($activeSlave.energy > 95)>>
an opportunity she takes shameless advantage of.
<<elseif ($activeSlave.devotion > 20)>>
which she is often willing to do.
<<else>>
which she is rarely willing to do.
<</if>>
<</if>>
<<elseif $activeSlave.releaseRules is "permissive">>
and she is allowed to masturbate.
<</if>>
<</if>>
<<if $activeSlave.slaveName != $activeSlave.birthName>>
$activeSlave.slaveName is not her original name;
<<if $activeSlave.devotion > 95>>
she adores her slave name and affects to have forgotten that she was ever called $activeSlave.birthName.
<<elseif $activeSlave.devotion > 50>>
she uses her slave name automatically and gives no sign that she was ever called $activeSlave.birthName.
<<elseif $activeSlave.devotion > 20>>
she uses her slave name despite once being known as $activeSlave.birthName.
<<elseif $activeSlave.devotion >= -20>>
she uses her slave name hesitantly since she was once called $activeSlave.birthName.
<<elseif $activeSlave.devotion >= -50>>
she uses her slave name with resentment since she prefers her original name, $activeSlave.birthName.
<<else>>
she uses her slave name only when constantly punished, since she feels her real name is $activeSlave.birthName.
<</if>>
<</if>>
<<if $activeSlave.health < -90>>
She is nearly unresponsive. She's obviously @@color:red;dangerously sick,@@
<<elseif $activeSlave.health < -50>>
She seems @@color:red;very sick,@@
<<elseif $activeSlave.health < -20>>
She seems @@color:red;ill,@@
<<elseif $activeSlave.health <= 20>>
She seems reasonably @@color:yellow;healthy,@@
<<elseif $activeSlave.health <= 50>>
She shines with @@color:green;good health,@@
<<else>>
She almost gleams; she's in the absolute @@color:green;best of health,@@
<</if>>
and
<<set $seed to $activeSlave.age + 1>>
<<if $activeSlave.ageImplant == 1>>
she's
<<if ($activeSlave.birthWeek >= 52) && ($seeAge == 1)>>
going to turn <<print >> this week,
<<elseif $showAgeDetail == 1>>
$activeSlave.age years old,
<<else>>
in her <<if $activeSlave.age < 30>>late twenties<<elseif $activeSlave.age < 36>>thirties<<elseif $activeSlave.age < 40>>late thirties<<else>>forties<</if>>,
<</if>>
but has had excellent cosmetic surgery that makes her look
<<if $activeSlave.age < 30>>barely into her early twenties<<elseif $activeSlave.age < 36>>like she's still in her twenties<<elseif $activeSlave.age < 40>>barely thirty<<else>>like she's still in her thirties<</if>>.
<<else>>
she's
<<if ($activeSlave.birthWeek >= 52) && ($seeAge == 1)>>
going to turn $seed this week.
<<elseif $activeSlave.age < 19>>
<<if ($activeSlave.birthWeek == 0) && ($seeAge == 1)>>
just turned 18 this week, which many citizens find especially appealing.
<<elseif ($activeSlave.birthWeek < 4) && ($seeAge == 1)>>
only turned 18 this month.
<<else>>
18 years old.
<</if>>
<<elseif $activeSlave.age < 20>>
in her final year as a teenager at age 19<<if ($showAgeDetail == 1) && ($seeAge == 1)>>; <<if $activeSlave.birthWeek is 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<elseif $activeSlave.age < 26>>
a young woman,
<<if $showAgeDetail == 1>>
$activeSlave.age years old<<if ($showAgeDetail == 1) && ($seeAge == 1)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
in her early twenties.
<</if>>
<<elseif $activeSlave.age < 30>>
a younger woman,
<<if $showAgeDetail == 1>>
$activeSlave.age years old<<if ($showAgeDetail == 1) && ($seeAge == 1)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
in her late twenties.
<</if>>
<<elseif $activeSlave.age < 36>>
<<if $showAgeDetail == 1>>
$activeSlave.age years old<<if ($showAgeDetail == 1) && ($seeAge == 1)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
in her early thirties.
<</if>>
<<elseif $activeSlave.age < 40>>
middle-aged for a slave,
<<if $showAgeDetail == 1>>
at $activeSlave.age years old<<if ($showAgeDetail == 1) && ($seeAge == 1)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
in her late thirties.
<</if>>
<<else>>
mature for a slave,
<<if $showAgeDetail == 1>>
at $activeSlave.age years old<<if ($showAgeDetail == 1) && ($seeAge == 1)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
in her forties.
<</if>>
<</if>>
<</if>>
<<if $clinic != 0>>
<<if $clinicUpgradeScanner == 1>>
<<if $activeSlave.chem > 15>>
$clinicNameCaps's scanners score long term damage to her genome at @@color:cyan;<<print Math.trunc($activeSlave.chem/10)>>@@.
<<else>>
$clinicNameCaps's scanners confirm that she has good prospects for long term health.
<</if>>
<</if>>
<</if>>
<<if $showSexualHistory == 1>>
<<if $ui != "start">>
<<if $week-$activeSlave.weekAcquired > 0>>
<<set $seed to $week-$activeSlave.weekAcquired>>
<<if $activeSlave.weekAcquired == 1>>
She has been with you since before you owned the arcology,
<<elseif $seed > 1>>
She has been with you <<print $week-$activeSlave.weekAcquired>> weeks,
<<else>>
She has been with you one week,
<</if>>
<<if ($activeSlave.oralCount + $activeSlave.vaginalCount + $activeSlave.analCount + $activeSlave.mammaryCount + $activeSlave.penetrativeCount) > 0>>
and has been fucked about <<print ($activeSlave.oralCount + $activeSlave.vaginalCount + $activeSlave.analCount + $activeSlave.mammaryCount + $activeSlave.penetrativeCount)>> times, including
<<if $activeSlave.mammaryCount > 0>>
$activeSlave.mammaryCount mammary,
<</if>>
<<if $activeSlave.vaginalCount > 0>>
$activeSlave.vaginalCount vanilla,
<</if>>
<<if $activeSlave.analCount > 0>>
$activeSlave.analCount anal,
<</if>>
<<if $activeSlave.penetrativeCount > 0>>
$activeSlave.penetrativeCount penetrating,
<</if>>
<<if ($activeSlave.penetrativeCount+$activeSlave.mammaryCount+$activeSlave.vaginalCount+$activeSlave.analCount) > 0>>
and
<</if>>
$activeSlave.oralCount oral sexual encounters.
<<else>>
<<if $week-$activeSlave.weekAcquired >= 1>>
and
<<else>>
She
<</if>>
has had little or no sexual experience as your slave yet.
<</if>>
<<if ($seed*112)/$activeSlave.analCount < 4>>
Remarkably, this means that she's been buttfucked
<<if ($seed*112)/$activeSlave.analCount < 1>>
more than once every hour
<<elseif ($seed*112)/$activeSlave.analCount < 1.5>>
about once every hour
<<elseif ($seed*112)/$activeSlave.analCount < 2.5>>
about once every two hours
<<elseif ($seed*112)/$activeSlave.analCount < 3.5>>
about once every three hours
<<else>>
about once every four hours
<</if>>
she's spent awake.
<<elseif ($seed*112)/$activeSlave.oralCount < 4>>
Remarkably, this means that she's sucked something off
<<if ($seed*112)/$activeSlave.oralCount < 1>>
more than once every hour
<<elseif ($seed*112)/$activeSlave.oralCount < 1.5>>
about once every hour
<<elseif ($seed*112)/$activeSlave.oralCount < 2.5>>
about once every two hours
<<elseif ($seed*112)/$activeSlave.oralCount < 3.5>>
about once every three hours
<<else>>
about once every four hours
<</if>>
she's spent awake.
<<elseif ($seed*112)/$activeSlave.vaginalCount < 4>>
Remarkably, this means that her pussy has been fucked
<<if ($seed*112)/$activeSlave.vaginalCount < 1>>
more than once every hour
<<elseif ($seed*112)/$activeSlave.vaginalCount < 1.5>>
about once every hour
<<elseif ($seed*112)/$activeSlave.vaginalCount < 2.5>>
about once every two hours
<<elseif ($seed*112)/$activeSlave.vaginalCount < 3.5>>
about once every three hours
<<else>>
about once every four hours
<</if>>
she's spent awake.
<</if>>
<<if ($activeSlave.lactation > 0) && ($activeSlave.milk < 20)>>
She has given a small quantity of milk<<if ($activeSlave.cum > 0)>> and about $activeSlave.cum deciliters of cum<</if>>.
<<elseif ($activeSlave.milk > 1)>>
She has given about $activeSlave.milk liters of milk<<if ($activeSlave.cum > 0)>> and about $activeSlave.cum deciliters of cum<</if>>.
<</if>>
<<if ($activeSlave.births == 1)>>
She has also given birth in $arcologies[0].name once.
<<elseif ($activeSlave.births > 1)>>
She has also given birth in $arcologies[0].name $activeSlave.births times.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.intelligence >= 3)>>
Her $activeSlave.eyeColor-eyed gaze is incisive, quick, cunning;
<<if ($activeSlave.intelligenceImplant != 1)>>
she is so @@color:deepskyblue;brilliant@@ that her lack of education is unimportant.
<<else>>
she is both @@color:deepskyblue;brilliant@@ and well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= 2)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
Her $activeSlave.eyeColor eyes are alive with intelligence; she is so @@color:deepskyblue;highly intelligent@@ that her lack of education is unimportant.
<<else>>
Her $activeSlave.eyeColor eyes are alive with intelligence; she is both @@color:deepskyblue;highly intelligent@@ and well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= 1)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
Her $activeSlave.eyeColor eyes are clever; she is of @@color:deepskyblue;above average intelligence@@ despite being undereducated.
<<else>>
Her $activeSlave.eyeColor eyes are clever; she is of @@color:deepskyblue;above average intelligence@@ due to being well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= 0)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
Her $activeSlave.eyeColor eyes are alert; she is of average intelligence and is undereducated.
<<else>>
Her $activeSlave.eyeColor eyes are alert; she is of average intelligence due to being well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= -1)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
Her $activeSlave.eyeColor eyes are dim; she is of @@color:orangered;below average intelligence@@ and is poorly educated.
<<else>>
Her $activeSlave.eyeColor eyes are dim; she is of @@color:orangered;below average intelligence@@ despite having been educated.
<</if>>
<<elseif ($activeSlave.intelligence >= -2)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
Her $activeSlave.eyeColor eyes are dull; she is @@color:orangered;quite stupid@@ and ignorant.
<<else>>
Her $activeSlave.eyeColor eyes are dull; she is @@color:orangered;quite stupid@@ despite having some education.
<</if>>
<<else>>
Her $activeSlave.eyeColor-eyed gaze betrays near-total insensibility;
<<if ($activeSlave.intelligenceImplant != 1)>>
she is @@color:orangered;a moron@@, and ignorant to boot.
<<else>>
she is @@color:orangered;a moron@@, yet somehow still remembers the basics of an education.
<</if>>
<</if>>
<<if ($activeSlave.behavioralFlaw is "arrogant")>>
<<if ($activeSlave.devotion < -20) && ($activeSlave.trust >= -20)>>
She is @@color:red;arrogant@@ and clings to her dignity.
<<elseif ($activeSlave.devotion < -20)>>
She is still @@color:red;arrogant@@ at heart, but does her best to hide it out of fear.
<<elseif ($activeSlave.devotion <= 20)>>
She is @@color:red;arrogant@@ and seems to think slavery beneath her.
<<else>>
Despite being well broken, she seems to retain hints of @@color:red;arrogance@@.
<</if>>
<<elseif ($activeSlave.behavioralFlaw is "bitchy")>>
<<if ($activeSlave.devotion < -20) && ($activeSlave.trust >= -20)>>
She is @@color:red;bitchy@@ and insults you every chance she gets.
<<elseif ($activeSlave.devotion < -20)>>
She is still @@color:red;bitchy@@ at times, but does her best to keep quiet out of fear.
<<elseif ($activeSlave.devotion <= 20)>>
She is @@color:red;bitchy@@ and constantly tries to get a word in edgewise.
<<else>>
Since she is well broken, she tries to confine her @@color:red;bitchy@@ remarks to your other slaves.
<</if>>
<<elseif ($activeSlave.behavioralFlaw is "liberated")>>
<<if ($activeSlave.devotion < -20) && ($activeSlave.trust >= -20)>>
She strongly believes that @@color:red;slavery is wrong,@@ and resists it as best she can.
<<elseif ($activeSlave.devotion < -20)>>
She strongly believes that @@color:red;slavery is wrong,@@ but usually keeps quiet out of fear.
<<elseif ($activeSlave.devotion <= 20)>>
She strongly believes that @@color:red;slavery is wrong,@@ and rarely misses a chance to complain about it.
<<else>>
She strongly believes that @@color:red;slavery is wrong,@@ but has learned to keep it to herself.
<</if>>
<<elseif ($activeSlave.behavioralFlaw is "devout")>>
She is @@color:red;devoutly religious,@@
<<if ($activeSlave.devotion < -20) && ($activeSlave.trust >= -20)>>
and uses her faith as a wellspring of resistance.
<<elseif ($activeSlave.devotion < -20)>>
and uses her faith as a place of refuge.
<<elseif ($activeSlave.devotion <= 20)>>
and uses her faith as a private place within herself.
<<else>>
but has learned to keep her faith private.
<</if>>
<<elseif ($activeSlave.behavioralFlaw is "odd")>>
She behaves @@color:red;oddly@@, saying and doing random things.
<<elseif ($activeSlave.behavioralFlaw is "hates men")>>
She @@color:red;strongly dislikes@@ being around
<<if ($activeSlave.attrXY >= 85) && ($activeSlave.energy >= 40)>>
men; since she loves the dick, she's forced to put up with them.
<<elseif ($activeSlave.attrXY >= 65) && ($activeSlave.energy >= 40)>>
men; since she likes the dick, she reluctantly puts up with them.
<<else>>
men.
<</if>>
<<elseif ($activeSlave.behavioralFlaw is "hates women")>>
She @@color:red;strongly dislikes@@ being around
<<if ($activeSlave.attrXX >= 85) && ($activeSlave.energy >= 40)>>
women; since she loves pussy, she's forced to put up with them.
<<elseif ($activeSlave.attrXX >= 65) && ($activeSlave.energy >= 40)>>
women; since she likes pussy, she reluctantly puts up with them.
<<else>>
women.
<</if>>
<<elseif ($activeSlave.behavioralFlaw is "anorexic")>>
She suffers from @@color:red;anorexia@@.
<<elseif ($activeSlave.behavioralFlaw is "gluttonous")>>
She @@color:red;tends to overeat@@ whenever she can, reacting to the rigors of sexual slavery with overeating.
<</if>>
<<switch $activeSlave.behavioralQuirk>>
<<case "confident">>
She's @@color:green;confident,@@ and believes that she has something of value to offer, even as a slave.
<<case "cutting">>
She often has a witty or @@color:green;cutting@@ remark ready, but knows when to keep them to herself.
<<case "funny">>
She's @@color:green;funny,@@ often providing a little comic relief.
<<case "adores women">>
She @@color:green;adores women,@@ and loves spending time with them.
<<case "adores men">>
She @@color:green;adores men,@@ and loves spending time with them.
<<case "fitness">>
She's a @@color:green;fitness fanatic,@@ and almost gets off to a hard workout.
<<case "insecure">>
She's @@color:green;insecure,@@ defining her self worth by how much others want to fuck her.
<<case "sinful">>
<<if $arcologies[0].FSChattelReligionist is "unset">>
She's delightfully @@color:green;sinful,@@ taking real pleasure in breaking cultural mores.
<<else>>
She's a devout Chattel Religionist, and is aggressively @@color:green;sinful@@ against old world faiths. She is enthusiastic about slutty religious clothing, and excited by intentional sacrilege like openly using old world religious icons as sex toys or having orgies on altars.
<</if>>
<<case "advocate">>
She's an @@color:green;advocate@@ for slavery, and can articulate what it's done for her.
<</switch>>
<<switch $activeSlave.sexualFlaw>>
<<case "hates oral">>
She @@color:red;hates@@ oral sex and tries to avoid it.
<<case "hates anal">>
She @@color:red;hates@@ anal sex and tries to avoid it.
<<case "hates penetration">>
She @@color:red;hates@@ penetration and tries to avoid it.
<<case "repressed">>
She is @@color:red;sexually repressed,@@ retaining a fundamental distaste for sex from her upbringing.
<<case "idealistic">>
She is @@color:red;sexually idealistic,@@ retaining a belief that sex should be based on love and consent.
<<case "shamefast">>
She is @@color:red;shamefast,@@ suffering crippling anxiety when naked.
<<case "apathetic">>
She is @@color:red;sexually apathetic,@@ often slipping into inertness during sex.
<<case "crude">>
She is @@color:red;sexually crude,@@ and has little sense of what partners find disgusting during sex.
<<case "judgemental">>
She is @@color:red;sexually judgemental,@@ and often denigrates her sexual partners' performance.
<<case "cum addict">>
She's a @@color:yellow;cum addict:@@ she has a deep psychological addiction to <<if $PC.dick == 1>>semen<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>pussyjuice<</if>> and becomes anxious if she goes for a few hours without drinking any.
<<case "anal addict">>
She's an @@color:yellow;anal addict:@@ she has a deep psychological need to be fucked in the ass and becomes anxious if she goes for a few hours without anal.
<<case "attention whore">>
She's an @@color:yellow;attention whore:@@ shocking and titillating spectators is more important to her than the actual pleasure of sex.
<<case "breast growth">>
She has a @@color:yellow;breast growth obsession:@@ she's nearly incapable of believing that her breasts are big enough.
<<case "abusive">>
She's sexually @@color:yellow;abusive:@@ she prefers taking sexual pleasure by force to having it offered to her.
<<case "malicious">>
She's sexually @@color:yellow;malicious:@@ she gets off on others' anguish.
<<case "self hating">>
She's filled with @@color:yellow;self hatred,@@ and is disturbingly willing to comply with things that might hurt her.
<<case "neglectful">>
She's sexually @@color:yellow;self neglectful,@@ and often shows no interest in getting off herself.
<<case "breeder">>
She's @@color:yellow;obsessed with being bred@@ to the point of fetishizing pregnancy itself as much as any act that leads to it.
<</switch>>
<<switch $activeSlave.sexualQuirk>>
<<case "gagfuck queen">>
She's a @@color:green;gagfuck queen:@@ she's able to safely take a rough facefuck.
<<case "painal queen">>
She's a @@color:green;painal queen:@@ she knows exactly how much she can take without getting hurt.
<<case "strugglefuck queen">>
She's a @@color:green;strugglefuck queen:@@ she can gauge exactly how much resistance her partners want.
<<case "tease">>
She's a @@color:green;tease,@@ and often displays a little flash of herself followed by a blush.
<<case "romantic">>
She's a @@color:green;romantic,@@ and persists in innocent pleasure in the closeness of sex.
<<case "perverted">>
She's @@color:green;perverted,@@ and enjoys breaking sexual boundaries.
<<case "caring">>
She's @@color:green;caring,@@ and enjoys bringing partners pleasure more than getting off herself.
<<case "unflinching">>
She's @@color:green;unflinching,@@ willing to do anything, even by the standards of sex slaves.
<<case "size queen">>
She's @@color:green;a size queen;@@ preferring big cock is almost her trademark.
<</switch>>
<<if ($activeSlave.fetishKnown == 1)>>
<<switch $activeSlave.fetish>>
<<case "submissive">>
<<if ($activeSlave.sexualFlaw is "apathetic")>>
This sexual apathy plays into her preference for @@color:lightcoral;submission.@@
<<elseif ($activeSlave.behavioralFlaw is "arrogant")>>
Her arrogance is really just a thin shell to protect her true need to @@color:lightcoral;submit@@.
<<elseif ($activeSlave.fetishStrength > 95)>>
She's an extreme @@color:lightcoral;submissive@@, and relishes the strictures of slavery.
<<elseif ($activeSlave.fetishStrength > 60)>>
She's a confirmed @@color:lightcoral;submissive@@, and enjoys the strictures of slavery.
<<else>>
She has @@color:lightcoral;submissive@@ tendencies, and likes the strictures of slavery.
<</if>>
<<case "cumslut">>
<<if ($activeSlave.sexualFlaw is "hates oral")>>
She's torn between her @@color:lightcoral;love of semen@@ and her dislike of having cocks in her mouth.
<<elseif ($activeSlave.fetishStrength > 95)>>
She's a @@color:lightcoral;cumslut@@, and loves giving blowjobs and receiving facials.
<<elseif ($activeSlave.fetishStrength > 60)>>
She @@color:lightcoral;prefers giving oral@@, and enjoys sucking dick and receiving facials.
<<else>>
She has an @@color:lightcoral;oral fixation@@, and likes giving blowjobs and receiving facials.
<</if>>
<<case "humiliation">>
<<if ($activeSlave.behavioralFlaw is "bitchy")>>
Her bitchiness is really just an expression of her deep need to be @@color:lightcoral;humiliated@@ herself.
<<elseif ($activeSlave.sexualFlaw is "shamefast")>>
Her shame is genuine, and it is with real self-loathing that she @@color:lightcoral;gets off on humiliation.@@
<<elseif ($activeSlave.fetishStrength > 95)>>
She's a slut for @@color:lightcoral;humiliation@@, and gets off on having others see her enslavement.
<<elseif ($activeSlave.fetishStrength > 60)>>
She enjoys @@color:lightcoral;humiliating@@ sex.
<<else>>
She likes @@color:lightcoral;embarrassing@@ sex.
<</if>>
<<case "buttslut">>
<<if ($activeSlave.sexualFlaw is "hates anal")>>
Her hatred is just pretense to cover her shame about how much she really loves getting @@color:lightcoral;fucked in the butt@@.
<<elseif ($activeSlave.fetishStrength > 95)>>
She's a @@color:lightcoral;buttslut@@, happy to have anyone put anything up her ass.
<<elseif ($activeSlave.fetishStrength > 60)>>
She @@color:lightcoral;prefers anal.@@
<<else>>
She has an @@color:lightcoral;anal fixation.@@
<</if>>
<<case "boobs">>
<<if ($activeSlave.fetishStrength > 95)>>
She @@color:lightcoral;prefers mammary intercourse@@ to any other kind of sex, and readily climaxes to nipple stimulation.
<<elseif ($activeSlave.fetishStrength > 60)>>
She enjoys @@color:lightcoral;breast play,@@ and is rapidly aroused by nipple stimulation.
<<else>>
She @@color:lightcoral;really likes boobs,@@ hers and others.
<</if>>
<<case "pregnancy">>
<<if ($activeSlave.fetishStrength > 95)>>
She has a @@color:lightcoral;pregnancy fetish,@@ and finds anything related to reproduction sexy.
<<elseif ($activeSlave.fetishStrength > 60)>>
She has an @@color:lightcoral;impregnation fantasy,@@ and enjoys bareback sex.
<<else>>
She has a recurring @@color:lightcoral;impregnation fantasy.@@
<</if>>
<<case "dom">>
<<if ($activeSlave.sexualFlaw is "apathetic")>>
She is at war with herself, since her habitual apathy during sex barely masks a desire to @@color:lightcoral;dominate.@@
<<elseif ($activeSlave.fetishStrength > 95)>>
She is a @@color:lightcoral;complete dom;@@ with other slaves this is expressed as a strong preference to top, and with her betters she's an almost competitive lover.
<<elseif ($activeSlave.fetishStrength > 60)>>
She likes to take an active, powerful role in sex; with other slaves this is expressed as @@color:lightcoral;dominance@@, and with her betters she's a very energetic lover.
<<else>>
She prefers to take a @@color:lightcoral;dominant@@ sexual role.
<</if>>
<<case "sadist">>
<<if ($activeSlave.fetishStrength > 95)>>
She is an @@color:lightcoral;aggressive sadist@@; she's constantly plotting to control, abuse, and hurt other slaves.
<<elseif ($activeSlave.fetishStrength > 60)>>
She has @@color:lightcoral;sadistic tendencies@@; she enjoys watching other slaves in pain, but truly loves causing pain herself.
<<else>>
She gets off on @@color:lightcoral;the suffering of others@@; she enjoys watching other slaves in pain.
<</if>>
<<case "masochist">>
<<if ($activeSlave.fetishStrength > 95)>>
She is a @@color:lightcoral;pain slut.@@
<<elseif ($activeSlave.fetishStrength > 60)>>
She @@color:lightcoral;gets off on pain,@@ showing strong masochistic tendencies.
<<else>>
She @@color:lightcoral;doesn't mind pain,@@ and shows some masochistic tendencies.
<</if>>
<<default>>
Her sexual tastes are @@color:pink;quite normal.@@
<</switch>>
<<else>>
Her fetishes, if any, are not known to you.
<</if>>
<<if ($activeSlave.attrKnown == 1)>>
<<if ($activeSlave.energy > 95)>>
She's a @@color:green;nymphomaniac.@@
<<elseif ($activeSlave.energy > 80)>>
She's a @@color:green;sex addict.@@
<<elseif ($activeSlave.energy > 60)>>
She has a @@color:green;powerful appetite for sex.@@
<<elseif ($activeSlave.energy > 40)>>
She has a @@color:yellow;healthy sex drive.@@
<<elseif ($activeSlave.energy > 20)>>
She has a @@color:red;weak sex drive.@@
<<else>>
She's @@color:red;frigid,@@ with little interest in sex.
<</if>>
<<if ($activeSlave.attrXY <= 5)>>
<<if ($activeSlave.attrXX <= 5)>>
She @@color:red;finds both men's and women's intimate areas quite repulsive,@@ an unfortunate state of affairs!
<<else>>
She @@color:red;finds men sexually disgusting,@@
<<if ($activeSlave.attrXX <= 15)>>
and @@color:red;has almost as much trouble with women.@@
<<elseif ($activeSlave.attrXX <= 35)>>
and is @@color:red;unenthusiastic about women.@@
<<elseif ($activeSlave.attrXX <= 65)>>
and she is indifferent to women.
<<elseif ($activeSlave.attrXX <= 85)>>
but @@color:green;is attracted to women.@@
<<elseif ($activeSlave.attrXX <= 95)>>
@@color:green;strongly preferring women.@@
<<else>>
but is @@color:green;passionate about women.@@
<</if>>
<</if>>
<<elseif ($activeSlave.attrXY <= 15)>>
She @@color:red;considers men's bodies a turnoff,@@
<<if ($activeSlave.attrXX <= 5)>>
and is @@color:red;actually disgusted by womens'.@@
<<elseif ($activeSlave.attrXX <= 15)>>
and @@color:red;feels the same about womens'.@@
<<elseif ($activeSlave.attrXX <= 35)>>
and is @@color:red;unenthusiastic about women.@@
<<elseif ($activeSlave.attrXX <= 65)>>
and she is indifferent to women.
<<elseif ($activeSlave.attrXX <= 85)>>
but @@color:green;is attracted to women.@@
<<elseif ($activeSlave.attrXX <= 95)>>
@@color:green;strongly preferring women.@@
<<else>>
but is @@color:green;passionate about women.@@
<</if>>
<<elseif ($activeSlave.attrXY <= 35)>>
She is @@color:red;finds most men unattractive,@@
<<if ($activeSlave.attrXX <= 5)>>
and is @@color:red;disgusted by the idea of intimacy with a woman.@@
<<elseif ($activeSlave.attrXX <= 15)>>
and is @@color:red;turned off by women.@@
<<elseif ($activeSlave.attrXX <= 35)>>
and is @@color:red;unenthusiastic about women.@@
<<elseif ($activeSlave.attrXX <= 65)>>
and she is indifferent to women.
<<elseif ($activeSlave.attrXX <= 85)>>
but @@color:green;is attracted to women.@@
<<elseif ($activeSlave.attrXX <= 95)>>
@@color:green;strongly preferring women.@@
<<else>>
but is @@color:green;passionate about women.@@
<</if>>
<<elseif ($activeSlave.attrXY <= 65)>>
She's indifferent to sex with men,
<<if ($activeSlave.attrXX <= 5)>>
but is @@color:red;disgusted by the idea of intimacy with a woman.@@
<<elseif ($activeSlave.attrXX <= 15)>>
but is @@color:red;turned off by women.@@
<<elseif ($activeSlave.attrXX <= 35)>>
but is @@color:red;actually unenthusiastic about women.@@
<<elseif ($activeSlave.attrXX <= 65)>>
and feels the same about women, too.
<<elseif ($activeSlave.attrXX <= 85)>>
but @@color:green;is attracted to women.@@
<<elseif ($activeSlave.attrXX <= 95)>>
@@color:green;strongly preferring women.@@
<<else>>
but is @@color:green;passionate about women.@@
<</if>>
<<elseif ($activeSlave.attrXY <= 85)>>
She @@color:green;finds men attractive,@@
<<if ($activeSlave.attrXX <= 5)>>
but is @@color:red;disgusted by the idea of intimacy with a woman.@@
<<elseif ($activeSlave.attrXX <= 15)>>
but is @@color:red;turned off by women.@@
<<elseif ($activeSlave.attrXX <= 35)>>
but is @@color:red;unenthusiastic about women.@@
<<elseif ($activeSlave.attrXX <= 65)>>
but is indifferent to women.
<<elseif ($activeSlave.attrXX <= 85)>>
and @@color:green;likes women too.@@
<<elseif ($activeSlave.attrXX <= 95)>>
but @@color:green;likes women even more.@@
<<else>>
but is really @@color:green;passionate about women.@@
<</if>>
<<elseif ($activeSlave.attrXY <= 95)>>
She @@color:green;is aroused by most men,@@
<<if ($activeSlave.attrXX <= 5)>>
but is @@color:red;disgusted by the idea of intimacy with a woman.@@
<<elseif ($activeSlave.attrXX <= 15)>>
but is @@color:red;turned off by women.@@
<<elseif ($activeSlave.attrXX <= 35)>>
but is @@color:red;unenthusiastic about women.@@
<<elseif ($activeSlave.attrXX <= 65)>>
but is indifferent to women.
<<elseif ($activeSlave.attrXX <= 85)>>
and @@color:green;likes women too.@@
<<elseif ($activeSlave.attrXX <= 95)>>
and @@color:green;thinks most women are hot,@@ too.
<<else>>
but is most @@color:green;passionate about women.@@
<</if>>
<<else>>
<<if ($activeSlave.attrXX > 95)>>
She's @@color:green;omnisexual,@@ and is passionately attracted to nearly everyone.
<<else>>
She's @@color:green;passionate about men,@@
<<if ($activeSlave.attrXX <= 5)>>
but is @@color:red;disgusted by the idea of intimacy with a woman.@@
<<elseif ($activeSlave.attrXX <= 15)>>
but is @@color:red;turned off by women.@@
<<elseif ($activeSlave.attrXX <= 35)>>
but is @@color:red;unenthusiastic about women.@@
<<elseif ($activeSlave.attrXX <= 65)>>
but is indifferent to women.
<<elseif ($activeSlave.attrXX <= 85)>>
but also @@color:green;likes women,@@ too.
<<else>>
but also @@color:green;thinks most women are hot,@@ too.
<</if>>
<</if>>
<</if>>
<<else>>
You do not understand her sexuality very well.
<</if>>
<<if $saleDescription == 0>>
<<if $eventDescription == 0>>
<<if ($activeSlave.attrKnown == 1)>>
<<if ($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting > 1)>>
<<if ($activeSlave.attrXX > 85) && ($PC.boobs == 1)>>
Her attraction to women is obvious: she can't seem to stop staring at your breasts.
<<elseif ($activeSlave.attrXY > 85) && ($PC.dick == 1)>>
Her attraction to men is obvious: she can't seem to stop glancing down at your package.
<<elseif ($activeSlave.attrXY > 85) && ($PC.boobs == 0)>>
Her attraction to men is obvious: she can't seem to stop checking out your broad chest.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<if ($activeSlave.brand != 0)>>
<<if ($activeSlave.brandLocation is "neck") || ($activeSlave.brandLocation is "left cheek") || ($activeSlave.brandLocation is "right cheek") || ($activeSlave.brandLocation is "cheeks") || ($activeSlave.brandLocation is "left ears") || ($activeSlave.brandLocation is "right ears") || ($activeSlave.brandLocation is "earss")>>
She has $activeSlave.brand branded into the flesh of her $activeSlave.brandLocation.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.relation != 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $activeSlave.relationTarget>>
<<if ($slaves[$i].ID is $activeSlave.relationshipTarget) && ($activeSlave.relationship >= 3)>>
She is @@color:lightgreen;$slaves[$i].slaveName's $activeSlave.relation, making their relationship incestuous.@@
<<break>>
<<else>>
She is @@color:lightgreen;$slaves[$i].slaveName's $activeSlave.relation.@@
<<break>>
<</if>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.rivalry != 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $activeSlave.rivalryTarget>>
She
<<if $activeSlave.rivalry <= 1>>
@@color:lightsalmon;dislikes@@ $slaves[$i].slaveName.
<<elseif $activeSlave.rivalry <= 2>>
is $slaves[$i].slaveName's @@color:lightsalmon;rival.@@
<<else>>
@@color:lightsalmon;bitterly hates@@ $slaves[$i].slaveName.
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<</nobr>>
\
<<nobr>>
<<if $saleDescription == 0>>
<<if $activeSlave.origin != 0>>
$activeSlave.origin
<</if>>
<</if>>
<<if $activeSlave.career != 0>>
<<if $activeSlave.career is "a slave">>
She was a slave long before you obtained her.
<<elseif $activeSlave.career is "a bioreactor">>
She has spent time as a cow in an industrial dairy, an experience that marked her deeply.
<<else>>
Before she was a slave, she was
<<if $bodyguardCareers.contains($activeSlave.career)>>
$activeSlave.career, giving her potential as a Bodyguard.
<<elseif $wardenessCareers.contains($activeSlave.career)>>
$activeSlave.career, giving her potential as a Wardeness for <<if $cellblock == 0>>a Cellblock<<else>>$cellblockName<</if>>.
<<elseif $attendantCareers.contains($activeSlave.career)>>
$activeSlave.career, giving her potential as an Attendant for <<if $spa == 0>>a Spa<<else>>$spaName<</if>>.
<<elseif $nurseCareers.contains($activeSlave.career)>>
$activeSlave.career, giving her potential as a Nurse for <<if $clinic == 0>>a Clinic<<else>>$clinicName<</if>>.
<<elseif $schoolteacherCareers.contains($activeSlave.career)>>
$activeSlave.career, giving her potential as a Schoolteacher for <<if $schoolroom == 0>>a Schoolroom<<else>>$schoolroomName<</if>>.
<<elseif $stewardessCareers.contains($activeSlave.career)>>
$activeSlave.career, giving her potential as a Stewardess for <<if $servantsQuarters == 0>>a Servant's Quarters<<else>>$servantsQuartersName<</if>>.
<<elseif $milkmaidCareers.contains($activeSlave.career)>>
$activeSlave.career, giving her potential as a Milkmaid for <<if $dairy == 0>>a Dairy<<else>>$dairyName<</if>>.
<<elseif $madamCareers.contains($activeSlave.career)>>
$activeSlave.career, giving her potential as a Madam for <<if $brothel == 0>>a Brothel<<else>>$brothelName<</if>>.
<<elseif $DJCareers.contains($activeSlave.career)>>
$activeSlave.career, giving her potential as a DJ for <<if $club == 0>>a Club<<else>>$clubName<</if>>.
<<elseif $HGCareers.contains($activeSlave.career)>>
$activeSlave.career, giving her potential as a Head Girl.
<<elseif $entertainmentCareers.contains($activeSlave.career)>>
$activeSlave.career, giving her a slight edge at entertainment.
<<elseif $whoreCareers.contains($activeSlave.career)>>
$activeSlave.career, giving her a slight edge at sexual commerce.
<<elseif $gratefulCareers.contains($activeSlave.career)>>
$activeSlave.career, so she can remember what it's like to have the freedom to starve.
<<elseif $menialCareers.contains($activeSlave.career)>>
$activeSlave.career, giving her experience following orders.
<<else>>
$activeSlave.career.
<</if>>
<</if>>
<</if>>
<<if ($week-$activeSlave.weekAcquired >= 20) && ($activeSlave.entertainSkill > 2)>>
<<if $entertainmentCareers.contains($activeSlave.career)>><<else>>
She has gotten enough experience to be as charismatic as any professional entertainer<<if ($activeSlave.oralCount + $activeSlave.analCount + $activeSlave.vaginalCount + $activeSlave.mammaryCount + $activeSlave.penetrativeCount > 1000)>>, and has been fucked so many times that a free sex worker could teach her nothing<</if>>.
<</if>>
<<elseif ($activeSlave.oralCount + $activeSlave.analCount + $activeSlave.vaginalCount + $activeSlave.mammaryCount + $activeSlave.penetrativeCount > 1000)>>
<<if $whoreCareers.contains($activeSlave.career)>><<else>>
She has been fucked so many times that a free sex worker could teach her nothing.
<</if>>
<</if>>
<<if $activeSlave.prestige > 0>>
$activeSlave.prestigeDesc
<<if $activeSlave.prestige > 2>>
It is extremely prestigious to own her.
<<elseif $activeSlave.prestige > 1>>
It is quite prestigious to own her.
<<else>>
It is fairly prestigious to own her.
<</if>>
<<if $activeSlave.markings is "birthmark">>
She has a large, liver-colored birthmark, but since she's prestigious, this uniqueness adds to her beauty rather than detracting from it.
<</if>>
<</if>>
<<if $activeSlave.whoreSkill == 0>>
<<if $activeSlave.entertainSkill == 1>>
She is @@color:aquamarine;reasonably entertaining.@@
<<elseif $activeSlave.entertainSkill is 2>>
She is a @@color:aquamarine;skilled entertainer.@@
<<elseif $activeSlave.entertainSkill is 3>>
She is a @@color:aquamarine;master of entertainment.@@
<</if>>
<<else>>
<<if $activeSlave.entertainSkill == 0>>
She is
<<elseif $activeSlave.entertainSkill == 1>>
She is @@color:aquamarine;reasonably entertaining@@ and
<<elseif $activeSlave.entertainSkill is 2>>
She is a @@color:aquamarine;skilled entertainer@@ and
<<elseif $activeSlave.entertainSkill is 3>>
She is a @@color:aquamarine;master of entertainment@@ and
<</if>>
<</if>>
<<if $activeSlave.whoreSkill == 1>>
an @@color:aquamarine;experienced prostitute.@@
<<elseif $activeSlave.whoreSkill is 2>>
a @@color:aquamarine;hardened streetwalker.@@
<<elseif $activeSlave.whoreSkill is 3>>
a @@color:aquamarine;veteran whore.@@
<</if>>
<<if ($activeSlave.customDesc != "") && (def $activeSlave.customDesc)>>
<<print $activeSlave.customDesc>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<if ($activeSlave.boobs >= 500)>>
<<if ($activeSlave.boobs <= 800)>>
<<if ($activeSlave.butt >= 3)>>
<<if ($activeSlave.butt <= 4)>>
<<if (Math.abs($activeSlave.weight) <= 10)>>
<<if ($activeSlave.muscles <= 1)>>
Her body is a perfect example of the fashionable feminine ideal.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($showScores != 0)>>
<<set $useActiveSlave to 1>>
<<Beauty>>
<<FResult>>
<<set $useActiveSlave to 0>>
Currently, she has an @@color:pink;''attractiveness score'' of __''$beauty''__@@ and a @@color:lightcoral;''sexual score'' of __''$FResult''__.@@
<</if>>
<</nobr>>
\
<<nobr>>
<<if $activeSlave.amp != 0>>
<<if $activeSlave.amp == -1>>
$activeSlave.slaveName is a @@color:pink;quadruple amputee@@, but she's equipped with a set of modern prosthetic limbs that allow her a fairly normal life.
<<elseif $activeSlave.amp == -2>>
$activeSlave.slaveName is a @@color:pink;quadruple amputee@@, but she's equipped with P-Limbs customized for sex. Her fingertips vibrate, her finger joints are masked to prevent pinching, and her hands can dispense lube.
<<elseif $activeSlave.amp == -3>>
$activeSlave.slaveName is a @@color:pink;quadruple amputee@@, but she's equipped with P-Limbs customized to look natural. Their covering looks like living $activeSlave.skin skin, and their servos are noise damped.
<<elseif $activeSlave.amp == -4>>
$activeSlave.slaveName is a @@color:pink;quadruple amputee@@, but she's equipped with P-Limbs customized for combat. They're hardened, strengthened, and more responsive, and they conceal taser knuckles and extensible forearm blades.
<<elseif $activeSlave.amp == -5>>
$activeSlave.slaveName is a @@color:pink;quadruple amputee@@, but she's equipped with advanced cybernetic P-Limbs. The ultimate fusion of combat effectiveness and instruments of pleasure, they're capable of performing multiple functions. They can enhance sex through her vibrating hands and increase her combat skills with hardened, yet flexible artificial muscles. They have an advanced artificial skin that can send electrical impluses that can cause stimulation or extreme pain.
<<else>>
The most obvious thing about $activeSlave.slaveName is that she is a @@color:pink;quadruple amputee@@: she has neither arms nor legs.
<</if>>
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
/* CLOTHES DESCRIPTION */
$activeSlave.slaveName is
<<if ($activeSlave.clothes is "choosing her own clothes")>>
allowed to choose her own clothes, but hasn't made a selection yet,
<<else>>
wearing $activeSlave.clothes,
<</if>>
<<if ($activeSlave.clothes is "conservative clothing")>>
<<if ($activeSlave.amp == 1)>>
including a pretty silk blouse.
<<else>>
including nice slacks, a pretty silk blouse,
<<if ($activeSlave.shoes is "flats")>>
and a pair of comfortable sandals.
<<elseif ($activeSlave.shoes is "boots")>>
and a pair of nice leather boots.
<<elseif ($activeSlave.shoes is "heels")>>
and a pair of comfortable heels.
<<elseif ($activeSlave.shoes is "extreme heels")>>
and a pair of daringly high heels.
<<else>>
and nothing on her bare feet.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
Her sturdy corset is hidden by her blouse.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Her extreme corsetage is hidden by her blouse.
<</if>>
<<elseif ($activeSlave.clothes is "chains")>>
looped tightly around her body wherever they can make her most uncomfortable.
<<if $activeSlave.bellyAccessory is "a corset">>
Leather cased lengths of chain form a corset around her waist.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
She's encased in a very tight corset made of leather cased iron straps, with eyelets to attach to the chains.
<</if>>
<<if ($activeSlave.amp != 1)>>
<<if ($activeSlave.shoes is "flats")>>
On her feet, she's wearing buckled sandals that incorporate shackles at each ankle.
<<elseif ($activeSlave.shoes is "boots")>>
On her feet, she's wearing utility boots with a shackle at each ankle.
<<elseif ($activeSlave.shoes is "heels")>>
On her feet, she's wearing sturdy heels, secured by metal buckles, with shackles at each ankle.
<<elseif ($activeSlave.shoes is "extreme heels")>>
On her feet, she's wearing painfully high metal heels, secured by buckles, with shackles at each ankle.
<<else>>
Her feet are bare.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "Western clothing")>>
<<if ($activeSlave.amp == 1)>>
including a flannel shirt and a cowboy hat.
<<else>>
including a flannel shirt, chaps, a cowboy hat,
<<if ($activeSlave.shoes is "flats")>>
and soft leather moccasins.
<<elseif ($activeSlave.shoes is "boots")>>
and tooled leather cowboy boots.
<<elseif ($activeSlave.shoes is "heels")>>
and high-heeled cowboy boots.
<<elseif ($activeSlave.shoes is "extreme heels")>>
and thigh-high tooled leather cowboy boots with dangerously high heels.
<<else>>
and bare cowpoke feet.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
Her sturdy corset is hidden by her flannel.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Her extreme corsetage is hidden by her flannel.
<</if>>
<<elseif ($activeSlave.clothes is "body oil")>>
rubbed into every inch of exposed skin to show off her body.
<<if ($activeSlave.amp != 1)>>
<<if ($activeSlave.shoes is "flats")>>
She's wearing a pair of trainers to be ready for a workout.
<<elseif ($activeSlave.shoes is "boots")>>
She's wearing thigh-high stripper boots, since they're her only way to dress up.
<<elseif ($activeSlave.shoes is "heels")>>
She's wearing heeled trainers, to look athletic and sexy at the same time.
<<elseif ($activeSlave.shoes is "extreme heels")>>
She's wearing ankle-supporting high heels to force her as high as possible without damage.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
Her sturdy corset is her only real item of clothing.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Her extreme corsetage is her only real item of clothing.
<</if>>
<<elseif ($activeSlave.clothes is "a toga")>>
made of sturdy white linen, appropriate for a female sex worker,
<<if ($activeSlave.amp != 1)>>
<<if ($activeSlave.shoes is "flats")>>
and a pair of leather sandals with a mirror image of the words "FUCK ME" embossed into the soles, so that if she walks on sand the message will be visible in her footprints.
<<elseif ($activeSlave.shoes is "boots")>>
and high leather boot sandals that remain comfortable after walking 25 miles in one day.
<<elseif ($activeSlave.shoes is "heels")>>
and heeled sandals with a mirror image of the words "FUCK ME" embossed into the soles, so that if she walks on sand the message will be visible in her footprints.
<<elseif ($activeSlave.shoes is "extreme heels")>>
and platform heels with a mirror image of the words "FUCK ME" embossed into the soles, so that if she walks on sand the message will be visible in her footprints.
<<else>>
and bare feet.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
Her sturdy corset is hidden by the toga.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Her extreme corsetage is hidden by the toga.
<</if>>
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
<<if ($activeSlave.amp == 1)>>
made of beautiful silk.
<<else>>
made of beautiful silk,
<<if ($activeSlave.shoes is "flats")>>
and little silk slippers.
<<elseif ($activeSlave.shoes is "boots")>>
and elegant leather boots.
<<elseif ($activeSlave.shoes is "heels")>>
and bright red heels.
<<elseif ($activeSlave.shoes is "extreme heels")>>
and small platform heels that mimic bound feet.
<<else>>
and bare stockinged feet.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
Her sturdy corset is hidden by the silk.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Her extreme corsetage is hidden by the silk.
<</if>>
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
which are in the shape of sturdy lingerie, except that wherever the straps cross a nipple or a hole, there is a steel ring to permit access.
<<if ($activeSlave.amp != 1)>>
<<if ($activeSlave.shoes is "flats")>>
The straps run down her legs to end in sandals that incorporate shackles at each ankle.
<<elseif ($activeSlave.shoes is "boots")>>
The straps run down her legs to end in utility boots that incorporate shackles at each ankle.
<<elseif ($activeSlave.shoes is "heels")>>
The straps run down her legs to end high leather heels that incorporate shackles at each ankle.
<<elseif ($activeSlave.shoes is "extreme heels")>>
The straps end in high leather heels that force her to stand almost on tiptoe.
<<else>>
The straps end in shackles at each heel, leaving her feet bare.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
Additionally, she's wearing a leather corset, hooked into the straps.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Additionally, she's wearing an extreme leather corset, hooked into the straps.
<</if>>
<<elseif ($activeSlave.clothes is "shibari ropes")>>
bound tightly around her body.
<<if ($activeSlave.amp != 1)>>
<<if ($activeSlave.shoes is "flats")>>
These include a pair of rope sandals.
<<elseif ($activeSlave.shoes is "boots")>>
These attach to a pair of canvas boots.
<<elseif ($activeSlave.shoes is "heels")>>
These attach to a pair of rope sandal heels.
<<elseif ($activeSlave.shoes is "extreme heels")>>
These attach to a pair of rope sandal heels that force her to stand almost on tiptoe.
<<else>>
These end at each ankle, leaving her feet bare.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
A dense web of thick ropes around her waist form an effective corset.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
The ropes bind into an extreme corset woven from hemp.
<</if>>
<<elseif ($activeSlave.clothes is "restrictive latex")>>
which covers everything except her mouth, breasts, and genitals.
<<if ($activeSlave.amp != 1)>>
<<if ($activeSlave.shoes is "flats")>>
The latex covers her feet as well.
<<elseif ($activeSlave.shoes is "boots")>>
The latex ends in a pair of boots made from the same material.
<<elseif ($activeSlave.shoes is "heels")>>
The latex ends in a pair of high heels made from the same material.
<<elseif ($activeSlave.shoes is "extreme heels")>>
The latex ends in a pair of painfully high heels made from the same material, so tall she must walk nearly on tiptoe, and shaped so that she must stick her ass out to stand.
<<else>>
The latex ends at the ankles, leaving her feet bare.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
It features an integral corset.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
It features a punishingly extreme integral corset.
<</if>>
<<elseif ($activeSlave.clothes is "a latex catsuit")>>
<<if ($activeSlave.amp == 1)>>
shiny and supple latex hugging every inch of her body below the neck.
<<else>>
shiny and supple latex hugging every inch of her body below the neck. Her latex enclosed feet
<<if ($activeSlave.shoes is "flats")>>
fit snugly into patent leather flats.
<<elseif ($activeSlave.shoes is "boots")>>
fit snugly into laced thigh-high boots.
<<elseif ($activeSlave.shoes is "heels")>>
fit snugly into patent leather pumps.
<<elseif ($activeSlave.shoes is "extreme heels")>>
fit snugly into laced ballet boots that limit her to small, dainty steps.
<<else>>
show off her smooth legs.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
An underbust corset cinches her waist and ensures proper posture.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
An underbust corset in punishing tightlace cinches her waist and ensures proper posture.
<</if>>
<<elseif ($activeSlave.clothes is "attractive lingerie")>>
<<if ($activeSlave.amp == 1)>>
including a lovely bra with holes to let her nipples poke through, a pretty g-string, and a garter belt.
<<else>>
including a lovely bra with holes to let her nipples poke through, a pretty g-string, long sheer stockings, and a garter belt.
<<if ($activeSlave.vagina == 0)>>
Her lingerie is virgin white,
<<elseif ($activeSlave.vagina is -1) && ($activeSlave.anus == 0)>>
Her lingerie is white, since she has a virgin asspussy,
<<elseif ($activeSlave.fetish is "dom") || ($activeSlave.fetish is "sadist")>>
She's gone with black lingerie to look a bit more intimidating,
<<elseif ($activeSlave.hormones < 0)>>
She's gone with blue lingerie for some reason,
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
The lingerie is girly pink,
<<else>>
The lingerie is $activeSlave.hColor to match her hair,
<</if>>
<<if ($activeSlave.shoes is "flats")>>
and she's wearing a pair of cute flats.
<<elseif ($activeSlave.shoes is "boots")>>
and she's wearing a pair of cute little ankle boots.
<<elseif ($activeSlave.shoes is "heels")>>
and she's wearing a pair of sexy heels in the same color.
<<elseif ($activeSlave.shoes is "extreme heels")>>
and she's wearing a pair of high stripper heels in the same color.
<<else>>
and her stockinged feet are bare.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
She's wearing a pretty lace corset to match.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
She's wearing a strict whalebone corset to match.
<</if>>
<<elseif ($activeSlave.clothes is "a succubus outfit")>>
<<if ($activeSlave.amp == 1)>>
including a lovely bra with holes to let her nipples poke through, a pretty g-string, and a garter belt.
<<else>>
consisting of a short red leather corset, an even shorter skirt of the same material,
<<if ($activeSlave.shoes is "flats")>>
and grecian sandals.
<<elseif ($activeSlave.shoes is "boots")>>
and red leather boots that come most of the way up her thighs.
<<elseif ($activeSlave.shoes is "heels")>>
and red stiletto heels.
<<elseif ($activeSlave.shoes is "extreme heels")>>
and tall boots that make her feet look like hooves.
<<else>>
and bare feet.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
The corset includes steel stays to give it real effect.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
The corset includes punishingly tight steel stays to give it real effect.
<</if>>
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
a kinky latex affair that manages to look enough like traditional religious garb to be thoroughly sacrilegious.
<<if $activeSlave.bellyAccessory is "a corset">>
It features an integral corset.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
It features a punishingly extreme integral corset.
<</if>>
<<if ($activeSlave.amp != 1)>>
<<if ($activeSlave.shoes is "flats")>>
The latex covers her feet as well.
<<elseif ($activeSlave.shoes is "boots")>>
The latex ends in a pair of boots made from the same material.
<<elseif ($activeSlave.shoes is "heels")>>
The latex ends in a pair of high heels made from the same material.
<<elseif ($activeSlave.shoes is "extreme heels")>>
The latex ends in a pair of painfully high heels made from the same material, so tall she must walk nearly on tiptoe, and shaped so that she must stick her ass out to stand.
<<else>>
The latex ends at the ankles, leaving her feet bare.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "a chattel habit")>>
the revealing white and gold vestments of an ordained sex slave.
<<if ($activeSlave.amp != 1)>>
<<if ($activeSlave.shoes is "flats")>>
They include a pair of gold sandals with thin straps that run up her calves.
<<elseif ($activeSlave.shoes is "boots")>>
They include white leather boots that run most of the way up her thighs.
<<elseif ($activeSlave.shoes is "heels")>>
They include a pair of gold heels secured by thin straps that run up her calves.
<<elseif ($activeSlave.shoes is "extreme heels")>>
They include a pair of white leather stripper heels secured by thin golden straps that run up her calves.
<<else>>
They leave her legs and feet bare.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
The habit includes a prominent white corset with gold stays.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
The habit includes an extremely tight white corset with gold stays.
<</if>>
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
<<if ($activeSlave.amp == 1)>>
made of roughspun sackcloth designed to chafe the wearer.
<<else>>
made of roughspun sackcloth designed to chafe the wearer, and
<<if ($activeSlave.shoes is "flats")>>
a pair of scratchy rope sandals.
<<elseif ($activeSlave.shoes is "boots")>>
a pair of ill-fitting old boots.
<<elseif ($activeSlave.shoes is "heels")>>
a pair of utilitarian heels.
<<elseif ($activeSlave.shoes is "extreme heels")>>
a pair of heels designed as religious torment.
<<else>>
feet left bare on the cold ground.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
Her corset is hidden, but very uncomfortable.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Her corset is hidden, but crushingly uncomfortable.
<</if>>
<<elseif ($activeSlave.clothes is "a string bikini")>>
<<if ($activeSlave.amp == 1)>>
which passes around her nipples and <<if $activeSlave.dick == 1>>dick<<else>>pussy<</if>> rather than covering them.
<<else>>
which passes around her nipples and <<if $activeSlave.dick == 1>>dick<<else>>pussy<</if>> rather than covering them,
<<if ($activeSlave.shoes is "flats")>>
and a pair of thong sandals.
<<elseif ($activeSlave.shoes is "boots")>>
and a pair of stripper boots with turned-down tops.
<<elseif ($activeSlave.shoes is "heels")>>
and a pair of cheap stripper heels.
<<elseif ($activeSlave.shoes is "extreme heels")>>
and a pair of stripper heels so tall she has to walk with her ass sticking out.
<<else>>
and her feet are bare.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
Her corset is a fun color, but still clashes with her bikini pretty badly.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Her absurd corset is a fun color, but still clashes with her bikini pretty badly.
<</if>>
<<elseif ($activeSlave.clothes is "a cheerleader outfit")>>
<<if $activeSlave.bellyAccessory is "a corset">>
which incorporates a subtle corset,
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
which incorporates severe corsetage,
<</if>>
<<if ($activeSlave.amp == 1)>>
its top without arm holes.
<<else>>
<<if ($activeSlave.shoes is "flats")>>
and a pair of flat trainers.
<<elseif ($activeSlave.shoes is "boots")>>
and a pair of high-top trainers.
<<elseif ($activeSlave.shoes is "heels")>>
and a pair of heeled trainers.
<<elseif ($activeSlave.shoes is "extreme heels")>>
and a pair of heeled trainers so tall she has to walk rather bouncily.
<<else>>
and her feet are bare.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "clubslut netting")>>
<<if ($activeSlave.amp == 1)>>
without arm or leg holes, so her limbless torso is in a net.
<<else>>
<<if ($activeSlave.nails is 2) && ($activeSlave.makeup is 2)>>
$activeSlave.hColor to match her monocolor style,
<<elseif ($activeSlave.skin is "dark") || ($activeSlave.skin is "black")>>
in white to create a striking contrast with her $activeSlave.skin skin,
<<elseif ($activeSlave.addict > 5)>>
in the electric blue color of aphrodisiacs to signal she's down to fuck high,
<<elseif ($activeSlave.dick > 0) and canAchieveErection($activeSlave)>>
in blue to signal that she can get hard,
<<else>>
in classic bubblegum pink,
<</if>>
<<if ($activeSlave.shoes is "flats")>>
and a pair of surprisingly sturdy flats for dancing in a crowd.
<<elseif ($activeSlave.shoes is "boots")>>
and a pair of tall, comfortable leather boots to dance in.
<<elseif ($activeSlave.shoes is "heels")>>
and a pair of comfortable heels to dance in.
<<elseif ($activeSlave.shoes is "extreme heels")>>
and a pair of stripper heels so tall she has to walk rather bouncily.
<<else>>
and her feet are bare.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
Her corset is a fun color, but still clashes with her netting pretty badly.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Her absurd corset is a fun color, but still clashes with her netting pretty badly.
<</if>>
<<elseif ($activeSlave.clothes is "cutoffs and a t-shirt")>>
<<if ($activeSlave.energy > 95)>>
which has "Fuck me!" across the front in huge letters.
<<elseif ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
which has "BUTTSLUT" across the front in capital letters.
<<elseif ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
which has "CUMSLUT" across the front in capital letters.
<<elseif ($activeSlave.fetish is "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
which has "SUB" on the front in capital letters.
<<elseif ($activeSlave.fetish is "sadist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
which has "AWFUL BITCH" on the front in capital letters.
<<elseif ($activeSlave.fetish is "masochist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
which has "PAINSLUT" on the front in capital letters.
<<elseif ($activeSlave.fetish is "dom") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
which has "TOP" on the front in capital letters.
<<elseif ($activeSlave.fetish is "humiliation") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
which has "SEX SLAVE" on the front in capital letters.
<<elseif ($activeSlave.fetish is "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
which has "BREEDER" on the front in capital letters.
<<elseif ($activeSlave.fetish is "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
which has "I <3 BOOBS" on the front in capital letters.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
which has "HERMAPHRODITE" on the front in capital letters.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls > 0)>>
which has "Sissy Slave" across the front in large letters.
<<elseif ($activeSlave.dick > 0)>>
which has "Orchi Bitch" across the front in large letters.
<<elseif ($activeSlave.vagina == 0)>>
which has "Virgin!" across the front in large letters.
<<elseif ($activeSlave.anus == 0)>>
which has "Anal Virgin!" across the front in large letters.
<<elseif ($activeSlave.preg > 0)>>
which has "I'm Pregnant!" across the front in large letters.
<<else>>
which has "Property Of $PCName" across the front.
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
It conceals her corset.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
It conceals her severe corset.
<</if>>
<<if ($activeSlave.amp != 1)>>
<<if ($activeSlave.shoes is "flats")>>
Girly sneakers complete the look.
<<elseif ($activeSlave.shoes is "boots")>>
Girly tasseled boots complete the look.
<<elseif ($activeSlave.shoes is "heels")>>
High heeled sneakers complete the look.
<<elseif ($activeSlave.shoes is "extreme heels")>>
The ensemble is completed by high heeled sneakers so high her butthole is at perfect dick height.
<<else>>
Her feet are bare.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "a slave gown")>>
<<if $activeSlave.bellyAccessory is "a corset">>
with an elegant integral corset,
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
with extreme corsetage built into it,
<</if>>
<<if ($activeSlave.amp == 1)>>
a gorgeous affair tailored to favor her lack of arms and legs.
<<else>>
a gorgeous affair with cuts that offer tantalizing glimpses of delicate flesh.
<<if ($activeSlave.shoes is "flats")>>
It's accessorized by a pair of fashionable slingback sandals.
<<elseif ($activeSlave.shoes is "boots")>>
Elegant worked leather boots complete the look.
<<elseif ($activeSlave.shoes is "heels")>>
Kitten heels complete the look.
<<elseif ($activeSlave.shoes is "extreme heels")>>
Daring spike heels so high her butt is at dick height complete the look.
<<else>>
Her feet are bare.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "slutty business attire")>>
<<if ($activeSlave.amp == 1)>>
a suit jacket cut to show a great deal of cleavage and a short skirt.
<<else>>
a suit jacket cut to show a great deal of cleavage, a short skirt, and
<<if ($activeSlave.shoes is "flats")>>
a pair of kitten heeled flats.
<<elseif ($activeSlave.shoes is "boots")>>
a pair of shiny leather heeled boots.
<<elseif ($activeSlave.shoes is "heels")>>
a pair of slim fuck-me heels.
<<elseif ($activeSlave.shoes is "extreme heels")>>
a pair of spike slingback heels so extreme she has to walk with extreme care.
<<else>>
comically bare feet.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
Her jacket totally conceals her corset.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Her jacket totally conceals her absurd corsetage.
<</if>>
<<elseif ($activeSlave.clothes is "nice business attire")>>
<<if ($activeSlave.amp == 1)>>
a suit jacket and a nice skirt.
<<else>>
a suit jacket, a nice skirt, proper stockings, and
<<if ($activeSlave.shoes is "flats")>>
a pair of kitten heeled flats.
<<elseif ($activeSlave.shoes is "boots")>>
a pair of heeled boots, polished to a mirror shine.
<<elseif ($activeSlave.shoes is "heels")>>
a pair of spike boardroom heels.
<<elseif ($activeSlave.shoes is "extreme heels")>>
a pair of spike boardroom heels so extreme she has to concentrate just to stand.
<<else>>
ridiculously bare stockinged feet.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
Her jacket totally conceals her corset.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Her jacket totally conceals her absurd corsetage.
<</if>>
<<elseif ($activeSlave.clothes is "a ball gown")>>
<<if $activeSlave.bellyAccessory is "a corset">>
with an elegant integral corset,
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
with extreme corsetage built into it,
<</if>>
<<if ($activeSlave.amp == 1)>>
a majestically grand silken dress for formal occasions.
<<else>>
a majestically grand silken dress for formal occasions, stockings, and
<<if ($activeSlave.shoes is "flats")>>
a delicate pair of dancing slippers.
<<elseif ($activeSlave.shoes is "boots")>>
a dainty pair of heeled booties.
<<elseif ($activeSlave.shoes is "heels")>>
an ornate pair of stiletto heels.
<<elseif ($activeSlave.shoes is "extreme heels")>>
an ornate pair of stiletto heels so extreme she has to concentrate just to stand.
<<else>>
ridiculously bare stockinged feet.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "a halter top dress")>>
<<if $activeSlave.bellyAccessory is "a corset">>
with an elegant integral corset,
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
with extreme corsetage built into it,
<</if>>
<<if ($activeSlave.amp == 1)>>
an extravagant garment showing off her bare back,
<<else>>
an extravagant garment showing off her bare back,
<<if ($activeSlave.shoes is "flats")>>
tights and a pair of flat shoes with decorative bows.
<<elseif ($activeSlave.shoes is "boots")>>
tights and a flashy pair of evening boots.
<<elseif ($activeSlave.shoes is "heels")>>
tights and an elegant pair of stiletto heels.
<<elseif ($activeSlave.shoes is "extreme heels")>>
tights and a pair of stiletto heels so extreme she has to concentrate just to stand.
<<else>>
with her ridiculously bare feet in tights.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "a mini dress")>>
<<if ($activeSlave.amp == 1)>>
a body hugging strapless number that shows as much skin as it covers.
<<else>>
a body hugging strapless number that shows as much skin as it covers,
<<if ($activeSlave.shoes is "flats")>>
paired with suede flats.
<<elseif ($activeSlave.shoes is "boots")>>
paired with suede thigh-high boots.
<<elseif ($activeSlave.shoes is "heels")>>
paired with suede ankle strap heels.
<<elseif ($activeSlave.shoes is "extreme heels")>>
paired with suede ankle strap heels so tall, she has to walk with her ass sticking out.
<<else>>
and is barefoot.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
The dress also cleverly doubles as an overbust corset.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
The dress also cleverly doubles as an extreme overbust corset.
<</if>>
<<elseif ($activeSlave.clothes is "a comfortable bodysuit")>>
<<if ($activeSlave.amp == 1)>>
a snug bodysuit that covers her to the neck while displaying the shape of everything.
<<else>>
a snug bodysuit that covers her to the neck while displaying the shape of everything,
<<if ($activeSlave.shoes is "flats")>>
which seamlessly transitions into a pair of comfortable shoes.
<<elseif ($activeSlave.shoes is "boots")>>
which seamlessly transitions into a pair of heeled boots.
<<elseif ($activeSlave.shoes is "heels")>>
which seamlessly transitions into a pair of heels.
<<elseif ($activeSlave.shoes is "extreme heels")>>
which seamlessly transitions into a pair of heels so extreme she's practically on tiptoe.
<<else>>
fitting her perfectly down to each individual toe.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
Its middle is reinforced to act as a corset.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Its middle is strongly reinforced to act as a merciless corset.
<</if>>
<<elseif ($activeSlave.clothes is "a leotard")>>
<<if ($activeSlave.amp == 1)>>
a sporty garment that hugs her limbless body closely and comfortably.
<<else>>
a sporty garment that hugs her body closely and
<<if ($activeSlave.shoes is "flats")>>
comfortably, and a pair of athletic shoes.
<<elseif ($activeSlave.shoes is "boots")>>
comfortably, and a pair high-topped athletic boots.
<<elseif ($activeSlave.shoes is "heels")>>
comfortably, and a pair of high-heeled athletic shoes.
<<elseif ($activeSlave.shoes is "extreme heels")>>
comfortably, and ballet shoes made to force her to walk en pointe.
<<else>>
comfortably.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
The leotard's middle is reinforced to act as a corset.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
The leotard's middle is strongly reinforced to act as a merciless corset.
<</if>>
<<elseif ($activeSlave.clothes is "a bunny outfit")>>
<<if $activeSlave.bellyAccessory is "a corset">>
with an integral corset,
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
with extreme corsetage built into it,
<</if>>
a strapless satin teddy with a beribboned rosette over her left hip, printed with her name.
<<if ($activeSlave.amp != 1)>>
The ensemble includes sheer black hose
<<if ($activeSlave.shoes is "flats")>>
and kitten-heeled strap sandals.
<<elseif ($activeSlave.shoes is "boots")>>
and high-heeled boots that match her teddy.
<<elseif ($activeSlave.shoes is "heels")>>
and high heels that match her teddy.
<<elseif ($activeSlave.shoes is "extreme heels")>>
and painfully high heels that match her teddy.
<<else>>
over bare feet.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "a slutty maid outfit")>>
<<if $activeSlave.bellyAccessory is "a corset">>
with an integral corset,
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
with extreme corsetage built into it,
<</if>>
<<if ($activeSlave.amp == 1)>>
which includes a very short, dark dress, a white blouse, and an apron.
<<else>>
which includes a very short, dark dress, a white blouse, an apron,
<<if ($activeSlave.shoes is "flats")>>
and little black shoes.
<<elseif ($activeSlave.shoes is "boots")>>
and rubber work boots for mopping the floor.
<<elseif ($activeSlave.shoes is "heels")>>
and little black pumps.
<<elseif ($activeSlave.shoes is "extreme heels")>>
and black pump heels that raise her practically bare butt to dick height.
<<else>>
and bare feet.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "a nice maid outfit")>>
<<if $activeSlave.bellyAccessory is "a corset">>
with an integral corset,
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
with extreme corsetage built into it,
<</if>>
<<if ($activeSlave.amp == 1)>>
which includes a dark dress, a white blouse, and an apron.
<<else>>
which includes a dark dress, a white blouse, an apron,
<<if ($activeSlave.shoes is "flats")>>
and little black shoes.
<<elseif ($activeSlave.shoes is "boots")>>
and rubber work boots for mopping the floor.
<<elseif ($activeSlave.shoes is "heels")>>
and little black pumps.
<<elseif ($activeSlave.shoes is "extreme heels")>>
and black pump heels of inconvenient height.
<<else>>
and bare feet.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
<<if ($activeSlave.amp == 1)>>
which includes an immodest low cut white jacket and a tight white miniskirt.
<<else>>
which includes an immodest low cut white jacket, a tight white miniskirt, and
<<if ($activeSlave.shoes is "flats")>>
white low heeled pumps.
<<elseif ($activeSlave.shoes is "boots")>>
white leather boots that come up her thighs to an inch below the hem of her skirt.
<<elseif ($activeSlave.shoes is "heels")>>
white fuck-me pumps.
<<elseif ($activeSlave.shoes is "extreme heels")>>
white pump heels so tall she can barely totter along.
<<else>>
bare feet.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
Her jacket totally conceals her corset.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Her jacket totally conceals her absurd corsetage.
<</if>>
<<elseif ($activeSlave.clothes is "a nice nurse outfit")>>
<<if ($activeSlave.amp == 1)>>
which includes a plain white scrub top and trousers.
<<else>>
which includes a plain white scrub top, trousers, a stethoscope, and
<<if ($activeSlave.shoes is "flats")>>
practical white nursing clogs.
<<elseif ($activeSlave.shoes is "boots")>>
white leather boots underneath her pant legs.
<<elseif ($activeSlave.shoes is "heels")>>
modest white pumps.
<<elseif ($activeSlave.shoes is "extreme heels")>>
impractically high heeled white pumps.
<<else>>
disposable foot covers over socks.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
Her scrubs totally conceal her corset.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Her scrubs totally conceal her absurd corsetage.
<</if>>
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
<<if ($activeSlave.amp == 1)>>
which includes a tight white blouse and a short plaid skirt.
<<else>>
which includes a tight white blouse, a short plaid skirt, and
<<if ($activeSlave.shoes is "flats")>>
girly tennis shoes with bright white laces.
<<elseif ($activeSlave.shoes is "boots")>>
brown leather riding boots with buckled tops.
<<elseif ($activeSlave.shoes is "heels")>>
black pumps with little plaid bows.
<<elseif ($activeSlave.shoes is "extreme heels")>>
tall black pump heels with little plaid bows.
<<else>>
bare feet.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
The outline of her corset can be seen through her blouse.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
The outline of her absurd corsetage can be seen through her blouse.
<</if>>
<<elseif ($activeSlave.clothes is "a kimono")>>
<<if ($activeSlave.amp == 1)>>
of the furisode pattern.
<<else>>
of the furisode pattern, and
<<if ($activeSlave.shoes is "flats")>>
getae over tabi socks.
<<elseif ($activeSlave.shoes is "boots")>>
black kevlar combat boots.
<<elseif ($activeSlave.shoes is "heels")>>
tall getae over tabi socks.
<<elseif ($activeSlave.shoes is "extreme heels")>>
extremely tall platform heels carved from hardwood.
<<else>>
bare feet.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
The handsome silk completely conceals her corset.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
The handsome silk completely conceals her absurd corsetage.
<</if>>
<<elseif ($activeSlave.clothes is "a hijab")>>
<<if ($activeSlave.amp == 1)>>
which modestly covers her entire body.
<<else>>
which modestly covers her entire body, down to her feet.
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
It hides her corset along with everything else.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
It hides her absurd corsetage along with everything else.
<</if>>
<<elseif ($activeSlave.clothes is "a military uniform")>>
<<if ($activeSlave.amp == 1)>>
consisting of a shirt and tie, military tunic, and matching skirt.
<<else>>
consisting of a shirt and tie, military tunic, matching skirt, and
<<if ($activeSlave.shoes is "flats")>>
polished Oxford shoes.
<<elseif ($activeSlave.shoes is "boots")>>
tall black leather boots.
<<elseif ($activeSlave.shoes is "heels")>>
modest black service pumps.
<<elseif ($activeSlave.shoes is "extreme heels")>>
extremely high heeled ceremonial dress boots that force her to constantly stand at attention.
<<else>>
a complete lack of regulation footwear.
<</if>>
<</if>>
Her uniform is pinned with the
<<if ($activeSlave.ID is $Bodyguard.ID) or ($activeSlave.ID is $HeadGirl.ID) or ($activeSlave.ID is $Recruiter.ID) or ($activeSlave.ID is $Concubine.ID)>>
golden whip and manacles insignia of a senior slave officer,
<<elseif ($activeSlave.ID is $Madam.ID) or ($activeSlave.ID is $Nurse.ID) or ($activeSlave.ID is $Attendant.ID) or ($activeSlave.ID is $DJ.ID) or ($activeSlave.ID is $Milkmaid.ID) or ($activeSlave.ID is $Stewardess.ID) or ($activeSlave.ID is $Schoolteacher.ID) or ($activeSlave.ID is $Wardeness.ID) or ($activeSlave.ID is $Collectrix.ID)>>
golden manacles insignia of a junior slave officer,
<<elseif ($activeSlave.combatSkill > 0) and ($activeSlave.amp == -4)>>
silver spear and manacles insignia of an augmented slave soldier,
<<elseif ($activeSlave.combatSkill > 0) and ($activeSlave.amp != 1)>>
silver manacles insignia of a slave soldier,
<<else>>
black iron manacles insignia of a slave,
<</if>>
along with various ribbons denoting sexual aptitude and prized traits.
<<if $activeSlave.bellyAccessory is "a corset">>
Her tunic conceals her corset.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Her tunic conceals her extreme corsetage.
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
<<if ($activeSlave.amp == 1)>>
including comfortable fatigue pants (pinned over her stumps) and a sturdy tank top.
<<else>>
including comfortable fatigue pants, a sturdy tank top and
<<if ($activeSlave.shoes is "flats")>>
low topped patrol shoes.
<<elseif ($activeSlave.shoes is "boots")>>
practical combat boots.
<<elseif ($activeSlave.shoes is "heels")>>
high-heeled combat boots.
<<elseif ($activeSlave.shoes is "extreme heels")>>
combat boots with heels so tall as to almost immobilize her.
<<else>>
bare feet, VC style.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
Her corset is strapped on top of her shirt.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Her ridiculous corset is strapped on top of her shirt.
<</if>>
<<elseif ($activeSlave.clothes is "harem gauze")>>
She's covered and even veiled, but you can see everything straight through the filmy cloth.
<<if ($activeSlave.amp != 1)>>
<<if ($activeSlave.shoes is "flats")>>
For shoes she's wearing jeweled thong sandals.
<<elseif ($activeSlave.shoes is "boots")>>
She's wearing long leather boots worked with beautiful golden filigree.
<<elseif ($activeSlave.shoes is "heels")>>
For shoes she's wearing high heels decorated with golden filigree.
<<elseif ($activeSlave.shoes is "extreme heels")>>
She's wearing platform heels with beautiful eastern patterns worked into the sides in lapis lazuli.
<<else>>
She's barefoot.
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
Her corset, though functional, is covered with little bells and charms that glint through the gauze.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Her absurd corset, though cruelly functional, is covered with little bells and charms that glint through the gauze.
<</if>>
<<elseif ($activeSlave.clothes is "slutty jewelry")>>
<<if ($activeSlave.amp == 1)>>
including a belt of thin chain with a lewd ornament
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
(a little curved golden cock without balls)
<<elseif ($activeSlave.dick > 0)>>
(a little golden cock and balls)
<<elseif ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishStrength > 95)>>
(a little pair of golden lips)
<<elseif ($activeSlave.boobs > 1000)>>
(a little pair of golden breasts)
<<else>>
(a little golden pussy)
<</if>>
over her stomach.
<<else>>
including bracelets, anklets and a belt of thin chain with a lewd ornament
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
(a little curved golden cock without balls)
<<elseif ($activeSlave.dick > 0)>>
(a little golden cock and balls)
<<elseif ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishStrength > 95)>>
(a little pair of golden lips)
<<elseif ($activeSlave.boobs > 1000)>>
(a little pair of golden breasts)
<<else>>
(a little golden pussy)
<</if>>
over her stomach. The bangles
<<if ($activeSlave.shoes is "flats")>>
connect to the thin straps of a pair of sandals of the same golden chain.
<<elseif ($activeSlave.shoes is "boots")>>
crisscross her thighs and calves down to a pair of soles to form boots of golden chains.
<<elseif ($activeSlave.shoes is "heels")>>
crisscross her thighs and calves down to a pair of golden heels.
<<elseif ($activeSlave.shoes is "extreme heels")>>
crisscross her thighs and calves down to a pair of excruciatingly high golden heels.
<<else>>
end at mid-calf, leaving her feet bare except for a set of jeweled toe-rings.
<</if>>
<</if>>
<<if ($activeSlave.clitPiercing > 0)>>
<<if ($activeSlave.nipplesPiercing > 0)>>
<<if ($activeSlave.dickAccessory != "chastity") && ($activeSlave.dickAccessory != "combined chastity")>>
<<if ($activeSlave.dick > 4)>>
<<if ($activeSlave.boobs > 1000)>>
<<if ($activeSlave.balls > 0)>>
<<if ($activeSlave.hormones <= 0)>>
<<if ($activeSlave.devotion > 20)>>
<<if ($activeSlave.energy > 90)>>
Her very special body allows her to wear an incredibly lewd piece of jewelry: a thin golden chain that runs from nipple to nipple, through her pierced cockhead. The chain is short, and any motion at all tugs at her nipples and penis.
<<if $activeSlave.amp != 1>>
The stimulation is almost unbearable, and the mere act of walking sometimes causes her to cum.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.bellyAccessory is "a corset">>
Her corset is her only real piece of clothing.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Her extreme corset is her only real piece of clothing.
<</if>>
<<else>>
so her nude body is on display.
<<if $activeSlave.bellyAccessory is "a corset">>
Her corset is her only real piece of clothing.
<<elseif $activeSlave.bellyAccessory is "an extreme corset">>
Her extreme corset is her only real piece of clothing.
<</if>>
<</if>>
/* END CLOTHES DESCRIPTION */
She
<<else>>
$activeSlave.slaveName
<</if>>
is
<<if $activeSlave.height < 150>>petite<<elseif $activeSlave.height < 160>>short<<elseif $activeSlave.height < 170>>an average height<<elseif $activeSlave.height < 185>>tall<<else>>very tall<</if>><<if $showHeightCMs == 1>> at $activeSlave.height cm,<</if>>
and
<<if $activeSlave.weight > 95>>@@color:red;<<print either("overweight", "carrying a lot of extra weight", "fat")>>.@@
<<elseif $activeSlave.weight > 30>>
<<if $activeSlave.hips > 1>>
<<print either("quite curvy", "very plush")>>, but her motherly hips make the extra weight attractive on her.
<<else>>
@@color:red;<<print either("chubby", "carrying extra weight")>>.@@
<</if>>
<<elseif $activeSlave.weight > 10 >><<print either("pleasingly curvy", "nicely plush")>>.
<<elseif $activeSlave.weight >= -10>><<print either("a healthy weight", "neither too fat nor too skinny", "an attractive weight for her frame")>>.
<<elseif $activeSlave.weight >= -30>><<print either("pleasingly thin", "appealingly skinny")>>.
<<elseif $activeSlave.weight >= -95>>
<<if $activeSlave.hips < -1>>
<<print either("very thin", "quite skinny")>>, but her trim hips make her look like a model.
<<else>>
@@color:red;<<print either("rail thin", "underweight", "too skinny")>>.@@
<</if>>
<<else>>@@color:red;<<print either("emaciated", "dangerously skinny")>>.@@
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<if $activeSlave.weight > 30>>
She is much too fat for the fashionable feminine ideal.
<<elseif $activeSlave.weight < -30>>
She is too skinny for the fashionable feminine ideal.
<</if>>
<</if>>
<<if $activeSlave.heightImplant > 0>>
The proportions of her arms and legs are odd, as though they have been artificially lengthened.
<<elseif $activeSlave.heightImplant < 0>>
The proportions of her arms and legs are odd, as though they have been surgically shortened.
<</if>>
<<if $activeSlave.muscles >= 3>>
She is @@color:pink;extremely muscular,@@ with defined pecs, powerful glutes, and massive traps.
<<elseif $activeSlave.muscles >= 2>>
She is @@color:pink;quite muscular,@@ with ripped abs, strong shoulders, and defined lats.
<<elseif $activeSlave.muscles >= 1>>
She is @@color:pink;well built,@@ yet feminine, with just-visible muscles.
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<if $activeSlave.muscles > 1>>
She is entirely too muscular for the fashionable feminine ideal.
<</if>>
<</if>>
<<if $activeSlave.ID == $Bodyguard.ID>>
She is your bodyguard.
<<if $activeSlave.muscles+(($activeSlave.height-100)/30) > 5>>
She has a long ceramic sword strapped to her back, and <<if ($activeSlave.nationality is "Ukrainian") || ($activeSlave.nationality is "Russian")>>, in keeping with her heritage, an RPD<<elseif $activeSlave.nationality is "American">>, in keeping with her heritage, a Stoner 63<<elseif $activeSlave.nationality is "British">>, in keeping with her heritage, a para FN MAG<<elseif $activeSlave.nationality is "Belgian">>, in keeping with her heritage, a para FN MAG<<else>> a light machine gun<</if>> slung crosswise on her chest.
<<elseif $activeSlave.muscles+(($activeSlave.height-100)/30) > 4>>
She has a ceramic sword strapped to her back and<<if ($activeSlave.nationality is "Ukrainian") || ($activeSlave.nationality is "Russian")>>, in keeping with her heritage, an SVD<<elseif $activeSlave.nationality is "American">>, in keeping with her heritage, a shortened M14<<elseif $activeSlave.nationality is "British">>, in keeping with her heritage, a para SLR<<elseif $activeSlave.nationality is "Belgian">>, in keeping with her heritage, a para FN FAL<<elseif $activeSlave.nationality is "Israeli">>, in keeping with her heritage, a Galil<<elseif $activeSlave.nationality is "German">>, in keeping with her heritage, a para G3<<else>> a cut down para battle rifle<</if>> slung across her chest.
<<elseif $activeSlave.muscles+(($activeSlave.height-100)/30) > 3>>
She has a straight ceramic sword strapped to her back and<<if ($activeSlave.nationality is "Ukrainian") || ($activeSlave.nationality is "Russian")>>, in keeping with her heritage, an AKSU<<elseif $activeSlave.nationality is "British">>, in keeping with her heritage, a Sterling SMG<<elseif $activeSlave.nationality is "Israeli">>, in keeping with her heritage, an Uzi<<elseif $activeSlave.nationality is "German">>, in keeping with her heritage, a UMP<<else>> a submachine gun<</if>> slung across her chest.
<<else>>
She has a short ceramic sword strapped to her back and a machine pistol at her hip.
<</if>>
<</if>>
<<if $activeSlave.combatSkill > 0>>
She is @@color:aquamarine;skilled at combat@@: she is comfortable with the use of modern firearms and edged weapons, and her hands <<if $activeSlave.amp == -4>>would be deadly weapons even if they weren't full of deadly weapons already<<elseif $activeSlave.amp > 0>>would be deadly weapons if she had any<<else>>are deadly weapons<</if>>.
<</if>>
<<if $activeSlave.pitKills > 0>>
$activeSlave.pitKills slaves have died by her hand in pit fights.
<</if>>
<<if $activeSlave.waist == 1>>
She has a lovely @@color:pink;narrow waist@@ that gives her an hourglass figure.
<<elseif $activeSlave.waist > 1>>
She has an @@color:pink;unnaturally narrow waist@@ that gives her a cartoonishly hourglass figure.
<</if>>
<<if ($activeSlave.corsetPiercing > 0)>>
She has a corset piercing, a ladder of steel rings running up each side of her back:
<<if ($activeSlave.bellyAccessory is "a corset") || ($activeSlave.bellyAccessory is "an extreme corset")>>
these are looped through special lugs in the back of her actual corset, making it almost a part of her body.
<<if $activeSlave.devotion > 50>>
She couldn't remove it, even if she wanted to.
<<elseif $activeSlave.devotion >= -20>>
She couldn't remove it, even if she were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<elseif ($activeSlave.clothes is "conservative clothing") || ($activeSlave.clothes is "slutty business attire") || ($activeSlave.clothes is "nice business attire") || ($activeSlave.clothes is "a schoolgirl outfit")>>
her blouse hides them completely, but they're laced tightly, so she's aware they're there.
<<elseif ($activeSlave.clothes is "chains")>>
they're laced together with steel cable, tightly enough that they're tugging at her skin.
<<elseif ($activeSlave.clothes is "Western clothing")>>
her shirt hides them completely, but they're laced tightly, so she's aware they're there.
<<elseif ($activeSlave.clothes is "a toga")>>
made of sturdy white linen, appropriate for a female sex worker,
her toga hides them completely, but they're laced tightly, so she's aware they're there.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
her qipao hides them completely, but they're laced tightly with silk cord, so she's aware they're there.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
they're laced together with a leather cord, tightly enough that they're tugging at her skin.
<<elseif ($activeSlave.clothes is "shibari ropes")>>
they're laced together as part of her bindings.
<<elseif ($activeSlave.clothes is "restrictive latex") or ($activeSlave.clothes is "a latex catsuit")>>
these are clipped into the latex covering them, making it almost a part of her body.
<<if $activeSlave.devotion > 50>>
She couldn't remove it, even if she wanted to.
<<elseif $activeSlave.devotion >= -20>>
She couldn't remove it, even if she were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<elseif ($activeSlave.clothes is "a military uniform")>>
her tunic hides them completely, but they're laced tightly, so she's aware they're there.
<<elseif ($activeSlave.clothes is "a nice nurse outfit")>>
her scrubs hide them completely, but they're laced tightly, so she's aware they're there.
<<elseif ($activeSlave.clothes is "a mini dress")>>
these are clipped into the mini dress covering them, making it almost a part of her body.
<<if $activeSlave.devotion > 50>>
She couldn't remove it, even if she wanted to.
<<elseif $activeSlave.devotion >= -20>>
She couldn't remove it, even if she were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<elseif ($activeSlave.clothes is "attractive lingerie")>>
they're laced together with a lacy ribbon finished off with a bow.
<<elseif ($activeSlave.clothes is "a succubus outfit")>>
they're laced into her succubus corset, making it a part of her.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
they're laced together with cord, tightly enough that she is forced to arch her back or suffer. She spends most of her time involuntarily presenting her bottom to relieve the tugging.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
her white habit hides them completely, but they're laced tightly, so she's aware they're there.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
her habit hides them completely, but they're laced tightly, so she's aware they're there.
<<elseif ($activeSlave.clothes is "a string bikini")>>
the back of her string top loops into them and runs down through them to become her bottom, such as it is.
<<elseif ($activeSlave.clothes is "a cheerleader outfit")>>
they're laced together with a simple ribbon, but the effect makes it clear that this is one kinky cheerleader.
<<elseif ($activeSlave.clothes is "clubslut netting")>>
these are clipped into the netting covering them, making it almost a part of her body.
<<if $activeSlave.devotion > 50>>
She couldn't remove it, even if she wanted to.
<<elseif $activeSlave.devotion >= -20>>
She couldn't remove it, even if she were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<elseif ($activeSlave.clothes is "cutoffs and a t-shirt")>>
they're laced together with a simple ribbon, but the effect makes it clear that this is one kinky girl.
<<elseif ($activeSlave.clothes is "a slutty outfit")>>
they're laced together with a simple ribbon, tightly enough that she's aware they're there.
<<elseif ($activeSlave.clothes is "a slave gown")>>
revealed by the swooping back of her gown and laced up with matching silk ribbon.
<<elseif ($activeSlave.clothes is "a comfortable bodysuit")>>
these are clipped into the bodysuit covering them, making it almost a part of her body.
<<if $activeSlave.devotion > 50>>
She couldn't remove it, even if she wanted to.
<<elseif $activeSlave.devotion >= -20>>
She couldn't remove it, even if she were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<elseif ($activeSlave.clothes is "a leotard")>>
these are clipped into the leotard covering them, making it almost a part of her body.
<<if $activeSlave.devotion > 50>>
She couldn't remove it, even if she wanted to.
<<elseif $activeSlave.devotion >= -20>>
She couldn't remove it, even if she were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<elseif ($activeSlave.clothes is "a bunny outfit")>>
her teddy hides them completely, but they're laced tightly, so she's aware they're there.
<<elseif ($activeSlave.clothes is "a slutty maid outfit")>>
her dress has an open back to reveal them and the black ribbon that laces them tightly together.
<<elseif ($activeSlave.clothes is "a nice maid outfit")>>
her dress hides them completely, but they're laced tightly, so she's aware they're there.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
her jacket hides them completely, but they're laced tightly, so she's aware they're there.
<<elseif ($activeSlave.clothes is "a kimono")>>
her kimono hides them completely, but they're laced tightly, so she's aware they're there.
<<elseif ($activeSlave.clothes is "a hijab")>>
her hijab hides them completely, but they're laced tightly, so she's aware they're there.
<<elseif ($activeSlave.clothes is "battledress")>>
they're laced together with paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
they're laced up with a light golden chain that glints through her filmy clothing.
<<elseif ($activeSlave.clothes is "slutty jewelry")>>
they're laced up with a light golden chain that begins and ends in other parts of her glinting bonds.
<<else>>
they're laced up with a ribbon, tightly enough to keep her aware they're there.
<</if>>
<</if>>
<<if ($activeSlave.preg is -2) && ($activeSlave.vagina < 0)>>
<<elseif ($activeSlave.preg is -2) && ($activeSlave.vagina != -1)>>
She is sterile.
<<elseif $activeSlave.preg > 30>>
<<if $activeSlave.pregType > 4>>
She is @@color:pink;obscenely pregnant:@@ she's carrying quintuplets.
<<elseif $activeSlave.pregType > 2>>
She is @@color:pink;massively pregnant:@@ she's carrying
<<if $activeSlave.pregType is 4>>
quadruplets.
<<else>>
triplets.
<</if>>
<<else>>
She is @@color:pink;hugely pregnant:@@
<<if $activeSlave.pregType is 2>>
she's carrying twins.
<<else>>
she's almost ready to give birth.
<</if>>
<</if>>
<<elseif $activeSlave.preg > 20>>
<<if $activeSlave.pregType > 4>>
She is @@color:pink;massively pregnant,@@ despite how early in her pregnancy she is: she's carrying quintuplets.
<<elseif $activeSlave.pregType > 2>>
She is @@color:pink;hugely pregnant,@@ despite how early in her pregnancy she is: she's carrying
<<if $activeSlave.pregType is 4>>
quadruplets.
<<else>>
triplets.
<</if>>
<<else>>
She is @@color:pink;very pregnant:@@
<<if $activeSlave.pregType is 2>>
she's carrying twins.
<<else>>
the baby inside her is growing rapidly.
<</if>>
<</if>>
<<elseif $activeSlave.preg > 10>>
<<if $activeSlave.pregType > 4>>
She is @@color:pink;hugely pregnant,@@ despite how early in her pregnancy she is: she's carrying quintuplets.
<<elseif $activeSlave.pregType > 2>>
She is @@color:pink;very pregnant,@@ despite how early in her pregnancy she is: she's carrying
<<if $activeSlave.pregType is 4>>
quadruplets.
<<else>>
triplets.
<</if>>
<<else>>
She is @@color:pink;visibly pregnant.@@
<</if>>
<<elseif $activeSlave.preg > 0>>
She is @@color:pink;pregnant@@, though it isn't too visible yet.
<</if>>
<<if ($activeSlave.heels == 1)>>
Her @@color:pink;legs have been altered@@ so that she must wear heels in order to walk.
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if ($activeSlave.amp != 1)>>
<<if ($activeSlave.heels == 1) && ($activeSlave.shoes != "none") && ($activeSlave.shoes != "flats")>>
She is, so she can walk reasonably well.
<<elseif ($activeSlave.heels == 1)>>
Since she is without them, she's crawling on all fours.
<</if>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<if ($activeSlave.brand != 0)>>
<<if ($activeSlave.brandLocation is "back") || ($activeSlave.brandLocation is "chest") || ($activeSlave.brandLocation is "right shoulder") || ($activeSlave.brandLocation is "left shoulder") || ($activeSlave.brandLocation is "shoulders") || ($activeSlave.brandLocation is "right upper arm") || ($activeSlave.brandLocation is "left upper arm") || ($activeSlave.brandLocation is "upper arms") || ($activeSlave.brandLocation is "right lower arm") || ($activeSlave.brandLocation is "left lower arm") || ($activeSlave.brandLocation is "lower arms") || ($activeSlave.brandLocation is "right wrist") || ($activeSlave.brandLocation is "left wrist") || ($activeSlave.brandLocation is "wrists") || ($activeSlave.brandLocation is "right hand") || ($activeSlave.brandLocation is "left hand") || ($activeSlave.brandLocation is "hands") || ($activeSlave.brandLocation is "left ankle") || ($activeSlave.brandLocation is "right ankle") || ($activeSlave.brandLocation is "ankles") || ($activeSlave.brandLocation is "right calf") || ($activeSlave.brandLocation is "left calf") || ($activeSlave.brandLocation is "calves") || ($activeSlave.brandLocation is "right foot") || ($activeSlave.brandLocation is "left foot") || ($activeSlave.brandLocation is "feet")>>
She has $activeSlave.brand branded into the flesh of her $activeSlave.brandLocation.
<</if>>
<</if>>
<</if>>
<<if ($seeNationality == 1)>>
<<if $activeSlave.nationality == 0>>
Ethnically, she's
<<elseif $activeSlave.nationality is "slave">>
She's been chattel long enough that slavery is effectively her nationality; ethnically, she's
<<else>>
She's originally @@color:tan;<<print $activeSlave.nationality>>@@; ethnically, she's
<</if>>
@@color:tan;<<print $activeSlave.race>>@@, and her skin is <<print $activeSlave.skin>><<if $activeSlave.markings is "freckles">> and lightly freckled<<if (($activeSlave.skin is "pale") || ($activeSlave.skin is "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><<elseif $activeSlave.markings is "heavily freckled">> and heavily freckled<<if (($activeSlave.skin is "pale") || ($activeSlave.skin is "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><</if>>.
<<elseif ($seeRace == 1)>>
Ethnically, she's @@color:tan;<<print $activeSlave.race>>@@, and her skin is <<print $activeSlave.skin>><<if $activeSlave.markings is "freckles">> and lightly freckled<<if (($activeSlave.skin is "pale") || ($activeSlave.skin is "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><<elseif $activeSlave.markings is "heavily freckled">> and heavily freckled<<if (($activeSlave.skin is "pale") || ($activeSlave.skin is "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><</if>>.
<<else>>
Her skin is <<print $activeSlave.skin>><<if $activeSlave.markings is "freckles">> and lightly freckled<<if (($activeSlave.skin is "pale") || ($activeSlave.skin is "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><<elseif $activeSlave.markings is "heavily freckled">> and heavily freckled<<if (($activeSlave.skin is "pale") || ($activeSlave.skin is "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><</if>>.
<</if>>
<<if $saleDescription == 1>>
<<if canTalk($activeSlave)>>
<<if $activeSlave.accent != 0>>
<<if $activeSlave.accent == 1>>
<<set $seed to either("lovely", "distinctive", "rich", "beautiful")>>
She speaks $language in a $seed $activeSlave.nationality accent<<if $activeSlave.speechRules is "accent elimination">>, which the rules encourage her to suppress<</if>>.
<<elseif $activeSlave.accent is 2>>
She speaks $language in a thick $activeSlave.nationality accent that can be hard to understand<<if $activeSlave.speechRules is "accent elimination">>, and the rules encourage her to make an effort to suppress it<</if>>.
<<else>>
She speaks little $language, but understands enough to be given orders.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.markings is "birthmark">>
She has a large, liver-colored birthmark, detracting from her beauty.
<</if>>
<<if ($activeSlave.skin is "tanned")>>
<<if ($activeSlave.releaseRules != "restrictive")>>
<<if ($activeSlave.fetishStrength > 60)>>
<<if ($activeSlave.fetishKnown == 1)>>
Her tan is slightly uneven, since she enjoys
<<if ($activeSlave.fetish is "buttslut")>>
letting other tanned slaves share a tanning bed with her so they can sodomize her while she tans.
<<elseif ($activeSlave.fetish is "cumslut")>>
letting other tanned slaves share a tanning bed with her so they get oral from her while she tans.
<<elseif ($activeSlave.fetish is "sadist")>>
forcing inferior slaves into the tanning beds with her so she can sodomize them while she tans.
<<elseif ($activeSlave.fetish is "dom")>>
bringing other slaves into the tanning beds with her so she can fuck them while she tans.
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sub")>>
letting other slaves into the tanning beds with her so they can fuck her while she tans.
<<elseif ($activeSlave.fetish is "boobs")>>
bringing other slaves into the tanning beds with her so she can tittyfuck them while she tans.
<<elseif ($activeSlave.fetish is "pregnancy") && (random(0,99) < $seeDicks)>>
letting slaves with dicks into the tanning beds with her so they can cum inside her while she tans.
<<else>>
bringing other slaves into the tanning beds with her to have sex while she tans.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<switch $activeSlave.clothes>>
<<case "restrictive latex">>
The upper half of her face is covered by the hood of her latex suit: though she can see through eye-holes, these can easily be closed to blind her.
<<case "harem gauze">>
Her harem outfit includes the traditional veil for her face.
<<case "a hijab">>
Above the shoulders, her hijab leaves only her face bare.
<<case "a chattel habit">>
A golden circlet crowns her white cowl, securing her habit to her head.
<<case "a succubus outfit">>
She has a pair of false horns sprouting from just behind her hairline and sweeping backward, which are anchored to a wire headband hidden by her hair.
<<case "a bunny outfit">>
A pair of bunny ears sprout from a headband atop her head.
<</switch>>
<<if ($activeSlave.eyewear is "corrective glasses") || ($activeSlave.eyewear is "blurring glasses") || ($activeSlave.eyewear is "glasses")>>
She's wearing a pair of
<<switch $activeSlave.clothes>>
<<case "chains" "shibari ropes" "uncomfortable straps" "a chattel habit" "Western clothing" "a chattel habit">>
sturdy glasses,
<<case "restrictive latex">>
glasses over the hood,
<<case "a ball gown" "a slave gown" "conservative clothing" "cutoffs and a t-shirt" "a halter top dress">>
nice frameless glasses,
<<case "body oil">>
big retro glasses,
<<case "slutty business attire">>
horn-rimmed glasses to accent her business attire,
<<case "a schoolgirl outfit">>
horn-rimmed glasses to improve her schoolgirl look,
<<case "nice business attire">>
wire-frame glasses to accent her business attire,
<<case "attractive lingerie">>
feminine glasses,
<<case "a succubus outfit">>
severe steel-frame glasses,
<<case "harem gauze" "slutty jewelry">>
glasses with golden wire frames,
<<case "a hijab" "a penitent nuns habit">>
cheap glasses,
<<case "a bunny outfit">>
girly retro glasses,
<<case "a slutty qipao" "a kimono" "a slutty maid outfit" "a nice maid outfit">>
an old fashioned pair of horn rimmed glasses,
<<case "a fallen nuns habit" "a cheerleader outfit" "a slutty nurse outfit">>
a daring pair of horn rimmed glasses,
<<case "clubslut netting" "a string bikini">>
a pair of girly pastel glasses,
<<default>>
simple wire-frame glasses,
<</switch>>
<<if $activeSlave.eyes > -1>>
<<if $activeSlave.eyewear is "blurring glasses">>
which are designed to blur her vision, making her clumsy.
<<else>>
which are just for show.
<</if>>
<<elseif $activeSlave.eyes is -2>>
which, since she is @@color:red;blind@@, are just for show. She moves carefully as to not bump into things.
<<else>>
<<if $activeSlave.eyewear is "corrective glasses">>
which correct her vision.
<<else>>
which do nothing to help her @@color:yellow;nearsightedness@@ and consequent clumsiness.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.eyes > -1>>
<<if $activeSlave.eyewear is "blurring contacts">>
She's wearing contacts designed to blur her vision, making her clumsy.
<</if>>
<<elseif $activeSlave.eyes is -2>>
She is @@color:red;blind@@, and moves very carefully as a result.
<<else>>
<<if $activeSlave.eyewear is "corrective contacts">>
She's wearing contact lenses to correct her @@color:yellow;nearsightedness@@.
<<else>>
She's @@color:yellow;nearsighted@@, and a bit clumsy as a result.
<</if>>
<</if>>
<</if>> /* CLOSES EYEWEAR */
<<if $activeSlave.hStyle is "shaved bald">>
Her hair has been shaved. If her hair were visible, it would be $activeSlave.hColor.
<<elseif $activeSlave.hStyle is "buzzcut">>
Her $activeSlave.hColor hair is a short buzzcut.
<<elseif $activeSlave.hStyle is "trimmed">>
Her $activeSlave.hColor hair is trimmed short.
<<elseif $activeSlave.hStyle is "afro">>
Her $activeSlave.hColor hair
<<if $activeSlave.hLength > 100>>
is in a gigantic puffed-up afro and looks ridiculous.
<<elseif $activeSlave.hLength > 30>>
is in a puffy afro.
<<else>>
is in a short afro.
<</if>>
<<elseif $activeSlave.hStyle is "cornrows">>
Her $activeSlave.hColor hair is formed tightly into cornrows in a decorative pattern on her head,
<<if $activeSlave.hLength >= 150>>
dangling down calf-length, with colorful beads interspersed in them.
<<elseif $activeSlave.hLength >= 100>>
dangling down ass-length, with colorful beads interspersed in them.
<<elseif $activeSlave.hLength >= 30>>
dangling down long, with colorful beads interspersed in them.
<<elseif $activeSlave.hLength >= 10>>
dangling down shoulder-length, with colorful beads interspersed in them.
<<else>>
dangling down, with colorful beads interspersed in them.
<</if>>
<<elseif $activeSlave.hStyle is "bun">>
Her $activeSlave.hColor hair
<<if $activeSlave.hLength >= 100>>
is packed tightly into a huge puffy bun.
<<elseif $activeSlave.hLength >= 30>>
is packed into a large bun.
<<elseif $activeSlave.hLength >= 10>>
is tied into a small bun.
<<else>>
is tied into a bun.
<</if>>
<<elseif ($activeSlave.hStyle is "neat") || ($activeSlave.hStyle is "strip") || ($activeSlave.hStyle is "tails") || ($activeSlave.hStyle is "up") || ($activeSlave.hStyle is "ponytail") || ($activeSlave.hStyle is "braided") || ($activeSlave.hStyle is "dreadlocks") || ($activeSlave.hStyle is "permed") || ($activeSlave.hStyle is "curls") || ($activeSlave.hStyle is "luxurious")>>
Her
<<set $seed to $activeSlave.hLength/$activeSlave.height>>
<<if $seed > 0.9>>
floor-length,
<<elseif $seed > 0.8>>
calf-length,
<<elseif $seed > 0.7>>
knee-length,
<<elseif $seed >= 0.6>>
thigh-length,
<<elseif $seed >= 0.4>>
ass-length,
<<elseif $seed >= 0.2>>
long,
<<elseif $seed >= 15>>
shoulder-length,
<<else>>
short,
<</if>>
$activeSlave.hColor hair
<<if $activeSlave.hStyle is "neat">>
<<if $activeSlave.hLength > 100>>
<<if ($activeSlave.clothes is "chains")>>
is caught painfully in her chains here and there.
<<elseif ($activeSlave.clothes is "body oil")>>
rampages down her back in the glorious feathering of an 80's perm.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
cascades down her back, ornamented with little silver talismans here and there.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
is allowed a gap at the back of her head so it can escape to cascade down her back.
<<elseif ($activeSlave.clothes is "harem gauze")>>
cascades down her back, covered by a flimsy hairnet.
<<elseif ($activeSlave.clothes is "a slave gown")>>
cascades gorgeously down her bare back.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
cascades gorgeously down her bare back.
<<elseif ($activeSlave.clothes is "a ball gown")>>
cascades gorgeously down her bare back.
<<elseif ($activeSlave.clothes is "a kimono")>>
cascades elegantly down her back, kept sensibly in place by a set of ivory hairpins.
<<elseif ($activeSlave.clothes is "a hijab") || ($activeSlave.clothes is "a penitent nuns habit") || ($activeSlave.clothes is "a fallen nuns habit") || ($activeSlave.clothes is "a chattel habit")>>
is not visible under her modest head covering.
<<elseif ($activeSlave.clothes is "a slutty maid outfit") || ($activeSlave.clothes is "a nice maid outfit")>>
is long and loose, but is decorated with little black bows here and there.
<<elseif ($activeSlave.clothes is "conservative clothing") || ($activeSlave.clothes is "nice business attire")>>
is kept out of her face by a couple of simple barrettes.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is kept out of her face by a couple of gaudy golden barrettes.
<<elseif ($activeSlave.clothes is "battledress")>>
is kept out of her face by a couple of sturdy hairpins.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
is kept out of her face by a pastel-colored headband.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is topped by a traditional white nurse's headband, complete with red cross.
<<elseif ($activeSlave.clothes is "Western clothing")>>
cascades out from under a cowboy hat.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "attractive lingerie")>>
flows back in a mane, with a flower tucked behind one ear:
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
a white orchid, its black stamen stiffly erect.
<<elseif ($activeSlave.dick > 0)>>
a morning glory, light around its edges with a puckered pink center.
<<elseif ($activeSlave.addict > 5)>>
a large poppy, its pod glistening with black opiate juice.
<<elseif ($activeSlave.vagina == 0)>>
a white lily, pure and unspoiled.
<<elseif ($activeSlave.energy > 95)>>
a flamboyant tiger lily.
<<elseif ($activeSlave.age > 40)>>
an elegant, mature orchid.
<<elseif ($activeSlave.age < 20)>>
an innocent little peony.
<<elseif ($activeSlave.boobs > 2000)>>
a huge round sunflower.
<<else>>
a nice red rose.
<</if>>
<<else>>
cascades almost to the ground.
<</if>>
<<elseif $activeSlave.hLength > 30>>
<<if ($activeSlave.clothes is "body oil")>>
is in a big, classic 80's perm.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is brushed back over her shoulders, ornamented with little silver talismans here and there.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
is allowed a gap at the back of her head so it can escape down her back.
<<elseif ($activeSlave.clothes is "harem gauze")>>
flows down her back, covered by a flimsy hairnet.
<<elseif ($activeSlave.clothes is "a slave gown")>>
flows fashionably down her bare back.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
flows fashionably down her bare back.
<<elseif ($activeSlave.clothes is "a ball gown")>>
flows fashionably down her bare back.
<<elseif ($activeSlave.clothes is "a kimono")>>
flows elegantly down her back, kept sensibly in place by a set of ivory hairpins.
<<elseif ($activeSlave.clothes is "a hijab") || ($activeSlave.clothes is "a penitent nuns habit") || ($activeSlave.clothes is "a fallen nuns habit") || ($activeSlave.clothes is "a chattel habit")>>
is not visible under her modest head covering.
<<elseif ($activeSlave.clothes is "a slutty maid outfit") || ($activeSlave.clothes is "a nice maid outfit")>>
is decorated with a little black bow in back.
<<elseif ($activeSlave.clothes is "conservative clothing") || ($activeSlave.clothes is "nice business attire")>>
is kept out of her face by a couple of simple barrettes.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is kept out of her face by a couple of gaudy golden barrettes.
<<elseif ($activeSlave.clothes is "battledress")>>
is kept out of her face by a couple of sturdy hairpins.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
is kept out of her face by a pastel-colored headband.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is topped by a traditional white nurse's headband, complete with red cross.
<<elseif ($activeSlave.clothes is "Western clothing")>>
flows out from under a cowboy hat.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "attractive lingerie")>>
is tucked back by a flower, tucked behind one ear:
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
a white orchid, its black stamen stiffly erect.
<<elseif ($activeSlave.dick > 0)>>
a morning glory, light around its edges with a puckered pink center.
<<elseif ($activeSlave.addict > 5)>>
a large poppy, its pod glistening with black opiate juice.
<<elseif ($activeSlave.vagina == 0)>>
a white lily, pure and unspoiled.
<<elseif ($activeSlave.energy > 95)>>
a flamboyant tiger lily.
<<elseif ($activeSlave.age > 40)>>
an elegant, mature orchid.
<<elseif ($activeSlave.age < 20)>>
an innocent little peony.
<<elseif ($activeSlave.boobs > 2000)>>
a huge round sunflower.
<<else>>
a nice red rose.
<</if>>
<<else>>
is brushed back over her shoulders.
<</if>>
<<elseif $activeSlave.hLength > 10>>
<<if ($activeSlave.clothes is "body oil")>>
is in a classic 80's perm.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is brushed back and ornamented with a little jade talisman.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
is crammed under her latex hood.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is covered by a flimsy hairnet.
<<elseif ($activeSlave.clothes is "a slave gown")>>
follows the latest fashion.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
follows the latest fashion.
<<elseif ($activeSlave.clothes is "a ball gown")>>
follows the latest fashion.
<<elseif ($activeSlave.clothes is "a kimono")>>
is kept sensibly in place by a set of ivory hairpins.
<<elseif ($activeSlave.clothes is "a hijab") || ($activeSlave.clothes is "a penitent nuns habit") || ($activeSlave.clothes is "a fallen nuns habit") || ($activeSlave.clothes is "a chattel habit")>>
is not visible under her modest head covering.
<<elseif ($activeSlave.clothes is "a slutty maid outfit") || ($activeSlave.clothes is "a nice maid outfit")>>
is decorated with a little black bow in back.
<<elseif ($activeSlave.clothes is "conservative clothing") || ($activeSlave.clothes is "nice business attire")>>
is kept out of her face by simple barette.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is kept out of her face by a gaudy golden barette.
<<elseif ($activeSlave.clothes is "battledress")>>
is kept out of her face by a sturdy hairpin.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
is kept out of her face by a pastel-colored headband.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is topped by a traditional white nurse's headband, complete with red cross.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is topped by a cowboy hat.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "attractive lingerie")>>
bears a flower tucked behind one ear:
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
a white orchid, its black stamen stiffly erect.
<<elseif ($activeSlave.dick > 0)>>
a morning glory, light around its edges with a puckered pink center.
<<elseif ($activeSlave.addict > 5)>>
a large poppy, its pod glistening with black opiate juice.
<<elseif ($activeSlave.vagina == 0)>>
a white lily, pure and unspoiled.
<<elseif ($activeSlave.energy > 95)>>
a flamboyant tiger lily.
<<elseif ($activeSlave.age > 40)>>
an elegant, mature orchid.
<<elseif ($activeSlave.age < 20)>>
an innocent little peony.
<<elseif ($activeSlave.boobs > 2000)>>
a huge round sunflower.
<<else>>
a nice red rose.
<</if>>
<<else>>
is brushed back.
<</if>>
<<else>>
<<if ($activeSlave.clothes is "body oil")>>
is in a classic 80's perm.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
fits under her latex hood.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is covered by a flimsy hairnet.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is gelled into a fashionable wave.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is gelled into a fashionable wave.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is gelled into a fashionable wave.
<<elseif ($activeSlave.clothes is "a hijab") || ($activeSlave.clothes is "a penitent nuns habit") || ($activeSlave.clothes is "a fallen nuns habit") || ($activeSlave.clothes is "a chattel habit")>>
is not visible under her modest head covering.
<<elseif ($activeSlave.clothes is "conservative clothing") || ($activeSlave.clothes is "nice business attire")>>
is parted on the side.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is parted in the middle.
<<elseif ($activeSlave.clothes is "battledress")>>
is in a utilitarian cut.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is hidden by a traditional white nurse's headband, complete with red cross.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is hidden by a cowboy hat.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "attractive lingerie")>>
is short, and she has a flower tucked behind one ear:
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
a white orchid, its black stamen stiffly erect.
<<elseif ($activeSlave.dick > 0)>>
a morning glory, light around its edges with a puckered pink center.
<<elseif ($activeSlave.addict > 5)>>
a large poppy, its pod glistening with black opiate juice.
<<elseif ($activeSlave.vagina == 0)>>
a white lily, pure and unspoiled.
<<elseif ($activeSlave.energy > 95)>>
a flamboyant tiger lily.
<<elseif ($activeSlave.age > 40)>>
an elegant, mature orchid.
<<elseif ($activeSlave.age < 20)>>
an innocent little peony.
<<elseif ($activeSlave.boobs > 2000)>>
a huge round sunflower.
<<else>>
a nice red rose.
<</if>>
<<else>>
is neatly brushed.
<</if>>
<</if>>
<<elseif $activeSlave.hStyle is "up">>
<<if $activeSlave.hLength > 100>>
<<if ($activeSlave.clothes is "chains")>>
is pulled painfully back into a long tail, which is secured to her chains at her torso and her ass.
<<elseif ($activeSlave.clothes is "body oil")>>
is in an 80's perm and back in a scrunchy, from which it explodes backwards with 80's violence.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is in a perfect bun, secured with a jade comb; her bun is so large it forms an artful arrangement down to the nape of her neck.
<<elseif ($activeSlave.clothes is "a kimono")>>
is in a perfect bun, secured with an ivory comb; her bun is so large it forms an artful arrangement down to the nape of her neck.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
sticks out of the latex hood in a huge bun.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is piled up on her head in a huge beehive, itself veiled.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is piled up on her head in a perfect 60's beehive.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is piled up on her head in a perfect 60's beehive.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is piled up on her head in a perfect 60's beehive.
<<elseif ($activeSlave.clothes is "a hijab") || ($activeSlave.clothes is "a penitent nuns habit") || ($activeSlave.clothes is "a fallen nuns habit") || ($activeSlave.clothes is "a chattel habit")>>
is not visible under her modest head covering, though it's obvious she has a huge mass of hair restrained under there.
<<elseif ($activeSlave.clothes is "a slutty maid outfit") || ($activeSlave.clothes is "a nice maid outfit")>>
is back in a huge bun, and topped with a little maid's cap.
<<elseif ($activeSlave.clothes is "conservative clothing") || ($activeSlave.clothes is "nice business attire")>>
is back in a huge bun, so severe it pulls at her temples a little.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is pinned back in a hasty bun.
<<elseif ($activeSlave.clothes is "battledress")>>
is pulled hard back into a big bun held in place with paracord.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
is in a huge bun secured by a pastel scrunchy.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is back in a huge bun and topped by a traditional white nurse's headband, complete with red cross.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is back in a bun so huge it pushes her cowboy hat forward at a rakish angle.
<<else>>
is back in an enormous bun.
<</if>>
<<elseif $activeSlave.hLength > 30>>
<<if ($activeSlave.clothes is "chains")>>
is pulled painfully back into a long tail, which is secured to her chains at her torso.
<<elseif ($activeSlave.clothes is "body oil")>>
is in an 80's perm and back in a scrunchy, from which it bursts backwards with 80's violence.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is in a perfect bun, secured with a jade comb.
<<elseif ($activeSlave.clothes is "a kimono")>>
is in a perfect bun, secured with an ivory comb.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
sticks out of the latex hood in a big bun.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is piled up on her head in a beehive, pulling her veil up a little.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is piled up on her head in a perfect 60's beehive.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is piled up on her head in a perfect 60's beehive.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is piled up on her head in a perfect 60's beehive.
<<elseif ($activeSlave.clothes is "a hijab") || ($activeSlave.clothes is "a penitent nuns habit") || ($activeSlave.clothes is "a fallen nuns habit") || ($activeSlave.clothes is "a chattel habit")>>
is not visible under her modest head covering.
<<elseif ($activeSlave.clothes is "a slutty maid outfit") || ($activeSlave.clothes is "a nice maid outfit")>>
is back in a severe bun, and topped with a little maid's cap.
<<elseif ($activeSlave.clothes is "conservative clothing") || ($activeSlave.clothes is "nice business attire")>>
is back in a bun, so severe it pulls at her temples a little.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is pinned back in a hasty bun.
<<elseif ($activeSlave.clothes is "battledress")>>
is pulled hard back into a bun held in place with paracord.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
is in a bun secured by a pastel scrunchy.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is back in a bun and topped by a traditional white nurse's headband, complete with red cross.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is back in a high bun that pushes her cowboy hat forward at a rakish angle.
<<else>>
is back in a big bun.
<</if>>
<<elseif $activeSlave.hLength > 10>>
<<if ($activeSlave.clothes is "chains")>>
is pulled painfully back into a bun, which is secured to her collar.
<<elseif ($activeSlave.clothes is "body oil")>>
is in an 80's perm and back in a scrunchy, from which it shoots backwards with 80's violence.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is in a tight little bun, secured with a jade comb.
<<elseif ($activeSlave.clothes is "a kimono")>>
is in a tight little bun, secured with an ivory comb.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
fits back under her latex hood.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is piled on her head, pulling her veil up a little.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is piled up on her head in a perfect 60's 'do.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is piled up on her head in a perfect 60's 'do.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is piled up on her head in a perfect 60's 'do.
<<elseif ($activeSlave.clothes is "a hijab") || ($activeSlave.clothes is "a penitent nuns habit") || ($activeSlave.clothes is "a fallen nuns habit") || ($activeSlave.clothes is "a chattel habit")>>
is not visible under her modest head covering.
<<elseif ($activeSlave.clothes is "a slutty maid outfit") || ($activeSlave.clothes is "a nice maid outfit")>>
is back in a little bun, and topped with a little maid's cap.
<<elseif ($activeSlave.clothes is "conservative clothing") || ($activeSlave.clothes is "nice business attire")>>
is back in a tight little bun, so severe it pulls at her temples a little.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is pinned back in a hasty bun.
<<elseif ($activeSlave.clothes is "battledress")>>
is pulled hard back into a bun held in place with paracord.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
is in a tight little bun secured by a pastel scrunchy.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is back in a tight little bun and topped by a traditional white nurse's headband, complete with red cross.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is back in a tight little bun that pushes her cowboy hat forward at a rakish angle.
<<else>>
is back in a tight little bun.
<</if>>
<<else>>
<<if ($activeSlave.clothes is "restrictive latex")>>
fits back under her latex hood.
<<else>>
is combed back.
<</if>>
<</if>>
<<elseif $activeSlave.hStyle is "tails">>
<<if $activeSlave.hLength > 100>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is pulled back with a pair of simple hairties into tails.
<<elseif ($activeSlave.clothes is "chains")>>
is back in tails secured by steel rings.
<<elseif ($activeSlave.clothes is "a latex catsuit")>>
is bound by latex hair cuffs into long matching pigtails.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is back in huge tails that emerge from under her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is permed, and back in big poofy tails secured by scrunchies in noxious 80's pastel colors.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is back in huge tails secured by jade rings etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is in huge tails secured by ivory combs carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is back in huge tails secured by leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is back in huge tails tied back with rope.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
sticks out of two holes in her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is back in huge tails secured by hair ties with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
"I <3 Buttsex!"
<<elseif ($activeSlave.fetish is "cumslut")>>
"I <3 Cum!"
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sadist")>>
"I <3 Rape!"
<<elseif ($activeSlave.fetish is "dom")>>
"I <3 Topping!"
<<elseif ($activeSlave.fetish is "sub")>>
"I <3 Subbing!"
<<elseif ($activeSlave.fetish is "boobs")>>
"I <3 Tits!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
"I <3 Sperm!"
<<elseif ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is back in floor-length tails secured by paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is gathered into two tight tails wrapped in golden thread that almost reach the ground.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice in tails that nearly reach the ground.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is in a couple of tails that flow out from under her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is in long tails, but they're hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is combed into beautiful long tails, one of which comes around to run down her chest.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is combed into beautiful long tails, one of which comes around to run down her chest.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is combed into beautiful long tails, one of which comes around to run down her chest.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is gathered into floor-length tails by gaudy gold clasps.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is gathered into secure tails and doubled up so she can do business without them getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is gathered into floor-length tails by white cloth ties emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is in long tails, but they're hidden by her modest garb.
<<else>>
is in twin tails that almost reach the ground.
<</if>>
<<elseif $activeSlave.hLength > 30>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is pulled back with a pair of simple hairties into tails.
<<elseif ($activeSlave.clothes is "chains")>>
is back in tails secured by steel rings.
<<elseif ($activeSlave.clothes is "a latex catsuit")>>
is bound by latex hair cuffs into matching pigtails.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is back in long tails that emerge from under her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is permed, and back in big poofy tails secured by scrunchies in noxious 80's pastel colors.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is back in big tails secured by jade rings etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is in big tails secured by ivory combs carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is back in big tails secured by leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is back in big tails tied back with rope.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
sticks out of two holes in her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is back in big tails secured by hair ties with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
"I <3 Buttsex!"
<<elseif ($activeSlave.fetish is "cumslut")>>
"I <3 Cum!"
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sadist")>>
"I <3 Rape!"
<<elseif ($activeSlave.fetish is "dom")>>
"I <3 Topping!"
<<elseif ($activeSlave.fetish is "sub")>>
"I <3 Subbing!"
<<elseif ($activeSlave.fetish is "boobs")>>
"I <3 Tits!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
"I <3 Sperm!"
<<elseif ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is back in long braids secured by paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is gathered into two long tails wrapped in golden thread.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice in long loose tails.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is in a couple of long tails that flow out from under her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is in long tails, but they're hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is combed into beautiful tails, one of which comes around to fall between her breasts.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is combed into beautiful tails, one of which comes around to fall between her breasts.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is combed into beautiful tails, one of which comes around to fall between her breasts.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is gathered into long tails by gaudy gold clasps.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is gathered into secure tails so she can do business without them getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is gathered into long tails by white cloth ties emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is in tails, but they're hidden by her modest garb.
<<else>>
is in long twin braids.
<</if>>
<<elseif $activeSlave.hLength > 10>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is pulled back with a pair of simple hairties into short tails.
<<elseif ($activeSlave.clothes is "chains")>>
is back in short tails secured by steel rings.
<<elseif ($activeSlave.clothes is "a latex catsuit")>>
is bound by latex hair cuffs into short matching pigtails.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is back in short braids that emerge from under her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is permed, and back in poofy tails secured by scrunchies in noxious 80's pastel colors.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is back in short tails secured by jade rings etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is in short tails secured by ivory combs carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is back in short tails secured by leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is back in short tails secured with rope.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
sticks out of two holes in her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is back in short tails secured by hair ties with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
"I <3 Buttsex!"
<<elseif ($activeSlave.fetish is "cumslut")>>
"I <3 Cum!"
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sadist")>>
"I <3 Rape!"
<<elseif ($activeSlave.fetish is "dom")>>
"I <3 Topping!"
<<elseif ($activeSlave.fetish is "sub")>>
"I <3 Subbing!"
<<elseif ($activeSlave.fetish is "boobs")>>
"I <3 Tits!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
"I <3 Sperm!"
<<elseif ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is in short braids secured by paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is gathered into two short tails wrapped in golden thread.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice short, slutty tails.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is in a couple of short tails that are hidden by her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is in short tails hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is combed into short tails set low at the nape of her neck.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is combed into short tails set low at the nape of her neck.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is combed into short tails set low at the nape of her neck.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is gathered into short tails by gaudy gold clasps.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is gathered into short tails so she can do business without them getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is gathered into short tails by white cloth ties emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is in tails, but they're hidden by her modest garb.
<<else>>
is in short braids.
<</if>>
<<else>>
is too short to be kept in proper tails, so it's simply combed back.
<</if>>
<<elseif $activeSlave.hStyle is "ponytail">>
<<if $activeSlave.hLength > 100>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is tied back with a simple hairtie into a long ponytail.
<<elseif ($activeSlave.clothes is "chains")>>
is tied back into a ponytail secured by steel rings.
<<elseif ($activeSlave.clothes is "a latex catsuit")>>
is threaded through a thick latex sleeve into a peaked ponytail resembling a long flogger.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is back in a huge ponytail emerging from the back of her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is back in a big, long ponytail, tied with a scrunchy in noxious 80's pastel colors.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is tied back in a huge ponytail secured by jade rings etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is in a huge ponytail secured by ivory combs carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is back in a huge ponytail secured by leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is back in a huge ponytail tied back with rope.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
sticks out of a hole in the back of in her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is back in a huge ponytail secured by hair ties with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
"I <3 Buttsex!"
<<elseif ($activeSlave.fetish is "cumslut")>>
"I <3 Cum!"
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sadist")>>
"I <3 Rape!"
<<elseif ($activeSlave.fetish is "dom")>>
"I <3 Topping!"
<<elseif ($activeSlave.fetish is "sub")>>
"I <3 Subbing!"
<<elseif ($activeSlave.fetish is "boobs")>>
"I <3 Tits!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
"I <3 Sperm!"
<<elseif ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is back in a floor-length ponytail secured by paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is gathered into a tight ponytail wrapped in golden thread that almost reaches the ground.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice in a ponytail that nearly reaches the ground.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is in a long ponytail that flow out from under her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is in a long ponytail, but it's hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is combed into a beautiful long ponytail, which swooshes as she moves.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is combed into beautiful long ponytail, which swooshes as she moves.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is combed into beautiful long ponytail, which swooshes as she moves.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is gathered into a floor-length ponytail by a gaudy gold clasp.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is gathered into a ponytail and doubled up so she can do business without it getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is gathered into a floor-length ponytail by a white cloth tie emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is in a long ponytail, but it's hidden by her modest garb.
<<else>>
is in a ponytail that almost reaches the ground.
<</if>>
<<elseif $activeSlave.hLength > 30>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is pulled back with a simple hairtie into a ponytail.
<<elseif ($activeSlave.clothes is "chains")>>
is tied back in a ponytail secured by steel rings.
<<elseif ($activeSlave.clothes is "a latex catsuit")>>
is threaded through a thick latex sleeve into a peaked ponytail resembling a flogger.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is tied back in a long ponytail that emerges from the back of her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is permed, and back in a big, long ponytail tied with a scrunchy in noxious 80's pastel colors.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is back in a big ponytail secured by jade rings etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is in a big ponytail secured by ivory combs carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is back in a big ponytail secured by leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is back in a big ponytail tied back with rope.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
sticks out of a hole in the back of her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is back in a big ponytail secured by hair ties with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
"I <3 Buttsex!"
<<elseif ($activeSlave.fetish is "cumslut")>>
"I <3 Cum!"
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sadist")>>
"I <3 Rape!"
<<elseif ($activeSlave.fetish is "dom")>>
"I <3 Topping!"
<<elseif ($activeSlave.fetish is "sub")>>
"I <3 Subbing!"
<<elseif ($activeSlave.fetish is "boobs")>>
"I <3 Tits!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
"I <3 Sperm!"
<<elseif ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is back in a long braid secured by paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is gathered into a long ponytail wrapped in golden thread.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice in a long loose ponytail.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is in a long ponytail that flows out from under her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is in a long ponytail, but it's hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is combed into a beautiful ponytail, which swooshes as she moves.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is combed into a beautiful ponytail, which swooshes as she moves.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is combed into a beautiful ponytail, which swooshes as she moves.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is gathered into a long ponytail by gaudy gold clasps.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is gathered into a secure ponytail so she can do business without them getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is gathered into a long ponytail by white cloth ties emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is in ponytail, but it's hidden by her modest garb.
<<else>>
is in a long braid.
<</if>>
<<elseif $activeSlave.hLength > 10>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is pulled back with a simple hairtie into short ponytail.
<<elseif ($activeSlave.clothes is "chains")>>
is back in a short ponytail secured by steel rings.
<<elseif ($activeSlave.clothes is "a latex catsuit")>>
is bound by a latex hair cuff into a short and severe ponytail.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is back in a short braid that emerges from under her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is permed, and back in a big, long ponytail tied with a scrunchy in noxious 80's pastel colors.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is back in short ponytail secured by jade rings etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is in short ponytail secured by ivory combs carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is back in short ponytail secured by leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is back in short ponytail secured with rope.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
sticks out of a hole in the back of her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is back in a short ponytail secured by a hair tie with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
"I <3 Buttsex!"
<<elseif ($activeSlave.fetish is "cumslut")>>
"I <3 Cum!"
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sadist")>>
"I <3 Rape!"
<<elseif ($activeSlave.fetish is "dom")>>
"I <3 Topping!"
<<elseif ($activeSlave.fetish is "sub")>>
"I <3 Subbing!"
<<elseif ($activeSlave.fetish is "boobs")>>
"I <3 Tits!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
"I <3 Sperm!"
<<elseif ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is in a short braid secured by paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is gathered into a short ponytail wrapped in golden thread.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice in a short, slutty ponytail.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is in a short ponytail that is hidden by her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is in a short ponytail hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is combed into a short ponytail set low at the nape of her neck.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is combed into a short ponytail set low at the nape of her neck.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is combed into a short ponytail set low at the nape of her neck.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is gathered into a short ponytail by gaudy gold clasps.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is gathered into a short ponytail so she can do business without it getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is gathered into a short ponytail by a white cloth tie emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is in a ponytail, but it's hidden by her modest garb.
<<else>>
is in a short ponytail.
<</if>>
<<else>>
is too short to be kept in a proper ponytail, so it's simply combed back.
<</if>>
<<elseif $activeSlave.hStyle is "braided">>
<<if $activeSlave.hLength > 100>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is pulled back with a pair of simple hairties into braids.
<<elseif ($activeSlave.clothes is "chains")>>
is back in braids secured by steel rings.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is back in huge braids that emerge from under her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is permed, and back in big poofy braids secured by scrunchies in noxious 80's pastel colors.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is back in huge braids secured by jade rings etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is in huge braids secured by ivory combs carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is back in huge braids secured by leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is back in huge braids tied back with rope.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
sticks out of two holes in her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is back in huge braids secured by hair ties with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
"I <3 Buttsex!"
<<elseif ($activeSlave.fetish is "cumslut")>>
"I <3 Cum!"
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sadist")>>
"I <3 Rape!"
<<elseif ($activeSlave.fetish is "dom")>>
"I <3 Topping!"
<<elseif ($activeSlave.fetish is "sub")>>
"I <3 Subbing!"
<<elseif ($activeSlave.fetish is "boobs")>>
"I <3 Tits!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
"I <3 Sperm!"
<<elseif ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is back in floor-length braids secured by paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is gathered into two tight braids wrapped in golden thread that almost reach the ground.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice in braids that nearly reach the ground.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is in a couple of braids that flow out from under her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is in long braids, but they're hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is combed into beautiful long braids, one of which comes around to run down her chest.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is combed into beautiful long braids, one of which comes around to run down her chest.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is combed into beautiful long braids, one of which comes around to run down her chest.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is gathered into floor-length braids by gaudy gold clasps.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is gathered into secure braids and doubled up so she can do business without them getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is gathered into floor-length braids by white cloth ties emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is in long braids, but they're hidden by her modest garb.
<<else>>
is in braids that almost reach the ground.
<</if>>
<<elseif $activeSlave.hLength > 30>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is pulled back with simple hairties into braids.
<<elseif ($activeSlave.clothes is "chains")>>
is back in braids secured by steel rings.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is back in long braids that emerge from under her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is permed, and back in big, long braids secured by scrunchies in noxious 80's pastel colors.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is back in big braids secured by jade rings etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is in long braids secured by ivory combs carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is back in long braids secured by leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is back in long braids tied back with rope.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
is braided and sticks out of holes in her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is back in long braids secured by hair ties with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
"I <3 Buttsex!"
<<elseif ($activeSlave.fetish is "cumslut")>>
"I <3 Cum!"
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sadist")>>
"I <3 Rape!"
<<elseif ($activeSlave.fetish is "dom")>>
"I <3 Topping!"
<<elseif ($activeSlave.fetish is "sub")>>
"I <3 Subbing!"
<<elseif ($activeSlave.fetish is "boobs")>>
"I <3 Tits!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
"I <3 Sperm!"
<<elseif ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is back in long braids secured by paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is tied into long braids wrapped in golden thread.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice in long braids.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is in long braids that flow out from under her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is in long braids, but they're hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is in beautiful braids, one of which comes around to fall between her breasts.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is in beautiful braids, one of which comes around to fall between her breasts.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is in beautiful braids, one of which comes around to fall between her breasts.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is tied into long braids and secured by gaudy gold clasps.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is tied into into long braids and secured so she can do business without them getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is tied into into long braids and secured by white cloth ties emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is in braids, but they're hidden by her modest garb.
<<else>>
is in long braids.
<</if>>
<<elseif $activeSlave.hLength > 10>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is pulled back with a pair of simple hairties into short braids.
<<elseif ($activeSlave.clothes is "chains")>>
is back in short braids secured by steel rings.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is back in short braids that emerge from under her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is permed, and back in short braids secured by scrunchies in noxious 80's pastel colors.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is back in short braids secured by jade rings etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is in short braids secured by ivory combs carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is back in short braids secured by leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is back in short braids secured with rope.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
is braided and sticks out of holes in her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is back in short braids secured by hair ties with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
"I <3 Buttsex!"
<<elseif ($activeSlave.fetish is "cumslut")>>
"I <3 Cum!"
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sadist")>>
"I <3 Rape!"
<<elseif ($activeSlave.fetish is "dom")>>
"I <3 Topping!"
<<elseif ($activeSlave.fetish is "sub")>>
"I <3 Subbing!"
<<elseif ($activeSlave.fetish is "boobs")>>
"I <3 Tits!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
"I <3 Sperm!"
<<elseif ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is in short braids secured by paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is gathered into short braids wrapped in golden thread.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice short, slutty tails.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is in short braids that are hidden by her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is in short braids hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is combed into short braids set low at the nape of her neck.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is combed into short braids set low at the nape of her neck.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is combed into short braids set low at the nape of her neck.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is gathered into short braids by gaudy gold clasps.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is gathered into short braids so she can do business without them getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is gathered into short braids by white cloth ties emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is in short braids, but they're hidden by her modest garb.
<<else>>
is in short braids.
<</if>>
<<else>>
is too short to be kept in proper braids, so it's simply combed back.
<</if>>
<<elseif $activeSlave.hStyle is "dreadlocks">>
<<if $activeSlave.hLength > 100>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is in dreadlocks, reaching down almost to the ground.
<<elseif ($activeSlave.clothes is "chains")>>
is in long dreadlocks, connected to her chains at the ends by steel rings.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is long dreadlocks that emerge from under her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is in dreadlocks, some tied with bands of colored string.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is in long dreadlocks, some with jade ornaments etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is in long dreadlocks, some in ivory rings carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is in long dreadlocks some in simple leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is in long dreadlocks, some simply tied with string.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
is in dreadlocks, poking out of a hole in her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is in dreadlocks, some in ties with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
"I <3 Buttsex!"
<<elseif ($activeSlave.fetish is "cumslut")>>
"I <3 Cum!"
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sadist")>>
"I <3 Rape!"
<<elseif ($activeSlave.fetish is "dom")>>
"I <3 Topping!"
<<elseif ($activeSlave.fetish is "sub")>>
"I <3 Subbing!"
<<elseif ($activeSlave.fetish is "boobs")>>
"I <3 Tits!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
"I <3 Sperm!"
<<elseif ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is in floor-length dreadlocks, some secured by paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is in dreadlocks wrapped in golden thread that almost reach the ground.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice in dreadlocks that nearly reach the ground.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is in long dreadlocks that flow out from under her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is in long dreadlocks, barely hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is in dreadlocks, spreading out in many directions and almost reaching the ground.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is in dreadlocks, spreading out in many directions and almost reaching the ground.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is in dreadlocks, spreading out in many directions and almost reaching the ground.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is in floor-length dreadlocks, some in gaudy gold clasps.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is in dreadlocks and tied up so she can do business without them getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is in floor-length dreadlocks, some in white cloth ties emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is in long dreadlocks, barely hidden by her modest garb.
<<else>>
is in dreadlocks that almost reach the ground.
<</if>>
<<elseif $activeSlave.hLength > 30>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is in dreadlocks, reaching past her shoulders.
<<elseif ($activeSlave.clothes is "chains")>>
is in dreadlocks, attached to her chains at the ends by steel rings.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is back in dreadlocks that emerge from under her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is in dreadlocks, some tied with bands of colored string.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is in dreadlocks, some with jade rings etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is in dreadlocks, some in ivory rings carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is in dreadlocks, some tied with simple leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is in dreadlocks, some simply tied with string.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
is in dreadlocks, sticking out of a hole in her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is in dreadlocks, some in hair ties with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
"I <3 Buttsex!"
<<elseif ($activeSlave.fetish is "cumslut")>>
"I <3 Cum!"
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sadist")>>
"I <3 Rape!"
<<elseif ($activeSlave.fetish is "dom")>>
"I <3 Topping!"
<<elseif ($activeSlave.fetish is "sub")>>
"I <3 Subbing!"
<<elseif ($activeSlave.fetish is "boobs")>>
"I <3 Tits!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
"I <3 Sperm!"
<<elseif ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is in dreadlocks, some tied with paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is in dreadlocks, some tied with golden thread.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice in dreadlocks.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is in dreadlocks that flow out from under her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is in dreadlocks, but they're hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is in dreadlocks, spreading out in many directions.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is in dreadlocks, spreading out in many directions.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is in dreadlocks, spreading out in many directions.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is in dreadlocks, some in gaudy gold clasps.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is in dreadlocks and tied so she can do business without them getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is in dreadlocks, some with white cloth ties emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is in dreadlocks, but they're hidden by her modest garb.
<<else>>
is in dreadlocks.
<</if>>
<<elseif $activeSlave.hLength > 10>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is in short dreadlocks, some in simple hairties.
<<elseif ($activeSlave.clothes is "chains")>>
is in short dreadlocks, some with steel rings.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is in short dreadlocks that emerge from under her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is in short dreadlocks, some tied with colored string.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is in short dreadlocks, some in jade rings etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is in short dreadlocks, some with ivory rings carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is in short dreadlocks, some with simple leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is in dreadlocks, some simply tied with string.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
is in short dreadlocks, sticking out of a hole in her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is in short dreadlocks, some in hair ties with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
"I <3 Buttsex!"
<<elseif ($activeSlave.fetish is "cumslut")>>
"I <3 Cum!"
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sadist")>>
"I <3 Rape!"
<<elseif ($activeSlave.fetish is "dom")>>
"I <3 Topping!"
<<elseif ($activeSlave.fetish is "sub")>>
"I <3 Subbing!"
<<elseif ($activeSlave.fetish is "boobs")>>
"I <3 Tits!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
"I <3 Sperm!"
<<elseif ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is in short dreadlocks, some tied with paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is in short dreadlocks, some in golden thread.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice in short, dreadlocks.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is in short dreadlocks that are hidden by her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is in short dreadlocks hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is in short dreadlocks, spreading around her head.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is in short dreadlocks, spreading around her head.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is in short dreadlocks, spreading around her head.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is in short dreadlocks, some with gaudy gold clasps.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is in short dreadlocks and tied so she can do business without them getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is in short dreadlocks, some in white cloth ties emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is in short dreadlocks, but they're hidden by her modest garb.
<<else>>
is in short dreadlocks.
<</if>>
<<else>>
is too short to be kept in proper dreadlocks, so it's simply combed back.
<</if>>
<<elseif $activeSlave.hStyle is "curls">>
<<if $activeSlave.hLength > 100>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is curled into long flowing locks, reaching down almost to the ground.
<<elseif ($activeSlave.clothes is "chains")>>
is curled into long flowing locks secured by steel rings.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is curled into long flowing locks that emerge from under her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is curled into long flowing locks, tied with a scrunchy in noxious 80's pastel colors.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is curled into long flowing locks secured by jade rings etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is curled into long flowing locks secured by ivory combs carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is curled into long flowing locks secured by leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is in long dreadlocks, some simply tied with string.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
is curled into long flowing locks poking out of a hole in her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is curled into long flowing locks secured by hair ties with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
"I <3 Buttsex!"
<<elseif ($activeSlave.fetish is "cumslut")>>
"I <3 Cum!"
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sadist")>>
"I <3 Rape!"
<<elseif ($activeSlave.fetish is "dom")>>
"I <3 Topping!"
<<elseif ($activeSlave.fetish is "sub")>>
"I <3 Subbing!"
<<elseif ($activeSlave.fetish is "boobs")>>
"I <3 Tits!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
"I <3 Sperm!"
<<elseif ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is curled into floor-length locks secured by paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is curled into long flowing locks wrapped in golden thread that almost reach the ground.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice in long curly locks that nearly reach the ground.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is curled into long flowing locks that flow out from under her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is curled into long flowing locks barely hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is curled into long flowing locks, almost reaching the ground.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is curled into long flowing locks, almost reaching the ground.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is curled into long flowing locks, almost reaching the ground.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is curled into long flowing locks, secured by gaudy gold clasps.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is curled into long flowing locks and tied up so she can do business without them getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is curled into long flowing locks, secured by white cloth ties emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is curled into long flowing locks, barely hidden by her modest garb.
<<else>>
is curled into long flowing locks that almost reach the ground.
<</if>>
<<elseif $activeSlave.hLength > 30>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is curled into long locks, reaching past her shoulders.
<<elseif ($activeSlave.clothes is "chains")>>
is curled into long locks, secured by steel rings.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is curled into long locks that emerge from under her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is curled into long locks, tied with a scrunchy in noxious 80's pastel colors.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is curled into long locks, secured by jade rings etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is curled into long locks, secured by ivory combs carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is curled into long locks, secured by leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is curled into long locks, tied back with rope.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
is curled into long locks, sticking out of a hole in her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is curled into long locks secured by hair ties with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
"I <3 Buttsex!"
<<elseif ($activeSlave.fetish is "cumslut")>>
"I <3 Cum!"
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sadist")>>
"I <3 Rape!"
<<elseif ($activeSlave.fetish is "dom")>>
"I <3 Topping!"
<<elseif ($activeSlave.fetish is "sub")>>
"I <3 Subbing!"
<<elseif ($activeSlave.fetish is "boobs")>>
"I <3 Tits!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
"I <3 Sperm!"
<<elseif ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is curled into long locks, secured by paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is curled into long locks, secured by golden thread.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice in long curled locks.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is curled into long locks that flow out from under her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is curled into long locks, but they're hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is curled into long locks, reaching past her shoulders.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is curled into long locks, reaching past her shoulders.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is curled into long locks, reaching past her shoulders.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is curled into long locks secured by gaudy gold clasps.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is curled into long locks and tied so she can do business without them getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is curled into long locks, secured by white cloth ties emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is curled into long locks, but they're hidden by her modest garb.
<<else>>
is curled into long locks.
<</if>>
<<elseif $activeSlave.hLength > 10>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is curled into short locks secured by simple hairties.
<<elseif ($activeSlave.clothes is "chains")>>
is curled into short locks secured by steel rings.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is curled into short locks that emerge from under her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is curled into short locks tied with a scrunchy in noxious 80's pastel colors.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is curled into short locks secured by jade rings etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is curled into short locks secured by ivory combs carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is curled into short locks secured by leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is curled into short locks tied with rope.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
is curled into short locks, but they are covered by her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is curled into short locks secured by hair ties with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
"I <3 Buttsex!"
<<elseif ($activeSlave.fetish is "cumslut")>>
"I <3 Cum!"
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sadist")>>
"I <3 Rape!"
<<elseif ($activeSlave.fetish is "dom")>>
"I <3 Topping!"
<<elseif ($activeSlave.fetish is "sub")>>
"I <3 Subbing!"
<<elseif ($activeSlave.fetish is "boobs")>>
"I <3 Tits!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
"I <3 Sperm!"
<<elseif ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is curled into short locks secured by paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is curled into short locks secured by golden thread.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice in short, curled locks.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is curled into short locks that are hidden by her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is curled into short locks hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is curled into short locks.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is curled into short locks.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is curled into short locks.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is curled into short locks secured by gaudy gold clasps.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is curled into short locks and tied so she can do business without them getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is curled into short locks secured by white cloth ties emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is curled into short locks, but they're hidden by her modest garb.
<<else>>
is curled into short locks.
<</if>>
<<else>>
is in short curls.
<</if>>
<<elseif $activeSlave.hStyle is "permed">>
<<if $activeSlave.hLength > 100>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is permed into long flowing curls, reaching down almost to the ground.
<<elseif ($activeSlave.clothes is "chains")>>
is permed into long flowing curls secured by steel rings.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is permed into long flowing curls that emerge from under her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is permed into long flowing curls, tied with a scrunchy in noxious 80's pastel colors.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is permed into long flowing curls secured by jade rings etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is permed into long flowing curls secured by ivory combs carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is permed into long flowing curls secured by leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is in long dreadcurls, some simply tied with string.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
is permed into long flowing curls poking out of a hole in her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is permed into long flowing curls secured by hair ties with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
"I <3 Buttsex!"
<<elseif ($activeSlave.fetish is "cumslut")>>
"I <3 Cum!"
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sadist")>>
"I <3 Rape!"
<<elseif ($activeSlave.fetish is "dom")>>
"I <3 Topping!"
<<elseif ($activeSlave.fetish is "sub")>>
"I <3 Subbing!"
<<elseif ($activeSlave.fetish is "boobs")>>
"I <3 Tits!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
"I <3 Sperm!"
<<elseif ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is permed into floor-length curls secured by paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is permed into long flowing curls wrapped in golden thread that almost reach the ground.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice in long curly curls that nearly reach the ground.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is permed into long flowing curls that flow out from under her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is permed into long flowing curls barely hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is permed into long flowing curls, almost reaching the ground.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is permed into long flowing curls, almost reaching the ground.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is permed into long flowing curls, almost reaching the ground.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is permed into long flowing curls, secured by gaudy gold clasps.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is permed into long flowing curls and tied up so she can do business without them getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is permed into long flowing curls, secured by white cloth ties emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is permed, barely hidden by her modest garb.
<<else>>
is permed, her curls almost reach the ground.
<</if>>
<<elseif $activeSlave.hLength > 30>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is permed, her curls reaching past her shoulders.
<<elseif ($activeSlave.clothes is "chains")>>
is permed into long locks, secured by steel rings.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is permed into long locks that emerge from under her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is permed and tied with a scrunchy in noxious 80's pastel colors.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is permed into long locks, secured by jade rings etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is permed and secured by ivory combs carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is permed and secured by leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is permed and tied back with rope.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
is permed, sticking out of a hole in her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is permed and secured by hair ties with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<switch $activeSlave.fetish>>
<<case "buttslut">>
"I <3 Buttsex!"
<<case "cumslut">>
"I <3 Cum!"
<<case "masochist" "sadist">>
"I <3 Rape!"
<<case "dom">>
"I <3 Topping!"
<<case "sub">>
"I <3 Subbing!"
<<case "boobs">>
"I <3 Tits!"
<<case "pregnancy">>
"I <3 Sperm!"
<<default>>
<<if ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<</switch>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is permed and secured by paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is permed and secured by golden thread.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice in long permed curls.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is permed, her curls flow out from under her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is permed, but they're hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is permed, reaching past her shoulders.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is permed, reaching past her shoulders.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is permed, reaching past her shoulders.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is permed and secured by gaudy gold clasps.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is permed and tied so she can do business without them getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is permed, secured by white cloth ties emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is permed, her long curls are hidden by her modest garb.
<<else>>
is permed.
<</if>>
<<elseif $activeSlave.hLength > 10>>
<<if ($activeSlave.clothes is "conservative clothing")>>
is permed into short waves secured by simple hairties.
<<elseif ($activeSlave.clothes is "chains")>>
is permed into short waves secured by steel rings.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is permed into short waves that emerge from under her cowboy hat.
<<elseif ($activeSlave.clothes is "body oil")>>
is permed into short waves tied with a scrunchy in noxious 80's pastel colors.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is permed into short waves secured by jade rings etched with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "a kimono")>>
is permed into short waves secured by ivory combs carved with images of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
sodomy
<<elseif ($activeSlave.dick > 0)>>
stiff pricks
<<elseif ($activeSlave.oralSkill > 2)>>
oral sex
<<elseif ($activeSlave.boobs > 1000)>>
boobs
<<else>>
pussies
<</if>>.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
is permed into short waves secured by leather ties.
<<elseif ($activeSlave.clothes is "shibari rope")>>
is permed into short waves tied with rope.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
is permed into short waves, but they are covered by her latex hood.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "cutoffs and a t-shirt") || ($activeSlave.clothes is "a schoolgirl outfit") || ($activeSlave.clothes is "a slutty maid outfit")>>
is permed into short waves secured by hair ties with plastic buttons, bearing the garish inscription
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
"I <3 Buttsex!"
<<elseif ($activeSlave.fetish is "cumslut")>>
"I <3 Cum!"
<<elseif ($activeSlave.fetish is "masochist") || ($activeSlave.fetish is "sadist")>>
"I <3 Rape!"
<<elseif ($activeSlave.fetish is "dom")>>
"I <3 Topping!"
<<elseif ($activeSlave.fetish is "sub")>>
"I <3 Subbing!"
<<elseif ($activeSlave.fetish is "boobs")>>
"I <3 Tits!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
"I <3 Sperm!"
<<elseif ($activeSlave.energy > 95)>>
"I <3 Cock!"
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($PC.title == 0)>>
"I <3 Mistress!"
<<else>>
"I <3 Master!"
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
is permed into short waves secured by paracord.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is permed into short waves secured by golden thread.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
sticks sacrilegiously out of her surplice in short, permed waves.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is permed into short waves that are hidden by her cowl.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is permed into short waves hidden by her surplice.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is permed into short waves.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is permed into short waves.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is permed into short waves.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is permed into short waves secured by gaudy gold clasps.
<<elseif ($activeSlave.clothes is "nice business attire")>>
is permed into short waves and tied so she can do business without them getting in the way.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is permed into short waves secured by white cloth ties emblazoned with little red crosses.
<<elseif ($activeSlave.clothes is "a hijab")>>
is permed into short waves, but they're hidden by her modest garb.
<<else>>
is permed into short waves.
<</if>>
<<else>>
is permed into short curls.
<</if>>
<<elseif $activeSlave.hStyle is "luxurious">>
<<if $activeSlave.hLength > 100>>
<<if ($activeSlave.clothes is "chains")>>
is in luxurious layered locks, caught painfully in her chains here and there.
<<elseif ($activeSlave.clothes is "body oil")>>
is in luxurious layered locks flowing gorgeously down her back.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is in luxurious layered locks flowing gorgeously down her back, ornamented with little silver talismans here and there.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
is allowed a gap at the back of her head so her luxurious layered locks can escape to cascade down her back.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is in luxurious layered locks flowing gorgeously down her back, covered by a flimsy hairnet.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is in luxurious layered locks flowing gorgeously down her bare back.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is in luxurious layered locks flowing gorgeously down her bare back.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is in luxurious layered locks flowing gorgeously down her bare back.
<<elseif ($activeSlave.clothes is "a kimono")>>
is in luxurious layered locks flowing elegantly down her back, kept sensibly in place by a set of ivory hairpins.
<<elseif ($activeSlave.clothes is "a hijab") || ($activeSlave.clothes is "a penitent nuns habit") || ($activeSlave.clothes is "a fallen nuns habit") || ($activeSlave.clothes is "a chattel habit")>>
is in luxurious layered locks but not visible under her modest head covering.
<<elseif ($activeSlave.clothes is "a slutty maid outfit") || ($activeSlave.clothes is "a nice maid outfit")>>
is in luxurious layered locks flowing gorgeously down her back, decorated with little black bows here and there.
<<elseif ($activeSlave.clothes is "conservative clothing") || ($activeSlave.clothes is "nice business attire")>>
is in luxurious layered locks kept out of her face by a couple of simple barrettes.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is in luxurious layered locks kept out of her face by a couple of gaudy golden barrettes.
<<elseif ($activeSlave.clothes is "battledress")>>
is in luxurious layered locks kept out of her face by a couple of sturdy hairpins.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
is in luxurious layered locks kept out of her face by a pastel-colored headband.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is in luxurious layered locks topped by a traditional white nurse's headband, complete with red cross.
<<elseif ($activeSlave.clothes is "Western clothing")>>
in luxurious layered locks cascading out from under a cowboy hat.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "attractive lingerie")>>
in luxurious layered locks, with a flower tucked behind one ear:
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
a white orchid, its black stamen stiffly erect.
<<elseif ($activeSlave.dick > 0)>>
a morning glory, light around its edges with a puckered pink center.
<<elseif ($activeSlave.addict > 5)>>
a large poppy, its pod glistening with black opiate juice.
<<elseif ($activeSlave.vagina == 0)>>
a white lily, pure and unspoiled.
<<elseif ($activeSlave.energy > 95)>>
a flamboyant tiger lily.
<<elseif ($activeSlave.age > 40)>>
an elegant, mature orchid.
<<elseif ($activeSlave.age < 20)>>
an innocent little peony.
<<elseif ($activeSlave.boobs > 2000)>>
a huge round sunflower.
<<else>>
a nice red rose.
<</if>>
<<else>>
in luxurious layered locks, cascading almost to the ground.
<</if>>
<<elseif $activeSlave.hLength > 30>>
<<if ($activeSlave.clothes is "body oil")>>
in luxurious layered locks.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is in luxurious layered locks flowing over her shoulders, ornamented with little silver talismans here and there.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
is allowed a gap at the back of her head so her luxurious layered locks can escape down her back.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is in luxurious layered locks flowing down her back, covered by a flimsy hairnet.
<<elseif ($activeSlave.clothes is "a slave gown")>>
in luxurious layered locks flowing gorgeously down her bare back.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
in luxurious layered locks flowing gorgeously down her bare back.
<<elseif ($activeSlave.clothes is "a ball gown")>>
in luxurious layered locks flowing gorgeously down her bare back.
<<elseif ($activeSlave.clothes is "a kimono")>>
in luxurious layered locks flowing elegantly down her back, kept sensibly in place by a set of ivory hairpins.
<<elseif ($activeSlave.clothes is "a hijab") || ($activeSlave.clothes is "a penitent nuns habit") || ($activeSlave.clothes is "a fallen nuns habit") || ($activeSlave.clothes is "a chattel habit")>>
in luxurious layered locks flowing gorgeously but not visible under her modest head covering.
<<elseif ($activeSlave.clothes is "a slutty maid outfit") || ($activeSlave.clothes is "a nice maid outfit")>>
in luxurious layered locks, decorated with a little black bow in back.
<<elseif ($activeSlave.clothes is "conservative clothing") || ($activeSlave.clothes is "nice business attire")>>
is in luxurious layered locks kept out of her face by a couple of simple barrettes.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is in luxurious layered locks kept out of her face by a couple of gaudy golden barrettes.
<<elseif ($activeSlave.clothes is "battledress")>>
is in luxurious layered locks kept out of her face by a couple of sturdy hairpins.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
is in luxurious layered locks kept out of her face by a pastel-colored headband.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is in luxurious layered locks topped by a traditional white nurse's headband, complete with red cross.
<<elseif ($activeSlave.clothes is "Western clothing")>>
in luxurious layered locks flowing out from under a cowboy hat.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "attractive lingerie")>>
in luxurious layered locks tucked back by a flower, tucked behind one ear:
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
a white orchid, its black stamen stiffly erect.
<<elseif ($activeSlave.dick > 0)>>
a morning glory, light around its edges with a puckered pink center.
<<elseif ($activeSlave.addict > 5)>>
a large poppy, its pod glistening with black opiate juice.
<<elseif ($activeSlave.vagina == 0)>>
a white lily, pure and unspoiled.
<<elseif ($activeSlave.energy > 95)>>
a flamboyant tiger lily.
<<elseif ($activeSlave.age > 40)>>
an elegant, mature orchid.
<<elseif ($activeSlave.age < 20)>>
an innocent little peony.
<<elseif ($activeSlave.boobs > 2000)>>
a huge round sunflower.
<<else>>
a nice red rose.
<</if>>
<<else>>
is brushed back over her shoulders.
<</if>>
<<elseif $activeSlave.hLength > 10>>
<<if ($activeSlave.clothes is "body oil")>>
is in luxuriously styled short locks.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is in luxuriously styled short locks, brushed back and ornamented with a little jade talisman.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
is in luxuriously styled short locks, crammed under her latex hood.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is in luxuriously styled short locks, covered by a flimsy hairnet.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is in luxuriously styled short locks.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is in luxuriously styled short locks.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is in luxuriously styled short locks.
<<elseif ($activeSlave.clothes is "a kimono")>>
is in luxuriously styled short locks kept sensibly in place by a set of ivory hairpins.
<<elseif ($activeSlave.clothes is "a hijab") || ($activeSlave.clothes is "a penitent nuns habit") || ($activeSlave.clothes is "a fallen nuns habit") || ($activeSlave.clothes is "a chattel habit")>>
is in luxuriously styled short locks but not visible under her modest head covering.
<<elseif ($activeSlave.clothes is "a slutty maid outfit") || ($activeSlave.clothes is "a nice maid outfit")>>
is in luxuriously styled short locks decorated with a little black bow in back.
<<elseif ($activeSlave.clothes is "conservative clothing") || ($activeSlave.clothes is "nice business attire")>>
is in luxuriously styled short locks kept out of her face by simple barette.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is in luxuriously styled short locks kept out of her face by a gaudy golden barette.
<<elseif ($activeSlave.clothes is "battledress")>>
is in luxuriously styled short locks kept out of her face by a sturdy hairpin.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
is in luxuriously styled short locks kept out of her face by a pastel-colored headband.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is in luxuriously styled short locks topped by a traditional white nurse's headband, complete with red cross.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is in luxuriously styled short locks topped by a cowboy hat.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "attractive lingerie")>>
in luxuriously styled short locks, bearing a flower tucked behind one ear:
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
a white orchid, its black stamen stiffly erect.
<<elseif ($activeSlave.dick > 0)>>
a morning glory, light around its edges with a puckered pink center.
<<elseif ($activeSlave.addict > 5)>>
a large poppy, its pod glistening with black opiate juice.
<<elseif ($activeSlave.vagina == 0)>>
a white lily, pure and unspoiled.
<<elseif ($activeSlave.energy > 95)>>
a flamboyant tiger lily.
<<elseif ($activeSlave.age > 40)>>
an elegant, mature orchid.
<<elseif ($activeSlave.age < 20)>>
an innocent little peony.
<<elseif ($activeSlave.boobs > 2000)>>
a huge round sunflower.
<<else>>
a nice red rose.
<</if>>
<<else>>
is brushed back.
<</if>>
<<else>>
<<if ($activeSlave.clothes is "body oil")>>
is in luxuriously styled short locks.
<<elseif ($activeSlave.clothes is "restrictive latex")>>
fits under her latex hood.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is in luxuriously styled short locks covered by a flimsy hairnet.
<<elseif ($activeSlave.clothes is "a slave gown")>>
is in luxuriously styled short locks.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
is in luxuriously styled short locks.
<<elseif ($activeSlave.clothes is "a ball gown")>>
is in luxuriously styled short locks.
<<elseif ($activeSlave.clothes is "a hijab") || ($activeSlave.clothes is "a penitent nuns habit") || ($activeSlave.clothes is "a fallen nuns habit") || ($activeSlave.clothes is "a chattel habit")>>
is in luxuriously styled short locks but not visible under her modest head covering.
<<elseif ($activeSlave.clothes is "conservative clothing") || ($activeSlave.clothes is "nice business attire")>>
is in luxuriously styled short locks.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
is in luxuriously styled short locks.
<<elseif ($activeSlave.clothes is "battledress")>>
is in luxuriously styled short locks.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
is in luxuriously styled short locks secured by a traditional white nurse's headband, complete with red cross.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is in luxuriously styled short locks under her cowboy hat.
<<elseif ($activeSlave.clothes is "a string bikini") || ($activeSlave.clothes is "attractive lingerie")>>
is in luxuriously styled short locks, and she has a flower tucked behind one ear:
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
a white orchid, its black stamen stiffly erect.
<<elseif ($activeSlave.dick > 0)>>
a morning glory, light around its edges with a puckered pink center.
<<elseif ($activeSlave.addict > 5)>>
a large poppy, its pod glistening with black opiate juice.
<<elseif ($activeSlave.vagina == 0)>>
a white lily, pure and unspoiled.
<<elseif ($activeSlave.energy > 95)>>
a flamboyant tiger lily.
<<elseif ($activeSlave.age > 40)>>
an elegant, mature orchid.
<<elseif ($activeSlave.age < 20)>>
an innocent little peony.
<<elseif ($activeSlave.boobs > 2000)>>
a huge round sunflower.
<<else>>
a nice red rose.
<</if>>
<<else>>
is luxuriously styled and layered.
<</if>>
<</if>>
<<elseif $activeSlave.hStyle is "strip">>
<<if $activeSlave.hLength > 100>>
<<if ($activeSlave.clothes is "chains") || ($activeSlave.clothes is "uncomfortable straps") || ($activeSlave.clothes is "restrictive latex") || ($activeSlave.clothes is "shibari ropes")>>
is shaved into a strip that runs down her back and ends attached to a steel ring.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is shaved into a strip under her cowboy hat, and cascades magnificently down her back.
<<elseif ($activeSlave.clothes is "body oil")>>
is shaved into a permed strip which cascades magnificently down her back.
<<elseif ($activeSlave.clothes is "a kimono")>>
is shaved into a strip that cascades magnificently down her back, with scores of little ivory talismans woven into it.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is shaved into a strip that cascades magnificently down her back, with scores of traditional Chinese coins woven into it.
<<elseif ($activeSlave.clothes is "battle dress")>>
is shaved into a strip that cascades down her back, and has been stiffened so it won't get in her way.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is shaved into a strip that cascades magnificently down her back, with scores of little golden bells woven into it.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
is shaved into a strip that cascades magnificently down her back, with scores of little silver crosses hanging from it.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is shaved into a strip that cascades out from under her cowl, and has scores of little golden ornaments in lewd shapes woven into it.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is shaved into a strip that falls down her back, decently covered by an extra-long surplice.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
is shaved into a strip that cascades magnificently down her back, with scores of tiny pastel bows woven into it.
<<elseif ($activeSlave.clothes is "a slutty maid outfit")>>
is shaved into a strip that cascades magnificently down her back, with scores of tiny black bows woven into it.
<<elseif ($activeSlave.clothes is "a hijab")>>
is shaved into a strip that's hidden by her head covering.
<<else>>
is shaved into a strip atop her head that cascades magnificently down her back.
<</if>>
<<elseif $activeSlave.hLength > 30>>
<<if ($activeSlave.clothes is "chains") || ($activeSlave.clothes is "uncomfortable straps") || ($activeSlave.clothes is "restrictive latex") || ($activeSlave.clothes is "shibari ropes")>>
is shaved into a long braided strip that ends attached to a steel ring.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is shaved into a strip under her cowboy hat, but is visible as a party in the back.
<<elseif ($activeSlave.clothes is "body oil")>>
is shaved into a permed strip which falls down her back.
<<elseif ($activeSlave.clothes is "a kimono")>>
is shaved into a long braided strip with little ivory talismans woven into it.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is shaved into a long braided strip with traditional Chinese coins woven into it.
<<elseif ($activeSlave.clothes is "battle dress")>>
is shaved into a long braided strip.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is shaved into a long braided strip with little golden bells woven into it.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
is shaved into a long braided strip with little silver crosses hanging from it.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is shaved into a long strip that sticks out from under her cowl, and has little golden ornaments in lewd shapes woven into it.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is shaved into a long braided strip, decently covered by a roomy surplice.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
is shaved into a long braided strip with tiny pastel bows woven into it.
<<elseif ($activeSlave.clothes is "a slutty maid outfit")>>
is shaved into a long braided strip with tiny black bows woven into it.
<<elseif ($activeSlave.clothes is "a hijab")>>
is shaved into a long braided strip, hidden by her head covering.
<<else>>
is shaved into a long braided strip.
<</if>>
<<elseif $activeSlave.hLength > 10>>
<<if ($activeSlave.clothes is "chains") || ($activeSlave.clothes is "uncomfortable straps") || ($activeSlave.clothes is "restrictive latex") || ($activeSlave.clothes is "shibari ropes")>>
is shaved into a strip down the middle of her head that ends attached to a steel ring.
<<elseif ($activeSlave.clothes is "Western clothing")>>
is shaved into a strip under her cowboy hat, with nothing but a little rat tail visible in back.
<<elseif ($activeSlave.clothes is "body oil")>>
is shaved into a permed strip.
<<elseif ($activeSlave.clothes is "a kimono")>>
is shaved into a strip down the middle of her head with little ivory talismans woven into it.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
is shaved into a strip down the middle of her head with traditional Chinese coins woven into it.
<<elseif ($activeSlave.clothes is "battle dress")>>
is shaved into a strip down the middle of her head.
<<elseif ($activeSlave.clothes is "harem gauze")>>
is shaved into a strip down the middle of her head with little golden bells woven into it.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
is shaved into a strip down the middle of her head with little silver crosses hanging from it.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
is shaved into a strip with little golden ornaments in lewd shapes woven into it.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
is shaved into a strip down the middle of her head, decently covered by her surplice.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
is shaved into a strip down the middle of her head with tiny pastel bows woven into it.
<<elseif ($activeSlave.clothes is "a slutty maid outfit")>>
is shaved into a strip down the middle of her head with tiny black bows woven into it.
<<elseif ($activeSlave.clothes is "a hijab")>>
is shaved into a strip down the middle of her head, hidden by her head covering.
<<else>>
is shaved into a strip.
<</if>>
<<else>>
is shaved into a mohawk.
<</if>>
<</if>>
<<else>>
Her $activeSlave.hColor hair is $activeSlave.hStyle.
<</if>>
<<else>>
Her hair is $activeSlave.hColor.
<</if>>
<<if ($activeSlave.hColor is "red")>>
<<if ($activeSlave.hLength >= 10)>>
<<if ($activeSlave.markings is "freckles") || ($activeSlave.markings is "heavily freckled")>>
<<if ($activeSlave.skin is "pale") || ($activeSlave.skin is "fair")>>
It goes perfectly with her $activeSlave.skin skin and freckles.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.voice == 0>>
She is @@color:pink;completely silent@@, which is understandable, since she's a mute.
<<else>>
<<if $activeSlave.lips > 95>>
She is @@color:pink;effectively mute@@, since her lips are so large that she can no longer speak intelligibly. She can still <<if $activeSlave.devotion > 50>>moan<<elseif $activeSlave.devotion >= 20>>whimper<<else>>scream<</if>> through them, though.
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<if $activeSlave.earPiercing == 1>>
Her earlobes are conventionally pierced.
<<elseif $activeSlave.earPiercing is 2>>
Her ears are heavily pierced, with multiple lobe piercings and a row of helix piercings.
<</if>>
<<if $activeSlave.earPiercing > 0>>
<<if ($activeSlave.assignment is "get milked") || ($activeSlave.assignment is "work in the dairy")>>
She has a plastic livestock tag in one ear to help identify her for milking.
<<elseif ($activeSlave.clothes is "attractive lingerie")>>
She's wearing pretty, womanly earrings.
<<elseif ($activeSlave.clothes is "a succubus outfit")>>
She's wearing pentagram earrings.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
Her earrings mimic tiny crowns of thorns.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
She's wearing golden earrings in the shape of saintly nudes.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
Her earrings mimic tiny crowns of thorns.
<<elseif ($activeSlave.clothes is "a string bikini")>>
She's wearing girly earrings.
<<elseif ($activeSlave.clothes is "cutoffs and a t-shirt")>>
She's wearing girly earrings.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
She's wearing girlish earrings.
<<elseif ($activeSlave.clothes is "a kimono")>>
She's wearing gorgeous enamelled earrings made to look like tiny koi.
<<elseif ($activeSlave.clothes is "a slave gown")>>
She's wearing lovely diamond earrings; the stones are cut in an alluring, feminine style.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
She's wearing lovely diamond earrings; the stones are cut in an alluring, feminine style.
<<elseif ($activeSlave.clothes is "a ball gown")>>
She's wearing lovely diamond earrings; the stones are cut in an alluring, feminine style.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
She's wearing lovely diamond earrings; the stones are cut in a gaudy, nouveau riche style.
<<elseif ($activeSlave.clothes is "nice business attire")>>
She's wearing lovely diamond earrings; the stones are cut in an assertive, unsubtle style.
<<elseif ($activeSlave.clothes is "a slutty maid outfit")>>
She's wearing big hoop earrings inappropriate for a real maid.
<<elseif ($activeSlave.clothes is "a nice maid outfit")>>
She's wearing conservative earrings like those a free maid could afford.
<<elseif ($activeSlave.clothes is "harem gauze")>>
She's wearing broad gold earrings in faux-Arabian style.
<<elseif ($activeSlave.clothes is "a bunny outfit")>>
She's wearing earrings in the shape of a stylized rabbit's head.
<<elseif ($activeSlave.clothes is "slutty jewelry")>>
She's wearing gold earrings in the shape of a pair of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
limp dicks.
<<elseif ($activeSlave.dick > 0)>>
erect cocks.
<<elseif ($activeSlave.oralSkill > 2)>>
tongues.
<<elseif ($activeSlave.boobs > 1000)>>
heavy breasts.
<<else>>
female bottoms.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.nosePiercing == 1>>
She has a simple stud in her nose.
<<elseif $activeSlave.nosePiercing is 2>>
She has nasal studs and a large septum ring.
<<if ($activeSlave.clothes is "slutty jewelry") && ($activeSlave. earPiercing > 0)>>
Her bangles include a light chain from her nose ring to her ear piercings on one side.
<</if>>
<</if>>
<<if $activeSlave.eyebrowPiercing == 1>>
She has a simple stud in one eyebrow.
<<elseif $activeSlave.eyebrowPiercing is 2>>
She has multiple eyebrow rings.
<</if>>
<<print $activeSlave.customTat>>
<</if>>
<<LipsDescription>>
<<if $showBodyMods == 1>>
<<if $activeSlave.amp != 1>>
<<if $activeSlave.nails == 1>>
Her nails are long and elegant.
<<elseif ($activeSlave. nails is 2) && ($activeSlave.hColor is "blonde")>>
Her nails are yellow to go with her $activeSlave.hColor hair.
<<elseif $activeSlave.nails is 2>>
Her nails are color-coordinated with her $activeSlave.hColor hair.
<<elseif $activeSlave.nails is 3>>
Her nails are sharp and claw-like.
<<elseif $activeSlave.nails is 4>>
Her nails are bright and glittery.
<<elseif $activeSlave.nails is 5>>
Her nails are long and garish, streetwalker-style.
<</if>>
<</if>>
<<if $activeSlave.backTat is "tribal patterns">>
She has a totem of her spirit animal tattooed across her back.
<<elseif $activeSlave.backTat is "flowers">>
Her back is covered in hundreds of beautiful flower tattoos; one could spend half an hour examining them all.
<<elseif ($activeSlave.backTat is "advertisements")>>
She has an ad for the arcology itself tattooed across her back.
<<elseif $activeSlave.backTat is "rude words">>
'Sex Slave' is tattooed across her back; the tattoo uses the broad space to make each letter six inches tall, so that her identity can be read from hundreds of meters off.
<<elseif ($activeSlave.backTat is "scenes")>>
<<if $activeSlave.vagina is -1>>
A line-art rendition of $activeSlave.slaveName herself cumming copiously while riding a dick is tattooed across her entire back.
<<elseif $activeSlave.lactation > 0>>
A line-art rendition of $activeSlave.slaveName herself nursing a pair of her fellow slaves is tattooed across her entire back.
<<elseif $activeSlave.vaginalSkill > 2>>
A line-art rendition of $activeSlave.slaveName herself performing reverse cowgirl and spreading her pussy is tattooed across her entire back.
<<elseif $PC.vagina == 1>>
A line-art rendition of $activeSlave.slaveName herself eating pussy is tattooed across her entire back.
<<else>>
A line-art rendition of $activeSlave.slaveName herself deepthroating a cock is tattooed across her entire back.
<</if>>
<<elseif ($activeSlave.backTat is "Asian art")>>
An Asian dragon is tattooed in a circle across her back; the dragon has subtle features that, according to traditional meanings, relate it to her personality.
<<elseif $activeSlave.backTat is "degradation">>
She has
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.boobs > 600>>
'Futa<<if $activeSlave.age > 35>> MILF<</if>> Slave'
<<else>>
'<<if $activeSlave.age > 35>>MILF <</if>>Hermaphrodite'
<</if>>
<<elseif $activeSlave.boobs > 600>>
'Shemale<<if $activeSlave.age > 35>> MILF<</if>> Slave'
<<else>>
'Dickgirl<<if $activeSlave.age > 35>> MILF<</if>> Slave'
<</if>>
<<else>>
<<if ($activeSlave.boobs > 800) && ($activeSlave.lactation > 0)>>
'Slave Cow'
<<elseif ($activeSlave.age > 35)>>
'MILF Slave'
<<elseif ($activeSlave.age < 25)>>
'Slave Girl'
<<else>>
'Sex Slave'
<</if>>
<</if>>
tattooed across her back in gothic script.
<<elseif $activeSlave.backTat is "counting">>
Her back is tattooed with tick marks to count the days of her sexual slavery
<<set $seed to (($week-$activeSlave.weekAcquired)*7)+random(-3,3)>>
<<if $seed < 10>>
here. There are only a few.
<<else>>
here: $seed of them.
<</if>>
<</if>>
<<if $activeSlave.shouldersTat is "tribal patterns">>
Tribal tattoos encircle both her shoulders in swirling patterns.
<<elseif $activeSlave.shouldersTat is "flowers">>
A gorgeous flower tattoo covers each shoulder.
<<elseif ($activeSlave.shouldersTat is "advertisements") && ($activeSlave.vagina < 0)>>
'Two Hole Whore' is tattooed on each of her shoulders.
<<elseif ($activeSlave.shouldersTat is "advertisements")>>
'Three Hole Whore' is tattooed on each of her shoulders.
<<elseif $activeSlave.shouldersTat is "rude words">>
'Dickholster' is tattooed on her left shoulder, and 'Fuckmeat' is tattooed on her right.
<<elseif ($activeSlave.shouldersTat is "scenes") && ($activeSlave.vagina < 0)>>
A stylized rendition of a dick plunging into an open mouth is tattooed on her left shoulder, and a similar image of a dick entering an anus on her right.
<<elseif ($activeSlave.shouldersTat is "scenes")>>
A stylized rendition of a dick going into a pussy is tattooed on her left shoulder, and a similar image of a dick entering an anus on her right.
<<elseif ($activeSlave.shouldersTat is "Asian art")>>
Beautiful, colorful tattoos cover her upper body: a line of wind-whipped waves lashing against mountains runs across her collarbone and around both shoulders.
<<elseif $activeSlave.shouldersTat is "degradation">>
'Hurt Me' is tattooed on her left shoulder, and 'Rape Me' on her right.
<<elseif $activeSlave.shouldersTat is "counting">>
¤ tattoo counting her earnings and acquirements cover her shoulders.
<<elseif ($activeSlave.armsTat is "bovine patterns") and($activeSlave.legsTat is "bovine patterns") && ($activeSlave.shouldersTat is "bovine patterns") && ($activeSlave.backTat is "bovine patterns")>>
Bovine tattoos cover her back and shoulders, and go down her arms, but stop short of each of her elbows.
<</if>>
<<if $activeSlave.amp != 1>>
<<if ($activeSlave.armsTat is "tribal patterns")>>
Her tribal tattoos run down her arms.
<<elseif ($activeSlave.armsTat is "flowers")>>
Her floral tattoos run down her arms to end in a pretty bloom on the back of each hand.
<<elseif ($activeSlave.armsTat is "advertisements")>>
Her right arm is tattooed with a price list for use if she's whoring, and her left with a simple tourist guide for use if she's serving the public.
<<elseif ($activeSlave.armsTat is "rude words")>>
Her arms have helpful instructions on how to restrain her for rape, including indications of the best anchor points at her wrists.
<<elseif ($activeSlave.armsTat is "scenes")>>
Her lewd tattoos cover her arms; they include lots of little vignettes of sex, with dates to show when she was first fucked like that.
<<elseif ($activeSlave.armsTat is "Asian art")>>
Tattoos of fierce dragons wind around both her arms.
<<elseif ($activeSlave.armsTat is "degradation")>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.boobs > 600>>
'Boobs Pussy Cock Asshole' is tattooed on her left arm, and 'Suck Fuck Hurt Rape' is tattooed on her right.
<<else>>
'Half Pussy & Half Cock' is tattooed on her left arm, and 'All Whore' is tattooed on her right.
<</if>>
<<elseif $activeSlave.boobs > 600>>
'I didn't used to have boobs' is tattooed on her left arm, and 'I didn't always take it up the ass' is tattooed on her right.
<<else>>
'I promise to cum buckets' is tattooed on her left arm, and 'If you fuck my butt' is tattooed on her right.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 800) && ($activeSlave.lactation > 0)>>
'Grade AAA Milker' is tattooed on her left arm, and 'Grade AAA Breeder' is tattooed on her right.
<<elseif ($activeSlave.age > 35)>>
'Please let Mommy suck your cock' is tattooed on her left arm, and 'Please rape Mommy's cunt' is tattooed on her right.
<<elseif ($activeSlave.age < 25)>>
'Teach me how to suck cock' is tattooed on her left arm, and 'Teach me how to take dick' is tattooed on her right.
<<else>>
'There are many sex slaves like me' is tattooed on her left arm, and 'But this one is <<if $PC.title == 1>>Master<<else>>Mistress<</if>>'s' is tattooed on her right.
<</if>>
<</if>>
<<elseif $activeSlave.armsTat is "counting">>
<<if $activeSlave.oralCount == 0>>
There is a horizontal lines tattooed around her forearms for symbols counting her manual exploits to be inscribed between.
<<elseif $activeSlave.oralCount < 500>>
Tiny dick. pussy, and anus symbols are tattooed on her forearms, one for each organ she's manually pleasured.
<<else>>
Tiny dick. pussy, and anus symbols are tattooed all over both her arms, one for each organ she's manually pleasured.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.minorInjury != 0>>
<<if $activeSlave.minorInjury != "sore ass">>
She is sporting a @@color:red;$activeSlave.minorInjury@@, covered by makeup.
<</if>>
<</if>>
<</nobr>>
\
<<nobr>>
<<BoobsDescription>>
<<BellyDescription>>
<<ButtDescription>>
<</nobr>>
\
<<nobr>>
<<VaginaDescription>>
<<AnusDescription>>
<<if $activeSlave.drugs is "no drugs">>
<<elseif ($activeSlave.drugs is "aphrodisiacs") && ($activeSlave.amp == 1)>>
She's on aphrodisiacs, but is an amputee, so she cannot touch herself. She writhes with sexual frustration.
<<elseif ($activeSlave.drugs is "aphrodisiacs") && (($activeSlave.vaginalAccessory is "chastity belt") || ($activeSlave.vaginalAccessory is "combined chastity"))>>
She's on aphrodisiacs, but is wearing a chastity belt and cannot touch herself. She writhes with sexual frustration.
<<elseif ($activeSlave.drugs is "aphrodisiacs") && ($activeSlave.releaseRules is "permissive") && ($activeSlave.dick != 0) && ($activeSlave.vagina is -1)>>
She's on aphrodisiacs and is allowed to masturbate, so as she obeys your commands she idly rubs her shaft with one hand while the other pinches a nipple.
<<elseif ($activeSlave.drugs is "aphrodisiacs") && ($activeSlave.releaseRules is "permissive") && ($activeSlave.dick != 0)>>
She's on aphrodisiacs and is allowed to masturbate, so as she obeys your commands she idly rubs her shaft and pussy with one hand while the other pinches a nipple.
<<elseif ($activeSlave.drugs is "aphrodisiacs") && ($activeSlave.releaseRules is "permissive")>>
She's on aphrodisiacs and is allowed to masturbate, so as she obeys your commands she idly rubs her pussy with one hand while the other pinches a nipple.
<<elseif ($activeSlave.drugs is "aphrodisiacs") && ($activeSlave.dick != 0)>>
She's on aphrodisiacs and is not allowed to masturbate, so as she obeys your commands she shifts her weight uncomfortably. Her erect dick sways as she does.
<<elseif $activeSlave.drugs is "aphrodisiacs">>
She's on aphrodisiacs and is not allowed to masturbate, so as she obeys your commands she shifts her weight uncomfortably.
<<elseif ($activeSlave.drugs is "extreme aphrodisiacs") && ($activeSlave.amp == 1)>>
She's on aphrodisiacs, but is an amputee, so she cannot touch herself. She writhes with extreme sexual frustration, desperately trying to relieve herself.
<<elseif ($activeSlave.drugs is "extreme aphrodisiacs") && (($activeSlave.vaginalAccessory is "chastity belt") || ($activeSlave.vaginalAccessory is "combined chastity"))>>
She's on aphrodisiacs, but is wearing a chastity belt and cannot touch herself. She writhes with extreme sexual frustration, desperately trying to relieve herself.
<<elseif ($activeSlave.drugs is "extreme aphrodisiacs") && ($activeSlave.releaseRules is "permissive") && ($activeSlave.dick != 0) && ($activeSlave.vagina is -1)>>
She's swimming in aphrodisiacs and is allowed to masturbate, so as she stands before you she rubs her shaft with one hand while she fingers her anus with the other. Her cock is painfully erect.
<<elseif ($activeSlave.drugs is "extreme aphrodisiacs") && ($activeSlave.releaseRules is "permissive") && ($activeSlave.dick != 0)>>
She's swimming in aphrodisiacs and is allowed to masturbate, so as she stands before you she rubs her shaft and pussy with one hand while she fingers her anus with the other. Her cock is painfully erect.
<<elseif ($activeSlave.drugs is "extreme aphrodisiacs") && ($activeSlave.releaseRules is "permissive")>>
She's swimming in aphrodisiacs and is allowed to masturbate, so as she stands before you she rubs her clit with one hand while she fingers her anus with the other.
<<elseif ($activeSlave.drugs is "extreme aphrodisiacs") && ($activeSlave.dick != 0)>>
She's swimming in aphrodisiacs and is not allowed to masturbate, so as she stands before you she desperately presents her open mouth, her breasts, her crotch, and her anus in turn, hoping that something will entice you to give her relief. Her cock is painfully erect.
<<elseif $activeSlave.drugs is "extreme aphrodisiacs">>
She's swimming in aphrodisiacs and is not allowed to masturbate, so as she stands before you she desperately presents her open mouth, her breasts, her pussy, and her anus in turn, hoping that something will entice you to give her relief.
<<elseif $activeSlave.drugs is "breast injections">>
She massages her tits uncomfortably. The A-HGH must be having an effect, painfully stretching her breasts as the mammary and adipose tissue underneath grows explosively.
<<elseif $activeSlave.drugs is "butt injections">>
She massages her butt uncomfortably. The A-HGH must be having an effect, painfully stretching her buttocks as the muscular and adipose tissue underneath grows explosively.
<<elseif $activeSlave.drugs is "penis enhancement">>
She massages her dick uncomfortably. The A-HGH must be having an effect, painfully lengthening and thickening her dick.
<<elseif $activeSlave.drugs is "vitamins, minerals, and curatives">>
<</if>>
<<if ($activeSlave.addict > 0) && ($activeSlave.addict <= 2)>>
She is a new @@color:cyan;aphrodisiac addict@@.
<<elseif ($activeSlave.addict > 0) && ($activeSlave.addict < 10)>>
She is a confirmed @@color:cyan;aphrodisiac addict@@.
<<elseif ($activeSlave.addict > 0)>>
She is completely @@color:cyan;dependent on aphrodisiacs@@, and it is unlikely you will ever be able to wean her off them.
<</if>>
<</nobr>><<set _Pass to passage()>>\
<<if _Pass is "Encyclopedia">>\
<span id="nextButton"><strong><<click [[($nextButton)|($nextLink)]]>><</click>></strong></span>
''GLOSSARY''
[[Abusiveness|Encyclopedia][$encyclopedia to "Abusiveness"]]
[[Adores men|Encyclopedia][$encyclopedia to "Adores men"]]
[[Adores women|Encyclopedia][$encyclopedia to "Adores women"]]
[[Advertising|Encyclopedia][$encyclopedia to "Advertising"]]
[[Advocate|Encyclopedia][$encyclopedia to "Advocate"]]
[[Age (PC)|Encyclopedia][$encyclopedia to "PC Age"]]
[[Anal Addicts|Encyclopedia][$encyclopedia to "Anal Addicts"]]
[[Anal Skill|Encyclopedia][$encyclopedia to "Anal Skill"]]
[[Anorexic|Encyclopedia][$encyclopedia to "Anorexic"]]
[[Anuses|Encyclopedia][$encyclopedia to "Anuses"]]
[[Apathetic|Encyclopedia][$encyclopedia to "Apathetic"]]
[[Arabian Revivalism|Encyclopedia][$encyclopedia to "Arabian Revivalism"]]
[[Arcade|Encyclopedia][$encyclopedia to "Arcade"]]
[[Arrogant|Encyclopedia][$encyclopedia to "Arrogant"]]
[[Asset Expansionism|Encyclopedia][$encyclopedia to "Asset Expansionism"]]
[[Attendant|Encyclopedia][$encyclopedia to "Attendant"]]
[[Attending Classes|Encyclopedia][$encyclopedia to "Attending Classes"]]
[[Attention Whores|Encyclopedia][$encyclopedia to "Attention Whores"]]
[[Bitchy|Encyclopedia][$encyclopedia to "Bitchy"]]
[[Body (PC)|Encyclopedia][$encyclopedia to "PC Body"]]
[[Body Purism|Encyclopedia][$encyclopedia to "Body Purism"]]
[[Bodyguard|Encyclopedia][$encyclopedia to "Bodyguard"]]
[[Boob Fetishists|Encyclopedia][$encyclopedia to "Boob Fetishists"]]
[[Breast Obsession|Encyclopedia][$encyclopedia to "Breast Obsession"]]
[[Breasts|Encyclopedia][$encyclopedia to "Breasts"]]
[[Breeding Obsession|Encyclopedia][$encyclopedia to "Breeding Obsession"]]
[[Brothel|Encyclopedia][$encyclopedia to "Brothel"]]
[[Business|Encyclopedia][$encyclopedia to "Business"]]
[[Butts|Encyclopedia][$encyclopedia to "Butts"]]
[[Buttsluts|Encyclopedia][$encyclopedia to "Buttsluts"]]
[[Career Experience|Encyclopedia][$encyclopedia to "Career Experience"]]
[[Caring|Encyclopedia][$encyclopedia to "Caring"]]
[[Celebrity|Encyclopedia][$encyclopedia to "Celebrity"]]
[[Cellblock|Encyclopedia][$encyclopedia to "Cellblock"]]
[[Chattel Religionism|Encyclopedia][$encyclopedia to "Chattel Religionism"]]
[[Chinese Revivalism|Encyclopedia][$encyclopedia to "Chinese Revivalism"]]
[[Clinic|Encyclopedia][$encyclopedia to "Clinic"]]
[[Club|Encyclopedia][$encyclopedia to "Club"]]
[[Combat Skill|Encyclopedia][$encyclopedia to "Combat Skill"]]
[[Concubine|Encyclopedia][$encyclopedia to "Concubine"]]
[[Confident|Encyclopedia][$encyclopedia to "Confident"]]
[[Confinement|Encyclopedia][$encyclopedia to "Confinement"]]
[[Crude|Encyclopedia][$encyclopedia to "Crude"]]
[[Cum Addicts|Encyclopedia][$encyclopedia to "Cum Addicts"]]
[[Cumsluts|Encyclopedia][$encyclopedia to "Cumsluts"]]
[[Customization (PC)|Encyclopedia][$encyclopedia to "PC Customization"]]
[[Cutting|Encyclopedia][$encyclopedia to "Cutting"]]
[[Dairy|Encyclopedia][$encyclopedia to "Dairy"]]
[[Degradationism|Encyclopedia][$encyclopedia to "Degradationism"]]
[[Devotion|Encyclopedia][$encyclopedia to "Devotion"]]
[[Devout|Encyclopedia][$encyclopedia to "Devout"]]
[[DJ|Encyclopedia][$encyclopedia to "DJ"]]
[[Doms|Encyclopedia][$encyclopedia to "Doms"]]
[[Edo Revivalism|Encyclopedia][$encyclopedia to "Edo Revivalism"]]
[[Egyptian Revivalism|Encyclopedia][$encyclopedia to "Egyptian Revivalism"]]
[[Emotional Slut|Encyclopedia][$encyclopedia to "Emotional Slut"]]
[[Emotionally Bonded|Encyclopedia][$encyclopedia to "Emotionally Bonded"]]
[[Engineering|Encyclopedia][$encyclopedia to "Engineering"]]
[[Entertainment Skill|Encyclopedia][$encyclopedia to "Entertainment Skill"]]
[[Ethnic Subjugationism|Encyclopedia][$encyclopedia to "Ethnic Subjugationism"]]
[[Ethnic Supremacy|Encyclopedia][$encyclopedia to "Ethnic Supremacy"]]
[[Ethnicity|Encyclopedia][$encyclopedia to "Ethnicity"]]
[[Faces|Encyclopedia][$encyclopedia to "Faces"]]
[[Facilities|Encyclopedia][$encyclopedia to "Facilities"]]
[[Fitness|Encyclopedia][$encyclopedia to "Fitness"]]
[[Flaws|Encyclopedia][$encyclopedia to "Flaws"]]
[[Force|Encyclopedia][$encyclopedia to "Force"]]
[[Fucktoy|Encyclopedia][$encyclopedia to "Fucktoy"]]
[[Funny|Encyclopedia][$encyclopedia to "Funny"]]
[[Future Societies|Encyclopedia][$encyclopedia to "Future Societies"]]
[[Gagfuck Queen|Encyclopedia][$encyclopedia to "Gagfuck Queen"]]
[[Gender Fundamentalism|Encyclopedia][$encyclopedia to "Gender Fundamentalism"]]
[[Gender Radicalism|Encyclopedia][$encyclopedia to "Gender Radicalism"]]
[[Gingering|Encyclopedia][$encyclopedia to "Gingering"]]
[[Glory Hole|Encyclopedia][$encyclopedia to "Glory Hole"]]
[[Gluttonous|Encyclopedia][$encyclopedia to "Gluttonous"]]
[[Hard Work|Encyclopedia][$encyclopedia to "Hard Work"]]
[[Hates anal|Encyclopedia][$encyclopedia to "Hates anal"]]
[[Hates men|Encyclopedia][$encyclopedia to "Hates men"]]
[[Hates oral|Encyclopedia][$encyclopedia to "Hates oral"]]
[[Hates penetration|Encyclopedia][$encyclopedia to "Hates penetration"]]
[[Hates women|Encyclopedia][$encyclopedia to "Hates women"]]
[[Head Girl|Encyclopedia][$encyclopedia to "Head Girl"]]
[[Head Girl Suite|Encyclopedia][$encyclopedia to "Head Girl Suite"]]
[[Health|Encyclopedia][$encyclopedia to "Health"]]
[[Height|Encyclopedia][$encyclopedia to "Height"]]
[[Hormones (XX)|Encyclopedia][$encyclopedia to "Hormones (XX)"]]
[[Hormones (XY)|Encyclopedia][$encyclopedia to "Hormones (XY)"]]
[[Humiliation Fetishists|Encyclopedia][$encyclopedia to "Humiliation Fetishists"]]
[[Idealistic|Encyclopedia][$encyclopedia to "Idealistic"]]
[[Indentured Servants|Encyclopedia][$encyclopedia to "Indentured Servants"]]
[[Insecure|Encyclopedia][$encyclopedia to "Insecure"]]
[[Judgemental|Encyclopedia][$encyclopedia to "Judgemental"]]
[[Lactation|Encyclopedia][$encyclopedia to "Lactation"]]
[[Liberated|Encyclopedia][$encyclopedia to "Liberated"]]
[[Lips|Encyclopedia][$encyclopedia to "Lips"]]
[[Luck|Encyclopedia][$encyclopedia to "Luck"]]
[[Madam|Encyclopedia][$encyclopedia to "Madam"]]
[[Maliciousness|Encyclopedia][$encyclopedia to "Maliciousness"]]
[[Marine Terrain|Encyclopedia][$encyclopedia to "Marine Terrain"]]
[[Masochists|Encyclopedia][$encyclopedia to "Masochists"]]
[[Master Suite|Encyclopedia][$encyclopedia to "Master Suite"]]
[[Maturity Preferentialism|Encyclopedia][$encyclopedia to "Maturity Preferentialism"]]
[[Medicine|Encyclopedia][$encyclopedia to "Medicine"]]
[[Menial Slaves|Encyclopedia][$encyclopedia to "Menial Slaves"]]
[[Milking|Encyclopedia][$encyclopedia to "Milking"]]
[[Milkmaid|Encyclopedia][$encyclopedia to "Milkmaid"]]
[[Musculature|Encyclopedia][$encyclopedia to "Musculature"]]
[[Nipples|Encyclopedia][$encyclopedia to "Nipples"]]
[[Nurse|Encyclopedia][$encyclopedia to "Nurse"]]
[[Odd|Encyclopedia][$encyclopedia to "Odd"]]
[[Oral Skill|Encyclopedia][$encyclopedia to "Oral Skill"]]
[[Ovaries|Encyclopedia][$encyclopedia to "Ovaries"]]
[[Painal Queen|Encyclopedia][$encyclopedia to "Painal Queen"]]
[[Pastoralism|Encyclopedia][$encyclopedia to "Pastoralism"]]
[[Paternalism|Encyclopedia][$encyclopedia to "Paternalism"]]
[[Penises|Encyclopedia][$encyclopedia to "Penises"]]
[[Perverted|Encyclopedia][$encyclopedia to "Perverted"]]
[[Physical Idealism|Encyclopedia][$encyclopedia to "Physical Idealism"]]
[[Pit|Encyclopedia][$encyclopedia to "Pit"]]
[[PMC Work|Encyclopedia][$encyclopedia to "PMC Work"]]
[[Pregnancy|Encyclopedia][$encyclopedia to "Pregnancy"]]
[[Pregnancy Fetishists|Encyclopedia][$encyclopedia to "Pregnancy Fetishists"]]
[[Public Service|Encyclopedia][$encyclopedia to "Public Service"]]
[[Quirks|Encyclopedia][$encyclopedia to "Quirks"]]
[[Recruiter|Encyclopedia][$encyclopedia to "Recruiter"]]
[[Relationships|Encyclopedia][$encyclopedia to "Relationships"]]
[[Repressed|Encyclopedia][$encyclopedia to "Repressed"]]
[[Rest|Encyclopedia][$encyclopedia to "Rest"]]
[[Rivalries|Encyclopedia][$encyclopedia to "Rivalries"]]
[[Roman Revivalism|Encyclopedia][$encyclopedia to "Roman Revivalism"]]
[[Romances|Encyclopedia][$encyclopedia to "Romances"]]
[[Romantic|Encyclopedia][$encyclopedia to "Romantic"]]
[[Rural Terrain|Encyclopedia][$encyclopedia to "Rural Terrain"]]
[[Sadists|Encyclopedia][$encyclopedia to "Sadists"]]
[[Schoolroom|Encyclopedia][$encyclopedia to "Schoolroom"]]
[[Schoolteacher|Encyclopedia][$encyclopedia to "Schoolteacher"]]
[[Self Hatred|Encyclopedia][$encyclopedia to "Self Hatred"]]
[[Self Neglect|Encyclopedia][$encyclopedia to "Self Neglect"]]
[[Servants' Quarters|Encyclopedia][$encyclopedia to "Servants' Quarters"]]
[[Servitude|Encyclopedia][$encyclopedia to "Servitude"]]
[[Servitude, Sexual|Encyclopedia][$encyclopedia to "Sexual Servitude"]]
[[Shamefast|Encyclopedia][$encyclopedia to "Shamefast"]]
[[Sinful|Encyclopedia][$encyclopedia to "Sinful"]]
[[Size Queen|Encyclopedia][$encyclopedia to "Size Queen"]]
[[Skin Distinctions|Encyclopedia][$encyclopedia to "Skin Distinctions"]]
[[Slave Marriages|Encyclopedia][$encyclopedia to "Slave Marriages"]]
[[Slave Score (Attractiveness)|Encyclopedia][$encyclopedia to "Slave Score (Attractiveness)"]]
[[Slave Score (Sexual)|Encyclopedia][$encyclopedia to "Slave Score (Sexual)"]]
[[Slaveowner Marriages|Encyclopedia][$encyclopedia to "Slaveowner Marriages"]]
[[Slaving|Encyclopedia][$encyclopedia to "Slaving"]]
[[Slimness Enthusiasm|Encyclopedia][$encyclopedia to "Slimness Enthusiasm"]]
[[Social Engineering|Encyclopedia][$encyclopedia to "Social Engineering"]]
[[Spa|Encyclopedia][$encyclopedia to "Spa"]]
[[Stewardess|Encyclopedia][$encyclopedia to "Stewardess"]]
[[Strugglefuck Queen|Encyclopedia][$encyclopedia to "Strugglefuck Queen"]]
[[Submissives|Encyclopedia][$encyclopedia to "Submissives"]]
[[Tease|Encyclopedia][$encyclopedia to "Tease"]]
[[Teeth|Encyclopedia][$encyclopedia to "Teeth"]]
[[Testicles|Encyclopedia][$encyclopedia to "Testicles"]]
[[Transformation Fetishism|Encyclopedia][$encyclopedia to "Transformation Fetishism"]]
[[Trust|Encyclopedia][$encyclopedia to "Trust"]]
[[Unflinching|Encyclopedia][$encyclopedia to "Unflinching"]]
[[Urban Terrain|Encyclopedia][$encyclopedia to "Urban Terrain"]]
[[Vaginal Skill|Encyclopedia][$encyclopedia to "Vaginal Skill"]]
[[Vaginas|Encyclopedia][$encyclopedia to "Vaginas"]]
[[Variety|Encyclopedia][$encyclopedia to "Variety"]]
[[Wardeness|Encyclopedia][$encyclopedia to "Wardeness"]]
[[Wealth|Encyclopedia][$encyclopedia to "Wealth"]]
[[Weight|Encyclopedia][$encyclopedia to "Weight"]]
[[Whoring|Encyclopedia][$encyclopedia to "Whoring"]]
[[Whoring Skill|Encyclopedia][$encyclopedia to "Whoring Skill"]]
[[Youth Preferentialism|Encyclopedia][$encyclopedia to "Youth Preferentialism"]]
<<elseif _Pass is "Starting Girls">>\
This slave will cost @@color:yellowgreen;''<span id="cost"><<display "Slave Cost">>¤<<print $slaveCost>>.</span>''@@
<<elseif $ui is "disclaimer">>\
<span id="nextButton"><strong><<click [[($nextButton)|($nextLink)]]>><</click>></strong></span>
<<elseif $ui != "start">>\
<<nobr>>
/*
_Pass $nextLink
*/
<<if $cheatMode>>_Pass<br><</if>>
<span id="week">''Week $week''</span>
<br>Week of $month $day, $year
<<if (_Pass is "Main") && ($cheatMode)>>
<<set _TWeek to $week>>
<<textbox "$week" $week>>
<<click "Apply">>
<<set $week = Math.trunc(Number($week) or _TWeek)>>
<<if $week < 1>><<set $week to 1>><</if>>
<<replace "#week">>''Week $week''<</replace>>
<</click>>
<</if>>
<br>
<<if $weatherToday.severity == 1>>
//@@color:cyan;$weatherToday.name@@//
<<elseif $weatherToday.severity is 2>>
//@@color:yellow;$weatherToday.name@@//
<<elseif $weatherToday.severity is 3>>
//@@color:orange;$weatherToday.name@@//
<<else>>
//@@color:red;$weatherToday.name@@//
<</if>>
<br><br>
<<if $nextButton is "END WEEK">>
<span id="endWeekButton"><strong><<click [[($nextButton)|($nextLink)]]>><</click>></strong></span> @@color:cyan;[Ent]@@
<<else>>
<span id="nextButton"><strong><<click [[($nextButton)|($nextLink)][$ui to "main"]]>><</click>></strong></span> @@color:cyan;[Spa]@@
<</if>>
<br><br>
<<if _Pass is "Main">>
<span id="manageArcology"><<click "Manage Arcology">><<set $nextButton to "Back", $nextLink to passage()>><<goto "Manage Arcology">><</click>></span> @@color:cyan;[C]@@
<</if>>
<br>
<<set $cash = Math.trunc($cash)>>
<span id="cash">
<<if $cash > 0>>
@@color:yellowgreen;Cash@@
<<else>>
__@@color:red;Cash@@__
<</if>>
| ''¤''$cash
</span>
<br>
<<if _Pass is "Main">>
<<set _TCash2 to ($cash-$cashLastWeek)>>
<span id="oldcash">
<<if _TCash2 < 0>>
(@@color:red;_TCash2@@
<<else>>
(@@color:yellowgreen;+_TCash2@@
<</if>>
</span>
since last week)
<<if ($cheatMode)>>
<<set _TCash1 to $cash>>
<<textbox "$cash" $cash>>
<<click "Apply">>
<<set $cash = Math.trunc(Number($cash) or _TCash1), $cheater to 1>>
<<replace "#cash">>
<<if $cash > 0>>
@@color:yellowgreen;Cash@@
<<else>>
__@@color:red;Cash@@__
<</if>>
| ''¤''$cash
<</replace>>
<<set _TCash2 to ($cash-$cashLastWeek)>>
<<replace "#oldcash">>
<<if _TCash2 < 0>>
(@@color:red;_TCash2@@
<<else>>
(@@color:yellowgreen;+_TCash2@@
<</if>>
<</replace>>
since last week)
<</click>>
<</if>>
<br>[[Upkeep|Costs Report]] |
<<else>>
<br>Upkeep |
<</if>>¤$costs
<br>@@color:pink;Total Sex Slaves@@ | $slaves.length
<br>@@color:pink;Penthouse Beds@@ |
<<if $dormitoryPopulation+$roomsPopulation > ($dormitory+$rooms)>>@@color:red;<<print $dormitoryPopulation+$roomsPopulation>>@@<<else>><<print $dormitoryPopulation+$roomsPopulation>><</if>>/<<print ($dormitory+$rooms)>>
<br>@@color:pink;Luxury Rooms@@ | <<print $roomsPopulation>>/<<print $rooms>>
<br>@@color:yellowgreen;GSP@@ |
<<print Math.trunc(0.1*$arcologies[0].prosperity)>>m
<<if $arcologies[0].ownership >= $arcologies[0].minority>>
<<if $arcologies[0].ownership >= $arcologies[0].minority+5>>
(<<print $arcologies[0].ownership>>%)
<<else>>
@@color:yellow;(<<print $arcologies[0].ownership>>%)@@
<</if>>
<<else>>
@@color:red;(<<print $arcologies[0].ownership>>%)@@
<</if>>
<br>@@color:green;Rep@@ |
<<set $rep to Math.clamp(Math.trunc($rep), 0, 20000)>>
<span id="rep">
<<if $rep > 19000>>
@@color:rgb(0,145,0);worshipped@@
<<elseif $rep > 18000>>
@@color:rgb(0,150,0);great@@
<<elseif $rep > 17000>>
@@color:rgb(0,155,0);exalted@@
<<elseif $rep > 16000>>
@@color:rgb(0,160,0);illustrious@@
<<elseif $rep > 15000>>
@@color:rgb(0,165,0);prestigious@@
<<elseif $rep > 14000>>
@@color:rgb(0,170,0);renowned@@
<<elseif $rep > 13000>>
@@color:rgb(0,175,0);famed@@
<<elseif $rep > 12000>>
@@color:rgb(0,180,0);celebrated@@
<<elseif $rep > 11000>>
@@color:rgb(0,185,0);honored@@
<<elseif $rep > 10000>>
@@color:rgb(0,190,0);acclaimed@@
<<elseif $rep > 9000>>
@@color:rgb(0,195,0);eminent@@
<<elseif $rep > 8250>>
@@color:rgb(0,200,0);prominent@@
<<elseif $rep > 7000>>
@@color:rgb(0,205,0);distinguished@@
<<elseif $rep > 6750>>
@@color:rgb(0,210,0);admired@@
<<elseif $rep > 6000>>
@@color:rgb(0,215,0);esteemed@@
<<elseif $rep > 5250>>
@@color:rgb(0,220,0);respected@@
<<elseif $rep > 4500>>
@@color:rgb(0,225,0);known@@
<<elseif $rep > 3750>>
@@color:rgb(0,230,0);recognized@@
<<elseif $rep > 3000>>
@@color:rgb(0,235,0);rumored@@
<<elseif $rep > 2250>>
@@color:rgb(0,240,0);envied@@
<<elseif $rep > 1500>>
@@color:rgb(0,245,0);resented@@
<<elseif $rep > 750>>
@@color:rgb(0,250,0);disliked@@
<<else>>
@@color:rgb(0,255,0);unknown@@
<</if>>
($rep)
</span>
<<if (_Pass is "Main")>>
<<if ($cheatMode)>>
<<set _TRep to $rep>>
<<textbox "$rep" $rep>>
<<click "Apply">>
<<set $rep to Math.clamp(Math.trunc(Number($rep) or _TRep), 0, 20000), $cheater to 1>>
<<replace "#rep">>
<<if $rep > 19000>>
@@color:rgb(0,145,0);worshipped@@
<<elseif $rep > 18000>>
@@color:rgb(0,150,0);great@@
<<elseif $rep > 17000>>
@@color:rgb(0,155,0);exalted@@
<<elseif $rep > 16000>>
@@color:rgb(0,160,0);illustrious@@
<<elseif $rep > 15000>>
@@color:rgb(0,165,0);prestigious@@
<<elseif $rep > 14000>>
@@color:rgb(0,170,0);renowned@@
<<elseif $rep > 13000>>
@@color:rgb(0,175,0);famed@@
<<elseif $rep > 12000>>
@@color:rgb(0,180,0);celebrated@@
<<elseif $rep > 11000>>
@@color:rgb(0,185,0);honored@@
<<elseif $rep > 10000>>
@@color:rgb(0,190,0);acclaimed@@
<<elseif $rep > 9000>>
@@color:rgb(0,195,0);eminent@@
<<elseif $rep > 8250>>
@@color:rgb(0,200,0);prominent@@
<<elseif $rep > 7000>>
@@color:rgb(0,205,0);distinguished@@
<<elseif $rep > 6750>>
@@color:rgb(0,210,0);admired@@
<<elseif $rep > 6000>>
@@color:rgb(0,215,0);esteemed@@
<<elseif $rep > 5250>>
@@color:rgb(0,220,0);respected@@
<<elseif $rep > 4500>>
@@color:rgb(0,225,0);known@@
<<elseif $rep > 3750>>
@@color:rgb(0,230,0);recognized@@
<<elseif $rep > 3000>>
@@color:rgb(0,235,0);rumored@@
<<elseif $rep > 2250>>
@@color:rgb(0,240,0);envied@@
<<elseif $rep > 1500>>
@@color:rgb(0,245,0);resented@@
<<elseif $rep > 750>>
@@color:rgb(0,250,0);disliked@@
<<else>>
@@color:rgb(0,255,0);unknown@@
<</if>>
($rep)
<</replace>>
<</click>>
<</if>>
<<set $HGSuiteSlaves to 0, $brothelSlaves to 0, $clubSlaves to 0, $arcadeSlaves to 0, $dairySlaves to 0, $servantsQuartersSlaves to 0, $masterSuiteSlaves to 0, $schoolroomSlaves to 0, $spaSlaves to 0, $clinicSlaves to 0, $cellblockSlaves to 0>>
<<for _i to 0;_i < $slaves.length;_i++>>
<<switch $slaves[_i].assignment>>
<<case "work in the dairy">>
<<set $dairySlaves++>>
<<case "work in the brothel">>
<<set $brothelSlaves++>>
<<case "be confined in the arcade">>
<<set $arcadeSlaves++>>
<<case "serve in the club">>
<<set $clubSlaves++>>
<<case "work as a servant">>
<<set $servantsQuartersSlaves++>>
<<case "serve in the master suite">>
<<set $masterSuiteSlaves++>>
<<case "rest in the spa">>
<<set $spaSlaves++>>
<<case "learn in the schoolroom">>
<<set $schoolroomSlaves++>>
<<case "get treatment in the clinic">>
<<set $clinicSlaves++>>
<<case "be confined in the cellblock">>
<<set $cellblockSlaves++>>
<<case "live with your Head Girl">>
<<set $HGSuiteSlaves++>>
<</switch>>
<</for>>
<br>
<<if ($HGSuite)>>
<br>[[$HGSuiteNameCaps|Head Girl Suite]]
<<if $HGSuiteSlaves>>
<<if $abbreviateSidebar is 2>>
($HGSuiteSlaves slave)
<<else>>
($HGSuiteSlaves)
<</if>>
<</if>>
<</if>>
<<if ($brothel)>>
<br>[[$brothelNameCaps|Brothel]]
<<if $abbreviateSidebar is 2>>
($brothelSlaves/<<print $brothel>> whores<<if $Madam>>, madam<</if>>)
<<else>>
($brothelSlaves/<<print $brothel>><<if $Madam>>, L<</if>>)
<</if>>
<</if>>
<<if ($club)>>
<br>[[$clubNameCaps|Club]]
<<if $abbreviateSidebar is 2>>
($clubSlaves/<<print $club>> sluts<<if $DJ>>, DJ<</if>>)
<<else>>
($clubSlaves/<<print $club>><<if $DJ>>, L<</if>>)
<</if>>
<</if>>
<<if ($arcade)>>
<br>[[$arcadeNameCaps|Arcade]]
<<if $abbreviateSidebar is 2>>
($arcadeSlaves/<<print $arcade>> inmates)
<<else>>
($arcadeSlaves/<<print $arcade>>)
<</if>>
<</if>>
<<if ($dairy)>>
<br>[[$dairyNameCaps|Dairy]]
<<set _SCapT to $bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren>>
<<if $abbreviateSidebar is 2>>
($dairySlaves<<if _SCapT>>+_SCapT<</if>>/<<print $dairy>> cows<<if $Milkmaid>>, milkmaid<</if>>)
<<else>>
($dairySlaves<<if _SCapT>>+_SCapT<</if>>/<<print $dairy>><<if $Milkmaid>>, L<</if>>)
<</if>>
<</if>>
<<if ($servantsQuarters)>>
<br>[[$servantsQuartersNameCaps|Servants' Quarters]]
<<if $abbreviateSidebar is 2>>
($servantsQuartersSlaves/$servantsQuarters servants<<if $Stewardess>>, stewardess<</if>>)
<<else>>
($servantsQuartersSlaves/$servantsQuarters<<if $Stewardess>>, L<</if>>)
<</if>>
<</if>>
<<if ($masterSuite)>>
<br>[[$masterSuiteNameCaps|Master Suite]]
<<if ($masterSuiteSlaves) || ($Concubine)>>
<<if $abbreviateSidebar is 2>>
($masterSuiteSlaves/$masterSuite fucktoys<<if $Concubine>>, Concubine<</if>>)
<<else>>
($masterSuiteSlaves/$masterSuite<<if $Concubine>>, C<</if>>)
<</if>>
<</if>>
<</if>>
<<if ($schoolroom)>>
<br>[[$schoolroomNameCaps|Schoolroom]]
<<if $abbreviateSidebar is 2>>
($schoolroomSlaves/$schoolroom <<if $schoolroomSlaves neq 1>>students<<else>>student<</if>><<if $Schoolteacher>>, schoolteacher<</if>>)
<<else>>
($schoolroomSlaves/$schoolroom<<if $Schoolteacher>>, L<</if>>)
<</if>>
<</if>>
<<if ($spa)>>
<br>[[$spaNameCaps|Spa]]
<<if $abbreviateSidebar is 2>>
($spaSlaves/$spa <<if $spaSlaves neq 1>>bathers<<else>>bathing<</if>><<if $Attendant>>, attendant<</if>>)
<<else>>
($spaSlaves/$spa<<if $Attendant>>, L<</if>>)
<</if>>
<</if>>
<<if ($clinic)>>
<br>[[$clinicNameCaps|Clinic]]
<<if $abbreviateSidebar is 2>>
($clinicSlaves/$clinic <<if $clinicSlaves neq 1>>patients<<else>>patient<</if>><<if $Nurse>>, nurse<</if>>)
<<else>>
($clinicSlaves/$clinic<<if $Nurse>>, L<</if>>)
<</if>>
<</if>>
<<if ($cellblock)>>
<br>[[$cellblockNameCaps|Cellblock]]
<<if $abbreviateSidebar is 2>>
($cellblockSlaves/$cellblock <<if $cellblockSlaves neq 1>>prisoners<<else>>prisoner<</if>><<if $Wardeness>>, wardeness<</if>>)
<<else>>
($cellblockSlaves/$cellblock<<if $Wardeness>>, L<</if>>)
<</if>>
<</if>>
<<if ($pit)>>
<br>[[$pitNameCaps|Pit]]
<<if $abbreviateSidebar is 2>>
($fighterIDs.length <<if $fighterIDs.length neq 1>>combatants<<else>>combatant<</if>>)
<<else>>
($fighterIDs.length)
<</if>>
<</if>>
<<if ($securityForceActive)>>
<br>[[Barracks]]
<</if>>
<br><br><span id="optionsButton"><<click "Options">><<set $nextButton to "Back", $nextLink to passage()>><<goto "Options">><</click>></span> @@color:cyan;[O]@@
<<elseif _Pass is "Manage Arcology">>
<br><br><span id="managePenthouse"><<click "Manage Penthouse">><<set $nextButton to "Back", $nextLink to passage()>><<goto "Manage Penthouse">><</click>></span> @@color:cyan;[P]@@
<br><span id="policyButton"><<click [[Policies]]>><</click>></span> @@color:cyan;[Y]@@<br>
<<if $FSAnnounced>>
<span id="FSButton"><<click [[Future Societies|Future Society]]>><</click>></span> @@color:cyan;[F]@@
<</if>>
<br><span id="LanguageButton"><<click "Language options">><<set $seed to $language>><<goto "Change Language">><</click>></span> @@color:cyan;[L]@@
<br><span id="PAOButton"><<click [[Personal assistant options]]>><</click>></span> @@color:cyan;[T]@@
<br><span id="URButton"><<click [[Universal Rules]]>><</click>></span> @@color:cyan;[U]@@
<br><span id="WARButton"><<click [[Wardrobe]]>><</click>></span> @@color:cyan;[W]@@<br><br>
<<else>>
<br><br><br>
<</if>>
<</nobr>>
<</if>>\
<<nobr>>
<<if (_Pass is "Encyclopedia") || ($showEncyclopedia == 0) || ($encyclopedia is " ")>>
<br>
<<else>>
//FCE:// [[$encyclopedia|Encyclopedia][$nextButton to "Back", $nextLink to _Pass]]
<</if>>
<</nobr>>\<<nobr>>
<<if $cheatMode == 1>>
<center>
//[[Cheat Edit Slave|MOD_Edit Slave Cheat][$cheater to 1]]//
</center>
<</if>>
<<set $nextButton to "Confirm changes">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "Main">>
<<if ($activeSlave.assignmentVisible == 0)>>
<<if ($activeSlave.assignment is "work in the brothel") || ($activeSlave.assignment is "be the Madam")>>
<<set $returnTo to "Brothel">>
<<elseif ($activeSlave.assignment is "be confined in the arcade")>>
<<set $returnTo to "Arcade">>
<<elseif ($activeSlave.assignment is "serve in the club") || ($activeSlave.assignment is "be the DJ")>>
<<set $returnTo to "Club">>
<<elseif ($activeSlave.assignment is "work in the dairy") || ($activeSlave.assignment is "be the Milkmaid")>>
<<set $returnTo to "Dairy">>
<<elseif ($activeSlave.assignment is "work in the collection facility") || ($activeSlave.assignment is "be the Collectrix")>>
<<set $returnTo to "Collection Facility">>
<<elseif ($activeSlave.assignment is "rest in the spa") || ($activeSlave.assignment is "be the Attendant")>>
<<set $returnTo to "Spa">>
<<elseif ($activeSlave.assignment is "learn in the schoolroom") || ($activeSlave.assignment is "be the Schoolteacher")>>
<<set $returnTo to "Schoolroom">>
<<elseif ($activeSlave.assignment is "work as a servant") || ($activeSlave.assignment is "be the Stewardess")>>
<<set $returnTo to "Servants' Quarters">>
<<elseif ($activeSlave.assignment is "serve in the master suite") || ($activeSlave.assignment is "be your Concubine")>>
<<set $returnTo to "Master Suite">>
<<elseif ($activeSlave.assignment is "be confined in the cellblock") || ($activeSlave.assignment is "be the Wardeness")>>
<<set $returnTo to "Cellblock">>
<</if>>
<</if>>
<<set $encyclopedia to either("Drugs and Their Effects", "From Rebellious to Devoted", "Costs Summary", "Disease in the Free Cities", "Slave Couture", "Nymphomania", "Gender", "Independent Slaves", "Modern Anal")>>
<<if $activeSlave.dick > 0>><<set $showEncyclopedia to 1, $encyclopedia to "Gender">><</if>>
<</nobr>>\
\
<center>\
<<display "Place In Line">>\
@@color:cyan;[?,Q] @@<span id="prevSlave"><strong><<click "Prev">><<goto "Previous Slave In Line">><</click>></strong></span> ''__@@color:pink;$activeSlave.slaveName@@__'' <span id="nextSlave"><strong><<click "Next">><<goto "Next Slave In Line">><</click>></strong></span>@@color:cyan; [E,?]@@\
</center>\
<<nobr>>
<<if $seeDetails == 1>>
<span id="LSD"><<display "Long Slave Description">></span>
<br>//[[Options][$nextLink to passage()]] | [[Descriptions|Slave Interact][$seeDetails to 0]] | [[Customize|Add custom descriptors]] | ''<<click "Update">><<replace "#LSD">><<display "Long Slave Description">><</replace>><</click>>''//
<<else>>
//[[Show descriptions|Slave Interact][$seeDetails to 1]]//
<</if>>
<br>
<span id="miniscene"></span>
<span id="sexoption">
<<if ($activeSlave.vagina > -1)>>
<<if canDoVaginal($activeSlave)>>
<<click "Fuck her">><<replace "#miniscene">><<display "FVagina">><br><</replace>><</click>>
<<if canDoAnal($activeSlave)>>
| <<click "Use her holes">><<replace "#miniscene">><<display "FButt">><br> <</replace>><</click>> |
<</if>>
<<else>>
//Remove her chastity belt if you wish to fuck her// |
<</if>>
<</if>>
</span>
<span id="analsexoption">
<<if canDoAnal($activeSlave)>>
<<click "Fuck her ass">><<replace "#miniscene">><<display "FAnus">><br> <</replace>><</click>>
<<else>>
//Remove her chastity belt if you wish to fuck her ass// |
<</if>>
</span>
| <<click "Use her mouth">><<replace "#miniscene">><<display "FLips">><br> <</replace>><</click>>
| <<click "Kiss her">><<replace "#miniscene">><<display "FKiss">><br> <</replace>><</click>>
| <<click "Play with her tits">><<replace "#miniscene">><<display "FBoobs">><br> <</replace>><</click>>
| <<click "Caress her">><<replace "#miniscene">><<display "FCaress">><br> <</replace>><</click>>
| <<click "Give her a hug">><<replace "#miniscene">><<display "FEmbrace">><br> <</replace>><</click>>
| <<click "Grope her boobs">><<replace "#miniscene">><<display "FondleBoobs">><br> <</replace>><</click>>
<span id="analgropeoption">
<<if canDoAnal($activeSlave)>>
| <<click "Grope her butt">><<replace "#miniscene">><<display "FondleButt">><br> <</replace>><</click>>
<</if>>
</span>
<span id="gropeoption">
<<if ($activeSlave.vagina > -1)>>
<<if canDoVaginal($activeSlave)>>
| <<click "Grope her pussy">><<replace "#miniscene">><<display "FondleVagina">><br> <</replace>><</click>>
<</if>>
<</if>>
</span>
<span id="dickgropeoption">
<<if ($activeSlave.dick > 0)>>
<<if ($activeSlave.dickAccessory != "chastity") && ($activeSlave.dickAccessory != "combined chastity")>>
| <<click "Grope her dick">><<replace "#miniscene">><<display "FondleDick">><br> <</replace>><</click>>
<<else>>
| //Remove her dick chastity belt if you wish to play with her cock//
<</if>>
<</if>>
</span>
<<if ($MixedMarriage == 1)>>
<<if ($activeSlave.relationship is -2)>>
<<if ($weddingPlanned == 0)>>
| [[Marry her|FMarry]]
<<else>>
| //A wedding is already planned this week//
<</if>>
<</if>>
<</if>>
<span id = "impreg">
<<if canGetPregnant($activeSlave)>>
<<if ($PC.dick != 0)>>
| <<click "Impregnate her yourself">><<replace "#miniscene">><<display "FPCImpreg">><br> <</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</click>>
<</if>>
| [[Use another slave to impregnate her|FSlaveImpreg]]
<</if>>
</span>
| <<click "Abuse her">><<replace "#miniscene">><<display "FAbuse">><</replace>><</click>>
<<if ($activeSlave.relation != 0)>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $activeSlave.relationTarget>>
<<set $assayedSlave to $slaves[$i]>>
<<AssayedSlaveAvailable>>
<</if>>
<</for>>
<<if $assayedSlaveAvailable == 1>>
<<if ($activeSlave.relation is "mother")>>
| <<click "Fuck her with her daughter">><<replace "#miniscene">><<set $partner to "relation">><<display "FRelation">><br> <</replace>><</click>>
<<elseif ($activeSlave.relation is "daughter")>>
| <<click "Fuck her with her mother">><<replace "#miniscene">><<set $partner to "relation">><<display "FRelation">><br> <</replace>><</click>>
<<elseif ($activeSlave.relation is "sister")>>
| <<click "Fuck her with her sister">><<replace "#miniscene">><<set $partner to "relation">><<display "FRelation">><br> <</replace>><</click>>
<<elseif ($activeSlave.relation is "twin")>>
| <<click "Fuck her with her twin">><<replace "#miniscene">><<set $partner to "relation">><<display "FRelation">><br> <</replace>><</click>>
<</if>>
<<else>>
//$assayedSlave.slaveName is unavailable//
<</if>>
<</if>>
<<if ($activeSlave.relationship > 0)>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $activeSlave.relationshipTarget>>
<<set $assayedSlave to $slaves[$i]>>
<<AssayedSlaveAvailable>>
<</if>>
<</for>>
<<if $assayedSlaveAvailable == 1>>
<<if ($activeSlave.relationship <= 1)>>
| <<click "Fuck her with her friend">><<replace "#miniscene">><<set $partner to "relationship">><<display "FRelation">><br> <</replace>><</click>>
<<elseif ($activeSlave.relationship <= 2)>>
| <<click "Fuck her with her best friend">><<replace "#miniscene">><<set $partner to "relationship">><<display "FRelation">><br> <</replace>><</click>>
<<elseif ($activeSlave.relationship <= 3)>>
| <<click "Fuck her with her FWB">><<replace "#miniscene">><<set $partner to "relationship">><<display "FRelation">><br> <</replace>><</click>>
<<elseif ($activeSlave.relationship <= 4)>>
| <<click "Fuck her with her lover">><<replace "#miniscene">><<set $partner to "relationship">><<display "FRelation">><br> <</replace>><</click>>
<<else>>
| <<click "Fuck her with her slave wife">><<replace "#miniscene">><<set $partner to "relationship">><<display "FRelation">><br> <</replace>><</click>>
<</if>>
<<else>>
| //$assayedSlave.slaveName is unavailable//
<<if $activeSlave.assignmentVisible == 1>>
<<if $assayedSlave.assignment == "be your agent">>
[[Send her to live with your agent|Agent Company]]
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.rivalry != 0)>>
<<if canWalk($activeSlave)>>
| <<click "Abuse her rival with her">><<replace "#miniscene">><<display "FRival">><br> <</replace>><</click>>
<</if>>
<</if>>
<<if ($activeSlave.fetish != "mindbroken")>>
<<if ($activeSlave.amp != 1) || ($activeSlave.voice != 0)>>
| <<click "Ask her about her feelings">><<replace "#miniscene">><<display "FFeelings">><br> <</replace>><</click>>
<</if>>
<</if>>
<br><br>
__Rules Assistant__
//<<click "Apply Rules Assistant to this slave">>
<<AutoRulesActivate 1>>
<<goto "Slave Interact">><</click>>//
<br>
<<if $activeSlave.useRulesAssistant != 0>>
''Subject'' to the rules assistant. [[Exempt her|Slave Interact][$activeSlave.useRulesAssistant to 0]]
<<else>>
''Not subject'' to the rules assistant. [[Include her|Slave Interact][$activeSlave.useRulesAssistant to 1]]
<</if>> | [[Rules Assistant]]
<<if (def $activeSlave.currentRules) && ($activeSlave.currentRules.length > 0)>>
<<for _r to 0; _r < $activeSlave.currentRules.length; _r++>>
<<for _s to 0; _s < $defaultRules.length; _s++>>
<<set _currentRule to $defaultRules[_s]>>
<<set _num to (_s+1)>>
<<if $activeSlave.currentRules[_r] == _currentRule.ID>>
<br>
Rule _num: _currentRule.name applied.
<</if>>
<</for>>
<</for>>
<</if>>
<br><br>
<<if $activeSlave.assignment is "recover from surgery">>
//She is recovering from surgery this week//
<<elseif $activeSlave.assignment is "guard you">>
//She is your bodyguard and is not available for other work//
<<elseif $activeSlave.assignment is "be the Madam">>
//She is the Madam and is not available for other work//
<<elseif $activeSlave.assignment is "be the DJ">>
//She is the DJ and is not available for other work//
<<elseif $activeSlave.assignment is "be the Milkmaid">>
//She is the Milkmaid and is not available for other work//
<<elseif $activeSlave.assignment is "be the Stewardess">>
//She is the Stewardess and is not available for other work//
<<elseif $activeSlave.assignment is "be your Head Girl">>
//She is your Head Girl and is not available for other work//
<<elseif $activeSlave.assignment is "recruit girls">>
//She is recruiting girls and is not available for other work//
<<else>>
/* NOT RECOVERING */
<<if $activeSlave.assignmentVisible == 0>>
//She is assigned to $activeSlave.assignment; bring her out of the facility to reassign her//
<<else>>
__Assignment__: <strong><span id="assign"><<print $activeSlave.assignment>></span>.</strong>
<<click "Rest">><<set $activeSlave.assignment to "rest", $activeSlave.assignmentVisible to 1, $activeSlave.sentence to 0, $activeSlave.choosesOwnAssignment to 0>><<replace "#assign">><<print $activeSlave.assignment>><</replace>><</click>>
| <<click "Fucktoy">><<set $activeSlave.assignment to "please you", $activeSlave.assignmentVisible to 1, $activeSlave.sentence to 0, $activeSlave.choosesOwnAssignment to 0>><<replace "#assign">><<print $activeSlave.assignment>><</replace>><</click>>
<<if (($activeSlave.devotion >= -20) || (($activeSlave.trust < -20) && ($activeSlave.devotion >= -50)) || ($activeSlave.trust < -50)) and canWalk($activeSlave)>>
| <<click "Subordinate slave">><<set $activeSlave.assignment to "be a subordinate slave", $activeSlave.assignmentVisible to 1, $activeSlave.sentence to 0, $activeSlave.choosesOwnAssignment to 0>><<goto "Subordinate Targeting">><</click>>
<<if ($activeSlave.eyes != -2)>>
| <<click "Servant">><<set $activeSlave.assignment to "be a servant", $activeSlave.assignmentVisible to 1, $activeSlave.sentence to 0, $activeSlave.choosesOwnAssignment to 0>><<replace "#assign">><<print $activeSlave.assignment>><</replace>><</click>>
<<else>>
/*| //Blind slaves cannot be servants// */
<</if>>
<</if>>
<<if (($activeSlave.devotion >= -20) || (($activeSlave.trust < -20) && ($activeSlave.devotion >= -50)) || ($activeSlave.trust < -50)) && ($activeSlave.fetish != "mindbroken") && ($activeSlave.intelligenceImplant != 1)>>
| __<<click "Take slave classes">><<set $activeSlave.assignment to "take classes", $activeSlave.assignmentVisible to 1, $activeSlave.sentence to 0, $activeSlave.choosesOwnAssignment to 0>><<replace "#assign">><<print $activeSlave.assignment>><</replace>><</click>>__
<<else>>
/*| //Too resistant to take classes// */
<</if>>
| <<click "Confine her">><<set $activeSlave.assignment to "stay confined", $activeSlave.assignmentVisible to 1, $activeSlave.sentence to 0, $activeSlave.choosesOwnAssignment to 0>><<replace "#assign">><<print $activeSlave.assignment>><</replace>><</click>>
| <<click "Whore">><<set $activeSlave.assignment to "whore", $activeSlave.assignmentVisible to 1, $activeSlave.sentence to 0, $activeSlave.choosesOwnAssignment to 0>><<replace "#assign">><<print $activeSlave.assignment>><</replace>><</click>>
| <<click "Public servant">><<set $activeSlave.assignment to "serve the public", $activeSlave.sentence to 0, $activeSlave.choosesOwnAssignment to 0>><<replace "#assign">><<print $activeSlave.assignment>><</replace>><</click>>
<<if ($activeSlave.indentureRestrictions <= 0)>>
| <<click "Glory hole">><<set $activeSlave.assignment to "work a glory hole", $activeSlave.assignmentVisible to 1, $activeSlave.sentence to 0, $activeSlave.choosesOwnAssignment to 0>><<replace "#assign">><<print $activeSlave.assignment>><</replace>><</click>>
<</if>>
<<if ($activeSlave.lactation > 0) || ($activeSlave.balls > 0)>>
| <<click "Get milked">><<set $activeSlave.assignment to "get milked", $activeSlave.assignmentVisible to 1, $activeSlave.sentence to 0, $activeSlave.choosesOwnAssignment to 0>><<replace "#assign">><<print $activeSlave.assignment>><</replace>><</click>>
<<else>>
/*| //Not lactating// */
<</if>>
<<if ($activeSlave.sentence == 0)>>
| [[Assign her to her current task for a month|Slave Interact][$activeSlave.sentence to 4]]
| <<click "Let her choose her own assignment">><<set $activeSlave.assignment to "choose her own job", $activeSlave.assignmentVisible to 1, $activeSlave.sentence to 0, $activeSlave.choosesOwnAssignment to 1>><<replace "#assign">><<print $activeSlave.assignment>><</replace>><</click>>
<</if>>
<<if ($activeSlave.assignment is "please you")>>
__Fucktoy use preference__: <strong><span id="hole"><<print $activeSlave.toyHole>></span></strong>.
<<click "Mouth">><<set $activeSlave.toyHole to "mouth">><<replace "#hole">><<print $activeSlave.toyHole>><</replace>><</click>>
| <<click "Tits">><<set $activeSlave.toyHole to "boobs">><<replace "#hole">><<print $activeSlave.toyHole>><</replace>><</click>>
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave)>>
| <<click "Pussy">><<set $activeSlave.toyHole to "pussy">><<replace "#hole">><<print $activeSlave.toyHole>><</replace>><</click>>
<<elseif ($activeSlave.vagina == 0)>>| //Take her virginity before giving her pussy special attention//
<</if>>
<<if ($activeSlave.anus > 0) && canDoAnal($activeSlave)>>
| <<click "Ass">><<set $activeSlave.toyHole to "ass">><<replace "#hole">><<print $activeSlave.toyHole>><</replace>><</click>>
<<else>>| //Take her anal virginity before giving her ass special attention//
<</if>>
| <<click "No Preference">><<set $activeSlave.toyHole to "all her holes">><<replace "#hole">><<print $activeSlave.toyHole>><</replace>><</click>>
<</if>>
<</if>>
/* END NOT RECOVERING */
<</if>>
<br>
__Body modification__:
[[Use remote surgery|Remote Surgery][$degradation to 0]]
| [[Use body mod studio|Body Modification][$degradation to 0]]
| [[Use auto salon|Salon][$degradation to 0]]
<br>
<<if $activeSlave.assignmentVisible == 0>>
//Her drugs are managed by the facility she's assigned to//
<<else>>
__Drug regime__: <span id="drugs"><strong><<print $activeSlave.drugs>></strong></span>.
<<click "None">><<set $activeSlave.drugs to "no drugs">><<replace "#drugs">><strong><<print $activeSlave.drugs>></strong><</replace>><</click>>
| <<click "Curatives">><<set $activeSlave.drugs to "curatives">><<replace "#drugs">><strong><<print $activeSlave.drugs>></strong><</replace>><</click>>
| <<click "Prevention">><<set $activeSlave.drugs to "preventatives">><<replace "#drugs">><strong><<print $activeSlave.drugs>></strong><</replace>><</click>>
<<if $activeSlave.indentureRestrictions < 2>>
| <<click "Aphrodisiacs">><<set $activeSlave.drugs to "aphrodisiacs">><<replace "#drugs">><strong><<print $activeSlave.drugs>></strong><</replace>><</click>>
| <<click "Aphrodisiacs ++">><<set $activeSlave.drugs to "extreme aphrodisiacs">><<replace "#drugs">><strong><<print $activeSlave.drugs>></strong><</replace>><</click>>
<<if ($activeSlave.intelligence > -2)>>
| <<click "Psychosuppressants">><<set $activeSlave.drugs to "psychosuppressants">><<replace "#drugs">><strong><<print $activeSlave.drugs>></strong><</replace>><</click>>
<<else>>
| Psychosuppressants
<</if>>
<<if ($activeSlave.boobs < 24000)>>
| <<click "Breasts">><<set $activeSlave.drugs to "breast injections">><<replace "#drugs">><strong><<print $activeSlave.drugs>></strong><</replace>><</click>>
<<else>>
| Breasts
<</if>>
<<if ($activeSlave.butt < 9)>>
| <<click "Buttocks">><<set $activeSlave.drugs to "butt injections">><<replace "#drugs">><strong><<print $activeSlave.drugs>></strong><</replace>><</click>>
<<else>>
| Buttocks
<</if>>
<<if ($activeSlave.lips <= 95) || (($activeSlave.lips <= 85) && ($seeExtreme != 1))>>
| <<click "Lips">><<set $activeSlave.drugs to "lip injections">><<replace "#drugs">><strong><<print $activeSlave.drugs>></strong><</replace>><</click>>
<<else>>
| Lips
<</if>>
| <<click "Fertility">><<set $activeSlave.drugs to "fertility drugs">><<replace "#drugs">><strong><<print $activeSlave.drugs>></strong><</replace>><</click>>
<<if ($activeSlave.dick > 0)>>
<<if ($activeSlave.dick < 10)>>
| <<click "Penis enhancement">><<set $activeSlave.drugs to "penis enhancement">><<replace "#drugs">><strong><<print $activeSlave.drugs>></strong><</replace>><</click>>
<<else>>
| Penis enhancement
<</if>>
<</if>>
<<if ($activeSlave.balls > 0)>>
<<if ($activeSlave.balls < 6)>>
| <<click "Testicle enhancement">><<set $activeSlave.drugs to "testicle enhancement">><<replace "#drugs">><strong><<print $activeSlave.drugs>></strong><</replace>><</click>>
<<else>>
| Testicle enhancement
<</if>>
<</if>>
| <<click "Steroids">><<set $activeSlave.drugs to "steroids">><<replace "#drugs">><strong><<print $activeSlave.drugs>></strong><</replace>><</click>>
| <<click "Hormone enhancers">><<set $activeSlave.drugs to "hormone enhancers">><<replace "#drugs">><strong><<print $activeSlave.drugs>></strong><</replace>><</click>>
<</if>>
<</if>>
<br>
<span id="fertilityblock">
<<if ($activeSlave.preg < -1) || ($activeSlave.ovaries == 0)>>
//She is sterile//
<<elseif ($activeSlave.preg >= -1) && ($activeSlave.ovaries != 0)>>
__Contraception__: <span id="fertility"><strong><<if $activeSlave.preg is -1>><<print "using contraceptives">><<elseif $activeSlave.preg == 0>><<print "fertile">><<elseif $activeSlave.preg < 4>><<print "may be pregnant">><<else>><<print $activeSlave.preg>><<print " weeks pregnant">><</if>></strong></span>.
<<if ($activeSlave.preg == 0)>>
<<click "Use contraceptives">><<set $activeSlave.preg to -1>>
<<SlaveInteractFertility>>
<<SlaveInteractImpreg>>
<</click>>
<<elseif ($activeSlave.preg is -1)>>
<<click "Let her get pregnant">><<set $activeSlave.preg to 0>>
<<SlaveInteractFertility>>
<<SlaveInteractImpreg>>
<</click>>
<<elseif ($activeSlave.preg > 0)>>
[[Abort her pregnancy|Abort]]
<</if>>
<</if>>
</span>
<br>
__Hormones__: <strong><span id="hormones"><<if $activeSlave.hormones is -2>><<print "intensive male">><<elseif $activeSlave.hormones is -1>><<print "male">><<elseif $activeSlave.hormones is 2>><<print "intensive female">><<elseif $activeSlave.hormones == 1>><<print "female">><<else>><<print "none">><</if>></span></strong>.
<<click "Intensive Female">><<set $activeSlave.hormones to 2>><<replace "#hormones">><<print "intensive female">><</replace>><</click>> |
<<click "Female">><<set $activeSlave.hormones to 1>><<replace "#hormones">><<print "female">><</replace>><</click>> |
<<click "None">><<set $activeSlave.hormones to 0>><<replace "#hormones">><<print "none">><</replace>><</click>> |
<<click "Male">><<set $activeSlave.hormones to -1>><<replace "#hormones">><<print "male">><</replace>><</click>> |
<<click "Intensive Male">><<set $activeSlave.hormones to -2>><<replace "#hormones">><<print "intensive male">><</replace>><</click>>
<br>
__Diet__: <strong><span id="diet"><<print $activeSlave.diet>></span></strong>.
<<click "Healthy">><<set $activeSlave.diet to "healthy">><<replace "#diet">><<print $activeSlave.diet>><</replace>><</click>>
| <<click "Cum-based">><<set $activeSlave.diet to "cum">><<replace "#diet">><<print $activeSlave.diet>><</replace>><</click>>
<<if ($activeSlave.weight >= -95)>>
| <<click "Lose weight">><<set $activeSlave.diet to "restricted">><<replace "#diet">><<print $activeSlave.diet>><</replace>><</click>>
<<else>>
| //She is already thin//
<</if>>
<<if $activeSlave.weight <= 95>>
| <<click "Fatten">><<set $activeSlave.diet to "fattening">><<replace "#diet">><<print $activeSlave.diet>><</replace>><</click>>
<<else>>
| //She is already overweight//
<</if>>
<<if ($activeSlave.muscles < 3) and canWalk($activeSlave)>>
| <<click "Build muscle">><<set $activeSlave.diet to "muscle building">><<replace "#diet">><<print $activeSlave.diet>><</replace>><</click>>
<<else>>
| //She is maintaining her enormous musculature//
<</if>>
<<if $activeSlave.muscles > 0.5>>
| <<click "Slim down">><<set $activeSlave.diet to "slimming">><<replace "#diet">><<print $activeSlave.diet>><</replace>><</click>>
<</if>>
<br>
<<if $activeSlave.assignmentVisible == 0>>
//Her rules are set by the facility she's assigned to//
<<else>>
<<set $dormitoryPopulation to 0>>
<<set $roomsPopulation to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignmentVisible == 1>>
<<if $slaves[$i].livingRules is "luxurious">>
<<if $slaves[$i].relationship >= 4>>
<<set $roomsPopulation += 0.5>>
<<else>>
<<set $roomsPopulation += 1>>
<</if>>
<<else>>
<<set $dormitoryPopulation += 1>>
<</if>>
<</if>>
<</for>>
__Living Standard__: ''<span id="livingRules">$activeSlave.livingRules</span>.''
<<if $activeSlave.livingRules is "spare">>
<<click "Normal">><<set $activeSlave.livingRules to "normal">><<replace "#livingRules">><<print $activeSlave.livingRules>><</replace>><</click>> |
<<if $roomsPopulation <= $rooms-0.5>><<click "Luxurious">><<set $activeSlave.livingRules to "luxurious">><<replace "#livingRules">><<print $activeSlave.livingRules>><</replace>><</click>><<else>>//No luxurious rooms available//<</if>>
<<elseif $activeSlave.livingRules is "normal">>
<<click "Spare">><<set $activeSlave.livingRules to "spare">><<replace "#livingRules">><<print $activeSlave.livingRules>><</replace>><</click>> |
<<if $roomsPopulation <= $rooms-0.5>><<click "Luxurious">><<set $activeSlave.livingRules to "luxurious">><<replace "#livingRules">><<print $activeSlave.livingRules>><</replace>><</click>><<else>>//No luxurious rooms available//<</if>>
<<else>>
<<click "Spare">><<set $activeSlave.livingRules to "spare">><<replace "#livingRules">><<print $activeSlave.livingRules>><</replace>><</click>> |
<<click "Normal">><<set $activeSlave.livingRules to "normal">><<replace "#livingRules">><<print $activeSlave.livingRules>><</replace>><</click>>
<</if>>
<<if $activeSlave.voice != 0>>
__Speech Rules__: ''<span id="speechRules">$activeSlave.speechRules</span>.''
<<if $activeSlave.speechRules is "restrictive">>
<<click "Permissive">><<set $activeSlave.speechRules to "permissive">><<replace "#speechRules">><<print $activeSlave.speechRules>><</replace>><</click>><<if $activeSlave.accent > 0>> | <<click "Accent elimination">><<set $activeSlave.speechRules to "accent elimination">><<replace "#speechRules">><<print $activeSlave.speechRules>><</replace>><</click>><</if>>
<<elseif $activeSlave.speechRules is "permissive">>
<<if $activeSlave.accent > 0>><<click "Accent elimination">><<set $activeSlave.speechRules to "accent elimination">><<replace "#speechRules">><<print $activeSlave.speechRules>><</replace>><</click>> | <</if>><<click "Restrictive">><<set $activeSlave.speechRules to "restrictive">><<replace "#speechRules">><<print $activeSlave.speechRules>><</replace>><</click>>
<<else>>
<<click "Permissive">><<set $activeSlave.speechRules to "permissive">><<replace "#speechRules">><<print $activeSlave.speechRules>><</replace>><</click>> | <<click "Restrictive">><<set $activeSlave.speechRules to "restrictive">><<replace "#speechRules">><<print $activeSlave.speechRules>><</replace>><</click>>
<</if>>
<</if>>
__Relationship Rules__: ''<span id="relationshipRules">$activeSlave.relationshipRules</span>.''
<<if $activeSlave.relationshipRules is "restrictive">>
<<click "Just friends">><<set $activeSlave.relationshipRules to "just friends">><<replace "#relationshipRules">><<print $activeSlave.relationshipRules>><</replace>><</click>>
| <<click "Permissive">><<set $activeSlave.relationshipRules to "permissive">><<replace "#relationshipRules">><<print $activeSlave.relationshipRules>><</replace>><</click>>
<<elseif $activeSlave.relationshipRules is "just friends">>
<<click "Restrictive">><<set $activeSlave.relationshipRules to "restrictive">><<replace "#relationshipRules">><<print $activeSlave.relationshipRules>><</replace>><</click>>
| <<click "Permissive">><<set $activeSlave.relationshipRules to "permissive">><<replace "#relationshipRules">><<print $activeSlave.relationshipRules>><</replace>><</click>>
<<else>>
<<click "Just friends">><<set $activeSlave.relationshipRules to "just friends">><<replace "#relationshipRules">><<print $activeSlave.relationshipRules>><</replace>><</click>>
| <<click "Restrictive">><<set $activeSlave.relationshipRules to "restrictive">><<replace "#relationshipRules">><<print $activeSlave.relationshipRules>><</replace>><</click>>
<</if>>
<br>
__Typical Punishment__: ''<span id="standardPunishment">$activeSlave.standardPunishment</span>.''
<<if $activeSlave.standardPunishment isnot "confinement">>
<<click "Confinement">><<set $activeSlave.standardPunishment to "confinement">><<replace "#standardPunishment">><<print $activeSlave.standardPunishment>><</replace>><</click>> |
<</if>>
<<if $activeSlave.standardPunishment isnot "whipping">>
<<click "Whipping">><<set $activeSlave.standardPunishment to "whipping">><<replace "#standardPunishment">><<print $activeSlave.standardPunishment>><</replace>><</click>> |
<</if>>
<<if $activeSlave.standardPunishment isnot "chastity">>
<<click "Chastity">><<set $activeSlave.standardPunishment to "chastity">><<replace "#standardPunishment">><<print $activeSlave.standardPunishment>><</replace>><</click>><<if $activeSlave.standardPunishment isnot "situational">> |<</if>>
<</if>>
<<if $activeSlave.standardPunishment isnot "situational">>
<<click "Situational">><<set $activeSlave.standardPunishment to "situational">><<replace "#standardPunishment">><<print $activeSlave.standardPunishment>><</replace>><</click>>
<</if>>
__Typical Reward__: ''<span id="standardReward">$activeSlave.standardReward</span>.''
<<if $activeSlave.standardReward isnot "relaxation">>
<<click "Relaxation">><<set $activeSlave.standardReward to "relaxation">><<replace "#standardReward">><<print $activeSlave.standardReward>><</replace>><</click>> |
<</if>>
<<if $activeSlave.standardReward isnot "drugs">>
<<click "Drugs">><<set $activeSlave.standardReward to "drugs">><<replace "#standardReward">><<print $activeSlave.standardReward>><</replace>><</click>> |
<</if>>
<<if $activeSlave.standardReward isnot "orgasm">>
<<click "Orgasm">><<set $activeSlave.standardReward to "orgasm">><<replace "#standardReward">><<print $activeSlave.standardReward>><</replace>><</click>><<if $activeSlave.standardReward isnot "situational">> |<</if>>
<</if>>
<<if $activeSlave.standardReward isnot "situational">>
<<click "Situational">><<set $activeSlave.standardReward to "situational">><<replace "#standardReward">><<print $activeSlave.standardReward>><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.assignmentVisible == 1>>
<br>
__Non-Assignment Orgasm Rules__: ''$activeSlave.releaseRules.''
[[Permit masturbation and interslave sex|Slave Interact][$activeSlave.releaseRules to "permissive"]]
| [[Let her get off with other slaves|Slave Interact][$activeSlave.releaseRules to "sapphic"]]
| [[Only with you|Slave Interact][$activeSlave.releaseRules to "restrictive"]]
<</if>>
<<if $activeSlave.clitPiercing is 3>>
<br>
<<if $activeSlave.dick < 1>>Her smart clit piercing is set to
<<else>>Her smart frenulum piercing is set to
<</if>>
<strong><span id="setting"><<print $activeSlave.clitSetting>></span></strong>.
<br> <<click "Vanilla">><<set $activeSlave.clitSetting to "vanilla">><<replace "#setting">><<print $activeSlave.clitSetting>><</replace>><</click>>
| <<click "Oral">><<set $activeSlave.clitSetting to "oral">><<replace "#setting">><<print $activeSlave.clitSetting>><</replace>><</click>>
| <<click "Anal">><<set $activeSlave.clitSetting to "anal">><<replace "#setting">><<print $activeSlave.clitSetting>><</replace>><</click>>
| <<click "Boobs">><<set $activeSlave.clitSetting to "boobs">><<replace "#setting">><<print $activeSlave.clitSetting>><</replace>><</click>>
| <<click "Sub">><<set $activeSlave.clitSetting to "submissive">><<replace "#setting">><<print $activeSlave.clitSetting>><</replace>><</click>>
| <<click "Dom">><<set $activeSlave.clitSetting to "dom">><<replace "#setting">><<print $activeSlave.clitSetting>><</replace>><</click>>
| <<click "Humiliation">><<set $activeSlave.clitSetting to "humiliation">><<replace "#setting">><<print $activeSlave.clitSetting>><</replace>><</click>>
| <<click "Preg">><<set $activeSlave.clitSetting to "pregnancy">><<replace "#setting">><<print $activeSlave.clitSetting>><</replace>><</click>>
| <<click "Pain">><<set $activeSlave.clitSetting to "masochist">><<replace "#setting">><<print $activeSlave.clitSetting>><</replace>><</click>>
| <<click "Sadism">><<set $activeSlave.clitSetting to "sadist">><<replace "#setting">><<print $activeSlave.clitSetting>><</replace>><</click>>
| <<click "Men">><<set $activeSlave.clitSetting to "men">><<replace "#setting">><<print $activeSlave.clitSetting>><</replace>><</click>>
| <<click "Women">><<set $activeSlave.clitSetting to "women">><<replace "#setting">><<print $activeSlave.clitSetting>><</replace>><</click>>
| <<click "All sex">><<set $activeSlave.clitSetting to "all">><<replace "#setting">><<print $activeSlave.clitSetting>><</replace>><</click>>
| <<click "No sex">><<set $activeSlave.clitSetting to "none">><<replace "#setting">><<print $activeSlave.clitSetting>><</replace>><</click>>
<</if>>
<br>
__Clothes__: ''<span id="clothes">$activeSlave.clothes</span>.''
<<click "Go naked">><<set $activeSlave.clothes to "no clothing", $activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| //Harsh clothes:// <<click "Uncomfortable straps">><<set $activeSlave.clothes to "uncomfortable straps",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Shibari ropes">><<set $activeSlave.clothes to "shibari ropes",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Restrictive latex">><<set $activeSlave.clothes to "restrictive latex",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Penitent nun">><<set $activeSlave.clothes to "a penitent nuns habit",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| //Nice clothes:// <<click "Nice lingerie">><<set $activeSlave.clothes to "attractive lingerie",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Slutty maid">><<set $activeSlave.clothes to "a slutty maid outfit",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Nice maid">><<set $activeSlave.clothes to "a nice maid outfit",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Haltertop Dress">><<set $activeSlave.clothes to "a halter top dress",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Mini Dress">><<set $activeSlave.clothes to "a mini dress",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Silken Ballgown">><<set $activeSlave.clothes to "a ball gown",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "String bikini">><<set $activeSlave.clothes to "a string bikini",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Clubslut netting">><<set $activeSlave.clothes to "clubslut netting",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Cheerleader outfit">><<set $activeSlave.clothes to "a cheerleader outfit",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Cutoffs and a t-shirt">><<set $activeSlave.clothes to "cutoffs and a t-shirt",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Slave Gown">><<set $activeSlave.clothes to "a slave gown",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Slutty Suit">><<set $activeSlave.clothes to "slutty business attire",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Nice Suit">><<set $activeSlave.clothes to "nice business attire",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Slutty Nurse">><<set $activeSlave.clothes to "a slutty nurse outfit",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Nice Nurse">><<set $activeSlave.clothes to "a nice nurse outfit",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Schoolgirl">><<set $activeSlave.clothes to "a schoolgirl outfit",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Bodysuit">><<set $activeSlave.clothes to "a comfortable bodysuit",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Latex catsuit">><<set $activeSlave.clothes to "a latex catsuit",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Leotard">><<set $activeSlave.clothes to "a leotard",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Skimpy Battledress">><<set $activeSlave.clothes to "battledress",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Military Uniform">><<set $activeSlave.clothes to "a military uniform",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Fallen nun">><<set $activeSlave.clothes to "a fallen nuns habit",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Hijab">><<set $activeSlave.clothes to "a hijab",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Bangles">><<set $activeSlave.clothes to "slutty jewelry",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
| <<click "Succubus Costume">><<set $activeSlave.clothes to "a succubus outfit",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
<<if ($arcologies[0].FSGenderFundamentalist != "unset") || ($cheatMode == 1) || ($clothesBoughtBunny == 1)>>
| //FS// <<click "Bunny outfit">><<set $activeSlave.clothes to "a bunny outfit",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
<</if>>
<<if ($arcologies[0].FSPaternalist != "unset") || ($cheatMode == 1) || ($clothesBoughtConservative == 1)>>
| //FS// <<click "Conservative clothing">><<set $activeSlave.clothes to "conservative clothing",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
<</if>>
<<if ($arcologies[0].FSDegradationist != "unset") || ($cheatMode == 1) || ($clothesBoughtChains == 1)>>
| //FS// <<click "Chains">><<set $activeSlave.clothes to "chains",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
<</if>>
<<if ($arcologies[0].FSPastoralist != "unset") || ($cheatMode == 1) || ($clothesBoughtWestern == 1)>>
| //FS// <<click "Western clothing">><<set $activeSlave.clothes to "Western clothing",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
<</if>>
<<if ($arcologies[0].FSPhysicalIdealist != "unset") || ($cheatMode == 1) || ($clothesBoughtOil == 1)>>
| //FS// <<click "Body oil">><<set $activeSlave.clothes to "body oil",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
<</if>>
<<if ($arcologies[0].FSChattelReligionist != "unset") || ($cheatMode == 1) || ($clothesBoughtHabit == 1)>>
| //FS// <<click "Chattel habit">><<set $activeSlave.clothes to "a chattel habit",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
<</if>>
<<if ($arcologies[0].FSRomanRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtToga == 1)>>
| //FS// <<click "Toga">><<set $activeSlave.clothes to "a toga",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
<</if>>
<<if ($arcologies[0].FSEdoRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtKimono == 1)>>
| //FS// <<click "Kimono">><<set $activeSlave.clothes to "a kimono",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
<</if>>
<<if ($arcologies[0].FSArabianRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtHarem == 1)>>
| //FS// <<click "Harem gauze">><<set $activeSlave.clothes to "harem gauze",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
<</if>>
<<if ($arcologies[0].FSChineseRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtQipao == 1)>>
| //FS// <<click "Slutty Qipao">><<set $activeSlave.clothes to "a slutty qipao",$activeSlave.choosesOwnClothes to 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
<</if>>
| <<click "Select her own clothes">><<set $activeSlave.clothes to "choosing her own clothes",$activeSlave.choosesOwnClothes to 1>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</click>>
<br>
__Collar:__ ''<span id="collar">$activeSlave.collar</span>.''
<<click "None">><<set $activeSlave.collar to "none">><<replace "#collar">><<print $activeSlave.collar>><</replace>><</click>>
| <<click "Tight steel">><<set $activeSlave.collar to "tight steel">><<replace "#collar">><<print $activeSlave.collar>><</replace>><</click>>
<<if ($seeAge == 1)>>
| <<click "Cruel retirement counter">><<set $activeSlave.collar to "cruel retirement counter">><<replace "#collar">><<print $activeSlave.collar>><</replace>><</click>>
<</if>>
| <<click "Uncomfortable leather">><<set $activeSlave.collar to "uncomfortable leather">><<replace "#collar">><<print $activeSlave.collar>><</replace>><</click>>
| <<click "Shock punishment">><<set $activeSlave.collar to "shock punishment">><<replace "#collar">><<print $activeSlave.collar>><</replace>><</click>>
| <<click "Dildo gag">><<set $activeSlave.collar to "dildo gag">><<replace "#collar">><<print $activeSlave.collar>><</replace>><</click>>
| <<click "Neck corset">><<set $activeSlave.collar to "neck corset">><<replace "#collar">><<print $activeSlave.collar>><</replace>><</click>>
| <<click "Stylish leather">><<set $activeSlave.collar to "stylish leather">><<replace "#collar">><<print $activeSlave.collar>><</replace>><</click>>
| <<click "Satin choker">><<set $activeSlave.collar to "satin choker">><<replace "#collar">><<print $activeSlave.collar>><</replace>><</click>>
| <<click "Heavy gold">><<set $activeSlave.collar to "heavy gold">><<replace "#collar">><<print $activeSlave.collar>><</replace>><</click>>
| <<click "Pretty jewelry">><<set $activeSlave.collar to "pretty jewelry">><<replace "#collar">><<print $activeSlave.collar>><</replace>><</click>>
<<if ($seeAge == 1)>>
| <<click "Nice retirement counter">><<set $activeSlave.collar to "nice retirement counter">><<replace "#collar">><<print $activeSlave.collar>><</replace>><</click>>
<</if>>
| <<click "Leather with cowbell">><<set $activeSlave.collar to "leather with cowbell">><<replace "#collar">><<print $activeSlave.collar>><</replace>><</click>>
<<if ($arcologies[0].FSGenderFundamentalist != "unset") || ($cheatMode == 1) || ($clothesBoughtBunny == 1)>>
| //FS// <<click "Bowtie collar">><<set $activeSlave.collar to "bowtie">><<replace "#collar">><<print $activeSlave.collar>><</replace>><</click>>
<</if>>
<<if ($arcologies[0].FSEgyptianRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtEgypt == 1)>>
| //FS// <<click "Ancient Egyptian">><<set $activeSlave.collar to "ancient Egyptian">><<replace "#collar">><<print $activeSlave.collar>><</replace>><</click>>
<</if>>
<<if $activeSlave.amp != 1>>
<br>
__Shoes__: ''<span id="shoes">$activeSlave.shoes</span>.''
<<click "Go barefoot">><<set $activeSlave.shoes to "none">><<replace "#shoes">><<print $activeSlave.shoes>><</replace>><</click>>
| <<click "Flats">><<set $activeSlave.shoes to "flats">><<replace "#shoes">><<print $activeSlave.shoes>><</replace>><</click>>
| <<click "Heels">><<set $activeSlave.shoes to "heels">><<replace "#shoes">><<print $activeSlave.shoes>><</replace>><</click>>
| <<click "Thigh boots">><<set $activeSlave.shoes to "boots">><<replace "#shoes">><<print $activeSlave.shoes>><</replace>><</click>>
| <<click "Painfully extreme heels">><<set $activeSlave.shoes to "extreme heels">><<replace "#shoes">><<print $activeSlave.shoes>><</replace>><</click>>
<</if>>
<br>
__Body Accessory__: ''<span id="bellyAccessory">$activeSlave.bellyAccessory</span>.''
<<click "None">><<set $activeSlave.bellyAccessory to "none">><<replace "#bellyAccessory">><<print $activeSlave.bellyAccessory>><</replace>><</click>>
| <<click "Tight corset">><<set $activeSlave.bellyAccessory to "a corset">><<replace "#bellyAccessory">><<print $activeSlave.bellyAccessory>><</replace>><</click>>
| <<click "Extreme corset">><<set $activeSlave.bellyAccessory to "an extreme corset">><<replace "#bellyAccessory">><<print $activeSlave.bellyAccessory>><</replace>><</click>>
<<if $clothesBoughtBelly == 1 or $cheatmode == 1>>
| <<click "1st Trimester">><<set $activeSlave.bellyAccessory to "a small empathy belly">><<replace "#bellyAccessory">><<print $activeSlave.bellyAccessory>><</replace>><</click>>
| <<click "2nd Trimester">><<set $activeSlave.bellyAccessory to "a medium empathy belly">><<replace "#bellyAccessory">><<print $activeSlave.bellyAccessory>><</replace>><</click>>
| <<click "3rd Trimester">><<set $activeSlave.bellyAccessory to "a large empathy belly">><<replace "#bellyAccessory">><<print $activeSlave.bellyAccessory>><</replace>><</click>>
| <<click "3rd Trimester twins">><<set $activeSlave.bellyAccessory to "a huge empathy belly">><<replace "#bellyAccessory">><<print $activeSlave.bellyAccessory>><</replace>><</click>>
<</if>>
<br>
__Buttplug__: ''<span id="buttplug">$activeSlave.buttplug</span>.''
<<click "None">><<set $activeSlave.buttplug to "none">><<replace "#buttplug">><<print $activeSlave.buttplug>><</replace>><</click>>
| <<click "Normal">><<set $activeSlave.buttplug to "plug">><<replace "#buttplug">><<print $activeSlave.buttplug>><</replace>><</click>>
| <<click "Large">><<set $activeSlave.buttplug to "large plug">><<replace "#buttplug">><<print $activeSlave.buttplug>><</replace>><</click>>
<<if $activeSlave.anus >= 2>>| <<click "Huge">><<set $activeSlave.buttplug to "huge plug">><<replace "#buttplug">><<print $activeSlave.buttplug>><</replace>><</click>><</if>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.dick == 0>>__Accessory__<<else>>__Vaginal accessory__<</if>>: ''<span id="vaginalAccessory">$activeSlave.vaginalAccessory</span>.''
<<click "None">><<set $activeSlave.vaginalAccessory to "none">><<replace "#vaginalAccessory">><<print $activeSlave.vaginalAccessory>><</replace>><</click>>
| <<click "Dildo">><<set $activeSlave.vaginalAccessory to "dildo">><<replace "#vaginalAccessory">><<print $activeSlave.vaginalAccessory>><</replace>><</click>>
| <<click "Large dildo">><<set $activeSlave.vaginalAccessory to "large dildo">><<replace "#vaginalAccessory">><<print $activeSlave.vaginalAccessory>><</replace>><</click>>
<<if $activeSlave.vagina >= 2>>| <<click "Huge dildo">><<set $activeSlave.vaginalAccessory to "huge dildo">><<replace "#vaginalAccessory">><<print $activeSlave.vaginalAccessory>><</replace>><</click>><</if>>
| <<click "Chastity belt">><<set $activeSlave.vaginalAccessory to "chastity belt">><<replace "#vaginalAccessory">><<print $activeSlave.vaginalAccessory>><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</click>>
| <<click "Anal chastity belt">><<set $activeSlave.vaginalAccessory to "anal chastity">><<replace "#vaginalAccessory">><<print $activeSlave.vaginalAccessory>><</replace>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</click>>
| <<click "Combined chastity belt">><<set $activeSlave.vaginalAccessory to "combined chastity">><<replace "#vaginalAccessory">><<print $activeSlave.vaginalAccessory>><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>>g<</click>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina is -1>>__Accessory__<<else>>__Dick accessory__<</if>>: ''<span id="dickAccessory">$activeSlave.dickAccessory</span>.''
<<click "None">><<set $activeSlave.dickAccessory to "none">><<replace "#dickAccessory">><<print $activeSlave.dickAccessory>><</replace>><</click>>
| <<click "Chastity cage">><<set $activeSlave.dickAccessory to "chastity">><<replace "#dickAccessory">><<print $activeSlave.dickAccessory>><</replace>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</click>>
| <<click "Anal chastity belt">><<set $activeSlave.dickAccessory to "anal chastity">><<replace "#dickAccessory">><<print $activeSlave.dickAccessory>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</replace>><</click>>
| <<click "Combined chastity belt">><<set $activeSlave.dickAccessory to "combined chastity">><<replace "#dickAccessory">><<print $activeSlave.dickAccessory>><</replace>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</click>>
<</if>>
<<if $studio == 1>>
<br>
<<if $activeSlave.pornFameSpending is -1>>
The media hub is not releasing highlights of her sex life. [[Release|Slave Interact][$activeSlave.pornFameSpending to 0]]
<<else>>
<<if $activeSlave.prestige < 3>>
The media hub is releasing highlights of her sex life. ¤$activeSlave.pornFameSpending weekly is spent to publicize them.
<<if $activeSlave.pornFameSpending < 5000>>
[[Increase|Slave Interact][$activeSlave.pornFameSpending += 1000]]
<</if>>
<<if ($activeSlave.pornFameSpending < 5000) && ($activeSlave.pornFameSpending > 0)>>
|
<</if>>
<<if $activeSlave.pornFameSpending > 0>>
[[Decrease|Slave Interact][$activeSlave.pornFameSpending -= 1000]]
<</if>>
<<else>>
//She is so prestigious that subsidizing coverage of her sex life will not increase her fame.//
<</if>>
<</if>>
<br>
<</if>>
<br><br>
<<if ($slaveCostFactor > 1)>>
@@color:yellow;The slave market is bullish; the price of slaves is high.@@
<<elseif ($slaveCostFactor < 1)>>
@@color:yellow;The slave market is bearish; the price of slaves is low.@@
<</if>>
<<if ($slaves.length > 1)>>
[[Sell her|Sell Slave][$cash -= 500]] //Listing her for sale will cost ¤500// |
<<if ($seeAge == 1)>>
<<if ($activeSlave.indenture < 1)>>
<<if ($retiree == 0)>>
[[Retire her|Slave Interact][$retiree to $activeSlave, $manuallyRetired to 1]] |
<<else>>
//A slave has been manually retired this turn.//
<</if>>
<</if>>
<</if>>
[[Discard her|Discard Confirm]]
<<else>>
//You cannot sell or discard your last slave.//
<</if>>
| [[Upload her|Upload Slave]]
<<if $cheatMode>>
| [[Export this slave|Export Slave]] | [[Import a slave|Import Slave]]
<</if>>
<</nobr>><<set _Pass to passage()>>
<<for _i to 0;_i < $slaves.length;_i++>>
<<set _Slave to $slaves[_i]>>
<<switch _Pass>>
<<case "Main">>
<<if (_Slave.choosesOwnClothes == 1) && (_Slave.clothes is "choosing her own clothes")>>
<<set $i to _i>>
<<silently>><<display "SA chooses own clothes">><</silently>>
<<set _Slave to $slaves[_i]>>
<</if>>
<<if _Slave.assignmentVisible != 1>><<continue>><</if>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>>
<<if "be your Head Girl" is _Slave.assignment>>''HG''
<<elseif "recruit girls" is _Slave.assignment>>''RC''
<<elseif "guard you" is _Slave.assignment>>''BG''
<</if>>
<<if $personalAttention is _Slave.ID>>''PA''<</if>>
<<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<<case "Personal Attention Select">>
<<if _Slave.assignmentVisible == 1>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Personal Attention Select][$personalAttention to $slaves[" + _i + "].ID, $activeSlave to $slaves[" + _i + "], $personalAttentionChanged to 1]]">>
<<else>>
<<continue>>
<</if>>
<<case "Agent Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.assignment != "guard you") && (_Slave.assignment != "recruit girls") && (_Slave.assignment != "be your Head Girl") && (_Slave.devotion >= 20) && (_Slave.intelligence > 0) && (_Slave.intelligenceImplant > 0) && canWalk(_Slave) && canSee(_Slave) && canTalk(_Slave)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Agent Workaround][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<case "BG Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.devotion > 50) && (_Slave.assignment != "guard you") && (_Slave.assignment != "recruit girls") && (_Slave.assignment != "be your Head Girl") and canWalk(_Slave) and canSee(_Slave)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Bodyguard Workaround][$Bodyguard to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<case "Recruiter Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.devotion > 50) && (_Slave.assignment != "guard you") && (_Slave.assignment != "recruit girls") && (_Slave.assignment != "be your Head Girl") and canWalk(_Slave) and canSee(_Slave) && canTalk(_Slave)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Recruiter Workaround][$Recruiter to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<case "HG Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.devotion > 50) && (_Slave.assignment != "guard you") && (_Slave.assignment != "recruit girls") && (_Slave.assignment != "be your Head Girl") and canWalk(_Slave) and canSee(_Slave) && canTalk(_Slave)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|HG Workaround][$HeadGirl to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<case "Head Girl Suite">>
<<if $Flag == 0>>
<<if (_Slave.assignmentVisible == 1) && (_Slave.assignment != "be your Head Girl") && (_Slave.indentureRestrictions <= 0)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<else>>
<<if _Slave.assignment != "live with your Head Girl">>
<<continue>>
<<else>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<</if>>
<<case "Subordinate Targeting">>
<<if ($activeSlave.ID != _Slave.ID) && (_Slave.devotion >= -20)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Subordinate Targeting][$activeSlave.subTarget to $slaves[" + _i + "].ID]]">>
<<else>>
<<continue>>
<</if>>
<<case "Spa">>
<<if $Flag == 0>>
<<if $spa <= $spaSlaves>><<continue>><</if>>
<<if _Slave.assignmentVisible != 1>><<continue>><</if>>
<<if (_Slave.health < 20) || (_Slave.trust < 60) || (_Slave.devotion <= 60) || (_Slave.fetish is "mindbroken")>>
<<if _Slave.devotion >= -20>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<br>//_Slave.slaveName cannot be trusted in the spa//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName cannot benefit from the spa//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "rest in the spa">>
<<continue>>
<<else>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $Attendant.ID>>
<<continue>>
<<else>>
<<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<</if>>
<<case "Attendant Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.devotion > 50) and canWalk(_Slave)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Attendant Workaround][$Attendant to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<case "Brothel">>
<<if $Flag == 0>>
<<if $brothel <= $brothelSlaves>><<continue>><</if>>
<<if _Slave.assignmentVisible != 1>><<continue>><</if>>
<<if (_Slave.devotion > 50) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) or (_Slave.trust < -50) || (_Slave.trust > 50)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<br>//_Slave.slaveName must be either more fearful of you or devoted to you//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "work in the brothel">>
<<continue>>
<<else>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $Madam.ID>>
<<continue>>
<<else>>
<<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<</if>>
<<case "Madam Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.devotion > 50) && (_Slave.intelligence > -2) and canWalk(_Slave) and canSee(_Slave)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Madam Workaround][$Madam to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<case "Club">>
<<if $Flag == 0>>
<<if $club <= $clubSlaves>><<continue>><</if>>
<<if _Slave.assignmentVisible != 1>><<continue>><</if>>
<<if (_Slave.devotion > 50) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50) || (_Slave.trust > 50)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<br>//_Slave.slaveName must be either more fearful of you or devoted to you//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "serve in the club">>
<<continue>>
<<else>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $DJ.ID>>
<<continue>>
<<else>>
<<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<</if>>
<<case "DJ Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.devotion > 50) && (_Slave.intelligence > -2) and canWalk(_Slave)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|DJ Workaround][$DJ to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<case "Clinic">>
<<if $Flag == 0>>
<<if $clinic <= $clinicSlaves>><<continue>><</if>>
<<if _Slave.assignmentVisible != 1>><<continue>><</if>>
<<if (_Slave.health < 20) || ((_Slave.chem > 15) && ($clinicUpgradeFilters == 1))>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<br>//_Slave.slaveName cannot benefit from the clinic//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "get treatment in the clinic">>
<<continue>>
<<else>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $Nurse.ID>>
<<continue>>
<<else>>
<<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<</if>>
<<case "Nurse Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.devotion > 50) and canWalk(_Slave) and canSee(_Slave)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Nurse Workaround][$Nurse to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<case "Schoolroom">>
<<if $Flag == 0>>
<<if $schoolroom <= $schoolroomSlaves>><<continue>><</if>>
<<if _Slave.assignmentVisible != 1>><<continue>><</if>>
<<if (_Slave.devotion >= -20) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50)>>
<<if (_Slave.intelligenceImplant < 1) || (_Slave.accent+$schoolroomUpgradeLanguage > 2) || (_Slave.oralSkill-$schoolroomUpgradeSkills < 1) || (_Slave.whoreSkill-$schoolroomUpgradeSkills < 1) || (_Slave.entertainSkill-$schoolroomUpgradeSkills < 1) || (_Slave.analSkill < 1) || ((_Slave.vaginalSkill < 1) && (_Slave.vagina > 0))>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
/* <br>//_Slave.slaveName already has a basic education// */
<<continue>>
<</if>>
<<else>>
/* <br>//_Slave.slaveName is too resistant to learn// */
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "learn in the schoolroom">>
<<continue>>
<<else>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $Schoolteacher.ID>>
<<continue>>
<<else>>
<<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<</if>>
<<case "Schoolteacher Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.devotion > 50) && canTalk(_Slave) and canWalk(_Slave) and canSee(_Slave)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Schoolteacher Workaround][$Schoolteacher to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<case "Dairy">>
<<if $Flag == 0>>
<<if $dairy <= $dairySlaves+$bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren>><<continue>><</if>>
<<if _Slave.assignmentVisible != 1>><<continue>><</if>>
<<if (_Slave.indentureRestrictions > 0) && ($dairyRestraintsSetting > 1)>>
<br>//_Slave.slaveName's indenture forbids extractive Dairy service.//
<<continue>>
<<elseif (_Slave.indentureRestrictions > 1) && ($dairyRestraintsSetting > 0)>>
<br>//_Slave.slaveName's indenture allows only free range milking.//
<<continue>>
<<else>>
<<if (_Slave.lactation > 0) || (_Slave.balls > 0) || (($dairyFeedersUpgrade == 1) && ($dairyFeedersSetting > 0))>>
<<if (_Slave.devotion > 20) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) or (_Slave.trust < -50) || (_Slave.amp == 1) || ($dairyRestraintsUpgrade == 1)>>
<<if ($dairyStimulatorsSetting < 2) || (_Slave.anus > 2) || ($dairyPrepUpgrade == 1)>>
<<if ($dairyPregSetting < 2) || (_Slave.vagina > 2) || (_Slave.ovaries == 0) || ($dairyPrepUpgrade == 1)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<br>//_Slave.slaveName's vagina cannot accommodate current machine settings//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName's anus cannot accommodate current machine settings//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName must be obedient in order to be milked here//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName is not lactating<<if $seeDicks > 0>> or producing semen<</if>> and cannot be a cow//
<<continue>>
<</if>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "work in the dairy">>
<<continue>>
<<else>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $Milkmaid.ID>>
<<continue>>
<<else>>
<<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<</if>>
<<case "Milkmaid Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.devotion > 20) and canWalk(_Slave) and canWalk(_Slave)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Milkmaid Workaround][$Milkmaid to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<case "Servants' Quarters">>
<<if $Flag == 0>>
<<if $servantsQuarters <= $servantsQuartersSlaves>><<continue>><</if>>
<<if $slaves[_i].assignmentVisible != 1>><<continue>><</if>>
<<if (_Slave.devotion >= -20) || ((_Slave.devotion >= -50) && (_Slave.trust <= 20)) or (_Slave.trust < -20)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<br>//_Slave.slaveName must be either more fearful of you or devoted to you//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "work as a servant">>
<<continue>>
<<else>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $Stewardess.ID>>
<<continue>>
<<else>>
<<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<</if>>
<<case "Stewardess Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.devotion > 50) && (_Slave.intelligence > -2) and canWalk(_Slave) and canWalk(_Slave)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Stewardess Workaround][$Stewardess to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<case "Master Suite">>
<<if $Flag == 0>>
<<if $masterSuite <= $masterSuiteSlaves>><<continue>><</if>>
<<if _Slave.assignmentVisible != 1>><<continue>><</if>>
<<if (_Slave.devotion > 20) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) or (_Slave.trust < -50)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<br>//_Slave.slaveName is not sufficiently broken for the master suite//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "serve in the master suite">>
<<continue>>
<<else>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>>
<<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $Concubine.ID>>
<<continue>>
<<else>>
<<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<</if>>
<<case "Concubine Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.devotion > 50) and canWalk(_Slave) and canWalk(_Slave)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Concubine Workaround][$Concubine to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<case "Cellblock">>
<<if $Flag == 0>>
<<if $cellblock <= $cellblockSlaves>><<continue>><</if>>
<<if _Slave.assignmentVisible != 1>><<continue>><</if>>
<<if ((_Slave.devotion < -20) && (_Slave.trust >= -20)) || ((_Slave.devotion < -50) && (_Slave.trust >= -50))>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<<if _Slave.assignment != "be confined in the cellblock">>
<<continue>>
<<else>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<<else>>
<<if _Slave.ID != $Wardeness.ID>>
<<continue>>
<<else>>
<<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<</if>>
<<case "Wardeness Select">>
<<if (_Slave.assignmentVisible == 1) && (_Slave.devotion > 50) and canWalk(_Slave) and canWalk(_Slave)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>>
<<print "[[_Slave.slaveName|Wardeness Workaround][$Wardeness to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<case "Arcade">>
<<if $Flag == 0>>
<<if ($arcade <= $arcadeSlaves) && ($arcadeUpgradeFuckdolls != 1)>><<continue>><</if>>
<<if (_Slave.assignmentVisible != 1)>><<continue>><</if>>
<<if (_Slave.indentureRestrictions <= 0)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<br>//_Slave.slaveName's indenture forbids arcade service.//
<<continue>>
<</if>>
<<else>>
<<if _Slave.assignment != "be confined in the arcade">>
<<continue>>
<<else>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Slave Interact][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<</if>>
<<case "Pit">>
<<if $Flag == 0>>
<<if (_Slave.indentureRestrictions > 0) && ($pitLethal == 1)>>
<br>//_Slave.slaveName's indenture forbids lethal fights.//
<<continue>>
<<elseif (_Slave.indentureRestrictions > 1)>>
<br>//_Slave.slaveName's indenture forbids fighting.//
<<continue>>
<<elseif (_Slave.heels != 1) || ((_Slave.shoes != "none") || (_Slave.shoes != "flats"))>>
<<if (_Slave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2) or canWalk(_Slave)>>
<<if ($fighterIDs.contains(_Slave.ID))>>
<<continue>>
<<else>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Assign][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<<else>>
<<continue>>
<</if>>
<<else>>
<<continue>>
<</if>>
<<else>>
<<if $fighterIDs.contains(_Slave.ID)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Retrieve][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<</if>>
<<case "Coursing Association">>
<<if $Flag == 0>>
<<if canWalk(_Slave) && ($Lurcher.ID != _Slave.ID)>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Assign][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<else>>
<<if $Lurcher.ID != _Slave.ID>>
<<continue>>
<<else>>
<<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<print "[[_Slave.slaveName|Retrieve][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<</if>>
<<case "New Game Plus">>
<<if $Flag == 0>>
<<if _Slave.assignment != "be imported">>
<br>__''@@color:pink;_Slave.slaveName@@''__
<<else>>
<<continue>>
<</if>>
<<else>>
<<if _Slave.assignment != "be imported">>
<<continue>>
<<else>>
<br>__''@@color:pink;_Slave.slaveName@@''__
<</if>>
<</if>>
<<case "Rules Slave Select">>
<<if $Flag == 0>>
<<if !ruleSlaveSelected(_Slave, $currentRule)>>
<br>__''
<<print "[[_Slave.slaveName|Rules Slave Select Workaround][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<else>>
<<if ruleSlaveSelected(_Slave, $currentRule)>>
<br>__''
<<print "[[_Slave.slaveName|Rules Slave Deselect Workaround][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<</if>>
<<case "Rules Slave Exclude">>
<<if $Flag == 0>>
<<if !ruleSlaveExcluded(_Slave, $currentRule)>>
<br>__''
<<print "[[_Slave.slaveName|Rules Slave Exclude Workaround][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<<else>>
<<if ruleSlaveExcluded(_Slave, $currentRule)>>
<br>__''
<<print "[[_Slave.slaveName|Rules Slave NoExclude Workaround][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<continue>>
<</if>>
<</if>>
<</switch>>
<<if _Slave.age < 18>><<set _Slave.age to 18>><</if>>
<<set _Slave.energy to Math.clamp(_Slave.energy, 0, 100)>>
<<if _Slave.devotion > 100>>
<<if _Slave.trust < -95>>
<<set _Slave.trust = -100>>
<<elseif (_Slave.trust < 100) && (_Slave.trust >= -20)>>
<<set _Slave.trust += Math.trunc(_Slave.devotion-100)>>
<<else>>
<<set $rep += 10*(_Slave.devotion-100)>>
<</if>>
<<set _Slave.devotion = 100>>
<<elseif _Slave.devotion < -95>>
<<set _Slave.devotion = -100>>
<</if>>
<<if _Slave.trust > 100>>
<<if _Slave.devotion < -95>>
<<set _Slave.devotion = -100>>
<<elseif _Slave.devotion < 100>>
<<set _Slave.devotion += Math.trunc(_Slave.trust-100)>>
<<else>>
<<set $rep += 10*(_Slave.trust-100)>>
<</if>>
<<set _Slave.trust = 100>>
<<elseif _Slave.trust < -95>>
<<set _Slave.trust = -100>>
<</if>>
<<if _Slave.trust < -100>><<set _Slave.trust = -100>><</if>>
<<if _Slave.devotion < -100>><<set _Slave.devotion = -100>><</if>>
<<set _Slave.trust = Math.trunc(_Slave.trust)>>
<<set _Slave.devotion = Math.trunc(_Slave.devotion)>>
<<set _Slave.health = Math.trunc(_Slave.health)>>
<<set $slaves[_i] to _Slave>>
will
<<if (_Slave.assignment is "rest") && (_Slave.health >= -20)>>
''__@@color:lawngreen;rest.@@__''
<<elseif (_Slave.assignment is "stay confined") && ((_Slave.devotion > 20) || ((_Slave.trust < -20) && (_Slave.devotion >= -20)) || ((_Slave.trust < -50) && (_Slave.devotion >= -50)))>>
''__@@color:lawngreen;stay confined.@@__''
<<else>>
_Slave.assignment<<if _Slave.sentence > 0>> (_Slave.sentence)<</if>>.
<</if>>
<<if $displayAssignments == 1>>
<<if passage() is "Main">>
<<if (_Slave.ID != $HeadGirl.ID) && (_Slave.ID != $Recruiter.ID) && (_Slave.ID != $Bodyguard.ID)>>
<<if _Slave.assignment != "rest">>
<<print "[[Rest|Rest Workaround][$activeSlave to $slaves[" + _i + "]]]">> |
<<else>>
Rest |
<</if>>
<<if _Slave.assignment != "please you">>
<<print "[[Fucktoy|Fucktoy Workaround][$activeSlave to $slaves[" + _i + "]]]">> |
<<else>>
Fucktoy |
<</if>>
<<if _Slave.assignment != "be a servant">>
<<if ((_Slave.devotion >= -20) || ((_Slave.trust < -20) && (_Slave.devotion >= -50)) || (_Slave.trust < -50)) and canWalk(_Slave) and canWalk(_Slave)>>
<<print "[[House Servant|Servant Workaround][$activeSlave to $slaves[" + _i + "]]]">> |
<</if>>
<<else>>
Servant |
<</if>>
<<if _Slave.assignment != "take classes">>
<<if ((_Slave.devotion >= -20) || ((_Slave.trust < -20) && (_Slave.devotion >= -50)) || (_Slave.trust < -50)) && (_Slave.fetish != "mindbroken") && (_Slave.intelligenceImplant != 1)>>
<<print "[[Classes|Classes Workaround][$activeSlave to $slaves[" + _i + "]]]">> |
<</if>>
<<else>>
Classes |
<</if>>
<<if _Slave.assignment != "stay confined">>
<<print "[[Confinement|Confinement Workaround][$activeSlave to $slaves[" + _i + "]]]">> |
<<else>>
Confinement |
<</if>>
<<if _Slave.assignment != "whore">>
<<print "[[Whore|Whore Workaround][$activeSlave to $slaves[" + _i + "]]]">> |
<<else>>
Whore |
<</if>>
<<if _Slave.assignment != "serve the public">>
<<print "[[Public Servant|Public Servant Workaround][$activeSlave to $slaves[" + _i + "]]]">> |
<<else>>
Public Servant |
<</if>>
<<if (_Slave.lactation > 0) || (_Slave.balls > 0)>>
<<if _Slave.assignment != "get milked">>
<<print "[[Milking|Milking Workaround][$activeSlave to $slaves[" + _i + "]]]">> |
<<else>>
Milking |
<</if>>
<</if>>
<<if _Slave.indentureRestrictions <= 0>>
<<if _Slave.assignment != "work a glory hole">>
<<print "[[Hole|Hole Workaround][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
Hole
<</if>>
<</if>>
<</if>>
<br>
<</if>>
<<set _Slave to $slaves[_i]>>
<</if>>
<<set $activeSlave to _Slave>>
<<SlaveTitle>>
<<set $seed to $desc.substring(0,1)>>
<<set $seed to $seed.toUpperCase()>>
<<set $desc to $seed + $desc.substring(1)>>
''@@color:coral;$desc<<if $abbreviatePhysicals is 2>>.<</if>>@@''
<<if $abbreviateDevotion == 1>>
<<if _Slave.fetish is "mindbroken">>@@color:red;MB@@
<<elseif _Slave.devotion < -95>>@@color:darkviolet;VHate [_Slave.devotion]@@
<<elseif _Slave.devotion < -50>>@@color:darkviolet;Hate [_Slave.devotion]@@
<<elseif _Slave.devotion < -20>>@@color:mediumorchid;Res [_Slave.devotion]@@
<<elseif _Slave.devotion <= 20>>@@color:yellow;Ambiv [_Slave.devotion]@@
<<elseif _Slave.devotion <= 50>>@@color:hotpink;Accept [_Slave.devotion]@@
<<elseif _Slave.devotion <= 95>>@@color:deeppink;Devo [_Slave.devotion]@@
<<else>>@@color:magenta;Wor [_Slave.devotion]@@
<</if>>
<<if _Slave.fetish is "mindbroken">>
<<elseif _Slave.trust < -95>>@@color:goldenrod;ETerr [_Slave.trust]@@
<<elseif _Slave.trust < -50>>@@color:goldenrod;Terr [_Slave.trust]@@
<<elseif _Slave.trust < -20>>@@color:gold;Fright [_Slave.trust]@@
<<elseif _Slave.trust <= 20>>@@color:yellow;Fear [_Slave.trust]@@
<<elseif _Slave.trust <= 50>>@@color:mediumaquamarine;Caref [_Slave.trust]@@
<<elseif _Slave.trust < 95>>@@color:mediumseagreen;Trust [_Slave.trust]@@
<<else>>@@color:seagreen;VTrust [_Slave.trust]@@
<</if>>
<<elseif $abbreviateDevotion is 2>>
<<if _Slave.fetish is "mindbroken">>@@color:red;Mindbroken.@@
<<elseif _Slave.devotion < -95>>@@color:darkviolet;Very hateful.@@
<<elseif _Slave.devotion < -50>>@@color:darkviolet;Hateful.@@
<<elseif _Slave.devotion < -20>>@@color:mediumorchid;Resistant.@@
<<elseif _Slave.devotion <= 20>>@@color:yellow;Ambivalent.@@
<<elseif _Slave.devotion <= 50>>@@color:hotpink;Accepting.@@
<<elseif _Slave.devotion <= 95>>@@color:deeppink;Devoted.@@
<<else>>@@color:magenta;Worshipful.@@
<</if>>
<<if _Slave.fetish is "mindbroken">>
<<elseif _Slave.trust < -95>>@@color:goldenrod;Extremely terrified.@@
<<elseif _Slave.trust < -50>>@@color:goldenrod;Terrified.@@
<<elseif _Slave.trust < -20>>@@color:gold;Frightened.@@
<<elseif _Slave.trust <= 20>>@@color:yellow;Fearful.@@
<<elseif _Slave.trust <= 50>>@@color:mediumaquamarine;Careful.@@
<<elseif _Slave.trust < 95>>@@color:mediumseagreen;Trusting.@@
<<else>>@@color:seagreen;Profoundly trusting.@@
<</if>>
<</if>>
<<set $slaves[_i] to _Slave>>
<<if $abbreviateRules == 1>>
<<switch _Slave.livingRules>>
<<case "luxurious">>
''LS:Lux''
<<case "normal">>
''LS:Nor''
<<default>>
''LS:Spa''
<</switch>>
<<if canTalk(_Slave)>>
<<switch _Slave.speechRules>>
<<case "permissive">>
''SpR:P''
<<case "accent elimination">>
''SpR:NoAcc''
<<default>>
''SpR:R''
<</switch>>
<</if>>
<<switch _Slave.relationshipRules>>
<<case "permissive">>
''ReR:P''
<<case "just friends">>
''ReR:Fr''
<<default>>
''ReR:R''
<</switch>>
<<switch _Slave.standardPunishment>>
<<case "confinement">>
''Pun:Conf''
<<case "whipping">>
''Pun:Whip''
<<case "chastity">>
''Pun:Chas''
<<default>>
''Pun:Situ''
<</switch>>
<<switch _Slave.standardReward>>
<<case "relaxation">>
''Rew:Relx''
<<case "drugs">>
''Rew:Drug''
<<case "orgasm">>
''Rew:Orga''
<<default>>
''Rew:Situ''
<</switch>>
<<switch _Slave.releaseRules>>
<<case "permissive">>
''MaR:P''
<<case "sapphic">>
''MaR:S''
<<default>>
''MaR:R''
<</switch>>
<<elseif $abbreviateRules is 2>>
Living standard: _Slave.livingRules.
<<if canTalk(_Slave)>>Speech rules: _Slave.speechRules.<</if>>
Relationship rules: _Slave.relationshipRules.
Typical punishment: _Slave.standardPunishment.
Typical reward: _Slave.standardReward.
Release rules: _Slave.releaseRules.
<</if>>
<<if _Slave.tired != 0>>Tired.<</if>>
<<if $abbreviateDiet == 1>>
<<if _Slave.weight < -95>>
''@@color:red;W--- [_Slave.weight]@@''
<<elseif _Slave.weight < -30>>
<<if _Slave.hips < -1>>
''W-- [_Slave.weight]''
<<else>>
''@@color:red;W-- [_Slave.weight]@@''
<</if>>
<<elseif _Slave.weight < -10>>
''W- [_Slave.weight]''
<<elseif _Slave.weight <= 10 >>
''W [_Slave.weight]''
<<elseif _Slave.weight <= 30>>
''W+ [_Slave.weight]''
<<elseif _Slave.weight <= 95>>
<<if _Slave.hips > 1>>
''W++ [_Slave.weight]''
<<else>>
''@@color:red;W++ [_Slave.weight]@@''
<</if>>
<<else>>
''@@color:red;W+++ [_Slave.weight]@@''
<</if>>
<<switch _Slave.diet>>
<<case "restricted">>
''Di:W-''
<<case "fattening">>
''Di:W+''
<<case "muscle building">>
''Di:M+''
<<case "slimming">>
''Di:M-''
<<case "cum">>
''Di:C''
<</switch>>
<<elseif $abbreviateDiet is 2>>
<<if _Slave.weight < -95>>
@@color:red;Emaciated.@@
<<elseif _Slave.weight < -30>>
<<if _Slave.hips < -1>>
Model-thin.
<<else>>
@@color:red;Very thin.@@
<</if>>
<<elseif _Slave.weight < -10>>
Thin.
<<elseif _Slave.weight <= 10 >>
<<elseif _Slave.weight <= 30>>
Plush.
<<elseif _Slave.weight <= 95>>
<<if _Slave.hips > 1>>
Nicely chubby.
<<else>>
@@color:red;Overweight.@@
<</if>>
<<else>>
@@color:red;Fat.@@
<</if>>
<<switch _Slave.diet>>
<<case "restricted">>
Dieting.
<<case "fattening">>
Gaining weight.
<<case "muscle building">>
Pumping iron.
<<case "slimming">>
Slimming down.
<<case "cum">>
On a cum-based diet.
<</switch>>
<</if>>
<<if $abbreviateHealth == 1>>
<<if _Slave.health < -20>>
''@@color:red;H [_Slave.health]@@''
<<elseif _Slave.health <= 20>>
''@@color:yellow;H [_Slave.health]@@''
<<elseif _Slave.health > 20>>
''@@color:green;H [_Slave.health]@@''
<</if>>
<<elseif $abbreviateHealth is 2>>
<<if _Slave.health < -90>>
@@color:red;On the edge of death.@@
<<elseif _Slave.health < -50>>
@@color:red;Extremely unhealthy.@@
<<elseif _Slave.health < -20>>
@@color:red;Unhealthy.@@
<<elseif _Slave.health <= 20>>
@@color:yellow;Healthy.@@
<<elseif _Slave.health <= 50>>
@@color:green;Very healthy.@@
<<elseif _Slave.health <= 90>>
@@color:green;Extremely healthy.@@
<<else>>
@@color:green;Unnaturally healthy.@@
<</if>>
<</if>>
<<if $abbreviateDrugs == 1>>
<<if _Slave.addict != 0>>
@@color:cyan;Add@@
<</if>>
<<if (_Slave.drugs != "no drugs") && (_Slave.drugs != "none")>>
<<switch _Slave.drugs>>
<<case "aphrodisiacs">>
''Dr:Aph''
<<case "extreme aphrodisiacs">>
''Dr:Aph+''
<<case "breast injections">>
''Dr:Boobs+''
<<case "butt injections">>
''Dr:Butt+''
<<case "lip injections">>
''Dr:Lip+''
<<case "fertility drugs">>
''Dr:Fert+''
<<case "penis enhancement">>
''Dr:Dick+''
<<case "testicle enhancement">>
''Dr:Balls+''
<<case "curatives">>
''Dr:Health+''
<<case "psychosuppressants">>
''Dr:Psych''
<<case "preventatives">>
''Dr:Prev''
<<case "steroids">>
''Dr:Ster''
<<case "hormone enhancers">>
''Dr:Horm+''
<<default>>
''Dr:none''
<</switch>>
<</if>>
<<if _Slave.hormones > 1>>
''Ho:F+''
<<elseif _Slave.hormones > 0>>
''Ho:F''
<<elseif _Slave.hormones < -1>>
''Ho:M+''
<<elseif _Slave.hormones < 0>>
''Ho:M''
<</if>>
<<if ((_Slave.preg is -2) || (_Slave.ovaries == 0)) && (_Slave.vagina != -1)>>
''Barr''
<<elseif _Slave.preg is -1>>
''CC''
<<elseif _Slave.preg == 0>>
''Fert+''
<<elseif (_Slave.preg < 4) && (_Slave.preg > 0)>>
''Preg?''
<<elseif _Slave.preg >= 4>>
''_Slave.preg wks preg''
<</if>>
<<elseif $abbreviateDrugs is 2>>
<<if _Slave.addict != 0>>
@@color:cyan;Addict.@@
<</if>>
<<if (_Slave.drugs != "no drugs") && (_Slave.drugs != "none")>>
On _Slave.drugs.
<</if>>
<<if _Slave.hormones > 1>>
''Heavy female hormones.''
<<elseif _Slave.hormones > 0>>
''Female hormones.''
<<elseif _Slave.hormones < -1>>
''Heavy male hormones.''
<<elseif _Slave.hormones < 0>>
''Male hormones.''
<</if>>
<<if ((_Slave.preg is -2) || (_Slave.ovaries == 0)) && (_Slave.vagina != -1)>>
Barren.
<<elseif _Slave.preg is -1>>
On contraceptives.
<<elseif _Slave.preg == 0>>
Fertile.
<<elseif (_Slave.preg < 4) && (_Slave.preg > 0)>>
May be pregnant.
<<elseif _Slave.preg >= 4>>
<<if _Slave.pregType lt 2>>
_Slave.preg weeks pregnant.
<<else>>
_Slave.preg weeks pregnant with
<<if _Slave.pregType gt 4>>
quintuplets.
<<elseif _Slave.pregType is 4>>
quadruplets.
<<elseif _Slave.pregType is 3>>
triplets.
<<else>>
twins.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $abbreviateNationality+$abbreviateGenitalia+$abbreviatePhysicals+$abbreviateSkills+$abbreviateMental != 0>>
<br>
<</if>>
<<if $abbreviateNationality == 1>>
''@@color:tan;
<<switch _Slave.nationality>>
<<case "American">>
US
<<case "Canadian">>
Can
<<case "Puerto Rican">>
PR@
<<case "Cuban">>
Cub
<<case "Haitian">>
Hai
<<case "Jamaican">>
Jam
<<case "Mexican">>
Mex
<<case "Peruvian">>
Per
<<case "Venezuelan">>
Ven
<<case "Bolivian">>
Bol
<<case "Guatemalan">>
Gtm
<<case "Brazilian">>
Bra
<<case "Argentinian">>
Arg
<<case "Chilean">>
Chl
<<case "Colombian">>
Col
<<case "Egyptian">>
Egy
<<case "Turkish">>
Tur
<<case "Iranian">>
Irn
<<case "Armenian">>
Arm
<<case "Israeli">>
Isr
<<case "Saudi">>
Sau
<<case "Moroccan">>
Mor
<<case "Nigerian">>
Ng
<<case "Kenyan">>
Ken
<<case "Zimbabwean">>
Zwe
<<case "Ugandan">>
Uga
<<case "Tanzanian">>
Tza
<<case "Ghanan">>
Gha
<<case "Congolese">>
Cog
<<case "Ethiopian">>
Eth
<<case "South African">>
RSA
<<case "Chinese">>
Chi
<<case "Korean">>
Kor
<<case "Japanese">>
Jpn
<<case "Thai">>
Tha
<<case "Vietnamese">>
Vnm
<<case "Indonesian">>
Idn
<<case "Filipina">>
Phl
<<case "Burmese">>
Bur
<<case "Nepalese">>
Npl
<<case "Uzbek">>
Uzb
<<case "Afghan">>
Afg
<<case "Algerian">>
Alg
<<case "Libyan">>
Lby
<<case "Tunisian">>
Tun
<<case "Lebanese">>
Lbn
<<case "Jordanian">>
Jor
<<case "Emirati">>
AE
<<case "Omani">>
Omn
<<case "Malian">>
Mal
<<case "Sudanese">>
Sud
<<case "Yemeni">>
Yem
<<case "Iraqi">>
Irq
<<case "Indian">>
Ind
<<case "Malaysian">>
Mys
<<case "Kazakh">>
Kaz
<<case "Pakistani">>
Pak
<<case "Bangladeshi">>
Bgd
<<case "Russian">>
Rus
<<case "Ukrainian">>
Ukr
<<case "Irish">>
Irl
<<case "Icelandic">>
Isl
<<case "Finnish">>
Fin
<<case "Swiss">>
Swi
<<case "Danish">>
Dan
<<case "Norwegian">>
Nor
<<case "Austrian">>
Aut
<<case "Slovak">>
Svk
<<case "Dutch">>
Nld
<<case "Belgian">>
Bel
<<case "Czech">>
Cze
<<case "Serbian">>
Srb
<<case "Portuguese">>
Por
<<case "Hungarian">>
Hun
<<case "Estonian">>
Est
<<case "Polish">>
Pol
<<case "Lithuanian">>
Lit
<<case "Romanian">>
Rom
<<case "German">>
Ger
<<case "Swedish">>
Swe
<<case "French">>
Fra
<<case "Italian">>
Ita
<<case "Greek">>
Gre
<<case "Spanish">>
Spa
<<case "British">>
GB
<<case "Australian">>
Aus
<<case "a New Zealander">>
NZ
<<case "Ancient Egyptian Revivalist">>
Egy Rev
<<case "Ancient Chinese Revivalist">>
Chi Rev
<<case "Edo Revivalist">>
Edo Rev
<<case "Roman Revivalist">>
Rom Rev
<<case "Arabian Revivalist">>
Ara Rev
<<case "slave" "none" "">>
None
<<default>>
<<print _Slave.nationality.charAt(0) + _Slave.nationality.charAt(1) + _Slave.nationality.charAt(2)>>
<</switch>>
@@''
<<elseif $abbreviateNationality is 2>>
''@@color:tan;
<<switch _Slave.nationality>>
<<case "American" "Canadian" "Puerto Rican" "Cuban" "Haitian" "Jamaican" "Mexican" "Peruvian" "Venezuelan" "Bolivian" "Guatemalan" "Brazilian" "Argentinian" "Chilean" "Colombian" "Egyptian" "Turkish" "Iranian" "Armenian" "Israeli" "Saudi" "Moroccan" "Nigerian" "Kenyan" "Zimbabwean" "Ugandan" "Tanzanian" "Ghanan" "Congolese" "Ethiopian" "South African" "Chinese" "Korean" "Japanese" "Thai" "Vietnamese" "Indonesian" "Filipina" "Burmese" "Nepalese" "Uzbek" "Afghan" "Algerian" "Libyan" "Tunisian" "Lebanese" "Jordanian" "Emirati" "Omani" "Malian" "Sudanese" "Yemeni" "Iraqi" "Indian" "Malaysian" "Kazakh" "Pakistani" "Bangladeshi" "Russian" "Ukrainian" "Irish" "Icelandic" "Finnish" "Swiss" "Danish" "Norwegian" "Austrian" "Slovak" "Dutch" "Belgian" "Czech" "Serbian" "Portuguese" "Hungarian" "Estonian" "Polish" "Lithuanian" "Romanian" "German" "Swedish" "French" "Italian" "Greek" "Spanish" "British" "Australian" "a New Zealander">>
_Slave.nationality.
<<case "Ancient Egyptian Revivalist" "Ancient Chinese Revivalist" "Edo Revivalist" "Roman Revivalist" "Arabian Revivalist">>
_Slave.nationality.
<<case "slave" "none" "">>
Stateless.
<<default>>
_Slave.nationality.
<</switch>>
@@''
<</if>>
<<if $seeRace == 1>>
@@color:tan;
<<if $abbreviateRace == 1>>
''<<switch _Slave.race>>
<<case "white">>
C
<<case "asian">>
A
<<case "indo-aryan">>
I
<<case "latina">>
L
<<case "middle eastern">>
ME
<<case "black">>
B
<<case "pacific islander">>
PI
<<case "malay">>
M
<<case "amerindian">>
AI
<<case "semitic">>
S
<<case "southern European">>
SE
<<case "mixed race">>
MR
<<default>>
<<print _Slave.race.charAt(0).toUpperCase() + _Slave.race.charAt(1) + _Slave.race.charAt(2)>>
<</switch>>''
<<elseif $abbreviateRace is 2>>
''<<switch _Slave.race>>
<<case "white">>
Caucasian.
<<case "asian">>
Asian.
<<case "indo-aryan">>
Indo-aryan.
<<case "latina">>
Latina.
<<case "middle eastern">>
Middle Eastern.
<<case "black">>
Black.
<<case "pacific islander">>
Pacific Islander.
<<case "malay">>
Malay.
<<case "amerindian">>
Amerindian.
<<case "semitic">>
Semitic.
<<case "southern European">>
Southern European.
<<case "mixed race">>
Mixed race.
<<default>>
<<print _Slave.race.charAt(0).toUpperCase() + _Slave.race.slice(1)>>.
<</switch>>''
<</if>>
@@
<</if>>
<<if $abbreviatePhysicals == 1>>
''@@color:pink;
<<switch _Slave.skin>>
<<case "light brown">>
L. Br
<<case "extremely pale">>
Ex. Pa
<<case "tanned">>
Tan
<<case "dark" "fair" "pale">>
<<print _Slave.skin.charAt(0).toUpperCase() + _Slave.skin.slice(1)>>
<<default>>
<<print _Slave.skin.charAt(0).toUpperCase() + _Slave.skin.charAt(1) + _Slave.skin.charAt(2)>>
<</switch>>
<<else>>
<<print _Slave.skin.charAt(0).toUpperCase() + _Slave.skin.slice(1)>> skin.
@@
<</if>>
<<if $abbreviateGenitalia == 1>>
''<<if _Slave.dick > 0>>
@@color:pink;
<<if _Slave.balls == 0>>
Geld
<</if>>
<<if (_Slave.dick > 8) && (_Slave.balls > 5)>>
Junk+++
<<elseif (_Slave.dick > 5) && (_Slave.balls > 5)>>
Junk++
<<elseif (_Slave.dick > 4) && (_Slave.balls > 4)>>
Junk+
<<elseif (_Slave.dick > 3) && (_Slave.balls > 3)>>
Junk
<<elseif _Slave.dick > 8>>
Dick+++
<<elseif _Slave.dick > 5>>
Dick++
<<elseif _Slave.dick > 4>>
Dick+
<<elseif _Slave.dick > 3>>
Dick
<<elseif _Slave.balls > 5>>
Balls++
<<elseif _Slave.balls > 4>>
Balls+
<<elseif _Slave.balls > 3>>
Balls
<</if>>
@@
<</if>>
<<if _Slave.vagina == 0>>
@@color:lime;VV@@
<<elseif (_Slave.preg > 0) and canWalk(_Slave) && (_Slave.clothes is "no clothing") && (_Slave.shoes is "none")>>
@@color:pink;NBP@@
<</if>>
<<if _Slave.anus == 0>>
@@color:lime;AV@@
<</if>>
@@color:pink;
<<if (_Slave.vagina > 3) && (_Slave.anus > 3)>>
V++A++
<<elseif (_Slave.vagina > 2) && (_Slave.anus > 2)>>
V+A+
<<elseif _Slave.vagina > 3>>
V++
<<elseif _Slave.vagina > 2>>
V+
<<elseif _Slave.anus > 3>>
A++
<<elseif _Slave.anus > 2>>
A+
<</if>>
@@''
<<elseif $abbreviateGenitalia is 2>>
<<if _Slave.dick > 0>>
@@color:pink;
<<if _Slave.balls == 0>>
Gelded.
<</if>>
<<if (_Slave.dick > 8) && (_Slave.balls > 5)>>
Hyper dick & balls.
<<elseif (_Slave.dick > 5) && (_Slave.balls > 5)>>
Monster dick & balls.
<<elseif (_Slave.dick > 4) && (_Slave.balls > 4)>>
Huge dick & balls.
<<elseif (_Slave.dick > 3) && (_Slave.balls > 3)>>
Big dick & balls.
<<elseif _Slave.dick > 8>>
Hyper dong.
<<elseif _Slave.dick > 5>>
Monster dong.
<<elseif _Slave.dick > 4>>
Huge dick.
<<elseif _Slave.dick > 3>>
Big dick.
<<elseif _Slave.balls > 5>>
Monstrous balls.
<<elseif _Slave.balls > 4>>
Huge balls.
<<elseif _Slave.balls > 3>>
Big balls.
<</if>>
@@
<</if>>
<<if _Slave.vagina == 0>>
@@color:lime;Virgin.@@
<<elseif (_Slave.preg > 0) and canWalk(_Slave) && (_Slave.clothes is "no clothing") && (_Slave.shoes is "none")>>
@@color:pink;Naked, barefoot, and pregnant.@@
<</if>>
<<if _Slave.anus == 0>>
@@color:lime;Anal virgin.@@
<</if>>
@@color:pink;
<<if (_Slave.vagina > 3) && (_Slave.anus > 3)>>
Blown out holes.
<<elseif (_Slave.vagina > 2) && (_Slave.anus > 2)>>
High mileage.
<<elseif _Slave.vagina > 3>>
Cavernous pussy.
<<elseif _Slave.vagina > 2>>
Loose pussy.
<<elseif _Slave.anus > 3>>
Permagaped anus.
<<elseif _Slave.anus > 2>>
Gaping anus.
<</if>>
@@
<</if>>
<<if $abbreviatePhysicals == 1>>
''@@color:pink;
<<if $showAgeDetail == 1>>
_Slave.age
<<elseif _Slave.age >= 40>>
40s
<<elseif _Slave.age >= 35>>
Lt30s
<<elseif _Slave.age >= 30>>
Ea30s
<<elseif _Slave.age >= 25>>
Lt20s
<<elseif _Slave.age >= 20>>
Ea20s
<<elseif _Slave.age >= 18>>
_Slave.age
<</if>>
<<if _Slave.ageImplant == 1>>
Age-
<</if>>
<<switch _Slave.face>>
<<case -3>>
@@color:red;Face---@@
<<case -2>>
@@color:red;Face--@@
<<case -1>>
@@color:yellow;Face-@@
<<case 1>>
Face+
<<case 2>>
Face++
<<case 3>>
Face+++
<<default>>
Face
<</switch>>
<<if _Slave.eyes is -2>>
@@color:red;Blind@@
<<elseif _Slave.eyes is -1>>
<<if (_Slave.eyewear != "corrective glasses")>>
<<if (_Slave.eyewear != "corrective contacts")>>
@@color:yellow;Sight-@@
<</if>>
<</if>>
<</if>>
<<if _Slave.lips > 95>>
Facepussy
<<elseif _Slave.lips > 70>>
Lips+++
<<elseif _Slave.lips > 40>>
Lips++
<<elseif _Slave.lips > 20>>
Lips+
<<elseif _Slave.lips > 10>>
Lips
<<else>>
@@color:red;Lips-@@
<</if>>
<<if _Slave.teeth is "crooked">>
@@color:yellow;Cr Teeth@@
<<elseif _Slave.teeth is "cosmetic braces">>
Cos Braces
<<elseif _Slave.teeth is "straightening braces">>
Braces
<<elseif _Slave.teeth is "removable">>
Rem Teeth
<<elseif _Slave.teeth is "pointy">>
Fangs
<</if>>
<<if _Slave.muscles >= 3>>
Musc++
<<elseif _Slave.muscles >= 2>>
Musc+
<<elseif _Slave.muscles >= 1>>
Toned
<</if>>
<<if _Slave.amp != 0>>
<<if _Slave.amp == -1>>
P-Limbs
<<elseif _Slave.amp == -2>>
Sex P-Limbs
<<elseif _Slave.amp == -3>>
Beauty P-Limbs
<<elseif _Slave.amp == -4>>
Combat P-Limbs
<<elseif _Slave.amp == -5>>
Cyber P-Limbs
<<else>>
Amp
<</if>>
<</if>>
<<if !canWalk(_Slave)>>
Immob
<</if>>
<<if _Slave.heels == 1>>
Heel
<</if>>
@@
<<if _Slave.voice == 0>>
@@color:pink;Mute@@
<<else>>
<<if _Slave.accent is 3>>
@@color:red;Acc--@@
<<elseif _Slave.accent is 2>>
Acc-
<<elseif _Slave.accent == 1>>
@@color:pink;Acc@@
<</if>>
<</if>>
@@color:pink;
<<if (_Slave.boobs > 10000) && (_Slave.butt > 9)>>
T&A+++
<<elseif (_Slave.boobs > 4000) && (_Slave.butt > 8)>>
T&A++
<<elseif (_Slave.boobs > 2000) && (_Slave.butt > 6)>>
T&A+
<<elseif (_Slave.boobs > 800) && (_Slave.butt > 4)>>
T&A
<<elseif (_Slave.boobs < 500) && (_Slave.butt < 3) && (_Slave.weight <= 10) && (_Slave.muscles < 1)>>
Girlish
<<elseif _Slave.boobs > 10000>>
Boobs+++
<<elseif _Slave.boobs > 4000>>
Boobs++
<<elseif _Slave.boobs > 2000>>
Boobs+
<<elseif _Slave.boobs > 800>>
Boobs
<<elseif _Slave.butt > 9>>
Ass+++
<<elseif _Slave.butt > 8>>
Ass++
<<elseif _Slave.butt > 6>>
Ass+
<<elseif _Slave.butt > 4>>
Ass
<</if>>
@@
@@color:red;
<<if _Slave.hips < -1>>
<<if _Slave.butt > 2>>
<<if $arcologies[0].FSTransformationFetishist < 20>>
Disp
<</if>>
<</if>>
<<elseif _Slave.hips < 0>>
<<if _Slave.butt > 4>>
<<if $arcologies[0].FSTransformationFetishist < 20>>
Disp
<</if>>
<</if>>
<<elseif _Slave.hips > 1>>
<<if _Slave.butt <= 3>>
Disp
<</if>>
<<elseif _Slave.hips > 0>>
<<if _Slave.butt > 8>>
<<if $arcologies[0].FSTransformationFetishist < 20>>
Disp
<</if>>
<<elseif _Slave.butt <= 2>>
Disp
<</if>>
<<else>>
<<if _Slave.butt > 6>>
<<if $arcologies[0].FSTransformationFetishist < 20>>
Disp
<</if>>
<<elseif _Slave.butt <= 1>>
Disp
<</if>>
<</if>>
@@
@@color:pink;
<<if (_Slave.boobsImplant == 0) && (_Slave.buttImplant == 0) && (_Slave.waist < 2) && (_Slave.lipsImplant == 0) && (_Slave.faceImplant < 2)>>
Natr
<<else>>
Impl
<</if>>
<<if _Slave.lactation == 1>>
Lact
<<elseif _Slave.lactation == 2>>
Lact++
<</if>>
<<modScore _Slave>>
<<if _Slave.corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<elseif $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
Mods++
<<elseif $modScore > 7>>
Mods+
<<else>>
Mods
<</if>>
<<if _Slave.brand != 0>>
Br
<</if>>
@@''
<<elseif $abbreviatePhysicals is 2>>
@@color:pink;
<<if $showAgeDetail == 1>>
Age _Slave.age.
<<elseif _Slave.age >= 40>>
Forties.
<<elseif _Slave.age >= 35>>
Late thirties.
<<elseif _Slave.age >= 30>>
Early thirties.
<<elseif _Slave.age >= 25>>
Late twenties.
<<elseif _Slave.age >= 20>>
Early twenties.
<<elseif _Slave.age >= 19>>
Nineteen.
<<else>>
Eighteen.
<</if>>
<<if _Slave.ageImplant == 1>>
Looks younger.
<</if>>
<<switch _Slave.face>>
<<case -3>>
@@color:red;Very ugly@@
<<case -2>>
@@color:red;Ugly@@
<<case -1>>
@@color:yellow;Unattractive@@
<<case 1>>
Attractive
<<case 2>>
Beautiful
<<case 3>>
Very beautiful
<<default>>
Average
<</switch>>
_Slave.faceShape face.
<<if _Slave.eyes <= -2>>
@@color:red;Blind.@@
<<elseif _Slave.eyes <= -1>>
@@color:yellow;Nearsighted.@@
<</if>>
<<if _Slave.lips > 95>>
Facepussy.
<<elseif _Slave.lips > 70>>
Huge lips.
<<elseif _Slave.lips > 40>>
Big lips.
<<elseif _Slave.lips > 20>>
Pretty lips.
<<elseif _Slave.lips > 10>>
Normal lips.
<<else>>
@@color:red;Thin lips.@@
<</if>>
<<if _Slave.teeth is "crooked">>
@@color:yellow;Crooked teeth.@@
<<elseif _Slave.teeth is "cosmetic braces">>
Cosmetic braces.
<<elseif _Slave.teeth is "straightening braces">>
Braces.
<<elseif _Slave.teeth is "removable">>
Removable teeth.
<<elseif _Slave.teeth is "pointy">>
Sharp fangs.
<</if>>
<<if _Slave.muscles >= 3>>
Hugely muscular.
<<elseif _Slave.muscles >= 2>>
Muscular.
<<elseif _Slave.muscles >= 1>>
Toned.
<</if>>
<<if _Slave.amp != 0>>
<<if _Slave.amp == -1>>
Prosthetic limbs.
<<elseif _Slave.amp == -2>>
Sexy prosthetic limbs.
<<elseif _Slave.amp == -3>>
Beautiful prosthetic limbs.
<<elseif _Slave.amp == -4>>
Deadly prosthetic limbs.
<<elseif _Slave.amp == -5>>
Cyber prosthetic limbs.
<<else>>
Amputee.
<</if>>
<</if>>
<<if !canWalk(_Slave)>>
Immobile.
<</if>>
<<if _Slave.heels == 1>>
Heeled.
<</if>>
@@
<<if _Slave.voice == 0>>
@@color:pink;Mute.@@
<<else>>
<<if _Slave.accent is 3>>
@@color:red;Bad accent.@@
<<elseif _Slave.accent is 2>>
Accent.
<<elseif _Slave.accent == 1>>
@@color:pink;Cute accent.@@
<</if>>
<</if>>
@@color:pink;
<<if (_Slave.boobs > 10000) && (_Slave.butt > 9)>>
Hyper T&A.
<<elseif (_Slave.boobs > 4000) && (_Slave.butt > 8)>>
Enormous T&A.
<<elseif (_Slave.boobs > 2000) && (_Slave.butt > 6)>>
Huge T&A.
<<elseif (_Slave.boobs > 800) && (_Slave.butt > 4)>>
Big T&A.
<<elseif (_Slave.boobs < 500) && (_Slave.butt < 3) && (_Slave.weight <= 10) && (_Slave.muscles < 3)>>
Girlish figure.
<<elseif _Slave.boobs > 10000>>
Immobilizing tits.
<<elseif _Slave.boobs > 4000>>
Monstrous tits.
<<elseif _Slave.boobs > 2000>>
Huge tits.
<<elseif _Slave.boobs > 800>>
Big tits.
<<elseif _Slave.butt > 9>>
Hyper ass.
<<elseif _Slave.butt > 8>>
Titanic ass.
<<elseif _Slave.butt > 6>>
Huge ass.
<<elseif _Slave.butt > 4>>
Big ass.
<</if>>
@@
@@color:red;
<<if _Slave.hips < -1>>
<<if _Slave.butt > 2>>
<<if $arcologies[0].FSTransformationFetishist < 20>>
Disproportionately big butt.
<</if>>
<</if>>
<<elseif _Slave.hips < 0>>
<<if _Slave.butt > 4>>
<<if $arcologies[0].FSTransformationFetishist < 20>>
Disproportionately big butt.
<</if>>
<</if>>
<<elseif _Slave.hips > 1>>
<<if _Slave.butt <= 3>>
Disproportionately small butt.
<</if>>
<<elseif _Slave.hips > 0>>
<<if _Slave.butt > 8>>
<<if $arcologies[0].FSTransformationFetishist < 20>>
Disproportionately big butt.
<</if>>
<<elseif _Slave.butt <= 2>>
Disproportionately small butt.
<</if>>
<<else>>
<<if _Slave.butt > 6>>
<<if $arcologies[0].FSTransformationFetishist < 20>>
Disproportionately big butt.
<</if>>
<<elseif _Slave.butt <= 1>>
Disproportionately small butt.
<</if>>
<</if>>
@@
@@color:pink;
<<if (_Slave.boobsImplant != 0) || (_Slave.buttImplant != 0) || (_Slave.lipsImplant != 0)>>
Implants.
<<elseif (_Slave.faceImplant >= 2) || (_Slave.waist >= 2)>>
Surgery enhanced.
<<else>>
All natural.
<</if>>
<<if _Slave.lactation == 1>>
Lactating naturally.
<<elseif _Slave.lactation == 2>>
Heavy lactation.
<</if>>
<<modScore _Slave>>
<<if _Slave.corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<elseif $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
Extensive body mods.
<<elseif $modScore > 7>>
Noticeable body mods.
<<else>>
Light body mods.
<</if>>
<<if _Slave.brand != 0>>
Branded.
<</if>>
@@
<</if>>
<<if $abbreviateSkills == 1>>
''<<if _Slave.fetish is "mindbroken">>
<<elseif _Slave.intelligenceImplant == 1>>
<<switch _Slave.intelligence>>
<<case 3>>
@@color:deepskyblue;I+++(e)@@
<<case 2>>
@@color:deepskyblue;I++(e)@@
<<case 1>>
@@color:deepskyblue;I+(e)@@
<<case -1>>
@@color:orangered;I-(e)@@
<<case -2>>
@@color:orangered;I--(e)@@
<<case -3>>
@@color:orangered;I---(e)@@
<<default>>
I(e)
<</switch>>
<<else>>
<<switch _Slave.intelligence>>
<<case 3>>
@@color:deepskyblue;I+++@@
<<case 2>>
@@color:deepskyblue;I++@@
<<case 1>>
@@color:deepskyblue;I+@@
<<case -1>>
@@color:orangered;I-@@
<<case -2>>
@@color:orangered;I--@@
<<case -3>>
@@color:orangered;I---@@
<<default>>
I
<</switch>>
<</if>>
<<set _SSkills to (_Slave.analSkill+_Slave.oralSkill)>>
@@color:aquamarine;
<<if ((_SSkills+_Slave.whoreSkill+_Slave.entertainSkill) > 11) && ((_Slave.vagina < 0) || (_Slave.vaginalSkill > 2))>>
MSS
<<else>>
<<set _SSkills += _Slave.vaginalSkill>>
<<if _SSkills > 8>>
S++
<<elseif (_SSkills > 5) && (_Slave.vagina < 0)>>
Sh++
<<elseif _SSkills > 5>>
S+
<<elseif _SSkills > 2>>
S
<</if>>
<<if _Slave.whoreSkill > 2>>
W++
<<elseif _Slave.whoreSkill is 2>>
W+
<<elseif _Slave.whoreSkill == 1>>
W
<</if>>
<<if _Slave.entertainSkill > 2>>
E++
<<elseif _Slave.entertainSkill is 2>>
E+
<<elseif _Slave.entertainSkill == 1>>
E
<</if>>
<</if>>
<<if _Slave.combatSkill > 0>>
C
<</if>>
@@
<<if _Slave.prestige > 0>>
@@color:green;
<<if _Slave.prestige > 2>>
Prest++
<<elseif _Slave.prestige is 2>>
Prest+
<<elseif _Slave.prestige == 1>>
Prest
<</if>>
@@
<</if>>''
<<elseif $abbreviateSkills is 2>>
<<if _Slave.fetish is "mindbroken">>
<<elseif _Slave.intelligenceImplant == 1>>
<<switch _Slave.intelligence>>
<<case 3>>
@@color:deepskyblue;Brilliant, educated.@@
<<case 2>>
@@color:deepskyblue;Very smart, educated.@@
<<case 1>>
@@color:deepskyblue;Smart, educated.@@
<<case -1>>
@@color:orangered;Slow, educated.@@
<<case -2>>
@@color:orangered;Very slow, educated.@@
<<case -3>>
@@color:orangered;Moronic, educated.@@
<<default>>
Average intelligence, educated.
<</switch>>
<<else>>
<<switch _Slave.intelligence>>
<<case 3>>
@@color:deepskyblue;Brilliant.@@
<<case 2>>
@@color:deepskyblue;Very smart.@@
<<case 1>>
@@color:deepskyblue;Smart.@@
<<case -1>>
@@color:orangered;Slow.@@
<<case -2>>
@@color:orangered;Very slow.@@
<<case -3>>
@@color:orangered;Moronic.@@
<<default>>
Average intelligence.
<</switch>>
<</if>>
<<set _SSkills to (_Slave.analSkill+_Slave.oralSkill)>>
@@color:aquamarine;
<<if ((_SSkills+_Slave.whoreSkill+_Slave.entertainSkill) > 11) && ((_Slave.vagina < 0) || (_Slave.vaginalSkill > 2))>>
Masterful Sex Slave.
<<else>>
<<set _SSkills += _Slave.vaginalSkill>>
<<if _SSkills > 8>>
Sex master.
<<elseif (_SSkills > 5) && (_Slave.vagina < 0)>>
Masterful shemale.
<<elseif _SSkills > 5>>
Sexual expert.
<<elseif _SSkills > 2>>
Sexually skilled.
<</if>>
<<if _Slave.whoreSkill > 2>>
Veteran whore.
<<elseif _Slave.whoreSkill is 2>>
Hardened whore.
<<elseif _Slave.whoreSkill == 1>>
Experienced whore.
<</if>>
<<if _Slave.entertainSkill > 2>>
Masterful entertainer.
<<elseif _Slave.entertainSkill is 2>>
Expert entertainer.
<<elseif _Slave.entertainSkill == 1>>
Skilled entertainer.
<</if>>
<</if>>
<<if _Slave.combatSkill > 0>>
Trained fighter.
<</if>>
@@
<<if _Slave.prestige > 0>>
@@color:green;
<<if _Slave.prestige > 2>>
Extremely prestigious.
<<elseif _Slave.prestige is 2>>
Very prestigious.
<<elseif _Slave.prestige == 1>>
Prestigious.
<</if>>
@@
<</if>>
<</if>>
<<if $abbreviateMental == 1>>
<<if _Slave.fetish != "mindbroken">>
<<if _Slave.fetishKnown == 1>>
@@color:lightcoral;
<<switch _Slave.fetish>>
<<case "submissive">>
<<if _Slave.fetishStrength > 95>>
Sub++
<<elseif _Slave.fetishStrength > 60>>
Sub+
<<else>>
Sub
<</if>>
<<case "cumslut">>
<<if _Slave.fetishStrength > 95>>
Oral++
<<elseif _Slave.fetishStrength > 60>>
Oral+
<<else>>
Oral
<</if>>
<<case "humiliation">>
<<if _Slave.fetishStrength > 95>>
Humil++
<<elseif _Slave.fetishStrength > 60>>
Humil+
<<else>>
Humil
<</if>>
<<case "buttslut">>
<<if _Slave.fetishStrength > 95>>
Anal++
<<elseif _Slave.fetishStrength > 60>>
Anal+
<<else>>
Anal
<</if>>
<<case "boobs">>
<<if _Slave.fetishStrength > 95>>
Boobs++
<<elseif _Slave.fetishStrength > 60>>
Boobs+
<<else>>
Boobs
<</if>>
<<case "sadist">>
<<if _Slave.fetishStrength > 95>>
Sadist++
<<elseif _Slave.fetishStrength > 60>>
Sadist+
<<else>>
Sadist
<</if>>
<<case "masochist">>
<<if _Slave.fetishStrength > 95>>
Pain++
<<elseif _Slave.fetishStrength > 60>>
Pain+
<<else>>
Pain
<</if>>
<<case "dom">>
<<if _Slave.fetishStrength > 95>>
Dom++
<<elseif _Slave.fetishStrength > 60>>
Dom+
<<else>>
Dom
<</if>>
<<case "pregnancy">>
<<if _Slave.fetishStrength > 95>>
Preg++
<<elseif _Slave.fetishStrength > 60>>
Preg+
<<else>>
Preg
<</if>>
<<default>>
Vanilla
<</switch>>
[_Slave.fetishStrength]
@@
<</if>>
<<if _Slave.attrKnown == 1>>
<<if _Slave.attrXY <= 5>>
@@color:red;XY--- [_Slave.attrXY]@@
<<elseif _Slave.attrXY <= 15>>
@@color:red;XY-- [_Slave.attrXY]@@
<<elseif _Slave.attrXY <= 35>>
@@color:red;XY- [_Slave.attrXY]@@
<<elseif _Slave.attrXY <= 65>>
XY [_Slave.attrXY]
<<elseif _Slave.attrXY <= 85>>
@@color:green;XY+ [_Slave.attrXY]@@
<<elseif _Slave.attrXY <= 95>>
@@color:green;XY++ [_Slave.attrXY]@@
<<elseif _Slave.attrXX > 95>>
<<if _Slave.energy <= 95>>
@@color:green;Omni!@@
<<else>>
@@color:green;Omni+Nympho!!@@
<</if>>
<<else>>
@@color:green;XY+++ [_Slave.attrXY]@@
<</if>>
<<if _Slave.attrXX <= 5>>
@@color:red;XX--- [_Slave.attrXX]@@
<<elseif _Slave.attrXX <= 15>>
@@color:red;XX-- [_Slave.attrXX]@@
<<elseif _Slave.attrXX <= 35>>
@@color:red;XX- [_Slave.attrXX]@@
<<elseif _Slave.attrXX <= 65>>
XX [_Slave.attrXX]
<<elseif _Slave.attrXX <= 85>>
@@color:green;XX+ [_Slave.attrXX]@@
<<elseif _Slave.attrXX <= 95>>
@@color:green;XX++ [_Slave.attrXX]@@
<<elseif _Slave.attrXY <= 95>>
@@color:green;XX+++ [_Slave.attrXX]@@
<</if>>
<<if _Slave.energy > 95>>
<<if (_Slave.attrXY <= 95) || (_Slave.attrXX <= 95)>>
@@color:green;Nympho!@@
<</if>>
<<elseif _Slave.energy > 80>>
@@color:green;SD++ [_Slave.energy]@@
<<elseif _Slave.energy > 60>>
@@color:green;SD+ [_Slave.energy]@@
<<elseif _Slave.energy > 40>>
@@color:yellow;SD [_Slave.energy]@@
<<elseif _Slave.energy > 20>>
@@color:red;SD- [_Slave.energy]@@
<<else>>
@@color:red;SD-- [_Slave.energy]@@
<</if>>
<</if>>
<</if>>
<<if _Slave.clitPiercing is 3>>
<<if _Slave.fetishKnown == 1>>
<<if _Slave.clitSetting is "off">>
SP-
<<elseif ((_Slave.fetish != "submissive") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "submissive")>>
SP:sub
<<elseif ((_Slave.fetish != "cumslut") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "oral")>>
SP:oral
<<elseif ((_Slave.fetish != "humiliation") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "humiliation")>>
SP:humil
<<elseif ((_Slave.fetish != "buttslut") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "anal")>>
SP:anal
<<elseif ((_Slave.fetish != "boobs") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "boobs")>>
SP:boobs
<<elseif ((_Slave.fetish != "sadist") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "sadist")>>
SP:sade
<<elseif ((_Slave.fetish != "masochist") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "masochist")>>
SP:pain
<<elseif ((_Slave.fetish != "dom") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "dom")>>
SP:dom
<<elseif ((_Slave.fetish != "pregnancy") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "pregnancy")>>
SP:preg
<<elseif ((_Slave.fetish != "none") && (_Slave.clitSetting is "vanilla"))>>
SP:vanilla
<<elseif (_Slave.energy <= 95) && (_Slave.clitSetting is "all")>>
SP:all
<<elseif (_Slave.energy > 5) && (_Slave.clitSetting is "none")>>
SP:none
<</if>>
<<else>>
<<switch _Slave.clitSetting>>
<<case "off">>
SP-
<<case "submissive">>
SP:sub
<<case "lesbian">>
SP:les
<<case "oral">>
SP:oral
<<case "humiliation">>
SP:humil
<<case "anal">>
SP:anal
<<case "boobs">>
SP:boobs
<<case "sadist">>
SP:sade
<<case "masochist">>
SP:pain
<<case "dom">>
SP:dom
<<case "pregnancy">>
SP:pregnancy
<<case "vanilla">>
SP:vanilla
<<case "all">>
SP:all
<<case "none">>
SP:none
<</switch>>
<</if>>
<<if _Slave.attrKnown == 1>>
<<if (_Slave.attrXX < 100) && (_Slave.clitSetting is "women")>>
SP:women
<<elseif (_Slave.attrXY < 100) && (_Slave.clitSetting is "men")>>
SP:men
<</if>>
<<else>>
<<if _Slave.clitSetting is "women">>
SP:women
<<elseif _Slave.clitSetting is "men">>
SP:men
<</if>>
<</if>>
<</if>>
@@color:red;
<<switch _Slave.behavioralFlaw>>
<<case "arrogant">>
Arrog
<<case "bitchy">>
Bitchy
<<case "odd">>
Odd
<<case "hates men">>
Men-
<<case "hates women">>
Women-
<<case "gluttonous">>
Glut
<<case "anorexic">>
Ano
<<case "devout">>
Dev
<<case "liberated">>
Lib
<<default>>
<<set _Slave.behavioralFlaw to "none">>
<</switch>>
@@
<<switch _Slave.sexualFlaw>>
<<case "hates oral">>
@@color:red;Oral-@@
<<case "hates anal">>
@@color:red;Anal-@@
<<case "hates penetration">>
@@color:red;Fuck-@@
<<case "shamefast">>
@@color:red;Shame@@
<<case "idealistic">>
@@color:red;Ideal@@
<<case "repressed">>
@@color:red;Repre@@
<<case "apathetic">>
@@color:red;Apath@@
<<case "crude">>
@@color:red;Crude@@
<<case "judgemental">>
@@color:red;Judge@@
<<case "cum addict">>
@@color:yellow;CumAdd@@
<<case "anal addict">>
@@color:yellow;AnalAdd@@
<<case "attention whore">>
@@color:yellow;Attention@@
<<case "breast growth">>
@@color:yellow;BoobObsess@@
<<case "abusive">>
@@color:yellow;Abusive@@
<<case "malicious">>
@@color:yellow;Malice@@
<<case "self hating">>
@@color:yellow;SelfHatr@@
<<case "neglectful">>
@@color:yellow;SelfNeglect@@
<<case "breeder">>
@@color:yellow;BreedObsess@@
<<default>>
<<set _Slave.sexualFlaw to "none">>
<</switch>>
@@color:green;
<<switch _Slave.behavioralQuirk>>
<<case "confident">>
Confid
<<case "cutting">>
Cutting
<<case "funny">>
Funny
<<case "fitness">>
Fit
<<case "adores women">>
Women+
<<case "adores men">>
Men+
<<case "insecure">>
Insec
<<case "sinful">>
Sinf
<<case "advocate">>
Advoc
<<default>>
<<set _Slave.behavioralQuirk to "none">>
<</switch>>
<<switch _Slave.sexualQuirk>>
<<case "gagfuck queen">>
Gagfuck
<<case "painal queen">>
Painal
<<case "strugglefuck queen">>
Struggle
<<case "tease">>
Tease
<<case "romantic">>
Romantic
<<case "perverted">>
Perverted
<<case "caring">>
Caring
<<case "unflinching">>
Unflinch
<<case "size queen">>
SizeQ
<<default>>
<<set _Slave.sexualQuirk to "none">>
<</switch>>
@@
<<elseif $abbreviateMental is 2>>
<<if _Slave.fetish != "mindbroken">>
<<if _Slave.fetishKnown == 1>>
@@color:lightcoral;
<<switch _Slave.fetish>>
<<case "submissive">>
<<if _Slave.fetishStrength > 95>>
Complete submissive.
<<elseif _Slave.fetishStrength > 60>>
Submissive.
<<else>>
Submissive tendencies.
<</if>>
<<case "cumslut">>
<<if _Slave.fetishStrength > 95>>
Cumslut.
<<elseif _Slave.fetishStrength > 60>>
Oral fixation.
<<else>>
Prefers oral.
<</if>>
<<case "humiliation">>
<<if _Slave.fetishStrength > 95>>
Humiliation slut.
<<elseif _Slave.fetishStrength > 60>>
Exhibitionist.
<<else>>
Interest in humiliation.
<</if>>
<<case "buttslut">>
<<if _Slave.fetishStrength > 95>>
Buttslut.
<<elseif _Slave.fetishStrength > 60>>
Anal fixation.
<<else>>
Prefers anal.
<</if>>
<<case "boobs">>
<<if _Slave.fetishStrength > 95>>
Boobslut.
<<elseif _Slave.fetishStrength > 60>>
Breast fixation.
<<else>>
Loves boobs.
<</if>>
<<case "sadist">>
<<if _Slave.fetishStrength > 95>>
Complete sadist.
<<elseif _Slave.fetishStrength > 60>>
Sadist.
<<else>>
Sadistic tendencies.
<</if>>
<<case "masochist">>
<<if _Slave.fetishStrength > 95>>
Complete masochist.
<<elseif _Slave.fetishStrength > 60>>
Masochist.
<<else>>
Masochistic tendencies.
<</if>>
<<case "dom">>
<<if _Slave.fetishStrength > 95>>
Complete dom.
<<elseif _Slave.fetishStrength > 60>>
Dominant.
<<else>>
Dominant tendencies.
<</if>>
<<case "pregnancy">>
<<if _Slave.fetishStrength > 95>>
Pregnancy fetish.
<<elseif _Slave.fetishStrength > 60>>
Pregnancy kink.
<<else>>
Interest in impregnation.
<</if>>
<<default>>
Sexually vanilla.
<</switch>>
@@
<</if>>
<<if _Slave.attrKnown == 1>>
<<if _Slave.attrXY <= 5>>
@@color:red;Disgusted by men,@@
<<elseif _Slave.attrXY <= 15>>
@@color:red;Turned off by men,@@
<<elseif _Slave.attrXY <= 35>>
@@color:red;Not attracted to men,@@
<<elseif _Slave.attrXY <= 65>>
Indifferent to men,
<<elseif _Slave.attrXY <= 85>>
@@color:green;Attracted to men,@@
<<elseif _Slave.attrXY <= 95>>
@@color:green;Aroused by men,@@
<<elseif _Slave.attrXX > 95>>
<<if _Slave.energy <= 95>>
@@color:green;Omnisexual!@@
<<else>>
@@color:green;Omnisexual nymphomaniac!@@
<</if>>
<<else>>
@@color:green;Passionate about men,@@
<</if>>
<<if _Slave.attrXX <= 5>>
@@color:red;disgusted by women.@@
<<elseif _Slave.attrXX <= 15>>
@@color:red;turned off by women.@@
<<elseif _Slave.attrXX <= 35>>
@@color:red;not attracted to women.@@
<<elseif _Slave.attrXX <= 65>>
indifferent to women.
<<elseif _Slave.attrXX <= 85>>
@@color:green;attracted to women.@@
<<elseif _Slave.attrXX <= 95>>
@@color:green;aroused by women.@@
<<elseif _Slave.attrXY <= 95>>
@@color:green;passionate about women.@@
<</if>>
<<if _Slave.energy > 95>>
<<if (_Slave.attrXY <= 95) || (_Slave.attrXX <= 95)>>
@@color:green;Nymphomaniac!@@
<</if>>
<<elseif _Slave.energy > 80>>
@@color:green;Powerful sex drive.@@
<<elseif _Slave.energy > 60>>
@@color:green;Good sex drive.@@
<<elseif _Slave.energy > 40>>
@@color:yellow;Average sex drive.@@
<<elseif _Slave.energy > 20>>
@@color:red;Poor sex drive.@@
<<else>>
@@color:red;No sex drive.@@
<</if>>
<</if>>
<</if>>
<<if _Slave.clitPiercing is 3>>
<<if _Slave.fetishKnown == 1>>
<<if _Slave.clitSetting is "off">>
SP off.
<<elseif ((_Slave.fetish != "submissive") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "submissive")>>
SP: submissive.
<<elseif ((_Slave.fetish != "cumslut") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "oral")>>
SP: oral.
<<elseif ((_Slave.fetish != "humiliation") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "humiliation")>>
SP: humiliation.
<<elseif ((_Slave.fetish != "buttslut") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "anal")>>
SP: anal.
<<elseif ((_Slave.fetish != "boobs") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "boobs")>>
SP: breasts.
<<elseif ((_Slave.fetish != "sadist") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "sadist")>>
SP: sadism.
<<elseif ((_Slave.fetish != "masochist") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "masochist")>>
SP: masochism.
<<elseif ((_Slave.fetish != "dom") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "dom")>>
SP: dominance.
<<elseif ((_Slave.fetish != "pregnancy") || (_Slave.fetishStrength <= 95)) && (_Slave.clitSetting is "pregnancy")>>
SP: pregnancy.
<<elseif (_Slave.fetish != "none") && (_Slave.clitSetting is "vanilla")>>
SP: vanilla.
<<elseif (_Slave.energy <= 95) && (_Slave.clitSetting is "all")>>
SP: all.
<<elseif (_Slave.energy > 5) && (_Slave.clitSetting is "none")>>
SP: none.
<</if>>
<<else>>
<<switch _Slave.clitSetting>>
<<case "off">>
SP off.
<<case "submissive">>
SP: submissive.
<<case "oral">>
SP: oral.
<<case "humiliation">>
SP: humiliation.
<<case "anal">>
SP: anal.
<<case "boobs">>
SP: breasts.
<<case "sadist">>
SP: sadism.
<<case "masochist">>
SP: masochism.
<<case "dom">>
SP: dominance.
<<case "pregnancy">>
SP: pregnancy.
<<case "vanilla">>
SP: vanilla.
<<case "all">>
SP: all.
<<case "none">>
SP: none.
<</switch>>
<</if>>
<<if _Slave.attrKnown == 1>>
<<if (_Slave.attrXX < 100) && (_Slave.clitSetting is "women")>>
SP: women.
<<elseif (_Slave.attrXY < 100) && (_Slave.clitSetting is "men")>>
SP: men.
<</if>>
<<else>>
<<if _Slave.clitSetting is "women">>
SP: women.
<<elseif _Slave.clitSetting is "men">>
SP: men.
<</if>>
<</if>>
<</if>>
@@color:red;
<<switch _Slave.behavioralFlaw>>
<<case "arrogant">>
Arrogant.
<<case "bitchy">>
Bitchy.
<<case "odd">>
Odd.
<<case "hates men">>
Hates men.
<<case "hates women">>
Hates women.
<<case "gluttonous">>
Stress eater.
<<case "anorexic">>
Anorexic.
<<case "devout">>
Devoutly religious.
<<case "liberated">>
Mentally liberated.
<<default>>
<<set _Slave.behavioralFlaw to "none">>
<</switch>>
@@
<<switch _Slave.sexualFlaw>>
<<case "hates oral">>
@@color:red;Hates oral.@@
<<case "hates anal">>
@@color:red;Hates anal.@@
<<case "hates penetration">>
@@color:red;Hates penetration.@@
<<case "shamefast">>
@@color:red;Shamefast.@@
<<case "idealistic">>
@@color:red;Sexually idealistic.@@
<<case "repressed">>
@@color:red;Sexually repressed.@@
<<case "apathetic">>
@@color:red;Sexually apathetic.@@
<<case "crude">>
@@color:red;Sexually crude.@@
<<case "judgemental">>
@@color:red;Sexually judgemental.@@
<<case "cum addict">>
@@color:yellow;Cum addict.@@
<<case "anal addict">>
@@color:yellow;Anal addict.@@
<<case "neglectful">>
@@color:yellow;Self neglectful.@@
<<case "attention whore">>
@@color:yellow;Attention whore.@@
<<case "breast growth">>
@@color:yellow;Breast obsession.@@
<<case "malicious">>
@@color:yellow;Sexually malicious.@@
<<case "abusive">>
@@color:yellow;Sexually abusive.@@
<<case "self hatred">>
@@color:yellow;Self hatred.@@
<<case "breeder">>
@@color:yellow;Breeding obsession.@@
<<default>>
<<set _Slave.sexualFlaw to "none">>
<</switch>>
@@color:green;
<<switch _Slave.behavioralQuirk>>
<<case "confident">>
Confident.
<<case "cutting">>
Cutting.
<<case "funny">>
Funny.
<<case "fitness">>
Fitness.
<<case "adores women">>
Adores women.
<<case "adores men">>
Adores men.
<<case "insecure">>
Insecure.
<<case "sinful">>
Sinful.
<<case "advocate">>
Advocate.
<<default>>
<<set _Slave.behavioralQuirk to "none">>
<</switch>>
<<switch _Slave.sexualQuirk>>
<<case "gagfuck queen">>
Gagfuck queen.
<<case "painal queen">>
Painal queen.
<<case "strugglefuck queen">>
Strugglefuck queen.
<<case "tease">>
Tease.
<<case "romantic">>
Romantic.
<<case "perverted">>
Perverted.
<<case "caring">>
Caring.
<<case "unflinching">>
Unflinching.
<<case "size queen">>
Size queen.
<<default>>
<<set _Slave.sexualQuirk to "none">>
<</switch>>
@@
<</if>>
<<if _Slave.customLabel != "">>''@@color:yellow;_Slave.customLabel@@''<</if>>
<<if (_Slave.relationship != 0) || (_Slave.relationship != 0) || ($abbreviateClothes is 2) || ($abbreviateRulesets is 2)>>
<br>
<</if>>
<<if $abbreviateMental == 1>>
@@color:lightgreen;
<<if _Slave.relation != 0>>
<<for _j to 0; _j < $slaves.length; _j++>>
<<if _Slave.relationTarget is $slaves[_j].ID>>
$slaves[_j].slaveName's _Slave.relation
<<break>>
<</if>>
<</for>>
<</if>>
<<if _Slave.relationship > 0>>
<<for _j to 0; _j < $slaves.length; _j++>>
<<if _Slave.relationshipTarget is $slaves[_j].ID>>
<<switch _Slave.relationship>>
<<case 1>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>&<</if>> friend
<<case 2>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>&<</if>> BFF
<<case 3>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>&<</if>> FWB
<<case 4>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>&<</if>> lover
<<case 5>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>&<</if>> wife
<</switch>>
<<break>>
<</if>>
<</for>>
<<elseif _Slave.relationship is -3>>
Your wife
<<elseif _Slave.relationship is -2>>
E Bonded
<<elseif _Slave.relationship is -1>>
E Slut
<</if>>
@@
<<if _Slave.rivalry != 0>>
<<for _j to 0; _j < $slaves.length; _j++>>
<<if _Slave.rivalryTarget is $slaves[_j].ID>>
@@color:lightsalmon;
<<if _Slave.rivalry <= 1>>
Disl $slaves[_j].slaveName
<<elseif _Slave.rivalry <= 2>>
$slaves[_j].slaveName's rival
<<else>>
Hates $slaves[_j].slaveName
<</if>>
@@
<<break>>
<</if>>
<</for>>
<</if>>
<<elseif $abbreviateMental is 2>>
<<if _Slave.relation != 0>>
<<for _j to 0; _j < $slaves.length; _j++>>
<<if _Slave.relationTarget is $slaves[_j].ID>>
$slaves[_j].slaveName's
<<if _Slave.relationshipTarget != _Slave.relationTarget>>
@@color:lightgreen;_Slave.relation@@.
<<else>>
@@color:lightgreen;_Slave.relation@@
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if _Slave.relationship > 0>>
<<for _j to 0; _j < $slaves.length; _j++>>
<<if _Slave.relationshipTarget is $slaves[_j].ID>>
<<switch _Slave.relationship>>
<<case 1>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>and<</if>> @@color:lightgreen;friend.@@
<<case 2>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>and<</if>> @@color:lightgreen;best friend.@@
<<case 3>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>and<</if>> @@color:lightgreen;FWB.@@
<<case 4>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>and<</if>> @@color:lightgreen;lover.@@
<<case 5>>
<<if _Slave.relationshipTarget != _Slave.relationTarget>>$slaves[_j].slaveName's<<else>>and<</if>> @@color:lightgreen;slave wife.@@
<</switch>>
<<break>>
<</if>>
<</for>>
<<elseif _Slave.relationship is -3>>
@@color:lightgreen;Your wife.@@
<<elseif _Slave.relationship is -2>>
@@color:lightgreen;Emotionally bonded to you.@@
<<elseif _Slave.relationship is -1>>
@@color:lightgreen;Emotional slut.@@
<</if>>
<<if _Slave.rivalry != 0>>
<<for _j to 0; _j < $slaves.length; _j++>>
<<if _Slave.rivalryTarget == $slaves[_j].ID>>
<<if _Slave.rivalry <= 1>>
@@color:lightsalmon;Dislikes@@ $slaves[_j].slaveName.
<<elseif _Slave.rivalry <= 2>>
$slaves[_j].slaveName's @@color:lightsalmon;rival.@@
<<else>>
@@color:lightsalmon;Hates@@ $slaves[_j].slaveName.
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<<if $abbreviateClothes is 2>>
<<if (_Slave.relationship != 0) || (_Slave.relationship != 0)>>
<</if>>
<<if _Slave.choosesOwnClothes == 1>>
Dressing herself.
<<else>>
<<switch _Slave.clothes>>
<<case "attractive lingerie">>
Lingerie.
<<case "a succubus outfit">>
Succubus outfit.
<<case "a string bikini">>
String bikini.
<<case "cutoffs and a t-shirt">>
Cutoffs, t-shirt.
<<case "a slutty outfit">>
Slutty outfit.
<<case "uncomfortable straps">>
Leather straps.
<<case "a fallen nuns habit">>
Slutty habit.
<<case "a chattel habit">>
Chattel habit.
<<case "a penitent nuns habit">>
Cilice.
<<case "slutty jewelry">>
Bangles.
<<case "harem gauze">>
Harem outfit.
<<case "a slave gown">>
Gown.
<<case "a halter top dress">>
Halter top dress.
<<case "a mini dress">>
Mini dress.
<<case "a ball gown">>
Ball gown.
<<case "slutty business attire">>
Slutty suit.
<<case "nice business attire">>
Nice suit.
<<case "a comfortable bodysuit">>
Bodysuit.
<<case "a military uniform">>
Military uniform.
<<case "a leotard">>
Leotard.
<<case "a bunny outfit">>
Bunny outfit.
<<case "a slutty maid outfit">>
Slutty maid.
<<case "a nice maid outfit">>
Nice maid.
<<case "a slutty nurse outfit">>
Slutty nurse.
<<case "a nice nurse outfit">>
Nice nurse.
<<case "a schoolgirl outfit">>
Schoolgirl outfit.
<<case "a kimono">>
Kimono.
<<case "a hijab">>
Hijab.
<<case "battledress">>
Battledress.
<<case "a latex catsuit">>
Nice latex.
<<case "restrictive latex">>
Bondage latex.
<<case "conservative clothing">>
Conservative clothing.
<<case "chains">>
Chains.
<<case "a cheerleader outfit">>
Cheerleader.
<<case "clubslut netting">>
Netting.
<<case "shibari ropes">>
Shibari.
<<case "Western clothing">>
Chaps.
<<case "body oil">>
Body oil.
<<case "a toga">>
Toga.
<<case "a slutty qipao">>
Qipao.
<<default>>
Naked.
<</switch>>
<</if>>
<<switch _Slave.collar>>
<<case "uncomfortable leather">>
Leather collar.
<<case "tight steel">>
Steel collar.
<<case "cruel retirement counter">>
Cruel counter collar.
<<case "shock punishment">>
Shock collar.
<<case "dildo gag">>
Dildo gag.
<<case "neck corset">>
Neck corset.
<<case "stylish leather">>
Stylish leather collar.
<<case "satin choker">>
Satin choker.
<<case "heavy gold">>
Gold collar.
<<case "bowtie">>
Bowtie collar.
<<case "pretty jewelry">>
Pretty collar.
<<case "nice retirement counter">>
Nice counter collar.
<<case "leather with cowbell">>
Cowbell collar.
<<case "ancient Egyptian">>
Wesekh.
<</switch>>
<<switch _Slave.bellyAccessory>>
<<case "shapewear">>
Shapewear.
<<case "a small empathy belly">>
Small fake belly.
<<case "a medium empathy belly">>
Medium fake belly.
<<case "a large empathy belly">>
Large fake belly.
<<case "a huge empathy belly">>
Huge fake belly.
<<case "a corset">>
Corset.
<<case "an extreme corset">>
Extreme corsetage.
<</switch>>
<<if canWalk(_Slave)>>
<<if _Slave.shoes is "heels">>
Heels.
<<elseif _Slave.shoes is "extreme heels">>
Extreme heels.
<<elseif _Slave.shoes is "boots">>
Boots.
<<elseif _Slave.heels == 1>>
@@color:yellow;Crawling.@@
<<elseif _Slave.shoes is "flats">>
Flats.
<</if>>
<</if>>
<<switch _Slave.vaginalAccessory>>
<<case "chastity belt">>
Vaginal chastity.
<<case "combined chastity">>
Combined chastity.
<<case "anal chastity">>
Anal chastity.
<<case "dildo">>
Vaginal dildo.
<<case "large dildo">>
Large vaginal dildo.
<<case "huge dildo">>
Huge vaginal dildo.
<</switch>>
<<if _Slave.dickAccessory is "chastity">>
Chastity cage.
<<elseif _Slave.dickAccessory is "combined chastity">>
Combined chastity.
<<elseif _Slave.dickAccessory is "anal chastity">>
Anal chastity.
<</if>>
<<switch _Slave.buttplug>>
<<case "plug">>
Buttplug.
<<case "large plug">>
Large buttplug.
<<case "huge plug">>
Huge buttplug.
<</switch>>
<</if>>
<<if $abbreviateRulesets is 2>>
<<if (def _Slave.currentRules) && (_Slave.currentRules.length > 0)>>
<<for _r to 0; _r < _Slave.currentRules.length; _r++>>
<<for _s to 0; _s < $defaultRules.length; _s++>>
<<set _currentRule to $defaultRules[_s]>>
<<set _num to (_s+1)>>
<<if _Slave.currentRules[_r] == _currentRule.ID>>
Rule _num (_currentRule.name).
<</if>>
<</for>>
<</for>>
<</if>>
<</if>>
<<if $abbreviateOrigins is 2>>
<<if _Slave.origin neq 0>>
<br>
@@color:gray;_Slave.origin@@
<</if>>
<</if>>
<<set $slaves[_i] to _Slave>>
<<switch _Pass>>
<<case "Main">>
<<continue>>
<<case "HG Select">>
<<if $HGCareers.contains(_Slave.career)>>
<br> @@color:lime;Has an applicable career experience.@@
<</if>>
<<case "Head Girl Suite">>
<br>
<<if $Flag == 0>>
<<print "[[Send her to live with your Head Girl|Assign][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<print "[[Bring her out of the Head Girl's suite|Retrieve][$activeSlave to $slaves[" + _i + "]]]">>
<<break>>
<</if>>
<<case "BG Select">>
<<if $bodyguardCareers.contains(_Slave.career)>>
<br> @@color:lime;Has an applicable career experience.@@
<</if>>
<<case "Spa">>
<br>
<<if $Flag == 0>>
<<print "[[Send her to the Spa|Assign][$activeSlave to $slaves[" + _i + "]]]">>
<<elseif $Flag == 1>>
<<print "[[Remove her from the Spa|Retrieve][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<print "[[Change or remove Attendant|Attendant Select]]">>
<<break>>
<</if>>
<<case "Attendant Select">>
<<if $attendantCareers.contains(_Slave.career)>>
<br> @@color:lime;Has an applicable career experience.@@
<</if>>
<<case "Brothel">>
<br>
<<if $Flag == 0>>
<<print "[[Send her to the Brothel|Assign][$activeSlave to $slaves[" + _i + "]]]">>
<<elseif $Flag == 1>>
<<print "[[Release her from the Brothel|Retrieve][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<print "[[Change or remove Madam|Madam Select]]">>
<<break>>
<</if>>
<<case "Madam Select">>
<<if $madamCareers.contains(_Slave.career)>>
<br> @@color:lime;Has an applicable career experience.@@
<</if>>
<<case "Club">>
<br>
<<if $Flag == 0>>
<<print "[[Send her to the Club|Assign][$activeSlave to $slaves[" + _i + "]]]">>
<<elseif $Flag == 1>>
<<print "[[Remove her from the Club|Retrieve][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<print "[[Change or remove DJ|DJ Select]]">>
<<break>>
<</if>>
<<case "Arcade">>
<br>
<<if $Flag == 0>>
<<print "[[Confine her in the Arcade|Assign][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<print "[[Release her from the Arcade|Retrieve][$activeSlave to $slaves[" + _i + "]]]">>
<</if>>
<<case "DJ Select">>
<<if $DJCareers.contains(_Slave.career)>>
<br> @@color:lime;Has an applicable career experience.@@
<</if>>
<<case "Clinic">>
<br>
<<if $Flag == 0>>
<<if $clinicUpgradeScanner == 1>>
@@color:cyan;Estimated DNA error value: <<print Math.trunc($slaves[_i].chem/10)>>@@
<</if>>
<<print "[[Send her to the Clinic|Assign][$activeSlave to $slaves[" + _i + "]]]">>
<<elseif $Flag == 1>>
<<print "[[Take her out of the Clinic|Retrieve][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<print "[[Change or remove Nurse|Nurse Select]]">>
<<break>>
<</if>>
<<case "Nurse Select">>
<<if $nurseCareers.contains(_Slave.career)>>
<br> @@color:lime;Has an applicable career experience.@@
<</if>>
<<case "Schoolroom">>
<br>
<<if $Flag == 0>>
<<print "[[Assign her to the Schoolroom|Assign][$activeSlave to $slaves[" + _i + "]]]">>
<<elseif $Flag == 1>>
<<print "[[Release her from the Schoolroom|Retrieve][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<print "[[Change or remove Schoolteacher|Schoolteacher Select]]">>
<<break>>
<</if>>
<<case "Schoolteacher Select">>
<<if $schoolteacherCareers.contains(_Slave.career)>>
<br> @@color:lime;Has an applicable career experience.@@
<</if>>
<<case "Dairy">>
<br>
<<if $Flag == 0>>
<<print "[[Send her to the Dairy|Assign][$activeSlave to $slaves[" + _i + "]]]">>
<<elseif $Flag == 1>>
<<print "[[Release her from the Dairy|Retrieve][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<print "[[Change or remove Milkmaid|Milkmaid Select]]">>
<<break>>
<</if>>
<<case "Milkmaid Select">>
<<if $milkmaidCareers.contains(_Slave.career)>>
<br> @@color:lime;Has an applicable career experience.@@
<</if>>
<<case "Servants' Quarters">>
<br>
<<if $Flag == 0>>
<<print "[[Assign her to the Servants' Quarters|Assign][$activeSlave to $slaves[" + _i + "]]]">>
<<elseif $Flag == 1>>
<<print "[[Release her from the Servants' Quarters|Retrieve][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<print "[[Change or remove Stewardess|Stewardess Select]]">>
<<break>>
<</if>>
<<case "Stewardess Select">>
<<if $stewardessCareers.contains(_Slave.career)>>
<br> @@color:lime;Has an applicable career experience.@@
<</if>>
<<case "Master Suite">>
<br>
<<if $Flag == 0>>
<<print "[[Add her to the Suite|Assign][$activeSlave to $slaves[" + _i + "]]]">>
<<elseif $Flag == 1>>
<<print "[[Send her out of the Suite|Retrieve][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<print "[[Change or remove Concubine|Concubine Select]]">>
<<break>>
<</if>>
<<case "Cellblock">>
<br>
<<if $Flag == 0>>
<<print "[[Confine her in the cellblock|Assign][$activeSlave to $slaves[" + _i + "]]]">>
<<elseif $Flag == 1>>
<<print "[[Release her from the cellblock|Retrieve][$activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<print "[[Change or remove Wardeness|Wardeness Select]]">>
<<break>>
<</if>>
<<case "Wardeness Select">>
<<if $wardenessCareers.contains(_Slave.career)>>
<br> @@color:lime;Has an applicable career experience.@@
<</if>>
<<case "New Game Plus">>
<br>
<<if $Flag == 0>>
<<print "[[Add to import list|NGP Workaround][$slavesToImport to 1, $activeSlave to $slaves[" + _i + "]]]">>
<<else>>
<<print "[[Remove from import list|NGP Workaround][$slavesToImport to 0, $activeSlave to $slaves[" + _i + "]]]">>
<<set $slavesToImport += 1>>
<</if>>
<</switch>>
<</for>>
<<set $activeSlave to {}>>
<<set _Slave to {}>><<nobr>>
<<set $nextButton to "Back">>
<<set $nextLink to "Slave Interact">>
<<if $activeSlave.fetish is "mindbroken">>
She doesn't even recognize that she's been renamed. It simply does not register.
<<elseif ($oldName is $activeSlave.birthName) && ($activeSlave.devotion > 50)>>
She accepts her new name cheerfully. This attachment to you @@color:hotpink; increases her devotion.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($oldName is $activeSlave.birthName) && ($activeSlave.devotion >= -20)>>
She accepts her new name. This surrender to you @@color:hotpink; increases her obedience.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($oldName is $activeSlave.birthName) && ($activeSlave.devotion >= -50)>>
She reluctantly accepts her new name.
<<elseif ($oldName is $activeSlave.birthName)>>
She angrily tries to resist her new name. This resistance @@color:mediumorchid; increases her rebelliousness.@@
<<set $activeSlave.devotion -= 5>>
<<else>>
Since $activeSlave.slaveName has already had a new name forced on her before, she accepts this fresh name without fuss.
<</if>>
<<set $insultingName to 0>>
<<for $i to 0; $i < $badWords.length; $i++>>
<<set $toSearch to $activeSlave.slaveName.toLowerCase();>>
<<if $toSearch.indexOf($badWords[$i]) != -1>>
<<set $insultingName to 1>>
<</if>>
<</for>>
<<if ($activeSlave.fetish is "mindbroken") && ($insultingName == 1)>>
Her new name would be insulting to a normal girl, but she dully accepts that it is an accurate description and goes about her duties.
<<elseif ($insultingName == 1) && ($activeSlave.devotion <= 50) && ($activeSlave.devotion >= -20)>>
Accepting such a degrading name @@color:hotpink;further increases her devotion.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($insultingName == 1) && ($activeSlave.devotion < -50)>>
Being given such a degrading name @@color:mediumorchid;further increases her hatred.@@
<<set $activeSlave.devotion -= 5>>
<</if>>
<</nobr>><<set $activeSlave to {slaveName: "blank", birthName: "blank", weekAcquired: 0, origin: 0, career: 0, ID: 0, prestige: 0, pornFame: 0, pornFameSpending: 0, prestigeDesc: 0, recruiter: 0, relation: 0, relationTarget: 0, relationship: 0, relationshipTarget: 0, rivalry: 0, rivalryTarget: 0, subTarget: 0, choosesOwnAssignment: 0, assignment: "rest", assignmentVisible: 1, sentence: 0, training: 0, toyHole: "all her holes", indenture: -1, indentureRestrictions: 0, birthWeek: random(0,51), age: 18, ageImplant: 0, health: 0, minorInjury: 0, trust: 0, oldTrust: 0, devotion: 0, oldDevotion: 0, weight: 0, muscles: 0, height: 170, heightImplant: 0, nationality: "slave", race:"white", markings: "none", eyes: 1, eyeColor: "brown", eyewear: "none", hColor: "brown", pubicHColor: "brown", skin: "light", hLength: 60, hStyle: "short", pubicHStyle: "neat", waist: 0, corsetPiercing: 0, amp: 0, heels:0, voice: 2, voiceImplant: 0, accent: 0, shoulders: 0, shouldersImplant: 0, boobs: 0, boobsImplant: 0, boobsImplantType: 0, boobShape: "normal", nipples: "cute", nipplesPiercing: 0, areolae: 0, areolaePiercing: 0, boobsTat: 0, lactation: 0, milk: 0, cum: 0, hips: 0, hipsImplant: 0, butt: 0, buttImplant: 0, buttImplantType: 0, buttTat: 0, face: 0, faceImplant: 0, faceShape: "normal", lips: 15, lipsImplant: 0, lipsPiercing: 0, lipsTat: 0, teeth: "normal", tonguePiercing: 0, vagina: 0, vaginaLube: 1, vaginaPiercing: 0, vaginaTat: 0, preg: -1, pregSource: 0, pregType: 0, labor: 0, births: 0, cSec: 0, bellyAccessory: "none", labia: 0, clit: 0, clitPiercing: 0, clitSetting: "vanilla", foreskin: 0, anus: 0, dick: 0, analArea: 1, dickPiercing: 0, dickTat: 0, balls: 0, scrotum: 0, ovaries: 1, anusPiercing: 0, anusTat: 0, makeup: 0, nails: 0, brand: 0, brandLocation: 0, earPiercing: 0, nosePiercing: 0, eyebrowPiercing: 0, navelPiercing: 0, cosmeticPiercings: 0, shouldersTat: 0, armsTat: 0, legsTat: 0, backTat: 0, stampTat: 0, vaginalSkill: 0, oralSkill: 0, analSkill: 0, whoreSkill: 0, entertainSkill: 0, combatSkill: 0, livingRules: "spare", speechRules: "restrictive", releaseRules:"restrictive", relationshipRules: "restrictive", standardPunishment: "situational", standardReward: "situational", useRulesAssistant: 1, diet: "healthy", tired: 0, hormones: 0, drugs: "no drugs", chem: 0, addict: 0, choosesOwnClothes: 0, clothes: "no clothing", collar: "none", shoes: "none", vaginalAccessory: "none", dickAccessory: "none", buttplug: "none", intelligence: 0, intelligenceImplant: 0, energy: 50, attrXX: 0, attrXY: 0, attrKnown: 0, fetish: "none", fetishStrength: 70, fetishKnown: 0, behavioralFlaw: "none", behavioralQuirk: "none", sexualFlaw: "none", sexualQuirk: "none", oralCount: 0, vaginalCount: 0, analCount: 0, mammaryCount: 0, penetrativeCount: 0, pitKills: 0, customTat: "", customLabel: "", customDesc: "", currentRules: []}>>
<<if $retirementAge > 42>>
<<set $activeSlave.age to random(18,42)>>
<<else>>
<<set $activeSlave.age to random(18,$retirementAge)>>
<</if>>
<<set $activeSlave.ID to $IDNumber>>
<<set $IDNumber += 1>>
<<set $activeSlave.weekAcquired to $week>>
<<set $seed to random(1,100)>>
<<if $seed > 98>>
<<set $activeSlave.intelligence to 3>>
<<elseif $seed > 85>>
<<set $activeSlave.intelligence to 2>>
<<elseif $seed > 65>>
<<set $activeSlave.intelligence to 1>>
<<elseif $seed > 35>>
<<set $activeSlave.intelligence to 0>>
<<elseif $seed > 15>>
<<set $activeSlave.intelligence to -1>>
<<elseif $seed > 5>>
<<set $activeSlave.intelligence to -2>>
<<else>>
<<set $activeSlave.intelligence to -3>>
<</if>>
<<if random(1,100) < 50+(20*$activeSlave.intelligence)>>
<<set $activeSlave.intelligenceImplant to 1>>
<</if>>
<<if ($activeSlave.age <= 24)>>
<<set $activeSlave.career to $youngCareers.random()>>
<<elseif ($activeSlave.intelligenceImplant == 1)>>
<<set $activeSlave.career to $educatedCareers.random()>>
<<else>>
<<set $activeSlave.career to $uneducatedCareers.random()>>
<</if>>
<<set $activeSlave.vaginalSkill to either(0, 0, 1)>>
<<set $activeSlave.analSkill to either(0, 0, 1)>>
<<set $activeSlave.oralSkill to either(0, 0, 1)>>
<<set $activeSlave.entertainSkill to either(0, 0, 1)>>
<<set $activeSlave.whoreSkill to either(0, 0, 1)>>
<<set $activeSlave.energy to random(1,85)>>
<<RandomizeAttraction>>
<<set $activeSlave.fetishStrength = random(0,90)>>
<<set $activeSlave.fetish to either("none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "submissive", "submissive", "cumslut", "humiliation", "humiliation", "buttslut", "boobs", "pregnancy", "dom", "sadist", "masochist")>>
<<set $activeSlave.behavioralFlaw to either("none", "none", "none", "arrogant", "bitchy", "odd", "hates men", "hates women", "hates women", "anorexic", "gluttonous", "devout", "liberated")>>
<<if ($activeSlave.behavioralFlaw is "devout")>>
<<set $activeSlave.sexualFlaw to either("none", "repressed", "shamefast", "apathetic", "crude", "judgemental")>>
<<else>>
<<set $activeSlave.sexualFlaw to either("none", "none", "none", "none", "hates oral", "hates anal", "hates penetration", "repressed", "idealistic", "shamefast", "apathetic", "crude", "judgemental")>>
<</if>>
<<if ($activeSlave.behavioralFlaw is "none")>>
<<if random(1,10) == 1>>
<<set $activeSlave.behavioralQuirk to either("confident", "cutting", "funny", "adores women", "adores men", "fitness", "insecure", "sinful", "advocate")>>
<</if>>
<</if>>
<<if ($activeSlave.sexualFlaw is "none")>>
<<if random(1,10) == 1>>
<<set $activeSlave.sexualQuirk to either("gagfuck queen", "painal queen", "strugglefuck queen", "tease", "romantic", "perverted", "caring", "unflinching", "size queen")>>
<</if>>
<</if>>
<<set $activeSlave.health = random(-50,50)>>
<<set $activeSlave.devotion = random(-90,-60)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.height to random(140,190)>>
<<if random(1,2) == 1>><<set $activeSlave.height to random(150,170)>><</if>>
<<if $activeSlave.height >= 170>>
<<set $activeSlave.hips to either(-1, 0, 0, 1, 1, 2, 2)>>
<<set $activeSlave.shoulders to either(-1, -1, 0, 0, 0, 1)>>
<<else>>
<<set $activeSlave.hips to either(-1, 0, 0, 0, 1, 1, 2)>>
<<set $activeSlave.shoulders to either(-2, -1, -1, 0, 0, 1)>>
<</if>>
<<set $activeSlave.weight to random (-100,100)>>
<<if ($activeSlave.weight < -10)>>
<<set $activeSlave.waist to either(0,0,1)>>
<</if>>
<<if ($activeSlave.age > random(0,100))>>
<<set $activeSlave.eyes to -1>>
<</if>>
<<if $startingGirlsNationality == 0>>
<<set $activeSlave.nationality to $nationalities.random()>>
<<else>>
<<set $activeSlave.nationality to $startingGirlsNationality>>
<</if>>
<<display "New Slave Race Nationality and Name">>
<<if ($activeSlave.intelligenceImplant == 1)>>
<<if ($activeSlave.accent >= 3)>>
<<if (3+$activeSlave.intelligence) > random(0,6)>>
<<set $activeSlave.accent -= 1>>
<</if>>
<</if>>
<</if>>
<<switch $activeSlave.race>>
<<case "black">>
<<set $activeSlave.butt to either(1, 2, 2, 3, 3, 4, 4)>>
<<set $activeSlave.boobs to BoobGenerator.rollBreast(150)>>
<<set $activeSlave.lips to random(5,30)>>
<<set $activeSlave.skin to either("black", "brown", "light brown")>>
<<set $activeSlave.hColor to either("black", "black", "black", "brown")>>
<<set $activeSlave.hStyle to either("neat", "crinkled")>>
<<case "white">>
<<set $activeSlave.butt to either(1, 2, 2, 3, 3, 4)>>
<<set $activeSlave.boobs to BoobGenerator.rollBreast(50)>>
<<set $activeSlave.lips to random(5,25)>>
<<if $activeSlave.nationality is "German">>
<<set $activeSlave.skin to either("pale", "tanned", "fair")>>
<<set $activeSlave.eyeColor to either("blue", "blue", "blue", "brown", "green")>>
<<set $activeSlave.hColor to either("black", "blonde", "blonde", "blonde", "red", "brown")>>
<<elseif $activeSlave.nationality is "Icelandic">>
<<set $activeSlave.skin to either("pale", "pale", "tanned", "fair")>>
<<set $activeSlave.eyeColor to either("blue", "blue", "blue", "brown", "green")>>
<<set $activeSlave.hColor to either("black", "blonde", "blonde", "blonde", "red", "brown")>>
<<elseif $activeSlave.nationality is "Irish">>
<<set $activeSlave.skin to either("pale", "pale", "tanned", "fair")>>
<<set $activeSlave.eyeColor to either("blue", "brown", "green", "green", "green")>>
<<set $activeSlave.hColor to either("black", "blonde", "red", "red", "red", "brown")>>
<<else>>
<<set $activeSlave.skin to either("pale", "tanned", "fair")>>
<<set $activeSlave.eyeColor to either("blue", "brown", "green")>>
<<set $activeSlave.hColor to either("black", "blonde", "red", "brown")>>
<</if>>
<<set $activeSlave.hStyle to "neat">>
<<case "latina">>
<<set $activeSlave.butt to either(1, 2, 2, 3, 3, 4)>>
<<set $activeSlave.boobs to BoobGenerator.rollBreast(0)>>
<<set $activeSlave.lips to random(5,25)>>
<<set $activeSlave.skin to either("olive", "brown", "light brown")>>
<<set $activeSlave.hColor to either("black", "black", "brown", "brown")>>
<<set $activeSlave.hStyle to "neat">>
<<case "indo-aryan" "malay" "pacific islander" "amerindian">>
<<set $activeSlave.butt to either(1, 2, 2, 3, 3)>>
<<set $activeSlave.boobs to BoobGenerator.rollBreast(0)>>
<<set $activeSlave.lips to random(5,25)>>
<<set $activeSlave.skin to either("dark", "light")>>
<<set $activeSlave.hColor to either("black")>>
<<set $activeSlave.hStyle to "neat">>
<<case "asian">>
<<set $activeSlave.butt to either(1, 2, 2, 3, 3)>>
<<set $activeSlave.boobs to BoobGenerator.rollBreast(-100)>>
<<set $activeSlave.lips to random(5,25)>>
<<set $activeSlave.skin to either("pale", "dark", "light")>>
<<set $activeSlave.hColor to either("black")>>
<<set $activeSlave.hStyle to "neat">>
<<case "middle eastern" "semitic" "southern European">>
<<set $activeSlave.butt to either(1, 2, 2, 3, 3)>>
<<set $activeSlave.boobs to BoobGenerator.rollBreast(0)>>
<<set $activeSlave.lips to random(5,25)>>
<<set $activeSlave.skin to either("pale", "dark", "light")>>
<<set $activeSlave.hColor to either("black")>>
<<set $activeSlave.hStyle to "neat">>
<<default>>
<<set $activeSlave.butt to either(1, 2, 2, 3, 3, 4)>>
<<set $activeSlave.boobs to BoobGenerator.rollBreast(0)>>
<<set $activeSlave.lips to random(5,25)>>
<<set $activeSlave.skin to either("pale", "dark", "light")>>
<<set $activeSlave.hColor to either("black", "black", "black", "black", "brown", "brown", "blonde", "red")>>
<<set $activeSlave.hStyle to "neat">>
<</switch>>
<<if ($activeSlave.skin is "pale") || ($activeSlave.skin is "fair")>>
<<if random(1,4) == 1>>
<<set $activeSlave.markings to either("freckles", "freckles", "freckles", "heavily freckled", "beauty mark", "beauty mark", "birthmark", "birthmark")>>
<</if>>
<<else>>
<<if random(1,8) == 1>>
<<set $activeSlave.markings to either("beauty mark", "birthmark")>>
<</if>>
<</if>>
<<set $activeSlave.pubicHColor to $activeSlave.hColor>>
<<set $activeSlave.pubicHStyle to either("waxed","in a strip","neat","bushy")>>
<<set $seed to []>>
<<if $activeSlave.boobs > 250>>
<<if $activeSlave.boobs < 800>>
<<set $seed.push("perky")>>
<<set $seed.push("downward-facing")>>
<</if>>
<</if>>
<<if $activeSlave.boobs > 400>>
<<if $activeSlave.boobs < 1200>>
<<set $seed.push("torpedo-shaped")>>
<<set $seed.push("wide-set")>>
<</if>>
<</if>>
<<if $activeSlave.boobs > 800>>
<<if $activeSlave.age > random(10,50)>>
<<set $seed.push("saggy")>>
<</if>>
<</if>>
<<if $seed.length == 1>>
<<if random(1,2) != 1>>
<<set $activeSlave.boobShape to $seed.random()>>
<</if>>
<<elseif $seed.length > 1>>
<<if random(1,3) != 1>>
<<set $activeSlave.boobShape to $seed.random()>>
<</if>>
<</if>>
<<set $activeSlave.earPiercing to either(0,1)>>
<<set $activeSlave.nosePiercing to either(0,0,0,1)>>
<<set $activeSlave.eyebrowPiercing to either(0,0,0,0,0,1)>>
<<set $activeSlave.clitPiercing to either(0,0,0,0,0,1)>>
<<set $activeSlave.lipsPiercing to either(0,0,0,0,0,1)>>
<<set $activeSlave.navelPiercing to either(0,0,0,1)>>
<<set $activeSlave.nipplesPiercing to either(0,0,0,1)>>
<<if $activeSlave.age > 35>>
<<set $activeSlave.face to either(-3,-2,-2,-2,-1,-1,-1,-1,0,0,0,1,1,2)>>
<<elseif $activeSlave.age > 25>>
<<set $activeSlave.face to either(-3,-2,-2,-1,-1,-1,0,0,0,1,1,1,2,2)>>
<<else>>
<<set $activeSlave.face to either(-3,-2,-1,-1,0,0,0,1,1,1,1,2,2,2)>>
<</if>>
<<set $activeSlave.faceShape to either("androgynous", "cute", "sensual", "exotic", "normal", "normal")>>
<<if $useFSNames == 0>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<elseif $arcologies[0].FSChattelReligionist > 20>>
<<set $activeSlave.slaveName to $chattelReligionistSlaveNames.random()>>
<<elseif $arcologies[0].FSRomanRevivalist > 20>>
<<set $activeSlave.slaveName to $romanSlaveNames.random()>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $activeSlave.slaveName to $ancientEgyptianSlaveNames.random()>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set $activeSlave.slaveName to $edoSlaveNames.random()>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<display "Degrading Name">>
<<else>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<</if>>
<<if ($weightAffectsAssets != 0)>>
<<if $activeSlave.weight < -10 and $activeSlave.butt > 1>>
<<set $activeSlave.butt -= 1>>
<<elseif $activeSlave.weight > 10 and $activeSlave.butt < 4>>
<<set $activeSlave.butt += 1>>
<</if>>
<<if $activeSlave.weight < -10 and $activeSlave.boobs > 200>>
<<set $activeSlave.boobs -= 100>>
<</if>>
<</if>>
<<if $activeSlave.boobs < 250>>
<<set $activeSlave.nipples to either("tiny", "tiny", "tiny", "tiny", "cute", "cute", "puffy", "partially inverted")>>
<<elseif $activeSlave.boobs < 500>>
<<set $activeSlave.nipples to either("tiny", "cute", "cute", "cute", "puffy", "partially inverted")>>
<<elseif $activeSlave.boobs < 1000>>
<<set $activeSlave.nipples to either("tiny", "cute", "cute", "cute", "puffy", "puffy", "partially inverted", "inverted")>>
<<else>>
<<set $activeSlave.nipples to either("cute", "puffy", "partially inverted", "inverted", "huge")>>
<</if>>
<<set $activeSlave.vagina to either(0, 0, 1, 1, 1)>>
<<if $activeSlave.age < 20>>
<<set $activeSlave.vagina to either(0, 1)>>
<</if>>
<<if $activeSlave.age > 30>>
<<set $activeSlave.vagina to either(1, 1, 1, 1, 2)>>
<</if>>
<<if $activeSlave.vagina == 0>>
<<set $activeSlave.vaginalSkill to 0>>
<</if>>
<<if $activeSlave.energy < random(1,80)>>
<<set $activeSlave.vaginaLube to 0>>
<<elseif $activeSlave.age > random(35,60)>>
<<set $activeSlave.vaginaLube to 0>>
<</if>>
<<set $activeSlave.clit to either(0, 0, 0, 0, 0, 0, 1, 1, 2)>>
<<set $activeSlave.labia to either(0, 0, 0, 1, 1, 1, 1, 2, 2, 3)>>
<<set $activeSlave.voice to either(1, 2, 2, 2, 2, 2, 2, 3, 3, 3)>>
<<set $activeSlave.anus to either(0, 0, 1, 1, 2)>>
<<set $activeSlave.analArea to $activeSlave.anus + either(0, 0, 0, 1)>>
<<if $activeSlave.anus == 0>>
<<set $activeSlave.analSkill to 0>>
<<elseif random(1,4) == 1>>
<<set $activeSlave.anusTat to "bleached">>
<</if>>
<<if $arcologies[0].FSSupremacistLawME == 1>>
<<if $activeSlave.race is $arcologies[0].FSSupremacistRace>>
<<display "Generate XX Slave">>
<</if>>
<</if>><<set $noSlavesVisible = 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignmentVisible == 1>>
<<set $noSlavesVisible = 0>>
<<break>>
<</if>>
<</for>>
<<set $gingering = 0>>
<<set $oralUseWeight to 5>>
<<set $vaginalUseWeight to 5>>
<<set $analUseWeight to 5>>
<<if $OralEncouragement == 1>>
<<set $oralUseWeight += 2>>
<<set $vaginalUseWeight -= 1>>
<<set $analUseWeight -= 1>>
<<elseif $VaginalEncouragement == 1>>
<<set $oralUseWeight -= 1>>
<<set $vaginalUseWeight += 2>>
<<set $analUseWeight -= 1>>
<<elseif $AnalEncouragement == 1>>
<<set $oralUseWeight -= 1>>
<<set $vaginalUseWeight -= 1>>
<<set $analUseWeight += 2>>
<</if>>
<<if $OralDiscouragement == 1>>
<<set $oralUseWeight -= 2>>
<<set $vaginalUseWeight += 1>>
<<set $analUseWeight += 1>>
<</if>>
<<if $VaginalDiscouragement == 1>>
<<set $oralUseWeight += 1>>
<<set $vaginalUseWeight -= 2>>
<<set $analUseWeight += 1>>
<</if>>
<<if $AnalDiscouragement == 1>>
<<set $oralUseWeight += 1>>
<<set $vaginalUseWeight += 1>>
<<set $analUseWeight -= 2>>
<</if>>
<<set $organsCompleted to 0>>
<<if $organs.length > 0>>
<<for _i to 0; _i < $organs.length; _i++>>
<<if $organs[_i].weeksToCompletion > 0>>
<<set $organs[_i].weeksToCompletion-->>
<</if>>
<<if $organs[_i].weeksToCompletion == 0>>
<<set $organsCompleted++>>
<</if>>
<</for>>
<</if>>
<<if $limbs.length > 0>>
<<for _i to 0; _i < $limbs.length; _i++>>
<<if $limbs[_i].weeksToCompletion > 0>>
<<set $limbs[_i].weeksToCompletion-->>
<</if>>
<<if $limbs[_i].weeksToCompletion == 0>>
<<set $limbsCompleted++>>
<</if>>
<</for>>
<</if>>
<<set $TSS.schoolSale to 0, $GRI.schoolSale to 0, $SCP.schoolSale to 0, $LDE.schoolSale to 0, $TGA.schoolSale to 0, $TFS.schoolSale to 0, $independenceDay to 0, $showEncyclopedia to 0, $useActiveSlave to 0, $racialVarieties to [], $shelterGirlsIDs to [], $oldWeek to $week, $cashLastWeek to $cash>>
<<if $manuallyRetired == 0>><<set $retiree to 0>><</if>>
<<set $expiree to 0>>
<<if $personalAttention is "sex">>
<<set $PC.sexualEnergy to 6>>
<<else>>
<<set $PC.sexualEnergy to 4>>
<</if>>
<<if $PC.age is 3>>
<<set $PC.sexualEnergy -= 2>>
<<elseif $PC.age == 1>>
<<set $PC.sexualEnergy += 2>>
<</if>>
<<set $HGEnergy to 0, $HGSlaveSuccess to 0, $HeadGirl to 0, $HGBalls to 0, $HGRelease to 1, $Recruiter to 0, $Madam to 0, $madamCashBonus to 0, $DJ to 0, $DJRepBonus to 0, $Milkmaid to 0, $Collectrix to 0, $Stewardess to 0, $Schoolteacher to 0, $Wardeness to 0, $Concubine to 0, $Attendant to 0, $Nurse to 0, $Bodyguard to 0, $bedSlaves to 0, $fuckSlaves to 0, $publicServants to 0, $cumSlaves to 0, $clinicSlaves to 0, $averageDick to 0, $slavesWithWorkingDicks to 0>>
/* GAMEOVERS */
<<if $slaves.length < 1>>
<<set $gameover to "no slaves">><<goto "Gameover">>
<<elseif $arcologies[0].ownership < $arcologies[0].minority>>
<<set $gameover to "ownership">><<goto "Gameover">>
<<else>>
<<goto "Slave Assignments Report">>
<</if>><<widget "BoobsDescription">>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<if ($activeSlave.assignment is "work in the dairy") && ($dairyRestraintsSetting > 1)>>
$activeSlave.slaveName's breasts are gently moving with the powerful pumping of the milkers attached to her nipples.
<<elseif ($activeSlave.clothes is "conservative clothing")>>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName is wearing a massively oversized custom sweater since nothing else comes close to modestly covering her tits. Even so, it's stretched taut just struggling to cover her nipples, causing acres of breast flesh to spill out from under it and through the neckhole.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName is wearing a massively oversized custom sweater since nothing else comes close to modestly covering her tits. Even so, it's stretched taut struggling to contain their immense mass.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName is wearing an oversized sweater, since that's the only top that will come close to covering her tits. Even so, it's stretched taut just struggling to cover her nipples.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName is wearing an oversized sweater, since that's the only top that will cover her tits. Even so, it's stretched taut over them.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's blouse is professional, but can't conceal the gigantic dimensions of her tits.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's blouse is professional, but can't conceal how big her tits are.
<<else>>
$activeSlave.slaveName's blouse is professional and includes a pleated front over her breasts.
<</if>>
<<elseif ($activeSlave.clothes is "chains")>>
<<if ($activeSlave.boobs > 800)>>
$activeSlave.slaveName has a length of chain painfully tightened around the base of each breast, forcing them out.
<<else>>
$activeSlave.slaveName has a length of chain painfully looped under her chest, forcing her breasts up.
<</if>>
<<elseif ($activeSlave.clothes is "Western clothing")>>
<<if ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's flannel shirt can't begin to contain her tits, so she's just tied it under them for support.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's flannel shirt can't close over her tits, so she's just buttoned it up to where they start and let them fill it out above that.
<<else>>
$activeSlave.slaveName's flannel shirt rests comfortably over her breasts.
<</if>>
<<elseif ($activeSlave.clothes is "body oil")>>
$activeSlave.slaveName's breasts are covered in a sexy sheen of body oil.
<<elseif ($activeSlave.clothes is "a toga")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's breasts are too big to cover with her toga, so she leaves them hanging free.
<<else>>
$activeSlave.slaveName is wearing her toga so as to leave one breast bare.
<</if>>
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's qipao can't contain the immense size of her breasts, so she wears a modified variant that lets her tits hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's qipao barely covers her breasts, it strains to contain their absurd size. Breast flesh spills from any gap it can find.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's qipao demurely covers her breasts, though it cannot conceal their absurd size.
<<else>>
$activeSlave.slaveName's qipao demurely covers her breasts.
<</if>>
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
<<if ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's slave outfit has special straps for her massive boobs: one strap down the front of each with steel rings to let her nipples through, and a strap around the base of each, painfully squeezing her breasts out to make them seem even bigger.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's slave outfit's straining straps restrain the flesh of her tits like a string bikini, with steel rings to let her nipples through.
<<else>>
$activeSlave.slaveName's slave outfit's straps pass over her breasts like a string bikini, with steel rings to let her nipples through.
<</if>>
<<elseif ($activeSlave.clothes is "shibari ropes")>>
<<if ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's breasts are restrained by yards and yards of rope.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's boobs are tightly bound with rope, soft flesh pushing out from between them.
<<else>>
$activeSlave.slaveName's chest is tightly bound with rope.
<</if>>
<<elseif ($activeSlave.clothes is "restrictive latex")>>
<<if ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's breasts protrude through holes in her latex suit, which are too small for them, painfully constricting her and making them seem even bigger.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's breasts protrude through holes in her latex suit.
<<else>>
$activeSlave.slaveName's latex suit leaves her chest bare.
<</if>>
<<elseif ($activeSlave.clothes is "attractive lingerie")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's lace bra cannot cover the whole breast; its cups are half-moon shaped, and designed to offer what support they can to the bottom of them. They have disappeared completely under the immense quantity of breast flesh.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's lace bra cannot cover the whole breast; its cups are half-moon shaped, and designed to offer what support they can to the bottom of them.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's sturdy lace bra supports her huge breasts.
<<else>>
$activeSlave.slaveName's pretty lace bra accentuates her breasts.
<</if>>
<<elseif ($activeSlave.clothes is "a succubus outfit")>>
$activeSlave.slaveName's corset ends just below her breasts, leaving them bare.
<<if ($activeSlave.boobs > 2000)>>
It hugs her tightly and comes up to right under where they start, forcing them to spill over and hide its upper half.
<<elseif ($activeSlave.boobs > 400)>>
It hugs her tightly and comes up to right under where they start, presenting them like a push-up bra.
<</if>>
<<elseif ($activeSlave.clothes is "a slutty maid outfit")>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's maid dress stops below her breasts, but the outfit includes a thin white blouse that fails to even come close to covering her immense breasts.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's maid dress stops below her breasts, but the outfit includes a thin white blouse that covers them to just over her nipples when she pulls it up over them. It's pulled down by her huge chest whenever she moves.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's maid dress stops below her breasts, but the outfit includes a thin white blouse that covers them to just over her nipples, leaving a large area of deliciously unsupported and jiggling cleavage.
<<else>>
$activeSlave.slaveName's maid dress stops below her breasts, but the outfit includes a thin white blouse to cover them.
<</if>>
<<elseif ($activeSlave.clothes is "a nice maid outfit")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's maid dress front is almost conservative, covering her immense breasts as best it can; it barely succeeds at its task, straining at the seams and allowing breast flesh to spill out of every available gap.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's maid dress front is almost conservative, covering her breasts, though it cannot conceal their enormous mass.
<<else>>
$activeSlave.slaveName's maid dress front is almost conservative, covering her breasts.
<</if>>
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
<<if ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's latex habit includes a half-corset, but only the bottom edge is visible: the rest is swallowed up under her gigantic tits.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's latex habit includes a half-corset to force her big boobs up and forward, forming a lot of cleavage even though they're bare.
<<else>>
$activeSlave.slaveName's latex habit includes a half-corset to force her boobs up and forward.
<</if>>
<<elseif ($activeSlave.clothes is "a chattel habit")>>
$activeSlave.slaveName's chattel habit's scapular covers her shoulders and arms, but is open in front, leaving her
<<if ($activeSlave.boobs > 2000)>>
boobs completely bare. It tucks into a golden belt, though this is buried under her breasts.
<<elseif ($activeSlave.boobs > 300)>>
boobs completely bare. It tucks into a golden belt, which is cinched up right under her breasts.
<<else>>
chest completely bare. It tucks into a golden belt cinched around her middle torso.
<</if>>
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
If she fails to hold her torso totally still, the coarse cloth of her top agonizingly scrapes across her nipples, bare under her habit.
<<elseif ($activeSlave.clothes is "a string bikini")>>
<<if ($activeSlave.boobs > 2000)>>
With even the slightest movement, $activeSlave.slaveName's huge breasts pull her nipples out from under the tiny scrap of cloth that her string bikini affords them.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's big breasts threaten to break out of her straining string bikini top.
<<else>>
$activeSlave.slaveName's string bikini top barely covers anything, affording only a tiny scrap of cloth for each nipple.
<</if>>
<<elseif ($activeSlave.clothes is "clubslut netting")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's immense boobs hang out the holes they tore in her clubslut netting.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's clubslut netting is stretched to the breaking point by her massive boobs.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's clubslut netting is stretched by her big breasts.
<<else>>
$activeSlave.slaveName's clubslut netting hugs her chest tightly.
<</if>>
<<elseif ($activeSlave.clothes is "a cheerleader outfit")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's cheerleader top can't support her giant bust and is lost beneath her immense breasts.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's cheerleader top is strongly engineered, but it can barely support her enormous bust.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's cheerleader top gives her an acre of cleavage.
<<else>>
$activeSlave.slaveName's cheerleader top does its best to make her boobs look bigger than they are.
<</if>>
<<elseif ($activeSlave.clothes is "cutoffs and a t-shirt")>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's tits are so huge that her t-shirt rests pathetically atop their quivering mass.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits are so big that her t-shirt barely comes down over her nipples, leaving a lot of underboob hanging out.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's t-shirt is held out and away from her midriff by her big breasts.
<<else>>
$activeSlave.slaveName's t-shirt is tied up to bare her midriff.
<</if>>
<<elseif ($activeSlave.clothes is "a slutty outfit")>>
<<if ($activeSlave.boobs > 5000)>>
$activeSlave.slaveName has given up trying to contain her immense bust and is now choosing outfits that allow her breasts to hang free.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName has to be careful choosing slutty outfits that can restrain her massive breasts.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName has to be careful choosing slutty outfits that can handle her big breasts.
<<else>>
$activeSlave.slaveName chooses slutty outfits that accentuate her breasts.
<</if>>
<<elseif ($activeSlave.clothes is "a slave gown")>>
<<if ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's slave gown is no longer able to cover her immense breasts. Instead, it has been redesigned to draw the eye to them.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's slave gown is carefully engineered and is somehow able to cover the enormous mass of her breasts.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's slave gown is carefully tailored, tastefully covering yet enhancing her big breasts.
<<else>>
$activeSlave.slaveName's slave gown subtly accentuates her breasts.
<</if>>
<<elseif ($activeSlave.clothes is "a halter top dress")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's immense breasts are far too big for her dress to contain; instead it has been redesigned to allow them to hang freely while still drawing attention to them.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's enormous breasts are spill out from every available space in her beautiful halter top dress.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's enormous breasts are bulging inside a beautiful halter top dress.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's is draped inside a beautiful halter top dress, making her her big breasts the center of attention.
<<else>>
$activeSlave.slaveName is wearing a beautiful silky halter top dress, almost as if it was sculpted to match her frame.
<</if>>
<<elseif ($activeSlave.clothes is "a ball gown")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName fabulous silken ball gown is pulled down to allow her oversized breasts to hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName somehow managed to cram the immense mass of her breasts inside a fabulous silken ball gown. They spill out of every available gap.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName somehow managed to fit the enormous mass of her breasts inside a fabulous silken ball gown.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's fabulous silken ball gown is carefully tailored, beautifully covering yet enhancing her big breasts.
<<else>>
$activeSlave.slaveName's draped inside a fabulous silken ball gown.
<</if>>
<<elseif ($activeSlave.clothes is "slutty business attire")>>
<<if ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's suit jacket and blouse are both open in front, leaving her boobs bare, since there's no way she could button her clothes over her tits.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's suit jacket is open in front, and her straining blouse barely restrains her tits.
<<else>>
$activeSlave.slaveName's suit jacket is open in front, and her blouse barely covers her breasts.
<</if>>
<<elseif ($activeSlave.clothes is "nice business attire")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's tits are so immense that her specially tailored blouse and jacket are incapable of being buttoned up.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's tits are so huge that they prevent her jacket from closing. Every motion she makes threatens to turn her blouse buttons into ballistics.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits are so big that they strain even her specially tailored blouse and jacket.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's big tits strain against her tailored blouse and jacket.
<<else>>
$activeSlave.slaveName's suit jacket conceals a flattering bra that lifts and presents her bosom.
<</if>>
<<elseif ($activeSlave.clothes is "a comfortable bodysuit")>>
$activeSlave.slaveName's bodysuit is so tightly form-fitting that her breasts are individually hugged and supported by the material.
<<elseif ($activeSlave.clothes is "a latex catsuit")>>
$activeSlave.slaveName's latex catsuit fits her like a second skin, showing off every detail of her nipples and breasts.
<<elseif ($activeSlave.clothes is "a military uniform")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's tits are so immense that her specially tailored shirt and tunic are incapable of being buttoned up.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's tits are so huge that they prevent her tunic from closing. Every motion she makes threatens to turn her shirt buttons into ballistics.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits are so big that they strain even her specially tailored shirt and tunic.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's big tits strain against her tailored shirt and tunic.
<<else>>
$activeSlave.slaveName cuts a dashing figure in her tunic.
<</if>>
<<elseif ($activeSlave.clothes is "a nice nurse outfit")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's immense tits are too big for her scrub top, it rests uselessly atop her bust.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's massive tits strain against her scrub top, it only manages to cover her nipples.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's massive tits strain against her scrub top, filling it out completely despite its utilitarian cut.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's sizable tits nicely fill out her scrub top, despite its utilitarian cut.
<<else>>
$activeSlave.slaveName's tits are hidden beneath her scrub top.
<</if>>
<<elseif ($activeSlave.clothes is "a mini dress")>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's mini dress is pulled down to allow her immense breasts to hang free.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's massive breasts stretch her custom tailored dress to its absolute limit.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's big breasts stretch taut against her dress, leaving nothing to the imagination.
<<else>>
$activeSlave.slaveName's chest stretches taut against her dress, leaving little to the imagination.
<</if>>
<<elseif ($activeSlave.clothes is "a leotard")>>
<<if ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits are so big that even her specially tailored leotard cannot really support them.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's big tits stretch the spandex of her leotard taut across their width.
<<else>>
$activeSlave.slaveName's chest is flattered by her leotard.
<</if>>
<<elseif ($activeSlave.clothes is "a bunny outfit")>>
<<if ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's tits are so immense that her teddy can't contain them; it's pulled down slightly to allow them to hang free.
<<elseif ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's tits are so huge that her teddy conceals special stays to keep them from popping out at the slightest movement. Breast flesh massively overflows her top.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits are so big that her teddy conceals special stays to keep them from popping out at the slightest movement.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's big tits are perpetually on the verge of spilling out of her top.
<<else>>
$activeSlave.slaveName's teddy conceals cunning stays designed to make her bosom look considerably bigger than it actually is.
<</if>>
<<elseif ($activeSlave.clothes is "harem gauze")>>
<<if ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's harem girl outfit lets her breasts swing free beneath a thin film of gauze.
<<else>>
$activeSlave.slaveName's harem girl outfit only covers her breasts with a thin film of gauze.
<</if>>
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
<<if ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's jacket barely closes beneath her tits, leaving almost everything visible.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's jacket pushes her tits together to form some great cleavage.
<<else>>
$activeSlave.slaveName's jacket pushes her tits together to form as much cleavage as possible.
<</if>>
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
<<if ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's breasts are too big for her blouse, so she's tied it under them; they're so huge that the blouse disappears entirely beneath them.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's breasts are too big for her blouse, so she's tied it under them and left them totally bare.
<<else>>
$activeSlave.slaveName's blouse only barely covers her breasts.
<</if>>
<<elseif ($activeSlave.clothes is "a kimono")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's kimono can't cover her breasts, so she leaves it hanging loose; allowing them to hang freely.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's kimono barely covers her breasts. It reveals most of her chest, just covering the outer edges of her breasts and their nipples.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's kimono demurely covers her breasts, though it cannot conceal their absurd size.
<<else>>
$activeSlave.slaveName's kimono demurely covers her breasts.
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
<<if ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's immense breasts are barely supported by a specially engineered, space-age sports bra.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's huge breasts are supported by a specially engineered, space-age sports bra under her tank top.
<<else>>
$activeSlave.slaveName's breasts are supported by a sports bra under her tank top.
<</if>>
<<elseif ($activeSlave.clothes is "slutty jewelry") && ($activeSlave.boobs > 800)>>
<<elseif ($activeSlave.clothes is "slutty jewelry")>>
<<if ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's bangles include a thin chain that runs under her breasts, disappearing entirely.
<<elseif ($activeSlave.boobs > 800)>>
$activeSlave.slaveName's bangles include a thin chain that runs under her breasts, appearing and disappearing enticingly when she moves.
<<else>>
$activeSlave.slaveName's bangles include a light chain that loops under her breasts.
<</if>>
<<elseif ($activeSlave.clothes is "no clothing")>>
<</if>>
<<else>>
$activeSlave.slaveName's breasts are bare and ready for surgery.
<</if>>
<</if>>
Her
<<if $activeSlave.boobs < 300>><<print either("androgynous", "flat")>> breasts are barely there.
<<elseif $activeSlave.boobs < 400>><<print either("pointy", "tiny")>> breasts<<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would only fill A cups.
<<elseif $activeSlave.boobs < 500>><<print either("perky", "small")>> <<print either("tits", "breasts", "boobs", "bosoms")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill B cups.
<<elseif $activeSlave.boobs < 650>><<print either("healthy", "curved")>> <<print either("tits", "breasts", "boobs", "bosoms")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill C cups.
<<elseif $activeSlave.boobs < 800>><<print either("big", "sizable")>> <<print either("tits", "breasts", "boobs", "bosoms")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill D cups.
<<elseif $activeSlave.boobs < 1000>><<print either("large", "big")>> <<print either("tits", "breasts", "boobs", "bosoms")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill DD cups.
<<elseif $activeSlave.boobs < 1200>><<print either("proud", "hefty")>> <<print either("tits", "breasts", "mammaries", "udders", "boobs")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill F cups.
<<elseif $activeSlave.boobs < 1400>><<print either("hefty", "huge")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill G cups.
<<elseif $activeSlave.boobs < 1600>><<print either("massive", "huge")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill H cups.
<<elseif $activeSlave.boobs < 1800>><<print either("enormous", "massive")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill I cups.
<<elseif $activeSlave.boobs < 2050>><<print either("titanic", "enormous")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill J cups.
<<elseif $activeSlave.boobs < 2300>><<print either("stupendous", "titanic")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill K cups.
<<elseif $activeSlave.boobs < 2600>><<print either("magnificent", "stupendous")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill L cups.
<<elseif $activeSlave.boobs < 2900>><<print either("tremendous", "magnificent")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill M cups.
<<elseif $activeSlave.boobs < 3250>><<print either("awe-inspiring", "tremendous")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill N cups.
<<elseif $activeSlave.boobs < 3600>><<print either("absurd", "awe-inspiring")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill O cups.
<<elseif $activeSlave.boobs < 3950>><<print either("disproportionate", "attention-grabbing")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill P cups.
<<elseif $activeSlave.boobs < 4300>><<print either("shocking", "massive")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill Q cups.
<<elseif $activeSlave.boobs < 4700>><<print either("unreal", "jaw-dropping")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill R cups.
<<elseif $activeSlave.boobs < 5100>><<print either("tremendous", "astounding")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill S cups.
<<elseif $activeSlave.boobs <= 9000+($activeSlave.muscles*1000)>>
<<if ($activeSlave.amp == 1)>>
<<print either("boobs", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> are so large that she might not be able to walk, if she still had legs.
<<elseif ($activeSlave.muscles >= 1)>>
<<print either("boobs", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> are so large that her <<if $activeSlave.muscles > 2>>shredded<<elseif $activeSlave.muscles > 1>>rippling<<else>>toned<</if>> back muscles get a workout just from supporting them. If they grow any larger, she may not be able to walk.
<<else>>
<<print either("boobs", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> are so large that she can barely stand. If they grow any larger, she may not be able to walk.
<</if>>
<<else>>
<<if ($activeSlave.amp == 1)>>
<<print either("tits", "boobs", "mammaries")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> are so gargantuan that they would immobilize her, if she still had legs. Her udders constitute almost half of her overall weight, since her body consists of nothing but her head, torso, and breasts.
<<else>>
<<print either("tits", "boobs", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> are so gargantuan that they effectively immobilize her. She's most comfortable lying down.
<</if>>
<</if>>
<<if $showImplantEffects == 1>>
<<if ($activeSlave.boobsImplant == 0)>>
<<switch $activeSlave.boobShape>>
<<case "perky">>
<<if $activeSlave.boobs > 12000>>
When she's on her back, some of their natural perkiness can still be seen in the way they tend to obscure her head and shoulders.
<<elseif $activeSlave.boobs > 5000>>
Their natural perkiness has helped them resist their enormous size, making them look like a normal pair of merely gigantic tits that have growth to be bigger than her head without changing shape.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh, resting heavily against her chest and each other. They remain naturally perky, defying gravity.
<<elseif $activeSlave.boobs > 1000>>
They're somewhat perky despite their large size, with her nipples pointing slightly upward.
<<elseif $activeSlave.boobs > 500>>
They're full and perky, and her nipples point upward.
<<elseif $activeSlave.boobs > 250>>
They're perky, and her nipples point upward.
<<else>>
They're very minimal.
<</if>>
<<case "downward-facing">>
<<if $activeSlave.boobs > 12000>>
Their naturally downward-facing shape makes them a convenient cushion when she's facedown, naturally placing her in a kneeling position.
<<elseif $activeSlave.boobs > 5000>>
They're huge pillows of soft flesh, distorted by gravity and where they rest against her stomach and each other. Naturally downward-facing, they are so big that her nipples point directly down.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh, resting heavily against her stomach and each other. Since they are naturally downward-facing, most of their mass rests low.
<<elseif $activeSlave.boobs > 1000>>
They're not attractively shaped, with her nipples pointing downward more strongly than they should for her breast size.
<<elseif $activeSlave.boobs > 500>>
They're not attractively shaped, with her nipples pointing down.
<<elseif $activeSlave.boobs > 250>>
They're not attractively shaped, with her nipples pointing down despite her small breasts.
<<else>>
They're very minimal.
<</if>>
<<case "torpedo-shaped">>
<<if $activeSlave.boobs > 12000>>
They are naturally torpedo-shaped, which can be seen in the way they stick out more than a meter in front of her when she sits up.
<<elseif $activeSlave.boobs > 5000>>
They're huge promontories of soft flesh. Their natural torpedo shape remains to a certain extent, her swaying breasts reaching an incredibly long way out from her chest.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh, resting heavily against her chest and each other. Their natural torpedo shape is distorted by their weight.
<<elseif $activeSlave.boobs > 1000>>
They're strongly torpedo-shaped despite their large size, projecting a long way from her chest and swaying lewdly when she's naked.
<<elseif $activeSlave.boobs > 500>>
They're strongly torpedo-shaped, projecting a long way from her chest and swaying cutely when she's naked.
<<elseif $activeSlave.boobs > 250>>
They're strongly torpedo-shaped despite their small size, projecting some way from her chest.
<<else>>
They're very minimal.
<</if>>
<<case "wide-set">>
<<if $activeSlave.boobs > 12000>>
They are naturally wide-set, which can be seen in the way they stick out more than a meter to either side of her when she's facedown.
<<elseif $activeSlave.boobs > 5000>>
They're huge pillows of soft flesh whose natural wide-set shape somehow keeps them from touching despite their mass.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh whose natural wide-set shape obscures her upper arms. They rest without natural cleavage despite their size.
<<elseif $activeSlave.boobs > 1000>>
They're wide-set, with their weight pointing each nipple away from her sternum.
<<elseif $activeSlave.boobs > 500>>
They're wide-set, with each nipple pointing away from her sternum.
<<elseif $activeSlave.boobs > 250>>
They're wide-set, with each nipple pointing somewhat sideways.
<<else>>
They're very minimal.
<</if>>
<<case "saggy">>
<<if $activeSlave.boobs > 12000>>
Their naturally saggy shape makes them a convenient cushion when she's facedown, naturally placing her in a kneeling position.
<<elseif $activeSlave.boobs > 5000>>
They're huge pillows of soft flesh that sag past her navel. Her nipples are placed on their bottoms, pointed at the ground by the heavy mass of breastflesh above them.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh that sag almost to her navel. Her nipples are placed on their bottoms, pointed at the ground by the weight of breast above them.
<<elseif $activeSlave.boobs > 1000>>
They're heavy and saggy, pointing her nipples at the ground.
<<elseif $activeSlave.boobs > 500>>
They're not attractively shaped, with her nipples pointing down.
<<elseif $activeSlave.boobs > 250>>
They're not attractively shaped, with her nipples pointing down despite her small breasts.
<<else>>
They're very minimal.
<</if>>
<<default>>
<<if $activeSlave.boobs > 12000>>
They anchor her when she's facedown, and pin her when she's on her back.
<<elseif $activeSlave.boobs > 5000>>
They're huge pillows of soft flesh, distorted by gravity and where they rest against her stomach and each other.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh, resting heavily against her chest and each other.
<<elseif $activeSlave.boobs > 1000>>
They're soft and round, resting heavily against her chest and each other.
<<elseif $activeSlave.boobs > 500>>
They're nice and soft and rest naturally against her chest.
<<elseif $activeSlave.boobs > 250>>
They're nicely rounded and rest naturally.
<<else>>
They're very minimal.
<</if>>
<</switch>>
<<elseif ($activeSlave.boobsImplant <= 400)>>
<<if ($activeSlave.boobs > 800)>>
She has <<print $activeSlave.boobsImplant>>cc breast implants. Her tits look fairly natural, but defy gravity more than could be expected given their size.
<<elseif ($activeSlave.boobs > 300)>>
She has <<print $activeSlave.boobsImplant>>cc breast implants. Her tits look fairly natural, but are perkier than could be expected given their size.
<<else>>
She has <<print $activeSlave.boobsImplant>>cc breast implants. Her tits look fairly natural, mostly because they're so small.
<</if>>
<<elseif ($activeSlave.boobsImplant <= 600)>>
<<if ($activeSlave.boobs > 800)>>
She has <<print $activeSlave.boobsImplant>>cc breast implants. Her implants are well done, but her breasts are so perfect and gravity-defying that they are clearly artificial.
<<else>>
She has <<print $activeSlave.boobsImplant>>cc breast implants. Her implants are well done, but her breasts are so rounded and high that they are clearly artificial.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 2000)>>
She has <<print $activeSlave.boobsImplant>>cc <<if $activeSlave.boobsImplantType == 1>>engorged string<<else>>fillable breast<</if>> implants, which is obvious from the unnatural size of her boobs.
<<elseif $activeSlave.boobs - $activeSlave.boobsImplant > 800>>
She has <<print $activeSlave.boobsImplant>>cc <<if $activeSlave.boobsImplantType == 1>>engorged string<<else>>fillable breast<</if>> implants, which is obvious from the roundness of her fake tits.
<<else>>
She has <<print $activeSlave.boobsImplant>>cc <<if $activeSlave.boobsImplantType == 1>>engorged string<<else>>fillable breast<</if>> implants. They are extremely obvious; with little natural breast tissue to support them, they look like a pair of balloons attached to her chest.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<if $activeSlave.boobs > 800>>
They're too big for the fashionable feminine ideal.
<<elseif $activeSlave.boobs < 500>>
They're too small for the fashionable feminine ideal..
<</if>>
<</if>>
<<if $activeSlave.shoulders < -1>>
Her shoulders and chest are very narrow and
<<if $activeSlave.boobs > 2000>>
feminine, forcing her pressed-together tits to spread far beyond her sides.
<<else>>
feminine.
<</if>>
<<elseif $activeSlave.shoulders < 0>>
Her shoulders and chest are quite
<<if $activeSlave.boobs > 1200>>
feminine, causing a lot of cleavage and pressing her boobs outward beyond her sides.
<<else>>
feminine.
<</if>>
<<elseif $activeSlave.shoulders > 1>>
Her shoulders and chest are very
<<if $activeSlave.boobs > 600>>
broad, making her boobs look a lot smaller than they actually are.
<<else>>
broad.
<</if>>
<<elseif $activeSlave.shoulders > 0>>
Her shoulders and chest are fairly
<<if $activeSlave.boobs > 600>>
broad, making her tits look smaller than they actually are.
<<else>>
broad.
<</if>>
<<else>>
Her shoulders and chest are
<<if $activeSlave.boobs > 800>>
feminine, flattering her breasts.
<<else>>
feminine.
<</if>>
<</if>>
<<if $activeSlave.shoulders > $activeSlave.hips>>
They're wider than her hips,
<<if $activeSlave.boobs > 2000*($activeSlave.shoulders- $activeSlave.hips)>>
but her massive breasts make it hard to discern.
<<else>>
giving her a somewhat mannish appearance.
<</if>>
<</if>>
<<if $activeSlave.boobs > 7500>>
<<if $activeSlave.amp != 1>>
Her breasts are so massive that it is difficult for her to move.
<<if $activeSlave.muscles > 2>>
However, she is so powerfully built that she can manage it with effort, using her arms to support them.
<<elseif $activeSlave.muscles > 1>>
She can barely manage to get to her feet unaided, and usually walks with her arms crossed under her tits to help take their weight.
<<elseif $activeSlave.muscles > 0>>
She requires assistance to get to her feet, and uses a stand to support them when she must remain upright for more than a short time.
<<elseif ($activeSlave.assignment is "work in the dairy") && ($dairyRestraintsSetting > 1) && ($activeSlave.boobs > 10000)>>
The straps that secure her to the milking machine have become less necessary since her breasts grew to the point where they pin her to it.
<<else>>
She cannot get to her feet unaided, and uses a wheeled stand to support her boobs when she must walk or remain upright.
<</if>>
<<else>>
Together they are nearly the same size as her torso, making her about half boob.
<</if>>
<<if ($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<if $boobAccessibility == 1>>
Fortunately for her, the penthouse is adapted for daily life with a bosom
<<else>>
She has trouble living in your penthouse, which is not designed for girls with chests
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<<if $activeSlave.markings is "heavily freckled">>
<<if $activeSlave.boobs > 2000>>
They're covered in freckles, though her tits are so big that the freckles are spaced widely across the breadth of each boob.
<<elseif $activeSlave.boobs > 250>>
They're covered in freckles, which are particularly dense in the cleft between them.
<<else>>
Her chest is covered in dense freckles.
<</if>>
<<elseif $activeSlave.markings is "freckles">>
<<if $activeSlave.boobs > 250>>
The tops of her breasts and her cleavage are lightly freckled.
<<else>>
Her chest is covered in a light spray of freckles.
<</if>>
<</if>>
<<if ($activeSlave.assignment is "work in the dairy") && ($dairyRestraintsSetting > 1)>>
Her
<<switch $activeSlave.nipples>>
<<case "tiny">>
tiny nipples are too small for the milkers, and the suction is drawing a lot of boob in with them.
<<case "puffy">>
puffy nipples form a good seal against the milkers' suction.
<<case "partially inverted">>
partially inverted nipples are causing her some discomfort as the milkers haul against them.
<<case "inverted">>
inverted nipples are being kept painfully protruded by the milkers' powerful suction.
<<case "huge">>
huge nipples fill the milkers completely.
<<default>>
nipples are being tugged at by the milkers' powerful suction.
<</switch>>
<<else>>
Her nipples are
<<switch $activeSlave.nipples>>
<<case "tiny">>
tiny little nubs.
<<case "puffy">>
puffy, the soft flesh around each swelling outward to a promontory.
<<case "partially inverted">>
<<if $activeSlave.nipplesPiercing != 0>>
partially inverted, or would be if they weren't pierced. The metal is holding them protruded, causing some discomfort.
<<else>>
partially inverted: when soft, they rest flush with the front of the breast.
<</if>>
<<case "inverted">>
<<if $activeSlave.nipplesPiercing != 0>>
inverted, or would be if they weren't pierced. The metal is holding them protruded, to the slave's considerable discomfort.
<<else>>
inverted: they are completely swallowed by the surrounding breastflesh.
<</if>>
<<case "huge">>
<<if ($activeSlave.boobs-$activeSlave.boobsImplant > 7500)>>
in proportion with her breasts: they've grown
<<if ($activeSlave.dick > 0) && ($activeSlave.dick < 3)>>
bigger than her little girlcock.
<<elseif ($activeSlave.height < 160) && ($activeSlave.amp != 1)>>
almost as large as her little fists.
<<else>>
large enough to be jerked off.
<</if>>
<<else>>
the size of the last joint of her thumbs when erect.
<</if>>
<<default>>
pretty normal.
<</switch>>
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $activeSlave.nipples != "tiny">>
<<if $activeSlave.nipples != "inverted">>
<<if $activeSlave.nipples != "partially inverted">>
<<if ($activeSlave.clothes is "cutoffs and a t-shirt")>>
Since she isn't wearing a bra, they tent the front of her t-shirt.
<<elseif ($activeSlave.clothes is "clubslut netting")>>
They tent the front of her netting.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.lactation == 1>>
Her motherly breasts are full of milk.
<<elseif ($activeSlave.assignment is "work in the dairy") && ($dairyRestraintsSetting > 1)>>
The transparent lines coming off the cups attached to each of her nipples are white with a constant stream of milk.
<<elseif $activeSlave.lactation == 2>>
<<if $activeSlave.nipples is "inverted">>
Her inverted nipples prevent her from releasing milk spontaneously. The lactation drugs are so powerful that if she hasn't been milked in the past hour or so, the built-up pressure leaves her <<if canTalk($activeSlave) == false>>weeping<<else>>whining<</if>> piteously.
<<elseif $activeSlave.energy > 95>>
The powerful lactation drugs keep her breasts so full of milk that when she orgasms
<<if $activeSlave.balls > 0>>
she releases three jets of white fluid: a stream of milk from each nipple and a squirt of cum from her dickhead.
<<else>>
she cums milk out of her nipples.
<</if>>
<<else>>
The lactation drugs are so powerful that if she hasn't been milked in the past hour or so, she leaves a mess wherever she goes.
<</if>>
<</if>>
<<if ($activeSlave.skin is "tanned") || ($activeSlave.skin is "fair")>>
<<if ($activeSlave.preg > 10 || ($activeSlave.births > 0 && $activeSlave.lactation > 0))>>
<<set $seed to "dark brown">>
<<else>>
<<set $seed to "pink">>
<</if>>
<<elseif ($activeSlave.skin is "pale") || ($activeSlave.race is "white")>>
<<if ($activeSlave.preg > 10 || ($activeSlave.births > 0 && $activeSlave.lactation > 0))>>
<<set $seed to "brown">>
<<else>>
<<set $seed to "pink">>
<</if>>
<<elseif ($activeSlave.skin is "brown") || ($activeSlave.race is "black")>>
<<if ($activeSlave.preg > 10 || ($activeSlave.births > 0 && $activeSlave.lactation > 0))>>
<<set $seed to "black">>
<<else>>
<<set $seed to "dark brown">>
<</if>>
<<else>>
<<if ($activeSlave.preg > 10 || ($activeSlave.births > 0 && $activeSlave.lactation > 0))>>
<<set $seed to "dark brown">>
<<else>>
<<set $seed to "brown">>
<</if>>
<</if>>
<<switch $activeSlave.areolae>>
<<case 1>>
Her areolae form large, lovely circles of $seed skin around each nipple.
<<if $activeSlave.areolaePiercing > 0>>
She has stud piercings around their borders, enhancing the contrast.
<</if>>
<<case 2>>
Her areolae are unusually wide, eye-catching circles of $seed skin around each nipple.
<<if $activeSlave.areolaePiercing > 0>>
She has stud piercings around their borders, enhancing the contrast.
<</if>>
<<case 3>>
Her $seed areolae are unnaturally broad, covering much of the <<if $activeSlave.boobShape is "saggy">>bottom<<else>>front<</if>> of each breast.
<<if $activeSlave.areolaePiercing > 0>>
She has many stud piercings around their edges, forming a metal border between nipple and breast.
<</if>>
<<case 4>>
Her huge $seed areolae are heart-shaped, an obvious surgical alteration.
<<if $activeSlave.boobShape is "saggy">>Her motherly boobs point downward, though, leaving only the curved top of each heart visible.<</if>>
<<if $activeSlave.areolaePiercing > 0>>
Their borders are defined by stud piercings with pink stones.
<</if>>
<<case 5>>
Her huge $seed areolae are star-shaped, an obvious surgical alteration.
<<if $activeSlave.boobShape is "saggy">>Her motherly boobs point downward, though, leaving only the pointed top of each star visible.<</if>>
<<if $activeSlave.areolaePiercing > 0>>
Their borders are defined by shiny stud piercings.
<</if>>
<<default>>
<<if $activeSlave.areolaePiercing > 0>>
She has stud piercings in circles around the edges of her minimal areolae.
<</if>>
Her $activeSlave.nipples nipples are surrounded by a minimal $seed areolae.
<</switch>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $activeSlave.areolae > 1>>
<<switch $activeSlave.clothes>>
<<case "a string bikini">>
Her string bikini covers only her nipples, with the rest of her areolae lewdly visible around them.
<<case "slutty business attire">>
The upper half of each of them is visible above the top of her blouse.
<<case "a cheerleader outfit" "a bunny outfit">>
The upper half of each of them is visible.
<<case "a leotard">>
The material of her leotard is so thin and tight that not only are her nipples obvious, the outline of her areolae can be made out, too.
<</switch>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<if $activeSlave.nipplesPiercing == 1>>
Her nipples have a simple piercing, which keeps them a little harder than they would normally be.
<<elseif $activeSlave.nipplesPiercing is 2>>
Her nipples are heavily pierced with several rings and studs, and there is a chain between them.
<<if ($activeSlave.boobShape is "saggy") && ($activeSlave.boobs > 2500)>>
It's been shortened to take advantage of the way her tits sag, and holds her nipples almost together, producing cleavage that runs from her nipples all the way up to her sternum.
<<else>>
The constant tugging keeps her nipples erect.
<</if>>
<</if>>
<<if $activeSlave.nipplesPiercing > 0>>
<<switch $activeSlave.clothes>>
<<case "attractive lingerie">>
The piercings are a girly color, to complement her lingerie.
<<case "a succubus outfit">>
The piercings are severe steel, as befits a sex demon.
<<case "uncomfortable straps">>
Each nipple bears a horizontal bar that is held forward of the steel ring that's part of her outfit, constantly tugging them outward.
<<case "restrictive latex">>
The piercings are tantalizingly visible under the latex.
<<case "a fallen nuns habit">>
A tiny ebon cross on a short chain dangles from each piercing.
<<case "a chattel habit">>
A tiny golden cock and balls dangles from each piercing.
<<case "a string bikini">>
The piercings are a pastel color, to complement her bikini.
<<case "a schoolgirl outfit">>
<<if ($activeSlave.boobs <= 2000)>>
The piercings are tantalizingly visible under the thin material.
<</if>>
<<case "battledress">>
The piercings are tantalizingly visible under her tank top.
<<case "nice business attire">>
One side of each piercing peeks over the edge of her blouse.
<<case "a comfortable bodysuit">>
The piercings are tantalizingly visible under the tight bodysuit.
<<case "a latex catsuit">>
The piercings are tantalizingly visible under the tight latex catsuit.
<<case "a mini dress">>
The piercings are tantalizingly visible under the tight mini dress.
<<case "a slutty maid outfit">>
One side of each piercing peeks over the edge of her lacy top.
<<case "harem gauze">>
The piercings are tantalizingly visible under the gauze.
<</switch>>
<</if>>
<<if ($activeSlave.brand != 0) && ($activeSlave.brandLocation is "left breast") || ($activeSlave.brandLocation is "right breast") || ($activeSlave.brandLocation is "breasts")>>
She has $activeSlave.brand branded into the flesh of one of her $activeSlave.brandLocation.
<</if>>
<<switch $activeSlave.boobsTat>>
<<case "tribal patterns">>
Her chest and breasts are tattooed with tribal patterns that focus attention on her nipples.
<<case "flowers">>
Her chest is tattooed with a pattern of flowering vines that delicately outlines her breasts.
<<case "advertisements">>
'Fuck Me!' is tattooed across her chest in such large letters that the word is visible a long way off.
<<case "rude words">>
'Fuckslave' is tattooed across her chest in such large letters that the word is visible a long way off.
<<case "scenes">>
Her chest is tattooed with lewd scenes; each of her breasts shows a phallus receiving a titfuck while each of her collarbones shows a woman deepthroating a large phallus.
<<case "degradation">>
'<<if $PC.title == 1>>Master<<else>>Mistress<</if>>'s' is tattooed across the top of her right breast; 'Bitch' is tattooed across the top of her left.
<<case "counting">>
<<if $activeSlave.mammaryCount == 0>>
There is a horizontal line tattooed across her middle chest for symbols counting her mammary encounters to be inscribed under, once she has some.
<<elseif $activeSlave.mammaryCount < 500>>
Tiny dick, lips, breast, and even pussy symbols are tattooed all over her cleavage, one for each of her mammary encounters.
<<else>>
Tiny dick, lips, breast, and even pussy symbols cover her breasts, cleavage, and sides, one for each of her mammary encounters.
<</if>>
<<case "bovine patterns">>
Her chest is tattooed to look like a Holstein cow's, with her udders left bare to draw attention to them.
<<case "Asian art">>
An octopus is tattooed on her upper chest; its tentacles reach down to envelop her breasts, their tips reaching for but not quite reaching each nipple.
<</switch>>
<</if>>
<</widget>>
<<widget "ButtDescription">>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<if ($activeSlave.clothes is "conservative clothing")>>
<<if ($activeSlave.butt > 6)>>
Her slacks are pressed and well-tailored, but can't hide the huge size of her ass.
<<elseif ($activeSlave.butt > 3)>>
Her slacks are pressed and well-tailored, but can't hide the huge size of her ass.
<<else>>
Her slacks are pressed and well-tailored.
<</if>>
<<elseif ($activeSlave.clothes is "chains")>>
<<if ($activeSlave.butt > 3)>>
Each buttock has a length of chain disappearing under it.
<<else>>
Each buttock has a length of chain running tightly under it.
<</if>>
<<elseif ($activeSlave.clothes is "Western clothing")>>
<<if ($activeSlave.butt > 6)>>
Her chaps are assless, and her butt is so big it seems to explode out of the hole left for it.
<<elseif ($activeSlave.butt > 3)>>
Her chaps are assless, and her big butt is bare.
<<else>>
Her chaps are assless, and her butt is bare.
<</if>>
<<elseif ($activeSlave.clothes is "body oil")>>
Her buttocks are shiny with oil.
<<elseif ($activeSlave.clothes is "a toga")>>
<<if ($activeSlave.butt > 6)>>
Her toga covers her ass, though it cannot conceal its absurd size.
<<else>>
Her toga covers her ass.
<</if>>
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
<<if ($activeSlave.butt > 6)>>
Her qipao is slit up the side, and her ass is so big that the rear part of the qipao only covers its top half.
<<else>>
Her qipao is slit up the side, baring quite a bit of the side of each buttock.
<</if>>
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
<<if ($activeSlave.butt > 6)>>
Her slave outfit's straining straps frame her enormous rear, with a strap disappearing under each massive buttock.
<<elseif ($activeSlave.butt > 3)>>
Her slave outfit's straining straps frame her enormous buttocks, with a strap passing uncomfortably under each one.
<<else>>
Her slave outfit's straps frame her buttocks, with a strap passing uncomfortably between them.
<</if>>
<<elseif ($activeSlave.clothes is "shibari ropes")>>
<<if ($activeSlave.butt > 6)>>
Her massive ass almost explodes out of the tight ropes that frame it.
<<elseif ($activeSlave.butt > 3)>>
Her big buttocks are deliciously framed by tight ropes.
<<else>>
Her cute buttocks are each lifted by a rope that passes under them.
<</if>>
<<elseif ($activeSlave.clothes is "restrictive latex") && ($activeSlave.butt > 5)>>
<<elseif ($activeSlave.clothes is "restrictive latex")>>
<<if ($activeSlave.butt > 6)>>
The latex creaks ominously as it is strained by her massive ass.
<<elseif ($activeSlave.butt > 3)>>
Her big buttocks strain the latex.
<<else>>
The latex makes her ass look even shapelier.
<</if>>
<<elseif ($activeSlave.clothes is "attractive lingerie")>>
<<if ($activeSlave.butt > 6)>>
Her pretty lace g-string disappears between her huge buttocks.
<<elseif ($activeSlave.butt > 3)>>
Her pretty lace g-string peeks out from between her big buttocks.
<<else>>
Her pretty lace g-string makes her buttocks especially delectable.
<</if>>
<<elseif ($activeSlave.clothes is "a succubus outfit")>>
A tail sprouts from under her little leather skirt, curving upward to end in a spade tip. It holds the skirt up in back, leaving her ass totally bare.
<<elseif ($activeSlave.clothes is "a slutty maid outfit")>>
<<if ($activeSlave.butt > 6)>>
Her maid dress only covers the top quarter of her massive buttocks.
<<elseif ($activeSlave.butt > 3)>>
Her maid dress ends halfway down her big buttocks.
<<else>>
Her maid dress ends three-quarters of the way down her buttocks.
<</if>>
<<elseif ($activeSlave.clothes is "a nice maid outfit")>>
<<elseif ($activeSlave.clothes is "a string bikini")>>
<<if ($activeSlave.butt > 6)>>
Her slutty string bikini bottom disappears between her huge buttocks.
<<elseif ($activeSlave.butt > 3)>>
Her slutty string bikini bottom peeks out from between her big buttocks.
<<else>>
Her string bikini bottom runs enticingly down between her buttocks.
<</if>>
<<elseif ($activeSlave.clothes is "a cheerleader outfit")>>
<<if ($activeSlave.butt > 6)>>
Her pleated cheerleader skirt rests atop her huge ass.
<<elseif ($activeSlave.butt > 3)>>
Her pleated cheerleader skirt rests over her plump butt.
<<else>>
Her pleated cheerleader skirt rests over her cute butt.
<</if>>
<<elseif ($activeSlave.clothes is "clubslut netting")>>
<<if ($activeSlave.butt > 6)>>
Her netting strains to support her massive behind.
<<elseif ($activeSlave.butt > 3)>>
Her netting strains to restrain her big behind.
<<else>>
Her netting technically covers her cute butt, but it's all visible.
<</if>>
<<elseif ($activeSlave.clothes is "cutoffs and a t-shirt")>>
<<if ($activeSlave.butt > 6)>>
Her cutoffs fail to cover her huge buttocks, with the jean material almost disappearing between them.
<<elseif ($activeSlave.butt > 3)>>
Her cutoffs bare the bottom of each of her big buttocks.
<<else>>
Her cutoffs bare a little buttock in back.
<</if>>
<<elseif ($activeSlave.clothes is "a slutty outfit") && ($activeSlave.butt > 5)>>
Many of her choices of slutty outfit leave all or part of her huge buttocks bare.
<<elseif ($activeSlave.clothes is "a slutty outfit")>>
Some of her choices of slutty outfit reveal part of her buttocks.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
<<if ($activeSlave.butt > 6)>>
Her huge buttocks are easily visible below the hem of her tight skirt.
<<elseif ($activeSlave.butt > 3)>>
Her big butt is just visible past the hem of her tight skirt.
<<else>>
Her tight skirt comes down to just below the bottom of her buttocks.
<</if>>
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
<<if ($activeSlave.butt > 6)>>
Her skirt can't begin to cover her huge butt, and just rests on top of her buttocks, leaving virtually her entire behind bare.
<<elseif ($activeSlave.butt > 3)>>
Her skirt only covers the top of her big butt, leaving most of her bottom bare.
<<else>>
Her skirt only covers the top half of her butt, leaving the bottom half of her behind bare.
<</if>>
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
<<if ($activeSlave.butt > 6)>>
Her latex habit parts to leave her massive buttocks bare.
<<elseif ($activeSlave.butt > 3)>>
Her latex habit parts to leave her big buttocks bare.
<<else>>
Her latex habit parts to leave her buttocks bare.
<</if>>
<<elseif ($activeSlave.clothes is "a chattel habit")>>
The belt around her ribs has two long strips of white fabric hanging from it, down her front and back, leaving her sides bare from her flanks down to her hips.
<<if ($activeSlave.butt > 6)>>
Her huge buttocks have a way of trapping the strip of fabric in back between them.
<<elseif ($activeSlave.butt > 3)>>
Her big buttocks force the strip of fabric in back to swoop out over them.
<<else>>
Her cute buttocks are just curved enough to push the strip in back out a bit.
<</if>>
<<elseif ($activeSlave.clothes is "a slave gown")>>
<<if ($activeSlave.butt > 6)>>
Her slave gown is tailored as tastefully as possible for her massive buttocks.
<<elseif ($activeSlave.butt > 3)>>
Her slave gown is tailored to flatter her big buttocks.
<<else>>
Her slave gown tastefully clings to her buttocks.
<</if>>
<<elseif ($activeSlave.clothes is "a halter top dress")>>
<<if ($activeSlave.butt > 6)>>
Her beautiful halter top dress is tailored as possible for her massive buttocks.
<<elseif ($activeSlave.butt > 3)>>
Her beautiful halter top dress is tailored to flatter her big buttocks.
<<else>>
Her beautiful halter top dress is almost sculpted over her buttocks.
<</if>>
<<elseif ($activeSlave.clothes is "a ball gown")>>
<<if ($activeSlave.butt > 6)>>
Her fabulous silken ball gown is draped as tastefully as possible for her massive buttocks.
<<elseif ($activeSlave.butt > 3)>>
Her fabulous silken ball gown is draped around her big buttocks.
<<else>>
Her fabulous silken ball gown is draped around her buttocks.
<</if>>
<<elseif ($activeSlave.clothes is "nice business attire")>>
<<if ($activeSlave.butt > 6)>>
Her suit skirt is tailored as tastefully as possible to restrain her huge buttocks.
<<elseif ($activeSlave.butt > 3)>>
Her suit skirt is tailored to flatter her big buttocks.
<<else>>
Her suit skirt tastefully hugs her derriere.
<</if>>
<<elseif ($activeSlave.clothes is "slutty business attire")>>
<<if ($activeSlave.butt > 6)>>
Her skirt is so short that quite a lot of massive buttock is visible in back.
<<elseif ($activeSlave.butt > 3)>>
Her skirt is so short that more than a hint of buttock is visible in back.
<<else>>
Her skirt is so short that a hint of buttock is visible in back.
<</if>>
<<elseif ($activeSlave.clothes is "a comfortable bodysuit")>>
Her bodysuit comfortably hugs her butt.
<<elseif ($activeSlave.clothes is "a latex catsuit")>>
Her latex covered buttocks are shapely and smooth.
<<elseif ($activeSlave.clothes is "a military uniform")>>
<<if ($activeSlave.butt > 6)>>
Her uniform skirt is tailored as tastefully as possible to restrain her huge buttocks.
<<elseif ($activeSlave.butt > 3)>>
Her uniform skirt is tailored to flatter her big buttocks.
<<else>>
Her uniform skirt tastefully hugs her derriere.
<</if>>
<<elseif ($activeSlave.clothes is "a mini dress")>>
<<if ($activeSlave.butt > 6)>>
Her scandalously short dress is at constant risk of sliding above her huge butt and leaving her behind entirely exposed.
<<elseif ($activeSlave.butt > 3)>>
Her scandalously short dress barely covers half of her ample buttocks.
<<else>>
Her scandalously short dress barely manages to cover her buttocks.
<</if>>
<<elseif ($activeSlave.clothes is "a leotard")>>
Her high-sided leotard leaves her hips totally bare,
<<if ($activeSlave.butt > 6)>>
and disappears completely between her buttocks.
<<elseif ($activeSlave.butt > 3)>>
and almost disappears between her buttocks.
<<else>>
and leaves her buttocks bare.
<</if>>
<<elseif ($activeSlave.clothes is "a bunny outfit")>>
Her teddy is actually quite modest in back, covering her buttocks in tight satin with a fluffy white cottontail positioned over her tailbone.
<<elseif ($activeSlave.clothes is "harem gauze")>>
<<if ($activeSlave.butt > 6)>>
Her harem gauze filmily covers the expanse of assflesh.
<<elseif ($activeSlave.butt > 3)>>
Her harem gauze filmily covers her big buttocks.
<<else>>
Her harem gauze filmily covers her buttocks.
<</if>>
<<elseif ($activeSlave.clothes is "slutty jewelry")>>
<<if ($activeSlave.butt > 6)>>
Her bangles include a loose chain about her waist that she constantly has to fish out of the cleft between her massive buttocks.
<<elseif ($activeSlave.butt > 3)>>
Her bangles include a loose chain about her waist that dips seductively down toward the cleft between her big buttocks.
<<else>>
Her bangles include a loose chain about her waist that dips seductively down toward the cleft between her buttocks.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<if $activeSlave.stampTat != 0>>
<<switch $activeSlave.stampTat>>
<<case "tribal patterns">>
She has a tribal-patterned tramp stamp.
<<case "flowers">>
She has a floral-patterned tramp stamp.
<<case "advertisements">>
She has a tramp stamp which reads 'Fuck my ass!'
<<case "rude words">>
She has a tramp stamp which reads 'Rear Entrance,' with an arrow pointing downward.
<<case "sacrilege">>
She has a tramp stamp which reads 'Fuck my ass and be damned.'
<<case "scenes">>
She has a tramp stamp which shows a cock entering an anus, recognizably hers.
<<case "Asian art">>
A traditional Asian household scene is tattooed on her lower back, showing a rendition of $activeSlave.slaveName, dressed in rich silks, having sex with a <<if $PC.title == 1>>gentleman<<else>>lady<</if>>. The slave and the <<if $PC.title == 1>>gentleman<<else>>lady<</if>> are kissing passionately as <<if $PC.title == 1>>he<<else>>she<</if>>
<<if $activeSlave.vagina < 0>>
penetrates the slave's anus.
<<elseif $activeSlave.preg > 5>>
embraces the slave's pregnant belly.
<<else>>
penetrates the slave's vagina.
<</if>>
<<case "degradation">>
She has a tramp stamp formed from gothic lettering that reads 'Anal Whore.'
<<case "counting">>
<<if $activeSlave.anus == 0>>
She has the dashed outline of a cock tattooed across her lower back.
<<else>>
She has the silhouette of the largest cock she's ever had up her anus tattooed across her lower back.
<</if>>
<</switch>>
<</if>>
<</if>>
She's got a
<<if $activeSlave.butt <= 1>>
flat and
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
<<print either("fashionable", "attractive", "enticing")>>
<<else>>
<<print either("skinny", "slim", "taut")>>
<</if>>
ass.
<<elseif $activeSlave.butt <= 2>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
<<print either("fashionable", "small and enticing", "sleek and attractive")>>
<<else>>
<<print either("small, sleek", "small but rounded", "rounded, small")>>
<</if>>
rear end.
<<elseif $activeSlave.butt <= 3>><<print either("big and healthy", "curved and plump", "healthy and plump")>> derriere.
<<elseif $activeSlave.butt <= 4>><<print either("juicy and large", "big bubble", "curvy and enticing")>> butt.
<<elseif $activeSlave.butt <= 5>><<print either("juicy and huge", "huge", "massive and undeniable")>> rear end.
<<elseif $activeSlave.butt <= 6>><<print either("truly massive", "enormous")>> posterior.
<<elseif $activeSlave.butt <= 7>><<print either("gigantic", "titanic")>> ass.
<<elseif ($activeSlave.assignment is "work in the dairy") && ($dairyStimulatorsSetting > 1)>>ridiculous ass. It's so big it jiggles as the machine rapes her asshole.
<<elseif !canWalk($activeSlave)>>ridiculous ass. It's so big it would jiggle as she walked - if she could walk.
<<else>>ridiculous ass. It's so big it jiggles as she walks.
<</if>>
<<if $activeSlave.hips < -1>>
<<if $activeSlave.butt > 2>>
It's disproportionately large for her narrow hips<<if $arcologies[0].FSTransformationFetishist is "unset">>.<<else>>, but your transformation fetishist arcology considers this attractive.<</if>>
<<else>>
Her hips are very narrow.
<</if>>
<<elseif $activeSlave.hips < 0>>
<<if $activeSlave.butt > 4>>
It's disproportionately large for her trim hips<<if $arcologies[0].FSTransformationFetishist is "unset">>.<<else>>, but your transformation fetishist arcology considers this attractive.<</if>>
<<else>>
It's complemented by her trim hips.
<</if>>
<<elseif $activeSlave.hips > 1>>
<<if $activeSlave.butt <= 3>>
It's disproportionately small for her very wide hips.
<<else>>
It's flattered by her very wide hips.
<</if>>
<<elseif $activeSlave.hips > 0>>
<<if $activeSlave.butt > 8>>
It's disproportionately large for her broad hips<<if $arcologies[0].FSTransformationFetishist is "unset">>.<<else>>, but your transformation fetishist arcology considers this attractive.<</if>>
<<elseif $activeSlave.butt <= 2>>
It's disproportionately small for her broad hips.
<<else>>
It's complemented by her broad hips.
<</if>>
<<else>>
<<if $activeSlave.butt > 6>>
It's disproportionately large for her womanly hips<<if $arcologies[0].FSTransformationFetishist is "unset">>.<<else>>, but your transformation fetishist arcology considers this attractive.<</if>>
<<elseif $activeSlave.butt <= 1>>
It's disproportionately small for her ample hips.
<<else>>
It's complemented by her ample hips.
<</if>>
<</if>>
<<if $showImplantEffects == 1>>
<<if $activeSlave.buttImplant == 1>>
Her butt implants make her ass look especially pert no matter how she moves.
<<elseif $activeSlave.buttImplant is 2>>
Her big butt implants make her ass jut out curvaceously whatever pose she's in.
<<elseif $activeSlave.buttImplant > 2>>
She has <<if $activeSlave.buttImplantType == 1>>engorged string<<else>>fillable butt<</if>> implants, and it shows. Whatever her position, her ass looks just as artificially enticing.
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<if $activeSlave.butt > 4>>
It's too big for the fashionable feminine ideal.
<<elseif $activeSlave.butt < 3>>
It's too small for the fashionable feminine ideal..
<</if>>
<</if>>
<<if $activeSlave.markings is "heavily freckled">>
Her freckles are particularly dense across her lower back.
<<elseif $activeSlave.markings is "freckles">>
Her lower back is covered in a light speckling of freckles.
<</if>>
<<if $showBodyMods == 1>>
<<switch $activeSlave.buttTat>>
<<case "tribal patterns">>
Her buttocks and hips are tattooed with tribal patterns that emphasize her womanly curves.
<<case "flowers">>
Her hips are tattooed with a cute floral design.
<<case "advertisements">>
'Shove' is tattooed across her left buttock; 'It In' is tattooed across her right.
<<case "rude words">>
<<if $activeSlave.vagina > 0>>
'No. 2'
<<else>>
'No. 1'
<</if>>
is tattooed across her left buttock; 'Fuckhole' is tattooed across her right.
<<case "sacrilege">>
'It's not a sin' is tattooed across her left buttock;
<<if $activeSlave.vagina > -1>>
'If I don't enjoy it'
<<else>>
'I'm a girl'
<</if>> is tattooed across her right.
<<case "scenes">>
<<if ($activeSlave.dick > 0) && ($activeSlave.balls > 0)>>
Her buttocks are tattooed with lewd scenes; each of her buttocks shows a smiling shemale offering her anus, while each of her thighs shows a rear view of a shemale simultaneously being sodomized and sodomizing.
<<elseif ($activeSlave.dick > 0)>>
Her buttocks are tattooed with lewd scenes; each of her buttocks shows a gelding, legs together to conceal her cock and display her anus, while each of her thighs shows a gelding being double penetrated in her gaping anus.
<<else>>
Her buttocks are tattooed with lewd scenes; each of her buttocks shows a woman being sodomized while each of her thighs shows a woman being gangbanged in all her holes.
<</if>>
<<case "degradation">>
'Treat it' is tattooed across her left buttock; 'Like a Pussy' is tattooed across her right.
<<case "counting">>
<<if $activeSlave.analCount == 0>>
There is a horizontal line tattooed across the tops of her buttocks for symbols counting her anal exploits to be inscribed under, once she has some.
<<elseif $activeSlave.analCount < 500>>
Tiny dick symbols are tattooed all over her the tops of her buttocks, one for every time she's been assfucked.
<<else>>
Tiny dick symbols are tattooed all over her entire buttocks, attesting to long anal slavery.
<</if>>
<<case "bovine patterns">>
Her buttocks are tattooed with large black splotches like those of a Holstein cow.
<<case "Asian art">>
Each of her buttocks bears a tattoo of a coiled dragon, advancing meaningfully towards her anus.
<</switch>>
<<if ($activeSlave.brand != 0) && ($activeSlave.brandLocation is "left buttock") || ($activeSlave.brandLocation is "right buttock") || ($activeSlave.brandLocation is "buttocks") || ($activeSlave.brandLocation is "left thigh") || ($activeSlave.brandLocation is "right thigh") || ($activeSlave.brandLocation is "thighs")>>
She has $activeSlave.brand branded into the flesh of her $activeSlave.brandLocation.
<</if>>
<<switch $activeSlave.legsTat>>
<<case "tribal patterns">>
Her tribal tattoos run down her legs.
<<case "flowers">>
Her floral tattoos run down her legs, with an especially beautiful bouquet of blooms sprayed across each thigh.
<<case "advertisements">>
Her thighs are used as simple ad space, promoting $arcologies[0].name and your business pursuits.
<<case "rude words">>
Her left thigh reads $desc and the right 'Slut.'
<<case "scenes">>
She has symmetrical tattoos on each thigh depicting her being spitroasted.
<<case "degradation">>
<<if ($activeSlave.vagina < 0)>>
Her left thigh reads 'I Used To Fuck,' and the right 'But Now I Get Fucked.'
<<else>>
Her left thigh reads 'My Life Is Sex,' and the right 'All I'm Good For.'
<</if>>
<<case "counting">>
Her thighs are used as space for tattoos that count the number of times she's done various degrading but nonsexual things.
<</switch>>
<</if>>
<</widget>>
<<widget "AnusDescription">>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if ($activeSlave.assignment is "work in the dairy") && ($dairyRestraintsSetting > 1)>>
<<if ($dairyStimulatorsSetting > 1)>>
$activeSlave.slaveName's anus is filled by an enormous dildo <<if ($activeSlave.balls > 0)>>which is sodomizing her vigorously to force ejaculation<<else>>which is filling her rectum with curative fluids<</if>>.
<<else>>
$activeSlave.slaveName's anus is being penetrated by her milking machine for curative delivery.
<</if>>
<<elseif ($activeSlave.clothes is "conservative clothing")>>
<<elseif ($activeSlave.clothes is "chains")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her anal chastity belt is completely visible and a chain runs down around it.
<<else>>
<<if ($activeSlave.anus > 2)>>
Another chain runs down her asscrack; her asshole is so huge that it occasionally threatens to swallow one of the links.
<<else>>
Another chain runs down her asscrack.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "Western clothing")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her anal chastity belt is completely visible from the rear.
<<else>>
<<if ($activeSlave.anus > 2)>>
With ass bare, her huge asshole is very visible from the rear.
<<elseif ($activeSlave.anus > 1)>>
With her butt bare, her roomy asshole is very visible from the rear.
<<else>>
With her butt bare, there is a occasional glimpse of her asshole.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "body oil")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her anal chastity belt is visible from the rear.
<<else>>
<<if ($activeSlave.anus > 2)>>
With butt ass bare, her huge, well-oiled asshole is very visible from the rear.
<<elseif ($activeSlave.anus > 1)>>
With her butt bare, her roomy, well-oiled asshole is very visible from the rear.
<<else>>
With her butt bare, there is a occasional glimpse of her well-oiled asshole.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "a toga")>>
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her anal chastity belt is barely covered from the rear.
<<else>>
<<if ($activeSlave.butt > 6)>>
The rear hem of her qipao is so inadequate to cover her butt that
<<elseif ($activeSlave.anus > 2)>>
her huge asshole is very visible from the rear.
<<elseif ($activeSlave.anus > 1)>>
her roomy asshole is very visible from the rear.
<<else>>
there is a occasional glimpse of her asshole.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her anal chastity belt is completely visible. Her straps come down around it between her buttocks.
<<else>>
<<if ($activeSlave.anus > 2)>>
The strap between her buttocks has a steel ring over her butthole to admit cock. Amusingly, the ring is probably more restrictive than her loose ass.
<<else>>
The strap between her buttocks has a steel ring over her asshole to admit cock.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "shibari ropes")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her anal chastity belt is completely visible. Her rope passes around it between her buttocks.
<<else>>
<<if ($activeSlave.anus > 2)>>
The rope between her buttocks passes over her asshole, but her lewd anus is so big that it's visible to either side of it.
<<else>>
The rope between her buttocks passes tightly over her asshole.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "restrictive latex")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her anal chastity belt can be barely made out through the latex.
<<else>>
<<if ($activeSlave.anus > 1)>>
Her well-fucked asshole is visible through a hole in the latex, left expressly to admit cock.
<<else>>
Her tight asshole is visible through a hole in the latex, left expressly to admit cock.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "attractive lingerie")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her anal chastity belt is on display.
<<else>>
<<if ($activeSlave.anus > 1)>>
Her g-string cannot conceal her well-fucked asshole.
<<else>>
Her g-string shows only a hint of her tight asshole.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "a string bikini")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her anal chastity belt is integrated into her bikini.
<<else>>
<<if ($activeSlave.anus > 1)>>
Her well-fucked asshole makes a mockery of her string bikini, which cannot begin to conceal it.
<<else>>
Her string bikini shows more than a hint of her tight asshole.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "clubslut netting")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her anal chastity belt is fully visible through the netting.
<<else>>
<<if ($activeSlave.anus > 1)>>
There's a hole in her netting right over her big butthole.
<<else>>
There's a hole in her netting right over her tight butthole.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "a cheerleader outfit")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
If she bends over even slightly, the hem of her skirt rides up to reveal her anal chastity belt.
<<else>>
If she bends over even slightly, the hem of her skirt rides up to reveal
<<if ($activeSlave.anus > 1)>>
her lewd butthole.
<<else>>
a hint of her tight anus.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "cutoffs and a t-shirt")>>
<<elseif ($activeSlave.clothes is "battledress")>>
<<elseif ($activeSlave.clothes is "harem gauze")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her anal chastity belt is clearly visible through her gauze.
<<else>>
<<if ($activeSlave.anus > 1)>>
Her well-fucked asshole is clearly visible through her gauze.
<<else>>
Her tight ass is tantalizingly visible through her gauze.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her uncovered butt shows off her anal chastity belt clearly when she bends over.
<<else>>
With her butt uncovered, committing the sin of sodomy with this nun is as easy as bending her over.
<</if>>
<<elseif ($activeSlave.clothes is "a chattel habit")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Underneath her chattel habit, her anal chastity belt prevents anal.
<<else>>
The strip of cloth over her rear hole can be flipped up for anal, or tucked up under the belt for prolonged sodomy.
<</if>>
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Underneath her habit, her anal chastity belt prevents anal.
<<else>>
Her poor sinful asshole is terribly chafed by her habit.
<</if>>
<<elseif ($activeSlave.clothes is "a slutty outfit")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her slutty outfits betray her anal chastity belt.
<<else>>
Her slutty outfits are designed for easy access to her asshole.
<</if>>
<<elseif ($activeSlave.clothes is "a slave gown")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her pretty gown hides her anal chastity accessory underneath.
<<else>>
Though her gown is very pretty, her asshole is bare beneath it.
<</if>>
<<elseif ($activeSlave.clothes is "a halter top dress")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her beautiful halter top dress hides her anal chastity accessory underneath.
<<else>>
Though her halter top dress is very beautiful, her asshole is bare beneath it.
<</if>>
<<elseif ($activeSlave.clothes is "a ball gown")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her fabulous silken ball gown hides her anal chastity accessory underneath.
<<else>>
Though her silken ball gown is fabulous, her asshole is bare beneath it.
<</if>>
<<elseif ($activeSlave.clothes is "slutty business attire")>>
<<elseif ($activeSlave.clothes is "nice business attire")>>
<<elseif ($activeSlave.clothes is "a comfortable bodysuit")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her bodysuit is so form-fitting that the shape of her anal chastity accessory is clearly visible.
<<else>>
Her bodysuit is so form-fitting that the shape of her anus is distinctly visible.
<</if>>
<<elseif ($activeSlave.clothes is "a latex catsuit")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her crotch zipper does nothing as her anal chastity accessory is underneath it.
<<else>>
Her crotch zipper gives ready access to her asshole.
<</if>>
<<elseif ($activeSlave.clothes is "a leotard")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
The thin strip of leotard running between legs is so thin that her anal chastity accessory is clearly visible underneath.
<<else>>
The thin strip of leotard running between her buttocks is so thin and snug that the outline of her anus is clearly visible<<if ($activeSlave.butt > 3)>> if she's spread<</if>>.
<</if>>
<<elseif ($activeSlave.clothes is "a mini dress")>>
If she bends over even slightly, the hem of her short dress rides up to reveal
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
her anal chastity accessory underneath.
<<else>>
<<if ($activeSlave.anus > 1)>>
her lewd butthole.
<<else>>
her tight anus.
<</if>>
<</if>>
<<elseif ($activeSlave.clothes is "a military uniform")>>
<<elseif ($activeSlave.clothes is "a bunny outfit")>>
<<elseif ($activeSlave.clothes is "a nice nurse outfit")>>
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
The very tight skirt covers her anal chastity accessory.
<<else>>
The skirt is tight enough that lifting it to fuck her butt is an amusing wrestling match.
<</if>>
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
The skirt is so short that it reveals her anal chastity accessory.
<<else>>
The skirt is so short that it doesn't even have to be lifted to fuck her schoolgirl ass.
<</if>>
<<elseif ($activeSlave.clothes is "a hijab")>>
The hijab may be modest, but it's also loose and easy to lift.
<<elseif ($activeSlave.clothes is "a kimono")>>
<<elseif ($activeSlave.clothes is "a slutty maid outfit")>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
The short skirt of her maid dress covers her anal chastity accessory.
<<else>>
The short skirt of her maid dress is made to be easily liftable for access to her anus.
<</if>>
<<elseif ($activeSlave.clothes is "a slutty maid outfit")>>
<<elseif ($activeSlave.clothes is "a slave gown")>>
<<elseif ($activeSlave.anus > 2)>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her bare buttocks and her anal chastity accessory are very visible from the rear.
<<else>>
With her ass bare, her huge asshole is very visible from the rear.
<</if>>
<<elseif ($activeSlave.anus > 1)>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her bare buttocks and her anal chastity accessory are very visible from the rear.
<<else>>
With her ass bare, her loose asshole is visible from the rear.
<</if>>
<<else>>
<<if ($activeSlave.vaginalAccessory is "anal chastity") || ($activeSlave.vaginalAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her bare buttocks and her anal chastity accessory are visible.
<<else>>
With her ass bare, there is a occasional glimpse of her asshole.
<</if>>
<</if>>
<<if ($activeSlave.buttplug is "plug") && ($activeSlave.anus > 2)>>
It's filled by a standard buttplug, which is on the verge of falling out.
<<elseif ($activeSlave.buttplug is "plug")>>
It's filled by a standard buttplug.
<<elseif ($activeSlave.buttplug is "large plug") && ($activeSlave.anus < 2)>>
It's agonizingly stretched by a large buttplug.
<<elseif ($activeSlave.buttplug is "large plug") && ($activeSlave.anus < 3)>>
It's uncomfortably filled by a large buttplug.
<<elseif ($activeSlave.buttplug is "large plug")>>
It's comfortably filled by a large buttplug.
<<elseif ($activeSlave.buttplug is "huge plug") && ($activeSlave.anus < 4)>>
It's agonizingly stretched by a plug so huge her anus is probably being stretched into a permanent gape.
<<if ($activeSlave.fetish is "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
She's frequently in tears from the pain, which is so sharp it often tips her over into spontaneous orgasm.
<<else>>
She spends much of her time sobbing with anal pain and fear at having her hole ruined.
<</if>>
<<elseif ($activeSlave.buttplug is "huge plug")>>
Its ridiculous gape is comfortably filled by a huge buttplug.
<</if>>
<</if>>
<<if ($activeSlave.skin is "tanned") || ($activeSlave.skin is "fair") || ($activeSlave.skin is "pale") || ($activeSlave.race is "white")>>
<<set $skinDesc to "pink">>
<<elseif ($activeSlave.anusTat is "bleached")>>
<<set $skinDesc to $activeSlave.skin>>
<<elseif ($activeSlave.skin is "brown") || ($activeSlave.race is "black")>>
<<set $skinDesc to "dark">>
<<else>>
<<set $skinDesc to "darker">>
<</if>>
<<set $analSkinDesc to either("crinkled", "puckered", "puffy")>>
<<if $activeSlave.anus == 0>>
She is an @@color:lime;anal virgin;@@ her asshole is fresh and tight.
<<elseif $activeSlave.anus == 1>>
<<set $seed to either("anal opening", "anus", "butthole", "asshole")>>
Her $seed is <<set $seed to either("very", "nice and")>>$seed tight,
<<if $activeSlave.analArea-$activeSlave.anus > 3>>
but it's surrounded by a massive oval of $analSkinDesc $skinDesc skin that runs from her tailbone all the way down to the <<if $activeSlave.vagina > -1>>bottom of her pussy<<else>>base of her cock<</if>>.
<<elseif $activeSlave.analArea-$activeSlave.anus > 2>>
but it's surrounded by an oval of $analSkinDesc $skinDesc skin that occupies her entire <<set $seed to either("asscrack", "buttcrack")>>$seed.
<<elseif $activeSlave.analArea-$activeSlave.anus > 1>>
but it's surrounded by a big ring of $analSkinDesc $skinDesc skin.
<<elseif $activeSlave.analArea-$activeSlave.anus > 0>>
and it's surrounded by a cute <<set $seed to either("rosebud", "pucker", "ring")>>$seed of $skinDesc skin.
<<else>>
and the $skinDesc skin around it is stretched smooth, since it's been deflowered only recently.
<</if>>
<<elseif $activeSlave.anus is 2>>
<<set $seed to either("anal opening", "anus", "butthole", "asshole", "asspussy")>>
Her $seed is <<if $activeSlave.analArea-$activeSlave.anus > 1>>only <</if>><<set $seed to either("relaxed", "loose", "accommodating")>>$seed,
<<if $activeSlave.analArea-$activeSlave.anus > 2>>
but it's surrounded by a massive oval of $analSkinDesc $skinDesc skin that runs from her tailbone all the way down to the <<if $activeSlave.vagina > -1>>bottom of her pussy<<else>>base of her cock<</if>>.
<<elseif $activeSlave.analArea-$activeSlave.anus > 1>>
but it's surrounded by an oval of $analSkinDesc $skinDesc skin that occupies her entire <<set $seed to either("asscrack", "buttcrack")>>$seed.
<<elseif $activeSlave.analArea-$activeSlave.anus > 0>>
and it's surrounded by a big ring of $analSkinDesc $skinDesc skin.
<<else>>
and the $skinDesc skin around it is stretched smooth, suggesting it's getting used to being this way.
<</if>>
<<elseif $activeSlave.anus is 3>>
<<set $seed to either("anal opening", "anus", "butthole", "asshole", "asspussy")>>
Her $seed is a <<set $seed to either("relaxed", "loose", "welcoming", "lewd")>>$seed slit,
<<if $activeSlave.analArea-$activeSlave.anus > 1>>
and it's surrounded by a massive oval of $analSkinDesc $skinDesc skin that runs from her tailbone all the way down to the <<if $activeSlave.vagina > -1>>bottom of her pussy<<else>>base of her cock<</if>>.
<<elseif $activeSlave.analArea-$activeSlave.anus > 0>>
and it's surrounded by an oval of $analSkinDesc $skinDesc skin that occupies her entire <<set $seed to either("asscrack", "buttcrack")>>$seed.
<<else>>
and the $skinDesc skin around it is stretched smooth, suggesting she's getting used to having such a cock-hungry rear fuckhole.
<</if>>
<<else>>
<<set $seed to either("anal opening", "anus", "butthole", "asshole", "asspussy", "anal slit")>>
Her $seed is a <<set $seed to either("relaxed", "loose", "permanent", "open")>>$seed gape,
<<if $activeSlave.analArea-$activeSlave.anus > 0>>
and it's surrounded by a massive oval of $skinDesc skin that runs from her tailbone all the way down to the <<if $activeSlave.vagina > -1>>bottom of her pussy<<else>>base of her cock<</if>>.
<<else>>
and the $skinDesc skin around it is stretched smooth, suggesting she's only recently had her ass ruined.
<</if>>
<</if>>
<<if ($activeSlave.pubicHStyle is "bushy")>>
Since she has been left natural she has some light $activeSlave.pubicHColor pubic hair around her ass.
<</if>>
<<if $activeSlave.minorInjury is "sore ass">>
Her asshole has seen hard use lately and looks a little sore.
<</if>>
<<if $saleDescription == 1>>
<<if $gingering is "ginger">>
Her asshole looks unusually puffy and sore. She's either been cruelly assraped lately, or she's had an irritant placed in her anus.
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<if ($activeSlave.vagina > -1)>>
<<if ($activeSlave.dick == 0)>>
<<if ($activeSlave.anusPiercing == 1)>>
She has a simple piercing between her pussy and her asshole.
/* It rubs her genitals and keeps her sexually primed. */
<<elseif ($activeSlave.anusPiercing is 2)>>
She has a big ring between her pussy and her asshole and studs in all around her anus.
/* She can't keep her mind off her constantly stimulated butthole. */
<</if>>
<<else>>
<<if ($activeSlave.anusPiercing == 1)>>
She has a simple piercing between her pussy and the base of her dick.
/* It rubs her genitals and keeps her sexually primed. */
<<elseif ($activeSlave.anusPiercing is 2)>>
She has two rings between the base of her dick and her pussy, three more between her pussy and her ass, and studs in a ring around her anus.
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.anusPiercing == 1)>>
She has a simple perianal piercing between the base of her dick and her girly butthole.
<<elseif ($activeSlave.anusPiercing is 2)>>
She has a big ring between the base of her dick and her girly butthole, which has studs all around it.
/* She can't keep her mind off her constantly stimulated asspussy. */
<</if>>
<</if>>
<<if $activeSlave.anusTat != 0>>
<<switch $activeSlave.anusTat>>
<<case "bleached">>
Her anus is bleached and looks like a sexual organ.
<<case "flowers">>
She has a huge blooming flower tattooed right over her anus.
<<case "advertisements">>
<<if ($activeSlave.vagina > -1)>>
She has a ring of text tattooed around her anus which reads 'Second Pussy.'
<<else>>
She has a ring of text tattooed around her anus which reads 'Spit First.'
<</if>>
<<case "rude words">>
<<if ($activeSlave.vagina > -1)>>
She has a ring of text tattooed around her anus which reads 'Fucktoy's Favorite Fuckhole.'
<<else>>
She has a ring of text tattooed around her anus which reads 'Sissy Slut's Sodomy Slit.'
<</if>>
<<case "sacrilege">>
She has a ring of Aramaic text tattooed around her anus, which translates to horrible blasphemy.
<<case "tribal patterns">>
Her anus is bleached and looks like a sexual organ. It is tattooed with a tribal pattern that changes interestingly when she relaxes or tightens her sphincter.
<<case "degradation">>
Her anus is bleached and looks like a sexual organ. It is tattooed with gothic script in a ring around her hole, reading '<<if $PC.title == 1>>Master<<else>>Mistress<</if>> Made Me An Anal Slut.'
<<case "counting">>
<<if $activeSlave.analCount == 0>>
She has a dashed line tattooed around her anus as a guideline for where her anal count will be inscribed.
<<elseif $activeSlave.analCount < 1000>>
She has a fine rings tattooed around her anus, one for each hundred cocks.
<<else>>
She has a thick and fine rings tattooed around her anus, for each thousand and hundred cocks.
<</if>>
<<case "bovine patterns">>
Her anus is tattooed to mimic the puffy, dark appearance of a cow's.
<</switch>>
<</if>>
<</if>>
<<if $activeSlave.analSkill is 3>>
She is a @@color:aquamarine;masterful anal slut@@.
<<elseif $activeSlave.analSkill is 2>>
She is an @@color:aquamarine;expert anal slut@@.
<<elseif $activeSlave.analSkill == 1>>
She is a @@color:aquamarine;skilled anal slut@@.
<<else>>
She is unskilled at taking anal.
<</if>>
<</widget>>
<<widget "VaginaDescription">>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if ($activeSlave.assignment is "work in the dairy") && ($dairyRestraintsSetting > 1)>>
<<if ($dairyPregSetting > 1) && ($activeSlave.ovaries == 1)>>
$activeSlave.slaveName's pussy is occupied by a massive dildo, servicing her womb with its ejaculate.
<<elseif ($activeSlave.balls > 0)>>
$activeSlave.slaveName's dick is buried in her milking machine's cum receptacle.
<<elseif ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's pussy is being serviced by a drug-ejaculating dildo.
<</if>>
<<elseif ($activeSlave.clothes is "conservative clothing")>>
<<if ($activeSlave.dick > 6)>>
There is an absurd bulge at the crotch of $activeSlave.slaveName's pants.
<<elseif ($activeSlave.dick > 3)>>
There is a distinct bulge at the crotch of $activeSlave.slaveName's pants.
<<elseif ($activeSlave.dick > 1)>>
There is a modest bulge at the crotch of $activeSlave.slaveName's pants.
<</if>>
<<elseif ($activeSlave.clothes is "chains")>>
<<if ($activeSlave.dick > 0)>>
$activeSlave.slaveName has chain dangling from around her waist to end next to her cock, so that when she moves, it occasionally strikes her in the dick.
<<else>>
$activeSlave.slaveName's pussy has a chain running tightly between her pussylips.
<</if>>
<<elseif ($activeSlave.clothes is "Western clothing")>>
<<if ($activeSlave.dick > 2)>>
$activeSlave.slaveName's chaps have no crotch, so her dick dangles bare.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's chaps have no crotch, so her little dick is bare.
<<else>>
$activeSlave.slaveName's chaps have no crotch, so her pussy is bare.
<</if>>
<<elseif ($activeSlave.clothes is "body oil")>>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
Every surface of $activeSlave.slaveName's hermaphroditic genitalia have been carefully oiled.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's dick has been lovingly oiled.
<<else>>
$activeSlave.slaveName's pussy has been lovingly oiled.
<</if>>
<<elseif ($activeSlave.clothes is "a toga")>>
<<if ($activeSlave.dick > 3)>>
Something is tenting the front of $activeSlave.slaveName's toga.
<</if>>
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
<<if ($activeSlave.dick > 3)>>
$activeSlave.slaveName's dick is long enough that its head dangles down below the front of her short qipao.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's qipao occasionally tents in front when she moves.
<<else>>
$activeSlave.slaveName's qipao barely comes down far enough to cover her pussy.
<</if>>
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's strap between her legs has a steel ring around the base of her dick, letting it pass through, and a ring over her pussy.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's strap between her legs has a steel ring around the base of her dick, letting it pass through.
<<else>>
$activeSlave.slaveName's strap between her legs has a steel ring over her pussy.
<</if>>
<<elseif ($activeSlave.clothes is "shibari ropes")>>
<<if ($activeSlave.dick > 4) and canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.preg > 10)>>
$activeSlave.slaveName's ropes bind her huge cock to the bottom of her pregnant belly.
<<elseif ($activeSlave.dick > 4) and canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
$activeSlave.slaveName's ropes bind her huge cock straight up her abdomen.<<if $activeSlave.boobs > 400>> It's so long that its head rests between her breasts.<</if>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's ropes are woven in a complex pattern to bind all parts of her complicated genitalia.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's ropes include a tight loop around the base of her dick.
<<else>>
$activeSlave.slaveName has a rope passing tightly between her pussylips.
<</if>>
<<elseif ($activeSlave.clothes is "restrictive latex")>>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are visible through a special hole in the latex.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's latex has a hole to leave her dick bare and vulnerable.
<<else>>
$activeSlave.slaveName's latex has a hole to leave her pussy bare and vulnerable.
<</if>>
<<elseif ($activeSlave.clothes is "attractive lingerie")>>
<<if ($activeSlave.dick > 5) and canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.preg > 10)>>
$activeSlave.slaveName's huge erection is agonizingly pressed down by her pregnancy.
<<elseif ($activeSlave.dick > 5) and canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
$activeSlave.slaveName's erection is so big that she's restrained it by trapping its head under her bra.<<if $activeSlave.boobs > 800>> Its head peeks out from her cleavage.<</if>>
<<elseif ($activeSlave.dick > 3) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's lace g-string cannot cover hermaphroditic genitalia due to the size of her cock. She's simply pulled it to one side, leaving her pussy bare as well.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's lace g-string demurely covers her hermaphroditic genitalia as long as she doesn't move too much, but her dick has a way of slipping out and uncovering her pussy.
<<elseif ($activeSlave.dick > 3)>>
$activeSlave.slaveName's lace g-string cannot cover her cock. She's simply pulled it to one side.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's lace g-string demurely covers her dick as long as she doesn't move too much, but it has a way of slipping out.
<<else>>
$activeSlave.slaveName's lace g-string demurely covers her pussy.
<</if>>
<<elseif ($activeSlave.clothes is "a succubus outfit")>>
$activeSlave.slaveName's leather skirt is cut to conceal precisely nothing in front, coming down to just above
<<if ($activeSlave.dick > 0)>>
the base of her cock.
<<else>>
her clit.
<</if>>
<<elseif ($activeSlave.clothes is "a string bikini")>>
<<if ($activeSlave.dick > 5) and canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.preg > 10)>>
$activeSlave.slaveName's huge erection is agonizingly pressed down by her pregnancy.
<<elseif ($activeSlave.dick > 5) and canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
$activeSlave.slaveName's erection is so big that she's got it restrained behind her string bikini top.<<if $activeSlave.boobs > 800>> Its head peeks out from her cleavage.<</if>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's just given up and pushed her bikini bottom to one side, since the bikini bottom that fits a hermaphrodite has not yet been designed.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's string bikini bottom is more of a banana hammock, in front.
<<else>>
$activeSlave.slaveName's string bikini runs lewdly between her pussylips.
<</if>>
<<elseif ($activeSlave.clothes is "clubslut netting")>>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia require a huge hole in her netting to keep everything aired out and accessible.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.scrotum > 1)>>
$activeSlave.slaveName's cock has its own hole in her netting, but her balls are restrained inside it.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's cock has its own hole in her netting.
<<else>>
$activeSlave.slaveName's pussy is left bare by a hole in her netting.
<</if>>
<<elseif ($activeSlave.clothes is "a cheerleader outfit")>>
<<if ($activeSlave.dick > 5) and canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.preg > 10)>>
$activeSlave.slaveName's huge erection pins her skirt against her pregnant belly, revealing her bare pussy.
<<elseif ($activeSlave.dick > 5) and canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
$activeSlave.slaveName's erection is so big that she's trapped it upwards against her stomach and under her top.<<if $activeSlave.boobs > 800>> Its head peeks out from her cleavage.<</if>>
<<elseif ($activeSlave.dick > 5)>>
$activeSlave.slaveName's cheerleader skirt is not designed for someone with a cock as big as hers; its lower half sticks out beneath its edge.
<<elseif ($activeSlave.dick > 3)>>
$activeSlave.slaveName's cheerleader skirt is not designed for someone with a cock as big as hers; its head is easily visible beneath its edge.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's cheerleader skirt hides her dick reasonably well as long as she stands still.
<<else>>
$activeSlave.slaveName's cheerleader skirt often flips up to reveal her bare pussy.
<</if>>
<<elseif ($activeSlave.clothes is "cutoffs and a t-shirt")>>
<<if ($activeSlave.dick > 5) and canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
$activeSlave.slaveName's erection is so big that closing her jean cutoffs is hopeless. She's got her fly unbuttoned and her dick sticking out proudly.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's jean cutoffs are pretty brief, but decently cover her cock and pussy.
<<elseif ($activeSlave.dick > 5)>>
$activeSlave.slaveName's jean cutoffs are pretty brief, and her huge cock sticks out, trapped against one leg.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's jean cutoffs are pretty brief, but decently cover her cock.
<<else>>
$activeSlave.slaveName's jean cutoffs are pretty brief, but still cover her pussy decently in front.
<</if>>
<<elseif ($activeSlave.clothes is "a slave gown")>>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are hidden by her lovely gown.
<<elseif ($activeSlave.dick > 6)>>
$activeSlave.slaveName's lovely gown cannot hide the fact that something massive is lurking between her legs.
<<elseif ($activeSlave.dick > 3)>>
$activeSlave.slaveName's cock tents the front of her lovely gown.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's cock is hidden by her lovely gown.
<<else>>
$activeSlave.slaveName's pussy is concealed by her lovely gown.
<</if>>
<<elseif ($activeSlave.clothes is "a halter top dress")>>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are hidden by her beautiful halter top dress.
<<elseif ($activeSlave.dick > 3)>>
$activeSlave.slaveName's cock tents the front of her beautiful halter top dress.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's cock is hidden by her beautiful halter top dress.
<<else>>
$activeSlave.slaveName's pussy is concealed by her beautiful halter top dress.
<</if>>
<<elseif ($activeSlave.clothes is "a ball gown")>>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are hidden by her fabulous silken ball gown.
<<elseif ($activeSlave.dick > 3)>>
$activeSlave.slaveName's cock tents the front of her fabulous silken ball gown.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's cock is hidden by her fabulous silken ball gown.
<<else>>
$activeSlave.slaveName's pussy is concealed by her fabulous silken ball gown.
<</if>>
<<elseif ($activeSlave.clothes is "slutty business attire")>>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are barely hidden by her skirt.
<<elseif ($activeSlave.dick > 3)>>
$activeSlave.slaveName's dickhead dangles down beneath the hem of her short skirt.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's cock is barely hidden by her skirt.
<<else>>
$activeSlave.slaveName's pussy is barely concealed by her skirt.
<</if>>
<<elseif ($activeSlave.clothes is "nice business attire") && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's conservative skirt gives no hint of the pussy behind it.
<<elseif ($activeSlave.clothes is "nice business attire")>>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are decently hidden by her skirt.
<<elseif ($activeSlave.dick > 3)>>
$activeSlave.slaveName's conservative skirt bulges forward in front.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's conservative skirt gives no hint of the cock behind it.
<</if>>
<<elseif ($activeSlave.clothes is "a comfortable bodysuit")>>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are a bit crowded by her tight bodysuit.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's cock is quite visible under the tight material of her bodysuit.
<<else>>
$activeSlave.slaveName's bodysuit forms a perfect cameltoe against her pussy.
<</if>>
<<elseif ($activeSlave.clothes is "a latex catsuit")>>
<<if ($activeSlave.dick > 0) and ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's latex encased cock and pussy are just waiting to be exposed through her crotch zipper.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's latex encased cock is just waiting to be exposed through her crotch zipper.
<<else>>
$activeSlave.slaveName's latex encased pussy is just waiting to be exposed through her crotch zipper.
<</if>>
<<elseif ($activeSlave.clothes is "a military uniform")>>
<<if ($activeSlave.dick > 0) and ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are decently hidden by her skirt.
<<elseif ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's uniform skirt gives no hint of the pussy behind it.
<<elseif ($activeSlave.dick > 3)>>
$activeSlave.slaveName's uniform skirt bulges forward in front.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's uniform skirt gives no hint of the cock behind it.
<</if>>
<<elseif ($activeSlave.clothes is "a mini dress")>>
<<if ($activeSlave.dick > 5) and canAchieveErection($activeSlave) and ($activeSlave.devotion > 20) and ($activeSlave.preg > 20)>>
$activeSlave.slaveName's massive erection is agonizingly pinned to the front of her gravid belly, entirely visible against the straining fabric of her dress.
<<elseif ($activeSlave.dick > 5) and canAchieveErection($activeSlave) and ($activeSlave.devotion > 20)>>
$activeSlave.slaveName's massive erection ascends up her chest, entirely visible against the straining fabric of her dress.
<<elseif ($activeSlave.dick > 3) and canAchieveErection($activeSlave) and ($activeSlave.devotion > 20) and ($activeSlave.preg > 20)>>
$activeSlave.slaveName's erection lies flush against the bottom of her gravid stomach, visible under the tight fabric of her dress.
<<elseif ($activeSlave.dick > 3) and canAchieveErection($activeSlave) and ($activeSlave.devotion > 20)>>
$activeSlave.slaveName's erection lies flush against her stomach, visible under the tight fabric of her dress.
<<elseif ($activeSlave.dick > 5)>>
$activeSlave.slaveName's short dress can't possibly conceal her huge cock; its lower half sticks out below the hemline.
<<elseif ($activeSlave.dick > 3)>>
$activeSlave.slaveName's short dress can't possibly conceal her big cock; its head peeks out below the hemline.
<<elseif ($activeSlave.dick > 0) and ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's short dress scarcely covers the bulge of her cock, while leaving a hint of her bare pussy visible below the hemline.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's short dress scarcely covers the bulge of her cock.
<<elseif ($activeSlave.vaginalAccessory is "chastity belt")>>
$activeSlave.slaveName's short dress leaves a hint of her polished chastity belt below the hemline.
<<elseif ($activeSlave.vaginalAccessory is "anal chastity")>>
$activeSlave.slaveName's short dress leaves a hint of her polished anal chastity belt below the hemline.
<<elseif ($activeSlave.vaginalAccessory is "combined chastity")>>
$activeSlave.slaveName's short dress leaves a hint of her polished chastity belt below the hemline.
<<else>>
$activeSlave.slaveName's short dress leaves a hint of her bare pussy below the hemline.
<</if>>
<<elseif ($activeSlave.clothes is "a leotard")>>
<<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
$activeSlave.slaveName's tight leotard affords no extra room for her penis, so when she gets hard, every vein is clearly visible through the material.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's soft cock is clearly outlined by the tight material of her leotard.
<<elseif ($activeSlave.clit > 1)>>
$activeSlave.slaveName's leotard hugs her pussy, so closely that her impressive clit is clearly visible.
<<else>>
$activeSlave.slaveName's leotard hugs her pussy, forming an inviting cameltoe.
<</if>>
<<elseif ($activeSlave.clothes is "a bunny outfit")>>
<<if ($activeSlave.dick > 4)>>
The crotch of $activeSlave.slaveName's teddy has a significant bulge to it.
<<elseif ($activeSlave.dick > 0)>>
The crotch of $activeSlave.slaveName's teddy bulges slightly.
<<else>>
$activeSlave.slaveName's teddy is tight enough to form a distinct cameltoe.
<</if>>
<<elseif ($activeSlave.clothes is "a slutty maid outfit")>>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are poorly concealed by her short apron.
<<elseif ($activeSlave.dick > 3)>>
$activeSlave.slaveName's cockhead dangles down beneath the hem of her short apron.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's cock is barely concealed by her short apron.
<<else>>
$activeSlave.slaveName's pussy is barely covered by her short apron.
<</if>>
<<elseif ($activeSlave.clothes is "a nice maid outfit")>>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are protected by her functional apron.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's dick is protected by her functional apron.
<<else>>
$activeSlave.slaveName's pussy is protected by her functional apron.
<</if>>
<<elseif ($activeSlave.clothes is "a nice nurse outfit")>>
<<if ($activeSlave.dick > 0) and ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are decently hidden by her trousers.
<<elseif ($activeSlave.dick > 3)>>
$activeSlave.slaveName's trousers bulge forward in front.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's trousers give no hint of the cock behind it.
<<elseif ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's trousers give no hint of the pussy behind it.
<</if>>
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's skirt is tight enough to reveal the outline of the hermaphroditic genitalia behind it.
<<elseif ($activeSlave.dick > 3)>>
$activeSlave.slaveName's skirt is tight enough to reveal the massive outline of her dick behind it.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's skirt is tight enough to reveal the outline of her dick behind it.
<<elseif ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's skirt is barely long enough to cover her pussy.
<</if>>
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
<<if ($activeSlave.dick > 3)>>
$activeSlave.slaveName's dickhead is visible, swinging below the hem of her skirt.
<<elseif ($activeSlave.dick > 0)>>
Something is pushing against the front of $activeSlave.slaveName's plaid skirt.
<<else>>
$activeSlave.slaveName's plaid skirt lifts to show off her pussy with the slightest provocation.
<</if>>
<<elseif ($activeSlave.clothes is "a kimono")>>
<<if ($activeSlave.dick > 2)>>
Despite the quality tailoring of $activeSlave.slaveName's kimono, it is clear that she has something between her legs.
<<elseif ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's kimono demurely conceals her pussy.
<</if>>
<<elseif ($activeSlave.clothes is "a hijab")>>
<<if ($activeSlave.dick > 2)>>
When she moves, something occasionally tents the front of her hijab.
<<elseif ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hijab properly conceals her pussy.
<</if>>
<<elseif ($activeSlave.clothes is "battledress")>>
<<if ($activeSlave.dick > 2)>>
$activeSlave.slaveName's fatigue pants bulge in front.
<<elseif ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's fatigue pants protect her pussy.
<</if>>
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
The ludicrously short skirt of $activeSlave.slaveName's habit parts below her navel, leaving her hermaphroditic genitalia bare.
<<elseif ($activeSlave.dick > 0)>>
The ludicrously short skirt of $activeSlave.slaveName's habit parts below her navel, leaving her cock bare.
<<else>>
The ludicrously short skirt of $activeSlave.slaveName's habit parts below her navel, leaving her pussy bare.
<</if>>
<<elseif ($activeSlave.clothes is "a chattel habit")>>
The strip of cloth running down her front
<<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
splits well above the base of her dick, allowing her erection to stand out proudly.
<<elseif ($activeSlave.vagina < 0) || ($activeSlave.vaginalAccessory is "chastity belt")>>
has the new religion's symbol for anal sex embossed on it in gold, implying that this holy sex slave should be approached from the rear.
<<elseif ($activeSlave.vaginalAccessory is "combined chastity")>>
has the new religion's symbol for chastity embossed on it in gold, implying that this holy sex slave should only be used for oral.
<<elseif ($activeSlave.vaginalAccessory is "anal chastity") && canDoVaginal($activeSlave)>>
has the new religion's symbol for anal chastity embossed on it in gold, implying that this holy sex slave should be used for vaginal sex or oral sex only.
<<else>>
has the new religion's stylized symbol depicting the vagina embossed on it in gold, and can be tucked up to bare her womanhood.
<</if>>
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's sackcloth undergarments chafe and torture her poor hermaphrodite's genitalia, keeping her aware that she is an abomination.
<<elseif ($activeSlave.dick > 0)>>
She's wearing a painful metal cilice around the base of her cock, making her shift constantly in search of comfort that will not come.
<<else>>
$activeSlave.slaveName's sackcloth undergarments chafe and torture her poor womanhood.
<</if>>
<<elseif ($activeSlave.clothes is "harem gauze")>>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are obscured by a covering of sheer gauze. Her pussy is barely discernible.
<<elseif ($activeSlave.dick > 0)>>
$activeSlave.slaveName's cock is obscured by a covering of sheer gauze.
<<else>>
$activeSlave.slaveName's pussy is obscured by a covering of sheer gauze.
<</if>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina != -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are bare and available.
<<elseif ($activeSlave.dick == 0)>>
$activeSlave.slaveName's pussy is bare.
<<elseif ($activeSlave.dickAccessory is "chastity") || ($activeSlave.dickAccessory is "combined chastity") || ($activeSlave.dickAccessory is "anal chastity")>>
<<else>>
<<switch $activeSlave.dick>>
<<case 10>>
$activeSlave.slaveName's inhuman cock hangs naked.
<<case 9>>
$activeSlave.slaveName's absurd cock hangs naked.
<<case 8>>
$activeSlave.slaveName's titanic<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock hangs naked.
<<case 7>>
$activeSlave.slaveName's gigantic<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock hangs naked.
<<case 6>>
$activeSlave.slaveName's huge<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock hangs naked.
<<case 5>>
$activeSlave.slaveName's imposing<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock swings naked.
<<case 4>>
$activeSlave.slaveName's big<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock dangles naked.
<<case 3>>
$activeSlave.slaveName's<<if canAchieveErection($activeSlave)>><<else>> flaccid<</if>> cock dangles bare.
<<case 2>>
$activeSlave.slaveName's little<<if canAchieveErection($activeSlave)>><<else>> flaccid<</if>> dick is bare.
<<default>>
$activeSlave.slaveName's tiny<<if canAchieveErection($activeSlave)>><<else>> flaccid<</if>> dick is bare.
<</switch>>
<</if>>
<</if>>
<<if ($activeSlave.dick > 0)>>
<<switch $activeSlave.dick>>
<<case 10>>
<<if $showDickCMs == 1>>
Her awe-inspiring<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around 60cm long,
<<else>>
She has a awe-inspiring<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> a true masterpiece of modern growth hormone treatment,
<<case 9>>
<<if $showDickCMs == 1>>
Her monstrous<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around 50cm long,
<<else>>
She has a monstrous<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> a work of modern pharmacological art,
<<case 8>>
<<if $showDickCMs == 1>>
Her truly imposing<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around 40cm long when as hard as it can get,
<<else>>
She has a truly imposing<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> an obvious product of modern growth hormones,
<<case 7>>
<<if $showDickCMs == 1>>
Her massive<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around 35cm long when as hard as it can get,
<<else>>
She has a massive<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> larger than a dick can grow naturally,
<<case 6>>
<<if $showDickCMs == 1>>Her enormous<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is around 30cm long when<<else>>would be around 30cm long if it could become<</if>> erect<<else>>She has an enormous<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>, a rival to the world's largest natural dicks,
<<case 5>>
<<if $showDickCMs == 1>>Her huge<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is more than 25cm long when<<else>>would be around 25cm long if it could become<</if>> erect<<else>>She has a huge<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>, large enough to be sexually inconvenient,
<<case 4>>
<<if $showDickCMs == 1>>Her large<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is around 20cm long when<<else>>would be around 20cm long if it could become<</if>> erect<<else>>She has a large<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>, big enough to be a source of pride on a male,
<<case 3>>
<<if $showDickCMs == 1>>Her average-sized<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is around 15cm long when<<else>>would be around 15cm long if it could become<</if>> erect<<else>>She has an average-sized<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>,
<<case 2>>
<<if $showDickCMs == 1>>Her small<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is around 10cm long when<<else>>would be around 10cm long if it could become<</if>> erect<<else>>She has a small<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>, little enough to be a source of embarrassment on a male,
<<default>>
<<if $showDickCMs == 1>>Her<<if $seeCircumcision == 1>> <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> micropenis <<if canAchieveErection($activeSlave)>>is less than 5cm long when<<else>>would be less than 5cm long if it could become<</if>> erect<<else>>She has <<if $seeCircumcision == 1>><<if $activeSlave.foreskin > 0>>an uncut<<else>>a circumcised<</if>><<else>>a<</if>> micropenis<</if>>,
<</switch>>
<<if $activeSlave.scrotum == 0>>
<<if $activeSlave.vagina > -1>>
is right above her vagina.
<<else>>
rests above nothing but smooth, sensitive skin until
<<switch $activeSlave.anus>>
<<case 0>>
the tiny crinkle of her virgin asshole.
<<case 1>>
her tight little rosebud.
<<case 2>>
the bottom the vertical slit formed by her rear pussy.
<<case 3>>
the bottom the soft slit formed by her lewd rear pussy.
<<default>>
the edge of her open anal gape.
<</switch>>
<</if>>
<<else>>
<<switch $activeSlave.balls>>
<<case 6>>
and she has a gigantic, clearly unnatural pair of testicles<<if $showDickCMs == 1>>, more than 10cm long<</if>>.
<<case 5>>
and she has a huge pair of testicles<<if $showDickCMs == 1>>, about 8cm long<</if>>.
<<case 4>>
and she has a big pair of testicles<<if $showDickCMs == 1>>, about 6cm long<</if>>.
<<case 3>>
and she has an average pair of testicles<<if $showDickCMs == 1>>, about 4cm long<</if>>.
<<case 2>>
and she has a small pair of testicles<<if $showDickCMs == 1>>, about 2cm long<</if>>.
<<case 1>>
and her testicles are so small they have retreated up into her abdomen.
<<default>>
<<if ($activeSlave.dick is 2)>>
and she lacks testicles.
<<elseif ($activeSlave.dick == 1)>>
and she lacks testicles: her vestigial dick is functionally a large, soft clit.
<<else>>
but she lacks testicles.
<</if>>
<</switch>>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.scrotum > 0>>
<<set $seed to $activeSlave.scrotum - $activeSlave.balls>>
<<if $activeSlave.balls > 5>>
<<if $seed < -1>>
Her poor scrotum is so overfilled, every little vein is visible. She must be in agony.
<<elseif $seed is -1>>
They're held against her base by a tight scrotum that permits them little movement.
<<elseif $seed == 0>>
Her comfortable scrotum allows them to hang massively <<if $activeSlave.amp != 1>>between her legs<<else>>from her limbless torso<</if>>.
<<else>>
Their weight has stretched her scrotum downward, so that they dangle <<if $activeSlave.amp != 1>>halfway to her knees<<else>>some distance from her limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 3>>
<<if $seed < -1>>
They're too big for her tiny scrotum, which is stretched tight over each ball.
<<elseif $seed is -1>>
They're held against her base by a tight scrotum that permits them little movement.
<<elseif $seed == 0>>
Her soft scrotum allows them to rest comfortably <<if $activeSlave.amp != 1>>between her legs<<else>>beneath her limbless torso<</if>>.
<<else>>
She has a loose, dangling scrotum that allows them to swing <<if $activeSlave.amp != 1>>between her legs<<else>>from her limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 1>>
<<if $seed is -1>>
They're held tightly by a very minimal scrotum that turns them into a soft little bump at her base.
<<elseif $seed == 0>>
Her comfortable little scrotum allows them to rest softly at her base.
<<else>>
They're almost lost in her big soft scrotum, wrinkled for lack of anything to fill it properly.
<</if>>
<<else>>
<<if $seed == 0>>
She has a soft little trace of scrotum at her base.
<<else>>
They've left her scrotum soft and empty.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.assignment is "work in the dairy") && ($dairyStimulatorsSetting > 1) && ($activeSlave.balls > 0)>>
<<if ($activeSlave.dick > 8)>>
She's soft despite the drugs ejaculated by the dildo up her asshole, since her cock is too huge to ever become hard. The soft monstrosity simply exists to gush cum into a catchbasin.
<<elseif ($activeSlave.dick > 6)>>
She's only half hard despite the drugs ejaculated by the dildo up her asshole, and she must feel very faint, since even that requires much of her blood volume.
<<else>>
The drugs ejaculated by the dildo up her asshole keep her almost permanently hard, only letting her go soft right after ejaculation.
<</if>>
As you watch, the machine detects that her balls are ready for emptying. It reams her ass until semen whitens the transparent tubing coming off the head of the receptacle covering her dick.
<<elseif ($activeSlave.dickAccessory is "chastity") || ($activeSlave.dickAccessory is "combined chastity")>>
Her cock is encased in a tight chastity cage, which is designed to be comfortable as long as she remains soft.
<<if ($activeSlave.energy > 95)>>
The poor nympho looks painfully frustrated by this, and a long string of precum is dangling from the hole in the bottom of the cage.
<</if>>
<<elseif ($activeSlave.dick > 8)>>
She's too huge for her cardiovascular system to create even the beginnings of an erection. Her cock is a soft, sensitive monolith the size of one of her arms,
<<if $activeSlave.amp == 1>>
or would be if she had any of those.
<<else>>
hanging with its head <<if ($activeSlave.dick > 9)>>below<<else>>between<</if>> her knees.
<</if>>
<<elseif ($gingering is "vasodiolator")>>
She's painfully erect.
<<elseif ($activeSlave.balls == 0)>>
Since she has been gelded, her cock is soft.
<<if ($activeSlave.energy > 95)>>
She's such a nympho that despite this, her limp member is tipped by a drop of precum.
<</if>>
<<elseif ($activeSlave.dick > 1) && ($activeSlave.hormones > 0)>>
Since she's on an intense regimen of female hormones, her cock is soft.
<<if ($activeSlave.devotion > 75)>>
Despite this, she's so devoted to you that being near you has her horny. Her limp member is tipped by a drop of precum.
<<elseif ($activeSlave.drugs is "testicle enhancement")>>
Unfortunately for the poor slave, she's also on drugs that cause overproduction of cum. Since her soft dick makes it difficult for her to ejaculate properly, she's almost frantic with discomfort, and her dickhead is dribbling excessive precum.
<</if>>
<<set $seed to 0>>
<<elseif ($activeSlave.dick > 6)>>
Her cock is flirting with the limit of what the human cardiovascular system can bring erect: the best she can manage is a half-hardness that's too soft to meaningfully fuck anything. If she could somehow get fully erect, there are few holes she could safely penetrate, anyway.
<<elseif ($activeSlave.dick > 1)>>
<<if ($activeSlave.drugs is "extreme aphrodisiacs")>>
The aphrodisiacs have her painfully hard.
<<elseif ($activeSlave.drugs is "aphrodisiacs")>>
The aphrodisiacs have her hard.
<<elseif ($activeSlave.energy > 95)>>
As a nympho, she's almost constantly hard.
<<elseif ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard she is, she's probably fantasizing about being buttfucked.
<<elseif ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard she is, she's probably fantasizing about being facefucked.
<<elseif ($activeSlave.fetish is "humiliation") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard she is, she's probably fantasizing about being humiliated.
<<elseif ($activeSlave.fetish is "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard she is, she's probably fantasizing about submission.
<<elseif ($activeSlave.fetish is "dom") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard she is, she's probably fantasizing about dominating someone.
<<elseif ($activeSlave.fetish is "masochist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard she is, she's probably fantasizing about pain.
<<elseif ($activeSlave.fetish is "sadist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard she is, she's probably fantasizing about hurting someone.
<<elseif ($activeSlave.fetish is "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard she is, she's probably fantasizing about getting someone pregnant.
<<elseif ($activeSlave.fetish is "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard she is, she's probably fantasizing about boobs.
<<elseif ($activeSlave.devotion > 50)>>
As a devoted sex slave, she has no trouble keeping herself hard for her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>.
<<elseif ($activeSlave.devotion > 20)>>
As an obedient sex slave, she does her best to keep herself hard for her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>.
<<elseif ($activeSlave.dick > 1)>>
Judging by the softness of her dick, she doesn't find her situation arousing.
<</if>>
<</if>>
<<if ($activeSlave.foreskin > 0)>>
<<if ($activeSlave.foreskin - $activeSlave.dick < -1)>>
Her cockhead is much too large for her foreskin, probably as a result of recent penis growth it hasn't had time to stretch to accommodate yet.
<<if canAchieveErection($activeSlave) && (($activeSlave.devotion > 20) || ($activeSlave.drugs is "extreme aphrodisiacs") || ($activeSlave.drugs is "aphrodisiacs") || ($gingering is "vasodiolator"))>>
The bit of erect dickhead visible at the tip of the uncomfortably stretched skin is an angry color from being squeezed so hard.
<<elseif canAchieveErection($activeSlave)>>
She isn't erect right now, but getting a hardon will probably be very uncomfortable for her.
<<else>>
Fortunately for her, she can't get hard, making this merely uncomfortable for her.
<</if>>
<<elseif ($activeSlave.foreskin - $activeSlave.dick < 0)>>
Her foreskin is stretched by her dickhead, probably as a result of recent penis growth it hasn't had time to get used to yet.
<<if canAchieveErection($activeSlave) && (($activeSlave.devotion > 20) || ($activeSlave.drugs is "extreme aphrodisiacs") || ($activeSlave.drugs is "aphrodisiacs") || ($gingering is "vasodiolator"))>>
Her erection has stretched the skin there taut.
<<elseif canAchieveErection($activeSlave)>>
She isn't erect right now, but getting a hardon will probably be a bit uncomfortable for her.
<<else>>
Fortunately for her, she can't get hard, making this state merely odd-looking.
<</if>>
<<elseif ($activeSlave.foreskin - $activeSlave.dick > 0)>>
Her foreskin seems too large for her dick, probably as a result of recent penis shrinkage.
<<if canAchieveErection($activeSlave) && (($activeSlave.devotion > 20) || ($activeSlave.drugs is "extreme aphrodisiacs") || ($activeSlave.drugs is "aphrodisiacs") || ($gingering is "vasodiolator"))>>
Her erection cannot fully retract it, though it's loose enough that this doesn't look uncomfortable.
<<elseif canAchieveErection($activeSlave)>>
She isn't erect right now, making the tip of her dick look shriveled.
<<else>>
She can't get hard, making the tip of her dick look shriveled.
<</if>>
<<elseif ($activeSlave.foreskin - $activeSlave.dick > 1)>>
Her foreskin is far too large for her dick, probably as a result of recent penis shrinkage.
<<if canAchieveErection($activeSlave) && (($activeSlave.devotion > 20) || ($activeSlave.drugs is "extreme aphrodisiacs") || ($activeSlave.drugs is "aphrodisiacs") || ($gingering is "vasodiolator"))>>
Her erection cannot retract it at all, though it's loose enough that this doesn't look uncomfortable. Orgasming, though, will likely produce a dribbling mess.
<<elseif canAchieveErection($activeSlave)>>
She isn't erect right now, so the excess skin droops lamely off her cockhead.
<<else>>
She can't get hard, so the excess skin droops lamely off her cockhead.
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.dick < 3)>>
<<if ($activeSlave.balls > 5)>>
Her cock is small enough that it does not hang past the bottom of her gigantic ballsack when soft.
<</if>>
<<elseif ($activeSlave.dick < 2)>>
<<if ($activeSlave.balls > 4)>>
Her cock is so small that it does not hang past the bottom of her huge ballsack when soft.
<</if>>
<<elseif ($activeSlave.dick < 1)>>
<<if ($activeSlave.balls > 3)>>
Her cock is so small that it barely protrudes from her ample ballsack.
<</if>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<if ($activeSlave.dick != 0)>>
<<if ($activeSlave.dickTat != 0)>>
<<switch $activeSlave.dickTat>>
<<case "tribal patterns">>
Her cock is tattooed with tribal patterns.
<<case "flowers">>
Her cock is tattooed with a vine that wraps around its shaft.
<<case "advertisements">>
Her cock reads 'Sissy Slut.'
<<case "rude words">>
Her cock reads 'Bitchstick.'
<<case "degradation">>
<<if $activeSlave.anus == 0>>
Her cock reads '100% Virgin Anus.'
<<else>>
Her cock reads 'Comes When Assraped.'
<</if>>
<<case "counting">>
<<if $activeSlave.penetrativeCount == 0>>
There is a horizontal line tattooed around the base of her dick for symbols counting her penetrative exploits to be inscribed under, once she has some.
<<elseif $activeSlave.penetrativeCount < 500>>
Tiny anus, pussy and mouth symbols are tattooed all over her dick, recounting her penetrative exploits.
<<else>>
Tiny anus, pussy and mouth symbols are tattooed all over her dick, recounting her penetrative exploits. She has so many that they radiate out across her crotch, too.
<</if>>
<<case "bovine patterns">>
Her cock is tattooed to make it look a little like a bulls'.
<</switch>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
Her
<<if $activeSlave.ovaries == 1>>
beautifully natural
<<else>>
artificial
<</if>>
vagina is located beneath the base of her penis,
<<if ($activeSlave.scrotum > 3) && ($activeSlave.balls <= $activeSlave.scrotum)>>
though it is almost completely hidden by her hanging ballsack.
<<elseif ($activeSlave.scrotum > 1) && ($activeSlave.balls > 0)>>
its upper part concealed by her balls.
<<elseif canAchieveErection($activeSlave)>>
and merges seamlessly into her shaft.
<<else>>
<<if ($activeSlave.dick > 3)>>
though it is almost completely hidden by her soft cockmeat.
<<else>>
which acts as a soft little dickclit for it.
<</if>>
<</if>>
<<if $activeSlave.clit == 0>>
The base of her cock is located where the clitoris would be on a normal woman.
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.vagina > -1)>>
<<if $activeSlave.vagina == 0>>
She is a @@color:lime;virgin.@@ Her pussy is fresh,
<<elseif $activeSlave.vagina == 1>>
Her pussy is tight and appealing,
<<elseif $activeSlave.vagina is 2>>
Her pussy is reasonably tight,
<<elseif $activeSlave.vagina is 3>>
Her pussy is loose,
<<elseif $activeSlave.vagina > 3>>
Her pussy is utterly cavernous,
<</if>>
<<if $activeSlave.labia == 0>>
with minimal
<<elseif $activeSlave.labia == 1>>
with big puffy
<<elseif $activeSlave.labia is 2>>
with huge
<<else>>
with huge dangling
<</if>>
<<if ($seeRace == 1)>>
<<if $activeSlave.race is "white">>
pink pussylips.
<<elseif $activeSlave.race is "asian">>
dark $activeSlave.race pussylips.
<<elseif $activeSlave.race is "middle eastern">>
dark $activeSlave.race pussylips.
<<elseif $activeSlave.race is "latina">>
dark $activeSlave.race pussylips.
<<elseif $activeSlave.race is "black">>
dark $activeSlave.race pussylips.
<<else>>
$activeSlave.skin pussylips.
<</if>>
<<else>>
$activeSlave.skin pussylips.
<</if>>
<<if ($activeSlave.vagina > -1)>>
<<if ($activeSlave.vaginaLube == 0)>>
<<if ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
She produces very little natural wetness, so she is required to keep herself artificially lubricated for anyone who wishes to use her cunt.
<<else>>
She produces very little natural wetness.
<</if>>
<<elseif ($activeSlave.vaginaLube < 2)>>
<<if ($activeSlave.assignment is "work in the dairy") && ($dairyPregSetting > 1)>>
The dildo's ejaculate includes a drug that causes copious, constant vaginal lubrication, allowing it to fuck her despite its giant size. The excess female fluid drips off her and into a catchbasin.
<<elseif ($activeSlave.drugs is "extreme aphrodisiacs")>>
The aphrodisiacs have them sopping wet.
<<elseif ($activeSlave.drugs is "aphrodisiacs")>>
The aphrodisiacs have them wet.
<<elseif ($activeSlave.energy > 95)>>
As a nympho, she's almost constantly wet.
<<elseif ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
Judging by how wet she is, she's probably fantasizing about being buttfucked.
<<elseif ($activeSlave.fetish is "cumslut")>>
Judging by how wet she is, she's probably fantasizing about being facefucked.
<<elseif ($activeSlave.fetish is "humiliation")>>
Judging by how wet she is, she's probably fantasizing about being humiliated.
<<elseif ($activeSlave.fetish is "submissive")>>
Judging by how wet she is, she's probably fantasizing about submission.
<<elseif ($activeSlave.fetish is "dom")>>
Judging by how wet she is, she's probably fantasizing about dominating someone.
<<elseif ($activeSlave.fetish is "sadist")>>
Judging by how wet she is, she's probably fantasizing about hurting someone.
<<elseif ($activeSlave.fetish is "masochist")>>
Judging by how wet she is, she's probably fantasizing about pain.
<<elseif ($activeSlave.fetish is "pregnancy")>>
Judging by how wet she is, she's probably fantasizing about getting pregnant.
<<elseif ($activeSlave.fetish is "boobs")>>
Judging by how wet she is, she's probably fantasizing about boobs.
<</if>>
<<elseif ($activeSlave.devotion > 50)>>
As a devoted sex slave, she has no trouble keeping herself wet for her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>.
<<elseif ($activeSlave.devotion > 20)>>
As an obedient sex slave, she does her best to keep herself wet for her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>.
<</if>>
<<else>>
<<if ($activeSlave.assignment is "work in the dairy") && ($dairyPregSetting > 1)>>
The dildo's ejaculate includes a drug that encourages vaginal lubrication, which is having a drastic effect on her, since she's already very gifted in that regard. The dildo makes a wet noise every time it thrusts into her, and femcum streams into a catchbasin beneath her. The smell of pussy is overwhelming.
<<elseif ($activeSlave.drugs is "extreme aphrodisiacs") || ($activeSlave.drugs is "aphrodisiacs") || ($gingering is "vasodiolator")>>
The combination of the aphrodisiacs and her natural tendency to produce a lot of female lubricant is having a drastic effect. Her cunt is absolutely beribboned with femcum, and she smells strongly of wet, clean pussy.
<<elseif ($activeSlave.energy > 95)>>
She has a naturally wet cunt, and in combination with her nymphomania, it's soaking. She smells of good clean female arousal.
<<elseif ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
Her naturally wet cunt is almost dripping female lubricant, and she smells of good clean female arousal. She's probably fantasizing about being buttfucked.
<<elseif ($activeSlave.fetish is "cumslut")>>
Her naturally wet cunt is almost dripping female lubricant, and she smells of good clean female arousal. She's probably fantasizing about being facefucked.
<<elseif ($activeSlave.fetish is "humiliation")>>
Her naturally wet cunt is almost dripping female lubricant, and she smells of good clean female arousal. She's probably fantasizing about being humiliated.
<<elseif ($activeSlave.fetish is "submissive")>>
Her naturally wet cunt is almost dripping female lubricant, and she smells of good clean female arousal. She's probably fantasizing about submission.
<<elseif ($activeSlave.fetish is "dom")>>
Her naturally wet cunt is almost dripping female lubricant, and she smells of good clean female arousal. She's probably fantasizing about dominating someone.
<<elseif ($activeSlave.fetish is "sadist")>>
Her naturally wet cunt is almost dripping female lubricant, and she smells of good clean female arousal. She's probably fantasizing about hurting someone.
<<elseif ($activeSlave.fetish is "masochist")>>
Her naturally wet cunt is almost dripping female lubricant, and she smells of good clean female arousal. She's probably fantasizing about pain.
<<elseif ($activeSlave.fetish is "pregnancy")>>
Her naturally wet cunt is almost dripping female lubricant, and she smells of good clean female arousal. She's probably fantasizing about getting pregnant.
<<elseif ($activeSlave.fetish is "boobs")>>
Her naturally wet cunt is almost dripping female lubricant, and she smells of good clean female arousal. She's probably fantasizing about boobs.
<</if>>
<<elseif ($activeSlave.devotion > 50)>>
Her cunt is almost always soaking wet, but being near you has her almost dripping.
<<elseif ($activeSlave.devotion > 20)>>
Her cunt is almost always soaking wet, and being near you isn't affecting that.
<<else>>
Her cunt is almost always soaking wet, regardless of her feelings.
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.vaginalAccessory is "chastity belt") && ($activeSlave.clothes is "no clothing")>>
Her pussy is protected by a chastity belt.
<<elseif ($activeSlave.vaginalAccessory is "chastity belt")>>
Her pussy is protected by a chastity belt worn under her clothing.
<<elseif ($activeSlave.vaginalAccessory is "dildo")>>
Her pussy is filled by a dildo held in place by a strap, which she can remove for vaginal intercourse.
<<elseif ($activeSlave.vaginalAccessory is "large dildo") && ($activeSlave.vagina < 2)>>
Her pussy is painfully stretched by a large dildo held in place by a strap, which she can remove for vaginal intercourse.
<<elseif ($activeSlave.vaginalAccessory is "large dildo") && ($activeSlave.vagina < 3)>>
Her pussy is uncomfortably filled by a large dildo held in place by a strap, which she can remove for vaginal intercourse.
<<elseif ($activeSlave.vaginalAccessory is "large dildo")>>
Her pussy is comfortably filled by a large dildo held in place by a strap, which she can remove for vaginal intercourse.
<<elseif ($activeSlave.vaginalAccessory is "huge dildo") && ($activeSlave.vagina < 4)>>
Her pussy is filled to the breaking point by an enormous dildo.
<<if ($activeSlave.fetish is "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
She can barely move with the discomfort, but she frequently climaxes with agony.
<<else>>
She can barely move with the discomfort, and she sometimes breaks down in tears at having her cunt permanently stretched.
<</if>>
<<elseif ($activeSlave.vaginalAccessory is "huge dildo")>>
Her cavernous pussy is comfortably filled by a huge dildo.
<</if>>
<</if>>
<<if ($activeSlave.pubicHStyle is "waxed")>>
<<if ($activeSlave.assignment is "work in the dairy") && ($dairyRestraintsSetting > 1)>>
Her pubic hair has been removed to prevent chafing.
<<else>>
She's waxed and smooth.
<</if>>
<<elseif ($activeSlave.pubicHStyle is "in a strip")>>
Her $activeSlave.pubicHColor pubic hair is waxed into a narrow strip above her <<if ($activeSlave.dick > 0)>>cock<<else>>pussy<</if>>.
<<elseif ($activeSlave.pubicHStyle is "neat")>>
Her $activeSlave.pubicHColor pubic hair is waxed into a neat patch above her <<if ($activeSlave.dick > 0)>>cock<<else>>pussy<</if>>.
<<elseif ($activeSlave.pubicHStyle is "bushy")>>
Her $activeSlave.pubicHColor pubic hair forms a natural bush above her <<if ($activeSlave.dick > 0)>>cock<<else>>pussy<</if>>.
<</if>>
<<if $showBodyMods == 1>>
<<if ($activeSlave.brand != 0)>>
<<if ($activeSlave.brandLocation is "pubic mound")>>
She has $activeSlave.brand branded into the flesh of her $activeSlave.brandLocation.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vaginalSkill is 3>>She is a @@color:aquamarine;vanilla sex master@@.
<<elseif $activeSlave.vaginalSkill is 2>>She is a @@color:aquamarine;vanilla sex expert@@.
<<elseif $activeSlave.vaginalSkill == 1>>She is @@color:aquamarine;skilled at vanilla sex@@.
<<elseif $activeSlave.vagina is -1>>/*Since she lacks a vagina she takes it up <<if $seeRace == 1>>her $activeSlave.race<<else>>the<</if>> ass instead.*/
<<else>>She is unskilled at vaginal sex.
<</if>>
<<if ($activeSlave.dick == 0)>>
<<if ($activeSlave.clit > 0)>>
<<if ($activeSlave.clit == 1)>>
<<if ($activeSlave.devotion > 50)>>
Her clit is quite large and visibly hard.
<<else>>
Her clit is quite large.
<</if>>
<<elseif ($activeSlave.clit == 2)>>
<<if ($activeSlave.devotion > 50)>>
Her clit is huge and visibly erect.
<<else>>
Her clit is huge.
<</if>>
<<else>>
<<if ($activeSlave.devotion > 50)>>
Her clit is enormous, and since it's erect with arousal, it juts out proudly.
<<else>>
Her clit is enormous, almost a pseudophallus.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<if ($activeSlave.vagina != -1)>>
<<if ($activeSlave.vaginaPiercing == 1)>>
She has a simple row of studs down her labia.
<<elseif ($activeSlave.vaginaPiercing is 2)>>
She has a row of big rings down her labia.
<</if>>
<</if>>
<<if ($activeSlave.clitPiercing == 1) && ($activeSlave.vagina != -1)>>
She has a simple clitoral stud.
<<elseif ($activeSlave.clitPiercing is 2) && ($activeSlave.vagina != -1)>>
She has a big ring in her clit.
<<if ($activeSlave.clothes is "slutty jewelry")>>
Since she's wearing slutty bangles she has a a short length of light chain dangling from her clit ring; it constantly stimulates her pussylips.
<</if>>
<<elseif ($activeSlave.clitPiercing > 2) && ($activeSlave.vagina != -1)>>
She has a smart piercing in her clit.
<<elseif ($activeSlave.clitPiercing == 1)>>
She has a simple dickhead stud.
<<elseif ($activeSlave.clitPiercing is 2)>>
She has a big ring in her dickhead.
<<if ($activeSlave.clothes is "slutty jewelry")>>
Since she's wearing slutty bangles she has a a short length of light chain dangling from her dickhead piercing; as she moves it tugs lightly at her cock.
<</if>>
<<elseif ($activeSlave.clitPiercing > 2)>>
She has a smart frenulum piercing.
<</if>>
<<if ($activeSlave.vaginaTat != 0)>>
<<switch $activeSlave.vaginaTat>>
<<case "tribal patterns">>
Her abdomen is tattooed with tribal patterns that draw the eye down toward her <<if $activeSlave.dick != 0>>cock<<else>>vagina<</if>>.
<<case "flowers") && ($activeSlave.dick != 0)>>
Her abdomen bears a tasteful tattoo of a <<if $activeSlave.dick != 0>>lily with a large stamen<<else>>blooming flower<</if>>.
<<case "advertisements") && ($activeSlave.dick != 0)>>
Her abdomen reads <<if $activeSlave.vagina < 0>>'Rear Entrance Other Side.'<<else>>'Insert Cock' with an arrow pointing downward.<</if>>
<<case "rude words") && ($activeSlave.dick != 0)>>
Her abdomen reads 'Useless, Rape Ass Instead' with an arrow pointing downward.
<<case "degradation") && ($activeSlave.dick != 0)>>
Her abdomen is tattooed with a downward-pointing arrow which reads 'Bounces When Buttfucked.'
<<case "rude words")>>
Her abdomen reads 'Fucktoy.'
<<case "scenes">>
Her abdomen is tattooed with a lewd scenes. It entices with a depiction of <<if $activeSlave.dick != 0>><<if $activeSlave.balls != 0>>sodomy of a shemale<<else>>sodomy of a gelding<</if>><<else>>loving intercourse<</if>>.
<<case "degradation">>
Her abdomen is tattooed with gothic script that reads '<<if $PC.dick == 1>><<if $PC.vagina == 1>>Futa<<else>>Cock<</if>><<else>>Cunt<</if>> Pleaser.'
<<case "counting">>
<<if $activeSlave.vaginalCount == 0>>
Her abdomen reads 'count begins other side, sorry.'
<<elseif $activeSlave.vaginalCount < 500>>
Tiny dick symbols are tattooed all over her abdomen, one for every time she's been fucked.
<<else>>
Tiny dick symbols are tattooed all over her abdomen, one for every time she's been fucked. There are so many that they spread up to her breasts and around her sides.
<</if>>
<<case "bovine patterns">>
Her abdomen is tattooed in a Holstein cow pattern.
<<case "Asian art">>
She has formal Asian characters tattooed across her abdomen. To those who do not know the language, they look elegant, but roughly translated, they read
<<if ($activeSlave.dick > 0) && ($activeSlave.balls > 0)>>
'dick girl slut.'
<<elseif $activeSlave.dick > 0>>
'limp dick slut.'
<<elseif $activeSlave.preg > 5>>
'pregnant cow.'
<<elseif $activeSlave.age > 35>>
'horny old bitch.'
<<else>>
'sex slave.'
<</if>>
<</switch>>
<</if>>
<<if ($activeSlave.dick != 0)>>
<<if ($activeSlave.dickPiercing == 1)>>
She has a row of studs down her shaft.
<<elseif ($activeSlave.dickPiercing is 2)>>
She has a row of heavy rings down her shaft.
<</if>>
<<if ($activeSlave.scrotum != 0)>>
<<if ($activeSlave.dickPiercing == 1)>>
She has a couple of studs in her ballsack.
<<elseif ($activeSlave.dickPiercing is 2)>>
She has a row of rings down the center of her ballsack, all the way from the base of her shaft to her perineum.
<</if>>
<<else>>
<<if ($activeSlave.dickPiercing == 1)>>
She has a couple of studs beneath the base of her dick.
<<elseif ($activeSlave.dickPiercing is 2)>>
She has a row of rings all the way from the base of her shaft to her perineum.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.drugs is "extreme aphrodisiacs")>>
<<if ($activeSlave.releaseRules is "permissive")>>
<<if ($activeSlave.dick != 0) && ($activeSlave.hormones > 0) && ($activeSlave.amp == 1)>>
The extreme dose of aphrodisiacs combined with the hormones that keep her flaccid have her in a state of extreme sexual frustration; she's unconsciously humping her ass against whatever's next to her for anal stimulation and humping her dick against whatever she can manage to mount without limbs.
<<elseif ($activeSlave.drugs is "extreme aphrodisiacs") && ($activeSlave.dick != 0) && ($activeSlave.balls == 0) && ($activeSlave.amp == 1)>>
The extreme dose of aphrodisiacs combined with the lack of balls that keeps her flaccid have her in a state of extreme sexual frustration; she's unconsciously humping her ass against whatever's next to her for anal stimulation and humping her limp dick against whatever she can manage to mount without limbs.
<<elseif ($activeSlave.drugs is "extreme aphrodisiacs") && ($activeSlave.dick != 0) && ($activeSlave.hormones > 0)>>
The extreme dose of aphrodisiacs combined with the hormones that keep her flaccid have her in a state of extreme sexual frustration; she's rubbing her limp dick distractedly and unconsciously humping her ass against whatever's next to her for anal stimulation.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.balls == 0)>>
The extreme dose of aphrodisiacs combined with the lack of balls that keeps her flaccid have her in a state of extreme sexual frustration; she's rubbing her limp dick distractedly and unconsciously humping her ass against whatever's next to her for anal stimulation.
<<elseif ($activeSlave.drugs is "extreme aphrodisiacs") && ($activeSlave.dick != 0)>>
The extreme dose of aphrodisiacs has her cock painfully erect and precum drips from its head.
<<elseif ($activeSlave.drugs is "aphrodisiacs") && ($activeSlave.dick != 0) && ($activeSlave.hormones > 0) && ($activeSlave.amp == 1)>>
The aphrodisiacs combined with the hormones that keep her flaccid have her sexually frustrated; she's unconsciously rubbing her ass against whatever's next to her, and humping her dick against whatever she can manage to mount without limbs.
<<elseif ($activeSlave.drugs is "aphrodisiacs") && ($activeSlave.dick != 0)
and ($activeSlave.balls == 0) && ($activeSlave.amp == 1)>>
The aphrodisiacs combined with the lack of balls that keeps her flaccid have her sexually frustrated; she's unconsciously rubbing her ass against whatever's next to her, and humping her dick against whatever she can manage to mount without limbs.
<<elseif ($activeSlave.drugs is "aphrodisiacs") && ($activeSlave.dick != 0) && ($activeSlave.hormones > 0)>>
The aphrodisiacs combined with the hormones that keep her flaccid have her sexually frustrated; she's touching her limp dick distractedly and unconsciously rubbing her ass against whatever's next to her.
<<elseif ($activeSlave.drugs is "aphrodisiacs") && ($activeSlave.dick != 0) && ($activeSlave.balls == 0)>>
The aphrodisiacs combined with the lack of balls that keeps her flaccid have her sexually frustrated; she's touching her limp dick distractedly and unconsciously rubbing her ass against whatever's next to her.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "LipsDescription">>
Her @@color:pink;face is
<<if $activeSlave.faceShape is "masculine">>
<<if $activeSlave.face < -2>>
so ugly and masculine that her designation as a slave girl is a mockery.
<<elseif $activeSlave.face is -2>>
ugly and masculine, making her a poor slave girl by appearance.
<<elseif $activeSlave.face is -1>>
unattractively masculine.
<<elseif ($activeSlave.face == 0)>>
masculine, but not entirely unappealing.
<<elseif ($activeSlave.face == 1)>>
attractively masculine.
<<elseif ($activeSlave.face is 2)>>
quite handsome in a masculine way.
<<else>>
the height of masculine handsomeness.
<</if>>
<<elseif $activeSlave.faceShape is "androgynous">>
<<if $activeSlave.face < -2>>
disturbingly androgynous and terribly ugly.
<<elseif $activeSlave.face is -2>>
ugly and androgynous; she has neither masculine or feminine appeal.
<<elseif $activeSlave.face is -1>>
strangely androgynous, and rather unattractive.
<<elseif ($activeSlave.face == 0)>>
strangely androgynous.
<<elseif ($activeSlave.face == 1)>>
androgynous, and attractive enough that this ambiguity is interesting.
<<elseif ($activeSlave.face is 2)>>
gorgeously androgynous in a complex way that captures the eye.
<<else>>
so gorgeously androgynous that she tends to induce sexual confusion.
<</if>>
<<elseif $activeSlave.faceShape is "cute">>
<<if $activeSlave.face < -2>>
very ugly, yet somehow cute; she's so unattractive that she inspires pity.
<<elseif $activeSlave.face is -2>>
ugly, but cute, with a pitiable appeal.
<<elseif $activeSlave.face is -1>>
not attractive, but is appealingly cute.
<<elseif ($activeSlave.face == 0)>>
merely average, but is appealingly cute.
<<elseif ($activeSlave.face == 1)>>
both attractive and appealingly cute.
<<elseif ($activeSlave.face is 2)>>
beautiful, yet somehow also approachably cute.
<<else>>
an impossibly perfect combination of beauty and girl-next-door cuteness.
<</if>>
<<elseif $activeSlave.faceShape is "sensual">>
<<if $activeSlave.face < -2>>
very ugly, yet naturally slutty, promising a decent fuck despite its appearance.
<<elseif $activeSlave.face is -2>>
ugly, but also slutty, promising a good fuck despite its appearance.
<<elseif $activeSlave.face is -1>>
not attractive, but it has a certain sensual appeal.
<<elseif ($activeSlave.face == 0)>>
merely average, but undeniably sensual.
<<elseif ($activeSlave.face == 1)>>
both attractive and naturally sultry.
<<elseif ($activeSlave.face is 2)>>
both beautiful and sultry, bringing sex to mind naturally.
<<else>>
very beautiful in a consummately sexual way.
<</if>>
<<elseif $activeSlave.faceShape is "exotic">>
<<if $activeSlave.face < -2>>
very ugly and unusual, a real tragedy in flesh.
<<elseif $activeSlave.face is -2>>
ugly and unusual, a real misfortune.
<<elseif $activeSlave.face is -1>>
unattractive, and distinctive in its unattractiveness.
<<elseif ($activeSlave.face == 0)>>
quite average, but not uninteresting.
<<elseif ($activeSlave.face == 1)>>
attractive in an exotic and interesting way.
<<elseif ($activeSlave.face is 2)>>
exotic and beautiful, capable of catching the eye and keeping its gaze.
<<else>>
very beautiful and exotic, almost to the point of alien fascination.
<</if>>
<<else>>
<<if $activeSlave.face < -2>>
very ugly.
<<elseif $activeSlave.face is -2>>
quite ugly.
<<elseif $activeSlave.face is -1>>
unattractive.
<<elseif ($activeSlave.face == 0)>>
average and conventionally feminine.
<<elseif ($activeSlave.face == 1)>>
conventionally attractive.
<<elseif ($activeSlave.face is 2)>>
conventionally beautiful.
<<else>>
the height of conventional feminine beauty.
<</if>>
<</if>>@@
<<if $activeSlave.markings is "beauty mark">>
<<if $activeSlave.face < -2>>
It bears a severely disfiguring, discolored mark.
<<elseif $activeSlave.face is -2>>
It bears a couple of unsightly moles.
<<elseif $activeSlave.face is -1>>
It bears an ugly mole.
<<elseif ($activeSlave.face == 0)>>
She has a distinctive beauty mark.
<<elseif ($activeSlave.face == 1)>>
She has a nice beauty mark.
<<elseif ($activeSlave.face is 2)>>
She has a beauty mark that adds to her distinctiveness.
<<else>>
She has a beauty mark that makes her really memorable.
<</if>>
<</if>>
She has
<<if $activeSlave.lips <= 10>>
thin, unattractive lips.
<<elseif $activeSlave.lips <= 20>>
normal lips.
<<elseif $activeSlave.lips <= 40>>
full, attractive lips.
<<elseif $activeSlave.lips <= 70>>
plump, beestung lips.
<<elseif $activeSlave.lips <= 95>>
huge, obviously augmented lips.
<<else>>
a facepussy: her lips are so huge that they're always a bit parted in the middle, forming a moist, inviting hole<<if $PC.dick ==1>> for cock<</if>>.
<</if>>
<<if canTalk($activeSlave)>>
<<if $activeSlave.lips > 70>>
She can barely enunciate past her dick-sucking lips; '<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>' comes out as '<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>.'
<</if>>
<</if>>
<<if ($activeSlave.assignment is "work in the dairy") && ($dairyRestraintsSetting > 1)>>
<<if ($dairyFeedersSetting > 1)>>
Her milking machine has a phallus a long way down her throat to rehydrate her.
<<else>>
She's got her mouth wrapped around a phallus provided by her milking machine, and is sucking it off for hydration.
<</if>>
<</if>>
<<if $activeSlave.teeth != "normal">>
<<if $activeSlave.teeth is "crooked">>
Her teeth are crooked, detracting from her beauty whenever she opens her mouth.
<<elseif $activeSlave.teeth is "straightening braces">>
She has braces,
<<if $activeSlave.age > 35>>
an amusing sight on such a mature woman.
<<else>>
and occasionally looks preoccupied with discomfort as they straighten her teeth.
<</if>>
<<elseif $activeSlave.teeth is "cosmetic braces">>
She's wearing braces despite her straight teeth,
<<if $activeSlave.age > 35>>
an amusing sight on such a mature woman.
<<else>>
just for appearances.
<</if>>
<<elseif $activeSlave.teeth is "removable">>
Her teeth have been removed and replaced with high-quality dentures. It's difficult to tell anything's unusual until you take them out for gummy oral sex.
<<elseif $activeSlave.teeth is "pointy">>
Her teeth have been replaced with realistic implants that mimic the dentition of a carnivore. Her smiles are frightening, and she can bare them to become truly terrifying.
<</if>>
<</if>>
She is
<<if $activeSlave.oralSkill is 3>>an @@color:aquamarine;oral sex master.@@
<<elseif $activeSlave.oralSkill is 2>>an @@color:aquamarine;expert at oral.@@
<<elseif $activeSlave.oralSkill == 1>>@@color:aquamarine;orally skilled.@@
<<else>>unskilled at oral sex.
<</if>>
<<if $showBodyMods == 1>>
<<if $activeSlave.makeup == 1>>
She's wearing minimal makeup.
<<elseif $activeSlave.makeup is 2>>
She's wearing expensive, luxurious makeup.
<<elseif $activeSlave.makeup is 3>>
Her makeup is color-coordinated with her $activeSlave.hColor hair.
<<elseif $activeSlave.makeup is 4>>
She's wearing stereotypical, garish streetwalker makeup.
<</if>>
<<if $activeSlave.lipsPiercing == 1>>
She has a simple lip piercing.
<<elseif $activeSlave.lipsPiercing is 2>>
Her lips are heavily pierced.
<</if>>
<<if $activeSlave.lipsTat != 0>>
<<switch $activeSlave.lipsTat>>
<<case "tribal patterns">>
Her face is tattooed with tribal patterns that make her seem mysterious and exotic.
<<case "flowers">>
Her minimal facial tattoos are limited to a cute flower on each cheek.
<<case "Asian art">>
She has a blossoming cherry tree tattooed on one temple; its pink petals are dappled across her cheeks.
<<case "advertisements">>
Her facial tattoos include 'Facefuck Me' across her forehead, 'Cock' to the left of her mouth, and 'Sucker' to the right of it.
<<case "rude words">>
Her facial tattoos include 'Sex Slave' across her forehead, 'Face' to the left of her mouth, and 'Pussy' to the right of it.
<<case "permanent makeup">>
<<if $activeSlave.makeup == 0>>
Her face appears to bear very heavy, slutty makeup, but on closer inspection, the makeup is actually tattooed on.
<</if>>
<<case "degradation">>
'$desc Slave' is tattooed across her forehead.
<<case "counting">>
<<if $activeSlave.oralCount == 0>>
There is a horizontal line tattooed across the her cheeks for symbols counting her oral totals to be inscribed under, once she has some.
<<elseif $activeSlave.oralCount < 500>>
Tiny dick, pussy, and anus symbols are tattooed all over her cheeks, one for every thing she's sucked.
<<else>>
Tiny dick, pussy, and anus symbols are tattooed all over her face, forehead, and neck, one for every thing she's sucked.
<</if>>
<<case "bovine patterns">>
Her face is subtly tattooed to give her a somewhat bovine appearance.
<</switch>>
<</if>>
<<if $activeSlave.tonguePiercing == 1>>
Her tongue bears a single stud, so oral sex with her is a bit more fun.
<<elseif $activeSlave.tonguePiercing is 2>>
Her tongue bears a row of studs, offering thorough stimulation to anyone she blows.
<</if>>
<</if>>
<<if canTalk($activeSlave)>>
<<if $activeSlave.lips <= 70>>
<<if $activeSlave.lipsPiercing is 2>>
She can barely enunciate past her piercings; '<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>' comes out as '<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>.'
<</if>>
<</if>>
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if ($activeSlave.collar is "uncomfortable leather")>>
She is wearing an uncomfortable leather collar with a useful steel ring in front.
<<elseif ($activeSlave.collar is "dildo gag")>>
She is wearing a sturdy leather collar that continues up to restrict her jaw as well. It holds a ring gag in her mouth, into which slots a formidable inward-facing dildo that reaches down her throat. It can be removed to facefuck her.
<<elseif ($activeSlave.collar is "tight steel")>>
She is wearing a tight steel collar whose restricting metal touch she cannot escape.
<<elseif ($activeSlave.collar is "shock punishment")>>
She is wearing a utilitarian collar with a punishment device at her throat to administer agonizing shocks.
<<elseif ($activeSlave.collar is "neck corset")>>
She is wearing a fitted leather neck corset that constricts her breathing and holds her head rigidly upright.
<<elseif ($activeSlave.collar is "stylish leather")>>
She is wearing a stylish leather collar buckled in the front, a classic accessory for the well behaved slave.
<<elseif ($activeSlave.collar is "satin choker")>>
She is wearing a steel reinforced black satin choker that is at once elegant and functional.
<<elseif ($activeSlave.collar is "heavy gold")>>
She is wearing a heavy gold collar, an outstanding bit of ostentation.
<<elseif ($activeSlave.collar is "pretty jewelry")>>
She is wearing a pretty slave collar that can almost be mistaken for jewelry.
<<elseif ($activeSlave.collar is "leather with cowbell")>>
She is wearing a comfortable leather collar with a small steel cowbell at her throat.
<<elseif ($activeSlave.collar is "bowtie")>>
She is wearing the collar from a white formal shirt, and a black bowtie, though these conceal an actual collar that works perfectly well for restraint.
<<elseif ($activeSlave.collar is "ancient Egyptian")>>
She is wearing a beautiful golden wesekh, a collar that spreads from her neck out onto both shoulders and down her front.
<<elseif ($activeSlave.collar is "cruel retirement counter") || ($activeSlave.collar is "nice retirement counter")>>
She is wearing a <<if $activeSlave.collar is "cruel retirement counter">>heavy metal collar<<else>>nice collar, almost a necklace,<</if>> with a small numerical display reading
<<if $activeSlave.indenture > -1>>
$activeSlave.indenture, the number of weeks left in her indenture.
<<elseif $SexMilestoneRetirement == 1>>
<<print $retirementSex - ($activeSlave.oralCount + $activeSlave.analCount + $activeSlave.vaginalCount + $activeSlave.penetrativeCount + $activeSlave.mammaryCount)>>, for the number of cocks between her and her freedom.
<<elseif $MilkMilestoneRetirement == 1>>
<<print $retirementMilk - $activeSlave.milk>>, for the amount of milk she has yet to give.
<<elseif $BirthsMilestoneRetirement == 1>>
<<print $retirementBirths - $activeSlave.births>>, for the number of pregnancies still between her and freedom.
<<elseif $KillsMilestoneRetirement == 1>>
<<print $retirementKills - $activeSlave.pitKills>>, for the number of lives still between her and freedom.
<<else>>
<<print (365*($retirementAge-$activeSlave.age))+(7*(52-$activeSlave.birthWeek))>>, the number of days of sexual slavery ahead of her.
<</if>>
<</if>>
<<if ($activeSlave.relationship > 4)>>
<<if ($activeSlave.amp != 1)>>
She has a simple gold band on the little finger of her left hand.
<<else>>
She has a simple gold band on a length of chain around her neck.
<</if>>
<<elseif ($activeSlave.relationship is -3)>>
<<if ($activeSlave.amp != 1)>>
She has a simple steel band on the little finger of her left hand.
<<else>>
She has a simple steel band on a length of cord around her neck.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "BellyDescription">>
<<set $bellyAccessory to $activeSlave.bellyAccessory>>
<<if $activeSlave.preg > 30>>
She is enormously pregnant,
<<if $activeSlave.height >= 185>>
but her tall frame bears her massive, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and her massive, drum-taut belly dominates her poor little frame.
<<elseif $activeSlave.muscles > 1>>
and her fit body bears her massive, drum-taut belly well.
<<else>>
and her massive, drum-taut belly dominates her frame.
<</if>>
<<elseif $activeSlave.preg > 20>>
She is heavily pregnant,
<<if $activeSlave.height >= 185>>
but her tall frame bears her swollen belly well.
<<elseif $activeSlave.height < 150>>
and her swollen belly dominates her poor little frame.
<<elseif $activeSlave.muscles > 1>>
and her fit body bears her swollen belly well.
<<else>>
and her swollen belly dominates her frame.
<</if>>
<<elseif $activeSlave.preg > 8>>
She is visibly pregnant,
<<if $activeSlave.weight > 30>>
but she's sufficiently overweight that it's not obvious.
<<elseif $activeSlave.height < 150>>
and her swelling belly already looks huge on her tiny frame.
<<elseif $activeSlave.weight <= -30>>
her thin form making her swelling belly very obvious.
<<else>>
the life growing within her beginning to swell her belly.
<</if>>
<<elseif ($activeSlave.assignment is "work in the dairy") && ($dairyFeedersSetting + $dairyStimulatorsSetting > 2)>>
Her stomach is painfully distended from the nutrition and hydration being pumped down her throat and up her butt.
<<elseif $activeSlave.weight > 95>>
<<if $activeSlave.muscles > 2>>
Her massive abs are shrouded by a thick layer of fat.
<<elseif $activeSlave.muscles > 1>>
Her abs are hidden behind a big soft belly.
<<else>>
She carries a lot of her weight on her stomach; she's so fat that her navel is buried in a fold of her belly.
<</if>>
<<if $activeSlave.age > 35>>
Her fat belly is starting to show its age, and sags a little.
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if $activeSlave.muscles > 1>>
Her abs are big enough that they're visible behind her well-padded belly.
<<elseif $activeSlave.muscles == 1>>
She's fit enough to carry her extra weight well, leaving her chubby belly appealingly soft.
<<else>>
Her chubby belly is nice and soft, hiding the curve of her waist a little.
<</if>>
<<elseif $activeSlave.weight > 10>>
<<if $activeSlave.muscles >= 2>>
Her ripped abs are only slightly blurred by feminine belly fat.
<<elseif $activeSlave.muscles >= 1>>
She's fit yet soft, with her toned abs complementing her feminine belly.
<<else>>
Her belly is pleasantly soft.
<</if>>
<<elseif $activeSlave.weight >= -10>>
<<if $activeSlave.muscles >= 2>>
Her abs ripple as she moves, each one well-defined under the skin of her midsection.
<<elseif $activeSlave.muscles >= 1>>
She has a nicely toned midsection, promising good stamina.
<<else>>
She has a feminine belly with just a hint of softness.
<</if>>
<<elseif $activeSlave.weight >= -30>>
<<if $activeSlave.muscles >= 2>>
Her ridiculous abs ripple as she moves, every single striation and vein clearly visible under the skin of her midsection.
<<elseif $activeSlave.muscles >= 1>>
Her thin midsection highlights her abs, showing off a hint of a six-pack.
<<else>>
She has a model's midsection, without any hint of belly or musculature.
<</if>>
<<else>>
<<if $activeSlave.muscles >= 1>>
Her abs are clearly visible, stretched over her emaciated frame as they are.
<<else>>
Her emaciated belly is perfectly flat.
<</if>>
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<if ($activeSlave.preg > 30 or $activeSlave.bellyAccessory is "a huge empathy belly" or $activeSlave.bellyAccessory is "a large empathy belly")>>
<<if ($activeSlave.bellyAccessory is "an extreme corset")>>
$activeSlave.slaveName's huge pregnant belly is tightly compressed by her corset; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory is "a corset")>>
$activeSlave.slaveName's huge pregnant belly is compressed by her corset; one or the other will eventually win out.
<</if>>
<<if ($activeSlave.clothes is "conservative clothing")>>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep her oversized sweater from covering her huge pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's huge pregnant belly is hidden by her massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep her sweater far from her huge pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by her huge pregnant belly, the bottom of which can be seen peeking out from underneath. Her popped navel forms a small tent in the material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by her huge pregnant belly, the bottom of which can be seen peeking out from underneath. Her popped navel forms a small tent in her shirt.
<</if>>
<<elseif ($activeSlave.clothes is "chains")>>
$activeSlave.name's huge pregnant belly is tightly wrapped with chains, causing it to bulge angrily.
<<elseif ($activeSlave.clothes is "western clothing")>>
$activeSlave.slaveName's flannel shirt can't close over her huge pregnant belly so she has left the bottom buttons open, leaving her belly hanging out.
<<elseif ($activeSlave.clothes is "body oil")>>
$activeSlave.slaveName's huge belly is covered in a sheen of special oil meant to prevent stretch marks.
<<elseif ($activeSlave.clothes is "a toga")>>
$activeSlave.slaveName's huge pregnant belly parts her toga.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
Her qipao is slit up the side. However, it merely rests atop her huge pregnant belly.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
$activeSlave.slaveName's slave outfit's straining straps press into her huge pregnant belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling her popped navel.
<<elseif ($activeSlave.clothes is "shibari ropes")>>
$activeSlave.slaveName's huge pregnant belly is tightly bound with ropes; flesh bulges angrily from between them.
<<elseif ($activeSlave.clothes is "restrictive latex") or ($activeSlave.clothes is "a latex catsuit")>>
$activeSlave.slaveName's huge pregnant belly greatly distends her latex suit. She looks like an over inflated balloon ready to pop. Only her popped navel sticking out the front of her belly disrupts the smoothness.
<<elseif ($activeSlave.clothes is "a military uniform")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's huge pregnant belly is obscured by her massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain her huge pregnant belly.
<<else>>
$activeSlave.slaveName's huge pregnant belly greatly stretches her uniform's jacket.
<</if>>
<<elseif ($activeSlave.clothes is "a nice nurse outfit")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's huge pregnant belly is obscured by her massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of her breasts; her huge pregnant belly hangs out from under them, obscuring her trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though her huge pregnant belly hangs out from under her top, obscuring her trousers.
<</if>>
<<elseif ($activeSlave.clothes is "a mini dress")>>
$activeSlave.slaveName's mini dress barely clings to her huge pregnant belly.
<<elseif ($activeSlave.clothes is "attractive lingerie")>>
$activeSlave.slaveName's huge pregnant belly completely hides her lacy g-string.
<<elseif ($activeSlave.clothes is "a succubus outfit")>>
$activeSlave.slaveName's huge pregnant belly sticks out of her corset, which is laced above and below it as best she can manage.
<<elseif ($activeSlave.clothes is "a slutty maid outfit")>>
$activeSlave.slaveName's maid dress fails to cover her huge pregnant belly, but the outfit includes a thin white blouse that conceals only the upper part of her stomach.
<<elseif ($activeSlave.clothes is "a nice maid outfit")>>
$activeSlave.slaveName's maid dress is almost conservative. It covers her huge pregnant belly completely, though it can not hide her popped navel, poking through the front.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing her huge pregnant belly.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
She looks absolutely blasphemous in a habit with such a huge pregnant belly. The coarse cloth aggravates her sensitive stretched skin.
<<elseif ($activeSlave.clothes is "a string bikini")>>
$activeSlave.slaveName's huge pregnant belly parts her string bikini to either side.
<<elseif ($activeSlave.clothes is "clubslut netting")>>
$activeSlave.slaveName's clubslut netting is stretched to the breaking point by her huge pregnant belly.
<<elseif ($activeSlave.clothes is "a cheerleader outfit")>>
$activeSlave.slaveName's cheerleader top rides up her huge pregnant belly, covering only the top of it while leaving the rest on display to show how slutty this cheerleader is.
<<elseif ($activeSlave.clothes is "cutoffs and a t-shirt")>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's huge pregnant belly is obscured by her huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep her t-shirt far from her huge pregnant belly.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover her huge pregnant belly at all.
<</if>>
<<elseif ($activeSlave.clothes is "a slutty outfit")>>
$activeSlave.slaveName's huge pregnant belly really shows what a slut she is.
<<elseif ($activeSlave.clothes is "a slave gown")>>
$activeSlave.slaveName's slave gown is carefully tailored, giving her a sensual motherly look as it carefully caresses her huge pregnant belly.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
$activeSlave.slaveName's huge pregnant stomach hangs out the front of her suit jacket and blouse, as there is no way she could close them.
<<elseif ($activeSlave.clothes is "nice business attire")>>
$activeSlave.slaveName's huge pregnant belly strains her specially tailored blouse and jacket.
<<elseif ($activeSlave.clothes is "harem gauze")>>
$activeSlave.slaveName's harem girl outfit sensually accentuates her huge pregnancy.
<<elseif ($activeSlave.clothes is "a comfortable bodysuit")>>
$activeSlave.slaveName's bodysuit tightly clings to her huge pregnant belly, displaying her popped navel and any movement her babies make.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
$activeSlave.slaveName's jacket fails to even come close to closing over her huge pregnant belly, leaving her with only the button below her breasts done.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
$activeSlave.slaveName's blouse rides up her huge pregnant belly, leaving her looking particularly slutty.
<<elseif ($activeSlave.clothes is "a kimono")>>
$activeSlave.slaveName's huge pregnant belly parts the front of her kimono, leaving it gracefully covering its sides.
<<elseif ($activeSlave.clothes is "a hijab")>>
$activeSlave.slaveName's hijab is filled by her huge pregnant belly.
<<elseif ($activeSlave.clothes is "battledress")>>
$activeSlave.slaveName's tank top barely even covers the top of her huge pregnant belly, leaving her looking like someone who had too much fun on shore leave.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
$activeSlave.slaveName's beautiful halter top dress is filled by her huge pregnant belly. Her popped navel prominently pokes through its front.
<<elseif ($activeSlave.clothes is "a ball gown")>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit her huge pregnant belly, but draw attention to it.
<<elseif ($activeSlave.clothes is "slutty jewelry")>>
$activeSlave.slaveName's bangles include a long thin chain that rests above her popped navel.
<<elseif ($activeSlave.clothes is "a leotard")>>
$activeSlave.slaveName's tight leotard shows off every kick and movement within her huge pregnant belly. The material tightly clings to her popped navel.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
The strip of cloth running down her front is parted to one side by her huge pregnant belly.
<<elseif ($activeSlave.clothes is "a bunny outfit")>>
$activeSlave.slaveName's teddy is stretched to tearing by her huge pregnant belly. Her popped navel prominently pokes through the material.
<<elseif ($activeSlave.clothes is "no clothing")>>
<</if>>
<<elseif ($activeSlave.preg > 20 || $activeSlave.bellyAccessory is "a medium empathy belly")>>
<<if ($activeSlave.bellyAccessory is "an extreme corset")>>
$activeSlave.slaveName's pregnant belly is tightly compressed by her corset; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory is "a corset")>>
$activeSlave.slaveName's pregnant belly is compressed by her corset; one or the other will eventually win out.
<</if>>
<<if ($activeSlave.clothes is "conservative clothing")>>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep her oversized sweater from covering her pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's pregnant belly is hidden by her massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep her sweater far from her pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by her pregnant belly. Her popped navel forms a small tent in material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by her pregnant belly. Her popped navel forms a small tent in her shirt.
<</if>>
<<elseif ($activeSlave.clothes is "chains")>>
$activeSlave.name's pregnant belly is tightly wrapped with chains, causing it to bulge angrily.
<<elseif ($activeSlave.clothes is "western clothing")>>
$activeSlave.slaveName's flannel shirt can't close over her pregnant belly, so she has left the bottom buttons open leaving her belly hanging out.
<<elseif ($activeSlave.clothes is "body oil")>>
$activeSlave.slaveName's belly is covered in a sheen of special oil meant to prevent stretch marks.
<<elseif ($activeSlave.clothes is "a toga")>>
$activeSlave.slaveName's pregnant belly parts her toga.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
Her qipao is slit up the side. However, it only covers the top of her pregnant belly.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
$activeSlave.slaveName's slave outfit's straining straps press into her pregnant belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling her popped navel.
<<elseif ($activeSlave.clothes is "shibari ropes")>>
$activeSlave.slaveName's pregnant belly is tightly bound with rope; flesh bulges angrily from between them.
<<elseif ($activeSlave.clothes is "restrictive latex") or ($activeSlave.clothes is "a latex catsuit")>>
$activeSlave.slaveName's pregnant belly greatly distends her latex suit. She looks like an over inflated balloon. Only her popped navel sticking out the front of her belly disrupts the smoothness.
<<elseif ($activeSlave.clothes is "a military uniform")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's pregnant belly is obscured by her massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain her pregnant belly.
<<else>>
$activeSlave.slaveName's pregnant belly notably distends her uniform's jacket.
<</if>>
<<elseif ($activeSlave.clothes is "a nice nurse outfit")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's pregnant belly is obscured by her massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of her breasts; her pregnant belly hangs out from under them, obscuring her trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though her pregnancy hangs out from under her top, slightly obscuring her trousers.
<</if>>
<<elseif ($activeSlave.clothes is "a mini dress")>>
$activeSlave.slaveName's mini dress tightly clings to her pregnant belly.
<<elseif ($activeSlave.clothes is "attractive lingerie")>>
$activeSlave.slaveName's pregnant belly hides her lacy g-string.
<<elseif ($activeSlave.clothes is "a succubus outfit")>>
$activeSlave.slaveName's pregnant belly sticks out of her corset, which is laced above and below it.
<<elseif ($activeSlave.clothes is "a slutty maid outfit")>>
$activeSlave.slaveName's maid dress fails to cover her pregnant belly, but the outfit includes a thin white blouse that conceals only the top half of her stomach.
<<elseif ($activeSlave.clothes is "a nice maid outfit")>>
$activeSlave.slaveName's maid dress is almost conservative, it covers her pregnant belly completely. Though it can not hide her popped navel poking through the front.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing her pregnant belly.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
She looks absolutely blasphemous in a habit with a pregnant belly. The coarse cloth aggravates her sensitive stretched skin.
<<elseif ($activeSlave.clothes is "a string bikini")>>
$activeSlave.slaveName's pregnant belly parts her string bikini to either side.
<<elseif ($activeSlave.clothes is "clubslut netting")>>
$activeSlave.slaveName's clubslut netting is stretched out by her pregnant belly.
<<elseif ($activeSlave.clothes is "a cheerleader outfit")>>
$activeSlave.slaveName's cheerleader top covers most of her pregnant belly, the bottom of which peeks out showing how slutty this cheerleader is.
<<elseif ($activeSlave.clothes is "cutoffs and a t-shirt")>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's pregnant belly is obscured by her huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep her t-shirt far from her pregnant belly.
<<else>>
$activeSlave.slaveName's t-shirt covers only the top of her pregnant belly.
<</if>>
<<elseif ($activeSlave.clothes is "a slutty outfit")>>
$activeSlave.slaveName's pregnant belly really shows how big of a slut she is.
<<elseif ($activeSlave.clothes is "a slave gown")>>
$activeSlave.slaveName's slave gown is carefully tailored, giving her a sensual motherly look as it carefully caresses her pregnant belly.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
$activeSlave.slaveName's pregnant stomach strains the buttons of her suit jacket and blouse.
<<elseif ($activeSlave.clothes is "nice business attire")>>
$activeSlave.slaveName's pregnant belly looks good in her specially tailored blouse and jacket.
<<elseif ($activeSlave.clothes is "harem gauze")>>
$activeSlave.slaveName's harem girl outfit sensually accentuates her pregnancy.
<<elseif ($activeSlave.clothes is "a comfortable bodysuit")>>
$activeSlave.slaveName's bodysuit tightly clings to her pregnant belly, displaying her popped navel and any movement her babies make.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
$activeSlave.slaveName's jacket barely closes over her pregnant belly leaving leaving its' buttons threatening to pop.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
$activeSlave.slaveName's blouse rides up her pregnant belly, leaving her looking particularly slutty.
<<elseif ($activeSlave.clothes is "a kimono")>>
$activeSlave.slaveName's pregnant belly is demurely covered by her kimono.
<<elseif ($activeSlave.clothes is "a hijab")>>
$activeSlave.slaveName's hijab is filled out by her pregnant belly.
<<elseif ($activeSlave.clothes is "battledress")>>
$activeSlave.slaveName's tank top rides up her pregnant belly leaving her looking like someone who had too much fun on shore-leave.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
$activeSlave.slaveName's beautiful halter top dress is filled by her pregnant belly. Her popped navel prominently pokes through the front of her dress.
<<elseif ($activeSlave.clothes is "a ball gown")>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit her pregnant belly but draw attention to it.
<<elseif ($activeSlave.clothes is "slutty jewelry")>>
$activeSlave.slaveName's bangles include a long thin chain that rests above her popped navel.
<<elseif ($activeSlave.clothes is "a leotard")>>
$activeSlave.slaveName's tight leotard shows off every kick and movement within her pregnant belly. The material tightly clings to her popped navel.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
The strip of cloth running down her front is parted to one side by her pregnant belly.
<<elseif ($activeSlave.clothes is "a bunny outfit")>>
$activeSlave.slaveName's teddy is stretched out by her pregnant belly. Her popped navel prominently pokes through the material.
<<elseif ($activeSlave.clothes is "no clothing")>>
<</if>>
<<elseif $activeSlave.weight >= 95>>
<<if ($activeSlave.bellyAccessory is "an extreme corset")>>
$activeSlave.slaveName's huge gut is tightly compressed by her corset, her fat billows out of any gap it can find.
<<elseif ($activeSlave.bellyAccessory is "a corset")>>
$activeSlave.slaveName's huge gut is compressed by her corset, her fat bulges out above and below it.
<<elseif ($activeSlave.bellyAccessory is "a small empathy belly")>>
$activeSlave.slaveName's small empathy belly is barely noticeable over her huge gut.
<</if>>
<<if ($activeSlave.clothes is "conservative clothing")>>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep her oversized sweater from covering her fat belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's fat belly is hidden by her massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let her fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over her fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's blouse is pulled tight over her fat belly. The bottom of which peeks out from under it.
<</if>>
<<elseif ($activeSlave.clothes is "chains")>>
$activeSlave.name's chains sink deep into her fat belly, several even disappearing beneath her folds.
<<elseif ($activeSlave.clothes is "western clothing")>>
$activeSlave.slaveName's flannel shirt strains to stay shut over her fat belly, fat bulges between her buttons and quite a bit of her lower belly hangs out beneath her shirt.
<<elseif ($activeSlave.clothes is "body oil")>>
$activeSlave.slaveName's fat belly is covered in a sheen of oil.
<<elseif ($activeSlave.clothes is "a toga")>>
$activeSlave.slaveName's toga can barely be pulled shut over her fat belly.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
Her qipao is slit up the side. However, it only covers the top of her fat belly, allowing it to hang free.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
$activeSlave.slaveName's slave outfit's straps sink deep into her fat belly, several even disappearing beneath her folds. The straps connect to a steel ring that parts the fold concealing her navel, allowing it to be seen once again.
<<elseif ($activeSlave.clothes is "shibari ropes")>>
$activeSlave.slaveName's binding ropes sink deep into her fat belly, several even disappearing beneath her folds.
<<elseif ($activeSlave.clothes is "restrictive latex") or ($activeSlave.clothes is "a latex catsuit")>>
$activeSlave.slaveName's fat belly is compressed by her latex suit, leaving it looking round and smooth.
<<elseif ($activeSlave.clothes is "a military uniform")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by her massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt struggles to cover her fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by her uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<elseif ($activeSlave.clothes is "a nice nurse outfit")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by her massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of her breasts; her fat belly freely hangs out from under them, obscuring her trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though her fat belly freely hangs from under her top, obscuring her trousers.
<</if>>
<<elseif ($activeSlave.clothes is "a mini dress")>>
$activeSlave.slaveName's mini dress tightly clings to her fat belly, clearly showing every fold and roll.
<<elseif ($activeSlave.clothes is "attractive lingerie")>>
$activeSlave.slaveName's fat belly hides her lacy g-string.
<<elseif ($activeSlave.clothes is "a succubus outfit")>>
$activeSlave.slaveName's fat belly sticks out of her corset, which is laced above and below it allowing it to hang free.
<<elseif ($activeSlave.clothes is "a slutty maid outfit")>>
$activeSlave.slaveName's maid dress fails to cover her fat belly, but the outfit includes a thin white blouse that, when stretched, only manages to wrangle the top of her gut.
<<elseif ($activeSlave.clothes is "a nice maid outfit")>>
$activeSlave.slaveName's maid dress is almost conservative, it covers her fat belly completely, but does nothing to hide how big it is.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
$activeSlave.slaveName's latex habit's corset is barely holding together over her fat belly, causing flab to spill out from every opening.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
Her fat belly fills out her habit. The coarse cloth has plenty of extra skin to aggravate.
<<elseif ($activeSlave.clothes is "a string bikini")>>
$activeSlave.slaveName's fat belly parts her string bikini to either side.
<<elseif ($activeSlave.clothes is "clubslut netting")>>
$activeSlave.slaveName's clubslut netting is stretched out by her fat belly, forcing flab to poke through the mesh.
<<elseif ($activeSlave.clothes is "a cheerleader outfit")>>
$activeSlave.slaveName's cheerleader top covers most of her fat belly. However, the bottom of it peeks out, obscuring her skirt and a letting everyone know how badly this cheerleader needs to diet.
<<elseif ($activeSlave.clothes is "cutoffs and a t-shirt")>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's fat belly is obscured by her huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep her t-shirt busy, allowing her fat belly to hang free.
<<else>>
$activeSlave.slaveName's t-shirt covers only the top of her fat belly, allowing it to hang mostly free and cover her jeans.
<</if>>
<<elseif ($activeSlave.clothes is "a slutty outfit")>>
$activeSlave.slaveName lets her fat belly hang free, leaving her looking particularly slutty.
<<elseif ($activeSlave.clothes is "a slave gown")>>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve of her fat belly.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
$activeSlave.slaveName's fat belly strains the buttons of her suit jacket and blouse. The bottom of which just barely peeks out from under them.
<<elseif ($activeSlave.clothes is "nice business attire")>>
$activeSlave.slaveName's tailored blouse and jacket fit her fat belly well, though they do nothing to hide how big her gut is.
<<elseif ($activeSlave.clothes is "harem gauze")>>
$activeSlave.slaveName's harem girl outfit sensually accentuates her fat belly.
<<elseif ($activeSlave.clothes is "a comfortable bodysuit")>>
$activeSlave.slaveName's bodysuit tightly clings to her fat belly, displaying every fold and roll in it.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
$activeSlave.slaveName's jacket barely closes over her fat belly forcing plenty of flab out from under its bottom and between the straining buttons.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
$activeSlave.slaveName's blouse rides up her fat belly, leaving it hanging loose and covering her skirt.
<<elseif ($activeSlave.clothes is "a kimono")>>
$activeSlave.slaveName's fat belly is demurely covered by her kimono.
<<elseif ($activeSlave.clothes is "a hijab")>>
$activeSlave.slaveName's hijab is filled out by her fat belly.
<<elseif ($activeSlave.clothes is "battledress")>>
$activeSlave.slaveName's tank top rests atop her fat belly, leaving everyone wondering how this recruit passed basic.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
$activeSlave.slaveName's beautiful halter top dress is filled by her fat belly. Every crease, fold and roll is clearly visible within it.
<<elseif ($activeSlave.clothes is "a ball gown")>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit her fat belly but draw attention to it.
<<elseif ($activeSlave.clothes is "slutty jewelry")>>
$activeSlave.slaveName's bangles include long, thin chains running along her fat folds.
<<elseif ($activeSlave.clothes is "a leotard")>>
$activeSlave.slaveName's tight leotard tightly clings to her fat belly, clearly displaying every fold and roll.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
The strip of cloth running down her front is gently sinks into her fat belly.
<<elseif ($activeSlave.clothes is "a bunny outfit")>>
$activeSlave.slaveName's teddy is stretched out by her fat belly. Her flab juts out around its edges and it does nothing to hide her folds and rolls.
<<elseif ($activeSlave.clothes is "no clothing")>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
Your sleek, slim society finds her bloated body unsightly.
<</if>>
<<elseif ($activeSlave.preg > 10 || $activeSlave.bellyAccessory is "a small empathy belly")>>
<<if ($activeSlave.bellyAccessory is "an extreme corset")>>
$activeSlave.slaveName's growing belly is tightly compressed by her corset causing her distress.
<<elseif ($activeSlave.bellyAccessory is "a corset")>>
$activeSlave.slaveName's growing belly is compressed by her corset making her uncomfortable.
<</if>>
<<if ($activeSlave.clothes is "conservative clothing")>>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep her oversized sweater from covering her growing belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's growing belly is hidden by her massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep her sweater far from her growing belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with her growing belly.
<<else>>
$activeSlave.slaveName's blouse bulges with her growing belly.
<</if>>
<<elseif ($activeSlave.clothes is "chains")>>
$activeSlave.name's growing belly is tightly wrapped with chains.
<<elseif ($activeSlave.clothes is "western clothing")>>
$activeSlave.slaveName's flannel shirt bulges with her growing belly.
<<elseif ($activeSlave.clothes is "body oil")>>
$activeSlave.slaveName's growing belly is covered in a sheen of oil.
<<elseif ($activeSlave.clothes is "a toga")>>
$activeSlave.slaveName's growing belly gently bulges under her toga.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
Her qipao is slit up the side. The front is pushed out by her growing belly.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
$activeSlave.slaveName's slave outfit's straining straps press into her growing belly.
<<elseif ($activeSlave.clothes is "shibari ropes")>>
$activeSlave.slaveName's growing belly is tightly bound with rope, flesh bulges from between them.
<<elseif ($activeSlave.clothes is "restrictive latex") or ($activeSlave.clothes is "a latex catsuit")>>
$activeSlave.slaveName's growing belly greatly bulges under her latex suit.
<<elseif ($activeSlave.clothes is "a military uniform")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's growing belly is obscured by her massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers her growing belly.
<<else>>
$activeSlave.slaveName's uniform covers her growing belly.
<</if>>
<<elseif ($activeSlave.clothes is "a nice nurse outfit")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's growing belly is obscured by her massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of her breasts; her growing belly is completely exposed.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers her growing belly completely.
<</if>>
<<elseif ($activeSlave.clothes is "a mini dress")>>
$activeSlave.slaveName's mini dress tightly clings to her growing belly.
<<elseif ($activeSlave.clothes is "attractive lingerie")>>
$activeSlave.slaveName's growing belly rests above her lacy g-string.
<<elseif ($activeSlave.clothes is "a succubus outfit")>>
$activeSlave.slaveName's pregnant belly peeks out of her corset, which is laced above and below it.
<<elseif ($activeSlave.clothes is "a slutty maid outfit")>>
$activeSlave.slaveName's maid dress is slightly distended by her growing belly.
<<elseif ($activeSlave.clothes is "a nice maid outfit")>>
$activeSlave.slaveName's maid dress is almost conservative, it covers her growing belly completely.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
$activeSlave.slaveName's latex habit's corset struggles to hold her growing belly.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
$activeSlave.slaveName's habit gently bulges from her growing belly. The coarse cloth aggravates her sensitive skin.
<<elseif ($activeSlave.clothes is "a string bikini")>>
$activeSlave.slaveName's growing belly juts out between the strings of her bikini.
<<elseif ($activeSlave.clothes is "clubslut netting")>>
$activeSlave.slaveName's clubslut netting clings to her growing belly.
<<elseif ($activeSlave.clothes is "a cheerleader outfit")>>
$activeSlave.slaveName's cheerleader top gently bulges from her growing belly displaying how slutty this cheerleader is.
<<elseif ($activeSlave.clothes is "cutoffs and a t-shirt")>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's growing belly is obscured by her huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep her t-shirt far from her growing belly.
<<else>>
$activeSlave.slaveName's t-shirt bulges with her growing belly. The bottom of which is beginning to peek from under her T-shirt.
<</if>>
<<elseif ($activeSlave.clothes is "a slutty outfit")>>
$activeSlave.slaveName's growing belly shows how big of a slut she is.
<<elseif ($activeSlave.clothes is "a slave gown")>>
$activeSlave.slaveName's slave gown is carefully tailored, giving her a sensual look as it carefully caresses her growing belly.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
$activeSlave.slaveName's growing belly bulges her suit jacket and blouse. It peeks out from under their bottom slightly.
<<elseif ($activeSlave.clothes is "nice business attire")>>
$activeSlave.slaveName's growing belly bulges under her tailored blouse and jacket.
<<elseif ($activeSlave.clothes is "harem gauze")>>
$activeSlave.slaveName's harem girl outfit sensually accentuates her growing pregnancy.
<<elseif ($activeSlave.clothes is "a comfortable bodysuit")>>
$activeSlave.slaveName's bodysuit tightly clings to her growing belly, displaying her ripening body.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
$activeSlave.slaveName's jacket bulges with her growing belly, which can be seen peeking out from underneath.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
$activeSlave.slaveName's blouse bulges with her growing belly. It peeks out from the bottom leaving her looking particularly slutty.
<<elseif ($activeSlave.clothes is "a kimono")>>
$activeSlave.slaveName's growing belly is demurely covered by her kimono.
<<elseif ($activeSlave.clothes is "a hijab")>>
$activeSlave.slaveName's hijab bulges with her growing belly.
<<elseif ($activeSlave.clothes is "battledress")>>
$activeSlave.slaveName's tank top covers the top of her growing belly leaving her looking like someone who had too much fun on shore-leave.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
$activeSlave.slaveName's beautiful halter top dress bulges with her growing belly.
<<elseif ($activeSlave.clothes is "a ball gown")>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to draw attention to her growing pregnancy.
<<elseif ($activeSlave.clothes is "slutty jewelry")>>
$activeSlave.slaveName's bangles include a long thin chain that rests across her growing belly.
<<elseif ($activeSlave.clothes is "a leotard")>>
$activeSlave.slaveName's tight leotard shows off her growing belly.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
The strip of cloth running down her front is pushed out by her growing belly.
<<elseif ($activeSlave.clothes is "a bunny outfit")>>
$activeSlave.slaveName's teddy bulges with her growing belly.
<<elseif ($activeSlave.clothes is "no clothing")>>
<</if>>
<<elseif $activeSlave.weight >= 30>>
<<if ($activeSlave.bellyAccessory is "an extreme corset")>>
$activeSlave.slaveName's chubby stomach is tightly compressed by her corset, her pudge bulges out of any gap it can find.
<<elseif ($activeSlave.bellyAccessory is "a corset")>>
$activeSlave.slaveName's chubby stomach is compressed by her corset, her pudge bulges out above and below it.
<</if>>
<<if ($activeSlave.clothes is "conservative clothing")>>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep her oversized sweater from covering her chubby belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's chubby belly is hidden by her massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep her sweater far from her chubby belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with her chubby belly.
<<else>>
$activeSlave.slaveName's blouse bulges with her chubby belly.
<</if>>
<<elseif ($activeSlave.clothes is "chains")>>
$activeSlave.name's chains sink into her chubby belly, making noticeable folds in her sides.
<<elseif ($activeSlave.clothes is "western clothing")>>
$activeSlave.slaveName's flannel shirt bulges with her chubby belly.
<<elseif ($activeSlave.clothes is "body oil")>>
$activeSlave.slaveName's chubby belly is covered in a sheen of oil.
<<elseif ($activeSlave.clothes is "a toga")>>
$activeSlave.slaveName's toga conceals her chubby belly.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
Her qipao is slit up the side. The front is pushed out by her chubby belly.
<<elseif ($activeSlave.clothes is "uncomfortable straps")>>
$activeSlave.slaveName's slave outfit's straps sink into her chubby belly, making noticeable folds in her sides. The straps connect to a steel ring pulled into the flesh around her navel.
<<elseif ($activeSlave.clothes is "shibari ropes")>>
$activeSlave.slaveName's binding ropes sink into her chubby belly, making noticeable folds in her sides.
<<elseif ($activeSlave.clothes is "restrictive latex") or ($activeSlave.clothes is "a latex catsuit")>>
$activeSlave.slaveName's chubby belly in quite noticeable under her latex suit, though any folds she might have are smoothed out by it.
<<elseif ($activeSlave.clothes is "a military uniform")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's chubby belly is obscured by her massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers her chubby belly. The bottom of which just barely peeks out from under it.
<<else>>
$activeSlave.slaveName's uniform covers her chubby belly. The bottom of which just barely peeks out from under it.
<</if>>
<<elseif ($activeSlave.clothes is "a nice nurse outfit")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's chubby belly is obscured by her massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of her breasts; her chubby belly is completely exposed and allowed to hang over the waist of her pants.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers her chubby belly completely; though it does hide the top of her pants.
<</if>>
<<elseif ($activeSlave.clothes is "a mini dress")>>
$activeSlave.slaveName's mini dress tightly clings to her chubby belly, clearly showing every fold and roll.
<<elseif ($activeSlave.clothes is "attractive lingerie")>>
$activeSlave.slaveName's chubby belly rests above her lacy g-string, concealing the top of it.
<<elseif ($activeSlave.clothes is "a succubus outfit")>>
$activeSlave.slaveName's chubby belly peeks out of her corset, which is laced above and below it to allow it to hang free.
<<elseif ($activeSlave.clothes is "a slutty maid outfit")>>
$activeSlave.slaveName's maid dress is slightly distended by her chubby belly.
<<elseif ($activeSlave.clothes is "a nice maid outfit")>>
$activeSlave.slaveName's maid dress is almost conservative, it covers her chubby belly completely.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
$activeSlave.slaveName's latex habit's corset compresses her chubby belly forcing pudge to spill out from under it.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
$activeSlave.slaveName's habit gently bulges from her chubby belly. The coarse cloth takes advantage of the extra surface area.
<<elseif ($activeSlave.clothes is "a string bikini")>>
$activeSlave.slaveName's chubby belly hangs between the strings of her bikini.
<<elseif ($activeSlave.clothes is "clubslut netting")>>
$activeSlave.slaveName's clubslut netting clings to her chubby belly, gently forcing pudge through the mesh.
<<elseif ($activeSlave.clothes is "a cheerleader outfit")>>
$activeSlave.slaveName's cheerleader top frequently rides up her chubby belly, letting it hang loose and hide the waist of her skirt.
<<elseif ($activeSlave.clothes is "cutoffs and a t-shirt")>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's chubby belly is obscured by her huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep her t-shirt busy, allowing her chubby belly to openly jiggle.
<<else>>
$activeSlave.slaveName's t-shirt covers most of her chubby belly. The bottom of which peeks out from under her shirt as it hangs over the waist of her jeans.
<</if>>
<<elseif ($activeSlave.clothes is "a slutty outfit")>>
$activeSlave.slaveName's chubby belly is allowed to openly jiggle, making her look particularly slutty.
<<elseif ($activeSlave.clothes is "a slave gown")>>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve of her chubby belly.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
$activeSlave.slaveName's chubby belly fills out her suit jacket and blouse. It peeks out from under their bottom slightly.
<<elseif ($activeSlave.clothes is "nice business attire")>>
$activeSlave.slaveName's chubby belly fills out her tailored blouse and jacket.
<<elseif ($activeSlave.clothes is "harem gauze")>>
$activeSlave.slaveName's harem girl outfit sensually accentuates her chubby belly.
<<elseif ($activeSlave.clothes is "a comfortable bodysuit")>>
$activeSlave.slaveName's bodysuit tightly clings to her chubby belly, displaying every fold and roll in it.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
$activeSlave.slaveName's jacket bulges with her chubby belly, which can be seen peeking out from underneath as it hangs over her waist of her pants.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
$activeSlave.slaveName's blouse bulges with her chubby belly. It peeks out from the bottom as it hangs over the waist of her skirt.
<<elseif ($activeSlave.clothes is "a kimono")>>
$activeSlave.slaveName's chubby belly is demurely covered by her kimono.
<<elseif ($activeSlave.clothes is "a hijab")>>
$activeSlave.slaveName's hijab bulges from her chubby belly.
<<elseif ($activeSlave.clothes is "battledress")>>
$activeSlave.slaveName's tank top covers the top of her chubby belly leaving her looking like someone who had has been lazy lately.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
$activeSlave.slaveName's beautiful halter top dress is filled by her chubby belly. Every crease, fold and roll is clearly visible within it.
<<elseif ($activeSlave.clothes is "a ball gown")>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to draw attention to her chubby belly.
<<elseif ($activeSlave.clothes is "slutty jewelry")>>
$activeSlave.slaveName's bangles include a long thin chain that rests across her chubby belly, just over her forming rolls.
<<elseif ($activeSlave.clothes is "a leotard")>>
$activeSlave.slaveName's tight leotard clings to her chubby belly, clearly displaying every fold and roll.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
The strip of cloth running down her front is pushed out by her chubby belly.
<<elseif ($activeSlave.clothes is "a bunny outfit")>>
$activeSlave.slaveName's teddy is stretched by her chubby belly. It does nothing to hide her folds and rolls.
<<elseif ($activeSlave.clothes is "no clothing")>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
Your sleek, slim society finds her flabby body unsightly.
<</if>>
<</if>>
<<else>>
$activeSlave.slaveName's belly is bare and ready for surgery.
<</if>>
<</if>>
<<if $activeSlave.cSec == 1>>
She has an unsightly c-section scar under her navel.
<</if>>
<<if $fakeBellies.contains($bellyAccessory)>>
<<if $activeSlave.bellyAccessory is "a huge empathy belly">>
She is wearing a carefully sculpted silicone belly modeled after a full-term pregnant woman carrying twins.
<<elseif $activeSlave.bellyAccessory is "a large empathy belly">>
She is wearing a carefully sculpted silicone belly modeled after a full-term pregnant woman.
<<elseif $activeSlave.bellyAccessory is "a medium empathy belly">>
She is wearing a carefully sculpted silicone belly modeled after a pregnant woman in her second trimester.
<<elseif $activeSlave.bellyAccessory is "a small empathy belly">>
She is wearing a carefully sculpted silicone belly modeled after a pregnant woman in her first trimester.
<</if>>
<<if $activeSlave.navelPiercing == 1>>
Her fake navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
Her fake navel is pierced with a big ring.
<<if ($activeSlave.clothes is "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<<if ($activeSlave.brand != 0) && ($activeSlave.brandLocation is "belly")>>
Her fake belly has $activeSlave.brand branded on it.
<</if>>
<<else>>
<<if $activeSlave.navelPiercing == 1>>
Her navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
Her navel is pierced with a big ring.
<<if ($activeSlave.clothes is "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<<if ($activeSlave.brand != 0) && ($activeSlave.brandLocation is "belly")>>
She has $activeSlave.brand branded into the flesh of her $activeSlave.brandLocation.
<</if>>
<</if>>
<</widget>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Slave Interact">>
<<set $surgeryType to 0>>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "The Remote Surgery">>
<</nobr>>\
\
$activeSlave.slaveName is lying strapped down on the table in your <<if $surgeryUpgrade == 1>>heavily upgraded and customized remote surgery.<<else>>remote surgery.<</if>> The surgical equipment reads <<if $activeSlave.health < -20>>@@color:red;SLAVE UNHEALTHY, SURGERY NOT RECOMMENDED.@@<<elseif $activeSlave.health <= 20>>@@color:yellow;SLAVE HEALTHY, SURGERY SAFE.@@<<else>>@@color:green;SLAVE HEALTHY, SURGERY ENCOURAGED.@@<</if>><<if $PC.career is "medicine">> The remote surgery mechanisms that allow a surgeon to be brought in by telepresence are inactive, and the autosurgery is ready for your control inputs. Surgery on your slaves is a challenge and a pleasure you wouldn't dream of sharing.<</if>>
<<nobr>>
Her
<<if $activeSlave.boobs < 300>><<print either("androgynous", "flat")>> chest is barely there.
<<elseif $activeSlave.boobs < 400>><<print either("pointy", "tiny")>>, <<print $activeSlave.boobs>>cc chest only fills an A-cup.
<<elseif $activeSlave.boobs < 500>><<print either("perky", "small")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "boobs", "bosom")>> would fill a B-cup.
<<elseif $activeSlave.boobs < 650>><<print either("healthy", "curved")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "boobs", "bust", "bosom")>> would fill a C-cup.
<<elseif $activeSlave.boobs < 800>><<print either("big", "sizeable")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "boobs", "bust", "bosom")>> would fill a D-cup.
<<elseif $activeSlave.boobs < 1000>><<print either("large", "big")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "boobs", "bust", "bosom")>> would fill a DD-cup.
<<elseif $activeSlave.boobs < 1200>><<print either("proud", "hefty")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders", "boobs")>> would fill an F-cup.
<<elseif $activeSlave.boobs < 1400>><<print either("hefty", "huge")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill a G-cup.
<<elseif $activeSlave.boobs < 1600>><<print either("massive", "huge")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an H-cup.
<<elseif $activeSlave.boobs < 1800>><<print either("enormous", "massive")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an I-cup.
<<elseif $activeSlave.boobs < 2050>><<print either("titanic", "enormous")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill a J-cup.
<<elseif $activeSlave.boobs < 2300>><<print either("stupendous", "titanic")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill a K-cup.
<<elseif $activeSlave.boobs < 2600>><<print either("magnificent", "stupendous")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an L-cup.
<<elseif $activeSlave.boobs < 2900>><<print either("tremendous", "magnificent")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an M-cup.
<<elseif $activeSlave.boobs < 3250>><<print either("awe-inspiring", "tremendous")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an N-cup.
<<elseif $activeSlave.boobs < 3600>><<print either("absurd", "awe-inspiring")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an O-cup.
<<elseif $activeSlave.boobs < 3950>><<print either("disproportionate", "attention-grabbing")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill a P-cup.
<<elseif $activeSlave.boobs < 4300>><<print either("shocking", "massive")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill a Q-cup.
<<elseif $activeSlave.boobs < 4700>><<print either("unreal", "jaw-dropping")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an R-cup.
<<elseif $activeSlave.boobs < 5100>><<print either("tremendous", "astounding")>>, <<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> would fill an S-cup.
<<elseif ($activeSlave.amp == 1)>><<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> fill out an enormous custom bra; her tits dominate her entire frame.
<<else>><<print $activeSlave.boobs>>cc <<print either("tits", "breasts", "mammaries", "udders")>> fill out an enormous custom bra; her tits dominate her entire frame.
<</if>>
<<if ($activeSlave.boobsImplant == 0) && ($activeSlave.boobs > 250)>>
<<switch $activeSlave.boobShape>>
<<case "perky">>
They're perky, with nipples that point slightly upwards.
<<case "downward-facing">>
They're not attractively shaped, with her nipples pointing downward.
<<case "torpedo-shaped">>
They're torpedo-shaped, projecting some way from her chest.
<<case "wide-set">>
They're wide-set, with nipples pointing away from her sternum.
<<case "saggy">>
They're not attractively shaped, with her nipples pointing down.
<<default>>
They're nicely rounded and rest naturally.
<</switch>>
<</if>>
<<if $activeSlave.boobsImplant > 600>>
She has <<print $activeSlave.boobsImplant>>cc fillable breast implants.
<<elseif $activeSlave.boobsImplant > 400>>
She has large, <<print $activeSlave.boobsImplant>>cc breast implants.
<<elseif $activeSlave.boobsImplant > 200>>
She has normal, <<print $activeSlave.boobsImplant>>cc breast implants.
<<elseif $activeSlave.boobsImplant > 0>>
She has small, <<print $activeSlave.boobsImplant>>cc breast implants.
<</if>>
<br>
<<if $activeSlave.boobs > 10000>>
//Her breasts are as large as she can physically support//
<<elseif $activeSlave.indentureRestrictions >= 2>>
//Her indenture forbids elective surgery//
<<elseif $activeSlave.boobsImplant == 0>>
[[Give her string implants|Surgery Degradation][$activeSlave.boobsImplant to 400, $activeSlave.boobsImplantType to 1,$activeSlave.boobs += 400,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "boobs"]] |
[[Give her standard implants|Surgery Degradation][$activeSlave.boobsImplant to 400,$activeSlave.boobs += 400,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "boobs"]] |
[[Give her small implants|Surgery Degradation][$activeSlave.boobsImplant to 200,$activeSlave.boobs += 200,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "boobs"]]
<<elseif $activeSlave.boobsImplant > 600 and $activeSlave.boobsImplantType != 1>>
[[Add inert filler|Surgery Degradation][$activeSlave.boobsImplant += 200,$activeSlave.boobs += 200,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "boobs"]]
<<elseif $activeSlave.boobsImplant > 400 and $activeSlave.boobsImplantType != 1>>
[[Give her fillable implants|Surgery Degradation][$activeSlave.boobsImplant to 800,$activeSlave.boobs += 200,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "boobs"]]
<<elseif $activeSlave.boobsImplant > 200 and $activeSlave.boobsImplantType != 1>>
[[Give her large implants|Surgery Degradation][$activeSlave.boobsImplant to 600,$activeSlave.boobs += 200,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "boobs"]]
<<elseif $activeSlave.boobsImplant > 0 and $activeSlave.boobsImplantType != 1>>
[[Give her standard implants|Surgery Degradation][$activeSlave.boobsImplant to 400,$activeSlave.boobs += 200,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "boobs"]] | [[Give her large implants|Surgery Degradation][$activeSlave.boobsImplant to 600,$activeSlave.boobs += 400,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "boobs"]]
<</if>>
<<if $activeSlave.boobsImplant != 0>>
<<if $activeSlave.boobsImplantType == 1 and $activeSlave.boobsImplant > 400>>
<<if $activeSlave.boobsImplant > 8000>>
| [[Drain 1000cc from her breasts|Surgery Degradation][$activeSlave.boobs to ($activeSlave.boobs-1000),$activeSlave.boobsImplant to ($activeSlave.boobsImplant-1000),$cash -= $surgeryCost, $surgeryType to "boobsLoss"]]
<<elseif $activeSlave.boobsImplant > 5000>>
| [[Drain 750cc from her breasts|Surgery Degradation][$activeSlave.boobs to ($activeSlave.boobs-750),$activeSlave.boobsImplant to ($activeSlave.boobsImplant-750),$cash -= $surgeryCost, $surgeryType to "boobsLoss"]]
<<elseif $activeSlave.boobsImplant > 2000>>
| [[Drain 500cc from her breasts|Surgery Degradation][$activeSlave.boobs to ($activeSlave.boobs-500),$activeSlave.boobsImplant to ($activeSlave.boobsImplant-500),$cash -= $surgeryCost, $surgeryType to "boobsLoss"]]
<<elseif $activeSlave.boobsImplant > 1000>>
| [[Drain 250cc from her breasts|Surgery Degradation][$activeSlave.boobs to ($activeSlave.boobs-250),$activeSlave.boobsImplant to ($activeSlave.boobsImplant-250),$cash -= $surgeryCost, $surgeryType to "boobsLoss"]]
<<elseif $activeSlave.boobsImplant > 500>>
| [[Drain 100cc from her breasts|Surgery Degradation][$activeSlave.boobs to ($activeSlave.boobs-100),$activeSlave.boobsImplant to ($activeSlave.boobsImplant-100),$cash -= $surgeryCost, $surgeryType to "boobsLoss"]]
<</if>>
<</if>>
| [[Remove her breast implants|Surgery Degradation][$activeSlave.boobs to ($activeSlave.boobs-$activeSlave.boobsImplant),$activeSlave.boobsImplant to 0,$activeSlave.boobsImplantType to 0,$cash -= $surgeryCost, $surgeryType to "boobsLoss"]]
<</if>>
<<if ($activeSlave.boobs > 300) && ($activeSlave.boobsImplant == 0)>>
<<if $activeSlave.indentureRestrictions >= 2>>
<<else>>
| [[Reduce her breasts|Surgery Degradation][$activeSlave.boobs -= 200,$cash -= $surgeryCost, $surgeryType to "boobsLoss"]]
<</if>>
<</if>>
<<if ($activeSlave.boobs >= 7000) && ($activeSlave.boobsImplant == 0)>>
<<if $activeSlave.indentureRestrictions >= 2>>
<<else>>
| [[Give her a mastectomy|Surgery Degradation][$activeSlave.boobs = 300, $activeSlave.health -= 30,$cash -= $surgeryCost, $surgeryType to "mastectomy+"]]
<</if>>
<<elseif ($activeSlave.boobs >= 2000) && ($activeSlave.boobsImplant == 0)>>
<<if $activeSlave.indentureRestrictions >= 2>>
<<else>>
| [[Give her a mastectomy|Surgery Degradation][$activeSlave.boobs = 300, $activeSlave.health -= 30,$cash -= $surgeryCost, $surgeryType to "mastectomy"]]
<</if>>
<</if>>
<<if ($activeSlave.boobs > 250)>>
<<if $activeSlave.indentureRestrictions >= 2>>
<<else>>
<<if $activeSlave.boobShape == "saggy">>
| [[Give her saggy breasts a breast lift|Surgery Degradation][$activeSlave.boobShape = "normal", $activeSlave.health -= 20,$cash -= $surgeryCost, $surgeryType to "breastLift"]]<<if $activeSlave.preg > 20 || ($activeSlave.boobs >= 5000 && $activeSlave.boobs < 8000)>>//Her current state will likely result in her breasts becoming saggy again//<</if>>
<<else>>
<br>
Reconstructive breast surgery can be used to reshape her breasts to make them more attractive or just change things up.
<<if $activeSlave.boobShape != "perky">>
| [[Perky|Surgery Degradation][$activeSlave.boobShape to "perky",$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "breastReconstruction"]]
<</if>>
<<if $activeSlave.boobShape != "torpedo-shaped">>
| [[Ballistics|Surgery Degradation][$activeSlave.boobShape to "torpedo-shaped",$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "breastReconstruction"]]
<</if>>
<<if $activeSlave.boobShape != "wide-set">>
| [[Wide-set|Surgery Degradation][$activeSlave.boobShape to "wide-set",$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "breastReconstruction"]]
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<if $activeSlave.lactation == 0>>
She is not lactating.
<<elseif $activeSlave.lactation == 2>>
She is implanted with slow-release pro-lactation drugs.
<<else>>
She is lactating naturally.
<</if>>
<<if $activeSlave.lactation < 2>>
<<if $activeSlave.indentureRestrictions < 2>>
[[Implant her with slow-release pro-lactation drugs|Surgery Degradation][$activeSlave.lactation to 2,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "lactation"]] //This may increase her natural breast size//
<</if>>
<</if>>
<<if $activeSlave.lactation > 1>>
| [[Remove her lactation implant|Surgery Degradation][$activeSlave.lactation to 0,$cash -= $surgeryCost, $surgeryType to "endlac"]]
<</if>>
<</nobr>>
<<nobr>>
Her $activeSlave.faceShape face is
<<if $activeSlave.face < -2>>
very ugly.
<<elseif $activeSlave.face is -2>>
ugly.
<<elseif $activeSlave.face is -1>>
unattractive.
<<elseif ($activeSlave.face == 0)>>
quite average.
<<elseif ($activeSlave.face == 1)>>
attractive.
<<elseif ($activeSlave.face is 2)>>
beautiful.
<<elseif ($activeSlave.face > 2)>>
very beautiful.
<</if>>
<<if $activeSlave.faceImplant == 0>>
It is entirely natural.
<<elseif $activeSlave.faceImplant == 1>>
It has seen some work.
<<elseif $activeSlave.faceImplant > 1>>
It has been totally reworked.
<</if>>
<<if $activeSlave.indentureRestrictions >= 2>>
//Her indenture forbids elective surgery//
<<elseif (($activeSlave.faceImplant < 2) || ($surgeryUpgrade == 1)) && ($activeSlave.face < 3)>>
Facial surgery can either rework it and improve its attractiveness, or simply make it more attractive.
<<if $activeSlave.faceShape != "normal">>
[[Make conventionally feminine|Surgery Degradation][$activeSlave.faceShape to "normal",$activeSlave.faceImplant += 1,$activeSlave.face += 1,$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "face"]] |
<</if>>
<<if $activeSlave.faceShape is "masculine">>
[[Soften to androgynous|Surgery Degradation][$activeSlave.faceShape to "androgynous",$activeSlave.faceImplant += 1,$activeSlave.face += 1,$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "face"]] |
<<else>>
<<if $activeSlave.faceShape != "cute">>
[[Cute|Surgery Degradation][$activeSlave.faceShape to "cute",$activeSlave.faceImplant += 1,$activeSlave.face += 1,$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "face"]] |
<</if>>
<<if $activeSlave.faceShape != "exotic">>
[[Exotic|Surgery Degradation][$activeSlave.faceShape to "exotic",$activeSlave.faceImplant += 1,$activeSlave.face += 1,$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "face"]] |
<</if>>
<<if $activeSlave.faceShape != "sensual">>
[[Sensual|Surgery Degradation][$activeSlave.faceShape to "sensual",$activeSlave.faceImplant += 1,$activeSlave.face += 1,$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "face"]] |
<</if>>
<<if $activeSlave.faceShape != "androgynous">>
[[Androgynous|Surgery Degradation][$activeSlave.faceShape to "androgynous",$activeSlave.faceImplant += 1,$activeSlave.face += 1,$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "face"]]
<<else>>
[[Masculine|Surgery Degradation][$activeSlave.faceShape to "masculine",$activeSlave.faceImplant += 1,$activeSlave.face += 1,$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "face"]]
<</if>>
<</if>>
| [[Just improve attractiveness|Surgery Degradation][$activeSlave.faceImplant += 1,$activeSlave.face += 1,$cash -= $surgeryCost,$activeSlave.health -= 10,$surgeryType to "face"]]
<</if>>
<<if $activeSlave.faceImplant == 1>>
//Further facial surgery will unavoidably give her a somewhat artificial appearance//
<<elseif $activeSlave.faceImplant > 1>>
//The advanced surgery permits you to continue reworking her face//
<</if>>
<</nobr>>
<<nobr>>
<<if ($activeSlave.age >= 25) && ($activeSlave.ageImplant == 0)>>
<br>She's old enough that a face lift and other minor cosmetic procedures could make her look younger.
<<elseif ($activeSlave.age >= 25)>>
<br>She's had a face lift and other minor cosmetic procedures to make her look younger.
<</if>>
<<if $activeSlave.indentureRestrictions >= 2>>
//Her indenture forbids elective surgery//
<<elseif ($activeSlave.ageImplant != 1) && ($activeSlave.age >= 25)>>
[[Give her an age lift|Surgery Degradation][$activeSlave.ageImplant to 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "age"]]
<</if>>
<</nobr>>
<<nobr>>
She has
<<if $activeSlave.lips <= 10>>
thin, unattractive lips.
<<elseif $activeSlave.lips <= 20>>
normal lips.
<<elseif $activeSlave.lips <= 40>>
full, attractive lips.
<<elseif $activeSlave.lips <= 70>>
plump, beestung lips.
<<elseif $activeSlave.lips <= 95>>
huge, obviously augmented lips.
<<else>>
a facepussy: her lips are so huge that they're always a bit parted in the middle, forming a moist, inviting hole for cock.
<</if>>
<<if $activeSlave.lipsImplant == 0>>
<<elseif $activeSlave.lipsImplant <= 10>>
She has normal lip implants.
<<elseif $activeSlave.lipsImplant <= 20>>
She has large lip implants.
<<else>>
She has enormous lip implants.
<</if>>
<<if $activeSlave.indentureRestrictions >= 2>>
//Her indenture forbids elective surgery//
<<elseif ($activeSlave.lips <= 75) || (($activeSlave.lips <= 95) && ($seeExtreme == 1))>>
<<if $activeSlave.lipsImplant > 0>>
[[Replace her lip implants with the next size up|Surgery Degradation][$activeSlave.lipsImplant += 20,$activeSlave.lips += 20,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "lips"]] //This will reduce her oral skills//
<<else>>
[[Give her lip implants|Surgery Degradation][$activeSlave.lipsImplant to 20,$activeSlave.lips += 20,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "lips"]] //This will reduce her oral skills//
<</if>>
<</if>>
<<if $activeSlave.lipsImplant != 0>>
<<if $activeSlave.indentureRestrictions < 2>>
| [[Remove her lip implants|Surgery Degradation][$activeSlave.lips to ($activeSlave.lips-$activeSlave.lipsImplant),$activeSlave.lipsImplant to 0,$cash -= $surgeryCost, $surgeryType to "lips"]]
<</if>>
<</if>>
<<if ($activeSlave.lips >= 10) && ($activeSlave.lipsImplant == 0)>>
<<if $activeSlave.indentureRestrictions < 2>>
| [[Reduce her lips|Surgery Degradation][$activeSlave.lips -= 10,$cash -= $surgeryCost, $surgeryType to "lips"]]
<</if>>
<</if>>
<</nobr>>
<<nobr>>
She's got a
<<if $activeSlave.butt < 2>>flat and <<print either("disappointing", "unimpressive")>> ass.
<<elseif $activeSlave.butt <= 2>><<print either("small, sleek", "small but rounded", "rounded, small")>> rear end.
<<elseif $activeSlave.butt <= 3>><<print either("big and healthy", "curved and plump", "healthy and plump")>> derriere.
<<elseif $activeSlave.butt <= 4>><<print either("juicy and large butt", "big bubble butt", "curvy and enticing butt")>>.
<<elseif $activeSlave.butt <= 5>><<print either("juicy and huge", "a huge", "massive and undeniable")>> rear end.
<<elseif ($activeSlave.amp == 1)>>ridiculous ass. It's so big it would jiggle as she walked - if she could walk.
<<else>>ridiculous ass. It's so big it jiggles as she walks.
<</if>>
<<if $activeSlave.buttImplant == 0>>
<<elseif $activeSlave.buttImplant == 1>>
She has normal butt implants.
<<elseif $activeSlave.buttImplant > 1>>
She has enormous butt implants.
<</if>>
<<if $activeSlave.butt > 7>>
//Her butt is as large as she can physically support//
<<elseif $activeSlave.indentureRestrictions >= 2>>
//Her indenture forbids elective surgery//
<<elseif $activeSlave.buttImplant == 0>>
[[Give her implants|Surgery Degradation][$activeSlave.buttImplant to 1,$activeSlave.butt += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "butt"]]
| [[Give her string implants|Surgery Degradation][$activeSlave.buttImplant to 1,$activeSlave.butt += 1,$activeSlave.buttImplantType to 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "butt"]]
<<elseif $activeSlave.buttImplant == 1 and $activeSlave.buttImplantType != 1>>
[[Give her bigger implants|Surgery Degradation][$activeSlave.buttImplant to 2,$activeSlave.butt += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "butt"]]
<<elseif $activeSlave.buttImplant is 2 and $activeSlave.buttImplantType != 1>>
[[Give her fillable implants|Surgery Degradation][$activeSlave.buttImplant to 3,$activeSlave.butt += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "butt"]]
<<elseif $activeSlave.buttImplant > 2 and $activeSlave.buttImplantType != 1>>
[[Add inert filler|Surgery Degradation][$activeSlave.buttImplant += 1,$activeSlave.butt += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "butt"]]
<</if>>
<<if $activeSlave.buttImplant != 0>>
<<if $activeSlave.indentureRestrictions < 2>>
<<if $activeSlave.buttImplantType == 1 and $activeSlave.buttImplant > 1>>
| [[Drain her implants|Surgery Degradation][$activeSlave.butt to ($activeSlave.butt-1),$activeSlave.buttImplant to ($activeSlave.buttImplant-1),$cash -= $surgeryCost, $surgeryType to "buttLoss"]]
<</if>>
| [[Remove her implants|Surgery Degradation][$activeSlave.butt to ($activeSlave.butt-$activeSlave.buttImplant),$activeSlave.buttImplant to 0,$activeSlave.buttImplantType to 0,$cash -= $surgeryCost, $surgeryType to "buttLoss"]]
<</if>>
<</if>>
<<if ($activeSlave.butt > 1) && ($activeSlave.buttImplant == 0)>>
<<if $activeSlave.indentureRestrictions < 2>>
| [[Reduce her ass|Surgery Degradation][$activeSlave.butt -= 1,$cash -= $surgeryCost, $surgeryType to "buttLoss"]]
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<if $activeSlave.waist == 0>>
She has a normal figure.
<<elseif $activeSlave.waist == 1>>
She has a lovely narrow waist that gives her an hourglass figure.
<<elseif $activeSlave.waist is 2>>
She has an unnaturally narrow waist that gives her a cartoonishly hourglass figure.
<</if>>
<<if $activeSlave.waist == 0>>
<<if $activeSlave.indentureRestrictions < 2>>
[[Give her liposuction|Surgery Degradation][$activeSlave.waist to 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "lipo"]]
<</if>>
<</if>>
<<if ($activeSlave.waist == 1) && ($seeExtreme == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Remove ribs to further narrow her waist|Surgery Degradation][$activeSlave.waist to 2,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "ribs"]]
<</if>>
<</if>>
<<if $activeSlave.vagina > -1>>
<br>
<<if $activeSlave.labia == 0>>
She has minimal pussylips.
<<elseif $activeSlave.labia == 1>>
She has pretty, noticeable pussylips.
<<elseif $activeSlave.labia is 2>>
She has large pussylips.
<<elseif $activeSlave.labia > 2>>
She has extremely large pussylips.
<</if>>
<<if $activeSlave.labia > 0>>
<<if $activeSlave.indentureRestrictions < 2>>
[[Apply labiaplasty|Surgery Degradation][$activeSlave.labia to 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "labiaplasty"]]
<</if>>
<</if>>
<<if ($activeSlave.labia < 3) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
| [[Increase the size of her labia|Surgery Degradation][$activeSlave.labia += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "labiaplasty"]]
<</if>>
<</if>>
<br>
She has
<<if $activeSlave.clit == 0>>
a small clit.
<<elseif $activeSlave.clit == 1>>
a big clit.
<<elseif $activeSlave.clit is 2>>
a huge clit.
<<elseif $activeSlave.clit > 2>>
an enormous clit.
<</if>>
<<if $activeSlave.clit > 0>>
<<if $activeSlave.indentureRestrictions < 2>>
[[Apply clitoral reduction|Surgery Degradation][$activeSlave.clit to 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "clitoral reduction"]]
<</if>>
<</if>>
<<if ($activeSlave.clit < 3) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
| [[Increase the size of her clit|Surgery Degradation][$activeSlave.clit += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "clitoral enlargement"]]
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.preg > -2) && ($activeSlave.preg < 1) && ($activeSlave.vagina > -1) && ($activeSlave.ovaries != 0)>>
<br>She has a working womb.
<<elseif ($activeSlave.preg is -2) && ($activeSlave.vagina > -1) && ($activeSlave.ovaries != 0)>>
<br>She has a sterile womb.
<</if>>
<<if ($activeSlave.preg > -2) && ($activeSlave.preg < 1) && ($activeSlave.preg < 1) && ($activeSlave.vagina > -1) && ($activeSlave.ovaries != 0)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Sterilize her|Surgery Degradation][$activeSlave.preg to -2,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "ster"]]
<</if>>
<<elseif ($activeSlave.preg < 1) && ($activeSlave.vagina > -1) && ($activeSlave.ovaries != 0)>>
[[Restore her fertility|Surgery Degradation][$activeSlave.preg to 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "fert"]]
<</if>>
<<if ($activeSlave.ovaries == 1) && ($activeSlave.preg < 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
<br>She has working ovaries.
[[Subject her to an oophorectomy|Surgery Degradation][$activeSlave.ovaries to 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "ster"]]
<</if>>
<</if>>
<<if ($activeSlave.vagina > 3)>>
<br>Her vagina could benefit from surgical repair.
[[Repair her pussy|Surgery Degradation][$activeSlave.vagina to 3,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "vagina"]] //This will reduce her vaginal skills//
<<elseif ($surgeryUpgrade == 1) && ($activeSlave.indentureRestrictions < 2)>>
<<if ($activeSlave.vagina > 1)>>
<br>Her vaginal muscles could benefit from microsurgical rejuvenation.
[[Tighten her pussy|Surgery Degradation][$activeSlave.vagina to 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "vagina"]] //This will reduce her vaginal skills//
<<elseif ($activeSlave.vagina > 0)>>
<br>Her pussy is as tight as a virgin's, and her hymen could be restored.
[[Restore her virginity|Surgery Degradation][$activeSlave.vagina to 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "vagina"]] //This will reduce her vaginal skills//
<</if>>
<</if>>
<<if ($activeSlave.cSec == 1)>>
<br>She has an unsightly c-section scar.
[[Remove her Caesarean scar|Surgery Degradation][$activeSlave.cSec to 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "bellyscar"]]
<br>
<</if>>
<<if ($activeSlave.vagina > -1) && ($activeSlave.dick > 0)>>
<<if $activeSlave.indentureRestrictions < 1>>
<br>Since she has both a penis and a vagina, it's possible to remove her pussy and leave her sexually functional.
[[Remove her pussy|Surgery Degradation][$activeSlave.vagina to -1,$activeSlave.ovaries to 0,$activeSlave.vaginalSkill to 0,$cash -= $surgeryCost,$activeSlave.health -= 20,$surgeryType to "vaginaRemoval"]] <<if $activeSlave.ovaries == 1>>//This will remove her ovaries as well//<</if>>
<</if>>
<</if>>
<<if ($activeSlave.anus > 3)>>
<br>Her anal sphincter could benefit from surgical repair.
[[Repair her asshole|Surgery Degradation][$activeSlave.anus to 3,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "anus"]] //This will reduce her anal skills//
<<elseif ($surgeryUpgrade == 1) && ($activeSlave.indentureRestrictions < 2)>>
<<if ($activeSlave.anus > 1)>>
<br>Her anal sphincter could benefit from microsurgical rejuvenation.
[[Tighten her asshole|Surgery Degradation][$activeSlave.anus to 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "anus"]] //This will reduce her anal skills//
<<elseif ($activeSlave.anus > 0)>>
<br>Her butthole is fairly narrow, but could be tightened to virgin status.
[[Restore her anal virginity|Surgery Degradation][$activeSlave.anus to 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "anus"]] //This will reduce her anal skills//
<</if>>
<</if>>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina is -1)>>
<br>She has a penis.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.ovaries != 0)>>
<br>She has a penis and a vagina.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
<br>She has a penis and an artificial vagina.
<</if>>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina is -1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Convert genitalia to female|Surgery Degradation][$activeSlave.dick to 0,$activeSlave.dickAccessory to "none",$activeSlave.foreskin to 0,$activeSlave.scrotum to 0,$activeSlave.balls to 0,$activeSlave.vagina to 0,$activeSlave.preg to -2,$activeSlave.vaginalSkill to 0,$cash -= $surgeryCost, $activeSlave.health -= 40, $surgeryType to "mtf"]]
<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Remove her penis|Surgery Degradation][$activeSlave.dick to 0,$activeSlave.dickAccessory to "none",$activeSlave.foreskin to 0,$activeSlave.scrotum to 0,$activeSlave.balls to 0,$activeSlave.vaginalSkill to 0,$cash -= $surgeryCost, $activeSlave.health -= 20, $surgeryType to "chop"]] //This will reset her sexual skills//
<</if>>
<</if>>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina is -1) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
| [[Make her a surgical hermaphrodite|Surgery Degradation][$activeSlave.vagina to 0,$activeSlave.vaginalSkill to 0,$cash -= $surgeryCost, $activeSlave.health -= 40, $surgeryType to "herm"]]
<</if>>
<</if>>
<<if ($activeSlave.dick != 0)>>
<<if ($activeSlave.foreskin > 0)>>
<<if $seeCircumcision == 1>>
<<if $activeSlave.indentureRestrictions < 2>>
<br>She is uncircumcised. [[Remove her foreskin|Surgery Degradation][$activeSlave.foreskin to 0,$cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType to "circumcision"]]
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($seeExtreme == 1)>>
<<if ($activeSlave.balls == 1)>>
<br>Her testicles are vestigial, but she has balls. Technically.
<<elseif ($activeSlave.balls > 1)>>
<br>She has testicles.
<</if>>
<<if ($activeSlave.balls > 0)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Geld her|Surgery Degradation][$activeSlave.balls to 0,$activeSlave.scrotum to 0,$cash -= $surgeryCost, $activeSlave.health -= 40, $surgeryType to "geld"]]
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.balls > 0)>>
<<if ($activeSlave.scrotum > 0)>>
<br>Her testicles are located in her scrotum.
<<if $activeSlave.indentureRestrictions < 1>>
[[Move them inside her abdomen and remove her scrotum|Surgery Degradation][$activeSlave.scrotum to 0,$cash -= $surgeryCost, $activeSlave.health -= 20, $surgeryType to "relocate"]]
<</if>>
//This will have a negative impact on cum production//
<<else>>
<br>Her testicles have been relocated inside her abdomen, and her scrotum has been removed.
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<if $activeSlave.areolae == 0>>
Her areolae are fairly normal.
<<elseif $activeSlave.areolae == 1>>
Her areolae are large but still fairly normal.
<<elseif ($activeSlave.areolae > 1) and ($activeSlave.areolae < 4)>>
<<if $activeSlave.indentureRestrictions < 2>>
She has big areolae that could be reshaped into a pattern. Graft skin to make her areolae:
[[Heart-shaped|Surgery Degradation][$activeSlave.areolae to 4,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "boobs"]]
| [[Star-shaped|Surgery Degradation][$activeSlave.areolae to 5,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "boobs"]]
<</if>>
<<elseif $activeSlave.areolae is 4>>
Her huge areolae have been surgically altered to be heart-shaped.
<<else>>
Her huge areolae have been surgically altered to be star-shaped.
<</if>>
<<if $activeSlave.areolae > 1>>
<<if $activeSlave.indentureRestrictions < 2>>
<br> [[Reduce her areolae|Surgery Degradation][$activeSlave.areolae to 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "areolae"]]
<</if>>
<<elseif $activeSlave.areolae > 0>>
<<if $activeSlave.indentureRestrictions < 2>>
<br> [[Reduce her areolae|Surgery Degradation][$activeSlave.areolae to 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "areolae"]]
<</if>>
<</if>>
<<if $organFarmUpgrade == 1>>
<<if $activeSlave.indentureRestrictions < 2>>
<br><br>
<<set $activeOrgan to 0>>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $activeOrgan to $organs[$i]>>
<<break>>
<</if>>
<</for>>
<<if $activeOrgan == 0>>
The fabricator is not currently growing an organ for her. Extract tissue to begin growing:
<<if $seeDicks != 0>>
<br>
<<click "Penis">>
<<set $cash -= 5000>>
<<set $activeOrgan to {type: "penis", weeksToCompletion: "5", ID: 0}>>
<<set $activeOrgan.ID to $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</click>> //Costs ¤5000//
<br>
<<click "Testicles">>
<<set $cash -= 5000>>
<<set $activeOrgan to {type: "testicles", weeksToCompletion: "10", ID: 0}>>
<<set $activeOrgan.ID to $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</click>> //Costs ¤5000 and requires a penis for successful implantation//
<<if $activeSlave.scrotum == 0>>
<br>
<<click "Scrotum">>
<<set $cash -= 2500>>
<<set $activeOrgan to {type: "scrotum", weeksToCompletion: "5", ID: 0}>>
<<set $activeOrgan.ID to $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</click>> //Costs ¤2500 and requires balls for successful implantation//
<</if>>
<<if $activeSlave.foreskin == 0>>
<br>
<<click "Foreskin">>
<<set $cash -= 2500>>
<<set $activeOrgan to {type: "foreskin", weeksToCompletion: "5", ID: 0}>>
<<set $activeOrgan.ID to $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</click>> //Costs ¤2500 and requires a penis for successful grafting//
<</if>>
<</if>>
<br>
<<click "Ovaries">>
<<set $cash -= 10000>>
<<set $activeOrgan to {type: "ovaries", weeksToCompletion: "10", ID: 0}>>
<<set $activeOrgan.ID to $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</click>> //Costs ¤10000 and requires a vagina for successful implantation//
<<if $activeSlave.eyes is -2>>
<br>
<<click "Eyes">>
<<set $cash -= 10000>>
<<set $activeOrgan to {type: "eyes", weeksToCompletion: "10", ID: 0}>>
<<set $activeOrgan.ID to $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</click>> //Costs ¤10000 and is imperfect - eyes will lack natural color//
<</if>>
<<if ($activeSlave.voice == 0)>>
<br>
<<click "Vocal cords">>
<<set $cash -= 5000>>
<<set $activeOrgan to {type: "voicebox", weeksToCompletion: "5", ID: 0}>>
<<set $activeOrgan.ID to $activeSlave.ID>>
<<set $organs.push($activeOrgan)>>
<<goto "Remote Surgery">>
<</click>> //Costs ¤5000//
<</if>>
<<elseif $activeOrgan.weeksToCompletion > 0>>
The fabricator is currently growing her $activeOrgan.type, which is projected to be ready for implantation in $activeOrgan.weeksToCompletion weeks.
<<else>>
The fabricator has completed her $activeOrgan.type.
<<if $activeOrgan.type is "penis">>
<<if $activeSlave.dick > 0>>
<br>
ERROR: this slave already has a penis.
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<<else>>
<br>
<<click "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<set $activeSlave.dick to 2>>
<<set $activeSlave.clit to 0>>
<<set $activeSlave.foreskin to $activeSlave.dick>>
<<set $activeSlave.health -= 20>>
<<set $surgeryType to "addDick">>
<<goto "Surgery Degradation">>
<</click>>
|
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<</if>>
<<elseif $activeOrgan.type is "testicles">>
<<if $activeSlave.balls > 0>>
<br>
ERROR: this slave already has testicles.
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<<elseif $activeSlave.dick == 0>>
<br>
ERROR: this slave lacks the penis necessary to accept testicles.
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<<else>>
<br>
<<click "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<set $activeSlave.balls to 2>>
<<set $activeSlave.scrotum to 2>>
<<set $activeSlave.health -= 20>>
<<set $surgeryType to "addBalls">>
<<goto "Surgery Degradation">>
<</click>>
|
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<</if>>
<<elseif $activeOrgan.type is "scrotum">>
<<if $activeSlave.scrotum > 0>>
<br>
ERROR: this slave already has a scrotum.
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<<elseif $activeSlave.balls == 0>>
<br>
ERROR: this slave lacks the balls necessary to accept a scrotum.
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<<else>>
<br>
<<click "Graft on">>
<<set $cash -= $surgeryCost>>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<<set $activeSlave.health -= 10>>
<<set $surgeryType to "addScrotum">>
<<goto "Surgery Degradation">>
<</click>>
|
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<</if>>
<<elseif $activeOrgan.type is "foreskin">>
<<if $activeSlave.foreskin > 0>>
<br>
ERROR: this slave already has a foreskin.
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<<elseif $activeSlave.penis == 0>>
<br>
ERROR: this slave lacks the penis necessary to accept a foreskin.
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<<else>>
<br>
<<click "Graft on">>
<<set $cash -= $surgeryCost>>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<set $activeSlave.foreskin to $activeSlave.balls>>
<<set $activeSlave.health -= 10>>
<<set $surgeryType to "addForeskin">>
<<goto "Surgery Degradation">>
<</click>>
|
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<</if>>
<<elseif $activeOrgan.type is "ovaries">>
<<if $activeSlave.ovaries > 0>>
<br>
ERROR: this slave already has ovaries.
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<<elseif $activeSlave.vagina < 0>>
<br>
ERROR: this slave lacks the vagina necessary to accept ovaries.
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<<else>>
<br>
<<click "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.preg to 0>>
<<set $activeSlave.health -= 20>>
<<set $surgeryType to "addOvaries">>
<<goto "Surgery Degradation">>
<</click>>
|
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<</if>>
<<elseif $activeOrgan.type is "eyes">>
<<if $activeSlave.eyes > -2>>
<br>
ERROR: this slave has working eyes.
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<<else>>
<br>
<<click "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<set $activeSlave.eyes to 1>>
<<set $activeSlave.eyeColor to "pale pink">>
/* no way to salvage original eye color */
<<set $activeSlave.health -= 20>>
<<set $surgeryType to "unblind">>
<<goto "Surgery Degradation">>
<</click>>
|
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<</if>>
<<else>>
<<if $activeSlave.voice > 0>>
<br>
ERROR: this slave is not mute.
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<<else>>
<br>
<<click "Implant">>
<<set $cash -= $surgeryCost>>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<if ($activeSlave.ovaries + $activeSlave.hormones) > 1>>
<<set $activeSlave.voice to 3>>
<<elseif ($activeSlave.balls > 0) || ($activeSlave.hormones < 0)>>
<<set $activeSlave.voice to 1>>
<<else>>
<<set $activeSlave.voice to 2>>
<</if>>
<<set $activeSlave.health -= 10>>
<<set $surgeryType to "restoreVoice">>
<<goto "Surgery Degradation">>
<</click>>
|
<<click "Discard">>
<<for $i to 0; $i < $organs.length; $i++>>
<<if $activeSlave.ID == $organs[$i].ID>>
<<set $dump to $organs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES ORGAN FARM */
<</nobr>>\
<<nobr>>
<<if ndef $limbs>>
<<set $limbs = []>>
<</if>>
<<if $prostheticsUpgrade gt 0>>
<<if $activeSlave.indentureRestrictions lt 2>>
<br><br>
<<set $activeLimbs to 0>>
<<for _i to 0; _i lt $limbs.length; _i++>>
<<if $activeSlave.ID == $limbs[_i].ID>>
<<set $activeLimbs to $limbs[_i]>>
<<break>>
<</if>>
<</for>>
<<if $activeLimbs == 0>>
The prosthesis facility is not currently building a set of artificial limbs for her.
<br>
<<if $prostheticsUpgrade == 1>>
<<if $activeSlave.amp >= 0>>
<<click "Construct basic prosthetic limbs">>
<<set $cash -= 10000>>
<<set $activeLimbs to {weeksToCompletion: 12, ID: 0, type: "simple"}>>
<<set $activeLimbs.ID to $activeSlave.ID>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</click>> //Costs ¤10000//
<</if>>
<<elseif $prostheticsUpgrade == 2>>
<<if $activeSlave.amp >= 0>>
Construct prosthetics:
<<elseif $activeSlave.amp == -1>>
Upgrade her prosthetics:
<<else>>
Modify her prosthetics:
<</if>>
<<if $activeSlave.amp != -1>>
<<click "Basic prosthetic limbs">>
<<set $cash -= 10000>>
<<set $activeLimbs to {weeksToCompletion: 6, ID: 0, type: "simple"}>>
<<set $activeLimbs.ID to $activeSlave.ID>>
<<if $activeSlave.amp is 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</click>> //Costs ¤10000//
<</if>>
|
<<if $activeSlave.amp != -2>>
<<click "Sexual functions">>
<<set $cash -= 10000>>
<<set $activeLimbs to {weeksToCompletion: 6, ID: 0, type: "sex"}>>
<<set $activeLimbs.ID to $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</click>> //Costs ¤10000//
<</if>>
|
<<if $activeSlave.amp != -3>>
<<click "Beauty and grace">>
<<set $cash -= 10000>>
<<set $activeLimbs to {weeksToCompletion: 6, ID: 0, type: "beauty"}>>
<<set $activeLimbs.ID to $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</click>> //Costs ¤10000//
<</if>>
|
<<if $activeSlave.amp != -4>>
<<click "Combat effectiveness">>
<<set $cash -= 10000>>
<<set $activeLimbs to {weeksToCompletion: 6, ID: 0, type: "combat"}>>
<<set $activeLimbs.ID to $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</click>> //Costs ¤10000//
<</if>>
<<else>>
<<if $activeSlave.amp >= 0>>
Construct prosthetics:
<<elseif $activeSlave.amp == -1>>
Upgrade her prosthetics:
<<else>>
Modify her prosthetics:
<</if>>
<<if $activeSlave.amp != -1>>
<<click "Basic prosthetic limbs">>
<<set $cash -= 5000>>
<<set $activeLimbs to {weeksToCompletion: 6, ID: 0, type: "simple"}>>
<<set $activeLimbs.ID to $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</click>> //Costs ¤5000//
<</if>>
<<if $activeSlave.amp != -2>>
|
<<click "Sexual functions">>
<<set $cash -= 10000>>
<<set $activeLimbs to {weeksToCompletion: 6, ID: 0, type: "sex"}>>
<<set $activeLimbs.ID to $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</click>> //Costs ¤10000//
<</if>>
<<if $activeSlave.amp != -3>>
|
<<click "Beauty and grace">>
<<set $cash -= 10000>>
<<set $activeLimbs to {weeksToCompletion: 6, ID: 0, type: "beauty"}>>
<<set $activeLimbs.ID to $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</click>> //Costs ¤10000//
<</if>>
<<if $activeSlave.amp != -4>>
|
<<click "Combat effectiveness">>
<<set $cash -= 10000>>
<<set $activeLimbs to {weeksToCompletion: 6, ID: 0, type: "combat"}>>
<<set $activeLimbs.ID to $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 3>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</click>> //Costs ¤10000//
<</if>>
<<if $activeSlave.amp != -5>>
|
<<click "Highly advanced cybernetics">>
<<set $cash -= 15000>>
<<set $activeLimbs to {weeksToCompletion: 12, ID: 0, type: "cyber"}>>
<<set $activeLimbs.ID to $activeSlave.ID>>
<<if $activeSlave.amp == 1>>
<<set $activeLimbs.weeksToCompletion += 6>>
<</if>>
<<set $limbs.push($activeLimbs)>>
<<goto "Remote Surgery">>
<</click>> //Costs ¤15000//
<</if>>
<</if>>
<<elseif $activeLimbs.weeksToCompletion > 0>>
The prosthesis facility is currently building a set of
<<switch $activeLimbs.type>>
<<case "cyber">>
highly advanced cybernetic
<<case "sex">>
advanced sex-focus artificial
<<case "beauty">>
advanced beauty-focus artificial
<<case "combat">>
advanced combat-focus artificial
<<default>>
standard artificial
<</switch>>
limbs for her, which is projected to be ready for attachment in $activeLimbs.weeksToCompletion <<if $activeLimbs.weeksToCompletion == 1>>week<<else>>weeks<</if>>.
<<click "Discard">>
<<for _i to 0; _i < $limbs.length; _i++>>
<<if $activeSlave.ID == $limbs[_i].ID>>
<<set $dump to $limbs.pluck([_i], [_i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<<else>>
The prosthesis facility has constructed her prosthetic limbs.
<<if $activeSlave.amp == 0>>
<br>
ERROR: this slave is not amputated.
<<click "Discard">>
<<for _i to 0; _i < $limbs.length; _i++>>
<<if $activeSlave.ID == $limbs[_i].ID>>
<<set $dump to $limbs.pluck([_i], [_i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<<else>>
<br>
<<click "Attach">>
<<for _i to 0; _i < $limbs.length; _i++>>
<<if $activeSlave.ID == $limbs[_i].ID>>
<<break>>
<</if>>
<</for>>
<<switch $limbs[_i].type>>
<<case "simple">>
<<set $activeSlave.amp to -1>>
<<set $surgeryType to "basicPLimbs">>
<<set $dump to $limbs.pluck([_i], [_i])>>
<<case "sex">>
<<set $activeSlave.amp to -2>>
<<set $surgeryType to "sexPLimbs">>
<<set $dump to $limbs.pluck([_i], [_i])>>
<<case "beauty">>
<<set $activeSlave.amp to -3>>
<<set $surgeryType to "beautyPLimbs">>
<<set $dump to $limbs.pluck([_i], [_i])>>
<<case "combat">>
<<set $activeSlave.amp to -4>>
<<set $surgeryType to "combatPLimbs">>
<<set $dump to $limbs.pluck([_i], [_i])>>
<<case "cyber">>
<<set $activeSlave.amp to -5>>
<<set $surgeryType to "cyberPLimbs">>
<<set $dump to $limbs.pluck([_i], [_i])>>
<</switch>>
<<set $cash -= $surgeryCost>>
<<set $activeSlave.health -= 10>>
<<goto "Surgery Degradation">>
<</click>>
|
<<click "Discard">>
<<for _i to 0; _i < $limbs.length; _i++>>
<<if $activeSlave.ID == $limbs[_i].ID>>
<<set $dump to $limbs.pluck([_i], [_i])>>
<<break>>
<</if>>
<</for>>
<<goto "Remote Surgery">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES PROSTHESIS FACTORY */
<</nobr>>
<<nobr>>
<<if $activeSlave.eyes == -1>>
She is nearsighted.
[[Correct her eyesight|Surgery Degradation][$activeSlave.eyes to 1, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType to "eyeFix"]]
<br>
<<elseif ($activeSlave.eyes == 1)>>
She has good vision.
<<if ($seeExtreme == 1)>>
[[Blur her vision|Surgery Degradation][$activeSlave.eyes to -1, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType to "eyeBlur"]]
<br>
<</if>>
<</if>>
<<if ($activeSlave.eyes == -2)>>
She is blind.
<br>
<<else>>
She has working eyes.
<<if ($seeExtreme == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
<<if ($activeSlave.eyes != -2)>>
[[Blind her|Surgery Degradation][$activeSlave.eyes to -2,$activeSlave.eyeColor to "dulled " + $activeSlave.eyeColor,$activeSlave.assignment to "rest",$activeSlave.assignmentVisible to 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "blind"]] //This will greatly restrict her//
<</if>>
<</if>>
<</if>>
<br>
<</if>>
<<set $toSearch to $activeSlave.race>>
<<if $toSearch.indexOf("surgically") is -1>>
<<if $activeSlave.indentureRestrictions < 1>>
She is $activeSlave.race. Surgically alter her to look more:
[[Caucasian|Surgery Degradation][$activeSlave.race to "surgically altered to look white",$activeSlave.skin to either("pale", "tanned", "fair"),$activeSlave.eyeColor to either("blue", "brown", "green"),$activeSlave.hColor to either("black", "blonde", "red", "brown"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType to "race"]] |
[[Latina|Surgery Degradation][$activeSlave.race to "surgically altered to look latina",$activeSlave.skin to either("olive", "brown", "light brown"),$activeSlave.hColor to either("black", "black", "brown", "brown"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType to "race"]] |
[[Black|Surgery Degradation][$activeSlave.race to "surgically altered to look black",$activeSlave.skin to either("black", "brown", "light brown"),$activeSlave.hColor to either("black", "black", "black", "brown"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType to "race"]] |
[[Asian|Surgery Degradation][$activeSlave.race to "surgically altered to look asian",$activeSlave.skin to either("pale", "dark", "light"),$activeSlave.hColor to either("black"),$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType to "race"]] |
[[Middle Eastern|Surgery Degradation][$activeSlave.race to "surgically altered to look middle eastern",$activeSlave.skin to either("pale", "dark", "light"),$activeSlave.hColor to "black",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType to "race"]] |
[[Indo-aryan|Surgery Degradation][$activeSlave.race to "surgically altered to look indo-aryan",$activeSlave.skin to either("dark", "light"),$activeSlave.hColor to "black",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType to "race"]]
<</if>>
<<else>>
She is $activeSlave.race.
<</if>>
<br>
<<switch $activeSlave.teeth>>
<<case "crooked">>
She has crooked teeth.
[[Give her braces|Surgery Degradation][$activeSlave.teeth to "straightening braces",$cash -= $surgeryCost,$surgeryType to "braces"]]
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
| [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth to "removable",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType to "teeth"]] | [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth to "pointy",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType to "sharp"]]
<</if>>
<<case "straightening braces">>
Her crooked teeth are in braces.
[[Remove her braces|Remote Surgery][$activeSlave.teeth to "crooked"]]
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
| [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth to "removable",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType to "teeth"]] | [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth to "pointy",$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "sharp"]]
<</if>>
<<case "cosmetic braces">>
She has braces on her straight teeth.
[[Remove her braces|Remote Surgery][$activeSlave.teeth to "normal"]]
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
| [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth to "removable",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType to "teeth"]] | [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth to "pointy",$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "sharp"]]
<</if>>
<<case "removable">>
She has prosthetic teeth that can be removed for extreme oral sex.
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
[[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth to "pointy",$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "sharp"]] | [[Give her normal dental implants|Surgery Degradation][$activeSlave.teeth to 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "oral"]]
<</if>>
<<case "pointy">>
Her teeth have been replaced with sturdy, realistic implants that mimic the dentition of a predator.
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
[[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth to "removable",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType to "teeth"]] | [[Give her normal dental implants|Surgery Degradation][$activeSlave.teeth to 0,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "oral"]]
<</if>>
<<default>>
She has normal, healthy teeth.
[[Give her unnecessary braces|Surgery Degradation][$activeSlave.teeth to "cosmetic braces",$cash -= $surgeryCost,$surgeryType to "braces"]]
<<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
| [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth to "removable",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType to "teeth"]] | [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth to "pointy",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType to "sharp"]]
<</if>>
<</switch>>
<br>
<<if $activeSlave.voice == 0>>
She has been made a surgical mute.
<<elseif $activeSlave.voice == 1>>
She has a deep voice.
<<elseif $activeSlave.voice is 2>>
She has a feminine voice.
<<elseif $activeSlave.voice is 3>>
She has a high, girly voice.
<</if>>
<<if $activeSlave.voiceImplant != 0>>
She has had surgery on her voicebox to raise her voice.
<</if>>
<<if ($activeSlave.voice != 0) && ($seeExtreme == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Remove her vocal cords|Surgery Degradation][$activeSlave.voice to 0, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType to "mute"]]
<</if>>
<</if>>
<<if ($activeSlave.voice != 0) && ($activeSlave.voiceImplant == 0) && ($activeSlave.voice < 3) && ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>>
|
<</if>>
<<if ($activeSlave.voice != 0) && ($activeSlave.voiceImplant == 0) && ($activeSlave.voice < 3)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Perform surgery to raise her voice|Surgery Degradation][$activeSlave.voice += 1, $activeSlave.voiceImplant += 1, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType to "voice"]]
<</if>>
<</if>>
<<if ($activeSlave.amp == 0)>>
<br>
<<if ($activeSlave.heels == 0) && ($activeSlave.amp == 0)>>
She has healthy calves.
<<elseif ($activeSlave.heels == 1) && ($activeSlave.amp == 0)>>
Her calves have been altered so that she cannot walk in anything but very high heels.
<</if>>
<<if ($activeSlave.heels == 0) && ($seeExtreme == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Alter her tendons so that she cannot walk in anything but very high heels|Surgery Degradation][$activeSlave.heels to 1,$activeSlave.shoes to "heels",$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType to "heels"]]
<</if>>
<</if>>
<<if ($activeSlave.heels == 1)>>
[[Replace her tendons|Surgery Degradation][$activeSlave.heels to 0,$activeSlave.shoes to "none",$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType to "heelsRestoration"]]
<</if>>
<br>
<<if ($activeSlave.heightImplant == 0)>>
She has normal femurs and humeri.
<<elseif ($activeSlave.heightImplant > 0)>>
Her femurs, humeri, and other major bones have been lengthened.
<<elseif ($activeSlave.heightImplant < 0)>>
Her femurs, humeri, and other major bones have been shortened.
<</if>>
<<if ($activeSlave.heightImplant == 0)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Lengthen major bones to make her taller|Surgery Degradation][$activeSlave.heightImplant to 1,$activeSlave.height += 10,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "height"]] | [[Shorten major bones to make her shorter|Surgery Degradation][$activeSlave.heightImplant to -1,$activeSlave.height -= 10,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "height"]]
<</if>>
<<elseif ($activeSlave.height < 185) && ($activeSlave.height >= 150) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Advanced height gain surgery|Surgery Degradation][$activeSlave.heightImplant to 1,$activeSlave.height += 10,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "height"]] | [[Advanced height reduction surgery|Surgery Degradation][$activeSlave.heightImplant to -1,$activeSlave.height -= 10,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "height"]]
<</if>>
<<elseif ($activeSlave.height < 185) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Advanced height gain surgery|Surgery Degradation][$activeSlave.heightImplant to 1,$activeSlave.height += 10,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "height"]]
<</if>>
<<elseif ($activeSlave.height >= 150) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Advanced height reduction surgery|Surgery Degradation][$activeSlave.heightImplant to -1,$activeSlave.height -= 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "height"]]
<</if>>
<</if>>
<</if>>
<br>
<<if ($activeSlave.shouldersImplant == 0)>>
She has natural shoulder structure.
<<elseif ($activeSlave.shouldersImplant > 0)>>
Her shoulders been restructured to broaden them.
<<elseif ($activeSlave.shouldersImplant < 0)>>
Her shoulders been restructured to narrow them.
<</if>>
<<if ($activeSlave.shouldersImplant == 0)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Restructure her shoulders more broadly|Surgery Degradation][$activeSlave.shouldersImplant to 1,$activeSlave.shoulders += 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "shoulders"]] | [[Restructure her shoulders more narrowly|Surgery Degradation][$activeSlave.shouldersImplant to -1,$activeSlave.shoulders -= 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "shoulders"]]
<</if>>
<<elseif ($activeSlave.shoulders < 2) && ($activeSlave.shoulders > -2) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Advanced shoulder broadening surgery|Surgery Degradation][$activeSlave.shouldersImplant to 1,$activeSlave.shoulders += 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "shoulders"]] | [[Advanced shoulder narrowing surgery|Surgery Degradation][$activeSlave.shouldersImplant to -1,$activeSlave.shoulders -= 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "shoulders"]]
<</if>>
<<elseif ($activeSlave.shoulders < 2) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Advanced shoulder broadening surgery|Surgery Degradation][$activeSlave.shouldersImplant to 1,$activeSlave.shoulders += 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "shoulders"]]
<</if>>
<<elseif ($activeSlave.shoulders > -2) && ($surgeryUpgrade == 1)>>
<<if $activeSlave.indentureRestrictions < 1>>
[[Advanced shoulder narrowing surgery|Surgery Degradation][$activeSlave.shouldersImplant to -1,$activeSlave.shoulders -= 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "shoulders"]]
<</if>>
<</if>>
<br>
<<if ($activeSlave.hipsImplant == 0)>>
She has normal hips.
<<elseif ($activeSlave.hipsImplant > 0)>>
Her pelvis has been broadened.
<<elseif ($activeSlave.hipsImplant < 0)>>
Her pelvis has been narrowed.
<</if>>
<<if $activeSlave.indentureRestrictions < 1>>
<<if ($activeSlave.hipsImplant == 0)>>
[[Broaden her pelvis|Surgery Degradation][$activeSlave.hipsImplant to 1,$activeSlave.hips += 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "hips"]] | [[Narrow her pelvis|Surgery Degradation][$activeSlave.hipsImplant to -1,$activeSlave.hips -= 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "hips"]]
<<elseif ($activeSlave.hips < 2) && ($activeSlave.hips > -2) && ($surgeryUpgrade == 1)>>
[[Advanced pelvis broadening|Surgery Degradation][$activeSlave.hipsImplant to 1,$activeSlave.hips += 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "hips"]] | [[Advanced pelvis narrowing|Surgery Degradation][$activeSlave.hipsImplant to -1,$activeSlave.hips -= 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "hips"]]
<<elseif ($activeSlave.hips < 2) && ($surgeryUpgrade == 1)>>
[[Advanced pelvis broadening|Surgery Degradation][$activeSlave.hipsImplant to 1,$activeSlave.hips += 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "hips"]]
<<elseif ($activeSlave.hips > -2) && ($surgeryUpgrade == 1)>>
[[Advanced pelvis narrowing|Surgery Degradation][$activeSlave.hipsImplant to -1,$activeSlave.hips -= 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$surgeryType to "hips"]]
<</if>>
<</if>>
<br>
<<if ($activeSlave.amp == 0)>>
She has healthy limbs.
<<else>>
She is a quadruple amputee
<<if $activeSlave.amp == -1>>
and has been equipped with modern prosthetics.
<<elseif $activeSlave.amp == -2>>
and has been equipped with advanced, sex-focused prosthetics.
<<elseif $activeSlave.amp == -3>>
and has been equipped with advanced, beauty-focused prosthetics.
<<elseif $activeSlave.amp == -4>>
and has been equipped with advanced, combat-focused prosthetics.
<<elseif $activeSlave.amp == -5>>
and has been equipped with highly advanced cybernetic prosthetics.
<<else>>
and has not been equipped with prosthetics.
<</if>>
<</if>>
<<if $activeSlave.amp == 0>>
<<if ($activeSlave.indentureRestrictions < 1) && ($seeExtreme == 1)>>
[[Remove her arms and legs|Surgery Degradation][$activeSlave.amp to 1,$activeSlave.heels to 0,$activeSlave.heightImplant to 0,$activeSlave.legsTat to 0,$activeSlave.armsTat to 0,$activeSlave.assignment to "rest",$activeSlave.assignmentVisible to 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$activeSlave.entertainSkill to 0,$activeSlave.nails to 0,$surgeryType to "amp"]] //This will greatly restrict her//
<</if>>
<<elseif $activeSlave.amp != 1>>
<<if ($activeSlave.indentureRestrictions < 1) && ($seeExtreme == 1)>>
[[Detach her artificial limbs|Surgery Degradation][$activeSlave.amp to 1,$activeSlave.heels to 0,$activeSlave.heightImplant to 0,$activeSlave.assignment to "rest",$activeSlave.assignmentVisible to 1,$cash -= $surgeryCost, $activeSlave.health -= 40,$activeSlave.entertainSkill to 0,$activeSlave.nails to 0,$surgeryType to "removeLimbs"]] //This will greatly restrict her//
<</if>>
<</if>>
<br>
<<if ($seeExtreme == 1)>>
<<if $activeSlave.fetish != "mindbroken">>
She is mentally competent.
<<elseif $activeSlave.fetish is "mindbroken">>
Her mind is gone; she has either been chemically lobotomized, or has lost her mind due to extreme abuse.
<</if>>
<<if $activeSlave.indentureRestrictions < 1>>
<<if $activeSlave.fetish != "mindbroken">>
[[Chemically lobotomize her|Surgery Degradation][$activeSlave.fetish to "mindbroken",$activeSlave.fetishKnown to 1,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType to "mindbreak"]]
//Warning: this is permanent and irreversible. It will destroy her will and her ability to remember anything but the simplest skills.//
<</if>>
<</if>>
<</if>>
<</nobr>><<silently>>
<<if $rivalOwner != 0>>
<<set _SL = $arcologies.length>>
<<for _i = 0; _i < _SL; _i++>>
<<if $arcologies[_i].rival == 1>>
<<set $rivalOwner = $arcologies[_i].prosperity>>
<</if>>
<</for>>
<</if>>
<<set $averageTrust to 0>>
<<set $averageDevotion to 0>>
<<set _slavesContributing = 0>>
<<set _OldHG = -1, _NewHG = -1, _SL = $slaves.length>>
<<for _i = 0; _i < _SL; _i++>>
<<if $seeAge == 1>>
<<if $slaves[_i].birthWeek < 51>>
<<set $slaves[_i].birthWeek += 1>>
<<else>>
<<set $slaves[_i].birthWeek = 0, $slaves[_i].age += 1>>
<</if>>
<</if>>
<<if $slaves[_i].indenture > 0>>
<<set $slaves[_i].indenture -= 1>>
<</if>>
<<set $slaves[_i].trust = Number($slaves[_i].trust.toFixed(1)), $slaves[_i].devotion = Number($slaves[_i].devotion.toFixed(1))>>
<<set $slaves[_i].oldDevotion = $slaves[_i].devotion, $slaves[_i].oldTrust = $slaves[_i].trust, $slaves[_i].tired = 0, $slaves[_i].minorInjury = 0>>
<<if $slaves[_i].sentence > 1>>
<<set $slaves[_i].sentence -= 1>>
<<elseif $slaves[_i].sentence == 1>>
<<set $slaves[_i].sentence = 0, $slaves[_i].assignment to "rest", $slaves[_i].assignmentVisible = 1>>
<</if>>
<<if $slaves[_i].weekAcquired == 0>>
<<set $slaves[_i].weekAcquired = $week>>
<</if>>
<<if $slaves[_i].relation == 0>>
<<set $slaves[_i].relationTarget = 0>>
<</if>>
<<if $slaves[_i].relationship == 0>>
<<set $slaves[_i].relationshipTarget = 0>>
<</if>>
<<if $slaves[_i].rivalry == 0>>
<<set $slaves[_i].rivalryTarget = 0>>
<</if>>
/% Fix some possible floating point rounding errors, and bring precision to one decimal place. %/
<<set $slaves[_i].energy = Math.clamp(Number($slaves[_i].energy.toFixed(1)), 0, 100)>>
<<if $slaves[_i].fetishStrength > 95>>
<<set $slaves[_i].fetishStrength = 100>>
<<else>>
<<set $slaves[_i].fetishStrength = Math.clamp(Number($slaves[_i].fetishStrength.toFixed(1)), 0, 100)>>
<</if>>
<<set $slaves[_i].weight = Math.clamp(Number($slaves[_i].weight.toFixed(1)), -100, 100)>>
<<set $slaves[_i].health = Number($slaves[_i].health.toFixed(1))>>
<<set $slaves[_i].butt = Number($slaves[_i].butt.toFixed(1))>>
<<set $slaves[_i].muscles = Number($slaves[_i].muscles.toFixed(1))>>
<<set $slaves[_i].lips = Math.clamp(Number($slaves[_i].lips.toFixed(1)), 0, 100)>>
<<set $slaves[_i].intelligenceImplant = Number($slaves[_i].intelligenceImplant.toFixed(1))>>
<<if ($HGSuiteEquality == 1) && ($HeadGirl != 0) && ($slaves[_i].devotion > 50)>>
<<if ($slaves[_i].assignment == "live with your Head Girl")>>
<<set _NewHG = _i>>
<<elseif ($slaves[_i].ID == $HeadGirl.ID)>>
<<set _OldHG = _i>>
<</if>>
<</if>>
/* AVERAGE VALUES UPDATE */
<<if $slaves[$i].assignmentVisible == 1>>
<<set $averageTrust += $slaves[$i].trust, $averageDevotion += $slaves[$i].devotion, _slavesContributing += 1>>
<<else>>
<<if $slaves[$i].assignment != "be confined in the cellblock">>
<<if $slaves[$i].assignment != "be confined in the arcade">>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<set $averageTrust += $slaves[$i].trust*0.5, $averageDevotion += $slaves[$i].devotion*0.5, _slavesContributing += 0.5>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<set $averageTrust = $averageTrust/_slavesContributing>>
<<set $averageDevotion = $averageDevotion/_slavesContributing>>
<<set $enduringTrust = ($averageTrust+($enduringTrust*3))/4>>
<<set $enduringDevotion = ($averageDevotion+($enduringDevotion*3))/4>>
<<if (_OldHG != -1) && (_NewHG != -1)>>
<<set $slaves[_OldHG].assignment = "live with your Head Girl", $slaves[_OldHG].assignmentVisible = 0>>
<<if $slaves[_OldHG].ID == $personalAttention>>
<<set $personalAttention = "business">>
<</if>>
<<set $slaves[_NewHG].assignment = "be your Head Girl", $slaves[_NewHG].assignmentVisible = 1, $HeadGirl = $slaves[_NewHG], $slaves[_NewHG].diet = "healthy">>
<</if>>
<<if $week is $oldWeek>>
<<set $week += 1, $day += 7>>
<<switch $month>>
<<case "January">>
<<if $day > 31>>
<<set $day -= 31, $month to "February">>
<</if>>
<<case "February">>
<<if $day > 28>>
<<set $day -= 28, $month to "March">>
<</if>>
<<case "March">>
<<if $day > 31>>
<<set $day -= 31, $month to "April">>
<</if>>
<<case "April">>
<<if $day > 30>>
<<set $day -= 30, $month to "May">>
<</if>>
<<case "May">>
<<if $day > 31>>
<<set $day -= 31, $month to "June">>
<</if>>
<<case "June">>
<<if $day > 30>>
<<set $day -= 30, $month to "July">>
<</if>>
<<case "July">>
<<if $day > 31>>
<<set $day -= 31, $month to "August">>
<</if>>
<<case "August">>
<<if $day > 31>>
<<set $day -= 31, $month to "September">>
<</if>>
<<case "September">>
<<if $day > 30>>
<<set $day -= 30, $month to "October">>
<</if>>
<<case "October">>
<<if $day > 31>>
<<set $day -= 31, $month to "November">>
<</if>>
<<case "November">>
<<if $day > 30>>
<<set $day -= 30, $month to "December">>
<</if>>
<<default>>
<<if $day > 31>>
<<set $day -= 31, $month to "January", $year += 1>>
<</if>>
<</switch>>
<</if>>
<<set _seed to random(1,10)>>
<<if $week < 25>>
<<if _seed > 4>>
<<set $weatherToday = $niceWeather.random()>>
<<else>>
<<set $weatherToday = $lightWeather.random()>>
<</if>>
<<elseif $week < 50>>
<<if _seed > 4>>
<<set $weatherToday = $niceWeather.random()>>
<<elseif _seed > 2>>
<<set $weatherToday = $lightWeather.random()>>
<<else>>
<<set $weatherToday = $heavyWeather.random()>>
<</if>>
<<elseif $week < 75>>
<<if _seed > 6>>
<<set $weatherToday = $niceWeather.random()>>
<<elseif _seed > 3>>
<<set $weatherToday = $lightWeather.random()>>
<<else>>
<<set $weatherToday = $heavyWeather.random()>>
<</if>>
<<else>>
<<if _seed > 8>>
<<set $weatherToday = $niceWeather.random()>>
<<elseif _seed > 6>>
<<set $weatherToday = $lightWeather.random()>>
<<elseif _seed > 2>>
<<set $weatherToday = $heavyWeather.random()>>
<<else>>
<<set $weatherToday = $extremeWeather.random()>>
<</if>>
<</if>>
<<set $coursed = 0, $eventDescription = 0, $manuallyRetired = 0, $pitFought = 0, $preOwnedViewed = 0, $prestigeAuctioned = 0, $repGain = 0, $shelterSlave = 0, $shelterSlaveBought = 0, $slaveMarketLimit = 10 + ($rep / 1000), $slavesSeen = 0>>
/% These are variables that either should be made into _temp vars or should be Zeroed out once done with them instead of here. This can also interfere with debugging or hide NaN's as zeroing things out would clear a NaN. Also could stop from NaN's getting worse? %/
/% Integer and float variables. No real need to zero them out but doesn't hurt to have them in a known state, though this might mask variables NaN'ing out. Takes up the least amount of Memory besides a "" string. %/
<<set $averageProsperity = 0, $beauty = 0, $beautyMultiplier = 0, $boobsID = -1, $boobsInterestTargetID = -1, $brideSlave = -1, $buttslutID = -1, $buttslutInterestTargetID = -1, $costs = 0, $cumslutID = -1, $FResult = 0, $girlsCosts = 0, $groomSlave = -1, $humiliationID = -1, $humiliationInterestTargetID = -1, $i = 0, $I = 0, $individualCosts = 0, $influenceBonus = 0, $j = 0, $learning = 0, $m = 0, $masochistID = -1, $masochistInterestTargetID = -1, $opinion = 0, $r = 0, $subID = -1, $submissiveInterestTargetID = -1, $weddingSlaveID = -1, $x = 0, $y = 0>>
/% Other arrays %/
<<set $events = [], $FSAcquisitionEvents = [], $FSNonconformistEvents = [], $nurseMolestationSubIDs = [], $PESSevent = [], $PETSevent = [], $qualifiedNicknames = [], $REAnalCowgirlSubIDs = [], $REButtholeCheckinIDs = [], $RECIevent = [], $recruit = [], $RETasteTestSubIDs = []>>
/% Slave Objects using 0 instead of null. Second most memory eaten up. %/
<<set $activeSlave = 0, $displaySlave = 0, $domSlave = 0, $eventSlave = 0, $REBoobCollisionSub = 0, $REIfYouEnjoyItSub = 0, $RERelationshipSlave = 0, $RESadisticDescriptionSub = 0, $REShowerForceSub = 0, $secondSlave = 0, $slaveWithoutBonuses = 0, $subSlave = 0>>
/% Slave Objects that never get zeroed so null them here. Second most memory eaten up. %/
<<set $alphaTwin = null, $assayedSlave = null, $beforeGingering = null, $betaTwin = null, $mother = null, $olderSister = null, $recruiterMother = null, $recruiterSisterOlder = null, $recruiterSisterYoung = null, $recruiterTwin = null, $sibling = null, $tempLover = null>>
/% Slave Object Arrays. These can take up the most memory. %/
<<set $eligibleSlaves = [], $slavesInLine = []>>
/% Strings Memory varies. %/
<<set $analSkinDesc = "", $applyDesc = "", $bellyAccessory = "", $buyer = "", $desc = "", $event = "", $goto = "", $malefactor = "", $nickname = "", $notApplyDesc = "", $oldName = "", $situationDesc = "", $skinDesc = "", $k = "", $l = "">>
/% Done with zeroing out, what should be for the most part Temps %/
/*HACKY EVENT WORKAROUNDS*/
<<if $eventID != -1>>
<<set $slaves[$eventID].devotion -= 50, $eventID to -1>>
<</if>>
<<if $autosave != 0>>
<<script>>Save.autosave.save("Week Start Autosave")<</script>>
<</if>>
<<goto "Main">>
<</silently>><<set $nextLink to "Economics", $nextButton to "Continue">>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if ($seeDicks > 0) && ($slaves[_i].dick > 0) && ($slaves[_i].balls > 0) && ($slaves[_i].hormones <= 0) && ($slaves[_i].dickAccessory != ("chastity")) && ($slaves[_i].releaseRules != "restrictive")>>
<<set $averageDick += $slaves[_i].dick, $slavesWithWorkingDicks++>>
<</if>>
<<switch $slaves[_i].assignment>>
<<case "be your Head Girl">>
<<set $HeadGirl to $slaves[_i]>>
<<if $HeadGirl.fetish is "mindbroken">>
''__@@color:pink;$HeadGirl.slaveName@@__'' is mindbroken @@color:yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl to 0>>
<<elseif canTalk($HeadGirl) == false>>
''__@@color:pink;$HeadGirl.slaveName@@__'' can't give slaves verbal orders @@color:yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl to 0>>
<<elseif canWalk($HeadGirl) != true>>
''__@@color:pink;$HeadGirl.slaveName@@__'' is no longer independently mobile @@color:yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl to 0>>
<<elseif canSee($HeadGirl) != true>>
''__@@color:pink;$HeadGirl.slaveName@@__'' can no longer see @@color:yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl to 0>>
<<elseif $HeadGirl.devotion <= 20>>
''__@@color:pink;$HeadGirl.slaveName@@__'' is no longer even accepting of you, @@color:yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl to 0>>
<</if>>
<<if $HeadGirl != 0>>
<<set $HGEnergy++>>
<<if $HeadGirl.balls > 0>>
<<set $HGBalls to 1>>
<</if>>
<<if $arcologies[0].FSChineseRevivalistLaw == 1>>
<<set $HGEnergy++>>
<</if>>
<<if $personalAttention is "HG">>
<<if $HeadGirl.trust > 95>>
<<set $HGEnergy += 2>>
<<else>>
<<set $HGEnergy++>>
<</if>>
<</if>>
<<else>>
<<set $slaves[_i].assignment to "rest", $slaves[_i].assignmentVisible to 1>>
<</if>>
<<case "live with your Head Girl">>
<<if random(-30,20) <= $slaves[_i].devotion>>
<<set $HGSlaveSuccess++, $HGEnergy++>>
<<else>>
<<set $HGSlaveSuccess-->>
<</if>>
<<case "recruit girls">>
<<set $Recruiter to $slaves[_i]>>
<<if $Recruiter.fetish is "mindbroken">>
''__@@color:pink;$Recruiter.slaveName@@__'' is mindbroken @@color:yellow;and cannot serve as your recruiter any more.@@<br>
<<set $Recruiter to 0>>
<<elseif canTalk($Recruiter) == false>>
''__@@color:pink;$Recruiter.slaveName@@__'' can't verbally entice marks @@color:yellow;and cannot serve as your recruiter any more.@@<br>
<<set $Recruiter to 0>>
<<set $slaves[_i].assignment to "rest", $slaves[_i].assignmentVisible to 1>>
<<elseif canWalk($Recruiter) != true>>
''__@@color:pink;$Recruiter.slaveName@@__'' is no longer independently mobile @@color:yellow;and cannot serve as your recruiter any more.@@<br>
<<set $Recruiter to 0>>
<<elseif canSee($Recruiter) != true>>
''__@@color:pink;$Recruiter.slaveName@@__'' can no longer see @@color:yellow;and cannot serve as your recruiter any more.@@<br>
<<set $Recruiter to 0>>
<</if>>
<<if $Recruiter == 0>>
<<set $slaves[_i].assignment to "rest", $slaves[_i].assignmentVisible to 1>>
<</if>>
<<case "be the Madam">>
<<set $Madam to $slaves[_i]>>
<<if canTalk($Madam) == false>>
''__@@color:pink;$Madam.slaveName@@__'' can't give whores verbal orders @@color:yellow;and cannot serve as your Madam any more.@@<br>
<<set $Madam to 0>>
<<elseif $Madam.fetish is "mindbroken">>
''__@@color:pink;$Madam.slaveName@@__'' is mindbroken @@color:yellow;and cannot serve as your Madam any more.@@<br>
<<set $Madam to 0>>
<<elseif canWalk($Madam) != true>>
''__@@color:pink;$Madam.slaveName@@__'' is no longer independently mobile @@color:yellow;and cannot serve as your Madam any more.@@<br>
<<set $Madam to 0>>
<<elseif canSee($Madam) != true>>
''__@@color:pink;$Madam.slaveName@@__'' can no longer see @@color:yellow;and cannot serve as your Madam any more.@@<br>
<<set $Madam to 0>>
<</if>>
<<if $Madam == 0>>
<<set $slaves[_i].assignment to "rest", $slaves[_i].assignmentVisible to 1>>
<</if>>
<<case "be the DJ">>
<<set $DJ to $slaves[_i]>>
<<if canTalk($DJ) == false>>
''__@@color:pink;$DJ.slaveName@@__'' can't speak @@color:yellow;and cannot serve as your DJ any more.@@<br>
<<set $DJ to 0>>
<<elseif $DJ.fetish is "mindbroken">>
''__@@color:pink;$DJ.slaveName@@__'' is mindbroken @@color:yellow;and cannot serve as your DJ any more.@@<br>
<<set $DJ to 0>>
<<elseif canWalk($DJ) != true>>
''__@@color:pink;$DJ.slaveName@@__'' is no longer independently mobile @@color:yellow;and cannot serve as your DJ any more.@@<br>
<<set $DJ to 0>>
<</if>>
<<if $DJ == 0>>
<<set $slaves[_i].assignment to "rest", $slaves[_i].assignmentVisible to 1>>
<</if>>
<<case "be the Milkmaid">>
<<set $Milkmaid to $slaves[_i]>>
<<if $Milkmaid.fetish is "mindbroken">>
''__@@color:pink;$Milkmaid.slaveName@@__'' is mindbroken @@color:yellow;and cannot serve as your Milkmaid any more.@@<br>
<<set $Milkmaid to 0>>
<<elseif canWalk($Milkmaid) != true>>
''__@@color:pink;$Milkmaid.slaveName@@__'' is no longer independently mobile @@color:yellow;and cannot serve as your Milkmaid any more.@@<br>
<<set $Milkmaid to 0>>
<<elseif canSee($Milkmaid) != true>>
''__@@color:pink;$Milkmaid.slaveName@@__'' can no longer see @@color:yellow;and cannot serve as your Milkmaid any more.@@<br>
<<set $Milkmaid to 0>>
<</if>>
<<if $Milkmaid == 0>>
<<set $slaves[_i].assignment to "rest", $slaves[_i].assignmentVisible to 1>>
<</if>>
<<case "be the Stewardess">>
<<set $Stewardess to $slaves[_i]>>
<<if canTalk($Stewardess) == false>>
''__@@color:pink;$Stewardess.slaveName@@__'' can't give servants verbal orders @@color:yellow;and cannot serve as your Stewardess any more.@@<br>
<<set $Stewardess to 0>>
<<elseif $Stewardess.fetish is "mindbroken">>
''__@@color:pink;$Stewardess.slaveName@@__'' is mindbroken @@color:yellow;and cannot serve as your Stewardess any more.@@<br>
<<set $Stewardess to 0>>
<<elseif canWalk($Stewardess) != true>>
''__@@color:pink;$Stewardess.slaveName@@__'' is no longer independently mobile @@color:yellow;and cannot serve as your Stewardess any more.@@<br>
<<set $Stewardess to 0>>
<<elseif canSee($Stewardess) != true>>
''__@@color:pink;$Stewardess.slaveName@@__'' can no longer see @@color:yellow;and cannot serve as your Stewardess any more.@@<br>
<<set $Stewardess to 0>>
<</if>>
<<if $Stewardess == 0>>
<<set $slaves[_i].assignment to "rest", $slaves[_i].assignmentVisible to 1>>
<</if>>
<<case "be the Schoolteacher">>
<<set $Schoolteacher to $slaves[_i]>>
<<if canTalk($Schoolteacher) == false>>
''__@@color:pink;$Schoolteacher.slaveName@@__'' can't give verbal instruction @@color:yellow;and cannot serve as your Schoolteacher any more.@@<br>
<<set $Schoolteacher to 0>>
<<elseif $Schoolteacher.fetish is "mindbroken">>
''__@@color:pink;$Schoolteacher.slaveName@@__'' is mindbroken @@color:yellow;and cannot serve as your Schoolteacher any more.@@<br>
<<set $Schoolteacher to 0>>
<<elseif canSee($Schoolteacher) != true>>
''__@@color:pink;$Schoolteacher.slaveName@@__'' can no longer see @@color:yellow;and cannot serve as your Schoolteacher any more.@@<br>
<<set $Schoolteacher to 0>>
<</if>>
<<if $Schoolteacher == 0>>
<<set $slaves[_i].assignment to "rest", $slaves[_i].assignmentVisible to 1>>
<</if>>
<<case "be the Wardeness">>
<<set $Wardeness to $slaves[_i]>>
<<if canWalk($Wardeness) != true>>
''__@@color:pink;$Wardeness.slaveName@@__'' is no longer independently mobile @@color:yellow;and cannot serve as your Wardeness any more.@@<br>
<<set $Wardeness to 0>>
<<elseif canSee($Wardeness) != true>>
''__@@color:pink;$Wardeness.slaveName@@__'' can no longer see @@color:yellow;and cannot serve as your Wardeness any more.@@<br>
<<set $Wardeness to 0>>
<</if>>
<<if $Wardeness == 0>>
<<set $slaves[_i].assignment to "rest", $slaves[_i].assignmentVisible to 1>>
<</if>>
<<case "be your Concubine">>
<<set $Concubine to $slaves[_i], $fuckSlaves++>>
<<case "be the Attendant">>
<<set $Attendant to $slaves[_i]>>
<<if $Attendant.fetish is "mindbroken">>
''__@@color:pink;$Attendant.slaveName@@__'' is mindbroken @@color:yellow;and cannot serve as your Attendant any more.@@<br>
<<set $Attendant to 0>>
<<elseif canWalk($Attendant) != true>>
''__@@color:pink;$Attendant.slaveName@@__'' is no longer independently mobile @@color:yellow;and cannot serve as your Attendant any more.@@<br>
<<set $Attendant to 0>>
<</if>>
<<if $Attendant == 0>>
<<set $slaves[_i].assignment to "rest", $slaves[_i].assignmentVisible to 1>>
<</if>>
<<case "be the Nurse">>
<<set $Nurse to $slaves[_i]>>
<<if $Nurse.fetish is "mindbroken">>
''__@@color:pink;$Nurse.slaveName@@__'' is mindbroken @@color:yellow;and cannot serve as your Nurse any more.@@<br>
<<set $Nurse to 0>>
<<elseif canWalk($Nurse) != true>>
''__@@color:pink;$Nurse.slaveName@@__'' is no longer independently mobile @@color:yellow;and cannot serve as your Nurse any more.@@<br>
<<set $Nurse to 0>>
<<elseif canSee($Nurse) != true>>
''__@@color:pink;$Nurse.slaveName@@__'' can no longer see @@color:yellow;and cannot serve as your Nurse any more.@@<br>
<<set $Nurse to 0>>
<</if>>
<<if $Nurse == 0>>
<<set $slaves[_i].assignment to "rest", $slaves[_i].assignmentVisible to 1>>
<</if>>
<<case "guard you">>
<<set $Bodyguard to $slaves[_i]>>
<<if canWalk($Bodyguard) != true>>
''__@@color:pink;$Bodyguard.slaveName@@__'' is no longer independently mobile @@color:yellow;and cannot serve as your bodyguard any more.@@<br>
<<set $Bodyguard to 0>>
<<elseif canSee($Bodyguard) != true>>
''__@@color:pink;$Bodyguard.slaveName@@__'' can no longer see @@color:yellow;and cannot serve as your Bodyguard any more.@@<br>
<<set $Bodyguard to 0>>
<</if>>
<<if $Bodyguard == 0>>
<<set $slaves[_i].assignment to "rest", $slaves[_i].assignmentVisible to 1>>
<</if>>
<</switch>>
<<if $Lurcher>>
<<if $slaves[_i].ID is $Lurcher.ID>>
<<set $Lurcher to $slaves[_i]>>
<<if canWalk($Lurcher) != true>>
''__@@color:pink;$Lurcher.slaveName@@__'' is no longer able to run @@color:yellow;and cannot course as a lurcher.@@<br>
<<set $Lurcher to 0>>
<</if>>
<</if>>
<</if>>
<<if $fighterIDs.contains($slaves[_i])>>
<<if canWalk($slaves[_i]) != true>>
''__@@color:pink;$slaves[_i].slaveName@@__'' is no longer independently mobile @@color:yellow;and cannot fight any more.@@ She has been removed from $pitName roster<br>.
<<for _k to 0; _k < $fighterIDs.length; _k++>>
<<if $slaves[_i].ID == $fighterIDs[_k]>>
<<set $dump to $fighterIDs.pluck([_k],[_k])>>
<<set _k-->>
<</if>>
<</for>>
<</if>>
<</if>>
<<if $slaves[_i].origin>>
<<set $toSearch to $slaves[_i].origin>>
<<if $toSearch.indexOf("Slave Shelter") != -1>>
<<set $shelterGirlsIDs.push($slaves[_i].ID)>>
<</if>>
<</if>>
<<if $slaves[_i].preg > 0>>
<<set $slaves[_i].preg++>>
<</if>>
<</for>>
<<if $averageDick > 0>>
<<set $averageDick to $averageDick/$slavesWithWorkingDicks>>
<</if>>
<<if ($brothel > 0)>>
<<display "Brothel Report">>
<</if>>
<<if ($club > 0)>>
<<display "Club Report">>
<</if>>
<<if ($arcade > 0)>>
<<display "Arcade Report">>
<</if>>
<<if ($dairy > 0)>>
<<display "Dairy Report">>
<</if>>
<<if ($servantsQuarters > 0)>>
<<display "Servants' Quarters Report">>
<</if>>
<<if ($schoolroom > 0)>>
<<display "Schoolroom Report">>
<</if>>
<<if ($spa > 0)>>
<<display "Spa Report">>
<</if>>
<<if ($clinic > 0)>>
<<display "Clinic Report">>
<</if>>
<<if ($cellblock > 0)>>
<<display "Cellblock Report">>
<</if>>
<<if ($masterSuite > 0)>>
<<display "Master Suite Report">>
<</if>>
<<if $noSlavesVisible == 0>>
__''Penthouse Report''__<br>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignmentVisible == 1>>
<<if $slaves[$i].assignment is "be your Head Girl">>
<<display "Full Report">>
<<set _iTemp to $i>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "live with your Head Girl">>
<<set $HGRelease to 1>>
<br><br><<display "SA live with HG">>
<<break>>
<</if>>
<</for>>
<<set $i to _iTemp>>
<<else>>
<<display "Full Report">>
<</if>>
<<if ($rulesAssistantAuto == 1)>>
<<if ($slaves[$i].useRulesAssistant == 1)>>
<<set _rulesapplied to false>>
<<for _r to 0; _r < $defaultRules.length; _r++>>
<<if ($slaves[$i].assignmentVisible == 1) || ruleAppliedToSlaveFacility($defaultRules[_r], $slaves[$i])>>
<<set _rulesapplied to true>>
<<break>>
<</if>>
<</for>>
<<if (_rulesapplied == true)>>
<<set $activeSlave to $slaves[$i]>>
<<display "Check Auto Rules Activate">>
<<display "Default Rules">>
<<set $slaves[$i] to $activeSlave>>
<</if>>
<</if>>
<</if>>
<br><br>
<<else>>
<<if ($rulesAssistantAuto == 1)>>
<<if ($slaves[$i].useRulesAssistant == 1)>>
<<set _rulesapplied to false>>
<<for _r to 0; _r < $defaultRules.length; _r++>>
<<if ($slaves[$i].assignmentVisible == 1) || ruleAppliedToSlaveFacility($defaultRules[_r], $slaves[$i])>>
<<set _rulesapplied to true>>
<<break>>
<</if>>
<</for>>
<<if (_rulesapplied == true)>>
<<set $activeSlave to $slaves[$i]>>
<<display "Check Auto Rules Activate">>
<<display "Default Rules">>
<<set $slaves[$i] to $activeSlave>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>><<FResult>>
<<if ($slaves[$i].releaseRules is "restrictive") && ($slaves[$i].standardReward isnot "orgasm")>>
<<set $FResult += 2>>
<</if>>
<<if $ACitizens > $ASlaves*2>>
<<set $FResult = Math.trunc($FResult*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $FResult = Math.trunc($FResult*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $FResult = Math.trunc($FResult*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $FResult = Math.trunc($FResult*0.9)>>
<<else>>
<<set $FResult = Math.trunc($FResult*0.85)>>
<</if>>
<<Beauty>>
<<if $ACitizens > $ASlaves*2>>
<<set $beauty = Math.trunc($beauty*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $beauty = Math.trunc($beauty*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $beauty = Math.trunc($beauty*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $beauty = Math.trunc($beauty*0.9)>>
<<else>>
<<set $beauty = Math.trunc($beauty*0.85)>>
<</if>>
<<if $slaves[$i].sexualFlaw is "neglectful">>
<<set $beauty = Math.trunc($beauty*1.1)>>
<</if>>
<<if $slaves[$i].assignment is "be the Madam">>
<<if $brothelSlaves+$slavesGettingHelp > 0>>
<<set $beauty = Math.trunc($beauty*((5-$brothelSlaves-$slavesGettingHelp)/5))>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 95) || ($slaves[$i].energy > 95)>>
enthusiastically sells
<<elseif ($slaves[$i].devotion > 50)>>
willingly sells
<<elseif ($slaves[$i].devotion > 20)>>
obediently sells
<<elseif ($slaves[$i].trust < -20)>>
reluctantly sells
<<else>>
is forced to sell
<</if>>
her body.
<<set $beautyMultiplier to 1>>
<<if $brothel > 0>>
<<if (($universalRulesFacilityWork == 1) && ($slaves[$i].assignment is "whore") && ($brothelSpots > 0)) || ($slaves[$i].assignment is "work in the brothel")>>
<<if ($slaves[$i].assignment is "whore")>>
Since there's extra space in $brothelName, she sells herself there.
<</if>>
<<if $brothelAdsSpending != 0>>
<<if $brothelAdsStacked == 1>>
<<if ($slaves[$i].butt > 4)>>
<<if ($slaves[$i].boobs > 800)>>
<<set $beautyMultiplier += 0.05>>
Her stacked body fits $brothelName's ad campaign, getting her more business.
<</if>>
<</if>>
<<elseif $brothelAdsStacked is -1>>
<<if ($slaves[$i].boobs < 500)>>
<<if ($slaves[$i].butt < 3)>>
<<if ($slaves[$i].weight <= 10)>>
<<if ($slaves[$i].muscles < 3)>>
<<set $beautyMultiplier += 0.05>>
Her slim body fits $brothelName's ad campaign, getting her more business.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $brothelAdsModded == 1>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set $beautyMultiplier += 0.05>>
Body art like hers is a major draw.
<</if>>
<<elseif $brothelAdsModded == -1>>
<<if $slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<set $beautyMultiplier += 0.05>>
Very clean bodies like hers are a major draw.
<</if>>
<</if>>
<<if $brothelAdsImplanted == 1>>
<<if ($slaves[$i].boobsImplant > 0)>>
<<if ($slaves[$i].buttImplant > 0)>>
<<if ($slaves[$i].waist > 0)>>
<<if ($slaves[$i].lipsImplant > 0)>>
<<set $beautyMultiplier += 0.05>>
Many citizens come to the brothel looking to rent a plastic slut like her.
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $brothelAdsImplanted is -1>>
<<if ($slaves[$i].boobsImplant == 0)>>
<<if ($slaves[$i].buttImplant == 0)>>
<<if ($slaves[$i].waist < 2)>>
<<if ($slaves[$i].lipsImplant == 0)>>
<<if ($slaves[$i].faceImplant < 2)>>
<<set $beautyMultiplier += 0.05>>
Many citizens come to the brothel looking to play with a natural girl like her.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $brothelAdsOld == 1>>
<<if ($slaves[$i].age >= 30)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $brothelName, whose brand is mature slaves.
<</if>>
<<elseif $brothelAdsOld is -1>>
<<if ($slaves[$i].age < 30)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $brothelName, whose brand is young slaves.
<</if>>
<</if>>
<<if $brothelAdsXX == 1>>
<<if ($slaves[$i].dick == 0)>>
<<set $beautyMultiplier += 0.05>>
Almost everyone who comes to $brothelName is looking to fuck a girl like her.
<</if>>
<<elseif $brothelAdsXX is -1>>
<<if ($slaves[$i].dick > 0)>>
<<set $beautyMultiplier += 0.05>>
Almost everyone who comes to $brothelName is looking to pound a girl who cums when buttfucked.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment is "whore")>>
<<set $brothelSpots -= 1>>
<</if>>
<<if $Madam != 0>>
<<if $madamCashBonus > 0>>
<<set $beautyMultiplier += $madamCashBonus>>
<<if ($slaves[$i].assignment is "whore")>>
Working
<<else>>
Living and working
<</if>>
out of the brothel, she comes under $Madam.slaveName's
<<if $madamCashBonus < 0.1>>
completely inept
<<elseif $madamCashBonus < 0.2>>
unskilled
<<elseif $madamCashBonus < 0.3>>
skillful
<<else>>
masterful
<</if>>
leadership.
<<if ($Madam.dick > 2) && canAchieveErection($Madam)>>
<<if ($slaves[$i].devotion <= 20)>>
The Madam rapes her when she fails to meet standards.
<<else>>
The Madam uses her dick to reward her when she does well and needs some loving.
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw != "none") && (random(1,100) > 90)>>
$Madam.slaveName manages to @@color:green;break@@ $slaves[$i].slaveName of her sexual flaws.
<<set $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].behavioralFlaw != "none") && (random(1,100) > 90)>>
$Madam.slaveName manages to @@color:green;break@@ $slaves[$i].slaveName of her flaws.
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $beauty = Math.trunc($beauty*$beautyMultiplier)>>
Her appearance attracted $beauty customers (<<print Math.trunc($beauty/7)>> a day)<<if $beauty > 160>>, so many that each of her holes was often filled by more than one cock<<elseif $beauty > 140>>, so many that she spent much of her time getting gangbanged<<elseif $beauty > 120>>, so many that customers often spitroasted the slut<<elseif $beauty > 100>>, so many that she frequently had sex with multiple customers at once<<elseif $beauty > 70>>, so many that she occasionally had sex with multiple customers at once<</if>>. They paid ¤$FResult on average.
<<if $seeAge == 1>>
<<if $slaves[$i].age == 18>>
<<if $slaves[$i].birthWeek == 0>>
She just turned 18 this week, giving her an immense boost to both popularity and price.
<<elseif $slaves[$i].birthWeek < 4>>
This is still the first month in which it's legal to pay to fuck her, giving her a boost to both popularity and price.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk is "sinful")>>
$slaves[$i].slaveName @@color:hotpink;secretly enjoys@@ how utterly sinful and depraved it is for her to sell her body.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].behavioralQuirk is "cutting")>>
$slaves[$i].slaveName @@color:hotpink;openly enjoys@@ the direct, frank language of prostitution, and delights customers with cutting remarks even as they fuck her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].sexualQuirk is "caring")>>
$slaves[$i].slaveName sees her role as helping people with their sexual needs, and she @@color:mediumaquamrine;trusts that her place@@ in society is an important one.
<<set $slaves[$i].trust += 1>>
<</if>>
<<set $injury to 0>>
<<if ($slaves[$i].drugs is "preventatives")>>
The drugs she's on protect her from the wear of whoring.
<<elseif ($slaves[$i].health < -50)>>
The stress of whoring while ill is @@color:red;very hard on her.@@
<<set $slaves[$i].health -= 10>>
<<set $injury to 1>>
<<elseif ($slaves[$i].health < -20) && (random(1,100) > 50)>>
The stress of whoring while ill is @@color:red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury to 1>>
<<elseif ($slaves[$i].vagina < 0)>>
<<if (($slaves[$i].analSkill + $slaves[$i].oralSkill) > 5)>>
She's such an expert whore that she copes with the stress of being a shemale prostitute.
<<elseif random(1,100) > 40+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill))>>
The stress of being a shemale prostitute is @@color:red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury to 1>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory is "chastity belt")>>
<<if (($slaves[$i].analSkill + $slaves[$i].oralSkill) > 5)>>
She's such an expert whore that she copes with the stress of being limited to buttsex and oral.
<<elseif random(1,100) > 40+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill))>>
The stress of being being limited to buttsex and oral is @@color:red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury to 1>>
<</if>>
<<elseif ($slaves[$i].analSkill + $slaves[$i].oralSkill + $slaves[$i].vaginalSkill) < 9>>
<<if random(1,100) > 10+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill + $slaves[$i].vaginalSkill))>>
<<set $injury to 1>>
<</if>>
<</if>>
<<if ($injury == 1)>>
<<set $slaves[$i].health -= 3>>
<<set $seed to random(1,100)>>
<<if ($seed > 80)>>
<<set $slaves[$i].minorInjury to "sore ass">>
Rough anal with a careless customer left her with a @@color:red;$slaves[$i].minorInjury.@@
<<display "minor injury response">>
<<elseif ($seed > 60)>>
<<set $slaves[$i].minorInjury to "black eye">>
A violent customer left her with a @@color:red;$slaves[$i].minorInjury.@@
<<display "minor injury response">>
<<elseif ($seed > 40)>>
<<set $slaves[$i].minorInjury to "split lip">>
An abusive customer left her with a @@color:red;$slaves[$i].minorInjury.@@
<<display "minor injury response">>
<<elseif ($seed > 20)>>
<<set $slaves[$i].minorInjury to "bad bruise">>
A rough customer left her with a @@color:red;$slaves[$i].minorInjury.@@
<<display "minor injury response">>
<<else>>
<<set $slaves[$i].minorInjury to "sore muscle">>
The hard labor of constant sex left her with a @@color:red;$slaves[$i].minorInjury.@@
<</if>>
<</if>>
<<if ($slaves[$i].vagina != -1)>>
<<if canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina == 0)>>
<<if ($slaves[$i].drugs is "extreme aphrodisiacs")>>
Her virginity goes to the highest bidder, earning ¤<<print ($beauty*10)>>. She's so full of aphrodisiacs that she @@color:hotpink;enjoys the experience.@@ @@color:lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].vagina to 1>>
<<set $FResult += 10>>
<<elseif ($slaves[$i].devotion > 20)>>
Her virginity goes to the highest bidder, earning ¤<<print ($beauty*10)>>. Losing her virginity in this way @@color:hotpink;confirms her submission to you.@@ @@color:lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].vagina to 1>>
<<set $FResult += 10>>
<<else>>
Her virginity goes to the highest bidder, earning ¤<<print ($beauty*10)>>. She tries to resist, and losing her virginity to a rape makes her @@color:mediumorchid;hate@@ and @@color:gold;fear@@ you a great deal. @@color:lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion -= 10>>
<<set $slaves[$i].trust -= 10>>
<<set $slaves[$i].vagina to 1>>
<<set $FResult += 10>>
<</if>>
<<elseif ($slaves[$i].vagina < 3)>>
<<if (random(1,100) > ((170-$beauty)+($slaves[$i].vagina*10)+($slaves[$i].vaginalSkill*10)))>>
@@color:lime;Her pussy gets loosened by the intense use.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus == 0)>>
<<if ($slaves[$i].drugs is "extreme aphrodisiacs")>>
Her tight little anus goes to the highest bidder, earning ¤<<print ($beauty*5)>>. She's so full of aphrodisiacs that she @@color:hotpink;enjoys the experience.@@ Her fresh asshole is fucked all week, and by the end of it @@color:lime;she won't sit down.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].anus to 2>>
<<set $FResult += 5>>
<<elseif ($slaves[$i].devotion > 20)>>
Her tight little anus goes to the highest bidder, earning ¤<<print ($beauty*5)>>. The pain and humiliation @@color:hotpink;confirm her submission to you.@@ Her fresh asshole is fucked all week, and by the end of it @@color:lime;she won't sit down.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].anus to 2>>
<<set $FResult += 5>>
<<else>>
Her tight little anus goes to the highest bidder, earning ¤<<print ($beauty*5)>>. The pain and humiliation increases her @@color:mediumorchid;hatred@@ and @@color:gold;fear@@ for you. Her fresh asshole is fucked all week, and by the end of it @@color:lime;she won't sit down.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<set $slaves[$i].anus to 2>>
<<set $FResult += 5>>
<</if>>
<<elseif ($slaves[$i].anus < 3)>>
<<if ($slaves[$i].vagina < 0)>>
<<if ((random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill*5))))>>
@@color:lime;Her asshole sees constant use in place of a pussy and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory is "chastity belt")>>
<<if ((random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill*5))))>>
@@color:lime;Her asshole sees constant use in place of her protected pussy and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<else>>
<<if ((random(1,100) > ((160-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill*5))))>>
@@color:lime;Her asshole loosens with constant use.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 20)>>
<<elseif !canWalk($slaves[$i])>>
Since she can't walk, she spends all of her time in her own room in the brothel. Customers come in, fuck her, and leave.
<<if ($slaves[$i].whoreSkill == 1)>>
As an experienced prostitute, she gets a little more money out of customers.
<<elseif ($slaves[$i].whoreSkill is 2)>>
As a hardened prostitute, she gets more money out of customers.
<<elseif ($slaves[$i].whoreSkill is 3)>>
As a veteran prostitute, she makes more money.
<</if>>
<</if>>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i]. whoreSkill == 0)>>
<<if random(1,100) < 40+($slaves[$i].intelligence*10)>>
With experience as a prostitute @@color:green;she learns basic street smarts.@@
<<set $slaves[$i]. whoreSkill to 1>>
<</if>>
<<elseif ($slaves[$i]. whoreSkill == 1)>>
<<if random(1,100) < 40+($slaves[$i].intelligence*10)>>
With experience as a hooker @@color:green;she gets better at steering clients to more lucrative sex acts.@@
<<set $slaves[$i]. whoreSkill to 2>>
<</if>>
<<elseif ($slaves[$i]. whoreSkill is 2)>>
<<if random(1,100) < 40+($slaves[$i].intelligence*10)>>
With experience as a whore @@color:green;she masters squeezing a john for every penny.@@
<<set $slaves[$i].whoreSkill to 3>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].drugs is "extreme aphrodisiacs">>
The aphrodisiac cocktail has her so desperately horny that regardless of her personal feelings, she @@color:hotpink;gets off with customers all week.@@ In her drug-addled state she doesn't remember enough to learn sexual skills.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].energy <= 95)>>
<<if $slaves[$i].trust >= -20>>
She tries to refuse being used as a sex slave, so she is restrained for use. She loses a bit of herself to a week of rape, but remembers enough to know @@color:mediumorchid;you're responsible,@@ and @@color:gold;can force her if necessary.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<else>>
She doesn't show much enthusiasm, but the habit of sexual slavery @@color:hotpink;wears away at her will.@@
<<set $slaves[$i].devotion += 4>>
<</if>>
<<elseif ($slaves[$i].oralSkill < 3)>>
<<if random(1,100) < 40+($slaves[$i].intelligence*10)>>
She shows diligence, and with so many cocks to suck, @@color:green;her oral skills improve.@@
<<set $slaves[$i].oralSkill += 1>>
<</if>>
<<elseif ($slaves[$i].vaginalSkill < 3) && ($slaves[$i].vagina != -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
<<if random(1,100) < 40+($slaves[$i].intelligence*10)>>
She shows diligence, and with so many cocks in her, @@color:green;her vaginal skills improve.@@
<<set $slaves[$i].vaginalSkill += 1>>
<</if>>
<<elseif ($slaves[$i].analSkill < 3) && ($slaves[$i].vagina is -1)>>
<<if random(1,100) < 40+($slaves[$i].intelligence*10)>>
As a shemale whore she has to take it up the ass constantly, so @@color:green;her anal skills improve.@@
<<set $slaves[$i].analSkill += 1>>
<</if>>
<<elseif ($slaves[$i].analSkill < 3)>>
<<if random(1,100) < 40+($slaves[$i].intelligence*10)>>
She shows diligence, and with so many cocks to take up the ass, @@color:green;her anal skills improve.@@
<<set $slaves[$i].analSkill += 1>>
<</if>>
<<elseif $slaves[$i].vaginalSkill is 3>>
She's a @@color:aquamarine;sexual master@@, making her a high-class courtesan. When she's not
<<if ($slaves[$i].vaginalAccessory != "chastity belt") && (random(1,4) == 1)>>
renting out her <<if $slaves[$i].prestige > 0>>prestigious<<else>>popular<</if>> pussy,
<<elseif ($beauty > 70) && (random(1,3) == 1)>>
getting gangbanged,
<<elseif (random(1,2) == 1)>>
performing one of her <<if $slaves[$i].prestige > 0>>famous<<else>>top-tier<</if>> blowjobs,
<<else>>
selling access to her <<if $slaves[$i].prestige > 0>>legendary<<else>>notorious<</if>> anus,
<</if>>
she escorts and works social gatherings.
<<elseif ($slaves[$i].analSkill is 3) && ($slaves[$i].oralSkill is 3) && ($slaves[$i].vagina is -1)>>
She's a @@color:aquamarine;masterful shemale@@, making her a high-class courtesan. When she's not
<<if ($beauty > 70) && (random(1,3) == 1)>>
getting gangbanged,
<<elseif (random(1,2) == 1)>>
performing one of her <<if $slaves[$i].prestige > 0>>famous<<else>>top-tier<</if>> blowjobs,
<<else>>
selling access to her <<if $slaves[$i].prestige > 0>>legendary<<else>>notorious<</if>> anus,
<</if>>
she escorts and works social gatherings.
<</if>>
<<if $slaves[$i].minorInjury != 0>>
She attracts fewer people due to her minor injury.
<<set $beauty -= 1>>
<</if>>
<<if $showEWM == 1>>
<<if ($slaves[$i].releaseRules is "restrictive") && ($slaves[$i].standardReward isnot "orgasm")>>
She's a better whore because prostitution is her main sexual outlet.
<</if>>
<<if $slaves[$i].relation != 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationTarget>>
<<if $slaves[$j].assignment is $slaves[$i].assignment>>
Since her $slaves[$j].relation $slaves[$j].slaveName is selling herself too, she earns extra ¤ by working with her.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Customers are very enthusiastic about being able to participate in properly ancient Egyptian incestuous sex.
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if $slaves[$i].relationship > 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
<<if $slaves[$j].assignment is $slaves[$i].assignment>>
Her
<<if $slaves[$j].relationship <= 1>>
friend
<<elseif $slaves[$j].relationship <= 2>>
best friend
<<elseif $slaves[$j].relationship <= 3>>
friend with benefits
<<elseif $slaves[$j].relationship <= 4>>
lover
<<elseif $slaves[$j].relationship > 4>>
slave wife
<</if>>
$slaves[$j].slaveName is also whoring, so she earns a bit more.
<</if>>
<<break>>
<</if>>
<</for>>
<<elseif $slaves[$i].relationship is -1>>
She relies on customers' desire to fuck her for emotional support, making her an excellent, if occasionally disturbing, whore.
<</if>>
<<if $slaves[$i].rivalry != 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].rivalryTarget>>
<<if $slaves[$j].assignment is $slaves[$i].assignment>>
She earns a little less ¤ due to bickering with $slaves[$j].slaveName.
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
<<if $slaves[$i].voiceImplant > 0>>
Her high-pitched bimbo voice makes it easier for her to entice potential customers.
<<else>>
Her high, girly voice makes it easier for her to entice potential customers.
<</if>>
<<elseif $slaves[$i].voice == 1>>
Most potential customers find her deep voice unattractive, making it harder for her to entice them.
<</if>>
<</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20) || ($arcologies[0].FSDegradationist > 20)>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<elseif $modScore <= 12>>
The public fetishizes body mods and considers hers interesting.
<<else>>
The public fetishizes body mods and considers hers fascinating.
<</if>>
<<elseif ($arcologies[0].FSBodyPurist > 20) || ($arcologies[0].FSPaternalist > 20)>>
<<if $modScore <= 7>>
The public disapproves of body mods and is pleased that she's unspoiled in that regard.
<<else>>
The public disapproves of body mods and considers hers unappealing.
<</if>>
<<else>>
<<if $modScore <= 7>>
<<elseif $modScore <= 12>>
Her heavy body art helps attract customers.
<<else>>
She has so much body art that most potential customers don't think she needs any more.
<</if>>
<</if>>
<<if $slaves[$i].drugs is "extreme aphrodisiacs">>
On such a heavy aphrodisiac dose, she can't wait for each customer to fuck her.
<<elseif $slaves[$i].drugs is "aphrodisiacs">>
On aphrodisiacs, she climaxes with every customer.
<<elseif $slaves[$i].devotion > 95>>
She's so devoted that she does her best and pleases every customer.
<<elseif $slaves[$i].devotion > 50>>
She's so devoted that she works hard to please customers.
<<elseif $slaves[$i].trust < -20>>
She's afraid of you, so she works hard to please customers.
<<else>>
She neither loves nor fears you enough to work hard, and makes a poor whore.
<</if>>
<<if ($slaves[$i].butt > 4) && ($slaves[$i].boobs > 800)>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
She makes a river of ¤ with her huge, fashionable assets.
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
Her high voice contributes to her bimbo image, so she does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiast >= 20>>
She makes no extra ¤ with her large assets since many citizens consider them disgusting.
<<else>>
She receives extra ¤ for having huge assets.
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $slaves[$i].dick > 0>>
The new appetite for stacked whores with dicks makes her especially profitable.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].age >= 30)>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
Her mature body is very fashionable.
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
Her old body is badly out of fashion.
<</if>>
<<else>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
Her youthful body is very fashionable.
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
Her young body is out of fashion.
<</if>>
<</if>>
<<if ($slaves[$i].boobs < 500) && ($slaves[$i].butt < 3) && ($slaves[$i].weight <= 10) && ($slaves[$i].muscles < 3)>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
She makes extra ¤ due to her fashionably sleek little body.
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<</if>>
<<else>>
She receives extra ¤ for having a sleek, girlish figure.
<</if>>
<</if>>
<<if ($slaves[$i].boobsImplant == 0) && ($slaves[$i].buttImplant == 0) && ($slaves[$i].waist < 2) && ($slaves[$i].lipsImplant == 0) && ($slaves[$i].faceImplant < 2)>>
<<if $arcologies[0].FSBodyPurist != "unset">>
With her all-natural, implant free appearance, she's very profitable.
<<elseif $arcologies[0].FSTransformationFetishist >= 20>>
Customers are disappointed by her all-natural, implant free appearance.
<<else>>
Some discerning customers appreciate her all-natural, implant free appearance.
<</if>>
<<else>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
The public is willing to pay more for her augmented body.
<</if>>
<</if>>
<<if ($slaves[$i].clitPiercing > 2) && ($slaves[$i].devotion >= -20)>>
Almost everyone loves her enthusiasm for sex encouraged by her smart piercing.
<<elseif ($slaves[$i].clitPiercing > 2)>>
Almost everyone appreciates her reduced reluctance towards sex encouraged by her smart piercing.
<</if>>
<<if $slaves[$i].teeth is "removable">>
The extra attention she receives from her ability to give toothless sucks is balanced out by the customers who are disgusted by it.
<<elseif $slaves[$i].teeth is "pointy">>
The extra attention she receives from her terrifying mouth of sharp teeth is balanced out by the customers who are scared off by them.
<</if>>
<<if $slaves[$i].dick != 0>>
<<if $arcologies[0].FSGenderRadicalist is "unset">>
She sees fewer customers because many prefer whores without cocks.
<<elseif $arcologies[0].FSGenderRadicalist < 50>>
Her cock entices some customers and disappoints others; it has little effect on her popularity.
<<else>>
The overwhelming majority of potential customers consider her cock an attraction.
<</if>>
<</if>>
<<if $slaves[$i].muscles > 2>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
In the new culture of $arcologies[0].name her muscles make her a very profitable whore.
<<else>>
Her muscles scare off some customers, but some pay well to enjoy a muscular whore.
<</if>>
<</if>>
<<if $slaves[$i].amp == 1>>
Many prefer to fuck a whore with limbs, but some greatly enjoy buying the use of a helpless amputee.
<</if>>
<<if $slaves[$i].lactation > 0>>
She appeals to customers who like lactation play, or just want a whore they can drink milk from.
<</if>>
<<if $slaves[$i].preg > 10>>
<<if $arcologies[0].FSGenderFundamentalist is "unset">>
Many customers avoid visibly pregnant whores.
<<else>>
The new respect for traditional gender roles has given many citizens a taste for pregnant whores.
<</if>>
<</if>>
<<if ($seeRace == 1)>>
<<if ($slaves[$i].race is "surgically altered to look white") || ($slaves[$i].race is "white")>>
Many customers prefer white girls like $slaves[$i].slaveName.
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
Some citizens fetishize whores of the servile races.
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $slaves[$i].race is $arcologies[0].FSSubjugationistRace>>
Many prefer to use and abuse whores of the proper slave race.
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($slaves[$i].nationality is "Japanese") || ($slaves[$i].nationality is "Edo Revivalist")>>
As a proper Japanese girl, she is considered extremely desirable.
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if ($slaves[$i].nationality is "Chinese") || ($slaves[$i].nationality is "Chinese Revivalist")>>
As a proper Chinese girl, she is considered extremely desirable.
<</if>>
<</if>>
<<if $slaves[$i].intelligence > 0>>
Her intelligence gives her an advantage at the business of selling her body.
<<elseif $slaves[$i].intelligence < 0>>
Her stupidity gives her a handicap at the business of selling her body.
<</if>>
<<if $slaves[$i].prestige > 0>>
She attracts more attention because it's prestigious to fuck her.
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish is "submissive")>>
She receives extra ¤ for her eagerness to submit to customers.
<<elseif ($slaves[$i].fetish is "cumslut")>>
She receives extra ¤ for her eagerness to give oral.
<<elseif ($slaves[$i].fetish is "humiliation")>>
She receives extra ¤ for her eagerness to be humiliated by customers.
<<elseif ($slaves[$i].fetish is "buttslut")>>
She receives extra ¤ for her eagerness to be buttfucked.
<<elseif ($slaves[$i].fetish is "dom")>>
She receives some extra ¤ for her enthusiasm dominating other slaves in group sex.
<<elseif ($slaves[$i].fetish is "masochist")>>
She receives extra ¤ for her obvious enjoyment of pain.
<<elseif ($slaves[$i].fetish is "sadist")>>
She receives some extra ¤ for her willingness to abuse other slaves.
<<elseif ($slaves[$i].fetish is "mindbroken")>>
She receives less ¤ because she just lies there, mind broken.
<<elseif ($slaves[$i].fetish is "pregnancy") && ($slaves[$i].vagina > 0) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
As an impregnation fetishist she's very enthusiastic about vaginal sex.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 1)>>
<<if ($slaves[$i].energy > 95)>>
As a nymphomaniac she enjoys every transaction and is wildly successful.
<<elseif ($slaves[$i].energy > 80)>>
With her powerful sex drive she rarely has to fake an orgasm.
<<elseif ($slaves[$i].energy > 60)>>
With her good sex drive she often orgasms with customers.
<<elseif ($slaves[$i].energy > 40)>>
With her average sex drive she occasionally orgasms with customers.
<<elseif ($slaves[$i].energy > 20)>>
With her poor sex drive she almost never orgasms with customers.
<<else>>
Since she's frigid, she rarely experiences authentic arousal at work.
<</if>>
<<if ($slaves[$i].attrXY <= 15)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her general disgust with sex makes her a very poor whore.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual disgust with men makes her a poor whore.
<<elseif ($slaves[$i].attrXX <= 95)>>
Her sexual disgust with men hinders her, though she is more enthusiastic with female customers.
<<else>>
Her sexual disgust with men hinders her, though she makes up for it with female customers.
<</if>>
<<elseif ($slaves[$i].attrXY <= 85)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with men makes her a poor whore.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her indifference to men and women makes her a poor whore.
<<elseif ($slaves[$i].attrXX <= 95)>>
Her sexual indifference to men hinders her, though she is more enthusiastic with female customers.
<<else>>
Her sexual indifference to men hinders her, though she makes up for it with female customers.
<</if>>
<<elseif ($slaves[$i].attrXY <= 95)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with women hinders her, though she makes up for it with male customers.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual indifference to women hinders her, though she makes up for it with male customers.
<<elseif ($slaves[$i].attrXX <= 95)>>
She has the advantage of sexual sincerity with both men and women.
<<else>>
She's a good whore with male customers, and truly enthusiastic with women.
<</if>>
<<else>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with women hinders her, though she is enthusiastic with male customers.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual indifference to women hinders her, though she is enthusiastic with male customers.
<<elseif ($slaves[$i].attrXX <= 95)>>
She's a good whore with female customers, and truly enthusiastic with men.
<<else>>
She's openly lustful towards all customers, men and women.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk is "confident")>>
She's better at her job because she's such a confident whore.
<<elseif ($slaves[$i].behavioralQuirk is "cutting")>>
She gets a lot of attention for her ability to joke at a customer's expense.
<<elseif ($slaves[$i].behavioralQuirk is "funny")>>
She brings unintentional comic relief to the hard work of prostitution.
<<elseif ($slaves[$i].behavioralQuirk is "adores women")>>
She's a favorite among female customers, who she greets with real enthusiasm.
<<elseif ($slaves[$i].behavioralQuirk is "adores men")>>
She's a favorite among male customers, who she greets with frank and open lust.
<<elseif ($slaves[$i].behavioralQuirk is "fitness")>>
She's eager to please customers because she finds validation in their willingness to pay for sex with her.
<<elseif ($slaves[$i].behavioralQuirk is "insecure")>>
She thinks of herself as really beautiful, despite the occasional harshness of sex work.
<<elseif ($slaves[$i].behavioralQuirk is "sinful")>>
She identifies with prostitutes from the holy books, and scandalizes customers with her explicit scriptural references.
<<elseif ($slaves[$i].behavioralQuirk is "advocate")>>
She reassures uncomfortable customers that prostitution isn't bad for her at all.
<</if>>
<<if ($slaves[$i].sexualQuirk is "gagfuck queen")>>
She's a favorite among customers who like to throatfuck a retching whore.
<<elseif ($slaves[$i].sexualQuirk is "painal queen")>>
She's a favorite among customers who like to assrape a struggling whore.
<<elseif ($slaves[$i].sexualQuirk is "strugglefuck queen")>>
She's a favorite among customers who like to wrestle with a struggling whore.
<<elseif ($slaves[$i].sexualQuirk is "tease")>>
Despite being a whore, she somehow retains the ability to blush enticingly at nudity.
<<elseif ($slaves[$i].sexualQuirk is "romantic")>>
Despite being a whore, she somehow retains the ability to make her customers feel special.
<<elseif ($slaves[$i].sexualQuirk is "perverted")>>
She enjoys unexpected, perverted requests from customers.
<<elseif ($slaves[$i].sexualQuirk is "unflinching")>>
She's impossible to disgust or surprise, pleasing customers with odd tastes.
<<elseif ($slaves[$i].sexualQuirk is "size queen")>>
She's very eager to spend quality time with big cocks, making her a favorite among the well-endowed.
<<elseif ($slaves[$i].sexualQuirk is "caring")>>
She's a relaxing whore to patronize, doing everything she can to make her customers comfortable.
<</if>>
<<switch $slaves[$i].behavioralFlaw>>
<<case "arrogant">>
She receives less ¤ because she treats clients like they are beneath her dignity.
<<case "bitchy")>>
She receives less ¤ because she makes cutting remarks to clients.
<<case "odd")>>
She receives less ¤ because clients are annoyed by her odd behavior.
<<case "hates men")>>
She receives less ¤ because she can't conceal her distaste for the company of men.
<<case "hates women")>>
She receives less ¤ because she can't conceal her distaste for the company of women.
<<case "devout")>>
She receives less ¤ because people are annoyed by her habit of praying for forgiveness during sex.
<<case "liberated")>>
She receives less ¤ because people are annoyed by her obvious belief that being forced to serve them is wrong.
<</switch>>
<<switch $slaves[$i].sexualFlaw>>
<<case "hates oral">>
She receives less ¤ because she tries to avoid sucking cock.
<<case "hates anal")>>
She receives less ¤ because she tries to avoid taking it up the ass.
<<case "hates penetration")>>
She receives less ¤ because she tries to avoid getting fucked.
<<case "repressed")>>
She receives less ¤ because customers who don't feel like forcing her sometimes have to cajole her past her repressed sexuality.
<<case "idealistic")>>
She receives less ¤ because customers who don't feel like forcing her sometimes have to convince her to have sex with them.
<<case "apathetic")>>
She receives less ¤ because she often just lies there taking dick.
<<case "crude")>>
She receives less ¤ because she isn't exactly the most elegant sexual partner.
<<case "judgemental")>>
She receives less ¤ because she openly disdains unattractive customers.
<<case "shamefast")>>
She receives less ¤ because she sometimes hesitates to take her clothes off and get to work.
<<case "cum addict">>
Her abject begging for cum annoys customers who aren't looking for oral, but this is more than outweighed by how much it delights those who are.
<<case "anal addict">>
Her abject begging for buttsex annoys customers who aren't interested in fucking her ass, but this is more than outweighed by how much it delights those who are.
<<case "attention whore">>
She loses customers by her constant attention seeking.
<<case "breast growth">>
Her excessive obsession with her own breasts, to the detriment of most sexual intercourse, loses customers.
<<case "abusive">>
She loses customers whenever her sexual abusiveness becomes apparent.
<<case "malicious">>
She loses customers whenever her sexual maliciousness becomes apparent.
<<case "self hating">>
She loses customers during the crying jags brought on by her self hatred.
<<case "neglectful">>
The occasional customer who likes a whore to climax authentically and can tell the difference is disappointed by her neglect of her own pleasure, but they're rare. Most are thrilled by her.
<<case "breeder">>
Her obsession with pregnancy loses customers who aren't interested in that.
<</switch>>
<</if>> /* CLOSES EWM */
<<if ($slaves[$i].sexualFlaw is "none")>>
<<if $slaves[$i].devotion < 10>>
<<if random(1,100) > 70>>
<<if ($slaves[$i].vaginalSkill < 2) && ($slaves[$i].vagina != -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
After being fucked too hard too often, she now @@color:red;dislikes being penetrated.@@
<<set $slaves[$i].sexualFlaw to "hates penetration">>
<<elseif ($slaves[$i].analSkill < 2)>>
After so much anal pain, she now @@color:red;dislikes being buttfucked.@@
<<set $slaves[$i].sexualFlaw to "hates anal">>
<<elseif ($slaves[$i].oralSkill < 2)>>
After one too many facials, she now @@color:red;dislikes sucking cock.@@
<<set $slaves[$i].sexualFlaw to "hates oral">>
<</if>>
<</if>>
<</if>>
<</if>>
In total, you were paid @@color:yellowgreen;¤<<print Math.trunc($beauty*$FResult)>>@@ for the use of $slaves[$i].slaveName's body this week.
<<set $cash += Math.trunc(($beauty*$FResult)*(1+(0.1*($slaves[$i].whoreSkill-1))))>>
/* FACILITY DECORATION IMPACTS */
<<if $slaves[$i].assignment is "work in the brothel">>
<<if $brothelDecoration != "standard">>
<<set $seed to 0.0005*$FSSingleSlaveRep*$beauty>>
<<switch $brothelDecoration>>
<<case "Roman Revivalist">>
<<set $arcologies[0].FSRomanRevivalist += $seed>>
<<case "Egyptian Revivalist">>
<<set $arcologies[0].FSEgyptianRevivalist += $seed>>
<<case "Edo Revivalist">>
<<set $arcologies[0].FSEdoRevivalist += $seed>>
<<case "Arabian Revivalist">>
<<set $arcologies[0].FSArabianRevivalist += $seed>>
<<case "Chinese Revivalist">>
<<set $arcologies[0].FSChineseRevivalist += $seed>>
<<case "Chattel Religionist">>
<<set $arcologies[0].FSChattelReligionist += $seed>>
<<case "Degradationist">>
<<set $arcologies[0].FSDegradationist += $seed>>
<<case "Asset Expansionist">>
<<set $arcologies[0].FSAssetExpansionist += $seed>>
<<case "Transformation Fetishist">>
<<set $arcologies[0].FSTransformationFetishist += $seed>>
<<case "Gender Radicalist">>
<<set $arcologies[0].FSGenderRadicalist += $seed>>
<<case "Gender Fundamentalist">>
<<set $arcologies[0].FSGenderFundamentalist += $seed>>
<<case "Physical Idealist">>
<<set $arcologies[0].FSPhysicalIdealist += $seed>>
<<case "Supremacist">>
<<set $arcologies[0].FSSupremacist += $seed>>
<<case "Subjugationist">>
<<set $arcologies[0].FSSubjugationist += $seed>>
<<case "Paternalist">>
<<set $arcologies[0].FSPaternalist += $seed>>
<<case "Pastoralist">>
<<set $arcologies[0].FSPastoralist += $seed>>
<<case "Maturity Preferentialist">>
<<set $arcologies[0].FSMaturityPreferentialist += $seed>>
<<case "Youth Preferentialist">>
<<set $arcologies[0].FSYouthPreferentialist += $seed>>
<<case "Body Purist">>
<<set $arcologies[0].FSBodyPurist += $seed>>
<<case "Slimness Enthusiast">>
<<set $arcologies[0].FSSlimnessEnthusiast += $seed>>
<</switch>>
<</if>>
<</if>>
/* SEX ACT COUNTS */
<<set $oralUseWeight to 5>>
<<set $oralUseWeight += $slaves[$i].oralSkill+$slaves[$i].lips>>
<<if $OralEncouragement == 1>>
<<set $oralUseWeight += 0.2*$oralUseWeight>>
<</if>>
<<if $OralDiscouragement == 1>>
<<set $oralUseWeight -= 0.2*$oralUseWeight>>
<</if>>
<<set $analUseWeight to 0>>
<<if canDoAnal($slaves[$i])>>
<<set $analUseWeight += 5+$slaves[$i].analSkill-$slaves[$i].anus>>
<</if>>
<<if $AnalEncouragement == 1>>
<<set $analUseWeight += 0.2*$analUseWeight>>
<</if>>
<<if $AnalDiscouragement == 1>>
<<set $analUseWeight -= 0.2*$analUseWeight>>
<</if>>
<<set $vaginalUseWeight to 0>>
<<if ($slaves[$i].vagina != -1)>>
<<if canDoVaginal($slaves[$i])>>
<<set $vaginalUseWeight += 5+$slaves[$i].vaginalSkill-$slaves[$i].vagina>>
<</if>>
<</if>>
<<if $VaginalEncouragement == 1>>
<<set $vaginalUseWeight += 0.2*$vaginalUseWeight>>
<</if>>
<<if $VaginalDiscouragement == 1>>
<<set $vaginalUseWeight -= 0.2*$vaginalUseWeight>>
<</if>>
<<set $mammaryUseWeight to 1>>
<<if ($slaves[$i].boobs > 3000)>>
<<set $mammaryUseWeight += 3>>
<<elseif ($slaves[$i].boobs > 800)>>
<<set $mammaryUseWeight += $slaves[$i].boobs/1000>>
<</if>>
<<set $penetrativeUseWeight to 1>>
<<if ($slaves[$i].clit > 1)>>
<<set $penetrativeUseWeight += $slaves[$i].vaginalSkill+$slaves[$i].clit>>
<</if>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].balls > 0) || canAchieveErection($slaves[$i])>>
<<if ($slaves[$i].hormones <= 0)>>
<<if ($slaves[$i].dickAccessory != "chastity belt")>>
<<set $penetrativeUseWeight += ($slaves[$i].dick+$slaves[$i].balls)/4>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $seed to $oralUseWeight+$analUseWeight+$vaginalUseWeight+$mammaryUseWeight+$penetrativeUseWeight>>
<<set $oralUseWeight to $oralUseWeight/$seed>>
<<set $analUseWeight to $analUseWeight/$seed>>
<<set $vaginalUseWeight to $vaginalUseWeight/$seed>>
<<set $mammaryUseWeight to $mammaryUseWeight/$seed>>
<<set $penetrativeUseWeight to $penetrativeUseWeight/$seed>>
<<if ndef $slaves[$i].publicCount>>
<<set $slaves[$i].publicCount to 0>>
<</if ndef>>
<<set $slaves[$i].oralCount += Math.trunc($beauty*$oralUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$oralUseWeight)>>
<<set $oralTotal += Math.trunc($beauty*$oralUseWeight)>>
<<set $slaves[$i].analCount += Math.trunc($beauty*$analUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$analUseWeight)>>
<<set $analTotal += Math.trunc($beauty*$analUseWeight)>>
<<set $slaves[$i].vaginalCount += Math.trunc($beauty*$vaginalUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$vaginalUseWeight)>>
<<set $vaginalTotal += Math.trunc($beauty*$vaginalUseWeight)>>
<<set $slaves[$i].mammaryCount += Math.trunc($beauty*$mammaryUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$mammaryUseWeight)>>
<<set $mammaryTotal += Math.trunc($beauty*$mammaryUseWeight)>>
<<set $slaves[$i].penetrativeCount += Math.trunc($beauty*$penetrativeUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$penetrativeUseWeight)>>
<<set $penetrativeTotal += Math.trunc($beauty*$penetrativeUseWeight)>>
/* VIGNETTES */
<<if ($showVignettes == 1)>>
<<set $vignettes to []>>
<<set $seed to random(1,10)>>
<<if ($seed == 1)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she witnessed a domestic dispute over another whore,", type: "rep", effect: 0})>>
<<elseif ($seed is 2)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she saw a free whore finally sink into slavery,", type: "rep", effect: 0})>>
<<elseif ($seed is 3)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that construction forced her to move from her usual spot,", type: "rep", effect: 0})>>
<<elseif ($seed is 4)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that a customer used a new and improved sex toy on her,", type: "rep", effect: 0})>>
<<elseif ($seed is 5)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was an appointment with an unusually perverted family,", type: "rep", effect: 0})>>
<<elseif ($seed is 6)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she saw a man sell his wife into slavery,", type: "rep", effect: 0})>>
<<elseif ($seed is 7)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she saw a woman sell her daughters into slavery,", type: "rep", effect: 0})>>
<<elseif ($seed is 8)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she watched a citizen descend into aphrodisiac addiction,", type: "rep", effect: 0})>>
<<elseif ($seed is 9)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she watched a citizen develop the beginnings of sex addiction,", type: "rep", effect: 0})>>
<<else>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she witnessed a citizen administering a brutal public punishment to one of his slaves,", type: "rep", effect: 0})>>
<</if>>
<<set $seed to random(1,5)>>
<<if ($seed == 1)>>
<<set $vignettes.push({text: "a citizen punished one of his slaves by tying her up in public near where $slaves[$i].slaveName was working. This cut into her business that day,", type: "cash", effect: -1})>>
<<elseif ($seed is 2)>>
<<set $vignettes.push({text: "a citizen shared one of his slaves with the public near where $slaves[$i].slaveName was working. This cut into her business that day,", type: "cash", effect: -1})>>
<<elseif ($seed is 3)>>
<<set $vignettes.push({text: "a private brothel offered a promotion near where $slaves[$i].slaveName was working. This cut into her business that day,", type: "cash", effect: -1})>>
<<elseif ($seed is 4)>>
<<set $vignettes.push({text: "some free sluts threw an aphrodisiac street party near where $slaves[$i].slaveName was working. This cut into her business that day,", type: "cash", effect: -1})>>
<<else>>
<<set $vignettes.push({text: "a contract breaker was punished with the pillory near where $slaves[$i].slaveName was working. This cut into her business that day,", type: "cash", effect: -1})>>
<</if>>
<<set $seed to random(1,5)>>
<<if ($seed == 1)>>
<<set $vignettes.push({text: "one of her regular customers got a divorce and came to her for repeated consolation,", type: "cash", effect: 1})>>
<<elseif ($seed is 2)>>
<<set $vignettes.push({text: "a brothel near where $slaves[$i].slaveName usually works had business trouble,", type: "cash", effect: 1})>>
<<elseif ($seed is 3)>>
<<set $vignettes.push({text: "a competing whore that looks like her fell ill, driving a customer to look for an alternative,", type: "cash", effect: 1})>>
<<elseif ($seed is 4)>>
<<set $vignettes.push({text: "a street whore that works near her was badly beaten by an abusive customer and had to take time off. The reduced competition got her more business,", type: "cash", effect: 1})>>
<<else>>
<<set $vignettes.push({text: "an influx of tourists came into her part of the arcology, earning her more business for a day,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish is "submissive")>>
<<set $vignettes.push({text: "she deeply impressed a customer with her sincere submission to him,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she lost a customer who secretly wanted her to show a little initiative,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].fetish is "cumslut")>>
<<set $vignettes.push({text: "she deeply impressed a customer with her hunger for his cum,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disgusted a customer who didn't know how much cum fetishes revolted him until she displayed hers,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish is "humiliation")>>
<<set $vignettes.push({text: "she earned repeat business from a customer who didn't know how much he liked public sex until she got him to try it,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "she disgusted a customer who didn't know how much exhibitionism turned him off until he tried public sex with her,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish is "buttslut")>>
<<set $vignettes.push({text: "she earned repeat business from a customer who didn't know how much he liked fucking buttholes until she got him to try fucking hers,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "she disgusted a customer who didn't know how much buttsex turned him off until she got him to try fucking her ass,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish is "boobs")>>
<<set $vignettes.push({text: "she deeply impressed a customer by orgasming to nothing but the feeling of her sucking her nipples,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disappointed a female customer who didn't know how uninterested she was in nipple play before trying it,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish is "sadist")>>
<<set $vignettes.push({text: "she deeply impressed a customer who brought his own slave to her for abuse with her sadism,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a customer brought her his own slave to abuse, but the sight proved to be a turn off for him,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish is "masochist")>>
<<set $vignettes.push({text: "she helped a customer discover a new fetish by orgasming when he accidentally hurt her,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disturbed a customer who accidentally hurt her by orgasming,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish is "dom")>>
<<set $vignettes.push({text: "she made a female customer her bitch: fortunately, the customer wanted to be her bitch and came back for more", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "she accidentally overwhelmed a customer with her sexual dominance,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish is "pregnancy")>>
<<set $vignettes.push({text: "she earned repeat business from a customer who didn't know how much he liked pregnancy play until she begged him to knock her up,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "she disgusted a customer who didn't know how much pregnancy play turned him off until she begged him to knock her up,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralFlaw is "arrogant")>>
<<set $vignettes.push({text: "she manages to give a citizen the impression she thinks herself better than him,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw is "bitchy")>>
<<set $vignettes.push({text: "she makes an emasculating remark to a customer right after he fucks her,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw is "odd")>>
<<set $vignettes.push({text: "she infuriates a potential customer with her nervous tics,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw is "hates men")>>
<<set $vignettes.push({text: "her disgust towards men surfaces at a bad time, losing her a male customer,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw is "hates women")>>
<<set $vignettes.push({text: "her disgust towards women surfaces at a bad time, losing her a female customer,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw is "gluttonous")>>
<<set $vignettes.push({text: "she accidentally lingers at a meal, missing a customer appointment,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw is "anorexic")>>
<<set $vignettes.push({text: "her bulimia surfaces at an extremely inopportune moment, turning a customer off,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw is "devout")>>
<<set $vignettes.push({text: "a customer catches her praying to herself as he inserts himself into her, turning him off,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw is "liberated")>>
<<set $vignettes.push({text: "she treats a rude potential customer impolitely, because she thinks that's fair,", type: "cash", effect: -1})>>
<</if>>
<<if ($slaves[$i].sexualFlaw is "hates oral")>>
<<set $vignettes.push({text: "she vomits while trying to deepthroat a customer,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw is "hates anal")>>
<<set $vignettes.push({text: "she cries while taking anal from a customer who isn't into painal,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw is "hates penetration")>>
<<set $vignettes.push({text: "she cries while taking a pounding from a customer who likes his sex consensual,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw is "shamefast")>>
<<set $vignettes.push({text: "she cries while a potential customer looks her over,", type: "cash", effect: -1})>>
<<set $vignettes.push({text: "she disrobed so slowly that a potential customer gave up on her,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw is "idealistic")>>
<<set $vignettes.push({text: "she cries when explaining the price of her body to a potential customer,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw is "repressed")>>
<<set $vignettes.push({text: "she misunderstands a potential customer's lewd requests, turning her off,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw is "apathetic")>>
<<set $vignettes.push({text: "she fails to notice when a customer achieves orgasm,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].behavioralQuirk is "confident")>>
<<set $vignettes.push({text: "she confidently presses forward with a wavering potential customer, and makes the sale,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk is "cutting")>>
<<set $vignettes.push({text: "she makes such a gloriously cutting remark to a male customer that a female bystander comes to her for repeat business,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk is "funny")>>
<<set $vignettes.push({text: "she makes a group of citizens laugh so hard, one of them comes to her for repeat business,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk is "fitness")>>
<<set $vignettes.push({text: "she continues a marathon gangbang past the point where most would have passed out,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk is "adores women")>>
<<set $vignettes.push({text: "she strikes up a personal friendship with a regular female customer,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk is "adores men")>>
<<set $vignettes.push({text: "she strikes up a personal friendship with a regular male customer,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk is "insecure")>>
<<set $vignettes.push({text: "she successfully convinces a regular customer that she's reliant on him emotionally,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk is "sinful")>>
<<set $vignettes.push({text: "she helps a customer get past her religious hangups through sex with her friendly neighborhood whore,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk is "advocate")>>
<<set $vignettes.push({text: "she successfully convinces a wavering potential customer that there's nothing wrong with banging a whore,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].sexualQuirk is "gagfuck queen")>>
<<set $vignettes.push({text: "she earns repeat business from a citizen who's obsessed with gagfucks,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk is "painal queen")>>
<<set $vignettes.push({text: "she earns repeat business from a citizen who's obsessed with painal,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk is "strugglefuck queen")>>
<<set $vignettes.push({text: "she earns repeat business from a citizen who's obsessed with strugglefucking,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk is "tease")>>
<<set $vignettes.push({text: "she convinces a citizen who's never had sex with a prostitute to patronize her with some truly inspired flirting,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "a few partiers were so impressed with her provocative teasing that they repeated her wit to friends,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk is "romantic")>>
<<set $vignettes.push({text: "a citizen becomes infatuated with her, since he's convinced she's infatuated with him,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk is "perverted")>>
<<set $vignettes.push({text: "she earns some momentary notoriety by engaging in a previously unheard-of sex act,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk is "caring")>>
<<set $vignettes.push({text: "she serves as an impromptu sounding board for a customer having marital trouble,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a customer was so enamored with her kind and caring manner than he proposed to her and offered to take her away, and when she refused, he left a sizable tip,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].pitKills > 0)>>
<<set $vignettes.push({text: "she earns repeat business from a customer obsessed with the fact that she's a killer,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].oralCount > 500)>>
<<set $vignettes.push({text: "a customer into degradation becomes obsessed with driving her oral mileage as high as possible,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].analCount > 500) && ($slaves[$i].anus > 0)>>
<<set $vignettes.push({text: "a customer into degradation becomes obsessed with driving her anal mileage as high as possible,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].vaginalCount > 500) && ($slaves[$i].vagina > 0)>>
<<set $vignettes.push({text: "a customer into degradation becomes obsessed with driving her pussy mileage as high as possible,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].devotion > 95)>>
<<set $vignettes.push({text: "she really pushed herself to please a customer with tastes that disgusted her,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].devotion < -50)>>
<<set $vignettes.push({text: "her fury at being sold for sex turned a customer off before he could fuck her,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<set $vignettes.push({text: "she treasured a love token given to her by a customer she fooled into thinking her affection was real,", type: "devotion", effect: -1})>>
<</if>>
<<if ($slaves[$i].trust > 95)>>
<<set $vignettes.push({text: "she really pushed herself to accept a customer with tastes that frightened her,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].trust < -50)>>
<<set $vignettes.push({text: "her tearful terror at being forced to sell herself for sex turned a customer off before he could fuck her,", type: "cash", effect: -1})>>
<</if>>
<<if $slaves[$i].livingRules is "luxurious">>
<<set $vignettes.push({text: "she got a truly perfect night's sleep, which put her in the right frame of mind for the whole day,", type: "rep", effect: 1})>>
<<elseif $slaves[$i].livingRules is "spare">>
<<set $vignettes.push({text: "she got a poor night's sleep in the noisy dormitory, which took the shine off her efforts for the whole day", type: "rep", effect: -1})>>
<</if>>
<<if $slaves[$i].releaseRules is "permissive">>
<<set $vignettes.push({text: "a customer asked if she masturbates, and then spent an hour jerking off as she described how,", type: "cash", effect: 1})>>
<<elseif $slaves[$i].releaseRules is "restrictive">>
<<set $vignettes.push({text: "a customer asked if she masturbates, and seemed disappointed when she answered honestly,", type: "cash", effect: 0})>>
<<else>>
<<set $vignettes.push({text: "a closeted female customer asked about her sex life with other slaves, and was enthralled by her answer,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].health > 80)>>
<<set $vignettes.push({text: "a potential customer in the medical field was fascinated by her health, and spent almost as much time examining her as he did having sex with her,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].weight > 95)>>
<<set $vignettes.push({text: "a potential customer told her that he's looking forward to patronizing her once she loses a lot of weight.", type: "cash", effect: 0})>>
<<elseif ($slaves[$i].weight > 30)>>
<<set $vignettes.push({text: "a potential customer told her that he's looking forward to patronizing her once she loses some weight.", type: "cash", effect: 0})>>
<<elseif ($slaves[$i].weight <= -30)>>
<<set $vignettes.push({text: "a potential customer told her that he's looking forward to patronizing her once she gains some weight.", type: "cash", effect: 0})>>
<<elseif ($slaves[$i].weight < -95)>>
<<set $vignettes.push({text: "a potential customer told her that he's looking forward to patronizing her once she gains a lot of weight.", type: "cash", effect: 0})>>
<</if>>
<<if ($slaves[$i].drugs is "testicle enhancement")>>
<<set $vignettes.push({text: "she took it in public, with her copious ejaculation getting her another customer right away,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].drugs is "extreme aphrodisiacs")>>
<<set $vignettes.push({text: "her piteous begging for sex due to her extreme aphrodisiac dosage turned a potential customer off,", type: "cash", effect: -1})>>
<</if>>
<<if ($slaves[$i].addict > 50)>>
<<set $vignettes.push({text: "she zoned out badly due to a low point between aphrodisiac doses, disappointing a customer,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].preg > 20)>>
<<set $vignettes.push({text: "she earned repeat business from a customer who likes to do nothing more than cuddle with her swollen belly,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].hormones > 0)>>
<<if ($slaves[$i].dick > 0)>>
<<set $vignettes.push({text: "she disappointed a customer who was sure she could get $slaves[$i].slaveName's cock erect,", type: "rep", effect: -1})>>
<<set $vignettes.push({text: "she earned repeat business from a customer who seems unthreatened by her soft dick,", type: "cash", effect: 1})>>
<</if>>
<<elseif ($slaves[$i].hormones < 0)>>
<<if ($slaves[$i].dick == 0)>>
<<set $vignettes.push({text: "she earned repeat business from a female customer who adores the masculinity produced by $slaves[$i].slaveName's hormone regime,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if ($slaves[$i].hormones <= 0)>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].balls > 0)>>
<<set $vignettes.push({text: "she earned repeat business from a customer who likes to see his wife get fucked by a dickgirl whore,", type: "cash", effect: 1})>>
<<if ($slaves[$i].dick > 3)>>
<<set $vignettes.push({text: "she earned repeat business from a female customer who likes big stiff cocks, and cannot lie,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "she irritated a male customer who brought his girlfriend with him by accidentally showing him up,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].balls > 3)>>
<<set $vignettes.push({text: "she loses a customer who wants her to look like a natural girl, since her balls are too big to be hidden,", type: "cash", effect: -1})>>
<</if>>
<<if ($slaves[$i].vagina == 1)>>
<<set $vignettes.push({text: "she got extra business from a customer who really likes her, and wants to fuck her pussy as much as possible while it's still tight,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].vagina > 2)>>
<<set $vignettes.push({text: "she disappointed a customer whose cock is just too small for her big cunt,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].anus == 1)>>
<<set $vignettes.push({text: "she got extra business from a customer who really likes her butthole, and wants to fuck it as much as possible while it's still tight,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].anus > 2)>>
<<set $vignettes.push({text: "she disappointed a customer whose cock is just too small for her loose butthole,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].face > 1)>>
<<set $vignettes.push({text: "she lost a potential customer who was so intimidated by her great beauty that he decided to find a homelier whore,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].face < 0)>>
<<set $vignettes.push({text: "she earned repeat business from a customer who lacks self-confidence, and is more comfortable with homely whores,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].age > 40)>>
<<set $vignettes.push({text: "she earned repeat business from a customer with serious mommy issues,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].lips > 70)>>
<<set $vignettes.push({text: "she earned repeat business from a customer who likes to play with her lips nonsexually (don't ask),", type: "cash", effect: 1})>>
<</if>>
<<if (canTalk($slaves[$i]) == false)>>
<<set $vignettes.push({text: "she impressed a customer who didn't know how relaxing a girl who can't talk could be,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].muscles >= 2)>>
<<set $vignettes.push({text: "she impressed a customer who was so eager to share workout plans with her that he almost forgot to have sex with her,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she gained repeat business from a female customer who likes a girl who can bench-press her before and after they fuck,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "she disappointed a customer by accidentally revealing that she's considerably stronger than him,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].lactation > 0)>>
<<set $vignettes.push({text: "she was well compensated for providing fresh milk for the coffee served at a customer's business meeting", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "she served as a conveniently lactating whore near a trendy arcology coffeehouse,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].amp == 1)>>
<<set $vignettes.push({text: "she disappointed a customer who thought he'd enjoy fucking an amputee, but found it revolting,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].amp == -1)>>
<<set $vignettes.push({text: "a strange customer was excited by the sight of her prosthetic limbs,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a customer was disgusted at the thought of her basic prosthetic limbs,", type: "rep", effect: -1})>>
<<set $vignettes.push({text: "a customer was put off by her prosthetic limbs,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].amp == -2)>>
<<set $vignettes.push({text: "a customer was excited by her vibrating fingertips,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a customer was indifferent to the thought of having sex with a slave with artificial limbs,", type: "cash", effect: 0})>>
<<set $vignettes.push({text: "a customer was put off by her crude artificial limbs,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].amp == -3)>>
<<set $vignettes.push({text: "a strange customer was excited by the sight of her artificial limbs,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a customer was indifferent to the thought of having sex with a slave with artificial limbs,", type: "cash", effect: 0})>>
<<set $vignettes.push({text: "a customer was put off by the sight of her prosthetic limbs,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].amp == -4)>>
<<set $vignettes.push({text: "a customer was excited by the thought of having sex with a slave with p-limbs, but was scared off by her combat p-limbs,", type: "cash", effect: -1})>>
<<set $vignettes.push({text: "a customer was indifferent to the thought of having sex with a slave with artificial limbs,", type: "cash", effect: 0})>>
<<set $vignettes.push({text: "a customer was greatly intimidated by her combat p-limbs,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].amp == -5)>>
<<set $vignettes.push({text: "a customer was fascinated by her cybernetic limbs, and spent almost as much time examining them as he did having sex with her,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "a customer was excited by the thought of having sex with a cybernetically enhanced slave,", type: "cash", effect: 1})>>
<<set $vignettes.push({text: "a customer was greatly intimidated by the sight of her cybernetic limbs and was frightened away,", type: "cash", effect: -1})>>
<<else>>
<<if ($slaves[$i].heels == 1)>>
<<if ($slaves[$i].shoes != "heels") && ($slaves[$i].shoes != "extreme heels") && ($slaves[$i].shoes != "boots")>>
<<set $vignettes.push({text: "she enticed a new customer who had never really considered buttsex before he saw her crawling along with her asshole vulnerable,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 1500)>>
<<if ($slaves[$i].boobsImplant == 0)>>
<<set $vignettes.push({text: "a young customer hired her to jump rope so he could watch her massive natural breasts flop around,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].vaginalAccessory is "chastity belt")>>
<<set $vignettes.push({text: "a wavering customer who was disappointed that her pussy is unavailable decided to try her ass instead,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].fetish is "mindbroken")>>
<<set $vignettes.push({text: "a customer really enjoyed being able to treat her however he liked without eliciting a reaction,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].intelligence <= -2)>>
<<set $vignettes.push({text: "a customer managed to trick her into fucking him without payment,", type: "cash", effect: -1})>>
<</if>>
<<if ($slaves[$i].face > 0)>>
<</if>>
<<if ($slaves[$i].face > 0)>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].fetish is "buttslut")>>
<<set $vignettes.push({text: "a customer was surprised by her penis, so she hid it and enjoyed the buttsex without touching it,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].analSkill >= 3)>>
<<set $vignettes.push({text: "a customer was surprised by her penis, so she hid it and skillfully pretended to be a real girl,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].fetish is "buttslut")>>
<<set $vignettes.push({text: "a customer was surprised by her penis, so she hid it, but could barely tolerate anal without touching it", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].analSkill < 3)>>
<<if ($slaves[$i].anus > 2)>>
<<set $vignettes.push({text: "a pair of customers enticed by her beauty but disappointed by her loose butthole doubled up on her poor anus without mercy,", type: "health", effect: -1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 95)>>
<<if ($slaves[$i].fetish is "buttslut") || ($slaves[$i].fetish is "dom")>>
<<set $vignettes.push({text: "she advertised herself by forcing a slave in the stocks to eat her ass, drumming up business,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].fetish is "masochist")>>
<<set $vignettes.push({text: "she cooperated with a citizen who wanted to whip her tits black and blue", type: "health", effect: -1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].health < 20)>>
<<set $vignettes.push({text: "she attracted the attention of a slaveowner alarmed by her poor health, and thought he seemed kind,", type: "devotion", effect: -1})>>
<</if>>
<<if ($slaves[$i].vaginalSkill > 2)>>
<<set $vignettes.push({text: "she was hired to apply her skills to a customer's virgin son,", type: "devotion", effect: 0})>>
<</if>>
<<if ($slaves[$i].analSkill < 3)>>
<<if ($slaves[$i].anus < 2)>>
<<set $vignettes.push({text: "a guy with a huge cock paid for the right to fuck her in her tight ass all night,", type: "health", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].relationship <= -2)>>
<<if ($slaves[$i].intelligence < 1)>>
<<set $vignettes.push({text: "she accidentally mentions how much she loves you during intercourse with a customer who doesn't like to share,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].prestige > 0)>>
<<set $vignettes.push({text: "a college fraternity visiting the arcology for rush week hired her for a gangbang,", type: "cash", effect: 3})>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if ($slaves[$i].race is $arcologies[0].FSSupremacistRace)>>
<<set $vignettes.push({text: "she lost a customer who couldn't bear to see a beautiful $arcologies[0].FSSupremacistRace be a whore,", type: "cash", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if ($slaves[$i].race is $arcologies[0].FSSubjugationistRace)>>
<<set $vignettes.push({text: "she had a bad time in general, since most of her customers didn't care about a $arcologies[0].FSSubjugationistRace prostitute's health or well-being,", type: "health", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if ($slaves[$i].age > 35)>>
<<set $vignettes.push({text: "she got repeat business from a customer who wants to keep his MILF fetish in the closet,", type: "cash", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if ($slaves[$i].age <= 20)>>
<<set $vignettes.push({text: "she got repeat business from a customer who wants to keep his fetish for young girls in the closet,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].dick < 3)>>
<<set $vignettes.push({text: "she got repeat business from a customer who is coming to terms with Gender Radicalism, and is unthreatened by her little penis,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if ($slaves[$i].age > 25)>>
<<set $vignettes.push({text: "she got repeat business from a customer who thinks she resembles his ex-wife, who would never let him fuck her butt,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if ($slaves[$i].intelligence > 1)>>
<<set $vignettes.push({text: "she got repeat business from a customer who likes to chat with intelligent prostitutes as they fuck her,", type: "cash", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].voice > 2)>>
<<set $vignettes.push({text: "she got repeat business from a customer who prefers girls with high-pitched screams,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if ($slaves[$i].boobsImplant > 0)>>
<<set $vignettes.push({text: "she got repeat business from a customer who wants to keep his fetish for breast implants in the closet,", type: "cash", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<if ($slaves[$i].boobsImplant == 0)>>
<<set $vignettes.push({text: "she got repeat business from a customer who wants to keep his fetish for natural breasts in the closet,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].voice > 2)>>
<<set $vignettes.push({text: "she got repeat business from a customer who loves her high-pitched squeals of pleasure,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 800)>>
<<set $vignettes.push({text: "she was publicly mocked as an ugly fat cow with dangling udders,", type: "rep", effect: -1})>>
<</if>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<if ($slaves[$i].boobs < 300)>>
<<set $vignettes.push({text: "she got repeat business from a customer who wants to keep his fetish for flat chested girls in the closet,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if ($slaves[$i].lactation == 0)>>
<<set $vignettes.push({text: "she lost a customer who could not understand why nothing was coming out of her nipples when he sucked on them,", type: "cash", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if ($slaves[$i].muscles < 2)>>
<<set $vignettes.push({text: "she lost a customer who could barely believe that she wasn't capable of holding herself in a handstand,", type: "cash", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if ($slaves[$i].behavioralFlaw is "devout")>>
<<set $vignettes.push({text: "she got repeat business from a customer who desperately wants his cock to be the one that converts her,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if ($slaves[$i].race is "white")>>
<<if ($slaves[$i].height >= 185)>>
<<set $vignettes.push({text: "she attracted a customer who thought her appearance worthy of a lusty northern barbarian,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<set $vignettes.push({text: "she got extra business from a group of citizens competing to get off with whores of each of the arcology's ethnic groups in the least time,", type: "cash", effect: 1})>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($slaves[$i].face > 1)>>
<<if ($slaves[$i].intelligence > 1)>>
<<set $vignettes.push({text: "she got repeat business from a customer who wished to do nothing more than converse with a beautiful and intelligent girl,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<if ($slaves[$i].entertainSkill > 2)>>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].voice > 0)>>
<<if ($slaves[$i].accent < 2)>>
<<set $vignettes.push({text: "she got repeat business from a customer who prefers prostitutes who can tell lovely stories,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $vignettes.push({text: "one of the companies with an office in your arcology retained her for a team-building bukkake party for its employees,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a man dragged his crying wife along so she could watch him fuck a whore,", type: "rep", effect: 0})>>
<<set $vignettes.push({text: "a woman dragged her angry husband along so he could watch her get eaten out by a whore,", type: "rep", effect: 0})>>
<<set $vignettes.push({text: "she went to sleep after being sold for sex all day, and had a dream about you loving her,", type: "devotion", effect: 1})>>
<<set $vignettes.push({text: "she went to sleep after being sold for sex all day, and had a dream about you letting a customer hurt her,", type: "devotion", effect: -1})>>
<<set $vignettes.push({text: "she went to sleep after being sold for sex all day, and had a dream about you protecting her from a mean customer,", type: "trust", effect: 1})>>
<<set $vignettes.push({text: "she went to sleep after being sold for sex all day, and had a dream about you selling her for good,", type: "trust", effect: -1})>>
<<set $vignette to $vignettes.random()>>
__This week__ $vignette.text
<<if ($vignette.type is "cash")>>
<<if ($vignette.effect > 0)>>
@@color:yellowgreen;making you an extra ¤<<print Math.trunc($FResult*$vignette.effect)>>.@@
<<elseif ($vignette.effect < 0)>>
@@color:red;losing you ¤<<print Math.abs(Math.trunc($FResult*$vignette.effect))>>.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $cash += Math.trunc($FResult*$vignette.effect)>>
<<elseif ($vignette.type is "devotion")>>
<<if ($vignette.effect > 0)>>
<<if $slaves[$i].devotion > 50>>
@@color:hotpink;increasing her devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@color:hotpink;increasing her acceptance of you.@@
<<elseif $slaves[$i].devotion > -10>>
@@color:hotpink;reducing her dislike of you.@@
<<else>>
@@color:hotpink;reducing her hatred of you.@@
<</if>>
<<elseif ($vignette.effect < 0)>>
<<if $slaves[$i].devotion > 50>>
@@color:mediumorchid;reducing her devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@color:mediumorchid;reducing her acceptance of you.@@
<<elseif $slaves[$i].devotion > -10>>
@@color:mediumorchid;increasing her dislike of you.@@
<<else>>
@@color:mediumorchid;increasing her hatred of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].devotion += 1*$vignette.effect>>
<<elseif ($vignette.type is "trust")>>
<<if ($vignette.effect > 0)>>
<<if $slaves[$i].trust > 20>>
@@color:mediumaquamarine;increasing her trust in you.@@
<<elseif $slaves[$i].trust > -10>>
@@color:mediumaquamarine;reducing her fear of you.@@
<<else>>
@@color:mediumaquamarine;reducing her terror of you.@@
<</if>>
<<elseif ($vignette.effect < 0)>>
<<if $slaves[$i].trust > 20>>
@@color:gold;reducing her trust in you.@@
<<elseif $slaves[$i].trust > -20>>
@@color:gold;increasing her fear of you.@@
<<else>>
@@color:gold;increasing her terror of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].trust += 1*$vignette.effect>>
<<elseif ($vignette.type is "health")>>
<<if ($vignette.effect > 0)>>
@@color:green;improving her health.@@
<<elseif ($vignette.effect < 0)>>
@@color:red;affecting her health.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].health += 2*$vignette.effect>>
<<else>>
<<if ($vignette.effect > 0)>>
@@color:green;gaining you a bit of reputation.@@
<<elseif ($vignette.effect < 0)>>
@@color:red;losing you a bit of reputation.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $rep += Math.trunc($FResult*$vignette.effect*0.1)>>
<</if>>
<</if>> /* CLOSES VIGNETTES */<<widget "Beauty">>
<<if $useActiveSlave == 1>>
<<set $assayedSlave to $activeSlave>>
<<else>>
<<set $assayedSlave to $slaves[$i]>>
<</if>>
<<set $beauty to 0>>
<<set $beauty += ((150-($assayedSlave.age*3)) + (5*$assayedSlave.ageImplant) + (Math.min($assayedSlave.health,100)/5) + (2*$assayedSlave.waist) - ($assayedSlave.muscles) +($assayedSlave.lips/10) + (6*$assayedSlave.face) +(1.5*$assayedSlave.butt) - (3*$assayedSlave.dick) - (2*$assayedSlave.balls) + ($assayedSlave.clit) + (($assayedSlave.height-160)/10) + ($assayedSlave.voice) + (3*$assayedSlave.intelligence) + (3*$assayedSlave.entertainSkill) + (3*$assayedSlave.whoreSkill) + (2*$assayedSlave.hips))>>
<<if $assayedSlave.teeth is "crooked">>
<<set $beauty -= 3>>
<<elseif $assayedSlave.teeth != "normal">>
<<set $beauty -= 1>>
<</if>>
<<if $assayedSlave.faceShape is "masculine">>
<<if ($arcologies[0].FSGenderRadicalist != "unset")>>
<<set $beauty -= (2-($arcologies[0].FSGenderRadicalist/25))*$assayedSlave.face>>
<<elseif ($arcologies[0].FSGenderFundamentalist != "unset")>>
<<set $beauty -= (2+($arcologies[0].FSGenderFundamentalist/25))*$assayedSlave.face>>
<<else>>
<<set $beauty -= 2*$assayedSlave.face>>
<</if>>
<<elseif $assayedSlave.faceShape is "androgynous">>
<<if ($arcologies[0].FSGenderRadicalist != "unset")>>
<<set $beauty -= (0-($arcologies[0].FSGenderRadicalist/25))*$assayedSlave.face>>
<<elseif ($arcologies[0].FSGenderFundamentalist != "unset")>>
<<set $beauty -= ($arcologies[0].FSGenderFundamentalist/25)*$assayedSlave.face>>
<<else>>
<<set $beauty -= $assayedSlave.face>>
<</if>>
<<elseif $assayedSlave.faceShape is "exotic">>
<<set $beauty += 2*$assayedSlave.face>>
<<elseif $assayedSlave.faceShape is "sensual">>
<<set $beauty += 2+$assayedSlave.face>>
<<elseif $assayedSlave.faceShape is "cute">>
<<set $beauty += 4>>
<</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20) || ($arcologies[0].FSAssetExpansionist > 20)>>
<<if $assayedSlave.boobs <= 500>>
<<set $beauty += (0.02*($assayedSlave.boobs-250))>>
<<elseif $assayedSlave.boobs <= 1500>>
<<set $beauty += 5+(0.015*($assayedSlave.boobs-500))>>
<<elseif $assayedSlave.boobs <= 3000>>
<<set $beauty += 20+(0.01*($assayedSlave.boobs-1500))>>
<<else>>
<<set $beauty += 50+(0.005*($assayedSlave.boobs-3000))>>
<</if>>
<<if $assayedSlave.butt <= 2>>
<<set $beauty += (2*($assayedSlave.butt-1))>>
<<elseif $assayedSlave.butt <= 4>>
<<set $beauty += 2+(1.5*($assayedSlave.butt-2))>>
<<else>>
<<set $beauty += 5+(1*($assayedSlave.butt-4))>>
<</if>>
<<elseif ($arcologies[0].FSSlimnessEnthusiast > 20)>>
<<if $assayedSlave.boobs <= 500>>
<<set $beauty += (0.05*($assayedSlave.boobs))>>
<<elseif $assayedSlave.boobs <= 1000>>
<<set $beauty += 25+(0.01*($assayedSlave.boobs-500))>>
<<elseif $assayedSlave.boobs <= 3000>>
<<set $beauty += 30>>
<<else>>
<<set $beauty += 30-(0.005*($assayedSlave.boobs-3000))>>
<</if>>
<<if $assayedSlave.butt <= 3>>
<<set $beauty += (3*($assayedSlave.butt-1))>>
<<elseif $assayedSlave.butt <= 5>>
<<set $beauty += 9>>
<<else>>
<<set $beauty += 9-(1*($assayedSlave.butt-5))>>
<</if>>
<<else>>
<<if $assayedSlave.boobs <= 1200>>
<<set $beauty += (0.02*($assayedSlave.boobs-200))>>
<<elseif $assayedSlave.boobs <= 2400>>
<<set $beauty += 20+(0.01*($assayedSlave.boobs-1200))>>
<<elseif $assayedSlave.boobs <= 3600>>
<<set $beauty += 32+(0.005*($assayedSlave.boobs-2400))>>
<<else>>
<<set $beauty += 38>>
<</if>>
<<if $assayedSlave.butt <= 2>>
<<set $beauty += (2*($assayedSlave.butt-1))>>
<<elseif $assayedSlave.butt <= 4>>
<<set $beauty += 2+(1.5*($assayedSlave.butt-2))>>
<<elseif $assayedSlave.butt <= 8>>
<<set $beauty += 2+(1.5*($assayedSlave.butt-2))>>
<<else>>
<<set $beauty += 9>>
<</if>>
<</if>>
<<if $assayedSlave.hips < -1>>
<<if $assayedSlave.butt > 2>>
<<if $arcologies[0].FSTransformationFetishist is "unset">>
<<set $beauty += 2-$assayedSlave.butt>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<elseif $assayedSlave.hips < 0>>
<<if $assayedSlave.butt > 4>>
<<if $arcologies[0].FSTransformationFetishist is "unset">>
<<set $beauty += 4-$assayedSlave.butt>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<elseif $assayedSlave.hips > 1>>
<<if $assayedSlave.butt <= 3>>
<<set $beauty += $assayedSlave.butt-4>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<elseif $assayedSlave.hips > 0>>
<<if $assayedSlave.butt > 8>>
<<if $arcologies[0].FSTransformationFetishist is "unset">>
<<set $beauty += 8-$assayedSlave.butt>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<elseif $assayedSlave.butt <= 2>>
<<set $beauty += $assayedSlave.butt-3>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<else>>
<<if $assayedSlave.butt > 6>>
<<if $arcologies[0].FSTransformationFetishist is "unset">>
<<set $beauty += 6-$assayedSlave.butt>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<elseif $assayedSlave.butt <= 1>>
<<set $beauty += $assayedSlave.butt-2>>
<<else>>
<<set $beauty += 1>>
<</if>>
<</if>>
<<if $assayedSlave.boobs > 250>>
<<if $assayedSlave.boobs <= 1500>>
<<if $assayedSlave.boobShape is "perky">>
<<set $beauty += 1>>
<<elseif $assayedSlave.boobShape is "torpedo-shaped">>
<<set $beauty += 1>>
<<elseif $assayedSlave.boobShape is "downward-facing">>
<<set $beauty -= 1>>
<</if>>
<</if>>
<<if $assayedSlave.boobShape is "saggy">>
<<set $beauty -= 1>>
<</if>>
<</if>>
<<if $assayedSlave.nipples is "huge">>
<<set $beauty += 2>>
<<elseif $assayedSlave.nipples is "inverted">>
<<set $beauty += 1>>
<<elseif $assayedSlave.nipples is "puffy">>
<<set $beauty += 1>>
<<elseif $assayedSlave.nipples is "tiny">>
<<set $beauty -= 1>>
<</if>>
<<if $assayedSlave.anus > 3>>
<<set $beauty -= 1>>
<</if>>
<<if $assayedSlave.vagina > 3>>
<<set $beauty -= 1>>
<</if>>
<<if ($assayedSlave.hips > 1)>>
<<if ($assayedSlave.weight < -30) || ($assayedSlave.weight > 95)>>
<<set $beauty -= Math.abs($assayedSlave.weight)/10>>
<</if>>
<<elseif ($assayedSlave.hips < -1)>>
<<if ($assayedSlave.weight < -95) || ($assayedSlave.weight > 30)>>
<<set $beauty -= Math.abs($assayedSlave.weight)/10>>
<</if>>
<<else>>
<<if Math.abs($assayedSlave.weight) > 30>>
<<set $beauty -= Math.abs($assayedSlave.weight)/10>>
<</if>>
<</if>>
<<if $assayedSlave.brand != 0>>
<<if $rep > 10000>>
<<set $beauty += 1>>
<<elseif $rep < 5000>>
<<set $beauty -= 1>>
<</if>>
<</if>>
<<if $assayedSlave.minorInjury != 0>>
<<set $beauty -= 2>>
<</if>>
<<if $assayedSlave.cSec == 1>>
<<set $beauty -= 2>>
<</if>>
<<if $assayedSlave.nails > 0>><<set $beauty += 1>><</if>>
<<if $assayedSlave.makeup > 0>><<set $beauty += 1>><</if>>
<<modScore $assayedSlave>>
<<if ($arcologies[0].FSTransformationFetishist > 20) || ($arcologies[0].FSDegradationist > 20)>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set $beauty += 8+($modScore*0.25)>>
<<elseif $modScore > 7>>
<<set $beauty += $modScore-7>>
<</if>>
<<elseif ($arcologies[0].FSBodyPurist > 20) || ($arcologies[0].FSPaternalist > 20)>>
<<if $modScore <= 7>>
<<set $beauty += 10>>
<<else>>
<<set $beauty += 15-$modScore>>
<</if>>
<<else>>
<<if $modScore <= 7>>
<<set $beauty += $modScore>>
<<elseif $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set $beauty += 11>>
<<else>>
<<set $beauty += 7+(0.5*($modScore-7))>>
<</if>>
<</if>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set $modded += 1>>
<<elseif $assayedSlave.corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<set $unmodded += 1>>
<</if>>
<<if ($arcologies[0].FSGenderRadicalist > 20) || ($arcologies[0].FSSlimnessEnthusiast > 20)>>
<<if $assayedSlave.hips < 0>>
<<set $beauty += Math.abs($assayedSlave.hips)>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $assayedSlave.dick > 0>>
<<set $beauty += $assayedSlave.dick*(1+($arcologies[0].FSGenderRadicalist/100))>>
<</if>>
<<if $assayedSlave.scrotum > 0>>
<<set $beauty += $assayedSlave.balls*(1+($arcologies[0].FSGenderRadicalist/200))>>
<</if>>
<<if $assayedSlave.preg > 5>>
<<set $beauty to ($beauty*0.7)>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $assayedSlave.scrotum > 0>>
<<set $beauty -= $assayedSlave.balls*(1+($arcologies[0].FSGenderFundamentalist/200))>>
<</if>>
<<if $assayedSlave.shoulders > $assayedSlave.hips>>
<<if $assayedSlave.boobs <= 2000*($assayedSlave.shoulders-$assayedSlave.hips)>>
<<set $beauty -= ($assayedSlave.shoulders-$assayedSlave.hips)*(1+($arcologies[0].FSGenderFundamentalist/200))>>
<</if>>
<</if>>
<<else>>
<<if $assayedSlave.shoulders > $assayedSlave.hips>>
<<if $assayedSlave.boobs <= 2000*($assayedSlave.shoulders-$assayedSlave.hips)>>
<<set $beauty -= $assayedSlave.shoulders-$assayedSlave.hips>>
<</if>>
<</if>>
<<if $assayedSlave.dick > 4>>
<<set $beauty += $assayedSlave.dick - 4>>
<</if>>
<<if $assayedSlave.scrotum > 4>>
<<set $beauty += $assayedSlave.balls - 4>>
<</if>>
<<if $assayedSlave.preg > 10>>
<<set $beauty to ($beauty*0.8)>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $assayedSlave.muscles > 1>>
<<set $beauty += ($assayedSlave.muscles*($arcologies[0].FSPhysicalIdealist/40))>>
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $assayedSlave.race != $arcologies[0].FSSupremacistRace>>
<<set $beauty += ($arcologies[0].FSSupremacist/30)+$arcologies[0].FSSupremacistLawME>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $assayedSlave.race is $arcologies[0].FSSubjugationistRace>>
<<set $beauty += ($arcologies[0].FSSubjugationist/20)+$arcologies[0].FSSubjugationistLawME>>
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($assayedSlave.nationality is "Japanese") || ($assayedSlave.nationality is "Edo Revivalist")>>
<<set $beauty += ($arcologies[0].FSEdoRevivalist/20)>>
<</if>>
<</if>>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<<if ($assayedSlave.nationality is "Chinese") || ($assayedSlave.nationality is "Chinese Revivalist")>>
<<set $beauty += ($arcologies[0].FSChineseRevivalist/20)>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalistLawFuta != 0>>
<<if $arcologies[0].FSGenderRadicalistLawFuta == 1>>
<<if $assayedSlave.dick > 0>>
<<if $assayedSlave.vagina > -1>>
<<set $beauty += 2*$assayedSlave.dick>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSGenderRadicalistLawDicks == 2>>
<<if $assayedSlave.dick > 0>>
<<if $assayedSlave.balls > 0>>
<<set $beauty += $assayedSlave.dick+$assayedSlave.balls>>
<</if>>
<</if>>
<<else>>
<<if $assayedSlave.butt >= 5>>
<<if $assayedSlave.anus >= 2>>
<<if $assayedSlave.hips >= 1>>
<<if $assayedSlave.analSkill >= 2>>
<<set $beauty += ($assayedSlave.butt-5) + 2*($assayedSlave.anus-2) + 4*($assayedSlave.hips-1)>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $assayedSlave.race is "white">>
<<set $beauty += 4>>
<<elseif $assayedSlave.race is "surgically altered to look white">>
<<set $beauty += 2>>
<</if>>
<<if $assayedSlave.prestige > 0>>
<<set $beauty to $beauty+($beauty*$assayedSlave.prestige*0.1)>>
<</if>>
<<if $assayedSlave.vagina is -1>>
<<set $XY += 1>>
<<else>>
<<set $XX += 1>>
<</if>>
<<if $assayedSlave.age >= 30>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<set $beauty -= ($arcologies[0].FSYouthPreferentialist/30)+$arcologies[0].FSYouthPreferentialistLaw>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<set $beauty += ($arcologies[0].FSMaturityPreferentialist/20)+$arcologies[0].FSMaturityPreferentialistLaw>>
<</if>>
<<set $old += 1>>
<<else>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<<set $beauty -= ($arcologies[0].FSMaturityPreferentialist/30)-$arcologies[0].FSMaturityPreferentialistLaw>>
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
<<set $beauty += ($arcologies[0].FSYouthPreferentialist/20)-$arcologies[0].FSYouthPreferentialistLaw>>
<</if>>
<<set $young += 1>>
<</if>>
<<if ($assayedSlave.butt > 4) && ($assayedSlave.boobs > 800)>>
<<if $arcologies[0].FSSlimnessEnthusiast is "unset">>
<<set $beauty += 1>>
<</if>>
<<set $stacked += 1>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<set $beauty += ($arcologies[0].FSAssetExpansionist/20)>>
<<if canTalk($assayedSlave)>>
<<if $assayedSlave.voice is 3>>
<<set $beauty += ($arcologies[0].FSAssetExpansionist/40)>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($assayedSlave.boobs < 500) && ($assayedSlave.butt < 3) && ($assayedSlave.weight <= 10) && ($assayedSlave.muscles < 3)>>
<<set $beauty += 3>>
<<set $slim += 1>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/20)>>
<<if canTalk($assayedSlave)>>
<<if $assayedSlave.voice is 3>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/40)>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($assayedSlave.boobsImplant == 0) && ($assayedSlave.buttImplant == 0) && ($assayedSlave.waist < 2) && ($assayedSlave.lipsImplant == 0) && ($assayedSlave.faceImplant < 2)>>
<<set $pure += 1>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<set $beauty += ($arcologies[0].FSBodyPurist/20)>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist is "unset">>
<<set $beauty += 2>>
<</if>>
<<else>>
<<set $implanted += 1>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<set $beauty += ($arcologies[0].FSTransformationFetishist/40)>>
<</if>>
<</if>>
<<if canTalk($assayedSlave) == false>>
<<set $beauty -= 2>>
<<else>>
<<if ($assayedSlave.accent is 3)>>
<<set $beauty -= 1>>
<<elseif ($assayedSlave.accent == 1)>>
<<set $beauty += 1>>
<</if>>
<</if>>
<<if ($assayedSlave.markings != "none")>>
<<if ($assayedSlave.markings is "beauty mark")>>
<<if ($assayedSlave.face > 1)>>
<<set $beauty += 2>>
<<elseif ($assayedSlave.face < 1)>>
<<set $beauty -= 2>>
<</if>>
<<elseif ($assayedSlave.markings is "birthmark")>>
<<if ($assayedSlave.prestige > 0)>>
<<set $beauty += 2>>
<<else>>
<<set $beauty -= 2>>
<</if>>
<<else>>
<<if ($assayedSlave.skin is "pale") || ($assayedSlave.skin is "fair")>>
<<set $beauty += 1>>
<<if ($assayedSlave.hColor is "red")>>
<<set $beauty += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $entertainmentCareers.contains($assayedSlave.career)>>
<<set $beauty += 1>>
<<elseif ($week-$assayedSlave.weekAcquired >= 20) && ($assayedSlave.entertainSkill > 2)>>
<<set $beauty += 1>>
<</if>>
<<if $assayedSlave.amp == 0>>
<<elseif $assayedSlave.amp == 1>>
<<set $beauty -= 3>>
<<elseif $assayedSlave.amp is -3>>
<<elseif $assayedSlave.amp is -5>>
<<else>>
<<set $beauty -= 2>>
<</if>>
<<if $seeAge == 1>>
<<if $assayedSlave.age == 18>>
<<set $beauty += 1>>
<<if $assayedSlave.birthWeek == 0>>
<<set $beauty += 0.8*$beauty>>
<<elseif $assayedSlave.birthWeek < 4>>
<<set $beauty += 0.1*$beauty>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<if ($assayedSlave.boobs >= 500)>>
<<if ($assayedSlave.boobs <= 800)>>
<<if ($assayedSlave.butt >= 3)>>
<<if ($assayedSlave.butt <= 4)>>
<<if (Math.abs($assayedSlave.weight) <= 30)>>
<<if ($assayedSlave.muscles <= 1)>>
<<set $beauty += 3>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $beauty < 1>>
<<set $beauty to 1>>
<<else>>
<<set $beauty = Math.trunc($beauty*0.5)>>
<</if>>
<</widget>>
<<widget "FResult">>
<<if $useActiveSlave == 1>>
<<set $assayedSlave to $activeSlave>>
<<else>>
<<set $assayedSlave to $slaves[$i]>>
<</if>>
<<set $FResult to (3-$assayedSlave.anus)+$assayedSlave.muscles>>
<<set $seed to $oralUseWeight + $vaginalUseWeight + $analUseWeight>>
<<if $seed > 0>>
<<set $FResult += 6*($oralUseWeight/$seed)*$assayedSlave.oralSkill>>
<<if $assayedSlave.sexualFlaw == "cum addict">>
<<set $FResult += ($oralUseWeight/$seed)*$assayedSlave.oralSkill>>
<</if>>
<<if $assayedSlave.vagina > -1>>
<<if $assayedSlave.vaginalAccessory != "chastity belt">>
<<set $FResult += 6*($vaginalUseWeight/$seed)*$assayedSlave.vaginalSkill>>
<<set $FResult += (3-$assayedSlave.vagina)>>
<<set $FResult += ($assayedSlave.vaginaLube)>>
<</if>>
<</if>>
<<set $FResult += 6*($analUseWeight/$seed)*$assayedSlave.analSkill>>
<<if $assayedSlave.sexualFlaw == "anal addict">>
<<set $FResult += ($analUseWeight/$seed)*$assayedSlave.analSkill>>
<</if>>
<</if>>
<<if $assayedSlave.relation != 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $assayedSlave.relationTarget>>
<<if $slaves[$j].assignment is $assayedSlave.assignment>>
<<set $FResult += 2>>
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $FResult += 2>>
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if $assayedSlave.relationship > 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $assayedSlave.relationshipTarget>>
<<if $slaves[$j].assignment is $assayedSlave.assignment>>
<<set $FResult += 1>>
<</if>>
<<break>>
<</if>>
<</for>>
<<elseif $assayedSlave.relationship is -1>>
<<set $FResult += 2>>
<</if>>
<<if $assayedSlave.rivalry != 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $assayedSlave.rivalryTarget>>
<<if $slaves[$j].assignment is $assayedSlave.assignment>>
<<set $FResult -= 1>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if $assayedSlave.drugs is "extreme aphrodisiacs">>
<<set $FResult += 2>>
<<elseif $assayedSlave.drugs is "aphrodisiacs">>
<<set $FResult += 1>>
<</if>>
<<if ($assayedSlave.clitPiercing > 2)>>
<<set $FResult += 1>>
<</if>>
<<if ($assayedSlave.fetishKnown == 1)>>
<<if ($assayedSlave.fetishStrength > 60)>>
<<if ($assayedSlave.fetish != "none")>>
<<set $FResult += $assayedSlave.fetishStrength/5>>
<</if>>
<</if>>
<</if>>
<<if ($assayedSlave.attrKnown == 1)>>
<<set $FResult += Math.trunc($assayedSlave.attrXX/20)>>
<<set $FResult += Math.trunc($assayedSlave.attrXY/20)>>
<<if ($assayedSlave.energy > 95)>>
<<set $FResult += 3>>
<<elseif ($assayedSlave.energy > 80)>>
<<set $FResult += 2>>
<<elseif ($assayedSlave.energy > 60)>>
<<set $FResult += 1>>
<<elseif ($assayedSlave.energy <= 40)>>
<<set $FResult -= 1>>
<<elseif ($assayedSlave.energy <= 20)>>
<<set $FResult -= 2>>
<</if>>
<</if>>
<<if ($assayedSlave.sexualFlaw != "none")>>
<<set $FResult -= 2>>
<</if>>
<<if ($assayedSlave.sexualQuirk != "none")>>
<<set $FResult += 2>>
<</if>>
<<if ($assayedSlave.behavioralFlaw != "none")>>
<<set $FResult -= 2>>
<</if>>
<<if ($assayedSlave.behavioralQuirk != "none")>>
<<set $FResult += 2>>
<</if>>
<<if ($assayedSlave.lactation > 0)>>
<<set $FResult += 1>>
<</if>>
<<if $whoreCareers.contains($assayedSlave.career)>>
<<set $FResult += 1>>
<<elseif ($assayedSlave.oralCount + $assayedSlave.analCount + $assayedSlave.vaginalCount + $assayedSlave.mammaryCount + $assayedSlave.penetrativeCount > 1000)>>
<<set $FResult += 1>>
<</if>>
<<if $seeAge == 1>>
<<if $assayedSlave.age == 18>>
<<set $FResult += 1>>
<<if $assayedSlave.birthWeek == 0>>
<<set $FResult += 0.5*$FResult>>
<<elseif $assayedSlave.birthWeek < 4>>
<<set $FResult += 0.1*$FResult>>
<</if>>
<</if>>
<</if>>
<<if !canSee($assayedSlave)>>
<<set $FResult -= 3>>
<<elseif $assayedSlave.eyes <= -1>>
<<if $assayedSlave.eyewear != "corrective glasses">>
<<if $assayedSlave.eyewear != "corrective contacts">>
<<set $FResult -= 1>>
<</if>>
<</if>>
<<elseif $assayedSlave.eyewear is "blurring glasses">>
<<set $FResult -= 1>>
<<elseif $assayedSlave.eyewear is "blurring contacts">>
<<set $FResult -= 1>>
<</if>>
<<if ($assayedSlave.fetish is "mindbroken")>>
<<set $FResult = Math.trunc($FResult*0.4)>>
<<else>>
<<set $FResult = Math.trunc($FResult*0.7)>>
<</if>>
<<if $assayedSlave.amp == 0>>
<<elseif $assayedSlave.amp == 1>>
<<set $FResult -= 2>>
<<elseif $assayedSlave.amp is -2>>
<<elseif $assayedSlave.amp is -5>>
<<else>>
<<set $FResult -= 1>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if ndef $racialVarieties>>
<<set $racialVarieties to []>>
<</if>>
<<set $seed to 0>>
<<for $j to 0; $j < $racialVarieties.length; $j++>>
<<if $assayedSlave.race is $racialVarieties[$j]>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if $seed == 0>>
<<set $racialVarieties.push($assayedSlave.race)>>
<</if>>
<</if>>
<<if $FResult < 2>>
<<set $FResult to 2>>
<</if>>
<</widget>>
<<widget "Deadliness">>
<<set $assayedSlave to $activeSlave>>
<<set $deadliness to 2>>
<<if $assayedSlave.combatSkill > 0>>
<<set $deadliness += 2>>
<</if>>
<<if $bodyguardCareers.contains($Bodyguard.career)>>
<<set $deadliness += 1>>
<</if>>
<<if ($assayedSlave.muscles > 1) && ($assayedSlave.muscles < 3)>>
<<set $deadliness += 1>>
<</if>>
<<if $assayedSlave.height >= 170>>
<<set $deadliness += 1>>
<</if>>
<<if $assayedSlave.health > 50>>
<<set $deadliness += 1>>
<</if>>
<<if $assayedSlave.boobs > 4000>>
<<set $deadliness -= 2>>
<<elseif $assayedSlave.boobs > 2000>>
<<set $deadliness -= 1>>
<</if>>
<<if $assayedSlave.butt > 6>>
<<set $deadliness -= 1>>
<</if>>
<<if Math.abs($assayedSlave.weight) > 30>>
<<set $deadliness -= 1>>
<</if>>
<<if $assayedSlave.health < -50>>
<<set $deadliness -= 1>>
<</if>>
<<if $assayedSlave.preg > 10>>
<<set $deadliness -= 1>>
<</if>>
<<if $assayedSlave.amp == 0>>
<<if !canWalk($assayedSlave)>>
<<set $deadliness -= 20>>
<</if>>
<<elseif $assayedSlave.amp == 1>>
<<set $deadliness -= 20>>
<<elseif $assayedSlave.amp == -5>>
<<set $deadliness += 10>>
<<elseif $assayedSlave.amp == -4>>
<<else>>
<<set $deadliness -= 1>>
<</if>>
<<if !canSee($assayedSlave)>>
<<set $deadliness -= 8>>
<<elseif ($assayedSlave.eyes is -1 and ($assayedSlave.eyewear != "corrective glasses" or $assayedSlave.eyewear != "corrective contacts")) || ($assayedSlave.eyes == 1 and ($assayedSlave.eyewear is "blurring glasses" or $assayedSlave.eyewear is "blurring contacts"))>>
<<set $deadliness -= 1>>
<</if>>
<<if $deadliness < 1>>
<<set $deadliness to 1>>
<</if>>
<</widget>>
<<widget "SexualRelease">>
<<set $release to 0>>
<<if ($activeSlave.assignment is "serve the public")>>
<<set $release to 1>>
<<elseif ($activeSlave.assignment is "serve in the club")>>
<<set $release to 1>>
<<elseif ($activeSlave.assignment is "whore")>>
<<set $release to 1>>
<<elseif ($activeSlave.assignment is "work in the brothel")>>
<<set $release to 1>>
<<elseif ($activeSlave.assignment is "please you")>>
<<set $release to 1>>
<<elseif ($activeSlave.assignment is "serve in the master suite")>>
<<set $release to 1>>
<<elseif ($activeSlave.assignment is "be a subordinate slave")>>
<<set $release to 1>>
<<elseif ($activeSlave.assignment is "work a glory hole")>>
<<set $release to 1>>
<<elseif ($activeSlave.assignment is "be confined in the arcade")>>
<<set $release to 1>>
<<elseif ($activeSlave.assignment is "get milked") && (($activeSlave.fetish is "boobs") || ($activeSlave.energy > 95))>>
<<set $release to 1>>
<<elseif ($activeSlave.assignment is "work in the dairy") && (($activeSlave.fetish is "boobs") || ($activeSlave.energy > 95))>>
<<set $release to 1>>
<<elseif ($activeSlave.assignment is "get cockmilked")>>
<<set $release to 1>>
<<elseif ($activeSlave.assignment is "work in the collection facility")>>
<<set $release to 1>>
<<elseif ($activeSlave.assignment is "be your Head Girl") && ($HGRelease == 1)>>
<<set $release to 1>>
<</if>>
<</widget>>
<<widget "SlaveTitle">>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.ovaries == 1>>
<<if $activeSlave.age > 35>>
<<set $desc to "futanari MILF">>
<<elseif $activeSlave.age >= 25>>
<<set $desc to "futanari">>
<<else>>
<<set $desc to "futanari girl">>
<</if>>
<<else>>
<<if $activeSlave.age > 35>>
<<set $desc to "true herm MILF">>
<<elseif $activeSlave.age >= 25>>
<<set $desc to "true herm">>
<<else>>
<<set $desc to "true hermgirl">>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.ovaries == 1>>
<<if $activeSlave.age > 35>>
<<set $desc to "futa MILF">>
<<elseif $activeSlave.age >= 25>>
<<set $desc to "futa">>
<<else>>
<<set $desc to "futagirl">>
<</if>>
<<else>>
<<if $activeSlave.age > 35>>
<<set $desc to "herm MILF">>
<<elseif $activeSlave.age >= 25>>
<<set $desc to "herm">>
<<else>>
<<set $desc to "hermgirl">>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 5 and $activeSlave.balls > 5 and $activeSlave.boobs > 5000>>
<<set $desc to "hyper " + $desc>>
<</if>>
<<else>>
<<if $activeSlave.age > 35>>
<<if $activeSlave.muscles >= 2>>
<<if $activeSlave.height > 185>>
<<set $desc to "MILF amazon">>
<<else>>
<<set $desc to "muscle MILF">>
<</if>>
<<elseif ($activeSlave.lactation > 0) && ($activeSlave.boobs > 2000)>>
<<set $desc to "MILF cow">>
<<elseif ($activeSlave.boobsImplant > 0) && ($activeSlave.buttImplant > 0)>>
<<set $desc to "MILF bimbo">>
<<elseif ($activeSlave.boobs > 6000)>>
<<set $desc to "boob MILF">>
<<else>>
<<set $desc to "MILF">>
<</if>>
<<elseif $activeSlave.age >= 25>>
<<if $activeSlave.muscles >= 2>>
<<if $activeSlave.height > 185>>
<<set $desc to "amazon">>
<<else>>
<<set $desc to "muscle slave">>
<</if>>
<<elseif ($activeSlave.lactation > 0) && ($activeSlave.boobs > 2000)>>
<<set $desc to "cow">>
<<elseif ($activeSlave.boobsImplant > 0) && ($activeSlave.buttImplant > 0)>>
<<set $desc to "bimbo">>
<<elseif ($activeSlave.boobs > 6000)>>
<<set $desc to "boob slave">>
<<else>>
<<set $desc to "slave">>
<</if>>
<<else>>
<<if $activeSlave.muscles >= 2>>
<<if $activeSlave.height > 185>>
<<set $desc to "amazon slavegirl">>
<<else>>
<<set $desc to "musclegirl">>
<</if>>
<<elseif ($activeSlave.lactation > 0) && ($activeSlave.boobs > 2000)>>
<<set $desc to "cowgirl">>
<<elseif ($activeSlave.boobsImplant > 0) && ($activeSlave.buttImplant > 0)>>
<<set $desc to "bimbogirl">>
<<elseif ($activeSlave.boobs > 6000)>>
<<set $desc to "boobgirl">>
<<else>>
<<set $desc to "slavegirl">>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.balls > 0>>
<<if ($activeSlave.boobs > 300) && ($activeSlave.butt > 2)>>
<<if $activeSlave.age > 35>>
<<set $desc to "shemale MILF">>
<<else>>
<<set $desc to "shemale">>
<</if>>
<<else>>
<<if ($activeSlave.shoulders < 1) && ($activeSlave.muscles < 2)>>
<<if ($activeSlave.faceShape is "masculine") || ($activeSlave.faceShape is "androgynous")>>
<<if $activeSlave.age > 35>>
<<set $desc to "sissy MILF">>
<<else>>
<<set $desc to "sissy">>
<</if>>
<<else>>
<<if $activeSlave.age > 35>>
<<set $desc to "trap MILF">>
<<elseif $activeSlave.age >= 25>>
<<set $desc to "trap">>
<<else>>
<<set $desc to "trapgirl">>
<</if>>
<</if>>
<<else>>
<<set $desc to "bitch">>
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.faceShape is "masculine") || ($activeSlave.faceShape is "androgynous")>>
<<if $activeSlave.age > 35>>
<<set $desc to "gelded MILF">>
<<else>>
<<set $desc to "gelded bitch">>
<</if>>
<<else>>
<<if $activeSlave.age > 35>>
<<set $desc to "dickMILF">>
<<elseif $activeSlave.age >= 25>>
<<set $desc to "dickslave">>
<<else>>
<<set $desc to "dickgirl">>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.births >= 5>>
<<set $desc to $desc + "broodmother">>
<<elseif $activeSlave.births >= 2>>
<<set $desc to $desc + "breeder">>
<</if>>
<<if $activeSlave.indenture > -1>>
<<set $desc to "indentured " + $desc>>
<</if>>
<<if $activeSlave.preg > 10>>
<<set $desc to "pregnant " + $desc>>
<</if>>
<</widget>>
<<widget "modScore">>
/* Use is <<modScore $someSlave>> where $someSlave is any variable that points to a valid slave */
<<set $piercingScore = 0>>
<<set $tatScore = 0>>
<<if $args[0].earPiercing > 0>><<set $piercingScore += $args[0].earPiercing*0.75-0.5>><</if>>
<<if $args[0].nosePiercing > 0>><<set $piercingScore += $args[0].nosePiercing*0.75-0.5>><</if>>
<<if $args[0].eyebrowPiercing > 0>><<set $piercingScore += $args[0].eyebrowPiercing*0.75-0.5>><</if>>
<<if $args[0].navelPiercing > 0>><<set $piercingScore += $args[0].navelPiercing*0.75-0.5>><</if>>
<<if $args[0].corsetPiercing > 0>><<set $piercingScore += $args[0].corsetPiercing*0.75+0.5>><</if>>
<<if $args[0].nipplesPiercing > 0>><<set $piercingScore += $args[0].nipplesPiercing*0.75-0.25>><</if>>
<<if $args[0].areolaePiercing > 0>><<set $piercingScore += $args[0].areolaePiercing*0.75+0.5>><</if>>
<<if $args[0].lipsPiercing > 0>><<set $piercingScore += $args[0].lipsPiercing*0.75-0.25>><</if>>
<<if $args[0].tonguePiercing > 0 >><<set $piercingScore += $args[0].tonguePiercing*0.75-0.25>><</if>>
<<if $args[0].clitPiercing == 3>><<set $piercingScore += 1.25>> /* smart piercing */
<<elseif $args[0].clitPiercing > 0>><<set $piercingScore += $args[0].clitPiercing*0.75-0.25>><</if>>
<<if $args[0].vaginaPiercing > 0>><<set $piercingScore += $args[0].vaginaPiercing*0.75-0.25>><</if>>
<<if $args[0].dickPiercing > 0>><<set $piercingScore += $args[0].dickPiercing*0.75-0.25>><</if>>
<<if $args[0].anusPiercing > 0>><<set $piercingScore += $args[0].anusPiercing*0.75-0.25>><</if>>
<<if $args[0].boobsTat != 0>><<set $tatScore += 1.25>><</if>>
<<if $args[0].buttTat != 0>><<set $tatScore += 1.25>><</if>>
<<if $args[0].lipsTat != 0>><<set $tatScore += 1.25>><</if>>
<<if $args[0].shouldersTat != 0>><<set $tatScore += 1>><</if>>
<<if $args[0].backTat != 0>><<set $tatScore += 1.25>><</if>>
<<if $args[0].armsTat != 0>><<set $tatScore += 1>><</if>>
<<if $args[0].legsTat != 0>><<set $tatScore += 1>><</if>>
<<if $args[0].stampTat != 0>><<set $tatScore += 1>><</if>>
<<if $args[0].vaginaTat != 0>><<set $tatScore += 1>><</if>>
<<if $args[0].dickTat != 0>><<set $tatScore += 1>><</if>>
<<if $args[0].anusTat == "bleached">><<set $tatScore += 0.5>>
<<elseif $args[0].anusTat != 0>><<set $tatScore += 1.25>><</if>>
<<set $modScore = $piercingScore+$tatScore>> /* note: always overwrites previous $modScore */
<</widget>><<switch $slaves[$i].drugs>>
<<case "aphrodisiacs">>
The aphrodisiacs @@color:hotpink;increase her acceptance@@
<<set $slaves[$i].devotion += 4>>
<<if $slaves[$i].energy <= 95>>
of sexual slavery and @@color:green;slowly but permanently boost her sex drive.@@
<<set $slaves[$i].energy += 2>>
<<else>>
of sexual slavery.
<</if>>
<<case "extreme aphrodisiacs">>
The aphrodisiacs @@color:hotpink;increase her acceptance@@
<<set $slaves[$i].devotion += 4>>
<<if $slaves[$i].energy <= 95>>
of sexual slavery and @@color:green;permanently boost her sex drive.@@
<<set $slaves[$i].energy += 3>>
<<else>>
of sexual slavery.
<</if>>
<<if ($arcologies[0].FSBodyPuristLaw == 0) || ($healthyDrugsUpgrade == 0)>>
Such a high dosage @@color:red;isn't healthy@@.
<<set $slaves[$i].health -= 7>>
<</if>>
<<case "hormone enhancers">>
Her drug regime prepares her body to accept hormonal effects.
<<display "SA hormone effects">>
<<case "psychosuppressants">>
The psychosuppressants @@color:hotpink;reduce her ability to question her role@@ or @@color:mediumaquamarine;think independently.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust += 4>>
<<if ($slaves[$i].intelligence > -2)>>
They @@color:orangered;negatively impact her intelligence,@@ as well.
<<set $slaves[$i].intelligence -= 1>>
<</if>>
<<if ($slaves[$i].intelligence < 0)>>
<<if ($slaves[$i].fetishStrength <= 60)>>
<<if ($slaves[$i].fetish != "submissive")>>
<<if random(1,200) < $slaves[$i].devotion>>
The willingness to @@color:lightcoral;submit@@ created by the drugs invades her sexuality, too.
<<set $slaves[$i].fetish to "submissive">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "breast injections">>
<<set $seed to 0>>
She receives @@color:lime;direct injections of <<if ($injectionUpgrade != 0)>> advanced<</if>> growth hormones, right into her breasts;@@
<<if ($slaves[$i].diet is "fattening")>>
all the food she's required to consume fuels growth, <<if ($slaves[$i].boobs < 2000)>>and<<else>>but<</if>>
<<set $seed += 2>>
<<elseif ($slaves[$i].diet is "restricted")>>
her restricted diet means her body has few resources to grow on, <<if ($slaves[$i].boobs < 2000)>>but<<else>>and<</if>>
<<set $seed -= 2>>
<<elseif ($slaves[$i].weight > 30)>>
the generous diet she eats to maintain her fat body helps support growth, <<if ($slaves[$i].boobs < 2000)>>and<<else>>but<</if>>
<<set $seed += 1>>
<<elseif ($slaves[$i].weight <= -30)>>
the diet she is required to maintain to keep slim impedes growth, <<if ($slaves[$i].boobs < 2000)>>but<<else>>and<</if>>
<<set $seed -= 1>>
<<elseif ($slaves[$i].health > -20)>>
her health supports growth reasonably well, <<if ($slaves[$i].boobs < 2000)>>and<<else>>but<</if>>
<<else>>
her poor health does not support steady growth, <<if ($slaves[$i].boobs < 2000)>>but<<else>>and<</if>>
<<set $seed -= 1>>
<</if>>
her
<<if ($slaves[$i].boobs < 800)>>
modest chest tends to grow quickly.
<<set $seed += 4>>
<<set $seed += $injectionUpgrade*2>>
<<if ($slaves[$i].boobShape != "torpedo-shaped") && ($slaves[$i].boobShape != "wide-set")>>
<<if random(1,10) == 1>>
<<if $slaves[$i].shoulders < 0>>
As her boobs grow, they take on a torpedo shape within the frame of her narrow shoulders, projecting a long way from her chest and swinging delightfully when she's naked.
<<set $slaves[$i].boobShape to "torpedo-shaped">>
<<else>>
As her boobs grow, they become widely set across the broadness of her chest, spreading sideways even when she's not lying on her back.
<<set $slaves[$i].boobShape to "wide-set">>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs < 2000)>>
big tits tend to grow readily.
<<set $seed += 3>>
<<set $seed += $injectionUpgrade*2>>
<<if ($slaves[$i].boobShape is "saggy") || ($slaves[$i].boobShape is "downward-facing")>>
<<if random(1,10) == 1>>
As they grow, they lose their sag, with the expanding tissue lifting her nipples up to point forward.
<<set $slaves[$i].boobShape to "normal">>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs < 5000)>>
heavy boobs tend to grow slowly.
<<set $seed += 2>>
<<set $seed += $injectionUpgrade>>
<<if ($slaves[$i].boobShape != "saggy")>>
<<if random(1,10) == 1>>
As they grow, they @@color:lime;begin to sag@@ under their own monstrous weight, her mass of breastflesh directing her nipples downward.
<<set $slaves[$i].boobShape to "saggy">>
<</if>>
<</if>>
<<else>>
monstrous udders tend to grow very slowly.
<<set $seed += 1>>
<<set $seed += $injectionUpgrade>>
<<if ($slaves[$i].boobShape != "normal")>>
<<if random(1,10) == 1>>
Her @@color:lime;breasts lose their unique shape@@ as they adapt to their monstrous, unnatural size. There's simply nowhere else for her mass of boob to go, and its expansion fills her breasts out and points her nipples forward.
<<set $slaves[$i].boobShape to "normal">>
<</if>>
<</if>>
<</if>>
<<if $seed <= 1>>
<<set $slaves[$i].boobs += 25>>
<<else>>
<<set $slaves[$i].boobs += 25*Math.trunc($seed*0.8)>>
<</if>>
<<if random(1,100) > 70+($slaves[$i].areolae*10)>>
The increase in breast size @@color:lime;stretches and broadens her areolae.@@
<<set $slaves[$i].areolae += 1>>
<</if>>
<<if (random(1,100) > 70) && ($slaves[$i].nipples != "huge")>>
<<if ($slaves[$i].nipples is "tiny")>>
The hormones also @@color:lime;cause nipple growth.@@
<<set $slaves[$i].nipples to "cute">>
<<elseif ($slaves[$i].nipples is "cute")>>
<<if random(1,2) == 1>>
The hormones also @@color:lime;cause her cute nipples to become puffy.@@
<<set $slaves[$i].nipples to "puffy">>
<<else>>
The explosive breast growth also @@color:lime;causes her cute nipples to become partially inverted.@@
<<set $slaves[$i].nipples to "partially inverted">>
<</if>>
<<elseif ($slaves[$i].nipples is "puffy")>>
<<if random(1,2) == 1>>
The hormones also @@color:lime;cause her puffy nipples to become really enormous.@@
<<set $slaves[$i].nipples to "huge">>
<<else>>
The explosive breast growth also @@color:lime;causes her puffy nipples to become completely inverted.@@
<<set $slaves[$i].nipples to "inverted">>
<</if>>
<<elseif ($slaves[$i].nipples is "partially inverted")>>
The explosive breast growth also @@color:lime;causes her nipples to invert completely.@@
<<set $slaves[$i].nipples to "inverted">>
<</if>>
<</if>>
<<case "butt injections">>
<<set $seed to 0>>
She receives @@color:lime;direct injections of <<if ($injectionUpgrade != 0)>> advanced<</if>> growth hormones, right into her buttocks;@@
<<if ($slaves[$i].diet is "fattening")>>
all the food she's required to consume fuels growth, <<if ($slaves[$i].butt < 6)>>and<<else>>but<</if>>
<<set $seed += 0.2>>
<<elseif ($slaves[$i].diet is "restricted")>>
her restricted diet means her body has few resources to grow on, <<if ($slaves[$i].butt < 6)>>but<<else>>and<</if>>
<<set $seed -= 0.2>>
<<elseif ($slaves[$i].weight > 30)>>
the generous diet she eats to maintain her fat body helps support growth, <<if ($slaves[$i].butt < 6)>>and<<else>>but<</if>>
<<set $seed += 0.1>>
<<elseif ($slaves[$i].weight <= -30)>>
the diet she is required to maintain to keep slim impedes growth, <<if ($slaves[$i].butt < 6)>>but<<else>>and<</if>>
<<set $seed -= 0.1>>
<<elseif ($slaves[$i].health > -20)>>
her health supports growth reasonably well, <<if ($slaves[$i].butt < 6)>>and<<else>>but<</if>>
<<else>>
her poor health does not support steady growth, <<if ($slaves[$i].butt < 6)>>but<<else>>and<</if>>
<<set $seed -= 0.1>>
<</if>>
her
<<if ($slaves[$i].butt < 2)>>
modest rear tends to grow quickly.
<<set $seed += 0.8>>
<<set $seed += $injectionUpgrade*0.6>>
<<elseif ($slaves[$i].butt < 4)>>
big behind tends to grow readily.
<<set $seed += 0.4>>
<<set $seed += $injectionUpgrade*0.4>>
<<elseif ($slaves[$i].butt < 6)>>
massive butt tend to grow slowly.
<<set $seed += 0.4>>
<<set $seed += $injectionUpgrade*0.2>>
<<else>>
monstrous cheeks tend to grow very slowly.
<<set $seed += 0.2>>
<<set $seed += $injectionUpgrade*0.2>>
<</if>>
<<if $seed > 0.2>>
<<set $slaves[$i].butt += $seed>>
<<else>>
<<set $slaves[$i].butt += 0.2>>
<</if>>
<<if $slaves[$i].butt >= 10>>
<<set $slaves[$i].butt to 10>>
<</if>>
<<case "lip injections">>
<<if ($slaves[$i].lips <= 95)>>
<<if ($slaves[$i].lips > 90)>>
@@color:lime;Her lips swell rapidly, becoming a facepussy useless for anything other than oral sex.@@
<<elseif ($slaves[$i].lips > 70) && ($slaves[$i].lips <= 75)>>
@@color:lime;Her lips swell rapidly, and are now so large that she can no longer enunciate properly.@@
<<else>>
@@color:lime;Her lips swell rapidly.@@
<</if>>
<<set $slaves[$i].lips += 5>>
<</if>>
<<case "penis enhancement">>
<<if (random(1,100) > (40-($injectionUpgrade*10)+($slaves[$i].dick*5))) && ($slaves[$i].dick < 10)>>
@@color:lime;Her cock grows painfully,@@ becoming both longer and girthier.
<<set $slaves[$i].dick += 1>>
<<elseif ($slaves[$i].balls > 1) && ($slaves[$i].scrotum > 0) && (random(1,100) > (90-($injectionUpgrade*10)))>>
As a side effect of the dick enhancement drugs, @@color:lime;her balls drop.@@
<<set $slaves[$i].balls += 1>>
<<else>>
Despite being dosed with a spectrum of powerful growth promoters, her dick does not grow.
<</if>>
<<if $slaves[$i].dick is 6>>
<<if $slaves[$i].balls > 0>>
@@color:yellow;Her dick is at the limit of what her cardiovascular system could conceivably bring erect.@@ Further penis enhancement may limit her ability to get hard.
<</if>>
<</if>>
<<case "testicle enhancement">>
<<if (random(1,100) > (40-($injectionUpgrade*10)+($slaves[$i].balls*5))) && ($slaves[$i].balls < 6)>>
@@color:lime;Her balls swell painfully.@@
<<set $slaves[$i].balls += 1>>
<<elseif ($slaves[$i].dick < 2) && (random(1,100) > (90-($injectionUpgrade*10)))>>
As a side effect of the testicle enhancement drugs, @@color:lime;her micropenis grows,@@ becoming merely tiny.
<<set $slaves[$i].dick += 1>>
<<else>>
Despite being filled with testicle enhancers and painfully swollen with resultant cum overproduction, her balls do not grow.
<</if>>
<<case "curatives">>
<<if ($slaves[$i].health > 90)>>
Her health is already outstanding and cannot be improved with further drug treatment. @@color:yellow;Her drug regimen has been ended.@@
<<set $slaves[$i].drugs to "no drugs">>
<<elseif (($slaves[$i].assignment is "rest") || ($slaves[$i].assignment is "rest in the spa")) && ($slaves[$i].fetish != "mindbroken")>>
The curatives she's taking synergize with rest, keeping her asleep most of the time. This is an @@color:green;extremely effective health treatment,@@ and she @@color:mediumaquamarine;trusts you more@@ for giving her access to expensive modern medicine.
<<set $slaves[$i].health += 15>>
<<set $slaves[$i].health += $curativeUpgrade*10>>
<<set $slaves[$i].trust += 1>>
<<elseif (($slaves[$i].assignment is "rest") || ($slaves[$i].assignment is "rest in the spa"))>>
The curatives she's taking synergize with rest, keeping her asleep most of the time. This is an @@color:green;extremely effective health treatment.@@
<<set $slaves[$i].health += 15>>
<<set $slaves[$i].health += $curativeUpgrade*10>>
<<elseif ($slaves[$i].health < -20) && ($slaves[$i].fetish != "mindbroken")>>
@@color:green;Her poor health rapidly improves@@ under drug treatment, and she @@color:mediumaquamarine;trusts you more@@ for giving her access to expensive modern medicine.
<<set $slaves[$i].health += 10>>
<<set $slaves[$i].health += $curativeUpgrade*10>>
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].health < -20)>>
@@color:green;Her poor health rapidly improves@@ under drug treatment.
<<set $slaves[$i].health += 10>>
<<set $slaves[$i].health += $curativeUpgrade*10>>
<<elseif ($slaves[$i].fetish != "mindbroken")>>
@@color:green;Her health improves@@ under curative treatment, and she @@color:mediumaquamarine;trusts you more@@ for giving her access to expensive modern medicine.
<<set $slaves[$i].health += 7>>
<<set $slaves[$i].health += $curativeUpgrade*10>>
<<set $slaves[$i].trust += 1>>
<<else>>
@@color:green;Her health improves@@ under curative treatment.
<<set $slaves[$i].health += 7>>
<<set $slaves[$i].health += $curativeUpgrade*10>>
<</if>>
<<case "steroids">>
<<if ($slaves[$i].dick == 0) && (random(1,100) > 40+($slaves[$i].clit*10))>>
The gear she's on @@color:lime;increases the size of her clit.@@
<<set $slaves[$i].clit += 1>>
<<elseif ($slaves[$i].dick != 0) && ($slaves[$i].dick < 3) && (random(1,100) > 95)>>
The gear she's on @@color:lime;increases the size of her penis.@@
<<set $slaves[$i].dick += 1>>
<<elseif (($slaves[$i].face-$slaves[$i].faceImplant) > 1) && (random(1,100) > 95)>>
The gear she's on @@color:orange;hardens her pretty face a little.@@
<<set $slaves[$i].face -= 1>>
<<elseif ($slaves[$i].faceShape != "masculine") && ($slaves[$i].faceShape != "androgynous") && (random(1,100) > 95)>>
The gear she's on @@color:orange;hardens her face into androgyny.@@
<<set $slaves[$i].faceShape to "androgynous">>
<<elseif ($slaves[$i].balls != 0) && ($slaves[$i].scrotum != 0) && ($slaves[$i].balls < 3) && (random(1,100) > 95)>>
The gear she's on @@color:lime;increases the size of her balls.@@
<<set $slaves[$i].balls += 1>>
<<elseif random(1,100) > 110-($slaves[$i].anus*10)>>
The steroids she's on have an effect on her stretched anal muscles, giving her a @@color:orange;tighter butthole.@@
<<set $slaves[$i].anus -= 1>>
<<elseif random(1,100) > 110-($slaves[$i].vagina*10)>>
The steroids she's on have an effect on her vaginal muscles, giving her a @@color:orange;tighter pussy.@@
<<set $slaves[$i].vagina -= 1>>
<</if>>
<<case "fertility drugs">>
<<if ($slaves[$i].preg > 5)>>
She's already pregnant, so the fertility drugs she's on do her no good.
<<elseif ($slaves[$i].vagina is -1)>>
<<if ($slaves[$i].lactation == 0)>>
Unfortunately, it's impossible to fuck her asshole pregnant, limiting the potential impact of the fertility drugs she's on to her boobs.
<<else>>
The fertility drugs she's on are pointless, since she's already lactating and it's impossible to impregnate her butthole. That's no reason not to try, of course.
<</if>>
<<elseif ($slaves[$i].preg < -1)>>
She's sterile, so the fertility drugs she's on do her no good.
<<elseif ($slaves[$i].ovaries == 0)>>
She's barren, so the fertility drugs she's on do her no good.
<<elseif ($slaves[$i].preg is -1)>>
She's on contraceptives, so the fertility drugs she's on do her no good.
<<else>>
She's on fertility drugs, so she is more likely to conceive, and may experience multiple pregnancy.
<</if>>
<<if ($slaves[$i].lactation == 0)>>
<<if random(0,10) < $slaves[$i].health>>
The hormonal changes produced by the fertility drugs have the side effect of @@color:lime;inducing lactation,@@ indistinguishable from natural lactation.
<<set $slaves[$i].lactation to 1>>
<</if>>
<</if>>
<</switch>>
<<if $slaves[$i].drugs is "preventatives">>
<<elseif ($slaves[$i].drugs != "no drugs") && ($arcologies[0].FSBodyPuristLaw == 0) && ($healthyDrugsUpgrade == 0)>>
<<set $slaves[$i].chem += 1>>
<<elseif $slaves[$i].chem > 0>>
<<set $slaves[$i].chem -= 0.5>>
<</if>>
<<if ($slaves[$i].drugs != "curatives")>>
<<if ($slaves[$i].health < -50)>>
It's difficult being so ill, and she @@color:mediumorchid;resents you@@ for not treating her.
<<set $slaves[$i].devotion -= 2>>
<<elseif ($slaves[$i].health > 50)>>
She understands that she owes her near-perfect health to you and @@color:hotpink;believes@@ that life with you is better than freedom in some ways.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].addict > 0)>>
<<if ($slaves[$i].drugs is "aphrodisiacs")>>
Getting the aphrodisiacs she needs from you @@color:hotpink;increases her habituation to slavery.@@
<<set $slaves[$i].addict += 1>>
<<case "extreme aphrodisiacs")>>
Getting a huge dose of her beloved aphrodisiacs from you @@color:hotpink;increases her addiction to slavery.@@
<<set $slaves[$i].addict += 2>>
<<elseif ($slaves[$i].addict < 2)>>
She has finally been @@color:cyan;weaned off aphrodisiacs.@@
<<set $slaves[$i].addict to 0>>
<<elseif ($aphrodisiacUpgrade == 1)>>
Substitutes produced by your advanced pharmaceutical fabricator protect her from the negative effects of aphrodisiac withdrawal and even hasten the flushing of her system.
<<set $slaves[$i].addict -= 2>>
<<else>>
She feels the effects of withdrawal from aphrodisiacs keenly, and she is @@color:mediumorchid;bitterly resentful@@.
<<set $slaves[$i].addict -= 2>>
<<set $slaves[$i].devotion -= 10>>
<</if>>
<<else>>
<<if ($slaves[$i].drugs is "aphrodisiacs") && (random(1,100) > 80)>>
@@color:cyan;She has become an aphrodisiac addict.@@
<<set $slaves[$i].addict to 1>>
<<case "extreme aphrodisiacs") && (random(1,100) > 60)>>
@@color:cyan;She has become an aphrodisiac addict.@@
<<set $slaves[$i].addict to 2>>
<</if>>
<</if>>
<<if $suppository == 1>>
<<if ($slaves[$i].drugs is "aphrodisiacs") || ($slaves[$i].drugs is "extreme aphrodisiacs") || ($slaves[$i].drugs is "psychosuppressants") || ($slaves[$i].drugs is "curatives") || ($slaves[$i].drugs is "preventatives") || ($slaves[$i].drugs is "hormone enhancers") || ($slaves[$i].hormones != 0)>>
<<if ($slaves[$i].sexualFlaw is "hates anal")>>
<<if random(1,100) > 80>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate her drug regime forces her to @@color:green;accept anal sex@@ as a fact of life.
<<set $slaves[$i].sexualFlaw to "none">>
<<else>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate her drug regime @@color:mediumorchid;infuriates her,@@ since she hates getting assraped.
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<elseif ($slaves[$i].fetish is "buttslut")>>
<<if ($slaves[$i].fetishKnown == 0)>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate her drug regime has revealed something: @@color:lightcoral;she likes it up the ass!@@
<<set $slaves[$i].fetishKnown to 1>>
<<elseif ($slaves[$i].fetishStrength <= 95) && ($slaves[$i].devotion > 4)>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate her drug regime has @@color:lightcoral;deepened her anal fixation.@@
<<set $slaves[$i].fetishStrength += 5>>
<</if>>
<<elseif ($slaves[$i].fetish != "buttslut")>>
<<if ($slaves[$i].devotion < -20)>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate her drug regime @@color:mediumorchid;disgusts her.@@
<<set $slaves[$i].devotion -= 2>>
<<elseif (random(1,300) < $slaves[$i].devotion) && ($slaves[$i].fetishStrength <= 30)>>
She starts to look forward to getting buttfucked morning and night by reciprocating dildos that ejaculate her drug regime; she's @@color:lightcoral;become anally fixated.@@
<<set $slaves[$i].fetish to "buttslut">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk is "painal queen")>>
She @@color:hotpink;secretly enjoys@@ being assraped by a machine twice a day.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].anus == 1)>>
<<if random(1,100) > 70>>
The regular machine anal @@color:lime;stretches out her tight asshole.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
/* DRUG EXPIRY */
<<switch $slaves[$i].drugs>>
<<case "breast injections">>
<<if ($slaves[$i].boobs >= 25000)>>
Her udders are now so huge that further A-HGH treatment will not increase their size. @@color:yellow;Her drug regimen has been ended.@@
<<set $slaves[$i].drugs to "no drugs">>
<</if>>
<<case "butt injections">>
<<if ($slaves[$i].butt >= 9)>>
Her ass is now so huge that further A-HGH treatment will not increase its size. @@color:yellow;Her drug regimen has been ended.@@
<<set $slaves[$i].drugs to "no drugs">>
<</if>>
<<case "lip injections">>
<<if ($slaves[$i]. lips > 95) || (($slaves[$i]. lips > 85) && ($seeExtreme != 1))>>
Her lips are now so huge that further A-HGH treatment will not increase their size. @@color:yellow;Her drug regimen has been ended.@@
<<set $slaves[$i].drugs to "no drugs">>
<</if>>
<<case "penis enhancement">>
<<if ($slaves[$i].dick >= 10) && ($slaves[$i].balls >= 6)>>
Her cock and balls are now so huge that further drug enhancement will not increase their size. @@color:yellow;Her drug regimen has been ended.@@
<<set $slaves[$i].drugs to "no drugs">>
<<elseif ($slaves[$i].dick >= 10) && ($slaves[$i].balls == 0)>>
Her cock is now so huge that further drug enhancement will not increase its size. @@color:yellow;Her drug regimen has been ended.@@
<<set $slaves[$i].drugs to "no drugs">>
<</if>>
<<case "testicle enhancement">>
<<if ($slaves[$i].balls >= 6)>>
Her balls are now so huge that further drug enhancement will not increase their size. @@color:yellow;Her drug regimen has been ended.@@
<<set $slaves[$i].drugs to "no drugs">>
<<elseif ($slaves[$i].balls >= 2) && ($slaves[$i].scrotum == 0)>>
Her balls are now functionally sized, and cannot sustainably grow larger hidden within her abdomen. @@color:yellow;Her drug regimen has been ended.@@
<<set $slaves[$i].drugs to "no drugs">>
<</if>>
<<case "psychosuppressants">>
<<if ($slaves[$i].intelligence <= -2)>>
She is so moronic that drug treatment can't really make her more willing to obey others than she already is. @@color:yellow;Her drug regimen has been ended.@@
<<set $slaves[$i].drugs to "no drugs">>
<</if>>
<</switch>>takes the week off<<if $rulesAssistantDirectedRest == 1>> at $assistantName's direction; she is assigned to $slaves[$i].assignment once she's in better health<</if>>.
<<if $slaves[$i].health > 90>>
Her health is so outstanding that rest does not improve it.
<<elseif $slaves[$i].health > -100>>
Her @@color:green;health recovers@@ with rest.
<<set $slaves[$i].health += 10>>
<</if>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].devotion > 20>>
<<if $slaves[$i].trust <= 20>>
Being allowed to rest @@color:mediumaquamarine;reduces her fear@@ of you.
<<set $slaves[$i].trust += 4>>
<<elseif $slaves[$i].trust <= 50>>
Being allowed to rest @@color:mediumaquamarine;builds her trust@@ in you.
<<set $slaves[$i].trust += 2>>
<<else>>
Being allowed to rest @@color:mediumaquamarine;confirms her trust@@ in you.
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
<<if $slaves[$i].trust < -20>>
Being allowed to rest @@color:mediumaquamarine;reduces her fear@@ of you.
<<set $slaves[$i].trust += 4>>
<</if>>
<</if>>
<</if>>She
<<if ($slaves[$i].fetish is "mindbroken")>>
is mentally broken so none of the rules have any impact.
<<else>>
<<set $activeSlave to $slaves[$i]>>
<<SexualRelease>>
<<if ($release == 1)>>
<<if ($slaves[$i].devotion <= 20)>>
gets off at work despite her reluctance, @@color:hotpink;habituating her to sexual slavery.@@
<<set $slaves[$i].devotion += 1>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
She hates herself for climaxing, and knows the mild aphrodisiacs in the food are forcing her arousal, @@color:gold;frightening her.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<elseif ($slaves[$i].releaseRules != "permissive")>>
gets off at work, so being forbidden to masturbate doesn't affect her seriously.
<<else>>
gets off at work, so she doesn't feel the need to masturbate frequently.
<</if>>
<<else>>
<<if ($slaves[$i].releaseRules is "restrictive")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
refuses to come to you for sexual release, and is @@color:gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].devotion <= 20)>>
occasionally comes to you to beg for sexual release, @@color:hotpink;hating herself@@ for it.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion < 10)>>
doesn't mind having to come to you to beg for sexual release, @@color:hotpink;drawing her closer@@ to her <<if $PC.title == 0>>Mistress<<else>>Master<</if>>.
<<set $slaves[$i].devotion += 1>>
<<else>>
<<set $slaves[$i].trust += 1>>
happily @@color:mediumaquamarine;relies on you@@ for sexual release, begging you to
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<switch $slaves[$i].fetish>>
<<case "submissive">>
hold her down and fuck her
<<case "cumslut">>
<<if $PC.dick == 1>>
cum in her mouth
<<else>>
use your strap-on on her mouth
<</if>>
<<case "humiliation">>
use her in public
<<case "buttslut">>
fuck her butt
<<case "boobs">>
fondle her breasts
<<case "sadist">>
let her help you abuse other slaves
<<case "masochist">>
hurt her
<<case "dom">>
let her help you use other slaves
<<default>>
fuck her
<</switch>>
<<else>>
fuck her
<</if>>
every chance she gets.
<<if ($slaves[$i].fetishKnown == 0)>>
<<if (random(1,2) == 1)>>
<<set $slaves[$i].fetishKnown to 1>>
You discover that she really likes it when you
<<switch $slaves[$i].fetish>>
<<case "submissive">>
hold her down and fuck her; @@color:pink;she's a submissive!@@
<<case "cumslut">>
<<if $PC.dick == 1>>
cum in her mouth; @@color:pink;she's a cumslut!@@
<<else>>
use your strap-on in her mouth; @@color:pink;she's a cumslut!@@
<</if>>
<<case "humiliation">>
use her in public; @@color:pink;she's a humiliation fetishist!@@
<<case "buttslut">>
fuck her butt; @@color:pink;she's an anal slut!@@
<<case "boobs">>
fondle her breasts; @@color:pink;she's a boob fetishist!@@
<<case "sadist">>
let her help you abuse other slaves; @@color:pink;she's a sadist!@@
<<case "masochist">>
hurt her; @@color:pink;she's a masochist!@@
<<case "dom">>
let her help you use other slaves; @@color:pink;she's dominant!@@
<<case "pregnancy">>
<<if $PC.dick == 1>>
come inside her; @@color:pink;she's a pregnancy fetishist!@@
<<else>>
talk dirty and call her a heifer; @@color:pink;she's a pregnancy fetishist!@@
<</if>>
<<default>>
fuck her; @@color:pink;she's got a normal sexuality.@@
<</switch>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].drugs is "testicle enhancement">>
<<if $slaves[$i].balls > 0>>
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
<<if $slaves[$i].hormones > 0>>
She can't seem to get enough cum out of her terribly swollen balls in one orgasm to get relieve the pressure: her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is. This forces her to come to you for release many times a day, and she @@color:mediumaquamarine;is desperately reliant@@
<<if $slaves[$i].anus > 0>>
on your <<if $PC.dick == 0>>strap-on<<else>>penis<</if>> inside her ass as a source of relief.
<<else>>
on you for relief.
<</if>>
<<set $slaves[$i].trust += 2>>
<<else>>
Her terribly swollen balls force her to come to you for release several times a day, and she @@color:mediumaquamarine;learns to rely@@
<<if $slaves[$i].anus > 0>>
on your <<if $PC.dick == 0>>strap-on<<else>>penis<</if>> inside her ass as a source of relief.
<<else>>
on you for relief.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
<<if ($slaves[$i].releaseRules is "permissive")>>
masturbates whenever she can find a private moment to take care of the urges induced by the food, @@color:mediumaquamarine;slightly reducing her fear@@ of you.
<<set $slaves[$i].trust += 1>>
<<else>>
refuses to use other slaves to get off, and is @@color:gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules is "permissive")>>
prefers to masturbate rather than demanding sex from other slaves, @@color:mediumaquamarine;slightly reducing her fear@@ of you.
<<set $slaves[$i].trust += 1>>
<<else>>
is forced to demand sex from other slaves by the urges induced by the food, and @@color:hotpink;hates herself@@ for it.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].devotion < 10)>>
accepts the need to demand sex from your other slaves, @@color:hotpink;building her acceptance@@ of her life.
<<set $slaves[$i].devotion += 1>>
<<else>>
<<set $slaves[$i].trust += 1>>
happily @@color:mediumaquamarine;avails herself@@ of your permission to
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish is "submissive")>>
demand that other slaves fuck her.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus*40)-($averageDick*5) < random(1,100)>>
@@color:lime;Her asshole is loosened@@ during sex with other slaves, since most of the cocks she demands a dominating buttfuck from are very large.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0>>
<<if $slaves[$i].vagina < 3>>
<<if $slaves[$i].vaginalAccessory != "chastity belt">>
<<if ($slaves[$i].vagina*40)-($averageDick*5) < random(1,100)>>
Since most of the slaves she demands a pounding from are extremely hung, @@color:lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish is "cumslut")>>
suck or be sucked by any slave she fancies.
<<elseif ($slaves[$i].fetish is "humiliation")>>
demand that other slaves let her fuck them in public.
<<elseif ($slaves[$i].fetish is "buttslut")>>
demand that other slaves penetrate her anus.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
Since most of the slaves she demands anal sex from are extremely hung, @@color:lime;her asshole gets stretched out.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish is "boobs")>>
demand that other slaves massage her breasts.
<<elseif ($slaves[$i].fetish is "sadist")>>
force the most reluctant slaves to let her fuck them.
<<elseif ($slaves[$i].fetish is "masochist")>>
demand that other slaves hurt her.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
@@color:lime;Her asshole is loosened@@ during sex with hung slaves, since she often relies on painal to address her needs.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0>>
<<if $slaves[$i].vagina < 3>>
<<if $slaves[$i].vaginalAccessory != "chastity belt">>
<<if ($slaves[$i].vagina*30)-($averageDick*5) < random(1,100)>>
Since she usually demands that hung slaves fuck her hard enough to make her pussy hurt, @@color:lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish is "dom")>>
force other slaves to submit to her.
<<elseif ($slaves[$i].fetish is "pregnancy")>>
demand that other slaves indulge her pregnancy fetish.
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0>>
<<if $slaves[$i].vagina < 3>>
<<if $slaves[$i].vaginalAccessory != "chastity belt">>
<<if ($slaves[$i].vagina*40)-($averageDick*5) < random(1,100)>>
Since she constantly demands to be fucked deeply to get her womb filled with cum, @@color:lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
demand that your other slaves satisfy her formidable appetites.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
@@color:lime;Her asshole is loosened@@ during sex with well endowed slaves, since she's so addicted to sex all her holes see heavy traffic.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0>>
<<if $slaves[$i].vagina < 3>>
<<if $slaves[$i].vaginalAccessory != "chastity belt">>
<<if ($slaves[$i].vagina*30)-($averageDick*5) < random(1,100)>>
She indulges in non-stop sex with your well endowed slaves, so much so that @@color:lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
demand that other slaves have sex with her.
<</if>>
<<else>>
demand that other slaves have sex with her.
<</if>>
<<if ($slaves[$i].fetishKnown == 0)>>
<<if (random(1,2) == 1)>>
<<set $slaves[$i].fetishKnown to 1>>
You discover that she really likes it when other girls
<<if ($slaves[$i].fetish is "submissive")>>
hold her down and fuck her; @@color:pink;she's a submissive!@@
<<elseif ($slaves[$i].fetish is "cumslut")>>
cum in her mouth; @@color:pink;she's a cumslut!@@
<<elseif ($slaves[$i].fetish is "humiliation")>>
use her in public; @@color:pink;she's a humiliation fetishist!@@
<<elseif ($slaves[$i].fetish is "buttslut")>>
<<if ($slaves[$i].anus > 0)>>
fuck her butt;
<<else>>
tease her virgin anus;
<</if>>
@@color:pink;she's an anal slut!@@
<<elseif ($slaves[$i].fetish is "boobs")>>
fondle her breasts; @@color:pink;she's a boob fetishist!@@
<<elseif ($slaves[$i].fetish is "sadist")>>
let her help you abuse other slaves; @@color:pink;she's a sadist!@@
<<elseif ($slaves[$i].fetish is "masochist")>>
hurt her; @@color:pink;she's a masochist!@@
<<elseif ($slaves[$i].fetish is "dom")>>
let her help you use other slaves; @@color:pink;she's dominant!@@
<<elseif ($slaves[$i].fetish is "pregnancy")>>
come inside her; @@color:pink;she's a pregnancy fetishist!@@
<<else>>
fuck her; @@color:pink;she's got a normal sexuality.@@
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
<<if ($slaves[$i].releaseRules is "permissive")>>
prefers to masturbate rather than asking other slaves for sex, @@color:mediumaquamarine;slightly reducing her fear@@ of you.
<<set $slaves[$i].trust += 1>>
<<else>>
refuses to ask other slaves for sex, and is @@color:gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules is "permissive")>>
prefers to masturbate rather than trading sex with other slaves, @@color:mediumaquamarine;slightly reducing her fear@@ of you.
<<set $slaves[$i].trust += 1>>
<<else>>
is forced to swap sex with other slaves by the urges induced by the food, and @@color:hotpink;hates herself@@ for it.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].devotion < 10)>>
doesn't mind having to ask other slaves for sex, @@color:mediumaquamarine;building her acceptance@@ of her life.
<<set $slaves[$i].trust += 1>>
<<else>>
<<set $slaves[$i].trust += 1>>
@@color:mediumaquamarine;relies@@ on your other loyal slaves for mutual satisfaction,
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish is "submissive")>>
usually pairing off with a more dominant slave.
<<if $averageDick > 4>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus*40)-($averageDick*5) < random(1,100)>>
@@color:lime;Her asshole is loosened@@ during sex with other slaves, since most of the cocks she lets dominate her backdoor are very large.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0>>
<<if $slaves[$i].vagina < 3>>
<<if $slaves[$i].vaginalAccessory != "chastity belt">>
<<if ($slaves[$i].vagina*40)-($averageDick*5) < random(1,100)>>
Since most of the slaves she takes a pounding from are extremely hung, @@color:lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish is "cumslut")>>
and is popular for her willingness to give oral.
<<elseif ($slaves[$i].fetish is "humiliation")>>
usually asking them to fuck out in the open.
<<elseif ($slaves[$i].fetish is "buttslut")>>
looking after anyone who will
<<if ($slaves[$i].anus > 0)>>
penetrate her ass
<<else>>
tease her virgin anus
<</if>>
in return.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
Since most of the slaves she enjoys anal sex with are extremely hung, @@color:lime;her asshole gets stretched out.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish is "boobs")>>
seeing to anyone who will show her breasts some love.
<<elseif ($slaves[$i].fetish is "sadist")>>
usually pairing off with a masochistic slave willing to accept her abuse.
<<elseif ($slaves[$i].fetish is "masochist")>>
usually pairing off with an abusive slave.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
@@color:lime;Her asshole is loosened@@, since she begs hung slaves to fuck her butt until she cries.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0>>
<<if $slaves[$i].vagina < 3>>
<<if $slaves[$i].vaginalAccessory != "chastity belt">>
<<if ($slaves[$i].vagina*30)-($averageDick*5) < random(1,100)>>
Since she eagerly begs hung slaves to fuck her until she cries, @@color:lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish is "dom")>>
usually pairing off with a submissive bitch.
<<elseif ($slaves[$i].fetish is "pregnancy")>>
doing her best to pair off with any pregnant slaves.
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0>>
<<if $slaves[$i].vagina < 3>>
<<if $slaves[$i].vaginalAccessory != "chastity belt">>
<<if ($slaves[$i].vagina*40)-($averageDick*5) < random(1,100)>>
She also takes cock whenever she can, begging to be fucked deeply to get her womb filled with cum, so @@color:lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
and has to give out a lot of favors to get enough attention for herself.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
@@color:lime;Her asshole is loosened@@ during sex with well endowed slaves, since she's so addicted to sex all her holes see heavy traffic.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0>>
<<if $slaves[$i].vagina < 3>>
<<if $slaves[$i].vaginalAccessory != "chastity belt">>
<<if ($slaves[$i].vagina*30)-($averageDick*5) < random(1,100)>>
She indulges in non-stop sex with your well endowed slaves, so much so that @@color:lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
doing her best to get off and move on.
<</if>>
<<else>>
doing her best to get off and move on.
<</if>>
<<if ($slaves[$i].fetishKnown == 0)>>
<<if (random(1,2) == 1)>>
<<set $slaves[$i].fetishKnown to 1>>
However, one of her partners
<<if ($slaves[$i].fetish is "submissive")>>
holds her down, and she loves it; @@color:pink;she's a submissive!@@
<<elseif ($slaves[$i].fetish is "cumslut")>>
finally has to push her away to get her to stop sucking; @@color:pink;she's a cumslut!@@
<<elseif ($slaves[$i].fetish is "humiliation")>>
fucks her in public, and she loves it; @@color:pink;she's a humiliation fetishist!@@
<<elseif ($slaves[$i].fetish is "buttslut")>>
<<if ($slaves[$i].anus > 0)>>
fucks her butt, and she loves it;
<<else>>
teases her virgin anus, and she loves it;
<</if>>
@@color:pink;she's an anal slut!@@
<<elseif ($slaves[$i].fetish is "boobs")>>
fondles her breasts, and she loves it; @@color:pink;she's a boob fetishist!@@
<<elseif ($slaves[$i].fetish is "sadist")>>
asks $slaves[$i].slaveName to hit her, which $slaves[$i].slaveName enjoys doing; @@color:pink;she's a sadist!@@
<<elseif ($slaves[$i].fetish is "masochist")>>
hits $slaves[$i].slaveName while fucking her, which only makes her hornier; @@color:pink;she's a masochist!@@
<<elseif ($slaves[$i].fetish is "dom")>>
asks $slaves[$i].slaveName to make her $slaves[$i].slaveName's bitch, which $slaves[$i].slaveName manages like a natural; @@color:pink;she's dominant!@@
<<elseif ($slaves[$i].fetish is "pregnancy")>>
pretends to get her pregnant, which she really enjoys; @@color:pink;she's a pregnancy fetishist!@@
<<elseif ($slaves[$i].energy > 95)>>
discovers that she cannot be satisfied; @@color:pink;she's a nympho!@@
<<else>>
discovers that she isn't terribly exciting; @@color:pink;she's got a normal sexuality.@@
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].drugs is "testicle enhancement">>
<<if $slaves[$i].balls > 0>>
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
<<if $slaves[$i].hormones > 0>>
She can't seem to get enough cum out of her terribly swollen balls in one orgasm to get relieve the pressure: her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is. She is very reliant on your other girls to help her, which @@color:mediumaquamarine;habituates her@@ to slave sex.
<<else>>
Her terribly swollen balls force her to rely on other slaves for release several times a day, and jetting cum into and onto your other girls @@color:mediumaquamarine;habituates her@@ to slave sex.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if $slaves[$i].voice == 0>>
Living as a mute @@color:hotpink;molds her@@ to your will.
<<elseif $slaves[$i].lips > 95>>
Being unable to speak through her facepussy @@color:hotpink;molds her@@ to your will.
<<elseif $slaves[$i].speechRules == "restrictive">>
Living under enforced silence @@color:hotpink;molds her@@ to your will.
<</if>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $roomsPopulation > $rooms>>
<<if $slaves[$i].livingRules is "luxurious">>
There are @@color:yellow;too many slaves for the penthouse's individual rooms,@@ so she moves out into the dormitory.
<<set $slaves[$i].livingRules to "normal">>
<<set $dormitoryPopulation += 1>>
<<if $slaves[$i].relationship >= 4>><<set $roomsPopulation -= 0.5>><<else>><<set $roomsPopulation -= 1>><</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].livingRules is "spare")>>
The spare living conditions @@color:hotpink;get her used@@ to the routine of
<<if ($slaves[$i].trust > 20)>>
slavery and @@color:gold;keep her aware of her lowly place.@@
<<set $slaves[$i].trust -= 1>>
<<else>>
slavery.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].livingRules is "normal")>>
The reasonable living conditions allow her to @@color:mediumaquamarine;feel self-reliant.@@
<<set $slaves[$i].trust += 1>>
<<else>>
The luxurious living conditions encourage her to @@color:mediumaquamarine;feel respectable.@@
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
<<if ($slaves[$i].ID is $HeadGirl.ID) && ($HGSuite == 1)>>
She is @@color:hotpink;very happy@@ with her suite and @@color:mediumaquamarine;trusts@@ you a bit more for providing it.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].livingRules is "luxurious")>>
She is @@color:hotpink;very happy@@ with her little room and @@color:mediumaquamarine;trusts@@ you a bit more for providing it.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].livingRules is "normal")>>
She likes her personal space in the dormitory.
<<elseif ($slaves[$i].trust > 8)>>
The spare living conditions @@color:gold;remind her not to get too comfortable@@ with her life.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].trust > 2)>>
The spare living conditions @@color:gold;keep her aware of her place.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<<if $slaves[$i].livingRules != "luxurious">>
<<if $dormitoryPopulation > $dormitory>>
<<set $seed to $dormitoryPopulation - $dormitory>>
The slave dormitory is
<<if $seed <= 5>>
@@color:yellow;somewhat overcrowded.@@ The mild inconvenience
<<if $slaves[$i].trust > 20>>
@@color:gold;reduces her trust@@ in you a little.
<<set $slaves[$i].trust -= 2>>
<<else>>
@@color:mediumorchid;lowers you@@ a little in her opinion.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<elseif $seed <= 10>>
@@color:yellow;badly overcrowded.@@ The constant difficulties
<<if $slaves[$i].trust > 20>>
@@color:gold;reduces her trust@@ in you
<<set $slaves[$i].trust -= 3>>
<<else>>
@@color:mediumorchid;lowers you@@ in her opinion
<<set $slaves[$i].devotion -= 3>>
<</if>>
and is @@color:red;not good for her,@@ since it's difficult to rest there.
<<set $slaves[$i].health -= 2>>
<<else>>
@@color:yellow;extremely overcrowded.@@ The unpleasant situation
<<if $slaves[$i].trust > 20>>
seriously @@color:gold;reduces her trust@@ in you
<<set $slaves[$i].trust -= 5>>
<<else>>
seriously @@color:mediumorchid;lowers you@@ in her opinion
<<set $slaves[$i].devotion -= 5>>
<</if>>
and is @@color:red;bad for her health.@@
<<set $slaves[$i].health -= 4>>
<</if>>
<</if>>
<</if>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].trust > -10)>>
Under the rules, she finds herself constantly molested by other slaves, and lives her life constantly @@color:gold;afraid.@@
<<set $slaves[$i].trust -= 2>>
<<else>>
Under the rules, she finds herself constantly molested by other slaves, but she's already in such constant terror it doesn't seriously affect her.
<</if>>
<<elseif ($slaves[$i].releaseRules != "restrictive")>>
<<if ($slaves[$i].energy > 95)>>
Under the rules, she's allowed to demand that other slaves to get her off, and she @@color:hotpink;adores@@ you for providing plentiful outlets for her nymphomania.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish is "sadist")>>
Under the rules, she's allowed to sexually abuse other slaves, and she @@color:hotpink;adores@@ you for providing a whole penthouse of girls for her to rape.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish is "dom")>>
Under the rules, she's allowed to force other slaves to have sex with her, and she @@color:hotpink;adores@@ you for providing a whole penthouse of girls for her to dominate.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
Since she's low in the slave hierarchy, @@color:mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if ($release == 1)>>
<<set $slaves[$i].attrKnown to 1>>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> monitors her as she gets off, analyzing her sexuality. It seems she is
<<if $slaves[$i].attrXY <= 5>>
@@color:red;disgusted by men@@
<<elseif $slaves[$i].attrXY <= 15>>
@@color:red;turned off by men@@
<<elseif $slaves[$i].attrXY <= 35>>
@@color:red;not attracted to men@@
<<elseif $slaves[$i].attrXY <= 65>>
indifferent to men
<<elseif $slaves[$i].attrXY <= 85>>
@@color:green;attracted to men@@
<<elseif $slaves[$i].attrXY <= 95>>
@@color:green;aroused by men@@
<<else>>
@@color:green;passionate about men@@
<</if>>
and
<<if $slaves[$i].attrXX <= 5>>
@@color:red;disgusted by women.@@
<<elseif $slaves[$i].attrXX <= 15>>
@@color:red;turned off by women.@@
<<elseif $slaves[$i].attrXX <= 35>>
@@color:red;not attracted to women.@@
<<elseif $slaves[$i].attrXX <= 65>>
indifferent to women.
<<elseif $slaves[$i].attrXX <= 85>>
@@color:green;attracted to women.@@
<<elseif $slaves[$i].attrXX <= 95>>
@@color:green;aroused by women.@@
<<else>>
@@color:green;passionate about women.@@
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].devotion > 50>>
She does her best for you, so she frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<elseif $slaves[$i].devotion > 20>>
She's obedient out of acceptance of her place, so she often deserves a reward and rarely needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 2>>
<<elseif $slaves[$i].devotion >= -20>>
<<if $slaves[$i].trust < -20>>
She's obedient out of fear, so she only rarely deserves a reward and sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 1>>
<<else>>
She's too trusting for obedience and often needs to be punished.
<<set _punishments = 2>>
<<set _rewards = 0>>
<</if>>
<<elseif $slaves[$i].devotion >= -20>>
<<if $slaves[$i].trust < -20>>
She's only obedient out of fear, so she rarely deserves rewards and sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 1>>
<<else>>
She's too trusting for obedience, so she earns frequent punishment.
<<set _punishments = 2>>
<<set _rewards = 0>>
<</if>>
<<else>>
<<if $slaves[$i].trust < -50>>
She's only obedient out of terror, so she sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 0>>
<<else>>
She hates you too much to obey, so she needs constant punishment.
<<set _punishments = 3>>
<<set _rewards = 0>>
<</if>>
<</if>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
She's given free time, which she
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<else>>
usually spends relaxing in the slave quarters.
<</if>>
<<if $slaves[$i].relationship > 0>>
She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@color:green;good for her.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
She's @@color:hotpink;rewarded@@ with hits of mild recreational drugs, which @@color:red;isn't healthy,@@ but helps bind her to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
She's @@color:hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $activeSlave.releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@color:green;boosting her libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += 10*_rewards>><</if>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
She's @@color:hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@color:gold;punished@@
<</if>>
situationally, letting her develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<if _punishments > 0>>
<<switch $slaves[$i].standardPunishment>>
<<case "confinement">>
When she disobeys, she's
<<if $cellblock != 0>>
@@color:gold;put in $cellblockName@@<<if $Wardeness != 0>>, where she can experience $Wardeness.slaveName's tender mercies<</if>>.
<<else>>
@@color:gold;shut up in a box@@ until she behaves.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<<case "whipping">>
When she disobeys, she's @@color:gold;whipped,@@ not hard enough to mark her, but hard enough to @@color:red;hurt,@@ breaking her quickly.
<<set $slaves[$i].health -= _punishments>>
<<set $slaves[$i].trust -= 2*_punishments>>
<<case "chastity">>
When she disobeys, she's @@color:gold;denied@@ her next orgasm, @@color:red;reducing her libido@@ but breaking her to @@color:hotpink;sexual obedience.@@
<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
<<set $slaves[$i].devotion += _punishments>>
<<set $slaves[$i].trust -= _punishments>>
<<default>>
<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
When she disobeys, she's @@color:gold;punished@@ situationally, letting her develop normally.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<</switch>>
<</if>>
<</if>> /*Closes mindbreak exemption*/<<set $slaveCost to 0>>
<<set $useActiveSlave to 1>>
<<Beauty>>
<<FResult>>
<<set $useActiveSlave to 0>>
<<set $slaveCost += ($beauty*$FResult)>>
<<set $slaveMultiplier to $slaveCostFactor>>
<<if $activeSlave.behavioralFlaw != "none">>
<<set $slaveMultiplier -= 0.1>>
<</if>>
<<if $activeSlave.behavioralQuirk != "none">>
<<set $slaveMultiplier += 0.1>>
<</if>>
<<if $activeSlave.sexualFlaw != "none">>
<<set $slaveMultiplier -= 0.1>>
<</if>>
<<if $activeSlave.sexualQuirk != "none">>
<<set $slaveMultiplier += 0.1>>
<</if>>
<<if $activeSlave.fetishKnown == 1>>
<<if $activeSlave.fetish is "mindbroken">>
<<set $slaveMultiplier -= 0.3>>
<<elseif $activeSlave.fetish != "none">>
<<set $slaveMultiplier += $activeSlave.fetishStrength/1000>>
<</if>>
<<else>>
<<set $slaveMultiplier -= 0.1>>
<</if>>
<<if $activeSlave.attrKnown == 1>>
<<if $activeSlave.energy > 95>>
<<set $slaveMultiplier += 0.2>>
<</if>>
<</if>>
<<if $activeSlave.vagina == 0>>
<<set $slaveMultiplier += 0.1>>
<</if>>
<<if $activeSlave.preg < -1>>
<<set $slaveMultiplier -= 0.1>>
<<elseif $activeSlave.preg > 10>>
<<set $slaveMultiplier -= 0.1>>
<</if>>
<<set $slaveMultiplier += 0.05*$activeSlave.intelligence>>
<<if $activeSlave.intelligenceImplant == 1>>
<<set $slaveMultiplier += 0.1-($activeSlave.intelligence*0.02)>>
<</if>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.dick > 0>>
<<if ($ui != "start") || ($PC.dick == 0) || ($PC.vagina == 0)>>
<<set $slaveMultiplier += 0.2>>
<<if $activeSlave.ovaries > 0>>
<<if $activeSlave.balls > 0>>
<<set $slaveMultiplier += 0.8>>
<</if>>
<</if>>
<<else>>
<<set $slaveMultiplier += 0.1>>
<<if $activeSlave.ovaries > 0>>
<<if $activeSlave.balls > 0>>
<<set $slaveMultiplier += 0.2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.prestige > 0>>
<<set $slaveMultiplier += 0.7*$activeSlave.prestige>>
<</if>>
<<set $slaveMultiplier += $activeSlave.devotion/200>>
<<if $activeSlave.devotion <= 50>>
<<set $slaveMultiplier += $activeSlave.trust/200>>
<<else>>
<<if $activeSlave.trust > 0>>
<<set $slaveMultiplier += $activeSlave.trust/200>>
<</if>>
<</if>>
<<if $activeSlave.brand != 0>>
<<if $rep > 10000>>
<<set $slaveMultiplier += 0.1>>
<<elseif $rep < 5000>>
<<set $slaveMultiplier -= 0.1>>
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacistLawME != 0>>
<<if $activeSlave.race != $arcologies[0].FSSupremacistRace>>
<<set $slaveMultiplier -= 0.1>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationistLawME != 0>>
<<if $activeSlave.race is $arcologies[0].FSSubjugationistRace>>
<<set $slaveMultiplier -= 0.2>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistSMR != 0>>
<<if $activeSlave.dick > 0>>
<<set $slaveMultiplier -= 0.1>>
<</if>>
<<if $activeSlave.balls > 0>>
<<set $slaveMultiplier -= 0.1>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalistLaw != 0>>
<<if $activeSlave.dick > 0>>
<<set $slaveMultiplier += 0.1>>
<</if>>
<<if $activeSlave.balls > 0>>
<<set $slaveMultiplier -= 0.1>>
<</if>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist > 50>>
<<set $slaveMultiplier += 0.1>>
<</if>>
<<if $activeSlave.career != 0>>
<<if $activeSlave.career is "a slave">>
<<set $slaveMultiplier += 0.1>>
<<elseif $bodyguardCareers.contains($activeSlave.career)>>
<<set $slaveMultiplier += 0.1>>
<<elseif $wardenessCareers.contains($activeSlave.career)>>
<<set $slaveMultiplier += 0.1>>
<<elseif $attendantCareers.contains($activeSlave.career)>>
<<set $slaveMultiplier += 0.1>>
<<elseif $schoolteacherCareers.contains($activeSlave.career)>>
<<set $slaveMultiplier += 0.1>>
<<elseif $stewardessCareers.contains($activeSlave.career)>>
<<set $slaveMultiplier += 0.1>>
<<elseif $milkmaidCareers.contains($activeSlave.career)>>
<<set $slaveMultiplier += 0.1>>
<<elseif $madamCareers.contains($activeSlave.career)>>
<<set $slaveMultiplier += 0.1>>
<<elseif $DJCareers.contains($activeSlave.career)>>
<<set $slaveMultiplier += 0.1>>
<<elseif $HGCareers.contains($activeSlave.career)>>
<<set $slaveMultiplier += 0.1>>
<<elseif $entertainmentCareers.contains($activeSlave.career)>>
<<set $slaveMultiplier += 0.05>>
<<elseif $whoreCareers.contains($activeSlave.career)>>
<<set $slaveMultiplier += 0.05>>
<<elseif $gratefulCareers.contains($activeSlave.career)>>
<<set $slaveMultiplier += 0.05>>
<<elseif $menialCareers.contains($activeSlave.career)>>
<<set $slaveMultiplier += 0.05>>
<</if>>
<</if>>
<<if ($week-$activeSlave.weekAcquired >= 20) && ($activeSlave.entertainSkill > 2)>>
<<if $entertainmentCareers.contains($activeSlave.career)>>
<<else>>
<<set $slaveMultiplier += 0.05>>
<</if>>
<</if>>
<<if ($activeSlave.oralCount + $activeSlave.analCount + $activeSlave.vaginalCount + $activeSlave.mammaryCount + $activeSlave.penetrativeCount > 1000)>>
<<if $whoreCareers.contains($activeSlave.career)>>
<<else>>
<<set $slaveMultiplier += 0.05>>
<</if>>
<</if>>
<<if $seeAge == 1>>
<<if $assayedSlave.age == 18>>
<<if $assayedSlave.birthWeek == 0>>
<<set $slaveMultiplier -= 0.2>>
<<elseif $assayedSlave.birthWeek < 4>>
<<set $slaveMultiplier -= 0.05>>
<</if>>
<</if>>
<</if>>
<<if $assayedSlave.amp == 1>>
<<set $slaveMultiplier -= 0.2>>
<</if>>
<<if $assayedSlave.eyes is -2>>
<<set $slaveMultiplier -= 0.2>>
<</if>>
<<if $assayedSlave.indenture > -1>>
<<set $slaveMultiplier -= 0.1*$assayedSlave.indentureRestrictions>>
<<set $slaveMultiplier -= (260-$assayedSlave.indenture)/260>>
<<elseif $seeAge == 1>>
<<if $assayedSlave.age >= ($retirementAge-5)>>
<<set $seed to 52*($retirementAge-$assayedSlave.age)>>
<<set $slaveMultiplier to $slaveMultiplier*($seed/260)>>
<</if>>
<</if>>
<<set $slaveCost to ($slaveCost*$slaveMultiplier*50)>>
<<if $slaveCost < $minimumSlaveCost>>
<<set $slaveCost = $minimumSlaveCost>>
<<elseif $slaveCost <= 100000>>
<<elseif $slaveCost <= 200000>>
<<set $slaveCost -= (($slaveCost-100000)*0.1)>>
<<elseif $slaveCost <= 300000>>
<<set $slaveCost -= 10000 + (($slaveCost-200000)*0.2)>>
<<elseif $slaveCost <= 400000>>
<<set $slaveCost -= 30000 + (($slaveCost-300000)*0.3)>>
<<elseif $slaveCost <= 500000>>
<<set $slaveCost -= 60000 + (($slaveCost-400000)*0.4)>>
<<else>>
<<set $slaveCost -= 100000 + (($slaveCost-500000)*0.5)>>
<</if>>
<<if $slaveCost < 1000>>
<<set $slaveCost = 1000>>
<</if>>
<<set $slaveCost to 500*Math.trunc($slaveCost/500)>><<silently>>
<<set $eventSlave = 0>>
<<set $eligibleSlaves = []>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignmentVisible == 1>>
<<set $eligibleSlaves.push($slaves[$i])>>
<</if>>
<</for>>
<<if $eligibleSlaves.length == 0>>
<<goto "Next Week">>
<<elseif $hostageRescued == 1>>
<<goto "P hostage acquisition">>
<<else>>
<<set $eventSlave = 0>>
<<goto "Random Individual Event">>
<</if>>
<</silently>><<set $nextButton to "Back">>\
<<set $nextLink to "Slave Interact">>\
<<nobr>>
You prepare her for sale. Her response to being put up for purchase is
<<if $activeSlave.devotion < -50>>muted; perhaps she hopes a new master will be less hateful than you.
<<elseif $activeSlave.devotion < -20>>muted weeping; for some reason, she doesn't like being treated like meat on a slab.
<<elseif $activeSlave.devotion <= 20>>hesitant; she can't seem to make up her mind whether this is going to mean an improvement or not.
<<elseif $activeSlave.devotion <= 50>>obedient, if mechanical; she may want to stay with you.
<<elseif $activeSlave.devotion <= 95>>ill-concealed sorrow; she clearly wants to stay with you very much.
<<else>>open, abject, and heart-wrenching begging. Staying with you truly seems to be her only wish.
<</if>>
<<if $activeSlave.trust < -50>>She's certainly very willing to get away from your horrible punishments.
<<elseif $activeSlave.trust < -20>>She's probably hoping she'll be a little less frightened all the time, wherever she does.
<<elseif $activeSlave.trust < 20>>She does seem concerned that, hard as you are, her buyer may be less fair.
<<elseif $activeSlave.trust < 50>>She's worried, probably because she's learned how to avoid punishment here and will have to learn new rules.
<<elseif $activeSlave.trust < 95>>She promises she will do her best to make you proud by being a good slave to her new owners.
<<else>>She tries to conceal her terror at going from a trustworthy slave master to the cruel and uncertain world outside your penthouse, but she fails.
<</if>>
<<set $slim to 0>>
<<set $stacked to 0>>
<<display "Slave Cost">>
<<set $slaveCost to (random(70,80)*Math.trunc($slaveCost/100))>>
<<if $showAppraisal == 1>>
<br><br>
<<set $seed to []>>
<<if $arcologies[0].FSRomanRevivalist > 20>>
<<set $seed.push("roman")>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $seed.push("egyptian")>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set $seed.push("edo")>>
<<elseif $arcologies[0].FSArabianRevivalist > 20>>
<<set $seed.push("arabian")>>
<<elseif $arcologies[0].FSChineseRevivalist > 20>>
<<set $seed.push("chinese")>>
<<elseif $arcologies[0].FSChattelReligionist > 20>>
<<set $seed.push("priestess")>>
<<elseif $seeDicks != 0>>
<<set $seed.push("futa")>>
<<set $seed.push("businesswoman")>>
<<set $seed.push("slaver")>>
<<set $seed.push("accountant")>>
<<else>>
<<set $seed.push("businesswoman")>>
<<set $seed.push("slaver")>>
<<set $seed.push("accountant")>>
<</if>>
<<set $appraiser to $seed.random()>>
A reputable slave appraiser arrives promptly to inspect her and certify her qualities for sale. The appraiser,
<<if $appraiser is "roman">>
one of the arcology's appointed censors, sweeps in grandly in his toga with its blue stripe of office, greets you confidently, and turns to the slave. He unrolls a scroll-shaped soft tablet, reviewing video of the girl's skills and referring back to her body as he works his way through the prescribed method of valuation. Finished, he turns to you.
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.9>>
"First Consul,
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.6>>
"Quaestor,
<<else>>
"Aedile,
<</if>>
<</if>>
I have appraised your slave. As directed by law, my appraisal is based on her potential income in a brothel, with modification for any significant qualities. I have found the following.
<<set $appraiserGender to 1>>
<<elseif $appraiser is "egyptian">>
one of the arcology's traditional slave examiners, comes elegantly in wearing a simple gown shift that sweeps low, baring her bronzed back. She greets you warmly, and then turns to the slave. She inspects her and carries on a polite conversation with her, learning about her by talking with her. When she finishes, she turns to you and bows deeply.
<<if def $PC.customTitle>>
"My $PC.customTitle,
<<else>>
<<if $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.9>>
"Your worship,
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.6>>
"Pharaoh,
<<else>>
<<if $PC.title == 1>>
"My prince,
<<else>>
"My princess,
<</if>>
<</if>>
<</if>>
I have appraised your slave. My appraisal is based on her potential income in a brothel, with modification for her special qualities. I have found the following.
<<elseif $appraiser is "edo">>
one of the arcology's recognized slave examiners, arrives alone, but is no less regal for it. She is dressed as a proper Edo lady, and is a natural at it, slim, pretty, and proper. She greets you correctly, the only sign of her middle age being a little creasing at the corners of her eyes, and then turns to the slave. She seems to have researched her skills already, and so performs a skilled inspection without even needing to touch the girl.
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
"Honored Emperor,
<<else>>
"Honored Deity,
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.6>>
"Honored Shogun,
<<else>>
"Honored Daimyo,
<</if>>
<</if>>
I have appraised your slave. My appraisal is based on her potential income in a brothel, with modification for special matters. I have found the following.
<<elseif $appraiser is "arabian">>
a huge, jovial man, sweeps in and fills the room with bonhomie. He wears loose silk pantaloons, a silk sash with a short leather whip thrust into it, and a little jacket that leaves most of his dark-skinned, massive chest bare. After booming a respectful greeting, he turns to the slave. He seems to have asked around about her skills, and so limits himself to a quick physical inspection before rumbling,
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
"Honored Caliph,
<<else>>
"Handmaiden of Allah, your servant's heart is desolate with the honor of looking upon you.
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
"Honored Sultan,
<<else>>
"Sultana, your servant's heart is desolate with the honor of looking upon you.
<</if>>
<<else>>
"Peace be upon you, honored slaveowner.
<</if>>
<</if>>
I have appraised your slave. My appraisal is based on her potential income in the whorehouse, with modification for special matters. As to them, I have found the following.
<<set $appraiserGender to 1>>
<<elseif $appraiser is "chinese">>
an older and rather stout woman in traditional Chinese dress, gives you a precise and proper greeting. She extracts a tablet from one of her wide sleeves and reviews video of the slave in action before performing a physical inspection. Then she seats herself, stows her tablet again, and recites in a didactic tone, "Honored
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Emperor and Holder of the Mandate of Heaven")>>
<<else>>
<<set $titles.push("Empress and Holder of the Mandate of Heaven")>>
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
<<set $titles.push("Emperor")>>
<<else>>
<<set $titles.push("Empress")>>
<</if>>
<<else>>
<<if $PC.title == 1>>
<<set $titles.push("Governor of the Province")>>
<<else>>
<<set $titles.push("Governess of the Province")>>
<</if>>
<</if>>
<</if>>
my appraisals are based on a slave's potential income as a prostitute, with modifiers for special characteristics. I have appraised your slave, and I have found the following.
<<set $appraiserGender to 0>>
<<elseif $appraiser is "priestess">>
a holy woman ordained to provide this service, wears a white surplice that covers her hair and a long white dress - but since she is a priestess of the new religion, not one of the old faiths, the ensemble also includes a white leather corset, chased with gold, that displays her breasts magnificently. It's easy to tell she's no slave, though, since her nipples are covered. She accepts your gaze with a smile, and assumes a straight-backed recitation posture. "Book of the Slaver, Chapter Seven: the Appraisal, Verse Six. The appraiser shall value a slave based on her income as a whore, with allowances for special qualities, which she shall disclose to the Owner. Amen." She turns to her work, and then adopts her recitation posture again.
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSChattelReligionistLaw == 1>>
"Prophet, this is an honor.
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.9>>
"Honored Keeper,
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.6>>
"Honored Champion of the Faith,
<<else>>
"Your Holiness,
<</if>>
<</if>>
I have examined your slave in accordance with the Book.
<<elseif $appraiser is "futa">>
a curvy, middle aged, and quite attractive woman wearing a tank top and yoga pants, greets you cheerfully and turns to the slave. As she does, you can't help but notice that the yoga pants make it obvious she has a penis almost as long as one of her forearms. She makes notes on a tablet, flipping through videos that display the slave in action as she works. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Sir<<else>>Madame<</if>>, I'm, like, sorry to have to say this to you since I know you know it better than I do, but it's the script, you know? Anyway appraisals are based on a slave's potential performance as a public slut, with modifiers for special characteristics." She makes notes. "I'll just mention the significant ones.
<<set $appraiserGender to 0>>
<<elseif $appraiser is "businesswoman">>
an older businesswoman with a reputation for correctness, gives you a prim nod before turning to the nude slave without wasting further time. She deftly makes notes on a haptic wrist interface, flipping through videos of the slave in action as she works. "As I'm sure you know, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>sir<<else>>madame<</if>>," she says as she uses curt instructions to direct $activeSlave.slaveName, "appraisals are based on a slave's potential income as a prostitute, with modifiers for special characteristics." Her fingers fly across the interface. "I'll just mention the significant ones.
<<elseif $appraiser is "slaver">>
a scarred old slaver with calloused hands and a knowing face, greets you in his companionable way before clapping his hands together and turning to the slave. He switches back and forth between the girl and a battered old tablet with video proving her skills. "Well, as you know <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>suh<<else>>ma'am<</if>>," he says as he firmly repositions $activeSlave.slaveName, "appraisals are based on a slave's potential income as a whore, with modifiers for special things." He pauses, prodding the tablet. "I'll just mention the main items.
<<else>>
a fashionably but formally dressed young man with slicked-back hair, greets you correctly before activating an examination visor and reviewing video evidence of the slave's skills. That done, he deactivates the visor and performs a quick physical examination. "As I'm sure you know, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>sir<<else>>madame<</if>>," he says as he gently repositions $activeSlave.slaveName to get a good look at her, "appraisals are based on a slave's potential income as a whore, with modifiers for special characteristics." He pauses, using subvocalizations to make data entries. "I'll just mention the significant ones.
<</if>>
<<if $activeSlave.eyes is -2>>
Her blindness is an obvious issue.
<</if>>
<<if $activeSlave.career != 0>>
<<if $bodyguardCareers.contains($activeSlave.career)>>
Her background would help make her a good Bodyguard; that's valuable.
<<elseif $wardenessCareers.contains($activeSlave.career)>>
Her background would help make her a good Wardeness; that's valuable.
<<elseif $attendantCareers.contains($activeSlave.career)>>
Her background would help make her a good Attendant; that's valuable.
<<elseif $schoolteacherCareers.contains($activeSlave.career)>>
Her background would help make her a good Schoolteacher; that's valuable.
<<elseif $stewardessCareers.contains($activeSlave.career)>>
Her background would help make her a good Stewardess; that's valuable.
<<elseif $milkmaidCareers.contains($activeSlave.career)>>
Her background would help make her a good Milkmaid; that's valuable.
<<elseif $madamCareers.contains($activeSlave.career)>>
Her background would help make her a good Madam; that's valuable.
<<elseif $DJCareers.contains($activeSlave.career)>>
Her background would help make her a good DJ; that's valuable.
<<elseif $HGCareers.contains($activeSlave.career)>>
Her background would help make her a good Head Girl; that's valuable.
<<elseif $entertainmentCareers.contains($activeSlave.career)>>
Her background should help her flirting a little.
<<elseif $whoreCareers.contains($activeSlave.career)>>
Her background should help her fucking a little.
<<elseif $gratefulCareers.contains($activeSlave.career)>>
Her background should make her a bit more trusting.
<<elseif $menialCareers.contains($activeSlave.career)>>
Her background should make her a bit more tractable.
<</if>>
<</if>>
<<if ($week-$activeSlave.weekAcquired >= 20) && ($activeSlave.entertainSkill > 2)>>
<<if $entertainmentCareers.contains($activeSlave.career)>>
<<else>>
She's gotten enough experience as a slave entertainer that she has the added value of a girl with a history in entertainment from before she was a slave.
<</if>>
<</if>>
<<if ($activeSlave.oralCount + $activeSlave.analCount + $activeSlave.vaginalCount + $activeSlave.mammaryCount + $activeSlave.penetrativeCount > 1000)>>
<<if $whoreCareers.contains($activeSlave.career)>>
<<else>>
I see she's sexually very experienced; that counts as a stand-in for the usual bonus value from having been a sex worker before enslavement.
<</if>>
<</if>>
<<if $activeSlave.behavioralFlaw != "none">>
<<if $activeSlave.sexualFlaw != "none">>
She has both a behavioral flaw and a sexual flaw; those are both minor negatives.
<<else>>
She has a behavioral flaw, which is a minor negative.
<</if>>
<</if>>
<<if $activeSlave.sexualFlaw != "none">>
<<if $activeSlave.behavioralFlaw is "none">>
She has a sexual flaw, which is a minor negative.
<</if>>
<</if>>
<<if ($activeSlave.behavioralFlaw != "none") || ($activeSlave.sexualFlaw != "none")>>
<<if $activeSlave.behavioralQuirk != "none">>
<<if $activeSlave.sexualQuirk != "none">>
On the other hand, she has both a behavioral quirk and a sexual quirk; those are both minor positives.
<<else>>
On the other hand, she has a behavioral quirk, which is a minor positive.
<</if>>
<</if>>
<<if $activeSlave.sexualQuirk != "none">>
<<if $activeSlave.behavioralQuirk is "none">>
On the other hand, she has a sexual quirk, which is a minor positive.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.behavioralQuirk != "none">>
<<if $activeSlave.sexualQuirk != "none">>
She has both a behavioral quirk and a sexual quirk; those are both minor positives.
<<else>>
She has a behavioral quirk, which is a minor positive.
<</if>>
<</if>>
<<if $activeSlave.sexualQuirk != "none">>
<<if $activeSlave.behavioralQuirk is "none">>
She has a sexual quirk, which is a minor positive.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fetishKnown == 1>>
<<if $activeSlave.fetish is "mindbroken">>
It's a shame she's mindbroken. From a price perspective.
<<elseif $activeSlave.fetish != "none">>
Her fetish is good for performance, of course, but it adds a little bonus to value, too.
<</if>>
<<else>>
It's a pity there's no information on her fetishes. Without it, buyers tend to assume the worst.
<</if>>
<<if $activeSlave.attrKnown == 1>>
<<if $activeSlave.energy > 95>>
Nymphomania adds a major price bonus.
<</if>>
<<else>>
With her sex drive not well tested, I cannot award her any value in that area.
<</if>>
<<if $activeSlave.vagina == 0>>
Virgin pussies are less common than you might think; that's a minor positive.
<</if>>
<<if $activeSlave.preg < -1>>
The lack of a natural vagina still removes a little value, the global market being what it is.
<<elseif $activeSlave.preg > 10>>
The advanced pregnancy removes a little value, the global market being what it is.
<</if>>
<<if $activeSlave.intelligence >= 3>>
Her genius is probably going to bring in very generous bids.
<<if $activeSlave.intelligenceImplant == 1>>
Her education is an added positive, beyond that.
<</if>>
<<elseif $activeSlave.intelligence > 0>>
Of course, her intelligence is an asset outside of its sexual applications.
<<if $activeSlave.intelligenceImplant == 1>>
Her education is an added positive, beyond that.
<</if>>
<<elseif $activeSlave.intelligence < 0>>
Of course, her stupidity will be a minor negative.
<<if $activeSlave.intelligenceImplant == 1>>
Her education will help ameliorate that in price terms.
<<else>>
She's uneducated, too.
<</if>>
<</if>>
<<if $activeSlave.anus == 0>>
Her virgin anus is a minor positive, since anal defloration is in such high demand.
<</if>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.dick > 0>>
She has both sets of equipment, I see; that's very valuable.
<<if $activeSlave.ovaries > 0>>
<<if $activeSlave.balls > 0>>
And both are fertile? Incredible. She'll appraise extremely well for that.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.prestige > 0>>
I see notes on her notoriety in her file. That will drive up her price.
<</if>>
<<if $activeSlave.devotion > 95>>
Her worshipfulness is a major positive
<<elseif $activeSlave.devotion > 50>>
Her devotion is a significant positive
<<elseif $activeSlave.devotion > 20>>
Her acceptance of slavery is a minor positive
<<elseif $activeSlave.devotion >= -20>>
Her acceptance of slavery is equivocal
<<elseif $activeSlave.devotion >= -50>>
Her resistance to slavery is a minor negative
<<elseif $activeSlave.devotion >= -75>>
Her hatred of slavery is a significant negative
<<else>>
Her rebelliousness is a major negative
<</if>>
<<if (($activeSlave.devotion+30) > $activeSlave.trust) && (($activeSlave.devotion-30) < $activeSlave.trust)>>
and
<<else>>
but
<</if>>
<<if $activeSlave.trust > 95>>
her powerful trust is a major positive.
<<elseif $activeSlave.trust > 50>>
her trust is a significant positive.
<<elseif $activeSlave.trust > 20>>
her carefulness is a minor positive.
<<elseif $activeSlave.trust >= -20>>
her fearfulness is equivocal.
<<elseif $activeSlave.trust >= -50>>
her fear is a minor negative.
<<elseif $activeSlave.devotion >= -90>>
her terrified state is a significant negative.
<<else>>
her abjectly terrified state is a major negative.
<</if>>
<<if $activeSlave.brand != 0>>
<<if $rep > 10000>>
I see she's branded with your mark; with your stellar reputation, that will make her appraise better.
<<elseif $rep < 5000>>
I see she's branded with your mark; unfortunately, that will make her appraise slightly less well.
<<else>>
I see she's branded with your mark; that won't have a significant impact.
<</if>>
<</if>>
<<if $activeSlave.age >= $retirementAge-5>>
<<set $seed to 52*($retirementAge-$activeSlave.age)>>
Since she has a mere $seed weeks left until the local retirement age for sex slaves, buyers will be willing to offer much less for her.
<</if>>
<<if $arcologies[0].FSSupremacistLawME != 0>>
<<if $activeSlave.race != $arcologies[0].FSSupremacistRace>>
Your supremacism has pushed a lot of subhumans like her into the market, so her race is a negative.
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationistLawME != 0>>
<<if $activeSlave.race is $arcologies[0].FSSubjugationistRace>>
Your subjugationism has pushed a lot of animals like her into the market, so her race is a negative.
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistSMR != 0>>
<<if $activeSlave.dick > 0>>
Slaves with dicks appraise less well, thanks to your leadership on gender.
<<if $activeSlave.balls > 0>>
That's especially true for her, since she still has her balls.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalistLawDicks != 0>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.balls > 0>>
Slaves with cocks and balls appraise quite well, thanks to your leadership on gender.
<</if>>
<</if>>
<<elseif $arcologies[0].FSGenderRadicalistLawFuta != 0>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
Futas appraise better than ever, thanks to your leadership on gender.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist > 50>>
And of course, we can't forget the premium you get on selling slaves.
<</if>>
<<if $activeSlave.indenture > -1>>
Though I dislike mentioning something so obvious, being an indentured servant will have a huge impact on her valuation.
<</if>>
<<if $appraiser is "roman">>
That is all." He rolls his screen-scroll up and tucks it into his toga, and nods. "A pleasure."
<<elseif $appraiser is "egyptian">>
That's all. Thank you for this delightful opportunity." She turns to go, but turns again in the doorway to offer another deep bow, this one so low that her linen dress discloses just a hint of her dimpled rear.
<<elseif $appraiser is "edo">>
That is all. Thank you." She performs a perfect bow and retreats.
<<elseif $appraiser is "arabian">>
That is all. She may fetch a fine price, if the Almighty will it." He bows deeply and backs out the door.
<<elseif $appraiser is "chinese">>
That is all." She bows and backs out the door.
<<elseif $appraiser is "priestess">>
Amen." She forms a holy symbol with her hands, kneels before you to bow so low that her cleavage presses against the floor, and retreats.
<<elseif $appraiser is "futa">>
That's all. Thanks! Cute girl." She goes, but pauses in the doorway to give you a little wave.
<<elseif $appraiser is "businesswoman">>
That will be all. Thank you, and good day." She bows curtly and goes.
<<elseif $appraiser is "slaver">>
That's all I've got for you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>suh<<else>>ma'am<</if>>, thank you kindly." He offers a genteel bow and leaves.
<<else>>
And that is all. Thank you." He nods in a businesslike fashion and departs.
<</if>>
<</if>> /* CLOSES APPRAISAL */
<</nobr>>
__Bids Received__\
<<nobr>>
<<set $buyer to 0>>
<<set $seed to 500*Math.trunc(($slaveCost*1.15)/500)>>
<<if ($activeSlave.age < 20) && ($activeSlave.weight < -10) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes his slaves young and slender.
<<set $seed to 1>>
<<elseif ($activeSlave.age > 40) && ($activeSlave.weight > 10) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes her slaves mature and motherly.
<<set $seed to 1>>
<<elseif ($activeSlave.dick > 3) && ($activeSlave.balls > 0) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes fat cocks.
<<set $seed to 1>>
<<elseif ($activeSlave.dick > 3) && ($activeSlave.balls == 0) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes a big limp dick flopping around when he fucks a slave's asspussy.
<<set $seed to 1>>
<<elseif ($activeSlave.dick == 1) && ($activeSlave.balls == 0) && ($activeSlave.anus is 3) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes sissies with anal slits longer than their little limp dicks.
<<set $seed to 1>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.boobs < 300) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes traps.
<<set $seed to 1>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls > 0) && ($activeSlave.boobs > 600) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes lusty shemales.
<<set $seed to 1>>
<<elseif ($activeSlave.anusPiercing > 1) && ($activeSlave.nipplesPiercing > 1) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who is clearly fascinated by her lewd piercings.
<<set $seed to 1>>
<<elseif ($activeSlave.anusTat > 1) && ($activeSlave.buttTat > 1) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who is clearly aroused by her slutty tattoos.
<<set $seed to 1>>
<<elseif ($activeSlave.boobs > 800) && ($activeSlave.areolae > 3) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who can't take his eyes off her unique areolae.
<<set $seed to 1>>
<<elseif ($activeSlave.clit > 2) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who keeps running her tongue over her lips while staring at the slave's giant clit.
<<set $seed to 1>>
<<elseif ($activeSlave.labia > 1) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who has an obvious fascination with her dangling labia.
<<set $seed to 1>>
<<elseif ($activeSlave.boobs > 2000) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen with an obvious breast expansion fetish.
<<set $seed to 1>>
<<elseif ($activeSlave.preg > 20) && ($activeSlave.lactation == 1) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who pays obsessive attention to her gravid belly and naturally lactating breasts.
<<set $seed to 1>>
<<elseif ($activeSlave.ovaries == 1) && ($activeSlave.age < 25) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who pays unusually close attention to the section of the medical report on her fertility.
<<set $seed to 1>>
<<elseif ($activeSlave.butt > 6) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen with an obvious butt expansion fetish.
<<set $seed to 1>>
<<elseif ($activeSlave.face > 0) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who can't keep his eyes off her pretty face.
<<set $seed to 1>>
<<elseif ($activeSlave.analSkill > 2) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen interested in acquiring a skilled butthole bitch.
<<set $seed to 1>>
<<elseif ($activeSlave.vaginalSkill > 2) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen interested in acquiring a slut with real vaginal skill.
<<set $seed to 1>>
<<elseif ($activeSlave.oralSkill > 2) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen interested in acquiring a skilled cocksucker.
<<set $seed to 1>>
<<elseif ($activeSlave.health > 80) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who pays creepily close attention to the state of her health, and ignores everything else.
<<set $seed to 1>>
<<elseif ($activeSlave.nationality != 0) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen with a special appetite for $activeSlave.nationality girls.
<<set $seed to 1>>
<</if>>
<<if $seed == 1>>
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.15)/500)>>
<<goto "Slave Sold">>
<</click>>
<</if>>
<<if $activeSlave.age > 30>>
<<if $activeSlave.devotion > 20>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*0.9)/500)>>'' from a polite older citizen looking for a housekeeper and bedwarmer.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*0.9)/500)>>
<<set $buyer to "housekeeper">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<<if isFertile($activeSlave)>>
<<if $slaveCost > 10000>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a male citizen who wants to ensure his posterity by using her to carry his children.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer to "preg fetishist">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<<if $activeSlave.vagina == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.3)/500)>>'' from a slave trader with a notorious virgin impregnation fetish: he uses his work to provide himself with an endless supply of virgins to knock up and resell.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.3)/500)>>
<<set $buyer to "virgin trader">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.nipples is "huge">>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a female citizen with a very specific fetish: she loves breasts to the point of enjoying slaves with nipples large enough to meaningfully penetrate her.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer to "nipple fetishist">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.analSkill > 0>>
<<if $activeSlave.devotion > 20>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a citizen who enjoys buttfucking slaves with the necessary equipment, willingness, and anal skill to reward his efforts with messy, hands-free orgasms of their own.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer to "anal fetishist">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.oralSkill > 1>>
<<if $activeSlave.devotion > 20>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from an unusually well-endowed citizen who strongly prefers oral sex with willing partners who can deepthroat him successfully.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer to "oral fetishist">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fetish != "masochist">>
<<if $activeSlave.devotion > 50>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a sadistic citizen who likes hurting her slaves, dislikes masochists for their enjoyment of her treatment, yet prefers slaves who will not hate her.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer to "pain fetishist">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.muscles > 1>>
<<if $activeSlave.height >= 170>>
<<if $activeSlave.intelligence < 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a sadistic citizen who is looking for an imposing, stupid slave she can train to rape her victims on command.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer to "sadism fetishist">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.intelligence > 1>>
<<if $activeSlave.intelligenceImplant == 1>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a newly wealthy citizen who is expanding his household and is interested in smart, educated, and obedient slaves for leadership roles.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer to "dom fetishist">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.devotion > 50>>
<<if $activeSlave.oralSkill > 2>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a citizen whose job keeps her deskbound; bored, she's looking for a devoted oral slave to occupy the space under the desk and be her constant pussylicking appliance.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer to "sub fetishist">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.anus == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.3)/500)>>'' from a wealthy citizen infamous for cruelly raping anal virgins in public; he buys and abuses a new one every few weeks.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.3)/500)>>
<<set $buyer to "buttbreaker">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<<if $activeSlave.oralSkill is 3>>
<<if $activeSlave.analSkill is 3>>
<<if $activeSlave.intelligence > 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a small, local slave trainer interested in using her to help train new slaves in the sexual arts.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer to "trainer staffing">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.oralSkill is 3>>
<<if $activeSlave.analSkill is 3>>
<<if $activeSlave.intelligence > 0>>
<<if $activeSlave.intelligenceImplant == 1>>
<<if $activeSlave.age > 35>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.4)/500)>>'' from a skilled slave trainer who feels that MILFs make the best slave trainers.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.4)/500)>>
<<set $buyer to "D milf staffing">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobsImplant == 0>>
<<if $activeSlave.lactation > 0>>
<<if $activeSlave.ovaries > 0>>
<<if $activeSlave.boobs > 1000>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a prominent citizen with a notorious fetish for fertile, natural cows.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer to "D hucow">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.muscles >= 1>>
<<if $activeSlave.weight < -10>>
<<if $activeSlave.teeth is "pointy">>
<<if $activeSlave.combatSkill > 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen who's pursuing some sort of mercenary project that requires worryingly large numbers of thin girls with sharp teeth.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer to "D startled the witch">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vagina == 0>>
<<if $activeSlave.anus > 1>>
<<if $activeSlave.analSkill > 2>>
<<if $activeSlave.age < 25>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen who appreciates girls who are both vaginal virgins and anal veterans.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer to "D virgin asspussy">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vagina == 0>>
<<if ($activeSlave.fetish is "submissive") || ($activeSlave.fetish is "pregnancy")>>
<<if $activeSlave.entertainSkill > 1>>
<<if $activeSlave.age < 30>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen with moist palms who insistently refers to her as "his waifu," whatever that means.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer to "D waifu">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.oralSkill > 2>>
<<if $activeSlave.height < 160>>
<<if $activeSlave.butt > 3>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen who likes to provide his favored, well-endowed slaves with subordinate, orally skilled dickgirls with nice butts.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer to "D oral servants">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.age < 25>>
<<if $activeSlave.boobs < 400>>
<<if $activeSlave.weight <= 10>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen who prefers slaves that look like demure girls with their clothes on, and are willing to take cock up their pretty asspussies.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer to "D trap lover">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.height > 185>>
<<if $activeSlave.butt > 8>>
<<if $activeSlave.buttImplant < 2>>
<<if $activeSlave.weight > 10>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from an eccentric citizen notorious for keeping tall slaves with huge soft butts, just so he can bury himself between their cheeks when they're standing.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer to "D butt bury">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 1>>
<<if $activeSlave.balls == 1>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.lactation > 0>>
<<if $activeSlave.face > 0>>
<<if $activeSlave.faceShape != "masculine">>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen with strong opinions on futas: he likes a feminine girl with a nice cock, a lovely pussy, no visible balls and yet the ability to get hard, and plentifully milky nipples.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer to "D milky herm">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.ovaries == 1>>
<<if $activeSlave.preg > -2>>
<<if $activeSlave.muscles >= 1>>
<<if $activeSlave.weight <= 10>>
<<if $activeSlave.height < 165>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen whose friends never let him hear the end of his incorrigibly romantic treatment of his apartment full of amazons.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer to "D shorty breeder">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick == 0>>
<<if $activeSlave.muscles >= 2>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.height > 180>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from an prominent citizen who keeps a large harem of lithe, muscular girls to bear him children.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer to "D shorty breeder">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.fetish is "buttslut">>
<<if $activeSlave.age < 25>>
<<if $activeSlave.boobs < 400>>
<<if $activeSlave.weight <= 10>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen who prefers slaves that look like demure girls with their clothes on, and love taking cock up their pretty asspussies.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer to "D oral servants">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vaginalSkill == 0>>
<<if $activeSlave.analSkill == 0>>
<<if $activeSlave.oralSkill == 0>>
<<if $activeSlave.whoreSkill == 0>>
<<if $activeSlave.entertainSkill == 0>>
<<if random(1,100) > 80>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.15)/500)>>'' from a prominent citizen who's a notoriously inexperienced lover; it's painfully obvious that he prefers inexperienced slaves as they make him feel less insecure.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.15)/500)>>
<<set $buyer to "D r9k">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.weight > 10>>
<<if $activeSlave.muscles >= 1>>
<<if $activeSlave.health > 60>>
<<if $slaveCost < 10000>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a prominent citizen who takes unusually close interest in her health and muscle tone, and cannot quite hide his salivation as he does so.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer to "D cannibal">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist is "unset">>
<<if $activeSlave.intelligenceImplant == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in educating slaves and reselling them at a profit.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer to "teaching trainer">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist is "unset">>
<<if $activeSlave.boobsImplant == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in filling slaves with implants before resale.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer to "implanting trainer">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist is "unset">>
<<if $activeSlave.boobsImplant > 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in fixing slaves who have been surgically ruined with overimplantation.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer to "purifying trainer">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist is "unset">>
<<if $activeSlave.boobs > 600>>
<<if $activeSlave.butt > 3>>
<<if $activeSlave.weight > 10>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in slimming down fat slaves to appeal to buyers who prefer slim girls.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer to "slimming trainer">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast is "unset">>
<<if $activeSlave.boobs < 600>>
<<if $activeSlave.butt < 3>>
<<if $activeSlave.weight < -10>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in improving slaves with disappointing assets; they prefer pharmaceutical means but are not averse to surgical intervention if necessary.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer to "broadening trainer">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs > 1000>>
<<if $activeSlave.boobsImplant == 0>>
<<if $activeSlave.lactation == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in getting women ready to be dairy cows by using aggressive hormonal and pharmaceutical treatment to balloon their tits.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer to "cow trainer">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist is "unset">>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.boobs < 500>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in feminizing imperfect shemales; an orchiectomy is invariably their first step.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer to "clipping trainer">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist is "unset">>
<<if $activeSlave.dick > 0>>
<<if $slaveCost > 10000>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in creating proper slave women from raw material that falls short of that ideal but has potential anyway.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer to "reassignment trainer">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs - $activeSlave.boobsImplant > 2000>>
<<if $activeSlave.lactation > 1>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner working towards autarkic slave pastoralism. He's awed by her milk productivity.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer to "pastoralist arcology">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.devotion > 50>>
<<if $activeSlave.intelligence > 1>>
<<if $activeSlave.intelligenceImplant > 1>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner building a facsimile of ancient Egypt. He's in the market for wise and educated slaves willing to pass on their skills.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer to "egyptian revivalist arcology">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.combatSkill > 0>>
<<if $activeSlave.health > 40>>
<<if $activeSlave.muscles > 0>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner building a facsimile of classical Rome. He's in the market for slaves with basic combat skills to fight in modern gladiatorial combats.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer to "roman revivalist arcology">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.face > 0>>
<<if $activeSlave.analCount < 100>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with interesting religious beliefs, which require beautiful slaves to be available to the public. Since $activeSlave.slaveName is pretty and not heavily used, he considers it a duty to buy her and make her a holy prostitute.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer to "chattel religionist arcology">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.muscles > 0>>
<<if $activeSlave.muscles < 3>>
<<if $activeSlave.health > 60>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner devoted to muscular ladies. He seems to feel that $activeSlave.slaveName is not at her true potential, and wants a try at improving her physique himself.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer to "physical idealist arcology">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs > 1000>>
<<if $activeSlave.boobsImplant == 0>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner who loves breast implants. Since large natural breasts can support larger implants, he seems to feel $activeSlave.slaveName has good potential to be implanted up to a truly gigantic size without too much stretching.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer to "transformation fetishist arcology">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs > 800>>
<<if $activeSlave.boobsImplant == 0>>
<<if $activeSlave.age < 25>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner who never fails to dream big. He's interested in her mostly for growth potential, since her assets have grown so big, so young.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer to "asset expansionist arcology">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs < 500>>
<<if $activeSlave.butt < 3>>
<<if $activeSlave.age < 25>>
<<if $activeSlave.anus < 2>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with simple tastes. He likes his slaves young, slim, and reasonably innocent.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer to "slimness enthusiast arcology">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobsImplant > 0>>
<<if $activeSlave.buttImplant > 0>>
<<if $activeSlave.lipsImplant > 0>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with a hatred of implants that reaches missionary zeal. He buys slaves full of silicone, removes their implants, reconditions them, and resells them whenever his finances will permit.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer to "body purist arcology">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.trust > 20>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner who runs a terrifyingly degrading society. He prefers slaves who have been well-treated previously; it lends their screams a certain special authenticity.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer to "degradationist arcology">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<<if $activeSlave.intelligenceImplant != 1>>
<<if $activeSlave.devotion > 20>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with an almost messianic calling to educate and improve slaves, though somewhat hypocritically, he prefers to start with reasonably obedient girls, which usually means slaves broken by someone else.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer to "paternalist arcology">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick == 0>>
<<if $activeSlave.boobs > 800>>
<<if $activeSlave.butt > 3>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.intelligence < 0>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner who likes willing, uncomplicated young ladies with bouncing boobs and big butts. He's an uncomplicated sort.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer to "gender fundamentalist arcology">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.face < 0>>
<<if $activeSlave.boobs < 400>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with a notorious fetish for the process of feminization. He prefers diamonds in the rough, because the process of polishing is so much fun.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer to "gender radicalist arcology">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.race != "mixed race">>
<<if $activeSlave.devotion <= 20>>
<<if $activeSlave.trust < 20>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with a strongly held belief that $activeSlave.race people should not be slaves. He devotes as much of his resources as he can to manumission of such girls, concentrating on the downtrodden.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer to "supremacist arcology">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.race != "mixed race">>
<<if $activeSlave.intelligence < -1>>
<<if $activeSlave.ovaries == 1>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner working on a project to breed a race of $activeSlave.race people with natural, unquestioning obedience. He clearly considers her good stock for the project.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer to "subjugationist arcology">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist is "unset">>
<<if $slaveCost < 10000>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a cheap brothel chain that operates a franchise on a lower level of the arcology.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer to "cheap brothel">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist is "unset">>
<<if $slaveCost < 20000>>
<<if $activeSlave.boobsImplant == 0>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a factory farm notorious for extracting every drop of value from its slaves' bodies.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer to "factory farm">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist is "unset">>
<<if $slaveCost < 5000>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a sex arcade that maintains good service quality by rapidly cycling new slaves through their facilities.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer to "arcade">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist is "unset">>
<<if $slaveCost < 10000>>
<<if $activeSlave.health > 40>>
<<if $activeSlave.ovaries == 1>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a high-volume breeding operation interested in her mostly for her healthy, functional womb.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer to "volume breeder">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist is "unset">>
<<if $slaveCost > 20000>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a group of partners that run a handsome brothel off the promenade.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer to "nice brothel">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist is "unset">>
<<if $slaveCost < 50000>>
<<if $activeSlave.boobsImplant == 0>>
<<if $activeSlave.health > 40>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*0.8)/500)>>'' from a free-range farm that pays for the high costs of high quality livestock care by aggressively marketing its cruelty-free products.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*0.8)/500)>>
<<set $buyer to "free range">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.health > 40>>
<<if $slaveCost < 5000>>
<<if random(1,100) > 10>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.2)/500)>>'' from an organ harvesting firm that acquires healthy raw materials cheaply.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.2)/500)>>
<<set $buyer to "harvester">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<</if>>
<<if $slaveCost < 5000>>
<<if random(1,100) > 10>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1)/500)>>'' from a manufacturer of large sexual appliances that include a living inmate, drugged into helplessness.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1)/500)>>
<<set $buyer to "fuckdoll">>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<<if random(1,100) > 30>>
<br>''¤<<print 500*Math.trunc(($slaveCost*0.9)/500)>>'' from a reputable slave trader who will likely ship her out of the arcology.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*0.9)/500)>>
<<goto "Slave Sold">>
<</click>>
<</if>>
<<if $activeSlave.fetish is "mindbroken">>
<<if random(1,100) > 20>>
<br>''¤<<print 500*Math.trunc(($slaveCost*0.9)/500)>>'' from a slave trader who buys vast numbers of mindbroken girls. His purpose is unknown, and none of them are ever seen again.
<<click "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*0.9)/500)>>
<<goto "Slave Sold">>
<</click>>
<</if>>
<</if>>
<br>
<br>
<<click "Re-list her">>
<<set $cash -= 500>>
<<goto "Sell Slave">>
<</click>>
//This will cost ¤500//
<</nobr>><<nobr>>
<<set $nextButton to "Back to Main">>
<<set $nextLink to "Main">>
<<set $returnTo to "Main">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Personal Assistant">>
<</nobr>>\
\
<<nobr>>
<<set $display to 0>>
<<if $activeSlave.relation != 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $activeSlave.relationTarget>>
<<if $slaves[$j].fetish != "mindbroken">>
$slaves[$j].slaveName is @@color:mediumorchid;grieved@@ that you are selling her $activeSlave.relation.
<<set $slaves[$j].devotion -= 20>>
<<set $display to 1>>
<<break>>
<</if>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.relationship > 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $activeSlave.relationshipTarget>>
<<if $slaves[$j].fetish != "mindbroken">>
$slaves[$j].slaveName is @@color:mediumorchid;grieved@@ that you are selling her best source of comfort and companionship in a life of bondage.
<<set $slaves[$j].devotion -= $slaves[$j].relationship>>
<<set $display to 1>>
<<break>>
<</if>>
<</if>>
<</for>>
<<elseif $activeSlave.relationship is -3>>
Selling one of your slave wives is @@color:red;socially unacceptable.@@ In addition, your other devoted slaves are @@color:gold;worried@@ that you may not respect their status.
<<set $rep -= 200>>
<<set $display to 1>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].devotion > 50>>
<<set $slaves[$j].trust -= 5>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.rivalry != 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $activeSlave.rivalryTarget>>
<<if $slaves[$j].fetish != "mindbroken">>
$slaves[$j].slaveName is @@color:hotpink;pleased@@ that she won't have to see her rival any more.
<<set $slaves[$j].devotion += $slaves[$j].rivalry*0.3>>
<<set $display to 1>>
<<break>>
<</if>>
<</if>>
<</for>>
<</if>>
<</nobr>>\
<<nobr>>
<<set $seed to 0>>
<<if $buyer is "housekeeper">>
$activeSlave.slaveName settles into her new life in a humbler part of $arcologies[0].name, and can occasionally be seen accompanying her master in public.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].trust >= -20)>>
<<if ($slaves[$j].age > 30)>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other older, obedient slaves are @@color:mediumaquamarine;reassured@@ that if they're sold, they can hope for better than life in a cheap brothel.
<</if>>
<<elseif $buyer is "buttbreaker">>
In short order, $activeSlave.slaveName is heard out on the promenade, sobbing and screaming as her new owner breaks in her virgin butt in public.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].anus == 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other anal virgins @@color:gold;fear for their asses@@ should you decide to sell them.
<</if>>
<<elseif $buyer is "cheap brothel">>
$activeSlave.slaveName is soon seen on shift outside a seedy establishment in the lower arcology, mechanically offering her holes to passersby and flinching whenever her superiors come out to check on her.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].assignment is "whore") || ($slaves[$j].assignment is "work in the brothel")>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other slave prostitutes @@color:gold;fear they'll be condemned@@ to similar exploitation in their turn.
<</if>>
<<elseif $buyer is "nice brothel">>
$activeSlave.slaveName disappears for a time as her training is perfected, but she reappears in the refined brothel, wearing classy clothes and flirting gracefully with patrons of her body.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].assignment is "whore") || ($slaves[$j].assignment is "work in the brothel")>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other slave prostitutes @@color:mediumaquamarine;hope they'll be lucky enough@@ to find themselves in relatively decent circumstances too, should you decide to sell them.
<</if>>
<<elseif $buyer is "factory farm">>
$activeSlave.slaveName is never again seen in public, but her fate is obvious: she's chained to a milking rack somewhere in a cavernous factory farm, with milk draining from her tits<<if $activeSlave.balls > 0>> and an electroshock stimulator up her butt to force her to cum<<elseif $activeSlave.ovaries > 0>> and a new baby in her belly every ten months<</if>>.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion <= 50)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other slaves are @@color:gold;afraid they'll end up like that too,@@ since the factory farms will buy almost anyone. Only your devoted slaves trust you to spare them such a fate.
<</if>>
<<elseif $buyer is "free range">>
$activeSlave.slaveName is a common sight around the arcology, since free range cows are allowed to range between milkings. She seems reasonably content.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].assignment is "get milked") || ($slaves[$j].assignment is "work in the dairy")>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other cows @@color:mediumaquamarine;hope they'll be lucky enough@@ to find themselves in relatively decent circumstances too, should you decide to sell them.
<</if>>
<<elseif $buyer is "volume breeder">>
The breeder already has stud stock, and $activeSlave.slaveName is rapidly impregnated. She's kept in a stockyard on the lower service levels of the arcology, one of a dense crowd of beaten-down women with gravid bellies.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].ovaries == 1)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other fertile slaves @@color:gold;fear they'll be sold as breeding stock@@ if they fail to make themselves useful to you otherwise.
<</if>>
<<elseif $buyer is "preg fetishist">>
$activeSlave.slaveName settles in to her new role easily enough; she's one of the most pampered slaves in the arcology. All she's expected to do is light housework and self-maintenance, along with gentle unprotected vaginal sex with her new master.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish is "pregnancy")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves with pregnancy fetishes envy her, and @@color:mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves in a sexually satisfying life.
<</if>>
<<elseif $buyer is "nipple fetishist">>
$activeSlave.slaveName's new mistress is an exhibitionist as well as a nipple fetishist, and before long, she's seen in the club, riding $activeSlave.slaveName's chest with her wet pussy. The slave is expected to keep her nipples erect for her at all times.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish is "boobs")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves with breast fetishes envy her, and @@color:mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves in a sexually satisfying life.
<</if>>
<<elseif $buyer is "anal fetishist">>
The next time $activeSlave.slaveName is seen in public, on an errand for her master, she's walking a little oddly. Her naked dick has the flaccidity of sexual satiation, and she has a tired but dreamy expression on her face.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish is "buttslut")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your buttsluts envy her, and @@color:mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves orgasming with dicks up their asses anyway.
<</if>>
<<elseif $buyer is "oral fetishist">>
The next time $activeSlave.slaveName is seen in public, she's obediently accompanying her new master. After doing some business on the promenade, he pulls her into an alcove and lets her masturbate as he uses her throat.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish is "cumslut")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your cumsluts envy her, and @@color:mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves filled with cum every day.
<</if>>
<<elseif $buyer is "pain fetishist">>
$activeSlave.slaveName is not seen again in public for a long time, but the crack of leather on flesh and the resultant hoarse female howling that issues from her new mistress's apartment is well-known.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish is "masochist")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your masochists envy her, and @@color:mediumaquamarine;trust that even if you decide to sell them,@@ they'll never lack for the abuse they need.
<</if>>
<<elseif $buyer is "sadism fetishist">>
$activeSlave.slaveName rarely leaves her new mistress's apartments, but the slave rumor mill bears stories about her to your penthouse anyway. Her mistress uses her as a rapist on demand, and her dumbly obedient brutality is renowned.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish is "sadist")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your sadists consider such a life scarcely capable of improvement, and @@color:mediumaquamarine;trust that if you decide to sell them,@@ they'll get a chance to abuse other slaves.
<</if>>
<<elseif $buyer is "dom fetishist">>
$activeSlave.slaveName wins herself a leadership position with her new master, who repays her hard work by allowing her to use his slaves at will.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish is "dom")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your sexually dominant slaves do their best to follow her success, and @@color:mediumaquamarine;trust that if you decide to sell them,@@ they'll stand a chance of winning a place in which they can fuck as well as get fucked.
<</if>>
<<elseif $buyer is "sub fetishist">>
The back of $activeSlave.slaveName's head becomes a well-known sight in business circles, since her mistress rarely lets it out from between her legs.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish is "submissive")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your sexually submissive slaves secretly envy her simple life, and @@color:mediumaquamarine;trust that if you decide to sell them,@@ there are places where a sub can be valuable and safe.
<</if>>
<<elseif $buyer is "supremacist arcology">>
$activeSlave.slaveName leaves your control forthwith, to be freed and installed in a favored life in an arcology that gives $activeSlave.race people every possible advantage.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion < 10)>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
All your slaves who are not devoted to you @@color:mediumorchid;like you a little less@@ in the light of this thin beam of freedom you've allowed to shine into $arcologies[0].name.
<</if>>
<<elseif $buyer is "subjugationist arcology">>
$activeSlave.slaveName is shipped off to help produce a race of $activeSlave.race idiots to perform eternal servitude. She is not perceptive enough to fear her upcoming life as a downtrodden breeder.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligence > 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Those of your slaves who are intelligent enough to understand the implications of the scheme @@color:gold;fear all slaveholders more, and especially you,@@ since you've shown yourself willing to subject them to eugenics.
<</if>>
<<elseif $buyer is "gender radicalist arcology">>
$activeSlave.slaveName is shipped off, but her buyer is so unwilling to waste any time that the shipment container includes hormonal injectors to get her started on an intensive feminization regime as quickly as possible.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].dick > 0)>>
<<if ($slaves[$j].devotion <= 20)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves who retain dicks, and are not yet broken to your will, @@color:gold;fear the implication@@ that feminization is inescapable: either you'll turn them into girly sluts, or someone else will.
<</if>>
<<elseif $buyer is "gender fundamentalist arcology">>
$activeSlave.slaveName is taken away to join the legion of airheaded, big-titted sex slaves that throng the arcology owned by her purchaser.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligence > 1)>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Most of your slaves could scarcely care less, but your most intelligent girls are @@color:mediumorchid;privately skeptical of her fate;@@ she's become one more cookie cutter bimbo in a place that uses and discards such sluts.
<</if>>
<<elseif $buyer is "paternalist arcology">>
$activeSlave.slaveName is shipped off to be improved into a happy, educated slave at the best pace her new owner can manage.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion < -20)>>
<<if ($slaves[$j].intelligenceImplant == 0)>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed to 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your unbroken, uneducated slaves who hear about this are @@color:mediumorchid;quietly resentful,@@ not understanding that she was only sold to a paternalist arcology because she was obedient.
<</if>>
<<elseif $buyer is "degradationist arcology">>
Stories about the place she's going have reached $arcologies[0].name, and $activeSlave.slaveName suspects the fate she's been condemned to when she's loaded into a shipping container expressly designed to keep the inmate awake and uncomfortable.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion > 20)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other devoted or just obedient slaves are @@color:gold;suddenly afraid@@ that their obedience and their devotion is as nothing next to the fact that they are sex slaves relying on your whim.
<</if>>
<<elseif $buyer is "gender fundamentalist arcology">>
$activeSlave.slaveName is taken away to join the tribe of squealing, slim forms that populate the arcology of her new owner.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligence > 1)>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Most of your slaves could scarcely care less, but your most intelligent girls are @@color:mediumorchid;privately dubious of your tacit support@@ for an arcology owner whose tastes they wonder about.
<</if>>
<<elseif $buyer is "asset expansionist arcology">>
A shipping container arrives for $activeSlave.slaveName; as she's loaded into it, it sedates her and begins to pump hormones, curatives and growth enhancers into no less than seven places scattered over her body.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion <= 20)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your unbroken slaves who hear about the grotesque display of pharmacological art are @@color:gold;somewhat afraid@@ that they will suffer similar chemical invasion.
<</if>>
<<elseif $buyer is "transformation fetishist arcology">>
A purchasing agent arrives for $activeSlave.slaveName; he uses a lull in the proceedings to use a permanent marker to begin mapping out surgical sites across her body. There are a lot of them.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion <= 20)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your unbroken slaves who hear about how severely she's about to be cut up are @@color:gold;somewhat afraid@@ that they will suffer similar surgical invasion.
<</if>>
<<elseif $buyer is "physical idealist arcology">>
Stories about the arcology $activeSlave.slaveName is headed to have circulated among slaves. Most intelligent girls see a life of workouts as relatively harmless.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].weight > 10)>>
<<if ($slaves[$j].intelligence < 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
However, your stupider slaves consider a life of rigorous dieting and punishing exercise daunting, and are filled with @@color:gold;minor fears@@ that they will be made to starve and sweat, too.
<</if>>
<<elseif $buyer is "pastoralist arcology">>
$activeSlave.slaveName is subjected to a stock assay and then packed off to take her place as a prize heifer.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].lactation == 0)>>
<<if ($slaves[$j].devotion <= 20)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves who are already lactating know that her role is to be a relatively easy and decent one, and your obedient girls accept it regardless. Others however @@color:gold;fear being transformed into livestock@@ a little.
<</if>>
<<elseif $buyer is "chattel religionist arcology">>
$activeSlave.slaveName is terrified of her impending religious life; perhaps she's heard the new text that reads 'no woman come of age is holy unless she performs the act as many times per day as she has years less than forty.'
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].analCount < 200)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your sexually experienced slaves are too inured to industrial lovemaking to be affected by her fate, but your more innocent slaves @@color:gold;fear being required to fuck@@ at that pace.
<</if>>
<<elseif $buyer is "roman revivalist arcology">>
$activeSlave.slaveName is shipped to a new arcology, and culturally, across the centuries. Her skill at arms is well enough known that her impending role as a gladiatrix is easily deduced.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].combatSkill > 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
A gladiatrix's life expectancy in an arcology that enjoys lethal combats is punishingly low. Your other slaves with combat skill @@color:gold;worry they'll follow her@@ out onto the sand.
<</if>>
<<elseif $buyer is "egyptian revivalist arcology">>
$activeSlave.slaveName's journey to her new home is respectful, even celebratory, as far as you can see. She is gravely informed by the purchasing agent that many slaves await her learned instruction.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligence < -1)>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Most of your slaves quietly envy her good fortune. The stupidest however tend to resent their intellectual superiors and @@color:mediumorchid;actively resent@@ how obvious her advantage over them proved to be.
<</if>>
<<elseif $buyer is "virgin trader">>
$activeSlave.slaveName is seen in a shipment of slaves leaving the arcology a month later, with just the slightest hint of a gravid belly and a worn-down expression on her face.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].vagina == 0)>>
<<if ($slaves[$j].ovaries == 1)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other virgins @@color:gold;fear they'll be subjected to similar abuse@@ if they cannot make their virginities otherwise valuable or appealing to you.
<</if>>
<<elseif $buyer is "body purist arcology">>
$activeSlave.slaveName is shipped to her new owner's arcology to have her implants extracted and the resultant damage addressed.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion <= 50)>>
<<if ($slaves[$j].boobsImplant > 1000)>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed to 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves burdened with gigantic implants who aren't devoted enough to bear them cheerfully @@color:mediumorchid;resent you somewhat@@ for keeping them here with aching backs.
<</if>>
<<elseif $buyer is "trainer staffing">>
$activeSlave.slaveName is soon well-known among the slaves of the arcology, as many of them are sold after passing under her hands in training. She performs effectively, imparting good sex slave ethics in a generation of sluts.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligence > 0)>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other intelligent slaves @@color:mediumaquamarine;trust that their skills will be valued@@ even should you decide to sell them.
<</if>>
<<elseif $buyer is "teaching trainer">>
$activeSlave.slaveName is not pleased by her change in circumstances, since she is soon subjected to training rigor that she did not experience while your property.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligenceImplant == 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other uneducated slaves @@color:gold;fear the abusive indoctrination@@ they will apparently suffer under should you decide to sell them.
<</if>>
<<elseif $buyer is "implanting trainer">>
A few weeks later, $activeSlave.slaveName is seen in a shipment of slaves heading out of the arcology. She has new fake tits, a bigger butt, lip implants, and even some facial bone structure alterations, but her balloon breasts are the most shocking change.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].boobsImplant == 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your unimplanted slaves @@color:gold;fear they'll go under the knife@@ for invasive surgery like $activeSlave.slaveName suffered, should you ever decide to sell them.
<</if>>
<<elseif $buyer is "purifying trainer">>
A few weeks later, $activeSlave.slaveName is seen in a shipment of slaves heading out of the arcology. She is almost unrecognizable, having been quickly returned to as natural an appearance as skillful removal of her implants could manage.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].boobsImplant > 800)>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves who are carrying around huge implants @@color:mediumaquamarine;hope they'll be allowed to lay down their burdens@@ should you decide to sell them.
<</if>>
<<elseif $buyer is "D virgin asspussy">>
$activeSlave.slaveName's buyer takes charge of her, and cannot resist immediately running a hand between her buttocks to sink a couple of groping fingers into her soft asspussy.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish is "buttslut")>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves who enjoy having things shoved up their assholes @@color:mediumaquamarine;hope that if they're sold,@@ their new masters will be like that too.
<</if>>
<<elseif $buyer is "D startled the witch">>
$activeSlave.slaveName heads off to form part of whatever great design her new master is pursuing; all you know is that it apparently requires lots of lithe, sharp toothed slave girls.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion <= 20)>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your properly broken slaves are so inured to strange tastes that they pay no attention, but the others are just @@color:mediumaquamarine;glad she won't frighten them@@ any more. They thought she was scary.
<</if>>
<<elseif $buyer is "D milf staffing">>
$activeSlave.slaveName becomes a common sight around the arcology, training slaves for her new master. They're usually seen hanging close by her as she manages them with an air at once protective and frankly sexual.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].age > 35)>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your older slaves are @@color:mediumaquamarine;happy for her,@@ since it isn't always easy for older ladies.
<</if>>
<<elseif $buyer is "D hucow">>
$activeSlave.slaveName becomes quite a fixture at social events hosted by her new master; he enjoys showing off how healthy, happy and productive his cow is.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].lactation > 0)>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other milkers are sometimes concerned about being sold to a cruel stockyard, and her pleasant life encourages them to @@color:mediumaquamarine;stop being so worried.@@
<</if>>
<<elseif $buyer is "D r9k">>
$activeSlave.slaveName's nervous buyer comes to collect her, stammering and sweating and doing his best to pretend he does this all the time.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].vaginalCount + $slaves[$j].analCount < 20)>>
<<set $slaves[$j].trust += 1>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other less experienced slaves persistently find this romantic, and @@color:mediumaquamarine;hope something like that will happen to them,@@ too.
<</if>>
<<elseif $buyer is "slimming trainer">>
$activeSlave.slaveName is occasionally visible around the arcology, looking rather tired and gaunt under the stresses of a severe crash diet coupled with a punishing cardio regime.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].weight > 10)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your chubby slaves take note, and @@color:gold;fear they'll have to suffer too@@ should you ever decide to sell them.
<</if>>
<<elseif $buyer is "broadening trainer">>
$activeSlave.slaveName is only rarely seen around the arcology, since her new owners force her to spend most of her time sleeping, eating and looking after herself. But her belly, painfully distended with food, makes her situation obvious.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].weight > 10)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
When they hear about her, your slim slaves are @@color:gold;disgusted and afraid,@@ fearing they'll be forced to eat themselves plush if sold.
<</if>>
<<elseif $buyer is "cow trainer">>
$activeSlave.slaveName is last seen somewhat later, packed into a shipment of cows heading out of the arcology. She looks rather ill from the drugs she's been filled with, and her now-distended breasts are marred by unsightly stretch marks.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].lactation == 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Even your slaves who normally enjoy breast expansion are @@color:gold;disgusted and afraid@@ they'll be treated as pharmaceutical mixing machines if you sell them to the same company. Only your cows are inured to lactation to the point they're unaffected.
<</if>>
<<elseif $buyer is "clipping trainer">>
$activeSlave.slaveName is frequently seen in public over the next few weeks, since she's being trained to improve her feminine deportment. She grows visibly more feminine as time passes, as the hormonal effects of having her balls cut off become apparent.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].balls > 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves who retain their testicles are @@color:gold;afraid@@ of displeasing you, knowing that castration is a distinct possibility on the open market.
<</if>>
<<elseif $buyer is "reassignment trainer">>
$activeSlave.slaveName is next seen after some weeks of surgery. She's barely recognizable, and now possesses a serviceable vagina which she clearly is unsure of. Her original status is scarcely discernible.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].dick > 0)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your less feminized slaves @@color:gold;fear similar treatment;@@ even those who aspire to be better slave girls are shocked by the rapidity and totality of the surgical transformation.
<</if>>
<<elseif $buyer is "arcade">>
The upper half of $activeSlave.slaveName's body is never seen again. Her butt, on the other hand, is periodically visible in a lower-level arcade, her orifices gradually showing the wear and her price gradually decreasing, until finally she is seen no more.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion < 10)>>
<<set $slaves[$j].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your devoted slaves are fairly confident they will escape such a fate, but everyone else @@color:gold;is terrified of ending that way.@@
<</if>>
<<elseif $buyer is "D cannibal">>
$activeSlave.slaveName is never seen again. Her buyer prefers to keep whatever happened to her private. However, rumors of steaks, rump roasts, sweetbreads, and blood pudding eaten at three in the morning filter out from time to time. Naturally, these murmurs never fail to @@color:gold;terrify@@ your other slaves.
<<for $j to 0; $j < $slaves.length; $j++>>
<<set $slaves[$j].trust -= 2>>
<</for>>
<<elseif $buyer is "harvester">>
Though $activeSlave.slaveName's fate as a source of organs for transplantation is not announced, rumors of what happens to girls who @@color:gold;fail to be valuable to you@@ pass among your slaves.
<<for $j to 0; $j < $slaves.length; $j++>>
<<set $slaves[$j].trust -= 2>>
<</for>>
<<elseif $buyer is "D amazon hunter">>
When $activeSlave.slaveName's buyer appears, the big girl is almost bashful. He tries to resist the impulse, but quickly breaks down and sweeps her into a tight hug. She accepts the embrace meekly. Your other slaves find this @@color:mediumaquamarine;very romantic.@@
<<for $j to 0; $j < $slaves.length; $j++>>
<<set $slaves[$j].trust += 1>>
<</for>>
<<elseif $buyer is "D oral servants">>
$activeSlave.slaveName is an occasional sight around the arcology; she's never seen outside the company of her new slave superior. This is one of her new master's more favored slaves. She has a huge cock, and $activeSlave.slaveName usually crouches down, hugging one of her superior's legs and keeping her mouth obediently near that dick. Your cumsluts are @@color:mediumaquamarine;rather envious.@@
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<if ($slaves[$j].fetish is "cumslut")>>
<<set $slaves[$j].trust += 1>>
<</if>>
<</if>>
<</for>>
<<elseif $buyer is "D trap lover">>
$activeSlave.slaveName becomes a frequent sight around the arcology, accompanying her new master. She's clearly happy, and is frequently seen to offer her butt to him with a smile. Your girls with dicks who've accepted their lot in life find this @@color:mediumaquamarine;encouraging.@@
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].dick > 0)>>
<<if ($slaves[$j].devotion > 20)>>
<<set $slaves[$j].trust += 1>>
<</if>>
<</if>>
<</for>>
<<elseif $buyer is "D butt bury">>
$activeSlave.slaveName's buyer arrives promptly; he seems pleased with his new slave's bountiful bottom, so far off the ground. Your buttsluts giggle over what hes's got in store for her, and @@color:mediumaquamarine;envy@@ her new owner a little.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish is "buttslut")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 1>>
<</if>>
<</if>>
<</for>>
<<elseif $buyer is "D milky herm">>
$activeSlave.slaveName's buyer arrives and seems pleased with her lovely feminine appearance; he verifies her lactation and her ability to achieve erection despite her lack of visible balls. Your other feminine girls with dicks @@color:mediumaquamarine;trust@@ they'll go to owners that will value them, should they be sold.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].dick > 0)>>
<<if ($slaves[$j].boobs > 400)>>
<<set $slaves[$j].trust += 1>>
<</if>>
<</if>>
<</for>>
<<elseif $buyer is "D shorty breeder">>
$activeSlave.slaveName's lithe, muscular form is rarely seen after her buyer takes charge of her, since she seems to spend most of her time at home making babies. Your slaves with pregnancy fetishes @@color:mediumaquamarine;almost want to be sold@@ since there's a chance they'll be purchased by him, too.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish is "pregnancy")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<set $slaves[$j].trust += 4>>
<</if>>
<</if>>
<</for>>
<<elseif $buyer is "D waifu">>
$activeSlave.slaveName is rarely seen after her buyer takes charge of her, since he prefers to keep his beloved at home. Though she seems to be well treated, arcology society finds him repellent enough that your other slaves do not envy her.
<<elseif $buyer is "fuckdoll">>
Though $activeSlave.slaveName's fate as a living fucktoy is not obvious, since most of her body will for ever after be encased in thick latex, rumors of what happens to girls who @@color:gold;fail to be valuable to you@@ pass among your slaves.
<<for $j to 0; $j < $slaves.length; $j++>>
<<set $slaves[$j].trust -= 2>>
<</for>>
<<else>>
The buyer forwards payment and sends a purchasing agent to collect her. There is nothing more to be done.
<</if>>
<<if $activeSlave.origin != 0>>
<<set $toSearch to $activeSlave.origin>>
<<if $toSearch.indexOf("Slave Shelter") != -1>>
<<set $shelterAbuse += 1>>
<</if>>
<</if>>
<</nobr>>
<<display "Remove activeSlave">><<nobr>>
<<set $nextButton to "Back">>
<<set $nextLink to "Buy Slaves">>
<<set $returnTo to "Buy Slaves">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Kidnapped Slaves">>
<<if $activeArcology != 0>>
<<set $slaveMarket to "neighbor">>
<<set $direction to $activeArcology.direction>>
<<set $slavesSeen += 1>>
<<set $activeArcology to 0>>
<</if>>
You visit the slave markets off the arcology plaza. It's always preferable to examine merchandise in person.
<<if $slaveMarket is "kidnappers">>
You're in the area of the slave market populated by slave kidnappers, though of course they prefer more polite titles. The slaves here are cheap, and they look it. They're almost all recent catches from bad parts of the old world, and most of them have seen considerable abuse between the moment of their capture and entering your arcology.
<<if $arcologies[0].FSPaternalistSMR == 1>>
Fortunately for them, such behavior is not permitted here. Though they remain frightened and angry, they are safe from rape, for now.
<<else>>
<<set $seed to random(1,4)>>
There's more merchandise out of sight in the holding areas. To go by what you can hear,
<<if ($seed == 1) && (random(0,99) < $seeDicks)>>
muffled insistence that the speaker is not a girl followed by struggling and then shrieks as a resistant dickgirl takes anal rape,
<<elseif ($seed is 2) && (random(1,100) > $seeDicks)>>
muffled begging followed by struggling and then crying as a new slave learns how it feels to have a slave's cunt,
<<elseif ($seed is 3)>>
muffled gagging followed gasping and sobbing as a new slave tries to get her breath back after oral rape,
<<else>>
the unmistakable slap of flesh on flesh,
<</if>>
at least one of the slavers is amusing himself<<if $arcologies[0].FSGenderFundamentalist is "unset">> (or herself)<</if>> back there.
<</if>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "You bought her from the kidnappers' slave market, and was probably forced into slavery.">>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.intelligence to either(-2, -1, -1, 0, 0, 0, 1)>>
<<set $activeSlave.health = random(-80,20)>>
<<if $activeSlave.vagina > 1 && isFertile($activeSlave)>><<set $activeSlave.preg to either(-2, -1, -1, -1, -1, -1, -1, -1, 1, 20)>><</if>>
<<elseif $slaveMarket is "indentures">>
You're in the area of the slave market that deals in indentured servants. The people sold here are slaves, but they are temporary slaves, and many of them have clauses in their indentures that prohibit some of the most severe practices. They exhibit a strange variety, with some looking more frightened than the most downtrodden slave and some looking almost cheerful.
<<if $arcologies[0].FSPaternalistSMR == 1>>
The generous protections for slaves in your arcology lend this last group extra confidence.
<<else>>
<<set $seed to random(1,4)>>
The area is crowded, and more indentured servants are packed together in the holding areas. To go by what you can hear,
<<if ($seed == 1) && (random(0,99) < $seeDicks)>>
the unmistakable mixed shrieks, sobs, and slaps of anal rape,
<<elseif ($seed is 2) && (random(1,100) > $seeDicks)>>
the characteristic crying and gasping of an unwilling girl giving up her cunt,
<<elseif ($seed is 3)>>
the gagging and expectoration of someone who has just gotten a mouthful of unwelcome cum,
<<else>>
disconsolate sobbing interrupted by a gasp as something is stuffed inside someone's mouth, and followed by muffled screams,
<</if>>
one of them is learning exactly what her indenture allows.
<</if>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "You purchased her indenture contract, making her yours for as long as it lasts.">>
<<set $activeSlave.indentureRestrictions to either(0,1,1,2,2,2,2)>>
<<if $activeSlave.indentureRestrictions >= 2>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-20,20)>>
<<elseif $activeSlave.indentureRestrictions == 1>>
<<set $activeSlave.devotion = random(-20,20)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<else>>
<<set $activeSlave.devotion = random(-45,-25)>>
<<set $activeSlave.trust = random(-75,-60)>>
<</if>>
<<set $activeSlave.indenture to either(26, 52, 104, 156, 208)>>
<<elseif $slaveMarket is "hunters">>
You're in the area of the slave market populated by runaway slave catchers, a proud group. The slaves here know their way around Free Cities slavery already, and their eyes are watchful. Most of them probably harbor thoughts of another attempt at escape, though the slavers to their best to disabuse them of these notions.
<<if $arcologies[0].FSPaternalistSMR == 1>>
Their methods are somewhat limited, as the rules in your arcology preclude the more effective methods of punishment.
<<else>>
<<set $seed to random(1,4)>>
The slave catchers consider their catches fair game, though they usually confine their amusements to the holding areas out of sight. Not out of earshot, though; to go by what you can hear,
<<if ($seed == 1) && (random(0,99) < $seeDicks)>>
vehement insistence that the speaker is not a girl followed by a beating and then shrieks as a rebellious dickgirl takes anal rape,
<<elseif ($seed is 2) && (random(1,100) > $seeDicks)>>
vehement protestations followed by a beating and then crying as a slave's cunt takes her punishment for her,
<<elseif ($seed is 3)>>
struggling and gagging followed gasping and angry swearing as a rebellious slave tries to get her breath back after oral rape,
<<else>>
struggling followed by the slap of flesh on flesh,
<</if>>
at least one of the runaway hunters is amusing himself<<if $arcologies[0].FSGenderFundamentalist is "unset">> (or herself)<</if>> back there.
<</if>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "You bought her from the runaway hunters' slave market after they recaptured her and her original owner did not pay their fee.">>
<<set $activeSlave.devotion = -20>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.intelligence to either(0, 1, 2)>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.health = random(-10,70)>>
<<if $activeSlave.vagina > -1>>
<<set $activeSlave.preg to either(-2, -1, -1, -1, -1, -1, -1, -1, 1, 1)>>
<<set $activeSlave.vaginalSkill to random(1,3)>>
<<set $activeSlave.vagina to random(1,3)>>
<</if>>
<<if $activeSlave.balls > 0>>
<<if random(1,3) == 1>>
<<set $activeSlave.balls to 0>>
<</if>>
<</if>>
<<set $activeSlave.combatSkill to either(0, 0, 0, 0, 0, 1)>>
<<set $activeSlave.entertainSkill to random(1,3)>>
<<set $activeSlave.whoreSkill to random(1,3)>>
<<set $activeSlave.oralSkill to random(1,3)>>
<<set $activeSlave.analSkill to random(1,3)>>
<<set $activeSlave.anus to random(1,3)>>
<<set $activeSlave.weight = Math.clamp(-25, 25, $activeSlave.weight)>>
<<set $activeSlave.behavioralFlaw to either("arrogant", "bitchy", "odd", "hates men", "hates women", "hates women", "anorexic", "gluttonous", "devout", "liberated")>>
<<set $activeSlave.sexualFlaw to either("hates oral", "hates anal", "hates penetration", "repressed", "idealistic", "shamefast", "apathetic", "crude", "judgemental")>>
<<if random(1,2) == 1>>
<<set $seed to random(2,8)*200>>
<<set $activeSlave.boobs += $seed>>
<<set $activeSlave.boobsImplant += $seed>>
<<set $seed to random(1,3)>>
<<set $activeSlave.butt += $seed>>
<<set $activeSlave.buttImplant += $seed>>
<<set $seed to either(10,20)>>
<<set $activeSlave.lips += $seed>>
<<set $activeSlave.lipsImplant += $seed>>
<<set $seed to random(0,1)>>
<<set $activeSlave.waist to $seed>>
<<if $activeSlave.face < 2>>
<<set $seed to random(0,1)>>
<<set $activeSlave.face += $seed>>
<<set $activeSlave.faceImplant += $seed>>
<</if>>
<<if $activeSlave.age >= 30>>
<<set $activeSlave.ageImplant += random(0,1)>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalistSMR == 0>>
<<set $activeSlave.heels to 1>>
<</if>>
<<elseif $slaveMarket is "raiders">>
You're in the area of the slave market populated by girl raiders, that daredevil subset of slave kidnappers that specifically target old world schools, preparatory institutions, religious groups, and other sources of slaves that can soon be sold right after they reach their majorities. The extreme risk of these raids makes the slavers here aggressive and confident,
<<if $arcologies[0].FSPaternalistSMR == 1>>
though they do obey the rules of your arcology that restrain them from abusing the girls.
<<else>>
<<set $seed to random(1,4)>>
though they restrain themselves from reducing the value of their captures by taking virginities. They do have their fun, though; to go by what you can hear from the holding area where they keep slaves of age who can be sold,
<<if ($seed == 1) && (random(0,99) < $seeDicks)>>
a muffled but obviously sadistic description of feminization, and the desperate sobbing in response,
<<elseif ($seed is 2) && (random(1,100) > $seeDicks)>>
a muffled but obviously sadistic description of breeding, and the desperate sobbing in response,
<<elseif ($seed is 3)>>
faint struggling and crying that suggests that someone is being thoroughly groped and pinched,
<<else>>
the lewd, lubricated noise of someone giving a reluctant handjob,
<</if>>
at least one of the raiders is amusing himself<<if $arcologies[0].FSGenderFundamentalist is "unset">> (or herself)<</if>> back there.
<</if>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "You bought her from the girl raiders' slave market the week she reached her majority.">>
<<set $activeSlave.trust -= 25>>
<<set $activeSlave.health += 20>>
<<set $activeSlave.age to 18>>
<<set $activeSlave.career to "a student">>
<<set $activeSlave.birthWeek to 0>>
<<if $activeSlave.vagina != -1>>
<<if random(1,2) == 1>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.preg to 0>>
<</if>>
<</if>>
<<if random(1,2) == 1>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.anus to 0>>
<</if>>
<<if random(1,2) == 1>>
<<set $activeSlave.oralSkill to 0>>
<</if>>
<<set $activeSlave.whoreSkill to 0>>
<<elseif $slaveMarket is "neighbor">>
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].direction is $direction>>
You're in the area of the slave market that specializes in slaves from within the Free City, viewing slaves from ''$arcologies[$i].name''. Some were trained there, specifically for sale, while others are simply being sold.
<<display "Generate New Slave">>
<<set $activeSlave.origin to "You bought her from ">>
<<set $activeSlave.origin += $arcologies[$i].name>>
<<set $activeSlave.origin += ".">>
<<set $activeSlave.devotion = -20 + Math.trunc($arcologies[$i].prosperity/10) + random(0,10)>>
<<set $activeSlave.trust = -20 + Math.trunc($arcologies[$i].prosperity/10) + random(0,10)>>
<<set $activeSlave.health = -50 + Math.trunc($arcologies[$i].prosperity/25) + random(0,5)>>
<<if $activeSlave.vagina > 0>>
<<if $arcologies[$i].prosperity > random(0,200)>>
<<set $activeSlave.vaginalSkill += 1>>
<</if>>
<</if>>
<<if $activeSlave.anus > 0>>
<<if $arcologies[$i].prosperity > random(0,200)>>
<<set $activeSlave.analSkill += 1>>
<</if>>
<</if>>
<<if $arcologies[$i].prosperity > random(0,200)>>
<<set $activeSlave.oralSkill += 1>>
<</if>>
<<set $activeSlave.attrKnown to 1>>
<<set $activeSlave.fetishKnown to 1>>
<<if $activeSlave.accent >= 3>>
<<if $arcologies[$i].prosperity > random(0,200)>>
<<set $activeSlave.accent -= 1>>
<</if>>
<</if>>
<<if $arcologies[$i].prosperity > random(0,200)>>
<<set $activeSlave.sexualFlaw to "none">>
<</if>>
<<if $arcologies[$i].prosperity > random(0,200)>>
<<set $activeSlave.behavioralFlaw to "none">>
<</if>>
<<if $arcologies[$i].FSSubjugationist > 20>>
They're universally $arcologies[$i].FSSubjugationistRace.
<<set $activeSlave.race to $arcologies[$i].FSSubjugationistRace>>
<<display "New Slave Race Nationality and Name">>
<<elseif $arcologies[$i].FSSupremacist > 20>>
They're almost never $arcologies[$i].FSSupremacistRace.
<<if $activeSlave.race is $arcologies[$i].FSSupremacistRace>>
<<set $activeSlave.race to $arcologies[$i].FSSupremacistRace>>
<<display "New Slave Race Nationality and Name">>
<</if>>
<</if>>
<<if $arcologies[$i].FSGenderRadicalist > 50>>
They all show signs of intensive hormone therapy.
<<set $activeSlave.chem += random(10,100)>>
<<if $activeSlave.dick > 0>>
<<set $activeSlave.boobs += 100*random(0,4)>>
<<set $activeSlave.butt += random(0,2)>>
<<if $activeSlave.hips < 2>>
<<set $activeSlave.hips += random(0,1)>>
<</if>>
<<if $activeSlave.shoulders > -2>>
<<set $activeSlave.shoulders -= random(0,1)>>
<</if>>
<<if $activeSlave.face < 3>>
<<set $activeSlave.face += random(0,1)>>
<</if>>
<<if $activeSlave.faceShape is "masculine">>
<<if random(0,1) == 0>>
<<set $activeSlave.faceShape to "androgynous">>
<</if>>
<</if>>
<<if $activeSlave.dick > 2>>
<<set $activeSlave.dick -= random(0,2)>>
<</if>>
<<if $activeSlave.balls > 2>>
<<set $activeSlave.balls -= random(0,2)>>
<</if>>
<<else>>
<<set $activeSlave.boobs -= 100*random(0,2)>>
<<set $activeSlave.butt -= random(0,1)>>
<<if $activeSlave.hips > -2>>
<<set $activeSlave.hips -= random(0,1)>>
<</if>>
<<if $activeSlave.shoulders < 2>>
<<set $activeSlave.shoulders += random(0,1)>>
<</if>>
<<if $activeSlave.face > -3>>
<<set $activeSlave.face -= random(0,1)>>
<</if>>
<<if $activeSlave.faceShape != "androgynous">>
<<if random(0,1) == 0>>
<<set $activeSlave.faceShape to "androgynous">>
<</if>>
<</if>>
<<set $activeSlave.clit += random(0,2)>>
<<set $activeSlave.labia += random(0,1)>>
<<if $activeSlave.muscles < 2>>
<<set $activeSlave.muscles += random(0,2)>>
<</if>>
<</if>>
<<elseif $arcologies[$i].FSGenderFundamentalist > 50>>
Fertile slaves from there almost never appear without swollen bellies and sensitive nipples.
<<if isFertile($activeSlave)>>
<<set $activeSlave.preg to random(1,35)>>
<<set $activeSlave.lactation to random(0,1)>>
<</if>>
<</if>>
<<if $arcologies[$i].FSPaternalist > 20>>
They're often gratifyingly devoted and trusting.
<<if $activeSlave.devotion < 10>>
<<set $activeSlave.devotion += random(0,8)>>
<</if>>
<<if $activeSlave.trust < 50>>
<<set $activeSlave.trust += random(0,8)>>
<</if>>
<<elseif $arcologies[$i].FSDegradationist > 20>>
They can be depended upon to be terrified into abject submission.
<<if $activeSlave.trust > -10>>
<<set $activeSlave.trust -= random(0,10)>>
<</if>>
<<if random (1,100) > 90>>
<<set $activeSlave.eyes = -2>>
<</if>>
<</if>>
<<if $arcologies[$i].FSBodyPurist > 80>>
They're quite pristine, free of any genomic damage or addictions regardless of any transformations they've had.
<<set $activeSlave.chem to 0>>
<<set $activeSlave.addict to 0>>
<<elseif $arcologies[$i].FSTransformationFetishist > 80>>
They vary in terms of what size their implants are, not whether they have them.
<<set $activeSlave.chem += random(10,100)>>
<<set $activeSlave.boobsImplant to 200*random(2,20)>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.buttImplant to random(2,5)>>
<<set $activeSlave.butt += $activeSlave.buttImplant>>
<<set $activeSlave.lipsImplant to either(10,20)>>
<<set $activeSlave.lips += $activeSlave.lipsImplant>>
<</if>>
<<if $arcologies[$i].FSYouthPreferentialist > 20>>
They're usually on the younger side.
<<if $activeSlave.age > 30>>
<<if random(0,1) == 0>>
<<set $activeSlave.age to random(18,25)>>
<<if $activeSlave.boobs > 400>>
<<set $activeSlave.boobs -= 100*random(0,2)>>
<</if>>
<<if $activeSlave.butt > 3>>
<<set $activeSlave.butt -= random(0,2)>>
<</if>>
<</if>>
<</if>>
<<elseif $arcologies[$i].FSMaturityPreferentialist > 20>>
They're usually on the more mature side.
<<if $activeSlave.age < 30>>
<<if random(0,1) == 0>>
<<set $activeSlave.age to random(36,$retirementAge)>>
<<if $activeSlave.boobs < 400>>
<<set $activeSlave.boobs += 100*random(0,2)>>
<</if>>
<<if $activeSlave.butt < 3>>
<<set $activeSlave.butt += random(0,2)>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[$i].FSSlimnessEnthusiast > 20>>
They're never overweight, and are often quite lithe.
<<if $activeSlave.boobs > 400>>
<<set $activeSlave.boobs -= 100*random(0,2)>>
<</if>>
<<if $activeSlave.butt > 3>>
<<set $activeSlave.butt -= random(0,2)>>
<</if>>
<<if $activeSlave.weight > 10>>
<<set $activeSlave.weight to random(-30,0)>>
<</if>>
<<elseif $arcologies[$i].FSAssetExpansionist > 20>>
Their butts are usually imposing, but their tits are what's often most impressive.
<<set $activeSlave.chem += random(10,100)>>
<<if $activeSlave.boobs < 5000>>
<<set $activeSlave.boobs += 100*random(5,50)>>
<</if>>
<<if $activeSlave.butt < 6>>
<<set $activeSlave.butt += random(2,4)>>
<</if>>
<<if $activeSlave.weight < -10>>
<<set $activeSlave.weight += random(0,20)>>
<</if>>
<</if>>
<<if $arcologies[$i].FSPastoralist > 20>>
Lactation is nearly universal among them, sometimes in ludicrous quantities. They tend to have huge udders, as well.
<<set $activeSlave.chem += random(10,100)>>
<<if $activeSlave.boobs < 5000>>
<<set $activeSlave.boobs += 100*random(5,50)>>
<</if>>
<<if $activeSlave.lactation == 0>>
<<set $activeSlave.lactation to either(0,1,1,1,1,2)>>
<</if>>
<<if $activeSlave.weight < -10>>
<<set $activeSlave.weight += random(0,20)>>
<</if>>
<</if>>
<<if $arcologies[$i].FSPhysicalIdealist > 20>>
They're usually quite muscular, some to a truly imposing degree, and they're almost never unhealthy.
<<set $activeSlave.muscles to random(1,3)>>
<<if $activeSlave.health < 20>>
<<set $activeSlave.health += random(0,8)>>
<</if>>
<</if>>
<<if $arcologies[$i].FSChattelReligionist > 20>>
They're rarely anything but devoted, and sometimes present interesting peccadilloes.
<<if $activeSlave.devotion < 10>>
<<set $activeSlave.devotion += random(0,10)>>
<</if>>
<<if $activeSlave.devotion < 10>>
<<set $activeSlave.devotion += random(0,10)>>
<</if>>
<<if random(0,1) == 0>>
<<set $activeSlave.behavioralQuirk to "sinful">>
<</if>>
<</if>>
<<if $arcologies[$i].FSRomanRevivalist > 20>>
They've often seen things that drive any squeamishness out of them.
<<if random(0,1) == 0>>
<<set $activeSlave.sexualQuirk to "unflinching">>
<</if>>
<<elseif $arcologies[$i].FSEgyptianRevivalist > 20>>
They've often done things that give them a distinct appetite for perversion.
<<if random(0,1) == 0>>
<<set $activeSlave.sexualQuirk to "perverted">>
<</if>>
<<elseif $arcologies[$i].FSEdoRevivalist > 20>>
They have frequently absorbed much culture there.
<<if $activeSlave.entertainSkill < 2>>
<<set $activeSlave.entertainSkill += random(1,2)>>
<</if>>
<<elseif $arcologies[$i].FSArabianRevivalist > 20>>
They've often been part of large harems in which selflessness is prized.
<<if random(0,1) == 0>>
<<set $activeSlave.sexualQuirk to "caring">>
<</if>>
<<elseif $arcologies[$i].FSChineseRevivalist > 20>>
They've all passed through a thorough and uncompromising educational system for slaves.
<<set $activeSlave.intelligenceImplant to 1>>
<<if $activeSlave.intelligence < 2>>
<<set $activeSlave.intelligence += random(0,2)>>
<</if>>
<</if>>
<<set $activeArcology to $arcologies[0]>>
<<set $targetArcology to $arcologies[$i]>>
<<display "Arcology Opinion">>
<<set $opinion = Math.trunc($opinion/20)>>
<<set $opinion to Math.clamp($opinion, -10, 10)>>
<<if ($arcologies[0].FSDegradationist != "unset") && ($arcologies[$i].FSPaternalist != "unset")>>
<<set $activeSlave.devotion = random(-90,-60)>>
<<set $activeSlave.trust = -20>>
''$arcologies[$i].name'' is Paternalist, and your arcology is Degradationist. To its slaves, other niceties of social alignment are trivial. They view your arcology as a literal Hell on Earth.
<<elseif ($arcologies[0].FSDegradationist != "unset") && ($arcologies[$i].FSPaternalist != "unset")>>
<<set $activeSlave.devotion = random(60,90)>>
<<set $activeSlave.trust = 20>>
''$arcologies[$i].name'' is Degradationist, and your arcology is Paternalist. To its slaves, other niceties of social alignment are trivial. They view your arcology as a promised land.
<<elseif $opinion != 0>>
<<set $activeSlave.devotion += $opinion>>
<<set $activeSlave.trust += $opinion>>
<<set $activeSlave.devotion = Math.clamp($activeSlave.devotion, -100, 75)>>
<<set $activeSlave.trust = Math.clamp($activeSlave.trust, -100, 75)>>
<<if $opinion > 2>>
Your arcology's close social alignment with ''$arcologies[$i].name'' makes its slaves more accepting of the prospect of life in your arcology, and willing to trust that they'll know how to survive there.
<<elseif $opinion < -2>>
Your arcology's very different culture from ''$arcologies[$i].name'''s makes its slaves unhappy with the prospect of life in your arcology, and afraid of what will happen to them there.
<</if>>
<</if>>
<</if>>
<</for>>
/*
<<set $activeSlave.sexualQuirk to either("gagfuck queen", "painal queen", "strugglefuck queen", "tease", "romantic", "perverted", "caring", "unflinching", "size queen")>>
<<set $activeSlave.behavioralQuirk to either("confident", "cutting", "funny", "adores women", "adores men", "fitness", "insecure", "sinful", "advocate")>>
*/
<<else>>
You're in the area of the slave market populated by slave trainers, easily the wealthiest vendors. The slaves here have received obedience training and medical care, and many have had some basic sexual skills forced on them.
<<if $arcologies[0].FSPaternalistSMR == 1>>
Though the rules of your arcology protected them from the worst excesses of the training profession, many of the slaves on sale have the haunted look of people still coming to terms with the idea that they no longer have any bodily autonomy.
<<else>>
<<set $seed to random(1,4)>>
The trainers are a competitive bunch, and to go by what you can hear,
<<if ($seed == 1) && ($seeDicks != 0) && (random(0,100) > $seeDicks)>>
moaning interspersed with lewd, well-lubricated noises coming from both anal sex and vigorous masturbation,
<<elseif ($seed is 2) && ($seeDicks != 100) && (random(0,100) > $seeDicks)>>
moaning and the distinctive slap of feminine buttocks on thighs beneath them as a girl rides a dick,
<<elseif ($seed is 3)>>
the lush, lewd sounds of diligent oral sex,
<<else>>
the call-and-response of a trainer and a slave running through a memorized obedience exercise,
<</if>>
at least one of them is applying some last-minute training to a slave in the holding pens nearby.
<</if>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "You bought her from the trainers' slave market after they put her through basic training.">>
<<set $activeSlave.devotion += 8>>
<<set $activeSlave.trust += 8>>
<<set $activeSlave.health += 30>>
<<if $activeSlave.vagina != -1>>
<<set $activeSlave.vaginalSkill += 1>>
<<else>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.clit to 0>>
<</if>>
<<if $activeSlave.vagina == 0>>
<<set $activeSlave.vagina += 1>>
<</if>>
<<if $activeSlave.anus == 0>>
<<set $activeSlave.anus += 1>>
<</if>>
<<set $activeSlave.oralSkill += 1>>
<<set $activeSlave.analSkill += 1>>
<<set $activeSlave.fetishKnown to 1>>
<<if $activeSlave.accent >= 3>>
<<set $activeSlave.accent -= 1>>
<</if>>
<<if random(1,100) > 50>>
<<set $activeSlave.sexualFlaw to "none">>
<</if>>
<<if random(1,100) > 50>>
<<set $activeSlave.behavioralFlaw to "none">>
<</if>>
<</if>>
<br><br>
<<display "Slave Cost">>
<<if $slavesSeen > $slaveMarketLimit>><<set $slaveCost += $slaveCost*(($slavesSeen-$slaveMarketLimit)*0.1)>><</if>>
<<if $slaveMarket is "neighbor">>
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].direction is $direction>>
<<if $opinion != 0>>
<<set $slaveCost -= Math.trunc($slaveCost*$opinion*0.05)>>
<<if $opinion > 2>>
Your cultural ties with ''$arcologies[$i].name'' helps keep the price reasonable.
<<elseif $opinion < -2>>
Your social misalignment with ''$arcologies[$i].name'' drives up the price.
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<<set $slaveCost to 500*Math.trunc($slaveCost/500)>>
The offered price is ¤<<print $slaveCost>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>
<br>
<<if $cash >= $slaveCost>>
[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost,$nextButton to "Continue",$nextLink to "AS Dump",$returnTo to "Main"]]
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
<br>
[[Decline to purchase her and check out another slave|Slave Markets][$slavesSeen += 1]]
<br><br>
<<if $slaveMarket != "indentures">>
<<set $applyLaw to 1>>
<</if>>
<<set $saleDescription to 1>><<display "Long Slave Description">><<set $saleDescription to 0>>
<</nobr>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "Next Week">>
<<set $activeSlave to $eventSlave>>
<<set $activeSlave.devotion += 3>>
<<set $activeSlave.trust += 3>>
<</nobr>>\
\
This is a placeholder event.
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> does not currently qualify for any events, so she has been given a generic @@color:hotpink;devotion@@ and @@color:mediumaquamarine;trust@@ boost. /*If you see this event repeatedly for her, please submit a report so the author can write her some events.*/<<if $activeSlave == 0>>
<<set $activeSlave to $eventSlave>>
<<if $cheatMode == 1>>
''A random two slave recruitment event would have been selected from the following:''
<br>
<<for _i to 0; _i < $RecETSevent.length; _i++>>
<<print "[[$RecETSevent[_i]|RecETS][$RecETSevent to $RecETSevent[" + _i + "]]]">>
<br>
<</for>>
<<else>>
<<set $RecETSevent to $RecETSevent.random()>>
<<goto "RecETS">>
<</if>>
<<else>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $showEncyclopedia to 1>>
<<set $encyclopedia to "Enslaving People">>
<<switch $RecETSevent>>
<<case "addict mother daughter">>
<<set $contractCost = 1000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She sold herself into slavery to escape addiction debts.">>
<<set $activeSlave.devotion = random(-15,15)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.addict to 8>>
<<set $activeSlave.boobs += 100>>
<<set $activeSlave.face to -1>>
<<set $activeSlave.butt += 1>>
<<if $activeSlave.vagina > -1>><<set $activeSlave.vagina += 1>><</if>>
<<set $activeSlave.anus += 1>>
<<set $activeSlave.age to random(35,40)>>
<<set $activeSlave.health = random(-60,-20)>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.relation to "mother">>
<<set $activeSlave.relationTarget to $activeSlave.ID + 1000>>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
A matronly woman comes to your penthouse in tears. It seems she is a tenant of yours, and has fallen deeply into debt as a result of aphrodisiac addiction. She offers to sell herself into slavery if you will pay off her debts. She is strangely eager about this, and after some probing it becomes apparent that she is living with her daughter and wants to avoid having her daughter involved in this debt.
<br><br>
//Enslaving her will cost ¤<<print $contractCost>>. Alternatively, you could sell your rights to her. Less costs, this will bring in ¤<<print $slaveCost>>. As a third option, for ¤<<print ($contractCost*2)>> you could manipulate her to bind both mother and daughter, but you wouldn't be able to examine the daughter first.//
<<case "posh mother daughter">>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $contractCost to 1500>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was enslaved after you called in her business debts.">>
<<set $activeSlave.career to "a business owner">>
<<set $activeSlave.devotion = random(-15,15)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.preg to -2>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.face to 1>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.boobs += 400>>
<<set $activeSlave.boobsImplant to 400>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant to 1>>
<<set $activeSlave.clothes to "nice business attire">>
<<set $activeSlave.age to random(35,40)>>
<<set $activeSlave.health = random(20,40)>>
<<set $activeSlave.pubicHStyle to "neat">>
<<set $activeSlave.relation to "mother">>
<<set $activeSlave.relationTarget to $activeSlave.ID + 1000>>
<<display "Slave Cost">>
<<set $slaveCost -= 1500>>
An older woman comes to see you representing her family business. She's pretty enough, but extremely unpleasant to deal with. She pushes hard for a deal that strongly favors her, and is not above leaning over your desk to give you an eyeful of probably-enhanced cleavage behind her business attire. As you argue, a discreet alert appears on your desk: her family business is actually on the verge of bankruptcy. With a press of your thumb you could acquire enough of her debts to be able to enslave her. And what's more, her daughter just came of age and became a partner in the business. She's in play, too. Based on the desk report, she's likely to be a spoiled little bitch.
<br><br>
//Enslaving the mother will cost ¤<<print $contractCost>>. Alternatively, you could sell your rights to her. Less costs, this will bring in ¤<<print $slaveCost>>. As a third option, for ¤<<print ($contractCost*2)>> you could enslave both mother and daughter, but you wouldn't be able to examine the daughter first.//
<<case "mismatched pair">>
<<set $contractCost to 1500>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She was sold into slavery by her older sister.">>
<<set $activeSlave.career to "a reluctant anal whore">>
<<set $activeSlave.devotion = random(-15,15)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.dick to 1>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum to $activeSlave.balls>><</if>>
<<set $activeSlave.clit to 0>>
<<set $activeSlave.balls to 1>>
<<set $activeSlave.face to 1>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.boobs to 600>>
<<set $activeSlave.boobsImplant to 400>>
<<set $activeSlave.butt to either(1,2)>>
<<set $activeSlave.preg to -3>>
<<set $activeSlave.age to 18>>
<<set $activeSlave.birthWeek to 0>>
<<set $activeSlave.sexualFlaw to "hates anal">>
<<set $activeSlave.hStyle to "in twin tails">>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.relation to "sister">>
<<set $activeSlave.relationTarget to $activeSlave.ID + 1000>>
<<set $activeSlave.rivalry to 3>>
<<set $activeSlave.rivalryTarget to $activeSlave.ID + 1000>>
<<display "Slave Cost">>
<<set $slaveCost -= 1500>>
Your head girl comes to see you. She flags a slave posted for sale on your desk. The posting seems completely unimpressive - just a bitch barely past her 18th birthday with basic implants and a pathetic little dick - until she points out that the person posting her for sale is her sister. Her slightly older, naturally female sister. Who, to go by the pictures, the younger sibling has desperately been trying to mold herself to look more like.
<br><br>
"It won't show on the desk yet, but rumor is the little cunt's gotten them both in bad debt, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. You could grab them both cheap."
<br><br>
You bring up a video feed of the one-room apartment they share. A man, clearly a client, is sitting on the bed while the sissy rides him. She's facing away from the john, so she isn't trying to hide the fact that she isn't happy selling her anus for money. The older sister is naked, but she's trying to act as a pimp of sorts rather than helping fuck. She alternately poses and preens for the john and nonverbally scolds the wincing sissy when he's not paying attention. After the customer finishes, the sissy heads to the toilet to clean herself, and her older sister whispers to the john that the sissy's for sale. The john laughs at her and excuses himself.
<br><br>
//Enslaving the younger, sissy sister will cost ¤<<print $contractCost>>. Alternatively, you could sell your rights to her. Less costs, this will bring in ¤<<print $slaveCost>>. As a third option, for ¤<<print ($contractCost*2)>> you could enslave both sisters, but you wouldn't be able to examine the older one first. She'll likely be very rebellious and sexually unskilled.//
<<case "matched pair">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was brought up in a radical slave school to match her twin.">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.dick to 1>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum to $activeSlave.balls>><</if>>
<<set $activeSlave.balls to 1>>
<<set $activeSlave.ovaries to 0>>
<<set $activeSlave.clit to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.face to 1>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.boobs to either(500,600)>>
<<set $activeSlave.boobsImplant to 400>>
<<set $activeSlave.butt to either(2,3)>>
<<set $activeSlave.buttImplant to 1>>
<<set $activeSlave.preg to -3>>
<<set $activeSlave.age to 20>>
<<set $activeSlave.hStyle to "in twin tails">>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.sexualFlaw to "none">>
<<set $activeSlave.behavioralFlaw to "none">>
<<set $activeSlave.relation to "twin">>
<<set $activeSlave.relationTarget to $activeSlave.ID + 1000>>
<<set $activeSlave.relationship to 2>>
<<set $activeSlave.relationshipTarget to $activeSlave.ID + 1000>>
<<display "Slave Cost">>
A pair of young slaves is going door to door offering themselves for sale on behalf of their owner. It's rare to see a slave obedient enough to be entrusted with her own sale, and the price alone suggests there's something interesting, so you let them up. They stand in front of your desk and wait for instructions. They appear to be twins, and are dressed identically: they're wearing very skimpy miniskirts and bikini tops so brief that their areolae are clearly visible around the scrap of cloth over each nipple. You instruct them to tell you about themselves.
<br><br>
One of them speaks up. "We're twins, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>. Fraternal twins. We have been given hormone treatments and surgery to match one another more closely, except for one detail." They lift their skirts; the speaker has a hormone-atrophied cock, while her sister has a pussy, along with a large clit that almost matches her sibling's member in size. "We've also been trained ever since we turned 18 to be completely obedient, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, in everything, and sexually proficient."
<br><br>
"We cost ¤<<print $slaveCost*2>>, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>."
<br><br>
//Her sister is identical except that she is naturally female and lacks implants, having reached that size the normal way.//
<<case "identical pair">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was brought up in a radical slave school to match her twin.">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.dick to 0>>
<<set $activeSlave.foreskin to 0>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.scrotum to 0>>
<<set $activeSlave.clit to 2>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.face to 1>>
<<set $activeSlave.faceShape to "cute">>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.boobs to either(500,600)>>
<<set $activeSlave.boobsImplant to 0>>
<<set $activeSlave.butt to either(2,3)>>
<<set $activeSlave.buttImplant to 0>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.age to 20>>
<<set $activeSlave.hStyle to "in twin tails">>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.sexualQuirk to "none">>
<<set $activeSlave.behavioralQuirk to "none">>
<<set $activeSlave.relation to "twin">>
<<set $activeSlave.relationTarget to $activeSlave.ID + 1000>>
<<set $activeSlave.relationship to 2>>
<<set $activeSlave.relationshipTarget to $activeSlave.ID + 1000>>
<<display "Slave Cost">>
A pair of young slaves is going door to door offering themselves for sale on behalf of their owner. It's rare to see a slave obedient enough to be entrusted with her own sale, and the price alone suggests there's something interesting, so you let them up. They stand in front of your desk and wait for instructions. They appear to be twins, and are dressed identically: they're wearing very skimpy miniskirts and bikini tops so brief that their areolae are clearly visible around the scrap of cloth over each nipple. You instruct them to tell you about themselves.
<br><br>
One of them speaks up. "We're twins, <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>. Identical twins. "We've also been trained ever since we turned 18 to be completely obedient, <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>, in everything, and sexually proficient."
<br><br>
"We cost ¤<<print $slaveCost*2>>, <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>."
<br><br>
//Her sister is identical.//
<<default>>
ERROR: bad event
<</switch>>
<br><br>
<<display "Long Slave Description">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<br><br>
<span id="result">
<<if $cash >= $contractCost>>
<<switch $RecETSevent>>
<<case "addict mother daughter">>
<<click "Accept her proposal and enslave her">>
<<set $activeSlave.relation to 0>>
<<set $activeSlave.relationTarget to 0>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
Despite herself, she sobs with relief when you agree. She offers to <<if $PC.dick == 1>>suck you off<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>> while you complete the necessary legalities, so you work away with a <<if $PC.dick == 1>>pair of motherly lips wrapped around your dick<<else>>motherly tongue pleasuring your clit<</if>> as she pumps away eagerly under the desk. She's definitely on aphrodisiacs. She masturbates while she sucks.
<</replace>>
<</click>>
<<case "posh mother daughter">>
<<click "Enslave the mother">>
<<set $activeSlave.relation to 0>>
<<set $activeSlave.relationTarget to 0>>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
You press your thumb down on your desk interface and then tell her to read the display, strip, and show you her body. She knits her brow in confusion and begins to curse at you but reads anyway. Comprehension dawns on her and she stares you in the eye for a long moment - and then drops her gaze. She knows the Free Cities well enough to understand. She stands and sadly strips off her blouse and slacks. Following orders, she rotates slowly for you. Then, she bends over facing away from you and spreads her buttocks to display her holes. Unsurprisingly, she's got a well-used pussy but has clearly never taken it up the ass. That will change.
<</replace>>
<</click>>
<<case "mismatched pair">>
<<click "Enslave the sissy slut">>
<<set $activeSlave.relation to 0>>
<<set $activeSlave.relationTarget to 0>>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
The poor sissy isn't happy to become a slave, but she's clearly relieved to be away from her sister. The bitch isn't likely to have an easy time; the sale didn't clear her from debt. $activeSlave.slaveName describes her basic sexual experience, which includes a lot of sucking and anal whoring. Without more ado she moves from practical sexual slavery at the hands of her sister to actual sexual slavery.
<</replace>>
<</click>>
<<case "matched pair" "identical pair">>
<<default>>
ERROR: bad event
<</switch>>
<<else>>
//You lack the necessary funds to enslave her.//
<</if>>
<<if $cash >= $contractCost*2>>
<br>
<<switch $RecETSevent>>
<<case "addict mother daughter">>
<<click "Manipulate her to enslave both mother and daughter">>
<<set $mother to $activeSlave, $mother.devotion -= 50, $slaves.push($mother), $cash -= ($contractCost*2)>>
<<goto "RecETS workaround">>
<</click>>
<<case "posh mother daughter">>
<<click "Manipulate her to enslave both mother and daughter">>
<<set $mother to $activeSlave, $mother.devotion -= 25, $slaves.push($mother), $cash -= ($contractCost*2)>>
<<goto "RecETS workaround">>
<</click>>
<<case "mismatched pair">>
<<click "Enslave both">>
<<set $sissy to $activeSlave, $slaves.push($sissy), $cash -= ($contractCost*2)>>
<<goto "RecETS workaround">>
<</click>>
<<case "matched pair" "identical pair">>
<<click "Buy both">>
<<set $sissy to $activeSlave, $slaves.push($sissy), $cash -= ($contractCost*2)>>
<<goto "RecETS workaround">>
<</click>>
<<default>>
ERROR: bad event
<</switch>>
<<else>>
<<if $cash >= $contractCost>>//You lack the necessary funds to enslave them both.//<</if>>
<</if>>
</span>
<</if>> /* CLOSES EVENT SELECTION */<<switch $RecETSevent>>
<<case "addict mother daughter">>
Despite herself, she sobs with relief when you agree. She offers to <<if $PC.dick == 1>>suck you off<<else>>eat you out<</if>> while you complete the necessary legalities, but instead you idly place a big dose of aphrodisiac on your desk and tell her to wait quietly. After ten minutes of careful manipulation, she's signed away both her own freedom and her daughter's without realizing it, in return for the drug. She's masturbating furiously on a chair when her daughter arrives. She immediately realizes what's happened and her eyes fill with all-consuming hatred, but she can't stop rubbing.
<br><br>
Unsurprisingly the daughter is an addict too, and before long she's given her signature and is sitting on a different chair on a strong dose of aphrodisiacs. <<if $activeSlave.dick > 0>>Mother and daughter crank it desperately,<<else>>Mother and daughter schlick themselves desperately,<</if>> sobbing in despair as you hurry to complete the nastily complex paperwork. This is going to be fun.
<<set $activeSlave.origin to "You tricked her mother into selling her into slavery to clear addiction debts.">>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<set $activeSlave.ID to $activeSlave.ID + 1000>>
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.trust += 10>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.boobs -= 100>>
<<set $activeSlave.butt -= 1>>
<<if $activeSlave.vagina > -1>><<set $activeSlave.vagina to 1>><</if>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.age to random(18,22)>>
<<set $activeSlave.relation to "daughter">>
<<set $activeSlave.relationTarget to $activeSlave.ID - 1000>>
<<case "posh mother daughter">>
You press your thumb down on your desk interface and then tell her to read the display, strip, and show you her body. She knits her brow in confusion and begins to curse at you but reads anyway. Comprehension dawns on her and she stares you in the eye for a long moment - and then drops to her knees and begins to beg for her daughter's freedom. She knows the Free Cities well enough to be unsurprised when you ignore her completely. She stands and sadly strips off her blouse and slacks. Following orders, she rotates slowly for you. Then, she bends over facing away from you and spreads her buttocks to display her holes. Unsurprisingly, she's got a well-used pussy but has clearly never taken it up the ass. That will change.
<br><br>
Her daughter walks in angrily demanding to know why you called her here. She sees her mother kneeling naked next to you, hears the hiss-click of the door closing and locking behind her, and makes the connection far too late to run. She begins to scream at both you and her mother at the top of her lungs, and manages to keep up an impressive volume until you get her gagged. Her mother does not move to interfere as you strip and bind her daughter's struggling body.
<<set $activeSlave.origin to "You acquired her along with her mother when the family business failed.">>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<set $activeSlave.ID to $activeSlave.ID + 1000>>
<<set $activeSlave.devotion -= 25>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.boobs -= 400>>
<<set $activeSlave.boobsImplant to 0>>
<<set $activeSlave.butt -= 1>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.age to random(18,19)>>
<<set $activeSlave.relation to "daughter">>
<<set $activeSlave.relationTarget to $activeSlave.ID - 1000>>
<<case "mismatched pair">>
The poor sissy isn't happy to become a slave, but she's clearly relieved to be away from her sister. The bitch isn't likely to have an easy time; the sale didn't clear her from debt. $activeSlave.slaveName describes her basic sexual experience, which includes a lot of sucking and anal whoring. Without more ado she moves from practical sexual slavery at the hands of her sister to actual sexual slavery.
<br><br>
Her sister-pimp walks in angrily demanding to know why you called her here. She sees her sissy sister kneeling naked next to you, hears the hiss-click of the door closing and locking behind her, and makes the connection far too late to run. She begins to scream at both you and her sister at the top of her lungs, and manages to keep up an impressive volume until you get her gagged. Her sister does not move to interfere as you strip and bind the struggling body. In fact, as you get the gag in place, she begins to laugh an unstable, cracking laugh that degenerates into sobbing.
<<set $activeSlave.origin to "You acquired her along with her sissy sister due to her inexperience as a madam.">>
<<set $activeSlave.career to "her sister's pimp">>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<set $activeSlave.ID to $activeSlave.ID + 1000>>
<<set $activeSlave.devotion -= 50>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.dick to 0>>
<<set $activeSlave.foreskin to 0>>
<<set $activeSlave.scrotum to 0>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.behavioralFlaw to "arrogant">>
<<set $activeSlave.sexualFlaw to "hates penetration">>
<<set $activeSlave.boobs to either(400,500)>>
<<set $activeSlave.boobsImplant to 0>>
<<set $activeSlave.butt to either(2,3)>>
<<set $activeSlave.age to 21>>
<<set $activeSlave.relation to "sister">>
<<set $activeSlave.relationTarget to $activeSlave.ID - 1000>>
<<set $activeSlave.rivalry to 3>>
<<set $activeSlave.rivalryTarget to $activeSlave.ID - 1000>>
<<case "matched pair">>
They giggle and kiss each other rather sexually, pressing their nearly identical bodies closely together so their hips and shapely buttocks hide any sign of their difference. They're clearly very well trained.
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<set $activeSlave.ID to $activeSlave.ID + 1000>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.dick to 0>>
<<set $activeSlave.foreskin to 0>>
<<set $activeSlave.scrotum to 0>>
<<set $activeSlave.clit to 2>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.boobsImplant to 0>>
<<set $activeSlave.buttImplant to 0>>
<<set $activeSlave.age to 20>>
<<set $activeSlave.relation to "twin">>
<<set $activeSlave.relationTarget to $activeSlave.ID - 1000>>
<<set $activeSlave.relationship to 2>>
<<set $activeSlave.relationshipTarget to $activeSlave.ID - 1000>>
<<case "identical pair">>
They giggle and kiss each other rather sexually, pressing their nearly identical bodies closely together. They're clearly very well trained.
<<set $activeSlave.ID to $activeSlave.ID + 1000>>
<<set $activeSlave.relation to "twin">>
<<set $activeSlave.relationTarget to $activeSlave.ID - 1000>>
<<set $activeSlave.relationship to 2>>
<<set $activeSlave.relationshipTarget to $activeSlave.ID - 1000>>
<<default>>
ERROR: bad event
<</switch>>
<<display "Nationality to Name">>
<<if $useFSNames == 0>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<elseif $arcologies[0].FSRomanRevivalist > 20>>
<<set $activeSlave.slaveName to $romanSlaveNames.random()>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $activeSlave.slaveName to $ancientEgyptianSlaveNames.random()>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set $activeSlave.slaveName to $edoSlaveNames.random()>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<display "Degrading Name">>
<<else>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<</if>>
<<set $slaves.push($activeSlave)>><<set $nextButton to "Continue">>
<<set $nextLink to "Scheduled Event">>
<<if $cash > -10000>>
<<set $debtWarned to 0>>
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].health <= -100>>
<<set $activeSlave to $slaves[$i]>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<</for>>
//FC Markets Report://
<<set $assetAffected to either("general", "slaves", "entrapment", "capture", "training", "surgical", "drugs")>>
<<set $assetDirection to either("up", "down")>>
<<if $assetAffected is "general">>
<<if $assetDirection is "up">>
<<if random(1,100) > 50>>
...rising energy costs drove @@color:yellowgreen;rising prices@@ of several market baskets...
<<else>>
...conflict-driven increases in transportation costs increase @@color:yellowgreen;price indices@@...
<</if>>
<<set $generalAssetPrice += 2>>
<<else>>
<<if random(1,100) > 50>>
...increasing Free Cities slave labor effects @@color:gold;general prices@@...
<<else>>
...Antarctic oil shale pushing down energy prices, driving down major @@color:gold;price indices@@...
<</if>>
<<set $generalAssetPrice -= 2>>
<</if>>
<<elseif $assetAffected is "slaves">>
<<if $assetDirection is "up">>
<<if random(1,100) > 50>>
...heavy demand for fashionable varieties drove @@color:yellowgreen;rising slave prices@@ last...
<<else>>
...study suggested the sexual revolution would continue to drive up @@color:yellowgreen;slave prices@@...
<</if>>
<<set $slaveAssetPrice += 2>>
<<else>>
<<if random(1,100) > 50>>
...increased supply due to bush wars drove down @@color:gold;slave prices@@...
<<else>>
...@@color:gold;slave prices@@ continue to fall due to major improvements in training...
<</if>>
<<set $slaveAssetPrice -= 2>>
<</if>>
<<elseif $assetAffected is "entrapment">>
<<if $assetDirection is "up">>
<<if random(1,100) > 50>>
...prospect of deregulation drove a @@color:yellowgreen;scramble@@ for means of enslavement...
<<else>>
...law would legalize enslavement, driving @@color:yellowgreen;high prices@@ for associated...
<</if>>
<<set $entrapmentAssetPrice += 2>>
<<else>>
<<if random(1,100) > 50>>
...reactionism produced lower demand and @@color:gold;lower prices@@ for legal enslavement...
<<else>>
...report on low success rates @@color:gold;drove down@@ value of legal enslavement methods...
<</if>>
<<set $entrapmentAssetPrice -= 2>>
<</if>>
<<elseif $assetAffected is "capture">>
<<if $assetDirection is "up">>
<<if random(1,100) > 50>>
...declaration of war @@color:yellowgreen;pushed up@@ average mercenary wage...
<<else>>
...advancing technology to blame for @@color:yellowgreen;rising costs@@ of assets for wet work...
<</if>>
<<set $captureAssetPrice += 2>>
<<else>>
<<if random(1,100) > 50>>
...rumored peace treaty @@color:gold;pushed down@@ mercenary contract clearing rate...
<<else>>
...demobilization of the cash-strapped army expected to produce mercenary @@color:gold;glut@@...
<</if>>
<<set $captureAssetPrice -= 2>>
<</if>>
<<elseif $assetAffected is "training">>
<<if $assetDirection is "up">>
<<if random(1,100) > 50>>
...rising demand in turn @@color:yellowgreen;pushing up@@ prices for most means of slave training...
<<else>>
...public demand for ever-better slave training inevitably @@color:yellowgreen;increase@@ training costs...
<</if>>
<<set $trainingAssetPrice += 2>>
<<else>>
<<if random(1,100) > 50>>
...competition from low-cost slave breaking firms @@color:gold;reducing@@ asking price for...
<<else>>
...increased automation of slave training @@color:gold;negatively impacting@@ training contracts...
<</if>>
<<set $trainingAssetPrice -= 2>>
<</if>>
<<elseif $assetAffected is "surgical">>
<<if $assetDirection is "up">>
<<if random(1,100) > 50>>
...fashionable extravagant implant procedures @@color:yellowgreen;driving prices@@ of remote surgical...
<<else>>
...near-universal breast implants producing corresponding @@color:yellowgreen;price inflation@@ of surgery...
<</if>>
<<set $surgicalAssetPrice += 2>>
<<else>>
<<if random(1,100) > 50>>
...vastly reduced overhead with remote surgery @@color:gold;hitting prices@@ of surgery hard...
<<else>>
...oversupply after major manufacturers converted lines to @@color:gold;low-cost@@ implant production...
<</if>>
<<set $surgicalAssetPrice -= 2>>
<</if>>
<<elseif $assetAffected is "drugs">>
<<if $assetDirection is "up">>
<<if random(1,100) > 50>>
...intense demand for curatives in conflict zones @@color:yellowgreen;increasing prices@@...
<<else>>
...setbacks in growth hormone human testing expected to @@color:yellowgreen;increase prices@@ of traditional formula...
<</if>>
<<set $drugAssetPrice += 2>>
<<else>>
<<if random(1,100) > 50>>
...new formula @@color:gold;cut costs@@ of common curatives by an unprecedented...
<<else>>
...glut caused by big pharma reorienting towards @@color:gold;cheap,@@ mass-produced aphros...
<</if>>
<<set $drugAssetPrice -= 2>>
<</if>>
<</if>>
<br><br>
<<display "Neighbors Development">>
<br><br>
__Personal Business__
<br>
<<if $cash < 0>>
@@color:red;You are in debt.@@ This week, interest came to ¤<<print (1+Math.trunc(Math.abs($cash)/100))>>.
<<set $cash -= (1+Math.trunc(Math.abs($cash)/100))>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
Society @@color:red;strongly disapproves@@ of your being in debt; this damages the idea that you model yourself on what a Roman leader should be.
<<set $rep -= 10*$FSSingleSlaveRep*($arcologies[0].FSRomanRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSRomanRevivalist -= 0.2*$FSSingleSlaveRep>>
<</if>>
<<if $cash < -9000>>
@@color:red;WARNING: you are dangerously indebted.@@ Immediately acquire more liquid assets or you will be in danger of being enslaved yourself.
<<set $debtWarned += 1>>
<<if $debtWarned > 1>>
<<set $ui to "start">>
<<set $gameover to "debt">><<goto "Gameover">>
<</if>>
<</if>>
<<elseif ($cash > 1000) && ($personalAttention is "business")>>
<<set $seed to random(1000,1500)>>
<<if $PC.career is "capitalist">>
You focus on business and leverage your @@color:springgreen;venture capital experience@@ to make good money:
<<set $seed += random(500,1000)>>
<<else>>
You focus on business this week and make money:
<</if>>
@@color:yellowgreen;¤<<print ($seed+Math.trunc(Math.abs($cash)/40))>>.@@
<<set $cash += ($seed+Math.trunc(Math.abs($cash)/40))>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
Society @@color:green;approves@@ of your close attention to your own affairs; this advances your image as a <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>well-rounded Roman man<<else>>responsible Roman lady<</if>>.
<<set $rep += $FSSingleSlaveRep*($arcologies[0].FSRomanRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSRomanRevivalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<<elseif ($cash > 1000)>>
You have significant assets. This week, your business endeavors made you @@color:yellowgreen;¤<<print (1+Math.trunc(Math.abs($cash)/50))>>.@@
<<set $cash += (1+Math.trunc(Math.abs($cash)/50))>>
<<else>>
You have enough cash to manage your affairs, but not enough to do much business.
<</if>>
<<if ($cash > 1000)>>
<<set $seed to random(500,1500)>>
<<if $CashForRep == 1>>
This week, you gave up business opportunities worth ¤$seed to help deserving citizens, @@color:green;burnishing your reputation.@@
<<set $cash -= $seed>>
<<set $rep += 100>>
<<elseif $RepForCash == 1>>
This week, you used your position to secure business opportunities worth ¤$seed at the expense of citizens, @@color:red;damaging your reputation.@@
<<set $cash += $seed>>
<<set $rep -= 100>>
<</if>>
<</if>>
<br>
This week, routine upkeep of your demesne costs @@color:yellow;¤$costs.@@
<<if $plot == 1>>
<<if $week > 10>>
<<if $weatherToday.severity-$weatherCladding > 2>>
<<set $weatherAwareness to 1>>
<<if $weatherCladding == 1>>
<<set $seed = Math.trunc((($weatherToday.severity-3)*($arcologies[0].prosperity*random(50,100)))+random(1,100))>>
$arcologies[0].name's hardened exterior only partially resisted the extreme weather this week, and it requires repairs costing @@color:yellow;¤$seed.@@ Your citizens are @@color:green;grateful@@ to you for upgrading $arcologies[0].name to provide a safe haven from the terrible climate.
<<set $rep += 100>>
<<else>>
<<set $seed = Math.trunc((($weatherToday.severity-2)*($arcologies[0].prosperity*random(50,100)))+random(1,100))>>
Severe weather damaged the arcology this week, requiring repairs costing @@color:yellow;¤$seed.@@ Your citizens are @@color:red;unhappy@@ that the arcology has proven vulnerable to the terrible climate.
<<set $rep -= 100>>
<</if>>
<<if $cash > 0>>
<<set $cash -= $seed>>
<<else>>
Since you lack the resources to effect prompt repairs yourself, prominent citizens step in to repair their own parts of the arcology. This is @@color:red;terrible for your reputation,@@ and it also @@color:red;severely reduces the arcology's prosperity.@@
<<if $arcologies[0].prosperity > 50>>
<<set $arcologies[0].prosperity -= random(5,10)>>
<</if>>
<<set $rep = Math.trunc($rep*0.8)>>
<<set $cash -= Math.trunc($seed/4)>>
<</if>>
<<elseif $weatherToday.severity-$weatherCladding is 2>>
<<if $weatherCladding == 1>>
<<set $weatherAwareness to 1>>
The arcology's hardened exterior resisted severe weather this week. Your citizens are @@color:green;grateful@@ to you for maintaining the arcology as a safe haven from the terrible climate.
<<set $rep += 100>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $cash -= $costs>>
<br>
<<set $seed to random(1,100)>>
<<if $arcologies[0].FSRomanRevivalist > random(1,150)>>
<<if $slaveCostFactor > 0.6>>
@@color:yellow;Your Roman Revivalism is having an effect on the slave market and has driven local prices down@@ by convincing slave traders that this is a staunchly pro-slavery area.<br>
<<set $slaveCostFactor -= 0.1>>
<<else>>
@@color:yellow;Your Roman Revivalism is having an effect on the slave market and is holding local prices down@@ by convincing slave traders that this is a staunchly pro-slavery area.<br>
<</if>>
<<elseif ($slaveCostFactor > 1.3)>>
@@color:yellow;Natural market forces drive the very high price of slaves down.@@<br>
<<set $slaveCostFactor -= 0.2>>
<<elseif ($slaveCostFactor < 0.7)>>
@@color:yellow;Natural market forces drive the very low price of slaves up.@@<br>
<<set $slaveCostFactor += 0.2>>
<<elseif ($seed > 30)>>
<<if ($slaveCostFactor > 1)>>
@@color:yellow;Natural market forces drive the high price of slaves slowly down.@@<br>
<<set $slaveCostFactor -= 0.1>>
<<elseif ($slaveCostFactor < 1)>>
@@color:yellow;Natural market forces drive the low price of slaves slowly up.@@<br>
<<set $slaveCostFactor += 0.1>>
<<else>>
<<if $seed > 80>>
@@color:yellow;The price of slaves has naturally risen slightly.@@<br>
<<set $slaveCostFactor += 0.1>>
<<elseif $seed > 60>>
@@color:yellow;The price of slaves has naturally fallen slightly.@@<br>
<<set $slaveCostFactor -= 0.1>>
<</if>>
<</if>>
<</if>>
<<if $menialDemandFactor != 0>>
<<if Math.abs($menialDemandFactor) > 100>>
<<if ($menialDemandFactor > 1000) && ($slaveCostFactor <= 1.2)>>
Your dealings in menial slaves have had a major impact on the slave market, @@color:yellow;greatly increasing slave prices.@@
<<set $menialDemandFactor = 0>>
<<set $slaveCostFactor += 0.3>>
<br><br>
<<elseif ($menialDemandFactor > 500) && ($slaveCostFactor <= 1.3)>>
Your dealings in menial slaves have had a noticeable impact on the slave market, @@color:yellow;significantly increasing slave prices.@@
<<set $menialDemandFactor = 0>>
<<set $slaveCostFactor += 0.2>>
<br><br>
<<elseif ($menialDemandFactor > 250) && ($slaveCostFactor <= 1.4)>>
Your dealings in menial slaves have had a minor impact on the slave market, @@color:yellow;slightly increasing slave prices.@@
<<set $menialDemandFactor = 0>>
<<set $slaveCostFactor += 0.1>>
<br><br>
<<elseif ($menialDemandFactor < -1000) && ($slaveCostFactor >= 0.8)>>
Your dealings in menial slaves have had a major impact on the slave market, @@color:yellow;greatly reducing slave prices.@@
<<set $menialDemandFactor = 0>>
<<set $slaveCostFactor -= 0.3>>
<br><br>
<<elseif ($menialDemandFactor < -500) && ($slaveCostFactor >= 0.7)>>
Your dealings in menial slaves have had a noticeable impact on the slave market, @@color:yellow;significantly reducing slave prices.@@
<<set $menialDemandFactor = 0>>
<<set $slaveCostFactor -= 0.2>>
<br><br>
<<elseif ($menialDemandFactor < -250) && ($slaveCostFactor >= 0.6)>>
Your dealings in menial slaves have had a minor impact on the slave market, @@color:yellow;slightly reducing slave prices.@@
<<set $menialDemandFactor = 0>>
<<set $slaveCostFactor -= 0.1>>
<br><br>
<</if>>
<</if>>
<</if>>
<<if $corpAnnounced == 1>>
<br>
<<if $corpIncorporated == 0>>
<span id="incorporate">
You have not yet committed funds to create a publicly traded slave trading corporation. <<click "Lay the groundwork for incorporation">><<set $corpIncorporated to 1>><<set $sharePrice to 20>><<set $oldSharePrice to $sharePrice>><<set $personalShares to 2000>><<set $cash -= 30000>><<set $publicShares = 1000>><<set $corpCash to 20000>><<set $generalAssets to 500>><<set $slaveAssets = 1000>><<set $entrapmentAssets to 500>><<set $captureAssets to 500>><<set $trainingAssets to 500>><<set $surgicalAssets to 500>><<set $drugAssets to 500>><<replace "#incorporate">><<print "The groundwork has been laid for the incorporation of a publicly traded slave trading concern. The IPO will involve 1000 shares at ¤20/share.">><</replace>><</click>> //Costs ¤30000//
</span>
<<else>>
<<display "Corporation Developments">>
<</if>>
<br>
<</if>>
<<if $securityForceActive == 1>>
<<display "Security Force EOW Report">>
<</if>>
<br>
__Reputation__
<br>
<<PCTitle>>
On formal occasions, you are announced as $PCTitle.
<<set $repDecay to 0.2>>
<<if $arcologies[0].FSChattelReligionistLaw == 1>>
<<set $repLoss to 0>>
Since you are the Prophet, your reputation no longer degrades at all.
<<elseif $rep > $enduringRep>>
<<if $arcologies[0].FSMaturityPreferentialistLaw == 1>>
<<if $PC.age is 3>>
Since you're well into middle age and have an impressive list of accomplishments, and $arcologies[0].name's society respects age, your reputation degrades quite slowly.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay-0.025))>>
<<elseif $PC.age == 1>>
Since you're unusually young for an arcology owner, and $arcologies[0].name's society respects age, your reputation degrades quite quickly.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay+0.025))>>
<<else>>
Since you're only entering middle age, and $arcologies[0].name's society respects age, your reputation degrades fairly quickly.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay))>>
<</if>>
<<elseif $arcologies[0].FSYouthPreferentialistLaw == 1>>
<<if $PC.age is 3>>
You're well into middle age and have an impressive list of accomplishments, but $arcologies[0].name's society is coming to prefer youth to experience, so your reputation degrades fairly quickly.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay+0.025))>>
<<elseif $PC.age == 1>>
You're unusually young for an arcology owner, but $arcologies[0].name's society doesn't mind.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay))>>
<<else>>
Since you're entering middle age, and $arcologies[0].name's society respects youth, your reputation degrades fairly quickly.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay+0.025))>>
<</if>>
<<else>>
<<if $PC.age is 3>>
Since you're well into middle age and have an impressive list of accomplishments, your reputation degrades fairly slowly.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay-0.025))>>
<<elseif $PC.age == 1>>
Since you're unusually young for an arcology owner, your reputation degrades fairly quickly.
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay+0.025))>>
<<else>>
<<set $repLoss = Math.trunc(($rep-$enduringRep)*($repDecay))>>
<</if>>
<</if>>
<<if $enduringRep > 8000>>
However, you have been a figure of renown for so long that much of your reputation has become permanent.
<<elseif $enduringRep > 5000>>
However, you have been a figure of repute for enough time that part of your reputation has become permanent.
<<elseif $enduringRep > 2000>>
However, you have been a figure of regard for long enough that some of your reputation has become permanent.
<</if>>
<<set $enduringRep += Math.trunc($repLoss*0.025)>>
<<else>>
<<set $repLoss to 0>>
<<if $enduringRep > 8000>>
You have been a figure of renown for so long that your reputation does not decay past its present level.
<<elseif $enduringRep > 5000>>
You have been a figure of repute for enough time that your reputation does not decay past its present level.
<<elseif $enduringRep > 2000>>
You have been a figure of regard for long enough that your reputation does not decay past its present level.
<</if>>
<</if>>
<<if ($weatherAwareness == 0) && ($weatherCladding == 1)>>
The public @@color:red;disapproves@@ of the ugly weather hardening you have applied to the arcology's exterior, not understanding what you're worried about.
<<set $rep -= 100>>
<</if>>
<<if ($PC.dick == 0) && ($PC.boobs == 1)>>
<<if $rep > 18000>>
Your reputation is so well-established that society has accepted your notoriously feminine appearance despite how unusual it is for a prominent slaveowner to look like you do.
<<if $arcologies[0].FSGenderRadicalist > 30>>
Indeed, society sees you as entirely male, since you are powerful, and @@color:green;strongly approves@@ of your nonconformity; this advances the redefinition of gender around power.
<<set $rep += 5*$FSSingleSlaveRep*($arcologies[0].FSGenderRadicalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderRadicalist += 0.1*$FSSingleSlaveRep>>
<<elseif $arcologies[0].FSGenderFundamentalist > 30>>
Indeed, society has been reconciled to female leadership, preferring to see you as a mother figure.
<</if>>
<<elseif $arcologies[0].FSGenderRadicalist > 40>>
Society accepts you as an arcology owner, since it has become open-minded about power and gender.
<<if $arcologies[0].FSGenderRadicalist > 50>>
Indeed, society sees you as fundamentally male, since you are powerful, and @@color:green;strongly approves@@ of your audacity; this advances the redefinition of gender around power.
<<set $rep += 5*$FSSingleSlaveRep*($arcologies[0].FSGenderRadicalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderRadicalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<<else>>
Most prominent slaveowners are male, and your obviously feminine appearance makes it @@color:red;harder for you to maintain your reputation.@@
<<set $repLoss += Math.trunc($rep*0.05)>>
<<if $arcologies[0].FSGenderFundamentalist > 10>>
Society @@color:red;strongly resents@@ your being an arcology owner; this damages the idea that women should not be in positions of responsibility.
<<set $rep -= 5*$FSSingleSlaveRep*($arcologies[0].FSGenderFundamentalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderFundamentalist -= 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<elseif ($PC.boobs == 1)>>
<<if $rep > 15000>>
Your reputation is so strong that society has accepted your feminine appearance despite how unusual it is for a prominent slaveowner to look like you do.
<<if $arcologies[0].FSGenderRadicalist > 30>>
Indeed, society sees you as entirely male, since you are powerful, and @@color:green;strongly approves@@ of your nonconformity; this advances the redefinition of gender around power.
<<set $rep += 5*$FSSingleSlaveRep*($arcologies[0].FSGenderRadicalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderRadicalist += 0.1*$FSSingleSlaveRep>>
<<elseif $arcologies[0].FSGenderFundamentalist > 30>>
Indeed, society has been reconciled to your feminine appearance, seeing you as a person apart.
<</if>>
<<elseif $arcologies[0].FSGenderRadicalist > 20>>
Society accepts you as an arcology owner, since it has become open-minded anyone who has a cock and fucks.
<<if $arcologies[0].FSGenderRadicalist > 30>>
Indeed, society sees you as dominant, since you fuck bitches, and @@color:green;strongly approves@@ of your nonconformity; this advances the redefinition of gender around power.
<<set $rep += 5*$FSSingleSlaveRep*($arcologies[0].FSGenderRadicalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderRadicalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<<else>>
Most prominent slaveowners are very masculine, and your feminine appearance makes it @@color:red;harder for you to maintain your reputation.@@
<<set $repLoss += Math.trunc($rep*0.03)>>
<<if $arcologies[0].FSGenderFundamentalist > 30>>
Society @@color:red;strongly resents@@ your being an arcology owner; this damages the idea that feminine people should not be in positions of responsibility.
<<set $rep -= 5*$FSSingleSlaveRep*($arcologies[0].FSGenderFundamentalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderFundamentalist -= 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<elseif ($PC.dick == 0) || ($PC.vagina == 1)>>
<<if $rep > 15000>>
Your reputation is so strong that society has accepted your unorthodox arrangement downstairs, for an arcology owner.
<<if $arcologies[0].FSGenderRadicalist > 30>>
Indeed, society sees you as entirely male, since you are powerful, and @@color:green;strongly approves@@ of your nonconformity; this advances the redefinition of gender around power.
<<set $rep += 5*$FSSingleSlaveRep*($arcologies[0].FSGenderRadicalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderRadicalist += 0.1*$FSSingleSlaveRep>>
<<elseif $arcologies[0].FSGenderFundamentalist > 30>>
Indeed, society has been reconciled to your strangeness, seeing you as a person apart.
<</if>>
<<elseif $arcologies[0].FSGenderRadicalist > 20>>
Society accepts you as an arcology owner, since it has become open-minded about the exact genital layout of powerful people.
<<if $arcologies[0].FSGenderRadicalist > 30>>
Indeed, society sees you as dominant, since you are powerful, and @@color:green;strongly approves@@ of your nonconformity; this advances the redefinition of gender around power.
<<set $rep += 5*$FSSingleSlaveRep*($arcologies[0].FSGenderRadicalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderRadicalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<<else>>
Most prominent slaveowners are very masculine, and though your unorthodox arrangment downstairs isn't obvious when you're clothed, the rumors are unavoidable and it's @@color:red;harder for you to maintain your reputation.@@
<<set $repLoss += Math.trunc($rep*0.03)>>
<<if $arcologies[0].FSGenderFundamentalist > 30>>
Society @@color:red;strongly resents@@ your being an arcology owner; this damages the idea that people who are not men should not be in positions of responsibility.
<<set $rep -= 5*$FSSingleSlaveRep*($arcologies[0].FSGenderFundamentalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderFundamentalist -= 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $mercenaries > 0>>
Society @@color:green;approves@@ of how you are providing for the defense of the state, as should all citizens of the new Rome.
<<set $rep += $mercenaries*$FSSingleSlaveRep*($arcologies[0].FSRomanRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSRomanRevivalist += $mercenaries*0.05*$FSSingleSlaveRep>>
<</if>>
<<if ($slaves.length > 20) && ($cash > 50000)>>
Society @@color:green;strongly approves@@ of your wealth and prosperity, fit goals for the <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>new Roman man<<else>>rising Roman lady<</if>>.
<<set $rep += 5*$FSSingleSlaveRep*($arcologies[0].FSRomanRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSRomanRevivalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<<if $language != "Latin">>
Continuing to use $language as the lingua franca of $arcologies[0].name rather than the storied Latin @@color:red;disappoints@@ society and causes doubt about your revivalist project.
<<set $rep -= $FSSingleSlaveRep*($arcologies[0].FSRomanRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSRomanRevivalist -= 0.05*$FSSingleSlaveRep>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $racialVarieties.length > 4>>
Society @@color:green;approves@@ of how you own a cornucopia of different races, which advances the ancient Egyptian ideal of cosmopolitan sex slavery.
<<set $rep += $racialVarieties.length*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += $racialVarieties.length*0.05*$FSSingleSlaveRep>>
<</if>>
<<if $language != "Ancient Egyptian">>
Continuing to use $language as the lingua franca of $arcologies[0].name rather than revived Ancient Egyptian @@color:red;disappoints@@ society and causes doubt about your revivalist project.
<<set $rep -= $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist -= 0.05*$FSSingleSlaveRep>>
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
<<set $seed = Math.trunc($rep/5000)>>
<<if $publicServants < $seed>>
Society @@color:red;disapproves@@ of your failure to provide for cultural development by offering public servants or club slaves in a number that befits your reputation.
<<set $rep -= 10*$FSSingleSlaveRep*($arcologies[0].FSEdoRevivalist/$FSLockinLevel)*($seed - $publicServants)>>
<<set $arcologies[0].FSEdoRevivalist -= 0.1*$FSSingleSlaveRep*Math.trunc($seed - $publicServants)>>
<<elseif $publicServants > $seed>>
Society @@color:green;approves@@ of your provision for cultural development by offering public servants and club slaves in a number that befits your reputation.
<<set $rep += 5*$FSSingleSlaveRep*($arcologies[0].FSEdoRevivalist/$FSLockinLevel)*Math.trunc($publicServants - $seed)>>
<<set $arcologies[0].FSEdoRevivalist += 1*$FSSingleSlaveRep*Math.trunc($publicServants - $seed)>>
<</if>>
<<if $language != "Japanese">>
Continuing to use $language as the lingua franca of $arcologies[0].name rather than pure Japanese @@color:red;disappoints@@ society and causes doubt about your revivalist project.
<<set $rep -= $FSSingleSlaveRep*($arcologies[0].FSEdoRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEdoRevivalist -= 0.05*$FSSingleSlaveRep>>
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
<<if $bedSlaves < $rep/3500>>
Society @@color:red;disapproves@@ of the small size of your harem, feeling that you do not have enough fucktoys or slaves in your master suite for your reputation.
<<set $rep -= 2*$FSSingleSlaveRep*($arcologies[0].FSArabianRevivalist/$FSLockinLevel)*Math.trunc(($rep/3500) - $bedSlaves)>>
<<set $arcologies[0].FSArabianRevivalist -= 0.05*$FSSingleSlaveRep*Math.trunc(($rep/3500) - $bedSlaves)>>
<<else>>
Society @@color:green;approves@@ of the size of your harem, feeling that you have a good number of fucktoys and slaves in your master suite for your reputation.
<<set $rep += 10*$FSSingleSlaveRep*($arcologies[0].FSArabianRevivalist/$FSLockinLevel)*Math.trunc($bedSlaves - ($rep/3500))>>
<<set $arcologies[0].FSArabianRevivalist += 0.1*$FSSingleSlaveRep*Math.trunc($bedSlaves - ($rep/3500))>>
<</if>>
<<if $language != "Arabic">>
Continuing to use $language as the lingua franca of $arcologies[0].name rather than the Arabic in which the word of God was passed to Muhammad @@color:red;disappoints@@ society and causes doubt about your revivalist project.
<<set $rep -= $FSSingleSlaveRep*($arcologies[0].FSArabianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSArabianRevivalist -= 0.05*$FSSingleSlaveRep>>
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if $HeadGirl == 0>>
Society @@color:red;disapproves@@ of your failure to rely on a Head Girl, as proper imperial administration requires,
<<set $rep -= 5*$FSSingleSlaveRep*($arcologies[0].FSChineseRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSChineseRevivalist -= 0.05*$FSSingleSlaveRep>>
<<else>>
Society @@color:green;approves@@ of your reliance on a Head Girl, as proper imperial administration requires,
<<set $rep += 10*$FSSingleSlaveRep*($arcologies[0].FSChineseRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSChineseRevivalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<<if $Recruiter == 0>>
@@color:red;disapproves@@ of your failure to maintain a Recruiter to expand the Middle Kingdom,
<<set $rep -= 5*$FSSingleSlaveRep*($arcologies[0].FSChineseRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSChineseRevivalist -= 0.05*$FSSingleSlaveRep>>
<<else>>
@@color:green;approves@@ of your maintaining a Recruiter to expand the Middle Kingdom,
<<set $rep += 10*$FSSingleSlaveRep*($arcologies[0].FSChineseRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSChineseRevivalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<<if $Bodyguard == 0>>
and @@color:red;disapproves@@ of your failure to keep a Bodyguard as befits a proper imperial palace.
<<set $rep -= 5*$FSSingleSlaveRep*($arcologies[0].FSChineseRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSChineseRevivalist -= 0.05*$FSSingleSlaveRep>>
<<else>>
and @@color:green;approves@@ of your keeping a Bodyguard, as befits a proper imperial palace.
<<set $rep += 10*$FSSingleSlaveRep*($arcologies[0].FSChineseRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSChineseRevivalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<<if $language != "Chinese">>
Continuing to use $language as the lingua franca of $arcologies[0].name rather than the Chinese of the Middle Kingdom @@color:red;disappoints@@ society and causes doubt about your revivalist project.
<<set $rep -= $FSSingleSlaveRep*($arcologies[0].FSChineseRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSChineseRevivalist -= 0.05*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<if $shelterAbuse > 5>>
<<if $arcologies[0].FSPaternalist != "unset">>
You are on the Slave Shelter's public list of abusive slaveowners. Society @@color:red;disapproves@@ of your falling foul of such a well regarded charity.
<<set $rep -= 5*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel)>>
<<set $arcologies[0].FSPaternalist -= 0.05*$FSSingleSlaveRep>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
You are on the Slave Shelter's public list of abusive slaveowners. Your citizens find this hilarious, and @@color:green;approve@@ of your taking advantage of a pack of idiots.
<<set $rep += 5*$FSSingleSlaveRep*($arcologies[0].FSDegradationist/$FSLockinLevel)>>
<<set $arcologies[0].FSDegradationist += 0.05*$arcologies[0].FSDegradationist>>
<</if>>
<</if>>
<<if $MixedMarriage == 1>>
Your citizens
<<if $arcologies[0].FSPaternalist >= 80>>
are so paternalistic that they @@color:green;approve@@ of
<<set $rep += 5*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel)>>
<<set $arcologies[0].FSPaternalist += 0.05*$arcologies[0].FSPaternalist>>
<<elseif $arcologies[0].FSPaternalist >= 40>>
are paternalistic enough to tolerate
<<else>>
@@color:red;disapprove@@ of
<<set $rep -= 50>>
<</if>>
your support for marriage between citizens and slaves.
<</if>>
<<if $arcologies[0].FSNull != "unset">>
Your cultural openness @@color:green;helps your reputation,@@ since few citizens have disputes with your permissive approach.
<<set $rep += 50*$FSSingleSlaveRep*($arcologies[0].FSNull/$FSLockinLevel)>>
<</if>>
<<set $rep -= $repLoss>>
<<set $rep += $repGain>>
<<if $repGain > $repLoss>>
@@color:green;Your reputation increased this week.@@
<<elseif $repGain < $repLoss>>
@@color:red;Your reputation decreased this week.@@
<</if>>
<<if $rep > 19000>>
Your reputation is capped.
<<set $rep to 20000>>
<<elseif $rep-$enduringRep > 7500>>
Your base rate of reputation decay is very high.
<<elseif $rep-$enduringRep > 5000>>
Your base rate of reputation decay is high.
<<elseif $rep-$enduringRep > 2500>>
Your base rate of reputation decay is moderate.
<<elseif $rep-$enduringRep > 0>>
Your base rate of reputation decay is low.
<</if>>
<<if $enduringRep >= 10000>>
Your legend is perfected, reducing reputation decay to its lowest possible level.
<<set $enduringRep = 10000>>
<</if>>
<<if $alwaysSubsidizeRep == 1>>
<<if $rep <= 19900>>
<<set $rep += 100>>
Reputation subsidized as planned.
<<else>>
<<set $cash += 1000>>
Reputation subsidy reclaimed this week since your reputation is capped.
<</if>>
<</if>>
<br><br>
__Arcology Management__
<br>
<<if $ASlaves < 100>>
<<set $ASlaves to random(90,110)>>
<<else>>
<<set $ASlaves += random(-10,10)>>
<</if>>
<<if $AHelots < 100>>
<<set $AHelots to random(90,110)>>
<<else>>
<<set $AHelots += random(-10,10)>>
<</if>>
<<if $ACitizens < 100>>
<<set $ACitizens to random(90,110)>>
<<else>>
<<set $ACitizens += random(-10,10)>>
<</if>>
<<if $ProImmigrationRep == 1>>
Your welcome program for new citizens helps encourage wealthy people from the old world to immigrate, but @@color:red;annoys some longstanding citizens.@@
<<set $ACitizens += random(10,20)>>
<<set $rep -= 100>>
<<elseif $AntiImmigrationCash == 1>>
You covertly @@color:yellowgreen;sell@@ the private information of potential arcology immigrants on the old world black market.
<<set $cash += random(500,1500)>>
<<set $ACitizens -= random(5,15)>>
<</if>>
<<if $ProImmigrationCash == 1>>
The rent promotion for new immigrants brings new citizens to the arcology.
<<set $ACitizens += random(10,20)>>
<<elseif $AntiImmigrationRep == 1>>
You allow citizens input on potential immigrants, a @@color:green;popular@@ program.
<<set $rep += 100>>
<<set $AHelots += random(5,15)>>
<</if>>
<<if $ProRefugees == 1>>
Your propaganda in the old world encourages desperate refugees to come here and become menial slaves.
<<set $AHelots += random(5,10)>>
<</if>>
<<if $ACitizens+$ASlaves < ($arcologies[0].prosperity+200)*16>>
<<set $ACitizens = Math.trunc($ACitizens*1.05)>>
<<set $ASlaves = Math.trunc($ASlaves*(1/$slaveCostFactor))>>
<<elseif $ACitizens+$ASlaves > ($arcologies[0].prosperity+200)*20>>
<<set $ACitizens = Math.trunc($ACitizens*0.95)>>
<<set $ASlaves = Math.trunc($ASlaves*0.9)>>
<</if>>
<<if $AHelots > $ASlaves*2>>
<<set $AHelots = Math.trunc($AHelots*0.95)>>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<<set $AHelots += random(10,100)>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<set $AHelots += random(10,100)>>
<<elseif $arcologies[0].FSPastoralist != "unset">>
<<set $AHelots += random(10,80)>>
<<elseif $arcologies[0].FSRomanRevivalist != "unset">>
<<set $AHelots += random(10,80)>>
<<elseif $arcologies[0].FSChattelReligionist != "unset">>
<<set $AHelots += random(10,20)>>
<<elseif $arcologies[0].FSPaternalist != "unset">>
<<set $AHelots += random(10,20)>>
<<else>>
<<set $AHelots += random(10,50)>>
<</if>>
<<set $seed to random(20,50)>>
<<if $arcologies[0].FSPaternalist != "unset">>
Poor citizens can rely on their better-off peers in $arcologies[0].name.
<<set $seed -= Math.trunc($arcologies[0].FSPaternalist/10)>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
The arcology is a cutthroat place in which falling into slavery is very easy.
<<set $seed += Math.trunc($arcologies[0].FSDegradationist/10)>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Egyptian Revivalism is benevolent in some ways, and charity is common here.
<<set $seed -= Math.trunc($arcologies[0].FSEgyptianRevivalist/10)>>
<<elseif $arcologies[0].FSRomanRevivalist != "unset">>
Your citizens take pride in looking after each other.
<<set $seed -= Math.trunc($arcologies[0].FSRomanRevivalist/10)>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
Chattel Religionism helps some poor citizens see slavery as a spiritually pure fate.
<<set $seed += Math.trunc($arcologies[0].FSChattelReligionist/10)>>
<<elseif $arcologies[0].FSNull != "unset">>
Your arcology's vibrant, open culture helps everyone succeed, preventing many struggling citizens from falling into slavery.
<<set $seed -= Math.trunc($arcologies[0].FSNull/5)>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
The pastoralization of $arcologies[0].name helps concentrate wealth in the hands of a few.
<<set $seed += Math.trunc($arcologies[0].FSPastoralist/10)>>
<</if>>
<<if $AntiEnslavementCash == 1>>
Your charity purse prevents a few citizens from falling into slavery.
<<set $seed -= 10>>
<<elseif $ProEnslavementCash == 1>>
You @@color:yellowgreen;take kickbacks@@ for ignoring enslavement of citizens.
<<set $seed += 10>>
<<set $cash += random(500,1500)>>
<</if>>
<<if $AntiEnslavementRep == 1>>
You use your personal influence to help struggling citizens.
<<set $seed -= 10>>
<<set $rep -= 100>>
<<elseif $ProEnslavementRep == 1>>
You @@color:green;make friends@@ by tacitly supporting enslavement of upstart citizens.
<<set $seed += 10>>
<<set $rep += 100>>
<</if>>
<<if $seed < 0>>
<<if $ACitizens < $ASlaves*5>>
<<set $ACitizens -= $seed>>
<<set $ASlaves += $seed>>
<</if>>
<<else>>
<<if $ACitizens > $ASlaves*0.1>>
<<if $ACitizens > 200>>
<<set $ACitizens -= $seed>>
<<set $ASlaves += $seed>>
<</if>>
<</if>>
<</if>>
$ACitizens citizens, $ASlaves sex slaves, and <<print $AHelots+$helots>> menial slaves live in your arcology.
<<if $arcologies[0].FSSupremacistLawME == 1>>The citizenry is entirely $arcologies[0].FSSupremacistRace.<</if>>
<<if $arcologies[0].FSRomanRevivalistLaw == 1>>The citizens take pride in their martial duties, preferring to wear utilitarian clothing even when off duty.<</if>>
<<if $arcologies[0].FSGenderRadicalistLaw == 1>>Every single one of the slaves is female by virtue of her fuckable asshole.
<<elseif $arcologies[0].FSGenderFundamentalistSMR == 1>>Almost every citizen is an upstanding man, while the slave population is almost completely female.<</if>>
<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>>Close relationships between citizens and slaves, especially slave siblings, are common.<</if>>
<<if $arcologies[0].FSSubjugationistLawME == 1>>$arcologies[0].FSSubjugationistRace subhumans form a majority of the slaves.<</if>>
<<if $arcologies[0].FSChattelReligionistLaw == 1>>The slave population as a whole is unusually accepting of its station.<</if>>
<<if $arcologies[0].FSPaternalistLaw == 1>>The slaves are well cared for, and it can sometimes be difficult to tell slaves from citizens.
<<elseif $arcologies[0].FSDegradationistLaw == 1>>Most of the slaves are recent captures, since the vicious society that's taken root here uses people up quickly.<</if>>
<<if $arcologies[0].FSBodyPuristLaw == 1>>The average slave is quite healthy.
<<elseif $arcologies[0].FSTransformationFetishistLaw == 1>>Breast implants are almost universal; a D cup bust is below average among the slave population.<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastSMR == 1>>Most of the slave population is quite slim and physically fit.
<<elseif $arcologies[0].FSAssetExpansionistSMR == 1>>The arcology's consumption of pharmaceuticals is impressive, since slave growth hormones are nearly ubiquitous.<</if>>
<<if $arcologies[0].FSPastoralistLaw == 1>>Much of the menial slave labor force works to service the arcology's hundreds of human cattle.<</if>>
<<if $arcologies[0].FSPhysicalIdealistSMR == 1>>The arcology must import a very large quantity of nutritive protein to nourish its slaves.<</if>>
<<if $ACitizens > $ASlaves*2>>
Since most citizens cannot afford their own sex slaves, @@color:yellowgreen;demand for sexual services is intense.@@
<<elseif $ACitizens > $ASlaves>>
Since many citizens cannot afford their own sex slaves, @@color:yellowgreen;demand for sexual services is healthy.@@
<<elseif $ACitizens > $ASlaves*0.5>>
Since many citizens can afford to keep a sex slave, @@color:yellow;demand for sexual services is only moderate.@@
<<elseif $ACitizens > $ASlaves*0.25>>
Since most citizens can afford to keep at least one sex slaves, @@color:gold;local demand for sexual services is low,@@ though visitors to the arcology will always keep it above a certain minimum.
<<else>>
Since most of your citizens now keep private harems of sex slaves, @@color:gold;local demand for sexual services is very low,@@ though visitors to the arcology will always keep it above a certain minimum.
<</if>>
<br>
<<set $rents to ($arcologies[0].prosperity*$arcologies[0].ownership*2)+random(1,100)>>
<<set $rentalMultiplier to 1>>
<<if $arcologies[0].FSPaternalistLaw == 1>>
<<set $rentalMultiplier -= 0.1>>
Slaveowners who can prove that they abstain from certain practices are given a reduction to their rent.
<</if>>
<<if $arcologies[0].FSYouthPreferentialistLaw == 1>>
<<set $rentalMultiplier -= 0.1>>
Younger citizens are offered subsidized rent to encourage young people to join the free population of your arcology.
<</if>>
<<if $arcologies[0].FSMaturityPreferentialistLaw == 1>>
<<set $rentalMultiplier -= 0.1>>
Older citizens are offered subsidized rent to encourage mature people to join the free population of your arcology.
<</if>>
<<if $arcologies[0].FSArabianRevivalistLaw == 1>>
<<set $rentalMultiplier += 0.1>>
Those of your citizens who have not yet subscribed to the society you are building are permitted to live and do business here, but must pay a moderate jizya tax for the privilege as part of their rent.
<</if>>
<<set $rents = Math.trunc($rents*$rentalMultiplier)>>
<<set $cash += $rents>>
This week, rents from $arcologies[0].name came to
<<if $rents > 0>>
@@color:yellowgreen;¤$rents.@@
<<else>>
@@color:red;¤$rents.@@
<</if>>
<<if $economy > 1>>
<<set $rents to ($week*100)+random(-100,100)>>
<<if $cash > 1000>>
<<set $rents += Math.trunc($cash/10)>>
<</if>>
The @@color:red;degenerating world economy@@ makes supplying and maintaining $arcologies[0].name extremely difficult. This week, bribes and other costs to keep it running came to @@color:yellowgreen;¤$rents.@@
<<set $cash -= $rents>>
<</if>>
<<if $helots+$menialBioreactors+$fuckdolls > 0>>
<<set $seed to 0>>
You own
<<if $helots > 0>>
<<set $seed += Math.trunc($helots*(random(90,110)/100)*20)>>
<<if $helots > 1>>
$helots menial slaves<<if ($menialBioreactors > 0) && ($fuckdolls == 0)>> and<<else>>,<</if>>
<<else>>
one menial slave<<if ($menialBioreactors > 0) && ($fuckdolls == 0)>> and<<else>>,<</if>>
<</if>>
<</if>>
<<if $menialBioreactors > 0>>
<<set $seed += Math.trunc($menialBioreactors*(random(90,110)/100)*(15+(10*$arcologies[0].FSPastoralistLaw)))>>
<<if $menialBioreactors > 1>>
$menialBioreactors standard bioreactors,
<<else>>
one standard bioreactor,
<</if>>
<<if $fuckdolls > 0>>and<</if>>
<</if>>
<<if $fuckdolls > 0>>
<<set $seed += Math.trunc($fuckdolls*(random(90,110)/100)*(25+(10*$arcologies[0].FSDegradationistLaw)))>>
<<if $fuckdolls > 1>>
$fuckdolls fuckdolls,
<<else>>
one fuckdoll,
<</if>>
<</if>>
<<set $cash += $seed>>
earning you @@color:yellowgreen;¤$seed.@@
<</if>>
<<set $seed to 0>>
<<if $terrain is "urban">>
<<set $seed += random(0,5)>>
<<elseif $terrain is "rural">>
<<set $seed += random(0,3)>>
<<elseif $terrain is "marine">>
<<set $seed += random(0,1)>>
<</if>>
<<if $ProRefugees == 1>>
<<set $seed += random(0,1)>>
<</if>>
<<for $i to 0; $i < 3; $i++>>
<<if $rep > random(0,30000)>>
<<set $seed += 1>>
<</if>>
<</for>>
<<if $seed > 0>>
Some refugees and other desperate people filtered towards the arcology during the week: as owner, you were able to enslave $seed of them.
<<set $helots += $seed>>
<</if>>
<<set $AWeekGrowth to $AGrowth>>
<<if $AWeekGrowth+$arcologies[0].prosperity > $AProsperityCap>>
@@color:yellow;$arcologies[0].name is taxed to capacity by its own prosperity, so your rents will not increase until it is upgraded.@@
<<elseif (2*$AWeekGrowth)+$arcologies[0].prosperity >= $AProsperityCap>>
@@color:yellow;Your arcology is nearly at its maximum prosperity, and your rents will not increase further once it is at maximum capacity.@@
<<set $arcologies[0].prosperity += $AWeekGrowth>>
<<else>>
<<if $arcologies[0].ownership >= random(40,100)>>
Your controlling interest in $arcologies[0].name allows you to lead it economically, @@color:green;speeding growth.@@
<<set $AWeekGrowth += 1>>
<</if>>
<<if $arcologies[0].prosperity < ($rep/100)>>
Your impressive reputation relative to $arcologies[0].name's prosperity @@color:green;drives an increase in business.@@
<<set $AWeekGrowth += 1>>
<<elseif $rep > 18000>>
<<elseif $arcologies[0].prosperity > ($rep/60)>>
Your low reputation relative to $arcologies[0].name's prosperity @@color:red;seriously impedes business growth.@@
<<set $AWeekGrowth -= 2>>
<<elseif $arcologies[0].prosperity > ($rep/80)>>
Your unimpressive reputation relative to $arcologies[0].name's prosperity @@color:yellow;slows business growth.@@
<<set $AWeekGrowth -= 1>>
<</if>>
<<if $personalAttention is "business">>
<<if $PC.career is "capitalist">>
Your @@color:springgreen;business focus and your experience@@ allows you to greatly assist in advancing the arcology's prosperity.
<<set $AWeekGrowth += 2>>
<<else>>
Your business focus allows you to help improve the arcology's prosperity.
<<set $AWeekGrowth += 1>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialistLaw == 1>>
<<if $PC.age is 3>>
You are able to leverage your long seniority in the business community using the arcology's favorable laws to further advance prosperity.
<<set $AWeekGrowth += 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialistLaw == 1>>
<<if $PC.age == 1>>
You are able to leverage your freshness in the business community using the arcology's favorable laws to further advance prosperity.
<<set $AWeekGrowth += 1>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSNull != "unset">>
Your cultural openness is a powerful driver of economic activity.
<<set $AWeekGrowth += Math.trunc($arcologies[0].FSNull/25)>>
<</if>>
<<if $arcologies[0].FSPaternalist >= random(1,100)>>
This week, the careful attention to slave welfare your new society emphasizes has been a driver of prosperity.
<<set $AWeekGrowth += 1>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist >= random(1,100)>>
This week, intense interest in your project to revive Roman values has driven prosperity.
<<set $AWeekGrowth += 1>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if ($HeadGirl != 0) && ($Recruiter != 0) && ($Bodyguard != 0)>>
This week, your imperial administration, staffed with a Head Girl, a Recruiter, and a Bodyguard, has improved prosperity.
<<set $AWeekGrowth += 2>>
<</if>>
<</if>>
<<if $PC.career is "capitalist">>
Your @@color:springgreen;business skills@@ drive increased prosperity.
<<set $AWeekGrowth += 1>>
<</if>>
<<set $seed to $TSS.schoolPresent+$GRI.schoolPresent+$SCP.schoolPresent+$LDE.schoolPresent+$TGA.schoolPresent+$TFS.schoolPresent>>
<<if $seed == 1>>
The presence of a slave school in the arcology improves the local economy.
<<elseif $seed > 0>>
The presence of slave schools in the arcology greatly improves the local economy.
<<elseif $arcologies[0].prosperity > 80>>
The lack of a branch campus from a reputable slave school is slowing further development of the local economy.
<<set $AWeekGrowth -= 1>>
<</if>>
<<set $AWeekGrowth += $seed>>
<<if $arcologies[0].FSDegradationistLaw == 1>>
Requiring menials to be given time to fuck human sex toys in the arcade reduces labor efficiency, slowing growth.
<<set $AWeekGrowth -= 1>>
<</if>>
<<if $arcologies[0].FSBodyPuristLaw == 1>>
The drug surcharge used to fund the purity regime reduces growth.
<<set $AWeekGrowth -= 1>>
<</if>>
<<if $arcologies[0].FSPastoralistLaw == 1>>
Prosperity improvement is slowed by the regulations on animal products.
<<set $AWeekGrowth -= 1>>
<</if>>
<<if $arcologies[0].FSPaternalistSMR == 1>>
Your slave market regulations slow the flow of chattel through the arcology.
<<set $AWeekGrowth -= 1>>
<</if>>
<<if $terrain is "urban">>
Since your arcology is located in the heart of an urban area, its commerce is naturally vibrant.
<<set $AWeekGrowth += 1>>
<</if>>
<<if def $arcologies[0].embargoTarget and $arcologies[0].embargoTarget != -1>>
The local economy is hurt by the double edged sword of your economic warfare.
<<set $AWeekGrowth -= $arcologies[0].embargo*2>>
<</if>>
<<set $desc to []>>
<<set $descNeg to []>>
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].direction != 0>>
<<set $activeArcology to $arcologies[0]>>
<<set $targetArcology to $arcologies[$i]>>
<<display "Arcology Opinion">>
<<if $opinion >= 100>>
<<set $desc.push($arcologies[$i].name)>>
<<elseif $opinion <= -100>>
<<set $descNeg.push($arcologies[$i].name)>>
<</if>>
<</if>>
<</for>>
<<if $desc.length > 0>>
Your arcology's economy benefits from close social alignment with
<<if $desc.length > 2>>
''$desc[0]'',
<<for $k to 1; $k < $desc.length; $k++>>
<<if $k < $desc.length-1>>
''$desc[$k]'',
<<else>>
and ''$desc[$k]''<<if $descNeg.length > 0>>, but<<else>>.<</if>>
<</if>>
<</for>>
<<elseif $desc.length is 2>>
''$desc[0]'' and ''$desc[1]''<<if $descNeg.length > 0>>, but<<else>>.<</if>>
<<else>>
''$desc[0]''<<if $descNeg.length > 0>>, but<<else>>.<</if>>
<</if>>
<<set $AWeekGrowth += $desc.length>>
<</if>>
<<if $descNeg.length > 0>>
<<if $desc.length > 0>>Your arcology's economy<</if>>
is hindered by social conflicts with
<<if $descNeg.length > 2>>
''$descNeg[0]'',
<<for $k to 1; $k < $descNeg.length; $k++>>
<<if $k < $descNeg.length-1>>
''$descNeg[$k]'',
<<else>>
and ''$descNeg[$k]''.
<</if>>
<</for>>
<<elseif $descNeg.length is 2>>
''$descNeg[0]'' and ''$descNeg[1]''.
<<else>>
''$descNeg[0]''.
<</if>>
<<set $AWeekGrowth -= $descNeg.length>>
<</if>>
<<if $AWeekGrowth > 0>>
Since $arcologies[0].name can support more citizens and more activity, @@color:green;its prosperity improved this week.@@
<<elseif $AWeekGrowth == 0>>
Though $arcologies[0].name can support more citizens and more activity, @@color:yellow;growth was moribund this week.@@
<<else>>
Though $arcologies[0].name can support more citizens and more activity, @@color:red;it lost prosperity this week.@@
<</if>>
<<set $arcologies[0].prosperity += $AWeekGrowth>>
<<if $alwaysSubsidizeGrowth == 1>>
<<set $arcologies[0].prosperity += 1>>
Growth subsidized as planned.
<</if>>
<</if>>
<<if $TSS.schoolPresent+$GRI.schoolPresent+$SCP.schoolPresent+$LDE.schoolPresent+$TGA.schoolPresent+$TFS.schoolPresent > 0>>
<br>
<<if $TSS.schoolPresent == 1>>
<br>
The Slave School has a <<if $TSS.schoolProsperity > 4>>very prosperous<<elseif $TSS.schoolProsperity < -4>>struggling<<else>>thriving<</if>> branch campus in $arcologies[0].name.
<<if $TSS.schoolProsperity >= 10>>
It is one of the finest slave schools in the world<<if $rep > 19000>>.<<else>>, @@color:green;improving your reputation.@@<<set $rep += 200>><</if>>
<<set $TSS.subsidize = 0>>
<<set $TSS.schoolProsperity = 10>>
<</if>>
<<if $TSS.subsidize == 1>>
You have a policy of subsidizing them.
<<set $TSS.schoolProsperity++>>
<<elseif $TSS.subsidize is -1>>
You have a policy of covertly undermining them.
<<set $TSS.schoolProsperity-->>
<</if>>
<</if>>
<<if $GRI.schoolPresent == 1>>
<br>
The Growth Research Institute has a <<if $GRI.schoolProsperity > 4>>very prosperous<<elseif $GRI.schoolProsperity < -4>>struggling<<else>>thriving<</if>> subsidiary lab in $arcologies[0].name.
<<if $GRI.schoolProsperity >= 10>>
It is one of the finest research facilities in the world<<if $rep > 19000>>.<<else>>, @@color:green;improving your reputation.@@<<set $rep += 200>><</if>>
<<set $GRI.subsidize to 0, $GRI.schoolProsperity = 10>>
<</if>>
<<if $GRI.subsidize == 1>>
You have a policy of subsidizing them.
<<set $GRI.schoolProsperity++>>
<<elseif $GRI.subsidize is -1>>
You have a policy of covertly undermining them.
<<set $GRI.schoolProsperity-->>
<</if>>
<</if>>
<<if $SCP.schoolPresent == 1>>
<br>
St. Claver Preparatory has a <<if $SCP.schoolProsperity > 4>>very prosperous<<elseif $SCP.schoolProsperity < -4>>struggling<<else>>thriving<</if>> branch campus in $arcologies[0].name.
<<if $SCP.schoolProsperity >= 10>>
It is one of the finest slave schools in the world<<if $rep > 19000>>.<<else>>, @@color:green;improving your reputation.@@<<set $rep += 200>><</if>>
<<set $SCP.subsidize to 0, $SCP.schoolProsperity = 10>>
<</if>>
<<if $SCP.subsidize == 1>>
You have a policy of subsidizing them.
<<set $SCP.schoolProsperity++>>
<<elseif $SCP.subsidize is -1>>
You have a policy of covertly undermining them.
<<set $SCP.schoolProsperity-->>
<</if>>
<</if>>
<<if $LDE.schoolPresent == 1>>
<br>
L'Ecole des Enculees has a <<if $LDE.schoolProsperity > 4>>very prosperous<<elseif $LDE.schoolProsperity < -4>>struggling<<else>>thriving<</if>> branch campus in $arcologies[0].name.
<<if $LDE.schoolProsperity >= 10>>
It is one of the finest slave schools in the world<<if $rep > 19000>>.<<else>>, @@color:green;improving your reputation.@@<<set $rep += 200>><</if>>
<<set $LDE.subsidize to 0, $LDE.schoolProsperity = 10>>
<</if>>
<<if $LDE.subsidize == 1>>
You have a policy of subsidizing them.
<<set $LDE.schoolProsperity++>>
<<elseif $LDE.subsidize is -1>>
You have a policy of covertly undermining them.
<<set $LDE.schoolProsperity-->>
<</if>>
<</if>>
<<if $TGA.schoolPresent == 1>>
<br>
The Gymnasium-Academy has a <<if $TGA.schoolProsperity > 4>>very prosperous<<elseif $TGA.schoolProsperity < -4>>struggling<<else>>thriving<</if>> branch campus in $arcologies[0].name.
<<if $TGA.schoolProsperity >= 10>>
It is one of the finest slave schools in the world<<if $rep > 19000>>.<<else>>, @@color:green;improving your reputation.@@<<set $rep += 200>><</if>>
<<set $TGA.subsidize to 0, $TGA.schoolProsperity = 10>>
<</if>>
<<if $TGA.subsidize == 1>>
You have a policy of subsidizing them.
<<set $TGA.schoolProsperity++>>
<<elseif $TGA.subsidize is -1>>
You have a policy of covertly undermining them.
<<set $TGA.schoolProsperity-->>
<</if>>
<</if>>
<<if $TFS.schoolPresent == 1>>
<br>
The Futanari Sisters have a <<if $TFS.schoolProsperity > 4>>very prosperous<<elseif $TFS.schoolProsperity < -4>>struggling<<else>>thriving<</if>> community in $arcologies[0].name.
<<if $TFS.schoolProsperity >= 10>>
They are one of the most renowned futa societies in the world<<if $rep > 19000>>.<<else>>, @@color:green;improving your reputation.@@<<set $rep += 200>><</if>>
<<set $TFS.subsidize to 0, $TFS.schoolProsperity = 10>>
<</if>>
<<if $TFS.subsidize == 1>>
You have a policy of subsidizing them<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>, which is more effective due to your close relationship with them and your physical resemblance to them<<set $TFS.schoolProsperity++>><</if>>.
<<set $TFS.schoolProsperity++>>
<<elseif $TFS.subsidize is -1>>
You have a policy of covertly undermining them.
<<set $TFS.schoolProsperity-->>
<</if>>
<</if>>
<</if>>
<<if $marketAssistantLimit != 0>>
<<set $seed to Math.clamp($slaveCostFactor*1000, 500, 1500)>>
<br>
Your ''business assistant'' manages the menial slave market.
<<if $seed <= 800+$marketAssistantAggressiveness>>/* BUY */
<<if $helots+$fuckdolls+$menialBioreactors >= 100*Math.trunc(($arcologies[0].ownership*$AProsperityCap)/1000)>>
There is no room in the parts of your arcology you own for more menial slaves.
<<else>>
<<if $cash > $marketAssistantLimit+$seed>>
<<if $assistant == 0>>It<<else>>She<</if>> acquires more chattel, since it's a buyers' market.
<<if ($arcologies[0].FSPastoralist != "unset") && ($arcologies[0].FSPaternalist is "unset")>>
<<set $menialBioreactors += Math.trunc(($cash-$marketAssistantLimit)/($seed-100)), $cash -= Math.trunc(($cash-$marketAssistantLimit)/($seed-100))*($seed-100)>>
<<elseif ($arcologies[0].FSDegradationist != "unset")>>
<<set $fuckdolls += Math.trunc(($cash-$marketAssistantLimit)/($seed*2)), $cash -= Math.trunc(($cash-$marketAssistantLimit)/($seed*2))*($seed*2)>>
<<else>>
<<set $helots += Math.trunc(($cash-$marketAssistantLimit)/($seed)), $cash -= Math.trunc(($cash-$marketAssistantLimit)/($seed))*($seed)>>
<</if>>
<</if>>
<</if>>
<<elseif $seed >= 1200-$marketAssistantAggressiveness>>/* SELL */
<<if $helots+$fuckdolls+$menialBioreactors > 0>>
<<if $assistant == 0>>It<<else>>She<</if>> liquidates your chattel holdings, since it's a sellers' market.
<</if>>
<<if $helots > 0>>
<<set $cash+=$helots*($seed),$helots to 0>>
<</if>>
<<if $fuckdolls > 0>>
<<set $cash+=$fuckdolls*($seed),$fuckdolls to 0>>
<</if>>
<<if $menialBioreactors > 0>>
<<set $cash+=$menialBioreactors*($seed),$menialBioreactors to 0>>
<</if>>
<<else>>
Prices are average, so <<if $assistant == 0>>It<<else>>She<</if>> does not make any significant moves.
<</if>>
<<silently>><<MenialPopCap>><</silently>>
<</if>>
<<if $FSAnnounced > 0>>
<br><br>
<<display "FS Developments">>
<</if>><<if ($degradation == 0)>>
<<goto "Slave Interact">>
<<else>>
<<goto "Body Modification Reaction">>
<</if>><<if $feeder == 1>>
<<if $slaves[$i].diet != "healthy">>
The upgraded kitchen closely monitors her diet.
<</if>>
<</if>>
<<if ($slaves[$i].diet is "restricted")>> /* Weight Loss */
<<if ($slaves[$i].behavioralFlaw is "anorexic")>>
<<if ($slaves[$i].devotion >= -20)>>
As an anorexic, @@color:hotpink;she derives perverse enjoyment from being underfed.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
As an anorexic, she accepts being underfed.
<</if>>
<<elseif ($slaves[$i].behavioralFlaw is "gluttonous")>>
As a stress glutton, @@color:gold;being underfed makes her terribly anxious.@@
<<set $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].behavioralQuirk is "fitness")>>
As a fitness fanatic, @@color:hotpink;she enjoys slimming down.@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion <= 20)>>
@@color:mediumorchid;She resents being underfed.@@
<<set $slaves[$i].devotion -= 4>>
<</if>>
She loses weight.
<<set $slaves[$i].weight -= 5+($feeder*2)>>
<<if $slaves[$i].boobs-$slaves[$i].boobsImplant >= 200>>
<<if random(1,5) <= 1+$feeder>>
@@color:orange;Her breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<</if>>
<</if>>
<<if $slaves[$i].butt > 1>>
<<if random(1,5) <= 1+$feeder>>
@@color:orange;Her butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if ($slaves[$i].diet != "cum")>>
<<if ($slaves[$i].weight < -95)>>
She is now quite skinny, so her diet @@color:yellow;has defaulted to maintenance of this weight.@@
<<set $slaves[$i].diet to "healthy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].diet is "fattening")>> /* Weight Gain */
<<if ($slaves[$i].behavioralFlaw is "anorexic")>>
Suffering from anorexia, @@color:mediumorchid;she is intensely resentful of being overfed.@@
<<set $slaves[$i].devotion -= 5>>
<<elseif ($slaves[$i].behavioralFlaw is "gluttonous")>>
As a glutton,
<<if ($slaves[$i].devotion >= -20)>>
@@color:hotpink;she derives almost sexual pleasure from being overfed.@@
<<set $slaves[$i].devotion += 4>>
<<else>>
she accepts being overfed.
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
@@color:mediumorchid;She resents being overfed.@@
<<set $slaves[$i].devotion -= 4>>
<</if>>
She gains weight.
<<set $slaves[$i].weight += 5+($feeder*2)>>
<<if random(1,5) <= 1+$feeder>>
@@color:lime;Her breasts get a little bigger.@@
<<set $slaves[$i].boobs += 50>>
<</if>>
<<if random(1,5) <= 1+$feeder>>
@@color:lime;Her butt gets a little bigger.@@
<<set $slaves[$i].butt + 1>>
<</if>>
<<if ($slaves[$i].diet != "cum")>>
<<if $slaves[$i].weight > 95>>
She is now quite fat, so her diet @@color:yellow;has defaulted to maintenance of this weight.@@
<<set $slaves[$i].diet to "healthy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].diet is "muscle building")>> /* Muscle Gain */
<<if $slaves[$i].muscles >= 2.7>>
Her heavy workouts focus on lifting. She has plateaued at a state of @@color:lime;goddess-like musculature.@@
<<set $slaves[$i].muscles to 3>>
<<set $slaves[$i].diet to "healthy">>
<<elseif ($slaves[$i].drugs is "steroids")>>
Her heavy workouts focus on lifting, and since she's on so much gear, she @@color:lime;gains muscle rapidly.@@
<<set $slaves[$i].muscles += 0.3>>
<<elseif ($slaves[$i].balls > 0) && ($slaves[$i].hormones > 0)>>
Her heavy workouts focus on lifting, but with natural testosterone and artificial female hormones clashing in her system, she only @@color:lime;slowly gains muscle.@@
<<set $slaves[$i].muscles += 0.2>>
<<elseif ($slaves[$i].balls > 0) && ($slaves[$i].hormones < 0)>>
Her heavy workouts focus on lifting, and with natural testosterone and artificial male hormones in her system, she @@color:lime;gains muscle rapidly.@@
<<set $slaves[$i].muscles += 0.3>>
<<elseif ($slaves[$i].balls > 0)>>
Her heavy workouts focus on lifting, and with natural testosterone in her system, she @@color:lime;gains muscle.@@
<<set $slaves[$i].muscles += 0.3>>
<<elseif ($slaves[$i].hormones < 0)>>
Her heavy workouts focus on lifting, and with artificial testosterone in her system, she @@color:lime;gains muscle.@@
<<set $slaves[$i].muscles += 0.3>>
<<elseif ($slaves[$i].hormones > 0)>>
Her heavy workouts focus on lifting, but with lots of female hormones in her system, she barely @@color:lime;gains muscle.@@
<<set $slaves[$i].muscles += 0.1>>
<<elseif ($slaves[$i].hormones > 0)>>
Her heavy workouts focus on lifting, and with male hormones in her system, she @@color:lime;gains muscle.@@
<<set $slaves[$i].muscles += 0.3>>
<<else>>
Her heavy workouts focus on lifting, and she @@color:lime;slowly gains muscle.@@
<<set $slaves[$i].muscles += 0.2>>
<</if>>
<<if ($slaves[$i].behavioralQuirk is "fitness")>>
She attacks lifting with real enthusiasm, further increasing her mass.
<<set $slaves[$i].muscles += 0.1>>
<</if>>
<<if random(1,100) > 90>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)>>
@@color:orange;Her breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif ($slaves[$i].butt > 1)>>
@@color:orange;Her butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if random(1,100) > 80>>
Her workout successes have @@color:green;improved her health.@@
<<set $slaves[$i].health += 10>>
<</if>>
<<if $slaves[$i].weight > 10>>
Her workouts have also @@color:orange;burned off some excess fat.@@
<<set $slaves[$i].weight -= 2>>
<</if>>
<<if ($slaves[$i].muscles >= 1.7) && ($slaves[$i].muscles < 2)>>
<<set $slaves[$i].muscles to 2>>
<<elseif ($slaves[$i].muscles >= 0.7) && ($slaves[$i].muscles < 1)>>
<<set $slaves[$i].muscles to 1>>
<</if>>
<<elseif ($slaves[$i].diet is "slimming")>> /* Muscle Loss */
<<if $slaves[$i].muscles <= 0.3>>
Her long workouts focus on cardio. She has finally @@color:lime;lost all visible musculature.@@
<<set $slaves[$i].muscles to 0>>
<<set $slaves[$i].diet to "healthy">>
<<elseif ($slaves[$i].drugs is "steroids")>>
Her long workouts focus on cardio, but since she's still shooting gear, she @@color:lime;loses mass slowly.@@
<<set $slaves[$i].muscles -= 0.1>>
<<elseif ($slaves[$i].balls > 0) && ($slaves[$i].hormones < 0)>>
Her long workouts focus on cardio, but since she's got so much natural and artificial testosterone, she @@color:lime;loses mass slowly.@@
<<set $slaves[$i].muscles -= 0.1>>
<<elseif ($slaves[$i].balls > 0) && ($slaves[$i].hormones > 0)>>
Her long workouts focus on cardio, and with the natural testosterone in her system counteracted by hormone treatment, she @@color:lime;loses musculature.@@
<<set $slaves[$i].muscles -= 0.3>>
<<elseif ($slaves[$i].balls > 0)>>
Her long workouts focus on cardio, but with some natural testosterone in her system, she @@color:lime;loses muscle slowly.@@
<<set $slaves[$i].muscles -= 0.2>>
<<elseif ($slaves[$i].hormones > 0)>>
Her long workouts focus on cardio, and with female hormone treatment, she @@color:lime;loses musculature rapidly@@.
<<set $slaves[$i].muscles -= 0.4>>
<<elseif ($slaves[$i].hormones < 0)>>
Her long workouts focus on cardio, but under male hormone treatment, she @@color:lime;loses muscle slowly.@@
<<set $slaves[$i].muscles -= 0.2>>
<<else>>
Her long workouts focus on cardio, and she @@color:lime;loses musculature.@@
<<set $slaves[$i].muscles -= 0.3>>
<</if>>
<<if ($slaves[$i].behavioralQuirk is "fitness")>>
She approaches endurance work with real enthusiasm, quickly slimming her down.
<<set $slaves[$i].muscles -= 0.1>>
<</if>>
<<if random(1,100) > 90>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)>>
@@color:orange;Her breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif ($slaves[$i].butt > 1)>>
@@color:orange;Her butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if random(1,100) > 80>>
Her workout successes have @@color:green;improved her health.@@
<<set $slaves[$i].health += 10>>
<</if>>
<<if $slaves[$i].weight > 10>>
Her workouts have also @@color:orange;burned off some excess fat.@@
<<set $slaves[$i].weight -= 2>>
<</if>>
<<if ($slaves[$i].muscles <= 2.3) && ($slaves[$i].muscles > 2)>>
<<set $slaves[$i].muscles to 2>>
<<elseif ($slaves[$i].muscles <= 1.3) && ($slaves[$i].muscles > 1)>>
<<set $slaves[$i].muscles to 1>>
<<elseif ($slaves[$i].muscles <= 0.3) && ($slaves[$i].muscles > 0)>>
<<set $slaves[$i].muscles to 0>>
<</if>>
<<elseif ($slaves[$i].diet is "cum")>>
<<if ($slaves[$i].devotion > 20)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 95) && ($slaves[$i].fetish is "cumslut")>>
She @@color:hotpink;regularly orgasms@@ while sucking down her breakfast.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].energy > 95) || ($slaves[$i].fetish is "cumslut")>>
She @@color:hotpink;enjoys@@ the perversity of having large amounts of ejaculate in her diet.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].fetish != "cumslut")>>
<<if random(1,300) < $slaves[$i].devotion>>
After sucking down cum for sustenance, she has started to think of the stuff as a @@color:lightcoral;normal part@@ of life.
<<set $slaves[$i].fetish to "cumslut">>
<<set $slaves[$i].fetishKnown to 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].fetishKnown == 0)>>
<<if ($slaves[$i].fetish != "cumslut")>>
She is @@color:mediumorchid;nauseated@@ by the large amounts of ejaculate in her diet.
<<set $slaves[$i].devotion -= 2>>
<<if $slaves[$i].weight >= -95>>
She has trouble keeping her disgusting food down; she loses weight.
<<set $slaves[$i].weight -= 5>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)>>
@@color:orange;Her breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif ($slaves[$i].butt > 1)>>
@@color:orange;Her butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $cockFeeder == 1>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].sexualFlaw is "hates oral")>>
<<if random(1,100) > 80>>
Getting her sustenance only after working the phallic food dispensers in the kitchen forces her to @@color:green;accept oral sex@@ as a fact of life.
<<set $slaves[$i].sexualFlaw to "none">>
<<else>>
Being forced to get her sustenance only by working the phallic food dispensers in the kitchen @@color:mediumorchid;infuriates her,@@ since she hates oral.
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<elseif ($slaves[$i].fetishKnown == 0) && ($slaves[$i].fetish is "cumslut")>>
<<if ($slaves[$i].fetishKnown == 0)>>
Being forced to get her sustenance only by working the phallic food dispensers in the kitchen has revealed something: @@color:lightcoral;she's got an oral fetish!@@
<<set $slaves[$i].fetishKnown to 1>>
<<elseif ($slaves[$i].fetishStrength <= 95) && ($slaves[$i].devotion > 4)>>
Being forced to get her sustenance only by working the phallic food dispensers in the kitchen has @@color:lightcoral;deepened her oral fixation.@@
<<set $slaves[$i].fetishStrength += 5>>
<</if>>
<<elseif ($slaves[$i].fetish != "cumslut")>>
<<if ($slaves[$i].devotion < -20)>>
Being forced to get her sustenance only by working the phallic food dispensers in the kitchen @@color:mediumorchid;disgusts her.@@
<<set $slaves[$i].devotion -= 2>>
<<elseif (random(1,300) < $slaves[$i].devotion) && ($slaves[$i].fetishStrength <= 30)>>
Getting her sustenance only after working the phallic food dispensers in the kitchen makes sucking cock to completion such an integral part of her life that she starts to @@color:lightcoral;fetishize ejaculate.@@
<<set $slaves[$i].fetish to "cumslut">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk is "gagfuck queen")>>
She @@color:hotpink;secretly enjoys@@ gagging on her breakfast every morning.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>><<if def $slaves>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "be imported">>
<<set $slaves[$i].ID += 50000>>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<<set $slaves[$i].weekAcquired to 1>>
<<if $arcologies[0].FSRomanRevivalist > 90>>
<<set $slaves[$i].nationality to "Roman Revivalist">>
<<elseif $arcologies[0].FSEgyptianRevivalist > 90>>
<<set $slaves[$i].nationality to "Ancient Egyptian Revivalist">>
<<elseif $arcologies[0].FSEdoRevivalist > 90>>
<<set $slaves[$i].nationality to "Edo Revivalist">>
<<elseif $arcologies[0].FSArabianRevivalist > 90>>
<<set $slaves[$i].nationality to "Arabian Revivalist">>
<<elseif $arcologies[0].FSChineseRevivalist > 90>>
<<set $slaves[$i].nationality to "Ancient Chinese Revivalist">>
<</if>>
<<if $slaves[$i].relationTarget != 0>>
<<set $slaves[$i].relationTarget += 50000>>
<</if>>
<<if $slaves[$i].relationshipTarget != 0>>
<<set $slaves[$i].relationshipTarget += 50000>>
<</if>>
<<else>>
<<set $dump to $slaves.pluck([$i], [$i])>>
<<set $i -= 1>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].relation != 0>>
<<set $seed to 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].relationTarget is $slaves[$j].ID>>
<<if $slaves[$j].relationTarget is $slaves[$i].ID>>
<<set $seed to 1>>
<<break>>
<</if>>
<</if>>
<</for>>
<<if $seed == 0>>
<<set $slaves[$i].relation to 0>>
<<set $slaves[$i].relationTarget to 0>>
<</if>>
<</if>>
<<if $slaves[$i].relationship > 0>>
<<set $seed to 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].relationshipTarget is $slaves[$j].ID>>
<<if $slaves[$j].relationshipTarget is $slaves[$i].ID>>
<<set $seed to 1>>
<<break>>
<</if>>
<</if>>
<</for>>
<<if $seed == 0>>
<<set $slaves[$i].relationship to 0>>
<<set $slaves[$i].relationshipTarget to 0>>
<</if>>
<</if>>
<</for>>
<<set $recruiters = []>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].relation == 0>>
<<if random(1,100) <= 5>>
<<set $slaves[$i].recruiter to "twin">>
<<set $recruiters.push($slaves[$i])>>
<<elseif ($slaves[$i].age > 32) and (random(1,100) <= 41)>>
<<set $slaves[$i].recruiter to "mother">>
<<set $recruiters.push($slaves[$i])>>
<<elseif ($slaves[$i].age < 24) and (random(1,100) <= 40)>>
<<set $slaves[$i].recruiter to "daughter">>
<<set $recruiters.push($slaves[$i])>>
<<elseif ($slaves[$i].age < 43) and (random(1,100) <= 20)>>
<<set $slaves[$i].recruiter to "older sister">>
<<set $recruiters.push($slaves[$i])>>
<<elseif ($slaves[$i].age < 25) and ($slaves[$i].age > 18) and (random(1,100) <= 20)>>
<<set $slaves[$i].recruiter to "young sister">>
<<set $recruiters.push($slaves[$i])>>
<</if>>
<<else>>
<<set $slaves[$i].recruiter to 0>>
<</if>>
<<set $slaves[$i].milk to 0>>
<<set $slaves[$i].cum to 0>>
<<set $slaves[$i].births to 0>>
<<set $slaves[$i].mammaryCount to 0>>
<<set $slaves[$i].penetrativeCount to 0>>
<<set $slaves[$i].oralCount to 0>>
<<set $slaves[$i].analCount to 0>>
<<set $slaves[$i].vaginalCount to 0>>
<<if $ver == "0.9">>
<<if $slaves[$i].lips != 0>>
<<if $slaves[$i].lips == 3>>
<<set $slaves[$i].lips = 85>>
<<elseif $slaves[$i].lips == 2>>
<<set $slaves[$i].lips = 55>>
<<else>>
<<set $slaves[$i].lips = 35>>
<</if>>
<</if>>
<</if>>
<<set $activeSlave to $slaves[$i]>>
<<display "Checkin Checks">>
<</for>>
<<set $organs = []>>
<<else>>
<<set $slaves = []>>
<<set $recruiters = []>>
<<set $organs = []>>
<</if>>
<<if ndef $saveImported>>
<<set $saveImported to 0>>
<</if>>
<<if ndef $positionMainLinks>>
<<set $positionMainLinks to -1>>
<</if>>
<<if $ver == "0.9">>
<<if $seeDicks == 2>>
<<set $seeDicks = 100>>
<<if $seeDicks == 1>>
<<set $seeDicks = 25>>
<</if>>
<</if>>
<<set $policyCost to 5000>>
<<if $saveImported == 0>>
<<set $cheater to 0>>
<<set $PCName to "Anonymous">>
<<set $PC to {title: 1, dick: 1, voiceImplant: 0, accent: 0, shoulders: 0, shouldersImplant: 0, boobs: 0, career: "capitalist", rumor: "wealth", indenture: -1, indentureRestrictions: 0, birthWeek: random(0,51), age: 2, sexualEnergy: 4, refreshment: "cigars"}>>
<<set $cash = 10000>>
<<set $normalizedEvents to 0>>
<<set $autosave to 1>>
<<set $useFSNames to 1>>
<<set $seeDetails to 1>>
<<set $seeDesk to 1>>
<<set $seeArcology to 1>>
<<set $seeFCNN to 1>>
<<set $seeBuy to 1>>
<<set $seeArcology to 1>>
<<set $seeExtreme to 0>>
<<set $seeCircumcision to 1>>
<<set $seeAge to 1>>
<<set $seeDicks to 25>>
<<set $seeRace to 1>>
<<set $seeNationality to 1>>
<<set $lineSeparations to 1>>
<<set $showSexualHistory to 1>>
<<set $showBodyMods to 0>>
<<set $showImplantEffects to 1>>
<<set $showClothing to 1>>
<<set $showAgeDetail to 1>>
<<set $showBoobCCs to 1>>
<<set $showHeightCMs to 1>>
<<set $showDickCMs to 1>>
<<set $showScores to 1>>
<<set $showAssignToScenes to 1>>
<<set $showEWD to 1>>
<<set $showEWM to 1>>
<<set $showVignettes to 1>>
<<set $showAppraisal to 1>>
<<set $positionMainLinks to -1>>
<<set $displayAssignments to 1>>
<<set $sortSlavesBy to "devotion">>
<<set $sortSlavesOrder to "descending">>
<<set $sortSlavesMain to 1>>
<<set $HGSeverity to 0>>
<<set $HGFormality to 1>>
<<set $universalRulesConsent to 0>>
<<set $universalRulesRest to 0>>
<<set $universalRulesFacilityWork to 1>>
<<set $universalRulesImpregnation to "none">>
<<set $universalRulesBirthing to 0>>
<<set $universalRulesCSec = 0>>
<<set $universalRulesNewSlavesRA to 1>>
<<set $slaveDead = 0>>
<<set $rulesAssistantMain to 1>>
<<set $rulesAssistantAuto to 0>>
<<set $abbreviateDevotion to 2>>
<<set $abbreviateRules to 2>>
<<set $abbreviateClothes to 2>>
<<set $abbreviateOrigins to 2>>
<<set $abbreviateRulesets to 2>>
<<set $abbreviateNationality to 2>>
<<set $abbreviateHealth to 2>>
<<set $abbreviateDiet to 2>>
<<set $abbreviateDrugs to 2>>
<<set $abbreviateRace to 2>>
<<set $abbreviateGenitalia to 2>>
<<set $abbreviatePhysicals to 2>>
<<set $abbreviateSkills to 2>>
<<set $abbreviateMental to 2>>
<<set $abbreviateSidebar to 2>>
<<set $nicknamesAllowed to 1>>
<<set $modRequestsAllowed to 1>>
<<set $expansionRequestsAllowed to 1>>
<<set $plot to 1>>
<<set $continent to "North America">>
<<set $terrain to "rural">>
<<set $language to "English">>
<<display "Init Rules">>
<<set $autoSurgery to {lactation: 0, cosmetic: 1, accent: 0, shoulders: 0, shouldersImplant: 0, boobs: 0, hips: 0, hipsImplant: 0, butt: 0, faceShape: "normal", lips: 10, holes: 0}>>
<<else>>
<<set $cash to 5000>>
<<if ndef $universalRulesBirthing>>
<<set $universalRulesBirthing to 0>>
<</if>>
<</if>>
<<set $ver = "0.9.2">>
<<set $REFeminizationCheckinIDs to []>>
<<set $REMILFCheckinIDs to []>>
<<set $REOrientationCheckinIDs to []>>
<<set $REUglyCheckinIDs to []>>
<<set $REButtholeCheckinIDs to []>>
<<set $REFutaSisterCheckinIDs to []>>
<<set $REReductionCheckinIDs to []>>
<<set $activeSlave to 0>>
<<set $bioreactorPerfectedID to []>>
<<set $independenceDay to 0>>
<<set $invasionVictory to 0>>
<<set $daughtersVictory to 0>>
<<set $startingGirlCommitted to 0>>
<<set $startingGirlCopied to 0>>
<<set $archetyped to 0>>
<<set $dormitory = 20>>
<<set $dormitoryPopulation = 0>>
<<set $rooms = 5>>
<<set $roomsPopulation = 0>>
<<set $brothelSlaves = 0>>
<<set $brothelDecoration = "standard">>
<<set $brothelUpgradeDrugs = 0>>
<<set $brothelAdsSpending = 0>>
<<set $brothelAdsOld = 0>>
<<set $brothelAdsModded = 0>>
<<set $brothelAdsImplanted = 0>>
<<set $brothelAdsStacked = 0>>
<<set $brothelAdsXX = 0>>
<<set $brothelName = "the Brothel">>
<<set $brothelNameCaps = "The Brothel">>
<<set $brothel = 0>>
<<set $dairySlaves = 0>>
<<set $dairyDecoration = "standard">>
<<set $dairyPrepUpgrade = 0>>
<<set $dairyStimulatorsUpgrade = 0>>
<<set $dairyStimulatorsSetting = 0>>
<<set $dairyStimulatorsSettingChanged = 0>>
<<set $dairyFeedersUpgrade = 0>>
<<set $dairyFeedersSetting = 0>>
<<set $dairyFeedersSettingChanged = 0>>
<<set $dairyPregUpgrade = 0>>
<<set $dairyPregSetting = 0>>
<<set $dairyPregSettingChanged = 0>>
<<set $dairyRestraintsUpgrade = 0>>
<<set $dairyRestraintsSetting = 0>>
<<set $createBioreactors = 0>>
<<set $bioreactorsAnnounced = 0>>
<<set $bioreactorsHerm = 0>>
<<set $bioreactorsXX = 0>>
<<set $bioreactorsXY = 0>>
<<set $bioreactorsBarren = 0>>
<<set $dairyName = "the Dairy">>
<<set $dairyNameCaps = "The Dairy">>
<<set $dairy = 0>>
<<set $cumSlaves = 0>>
<<set $collectionFacilityUpgradeMilkers = 0>>
<<set $collectionFacilityUpgradeRestraints = 0>>
<<set $collectionFacility = 0>>
<<set $clubSlaves = 0>>
<<set $clubDecoration = "standard">>
<<set $clubUpgradePDAs = 0>>
<<set $clubAdsSpending = 0>>
<<set $clubAdsOld = 0>>
<<set $clubAdsModded = 0>>
<<set $clubAdsImplanted = 0>>
<<set $clubAdsStacked = 0>>
<<set $clubAdsXX = 0>>
<<set $clubName = "the Club">>
<<set $clubNameCaps = "The Club">>
<<set $club = 0>>
<<set $servantsQuartersSlaves = 0>>
<<set $servantsQuartersDecoration = "standard">>
<<set $servantsQuartersUpgradeMonitoring = 0>>
<<set $servantsQuarters = 0>>
<<set $servantsQuartersName = "the Servants' Quarters">>
<<set $servantsQuartersNameCaps = "The Servants' Quarters">>
<<set $schoolroomSlaves = 0>>
<<set $schoolroomDecoration = "standard">>
<<set $schoolroomUpgradeSkills = 0>>
<<set $schoolroomUpgradeLanguage = 0>>
<<set $schoolroomUpgradeRemedial = 0>>
<<set $schoolroom = 0>>
<<set $schoolroomName = "the Schoolroom">>
<<set $schoolroomNameCaps = "The Schoolroom">>
<<set $spaSlaves = 0>>
<<set $spaDecoration = "standard">>
<<set $spa = 0>>
<<set $spaUpgrade = 0>>
<<set $spaName = "the Spa">>
<<set $spaNameCaps = "The Spa">>
<<set $clinicSlaves = 0>>
<<set $clinicDecoration = "standard">>
<<set $clinic = 0>>
<<set $clinicUpgradeFilters = 0>>
<<set $clinicUpgradeScanner = 0>>
<<set $clinicName = "the Clinic">>
<<set $clinicNameCaps = "The Clinic">>
<<set $arcadeSlaves = 0>>
<<set $arcadeDecoration = "standard">>
<<set $arcadeUpgradeInjectors = 0>>
<<set $arcadeUpgradeFuckdolls = 0>>
<<set $arcadeUpgradeCollectors = 0>>
<<set $arcadeName = "the Arcade">>
<<set $arcadeNameCaps = "The Arcade">>
<<set $arcade = 0>>
<<set $fuckdollsSold to 0>>
<<set $fuckdollPrice to 3000>>
<<set $cellblockSlaves = 0>>
<<set $cellblockDecoration = "standard">>
<<set $cellblockUpgrade = 0>>
<<set $cellblock = 0>>
<<set $cellblockName = "the Cellblock">>
<<set $cellblockNameCaps = "The Cellblock">>
<<set $masterSuiteSlaves = 0>>
<<set $masterSuiteDecoration = "standard">>
<<set $masterSuiteUpgradeLuxury = 0>>
<<set $masterSuiteUpgradePregnancy to 0>> /* Is the upgrade active? */
<<set $masterSuitePregnancyFertilityDrugs to 0>> /* Are slaves being put on fertility drugs? */
<<set $masterSuitePregnancyFertilitySupplements to 0>> /* Are those drugs being supplemented (health benefits and (even) more multiple pregnancies) */
<<set $masterSuitePregnancySlaveLuxuries to 0>> /* Are the slaves being given some nicer things to reduce stress during preg? (health/devotion/trust benefits) */
<<set $universalHGImpregnateMasterSuiteToggle to 0>> /* Will the HG impregnate fertile slaves in the MS? */
<<set $masterSuite = 0>>
<<set $masterSuiteName = "the Master Suite">>
<<set $masterSuiteNameCaps = "The Master Suite">>
<<set $HGSuite = 0>>
<<set $HGSuiteSlaves = 0>>
<<set $HGSuiteSurgery = 1>>
<<set $HGSuiteDrugs = 1>>
<<set $HGSuiteHormones = 1>>
<<set $HGSuiteEquality = 0>>
<<set $HGSuiteName = "the Head Girl Suite">>
<<set $HGSuiteNameCaps = "The Head Girl Suite">>
<<set $fighterOne = 0>>
<<set $fighterTwo = 0>>
<<set $fighterIDs = []>>
<<set $pitSlaves = 0>>
<<set $pitBG = 0>>
<<set $pitAudience = "none">>
<<set $pitLethal = 0>>
<<set $pitFought = 0>>
<<set $pit = 0>>
<<set $pitName = "the Pit">>
<<set $pitNameCaps = "The Pit">>
<<set $dojo = 0>>
<<set $feeder = 0>>
<<set $cockFeeder = 0>>
<<set $suppository = 0>>
<<set $studio = 0>>
<<set $weatherCladding = 0>>
<<set $weatherAwareness = 0>>
<<set $boobAccessibility = 0>>
<<set $legendaryWhoreID to 0>>
<<set $legendaryEntertainerID to 0>>
<<set $legendaryCowID to 0>>
<<set $legendaryBallsID to 0>>
<<set $legendaryAbolitionistID to 0>>
<<set $FSAnnounced to 0>>
<<set $FSCredits to 0>>
<<set $FSGotRepCreditOne to 0>>
<<set $FSGotRepCreditTwo to 0>>
<<set $FSGotRepCreditThree to 0>>
<<set $FSSingleSlaveRep to 10>>
<<set $FSSpending to 0>>
<<set $FSLockinLevel = 100>>
<<set $applyLaw to 0>>
<<set $corpAnnounced to 0>>
<<set $corpIncorporated to 0>>
<<set $corpPeopleEnslaved to 0>>
<<set $sharePrice to 0>>
<<set $personalShares to 0>>
<<set $publicShares to 0>>
<<set $corpCash to 0>>
<<set $generalAssets to 0>>
<<set $slaveAssets to 0>>
<<set $entrapmentAssets to 0>>
<<set $captureAssets to 0>>
<<set $trainingAssets to 0>>
<<set $surgicalAssets to 0>>
<<set $drugAssets to 0>>
<<set $generalAssetPrice to 10>>
<<set $slaveAssetPrice to 10>>
<<set $entrapmentAssetPrice to 10>>
<<set $captureAssetPrice to 10>>
<<set $trainingAssetPrice to 10>>
<<set $surgicalAssetPrice to 10>>
<<set $drugAssetPrice to 10>>
<<set $shelterSlave to 0>>
<<set $shelterSlaveBought to 0>>
<<set $shelterAbuse to 0>>
/* master suite reporting and alternate descriptions */
<<set $verboseDescriptions to 0>>
/* alternate clothing access variables */
<<set $clothesBoughtBunny to 0>>
<<set $clothesBoughtConservative to 0>>
<<set $clothesBoughtChains to 0>>
<<set $clothesBoughtWestern to 0>>
<<set $clothesBoughtOil to 0>>
<<set $clothesBoughtHabit to 0>>
<<set $clothesBoughtToga to 0>>
<<set $clothesBoughtKimono to 0>>
<<set $clothesBoughtHarem to 0>>
<<set $clothesBoughtQipao to 0>>
<<set $clothesBoughtEgypt to 0>>
<<set $clothesBoughtBelly to 0>>
/* assistant FS appearance variable */
<<set $assistantFSAppearance to "default">>
<<set $fakeBellies to ["a small empathy belly", "a medium empathy belly", "a large empathy belly", "a huge empathy belly"]>> /* lets fake bellies be separated from other .bellyAccessory */
<<set $schoolSuggestion to 0>>
<<set $TSS to {schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0}>>
<<set $GRI to {schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0}>>
<<set $SCP to {schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0}>>
<<set $LDE to {schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0}>>
<<set $TGA to {schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0}>>
<<set $TFS to {farmUpgrade: 0, schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0}>>
<<set $futaAddiction = 0>>
<<set $IDNumber to 1>>
<<set $RulesID to 3>>
<<set $week to 1>>
<<set $month to "January">>
<<set $day to 19>>
<<set $year to 2037>>
<<set $weddingPlanned to 0>>
<<set $weddingSlaveID to 0>>
<<set $personalAttention to "business">>
<<set $trainingRegimen to "break her will">>
<<set $HeadGirl to 0>>
<<set $headGirlTrainsSkills to 1>>
<<set $headGirlTrainsHealth to 1>>
<<set $headGirlTrainsObedience to 1>>
<<set $headGirlTrainsFlaws to 1>>
<<set $headGirlTrainsParaphilias to 1>>
<<set $HGRelease to 0>>
<<set $HGTimeInGrade to 0>>
<<set $Recruiter to 0>>
<<set $recruiterTarget to "desperate whores">>
<<set $recruiterProgress to 0>>
<<set $recruiterIdleRule to "number">>
<<set $recruiterIdleNumber to 20>>
<<set $Bodyguard to 0>>
<<set $Madam to 0>>
<<set $DJ to 0>>
<<set $Milkmaid to 0>>
<<set $Collectrix to 0>>
<<set $Stewardess to 0>>
<<set $Schoolteacher to 0>>
<<set $Attendant to 0>>
<<set $Nurse to 0>>
<<set $Wardeness to 0>>
<<set $Concubine to 0>>
<<set $assistant to 0>>
<<set $assistantPower to 0>>
<<set $economicUncertainty to 10>>
<<set $assistantAnnounced to 0>>
<<set $assistantAppearance to "normal">>
<<set $assistantOptions to 0>>
<<set $assistantFSOptions to 0>>
<<set $assistantName to "your personal assistant">>
<<set $assistantNameAnnounced to 0>>
<<set $marketAssistantAnnounced to 0>>
<<set $marketAssistantRelationship to "cute">>
<<set $marketAssistantLimit to 0>>
<<set $marketAssistantAggressiveness to 0>>
<<set $HGEnergy to 0>>
<<set $justiceEvents to ["slave deal", "slave training", "majority deal", "indenture deal", "virginity deal"]>>
<<set $startingGirlsNationality to 0>>
<<set $ui to "start">>
<<set $brandTarget to "buttocks">>
<<set $brandDesign to "your initials">>
<<set $oralTotal to 0>>
<<set $vaginalTotal to 0>>
<<set $analTotal to 0>>
<<set $mammaryTotal to 0>>
<<set $penetrativeTotal to 0>>
<<set $milkTotal to 0>>
<<set $cumTotal to 0>>
<<set $birthsTotal to 0>>
<<set $pitKillsTotal to 0>>
<<set $collaboration to 0>>
<<set $traitor to 0>>
<<set $hackerSupport to 0>>
<<set $hostage to 0>>
<<set $hostageAnnounced to 0>>
<<set $hostageCost to 0>>
<<set $hostageRescued to 0>>
<<set $hostageGiveIn to 0>>
<<set $rivalSet to 0>>
<<set $rivalryFS to 0>>
<<set $rivalryFSAdopted to 0>>
<<set $rivalryFSRace to 0>>
<<set $rivalOwner to 0>>
<<set $rivalOwnerEnslaved to 0>>
<<set $rivalryPower to 0>>
<<set $rivalryDuration to 0>>
<<set $nationHate to 0>>
<<set $PShoot to 0>>
<<set $PSnatch to 0>>
<<set $PRaid to 0>>
<<set $PAid to 0>>
<<set $PPit to 0>>
<<set $dispensary to 0>>
<<set $organFarmUpgrade to 0>>
<<set $organsCompleted to 0>>
<<set $limbsCompleted to 0>>
<<set $limbs to []>>
<<set $injectionUpgrade to 0>>
<<set $hormoneUpgradeMood to 0>>
<<set $hormoneUpgradeShrinkage to 0>>
<<set $hormoneUpgradePower to 0>>
<<set $curativeUpgrade to 0>>
<<set $aphrodisiacUpgrade to 0>>
<<set $healthyDrugsUpgrade to 0>>
<<set $prostheticsUpgrade to 0>>
<<set $surgeryUpgrade to 0>>
<<set $mercenaries to 0>>
<<set $mercenariesHelpCorp to 0>>
<<set $personalArms to 0>>
<<set $saleDescription to 0>>
<<set $gingering to 0>>
<<set $beforeGingering to 0>>
<<set $gingeringDetected to 0>>
<<set $gingeringDetection to 0>>
<<set $surgeryDescription to 0>>
<<set $encyclopedia to "How to Play">>
<<set $showEncyclopedia to 1>>
<<set $trinkets to []>>
<<set $SPcost = 1000>>
<<set $preOwnedViewed to 0>>
<<set $debtWarned to 0>>
<<set $economy to 1>>
<<set $neighboringArcologies to 3>>
<<set $internationalTrade to 1>>
<<set $internationalVariety to 0>>
<<set $slaveCostFactor to 0.9>>
<<set $menialDemandFactor to 0>>
<<set $minimumSlaveCost to 2500>>
<<set $facilityCost = 100>>
<<set $enduringRep = 1000>>
<<set $rep = 1000>>
<<set $repGain to 0>>
<<set $repLoss to 0>>
<<set $cashLastWeek to 0>>
<<set $AProsperityCap to 60>>
<<set $ACitizens to ($AProsperityCap+200)*16>>
<<set $ASlaves to ($AProsperityCap+200)*4>>
<<set $AHelots to $ASlaves*2>>
<<set $helots to 0>>
<<set $fuckdolls to 0>>
<<set $menialBioreactors to 0>>
<<set $AGrowth to 2>>
<<set $prestigeAuctioned to 0>>
<<set $slaveMarketLimit to 20>>
<<set $slavesSeen to 0>>
<<set $alwaysSubsidizeRep to 0>>
<<set $alwaysSubsidizeGrowth to 0>>
<<set $ProImmigrationCash to 0>>
<<set $ProImmigrationRep to 0>>
<<set $AntiImmigrationCash to 0>>
<<set $AntiImmigrationRep to 0>>
<<set $ProEnslavementCash to 0>>
<<set $ProEnslavementRep to 0>>
<<set $AntiEnslavementCash to 0>>
<<set $AntiEnslavementRep to 0>>
<<set $BasicSMR to 1>>
<<set $HealthInspectionSMR to 0>>
<<set $EducationSMR to 0>>
<<set $IntelligenceEugenicsSMR to 0>>
<<set $HeightEugenicsSMR to 0>>
<<set $FaceEugenicsSMR to 0>>
<<set $HonestySMR to 0>>
<<set $ProRefugees to 0>>
<<set $ProRecruitment to 0>>
<<set $OralEncouragement to 0>>
<<set $VaginalEncouragement to 0>>
<<set $AnalEncouragement to 0>>
<<set $OralDiscouragement to 0>>
<<set $VaginalDiscouragement to 0>>
<<set $AnalDiscouragement to 0>>
<<set $CashForRep to 0>>
<<set $RepForCash to 0>>
<<set $PAPublic to 0>>
<<set $CoursingAssociation to 0>>
<<set $Lurcher = 0>>
<<set $coursed = 0>>
<<set $MixedMarriage to 0>>
<<set $CulturalOpenness to 0>>
<<set $policyCost to 5000>>
<<set $expiree to 0>>
<<set $retiree to 0>>
<<set $birthee to 0>>
<<set $retirementAge to 45>>
<<set $customRetirementAge to 45>>
<<set $CustomRetirementAgePolicy to 0>>
<<set $BioreactorRetirement to 0>>
<<set $ArcadeRetirement to 0>>
<<set $CitizenRetirement to 0>>
<<set $SexMilestoneRetirement to 0>>
<<set $MilkMilestoneRetirement to 0>>
<<set $BirthsMilestoneRetirement to 0>>
<<set $KillsMilestoneRetirement to 0>>
<<set $retirementSex = 10000>>
<<set $retirementMilk to 50000>>
<<set $retirementBirths to 5>>
<<set $retirementKills to 3>>
<<set $oralUseWeight to 5>>
<<set $vaginalUseWeight to 5>>
<<set $analUseWeight to 5>>
<<set $youngCareers to ["a refugee", "a maid", "a truck driver", "a factory worker", "an office worker", "a farm laborer", "a secretary", "a cook", "a service worker", "a housewife", "a stripper", "a prostitute", "a saleswoman", "a criminal", "a student", "a student", "a camgirl", "a student", "a soldier", "a security guard", "unemployed", "unemployed", "unemployed", "unemployed", "unemployed"]>>
<<set $educatedCareers to ["a principal", "a procuress", "a refugee", "a doctor", "a private detective", "a journalist", "a journalist", "a lawyer", "a teacher", "a business owner", "a classical dancer", "a classical musician", "an investor", "a writer", "a programmer", "a counselor", "a nun", "a scientist", "an actress", "a criminal", "a politician", "a military officer", "a professor", "a shut-in", "a serial divorcee", "a manager", "a medical student", "a therapist", "a psychologist", "a veterinarian", "a wedding planner", "an estate agent", "a teaching assistant", "a private instructor", "a librarian"]>>
<<set $uneducatedCareers to ["a procuress", "a masseuse", "a refugee", "a masseuse", "a model", "a pimp", "a maid", "a mail carrier", "a fisherwoman", "a truck driver", "an athlete", "a trophy wife", "a teacher", "a factory worker", "a dancer", "a musician", "an office worker", "a farm laborer", "a secretary", "a cook", "a nurse", "a service worker", "a housewife", "a camgirl", "a stripper", "a prostitute", "a saleswoman", "a criminal", "a student", "a soldier", "a security guard", "an actress", "a party girl", "a law enforcement officer", "a bouncer", "a bodyguard", "a local news anchor", "a weathergirl", "a camwhore", "a cocktail waitress", "a mistress", "a house DJ", "an aspiring pop star", "in a militia", "a revolutionary", "a prison guard", "an enforcer", "a medic", "a paramedic", "a lifeguard", "a dairy worker", "a rancher", "a farmer's daughter", "a charity worker", "a caregiver", "unemployed", "unemployed", "unemployed", "unemployed", "unemployed"]>>
<<set $gratefulCareers to ["unemployed", "a refugee", "a shut-in"]>>
<<set $menialCareers to ["an athlete", "a mail carrier", "a fisherwoman", "a truck driver", "a factory worker", "a farm laborer", "a cook", "a service worker", "a maid", "a housewife", "a student", "a programmer", "a nun"]>>
<<set $entertainmentCareers to ["a party girl", "a camgirl", "an actress", "a journalist", "a writer", "a local news anchor", "a weathergirl", "a camwhore", "a cocktail waitress"]>>
<<set $whoreCareers to ["a prostitute", "a stripper", "a saleswoman", "a criminal", "a porn star", "a trophy wife", "a Futanari Sister", "a model", "a mistress", "a serial divorcee"]>>
<<set $HGCareers to ["a lawyer", "a military officer", "a politician"]>>
<<set $madamCareers to ["a procuress", "a pimp", "a business owner", "a manager"]>>
<<set $DJCareers to ["a dancer", "a musician", "a classical dancer", "a classical musician", "a house DJ", "an aspiring pop star"]>>
<<set $bodyguardCareers to ["a soldier", "a bodyguard", "a law enforcement officer", "in a militia", "a revolutionary"]>>
<<set $wardenessCareers to ["a security guard", "a private detective", "a bouncer", "a prison guard", "an enforcer"]>>
<<set $nurseCareers to ["a nurse", "a doctor", "a medic", "a paramedic", "a medical student"]>>
<<set $attendantCareers to ["a masseuse", "a counselor", "a lifeguard", "a therapist", "a psychologist"]>>
<<set $milkmaidCareers to ["a dairy worker", "a rancher", "a veterinarian", "a farmer's daughter"]>>
<<set $stewardessCareers to ["a secretary", "an office worker", "an investor", "a charity worker", "a caregiver", "a wedding planner", "an estate agent"]>>
<<set $schoolteacherCareers to ["a principal", "a teacher", "a scientist", "a professor", "a teaching assistant", "a private instructor", "a librarian"]>>
<<set $whiteAmericanSlaveNames to ["Sophia", "Emma", "Olivia", "Ava", "Isabella", "Mia", "Zoe", "Lily", "Emily", "Madelyn", "Madison", "Chloe", "Charlotte", "Aubrey", "Avery", "Abigail", "Kaylee", "Layla", "Harper", "Ella", "Amelia", "Arianna", "Riley", "Aria", "Hailey", "Hannah", "Evelyn", "Addison", "Mackenzie", "Adalyn", "Ellie", "Brooklyn", "Nora", "Scarlett", "Grace", "Anna", "Isabelle", "Natalie", "Kaitlyn", "Lillian", "Sarah", "Audrey", "Elizabeth", "Leah", "Annabelle", "Kylie", "Mila", "Claire", "Victoria", "Maya", "Lila", "Elena", "Lucy", "Savannah", "Gabriella", "Callie", "Alaina", "Sophie", "Makayla", "Kennedy", "Sadie", "Skyler", "Allison", "Caroline", "Penelope", "Alyssa", "Peyton", "Samantha", "Liliana", "Bailey", "Maria", "Reagan", "Violet", "Eliana", "Adeline", "Eva", "Stella", "Keira", "Katherine", "Jessica", "Jennifer", "Amanda", "Ashley", "Sarah", "Stephanie", "Melissa", "Nicole", "Elizabeth", "Heather", "Tiffany", "Michelle", "Amber", "Megan", "Amy", "Rachel", "Kimberly", "Christina", "Lauren", "Crystal", "Brittany", "Rebecca", "Laura", "Danielle", "Emily", "Samantha", "Angela", "Erin", "Kelly", "Sara", "Lisa", "Katherine", "Andrea", "Jamie", "Mary", "Erica", "Courtney", "Kristen", "Shannon", "April", "Katie", "Lindsey", "Kristin", "Lindsay", "Christine", "Alicia", "Vanessa", "Maria", "Kathryn", "Allison", "Julie", "Anna", "Tara", "Kayla", "Natalie", "Victoria", "Monica", "Jacqueline", "Holly", "Kristina", "Patricia", "Cassandra", "Brandy", "Whitney", "Chelsea", "Brandi", "Catherine", "Cynthia", "Kathleen", "Veronica", "Leslie", "Natasha", "Krystal", "Stacy", "Diana", "Erika", "Dana", "Jenna", "Meghan", "Carrie", "Leah", "Melanie", "Brooke", "Karen", "Alexandra", "Valerie", "Caitlin", "Julia", "Alyssa", "Jasmine", "Hannah", "Stacey", "Brittney", "Susan", "Margaret", "Sandra", "Candice", "Latoya", "Bethany", "Misty"]>>
<<set $africanAmericanSlaveNames to ["Madison", "Kayla", "Makayla", "Nevaeh", "Jada", "Brianna", "Chloe", "Destiny", "Alyssa", "Gabrielle", "Imani", "Kimora", "Aaliyah", "Jayla", "Abigail", "Arianna", "Ava", "Fatoumata", "Jade", "London", "Savannah", "Victoria", "Aniyah", "Nyla", "Olivia", "Taylor", "Ashley", "Sarah", "Jasmine", "Laila", "Chelsea", "Heaven"]>>
<<set $asianAmericanSlaveNames to ["Sophia", "Chloe", "Emily", "Tiffany", "Fiona", "Isabella", "Olivia", "Sarah", "Angela", "Vivian", "Nicole", "Rachel", "Michelle", "Ashley", "Grace", "Joyce", "Anna", "Sophie", "Fatima", "Jasmine", "Jenny", "Jessica", "Cindy", "Emma", "Hannah", "Amy", "Angelina", "Mia", ]>>
<<set $latinaSlaveNames to ["Ashley", "Isabella", "Emily", "Brianna", "Mia", "Samantha", "Sophia", "Melanie", "Genesis", "Kimberly", "Angelina", "Madison", "Gabriella", "Camila", "Jennifer", "Alyssa", "Sofia", "Arianna", "Hailey", "Maria", "Kayla", "Abigail", "Gabriela", "Victoria", "Stephanie", "Allison", "Vanessa", "Emma", "Daniela", "Evelyn", "Sofía", "Marti", "Valenti", "Mía", "Isabella", "María", "Zoe", "Catali", "Emma", "Alma", "Sophia", "Alice", "Julia", "Isabella", "Manuela", "Laura", "Luiza", "Valenti", "Maria", "Eduarda", "Sofía", "Emilia", "Isidora", "Florencia", "Antonella", "Marti", "Maite", "Amanda", "Josefa", "Agusti", "Maria", "Valenti", "Isabella", "Sofía", "Valeria", "María", "José", "Gabriela", "Sara", "Salomé", "Daniela", "Xime", "Valenti", "María", "Fernanda", "Sofía", "María", "Marti", "Emilia", "Zoe", "Mia", "Dulce", "María", "María", "Elizabeth", "Beatriz", "Ramo", "Liz", "Concepción", "Caroli", "Mabel", "Raquel", "Noemí", "María", "Camila", "Fernanda", "Milagros", "Luz", "Abigail", "Aria", "Lucia", "Alexandra", "Florencia", "Lucía", "Agusti", "Camila", "Julia", "Julieta", "Sofía", "Abril", "Paula", "Micaela", "Camila", "Isabella", "Sofía", "Victoria", "Valenti", "Valeria", "Nicole", "Samantha", "Maria", "Antonella"]>>
<<set $russianSlaveNames to ["Agrippina", "Grunja", "Gruscha", "Grascha", "Gruschenka", "Agrippinotschka", "Graschenka", "Gruschka", "Agripinka", "Graschka", "Albina", "Bina", "Alja", "Albinotschka", "Binotschka", "Albinka", "Binka", "Alewtina", "Tina", "Alja", "Ala", "Alewtinotschka", "Alewtinuschka", "Tinotschka", "Alewtinka", "Tinka", "Alka", "Alexandra", "Sascha", "Schura", "Saschenka", "Schurotschka", "Saschka", "Schurka", "Alina", "Lina", "Alja", "Alinuschka", "Linotschka", "Alinka", "Linka", "Alisa", "Alisa", "Alisotschka", "Aliska", "Aljona", "Lena", "Aljonuschka", "Aljonka", "Alla", "Alla", "Allotschka", "Allka", "Anastasia", "Nastja", "Nastjenka", "Nastjona", "Nastjuscha", "Naska", "Anfisa", "Anfisa", "Anfisotschka", "Anfiska", "Anisja", "Anisa", "Anisotschka", "Aniska", "Anna", "Anja", "Njura", "Annuschka", "Anjetschka", "Anjuta", "Anka", "Njurka", "Anschelika", "Anschela", "Anschelotschka", "Anschelka", "Antonina", "Tonja", "Tosja", "Nina", "Tonjetschka", "Tosjenka", "Ninotschka", "Tonka", "Toska", "Ninka", "Arina", "Arina", "Arinotschka", "Arinka", "Asja", "Asja", "Asjenka", "Aska", "Avrora", "Avrora", "Avroratschka", "Avrorka", "Awdotja", "Dusja", "Awdoscha", "Dusjenka", "Duska", "Awdotka", "Darja", "Dascha", "Daschjenka", "Daschulja", "Daschka", "Diana", "Diana", "Dianotschka", "Dianka", "Dina", "Dina", "Dinotschka", "Dinka", "Edita", "Edita", "Dita", "Editotschka", "Ditotschka", "Editka", "Ditka", "Eleonora", "Elja", "Nora", "Eljetschka", "Noruschka", "Elka", "Elwira", "Elwira", "Elwirotschka", "Elwirka", "Emma", "Emma", "Emmotschka", "Emmka", "Evelina", "Evelina", "Evelinotschka", "Evelinka", "Faina", "Faina", "Ina", "Fajuscha", "Fainka", "Galina", "Galja", "Galjuscha", "Galka", "Glafira", "Glascha", "Glaschenka", "Glaschka", "Inga", "Inga", "Inguscha", "Inna", "Inna", "Innotschka", "Inka", "Irina", "Ira", "Irischa", "Irinotschka", "Irka", "Jana", "Jana", "Janotschka", "Janka", "Jekaterina", "Katja", "Katjuscha", "Katka", "Jelena", "Lena", "Lenotschka", "Lenka", "Jelisaweta", "Lisa", "Lisonka", "Liska", "Jewa", "Eva", "Jewa", "Jewotschka", "Jewka", "Jewdokija", "Dunja", "Dusja", "Dunjascha", "Dusjenka", "Dunka", "Duska", "Jewgenija", "Schenja", "Schenetschka", "Schenka", "Jewfrosinja", "Frosja", "Frosjenka", "Froska", "Julia", "Julja", "Julenka", "Juletschka", "Julka", "Kapitolina", "Kapa", "Lina", "Kapotschka", "Linotschka", "Kapka", "Linka", "Kira", "Kira", "Kirusja", "Kiruscha", "Kirka", "Klara", "Klara", "Klarotschka", "Klarka", "Klavdia", "Klava", "Klascha", "Klavotschka", "Klaschenka", "Klavka", "Klaschka", "Kristina", "Kristina", "Kristinotschka", "Kristinka", "Ksenia", "Xenia", "Ksenja", "Xenja", "Ksjuscha", "Xjuscha", "Ksenjetschka", "Xenjetschka", "Ksenka", "Xenka", "Lada", "Lada", "Laduschka", "Ladka", "Larisa", "Lara", "Ljalja", "Larka", "Lidija", "Lida", "Lidotschka", "Lidka", "Lilija", "Lilja", "Liljenka", "Lilka", "Ljubow", "Ljuba", "Ljusja", "Ljubascha", "Ljusenka", "Ljubka", "Ljuska", "Ljudmila", "Ljuda", "Mila", "Ljusja", "Ljudotschka", "Milascha", "Ljusenka", "Ljudka", "Milka", "Ljuska", "Maja", "Maja", "Majenka", "Majka", "Marfa", "Marfa", "Marfuscha", "Margarita", "Rita", "Ritotschka", "Ritka", "Maria", "Mascha", "Manja", "Marusja", "Maschenka", "Maschutka", "Manjetschka", "Maschka", "Manka", "Marina", "Marina", "Marischa", "Marinka", "Marta", "Marta", "Martotschka", "Matrjona", "Matrjoscha", "Matjoschenka", "Matrjoschka", "Miljena", "Mila", "Milotschka", "Milka", "Nadeschda", "Nadja", "Nadjenka", "Nadjuscha", "Nadka", "Natalja", "Natalia", "Natascha", "Nataschenka", "Nataschka", "Nina", "Nina", "Ninotschka", "Ninka", "Nonna", "Nonna", "Nonnotschka", "Nonka", "Nymphadora", "Nympha", "Dora", "Nymphotschka", "Dorka", "Olga", "Olja", "Oljenka", "Oljetschka", "Oljona", "Olka", "Oljesja", "Lesja", "Lesjenka", "Leska", "Olympiada", "Lipa", "Lipotschka", "Lipka", "Oksana", "Oxana", "Oksanotschka", "Oxanotschka", "Oksanka", "Oxanka", "Pelageja", "Pelageja", "Pelagejuschka", "Pelagejka", "Polina", "Polja", "Polinotschka", "Polinuschka", "Polinka", "Polka", "Praskowja", "Pascha", "Paschenka", "Parascha", "Paschka", "Raisa", "Raja", "Rajenka", "Rajka", "Rimma", "Rimma", "Rimotschka", "Rimka", "Rosa", "Rosa", "Rosotschka", "Roska", "Ruslana", "Ruslana", "Lana", "Ruslascha", "Ruslanka", "Lanka", "Schanna", "Schanna", "Schannotschka", "Schanka", "Serafima", "Sima", "Fima", "Simotschka", "Fimotschka", "Simka", "Fimka", "Sofja", "Sofia", "Sonja", "Sonjetschka", "Sonka", "Stella", "Stella", "Stellotschka", "Stellka", "Svetlana", "Sveta", "Sweta", "Svetik", "Svetotschka", "Svetka", "Taisija", "Taja", "Tasja", "Tajenka", "Tasjenka", "Tajka", "Taska", "Blyatka", "Tamara", "Tamara", "Tamarotschka", "Tamarka", "Tatjana", "Tanja", "Tanjuscha", "Tanjetschka", "Tanka", "Uljana", "Ulja", "Julja", "Jana", "Uljenka", "Julenka", "Janotschka", "Ulka", "Julka", "Janka", "Valentina", "Valja", "Valjuscha", "Valjenka", "Valka", "Valeria", "Valera", "Lera", "Lerotschka", "Lerka", "Varwara", "Varja", "Verjenka", "Varka", "Vasilisa", "Vasilisa", "Vasilisuschka", "Vasiliska", "Vera", "Vera", "Verotschka", "Verka", "Veronika", "Vika", "Vira", "Vikuscha", "Verotschka", "Verka", "Viktoria", "Vika", "Vikuscha", "Violetta", "Viola", "Violotschka", "Violka", "Zinaida", "Zina", "Zinotschka", "Zinulja", "Zinka", "Zoja", "Zoja", "Zojenka", "Zosja", "Zojka"]>>
<<set $egyptianSlaveNames to ["Shaimaa", "Fatma", "Maha", "Farida", "Aya", "Shahd", "Ashraqat", "Sahar", "Fatin", "Dalal", "Doha", "Suha", "Rowan", "Hosniya", "Hasnaa", "Hosna", "Gamila", "Gamalat", "Habiba", "Aya", "Rania", "Sarah", "Reem", "Hoda", "Marwa", "Fatima", "Eisha", "Nesreen", "Fatoumata", "Mariam", "Aminata", "Hawa", "Awa", "Oumou", "Djeneba", "Bintou", "Fanta", "Kadiatou", "Fatima", "Khadija", "Aicha", "Malika", "Naima", "Rachida", "Nadia", "Karima", "Saida", "Mariam", "Shayma", "Khawla"]>>
<<set $brazilianSlaveNames to ["Ana", "Amanda", "Fernanda", "Julia", "Mariana", "Camila", "leticia", "Larissa", "Beatriz", "Natália", "Thais", "Juliana", "Vitoria", "Jessica", "Luana", "Laura", "Bruna", "Rafaela", "Maria", "Isabela", "Barbara", "Carolina", "Aline", "Anna", "Brenda", "Lívia", "Victória", "Gabrielle", "Andressa", "Maria", "Clara", "Raquel", "Daniela", "Ana", "Clara", "Marcela", "Luiza", "Giovanna", "Stephanie", "Caroline", "Raissa", "Aléxia", "Milena", "Nathalia", "Clara", "Taynara", "Sabrina", "Ana", "Luiza", "Yasmin", "Carla", "Helena"]>>
<<set $chineseSlaveNames to ["Ah", "Ai", "An", "Bai", "Bao", "Bi", "Bo", "Cai", "Chang", "Chao", "Chen", "Cheng", "Chin", "Chun", "Da", "Dan", "Fang", "Fen", "Fu", "Guanting", "Guanyu", "Guiying", "Guo", "Hai", "He", "Heng", "Hong", "Hua", "Huan", "Huang", "Hui", "Jia", "Jian", "Jiang", "Jie", "Jin", "Jing", "Jingyi", "Ju", "Juan", "Jun", "Kun", "Lan", "Lei", "Li", "Lian", "Lili", "Lim", "Lin", "Ling", "Mei", "Min", "Ming", "Mu", "Na", "Ni", "Ning", "Nuan", "Ping", "Qian", "Qing", "Qiong", "Qiu", "Rong", "Ru", "Shan", "Shi", "Shu", "Shufen", "Shui", "Shun", "Su", "Tai", "Ting", "Tingting", "Tu", "Wei", "Wen", "Wu", "Xia", "Xian", "Xiang", "Xiaomei", "Xiaoyan", "Xinyi", "Xiu", "Xiulan", "Xiuying", "Xue", "Xun", "Ya", "Yahui", "Yaling", "Yan", "Yang", "Yating", "Yawen", "Yazhu", "Yi", "Yijun", "Yin", "Ying", "Yong", "Yu", "Yun", "Zan", "Zedong", "Zhen", "Zheng", "Zhi", "Zhihao", "Zhong", "Zhou"]>>
<<set $koreanSlaveNames to ["Bora", "Chae-Won", "Duri", "Eun", "Eun-Jeong", "Eun-Ji", "Eun-Jung", "Eun-Seo", "Eun-Yeong", "Eun-Young", "Gyeong", "Gyeong-Hui", "Gyeong-Ja", "Gyeong-Suk", "Ha-Yoon", "Ha-Yun", "Hana", "Haneul", "Hwan", "Hye-Jin", "Hyeon", "Hyeon-Jeong", "Hyeon-Ju", "Hyun", "Hyun-Joo", "Hyun-Jung", "Iseul", "Jeon", "Jeong-Hui", "Jeong-Suk", "Ji", "Ji-Ah", "Ji-Eun", "Ji-Hu", "Ji-Hye", "Ji-Min", "Ji-U", "Ji-Woo", "Ji-Yeong", "Ji-Young", "Ji-Yu", "Jong", "Joo-Won", "Ju-Won", "Jun", "Jung", "Jung-Hee", "Jung-Sook", "Kyung", "Kyung-Hee", "Kyung-Ja", "Kyung-Sook", "Mei-Hui", "Mei-Ling", "Mi-Gyeong", "Mi-Kyung", "Mi-Suk", "Min", "Min-Ji", "Min-Jun", "Min-Seo", "Min-Su", "Myeong", "Myeong-Suk", "Myung", "Nari", "Sang", "Seo-Hyeon", "Seo-Hyun", "Seo-Yeon", "Seo-Yoon", "Seo-Yun", "Seong", "Seong-Hyeon", "Seong-Min", "Seung", "Shu-Fen", "Shu-Hui", "Soo-Jin", "Su-Bin", "Su-Jin", "Suk-Ja", "Sung", "Sung-Hyun", "Sung-Min", "Ya-Ting", "Yeong", "Yeong-Hui", "Yeong-Ja", "Yeong-Suk", "Yong", "Yoon-Seo", "Young", "Young-Hee", "Young-Ja", "Young-Sook"]>>
<<set $indianSlaveNames to ["Aadhya", "Ananya", "Saanvi", "Aaradhya", "Anaya", "Aanya", "Anika", "Pari", "Myra", "Shanaya", "Ananya", "Anika", "Aradhya", "Harini", "Navya", "Ridhi", "Rishika", "Sanvi", "Shreya"]>>
<<set $indonesianSlaveNames to ["Abigail", "Amalia", "Annisa", "Batari", "Bella", "Bethari", "Bulan", "Cahaya", "Cahya", "Cindy", "Cinta", "Citra", "Dewi", "Dian", "Dina", "Dinda", "Dwi", "Eka", "Eko", "Elsa", "Gabriella", "Gita", "Grace", "Hana", "Iman", "Indah", "Intan", "Jasmine", "Jessica", "Karina", "Kasih", "Lestari", "Maria", "Mawar", "Mega", "Melati", "Nabila", "Nadya", "Nirmala", "Nurul", "Putri", "Ratu", "Sarah", "Sari", "Sharon", "Sinta", "Syifa", "Tri", "Utari", "Vania", "Vina", "Wangi", "Wulan"]>>
<<set $bangladeshiSlaveNames to ["Megh", "Chandni", "Roslin", "Sreea", "Abida", "Sharina", "Shaily", "Angela", "Nawrin", "Munazza", "Moon", "Sadia", "Amelia", "Lisa", "Nishad", "Joya", "Somebody", "Eider", "Afia", "Saliha", "Eva", "Fahmida", "Fima", "Rimi", "Disha", "Ojana", "Puja", "Zarat", "Crystal", "Farzana", "Anuva", "Sayeda", "Sayed", "Tasnuva", "Jenifar", "Morning", "Sky", "Hannah", "Arpita", "Oporajita", "Tripty", "Alavee", "Tazy", "Farzana", "Swappneel", "Shompa", "Orpa", "Rhiana", "Sumaya", "Khan", "Aurona", "Fariha", "Sanjana", "Farhan", "Mithee"]>>
<<set $japaneseSlaveNames to ["Ai", "Aika", "Aiko", "Aimi", "Aina", "Airi", "Akane", "Akari", "Akemi", "Aki", "Akiko", "Akira", "Ami", "Anna", "Aoi", "Asuka", "Atsuko", "Aya", "Ayaka", "Ayako", "Ayame", "Ayane", "Ayano", "Ayumi", "Chihiro", "Chika", "Chikako", "Chinatsu", "Chiyo", "Chiyoko", "Cho", "Chou", "Chouko", "Emi", "Erika", "Etsuko", "Hana", "Hanae", "Hanako", "Haru", "Haruka", "Haruko", "Haruna", "Hibiki", "Hikari", "Hikaru", "Hina", "Hinata", "Hiroko", "Hitomi", "Honoka", "Hoshi", "Hoshiko", "Hotaru", "Izumi", "Junko", "Kaede", "Kana", "Kanako", "Kanon", "Kaori", "Kaoru", "Kasumi", "Kazue", "Kazuko", "Keiko", "Kiku", "Kimiko", "Kiyoko", "Kohaku", "Koharu", "Kokoro", "Kotone", "Kumiko", "Kyo", "Kyou", "Mai", "Makoto", "Mami", "Manami", "Mao", "Mari", "Mariko", "Marina", "Masami", "Masuyo", "Mayu", "Megumi", "Mei", "Michi", "Michiko", "Midori", "Miho", "Mika", "Miki", "Miku", "Minako", "Minami", "Minato", "Minoru", "Mio", "Misaki", "Mitsuko", "Miu", "Miyako", "Miyu", "Mizuki", "Moe", "Momoka", "Momoko", "Moriko", "Nana", "Nanako", "Nanami", "Nao", "Naoko", "Naomi", "Natsuki", "Natsuko", "Natsumi", "Noa", "Noriko", "Ran", "Rei", "Ren", "Riko", "Rin", "Rina", "Rio", "Risa", "Sachiko", "Saki", "Sakura", "Sakurako", "Satomi", "Saya", "Sayaka", "Sayuri", "Setsuko", "Shiho", "Shinju", "Shinobu", "Shiori", "Shizuka", "Shun", "Sora", "Sumiko", "Suzu", "Suzume", "Takako", "Takara", "Tamiko", "Tomiko", "Tomoko", "Tomomi", "Tsubaki", "Tsubame", "Tsubasa", "Tsukiko", "Ume", "Umeko", "Wakana", "Yasu", "Yoko", "Yoshi", "Yoshiko", "Youko", "Yua", "Yui", "Yuina", "Yuki", "Yukiko", "Yuko", "Yumi", "Yumiko", "Yuri", "Yuu", "Yuuka", "Yuuki", "Yuuko", "Yuuna", "Yuzuki"]>>
<<set $nigerianSlaveNames to ["Esther", "Abigail", "Rose", "Stephanie", "Temitope", "Mary", "Hellen", "Ayomide", "Redeem", "Marie", "Linda", "Wendy", "Kebe", "Kemi", "Mercy", "Maris", "Doris", "Chinelo", "Dorcas", "Hannah", "Promise", "Hadiza", "Stella", "Olabisi", "Habeeba", "Michelle", "Theresa", "Wisfavour"]>>
<<set $pakistaniSlaveNames to ["Noor", "Anam", "Karen", "Ayesha", "Mishael", "Mariam", "Aisha", "Faiza", "Zakia", "Aanya", "Komal", "Hajra", "Ifrah", "Lintah", "Leah", "Tooba", "Asma", "Kheezran", "Sana", "Riasat", "Saima", "Mahrukh", "Haniya", "Mariyam", "Umara", "Zuny", "Sajida", "Rameen", "Unsa", "Neha", "Rabia", "Rida", "Zainnah", "Ameria", "Sarah", "Asmi", "Mizha", "Ruby", "Areeba", "Zainab", "Momna", "Rue", "Eraj", "Sara", "Krishma", "Alayna", "Usmaan", "Kainat", "Imama", "Sana"]>>
<<set $mexicanSlaveNames to ["Daniela", "Fernanda", "Andrea", "Ana", "María", "Alejandra", "Mariana", "Gabriela", "Jazmin", "Adriana", "Karla", "Rosa", "Elizabeth", "Samantha", "Itzel", "Esmeralda", "Laura", "Viridiana", "Melissa", "Sara", "Jessica", "Miriam", "Brenda", "Karen", "Tania", "Michelle", "Alma", "Frida", "Alondra", "Karina", "Ali", "Valeria", "Alexa", "Marian", "Cris", "Carolina", "Sofia", "Areli", "Paula", "Paulina", "Victoria", "Lorna", "Susy", "Benvidez", "Claudia", "Cynthia", "Liz", "Rocio", "Paola", "Rebeca"]>>
<<set $filipinaSlaveNames to ["Kim", "Angelica", "Marie", "Sarah", "Joyce", "Michelle", "Anna", "Bea", "Patricia", "Jessica", "Bianca", "Kate", "Angela", "Jane", "Nikki", "Victoria", "Camille", "Trisha", "Lovely", "Joan", "Joramae", "Emily", "Mae", "Ella", "Grace", "Sam", "Maria", "Jean", "Danica", "Pauline", "Kathleen", "Lorraine", "Cheskka", "Isabel", "Sheila", "Danielle", "Sophia", "Anne", "Tricia", "Kristine", "Alyssa", "Erin", "Nina", "Mio", "Mackenzie", "Marjorie", "Daniella", "Thalia", "Kaye", "Jovilyn"]>>
<<set $ethiopianSlaveNames to ["Rediet", "Beza", "Winta", "Hilina", "Samrawit", "Betty", "Martha", "Kidist", "Tirhas", "Yenu", "Mimi", "Melal", "Yeabsira", "Tinsae", "Helina", "Ferhan", "Sherry", "Lilie", "Niya", "Halim", "Ann", "Sumeya", "Zinash", "Sosen", "Phoebe", "Genet", "Yannet", "Asres", "Bekele", "Betelhem", "Grace", "Meskerem", "Sara", "Afewerk", "Seada", "Meron", "Deborah", "Eldad", "Genet", "Legese", "Anna", "Eyerusalem", "Bebobaby", "Emebet", "Yeshambel", "Emu", "Sinetibeb", "Jerusalem", "Annan", "Samira", "Rita", "Saba", "Loret"]>>
<<set $germanSlaveNames to ["Anna", "Maria", "Julia", "Katharina", "Katarina", "Catharina", "Eva", "Christina", "Kristina", "Monika", "Monica", "Karin", "Carin", "Sabine", "Susanne", "Christine", "Kristine", "Barbara", "Claudia", "Heike", "Marion", "Katrin", "Kathrin", "Cathrin", "Catrin", "Sarah", "Sara", "Ursula", "Lisa", "Brigitte", "Stefanie", "Stephanie", "Renate", "Elke", "Petra", "Birgit", "Jutta", "Nina", "Jana", "Ingrid", "Annika", "Marie", "Anke", "Andrea", "Sonja", "Lena", "Hannah", "Hanna", "Jasmin", "Yasmin", "Johanna", "Silvia", "Sylvia", "Sandra", "Ute", "Anja", "Anne", "Helga", "Nicole", "Christiane", "Kristiane", "Gisela", "Giesela", "Laura", "Carolin", "Caroline", "Karoline", "Elisabeth", "Ulrike", "Christa", "Krista", "Jessica", "Jessika", "Melanie", "Gabriele", "Martina", "Angelika", "Angelica", "Kerstin", "Daniela", "Alexandra", "Maike", "Meike", "Franziska", "Jennifer", "Sigrid", "Siegrid", "Hannelore", "Erika", "Erica", "Astrid", "Angela", "Silke", "Sylke", "Bärbel", "Rita", "Doris", "Lea", "Leah", "Vanessa", "Antje", "Nadine", "Christel", "Kristel", "Marianne", "Katja", "Regina", "Tanja", "Tania", "Inge", "Dagmar", "Maren", "Alina", "Sophie", "Sofie", "Gudrun", "Kornelia", "Cornelia", "Lara", "Waltraud", "Waltraut", "Bettina", "Leoni", "Leonie", "Ingeborg", "Rosemarie", "Manuela", "Ivonne", "Yvonne", "Beate", "Heidi", "Luisa", "Louisa", "Isabel", "Isabell", "Isabelle", "Marlies", "Nele", "Neele", "Natalie", "Nathalie", "Charlotte", "Annette", "Anette", "Britta", "Michaela", "Svenja", "Swenja", "Kirsten", "Gerda", "Simone", "Sabrina", "Ilse", "Sophia", "Sofia", "Lina", "Hildegard", "Hilde", "Janina", "Bianca", "Bianka", "Irmgard", "Edith", "Miriam", "Antonia", "Irene", "Ruth", "Michelle", "Pia", "Kim", "Ann", "Margret", "Margrit", "Jacqueline", "Jaqueline", "Emma", "Janin", "Janine", "Vera", "Wera", "Clara", "Klara", "Melina", "Josephine", "Josefine", "Elena", "Emily", "Emilie", "Emmily", "Anneliese", "Annelise", "Paula", "Victoria", "Viktoria", "Christin", "Kristin", "Corinna", "Lilli", "Lilly", "Margot", "Carmen", "Marina", "Annegret", "Saskia", "Sina", "Sinah", "Evelyn", "Evelin", "Eveline", "Celina", "Eileen", "Aileen", "Ayleen", "Aylin", "Tatjana", "Gertrud", "Ilona", "Mia", "Carina", "Karina", "Lieselotte", "Liselotte", "Maja", "Maya", "Iris", "Elfriede", "Merle", "Roswitha", "Roswita", "Denise", "Annemarie", "Wiebke", "Wibke", "Amelie", "Amely", "Jule", "Margarethe", "Margarete", "Heidemarie", "Olga", "Carla", "Karla", "Ines", "Mareike", "Vivien", "Vivienne", "Celine", "Céline", "Chiara", "Kiara", "Uta", "Dorothea", "Rebecca", "Rebekka", "Ellen", "Carola", "Karola", "Finja", "Finnja", "Mandy", "Anita", "Tina", "Verena", "Diana", "Patricia", "Patrizia", "Edeltraut", "Edeltraud", "Lidia", "Lydia", "Gabriela", "Emilia", "Melissa", "Sibylle", "Sybille", "Birte", "Heidrun", "Ina", "Marlene", "Angelina", "Pauline", "Linda", "Frauke", "Zoe", "Zoé", "Juliane", "Traute", "Larissa", "Karen", "Caren", "Ursel", "Leni", "Theresa", "Teresa", "Jenny", "Inga", "Ronja", "Greta", "Lucy", "Lucie", "Emely", "Emelie", "Emmely", "Hertha", "Herta", "Irma", "Erna", "Käthe", "Fiona", "Nadja", "Hella", "Hilde", "Irina", "Marita", "Frieda", "Frida", "Gabi", "Gaby", "Helena", "Ida", "Marga", "Helene", "Selina", "Nolo", "Lia", "Liah", "Gina", "Judith", "Heide", "Carlotta", "Karlotta", "Luise", "Louise", "Stella", "Kimberly", "Kimberley", "Dörte", "Dörthe", "Martha", "Marta", "Ingeburg", "Kira", "Kyra", "Jette"]>>
<<set $saudiSlaveNames to ["Myriam", "Bushra", "Noura", "Laila", "Habiba", "Nadia", "Sowsan", "Bayan", "Destiny", "Rana", "Reem", "Nana", "Sarah", "Lamia", "Alsama", "Nada", "Nouf", "May", "Faten", "Salsabyl", "Lizet", "Ghayda", "Ala", "Beatrice", "Ouiam", "Lulu", "Reenad", "Alexandra", "Ola", "Haifa", "Al-Anoud", "Asia", "Mariam", "Fatima", "Marceline", "Nona", "Kefaya", "Raihana", "Abrar", "Ghada", "Arwa", "Hadeel", "Alaa"]>>
<<set $turkishSlaveNames to ["Zeynep", "Elif", "Ecrin", "Yagmur", "Nisanur", "Azra", "Nehir", "Zehra", "Irem", "Eylül", "Ela", "Merve", "Belinay", "Hiranur", "Sümeyye", "Meryem", "Fatma", "Nisa", "Rabia", "Ayse", "Büsra", "Elanur", "Hatice", "Melisa", "Tuana", "Medine", "Damla", "Kübra", "Esmanur", "Ceylin", "Emine", "Nisa", "Nur", "Irmak", "Asmin", "Ceren", "Duru", "Esma", "Melike", "Melek", "Yaren", "Asya", "Sudenaz", "Betül", "Beren", "Ebrar", "Beyza", "Hayrunnisa", "Berfin", "Sevval", "Ilayda", "Aysegül", "Cemre", "Eda", "Defne", "Berra", "Hilal", "Esra", "Edanur", "Aysenur", "Ece", "Rümeysa", "Buglem", "Elif", "Naz", "Gamze", "Ada", "Aleyna", "Semanur", "Elif", "Nur", "Fatma", "Nur", "Deniz", "Fatmanur", "Esma", "Nur", "Cansu", "Dilara", "Melis", "Nazli", "Sila", "Beyzanur", "Esila", "Hazal", "Ipek", "Havin", "Tugba", "Öykü", "Aylin", "Miray", "Bahar", "Sude", "Rumeysa", "Gizem", "Ilknur", "Yasemin", "Buse", "Seyma", "Eslem", "Ezgi", "Asli", "Derin", "Selin", "Hümeyra"]>>
<<set $colombianSlaveNames to ["Laura", "Angie", "Maria", "Daniela", "Alejandra", "Diana", "Natalia", "Paula", "Paola", "Camila", "Ana", "Maria", "Valeria", "Valentina", "Luisa", "Karen", "Angelica", "Lorena", "Tatiana", "Andrea", "Sofia", "Gabriela", "Mariana", "Juliana", "Jéssica", "Katherine", "Erika", "Lizeth", "Yessica", "Veronica", "Maria", "Fernanda", "Adriana", "Evelyn", "Yuliza", "Yenni", "Nataly", "Lady", "Angie", "Sofia", "Astrid", "Yeimi", "Maria", "Alejandra", "Gabriella", "Antonia", "Lisseth", "Martinez", "Stefania", "Sandra", "Ingrid", "Allison", "Dania", "Carolina", "Herrera"]>>
<<set $argentinianSlaveNames to ["Agustina", "Rocio", "Camila", "Julieta", "Sofia", "Micaela", "Sara", "Victoria", "Romina", "Abril", "Paula", "Valentina", "Martina", "Paz", "Malena", "Florencia", "Nadia", "Natalia", "Belén", "Magali", "Daniela", "Milagros", "Nayla", "Julia", "Jessica", "Tania", "Tatiana", "Magdalena", "Riffo", "Cami", "Ayelén", "Gaby", "Karen", "Emilia", "Agus", "Antonella", "Maria", "Carla", "Nani", "Sol", "Rosario", "Virginia", "Clara", "Marlene", "Melisa", "Agostina", "Anto", "Marti", "Carolina", "Candelaria", "Andrea"]>>
<<set $vietnameseSlaveNames to ["An", "Anh", "Annie", "Bui", "Bình", "Ca", "Cam", "Chau", "Chi", "Cuc", "Dieu", "Do", "Ha", "Hai", "Hang", "Hanh", "Hao", "Hien", "Hoa", "Hong", "Hue", "Huong", "Huyen", "Jane", "Jenny", "Kieu", "Kim Cuc", "Kim", "Kim-Ly", "Lan", "Lanh", "Le", "Lien", "Linh", "Loan", "Mai", "Minh", "My", "Natalie", "Nga", "Ngan", "Nghi", "Ngoc Bich", "Ngoc", "Ngon", "Nguyen", "Nguyet", "Nhat", "Nhung", "Oanh", "Phuc", "Phuong", "Phýõng", "Quy", "Quyen", "Rose", "Sang", "Thanh", "Thao", "Thi", "Thu", "Thuy", "Tien", "Tiên", "Trang", "Truc", "Tu", "Tuyen", "Tuyet", "Uyên", "Van", "Vinh", "Xuan", "Yen"]>>
<<set $iranianSlaveNames to ["Maryam", "Fatemeh", "Negin", "Zahra", "Shaghayegh", "Neda", "Niloofar", "Mina", "Poone", "Katy", "Atousa", "Assal", "Soha", "Fatima", "Maria", "Ghazaleh", "Marjan", "Boshra", "Setareaseman", "Sabs", "Sarah", "Angel", "Raheleh", "Parinaz", "Saedeh", "Mehrnaz", "Saye", "Nazi", "Saba", "Rozhin", "Elisa", "Raha", "Mandana", "Sajedeh", "Pani", "Sara", "Mahdie", "Azin", "Haniye", "Aeen", "Mojan", "Nikki", "Donya", "Mania", "Mino", "Somaye", "Romi", "Sima", "Nooshin", "Mari"]>>
<<set $congoleseSlaveNames to ["Belvie", "Divine", "Julie", "Keicha", "Ruth", "Grasnie", "Merveille", "Sarah", "Reine", "Liu", "Peniel", "Junelle", "Japhet", "Belcha", "Stael", "Staelle", "Mayifa", "Rihanna", "Dorsia", "Durcia", "Franchelyn", "Duchel", "Grace", "Jodrey", "Lolie", "Marvine", "Nada", "Nuptia", "Mich", "Isabelle", "Fiavina", "Genicka", "Sabrina", "Clavidia", "Jeanny", "Delande", "Andreche", "Claire", "Ingrid", "Dan", "Aminata", "Lady", "Patrique", "Sereine", "Valentina", "Mholie", "Frichnelle", "Valdinelle", "Sidorelle", "Aicha"]>>
<<set $frenchSlaveNames to ["Emma", "Léa", "Chloé", "Manon", "Inès", "Lola", "Jade", "Camille", "Sarah", "Louise", "Zoé", "Lilou", "Lena", "Maëlys", "Clara", "Irina", "Eva", "Lina", "Anaïs", "Louna", "Romane", "Juliette", "Lucie", "Ambre", "Alice", "Lou", "Lisa", "Clémence", "Jeanne", "Louane", "Mathilde", "Océane", "Charlotte", "Marie", "Noémie", "Celia", "Anna", "Nina", "Pauline", "Lana", "Laura", "Lily", "Léonie", "Alicia", "Julie", "Julia", "Rose", "Margaux", "Élise", "Melina", "Luna", "Elisa", "Margot", "Elsa", "Maëlle", "Mélissa", "Justine", "Maeva", "Agathe", "Elena", "Inaya", "Leane", "Éloïse", "Émilie", "Yasmine", "Faustine", "Sara", "Gabrielle", "Anaelle", "Sofia", "Marion", "Leana", "Capucine", "Maya", "Olivia", "Maissa", "Valentine", "Mila", "Salomé", "Aya", "Morgane", "Emy", "Elea", "Kenza", "Lise", "Adèle", "Méline", "Amandine", "Zelie", "Emmy", "Victoria", "Assia", "Héloïse", "Ninon", "Candice", "Lyna", "Stella", "Manel", "Thais", "Apolline", "Cloé", "Marine", "Alix", "Loane", "Lila", "Lylou", "Enola", "Charline", "Clementine", "Anae", "Victoire", "Andrea", "Shana", "Elina", "Lison", "Eden", "Myriam", "Nour", "Cassandra", "Enora", "Constance", "Alyssa", "Tess", "Angelina", "Amélie", "Lucile", "Coline", "Clea", "Lilia", "Garance", "Eléonore", "Clarisse", "Fanny", "Selma", "LilyRose", "Sasha", "Axelle", "Solène", "Chiara", "Flora", "Marwa", "Laly", "Nora", "Leila", "Roxane", "Alexia", "Eline", "Mailys", "Cassandre", "Hanae", "Maeline", "Lilly", "Salma", "Sirine", "Anouk", "Lili", "Anissa", "LouAnn", "Rachel", "Camelia", "Romy", "Violette", "Maelie", "Iris", "Amina", "Chaima", "Maely", "LouAnne", "Lya", "Selena", "Tessa", "Sophie", "Charlie", "Carla", "Maryam", "Céleste", "Naomie", "Melinda", "Mia", "Farah", "Kelya", "Laurine", "Maia", "Claire", "Sana", "Kelly", "Noelie", "Angèle", "Estelle", "Ema", "Ilona", "Diane", "Amelia", "Emeline", "Helena", "Joséphine", "Lara", "Louisa", "Imane", "Serena", "Louanne", "Naila", "Paloma", "Amel", "Asma", "Fatima", "Maria", "Alycia", "Alizee", "Aicha", "Aurore", "Alexandra", "Lindsay", "Naomi", "Fatoumata", "Eve", "Albane", "Daphné", "Élodie", "Jasmine", "Ella", "Kiara", "Rania", "Melody", "Elia", "Shaina", "Ana", "Flavie", "Lalie", "Syrine", "Ava", "Giulia", "Mayssa", "Suzanne", "Norah", "Ilyana", "Maelyne", "Dounia", "Mariam", "Aliya", "Mélanie", "Naelle", "Elyne", "Dina", "Coralie", "Maiwenn", "Wendy", "Sophia", "Amira", "Shanna", "Esther", "Hanna", "Nesrine", "Alya", "Kelia", "Orlane", "Eloane", "Malak", "Yousra", "Ilana", "Shayna", "Noeline", "Clelia", "Jessica", "Perrine", "Maylis", "Marina", "Elya", "Khadija", "Mellina", "Mya", "Soline", "Leona", "Line", "Louison", "Mae", "Raphaëlle", "Audrey", "Aminata", "Blanche", "Noa", "Thea", "Berenice", "Oriane", "Marilou", "Neila", "Eugénie", "Hajar", "Jenna", "Pénélope", "Imene", "Lilya", "Marylou", "Cassie", "Leyna", "Maissane", "Safia", "Yaelle", "Cyrielle", "Laure", "Safa", "Ludivine", "Lucy", "Livia", "Sabrina", "Tiphaine", "Ashley", "Ophélie", "Lia", "Maily", "Calie", "Leia", "Maud", "Melodie", "Kahina", "Nawel", "Charlene", "Madeleine", "Melyne", "Emmie", "Emie", "Erine", "Lilie", "Paola", "Yuna", "Izia", "Hana", "Louann", "Cleo", "Melyna", "Yael", "Soumaya", "Meriem", "Caroline", "Annaelle", "Hélène", "Juline", "Jihane", "Hortense", "Laetitia", "Leanne", "Soraya", "Aliyah", "Ambrine", "Elora", "Lylia", "Sonia", "Assya", "Celya", "Rébecca", "Iliana", "LiliRose", "Angeline", "Hafsa", "Hawa", "Mina", "Amy", "Angela", "Kim", "Maelia", "Bertille", "Leina", "Lilas", "Ornella", "Sidonie", "Thalia", "Hind", "Johanna", "Manelle", "Melia", "Aurélie", "Nayla", "Zahra", "Tatiana", "Sixtine", "Isaure", "Maellys", "Tina", "Flore", "Lorena", "Tania", "Joana", "Leelou", "Aline", "Ela", "Elif", "Janna", "Kayla", "Lilwenn", "Naya", "Rosalie", "Elyna", "Hannah", "Lydia", "Anastasia", "Elona", "Linda", "Nell", "Élisabeth", "Isis", "Mona", "Nais", "Neyla", "Maimouna", "Sherine", "Cali", "Céline", "Judith", "Samia", "Deborah", "Emna", "Fleur", "Florine", "Zia", "Nelia", "Annabelle", "Cécile", "Cecilia", "Gwendoline", "Vanessa", "Emily", "Célestine", "Naia", "Prune", "Selene", "Astrid", "Chayma", "Janelle", "Kessy", "Kyara", "Yasmina", "Abigael", "Carmen", "Clotilde", "Gaëlle", "Grace", "Meissa", "Chahinez", "Naima", "Taina", "Eleana", "Fantine", "Hiba", "Nisa", "Alienor", "Isra", "Diana", "Sakina", "Kamelia", "Lamia", "Lucille", "Meryem", "Philomène", "Tiffany", "Youna", "Lucia", "Malia", "Milla", "Halima", "Joy", "Joyce", "Nada", "Philippine", "Kaina", "Loanne", "Kayna", "Augustine", "Gabriella", "Sacha", "Safiya", "Tamara", "Elissa", "Lois", "Lyana", "Savannah", "Shaima", "Talia", "Aaliyah", "Emmanuelle", "Fatma", "Adriana", "Aleyna", "Ibtissem", "Kimberley", "Liana", "Maelyss", "Awa", "Liya", "Luce", "Maelly", "Soukaina", "Suzie", "Jana", "Layana", "Nola", "Rahma", "Alessia", "Alia", "Alyssia", "Athénaïs", "Eya", "Gwenaëlle", "Imen", "Maina"]>>
<<set $thaiSlaveNames to ["A-Gun", "Aom", "Arisa", "Bam", "Beam", "Benyapa", "Bow", "Buppha", "Bussaba", "Chailai", "Chanchira", "Chimlin", "Chuenchai", "Dao", "Eve", "Fah", "Fai", "Fern", "Fon", "Hom", "Jane", "Janjira", "Jenny", "Jira", "June", "Kamlai", "Kanokwan", "Kanya", "Karawek", "Kate", "Kosum", "Kulap", "Kwang", "Lamai", "Lawan", "Malee", "Mali", "May", "Mild", "Mind", "Mint", "Muk", "Nam", "Nan", "Nat", "Natcha", "Natchaya", "New", "Ngam-Chit", "Nick", "Ning", "Noon", "Nutcha", "Pakpao", "Pam", "Pang", "Pat", "Pen-Chan", "Pensri", "Phailin", "Phairoh", "Phawta", "Phueng", "Pim", "Ploy", "Pop", "Praew", "Ratana", "Saengdao", "Samorn", "Sanoh", "Sirada", "Solada", "Som", "Sroy", "Sudarat", "Sukanya", "Sukhon", "Taeng", "Tangmo", "Thanchanok", "Toey", "Vanida", "View", "Waan", "Waen", "Wipada", "Yanisa"]>>
<<set $britishSlaveNames to ["Emily", "Chloe", "Megan", "Charlotte", "Emma", "Lauren", "Hannah", "Ellie", "Sophie", "Katie", "Amy", "Lucy", "Olivia", "Jessica", "Georgia", "Rebecca", "Holly", "Sarah", "Caitlin", "Beth", "Bethany", "Molly", "Grace", "Shannon", "Rachel", "Jess", "Alice", "Laura", "Abbie", "Ella", "Amber", "Jade", "Anna", "Jasmine", "Zoe", "Leah", "Rosie", "Mia", "Phoebe", "Lily", "Becky", "Erin", "Courtney", "Niamh", "Kate", "Louise", "Natalie", "Eleanor", "Charlie", "Lydia"]>>
<<set $italianSlaveNames to ["Giulia", "Chiara", "Sara", "Martina", "Francesca", "Silvia", "Elisa", "Federica", "Alessia", "Elèna", "Alice", "Laura", "Valentina", "Giorgia", "Anna", "Claudia", "Sofia", "Eleonora", "Marta", "Arianna", "Ilaria", "Irene", "Beatrice", "Valeria", "Michela", "Roberta", "Gaia", "Alessandra", "Giada", "Simona", "Aurora", "Noemi", "Rebecca", "Cristina", "Veronica", "Maria", "Serena", "Benedetta", "Greta", "Lisa", "Paola", "Elisabetta", "Ludovica", "Lucrezia", "Camilla", "Carlotta", "Caterina", "Jessica", "Miriam", "Annalisa"]>>
<<set $spanishSlaveNames to ["Lucia", "Paula", "Maria", "Daniela", "Sara", "Carla", "Claudia", "Sofia", "Alba", "Irene", "Marta", "Laura", "Julia", "Martina", "Carmen", "Adriana", "Aitana", "Elena", "Ana", "Noa", "Nerea", "Alejandra", "Ainhoa", "Andrea", "Natalia", "Ines", "Marina", "Ariadna", "Rocio", "Angela", "Leire", "Valeria", "Laia", "Ainara", "Emma", "Celia", "Candela", "Blanca", "Carlota", "Lola", "Alicia", "Jimena", "Cristina", "Nora", "Nuria", "Clara", "Aroa", "Eva", "Carolina", "Victoria", "Leyre", "Noelia", "Isabel", "Miriam", "Naiara", "Sandra", "Aina", "Aya", "Lara", "Patricia", "Malak", "Silvia", "Erika", "Gabriela", "Africa", "Nayara", "Abril", "Mar", "Berta", "Elsa", "Raquel", "Helena", "Paola", "Mireia", "Salma", "Olivia", "Vega", "Lidia", "Naia", "Alma", "Iria", "Lorena", "Anna", "Diana", "Jana", "Luna", "Fatima", "Beatriz", "Saray", "Yaiza", "Manuela", "Valentina", "Mara", "Alexia", "Esther", "Nadia", "Iris", "Alexandra", "Ana", "Maria", "Monica", "Teresa"]>>
<<set $kenyanSlaveNames to ["Faith", "Winnie", "Linda", "Sharon", "Anne", "Isabel", "Pauline", "Kelly", "Esther", "Diana", "Joan", "Olive", "Rose", "Mary", "Christine", "Melanie", "Mercy", "Damaris", "Belinda", "Alice", "Lucy", "Valentine", "Susan", "Lisa", "Beryl", "Vivian", "Angela", "Wendy", "Janet", "Jennifer", "Harriet", "Grace", "Ann", "Annitah", "Judy", "Sandra", "Nicole", "Dorah", "Bethsheba", "Ilthiam", "Cecilia", "Kuki", "Gloria", "Cindy", "Shirley", "Jane", "Saumu", "Rachel", "Fatuma", "Kelsey"]>>
<<set $ukrainianSlaveNames to ["Dasha", "Anna", "Julia", "Anastasia", "Nastya", "Marina", "Ann", "Maria", "Alina", "Kate", "Victoria", "Sasha", "Mary", "Olga", "Liza", "Ilona", "Tanya", "Vika", "Yana", "Irina", "Yulia", "Nastia", "Sveta", "Oksana", "Natasha", "Olya", "Tania", "Polina", "Sophie", "Elena", "Ira", "Lena", "Masha", "Karina", "Arina", "Diana", "Yuliya", "Natalia", "Viktoriya", "Anastasiya", "Daria", "Taya", "Irene", "Tatiana", "Alex", "Katia", "Natalya", "Valeria", "Alexandra", "Zlata"]>>
<<set $canadianSlaveNames to ["Sarah", "Emily", "Emma", "Jessica", "Catherine", "Amy", "Hannah", "Rachel", "Samantha", "Laurence", "Audrey", "Julia", "Camille", "Megan", "Madison", "Gabrielle", "Jade", "Ashley", "Marie", "Kayla", "Vanessa", "Maude", "Laura", "Stephanie", "Alexandra", "Sabrina", "Taylor", "Olivia", "Laurie", "Mélissa", "Morgan", "Émilie", "Chloe", "Andrea", "Jenna", "Caroline", "Alyssa", "Julie", "Rebecca", "Amanda", "Elizabeth", "Chelsea", "Bianca", "Sydney", "Justine", "Roxanne", "Charlotte", "Sophie", "Ànna", "Frédérique"]>>
<<set $peruvianSlaveNames to ["Andrea", "Maria", "Veronica", "Daniela", "Gabriela", "Karen", "Liz", "Sara", "Cristina", "Gaby", "Abigail", "Luz", "Sandra", "Carito", "Melisa", "Lesli", "Alessandra", "Sofia", "Yessica", "Fiorella", "Maricielo", "Naida", "Mayra", "Rosemary", "Paola", "Beatriz", "Katherin", "Estefani", "Xio", "Evy", "Evelyn", "Anell", "Rout", "Alessa", "Cynthia", "Vallya", "Corali", "Berenisse", "Lisbeth", "Dayana", "Gabriela", "Cala", "Claudia", "Cruz", "Amarilis", "Darly", "Arely", "Eskarlee", "Dayna", "Ariel", "Rosangela", "Treysi", "Soledad", "Mänon", "Laka"]>>
<<set $venezuelanSlaveNames to ["Noely", "Patricia", "Genesis", "Maria Alejandra", "Alejandra", "Claudia", "Aury", "Yaneth", "Nicel", "Pauled", "Isabell", "Keybell", "Gab", "Karelys", "Rossi", "Lis", "Fiora", "Sharai", "Marilyn", "Marian", "Zenahir", "Euclarissa", "Lucero", "Molina", "Zuleibis", "Jashiel", "Dayan", "Ambar", "Canónicco", "Rossybell", "Gliosmar", "Aurismar", "Fabiana", "Desireez", "Dayana", "Iris", "Loli", "Andrea", "Kattye", "Martha", "Denise", "Keysha", "Montes", "De", "Oca", "Exis", "Nana", "Fabiola", "Carolina", "Astrid", "Nathaly", "Steffany", "Juliana", "Belkis", "La", "Junca", "Orii"]>>
<<set $irishSlaveNames to ["Emily", "Sophie", "Emma", "Grace", "Ella", "Aoife", "Amelia", "Lily", "Ava", "Sarah", "Hannah", "Lucy", "Sophia", "Mia", "Anna", "Olivia", "Ruby", "Saoirse", "Caoimhe", "Kate", "Chloe", "Katie", "Holly", "Lauren", "Erin", "Ellie", "Cara", "Niamh", "Leah", "Molly", "Jessica", "Isabelle", "Ciara", "Amy", "Julia", "Zoe", "Eva", "Isabella", "Robyn", "Sofia", "Laura", "Freya", "Kayla", "Aisling", "Abigail", "Charlotte", "Ellen", "Eve", "Róisín", "Millie", "Faye", "Rachel"]>>
<<set $icelandicSlaveNames to ["Guðrún", "Anna", "Kristín", "Sigríður", "Margrjet", "Helga", "Sigrún", "Ingibjörg", "María", "Jóhanna", "Elín", "Katrín", "Hildur", "Ragnheiður", "Ásta", "Guðbjörg", "Lilja", "Eva", "Erla", "Elísabet", "Guðný", "Ólöf", "Steinunn", "Sara", "Auður", "Hulda", "Sólveig", "Kolbrún", "Bryndís", "Inga", "Ásdís", "Þórunn", "Berglind", "Unnur", "Íris", "Þóra", "Hrafnhildur", "Rakel", "Birna", "Jóna", "Þórdís", "Halldóra", "Erna", "Linda", "Karen", "Edda", "Hanna", "Valgerður", "Jónína", "Thelma"]>>
<<set $finnishSlaveNames to ["Maria", "Sofia", "Emilia", "Olivia", "Amanda", "Aurora", "Aino", "Helmi", "Matilda", "Ilona", "Linnea", "Aada", "Ella", "Iida", "Eveliina", "Emma", "Aleksandra", "Helena", "Ellen", "Katariina", "Kristiina", "Elina", "Lilja", "Anna", "Johanna", "Anni", "Elli", "Venla", "Enni", "Inkeri", "Elsa", "Alexandra", "Alina", "Sara", "Kerttu", "Kaarina", "Lumi", "Eevi", "Alisa", "Karoliina", "Isla", "Siiri", "Josefiina", "Aava", "Julia", "Pihla", "Vilhelmiina", "Elisabet", "Vilma", "Alma"]>>
<<set $newZealanderSlaveNames to ["Charlotte", "Olivia", "Isla", "Emily", "Sophie", "Amelia", "Ella", "Harper", "Sophia", "Ruby", "Isabella", "Ava", "Grace", "Mia", "Chloe", "Mila", "Lily", "Zoe", "Lucy", "Emma", "Hannah", "Georgia", "Eva", "Paige", "Aria", "Sienna", "Bella", "Willow", "Evelyn", "Indie", "Madison", "Scarlett", "Abigail", "Hazel", "Maddison", "Jessica", "Mackenzie", "Eden", "Elizabeth", "Alexis", "Isabelle", "Ivy", "Alice", "Holly", "Zara", "Maia", "Evie", "Millie", "Olive", "Aaliyah" ]>>
<<set $polishSlaveNames to ["Julia", "Lena", "Maja", "Zuzanna", "Wiktoria", "Amelia", "Oliwia", "Aleksandra", "Natalia", "Zofia", "Hanna", "Alicja", "Emilia", "Nikola", "Maria", "Anna", "Gabriela", "Martyna", "Nadia", "Milena", "Magdalena", "Karolina", "Weronika", "Laura", "Antonina", "Agata", "Pola", "Kornelia", "Paulina", "Kinga", "Patrycja", "Marta", "Michalina", "Nina", "Iga", "Malgorzata", "Klaudia", "Katarzyna", "Joanna", "Liliana", "Jagoda", "Dominika", "Barbara", "Blanka", "Helena", "Marcelina", "Izabela", "Kaja", "Ewa", "Lucja", "Daria", "Sandra", "Kamila", "Malwina", "Sara", "Kalina", "Olga", "Roksana", "Natasza", "Anastazja", "Klara", "Matylda", "Justyna", "Eliza", "Urszula", "Adrianna", "Olivia", "Aniela", "Agnieszka", "Nicola", "Monika", "Lilianna", "Marika", "Lidia", "Dorota", "Vanessa", "Karina", "Róza", "Victoria", "Marianna", "Marlena", "Liwia", "Rozalia", "Ada", "Aurelia", "Nela", "Dagmara", "Julita", "Sonia", "Bianka", "Angelika", "Anita", "Nicole", "Ewelina", "Jessica", "Elena", "Sylwia", "Tatiana", "Maya", "Diana"]>>
<<set $greekSlaveNames to ["Maria", "Eleni", "Helen", "Aiketerine", "Baslikike", "Vasiliki", "Sofia", "Aggeliki", "Georgia", "Anastasia", "Evangelia", "Demetra", "Eirene", "Anna", "Panagiota", "Ioanna", "Konstantina", "Despoina", "Calliope", "Alexandra", "Kyriake", "Dominique", "Paraskevi"]>>
<<set $israeliSlaveNames to ["Noa", "Shira", "Maya", "Tamar", "Yael", "Talia", "Roni", "Sarah", "Noya", "Michal", "Hila", "Tahel", "Adi", "Ayala", "Hodaya", "Maayan", "Lian", "Ella", "Avigayil", "Rivka"]>>
<<set $armenianSlaveNames to ["Mane", "Milena", "Mari", "Elen", "Nare", "Annie", "Anna", "Anahit", "Mariam", "Merry", "Maria", "Gayane", "Lilit", "Eva", "Angelina", "Hasmik", "Susanna", "Sona", "Gohar", "Karine", "Marianna", "Viktoria", "Ruzanna", "Anush", "Nataly", "Lusine", "Liana", "Syuzana", "Diana", "Yana", "Arevik", "Marina", "Syuzi", "Monika", "Tamara", "Armine", "Elina", "Marina", "Svetlana", "Narine", "Seda", "Nelly", "Margarita", "Astghik", "Sofi", "Karina", "Emma", "Lina"]>>
<<set $moroccanSlaveNames to ["Fatima", "Khadija", "Aicha", "Malika", "Naima", "Rachida", "Nadia", "Karima", "Amina", "Saida", "Zohra", "Samira", "Latifa", "Fatiha", "Hafida", "Najat", "Bouchra", "Rahma", "Hanane", "Jamila", "Souad", "Hanan", "Laila", "Fatima Zohra", "Fatna", "Sara", "Hayat", "Habiba", "Yamina", "Siham", "Mariam", "Zahra", "Ikram", "Fadma", "Halima", "Salma", "Amal", "Farida", "Loubna", "Iman", "Aziza", "Hajar", "Rabia", "Mina", "Sanae", "Mimount", "Hakima", "Yasmina", "Imane"]>>
<<set $romanianSlaveNames to ["Sofia", "Daria", "Alexandra", "Olivia", "Ilinca", "Ioana", "Mara", "Julia", "Raluca", "Elena", "Ana", "Maria", "Sara", "Isaura", "Mercedesa", "Cristina", "Rosalinda", "Teodora", "Iuliana", "Andreea"]>>
<<set $swedishSlaveNames to ["Alice", "Maja", "Elsa", "Julia", "Linnéa", "Ella", "Ebba", "Molly", "Wilma", "Emma", "Nellie", "Alva", "Isabelle", "Olivia", "Agnes", "Klara", "Elin", "Emilia", "Freja", "Ellen", "Lilly", "Nova", "Moa", "Ida", "Stella", "Alma", "Saga", "Amanda", "Alicia", "Astrid", "Vera", "Tuva", "Isabella", "Felicia", "Elvira", "Sara", "Selma", "Signe", "Matilda", "Hanna", "Ester", "Ellie", "Thea", "Tyra", "Tilde", "Lova", "Lea", "Minna", "Sofia", "Meja", "Nora", "Lovisa", "Inez", "Siri", "Filippa", "Emelie", "Nathalie", "Edith", "Liv", "Tindra", "Tilda", "Stina", "Leia", "Märta", "Ingrid", "Livia", "Emmy", "Cornelia", "Iris", "Jasmine", "Juni", "Melissa", "My", "Tove", "Elise", "Linn", "Lisa", "Svea", "Joline", "Ronja", "Elina", "Mira", "Josefin", "Anna", "Evelina", "Hilda", "Rebecca", "Vilda", "Frida", "Lina", "Sigrid", "Greta", "Nicole", "Hedda", "Majken", "Sofie", "Annie", "Victoria", "Hedvig", "Hilma", "Maria", "Rut"]>>
<<set $lithuanianSlaveNames to ["Austeja", "Emilija", "Gabija", "Vilte", "Kamile", "Ugne", "Leja", "Urte", "Gabriele", "Ieva", "Viktorija", "Zivile", "Ruta", "Laima", "Vaira", "Audra", "Aukse", "Ausra", "Gintare", "Sniega"]>>
<<set $bolivianSlaveNames to ["Maria", "Ana Maria", "Patricia", "Paula", "Claudia", "Alejandra", "Viviana", "Juana", "Jimena", "Ximena", "Carla", "Isabela", "Sandra", "Marisol", "Daniela", "Rocio", "Pilar", "Urpi", "Illary", "Tica", "Saywa", "Illa", "Killa", "K'antu", "Kusi", "Mayu", "Chaska", "Q'orianka"]>>
<<set $haitianSlaveNames to ["Stéphanie", "Fabiola", "Esther", "Tamara", "Roseline", "Cassandra", "Farah", "Lovelie", "Darline", "Samentha", "Vanessa", "Nadège", "Rachelle", "Judith", "Manoucheca", "Mardochée", "Beatrice", "Fabienne", "Mirlande", "Natacha", "Wideline", "Johanne", "Madeleine", "Islande", "Judeline", "Angeline", "Chedeline", "Jessica", "Rose-Merline", "Rose", "Medjine", "Esterline", "Nephtalie", "Jesula", "Fredeline", "Guerlande", "Marie", "Gaelle", "Jenniflore", "Lourdes-Gina", "Anaïca", "Nadia", "Kimberly"]>>
<<set $cubanSlaveNames to ["Armena", "Belgis", "Chamayra", "Cheena", "Dayami", "Estelle", "JaJuan", "Judith", "Laline", "Maela", "Magalys", "Maria", "Marisa", "Norma", "Vionaika", "Yaineris", "Yanire", "Yelina", "Yonaidys", "Yosdalkis", "Yuricema"]>>
<<set $whiteSouthAfricanSlaveNames to ["Alletta", "Aneke", "Anje", "Behati", "Brunelda", "Charlize", "Corli", "Diani", "Elani", "Elize", "Emmarentia", "Gidea", "Hanneleen", "Hentie", "Imka", "Isabeau", "Kriszanne", "Liani", "Marlize", "Meriska", "Noeline", "Riana", "Saartjie", "Sonique", "Susara", "Tilana", "Trudene", "Wilona", "Yolandi", "Zandre"]>>
<<set $blackSouthAfricanSlaveNames to ["Iminathi", "Minenhle", "Rethabile", "Bokamoso", "Karabo", "Amogelang", "Tshegofatso", "Lesedi", "Amahle", "Thandolwethu", "Andile", "Ayanda", "Ayize", "Busisiwe", "Duduzile", "Dumisile", "Hlengiwe", "Khethiwe", "Lindiwe", "Mbali", "Mlungisi", "Mthandeni", "Nandi", "Nobesuthu", "Nomathemba", "Nomzamo", "Sinenhlanhla", "Siphephelo", "Thenjiwe", "Xolisile", "Zandile", "Zanele", "Zimkhitha", "Zintle", "Ziyanda", "Zodwa", "Zukelwa", "Yandiswa", "Yonela", "Unathi", "Vathiswa", "Veliswa", "Vuyokazi", "Weziwe", "Sibongiseni", "Sisipho", "Thotyelwa", "Thozama", "Thumeka", "Qaqamba"]>>
<<set $chileanSlaveNames to ["Martina", "Sofía", "Constanza", "Antonia", "Catalina", "Valentina", "Isidora", "Javiera", "Fernanda", "María", "Antonella", "Francisca", "Emilia", "Josefa", "Agustina", "Camila", "Florencia", "Ignacia", "Trinidad", "Belén", "Anaís", "Pía", "Amanda", "Maite", "Rocío", "Daniela", "Victoria", "Monserrat", "Magdalena", "Laura", "Paz", "Gabriela", "Matilda", "Renata", "Barbara", "Millaray", "Carolina", "Emily", "Josefina", "Mia", "Paula", "Genesis", "Katalina", "Krishna", "Carla", "Paloma"]>>
<<set $belgianSlaveNames to ["Elise", "Emma", "Louise", "Elena", "Fleur", "Hanne", "Lotte", "Marie", "Laura", "Mila", "Lore", "Camille", "Fien", "Janne", "Kato", "Sara", "Charlotte", "Lena", "Nina", "Amélie", "Bo", "Julie", "Lisa", "Amber", "Eline", "Femke", "Lina", "Oona", "Rania", "Zoë", "Anna", "Axelle", "Hannah", "Juliette", "Kaat", "Lara", "Lily", "Nore", "Enora", "Eva", "Fran", "Linde", "Liv", "Noor", "Pauline", "Tess", "Amelia", "Aya", "Elisa", "Ella"]>>
<<set $danishSlaveNames to ["Mathilde", "Emma", "Laura", "Freja", "Sofie", "Anna", "Caroline", "Ida", "Sarah", "Maja", "Lærke", "Emilie", "Clara", "Julie", "Victoria", "Isabella", "Amalie", "Josefine", "Cecilie", "Marie", "Signe", "Katrine", "Sofia", "Frida", "Alberte", "Nanna", "Frederikke", "Alma", "Liva", "Nicoline", "Malou", "Olivia", "Mille", "Maria", "Jasmin", "Astrid", "Johanne", "Andrea", "Karla", "Rebecca", "Camilla", "Ella", "Tilde", "Sille", "Filippa", "Asta", "Thea", "Hannah", "Silje", "Anne"]>>
<<set $norwegianSlaveNames to ["Emma", "Nora", "Sofie", "Linnea", "Ingrid", "Emilie", "Ida", "Anna", "Amalie", "Thea", "Julie", "Ella", "Leah", "Mia", "Vilde", "Sofia", "Frida", "Maria", "Olivia", "Sara", "Maja", "Mathilde", "Victoria", "Aurora", "Hedda", "Tuva", "Marie", "Elise", "Hanna", "Jenny", "Selma", "Julia", "Eline", "Live", "Oda", "Lilly", "Malin", "Alma", "Mille", "Mathea", "Amanda", "Sigrid", "Tiril", "Andrea", "Mari", "Pernille", "Isabella", "Celine", "Martine", "Mina", "Ada", "Astrid", "Alva", "Synne", "Hannah", "Sarah", "Signe", "Mie", "Johanne", "Emily", "Josefine", "Sunniva", "Eva", "Ronja", "Solveig", "Hermine", "Karoline", "Helene", "Ingeborg", "Iben", "Nathalie", "Sophia", "Oline", "Lykke", "Kaja", "Lotte", "Alexandra", "Amelia", "Maren", "Stella", "Agnes", "Erle", "Lina", "Lea", "Adele", "Milla", "Elida", "Isabel", "Isabell", "Johanna", "Helena", "Lisa", "Luna", "Matilde", "Silje", "Tilde", "Anne", "Emilia", "Sanna", "Ylva"]>>
<<set $hungarianSlaveNames to ["Jázmin", "Anna", "Hanna", "Nóra", "Zsófia", "Boglárka", "Lili", "Réka", "Dóra", "Viktória", "Luca", "Petra", "Emma", "Laura", "Eszter", "Noémi", "Vivien", "Lilla", "Gréta", "Csenge", "Dorina", "Fanni", "Sára", "Bianka", "Zoé", "Panna", "Fruzsina", "Regina", "Virág", "Alexandra", "Liliána", "Flóra", "Rebeka", "Kamilla", "Lara", "Dorka", "Nikolett", "Kinga", "Kata", "Maja", "Blanka", "Léna", "Barbara", "Kitti", "Ramóna", "Tímea", "Szonja", "Mira", "Emese", "Júlia", "Vanessza", "Tamara", "Amanda", "Izabella", "Vanda", "Dorottya", "Eniko", "Lilien", "Kiara", "Adél", "Borbála", "Emília", "Janka", "Dzsenifer", "Adrienn", "Krisztina", "Veronika", "Liza", "Leila", "Melissza", "Hanga", "Bernadett", "Kira", "Dalma", "Natália", "Zita", "Kincso", "Katalin", "Szófia", "Johanna", "Boróka", "Kíra", "Amira", "Dzsesszika", "Alexa", "Orsolya", "Alíz", "Lotti", "Zselyke", "Brigitta", "Diána", "Lívia", "Míra", "Klaudia", "Lia", "Gabriella", "Mária", "Melinda", "Abigél", "Cintia"
]>>
<<set $estonianSlaveNames to ["Sofia", "Eliise", "Maria", "Mia", "Lisandra", "Mirtel", "Sandra", "Emma", "Laura", "Darja", "Arina", "Milana", "Alisa", "Anastasia", "Lenna", "Liisa", "Anna", "Viktoria", "Elisabeth", "Polina", "Marta", "Aleksandra", "Marleen", "Hanna", "Nora"]>>
<<set $slovakSlaveNames to ["Sofia", "Nina", "Natália", "Nela", "Viktória", "Ema", "Laura", "Michaela", "Kristína", "Simona", "Mária", "Anna", "Zuzana", "Katarína", "Helena", "Eva", "Jana", "Alžbeta", "Margita", "Marta"]>>
<<set $kazakhSlaveNames to ["Ayzere", "Inzhu", "Ayaru", "Kausar", "Aisha", "Aruzhan", "Amina", "Ayaulym", "Sezim", "Inkar", "Diana", "Alina", "Madina", "Sofia", "Ayana", "Darya", "Victoria", "Ayala", "Zhanerke", "Nurai" ]>>
<<set $zimbabweanSlaveNames to ["Anokosha", "Aneni", "Anodiwa", "Batsirai", "Chenesai", "Chiedza", "Chiratidzo", "Chishamiso", "Dadisai", "Edzai", "Fadzai", "Haruperi", "Hazvinei", "Idai", "Ipaishe", "Kunashe", "Kundai", "Maitaishe", "Mawanda", "Mukudzei", "Mutsa", "Ndafadzwa", "Ngonidzashe", "Nyararai", "Paidamoyo", "Pamhidzai", "Panashe", "Ropafadzo", "Ruponeso", "Ruramisai", "Ruvarashe", "Ruwadzano", "Sarudzai", "Tanatswa", "Tanyaradzwa", "Tapiwanashe", "Tinaye", "Ropafadzo", "Timukudzei", "Tsungirirai", "Varaidzo", "Chivaraidzo", "Vhenekerayi", "Vongai", "Wadzanai", "Watinoda", "Yananiso", "Yemurai", "Zviedzo", "Zvinodaishe"]>>
<<set $ugandanSlaveNames to ["Jesca", "Christine", "Joy", "Sarah", "Lilly", "Lucy", "Judith", "Rose", "Alice", "Margaret", "Rebecca", "Jessica", "Caroline", "Susan", "Jacquiline", "Betty", "Cecilia", "Beatrice", "Juliana", "Anne", "Veronica", "Anifa", "Jalia", "Emma", "Victoria", "Mary", "Tophace", "Lydia", "Florence", "Flavia", "Evelyn", "Peace", "Naome", "Justine", "Lyndah", "Femiar", "Huda", "Idah", "Ruth", "Dorothy", "Rita", "Harriet", "Barbara", "Annet", "Rosemary", "Angelline", "Sylivia", "Lukia", "Nabilah", "Kyabangi"]>>
<<set $tanzanianSlaveNames to ["Anna", "Maida", "Bahati", "Khadija", "Fatma", "Aziza", "Nuru", "Faida", "Elizabeth", "Batilda", "Hazara", "Ania", "Diana", "Maua", "Meryce", "Josephine", "Zuleikha", "Maria", "Asha", "Riziki", "Gaudentia", "Mgeni", "Janet", "Mariam", "Mwajuma", "Aisha", "Halima", "Mkiwa", "Rosemary", "Grace", "Devota", "Susan", "Joyce", "Mwanatumu", "Stella", "Janeth", "Kiumbwa", "Mwanne", "Lediana", "Amina", "Bernadeta", "Shamsa", "Savelina", "Mwanawetu", "Mhonga", "Sijapata", "Lucy", "Eliatta", "Zaynab", "Kidawa"]>>
<<set $dutchSlaveNames to ["Tess", "Sophie", "Julia", "Emma", "Lisa", "Fenna", "Mila", "Sara", "Lotte", "Zoë", "Eva", "Anna", "Fleur", "Isa", "Lynn", "Evi", "Lieke", "Saar", "Noa", "Sanne", "Roos", "Sarah", "Maud", "Olivia", "Elin", "Esmee", "Femke", "Sofie", "Anne", "Liv", "Nina", "Noor", "Nora", "Amy", "Jasmijn", "Iris", "Naomi", "Floor", "Yara", "Feline", "Tessa", "Elise", "Isabella", "Milou", "Eline", "Lana", "Evy", "Benthe", "Nova", "Liz"]>>
<<set $austrianSlaveNames to ["Lena", "Leonie", "Sarah", "Anna", "Julia", "Katharina", "Hannah", "Sophie", "Laura", "Lisa", "Lea", "Lara", "Viktoria", "Selina", "Vanessa", "Sophia", "Elena", "Nina", "Johanna", "Magdalena", "Jana", "Emma", "Marie", "Theresa", "Alina", "Jasmin", "Valentina", "Angelina", "Emily", "Christina", "Chiara", "Melanie", "Michelle", "Clara", "Amelie", "Marlene", "Anja", "Natalie", "Helena", "Nadine", "Stefanie", "Miriam", "Anna-Lena", "Eva", "Elisa", "Larissa", "Maria", "Carina", "Emely", "Annika"]>>
<<set $swissSlaveNames to ["Emma", "Eva", "Léa", "Camille", "Zoé", "Alice", "Chloé", "Alicia", "Olivia", "Sofia", "Giulia", "Emily", "Mia", "Aurora", "Noemi", "Martina", "Nicole", "Luana", "Leonie", "Iris", "Laura", "Lia"]>>
<<set $puertoRicanSlaveNames to ["Mia", "Kamila", "Camila", "Alondra", "Valeria", "Amanda", "Gabriela", "Andrea", "Adriana", "Sofia", "Paola", "Victoria", "Isabella", "Alanis", "Ariana", "Genesis", "Natalia", "Fabiola", "Alejandra", "Alana", "Sophia", "Daniela", "Valentina", "Ana", "Alanys", "Mariana", "Alexandra", "Maria", "Nayelis", "Amaia", "Brianna", "Arianna", "Angelica", "Emily", "Kiara", "Karla", "Yarielis", "Kamyla", "Karina", "Carolina", "Melanie", "Angelique", "Paula", "Gabriella", "Mya", "Karelys", "Layla", "Amaya", "Gianna", "Kimberly"]>>
<<set $czechSlaveNames to ["Eliška", "Tereza", "Anna", "Adéla", "Natálie", "Sofie", "Kristýna", "Karolína", "Viktorie", "Barbora", "Nela", "Veronika", "Lucie", "Katerina", "Klára", "Marie", "Laura", "Aneta", "Zuzana", "Amálie"]>>
<<set $portugueseSlaveNames to ["Maria", "Sofia", "Leonor", "Matilde", "Beatriz", "Ines", "Carolina", "Mariana", "Filipa", "Margarida", "Ana", "Francisca", "Lara", "Alexandra", "Clara", "Isabel", "Joana", "Rita", "Laura", "Madalena"]>>
<<set $jamaicanSlaveNames to ["Brianna", "Rihanna", "Gabrielle", "Ashley", "Jada", "Tiana", "Abigail", "Amelia", "Kayla", "Danielle", "Nadia", "Reta", "Rahima", "Sadiki", "Samiha", "Serafina", "Tamasha", "Tisha", "Zalika", "Zawadi", "Abigail", "Anah", "Asenath", "Atarah", "Athalia", "Candace", "Chloe", "Damaris", "Deborah", "Eden", "Dominique", "Emily", "Farrah", "Felicia", "Fiona", "Gale", "Haley", "Jade", "Jessica", "Jillian"]>>
<<set $malaysianSlaveNames to ["Nur", "Zara", "Hannah", "Damia", "Sophia", "Alicia", "Aishah", "Humaira", "Batrisyia", "Safiyyah", "Sarah", "Iris", "Alya", "Adriana", "Amani", "Keisha", "Arissa", "Balqis", "Qistina", "Arianna", "Qaisara", "Khalisha", "Chloe", "Marissa", "Mia"]>>
<<set $guatemalanSlaveNames to ["Arabella", "María", "Irma", "Josefa", "Alcina", "Myrna", "Gabriela", "Rigoberta", "Elisa", "Luz", "Soluna", "Shery", "Daphne", "Cristina", "Leonora", "Julia", "Lillian", "Mercedes", "Petrona", "Zury", "Itzel", "Akna", "Sacniete", "Xoc", "Chimalmat", "Ixazaluoh", "Xmucane", "Xpiayoc", "Colel"]>>
<<set $ghananSlaveNames to ["Adwoa", "Abénaa", "Akúá", "Akuba", "Yaa", "Afua", "Ám`ma", "Akosua", "Ataá Pánin", "Ataá Kúmaa", "Táwia", "Nyankómàgó", "Píèsíe", "Máanu", "Mánsã", "Anané", "Anúm", "Nsiã´", "Bótwe", "Nkróma", "Badúwaa", "Dúku", "Dúnu", "Kaakyire", "Afúom", "Afiríyie", "Agyenim", "Nyamékye", "Nyaméama", "Kumi", "Antó"]>>
<<set $serbianSlaveNames to ["Dunja", "Milica", "Ana", "Anastasija", "Andela", "Nada", "Lena", "Lara", "Lana", "Una", "Tara", "Jovana", "Sara", "Mia", "Teodora", "Marija", "Katarina", "Aleksandra", "Jelena", "Radmila", "Ljiljana", "Snežana"]>>
<<set $australianSlaveNames to ["Olivia", "Charlotte", "Mia", "Ava", "Amelia", "Emily", "Sophia", "Sophie", "Chloe", "Ruby", "Lily", "Grace", "Ella", "Isabella", "Isla", "Maddison", "Sienna", "Zoe", "Scarlett", "Matilda"]>>
<<set $burmeseSlaveNames to ["Aung", "U", "May", "Khaing", "Ei", "Khin", "Myat", "Phyu", "Mon", "Aye", "Htet", "Htun", "Thu", "Su", "Hsu", "Win", "Yi", "Hnin", "Kyaw", "Le", "Zin", "Nwe", "Thiri", "Thin", "Kay", "Naing", "Phyo", "Hnin", "Yin", "Thet", "Cho", "Nway"]>>
<<set $algerianSlaveNames to ["Narimène", "Fatma-Zohra", "Faïza", "Sérine", "Lydia", "Nawel", "Mouni", "Melinda", "Nassima", "Tassadit", "Raouia", "Safia", "Zohra", "Yassmine", "Salima", "Silya", "Fatima", "Aicha", "Amel", "Sehryne", "Celia", "Dallal", "Sarra", "Manel", "Sihem", "Amina", "Nadira", "Kahina", "Souhila", "Nadia", "Ratiba", "Souad", "Samia", "Rekia", "Lamia", "Fatiha", "Nabila", "Rima"]>>
<<set $sudaneseSlaveNames to ["Yamilé", "Amina", "Muna", "Nawal", "Bakhita", "Fatima", "Nahid", "Hawa", "Mariam", "Jalila", "Leila", "Halima", "Zina", "Malkat", "Mhadsin", "Awmima", "Tasabih", "Muram", "Safa", "Widad"]>>
<<set $iraqiSlaveNames to ["Noor", "Raghad", "Gulustan", "Dunya", "Rana", "Alaa", "Maysar", "Inam", "Danah", "Sundus", "Shatha", "Bedia", "Suaad", "Alia", "Eaman", "Samira", "Thumal", "Sajida", "Bahija", "Wasma'a", "Yanar", "Houzan", "Nahla", "Awatef", "Naziha", "Betool", "Haifa", "Thura", "Sahar", "Aida", "Huda", "Zainab", "Nuha", "Nazik", "Kenza", "Zaha", "Leila", "Sondul", "Basimah", "Rihab", "Lihadh", "Atika", "Sajida", "Farida", "Rahma", "Affifa", "Salima", "Amal", "Toba", "Maysoon"]>>
<<set $uzbekSlaveNames to ["Durdona", "Feruza", "Firuza", "Gulnora", "Shahnoza", "Umida", "Yulduz", "Anora", "Chinara", "Elnura", "Guli", "Guldasta", "Gulnara", "Indira", "Nargiza", "Olma", "Ona", "Parizoda", "Shahlo", "Tahmina", "Zarina", "Zeb"]>>
<<set $nepaleseSlaveNames to ["Rubina", "Mamta", "Sobta", "Kajal", "Indu", "Saraswoti", "Anjali", "Trishna", "Sarita", "Sita", "Nary", "Sonu", "Rekha", "Binu", "Jyoti", "Namita", "Chandra", "Anjila", "Mana", "Menuka", "Ghim", "Punam", "Sajana", "Laxmi", "Dipa", "Yasodha", "Bhujunga", "Renuka", "Anita", "Anu", "Krishna", "Sabitra", "Niru", "Maya", "Bhawana", "Gyanu", "Sneba", "Luniva", "Sujata", "Sherya", "Anusha", "Sadina", "Alisha", "Alina", "Sirjana"]>>
<<set $afghanSlaveNames to ["Apana", "Ariana", "Barsala", "Behnaz", "Benazira", "Gabina", "Gulalai", "Heela", "Helai", "Heley", "Hosai", "Kashmala", "Kubra", "Lalzari", "Lawanga", "Malala", "Malghalara", "Marjan", "Mina", "Muska", "Naghma", "Nazaneen", "Nigina", "Noushin", "Orbala", "Orzala", "Panra", "Parghunda", "Sanga", "Satara", "Selai", "Senzala", "Shahlalai", "Shaperai", "Shastai", "Sooraya", "Tahmina", "Tanima", "Wajia", "Zaib", "Zarbaha", "Zarghuna", "Zarka", "Zarsanga", "Zartaj"]>>
<<set $yemeniSlaveNames to ["Fatima", "Waseelah", "Hana", "Jamala", "Zana", "Nadia", "Reem", "Hoda", "Shada", "Nujood", "Boushra", "Raufa", "Amal", "Tawakkol", "Anisah", "Eshraq", "Entesar", "Hakimah", "Khadejah", "Safa", "Sumaya", "Zahra", "Wahiba", "Amat"]>>
<<set $lebaneseSlaveNames to ["Darine", "Nathaline", "Sahar", "Jouana", "Marwa", "Tagrid", "Afaf", "Aya", "Nadia", "Assile", "Nadine", "Saria", "Yara", "Fatima", "Lara", "Nada", "Souad", "Rayane", "Aida", "Narine", "Tamara", "Nathalie", "Nayla", "Farah", "Rebecca", "Marie", "Reem", "Karen", "Lama", "Myriam", "Randa", "Iman", "Layla", "Najwa", "Rima", "Raghida", "Mirna", "Amal", "Haifa", "Dina", "Saloua", "Lidya", "Zena", "Nawal", "Elissar", "Warda", "Salwa", "Fadwa", "Aline", "Majida"]>>
<<set $tunisianSlaveNames to ["Nesrine", "Elhem", "Saida", "Raja", "Boutheïna", "Echraf", "Fatma", "Mouna", "Rakia", "Chaïma", "Oumayma", "Amal", "Manel", "Meriem", "Nihel", "Rahma", "Kaouthar", "Maïssa", "Maroua", "Meserra", "Marwa", "Wafa", "Henda", "Wajdi", "Nour", "Khadija", "Habiba", "Amira", "Leila", "Azza", "Chahnez", "Nesria", "Houda", "Khaoula", "Selima", "Marwa", "Aida", "Insaf", "Mounira", "Hayet", "Fadhila", "Awatef", "Hajer", "Sonia", "Senda", "Faten", "Abir", "Salma", "Ameni", "Dora"]>>
<<set $emiratiSlaveNames to ["Maitha", "Dina", "Muna", "Sara", "Noura", "Asmaa", "Ala'a", "Moza", "Raja", "Fatma", "Ebtisam", "Najat", "Maisoon", "Noor", "Wafa", "Hind", "Haya", "Reem", "Manal", "Nayla", "Nujoom", "Ahlam", "Ruwaida", "Lubna", "Maryam", "Hassa", "Shamsa", "Alia"]>>
<<set $libyanSlaveNames to ["Entisar", "Saddeka", "Alaa", "Kholoud", "Najat", "Nadia", "Salsabil", "Khalifa", "Haneen", "Salwa", "Huda", "Nagia", "Fatima", "Ghada", "Amira", "Asmahan", "Hala", "Asia", "Ayesha", "Safia", "Iman", "Maryam", "Fatiha", "Zuhra"]>>
<<set $jordanianSlaveNames to ["Zina", "Haya", "Zean", "Luna", "Anfal", "Razan", "Yasmeen", "Abeer", "Shatha", "Maysa", "Tareiza", "Ala'a", "Enshirah", "Aida", "Shahenaz", "Sama'a", "Hebah", "Ayah", "Shorooq", "Sherin", "Rima", "Nada", "Dana", "Samah", "Toujan", "Ina'am", "Haya", "Zein", "Aisha", "Alia", "Iman", "Salma", "Basma", "Ghida", "Badiya", "Firyal", "Noor", "Nejla", "Rahma", "Raiyah", "Salha", "Sana", "Sarah", "Sumaya"]>>
<<set $omaniSlaveNames to ["Shinoona", "Buthaina", "Mazoon", "Samira", "Rawya", "Fatma", "Sneha", "Nitya", "Jokha", "Kamila", "Shawana", "Salma", "Latifah", "Hunaina", "Khwala", "Asila", "Salsabeel", "Mazan", "Noora", "Sharifa"]>>
<<set $malianSlaveNames to ["Kadiatou", "Nassira", "Mariatou", "Hamchétou", "Diéné", "Fatoumata", "Naîgnouma", "Meiya", "Aminata", "Djenebou", "Sidibé", "Nare", "Touty", "Astan", "Aïda", "Aoua", "Mariam", "Bako", "Oumou", "Inna", "Adame", "Rahamatou", "Fatalmoudou"]>>
<<set $chattelReligionistSlaveNames to ["Faith", "Patience", "Purity", "Chastity", "Constance", "Grace", "Penance", "Trinity", "Mercy", "Charity", "Verity", "Amity", "Peace", "Prudence", "Temperance", "Grace", "Love", "Hope", "Destiny", "Abundance", "Allegiance", "Amnesty", "Ardour", "Beauty", "Belief", "Blessing", "Bliss", "Charisma", "Cheer", "Charm", "Chastity", "Clarity", "Clemency", "Comfort", "Compassion", "Concord", "Condolence", "Constancy", "Courage", "Credence", "Desire", "Discretion", "Empathy", "Endurance", "Esteem", "Eternity", "Evanescence", "Favour", "Felicity", "Fidelity", "Fortune", "Gaity", "Glory", "Gracious", "Gravitas", "Harmony", "Happiness", "Honesty", "Hope", "Humility", "Innocent", "Integrity", "Joy", "Justice", "Kindness", "Laughter", "Loyalty", "Luck", "Merit", "Modesty", "Perserverance", "Piety", "Pleasant", "Prosperity", "Prudence", "Purity", "Radiance", "Remembrance", "Respect", "Reverence", "Salvation", "Sanctity", "Serendipity", "Serenity", "Silence", "Sincerity", "Solace", "Solemnity", "Success", "Sympathy", "Temperance", "Thankfulness", "Tolerance", "Tranquility", "Truth", "Unity", "Virtue", "Wisdom", "Wonder", "Heaven"]>>
<<set $romanSlaveNames to ["Aconia", "Aelia", "Agrippina", "Antistia", "Antonia", "Arria", "Atia", "Aurela", "Baebiana", "Caecilia", "Caesonia", "Calpurnia", "Claudia", "Cornelia", "Crispina", "Domitia", "Domitilla", "Drusilla", "Diana", "Euphemia", "Eutropia", "Fabia", "Faustina", "Flavia", "Galeria", "Galla", "Gnaea", "Gratidia", "Helena", "Helvia", "Herennia", "Honoria", "Hostia", "Julia", "Junia", "Justina", "Leontia", "Lepida", "Licinia", "Livia", "Livilla", "Lollia", "Lucilla", "Maecia", "Magia", "Manlia", "Marcella", "Marcia", "Messalina", "Minervina", "Mellisa", "Metella", "Munatia", "Octavia", "Ocellina", "Orbiana", "Otacilia", "Paccia", "Papianilla", "Paulina", "Placiaida", "Plautia", "Plautilla", "Plotina", "Pompeia", "Popilla", "Poppaea", "Porcia", "Risca", "Pulcheria", "Sabina", "Salonina", "Sempronia", "Servilia", "Severa", "Statilia", "Sulpicia", "Terentia", "Theodora", "Titania", "Tranquillina", "Tullia", "Ulpia", "Urgulania", "Valeria", "Verina", "Vesta", "Vibia", "Violentilla", "Vipsania", "Vistilla", "Gaia", "Lucia", "Marca", "Publia", "Quinta", "Tita", "Tiberia", "Sexta", "Aula", "Decima", "Gnaea", "Spuria", "Mania", "Servia", "Appia", "Numeria", "Vibia", "Agricola", "Agrippa", "Ahala", "Ahenobarba", "Albina", "Alba", "Ambusta", "Annalis", "Aquila", "Aquilina", "Arvina", "Asina", "Atella", "Avita", "Balba", "Barba", "Barbata", "Bassa", "Bestia", "Bibacula", "Bibula", "Blaesa", "Broccha", "Bruta", "Bubulca", "Bulba", "Caeca", "Calida", "Calvina", "Calva", "Camilla", "Canina", "Cana", "Catilina", "Catula", "Celeris", "Celsa", "Cethega", "Cicurina", "Cincinnata", "Cinna", "Corda", "Cornicen", "Cornuta", "Corvina", "Corva", "Cossa", "Costa", "Cotta", "Crassipes", "Crassa", "Crispina", "Crispa", "Curva", "Dentata", "Dentra", "Dives", "Dolabella", "Drusa", "Figula", "Fimbria", "Flacca", "Flava", "Flora", "Fusa", "Gemella", "Graccha", "Gurges", "Habita", "Helva", "Imperiosa", "Iulla", "Lactuca", "Laenas", "Lanata", "Laevina", "Laterensis", "Lentula", "Lepida", "Licina", "Longa", "Luculla", "Lupa", "Macra", "Macula", "Malleola", "Mamerca", "Marcella", "Merenda", "Merga", "Merula", "Messalla", "Metella", "Murena", "Mus", "Musca", "Nasica", "Natta", "Nepos", "Nerva", "Nigra", "Novella", "Ocella", "Pacila", "Paeta", "Pansa", "Papa", "Patercula", "Paulla", "Pera", "Pictrix", "Planca", "Plauta", "Poplicola", "Postuma", "Potita", "Praeconina", "Praetextata", "Prisca", "Procula", "Publicola", "Pulchra", "Pulla", "Pulvilla", "Quadrata", "Ralla", "Regilla", "Regula", "Rufa", "Ruga", "Rulla", "Rutila", "Salinatrix", "Saturnina", "Scaeva", "Scaevola", "Scapula", "Scaura", "Scrofa", "Seneca", "Severa", "Silana", "Sila", "Structa", "Sulla", "Sura", "Taura", "Triaria", "Trigemina", "Tuberta", "Tubula", "Tuditana", "Tulla", "Turda", "Vara", "Vatia", "Verres", "Vetus", "Vitula", "Volusa"]>>
<<set $ancientEgyptianSlaveNames to ["A'at", "Ahhotep", "Ahmose", "Ahmose", "Hentempet", "Ahmose", "Hent-Tenemu", "Ahmose", "Henuttimehu", "Ahmose", "Inhapi", "Ahmose", "Meryetamun", "Ahmose", "Meryt-Amon", "Ahmose-Nefertari", "Ahmose", "Nefertiry", "Ahmose", "Sitkamose", "Ahmose", "Tumerisy", "Ahset", "Amtes", "Amunet", "Ana", "Aneksi", "Ankhesenamon", "Ankhesenpaaten", "Ankhesenpaaten-ta-sherit", "Ankhes-Pepi", "Ankhetitat", "Ankhnesmery-Re", "Ankhnes-Pepi", "Aoh", "Ashait", "Ast", "Atet", "Baketamon", "Bakt", "Baktwerel", "Beketaten", "Berenib", "Betresh", "Betrest", "Bint-Anath", "Bunefer", "Dedyet", "Fent-Ankhet", "Gilukhipa", "Hapynma'at", "Hedjhekenu", "Henhenet", "Henite", "Hent", "Hentaneb", "Hentmereb", "Hentmire", "Hent-Temehu", "Henutmire", "Henutsen", "Henuttawy", "Herit", "Herneith", "Hetepheres", "Hetephernebty", "Heterphenebty", "Huy", "Imi", "Inhapi", "Intakaes", "Iput", "Ipwet", "Ipy", "Isetnofret", "Isis", "Istnofret", "Itekuyet", "Itet", "Kasmut", "Kawit", "Kemanub", "Kemanut", "Kemsit", "Kentetenka", "Khama'at", "Khamerernebty", "Khemut", "Khentikus", "Khentkawes", "Khenut", "Khumit", "Khuit", "Kiya", "Ma'at", "Hornefrure'", "Maatkare-Nefertari", "Meket-Aten", "Maia", "Menhet", "Menwi", "Mereneith", "Mereryet", "Meresankh", "Meritites", "Merneith", "Merseger", "Merti", "Meryetamun", "Meryetre", "Merysankh", "Merytamon", "Merit-Amon", "Meritaten", "Merytaten-tasherit", "Meryt-Re-Hatshepsut", "Mutemwiya", "Mutnodjme", "Mutnofret", "Muyet", "Nebet", "Nebettawy", "Nebt", "Nebt-tawya", "Neferhent", "Neferhetep", "Neferhetepes", "Neferkent", "Neferneferure", "Nefertari", "Nefertiti", "Nefertkau,", "Nefertkaw", "Neferu", "Neferu", "Neferukhayt", "Neferukhebt", "Neferu-Re", "Nefret", "Nefru", "Nefru-Ptah", "Nefrusheri", "Nefru-Sobek", "Nefru-totenen", "Neith", "Neithotep", "Nemathap", "Nenseddjedet", "Neshkons", "Nestanebtishru", "Nit", "Nitemat", "Nithotep", "Nodjmet", "Nofret", "Nofret", "Nubkhas", "Nubkhesed", "Rai", "Raia", "Redji", "Reputneb", "Sadeh", "Sadek", "Sebek-shedty-Neferu", "Senebsen", "Senisonbe", "Sennuwy", "Seshseshet", "Sitamun", "Sit-Hathor-Yunet", "Sitre", "Sobekemsaf", "Sotepenre", "Ta-Opet", "Tadukhipa", "Takhaet", "Tarset", "Taweret", "Tem", "Tener", "Teo", "Tetisheri", "Tey", "Thent", "Hep", "Tia", "Tiy", "Tiye", "Tjepu", "Tuia", "Tuya", "Tuyu", "Twosre", "Weret-Imtes"]>>
<<set $edoSlaveNames to ["Adakichi", "Aihachi", "Aika", "Aikichi", "Aiko", "Aimatsu", "Akiko", "Ariko", "Asa", "Asakichi", "Asao", "Ayako", "Ayano", "Azuma", "Baicho", "Baisho", "Botan", "Charyoei", "Chieko", "Chikafuku", "Chikafumi", "Chikano", "Chikashizu", "Chikayoshi", "Chikayu", "Chikayuki", "Chisako", "Chiyo", "Chiyoe", "Chiyoha", "Chiyokichi", "Chiyoko", "Chiyoryo", "Chiyoteru", "Chiyotsuru", "Chiyowaka", "Chiyoyakko", "Chizu", "Chizuha", "Chizuru", "Cho", "Chocho", "Dan’ei", "Danji", "Danko", "Dango", "Edagiku", "Emi", "Emicho", "Emigiku", "Emiyo", "Enko", "Eriko", "Fuji", "Fujie", "Fujigiku", "Fujiha", "Fukichiyo", "Fukiha", "Fukimi", "Fukiyo", "Fukizo", "Fuku", "Fukuai", "Fukuaya", "Fukuchiyo", "Fukucho", "Fukudama", "Fukuha", "Fukuhana", "Fukuharu", "Fukuhina", "Fukuhiro", "Fukumi", "Fukumusume", "Fukunae", "Fukusato", "Fukusuke", "Fukusuzu", "Fukuteru", "Fukuya", "Fukuyo", "Fukuyoshi", "Fukuyu", "Fumi", "Fumichiyo", "Fumicho", "Fumihana", "Fumiko", "Fumino", "Fumukazu", "Fusakichi", "Fusako", "Fusao", "Hamako", "Hamayu", "Hanachiyo", "Hanaji", "Hanakichi", "Hanako", "Hanamatsu", "Hanaryo", "Hanayakko", "Harukichi", "Haruko", "Hatsu", "Hatsuko", "Hatsuyo", "Hidechiyo", "Hidecho", "Hideji", "Hidemi", "Hideryu", "Hideyakko", "Hidezuru", "Hinacho", "Hinagiku", "Hinako", "Hinazuru", "Hisa", "Hisacho", "Hisae", "Hisaei", "Hisamomo", "Hisasuzu", "Hisayo", "Hisazuru", "Ichiei", "Ichiemi", "Ichiharu", "Ichiho", "Ichika", "Ichimame", "Ichimomo", "Ichiraku", "Ichiryu", "Ichisayo", "Ichiteru", "Ichitomi", "Ichiume", "Ichiya", "Ichiyakko", "Iku", "Ikumatsu", "Imayoshi", "Ine", "Iroha", "Ishino", "Ishiyakko", "Iso", "Isoei", "Itozuru", "Kameji", "Kameko", "Kaneha", "Kanemi", "Kanoaki", "Kanoemi", "Kanoka", "Kasen", "Katsuchiyo", "Katsue", "Katsuha", "Katsuji", "Katsuna", "Katsune", "Katsuru", "Kayo", "Kichihana", "Kichiyakko", "Kichiyo", "Kichiyu", "Kiku", "Kikuka", "Kikumaru", "Kikumatsu", "Kikuno", "Kikuryo", "Kikutsuru", "Kikuya", "Kikuyakko", "Kikuyu", "Kimiei", "Kimikiku", "Kimina", "Kimitomo", "Kimiyakko", "Kin'ei", "Kin'ichi", "Kinhei", "Kinko", "Kinmatsu", "Kinroku", "Kinryo", "Kinryu", "Kinshi", "Kinsuke", "Kinu", "Kinyo", "Kitanomatsu", "Kiyo", "Kozuru", "Koen", "Kofuku", "Kofusa", "Kogiku", "Koi", "Koiku", "Kojako", "Komagiku", "Komaji", "Komako", "Komame", "Komari", "Komaru", "Komasu", "Komomo", "Komume", "Koriki", "Korin", "Koroku", "Kosaki", "Kosaku", "Kosen", "Koshizu", "Kosome", "Kosue", "Kotaka", "Kotama", "Kotatsu", "Koteru", "Kotetsu", "Koto", "Kotobuki", "Kotoei", "Kotogiku", "Kotoha", "Kotoji", "Kotomi", "Kotono", "Kotoyo", "Kotsuma", "Koume", "Koyachiyo", "Koyakko", "Koyana", "Koyei", "Koyo", "Koyone", "Koyoshi", "Koyuka", "Koyuki", "Koyumi", "Kozakura", "Kuma", "Kumakichi", "Kumano", "Kumayoshi", "Kunigiku", "Kyoka", "Kyoko", "Machi", "Mamefusa", "Mamegiku", "Mamehana", "Mameharu", "Mamehide", "Mamehiro", "Mameka", "Mamekichi", "Mameko", "Mameraku", "Mameriki", "Mameroku", "Mameryo", "Mameyakko", "Mameyo", "Mameyoshi", "Mameyu", "Maru", "Masuwaka", "Matsuko", "Matsuriki", "Matsuyakko", "Miharu", "Mineko", "Mitsu", "Mitsugiku", "Mitsuko", "Mitsuha", "Mitsuyo", "Miyagiku", "Miyo", "Miyoha", "Miyoharu", "Miyoka", "Miyozuru", "Momifuku", "Momiji", "Momochiyo", "Momoko", "Momomaru", "Momoyakko", "Momozuru", "Naka", "Naochiyo", "Naosome", "Naosono", "Narako", "Narayone", "Oimatsu", "Omine", "Omocha", "Onao", "Otomaru", "Otoyu", "Ran", "Ren", "Riki", "Rikigo", "Rikiha", "Rikiharu", "Rikihei", "Rikiji", "Rikiko", "Rikiya", "Royo", "Ryuko", "Sakae", "Sakiko", "Sana", "Sakyo", "Sanae", "Sankatsu", "Sanko", "Sanya", "Sasa", "Sato", "Satochiyo", "Satogiku", "Satoji", "Satoka", "Satokichi", "Satomi", "Satono", "Satotsuya", "Satoyuki", "Satoyu", "Satsuki", "Sayaka", "Sayoko", "Sekka", "Sen", "Shimekichi", "Shimematsu", "Shinneji", "Shizu", "Shizue", "Shizuko", "Sodeko", "Shun", "Somagiku", "Soyo", "Sumiko", "Suzu", "Suzuhachi", "Suzuka", "Sue", "Suzuko", "Takeko", "Takewaka", "Takeyakko", "Tama", "Tamagiku", "Tamakiku", "Tamako", "Tamaryo", "Tamasuke", "Tamaye", "Tamayu", "Tamazuru", "Tamiko", "Tane", "Taneji", "Taneju", "Taneko", "Tatsu", "Tatsuko", "Teruhina", "Teruji", "Teruko", "Teruyo", "Tetsu", "Toba", "Toki", "Tokiko", "Tokimatsu", "Toku", "Tome", "Tomeko", "Tomewaka", "Tomigiku", "Tomiko", "Tomimatsu", "Tomino", "Tomiryo", "Tomitae", "Tomitsuru", "Tomiwaka", "Tomiyakko", "Tomizuru", "Tomogiku", "Tomoko", "Tomoryo", "Tomowaka", "Tomoyuki", "Tonko", "Tora", "Toshifumi", "Toshihana", "Toshiko", "Toye", "Toyochiyo", "Toyohina", "Toyoji", "Toyofu", "Toyoka", "Tsunechiyo", "Tsuneko", "Tsunemomo", "Tsuneyo", "Tsuneyu", "Tsuru", "Tsurue", "Tsuruha", "Tsuruji", "Tsuruka", "Tsurumatsu", "Tsuruyo", "Tsuruyu", "Tsuta", "Tsutaji", "Tsuyachiyo", "Tsuyu", "Ume", "Umechie", "Umechiho", "Umechika", "Umechiyo", "Umegiku", "Umeha", "Umehisa", "Umeji", "Umeko", "Umeko", "Umematsu", "Umeo", "Umeraku", "Umeryo", "Umeryu", "Umesaya", "Umesuke", "Umesuzu", "Umewaka", "Umeyae", "Umeyakko", "Umeyu", "Uno", "Unofuku", "Unoha", "Unohide", "Unoji", "Unoka", "Unokayo", "Unokazu", "Unokiyo", "Unoko", "Unoshizu", "Unowaka", "Uta", "Utachiyo", "Utaji", "Utaka", "Utamatsu", "Utayu", "Wakaba", "Wakacho", "Wakagusa", "Wakai", "Wakaji", "Wakakimi", "Wakako", "Wakakoma", "Wakamurasaki", "Wakaroku", "Wakatsune", "Wakaume", "Wakayakko", "Wakayo", "Wakayone", "Wakazuru", "Wako", "Yachiyoko", "Yae", "Yaemi", "Yaewaka", "Yaezuru", "Yaichi", "Yasuku", "Yasohachi", "Yasu", "Yoi", "Yone", "Yonehachi", "Yoneyakko", "Yuiko", "Yukako", "Yukari", "Yukiryo", "Yukizono"]>>
<<set $badWords to ["fuck", "shit", "ass", "cock", "piss", "dick", "slut", "cum", "whore", "butt", "boob", "cunt", "cunny", "pussy", "junk", "trash", "slave"]>>
<<set $niceWeather = []>>
<<set $weatherToday to {name: "Sunny", severity: 1}>>
<<set $niceWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Cloudy", severity: 1}>>
<<set $niceWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Partly Cloudy", severity: 1}>>
<<set $niceWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Overcast", severity: 1}>>
<<set $niceWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Light Wind", severity: 1}>>
<<set $niceWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Clear and Calm", severity: 1}>>
<<set $niceWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Light Rain", severity: 1}>>
<<set $niceWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Heavy Rain", severity: 1}>>
<<set $niceWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Smoke warning", severity: 1}>>
<<set $niceWeather.push($weatherToday)>>
<<set $lightWeather = []>>
<<set $weatherToday to {name: "High Winds", severity: 2}>>
<<set $lightWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Acid Rain", severity: 2}>>
<<set $lightWeather.push($weatherToday)>>
<<set $weatherToday to {name: "T-Storm Warning", severity: 2}>>
<<set $lightWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Flood Warning", severity: 2}>>
<<set $lightWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Tornado Warning", severity: 2}>>
<<set $lightWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Light Sandstorm", severity: 2}>>
<<set $lightWeather.push($weatherToday)>>
<<set $weatherToday to {name: "High Heat", severity: 2}>>
<<set $lightWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Smoky", severity: 2}>>
<<set $lightWeather.push($weatherToday)>>
<<set $heavyWeather = []>>
<<set $weatherToday to {name: "Extreme Winds", severity: 3}>>
<<set $heavyWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Heavy Acid Rain", severity: 3}>>
<<set $heavyWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Extreme T-storm", severity: 3}>>
<<set $heavyWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Flooding", severity: 3}>>
<<set $heavyWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Tornadoes", severity: 3}>>
<<set $heavyWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Sandstorm", severity: 3}>>
<<set $heavyWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Extreme Heat", severity: 3}>>
<<set $heavyWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Dense Smoke", severity: 3}>>
<<set $heavyWeather.push($weatherToday)>>
<<set $extremeWeather = []>>
<<set $weatherToday to {name: "Solar Flare", severity: 4}>>
<<set $extremeWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Ion Storm", severity: 4}>>
<<set $extremeWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Cataclysmic Rains", severity: 4}>>
<<set $extremeWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Cat 6 Hurricane", severity: 4}>>
<<set $extremeWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Abrasive Sandstorm", severity: 4}>>
<<set $extremeWeather.push($weatherToday)>>
<<set $weatherToday to {name: "Radiological Warning", severity: 4}>>
<<set $extremeWeather.push($weatherToday)>>
<<set $weatherToday to $niceWeather.random()>>
<<set $returnTo to "Main">>
<<set $nextButton to "END WEEK">>
<<set $nextLink to "EW Slaves">>
<<set $customSlaveOrdered to 0>>
<<set $customSlave to {slaveName: "custom", birthName: "custom", weekAcquired: 1, origin: 0, career: 0, ID: 0, prestige: 0, pornFame: 0, pornFameSpending: 0, prestigeDesc: 0, recruiter: 0, relation: 0, relationTarget: 0, relationship: 0, relationshipTarget: 0, rivalry: 0, rivalryTarget: 0, subTarget: 0, choosesOwnAssignment: 0, assignment: "rest", assignmentVisible: 1, sentence: 0, training: 0, toyHole: "all her holes", indenture: -1, indentureRestrictions: 0, birthWeek: random(0,51), age: 18, ageImplant: 0, health: 0, minorInjury: 0, trust: 0, oldTrust: 0, devotion: 0, oldDevotion: 0, weight: 0, muscles: 0, height: 170, heightImplant: 0, nationality: "slave", race:"white", markings: "none", eyes: 1, eyeColor: "brown", hColor: "brown", pubicHColor: "brown", skin: 0, hLength: 60, hStyle: 0, pubicHStyle: "neat", waist: 0, corsetPiercing: 0, amp: 0, heels:0, voice: 2, voiceImplant: 0, accent: 0, shoulders: 0, shouldersImplant: 0, boobs: 500, boobsImplant: 0, boobsImplantType: 0, boobShape: "normal", nipples: "cute", nipplesPiercing: 0, areolae: 0, areolaePiercing: 0, boobsTat: 0, lactation: 0, milk: 0, cum: 0, hips: 0, hipsImplant: 0, butt: 2, buttImplant: 0, buttImplantType: 0, buttTat: 0, face: 0, faceImplant: 0, faceShape: "normal", lips: 15, lipsImplant: 0, lipsPiercing: 0, lipsTat: 0, teeth: "no default setting", tonguePiercing: 0, vagina: 1, vaginaLube: 0, vaginaPiercing: 0, vaginaTat: 0, preg: -1, pregType: 0, labor: 0, births: 0, cSec: 0, bellyAccessory: "none", labia: 0, clit: 0, clitPiercing: 0, clitSetting: "vanilla", foreskin: 0, anus: 1, dick: 0, analArea: 1, dickPiercing: 0, dickTat: 0, balls: 0, scrotum: 0, ovaries: 1, anusPiercing: 0, anusTat: 0, makeup: 0, nails: 0, brand: 0, brandLocation: 0, earPiercing: 0, nosePiercing: 0, eyebrowPiercing: 0, navelPiercing: 0, cosmeticPiercings: 0, shouldersTat: 0, armsTat: 0, legsTat: 0, backTat: 0, stampTat: 0, vaginalSkill: 0, oralSkill: 0, analSkill: 0, whoreSkill: 0, entertainSkill: 0, combatSkill: 0, livingRules: "spare", speechRules: "restrictive", releaseRules:"restrictive", relationshipRules: "restrictive", standardPunishment: "situational", standardReward: "situational", useRulesAssistant: 1, diet: "healthy", tired: 0, hormones: 0, drugs: "no drugs", chem: 0, addict: 0, choosesOwnClothes: 0, clothes: "no clothing", collar: "none", shoes: "none", vaginalAccessory: "none", dickAccessory: "none", buttplug: "none", intelligence: 0, intelligenceImplant: 0, energy: 50, attrXX: 0, attrXY: 0, attrKnown: 0, fetish: "none", fetishStrength: 70, fetishKnown: 0, behavioralFlaw: "none", behavioralQuirk: "none", sexualFlaw: "none", sexualQuirk: "none", oralCount: 0, vaginalCount: 0, analCount: 0, mammaryCount: 0, penetrativeCount: 0, pitKills: 0, customTat: "", customLabel: "", customDesc: "", currentRules: []}>>
<<set $cheatMode to 0>>
<<set $weightAffectsAssets to 1>>
<<set $curativeSideEffects to 1>>
<<set $fcnn = []>>
<<set $fcnn.push("...coming up at the top of the hour: Catgirl slaves, science fact or science fiction...")>>
<<set $fcnn.push("...coming up at the top of the hour: Malnockestivi Smith, Free Cities' first MtFtMtFtH transgendered person...")>>
<<set $fcnn.push("...new arcology construction up 23% worldwide this year, according to...")>>
<<set $fcnn.push("...United States Congress spends 1,264th consecutive day gridlocked over post office...")>>
<<set $fcnn.push("...coming up at the top of the hour: Arcology owners: oversexed oligarchs or attractive, oversexed oligarchs?...")>>
<<set $fcnn.push("...coming up at the top of the hour: Anal sex: not just for sex any more...")>>
<<set $fcnn.push("...coming up at the top of the hour: Oral sex: the new hello...")>>
<<set $fcnn.push("...new book by prominent feminist suggests that women should not be used as sexual appliances...")>>
<<set $fcnn.push("...just ahead, interview with Desha Moore, prominent advocate for compulsory female enslavement...")>>
<<set $fcnn.push("...just ahead, Slave Market Trends: will the pierced anus be in again this year...")>>
<<set $fcnn.push("...just ahead, Slave Market Trends: upstart slave trainers avoid implants...")>>
<<set $fcnn.push("...implant technology firm BusTech notches successful initial public offering...")>>
<<set $fcnn.push("...the upcoming shortage of authentic leather and what it means for the whip industry...")>>
<<set $fcnn.push("...dairy conglomerate Creem Inc. denies allegations of adulterating breast milk with...")>>
<<set $fcnn.push("...two-time award-winning actress Linda Loveless debuted new implants on the red carpet this...")>>
<<set $fcnn.push("...dick size: are your slaves lying to you when they tell you you're too big...")>>
<<set $fcnn.push("...just ahead, slave expert's opinion on best shemale slaves to use for double penetration...")>>
<<set $fcnn.push("...Free Cities social conservatives criticize marriage, say your slaves should be enough...")>>
<<set $fcnn.push("...councilman Taggart suggested in a public address that involuntary enslavement...")>>
<<set $fcnn.push("...councilman Taggart denies allegations that he has remained faithful to his wife...")>>
<<set $fcnn.push("...councilman Taggart presented evidence that regulation of the sex slave market would...")>>
<<set $fcnn.push("...after a word from our sponsors. Creem Inc.: for all your dairy needs...")>>
<<set $fcnn.push("...after a word from our sponsors. Horstmann Ltd, Free Cities' finest whipmakers...")>>
<<set $fcnn.push("...after a word from our sponsors. Coming soon to theaters, Quintuple, the musical...")>>
<<set $fcnn.push("...critical of low-end slave training corporation Wallerson & Sons for practices that they say...")>>
<<set $fcnn.push("...training corporation Wallerson & Sons called a study on slave illness rates 'ludicrous,' but...")>>
<<set $fcnn.push("...our tech correspondent: the possibilities of virally-administered gene therapy...")>>
<<set $fcnn.push("...our tech correspondent: breakthrough in in-vitro drug treatments that promise to...")>>
<<set $fcnn.push("...our tech correspondent: next year to see release of two competing aphrodisiacs...")>>
<<set $fcnn.push("...our tech correspondent: the coming permanent aphrodisiac implants, and what they mean...")>>
<<set $fcnn.push("...Sex Slaves in Space: what it takes to keep a mining crew happy for an 18-month contract...")>>
<<set $fcnn.push("...the implant-drug balance: how much tissue growth is necessary to support larger...")>>
<<set $fcnn.push("...the actress stated that the cut to full nudity in the script violated contractual...")>>
<<set $fcnn.push("...doping scandal as Slave Games watchdog alleges champion used internal reservoir of lube...")>>
<<set $fcnn.push("...next on Extreme Surgery: the mouthpussy experimenters and what they...")>>
<<set $fcnn.push("...'A hole's a hole,' said CEO of upstart budget glory hole franchise...")>>
<<set $fcnn.push("...underground slave pit fights step into the light this evening as...")>>
<<set $fcnn.push("...underground slave pit fight champion, freed yesterday, sells herself back into...")>>
<<set $fcnn.push("...with the lead designer of the MP17, the new machine pistol marketed specifically for bodyguards...")>>
<<set $fcnn.push("...the new Aegis drone series: because your arcology's security is your most important possession...")>>
<<set $fcnn.push("...the BAe Goshawk: because you deserve to travel at twice the speed of sound in the finest style...")>>
<<set $fcnn.push("...this year's Goat.cx award for outstanding orifice innovation goes to...")>>
<<set $fcnn.push("...public controversy over cannibalism. Decadence taken too far or an acceptable next step...")>>
<<set $fcnn.push("...sixth day of street cleaners' strike. Spokesman for the strikers: 'It's getting too nasty...")>>
/* HACKY EVENT WORKAROUNDS */
<<set $eventID to -1>>
/* INCORPORATED MODS */
/* Security Force Variables [SFVAR] */
/* Variable for extra content enabling */
<<set $SFMODToggle to 0>> /* Does the player want to see the SF module at all? */
/* Variables for the initial events and presentation logic */
<<set $securityForceCreate to 0>> /* Has the player chosen to create the SF? Used for initial events */
<<set $securityForceEventSeen to 0>> /* Has the player seen the SF event? Used to avoid re-event */
<<set $securityForceName to "Security Force">> /* What is the SF's name? */
<<set $securityForceActive to 0>> /* SF is active - activates end of turn screen logic */
/* Variables for the SF control panel and logic */
<<set $securityForceSubsidyActive to 0>> /* Is the player having to subsidize the SF? */
<<set $securityForceRecruit to 0>> /* How many recruits has the SF attracted this week? Used in recruitment calcs */
<<set $securityForceTrade to 0>> /* How much trade has the SF encouraged this week? Used for rep calcs */
<<set $securityForceBooty to 0>> /* How much money has the SF made this week? Used in money calcs */
<<set $securityForceIncome to 0>> /* What was the final, adjusted take for the SF this week? Used for EOW text */
<<set $securityForceProfitable to 0>> /* Is the SF profitable? Used for EOW text */
<<set $securityForceFocus to "recruit">> /* What is the SF's assigned job? */
<<set $securityForceRulesOfEngagement to "hold">> /* What are the SF's ROE outside the arcology? */
<<set $securityForceAccountability to "strict">> /* Is the SF being held accountable for its actions outside the arcology? */
<<set $securityForceDepravity to 0>> /* How depraved has the SF become? Used for flavor text injections. */
<<set $securityForceUpgradeToken to 0>> /* Flag to keep track of single upgrade/week. */
<<set $securityForceGiftToken to 0>> /* Flag to keep track of single gift/week. */
/* Variables for the SF Personnel/Gear */
<<set $securityForcePersonnel to 40>> /* How big is the SF? Maxes out at battalion/regimental (~1000) strength */
<<set $securityForceInfantryPower to 0>> /* How many infantry upgrades has the player bought? */
<<set $securityForceVehiclePower to 0>> /* How many vehicle upgrades has the player bought? */
<<set $securityForceAircraftPower to 0>> /* How many aircraft upgrades has the player bought? */
<<set $securityForceDronePower to 0>> /* How many drone upgrades has the player bought? */
<<set $securityForceStimulantPower to 0>> /* How many stimulant upgrades has the player bought? */
<<set $securityForceArcologyUpgrades to 0>> /* How many militarized arcology upgrades has the player bought? */
<<set $securityForceMissionEfficiency to 1>> /* How efficient is the SF at completing its assigned task? (Upgrades*Drug Multiplier) */
<<goto "Alpha disclaimer">><<set $neighboringArcologies to Math.clamp($neighboringArcologies, 0, 8)>>
You may review your settings before clicking "Continue" to begin.
<br><br>
__''World Settings''__
<<if ($economy != 1) || ($seeDicks != 50) || ($continent != "North America") || ($internationalTrade != 1) || ($internationalVariety != 1) || ($seeRace != 1) || ($seeNationality != 1) || ($seeExtreme != 0) || ($seeCircumcision != 1) || ($seeAge != 1) || ($plot != 1)>>
//[[restore defaults|Start][$seeDicks to 50,$economy to 1,$continent to "North America",$internationalTrade to 1,$internationalVariety to 1,$seeRace to 1,$seeNationality to 1,$seeExtreme to 0,$seeCircumcision to 1,$seeAge to 1,$plot to 1]]//
<</if>>
<br>
<<if $economy == 1>>
The world economy is in ''doubtful'' shape.
[[Easier|Start][$economy to 0.5]] | [[Harder|Start][$economy to 1.5]]
<<elseif $economy < 1>>
The world economy is still in ''good'' shape.
[[Harder|Start][$economy to 1]]
<<else>>
The world economy is in ''terrible'' shape.
[[Easier|Start][$economy to 1]]
<</if>>
<<set $drugsCost = Math.trunc(100*$economy)>>
<<set $rulesCost = Math.trunc(100*$economy)>>
<<set $modCost = Math.trunc(50*$economy)>>
<<set $surgeryCost = Math.trunc(300*$economy)>>
<br>
<<if $internationalTrade == 0>>
The slave trade is ''continental,'' so a narrower variety of slaves will be available.
[[Allow intercontinental trade|Start][$internationalTrade to 1]]
<<else>>
The slave trade is ''international,'' so a wider variety of slaves will be available.
[[Restrict the trade to continental|Start][$internationalTrade to 0]]
<</if>>
<<if $internationalTrade == 1>>
<br>
<<if $internationalVariety == 0>>
International slave variety is ''semi-realistic,'' so more populous nations will be more common.
[[Normalized national variety|Start][$internationalVariety to 1]]
<<else>>
International slave variety is ''normalized,'' so small nations will appear nearly as much as large ones.
[[Semi-realistic national variety|Start][$internationalVariety to 0]]
<</if>>
<</if>>
<br>
<<if $seeAge == 1>>
Slaves will ''age naturally.''
[[Disable aging|Start][$seeAge to 0]]
<<else>>
Slaves will ''not age,'' and not experience birthdays.
[[Enable aging|Start][$seeAge to 1]]
<</if>>
//This option cannot be changed during the game//
<br>
<<if $seeRace == 1>>
Ethnicity will ''occasionally'' be mentioned.
[[Disable most mentions of race|Start][$seeRace to 0]]
<<else>>
Ethnicity will ''almost never'' be mentioned.
[[Enable mentions of race|Start][$seeRace to 1]]
<</if>>
<br>
<<if $seeNationality == 1>>
Nationality will ''occasionally'' be mentioned.
[[Disable most mentions of nationality|Start][$seeNationality to 0]]
<<else>>
Nationality will ''almost never'' be mentioned.
[[Enable mentions of nationality|Start][$seeNationality to 1]]
<</if>>
<br>
<<if $seeExtreme == 1>>
Extreme content like amputation is ''enabled''.
[[Disable|Start][$seeExtreme to 0]]
<<else>>
Extreme content like amputation is ''disabled''.
[[Enable|Start][$seeExtreme to 1]]
<</if>>
<<if $seeDicks != 0>>
<<if $seeCircumcision == 1>>
Circumcision is ''enabled''.
[[Disable|Start][$seeCircumcision to 0]]
<<else>>
Circumcision is ''disabled''.
[[Enable|Start][$seeCircumcision to 1]]
<</if>>
<</if>>
<br>
Interactions between slaves' weight and asset size are
<<if ($weightAffectsAssets != 0)>>
''enabled''. [[Disable|Start][$weightAffectsAssets to 0]]
<<else>>
''disabled''. [[Enable|Start][$weightAffectsAssets to 1]]
<</if>>
<<if ($curativeSideEffects != 0)>>
Curative side effects are ''enabled''. [[Disable|Start][$curativeSideEffects to 0]]
<<else>>
Curative side effects are ''disabled''. [[Enable|Start][$curativeSideEffects to 1]]
<</if>>
<br>
<<switch $seeDicks>>
<<case 100>>
''All''
<<case 90>>
''Almost all''
<<case 75>>
''Most''
<<case 50>>
''Half''
<<case 25>>
''Some''
<<case 10>>
''A few''
<<default>>
''None''
<</switch>>
of the slave girls will have dicks.
<<if $seeDicks != 0>>[[None|Start][$seeDicks to 0]]<<else>>None<</if>> (0%)
| <<if $seeDicks != 10>>[[A few|Start][$seeDicks to 10]]<<else>>A few<</if>> (10%)
| <<if $seeDicks != 25>>[[Some|Start][$seeDicks to 25]]<<else>>Some<</if>> (25%)
| <<if $seeDicks != 50>>[[Half|Start][$seeDicks to 50]]<<else>>Half<</if>> (50%)
| <<if $seeDicks != 75>>[[Most|Start][$seeDicks to 75]]<<else>>Most<</if>> (75%)
| <<if $seeDicks != 90>>[[Almost all|Start][$seeDicks to 90]]<<else>>Almost all<</if>> (90%)
| <<if $seeDicks != 100>>[[All|Start][$seeDicks to 100]]<<else>>All<</if>> (100%)
<br>
<<if $verboseDescriptions == 1>>
Your master suite ''will'' detail slave changes.
[[Disable|Start][$verboseDescriptions to 0]]
<<else>>
Your master suite ''will not'' detail slave changes.
[[Enable|Start][$verboseDescriptions to 1]]
<</if>>
<br>
<<if $plot == 1>>
Game mode: ''two-handed''. Includes non-erotic events concerning the changing world.
[[Disable non-erotic events|Start][$plot to 0]]
<<else>>
Game mode: ''one-handed''. No non-erotic events concerning the changing world.
[[Enable non-erotic events|Start][$plot to 1]]
<</if>>
<br>
<<if $SFMODToggle == 1>>
The Security Force Mod is ''enabled.''
[[Disable|Start][$SFMODToggle to 0]]
<<else>>
The Security Force Mod is ''disabled.''
[[Enable|Start][$SFMODToggle to 1]]
<</if>>
<br><br>
__The Free City__
<br>
The Free City features ''$neighboringArcologies'' arcologies in addition to your own.
<<textbox "$neighboringArcologies" $neighboringArcologies "Start">>
<br>
//Setting this to 0 will disable most content involving the rest of the Free City.//
<br>
The Free City is located on ''$terrain'' terrain.
[[Urban|Start][$terrain to "urban"]] |
[[Rural|Start][$terrain to "rural"]] |
[[Marine|Start][$terrain to "marine"]] |
[[Oceanic|Start][$terrain to "oceanic"]]
<<if $terrain != "oceanic">>
<br>
The Free City is located in ''$continent''.
[[North America|Start][$continent to "North America", $language to "English"]] | [[South America|Start][$continent to "South America", $language to "Spanish"]] | [[Europe|Start][$continent to "Europe", $language to "English"]] | [[the Middle East|Start][$continent to "the Middle East", $language to "Arabic"]] | [[Africa|Start][$continent to "Africa", $language to "Arabic"]] | [[Asia|Start][$continent to "Asia", $language to "Chinese"]] | [[Australia|Start][$continent to "Australia", $language to "English"]]
<</if>>
<br>
The lingua franca of your arcology is ''$language''.
<<if $language != "English">>
[[English|Start][$language to "English"]] |
<<else>>
English |
<</if>>
<<if $language != "Spanish">>
[[Spanish|Start][$language to "Spanish"]] |
<<else>>
Spanish |
<</if>>
<<if $language != "Arabic">>
[[Arabic|Start][$language to "Arabic"]] |
<<else>>
Arabic |
<</if>>
<<if $language != "Chinese">>
[[Chinese|Start][$language to "Chinese"]] |
<<else>>
Chinese |
<</if>>
Custom: <<textbox "$language" $language "Start">>
<br><br>
__Player Character__
<br>
<<if $PC.title > 0>>
Conversational title: ''Master''.
[[Switch to Mistress|Start][$PC.title to 0]]
<<else>>
Conversational title: ''Mistress''.
[[Switch to Master|Start][$PC.title to 1]]
<</if>>
| Custom: <<textbox "$PC.customTitle" $PC.customTitle "Start">>
<br>
<<if def $PC.title.customTitle>>
<<set $PC.customTitleLisp to $PC.customTitle, $PC.customTitleLisp to $PC.customTitleLisp.replace("ss", "th"), $PC.customTitleLisp to $PC.customTitleLisp.replace("S", "Th"), $PC.customTitleLisp to $PC.customTitleLisp.replace("s", "th")>>
<</if>>
//If using a custom title, select Master or Mistress to set the gender of your title.//
<br>
Career: ''$PC.career''.
[[Wealth|Start][$PC.career to "wealth"]] |
[[Business|Start][$PC.career to "capitalist"]] |
[[PMC work|Start][$PC.career to "mercenary"]] |
[[Slaving|Start][$PC.career to "slaver"]] |
[[Engineering|Start][$PC.career to "engineer"]] |
[[Medicine|Start][$PC.career to "medicine"]] |
[[Celebrity|Start][$PC.career to "celebrity"]]
<br>
Method of acquiring your arcology: ''$PC.rumor''.
[[Wealth|Start][$PC.rumor to "wealth"]] |
[[Hard work|Start][$PC.rumor to "diligence"]] |
[[Force|Start][$PC.rumor to "force"]] |
[[Social engineering|Start][$PC.rumor to "social engineering"]] |
[[Luck|Start][$PC.rumor to "luck"]]
<br>
Genitalia:
<<if $PC.dick == 1>>
<<if $PC.vagina == 1>>
''penis and vagina''. Sex scene variations; more difficult reputation maintenance; some unique opportunities, especially with breasts.
[[Remove the penis|Start][$PC.dick to 0]] | [[Remove the vagina|Start][$PC.vagina to 0]]
<<else>>
''penis''. Standard sex scenes; easiest reputation maintenance.
[[Switch to vagina|Start][$PC.dick to 0, $PC.vagina to 1]] | [[Add a vagina|Start][$PC.vagina to 1]]
<</if>>
<<else>>
''vagina''. Sex scene variations; most difficult reputation maintenance.
[[Switch to penis|Start][$PC.dick to 1, $PC.vagina to 0]] | [[Add a penis|Start][$PC.dick to 1]]
<</if>>
<br>
<<if $PC.boobs > 0>>
Chest: ''breasts''. Sex scene variations; more difficult reputation maintenance.
[[Remove breasts|Start][$PC.boobs to 0]]
<<else>>
Chest: ''masculine''. Standard sex scenes; easier reputation maintenance.
[[Add breasts|Start][$PC.boobs to 1]]
<</if>>
<br>
Age:
<<if $PC.age is 3>>
''well into middle age''.
[[Younger|Start][$PC.age to 2]]
<<elseif $PC.age is 2>>
''entering middle age''.
[[Younger|Start][$PC.age to 1]] | [[Older|Start][$PC.age to 3]]
<<else>>
''surprisingly young''.
[[Older|Start][$PC.age to 2]]
<</if>>
<br>
Name your character: <<textbox "$PCName" $PCName "Start">>
<br>
Preferred refreshment: <<textbox "$PC.refreshment" $PC.refreshment "Start">> [[Cigars|Start][$PC.refreshment to "cigars"]] | [[Whiskey|Start][$PC.refreshment to "whiskey"]]
<br><br>
[[Continue|init Nationalities][$girls to 2]]
<br><br>
[[Cheat Start|init Nationalities][$cash += 1000000,$girls to 3,$rep += 10000,$dojo += 1,$cheatMode to 1,$seeDesk to 0, $seeFCNN to 0, $sortSlavesBy to "devotion",$sortSlavesOrder to "descending",$sortSlavesMain to 0,$rulesAssistantMain to 1,$abbreviateDevotion to 1,$abbreviateRules to 1,$abbreviateClothes to 2,$abbreviateHealth to 1,$abbreviateDiet to 1,$abbreviateDrugs to 1,$abbreviateRace to 1,$abbreviateNationality to 1,$abbreviateGenitalia to 1,$abbreviatePhysicals to 1,$abbreviateSkills to 1,$abbreviateMental to 2]] | //Intended for debugging: may have unexpected effects//<<set $ui to "start">>
<<if $saveImported == 1>>
<<set $startingValue to 5000>>
<<else>>
<<set $startingValue to 25000>>
<</if>>
<<set $showBodyMods to 1>>
<<set $heroSlaves to $heroSlaves.shuffle()>>
You arrive at your new arcology, $arcologies[0].name, and head straight to the penthouse to enter the access codes that will tell the $arcologies[0].name systems to recognize you as their owner. The penthouse office is ready to receive the codes, and they authenticate. A voice activates in your earpiece.
<br><br>
//Congratulations. I am a personal assistant program, and it is my pleasure to assist you, $PCName, the new owner of $arcologies[0].name. I will offer useful information whenever possible in italics.
<br><br>
Your new arcology has some unusual equipment. The previous owner kept a small stable of sex slaves. The penthouse therefore has a body modification studio for tattooing, bleaching and piercing, and an auto salon for more prosaic things like hair care. It also has a remote surgery, a small surgical theater that can be operated remotely by a qualified surgeon if you can pay the fee. Finally, it has a slave nutrition system connected to the arcology's hydroponics bays. This system produces a tasty protein-rich drink that provides the physically active female body all its necessary nutrients while leaving the lower digestive tract extremely clean. It even causes a mild increase in sex drive.
<br><br>
The previous owner seems to have left in something of a hurry. <<if $saveImported == 1>>Since it took some time for you to move your personal entourage into $arcologies[0].name, he had the time to get most of his things away.<<else>>He could not get all of his personal effects away.<</if>>//
<<if $cheatMode == 1>>
<<display [[Cheatmode Database]]>>
<<else>>
<<set $seed to 0>>
<<for $j to 0; $j < $heroSlaves.length; $j++>>
<<if $startingValue - $seed <= 5000>>
<<break>>
<</if>>
<<set $activeSlave to $heroSlaves[$j]>>
<<display "Slave Cost">>
<<if $seed + $slaveCost < $startingValue*2>>
<<set $activeSlave.pubicHColor to $activeSlave.hColor>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.oldTrust to $activeSlave.trust>>
<<set $seed += $slaveCost>>
<<set $slaves.push($activeSlave)>>
<<if $activeSlave.fetish is "mindbroken">>
//$activeSlave.slaveName is, sadly, not mentally competent, and is wandering through the penthouse at the moment.//
<<elseif $activeSlave.amp == 1>>
//$activeSlave.slaveName is a quadruple amputee and is quite helpless, so you can attend to her at your leisure.//
<<elseif $activeSlave.devotion < -50>>
//$activeSlave.slaveName is quite rebellious and was attempting to escape, so I have locked her in the slave quarters.//
<<elseif $activeSlave.devotion < -20>>
//$activeSlave.slaveName resists my orders and was considering escape, so I have locked her in the slave quarters.//
<<elseif $activeSlave.devotion <= 20>>
//$activeSlave.slaveName is reasonably obedient, and is waiting for you in the dormitory, I believe in the hope of making a good impression.//
<<elseif $activeSlave.energy > 95>>
//$activeSlave.slaveName is a remarkable sexual addict, and I believe she will be very happy to meet you.//
<<elseif $activeSlave.fetish is "buttslut">>
//$activeSlave.slaveName is currently in the dormitory masturbating anally, and I believe she will be happy to meet you.//
<<elseif $activeSlave.fetish is "cumslut">>
//$activeSlave.slaveName is currently in the dormitory exhibiting oral fixation, and I believe she will be happy to meet you.//
<<elseif $activeSlave.fetish is "boobs">>
//$activeSlave.slaveName is currently in the dormitory playing with her nipples, and I believe she will be happy to meet you.//
<<elseif $activeSlave.fetish is "pregnancy">>
//$activeSlave.slaveName is currently in the dormitory examining herself to try to discern her fertility, and I believe she will be happy to meet you.//
<<elseif $activeSlave.fetish is "humiliation">>
//$activeSlave.slaveName is currently in the entryway flashing passersby, and I believe she will be happy to meet you.//
<<elseif $activeSlave.fetish is "submissive">>
//$activeSlave.slaveName is currently in the dormitory, experimenting with self-bondage using the sheets; I believe she will be happy to meet you.//
<<elseif $activeSlave.fetish is "dom">>
//$activeSlave.slaveName is currently in the exercise area keeping fit; she likes to take an active role sexually and is using this down time to work out.//
<<elseif $activeSlave.fetish is "sadist">>
//$activeSlave.slaveName is currently outside your office; she enjoys being superior to other slaves and I believe she means to ingratiate herself to you.//
<<elseif $activeSlave.fetish is "masochist">>
//$activeSlave.slaveName is a sexual masochist; she is currently in the bathroom, experimenting with auto-flagellation with a wet towel.//
<<elseif $activeSlave.fetish is "none">>
//$activeSlave.slaveName is currently outside your office, and I believe she is attempting to maintain sexual arousal to make a good first impression on you.//
<</if>>
<</if>>
<</for>>
<<if $startingValue - $seed > 0>>
//There are some valuables present, worth ¤<<print $startingValue - $seed>>.//
<<set $cash += $startingValue - $seed>>
<</if>>
<</if>>
/* RELATIONSHIP MUTUALITY CHECK, OLDMENTAL */
<<set $averageTrust = 0>>
<<set $averageDevotion = 0>>
<<set _slavesContributing = 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].relation != 0>>
<<set $seed to 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].relationTarget == $slaves[$j].ID>>
<<if $slaves[$j].relationTarget == $slaves[$i].ID>>
<<set $seed to 1>>
<<break>>
<</if>>
<</if>>
<</for>>
<<if $seed == 0>>
<<set $slaves[$i].relation to 0>>
<<set $slaves[$i].relationTarget to 0>>
<<goto "Acquisition">>
<</if>>
<</if>>
<<set $slaves[$i].oldDevotion to $slaves[$i].devotion>>
<<set $slaves[$i].oldTrust to $slaves[$i].trust>>
/* AVERAGE VALUES UPDATE */
<<if $slaves[$i].assignmentVisible == 1>>
<<set $averageTrust += $slaves[$i].trust, $averageDevotion += $slaves[$i].devotion, _slavesContributing += 1>>
<<else>>
<<if $slaves[$i].assignment != "be confined in the cellblock">>
<<if $slaves[$i].assignment != "be confined in the arcade">>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<set $averageTrust += $slaves[$i].trust*0.5, $averageDevotion += $slaves[$i].devotion*0.5, _slavesContributing += 0.5>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<set $averageTrust = $averageTrust/_slavesContributing>>
<<set $averageDevotion = $averageDevotion/_slavesContributing>>
<<set $enduringTrust = $averageTrust>>
<<set $enduringDevotion = $averageDevotion>>
<br><br>
<<click "Continue">>
<<set $ui to "main">>
<<set $startingGirlsNationality to 0>>
<<if $terrain is "urban">>
<<set $minimumSlaveCost to 2000>>
<<set $slaveCostFactor to 0.7>>
<<elseif $terrain is "marine">>
<<set $minimumSlaveCost to 2500>>
<<set $slaveCostFactor to 1>>
<<else>>
<<set $minimumSlaveCost to 3000>>
<<set $slaveCostFactor to 1.3>>
<</if>>
<<script>>Save.autosave.save("Week Start Autosave")<</script>>
<<goto "Main">>
<</click>><<set _i = 900000>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Rose", _HS.birthName = "Rose", _HS.origin = "She is a former maid with an unsettling obsessive streak.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 24, _HS.health = 40, _HS.devotion = 100, _HS.weight = 20, _HS.hColor = "chestnut", _HS.pubicHColor = "chestnut", _HS.skin = "white", _HS.hLength = 30, _HS.hStyle = "shoulder-length and in a bun", _HS.pubicHStyle = "waxed", _HS.boobs = 700, _HS.butt = 3, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.entertainSkill = 1, _HS.clothes = "a nice maid outfit", _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetish = "submissive">>
<<set $heroSlaves.push(clone(_HS))>>
/*maid dress, Excellent house slave, Will return if sold*/
/*Added origin, tweaked stats, made her Submissive -BoneyM*/
<<set _HS to clone($activeSlave)>>
<<set _HS.slaveName = "Red", _HS.birthName = "Red", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 22, _HS.health = 20, _HS.devotion = 100, _HS.eyeColor = "blue", _HS.hColor = "red", _HS.pubicHColor = "red", _HS.hStyle = "long and tied back", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 2, _HS.vaginaLube = 1, _HS.anus = 3, _HS.ovaries = 1, _HS.analSkill = 3, _HS.attrXY = 40, _HS.fetish = "buttslut", _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*changed eyes to blue, skin to light, double checked other stats*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Jewels", _HS.birthName = "Jewels", _HS.origin = "She grew up sheltered and submissive, making her an easy target for enslavement.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = -25, _HS.hColor = "light brown", _HS.pubicHColor = "light brown", _HS.skin = "pale", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 650, _HS.butt = 3, _HS.vaginaLube = 1, _HS.ovaries = 1, _HS.intelligence = 1, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*changed fetish from humiliation to submission, per original slave description, double checked other stats*/
/*Added origin -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Reine", _HS.birthName = "Reine", _HS.origin = "She is a former mercenary that ended up on a losing side in the byzantine Free City power games.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 28, _HS.health = 60, _HS.devotion = -75, _HS.height = 190, _HS.skin = "white", _HS.hStyle = "long and wild", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.butt = 2, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.combatSkill = 1, _HS.intelligence = -1, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishStrength = 100, _HS.behavioralFlaw = "arrogant", _HS.customTat = "She has beautiful Celtic warrior's tattoos in woad blue.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Added origin, made some assumptions about her background, changed fetish to submissive, added arrogant flaw -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Luna", _HS.birthName = "Luna", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.height = 155, _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "pale", _HS.hLength = 20, _HS.hStyle = "chin-length with bangs over one eye", _HS.pubicHStyle = "waxed", _HS.boobs = 650, _HS.boobsImplant = 600, _HS.butt = 3, _HS.buttTat = "tribal patterns", _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaPiercing = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.earPiercing = 1, _HS.nosePiercing = 1, _HS.cosmeticPiercings = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.clothes = "uncomfortable straps", _HS.attrXY = 40>>
<<set $heroSlaves.push(clone(_HS))>>
/*Tat should be lower back, "Wears a leather collar, a Scarab clitoris g-string, Tortoise shell leather harness, and a pair of black thigh high boots"*/
/*Corrected piercings -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Skye", _HS.birthName = "Skye", _HS.origin = "She was fresh from the slave markets when you acquired her.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 19, _HS.health = 20, _HS.devotion = 20, _HS.weight = -20, _HS.height = 155, _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "pale", _HS.hLength = 40, _HS.hStyle = "chest-length", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.butt = 2, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.nosePiercing = 2, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*Corrected piercings, added origin -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Piggy", _HS.birthName = "Chloë", _HS.origin = "She was once a celebrity that protested the existence of slavery, but has now become a slave herself.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = -75, _HS.weight = -20, _HS.eyeColor = "green", _HS.hColor = "dirty blonde", _HS.pubicHColor = "dirty blonde", _HS.skin = "white", _HS.hLength = 10, _HS.pubicHStyle = "waxed", _HS.boobs = 300, _HS.butt = 1, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.ovaries = 1, oralSkill = 3, _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetish = "cumslut", _HS.fetishStrength = 100, _HS.fetishKnown = 1, _HS.behavioralFlaw = "bitchy">>
<<set $heroSlaves.push(clone(_HS))>>
/*Added origin, added bitchy, corrected eye color -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Sarah", _HS.birthName = "Sarah", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 20, _HS.health = 20, _HS.devotion = 20, _HS.height = 175, _HS.eyeColor = "grey", _HS.hColor = "dirty blonde", _HS.pubicHColor = "dirty blonde", _HS.skin = "white", _HS.hLength = 10, _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 2, _HS.face = 1, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.combatSkill = 1, _HS.attrXX = 80, _HS.attrXY = 40, _HS.behavioralFlaw = "odd", _HS.customTat = "She has an abstract tattoo of flowers and vines extending from her left knee to her pelvis to cover up a surgery scar. Her full name, blood type, and medical allergies are printed in matrix barcodes on each wrist.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Pretty face, barcodes on wrists, fighter*/
/*Corrected eyes, added combat skill, bisexual and odd, tweaked face -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Cuntbitch", _HS.birthName = "unknown", _HS.origin = "She was a slave trader until she was betrayed by ambitious underlings and sold into enslavement.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 31, _HS.health = 40, _HS.devotion = -100, _HS.muscles = 1, _HS.height = 175, _HS.race = "black", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "black", _HS.hStyle = "long and curly", _HS.pubicHStyle = "waxed", _HS.boobs = 1400, _HS.boobsImplant = 800, _HS.nipplesPiercing = 2, _HS.boobsTat = "degradation", _HS.butt = 6, _HS.buttImplant = 3, _HS.buttTat = "degradation", _HS.lips = 35, _HS.lipsPiercing = 2, _HS.lipsTat = "degradation", _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaPiercing = 1, _HS.vaginaTat = "degradation", _HS.anus = 1, _HS.ovaries = 1, _HS.anusTat = "degradation", _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.combatSkill = 1, _HS.clothes = "restrictive latex", _HS.shoes = "heels", _HS.intelligence = -1, _HS.attrXY = 40, _HS.fetish = "humiliation", _HS.fetishKnown = 1, _HS.behavioralFlaw = "arrogant", _HS.customTat = "She has several 'tribal' style tattoos on her arms from before her enslavement.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Set birth name to ‘unknown’, tweaked obedience downwards, corrected tattoo's, added combat skill, clothes and shoes, arrogant -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Catherine", _HS.birthName = "Catherine", _HS.origin = "She came from a wealthy background, but she sold herself into slavery to slake her desire to submit to men and dominate women.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 20, _HS.health = 40, _HS.devotion = 20, _HS.eyeColor = "blue", _HS.hColor = "red", _HS.pubicHColor = "red", _HS.skin = "white", _HS.hLength = 25, _HS.hStyle = "short and in a ponytail", _HS.pubicHStyle = "waxed", _HS.boobs = 800, butt = 3, vagina = 1, vaginaLube = 1, anus = 1, ovaries = 1, makeup = 1, vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.entertainSkill = 3, _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "arrogant">>
<<set $heroSlaves.push(clone(_HS))>>
/*corrected eye color, makeup, tweaked entertainskill, added ‘arrogant’ -BoneyM*/
/*
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Lilly", _HS.birthName = "Lilly", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = 30, _HS.height = 155, _HS.eyeColor = "green", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "pale", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 300, _HS.nipplesPiercing = 1, _HS.butt = 3, _HS.vagina = 3, _HS.vaginaLube = 1, _HS.vaginaPiercing = 1, _HS.vaginaTat = "degradation", _HS.anus = 3, _HS.ovaries = 1, _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.attrXY = 40>>
<<set $heroSlaves.push(clone(_HS))>>
*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Erica", _HS.birthName = "Erica", _HS.origin = "She was sold into slavery after her father was killed by political rivals.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 19, _HS.health = -10, _HS.devotion = 15, _HS.weight = -20, _HS.height = 145, _HS.markings = "freckled", _HS.eyes = 1, _HS.eyeColor = "blue", _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "fair", _HS.hLength = 30, _HS.hStyle = "shoulder length", _HS.pubicHStyle = "waxed", _HS.boobs = 300, _HS.nipplesPiercing = 1, _HS.butt = 1, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.clit = 2, _HS.anus = 1, _HS.ovaries = 1, _HS.anusTat = "tribal patterns", _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.intelligence = 3, _HS.intelligenceImplant = 1, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*corrected eyes, changed skin to ‘freckled’, tweaked height downward, added pseudophallus clit, added origin -BoneyM*/
/% corrected skin to fair?, changed markings to 'freckled' Bane70 %/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Sylvia", _HS.birthName = "Sylvia", _HS.origin = "She was born a slave and knows no other life.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 26, _HS.health = -10, _HS.devotion = 10, _HS.hColor = "black", _HS.hLength = 10, _HS.pubicHColor = "black", _HS.skin = "tanned", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.butt = 2, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.clitPiercing = 3, _HS.clitSetting = "submissive", _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 2, _HS.attrXY = 40, _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*Added origin, tweaked skills, added smart piercing set to submissive, removed buttslut -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Eryma", _HS.birthName = "Eryma", _HS.origin = "She is a former gladiator that wagered her freedom and lost.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 24, _HS.health = 100, _HS.devotion = -30, _HS.height = 175, _HS.eyeColor = "blue", _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "tanned", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.butt = 2, _HS.vaginaLube = 1, _HS.ovaries = 1, _HS.combatSkill = 1, intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetish = "humiliation", _HS.behavioralFlaw = "arrogant">>
<<set $heroSlaves.push(clone(_HS))>>
/*fighter*/
/*Added combat skill, changed eye color and rules, added origin, added arrogant -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Amber", _HS.birthName = "Amber", _HS.origin = "A former shut-in who built up enough debt to be sold into slavery after the death of her parents.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = -100, _HS.weight = 40, _HS.eyeColor = "blue", _HS.hColor = "red", _HS.pubicHColor = "red", _HS.skin = "pale", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 800, _HS.face = 1, _HS.vaginaLube = 1, _HS.ovaries = 1, _HS.intelligence = 3, _HS.intelligenceImplant = 1, _HS.attrXX = 80, _HS.attrXY = 40, _HS.behavioralFlaw = "hates men">>
<<set $heroSlaves.push(clone(_HS))>>
/*SJW*/
/*Tweaked obedience downwards, increased weight and face, added origin, changed eye color, changed fetish to bisexual and added ‘hates men’ flaw -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Fio", _HS.birthName = "Fio", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = -100, _HS.weight = -20, _HS.height = 175, _HS.hColor = "blonde", _HS.hLength = 15, _HS.pubicHColor = "blonde", _HS.skin = "tanned", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.butt = 2, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.energy = 100, _HS.attrXY = 40, _HS.behavioralFlaw = "arrogant", _HS.customTat = "She has a tribal tattoo from her right elbow up the shoulder and across her back.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Corrected tattoo syntax, added nympho and arrogant -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Kiki", _HS.birthName = "Kiki", _HS.origin = "She is a shinobi, and fanatically loyal to her master.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = 100, _HS.weight = -20, _HS.height = 175, _HS.race = "asian", _HS.hColor = "light purple", _HS.pubicHColor = "light purple", _HS.hLength = 10, _HS.hStyle = "short", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.butt = 3, _HS.buttTat = "tribal patterns", _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.whoreSkill = 2, _HS.entertainSkill = 2, _HS.combatSkill = 1, _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.behavioralFlaw = "odd", _HS.customTat = "She has Yakuza-style tattoos across her back.">>
<<set $heroSlaves.push(clone(_HS))>>
/*shinobi*/
/*Tweaked devotion upwards, added origin, corrected tattoo syntax, added odd quirk, added whoring and entertaining skill -BoneyM*/
/% added combat skill 'Shinobi' means ninja so she would have combat skill by default %/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Lily", _HS.birthName = "Lily", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = 10, _HS.weight = -20, _HS.height = 155, _HS.eyeColor = "green", _HS.hColor = "red", _HS.pubicHColor = "red", _HS.skin = "pale", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 400, _HS.butt = 2, _HS.face = 2, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.attrXY = 40>>
<<set $heroSlaves.push(clone(_HS))>>
/*Added green eyes, increased face, changed waist -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Terra", _HS.birthName = "Terra", _HS.ID = _i++, _HS.assignment = "be a servant", _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = -50, _HS.weight = -20, _HS.eyeColor = "amber", _HS.hColor = "purple", _HS.pubicHColor = "purple", _HS.skin = "pale", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 3, _HS.vaginaLube = 1, _HS.ovaries = 1, _HS.clothes = "a nice maid outfit", _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "hates men">>
<<set $heroSlaves.push(clone(_HS))>>
/*Maid*/
/*Added ‘hates men’, changed eyes to amber, made her a servant -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Feri", _HS.birthName = "Feri", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 26, _HS.health = 20, _HS.devotion = -75, _HS.height = 175, _HS.hStyle = "long", _HS.pubicHColor = "brown", _HS.skin = "pale", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 2, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.intelligence = -1, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1, _HS.behavioralFlaw = "bitchy">>
<<set $heroSlaves.push(clone(_HS))>>
/*Snarky*/
/*Added ‘submissive’ and ‘bitchy’ -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Valentina", _HS.birthName = "Valentina", _HS.origin = "She was once the bodyguard to a Russian drug lord, and was sold into slavery after his death by cocaine overdose.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 29, _HS.health = 100, _HS.devotion = 100, _HS.muscles = 3, _HS.height = 175, _HS.eyeColor = "green", _HS.skin = "tanned", _HS.hLength = 30, _HS.hStyle = "shoulder length", _HS.pubicHStyle = "waxed", _HS.boobs = 650, _HS.boobsImplant = 600, _HS.butt = 2, _HS.lips = 25, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.oralSkill = 1, _HS.analSkill = 2, _HS.combatSkill = 1, _HS.intelligence = 1, _HS.attrXY = 40, _HS.fetish = "buttslut", _HS.fetishKnown = 1, _HS.customTat = "She has a red star tattoo on her back, and a hammer and sickle on her right buttock.", _HS.customDesc = "She has a Slavic face with high cheekbones and a strong, pointed jaw. She is a skilled martial artist.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Tweaked devotion up, changed eyes to green, corrected tattoo syntax, added combat skill -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Maria", _HS.birthName = "Maria", _HS.origin = "She was sold into slavery on a legal technicality.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 28, _HS.health = 40, _HS.devotion = 15, _HS.height = 155, _HS.race ="latina", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "light brown", _HS.hLength = 25, _HS.hStyle = "in a bob", _HS.pubicHStyle = "waxed", _HS.boobs = 650, _HS.boobsImplant = 600, _HS.nipplesPiercing = 1, _HS.butt = 2, _HS.buttTat = "tribal patterns", _HS.face = -1, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.anus = 1, _HS.analArea = 1, _HS.ovaries = 1, _HS.cosmeticPiercings = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.combatSkill = 1, _HS.clothes = "attractive lingerie", _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.sexualFlaw = "hates penetration">>
<<set $heroSlaves.push(clone(_HS))>>
/*fighter*/
/*Tweaked face down, added ‘hates penetration’ and combat skill -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Cecilia", _HS.birthName = "Cecilia", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 26, _HS.health = 20, _HS.devotion = 100, _HS.height = 175, _HS.pubicHColor = "brown", _HS.skin = "white", _HS.hLength = 10, _HS.pubicHStyle = "waxed", _HS.boobs = 650, _HS.nipplesPiercing = 2, _HS.boobsTat = "tribal patterns", _HS.butt = 3, _HS.buttTat = "tribal patterns", _HS.lipsPiercing = 2, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaPiercing = 1, _HS.vaginaTat = "tribal patterns", anus = 1, ovaries = 1, cosmeticPiercings = 2, vaginalSkill = 3, oralSkill = 3, analSkill = 3, _HS.intelligence = 1, _HS.attrXY = 40>>
<<set $heroSlaves.push(clone(_HS))>>
/*Tweaked devotion up, added arrogant -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Elise", _HS.birthName = "Elise", _HS.origin = "A spoiled former rich girl who has been discarded by several former owners for her attitude.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = -40, _HS.height = 155, _HS.eyeColor = "blue", _HS.hColor = "red", _HS.pubicHColor = "red", _HS.skin = "pale", _HS.hLength = 10, _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 2, _HS.buttTat = "tribal patterns", _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.anusTat = "tribal patterns", _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "arrogant", _HS.sexualFlaw = "hates penetration">>
<<set $heroSlaves.push(clone(_HS))>>
/*hates sex*/
/*Changed eye color, hard to pick between ‘hates penetration’ and ‘arrogant’, chose the latter because it seems more central to the character. -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Santa", _HS.birthName = "Santa", _HS.origin = "She claims that she actually is Santa Claus.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 19, _HS.health = 20, _HS.devotion = 10, _HS.height = 155, _HS.eyeColor = "blue", _HS.hColor = "strawberry blonde", _HS.pubicHColor = "strawberry blonde", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 650, _HS.butt = 3, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.ovaries = 1, _HS.anusTat = "tribal patterns", _HS.intelligence = -1, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "odd", _HS.sexualFlaw = "hates penetration", _HS.customDesc = "She has a verbal tic that causes her to say ‘ho, ho, ho’ frequently.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Changed eye color, added odd, tweaked vaginalSkill, added origin -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Joan", _HS.birthName = "Joan", _HS.ID = _i++, _HS.birthWeek = random(0,51), age = 42, health = 6, devotion = 12, height = 175, nationality = "American", eyeColor = "blue", hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 1000, _HS.boobsImplant = 600, _HS.butt = 4, _HS.face = 1, _HS.lips = 35, _HS.lipsImplant = 10, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.anus = 2, _HS.ovaries = 1, _HS.anusTat = "tribal patterns", _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.intelligence = 1, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*heterochromia*/
/*Tweaked face upwards, changed eye color, changed health from 20 to 6 -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Belle", _HS.birthName = "Belle", _HS.origin = "Formerly used solely for titfucking, she quickly became a nymphomaniac after experiencing ‘proper’ sex.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 19, _HS.health = 20, _HS.devotion = -75, _HS.height = 155, _HS.pubicHColor = "black", _HS.skin = "white", _HS.eyeColor = "blue", _HS.hColor = "black", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 1200, _HS.boobsImplant = 1000, _HS.butt = 4, _HS.buttImplant = 3, _HS.vagina = 3, _HS.vaginaLube = 1, _HS.anus = 3, _HS.ovaries = 1, _HS.anusTat = "tribal patterns", vaginalSkill = 2, oralSkill = 2, analSkill = 2, intelligence = -1, energy = 100, attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "odd", _HS.customTat = "Her breasts are tattooed with her implant history, showing repeated additions.">>
<<set $heroSlaves.push(clone(_HS))>>
/*rapey implant addict*/
/*Is ‘rapey’ a quirk? Guess so. Added odd. Changed eye color, added nympho, added origin. -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Sophia", _HS.birthName = "Sophia", _HS.origin = "A former head girl of a rich man’s harem, she is used to being in charge of others.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 27, _HS.health = 20, _HS.devotion = 25, _HS.height = 175, _HS.pubicHColor = "brown", _HS.skin = "white", _HS.hLength = 35, _HS.hStyle = "shoulder length", _HS.pubicHStyle = "waxed", _HS.boobs = 1000, _HS.butt = 4, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.ovaries = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.intelligence = 3, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetish = "buttslut", _HS.behavioralFlaw = "arrogant">>
<<set $heroSlaves.push(clone(_HS))>>
/*dislikes women*/
/*Added ‘arrogant’ and origin -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Fifi", _HS.birthName = "Fifi", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 22, _HS.health = 20, _HS.devotion = 25, _HS.height = 155, _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "ebony", _HS.race = "black", _HS.hLength = 10, _HS.hStyle = "short afro", _HS.pubicHStyle = "waxed", _HS.boobs = 1000, _HS.nipplesPiercing = 2, _HS.butt = 4, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaPiercing = 1, _HS.clit = 1, _HS.clitPiercing = 1, _HS.anus = 3, _HS.ovaries = 1, _HS.clothes = "attractive lingerie", _HS.attrXY = 40, _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*big clit*/
/*Added big clit, increased nipple piercing, added clit piercing -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Jones", _HS.birthName = "Jones", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 25, _HS.health = 40, _HS.devotion = 25, _HS.height = 175, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hLength = 40, _HS.hStyle = "long curls back in a ponytail", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 1, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.anus = 2, _HS.ovaries = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.combatSkill = 1, _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.energy = 100, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "She has a large yakuza tattoo over her shoulder, depicting roses and koi fishes swimming upstream.">>
<<set $heroSlaves.push(clone(_HS))>>
/*violent nymphomania, buttslut*/
/*Tweaked health upwards, corrected tattoo syntax, added combat skill -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Slave", _HS.birthName = "Vanessa", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 23, _HS.health = 20, _HS.devotion = -75, _HS.height = 155, _HS.eyeColor = "blue", _HS.skin = "pale", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 1200, _HS.butt = 3, _HS.lipsTat = "permanent makeup", _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaPiercing = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.oralSkill = 1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "She has a barcode tattooed on her abdomen, and ‘cut here’ lines on her arms and legs.">>
<<set $heroSlaves.push(clone(_HS))>>
/*permashackles*/
/*Changed eyes to blue, added tattoos -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Carol", _HS.birthName = "Carol", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = 60, _HS.weight = -20, _HS.height = 155, _HS.eyeColor = "blue", _HS.skin = "pale", _HS.hLength = 30, _HS.hStyle = "shoulder length", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 4, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "She has a cherry blossom tattooed on her forearm.", _HS.customDesc = "She is unnaturally flexible.">>
<<set $heroSlaves.push(clone(_HS))>>
/*red contacts*/
/*Reduced weight, changed eyes to blue, corrected tattoo syntax, added flexibility in customdesc, changed skin to pale -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Jennifer", _HS.birthName = "Jennifer", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = 60, _HS.hColor = "brunette", _HS.pubicHColor = "brunette", _HS.skin = "fair", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.butt = 3, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.anus = 2, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.entertainSkill = 2, _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*Added entertain skill -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Charity", _HS.birthName = "Charity", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 29, _HS.health = 20, _HS.devotion = 90, _HS.race = "latina", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "olive", _HS.hLength = 80, _HS.hStyle = "very long", _HS.pubicHStyle = "waxed", _HS.boobs = 650, _HS.boobsImplant = 600, _HS.nipplesPiercing = 1, _HS.butt = 5, _HS.lipsPiercing = 1, _HS.tonguePiercing = 1, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.cosmeticPiercings = 1, _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.entertainSkill = 2, _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "She has ‘Charity’ tattooed in cursive across the back of her neck.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Changed her to Arabic, corrected tattoo syntax, added entertain skill -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Riya", _HS.birthName = "Riya", _HS.origin = "She grew up in a well-to-do family and discovered her fetish for servitude in college, and she decided to become the world’s best slave and slave trainer in one.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = 40, _HS.weight = -20, _HS.height = 155, _HS.race = "Indo-aryan", _HS.eyeColor = "grey", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "light brown", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.butt = 3, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.clitPiercing = 3, _HS.ovaries = 1, _HS.earPiercing = 1, _HS.cosmeticPiercings = 1, _HS.oralSkill = 1, _HS.whoreSkill = 1, _HS.entertainSkill = 1, _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "She has a barcode of her identifying information tattooed on her left shoulder.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Changed eyes to grey, reduced height and weight, added origin, smart piercing, entertain and whore skill (representing theoretical knowledge from being a trainer), added ear piercings -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Alice", _HS.birthName = "Alice", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = 60, _HS.height = 155, _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 300, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customDesc = "Has a scar on her abdomen from kidney surgery in her youth.">>
<<set $heroSlaves.push(clone(_HS))>>
/*sexual one-upper*/
/*Changed eyes, added scar -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Raven", _HS.birthName = "Raven", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 19, _HS.health = 20, _HS.devotion = 20, _HS.weight = -20, _HS.eyeColor = "green", _HS.hColor = "black with blue highlights", _HS.pubicHColor = "black", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 2, _HS.lipsPiercing = 1, _HS.tonguePiercing = 1, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.ovaries = 1, _HS.nails = 2, _HS.analSkill = 1, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*likes toys*/
/*Reduced weight, changed eyes, added nail polish -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Kino", _HS.birthName = "Kino", _HS.origin = "Formerly owned by someone who fancied themselves a geneticist, where she acquired permanently discolored hair and odd fetishes.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 40, _HS.devotion = -75, _HS.height = 155, _HS.race = "white", _HS.eyeColor = "blue-green", _HS.hColor = "blue", _HS.pubicHColor = "blue", _HS.skin = "tanned", _HS.hLength = 30, _HS.hStyle = "short, spiky, with a long shoulder-length lock leading from her temples down, one on each side", pubicHStyle = "waxed", boobs = 650, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.combatSkill = 1, _HS.intelligence = -1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customDesc = "She has a vertical scar through her right eye, is a dabbling artist, and is an oviposition fetishist.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Added combat skill, increased health, added origin -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Vivienne", _HS.birthName = "Vivienne", _HS.origin = "She is a former soldier who was sold into slavery after losing her leg to an IED.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 39, _HS.health = 20, _HS.devotion = 90, _HS.eyeColor = "green", _HS.hColor = "red", _HS.pubicHColor = "red", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 3, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.cosmeticPiercings = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.combatSkill = 1, _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXY = 1, _HS.fetishKnown = 1, _HS.customTat = "She has a military tattoo on her back.", _HS.customDesc = "Her left leg is artificial, and she has a number of scars on her thigh and shoulder and a burn near her temple.">>
<<set $heroSlaves.push(clone(_HS))>>
/*missing left leg, burn scar, low sex drive, fighter*/
/*Added customdesc, fixed tattoo syntax, added combat skill, eye color and origin -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Lexi", _HS.birthName = "Lexi", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = 25, _HS.weight = -20, _HS.height = 155, _HS.eyeColor = "blue", _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 2, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.oralSkill = 2, _HS.attrXY = 40, _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*Changed eyes to blue -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Blue", _HS.birthName = "Blue", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 22, _HS.health = 40, _HS.devotion = 25, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "bushy", _HS.boobs = 400, _HS.butt = 3, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.attrXY = 40, _HS.fetish = "buttslut", _HS.fetishKnown = 1, _HS.customTat = "She has angel wings across her back.", _HS.customDesc = "She has hairy, unshaven armpits, bush and asscrack.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Fixed tattoo syntax -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Maya", _HS.birthName = "Maya", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 28, _HS.health = 40, _HS.devotion = 100, _HS.height = 190, _HS.markings = "freckled", _HS.eyeColor = "green", _HS.hColor = "red", _HS.pubicHColor = "red", _HS.skin = "light", _HS.hLength = 10, _HS.pubicHStyle = "waxed", _HS.boobs = 800, _HS.butt = 2, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.attrXY = 40, _HS.fetish = "cumslut", _HS.fetishKnown = 1, _HS.customTat = "She has a tramp stamp, and ‘Fuck Me’ in flowery script on her right thigh">>
<<set $heroSlaves.push(clone(_HS))>>
/*Corrected tattoo syntax, changed skin to freckled, eyes to green, increased height -BoneyM*/
/% Corrected skin to light?, and changed markings to freckled Bane70 %/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Alexis", _HS.birthName = "Alexis", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 25, _HS.health = 20, _HS.devotion = 60, _HS.muscles = 1, _HS.height = 155, _HS.race = "French Creole", _HS.eyeColor = "hazel", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "ebony", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 800, _HS.nipplesPiercing = 1, _HS.butt = 4, _HS.lips = 35, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaPiercing = 1, _HS.clit = 1, _HS.clitPiercing = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.earPiercing = 2, _HS.nosePiercing = 1, _HS.eyebrowPiercing = 1, _HS.cosmeticPiercings = 2, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.intelligence = -1, _HS.energy = 100, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customDesc = "She has a feminine personality despite her high testosterone.">>
<<set $heroSlaves.push(clone(_HS))>>
/*big clit*/
/*Changed eyes to hazel, increased clit, added a lot of piercings, changed fetish to nympho, fixed customdesc syntax -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Anneliese", _HS.birthName = "Anneliese", _HS.origin = "She is a former head girl that fetishizes her own degradation.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 31, _HS.health = 20, _HS.devotion = 100, _HS.eyeColor = "blue", _HS.hColor = "golden", _HS.pubicHColor = "golden", _HS.skin = "pale and flawless", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 800, _HS.nipplesPiercing = 1, _HS.butt = 4, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.anus = 2, _HS.ovaries = 1, _HS.earPiercing = 1, _HS.cosmeticPiercings = 1, _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.clothes = "slutty jewelry", _HS.intelligence = 3, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetish = "humiliation", _HS.fetishKnown = 1, _HS.customDesc = "She has the air of a princess.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Changed eyes to blue, added origin, pierced ears, fixed customdesc syntax -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Riley", _HS.birthName = "Riley", _HS.origin = "She sold herself into slavery in an attempt to sate her incredible sex drive.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = 75, _HS.weight = -20, _HS.height = 175, _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "pale", _HS.hLength = 10, _HS.pubicHStyle = "waxed", _HS.boobs = 300, _HS.nipplesPiercing = 1, _HS.butt = 4, _HS.lipsPiercing = 2, _HS.tonguePiercing = 2, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.vaginaPiercing = 1, _HS.clitPiercing = 1, _HS.anus = 2, _HS.ovaries = 1, _HS.vaginalSkill = 3, _HS.oralSkill = 3, analSkill = 3, vaginalAccessory = "large dildo", buttplug = "large plug", _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.energy = 100, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customDesc = "She has a scar on the back of her head, concealed by her hair.">>
<<set $heroSlaves.push(clone(_HS))>>
/*compulsive masturbation*/
/*Moved customdesc to origin, added scar to customdesc, reduced weight, added nympho, added nipple and clit piercings -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Victoria", _HS.birthName = "Victoria", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 23, _HS.health = -7, _HS.devotion = 25, _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 650, _HS.boobsTat = "degradation", _HS.buttTat = "degradation", _HS.lipsTat = "degradation", _HS.vagina = 1, _HS.vaginaLube = 1, vaginaTat = "degradation", anus = 1, ovaries = 1, anusTat = "degradation", vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.addict = 999, _HS.intelligence = -2, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customDesc = "She is a permanent, irrecoverable aphrodisiac addict.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Corrected customdesc syntax -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Aveline", _HS.birthName = "Aveline", _HS.origin = "She was sold into slavery from a remote, primitive village.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 34, _HS.health = 20, _HS.devotion = -75, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "tanned", _HS.hLength = 25, _HS.hStyle = "in a bob", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 3, _HS.vaginaLube = 1, _HS.ovaries = 1, _HS.intelligence = -1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "She has a barcode tattooed above her butt.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Added barcode tattoo and origin -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Emm", _HS.birthName = "Emm", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 24, _HS.health = 20, _HS.devotion = 40, _HS.weight = 20, _HS.eyeColor = "green", _HS.hColor = "strawberry blonde", _HS.pubicHColor = "strawberry blonde", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 650, _HS.butt = 5, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.earPiercing = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 2, _HS.whoreSkill = 1, _HS.entertainSkill = 1, _HS.attrXY = 40, _HS.fetish = "cumslut", _HS.fetishKnown = 1, _HS.customDesc = "She is friendly, clever, and quick.">>
<<set $heroSlaves.push(clone(_HS))>>
/*fluctuating weight*/
/*Increased weight, added entertain and whore skill, added ear piercing, changed eyes -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Twenty", _HS.birthName = "Twenty", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 19, _HS.health = 20, _HS.devotion = 40, _HS.weight = 20, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 800, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.anus = 2, _HS.ovaries = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.intelligence = -1, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "She has a paw print tattoo on her left buttock.", _HS.customDesc = "She constantly uses 'pussy' and 'kitty' puns when permitted.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Fixed tattoo and customdesc syntax -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Thorn", _HS.birthName = "Thorn", _HS.origin = "She lived a hard life before becoming a slave.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 32, _HS.health = 40, _HS.devotion = -50, _HS.muscles = 1, _HS.race = "black", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "dark", _HS.hLength = 10, _HS.pubicHStyle = "waxed", _HS.boobs = 650, _HS.butt = 3, _HS.ovaries = 1, _HS.intelligence = -1, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.customDesc = "She has many scars, including one over her blind left eye.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Increased health, added origin, fixed customdesc syntax -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Kinsey", _HS.birthName = "Kinsey", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 27, _HS.health = 20, _HS.devotion = 10, _HS.height = 145, _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "white", _HS.hLength = 15, _HS.hStyle = "short, with the left side shaved", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.butt = 4, _HS.buttImplant = 1, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 2, _HS.nosePiercing = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 3, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*Added nose piercing, reduced height, changed fetish to bisexual -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Sammy", _HS.birthName = "Sammy", _HS.origin = "She chose to be a slave because the romanticized view of it she had turns her on.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 19, _HS.health = 20, _HS.devotion = 25, _HS.weight = 20, _HS.height = 155, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "pale", _HS.hLength = 80, _HS.hStyle = "ass-length", _HS.pubicHStyle = "waxed", _HS.boobs = 300, _HS.butt = 1, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.earPiercing = 1, _HS.cosmeticPiercings = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 3, _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customDesc = "She has fetishes for wedgies, spanking and herms.">>
<<set $heroSlaves.push(clone(_HS))>>
/*laid back*/
/*Added origin, increased weight, pierced ears, added customdesc -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Klara", _HS.birthName = "Klara", _HS.origin = "She was forced into slavery and rather brutally broken in.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = -75, _HS.height = 175, _HS.eyeColor = "blue", _HS.skin = "fair", _HS.hStyle = "long and braided", _HS.pubicHStyle = "waxed", _HS.boobs = 800, _HS.butt = 4, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.anus = 2, _HS.ovaries = 1, _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.whoreSkill = 2, _HS.entertainSkill = 2, _HS.intelligence = -1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customDesc = "'Cum slut' is branded on her right ass cheek, and 'bitch whore’ is tattooed on her inner left thigh.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Fixed typo in customdesc, increased whore and entertainskill, changed eye color -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Lucy", _HS.birthName = "Lucy", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = 40, _HS.skin = "white", _HS.eyeColor = "blue", _HS.hColor = "pale blonde", _HS.pubicHColor = "brown", _HS.hLength = 95, _HS.hStyle = "ass length", _HS.pubicHStyle = "waxed", _HS.boobs = 300, _HS.butt = 3, _HS.buttTat = "degradation", _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaTat = "degradation", _HS.ovaries = 1, _HS.intelligence = -1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "odd">>
<<set $heroSlaves.push(clone(_HS))>>
/*innuendo*/
/*Added odd, changed eye color -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Mandy", _HS.birthName = "Mandy", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = 60, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.nipplesPiercing = 1, _HS.butt = 3, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.clitPiercing = 1, _HS.anus = 2, _HS.ovaries = 1, _HS.cosmeticPiercings = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.clothes = "attractive lingerie", _HS.attrXY = 40, _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*Couldn’t find this slave in the thread or the submission page on the blog -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Dharma", _HS.birthName = "Dharma", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 26, _HS.health = 20, _HS.devotion = -100, _HS.height = 175, _HS.eyeColor = "green", _HS.hColor = "dark brown", _HS.pubicHColor = "dark brown", _HS.skin = "pale", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 500, _HS.butt = 3, _HS.lips = 35, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.anus = 2, _HS.analArea = 1, _HS.ovaries = 1, _HS.cosmeticPiercings = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "arrogant", _HS.customTat = "She has a henna tattoo on her left forearm, and a butterfly tattoo on her right calf.", _HS.customDesc = "She has high cheekbones on a heart shaped face.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Fetish was set to ‘arrogant’ instead of quirk, corrected tattoo syntax -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Aya", _HS.birthName = "Aya", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = -25, _HS.hColor = "bright red", _HS.pubicHColor = "red", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 3, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.clitPiercing = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.earPiercing = 2, _HS.nosePiercing = 1, _HS.cosmeticPiercings = 2, _HS.vaginalSkill = 1, _HS.oralSkill = 2, _HS.analSkill = 1, _HS.clothes = "attractive lingerie", _HS.intelligence = 3, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "bitchy", _HS.customDesc = "She has piercings along her collarbones and corset piercings with red ribbons down her lower back and thighs.">>
<<set $heroSlaves.push(clone(_HS))>>
/*masochist*/
/*Added piercings, corrected customdesc syntax, added bitchy to fit with her smart-ass masochist personality. -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Mikayla", _HS.birthName = "Mikayla", _HS.origin = "She was previously owned by an creative sadist, who has left a variety of mental scars on her.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = -25, _HS.weight = 20, _HS.height = 155, _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.nipplesPiercing = 1, _HS.butt = 3, _HS.lips = 35, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaPiercing = 1, _HS.clitPiercing = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.earPiercing = 1, _HS.cosmeticPiercings = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.intelligence = -1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "arrogant", _HS.customDesc = "She is extremely claustrophobic.">>
<<set $heroSlaves.push(clone(_HS))>>
/*claustrophobia, pride*/
/*Fixed customdesc syntax, added pierced ears, corrected hair color, added origin and arrogant -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Xendra", _HS.birthName = "Xendra", _HS.origin = "Was a hermit until she became a slave, and went along with it out of boredom.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 40, _HS.devotion = 75, _HS.height = 175, _HS.race = "black", _HS.eyeColor = "purple", _HS.hColor = "white", _HS.skin = "dark", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.butt = 3, _HS.lips = 35, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.earPiercing = 1, _HS.cosmeticPiercings = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.combatSkill = 1, _HS.intelligence = 3, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "bitchy", _HS.customTat = "She has a pair of full sleeve tattoos.", _HS.customDesc = "She has many scars, and is skilled with plants.">>
<<set $heroSlaves.push(clone(_HS))>>
/*toned, snuff, fighter*/
/*Increased health, added combatskill, bitchy and pierced ears, fixed tattoo and customdesc syntax, corrected skin color from ‘white’ to ‘dark’ -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Gwen", _HS.birthName = "Gwen", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 1, _HS.devotion = 60, _HS.race = "asian", _HS.hColor = "dark", _HS.pubicHColor = "dark", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 300, _HS.nipplesPiercing = 1, _HS.butt = 1, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.clitPiercing = 3, _HS.clitSetting = "off", _HS.anus = 2, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 2, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1, _HS.customTat = "above her vagina, 'Use Backdoor,' and on her back in tribal tattoos, 'Anal Slut.'", _HS.customDesc = "Beautiful face. Wears a dog collar with lights that indicate level of arousal. Bought wearing vaginal chastity belt.">>
<<set $heroSlaves.push(clone(_HS))>>
/* set nipples to pierced, changed fetish from bisexual to submissive, increased anal skill, dunno how to handle all the techno-implants her tits etc. have as they don’t seem to be size-increasing-focused, lowered health */
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Asha", _HS.birthName = "Asha", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 23, _HS.health = 20, _HS.devotion = 60, _HS.weight = -20, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hLength = 170, _HS.hStyle = "floor length", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.heels = 1, _HS.boobs = 1200, _HS.boobsImplant = 800, _HS.nipplesPiercing = 2, _HS.lactation = 1, _HS.butt = 6, _HS.buttImplant = 3, _HS.face = 1, _HS.faceImplant = 1, _HS.lips = 35, _HS.lipsImplant = 10, _HS.lipsPiercing = 1, _HS.tonguePiercing = 1, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.clitPiercing = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.earPiercing = 2, _HS.cosmeticPiercings = 2, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "She has many girly tattoos.", _HS.customDesc = "She loves hair play.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Reduced weight, increased face and faceimplant, added piercings, corrected tattoo and customdesc syntax -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Emily", _HS.birthName = "Emily", _HS.origin = "Before she was made a slave, she was a wealthy, popular honour student.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 19, _HS.health = 20, _HS.devotion = -25, _HS.height = 155, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hLength = 10, _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 3, _HS.vaginaLube = 1, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.intelligence = 3, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "arrogant", _HS.customDesc = "She has a short nose and is very intelligent.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Added origin, reduced age, fetish was ‘arrogant’, changed it to quirk, fixed customdesc syntax. -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Bitch", _HS.birthName = "Bitch", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = -20, _HS.devotion = -75, _HS.height = 155, _HS.race = "asian", _HS.eyeColor = "almond", _HS.hColor = "blonde", _HS.skin = "pale", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 300, _HS.butt = 5, _HS.lips = 35, _HS.lipsPiercing = 1, _HS.tonguePiercing = 1, _HS.vaginaLube = 1, _HS.ovaries = 1, _HS.earPiercing = 1, _HS.eyebrowPiercing = 1, _HS.cosmeticPiercings = 1, _HS.oralSkill = 2, _HS.intelligence = -2, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customDesc = "She has a heart shaped face and many scars.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Fixed customdesc syntax, changed eye color, added piercings, increased waist -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Nala", _HS.birthName = "Nala", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = 10, _HS.muscles = 1, _HS.height = 175, _HS.hColor = "black", _HS.skin = "white", _HS.hStyle = "long and in a ponytail", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.butt = 3, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.energy = 100, _HS.attrXY = 40, _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*First slave that didn’t need fixing -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Ervona", _HS.birthName = "Ervona", _HS.origin = "She was groomed just for you and believes herself to be madly in love with you.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 40, _HS.devotion = 100, _HS.height = 175, _HS.hColor = "white", _HS.pubicHColor = "white", _HS.skin = "bronzed", _HS.hLength = 25, _HS.hStyle = "chin length", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.nipples = "inverted", _HS.nipplesPiercing = 1, _HS.butt = 3, _HS.clitPiercing = 1, _HS.ovaries = 1, _HS.clothes = "attractive lingerie", _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXY = 40>>
<<set $heroSlaves.push(clone(_HS))>>
/*love*/
/*Added origin, removed it from customdesc. Increased health.*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Koko", _HS.birthName = "Koko", _HS.origin = "She may originally be from an island nation.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 60, _HS.devotion = -25, _HS.height = 175, _HS.race = "asian", _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "brown", _HS.hLength = 10, _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 2, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.earPiercing = 1, _HS.cosmeticPiercings = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 1, _HS.energy = 100, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customDesc = "She is trim and fit.">>
<<set $heroSlaves.push(clone(_HS))>>
/*genki*/
/*Pierced ears, added origin, corrected customdesc syntax. -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Jasmine", _HS.birthName = "Jasmine", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = 25, _HS.height = 175, _HS.eyeColor = "blue-green", _HS.hColor = "fair blonde", _HS.pubicHColor = "blonde", _HS.skin = "brown", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 2, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.ovaries = 1, _HS.attrXY = 40, _HS.fetish = "humiliation", _HS.customDesc = "Her skin is unusually dark for a white person.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Changed eyes -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Orena", _HS.birthName = "Orena", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 23, _HS.health = 20, _HS.devotion = -90, _HS.hColor = "pink", _HS.pubicHColor = "pink", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 1400, _HS.nipplesPiercing = 1, _HS.butt = 4, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.nosePiercing = 1, _HS.cosmeticPiercings = 1, _HS.attrXY = 40, _HS.fetish = "arrogant", _HS.fetishKnown = 1, _HS.sexualFlaw = "hates penetration">>
<<set $heroSlaves.push(clone(_HS))>>
/*hates sex*/
/*Corrected hair color, added piercings, added ‘hates penetration’ -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Fatiah", _HS.birthName = "Fatiah", _HS.origin = "She was taken as a slave by a Sultan, who presented her as a gift to a surveyor.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 80, _HS.devotion = 45, _HS.weight = -20, _HS.height = 190, _HS.race = "middle eastern", _HS.hColor = "black and oily", _HS.pubicHColor = "black", _HS.skin = "brown", _HS.hStyle = "long, but shaved on the left side", _HS.pubicHStyle = "waxed", _HS.boobs = 800, _HS.butt = 2, _HS.vaginaLube = 1, _HS.ovaries = 1, _HS.intelligence = -1, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.attrKnown = 0, _HS.customDesc = "She wears glasses.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Increased height, reduced weight, reduced butt, fixed customdesc syntax -BoneyM*/
/*
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "no name", _HS.birthName = "no name", _HS.origin = "A previous owner cultivated her desire to escape slavery for his own amusement.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 50, _HS.devotion = -100, _HS.weight = -20, _HS.race = "white-asian", _HS.eyeColor = "blue", _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 300, _HS.nipplesPiercing = 1, _HS.butt = 3, _HS.vaginaLube = 1, _HS.clitPiercing = 3, _HS.clitSetting = "oral", _HS.anus = 2, _HS.ovaries = 1, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.intelligence = 3, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetish = "cumslut", _HS.fetishKnown = 1, _HS.customDesc = "She is fit and athletic.">>
<<set $heroSlaves.push(clone(_HS))>>
*//*hypno-anal/cum*/
/*Reduced weight, changed eyes, corrected customdesc syntax, added origin, increased rebelliousness, changed clitsetting to oral. -BoneyM*/
*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Sara", _HS.birthName = "Sara", _HS.origin = "She sold herself into slavery after a pregnancy scare, desiring to give up control of her life to someone better suited to running it.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 40, _HS.devotion = 60, _HS.height = 155, _HS.race = "latina", _HS.hColor = "dark red", _HS.pubicHColor = "red", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 2, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.intelligence = -1, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "She has her medical allergies tattooed around her wrist.", _HS.customDesc = "She has either or both of a masochistic streak or a self-harm habit.">>
<<set $heroSlaves.push(clone(_HS))>>
/*likes pain*/
/*Corrected tattoo syntax, added origin and customdesc, increased health -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Falcon", _HS.birthName = "Jamie", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 23, _HS.health = 20, _HS.devotion = 25, _HS.eyeColor = "blue", _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 3, _HS.lips = 35, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 2, _HS.clothes = "slave gown", _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customDesc = "She has an implanted GPS tracker to find her in case her habit of stalking pretty girls gets the better of her.">>
<<set $heroSlaves.push(clone(_HS))>>
/*proactive stalker hypnosis masseuse*/
/*Corrected birthname (was ‘Jasmine’), changed eye color, added customdesc -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Beatrice (No. 525)", _HS.birthName = "Beatrice", _HS.origin = "She comes from old money and sold herself into slavery to satisfy her obsession with the practice, believing her family would buy her back out of slavery later.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 23, _HS.health = 20, _HS.devotion = 30, _HS.height = 155, _HS.eyeColor = "blue-green", _HS.hColor = "bright red", _HS.pubicHColor = "red", _HS.skin = "pure white", _HS.hLength = 80, _HS.hStyle = "long and wavy, and down past her ass", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 800, _HS.butt = 4, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.earPiercing = 1, _HS.cosmeticPiercings = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.whoreSkill = 1, _HS.entertainSkill = 1, _HS.clothes = "slave gown", _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "arrogant", _HS.customTat = "She has a fine, intricate vine-like tattoo around her right ankle.">>
<<set $heroSlaves.push(clone(_HS))>>
/*contraception but breeder naturally, well trained*/
/*Fetish was ‘arrogant’, changed it to flaw. Added origin, whore and entertainskill. Changed eye color, corrected tattoo syntax, pierced ears, reduced weight -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Yuuki", _HS.birthName = "Yuuki", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = 45, _HS.height = 145, _HS.eyeColor = "blue", _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "fair, smooth, and soft", _HS.hStyle = "long and curly", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 1000, _HS.butt = 5, _HS.vaginaLube = 1, _HS.ovaries = 1, _HS.oralSkill = 3, _HS.entertainSkill = 2, _HS.intelligence = 1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "bitchy">>
<<set $heroSlaves.push(clone(_HS))>>
/*mischievous tease*/
/*Reduced height, added entertainskill, added bitchy, changed eyes -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Elisa", _HS.birthName = "Elisa", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = -55, _HS.muscles = 1, _HS.height = 145, _HS.eyeColor = "bright blue", _HS.hColor = "white-blonde", _HS.pubicHColor = "white-blonde", _HS.skin = "extremely pale", _HS.hStyle = "in a long braid", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 500, _HS.butt = 4, _HS.face = 2, _HS.ovaries = 1, _HS.anusTat = "bleached", _HS.combatSkill = 1, _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.behavioralFlaw = "arrogant", _HS.customDesc = "An iron-willed, recently captured figure of a prominent anti-Free City guerrilla party, who still clings strongly to traditional beliefs on Man's natural good, economic restriction, and monogamy. Excitable, girly and sweet in comparison to her natural brother, Martin, with a lovely singing voice. Prays quite often, if allowed.">>
<<set $heroSlaves.push(clone(_HS))>>
/*also hates pen*/
/*martin's sibling*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Yvonne", _HS.birthName = "Yvonne", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 24, _HS.health = 20, _HS.devotion = 100, _HS.height = 190, _HS.eyeColor = "hazel", _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "rosy white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 700, _HS.nipplesPiercing = 1, _HS.butt = 2, _HS.face = 2, _HS.vaginaLube = 1, _HS.clitPiercing = 3, _HS.clitSetting = "all", _HS.ovaries = 1, _HS.anusTat = "bleached", _HS.attrXY = 40, _HS.fetish = "pregnancy">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'Terminatrix' Heaven", _HS.birthName = "Gabrielle", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 80, _HS.devotion = 100, _HS.muscles = 2, _HS.height = 190, _HS.race = "black", _HS.hColor = "black", _HS.pubicHColor = "brown", _HS.skin = "black", _HS.hLength = 5, _HS.hStyle = "very short and a poor emulation of a military cut", _HS.boobs = 250, _HS.nipplesPiercing = 1, _HS.butt = 5, _HS.buttTat = "tribal patterns", _HS.lipsPiercing = 1, _HS.lipsTat = "tribal patterns", _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaTat = "tribal patterns", _HS.clit = 2, _HS.anus = 1, _HS.ovaries = 1, _HS.anusTat = "tribal patterns", _HS.earPiercing = 1, _HS.nosePiercing = 1, _HS.eyebrowPiercing = 1, _HS.navelPiercing = 1, _HS.shouldersTat = "tribal patterns", _HS.armsTat = "tribal patterns", _HS.legsTat = "tribal patterns", _HS.stampTat = "tribal patterns", _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.whoreSkill = 2, _HS.entertainSkill = 1, _HS.combatSkill = 1, _HS.clothes = "a comfortable bodysuit", _HS.collar = "heavy gold", _HS.shoes = "flats", _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customDesc = " Amongst the scars that decorate her body a heart can be made out on the top of her right hand.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Lilliana", _HS.birthName = "Zuzanna", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 25, _HS.health = 13, _HS.devotion = 100, _HS.muscles = 3, _HS.height = 190, _HS.eyeColor = "white", _HS.hColor = "white with red stripes", _HS.pubicHColor = "white", _HS.skin = "tanned", _HS.hLength = 100, _HS.hStyle = "goes back in a large ass length braid", _HS.pubicHStyle = "bushy", _HS.waist = 1, _HS.boobs = 400, _HS.nipplesPiercing = 1, _HS.butt = 4, _HS.face = 1, _HS.faceImplant = 2, _HS.lipsPiercing = 1, _HS.tonguePiercing = 1, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.anusTat = "bleached", _HS.makeup = 2, _HS.nails = 1, _HS.earPiercing = 1, _HS.nosePiercing = 1, _HS.eyebrowPiercing = 1, _HS.whoreSkill = 1, _HS.entertainSkill = 1, _HS.combatSkill = 1, _HS.clothes = "nice business attire", _HS.collar = "leather with cowbell", _HS.shoes = "heels", _HS.intelligence = -1, _HS.attrXY = 40, _HS.fetish = "boobs", _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*Blind*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Jenna", _HS.birthName = "Jenna", _HS.ID = _i++, _HS.assignment = "please you", _HS.birthWeek = random(0,51), _HS.age = 19, _HS.health = 30, _HS.devotion = 60, _HS.height = 145, _HS.skin = "pale", _HS.eyeColor = "violet", _HS.hColor = "red-blonde", _HS.pubicHColor = "red-blonde", _HS.hStyle = "waist-length", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 650, _HS.butt = 6, _HS.face = 2, _HS.lips = 35, _HS.vaginaLube = 1, _HS.clitPiercing = 3, _HS.clitSetting = "submissive", _HS.ovaries = 1, _HS.oralSkill = 3, _HS.clothes = "a string bikini", _HS.shoes = "heels", _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1, _HS.customTat = "Her name is tattooed in flowing cursive script across her upper back. ">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'Asspussy' Miss Julie O", _HS.birthName = "Leah", _HS.origin = "She was sentenced to enslavement as a punishment for fraud and theft.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 42, _HS.health = 70, _HS.devotion = 100, _HS.height = 155, _HS.markings = "none", _HS.eyeColor = "blue", _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "pale", _HS.hLength = 40, _HS.hStyle = "fashionable for a Free Cities 3rd Grade Teacher, up in a tight bun", _HS.pubicHStyle = "bushy", _HS.waist = 1, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.clit = 1, _HS.clitPiercing = 3, _HS.clitSetting = "anal", _HS.boobs = 650, _HS.boobsImplant = 200, _HS.nipples = "huge", _HS.butt = 3, _HS.face = 1, _HS.faceImplant = 2, _HS.anus = 1, _HS.ovaries = 1, _HS.anusPiercing = 2, _HS.anusTat = "bleached", _HS.makeup = 2, _HS.nails = 2, _HS.earPiercing = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.clothes = "nice business attire", _HS.collar = "heavy gold", _HS.shoes = "heels", _HS.intelligence = -1, _HS.attrXY = 40, _HS.fetish = "buttslut", _HS.fetishKnown = 1, _HS.customDesc = "Her pale skin is lightly freckled, and her nipples are dark tan. She used to be sexually repressed, and used to hate anal sex.">>
<<set $heroSlaves.push(clone(_HS))>>
/*huge nips*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Golden Cobra", _HS.birthName = "Auyala", _HS.origin = "She was captured from West Central Africa.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 23, _HS.health = 30, _HS.devotion = 100, _HS.muscles = 2, _HS.height = 190, _HS.race = "black", _HS.eyes = 1, _HS.eyeColor = "green", _HS.hColor = "golden blonde with copper streaks", _HS.pubicHColor = "blonde", _HS.skin = "light brown", _HS.hLength = 35, _HS.hStyle = "shoulder-length, plaited in cornrow braids; a single thin braid adorned with several colorful feathers and fearsome fang of unknown origin is hanging aside her left eye", _HS.pubicHStyle = "in a strip", _HS.waist = 1, _HS.boobs = 1450, _HS.nipplesPiercing = 2, _HS.butt = 5, _HS.lips = 55, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.clit = 2, _HS.clitPiercing = 2, _HS.clitSetting = "lesbian", _HS.anus = 2, _HS.ovaries = 1, _HS.anusTat = "bleached", _HS.earPiercing = 1, _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.combatSkill = 1, _HS.clothes = "slutty jewelry", _HS.collar = "heavy gold", _HS.shoes = "heels", _HS.intelligence = -1, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "arrogant", _HS.customTat = "She has tattoo of cobra wrapping around her neck, which head with wide open maw and inflated hood tattooed right at her throat.", _HS.customDesc = "She has a streak of ritual scars resembling some very complex snake skin pattern running down her spine from nape to tail-bone.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'Top' Lillium", _HS.birthName = "Sarah", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 42, _HS.health = 90, _HS.devotion = 100, _HS.muscles = 1, _HS.height = 190, _HS.eyeColor = "green", _HS.hColor = "deep red", _HS.pubicHColor = "red", _HS.skin = "fair", _HS.hLength = 20, _HS.hStyle = "short and pleasantly frames her face", _HS.waist = 1, _HS.boobs = 900, _HS.butt = 4, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.clitPiercing = 3, _HS.clitSetting = "all", _HS.anus = 2, _HS.ovaries = 1, _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.whoreSkill = 3, _HS.entertainSkill = 3, _HS.combatSkill = 1, _HS.clothes = "nice business attire", _HS.collar = "heavy gold", _HS.shoes = "flats", _HS.energy = 100, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "She has a small, grinning harlequin tattoo on her inner thigh.", _HS.customDesc = "In place of her left hand's pinkie finger is a large pink scar that crosses the entire back of her hand.">>/**/<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Cammy", _HS.birthName = "Viktoriya", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 27, _HS.health = 80, _HS.devotion = 70, _HS.muscles = 2.4, _HS.height = 145, _HS.eyeColor = "blue", _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "pale", _HS.hStyle = "tied back into two long braids", _HS.pubicHStyle = "waxed", _HS.boobs = 800, _HS.butt = 2.5, _HS.face = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.whoreSkill = 1, _HS.entertainSkill = 1, _HS.drugs = "preventatives", _HS.clothes = "a comfortable bodysuit", _HS.collar = "pretty jewelry", _HS.shoes = "heels", _HS.attrXY = 40, _HS.fetish = "cumslut", _HS.customDesc = "She has a long horizontal scar on her left cheek.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Sheena", _HS.birthName = "Penelope", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 23, _HS.health = 80, _HS.devotion = 90, _HS.height = 155, _HS.hColor = "black with deep red highlights", _HS.pubicHColor = "red", _HS.skin = "pale", _HS.hStyle = "long and disheveled", _HS.waist = 1, _HS.boobs = 500, _HS.nipplesPiercing = 1, _HS.butt = 3, _HS.lipsPiercing = 1, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.clitPiercing = 1, _HS.clitSetting = "anal", _HS.anus = 1, _HS.ovaries = 1, _HS.anusTat = "bleached", _HS.makeup = 2, _HS.nails = 2, _HS.earPiercing = 2, _HS.nosePiercing = 1, _HS.navelPiercing = 1, _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 2, _HS.whoreSkill = 1, _HS.entertainSkill = 1, _HS.clothes = "a slutty outfit", _HS.intelligence = -1, _HS.attrXY = 40, _HS.fetish = "buttslut", _HS.fetishKnown = 1, _HS.customTat = "She has been heavily tattooed, with her chest, thighs and both arms covered in various punk-style pieces. The biggest and most impressive piece is the large logo of a legendary early 20th century punk band.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'Funbags' Young", _HS.birthName = "Young", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 23, _HS.health = -10, _HS.devotion = 90, _HS.height = 175, _HS.nationality = "Korean", _HS.race = "asian", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "pale", _HS.hLength = 10, _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 3550, _HS.boobsImplant = 3000, _HS.nipplesPiercing = 1, _HS.areolae = 3, _HS.boobsTat = "degradation", _HS.butt = 2, _HS.face = 1, _HS.lipsPiercing = 2, _HS.lipsTat = "degradation", _HS.tonguePiercing = 2, _HS.vaginaLube = 1, _HS.anus = 2, _HS.ovaries = 1, _HS.brand = "SLUT ", _HS.brandLocation = "breasts", _HS.oralSkill = 3, _HS.drugs = "aphrodisiacs", _HS.addict = 22, _HS.collar = "shock punishment", _HS.shoes = "heels", _HS.attrXY = 40, _HS.fetish = "cumslut", _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Sakura", _HS.birthName = "Sakura", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 100, _HS.devotion = 100, _HS.muscles = 1.2, _HS.race = "asian", _HS.skin = "dark", _HS.hLength = 25, _HS.hStyle = "short and held back by a white bandanna", _HS.pubicHStyle = "waxed", _HS.boobs = 600, _HS.butt = 4, _HS.faceImplant = 1, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.clit = 1, _HS.clitPiercing = 3, _HS.clitSetting = "humiliation", _HS.anus = 1, _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.whoreSkill = 3, _HS.entertainSkill = 3, _HS.combatSkill = 1, _HS.clothes = "a slutty outfit", _HS.collar = "pretty jewelry", _HS.shoes = "heels", _HS.attrXY = 40, _HS.fetish = "humiliation", _HS.fetishKnown = 1, _HS.customDesc = "She is an enthusiastic high school graduate, eager to make her teacher proud by becoming the greatest slave known to any owner.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Miss Maree", _HS.birthName = "Tina", _HS.origin = "A former headmistress, she was sentenced to slavery after she was caught training her students to be lesbian trophy slaves.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 42, _HS.health = 100, _HS.devotion = -50, _HS.weight = 20, _HS.height = 155, _HS.nationality = "American", _HS.eyeColor = "green", _HS.hColor = "red", _HS.pubicHColor = "red", _HS.skin = "pale", _HS.hStyle = "in a large bun", _HS.pubicHStyle = "in a strip", _HS.waist = 1, _HS.boobs = 1500, _HS.areolae = 3, _HS.boobsTat = "advertisements", _HS.butt = 6, _HS.face = 1, _HS.lips = 35, _HS.lipsTat = "permanent makeup", _HS.vaginaLube = 1, _HS.bellyAccessory = "a corset", _HS.ovaries = 1, _HS.anusTat = "flowers", _HS.earPiercing = 1, _HS.stampTat = "scenes", _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.collar = "leather with cowbell", _HS.shoes = "heels", _HS.intelligence = 3, _HS.intelligenceImplant = 1, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "bitchy", _HS.sexualFlaw = "hates anal", _HS.customDesc = "She absolutely detests men.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Caroline", _HS.birthName = "Carl", _HS.ID = _i++, _HS.prestigeDesc = "She was once a rising free cities politician who argued for compulsory female enslavement, but she became an addict, fell into debt, and was subsequently enslaved.", birthWeek = random(0,51), age = 44, health = 6, devotion = 18, height = 145, _HS.heightImplant = -1, _HS.nationality = "French", _HS.eyeColor = "blue", _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "tanned", _HS.hLength = 70, _HS.hStyle = "ass-length", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.heels = 1, _HS.boobs = 1100, _HS.boobsImplant = 400, _HS.nipplesPiercing = 1, _HS.areolae = 1, _HS.butt = 4, _HS.buttImplant = 2, _HS.face = 2, _HS.faceImplant = 2, _HS.lips = 55, _HS.lipsImplant = 2, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.preg = -2, _HS.anus = 2, _HS.anusTat = "bleached", _HS.makeup = 3, _HS.nails = 1, _HS.earPiercing = 1, _HS.navelPiercing = 1, _HS.legsTat = "degradation", _HS.stampTat = "degradation", _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.whoreSkill = 1, _HS.entertainSkill = 2, _HS.drugs = "breast injections", _HS.addict = 1, _HS.clothes = "slutty jewelry", _HS.collar = "tight steel", _HS.intelligence = -2, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetish = "humiliation", _HS.behavioralFlaw = "arrogant", _HS.customTat = "She has a tattoo down her left arm, which reads = 'Once a tall, muscular, handsome man with a big dick and big balls.'", _HS.customDesc = "Since becoming a slave she has been turned into a little bimbo.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'Milkmaid' Megan", _HS.birthName = "Megan", _HS.origin = "She was sold to you from the public slave market, and was probably kidnapped or otherwise forced into slavery.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 34, _HS.health = 100, _HS.devotion = 100, _HS.nationality = "American", _HS.skin = "lightened", _HS.hStyle = "long", _HS.pubicHStyle = "bushy", _HS.waist = 1, _HS.boobs = 1350, _HS.lactation = 1, _HS.butt = 3, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.vaginaPiercing = 1, _HS.preg = 23, _HS.births = 1, _HS.anus = 3, _HS.ovaries = 1, _HS.brand = "SLAVE", _HS.brandLocation = "buttocks", _HS.earPiercing = 1, _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.whoreSkill = 3, _HS.entertainSkill = 2, _HS.combatSkill = 0, _HS.collar = "heavy gold", _HS.shoes = "flats", _HS.energy = 100, _HS.attrXY = 40, _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Horsepussy", _HS.birthName = "Amber", _HS.origin = "She was sold to you from the public slave market, and was probably kidnapped or otherwise forced into slavery.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 35, _HS.health = 80, _HS.devotion = 55.7, _HS.height = 190, _HS.nationality = "American", _HS.eyeColor = "blue", _HS.skin = "pale", _HS.hLength = 10, _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.butt = 5, _HS.vagina = 3, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.clitPiercing = 3, _HS.clitSetting = "vanilla", _HS.anus = 3, _HS.ovaries = 1, _HS.anusPiercing = 1, _HS.makeup = 1, _HS.brand = "SLAVE", _HS.brandLocation = "buttocks", _HS.earPiercing = 1, _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.whoreSkill = 3, _HS.entertainSkill = 2, _HS.collar = "heavy gold", _HS.shoes = "heels", _HS.intelligence = 3, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "Her nickname, 'Horsepussy,' is tattooed on her forehead.", _HS.customDesc = "Her pussy has been extensively surgically altered. Her labia are large and puffy, sticking out nearly an inch from her crotch. Her cunt is exquisitely pink at the center, but her large labia are dark at the edges, almost black.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Sakura", _HS.birthName = "Mei", _HS.origin = "She is the winner of a martial arts slave tournament. You won her in a bet.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 80, _HS.devotion = 8.5, _HS.muscles = 1, _HS.nationality = "Japanese", _HS.race = "asian", _HS.hColor = "black", _HS.hStyle = "long, tied into a neat ponytail", _HS.boobs = 300, _HS.butt = 1, _HS.face = 1, _HS.vaginaLube = 1, _HS.clitPiercing = 3, _HS.clitSetting = "submissive", _HS.analArea = 1, _HS.ovaries = 1, _HS.combatSkill = 1, _HS.clothes = "choosing her own clothes", _HS.collar = "pretty jewelry", _HS.shoes = "heels", _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1, _HS.customTat = "She has a tattoo of falling cherry petals on her back, starting at her shoulder blades, down to her butt.", _HS.customDesc = "She has a small scar on the back of her right hand. She was injured while participating in the finals of the national kendo tournament, and decided to keep the scar to remind her of her achievements.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Zhao Li", _HS.birthName = "Zhao Li", _HS.origin = "She was caught and enslaved while working undercover.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 35, _HS.health = 100, _HS.devotion = 100, _HS.muscles = 3, _HS.height = 175, _HS.race = "asian", _HS.pubicHColor = "black", _HS.skin = "pale", _HS.hStyle = "long, but tied into Chinese buns.", _HS.pubicHStyle = "in a strip", _HS.boobs = 755, _HS.butt = 4, _HS.face = 1, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.clit = 1, _HS.clitPiercing = 3, _HS.clitSetting = "all", _HS.anus = 2, _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.entertainSkill = 1, _HS.combatSkill = 1, _HS.clothes = "a comfortable bodysuit", _HS.collar = "pretty jewelry", _HS.shoes = "heels", _HS.intelligence = 3, _HS.intelligenceImplant = 1, _HS.energy = 100, _HS.attrXY = 40, _HS.fetishStrength = 100, _HS.fetishKnown = 1, _HS.customDesc = "She was a once skilled police investigator. Even at her age, her long, enticing legs are proof that she still retains her natural strength and beauty.">>
<<set $heroSlaves.push(clone(_HS))>>
/*
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'Virago' Kissa", _HS.birthName = "not known", _HS.origin = "In spite of the great demand for her kind, has apparently eluded enslavement until recently.", _HS.career = "a wanderer", _HS.ID = _i++, _HS.prestige = 1, _HS.prestigeDesc = "She is a natural albino.", _HS.birthWeek = random(0,51), _HS.health = 100, _HS.devotion = 100, _HS.muscles = 2, _HS.height = 190, _HS.nationality = "Ugandan", _HS.race = "black", _HS.eyeColor = "pale", _HS.hColor = "white", _HS.pubicHColor = "white", _HS.skin = "extremely pale", _HS.hLength = 100, _HS.hStyle = "extremely long and bushy", _HS.pubicHStyle = "bushy", _HS.waist = 1, _HS.boobs = 600, _HS.face = 2, _HS.lips = 35, _HS.vaginaLube = 1, _HS.clitPiercing = 3, _HS.clitSetting = "oral", _HS.ovaries = 1, _HS.anusTat = "bleached", _HS.oralSkill = 3, _HS.whoreSkill = 3, _HS.entertainSkill = 3, _HS.combatSkill = 3, _HS.livingRules = "luxurious", _HS.speechRules = "permissive", _HS.releaseRules = "permissive", _HS.collar = "pretty jewelry", _HS.shoes = "flats", _HS.intelligence = 3, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetish = "cumslut", _HS.fetishKnown = 1, _HS.behavioralFlaw = "odd", _HS.customTat = "Her entire body is tattooed with a detailed map of her arteries which, combined with her albinism, gives her a quasi-translucent quality.", _HS.customDesc = "Her eyes are unsettling; though her irises are a pale grey color, in some lights the whole eye takes on a red cast.">>
<<set $heroSlaves.push(clone(_HS))>>
*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Annabelle", _HS.birthName = "Annabelle", _HS.origin = "She came to be a slave not long after fleeing farm life for the Free Cities.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = -11.3, _HS.oldDevotion = -11.3, _HS.height = 155, _HS.nationality = "American", _HS.eyeColor = "blue", _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "tanned", _HS.hStyle = "braided into pigtails", _HS.pubicHStyle = "bushy", _HS.waist = 1, _HS.boobs = 500, _HS.butt = 4, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.whoreSkill = 1, _HS.attrXY = 40, _HS.behavioralFlaw = "hates women", _HS.customDesc = "The pale skin within her tan lines is lightly freckled.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'Vampire' Elvira", _HS.birthName = "Elvira", _HS.career = "service worker", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 20, _HS.health = 90, _HS.devotion = 32.9, _HS.height = 145, _HS.nationality = "Swedish", _HS.eyeColor = "blue", _HS.hColor = "red", _HS.pubicHColor = "red", _HS.skin = "tanned", _HS.hLength = 85, _HS.hStyle = "ass-length", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 650, _HS.boobsImplant = 200, _HS.nipplesPiercing = 2, _HS.butt = 3, _HS.buttImplant = 1, _HS.face = 2, _HS.faceImplant = 1, _HS.lips = 35, _HS.tonguePiercing = 1, _HS.vagina = 3, _HS.vaginaLube = 1, _HS.clitPiercing = 1, _HS.anus = 3, _HS.ovaries = 1, _HS.brand = "your initials ", _HS.brandLocation = "buttocks", _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.whoreSkill = 3, _HS.entertainSkill = 1, _HS.livingRules = "luxurious", _HS.clothes = "choosing her own clothes", _HS.collar = "heavy gold", _HS.intelligenceImplant = 1, _HS.energy = 100, _HS.attrXY = 40, _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'Creamy' Mayu", _HS.birthName = "Mayu", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 19, _HS.health = 100, _HS.devotion = 100, _HS.weight = 20, _HS.height = 190, _HS.nationality = "Japanese", _HS.race = "asian", _HS.eyeColor = "blue", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "pale", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 7500, _HS.nipples = "huge", _HS.areolae = 3, _HS.boobsTat = "bovine patterns", _HS.lactation = 2, _HS.butt = 7, _HS.buttTat = "bovine patterns", _HS.face = 1, _HS.faceImplant = 2, _HS.lips = 35, _HS.lipsTat = "bovine patterns", _HS.vagina = 2, _HS.vaginaLube = 1, _HS.vaginaTat = "bovine patterns", _HS.births = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.anusTat = "bovine patterns", _HS.earPiercing = 1, _HS.shouldersTat = "bovine patterns", _HS.armsTat = "bovine patterns", _HS.legsTat = "bovine patterns", _HS.stampTat = "bovine patterns", _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.livingRules = "luxurious", _HS.speechRules = "permissive", _HS.releaseRules = "permissive", _HS.relationshipRules = "permissive", _HS.clothes = "a nice maid outfit", _HS.collar = "leather with cowbell", _HS.shoes = "flats", _HS.intelligence = 1, _HS.attrXY = 40, _HS.fetish = "boobs", _HS.fetishKnown = 1, _HS.customDesc = "She is quite sweaty, often soaking though any clothing she is wearing.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'Submissive' Cindy", _HS.birthName = "Cindy", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 100, _HS.devotion = 100, _HS.muscles = 1, _HS.height = 175, _HS.nationality = "Indonesian", _HS.race = "asian", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "pale", _HS.hLength = 0, _HS.hStyle = "shaved bald, with a barcode tattooed on the top of her head", _HS.pubicHStyle = "bushy", _HS.boobs = 600, _HS.nipplesPiercing = 1, _HS.boobsTat = "tribal patterns", _HS.butt = 2, _HS.buttTat = "tribal patterns", _HS.face = 2, _HS.faceImplant = 1, _HS.lips = 35, _HS.lipsPiercing = 1, _HS.lipsTat = "tribal patterns", _HS.tonguePiercing = 1, _HS.vaginaLube = 1, _HS.vaginaPiercing = 1, _HS.vaginaTat = "tribal patterns", _HS.preg = -2, _HS.clitPiercing = 3, _HS.clitSetting = "all", _HS.ovaries = 1, _HS.anusPiercing = 1, _HS.anusTat = "bleached", _HS.earPiercing = 1, _HS.nosePiercing = 1, _HS.eyebrowPiercing = 1, _HS.navelPiercing = 1, _HS.shouldersTat = "tribal patterns", _HS.armsTat = "tribal patterns", _HS.legsTat = "tribal patterns", _HS.stampTat = "tribal patterns", _HS.oralSkill = 2, _HS.combatSkill = 1, _HS.livingRules = "luxurious", _HS.speechRules = "permissive", _HS.releaseRules = "permissive", _HS.relationshipRules = "permissive", _HS.clothes = "attractive lingerie", _HS.collar = "pretty jewelry", _HS.shoes = "heels", _HS.intelligence = -2, _HS.intelligenceImplant = 1, _HS.energy = 100, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customDesc = "Her skin is unnaturally perfect, totally without blemishes. She radiates unnatural health and resilience.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Anna", _HS.birthName = "Anna", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = 60, _HS.height = 175, _HS.skin = "white", _HS.hLength = 10, _HS.pubicHStyle = "waxed", _HS.boobs = 800, _HS.butt = 3, _HS.vaginaLube = 1, _HS.analArea = 1, _HS.ovaries = 1, _HS.attrXY = 40, _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*Removed eyecolor customdesc -BoneyM*/
<<if $seeExtreme == 1>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Mouse", _HS.birthName = "Mouse", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = -50, _HS.weight = 20, _HS.height = 155, _HS.pubicHColor = "purple", _HS.skin = "pale", _HS.eyeColor = "blue", _HS.hColor = "purple", _HS.hLength = 10, _HS.pubicHStyle = "waxed", _HS.amp = 1, _HS.boobs = 1000, _HS.areolae = 1, _HS.butt = 5, _HS.lipsTat = "permanent makeup", _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.analArea = 1, _HS.ovaries = 1, _HS.attrXY = 40, _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*Increased nipples and areolae, changed eye color, added mute -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Box", _HS.birthName = "Box", _HS.origin = "When you took her from her previous owner, she was locked into a beautiful rosewood box lined with red velvet, crying.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.devotion = -75, _HS.weight = 20, _HS.eyes = -2, _HS.eyes = -1, _HS.pubicHColor = "blonde", _HS.skin = "pale", _HS.hColor = "golden blonde", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.amp = 1, _HS.boobs = 400, _HS.butt = 2, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.intelligence = -1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customDesc = "Her amputation sites have titanium rings that go through to the bone. She has been chemically blinded.">>
<<set $heroSlaves.push(clone(_HS))>>
/* put some of her custom description in her origin (box stuff), tagged as amp, lowered obedience, increased weight but lowered health, changed skin color from white to pale */
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Yukiko", _HS.birthName = "Yukiko", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 19, _HS.health = 20, _HS.devotion = 100, _HS.weight = -20, _HS.race = "asian", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "very fair", _HS.hStyle = "long, and in a hime cut", _HS.pubicHStyle = "waxed", _HS.amp = 1, _HS.boobs = 500, _HS.butt = 3, _HS.vaginaLube = 1, _HS.ovaries = 1, _HS.clothes = "a slave gown", _HS.intelligence = -1, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "odd", _HS.customDesc = "A work of art, stoic, mysterious, doll-like, and always smiling.">>
<<set $heroSlaves.push(clone(_HS))>>
/* not much to change, lowered weight (‘perfect slim body’), set to mute and changed flaw to odd- described as creepy */
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'Fucknugget' Pillow", _HS.birthName = "Anika", _HS.origin = "She sold herself into slavery to escape life on the streets.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 37, _HS.health = 80, _HS.devotion = 100, _HS.weight = 40, _HS.race = "surgically altered to look latina", _HS.eyeColor = "blue", _HS.hColor = "red", _HS.pubicHColor = "red", _HS.hStyle = "long", _HS.waist = 2, _HS.amp = 1, _HS.boobs = 6260, _HS.boobsImplant = 4200, _HS.nipplesPiercing = 2, _HS.areolae = 3, _HS.boobsTat = "flowers", _HS.lactation = 2, _HS.butt = 12, _HS.buttImplant = 1, _HS.buttTat = "flowers", _HS.face = 2, _HS.faceImplant = 1, _HS.lips = 55, _HS.lipsImplant = 10, _HS.lipsPiercing = 2, _HS.lipsTat = "flowers", _HS.tonguePiercing = 2, _HS.vagina = 3, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.vaginaTat = "flowers", _HS.preg = 29, _HS.births = 2, _HS.clitPiercing = 3, _HS.clitSetting = "boobs", _HS.anus = 2, _HS.ovaries = 1, _HS.anusPiercing = 2, _HS.anusTat = "flowers", _HS.makeup = 3, _HS.earPiercing = 2, _HS.nosePiercing = 2, _HS.eyebrowPiercing = 2, _HS.navelPiercing = 2, _HS.shouldersTat = "advertisements", _HS.stampTat = "flowers", _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.whoreSkill = 1, _HS.drugs = "aphrodisiacs", _HS.addict = 99, _HS.clothes = "restrictive latex", _HS.collar = "leather with cowbell", _HS.intelligence = -2, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetish = "boobs", fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'DoL Toy' Allie", _HS.birthName = "Aliana", _HS.origin = "She is an enslaved member of an anti-slavery extremist group.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 33, _HS.health = 80, _HS.devotion = 65, _HS.height = 155, _HS.nationality = "Mexican", _HS.race = "latina", _HS.hColor = "raven black with red highlights", _HS.skin = "light brown", _HS.hLength = 10, _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 700, _HS.butt = 3, _HS.face = 1, _HS.lips = 35, _HS.lipsTat = "permanent makeup", _HS.vagina = 2, _HS.vaginaLube = 1, _HS.bellyAccessory = "an extreme corset", _HS.clitPiercing = 3, _HS.clitSetting = "submissive", _HS.anus = 2, _HS.ovaries = 1, _HS.stampTat = "degradation", _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.whoreSkill = 2, _HS.entertainSkill = 1, _HS.collar = "heavy gold", _HS.shoes = "heels", _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1, _HS.customTat = "Her left butt cheek is tattooed with a small shield bearing the words 'Daughter of Liberty' with a large red 'not' symbol added over it.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'Onahole' Lian the Liberty Whore", _HS.birthName = "Lian", _HS.origin = "She is an enslaved member of an anti-slavery extremist group.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 27, _HS.health = -70, _HS.devotion = 100, _HS.muscles = 1, _HS.nationality = "Chinese", _HS.race = "asian", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "pale", _HS.hLength = 0, _HS.hStyle = "shaved bald", _HS.pubicHStyle = "waxed", _HS.waist = 2, _HS.amp = 1, _HS.boobs = 2000, _HS.boobsImplant = 600, _HS.areolae = 2, _HS.butt = 8, _HS.face = 2, _HS.faceImplant = 2, _HS.vagina = 3, _HS.vaginaLube = 1, _HS.clit = 2, _HS.anus = 2, _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.whoreSkill = 3, _HS.drugs = "curatives", _HS.collar = "shock punishment", _HS.shoes = "flats", _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.energy = 100, _HS.attrXY = 40, _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'Quiet' Fay", _HS.birthName = "unknown", _HS.origin = "Having always been a mute with no desire to communicate her origin, you aren't sure where she's from or how she ended up here.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = -20, _HS.devotion = -100, _HS.height = 145, _HS.hColor = "brunette", _HS.pubicHColor = "brunette", _HS.skin = "white", _HS.hStyle = "long and disheveled", _HS.boobs = 400, _HS.butt = 2, _HS.vaginaLube = 1, _HS.ovaries = 1, _HS.oralSkill = 1, _HS.clothes = "a nice maid outfit", _HS.attrXY = 40, _HS.fetish = "submissive", _HS.customTat = "There's an X imprinted on her throat where her larynx would be.", _HS.customDesc = "She earned her name from her permanent silence and fae physique.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Flora", _HS.birthName = "Flora", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = 25, _HS.weight = -20, _HS.height = 155, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.amp = 1, _HS.boobs = 300, _HS.butt = 1, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 3, _HS.analSkill = 2, _HS.energy = 100, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "bitchy", _HS.customDesc = "She fits perfectly into a pillowcase.">>
<<set $heroSlaves.push(clone(_HS))>>
/*bitchy arrogant*/
/*Added ‘bitchy’ quirk, reduced height and weight, added customdesc -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Cunt", _HS.birthName = "Cunt", _HS.ID = _i++, _HS.indenture = -1, _HS.birthWeek = random(0,51), _HS.age = 19, _HS.health = -10, _HS.devotion = 10, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hLength = 30, _HS.hStyle = "shoulder length", _HS.pubicHStyle = "waxed", _HS.heels = 1, _HS.boobs = 800, _HS.boobsImplant = 600, _HS.butt = 4, _HS.buttImplant = 2, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.clitPiercing = 1, _HS.anus = 2, _HS.anusTat = "tribal patterns", _HS.nosePiercing = 1, _HS.cosmeticPiercings = 2, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 2, _HS.intelligence = -2, _HS.attrXY = 40, _HS.attrKnown = 0, _HS.fetish = "mindbroken", _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*mindbroken*/
/*Tweaked smart piercing setting, corrected piercings -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "fleshlight", _HS.birthName = "fleshlight", _HS.origin = "Nothing remains of the person she originally was, either mentally or physically.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = 60, _HS.eyeColor = "blue", _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "tanned", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 800, _HS.boobsImplant = 600, _HS.butt = 5, _HS.buttImplant = 2, _HS.lips = 55, _HS.lipsImplant = 2, _HS.lipsTat = "permanent makeup", _HS.vagina = 2, _HS.vaginaLube = 1, _HS.anus = 2, _HS.ovaries = 1, _HS.makeup = 3, _HS.nails = 3, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.shoes = "heels", _HS.attrXY = 40, _HS.fetish = "mindbroken", _HS.fetishKnown = 1, _HS.customDesc = "She has many surgical scars and something seems off about her.">>
<<set $heroSlaves.push(clone(_HS))>>
/*heels*/
/*Added origin, makeup and nails, changed eyes -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Whore", _HS.birthName = "Whore", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 19, _HS.health = 20, _HS.devotion = 100, _HS.height = 155, _HS.skin = "white", _HS.hStyle = "long and in a braid", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 2, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.attrXY = 40, _HS.fetish = "mindbroken", _HS.fetishKnown = 1, _HS.customDesc = "She is a complete mental blank; to her, there is only the Master.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Fixed customdesc syntax, changed hair from blue -BoneyM*/
<</if>>
/*
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "STANDARD", _HS.birthName = "STANDARD", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = 60, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.butt = 3, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.anus = 1, _HS.anusTat = "bleached", _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.attrXY = 40, _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
*/<<set $nextButton to "Back to Main">>
<<set $nextLink to "Main">>
<<if ($personalAttentionChanged == 1)>>
<<if ($activeSlave.health < -20)>>
<<set $trainingRegimen to "look after her">>
<<set $personalAttentionChanged to 0>>
<<elseif ($activeSlave.behavioralFlaw != "none")>>
<<if ($activeSlave.devotion >= -20)>>
<<set $trainingRegimen to "soften her behavioral flaw">>
<<set $personalAttentionChanged to 0>>
<<else>>
<<set $trainingRegimen to "fix her behavioral flaw">>
<<set $personalAttentionChanged to 0>>
<</if>>
<<elseif ($activeSlave.sexualFlaw != "none")>>
<<if ($activeSlave.devotion >= -20)>>
<<set $trainingRegimen to "soften her sexual flaw">>
<<set $personalAttentionChanged to 0>>
<<else>>
<<set $trainingRegimen to "fix her sexual flaw">>
<<set $personalAttentionChanged to 0>>
<</if>>
<<elseif ($activeSlave.fetishKnown != 1)>>
<<set $trainingRegimen to "explore her sexuality">>
<<set $personalAttentionChanged to 0>>
<<elseif ($activeSlave.devotion <= 20) && ($activeSlave.trust > -20)>>
<<set $trainingRegimen to "break her will">>
<<set $personalAttentionChanged to 0>>
<<else>>
<<set $trainingRegimen to "build her devotion">>
<<set $personalAttentionChanged to 0>>
<</if>>
<</if>>
<<set _assignment to 0>>
<<for _i to 0;_i < $slaves.length;_i++>>
<<if $personalAttention == $slaves[_i].ID>>
You will give ''__@@color:pink;$slaves[_i].slaveName@@__'' your personal attention this week.
<<set $activeSlave to $slaves[_i]>>
<<set _assignment to 1>>
<</if>>
<</for>>
<<if _assignment == 0>>
You have not selected a slave for your personal attention.
<<else>>
Your training will seek to <span id="training"><strong><<print $trainingRegimen>></strong></span>.<span id="cost"></span>
<br>
Change training objective:
<br>
<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust > -20)>>
<<click "Break her will">><<set $nextLink to "break her will">><<set $trainingRegimen to "break her will">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
| <<click "Use enhanced breaking techniques">><<set $nextLink to "break her will">><<set $trainingRegimen to "harshly break her will">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<<else>>
<<click "Build her devotion">><<set $nextLink to "build her devotion">><<set $trainingRegimen to "build her devotion">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<br>
<<if $activeSlave.fetishKnown == 0>>
<<click "Explore her sexuality">><<set $nextLink to "explore her sexuality">><<set $trainingRegimen to "explore her sexuality">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<<else>>
//You already understand her sexuality//
<</if>>
<<if ($activeSlave.behavioralFlaw != "none")>>
<br>
<<click "Remove her behavioral flaw">><<set $nextLink to "fix her behavioral flaw">><<set $trainingRegimen to "fix her behavioral flaw">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<<if ($activeSlave.devotion < -20)>>
| //She must be broken before her flaws can be softened//
<<else>>
| <<click "Soften her behavioral flaw">><<set $nextLink to "soften her behavioral flaw">><<set $trainingRegimen to "soften her behavioral flaw">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if ($activeSlave.sexualFlaw != "none")>>
<br>
<<click "Remove her sexual flaw">><<set $nextLink to "fix her sexual flaw">><<set $trainingRegimen to "fix her sexual flaw">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<<if ($activeSlave.devotion < -20)>>
<<if ($activeSlave.behavioralFlaw is "none")>>
| //She must be broken before her flaws can be softened//
<</if>>
<<elseif ["cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "neglectful", "breeder"].contains($activeSlave.sexualFlaw)>>
| //Paraphilias cannot be softened//
<<else>>
| <<click "Soften her sexual flaw">><<set $nextLink to "soften her sexual flaw">><<set $trainingRegimen to "soften her sexual flaw">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<br>
<<if ($activeSlave.analSkill > 2) && ($activeSlave.oralSkill > 2) && ($activeSlave.vaginalSkill > 2) && ($activeSlave.whoreSkill > 0) && ($activeSlave.entertainSkill > 0)>>
//She knows all the skills you can teach//
<<elseif ($activeSlave.analSkill > 2) && ($activeSlave.oralSkill > 2) && ($activeSlave.whoreSkill > 0) && ($activeSlave.entertainSkill > 0) && ($activeSlave.vagina is -1) && ($activeSlave.balls == 0)>>
//She knows all the skills you can teach a gelded slave//
<<elseif ($activeSlave.analSkill > 2) && ($activeSlave.oralSkill > 2) && ($activeSlave.whoreSkill > 0) && ($activeSlave.entertainSkill > 0) && ($activeSlave.vagina is -1)>>
//She knows all the skills you can teach a shemale slave//
<<elseif ($activeSlave.analSkill > 2) && ($activeSlave.oralSkill > 2) && ($activeSlave.whoreSkill > 0) && ($activeSlave.entertainSkill > 0) && ($activeSlave.vaginalAccessory is "chastity belt")>>
//She knows all the skills you can teach while she's wearing a chastity belt//
<<elseif ($activeSlave.devotion <= 20) && ($activeSlave.trust > -20)>>
//She's too disobedient to learn sex skills//
<<else>>
<<click "Teach her">><<set $nextLink to "learn skills">><<set $trainingRegimen to "learn skills">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<br>
<<click "Care for her">><<set $nextLink to "look after her">><<set $trainingRegimen to "look after her">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<br>
Induce a flaw:
<<if $activeSlave.behavioralQuirk != "confident">>
<<if $activeSlave.behavioralFlaw != "arrogant">>
<<click "Arrogance">><<set $trainingRegimen to "induce arrogance">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.behavioralQuirk != "cutting">>
<<if $activeSlave.behavioralFlaw != "bitchy">>
| <<click "Bitchiness">><<set $trainingRegimen to "induce bitchiness">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.behavioralQuirk != "funny">>
<<if $activeSlave.behavioralFlaw != "odd">>
| <<click "Odd behavior">><<set $trainingRegimen to "induce odd behavior">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.behavioralQuirk != "adores women">>
<<if $activeSlave.behavioralFlaw != "hates men">>
| <<click "Hatred of men">><<set $trainingRegimen to "induce hatred of men">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.behavioralQuirk != "adores men">>
<<if $activeSlave.behavioralFlaw != "hates women">>
| <<click "Hatren of women">><<set $trainingRegimen to "induce hatred of women">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.behavioralQuirk != "fitness">>
<<if $activeSlave.behavioralFlaw != "gluttonous">>
| <<click "Gluttony">><<set $trainingRegimen to "induce gluttony">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.behavioralQuirk != "insecure">>
<<if $activeSlave.behavioralFlaw != "anorexic">>
| <<click "Anorexia">><<set $trainingRegimen to "induce anorexia">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.behavioralQuirk != "sinful">>
<<if $activeSlave.behavioralFlaw != "devout">>
| <<click "Religious devotion">><<set $trainingRegimen to "induce religious devotion">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.behavioralQuirk != "advocate">>
<<if $activeSlave.behavioralFlaw != "liberated">>
| <<click "Liberation">><<set $trainingRegimen to "induce liberation">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.sexualQuirk != "gagfuck queen">>
<<if $activeSlave.sexualFlaw != "hates oral">>
| <<click "Hatred of oral">><<set $trainingRegimen to "induce hatred of oral">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.sexualQuirk != "confipainal queendent">>
<<if $activeSlave.sexualFlaw != "hates anal">>
| <<click "Hatred of anal">><<set $trainingRegimen to "induce hatred of anal">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.sexualQuirk != "strugglefuck queen">>
<<if $activeSlave.sexualFlaw != "hates penetration">>
| <<click "Hatred of penetration">><<set $trainingRegimen to "induce hatred of penetration">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.sexualQuirk != "tease">>
<<if $activeSlave.sexualFlaw != "shamefast">>
| <<click "Shame">><<set $trainingRegimen to "induce shame">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.sexualQuirk != "romantic">>
<<if $activeSlave.sexualFlaw != "idealistic">>
| <<click "Sexual idealism">><<set $trainingRegimen to "induce sexual idealism">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.sexualQuirk != "perverted">>
<<if $activeSlave.sexualFlaw != "repressed">>
| <<click "Sexual repression">><<set $trainingRegimen to "induce sexual repression">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.sexualQuirk != "caring">>
<<if $activeSlave.sexualFlaw != "apathetic">>
| <<click "Sexual apathy">><<set $trainingRegimen to "induce sexual apathy">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.sexualQuirk != "unflinching">>
<<if $activeSlave.sexualFlaw != "crude">>
| <<click "Crudity">><<set $trainingRegimen to "induce crudity">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.sexualQuirk != "size queen">>
<<if $activeSlave.sexualFlaw != "judgemental">>
| <<click "Judgment">><<set $trainingRegimen to "induce judgement">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.fetishStrength > 95>>
<<if $activeSlave.fetish == "cumslut">>
<<if $activeSlave.sexualFlaw != "cum addict">>
| <<click "Cum addiction">><<set $trainingRegimen to "induce cum addiction">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.fetish == "buttslut">>
<<if $activeSlave.sexualFlaw != "anal addict">>
| <<click "Anal addiction">><<set $trainingRegimen to "induce anal addiction">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.fetish == "humiliation">>
<<if $activeSlave.sexualFlaw != "attention whore">>
| <<click "Attention whoring">><<set $trainingRegimen to "induce attention whoring">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.fetish == "boobs">>
<<if $activeSlave.sexualFlaw != "breast growth">>
| <<click "Breast growth obsession">><<set $trainingRegimen to "induce breast growth obsession">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.fetish == "dom">>
<<if $activeSlave.sexualFlaw != "abusive">>
| <<click "Abusiveness">><<set $trainingRegimen to "induce abusiveness">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.fetish == "sadist">>
<<if $activeSlave.sexualFlaw != "malicious">>
| <<click "Maliciousness">><<set $trainingRegimen to "induce maliciousness">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.fetish == "masochist">>
<<if $activeSlave.sexualFlaw != "self hatred">>
| <<click "Self hatred">><<set $trainingRegimen to "induce self hatred">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.fetish == "submissive">>
<<if $activeSlave.sexualFlaw != "neglectful">>
| <<click "Sexual self neglect">><<set $trainingRegimen to "induce sexual self neglect">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<if $activeSlave.fetish == "pregnancy">>
<<if $activeSlave.sexualFlaw != "breeder">>
| <<click "Breeding obsession">><<set $trainingRegimen to "induce breeding obsession">><<replace "#training">><strong><<print $trainingRegimen>></strong><</replace>><</click>>
<</if>>
<</if>>
<<else>>
| //Paraphilias can only be induced from a strong fetish//
<</if>>
<br>
//Inducing flaws is difficult and bad for slaves' obedience.//
<</if>> /* CLOSES NO SLAVE SELECTED */
<br><br>__Select a slave to train:__
<<display "Slave Summary">>
<br><br>
[[Focus on business|Main][$personalAttention to "business", $personalAttentionChanged to 1]]
<<if $HeadGirl != 0>>
<br>[[Support your Head Girl|Main][$personalAttention to "HG", $personalAttentionChanged to 1]]
<</if>>
<br>[[Have as much sex with your slaves as possible|Main][$personalAttention to "sex", $personalAttentionChanged to 1]]<<set $nextButton to "Back">>\
<<set $nextLink to "Buy Slaves">>\
<<set $returnTo to "Buy Slaves">>\
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Direct Sales">>\
\
You review a piece of merchandise via video call, making a few lewd demands to gauge her obedience. The background of the video feed is luxurious and plush; somewhere offscreen someone is moaning rapturously.
<<set $activeSlave to $heroSlaves.random()>>\
<<set $activeSlave.weekAcquired to $week>>\
<<set $activeSlave.pubicHColor to $activeSlave.hColor>>\
<<set $activeSlave.pubicHStyle to "waxed">>\
<<display "Slave Cost">>\
\
The offered price is ¤<<print $slaveCost>>.
\
[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost,$nextButton to "Continue",$nextLink to "AS Dump",$returnTo to "Main",$specialSlave to 1]]
[[Pay ¤1000 to access complete catalog of slaves|Complete Catalog][$cash -= 1000]]
//Best regards to /d/, whose fine denizens came up with most of the slaves in the "previously owned" database.//
<<set $saleDescription to 1>><<display "Long Slave Description">><<set $saleDescription to 0>><<set $nextButton to "Continue">>
<<set $nextLink to "Remote Surgery">>
<<set $seed to $activeSlave.devotion>>
<<if ($activeSlave.health < random(-100,-80)) && ($surgeryType != "braces")>>
$activeSlave.slaveName @@color:red;has died from complications of surgery.@@
<<display "Remove activeSlave">>
<<set $nextLink to "Main">>
<<else>>
As the remote surgery's long recovery cycle completes, $activeSlave.slaveName <<if ($activeSlave.amp != 1)>>walks<<else>>is carried<</if>> out of the surgery room<<if canSee($activeSlave)>> and catches sight of herself in the floor-length mirror outside the door<<else>> and is detailed the modifications done to her body, assuming she hasn't already realized them<</if>>.
<<switch $surgeryType>>
<<case "mindbreak">>
Her gaze is placid and empty. <<if canSee($activeSlave)>>She looks at<<else>>You cough causing her to turn to face<</if>> you, and there is nothing there: no recognition, no fear, no love. Nothing. @@color:red;She will forget this in a few hours. She will forget everything in a few hours.@@
<<set $activeSlave.sexualFlaw to "none">>
<<set $activeSlave.behavioralFlaw to "none">>
<<case "unblind">>
The eye surgery is @@color:red;invasive@@ and she spends some time in the autosurgery recovering. As soon as she is allowed to open her eyes and look around, her gaze flicks from object to object with manic speed as she processes her new vision. Seeing the world as it is is a gift that those who do not need it cannot properly understand.
<<set $activeSlave.devotion += 25>>
<<set $activeSlave.trust += 25>>
<<if ($activeSlave.devotion > 50)>>
She loved you before, but she's @@color:hotpink;very grateful,@@ and @@color:mediumaquamarine;more trusting,@@ too. She never realized just how good you looked, and now she can't get your image out of her mind.
<<if $activeSlave.relationship == 0>><<set $activeSlave.relationship to -2>><</if>>
<<elseif ($activeSlave.devotion > 20)>>
She accepted you as her owner before, but she's @@color:hotpink;very grateful,@@ and @@color:mediumaquamarine;more trusting,@@ too.
<<else>>
She hardly knows what to make of this wonderful present from someone she hates, and struggles with suspicion that the gift conceals some sort of snare. After a while, though, she accepts that you @@color:hotpink;truly did help her,@@ and @@color:mediumaquamarine;might be trustworthy.@@
<</if>>
<<case "blind">>
The laser eye surgery is brief, with @@color:red;nothing more than minor health effects.@@ As soon as she is allowed to open her eyes and look around, she begins to glance back and forth frantically, not immediately understanding that this darkness is her new reality.
<<if ($activeSlave.devotion > 50)>>
When she finally figures it out, she begins to weep, not understanding why it's necessary that she be unable to see. After a short cry that trails off into a few sniffles, she carries on.
<<elseif ($activeSlave.devotion > 20)>>
When she finally figures it out, she begins to bawl, not understanding what she did to earn this. After a short expurgation of @@color:gold;grief and terror,@@ she takes a deep breath and visibly suppresses her emotions.
<<set $activeSlave.trust -= 20>>
<<else>>
When she realizes what's happened, her face @@color:mediumorchid;clouds with rage.@@ Reflexively, she begins to peer around, looking for the source of her woes. She finally understands the true use of blindness when she realizes she won't be able to tell where you are, where anyone is, or even where she is. Her well being is now firmly in the hands of someone she distrusts. She begins to @@color:gold;shake with fear.@@
<<set $activeSlave.trust -= 8>>
<<set $activeSlave.devotion -= 8>>
<</if>>
<<case "boobs">>
<<if ($activeSlave.areolae < 2)>>
<<if (random(1,100) > 70)>>
The increase in breast size @@color:lime;stretches and broadens her areolae.@@
<<set $activeSlave.areolae += 1>>
<</if>>
<</if>>
<<if ($activeSlave.nipples == "puffy")>>
<<if (random(1,100) > 70)>>
The breast surgery is invasive, and when her nipples heal, @@color:orange;they're a bit more normal.@@
<<set $activeSlave.nipples = "cute">>
<</if>>
<<elseif ($activeSlave.nipples == "huge")>>
<<if (random(1,100) > 90)>>
The breast surgery is invasive, and when her nipples heal, @@color:orange;they're a bit smaller.@@
<<set $activeSlave.nipples = "puffy">>
<</if>>
<</if>>
<<if ($activeSlave.boobShape != 0)>>
<<if (random(1,100) > 50)>>
The natural shape of her breasts has been eliminated by the cosmetic surgery, @@color:lime;rendering her boobs pretty and rounded.@@
<<set $activeSlave.boobShape = "normal">>
<</if>>
<</if>>
<<if ($activeSlave.devotion > 20) && ($activeSlave.fetish is "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
<<if $activeSlave.amp != 1>>She's barely out of the surgery before she's playing with her new assets.<<else>>She's barely out of the surgery before she's rubbing her new assets against anything she can reach.<</if>> She's @@color:hotpink;deliriously happy@@ with your changes to what she thinks of as her primary sexual organs, so much so that she now @@color:mediumaquamarine;trusts@@ your plans for her body. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 50)>>
<<if $activeSlave.amp != 1>>She hefts her new breasts experimentally and turns to you with a smile to show them off. She's still sore, so she doesn't bounce or squeeze, but she turns from side to side to let you see them from all angles.<<else>>She bounces a little to feel her new breasts move and turns her torso to you with a smile to show them off. She's still sore, so she doesn't move too much, but she wiggles herself a little to make them bounce for you.<</if>> @@color:hotpink;She's happy with your changes to her boobs.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
<<if canSee($activeSlave)>>She eyes her new breasts<<else>>She shifts them<</if>> skeptically. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch them.<<else>>She's still sore, so she keeps her torso still.<</if>> She's come to terms with the fact that she's a slave, so she expected something like this when she was sent to the surgery. She isn't much affected mentally. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<else>>
<<if canSee($activeSlave)>>She eyes her new breasts<<else>>The new weight on her chest fills her<</if>> with resentment. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch them, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<<else>>She's still sore, so she keeps her torso still, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<</if>> She still thinks of herself as a person, so she isn't used to the idea of being surgically altered to suit your every whim. For now, @@color:mediumorchid;she seems to view these fake breasts as a cruel imposition@@. As with all surgery @@color:red;her health has been slightly affected.@@ She is now @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "areolae">>
<<if ($activeSlave.devotion > 20) && ($activeSlave.fetish is "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
<<if $activeSlave.amp != 1>>She's barely out of the surgery before she's playing with her new nipples despite the pain.<<else>>She's barely out of the surgery before she's rubbing her new nipples against anything she can reach, despite the pain.<</if>> She's @@color:hotpink;deliriously happy@@ with your changes to what she thinks of as her primary sexual organs, so much so that she now @@color:mediumaquamarine;trusts@@ your plans for her body. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 50)>>
<<if $activeSlave.amp != 1>>She runs a finger over her new nipples experimentally and turns to you with a smile to show them off. She's still sore, so she doesn't touch them much, but she turns from side to side to let you see them from all angles.<<else>>She bounces a little to feel the new nipples capping her tits turns her torso to you with a smile to show them off. She's still sore, so she doesn't move too violently, but she wiggles herself a little to show off.<</if>> @@color:hotpink;She's happy with your changes to her nipples.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
<<if canSee($activeSlave)>>She eyes her new nipples skeptically<<else>>The cool air flowing over her new nipples draws a skeptical expression to her face<</if>>. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch them.<<else>>She's still sore, so she keeps her body still.<</if>> She's come to terms with the fact that she's a slave, so she isn't much affected mentally despite the surprise of having her nipples reshaped. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<else>>
<<if canSee($activeSlave)>>She eyes her new nipples<<else>>The feel of the air running over her new nipples fills her<</if>> with resentment. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch them, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<<else>>She's still sore, so she keeps her body still, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<</if>> She still thinks of herself as a person, so she isn't used to the idea of being surgically altered to suit your every whim. For now, @@color:mediumorchid;she seems to view her altered nipples as a cruel imposition@@. As with all surgery @@color:red;her health has been slightly affected.@@ She is now @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "boobsLoss">>
<<if ($activeSlave.areolae > 2)>>
The breast reduction surgery also @@color:orange;slighly reduces her massive areolae.@@
<<set $activeSlave.areolae -= 1>>
<</if>>
<<if ($activeSlave.nipples == "huge")>>
The breast reduction surgery also @@color:orange;slighly reduces her massive nipples.@@
<<set $activeSlave.nipples = "puffy">>
<</if>>
<<if ($activeSlave.devotion > 50)>>
<<if $activeSlave.amp != 1>>She hefts her new, sleeker breasts experimentally and turns to you with a smile to show off her new, slimmer form. She's still sore, so she doesn't bounce or squeeze, but she turns from side to side to let you see them from all angles.<<else>>She bounces a little to feel her smaller breasts move and turns her torso to you with a smile to show them off. She's still sore, so she doesn't bounce too much.<</if>> @@color:hotpink;She's happy with your changes to her boobs.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
<<if canSee($activeSlave)>>She eyes her new, smaller breasts skeptically<<else>>She attempts to sway her big tits experimentally, only to find them substantially less bouncy<</if>>. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch them.<<else>>She's still sore, so she keeps her torso still.<</if>> She's come to terms with the fact that she's a slave, but she expected something other than this when she was sent to the surgery. She isn't much affected mentally. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<else>>
<<if canSee($activeSlave)>>She eyes her sudden lack of her former breasts with resentment<<else>>The sudden lack of weight on her chest fills her with resentment<</if>>. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch them, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<<else>>She's still sore, so she keeps her torso still, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<</if>> She still thinks of herself as a person, so she isn't used to the idea of being surgically altered to suit your every whim. For now, @@color:mediumorchid;she seems to view this surgical theft as a cruel imposition@@. As with all surgery @@color:red;her health has been slightly affected.@@ She is now @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "mastectomy+">>
<<if ($activeSlave.breastShape == "saggy")>>
As excess skin and flesh was removed from her breasts, care was taken to @@color:lime;reshape her boobs to be nice and perky.@@
<<set $activeSlave.breastShape = "perky">>
<</if>>
<<if ($activeSlave.areolae > 2)>>
The breast reduction surgery also @@color:orange;slighly reduces her massive areolae.@@
<<set $activeSlave.areolae -= 1>>
<</if>>
<<if ($activeSlave.nipples == "huge")>>
The breast reduction surgery also @@color:orange;slighly reduces her massive nipples.@@
<<set $activeSlave.nipples = "puffy">>
<</if>>
<<if ($activeSlave.sexualFlaw == "breast growth")>>
<<if canSee($activeSlave)>>She can hardly believe what she is seeing. The immense bust she managed to grow has been all but stripped from her. Her face fills with disbelief as her flatness dawns on her<<else>>She immediately notices the lack of an immense weight hanging off her chest. Her face fills with disbelief as her flatness dawns on her<</if>>. <<if $activeSlave.amp != 1>>Her hands immediately dart to grope her tits, but she only ends up grabbing air. Her face twitches, her mind unable to comprehend why this has happened to her. Her hands fall to her sides as her will breaks.<<else>> She tries to squirm, and finds she is no longer pinned by her tits. Her face twitches, her mind unable to comprehend why this has happened to her. She sobs once as her will to go on breaks apart.<</if>> She loved her enormous breasts, and now that they are gone, she has nothing to live for. @@color:red;Your theft of her obsession has broken her mind@@. As with all invasive surgery @@color:red;her health has been affected.@@
<<set $activeSlave.trust = -50>>
<<set $activeSlave.devotion = -50>>
<<set $activeSlave.fetish = "mindbroken">>
<<set $activeSlave.fetishStrength = 10>>
<<set $activeSlave.sexualQuirk = "none">>
<<set $activeSlave.behavioralQuirk = "none">>
<<set $activeSlave.behavioralFlaw = "none">>
<<elseif ($activeSlave.fetish is "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.devotion < 20)>>
<<if canSee($activeSlave)>>She can hardly believe what she is seeing. Her once magnificent, immense bust has been all but stripped from her. Her face fills with resentment as her flatness dawns on her<<else>>She immediatly notices the lack of an immense weight hanging off her chest. Her face fills with resentment as her flatness dawns on her<</if>>. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch them, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<<else>>She's still sore, so she keeps her torso still, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<</if>> She loved her enormous breasts, and they were swiped from off her chest by the person she was just beginning to entrust herself to. @@color:mediumorchid;She sees this as a betrayal by you@@. As with all invasive surgery @@color:red;her health has been affected.@@ She is now @@color:gold;terribly afraid@@ that you may chose to steal something else she loves.
<<set $activeSlave.trust -= 40>>
<<set $activeSlave.devotion -= 20>>
<<elseif ($activeSlave.devotion > 50)>>
<<if $activeSlave.amp != 1>>She hefts her new, tiny breasts experimentally and turns to you with a smile to show off her new, slimmer form. She's still sore, so she doesn't bounce or squeeze, but she turns from side to side to let you see them from all angles.<<else>>She bounces a little to feel her tiny breasts move and turns her torso to you with a smile to show them off. She's still sore, so she doesn't bounce too much.<</if>> @@color:hotpink;She's happy with your changes to her boobs@@ and @@color:mediumaquamarine;thankful@@ that you'd consider her health, well being and ability to fuck. As with all invasive surgery @@color:red;her health has been affected.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
<<if canSee($activeSlave)>>She eyes her new, tiny breasts with appreciation<<else>>She attempts to sway her big tits experimentally, only to find her chest barely moves at all<</if>>. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch them.<<else>>She's still sore, so she keeps her torso still.<</if>> She's come to terms with the fact that she's a slave, but she expected something other than this when she was sent to the surgery. She isn't much affected mentally. As with all invasive surgery @@color:red;her health has been affected.@@ She is @@color:mediumaquamarine;thankful@@ that you removed the literal weight off her chest.
<<set $activeSlave.trust += 5>>
<<else>>
<<if canSee($activeSlave)>>She eyes the sudden lack of her former breasts with relief<<else>>The sudden lack of weight on her chest fills her with relief<</if>>. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch them, but she breaths easier without the immense weight hanging from her.<<else>>She's still sore, so she keeps her torso still, but but she breaths easier without the immense weight hanging from her.<</if>> She still thinks of herself as a person, so she isn't used to the idea of being surgically altered to suit your every whim. For now, @@color:hotpink;she seems appreciative of this literal weight lifted from her chest@@ and @@color:mediumaquamarine;is thankful for your consideration of her health@@. As with all invasive surgery @@color:red;her health has been affected.@@
<<set $activeSlave.trust += 10>>
<<set $activeSlave.devotion += 5>>
<</if>>
<<case "mastectomy">>
<<if ($activeSlave.breastShape == "saggy")>>
As excess skin and flesh was removed from her breasts, care was taken to @@color:lime;reshape her boobs to be nice and perky.@@
<<set $activeSlave.breastShape = "perky">>
<</if>>
<<if ($activeSlave.areolae > 2)>>
The breast reduction surgery also @@color:orange;slighly reduces her massive areolae.@@
<<set $activeSlave.areolae -= 1>>
<</if>>
<<if ($activeSlave.nipples == "huge")>>
The breast reduction surgery also @@color:orange;slighly reduces her massive nipples.@@
<<set $activeSlave.nipples = "puffy">>
<</if>>
<<if ($activeSlave.sexualFlaw == "breast growth")>>
<<if canSee($activeSlave)>>She can hardly believe what she is seeing. Her once glorious bust has been all but stripped from her. Her face fills with disbelief as her flatness dawns on her<<else>>She immediatly notices the lack of an immense weight hanging off her chest. Her face fills with disbelief as her flatness dawns on her<</if>>. <<if $activeSlave.amp != 1>>Her hands immediately dart to grope her tits, but she only ends up grabbing air. Her face twitches, her mind unable to comprehend why this has happened to her. Her hands fall to her sides as her will breaks.<<else>> She tries to squirm, and finds she is no longer pinned by her tits. Her face twitches, her mind unable to comprehend why this has happened to her. She sobs once as her will to go on breaks apart.<</if>> She loved her huge breasts, and now that they are gone, she has nothing to live for. @@color:red;Your theft of her obsession has broken her mind@@. As with all invasive surgery @@color:red;her health has been affected.@@
<<set $activeSlave.trust = -50>>
<<set $activeSlave.devotion = -50>>
<<set $activeSlave.fetish = "mindbroken">>
<<set $activeSlave.fetishStrength = 10>>
<<set $activeSlave.sexualQuirk = "none">>
<<set $activeSlave.behavioralQuirk = "none">>
<<set $activeSlave.behavioralFlaw = "none">>
<<elseif ($activeSlave.fetish is "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.devotion < 20)>>
<<if canSee($activeSlave)>>She can hardly believe what she is seeing. Her once magnificent bust has been all but stripped from her. Her face fills with resentment as her flatness dawns on her<<else>>She immediatly notices the lack of an immense weight hanging off her chest. Her face fills with resentment as her flatness dawns on her<</if>>. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch them, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<<else>>She's still sore, so she keeps her torso still, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<</if>> She loved her huge breasts, and they were swiped from off her chest by the person she was just beginning to entrust herself to. @@color:mediumorchid;She sees this as a betrayal by you@@. As with all invasive surgery @@color:red;her health has been affected.@@ She is now @@color:gold;terribly afraid@@ that you may chose to steal something else she loves.
<<set $activeSlave.trust -= 40>>
<<set $activeSlave.devotion -= 20>>
<<elseif ($activeSlave.devotion > 50)>>
<<if $activeSlave.amp != 1>>She hefts her new, tiny breasts experimentally and turns to you with a smile to show off her new, slimmer form. She's still sore, so she doesn't bounce or squeeze, but she turns from side to side to let you see them from all angles.<<else>>She bounces a little to feel her tiny breasts move and turns her torso to you with a smile to show them off. She's still sore, so she doesn't bounce too much.<</if>> @@color:hotpink;She's happy with your changes to her boobs.@@ As with all invasive surgery @@color:red;her health has been affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
<<if canSee($activeSlave)>>She eyes her new, tiny breasts skeptically<<else>>She attempts to sway her big tits experimentally, only to find her chest barely moves at all<</if>>. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch them.<<else>>She's still sore, so she keeps her torso still.<</if>> She's come to terms with the fact that she's a slave, but she expected something other than this when she was sent to the surgery. She isn't much affected mentally. As with all invasive surgery @@color:red;her health has been affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<else>>
<<if canSee($activeSlave)>>She eyes the sudden lack of her former breasts with resentment<<else>>The sudden lack of weight on her chest fills her with resentment<</if>>. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch them, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<<else>>She's still sore, so she keeps her torso still, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<</if>> She still thinks of herself as a person, so she isn't used to the idea of being surgically altered to suit your every whim. For now, @@color:mediumorchid;she seems to view this surgical theft as a cruel imposition@@. As with all invasive surgery @@color:red;her health has been affected.@@ She is now @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "breastLift">>
<<if ($activeSlave.devotion > 20) && ($activeSlave.fetish is "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
<<if $activeSlave.amp != 1>>She's barely out of the surgery before she's playing with her new, perkier breasts despite the pain.<<else>>She's barely out of the surgery before she's rubbing her new, perkier breasts against anything she can reach, despite the pain.<</if>> She's @@color:hotpink;deliriously happy@@ with your changes to what she thinks of as her primary sexual organs, so much so that she now @@color:mediumaquamarine;trusts@@ your plans for her body. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 50)>>
<<if $activeSlave.amp != 1>>She runs her hands over her perkier breasts experimentally and turns to you with a smile to show them off. She's still sore, so she doesn't touch them much, but she turns from side to side to let you see them from all angles.<<else>>She bounces a little to feel her perkier tits move before she turns her torso to you with a smile to show them off. She's still sore, so she doesn't move too violently, but she wiggles herself a little to show off.<</if>> @@color:hotpink;She's thrilled that you firmed up her breasts.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
<<if canSee($activeSlave)>>She eyes her new, perkier breasts skeptically<<else>>The cool air flowing over the new location of her nipples draws a skeptical expression to her face<</if>>. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch them.<<else>>She's still sore, so she keeps her body still.<</if>> She's come to terms with the fact that she's a slave, but she is @@color:hotpink;quite happy@@ you'd take the time to make her breasts prettier. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body and that this may be only the beginning of extensive breast surgery.
<<set $activeSlave.devotion += 3>>
<<set $activeSlave.trust -= 5>>
<<else>>
<<if canSee($activeSlave)>>She eyes her new, perkier breasts<<else>>The feel of the air running over the new location of her nipples fills her<</if>> with resentment. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch them, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<<else>>She's still sore, so she keeps her body still, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<</if>> She still thinks of herself as a person, so she isn't used to the idea of being surgically altered to suit your every whim. Oddly, @@color:hotpink;she seems to like that her breasts are no longer saggy@@ despite her immediate reaction. As with all surgery @@color:red;her health has been slightly affected.@@ She is now @@color:gold;terribly afraid@@ of your total power over her body and fears that this is only the beginning of her breast surgeries.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion += 2>>
<</if>>
<<case "breastReconstruction">>
<<if ($activeSlave.devotion > 20) && ($activeSlave.fetish is "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
<<if $activeSlave.amp != 1>>She's barely out of the surgery before she's playing with her new, <<print $activeSlave.boobShape>> breasts despite the pain.<<else>>She's barely out of the surgery before she's rubbing her new, <<print $activeSlave.boobShape>> breasts against anything she can reach, despite the pain.<</if>> She's @@color:hotpink;deliriously happy@@ with your changes to what she thinks of as her primary sexual organs, so much so that she now @@color:mediumaquamarine;trusts@@ your plans for her body. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 50)>>
<<if $activeSlave.amp != 1>>She runs her hands over her <<print $activeSlave.boobShape>> breasts experimentally and turns to you with a smile to show them off. She's still sore, so she doesn't touch them much, but she turns from side to side to let you see them from all angles.<<else>>She bounces a little to feel her <<print $activeSlave.boobShape>> tits move before she turns her torso to you with a smile to show them off. She's still sore, so she doesn't move too violently, but she wiggles herself a little to show off.<</if>> @@color:hotpink;She's happy with your changes to her breasts.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
<<if canSee($activeSlave)>>She eyes her new, <<print $activeSlave.boobShape>> breasts skeptically<<else>>The cool air flowing over the new location of her nipples draws a skeptical expression to her face<</if>>. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch them.<<else>>She's still sore, so she keeps her body still.<</if>> She's come to terms with the fact that she's a slave, so she isn't much affected mentally despite the surprise of having her breasts reshaped. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<else>>
<<if canSee($activeSlave)>>She eyes her new, <<print $activeSlave.boobShape>> breasts<<else>>The feel of the air running over the new location of her nipples fills her<</if>> with resentment. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch them, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<<else>>She's still sore, so she keeps her body still, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<</if>> She still thinks of herself as a person, so she isn't used to the idea of being surgically altered to suit your every whim. For now, @@color:mediumorchid;she seems to view her altered breasts as a cruel imposition@@. As with all surgery @@color:red;her health has been slightly affected.@@ She is now @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<</if>>
<<case "lactation">>
<<if ($activeSlave.devotion > 50)>>
<<if $activeSlave.amp != 1>>She hefts her swollen breasts experimentally and turns to you with a smile to show them off. As she does, a drop of milk drips from a nipple and she gasps in surprise. She's shocked, but after tasting her own milk experimentally she <<if canSee($activeSlave)>>looks<<else>>smiles<</if>> at you shyly and gently teases some more milk out of herself. The resulting stream of cream is bountiful and she giggles happily.<<else>>As you carry her out of the surgery, droplets of milk begin to bud from her nipples, and she giggles giddily.<</if>> @@color:hotpink;She's happy with your changes to her boobs.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
<<if $activeSlave.amp != 1>><<if canSee($activeSlave)>>She eyes her swollen breasts skeptically<<else>>She is skeptical of the how swollen her breasts feel<</if>>. She's still sore, so she doesn't touch them. Even so, a drop of milk drips from a nipple and she gasps in surprise. She's shocked, but after a few experimental pokes and rubs at herself she seems to understand that she's a lactation slave now, and that's how it is.<<else>>As you carry her out of the surgery, droplets of milk begin to bud from her nipples. She's shocked, but she seems to understand that she's a lactation slave now, and that's how it is.<</if>> She isn't much affected mentally. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<else>>
<<if canSee($activeSlave)>>She eyes her swollen breasts<<else>>As she feels the fullness in her breasts, her face fills<</if>> with resentment. She still thinks of herself as a person, so she isn't used to the idea of being surgically altered to suit your every whim. When she finally figures out she's lactating, she breaks down in rage and unhappiness, dripping milk and bitter tears. For now, @@color:mediumorchid;she seems to view being a lactation slave as a cruel hardship.@@ As with all surgery @@color:red;her health has been slightly affected.@@ She is now @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "endlac">>
She notices almost immediately that the soreness that used to tell her she needed to be milked has gone. She bounces her breasts idly; it looks like she doesn't know what to think about having her lactation dry up. As with all surgery @@color:red;her health has been slightly affected.@@
<<if $activeSlave.assignment is "get milked">>
@@color:yellow;Her assignment has defaulted to resting.@@
<<set $activeSlave.assignment to "rest">>
<<set $activeSlave.assignmentVisible to 1>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<</if>>
<<case "butt">>
<<if ($activeSlave.devotion > 20) && ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She gently flexes her sore buttocks with a sigh of pleasure. She's @@color:hotpink;deliriously happy@@ to have a bigger butt, since she confidently expects that this will mean more cocks being shoved up her asshole. She's so pleased that she now @@color:mediumaquamarine;trusts@@ your plans for her body. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 50)>>
She rubs her new butt experimentally and turns to you with a smile to show it off. She's still sore, so she doesn't bounce or squeeze, but she turns from side to side to let you see it from all angles. @@color:hotpink;She's happy with your changes to her ass.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
<<if canSee($activeSlave)>>She eyes her new butt<<else>>She shifts her new butt<</if>> skeptically. She's still sore, so she doesn't touch it. She's come to terms with the fact that she's a slave, so she expected something like this when she was sent to the surgery. She isn't much affected mentally. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<else>>
<<if canSee($activeSlave)>>She eyes her new butt<<else>>The new weight in her backside fills her<</if>> with resentment. She's still sore, so she doesn't touch them, but she glares daggers. She still thinks of herself as a person, so she isn't used to the idea of being surgically altered to suit your every whim. For now, @@color:mediumorchid;she seems to view this fake ass as a cruel imposition@@. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "buttLoss">>
<<if ($activeSlave.devotion > 50)>>
She <<if canSee($activeSlave)>>twists to view<<else>>She jiggles<</if>> her new, sleeker derriere and turns to you with a smile and a flirty little roll of her hips. She's still sore, so she doesn't bounce her tighter buttocks for you, but she seems happy all the same. @@color:hotpink;She's happy with your changes to her buttocks.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
She <<if canSee($activeSlave)>>twists to view<<else>>jiggles<</if>> her new, sleeker derriere skeptically. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch it.<<else>>She's still sore, so she keeps her torso still.<</if>> She's come to terms with the fact that she's a slave, but she expected something other than this when she was sent to the surgery. She isn't much affected mentally. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<else>>
She shifts her diminished ass with resentment. <<if $activeSlave.amp != 1>>She's still sore, so she doesn't touch it, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<<else>>She's still sore, so she keeps her torso still, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>.<</if>> She still thinks of herself as a person, so she isn't used to the idea of being surgically altered to suit your every whim. For now, @@color:mediumorchid;she seems to view this surgical ass theft as a cruel imposition@@. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "face">>
<<if ($activeSlave.devotion > 50)>>
She <<if canSee($activeSlave)>>examines her new self in the mirror with approval. She doesn't recognize herself quite yet, but s<<else>>listens closely to the description of her new face. S<</if>>he hopes you'll like her new face better and use her more frequently as a result. @@color:hotpink;She's happy with your changes to her face.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
She <<if canSee($activeSlave)>>examines her new self in the mirror with hesitation. She doesn't recognize herself quite yet, but s<<else>>listens closely to the description of her new face. S<</if>>he hopes you'll like her new face better and treat her more kindly as a result. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<else>>
She <<if canSee($activeSlave)>>examines her new self in the mirror with revulsion. She doesn't recognize herself quite yet, which s<<else>>listens closely to the description of her new face, which s<</if>>he hates, though she hopes you'll like her new face better and punish her less cruelly as a result. For now, @@color:mediumorchid;she seems to view this fake face as a cruel imposition.@@ As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "age">>
<<if ($activeSlave.devotion > 50)>>
She <<if canSee($activeSlave)>>examines her younger self in the mirror with approval. S<<else>>listens closely to the description of her new younger self with approval. S<</if>>he doesn't recognize her youthful yet artificial appearance yet, but she resolves to back her new appearance up with youthful energy and cheer. @@color:hotpink;She's very happy you used surgery to reverse her apparent aging.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 10>>
<<elseif ($activeSlave.devotion >= -20)>>
She <<if canSee($activeSlave)>>examines youthful yet artificial appearance in the mirror<<else>>listens to the description of her youthful yet artificial appearance<</if>> with hesitation. The cosmetic surgery is extremely well done, and she eventually decides that being subjected to surgery without her consent is @@color:hotpink;acceptable,@@ if it's being used to make her look so young and pretty. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<else>>
She <<if canSee($activeSlave)>>examines her youthful yet artificial appearance in the mirror<<else>>listens to the description of her youthful yet artificial appearance<</if>> with confusion. The cosmetic surgery is extremely well done, and she eventually decides that being subjected to surgery without her consent isn't worth fighting against, if it's being used to make her look younger. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<</if>>
<<case "eyeFix">>
The laser eye surgery is brief, with @@color:red;nothing more than minor health effects.@@ As soon as she is allowed to open her eyes and look around, her gaze flicks from object to object with manic speed as she processes her newly clear vision. Seeing the world as it is without glasses or contact lenses is a gift that those who do not need it cannot properly understand.
<<set $activeSlave.devotion += 5>>
<<set $activeSlave.trust += 5>>
<<if ($activeSlave.devotion > 50)>>
She loved you before, but she's @@color:hotpink;very grateful,@@ and @@color:mediumaquamarine;more trusting,@@ too.
<<elseif ($activeSlave.devotion >= -20)>>
She accepted you as her owner before, but she's @@color:hotpink;very grateful,@@ and @@color:mediumaquamarine;more trusting,@@ too.
<<else>>
She hardly knows what to make of this wonderful present from someone she hates, and struggles with suspicion that the gift conceals some sort of snare. After a while, though, she accepts that you @@color:hotpink;truly did help her,@@ and @@color:mediumaquamarine;might be trustworthy.@@
<</if>>
<<case "eyeBlur">>
The laser eye surgery is brief, with @@color:red;nothing more than minor health effects.@@ As soon as she is allowed to open her eyes and look around, she begins to glance back and forth frantically, not immediately understanding that this blurred world is her new reality.
<<if ($activeSlave.devotion > 50)>>
When she finally figures it out, she begins to weep, not understanding why it's necessary that she not be able to see clearly. After a short cry that trails off into a few sniffles, she carries on.
<<elseif ($activeSlave.devotion > 20)>>
When she finally figures it out, she begins to bawl, not understanding what she did to earn this. After a short expurgation of @@color:gold;grief and terror,@@ she takes a deep breath and visibly suppresses her emotions.
<<set $activeSlave.trust -= 5>>
<<else>>
When she realizes what's happened, her face @@color:mediumorchid;clouds with rage.@@ Reflexively, she begins to peer around, looking for the source of her woes. She finally understands the true import of blurred vision when she has trouble telling if anyone's close, and begins to @@color:gold;shake with fear.@@
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 10>>
<</if>>
<<case "race">>
<<if ($activeSlave.devotion > 50)>>
She <<if canSee($activeSlave)>>examines her new self in the mirror<<else>>listens to the description of her new self<</if>> with approval. She doesn't recognize herself quite yet, but she hopes you'll like her new appearance better and use her more frequently as a result. @@color:hotpink;She's happy with your changes to her racial appearance.@@ As with all invasive surgery @@color:red;her health has been affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
She <<if canSee($activeSlave)>>examines her new self in the mirror<<else>>listens to the description of her new self<</if>> with hesitation. She doesn't recognize herself quite yet, but she hopes you'll like her new appearance better and treat her more kindly as a result. As with all invasive surgery @@color:red;her health has been affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<else>>
She <<if canSee($activeSlave)>>examines her new self in the mirror<<else>>listens to the description of her new self<</if>> with revulsion. She doesn't recognize herself quite yet, which she hates, though she hopes you'll like her new appearance better and punish her less cruelly as a result. For now, @@color:mediumorchid;she seems to view this fake racial appearance as a cruel imposition.@@ As with all invasive surgery @@color:red;her health has been affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "lips">>
<<if ($activeSlave.devotion > 20) && ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She licks her new lips experimentally but doesn't lose much time before turning to you with her mouth open and ready. She's still sore, so she's careful, but she runs her wet tongue over her lips, already panting at the thought of sucking dick. If she had much in the way of oral skills, @@color:red;they've likely suffered.@@ @@color:hotpink;She's happy with your changes to her lips,@@ so much so that she now @@color:mediumaquamarine;trusts@@ your plans for her body. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.devotion += 4>>
<<if $activeSlave.oralSkill > 0>>
<<set $activeSlave.oralSkill -= 1>>
<</if>>
<<elseif ($activeSlave.devotion > 50)>>
She puckers her new lips experimentally and turns to you with a smile to show them off. She's still sore, so she's careful as she blows you an awkward kiss. If she had much in the way of oral skills, @@color:red;they've likely suffered.@@ @@color:hotpink;She's happy with your changes to her lips.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<if $activeSlave.oralSkill > 0>>
<<set $activeSlave.oralSkill -= 1>>
<</if>>
<<elseif ($activeSlave.devotion >= -20)>>
She <<if canSee($activeSlave)>>eyes<<else>>puckers<</if>> her new lips skeptically. She's still sore, so she doesn't touch them. She's come to terms with the fact that she's a slave, so she expected something like this when she was sent to the surgery. She isn't much affected mentally, @@color:red;but if she had much in the way of oral skills, they've likely suffered.@@ As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<if $activeSlave.oralSkill > 0>>
<<set $activeSlave.oralSkill -= 1>>
<</if>>
<<else>>
She <<if canSee($activeSlave)>>eyes<<else>>puckers<</if>> her new lips with resentment. She's still sore, so she doesn't touch them, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>. She still thinks of herself as a person, so she isn't used to the idea of being surgically altered to suit your every whim. If she had much in the way of oral skills, @@color:red;they've likely suffered.@@ For now, @@color:mediumorchid;she seems to view these fake lips as a cruel imposition.@@ As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<<if $activeSlave.oralSkill > 0>>
<<set $activeSlave.oralSkill -= 1>>
<</if>>
<</if>>
<<case "lipo">>
<<if ($activeSlave.behavioralFlaw is "anorexic")>>
<<if canSee($activeSlave)>>She looks over her new waist experimentally<<else>>She shifts her weight experimentally<</if>> and turns to you with a smile to show it off. As an anorexic @@color:hotpink;she thinks you have brought her closer to the true ideal.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 50)>>
<<if canSee($activeSlave)>>She looks over her new waist experimentally<<else>>She shifts her weight experimentally<</if>> and turns to you with a smile to show it off. She's still sore, so she doesn't bend or flirt, but she turns around to let you see it from all angles. @@color:hotpink;She's happy with your changes to her waist.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
She <<if canSee($activeSlave)>>eyes her new waist<<else>>shifts her weight<</if>> skeptically. She's still sore, so she doesn't bend or touch herself. She's come to terms with the fact that she's a slave, so she expected something like this when she was sent to the surgery. She isn't much affected mentally. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<else>>
<<if canSee($activeSlave)>>She eyes her new waist<<else>>How light she feels fills her<</if>> with resentment. She's still sore, so she doesn't bend or touch herself, but <<if canSee($activeSlave)>>she glares daggers<<else>>her face contorts with distaste<</if>>. She still thinks of herself as a person, so she isn't used to the idea of being surgically altered to suit your every whim. For now, @@color:mediumorchid;she seems to view this fake figure as a cruel imposition@@. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "ribs">>
<<if ($activeSlave.behavioralFlaw is "anorexic")>>
She's desperately stiff and sore. It takes a good while for her to figure out what has happened, but eventually her careful investigations discern that the cause of her extremely narrow waist is that her ribcage has been shortened. She gasps with shock, and when she <<if canSee($activeSlave)>>looks at you, you see awe in her eyes<<else>>turns to face you, you see awe on her face<</if>>. As an anorexic @@color:hotpink;she thinks you have brought her closer to the true ideal.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 50)>>
She's desperately stiff and sore. It takes a good while for her to figure out what has happened, but eventually her careful investigations discern that the cause of her extremely narrow waist is that her ribcage has been shortened. She gasps with shock, and when she <<if canSee($activeSlave)>>looks at you, you see awe and fear in her eyes<<else>>turns to you, you see awe and fear on her face<</if>>. @@color:hotpink;She has become more submissive due to your radical reshaping of her body.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
She's desperately stiff and sore. It takes a good while for her to figure out what has happened, but eventually her careful investigations discern that the cause of her extremely narrow waist is that her ribcage has been shortened. She gasps with shock, but eventually her shoulders slump and she tries to carry on. She isn't much affected mentally. Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<else>>
She's desperately stiff and sore. It takes a good while for her to figure out what has happened, but eventually her careful investigations discern that the cause of her extremely narrow waist is that her ribcage has been shortened. She gasps with shock, wobbles a little, gasps with pain at the soreness as she does, and then manages to hold herself upright and still as she sobs. @@color:mediumorchid;The surgical invasion has filled her with horror and anger.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 10>>
<</if>>
<<case "mtf">>
<<if ($activeSlave.devotion > 50)>>
Of course, she already realized while exiting that her genitalia was completely reshaped. As a shemale slave she knew this day might come, and her face is a strange mix of hope, happiness, satisfaction, and the tiniest tinge of soul-crushing sadness as she <<if canSee($activeSlave)>>views<<else>>feels<</if>> the vagina that has replaced her penis. @@color:hotpink;She has become more submissive due to your radical reshaping of her body.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
Of course, she already realized while exiting that her genitalia was completely reshaped. As a shemale slave she knew this day might come, and her face is a strange mix of fear, hope, and resignation as she <<if canSee($activeSlave)>>views<<else>>feels<</if>> the vagina that has replaced her penis. Eventually her shoulders slump and she tries to carry on. @@color:mediumorchid;She will struggle with feelings of confusion and loss.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<<else>>
Of course, she already realized while exiting that her genitalia was completely reshaped. As a shemale slave she knew this day might come, but expectations and the reality are two different things. She's beside herself, weeping gently. She absently moves a hand to where her penis would have been and snatches it away with a sob. @@color:mediumorchid;The surgical invasion has filled her with horror and anger.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@ She is @@color:gold;cripplingly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 20>>
<<set $activeSlave.devotion -= 20>>
<</if>>
<<case "herm">>
<<if ($activeSlave.devotion > 50)>>
She already realized while exiting that her genitalia has been heavily augmented. She's almost beside herself with joy: she now has three holes for her beloved Master to fuck, and he even allowed her to retain her dick! @@color:hotpink;She has become more submissive due to your radical reshaping of her body.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<set $activeSlave.devotion += 10>>
<<elseif ($activeSlave.devotion > 20)>>
She already realized while exiting that her genitalia has been heavily augmented. Her efforts to cope with this radical development are palpable. She retains her penis, to her considerable surprise; and she also has a pussy. She hardly knows what to think or who to be. @@color:hotpink;She has become more submissive due to your radical reshaping of her body.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<set $activeSlave.devotion += 4>>
<<else>>
She already realized while exiting that her genitalia has been heavily augmented. @@color:mediumorchid;The surgical invasion has filled her with horror and anger.@@ She is not as angry as she might otherwise have been, since you left her her dick, but she has a hole where there was none before. She views it with hatred and revulsion. Since the surgery was invasive, @@color:red;her health has been greatly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 10>>
<</if>>
<<case "geld">>
<<if ($activeSlave.devotion > 50)>>
Of course, she already realized while exiting that her scrotum was gone. She was already accepting of her role as a female slave, a receptacle for cock, and she now understands that you no longer think it will ever again be necessary for her to be hard. @@color:hotpink;She has become more submissive due to your radical reshaping of her body.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
Of course, she already realized while exiting that her scrotum was gone. She was already struggling to accept her role as a female slave, a receptacle for cock, and she now understands it better. She has not yet accepted that she will never again fuck, though, that her future is nothing but getting fucked. @@color:mediumorchid;She will struggle with feelings of confusion and loss.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<<else>>
Of course, she already realized while exiting that her scrotum was gone. She cannot accept that it is no longer her role to fuck holes, but rather to provide a hole for others to fuck.<<if $activeSlave.amp != 1>> She absently moves a hand to where her balls would have been and snatches it away with a sob.<</if>> @@color:mediumorchid;The surgical invasion has filled her with horror and anger.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@ She is @@color:gold;cripplingly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 20>>
<<set $activeSlave.devotion -= 20>>
<</if>>
<<case "chop">>
<<if ($activeSlave.devotion > 50)>>
Of course, she already realized while exiting that her genitalia has been radically simplified. As a herm slave she knew this day might come, and her face is a strange mix of hope, happiness, satisfaction, and the tiniest tinge of soul-crushing sadness as she <<if canSee($activeSlave)>>views<<else>>feels<</if>> the vagina that is all that remains of her once-unique hermaphroditic genitalia. @@color:hotpink;She has become more submissive due to your radical reshaping of her body.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
Of course, she already realized while exiting that her genitalia has been radically simplified. As a herm slave she knew this day might come, and her face is a strange mix of fear, hope, and resignation as she <<if canSee($activeSlave)>>views<<else>>feels<</if>> the vagina that is all that remains of her once-unique hermaphroditic genitalia. Eventually her shoulders slump and she tries to carry on. @@color:mediumorchid;She will struggle with feelings of confusion and loss.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<<else>>
Of course, she already realized while exiting that her genitalia has been radically simplified. As a herm slave she knew this day might come, but expectations and the reality are two different things. She's beside herself, weeping gently.<<if $activeSlave.amp != 1>> She absently moves a hand to where her penis would have been and snatches it away with a sob.<</if>> @@color:mediumorchid;The surgical invasion has filled her with horror and anger.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@ She is @@color:gold;cripplingly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 20>>
<<set $activeSlave.devotion -= 20>>
<</if>>
<<case "relocate">>
<<if ($activeSlave.devotion > 50)>>
When she begins surgical recovery, her groin hurts quite a lot, and she can't quite tell what's going on down there. However, she was able to follow enough of the surgery to understand that she still has her balls, even if they're no longer visible. She's eager to <<if canSee($activeSlave)>>see, and when she's recovered enough, she's pleased by the sight<<else>>feel, and when she's recovered enough, she's pleased by the sensation<</if>> of the smooth skin beneath her still-functional cock. @@color:hotpink;She has become more submissive due to your reshaping of her body.@@ Since the surgery was invasive, @@color:red;her health has been seriously affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
When she begins surgical recovery, her groin hurts quite a lot, and she can't quite tell what's going on down there. However, she was able to follow enough of the surgery to understand that she still has her balls, even if they're no longer visible. She's relieved she hasn't been gelded, but she's still quite horrified. @@color:mediumorchid;She blames you for changing her so radically.@@ Since the surgery was invasive, @@color:red;her health has been seriously affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.devotion -= 5>>
<<else>>
When she begins surgical recovery, her groin hurts quite a lot, and she can't quite tell what's going on down there. She spends a long time in terror, wondering whether she's been gelded, but she eventually realizes that her balls have merely been relocated. @@color:mediumorchid;The surgical invasion has filled her with horror and anger.@@ Since the surgery was invasive, @@color:red;her health has been seriously affected.@@ She is @@color:gold;very afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 20>>
<<set $activeSlave.devotion -= 20>>
<</if>>
<<case "vaginaRemoval">>
<<if ($activeSlave.devotion > 50)>>
Of course, she already realized while exiting that her genitalia has been radically simplified. As a herm slave she knew this day might come, and her face is a strange mix of hope, happiness, satisfaction, and the tiniest tinge of soul-crushing sadness as she <<if canSee($activeSlave)>>views<<else>>feels<</if>> the cock that is all that remains of her once-unique hermaphroditic genitalia. @@color:hotpink;She has become more submissive due to your radical reshaping of her body.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
Of course, she already realized while exiting that her genitalia has been radically simplified. As a herm slave she knew this day might come, and her face is a strange mix of fear, hope, and resignation as she <<if canSee($activeSlave)>>views<<else>>feels<</if>> the cock that is all that remains of her once-unique hermaphroditic genitalia. Eventually her shoulders slump and she tries to carry on. @@color:mediumorchid;She will struggle with feelings of confusion and loss.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<<else>>
Of course, she already realized while exiting that her genitalia has been radically simplified. As a herm slave she knew this day might come, but expectations and the reality are two different things. She's beside herself, weeping gently.<<if $activeSlave.amp != 1>> She absently moves a hand to where her pussy would have been and snatches it away with a sob.<</if>> @@color:mediumorchid;The surgical invasion has filled her with horror and anger.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@ She is @@color:gold;cripplingly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 20>>
<<set $activeSlave.devotion -= 20>>
<</if>>
<<case "braces">>
<<if ($activeSlave.teeth is "straightening braces")>>
Quite aware that her crooked, aching teeth are now in braces,
<<if ($activeSlave.devotion > 50)>>
She smiles tentatively at <<if canSee($activeSlave)>>herself in the mirror<<else>>you<</if>>. She's experiencing considerable discomfort, but she knows it will @@color:hotpink;make her prettier for you,@@ and resolves to do her best to put up with it.
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
She pulls her lips back to <<if canSee($activeSlave)>>check them out<<else>>feel them<</if>>. She's experiencing considerable discomfort, but she knows it will @@color:hotpink;make her prettier,@@ and she accepts that the pain is for her own good.
<<set $activeSlave.devotion += 2>>
<<else>>
She pulls her lips back to <<if canSee($activeSlave)>>check them out<<else>>feel them<</if>>. She's experiencing considerable discomfort, and her feelings are mixed. She knows that straightening teeth is expensive, and in different circumstances she would probably be glad to be given free braces. However, she's very aware that she's being beautified because she's a sex slave.
<</if>>
Though unpleasant, orthodontia isn't particularly harmful; her health is unaffected.
<<elseif ($activeSlave.teeth is "cosmetic braces")>>
Quite aware that her aching teeth are now in braces,
<<if ($activeSlave.devotion > 50)>>
She smiles tentatively at <<if canSee($activeSlave)>>herself in the mirror<<else>>you<</if>>. Her teeth are already quite straight, so she doesn't understand why you've done this. She's not unwilling to put up with inexplicable things you command, however, so she resolves to @@color:hotpink;put up with this,@@ too.
<<set $activeSlave.devotion += 2>>
<<elseif ($activeSlave.devotion > 20)>>
She pulls her lips back to <<if canSee($activeSlave)>>check them out<<else>>feel them<</if>>. The discomfort is limited by the fact that her teeth are already straight. She doesn't understand why you've given her braces anyway, so her reaction is limited to vague confusion.
<<else>>
She pulls her lips back to <<if canSee($activeSlave)>>check them out<<else>>feel them<</if>>. Her teeth are already straight, limiting the discomfort but confusing her greatly. She's not a little relieved that the autosurgery's attention to her mouth only left her with pointless braces, and is only @@color:mediumorchid;mildly angered@@ by the strange intrusion.
<<set $activeSlave.devotion -= 2>>
<</if>>
Though unpleasant, orthodontia isn't particularly harmful; her health is unaffected.
<</if>>
<<case "teeth">>
<<if ($activeSlave.devotion > 50)>>
She clearly feels quite normal except for a vague ache around her jaw. It takes a good while for her to figure out what has happened, but eventually she gets enough sensation in her mouth to realize that she is wearing prosthetic teeth that she can remove. She gasps with shock, but figures out the idea quickly enough by experimentally <<if $activeSlave.amp != 1>>sucking on two fingers.<<else>>simulating oral sex with her own tongue.<</if>> @@color:hotpink;She has become more submissive due to your radical reshaping of her body.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
She clearly feels quite normal except for a vague ache around her jaw. It takes a good while for her to figure out what has happened, but eventually she gets enough sensation in her mouth to realize that she is wearing prosthetic teeth that she can remove. She gasps with shock, but eventually her shoulders slump and she tries to carry on. She isn't much affected mentally. Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<else>>
She clearly feels quite normal except for a vague ache around her jaw. It takes a good while for her to figure out what has happened, but eventually she gets enough sensation in her mouth to realize that she is wearing prosthetic teeth that she can remove. She gasps with shock, gags, spits out the prosthetics, <<if canSee($activeSlave)>>looks at herself in the mirror<<else>>runs her tongue across her empty gums<</if>>, and sobs. @@color:mediumorchid;The surgical invasion has filled her with horror and anger.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 10>>
<</if>>
<<case "sharp">>
<<if ($activeSlave.devotion > 50)>>
She clearly feels quite normal except for a vague ache around her jaw. It takes a good while for her to figure out what has happened, but eventually she gets enough sensation in her mouth to realize that she now has teeth fit for a carnivore. She seems doubtful, but then works up her courage and bares them <<if canSee($activeSlave)>>at a mirror<<else>> so you may see<</if>>. She menaces <<if canSee($activeSlave)>>herself<</if>> for a while before laughing quietly. @@color:hotpink;She has become more submissive due to your radical reshaping of her body.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
She clearly feels quite normal except for a vague ache around her jaw. It takes a good while for her to figure out what has happened, but eventually she gets enough sensation in her mouth to realize that he now has teeth fit for a carnivore. She gasps with shock, but eventually her shoulders slump and she tries to carry on. She isn't much affected mentally. Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<else>>
She clearly feels quite normal except for a vague ache around her jaw. It takes a good while for her to figure out what has happened, but eventually she gets enough sensation in her mouth to realize that he now has teeth fit for a carnivore. She gasps with shock, accidentally gets her tongue in the way in her anguish, bites herself, and starts gagging and spitting blood. @@color:mediumorchid;The surgical invasion has filled her with horror and anger.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 10>>
<</if>>
<<case "oral">>
She clearly feels quite normal except for a vague ache around her jaw. She <<if canSee($activeSlave)>>checks herself in the mirror<<else>>runs her tongue over her teeth<</if>> repeatedly before accepting that nothing too unusual has happened, and that she now appears to have a fully functional set of normal teeth. Though she's surprised that nothing outlandish has been done, she carries on as usual. Since the surgery was moderately invasive, @@color:red;her health has been somewhat affected.@@
<<case "mute">>
<<if ($activeSlave.devotion > 50)>>
She clearly feels quite normal except for a vague ache around her larynx. It takes a good while for her to figure out what has happened, but eventually she tries to speak and makes no sound. She panics, but manages to control herself at length and begins to think. <<if canSee($activeSlave)>>Seeing<<else>>Finding<</if>> you, she tries to ask you for instruction and realizes she cannot. <<if $activeSlave.amp != 1>>After more thought, she simply gets on her knees facing away from you and spreads her buttocks to offer herself to you.<<else>>After more thought, she simply rolls over facing away from you and winks her asshole to offer herself to you.<</if>> @@color:hotpink;She has become more submissive due to your radical reshaping of her being.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
She clearly feels quite normal except for a vague ache around her larynx. It takes a good while for her to figure out what has happened, but eventually she tries to speak and makes no sound. She panics, trying to scream or protest but only managing to cry. Eventually she pulls herself together. @@color:mediumorchid;She will struggle with her medically created disability.@@ As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 10>>
<<else>>
She clearly feels quite normal except for a vague ache around her larynx. It takes a good while for her to figure out what has happened, but eventually she tries to speak and makes no sound. She panics, trying to scream or protest but only managing to cry. As long as she remains unbent to your will, she will have a constant, inescapable reminder of who and what you are. @@color:mediumorchid;The surgical invasion has filled her with horror and anger.@@ As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;cripplingly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 20>>
<<set $activeSlave.devotion -= 50>>
<</if>>
<<case "restoreVoice">>
<<if ($activeSlave.devotion > 50)>>
The autosurgery instructed her in no uncertain terms not to speak during recovery, so she knows that her voice has been restored. When you come in to check on her late in the process, though, she does her best to communicate adoration with her <<if canSee($activeSlave)>>eyes<<else>>face<</if>> alone. Finally, the accelerated healing process reaches the time when she's to test her new vocal organs. She <<if canSee($activeSlave)>>looks at<<else>>turns to<</if>> you shyly, and <<if $activeSlave.amp != 1>>meekly beckons to you from where she's still<<else>>meekly mouths a request that you come over to where she's<</if>> restrained by the autosurgery. When you're near, she clears her sore throat gingerly and then whispers, "@@color:hotpink;I love you,@@ <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>" @@color:mediumaquamarine;She is far more trusting of your plans for her in the future.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust += 5>>
<<set $activeSlave.devotion += 5>>
<<elseif ($activeSlave.devotion >= -20)>>
The autosurgery instructed her in no uncertain terms not to speak during recovery, so she knows that her voice has been restored. When you come in to check on her late in the process, though, she does her best to communicate gratitude with her <<if canSee($activeSlave)>>eyes<<else>>face<</if>> alone. Finally, the accelerated healing process reaches the time when she's to test her new vocal organs. She <<if canSee($activeSlave)>>looks at<<else>>turns to<</if>> you shyly, and hesitantly <<if $activeSlave.amp != 1>>beckons to you from where she's still<<else>>mouths a request that you come over to where she's<</if>> restrained by the autosurgery. When you're near, she clears her sore throat gingerly and then whispers, "Thank you, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>." @@color:hotpink;She has a much higher regard for you@@ due to this display of care for her. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 10>>
<<else>>
The autosurgery instructed her in no uncertain terms not to speak during recovery, so she knows that her voice has been restored. When you come in to check on her late in the process, though, she <<if canSee($activeSlave)>>stares at<<else>>faces<</if>> you for a long moment before turning away from you, towards the wall, and beginning to cry quietly. It seems she's surprised that you would do this for her, and does not understand how to deal with the situation. In any case, @@color:hotpink;she hates you far less@@ than she once did. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 10>>
<</if>>
<<case "voice">>
<<if ($activeSlave.devotion > 50)>>
Before surgery, she was warned repeatedly not to try talking for a while, and she obeys. When she finally does, her voice is raspy and weak, but it gains strength gradually. It comes out far higher and more girly than it was before, and she laughs at herself as she gets used to it. @@color:hotpink;She has become more submissive,@@ since this helps her to think of herself as a bimbo slut. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
Before surgery, she was warned repeatedly not to try talking for a while, and she obeys. When she finally does, her voice is raspy and weak, but it gains strength gradually. It comes out far higher and more girly than it was before, and she laughs grimly at herself as she gets used to it. She carries on regardless, accepting it as one more thing to learn to accept. As with all surgery @@color:red;her health has been slightly affected.@@
<<else>>
Before surgery, she was warned repeatedly not to try talking for a while, and she obeys. When she finally does, her voice is raspy and weak, but it gains strength gradually. It comes out far higher and more girly than it was before. For now, @@color:mediumorchid;she feels this bimbo voice is not hers, a cruel mockery.@@ As with all surgery @@color:red;her health has been slightly affected.@@ She is now @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "height">>
<<if ($activeSlave.devotion > 50)>>
She exits the surgery very cautiously, since she's terribly sore and isn't yet used to the novel lengths of the legs she walks on. She'll be clumsy and hesitant for some time, but she's happy with her new body. @@color:hotpink;She has become more submissive due to your radical reshaping of her body.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
She exits the surgery very cautiously, since she's terribly sore and isn't yet used to the novel lengths of the legs she walks on. She'll be clumsy and hesitant for some time, but she's accepted her new body. She isn't much affected mentally. Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<else>>
She exits the surgery very cautiously, since she's terribly sore and isn't yet used to the novel lengths of the legs she walks on. She'll be clumsy and hesitant for some time, and she refuses to accept that this new body is really what she's been condemned to. @@color:mediumorchid;The surgical invasion has filled her with horror and anger.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 10>>
<</if>>
<<case "circumcision">>
<<if ($activeSlave.devotion > 50)>>
She exits the surgery gingerly, since she can feel that something was done to her dick. She examines it carefully <<if canSee($activeSlave)>>in the mirror<<else>>by feeling alone<</if>>. Realizing that she's been circumcised, @@color:hotpink;she's very happy you'd take an interest in her penis,@@ and looks forward to having a slightly easier time keeping herself clean through her life as a sex slave. Circumcision of an adult is not a trivial procedure, so @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
She exits the surgery gingerly, since she can feel that something was done to her dick. She examines it carefully <<if canSee($activeSlave)>>in the mirror<<else>>by feeling alone<</if>>. Realizing that she's been circumcised, she's flooded with relief. She's so elated that she hasn't been severely damaged that she doesn't mind your taking surgical control of her member. Circumcision of an adult is not a trivial procedure, so @@color:red;her health has been slightly affected.@@
<<else>>
She exits the surgery gingerly, since she can feel that something was done to her dick. She examines it carefully <<if canSee($activeSlave)>>in the mirror<<else>>by feeling alone<</if>>. Realizing that she's been circumcised, she's flooded with relief, since she was afraid that you'd done something far more terrible. Once she has time to think about it, though, she's somewhat @@color:mediumorchid;resentful,@@ since she naturally feels a certain proprietary interest in her own penis. Circumcision of an adult is not a trivial procedure, so @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "hips">>
<<if ($activeSlave.devotion > 50)>>
She exits the surgery very cautiously, since she's still in considerable pain and isn't yet used to the way her pelvis now fits together with the rest of her body. She'll be clumsy and hesitant for some time, but she's happy with her new hips. @@color:hotpink;She has become more submissive due to your radical reshaping of her body.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
She exits the surgery very cautiously, since she's still in considerable pain and isn't yet used to the way her pelvis now fits together with the rest of her body. She'll be clumsy and hesitant for some time, but she's accepted her new hips. She isn't much affected mentally. Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<else>>
She exits the surgery very cautiously, since she's still in considerable pain and isn't yet used to the way her pelvis now fits together with the rest of her body. She'll be clumsy and hesitant for some time, and she refuses to accept that you are both willing and able to reshape her down to her very bones. @@color:mediumorchid;The surgical invasion has filled her with horror and anger.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 10>>
<</if>>
<<case "shoulders">>
<<if ($activeSlave.devotion > 50)>>
She exits the surgery gingerly, since the changes of proportion in her upper body have seriously affected her sense of balance, albeit temporarily. She'll be clumsy and hesitant for some time, but she's happy with her new shoulders. @@color:hotpink;She has become more submissive due to your radical reshaping of her body.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
She exits the surgery gingerly, since the changes of proportion in her upper body have seriously affected her sense of balance, albeit temporarily. She'll be clumsy and hesitant for some time, but she's accepted her new shoulders. She isn't much affected mentally. Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<else>>
She exits the surgery gingerly, since the changes of proportion in her upper body have seriously affected her sense of balance, albeit temporarily. She'll be clumsy and hesitant for some time, and she refuses to accept that you are both willing and able to reshape her down to her very bones. @@color:mediumorchid;The surgical invasion has filled her with horror and anger.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 10>>
<</if>>
<<case "heels">>
<<if ($activeSlave.devotion > 50)>>
She exits the surgery on all fours, unable to stand due to the changes to her legs. She finds a whorish pair of heels waiting for her and eagerly puts them on, gingerly standing to find that she can indeed walk comfortably while wearing them. She struts back and forth experimentally and then offers <<if canSee($activeSlave)>>the mirror<<else>>you<</if>> her asshole to check to see that her ability to take a standing buttfuck hasn't been affected. @@color:hotpink;She has become more submissive due to your radical reshaping of her body.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
She exits the surgery on all fours, unable to stand due to the changes to her legs. She finds a whorish pair of heels waiting for her and obediently puts them on, gingerly standing to find that she can indeed walk comfortably while wearing them. After a while she realizes that she'll never walk without looking like a stripper again, but she accepts it. She isn't much affected mentally. As with all surgery @@color:red;her health has been slightly affected.@@
<<else>>
She exits the surgery on all fours, unable to stand due to the changes to her legs. She finds a whorish pair of heels waiting for her, but obstinately ignores them. After some time, she realizes that the situation isn't changing and puts them on, gingerly standing to find that she can indeed walk comfortably while wearing them. Her <<if canSee($activeSlave)>>eyes are<<else>>face is<</if>> filled with hatred when she <<if canSee($activeSlave)>>sees her new and permanent appearance in the mirror<<else>>discovers this is the only way she'll be able to stand now<</if>>. @@color:mediumorchid;The surgical invasion has filled her with horror and anger.@@ As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 10>>
<</if>>
<<case "heelsRestoration">>
<<if ($activeSlave.devotion >= -20)>>
She exits the surgery on her own two feet. She's still sore, but the modern surgery is fast and effective, and she can use her restored legs immediately. She gingerly stands on one foot, then the other; and even takes a few little hops. She's grinning like a fool the whole time. @@color:hotpink;She has become more obedient due to gratitude.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<else>>
She exits the surgery on her own two feet. She's still sore, but the modern surgery is fast and effective, and she can use her restored legs immediately. She gingerly stands on one foot, then the other; and even takes a few little hops. She obviously confused, finding it surprising that you would go to the expense and trouble of repairing her. As with all surgery @@color:red;her health has been slightly affected.@@
<</if>>
<<case "amp">>
<<if ($activeSlave.devotion > 50)>>
Of course, she could not walk out of the surgery; you carried her. She knows what a slave's life is, but she did not really expect that it would ever come to this for her. After a long, silent <<if canSee($activeSlave)>>stare at<<else>>consideration of<</if>> her limbless torso, she squares her shoulders and visibly resolves to carry on being a good slave as best she can. Since the surgery was invasive, @@color:red;her health has been greatly affected.@@
<<elseif ($activeSlave.devotion > 20)>>
Of course, she could not walk out of the surgery; you carried her. Despite her obedience, she cries softly the whole time, shoulder and hip stumps moving occasionally as she reflexively tries to stand - to walk - to touch herself - to gesture - all things that she will never do again. @@color:mediumorchid;She will struggle greatly with her medically created disability.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@ She is @@color:gold;cripplingly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 20>>
<<set $activeSlave.devotion -= 20>>
<<else>>
Of course, she could not walk out of the surgery; you carried her. You had a good idea what her reaction would be, so <<if ($activeSlave.teeth is "removable")>>you removed her teeth<<else>>she's muzzled<</if>> to prevent her from trying to bite. She sobs convulsively, and her <<if canSee($activeSlave)>>eyes dart desperately from side to side through her tears, hopelessly imploring the mirror to show her something other than this<<else>>stumps twitch pathetically with her desperate efforts to move her limbs, to prove there is something other than this<</if>>. Anything other than this. @@color:mediumorchid;The surgical invasion has filled her with horror and anger.@@ Since the surgery was invasive, @@color:red;her health has been greatly affected.@@ She is @@color:gold;terrified to the point of insanity@@ of your total power over her body.
<<set $activeSlave.trust -= 50>>
<<set $activeSlave.devotion -= 50>>
<</if>>
<<case "basicPLimbs">>
She exits the surgery hesitantly, the software of her prosthetic limbs and the wetware of her brain working together to figure out how to walk together under the tutelage of a prescribed tutorial. Recovery will be @@color:red;significant,@@ since the surgical implantation of anchor points for the limbs themselves and the installation of nerve impulse detectors constituted major surgery.
<<if $activeSlave.devotion > 20>>
Nevertheless, she's @@color:hotpink;overwhelmed with gratitude,@@ and thanks you profusely the first chance she gets. She follows the acclimation program diligently, doing her best to learn how to be a good slave despite, or sometimes even because of, her artificial arms and legs. She @@color:mediumaquamarine;places more trust in you,@@ too, since you obviously have her best interests at heart.
<<set $activeSlave.devotion += 5>>
<<set $activeSlave.trust += 5>>
<<elseif $activeSlave.devotion >= -20>>
She's @@color:hotpink;overwhelmed with gratitude,@@ in part because she didn't think you'd do something like this for her. She thanks you profusely the first chance she gets, and follows the acclimation program diligently, trying to deserve the expense you went to. She @@color:mediumaquamarine;places more trust in you,@@ too, since you seem to have a plan for her.
<<set $activeSlave.devotion += 5>>
<<set $activeSlave.trust += 5>>
<<else>>
Despite her hatred of you, she can't help but @@color:mediumaquamarine;trust you a bit more,@@ since you clearly have a plan that involves putting a good deal of value into her. Your goals might not be hers, but at least she has an indication that you're not toying with her.
<<set $activeSlave.trust += 5>>
<</if>>
<<case "sexPLimbs">>
Her Limb upgrades took place in the surgery, since its manipulators are well suited to delicate work on circuitry and ceramics as well as on flesh. She exits the surgery experimenting with her new arms and legs.
<<if $activeSlave.devotion <= 20>>
She rapidly discovers that her fingertips are now vibrators, and then makes a mess when she figures out that her hands can dispense lube without figuring out how to make them stop dispensing lube. She's frustrated and @@color:gold;frightened,@@ realizing that even her prosthetics are now customized to suit her purpose as a human sex toy. She knew she was a toy before, but somehow, being a literal vibrator is a bit much for her.
<<set $activeSlave.trust -= 5>>
<<elseif $activeSlave.energy > 95>>
Since she's a nympho, she discovers her new sexual functions in a hurry. They trigger in part based on arousal, and she's never not aroused, so they activate one by one as she leaves the surgery. The vibration, lube, and other dirty functions surprise her, and it takes her a moment to realize what's going on, but she begins to breathe hard when she understands. She runs off to try them out, and @@color:hotpink;thanks you profusely,@@ if tiredly, the next time she sees you.
<<set $activeSlave.devotion += 5>>
<<else>>
She discovers her sexy new functions one by one. The vibration, lube, and other dirty functions surprise her, and it takes her a moment to realize what's going on, but she begins to shake with amusement when she understands. She heads off to try them out, and @@color:hotpink;thanks you politely@@ the next time she sees you.
<<set $activeSlave.devotion += 3>>
<</if>>
<<case "beautyPLimbs">>
Her Limb upgrades took place in the surgery, since its manipulators are well suited to delicate work on circuitry and ceramics as well as on flesh. She exits the surgery <<if canSee($activeSlave)>>marvelling at the beautiful, natural appearance of her new arms and legs<<else>>thanking you for her new arms and legs, unaware of how natural they look<</if>>.
<<if $activeSlave.devotion <= 20>>
She's @@color:mediumaquamarine;more willing to trust you@@ after this. If she doubts that you have some sort of long term plan for her, all she has to do is <<if canSee($activeSlave)>>look down and examine<<else>>feel<</if>> her elegant, natural prosthetics, which are often mistaken for the genuine article. Even she makes the mistake at times as she gets used to them.
<<set $activeSlave.trust += 5>>
<<elseif $activeSlave.entertainSkill > 2>>
Since she's a masterful entertainer, she knows multiple styles of dance, though her straightforward modern prosthetics never allowed her to be anything more than a mechanically competent dancer. She finds that she has far better balance now, in addition to looking more natural. Before long, she goes //en pointe// and holds the position, before collapsing in a heap. It soon becomes apparent that this wasn't due to clumsiness: she's sobbing so hard she can barely breathe. She @@color:hotpink;thanks you profusely@@ the next time she sees you, eyes still puffy with tears of joy.
<<set $activeSlave.devotion += 5>>
<<else>>
When she first <<if canSee($activeSlave)>>catches sight of herself in a mirror<<else>>runs a new finger over her natural feeling skin<</if>>, she begins to cry. Terribly complex emotions war across her face: gratitude, joy, regret, and something undefinable. Blinking, she uses newly elegant fingertips to trace the scarcely visible seams where her artificial and natural skin meet. She @@color:hotpink;thanks you profusely@@ the next time she sees you, eyes still puffy with tears.
<<set $activeSlave.devotion += 3>>
<</if>>
<<case "combatPLimbs">>
Her Limb upgrades took place in the surgery, since its manipulators are well suited to delicate work on circuitry and ceramics as well as on flesh. She exits the surgery wondering at the bulky <<if canSee($activeSlave)>>appearance<<else>>weight<</if>> of her reinforced arms and legs.
<<if $activeSlave.devotion <= 20>>
She's @@color:gold;frightened,@@ once she discovers what she can do, and what she is. Her integral weapons are locked out by the arcology systems, for now, but she quickly realizes what they are. She is not, to say the least, thrilled by the revelation that she is now a living weapon, and is kept awake by thoughts of what you might be planning for her.
<<set $activeSlave.trust -= 5>>
<<elseif ($activeSlave.combatSkill == 1) && ($activeSlave.devotion > 75)>>
She leaves the surgery with a purpose, her footsteps a bit heavier than before. She heads down to the armory's range, still naked, and when she gets there, she places her dominant hand over her thigh on that side. It folds open, revealing a handgun, which she draws and empties into a <<if canSee($activeSlave)>>target<<else>>beeping target<</if>>; as she fires the last rounds, she uses her off hand to reach down to that thigh, which folds open and reveals spare magazines. She @@color:hotpink;thanks you profusely@@ the next time she sees you. She knows that her prosthetics are a wash, at best, in terms of actual combat effectiveness; they'll never match the reliability and dexterity of the genuine article. But she thinks they are //cool.//
<<set $activeSlave.devotion += 5>>
<<else>>
She has mixed feelings about what she soon discovers. She's a living weapon now, and has to live with the constant knowledge that she can incapacitate or kill with nothing more than what's contained within her arms and legs. She's @@color:hotpink;touched,@@ though, by the tremendous trust this shows. She knows that the arcology would instantly lock out her weapons if she were to misbehave, but she's still affected.
<<set $activeSlave.devotion += 3>>
<</if>>
<<case "cyberPLimbs">>
Her Limb upgrades were performed in the surgery, since its manipulators are well suited to delicate work on their circuitry as well as on flesh. She exits the surgery marvelling <<if canSee($activeSlave)>>at the shiny artificial skin of her new arms and legs<<else>>at the feel of the artificial skin of her new arms and legs under her new fingers<</if>>.
<<if $activeSlave.devotion <= 20>>
She's @@color:gold;frightened,@@ once she discovers what she can do, and what she is. Her cybernetic limbs are restricted by the arcology systems, for now, but she quickly realizes what they are. She is not, to say the least, thrilled by the revelation that she is now a living weapon, and is kept awake by thoughts of what you might be planning for her.
<<set $activeSlave.trust -= 5>>
<<elseif ($activeSlave.combatSkill == 1) && ($activeSlave.devotion > 75)>>
She leaves the surgery with a purpose, her footsteps a bit heavier than before. She heads down to the armory's range, still naked, and when she gets there, she places her dominant hand over her thigh on that side. It folds open, revealing a handgun, which she draws and empties into a <<if canSee($activeSlave)>>target<<else>>beeping target<</if>>; as she fires the last rounds, she uses her off hand to reach down to that thigh, which folds open and reveals spare magazines. She @@color:hotpink;thanks you profusely@@ the next time she sees you. She knows that her prosthetics are will enhance her combat effectiveness and she thinks they are //cool.//
<<set $activeSlave.devotion += 5>>
<<else>>
She has mixed feelings about what she soon discovers. She's a living weapon now, and has to live with the constant knowledge that she can incapacitate or kill with nothing more than her arms and legs themselves. She's @@color:hotpink;touched,@@ though, by the tremendous trust this shows. She knows that the arcology would instantly lock out her limbs if she were to misbehave, but she's still affected.
<<set $activeSlave.devotion += 3>>
<</if>>
<<case "removeLimbs">>
<<if ($activeSlave.devotion > 50)>>
Of course, she could not walk out of the surgery; you carried her. She knows what a slave's life is, but she did not really expect her artificial limbs would be removed again so suddenly. After a long, silent <<if canSee($activeSlave)>>stare at<<else>>consideration of<</if>> her limbless torso, she squares her shoulders and visibly resolves to carry on being a good slave as best she can. As she was already amputated, there was no lasting effect. As with all surgery @@color:red;her health has been slightly affected.@@
<<elseif ($activeSlave.devotion > 20)>>
Of course, she could not walk out of the surgery; you carried her. Despite her obedience, she cries softly the whole time, shoulder and hip stumps moving occasionally as she reflexively tries to stand - to walk - to touch herself - to gesture - all things that she had to learn to do again. Your removal of her prosthetic limbs has caused @@color:mediumorchid;her devotion to drop@@ and @@color:gold;her trust to drop.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.devotion -= 5>>
<<else>>
Of course, she could not walk out of the surgery; you carried her. It seems that her mistrust of you was well founded and this removal of her artificial limbs has caused @@color:mediumorchid;her devotion to drop@@ and @@color:gold;her trust to drop.@@ As with all surgery @@color:red;her health has been slightly affected.
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "ster">>
<<if ($activeSlave.fetish is "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She leaves the surgery with nothing but a nonspecific ache in her lower abdomen, but she knows enough about surgery and sex slaves to know that it means she'll never have a child. She is @@color:mediumorchid;filled with grief@@ whenever she thinks about the fact that feeling a life growing within her is now, finally and forever, beyond her. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 20>>
<<elseif ($activeSlave.energy > 95)>>
She leaves the surgery with nothing but a nonspecific ache in her lower abdomen, but she knows enough about surgery and sex slaves to know that it means she'll never have to worry about a pussyfuck getting her pregnant again. As far as she's concerned, easier, less worrisome vaginal intercourse is a @@color:hotpink;good thing;@@ one less thing to keep in mind when a guy blows his load inside her. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 50)>>
She leaves the surgery with nothing but a nonspecific ache in her lower abdomen, but she knows enough about surgery and sex slaves to know that it means she'll never have to worry about a pregnancy, ever again. She has many rules and duties to worry about as a slave, so she's @@color:hotpink;grateful@@ that she has one less thing to worry about as she serves you. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
She leaves the surgery with nothing but a nonspecific ache in her lower abdomen, but she knows enough about surgery and sex slaves to know that it means she'll never get pregnant. She understands the realities of her life as a slave, and that a traditional life with a child was never going to happen for her anyway, so it isn't much of a shock. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<else>>
She leaves the surgery with nothing but a nonspecific ache in her lower abdomen, but she knows enough about surgery and sex slaves to know that it means she'll never get pregnant. She does not understand the realities of her life as a slave at a core level, so despite the fact that she was never going to have a family, fertile or not, she's @@color:mediumorchid;resentful@@ of the surgical invasion. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "fert">>
<<if ($activeSlave.fetish is "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She leaves the surgery with nothing but a nonspecific ache in her lower abdomen, but she knows enough about surgery and sex slaves to know that it means she now has a chance to get pregnant. She is @@color:hotpink;filled with joy@@ whenever she thinks about the fact that feeling a life growing within her is now, at last, a possibility. She's so pleased that she now @@color:mediumaquamarine;trusts@@ your plans for her body. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.devotion += 5>>
<<elseif ($activeSlave.devotion > 50)>>
She leaves the surgery with nothing but a nonspecific ache in her lower abdomen, but she knows enough about surgery and sex slaves to know that it means she now has a chance to get pregnant. She's @@color:hotpink;grateful@@ that you think her worthy of breeding, and even a little nervous about how she'll perform as a breeder. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
She leaves the surgery with nothing but a nonspecific ache in her lower abdomen, but she knows enough about surgery and sex slaves to know that it means she may now be impregnated. She understands the realities of her life as a slave, and that being bred was a possibility, so it isn't much of a shock. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<else>>
She leaves the surgery with nothing but a nonspecific ache in her lower abdomen, but she knows enough about surgery and sex slaves to know that it means she may now be impregnated. She does not understand the realities of her life as a slave at a core level, so she's @@color:mediumorchid;terrified and angry@@ at the potential that she'll be bred. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "addOvaries">>
<<if ($activeSlave.fetish is "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She leaves the surgery with nothing but a nonspecific ache in her lower abdomen, but she has managed to catch enough slave rumors about what the fabricator can do to know that it means she now has a chance to get pregnant. She is filled with joy whenever she thinks about the fact that feeling a life growing within her is now, at last, a possibility. She now places @@color:mediumaquamarine;total faith@@ in your plans for her body and @@color:hotpink;adores you@@ for giving her a gift she once thought impossible. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust += 10>>
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.devotion += 20>>
<<elseif ($activeSlave.devotion > 50)>>
She leaves the surgery with nothing but a nonspecific ache in her lower abdomen, but she has managed to catch enough slave rumors about what the fabricator can do to know that it means she is now internally indistinguishable from a natural, unaltered woman. She is @@color:mediumaquamarine;tremendously impressed@@ that you would devote such immense resources to altering her body, and is more willing than ever to @@color:hotpink;submit to your plans@@ for her future. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust += 5>>
<<set $activeSlave.devotion += 5>>
<<elseif ($activeSlave.devotion >= -20)>>
She leaves the surgery with nothing but a nonspecific ache in her lower abdomen, but she has managed to catch enough slave rumors about what the fabricator can do to know that it means she is now internally indistinguishable from a natural, unaltered woman. She is @@color:gold;terrified@@ of your apparently untrammelled power over her body, so much so that she is now more willing to @@color:hotpink;submit to your plans@@ for her future. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.devotion += 5>>
<<else>>
She leaves the surgery with nothing but a nonspecific ache in her lower abdomen, but she has managed to catch enough slave rumors about what the fabricator can do to know that it means she is now internally indistinguishable from a natural, unaltered woman. She is @@color:gold;terrified@@ of your apparently untrammelled power over her body, and @@color:mediumorchid;furious@@ at her lack of control over her own person. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "addDick">>
<<if ($activeSlave.devotion > 50)>>
The surgery is invasive, and she spends some time in the autosurgery, slowly recovering. As feeling slowly returns to the lower half of her body and her thoughts coalesce against the dissipating fog of surgical pharmacology, she strains to focus on her groin<<if canSee($activeSlave)>>, visible in a ceiling mirror above her<</if>>. As a devoted slave, she knew the essentials of the surgery before it was performed, so she's excited to <<if canSee($activeSlave)>>see<<else>>feel<</if>> the result. Her eyes open wide as she takes in the new member between her legs. Suddenly, it twitches for the first time. The mixed pain of the terribly sore area and pleasure of new sensations floods her, and she jerks against the surgical restrains, gasping for breath. She is @@color:mediumaquamarine;tremendously impressed@@ that you would devote such immense resources to altering her body, and is more willing than ever to @@color:hotpink;submit to your plans@@ for her future. @@color:red;Her health has been severely affected@@ by the intrusive surgery.
<<set $activeSlave.trust += 5>>
<<set $activeSlave.devotion += 5>>
<<elseif ($activeSlave.devotion >= -20)>>
The surgery is invasive, and she spends some time in the autosurgery, slowly recovering. As feeling slowly returns to the lower half of her body and her thoughts coalesce against the dissipating fog of surgical pharmacology, she focuses on her groin<<if canSee($activeSlave)>>, visible in a ceiling mirror above her<</if>>. She slowly becomes aware of the soft new member resting between her legs. She has a penis. The thought process is visible on her face as the fact sinks in. She has a penis! Unsure what to make of this unbelievable development, she <<if canSee($activeSlave)>>turns her gaze away from the mirror and<</if>> shuts her eyes tightly. She is @@color:gold;terrified@@ of your apparently untrammelled power over her body, so much so that she is now more willing to @@color:hotpink;submit to your plans@@ for her future. @@color:red;Her health has been severely affected@@ by the intrusive surgery.
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.devotion += 5>>
<<else>>
The surgery is invasive, and she spends some time in the autosurgery, slowly recovering. As feeling slowly returns to the lower half of her body and her thoughts coalesce against the dissipating fog of surgical pharmacology, she focuses on her groin<<if canSee($activeSlave)>>, visible in a ceiling mirror above her<</if>>. She slowly becomes aware of the soft new member resting between her legs. She has a penis. The thought process is visible on her face as the fact sinks in. She has a penis! <<if $activeSlave.voice == 0>>She tries to scream, but as a mute all she can manage is pathetic, silent thrashing against the surgical restrains.<<else>>A huge scream rises out of her, going on and on, until she pauses to gasp for breath so she can go on screaming.<</if>> She is @@color:gold;terrified@@ of your apparently untrammelled power over her body, and @@color:mediumorchid;furious@@ at her lack of control over her own person. @@color:red;Her health has been severely affected@@ by the intrusive surgery.
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "addBalls">>
<<if ($activeSlave.devotion > 50)>>
She lies back in the surgical chair<<if canSee($activeSlave)>>, gazing at herself in the ceiling mirror<</if>> as the fog of anaesthetics lifts and feeling returns to her lower half. As a devoted slave, she knew the essentials of the surgery before it was performed, so she's excited to <<if canSee($activeSlave)>>see<<else>>feel<</if>> the result. Her new testicles are small, and her scrotum is scarcely visible under her dick, but its impact becomes immediately clear. She slowly achieves an excruciatingly painful erection, panting with the pain as her very sore member becomes hard. The terrible overstimulation brings a spurt of cum jetting out of her cockhead. As the agony melts away, she begins to giggle. She is @@color:mediumaquamarine;tremendously impressed@@ that you would devote such immense resources to altering her body, and is more willing than ever to @@color:hotpink;submit to your plans@@ for her future. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust += 5>>
<<set $activeSlave.devotion += 5>>
<<elseif ($activeSlave.devotion >= -20)>>
She lies back in the surgical chair<<if canSee($activeSlave)>>, gazing at herself in the ceiling mirror<</if>> as the fog of anaesthetics lifts and feeling returns to her lower half. She cannot quite feel what has happened to her yet, but she does not have long to wait. Her new testicles are small, and her scrotum is scarcely visible under her dick, but its impact becomes immediately clear. She slowly achieves an excruciatingly painful erection, panting with the pain as her very sore member becomes hard. The terrible overstimulation brings a spurt of cum jetting out of her cockhead. As the agony melts away, the rush of new hormones clashes with her already roiling emotions, and she begins to sob. She is @@color:gold;terrified@@ of your apparently untrammelled power over her body, so much so that she is now more willing to @@color:hotpink;submit to your plans@@ for her future. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.devotion += 5>>
<<else>>
The autosurgery allows her to recover for a while. Once it's safe, though, it's time to test the function of her new organs by seeing if they permit her to achieve erection. The surgery slowly inserts a dildo into her anus; the slave is so fuzzy from the surgery and accompanying drugs that it takes a while for the machine assfuck to register. Gradually, though, her new dick becomes hard. Horrified, she cannot take her <<if canSee($activeSlave)>>eyes off her own reflection in the ceiling mirror<<else>>mind off her soft cock<</if>> as it bobs and waves with the sodomy. A delayed reaction sets in as the soreness of surgical recovery competes with the stimulation: <<if $activeSlave.voice == 0>>she tries to scream, but only manages to gasp repeatedly<<else>>she howls with pain and terror<</if>> as the dildo forces a weak prostate orgasm. She is @@color:gold;terrified@@ of your apparently untrammelled power over her body, and @@color:mediumorchid;furious@@ at her lack of control over her own person. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "addScrotum">>
She leaves the surgery gingerly, knowing she's had surgery on her junk. Taking the first opportunity to <<if canSee($activeSlave)>>look at her crotch in a mirror<<else>>feel her crotch<</if>>, she's
<<if $activeSlave.devotion > 50>>
overjoyed to find that she has a ballsack. She very obviously starts to think about how it will affect her various functions as a sex slave. First, she flexes her kegel muscles, <<if canSee($activeSlave)>>watching raptly as<<else>>giggling as she feels<</if>> her testicles move within the new pouch of soft skin beneath her cock. Then she starts to bounce and hump a little, this way and that, experimenting with how they move as she performs fucking motions. She's @@color:mediumaquamarine;looking forward@@ to having fun with this latest alteration of her body, and is more willing than ever to @@color:hotpink;submit to your plans@@ for her future.
<<set $activeSlave.trust += 5>>
<<set $activeSlave.devotion += 5>>
<<elseif $activeSlave.devotion >= -20>>
shocked to find that she has a ballsack. She flexes her kegel muscles, mostly for lack of anything better to try, <<if canSee($activeSlave)>>watching raptly as<<else>>thinking deeply as<</if>> her testicles move within the new pouch of soft skin beneath her cock. <<if canSee($activeSlave)>>Staring at the sight<<else>>Transfixed on the motion<</if>> with obviously mixed feelings, she struggles for a while before bursting into girlish tears from the sheer ambivalence. She's @@color:gold;frightened of your ability to modify her,@@ and is more willing than ever to @@color:hotpink;submit to your plans@@ for her future.
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.devotion += 5>>
<<else>>
shocked and appalled to find that she has a ballsack. She <<if canSee($activeSlave)>>stares at her newly visible<<else>>feels her new<</if>> balls in horror; it's obvious she thought they were out of sight, and out of mind. She checks herself over carefully, and then bursts into tears, seemingly feeling that even if she has a ballsack, her cock is still a slave's bitchclit, and her asshole is still a slut's asspussy. She's @@color:gold;frightened of your ability to modify her,@@ and @@color:mediumorchid;resentful@@ of how you use it.
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.devotion -= 5>>
<</if>>
As with all surgery @@color:red;her health has been slightly affected.@@
<<case "addForeskin">>
She leaves the surgery gingerly, knowing she's had surgery on her dick. Taking the first opportunity to check out her member<<if canSee($activeSlave)>> in a mirror<</if>>, she's
<<if $activeSlave.devotion > 50>>
titillated to find that she has a foreskin. She examines it <<if canSee($activeSlave)>>carefully and then touches it, <</if>>very gently. She's very sore, obviously, but the sudden sensation is almost too much for her. Her resolution to investigate her remodeled dick, but later, is almost visible. It's obvious that she can hardly wait, @@color:mediumaquamarine;anticipating@@ all the new sensations that this new and very sensitive patch of skin can offer her. She's @@color:hotpink;grateful@@ to you for improving her dick.
<<set $activeSlave.trust += 5>>
<<set $activeSlave.devotion += 5>>
<<elseif $activeSlave.devotion >= -20>>
quite surprised, and a little relieved, to find that she has a foreskin. She examines it <<if canSee($activeSlave)>>carefully and then touches it, <</if>>very gently. She's very sore, obviously, but the sudden sensation is almost too much for her. She seems to have been worried that something more dramatic than a reversal of circumcision had been done to her, but her chief reaction is @@color:hotpink;mystified submission@@ to you afterward. Your total power over her body has been made clear to her in a way that provokes confusion, not fear.
<<set $activeSlave.devotion += 5>>
<<else>>
shocked to find that she has a foreskin. She's not exactly resentful of you for doing this, since whatever her feelings about circumcision might be, it's very far from what she feared might be done to her dick. Her reaction is dominated by @@color:gold;fear of the unknown,@@ since she's now wondering whether she has any ability to predict your actions at all. Whatever her mental model of you was before this, it probably didn't include you restoring her foreskin.
<<set $activeSlave.trust -= 5>>
<</if>>
As with all surgery @@color:red;her health has been slightly affected.@@
<<case "anus">>
<<if ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She leaves the surgery with a terribly sore rear end. She is @@color:hotpink;filled with joy@@ at the prospect of having a tight butt all over again, so much so that she now @@color:mediumaquamarine;trusts@@ your plans for her body. If she had much in the way of anal skills, @@color:red;they've likely suffered.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.devotion += 10>>
<<if $activeSlave.analSkill > 0>>
<<set $activeSlave.analSkill -= 1>>
<</if>>
<<elseif ($activeSlave.devotion > 50)>>
She leaves the surgery with a terribly sore rear end. She's a bit anxious at the prospect of the pain having to get back to a loose asshole the hard way, but she's @@color:hotpink;happy@@ that you think her worth the effort of surgical improvement. If she had much in the way of anal skills, @@color:red;they've likely suffered.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<if $activeSlave.analSkill > 0>>
<<set $activeSlave.analSkill -= 1>>
<</if>>
<<elseif ($activeSlave.devotion >= -20)>>
She leaves the surgery with a terribly sore rear end. She knows she'll have to endure the pain of being fucked in a tight asshole again soon enough, but trepidation is nothing new for her. If she had much in the way of anal skills, @@color:red;they've likely suffered.@@ As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<else>>
She leaves the surgery with a terribly sore rear end. She's @@color:mediumorchid;horrified@@ at surgical alteration of her rear end, and knows that this means that she'll have to take the pain of sodomy in a tight ass all over again. If she had much in the way of anal skills, @@color:red;they've likely suffered.@@ As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her most intimate parts.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<<if $activeSlave.analSkill > 0>>
<<set $activeSlave.analSkill -= 1>>
<</if>>
<</if>>
<<case "labiaplasty">>
<<if ($activeSlave.energy > 95)>>
She leaves the surgery with a terribly sore pussy. She is @@color:hotpink;filled with joy@@ at the thought that her pussy will now be more appealing to <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>>; she's already anticipating recovering enough to feel your cockhead pressing past her new lips, so much so that she now @@color:mediumaquamarine;trusts@@ your plans for her body. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.devotion += 10>>
<<elseif ($activeSlave.devotion > 50)>>
She leaves the surgery with a terribly sore pussy. She's @@color:hotpink;happy@@ that you think her pussy worth the effort of surgical improvement, and a little excited at the idea that she now has what you consider good-looking pussylips. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
She leaves the surgery with a terribly sore pussy. She's somewhat revolted by the surgery, but as far as she's concerned, the short recovery period will mean a time during which she can be sure no one will use her pussy. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<else>>
She leaves the surgery with a terribly sore pussy. She's @@color:mediumorchid;horrified@@ at surgical alteration of her womanhood; this is probably more of an invasion than she could readily imagine before today. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her most intimate parts.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<case "clitoral reduction">>
<<if ($activeSlave.energy > 95)>>
She leaves the surgery with a terribly sore pussy. She is @@color:hotpink;filled with joy@@ at the thought that her pussy will now be more appealing to <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>>; her sensitivity has been reduced, @@color:red;reducing her sex drive slightly.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.energy -= 5>>
<<elseif ($activeSlave.devotion > 50)>>
She leaves the surgery with a terribly sore pussy. She's @@color:hotpink;happy@@ that you think her pussy worth the effort of surgical improvement, although her sensitivity has been reduced, @@color:red;reducing her sex drive slightly.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.energy -= 5>>
<<elseif ($activeSlave.devotion >= -20)>>
She leaves the surgery with a terribly sore pussy. She's somewhat revolted by the surgery, but as far as she's concerned, the short recovery period will mean a time during which she can be sure no one will use her pussy. The reduced sensitivity has @@color:red;noticeably reduced her sex drive.@@ As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.energy -= 10>>
<<else>>
She leaves the surgery with a terribly sore pussy. She's @@color:mediumorchid;horrified@@ at surgical alteration of her womanhood; this is probably more of an invasion than she could readily imagine before today and @@color:red;her sex drive takes a heavy hit.@@. As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her most intimate parts.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.energy -= 20>>
<</if>>
<<case "clitoral enlargement">>
<<if ($activeSlave.energy > 95)>>
She leaves the surgery with a terribly sore pussy. She is @@color:hotpink;filled with joy@@ at the thought that her pussy will now be more appealing to <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>>; her sensitivity has been increased, @@color:green;raising her sex drive slightly.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.energy += 1>>
<<elseif ($activeSlave.devotion > 50)>>
She leaves the surgery with a terribly sore pussy. She's @@color:hotpink;happy@@ that you think her pussy worth the effort of surgical improvement; her sensitivity has been increased, @@color:green;raising her sex drive slightly.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.energy += 1>>
<<elseif ($activeSlave.devotion >= -20)>>
She leaves the surgery with a terribly sore pussy. She's somewhat revolted by the surgery, but as far as she's concerned, the short recovery period will mean a time during which she can be sure no one will use her pussy. Her sensitivity has been increased, @@color:green;raising her sex drive slightly.@@ As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.energy += 1>>
<<else>>
She leaves the surgery with a terribly sore pussy. She's @@color:mediumorchid;horrified@@ at surgical alteration of her womanhood; this is probably more of an invasion than she could readily imagine before today. Her sensitivity has been increased, @@color:green;raising her sex drive slightly.@@ As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her most intimate parts.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.energy += 1>>
<</if>>
<<case "vagina">>
<<if ($activeSlave.energy > 95)>>
She leaves the surgery with a terribly sore pussy. She is @@color:hotpink;filled with joy@@ at the prospect of having a tight cunt again, so much so that she now @@color:mediumaquamarine;trusts@@ your plans for her body. If she had much in the way of vanilla sex skills, @@color:red;they've likely suffered.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.devotion += 10>>
<<if $activeSlave.vaginalSkill > 0>>
<<set $activeSlave.vaginalSkill -= 1>>
<</if>>
<<elseif ($activeSlave.devotion > 50)>>
She leaves the surgery with a terribly sore pussy. She's @@color:hotpink;happy@@ that you think her worth the effort of surgical improvement, and a little excited to feel like she's a girl again. If she had much in the way of vanilla sex skills, @@color:red;they've likely suffered.@@ As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 4>>
<<if $activeSlave.vaginalSkill > 0>>
<<set $activeSlave.vaginalSkill -= 1>>
<</if>>
<<elseif ($activeSlave.devotion >= -20)>>
She leaves the surgery with a terribly sore pussy. She's somewhat revolted by the surgery, but as far as she's concerned, the short recovery period will mean a time during which she can be sure no one will use her pussy. If she had much in the way of vanilla sex skills, @@color:red;they've likely suffered.@@ As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;sensibly fearful@@ of your total power over her body.
<<set $activeSlave.trust -= 5>>
<<if $activeSlave.vaginalSkill > 0>>
<<set $activeSlave.vaginalSkill -= 1>>
<</if>>
<<else>>
She leaves the surgery with a terribly sore pussy. She's @@color:mediumorchid;horrified@@ at surgical alteration of her womanhood; this is probably more of an invasion than she could readily imagine before today. If she had much in the way of vanilla sex skills, @@color:red;they've likely suffered.@@ As with all surgery @@color:red;her health has been slightly affected.@@ She is @@color:gold;terribly afraid@@ of your total power over her most intimate parts.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<<if $activeSlave.vaginalSkill > 0>>
<<set $activeSlave.vaginalSkill -= 1>>
<</if>>
<</if>>
<<case "bellyscar">>
She leaves the surgery with a soreness on her lower abdomen, and is @@color:hotpink;pleased@@ to find her c-section scar has been surgically removed. She's happy that she'll be able to show off her <<if $activeSlave.weight > 95>>big soft belly<<elseif $activeSlave.weight > 30>>soft belly<<elseif $activeSlave.muscles > 2>>muscular belly<<elseif $activeSlave.muscles >= 1>>firm, ripped belly <<else>>firm, flat belly<</if>> without being self conscious about her scar. As with all surgery @@color:red;her health has been slightly affected.@@
<<set $activeSlave.devotion += 2>>
<<default>>
ERROR bad/missing surgery descript
Surgtyp: $surgeryType
Devotion: $activeSlave.devotion
<</switch>>
<<if ($PC.career is "medicine")>>
<br><br>
Since you @@color:springgreen;performed the surgery yourself,@@ and you do artist's work, her health is @@color:green;less affected@@ by the surgery than it would have been if you'd paid some hack to do it remotely.
<<set $activeSlave.health += 5>>
<<if ($activeSlave.fetish != "mindbroken")>>
She spent the surgery very aware that you were performing it personally.
<<if ($activeSlave.devotion < $seed)>>
<<if ($activeSlave.devotion > 50)>>
Though she is unhappy with the results, she consoles herself with the knowledge that you cared enough to do it personally.
<<elseif ($activeSlave.devotion >= -20)>>
She is @@color:gold;even more afraid@@ of you afterward than she would otherwise be. You must seem a cruel and near-omnipotent power to her.
<<set $activeSlave.trust -= 5>>
<<else>>
She is @@color:mediumorchid;even more hateful@@ of you afterward than she would otherwise be. It must seem to her that she's nothing more than a test subject to you.
<<set $activeSlave.devotion -= 5>>
<</if>>
<<else>>
<<if ($activeSlave.devotion > 50)>>
Since she's happy with the results, she's almost beside herself with @@color:hotpink;gratitude,@@ and filled with @@color:mediumaquamarine;admiration@@ of your skill.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
She is quite struck by how you performed the surgery personally. She admires your refusal to be one of the idle rich, and @@color:hotpink;likes you more.@@
<<set $activeSlave.devotion += 5>>
<<else>>
She knows that she should be grateful to you for performing the surgery personally, but the emotional turmoil of the occasion is too much for her, and the realization makes little lasting impact.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.behavioralFlaw is "arrogant") && ($surgeryType is "amp")>>
@@color:green;She can hardly be arrogant relying on others to feed, bathe and carry her.@@
<<set $activeSlave.behavioralFlaw to "none">>
<<elseif ($activeSlave.behavioralFlaw is "bitchy") && ($surgeryType is "mute")>>
@@color:green;She can hardly make sharp remarks without a voice.@@
<<set $activeSlave.behavioralFlaw to "none">>
<</if>>
<</if>> /* CLOSES DEATH */
<<set $energyPlus to 0>>
<<if $slaves[$i].fetish is "mindbroken">>
$slaves[$i].slaveName's mind is not capable of anything but dull obedience, and she has forgotten any skill she acquired over the week.
<<set $slaves[$i].vaginalSkill to 0>>
<<set $slaves[$i].analSkill to 0>>
<<set $slaves[$i].oralSkill to 0>>
<<set $slaves[$i].whoreSkill to 0>>
<<set $slaves[$i].entertainSkill to 0>>
<<set $slaves[$i].combatSkill to 0>>
<<set $slaves[$i].intelligence to -2>>
<<else>>
<<if $slaves[$i].origin is "You were acquainted with her before you were an arcology owner; your rival tried to use her to manipulate you, but you rescued her.">>
<<if ($rivalryDuration <= 10 or $rivalryFS is "Racial Supremacism" or $rivalryFS is "Paternalism")>>
You @@color:mediumaquamarine;saved $slaves[$i].slaveName from a living nightmare@@ under your rival's rule. She @@color:hotpink;tries her best to adapt to her savior's wishes@@.
<<set $slaves[$i].devotion += 2.0>>
<<set $slaves[$i].trust += 2.0>>
<<elseif $hostageGiveIn == 1>>
Since you are @@color:mediumaquamarine;indulging@@ $slaves[$i].slaveName's desires, she @@color:hotpink;likes you more@@.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<elseif $rivalryDuration > 20 and $slaves[$i].devotion < 5>>
<<if $personalAttention is $slaves[$i].ID>>
You took everything from $slaves[$i].slaveName and @@color:mediumorchid;she hates you for it@@. Since you won't give her what she wants, she @@color:gold;refuses to trust you@@. Since you are putting such a personal touch into her care, she can't find it in her to rebel as strongly.
<<set $slaves[$i].devotion -= 1.0>>
<<set $slaves[$i].trust -= 1.0>>
<<else>>
You took everything from $slaves[$i].slaveName and @@color:mediumorchid;she hates you for it@@. Since you won't give her what she wants, she @@color:gold;refuses to trust you at all@@.
<<set $slaves[$i].devotion -= 8.0>>
<<set $slaves[$i].trust -= 8.0>>
<</if>>
<<elseif $rivalryDuration > 10 and $slaves[$i].devotion < 5>>
<<if $personalAttention is $slaves[$i].ID>>
She is @@color:gold;horrified by you@@. Your rival taught her a great deal about slave life in your arcology and indulged her deepest fantasies. $activeSlave.slaveName considers being your pet @@color:mediumorchid;a fate worse than death@@. Since you are putting such a personal touch into her care, maybe you aren't the monster she thought you were. She can't find it in her to hate and fear you as much.
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<<else>>
She is @@color:gold;horrified by you@@. Your rival taught her a great deal about slave life in your arcology and indulged her deepest fantasies. $activeSlave.slaveName considers being your pet @@color:mediumorchid;a fate worse than death@@.
<<set $slaves[$i].devotion -= 15.0>>
<<set $slaves[$i].trust -= 15.0>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].devotion <= 95>>
<<if $slaves[$i].devotion <= 20>>
<<if $slaves[$i].devotion >= -50>>
<<if $slaves[$i].trust > 20>>
$slaves[$i].slaveName does not like you and believes that you will not punish her severely, and her @@color:mediumorchid;regard for you is severely reduced@@ by this lack of respect.
<<set $slaves[$i].trust -= 4>>
<<elseif $slaves[$i].trust >= -20>>
$slaves[$i].slaveName neither likes nor fears you, and her @@color:mediumorchid;regard for you is reduced@@ by this lack of respect.
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].intelligence != 0>>
<<if $slaves[$i].intelligence >= 3>>
<<if $personalAttention is $slaves[$i].ID>>
$slaves[$i].slaveName's @@color:deepskyblue;brilliant mind@@ strongly resists slavery, but since you are giving her personal attention you are able to compensate for her genius.
<<else>>
<<if $slaves[$i].trust < -20>>
$slaves[$i].slaveName's @@color:deepskyblue;brilliant mind@@ strongly resists slavery, but she fears you deeply enough that she consciously forces herself to obey out of self-preservation.
<<else>>
$slaves[$i].slaveName's @@color:deepskyblue;brilliant mind@@ strongly @@color:mediumorchid;resists@@ slavery and encourages her to @@color:gold;fear you.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].intelligence >= 2>>
<<if $personalAttention is $slaves[$i].ID>>
$slaves[$i].slaveName's @@color:deepskyblue;highly acute mind@@ naturally resists slavery, but since you are giving her personal attention you are able to compensate for her intelligence.
<<else>>
<<if $slaves[$i].trust < -20>>
$slaves[$i].slaveName's @@color:deepskyblue;highly acute mind@@ naturally resists slavery, but she fears you deeply enough that she consciously forces herself to obey out of self-preservation.
<<else>>
$slaves[$i].slaveName's @@color:deepskyblue;highly acute mind@@ naturally @@color:mediumorchid;resists@@ slavery and encourages her to @@color:gold;fear you.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].intelligence >= 1>>
<<if $personalAttention is $slaves[$i].ID>>
$slaves[$i].slaveName's @@color:deepskyblue;intelligent mind@@ naturally resists slavery, but since you are giving her personal attention you are able to compensate for her cleverness.
<<else>>
<<if $slaves[$i].trust < -20>>
$slaves[$i].slaveName's @@color:deepskyblue;intelligent mind@@ naturally resists slavery, but she fears you deeply enough that she consciously forces herself to obey out of self-preservation.
<<else>>
$slaves[$i].slaveName's @@color:deepskyblue;intelligent mind@@ naturally @@color:mediumorchid;resists@@ slavery.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].intelligence <= -3>>
$slaves[$i].slaveName's @@color:orangered;moronic mind@@ naturally @@color:hotpink;accepts@@ slavery, and she's imbecile enough to instinctively @@color:mediumaquamarine;trust you@@ to know what's best for her.
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<elseif $slaves[$i].intelligence <= -2>>
$slaves[$i].slaveName's @@color:orangered;idiotic mind@@ naturally @@color:hotpink;accepts@@ slavery, and she's stupid enough to instinctively @@color:mediumaquamarine;trust you@@ to know what's best.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<elseif $slaves[$i].intelligence <= -1>>
$slaves[$i].slaveName's @@color:orangered;unintelligent mind@@ naturally @@color:hotpink;accepts@@ slavery.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSPaternalistLaw == 1)>>
The totally paternalistic society of your arcology encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].trust += 1>>
<<elseif ($arcologies[0].FSPaternalist >= random(1,120))>>
The paternalistic culture of your arcology encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($arcologies[0].FSChattelReligionistLaw == 1)>>
Your status as the prophet of your theocratic arcology encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].trust += 1>>
<<elseif ($arcologies[0].FSChattelReligionist >= random(1,120))>>
Your arcology's omnipresent religion encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].trust += 1>>
<</if>>
/* INDENTURE MENTAL EFFECTS */
<<if ($slaves[$i].indenture > -1)>>
<<if $slaves[$i].indenture <= 52>>
She knows that it's less than a year until her indenture ends.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she has mixed feelings about the prospect.
<<elseif $slaves[$i].devotion >= -20>>
The prospect of freedom @@color:hotpink;encourages her to submit to your orders@@ and @@color:mediumaquamarine;encourages her to be optimistic.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
The prospect of freedom encourages her to @@color:mediumaquamarine;tolerate anything.@@
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
The fact that she is an indentured servant, not a permanent slave, is never truly far from her mind.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she has mixed feelings about eventual freedom.
<<elseif $slaves[$i].devotion >= -20>>
The prospect of eventual freedom @@color:hotpink;cheers her up@@ and @@color:mediumaquamarine;makes her optimistic.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
The prospect of eventual freedom works to make the indignities of slavery @@color:mediumaquamarine;weigh lightly@@ on her.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if $slaves[$i].devotion <= 20>>
<<if $slaves[$i].indentureRestrictions >= 2>>
She's also @@color:mediumaquamarine;able to rely on the protection@@ of her indenture.
<<set $slaves[$i].trust += 1>>
<<elseif $slaves[$i].indentureRestrictions > 1>>
She's also @@color:mediumaquamarine;able to trust the restrictions@@ that her indenture places on her treatment.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<elseif $seeAge == 1>> /* RETIREMENT */
<<if $slaves[$i].age >= $retirementAge-5>>
<<if ($CitizenRetirement == 1)>>
<<if $slaves[$i].age >= $retirementAge-1>>
She knows that it's less than a year until her retirement from sexual slavery into citizenship.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she has mixed feelings about the prospect, but she prefers to think of it as your way of looking after her. It's her favorite subject, and her strong feelings about it
<<if $arcologies[0].FSPaternalist != "unset">>
advances paternalistic ideals and @@color:green;improves your reputation.@@
<<set $repGain += $FSSingleSlaveRep*2*($arcologies[0].FSPaternalist/$FSLockinLevel)>>
<<set $arcologies[0].FSPaternalist += 0.1*$FSSingleSlaveRep*$slaves[$i].pornFameSpending>>
<<else>>
@@color:green;improves your reputation.@@
<<set $repGain += $FSSingleSlaveRep*2>>
<</if>>
<<elseif $slaves[$i].devotion >= -20>>
The prospect of manumission @@color:hotpink;encourages her to submit to slavery@@ and @@color:mediumaquamarine;encourages her to be optimistic.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
The prospect of manumission encourages her to @@color:mediumaquamarine;tolerate anything.@@
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
Her retirement from sexual slavery into citizenship is on the horizon.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she has mixed feelings about the prospect, but she prefers to think of it as your way of looking after her. This
<<if $arcologies[0].FSPaternalist != "unset">>
advances paternalistic ideals and @@color:green;improves your reputation.@@
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel)>>
<<set $arcologies[0].FSPaternalist += 0.05*$FSSingleSlaveRep*$slaves[$i].pornFameSpending>>
<<else>>
@@color:green;improves your reputation.@@
<<set $repGain += $FSSingleSlaveRep>>
<</if>>
<<elseif $slaves[$i].devotion >= -20>>
The prospect of manumission @@color:hotpink;cheers her up@@ and @@color:mediumaquamarine;makes her optimistic.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
The prospect of manumission works to make the indignities of slavery @@color:mediumaquamarine;weigh lightly@@ on her.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<elseif ($BioreactorRetirement == 1)>>
<<if $slaves[$i].age >= $retirementAge-1>>
She knows that it's less than a year until her permanent inclusion in the arcology's milk production systems.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she desperately tries not to think about it, though she occasionally bursts into tears without provocation.
<<elseif $slaves[$i].devotion > 20>>
To put it mildly, @@color:gold;she is terrified.@@
<<set $slaves[$i].trust -= 3>>
<<else>>
She is filled with @@color:gold;terror@@ and @@color:mediumorchid;horror.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<else>>
She knows that her permanent inclusion in the arcology's milk production systems is not far off.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she tries not to think about it, though she occasionally seems preoccupied.
<<elseif $slaves[$i].devotion > 20>>
The prospect @@color:gold;scares her.@@
<<set $slaves[$i].trust -= 2>>
<<else>>
The prospect @@color:gold;scares@@ and @@color:mediumorchid;disgusts her.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<elseif ($ArcadeRetirement == 1)>>
<<if $slaves[$i].age >= $retirementAge-1>>
She knows that it's less than a year until she is to be permanently encased in a bodysuit with holes for nothing but dick.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she desperately tries not to think about it, though she occasionally bursts into tears without provocation.
<<elseif $slaves[$i].devotion > 20>>
To put it mildly, @@color:gold;she is terrified.@@
<<set $slaves[$i].trust -= 3>>
<<else>>
She is filled with @@color:gold;terror@@ and @@color:mediumorchid;horror.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<else>>
She knows that her ultimate fate as a Fuckdoll is not far off.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she tries not to think about it, though she occasionally seems preoccupied.
<<elseif $slaves[$i].devotion > 20>>
The prospect @@color:gold;scares her.@@
<<set $slaves[$i].trust -= 2>>
<<else>>
The prospect @@color:gold;scares@@ and @@color:mediumorchid;disgusts her.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($CitizenRetirement == 1)>>
<<if ($slaves[$i].devotion <= 95) || ($slaves[$i].trust <= 95)>>
<<if $SexMilestoneRetirement == 1>>
<<if $slaves[$i].oralCount + $slaves[$i].analCount + $slaves[$i].vaginalCount + $slaves[$i].penetrativeCount + $slaves[$i].mammaryCount >= $retirementSex*0.8>>
<<if $slaves[$i].devotion >= -20>>
She's @@color:hotpink;more obedient@@ and @@color:mediumaquamarine;more tolerant,@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
She does her best to @@color:mediumaquamarine;stay strong,@@
<<set $slaves[$i].trust += 1>>
<</if>>
since she knows that her freedom is only a few thousand dicks away.
<</if>>
<</if>>
<<if $MilkMilestoneRetirement == 1>>
<<if $slaves[$i].milk >= $retirementMilk*0.8>>
<<if $slaves[$i].devotion >= -20>>
She's @@color:hotpink;more obedient@@ and @@color:mediumaquamarine;more tolerant,@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
She does her best to @@color:mediumaquamarine;stay strong,@@
<<set $slaves[$i].trust += 1>>
<</if>>
since she knows she will be free if her udders can gush just a bit more cream.
<</if>>
<</if>>
<<if $BirthsMilestoneRetirement == 1>>
<<if $slaves[$i].births >= $retirementBirths*0.6>>
<<if $slaves[$i].devotion >= -20>>
She's @@color:hotpink;more obedient@@ and @@color:mediumaquamarine;more tolerant,@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
She does her best to @@color:mediumaquamarine;stay strong,@@
<<set $slaves[$i].trust += 1>>
<</if>>
since she knows she only has to successfully breed a little more to be free.
<</if>>
<</if>>
<<if $KillsMilestoneRetirement == 1>>
<<if $slaves[$i].pitkills >= $retirementKills*0.6>>
<<if $slaves[$i].devotion >= -20>>
She's @@color:hotpink;more obedient@@ and @@color:mediumaquamarine;more tolerant,@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
She does her best to @@color:mediumaquamarine;stay strong,@@
<<set $slaves[$i].trust += 1>>
<</if>>
since she knows just a bit more murder in the pit will win her freedom.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES RETIREMENT */
/* CAPS ON DEVOTION GAIN */
<<if $slaves[$i].devotion >= -20>>
<<if $slaves[$i].devotion >= ($slaves[$i].oldDevotion+5)>>
<<if $arcologies[0].FSChattelReligionist >= random(1,100)>>
The natural resilience of her mind is overcome by the omnipresent combination of faith and servitude in $arcologies[0].name, and she does not resist her progress down the path towards total subservience.
<<elseif $personalAttention is $slaves[$i].ID>>
She gained so much regard for you this week that her natural reaction is to rebound a little, but since you're giving her personal attention, your charismatic presence prevents this.
<<elseif $slaves[$i].devotion < 95>>
So many things served to drive her into subservience this week that her mind @@color:mediumorchid;rebounds a little.@@
<<set $slaves[$i].devotion to ($slaves[$i].oldDevotion+5)>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].devotion >= ($slaves[$i].oldDevotion+5)>>
<<if $slaves[$i].behavioralFlaw is "arrogant">>
Though she made progress this week, @@color:mediumorchid;it is limited by her arrogance.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<<elseif ($slaves[$i].behavioralFlaw is "bitchy") && canTalk($slaves[$i])>>
Though she made progress this week, @@color:mediumorchid;it is limited by the independence she regains by making snide comments.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<<elseif $slaves[$i].behavioralFlaw is "devout">>
Though she made progress this week, @@color:mediumorchid;it is limited by the independence she regains through reliance on her faith.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<<elseif $slaves[$i].behavioralFlaw is "liberated">>
Though she made progress this week, @@color:mediumorchid;it is limited by the independence she retains due to her moral convictions that this is wrong.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<</if>>
<</if>>
<</if>>
/* CAPS ON TRUST GAIN */
<<if $slaves[$i].trust > -20>>
<<if $slaves[$i].trust >= ($slaves[$i].oldTrust+5)>>
<<if $arcologies[0].FSChattelReligionist >= random(1,100)>>
Any natural doubts she harbors are overcome by her belief in Chattel Religionism, and she does not resist her progress down the path towards total trust in you.
<<elseif $personalAttention is $slaves[$i].ID>>
She gained so much trust in you this week that her natural reaction is to doubt herself, but since you're giving her personal attention, she decides to trust her understanding of your will.
<<elseif $slaves[$i].trust < 95>>
She gained so much trust in you this week that she @@color:gold;draws back a little@@ out of self-doubt.
<<set $slaves[$i].trust = ($slaves[$i].oldTrust+5)>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].trust >= ($slaves[$i].oldTrust+5)>>
<<if ($slaves[$i].behavioralFlaw is "odd") && ($slaves[$i].collar != "shock punishment")>>
Though she made progress this week, @@color:gold;it is limited by her preoccupation with her own oddities.@@
<<set $slaves[$i].trust = ($slaves[$i].oldTrust+5)>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 100) && ($slaves[$i].trust > 100) && ($slaves[$i].energy > 95)>>
Her perfect devotion and trust @@color:green;improve your reputation.@@
<<set $repGain += 10*($slaves[$i].trust-100)>>
<<set $slaves[$i].devotion = 100>>
<<set $repGain += 10*($slaves[$i].trust-100)>>
<<set $slaves[$i].trust = 100>>
<<else>>
<<if ($slaves[$i].devotion > 100)>>
<<if ($slaves[$i].trust < 100) && ($slaves[$i].trust >= -20)>>
<<set $slaves[$i].trust += Math.trunc(($slaves[$i].devotion-100)*5)/10>>
<<elseif $slaves[$i].energy <= 95>>
<<set $energyPlus += Math.trunc($slaves[$i].devotion)>>
<<else>>
Her extreme devotion @@color:green;improved your reputation.@@
<<set $repGain += 10*($slaves[$i].devotion-100)>>
<</if>>
<<set $slaves[$i].devotion = 100>>
<<elseif $slaves[$i].devotion > 95>>
<<set $slaves[$i].devotion = 100>>
<<elseif ($slaves[$i].devotion < -95)>>
<<set $slaves[$i].devotion = -100>>
<</if>>
<<if ($slaves[$i].trust > 100)>>
<<if $slaves[$i].devotion <= 100>>
<<set $slaves[$i].devotion += Math.trunc($slaves[$i].trust)>>
<<elseif $slaves[$i].energy <= 95>>
<<set $energyPlus += Math.trunc($slaves[$i].trust-100)>>
<<else>>
Her extreme trust @@color:green;improved your reputation.@@
<<set $repGain += 25*($slaves[$i].trust-100)>>
<</if>>
<<set $slaves[$i].trust = 100>>
<<elseif $slaves[$i].trust > 95>>
<<set $slaves[$i].trust = 100>>
<<elseif ($slaves[$i].trust < -95)>>
<<set $slaves[$i].trust = -100>>
<</if>>
<</if>>
<<if ($energyPlus > 0)>>
Her confidence in her hypersexual life @@color:green;improved her sex drive.@@
<<set $slaves[$i].energy += $energyPlus>>
<</if>>
/* COLLECTIVE SPIRIT IMPACTS */
<<set _collectiveTrustEffect = 0>>
<<set _collectiveDevotionEffect = 0>>
<<if $enduringDevotion > 50>>
<<if $slaves[$i].devotion >= -20>>
<<if $slaves[$i].devotion <= 20>>
<<set _collectiveDevotionEffect = 1, $slaves[$i].devotion += 1>>
<<if $activeSlave.assignmentVisible == 1>><<set $slaves[$i].devotion += 1>><</if>>
<</if>>
<</if>>
<<elseif $enduringDevotion <= 0>>
<<if $slaves[$i].devotion <= 20>>
<<set _collectiveDevotionEffect = -1, $slaves[$i].devotion -= 1>>
<<if $activeSlave.assignmentVisible == 1>><<set $slaves[$i].devotion -= 1>><</if>>
<</if>>
<</if>>
<<if $enduringTrust > 50>>
<<if $slaves[$i].trust >= -20>>
<<if $slaves[$i].trust <= 20>>
<<set _collectiveTrustEffect = 1, $slaves[$i].trust += 1>>
<<if $activeSlave.assignmentVisible == 1>><<set $slaves[$i].trust += 1>><</if>>
<</if>>
<</if>>
<<elseif $enduringTrust <= 0>>
<<if $slaves[$i].trust <= 20>>
<<set _collectiveTrustEffect = -1, $slaves[$i].trust -= 1>>
<<if $activeSlave.assignmentVisible == 1>><<set $slaves[$i].trust -= 1>><</if>>
<</if>>
<</if>>
<<if _collectiveDevotionEffect == 1>>
<<if _collectiveTrustEffect == 1>>
Since she's ambivalent and fearful, the @@color:hotpink;collective devotion@@ @@color:mediumaquamarine;and trust@@ of your slaves affect her slightly.
<<elseif _collectiveTrustEffect == 0>>
Since she's ambivalent about you, the @@color:hotpink;collective devotion@@ your slaves feel for you affects her slightly.
<<else>>
Since she's ambivalent about you, the @@color:hotpink;collective devotion@@ your slaves feel for you affects her slightly, but their @@color:gold;general fear@@ affects her too.
<</if>>
<<elseif _collectiveDevotionEffect == 0>>
<<if _collectiveTrustEffect == 1>>
Since she's fearful of you, the @@color:mediumaquamarine;collective trust@@ your slaves place in you affects her slightly.
<<elseif _collectiveTrustEffect == -1>>
Since she doesn't trust you, the @@color:gold;collective fear@@ your slaves feel for you affects her slightly.
<</if>>
<<else>>
<<if _collectiveTrustEffect == 1>>
The @@color:mediumorchid;collective anger@@ your slaves feel reinforces her own feelings, but their @@color:mediumaquamarine;collective trust@@ also affects her slightly.
<<elseif _collectiveTrustEffect == 0>>
The @@color:mediumorchid;collective anger@@ your slaves feel reinforces her own feelings.
<<else>>
The @@color:mediumorchid;collective anger@@ @@color:gold;and fear@@ your slaves feel reinforce her own feelings.
<</if>>
<</if>>
<<if $activeSlave.assignmentVisible == 1>>
<<if ($arcade != 0) || (($dairy != 0) && ($dairyRestraintsSetting >= 2))>>
<<if $slaves[$i].devotion <= 95>>
She knows about <<if $arcade != 0>>$arcadeName<<if ($dairy != 0) && ($dairyRestraintsSetting >= 2)>> and $dairyName<</if>><<else>>$dairyName<</if>>, and @@color:gold;fears@@ that you might send her there.
<<set $slaves[$i].trust -= 1>>
<<else>>
She knows some of your other slaves meet terrible, industrial fates, but she loves you so much that she tries not to think about it.
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].trust >= -20>>
<<if $slaves[$i].devotion > 95>>
<<if $slaves[$i].trust <= 20>>
$slaves[$i].slaveName loves you, so she finds herself @@color:mediumaquamarine;fearing you a little less.@@
<<set $slaves[$i].trust += 1>>
<<elseif $slaves[$i].trust <= 50>>
$slaves[$i].slaveName loves you, so she finds herself @@color:mediumaquamarine;trusting you a little more.@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<elseif $slaves[$i].devotion > 60>>
<<if $slaves[$i].trust <= 20>>
$slaves[$i].slaveName is devoted to you, so she finds herself @@color:mediumaquamarine;fearing you a little less.@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<elseif $slaves[$i].devotion < -50>>
<<if $slaves[$i].trust > 20>>
<<if $slaves[$i].trust <= 95>>
$slaves[$i].slaveName hates you, so she finds herself @@color:gold;trusting you a little less.@@
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].trust > 95>>
<<if $slaves[$i].devotion <= 20>>
$slaves[$i].slaveName trusts you implicitly, so she finds herself @@color:hotpink;hating you a little less.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName trusts you implicitly, so she finds herself @@color:hotpink;liking you a little more.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif $slaves[$i].trust > 50>>
<<if $slaves[$i].devotion <= 20>>
$slaves[$i].slaveName trusts you, so she finds herself @@color:hotpink;hating you a little less.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif $slaves[$i].trust < -50>>
<<if $slaves[$i].devotion >= -20>>
<<if $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName is so terrified of you that she tries desperately to avoid punishment, @@color:hotpink;which is sometimes indistiguishable from devotion.@@
<<set $slaves[$i].devotion += 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].trust < -20>>
<<if $slaves[$i].devotion > 20>>
<<if $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName is scared of you, but not truly terrified, so she feels safe in @@color:mediumorchid;hating the worst parts of being your sex slave.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk is "unflinching")>>
<<if ($slaves[$i].devotion <= 95)>>
<<if ($slaves[$i].devotion < $slaves[$i].oldDevotion)>>
Her unflinching nature leads her to forget some of the unpleasant things she's experienced this week, @@color:hotpink;reducing their impact on her feelings about you.@@
<<set $slaves[$i].devotion += ($slaves[$i].oldDevotion - $slaves[$i].devotion)/2>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 95)>>
$slaves[$i].slaveName's @@color:magenta;worshipfulness is beyond improvement,@@ and her
<<elseif ($slaves[$i].devotion > 50) && ($slaves[$i].devotion > $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@color:hotpink;devotion increased@@ and her
<<elseif ($slaves[$i].devotion > 50) && ($slaves[$i].devotion is $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@color:yellow;devotion did not change@@ and her
<<elseif ($slaves[$i].devotion > 50)>>
$slaves[$i].slaveName's @@color:mediumorchid;devotion dropped@@ and her
<<elseif ($slaves[$i].devotion >= -20) && ($slaves[$i].devotion > $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@color:hotpink;regard for you increased@@ and her
<<elseif ($slaves[$i].devotion >= -20) && ($slaves[$i].devotion is $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@color:yellow;regard for you did not change@@ and her
<<elseif ($slaves[$i].devotion >= -20)>>
$slaves[$i].slaveName's @@color:mediumorchid;regard for you dropped@@ and her
<<elseif ($slaves[$i].devotion > $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@color:hotpink;resistance dropped@@ and her
<<elseif ($slaves[$i].devotion is $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@color:yellow;resistance did not change@@ and her
<<else>>
$slaves[$i].slaveName's @@color:mediumorchid;resistance increased@@ and her
<</if>>
<<if ($slaves[$i].trust > 95)>>
@@color:seagreen;trust in you is total.@@
<<elseif ($slaves[$i].trust > 20) && ($slaves[$i].trust > $slaves[$i].oldTrust)>>
@@color:mediumaquamarine;trust improved@@ this week.
<<elseif ($slaves[$i].trust > 20) && ($slaves[$i].trust is $slaves[$i].oldTrust)>>
@@color:yellow;trust did not change@@ this week.
<<elseif ($slaves[$i].trust > 20)>>
@@color:gold;trust dropped@@ this week.
<<elseif ($slaves[$i].trust > $slaves[$i].oldTrust)>>
@@color:mediumaquamarine;fear dropped@@ this week.
<<elseif ($slaves[$i].trust is $slaves[$i].oldTrust)>>
@@color:yellow;fear did not change@@ this week.
<<else>>
@@color:gold;fear increased@@ this week.
<</if>>
<<if ($slaves[$i].devotion > 50) && ($slaves[$i].oldDevotion <= 50)>>
@@color:green;She has gone from accepting her position to being devoted to you!@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion > 20) && ($slaves[$i].oldDevotion <= 20)>>
@@color:green;She has gone from being ambivalent toward you to accepting your ownership of her!@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -20) && ($slaves[$i].oldDevotion < -20)>>
@@color:green;She has gone from disliking you to being ambivalent about you!@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -50) && ($slaves[$i].oldDevotion < -50)>>
@@color:green;She has gone from hating you to merely disliking you!@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].trust > 50) && ($slaves[$i].oldtrust <= 50)>>
@@color:green;She has gone from being careful around you to trusting you!@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].trust > 20) && ($slaves[$i].oldtrust <= 20)>>
@@color:green;She has gone from fearing you to merely being careful around you!@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].trust >= -20) && ($slaves[$i].oldtrust < -20)>>
@@color:green;She has gone from being afraid of you to being merely fearful!@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].trust >= -50) && ($slaves[$i].oldtrust < -50)>>
@@color:green;She has gone from being terrified to being merely afraid of you!@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($slaves[$i].trust < -20) && ($slaves[$i].oldtrust >= -20)>>
<<if ($slaves[$i].devotion <= 20)>>
@@color:green;She has gone from merely fearing you to actively being afraid of you!@@
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<</if>><<nobr>>
//
<<set $target to "">>
<<if ($activeSlave.relation isnot 0) and (random(1,100) gt 80)>>
<<set _seed to 110, $partner to "relation">>
<<elseif ($activeSlave.relationship gt 0) and (random(1,100) gt 70)>>
<<set _seed to 120, $partner to "relationship">>
<<elseif ($activeSlave.rivalry isnot 0) and ($activeSlave.amp isnot 1) and (random(1,100) gt 70)>>
<<set _seed to 130, $partner to "rivalry">>
<<else>>
<<set _seed to random(1,100), $partner to "">>
<</if>>
<span id="walk">
<<if ($partner isnot "relationship") or ($activeSlave.relationship is 1) or ($activeSlave.relationship is 2) or ($activeSlave.releaseRules is "restrictive")>>
$activeSlave.slaveName
<<switch $activeSlave.assignment>>
<<case "work in the dairy">>
<<if ($dairyRestraintsSetting gt 1)>>
is strapped to a milking machine in $dairyName.
<<elseif ($activeSlave.lactation is 0) and ($activeSlave.balls gt 0)>>
is working in $dairyName, and is having her cock milked. As you watch, her balls tighten as the phallus up her butt brings her closer to a copious ejaculation.
<<elseif _seed gt 50>>
is working in $dairyName, and is having her tits milked, but you have a good view of her <<if $seeRace is 1>>$activeSlave.race body <</if>>on the feeds.
<<else>>
is working in $dairyName, and is massaging her sore tits, but you have a good view of her <<if $seeRace is 1>>$activeSlave.race body <</if>>on the feeds.
<</if>>
<<case "work in the brothel">>
<<set $useActiveSlave to 1>>
<<Beauty>>
<<set $useActiveSlave to 0>>
is working in $brothelName, and is
<<if ($beauty gt 100) and (random(1,2) is 1)>>
<<if (_seed gt 80)>>
riding one customer's dick while she gives another a blowjob.
<<elseif (_seed gt 60)>>
sucking one customer's cock while giving another a handjob.
<<elseif (_seed gt 40)>>
eating out one customer's cunt while another uses a strap-on on her.
<<elseif (_seed gt 20)>>
getting pounded by two women wearing strap-ons.
<<else>>
being double penetrated by a pair of customers.
<</if>>
<<elseif (_seed gt 80)>>
riding a customer's dick.
<<elseif (_seed gt 60)>>
sucking a customer's cock.
<<elseif (_seed gt 40)>>
pleasuring a customer's cunt.
<<elseif (_seed gt 20)>>
getting pounded by a woman wearing a strap-on.
<<else>>
being held down and buttfucked by a customer.
<</if>>
You have a voyeuristic view of her <<if $seeRace is 1>>$activeSlave.race body <</if>>on the feeds.
<<case "serve the public">>
<<set $useActiveSlave to 1>>
<<Beauty>>
<<set $useActiveSlave to 0>>
is serving the public, and is
<<if ($beauty gt 100) and (random(1,2) is 1)>>
<<if (_seed gt 80)>>
riding one citizen's dick while she gives another a blowjob.
<<elseif (_seed gt 60)>>
sucking one citizen's cock while giving another a handjob.
<<elseif (_seed gt 40)>>
eating out one citizen's cunt while another uses a strap-on on her.
<<elseif (_seed gt 20)>>
getting pounded by two women wearing strap-ons.
<<else>>
being double penetrated by a pair of citizens.
<</if>>
<<elseif (_seed gt 80)>>
riding a citizen's dick.
<<elseif (_seed gt 60)>>
sucking a citizen's cock.
<<elseif (_seed gt 40)>>
pleasuring a citizen's cunt.
<<elseif (_seed gt 20)>>
getting pounded by a citizen wearing a strap-on.
<<else>>
being held down and buttfucked by a citizen.
<</if>>
You have a voyeuristic view of her <<if $seeRace is 1>>$activeSlave.race body <</if>>on the feeds.
<<case "serve in the club">>
is working in $clubName,
<<if _seed gt 50>>
displaying her <<if $seeRace is 1>>$activeSlave.race <</if>>body, keeping citizens company, and flirting with anyone who shows interest.
<<else>>
or rather just off it, having taken a prominent citizen back to a discreet room <<if $seeRace is 1>> so he can use her $activeSlave.race body<</if>>.
<</if>>
<<case "work as a servant">>
<<if _seed gt 50>>
was scrubbing the penthouse floor, until another slave requested oral service.
<<else>>
is scrubbing the penthouse floor.
<</if>>
<<case "serve in the master suite">>
<<if $masterSuiteUpgradeLuxury is 1>>
<<if _seed gt 50>>
is kneeling on the big bed in $masterSuiteName, awaiting your return.
<<else>>
is beautifying herself in $masterSuiteName so she'll be pretty when you return.
<</if>>
<<elseif $masterSuiteUpgradeLuxury is 2>>
is in $masterSuiteName's fuckpit,
<<if (_seed gt 80)>>
with a pair of her fellow fucktoys industriously sucking on her nipples.
<<elseif (_seed gt 60)>>
<<if $activeSlave.anus gt 0>>
taking double penetration from
<<else>>
being spitroasted by
<</if>>
a pair of her fellow fucktoys.
<<elseif (_seed gt 40)>>
<<if canAchieveErection($activeSlave)>>
with her dick inside
<<elseif $activeSlave.dick gt 0>>
getting her soft dick sucked by
<<else>>
getting eaten out by
<</if>>
a fellow fucktoy.
<<elseif (_seed gt 20)>>
<<if $activeSlave.anus gt 0>>
getting her ass pounded
<<else>>
getting eaten out
<</if>>
by a fellow fucktoy.
<<else>>
performing oral sex on a fellow fucktoy.
<</if>>
<<else>>
<<if ($activeSlave.energy gt 95)>>
is having enthusiastic sex with your other pets while waiting for your cock.
<<else>>
is having idle sex with several of your other toys while they await your pleasure.
<<if ($activeSlave.fetishKnown is 1)>>
<<if ($activeSlave.fetish is "buttslut")>>
She's happily taking a strap-on up her asspussy.
<<elseif ($activeSlave.fetish is "cumslut")>>
She's happily performing oral on another slave.
<<elseif ($activeSlave.fetish is "dom")>>
She's holding another slave down while she fucks her.
<<elseif ($activeSlave.fetish is "submissive")>>
She's letting another slave hold her down as she fucks her.
<<elseif ($activeSlave.fetish is "sadist")>>
She's spanking another slave with one hand and giving her a handjob with the other.
<<elseif ($activeSlave.fetish is "masochist")>>
Another slave is spanking her and giving her a handjob at the same time.
<<elseif ($activeSlave.fetish is "boobs")>>
She has a slave sucking on each of her nipples while she gives each a handjob.
<</if>>
<</if>>
<</if>>
<</if>>
<<case "stay confined">>
is confined, but you have a fine view of her <<if $seeRace is 1>>$activeSlave.race body <</if>>on the feed from her cell.
<<case "be confined in the cellblock">>
is confined in $cellblockName, but you have a fine view of her <<if $seeRace is 1>>$activeSlave.race body <</if>>on the feed from her cell.
<<case "work independently">>
is working from her apartment, but you have a fine view of her <<if $seeRace is 1>>$activeSlave.race body <</if>>on the feeds.
<<case "be confined in the arcade">>
is confined in $arcadeName;
<<if (_seed gt 80)>>
her ass is held out at cock height, and a customer is using her fuckhole.
<<elseif (_seed gt 60)>>
her mouth is held open at cock height, and a customer is fucking her throat.
<<elseif (_seed gt 40)>>
a woman is abusing her with a couple of dildos.
<<elseif (_seed gt 20)>>
a customer is cruelly spanking her helpless butt.
<<else>>
a customer is harshly using her defenseless anus.
<</if>>
<<case "be the Madam">>
is managing $brothelName: she is making sure all the customers are satisfied and all the whores are working hard.
<<case "be your Concubine">>
<<if random(1,2) is 1>>
is looking after herself; she spends many hours every day on her beauty regimen.
<<else>>
is checking over the appearance of your harem, making sure everyone looks perfect.
<</if>>
<<case "be the Wardeness">>
is looking after the cells: she is
<<if _seed gt 50>>
forcing a resistant slave to orally service her.
<<else>>
beating a rebellious slave across the buttocks.
<</if>>
<<case "live with your Head Girl">>
is getting the Head Girl's suite cleaned up while $HeadGirl.slaveName is out working.
<<case "be the Stewardess">>
is managing the house servants in $servantsQuartersName: she overseeing the laboring house slaves and punishing any that step out of line.
<<case "be the Schoolteacher">>
is teaching classes in $schoolroomName: she is leading the slave students in rote recitation.
<<case "be the DJ">>
is right where she belongs, in the DJ booth in $clubName she leads. She's bouncing in time with the beat to show off her tits.
<<case "be the Milkmaid">>
is working in $dairyName, looking after your stock.
/%
<<case "guard you">>
is standing discreetly behind your left shoulder, watching for threats. She has a straight ceramic sword strapped to her back and a machine pistol at her hip.
<<case "be the Collectrix">>
is working in the collection facility, looking after your stock.
%/
<<default>> /* WALKPASTS START HERE */
<<if ($activeSlave.heels is 1) and ($activeSlave.shoes isnot "flats") and ($activeSlave.shoes isnot "none")>>
walks past your desk with the tiny swaying steps she must take in order to walk on her surgically altered legs. She is on her way to
<<elseif ($activeSlave.shoes is "heels")>>
walks past your desk with the swaying steps she must take in her high heels. She is on her way to
<<elseif ($activeSlave.shoes is "boots")>>
walks past your desk with the confident gait encouraged by her high heeled boots. She is on her way to
<<elseif ($activeSlave.shoes is "extreme heels")>>
walks past your desk with the tiny swaying steps she must take in her ridiculous heels. She is on her way to
<<elseif ($activeSlave.heels is 1)>>
crawls past your desk on all fours, since she has not been allowed the heels she needs to walk upright. She is on her way to
<<elseif ($activeSlave.amp is 1)>>
is carried past your desk by one of your other slaves. She is on her way to
<<elseif !canWalk($activeSlave)>>
is helped past your desk by one of your other slaves. She is on her way to
<<else>>
walks past your desk on her way to
<</if>>
<<switch $activeSlave.assignment>>
<<case "rest">>
<<if _seed gt 50>>
bed;
<<else>>
eat;
<</if>>
<<case "get milked">>
drain her
<<if ($activeSlave.lactation is 0) and ($activeSlave.balls gt 0)>>
cum-filled, <<if $seeRace is 1>>$activeSlave.race <</if>>balls;
<<elseif ($activeSlave.lactation gt 0) and ($activeSlave.balls gt 0)>>
cum-filled, <<if $seeRace is 1>>$activeSlave.race <</if>>balls and milky udders;
<<else>>
milky <<if $seeRace is 1>>$activeSlave.race <</if>>udders;
<</if>>
<<case "whore">>
<<if _seed gt 50>>
sell her <<if $seeRace is 1>>$activeSlave.race <</if>>body;
<<else>>
ply her trade as a whore;
<</if>>
<<case "serve the public">>
<<if _seed gt 50>>
serve the public;
<<else>>
be a public slut;
<</if>>
<<case "rest in the spa">>
relax in $spaName;
<<case "be a servant">>
clean up after your other slaves;
<<case "learn in the schoolroom">>
attend classes
<<if $Schoolteacher is 0>>
in $schoolroomName;
<<else>>
under $Schoolteacher.slaveName, perhaps literally;
<</if>>
<<case "be a subordinate slave">>
service your other slaves;
<<case "be the Attendant">>
look after the girls in $spaName;
<<case "take classes">>
attend classes with $assistantName;
<<case "be your Head Girl">>
oversee your other slaves;
/%
<<case "please you">>
sit next to you and wait for
<<if _seed gt 50>>
you to fuck her;
<<else>>
her Master to use her<<if $seeRace is 1>> $activeSlave.race body<</if>>;
<</if>>
%/
<<case "be your Recruiter">>
use her connections to recruit slaves;
<<default>>
$activeSlave.assignment;
<</switch>>
<<if ($activeSlave.amp is 1)>>
she is carried by on her way to her next task.
<<elseif $activeSlave.fetish is "mindbroken">>
she does not even glance at you as she goes mindlessly to her next task.
<<elseif $activeSlave.devotion < -50>>
she directs a look of pure hatred at where you sit as she passes.
<<elseif $activeSlave.devotion < -20>>
she cannot keep the loathing from her face as she passes.
<<elseif $activeSlave.devotion <= 20>>
she passes quickly, obviously hoping to avoid you.
<<elseif $activeSlave.devotion <= 50>>
she rushes by, hurrying to her next task.
<<else>>
as she passes she gives you a look of adoration.
<</if>>
<</switch>>
/* WALKPASTS END */
<</if>>
/* TIME TOGETHER EXCEPTION ENDS */
<<if ($partner is "rivalry")>>
<<set _partnerSlave to null>>
<<for _i to 0; _i lt $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.rivalryTarget>>
<<set _partnerSlave to $slaves[_i]>>
<<break>>
<</if>>
<</for>>
<<if _partnerSlave is null>>
<<goto "Main">>
<</if>>
Meanwhile,
<<if $activeSlave.rivalry gte 3>>
_partnerSlave.slaveName, who she hates,
<<elseif $activeSlave.rivalry gte 2>>
her rival _partnerSlave.slaveName
<<else>>
_partnerSlave.slaveName, who she dislikes,
<</if>>
<<switch _partnerSlave.assignment>>
<<case "stay confined">>
is confined, but you have a fine view of her <<if $seeRace is 1>>_partnerSlave.race body <</if>>on the feed from her cell.
<<case "work independently">>
is working from her apartment, but you have a fine view of her <<if $seeRace is 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "work in the brothel">>
is working in the brothel, and is
<<if _seed gt 80>>
riding a customer's dick.
<<elseif _seed gt 60>>
sucking a customer's cock.
<<elseif _seed gt 40>>
pleasuring a customer's cunt.
<<elseif _seed gt 20>>
getting pounded by a woman wearing a strap-on.
<<else>>
being held down and buttfucked by a customer.
<</if>>
You have a voyeuristic view of her <<if $seeRace is 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "serve the public">>
is serving the public, and is
<<if _seed gt 80>>
riding a citizen's dick.
<<elseif _seed gt 60>>
sucking a citizen's cock.
<<elseif _seed gt 40>>
pleasuring a citizen's cunt.
<<elseif _seed gt 20>>
getting pounded by a citizen wearing a strap-on.
<<else>>
being held down and buttfucked by a citizen.
<</if>>
You have a voyeuristic view of her <<if $seeRace is 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "work in the dairy">>
<<if ($dairyRestraintsSetting gt 1)>>
is strapped to a milking machine in $dairyName.
<<elseif (_partnerSlave.race.lactation is 0) and (_partnerSlave.race.balls gt 0)>>
is working in $dairyName, and is having her cock milked. As you watch, her balls tighten as the phallus up her butt brings her closer to a copious ejaculation.
<<elseif _seed gt 50>>
is working in $dairyName, having her tits milked.
<<else>>
is working in $dairyName, massaging her sore tits.
<</if>>
You have a good view of her <<if $seeRace is 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "serve in the club">>
is working on the club,
<<if _seed gt 50>>
displaying her <<if $seeRace is 1>>_partnerSlave.race <</if>>body, keeping citizens company, and flirting with anyone who shows interest.
<<else>>
or rather just off it, having taken a prominent citizen back to a discreet room <<if $seeRace is 1>> so he can use her _partnerSlave.race body<</if>>.
<</if>>
<<case "work as a servant">>
<<if _seed gt 50>>
was scrubbing the penthouse floor, until another slave requested oral service.
<<else>>
is scrubbing the penthouse floor.
<</if>>
<<case "guard you">>
is standing discreetly behind your left shoulder, watching for threats. She has a straight ceramic sword strapped to her back and a machine pistol at her hip.
<<case "be the Madam">>
is managing the brothel: she is making sure all the customers are satisfied and all the whores are working hard.
<<case "be the Stewardess">>
is managing the house servants: she overseeing the laboring house slaves and punishing any that step out of line.
<<case "be the Schoolteacher">>
is teaching classes: she is leading the slave students in rote recitation.
<<case "be the Attendant">>
is seeing to girls in the spa: she is gently soaping an exhausted slave.
<<case "be the DJ">>
is taking the lead on the club: she greets new arrivals, flirts with them prettily, and subtly guides them towards choice sluts.
<<case "be the Milkmaid">>
is working in the dairy, looking after your stock.
<<default>>
<<if (_partnerSlave.heels is 1) and (_partnerSlave.shoes isnot "flats") and (_partnerSlave.shoes isnot "none")>>
walks past your desk with the tiny swaying steps she must take in order to walk on her surgically altered legs. She is on her way to
<<elseif (_partnerSlave.shoes is "heels")>>
walks past your desk with the swaying steps she must take in her high heels. She is on her way to
<<elseif (_partnerSlave.shoes is "boots")>>
walks past your desk with the confident gait encouraged by her high heeled boots. She is on her way to
<<elseif (_partnerSlave.shoes is "extreme heels")>>
walks past your desk with the tiny swaying steps she must take in her ridiculous heels. She is on her way to
<<elseif (_partnerSlave.heels is 1)>>
crawls past your desk on all fours, since she has not been allowed the heels she needs to walk upright. She is on her way to
<<elseif (_partnerSlave.amp is 1)>>
is carried past your desk by one of your other slaves. She is on her way to
<<elseif !canWalk(_partnerSlave)>>
is helped past your desk by one of your other slaves. She is on her way to
<<else>>
walks past your desk on her way to
<</if>>
<<switch _partnerSlave.assignment>>
<<case "whore">>
<<if _seed gt 50>>
whore;
<<else>>
sell her <<if $seeRace is 1>>_partnerSlave.race <</if>>body;
<</if>>
<<case "serve the public">>
<<if _seed gt 50>>
serve the public;
<<else>>
be a public slut;
<</if>>
<<case "rest">>
<<if _seed gt 50>>
eat;
<<else>>
bed;
<</if>>
<<case "get milked">>
<<if _seed gt 50>>
milk her overfull <<if $seeRace is 1>>_partnerSlave.race <</if>>tits;
<<else>>
drain her milky <<if $seeRace is 1>>_partnerSlave.race <</if>>udders;
<</if>>
<<case "please you">>
<<if _seed gt 50>>
sit next to you and wait for you to fuck her;
<<else>>
sit next to you and wait for her Master to use her<<if $seeRace is 1>> _partnerSlave.race body<</if>>;
<</if>>
<<case "be a subordinate slave">>
service your other slaves;
<<case "be a servant">>
clean up after your other slaves;
<<case "be your Head Girl">>
oversee your other slaves;
<<case "be your Recruiter">>
use her connections to recruit slaves;
<</switch>>
<<if (_partnerSlave.amp is 1)>>
she is carried by on her way to her next task.
<<elseif _partnerSlave.fetish is "mindbroken">>
she does not even glance at you as she goes mindlessly to her next task.
<<elseif _partnerSlave.devotion < -50>>
she directs a look of pure hatred at where you sit as she passes.
<<elseif _partnerSlave.devotion < -20>>
she cannot keep the loathing from her face as she passes.
<<elseif _partnerSlave.devotion <= 20>>
she passes quickly, obviously hoping to avoid you.
<<elseif _partnerSlave.devotion <= 50>>
she rushes by, hurrying to her next task.
<<else>>
as she passes she gives you a look of adoration.
<</if>>
<</switch>>
<<set $target to "FRival", _partnerSlave to null>>
<<elseif ($partner is "relationship") and ($activeSlave.relationship gte 3) and ($activeSlave.releaseRules isnot "restrictive")>>
<<set _partnerSlave to null>>
<<for _i to 0; _i lt $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.relationshipTarget>>
<<set _partnerSlave to $slaves[_i]>>
<<if $activeSlave.relationship lte 3>>
<<set _activeSlaveRel to "friend with benefits">>
<<elseif $activeSlave.relationship lte 4>>
<<set _activeSlaveRel to "lover">>
<<else>>
<<set _activeSlaveRel to "slave wife">>
<</if>>
<<break>>
<</if>>
<</for>>
<<if _partnerSlave is null>>
<<goto "Main">>
<</if>>
<<SexualRelease>>
$activeSlave.slaveName and _partnerSlave.slaveName are
<<set _seed to random(1,3)>>
<<if _seed is 1>> /* SEXY TIMES */
<<if (($activeSlave.fetish is "dom") or ($activeSlave.fetish is "sadist")) and ($activeSlave.dick gt 0) and ($activeSlave.balls gt 0) and ($activeSlave.dickAccessory isnot "chastity") and ($activeSlave.hormones lte 0) and ((_partnerSlave.fetish is "dom") or (_partnerSlave.fetish is "sadist")) and (_partnerSlave.dick gt 0) and (_partnerSlave.balls gt 0) and (_partnerSlave.dickAccessory isnot "chastity") and (_partnerSlave.hormones lte 0)>>
performing double anal on another slave. They're face to face over their sub's shoulders, looking into each other's eyes with every appearance of enjoyment and love, since for them rubbing dicks inside another slave's butt is what constitutes healthy sexual activity. _partnerSlave.slaveName is on the bottom, and holds their victim atop her with _partnerSlave.slaveName's cock already hilted in her ass so $activeSlave.slaveName can force herself inside as well. They enjoy the overstimulated girl's struggles.
<<set $activeSlave.penetrativeCount++, _partnerSlave.penetrativeCount++, $penetrativeTotal += 2>>
<<elseif ($activeSlave.energy gt 95)>>
having loud sex <<if $activeSlave.livingRules is "spare">>in the nice little room they share.<<elseif ($activeSlave.ID is $HeadGirl.ID) and ($HGSuite is 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is such a sexual addict that she wants it all the time, and _partnerSlave.slaveName does her best to help her _activeSlaveRel get off.
<<if ($activeSlave.vagina gt 0) or ($activeSlave.anus gt 0)>>
$activeSlave.slaveName is down on her knees in front of _partnerSlave.slaveName, taking
<<if (_partnerSlave.dick gt 1) and (_partnerSlave.balls gt 0) and (_partnerSlave.dickAccessory isnot "chastity") and (_partnerSlave.dickAccessory isnot "combined chastity") and (_partnerSlave.hormones lt 1)>>
her cock doggy style,
<<elseif (_partnerSlave.dick gt 1)>>
a finger fuck, since her _activeSlaveRel is impotent,
<<else>>
a strap-on, doggy style,
<</if>>
<<if ($activeSlave.vagina gt 0) and canDoVaginal($activeSlave) and (random(1,100) gt 50)>>
in her pussy.
<<VaginalVCheck>>
<<elseif canDoAnal($activeSlave) >>
in her ass.
<<AnalVCheck>>
<</if>>
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
They're scissoring enthusiastically and playing with each other's breasts.
<<set $activeSlave.mammaryCount++, _partnerSlave.mammaryCount++, $mammaryTotal += 2>>
<</if>>
<<elseif ($activeSlave.fetishStrength > 60) and ($activeSlave.fetishKnown is 1) and ($activeSlave.fetish isnot "pregnancy")>>
<<switch $activeSlave.fetish>>
<<case "boobs">>
snuggling rather sexually <<if $activeSlave.livingRules is "spare">>in the nice little room they share.<<elseif ($activeSlave.ID is $HeadGirl.ID) and ($HGSuite is 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName loves having her breasts touched and massaged, so _partnerSlave.slaveName looks after her _activeSlaveRel's tits.
<<if (_partnerSlave.amp is 1)>>
Since _partnerSlave.slaveName is an amputee $activeSlave.slaveName has her propped on her belly so she can easily suckle and nuzzle.
<<else>>
They're spooning in bed with _partnerSlave.slaveName forming the large spoon so she can reach around and play with $activeSlave.slaveName's boobs.
<</if>>
<<set $activeSlave.mammaryCount++, _partnerSlave.mammaryCount++, $mammaryTotal += 2>>
<<case "buttslut">>
having loud buttsex <<if $activeSlave.livingRules is "spare">>in the nice little room they share.<<elseif ($activeSlave.ID is $HeadGirl.ID) and ($HGSuite is 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is such an anal addict that she wants it all the time, and _partnerSlave.slaveName does her best to keep her _activeSlaveRel satisfied.
<<if ($activeSlave.anus gt 0)>>
$activeSlave.slaveName is down on her knees in front of _partnerSlave.slaveName, taking
<<if (_partnerSlave.dick gt 1) and (_partnerSlave.balls gt 0) and (_partnerSlave.hormones lt 1) and (_partnerSlave.dickAccessory isnot "chastity")>>
her cock up the butt.
<<if ($activeSlave.anus gt 2) and (_partnerSlave.dick gt 2)>>
$activeSlave.slaveName is clearly enjoying getting buttfucked by a cock big enough to make her feel tight again.
<<elseif ($activeSlave.anus gt 2) and (_partnerSlave.dick gt 1)>>
$activeSlave.slaveName's gaping ass takes _partnerSlave.slaveName's cock easily.
<<elseif ($activeSlave.anus gt 2)>>
$activeSlave.slaveName can barely tell _partnerSlave.slaveName's little dick is even there, but it's the thought that counts.
<<elseif ($activeSlave.anus lt 2) and (_partnerSlave.dick gt 2)>>
$activeSlave.slaveName is panting and writhing with the pain of taking her _activeSlaveRel's massive dick. _partnerSlave.slaveName is doing her best to be gentle.
<<elseif ($activeSlave.anus lt 2) and (_partnerSlave.dick gt 1)>>
$activeSlave.slaveName is writhing with the mixed pain and pleasure of having her tight ass stretched by her _activeSlaveRel's nice cock.
<<elseif ($activeSlave.anus lt 2)>>
$activeSlave.slaveName's tight anus and _partnerSlave.slaveName's little dick work well together; $activeSlave.slaveName can take it easily, and _partnerSlave.slaveName gets to fuck a hole that's tight, even for her.
<</if>>
<<elseif (_partnerSlave.dick gt 1)>>
a finger fuck, since her _activeSlaveRel is impotent.
<<if ($activeSlave.anus gt 2)>>
Or rather, a fist fuck, since that's what it takes to satisfy her _activeSlaveRel's gaping hole.
<<elseif ($activeSlave.anus gt 1)>>
_partnerSlave.slaveName is using three fingers to stretch her _activeSlaveRel's asshole.
<<else>>
_partnerSlave.slaveName is using two fingers to gently fuck her _activeSlaveRel's tight anus.
<</if>>
<<else>>
a strap-on up the butt, doggy style. _partnerSlave.slaveName is using a
<<if ($activeSlave.anus gt 2)>>
massive fake phallus to satisfy her _activeSlaveRel's gaping hole.
<<elseif ($activeSlave.anus gt 1)>>
decent-sized fake phallus to stretch her _activeSlaveRel's asshole.
<<else>>
small fake phallus to gently fuck her _activeSlaveRel's tight anus.
<</if>>
<</if>>
<<AnalVCheck>>
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
Since $activeSlave.slaveName is an anal virgin, _partnerSlave.slaveName is rimming her _activeSlaveRel, who is clearly enjoying herself.
<<set $activeSlave.oralCount++, _partnerSlave.oralCount++, $oralTotal += 2>>
<</if>>
<<case "cumslut">>
sharing oral pleasure <<if $activeSlave.livingRules is "spare">>in the nice little room they share.<<elseif ($activeSlave.ID is $HeadGirl.ID) and ($HGSuite is 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is such an oral addict that she wants it all the time, and _partnerSlave.slaveName certainly doesn't mind all the loving oral attention. They're lying down to 69 comfortably,
<<if (_partnerSlave.dick gt 1) and (_partnerSlave.balls gt 0) and (_partnerSlave.dickAccessory isnot "chastity") and (_partnerSlave.hormones lt 1)>>
with $activeSlave.slaveName hungrily sucking her _activeSlaveRel's turgid cock.
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<elseif (_partnerSlave.dick gt 1) and (_partnerSlave.anus gt 0)>>
with $activeSlave.slaveName hungrily sucking her _activeSlaveRel's limp cock. She has a finger up poor impotent _partnerSlave.slaveName's butt to stimulate her prostate so she can cum for her.
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<elseif (_partnerSlave.dick gt 1)>>
with $activeSlave.slaveName hungrily sucking her _activeSlaveRel's limp cock. She has a finger massaging poor impotent _partnerSlave.slaveName's perineum in the hope of stimulating her so she can cum for her.
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
and $activeSlave.slaveName is sating her oral fixation for the moment by eagerly polishing _activeSlaveRel's pearl.
<<set _partnerSlave.oralCount++, $oralTotal++>>
<</if>>
<<set $activeSlave.oralCount++, $oralTotal++>>
<<case "submissive">>
wrestling <<if $activeSlave.livingRules is "spare">>in the nice little room they share.<<elseif ($activeSlave.ID is $HeadGirl.ID) and ($HGSuite is 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is such a submissive that she wants it rough all the time, and _partnerSlave.slaveName does her best give her _activeSlaveRel the constant abuse she loves. $activeSlave.slaveName is down on her knees in front of _partnerSlave.slaveName, worshipping
<<if (_partnerSlave.dick gt 1) and (_partnerSlave.balls gt 0) and (_partnerSlave.dickAccessory isnot "chastity") and (_partnerSlave.hormones lt 1)>>
her cock
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<elseif (_partnerSlave.dick gt 1)>>
her asshole
<<set _partnerSlave.oralCount++, $oralTotal++>>
<<else>>
her cunt
<<set _partnerSlave.oralCount++, $oralTotal++>>
<</if>>
while _partnerSlave.slaveName rains light slaps and loving insults down on her bitch of a _activeSlaveRel.
<<set $activeSlave.oralCount++, $oralTotal++>>
<<case "dom">>
wrestling <<if $activeSlave.livingRules is "spare">>in the nice little room they share.<<elseif ($activeSlave.ID is $HeadGirl.ID) and ($HGSuite is 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is so dominant with other slaves that she prefers to take what she wants, and _partnerSlave.slaveName does her best give her _activeSlaveRel the struggle fucking she loves. $activeSlave.slaveName is on top of _partnerSlave.slaveName getting oral, though it's more of a rough facefuck as $activeSlave.slaveName forces
<<if ($activeSlave.dick gt 1) and ($activeSlave.balls gt 0) and (_partnerSlave.dickAccessory isnot "chastity") and ($activeSlave.hormones lt 1)>>
her cock
<<else>>
a strap-on
<</if>>
down _partnerSlave.slaveName's throat.
<<set _partnerSlave.oralCount++, $activeSlave.penetrativeCount++, $oralTotal++, $penetrativeTotal++>>
<<case "sadist">>
playing pain games <<if $activeSlave.livingRules is "spare">>in the nice little room they share.<<elseif ($activeSlave.ID is $HeadGirl.ID) and ($HGSuite is 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName loves hurting other slaves, even her friends, and _partnerSlave.slaveName submits to her agonizing ministrations as often as $activeSlave.slaveName can cajole or force her into it. $activeSlave.slaveName has _partnerSlave.slaveName over her knee and is methodically tanning _partnerSlave.slaveName's $activeSlave.skin ass.
<<case "masochist">>
playing pain games <<if $activeSlave.livingRules is "spare">>in the nice little room they share.<<elseif ($activeSlave.ID is $HeadGirl.ID) and ($HGSuite is 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName loves being hurt, so _partnerSlave.slaveName frequently indulges her with spanking, slapping, pinching, and more exotic forms of abuse. _partnerSlave.slaveName has $activeSlave.slaveName over her knee and is methodically tanning $activeSlave.slaveName's $activeSlave.skin ass.
<<case "humiliation">>
having open and visible sex <<if $activeSlave.livingRules is "spare">>in the doorway of the nice little room they share.<<else>>out in the hallway near the slave dormitory.<</if>> $activeSlave.slaveName pretends to hate fucking where other slaves can see her, but _partnerSlave.slaveName knows her _activeSlaveRel gets off on the mild humiliation. _partnerSlave.slaveName
<<if ($activeSlave.vagina gt 0) or ($activeSlave.anus gt 0)>>
has her back propped up against a doorframe and $activeSlave.slaveName in her lap, so she can blush at any passing slave as she shyly rides _partnerSlave.slaveName's
<<if (_partnerSlave.dick gt 1) and (_partnerSlave.balls gt 0) and (_partnerSlave.dickAccessory isnot "chastity") and (_partnerSlave.hormones lt 1)>>
cock
<<else>>
strap-on
<</if>>
<<if ($activeSlave.vagina gt 0) and ($activeSlave.vaginalAccessory isnot "chastity belt") and (random(1,100) gt 50)>>
in her pussy.
<<VaginalVCheck>>
<<else>>
up her ass.
<<AnalVCheck>>
<</if>>
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
is giving $activeSlave.slaveName oral out in the open so she can blush and shiver as passing slaves see her climax.
<<set $activeSlave.oralCount++, _partnerSlave.oralCount++, $oralTotal += 2>>
<</if>>
<</switch>>
<<elseif ($release is 1)>>
just spooning in bed. Since $activeSlave.slaveName gets fucked at work, _partnerSlave.slaveName understands that what she really wants from her is emotional intimacy. They're cuddling quietly, offering each other silent comfort and companionship.
<<elseif ($activeSlave.dick gt 1) and ($activeSlave.balls gt 0) and $activeSlave.dickAccessory isnot ("chastity") and ($activeSlave.hormones lt 1) and (_partnerSlave.vagina gt 0) and canDoVaginal(_partnerSlave) and (_partnerSlave.amp isnot 1) and ($activeSlave.amp isnot 1)>>
<<if $activeSlave.livingRules is "spare">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> making love in the missionary position. _partnerSlave.slaveName has her legs wrapped around $activeSlave.slaveName's waist and her arms hugging her around the chest, and is looking deep into her eyes as she enjoys the wonderful feeling of her _activeSlaveRel's cock in her womanhood.
<<set $activeSlave.penetrativeCount++, _partnerSlave.vaginalCount++, $vaginalTotal++, $penetrativeTotal++>>
<<elseif ($activeSlave.clit gt 2) and ($activeSlave.vaginalAccessory isnot "chastity belt") and (_partnerSlave.vagina gt 0) and canDoVaginal(_partnerSlave) and (_partnerSlave.amp isnot 1) and ($activeSlave.amp isnot 1)>>
<<if $activeSlave.livingRules is "spare">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> making love in the missionary position. _partnerSlave.slaveName has her legs wrapped around $activeSlave.slaveName's waist and her arms hugging her around the chest, and is looking deep into her eyes as she enjoys the wonderful feeling of her _activeSlaveRel's huge clit in her womanhood.
<<set _partnerSlave.vaginalCount++, $activeSlave.penetrativeCount++, $vaginalTotal++, $penetrativeTotal++>>
<<elseif ($activeSlave.dick gt 1) and ($activeSlave.balls gt 0) and $activeSlave.dickAccessory isnot ("chastity") and ($activeSlave.hormones lt 1) and canDoAnal(_partnerSlave) and (_partnerSlave.anus gt 0) and (_partnerSlave.amp isnot 1) and ($activeSlave.amp isnot 1)>>
<<if $activeSlave.livingRules is "spare">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> having gentle anal sex while spooning. $activeSlave.slaveName is enjoying _partnerSlave.slaveName's ass, and is doing her best to ensure her _activeSlaveRel enjoys being buttfucked. She's nibbling her _activeSlaveRel's ears and neck, cupping a breast with one hand, and lightly stimulating her with the other.
<<set _partnerSlave.analCount++, $activeSlave.penetrativeCount++, $analTotal++, $penetrativeTotal++>>
<<elseif ($activeSlave.clit gt 2) and canDoAnal(_partnerSlave) and (_partnerSlave.anus gt 0) and (_partnerSlave.amp isnot 1) and ($activeSlave.amp isnot 1)>>
<<if $activeSlave.livingRules is "spare">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> managing to have clitoral-anal sex. _partnerSlave.slaveName is facedown with her ass up, spreading her buttocks as wide as possible, giving her _activeSlaveRel the opportunity to squat over her and penetrate it with her huge, erect clit. $activeSlave.slaveName can't thrust much, but the shocking lewdness of the act is enough for both of them.
<<set _partnerSlave.analCount++, $activeSlave.penetrativeCount++, $analTotal++, $penetrativeTotal++>>
<<elseif ($activeSlave.dick gt 1) and ($activeSlave.balls gt 0) and $activeSlave.dickAccessory isnot ("chastity") and ($activeSlave.hormones lt 1) and (_partnerSlave.amp isnot 1) and ($activeSlave.amp isnot 1)>>
<<if $activeSlave.livingRules is "spare">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> spooning while $activeSlave.slaveName gently rubs her cock between _partnerSlave.slaveName's thighs, pressed tightly together. Since _partnerSlave.slaveName is a virgin, this is the closest they can come to penetrative intercourse, but $activeSlave.slaveName is enjoying _partnerSlave.slaveName's body anyway, and is doing her best to ensure her _activeSlaveRel enjoys herself. She's nibbling her _activeSlaveRel's ears and neck, cupping a breast with one hand, and lightly stimulating her with the other.
<<set $activeSlave.penetrativeCount++, $penetrativeTotal++>>
<<elseif ($activeSlave.clit gt 2) and ($activeSlave.vaginalAccessory isnot "chastity belt") and (_partnerSlave.amp isnot 1) and ($activeSlave.amp isnot 1)>>
<<if $activeSlave.livingRules is "spare">>in the nice little room they share,<<else>>out in the open in the slave dormitory,<</if>> with _partnerSlave.slaveName down on her knees in front of $activeSlave.slaveName. From behind _partnerSlave.slaveName it looks like she's giving her _activeSlaveRel a conventional, if enthusiastic, blowjob. Only on closer inspection does it become clear how unusual the oral is: $activeSlave.slaveName has such a huge clit that her _activeSlaveRel can suck her off just like it were a penis.
<<set _partnerSlave.oralCount++, $activeSlave.penetrativeCount++, $oralTotal++, $penetrativeTotal++>>
<<elseif (_partnerSlave.vagina gt 0) and canDoVaginal(_partnerSlave) and (_partnerSlave.amp isnot 1) and ($activeSlave.amp isnot 1)>>
<<if $activeSlave.livingRules is "spare">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> making love in the missionary position. _partnerSlave.slaveName has her legs wrapped around $activeSlave.slaveName's waist and her arms hugging her around the chest, and is looking deep into her eyes as she enjoys the feeling of her _activeSlaveRel fucking her with a strap-on.
<<set _partnerSlave.vaginalCount++, $activeSlave.penetrativeCount++, $vaginalTotal++, $penetrativeTotal++>>
<<elseif (_partnerSlave.anus gt 0) and (_partnerSlave.amp isnot 1) and ($activeSlave.amp isnot 1) and canDoAnal(_partnerSlave)>>
<<if $activeSlave.livingRules is "spare">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> having gentle anal sex while spooning. $activeSlave.slaveName is enjoying penetrating _partnerSlave.slaveName's ass with a strap-on, and is doing her best to ensure her _activeSlaveRel enjoys being buttfucked. She's nibbling her _activeSlaveRel's ears and neck, cupping a breast with one hand, and lightly stimulating her with the other.
<<set _partnerSlave.analCount++, $activeSlave.penetrativeCount++, $analTotal++, $penetrativeTotal++>>
<<elseif (_partnerSlave.amp isnot 1) and ($activeSlave.amp isnot 1)>>
<<if $activeSlave.livingRules is "spare">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> enjoying some mutual masturbation.
<<elseif (_partnerSlave.amp is 1)>>
just cuddling <<if $activeSlave.livingRules is "spare">>in bed in the nice little room they share.<<else>>on $activeSlave.slaveName's bedroll in the slave dormitory.<</if>> $activeSlave.slaveName is using _partnerSlave.slaveName's limbless torso as a pillow, which _partnerSlave.slaveName seems to be enjoying, by her contented expression.
<<else>>
just cuddling <<if $activeSlave.livingRules is "spare">>in bed in the nice little room they share.<<else>>on $activeSlave.slaveName's bedroll in the slave dormitory.<</if>> They're lying quietly, offering each other silent comfort and companionship.
<</if>>
<<elseif _seed is 2>> /* CUDDLE TIME */
<<if ($activeSlave.energy gt 95) and (random(0,2) is 0)>>
lying in bed together. _partnerSlave.slaveName has somehow managed to exhaust her _activeSlaveRel, and the sexually sated nympho is curled up with her head on _partnerSlave.slaveName's chest, snoring lightly. _partnerSlave.slaveName is smiling fondly at her.
<<elseif (_partnerSlave.dick gt 6) and ($activeSlave.amp isnot 1)>>
sleeping in bed together. $activeSlave.slaveName is cuddled up close to _partnerSlave.slaveName, and is cradling her _activeSlaveRel's enormous, soft cock with one hand.
<<elseif ($activeSlave.fetishKnown is 1) and ($activeSlave.fetish isnot "pregnancy")>>
<<switch $activeSlave.fetish>>
<<case "boobs">>
sleeping in bed together. $activeSlave.slaveName is using _partnerSlave.slaveName's <<if _partnerSlave.boobs gt 2000>>enormous breasts<<elseif _partnerSlave.boobs gt 1000>>huge boobs<<elseif _partnerSlave.boobs gt 300>>healthy tits<<else>>flat chest<</if>>, which she loves, as a pillow.
<<case "buttslut">>
sleeping in bed together. _partnerSlave.slaveName is sleeping face down so $activeSlave.slaveName can use her <<if _partnerSlave.butt gt 5>>enormous posterior<<elseif _partnerSlave.butt gt 2>>big butt<<elseif _partnerSlave.butt gt 1>>trim behind<<else>>skinny ass<</if>>, which $activeSlave.slaveName loves, as a pillow.
<<case "cumslut">>
sleeping in bed together. $activeSlave.slaveName is spooning her _activeSlaveRel, her head nestled alongside _partnerSlave.slaveName's, her <<if $activeSlave.lips gt 70>>enormous<<elseif $activeSlave.lips gt 40>>pillowlike<<elseif $activeSlave.lips gt 10>>plush<<else>>pretty<</if>> lips wet from kissing her to sleep.
<<case "submissive" "masochist" "humiliation">>
sleeping in bed together. $activeSlave.slaveName is being spooned by her _activeSlaveRel, smiling peacefully at being held.
<<case "dom" "sadist">>
sleeping in bed together. $activeSlave.slaveName is spooning her _activeSlaveRel possessively<<if $activeSlave.amp isnot 1>>, and even in her sleep, has a proprietary hand on _partnerSlave.slaveName's <<if _partnerSlave.balls gt 0>>balls<<elseif _partnerSlave.balls gt 0>>soft cock<<else>>pussy<</if>><</if>>.
<</switch>>
<<elseif $activeSlave.height gt _partnerSlave.height>>
sleeping in bed together, with the taller $activeSlave.slaveName curled around her little _activeSlaveRel.
<<elseif $activeSlave.amp is 1>>
sleeping in bed together; _partnerSlave.slaveName is using her limbless _activeSlaveRel as a pillow.
<<elseif _partnerSlave.amp isnot 1>>
resting in bed together, holding hands in their sleep.
<<else>>
sleeping quietly in bed together.
<</if>>
<<else>> /* TOGETHER TIME */
<<if ($activeSlave.age gte _partnerSlave.age+10) and canTalk(_partnerSlave)>>
tidying up their room together. _partnerSlave.slaveName is chattering about her day, while $activeSlave.slaveName listens quietly, smiling fondly at her _activeSlaveRel's prattle.
<<elseif ($activeSlave.amp isnot 1) and (canTalk($activeSlave) == false)>>
getting ready for bed. $activeSlave.slaveName is using gestures to tell her $activeSlave.slaveName about her day; _partnerSlave.slaveName is very patient and does her best to follow.
<<elseif ($activeSlave.behavioralQuirk is "confident") and canTalk($activeSlave)>>
finishing up a meal together. $activeSlave.slaveName is concluding a story, her clear confident voice ringing as she relates a slight.
<<elseif ($activeSlave.behavioralQuirk is "cutting") and canTalk($activeSlave)>>
seeing to their chores together. $activeSlave.slaveName is making biting remarks about another one of your other slaves, with which her _activeSlaveRel agrees tolerantly.
<<elseif ($activeSlave.behavioralQuirk is "funny") and canTalk(_partnerSlave)>>
seeing to their chores together. $activeSlave.slaveName has just produced some unintentional slapstick humor, and her _activeSlaveRel is giggling helplessly at her antics.
<<elseif ($activeSlave.behavioralQuirk is "fitness")>>
have just woken up. $activeSlave.slaveName is doing her morning crunches, and her _activeSlaveRel is sleepily sitting on her feet to help.
<<elseif ($activeSlave.behavioralQuirk is "insecure") and canTalk(_partnerSlave)>>
have just woken up. $activeSlave.slaveName is getting dressed when her _activeSlaveRel pays her a compliment; $activeSlave.slaveName blushes and gives _partnerSlave.slaveName a kiss.
<<elseif ($activeSlave.behavioralQuirk is "sinful") and canTalk($activeSlave)>>
have just woken up. $activeSlave.slaveName appears to be praying, but to go by her _activeSlaveRel's quiet mirth, she seems to be substituting in some lewd words.
<<elseif ($activeSlave.behavioralQuirk is "advocate") and canTalk($activeSlave)>>
starting a meal together. A third, less well trained slave has asked $activeSlave.slaveName an innocent question, and is getting enthusiastic slave dogma in return. Her _activeSlaveRel smiles tolerantly.
<<elseif ($activeSlave.amp is 1) and (_partnerSlave.amp isnot 1)>>
using some of their free time to watch the weather; _partnerSlave.slaveName carried her _activeSlaveRel to a window so she could look out with her.
<<elseif ($activeSlave.amp isnot 1) and (_partnerSlave.amp is 1)>>
using some of their free time to watch the weather; $activeSlave.slaveName carried her _activeSlaveRel to a window so she could look out with her.
<<elseif $cockFeeder is 1>>
taking in a meal together; they've chosen dispensers next to each other and are slurping away.
<<elseif $suppository is 1>>
taking their drugs together; they've chosen fuckmachines next to each other and are chatting quietly as they're sodomized.
<<else>>
eating a quiet meal together.
<</if>>
<</if>>
/* CLOSE SEXY/CUDDLE/TOGETHER TIME */
<<if $slaves[_i].ID is _partnerSlave.ID>>
<<set $slaves[_i] to _partnerSlave>>
<<else>>
<<for _i to 0; _i lt $slaves.length; _i++>>
<<if $slaves[_i].ID is _partnerSlave.ID>>
<<set $slaves[_i] to _partnerSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<<for _i to 0; _i lt $slaves.length; _i++>>
<<if $slaves[_i].ID is $activeSlave.ID>>
<<set $slaves[_i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<<set $target to "FRelation", _partnerSlave to null>>
<<elseif ($partner is "relationship") or ($partner is "relation")>>
<<set _partnerSlave to null>>
<<if ($partner is "relation")>>
<<for _i to 0; _i lt $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.relationTarget>>
<<set _partnerSlave to $slaves[_i]>>
<<break>>
<</if>>
<</for>>
<<else>>
<<for _i to 0; _i lt $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.relationshipTarget>>
<<set _partnerSlave to $slaves[_i]>>
<<if $activeSlave.relationship lte 1>>
<<set _activeSlaveRel to "friend", _partnerRel to "friend">>
<<elseif $activeSlave.relationship lte 2>>
<<set _activeSlaveRel to "best friend", _partnerRel to "best friend">>
<<elseif $activeSlave.relationship lte 3>>
<<set _activeSlaveRel to "friend with benefits", _partnerRel to "friend with benefits">>
<<elseif $activeSlave.relationship lte 4>>
<<set _activeSlaveRel to "lover", _partnerRel to "lover">>
<<elseif $activeSlave.relationship gt 4>>
<<set _activeSlaveRel to "slave wife", _partnerRel to "slave wife">>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if _partnerSlave is null>>
<<goto "Main">>
<</if>>
Her <<if ($partner is "relation")>>_partnerSlave.relation<<else>>_activeSlaveRel<</if>> _partnerSlave.slaveName
<<switch _partnerSlave.assignment>>
<<case "stay confined">>
is confined, but you have a fine view of her <<if $seeRace is 1>>_partnerSlave.race body <</if>>on the feed from her cell.
<<case "work independently">>
is working from her apartment, but you have a fine view of her <<if $seeRace is 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "work in the brothel">>
is working in the brothel, and is
<<if (_seed gt 80)>>
riding a customer's dick.
<<elseif (_seed gt 60)>>
sucking a customer's cock.
<<elseif (_seed gt 40)>>
pleasuring a customer's cunt.
<<elseif (_seed gt 20)>>
getting pounded by a woman wearing a strap-on.
<<else>>
being held down and buttfucked by a customer. You have a voyeuristic view of her <<if $seeRace is 1>>_partnerSlave.race body <</if>>on the feeds.
<</if>>
You have a voyeuristic view of her <<if $seeRace is 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "serve the public">>
is serving the public, and is
<<if (_seed gt 80)>>
riding a citizen's dick.
<<elseif (_seed gt 60)>>
sucking a citizen's cock.
<<elseif (_seed gt 40)>>
pleasuring a citizen's cunt.
<<elseif (_seed gt 20)>>
getting pounded by a citizen wearing a strap-on.
<<else>>
being held down and buttfucked by a citizen.
<</if>>
You have a voyeuristic view of her <<if $seeRace is 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "work in the dairy">>
<<if ($dairyRestraintsSetting gt 1)>>
is strapped to a milking machine in $dairyName.
<<elseif (_partnerSlave.race.lactation is 0) and (_partnerSlave.race.balls gt 0)>>
is working in $dairyName, and is having her cock milked. As you watch, her balls tighten as the phallus up her butt brings her closer to a copious ejaculation.
<<elseif _seed gt 50>>
is working in $dairyName, having her tits milked.
<<else>>
is working in $dairyName, massaging her sore tits.
<</if>>
You have a good view of her <<if $seeRace is 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "serve in the club">>
is working on the club,
<<if _seed gt 50>>
displaying her <<if $seeRace is 1>>_partnerSlave.race <</if>>body, keeping citizens company, and flirting with anyone who shows interest.
<<else>>
or rather just off it, having taken a prominent citizen back to a discreet room <<if $seeRace is 1>> so he can use her _partnerSlave.race body<</if>>.
<</if>>
<<case "work as a servant">>
<<if _seed gt 50>>
was scrubbing the penthouse floor, until another slave requested oral service.
<<else>>
is scrubbing the penthouse floor.
<</if>>
<<case "guard you">>
is standing discreetly behind your left shoulder, watching for threats. She has a straight ceramic sword strapped to her back and a machine pistol at her hip.
<<case "be the Madam">>
is managing the brothel: she is making sure all the customers are satisfied and all the whores are working hard.
<<case "be the Attendant">>
is seeing to girls in the spa: she is gently soaping an exhausted slave.
<<case "be the Stewardess">>
is managing the house servants: she overseeing the laboring house slaves and punishing any that step out of line.
<<case "be the DJ">>
is taking the lead on the club: she greets new arrivals, flirts with them prettily, and subtly guides them towards choice sluts.
<<case "be the Schoolteacher">>
is teaching classes: she is leading the slave students in rote recitation.
<<case "be the Milkmaid">>
is working in the dairy, looking after your stock.
<<default>>
<<if (_partnerSlave.heels is 1) and (_partnerSlave.shoes isnot "flats") and (_partnerSlave.shoes isnot "none")>>
walks past your desk with the tiny swaying steps she must take in order to walk on her surgically altered legs. She is on her way to
<<elseif (_partnerSlave.shoes is "heels")>>
walks past your desk with the swaying steps she must take in her high heels. She is on her way to
<<elseif (_partnerSlave.shoes is "boots")>>
walks past your desk with the confident gait encouraged by her high heeled boots. She is on her way to
<<elseif (_partnerSlave.shoes is "extreme heels")>>
walks past your desk with the tiny swaying steps she must take in her ridiculous heels. She is on her way to
<<elseif (_partnerSlave.heels is 1)>>
crawls past your desk on all fours, since she has not been allowed the heels she needs to walk upright. She is on her way to
<<elseif (_partnerSlave.amp is 1)>>
is carried past your desk by one of your other slaves. She is on her way to
<<else>>
walks past your desk on her way to
<</if>>
<<switch _partnerSlave.assignment>>
<<case "whore">>
<<if _seed gt 50>>
whore;
<<else>>
sell her <<if $seeRace is 1>>_partnerSlave.race <</if>>body;
<</if>>
<<case "serve the public">>
<<if _seed gt 50>>
serve the public;
<<else>>
be a public slut;
<</if>>
<<case "rest">>
<<if _seed gt 50>>
eat;
<<else>>
bed;
<</if>>
<<case "get milked">>
<<if _seed gt 50>>
milk her overfull <<if $seeRace is 1>>_partnerSlave.race <</if>>tits;
<<else>>
drain her milky <<if $seeRace is 1>>_partnerSlave.race <</if>>udders;
<</if>>
<<case "please you">>
sit next to you and wait for
<<if _seed gt 50>>
you to fuck her;
<<else>>
her Master to use her<<if $seeRace is 1>> _partnerSlave.race body<</if>>;
<</if>>
<<case "be a subordinate slave">>
service your other slaves;
<<case "be a servant">>
clean up after your other slaves;
<<case "be your Head Girl">>
oversee your other slaves;
<<case "be your Recruiter">>
use her connections to recruit slaves;
<</switch>>
<<if (_partnerSlave.amp is 1)>>
she is carried by on her way to her next task.
<<elseif _partnerSlave.fetish is "mindbroken">>
she does not even glance at you as she goes mindlessly to her next task.
<<elseif _partnerSlave.devotion < -50>>
she directs a look of pure hatred at where you sit as she passes.
<<elseif _partnerSlave.devotion < -20>>
she cannot keep the loathing from her face as she passes.
<<elseif _partnerSlave.devotion <= 20>>
she passes quickly, obviously hoping to avoid you.
<<elseif _partnerSlave.devotion <= 50>>
she rushes by, hurrying to her next task.
<<else>>
as she passes she gives you a look of adoration.
<</if>>
<</switch>>
<<set $target to "FRelation", _partnerSlave to null>>
<<elseif (_seed gt 80)>>
<<BoobsDescription>>
<<switch $activeSlave.clothes>>
<<case "uncomfortable straps">>
The strap over her tits presses the soft flesh, and the ring around each nipple forces them to stick out.
<<case "shibari ropes">>
The ropes binding her chest dig into the soft flesh as she moves.
<<case "restrictive latex">>
Her tits stick out through her latex outfit.
<<case "attractive lingerie">>
Her pretty white lace bra has thoughtful cuts that tastefully let her nipples stick through.
<<case "a succubus outfit">>
Her succubus outfit presents this sex demon's breasts, inviting a damning fondle.
<<case "a slutty maid outfit">>
Her maid outfit covers her breasts with a thin white blouse designed to be easy to pull down.
<<case "a nice maid outfit">>
Her maid outfit covers her breasts demurely, offering the diverting task of pulling it off her.
<<case "a string bikini">>
Her string bikini covers only her nipples, leaving the remainder of her breasts naked.
<<case "clubslut netting">>
As she moves, the weave of the netting over her chest slips back and forth across her nipples.
<<case "a cheerleader outfit">>
As she moves, her chest threatens to fall out of her cheerleader top.
<<case "cutoffs and a t-shirt">>
Her tits are bare under her t-shirt, so movement gives delicious hints of their motion.
<<case "a slutty outfit">>
<<if (random(1,100) gt 50)>>
For today's slutty outfit she's chosen a handkerchief top that occasionally comes untied and spills her breasts out naked.
<<else>>
For today's slutty outfit she's chosen a halter top cut so low that her breasts occasionally pop out.
<</if>>
<<case "a slave gown">>
Her gorgeous dress has thoughtful cuts that tastefully bares her breasts.
<<case "slutty business attire">>
Her suit jacket and blouse are low enough to show off a lot of boob.
<<case "nice business attire">>
Her suit jacket and blouse are businesslike, but they could be removed easily enough.
<<case "a halter top dress">>
Her beautiful halter top dress almost seems to be sculpted around her body.
<<case "a ball gown">>
Her fabulous silken ball gown is tailored to accentuate the shape of her breasts.
<<case "a slutty nurse outfit">>
Her jacket presents her breasts to be ogled.
<<case "a schoolgirl outfit">>
Her blouse lewdly displays her breasts.
<<case "a kimono">>
<<case "a hijab">>
<<case "battledress">>
Her tank top and sports bra support rather than flatter her breasts.
<<case "a fallen nuns habit">>
Her slutty nun outfit leaves her tits sinfully bare.
<<case "a chattel habit">>
Her chattel habit leaves her tits virtuously bare.
<<case "a penitent nuns habit">>
Her habit chafes her nipples so harshly that it would probably be a relief to her to have it stripped off her.
<<case "a comfortable bodysuit">>
Her bodysuit is tight enough to show off every contour of her chest.
<<case "a latex catsuit">>
Her latex catsuit is tight enough to show off every contour of her chest.
<<case "a military uniform">>
Her uniform tunic and shirt are formal, but they could be removed easily enough.
<<case "a nice nurse outfit">>
Her nurse's outfit is functional, but they could be removed easily enough.
<<case "a mini dress">>
Her mini dress is tight enough to show off every contour of her chest.
<<case "a leotard">>
Her leotard is tight enough that it not only hugs her breasts, but shows off her nipples.
<<case "a bunny outfit">>
Her strapless corset teddy presents her boobs while still managing to look a bit classy.
<<case "harem gauze">>
Her breasts are clearly visible through the thin gauze that covers them.
<<case "slutty jewelry">>
The light chain under her breasts accentuates their natural movement.
<<default>>
<<if ($activeSlave.vaginalAccessory is "chastity belt")>>
Since she's wearing nothing but a chastity belt, her breasts are delightfully naked.
<<else>>
Her naked breasts catch your eye.
<</if>>
<</switch>>
<<set $target to "FBoobs">>
<<elseif (_seed gt 60)>>
<<ButtDescription>>
<<switch $activeSlave.clothes>>
<<case "uncomfortable straps">>
A strap passes between her
<<if ($activeSlave.amp isnot 1 )>>
legs, giving her gait an awkward sway.
<<else>>
leg stumps, pressing against her genitals.
<</if>>
<<case "shibari ropes">>
<<if ($activeSlave.amp isnot 1 )>>
Ropes bind her her legs, giving her gait an awkward sway.
<<else>>
A rope passes between her leg stumps, pressing against her genitals.
<</if>>
<<case "restrictive latex">>
As some of the only islands in the sea of black latex, her holes are eyecatching.
<<case "a fallen nuns habit">>
Her slutty nun outfit invites sin.
<<case "a chattel habit">>
Her chattel habit is designed for sex without being removed.
<<case "a penitent nuns habit">>
Her habit chafes her so cruelly that it would probably be a relief to her to have it pulled off, even if she's roughly fucked afterward.
<<case "attractive lingerie">>
As she moves, her pretty white garter belt holds her stockings high up on her thighs.
<<case "a succubus outfit">>
Her succubus outfit's tail holds her skirt up high in back, inviting a damning fuck.
<<case "a slutty maid outfit">>
Her maid's skirt is cut extremely short, so that the slightest movement reveals a glimpse of her ass.
<<case "a nice maid outfit">>
Her maid's skirt is cut conservatively, but it will lift easily enough.
<<case "a string bikini">>
As she moves, her string lingerie leaves the entire line of her hips naked and enticing.
<<case "clubslut netting">>
As she moves, her clubslut netting moves with her, leaving nothing to the imagination.
<<case "a cheerleader outfit">>
As she moves, her pleated cheerleader bounces up and down flirtily.
<<case "cutoffs and a t-shirt">>
As she moves, her cutoffs hug her butt.
<<case "a slutty outfit">>
For today's slutty outfit she's chosen
<<if (random(1,100) gt 50) and ($activeSlave.amp isnot 1)>>
yoga pants so sheer that everything she's got is clearly visible.
<<elseif ($activeSlave.dick gt 0)>>
a miniskirt so brief that her ass is hanging out the back, and her dick is occasionally visible from the front.
<<else>>
a miniskirt so brief that her ass is hanging out the back, and her naked cunt is occasionally visible from the front.
<</if>>
<<case "a slave gown">>
<<if ($activeSlave.amp is 1)>>
Her gorgeous dress is specially designed for her limbless form, but without legs to support it it can hardly conceal the outline of everything she has.
<<else>>
Her gorgeous dress has a thoughtful cut that runs all the way from her ankle to over her hip, baring a leg all the way up.
<</if>>
<<case "a halter top dress">>
Her beautiful halter top dress seems to be sculpted around her bottom.
<<case "a ball gown">>
Her fabulous silken ball gown is tailored to fit her and accentuates the shape of her butt.
<<case "a slutty nurse outfit">>
Her tight skirt flatters her ass.
<<case "a schoolgirl outfit">>
<<if $activeSlave.anus is 0>>
This schoolgirl clearly needs to lose her anal virginity.
<<elseif $activeSlave.vagina is 0>>
This schoolgirl clearly takes it up the ass; that way, she can remain a virgin, and be, like, totally pure and innocent.
<<else>>
This schoolgirl clearly takes it up the ass.
<</if>>
<<case "a kimono">>
<<if ($activeSlave.butt gt 5)>>
Her kimono demurely covers her behind, though it cannot conceal its massive shape.
<<else>>
Her kimono demurely covers her behind.
<</if>>
<<case "a hijab">>
<<if ($activeSlave.butt gt 5>>
Her hijab totally covers her behind, though it cannot conceal its massive shape.
<<else>>
Her hijab totally conceals her behind.
<</if>>
<<case "battledress">>
Her fatigue trousers are not particularly flattering to her butt.
<<case "nice business attire">>
Her attractive skirt is nevertheless tight enough to show off her derriere.
<<case "slutty business attire">>
Her skirt is so short it'll barely be necessary to lift it.
<<case "a comfortable bodysuit">>
Her bodysuit displays the curves of her butt.
<<case "a latex catsuit">>
Her latex catsuit displays the curves of her butt.
<<case "a military uniform">>
Her uniform skirt is nevertheless tight enough to show off her derriere.
<<case "a nice nurse outfit">>
Her nurse's trousers demurely cover her behind.
<<case "a mini dress">>
Her mini dress displays the curves of her butt.
<<case "a leotard">>
Her leotard leaves her buttocks gloriously bare.
<<case "a bunny outfit">>
Her teddy covers her rear, but in tight satin that flatters its curves.
<<case "harem gauze">>
Her hips are clearly visible through the thin gauze that covers it.
<<case "slutty jewelry">>
Her belt of light chain accentuates her hips.
<<default>>
<<if ($activeSlave.vaginalAccessory is "chastity belt")>>
Her chastity belt protects her from vanilla intercourse.
<<else>>
You run your eye over her naked hips.
<</if>>
<</switch>>
<<set $target to "FButt">>
<<elseif (_seed > 40)>>
<<if ($activeSlave.preg > 30) or ($activeSlave.bellyAccessory is "a huge empathy belly") or ($activeSlave.bellyAccessory is "a large empathy belly")>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
Her taut blouse shows off her huge belly.
<<case "chains">>
Her huge belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her huge belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her huge belly bulges around them.
<<case "shibari ropes">>
Her huge belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her huge belly looks like a large beach ball under her tight latex, her popped navel breaks the smoothness.
<<case "a military uniform">>
Her huge belly threatens to pop the buttons off her tunic.
<<case "a nice nurse outfit">>
Her huge belly strains against her scrub top, making her resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
Her huge belly threatens to tear apart her mini dress.
<<case "a slutty maid outfit">>
Her huge belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
Her huge belly threatens to tear her maid outfit open, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her huge belly bulges her habit, it looks absolutely sinful.
<<case "clubslut netting">>
Her huge belly threatens to tear apart her clubslut netting.
<<case "a cheerleader outfit">>
Her huge belly is partly covered by her cheerleader's top.
<<case "a halter top dress">>
Her huge belly fills out her halter top dress, the seams straining to contain it.
<<case "a ball gown">>
Your gaze is drawn to her huge pregnant belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her huge belly is gently caressed by her gown.
<<case "nice business attire">>
Her huge belly threatens to pop the buttons off her jacket.
<<case "harem gauze">>
Her silken garb and huge pregnant belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her huge belly lewdly fills her bodysuit. <<if ($activeSlave.bellyAccessory isnot "a huge empathy belly") && ($activeSlave.bellyAccessory isnot "a large empathy belly")>>You swear you can see her babies kicking underneath the form fitting material.<</if>>
<<case "a schoolgirl outfit">>
Her huge belly is only partly covered by her blouse.
<<case "a kimono">>
Her kimono demurely covers the sides of her huge belly.
<<case "a hijab">>
Her huge belly tents her hijab.
<<case "a leotard">>
Her huge belly lewdly stretches her leotard. <<if ($activeSlave.bellyAccessory isnot "a huge empathy belly") && ($activeSlave.bellyAccessory isnot "a large empathy belly")>>You swear you can see her babies kicking underneath the form fitting material.<</if>>
<<case "a chattel habit">>
Her huge belly shoves the strip of cloth on her front to her side.
<<case "a bunny outfit">>
Her huge belly is threatening to tear her teddy, the seams along the side are already splitting.
<<default>>
Her bare huge pregnant belly catches your eye.
<</switch>>
<<elseif ($activeSlave.preg > 20) or ($activeSlave.bellyAccessory is "a medium empathy belly")>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
Her taut blouse shows off her big belly.
<<case "chains">>
Her big belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her big belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her big belly bulges around them.
<<case "shibari ropes">>
Her big belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her big belly looks like a beach ball under her tight latex, her popped navel breaks the smoothness.
<<case "a military uniform">>
Her big belly strains the buttons on her jacket.
<<case "a nice nurse outfit">>
Her large belly strains against her scrub top, making her resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
Her large belly strains against her mini dress.
<<case "a slutty maid outfit">>
Her big belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
Her big belly strains her maid outfit, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her big belly bulges her habit, it looks absolutely sinful.
<<case "clubslut netting">>
Her big belly strains her clubslut netting.
<<case "a cheerleader outfit">>
Her big belly is partly covered by her cheerleader's top.
<<case "a halter top dress">>
Her big belly fills out her halter top dress.
<<case "a ball gown">>
Your gaze is drawn to her big pregnant belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her big belly is gently caressed by her gown.
<<case "nice business attire">>
Her big belly strains the buttons on her jacket.
<<case "harem gauze">>
Her silken garb and big pregnant belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her big belly fills her bodysuit. <<if ($activeSlave.bellyAccessory isnot "a medium empathy belly")>>You swear you can see her babies kicking underneath the form fitting material.<</if>>
<<case "a schoolgirl outfit">>
Her big belly is only partly covered by her blouse.
<<case "a kimono">>
Her kimono demurely covers her big belly.
<<case "a hijab">>
Her big belly tents her hijab.
<<case "a leotard">>
Her big belly stretches her leotard. <<if ($activeSlave.bellyAccessory isnot "a medium empathy belly")>>You swear you can see her babies kicking underneath the form fitting material.<</if>>
<<case "a chattel habit">>
Her big belly shoves the strip of cloth on her front to her side.
<<case "a bunny outfit">>
Her big belly is strains her teddy, the seams along the side are showing signs of wear.
<<default>>
Her bare pregnant belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight >= 95>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
Her taut blouse shows every jiggle in her fat gut as she moves.
<<case "chains">>
Her fat gut jiggles lewdly between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop, and jiggles with, her fat gut as she moves.
<<case "uncomfortable straps">>
Her fat gut jiggles lewdly between her tight straps.
<<case "shibari ropes">>
Her fat gut jiggles lewdly between the binding ropes.
<<case "restrictive latex" "a latex catsuit">>
Her fat gut barely has any room to move under her tight latex.
<<case "a military uniform">>
The buttons on her staining jacket can barely hold back her fat, jiggling gut.
<<case "a nice nurse outfit">>
Her scrub top jiggles along with her fat gut as she moves.
<<case "a mini dress">>
Her stretched minidress shows every jiggle in her fat gut as she moves.
<<case "a slutty maid outfit">>
Her fat gut is partially covered by a thin white blouse, that happily jiggles along with every motion.
<<case "a nice maid outfit">>
As she moves, a slight jiggle can be seen within her maid's dress.
<<case "a penitent nuns habit">>
Her habit does nothing to stop her fat gut from jiggling against the coarse cloth as she moves.
<<case "clubslut netting">>
Her clubslut netting jiggles lewdly along with her fat gut as she moves.
<<case "a cheerleader outfit">>
Her fat gut is partially covered by her cheerleader's top, which happily jiggles along with every motion.
<<case "a halter top dress">>
Her stretched halter top dress shows every jiggle in her fat gut as she moves.
<<case "a ball gown">>
Your gaze is drawn to her fat gut by her fabulous silken ball gown.
<<case "a slave gown">>
Her fat, jiggly gut is gently caressed by her gown.
<<case "nice business attire">>
Slight jiggling from her fat gut can be seen under her jacket.
<<case "harem gauze">>
Her silken garb and fat, jiggly gut makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of her bodysuit shows every jiggle in her fat gut as she moves.
<<case "a schoolgirl outfit">>
Her fat gut is partially covered by her blouse, which happily jiggles along with every motion.
<<case "a kimono">>
Slight jiggling can be seen through her kimono whenever she moves.
<<case "a hijab">>
Slight jiggling can be seen through her hijab whenever she moves.
<<case "a leotard">>
The taut material of her leotard shows every jiggle in her fat gut as she moves.
<<case "a chattel habit">>
Her fat gut jiggles around the strip of cloth down her front as she moves.
<<case "a bunny outfit">>
She is a sight in her bunny outfit. The front of her fat gut is held still be her teddy, but everything else of it jiggles obscenely with her every motion.
<<default>>
Her bare, jiggling, fat gut catches your eye.
<</switch>>
<<elseif ($activeSlave.preg > 10) or ($activeSlave.bellyAccessory is "a small empathy belly")>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
Her blouse bulges with her growing belly.
<<case "chains">>
Her growing belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her growing belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her growing belly bulges around them.
<<case "shibari ropes">>
Her growing belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her growing belly bulges beneath her tight latex.
<<case "a military uniform">>
Her growing belly bulges her uniform tunic.
<<case "a nice nurse outfit">>
Her growing belly is clearly visible through her scrub top.
<<case "a mini dress">>
Her growing belly bulges her tight mini dress.
<<case "a slutty maid outfit">>
Her growing belly bulges her thin white blouse.
<<case "a nice maid outfit">>
Her growing belly is concealed by her maid outfit.
<<case "a penitent nuns habit">>
Her growing belly bulges her habit.
<<case "clubslut netting">>
Her growing belly fills out her clubslut netting.
<<case "a cheerleader outfit">>
Her growing belly peeks out from under her cheerleader's top.
<<case "a halter top dress">>
Her growing belly bulges her halter top dress.
<<case "a ball gown">>
Your gaze is drawn to her growing pregnant belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her growing belly is gently caressed by her gown.
<<case "nice business attire">>
Her growing belly bulges her suit jacket.
<<case "harem gauze">>
Her silken garb and growing pregnant belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her growing belly fills her bodysuit.
<<case "a schoolgirl outfit">>
Her growing belly peeks out from under her blouse.
<<case "a kimono">>
Her kimono demurely covers her growing belly.
<<case "a hijab">>
Her growing belly gently tents her hijab.
<<case "a leotard">>
Her growing belly fills her leotard.
<<case "a chattel habit">>
Her growing belly shows under the strip of cloth on her front.
<<case "a bunny outfit">>
Her growing belly is fills her teddy.
<<default>>
Her barely there pregnancy catches your eye.
<</switch>>
<</if>>
<<set $target to "FVagina">>
<<elseif (_seed gt 20)>>
<<AnusDescription>>
<<switch $activeSlave.clothes>>
<<case "uncomfortable straps">>
The ring over her asshole beckons.
<<case "shibari ropes">>
The rope between her buttocks presses lewdly against her anus as she moves.
<<case "restrictive latex">>
As one of the only islands in the sea of black latex, her asshole is eye catching.
<<case "a fallen nuns habit">>
Her slutty nun outfit leaves her butthole bare and available for anal sin.
<<case "a chattel habit">>
Her chattel habit covers her anus with a strip of cloth, but it's designed to be lifted readily.
<<case "a penitent nuns habit">>
Her habit chafes her rear end so cruelly that it would probably be a relief to her to have it pulled up for a rough buttfuck.
<<case "attractive lingerie">>
<<if ($activeSlave.anus gt 1) and ($activeSlave.amp is 1)>>
Her pretty g-string frequently fails to cover her big butthole.
<<elseif ($activeSlave.anus gt 1)>>
As she moves, her pretty g-string frequently fails to cover her big butthole.
<<else>>
As she moves, her pretty g-string draws your attention to her ass.
<</if>>
<<case "a succubus outfit">>
Her succubus outfit's tail holds her skirt up high in back, inviting a damning buttfuck.
<<case "a nice maid outfit">>
Her long maid's skirt will have to be gotten out of the way to permit access to her ass.
<<case "a slutty maid outfit">>
Her short maid's skirt can be lifted to reveal her bare buttocks.
<<case "a slutty nurse outfit">>
Her tight skirt flatters her ass as she moves.
<<case "a schoolgirl outfit")>>
<<if $activeSlave.anus is 0>>
This schoolgirl clearly needs to lose her anal virginity.
<<elseif $activeSlave.vagina is 0>>
This schoolgirl clearly takes it up the ass; that way, she can remain a virgin, and be, like, totally pure and innocent.
<<else>>
This schoolgirl clearly takes it up the ass.
<</if>>
<<case "a kimono">>
<<if ($activeSlave.butt gt 5)>>
Her kimono demurely covers her behind, though it cannot conceal its massive shape.
<<else>>
Her kimono demurely covers her behind.
<</if>>
<<case "a hijab">>
<<if ($activeSlave.butt gt 5)>>
Her hijab totally covers her behind, though it cannot conceal its massive shape.
<<else>>
Her hijab totally conceals her behind.
<</if>>
<<case "battledress">>
Her fatigue trousers are not particularly flattering to her butt.
<<case "a string bikini">>
<<if ($activeSlave.anus gt 1)>>
As she moves, her big butthole is clearly visible behind her tiny g-string.
<<else>>
As she moves, her tiny g-string draws your attention to her ass.
<</if>>
<<case "clubslut netting">>
As she moves, the hole in her netting right over her butthole looks inviting.
<<case "a cheerleader outfit">>
As she moves, her short pleated cheerleader skirt shows off her butt.
<<case "cutoffs and a t-shirt">>
As she moves, her tight cutoffs flatter her butt.
<<case "a slutty outfit">>
<<if ($activeSlave.butt gt 5)>>
For today's slutty outfit she's chosen a leather skirt with zippers that permit ready access to her butt.
<<else>>
For today's slutty outfit she's chosen fishnets with a hole cut over her asshole so she can be sodomized without removing or damaging her clothing.
<</if>>
<<case "a slave gown">>
Her gorgeous dress leaves little to the imagination; there's little doubt her butt is bare beneath it.
<<case "a halter top dress">>
Her dress should slide up over her butt to reveal her backdoor.
<<case "a ball gown">>
Her ballgown and its petticoats could easily be flipped up to bare her butt.
<<case "slutty business attire">>
Her short skirt will easily slide up to bare her asshole.
<<case "nice business attire">>
Her conservative skirt can be slid up over her hips to bare her butthole.
<<case "a comfortable bodysuit">>
Her bodysuit demands attention for her tightly clad backdoor.
<<case "a latex catsuit">>
Her latex catsuit's crotch zipper offer ready access to her backdoor.
<<case "a military uniform">>
Her uniform skirt can be slid up over her hips to bare her butthole.
<<case "a nice nurse outfit">>
Her nurse's trousers can be easily slid down to expose her butthole.
<<case "a mini dress">>
Her mini dress can be easily slid up to expose her butthole.
<<case "a leotard">>
As her buttocks work naturally with her movement, her tight leotard gives hints of her asshole.
<<case "a bunny outfit">>
Her fluffy white cottontail draws attention to her butt, inevitably bringing anal to mind.
<<case "harem gauze">>
Her ass is clearly visible through the thin gauze that covers it.
<<case "slutty jewelry">>
Her belt of light chain threatens to dip into her asscrack with each step.
<<default>>
<<if ($activeSlave.vaginalAccessory is "chastity belt")>>
Her chastity belt leaves her ass available.
<<else>>
You run your eye over her naked ass.
<</if>>
<</switch>>
<<set $target to "FAnus">>
<<elseif (_seed gt 0)>>
<<LipsDescription>>
<<switch $activeSlave.collar>>
<<case "uncomfortable leather">>
Her uncomfortable leather collar makes her swallow and lick her lips periodically, making it look like she's offering oral even though she's just trying to relieve the discomfort.
<<case "tight steel" "cruel retirement counter">>
Her tight steel collar makes her swallow and lick her lips periodically, making it look like she's offering oral even though she's just trying to relieve the discomfort.
<<case "dildo gag">>
Her ring gag would make her ready for oral service, as soon as the formidable dildo it secures down her throat is removed.
<<case "shock punishment">>
Her shock collar rests threateningly at her throat, ready to compel her to do anything you wish.
<<case "neck corset">>
Her fitted neck corset keeps her breaths shallow, and her head posture rigidly upright.
<<case "stylish leather">>
Her stylish leather collar is at once a fashion statement, and a subtle indication of her enslavement.
<<case "satin choker">>
Her elegant satin choker is at once a fashion statement, and a subtle indication of her enslavement.
<<case "heavy gold">>
Her heavy gold collar draws attention to the sexual decadence of her mouth.
<<case "pretty jewelry" "nice retirement counter">>
Her pretty necklace can hardly be called a collar, but it's just slavish enough to hint that the throat it rests on is available.
<<case "leather with cowbell">>
Her cowbell tinkles merrily whenever she moves, instantly dispelling any grace or gravity.
<<case "bowtie">>
Her black bowtie contrasts with her white collar, drawing the eye towards her neck and face.
<<case "ancient Egyptian">>
Her wesekh glints richly as she moves, sparkling with opulence and sensuality.
<<default>>
Her unadorned <<if $PC.dick is 1>>throat is just waiting to be wrapped around a thick shaft<<else>>lips are just begging for a cunt to lavish attention on<</if>>.
<</switch>>
<<if random(1,3) is 1>>
<<set $target to "FKiss">>
<<else>>
<<set $target to "FLips">>
<</if>>
<</if>>
<<if (_seed lte 80) and (_seed gt 40) and ($activeSlave.vaginalAccessory is "chastity belt")>>
//If you wish to have vanilla intercourse with her you must order her to remove her chastity belt.//
<<elseif _seed gt 100>>
<span id="walkpast"><<click "Summon them both">><<replace "#walk">><<display $target>><</replace>><</click>></span>
<<elseif $activeSlave.assignment is "stay confined">>
<span id="walkpast"><<click "Have her brought out of her cell">><<replace "#walk">><<display $target>><</replace>><</click>></span>
<<elseif ($activeSlave.assignment is "work in the dairy") and ($dairyRestraintsSetting gt 1)>>
//She is strapped into a milking machine and cannot leave $dairyName.//
<<elseif ($activeSlave.assignmentVisible is 0)>>
<span id="walkpast"><<click "Have her take a break and come up">><<replace "#walk">><<display $target>><</replace>><</click>></span>
<<else>>
<span id="walkpast"><<click "Call her over">><<replace "#walk">><<display $target>><</replace>><</click>></span>
<</if>>
</span>
//
<</nobr>>\<<nobr>>
<<set $activeSlave.mammaryCount++, $mammaryTotal++>>
You call her over so you can play with her
<<if ($activeSlave.boobs gte 1000)>>
huge
<<elseif ($activeSlave.boobsImplant gt 250)>>
fake
<<elseif ($activeSlave.boobs gte 650)>>
big
<<elseif ($activeSlave.boobs gte 300)>>
small
<<else>>
flat
<</if>>
tits.
<<if ($activeSlave.boobsTat is "tribal patterns")>>
The tattoos on her breasts certainly draw attention to her nipples.
<<elseif ($activeSlave.boobsTat is "scenes")>>
The tattoos on her abdomen nicely illustrate what you mean to do with her: a titfuck.
<<elseif ($activeSlave.boobsTat is "degradation")>>
The tattoos on her chest are asking you to use those breasts, after all.
<</if>>
<<if ($activeSlave.nipples is "huge")>>
Her nipples are so large they give her breasts an unavoidably lewd appeal as they jut outward.
<<elseif ($activeSlave.nipples is "puffy")>>
Her puffy nipples beg to be sucked.
<<elseif ($activeSlave.nipples is "partially inverted") and ($activeSlave.nipplesPiercing is 0)>>
Her partially inverted nipples should protrude at the slightest stimulation.
<<elseif ($activeSlave.nipples is "inverted") and ($activeSlave.nipplesPiercing is 0)>>
Her inverted nipples form lewd little creases across her areolae.
<</if>>
<<if ($activeSlave.nipplesPiercing gt 1) and ($activeSlave.amp is 1)>>
You carry her over, playing with the chain between her nipples.
<<elseif ($activeSlave.nipplesPiercing gt 1)>>
You pull her over by the chain between her nipples.
<<elseif ($activeSlave.nipplesPiercing is 1)>>
Her nipple piercings glint enticingly.
<</if>>
<<if ($activeSlave.amp is 1)>>
<<if $PC.dick == 1>>
Her limbless <<if $seeRace is 1>>$activeSlave.race <</if>>torso makes her a unique appliance for mammary intercourse. You lay her down on the ground on her back, lube her cleavage, and straddle her torso. With your cock between her breasts, you <<if ($activeSlave.boobs gt 650)>>squash her tits together to form a nice lubricated channel,<<else>>hold your cock in place,<</if>> and ride back and forth on her.<<if $PC.vagina == 1>> Your pussylips rub deliciously across her sternum.<</if>> She has some trouble breathing under the assault, but she manages. And for the finale, she's totally unable to avoid a perfect cumshot.
<<elseif $PC.boobs isnot 0>>
You set her limbless torso upright on your lap, facing you, so that your breasts and hers are resting heavily against one another. She turns her head to avoid getting splashed in the eyes as you add a generous coating of oil to the heaving breastflesh. You reach around to grab her by the hips and slide her up and down, giving you both a wonderful mammary oil massage.
<<else>>
You set her limbless torso on the floor, and tease her for a while until her nipples are rock hard. This done, you kneel down on her with each of your legs aside her torso, and hump your pussy back and forth on the stiff nub of one nipple. She lies there, unable to do anything but comply, squirming with the stimulation.
<</if>>
<<elseif canWalk($activeSlave) is -2>>
<<if $PC.dick == 1>>
Her excessive breasts make her a unique appliance for mammary intercourse. You lay her down on the ground on her back, lube her cleavage, and straddle her torso. She holds her udders together, creating a warm, wet channel as fuckable as any hole. You blast her in the face with your cum in no time<<if $PC.vagina == 1>>, leaving your pussyjuice on her chest where you rubbed against her<</if>>.
<<elseif $PC.boobs != 0>>
You lie down on top of her, face to face, so that your much smaller breasts press into the massive pillows formed by her chest. Scooting around to stimulate your nipples against her warm breastflesh, you kiss the slave while pushing a hand down between you to schlick yourself against her.
<<else>>
You set her nearly helpless body on the floor and then scoot your hips under the massive weight of her tits. The heft feels nice against you, and you worm a naughty hand under there to play with yourself in the warm cave formed by your pelvis and her udders.
<</if>>
<<elseif ($activeSlave.fetish is "boobs") and ($activeSlave.fetishStrength > 60) and ($activeSlave.fetishKnown is 1) and ($PC.dick == 1)>>
She comes over hurriedly, already presenting her breasts. She gives you a titjob with her lubricated cleavage while you sit at your desk, playing with her own nipples and moaning with pleasure.<<if $PC.vagina == 1>> She does her best to push her sternum hard against you, giving your pussy some stimulation, too.<</if>> As you get close to orgasm, you push her hands away and take over, rolling her $activeSlave.nipples nipples between your fingers and thumbs. When you finish, you give them a hard pull, sending her gasping over the edge as well.
<<elseif ($activeSlave.fetish is "cumslut") and ($activeSlave.fetishStrength > 60) and ($activeSlave.fetishKnown is 1) and ($activeSlave.dickAccessory is "chastity")>>
She comes over eagerly, with hunger in her eyes. She gives you a titjob with her lubricated cleavage while you sit at your desk. As a cumslut she's almost desperate to get your cum into her <<if $seeRace is 1>>$activeSlave.race <</if>>mouth and rubs a nipple with one hand and her anal opening with the other, since she can't touch her cock. The situation brings her some pleasure, but the first twitches of her cock against her chastity cage are so uncomfortable that she subsides into busy mechanical dick sucking. She writhes uncomfortably, frustrated beyond belief.
<<elseif ($activeSlave.fetish is "cumslut") and ($activeSlave.fetishStrength > 60) and ($activeSlave.fetishKnown is 1) and ($activeSlave.dick isnot 0) and ($PC.dick == 1)>>
She comes over eagerly, with hunger in her eyes. She gives you a titjob with her lubricated cleavage while you sit at your desk. As a cumslut she's almost desperate to get your cum into her <<if $seeRace is 1>>$activeSlave.race <</if>>mouth and <<if ($activeSlave.hormones lt 1) and ($activeSlave.balls isnot 0)>>jacks herself off<<else>>rubs her sadly limp member<</if>> in anticipation. When you finish, she sits back with an ecstatic look on her face and lets your cum rest in her mouth as she climaxes into her hand. She pours her own cum from her hand into her mouth so it can mingle with yours.
<<elseif ($activeSlave.fetish is "cumslut") and ($activeSlave.fetishStrength > 60) and ($activeSlave.fetishKnown is 1) and ($PC.dick == 1)>>
She comes over eagerly, with hunger in her eyes. She gives you a titjob with her lubricated cleavage while you sit at your desk. As a cumslut she's almost desperate to get your cum into her <<if $seeRace is 1>>$activeSlave.race <</if>>mouth and rubs herself in anticipation. When you finish, she <<if $PC.vagina == 1>>quickly swallows and then runs her hot tongue down to your wet pussy, eagerly licking your juices<<else>>sits back with an ecstatic look on her face and lets your cum rest in her mouth as she climaxes<</if>>.
<<elseif $activeSlave.devotion < -20>>
She tries to refuse you, so you throw her down on the couch next to your desk and
<<if $PC.dick == 1>>
squeeze lubricant between her $activeSlave.skin breasts. You straddle her torso, hold her boobs together, and fuck her cleavage<<if $PC.vagina == 1>>, grinding your hips down against her to stimulate your pussy<</if>>. Your cum splashes her crying face.
<<elseif $PC.boobs isnot 0>>
squirt lubricant all over her $activeSlave.skin breasts. Then, you lie down atop her with your breasts meshing with hers and begin to slide up and down, stimulating your nipples wonderfully. She tries to turn her head away, but you reach up to force her unwilling mouth to accept your insistent tongue.
<<else>>
straddle her face, grinding your pussy against her unwilling mouth. You begin to grope her breasts and pinch her nipples to hardness, and hen she's slow at eating you out, you twist them cruelly. The pain makes her squeal into your pussy, a lovely sensation, so you manhandle her without mercy until you climax against her gasping face.
<</if>>
<<elseif ($activeSlave.devotion <= 20) and ($activeSlave.lactation gt 0)>>
She lies on the couch next to your
<<if $PC.dick == 1>>
desk and rubs lube over her $activeSlave.skin chest so you can fuck her tits. You straddle her torso, hold her boobs together, and fuck her cleavage. As you do, the pressure of your grip causes a thin rivulet of milk to run from each of her nipples. Your cum covers her reluctant face; between your semen<<if $PC.vagina == 1>>, the pussyjuice you left on her chest,<</if>> and her milk she's quite a mess.
<<elseif $PC.boobs isnot 0>>
desk and rubs lube over her $activeSlave.skin breasts. Then, you lie down atop her with your breasts meshing with hers and begin to slide up and down, titillating your nipples wonderfully. She cannot ignore the slippery stimulation her nipples are receiving, and you find her mouth quite willing to receive your insistent tongue. She begins to leak milk, adding her cream to the lube between your breasts, and by the time you're done there's quite a mess.
<<else>>
desk, and you've straddled her face before she can do anything more. You begin to grope her breasts and pinch her nipples to hardness as she eats you out, your ministrations producing prompt jets of creamy milk, straight up into the air. You milk her without mercy, shooting some of the stronger streams into your mouth as you ride her, leaving her to massage her breasts gingerly as you get off her face.
<</if>>
<<elseif $activeSlave.devotion <= 20>>
She lies on the couch next to your
<<if $PC.dick == 1>>
desk and rubs lube over her <<if $seeRace is 1>>$activeSlave.race <</if>>chest so you can fuck her $activeSlave.skin tits. You straddle her torso, hold her boobs together, and fuck her cleavage. Your cum covers her reluctant face<<if $PC.vagina == 1>>, and you hike yourself up a little higher to grind your pussy against her mouth<</if>>.
<<elseif $PC.boobs isnot 0>>
desk and rubs lube over her $activeSlave.skin breasts. Then, you lie down atop her with your breasts meshing with hers and begin to slide up and down, titillating your nipples wonderfully. She cannot ignore the slippery stimulation her nipples are receiving, and you find her mouth quite willing to receive your insistent tongue.
<<else>>
desk, and you've straddled her face before she can do anything more. You begin to grope her breasts and pinch her nipples to hardness as she eats you out, your ministrations producing moans that feel quite nice against your clit. You maul her boobs without mercy as you reach your climax, leaving her to massage her breasts gingerly as you get off her.
<</if>>
<<elseif ($activeSlave.lactation gt 0)>>
Since she's producing milk, she gets an emotional high from breastfeeding, and she sits on the edge of your desk for a while so you can use her as a beverage dispenser while you work. Once she's empty, she gets down to <<if ($PC.dick is 0)>>eat you out. As she buries her face between your legs, she gently rolls her sore nipples around in her fingers, quietly moaning and whining.<<else>>give you a titjob. As she titfucks you, she gently rolls her sore nipples around in her fingers, quietly moaning and whining. Your cum covers her <<if $seeRace is 1>>$activeSlave.race <</if>>face in no time, and she's left with a spectacular mess to clean. She laps it all up.<</if>>
<<else>>
<<if $PC.dick == 1>>
She massages and toys with her chest for your benefit, languidly rubbing lubricant over not only her cleavage but her entire chest, making sure every inch of her $activeSlave.skin breasts are nice and shiny. She gives you a titjob with her lubricated cleavage while you sit at your desk<<if $PC.vagina == 1>>, doing her best to run her hard nipples between your pussylips whenever she can<</if>>. Your cum covers her <<if $seeRace is 1>>$activeSlave.race <</if>>face, and she carefully licks it all off while continuing to play with her erect nipples.
<<elseif $PC.boobs isnot 0>>
She rubs lube over her $activeSlave.skin breasts, flirting with you and sticking out her chest, before lying down on the couch. You lie down atop her with your breasts meshing with hers and begin to slide up and down, titillating your nipples wonderfully. You find her mouth quite willing to receive your insistent tongue, and while you make out, she slips a hand down between your legs to give you a handjob, too.
<<else>>
She flirts with you and sticks out her chest before lying down on the couch. You've straddled her face before she can do anything more, and she begins to eat you out with enthusiasm. You begin to grope her breasts and pinch her nipples to hardness as she gives you oral, your ministrations producing moans that feel quite nice against your clit. You maul her boobs without mercy as you reach your climax, but she loves it all.
<</if>>
<</if>>
<<if (random(1,100) gt (100+$activeSlave.devotion))>>
<<if ($activeSlave.fetish isnot "breasts") and ($activeSlave.energy lte 95) and ($activeSlave.behavioralFlaw isnot "hates men")>>
Being manhandled and used has given her a @@color:red;hatred of men.@@
<<set $activeSlave.behavioralFlaw to "hates men">>
<</if>>
<<elseif (random(1,100) gt (110-$activeSlave.devotion))>>
<<if ($activeSlave.fetish is "none") and ($activeSlave.behavioralFlaw isnot "hates men")>>
Having attention and love lavished on her boobs by <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title isnot 0>>her master<<else>>her mistress<</if>> has her thinking of her @@color:lightcoral;breasts as sexual organs.@@
<<set $activeSlave.fetish to "breasts", $activeSlave.fetishKnown to 1>>
<</if>>
<</if>>
<<if ($activeSlave.amp isnot 1)>>
<<switch $activeSlave.assignment>>
<<case "work in the dairy">>
She goes off to carefully wash her <<if $activeSlave.boobs gt 1500>>acre of cleavage<<elseif $activeSlave.boobs gt 500>>generous cleavage<<else>>chest<</if>> to keep production in $dairyName nice and sanitary.
<<case "whore">>
She heads off to wash her <<if $activeSlave.boobs gt 1500>>acre of cleavage<<elseif $activeSlave.boobs gt 500>>generous cleavage<<else>>chest<</if>> before she returns to prostituting herself.
<<case "work in the brothel">>
She goes to wash her <<if $activeSlave.boobs gt 1500>>acre of cleavage<<elseif $activeSlave.boobs gt 500>>generous cleavage<<else>>chest<</if>>, even though it's likely to be splashed with customers' cum soon after she returns to work.
<<case "serve the public">>
She heads off to wash her <<if $activeSlave.boobs gt 1500>>acre of cleavage<<elseif $activeSlave.boobs gt 500>>generous cleavage<<else>>chest<</if>> before she goes back out to fuck passersby.
<<case "serve in the club">>
She goes to beautify her <<if $activeSlave.boobs gt 1500>>acre of cleavage<<elseif $activeSlave.boobs gt 500>>generous cleavage<<else>>chest<</if>> so it can again serve as an ornament to $clubName.
<<case "work as a servant">>
She rushes to wash her <<if $activeSlave.boobs gt 1500>>acre of cleavage<<elseif $activeSlave.boobs gt 500>>generous cleavage<<else>>chest<</if>>, afraid she's fallen behind on the chores while you used her.
<<case "rest">>
She stumbles off to wash her <<if $activeSlave.boobs gt 1500>>acre of cleavage<<elseif $activeSlave.boobs gt 500>>generous cleavage<<else>>chest<</if>> before crawling back into bed.
<<case "train slaves">>
She heads off to wash her <<if $activeSlave.boobs gt 1500>>acre of cleavage<<elseif $activeSlave.boobs gt 500>>generous cleavage<<else>>chest<</if>> before she returns to her classes.
<<case "get milked">>
She hurries off to wash her <<if $activeSlave.boobs gt 1500>>acre of cleavage<<elseif $activeSlave.boobs gt 500>>generous cleavage<<else>>chest<</if>> <<if $activeSlave.lactation gt 0>>before going to get her uncomfortably milk-filled tits drained<<else>>and then rests until her balls are ready to be drained again<</if>>.
<<case "please you">>
She hurries off to wash her <<if $activeSlave.boobs gt 1500>>acre of cleavage<<elseif $activeSlave.boobs gt 500>>generous cleavage<<else>>chest<</if>> before returning to await use, as though nothing had happened.
<<case "be a subordinate slave">>
She moves off to wash her <<if $activeSlave.boobs gt 1500>>acre of cleavage<<elseif $activeSlave.boobs gt 500>>generous cleavage<<else>>chest<</if>>, though it's only a matter of time before another slave decides to play with her tits.
<<case "be a servant">>
She hurries off to wash her <<if $activeSlave.boobs gt 1500>>acre of cleavage<<elseif $activeSlave.boobs gt 500>>generous cleavage<<else>>chest<</if>>, since her chores didn't perform themselves while you titfucked her.
<<case "be your Head Girl">>
She hurries off to wash her <<if $activeSlave.boobs gt 1500>>acre of cleavage<<elseif $activeSlave.boobs gt 500>>generous cleavage<<else>>chest<</if>>, worried that her charges got up to trouble while she had her breasts around your cock.
<<case "guard you">>
She hurries off to wash her <<if $activeSlave.boobs gt 1500>>acre of cleavage<<elseif $activeSlave.boobs gt 500>>generous cleavage<<else>>chest<</if>> so that you will be unguarded for as little time as possible.
<</switch>>
<</if>>
<<if passage() isnot "Slave Interact">>
<<for _i to 0; _i lt $slaves.length; _i++>>
<<if $slaves[_i].ID is $activeSlave.ID>>
<<set $slaves[_i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<</nobr>><<nobr>>
You call her over so you can
<<if ($activeSlave.vagina is -1)>>
use her sole fuckhole.
<<elseif ($activeSlave.vagina gt 3)>>
fuck her gaping holes.
<<elseif ($activeSlave.vagina gt 2)>>
fuck her loose holes.
<<elseif ($activeSlave.vagina is 2)>>
use her whorish holes.
<<elseif ($activeSlave.vagina is 1)>>
use her tight holes.
<<elseif ($activeSlave.vagina is 0) or ($activeSlave.anus is 0)>>
take her virginity.
<</if>>
<<if ($activeSlave.vagina isnot -1)>>
<<if ($activeSlave.vaginaTat is "tribal patterns")>>
The tattoos on her abdomen certainly draw attention there.
<<elseif ($activeSlave.vaginaTat is "scenes")>>
The tattoos on her abdomen nicely illustrate what you mean to do to her.
<<elseif ($activeSlave.vaginaTat is "degradation")>>
The tattoos on her abdomen are asking you to, after all.
<</if>>
<</if>>
<<if ($activeSlave.vaginaPiercing gt 1)>>
Her pierced lips and clit have her nice and wet.
<<if ($activeSlave.dick isnot 0)>>
Metal glints all up and down her cock.
<</if>>
<<elseif ($activeSlave.vaginaPiercing is 1)>>
Her pierced clit has her nice and moist.
<<if ($activeSlave.dick isnot 0)>>
Metal glints at the head of her cock.
<</if>>
<</if>>
<<if ($activeSlave.anusPiercing gt 1)>>
The ring of stud piercings around her anus should massage you delightfully as you sodomize her.
<<elseif ($activeSlave.anusPiercing is 1)>>
Her perineum piercing has a big ring in it, which you should be able to feel when you hilt yourself in her ass.
<</if>>
<<if ($activeSlave.anusTat isnot 0) and ($activeSlave.anusTat isnot 4)>>
Her anus is invitingly bleached,
<<if ($activeSlave.vagina gt -1)>>
which is appropriate: rather than looking like she has a hole for fucking and an ass, it looks like she has two fuckholes.
<<elseif ($activeSlave.balls is 0)>>
making it look like she has a natural fuckhole despite the fact that she's a gelding.
<<else>>
making it look like she has a natural fuckhole despite the fact that she's a shemale.
<</if>>
<</if>>
<<if ($activeSlave.vagina is 0) and ($activeSlave.anus is 0) and canDoVaginal($activeSlave)>>
<<if ($PC.dick is 0)>>
You step into a strap-on, lubricate it, and break in her holes in quick succession.
<<else>>
Brooking no resistance, you take her virginity and then break in her virgin butt.
<</if>>
<<if ($activeSlave.devotion > 50)>>
You ease yourself into her pussy before gradually working your way into her ass and alternate between the two holes while she begins to moan. In just a few minutes, she has lost her virginity and been assfucked for the first time. She @@color:hotpink;submits utterly@@ to your spoilage of her innocence and thanks you meekly for introducing her to proper sexual slavery. @@color:lime;Her holes have been broken in.@@
<<set $activeSlave.devotion += 10>>
<<elseif ($activeSlave.devotion > 20)>>
You ease yourself into her pussy before gradually working your way into her ass and alternate between the two holes while she begins to moan. In just a few minutes, she has lost her virginity and been assfucked for the first time. She's so bewildered by the pain and novelty that all she feels is @@color:gold;a little fear@@ of further use. @@color:lime;Her holes have been broken in.@@
<<set $activeSlave.trust -= 5>>
<<else>>
You force yourself into her pussy before gradually working your way into her ass. She sobs and cries with disgust while you alternate between the two holes. In just a few minutes, she has lost her virginity to rape and her anal virginity to a rough buttfuck. To say she @@color:mediumorchid;resents you@@ and @@color:gold;fears further abuse@@ would be an understatement. @@color:lime;Her holes have been broken in.@@
<<set $activeSlave.devotion -= 10, $activeSlave.trust -= 10>>
<</if>>
<<set $activeSlave.vagina++, $activeSlave.anus++>>
<<BothVCheck>>
<<elseif ($activeSlave.vagina is 0) and canDoVaginal($activeSlave)>>
<<if ($activeSlave.devotion > 20)>>
She accepts your orders without comment and presents her virgin pussy for defloration<<if ($PC.dick is 0)>>, watching with some small trepidation as you don a strap-on<</if>>. You gently ease into her pussy before gradually increasing the intensity of your thrusts into her. Before long, she's moaning loudly as you pound away. Since she is already well broken, this new connection with <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title isnot 0>>her master<<else>>her mistress<</if>> @@color:hotpink;increases her devotion to you.@@ @@color:lime;Her pussy has been broken in.@@
<<set $activeSlave.devotion += 10>>
<<elseif ($activeSlave.devotion >= -20)>>
She is clearly unhappy at losing her pearl of great price to you; this probably isn't what she imagined her first real sex would be like.<<if ($PC.dick is 0)>>Her lower lip quivers with trepidation as she watches you don a strap-on and maneuver to fuck her virgin hole.<</if>> You gently ease into her pussy before gradually increasing the intensity of your thrusts into her. Before long, she's moaning as you pound away. Nevertheless, this new connection with <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title isnot 0>>her master<<else>>her mistress<</if>> @@color:hotpink;increases her devotion to you.@@ @@color:lime;Her pussy has been broken in,@@ and she is @@color:gold;fearful@@ that sex will continue to be painful.
<<set $activeSlave.devotion += 4>>
<<else>>
As you anticipated, she refuses to give you her virginity. And as you expected, she is unable to resist you. She cries as <<if ($PC.dick is 0)>>your strap-on<<else>>your cock<</if>> opens her fresh, tight hole. You force your way into her pussy and continue thrusting into her. She sobs and cries with horror as you pound away. The rape @@color:mediumorchid;decreases her devotion to you.@@ @@color:lime;Her pussy has been broken in,@@ and she @@color:gold;fears further abuse.@@
<<set $activeSlave.devotion -= 5>>
<</if>>
<<set $activeSlave.vagina++>>
<<VaginalVCheck>>
<<elseif ($activeSlave.anus is 0)>>
<<if ($activeSlave.devotion > 20)>>
She accepts your orders without comment and presents her virgin anus for defloration. You<<if ($PC.dick is 0)>> don a strap-on and<</if>> gently sodomize her. You gently ease yourself into her butthole and gradually speed up your thrusts while she slowly learns to move her hips along with you. Since she is already well broken, this new connection with <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title isnot 0>>her master<<else>>her mistress<</if>> @@color:hotpink;increases her devotion to you.@@ @@color:lime;Her tight little ass has been broken in.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
She is clearly unhappy at the idea of taking a dick up her butt. You gently ease yourself into her butthole and gradually speed up your thrusts. She obeys orders anyway, and lies there wincing and moaning as you<<if ($PC.dick is 0)>> don a strap-on and<</if>> fuck her ass. @@color:lime;Her tight little ass has been broken in,@@ and she @@color:gold;fears further anal pain.@@
<<else>>
She is appalled at the idea of taking it up the ass<<if ($PC.dick is 0)>> and cries with fear as you don a strap-on<</if>>. She does anyway though, sobbing into the cushions<<if $activeSlave.amp isnot 1>> while you hold her arms behind her<</if>>. You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. The painful anal rape @@color:mediumorchid;decreases her devotion to you.@@ @@color:lime;Her tight little ass has been broken in,@@ and she is @@color:gold;terrified of further anal pain.@@
<<set $activeSlave.devotion -= 5>>
<</if>>
<<set $activeSlave.anus++>>
<<AnalVCheck>>
<<elseif $activeSlave.devotion < -20>>
<<if ($PC.dick == 0)>>You don a cruelly large strap-on, and you do it so she can see it. <</if>>She tries to refuse you, so you throw her across the back of the couch next to your desk with her <<if $seeRace == 1>>$activeSlave.race <</if>>ass in the air. You finger her anus <<if ($activeSlave.vagina != -1)>>while fucking her pussy<<elseif ($activeSlave.amp != 1)>>while frotting her thighs<</if>> for a bit and then switch to her now-ready anus. She sobs as you penetrate her rectum.
<<if ($activeSlave.dick != 0) and canAchieveErection($activeSlave)>>
Despite her unwillingness to be sodomized, the prostate stimulation
<<if $activeSlave.dickAccessory is "chastity">>
starts to give her an erection, which her dick chastity makes horribly uncomfortable. She bucks with the pain, her asshole spasming delightfully.
<<else>>
gives her an erection. She's mortified that she would get hard while being anally raped.
<</if>>
<<elseif ($activeSlave.dickAccessory is "chastity")>>
Her dick chastity keeps her bitch cock hidden away while you use her anus like a pussy.
<<elseif ($activeSlave.dick isnot 0)>>
Her flaccid dick is ground into the back of the couch as you rape her.
<</if>>
<<BothVCheck>>
<<elseif $activeSlave.devotion <= 50>>
You throw her across the back of the couch next to your desk with her ass in the air<<if ($PC.dick is 0)>>, and don a strap-on<</if>>. You finger her <<if $seeRace is 1>>$activeSlave.race <</if>>ass while <<if ($activeSlave.vagina isnot -1)>>fucking her pussy<<else>>frotting her thighs<</if>> for a bit and then switch to her now-ready anus. <<if ($activeSlave.anus is 1)>>Her ass is so tight that you have to work yourself in.<<elseif ($activeSlave.anus is 2)>>Your <<if ($PC.dick is 0)>>fake dick<<else>>cock<</if>> slides easily up her ass.<<else>>You slide into her already-gaping asspussy with ease.<</if>> She gasps as you penetrate her rectum, but you timed the switch so that she was on the verge of orgasm, and she comes immediately.
<<if ($activeSlave.dick isnot 0) and ($activeSlave.hormones lt 1) and ($activeSlave.balls isnot 0)>>
<<if $activeSlave.dickAccessory is "chastity">>
She managed to stay soft within her dick chastity, but she dribbled a lot of precum onto the couch. You make her lick it up, and she obeys, shuddering with unsatisfied arousal.
<<else>>
Her cock spatters the couch with cum, and you make her lick it up.
<</if>>
<<elseif ($activeSlave.clit gt 2)>>
Her clit is so large that it bobs slightly with each thrust.
<</if>>
<<BothVCheck>>
<<else>>
<<if ($activeSlave.amp != 1)>>She kneels on the floor<<else>>You lay her on the floor<</if>> so you can take her at will<<if ($PC.dick == 0)>>, and don a strap-on<</if>>. You finger her <<if $seeRace == 1>>$activeSlave.race <</if>>ass while <<if ($activeSlave.vagina != -1)>>fucking her pussy<<else>>frotting her<</if>> for a bit and then switch to her now-ready anus. <<if ($activeSlave.anus == 1)>>Her ass is so tight that you have to work yourself in.<<elseif ($activeSlave.anus == 2)>>Your cock slides easily up her ass.<<else>>You slide into her already-gaping asspussy with ease.<</if>> You fuck her there for a while before repeatedly pulling out and stuffing yourself back in. She moans each time you fill a waiting hole.
<<if ($activeSlave.dick != 0) and canAchieveErection($activeSlave)>>
<<if $activeSlave.dickAccessory is "chastity">>
Whenever she starts to get hard, her dick chastity gives her an awful twinge of pain. You do your best to be up her butt when this happens so you can experience the resulting spasm.
<<else>>
Every time you penetrate, her erect dick jerks up and slaps her stomach.
<</if>>
<<elseif ($activeSlave.dick isnot 0)>>
<<if $activeSlave.dickAccessory is "chastity">>
Her dick chastity keeps her girly bitchclit hidden, just like it belongs.
<<else>>
Every time you penetrate, her limp dick flops around lamely.
<</if>>
<<elseif ($activeSlave.clit gt 2)>>
Her clit is so large that it bobs slightly with each thrust.
<</if>>
<<BothVCheck>>
<</if>>
<<if ($activeSlave.preg gt 10)>>
The poor girl's pregnant belly makes taking a rough fuck in both her holes uncomfortable for her.
<</if>>
<<if ($activeSlave.anusTat is "scenes") and ($activeSlave.anus is 1)>>
As you fucked her butt, the decorative pattern around her ass stretched open. When you pull out, her momentary gape closes the pattern up quickly.
<<elseif ($activeSlave.anusTat is "scenes")>>
As you fucked her butt, the decorative pattern around her ass stretched open. When you pull out, her gape leaves the pattern distorted.
<<elseif ($activeSlave.anusTat is "degradation")>>
As you fucked her butt, the offensive language around her ass stretched and distorted.
<</if>>
<<if (random(1,100) gt (100+$activeSlave.devotion))>>
<<if ($activeSlave.fetish isnot "buttslut") and ($activeSlave.energy lte 95) and ($activeSlave.sexualFlaw isnot "hates penetration")>>
Being brutally used has given her a @@color:red;hatred of penetration.@@
<<set $activeSlave.sexualFlaw to "hates penetration">>
<</if>>
<<elseif (random(1,100) gt (110-$activeSlave.devotion))>>
<<if ($activeSlave.fetish is "none") and ($activeSlave.sexualFlaw isnot "hates penetration")>>
Orgasming to your use of her fuckhole @@color:lightcoral;has her eager for more buttsex.@@
<<set $activeSlave.fetish to "buttslut", $activeSlave.fetishKnown to 1>>
<</if>>
<</if>>
<<if ($PC.dick == 1)>>
<<if ($activeSlave.anus gt 3)>>
Her gaping hole drips your cum right out again.
<<elseif ($activeSlave.anus gt 2)>>
Cum drips out of her loose hole.
<<elseif ($activeSlave.anus is 2)>>
Cum drips out of her loosened anus.
<<elseif ($activeSlave.anus is 1)>>
Her still-tight ass keeps your load inside her.
<</if>>
<<if canWalk($activeSlave)>>
<<switch $activeSlave.assignment>>
<<case "whore">>
She heads to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes before returning to selling them publicly.<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole before returning to selling it publicly.<<else>>face before returning to selling her mouth publicly.<</if>>
<<case "serve the public">>
She heads to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes before returning to offering it for free.<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole before returning to offering it for free.<<else>>face before returning to offering her mouth for free.<</if>>
<<case "rest">>
She stumbles to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>> before crawling back into bed.
<<case "train slaves">>
She heads to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>> before she returns to teaching her classes.
<<case "get milked">>
She hurries to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>> <<if $activeSlave.lactation gt 0>>before going to get her uncomfortably milk-filled tits drained<<else>>and then rests until her balls are ready to be drained again<</if>>.
<<case "please you">>
She hurries to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>> before returning to await your next use of her body, as though nothing had happened.
<<case "be a subordinate slave">>
She moves to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>>, though it's only a matter of time before another slave decides to play with her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>pussy or asshole<<elseif canDoVaginal($activeSlave)>>pussy<<elseif canDoAnal($activeSlave)>>asshole<<else>>face<</if>>.
<<case "be a servant">>
She hurries to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>>, since her chores didn't perform themselves while you used her.
<<case "be your Head Girl">>
She hurries to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>>, worried that her charges got up to trouble while you had your cock in her.
<<case "guard you">>
She hurries off to wash her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>> so you'll be unguarded for as little time as possible.
<<case "work in the brothel">>
She goes to wash her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>> so her next customer can have the illusion that he's the first to use it today.
<<case "serve in the club">>
She goes to wash and delicately perfume her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes so they<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole so it<<else>>face so it<</if>> can gratify the finest citizen.
<<case "work in the dairy">>
She goes off to carefully wash her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>> to avoid besmirching the nice clean dairy.
<<case "work as a servant">>
She rushes to wash her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>>, impatient to get back to her undiminished chores.
<</switch>>
<</if>>
<</if>>
<<if passage() isnot "Slave Interact">>
<<for _i to 0; _i lt $slaves.length; _i++>>
<<if $slaves[_i].ID is $activeSlave.ID>>
<<set $slaves[_i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<</nobr>><<nobr>>
<<set $activeSlave.analCount++, $analTotal++>>
You call her over so you can
<<if ($activeSlave.anus > 3)>>
fuck her gaping anus.
<<elseif ($activeSlave.anus == 3)>>
fuck her loose butthole.
<<elseif ($activeSlave.anus == 2)>>
use her whorish asshole.
<<elseif ($activeSlave.anus == 1)>>
use her tight butt.
<<else>>
take her anal virginity.
<</if>>
<<if ($activeSlave.fetish == "buttslut") && ($activeSlave.devotion >= -20)>>
She's delighted at the prospect of her favorite activity.
<</if>>
<<if ($activeSlave.anusTat == "tribal patterns")>>
Her bleached asshole is an inviting sight, after all.
<<elseif ($activeSlave.anusTat == "scenes")>>
Her tattooed asshole invites sodomy, after all.
<<elseif ($activeSlave.anusTat == "degradation")>>
The tattoos on her asshole make it clear she's an anal slut, after all.
<</if>>
<<if ($activeSlave.heels == 1)>>
<<if ($activeSlave.shoes != "flats") && ($activeSlave.shoes != "none")>>
As she went past your desk, her high heels and surgically altered legs enforced a gait that presented her butt enticingly.
<<else>>
As she crawls along on all fours, her anus is readily available.
<</if>>
<</if>>
<<if ($activeSlave.anusPiercing > 1)>>
The ring of stud piercings around her anus should massage you delightfully as you sodomize her.
<<elseif ($activeSlave.anusPiercing == 1)>>
Her perineum piercing has a big ring in it, which you should be able to feel when you hilt yourself in her ass.
<</if>>
<<if ($activeSlave.anusTat != 0) && ($activeSlave.anusTat != 4)>>
<<if ($activeSlave.vagina > -1)>>
Her anus is invitingly bleached, which is appropriate: rather than looking like she has a hole for fucking and an ass, it looks like she has two fuckholes.
<<elseif ($activeSlave.balls == 0)>>
Her anus is invitingly bleached, making it look like she has a natural fuckhole despite the fact that she's a gelding.
<<else>>
Her anus is invitingly bleached, making it look like she has a natural fuckhole despite the fact that she's a shemale.
<</if>>
<</if>>
<<if ($activeSlave.anus == 0)>>
<<if ($activeSlave.devotion > 20)>>
She accepts your orders without comment and presents her virgin anus for defloration. You<<if ($PC.dick == 0)>> don a strap-on and<</if>> gently sodomize her. You gently ease into her butthole and slowly accelerate your thrusting into her ass. Since she is already well broken, this new connection with <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>> @@color:hotpink;increases her devotion to you.@@ @@color:lime;Her tight little ass has been broken in.@@ She looks forward to having her asshole fucked by you again.
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
She is clearly unhappy at the idea of taking a dick up her butt. She obeys orders anyway, and lies there wincing and moaning as you<<if ($PC.dick == 0)>> don a strap-on and<</if>> fuck her ass. You gently ease into her butthole and slowly accelerate your thrusting into her ass. However she still squeals in pain as you continue pounding. @@color:lime;Her tight little ass has been broken in,@@ and she @@color:gold;fears further anal pain.@@
<<set $activeSlave.trust -= 5>>
<<else>>
She is appalled at the idea of taking it up the ass<<if ($PC.dick == 0)>> and cries with fear as you don a strap-on<</if>>. She does anyway though, sobbing into the cushions<<if $activeSlave.amp != 1>> while you hold her arms behind her<</if>>. You force yourself into her butthole and continue thrusting your member into her ass. She sobs and cries with disgust while you pump into her rear. The painful anal rape @@color:mediumorchid;decreases her devotion to you.@@ @@color:lime;Her tight little ass has been broken in,@@ and she is @@color:gold;terrified of further anal pain.@@
<<set $activeSlave.devotion -= 10, $activeSlave.trust -= 10>>
<</if>>
<<set $activeSlave.anus++>>
<<elseif $activeSlave.fetish == "mindbroken">>
<<if ($activeSlave.amp != 1)>>You instruct her to present her anus. She dully kneels and spreads her buttocks<<if ($PC.dick == 0)>>as you don a strap-on<</if>>. You spit on her hole and ram <<if ($PC.dick == 0)>>it<<else>>your cock<</if>> up her butt.<<else>>Talking to a broken mind is pointless, so you simply set her on the couch, spread her buttocks with one hand, spit on her hole, and ram <<if ($PC.dick == 0)>>it<<else>>your cock<</if>> up her <<if $seeRace == 1>>$activeSlave.race <</if>>butt.<</if>> Her butthole spasms as you assrape her, <<if ($PC.dick == 0)>>an amusing sight<<else>>squeezing your dick nicely<</if>>.
<<if ($activeSlave.dick != 0) && canAchieveErection($activeSlave)>>
<<if $activeSlave.dickAccessory == "chastity">>
Automatic responses give her an erection, which her chastity makes so uncomfortable that she spasms. This cycle continues repeatedly, her rectum squeezing unconsciously each time.
<<else>>
Despite her mental deficiency, the prostate stimulation gives her an erection anyway.
<</if>>
<<elseif ($activeSlave.dickAccessory == "chastity")>>
Her dick chastity keeps her pointless cock hidden away while you use her anus like a pussy.
<<elseif ($activeSlave.dick != 0)>>
Her cock is totally flaccid throughout.
<</if>>
<<elseif $activeSlave.devotion < -20>>
<<if ($activeSlave.amp != 1)>>You instruct her to present her anus<<if ($PC.dick == 0)>> as you don a strap-on<</if>>. Horrified, she tries to back away, but you catch her and throw her on the couch next to your desk. She tries to shield her asshole, but you pin her hands behind her with one hand, spit on her hole, and ram your <<if ($PC.dick == 0)>>fake dick<<else>>cock<</if>> up her butt with the other hand.<<else>>You tell her it's time for an assfuck. She's horrified, but as an amputee can do nothing about it. You spit on her hole and ram your <<if ($PC.dick == 0)>>fake dick<<else>>cock<</if>> up her <<if $seeRace == 1>>$activeSlave.race <</if>>butt.<</if>> Her butthole spasms as you assrape her, <<if ($PC.dick == 0)>>an amusing sight<<else>>squeezing your dick nicely<</if>>.
<<if ($activeSlave.dick != 0) && canAchieveErection($activeSlave)>>
Despite her unwillingness to be sodomized, the prostate stimulation
<<if ($activeSlave.dickAccessory == "chastity")>>
starts to give her an erection, which her dick chastity makes horribly uncomfortable. She bucks with the pain, her asshole spasming delightfully.
<<else>>
gives her an erection. She's mortified that she would get hard while being anally raped.
<</if>>
<<elseif ($activeSlave.dickAccessory == "chastity")>>
Her dick chastity keeps her bitch cock hidden away while you use her anus like a pussy.
<<elseif ($activeSlave.dick != 0)>>
Her flaccid dick is ground into the back of the couch as you rape her.
<</if>>
<<elseif ($activeSlave.devotion <= 20) && ($activeSlave.vagina < 0)>>
<<if ($activeSlave.amp != 1)>>You instruct her to present her anus<<if ($PC.dick == 0)>> as you don a strap-on<</if>>. She knows a sissy slave takes it up the butt, and lies on the couch next to your desk with her legs in the air, spreading her buttocks with her hands.<<else>>You tell her it's time for an assfuck. She's hesitant, but as an amputee can do nothing about it.<</if>> You take your time and fuck her <<if $seeRace == 1>>$activeSlave.race <</if>>butthole for a good long while<<if ($activeSlave.dickAccessory != "chastity")>><<if ($activeSlave.dick != 0)>>so her limp dick flops around<<elseif ($activeSlave.balls != 0)>> as her erect dick waves in the air<</if>><</if>>. This gives you enough time to stroke her until she gets aroused despite her discomfort with anal. She doesn't orgasm, but she's getting accustomed to her asshole as a sexual organ.
<<elseif $activeSlave.devotion < 10>>
<<if ($activeSlave.amp != 1)>>You instruct her to present her <<if $seeRace == 1>>$activeSlave.race <</if>>anus<<if ($PC.dick == 0)>> as you don a strap-on<</if>>. She hesitates but eventually lies on the couch next to your desk with her legs in the air, spreading her buttocks with her hands.<<else>>You tell her it's time for an assfuck. She's hesitant, but as an amputee can do nothing about it.<</if>> You take your time and fuck her butthole for a good long while.
<<if ($activeSlave.anus == 1)>>
Her ass is so tight that she winces with anal pain
<<elseif ($activeSlave.anus == 2)>>
Her experienced ass takes your <<if ($PC.dick == 0)>>fake dick<<else>>cock<</if>> without trouble
<<else>>
Her asspussy is so loose you can pound it as hard as you like
<</if>>
<<if ($activeSlave.dick != 0)>>
as her limp dick flops around.
<<elseif ($activeSlave.dick != 0)>>
as her erect dick waves in the air.
<<else>>
as it substitutes for her pussy.
<</if>>
She gets aroused despite her discomfort with anal, though she doesn't orgasm.
<<else>>
<<if ($activeSlave.amp != 1)>>She kneels on the couch<<else>>You lay her on the couch<</if>> with her <<if $seeRace == 1>>$activeSlave.race <</if>>butt facing you, back strongly arched to angle her rectum for more comfortable anal coupling<<if ($PC.dick == 0)>>; you don a strap-on and rub a little lubricant into her rear<</if>>. You take your time and fuck her butthole for a good long while. <<if ($activeSlave.anus == 1)>>Her ass is so tight that she has to concentrate on relaxing for you.<<elseif ($activeSlave.anus == 2)>>Her experienced ass feels great.<<else>>Her asspussy is so loose you can pound it as hard as you like.<</if>> She rubs her <<if ($activeSlave.amp == 1)>>body against you as much as she can manage<<elseif ($activeSlave.dick != 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls != 0)>>hardon<<elseif ($activeSlave.dick != 0)>>soft dick<<elseif ($activeSlave.vaginalAccessory == "chastity belt")>>nipples<<elseif ($activeSlave.clit > 2)>>huge, stiff clit<<else>>clit<</if>>, and brings herself to orgasm before you. <<if ($PC.dick == 0)>>The sight of her gasping and shaking her way through an anal orgasm brings you to climax yourself, and you shove yourself against the strap-on harness with enough force to give the slave's sensitized hole a final brutal stretching.<<else>>Her orgasmic rectal spasms squeeze your cock and you blow your load inside her ass.<</if>>
<</if>>
<<if ($activeSlave.preg > 10)>>
The poor slave's pregnant belly causes her some discomfort as you sodomize her.
<</if>>
<<if ($activeSlave.anusTat == "scenes") && ($activeSlave.anus == 1)>>
As you fucked her butt, the decorative pattern around her ass stretched open. When you pull out, her momentary gape closes the pattern up quickly.
<<elseif ($activeSlave.anusTat == "scenes")>>
As you fucked her butt, the decorative pattern around her ass stretched open. When you pull out, her gape leaves the pattern distorted.
<<elseif ($activeSlave.anusTat == "degradation")>>
As you fucked her butt, the offensive language around her ass stretched and distorted.
<</if>>
<<if (random(1,100) > (100 + $activeSlave.devotion))>>
<<if ($activeSlave.fetish != "buttslut") && ($activeSlave.energy <= 95) && ($activeSlave.sexualFlaw != "hates anal")>>
Being assraped has given her a @@color:red;hatred of anal sex.@@
<<set $activeSlave.sexualFlaw = "hates anal">>
<</if>>
<<elseif (random(1,100) > (110-$activeSlave.devotion))>>
<<if ($activeSlave.fetish == "none") && ($activeSlave.sexualFlaw != "hates anal")>>
Orgasming to the sensation of your member in her bottom @@color:lightcoral;has her eager for anal.@@
<<set $activeSlave.fetish = "buttslut", $activeSlave.fetishKnown = 1>>
<</if>>
<</if>>
<<if ($PC.dick != 0)>>
<<if ($activeSlave.anus > 3)>>
Your cum falls out of her gaping hole.
<<elseif ($activeSlave.anus > 2)>>
Cum flows out of her gaped butthole.
<<elseif ($activeSlave.anus == 2)>>
Cum drips out of her newly gaped anus.
<<elseif ($activeSlave.anus == 1)>>
Her still-tight ass keeps your load inside her.
<</if>>
<<if canWalk($activeSlave)>>
<<if $activeSlave.anus < 2>>
<<set _Anus = "tight butt">>
<<elseif $activeSlave.anus < 3>>
<<set _Anus = "used butthole">>
<<elseif $activeSlave.anus < 4>>
<<set _Anus = "gaping butthole">>
<<else>>
<<set _Anus = "anal gape">>
<</if>>
<<switch $activeSlave.assignment>>
<<case "work in the brothel">>
She goes to wash her _Anus so her next customer can have the illusion that he's the first to use it today.
<<case "serve in the club">>
She goes to wash and delicately perfume her _Anus so it can gratify the finest citizen.
<<case "work in the dairy">>
She goes off to carefully wash her _Anus to avoid besmirching the nice clean dairy.
<<case "work as a servant">>
She rushes to wash her _Anus, impatient to get back to her many chores.
<<case "whore">>
She uses an enema to clean her _Anus before returning to offering it for sale.
<<case "serve the public">>
She uses an enema to clean her _Anus before returning to offering it for free.
<<case "be a servant">>
She uses an enema to clean her _Anus, since her chores didn't perform themselves while you used her backdoor.
<<case "rest">>
She uses an enema to clean her _Anus before crawling back into bed, face down.
<<case "get milked">>
She uses an enema to clean her _Anus <<if $activeSlave.lactation > 0>>before going to get her uncomfortably milk-filled tits drained<<else>>and then rests until her balls are ready to be drained again<</if>>.
<<case "please you">>
She uses an enema to clean her _Anus before returning to await your next use of her backdoor, as though nothing had happened.
<<case "be a subordinate slave">>
She uses an enema to clean her _Anus, though it's only a matter of time before another slave decides to play with her backdoor.
<<case "be your Head Girl">>
She uses an enema to clean her _Anus, worried that her charges got up to trouble while she enjoyed the buttsex.
<<case "guard you">>
She hurries off to wash her _Anus so you'll be unguarded for as little time as possible.
<<case "train slaves">>
She uses an enema to clean her _Anus before she returns to teaching her classes, a little bow-legged.
<<default>>
She hurries off to wash her _Anus before going back to $activeSlave.assignment.
<</switch>>
<</if>>
<</if>>
<<if passage() != "Slave Interact">>
<<set _SL = $slaves.length>>
<<for _i = 0; _i < _SL; _i++>>
<<if $slaves[_i].ID == $activeSlave.ID>>
<<set $slaves[_i] = $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set _Anus = "">>
<</nobr>><<nobr>>
You call her over so you can
<<if ($activeSlave.vagina > 3)>>
use her gaping vagina.
<<elseif ($activeSlave.vagina == 3)>>
fuck her loose cunt.
<<elseif ($activeSlave.vagina == 2)>>
fuck her whorish cunt.
<<elseif ($activeSlave.vagina == 1)>>
fuck her tight cunt.
<<elseif ($activeSlave.vagina == 0)>>
take her virginity.
<<else>>
fuck her sissy butt.
<</if>>
<<if ($activeSlave.vaginaTat == "tribal patterns")>>
The tattoos on her abdomen certainly drawn attention there.
<<elseif ($activeSlave.vaginaTat == "scenes")>>
The tattoos on her abdomen nicely illustrate what you mean to do to her.
<<elseif ($activeSlave.vaginaTat == "degradation")>>
The tattoos on her abdomen ask you to, after all.
<</if>>
<<if $activeSlave.devotion <= 20>>
<<if $activeSlave.clit == 1>>
Her big clit peeks out from under its hood.
<<elseif $activeSlave.clit == 2>>
Her huge clit is impossible to miss.
<<elseif $activeSlave.clit > 2>>
Her pseudophallus-sized clit is soft.
<</if>>
<<if $activeSlave.labia == 1>>
Her lovely petals are quite inviting.
<<elseif $activeSlave.labia == 2>>
Her prominent petals are inviting.
<<elseif $activeSlave.labia > 2>>
Her labia are so large they present a slight obstacle to entry.
<</if>>
<<else>>
<<if $activeSlave.clit == 1>>
Her big, hard clit peeks out from under its hood.
<<elseif $activeSlave.clit == 2>>
Her huge, stiff clit is impossible to miss.
<<elseif $activeSlave.clit > 2>>
Her pseudophallus-sized clit is engorged with arousal.
<</if>>
<<if $activeSlave.labia == 1>>
Her lovely petals are moist with arousal.
<<elseif $activeSlave.labia == 2>>
Her prominent petals bear a sheen of arousal.
<<elseif $activeSlave.labia > 2>>
Her huge labia are almost dripping with arousal.
<</if>>
<</if>>
<<if ($activeSlave.vaginaPiercing > 1)>>
<<if ($activeSlave.vagina != -1)>>
Her pierced lips and clit have her nice and wet.
<</if>>
<<if ($activeSlave.dick != 0)>>
Metal glints all up and down her cock.
<</if>>
<<elseif ($activeSlave.vaginaPiercing == 1)>>
<<if ($activeSlave.vagina != -1)>>
Her pierced clit has her nice and moist.
<</if>>
<<if ($activeSlave.dick != 0)>>
Metal glints at the head of her cock.
<</if>>
<</if>>
<<set _fPosition = random(1,100)>>
You decide to fuck her
<<if (_fPosition <= 20)>>
in the missionary position. You tell her to lie down on the couch next to your desk.
<<elseif (_fPosition <= 40)>>
doggy-style. You tell her to get on the couch beside your desk on her hands and knees.
<<elseif (_fPosition <= 60)>>
in the cowgirl position. You lie on the couch beside your desk and tell her to straddle you, facing towards you.
<<elseif (_fPosition <= 80)>>
in the reverse cowgirl position. You lie on the couch beside your desk and tell her to straddle you facing away from you.
<<else>>
in the wheelbarrow position. You tell her to get on the couch beside your desk, stand next to her and lift her legs up into the air.
<</if>>
<<set _fSpeed = random(1,100)>>
<<if ($activeSlave.vagina == 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
<<if ($activeSlave.fetish == "mindbroken")>>
She accepts your orders dumbly and presents her virgin pussy for defloration<<if ($PC.dick == 0)>>, watching without real interest as you don a strap-on<</if>>. Since she is mindbroken, @@color:lime;losing her virginity@@ has no impact on any part of her other than her vagina.
<<elseif ($activeSlave.devotion > 20)>>
She accepts your orders without comment and presents her virgin pussy for defloration<<if ($PC.dick == 0)>>, watching with some small trepidation as you don a strap-on<</if>>. You gently ease into her pussy before gradually increasing the intensity of your thrusts into her. Before long, she's moaning loudly as you pound away. Since she is already well broken, this new connection with her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>> @@color:hotpink;increases her devotion to you.@@ @@color:lime;Her pussy has been broken in.@@ She looks forward to having her pussy fucked by you again.
<<set $activeSlave.devotion += 10>>
<<elseif ($activeSlave.devotion >= -20)>>
She is clearly unhappy at losing her pearl of great price to you; this probably isn't what she imagined her first real sex would be like.<<if ($PC.dick == 0)>>Her lower lip quivers with trepidation as she watches you don a strap-on and maneuver to fuck her virgin hole.<</if>> You gently ease into her pussy before gradually increasing the intensity of your thrusts into her. Before long, she's moaning as you pound away. Nevertheless, this new connection with her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>> @@color:hotpink;increases her devotion to you.@@ @@color:lime;Her pussy has been broken in,@@ and she is @@color:gold;fearful@@ that sex will continue to be painful.
<<set $activeSlave.devotion += 4, $activeSlave.trust -= 4>>
<<else>>
As you anticipated, she refuses to give you her virginity. And as you expected, she is unable to resist you. She cries as <<if ($PC.dick == 0)>>your strap-on<<else>>your cock<</if>> opens her fresh, tight hole. You force your way into her pussy and continue thrusting into her. She sobs and cries with horror as you pound away. The rape @@color:mediumorchid;decreases her devotion to you.@@ @@color:lime;Her pussy has been broken in,@@ and she @@color:gold;fears further abuse.@@
<<set $activeSlave.devotion -= 4, $activeSlave.trust -= 4>>
<</if>>
<<set $activeSlave.vagina++>>
<<elseif ($activeSlave.fetish == "mindbroken")>>
Since her mind is gone, she's yours to use as a human sex doll. You throw her over the couch and amuse yourself with her for a while; her body retains its instinctual responses, at least. You finish inside her and leave your toy for one of your other slaves to clean and maintain.
<<elseif ($activeSlave.amp == 1)>>
Since she's a quadruple amputee, she's yours to use as a human sex toy. You set her
<<if ($PC.dick != 0)>>
atop your cock and slide her up and down, managing her with your arms.
<<if $activeSlave.dickAccessory == "chastity">>
Her dick chastity keeps her useless bitchclit out of the way.
<<elseif ($activeSlave.vagina == -1) && ($activeSlave.hormones > 0) && ($activeSlave.balls != 0)>>
As you use her as a helpless cock jacket, her flaccid dick flops around, ignored.
<<elseif ($activeSlave.vagina == -1)>>
As you use her as a helpless cock jacket, your pounding keeps her prick stiff.
<</if>>
You finish inside her and leave your toy for one of your other slaves to clean and maintain.
<<else>>
on the couch and straddle her hips, bringing your already-wet pussy hard against her. You grind against her helpless body, using her as a living sybian until her warmth and movement brings you to orgasm.
<</if>>
<<elseif canWalk($activeSlave) == -2>>
You tell her to get situated on the couch, face down. This position pins her down by the massive weight of her tits, pushing her face in amongst the cushions. Her tits serve as an anchor, allowing you to take her doggy style without any real contribution from her. The position muffles her reaction entirely, other than the rhythmic jiggling of the breastflesh that sticks out to either side of her torso.
<<elseif ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($PC.dick != 0)>>
She comes over, smiling a little submissive smile, and spreads herself for you. You take her on the couch next to your desk after she gets into position.
<<if (_fPosition <= 20)>>
She hugs her torso to you and her breasts press against your chest;
<<elseif (_fPosition <= 40)>>
She arches her back as you continue to pound her;
<<elseif (_fPosition <= 60)>>
She puts her hands on your chest and leans forward as you continue to thrust upwards;
<<elseif (_fPosition <= 80)>>
She puts her hands on your chest starts to lean back as you continue to thrust upwards;
<<else>>
She begins to tire as you keep pounding;
<</if>>
you can feel her heart beating hard. As the sex reaches its climax, she begs you to cum inside her unworthy body.
<<if ($activeSlave.dick != 0) && canAchieveErection($activeSlave)>>
<<if $activeSlave.dickAccessory == "chastity">>
She does her submissive best to stay completely soft within her dick chastity.
<<else>>
As a submissive she spares no attention for her own orgasm, so her rock hard erection swings untended.
<</if>>
<<elseif ($activeSlave.dickAccessory == "chastity")>>
Her cock is forgotten inside its chastity cage as you take what you want from her.
<<elseif ($activeSlave.dick != 0)>>
As a submissive she spares no attention for her own orgasm, so her flaccid cock swings untended.
<</if>>
<<if $PC.vagina == 1>>
When you finally climax, you pull out and press your wet cunt against her mouth, letting her lavish attention on you that brings you to another quick orgasm.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<<elseif $activeSlave.devotion < -20>>
She tries to refuse, so you
<<if ($PC.dick != 0)>>
bend the disobedient slave over your desk and take her hard from behind. Her breasts <<if ($activeSlave.dick != 0)>>and cock <</if>>slide back and forth across the desk. You give her buttocks some nice hard swats as you pound her. She grunts and moans but knows better than to try to get away.
<<if ($activeSlave.dick != 0) && canAchieveErection($activeSlave)>>
Despite her unwillingness to be raped, the stimulation
<<if $activeSlave.dickAccessory == "chastity">>
starts to give her an erection, which her dick chastity makes horribly uncomfortable. She bucks with the pain, her hole spasming delightfully.
<<else>>
gives her an erection. She's mortified that she would get hard while being raped.
<</if>>
<<elseif ($activeSlave.dickAccessory == "chastity")>>
Her dick chastity keeps her bitch cock hidden away while you use her whore hole.
<<elseif ($activeSlave.dick != 0)>>
Her flaccid dick is ground into the back of the couch as you rape her.
<</if>>
<<if $PC.vagina == 1>>
After your first orgasm, you pull out and grind your pussy against her face for another, enjoying the stimulation of her muffled crying.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<<else>>
stand and seize her, shoving her down to sit in your chair. You jump atop her hips, pinning her down into the chair with your legs and pressing your pussy hard against her groin. She struggles and whimpers, but you give her a hard warning slap to the cheek and kiss her unwilling mouth, forcing your tongue past her lips as you grind against her.
<</if>>
<<elseif $activeSlave.devotion <= 20>>
<<if ($PC.dick != 0)>>
She obeys, lying on the couch next to your desk with her legs spread. You kneel on the ground and enter her, a hand on each of her legs to give you a good grip. <<if _fSpeed > 75>>The pounding is hard and fast<<elseif _fSpeed > 50>>You pound her firmly and vigorously<<elseif _fSpeed > 25>>You fuck her steadily and controlled<<else>>You fuck her slowly and tenderly<</if>>, and she gasps and <<if _fSpeed > 50>>whines<<else>>moans<</if>>. You reach a hand down to maul her breasts.
<<if ($activeSlave.dick != 0) && canAchieveErection($activeSlave)>>
<<if ($activeSlave.dickAccessory == "chastity")>>
She enjoys herself, even though her dick chastity keeps her soft by making the beginnings of erection very uncomfortable.
<<else>>
She bites her lip and moans as she climaxes. You fill her squeezing fuckhole with your cum. She already dribbled her own weak load all over her stomach.
<</if>>
<<elseif ($activeSlave.dickAccessory == "chastity")>>
She bites her lip and moans as she climaxes. You fill her squeezing fuckhole with your cum. Precum has been dribbling out of her dick chastity for some time, apparently the best her soft bitchclit can manage.
<<elseif ($activeSlave.dick != 0)>>
She bites her lip and moans as she climaxes. You fill her squeezing fuckhole with your cum. She already blew her own load all over her stomach despite her inability to get hard.
<</if>>
<<if $PC.vagina == 1>>
You got so wet fucking her that when you climax, you stand up and let her clean your pussy with her mouth. The oral attention brings you to a quick aftershock orgasm.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<<else>>
You pat the tops of your thighs, and she obediently comes over to sit atop them, wrapping her legs around you. Your hands reach around her and seize her buttocks, drawing her in even closer so that the warmth between her legs is pressed hard against your pussy. She grinds dutifully against you, only pausing for a moment when she finds your insistent tongue probing past her lips.
<</if>>
<<else>>
<<if ($PC.dick != 0)>>
She skips over smiling and gives you a quick kiss. You take her on the couch next to your desk after she gets into position.
<<if (_fPosition <= 20)>>
She hugs her torso to you and her breasts press against your chest;
<<elseif (_fPosition <= 40)>>
She arches her back as you continue to pound her;
<<elseif (_fPosition <= 60)>>
She puts her hands on your chest and leans forward as you continue to thrust upwards;
<<elseif (_fPosition <= 80)>>
She puts her hands on your chest starts to lean back as you continue to thrust upwards;
<<else>>
She begins to tire as you keep pounding;
<</if>>
you can feel her heart beating hard. As the sex reaches its climax, her kisses grow urgent and passionate.
<<if ($activeSlave.dick != 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls != 0)>>
<<if $activeSlave.dickAccessory == "chastity">>
She enjoys herself, even though her dick chastity keeps her soft by making the beginnings of erection very uncomfortable.
<<else>>
When you orgasm together, her erect cock squirts cum up towards her tits while your cock fills her with cum.
<</if>>
<<elseif ($activeSlave.dickAccessory == "chastity")>>
She bites her lip and moans as she climaxes. You fill her squeezing fuckhole with your cum. Precum has been dribbling out of her dick chastity for some time, apparently the best her soft bitchclit can manage.
<<elseif ($activeSlave.dick != 0)>>
When you orgasm together, her limp, neglected cock dribbles weakly while your cock fills her with cum.
<<elseif ($activeSlave.clit > 2)>>
As you fuck her, she plays with her huge clit. It's so large it almost looks like she's jacking off a cock.
<</if>>
<<if $PC.vagina == 1>>
You got so wet fucking her that when you climax, you stand up; she knows what that means, and hurries to eat you out. The oral attention brings you to a quick aftershock orgasm.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<<else>>
You pat the tops of your thighs, and she skips over smiling and gives you a quick kiss. Without breaking the lip lock, she sits down, wrapping her legs around you. Your hands reach around her and seize her buttocks, drawing her in even closer so that the warmth between her legs is pressed hard against your pussy, and you can play with her asshole. She grinds enthusiastically against you, moaning into your mouth with pleasure.
<</if>>
<</if>>
<<if ($activeSlave.vagina >= 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
<<VaginalVCheck>>
<<else>>
<<AnalVCheck>>
<</if>>
<<if ($activeSlave.preg > 10)>>
The poor slave's belly gets in the way, but the added perversion of fucking a pregnant hole makes the inconvenience worthwhile.
<</if>>
<<if (random(1,100) > (100 + $activeSlave.devotion))>>
<<if ($activeSlave.fetish != "pregnancy") && ($activeSlave.energy <= 95) && ($activeSlave.sexualFlaw != "hates penetration")>>
Being taken by force has given her a @@color:red;hatred of penetration.@@
<<set $activeSlave.sexualFlaw = "hates penetration">>
<</if>>
<<elseif (random(1,100) > (110 - $activeSlave.devotion))>>
<<if ($activeSlave.fetish == "none") && ($activeSlave.energy <= 95) && ($activeSlave.sexualFlaw != "hates penetration")>>
Enjoying sex with you seems to have @@color:lightcoral;encouraged her biological clock.@@
<<set $activeSlave.fetish = "pregnancy", $activeSlave.fetishKnown = 1>>
<</if>>
<</if>>
<<if ($PC.dick != 0)>>
<<if ($activeSlave.vagina == 3)>>
Cum drips out of her fucked-out hole.
<<elseif ($activeSlave.vagina == 2)>>
Cum drips out of her stretched vagina.
<<elseif ($activeSlave.vagina == 1)>>
Her still-tight vagina keeps your load inside her.
<<elseif ($activeSlave.vagina < 0)>>
Cum drips out of her girly ass.
<<else>>
Your cum slides right out of her gaping hole.
<</if>>
<<if (canWalk($activeSlave) == true)>>
She uses <<if $activeSlave.vagina > 0>>a quick douche to clean her <<if $activeSlave.vagina < 2>>tight<<elseif $activeSlave.vagina > 3>>loose<</if>> pussy<<else>>an enema to clean her <<if $activeSlave.anus < 2>>tight<<elseif $activeSlave.anus < 3>>used<<else>>gaping<</if>> butthole<</if>>,
<<switch $activeSlave.assignment>>
<<case "work in the brothel">>
just like she does between each customer.
<<case "serve in the club">>
just like she does in the club.
<<case "work in the dairy">>
to avoid besmirching the nice clean dairy.
<<case "work as a servant">>
mostly to keep everything she has to clean from getting any dirtier.
<<case "whore">>
before returning to offering it for sale.
<<case "serve the public">>
before returning to offering it for free.
<<case "rest">>
before crawling back into bed.
<<case "get milked">>
<<if $activeSlave.lactation > 0>>before going to get her uncomfortably milk-filled tits drained<<else>>and then rests until her balls are ready to be drained again<</if>>.
<<case "be a servant">>
since her chores didn't perform themselves while you used her fuckhole.
<<case "please you">>
before returning to await your next use of her fuckhole, as though nothing had happened.
<<case "be a subordinate slave">>
though it's only a matter of time before another slave decides to play with her fuckhole.
<<case "be your Head Girl">>
worried that her charges got up to trouble while she enjoyed her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>'s use.
<<case "guard you">>
so she can be fresh and ready for more sexual use even as she guards your person.
<<case "train slaves">>
before she returns to teaching her classes.
<<default>>
before she returns to $activeSlave.assignment.
<</switch>>
<</if>>
<</if>>
<<if passage() != "Slave Interact">>
<<set _SL = $slaves.length>>
<<for _i to 0; _i < _SL; _i++>>
<<if $slaves[_i].ID == $activeSlave.ID>>
<<set $slaves[_i] = $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<</nobr>><<nobr>>
<<set $activeSlave.oralCount++, $oralTotal++>>
You tell $activeSlave.slaveName to
<<if ($PC.dick != 0)>>
blow you with her
<<else>>
please your pussy with her
<</if>>
<<if ($activeSlave.lips > 95)>>
facepussy.
<<elseif ($activeSlave.lips > 70)>>
cartoonish lips.
<<elseif ($activeSlave.lips > 20)>>
dick-sucking lips.
<<elseif ($activeSlave.lips > 10)>>
pretty mouth.
<<else>>
whore mouth.
<</if>>
<<if ($activeSlave.fetish == "cumslut") && ($activeSlave.devotion >= -20)>>
She's delighted at the prospect of her favorite activity.
<</if>>
<<if ($activeSlave.collar == "dildo gag")>>
<<if ($activeSlave.amp != 1)>>
She removes the dildo from her throat, leaving the ring gag in place.
<<else>>
As an amputee, she requires your assistance to get the dildo out of her throat.
<</if>>
Able to breathe through her mouth for the first time in a while, she gasps gratefully, knowing the respite will be brief.
<</if>>
<<if ($activeSlave.lipsTat == "tribal patterns")>>
The tribal patterns on her face enhance her beauty.
<<elseif ($activeSlave.lipsTat == "permanent makeup")>>
Her tattooed-on makeup encourages it.
<<elseif ($activeSlave.lipsTat == "degradation")>>
The tattoos on her face are asking for it, after all.
<</if>>
<<if ($activeSlave.lipsPiercing + $activeSlave.tonguePiercing > 2)>>
The stimulation from her many oral piercings should be great.
<<elseif ($activeSlave.lipsPiercing + $activeSlave.tonguePiercing > 0)>>
The sensation of her oral piercings should be quite nice.
<</if>>
<<if ($activeSlave.teeth == "removable")>>
<<if ($activeSlave.devotion <= 20)>>
You pull her prosthetic teeth out of her mouth so you can enjoy an extra-soft throatfuck.
<<else>>
She slides her prosthetic teeth out of her mouth so she can give you an extra-soft suck.
<</if>>
<</if>>
<<if ($activeSlave.amp == 1)>>
You set her limbless torso on the
<<if ($PC.dick != 0)>>
edge of your desk with her on her back. Her head dangles off the edge of the desk, leaving her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth at the perfect angle for use. As an amputee she has absolutely no control over the depth or quickness of oral sex, so you are careful not to hurt her. Even so, you take her to the edge of gagging, enjoying the sight of her $activeSlave.skin throat bulging. Eventually you shoot your load directly down her gullet.
<<if $PC.vagina == 1>>If she thought that was it, she's soon corrected: you hike yourself up futher, and grind your pussy against her face.<</if>>
<<else>>
floor next to your desk and kneel on her with your legs on either side of her, so your pussylips are hard against her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth. She desperately eats you out, trying to get you off as fast as possible so she can get a bit more air, but you grind down without mercy, taking your pleasure.
<</if>>
<<elseif (canWalk($activeSlave) == false)>>
You get her situated on the edge of your desk, on her back. This pins her down, the massive weight of her tits stopping her from going anywhere at all. Her head dangles off the edge of the desk, leaving her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth at the perfect angle for use.
She has absolutely no control over
<<if ($PC.dick != 0)>>
the depth or quickness of oral sex, so you are careful not to hurt her. Even so, you take her to the edge of gagging, enjoying the sight of her $activeSlave.skin throat bulging and her absurd boobs jiggling as she struggles to breathe. Eventually you shoot your load directly down her gullet.
<<if $PC.vagina == 1>>If she thought that was it, she's soon corrected: you hike yourself up futher, and grind your pussy against her face.<</if>>
<<else>>
how hard you grind your cunt against her face, so you are careful not to suffocate her. Even so, you take her to the edge, enjoying the sight of her absurd boobs jiggling as she struggles to breathe. Eventually you climax, giving her a good taste of your femcum.
<</if>>
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.dick != 0) && ($PC.dick != 0)>>
She comes over eagerly, with hunger in her eyes. She gets to her knees, hurriedly takes you into her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth, and gives the blowjob her all. As a cumslut she's almost desperate to get your cum into her mouth and <<if ($activeSlave.dickAccessory == "chastity")>>(since her cock is off limits) frantically rubs her nipples and asspussy<<elseif ($activeSlave.hormones < 1) and ($activeSlave.balls != 0)>>jacks herself off<<else>>rubs her sadly limp member<</if>> in anticipation.<<if $PC.vagina == 1>> You have more than one variety of deliciousness for her, and she's careful not to neglect your wet cunt.<</if>> When you finish, she sits back with an ecstatic look on her face and lets your cum rest in her mouth as she climaxes into her $activeSlave.skin hand. She pours her own cum from her hand into her mouth so it can mingle with yours.
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($PC.dick != 0)>>
She comes over eagerly, with hunger in her eyes. She gets to her knees, hurriedly takes you into her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth, and gives the blowjob her all. As a cumslut she's almost desperate to get your cum into her mouth and rubs herself in anticipation.<<if $PC.vagina == 1>> You have more than one variety of deliciousness for her, and she's careful not to neglect your wet cunt.<</if>> When you finish, she sits back with an ecstatic look on her face and lets your cum rest in her mouth as she climaxes.
<<elseif $activeSlave.devotion < -20>>
She tries to back away, so you
<<if ($PC.dick != 0)>>
<<if $activeSlave.collar == "dildo gag">>
She tries to back away, so you grab her; her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth is already held invitingly open by her gag, and she's prevented from biting. You push her down to her knees with her head against the couch next to your desk so you can give her a good hard throat fuck. When you cum down her $activeSlave.skin throat she retches through her tears.
<<else>>
grab her and force a ring gag into her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth. Once you have the straps secured behind her head, she's prevented from biting. You push her down to her knees with her head against the couch next to your desk so you can give her a good hard throat fuck. When you cum down her $activeSlave.skin throat she retches through her tears.
<<if $PC.vagina == 1>>She has a mere moment to get her breath back before you press your pussy against her unwilling mouth.<</if>>
<</if>>
<<else>>
seize her and throw her onto the couch face up, and then kneel on her with your legs on either side of her crying body, so your pussylips are hard against her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth. She desperately eats you out, trying to get you off as fast as possible so she can get a bit more air, but you grind down without mercy, taking your pleasure.
<</if>>
<<elseif $activeSlave.devotion <= 20>>
She comes over reluctantly and begins to
<<if ($PC.dick != 0)>>
give you a blowjob. Deciding that she isn't showing the necessary enthusiasm, you hold her head and fuck her <<if $seeRace == 1>>$activeSlave.race <</if>>face instead<<if $PC.vagina == 1>>, occasionally jerking your dick free to shove your pussy against her face instead<</if>>. She does her best to follow your motions but still splutters and gags. You pull free to cum across her $activeSlave.skin face and hair.
<<else>>
eat you out. Deciding that she isn't showing the necessary enthusiasm, you hold her head and grind your pussy against her <<if $seeRace == 1>>$activeSlave.race <</if>>face instead. She does her best to follow your motions but still splutters and gasps for air. You climax quickly and haul her to her feet, kissing the bewildered girl full on the mouth. You can taste yourself on her lips.
<</if>>
<<else>>
She licks her lips and looks you in the eyes as she gets to her knees. She
<<if ($PC.dick != 0)>>
gives you a long, deep blowjob. She massages your balls<<if $PC.vagina == 1>> and pussy<</if>> with one hand and her breasts with the other, giving you a show. She sucks your head until you climax, letting your cock pop free of her mouth to shoot pearly cum all across her $activeSlave.skin face.
<<else>>
eats you out like she's starving, moaning into your pussy to show off her arousal and add to your pleasure. She massages your perineum with one hand and her breasts with the other, giving you a show. She slowly concentrates more and more attention on your clit until you climax convulsively. You pull her to her feet, kissing the compliant girl full on the mouth. You can taste yourself on her lips.
<</if>>
<</if>>
<<if ($activeSlave.teeth == "pointy") || ($activeSlave.teeth == "straightening braces") || ($activeSlave.teeth == "cosmetic braces")>>
<<if ($activeSlave.oralSkill == 3)>>
She's so orally skilled that she had the confidence to lightly graze you with her <<if ($activeSlave.teeth == "pointy")>>sharp teeth<<else>>braces<</if>> on occasion, a delightfully scary sensation.
<<elseif ($activeSlave.oralSkill == 2)>>
She's sufficiently orally skilled that she managed to accomplish all that without her <<if ($activeSlave.teeth == "pointy")>>sharp teeth<<else>>braces<</if>> contacting your<<if ($PC.dick == 1)>>dick<<else>>pussy<</if>> once.
<<elseif ($activeSlave.oralSkill == 1)>>
With her basic oral skills, she accidentally grazed you with her <<if ($activeSlave.teeth == "pointy")>>sharp teeth<<else>>braces<</if>> a few times, leaving your <<if ($PC.dick == 1)>>dick<<else>>pussy<</if>> slightly the worse for wear.
<<else>>
Since she is orally unskilled, you were sporting with your <<if ($PC.dick == 1)>>dick<<else>>pussy<</if>> by using her mouth. She did her best to keep her <<if ($activeSlave.teeth == "pointy")>>sharp teeth<<else>>braces<</if>> off you, but you're bleeding a bit down there.
<</if>>
<</if>>
<<if ($economy <= 1)>>
<<if (random(1,100) > (100 + $activeSlave.devotion))>>
<<if ($activeSlave.fetish != "cumslut") && ($activeSlave.energy <= 95) && ($activeSlave.sexualFlaw != "hates oral")>>
Being facefucked by force has given her a @@color:red;hatred of oral sex.@@
<<set $activeSlave.sexualFlaw = "hates oral">>
<</if>>
<<elseif (random(1,100) > (110 - $activeSlave.devotion))>>
<<if ($PC.dick == 1) && ($activeSlave.fetish == "none") && ($activeSlave.sexualFlaw != "hates oral")>>
Consummating an enjoyable sexual encounter by drinking your cum has @@color:lightcoral;encouraged her to focus on oral sex.@@
<<set $activeSlave.fetish = "cumslut", $activeSlave.fetishKnown = 1>>
<</if>>
<</if>>
<</if>>
<<if passage() != "Slave Interact">>
<<set _SL = $slaves.length>>
<<for _i = 0; _i lt _SL; _i++>>
<<if $slaves[_i].ID == $activeSlave.ID>>
<<set $slaves[_i] = $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<</nobr>><<set $showEncyclopedia to 1>><<set $encyclopedia to "">>
<<SlaveTitle>>
<<if $specialSlave == 1>>
<<for $i to 0; $i < $heroSlaves.length; $i++>>
<<if $activeSlave.ID == $heroSlaves[$i].ID>>
<<set $dump to $heroSlaves.pluck($i,$i)>>
<<set $specialSlave to 0>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if $gingering != 0>>
<<set $activeSlave to $beforeGingering>>
<</if>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.oldTrust to $activeSlave.trust>>
<<if $activeSlave.dick > 0>>
<<set $activeSlave.preg to -2>>
<</if>>
<<if $activeSlave.vagina < 0>>
<<set $activeSlave.vaginalSkill to 0>>
<</if>>
<<if $activeSlave.nipplesPiercing > 0>>
<<if $activeSlave.nipples is "partially inverted">>
<<set $activeSlave.nipples to "cute">>
<<elseif $activeSlave.nipples is "inverted">>
<<set $activeSlave.nipples to "puffy">>
<</if>>
<</if>>
<<if ($activeSlave.indenture < 0)>>
<<if ($activeSlave.relation == 0)>>
<<if random(1,100) <= 5>>
<<set $activeSlave.recruiter to "twin">>
<<set $recruiters.push($activeSlave)>>
<<elseif ($activeSlave.age > 32) && ($activeSlave.vagina != 0) && (random(1,100) <= 41)>>
<<set $activeSlave.recruiter to "mother">>
<<set $recruiters.push($activeSlave)>>
<<elseif ($activeSlave.age < 24) && (random(1,100) <= 40)>>
<<set $activeSlave.recruiter to "daughter">>
<<set $recruiters.push($activeSlave)>>
<<elseif ($activeSlave.age < 43) && (random(1,100) <= 20)>>
<<set $activeSlave.recruiter to "older sister">>
<<set $recruiters.push($activeSlave)>>
<<elseif ($activeSlave.age < 25) && ($activeSlave.age > 18) && (random(1,100) <= 20)>>
<<set $activeSlave.recruiter to "young sister">>
<<set $recruiters.push($activeSlave)>>
<</if>>
<</if>>
<</if>>
The legalities completed, ''__@@color:pink;$activeSlave.slaveName@@__'' <<if ($activeSlave.amp != 1)>>stands before your desk,<<else>>lies helplessly on your desk,<</if>>
<<if $activeSlave.devotion < -50>>
looking you in the eyes with defiance.
<<elseif $activeSlave.devotion < -20>>
looking at you sullenly.
<<elseif $activeSlave.trust <= 50>>
staring at the ground in fear.
<<elseif $activeSlave.devotion <= 50>>
waiting meekly for orders.
<<elseif $activeSlave.origin is "She submitted to enslavement to escape the hard life of an Old World whore.">>
wondering what one of your working girls can expect.
<<elseif ($activeSlave.origin is "She submitted to enslavement to get access to modern prenatal care.") || ($activeSlave.origin is "She sold herself into slavery out of fear that life on the streets was endangering her pregnancy.")>>
hoping you'll give her modern medicine right away.
<<elseif $activeSlave.origin is "She submitted to enslavement as her only way to obtain surgery to transform her into a woman.">>
hoping you'll schedule her reassignment surgery immediately.
<<elseif $activeSlave.origin is "She submitted to enslavement out of a misguided desire to join a sexually libertine society.">>
hoping she's made the right decision, and fantasizing a little, to go by her half-hard dick.
<<elseif $activeSlave.origin is "She submitted to enslavement for a better chance at survival than she had as a migrant.">>
wondering what life as a sex slave will be like.
<<else>>
looking shyly at you and blushing.
<</if>>
<<if ($activeSlave.vagina > -1) && ($activeSlave.dick == 0)>>
<<if ($PC.dick == 0) && ($PC.boobs == 1)>>
She looks to you and sees a fellow woman, and is @@color:mediumaquamarine;a little less afraid@@ that you will rape and abuse her.
<<set $activeSlave.trust += 4>>
<</if>>
<<elseif $activeSlave.career is "a Futanari Sister">>
<<if ($PC.dick == 1) && ($PC.boobs == 1) && ($PC.vagina == 1)>>
<<if $TFS.schoolPresent == 1>>
She's heard of you, of course, as both a futanari yourself and a generous patron of the Sisters. She feels @@color:mediumaquamarine;very lucky@@ that she's going to be your slave, not to mention @@color:hotpink;almost desperate@@ to have sex with you.
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.trust += 10>>
<<else>>
Seeing that you're a fellow futanari, she's @@color:mediumaquamarine;relieved@@ that she's going to be your slave, not to mention @@color:hotpink;quite eager@@ to have sex with you.
<<set $activeSlave.devotion += 5>>
<<set $activeSlave.trust += 5>>
<</if>>
<</if>>
<<elseif ($activeSlave.boobs > 400) && ($activeSlave.dick > 0)>>
<<if ($PC.dick == 1) && (($PC.boobs == 1) || ($PC.vagina == 1))>>
She looks to you and sees a fellow intersex person, and is @@color:mediumaquamarine;rather hopeful@@ that she will find you a sympathetic owner.
<<set $activeSlave.trust += 4>>
<</if>>
<</if>>
<<if (($activeSlave.attrXX > 50) || ($activeSlave.energy > 95)) && ($activeSlave.behavioralFlaw != "hates women") && ($activeSlave.trust >= -20)>>
<<if ($PC.boobs == 1)>>
She seems to think you're pretty, and is more willing to @@color:hotpink;try for your approval@@ than she would otherwise be. She glances at your rack when she thinks you're not looking.
<<set $activeSlave.devotion += 4>>
<</if>>
<</if>>
<<if ($activeSlave.behavioralFlaw is "hates women") && ($activeSlave.devotion <= 50)>>
<<if ($PC.dick == 0) && ($PC.boobs == 1)>>
She obviously does not find you immediately attractive, and is @@color:mediumorchid;less eager to conciliate you@@ than she would otherwise be.
<<set $activeSlave.devotion -= 5>>
<</if>>
<</if>>
<<if (($activeSlave.attrXY > 50) || ($activeSlave.energy > 95)) && ($activeSlave.behavioralFlaw != "hates men") && ($activeSlave.trust >= -20)>>
<<if ($PC.dick == 1) && ($PC.boobs == 0)>>
She seems to think you're handsome, and is more willing to @@color:hotpink;try for your approval@@ than she would otherwise be. She glances at your crotch when she thinks you're not looking.
<<set $activeSlave.devotion += 4>>
<</if>>
<</if>>
<<if ($activeSlave.devotion >= -20)>>
<<if ($activeSlave.age > 35)>>
<<if ($PC.age == 1)>>
<<if ($activeSlave.behavioralFlaw != "hates men") && ($PC.title == 1)>>
She tries to conceal her surprise at your age, and keeps glancing at her own naked body and then back at you, obviously wondering at such a @@color:hotpink;gorgeous young man's@@ interest in an old slave like her.
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.behavioralFlaw != "hates women") && ($PC.title == 0)>>
She tries to conceal her surprise at your age, and keeps glancing at her own naked body and then back at you, obviously wondering at such a @@color:hotpink;gorgeous young girl's@@ interest in an old slave like her.
<<set $activeSlave.devotion += 4>>
<</if>>
<</if>>
<<elseif ($activeSlave.age < 25)>>
<<if ($PC.age is 3)>>
<<if ($activeSlave.behavioralFlaw != "hates men") && ($PC.title == 1)>>
She keeps stealing glances at your face, probably wrestling with her feelings about your age. Eventually she seems to relax and accept it, with a certain @@color:hotpink;obvious thrill@@ at her own willingness towards an older man.
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.behavioralFlaw != "hates women") && ($PC.title == 0)>>
She keeps stealing glances at your face, probably wrestling with her feelings about your age. Eventually she seems to relax and accept it, with a certain @@color:hotpink;obvious thrill@@ at her own willingness towards an older lady.
<<set $activeSlave.devotion += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $enduringTrust > 20>>
<<if $activeSlave.trust >= -20>>
She notices that most of the slaves she sees around your penthouse seem to trust you, and hopes that she can @@color:mediumaquamarine;trust you,@@ too.
<<set $activeSlave.trust += 1>>
<</if>>
<<else>>
<<if $activeSlave.trust < 50>>
She notices that most of the slaves she sees around your penthouse seem to fear you, and starts to @@color:gold;fear you,@@ too.
<<set $activeSlave.trust -= 2>>
<</if>>
<</if>>
<<if $enduringDevotion > 20>>
<<if $activeSlave.devotion >= -20>>
She sees that most of the slaves she sees around your penthouse like you, and hopes that she can @@color:hotpink;like you@@ a little more herself.
<<set $activeSlave.devotion += 1>>
<</if>>
<<else>>
<<if $activeSlave.devotion < 50>>
She sees that most of the slaves she sees around your penthouse dislike you, and starts to @@color:mediumorchid;dislike you@@ a little more herself.
<<set $activeSlave.devotion -= 2>>
<</if>>
<</if>>
<<if ($PC.rumor is "force")>>
<<if ($activeSlave.devotion <= 20)>>
<<if ($activeSlave.trust > 0)>>
She seems to have picked up rumors about your ruthlessness, and is @@color:gold;horrified into obedience.@@
<<set $activeSlave.trust -= 25>>
<<elseif ($activeSlave.trust > -10)>>
She seems to have picked up rumors about your ruthlessness, and is @@color:gold;terrified into obedience.@@
<<set $activeSlave.trust -= 20>>
<<elseif ($activeSlave.trust > -20)>>
She seems to have picked up rumors about your ruthlessness, and is @@color:gold;frightened into obedience.@@
<<set $activeSlave.trust -= 15>>
<</if>>
<</if>>
<<elseif $PC.rumor is "diligence">>
She seems to have picked up rumors about your probity, and is @@color:mediumaquamarine;less afraid of you@@ and more @@color:hotpink;willing to like you.@@
<<set $activeSlave.devotion += 5>>
<<set $activeSlave.trust += 5>>
<</if>>
<<if ($activeSlave.accent >= 3)>>
<<if ($activeSlave.trust > 20)>>
During the enslavement process so far, it became obvious to her that she can barely understand enough $language to understand orders. She's @@color:gold;frightened@@ by the sudden danger that she won't be able to do what she's told, even if she wants to.
<<set $activeSlave.trust -= 5>>
<<elseif ($activeSlave.devotion <= 20)>>
<<if $activeSlave.intelligence > 1>>
She can barely understand the $language language, but she's smart enough to understand everything that's happening to her. Even so, @@color:mediumaquamarine;some fear is deferred,@@ since the harsh realities of being a sex slave may not be clear to her yet.
<<set $activeSlave.trust += 10>>
<<elseif $activeSlave.intelligence > -1>>
She can barely understand enough $language to understand what's happening to her. This incapacity @@color:mediumaquamarine;defers a great deal of fear,@@ since her exact future hasn't become clear to her yet.
<<set $activeSlave.trust += 10>>
<<else>>
She can barely understand $language at all, and scarcely understands what's happening to her. This leaves her @@color:mediumaquamarine;unaware of how afraid she should be,@@ since she's too stupid to figure it out without being told.
<<set $activeSlave.trust += 25>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist >= 50>>
<<if $activeSlave.race is $arcologies[0].FSSupremacistRace>>
She realizes that she's a member of the favored race in your arcology, and @@color:mediumaquamarine;hopes@@ this will earn her good treatment.
<<set $activeSlave.trust += 2>>
<<else>>
She realizes that she's not a member of the favored race in your arcology, and @@color:gold;fears@@ this will earn her extra abuse.
<<set $activeSlave.trust -= 4>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist >= 50>>
<<if $activeSlave.race != $arcologies[0].FSSubjugationistRace>>
She realizes that she's not one of the people considered subhuman here, and @@color:mediumaquamarine;hopes@@ this will allow her to avoid some abuse.
<<set $activeSlave.trust += 2>>
<<else>>
She realizes that she's one of the people considered subhuman here, and @@color:gold;fears@@ she will be unable to avoid degradation.
<<set $activeSlave.trust -= 4>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist >= 50>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.anus > 0>>
She realizes that your arcology accepts girls with dicks who take it up the ass, and since she qualifies, she @@color:mediumaquamarine;hopes@@ to be well treated here.
<<set $activeSlave.trust += 2>>
<<else>>
She realizes that girls with dicks take it up the butt here, and @@color:gold;fears@@ for her virgin anus.
<<set $activeSlave.trust -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist >= 50>>
<<if $activeSlave.dick == 0>>
She realizes that she has a chance of conforming to gender roles in your arcology, and @@color:mediumaquamarine;hopes@@ to avoid abuse this way.
<<set $activeSlave.trust += 2>>
<<else>>
She realizes that your arcology's culture looks down on girls like her, and @@color:gold;fears@@ she'll be abused as a result.
<<set $activeSlave.trust -= 4>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist >= 50>>
She realizes that your arcology's citizens look after their slaves, you more than anyone, and @@color:mediumaquamarine;hopes@@ she'll do well here.
<<set $activeSlave.trust += 2>>
<</if>>
<<if $arcologies[0].FSDegradationist >= 50>>
She realizes that for her, your arcology is likely to be a hell unending, and is @@color:gold;terrified.@@
<<set $activeSlave.trust -= 5>>
<</if>>
<<if $arcologies[0].FSBodyPurist >= 50>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist >= 50>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist >= 50>>
<<if ($activeSlave.age > 30)>>
She realizes that your arcology appreciates older girls, and @@color:mediumaquamarine;hopes@@ it'll be nicer here.
<<set $activeSlave.trust += 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist >= 50>>
<<if ($activeSlave.age > 30)>>
She realizes that your arcology has little use for older girls, and @@color:gold;fears@@ she'll be abused here.
<<set $activeSlave.trust -= 4>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast >= 50>>
<<if ($activeSlave.boobs < 500) && ($activeSlave.butt < 3) && ($activeSlave.weight <= 10) && ($activeSlave.muscles < 3)>>
She realizes that she has a fashionable body for your arcology, and @@color:mediumaquamarine;hopes@@ it'll earn her some kindness.
<<set $activeSlave.trust += 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist >= 50>>
<<if ($activeSlave.butt > 4) && ($activeSlave.boobs > 800)>>
She realizes that she has a fashionable body for your arcology, and @@color:mediumaquamarine;hopes@@ it'll earn her some kindness.
<<set $activeSlave.trust += 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist >= 50>>
<<if ($activeSlave.preg > 0) || ($activeSlave.lactation > 0)>>
She realizes that your arcology values slaves with motherly bodies, and @@color:mediumaquamarine;hopes@@ she won't be a low value slave for having one.
<<set $activeSlave.trust += 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist >= 50>>
<<if ($activeSlave.muscles > 0)>>
She realizes that muscles are respected around here, and though she isn't truly swole, she's partway there; she @@color:mediumaquamarine;hopes@@ she'll be kept healthy and strong.
<<set $activeSlave.trust += 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist >= 50>>
<<if $activeSlave.intelligence < -1>>
Her dimwitted mind naturally takes to being told her role as a slave is righteous, and she naively @@color:mediumaquamarine;hopes@@ your arcology's religion will protect her from harm.
<<set $activeSlave.trust += 2>>
<<elseif $activeSlave.intelligence > 1>>
Her intelligent mind @@color:gold;fears@@ the consequences of living in an arcology in which slavery has taken on religious significance.
<<set $activeSlave.trust -= 4>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist >= 50>>
<<if $activeSlave.intelligence > 1>>
Though she knows it's not a truly authentic Roman restoration, her intelligent mind grasps the potential benefits of Roman mores for slaves, and she @@color:mediumaquamarine;hopes@@ life in your arcology will be managed with virtue.
<<set $activeSlave.trust += 2>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalist >= 50>>
<<if $activeSlave.intelligenceImplant == 1>>
Though she knows it's not a truly authentic ancient Egyptian restoration, her educated mind grasps the potential benefits of ancient Egyptian mores for slaves, and she @@color:mediumaquamarine;hopes@@ your arcology will make good and respectful use of her learning.
<<set $activeSlave.trust += 2>>
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist >= 50>>
<<if $activeSlave.intelligenceImplant == 1>>
Though she knows it's not a truly authentic feudal Japanese restoration, her educated mind grasps the potential benefits of traditional Japanese mores for slaves, and she @@color:mediumaquamarine;hopes@@ your arcology will treat those who behave well with a modicum of honor.
<<set $activeSlave.trust += 2>>
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist >= 50>>
<<if $activeSlave.intelligenceImplant == 1>>
Though she knows it's not a truly authentic restoration of the old Caliphate, her educated mind grasps the potential benefits of old Arabian law and culture for slaves, and she @@color:mediumaquamarine;hopes@@ your arcology has absorbed enough of the old wisdom to respect slaves.
<<set $activeSlave.trust += 2>>
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist >= 50>>
<<if $activeSlave.intelligenceImplant == 1>>
Though she knows it's not a truly authentic ancient Chinese restoration, her educated mind grasps the potential benefits of ancient Confucian philosophy for slaves, and she @@color:mediumaquamarine;hopes@@ your arcology at least maintains some pretence of order and conservatism.
<<set $activeSlave.trust += 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalistLaw == 1>>
She saw a good deal of your arcology and its society on her way to your penthouse, and was amazed by all the happy, healthy slaves. She @@color:mediumaquamarine;begins to trust@@ that she'll be one of them, and @@color:hotpink;anticipates meeting@@ the person who built this place.
<<set $activeSlave.trust += 4>>
<<set $activeSlave.devotion += 4>>
<</if>>
<<set $seed to "sale">>
<<if $gingeringDetected == 1>>
<<if $gingeringDetection is "slaver">>
<<set $seed to "sale, as your slaving experience revealed">>
<<elseif $gingeringDetection is "mercenary">>
<<set $seed to "sale, as the seller admitted in the face of your intimidating reputation">>
<<elseif $gingeringDetection is "force">>
<<set $seed to "sale, as the seller admitted in the face of your deadly reputation">>
<<else>>
<<set $seed to "sale, as you suspected">>
<</if>>
<</if>>
<<if $gingering != 0>>
<<if $gingering is "antidepressant">>
Her intake toxicology reveals that she was<<if $gingeringDetected == 1>> indeed<</if>> given antidepressants to make her seem less fearful for $seed. She is much less trusting than she appeared in the market.
<<elseif $gingering is "depressant">>
Her intake toxicology reveals that she was<<if $gingeringDetected == 1>> indeed<</if>> given a depressant to make her seem less hateful for $seed. She is much less obedient than she appeared in the market.
<<elseif $gingering is "stimulant">>
Her intake toxicology reveals that she was<<if $gingeringDetected == 1>> indeed<</if>> given a stimulant to make her seem healthier for $seed. She is much less vital than she appeared in the market.
<<elseif $gingering is "vasoconstrictor">>
Her intake toxicology reveals that she was<<if $gingeringDetected == 1>> indeed<</if>> given a vasoconstrictor to make her cock seem more feminine for $seed. It's larger and more apt to become hard than it appeared in the market.
<<elseif $gingering is "vasodiolator">>
Her intake toxicology reveals that she was<<if $gingeringDetected == 1>> indeed<</if>> given a vasodiolator to give her an excessive erection for $seed. Her dick is somewhat smaller than appeared in the market, and she's not really hard all the time.
<<elseif $gingering is "aphrodisiac">>
Her intake toxicology reveals that she was<<if $gingeringDetected == 1>> indeed<</if>> given aphrodisiacs to make her horny and attracted to everyone for $seed. Her true sex drive and sexuality remain to be discovered.
<<else>>
A close inspection of her anus reveals that she was<<if $gingeringDetected == 1>> indeed<</if>> doctored with an irritant to make her present her butt when shown for $seed. She is not an actual anal sex enthusiast.
<</if>>
<</if>>
<<set $gingering to 0>>
<<if $autoRulesAssistant == 0>>
<br>
<span id="rules">
<<click "Apply default rules">>
<<replace "#rules">>
<<display "Default Rules">>
<</replace>>
<</click>>
<<if $activeSlave.devotion <= 20>>
//Will not apply many cosmetic and surgical options since she is not obedient//
<</if>>
</span>
<<else>>
<<if ($universalRulesNewSlavesRA == 1)>>
<<AutoRulesActivate 1>>
<</if>>
<</if>>
<br><br>
<span id="result">
//Now might be a good time to introduce her to life in your stable of sex slaves.//
<br>
<<if $activeSlave.origin is "She submitted to enslavement to escape the hard life of an Old World whore.">>
<<click "Brand her to introduce her to life as a slave whore">>
<<set $activeSlave.brand to $brandDesign>>
<<set $activeSlave.brandLocation to $brandTarget>>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.health -= 10>>
<<if canDoAnal($activeSlave)>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<replace "#result">><br>
You tell her you'll be marking her as one of your working girls. She looks resigned as she follows you to the body modification studio, and lets you strap her down with her $brandTarget bare. She understands what's coming. You've got her positioned just right<<if canDoAnal($activeSlave)>>, so your cock slides up her experienced asshole easily<</if>>. You bring the brand in close so she can feel the radiated heat, which breaks through even her jaded exterior and makes her tighten with fear. When you're close, you apply the brand<<if canDoAnal($activeSlave)>>, making the poor whore cinch her sphincter down hard in agony, bringing you to climax<</if>>. She knows you know how to @@color:gold;apply pain,@@ now, and she @@color:mediumorchid;learns to dislike you@@ even as her @@color:red;wound@@ heals.
<</replace>>
<</click>>
<br>
<<elseif $activeSlave.origin is "She submitted to enslavement to get access to modern prenatal care.">>
<<click "Manipulate her fear for her pregnancy">>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<replace "#result">><br>
You place a curative injector on your desk, and describe its remarkable medical powers in detail, before mentioning its extreme cost. Her face rises at the first part and falls at the second. You tell her that if she's a perfect sex slave, she'll get as much as she needs, and that she can start by sucking you off. She grunts a little as she hurries to get her pregnant body down to her knees, but works your cock with almost desperate enthusiasm. You stroke her hair comfortingly as she does, and inject the healing dose into her shoulder. She murmurs her @@color:hotpink;gratitude@@ into your dick, but @@color:gold;fears@@ for her pregnancy.
<</replace>>
<</click>>
<br>
<<elseif $activeSlave.origin is "She submitted to enslavement for a better chance at survival than she had as a migrant.">>
<<if canDoAnal($activeSlave)>>
<<click "Introduce her to anal service">>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust += 4>>
<<set $activeSlave.anus += 1>>
<<set $activeSlave.analSkill += 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<replace "#result">><br>
You carefully and patiently explain to the fearful anal virgin how skilled Free Cities slaves take dick up the butt. She is allowed to go at her own pace, hesitantly progressing from enemata to a single well-lubricated finger to a little plug. After a long while she's beginning to get aroused, and you bring her over to the couch to spoon. She stiffens with fear but you take your time and just cuddle for a while before gently sodomizing her. She @@color:hotpink;thanks@@ you for being a @@color:mediumaquamarine;kind master,@@ and has @@color:green;learned@@ the basics of taking it up the ass.
<</replace>>
<</click>>
<br><<click "Initiate her with anal pain">>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.anus += 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<replace "#result">><br>
You haul her wordlessly into the bathroom. In a few minutes she finds herself standing obediently behind you, waiting for your next command with a clean colon and an uncomfortably large buttplug stretching her virgin ass. Once it's been in long enough to prevent any damage, you push her fearful form over the desk and pull it free. She squeals with more embarrassment than pain at the feeling of her first sodomy, but before long you're pounding her hard enough that all she can do is moan and desperately wonder when you'll be done with her poor little butt. You keep her around all day; by night, her asshole is well broken in and @@color:mediumorchid;so is her spirit.@@ She @@color:gold;fears@@ you now, knowing this is only the beginning.
<</replace>>
<</click>>
<</if>>
<br>
<<elseif $activeSlave.origin is "She submitted to enslavement as her only way to obtain surgery to transform her into a woman.">>
<<click "Give her her surgery">>
<<set $activeSlave.devotion += 15>>
<<set $activeSlave.health -= 10>>
<<set $activeSlave.trust += 10>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.dick to 0>>
<<set $activeSlave.balls to 0>>
<<replace "#result">><br>
When she hears she'll be heading to surgery immediately, she bursts into @@color:hotpink;tears of gratitude@@ and makes to run around your desk to hug you before checking herself. She clearly doesn't want to put a foot wrong and isn't sure it would be appropriate. You solve her dilemma by meeting her with an embrace. She @@color:mediumaquamarine;cries into your chest@@ and promises to be your best slave. The surgery does affect her @@color:red;health@@ a little.
<</replace>>
<</click>>
<br><<click "Use her as she is">>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.anus += 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<replace "#result">><br>
You announce that she'll have to earn her surgery - if she ever gets it at all. She only has time for a moment of shock and betrayal before she finds her face jammed into the cushions of your office couch. She struggles, outraged, but only manages to avoid sodomy for a moment. Her resistance only makes it harder on herself as you take her anus without mercy. By the third time you buttfuck her she's learned to @@color:hotpink;relax and let it happen.@@
<</replace>>
<</click>>
<br>
<<elseif $activeSlave.origin is "She submitted to enslavement out of a misguided desire to join a sexually libertine society.">>
<<if canDoAnal($activeSlave)>>
<<click "Disabuse her of her silly ideas">>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<replace "#result">><br>
You rise from your desk and move in close. She turns to face you but you roughly spin her around. You haul her up on tiptoe so you can use her standing. As you get your <<if $PC.dick == 1>>cock<<else>>strap-on<</if>> lined up with her sissy ass she starts to struggle and protest, asking you to fuck in a more comfortable position. You tell her to keep her whore mouth shut, and administer an awful slap when she tries to keep talking. Her stupid illusions about life as a sex slave @@color:mediumorchid;melt away@@ with the burning sensation of a dick forcing its way up her ass at an harsh angle. She wilts a little as you abuse her butt, and afterward, she's in tears as she stumbles to the bathroom to wash her fuckhole. She's regained her composure by the time she gets out but @@color:gold;breaks down@@ when you tell her to present her asshole again.
<</replace>>
<</click>>
<</if>>
<<if $seeExtreme == 1>>
<<if $activeSlave.indentureRestrictions <= 0>>
<br><<click "Cruelly castrate her">>
<<set $activeSlave.devotion -= 10>>
<<set $activeSlave.trust -= -10>>
<<set $activeSlave.health -= 10>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<replace "#result">><br>
You rise from your desk and move in close, wordlessly dominating her without touch, tempting and overawing her until she's desperate with desire, her prick stiff as iron. She follows you willingly into the autosurgery and even allows you to strap her in, face down, without comment. Her fuckhole welcomes your <<if $PC.dick == 1>>cock<<else>>strap-on<</if>> and she gasps with pleasure. She climaxes with indecent speed, dripping her cum onto the surgery floor. You keep fucking her, but lean forward to whisper to her that that was her last hardon. She's completely confused and says nothing, but gradually realizes what the numb feeling around her ballsack means. She @@color:gold;screams with horror@@ and @@color:mediumorchid;sobs disconsolately@@ as the autosurgery disengages from her clipped genitals and you disengage from her <<if $PC.dick == 1>>cum-filled<<else>>wilting<</if>> butthole. She gingerly stumbles back to your office with you and, without even being ordered to, arranges herself on the couch with her fuckhole ready. The gelding does affect her @@color:red;health@@ somewhat.
<</replace>>
<</click>>
<</if>>
<</if>>
<br>
<<elseif $activeSlave.origin is "She asked to be enslaved out of naive infatuation with you.">>
<<if canDoAnal($activeSlave) || canDoVaginal($activeSlave)>>
<<click "Let her show you what she can do">>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust += 4>>
<<set $activeSlave.analCount += 1>>
<<if $activeSlave.vagina == 1>>
<<set _temp to random(1,100)>>
<<else>>
<<set _temp to 0>>
<</if>>
<<if _temp > 50>>
<<set $vaginalTotal += 1>>
<<set $activeSlave.vaginalCount += 1>>
<<else>>
<<set $analTotal += 1>>
<<set $activeSlave.analCount += 1>>
<</if>>
<<replace "#result">><br>
You tell her that slaves working in your penthouse are all expected to please you, and she'll have to impress you. She smiles and even giggles a little, standing to strip off her clothes, taking her time and showing off her fresh body. She gets lewder and lewder, displaying youthful libido basking in the gaze of her crush. She slowly becomes more and more desperate to entice you, so you let her keep going out of curiosity, to see how far she'll go. She goes to the point of reclining on the couch with her legs back, spreading herself and masturbating, and when that fails to get you out of your chair, she begins to wink her <<if _temp > 50>>pussy<<else>>anus<</if>> meaningfully. She's clearly got a good idea of what many men like, and you head over and take her tight <<if _temp > 50>>pussy<<else>>asshole<</if>>. You do it gently, making sure she enjoys herself, and she becomes @@color:mediumaquamarine;very hopeful@@ that she was wrong to doubt you, and that she really can @@color:hotpink;be close to@@ the object of her infatuation. She bounces up off the couch afterward to wiggle her butt at you, and even blows you a kiss as you get back to work.
<</replace>>
<</click>>
<</if>>
<<if canDoAnal($activeSlave)>>
<br><<click "Make sure she knows she made a mistake">>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<replace "#result">><br>
You tell her that slaves working in your penthouse are all expected to please you, and she nods eagerly. She strips, only starting to look doubtful again when you brusquely order her to hurry up. You order her get down on the ground with her face up, her shoulders against the floor; she does, and then you order her to put her legs over her head. She looks puzzled but does, flipping herself flexibly up until she's doing a shoulder stand, bent double with her crotch over her face. You stand over her and shove <<if $PC.dick == 1>>your cock<<else>>a strap-on<</if>> down and into her asshole. This is an advanced anal position and although she's clearly no anal virgin it's well beyond her. She does her best but tears begin to streak her cheeks. After a while you tire of the position and flip her over onto her face to assrape her doggy style. This allows you to whisper into her ear that her holes are your property now, to use, to abuse, or to sell. She @@color:mediumorchid;sobs in despair@@ at the latter, knowing she's @@color:gold;thrown her life away.@@
<</replace>>
<</click>>
<</if>>
<br>
<<elseif $activeSlave.origin is "She asked to be enslaved in the hope you'd treat a fellow woman well.">>
<<click "Build a connection with her">>
<<set $activeSlave.trust += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<replace "#result">><br>
You ask conversationally what experience she has with women. She takes a while to understand your point, but once she does, she blushes and says, "Uh, I messed around in school once or twice, but since then, I've never -" and is then quiet, because you're making out with her. She's surprised and stiffens for a moment but perceptibly thinks things through and realizes she's yours now, and then she relaxes to let you have your way. You push her boundaries pretty far, and before long you've got her down on her knees eating you out. She's badly discomfited but does her best; she's @@color:mediumaquamarine;hopeful@@ that she can do this, and slave life won't be so bad.
<</replace>>
<</click>>
<<if canDoAnal($activeSlave)>>
<br><<click "Put her in her place">>
You stand up and tell her to strip. She hesitates, staring at you in dawning apprehension, until she sees that you're stepping into a strap-on. She unconsciously takes a step backward, but that's as far as she gets before you cover the ground between you, grab her by the throat, and push her back until she falls onto the couch. You drag the head of the fake phallus down over her pussylips, and she shivers, but you keep going, telling her that you'll only be fucking her there when she's good. When she's bad, you'll assfuck her. Her eyes fly open and she tries to struggle, but you give her a warning slap and then push yourself home. She starts to cry, more from hopelessness than anal pain, knowing that @@color:mediumorchid;you're a slaveowner like any other,@@ more likely to @@color:gold;abuse her@@ than be sympathetic.
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<replace "#result">><br>
<</replace>>
<</click>>
<</if>>
<br>
<<elseif $activeSlave.origin is "She asked to be enslaved since she felt you were her only hope of becoming a prettier woman.">>
<<click "Start by fixing that voice of hers">>
<<replace "#result">><br>
You schedule her for some vocal surgery. You have her brought in to be inspected the next day, and though she's healing well, she's not to speak yet. She's sore enough to obey the stricture, but when she stands naked before your desk she clearly wants to communicate something. You approach her and place a finger on her fake lips, shushing her, and you tell her you understand. You kiss her and push her backward until she falls onto the couch; she smiles @@color:mediumaquamarine;trustingly@@ and pulls her legs apart and back, offering you her asshole. She has a stiff hardon, a clear indication that she's honestly @@color:hotpink;attracted to you,@@ and though she still doesn't speak, she makes a sore little whinny of pleasure when you enter her welcoming butt.
<</replace>>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust += 4>>
<<set $activeSlave.voice += 1>>
<<set $activeSlave.health -= 10>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</click>>
<<if canDoAnal($activeSlave)>>
<br><<click "Let her know she'll have to earn her rewards">>
<<replace "#result">><br>
You complete the induction and then perform a thorough inspection, noting down each area in which surgery or drugs could improve her body. She understands what you're doing and can barely contain her excitement, but you tell her that she'll have to earn such improvements. Her face falls. You reassure her that it won't take the years she would have had to work to afford such things herself, but that she needs to be a good slave, and soon, for you to spend resources on her. You let her start by taking a rough buttfuck, bent over the desk. Her ass is tight and you are not merciful. She gasps and moans but takes it all the same, @@color:mediumaquamarine;trusting@@ that she'll eventually be rewarded with transformation.
<</replace>>
<<set $activeSlave.trust += 10>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</click>>
<</if>>
<br>
<<elseif $activeSlave.origin is "She was transformed and enslaved after she fell into debt to you.">>
<<if canDoAnal($activeSlave)>>
<<click "Introduce her to getting fucked">>
<<replace "#result">><br>
You stand up, your <<if $PC.dick == 1>>erection<<if $PC.vagina == 1>> and the pussy beneath it<</if>><<else>>strap-on<</if>> suddenly becoming visible to her, and order her in a conversational tone of voice to kneel on the couch and spread her buttocks. The true nature of her new life crashes down on her in a moment, and she cannot decide whether to run, to rage, or to cry. You solve her dilemma for her by seizing her and flinging her toward the couch, administering practiced cracks of your palm to her ass until she complies. She sobs as she feels the burning sensation of her @@color:lime;anal virginity being taken,@@ knowing that she can now be @@color:gold;used at will@@ and is now subject to the whims of someone who has shown themselves @@color:mediumorchid;willing to rape her anus.@@
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<</if>>
<br>
<<elseif $activeSlave.origin is "She offered herself to you as a slave to escape a life of boredom.">>
<<if canDoAnal($activeSlave)>>
<<click "Make sure she enjoys her first butt stuff">>
<<replace "#result">><br>
You make no direct answer to her nervous question about her virgin butt, though you do wonder how she was so selfish as to be a Free Cities party girl without giving up her asshole nightly. Instead, you ask her about herself, ensuring that she learns the proper way to answer questions from her <<if $PC.title == 1>>master<<else>>mistress<</if>>. She answers readily, even when you turn the subject to her sexual experiences, and she starts to get visibly aroused. Before long, she finds herself sitting on your lap on the couch, making out with you while she gives you a handjob. She stiffens a little when you begin to play with her butthole, but you take your time. Soon she's taking a finger, and then two, and before long, she's riding <<if $PC.dick == 1>>your cock<<else>>a strap-on<</if>>. She doesn't climax to her @@color:lime;first buttsex,@@ but she is learning to @@color:mediumaquamarine;trust@@ that you won't hurt her.
<<set $activeSlave.trust += 10>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<</if>>
<br>
<<elseif $activeSlave.origin is "She sold herself into slavery out of fear that life on the streets was endangering her pregnancy.">>
<<if canDoAnal($activeSlave)>>
<<click "Make sure she enjoys her first anal sex">>
<<replace "#result">><br>
You introduce her to obedience and proper manners regarding her <<if $PC.title == 1>>master<<else>>mistress<</if>> before sending her off for a physical. That night, she's returned to your room, and finds you doing business on a tablet in bed. She looks doubtful, but obeys when you direct her to get into bed<<if $PC.dick == 0>>, even after she realizes you're wearing a strap-on<</if>>. You turn out the light and spoon her from behind, kissing her neck and ears, cupping her swollen breasts, and running your hands across her pregnant belly with its taut $activeSlave.skin skin. She's awkward at first but her body responds to the tenderness. Before long she's humping her pussy back and forth against <<if $PC.dick == 1>>your cock<<else>>the strap-on<</if>>. You tell her no, not there, and begin to gently work <<if $PC.dick == 1>>your dickhead<<else>>its tip<</if>> up her tight but relaxed ass. She's unsure of herself, but you keep her nice and relaxed. She doesn't climax to her @@color:lime;first buttsex,@@ but she is learning to @@color:mediumaquamarine;trust@@ that you won't hurt her.
<<set $activeSlave.trust += 10>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<</if>>
<br>
<<elseif $activeSlave.origin is "She offered herself to you as a slave to escape the hard life of a free whore.">>
<<click "Clean up her whorish appearance">>
<<replace "#result">><br>
She's totally unsurprised when you send her to the salon for a makeover. It takes several days of work before she's brought back in for another inspection; when she arrives, you wordlessly point her to a full length mirror. She sees herself without tattoos, hooker's haircut, and piercings, a conventionally pretty girl with subtle implants and a clean appearance. She gasps and covers her mouth with a hand, and then suddenly bursts into tears. "Thank you, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>," she sobs. "I never would have thought." She reaches out to touch her reflection. "I look like a nice girl." She is @@color:hotpink;grateful to you@@ for showing her this side of herself, and has @@color:mediumaquamarine;begun to trust@@ that being your slave will be less degrading than being a free prostitute.
<<set $activeSlave.trust += 4>>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.boobs -= $activeSlave.boobsImplant>>
<<set $activeSlave.boobsImplant to 0>>
<<set $activeSlave.lips -= $activeSlave.lipsImplant>>
<<set $activeSlave.lipsImplant to 0>>
<<set $activeSlave.butt -= $activeSlave.buttImplant>>
<<set $activeSlave.buttImplant to 0>>
<<set $activeSlave.lipsPiercing to 0>>
<<set $activeSlave.tonguePiercing to 0>>
<<set $activeSlave.nosePiercing to 0>>
<<set $activeSlave.eyebrowPiercing to 0>>
<<set $activeSlave.navelPiercing to 0>>
<<set $activeSlave.nipplesPiercing to 0>>
<<set $activeSlave.clitPiercing to 0>>
<<set $activeSlave.hStyle to "neat">>
<<set $activeSlave.customTat to " ">>
<</replace>>
<</click>>
<br>
<<elseif $activeSlave.origin is "She sold herself into slavery to escape life on the streets.">>
<<click "Show off her tits">>
<<replace "#result">><br>
You send her out to be cleaned up and inducted, but have her brought back afterward. You point out a clothes box on the couch and tell her to get dressed, since you're about to make a tour of the club, and she'll be accompanying you. She obeys without comment, but gasps with shock to find that she's been given a string sling bikini. She climbs into it hesitantly, and finds that not only does its string bottom ride up between her pussylips, it does not cover her nipples at all: the strings part to either side of the nipples to let them stick through, bare. This can only generously be called clothing. She accepts this with an obvious internal sigh, however, and walks dutifully behind you, her bare feet slapping along as her big butt bounces and her tits constantly fall out of her strings.
<<if $activeSlave.behavioralFlaw != "shamefast">>
After a while, though, she notices that she's getting a lot of very positive attention, and even starts to strut it a little. When you get back to the penthouse, you ask her how she felt. She blushes. "Kinda hot, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>," she says, embarrassed. "I didn't think an older girl like me would get so many stares." You reach out to grope her tits, and tell her that with breasts like hers, it's not surprising. She @@color:hotpink;likes you@@ for liking her body, and has @@color:mediumaquamarine;begun to trust@@ that even though she's old, she can find a place under you.
<<set $activeSlave.trust += 4>>
<<set $activeSlave.devotion += 4>>
<<else>>
After a while, though, she notices that she's getting a lot of very positive attention, but she remains embarrassed. Her gait is clumsy and hesitant, and she almost trips over herself with mortification. When you get back to the penthouse, you ask her how she felt. She blushes furiously. "T-terrible, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>," she says with feeling. "P-please, I'll @@color:hotpink;d-do anything you want@@ @@color:gold;as long as you don't m-make me do that again.@@ Anything." She thinks frantically, obviously trying to come up with the most abject idea she can. "I'll b-be a whore! J-just as long as I can do it, you know, in a room."
<<set $activeSlave.trust -= 4>>
<<set $activeSlave.devotion += 4>>
<</if>>
<</replace>>
<</click>>
<br>
/*Written by DrPill, coded by Boney M*/
<<elseif $activeSlave.origin is "She was recruited into your service by her sister.">>
<<click "Use her sister as an example">>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust += 4>>
<<replace "#result">><br>
Your new slave appears <<if $activeSlave.devotion < -10>>reluctant to assume her new duties.<<else>>unsure what her new duties are.<</if>> You gesture towards $recruiterSister.slaveName. She is <<if $recruiterSister.intelligence > 0>>bright enough<<elseif (($recruiterSister.vaginalSkill + $recruiterSister.analSkill + $recruiterSister.oralSkill) > 2)>>skilled enough<<else>>obedient enough<</if>> to understand you mean a demonstration is in order. $recruiterSister.slaveName starts things off with a <<if $recruiterSister.entertainSkill > 2>>masterful<<elseif $recruiterSister.entertainSkill > 0>>skillful<<else>>passable<</if>> striptease, culminating in <<if ($recruiterSister.anus > 0) && ($recruiterSister.fetish != "cumslut")>>bending over<<else>>kneeling<</if>> in front of you. She eagerly moans as you enter her, begging for your seed<<if $recruiterSister.energy > 95>> like the slut she is.<<elseif $recruiterSister.whoreSkill > 1>> like the whore she is<<elseif ($recruiterSister.assignment is "serve in the master suite") || ($recruiterSister.assignment is "please you")>> like the fucktoy she is<</if>>. As you finish, she <<if $recruiterSister.fetish is "cumslut">>opens her mouth and savors your gift, thanking you once she's swallowed enough to be able to talk again.<<elseif ($recruiterSister.fetish is "buttslut") || ($recruiterSister.fetish is "submissive")>>collapses on the floor with her ass high in the air, thanking you for painting her hole white.<<else>>thanks you.<</if>> witnessing this display of servitude from her big sister @@color:hotpink;eases $activeSlave.slaveName into her new life,@@ and @@color:mediumaquamarine;gives her hope@@ she can find a place here.
<</replace>>
<</click>>
<br>
<<elseif $activeSlave.origin is $activeSlave.origin is "She was recruited into your service by her mother.">>
<<click "Use her mother as an example">>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust += 4>>
<<replace "#result">><br>
You gesture towards $recruiterMother.slaveName. She is <<if $recruiterMother.intelligence > 0>>bright enough<<elseif (($recruiterMother.vaginalSkill + $recruiterMother.analSkill + $recruiterMother.oralSkill) > 2)>>skilled enough<<else>>obedient enough<</if>> to understand you mean a demonstration is in order. $recruiterMother.slaveName starts things off with a <<if $recruiterMother.entertainSkill > 2>>masterful<<elseif $recruiterMother.entertainSkill > 0>>skillful<<else>>passable<</if>> striptease, culminating in <<if ($recruiterMother.anus > 0) && ($recruiterMother.fetish != "cumslut")>>bending over<<else>>kneeling<</if>> in front of you. She eagerly moans as you enter her, begging for your seed<<if $recruiterMother.energy > 95>> like the slut she is.<<elseif $recruiterMother.whoreSkill > 1>> like the whore she is<<elseif ($recruiterMother.assignment is "serve in the master suite") || ($recruiterMother.assignment is "please you")>> like the fucktoy she is<</if>>. As you finish, she <<if $recruiterMother.fetish is "cumslut">>opens her mouth and savors your gift, thanking you once she's swallowed enough to be able to talk again.<<elseif ($recruiterMother.fetish is "buttslut") || ($recruiterMother.fetish is "submissive")>>collapses on the floor with her ass high in the air, thanking you for painting her hole white.<<else>>thanks you.<</if>> witnessing this display of servitude from her mother @@color:hotpink;eases $activeSlave.slaveName into her new life,@@ and @@color:mediumaquamarine;gives her hope@@ she can find a place here.
<</replace>>
<</click>>
<br>
<</if>>
<<click "Brand her">>
<<set $activeSlave.brand to $brandDesign>>
<<set $activeSlave.brandLocation to $brandTarget>>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.health -= 10>>
<<replace "#result">><br>
You drag her to the body modification studio and strap her down with her $brandTarget clear and defenseless. She doesn't understand what's coming for a while, even as disinfectant is applied to her $brandTarget. She can't see the approaching brand, but eventually she feels the radiated heat on her skin and manages to get one inarticulate, wordless noise of terror out before the dreadful sizzling noise and the sweet smell of burning flesh. If she didn't know she was a slave before, @@color:mediumorchid;she does now,@@ and she's got the @@color:gold;agonizing@@ @@color:red;injury@@ to prove it.
<<if ($arcologies[0].FSSubjugationistRace is $activeSlave.race) && ($arcologies[0].FSSubjugationist > 0)>>
Society @@color:green;approves@@ of your purchase and branding of a inferior $activeSlave.race person; this advances the idea that $activeSlave.race people ought to be enslaved.
<<set $rep += $FSSingleSlaveRep*($arcologies[0].FSSubjugationist/$FSLockinLevel)>>
<<set $Subjugationist += 0.05*$FSSingleSlaveRep>>
<<elseif ($arcologies[0].FSSupremacistRace is $activeSlave.race) && ($arcologies[0].FSSupremacist > 0)>>
Society @@color:red;disapproves@@ of your purchase and branding of a $activeSlave.race person; this reduces support for the idea that $activeSlave.race people are superior.
<<set $rep -= $FSSingleSlaveRep*($arcologies[0].FSSubjugationist/$FSLockinLevel)>>
<<set $Subjugationist -= 0.05*$FSSingleSlaveRep>>
<</if>>
<</replace>>
<</click>>
<<if $seeExtreme == 1>>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.indentureRestrictions <= 0>>
<br><<click "Geld her">>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.health -= 10>>
<<set $activeSlave.trust -= 50>>
<<replace "#result">><br>
You drag her to the remote surgery and strap her face down with her legs spread. She doesn't understand what's happening, since the anaesthetics totally deprive her of any sensation. She's so drugged and drowsy with @@color:red;surgical recovery@@ that it takes a while for her to figure out what's happened. When she does, her poor mind scarcely processes the @@color:gold;horror@@ of what's happened. She numbly carries on, terrified.
<<if $arcologies[0].FSGenderRadicalist != "unset">>
Society @@color:green;approves@@ of your promptly gelding her; this advances the idea that all societal inferiors can be made female.
<<set $rep += $FSSingleSlaveRep*($arcologies[0].FSGenderRadicalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderRadicalist += 0.05*$FSSingleSlaveRep>>
<</if>>
<</replace>>
<</click>>
<</if>>
<</if>>
<</if>>
<<if isFertile($activeSlave)>>
<br><<click "Impregnate her">>
<<set $activeSlave.preg to 1>>
<<set $activeSlave.pregSource to -1>>
<<replace "#result">><br>
You perform a careful medical examination to verify fertility, and then restrain her in your office with her ass in the air. Whenever you feel able, you drain your balls into her cunt, only releasing her for other duties when scans verify a fertilized ovum. She didn't properly understand the scans, so she just thought it was bound, forced sex; she won't realize what happened for some weeks at least.
<<VaginalVCheck>>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
Society @@color:green;approves@@ of your promptly putting a new slave in her; this advances the idea that all slaves should bear their masters' babies.
<<set $rep += $FSSingleSlaveRep*($arcologies[0].FSGenderFundamentalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderFundamentalist += 0.05*$FSSingleSlaveRep>>
<</if>>
<</replace>>
<</click>>
<</if>>
<<if $activeSlave.fetish != "mindbroken">>
<br><<click "Break her in publicly">>
<<replace "#result">><br>
You <<if ($activeSlave.devotion > 20) || ($activeSlave.trust < -20)>>order the obedient slave to follow you<<else>>bring the resistant slave<</if>> out into the public areas below your penthouse, shove the nude $desc over a convenient handrail, and stick <<if $PC.dick == 1>>your dick<<else>>a strap-on<</if>>
<<if $activeSlave.vagina >= 0>>
<<if $activeSlave.vagina >= 3>>
inside her gaping cunt, which is loose enough that the rough treatment doesn't bother her physically.
<<elseif $activeSlave.vagina >= 2>>
inside her accommodating pussy, which is welcoming enough that the rough insertion doesn't hurt her physically.
<<else>>
inside her tight little pussy, making the poor girl writhe with discomfort.
<</if>>
<<else>>
<<if $activeSlave.anus >= 3>>
inside her lewd anal slit, which is so used to being fucked that the rough treatment doesn't bother her physically.
<<elseif $activeSlave.anus >= 2>>
up her welcoming butt, which is loose enough that the rough insertion doesn't hurt her physically.
<<else>>
up her poor little butthole, making the poor girl struggle desperately with anal pain.
<</if>>
<</if>>
You take her, hard, while passersby stare at her as she gets pounded over a rail.
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.fetish == "humiliation">>
<<if $activeSlave.fetishKnown == 0>>
She struggles under the stares, blushing furiously as she takes a fuck in the open. She orgasms despite herself; @@color:green;she's a humiliation fetishist!@@
<<set $activeSlave.fetishKnown = 1>>
<<else>>
As a humiliation fetishist, she gets off on the stares, blushing cutely as she takes a fuck in public.
<</if>>
She follows you back inside your penthouse, leaking <<if $PC.dick == 1>>your cum<<else>>lube<</if>>, @@color:hotpink;feeling like a slut.@@
<<set $activeSlave.devotion += 5>>
<<else>>
She takes the fuck obediently, and does her very best to ignore the stares. <<if $activeSlave.fetishKnown == 0>>It seems she<<else>>She<</if>> isn't a humiliation fetishist, but she is @@color:hotpink;willing to submit@@ to being used as a sex slave in public.
<<set $activeSlave.devotion += 4>>
<</if>>
<<else>>
<<if $activeSlave.fetish == "humiliation">>
<<if $activeSlave.fetishKnown == 0>>
Her struggles slowly diminish as the stares have a horribly embarrassing effect on her. She orgasms and then starts to cry, realizing what just happened; @@color:green;she's a humiliation fetishist!@@
<<set $activeSlave.fetishKnown = 1>>
<<else>>
As a humiliation fetishist, she can't stop herself from getting off on being fucked in public.
<</if>>
As you pull her back towards your penthouse, she leaks <<if $PC.dick == 1>>your cum<<else>>lube<</if>> and @@color:hotpink;feels like a slut.@@
<<set $activeSlave.devotion += 4>>
<<else>>
She takes the fuck unwillingly, crying and doing her best to ignore the stares. <<if $activeSlave.fetishKnown == 0>>It seems she<<else>>She<</if>> isn't a humiliation fetishist, and is @@color:gold;rapidly learning what it means@@ to be your sex slave.
<<set $activeSlave.trust -= 4>>
<</if>>
<</if>>
<<SimpleVCheck>>
<</replace>>
<</click>>
<br><<click "Inseminate her">>
<<replace "#result">><br>
You <<if ($activeSlave.devotion > 20) || ($activeSlave.trust < -20)>>lay the obedient $desc across your desk<<else>>force the resistant $desc to lie atop your desk<</if>> and gently <<if $PC.dick == 1>>slide your hard cock<<else>>push a special strap-on<</if>> <<if $activeSlave.vagina >= 0>>inside her womanhood<<else>>up her butt<</if>>. You take her with care, enjoying her body <<if ($activeSlave.devotion > 20) || ($activeSlave.trust < -20)>>and doing your best to give her pleasure, too<<else>>without hurting her<</if>>. <<if $PC.dick == 1>>You empty your balls inside her, thrusting in as far as you can go<<else>>The strap-on contains a reservoir of faux ejaculate, and you give it to her<</if>> as you climax. When she feels the hot liquid jet into her,
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.fetish == "pregnancy">>
<<if $activeSlave.fetishKnown == 0>>
she gasps with unaccustomed pleasure, and climaxes so strongly that she cries a little from the pain in her flexing abs. @@color:green;She's an impregnation fetishist!@@
<<set $activeSlave.fetishKnown = 1>>
<<else>>
she climaxes, her impregnation fetish displayed cutely on her face.
<</if>>
As you let her go, she feels <<if $PC.dick == 1>>your<<else>>the fake<</if>> cum dripping out of her, and she @@color:hotpink;feels like your property.@@
<<set $activeSlave.devotion += 5>>
<<else>>
she gasps and does her best to relax, accepting the flow. <<if $activeSlave.fetishKnown == 0>>It seems she<<else>>She<</if>> isn't an impregnation fetishist, but she is @@color:hotpink;willing to submit@@ to have her body used as your receptacle.
<<set $activeSlave.devotion += 4>>
<</if>>
<<else>>
<<if $activeSlave.fetish == "pregnancy">>
<<if $activeSlave.fetishKnown == 0>>
she shudders with a sensation of perverted pleasure, and climaxes despite all her feelings about the situation. @@color:green;She's an impregnation fetishist!@@
<<set $activeSlave.fetishKnown = 1>>
<<else>>
she climaxes, her impregnation fetish forcing her to feel pleasure her mind would prefer to reject.
<</if>>
As you let her go, she cries openly, <<if $PC.dick == 1>>your<<else>>the fake<</if>> cum dripping out of her, and she @@color:hotpink;feels like your property.@@
<<set $activeSlave.devotion += 4>>
<<else>>
she groans and struggles a little, disgusted to be filled by your fluids so immediately. <<if $activeSlave.fetishKnown == 0>>It seems she<<else>>She<</if>> isn't an impregnation fetishist, and is @@color:gold;afraid@@ that she'll be treated as nothing more than your receptacle.
<<set $activeSlave.trust -= 4>>
<</if>>
<</if>>
<<SimpleVCheck>>
<</replace>>
<</click>>
<br><<click "Spank her">>
<<replace "#result">><br>
You <<if ($activeSlave.devotion > 20) || ($activeSlave.trust < -20)>>lay the obedient $desc across your knees<<else>>force the resistant $desc to lie across your knees<</if>> and run a voluptuary hand across her <<if $activeSlave.butt > 6>>jiggling<<elseif $activeSlave.butt > 3>>delightfully big<<elseif $activeSlave.butt > 1>>cute<<else>>skinny<</if>> buttocks, enjoying the way she tenses up reflexively at the extreme vulnerability of her position. She feels the change in your posture as you bring your hand back, and <<if ($activeSlave.devotion > 20) || ($activeSlave.trust < -20)>>can't stop herself from wriggling<<else>>struggles desperately<</if>> for just a moment before your palm smacks against her ass.
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.fetish == "masochist">>
<<if $activeSlave.fetishKnown == 0>>
She gasps with profound shock, and you feel her whole body stiffen atop your thighs as she tries to work out what just happened. With each spank, she grows more and more aroused until she finally reaches orgasm. @@color:green;She's a pain fetishist!@@
<<set $activeSlave.fetishKnown = 1>>
<<else>>
She groans with guilty pleasure, feeling the pain radiate out from her buttocks with each swat, feeling it seem to circle around her hips to pool between her legs. Before long, she reaches a quivering orgasm.
<</if>>
She gets up very gingerly, but bites her lip cutely, @@color:hotpink;feeling a strange satisfaction.@@
<<set $activeSlave.devotion += 5>>
<<else>>
She gasps with pain, but does not object or try to escape. She accepts the spanking dutifully. You're not particularly harsh, and she gets up after you tire of swatting her bottom @@color:hotpink;without resentment@@ of this treatment.
<<set $activeSlave.devotion += 4>>
<</if>>
<<else>>
<<if $activeSlave.fetish == "masochist">>
<<if $activeSlave.fetishKnown == 0>>
She gasps with profound shock, and you feel her whole body stiffen atop your thighs as she tries to work out what just happened. She begins to cry as she realizes that having her bottom beaten is getting her horny. @@color:green;She's a pain fetishist!@@
<<set $activeSlave.fetishKnown = 1>>
<<else>>
She groans with unwilling pleasure, feeling the pain radiate out from her buttocks with each swat, feeling it seem to circle around her hips to pool between her legs. She does not orgasm, but feels much more pleasure than she's willing to admit.
<</if>>
When you let her up, she's sobbing, more from humiliation than pain. However, she @@color:hotpink;submits@@ to an uncomfortable groping of her buttocks, which are pleasingly warm from the spanking.
<<set $activeSlave.devotion += 4>>
<<else>>
She gasps with pain, and starts to wriggle off you until you pin her with your other hand. She accepts the rest of the spanking unhappily. You're not particularly harsh, and she gets up after you tire of swatting her bottom, @@color:gold;fearful@@ due to the humiliation rather than the pain.
<<set $activeSlave.trust -= 4>>
<</if>>
<</if>>
<</replace>>
<</click>>
<br><<click "Tease her nipples">>
<<replace "#result">><br>
You <<if ($activeSlave.devotion > 20) || ($activeSlave.trust < -20)>>instruct the obedient $desc<<else>>force the reluctant $desc<</if>> to lie atop your desk in front of you and go back to business. After a few minutes, you extend an idle hand and begin to fondle her <<if $activeSlave.boobs > 2000>>massive tits<<elseif $activeSlave.boobs > 400>>healthy breasts<<else>>cute little boobs<</if>>, continuing your work with your other hand. You quickly focus your fiddling on her $activeSlave.nipples nipples, the stimulation bringing them <<if ($activeSlave.devotion > 20)>>quickly erect<<else>>slowly erect despite her feelings<</if>>.
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.fetish == "boobs">>
<<if $activeSlave.fetishKnown == 0>>
The slave quickly becomes aroused. Before long, an orgasm convulses her entire body, jiggling the feminine flesh under your hand delightfully. @@color:green;She's a breast fetishist!@@
<<set $activeSlave.fetishKnown = 1>>
<<else>>
Her breast fixation makes this teasing quite pleasurable for her, almost as good as a handjob. Before long, an orgasm convulses her entire body, jiggling the feminine flesh under your hand delightfully.
<</if>>
When you tell her to go, she carefully rolls off your desk in such a way that, @@color:hotpink;her nipples graze your cheek.@@
<<set $activeSlave.devotion += 5>>
<<else>>
She accepts being treated as a desktop stress relief toy. She's no breast fetishist, but she's @@color:hotpink;willing to be used@@ as a sex object.
<<set $activeSlave.devotion += 4>>
<</if>>
<<else>>
<<if $activeSlave.fetish == "boobs">>
<<if $activeSlave.fetishKnown == 0>>
The slave slowly becomes aroused despite her reluctance. Soon, she can no longer hide her horniness and begins to pant, openly enjoying the sensations. @@color:green;She's a breast fetishist!@@
<<set $activeSlave.fetishKnown = 1>>
<<else>>
The slave slowly becomes aroused despite her reluctance. As a breast fetishist, playing with her nipples is an excellent way to overcome her petty resistance to being a sex object.
<</if>>
When you tell her to go, she gets off your desk gingerly, since she's almost painfully aroused. @@color:hotpink;She feels like quite a slut@@ for wanting a fuck this badly after a little nipple play.
<<set $activeSlave.devotion += 4>>
<<else>>
She expects something worse to happen immediately, and slowly relaxes when she realizes that she's nothing more than your desktop stress relief toy, at least for now. She experiences the usual effects of nipple play, but seems @@color:gold;somewhat frightened@@ to be dehumanized so thoroughly.
<<set $activeSlave.devotion -= 4>>
<</if>>
<</if>>
<</replace>>
<</click>>
<</if>> /* CLOSES MINDBROKEN CHECK FOR FETISH DISCOVERY INTROS*/
<<if $activeSlave.health < -20>>
<br><<click "Address her medical issues">>
<<set $activeSlave.health += 10>>
<<set $activeSlave.trust += 4>>
<<replace "#result">><br>
Since she's in rough shape, you give her a comprehensive medical exam with the help of the remote surgery. You apply care to @@color:green;address@@ some of the most outstanding concerns. Whatever gratitude she might have felt for prompt medical attention is balanced by fear of the remote surgery and the nagging (and accurate) feeling that she's being treated like livestock, but she does @@color:mediumaquamarine;begin to hope@@ she'll be well treated.
<<if $arcologies[0].FSPaternalist != "unset">>
Society @@color:green;approves@@ of your promptly seeing to your stock's health; this advances the idea that all slave owners should look after their slaves.
<<set $rep += $FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel)>>
<<set $arcologies[0].FSPaternalist += 0.05*$FSSingleSlaveRep>>
<</if>>
<</replace>>
<</click>>
<</if>>
<<if ($activeSlave.devotion > 20)>>
<br><<click "Give her a chance to impress">>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust += 4>>
<<set _num to random(1,100)>>
<<replace "#result">><br>
She seems reasonably obedient, so you give her a chance to impress. You remain seated and offer her your <<if $PC.dick == 1>>half-erect cock<<if $PC.vagina == 1>> and ready pussy<</if>><<else>>pussy, wet with arousal at the prospect of breaking in a new slut<</if>>. She comes over obediently and gets on her knees. She works hard and is clearly doing her absolute best to please, so you let her finish you with her mouth. <<if $PC.dick == 1>><<if _num gt 20>>She looks up at you as she swallows<<elseif _num gt 40>>She even swallows your cum without being told<<elseif _num gt 60>>She smiles sloppily as your seed slowly dribbles from her mouth and down her chin<<elseif _num gt 80>>She struggles to contain your seed and makes a mess all over her face as a result<<else>>She struggles to contain your seed with her mouth and it splatters over the floor as a result<</if>><<else>>She worked her tongue hard and did her best<</if>>. You spend the rest of the day with her kneeling on a cushion next to your chair. She learns obedience, but also learns that you are @@color:mediumaquamarine;fair@@ and @@color:hotpink;reasonable.@@
<</replace>>
<</click>>
<</if>>
<<if $seeExtreme == 1>>
<<if $activeSlave.amp != 1>>
<<if $activeSlave.indentureRestrictions <= 0>>
<br><<click "Clip her Achilles tendons">>
<<set $activeSlave.heels to 1>>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.health -= 10>>
<<set $activeSlave.trust -= 20>>
<<replace "#result">><br>
You drag her to the remote surgery and strap her face down with her legs bare. She doesn't understand what's coming for a while, even as her lower legs are carefully cleaned and disinfected. She can't see the approaching surgical manipulators, but eventually she feels a tugging at her lower legs even through the local anaesthetic. She gets one squeal of protest out before the surgery begins to apply healing agents. She now requires special heels to walk, and will @@color:mediumorchid;remember her status@@ with every @@color:red;painful@@ step she takes. She's barefoot, crawling, and @@color:gold;frightened@@ for now, until you decide to give her heels - if you ever do.
<</replace>>
<</click>>
<</if>>
<</if>>
<<if $activeSlave.preg > 5>>
<br><<click "Threaten her pregnancy">>
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.trust -= 10>>
<<replace "#result">><br>
You place an innocuous-looking drug injector on your desk, and let her stare at it for a long moment. Then, you roll the cylinder slowly across the smooth surface, rotating it until its label comes into her view. It depicts the silhouette of a pregnant woman, with a red X over it. Abortifacients. After an instant of horrified comprehension, she flings herself at your feet, crying, begging, promising. She pledges to @@color:hotpink;submit to you,@@ <<if $PC.dick == 1>><<if $PC.vagina == 1>>eat you out, <</if>>suck your cock, take it in her pussy, take it up her ass<<else>>eat you out, worship you with her pussy, serve you with her ass<</if>>, anything, as long as @@color:gold;you don't hurt her baby.@@ You observe that she'll do all of those things, regardless of what you decide to do about her pregnancy, but for now, you'll keep her as a pregnant slut. She thanks you through her tears.
<</replace>>
<</click>>
<</if>>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.attrXY < 65>>
<br><<click "Threaten her balls">>
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.trust -= 10>>
<<replace "#result">><br>
You ask her how she feels about taking cock up her ass. A look of revulsion and fear crosses her face, and she backs away from you slightly, unconsciously protecting her bottom. Before she can muster any kind of response, you tell her that you suspected as much, and that she has balls. She looks confused at the apparently unrelated remarks until you explain that in your arcology, balls are a privilege. If she won't be a good little bitch, you'll take them away and turn her into a bitch anyway. Only good girls get to keep their hardons, and if she isn't a good girl, you'll make her a little good girl with a bouncing little bitchclit. She begins to cry, @@color:gold;sobbing and sobbing@@ as she promises to @@color:hotpink;be a good girl.@@
<</replace>>
<</click>>
<</if>>
<</if>>
<<if $dairy > 0>>
<<if $dairyRestraintsSetting > 1>>
<br><<click "Threaten her with the Industrial Dairy">>
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.trust -= 10>>
<<replace "#result">><br>
You tell her that it's in her interests to be a good girl. She does not react immediately, perhaps wondering if you think such a trite statement will have a real impact, but then you point at a wallscreen behind her. She turns, and beholds a live feed from the Industrial Dairy. She gazes spellbound at the interleaved row of bodies intertwined with machines in embraces far more intimate than any lover could hope to match. The gently heaving masses of breastflesh hold her fascinated and horrified attention until one of the machines fortuitously chooses this moment to cycle its occupant's anal hydration regimen. It withdraws its horse-sized phallus from the slave's anus, leaving her gape pulsing gently as it awaits the resumption of the endless assrape. $activeSlave.slaveName lets out a huge sob and turns to you, @@color:gold;fear suffusing her@@ as she promises to @@color:hotpink;be a good girl.@@
<</replace>>
<</click>>
<<if $dairyPrepUpgrade == 1>>
<<if $dairy > $dairySlaves+$bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren>>
<br><<click "Send her straight to the Industrial Dairy">>
<<set $activeSlave.assignment to "work in the dairy">>
<<set $activeSlave.assignmentVisible to 0>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<set $activeSlave.anus to Math.clamp($activeSlave.anus, 3, 4)>>
<<if $activeSlave.vagina > -1>><<set $activeSlave.vagina to Math.clamp($activeSlave.vagina, 3, 4)>><</if>>
<<replace "#result">><br>
You order <<if $HeadGirl == 0>>another slave<<else>>$HeadGirl.slaveName<</if>> to get $activeSlave.slaveName set up in $dairyName. The new slave does not know what $dairyName is, not really, and she doesn't know what being set up there means, either. If she knew that you are able to send her there so blithely only because it is equipped with a special preparatory raper that will seize her, <<if $activeSlave.vagina > -1>>mercilessly fuck her pussy and ass until both are gaped<<else>>ream her anus until it's cavernously gaped<</if>>, and then consign her to constant fucking by gargantuan machine phalli, she might resist. But she doesn't, so she does not.
<</replace>>
<</click>>
<</if>>
<</if>>
<<if $dairy > $dairySlaves+$bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren>>
<br><<click "Break her in for the Industrial Dairy">>
<<set $activeSlave.assignment to "work in the dairy">>
<<set $activeSlave.assignmentVisible to 0>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<set $activeSlave.anus to Math.clamp($activeSlave.anus, 3, 4)>>
<<set $activeSlave.analCount += 10>>
<<set $analTotal += 10>>
<<if $activeSlave.vagina > -1>>
<<set $activeSlave.vagina to Math.clamp($activeSlave.vagina, 3, 4)>>
<<set $activeSlave.vaginalCount += 10>>
<<set $vaginalTotal += 10>>
<</if>>
<<set $activeSlave.analCount += 10>>
<<set $analTotal += 10>>
<<replace "#result">><br>
Making use of <<if ($activeSlave.trust < -20) || ($activeSlave.devotion > 20)>>her obedience<<else>>the compliance systems<</if>>, you restrain her on one of the chairs in your office in an approximation of the position she'll occupy in $dairyName. Then you put a mask on her, like the ones the machines there feature, and turn it on, watching the slave squirm against her restraints under the sudden bombardment of garish hardcore porn. Finally, you add a dildo gag, both to mimic the dildo that will feed her, and to keep your office reasonably quiet. Then, for the rest of the day, you use her vulnerable <<if $activeSlave.vagina > -1>>holes<<else>>asshole<</if>> as an outlet for your sexual energy. You are not gentle; in fact, the point of the whole exercise is to gape her. By the evening she's been fucked so hard that she's stopped jerking against the chair when you pound <<if $PC.dick == 1>>your huge cock<<else>>a huge strap-on<</if>> in and out of her, so you're obliged to get creative, sliding fingers in alongside <<if $PC.dick == 1>>yourself<<else>>it<</if>> to really blow her out. Once that gets too easy, you start adding dildos for double penetration. By the night she's properly prepared to take $dairyName's giant phalli, and you're bored, so you consign her to her fate. She might have some opinion on how she's spent her day, but it's unlikely she'll remember it by tomorrow, what with the forearm-sized dildos sliding in and out of her<<if $activeSlave.vagina > -1>> cunt,<</if>> throat, and asshole.
<</replace>>
<</click>>
<</if>>
<</if>>
<</if>>
<<if $arcade > 0>>
<br><<click "Threaten her with the Arcade">>
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.trust -= 10>>
<<replace "#result">><br>
You tell her that it's in her interests to be a good girl. She does not react immediately, perhaps wondering if you think such a trite statement will have a real impact, but then you point at a wallscreen behind her. She turns, and beholds a live feed from $arcadeName. She gazes at the row of butts sticking out of the wall at dick height, not quite realizing what she's seeing. Then she notices that there are citizens pumping away in front of two of the butts, and she understands. As she watches, terrified, first one citizen and then the other finishes and steps away. The first arcade inmate's <<if $seeDicks != 100>>pussy<<else>>butt<</if>> is left looking sore until $arcadeName's systems cover her for a quick cleaning, and the second inmate's asshole <<if $seeDicks != 0>>has obviously seen severe use, since the poor girl doesn't have a pussy to spread the load<<else>>is loose enough that the machines have to clean up the cum it drools onto the floor<</if>>. $activeSlave.slaveName lets out a huge sob and turns to you, @@color:gold;fear suffusing her@@ as she promises to @@color:hotpink;be a good girl.@@
<</replace>>
<</click>>
<<if ($arcade > $arcadeSlaves) || ($arcadeUpgradeFuckdolls != 0)>>
<br><<click "Send her straight to the Arcade">>
<<set $activeSlave.assignment to "be confined in the arcade">>
<<set $activeSlave.assignmentVisible to 0>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<replace "#result">><br>
You order <<if $HeadGirl == 0>>another slave<<else>>$HeadGirl.slaveName<</if>> to get $activeSlave.slaveName set up in $arcadeName. The new slave does not know what $arcadeName is, not really, and she doesn't know what being set up there means, either. She'll be confined inside a small space, not too different from the indignities she's suffered already. It's only when the restraints lock into place that she'll understand her doom. Her mouth will be forced open and presented at one wall of $arcadeName, and her ass will protrude from its other side, her holes available for public relief at both ends. She'll probably refuse to believe the truth, until the first cockhead enters her mouth<<if $activeSlave.vagina > -1>>, parts her pussylips,<</if>> or presses against her poor anus.
<<if ($arcade <= $arcadeSlaves)>>Mere meters away, preparations to convert the least appealing Arcade slave into a Fuckdoll begin. As $activeSlave.slaveName is broken in by her first customers, she's blissfully unaware that she's $arcade new slaves away from the same fate.<</if>>
<</replace>>
<</click>>
<</if>>
<</if>>
<</if>> /* CLOSES SEEEXTREME */
<<if $activeSlave.dick == 0>>
<br><<click "Give her a smart clitoral piercing">>
<<set $activeSlave.clitPiercing to 3>>
<<set $cash -= $SPcost>>
<<replace "#result">><br>
You take her to the body modification studio, strap her down, pierce her clit, and insert what appears to be a large stainless steel barbell piercing. It actually contains a device that can vibrate to give her sexual stimulation or create subtle pain to suppress pleasure. It is connected wirelessly to the arcology, which can be given instructions to encourage or discourage sexual pleasure in specific situations. You run a quick test. On the oral setting, as soon as she kneels in front of your crotch, she gasps as the stimulation starts. On the anal setting, she whimpers when you run a finger across her asshole.
<</replace>>
<</click>>
//This option costs ¤$SPcost//
<<else>>
<br><<click "Give her a smart frenulum piercing">>
<<set $activeSlave.clitPiercing to 3>>
<<set $cash -= $SPcost>>
<<replace "#result">><br>
You take her to the body modification studio, strap her down, pierce her frenulum, and insert what appears to be a large stainless steel barbell piercing. It actually contains a device that can vibrate to give her sexual stimulation or create subtle pain to suppress pleasure. It is connected wirelessly to the arcology, which can be given instructions to encourage or discourage sexual pleasure in specific situations. You run a quick test. On the oral setting, as soon as she kneels in front of your crotch, she gasps as the stimulation starts. On the anal setting, she whimpers and gets rock hard when you run a finger across her asshole.
<</replace>>
<</click>>
//This option costs ¤$SPcost//
<</if>>
<<if $activeSlave.amp != 1>>
<br><<click "Tie her up and give her a good whipping">>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 10>>
<<replace "#result">><br>
You cuff her wrists and tie the cuffs to a hook in the ceiling so she's forced up on tiptoe. Reflecting that sometimes the old ways are best, you take a whip to her. It's soft leather and you have some skill, so her skin isn't broken, but you lash her buttocks and every stroke draws a scream. After a while, the pain grows dull for her and she slumps in her bindings, moaning. You switch to her nipples, bringing her back to howling life as she dances on tiptoe and tries to dodge. <<if $activeSlave.dick != 0>>You finish by taking the whip to her penis, leaving her sobbing and begging. <</if>>If she was wondering what kind of master her new master is, now she @@color:gold;knows.@@ She will remember @@color:mediumorchid;what you can do to her@@.
<</replace>>
<</click>>
<<if $activeSlave.stampTat == 0>>
<br><<click "Give her a lewd tramp stamp">>
<<set $activeSlave.stampTat to either("advertisements", "rude words", "degradation")>>
<<replace "#result">><br>
You <<if $activeSlave.devotion > 20>>bring her down to the studio, lay the compliant<<else>>drag her down to the studio, strap the reluctant<</if>> slave in the chair facedown, and select a sufficiently lewd pattern to decorate her lower back. When the automated tattooing is done, a topical application of analgesics leaves her with nothing more than a slight ache there. When allowed to stand, she immediately turns her back to one of the studio's full length mirrors and cranes around to read the writing just over her butt. It's difficult, since of course it's reversed, and she mouths the words letter by letter.
<<if $activeSlave.stampTat is "advertisements">>
She mouths, 'Fuck my ass!'
<<elseif $activeSlave.stampTat is "rude words">>
'Rear Entrance,' she mouths, and then understands the arrow pointing down between her buttocks.
<<elseif $activeSlave.stampTat is "degradation">>
Struggling to read the ornate gothic lettering, she slowly mouths, 'Anal Whore.'
<</if>>
<<if $activeSlave.devotion > 20>>
She gasps at the realization that taking it up the ass is about to become a dominant part of her life. She isn't surprised by that, but it's a little stark, having her status as an anal slave permanently written on her lower back for anyone to see. Nevertheless, she @@color:hotpink;resolves to do her best.@@
<<set $activeSlave.devotion += 5>>
<<else>>
She begins to cry softly. It's not likely that she didn't know, on some level, that she's a sex slave, and that most sex slaves are expected to take it up the ass. She's @@color:gold;frightened@@ to find, though, that it's apparently so essential to her existence that it's worth tattooing right over her bottom. She continues to weep as yo lead her out, but @@color:hotpink;offers no real resistance.@@ She's just mourning her poor anal sphincter in an anticipatory sort of way.
<<set $activeSlave.devotion += 5>>
<<set $activeSlave.trust -= 5>>
<</if>>
<</replace>>
<</click>>
<</if>>
<<set $toSearch to $activeSlave.hStyle>>
<<if ($toSearch.indexOf("shaved") is -1)>>
<br><<click "Shave her hair">>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.hStyle to "shaved">>
<<set $activeSlave.hLength to 0>>
<<set $activeSlave.trust -= 10>>
<<replace "#result">><br>
You seize her by the hair and drag her to the auto salon. She struggles and thrashes around but soon scrambles to keep up with you to relieve the pain in her scalp as she's dragged. You strap her in and set the auto salon to shave. She looks around frantically as the manipulators with their buzzing shears descend menacingly. As they run quickly back and forth across her head, she begins to sob, obviously @@color:gold;fearing@@ that her new master is @@color:mediumorchid;one to enjoy degradation and abuse.@@ She has a strong indication that obedience is her only hope.
<</replace>>
<</click>>
<</if>>
<<if canTalk($activeSlave)>>
<br><<click "Make her an office ornament for the day">>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 10>>
<<replace "#result">><br>
You cuff her wrists and ankles, bend all four limbs behind her, secure them together, and hoist her up to the ceiling on a rope. She hangs up there like a sex slave chandelier, breasts swaying in a lovely way whenever she struggles. Periodically you let her down to stretch her aching limbs, but whenever you put your decoration back up you add some clips with little bells on them: first the nose, then the nipples, and finally the <<if $activeSlave.dick != 0>>dickhead<<else>>pussylips<</if>>. By the end of the day your work is accompanied by the sweet sounds of ringing bells and @@color:gold;agonized pleas@@ for mercy in her <<if $activeSlave.voice is 3>>high, girlish<<elseif $activeSlave.voice is 2>>feminine<<else>>deep<</if>> voice. She will remember @@color:mediumorchid;what you can do to her@@.
<</replace>>
<</click>>
<</if>>
<<if ($activeSlave.devotion < -10) && ($activeSlave.vagina == 0)>>
<br><<click "Tie her up and take her virginity">>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.vagina to 1>>
<<replace "#result">><br>
You cuff her wrists and ankles and secure her struggling, screeching body to the couch next to your desk with her legs spread. She wriggles and protests as you take her virginity. She's certainly entered your service in a way that colors her impression of you @@color:mediumorchid;with hatred@@ and @@color:gold;fear.@@ @@color:lime;Her tight little pussy has been broken in.@@
<</replace>>
<</click>>
<<elseif ($activeSlave.vagina == 0)>>
<br><<click "Tie her up and take her virginity">>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $activeSlave.vagina to 1>>
<<replace "#result">><br>
You cuff her wrists and ankles and secure her unresisting body to the couch next to your desk with her legs spread. She writhes and moans as you enter her virgin pussy. You might not have even had to restrain her for this, but being tied up and deflowered sends her a message. She's certainly entered your service in a way that colors her impression of you @@color:hotpink;with pain@@ and @@color:gold;fear.@@ @@color:lime;Her tight little pussy has been broken in.@@
<</replace>>
<</click>>
<</if>>
<<if ($activeSlave.devotion < -10) && ($activeSlave.anus == 0)>>
<br><<click "Tie her up and rape her virgin ass">>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.anus to 1>>
<<replace "#result">><br>
You cuff her wrists and ankles and secure her struggling, screeching body to the couch next to your desk so that she's straddling the back of the couch with her butt sticking out. She wriggles and protests until she feels the lubricated head of <<if $PC.dick == 1>>your dick<<else>>a strap-on<</if>> pushing against her virgin butthole, at which point she desperately tries to break free. She fails, but she never stops writhing and begging you to take <<if $PC.dick == 1>>your cock<<else>>the phallus<</if>> out of her asshole. She's certainly entered your service in a way that colors her impression of you @@color:mediumorchid;with hatred@@ and @@color:gold;fear.@@ @@color:lime;Her tight little ass has been broken in.@@
<</replace>>
<</click>>
<<elseif ($activeSlave.anus == 0)>>
<br><<click "Tie her up and break her ass in">>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.anus to 1>>
<<replace "#result">><br>
You cuff her wrists and ankles and secure her unresisting body to the couch next to your desk so that she's straddling the back of the couch with her butt sticking out. She lies obediently still until she feels the lubricated head of your cock pushing against her virgin butthole, at which point she starts in surprise. When the pain of the buttfuck gets to be too much she begs you to use her <<if $activeSlave.dick == 0>>pussy<<else>>mouth<</if>> instead. She gasps and cries as you slowly push your cock all the way up her tight little butt, and in no time you fill her rectum with cum. She's certainly entered your service in a way that colors her impression of you @@color:mediumorchid;with pain@@ and @@color:gold;fear.@@ @@color:lime;Her tight little ass has been broken in.@@
<</replace>>
<</click>>
<</if>>
<<if ($activeSlave.accent >= 3)>>
<<if ($activeSlave.anus < 2)>>
<<if ($activeSlave.intelligence < 2)>>
<<if ($activeSlave.devotion < 10)>>
<br><<click "Force understanding of her situation past the language barrier">>
<<set $activeSlave.trust -= 10>>
<<replace "#result">><br>
With a rudimentary understanding of $language, at best, it's doubtful that she understands exactly what her immediate future is likely to entail. You resolve to let her in on the secret, and stand up, drawing her attention to your hands with gestures. You point first at her, and then at your left hand, which you form into a hole shape. Then you point at yourself with your left hand, and then at your right hand, whose index and middle fingers you extend, straight and together. Then, you take your left hand hole and your right hand phallus, and fuck the former with the latter, hard enough that the sex act depicted is obviously fun for your right hand only. She watches raptly, and when comprehension dawns across her face, @@color:gold;she starts to sob.@@
<<if $activeSlave.vagina > -1>>
She indicates her vagina tentatively, almost hopefully, but you shake your head, and emphasize the circular, anus-like shape of your left hand. She cries harder.
<<else>>
She wilts, pressing her thighs together in an unconscious attempt to shield her anus from its future as a target for her <<if $PC.title == 1>>Master's<<else>>Mistress's<</if>> attentions.
<</if>>
<</replace>>
<</click>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.anus != 0)>>
<<if ($activeSlave.vagina > 0)>>
<br><<click "Use a machine on her holes">>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.anus += 1>>
<<set $activeSlave.vagina += 1>>
<<replace "#result">><br>
She's not a virgin anywhere, so you'll have to go more extreme to provide a properly introductory level of sexual torture equivalent to defloration. You tie your new slave down on hands and knees and bring a fuckmachine up from storage. It fits over her as she whimpers down there on all fours, and you adjust the pistons so that the tip of a dildo rests inside each of her holes. You add lube when necessary, <<if $assistant == 0>>but the rest of the day is monotonous machine rape for her.<<else>>but for her the rest of the day is machine rape controlled by your sultry-voiced personal assistant program. Your assistant is an exquisite sexual torturer, ensuring that the experience is never damaging and always overwhelming. She keeps up a steady stream of degrading verbal abuse while she works.<</if>> Any resistance to you is @@color:mediumorchid;worn down@@ and replaced with a germ of @@color:gold;fear.@@ @@color:lime;The slave's holes are nicely stretched.@@
<</replace>>
<</click>>
<<elseif ($activeSlave.vagina is -1)>>
<br><<click "Use a machine on her asshole">>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.anus += 1>>
<<replace "#result">><br>
She's not an anal virgin, so you'll have to go more extreme to provide an introductory level of sexual torture equivalent to defloration. You tie your new slave down on hands and knees and bring a fuckmachine up from storage. It fits over her as she whimpers down there on all fours, and you adjust the pistons so that the tip of a dildo rests inside her asshole. You add lube when necessary, <<if $assistant == 0>>but the rest of the day is monotonous machine rape for her.<<else>>but for her the rest of the day is machine rape controlled by your sultry-voiced personal assistant program. Your assistant is an exquisite sexual torturer, ensuring that the experience is never damaging and always overwhelming. She keeps up a steady stream of degrading verbal abuse while she works.<</if>> Any resistance to you is @@color:mediumorchid;worn down@@ and replaced with a germ of @@color:gold;fear.@@ @@color:lime;The slave's asshole is nicely stretched.@@ /*Written and coded by Boney M*/
<</replace>>
<</click>>
<</if>>
<</if>>
<<if ($activeSlave.amp != 1)>>
<br><<click "Put a shock collar on her and force her to rape herself">>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.collar to "shock punishment">>
<<replace "#result">><br>
You put a shock collar on her. Its function isn't immediately obvious, at least until you test it on the lowest power setting, making her jump and look at you fearfully. This concern is compounded when you throw a big dildo at her and tell her to rape herself. She gapes at you incredulously until you give her a stronger jolt and peremptorily tell her to
<<if $activeSlave.vagina > 0>>
pick it up and pound her own pussy. @@color:mediumorchid;Reluctantly,@@ she reaches down shakily, seats herself, and slowly pushes the uncomfortably big phallus inside her womanhood. She starts to fuck herself. Harder, you command. Wincing, she works her cunt faster. Harder, you repeat, giving her another shock. @@color:gold;She begins to cry,@@ but obeys, sawing the big fake cock in and out, really raping herself.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<elseif $activeSlave.anus > 0>>
pick it up and pound her own ass. @@color:mediumorchid;Reluctantly,@@ she reaches down shakily, seats herself, and gradually shoves the already-lubricated phallus into her ass. It's uncomfortably big for her butt, but she can manage it, and slowly starts to sodomize herself. Harder, you command. Wincing, she fucks her ass faster. Harder, you repeat, giving her another shock. @@color:gold;She begins to cry,@@ but obeys, sawing the big fake cock in and out, really assraping herself.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<else>>
pick it up and facefuck herself. @@color:mediumorchid;Reluctantly,@@ she reaches down shakily, seats herself, and slowly swallows the uncomfortably big phallus. She has to start over several times as her gag reflex kicks in, but she finally manages to hilt it. Harder, you command. Eyes rolling fearfully, she withdraws it a few inches and shoves it down her throat again. Harder, you repeat, giving her another shock. @@color:gold;She begins to weep and gag,@@ but obeys, sawing the big fake cock in and out, really molesting herself.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<</replace>>
<</click>>
<</if>>
<</if>>
</span><<set $milk to 0>>
<<set $cum to 0>>
gets milked this week.
<<if $dairy > 0>>
<<if $dairyRestraintsSetting < 2>>
<<if (($universalRulesFacilityWork == 1) && ($slaves[$i].assignment is "get milked") && ($dairySpots > 0)) || ($slaves[$i].assignment is "work in the dairy")>>
Since there's extra space in $dairyName, she spends most of her milkings there.
<<set $dairySpots -= 1>>
<<if ($Milkmaid != 0)>>
While there, she gets the benefit of $Milkmaid.slaveName's <<if ($Milkmaid.age < 21)>>youthful energy<<else>>care<</if>><<if ($Milkmaid.oralSkill > 2)>>and talented tongue<<else>>.<</if>>
<<if ($slaves[$i].devotion < 9+$milkmaidDevotionBonus)>>
<<set $slaves[$i].devotion += 1+($milkmaidTrustBonus/20)>>
<<elseif ($slaves[$i].devotion > 9+$milkmaidDevotionBonus)>>
<<set $slaves[$i].devotion -= 2+($milkmaidTrustBonus/20)>>
<</if>>
<<if ($slaves[$i].trust < 7+$milkmaidTrustBonus)>>
<<set $slaves[$i].trust += 1+($milkmaidTrustBonus/20)>>
<</if>>
<<if ($Milkmaid != 0) && ($slaves[$i].health < 100)>>
<<set $slaves[$i].health += $milkmaidHealthBonus>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].lactation > 0>>
<<set $seed to $slaves[$i].boobs - $slaves[$i].boobsImplant>>
<<if ($seed > 10000)>>
<<set $milk to 78 + Math.trunc(($seed - 10000)/300)>>
<<elseif ($seed > 5000)>>
<<set $milk to 53 + Math.trunc(($seed - 5000)/200)>>
<<elseif ($seed > 2000)>>
<<set $milk to 29 + Math.trunc(($seed - 2000)/125)>>
<<elseif ($seed > 800)>>
<<set $milk to 16 + Math.trunc(($seed - 800)/80)>>
<<else>>
<<set $milk = 8 + Math.trunc(($seed - 400)/50)>>
<</if>>
<<if ($slaves[$i].lactation > 1)>>
<<set $milk = Math.trunc($milk*1.5)>>
<</if>>
She produces from her <<print either("tits", "breasts", "mammaries", "udders", "boobs")>>, which have a combined volume of <<print $slaves[$i].boobs*2>> CCs;
<<if ($slaves[$i].lactation == 1)>>
she is lactating naturally and produces a healthy stream of milk.
<<elseif ($slaves[$i].lactation is 2)>>
she is on lactation drugs and produces a river of milk.
<<if ($slaves[$i].drugs != "preventatives") && (random(1,100) > 50)>>
The stress of extreme milk production has @@color:red;damaged her health.@@
<<set $slaves[$i].health -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].boobsImplant > 200)>>
However, her implants impede milk production.
<<set $milk = Math.trunc($milk*0.9)>>
<</if>>
<<set $hormones to $slaves[$i].hormones>>
<<if ($slaves[$i].balls != 0) && ($hormones > -2)>>
<<set $hormones -= 1>>
<</if>>
<<if ($slaves[$i].ovaries != 0) && ($hormones < 2)>>
<<set $hormones += 1>>
<</if>>
<<if ($hormones > 1)>>
Her internal chemistry is perfectly suited to milk production.
<<elseif ($hormones > 0)>>
Her hormonal balance favors milk production.
<<elseif ($hormones < 0)>>
Her hormonal balance impedes milk production.
<<elseif ($hormones < -1)>>
Her internal chemistry is poorly suited to milk production.
<</if>>
<<set $milk = Math.trunc($milk*(1+($hormones*0.1)))>>
<<if ($slaves[$i].devotion > 50)>>
She's such a happy cow that her mental state has a positive impact on her production.
<<set $milk += Math.trunc($milk*($slaves[$i].devotion/100))>>
<<elseif ($slaves[$i].devotion < -50)>>
She's such an unhappy cow that her mental state has a negative impact on her production.
<<set $milk += Math.trunc($milk*($slaves[$i].devotion/100))>>
<</if>>
<<if ($slaves[$i].health > 50)>>
Her shining health helps her really produce.
<<set $milk += Math.trunc($milk*($slaves[$i].health/50))>>
<<elseif ($slaves[$i].health < -50)>>
Her poor health impedes milk production.
<<set $milk += Math.trunc($milk*($slaves[$i].health/50))>>
<</if>>
<<if ($slaves[$i].weight > 10)>>
Her lush body supports her productivity.
<<set $milk += Math.trunc($milk*0.1)>>
<<elseif ($slaves[$i].weight < -10)>>
Her thin body hinders her productivity.
<<set $milk -= Math.trunc($milk*0.1)>>
<</if>>
<<if ($slaves[$i].assignment is "work in the dairy")>>
<<if ($dairyFeedersUpgrade == 1)>>
<<if ($dairyFeedersSetting > 0)>>
<<set $milk += $milk*(0.1*($dairyFeedersUpgrade+$dairyRestraintsSetting+Math.trunc((50-$slaves[$i].age)/20)))>>
<<if ($slaves[$i].chem > 360)>>
<<set $milk = Math.trunc($milk*0.6)>>
<<elseif ($slaves[$i].chem > 100)>>
<<set $milk = Math.trunc($milk*((600-$slaves[$i].chem)/600))>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].assignment is "be confined in the arcade")>>
<<set $milk to $milk*0.5>>
<</if>>
<<set $milk = Math.trunc($milk)>>
<<set $slaves[$i].milk += $milk>>
<<set $milkTotal += $milk>>
As a result, she produces $milk liters of milk over the week.
<<if ($arcologies[0].FSPastoralistLaw == 1)>>
<<set $seed to $milk*(9+Math.trunc($arcologies[0].FSPastoralist/30))>>
Since breast milk is $arcologies[0].name's only legal dairy product, she can scarcely be milked fast enough, and she makes @@color:yellowgreen;¤$seed.@@
<<elseif ($arcologies[0].FSPastoralist != "unset")>>
<<set $seed to $milk*(7+Math.trunc($arcologies[0].FSPastoralist/30))>>
Since milk is fast becoming a major part of the $arcologies[0].name's dietary culture, her milk is in demand, and she makes @@color:yellowgreen;¤$seed.@@
<<else>>
<<set $seed to $milk*8>>
Her milk is sold for @@color:yellowgreen;¤$seed.@@
<</if>>
<<set $cash += $seed>>
<<if ($slaves[$i].fetish is "boobs") && ($slaves[$i].fetishStrength > 95)>>
Getting constantly milked is almost as good as getting constant loving sex as far as she's concerned. @@color:hotpink;She is extremely pleased@@ to have her breasts receive so much attention.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish is "boobs") || ($slaves[$i].energy > 95)>>
Getting constantly milked is great, as far as she's concerned. @@color:hotpink;She is happy@@ to have her breasts receive so much attention.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].lactation > 1)>>
<<if ($slaves[$i].nipples != "huge")>>
<<if ($slaves[$i].nipples is "inverted")>>
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 1)>>
Having the milkers constantly haul her inverted nipples out is @@color:hotpink;extremely uncomfortable; she loves it.@@
<<set $slaves[$i].devotion += 3>>
<<else>>
Having the milkers constantly haul her inverted nipples out is @@color:mediumorchid;extremely uncomfortable.@@
<<set $slaves[$i].devotion -= 3>>
<</if>>
<<if (random(1,100) > 50)>>
The constant suction @@color:lime;permanently protrudes them,@@ and
<<if (random(1,2) == 1)>>
it turns out they're absolutely massive.
<<set $slaves[$i].nipples to "huge">>
<<else>>
it turns out they're nice and puffy.
<<set $slaves[$i].nipples to "puffy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples is "partially inverted")>>
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 1)>>
Having the milkers constantly haul her inverted nipples out is @@color:hotpink;quite uncomfortable; she loves it.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
Having the milkers constantly haul her inverted nipples out is @@color:mediumorchid;quite uncomfortable.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<if (random(1,100) > 30)>>
The constant suction @@color:lime;permanently protrudes them,@@ and
<<if (random(1,2) == 1)>>
it turns out they're pretty cute.
<<set $slaves[$i].nipples to "cute">>
<<else>>
it turns out they're nice and puffy.
<<set $slaves[$i].nipples to "puffy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples is "puffy") && (random(1,100) > 90)>>
Producing this river of milk @@color:lime;enlarges her nipples:@@ they're now enormous.
<<set $slaves[$i].nipples to "huge">>
<<elseif ($slaves[$i].nipples is "cute") && (random(1,100) > 80)>>
Producing this river of milk @@color:lime;makes her nipples nice and puffy.@@
<<set $slaves[$i].nipples to "puffy">>
<<elseif ($slaves[$i].nipples is "tiny")>>
Producing this river of milk @@color:lime;makes her nipples grow to a nice size.@@
<<set $slaves[$i].nipples to "cute">>
<<elseif ($slaves[$i].areolae < 3) && (random(1,100) > 30+($slaves[$i].areolae*20))>>
Producing this river of milk @@color:lime;broadens her areolae.@@
<<set $slaves[$i].areolae += 1>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].nipples != "huge")>>
<<if ($slaves[$i].nipples is "inverted")>>
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 1)>>
Having the milkers constantly haul her inverted nipples out is @@color:hotpink;extremely uncomfortable; she loves it.@@
<<set $slaves[$i].devotion += 3>>
<<else>>
Having the milkers constantly haul her inverted nipples out is @@color:mediumorchid;extremely uncomfortable.@@
<<set $slaves[$i].devotion -= 3>>
<</if>>
<<if (random(1,100) > 50)>>
The constant suction @@color:lime;permanently protrudes them,@@ and
<<if (random(1,2) == 1)>>
it turns out they're absolutely massive.
<<set $slaves[$i].nipples to "huge">>
<<else>>
it turns out they're nice and puffy.
<<set $slaves[$i].nipples to "puffy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples is "partially inverted")>>
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 1)>>
Having the milkers constantly haul her inverted nipples out is @@color:hotpink;quite uncomfortable; she loves it.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
Having the milkers constantly haul her inverted nipples out is @@color:mediumorchid;quite uncomfortable.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<if (random(1,100) > 30)>>
The constant suction @@color:lime;permanently protrudes them,@@ and
<<if (random(1,2) == 1)>>
it turns out they're pretty cute.
<<set $slaves[$i].nipples to "cute">>
<<else>>
it turns out they're nice and puffy.
<<set $slaves[$i].nipples to "puffy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples is "tiny") && (random(1,100) > 50)>>
Producing milk @@color:lime;makes her nipples grow to a nice size.@@
<<set $slaves[$i].nipples to "cute">>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES BREAST MILKING */
<<if ($slaves[$i].balls > 0)>>
<<set $cumSlaves += 1>>
<<if $slaves[$i].lactation > 0>>
Her
<<else>>
$slaves[$i].slaveName's
<</if>>
<<if $slaves[$i].drugs is "testicle enhancement">>
<<set $cum = Math.trunc(($slaves[$i].balls*3.5) + random(0,2))>>
<<else>>
<<set $cum = Math.trunc(($slaves[$i].balls*2.5) + random(0,2))>>
<</if>>
<<if ($slaves[$i].dick > 6)>>
inhuman
<<elseif ($slaves[$i].dick > 5)>>
massive
<<elseif ($slaves[$i].dick > 4)>>
big
<<elseif ($slaves[$i].dick > 3)>>
sizeable
<<elseif ($slaves[$i].dick > 2)>>
moderate
<<elseif ($slaves[$i].dick > 1)>>
little
<<else>>
tiny
<</if>>
prick is
<<if $slaves[$i].lactation > 0>>
also
<</if>>
machine-milked to extract the cum from her
<<if ($slaves[$i].scrotum == 0)>>
invisible
<<elseif ($slaves[$i].balls > 5)>>
titanic
<<elseif ($slaves[$i].balls > 4)>>
enormous
<<elseif ($slaves[$i].balls > 3)>>
pendulous
<<elseif ($slaves[$i].balls > 2)>>
average
<<elseif ($slaves[$i].balls > 1)>>
pathetic
<<else>>
invisible
<</if>>
<<if $slaves[$i].drugs is "testicle enhancement">>
balls, relieving them of the excessive cum production caused by the testicle enhancement drugs.
<<else>>
balls.
<</if>>
<<set $hormones to $slaves[$i].hormones>>
<<if $hormones < -1>>
Her internal chemistry is perfectly suited to cum production.
<<elseif $hormones < 0>>
Her hormonal balance favors cum production.
<<elseif $hormones > 0>>
Her hormonal balance impedes cum production.
<<elseif $hormones > 1>>
Her internal chemistry is poorly suited to cum production.
<</if>>
<<set $cum = Math.trunc($cum*(1-($hormones*0.1)))>>
<<if $slaves[$i].scrotum == 0>>
She does produce cum despite her apparent ballslessness, but less than she would if they weren't hidden inside her.
<<set $cum = Math.trunc($cum*0.8)>>
<</if>>
<<if ($slaves[$i].devotion > 50)>>
She's so happy that her mental state has a positive impact on her semen production.
<<set $cum += Math.trunc($cum*($slaves[$i].devotion/100))>>
<<elseif ($slaves[$i].devotion < -50)>>
She's so unhappy that her mental state has a negative impact on her semen production.
<<set $cum += Math.trunc($cum*($slaves[$i].devotion/100))>>
<</if>>
<<if ($slaves[$i].health > 50)>>
Her shining health helps her really produce.
<<set $cum += Math.trunc($cum*($slaves[$i].health/50))>>
<<elseif ($slaves[$i].health < -50)>>
Her poor health impedes semen production.
<<set $cum += Math.trunc($cum*($slaves[$i].health/50))>>
<</if>>
<<if ($slaves[$i].assignment is "work in the dairy")>>
<<if ($dairyStimulatorsUpgrade == 1)>>
<<if ($dairyStimulatorsSetting > 0)>>
<<set $cum += $cum*(0.2*($dairyStimulatorsSetting+$dairyRestraintsSetting+Math.trunc((50-$slaves[$i].age)/20)))>>
<</if>>
<<if ($slaves[$i].chem > 360)>>
<<set $cum = Math.trunc($cum*0.6)>>
<<elseif ($slaves[$i].chem > 100)>>
<<set $cum = Math.trunc($cum*((600-$slaves[$i].chem)/600))>>
<</if>>
<<elseif ($Milkmaid != 0)>>
<<if ($Milkmaid.dick > 4) && ($Milkmaid.balls > 0) && ($Milkmaid.hormones <= 0)>>
$Milkmaid.slaveName sometimes stands in for the machines, which is a polite way of saying she sometimes fucks $slaves[$i].slaveName's ass to help her cum.
<<set $cum += $cum*0.2>>
<</if>>
<</if>>
<<elseif ($slaves[$i].assignment is "be confined in the arcade")>>
<<set $cum to $cum*0.5>>
<</if>>
<<set $cum = Math.trunc($cum)>>
<<set $slaves[$i].cum += $cum>>
<<set $cumTotal += $cum>>
<<if ($arcologies[0].FSPastoralist is "unset")>>
<<set $seed to ($cum*random(25,35))>>
She produces <<print $cum>> deciliters of cum over the week; the fresh ejaculate is sold for @@color:yellowgreen;¤<<print $seed>>.@@
<<elseif $arcologies[0].FSPastoralistLaw == 1>>
<<set $seed to ($cum*(random(40,50)))>>
She produces <<print $cum>> deciliters of cum over the week; the fresh ejaculate, which is in extremely high demand as one of $arcologies[0].name's few legal sources of animal protein, is sold for @@color:yellowgreen;¤<<print $seed>>.@@
<<else>>
<<set $seed to ($cum*(random(25,35)+Math.trunc($arcologies[0].FSPastoralist/10)))>>
She produces <<print $cum>> deciliters of cum over the week; the fresh ejaculate, which is in high demand given the new cultural preference for slave products, is sold for @@color:yellowgreen;¤<<print $seed>>.@@
<</if>>
<<set $cash += $seed>>
<<if ($slaves[$i].energy > 95)>>
Getting her dick constantly milked is almost as good as getting constant blowjobs as far as she's concerned. @@color:hotpink;She is happy@@ to have her member receive so much attention.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].hormones > 0)>>
Since she cannot maintain an erection, she requires @@color:gold;painful@@ and @@color:mediumorchid;degrading@@ anal electrostimulation to produce.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<<if ($slaves[$i].anus == 0)>>
The electrostimulator @@color:lime;breaks in her virgin asshole.@@
<<set $slaves[$i].anus to 1>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
Since she's unaroused by her situation, she requires @@color:gold;painful@@ and @@color:mediumorchid;degrading@@ anal electrostimulation to produce.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<<if ($slaves[$i].anus == 0)>>
The electrostimulator @@color:lime;breaks in her virgin asshole.@@
<<set $slaves[$i].anus to 1>>
<</if>>
<</if>>
<<if ($slaves[$i].balls < 3)>>
<<if ($slaves[$i].balls < 2)>>
<<if (random(1,100) > 70)>>
Constant semen production and continual emptying and refilling @@color:lime;increases the size of her tiny testicles.@@
<<set $slaves[$i].balls += 1>>
<</if>>
<<elseif (random(1,100) > 90)>>
Constant semen production and continual emptying and refilling @@color:lime;increases the size of her small testicles.@@
<<set $slaves[$i].balls += 1>>
<</if>>
<</if>>
<</if>> /* CLOSES COCK MILKING */
<<if ($slaves[$i].behavioralQuirk is "fitness")>>
$slaves[$i].slaveName @@color:hotpink;privately enjoys@@ the focus on her health and fitness that comes with being a cow.
<<set $slaves[$i].devotion += 1>>
<</if>>
/* FACILITY DECORATION IMPACTS */
<<if $slaves[$i].assignment is "work in the dairy">>
<<if $dairyDecoration != "standard">>
<<set $seed to 0.0001*$FSSingleSlaveRep*($milk+5*$cum)>>
<<switch $dairyDecoration>>
<<case "Roman Revivalist">>
<<set $arcologies[0].FSRomanRevivalist += $seed>>
<<case "Egyptian Revivalist">>
<<set $arcologies[0].FSEgyptianRevivalist += $seed>>
<<case "Edo Revivalist">>
<<set $arcologies[0].FSEdoRevivalist += $seed>>
<<case "Arabian Revivalist">>
<<set $arcologies[0].FSArabianRevivalist += $seed>>
<<case "Chinese Revivalist">>
<<set $arcologies[0].FSChineseRevivalist += $seed>>
<<case "Chattel Religionist">>
<<set $arcologies[0].FSChattelReligionist += $seed>>
<<case "Degradationist">>
<<set $arcologies[0].FSDegradationist += $seed>>
<<case "Asset Expansionist">>
<<set $arcologies[0].FSAssetExpansionist += $seed>>
<<case "Transformation Fetishist">>
<<set $arcologies[0].FSTransformationFetishist += $seed>>
<<case "Gender Radicalist">>
<<set $arcologies[0].FSGenderRadicalist += $seed>>
<<case "Gender Fundamentalist">>
<<set $arcologies[0].FSGenderFundamentalist += $seed>>
<<case "Physical Idealist">>
<<set $arcologies[0].FSPhysicalIdealist += $seed>>
<<case "Supremacist">>
<<set $arcologies[0].FSSupremacist += $seed>>
<<case "Subjugationist">>
<<set $arcologies[0].FSSubjugationist += $seed>>
<<case "Paternalist">>
<<set $arcologies[0].FSPaternalist += $seed>>
<<case "Pastoralist">>
<<set $arcologies[0].FSPastoralist += $seed>>
<<case "Maturity Preferentialist">>
<<set $arcologies[0].FSMaturityPreferentialist += $seed>>
<<case "Youth Preferentialist">>
<<set $arcologies[0].FSYouthPreferentialist += $seed>>
<<case "Body Purist">>
<<set $arcologies[0].FSBodyPurist += $seed>>
<<case "Slimness Enthusiast">>
<<set $arcologies[0].FSSlimnessEnthusiast += $seed>>
<</switch>>
<</if>>
<</if>>serves you this week.
<<if ($slaves[$i].anus > 0) && ($slaves[$i].devotion > 50)>>
<<set $bedSlaves += 1>>
<</if>>
<<if ($slaves[$i].toyHole is "pussy")>>
<<if ($slaves[$i].vagina == 0)>>
<<set $slaves[$i].toyHole to "all her holes">>
<</if>>
<</if>>
<<if ($slaves[$i].toyHole != "all her holes")>>
<<if ($slaves[$i].toyHole is "pussy")>>
<<set $seed to random(5,10)>>
<<set $slaves[$i].vaginalCount += $seed>>
<<set $vaginalTotal += $seed>>
<<if ($slaves[$i].trust < -20)>>
She spends the week in terrified compliance with your use of her pussy.
<<elseif ($slaves[$i].devotion < -20)>>
She spends the week alternately struggling and lying corpselike as you use her pussy.
<<elseif ($slaves[$i].devotion <= 20)>>
She spends the week reluctantly accepting your use of her pussy.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish is "submissive")>>
She spends the week as your adoring submissive, seeing to your pleasure with her womanhood.
<<elseif ($slaves[$i].devotion <= 50)>>
She spends the week obediently serving you in the classical way, taking you into her womanhood.
<<else>>
She spends the week serving you in the classical way, warming your bed and lovingly taking you into her womanhood.
<</if>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck her several times a day; the constant rape fills her with @@color:mediumorchid;revulsion@@ and @@color:gold;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck her at least once a day; the regular rape fills her with @@color:mediumorchid;revulsion@@ and @@color:gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 9>>
<<else>>
You have the sexual energy to fuck her on occasion; the threat of rape fills her with @@color:mediumorchid;revulsion@@ and @@color:gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck her several times a day; submitting to your constant use @@color:hotpink;habituates her@@ to being your sex slave.
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck her at least once a day; submitting to your regular use @@color:hotpink;habituates her@@ to being your sex slave.
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to fuck her on occasion; submitting to your use @@color:hotpink;habituates her@@ to being your sex slave.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck her several times a day; constant, enjoyable sex with you draws her @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck her several times a day; regular, enjoyable sex with you draws her @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to fuck her on occasion; enjoyable sex with you draws her @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw is "hates penetration") && ($slaves[$i].devotion > 50)>>
The emotional closeness @@color:green;resolves her hatred of penetration.@@
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<if ($slaves[$i].vaginalSkill < 3) && (random(1,500) < 100+$slaves[$i].devotion)>>
<<set $slaves[$i].vaginalSkill += 1>>
After a lot of time spent having sex, @@color:green;her vaginal skill improves.@@
<</if>>
<<if ($slaves[$i].fetishStrength <= 60) && (random(1,500) < 100+$slaves[$i].devotion)>>
<<set $slaves[$i].fetish to "submissive">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
She climaxes with your strong hands holding her and your cock spreading heat through her core, teaching her that @@color:lightcoral;a girl's role is to please a man.@@
<</if>>
<<elseif ($slaves[$i].toyHole is "ass")>>
<<set $seed to random(5,10)>>
<<set $slaves[$i].analCount += $seed>>
<<set $analTotal += $seed>>
<<if ($slaves[$i].trust < -20)>>
She spends the week in terrified compliance with your use of her anus.
<<elseif ($slaves[$i].devotion < -20)>>
She spends the week struggling and screaming as you sodomize her.
<<elseif ($slaves[$i].devotion <= 20)>>
She spends the week writhing in pain as you sodomize her.
<<elseif ($slaves[$i].devotion <= 50)>>
She spends the week obediently submitting to your use of her butthole.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish is "buttslut")>>
She spends the week as your adoring anal slave, orgasming to the feel of you shooting your seed up her ass.
<<else>>
She spends the week warming your bed and devotedly serving your sexual needs with her anus.
<</if>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck her butt her several times a day; the constant anal rape fills her with @@color:mediumorchid;revulsion@@ and @@color:gold;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck her butt her at least once a day; the regular anal rape fills her with @@color:mediumorchid;revulsion@@ and @@color:gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 9>>
<<else>>
You have the sexual energy to fuck her butt her on occasion; the threat of anal rape fills her with @@color:mediumorchid;revulsion@@ and @@color:gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck her butt her several times a day; constantly allowing you to penetrate her anus @@color:hotpink;habituates her@@ to being your sex slave.
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck her butt her at least once a day; regularly allowing you to penetrate her anus @@color:hotpink;habituates her@@ to being your sex slave.
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to fuck her butt her on occasion; allowing you to penetrate her anus @@color:hotpink;habituates her@@ to being your sex slave.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck her butt her several times a day; constantly climaxing to your penetration of her anus brings her @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck her butt her several times a day; regularly climaxing to your penetration of her anus brings her @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to fuck her butt her on occasion; climaxing to your penetration of her anus brings her @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw is "hates anal") && ($slaves[$i].devotion > 50)>>
She's devoted enough to derive emotional closeness from buttsex, which @@color:green;resolves her hatred of the act.@@
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<if ($slaves[$i].analSkill < 3) && (random(1,500) < 100+$slaves[$i].devotion)>>
<<set $slaves[$i].analSkill += 1>>
After a lot of time spent getting buttfucked, @@color:green;her anal skill improves.@@
<</if>>
<<if ($slaves[$i].fetishStrength <= 60) && (random(1,500) < 100+$slaves[$i].devotion)>>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<<set $slaves[$i].fetish to "buttslut">>
After repeated anal orgasms, @@color:lightcoral;she begins to crave her next buttfuck.@@
<</if>>
<<elseif ($slaves[$i].toyHole is "mouth")>>
<<set $seed to random(5,10)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<if ($slaves[$i].trust < -20)>>
She spends the week in terrified compliance with your use of her <<if ($PC.dick == 1)>>throat<<else>>mouth<</if>>.
<<elseif ($slaves[$i].devotion < -20)>>
She spends the week struggling and gagging as you <<if ($PC.dick == 1)>>throatfuck her<<else>>ride her face<</if>>.
<<elseif ($slaves[$i].devotion <= 20)>>
She spends the week reluctantly <<if ($PC.dick == 1)>>servicing your cock with her mouth<<else>>licking your pussy<</if>>.
<<elseif ($slaves[$i].devotion <= 50)>>
She spends the week obediently <<if ($PC.dick == 1)>>sucking your cock<<else>>eating you out<</if>>.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish is "cumslut")>>
She spends the week as your adoring oral slave, orgasming to the <<if $PC.dick == 1>>feel of you shooting your seed down her throat<<if $PC.vagina == 1>> and the <</if>><</if>><<if $PC.vagina == 1>>taste of your pussyjuice<</if>>.
<<else>>
She spends the week warming your bed and lavishing devoted attention on your <<if $PC.dick == 1>>cock<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>pussy<</if>> with her loving mouth.
<</if>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to <<if ($PC.dick == 1)>>rape her face<<else>>force her to eat you out<</if>> her several times a day; the constant sexual abuse fills her with @@color:mediumorchid;revulsion@@ and @@color:gold;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to <<if ($PC.dick == 1)>>rape her face<<else>>force her to eat you out<</if>> her at least once a day; the regular sexual abuse fills her with @@color:mediumorchid;revulsion@@ and @@color:gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 9>>
<<else>>
You have the sexual energy to <<if ($PC.dick == 1)>>rape her face<<else>>force her to eat you out<</if>> her on occasion; the threat of sexual abuse fills her with @@color:mediumorchid;revulsion@@ and @@color:gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to <<if ($PC.dick == 1)>>use her mouth<<else>>make her eat you out<</if>> several times a day; constantly performing oral on you @@color:hotpink;habituates her@@ to being your sex slave.
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to <<if ($PC.dick == 1)>>use her mouth<<else>>make her eat you out<</if>> at least once a day; regularly performing oral on you @@color:hotpink;habituates her@@ to being your sex slave.
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to <<if ($PC.dick == 1)>>use her mouth<<else>>make her eat you out<</if>> on occasion; performing oral on you @@color:hotpink;habituates her@@ to being your sex slave.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to <<if ($PC.dick == 1)>>get a blowjob<<if $PC.vagina == 1>> and some pussy licking<</if>> from her<<else>>let her eat you out<</if>> several times a day; constantly giving you pleasure brings her @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to <<if ($PC.dick == 1)>>get a blowjob from her<<else>>let her eat you out<</if>> several times a day; regularly giving you pleasure brings her @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to <<if ($PC.dick == 1)>>get a blowjob<<if $PC.vagina == 1>> and some pussy licking<</if>> from her<<else>>let her eat you out<</if>> on occasion; giving you pleasure brings her @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw is "hates oral") && ($slaves[$i].devotion > 50)>>
She's devoted enough to derive emotional closeness from giving you oral, which @@color:green;resolves her hatred of the act.@@
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<if ($slaves[$i].behavioralFlaw is "hates men") && ($PC.dick == 1) and ($slaves[$i].devotion > 20)>>
Spending so much time in close proximity to your dick @@color:green;reconciles her to serving cocks.@@
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<if ($slaves[$i].behavioralFlaw is "hates women") && ($PC.vagina == 1) and ($slaves[$i].devotion > 20)>>
Spending so much time in close proximity to your womanhood @@color:green;reconciles her to serving a pussy.@@
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<if ($slaves[$i].oralSkill < 3) && (random(1,500) < 100+$slaves[$i].devotion)>>
<<set $slaves[$i].oralSkill += 1>>
After a lot of time spent sucking you off, @@color:green;her oral skill improves.@@
<</if>>
<<if ($slaves[$i].fetishStrength <= 60) && (random(1,500) < 100+$slaves[$i].devotion)>>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<<set $slaves[$i].fetish to "cumslut">>
She climaxes with <<if $PC.dick == 1>>your dick in her mouth<<else>>her mouth on your cunt<</if>>, learning that giving @@color:lightcoral;blowjobs is a lot of fun.@@
<</if>>
<<elseif $slaves[$i].toyHole is "boobs">>
<<set $seed to random(5,10)>>
<<set $slaves[$i].mammaryCount += $seed>>
<<set $mammaryTotal += $seed>>
<<if ($slaves[$i].trust < -20)>>
She spends the week in terrified compliance with your use of her breasts.
<<elseif ($slaves[$i].devotion < -20)>>
She spends the week trying to keep her tits away from your grasping hands.
<<elseif ($slaves[$i].devotion <= 20)>>
She spends the week reluctantly presenting her tits for your use.
<<elseif ($slaves[$i].devotion <= 50)>>
She spends the week obediently offering her tits for your use.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish is "boobs")>>
She spends the week moaning and shivering as you give it to her where she likes it best: her tits.
<<else>>
She spends the week keeping her tits in constant contact with you, giving you titjobs, resting them against you as you work, and serving as a comfortable pillow at bedtime.
<</if>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to <<if ($PC.dick == 1)>>cum on her boobs<<else>>thoroughly grope her boobs<</if>> her several times a day; the constant sexual abuse fills her with @@color:mediumorchid;revulsion@@ and @@color:gold;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to <<if ($PC.dick == 1)>>cum on her boobs<<else>>thoroughly grope her boobs<</if>> her at least once a day; the regular sexual abuse fills her with @@color:mediumorchid;revulsion@@ and @@color:gold;fear.@@
<<set $slaves[$i].devotion -= 9>>
<<set $slaves[$i].trust -= 3>>
<<else>>
You have the sexual energy to <<if ($PC.dick == 1)>>cum on her boobs<<else>>thoroughly grope her boobs<</if>> her on occasion; the threat of sexual abuse fills her with @@color:mediumorchid;revulsion@@ and @@color:gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to play with her tits several times a day; constantly submitting to your games @@color:hotpink;habituates her@@ to being your sex slave.
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to play with her tits at least once a day; regularly submitting to your games @@color:hotpink;habituates her@@ to being your sex slave.
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to play with her tits on occasion; submitting to your games @@color:hotpink;habituates her@@ to being your sex slave.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to <<if ($PC.boobs == 1)>>have mutual mammary intercourse until you both orgasm to nipple stimulation<<else>>have mammary intercourse with her<</if>> several times a day; constantly giving you pleasure @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to <<if ($PC.boobs == 1)>>have mutual mammary intercourse until you both orgasm to nipple stimulation<<else>>have mammary intercourse with her<</if>> several times a day; regularly giving you pleasure @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to <<if ($PC.boobs == 1)>>have mutual mammary intercourse until you both orgasm to nipple stimulation<<else>>have mammary intercourse with her<</if>> on occasion; giving you pleasure @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw is "hates oral") && ($slaves[$i].devotion > 50)>>
She's devoted enough to derive emotional closeness from giving you oral, which @@color:green;resolves her hatred of the act.@@
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<if ($slaves[$i].behavioralFlaw is "hates men") && ($slaves[$i].devotion > 20)>>
Spending so much time in close proximity to your masculinity @@color:green;reconciles her to serving the male gender.@@
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<if ($slaves[$i].fetishStrength <= 60) && (random(1,500) < 100+$slaves[$i].devotion)>>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<<set $slaves[$i].fetish to "boobs">>
She climaxes to nipple stimulation alone, and starts acting as though she has @@color:lightcoral;three pleasure buttons@@ rather than just one.
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].anus == 0) && ($slaves[$i].vagina == 0)>>
Since you haven't yet decided to sell or take her virginity or her tight little anus, you let her please you with her mouth. She is @@color:mediumaquamarine;duly grateful@@ you let her keep her innocence for another week, though her throat gets a little sore doing the work of three holes.
<<set $slaves[$i].trust += 1>>
<<set $seed to random(5,10)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif ($slaves[$i].vagina == 0)>>
Since you haven't yet decided to sell or take her virginity, but she's taken it up the ass, you let her be your anal whore. She is @@color:mediumaquamarine;duly grateful@@ you let her keep her innocence for another week, though her butt gets a little sore.
<<set $slaves[$i].trust += 1>>
<<set $seed to random(5,10)>>
<<set $slaves[$i].analCount += $seed>>
<<set $analTotal += $seed>>
<<elseif ($slaves[$i].anus == 0)>>
Since you haven't yet decided to sell or take her tight little anus, you let her confine her efforts to her <<if ($slaves[$i].vagina != -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>pussy and <</if>>mouth. She is @@color:mediumaquamarine;duly grateful@@ you let her put off taking it up the butt another week.
<<set $slaves[$i].trust += 1>>
<<set $seed to random(5,10)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<if ($slaves[$i].vagina != -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
<<set $slaves[$i].vaginalCount += $seed>>
<<set $vaginalTotal += $seed>>
<</if>>
<<elseif !canWalk($slaves[$i])>>
You carry her around with you all week, using her as your personal sex toy and bedwarmer. <<if ($slaves[$i].amp == 1)>>Without arms and legs<<elseif canWalk($slaves[$i]) is -2>>Immobilized by her own tits<</if>>, she is your @@color:hotpink;helpless sexual appliance@@ and is @@color:mediumaquamarine;forced to trust you.@@
<<set $slaves[$i].trust += 4>>
<<set $seed to random(3,5)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $slaves[$i].analCount += $seed>>
<<set $analTotal += $seed>>
<<elseif ($slaves[$i].devotion > 50)>>
She devotedly accompanies you all week, keeping her
<<if ($slaves[$i].vagina is -1)>>
mouth and asshole
<<elseif ($slaves[$i].vaginalAccessory is "chastity belt")>>
mouth and, since her pussy is covered by her chastity belt, asshole
<<else>>
mouth, pussy, and asshole
<</if>>
available for you at all times.
<<if ($slaves[$i].dick != 0) && canAchieveErection($slaves[$i])>>
Every time her beloved <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> fucks her she gets a hardon.
<<elseif ($slaves[$i].dick != 0)>>
She doesn't get a hardon as you use her, but she comes from the prostate stimulation when her beloved <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> uses her butt.
<<else>>
She comes indecently hard whenever her beloved <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> uses her body.
<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck her several times a day; constant, loving sex with you draws her @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck her several times a day; regular, loving sex with you draws her @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to fuck her on occasion; loving sex with you draws her @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<set $seed to random(3,5)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $slaves[$i].analCount += $seed>>
<<set $analTotal += $seed>>
<<if ($slaves[$i].vagina != -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
<<set $slaves[$i].vaginalCount += $seed>>
<<set $vaginalTotal += $seed>>
<</if>>
<<elseif ($slaves[$i].devotion > 20)>>
Whenever you feel the need, you use whichever of her
<<if ($slaves[$i].vagina is -1)>>
mouth and asshole
<<elseif ($slaves[$i].vaginalAccessory is "chastity belt")>>
mouth and, since her pussy is covered by her chastity belt, asshole
<<else>>
mouth, pussy, and asshole
<</if>>
seem most appealing at the moment, since she's up for anything.
<<if ($slaves[$i].dick != 0) && canAchieveErection($slaves[$i])>>
By the end of the week she gets a hardon when you use her.
<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck her several times a day; constant, enjoyable sex with you draws her @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck her several times a day; regular, enjoyable sex with you draws her @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to fuck her on occasion; enjoyable sex with you draws her @@color:hotpink;closer to you@@ and encourages her to @@color:mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<set $seed to random(3,5)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $slaves[$i].analCount += $seed>>
<<set $analTotal += $seed>>
<<if ($slaves[$i].vagina != -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
<<set $slaves[$i].vaginalCount += $seed>>
<<set $vaginalTotal += $seed>>
<</if>>
<<elseif ($slaves[$i].trust < -20)>>
She is afraid of you and does her best to offer you her
<<if ($slaves[$i].vagina is -1)>>
mouth and asshole
<<elseif ($slaves[$i].vaginalAccessory is "chastity belt")>>
mouth and, since her pussy is covered by her chastity belt, asshole
<<else>>
mouth, pussy, and asshole
<</if>>
to save herself from worse treatment than mere rape.
<<if ($slaves[$i].dick != 0) && canAchieveErection($slaves[$i])>>
By the end of the week she gets a hardon when you use her.
<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck her several times a day; submitting to your constant use @@color:hotpink;habituates her@@ to being your sex slave.
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck her at least once a day; submitting to your regular use @@color:hotpink;habituates her@@ to being your sex slave.
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to fuck her on occasion; submitting to your use @@color:hotpink;habituates her@@ to being your sex slave.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<set $seed to random(3,5)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $slaves[$i].analCount += $seed>>
<<set $analTotal += $seed>>
<<if ($slaves[$i].vagina != -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
<<set $slaves[$i].vaginalCount += $seed>>
<<set $vaginalTotal += $seed>>
<</if>>
<<else>>
Whenever you feel the need, you grab her and use whichever of her
<<if ($slaves[$i].vagina is -1)>>
mouth and asshole
<<elseif ($slaves[$i].vaginalAccessory is "chastity belt")>>
mouth and, since her pussy is covered by her chastity belt, asshole
<<else>>
mouth, pussy, and asshole
<</if>>
seem most appealing at the moment.
<<if ($slaves[$i].dick != 0)>>
Her dick stays limp as you rape her.
<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck her several times a day; the constant rape fills her with @@color:mediumorchid;revulsion@@ and @@color:gold;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck her at least once a day; the regular rape fills her with @@color:mediumorchid;revulsion@@ and @@color:gold;fear.@@
<<set $slaves[$i].devotion -= 9>>
<<set $slaves[$i].trust -= 3>>
<<else>>
You have the sexual energy to fuck her on occasion; the threat of rape fills her with @@color:mediumorchid;revulsion@@ and @@color:gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<set $seed to random(3,5)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $slaves[$i].analCount += $seed>>
<<set $analTotal += $seed>>
<<if ($slaves[$i].vagina != -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
<<set $slaves[$i].vaginalCount += $seed>>
<<set $vaginalTotal += $seed>>
<</if>>
<</if>>
<<if ($slaves[$i].health < 0) && (random(1,100) > 50)>>
Under your personal supervision, @@color:green;her health improves@@.
<<set $slaves[$i].health += 10>>
<</if>>
<<if (random(1,500) < 100+$slaves[$i].devotion)>>
<<if ($slaves[$i].oralSkill < 3)>>
<<set $slaves[$i].oralSkill += 1>>
After a lot of time spent with <<if $PC.dick == 1>>your dick in her mouth<<else>>her mouth on your cunt<</if>>, @@color:green;her oral skill improves@@.
<<elseif ($slaves[$i].vaginalSkill < 3) && ($slaves[$i].vagina > 0) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
<<set $slaves[$i].vaginalSkill += 1>>
After a lot of time spent getting fucked, @@color:green;her vaginal skill improves@@.
<<elseif ($slaves[$i].analSkill < 3) && ($slaves[$i].anus != 0)>>
<<set $slaves[$i].analSkill += 1>>
After a lot of time spent taking it up the ass, @@color:green;her anal skill improves@@.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].relation != 0)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].ID is $slaves[$i].relationTarget)>>
<<if ($slaves[$j].assignment is "please you")>>
Since you are also keeping her $slaves[$j].relation as a sexual servant, you often use them together, which leaves quite a public impression.
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<FResult>>
<<Beauty>>
<<set $seed to 0.1>>
<<if $slaves[$i].relationship is -2>>
<<set $seed += 0.04>>
<<elseif $slaves[$i].relationship is -3>>
<<set $seed += 0.06>>
<</if>>
<<if $slaves[$i].prestige > 0>>
<<set $seed += 0.03*$slaves[$i].prestige>>
<</if>>
<<if ($slaves[$i].ID is $Concubine.ID)>>
<<set $seed += 0.05>>
<<elseif ($slaves[$i].ID is $HeadGirl.ID) && ($arcologies[0].FSEgyptianRevivalistLaw == 1)>>
<<set $seed += 0.05>>
<</if>>
<<set $repGain += Math.trunc(($beauty*$FResult)*$seed)>>
Keeping her as nothing but your personal
<<if ($slaves[$i].toyHole is "pussy")>>
pussy toy
<<elseif ($slaves[$i].toyHole is "ass")>>
anal toy
<<elseif ($slaves[$i].toyHole is "mouth")>>
oral toy
<<elseif ($slaves[$i].devotion <= 20)>>
rapebait
<<else>>
fucktoy
<</if>>
<<if ($slaves[$i].prestige > 0)>>
@@color:green;adds considerably to your reputation,@@ since she's prestigious.
<<else>>
@@color:green;adds slightly to your reputation@@ as a prosperous citizen.
<</if>>
<<if $slaves[$i].relationship is -2>>
Her satisfaction with her place near you is obvious, @@color:green;bringing attention@@ to how completely you've broken her.
<<elseif $slaves[$i].relationship is -3>>
Her satisfaction with her wifely duties is obvious, @@color:green;bringing attention@@ to the slave future you're building.
<</if>>
<<if ($slaves[$i].behavioralQuirk is "confident")>>
$slaves[$i].slaveName @@color:mediumaquamarine;confidently enjoys@@ the prestige within the slave hierarchy that comes with being your fucktoy.
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].behavioralQuirk is "insecure")>>
$slaves[$i].slaveName @@color:mediumaquamarine;constantly reassures herself@@ that she must be pretty, since you keep her as a fucktoy.
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($slaves[$i].behavioralQuirk is "adores men")>>
<<if ($PC.dick == 1)>>
$slaves[$i].slaveName @@color:hotpink;adores your company,@@ and is happy to spend time with you, even when you don't have your cock in her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].behavioralQuirk is "adores women")>>
<<if ($PC.vagina == 1)>>
$slaves[$i].slaveName @@color:hotpink;adores your company,@@ and is happy to spend time with you, even when you aren't fucking.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].sexualQuirk is "romantic")>>
$slaves[$i].slaveName knows being part of your harem is the best romance she can realistically expect, and does her best to @@color:mediumaquamarine;be content@@ with it.
<<set $slaves[$i].trust += 1>>
<</if>>
<<if $trainingRegimen is "look after her">>
''You care for''
<<else>>
''You train''
<</if>>
''__@@color:pink;$activeSlave.slaveName@@__'' when she isn't otherwise occupied.
<<switch $trainingRegimen>>
<<case "build her devotion">>
<<set $activeSlave.devotion += 6>>
<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish is "submissive") && ($activeSlave.anus > 0)>>
Since $activeSlave.slaveName is a submissive, you @@color:hotpink;build her devotion to you@@ by indulging her need to be dominated. Already smiling to herself, she changes into bondage gear that blinds her, forces her arms behind her back, forces her to present her breasts uncomfortably, and forces a painfully large dildo up her <<if $activeSlave.vagina > 0>>vagina and <</if>>anus. Thus attired, she is forced to serve you in whatever petty ways occur to you. She holds your tablet for you on her upthrust ass as you work, holds a thin beverage glass for you in her upturned mouth when you eat, and lies still so you can use her tits as a pillow whenever you recline. She loves it.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish is "cumslut") && ($PC. dick == 1)>>
Since $activeSlave.slaveName has an unusual taste for oral sex and cum, you @@color:hotpink;build her devotion to you@@ by indulging her. You allow her to spend her free time following you around. She is permitted to act as your private cum receptacle. If you use another slave, you usually pull out and give her smiling face a facial. When you come inside another slave instead, $activeSlave.slaveName is allowed to get your cum anyway, regardless of whether that requires the other slave to spit it into her mouth or $activeSlave.slaveName to suck it out of the other slave's vagina or rectum. Either way, she rubs her stomach happily after she's swallowed it down.
<<set $activeSlave.oralCount += 20, $oralTotal += 20>>
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish is "boobs")>>
Since $activeSlave.slaveName has an unusual taste for having her tits fondled, you @@color:hotpink;build her devotion to you@@ by indulging her. You keep her near you as a sort of living stress ball. Whenever you have a free hand, whether you're conducting business or buttfucking another slave, you reach over and play with her. She sometimes masturbates while you massage her breasts and pinch her nipples, but often she doesn't even need to.
<<set $activeSlave.mammaryCount += 20, $mammaryTotal += 20>>
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish is "humiliation")>>
Since $activeSlave.slaveName has an unusual sexuality, you @@color:hotpink;build her devotion to you@@ by indulging her perversions. Since she's an absolute slut for humiliation, you let her whore around inside the special camera room whenever possible. When you're going out and feel like putting on a show, you bring her on a leash and fuck her in public. She comes harder than ever when you push her naked body up against the wall of a crowded public arcology elevator and molest her.
<<set $activeSlave.oralCount += 4, $oralTotal += 4>>
<<BothVCheck 4 2>>
<<elseif ($activeSlave.anus is 3) && ($activeSlave.vagina is 3)>>
$activeSlave.slaveName is a stretched-out, well-traveled slut. Some like their holes loose, but most prefer cunts and butts that don't make sloppy noises when fucked. So, you spend some quality care time with her, carefully massaging her abused holes with oils and lotions. She comes, of course, but her pussy and asshole do benefit from the treatment. You allow her to service you with her mouth to avoid spoiling your work right away. Afterward, she <<if ($activeSlave.amp != 1)>>@@color:hotpink;hugs you and gives you a kiss@@<<else>>@@color:hotpink;gives you a kiss and tries to hug you,@@ but without arms, all she manages is a sort of nuzzle<</if>>.
<<set $activeSlave.vagina--, $activeSlave.anus--,
$activeSlave.oralCount += 5, $oralTotal += 5>>
<<elseif $activeSlave.vagina == 0>>
$activeSlave.slaveName's accustomed to the slave life, so the experience is almost novel for her and she is @@color:hotpink;touched by the affection@@. She isn't used to being kissed, teased and massaged. She's almost disappointed when it becomes clear that you don't mean to take her virginity. You gently stimulate her clit while she sucks you off, bringing her to a moaning climax as you cum in her mouth.
<<set $activeSlave.oralCount += 5, $oralTotal += 5>>
<<elseif ($activeSlave.anus == 0) && ($activeSlave.vagina < 0)>>
You haven't decided to take $activeSlave.slaveName's anus yet, so you let her suck you off and play with herself while she does. You stroke her hair, play with her tits, and generally pamper her while she orally services you. She's accustomed to the slave life, so the experience of affection is novel for her and she is @@color:hotpink;touched by the affection@@. She isn't used to being kissed, teased and massaged. She's almost disappointed when it becomes clear that you don't mean to take her virgin hole.
<<set $activeSlave.oralCount += 5, $oralTotal += 5>>
<<else>>
You fuck $activeSlave.slaveName, of course, but you do it slowly and lovingly. She's accustomed to the slave life, so the experience is almost novel for her and she is affectingly @@color:hotpink;touched by the affection@@. She isn't used to being kissed, teased and massaged before she takes cock. Slaves are usually used without regard to their orgasm, so she's also surprised and gratified when you make meticulous efforts to delay your own orgasm so it can coincide with her own. She's a puddle on the sheets under your hands.
<<set $activeSlave.oralCount += 4, $oralTotal += 4>>
<<if $activeSlave.vagina == 0>>
<<VaginalVCheck 4>>
<<else>>
<<BothVCheck 4 2>>
<</if>>
<</if>>
<<if $PC.career is "slaver">>
Your @@color:springgreen;slave training experience@@ allows you to @@color:hotpink;bend her to your will@@ more quickly without provoking resistance.
<<set $activeSlave.devotion += 1>>
<</if>>
<<if ($activeSlave.trust > 10)>>
Spending time with you @@color:mediumaquamarine;builds her trust in <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>>.@@
<<set $activeSlave.trust += 4>>
<<else>>
Spending time with you @@color:mediumaquamarine;reduces her fear towards you.@@
<<set $activeSlave.trust += 4>>
<</if>>
<<case "look after her">>
<<if ($activeSlave.health < 100)>>
Your close and expert attention improves her health in a way drug treatment or mere medical intervention cannot. @@color:green;Her health has improved.@@
<<set $activeSlave.health = $activeSlave.health+10>>
<</if>>
<<if ($activeSlave.anus is 3) || ($activeSlave.vagina is 3)>>
$activeSlave.slaveName is a veteran sex slave and has seen hard use. Tightening up a slave is difficult, but with close supervision and attention it can be done. You and your other slaves carefully apply injections, creams, and massage, and her other work is carefully managed to reduce wear and tear.
<<if ($activeSlave.anus is 3) && (random(1,100) > 50)>>
@@color:orange;Her anus has recovered and is now merely loose.@@
<<set $activeSlave.anus-->>
<<elseif ($activeSlave.anus is 3)>>
Her distended anus does not improve this week.
<</if>>
<<if ($activeSlave.vagina is 3) && (random(1,100) > 50)>>
@@color:orange;Her pussy has tightened.@@
<<set $activeSlave.vagina-->>
<<elseif ($activeSlave.vagina is 3)>>
Her loose pussy does not recover this week.
<</if>>
<</if>>
<<case "soften her behavioral flaw">>
<<if ($activeSlave.behavioralFlaw is "arrogant")>>
$activeSlave.slaveName thinks she's better than everyone else. She has some basis for a high opinion of herself; otherwise you wouldn't be bothering with her. You do your best to maintain her belief that she has something special to offer while training her to offer it to you without objection.
<<elseif ($activeSlave.behavioralFlaw is "bitchy")>>
$activeSlave.slaveName always has a cutting remark ready. Some of them are actually pretty good, and you'd prefer to keep her cutting wit intact. You strike a careful balance with her, punishing the wrong remark at the wrong time, but rewarding appropriately biting comments.
<<elseif ($activeSlave.behavioralFlaw is "odd")>>
$activeSlave.slaveName is odd. She's usually annoying, but on occasion her oddities can produce great comic relief. You strike a careful balance with her, punishing her when she irritates you, but allowing and even rewarding harmless little idiosyncrasies.
<<elseif ($activeSlave.behavioralFlaw is "hates men")>>
$activeSlave.slaveName does not like men. She desperately needs social contact, though, so you encourage her to rely on women to address her emotional needs. This is easy, since
<<if $PC.vagina == 1>>
you've got a pussy yourself.
<<else>>
there are several readily available.
<</if>>
<<elseif ($activeSlave.behavioralFlaw is "hates women")>>
$activeSlave.slaveName does not like girls. She desperately needs social contact, though, so you encourage her to rely on men to address her emotional needs. This is easy, since
<<if $PC.dick == 0>>
there are several readily available.
<<else>>
you've got a cock yourself.
<</if>>
<<elseif ($activeSlave.behavioralFlaw is "anorexic")>>
$activeSlave.slaveName suffers from anorexia. You work with her patiently, applying the very best in modern therapy for this troubling condition. It's usually a product of poor self esteem, and you do your best to build hers up without diminishing her submission to you.
<<elseif ($activeSlave.behavioralFlaw is "gluttonous")>>
$activeSlave.slaveName's diet is already closely controlled, but the impulse to overeat is strong in her and like most gluttons she manages to be quite cunning. You take a hard line with her, and do your best to replace her addiction to the endorphin release of eating with an addiction to the endorphin release of exercise.
<<elseif ($activeSlave.behavioralFlaw is "liberated")>>
$activeSlave.slaveName can express a decent argument for why it's wrong to use her as a sex slave. With a combination of rote training, discussion, and reinforcement, you do your best to turn this into a sincere belief in the moral rightness of slavery.
<<elseif ($activeSlave.behavioralFlaw is "devout")>>
$activeSlave.slaveName remains devoted to an old world faith that serves her as a reservoir of mental resilience. Like all such beliefs, hers has certain sexual elements; you amuse yourself by forcing her to break them, and rewarding her generously when she does.
<</if>>
<<set $activeSlave.training += 100-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
You make progress, but she's the same at the end of the week.
<<else>>
<<set $activeSlave.training = 0>>
By the end of the week, @@color:green;you resolve her flaw into something special.@@ @@color:hotpink;Her obedience has increased.@@
<<if $activeSlave.behavioralFlaw != "none">>
<<if ($activeSlave.behavioralFlaw is "arrogant")>>
<<set $activeSlave.behavioralQuirk to "confident">>
<<elseif ($activeSlave.behavioralFlaw is "bitchy")>>
<<set $activeSlave.behavioralQuirk to "cutting">>
<<elseif ($activeSlave.behavioralFlaw is "odd")>>
<<set $activeSlave.behavioralQuirk to "funny">>
<<elseif ($activeSlave.behavioralFlaw is "hates men")>>
<<set $activeSlave.behavioralQuirk to "adores women">>
<<elseif ($activeSlave.behavioralFlaw is "hates women")>>
<<set $activeSlave.behavioralQuirk to "adores men">>
<<elseif ($activeSlave.behavioralFlaw is "gluttonous")>>
<<set $activeSlave.behavioralQuirk to "fitness">>
<<elseif ($activeSlave.behavioralFlaw is "anorexic")>>
<<set $activeSlave.behavioralQuirk to "insecure">>
<<elseif ($activeSlave.behavioralFlaw is "devout")>>
<<set $activeSlave.behavioralQuirk to "sinful">>
<<elseif ($activeSlave.behavioralFlaw is "liberated")>>
<<set $activeSlave.behavioralQuirk to "advocate">>
<</if>>
<<set $activeSlave.behavioralFlaw to "none">>
<</if>>
<<set $activeSlave.devotion += 4>>
<</if>>
<<if $activeSlave.fetishKnown != 1>>
<<if ($activeSlave.fetish is "sub")>>
She really takes to your close attention; @@color:pink;she's a natural submissive!@@
<<set ($activeSlave.fetishKnown to 1)>>
<<elseif ($activeSlave.fetish is "cumslut")>>
While you're giving her personal attention, you discover by chance that @@color:pink;she has an oral fixation!@@
<<set ($activeSlave.fetishKnown to 1)>>
<<elseif ($activeSlave.fetish is "masochist")>>
While you're giving her personal correction, you discover by chance that @@color:pink;she likes pain!@@
<<set ($activeSlave.fetishKnown to 1)>>
<<elseif ($activeSlave.fetish is "humiliation")>>
While you're giving her personal attention in public, you discover by chance that @@color:pink;she likes humiliation!@@
<<set ($activeSlave.fetishKnown to 1)>>
<</if>>
<</if>>
<<if ($activeSlave.behavioralFlaw is "none")>>
With her behavioral flaw softened,
@@color:yellow;her training assignment has defaulted to
<<if ($activeSlave.sexualFlaw is "none")>>
<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust > -20)>>
breaking her will.
<<set $trainingRegimen to "break her will">>
<<else>>
fostering devotion.
<<set $trainingRegimen to "build her devotion">>
<</if>>
<<else>>
softening her sexual flaw.
<<set $trainingRegimen to "soften her sexual flaw">>
<</if>>
@@
<</if>>
<<case "soften her sexual flaw">>
$activeSlave.slaveName
<<switch $activeSlave.sexualFlaw>>
<<case "hates oral">>
has a powerful gag reflex. Though it would be simpler to train her out of it, you do your best to train her to safely take a rough facefuck without losing the fun aspects of forcing a slave to swallow a phallus, like the struggles, the gagging, and the tears.
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<<case "hates anal">>
does not like it up the butt. Though it would be simpler to train her out of it, you do your best to train her to safely take a rough buttfuck without losing the fun aspects of anal rape, like the struggles, the whining, and the tears.
<<AnalVCheck 10>>
<<case "hates penetration">>
<<if ($activeSlave.vagina > -1) && ($activeSlave.vaginalAccessory != "chastity belt")>>
does not like sex. Though it would be simpler to train her out of it, you do your best to train her to safely take a hard pounding without losing the fun aspects of forced sex, like the struggles, the whining, and the tears.
<<VaginalVCheck 10>>
<<else>>
does not like it up the butt. Though it would be simpler to train her out of it, you do your best to train her to safely take a rough buttfuck without losing the fun aspects of anal rape, like the struggles, the whining, and the tears.
<<AnalVCheck 10>>
<</if>>
<<case "apathetic">>
doesn't put out much effort when having sex. You do your best to redirect this apathy into caring for her partners; since she obviously doesn't think much of herself, she can spare the effort.
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<<case "crude">>
does not pay enough attention to standards when having sex, leading to crude comments and unsexy noises. To remedy this, you have her give you oral regularly: a sacrifice, but you make sacrifices for your slaves' improvement. Oral sex can be difficult to make elegant, but you work with her to make it as pretty as possible, even when you require her to apply her mouth to some of the less common erogenous zones. You do your best to retain her sexual openness while making her more sexually presentable.
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<<case "judgemental">>
has a bad habit of being sexually judgemental, belittling anyone who doesn't live up to her pretensions of standards. You do your best to train her to perform regardless of her partners' endowments, aiming for a delicate balance that will allow her to get off with anyone while permitting her to retain and even build on her appetite for big dicks. You permit her to achieve release only when she's done well with <<if $PC.dick == 1>>your thick cock<<else>>a fat dildo<</if>>
<<if $activeSlave.anus > 0>>
lodged up her butt.
<<AnalVCheck 10>>
<<else>>
down her throat.
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<</if>>
<<case "shamefast">>
is shamefast. You do your best to train her out of this, but carefully retain the essential core of embarrassment, aiming for a slave that can use her body to titillate the viewer and then offer an authentic blush at herself.
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<<case "idealistic">>
still sees sex in a naive light, hoping to be romanced, teased to arousal, and asked permission. Training her directly out of this would shatter the poor girl's world, so you work with her carefully, doing your best to keep sex special for her.
<<case "repressed">>
is repressed. You strike a delicate balance with her, doing your best to train her to fuck as a sex slave should, but trying to retain the rush of doing the forbidden that makes her flush, shiver, and moan.
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<</switch>>
<<set $activeSlave.training += 100-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
You make progress, but she's the same at the end of the week.
<<else>>
<<set $activeSlave.training = 0>>
By the end of the week, @@color:green;you resolve her flaw into something special.@@ @@color:hotpink;Her obedience has increased.@@
<<if $activeSlave.sexualFlaw != "none">>
<<switch $activeSlave.sexualFlaw>>
<<case "hates oral")>>
<<set $activeSlave.sexualQuirk to "gagfuck queen">>
<<case "hates anal")>>
<<set $activeSlave.sexualQuirk to "painal queen">>
<<case "hates penetration")>>
<<set $activeSlave.sexualQuirk to "strugglefuck queen">>
<<case "shamefast")>>
<<set $activeSlave.sexualQuirk to "tease">>
<<case "idealistic")>>
<<set $activeSlave.sexualQuirk to "romantic">>
<<case "repressed")>>
<<set $activeSlave.sexualQuirk to "perverted">>
<<case "apathetic")>>
<<set $activeSlave.sexualQuirk to "caring">>
<<case "crude")>>
<<set $activeSlave.sexualQuirk to "unflinching">>
<<case "judgemental")>>
<<set $activeSlave.sexualQuirk to "size queen">>
<</switch>>
<<set $activeSlave.sexualFlaw to "none">>
<</if>>
<<set $activeSlave.devotion += 4>>
<</if>>
<<if $activeSlave.fetishKnown != 1>>
<<if ($activeSlave.fetish is "sub")>>
She really takes to your close attention; @@color:pink;she's a natural submissive!@@
<<set ($activeSlave.fetishKnown to 1)>>
<<elseif ($activeSlave.fetish is "cumslut")>>
While you're giving her personal attention, you discover by chance that @@color:pink;she has an oral fixation!@@
<<set ($activeSlave.fetishKnown to 1)>>
<<elseif ($activeSlave.fetish is "masochist")>>
While you're giving her personal correction, you discover by chance that @@color:pink;she likes pain!@@
<<set ($activeSlave.fetishKnown to 1)>>
<<elseif ($activeSlave.fetish is "humiliation")>>
While you're giving her personal attention in public, you discover by chance that @@color:pink;she likes humiliation!@@
<<set ($activeSlave.fetishKnown to 1)>>
<</if>>
<</if>>
<<if ($activeSlave.sexualFlaw is "none")>>
With her sexual flaw softened,
@@color:yellow;her training assignment has defaulted to
<<if ($activeSlave.behavioralFlaw is "none")>>
<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust > -20)>>
breaking her will.
<<set $trainingRegimen to "break her will">>
<<else>>
fostering devotion.
<<set $trainingRegimen to "build her devotion">>
<</if>>
<<else>>
softening her behavioral flaw.
<<set $trainingRegimen to "soften her behavioral flaw">>
<</if>>
@@
<</if>>
<<case "learn skills">>
<<if $activeSlave.oralSkill == 0>>
Since she's orally unskilled, you start with her mouth. She <<if $PC.dick == 1>>sucks your dick<<else>>eats you out<</if>>, of course, but her training is more creative than just that. You give her delicious hard candies to suck and feed her phallic fruits and vegetables that she must deepthroat before she can eat. As her skill improves, she wears a gag with an inward-facing dildo, which is swapped out for a bigger size every so often. You only let her orgasm when she's sucking, and before long she's associating giving someone oral pleasure with experiencing pleasure herself. @@color:green;Her oral skills have improved to a decent level.@@
<<set $activeSlave.oralSkill++>>
<<elseif ($activeSlave.vaginalSkill == 0) && ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
Since she's vaginally unskilled, and not a virgin, you start with her pussy. @@color:green;Her vaginal skills have improved to a decent level.@@
<<set $activeSlave.vaginalSkill++>>
<<elseif ($activeSlave.analSkill == 0) && ($activeSlave.anus > 0)>>
Since she's anally unskilled, and not an anal virgin, you start with her ass. @@color:green;Her anal skills have improved to a decent level.@@
<<set $activeSlave.analSkill++>>
<<elseif $activeSlave.oralSkill == 1>>
Since she's sexually experienced, you work with her on the finer points of oral sex. @@color:green;Her oral skills have increased to an expert level.@@
<<set $activeSlave.oralSkill++>>
<<elseif ($activeSlave.vaginalSkill == 1) && ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
Since she's sexually experienced, you work with her on the finer points of penetrative sex. She can already fuck pretty well, but her muscular control could be improved. She works her kegel muscles all week, using fingers, dildos, and your <<if $PC.dick == 0>>strap-on<<else>>cock<</if>> as training tools. She becomes expert enough that she is able to make you cum without any thrusting at all by you or any riding by her; she just flexes her muscles enough to <<if $PC.dick == 0>>grind the fake phallus back against your cunt<<else>>stimulate you<</if>>. @@color:green;Her vaginal skills have increased to an expert level.@@
<<set $activeSlave.vaginalSkill++>>
<<elseif ($activeSlave.analSkill == 1) && ($activeSlave.anus > 0)>>
Since she's anally experienced, you work with her on the finer points of penetrative sex. She can already take it up her ass, but her muscular control could be improved. She works her kegel muscles and anal sphincter all week, using fingers, dildos, and your <<if $PC.dick == 0>>strap-on<<else>>cock<</if>> as training tools. She becomes expert enough that she is able to make you cum without any thrusting at all by you or any riding by her; she just flexes her muscles enough to <<if $PC.dick == 0>>squeeze the fake phallus<<else>>stimulate you<</if>>. @@color:green;Her anal skills have increased to an expert level.@@
<<set $activeSlave.analSkill++>>
<<elseif $activeSlave.oralSkill is 2>>
She is already an expert whore, but her skills can be polished further. You train her in the basics of urine play, massage, pet play, needle play, and many other niche skills. You also expand her oral endurance, enabling her to deepthroat for extended periods. @@color:green;Her oral skills have been perfected.@@
<<set $activeSlave.oralSkill++>>
<<elseif ($activeSlave.vaginalSkill is 2) && ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
She is already an expert whore, but her skills can be polished further. You train her in the basics of urine play, massage, pet play, needle play, and many other niche skills. You also work with her to develop a personal regimen of vaginal muscle exercises. This will enable her to squeeze and massage dicks with her practiced vaginal walls. @@color:green;Her vaginal skills have been perfected.@@
<<set $activeSlave.vaginalSkill++>>
<<elseif ($activeSlave.analSkill is 2) && ($activeSlave.anus > 0)>>
She is already an expert anal whore, but her skills can be polished further. You train her in the basics of urine play, massage, pet play, needle play, and many other niche skills. You also expand her knowledge of sexual positions. She learns to balance herself on tiptoe for the challenge of standing anal sex without support. @@color:green;Her sexual skills have been perfected.@@
<<set $activeSlave.analSkill++>>
<<elseif $activeSlave.whoreSkill == 0>>
Since she's dangerously naive about selling sex, you teach her the basics of self protection and business. If you want her to become more expert, she will have to get practical experience. @@color:green;Her prostitution skills have improved.@@
<<set $activeSlave.whoreSkill++>>
<<elseif $activeSlave.entertainSkill == 0>>
Since she's rough and unskilled at entertainment, you teach her the basics of polite conversation, music, and dance. If you want her to become more expert, she will have to get practical experience. @@color:green;Her entertainment skills have improved.@@
<<set $activeSlave.entertainSkill++>>
<<else>>
<<if ($activeSlave.vaginalSkill > 2)>>
She is now a masterful slut; @@color:yellow;her assignment has defaulted to fostering devotion.@@
<<set $trainingRegimen to "build her devotion">>
<<elseif ($activeSlave.vagina is -1) && ($activeSlave.balls == 0)>>
She is now a masterful gelded slut; @@color:yellow;her assignment has defaulted to fostering devotion.@@
<<set $trainingRegimen to "build her devotion">>
<<elseif ($activeSlave.vagina is -1)>>
She is now a masterful shemale slut; @@color:yellow;her assignment has defaulted to fostering devotion.@@
<<set $trainingRegimen to "build her devotion">>
<<elseif ($activeSlave.vaginalAccessory is "chastity belt")>>
She is now a masterful slut, notwithstanding her chastity belt; @@color:yellow;her assignment has defaulted to fostering devotion.@@
<<set $trainingRegimen to "build her devotion">>
<</if>>
<</if>>
<<case "break her will">>
<<set $activeSlave.devotion -= 4>>
<<if ($activeSlave.trust > 2)>>
<<set $activeSlave.trust -= 15>>
<<else>>
<<set $activeSlave.trust -= 10>>
<</if>>
<<if ($activeSlave.devotion < -80) && ($activeSlave.anus != 0)>>
You bind her securely to a special chair in your office. Yours is a busy week, with a lot of business interviews, so whenever the interviewee has pleased you, you offer him or her the use of the poor slave's body on the way out. The chair is specially designed so that the seat, back and armrests can rotate vertically relative to the ground, so her body can be spun to make any of her holes convenient. Fortunately, it also has a pan beneath it to stop the generous stream of ejaculate and lubricant that drips from her from besmirching the floor. She can't help but @@color:gold;become used to the abuse@@ despite her @@color:mediumorchid;resentment.@@
<<BothVCheck 10 5>>
<<elseif ($activeSlave.devotion < -60) && ($activeSlave.anus != 0)>>
$activeSlave.slaveName is really wild and stern measures must be taken. So, she is forced, struggling and screaming, into a latex suit that completely blinds, deafens, and immobilizes her. So attired, the only places where she can feel any sensations at all other than endless latex darkness are her <<if ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>pussy, and cock<<elseif ($activeSlave.dick != 0)>>cock<<else>>pussy<</if>> and backdoor. For her, time becomes a featureless, torturous boredom broken only by occasional rape. Eventually, she becomes so @@color:mediumorchid;desperate@@ for something, anything, to break the monotony that she begins to look forward to the next time a phallus will @@color:gold;force@@ its way into her.
<<BothVCheck 6 3>>
<<elseif ($activeSlave.devotion < -50) && ($activeSlave.hStyle != "shaved") && (random(1,100) > 90)>>
$activeSlave.slaveName needs to be taken down a peg. Fortunately, you know just the thing. You bring her into a bathroom, place a chair in the tub, and tie her securely to the chair. She isn't too perturbed - she probably expects a face fuck under running water or something like that - but she begins to cry when she hears you switch on an electric shaver. She luxuriates in her hair, flaunting it every chance she gets; it's something of value in a bleak slave world and she sobs as you shave it off her. Afterward, she sniffles and @@color:gold;looks at you in fear@@ and @@color:mediumorchid;unhappiness@@ when you rub her newly bald scalp. Of course, there's always the body modification studio if you ever feel like she's earned her hair back.
<<set $activeSlave.hStyle to "shaved", $activeSlave.hLength to 0>>
<<elseif ($activeSlave.anus > 0) && (random(1,100) < 10)>>
Sometimes, there's no need to be clever. The first indication she gets that you've decided to train her this week is when she wakes suddenly in the middle of the night to the burning sensation of a <<if $PC.dick == 1>>cock<<else>>strap-on<</if>> being shoved up her ass. Not knowing what is happening, she struggles, but since she was already lying in her bed you just lie on top of her and press her wriggling body into the sheets as you assrape her. For the rest of the week, she finds herself grabbed and fucked. She can't help but @@color:gold;become used to the abuse@@ despite her @@color:mediumorchid;resentment.@@
<<AnalVCheck 6>>
<<else>>
$activeSlave.slaveName violently resists you whenever she can. This cannot be permitted, so after a particularly severe bout of physical resistance, you decide to employ an old method of breaking a mind without damaging a body. You secure her to a board and gently wash her face with a wet cloth. She spits in defiance, only to be surprised when you lower the board so that her feet are higher than her head. You tie the cloth around her face. A thin stream of water onto the cloth produces all the feeling and none of the reality of a slow death by drowning. Waterboarding isn't much use for extracting information, but it works well for @@color:gold;slavebreaking.@@
<</if>>
<<if $PC.career is "slaver">>
Your @@color:springgreen;slavebreaking experience@@ allows you to apply @@color:gold;exquisitely calibrated@@ mental pressure.
<<set $activeSlave.trust -= 2>>
<</if>>
<<if ($activeSlave.trust < -20) && ($activeSlave.fetishKnown == 0)>>
She is now fully broken; @@color:yellow;her training assignment has defaulted to exploring her sexuality.@@
<<set $trainingRegimen to "explore her sexuality">>
<<elseif ($activeSlave.trust < -20)>>
She is now fully broken; @@color:yellow;her training assignment has defaulted to fostering devotion.@@
<<set $trainingRegimen to "build her devotion">>
<<elseif ($activeSlave.devotion > 20) && ($activeSlave.fetishKnown == 0)>>
She is now obedient and attentive; @@color:yellow;her training assignment has defaulted to exploring her sexuality.@@
<<set $trainingRegimen to "explore her sexuality">>
<<elseif ($activeSlave.devotion > 20)>>
She is now obedient and attentive; @@color:yellow;her training assignment has defaulted to fostering devotion.@@
<<set $trainingRegimen to "build her devotion">>
<</if>>
<<case "harshly break her will">>
<<set $activeSlave.devotion -= 5, $activeSlave.trust -= 10, $activeSlave.health-->>
<<if ($activeSlave.fetish is "mindbroken")>>
<<set $activeSlave.minorInjury to either("black eye", "split lip", "bruise")>>
$activeSlave.slaveName's mind is broken. She is a boring slave to torture, though her body will still occasionally react to intense pain. No matter what you try, nothing really reaches her destroyed soul. The agonies do @@color:red;affect her health, leaving her with a $activeSlave.minorInjury.@@
<<elseif ($activeSlave.devotion < -90)>>
<<set $activeSlave.minorInjury to either("black eye", "split lip", "bruise")>>
Old traditions should not be forgotten. The scourge is the oldest slavebreaking tool known to man, and to slave girls who do not properly obey men. For the whole week, whenever $activeSlave.slaveName disobeys you or whenever the whim strikes, you bind her securely and flog her without mercy. You use a soft leather appliance and apply medical care afterward, so there will be no permanent scarring, but @@color:red;her health is affected and the beatings leave her with a $activeSlave.minorInjury.@@ She is subjected to @@color:mediumorchid;immense mental pressure@@ @@color:gold;in favor of obedience.@@
<<elseif ($activeSlave.devotion < -50) && ($activeSlave.anus > 0)>>
<<set $activeSlave.minorInjury to either("black eye", "split lip", "bruise")>>
$activeSlave.slaveName is willing to physically defend herself against sexual abuse. Training her out of this rebelliousness is a nice sexual change of pace. For the entire week, whenever she commits some minor sin, you fight her into a state of physical submission and then sodomize her. This usually requires an extended beating to render her quiescent, followed by holding her down so that her struggles do not dislodge your <<if $PC.dick == 1>>cock<<else>>strap-on<</if>> from her delightfully spasming butthole. She is subjected to @@color:mediumorchid;immense mental pressure@@ @@color:gold;in favor of obedience,@@ but the extreme stress @@color:red;affects her health, leaving her with a $activeSlave.minorInjury.@@
<<AnalVCheck 6>>
<<elseif ($activeSlave.balls > 0)>>
<<set $activeSlave.minorInjury to either("black eye", "split lip", "bruise")>>
$activeSlave.slaveName has indefensible, obvious targets for harsh breaking. Whenever she falls short in the smallest way, you bind her in such a way that her cock and balls are dangling defenseless, and she cannot move to avoid blows. You then indulge your inventiveness, applying clips, weights, and simple beatings to her member and sack, while beating the rest of her thoroughly. She is subjected to @@color:mediumorchid;immense mental pressure@@ @@color:gold;in favor of obedience,@@ but the beatings @@color:red;affect her health, leaving her with a $activeSlave.minorInjury.@@
<<elseif ($activeSlave.dick > 0)>>
<<set $activeSlave.minorInjury to either("black eye", "split lip", "bruise")>>
$activeSlave.slaveName has an indefensible, obvious target for harsh breaking. Whenever she falls short in the smallest way, you bind her in such a way that her cock is dangling defenseless, and she cannot move to avoid blows. You then indulge your inventiveness, applying clips, weights, and simple beatings to her member, while beating the rest of her thoroughly. She is subjected to @@color:mediumorchid;immense mental pressure@@ @@color:gold;in favor of obedience,@@ but the beatings @@color:red;affect her health, leaving her with a $activeSlave.minorInjury.@@
<<elseif ($activeSlave.clit > 0)>>
<<set $activeSlave.minorInjury to either("black eye", "split lip", "bruise")>>
$activeSlave.slaveName has an indefensible, obvious target for harsh breaking. Whenever she falls short in the smallest way, you bind her in such a way that her unusually large clit is visible and defenseless, and she cannot move to avoid blows. You then indulge your inventiveness, applying clips, weights, and simple slaps to her womanhood, while beating the rest of her thoroughly. She is subjected to @@color:mediumorchid;immense mental pressure@@ @@color:gold;in favor of obedience,@@ but the beatings @@color:red;affect her health, leaving her with a $activeSlave.minorInjury.@@
<<elseif ($activeSlave.nipples is "huge")>>
<<set $activeSlave.minorInjury to either("black eye", "split lip", "bruise")>>
$activeSlave.slaveName's nipples beg for punishment. Whenever she falls short in the smallest way, you bind her in such a way that breasts dangle, her nipples are free and at your mercy, and she can only move enough to cause her boobs to sway erotically when she flinches with pain. You then indulge your inventiveness, applying clips, weights, and simple abuse to her nipples, while beating the rest of her thoroughly. She is subjected to @@color:mediumorchid;immense mental pressure@@ @@color:gold;in favor of obedience,@@ but the beatings @@color:red;affect her health, leaving her with a $activeSlave.minorInjury.@@
<<elseif ($activeSlave.anus > 0)>>
You bind $activeSlave.slaveName with the head of an uncomfortably large dildo just inside her anus. The setup offers her a choice: she can either stand and have only tip up her butt, or she can take her weight off her legs, and take a massive phallus up the ass. You keep her like this for hours on end. At the start she tries to stand all the time. Then, she tries to rest on it for short periods, but realizes that this up and down motion really just leads to her assraping herself. Finally, she becomes so tired and apathetic that she accepts having a dildo up the ass, and sits down. She is subjected to @@color:mediumorchid;immense mental pressure@@ @@color:gold;in favor of obedience,@@ but the extreme stress @@color:red;affects her health.@@
<<else>>
<<set $activeSlave.minorInjury to either("black eye", "split lip", "bruise")>>
The first time you force $activeSlave.slaveName to please you this week, she could be forgiven for thinking sexual abuse is to be her sentence. By the end of the week she remembers only fearing rape as a pleasant dream. This change is due to your program of roughly using her whenever she shows any sign of sleeping. You reward her with a short doze now and then, but she is slowly reduced to a nearly insensible state of agonizing fatigue. She is subjected to @@color:mediumorchid;immense mental pressure@@ @@color:gold;in favor of obedience,@@ but the extreme stress and rough treatment @@color:red;affect her health and leave her with a $activeSlave.minorInjury.@@
<</if>>
<<if ($activeSlave.fetish != "mindbroken")>>
<<set _seed to random(1,100)>>
<<if (_seed > 90)>>
This abuse has shattered her already-fragile self; @@color:red;her mind has been broken.@@
<<set $activeSlave.fetish to "mindbroken", $activeSlave.sexualFlaw to "none" $activeSlave.behavioralFlaw to "none">>
<<elseif (_seed > 80) && ($activeSlave.behavioralFlaw != "hates men") && ($activeSlave.behavioralFlaw != "hates women")>>
This abuse has associated
<<if ($PC.dick == 1)>>
cocks and masculinity with pain in her mind; @@color:red;she now instinctively hates men.@@
<<set $activeSlave.behavioralFlaw to "hates men">>
<<else>>
pussies and femininity with pain in her mind; @@color:red;she now instinctively hates women.@@
<<set $activeSlave.behavioralFlaw to "hates women">>
<</if>>
<<elseif (_seed > 70) && ($activeSlave.sexualFlaw != "odd")>>
This abuse has changed her a bit; @@color:red;she has begun to act strangely.@@
<<set $activeSlave.behavioralFlaw to "odd">>
<</if>>
<</if>>
A week of agony
<<if ($activeSlave.trust > 20)>>
@@color:gold;reduces her trust@@ in you.
<<set $activeSlave.trust -= 10>>
<<else>>
@@color:gold;encourages her fear@@ of you.
<<set $activeSlave.trust -= 10>>
<</if>>
<<if $PC.career is "slaver">>
Your @@color:springgreen;slave-breaking experience@@ allows you to apply @@color:gold;exquisite agony@@ without any increase in damage.
<<set $activeSlave.trust -= 5>>
<</if>>
<<if ($activeSlave.devotion > 20)>>
She is now fully broken; @@color:yellow;her training assignment has defaulted to fostering devotion.@@
<<set $trainingRegimen to "build her devotion">>
<</if>>
<<case "fix her behavioral flaw">>
<<if ($activeSlave.behavioralFlaw is "arrogant")>>
$activeSlave.slaveName seems to think she's better than everyone else. Naturally, as her owner you have the means to correct this sad misapprehension. As you train her during the week, you ensure that she submits to anyone and everyone. She is rarely permitted to enjoy sex under your tutelage, but is instead required to use her mouth and hands to get others off. She cleans, washes, and serves.
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<<elseif ($activeSlave.behavioralFlaw is "bitchy")>>
$activeSlave.slaveName always has a cutting remark ready. The more obedient she's feeling, the more she directs them at people other than her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, but it's still a serious problem. When you train her this week, you keep a sharp ear on her. Whenever she bitches out, you require her to promptly offer the target of her pissiness the use of her mouth. She'll either shut her mouth or have it roughly filled.
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<<elseif ($activeSlave.behavioralFlaw is "odd")>>
$activeSlave.slaveName is odd. She behaves strangely, speaking randomly at times and doing things for no apparent reason. In earlier times this might have been considered 'adorable' or 'unique,' but in a slave it's just annoying. You punish her severely whenever she fails to do or say the right thing for the right reasons.
<<elseif ($activeSlave.behavioralFlaw is "hates men")>>
$activeSlave.slaveName does not like spending time around men. This is of course a huge obstacle to her performing her duties well. Breaking her of this is an unusually difficult task,
<<if $PC.dick == 1>>
so you approach it subtly. You simply require her to spend as much time as possible around you, eating, sleeping, and going about normal business. She already understood what you were to your slaves, sexually; she now is accustomed to who you are when your cock isn't pounding a nice hole.
<<else>>
all the moreso since you cannot use yourself as a teaching tool. Fortunately, there are any number of men coming and going as you do business, and it's trivial to force her to rely on them for social contact.
<</if>>
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<<elseif ($activeSlave.behavioralFlaw is "hates women")>>
$activeSlave.slaveName does not like spending time around girls. This is of course a huge obstacle to her performing her duties well. Breaking her of this is an unusually difficult task,
<<if $PC.dick != 0>>
all the moreso since you cannot use your penis-equipped self as a teaching tool. Fortunately, there are any number of girls around, and it's trivial to force her to rely on them for social contact.
<<else>>
so you approach it subtly. You simply require her to spend as much time as possible around you, eating, sleeping, and going about normal business. She already understood what you were to your slaves, sexually; she now is accustomed to who you are when you're not fucking.
<</if>>
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<<elseif ($activeSlave.behavioralFlaw is "anorexic")>>
$activeSlave.slaveName has an unreasonable, psychologically based belief that she is too fat. This is a serious enough condition in the clinical sense that the usual routine of punishment will not affect it. Instead, you apply a regime of positive reinforcement: she is given attention and approval for her curves when they grow.
<<elseif ($activeSlave.behavioralFlaw is "gluttonous")>>
$activeSlave.slaveName's diet is already closely controlled, but the impulse to overeat is strong in her and like most gluttons she manages to be quite cunning. You watch her closely and administer harsh punishment to associate overeating with pain in her mind.
<<elseif ($activeSlave.behavioralFlaw is "liberated")>>
$activeSlave.slaveName has not yet accepted that her world has changed. You could wait for the weight of circumstances to bear it home to her, but you accelerated the process by giving her as many trivial orders as possible. She is required to receive orders to perform the most humiliatingly obvious of tasks.
<<elseif ($activeSlave.behavioralFlaw is "devout")>>
$activeSlave.slaveName remains devoted to an old world faith that serves her as a reservoir of mental resilience. You carefully select pressure points to break her of this by forcing her to violate her faith's purity codes, constantly. She is forced to eat, dress, and fuck in ways that convince her that she must either condemn herself as an irredeemable sinner, or abandon her beliefs.
<</if>>
<<set $activeSlave.training += 120-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
You make progress, but she's the same at the end of the week.
<<else>>
<<set $activeSlave.training = 0>>
By the end of the week, @@color:green;you break her of her bad habits.@@ @@color:hotpink;Her obedience has increased.@@
<<set $activeSlave.behavioralFlaw to "none", $activeSlave.devotion += 4>>
<</if>>
<<if $activeSlave.fetishKnown != 1>>
<<if ($activeSlave.fetish is "sub")>>
She really takes to your close attention; @@color:pink;she's a natural submissive!@@
<<set ($activeSlave.fetishKnown to 1)>>
<<elseif ($activeSlave.fetish is "cumslut")>>
While you're giving her personal attention, you discover by chance that @@color:pink;she has an oral fixation!@@
<<set ($activeSlave.fetishKnown to 1)>>
<<elseif ($activeSlave.fetish is "masochist")>>
While you're giving her personal correction, you discover by chance that @@color:pink;she likes pain!@@
<<set ($activeSlave.fetishKnown to 1)>>
<<elseif ($activeSlave.fetish is "humiliation")>>
While you're giving her personal attention in public, you discover by chance that @@color:pink;she likes humiliation!@@
<<set ($activeSlave.fetishKnown to 1)>>
<</if>>
<</if>>
<<if ($activeSlave.behavioralFlaw is "none")>>
With her behavioral flaw trained out,
<<if ($activeSlave.sexualFlaw is "none")>>
<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust > -20)>>
@@color:yellow;her training assignment has defaulted to breaking her will.@@
<<set $trainingRegimen to "break her will">>
<<else>>
@@color:yellow;her training assignment has defaulted to fostering devotion.@@
<<set $trainingRegimen to "build her devotion">>
<</if>>
<<else>>
@@color:yellow;her training assignment has defaulted to addressing her sexual flaw.@@
<<set $trainingRegimen to "fix her sexual flaw">>
<</if>>
<</if>>
<<case "fix her sexual flaw">>
<<switch $activeSlave.sexualFlaw>>
<<case "hates oral">>
$activeSlave.slaveName has a powerful gag reflex. As a result, it's pretty unpleasant to receive oral sex from her, no matter how hard she tries. You apply various inventive techniques for addressing this, all of which involve requiring her to repeatedly deepthroat some object or other.
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<<case "hates anal">>
<<if canDoAnal($activeSlave)>>
$activeSlave.slaveName does not like it up the butt. She views her rectum as a dirty place that should not be involved in sex. Naturally, this is an unacceptable view for a Free Cities sex slave to hold. The best way to address this foolishness is by long practice, so you take every opportunity to stick things up her behind, and when you bore of that, you require her to assfuck herself with a dildo instead.
<<AnalVCheck 10>>
<</if>>
<<case "hates penetration">>
<<if ($activeSlave.vagina > -1) && canDoVaginal($activeSlave)>>
$activeSlave.slaveName does not like sex. In earlier times, it was accepted and understood that some, particularly some women, had a low sex drive. No Free Cities sex slave is allowed to engage in such foolishness. It's a hard flaw to fix, and for now you substitute obedience for honest enjoyment, and just get her used to strong stimulation without putting anything in her.
<<elseif canDoAnal($activeSlave)>>
$activeSlave.slaveName does not like it up the butt. She views her rectum as a dirty place that should not be involved in sex. Naturally, this is an unacceptable view for a Free Cities slut to hold. The best way to address this foolishness is by long practice, so you take every opportunity to stick things up her behind, and when you bore of that, you require her to assfuck herself instead.
<<AnalVCheck 10>>
<</if>>
<<case "apathetic">>
You are well practiced at forcing slaves to get you off or suffer punishment. To address $activeSlave.slaveName's sexual apathy, you adapt the method by requiring her to work her mouth under your desk while you do business. She does all the work, start to finish, and she does it well if she wants to avoid pain.
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<<case "crude">>
$activeSlave.slaveName does not pay enough attention to standards when having sex, leading to crude comments and unsexy noises. To remedy this, you have her give you oral regularly: a sacrifice, but you make sacrifices for your slaves' improvement. Oral sex can be difficult to make elegant, but you work with her to make it as pretty as possible, and spank her cruelly when she fails.
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<<case "judgemental">>
$activeSlave.slaveName has a bad habit of being sexually judgemental, belittling anyone who doesn't live up to her pretensions of standards. To her regret, she frequently implies that she prefers partners with big dicks: regret, because whenever she's caught doing this, you have her brought to you and <<if $PC.dick == 1>>apply your big dick<<else>>apply a big dildo<</if>>
<<if ($activeSlave.anus > 0) && canDoAnal($activeSlave)>>
to her anus without mercy.
<<AnalVCheck 10>>
<<else>>
to her gagging throat.
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<</if>>
<<case "shamefast">>
Fortunately, shamefastness is a simple problem to break. Whenever you feel the inclination, you strip $activeSlave.slaveName naked, drag her out into whatever public space catches your fancy, and force her to <<if $PC.dick != 0>>suck your dick<<else>>eat you out<</if>>. To make sure she's really working over her shame despite having her face buried against you, you force her to spread her buttocks to show off her asshole while she <<if $PC.dick != 0>>sucks<<else>>licks you<</if>>.
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<<case "idealistic">>
$activeSlave.slaveName still sees sex in a naive light, hoping to be romanced, teased to arousal, and asked permission. This might be an annoyingly ignorant outlook if it wasn't so amusing to break. By the tenth time you slap her $activeSlave.skin face at the slightest hesitation to <<if $PC.dick != 0>>suck your cock<<else>>eat your pussy<</if>>, her illusions are guttering low.
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<<case "repressed">>
$activeSlave.slaveName's innocence and hesitations about sex are unlikely to survive much longer, but you decide to hurry the process along by making her <<if $PC.dick != 0>>eat dick<<else>>eat your pussy<</if>> while masturbating. She's repressed enough that masturbation is still a partial punishment for her, but she usually gets herself off anyway, shaking with release and sobbing with crushed illusions.
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<<case "cum addict">>
is utterly addicted to cum. You keep her in your office whenever you can, and subject her to a strict sexual diet of
<<if canDoVaginal($activeSlave)>>sex,<<elseif canDoAnal($activeSlave)>>buttsex,<<else>>breast play,<</if>>
no oral allowed, no matter how much she begs to be permitted to <<if $PC.dick == 1>>suck you off<<else>>eat you out<</if>>.
<<if canDoVaginal($activeSlave)>><<VaginalVCheck 10>><<elseif canDoAnal($activeSlave)>><<AnalVCheck 10>><</if>>
<<case "anal addict">>
is utterly addicted to buttsex. You keep her in your office whenever you can, and subject her to a strict sexual diet of
<<if canDoVaginal($activeSlave)>>vanilla sex,<<else>>oral and manual intercourse,<</if>>
no anal allowed, no matter how much she begs you to stick something, anything, up her ass.
<<if ($activeSlave.vagina > -1) && canDoVaginal($activeSlave)>><<VaginalVCheck 10>><<else>><<set $activeSlave.oralCount += 10, $oralTotal += 10>><</if>>
<<case "attention whore">>
is an obnoxious attention whore. You keep her in your office and make love to her whenever you can, but only whenever you're alone in the office. You even instruct $assistantName not to bother you while the slave is receiving her therapy.
<<if canDoVaginal($activeSlave)>><<VaginalVCheck 10>><<elseif canDoAnal($activeSlave)>><<AnalVCheck 10>> <</if>>
<<case "breast growth">>
is completely devoted to her own tits. You keep her in your office whenever you can, <<if canDoVaginal($activeSlave)>>fucking her<<elseif canDoAnal($activeSlave)>>fucking her ass<<else>>fucking her face<</if>>
in positions that offer her boobs no stimulation at all. When you're not broadening her sexual horizons, she's restrained to keep her from touching her own nipples, despite piteous begging.
<<if canDoVaginal($activeSlave)>><<VaginalVCheck 10>><<elseif canDoAnal($activeSlave)>><<AnalVCheck 10>><</if>>
<<case "abusive" "malicious">>
seems to have forgotten that she's your bitch, so you remind her. You keep her in your office whenever she's not otherwise occupied, and hold her down and fuck her whenever you feel like it. It's been a long time since she was on the bottom this regularly.
<<if canDoVaginal($activeSlave)>><<VaginalVCheck 10>><<elseif canDoAnal($activeSlave)>><<AnalVCheck 10>><</if>>
<<case "self hating">>
hates herself much more than is normal for a well trained sex slave, to the point where she actively seeks out unhealthy and destructive assignments. You build up her sexual self esteem with a steady diet of
<<if canDoVaginal($activeSlave)>>missionary lovemaking,<<elseif canDoAnal($activeSlave)>>gentle anal loving,<<else>>gentle oral sex,<</if>>
and make sure to praise her and keep her spirits up as much as you can.
<<if canDoVaginal($activeSlave)>><<VaginalVCheck 10>><<elseif canDoAnal($activeSlave)>><<AnalVCheck 10>><</if>>
<<case "neglectful">>
has given up on her own sexual pleasure to an extent, focusing only on getting others off. You keep her in your office and play with her regularly, making a game of getting her off as often as possible. You're careful to use other slaves for your own pleasure.
<<if canDoVaginal($activeSlave)>><<VaginalVCheck 10>><<elseif canDoAnal($activeSlave)>><<AnalVCheck 10>><</if>>
<<case "breeder">>
has become so sexually obsessed with pregnancy that impregnation holds less interest for her than being pregnant.
<<if $activeSlave.preg > 0>>
Since she's pregnant, getting her out of this perversion is more difficult than just fucking her.
<<else>>
Fortunately, all slaves have a convenient hole in which they can be fucked without even the slightest danger of pregnancy.
<</if>>
So, you address the situation by fucking her up the ass, and making sure she gets off to it, too.
<<if canDoAnal($activeSlave)>>
<<AnalVCheck 10>>
<</if>>
<</switch>>
<<set $activeSlave.training += 120-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
You make progress, but she's the same at the end of the week.
<<else>>
<<set $activeSlave.training = 0>>
By the end of the week, @@color:green;you break her of her bad habits.@@ @@color:hotpink;Her obedience has increased.@@
<<set $activeSlave.sexualFlaw to "none", $activeSlave.devotion += 4>>
<</if>>
<<if $activeSlave.fetishKnown != 1>>
<<if ($activeSlave.fetish is "sub")>>
She really takes to your close attention; @@color:pink;she's a natural submissive!@@
<<set ($activeSlave.fetishKnown to 1)>>
<<elseif ($activeSlave.fetish is "cumslut")>>
While you're giving her personal attention, you discover by chance that @@color:pink;she has an oral fixation!@@
<<set ($activeSlave.fetishKnown to 1)>>
<<elseif ($activeSlave.fetish is "masochist")>>
While you're giving her personal correction, you discover by chance that @@color:pink;she likes pain!@@
<<set ($activeSlave.fetishKnown to 1)>>
<<elseif ($activeSlave.fetish is "humiliation")>>
While you're giving her personal attention in public, you discover by chance that @@color:pink;she likes humiliation!@@
<<set ($activeSlave.fetishKnown to 1)>>
<</if>>
<</if>>
<<if ($activeSlave.sexualFlaw is "none")>>
With her sexual flaw trained out,
@@color:yellow;her training assignment has defaulted to
<<if ($activeSlave.behavioralFlaw is "none")>>
<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust > -20)>>
breaking her will.
<<set $trainingRegimen to "break her will">>
<<else>>
fostering devotion.
<<set $trainingRegimen to "build her devotion">>
<</if>>
<<else>>
addressing her behavioral flaw.
<<set $trainingRegimen to "fix her behavioral flaw">>
<</if>>
@@
<</if>>
<<case "explore her sexuality">>
<<set $activeSlave.fetishKnown to 1, $activeSlave.attrKnown to 1>>
You set about investigating her sexuality.
<<if ($activeSlave.devotion < -20) && ($activeSlave.trust > -20)>>
She's so resistant that you have to fill her with psychoactive drugs and restrain her painfully in order to learn anything. This abuse @@color:mediumorchid;increases her hatred.@@
<<set $activeSlave.devotion -= 5>>
<<elseif $activeSlave.devotion <= 20>>
You anticipate that she won't be sufficiently compliant with some of the extreme practices you mean to investigate, so you give her a hearty dose of aphrodisiacs and place her in bondage gear. She isn't happy, but soon she's too horny to care.
<<else>>
She's obedient enough that there is no trouble with any of the sexual kinks you subject her to. Some she likes more than others, but when she's not enjoying herself, she grits her teeth and concentrates on obeying you.
<</if>>
You start off by making her view a medley of pornography while $assistantName monitors her for arousal. It seems she is
<<if $activeSlave.attrXY <= 5>>
@@color:red;disgusted by men@@
<<elseif $activeSlave.attrXY <= 15>>
@@color:red;turned off by men@@
<<elseif $activeSlave.attrXY <= 35>>
@@color:red;not attracted to men@@
<<elseif $activeSlave.attrXY <= 65>>
indifferent to men,
<<elseif $activeSlave.attrXY <= 85>>
@@color:green;attracted to men@@
<<elseif $activeSlave.attrXY <= 95>>
@@color:green;aroused by men@@
<<else>>
@@color:green;passionate about men@@
<</if>>
and
<<if $activeSlave.attrXX <= 5>>
@@color:red;disgusted by women.@@
<<elseif $activeSlave.attrXX <= 15>>
@@color:red;turned off by women.@@
<<elseif $activeSlave.attrXX <= 35>>
@@color:red;not attracted to women.@@
<<elseif $activeSlave.attrXX <= 65>>
indifferent to women.
<<elseif $activeSlave.attrXX <= 85>>
@@color:green;attracted to women.@@
<<elseif $activeSlave.attrXX <= 95>>
@@color:green;aroused by women.@@
<<else>>
@@color:green;passionate about women.@@
<</if>>
<br> You then give her a good exploratory fondle. You play with her nipples and each of her holes and gauge her reaction.
<<if $activeSlave.fetish is "boobs">>
You've barely touched her nipples before she moans. After some experimentation, it becomes clear that her nipples might as well be a pair of slightly less sensitive clits. Finding her mammary fixation with you has @@color:hotpink;increased her devotion to you.@@
<<set $activeSlave.devotion += 4>>
<<elseif $activeSlave.fetish is "buttslut">>
<<if $activeSlave.vagina >= 0>>When you move from fingering her pussy to her asshole,<<else>>When you move from fondling her mouth to her asshole,<</if>> you've barely touched her butt before she comes explosively. After some experimentation, it becomes clear that her g-spot might as well be located up her ass. Finding her anal fixation with you has @@color:hotpink;increased her devotion to you.@@
<<set $activeSlave.devotion += 4>>
<<elseif $activeSlave.energy > 95>>
She shows no real reaction when you move your fingers from hole to hole, because she seems to react with arousal to fingers in any of them.
<<else>>
Nothing unusual happens.
<</if>>
<br> Next, you demand extreme submission from her. You make her change into bondage gear that blinds her, restricts her movement, forces her to present her breasts uncomfortably, and holds vibrators against her. Thus attired, she is forced to serve you in whatever petty ways occur to you.
<<if $activeSlave.fetish is "submissive">>
During the first hour of this treatment, she cums hard against the vibrators. She's a natural submissive! Discovering this about herself under your hands has @@color:hotpink;increased her devotion to you.@@
<<set $activeSlave.devotion += 4>>
<<elseif $activeSlave.energy > 95>>
She complies, showing the same enthusiasm for this as for other sex.
<<else>>
She complies, but she's not a natural submissive.
<</if>>
<br> Before you let her out of the extreme bondage, you rain a series of light blows across her nipples and buttocks.
<<if $activeSlave.fetish is "masochist">>
She almost orgasms at the stinging pain. She's a masochist! This discovery has @@color:hotpink;increased her devotion to you.@@
<<set $activeSlave.devotion += 4>>
<<elseif $activeSlave.energy > 95>>
She enjoys the pain play, but she seems to enjoy everything you try.
<<else>>
She struggles and tries to avoid the blows.
<</if>>
<br> The next day, she continues to accompany you. Whenever cum is involved in your day's affairs in any way, you require her to clean it up with her mouth.
<<if $activeSlave.fetish is "cumslut">>
She enjoys this treatment. She's a cumslut! Discovering this about herself under your hands has @@color:hotpink;increased her devotion to you.@@
<<set $activeSlave.devotion += 4>>
<<elseif $activeSlave.energy > 95>>
She enjoys using her mouth, but no more than other kinds of sexual activity.
<<else>>
If she had any special regard for cum, you'd know it, and she doesn't.
<</if>>
<br> You carefully watch her reaction as you let her spend a short time relaxing with a pregnant slave.
<<if $activeSlave.fetish is "pregnancy">>
She's fascinated. She fetishizes fertility! Discovering this with you has @@color:hotpink;increased her devotion to you.@@
<<set $activeSlave.devotion += 4>>
<<elseif $activeSlave.energy > 95>>
She spends most of the rest ogling the pregnant slave's boobs.
<<else>>
She simply enjoys the rest.
<</if>>
<br> You restrain the pregnant slave and administer a brief beating across her bare buttocks, ensuring that you cause enough pain to produce a few tears, a bit of begging, and some struggling.
<<if $activeSlave.fetish is "sadist">>
She's almost painfully aroused. She's titillated by the idea of causing pain! Discovering this about herself under your direction has @@color:hotpink;increased her devotion to you.@@
<<set $activeSlave.devotion += 4>>
<<elseif $activeSlave.energy > 95>>
She enjoys watching the poor pregnant slave wriggle, but she's watching her butt rather than the beating.
<<else>>
She's a bit disturbed by the sight of you punishing the pregnant girl.
<</if>>
<br> Before letting the poor pregnant slave go, you require $activeSlave.slaveName to add a blindfold to the restraints.
<<if $activeSlave.fetish is "dom">>
She seems to really enjoy blindfolding the poor girl, reassuring her as she does. She's a natural sexual top! Discovering this about herself under your direction has @@color:hotpink;increased her devotion to you.@@
<<set $activeSlave.devotion += 4>>
<<elseif $activeSlave.energy > 95>>
She enjoys getting closer to the slave, mostly so she can give her pregnant pussy a thorough grope.
<<else>>
She just follows orders.
<</if>>
<br> Lastly, you place her in a special room in your penthouse filled with live video equipment. They get to see her groped, deepthroated, facial'd, teased, and tortured.
<<if $activeSlave.fetish is "humiliation">>
The more viewers she gets, the harder she comes. She's a slut for humiliation! Discovering this about herself under your hands has @@color:hotpink;increased her devotion to you.@@
<<set $activeSlave.devotion += 4>>
<<elseif $activeSlave.energy > 95>>
She enjoys showing off sexually, but focuses on the sex first. She got off on everything, and is clearly a nympho. Discovering this about herself under your hands has @@color:hotpink;greatly increased her devotion to you.@@
<<set $activeSlave.devotion += 9>>
<<else>>
She gets through it, but she doesn't seem to enjoy seeing her audience on the screen.
<</if>>
<<BasicTrainingDefaulter>>
<<case "induce arrogance">>
Since you've decided to incite her to arrogance, you praise her effusively, and give orders that others are to do so as well. Other slaves are punished for things she's allowed to get away with.
<<InduceFlawLenityEffects>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She isn't seriously affected; you'll have to be more subtle next week.
<<else>>
<<set $activeSlave.training = 0>>
She begins to think herself special, and is now @@color:red;arrogant.@@
<<set $activeSlave.behavioralFlaw to "arrogant">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce bitchiness">>
Since you've decided to induce her to bitchiness, you keep her in your office and induce her to criticize other slaves, rewarding her when she's especially catty.
<<InduceFlawLenityEffects>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She goes along, but remains cautious and will need more practice.
<<else>>
She starts making @@color:red;bitchy@@ remarks without being prompted.
<<set $activeSlave.behavioralFlaw to "bitchy">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce odd behavior">>
Since you've decided to abuse her into odd behavior, you target her for a campaign of surprise sex. You constantly ambush her, shove her onto the ground, and fuck her. Sometimes she wakes up from bad dreams to find you penetrating her.
<<InduceFlawAbuseEffects>>
<<if ($activeSlave.vagina > -1) && ($activeSlave.vaginalAccessory != "chastity belt")>><<VaginalVCheck 10>><<else>><<AnalVCheck 10>><</if>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She does her best to tolerate the abuse.
<<else>>
She starts @@color:red;behaving oddly,@@ jumping at noises and mumbling to herself.
<<set $activeSlave.behavioralFlaw to "odd">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce hatred of men">>
In order to make her hate men, you sometimes simply <<if $PC.dick == 1>>stick your dick in her without asking<<else>>stuff a strap-on inside her without asking<</if>>, and sometimes force shockingly juvenile pranks on her. She is regularly smacked in the face with floppy dildos.
<<InduceFlawAbuseEffects>>
<<if ($activeSlave.vagina > -1) && ($activeSlave.vaginalAccessory != "chastity belt")>><<VaginalVCheck 10>><<else>><<AnalVCheck 10>><</if>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She focuses more on you than on the masculine aspects of this. You'll need to be more subtle next week.
<<else>>
You notice her starting to @@color:red;shoot hateful glances@@ at any men she sees.
<<set $activeSlave.behavioralFlaw to "hates men">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce hatred of women">>
In order to make her hate women, you keep her in your office when she's not otherwise occupied, and <<if $PC.vagina == 0>>make her eat other slaves out<<else>>sit on her face<</if>> until she's thoroughly sick of pussy.
<<InduceFlawAbuseEffects>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She focuses more on you than on the feminine aspects of this. You'll need to be more subtle next week.
<<else>>
You notice her starting to @@color:red;shoot hateful glances@@ at any vaginas she sees.
<<set $activeSlave.behavioralFlaw to "hates women">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce gluttony">>
Inducing gluttony is harder than inducing anorexia; you force her to orgasm when she's eating, and praise her effusively when she gains weight. You also provide her with ample rations for stress eating.
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She eats when ordered, but isn't deeply affected. She'll need more practice being a pig.
<<else>>
You notice her starting to @@color:red;enjoy eating@@ for its own sake, even when she's not hungry.
<<set $activeSlave.behavioralFlaw to "gluttonous">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce anorexia">>
You criticize her cruelly whenever she eats, and praise thinner slaves to her face at every opportunity.
<<InduceFlawAbuseEffects>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She continues consuming her rations when ordered, and will need further training.
<<else>>
She begins to @@color:red;eat only when repeatedly ordered to.@@
<<set $activeSlave.behavioralFlaw to "anorexic">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce religious devotion">>
You direct a campaign of abuse and threats at her, and surreptitiously ensure that a little religious text from her home country finds its way into a hiding place in her living area.
<<InduceFlawAbuseEffects>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She keeps her head down and shows no sign of religious introspection, at least this week.
<<else>>
She begins to read it when she thinks she's alone, and @@color:red;talk to God@@ when she thinks only He is listening.
<<set $activeSlave.behavioralFlaw to "devout">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce liberation">>
You direct a campaign of abuse and threats at her, making sure to threaten her with the absolute worst of slavery in your arcology. You also arrange for her to witness other citizen's slaves in situations that aren't much fun.
<<InduceFlawAbuseEffects>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She keeps her head down and shows no sign of religious introspection, at least this week.
<<else>>
A deep @@color:red;anger about slavery@@ builds within her.
<<set $activeSlave.behavioralFlaw to "liberated">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce hatred of oral">>
Since you've decided to force her to dislike oral sex, you're forced to use a complicated and refined slave breaking technique: constantly raping her face.
<<InduceFlawAbuseEffects>>
<<AnalVCheck 10>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She does her best to comply with the oral abuse, unknowingly condemning herself to more.
<<else>>
After gagging enough, she finally starts to @@color:red;hate oral.@@
<<set $activeSlave.sexualFlaw to "hates oral">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce hatred of anal">>
Since you've decided to force her to dislike anal sex, you're forced to use a complicated and refined slave breaking technique: constantly raping her ass.
<<InduceFlawAbuseEffects>>
<<AnalVCheck 10>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She does her best to comply with your abuse of her butthole, unknowingly condemning herself to more assrape.
<<else>>
After feeling her poor sphincter grow sorer and sorer, she starts to @@color:red;hate anal.@@
<<set $activeSlave.sexualFlaw to "hates anal">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce hatred of penetration">>
Since you've decided to force her to dislike penetration, you're forced to use a complicated and refined slave breaking technique: constantly raping her.
<<InduceFlawAbuseEffects>>
<<if ($activeSlave.vagina > -1) && ($activeSlave.vaginalAccessory != "chastity belt")>><<VaginalVCheck 10>><<else>><<AnalVCheck 10>><</if>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She does her best to comply with your abuse, unknowingly condemning herself to more of it.
<<else>>
After feeling her poor holes grow sorer and sorer, she starts to @@color:red;hate getting fucked.@@
<<set $activeSlave.sexualFlaw to "hates penetration">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce shame">>
Since you've decided to force shame on her, you keep her in your office whenever she's not otherwise occupied, and heap derision on her at every opportunity, even inviting visitors to join you in chats about how unattractive and worthless she is.
<<InduceFlawAbuseEffects>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She does her best to keep her chin up, unknowingly condemning herself to more of this abuse.
<<else>>
She wants nothing more than to hide in corner and cry, and is now @@color:red;shamefast.@@
<<set $activeSlave.sexualFlaw to "shamefast">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce sexual idealism">>
Since you've decided to induce her to sexual idealism, you keep her in your office, and when the two of you are all alone, gossip with her about other slaves and even citizens. You do your best to encourage her to believe absurdities.
<<InduceFlawLenityEffects>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She doesn't know what to make of this; you'll have to keep at it.
<<else>>
She follows along, and is now @@color:red;sexually idealistic.@@
<<set $activeSlave.sexualFlaw to "idealistic">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce sexual repression">>
Since you've decided to force sexual repression on her, you keep her in your office whenever she's not otherwise occupied. You use the monitoring systems to reveal her sexual arousal whenever it appears, and castigate and punish her for it.
<<InduceFlawAbuseEffects>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She does her best to keep her chin up, unknowingly condemning herself to more of this abuse.
<<else>>
She desperately tries to avoid even thinking about subjects that get her punished, and is now @@color:red;sexually repressed.@@
<<set $activeSlave.sexualFlaw to "repressed">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce sexual apathy">>
Since you've decided to force sexual apathy on her, you keep her in your office whenever she's not otherwise occupied. You use her regularly, and punish her whenever she shows any sign of enjoyment.
<<InduceFlawAbuseEffects>>
<<if ($activeSlave.vagina > -1) && ($activeSlave.vaginalAccessory != "chastity belt")>><<VaginalVCheck 10>><<else>><<AnalVCheck 10>><</if>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She continues to experience arousal when fucked, and will need more of this treatment.
<<else>>
She desperately tries to avoid arousal, and is now @@color:red;sexually apathetic.@@
<<set $activeSlave.sexualFlaw to "apathetic">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce crudity">>
Since you've decided to force sexual crudeness on her, you keep her in your office whenever she's not otherwise occupied, and degrade her cruelly. You relax the normal cleanliness rules, and require her to leave her used holes as they are until she's too disgusting to fuck.
<<if ($activeSlave.vagina > -1) && ($activeSlave.vaginalAccessory != "chastity belt")>><<VaginalVCheck 10>><<else>><<AnalVCheck 10>><</if>>
<<InduceFlawAbuseEffects>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She does her best to tolerate the unclean feelings, condemning herself to more of this.
<<else>>
She slowly stops caring, and is now @@color:red;sexually crude.@@
<<set $activeSlave.sexualFlaw to "crude">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce judgement">>
Since you've decided to make her sexually judgemental, you keep her in your office and fuck her, <<if $PC.dick == 1>>praising her whenever she takes your big dick well<<else>>using a huge strap-on on her and praising her when she takes it like a good girl<</if>>. You also judge others' endowments in her presence.
<<InduceFlawLenityEffects>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She writes this off as bravado, and will need more training.
<<else>>
She starts to consider herself reserved for special sexual treatment, and is now @@color:red;sexually judgemental.@@
<<set $activeSlave.sexualFlaw to "judgemental">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce cum addiction">>
The cumslut is quite pleased when you order her to stay in your office whenever she can for use as one of your personal oral toys. You carefully limit her orgasms to when <<if $PC.dick == 1>>you're blowing your load down her throat<<else>>she's swallowing your pussyjuice<</if>>, and make her oral adventures predictably regular.
<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She enjoys giving you lots of oral, but will need more training to develop psychological addiction to it.
<<else>>
She begins to develop a psychological @@color:yellow;addiction to cum.@@
<<set $activeSlave.sexualFlaw to "cum addict">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce anal addiction">>
The buttslut is quite pleased when you order her to stay in your office whenever she can for use as one of your personal anal toys. You make her anal orgasms predictably regular, doing your best to inculcate reliance on them.
<<AnalVCheck 10>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She enjoys all the anal attention, but will need more training to develop psychological addiction to buttsex.
<<else>>
She begins to develop a psychological @@color:yellow;addiction to anal sex.@@
<<set $activeSlave.sexualFlaw to "anal addict">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce attention whoring">>
The humiliation slut is quite pleased when you order her to stay in your office whenever she can, and fucking her whenever other slaves are present. You do your best to focus her attention on how the others react to the spectacle.
<<if ($activeSlave.vagina > -1) && ($activeSlave.vaginalAccessory != "chastity belt")>><<VaginalVCheck 10>><<else>><<AnalVCheck 10>><</if>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She enjoys all the humiliation, but will need more training to become a true attention whore.
<<else>>
She becomes a @@color:yellow;true attention whore,@@ caring more about the spectators than the sex.
<<set $activeSlave.sexualFlaw to "attention whore">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce breast growth obsession">>
You inspect her breasts multiple times a day, and praise her effusively when they grow at all. You treat it as though it were something she could control personally.
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She enjoys your attention to her favorite part of herself, but doesn't truly internalize your focus on their growth.
<<else>>
She begins to believe you despite herself, and becomes @@color:yellow;obsessed with breast growth.@@
<<set $activeSlave.sexualFlaw to "breast growth">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce abusiveness">>
The dom is gratified when you order her to stay in your office whenever she can to fuck any slave you feel like throwing her way. You do your best to limit her menu items to reluctant or even rebellious slaves, and praise her when she forces herself on them.
<<set $activeSlave.penetrativeCount += 20, $penetrativeTotal += 20>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She has fun, but she continues to enjoy getting off more than getting to use bitches. She'll need more practice.
<<else>>
She becomes @@color:yellow;sexually abusive,@@ looking over each slave that comes into your office in the hope they'll resist.
<<set $activeSlave.sexualFlaw to "abusive">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce maliciousness">>
The sadist is gratified when you order her to stay in your office whenever she can to have her way with any slave you feel like throwing her way. You do your best to limit her menu items to rebellious slaves, and praise her when her sadism makes her an effective punishment tool.
<<set $activeSlave.penetrativeCount += 20, $penetrativeTotal += 20>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She enjoys herself, but still betrays occasional concern when slaves are really broken by what she does to them. She'll need more practice.
<<else>>
She becomes @@color:yellow;sexually malicious,@@ going so far as to lick tears off her victims' faces.
<<set $activeSlave.sexualFlaw to "malicious">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce self hatred">>
You order the masochist to stay in your office whenever she's not working or resting. You fuck her cruelly, going beyond the pain she enjoys into harsh degradation. And every time you use her, you make sure to tell her how useless she is.
<<if ($activeSlave.vagina > -1) && ($activeSlave.vaginalAccessory != "chastity belt")>><<VaginalVCheck 10>><<else>><<AnalVCheck 10>><</if>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She gets off on the pain, but her sense of self isn't seriously affected this week.
<<else>>
She becomes @@color:yellow;sexually self hating,@@ and tearfully begs to you do worse to her, no matter how bad it gets.
<<set $activeSlave.sexualFlaw to "self hating">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce sexual self neglect">>
You order the sub to stay in your office whenever she's not working or resting, and use her body for your pleasure. The instant you climax, you go back to your work or to another slave, treating her like a piece of used tissue.
<<if ($activeSlave.vagina > -1) && ($activeSlave.vaginalAccessory != "chastity belt")>><<VaginalVCheck 10>><<else>><<AnalVCheck 10>><</if>>
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She accepts her utterly submissive role, but her sense of self isn't seriously affected this week.
<<else>>
She becomes @@color:yellow;sexually self neglectful,@@ and loses all expectation that those who use her will address her pleasure at all.
<<set $activeSlave.sexualFlaw to "neglectful">>
<<BasicTrainingDefaulter>>
<</if>>
<<case "induce breeding obsession">>
You order the pregnant slut to stay in your office whenever she's not working or resting.
<<if $activeSlave.preg <= 0>>Since she's not pregnant, you keep her rigged up with an enormous sympathy belly when she's there.<</if>> Rather than fucking her, you praise her pregnancy effusively, and only allow her to get off when you're doing so.
<<set $activeSlave.training += 80-($activeSlave.intelligence*10)+(($activeSlave.devotion+$activeSlave.trust)/10)>>
<<if $PC.career is "slaver">>
<<set $activeSlave.training += 20>>
<</if>>
<<if $activeSlave.training < 100>>
She enjoys herself, but mostly because of the pleasure. She'll need more training.
<<else>>
She develops an @@color:yellow;obsession with breeding,@@ and begins to stroke her belly in a disturbingly masturbatory way.
<<set $activeSlave.sexualFlaw to "breeder">>
<<BasicTrainingDefaulter>>
<</if>>
<</switch>>
<<if $activeSlave.ID eq $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<else>>
<<for _I to 0;_I < $slaves.length;_I++>>
<<if $activeSlave.ID eq $slaves[_I].ID>>
<<set $slaves[_I] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>><<nobr>>
//
$slaves[$i].slaveName
<<if $slaves[$i].fetish is "mindbroken">>
is waiting dumbly nearby.
<<elseif $slaves[$i].devotion > 50>>
<<if $slaves[$i].toyHole is "mouth">>
has positioned herself nearby with her mouth conveniently <<if $PC.dick == 1>>at cock level<<else>>level with your pussy<</if>>.
<<elseif $slaves[$i].toyHole is "boobs">>
is kneeling nearby with her chest thrust out as far as it will go.
<<elseif ($slaves[$i].toyHole is "pussy") && ($slaves[$i].amp != 1)>>
is kneeling on the couch with legs apart to present her pussy.
<<elseif $slaves[$i].toyHole is "pussy">>
is lying on the couch with her pussy ready for you.
<<elseif ($slaves[$i].toyHole is "ass") && ($slaves[$i].amp != 1)>>
is lying on the couch with her legs up and back to present her butthole.
<<elseif $slaves[$i].toyHole is "ass">>
is lying on the couch with her butt ready for you.
<<else>>
is nearby, eagerly presenting herself.
<</if>>
<<elseif $slaves[$i].trust < -20>>
is waiting nearby in terror, hoping obedience will save her from punishment.
<<elseif $slaves[$i].devotion < -90>>
is hogtied nearby for sexual abuse.
<<elseif $slaves[$i].devotion < -50>>
is restrained nearby for sexual use.
<<elseif $slaves[$i].devotion < -20>>
is unhappily waiting nearby for sexual use.
<<elseif $slaves[$i].devotion <= 20>>
is obediently waiting nearby for sexual use.
<<elseif $slaves[$i].devotion <= 50>>
has positioned herself nearby to offer you her body.
<</if>>
<<set $seed to random(1,100)>>
<<if $slaves[$i].fetish is "mindbroken">>
She ignores her clothing, regarding it as an impediment to her purpose.
<<elseif ($slaves[$i].clothes is "shibari ropes")>>
You've tied her shibari bindings so that she's forced to thrust out her chest.
<<elseif ($slaves[$i].clothes is "uncomfortable straps") && ($seed > 75)>>
Her leather straps are forcing her to thrust out her tits.
<<elseif ($slaves[$i].clothes is "uncomfortable straps") && ($seed > 50)>>
Her leather straps are uncomfortably pressing her breasts and asscrack.
<<elseif ($slaves[$i].clothes is "uncomfortable straps") && ($seed > 25)>>
The rings in her leather straps over each nipple and hole make her look like a perfect fucktoy.
<<elseif ($slaves[$i].clothes is "uncomfortable straps")>>
Her uncomfortable straps force her to constantly present her holes.
<<elseif ($slaves[$i].clothes is "restrictive latex") or ($slaves[$i].clothes is "a latex catsuit")>>
Her complete suit of latex makes her a nice, artistic display, a plastic work of art in the shape of a female form.
<<elseif ($activeSlave.clothes is "a military uniform")>>
Her uniformed presence lends your office the air of a military command center.
<<elseif ($activeSlave.clothes is "a mini skirt")>>
Her flattering mini dress makes her the perfect office ornament for the modern captain of industry.
<<elseif ($activeSlave.clothes is "a nice nurse outfit")>>
Her proper nurse's outfit gives the office a clinical air.
<<elseif ($slaves[$i].clothes is "a fallen nuns habit")>>
Her latex parody of a nuns habit gives the office a sacrilegious air.
<<elseif ($slaves[$i].clothes is "a chattel habit")>>
Her chattel habit makes the office look like what it is: the inner sanctum of a new and deeply sensual faith.
<<elseif ($slaves[$i].clothes is "a penitent nuns habit")>>
Her sackcloth habit gives the office a somber air.
<<elseif ($slaves[$i].clothes is "attractive lingerie")>>
She's wearing classy lingerie, making her an unusually refined ornament to the office.
<<elseif ($slaves[$i].clothes is "a succubus outfit")>>
She's dressed to look like a succubus. There is a <<if $PC.title == 1>>demon in this office, and she serves him<<else>>demoness in this office, and she serves her<</if>>.
<<elseif ($slaves[$i].clothes is "a string bikini")>>
She's wearing a string bikini, making her a sexy, enticing office ornament.
<<elseif ($slaves[$i].clothes is "a cheerleader outfit")>>
She's wearing a slutty cheerleader outfit, making it look like she's here to fuck before team practice.
<<elseif ($slaves[$i].clothes is "clubslut netting")>>
She's wearing slutty netting and headphones so she can dance to music without annoying visitors.
<<elseif ($slaves[$i].clothes is "cutoffs and a t-shirt")>>
She's wearing cutoffs and a t-shirt, making her a fun, clean office ornament.
<<elseif ($slaves[$i].clothes is "a slutty nurse outfit")>>
She's wearing a slutty nurse outfit, and looks more than ready to minister to any patient's needs.
<<elseif ($slaves[$i].clothes is "a schoolgirl outfit")>>
She's wearing a slutty schoolgirl outfit, and looks ready to do whatever it takes to improve her grades.
<<elseif ($slaves[$i].clothes is "a kimono")>>
She's wearing a kimono, lending your office an air of elegance, though she lacks some of the air of the true yamato nadeshiko.
<<elseif ($slaves[$i].clothes is "a slutty qipao")>>
She's wearing a qipao, lending your office the elegance of an imperial court.
<<elseif ($slaves[$i].clothes is "a hijab")>>
She's wearing a modest hijab, lending your office a certain air of conservatism.
<<elseif ($slaves[$i].clothes is "battledress")>>
She's wearing skimpy battledress, making your office seem a little like the ideal bunker for a survivalist.
<<elseif ($slaves[$i].clothes is "a slutty outfit") && ($slaves[$i].age < 21)>>
She's wearing a schoolgirl uniform and sucking on hard candy, giving her a delectably youthful appearance.
<<elseif ($slaves[$i].clothes is "a slutty outfit") && ($slaves[$i].age < 30)>>
She's chosen to wear a slutty nurse outfit, and looks more than ready to minister to any patient's needs.
<<elseif ($slaves[$i].clothes is "a slutty outfit") && ($slaves[$i].age < 40)>>
She's wearing a schoolgirl uniform and sucking on hard candy, a delightfully perverse outfit for a slave in her thirties.
<<elseif ($slaves[$i].clothes is "a slutty outfit")>>
She's wearing a wifely apron that covers her front, but leaves her backside bare, an appropriate outfit for a slave in her forties.
<<elseif ($slaves[$i].clothes is "a halter top dress")>>
The gorgeous halter top dress she's wearing is almost a work of art.
<<elseif ($slaves[$i].clothes is "a ball gown")>>
The fabulous silken ball gown she's wearing lifts the entire atmosphere.
<<elseif ($slaves[$i].clothes is "a slave gown")>>
The gorgeous gown she's wearing lends an air of class to the office.
<<elseif ($slaves[$i].clothes is "slutty business attire")>>
The suit she's wearing would make it look like she's here to do business, if not for the extreme shortness of the skirt and her acre of cleavage.
<<elseif ($slaves[$i].clothes is "nice business attire")>>
The suit she's wearing makes it look like she's here to do business, not fuck.
<<elseif ($slaves[$i].clothes is "a comfortable bodysuit")>>
The bodysuit she's wearing displays her every fuckable curve.
<<elseif ($slaves[$i].clothes is "a leotard")>>
The leotard she's wearing is tight enough to advertise every detail.
<<elseif ($slaves[$i].clothes is "a bunny outfit")>>
The bunny outfit she's wearing makes her look ready to serve drinks and suck dick.
<<elseif ($slaves[$i].clothes is "a slutty maid outfit")>>
Her maid outfit makes her look useful and sexually easy.
<<elseif ($slaves[$i].clothes is "a nice maid outfit")>>
Her maid outfit makes her servitude obvious while not looking too lewd.
<<elseif ($slaves[$i].clothes is "harem gauze")>>
Her harem girl outfit lends her corner of your office an Eastern opulence.
<<elseif ($slaves[$i].clothes is "slutty jewelry")>>
The bangles she's wearing make little noises every time she moves, serving as a constant reminder of her sexual availability.
<<elseif ($activeSlave.clothes is "conservative clothing")>>
Her clothes make it look like she's here for some other purpose than sexual slavery.
<<elseif ($activeSlave.clothes is "chains")>>
Her chains make it obvious that she's here as an office sex toy.
<<elseif ($activeSlave.clothes is "Western clothing")>>
Her Western clothing is comically out of place in a modern office.
<<elseif ($activeSlave.clothes is "body oil")>>
Her body oil makes her muscles a lovely ornament to the office, and makes all her holes nice and inviting.
<<elseif ($activeSlave.clothes is "a toga")>>
Her toga lends an air of antiquity to the office.
<<elseif ($activeSlave.clothes is "a slutty qipao")>>
Her lovely qipao is a delicious contradiction of conservative silk patterns and scandalously high cuts.
<<elseif ($slaves[$i].vaginalAccessory is "chastity belt")>>
Her chastity belt covers and protects her, but leaves her breasts naked, her mouth available, and her asshole vulnerable.
<<elseif ($slaves[$i].vaginalAccessory is "anal chastity")>>
Her chastity belt covers and protects her anus, but leaves her breasts naked, her mouth available, and her pussy vulnerable.
<<elseif ($slaves[$i].vaginalAccessory is "combined chastity")>>
Her chastity belt covers and protects both her vagina and anus, but leaves her breasts naked and her mouth available.
<<else>>
She's nude and ready to be fucked.
<</if>>
//
<</nobr>>\<<set $bellyAccessory to $slaves[$i].bellyAccessory>>
<<if $slaves[$i].assignmentVisible == 1>> /* OPENS AUTOSURGERY, CLOTHES, AND ACCESSORIES */
<<if hasSurgeryRule($slaves[$i], $defaultRules)>>
<<if $slaves[$i].useRulesAssistant == 1>>
<<if $slaves[$i].indentureRestrictions < 2>>
<<if ($slaves[$i].health > 40)>>
<<if ($slaves[$i].devotion >= -20)>>
<<if ($slaves[$i].assignment != "be confined in the arcade")>>
<<if ($slaves[$i].assignment != "work a glory hole")>>
<<if ($slaves[$i].assignment != "work in the dairy")>>
<<if ($slaves[$i].assignment != "guard you")>>
<<if ($slaves[$i].assignment != "live with your Head Girl")>>
<<if ($cash > 0)>>
<<display "Rules Autosurgery">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetish is "mindbroken")>>
/*She does not care what clothes she wears.*/
<<else>>
<<switch $slaves[$i].clothes>>
<<case "no clothing">>
<<if $slaves[$i].devotion >= -20>>
<<if ($slaves[$i].fetish is "humiliation") && ($slaves[$i].fetishKnown == 0)>>
She pretends to be embarrassed by her nudity but seems to get off on it. @@color:lightcoral;She's into humiliation.@@
<<set $slaves[$i].fetishKnown to 1>>
<<elseif ($slaves[$i].fetish is "humiliation") && ($slaves[$i].fetishStrength > 60)>>
She pretends to be embarrassed by her nudity but @@color:hotpink;openly gets off on it.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].fetish is "humiliation")>>
She pretends to be embarrassed by her nudity but @@color:hotpink;secretly gets off on it.@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].energy > 95)>>
Her libido is so strong that she @@color:hotpink;enjoys being naked and available.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<case "a string bikini" "clubslut netting">>
<<if $slaves[$i].fetish is "humiliation">>
<<if ($slaves[$i].fetishStrength > 60)>>
She pretends to be embarrassed by her extremely revealing clothing but @@color:hotpink;openly gets off on it.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
She pretends to be embarrassed by her extremely revealing clothing but @@color:hotpink;secretly gets off on it.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<case "a penitent nuns habit">>
The mortification of the flesh she endures from wearing her sackcloth habit slowly and painfully @@color:hotpink;purifies her mind@@ of any but devoted, @@color:gold;fearful@@ thoughts. It's also @@color:red;unhealthy.@@
<<set $slaves[$i].devotion += 2, $slaves[$i].trust -= 2, $slaves[$i].health -= 3>>
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 0)>>
<<if random(1,100) > 70>>
Her chafed skin makes sex an agonizing prospect. She seems to get off on the pain; she's a @@color:lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown to 1>>
<</if>>
<<elseif ($slaves[$i].fetish is "none") || ($slaves[$i].fetishKnown == 0)>>
<<if random(1,200) < $slaves[$i].devotion>>
Her chafed skin makes sex an agonizing prospect. She learns to come in spite of, and then @@color:lightcoral;because of the pain.@@
<<set $slaves[$i].fetish to "masochist", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<case "uncomfortable straps">>
<<if ($slaves[$i].devotion >= -20) && ($slaves[$i].fetish is "masochist")>>
The uncomfortable straps she's wearing constantly give her little twinges of pain, @@color:hotpink;titillating her.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -50)>>
The uncomfortable straps she's wearing keep her @@color:hotpink;servile@@ and @@color:gold;afraid.@@
<<set $slaves[$i].devotion += 1, $slaves[$i].trust -= 1>>
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 0)>>
<<if random(1,100) > 70>>
The straps pinch and constrict her whenever she's used. She seems to get off on the discomfort; she's a @@color:lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown to 1>>
<</if>>
<<elseif ($slaves[$i].fetish is "none") || ($slaves[$i].fetishKnown == 0)>>
<<if random(1,200) < $slaves[$i].devotion>>
The straps pinch and constrict her whenever she's used. She learns to come in spite of, and then @@color:lightcoral;because of the discomfort.@@
<<set $slaves[$i].fetish to "masochist", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 0)>>
<<if random(1,100) > 70>>
Her straps pinch and constrict her whenever she's used. She seems to get off on the discomfort; she's a @@color:lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown to 1>>
<</if>>
<<elseif ($slaves[$i].fetish is "none") || ($slaves[$i].fetishKnown == 0)>>
<<if random(1,200) < $slaves[$i].devotion>>
Her straps pinch and constrict her whenever she's used. She learns to come in spite of, and then @@color:lightcoral;because of the discomfort.@@
<<set $slaves[$i].fetish to "masochist", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<<case "chains">>
<<if ($slaves[$i].devotion >= -20) && ($slaves[$i].fetish is "masochist")>>
The chains she's wearing constantly give her little twinges of pain, @@color:hotpink;titillating her.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -50)>>
The chains she's wearing keep her @@color:hotpink;servile@@ and @@color:gold;afraid.@@
<<set $slaves[$i].devotion += 1, $slaves[$i].trust -= 1>>
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 0)>>
<<if random(1,100) > 70>>
Her chains pinch and constrict her whenever she's used. She seems to get off on the discomfort; she's a @@color:lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown to 1>>
<</if>>
<<elseif ($slaves[$i].fetish is "none") || ($slaves[$i].fetishKnown == 0)>>
<<if random(1,200) < $slaves[$i].devotion>>
Her chains pinch and constrict her whenever she's used. She learns to come in spite of, and then @@color:lightcoral;because of the discomfort.@@
<<set $slaves[$i].fetish to "masochist", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 0)>>
<<if random(1,100) > 70>>
Her chains pinch and constrict her whenever she's used. She seems to get off on the discomfort; she's a @@color:lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown to 1>>
<</if>>
<<elseif ($slaves[$i].fetish is "none") || ($slaves[$i].fetishKnown == 0)>>
<<if random(1,200) < $slaves[$i].devotion>>
Her chains pinch and constrict her whenever she's used. She learns to come in spite of, and then @@color:lightcoral;because of the discomfort.@@
<<set $slaves[$i].fetish to "masochist", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<<case "restrictive latex">>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -50) && ($slaves[$i].fetish is "submissive")>>
<<if ($slaves[$i].fetishStrength > 60)>>
As a submissive she @@color:hotpink;openly enjoys being immured in latex.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
Her submissive tendencies help her @@color:hotpink;enjoy being immured in latex.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].devotion < -20)>>
The latex she's wearing limits her world to @@color:hotpink;your input and control@@ and @@color:gold;fear@@ of unexpected pain.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust -= 1>>
<</if>>
<<case "shibari ropes">>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -50) && ($slaves[$i].fetish is "submissive")>>
<<if ($slaves[$i].fetishStrength > 60)>>
As a submissive she @@color:hotpink;openly enjoys wearing binding ropes as clothing.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
Her submissive tendencies help her @@color:hotpink;enjoy wearing binding ropes as clothing.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].devotion < -20)>>
The ropes she's wearing restrict her without pain, rendering her @@color:hotpink;susceptible to control@@ and @@color:gold;afraid@@.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust -= 1>>
<</if>>
<<default>>
<<if ($slaves[$i].devotion <= 20)>>
She is @@color:mediumorchid;inappropriately proud@@ of the nice clothes she's wearing, @@color:mediumaquamarine;building her confidence.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust += 3>>
<<elseif ($slaves[$i].clothes is "attractive lingerie") && ($slaves[$i].dick > 0)>>
She is @@color:hotpink;proud@@ of the pretty lingerie she's wearing, but she constantly has to adjust her g-string to cover her penis.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].clothes is "a string bikini") && ($slaves[$i].dick > 0)>>
She is @@color:hotpink;proud@@ of the slutty lingerie she's wearing, but she constantly has to adjust her string bikini bottom in a vain effort to cover her penis.
<<set $slaves[$i].devotion += 1>>
<<else>>
She is @@color:hotpink;proud@@ and @@color:mediumaquamarine;confident@@ of the nice clothes she's wearing.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<</if>>
<</switch>>
<</if>>
<<if ($slaves[$i].vaginalAccessory is "chastity belt")>>
<<if ($slaves[$i].devotion > 20)>>
<<if ($slaves[$i].vagina == 0)>>
<<if ($slaves[$i].fetish is "buttslut") && ($slaves[$i].fetishStrength > 60)>>
She's such an anal whore that she's @@color:hotpink;perversely proud@@ of the chastity belt that covers her neglected pussy.
<<set $slaves[$i].devotion += 1>>
<<else>>
She @@color:mediumaquamarine;trusts@@ that you're using the chastity belt she wears to save her virginity for something special.
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
<<if ($slaves[$i].energy > 60)>>
<<if ($slaves[$i].fetish is "buttslut") && ($slaves[$i].fetishStrength > 60)>>
She's such a butthole slut that she doesn't care about having her pussy kept off limits.
<<elseif ($slaves[$i].energy > 95)>>
She's such a nympho that having her butthole do double duty for her pussy doesn't bother her.
<<else>>
She has a healthy sexuality, and misses vaginal sex, @@color:red;reducing her sex drive slightly.@@
<<set $slaves[$i].energy -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].dickAccessory is "chastity")>>
<<if ($slaves[$i].devotion >= -20)>>
<<if ($slaves[$i].energy > 40)>>
<<if ($slaves[$i].hormones <= 0)>>
<<if ($slaves[$i].fetish is "buttslut") && ($slaves[$i].fetishStrength > 60)>>
She's such a butthole slut that she manages to get off just fine despite her dick being kept untouchable and soft behind a chastity cage.
<<elseif ($slaves[$i].energy > 95)>>
Her sex drive is so overcharged that she manages to orgasm often despite the chastity cage that <<if ($slaves[$i].balls == 0)>>prevents her or anyone else from touching her soft cock<<else>>keeps her dick soft and untouched<</if>>; it's almost always dripping a stream of precum.
<<elseif ($slaves[$i].balls == 0)>>
Though she's a soft, ballsless bitch, having her dick guarded against all stimulation by a chastity cage reduces her enjoyment of intercourse a bit, @@color:red;slightly reducing her sexual appetite.@@
<<set $slaves[$i].energy -= 1>>
<<else>>
She has a healthy sexuality, but her chastity cage punishes it by making it very uncomfortable to achieve erection. She often goes without release rather than pushing through, @@color:red;reducing her sex drive.@@
<<set $slaves[$i].energy -= 2>>
<<if ($slaves[$i].devotion > 95)>>
She's so devoted to you that she doesn't let this affect her opinion of you.
<<else>>
She's @@color:mediumorchid;a bit resentful@@ and @@color:gold;much less trusting@@ under all this discomfort.
<<set $slaves[$i].devotion -= 1, $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSChattelReligionist != "unset")>>
<<if ($slaves[$i].behavioralQuirk is "sinful")>>
<<if ($slaves[$i].clothes is "a fallen nuns habit") || ($slaves[$i].clothes is "a chattel habit") || ($slaves[$i].clothes is "a succubus outfit")>>
She's @@color:hotpink;gratified@@ by the sacrilegious clothing she's wearing, glad to be an obvious anathema to old world faiths.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<set _currentRule to lastPregRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].fetishKnown == 0)>>
<<if ($slaves[$i].fetish is "humiliation")>>
<<if random(1,100) > 90>>
<<if ($slaves[$i].clothes != "conservative clothing") and ($slaves[$i].clothes != "a toga")
and ($slaves[$i].clothes != "a slutty qipao") and ($slaves[$i].clothes != "restrictive latex") and ($slaves[$i].clothes != "cutoffs and a t-shirt") and ($slaves[$i].clothes != "battledress") and ($slaves[$i].clothes != "a penitent nuns habit") and ($slaves[$i].clothes != "a slave gown") and ($slaves[$i].clothes != "slutty business attire") and ($slaves[$i].clothes != "nice business attire") and ($slaves[$i].clothes != "a comfortable bodysuit") and ($slaves[$i].clothes != "a leotard") and ($slaves[$i].clothes != "a bunny outfit") and ($slaves[$i].clothes != "a nice nurse outfit") and ($slaves[$i].clothes != "a slutty nurse outfit") and ($slaves[$i].clothes != "a schoolgirl outfit") and ($slaves[$i].clothes != "a hijab") and ($slaves[$i].clothes != "a kimono") and ($slaves[$i].clothes != "a nice maid outfit") and ($slaves[$i].clothes != "a slutty maid outfit") and ($slaves[$i].clothes != "a ball gown") and ($slaves[$i].clothes != "a halter top dress") and ($slaves[$i].clothes != "a mini dress") and ($slaves[$i].clothes != "a latex catsuit") and ($slaves[$i].clothes != "a military uniform")>>
Surprisingly, she takes to her extremely revealing clothing, and gets an obvious thrill from it. @@color:green;She's a humiliation fetishist!@@
<<set $slaves[$i].fetishKnown to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
/* ACCESSORIES */
<<if ($slaves[$i].collar != "none")>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].devotion <= 20) && (($slaves[$i].collar is "tight steel") || ($slaves[$i].collar is "cruel retirement counter"))>>
The tight metal collar she's wearing @@color:gold;reminds her to be afraid@@ every time she takes a breath.
<<set $slaves[$i].trust -= 1>>
<<elseif ($slaves[$i].collar is "uncomfortable leather") || ($slaves[$i].collar is "neck corset")>>
The uncomfortable leather collar she's wearing @@color:gold;reminds her to be afraid@@ every time she turns her head.
<<set $slaves[$i].trust -= 1>>
<<elseif ($slaves[$i].collar is "dildo gag")>>
The dildo gag she's wearing @@color:gold;reminds her to be afraid@@ with every breath she must carefully take through her nose.
<<set $slaves[$i].trust -= 1>>
<<elseif ($slaves[$i].collar is "shock punishment")>>
The shock collar she's wearing makes her frequent, deserved punishments @@color:gold;immediate, inescapable,@@ and @@color:mediumorchid;awful.@@
<<set $slaves[$i].devotion -= 2, $slaves[$i].trust -= 5>>
<<if ($slaves[$i].devotion < -20) && ($slaves[$i].behavioralFlaw != "odd")>>
Since she's rebellious her life is near-constant electroshock torture. Her resistance is @@color:hotpink;worn down by the agony@@ and she is @@color:gold;thoroughly cowed,@@ but she has been @@color:red;emotionally damaged@@ by the experience to the extent that further shock torture is not likely to affect her as greatly.
<<set $slaves[$i].devotion += 10>>
<<set $slaves[$i].trust -= 10>>
<<set $slaves[$i].behavioralFlaw to "odd">>
<</if>>
<<elseif ($slaves[$i].devotion >= -20)>>
She is @@color:mediumorchid;inappropriately proud@@ and @@color:mediumaquamarine;confident@@ of the nice collar she's wearing.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust += 3>>
<</if>>
<<else>>
<<if (($slaves[$i].collar is "heavy gold") || ($slaves[$i].collar is "ancient Egyptian"))>>
She bears the burden of her heavy gold collar with @@color:mediumaquamarine;confidence.@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].collar is "bowtie")>>
The bowtie and shirt collar she wears fill her with @@color:mediumaquamarine;confidence,@@ since although they conceal a more traditional slave collar that can be used to restrain her, they don't look like it.
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].collar is "pretty jewelry") || ($slaves[$i].collar is "nice retirement counter") || ($slaves[$i].collar is "satin choker") || ($slaves[$i].collar is "nice retirement counter") || ($slaves[$i].collar is "stylish leather")>>
The lovely collar she wears fills her with @@color:mediumaquamarine;confidence.@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].collar is "leather with cowbell")>>
<<if ($slaves[$i].fetish is "boobs") && ($slaves[$i].fetishStrength > 95)>>
She @@color:hotpink;loves@@ how her cow collar encourages everyone to fuck her udders.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish is "boobs") || ($slaves[$i].energy > 95)>>
She @@color:hotpink;likes@@ how her cow collar encourages everyone to touch her udders.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].collar is "dildo gag")>>
<<if $slaves[$i].oralSkill < 1>>
Living gagged by a dildo, she can't help but get better at having things down her throat.
<<set $slaves[$i].oralSkill += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].bellyAccessory != "none")>>
<<if ($slaves[$i].bellyAccessory is "an extreme corset") or ($slaves[$i].bellyAccessory is "a corset")>>
<<if (($slaves[$i].waist > 0) && ($slaves[$i].bellyAccessory is "an extreme corset")) || ($slaves[$i].bellyAccessory is "a corset")>>
Her waist is so narrow that she can wear a tight corset without trouble.
<<else>>
The corset she's wearing is so tight that it's @@color:red;unhealthy.@@
<<set $slaves[$i].health -= 5>>
<<if ($slaves[$i].devotion > 20)>>
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 0)>>
<<if random(1,100) > 70>>
During sex, every breath in and out is agonizing. Despite this, she seems to get off on the pain; she's a @@color:lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown to 1>>
<</if>>
<<elseif ($slaves[$i].fetish is "none") || ($slaves[$i].fetishKnown == 0)>>
<<if random(1,200) < $slaves[$i].devotion>>
During sex, every breath in and out is agonizing. She learns to come in spite of, and then @@color:lightcoral;because of the pain.@@
<<set $slaves[$i].fetish to "masochist", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<else>>
The corset she's wearing is so tight that she @@color:hotpink;barely has breath to think,@@ though she has enough to @@color:gold;fear.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust -= 2>>
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 0)>>
<<if random(1,100) > 70>>
During sex, every breath in and out is agonizing. Despite this, she seems to get off on the pain; she's a @@color:lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown to 1>>
<</if>>
<<elseif ($slaves[$i].fetish is "none") || ($slaves[$i].fetishKnown == 0)>>
<<if random(1,200) < $slaves[$i].devotion>>
During sex, every breath in and out is agonizing. She learns to come in spite of, and then @@color:lightcoral;because of the pain.@@
<<set $slaves[$i].fetish to "masochist", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].waist == 0) && (random(1,100) > 70)>>
@@color:lime;The corseting narrows her waist;@@
<<set $slaves[$i].waist += 1>>
<<if $slaves[$i].bellyAccessory is "an extreme corset">>
her corsetage is so extreme that it will continue to inconvenience her, however.
<<elseif $slaves[$i].preg > 5>>
her corsetage remains a danger to her pregnancy, however.
<<else>>
she can now comfortably bear her corsetage.
<</if>>
<</if>>
<<if ($slaves[$i].preg > 10)>>
<<if (random(1,100) > 50)>>
The tight corseting has @@color:orange;caused her to miscarry,@@ which @@color:red;damages her health.@@
<<set $slaves[$i].health -= 20>>
<<if ($slaves[$i].assignmentVisible == 1) && (_currentRule.preg is -1)>><<set $slaves[$i].preg to -1>><<else>><<set $slaves[$i].preg to 0>><</if>>
She is
<<if $slaves[$i].devotion < -50>>
@@color:mediumorchid;filled with violent, consuming hatred@@ and @@color:gold;fear.@@ Even though she knew her baby was destined for a slave orphanage, it seems she cared for it and views you as its killer.
<<set $slaves[$i].devotion -= 25, $slaves[$i].trust -= 25>>
<<elseif $slaves[$i].devotion < -20>>
@@color:mediumorchid;afflicted by desperate, inconsolable grief@@ and @@color:gold;horror.@@ Even though she knew her baby was destined for a slave orphanage, it seems she cared for it.
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 20>>
<<elseif $slaves[$i].devotion <= 20>>
@@color:mediumorchid;consumed by enduring sorrow@@ and @@color:gold;horror.@@ Even though she knew her baby was destined for a slave orphanage, it seems she cared for it.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<elseif $slaves[$i].devotion <= 50>>
dully obedient. She has been broken to slave life so thoroughly that even this is neither surprising nor affecting.
<<else>>
@@color:hotpink;pleased by this stark development@@, since she is so attentive to your will. She also expects she'll be able to fuck better now.
<<set $slaves[$i].devotion += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $fakeBellies.contains($bellyAccessory)>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -50) && ($slaves[$i].fetish is "pregnancy")>>
<<if ($slaves[$i].fetishStrength > 60)>>
As a pregnancy fetishist, she @@color:hotpink;openly enjoys@@ wearing her fake belly around.
<<set $slaves[$i].devotion += 2>>
<<else>>
Her interest in pregnancy helps her @@color:hotpink;enjoy@@ wearing a fake belly.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].fetish is "pregnancy") && ($slaves[$i].devotion > 50)>>
She carries her fake belly @@color:hotpink;with pride@@, eager for the day you give her one of her own.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish is "pregnancy") && ($slaves[$i].preg == 0) && ($slaves[$i].vagina > -1)>>
The fake belly she wears @@color:mediumorchid;reminds her@@ that she isn't pregnant with a child.
<<set $slaves[$i].devotion -= 1>>
<<elseif ($slaves[$i].vagina == 0)>>
The fake belly she wears @@color:gold;worries@@ her that you will soon put a real baby in her.
<<set $slaves[$i].trust -= 1>>
<</if>>
<<if $slaves[$i].bellyAccessory is "a huge empathy belly" and $slaves[$i].fetish != "pregnancy">>
<<if $slaves[$i].devotion > 50>>
Her full-sized twins belly is heavy and unwieldy, but she carries it @@color:hotpink;proudly@@ for you.
<<set $slaves[$i].devotion += 1>>
<<else>>
Her full-sized twins belly is heavy and unwieldy, and she @@color:mediumorchid;despises@@ being forced to bear it.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<<if ($slaves[$i].fetish is "pregnancy") && ($slaves[$i].fetishStrength <= 95)>>
<<if random(1,100) >= 20>>
Pretending to be pregnant has @@color:lightcoral;furthered her interest in pregnancy@@.
<<set $slaves[$i].fetishStrength += 4>>
<<elseif ($slaves[$i].fetishStrength <= 40)>>
Lugging around a fake pregnancy for the week has shown her she isn't as into pregnancy as she thought.
<<set $slaves[$i].fetish to "none", $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].vaginalAccessory != "none")>>
<<if ($slaves[$i].vaginalAccessory is "dildo")>>
<<if ($slaves[$i].vagina < 1) && (random(1,100) > 50)>>
Constantly wearing a dildo in her pussy @@color:lime;stretches it out.@@
<<set $slaves[$i].vagina += 1>>
<<if ($slaves[$i].sexualFlaw is "hates penetration") && (random(1,100) > 50)>>
It also @@color:green;reduces her dislike of having her pussy filled.@@
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory is "large dildo")>>
<<if ($slaves[$i].vagina < 2)>>
The big dildo in her tight pussy
<<if ($slaves[$i].sexualQuirk is "size queen")>>
is a @@color:hotpink;point of pride@@ for the ostentatious size queen.
<<set $slaves[$i].devotion += 2>>
<<else>>
@@color:hotpink;breaks her to sexual slavery@@ slightly.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].vagina == 1)>>
It stretches her tight cunt to soreness by the end of the day, so it also makes her a little @@color:gold;less trusting@@ of you.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<<if ($slaves[$i].vagina < 3) && (random(1,2) == 1)>>
Constantly wearing a huge dildo in her pussy @@color:lime;stretches it out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory is "huge dildo")>>
<<if ($slaves[$i].vagina < 4)>>
<<if ($slaves[$i].sexualQuirk is "size queen")>>
She thinks of the massive dildo stretching out her womanhood as @@color:lime;preparation for the biggest cocks,@@ and @@color:hotpink;looks forward@@ to take anything, dicks, hands, truly anything, inside her newly capacious cunt.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
She gets off on the agony of having her cunt @@color:lime;permanently stretched@@ by a huge dildo. The terrible combination of pain and pleasure @@color:hotpink;breaks her will@@ but fills her with @@color:gold;fear.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].fetish is "submissive") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
She submits to the agony of having her cunt @@color:lime;permanently stretched@@ by a huge dildo. Having her hole ruined at your whim @@color:hotpink;breaks her will@@ but fills her with @@color:gold;fear.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 5>>
<<else>>
The agony of having her cunt @@color:lime;permanently stretched@@ by a huge dildo fills her with @@color:mediumorchid;resentment@@ and @@color:gold;fear.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<</if>>
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].buttplug != "none")>>
<<if ($slaves[$i].buttplug is "plug")>>
<<if ($slaves[$i].anus < 1) && ($slaves[$i].anus > -1) && (random(1,100) > 50)>>
Constantly wearing a plug in her butt @@color:lime;stretches it out.@@
<<set $slaves[$i].anus += 1>>
<<if ($slaves[$i].sexualFlaw is "hates anal") && (random(1,100) > 50)>>
It also @@color:green;gets her used to having her asshole filled.@@
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<</if>>
<<elseif ($slaves[$i].buttplug is "large plug")>>
<<if ($slaves[$i].anus < 2)>>
The uncomfortably large plug in her asshole
<<if ($slaves[$i].sexualQuirk is "size queen")>>
@@color:hotpink;gets her off,@@ since she's a size queen.
<<set $slaves[$i].devotion += 2>>
<<else>>
@@color:hotpink;breaks her to anal slavery@@ slightly.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].anus == 1)>>
It stretches her tight rosebud painfully, making her somewhat @@color:gold;less trusting@@ of you.
<<set $slaves[$i].trust -= 1>>
<</if>>
<<if ($slaves[$i].anus < 3) && ($slaves[$i].anus > -1) && (random(1,2) == 1)>>
Constantly wearing a large plug in her butt @@color:lime;stretches it out.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<elseif ($slaves[$i].buttplug is "huge plug")>>
<<if ($slaves[$i].anus < 4)>>
<<if ($slaves[$i].sexualQuirk is "size queen")>>
She thinks of the horribly huge plug she has wear in her butt as @@color:lime;preparation for the biggest cocks,@@ and @@color:hotpink;looks forward@@ to being able to safely take unlubricated anal from them.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
She gets off on the agony of having her anal sphincter @@color:lime;permanently gaped@@ by a huge buttplug. The terrible combination of pain and pleasure @@color:hotpink;breaks her will@@ but fills her with @@color:gold;fear.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].fetish is "submissive") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
She submits to the agony of having her anal sphincter @@color:lime;permanently gaped@@ by a huge buttplug. Having her hole ruined at your whim @@color:hotpink;breaks her will@@ but fills her with @@color:gold;fear.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 5>>
<<else>>
The agony of having her anal sphincter @@color:lime;permanently gaped@@ by a huge buttplug fills her with @@color:mediumorchid;resentment@@ and @@color:gold;fear.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<</if>>
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].buttplug is "plug") || ($slaves[$i].buttplug is "large plug")>>
<<if ($slaves[$i].fetish is "buttslut") && ($slaves[$i].fetishKnown == 0)>>
<<if random(1,100) > 70>>
She shows a surprising lack of resistance to the routine of getting the plug up her butt in the morning; she seems to @@color:lightcoral;naturally enjoy anal stimulation.@@
<<set $slaves[$i].fetishKnown to 1>>
<</if>>
<<elseif ($slaves[$i].fetish is "none") || ($slaves[$i].fetishKnown == 0)>>
<<if random(1,200) < $slaves[$i].devotion>>
Slowly, her anguish at getting the plug up her butt in the morning turns to secret enjoyment and finally to @@color:pink;open arousal at having her anus filled.@@
<<set $slaves[$i].fetish to "buttslut", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].shoes is "heels")>>
<<if ($slaves[$i].amp < 0)>>
Her P-Limb legs work just as well in heels as they do out of them.
<<else>>
<<if $slaves[$i].devotion < -20>>
She @@color:mediumorchid;resents being forced@@ to wear high heels.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<elseif ($slaves[$i].shoes is "boots")>>
<<if ($slaves[$i].amp < 0)>>
Her P-Limb legs work just as well in boots as they do out of them.
<<else>>
<<if $slaves[$i].devotion < -20>>
She @@color:mediumorchid;resents being forced@@ to wear high heeled boots.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<elseif ($slaves[$i].shoes is "extreme heels")>>
<<if ($slaves[$i].amp < 0)>>
Her P-Limb legs work just as well in extreme heels as they do out of them.
<<else>>
<<if $slaves[$i].devotion < -20>>
She @@color:mediumorchid;resents being forced@@ to wear @@color:gold;painfully@@ high heels.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<<else>>
She is kept @@color:hotpink;mindful@@ and @@color:gold;fearful@@ by the difficulty of walking in her extreme heels.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust -= 1>>
<</if>>
They're so high they're a bit @@color:red;unhealthy@@ for her legs.
<<set $slaves[$i].health -= 2>>
<</if>>
<<else>>
<<if ($slaves[$i].heels == 1)>>
<<if !canWalk($slaves[$i])>>
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].devotion >= -20) && ($slaves[$i].fetish is "submissive") && ($slaves[$i].fetishKnown == 1)>>
She @@color:hotpink;loves being forced@@ to crawl around like some kind of animal.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].devotion > 50>>
She accepts being forced to crawl around on all fours.
<<else>>
She @@color:mediumorchid;resents being forced@@ to crawl around like some kind of animal, but it keeps her properly @@color:gold;afraid.@@
<<set $slaves[$i].devotion -= 2, $slaves[$i].trust -= 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES CLOTHES AND ACCESSORIES */
<<if $slaves[$i].fetish is "mindbroken">>
<<set $slaves[$i].fetishStrength = 10, $slaves[$i].attrXY to 50, $slaves[$i].attrXX to 50, $slaves[$i].attrKnown to 1, $slaves[$i].devotion = 40, $slaves[$i].trust = -40, $slaves[$i].vaginalSkill to 0, $slaves[$i].oralSkill to 0, $slaves[$i].analSkill to 0, $slaves[$i].combatSkill to 0, $slaves[$i].whoreSkill to 0, $slaves[$i].entertainSkill to 0, $slaves[$i].intelligence to -2, $slaves[$i].intelligenceImplant to 0, $slaves[$i].sexualFlaw to "none", $slaves[$i].sexualQuirk to "none", $slaves[$i].behavioralFlaw to "none", $slaves[$i].behavioralQuirk to "none">>
<</if>>
<<if ($slaves[$i].attrKnown == 1)>>
<<if ($slaves[$i].attrXY <= 35)>>
<<if ($slaves[$i].energy >= 20)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish is "submissive")>>
Recently, she's been fantasizing about submitting to big strong men. Her revulsion at the idea of sex with a man @@color:green;mellows.@@
<<set $slaves[$i].attrXY += 1>>
<<elseif ($slaves[$i].fetish is "buttslut")>>
Recently, she's been reconsidering her reluctance to be sodomized a man. Her revulsion at the idea of sex with a man @@color:green;mellows.@@
<<set $slaves[$i].attrXY += 1>>
<<elseif ($slaves[$i].fetish is "pregnancy")>>
Recently, she's been fantasizing about getting knocked up. Her revulsion at the idea of sex with a man @@color:green;mellows.@@
<<set $slaves[$i].attrXY += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk is "adores men")>>
She enjoys spending time with men, and starts to @@color:green;reconsider her unwillingness to be fucked by men.@@
<<set $slaves[$i].attrXY += 1>>
<</if>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].energy >= 40)>>
<<if ($slaves[$i].analCount > 0)>>
Every time she cums with a dick up her ass, her @@color:green;resistance to sex with men is worn away.@@
<<set $slaves[$i].attrXY += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > random(1,100))>>
The atmosphere in your arcology is so ubiquitously sexual that she @@color:green;reconsiders her unwillingness to have sex with men.@@
<<set $slaves[$i].attrXY += 1>>
<</if>>
<<else>>
Her weak libido limits natural development of her sexuality.
<</if>>
<<elseif ($slaves[$i].attrXY <= 65)>>
<<if ($slaves[$i].energy >= 40)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish is "submissive")>>
She's found herself enjoying watching big strong men use other slaves recently. She's now @@color:green;more attracted to men.@@
<<set $slaves[$i].attrXY += 1>>
<<elseif ($slaves[$i].fetish is "buttslut")>>
She's started fantasizing about cocks being shoved up her butt even when there are no cocks being shoved up her butt. She's now @@color:green;more attracted to men.@@
<<set $slaves[$i].attrXY += 1>>
<<elseif ($slaves[$i].fetish is "pregnancy")>>
Her fantasies about pregnancy have become quite vivid; she loves hot cum jetting into her. She's now @@color:green;more attracted to men.@@
<<set $slaves[$i].attrXY += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk is "adores men")>>
She enjoys spending time with men, and is now @@color:green;more attracted to men.@@
<<set $slaves[$i].attrXY += 1>>
<</if>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].energy >= 60)>>
<<if ($slaves[$i].analCount > 0)>>
Every time she cums to the feeling of a cock thrusting deep inside her, her @@color:green;indifference to men is reduced.@@
<<set $slaves[$i].attrXY += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > random(1,200))>>
The atmosphere in your arcology is so ubiquitously sexual that she has become @@color:green;more attracted to men.@@
<<set $slaves[$i].attrXY += 1>>
<</if>>
<<else>>
Her poor sex drive limits natural development of her sexuality.
<</if>>
<<elseif ($slaves[$i].attrXY <= 85)>>
<<if ($slaves[$i].energy >= 60)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish is "submissive")>>
She can no longer see a man without fantasizing about how it would feel if he held her down. She's now @@color:green;more aroused by men.@@
<<set $slaves[$i].attrXY += 1>>
<<elseif ($slaves[$i].fetish is "buttslut")>>
She can't see a man without doing her best to get his hard cock inside her. She's now @@color:green;more aroused by men.@@
<<set $slaves[$i].attrXY += 1>>
<<elseif ($slaves[$i].fetish is "pregnancy")>>
She can't see a man without doing her best to get his hot seed into her body. She's now @@color:green;more aroused by men.@@
<<set $slaves[$i].attrXY += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].energy >= 80)>>
<<if ($slaves[$i].analCount > 0)>>
She often starts to climax as a cock begins to push inside her, @@color:green;deepening her appetite for men.@@
<<set $slaves[$i].attrXY += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk is "adores men")>>
She enjoys spending time with men so much that any interaction becomes flirtation; she's now @@color:green;more aroused by men.@@
<<set $slaves[$i].attrXY += 1>>
<</if>>
<<else>>
Her average libido limits further natural development of her sexuality.
<</if>>
<<else>>
<<if ($slaves[$i].energy < 40)>>
Her low sex drive @@color:red;reduces her extreme attraction to men.@@
<<set $slaves[$i].attrXY -= 1>>
<</if>>
<</if>>
<<if ($slaves[$i].attrXX <= 35)>>
<<if ($slaves[$i].energy >= 20)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish is "dom")>>
Recently, she's been fantasizing about how it would feel to force herself on some of the cute women all around her. Her revulsion at the idea of sex with a woman @@color:green;mellows.@@
<<set $slaves[$i].attrXX += 1>>
<<elseif ($slaves[$i].fetish is "sadist")>>
Recently, she's been fantasizing about how it would feel to abuse a weak female slave. Her revulsion at the idea of sex with a woman @@color:green;mellows.@@
<<set $slaves[$i].attrXX += 1>>
<<elseif ($slaves[$i].fetish is "boobs")>>
Recently, she's been fantasizing about other girls' tits. Her revulsion at the idea of sex with a woman @@color:green;mellows.@@
<<set $slaves[$i].attrXX += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk is "adores women")>>
She enjoys spending time with women, and starts to @@color:green;reconsider her unwillingness to have sex with a woman.@@
<<set $slaves[$i].attrXX += 1>>
<</if>>
<<if $slaves[$i].canAchieveErection>>
<<if ($slaves[$i].energy >= 40)>>
<<if ($slaves[$i].penetrativeCount > 0)>>
Getting to fuck another girl is rare and special, and she @@color:green;starts to value getting to have sex with women.@@
<<set $slaves[$i].attrXY += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > random(1,100))>>
The atmosphere in your arcology is so ubiquitously sexual that she @@color:green;reconsiders her unwillingness to have sex with women.@@
<<set $slaves[$i].attrXX += 1>>
<</if>>
<<else>>
<<if ($slaves[$i].attrXX > 35)>>Her weak libido limits natural development of her sexuality.<</if>>
<</if>>
<<elseif ($slaves[$i].attrXX <= 65)>>
<<if ($slaves[$i].energy >= 40)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish is "dom")>>
She's found herself enjoying the sight of female slaves being forced to fuck recently. She's now @@color:green;more attracted to women.@@
<<set $slaves[$i].attrXX += 1>>
<<elseif ($slaves[$i].fetish is "sadist")>>
She's started fantasizing about how a girl might feel, struggling to get away from her. She's now @@color:green;more attracted to women.@@
<<set $slaves[$i].attrXX += 1>>
<<elseif ($slaves[$i].fetish is "boobs")>>
Her fantasies about boobs have become quite vivid. She's now @@color:green;more attracted to women.@@
<<set $slaves[$i].attrXX += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk is "adores women")>>
She enjoys spending time with women, and is now @@color:green;more attracted to women.@@
<<set $slaves[$i].attrXX += 1>>
<</if>>
<<if $slaves[$i].canAchieveErection>>
<<if ($slaves[$i].energy >= 60)>>
<<if ($slaves[$i].penetrativeCount > 0)>>
@@color:green;Her indifference to women@@ is worn down on the special occasions that she's allowed to stick her dick in one.
<<set $slaves[$i].attrXY += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > random(1,200))>>
The atmosphere in your arcology is so ubiquitously sexual that she has become @@color:green;more attracted to women.@@
<<set $slaves[$i].attrXX += 1>>
<</if>>
<<else>>
<<if ($slaves[$i].attrXX > 65)>>Her poor sex drive limits natural development of her sexuality.<</if>>
<</if>>
<<elseif ($slaves[$i].attrXX <= 85)>>
<<if ($slaves[$i].energy >= 60)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish is "dom")>>
She can't see a woman without plotting to dominate her. She's now @@color:green;more aroused by women.@@
<<set $slaves[$i].attrXX += 1>>
<<elseif ($slaves[$i].fetish is "sadist")>>
She can't see a woman without doing her best to find a way the rules will allow her to abuse the poor girl. She's now @@color:green;more aroused by women.@@
<<set $slaves[$i].attrXX += 1>>
<<elseif ($slaves[$i].fetish is "boobs")>>
She can't see a woman without doing her best to get her hands on her breasts. She's now @@color:green;more aroused by women.@@
<<set $slaves[$i].attrXX += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk is "adores women")>>
She enjoys spending time with women so much that any interaction becomes flirtation; she's now @@color:green;more aroused by women.@@
<<set $slaves[$i].attrXX += 1>>
<</if>>
<<if $slaves[$i].canAchieveErection>>
<<if ($slaves[$i].energy >= 80)>>
<<if ($slaves[$i].penetrativeCount > 0)>>
She cherishes the special occasions on which she gets to cum inside a girl, @@color:green;building her appetite for women.@@
<<set $slaves[$i].attrXY += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].attrXX > 85)>>Her average libido limits further natural development of her sexuality.<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].energy < 40)>>
Her low sex drive @@color:red;reduces her extreme attraction to women.@@
<<set $slaves[$i].attrXX -= 1>>
<</if>>
<</if>>
<<if ($slaves[$i].energy > 95)>>
<<if ($slaves[$i].attrXX < 100)>>
<<if ($slaves[$i].attrXY < 100)>>
Her nymphomania has a slow but inexorable impact on her sexuality, @@color:green;increasing her attraction to everyone.@@
<<set $slaves[$i].attrXY += 1>>
<<set $slaves[$i].attrXX += 1>>
<<else>>
Her nymphomania has a slow but inexorable impact on her sexuality, @@color:green;increasing her lust for pussy,@@ since she's already crazy about guys.
<<set $slaves[$i].attrXX += 1>>
<</if>>
<<else>>
Her nymphomania has a slow but inexorable impact on her sexuality, @@color:green;increasing her need for cock,@@ since she's already crazy about the ladies.
<<set $slaves[$i].attrXY += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk != "none")>>
<<if ($slaves[$i].behavioralFlaw != "none")>>
<<switch $slaves[$i].behavioralFlaw>>
<<case "arrogant">>
<<if ($slaves[$i].behavioralQuirk is "confident")>>
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<case "bitchy">>
<<if ($slaves[$i].behavioralQuirk is "cutting")>>
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<case "odd">>
<<if ($slaves[$i].behavioralQuirk is "funny")>>
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<case "hates men">>
<<if ($slaves[$i].behavioralQuirk is "adores women")>>
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<case "hates women">>
<<if ($slaves[$i].behavioralQuirk is "adores men")>>
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<case "gluttonous">>
<<if ($slaves[$i].behavioralQuirk is "fitness")>>
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<case "anorexic">>
<<if ($slaves[$i].behavioralQuirk is "insecure")>>
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<case "devout")>>
<<if ($slaves[$i].behavioralQuirk is "sinful")>>
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<case "liberated">>
<<if ($slaves[$i].behavioralQuirk is "advocate")>>
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<</switch>>
<</if>>
<<if ($slaves[$i].behavioralQuirk is "fitness")>>
<<if ($slaves[$i].energy < 95)>>
Her physical overachievement and her growing athletic prowess make her a tigress, @@color:green;increasing her sex drive.@@
<<set $slaves[$i].energy += 2>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<switch $slaves[$i].behavioralQuirk>>
<<case "confident">>
<<if $slaves[$i].fetish == "dom">>
Her confidence and poise @@color:lightcoral;increase her dominance.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "cutting">>
<<if $slaves[$i].fetish == "dom">>
Her willingness to cut a partner down @@color:lightcoral;increases her dominance.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "funny">>
<<if $slaves[$i].fetish == "masochist">>
Using pain as an outlet for all the mental troubles lurking behind her funny facade @@color:lightcoral;increases her masochism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "adores men">>
<<if $slaves[$i].fetish == "pregnancy">>
Her love of male company has @@color:lightcoral;advanced her pregnancy fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "adores women">>
<<if $slaves[$i].fetish == "boobs">>
Her love of female company has @@color:lightcoral;advanced her boob fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "insecure">>
<<if $slaves[$i].fetish == "submissive">>
Her desperation for validation from others @@color:lightcoral;increases her submission.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "sinful">>
<<if $slaves[$i].fetish == "humiliation">>
Her delight at sin @@color:lightcoral;increases her appetite for humiliation.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "advocate">>
<<if $slaves[$i].fetish == "submissive">>
Her conviction that slavery is right @@color:lightcoral;increases her willingness to submit.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</switch>>
<<if ($slaves[$i].clitPiercing != 3)>>
<<if random(1,500) < $slaves[$i].devotion>>
<<switch $slaves[$i].behavioralQuirk>>
<<case "confident">>
<<if ($slaves[$i].fetish != "dom")>>
Her confidence and poise affect her sexual outlook. @@color:lightcoral;She's now a dom!@@
<<set $slaves[$i].fetish to "dom">>
<<set $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "cutting">>
<<if ($slaves[$i].fetish != "dom")>>
Her willingness to cut a partner down makes her more dominant in bed. @@color:lightcoral;She's now a dom!@@
<<set $slaves[$i].fetish to "dom">>
<<set $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "funny">>
<<if ($slaves[$i].fetish != "masochist")>>
Pain becomes an outlet for all the mental troubles lurking behind her funny facade. @@color:lightcoral;She's now a masochist!@@
<<set $slaves[$i].fetish to "masochist">>
<<set $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case $slaves[$i].behavioralQuirk is "adores men">>
<<if ($slaves[$i].fetish != "pregnancy")>>
Her appreciation of men has turned into a fantasy about getting knocked up. @@color:lightcoral;She's a pregnancy fetishist!@@
<<set $slaves[$i].fetish to "pregnancy">>
<<set $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "adores women">>
<<if ($slaves[$i].fetish != "boobs")>>
Her appreciation of women has turned into a fetish for breasts. @@color:lightcoral;She's a boob fetishist!@@
<<set $slaves[$i].fetish to "boobs">>
<<set $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "insecure">>
<<if ($slaves[$i].fetish != "submissive")>>
She gets so desperate for validation from others that she becomes willing to submit to anything. @@color:lightcoral;She's now a submissive!@@
<<set $slaves[$i].fetish to "submissive">>
<<set $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "sinful">>
<<if ($slaves[$i].fetish != "humiliation")>>
She learns that she likes nothing better than being seen doing something sacrilegious. @@color:lightcoral;She's now a humiliation fetishist!@@
<<set $slaves[$i].fetish to "humiliation">>
<<set $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "advocate">>
<<if ($slaves[$i].fetish != "submissive")>>
Her conviction that slavery is right seeps into her sexuality. @@color:lightcoral;She's now a submissive!@@
<<set $slaves[$i].fetish to "submissive">>
<<set $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk != "none")>>
<<if ($slaves[$i].sexualFlaw != "none")>>
<<switch $slaves[$i].sexualFlaw>>
<<case "hates oral">>
<<if ($slaves[$i].sexualQuirk is "gagfuck queen")>>
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<case "hates anal">>
<<if ($slaves[$i].sexualQuirk is "painal queen")>>
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<case "hates penetration">>
<<if ($slaves[$i].sexualQuirk is "strugglefuck queen")>>
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<case "shamefast">>
<<if ($slaves[$i].sexualQuirk is "tease")>>
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<case "idealistic">>
<<if ($slaves[$i].sexualQuirk is "romantic")>>
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<case "repressed">>
<<if ($slaves[$i].sexualQuirk is "perverted")>>
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<case "apathetic">>
<<if ($slaves[$i].sexualQuirk is "caring")>>
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<case "crude">>
<<if ($slaves[$i].sexualQuirk is "unflinching")>>
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<case "judgemental">>
<<if ($slaves[$i].sexualQuirk is "size queen")>>
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<</switch>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<switch $slaves[$i].sexualQuirk>>
<<case "gagfuck queen">>
<<if $slaves[$i].fetish == "cumslut">>
Her eagerness to get roughly throatfucked has @@color:lightcoral;advanced her oral fixation.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "painal queen">>
<<if $slaves[$i].fetish == "buttslut">>
Her eagerness to get roughly assfucked has @@color:lightcoral;advanced her anal fixation.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "strugglefuck queen">>
<<if $slaves[$i].fetish == "masochist">>
Her eagerness to get roughly fucked has @@color:lightcoral;advanced her masochism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "tease">>
<<if $slaves[$i].fetish == "humiliation">>
The rush she feels when she shows herself off has @@color:lightcoral;advanced her humiliation fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "romantic">>
<<if $slaves[$i].fetish == "pregnancy">>
Her romanticism has @@color:lightcoral;advanced her reproduction fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "perverted">>
<<if $slaves[$i].fetish == "humiliation">>
Her desire to be seen doing the forbidden has @@color:lightcoral;advanced her humiliation fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<if ($slaves[$i].energy < 95)>>
She's such a pervert that the depravity all around her @@color:green;improves her sex drive.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<<case "caring">>
<<if $slaves[$i].fetish == "submissive">>
Her caring nature has @@color:lightcoral;advanced her submissiveness.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "unflinching">>
<<if $slaves[$i].fetish == "masochist">>
Her unflinching nature has @@color:lightcoral;advanced her masochism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "size queen">>
<<if $slaves[$i].fetish == "buttslut">>
Her size queen tendencies have @@color:lightcoral;advanced her devotion to being an anal slut.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</switch>>
<<if ($slaves[$i].clitPiercing != 3)>>
<<if random(1,10) == 1>>
<<switch $slaves[$i].sexualQuirk>>
<<case "gagfuck queen">>
<<if $slaves[$i].fetish != "cumslut">>
Her willingness to get roughly throatfucked has turned into real anticipation. @@color:lightcoral;She's now a cumslut!@@
<<set $slaves[$i].fetish to "cumslut">>
<<set $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "painal queen">>
<<if $slaves[$i].fetish != "buttslut">>
Her willingness to get roughly assfucked has turned into real anticipation. @@color:lightcoral;She's now a buttslut!@@
<<set $slaves[$i].fetish to "buttslut">>
<<set $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "strugglefuck queen">>
<<if $slaves[$i].fetish != "masochist">>
Her willingness to be roughly used has turned into real anticipation. @@color:lightcoral;She's now a masochist!@@
<<set $slaves[$i].fetish to "masochist">>
<<set $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "tease">>
<<if $slaves[$i].fetish != "humiliation">>
The rush she feels when she shows herself off has deepened into a fetish for being publicly fucked. @@color:lightcoral;She's a humiliation fetishist!@@
<<set $slaves[$i].fetish to "humiliation">>
<<set $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "romantic">>
<<if $slaves[$i].fetish != "pregnancy">>
Her romantic bent has turned into a fantasy about settling down and having a child. @@color:lightcoral;She's a pregnancy fetishist!@@
<<set $slaves[$i].fetish to "pregnancy">>
<<set $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "perverted">>
<<if $slaves[$i].fetish != "humiliation">>
Her perverted side has turned into a desire to be seen doing the forbidden. @@color:lightcoral;She's a humiliation fetishist!@@
<<set $slaves[$i].fetish to "humiliation">>
<<set $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "caring">>
<<if $slaves[$i].fetish != "submissive">>
Her caring nature has matured into a need to submit. @@color:lightcoral;She's a submissive!@@
<<set $slaves[$i].fetish to "submissive">>
<<set $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "unflinching">>
<<if $slaves[$i].fetish != "masochist">>
She's so unflinching that she's left searching for sex extreme enough to excite her. @@color:lightcoral;She's a masochist!@@
<<set $slaves[$i].fetish to "masochist">>
<<set $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "size queen">>
<<if $slaves[$i].fetish != "buttslut">>
She's such a size queen that she's decided she prefers dicks where they'll feel biggest to her. @@color:lightcoral;She's a buttslut!@@
<<set $slaves[$i].fetish to "buttslut">>
<<set $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fetishKnown == 1>>
<<if ($slaves[$i].fetish != "none") && ($slaves[$i].fetish != "mindbroken")>>
<<if $slaves[$i].fetishStrength <= 95>>
<<if $slaves[$i].devotion+$slaves[$i].trust > 150>>
She has the confidence to pursue what pleases her, @@color:lightcoral;increasing her kinkiness.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<<if $slaves[$i].fetishStrength > 5>>
<<if $slaves[$i].trust < -20>>
She's too afraid to pursue what pleases her, @@color:pink;reducing her sexual distinctiveness.@@
<<set $slaves[$i].fetishStrength -= 4>>
<<elseif $slaves[$i].devotion < -20>>
She's so unhappy with her life as a sex slave that @@color:pink;her interest in unusual sex decreases.@@
<<set $slaves[$i].fetishStrength -= 4>>
<<elseif $slaves[$i].trust <= 50>>
She lacks the confidence to pursue what pleases her, @@color:pink;reducing her kinkiness.@@
<<set $slaves[$i].fetishStrength -= 2>>
<<elseif $slaves[$i].devotion <= 50>>
She's not fully comfortable being a sex slave, @@color:pink;reducing her interest in kinky sex.@@
<<set $slaves[$i].fetishStrength -= 2>>
<</if>>
<<else>>
@@color:pink;She has lost all interest in her fetishes and is now sexually vanilla.@@
<<set $slaves[$i].fetish to "none", $slaves[$i].fetishStrength = 0>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment != "serve the public")>>
<<if ($slaves[$i].assignment != "whore")>>
<<if ($slaves[$i].assignment != "work a glory hole")>>
<<if ($slaves[$i].assignment != "work in the brothel")>>
<<if ($slaves[$i].assignment != "serve in the club")>>
<<if ($slaves[$i].assignment != "serve in the master suite") || ($masterSuiteUpgradeLuxury < 2)>>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<if ($slaves[$i].vagina is 3) && ($slaves[$i].vaginalAccessory != "large dildo") && ($slaves[$i].vaginalAccessory != "huge dildo")>>
With a rest from strenuous use, @@color:orange;her loose vagina recovers a little.@@
<<set $slaves[$i].vagina -= 1>>
<<elseif ($slaves[$i].anus is 3) && ($slaves[$i].buttplug != "large plug") && ($slaves[$i].buttplug != "huge plug")>>
With a rest from continual sodomy, @@color:orange;her gaping anus recovers a little.@@
<<set $slaves[$i].anus -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* SMART PIERCING EFFECTS */
<<set _currentRule to lastClitSettingRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].clitPiercing is 3)>>
<<if ($slaves[$i].fetish is "mindbroken")>>
The effects of her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing cannot reach her shattered mind.
<<else>>
<<switch $slaves[$i].clitSetting>>
<<case "none">>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing disrupts arousal, @@color:red;reducing her sex drive@@ and @@color:mediumorchid;infuriating her.@@
<<set $slaves[$i].devotion -= 2>>
<<if $slaves[$i].energy > 5>>
<<set $slaves[$i].energy -= 10>>
<<elseif $slaves[$i].energy > 0>>
<<set $slaves[$i].energy to 0>>
<</if>>
<<case "all">>
<<if $slaves[$i].energy <= 85>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages sex of all kinds, @@color:green;increasing her sex drive.@@
<<set $slaves[$i].energy += 3>>
<<elseif $slaves[$i].attrXX < 85>>
<<if random(1,500) < (100+$slaves[$i].devotion+(50*$assistant))>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing successfully @@color:green;increases her attraction to girls@@ by pleasuring her when she's around them.
<<set $slaves[$i].attrXX += 2>>
<</if>>
<<elseif $slaves[$i].attrXY < 85>>
<<if random(1,500) < (100+$slaves[$i].devotion+(50*$assistant))>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing successfully @@color:green;increases her attraction to men@@ by pleasuring her when she's around cocks.
<<set $slaves[$i].attrXY += 2>>
<</if>>
<</if>>
<<if _currentRule != null>>
<<if ($slaves[$i].attrXX >= 85) && ($slaves[$i].attrXY >= 85) && ($slaves[$i].energy > 95)>>
<<if _currentRule.clitSetting != $slaves[$i].clitSetting>>
<<if _currentRule.clitSetting isnot "no default setting">>
<<set $slaves[$i].clitSetting to _currentRule.clitSetting>>
<<else>>
<<set $slaves[$i].clitSetting to "all">>
<</if>>
Her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing has achieved its set conditioning goals, and has defaulted to activate during $slaves[$i].clitSetting sexual encounters.
<</if>>
<</if>>
<</if>>
<<case "women">>
<<if $slaves[$i].attrXX < 85>>
<<if random(1,500) < (100+$slaves[$i].devotion+(50*$assistant))>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing successfully @@color:green;increases her attraction to girls@@ by pleasuring her when she's around them.
<<set $slaves[$i].attrXX += 2>>
<</if>>
<</if>>
<<if _currentRule != null>>
<<if $slaves[$i].attrXX >= 85>>
<<if _currentRule.clitSetting != $slaves[$i].clitSetting>>
<<if _currentRule.clitSetting isnot "no default setting">>
<<set $slaves[$i].clitSetting to _currentRule.clitSetting>>
<<else>>
<<set $slaves[$i].clitSetting to "all">>
<</if>>
Her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing has achieved its set conditioning goals, and has defaulted to activate during $slaves[$i].clitSetting sexual encounters.
<</if>>
<</if>>
<</if>>
<<case "men">>
<<if $slaves[$i].attrXY < 85>>
<<if random(1,500) < (100+$slaves[$i].devotion+(50*$assistant))>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing successfully @@color:green;increases her attraction to men@@ by pleasuring her when she's around cocks.
<<set $slaves[$i].attrXY += 2>>
<</if>>
<</if>>
<<if _currentRule != null>>
<<if $slaves[$i].attrXY >= 85>>
<<if _currentRule.clitSetting != $slaves[$i].clitSetting>>
<<if _currentRule.clitSetting isnot "no default setting">>
<<set $slaves[$i].clitSetting to _currentRule.clitSetting>>
<<else>>
<<set $slaves[$i].clitSetting to "all">>
<</if>>
Her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing has achieved its set conditioning goals, and has defaulted to activate during $slaves[$i].clitSetting sexual encounters.
<</if>>
<</if>>
<</if>>
<<case "vanilla">>
<<if ($slaves[$i].fetish != "none") && (random(1,100) > (70-10*$assistant))>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms during straightforward sex, @@color:lightcoral;her sexuality returns to normal.@@
<<set $slaves[$i].fetish to "none", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 10>>
<<if _currentRule != null>>
<<if $slaves[$i].fetish is "vanilla">>
<<if _currentRule.clitSetting != $slaves[$i].clitSetting>>
<<if _currentRule.clitSetting isnot "no default setting">>
<<set $slaves[$i].clitSetting to _currentRule.clitSetting>>
<<else>>
<<set $slaves[$i].clitSetting to "all">>
<</if>>
Her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing has achieved its set conditioning goals, and has defaulted to activate during $slaves[$i].clitSetting sexual encounters.
<</if>>
<</if>>
<</if>>
<</if>>
<<case "oral">>
<<if ($slaves[$i].fetish != "cumslut")>>
<<if (random(1,100) > (70-10*$assistant))>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms as she performs oral sex, @@color:lightcoral;she develops a fetish for cum.@@
<<set $slaves[$i].fetish to "cumslut", $slaves[$i].fetishKnown to 1>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
<<if (random(1,100) > (70-10*$assistant))>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@color:lightcoral;advances her oral fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<<if _currentRule != null>>
<<if $slaves[$i].fetish is "cumslut">>
<<if $slaves[$i].fetishStrength > 95>>
<<if _currentRule.clitSetting != $slaves[$i].clitSetting>>
<<if _currentRule.clitSetting isnot "no default setting">>
<<set $slaves[$i].clitSetting to _currentRule.clitSetting>>
<<else>>
<<set $slaves[$i].clitSetting to "all">>
<</if>>
Her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing has achieved its goal fetish, and has defaulted to activate during $slaves[$i].clitSetting sexual encounters.
<</if>>
<</if>>
<</if>>
<</if>>
<<case "anal">>
<<if ($slaves[$i].fetish != "buttslut")>>
<<if (random(1,100) > (70-10*$assistant))>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms when her ass is being stimulated, @@color:lightcoral;she develops a fetish for being an anal bottom.@@
<<set $slaves[$i].fetish to "buttslut", $slaves[$i].fetishKnown to 1>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
<<if (random(1,100) > (70-10*$assistant))>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@color:lightcoral;advances her anal fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<<if _currentRule != null>>
<<if $slaves[$i].fetish is "buttslut">>
<<if $slaves[$i].fetishStrength > 95>>
<<if _currentRule.clitSetting != $slaves[$i].clitSetting>>
<<if _currentRule.clitSetting isnot "no default setting">>
<<set $slaves[$i].clitSetting to _currentRule.clitSetting>>
<<else>>
<<set $slaves[$i].clitSetting to "all">>
<</if>>
Her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing has achieved its goal fetish, and has defaulted to activate during $slaves[$i].clitSetting sexual encounters.
<</if>>
<</if>>
<</if>>
<</if>>
<<case "boobs">>
<<if ($slaves[$i].fetish != "boobs")>>
<<if (random(1,100) > (70-10*$assistant))>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms when her nipples are being stimulated, @@color:lightcoral;she develops a fetish for her tits.@@
<<set $slaves[$i].fetish to "boobs", $slaves[$i].fetishKnown to 1>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
<<if (random(1,100) > (70-10*$assistant))>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@color:lightcoral;advances her boob fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<<if _currentRule != null>>
<<if $slaves[$i].fetish is "boobs">>
<<if $slaves[$i].fetishStrength > 95>>
<<if _currentRule.clitSetting != $slaves[$i].clitSetting>>
<<if _currentRule.clitSetting isnot "no default setting">>
<<set $slaves[$i].clitSetting to _currentRule.clitSetting>>
<<else>>
<<set $slaves[$i].clitSetting to "all">>
<</if>>
Her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing has achieved its goal fetish, and has defaulted to activate during $slaves[$i].clitSetting sexual encounters.
<</if>>
<</if>>
<</if>>
<</if>>
<<case "submissive">>
<<if ($slaves[$i].fetish != "submissive")>>
<<if (random(1,100) > (70-10*$assistant))>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms when she is restrained, @@color:lightcoral;she develops a fetish for submission.@@
<<set $slaves[$i].fetish to "submissive", $slaves[$i].fetishKnown to 1>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
<<if (random(1,100) > (70-10*$assistant))>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@color:lightcoral;advances her submission.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<<if _currentRule != null>>
<<if $slaves[$i].fetish is "submissive">>
<<if $slaves[$i].fetishStrength > 95>>
<<if _currentRule.clitSetting != $slaves[$i].clitSetting>>
<<if _currentRule.clitSetting isnot "no default setting">>
<<set $slaves[$i].clitSetting to _currentRule.clitSetting>>
<<else>>
<<set $slaves[$i].clitSetting to "all">>
<</if>>
Her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing has achieved its goal fetish, and has defaulted to activate during $slaves[$i].clitSetting sexual encounters.
<</if>>
<</if>>
<</if>>
<</if>>
<<case "humiliation">>
<<if ($slaves[$i].fetish != "humiliation")>>
<<if (random(1,100) > (70-10*$assistant))>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms when she is being humiliated, @@color:lightcoral;she develops a fetish for humiliation.@@
<<set $slaves[$i].fetish to "humiliation", $slaves[$i].fetishKnown to 1>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
<<if (random(1,100) > (70-10*$assistant))>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@color:lightcoral;advances her humiliation fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<<if _currentRule != null>>
<<if $slaves[$i].fetish is "humiliation">>
<<if $slaves[$i].fetishStrength > 95>>
<<if _currentRule.clitSetting != $slaves[$i].clitSetting>>
<<if _currentRule.clitSetting isnot "no default setting">>
<<set $slaves[$i].clitSetting to _currentRule.clitSetting>>
<<else>>
<<set $slaves[$i].clitSetting to "all">>
<</if>>
Her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing has achieved its goal fetish, and has defaulted to activate during $slaves[$i].clitSetting sexual encounters.
<</if>>
<</if>>
<</if>>
<</if>>
<<case "pregnancy">>
<<if ($slaves[$i].fetish != "pregnancy")>>
<<if (random(1,100) > (70-10*$assistant))>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms during <<if $PC.dick == 1>>unprotected sex<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>loving contact with the female anatomy<</if>>, @@color:lightcoral;she begins to fantasize about pregnancy.@@
<<set $slaves[$i].fetish to "pregnancy", $slaves[$i].fetishKnown to 1>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
<<if (random(1,100) > (70-10*$assistant))>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@color:lightcoral;advances her pregnancy fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<<case "dom">>
<<if ($slaves[$i].fetish != "dom")>>
<<if (random(1,100) > (70-10*$assistant))>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms while she's taking an active, dominant sexual role, @@color:lightcoral;she begins to enjoy dominance.@@
<<set $slaves[$i].fetish to "dom", $slaves[$i].fetishKnown to 1>>
<</if>>
<<if _currentRule != null>>
<<if $slaves[$i].fetish is "pregnancy">>
<<if $slaves[$i].fetishStrength > 95>>
<<if _currentRule.clitSetting != $slaves[$i].clitSetting>>
<<if _currentRule.clitSetting isnot "no default setting">>
<<set $slaves[$i].clitSetting to _currentRule.clitSetting>>
<<else>>
<<set $slaves[$i].clitSetting to "all">>
<</if>>
Her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing has achieved its goal fetish, and has defaulted to activate during $slaves[$i].clitSetting sexual encounters.
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
<<if (random(1,100) > (70-10*$assistant))>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@color:lightcoral;advances her dominance.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<<case "masochist">>
<<if ($slaves[$i].fetish != "masochist")>>
<<if (random(1,100) > (70-10*$assistant))>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms while she's being beaten, @@color:lightcoral;she begins to enjoy pain.@@
<<set $slaves[$i].fetish to "masochist", $slaves[$i].fetishKnown to 1>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
<<if (random(1,100) > (70-10*$assistant))>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@color:lightcoral;advances her masochism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<<if _currentRule != null>>
<<if $slaves[$i].fetish is "masochist">>
<<if $slaves[$i].fetishStrength > 95>>
<<if _currentRule.clitSetting != $slaves[$i].clitSetting>>
<<if _currentRule.clitSetting isnot "no default setting">>
<<set $slaves[$i].clitSetting to _currentRule.clitSetting>>
<<else>>
<<set $slaves[$i].clitSetting to "all">>
<</if>>
Her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing has achieved its goal fetish, and has defaulted to activate during $slaves[$i].clitSetting sexual encounters.
<</if>>
<</if>>
<</if>>
<</if>>
<<case "sadist">>
<<if ($slaves[$i].fetish != "sadist")>>
<<if (random(1,100) > (70-10*$assistant))>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms while she's involved in the abuse of other slaves, @@color:lightcoral;she begins to develop a sadistic streak.@@
<<set $slaves[$i].fetish to "sadist">>
<<set $slaves[$i].fetishKnown to 1>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
<<if (random(1,100) > (70-10*$assistant))>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@color:lightcoral;advances her sadism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<<if _currentRule != null>>
<<if $slaves[$i].fetish is "sadist">>
<<if $slaves[$i].fetishStrength > 95>>
<<if _currentRule.clitSetting != $slaves[$i].clitSetting>>
<<if _currentRule.clitSetting isnot "no default setting">>
<<set $slaves[$i].clitSetting to _currentRule.clitSetting>>
<<else>>
<<set $slaves[$i].clitSetting to "all">>
<</if>>
Her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing has achieved its goal fetish, and has defaulted to activate during $slaves[$i].clitSetting sexual encounters.
<</if>>
<</if>>
<</if>>
<</if>>
<</switch>>
<</if>>
<</if>>
/* ORGANIC FETISH DEVELOPMENTS */
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].clitPiercing != 3) || ($slaves[$i].clitSetting is "off") || ($slaves[$i].clitSetting is "none") || ($slaves[$i].clitSetting is "all") || ($slaves[$i].clitSetting is "men") || ($slaves[$i].clitSetting is "women")>>
<<if canDoAnal($slaves[$i])>>
<<if ($slaves[$i].vaginalAccessory is "chastity belt")>>
<<if (random(1,100) > 90)>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment is "serve in the club")>>
<<if ($slaves[$i].fetish != "buttslut") && ($slaves[$i].clitSetting != $slaves[$i].fetish)>>
With so much sexual attention focused on her anus, @@color:lightcoral;she comes to view buttsex as the centerpiece of her sexuality.@@
<<set $slaves[$i].fetish to "buttslut", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($slaves[$i].fetish is "buttslut") && ($slaves[$i].fetishStrength <= 95)>>
With so much sexual attention focused on her anus, @@color:lightcoral;her love of anal increases.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<elseif ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel")>>
<<if ($slaves[$i].fetish != "buttslut") && ($slaves[$i].clitSetting != $slaves[$i].fetish)>>
With her anus constantly sold for use, @@color:lightcoral;she comes to view buttsex as the centerpiece of her sexuality.@@
<<set $slaves[$i].fetish to "buttslut", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($slaves[$i].fetish is "buttslut")>>
With her anus constantly sold for use, @@color:lightcoral;her love of anal increases.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].vagina is -1)>>
<<if (random(1,100) > 80)>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment is "serve in the club")>>
<<if ($slaves[$i].fetish != "buttslut") && ($slaves[$i].clitSetting != $slaves[$i].fetish)>>
Since most of her orgasms are caused by prostate stimulation from anal sex with citizens, @@color:lightcoral;she comes to view her asshole as her primary sexual organ.@@
<<set $slaves[$i].fetish to "buttslut", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($slaves[$i].fetish is "buttslut") && ($slaves[$i].fetishStrength <= 95)>>
After many, many prostate orgasms with a citizen's cock up her butt, @@color:lightcoral;her love of anal increases.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<elseif ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel")>>
<<if ($slaves[$i].fetish != "buttslut") && ($slaves[$i].clitSetting != $slaves[$i].fetish)>>
Since most of her orgasms are caused by prostate stimulation from anal sex with customers, @@color:lightcoral;she comes to view her asshole as her primary sexual organ.@@
<<set $slaves[$i].fetish to "buttslut", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($slaves[$i].fetish is "buttslut") && ($slaves[$i].fetishStrength <= 95)>>
After many, many prostate orgasms with a customer's cock up her butt, @@color:lightcoral;her love of anal increases.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].drugs is "testicle enhancement")>>
<<if ($slaves[$i].balls > 0)>>
<<if ($slaves[$i].releaseRules is "permissive")>>
<<if (random(1,100) > 90)>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].fetish != "cumslut") && ($slaves[$i].clitSetting != $slaves[$i].fetish)>>
While masturbating, she's at first surprised but then aroused by her drug-enhanced ejaculation. After repeatedly covering herself in the stuff, @@color:lightcoral;she's become a cum fetishist.@@
<<set $slaves[$i].fetish to "cumslut", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($slaves[$i].fetish is "cumslut") && ($slaves[$i].fetishStrength <= 95)>>
Her masturbation sessions have come to consist mainly of her blowing massive loads of cum into her own mouth. @@color:lightcoral;Her ejaculate addiction increases.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* PARAPHILIA ACQUISITION */
<<if $slaves[$i].fetishKnown != 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].fetish != "none">>
<<if $slaves[$i].fetishStrength > 95>>
<<if random(1,10) == 1>>
<<switch $slaves[$i].fetish>>
<<case "submissive">>
<<if $slaves[$i].sexualFlaw != "neglectful">>
<<if $slaves[$i].energy < 80>>
<<if ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel") || ($slaves[$i].assignment is "serve in the club") || ($slaves[$i].assignment is "work a glory hole") || ($slaves[$i].assignment is "be confined in the arcade")>>
Serving as a sex worker drives her deeper and deeper into submission, and she pays less and less attention to her own pleasure. @@color:yellow;She's become sexually self neglectful,@@ and only cares about getting others off.
<<set $slaves[$i].sexualFlaw = "neglectful">>
<</if>>
<</if>>
<</if>>
<<case "cumslut">>
<<if $slaves[$i].sexualFlaw != "cum addict">>
<<if $slaves[$i].diet == "cum">>
In addition to being an orally fixated cumslut, she eats ejaculate in her food, making the taste omipresent for her. @@color:yellow;She's become psychologically addicted to cum.@@
<<set $slaves[$i].sexualFlaw = "cum addict">>
<<elseif $slaves[$i].cockfeeder != 0>>
In addition to being an orally fixated cumslut, she eats by sucking dick. @@color:yellow;She's become psychologically addicted to cum.@@
<<set $slaves[$i].sexualFlaw = "cum addict">>
<</if>>
<</if>>
<<case "buttslut">>
<<if $slaves[$i].sexualFlaw != "anal addict">>
<<if $slaves[$i].energy > 80>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].dick > 0>>
She has a powerful sex drive, and constantly coming to prostate stimulation drives her ever deeper into her identity as a helpless anal slut. @@color:yellow;She's become psychologically addicted to getting assfucked.@@
<<set $slaves[$i].sexualFlaw = "anal addict">>
<<elseif $slaves[$i].vaginalAccessory == "chastity belt">>
She has a powerful sex drive, and since her pussy's off limits, she sinks ever deeper into her identity as a helpless anal slut. @@color:yellow;She's become psychologically addicted to getting assfucked.@@
<<set $slaves[$i].sexualFlaw = "anal addict">>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "humiliation">>
<<if $slaves[$i].sexualFlaw != "attention whore">>
<<if ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel") || ($slaves[$i].assignment is "serve in the club")>>
Serving as a public sex worker gives her plenty of delicious humiliation, and she cares less and less about sex itself and more about making people blush. @@color:yellow;She's become an attention whore.@@
<<set $slaves[$i].sexualFlaw = "attention whore">>
<</if>>
<</if>>
<<case "boobs">>
<<if $slaves[$i].sexualFlaw != "breast growth">>
<<if $slaves[$i].drugs is "breast injections">>
She loves her tits, and feeling them respond to drug injections starts to hold more fascination for her than mere sex. @@color:yellow;Her sexual identity is now dominated by her swelling boobs.@@
<<set $slaves[$i].sexualFlaw = "breast growth">>
<<elseif ($slaves[$i].hormones > 0) && ($slaves[$i].boobs < 1000)>>
She loves her tits, and feeling them grow under female hormone treatments starts to hold more fascination for her than mere sex. @@color:yellow;Her sexual identity is now dominated by her swelling boobs.@@
<<set $slaves[$i].sexualFlaw = "breast growth">>
<</if>>
<</if>>
<<case "sadist">>
<<if $slaves[$i].sexualFlaw != "malicious">>
<<if $Wardeness != 0>>
<<if $slaves[$i].ID == $Wardeness.ID>>
As Wardeness, she becomes @@color:yellow;sexually addicted to inflicting pain and anguish.@@
<<set $slaves[$i].sexualFlaw = "malicious">>
<</if>>
<</if>>
<</if>>
<<case "dom">>
<<if $slaves[$i].sexualFlaw != "abusive">>
<<if $HeadGirl != 0>>
<<if $HGSeverity >= 0>>
<<if $slaves[$i].ID == $HeadGirl.ID>>
As Head Girl, she's plentifully provided with misbehaving slaves to dominate sexually. She becomes more and more eager until she's actively @@color:yellow;sexually abusive, getting off on the thrill of forcing herself on other slaves.@@
<<set $slaves[$i].sexualFlaw = "abusive">>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "masochist">>
<<if $slaves[$i].sexualFlaw != "self hating">>
<<if ($slaves[$i].assignment is "work a glory hole") || ($slaves[$i].assignment is "be confined in the arcade")>>
Condemned to serve as a public fuckhole, her masochistic tendencies darken into sexual appreciation for her life as a human sex toy. @@color:yellow;She's descended into true self hatred.@@
<<set $slaves[$i].sexualFlaw = "self hating">>
<<elseif ($slaves[$i].assignment is "work in the dairy") && ($dairyRestraintsSetting >= 2)>>
Strapped into a milking machine's tender, penetrative embrace, her masochistic tendencies darken into sexual appreciation for her life as a human factory. @@color:yellow;She's descended into true self hatred.@@
<<set $slaves[$i].sexualFlaw = "self hating">>
<</if>>
<</if>>
<<case "pregnancy">>
<<if $slaves[$i].sexualFlaw != "breeder">>
<<if $slaves[$i].births > 1>>
She's been bred so much that she starts to pay as much sexual attention to pregnancy than to impregnation. @@color:yellow;She's become obsessed with breeding.@@
<<set $slaves[$i].sexualFlaw = "breeder">>
<<elseif ($slaves[$i].assignment is "work in the dairy") && ($dairyPregSetting >= 2) && ($slaves[$i].preg > 0)>>
With her womanhood fucked full of cum and fertility drugs, her pregnancy fetish deepens into true perversity. @@color:yellow;She's become obsessed with breeding.@@
<<set $slaves[$i].sexualFlaw = "breeder">>
<</if>>
<</if>>
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* PIERCING EFFECTS */
<<if ($slaves[$i].vaginaPiercing > 1)>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].labia < 2) && (random(1,100) > 90)>>
The weight of her labial piercings @@color:lime;stretches out her pussylips a bit.@@
<<set $slaves[$i].labia += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].nipplesPiercing == 1)>>
<<if ($slaves[$i].nipples is "tiny")>>
<<if (random(1,100) > 95)>>
Her piercings keep her nipples half-hard all the time, and @@color:lime;her nipples have stretched out a bit.@@
<<set $slaves[$i].nipples to "cute">>
<</if>>
<<elseif ($slaves[$i].nipples is "partially inverted")>>
<<if (random(1,100) > 70)>>
Her piercings keep her nipples half-hard all the time, which @@color:lime;permanently protrudes them.@@
<<if (random(1,2) == 1)>>
It turns out they're pretty cute.
<<set $slaves[$i].nipples to "cute">>
<<else>>
It turns out they're nice and puffy.
<<set $slaves[$i].nipples to "puffy">>
<</if>>
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 1)>>
This is @@color:hotpink;a long and uncomfortable experience, which she gets off on.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
This is @@color:mediumorchid;a long and uncomfortable experience.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<else>>
Having her nipples held protruded by her piercings is uncomfortable, which she
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 1)>>
@@color:hotpink;gets off on.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
@@color:mediumorchid;hates.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples is "inverted")>>
<<if (random(1,100) > 90)>>
Her piercings keep her nipples half-hard all the time, which eventually @@color:lime;permanently protrudes them.@@
<<if (random(1,2) == 1)>>
It turns out they're absolutely massive.
<<set $slaves[$i].nipples to "huge">>
<<else>>
It turns out they're nice and puffy.
<<set $slaves[$i].nipples to "puffy">>
<</if>>
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 1)>>
This is @@color:hotpink;a long and very uncomfortable experience, which she gets off on.@@
<<set $slaves[$i].devotion += 3>>
<<else>>
This is @@color:mediumorchid;a long and very uncomfortable experience.@@
<<set $slaves[$i].devotion -= 3>>
<</if>>
<<else>>
Having her nipples held protruded by her piercings is very uncomfortable, which she
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 1)>>
@@color:hotpink;gets off on.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
@@color:mediumorchid;hates.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipplesPiercing is 2)>>
<<if ($slaves[$i].nipples is "tiny")>>
<<if (random(1,100) > 80)>>
She's got so much metal in her nipples that the weight @@color:lime;stretches and lengthens them.@@
<<set $slaves[$i].nipples to "cute">>
<</if>>
<<elseif ($slaves[$i].nipples is "partially inverted")>>
<<if (random(1,100) > 50)>>
She's got so much metal in her nipples that the weight @@color:lime;permanently protrudes them.@@
<<if (random(1,2) == 1)>>
It turns out they're pretty cute.
<<set $slaves[$i].nipples to "cute">>
<<else>>
It turns out they're nice and puffy.
<<set $slaves[$i].nipples to "puffy">>
<</if>>
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 1)>>
This is @@color:hotpink;a long and uncomfortable experience, which she gets off on.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
This is @@color:mediumorchid;a long and uncomfortable experience.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<else>>
Having her nipples held protruded by her piercings is uncomfortable, which she
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 1)>>
@@color:hotpink;gets off on.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
@@color:mediumorchid;hates.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples is "inverted")>>
<<if (random(1,100) > 70)>>
She's got so much metal in her nipples that the weight @@color:lime;permanently protrudes them.@@
<<if (random(1,2) == 1)>>
It turns out they're absolutely massive.
<<set $slaves[$i].nipples to "huge">>
<<else>>
It turns out they're nice and puffy.
<<set $slaves[$i].nipples to "puffy">>
<</if>>
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 1)>>
This is @@color:hotpink;a long and extremely uncomfortable experience, which she gets off on.@@
<<set $slaves[$i].devotion += 4>>
<<else>>
This is @@color:mediumorchid;a long and extremely uncomfortable experience.@@
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<else>>
Having her nipples held protruded by her piercings is extremely uncomfortable, which she
<<if ($slaves[$i].fetish is "masochist") && ($slaves[$i].fetishKnown == 1)>>
@@color:hotpink;gets off on.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
@@color:mediumorchid;hates.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
/* HEAVY LACTATION EFFECTS */
<<if ($slaves[$i].nipples != "huge")>>
<<if ($slaves[$i].lactation >= 2)>>
<<if ($slaves[$i].nipples is "tiny")>>
<<if (random(1,100) > 70)>>
Having her heavy milk production forced through her tiny nipples @@color:lime;stretches and engorges them.@@
<<set $slaves[$i].nipples to "cute">>
<</if>>
<<elseif ($slaves[$i].nipples is "cute") || ($slaves[$i].nipples is "inverted")>>
<<if (random(1,100) > 80)>>
She's lactating so heavily that her permanently swollen nipples gradually become accustomed to the constant flow of milk. They @@color:lime;become puffy@@ and engorged.
<<set $slaves[$i].nipples to "puffy">>
<</if>>
<<elseif ($slaves[$i].nipples is "partially inverted") || ($slaves[$i].nipples is "inverted")>>
<<if (random(1,100) > 80)>>
She's lactating so heavily that her swollen nipples almost never retreat into their inverted state. Lactation has @@color:lime;permanently protruded them,@@ leaving them engorged and puffy.
<<set $slaves[$i].nipples to "puffy">>
<</if>>
<<else>>
<<if (random(1,100) > 90)>>
Lactation has @@color:lime;swollen her nipples@@ to an absurd size, making her status as a cow obvious even when her chest faucets aren't gushing cream.
<<set $slaves[$i].nipples to "huge">>
<</if>>
<</if>>
<</if>>
<</if>>
/* IMPLANT EFFECTS ON UNDERLYING FLESH */
<<if ($slaves[$i].boobsImplantType == 1)>>
Her string implants absorb fluid @@color:lime;slowly swelling her breasts@@.
<<set $slaves[$i].boobsImplant += 50, $slaves[$i].boobs += 50>>
<<set $seed to random(1,10)>>
<<if ($slaves[$i].boobs > 25000)>>
Since they are as large as her body can handle, some serum is drained from them.
<<set $slaves[$i].boobs -= 100, $slaves[$i].boobsImplant -= 100>>
<</if>>
<<if ($slaves[$i].boobsImplant > 9000) && ($seed >= 2)>>
As they grow they @@color:red;greatly irritate@@ the tissue of her breasts.
<<set $slaves[$i].health -= 20>>
<<elseif ($slaves[$i].boobsImplant > 8000) && ($seed >= 3)>>
As they grow they @@color:red;irritate@@ the tissue of her breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 7000) && ($seed >= 4)>>
As they grow they @@color:red;irritate@@ the tissue of her breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 6000) && ($seed >= 5)>>
As they grow they @@color:red;irritate@@ the tissue of her breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 5000) && ($seed >= 6)>>
As they grow they @@color:red;irritate@@ the tissue of her breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 4000) && ($seed >= 7)>>
As they grow they @@color:red;irritate@@ the tissue of her breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 3000) && ($seed >= 8)>>
As they grow they @@color:red;irritate@@ the tissue of her breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 2000) && ($seed >= 9)>>
As they grow they @@color:red;irritate@@ the tissue of her breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 1000) && ($seed > 9)>>
As they grow they @@color:red;irritate@@ the tissue of her breasts.
<<set $slaves[$i].health -= 10>>
<</if>>
<</if>>
<<if ($slaves[$i].boobsImplant > 1000)>>
<<if ($slaves[$i]. boobs-$slaves[$i].boobsImplant < 1000)>>
<<if (random(1,100) > 60)>>
Her breast tissue has naturally @@color:lime;stretched and grown@@ to accommodate her massive implants a bit better.
<<set $slaves[$i].boobs += 50>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobsImplant > 600)>>
<<if ($slaves[$i]. boobs-$slaves[$i].boobsImplant < 500)>>
<<if (random(1,100) > 60)>>
Her breast tissue has naturally @@color:lime;stretched and grown@@ to accommodate her large implants a bit better.
<<set $slaves[$i].boobs += 50>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobsImplant > 0)>>
<<if ($slaves[$i]. boobs-$slaves[$i].boobsImplant < 300)>>
<<if (random(1,100) > 60)>>
Her breast tissue has naturally @@color:lime;stretched and grown@@ to accommodate her implants a bit better.
<<set $slaves[$i].boobs += 50>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].buttImplantType == 1)>>
Her string implants absorb fluid @@color:lime;slowly swelling her ass@@.
<<set $slaves[$i].buttImplant += .25, $slaves[$i].butt += .25>>
<<if ($slaves[$i].butt > 10)>>
Since it as large as her body can handle, some serum is drained from them.
<<set $slaves[$i].butt -= 1, $slaves[$i].buttImplant -= 1>>
<</if>>
<<set $seed to random(1,8)>>
<<if ($slaves[$i].buttImplant > 7) && ($seed >= 2)>>
As they grow they @@color:red;greatly irritate@@ the tissue of her cheeks.
<<set $slaves[$i].health -= 20>>
<<elseif ($slaves[$i].buttImplant > 6) && ($seed >= 2)>>
As they grow they @@color:red;greatly irritate@@ the tissue of her cheeks.
<<set $slaves[$i].health -= 20>>
<<elseif ($slaves[$i].buttImplant > 5) && ($seed >= 3)>>
As they grow they @@color:red;irritate@@ the tissue of her cheeks.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].buttImplant > 4) && ($seed >= 4)>>
As they grow they @@color:red;irritate@@ the tissue of her cheeks.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].buttImplant > 3) && ($seed >= 5)>>
As they grow they @@color:red;irritate@@ the tissue of her cheeks.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].buttImplant > 2) && ($seed >= 6)>>
As they grow they @@color:red;irritate@@ the tissue of her cheeks.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].buttImplant > 1) && ($seed >= 7)>>
As they grow they @@color:red;irritate@@ the tissue of her cheeks.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].buttImplant > 0) && ($seed > 7)>>
As they grow they @@color:red;irritate@@ the tissue of her cheeks.
<</if>>
<</if>>
<<if ($slaves[$i].muscles > 2) && (($slaves[$i].face-$slaves[$i].faceImplant) > 1) && (random(1,100) > 95)>>
All the hormones in her system from her heavy workouts @@color:orange;harden her beautiful face a little.@@
<<set $slaves[$i].face -= 1>>
<</if>>
<<if ($slaves[$i].muscles > 2)>>
<<if (($slaves[$i].boobs - $slaves[$i].boobsImplant) > 250)>>
<<if (random(1,100) > 95)>>
All the hormones in her system from her heavy workouts @@color:orange;shrink her breasts slightly.@@
<<set $slaves[$i].boobs -= 50>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].addict > 2)>>
<<if ($slaves[$i].dick > 1) && (random(1,100) > 70)>>
The long-term effects of aphrodisiac use @@color:orange;cause her penis to shrink.@@
<<set $slaves[$i].dick -= 1>>
<<elseif ($slaves[$i].balls > 1) && (random(1,100) > 70)>>
The long-term effects of aphrodisiac use @@color:orange;cause her balls to shrink.@@
<<set $slaves[$i].balls -= 1>>
<<elseif ($slaves[$i].clit > 1) && (random(1,100) > 70)>>
The long-term effects of aphrodisiac use @@color:orange;cause her huge clit to shrink.@@
<<set $slaves[$i].clit -= 1>>
<<elseif (($slaves[$i].face-$slaves[$i].faceImplant) < 1) && (random(1,100) > 90)>>
The hormone-based aphrodisiacs @@color:lime;make her face softer and prettier.@@
<<set $slaves[$i].face += 1>>
<<elseif ($slaves[$i].faceShape is "masculine") && (random(1,100) > 90)>>
The hormone-based aphrodisiacs @@color:lime;feminize her face into androgyny.@@
<<set $slaves[$i].faceShape to "androgynous">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength <= 95)>>
The long term effects of aphrodisiac use @@color:lightcoral;make her kinkier.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<<if ($slaves[$i].hormones != 0)>>
<<display "SA hormone effects">>
<</if>>
/* PREGNANCY AND FERTILITY */
<<if ($slaves[$i].preg > 0)>> /*EFFECTS OF PREGNANCY*/
<<if ($slaves[$i].energy <= 95)>>
<<if ($slaves[$i].fetish is "pregnancy")>>
<<if ($slaves[$i].preg > 30)>>
Being a pregnancy fetishist and hugely pregnant confers an @@color:green;improvement in her sexual appetite.@@
<<set $slaves[$i].energy += 3>>
<<elseif ($slaves[$i].preg > 20)>>
Being a pregnancy fetishist and pregnant confers a @@color:green;slow improvement in her sexual appetite.@@
<<set $slaves[$i].energy += 2>>
<<elseif ($slaves[$i].preg > 5)>>
Her new pregnancy excites her and produces @@color:green;very slow improvement in her sexual appetite.@@
<<set $slaves[$i].energy += 1>>
<<elseif ($slaves[$i].preg <= 5)>>
The rigors of early pregnancy do not seem to decrease her sex drive. If anything, it seems to be exciting her.
<</if>>
<<if $slaves[$i].fetishKnown == 0>>
Given her enthusiasm, she appears to have a @@color:lightcoral;pregnancy fetish@@.
<<set $slaves[$i].fetishKnown = 1>>
<</if>>
<<else>>
<<if ($slaves[$i].energy < 41)>>
<<if ($slaves[$i].preg <= 5)>>
The rigors of early pregnancy @@color:red;reduces her sexual appetite.@@
<<set $slaves[$i].energy -= 3>>
<<elseif ($slaves[$i].preg > 30)>>
Her advanced pregnancy @@color:red;greatly suppresses her sexual appetite.@@
<<set $slaves[$i].energy -= 3>>
<<elseif ($slaves[$i].preg > 20)>>
Her growing pregnancy @@color:red;suppresses her sexual appetite.@@
<<set $slaves[$i].energy -= 2>>
<<elseif ($slaves[$i].preg > 10)>>
Her visible pregnancy causes her to feel unattractive, @@color:red;reducing her sex drive.@@
<<set $slaves[$i].energy -= 1>>
<</if>>
<<elseif ($slaves[$i].energy < 61)>>
<<if ($slaves[$i].preg <= 5)>>
The rigors of early pregnancy @@color:red;slightly reduce her sexual appetite.@@
<<set $slaves[$i].energy -= 1>>
<<elseif ($slaves[$i].preg > 30)>>
Her advanced pregnancy @@color:green;increases her libido.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<<elseif ($slaves[$i].energy < 95)>>
<<if ($slaves[$i].preg <= 5)>>
The rigors of early pregnancy @@color:red;reduce her sexual appetite.@@
<<set $slaves[$i].energy -= 3>>
<<elseif ($slaves[$i].preg > 30)>>
Her advanced pregnancy comes with a hugely increased libido, @@color:green;greatly increasing her sexual drive.@@
<<set $slaves[$i].energy += 3>>
<<elseif ($slaves[$i].preg > 20)>>
Her growing pregnancy comes with an increased libido, @@color:green;spurring her sexual appetite.@@
<<set $slaves[$i].energy += 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].preg >= 10>>
<<if ($slaves[$i].devotion) <= 20 && ($slaves[$i].pregSource == -1)>>
She is filled with a feeling of @@color:mediumorchid;revulsion@@ that your child is growing within her body.
<<set $slaves[$i].devotion -= 1>>
<<elseif ($slaves[$i].devotion) > 50 && ($slaves[$i].pregSource == -1)>>
She's @@color:hotpink;loves@@ that your child is growing within her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].pregSource == $slaves.relationshipTarget)>>
She can't help but feel @@color:mediumaquamarine;satisfaction@@ in carrying her lover's child.
<<set $slaves[$i].trust += 1>>
<</if>>
<<if $slaves[$i].preg > 20>>
<<if random(1,100) == 69>>
<<if $slaves[$i].behavioralFlaw == "none" && $slaves[$i].behavioralQuirk == "none">>
<<set $seed to random(1,4)>>
<<if $seed == 1>>
<<set $slaves[$i].behavioralFlaw = "odd">>
The stress of her growing pregnancy leads her to begin @@color:red;acting oddly@@.
<<elseif $seed == 2>>
<<set $slaves[$i].behavioralFlaw = "hates men">>
The stress of her growing pregnancy leads her to begin @@color:red;disliking the company of men@@.
<<elseif $seed == 3>>
<<set $slaves[$i].behavioralFlaw = "hates women">>
The stress of her growing pregnancy leads her to begin @@color:red;disliking the company of women@@.
<<else>>
<<set $slaves[$i].behavioralFlaw = "gluttonous">>
The stress of her growing pregnancy leads her to begin @@color:red;taking solace in overeating@@.
<</if>>
<<elseif $slaves[$i].sexualFlaw == "none" && $slaves[$i].sexualQuirk == "none">>
<<set $seed to random(1,8)>>
<<if $seed == 1>>
<<set $slaves[$i].sexualFlaw = "hates oral">>
The stress of her growing pregnancy leads her to begin @@color:red;rejecting oral sex@@.
<<elseif $seed == 2>>
<<set $slaves[$i].sexualFlaw = "hates anal">>
The stress of her growing pregnancy leads her to begin @@color:red;rejecting anal sex@@.
<<elseif $seed == 3>>
<<set $slaves[$i].sexualFlaw = "hates penetration">>
The stress of her growing pregnancy leads her to begin @@color:red;rejecting penetrative sex@@.
<<elseif $seed == 4>>
<<set $slaves[$i].sexualFlaw = "shamefast">>
The stress of her growing pregnancy leads her to become @@color:red;paranoid about her naked body@@.
<<elseif $seed == 5>>
<<set $slaves[$i].sexualFlaw = "repressed">>
The stress of her growing pregnancy leads her to begin @@color:red;rejecting sex@@.
<<elseif $seed == 6>>
<<set $slaves[$i].sexualFlaw = "apathetic">>
The stress of her growing pregnancy causes her to become @@color:red;inert during sex@@.
<<elseif $seed == 7>>
<<set $slaves[$i].sexualFlaw = "crude">>
The stress of her growing pregnancy leads her to @@color:red;become quite crude@@.
<<else>>
<<set $slaves[$i].sexualFlaw = "judgemental">>
The stress of her growing pregnancy causes her to become overly @@color:red;judgemental of her partners@@.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetish != "pregnancy")>>
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].oralCount+$slaves[$i].vaginalCount+$slaves[$i].analCount > 200)>>
<<if ($slaves[$i].clitSetting != $slaves[$i].fetish)>>
<<if (random(1,200) < $slaves[$i].devotion)>>
The combination of pregnancy and constant sex has @@color:pink;sexualized pregnancy for her.@@
<<set $slaves[$i].fetish to "pregnancy", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs - $slaves[$i].boobsImplant) < 1000>>
<<if random(1,100) > 80>>
Pregnancy @@color:lime;causes her breasts to swell somewhat.@@
<<set $slaves[$i].boobs += 50>>
<<if $slaves[$i].boobShape != "saggy">>
<<if $slaves[$i].preg > random(25,100)>>
Her @@color:orange;breasts become saggy@@ in the last stages of her pregnancy as her body undergoes changes in anticipation of the forthcoming birth.
<<set $slaves[$i].boobShape to "saggy">>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].preg == 10>>
Her areolae darken with her progressing pregnancy.
<<else>>
<<if $fakeBellies.contains($bellyAccessory)>>
Her growing pregnancy renders her fake belly moot.
<<set $slaves[$i].bellyAccessory to "none">>
<</if>>
<<if $slaves[$i].preg > 20>>
<<if $slaves[$i].lactation == 0>>
<<if $slaves[$i].health < -20>>
She's so unwell that natural lactation is unlikely.
<<elseif $slaves[$i].weight <= -30>>
She's so skinny that natural lactation is unlikely.
<<elseif $slaves[$i].preg > random(18,30)>>
Pregnancy @@color:lime;causes her to begin lactating.@@
<<set $slaves[$i].lactation to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].pregType == 0>>
<<if ($slaves[$i].drugs is "fertility drugs")>>
<<if ($slaves[$i].hormones == 2)>>
<<set $slaves[$i].pregType to random(1,5)>>
<<else>>
<<set $slaves[$i].pregType to either(1, 1, 1, 1, 2, 2, 2, 3, 3, 4)>>
<</if>>
<<else>>
<<set $slaves[$i].pregType to either(1, 1, 1, 1, 1, 1, 1, 1, 1, 2)>>
<</if>>
<</if>>
<</if>>
<</if>>
/* END PREG EFFECTS */
/* IS NOT PREGNANT */
<<if isFertile($slaves[$i]) && ($slaves[$i].preg == -1)>>
<<if ($slaves[$i].devotion > 20)>>
<<if ($slaves[$i].fetish is "pregnancy")>>
<<if ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetishKnown == 0)>>
@@color:mediumorchid;She's unhappy@@ that she's on contraceptives, revealing that she has a @@color:lightcoral;deep desire to get pregnant.@@
<<set $slaves[$i].fetishKnown to 1>>
<<else>>
She badly wants to have a child, so @@color:mediumorchid;she's unhappy@@ that she's on contraceptives.
<</if>>
<<set $slaves[$i].devotion -= 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if canGetPregnant($slaves[$i])>>
<<if ($universalRulesImpregnation is "HG") && ($HGBalls == 1) && ($slaves[$i].ID != $HeadGirl.ID) && ($slaves[$i].vagina > 0)>>
It's $HeadGirl.slaveName's responsibility to get her pregnant, a task your
<<if ($HeadGirl.fetish is "pregnancy") && ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetishStrength > 60)>>
pregnancy fetishist Head Girl is @@color:hotpink;extremely pleased@@ to take on.
<<set $HeadGirl.devotion += 2>>
<<if ($HeadGirl.fetishStrength <= 95)>>
The opportunity @@color:green;strengthens her pregnancy fetish@@ by indulgence.
<<set $HeadGirl.fetishStrength += 4>>
<</if>>
<<elseif ($HeadGirl.attrXX > 65) && ($HeadGirl.attrKnown == 1)>>
pussy-hungry Head Girl is @@color:hotpink;happy@@ to take on.
<<set $HeadGirl.devotion += 1>>
<<else>>
Head Girl approaches dutifully.
<</if>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
<<if (($HeadGirl.fetish is "sadist") || ($HeadGirl.fetish is "dom")) && ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetishStrength > 60)>>
Her interest is piqued, however, when $slaves[$i].slaveName shows signs of resistance. $HeadGirl.slaveName @@color:hotpink;enthusiastically@@ @@color:mediumorchid;rapes the poor girl@@ pregnant, ejaculating inside her victim more often than is really necessary for @@color:lime;conception.@@
<<set $HeadGirl.devotion += 2, $slaves[$i].devotion -= 5>>
<<else>>
$slaves[$i].slaveName tries to resist her, so $HeadGirl.slaveName is forced to @@color:mediumorchid;rape the poor girl@@ pregnant, regularly ejaculating inside her until @@color:lime;conception@@ is confirmed.
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<if ($slaves[$i].sexualFlaw is "none")>>
This unpleasant interlude leaves her @@color:red;hating penetration@@ of her violated pussy.
<<set $slaves[$i].sexualFlaw to "hates penetration">>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if (($HeadGirl.fetish is "sadist") || ($HeadGirl.fetish is "dom")) && ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetishStrength > 60)>>
Her interest is piqued, however, when it becomes clear that $slaves[$i].slaveName, though fearfully obedient, is not happy with being bred. $HeadGirl.slaveName @@color:hotpink;enthusiastically@@ ensures that her victim @@color:mediumorchid;does not enjoy@@ a week of being @@color:lime;raped pregnant.@@
<<set $HeadGirl.devotion += 2, $slaves[$i].devotion -= 3>>
<<else>>
$slaves[$i].slaveName, though fearfully obedient, is not happy with being bred, but $HeadGirl.slaveName @@color:mediumorchid;rapes the poor girl@@ pregnant anyway, regularly ejaculating inside her until @@color:lime;conception@@ is confirmed.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if ($slaves[$i].sexualFlaw is "none")>>
This unpleasant interlude leaves her @@color:red;hating penetration@@ of her violated pussy.
<<set $slaves[$i].sexualFlaw to "hates penetration">>
<</if>>
<<elseif ($slaves[$i].devotion < 75)>>
<<if ($slaves[$i].fetish is "pregnancy") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
$slaves[$i].slaveName, a pregnancy fetishist, is @@color:hotpink;very willing to be bred@@ by the Head Girl, and eagerly takes her superior's cock bareback until @@color:lime;conception@@ is verified.
<<set $slaves[$i].devotion += 2>>
<<if ($slaves[$i].fetishStrength <= 95)>>
Such total satisfaction of her pregnancy fantasies @@color:green;strengthens her fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<else>>
$slaves[$i].slaveName is willing to be bred by the Head Girl, and takes her superior's cock bareback until @@color:lime;conception@@ is verified.
<</if>>
<<else>>
<<if ($slaves[$i].fetish is "pregnancy") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
$slaves[$i].slaveName, a pregnancy fetishist, considers breeding by the Head Girl @@color:hotpink;a dream come true,@@ and the slaves carry on a torrid affair until @@color:lime;conception@@ is verified.
<<set $slaves[$i].devotion += 2>>
<<if ($slaves[$i].fetishStrength <= 95)>>
Such total satisfaction of her pregnancy fantasies @@color:green;strengthens her fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<else>>
$slaves[$i].slaveName is @@color:hotpink;quite willing to be bred@@ by the Head Girl, who she respects, and submissively takes her superior's cock bareback until @@color:lime;conception@@ is verified.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<set $slaves[$i].preg to 1, $slaves[$i].pregSource to $HeadGirl.ID, $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10, $slaves[$i].vaginalCount += 10, $vaginalTotal += 10>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $HeadGirl.ID == $slaves[$j].ID>>
<<set $slaves[$j] to $HeadGirl>>
<<break>>
<</if>>
<</for>>
<<elseif ($universalRulesImpregnation is "PC")>>
$slaves[$i].slaveName is ripe for breeding, so you ejaculate inside her often. When you bore of her fertile cunt, you keep her around as you fuck other slaves so you can pull out of them, shove your cock into her, and fill her with your seed anyway.
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
She attempts to resist this treatment, and spends most of her days bound securely, with your cum dripping out of her pussy. This regimen fills her with @@color:mediumorchid;hatred,@@ @@color:gold;fear,@@ and @@color:lime;a pregnancy.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<if ($slaves[$i].sexualFlaw is "none")>>
This unpleasant interlude leaves her @@color:red;hating penetration@@ of her now-pregnant pussy.
<<set $slaves[$i].sexualFlaw to "hates penetration">>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
She complies fearfully with your use of her body.
<<elseif ($slaves[$i].fetish is "pregnancy") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
She is @@color:hotpink;absurdly pleased@@ by this treatment, @@color:mediumaquamarine;trustingly@@ serving as your breeding bitch until she @@color:lime;conceives.@@ She's so aroused by the constant insemination that having your dick, wet from another slave, pushed inside her to climax is often enough to bring her to orgasm in turn.
<<set $slaves[$i].devotion += 5, $slaves[$i].trust += 5>>
<<if ($slaves[$i].fetishStrength <= 95)>>
Such total satisfaction of her pregnancy fantasies @@color:green;strengthens her fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<else>>
She serves you dutifully in this, @@color:mediumaquamarine;trustingly@@ serving as your breeding bitch until she @@color:lime;conceives.@@
<<set $slaves[$i].trust += 5>>
<</if>>
<<set $activeSlave to $slaves[$i]>><<VaginalVCheck 10>><<set $slaves[$i] to $activeSlave, $slaves[$i].preg to 1, $slaves[$i].pregSource to -1>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $HeadGirl.ID == $slaves[$j].ID>>
<<set $slaves[$j] to $HeadGirl>>
<<break>>
<</if>>
<</for>>
<<elseif ($slaves[$i].assignment is "whore") && (random(1,100) > 50)>>
Due to all the customers cumming in her fertile pussy, @@color:lime;she has gotten pregnant.@@
<<set $slaves[$i].preg to 1, $slaves[$i].pregSource to -2>>
<<elseif ($slaves[$i].assignment is "serve the public") && (random(1,100) > 50)>>
Due to all the guys cumming in her fertile pussy, @@color:lime;she has gotten pregnant.@@
<<set $slaves[$i].preg to 1, $slaves[$i].pregSource to -2>>
<<elseif ($slaves[$i].assignment is "work a glory hole") && (random(1,100) > 10)>>
Due to all the customers cumming in her fertile, restrained pussy, @@color:lime;she has gotten pregnant.@@
<<set $slaves[$i].preg to 1, $slaves[$i].pregSource to -2>>
<<elseif (random(1,100) > 80)>>
<<if ($slaves[$i].vaginalCount > 0)>>
<<if ($slaves[$i].assignment != "rest")>>
<<if ($slaves[$i].assignment != "stay confined")>>
@@color:lime;She has gotten pregnant.@@
<<set $slaves[$i].preg to 1>>
<<for $m to 0; $m < $slaves.length; $m++>>
<<if $slaves[$i].relationshipTarget is $slaves[$m].ID>>
<<set $tempLover to $slaves[$m]>>
<<elseif $slaves[$i].rivalryTarget is $slaves[$m].ID>>
<<set $tempRival to $slaves[$m]>>
<<elseif $slaves[$i].subTarget is $slaves[$m].ID>>
<<set $tempSub to $slaves[$m]>>
<</if>>
<</for>>
<<set $seed to random(1,100)>>
<<if ($slaves[$i].relationship is -3 or $slaves[$i].relationship is -2) and $PC.dick == 1>>
<<set $slaves[$i].pregSource to -1>>
<<elseif $slaves[$i].relationship > 2 and canAchieveErection($tempLover) and $tempLover.dickAccessory != "chastity">>
<<set $slaves[$i].pregSource to $tempLover.ID>>
<<elseif $slaves[$i].rivalry > 2 and canAchieveErection($tempRival) and $tempRival.dickAccessory != "chastity" and $Seed > 95>>/* raped and knocked up by rival */
<<set $slaves[$i].pregSource to $tempRival.ID>>
<<elseif $slaves[$i].subTarget != 0 and $slaves[$i].assignment is "be a subordinate slave">>
<<if canAchieveErection($tempSub) and $slaves[$m].dickAccessory != "chastity">>
<<set $slaves[$i].pregSource to $tempSub.ID>>
<</if>>
<<elseif $seed > 60 and $PC.dick == 1>>
<<set $slaves[$i].pregSource to -1>>
<<elseif $seed <= 10>>
<<set $slaves[$i].pregSource to -2>>
<<else>>
<<set $sourceSeed to random(0,$slaves.length-1)>>
/* random starting point in the slave array */
<<set $slaves[$i].pregSource to -2>>
/* temp .pregSource incase no matches are found */
/*starts one above starting point and advances until it reaches starting point again or finds a suitable slave. */
<<for $m to $sourceSeed+1; $m is $sourceSeed; $m++>>
<<if $m >= $slaves.length>> /* oob catch */
<<set $m to -1>>
<<elseif $slaves[$m].dick > 0 and $slaves[$m].balls > 0 and $slaves[$m].dickAccessory != "chastity">>
<<if $slaves[$i].ID is $slaves[$m].ID>>
/* catch for self-impregnation */
<<if random(1,100) > 95>>
<<set $slaves[$i].pregSource to $slaves[$m].ID>>
<<set $m to $sourceSeed-1>>
<</if>>
<<else>>
<<set $slaves[$i].pregSource to $slaves[$m].ID>>
<<set $m to $sourceSeed-1>>
<</if>>
<<elseif $m >= $slaves.length-1>>
<<set $m to -1>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES NOT PREGNANT */
/* CLOSES OVARIES CHECK FOR PREG EFFECTS */
/* MINDBREAK */
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if $week-$slaves[$i].weekAcquired > 1>>
<<if ($slaves[$i].devotion < -50)>>
<<if ($slaves[$i].trust < -95)>>
<<if random(1,5) == 1>>
She has been used as a sexual slave for so long, and is so hopeless that her future as a slave will be anything but torment, that her mind finally slips. @@color:red;She has been irretrievably broken.@@
<<set $slaves[$i].fetish to "mindbroken", $slaves[$i].sexualFlaw to "none", $slaves[$i].behavioralFlaw to "none">>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralFlaw is "none")>>
<<if ($slaves[$i].trust < -20)>>
<<if ($slaves[$i].devotion <= 50)>>
<<if (random(1,100) > 100+$slaves[$i].trust)>>
<<set $seed to random(1,4)>>
Being so afraid so constantly drives her to find solace in
<<if $seed == 1>>
self-denial. @@color:red;She has developed anorexia.@@
<<set $slaves[$i].behavioralFlaw to "anorexic">>
<<elseif $seed is 2>>
stress eating. @@color:red;She's now a nervous glutton.@@
<<set $slaves[$i].behavioralFlaw to "gluttonous">>
<<elseif $seed is 3>>
the scraps of prayer and superstition she can remember from her life before she was a slave. @@color:red;She's now religious.@@
<<set $slaves[$i].behavioralFlaw to "devout">>
<<else>>
the remnants of modern philosophy and education she can remember from her life before she was a slave. @@color:red;She feels mentally liberated.@@
<<set $slaves[$i].behavioralFlaw to "liberated">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw is "none")>>
<<if ($slaves[$i].devotion < -20)>>
<<if (random(1,500) > 500+$slaves[$i].devotion)>>
<<set $seed to random(1,6)>>
Being so angry at her life as a sex slave has
<<if $seed == 1>>
driven her into @@color:red;sexual apathy.@@
<<set $slaves[$i].sexualFlaw to "apathetic">>
<<elseif $seed is 2>>
convinced her that the conservative parts of her upbringing were right: sex is evil. @@color:red;She's now repressed.@@
<<set $slaves[$i].sexualFlaw to "repressed">>
<<elseif $seed is 3>>
given her a dread of being nude. @@color:red;She's now shamefast.@@
<<set $slaves[$i].sexualFlaw to "shamefast">>
<<elseif $seed is 4>>
deprived her of any motivation to keep sex appealing or even clean. @@color:red;She's now crude.@@
<<set $slaves[$i].sexualFlaw to "crude">>
<<elseif $seed is 5>>
driven her to find refuge in high standards. @@color:red;She's now judgemental.@@
<<set $slaves[$i].sexualFlaw to "judgemental">>
<<else>>
convinced her that sex is only this way here. Convinced that sexual slavery is wrong, @@color:red;She's become sexually idealistic.@@
<<set $slaves[$i].sexualFlaw to "idealistic">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (canTalk($slaves[$i]) == false)>>
<<if ($slaves[$i].behavioralFlaw is "bitchy")>>
If she has anything bitchy to say, @@color:green;no one can tell,@@ since she can't talk.
<</if>>
<<if ($slaves[$i].behavioralQuirk is "cutting")>>
If she has anything witty to say, @@color:red;no one can tell,@@ since she can't talk.
<</if>>
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].behavioralFlaw != "none")>>
<<if ($slaves[$i].behavioralFlaw is "devout") && ($arcologies[0].FSChattelReligionist != "unset")>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].trust < -20)>>
She is inwardly @@color:gold;terrified@@ by living in what she sees as a powerful theocratic society inimical to her old world faith.
<<set $slaves[$i].trust -= 1*Math.trunc($arcologies[0].FSChattelReligionist/25)>>
<<else>>
She is filled with @@color:mediumorchid;hatred and disgust@@ by Chattel Religionism, which she believes to be heretical and wrong.
<<set $slaves[$i].devotion -= 1*Math.trunc($arcologies[0].FSChattelReligionist/35)>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
<<if ($slaves[$i].trust > 20)>>
She is experiencing considerable spiritual anguish as she is torn between obedience and conviction that Chattel Religionism is heretical and wrong. This @@color:gold;hinders her acceptance of her place@@ in slave society.
<<set $slaves[$i].trust -= 1*Math.trunc($arcologies[0].FSChattelReligionist/25)>>
<<else>>
She is badly torn between Chattel Religionism and her old world faith, but she is doing her best to defer these spiritual issues for now.
<</if>>
<<else>>
She has experienced a religious epiphany, and now accepts Chattel Religionism in her mind, her heart, and her <<if $slaves[$i].vagina > -1>>womanhood<<else>>anus<</if>>. @@color:green;She has become sinful,@@ maliciously eager to transgress against the faith she has abandoned.
<<set $slaves[$i].behavioralQuirk to "sinful", $slaves[$i].behavioralFlaw to "none">>
She now sees that everything she has suffered up to now has been a necessary and divinely ordained trial to bring her into the true faith as a holy sex slave, @@color:mediumaquamarine;enormously boosting her trust in you.@@
<<if ($slaves[$i].trust < -30)>>
<<set $slaves[$i].trust = -10>>
<<else>>
<<set $slaves[$i].trust += 20>>
<</if>>
<</if>>
<<elseif ($slaves[$i].behavioralQuirk is "none")>>
<<if $slaves[$i].fetishStrength+$slaves[$i].devotion+$slaves[$i].trust > random(1,500)>>
<<if ($slaves[$i].behavioralFlaw is "arrogant")>>
<<if ($slaves[$i].fetish is "submissive")>>
Her need to submit has @@color:green;softened her arrogance into confidence.@@
<<set $slaves[$i].behavioralQuirk to "confident">>
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw is "bitchy")>>
<<if ($slaves[$i].fetish is "humiliation")>>
Her need to be humiliated has @@color:green;softened her bitchiness into a penchant for repartee.@@
<<set $slaves[$i].behavioralQuirk to "cutting">>
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw is "hates men")>>
<<if ($slaves[$i].fetish is "pregnancy")>>
She dislikes men, but fetishizes pregnancy; she comes around, and decides that @@color:green;she needs a man to knock her up.@@
<<set $slaves[$i].behavioralQuirk to "adores men">>
<<set $slaves[$i].behavioralFlaw to "none">>
<<elseif ($slaves[$i].fetish is "boobs")>>
She dislikes men and adores boobs, which @@color:green;softens her hatred of men into a love of women.@@
<<set $slaves[$i].behavioralQuirk to "adores women">>
<<set $slaves[$i].behavioralFlaw to "none">>
<<elseif ($slaves[$i].attrXY > 85)>>
She dislikes the company of men but likes their cocks; she learns to @@color:green;enjoy the male presence that comes with taking the dick.@@
<<set $slaves[$i].behavioralQuirk to "adores men">>
<<set $slaves[$i].behavioralFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
She dislikes men and has constant needs; women are the obvious answer, which @@color:green;softens her hatred of men into a love of feminine company.@@
<<set $slaves[$i].behavioralQuirk to "adores women">>
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw is "hates women")>>
<<if ($slaves[$i].fetish is "pregnancy")>>
She dislikes women, but fetishizes pregnancy; she comes around, and decides that @@color:green;she loves pregnant girls.@@
<<set $slaves[$i].behavioralQuirk to "adores women">>
<<set $slaves[$i].behavioralFlaw to "none">>
<<elseif ($slaves[$i].fetish is "cumslut")>>
She dislikes women and has a real oral fixation; eating dick is the obvious answer, which @@color:green;softens her hatred of women into a love of men.@@
<<set $slaves[$i].behavioralQuirk to "adores men">>
<<set $slaves[$i].behavioralFlaw to "none">>
<<elseif ($slaves[$i].attrXX > 85)>>
She dislikes the company of women but likes fucking them; she learns to @@color:green;enjoy the feminine presence that comes with getting some pussy.@@
<<set $slaves[$i].behavioralQuirk to "adores women">>
<<set $slaves[$i].behavioralFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
She dislikes women and has constant needs; men are the obvious answer, which @@color:green;softens her hatred of women into a love of maleness.@@
<<set $slaves[$i].behavioralQuirk to "adores men">>
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw is "devout")>>
<<if ($slaves[$i].energy > 95)>>
Her need for constant sex has @@color:green;softened her devoutness into an appetite for sacrilege.@@
<<set $slaves[$i].behavioralQuirk to "sinful">>
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw is "liberated")>>
<<if ($slaves[$i].fetish is "masochist")>>
Her subconscious need to be abused has@@color:green;converted her liberated philosophy into an ability to advocate for slavery.@@
<<set $slaves[$i].behavioralQuirk to "advocate">>
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength+$slaves[$i].devotion+$slaves[$i].trust > random(1,500)>>
<<if ($slaves[$i].behavioralFlaw is "arrogant")>>
<<if ($slaves[$i].fetish is "submissive")>>
Her arrogance was probably a reflection of her subconscious need to submit, which is so satisfied by sexual slavery that @@color:green;she no longer needs to act arrogant.@@
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw is "bitchy")>>
<<if ($slaves[$i].fetish is "humiliation")>>
Her bitchiness was probably a reflection of her sexual need to be publicly humiliated, which is so satisfied by sexual slavery that @@color:green;she no longer needs to be insulting@@ to get the degradation she subconsciously needs.
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw is "hates men")>>
<<if ($slaves[$i].fetish is "pregnancy")>>
She dislikes the company of men, but fetishizes pregnancy; she decides that men, those hunky impregnators, can't be //that// bad, and @@color:green;gets over her hatred.@@
<<set $slaves[$i].behavioralFlaw to "none">>
<<elseif ($slaves[$i].fetish is "boobs")>>
She dislikes the company of men and adores boobs; she finds that she doesn't mind ogling titties with the boys, and @@color:green;gets over her hatred.@@
<<set $slaves[$i].behavioralFlaw to "none">>
<<elseif ($slaves[$i].attrXY > 85)>>
She dislikes the company of men but likes their cocks; she gets used to putting up with maleness if it gets her the dick, and @@color:green;gets over her hatred.@@
<<set $slaves[$i].behavioralFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
She dislikes the company of men and has constant needs; she can't afford to narrow the playing field, and @@color:green;gets over her hatred.@@
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw is "hates women")>>
<<if ($slaves[$i].fetish is "pregnancy")>>
She dislikes the company of women, but fetishizes pregnancy; that women, with their motherly hips and fertile cunts, can't be //that// bad, and @@color:green;gets over her hatred.@@
<<set $slaves[$i].behavioralFlaw to "none">>
<<elseif ($slaves[$i].fetish is "cumslut")>>
She dislikes the company of women and has a real oral fixation; she decides that women, with their soft, kissable lips can't be //that// bad, and @@color:green;gets over her hatred.@@
<<set $slaves[$i].behavioralFlaw to "none">>
<<elseif ($slaves[$i].attrXX > 85)>>
She dislikes the company of women but likes fucking them; she gets used to putting up with girls to get into their pants, and @@color:green;gets over her hatred.@@
<<set $slaves[$i].behavioralFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
She dislikes the company of women and has constant needs; she can't afford to narrow the playing field, and @@color:green;gets over her hatred.@@
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw is "devout")>>
<<if ($slaves[$i].energy > 95)>>
She finally resolves her internal dilemma between the faith she was brought up in and her all-consuming need to be a slut by deciding that she prefers being a sinner. @@color:green;She is no longer devoutly faithful@@ to her old religion.
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw is "liberated")>>
<<if ($slaves[$i].fetish is "masochist")>>
Her pre-enslavement belief that she deserves rights and respect fades in light of how much she likes being beaten and abused. @@color:green;She is no longer a modern, liberated girl,@@ and accepts her place as a sex slave as natural.
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw != "none")>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if $slaves[$i].fetishStrength+$slaves[$i].devotion+$slaves[$i].trust > random(1,500)>>
<<if ($slaves[$i].sexualQuirk is "none")>>
<<if ($slaves[$i].sexualFlaw is "hates anal")>>
<<if ($slaves[$i].fetish is "buttslut")>>
Her sexual fascination with things entering her asshole @@color:green;softens her hatred of anal into an appetite for anal pain.@@
<<set $slaves[$i].sexualQuirk to "painal queen", $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
As a nymphomaniac she appreciates kinky sex, so she @@color:green;softens her hatred of anal into an appetite for anal pain.@@
<<set $slaves[$i].sexualQuirk to "painal queen", $slaves[$i].sexualFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw is "hates oral")>>
<<if ($slaves[$i].fetish is "cumslut")>>
She can't get her beloved cum without choking down dick, so she @@color:green;softens her hatred of oral into a willingness to be roughly throatfucked.@@
<<set $slaves[$i].sexualQuirk to "gagfuck queen", $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
She needs sex so much she often has to encourage her partners orally, so she @@color:green;softens her hatred of oral into a willingness to be roughly throatfucked.@@
<<set $slaves[$i].sexualQuirk to "gagfuck queen", $slaves[$i].sexualFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw is "hates penetration")>>
<<if ($slaves[$i].fetish is "buttslut")>>
Her sexual fascination with anal penetration @@color:green;softens her hatred of penetration into an appetite for abusive sex.@@
<<set $slaves[$i].sexualQuirk to "strugglefuck queen", $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
As a nymphomaniac she appreciates kinky sex, so she @@color:green;softens her hatred of penetration into an appetite for abusive intercourse.@@
<<set $slaves[$i].sexualQuirk to "strugglefuck queen", $slaves[$i].sexualFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw is "apathetic")>>
<<if ($slaves[$i].fetish is "submissive")>>
Her subconscious drive to submit @@color:green;softens her sexual apathy into constant care for her partners' wants.@@
<<set $slaves[$i].sexualQuirk to "caring", $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
She needs sex so badly that she can no longer be apathetic in bed, and @@color:green;softens her sexual apathy into care for what keeps her partners aroused.@@
<<set $slaves[$i].sexualQuirk to "caring", $slaves[$i].sexualFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw is "crude")>>
<<if ($slaves[$i].fetish is "buttslut")>>
She needs to avoid making unsexy noises during buttsex to be an appealing enough anal partner to satisfy her backdoor needs, @@color:green;softening her crudeness into a willingness to do anything.@@
<<set $slaves[$i].sexualQuirk to "unflinching", $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
She needs sex so badly that she can no longer afford to disgust partners, and @@color:green;softens her sexual crudeness into a willingness to do anything.@@
<<set $slaves[$i].sexualQuirk to "unflinching", $slaves[$i].sexualFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw is "judgemental")>>
<<if ($slaves[$i].fetish is "submissive")>>
Her subconscious belief that she's worthless @@color:green;softens her judgemental behavior into eagerness to be fucked by the biggest cocks.@@
<<set $slaves[$i].sexualQuirk to "size queen", $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
She needs sex so badly that she can no longer be selective, and @@color:green;softens her judgemental behavior into a love of big dicks, though she now loves them all.@@
<<set $slaves[$i].sexualQuirk to "size queen", $slaves[$i].sexualFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw is "shamefast")>>
<<if ($slaves[$i].fetish is "humiliation")>>
She decides that hiding won't get her the humiliation she craves, and @@color:green;softens her shamefastness into a willingness to tease.@@
<<set $slaves[$i].sexualQuirk to "tease", $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
She decides that hiding isn't getting her enough sex, and @@color:green;softens her shamefastness into a willingness to tease.@@
<<set $slaves[$i].sexualQuirk to "tease", $slaves[$i].sexualFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw is "idealistic")>>
<<if ($slaves[$i].fetish is "submissive")>>
Her appetite for submission has @@color:green;softened her innocent ideas about sex into an ability to find romance@@ in the life of a sex slave.
<<set $slaves[$i].sexualQuirk to "romantic", $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
Her appetite for sex has @@color:green;softened her innocent ideas about sex into an ability to find something romantic@@ in a constant whirl of intercourse.
<<set $slaves[$i].sexualQuirk to "romantic", $slaves[$i].sexualFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw is "repressed")>>
<<if ($slaves[$i].fetish is "buttslut")>>
She grew up being taught that good girls do not take cock up their good girl anuses, but she's just now decided she prefers being a bad girl and has @@color:green;softened her repression into arousal at the perversion@@ of dicks up her behind.
<<set $slaves[$i].sexualQuirk to "perverted", $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].fetish is "cumslut")>>
She grew up being taught that good girls do not put their good girl mouths on boys' private parts, but she's just now decided she prefers being a bad girl and has @@color:green;softened her repression into arousal at the perverted@@ idea of dicks down her throat.
<<set $slaves[$i].sexualQuirk to "perverted", $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
She grew up being taught that good girls do not happily fuck anything that moves, but she's just now decided she prefers being a bad girl and has @@color:green;softened her repression into arousal at the perversion@@ of revelling in sexual addiction.
<<set $slaves[$i].sexualQuirk to "perverted", $slaves[$i].sexualFlaw to "none">>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].sexualFlaw is "hates anal")>>
<<if ($slaves[$i].fetish is "buttslut")>>
Her sexual fascination with things entering her asshole overcomes her professed hatred of anal, so @@color:green;her previous hesitations about buttsex vanish.@@
<<set $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
As a nymphomaniac she doesn't really care which hole she's getting fucked in, so @@color:green;her previous hesitations about buttsex vanish.@@
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw is "hates oral")>>
<<if ($slaves[$i].fetish is "cumslut")>>
She can't get her beloved cum without sucking, so @@color:green;she forcibly overcomes her strong gag reflex.@@
<<set $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
She needs sex so much she often has to encourage her partners orally, so @@color:green;she forcibly overcomes her strong gag reflex.@@
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw is "hates penetration")>>
<<if ($slaves[$i].fetish is "buttslut")>>
She's fascinated with the perversity of being anally penetrated, so @@color:green;her previous hesitations about getting fucked vanish.@@
<<set $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
She needs sex like she needs air, so @@color:green;her previous hesitations about getting fucked vanish.@@
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw is "apathetic")>>
<<if ($slaves[$i].fetish is "dom")>>
She likes being on top so much @@color:green;she can no longer bear being lazy in bed.@@
<<set $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
She needs sex so badly that @@color:green;she can no longer afford to wait apathetically for others to fuck her.@@
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw is "crude")>>
<<if ($slaves[$i].energy > 95)>>
She needs sex so badly that @@color:green;she can no longer afford to disgust partners into abandoning intercourse.@@
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw is "judgemental")>>
<<if ($slaves[$i].energy > 95)>>
She needs sex so badly that @@color:green;she can no longer afford to turn potential partners off by judging them.@@
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw is "shamefast")>>
<<if ($slaves[$i].fetish is "humiliation")>>
Her shamefastness is no longer anything but a pretense; @@color:green;she's decided she really does like getting fucked in public.@@
<<set $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
She needs sex so badly that @@color:green;she can no longer afford to be embarrassed by public fucking.@@
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw is "idealistic")>>
<<if ($slaves[$i].fetish is "submissive")>>
She always expected to be able to turn down sex, but @@color:green;she's finally realized that she doesn't want to be asked.@@
<<set $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
Hard as it is for her to admit, she recognizes her own willingness to take sex from other slaves if it isn't forthcoming, and @@color:green;accepts that a slave nympho can't worry about trifles like consent.@@
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw is "repressed")>>
<<if ($slaves[$i].fetish is "buttslut")>>
She grew up being taught that good girls do not take cock up their good girl anuses, but @@color:green;she's just now decided she prefers being a bad girl.@@
<<set $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].fetish is "cumslut")>>
She grew up being taught that good girls do not put their good girl mouths on boys' private parts, but @@color:green;she's just now decided she prefers being a bad girl.@@
<<set $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].energy > 95)>>
She grew up being taught that good girls do not happily fuck anything that moves, but @@color:green;she's just now decided she prefers being a bad girl.@@
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* PARAPHILIA IMPACTS */
<<switch $slaves[$i].sexualFlaw>>
<<case "cum addict">>
<<if $slaves[$i].fetish != "cumslut">>
<<if $slaves[$i].fetishStrength > 60>>
Her cum addiction @@color:pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@color:mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her cum addiction @@color:lightcoral;forces her back towards oral fixation.@@
<<set $slaves[$i].fetish = "cumslut">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her cum addiction @@color:lightcoral;forces her back towards her past life as an abject cumslut.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel") || ($slaves[$i].assignment is "serve in the club") || ($slaves[$i].assignment is "work a glory hole") || ($slaves[$i].assignment is "be confined in the arcade")>>
Her paraphilia is satisfied by how many dicks she gets to suck at work.
<<elseif $slaves[$i].diet == "cum">>
Her paraphilia is satisfied by what she gets to eat.
<<elseif $slaves[$i].cockfeeder != 0>>
Her paraphilia is satisfied by the way she gets to eat.
<<elseif ($slaves[$i].assignment is "work in the dairy") && ($dairyFeedersSetting > 0)>>
<<else>>
She doesn't seem to feel she's getting enough cum, leaving the cum addict @@color:mediumorchid;depressed and anxious.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "anal addict">>
<<if $slaves[$i].fetish != "buttslut">>
<<if $slaves[$i].fetishStrength > 60>>
Her anal addiction @@color:pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@color:mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her anal addiction @@color:lightcoral;forces her back towards an intense preference for buttsex.@@
<<set $slaves[$i].fetish = "buttslut">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her anal addiction @@color:lightcoral;forces her back towards her past life as an abject buttslut.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel") || ($slaves[$i].assignment is "serve in the club") || ($slaves[$i].assignment is "work a glory hole") || ($slaves[$i].assignment is "be confined in the arcade")>>
Her paraphilia is satisfied by how many dicks get shoved up her butt at work.
<<elseif $suppository != 0>>
Her paraphilia is satisfied by the way she gets to take medication.
<<elseif $slaves[$i].buttplug is "huge plug">>
Her paraphilia is satisfied by the enormous plug she wears in her ass.
<<elseif ($slaves[$i].assignment is "work in the dairy") && ($dairyStimulatorsSetting > 0)>>
<<else>>
She doesn't seem to feel she's getting buttfucked often enough, leaving the anal addict @@color:mediumorchid;depressed and anxious.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "attention whore">>
<<if $slaves[$i].fetish != "humiliation">>
<<if $slaves[$i].fetishStrength > 60>>
Being an attention whore @@color:pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@color:mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her addiction to exposure @@color:lightcoral;forces her back towards a humiliation fetish.@@
<<set $slaves[$i].fetish = "humiliation">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her addiction to exposure @@color:lightcoral;forces her back towards her past life as an abject humiliation whore.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel") || ($slaves[$i].assignment is "serve in the club")>>
Her paraphilia is satisfied by how often she gets publicly fucked at work.
<<elseif $slaves[$i].clothes is "none">>
Her paraphilia is satisfied by her total nudity.
<<else>>
She doesn't seem to feel she's getting fucked in public enough, leaving the attention whore @@color:mediumorchid;depressed and anxious.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "breast growth">>
<<if $slaves[$i].fetish != "boobs">>
<<if $slaves[$i].fetishStrength > 60>>
Being a breast expansion fanatic @@color:pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@color:mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her addiction to breast growth @@color:lightcoral;forces her back towards a boob fetish.@@
<<set $slaves[$i].fetish = "boobs">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her addiction to breast growth @@color:lightcoral;forces her back towards her past life as an abject slut for mammary intercourse.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment is "get milked") || ($slaves[$i].assignment is "work in the dairy")>>
Her paraphilia is satisfied by her work as a cow; she can feel her udders swelling with milk.
<<elseif $slaves[$i].health < 0>>
Her paraphilia is ameliorated by her poor health; she knows she can't take expansion right now.
<<elseif $slaves[$i].drugs is "breast injections">>
Her paraphilia makes breast injections very satisfying for her.
<<else>>
She feels her breasts are shrinking horribly, leaving the growth addict @@color:mediumorchid;depressed and anxious.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "abusive">>
<<if $slaves[$i].fetish != "dom">>
<<if $slaves[$i].fetishStrength > 60>>
Being addicted to sexually abusing others @@color:pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@color:mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her addiction to sexual force @@color:lightcoral;forces her back towards sexual dominance.@@
<<set $slaves[$i].fetish = "dom">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her need to force others to pleasure her @@color:lightcoral;forces her back towards her past life as a total dom.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment is "be your Head Girl")>>
Her paraphilia is satisfied by her work as your Head Girl.
<<elseif ($slaves[$i].assignment is "be the Wardeness")>>
Her paraphilia is satisfied by her work as your Wardeness.
<<else>>
She gets few chances to indulge her need to hold others down as she fucks them, leaving her @@color:mediumorchid;depressed and anxious.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "malicious">>
<<if $slaves[$i].fetish != "sadist">>
<<if $slaves[$i].fetishStrength > 60>>
Being addicted to others' sexual anguish @@color:pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@color:mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her addiction to tormenting others sexually @@color:lightcoral;forces her back towards sadism.@@
<<set $slaves[$i].fetish = "sadist">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her need to be the only one enjoying sex @@color:lightcoral;forces her back towards her past life as a complete sexual sadist.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment is "be your Head Girl")>>
Her paraphilia is satisfied by her work as your Head Girl.
<<elseif ($slaves[$i].assignment is "be the Wardeness")>>
Her paraphilia is satisfied by her work as your Wardeness.
<<else>>
She gets few chances to indulge her need to subject others to sexual anguish, leaving her @@color:mediumorchid;depressed and anxious.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "self hating">>
<<if $slaves[$i].fetish != "masochist">>
<<if $slaves[$i].fetishStrength > 60>>
Her sexual self hatred @@color:pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@color:mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her sexual self hatred @@color:lightcoral;forces her back towards masochism.@@
<<set $slaves[$i].fetish = "masochist">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her sexual self hatred @@color:lightcoral;forces her back towards her past life as a total masochist.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment is "work in the dairy") && ($dairyRestraintsSetting >= 2)>>
Her paraphilia is satisfied by her horrible life as a producer of useful fluids and a receptacle for machine rape.
<<elseif ($slaves[$i].assignment is "work a glory hole") || ($slaves[$i].assignment is "be confined in the arcade")>>
Her paraphilia is satisfied by her horrible life as a helpless hole for an infinite bag of dicks.
<<elseif $slaves[$i].trust < -50>>
Her paraphilia is satisfied by her constant terror.
<<else>>
She doesn't seem to feel she's treated poorly enough, leaving the self hating slut @@color:mediumorchid;depressed and anxious.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "neglectful">>
<<if $slaves[$i].fetish != "submissive">>
<<if $slaves[$i].fetishStrength > 60>>
Her sexual self neglect @@color:pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@color:mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her sexual self neglect @@color:lightcoral;forces her back towards submissiveness.@@
<<set $slaves[$i].fetish = "submissive">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her sexual self neglect @@color:lightcoral;forces her back towards her past life as a total submissive.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel") || ($slaves[$i].assignment is "serve in the club") || ($slaves[$i].assignment is "work a glory hole") || ($slaves[$i].assignment is "be confined in the arcade")>>
Her paraphilia is satisfied by how she's expected to serve others' sexual needs at work.
<<elseif $slaves[$i].assignment is "be a subordinate slave">>
Her paraphilia is satisfied by how she's expected to serve other slaves' sexual needs.
<<else>>
She doesn't seem to feel she's serving others' sexual needs enough, leaving her @@color:mediumorchid;depressed and anxious.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "breeder">>
<<if $slaves[$i].fetish != "pregnancy">>
<<if $slaves[$i].fetishStrength > 60>>
Her breeding obsession @@color:pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@color:mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her breeding obsession @@color:lightcoral;forces her back towards appreciation for impregnation.@@
<<set $slaves[$i].fetish = "pregnancy">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her breeding obsession @@color:lightcoral;forces her back towards her past life as an abject impregnation whore.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if $slaves[$i].preg > 0>>
Her paraphilia is satisfied by her pregnancy.
<<elseif $fakeBellies.contains($bellyAccessory)>>
She @@color:mediumorchid;loathes@@ being forced to carry a fake pregnancy.
<<set $slaves[$i].devotion -= 3>>
<<else>>
She isn't pregnant, leaving the breeder slut @@color:mediumorchid;depressed and anxious.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</switch>>
<</if>>
<<if ($slaves[$i].assignment is "get milked") || ($slaves[$i].assignment is "work in the dairy")>>
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].lactation > 0)>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].fetish != "boobs") && ($slaves[$i].clitSetting != $slaves[$i].fetish)>>
<<if (random(1,200) < $slaves[$i].devotion)>>
Since she has had her lactating nipples constantly caressed by the milkers, @@color:lightcoral;she begins to appreciate nipple stimulation in a new way.@@
<<set $slaves[$i].fetish to "boobs", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetish is "boobs") && ($slaves[$i].fetishStrength <= 95)>>
Since she has had her lactating nipples constantly caressed by the milkers, @@color:lightcoral;she sinks deeper into sexual reliance on nipple stimulation.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].balls > 0)>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].fetish != "buttslut") && ($slaves[$i].clitSetting != $slaves[$i].fetish)>>
<<if (random(1,200) < $slaves[$i].devotion)>>
Since she has had her prostate constantly stimulated to encourage her to give cum, @@color:lightcoral;she begins to look forward to anal penetration.@@
<<set $slaves[$i].fetish to "buttslut", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetish is "buttslut") && ($slaves[$i].fetishStrength <= 95)>>
Since she has had her prostate constantly stimulated to encourage her to give cum, @@color:lightcoral;she sinks deeper into sexual reliance on penetration of her butthole.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].energy > 95>>
<<if $slaves[$i].attrKnown == 1>>
<<if ($slaves[$i].devotion < -20)>>
She's having trouble accepting it, but the sex surrounding her @@color:hotpink;is intriguing to a nymphomaniac.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].devotion <= 50)>>
@@color:hotpink;Her acceptance of her life as a sex slave is driven faster@@ by how satisfied she is by the availability of her favorite activity.
<<set $slaves[$i].devotion += 2>>
<<else>>
She loves being a nympho slut. @@color:hotpink;She loves being your nympho slut.@@
<<set $slaves[$i].devotion += 2>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fetishStrength <= 95>>
<<if ($slaves[$i].heels == 1)>>
<<if ($slaves[$i].shoes != "heels") && ($slaves[$i].shoes != "boots") && ($slaves[$i].shoes != "extreme heels")>>
<<if ($slaves[$i].fetish != "submissive") && ($slaves[$i].clitSetting != $slaves[$i].fetish)>>
<<if random(1,200) < $slaves[$i].devotion>>
Living as a sex slave on all fours @@color:lightcoral;turns her into a sexual submissive.@@
<<set $slaves[$i].fetish to "submissive", $slaves[$i].fetishKnown to 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<elseif ($slaves[$i].fetish is "submissive") && ($slaves[$i].fetishStrength <= 95)>>
Living as a sex slave on all fours @@color:lightcoral;pushes her deeper into submission.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].career is "a slave">>
She has been a slave so long that she can barely remember making decisions for herself, and @@color:hotpink;feels naturally drawn@@ to her <<if $PC.title == 1>>Master<<else>>Mistress<</if>>.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].career is "a bioreactor">>
She remembers what it was like to be a living, breathing, milk-jetting,<<if isFertile($slaves[$i]) && ($dairyPregUpgrade > 0)>> baby-filled,<</if>><<if ($slaves[$i].balls != 0)>> cum-squirting,<</if>> drug-filled piece of industrial equipment, and is @@color:hotpink;thankful@@ and @@color:mediumaquamarine;grateful@@ that she isn't any more.
<<set $slaves[$i].trust += 1, $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].career is "a Futanari Sister">>
<<if $masterSuiteUpgradeLuxury is 2>>
<<if $slaves[$i].assignment is "serve in the master suite">>
She knows that $masterSuiteName features a fuckpit much like the one she spent years enjoying as a Futanari Sister, and @@color:hotpink;does her best@@ to be a good girl in the hope you'll send her there someday.
<<set $slaves[$i].devotion += 1>>
<<else>>
As a former Futanari Sister, the fuckpit in $masterSuiteName feels like home to her, and she has @@color:mediumaquamarine;no desire to ever leave.@@
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].trust >= -50>>
<<if $gratefulCareers.contains($slaves[$i].career)>>
<<set $slaves[$i].trust += 1>>
She remembers how hard her life was before she was a slave, and
<<if $slaves[$i].trust > 50>>
@@color:mediumaquamarine;trusts you a bit more@@ for improving it.
<<elseif $slaves[$i].trust > -20>>
@@color:mediumaquamarine;trusts you a bit more@@ because of it.
<<else>>
@@color:mediumaquamarine;fears you a little less@@ because of it.
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].devotion >= -50>>
<<if $menialCareers.contains($slaves[$i].career)>>
<<set $slaves[$i].devotion += 1>>
She took orders a lot before she was a slave, and is subconsciously
<<if $slaves[$i].trust > 50>>
@@color:hotpink;a little more eager to obey.@@
<<elseif $slaves[$i].trust > -20>>
@@color:hotpink;a little quicker to obey.@@
<<else>>
@@color:hotpink;a bit less resistant@@ to commands.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES MINDBROKEN CHECK */
<<if ($slaves[$i].brand != 0)>>
<<if ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel") || ($slaves[$i].assignment is "serve in the club")>>
Since she is in public, your brand against the $slaves[$i].skin skin of her $slaves[$i].brandLocation @@color:green;slightly increases your reputation@@ as a slaveowner.
<<set $repGain += 5>>
<</if>>
<<if $rep > 10000>>
The brand is considered a minor enhancement to her beauty since you are very well known.
<<elseif $rep < 5000>>
The brand is considered a minor blemish on her beauty since you are not well known.
<</if>>
<</if>>
<<if $FSAnnounced > 0>>
<<set $pornFameBonus to 1>>
<<if $studio == 1>>
<<if $slaves[$i].pornFameSpending >= 0>>
<<set $pornFameBonus += 0.2 + ($slaves[$i].pornFameSpending/10000)>>
<<if ($slaves[$i].pornFameSpending >= 4000)>>
Her near-ubiquitous presence in arcology pornography greatly increases her impact on society.
<<elseif ($slaves[$i].pornFameSpending >= 2000)>>
Her presence in arcology pornography increases her impact on society.
<<else>>
Her occasional presence in arcology pornography slightly increases her impact on society.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset" || $arcologies[0].FSDegradationist != "unset" || $arcologies[0].FSBodyPurist != "unset">>
<<modScore $slaves[$i]>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if ($slaves[$i].race is $arcologies[0].FSSupremacistRace)>>
<<if ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel") || ($slaves[$i].assignment is "serve in the club") || ($slaves[$i].assignment is "work a glory hole") || ($slaves[$i].assignment is "be confined in the arcade")>>
<<if $arcologies[0].FSSupremacist >= $FSLockinLevel*0.6>>
Society @@color:red;strongly disapproves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a degrading, public role; this also holds back acceptance of $arcologies[0].FSSupremacistRace superiority.
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.3>>
Society @@color:red;disapproves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a degrading, public role; this also holds back acceptance of $arcologies[0].FSSupremacistRace superiority.
<<else>>
Society @@color:red;mildly disapproves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a degrading, public role; this also holds back acceptance of $arcologies[0].FSSupremacistRace superiority.
<</if>>
<<set $repGain -= $FSSingleSlaveRep*2*($arcologies[0].FSSupremacist/$FSLockinLevel), $arcologies[0].FSSupremacist -= 0.1*$FSSingleSlaveRep*$pornFameBonus>>
<<elseif ($slaves[$i].assignment is "be your Head Girl")>>
Society @@color:green;strongly approves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a position of leadership as your head girl, advancing the notion that those of the $arcologies[0].FSSupremacistRace race should be in positions of authority over others.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSSupremacist/$FSLockinLevel), $arcologies[0].FSSupremacist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<<elseif ($slaves[$i].assignment is "recruit girls")>>
Society @@color:green;strongly approves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a position of leadership as your recruiter, advancing the notion that it is only natural that those of the $arcologies[0].FSSupremacistRace race should lead the charge in enslaving others.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSSupremacist/$FSLockinLevel), $arcologies[0].FSSupremacist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<<elseif ($slaves[$i].assignment is "be your concubine")>>
Society @@color:green;strongly approves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a position of importance as your concubine, advancing the notion that the most favoured of your bedslaves should naturally be of the $arcologies[0].FSSupremacistRace race.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSSupremacist/$FSLockinLevel), $arcologies[0].FSSupremacist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
/* Code contributed by Anon1888 */
<<else>>
Society does not disapprove of your keeping a slave of the $arcologies[0].FSSupremacistRace race, since she is not in a publicly degrading role.
<</if>>
<<else>>
<<if $arcologies[0].FSSupremacist >= $FSLockinLevel*0.5>>
Society @@color:green;approves@@ of your keeping a slave of an inferior race; this also advances $arcologies[0].FSSupremacistRace superiority.
<<else>>
Society @@color:green;mildly approves@@ of your keeping a slave of an inferior race; this also advances $arcologies[0].FSSupremacistRace superiority.
<</if>>
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSSupremacist/$FSLockinLevel), $arcologies[0].FSSupremacist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if ($slaves[$i].race is $arcologies[0].FSSubjugationistRace)>>
<<if $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.5>>
Society @@color:green;approves@@ of your keeping a slave of the subject $arcologies[0].FSSubjugationistRace race; this also advances $arcologies[0].FSSubjugationistRace inferiority.
<<else>>
Society @@color:green;mildly approves@@ of your keeping a slave of the subject $arcologies[0].FSSubjugationistRace race; this also advances $arcologies[0].FSSubjugationistRace inferiority.
<</if>>
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSSubjugationist/$FSLockinLevel), $arcologies[0].FSSubjugationist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if ($slaves[$i].age < 30)>>
Society @@color:green;mildly approves@@ of $slaves[$i].slaveName's youthful body; she furthers the fashion for young slaves.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSYouthPreferentialist/$FSLockinLevel)*((30-$slaves[$i].age)/5), $arcologies[0].FSYouthPreferentialist += 0.025*$FSSingleSlaveRep*$pornFameBonus*((30-$slaves[$i].age)/5)>>
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if ($slaves[$i].age >= 30)>>
Society @@color:green;mildly approves@@ of $slaves[$i].slaveName's mature body; she furthers the fashion for older ladies.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSMaturityPreferentialist/$FSLockinLevel)*(($slaves[$i].age-25)/5), $arcologies[0].FSMaturityPreferentialist += 0.025*$FSSingleSlaveRep*$pornFameBonus*(($slaves[$i].age-25)/5)>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].hormones > 0)>>
Society @@color:green;mildly approves@@ of your heavy hormonal feminization of $slaves[$i].slaveName; this advances public interest in girls with soft little dicks.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSGenderRadicalist/$FSLockinLevel), $arcologies[0].FSGenderRadicalist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[$i].balls == 0)>>
Society @@color:green;mildly approves@@ of your keeping a gelded slave; this advances public interest in girls with soft dickclits.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSGenderRadicalist/$FSLockinLevel), $arcologies[0].FSGenderRadicalist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[$i].anus > 0) && ($slaves[$i].devotion > 20) && ($slaves[$i].trust > -20)>>
Society @@color:green;mildly approves@@ of your keeping a contented dickgirl bottom; this advances public interest in girls who get hard when assfucked.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSGenderRadicalist/$FSLockinLevel), $arcologies[0].FSGenderRadicalist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if ($slaves[$i].preg > 5)>>
Society <<if $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.5>>@@color:green;approves@@<<else>>@@color:green;mildly approves@@<</if>> of your keeping a pregnant slave; this also supports the idea that slave women should bear babies.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSGenderFundamentalist/$FSLockinLevel), $arcologies[0].FSGenderFundamentalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<<elseif ($slaves[$i].preg == 0)>>
Society <<if $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.5>>@@color:green;approves@@<<else>>@@color:green;mildly approves@@<</if>> of your keeping a slave fertile; this also supports the idea that slave women should bear babies.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSGenderFundamentalist/$FSLockinLevel), $arcologies[0].FSGenderFundamentalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].balls > 0)>>
<<if ($slaves[$i].hormones <= 0)>>
<<if ($slaves[$i].dickAccessory != "chastity")>>
<<if ($slaves[$i].devotion <= 95)>>
Society @@color:red;disapproves@@ of $slaves[$i].slaveName's stiff, unrestrained dick, since she isn't even worshipful of you.
<<set $repGain -= $FSSingleSlaveRep*($arcologies[0].FSGenderFundamentalist/$FSLockinLevel), $arcologies[0].FSGenderFundamentalist -= 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if ($slaves[$i].intelligenceImplant > 0) && ($slaves[$i].fetish != "mindbroken")>>
Society @@color:green;mildly approves@@ of $slaves[$i].slaveName being properly educated; this advances ideas about slave improvement.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel), $arcologies[0].FSPaternalist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<<elseif ($slaves[$i].intelligenceImplant == 0) && ($slaves[$i].intelligence < 0) && ($slaves[$i].fetish != "mindbroken")>>
Society @@color:red;mildly disapproves@@ of $slaves[$i].slaveName being stupid and uneducated; this holds back ideas about slave improvement.
<<set $repGain -= 0.5*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel), $arcologies[0].FSPaternalist -= 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($slaves[$i].health > 80)>>
Society @@color:green;mildly approves@@ of her shining health; this advances belief in a slaveowner's duty.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel), $arcologies[0].FSPaternalist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($slaves[$i].devotion+$slaves[$i].trust > 180)>>
<<if ($slaves[$i].relationship is -3)>>
Society @@color:green;approves very strongly@@ of her happiness as your wife; this advances paternalistic ideals.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel), $arcologies[0].FSPaternalist += 0.1*$FSSingleSlaveRep*$pornFameBonus>>
<<elseif ($slaves[$i].relationship is -2)>>
Society @@color:green;strongly approves@@ of her emotional bond to you; this advances paternalistic ideals.
<<set $repGain += 1.5*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel), $arcologies[0].FSPaternalist += 0.075*$FSSingleSlaveRep*$pornFameBonus>>
<<else>>
Society @@color:green;approves@@ of her attachment to you; this advances paternalistic ideals.
<<set $repGain += 1*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel), $arcologies[0].FSPaternalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion > 95)>>
Society @@color:green;mildly approves@@ of her attachment to you; this advances paternalistic ideals.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel), $arcologies[0].FSPaternalist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($slaves[$i].trust > 95)>>
Society @@color:green;mildly approves@@ of her trust in you; this advances paternalistic ideals.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel), $arcologies[0].FSPaternalist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<<if ($slaves[$i].choosesOwnAssignment == 1)>>
Society @@color:green;mildly approves@@ of $slaves[$i].slaveName being allowed to choose her own job, advancing ideals about slave self-actualization.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel), $arcologies[0].FSPaternalist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($modScore > 15 || ($piercingScore > 8 && $tatScore > 5))>>
Society @@color:red;mildly disapproves@@ of degrading body modifications, which dulls the public interest in letting slaves choose their own appearance.
<<set $repGain -= 0.5*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel), $arcologies[0].FSPaternalist -= 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<if ($slaves[$i].fetish is "mindbroken")>>
Society @@color:green;approves@@ of her broken spirit; she serves as an example of a soulless fuckpuppet.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSDegradationist/$FSLockinLevel), $arcologies[0].FSDegradationist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<<else>>
<<if ($slaves[$i].trust <= 4)>>
Society @@color:green;mildly approves@@ of $slaves[$i].slaveName's fear of you.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSDegradationist/$FSLockinLevel), $arcologies[0].FSDegradationist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<<else>>
<<if ($slaves[$i].assignment is "be your Head Girl")>>
Society accepts of $slaves[$i].slaveName trusting you, since she is your Head Girl and keeps the other slaves down.
<<elseif ($slaves[$i].assignment is "recruit girls")>>
Society accepts of $slaves[$i].slaveName trusting you, since she is your Recruiter and entraps new slaves.
<<elseif ($slaves[$i].devotion > 95)>>
Society reluctantly accepts of $slaves[$i].slaveName trusting you, since she worshipful of you.
<<else>>
Society @@color:red;mildly disapproves@@ of $slaves[$i].slaveName being trusting of you; she is not being properly degraded for her role.
<<set $repGain -= 0.5*$FSSingleSlaveRep*($arcologies[0].FSDegradationist/$FSLockinLevel), $arcologies[0].FSDegradationist -= 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment is "work a glory hole") || ($slaves[$i].assignment is "be confined in the arcade")>>
Society @@color:green;mildly approves@@ of how she is restrained for involuntary use, seeing this as the future of sexual relations.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSDegradationist/$FSLockinLevel), $arcologies[0].FSDegradationist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($modScore > 15 || ($piercingScore > 8 && $tatScore > 5))>>
Society @@color:green;mildly approves@@ of her degrading body modifications, which advances the public taste for such degradation of slave bodies.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSDegradationist/$FSLockinLevel), $arcologies[0].FSDegradationist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if $slaves[$i].voice != 0>>
<<if $slaves[$i].lips > 95>>
Society @@color:green;mildly approves@@ of the way her mouth, with its useless ability to speak, has been replaced with an appealing hole.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSDegradationist/$FSLockinLevel), $arcologies[0].FSDegradationist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<<if ($slaves[$i].choosesOwnAssignment == 1)>>
Society @@color:red;mildly disapproves@@ of $slaves[$i].slaveName being allowed to choose her own job; this holds back ideas about slave degradation.
<<set $repGain -= 0.5*$FSSingleSlaveRep*($arcologies[0].FSDegradationist/$FSLockinLevel), $arcologies[0].FSDegradationist -= 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if ($slaves[$i].boobsImplant == 0) && ($slaves[$i].buttImplant == 0) && ($slaves[$i].lipsImplant == 0)>>
Society @@color:green;mildly approves@@ of $slaves[$i].slaveName's natural body; this supports the fashion for surgically untouched slaves.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSBodyPurist/$FSLockinLevel), $arcologies[0].FSBodyPurist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<<else>>
Society <<if $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.5>>@@color:red;disapproves@@<<else>>@@color:red;mildly disapproves@@<</if>> of $slaves[$i].slaveName's implants; this holds back acceptance of the idea that slaves should be all-natural.
<<set $repGain -= $FSSingleSlaveRep*($arcologies[0].FSBodyPurist/$FSLockinLevel), $arcologies[0].FSBodyPurist -= 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2)>>
Society @@color:green;mildly approves@@ of her unmarked, unblemished skin, advancing the fashion for unspoiled slaves.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSBodyPurist/$FSLockinLevel), $arcologies[0].FSBodyPurist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<set _transformed = 0>>
<<if ($slaves[$i].boobsImplant > 0) && ($slaves[$i].buttImplant > 0) && ($slaves[$i].lipsImplant > 0)>>
Society @@color:green;mildly approves@@ of $slaves[$i].slaveName's thoroughly modified body; this supports the fashion for surgically upgraded slaves.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSTransformationFetishist/$FSLockinLevel), $arcologies[0].FSTransformationFetishist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<<set _transformed = 1>>
<</if>>
<<if ($slaves[$i].waist > 1) || ($slaves[$i].teeth == "removable") || ($slaves[$i].teeth == "pointy") || ($slaves[$i].amp == 1)>>
Society @@color:green;approves@@ of her extreme surgeries; interest in her stirs interest in transformations of all kinds.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSTransformationFetishist/$FSLockinLevel), $arcologies[0].FSTransformationFetishist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<<set _transformed = 1>>
<</if>>
<<if ($slaves[$i].amp < 0)>>
Society @@color:green;strongly approves@@ of her transhuman body.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSTransformationFetishist/$FSLockinLevel), $arcologies[0].FSTransformationFetishist += 0.1*$FSSingleSlaveRep*$pornFameBonus>>
<<set _transformed = 1>>
<</if>>
<<if ($slaves[$i].dick > 8)>>
Society @@color:green;approves@@ of her monolithic dick, since it's such an obvious transformation masterpiece.
<<set $repGain += ($slaves[$i].dick-8)*$FSSingleSlaveRep*($arcologies[0].FSTransformationFetishist/$FSLockinLevel), $arcologies[0].FSTransformationFetishist += ($slaves[$i].dick-8)*0.05*$FSSingleSlaveRep*$pornFameBonus>>
<<set _transformed = 1>>
<</if>>
<<if ($slaves[$i].lips > 95)>>
Society @@color:green;approves@@ of her absurd facepussy as a transformation of her mouth into nothing more than another fuckhole.
<<set $repGain += ($slaves[$i].dick-8)*$FSSingleSlaveRep*($arcologies[0].FSTransformationFetishist/$FSLockinLevel), $arcologies[0].FSTransformationFetishist += ($slaves[$i].dick-8)*0.05*$FSSingleSlaveRep*$pornFameBonus>>
<<set _transformed = 1>>
<</if>>
<<if _transformed != 1>>
Society @@color:red;mildly disapproves@@ of $slaves[$i].slaveName's lack of obvious transformations; she does not advance the ideal of body modification.
<<set $repGain -= 0.5*$FSSingleSlaveRep*($arcologies[0].FSTransformationFetishist/$FSLockinLevel), $arcologies[0].FSTransformationFetishist -= 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if ($slaves[$i].boobs < 500) && ($slaves[$i].butt < 3) && ($slaves[$i].weight <= 10) && ($slaves[$i].muscles < 3)>>
Society @@color:green;mildly approves@@ of $slaves[$i].slaveName's graceful, girlish form; she furthers the fashion for slaves like her.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSSlimnessEnthusiast/$FSLockinLevel), $arcologies[0].FSSlimnessEnthusiast += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($slaves[$i].butt > 4) && ($slaves[$i].boobs > 800)>>
Society @@color:red;mildly disapproves@@ of $slaves[$i].slaveName's boorishly large tits and ass; she damages the fashion for slender slaves.
<<set $repGain -= 0.5*$FSSingleSlaveRep*($arcologies[0].FSSlimnessEnthusiast/$FSLockinLevel), $arcologies[0].FSSlimnessEnthusiast -= 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<if ($slaves[$i].boobs > 2000)>>
Society @@color:green;mildly approves@@ of $slaves[$i].slaveName's huge tits; her breasts further the fashion for bouncing boobs on slaves.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSAssetExpansionist/$FSLockinLevel), $arcologies[0].FSAssetExpansionist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($slaves[$i].butt > 7)>>
Society @@color:green;mildly approves@@ of her massive ass; her butt furthers the fashion for big behinds on slaves.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSAssetExpansionist/$FSLockinLevel), $arcologies[0].FSAssetExpansionist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($slaves[$i].dick > 8)>>
Society @@color:green;approves@@ of her massive member, which might be nonfunctional, but is a wonder of expansionism.
<<set $repGain += ($slaves[$i].dick-8)*$FSSingleSlaveRep*($arcologies[0].FSAssetExpansionist/$FSLockinLevel), $arcologies[0].FSAssetExpansionist += ($slaves[$i].dick-8)*0.05*$FSSingleSlaveRep*$pornFameBonus>>
<<elseif ($slaves[$i].dick > 4)>>
Society @@color:green;mildly approves@@ of her enormous penis; her cock furthers the fashion for dangling dicks on slaves.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSAssetExpansionist/$FSLockinLevel), $arcologies[0].FSAssetExpansionist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($slaves[$i].balls > 4)>>
Society @@color:green;mildly approves@@ of her swinging balls; her nuts further the fashion for tremendous testicles on slaves.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSAssetExpansionist/$FSLockinLevel), $arcologies[0].FSAssetExpansionist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($slaves[$i].lips > 95)>>
Society @@color:green;mildly approves@@ of her swinging balls; her nuts further the fashion for tremendous testicles on slaves.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSAssetExpansionist/$FSLockinLevel), $arcologies[0].FSAssetExpansionist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if ($slaves[$i].lactation > 0)>>
Society @@color:green;mildly approves@@ of $slaves[$i].slaveName's milky udders; the sight of her creamy milk encourages the public taste for dairy straight from the nipple.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSPastoralist/$FSLockinLevel), $arcologies[0].FSPastoralist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($slaves[$i].assignment is "get milked") && ($slaves[$i].balls > 0)>>
Society @@color:green;mildly approves@@ of how $slaves[$i].slaveName gets cockmilked; the sight of her product encourages experimentation with cum-based concoctions.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSPastoralist/$FSLockinLevel), $arcologies[0].FSPastoralist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">>
<<if ($slaves[$i].muscles >= 3)>>
Society @@color:green;strongly approves@@ of $slaves[$i].slaveName's glorious muscles; everyone wants to train a slave to look as swole as her.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSPhysicalIdealist/$FSLockinLevel), $arcologies[0].FSPhysicalIdealist += 0.1*$FSSingleSlaveRep*$pornFameBonus>>
<<elseif ($slaves[$i].muscles >= 2)>>
Society @@color:green;approves@@ of $slaves[$i].slaveName's fit body; physical enthusiasts see her as on her way to something great.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSPhysicalIdealist/$FSLockinLevel), $arcologies[0].FSPhysicalIdealist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<<elseif ($slaves[$i].muscles >= 1)>>
Society @@color:green;mildly approves@@ of $slaves[$i].slaveName's toned form; the public sees potential in those guns.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSPhysicalIdealist/$FSLockinLevel), $arcologies[0].FSPhysicalIdealist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($slaves[$i].height >= 185)>>
Society @@color:green;mildly approves@@ of how tall she is; the sexual advantages of her height are impressed on the public mind.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSPhysicalIdealist/$FSLockinLevel), $arcologies[0].FSPhysicalIdealist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($slaves[$i].health > 80)>>
Society @@color:green;mildly approves@@ of her health; the expectation that slaves should be kept perfectly healthy grows.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSPhysicalIdealist/$FSLockinLevel), $arcologies[0].FSPhysicalIdealist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if ($slaves[$i].collar is "tight steel") || ($slaves[$i].collar is "uncomfortable leather") || ($slaves[$i].collar is "cruel retirement counter")>>
Society @@color:green;mildly approves@@ of $slaves[$i].slaveName's collar as an expression of the old ideal of mortification of the flesh, advancing the combination of religious originalism and modern slavery.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSChattelReligionist/$FSLockinLevel), $arcologies[0].FSChattelReligionist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($slaves[$i].clothes is "a chattel habit") || ($slaves[$i].clothes is "a fallen nuns habit") || ($slaves[$i].clothes is "a penitent nuns habit") || ($slaves[$i].clothes is "a hijab") || ($slaves[$i].clothes is "a succubus outfit")>>
Society @@color:green;mildly approves@@ of her religiously themed clothing, strengthening the connection between sexual servitude and faith.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSChattelReligionist/$FSLockinLevel), $arcologies[0].FSChattelReligionist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<<elseif ($slaves[$i].clothes is "uncomfortable straps") or ($slaves[$i].clothes is "shibari ropes") or ($slaves[$i].clothes is "a nice maid outfit") or ($slaves[$i].clothes is "nice business attire") or ($slaves[$i].clothes is "a nice nurse outfit") or ($slaves[$i].clothes is "a kimono") or ($slaves[$i].clothes is "conservative clothing") or ($slaves[$i].clothes is "a military uniform") or ($slaves[$i].clothes is "no clothing")>>
Society accepts her spartan clothing, seeing it as permissible under the new religious mores.
<<else>>
Society @@color:red;mildly disapproves@@ of her unnecessarily gaudy attire; this slows acceptance of a link between faith and sexual servitude.
<<set $repGain -= 0.5*$FSSingleSlaveRep*($arcologies[0].FSChattelReligionist/$FSLockinLevel), $arcologies[0].FSChattelReligionist -= 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($slaves[$i].devotion > 95)>>
Society @@color:green;approves@@ of her devotion to you as a companion to religious devotion, seeing both as the model for holy slaves.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSChattelReligionist/$FSLockinLevel), $arcologies[0].FSChattelReligionist += 0.005*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($slaves[$i].trust > 95)>>
Society @@color:green;strongly approves@@ of her faith in you as a companion to faith in God, seeing both as the model for righteous slaves of the future.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSChattelReligionist/$FSLockinLevel), $arcologies[0].FSChattelReligionist += 0.01*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<if ($slaves[$i].behavioralFlaw is "devout")>>
Society does not disapprove of her devout adherence to an old world faith, having confidence that you'll bring her around, and looking forward to seeing her converted into a holy sex object.
<<elseif ($slaves[$i].behavioralQuirk is "sinful")>>
Society @@color:green;strongly approves@@ of her eagerness to transgress against the old world religious mores she once held dear.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSChattelReligionist/$FSLockinLevel), $arcologies[0].FSChattelReligionist += 0.01*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<<if typeof $slaves[$i].origin is "string">>
<<set $toSearch to $slaves[$i].origin>>
<<if $toSearch.indexOf("Slave Shelter") != -1>>
<<if ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel") || ($slaves[$i].assignment is "serve in the club")>>
<<if ($slaves[$i].health > -20) && ($slaves[$i].trust > 20) && ($slaves[$i].health > 40)>>
<<if $arcologies[0].FSPaternalist != "unset">>
Society @@color:green;mildly approves@@ of how you've brought a shelter girl health and happiness.
<<set $repGain += 0.5*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel), $arcologies[0].FSPaternalist += 0.025*$FSSingleSlaveRep*$pornFameBonus>>
<<elseif $arcologies[0].FSDegradationist is "unset">>
The public knows she's a shelter girl you took in, and is @@color:green;touched@@ that she now seems happy and healthy.
<<set $repGain += 10>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* LONG TERM PHYSICAL EFFECTS */
<<if $slaves[$i].eyes != 0>>
<<if $slaves[$i].eyes is -2>>
<<if $slaves[$i].devotion > 50>>
Even though she is blind, she is devoted enough to you to allow herself to lower her guard. She becomes @@color:mediumaquamarine;trusting@@ of your ability to keep her safe.
<<set $slaves[$i].trust += 3>>
<<elseif $slaves[$i].devotion > 20>>
Since she's blind and on the cusp of devotion, she becomes slightly @@color:hotpink;more reliant@@, but also begins to be @@color:mediumaquamarine;less fearful@@ of what she can't see.
<<set $slaves[$i].devotion += 3,$slaves[$i].trust += 1>>
<<elseif $slaves[$i].assignment is "please you">>
She may be blind, but she knows nobody would dare harm her under your watch, @@color:mediumaquamarine;building her trust@@ in you.
<<set $slaves[$i].trust += 2>>
<<elseif $slaves[$i].devotion > -20>>
Her blindness forces her to @@color:hotpink;rely@@ on your mercy. However, it only @@color:gold;amplifies her fear@@ as she has severely limited capabilities to defend herself.
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 10>>
<<else>>
Being blind forces her to @@color:hotpink;completely rely@@ on your mercy. It does nothing to stem @@color:gold;the terror@@ she faces constantly being unable to tell what will happen to her.
<<set $slaves[$i].devotion += 10, $slaves[$i].trust -= 25>>
<</if>>
<<elseif $slaves[$i].eyes is -1>>
<<if ($slaves[$i].eyewear != "corrective glasses") && ($slaves[$i].eyewear != "corrective contacts")>>
<<if $slaves[$i].devotion > 50>>
<<elseif $slaves[$i].devotion > 20>>
Since she's on the cusp of devotion, her blurred vision makes her @@color:hotpink;slightly more submissive,@@ since she can't always see what's happening to her.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment != "serve in the club") || ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel")>>
Her blurred vision @@color:hotpink;reduces her distaste for her life slightly,@@ since her fuzzy vision allows her to ignore the details of everyone she's expected to fuck.
<<set $slaves[$i].devotion += 1>>
<<else>>
Her blurred vision tends to make her @@color:mediumorchid;a little more fearful,@@ since she can never tell what's about to happen to her.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<<elseif $slaves[$i].eyes is -2>>
<<if ($slaves[$i].eyewear is "blurring glasses") || ($slaves[$i].eyewear is "blurring contacts")>>
<<if $slaves[$i].devotion > 50>>
She tolerates the annoyance of blurred vision induced by her eyewear.
<<elseif $slaves[$i].devotion > 20>>
Since she's on the cusp of devotion, the blurred vision induced by her eyewear actually makes her @@color:hotpink;slightly more submissive.@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment != "serve in the club") || ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel")>>
The blurred vision induced by her eyewear actually @@color:hotpink;reduces her distaste for her life slightly,@@ since her fuzzy vision allows her to ignore the details of everyone she's expected to fuck.
<<set $slaves[$i].devotion += 1>>
<<else>>
The blurred vision induced by her eyewear actually @@color:mediumorchid;infuriates her.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].teeth is "straightening braces">>
<<if $slaves[$i].devotion <= 20>>
Her mouth full of orthodontia is quite uncomfortable,
<<if $slaves[$i].intelligence > 0>>
but she has the presence of mind to know that it's for her own good, and she doesn't blame you for it.
<<else>>
and she's stupid enough to @@color:mediumorchid;blame you@@ for the discomfort.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<else>>
She puts up with the discomfort produced by her orthodontia for your sake.
<</if>>
<<if random(1,10) == 1>>
Her braces @@color:lime;straighten her teeth.@@ They can now be removed to leave her with a beautiful smile, or left on.
<<set $slaves[$i].teeth to "cosmetic braces">>
<</if>>
<</if>>
<<if $weightAffectsAssets != 0>>
<<if $slaves[$i].weight <= 10>>
<<if $slaves[$i].diet != "fattening">>
<<if $slaves[$i].weight < -95>>
<<if $slaves[$i].boobs-$slaves[$i].boobsImplant > 750>>
Her desperately underweight body @@color:orange;burns fat off her plush boobs.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 3>>
Her desperately underweight body @@color:orange;burns fat off her plush butt.@@
<<set $slaves[$i].butt -= 0.4>>
<<elseif $slaves[$i].boobs-$slaves[$i].boobsImplant > 500>>
Her desperately underweight body @@color:orange;burns some fat off her healthy boobs.@@
<<set $slaves[$i].boobs -= 25>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 2>>
Her desperately underweight body @@color:orange;burns some fat off her healthy butt.@@
<<set $slaves[$i].butt -= 0.2>>
<</if>>
<<elseif $slaves[$i].weight <= -30>>
<<if $slaves[$i].boobs-$slaves[$i].boobsImplant > 1000>>
Her underweight body @@color:orange;burns fat off her big boobs.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 4>>
Her underweight body @@color:orange;burns fat off her big butt.@@
<<set $slaves[$i].butt -= 0.4>>
<<elseif $slaves[$i].boobs-$slaves[$i].boobsImplant > 750>>
Her underweight body @@color:orange;burns some fat off her plush boobs.@@
<<set $slaves[$i].boobs -= 25>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 3>>
Her underweight body @@color:orange;burns some fat off her plush butt.@@
<<set $slaves[$i].butt -= 0.2>>
<</if>>
<<elseif $slaves[$i].weight < -10>>
<<if $slaves[$i].boobs-$slaves[$i].boobsImplant > 2000>>
Her skinny body @@color:orange;burns fat off her huge boobs.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 6>>
Her skinny body @@color:orange;burns fat off her huge butt.@@
<<set $slaves[$i].butt -= 0.4>>
<<elseif $slaves[$i].boobs-$slaves[$i].boobsImplant > 1000>>
Her skinny body @@color:orange;burns some fat off her big boobs.@@
<<set $slaves[$i].boobs -= 25>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 4>>
Her skinny body @@color:orange;burns some fat off her big butt.@@
<<set $slaves[$i].butt -= 0.2>>
<</if>>
<<else>>
<<if $slaves[$i].boobs-$slaves[$i].boobsImplant > 5000>>
Her thin body @@color:orange;burns fat off her monstrous boobs.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 8>>
Her thin body @@color:orange;burns fat off her monstrous butt.@@
<<set $slaves[$i].butt -= 0.4>>
<<elseif $slaves[$i].boobs-$slaves[$i].boobsImplant > 2000>>
Her thin body @@color:orange;burns some fat off her huge boobs.@@
<<set $slaves[$i].boobs -= 25>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 6>>
Her thin body @@color:orange;burns some fat off her huge butt.@@
<<set $slaves[$i].butt -= 0.2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus >= $slaves[$i].analArea>>
<<if random(1,100) > (80 - (20*($slaves[$i].anus - $slaves[$i].analArea)))>>
<<set $slaves[$i].analArea += 1>>
Her anal area is getting used to being
<<if $slaves[$i].analArea > 3>>
permanently gaped, and the puckered skin around her anus now runs from her tailbone all the way down to the <<if $activeSlave.vagina > -1>>bottom of her pussy<<else>>base of her dick<</if>>.
<<elseif $slaves[$i].analArea > 2>>
very loose, and the puckered skin around her anus now covers more of the space between her buttocks.
<<elseif $slaves[$i].analArea > 1>>
nice and relaxed, and it now looks quite lewd.
<<else>>
penetrated, and to put it delicately, her anus is now a bit more eye-catching.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].dick > 0>>
<<if $slaves[$i].foreskin > 0>>
<<if $slaves[$i].foreskin - $slaves[$i].dick < -1>>
<<if canAchieveErection($slaves[$i])>>
Her cockhead has grown to the point where it is much too large for her foreskin, making her erections so uncomfortable to achieve that her @@color:red;appetite for sex is reduced@@ by her reluctance to undergo the discomfort.
<<set $slaves[$i].energy -= 2>>
<<if random(1,300) < $slaves[$i].energy>>
Despite this, she spends enough of her time hard that her foreskin @@color:lime;stretches out naturally.@@
<<set $slaves[$i].foreskin += 1>>
<</if>>
<</if>>
<<elseif $slaves[$i].foreskin - $slaves[$i].dick < 0>>
<<if canAchieveErection($slaves[$i])>>
Her cockhead has grown to the point where it is too large for her foreskin, making her erections uncomfortable to achieve; her @@color:red;arousal is slightly impeded@@ by her reluctance to undergo the discomfort.
<<set $slaves[$i].energy -= 1>>
<<if random(1,500) < $slaves[$i].energy>>
Despite this, she spends enough of her time hard that her foreskin @@color:lime;stretches out naturally.@@
<<set $slaves[$i].foreskin += 1>>
<</if>>
<</if>>
<<elseif $slaves[$i].foreskin - $slaves[$i].dick > 1>>
<<if ($slaves[$i].balls > 0)>>
<<if random(30,110) > $slaves[$i].energy>>
Her penis has gotten so small that even when she's hard, her loose foreskin rarely retracts. Despite her regular erections, @@color:orange;her foreskin atrophies.@@
<<set $slaves[$i].foreskin -= 1>>
<</if>>
<<else>>
<<if random(40,120) > $slaves[$i].energy>>
@@color:orange;Her foreskin atrophies,@@ which is not surprising, since her penis has shrunk and it's almost never hard.
<<set $slaves[$i].foreskin -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].balls > 0>>
<<if $slaves[$i].scrotum > 0>>
<<if $slaves[$i].scrotum - $slaves[$i].balls < -1>>
Her nuts have grown so large that they are much too big for her ballsack, giving her constant discomfort. Her @@color:red;appetite for sex is reduced@@ by how much her junk hurts.
<<set $slaves[$i].energy -= 2>>
<<if random(0,2) == 0>>
Her scrotum @@color:lime;stretches out naturally@@ as her balls force it to accept their size, giving her relief at last.
<<set $slaves[$i].scrotum += 1>>
<</if>>
<<elseif $slaves[$i].scrotum - $slaves[$i].balls is -1>>
<<if random(0,4) == 0>>
Her scrotum @@color:lime;stretches out naturally@@ as it adapts to her newly enhanced balls.
<<set $slaves[$i].scrotum += 1>>
<</if>>
<<elseif $slaves[$i].balls > 5>>
<<if ($slaves[$i].scrotum < 7)>>
<<if random(0,4) == 0>>
Her huge, heavy balls tug her scrotum downward, and it @@color:lime;stretches out naturally@@ under their weight.
<<set $slaves[$i].scrotum += 1>>
<</if>>
<</if>>
<<elseif $slaves[$i].scrotum - $slaves[$i].balls > 1>>
<<if ($slaves[$i].hormones > 0)>>
<<if random(0,2) == 0>>
@@color:orange;Her ballsack atrophies,@@ which is not surprising, since she's on female hormones and her girly balls have gotten so small.
<<set $slaves[$i].scrotum -= 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].balls > 2>>
Her balls have been relocated to her abdomen, and while they still work there, it's not where they're designed to be. Routine scans show that @@color:orange;they've atrophied,@@ <<if $slaves[$i].balls > 3>>and will probably continue to do so until they stabilise at a below-average size<<else>>but are not likely to get any smaller<</if>>.
<<set $slaves[$i].balls -= 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].clit > 0)>>
Her clit is largely vestigial, since she has a penis atop her vagina, so her @@color:orange;clitoris atrophies.@@
<<set $slaves[$i].clit -= 1>>
<</if>>
<</if>> /* CLOSES DICK CHECK */
<<if ($slaves[$i].age >= 30)>>
<<if ($slaves[$i].health > 20)>>
<<if ($slaves[$i].age-30) > random(1,100)>>
<<if ($slaves[$i].drugs != "preventatives")>>
The bloom comes off her excellent health a little. It seems her @@color:red;age@@ may be affecting her.
<<set $slaves[$i].health -= 10>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].balls == 0)>>
<<if ($slaves[$i].ovaries == 0)>>
<<if ($slaves[$i].energy < 90)>>
<<if ($slaves[$i].dick == 0)>>
Her lack of natural sex hormones @@color:red;slightly reduces her sex drive.@@
<<set $slaves[$i].energy -= 1>>
<<else>>
Her lack of balls @@color:red;reduces her sex drive.@@
<<set $slaves[$i].energy -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if !canWalk($slaves[$i])>>
She is immobilized by her
<<if ($slaves[$i].amp == 1)>>
her limblessness,
<<elseif ($slaves[$i].heels == 1) && (($slaves[$i].shoes != "extreme heels") && ($slaves[$i].shoes != "heels") && ($slaves[$i].shoes != "boots"))>>
her heels having been clipped,
<<else>>
tits,
<</if>>
making her life more difficult. Other slaves have to help her at times, which
<<if $slaves[$i].devotion > 50>>
the devoted slave bears with equanimity.
<<elseif $slaves[$i].devotion > 20>>
she can't help @@color:mediumorchid;resenting@@ a little.
<<set $slaves[$i].devotion -= 1>>
<<elseif $slaves[$i].devotion >= -20>>
she @@color:mediumorchid;actively resents.@@
<<set $slaves[$i].devotion -= 2>>
<<else>>
she @@color:mediumorchid;utterly detests.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if $slaves[$i].devotion < 10>>
<<if $slaves[$i].trust > -20>>
She's @@color:gold;aware of her total vulnerability@@ to punishment.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<<if ($slaves[$i].amp == 1)>>
<<if $slaves[$i].muscles > 1.1>>
As an amputee she @@color:orange;loses some muscle definition.@@
<<set $slaves[$i].muscles -= 0.2>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 9000+($slaves[$i].muscles*1000))>>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<if ($slaves[$i].drugs != "breast injections")>>
<<if ($slaves[$i].boobs > 9000+($slaves[$i].muscles*1000))>>
Her breasts are larger than her body can possibly sustain without industrial intervention, and they @@color:orange;naturally lose mass.@@
<<set $slaves[$i].boobs to Math.clamp($slaves[$i].boobs-25, 9000+($slaves[$i].muscles*1000), 25000)>>
<<else>>
Her breasts are far, far beyond what her body can sustain without industrial intervention, and they @@color:orange;naturally lose mass.@@
<<set $slaves[$i].boobs to Math.clamp($slaves[$i].boobs-50, 9000+($slaves[$i].muscles*1000), 25000)>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs > 5000)>>
<<if ($slaves[$i].muscles < 1)>>
<<if canWalk($slaves[$i])>>
Dragging her huge tits around is @@color:mediumorchid;uncomfortable@@ and @@color:red;painful@@ for her slight form.
<<set $slaves[$i].devotion -= 2, $slaves[$i].health -= 3>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs > 2000)>>
<<if ($slaves[$i].muscles < 1)>>
<<if canWalk($slaves[$i])>>
The weight of her big boobs is @@color:mediumorchid;uncomfortable@@ for her slight form.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 7500)>>
<<if $boobAccessibility == 1>>
<<if ($slaves[$i].devotion > 20)>>
She's @@color:mediumaquamarine;thankful@@ to you for providing living spaces adapted to life with gigantic boobs.
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
Her gigantic boobs make life a struggle: she barely fits through doors, has trouble using appliances and furniture, and constantly bumps into things.
<<if ($slaves[$i].devotion > 50)>>
Since she's devoted to you, she just does her best.
<<elseif ($slaves[$i].trust > -20)>>
This torment makes her @@color:gold;less trusting@@ of your willingness to look after her.
<<set $slaves[$i].trust -= 2>>
<<else>>
She already believes you capable of tormenting her, so this proof of your indifference @@color:mediumorchid;angers her@@ daily.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].lactation > 1)>>
<<if ($slaves[$i].boobs < 800)>>
The powerful lactation drugs she's implanted with @@color:lime;rapidly swell her small breasts.@@
<<set $slaves[$i].boobs += 100>>
<<elseif ($slaves[$i].boobs < 1600)>>
The powerful lactation drugs she's implanted with @@color:lime;slowly swell her big breasts.@@
<<set $slaves[$i].boobs += 50>>
<<elseif ($slaves[$i].boobs < 3000)>>
The powerful lactation drugs she's implanted with @@color:lime;gradually swell her enormous breasts.@@
<<set $slaves[$i].boobs += 25>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs - ($slaves[$i].muscles*1000) > 5000)>>
<<if ($slaves[$i].boobs <= 8000)>>
<<if ($slaves[$i].boobsImplant < 500)>>
<<if $slaves[$i].boobShape != "saggy">>
<<if $slaves[$i].age < random(10,200)>>
Her @@color:orange;breasts become saggy@@ under their own titanic weight. Their nipples now point downward, and her bosom sways pendulously with her every movement.
<<set $slaves[$i].boobShape to "saggy">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].energy <= 95)>>
<<if ($slaves[$i].health > 90)>>
Her outstanding health produces a @@color:green;slow improvement in sexual appetite.@@
<<set $slaves[$i].energy += 2>>
<<elseif ($slaves[$i].health > 60)>>
Her good health produces a @@color:green;very slow improvement in sexual appetite.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<</if>>
<<if ($curativeSideEffects != 0)>>
<<if ($slaves[$i].chem > 10)>>
<<if random(1,200) < $slaves[$i].chem + $slaves[$i].age - $slaves[$i].health>>
<<set $seed to random(1,10)>>
<<set $slaves[$i].health -= 10>>
<<if $seed <= 1>>
A routine medical scan detects a small, benign growth in one of her breasts. The autosurgery removes it with only @@color:red;minor health consequences,@@
<<elseif $seed <= 2>>
A routine medical scan detects a small, benign growth <<if ($slaves[$i].ovaries == 1)>>on one of her ovaries<<elseif ($slaves[$i].balls > 0)>>in one of her testicles<<else>>in her abdomen<</if>>. The autosurgery removes it with only @@color:red;minor health consequences,@@
<<elseif $seed <= 3>>
She experiences a troublingly severe panic attack one morning. It passes with @@color:red;a minor dose of medication,@@
<<elseif $seed <= 4>>
She suffers a series of severe headaches. they pass with @@color:red;a minor dose of medication,@@
<<elseif $seed <= 5>>
She experiences recurrent nausea this week. It passes with @@color:red;a minor dose of medication,@@
<<elseif $seed <= 6>>
She experiences troublingly severe night terrors several times this week. @@color:red;A minor dose of medication@@ resolves them,
<<elseif $seed <= 7>>
A routine medical scan detects a minor arrhythmia in her heart. @@color:red;A minor dose of medication@@ resolves it,
<<elseif $seed <= 8>>
A trivial injury turns serious when her blood takes an unnaturally long time to clot. The autosurgery patches her up with only @@color:red;minor health consequences,@@
<<elseif $seed <= 9>>
An unsightly new vein becomes visible, just under her $slaves[$i].skin skin. The autosurgery removes it with only @@color:red;minor health consequences,@@
<<else>>
She seems @@color:red;slightly ill@@ this week. She recovers quickly,
<</if>>
but it's likely this is a side effect of the heavy drug treatments she's received.
<<if $arcologies[0].FSBodyPuristLaw == 1>>
Your society's focus on preventing things like this is starting to have an effect, but long term damage like that she has suffered takes time to resolve itself.
<<elseif $healthyDrugsUpgrade == 1>>
Your effort to provide drug treatments free of negative side effects is starting to show results, but long term damage like that she has suffered takes time to resolve itself.
<</if>>
<</if>>
<</if>>
<</if>>
/* LANGUAGE */
<<if $slaves[$i].voice != 0>>
<<if $slaves[$i].lips > 95>>
<<if $slaves[$i].accent > 0>>
<<if $slaves[$i].speechRules is "restrictive">>
<<set $seed to 30>>
<<elseif $slaves[$i].speechRules is "accent elimination">>
<<set $seed to 15>>
<<else>>
<<set $seed to 20>>
<</if>>
<<if $slaves[$i].accent >= 3>>
<<if $week - $activeSlave.weekAcquired > $seed - ($slaves[$i].intelligence*5)>>
<<set $slaves[$i].accent -= 1>>
She has managed to pick up enough $language that @@color:green;she's now reasonably fluent in the language.@@ Her accent is quite heavy, but she can make herself understood.
<</if>>
<<elseif $slaves[$i].accent >= 2>>
<<if $week - $activeSlave.weekAcquired > $seed - ($slaves[$i].intelligence*5) + 5>>
<<set $slaves[$i].accent -= 1>>
She has heard and spoken a great deal of $language as your slave. @@color:green;Her accent has diminished from heavy to a pleasant exoticism.@@
<</if>>
<<elseif $slaves[$i].accent >= 1>>
<<if $slaves[$i].speechRules is "accent elimination">>
<<if $week - $activeSlave.weekAcquired > $seed - ($slaves[$i].intelligence*5) + 10>>
<<set $slaves[$i].accent -= 1>>
She does her best to speak proper, unaccented $language, as encouraged by the rules. @@color:green;Her accent has diminished to imperceptibility.@@
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* PRESTIGE */
<<if ($slaves[$i].prestige > 0)>>
Merely owning such a prestigious slave @@color:green;helps your reputation.@@
<<set $repGain += (10*$slaves[$i].prestige)>>
<</if>>
<<if $studio == 1>>
<<if $slaves[$i].pornFameSpending >= 0>>
<<set $seed to $slaves[$i].pornFame>>
<<if ($slaves[$i].pornFame < 35) && ($slaves[$i].prestige > 1)>>
Interest in porn of her is very high, since she's already quite prestigious.
<<set $slaves[$i].pornFame += 1>>
<<elseif ($slaves[$i].pornFame < 10) && ($slaves[$i].prestige > 0)>>
Interest in porn of her is high, since she's already prestigious.
<<set $slaves[$i].pornFame += 1>>
<</if>>
<<set $slaves[$i].pornFame += ($slaves[$i].pornFameSpending/1000)>>
<<if ($slaves[$i].prestige < 3) && ($slaves[$i].pornFame >= 100) && ($seed < 100)>>
<<set $slaves[$i].prestige to 3>>
@@color:green;She has become world famous for her career in slave pornography!@@ Millions are now intimately familiar with
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].analCount + $slaves[$i].vaginalCount > 0)>>
<<set $slaves[$i].prestigeDesc to "She is world famous for her career in slave pornography. Millions are intimately familiar with the sight of her being raped.">>
the sight of her being raped,
<<set $desc = "a framed shot from porn starring " + $activeSlave.slaveName + " showing her crying">>
<<set $trinkets.push($desc)>>
<<elseif ($slaves[$i].sexualQuirk is "gagfuck queen")>>
<<set $slaves[$i].prestigeDesc to "She is world famous for her career in slave pornography. Millions are intimately familiar with the sounds she makes when being throatfucked.">>
the sounds she makes when being throatfucked,
<<set $desc = "a framed shot from porn starring " + $activeSlave.slaveName + " showing her getting facefucked">>
<<set $trinkets.push($desc)>>
<<elseif ($slaves[$i].sexualQuirk is "painal queen") && ($slaves[$i].voice > 0)>>
<<set $slaves[$i].prestigeDesc to "She is world famous for her career in slave pornography. Millions are intimately familiar with her screams of anal pain.">>
her screams of anal pain,
<<set $desc = "a framed shot from porn starring " + $activeSlave.slaveName + " showing her taking a brutal assfuck">>
<<set $trinkets.push($desc)>>
<<elseif ($slaves[$i].sexualQuirk is "strugglefuck queen")>>
<<set $slaves[$i].prestigeDesc to "She is world famous for her career in slave pornography. Millions are intimately familiar with the sight of her being gagfucked.">>
how she struggles when taking a fuck,
<<set $desc = "a framed shot from porn starring " + $activeSlave.slaveName + " showing her screaming and struggling">>
<<set $trinkets.push($desc)>>
<<elseif ($slaves[$i].sexualQuirk is "tease")>>
<<set $slaves[$i].prestigeDesc to "She is world famous for her career in slave pornography. Millions are intimately familiar with her lewd striptease.">>
her lewd striptease,
<<set $desc = "a framed shot from porn starring " + $activeSlave.slaveName + " showing her stripping">>
<<set $trinkets.push($desc)>>
<<elseif ($slaves[$i].sexualQuirk is "romantic")>>
<<set $slaves[$i].prestigeDesc to "She is world famous for her career in slave pornography. Millions are intimately familiar with her authentic pleasure.">>
her authentic pleasure,
<<set $desc = "a framed shot from porn starring " + $activeSlave.slaveName + " showing her in ecstasy">>
<<set $trinkets.push($desc)>>
<<elseif ($slaves[$i].sexualQuirk is "perverted")>>
<<set $slaves[$i].prestigeDesc to "She is world famous for her career in slave pornography. Millions are intimately familiar with her most perverted tendencies.">>
her most perverted tendencies,
<<set $desc = "a framed shot from porn starring " + $activeSlave.slaveName + " showing her doing something perverted">>
<<set $trinkets.push($desc)>>
<<elseif ($slaves[$i].sexualQuirk is "caring")>>
<<set $slaves[$i].prestigeDesc to "She is world famous for her career in slave pornography. Millions are intimately familiar with her devotion to her partners' pleasure.">>
her devotion to her partners' pleasure,
<<set $desc = "a framed shot from porn starring " + $activeSlave.slaveName + " showing her smiling genuinely">>
<<set $trinkets.push($desc)>>
<<elseif ($slaves[$i].sexualQuirk is "unflinching")>>
<<set $slaves[$i].prestigeDesc to "She is world famous for her career in slave pornography. Millions are intimately familiar with her willingness to do things not repeated in polite company.">>
her willingness to do things not repeated in polite company,
<<set $desc = "a framed shot from porn starring " + $activeSlave.slaveName + " showing her doing something extreme">>
<<set $trinkets.push($desc)>>
<<elseif ($slaves[$i].sexualQuirk is "size queen")>>
<<set $slaves[$i].prestigeDesc to "She is world famous for her career in slave pornography. Millions are intimately familiar with the sight of her holes stretched to their limits.">>
the sight of her holes stretched to their limits,
<<set $desc = "a framed shot from porn starring " + $activeSlave.slaveName + " showing her stuffed to her limit">>
<<set $trinkets.push($desc)>>
<<else>>
<<set $slaves[$i].prestigeDesc to "She is world famous for her career in slave pornography. Millions are intimately familiar with the sight of her being fucked.">>
the sight of her being fucked,
<<set $desc = "a framed shot from porn starring " + $activeSlave.slaveName + " showing her getting fucked">>
<<set $trinkets.push($desc)>>
<</if>>
so it is now extremely prestigious to own her.
<<elseif ($slaves[$i].prestige < 2) && ($slaves[$i].pornFame >= 35) && ($seed < 35)>>
<<set $slaves[$i].prestige to 2>>
@@color:green;She has become famous for her recurring role in slave pornography!@@ Her many fans relish
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].analCount + $slaves[$i].vaginalCount > 0)>>
<<set $slaves[$i].prestigeDesc to "She is famous for her recurring role in slave pornography. Her many fans relish the sight of her being raped.">>
the sight of her being raped,
<<elseif ($slaves[$i].sexualQuirk is "gagfuck queen")>>
<<set $slaves[$i].prestigeDesc to "She is famous for her recurring role in slave pornography. Her many fans relish the sounds she makes when being throatfucked.">>
the sounds she makes when being throatfucked,
<<elseif ($slaves[$i].sexualQuirk is "painal queen") && ($slaves[$i].voice > 0)>>
<<set $slaves[$i].prestigeDesc to "She is famous for her recurring role in slave pornography. Her many fans relish her screams of anal pain.">>
her screams of anal pain,
<<elseif ($slaves[$i].sexualQuirk is "strugglefuck queen")>>
<<set $slaves[$i].prestigeDesc to "She is famous for her recurring role in slave pornography. Her many fans relish the sight of her being gagfucked.">>
how she struggles when taking a fuck,
<<elseif ($slaves[$i].sexualQuirk is "tease")>>
<<set $slaves[$i].prestigeDesc to "She is famous for her recurring role in slave pornography. Her many fans relish her lewd striptease.">>
her lewd striptease,
<<elseif ($slaves[$i].sexualQuirk is "romantic")>>
<<set $slaves[$i].prestigeDesc to "She is famous for her recurring role in slave pornography. Her many fans relish her authentic pleasure.">>
her authentic pleasure,
<<elseif ($slaves[$i].sexualQuirk is "perverted")>>
<<set $slaves[$i].prestigeDesc to "She is famous for her recurring role in slave pornography. Her many fans relish her most perverted tendencies.">>
her most perverted tendencies,
<<elseif ($slaves[$i].sexualQuirk is "caring")>>
<<set $slaves[$i].prestigeDesc to "She is famous for her recurring role in slave pornography. Her many fans relish her devotion to her partners' pleasure.">>
her devotion to her partners' pleasure,
<<elseif ($slaves[$i].sexualQuirk is "unflinching")>>
<<set $slaves[$i].prestigeDesc to "She is famous for her recurring in slave pornography. Her many fans relish her willingness to do things not repeated in polite company.">>
her willingness to do things not repeated in polite company,
<<elseif ($slaves[$i].sexualQuirk is "size queen")>>
<<set $slaves[$i].prestigeDesc to "She is famous for her recurring in slave pornography. Her many fans relish the sight of her holes stretched to their limits.">>
the sight of her holes stretched to their limits,
<<else>>
<<set $slaves[$i].prestigeDesc to "She is famous for her recurring role in slave pornography. Her many fans relish the sight of her being fucked.">>
the sight of her being fucked,
<</if>>
so it is now very prestigious to own her.
<<elseif ($slaves[$i].prestige < 1) && ($slaves[$i].pornFame >= 10) && ($seed < 10)>>
<<set $slaves[$i].prestige to 1>>
@@color:green;She has become well known from slave pornography!@@ Thousands have enjoyed
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].analCount + $slaves[$i].vaginalCount > 0)>>
<<set $slaves[$i].prestigeDesc to "She is well known from slave pornography. Thousands have enjoyed the sight of her being raped.">>
the sight of her being raped,
<<elseif ($slaves[$i].sexualQuirk is "gagfuck queen")>>
<<set $slaves[$i].prestigeDesc to "She is well known from slave pornography. Thousands have enjoyed the sounds she makes when being throatfucked.">>
the sounds she makes when being throatfucked,
<<elseif ($slaves[$i].sexualQuirk is "painal queen") && ($slaves[$i].voice > 0)>>
<<set $slaves[$i].prestigeDesc to "She is well known from slave pornography. Thousands have enjoyed her screams of anal pain.">>
her screams of anal pain,
<<elseif ($slaves[$i].sexualQuirk is "strugglefuck queen")>>
<<set $slaves[$i].prestigeDesc to "She is well known from slave pornography. Thousands have enjoyed the sight of her being gagfucked.">>
how she struggles when taking a fuck,
<<elseif ($slaves[$i].sexualQuirk is "tease")>>
<<set $slaves[$i].prestigeDesc to "She is well known from slave pornography. Thousands have enjoyed her lewd striptease.">>
her lewd striptease,
<<elseif ($slaves[$i].sexualQuirk is "romantic")>>
<<set $slaves[$i].prestigeDesc to "She is well known from slave pornography. Thousands have enjoyed her authentic pleasure.">>
her authentic pleasure,
<<elseif ($slaves[$i].sexualQuirk is "perverted")>>
<<set $slaves[$i].prestigeDesc to "She is well known from slave pornography. Thousands have enjoyed her most perverted tendencies.">>
her most perverted tendencies,
<<elseif ($slaves[$i].sexualQuirk is "caring")>>
<<set $slaves[$i].prestigeDesc to "She is well known from slave pornography. Thousands have enjoyed her devotion to her partners' pleasure.">>
her devotion to her partners' pleasure,
<<elseif ($slaves[$i].sexualQuirk is "unflinching")>>
<<set $slaves[$i].prestigeDesc to "She is well known from slave pornography. Thousands have enjoyed her willingness to do things not repeated in polite company.">>
her willingness to do things not repeated in polite company,
<<elseif ($slaves[$i].sexualQuirk is "size queen")>>
<<set $slaves[$i].prestigeDesc to "She is well known from slave pornography. Thousands have enjoyed the sight of her holes stretched to their limits.">>
the sight of her holes stretched to their limits,
<<else>>
<<set $slaves[$i].prestigeDesc to "She is well known from slave pornography. Thousands have enjoyed the sight of her being fucked.">>
the sight of her being fucked,
<</if>>
so it is now prestigious to own her.
<</if>>
<<if ($slaves[$i].prestige >= 3)>>
Further paid publicity cannot increase her fame, so subsidy of porn featuring her has stopped.
<<set $slaves[$i].pornFameSpending to 0>>
<</if>>
<</if>>
<</if>>
<<if $seeAge == 1>>
<<if $slaves[$i].birthWeek >= 52>>
<br><br>
Her birthday was this week; she turned <<print $slaves[$i].age+1>>.
<<if $slaves[$i].devotion > 50>>
She did not notice it.
<<elseif $week-$slaves[$i].weekAcquired > 10>>
She remembered it only dimly.
<<else>>
She remembered it, but no one cared.
<</if>>
<</if>>
<<if $manuallyRetired == 0>>
<<if $retiree == 0>>
<<if $slaves[$i].indenture < 0>>
<<if $slaves[$i].age >= $retirementAge>>
<<set $retiree to $slaves[$i]>>
<</if>>
<<if $SexMilestoneRetirement == 1>>
<<if $slaves[$i].oralCount + $slaves[$i].analCount + $slaves[$i].vaginalCount + $slaves[$i].penetrativeCount + $slaves[$i].mammaryCount >= $retirementSex>>
<<set $retiree to $slaves[$i]>>
<</if>>
<</if>>
<<if $MilkMilestoneRetirement == 1>>
<<if $slaves[$i].milk >= $retirementMilk>>
<<set $retiree to $slaves[$i]>>
<</if>>
<</if>>
<<if $BirthsMilestoneRetirement == 1>>
<<if $slaves[$i].births >= $retirementBirths>>
<<set $retiree to $slaves[$i]>>
<</if>>
<</if>>
<<if $KillsMilestoneRetirement == 1>>
<<if $slaves[$i].pitkills >= $retirementKills>>
<<set $retiree to $slaves[$i]>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].indenture == 0>>
<<if $expiree == 0>>
<<set $expiree to $slaves[$i]>>
<</if>>
<</if>>
<<if ($slaves[$i].preg > 30) && (random(1,100) > 90)>>
<<set $slaves[$i].labor to 1>>
<<set $birthee to 1>>
<<elseif ($slaves[$i].preg > 35)>>
<<set $slaves[$i].labor to 1>>
<<set $birthee to 1>>
<</if>>
<<if ($slaves[$i].hStyle != "shaved")>>
<<if ($slaves[$i].hLength < 150)>>
<<set $slaves[$i].hLength += 1>>
<</if>>
<</if>><<set _i = 800000>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Marylynne", _HS.birthName = "Tyson", _HS.origin = "She is a life-long house slave who has always tried to be the perfect woman, despite her dick.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 34, _HS.health = 20, _HS.devotion = 100, _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 1000, _HS.areolae = 1, _HS.butt = 5, _HS.lips = 35, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 2, _HS.anus = 3, _HS.balls = 1, _HS.oralSkill = 2, _HS.analSkill = 3, _HS.intelligenceImplant = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetish = "buttslut", _HS.fetishKnown = 1, _HS.customDesc = "She is extremely self-conscious about her dick.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Increased areolae, added origin and customdesc -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Alyssa", _HS.birthName = "Alyssa", _HS.ID = _i++, _HS.assignment = "be a servant", _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = -30, _HS.devotion = 60, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "pale", _HS.hLength = 10, _HS.hStyle = "short", _HS.pubicHStyle = "waxed", _HS.boobs = 300, _HS.butt = 1, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 2, _HS.anus = 1, _HS.balls = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*Changed assignment -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Adrian", _HS.birthName = "Adrian", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = 75, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.butt = 2, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 3, _HS.anus = 1, _HS.balls = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetish = "buttslut", _HS.fetishKnown = 1, _HS.behavioralFlaw = "odd">>
<<set $heroSlaves.push(clone(_HS))>>
/*switch*/
/*Added odd as a stand-in for the multiple personalities -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Lola", _HS.birthName = "Lola", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 27, _HS.health = 20, _HS.devotion = 35, _HS.height = 175, _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 1000, _HS.boobsImplant = 600, _HS.butt = 4, _HS.buttImplant = 2, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 3, _HS.anus = 3, _HS.balls = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.drugs = "aphrodisiacs", _HS.addict = 10, _HS.intelligence = -1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*Second slave to not need changes -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Amanda", _HS.birthName = "Amanda", _HS.origin = "She was raised as a girl despite her gargantuan dick to be a truly unique slave.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.height = 155, _HS.hColor = "dark", _HS.skin = "white", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.butt = 3, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 5, _HS.anus = 1, _HS.balls = 3, _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*Added origin, removed anal virginity -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Maria", _HS.birthName = "Maria", _HS.origin = "She was once a successful drug lord, but was turned into her current self after making too many enemies.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 28, _HS.health = 100, _HS.devotion = 75, _HS.muscles = 1, _HS.height = 175, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "tanned", _HS.hLength = 10, _HS.pubicHStyle = "waxed", _HS.boobs = 1000, _HS.boobsImplant = 600, _HS.nipplesPiercing = 1, _HS.lips = 55, _HS.lipsImplant = 10, _HS.vagina = -1, _HS.preg = -2, _HS.clitPiercing = 3, _HS.clitSetting = "anal", _HS.dick = 5, _HS.anus = 2, _HS.balls = 1, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.intelligence = 3, _HS.intelligenceImplant = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "She has a generic tramp stamp, and a brand of a former master on her left testicle.">>
<<set $heroSlaves.push(clone(_HS))>>
/*branded nut*/
/*Added brand to customtat, added origin -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Sugar", _HS.birthName = "Sugar", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 24, _HS.health = 20, _HS.height = 175, _HS.eyeColor = "blue", _HS.hColor = "platinum blonde", _HS.skin = "pale", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 1400, _HS.boobsImplant = 1200, _HS.butt = 5, _HS.buttImplant = 4, _HS.lips = 55, _HS.lipsImplant = 2, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 5, _HS.anus = 1, _HS.balls = 1, _HS.cosmeticPiercings = 1, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.clothes = "slutty jewelry", _HS.intelligence = -2, _HS.intelligenceImplant = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetish = "cumslut", _HS.fetishKnown = 1, _HS.customDesc = "She is as dumb as a bag of hammers.">>
<<set $heroSlaves.push(clone(_HS))>>
/*also buttslut*/
/*Added customdesc, changed eye color -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Bella", _HS.birthName = "Bella", _HS.origin = "She grew up in a rich and deviant household, surrounded by but never a part of bizarre and unusual sex acts.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 19, _HS.health = 20, _HS.devotion = 10, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hLength = 10, _HS.pubicHStyle = "waxed", _HS.boobs = 300, _HS.butt = 1, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 2, _HS.balls = 1, _HS.clothes = "a slave gown", _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "arrogant">>
<<set $heroSlaves.push(clone(_HS))>>
/*Added origin -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Julia", _HS.birthName = "Julia", _HS.origin = "She was homeless and willing to do anything for food, which in the end resulted in her becoming a slave.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = 30, _HS.skin = "white", _HS.hLength = 10, _HS.hStyle = "short", _HS.pubicHStyle = "waxed", _HS.boobs = 300, _HS.butt = 1, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 3, _HS.anus = 2, _HS.balls = 2, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.clothes = "a slave gown", _HS.intelligence = -1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customDesc = "She has beautiful eyes and some scars.">>
<<set $heroSlaves.push(clone(_HS))>>
/*love*/
/*Added origin, corrected customdesc syntax, increased cock and balls size to average -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Lily", _HS.birthName = "Lily", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 20, _HS.health = 20, _HS.devotion = -60, _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "white", _HS.hLength = 10, _HS.hStyle = "short", _HS.pubicHStyle = "waxed", _HS.boobs = 300, _HS.butt = 1, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 3, _HS.balls = 2, _HS.clothes = "a slave gown", _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "bitchy">>
<<set $heroSlaves.push(clone(_HS))>>
/*angry*/
/*Added bitchy, increased cock and balls size to average -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Harry", _HS.birthName = "Harry", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 20, _HS.health = 20, _HS.devotion = 25, _HS.height = 175, _HS.heightImplant = 1, _HS.eyeColor = "blue", _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hStyle = "a medium length", _HS.pubicHStyle = "waxed", _HS.boobs = 300, _HS.butt = 5, _HS.face = 1, _HS.faceImplant = 1, _HS.lipsTat = "permanent makeup", _HS.vagina = -1, _HS.preg = -2, _HS.dick = 2, _HS.anus = 2, _HS.balls = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.clothes = "attractive lingerie", _HS.intelligence = -1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetish = "cumslut", _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*light makeup tats*/
/*Added makeup tattoos, added facial surgery, changed eye color, added height and heightimplant -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Jen", _HS.birthName = "Jen", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 20, _HS.health = 20, _HS.devotion = 40, _HS.height = 175, _HS.hColor = "dark brown", _HS.pubicHColor = "dark brown", _HS.skin = "white", _HS.hLength = 40, _HS.hStyle = "up in a bun", _HS.pubicHStyle = "waxed", _HS.boobs = 300, _HS.butt = 5, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 3, _HS.balls = 1, _HS.clothes = "attractive lingerie", _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetish = "cumslut", _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
/*bookkeeper etc*/
/*Removed customdesc copied over from previous slave -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Kai", _HS.birthName = "Mordecai", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 23, _HS.health = 20, _HS.devotion = 60, _HS.height = 190, _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "white", _HS.hLength = 140, _HS.hStyle = "knee length", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.heels = 1, _HS.boobs = 1000, _HS.boobsImplant = 600, _HS.nipplesPiercing = 2, _HS.lactation = 1, _HS.butt = 5, _HS.buttImplant = 3, _HS.lips = 35, _HS.lipsImplant = 10, _HS.lipsPiercing = 1, _HS.vagina = 1, _HS.preg = -2, _HS.ick = 5, _HS.anus = 1, _HS.balls = 2, _HS.cosmeticPiercings = 2, _HS.oralSkill = 2, _HS.analSkill = 1, _HS.clothes = "restrictive latex", _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "She has many girly tattoos.", _HS.customDesc = "She likes hair play.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Increased height and balls size -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Mackenzie", _HS.birthName = "Mackenzie", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 40, _HS.devotion = 60, _HS.markings = "freckled", _HS.eyeColor = "blue", _HS.hColor = "red", _HS.pubicHColor = "red", _HS.skin = "pale", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 1800, _HS.nipplesPiercing = 1, _HS.butt = 4, _HS.lips = 35, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 3, _HS.anus = 1, _HS.balls = 2, _HS.cosmeticPiercings = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.intelligence = 3, _HS.intelligenceImplant = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1, _HS.customDesc = "She has a slim and perfectly feminine frame except for big feet and ears. She's very intelligent and well learned.">>
<<set $heroSlaves.push(clone(_HS))>>
/*intelligent, classy, devoted to Master*/
/*Increased ball size, changed eye color, changed skin to freckled, increased health, corrected customdesc syntax -BoneyM*/
/% Fixed skin to pale, and changed markings to freckled %/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Rachel", _HS.birthName = "Rachel", _HS.origin = "She volunteered to become a slave when she turned 18.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = 100, _HS.height = 155, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "pale", _HS.hLength = 60, _HS.hStyle = "shoulder length", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 600, _HS.butt = 2, _HS.face = 1, _HS.lips = 35, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 2, _HS.balls = 1, _HS.anusTat = "bleached", _HS.intelligence = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetish = "buttslut">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Nikole", _HS.birthName = "Nikole", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 80, _HS.devotion = 100, _HS._HS.markings = "freckled", _HS.eyeColor = "green", _HS.hColor = "red", _HS.pubicHColor = "red", _HS.skin = "pale", _HS.hLength = 60, _HS.hStyle = "long and in a ponytail", _HS.pubicHStyle = "waxed", _HS.boobs = 200, _HS.butt = 5, _HS.lips = 35, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 5, _HS.anus = 1, _HS.balls = 3, _HS.anusTat = "bleached", _HS.oralSkill = 3, _HS.analSkill = 3, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "She has a tattoo of a black widow's hourglass pattern on her ballsack.">>
<<set $heroSlaves.push(clone(_HS))>>
/% Put the freckles from custDesc to markings Bane70 %/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Exta", _HS.birthName = "Exta", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = 60, _HS.muscles = 1, _HS.height = 190, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hLength = 15, _HS.hStyle = "short, and in a boyish cut", _HS.pubicHStyle = "waxed", _HS.boobs = 300, _HS.butt = 1, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 2, _HS.balls = 1, _HS.anusTat = "bleached", _HS.oralSkill = 1, _HS.combatSkill = 1, _HS.intelligence = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "She has a raised circuitry pattern on the nape of her neck.">>
<<set $heroSlaves.push(clone(_HS))>>
/*business skill*/
/*likes mods*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Martin", _HS.birthName = "Martin", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = -55, _HS.muscles = 1, _HS.height = 190, _HS.eyeColor = "bright blue", _HS.hColor = "white", _HS.pubicHColor = "white", _HS.skin = "extremely pale", _HS.hLength = 15, _HS.hStyle = "short and in a boyish cut", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 100, _HS.butt = 4, _HS.face = 2, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 3, _HS.balls = 3, _HS.anusTat = "bleached", _HS.combatSkill = 1, _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.behavioralFlaw = "arrogant", _HS.customDesc = "An iron-willed, recently captured figure of a prominent anti-Free City guerrilla party, who still clings strongly to traditional beliefs on Man's natural good, economic restriction, and monogamy. Excitable, girly and sweet in comparison to her natural sister, Elisa, with a lovely singing voice. Prays quite often, if allowed.">>
<<set $heroSlaves.push(clone(_HS))>>
/*also hates pen*/
/*elisa's sibling*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Steven", _HS.birthName = "Steven", _HS.origin = "Forced into slavery due to extreme debt.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 31, _HS.health = 20, _HS.devotion = -55, _HS.weight = 40, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "white", _HS.hLength = 0, _HS.hStyle = "shaved bald", _HS.pubicHStyle = "waxed", _HS.boobs = 200, _HS.butt = 3, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 3, _HS.balls = 3, _HS.anusTat = "bleached", _HS.oralSkill = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "arrogant">>
<<set $heroSlaves.push(clone(_HS))>>
/*also hates pen*/
/*wide dick*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Selene", _HS.birthName = "Selene", _HS.origin = "Once she was arcology security officer, lured to aphrodisiacs addiction and feminized by her boss (and former wife), to whom she was sold as a slave to satisfy her spousal maintenance after divorce.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 32, _HS.health = 20, _HS.devotion = 40, _HS.muscles = 1, _HS.height = 175, _HS.race ="latina", _HS.eyeColor = "ice blue", _HS.hColor = "ashen with black streaks", _HS.pubicHColor = "ashen", _HS.skin = "light brown", _HS.hLength = 30, _HS.hStyle = "shoulder length", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 1400, _HS.butt = 1, _HS.face = 2, _HS.lips = 35, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 5, _HS.anus = 2, _HS.dickPiercing = 1, _HS.balls = 2, _HS.anusTat = "bleached", _HS.earPiercing = 1, _HS.navelPiercing = 1, _HS.analSkill = 3, _HS.combatSkill = 1, _HS.addict = 50, _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetish = "buttslut", _HS.fetishKnown = 1, _HS.behavioralFlaw = "odd", _HS.customDesc = "She has large police badge made of polished silver pinned right to the skin with several barbell-piercing several inches above her left nipple. She wears two pairs of handcuffs as bracelets (one pair on each wrist); the handcuff keyholes are welded, so they cannot be unlocked and removed in normal way.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'Buns' Jones", _HS.birthName = "Jones", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.devotion = 31, _HS.nationality = "Chinese", _HS.race = "asian", _HS.hColor = "dark brown with bleached highlights", _HS.pubicHColor = "black", _HS.skin = "tanned", _HS.hLength = 60, _HS.hStyle = "long and braided into a ponytail", _HS.waist = 1, _HS.boobs = 200, _HS.butt = 8, _HS.lips = 35, _HS.vagina = -1, _HS.vaginaTat = "rude words", _HS.preg = -2, _HS.dick = 3, _HS.balls = 2, _HS.anusTat = "flowers", _HS.makeup = 1, _HS.nails = 1, _HS.earPiercing = 1, _HS.shouldersTat = "tribal patterns", _HS.armsTat = "rude words", _HS.stampTat = "rude words", _HS.oralSkill = 3, _HS.entertainSkill = 1, _HS.clothes = "a slutty outfit", _HS.collar = "pretty jewelry", _HS.shoes = "heels", _HS.intelligence = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetish = "buttslut", _HS.fetishKnown = 1, _HS.customDesc = "A palm sized ring adorns the end of her braid, perfect for grabbing and pulling during any occasion.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Mistress Izzy", _HS.birthName = "Isabella", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 70, _HS.devotion = 100, _HS.eyeColor = "black", _HS.hColor = "sparkling and shiny golden red", _HS.pubicHColor = "blonde", _HS.skin = "tanned", _HS.hLength = 60, _HS.hStyle = "in thick long heavy braids", _HS.pubicHStyle = "waxed", _HS.waist = 2, _HS.boobs = 9200, _HS.boobsImplant = 6000, _HS.nipplesPiercing = 2, _HS.boobsTat = "bovine patterns", _HS.lactation = 2, _HS.milk = 3010, _HS.butt = 8, _HS.buttImplant = 1, _HS.buttTat = "bovine patterns", _HS.face = 2, _HS.faceImplant = 2, _HS.lips = 55, _HS.lipsImplant = 2, _HS.lipsPiercing = 2, _HS.lipsTat = "bovine patterns", _HS.tonguePiercing = 2, _HS.vagina = 2, _HS.vaginaPiercing = 2, _HS.vaginaTat = "bovine patterns", _HS.preg = -2, _HS.clitPiercing = 3, _HS.clitSetting = "all", _HS.anus = 2, _HS.dick = 5, _HS.balls = 3, _HS.anusPiercing = 2, _HS.anusTat = "bovine patterns", _HS.makeup = 2, _HS.nails = 2, _HS.brand = "SLUT", _HS.brandLocation = "buttocks", _HS.earPiercing = 2, _HS.nosePiercing = 2, _HS.eyebrowPiercing = 2, _HS.navelPiercing = 2, _HS.shouldersTat = "bovine patterns", _HS.armsTat = "bovine patterns", _HS.legsTat = "bovine patterns", _HS.stampTat = "bovine patterns", _HS.vaginalSkill = 2, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.whoreSkill = 3, _HS.entertainSkill = 2, _HS.collar = "leather with cowbell", _HS.shoes = "heels", _HS.intelligence = 1, _HS.energy = 100, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "She has tattoos of teasing, enticing messages begging others to come taste her addictive milk.", _HS.customDesc = "Her musky milky aura drives men and women around her giggly and dumb with lust.">>
<<set $heroSlaves.push(clone(_HS))>>
/*Dropped desc = She has two cute horns protruding from her forehead. A few addicted milkslaves of her own tag along behind her. */
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Joan", _HS.birthName = "Mila", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 28, _HS.health = 100, _HS.devotion = 25, _HS.weight = 20, _HS.height = 175, _HS.hColor = "dark brown", _HS.pubicHColor = "brown", _HS.skin = "pale", _HS.hLength = 30, _HS.hStyle = "shoulder-length, done up in a ponytail", _HS.pubicHStyle = "bushy", _HS.boobs = 650, _HS.nipplesPiercing = 1, _HS.areolae = 2, _HS.lactation = 2, _HS.butt = 7, _HS.lips = 35, _HS.vagina = -1, _HS.preg = -2, _HS.clitPiercing = 3, _HS.clitSetting = "lesbian", _HS.dick = 4, _HS.balls = 5, _HS.anusPiercing = 1, _HS.makeup = 1, _HS.nails = 1, _HS.earPiercing = 1, _HS.entertainSkill = 2, _HS.clothes = "cutoffs and a t-shirt", _HS.collar = "pretty jewelry", _HS.shoes = "heels", _HS.intelligence = -1, _HS.intelligenceImplant = 1, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "odd", _HS.customTat = "She has a blood red, faux brand tattoo on her left ass cheek.", _HS.customDesc = "She has a nearly faded pockmark on the skin above her left eyebrow, the last reminder of her awkward past.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Aisha", _HS.birthName = "Aicha", _HS.origin = "She sold herself into slavery to escape a life of boredom.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = -20, _HS.devotion = 45, _HS.height = 155, _HS.heightImplant = -1, _HS.nationality = "slave", _HS.race = "middle eastern", _HS.eyeColor = "blue", _HS.hColor = "peachy fading into a red ombre at the bottom", _HS.pubicHColor = "red", _HS.skin = "lightened", _HS.hLength = 30, _HS.hStyle = "shoulder-length in a hime cut", _HS.waist = 1, _HS.boobs = 250, _HS.butt = 3.5, _HS.face = 2, _HS.faceImplant = 2, _HS.vagina = -1, _HS.preg = -2, _HS.clitPiercing = 3, _HS.clitSetting = "all", _HS.anus = 1, _HS.dick = 5, _HS.dickTat = "flowers", _HS.balls = 2, _HS.anusPiercing = 1, _HS.anusTat = "flowers", _HS.brand = "your initials ", _HS.brandLocation = "back", _HS.earPiercing = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.entertainSkill = 1, _HS.clothes = "a comfortable bodysuit", _HS.collar = "pretty jewelry", _HS.shoes = "heels", _HS.intelligence = -1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.customTat = "She has tattooed petals trailing from the nape of her neck down her back, ending between her butt cheeks.", _HS.customDesc = "Her red pubic hair is waxed into the shape of a heart. She has bright blue eyeshadow on her bottom lids.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Laura", _HS.birthName = "Rolan", _HS.ID = _i++, _HS.prestige = 1, _HS.prestigeDesc = "She is a high-ranking spy who was captured while trying to obtain secrets about the defenses of one the Free Cities.", _HS.birthWeek = random(0,51), _HS.health = -10, _HS.devotion = 5, _HS.height = 155, _HS.race = "middle eastern", _HS.eyeColor = "blue", _HS.hColor = "white", _HS.pubicHColor = "white", _HS.skin = "dark", _HS.hLength = 60, _HS.hStyle = "long and tied in a bun using a pearl chain", _HS.pubicHStyle = "waxed", _HS.heels = 1, _HS.boobs = 200, _HS.butt = 2, _HS.vagina = -1, _HS.preg = -2, _HS.bellyAccessory = "a corset", _HS.dick = 2, _HS.balls = 2, _HS.makeup = 1, _HS.nails = 1, _HS.earPiercing = 1, _HS.navelPiercing = 1, _HS.oralSkill = 1, _HS.drugs = "curatives", _HS.collar = "pretty jewelry", _HS.shoes = "heels", _HS.intelligence = 3, _HS.intelligenceImplant = 1, _HS.attrXX = 40, _HS.attrXY = 40>>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'Dragon Goddess' Chae-Won", _HS.birthName = "Chae-Won", _HS.origin = "She is former Kkangpae gang member who was sold into slavery by her former boss as a punishment.", _HS.ID = _i++, _HS.prestige = 1, _HS.prestigeDesc = "She is a famed Free Cities whore, and commands top prices.", _HS.birthWeek = random(0,51), _HS.age = 26, _HS.health = 50, _HS.devotion = 31, _HS.muscles = 1.8, _HS.height = 155, _HS.nationality = "Korean", _HS.race = "asian", _HS.hColor = "onyx black with several rainbow-colored streaks", _HS.pubicHColor = "black", _HS.skin = "tanned", _HS.hLength = 60, _HS.hStyle = "styled in high chignon resembling a traditional Japanese geisha's Shimada hairstyle, with plenty of decorated hairpins", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 6000, _HS.boobsImplant = 3000, _HS.nipples = "huge", _HS.butt = 4.5, _HS.face = 2, _HS.faceImplant = 1, _HS.lips = 35, _HS.lipsTat = "permanent makeup", _HS.tonguePiercing = 1, _HS.vagina = -1, _HS.preg = -2, _HS.anus = 1, _HS.dick = 5, _HS.balls = 4, _HS.anusTat = "bleached", _HS.nails = 3, _HS.earPiercing = 1, _HS.legsTat = "flowers", _HS.stampTat = "flowers", _HS.oralSkill = 3, _HS.analSkill = 3, _HS.whoreSkill = 3, _HS.clothes = "a slave gown", _HS.collar = "pretty jewelry", _HS.shoes = "heels", _HS.intelligence = -1, _HS.intelligenceImplant = 1, _HS.energy = 100, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.behavioralFlaw = "arrogant", _HS.customTat = "She has two neon-blue butterflies tattooed on her right temple and one more right above right eyebrow; a bright blue, luminescent tattoo of an oriental dragon is intertwining with floral tattoos on her right leg.", _HS.customDesc = "She is almost never seen without her long, thin, lavishly decorated smoking pipe, either holding it in hand, or carrying it tucked in her chignon.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Bailey", _HS.birthName = "Bryan", _HS.origin = "She was sold to your predecessor by her husband to pay off his extreme debt.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 22, _HS.health = 50, _HS.devotion = -50, _HS.nationality = "American", _HS.race = "white", _HS.eyeColor = "blue", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "fair", _HS.hLength = 50, _HS.hStyle = "chest-length, styled up in schoolgirl pigtails with bangs", _HS.pubicHStyle = "waxed", _HS.boobs = 700, _HS.boobsImplant = 400, _HS.butt = 2, _HS.lips = 35, _HS.vagina = -1, _HS.preg = -2, _HS.anus = 1, _HS.dick = 2, _HS.balls = 2, _HS.makeup = 1, _HS.nails = 1, _HS.earPiercing = 1, _HS.oralSkill = 1, _HS.clothes = "a slutty maid outfit", _HS.shoes = "heels", _HS.intelligenceImplant = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'Mistress' Ingrid", _HS.birthName = "Ingrid", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 42, _HS.health = 100, _HS.devotion = 100, _HS.muscles = 1, _HS.height = 190, _HS.nationality = "Norwegian", _HS.eyeColor = "blue", _HS.hColor = "onyx black", _HS.pubicHColor = "black", _HS.skin = "pale", _HS.hLength = 90, _HS.hStyle = "ass-length with Nordic braids throughout", _HS.waist = 1, _HS.boobs = 800, _HS.butt = 5, _HS.face = 2, _HS.lips = 35, _HS.preg = -2, _HS.clitPiercing = 3, _HS.clitSetting = "all", _HS.dick = 4, _HS.balls = 4, _HS.ovaries = 1, _HS.makeup = 2, _HS.nails = 2, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 1, _HS.whoreSkill = 2, _HS.entertainSkill = 2, _HS.combatSkill = 1, _HS.clothes = "a slave gown", _HS.collar = "pretty jewelry", _HS.shoes = "boots", _HS.intelligence = 1, _HS.intelligenceImplant = 1, _HS.energy = 100, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customDesc = "She has the style of Gothic royalty, and the demeanor to match.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'Demon Whore' Yuzuki", _HS.birthName = "Yuri", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 19, _HS.health = 60, _HS.devotion = 90.4, _HS.muscles = 1, _HS.height = 190, _HS.nationality = "Japanese", _HS.race = "asian", _HS.eyeColor = "green", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "pale", _HS.hStyle = "long", _HS.pubicHStyle = "in a strip", _HS.waist = 2, _HS.boobs = 10000, _HS.boobsImplant = 4800, _HS.areolae = 2, _HS.lactation = 2, _HS.butt = 9, _HS.face = 2, _HS.faceImplant = 2, _HS.lips = 35, _HS.vagina = 1, _HS.clitPiercing = 3, _HS.clitSetting = "humiliation", _HS.anus = 1, _HS.dick = 5, _HS.balls = 5, _HS.ovaries = 1, _HS.makeup = 2, _HS.nails = 2, _HS.vaginalSkill = 1, _HS.oralSkill = 3, _HS.analSkill = 1, _HS.whoreSkill = 1, _HS.entertainSkill = 1, _HS.combatSkill = 1, _HS.clothes = "a string bikini", _HS.collar = "pretty jewelry", _HS.shoes = "boots", _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetish = "humiliation", _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Fuckmeat", _HS.birthName = "Alva", _HS.ID = _i++, _HS.prestige = 1, _HS.prestigeDesc = "She is a famed Free Cities slut, and can please anyone.", _HS.birthWeek = random(0,51), _HS.age = 19, _HS.health = 100, _HS.devotion = 100, _HS.muscles = 1, _HS.height = 145, _HS.nationality = "Swedish", _HS.eyeColor = "blue", _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "pale", _HS.hLength = 0, _HS.hStyle = "shaved bald", _HS.pubicHStyle = "bushy", _HS.boobs = 1700, _HS.boobsTat = "rude words", _HS.butt = 8, _HS.buttTat = "rude words", _HS.face = 2, _HS.lips = 35, _HS.vagina = -1, _HS.vaginaTat = "rude words", _HS.preg = -2, _HS.anus = 3, _HS.dick = 2, _HS.dickTat = "rude words", _HS.balls = 1, _HS.anusTat = "rude words", _HS.makeup = 3, _HS.nails = 3, _HS.brand = "a penis symbol", _HS.brandLocation = "cheek", _HS.shouldersTat = "rude words", _HS.armsTat = "rude words", _HS.legsTat = "rude words", _HS.stampTat = "rude words", _HS.oralSkill = 3, _HS.analSkill = 3, _HS.whoreSkill = 3, _HS.entertainSkill = 3, combatSkill = 1, diet = "muscle building", clothes = "harem gauze", collar = "heavy gold", shoes = "boots", _HS.energy = 100, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetishStrength = 0, _HS.fetishKnown = 1, _HS.customTat = "She has a swastika tattooed on her ballsack.">>
<<set $heroSlaves.push(clone(_HS))>>
<<if $seeExtreme == 1>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Fjola", _HS.birthName = "Fjola", _HS.origin = "She was born into a slave ring that practiced heavy hormone manipulation to alter slaves from a very young age.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = 10, _HS.weight = 20, _HS.height = 155, _HS.eyeColor = "grey", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "pale", _HS.hLength = 30, _HS.hStyle = "curly and shoulder length", _HS.pubicHStyle = "waxed", _HS.boobs = 1000, _HS.butt = 3, _HS.vagina = 1, _HS.preg = -2, _HS.dick = 2, _HS.anus = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.intelligence = -1, _HS.intelligenceImplant = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1, _HS.customDesc = "She has a small scar on her cheek, and many larger ones on her back.">>
<<set $heroSlaves.push(clone(_HS))>>
/*tsundere, grey eyes, unhappy to be herm*/
/*Changed eye color, added customdesc and origin -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Alex", _HS.birthName = "Alex", _HS.origin = "She was given a sex-change in a freak laboratory mix-up, and sold herself into slavery out of desperation due to a lack of any way to prove her identity.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.height = 175, _HS.skin = "pale", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.preg = -2, _HS.attrXX = 40, _HS.attrXY = 40, _HS.sexualFlaw = "hates penetration">>
<<set $heroSlaves.push(clone(_HS))>>
/*MtF*/
/*Made a post-op to match the bio as closely as possible in-universe, added origin, added hates penetration. -BoneyM*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Janine", _HS.birthName = "Janine", _HS.origin = "She was enslaved after she fell into debt to you.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 27, _HS.health = 90, _HS.devotion = 100, _HS.nationality = "German", _HS.eyeColor = "blue", _HS.hColor = "golden blonde", _HS.pubicHColor = "blonde", _HS.skin = "pale", _HS.hLength = 10, _HS.hStyle = "flowing gently just past her cheek, framing her face beautifully", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 500, _HS.butt = 3.5, _HS.face = 1, _HS.lips = 35, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 1, _HS.anusTat = "bleached", _HS.oralSkill = 3, _HS.clothes = "a penitent nuns habit", _HS.collar = "tight steel", _HS.shoes = "heels", _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1, _HS.customDesc = "She has a beauty mark just above her lip, on an otherwise flawless face.">>
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Buck", _HS.birthName = "Buck", _HS.origin = "She was a soldier before being enslaved.", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 23, _HS.health = 90, _HS.devotion = -100, _HS.muscles = 2, _HS.height = 190, _HS.eyeColor = "blue", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "tanned", _HS.hLength = 0, _HS.hStyle = "shaved", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 100, _HS.nipplesPiercing = 1, _HS.butt = 1, _HS.face = 1, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 5, _HS.analArea = 1, _HS.balls = 3, _HS.anusTat = "bleached", _HS.earPiercing = 1, _HS.nosePiercing = 1, _HS.navelPiercing = 1, _HS.combatSkill = 1, _HS.intelligence = -1, _HS.intelligenceImplant = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.behavioralFlaw = "bitchy">>
<<set $heroSlaves.push(clone(_HS))>>
/*dickskilled*/
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "'Udders' Erika", _HS.birthName = "Erika", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 28, _HS.health = -10, _HS.devotion = 55, _HS.height = 145, _HS.eyeColor = "blue", _HS.skin = "fair", _HS.hStyle = "long", _HS.pubicHStyle = "in a strip", _HS.boobs = 1250, _HS.areolae = 2, _HS.boobsTat = "bovine patterns", _HS.lactation = 2, _HS.butt = 2, _HS.buttTat = "bovine patterns", _HS.lips = 55, _HS.lipsImplant = 10, _HS.lipsTat = "bovine patterns", _HS.vagina = -1, _HS.vaginaTat = "bovine patterns", _HS.preg = -3, _HS.clitPiercing = 3, _HS.clitSetting = "boobs", _HS.anus = 2, _HS.dick = 1, _HS.dickTat = "bovine patterns", _HS.anusTat = "bovine patterns", _HS.nosePiercing = 2, _HS.shouldersTat = "bovine patterns", _HS.armsTat = "bovine patterns", _HS.legsTat = "bovine patterns", _HS.stampTat = "bovine patterns", _HS.oralSkill = 3, _HS.analSkill = 3, _HS.entertainSkill = 2, _HS.drugs = "curatives", _HS.collar = "leather with cowbell", _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetish = "boobs", _HS.fetishKnown = 1, _HS.customDesc = "Though her vocal cords have been altered to keep her from speaking, she is still capable of the occasional moo.">>
<<set $heroSlaves.push(clone(_HS))>>
<</if>>
/*
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "STANDARD", _HS.birthName = "STANDARD", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 21, _HS.health = 20, _HS.devotion = 60, _HS.skin = "white", _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.hLength = 20, _HS.pubicHStyle = "waxed", _HS.boobs = 300, _HS.butt = 1, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 2, _HS.anus = 1, _HS.balls = 1, _HS.anusTat = "bleached", _HS.oralSkill = 1, _HS.analSkill = 1, _HS.attrXX = 40, _HS.attrXY = 40, _HS.fetishKnown = 1>>
<<set $heroSlaves.push(clone(_HS))>>
*/<<set _i = 700000>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Cherry", _HS.birthName = "Cherry", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = 75, _HS.pubicHColor = "black", _HS.skin = "white", _HS.hColor = "black", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.nipplesPiercing = 1, _HS.butt = 3, _HS.lips = 35, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.ovaries = 1, _HS.vaginalSkill = 2, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1, _HS.customTat = "Two cherries are tattooed in her right butt cheek and in her left cheek.">>
Vag implant, vibe nips
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Strawberry", _HS.birthName = "Strawberry", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 30, _HS.health = 20, _HS.devotion = 40, _HS.height = 175, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "tanned", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 1000, _HS.boobsImplant = 400, _HS.nipplesPiercing = 1, _HS.butt = 5, _HS.buttImplant = 2, _HS.lips = 35, _HS.lipsImplant = 10, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.anus = 2, _HS.ovaries = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.attrXY = 40, _HS.fetish = "humiliation", _HS.fetishKnown = 1, _HS.customTat = "Strawberries are tattooed on her right buttock and on her left cheek.">>
vibe nips, muscles
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Melon", _HS.birthName = "Melon", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 23, _HS.health = 20, _HS.devotion = 30, _HS.height = 175, _HS.hColor = "red", _HS.pubicHColor = "red", _HS.skin = "tanned", _HS.hLength = 10, _HS.hStyle = "short", _HS.pubicHStyle = "waxed", _HS.boobs = 1800, _HS.boobsImplant = 800, _HS.nipplesPiercing = 1, _HS.butt = 4, _HS.lips = 35, _HS.lipsImplant = 10, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.anus = 2, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 3, _HS.analSkill = 1, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1, _HS.customTat = "Watermelons are tattooed on her buttocks and on her face.">>
vibe nips, saliva implant
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Carambola", _HS.birthName = "Carambola", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 25, _HS.health = 20, _HS.devotion = 50, _HS.height = 175, _HS.hColor = "dark blonde", _HS.pubicHColor = "dark blonde", _HS.skin = "tanned", _HS.hLength = 60, _HS.hStyle = "curly and long, and in pigtails", _HS.pubicHStyle = "waxed", _HS.boobs = 650, _HS.nipplesPiercing = 1, _HS.butt = 8, _HS.buttImplant = 4, _HS.lips = 35, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.anus = 3, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 3, _HS.attrXY = 40, _HS.fetish = "buttslut", _HS.fetishKnown = 1, _HS.customTat = "Carambolas – starfruits - are tattooed on her buttocks and on her face.">>
vibe nips, saliva implant lube
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Banana", _HS.birthName = "Banana", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 28, _HS.health = 20, _HS.devotion = 30, _HS.race = "latina", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "light brown", _HS.hLength = 0, _HS.hStyle = "shaved bald", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.nipplesPiercing = 1, _HS.butt = 5, _HS.lips = 35, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.anus = 2, _HS.ovaries = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 3, _HS.analSkill = 2, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1, _HS.customTat = "Bananas are tattooed on her buttocks and on her face.">>
vibe nips, big pusslips+clit
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Green Grape", _HS.birthName = "Green Grape", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = 40, _HS.race = "pacific islander", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "pale", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 650, _HS.nipplesPiercing = 1, _HS.butt = 4, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "Green grapes are tattooed on her buttocks and on her face.">>
vibe nips, implant link to sister
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Purple Grape", _HS.birthName = "Purple Grape", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 23, _HS.health = 20, _HS.devotion = 40, _HS.race = "pacific islander", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "light brown", _HS.hLength = 60, _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 650, _HS.nipplesPiercing = 1, _HS.butt = 4, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "Purple grapes are tattooed on her buttocks and on her face.">>
vibe nips, implant link to sister
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Apple", _HS.birthName = "Apple", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 28, _HS.health = 20, _HS.devotion = 40, _HS.muscles = 1, _HS.pubicHColor = "black", _HS.skin = "pale", _HS.hColor = "black", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.nipplesPiercing = 1, _HS.butt = 3, _HS.lips = 55, _HS.lipsTat = "permanent makeup", _HS.vagina = 3, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.vaginalAccessory = "large dildo", _HS.buttplug = "large plug", _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1, _HS.customTat = "Cored apples are tattooed on her buttocks and on her face.">>
vibe nips, stupid, sensitive, no masturb implant
<<set $heroSlaves.push(clone(_HS))>>
<<if $seeExtreme == 1>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Plum", _HS.birthName = "Plum", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.age = 28, _HS.health = 20, _HS.devotion = 75, _HS.muscles = 1, _HS.hColor = "wavy brown", _HS.skin = "pale", _HS.hLength = 20, _HS.hStyle = "short", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.nipplesPiercing = 1, _HS.butt = 2, _HS.lips = 35, _HS.vagina = 3, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.anus = 2, _HS.ovaries = 1, _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 1, _HS.vaginalAccessory = "large dildo", _HS.buttplug = "large plug", _HS.attrXY = 40, _HS.fetish = "mindbroken", _HS.fetishKnown = 1, _HS.customTat = "cored plums are tattooed on her buttocks and on her face.", _HS.customDesc = "She has massive C-clamp piercings in her back that allow her to act as furniture. Truly enormous vagina.">>
vibe nips, can act as furniture
<<set $heroSlaves.push(clone(_HS))>>
<</if>><<set $bellyAccessory to $slaves[$i].bellyAccessory>>
<<if ($slaves[$i].assignment is "serve in the club") || ($slaves[$i].assignment is "serve the public")>>
<<set $publicServants += 1>>
<</if>>
<<FResult>>
<<if ($slaves[$i].releaseRules is "restrictive") && ($slaves[$i].standardReward isnot "orgasm")>>
<<set $FResult += 2>>
<</if>>
<<if $ACitizens > $ASlaves*2>>
<<set $FResult = Math.trunc($FResult*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $FResult = Math.trunc($FResult*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $FResult = Math.trunc($FResult*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $FResult = Math.trunc($FResult*0.9)>>
<<else>>
<<set $FResult = Math.trunc($FResult*0.85)>>
<</if>>
<<Beauty>>
<<if $ACitizens > $ASlaves*2>>
<<set $beauty = Math.trunc($beauty*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $beauty = Math.trunc($beauty*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $beauty = Math.trunc($beauty*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $beauty = Math.trunc($beauty*0.9)>>
<<else>>
<<set $beauty = Math.trunc($beauty*0.85)>>
<</if>>
<<if $slaves[$i].sexualFlaw is "attention whore">>
<<set $beauty = Math.trunc($beauty*1.1)>>
<</if>>
<<if $slaves[$i].assignment is "be the DJ">>
<<if $clubSlaves+$slavesGettingHelp > 0>>
<<set $beauty = Math.trunc($beauty*((5-$clubSlaves-$slavesGettingHelp)/5))>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 95) || ($slaves[$i].energy > 95)>>
enthusiastically serves
<<elseif ($slaves[$i].devotion > 50)>>
willingly serves
<<elseif ($slaves[$i].devotion > 20)>>
obediently serves
<<elseif ($slaves[$i].trust < -20)>>
reluctantly serves
<<else>>
is forced to serve
<</if>>
the public.
<<if $arcologies[0].FSEdoRevivalist is "unset">>
<<set $beautyMultiplier to 1>>
<<else>>
<<set $beautyMultiplier to (1+($arcologies[0].FSEdoRevivalist/($FSLockinLevel*3)))>>
<</if>>
<<if $club > 0>>
<<if (($universalRulesFacilityWork == 1) && ($slaves[$i].assignment is "serve the public") && ($clubSpots > 0)) || ($slaves[$i].assignment is "serve in the club")>>
<<if ($slaves[$i].assignment is "serve the public")>>
Since there's extra space in $clubName, she's promiscuous there.
<</if>>
<<if $clubAdsSpending != 0>>
<<if $clubAdsStacked == 1>>
<<if ($slaves[$i].butt > 4)>>
<<if ($slaves[$i].boobs > 800)>>
<<set $beautyMultiplier += 0.05>>
Her stacked body fits $clubName's ad campaign, getting her more attention.
<</if>>
<</if>>
<<elseif $clubAdsStacked is -1>>
<<if ($slaves[$i].boobs < 500)>>
<<if ($slaves[$i].butt < 3)>>
<<if ($slaves[$i].weight <= 10)>>
<<if ($slaves[$i].muscles < 3)>>
<<set $beautyMultiplier += 0.05>>
Her slim body fits $clubName's ad campaign, getting her more attention.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $clubAdsModded == 1>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set $beautyMultiplier += 0.05>>
Body art like hers is a major draw.
<</if>>
<<elseif $clubAdsModded == -1>>
<<if $slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<set $beautyMultiplier += 0.05>>
Very clean bodies like hers are a major draw.
<</if>>
<</if>>
<<if $clubAdsImplanted == 1>>
<<if ($slaves[$i].boobsImplant > 0)>>
<<if ($slaves[$i].buttImplant > 0)>>
<<if ($slaves[$i].waist > 0)>>
<<if ($slaves[$i].lipsImplant > 0)>>
<<set $beautyMultiplier += 0.05>>
Many citizens come to $clubName looking to fuck a plastic slut like her.
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $clubAdsImplanted is -1>>
<<if ($slaves[$i].boobsImplant == 0)>>
<<if ($slaves[$i].buttImplant == 0)>>
<<if ($slaves[$i].waist < 2)>>
<<if ($slaves[$i].lipsImplant == 0)>>
<<if ($slaves[$i].faceImplant < 2)>>
<<set $beautyMultiplier += 0.05>>
Many citizens come to $clubName looking to get with a natural girl like her.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $clubAdsOld == 1>>
<<if ($slaves[$i].age >= 30)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $clubName, which practically exists to match citizens up with mature slaves.
<</if>>
<<elseif $clubAdsOld is -1>>
<<if ($slaves[$i].age < 30)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $clubName, which practically exists to match citizens up with young slaves.
<</if>>
<</if>>
<<if $clubAdsXX == 1>>
<<if ($slaves[$i].dick == 0)>>
<<set $beautyMultiplier += 0.05>>
Almost everyone who comes to $clubName is looking to fuck a girl like her.
<</if>>
<<elseif $clubAdsXX is -1>>
<<if ($slaves[$i].dick > 0)>>
<<set $beautyMultiplier += 0.05>>
Almost everyone who comes to $clubName is looking to poke a girl who cums when buttfucked.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment is "serve the public")>>
<<set $clubSpots -= 1>>
<</if>>
<<if $DJ != 0>>
<<if $DJRepBonus > 0>>
<<set $beautyMultiplier += $DJRepBonus>>
<<if ($slaves[$i].assignment is "serve the public")>>
Working
<<else>>
Living and working
<</if>>
out of the club, she comes under $DJ.slaveName's
<<if $DJRepBonus < 0.1>>
completely inept
<<elseif $DJRepBonus < 0.2>>
unskilled
<<elseif $DJRepBonus < 0.3>>
skillful
<<else>>
masterful
<</if>>
leadership.
<<if ($DJ.face > 1) && ($DJ.intelligence > 1)>>
<<if ($slaves[$i].devotion > 20)>>
The DJ is such a gorgeous diva that she's swept along by her charisma, and does her best to be a worthy part of her entourage.
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw != "none") && (random(1,100) > 90)>>
$DJ.slaveName manages to @@color:green;break@@ $slaves[$i].slaveName of her sexual flaws.
<<set $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].behavioralFlaw != "none") && (random(1,100) > 90)>>
$DJ.slaveName manages to @@color:green;break@@ $slaves[$i].slaveName of her flaws.
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $beauty = Math.trunc($beauty*$beautyMultiplier)>>
Her appearance attracted $beauty members of the public (<<print Math.trunc($beauty/7)>> a day)<<if $beauty > 160>>, so many that each of her holes was often filled by more than one cock<<elseif $beauty > 140>>, so many that she spent much of her time getting gangbanged<<elseif $beauty > 120>>, so many that citizens often spitroasted the slut<<elseif $beauty > 100>>, so many that she frequently had sex with multiple citizens at once<<elseif $beauty > 70>>, so many that she occasionally had sex with multiple citizens at once<</if>>. Most of them
<<if $FResult > 15>>
were putty in her hands.
<<elseif $FResult > 10>>
greatly enjoyed her services.
<<elseif $FResult > 5>>
enjoyed her body.
<<else>>
liked using her.
<</if>>
<<if $seeAge == 1>>
<<if $slaves[$i].age == 18>>
<<if $slaves[$i].birthWeek == 0>>
She just turned 18 this week, giving her an immense boost to both popularity and appeal.
<<elseif $slaves[$i].birthWeek < 4>>
This is still the first month in which it's legal to pay to fuck her, giving her a boost to both popularity and appeal.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk is "advocate")>>
$slaves[$i].slaveName @@color:hotpink;really enjoys@@ being able to share her convert's enthusiasm about slavery with new people.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].behavioralQuirk is "funny")>>
$slaves[$i].slaveName @@color:hotpink;really enjoys@@ making so many people laugh.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].sexualQuirk is "tease")>>
$slaves[$i].slaveName @@color:mediumaquamrine;trusts your judgment@@ in assigning her a job that affords her a chance to tease and flirt.
<<set $slaves[$i].trust += 1>>
<</if>>
<<set $injury to 0>>
<<if ($slaves[$i].drugs is "preventatives")>>
The drugs she's on protect her from the wear of being a slut.
<<elseif ($slaves[$i].health < -50)>>
The stress of being a slut while ill is @@color:red;very hard on her.@@
<<set $slaves[$i].health -= 10>>
<<set $injury to 1>>
<<elseif ($slaves[$i].health < -20) && (random(1,100) > 50)>>
The stress of being a slut while ill is @@color:red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury to 1>>
<<elseif ($slaves[$i].vagina < 0)>>
<<if (($slaves[$i].analSkill + $slaves[$i].oralSkill) > 5)>>
She's such an expert slut that she copes with the stress of being a shemale slut.
<<elseif random(1,100) > 40+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill))>>
The stress of being a shemale slut is @@color:red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury to 1>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory is "chastity belt")>>
<<if (($slaves[$i].analSkill + $slaves[$i].oralSkill) > 5)>>
She's such an expert slut that she copes with the stress of being limited to buttsex and oral.
<<elseif random(1,100) > 40+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill))>>
The stress of being being limited to buttsex and oral is @@color:red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury to 1>>
<</if>>
<<elseif ($slaves[$i].analSkill + $slaves[$i].oralSkill + $slaves[$i].vaginalSkill) < 9>>
<<if random(1,100) > 10+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill + $slaves[$i].vaginalSkill))>>
<<set $injury to 1>>
<</if>>
<</if>>
<<if ($injury == 1)>>
<<set $slaves[$i].health -= 3>>
<<set $seed to random(1,100)>>
<<if ($seed > 80)>>
<<set $slaves[$i].minorInjury to "sore ass">>
Rough anal with a careless citizen left her with a @@color:red;$slaves[$i].minorInjury.@@
<<display "minor injury response">>
<<elseif ($seed > 60)>>
<<set $slaves[$i].minorInjury to "black eye">>
A violent citizen left her with a @@color:red;$slaves[$i].minorInjury.@@
<<display "minor injury response">>
<<elseif ($seed > 40)>>
<<set $slaves[$i].minorInjury to "split lip">>
An abusive citizen left her with a @@color:red;$slaves[$i].minorInjury.@@
<<display "minor injury response">>
<<elseif ($seed > 20)>>
<<set $slaves[$i].minorInjury to "bad bruise">>
A rough citizen left her with a @@color:red;$slaves[$i].minorInjury.@@
<<display "minor injury response">>
<<else>>
<<set $slaves[$i].minorInjury to "sore muscle">>
The hard labor of constant sex left her with @@color:red;$slaves[$i].minorInjury.@@
<</if>>
<</if>>
<<if ($slaves[$i].vagina != -1)>>
<<if canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina == 0)>>
<<if ($slaves[$i].drugs is "extreme aphrodisiacs")>>
Her virginity goes to the citizen who most deserves the gift of a slave's cherry, earning ¤<<print ($beauty*10)>>. She's so full of aphrodisiacs that she @@color:hotpink;enjoys the experience.@@ @@color:lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].vagina to 1>>
<<set $FResult += 10>>
<<elseif ($slaves[$i].devotion > 20)>>
Her virginity goes to the citizen who most deserves the gift of a slave's cherry, earning ¤<<print ($beauty*10)>>. Losing her virginity in this way @@color:hotpink;confirms her submission to you.@@ @@color:lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].vagina to 1>>
<<set $FResult += 10>>
<<else>>
Her virginity goes to the citizen who most deserves the gift of a slave's cherry, earning ¤<<print ($beauty*10)>>. She tries to resist, and losing her virginity to a rape makes her @@color:mediumorchid;hate@@ and @@color:gold;fear@@ you a great deal. @@color:lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion -= 10>>
<<set $slaves[$i].trust -= 10>>
<<set $slaves[$i].vagina to 1>>
<<set $FResult += 10>>
<</if>>
<<elseif ($slaves[$i].vagina < 3)>>
<<if (random(1,100) > ((170-$beauty)+($slaves[$i].vagina*10)+($slaves[$i].vaginalSkill*10)))>>
@@color:lime;Her pussy gets loosened by the intense use.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus == 0)>>
<<if ($slaves[$i].drugs is "extreme aphrodisiacs")>>
Her tight little anus goes to the @@color:green;most prominent citizen@@ to show an interest in an anal virgin. She's so full of aphrodisiacs that she @@color:hotpink;enjoys the experience.@@ Her fresh asshole is fucked all week, and by the end of it @@color:lime;she won't sit down.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].anus to 2>>
<<set $FResult += 5>>
<<elseif ($slaves[$i].devotion > 20)>>
Her tight little anus goes to the @@color:green;most prominent citizen@@ to show an interest in an anal virgin. The pain and humiliation @@color:hotpink;confirm her submission to you.@@ Her fresh asshole is fucked all week, and by the end of it @@color:lime;she won't sit down.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].anus to 2>>
<<set $FResult += 5>>
<<else>>
Her tight little anus goes to the @@color:green;most prominent citizen@@ to show an interest in an anal virgin. The pain and humiliation increases her @@color:mediumorchid;hatred@@ and @@color:gold;fear@@ for you. Her fresh asshole is fucked all week, and by the end of it @@color:lime;she won't sit down.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<set $slaves[$i].anus to 2>>
<<set $FResult += 5>>
<</if>>
<<elseif ($slaves[$i].anus < 3)>>
<<if ($slaves[$i].vagina < 0)>>
<<if ((random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill*5))))>>
@@color:lime;Her asshole sees constant use in place of a pussy and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory is "chastity belt")>>
<<if ((random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill*5))))>>
@@color:lime;Her asshole sees constant use in place of her protected pussy and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<else>>
<<if ((random(1,100) > ((160-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill*5))))>>
@@color:lime;Her asshole loosens with constant use.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 20)>>
<<elseif !canWalk($slaves[$i])>>
Since she can't walk, never mind dance, she sits on a stool near the floor to flirt until a citizen feels like helping her back to a private room.
<<elseif ($slaves[$i].entertainSkill == 1)>>
She attracts some attention by stripping, come-ons, and simple dancing.
<<elseif ($slaves[$i].entertainSkill is 2)>>
She attracts more attention with striptease, flirting, and erotic dancing.
<<elseif ($slaves[$i].entertainSkill is 3)>>
She attracts much attention with clever flirting and world-class erotic dancing.
<</if>>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].entertainSkill == 0)>>
<<if random(1,100) < 40+($slaves[$i].intelligence*10)>>
With experience as a public slut @@color:green;she learns basic stripping, come-ons, and dancing.@@
<<set $slaves[$i].entertainSkill to 1>>
<</if>>
<<elseif ($slaves[$i].entertainSkill == 1)>>
<<if random(1,100) < 40+($slaves[$i].intelligence*10)>>
With experience as a public slut @@color:green;she gets better at striptease, flirting, and erotic dancing.@@
<<set $slaves[$i].entertainSkill to 2>>
<</if>>
<<elseif ($slaves[$i].entertainSkill is 2)>>
<<if random(1,100) < 40+($slaves[$i].intelligence*10)>>
With experience as a public slut @@color:green;she masters flirting and erotic dancing.@@
<<set $slaves[$i].entertainSkill to 3>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].drugs is "extreme aphrodisiacs">>
The aphrodisiac cocktail has her so desperately horny that regardless of her personal feelings, she @@color:hotpink;gets off with the public all week.@@ In her drug-addled state she doesn't remember enough to learn sexual skills.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].energy <= 95)>>
<<if $slaves[$i].trust >= -20>>
She tries to refuse being treated as an open slut, so she is restrained for public use. She loses a bit of herself to a week of rape, but remembers enough to know @@color:mediumorchid;you're responsible,@@ and @@color:gold;can force her if necessary.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<else>>
She doesn't show much enthusiasm, but the habit of sexual slavery @@color:hotpink;wears away at her will.@@
<<set $slaves[$i].devotion += 4>>
<</if>>
<<elseif ($slaves[$i].oralSkill < 3)>>
<<if random(1,100) < 40+($slaves[$i].intelligence*10)>>
She shows diligence, and with so many cocks to suck, @@color:green;her oral skills improve.@@
<<set $slaves[$i].oralSkill += 1>>
<</if>>
<<elseif ($slaves[$i].vaginalSkill < 3) && ($slaves[$i].vagina != -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
<<if random(1,100) < 40+($slaves[$i].intelligence*10)>>
She shows diligence, and with so many cocks in her, @@color:green;her vaginal skills improve.@@
<<set $slaves[$i].vaginalSkill += 1>>
<</if>>
<<elseif ($slaves[$i].analSkill < 3) && ($slaves[$i].vagina is -1)>>
<<if random(1,100) < 40+($slaves[$i].intelligence*10)>>
As a shemale public slave she has to take it up the ass constantly, so @@color:green;her anal skills improve.@@
<<set $slaves[$i].analSkill += 1>>
<</if>>
<<elseif ($slaves[$i].analSkill < 3)>>
<<if random(1,100) < 40+($slaves[$i].intelligence*10)>>
She shows diligence, and with so many cocks to take up the ass, @@color:green;her anal skills improve.@@
<<set $slaves[$i].analSkill += 1>>
<</if>>
<<elseif $slaves[$i].vaginalSkill is 3>>
She's a @@color:aquamarine;sexual master@@, making her a high-class slut whose charms are only for the @@color:green;most prominent citizens@@. When she's not
<<if ($slaves[$i].vaginalAccessory != "chastity belt") && (random(1,4) == 1)>>
pleasing high society with her <<if $slaves[$i].prestige > 0>>prestigious<<else>>popular<</if>> pussy,
<<elseif ($beauty > 70) && (random(1,3) == 1)>>
getting gangbanged,
<<elseif (random(1,2) == 1)>>
giving away one of her <<if $slaves[$i].prestige > 0>>famous<<else>>top-tier<</if>> blowjobs,
<<else>>
providing free access to her <<if $slaves[$i].prestige > 0>>legendary<<else>>notorious<</if>> anus,
<</if>>
she offers personal training and sexual therapy.
<<elseif ($slaves[$i].analSkill is 3) && ($slaves[$i].oralSkill is 3) && ($slaves[$i].vagina is -1)>>
She's a @@color:aquamarine;masterful shemale@@, making her a high-class slut whose charms are only for the @@color:green;most prominent citizen@@s. When she's not
<<if ($beauty > 70) && (random(1,3) == 1)>>
getting gangbanged,
<<elseif (random(1,2) == 1)>>
giving away one of her <<if $slaves[$i].prestige > 0>>famous<<else>>top-tier<</if>> blowjobs,
<<else>>
providing free access to her <<if $slaves[$i].prestige > 0>>legendary<<else>>notorious<</if>> anus,
<</if>>
she offers personal training and sexual therapy.
<</if>>
<<if $showEWM == 1>>
<<if ($slaves[$i].releaseRules is "restrictive") && ($slaves[$i].standardReward isnot "orgasm")>>
She's a better slut because public service is her main sexual outlet.
<</if>>
<<if $slaves[$i].relation != 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationTarget>>
<<if $slaves[$j].assignment is $slaves[$i].assignment>>
Since her $slaves[$j].relation $slaves[$j].slaveName is a public slut too, she earns extra attention.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Citizens are very excited about being able to participate in properly ancient Egyptian incestuous sex.
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if $slaves[$i].relationship > 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
<<if $slaves[$j].assignment is $slaves[$i].assignment>>
Her
<<if $slaves[$j].relationship <= 1>>
friend
<<elseif $slaves[$j].relationship <= 2>>
best friend
<<elseif $slaves[$j].relationship <= 3>>
friend with benefits
<<elseif $slaves[$j].relationship <= 4>>
lover
<<elseif $slaves[$j].relationship > 4>>
slave wife
<</if>>
$slaves[$j].slaveName is also serving the public and they work well together.
<</if>>
<<break>>
<</if>>
<</for>>
<<elseif $slaves[$i].relationship is -1>>
She relies on citizens' desire to fuck her for emotional support, making her an excellent, if occasionally disturbing, slut.
<</if>>
<<if $slaves[$i].rivalry != 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].rivalryTarget>>
<<if $slaves[$j].assignment is $slaves[$i].assignment>>
She's a little less effective due to her mutual dislike with $slaves[$j].slaveName.
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if $slaves[$i].minorInjury != 0>>
She attracts fewer people due to her minor injury.
<<set $beauty -= 1>>
<</if>>
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
<<if $slaves[$i].voiceImplant > 0>>
Her high-pitched bimbo voice improves her come-ons.
<<else>>
Her high, girly voice improves her come-ons.
<</if>>
<<elseif $slaves[$i].voice == 1>>
Most citizens find her deep voice unattractive, making it harder for her to flirt successfully.
<</if>>
<</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20) || ($arcologies[0].FSDegradationist > 20)>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<elseif $modScore <= 12>>
The public fetishizes body mods and considers hers interesting.
<<else>>
The public fetishizes body mods and considers hers fascinating.
<</if>>
<<elseif ($arcologies[0].FSBodyPurist > 20) || ($arcologies[0].FSPaternalist > 20)>>
<<if $modScore <= 7>>
The public disapproves of body mods and is pleased that she's unspoiled in that regard.
<<else>>
The public disapproves of body mods and considers hers unappealing.
<</if>>
<<else>>
<<if $modScore <= 7>>
<<elseif $modScore <= 12>>
Her heavy body art helps attract patrons.
<<else>>
She has so much body art that most potential patrons don't think she needs any more.
<</if>>
<</if>>
<<if $slaves[$i].drugs is "extreme aphrodisiacs">>
On such a heavy aphrodisiac dose, she can't wait for each citizen to fuck her.
<<elseif $slaves[$i].drugs is "aphrodisiacs">>
On aphrodisiacs, she climaxes with every citizen.
<<elseif $slaves[$i].devotion > 95>>
She's so devoted that she does her best and pleases every citizen.
<<elseif $slaves[$i].devotion > 50>>
She's so devoted that she works hard to please citizens.
<<elseif $slaves[$i].trust < -20>>
She's afraid of you, so she works hard to please citizens.
<<else>>
She neither loves nor fears you enough to work hard, and makes a poor slut.
<</if>>
<<if ($slaves[$i].butt > 4) && ($slaves[$i].boobs > 800)>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
Her huge, fashionable assets are immensely popular.
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
Her high voice contributes to her bimbo image, so she does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiast >= 20>>
She receives little attention for her large assets since many citizens consider them disgusting.
<<else>>
The public enjoys her huge assets.
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $slaves[$i].dick > 0>>
The new appetite for stacked sluts with dicks makes her especially successful.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].age >= 30)>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
Her mature body is very fashionable.
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
Her old body is badly out of fashion.
<</if>>
<<else>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
Her youthful body is very fashionable.
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
Her young body is out of fashion.
<</if>>
<</if>>
<<if ($slaves[$i].boobs < 500) && ($slaves[$i].butt < 3) && ($slaves[$i].weight <= 10) && ($slaves[$i].muscles < 3)>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<</if>>
The public enjoys her fashionably sleek little body.
<<else>>
The public enjoys her sleek, girlish figure.
<</if>>
<</if>>
<<if ($slaves[$i].boobsImplant == 0) && ($slaves[$i].buttImplant == 0) && ($slaves[$i].waist < 2) && ($slaves[$i].lipsImplant == 0) && ($slaves[$i].faceImplant < 2)>>
<<if $arcologies[0].FSBodyPurist != "unset">>
With her all-natural, implant free appearance, she's very popular.
<<elseif $arcologies[0].FSTransformationFetishist >= 20>>
The public is disappointed by her all-natural, implant free appearance.
<<else>>
Some discerning people appreciate her all-natural, implant free appearance.
<</if>>
<<else>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
The public appreciates her augmented body.
<</if>>
<</if>>
<<if $slaves[$i].teeth is "removable">>
The extra attention she receives from her ability to give toothless sucks is about balanced out by the citizens who are disgusted by it.
<<elseif $slaves[$i].teeth is "pointy">>
The extra attention she receives due to her sharp teeth is balanced by the citizens who are scared off by them.
<</if>>
<<if $slaves[$i].dick != 0>>
<<if $arcologies[0].FSGenderRadicalist is "unset">>
She's less popular because many citizens prefer sluts without cocks.
<<elseif $arcologies[0].FSGenderRadicalist < 50>>
Her cock entices some citizens and disappoints others; it has little effect on her popularity.
<<else>>
The overwhelming majority of citizens consider her cock an attraction.
<</if>>
<</if>>
<<if $slaves[$i].muscles > 2>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
In the new culture of $arcologies[0].name her muscles are cause for great admiration.
<<else>>
Her muscles scare off many, but some will do anything to enjoy a muscular slave.
<</if>>
<</if>>
<<if $slaves[$i].amp == 1>>
Many prefer to fuck someone with limbs, but some greatly enjoy fucking a helpless amputee.
<</if>>
<<if $slaves[$i].lactation > 0>>
She appeals to citizens who like lactation play, or just like sluts they can drink milk from.
<</if>>
<<if $slaves[$i].preg > 10 or $fakeBellies.contains($bellyAccessory)>>
<<if $arcologies[0].FSGenderFundamentalist is "unset">>
Some citizens avoid visibly pregnant slaves.
<<else>>
The new respect for slave fertility ensures that she gets just as much love as slaves without pregnant bellies.
<</if>>
<</if>>
<<if ($seeRace == 1)>>
<<if ($slaves[$i].race is "surgically altered to look white") || ($slaves[$i].race is "white")>>
The public tastes favor white girls like $slaves[$i].slaveName.
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
Some citizens fetishize girls of the servile races.
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $slaves[$i].race is $arcologies[0].FSSubjugationistRace>>
Many prefer to use and abuse sluts of the proper slave race.
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($slaves[$i].nationality is "Japanese") || ($slaves[$i].nationality is "Edo Revivalist")>>
As a proper Japanese girl, she is considered extremely desirable.
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if ($slaves[$i].nationality is "Chinese") || ($slaves[$i].nationality is "Chinese Revivalist")>>
As a proper Chinese girl, she is considered extremely desirable.
<</if>>
<</if>>
<<if $slaves[$i].intelligence > 0>>
Her intelligence helps her discern everyone's needs.
<<elseif $slaves[$i].intelligence < 0>>
She has trouble figuring out what everyone needs.
<</if>>
<<if $slaves[$i].prestige > 0>>
She attracts more attention because it's prestigious to be seen with her.
<</if>>
<<if ($slaves[$i].clitPiercing > 2) && ($slaves[$i].devotion >= -20)>>
Almost everyone loves her orgasms encouraged by her smart piercing.
<<elseif ($slaves[$i].clitPiercing > 2)>>
Almost everyone appreciates her reduced reluctance caused by her smart piercing.
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 60)>>
<<switch $slaves[$i].fetish>>
<<case "submissive">>
She receives extra attention for her eagerness to submit.
<<case "cumslut">>
She receives extra attention for her enjoyment of cum.
<<case "humiliation">>
She receives extra attention for her eagerness to be humiliated by citizens.
<<case "buttslut">>
She receives extra attention for her obvious enjoyment of buttsex.
<<case "dom">>
She receives some extra attention for her enthusiasm dominating other slaves in group sex.
<<case "masochist">>
She receives extra attention for her obvious enjoyment of pain.
<<case "sadist">>
She receives some extra attention for her willingness to abuse other slaves.
<<case "pregnancy">>
<<if ($slaves[$i].vagina > 0) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
As an impregnation fetishist she's very enthusiastic about vaginal sex.
<</if>>
<<case "mindbroken">>
She receives less attention because she just lies there, mind broken.
<</switch>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 1)>>
<<if ($slaves[$i].energy > 95)>>
As a nymphomaniac she enjoys sex with everyone and is a crowd favorite.
<<elseif ($slaves[$i].energy > 80)>>
With her powerful sex drive she rarely has to fake an orgasm.
<<elseif ($slaves[$i].energy > 60)>>
With her good sex drive she often orgasms with citizens.
<<elseif ($slaves[$i].energy > 40)>>
With her average sex drive she occasionally orgasms with citizens.
<<elseif ($slaves[$i].energy > 20)>>
With her poor sex drive she almost never orgasms with citizens.
<<else>>
Since she's frigid, she rarely experiences authentic arousal with citizens.
<</if>>
<<if ($slaves[$i].attrXY <= 15)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her general disgust with sex makes her a very poor slut.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual disgust with men makes her a poor slut.
<<elseif ($slaves[$i].attrXX <= 95)>>
Her sexual disgust with men hinders her, though she is more enthusiastic with female citizens.
<<else>>
Her sexual disgust with men hinders her, though she makes up for it with female citizens.
<</if>>
<<elseif ($slaves[$i].attrXY <= 85)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with men makes her a poor slut.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her indifference to men and women makes her a poor slut.
<<elseif ($slaves[$i].attrXX <= 95)>>
Her sexual indifference to men hinders her, though she is more enthusiastic with female citizens.
<<else>>
Her sexual indifference to men hinders her, though she makes up for it with female citizens.
<</if>>
<<elseif ($slaves[$i].attrXY <= 95)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with women hinders her, though she makes up for it with male citizens.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual indifference to women hinders her, though she makes up for it with male citizens.
<<elseif ($slaves[$i].attrXX <= 95)>>
She has the advantage of sexual sincerity with both men and women.
<<else>>
She's a good slut with male citizens, and truly enthusiastic with women.
<</if>>
<<else>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with women hinders her, though she is enthusiastic with male citizens.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual indifference to women hinders her, though she is enthusiastic with male citizens.
<<elseif ($slaves[$i].attrXX <= 95)>>
She's a good slut with female citizens, and truly enthusiastic with men.
<<else>>
She's openly lustful towards all citizens, men and women.
<</if>>
<</if>>
<</if>>
<<switch $slaves[$i].behavioralQuirk>>
<<case "confident">>
She's better at her job because she's so confident in the club.
<<case "cutting">>
She gets a lot of attention for her ability to joke at a patron's expense.
<<case "funny">>
She frequently has her corner of the club doubled over with laughter at her antics.
<<case "adores women">>
She singles out the prettiest ladies in the club for special personal attention.
<<case "adores men">>
She singles out the hottest hunks in the club for special personal attention.
<<case "fitness">>
She approaches life in the club as a good workout, to the delight of her exhausted partners.
<<case "insecure">>
She's very willing to be promiscuous, since she values herself mainly as a sex object.
<<case "sinful">>
She's explicitly sacrilegious in the club, happily transgressing against cultural boundaries.
<<case "advocate">>
She believes that the club represents $arcologies[0].name well, and does her best to contribute.
<</switch>>
<<switch $slaves[$i].sexualQuirk>>
<<case "gagfuck queen">>
She's a popular target for oral gangbangs in the club, late at night.
<<case "painal queen">>
She's a popular target for anal gangbangs in the club, late at night.
<<case "strugglefuck queen">>
She's a popular target for gangbangs in the club, late at night.
<<case "tease">>
Despite being a club slut, she somehow retains the ability to blush enticingly at nudity.
<<case "romantic">>
Despite being a club slut, she somehow retains the ability to make her citizens feel special.
<<case "perverted">>
She's comfortable with the most perverted citizens' desires.
<<case "unflinching">>
She's impossible to disgust or surprise, pleasing citizens with odd tastes.
<<case "size queen">>
She's very eager to spend quality time with big cocks, making her a favorite among the well-endowed.
<<case "caring">>
She really cares for everyone she meets in the club, and will provide a sympathetic ear for anyone who just feels like talking.
<</switch>>
<<switch $slaves[$i].behavioralFlaw>>
<<case "arrogant">>
She receives less gratitude because she treats clients like they are beneath her dignity.
<<case "bitchy")>>
She receives less gratitude because she makes cutting remarks to clients.
<<case "odd")>>
She receives less gratitude because clients are annoyed by her odd behavior.
<<case "hates men")>>
She receives less gratitude because she can't conceal her distaste for the company of men.
<<case "hates women")>>
She receives less gratitude because she can't conceal her distaste for the company of women.
<<case "devout")>>
She receives less gratitude because people are annoyed by her habit of praying for forgiveness during sex.
<<case "liberated")>>
She receives less gratitude because people are annoyed by her obvious belief that being forced to serve them is wrong.
<</switch>>
<<switch $slaves[$i].sexualFlaw>>
<<case "hates oral">>
She receives less gratitude because she tries to avoid sucking cock.
<<case "hates anal")>>
She receives less gratitude because she tries to avoid taking it up the ass.
<<case "hates penetration")>>
She receives less gratitude because she tries to avoid getting fucked.
<<case "repressed")>>
She receives less gratitude because citizens who don't feel like forcing her sometimes have to cajole her past her repressed sexuality.
<<case "idealistic")>>
She receives less gratitude because citizens who don't feel like forcing her sometimes have to convince her to have sex with them.
<<case "apathetic")>>
She receives less gratitude because she often just lies there taking dick.
<<case "crude")>>
She receives less gratitude because she isn't exactly the most elegant sexual partner.
<<case "judgemental")>>
She receives less gratitude because she openly disdains unattractive citizens.
<<case "shamefast")>>
She receives less gratitude because she sometimes hesitates to take her clothes off and get to work.
<<case "cum addict">>
Her abject begging for cum annoys citizens who aren't looking for oral, but this is more than outweighed by how much it delights those who are.
<<case "anal addict">>
Her abject begging for buttsex annoys citizens who aren't interested in fucking her ass, but this is more than outweighed by how much it delights those who are.
<<case "attention whore">>
As an attention whore, public service is her forte, and she delights citizens with her eager willingness to try anything in the open.
<<case "breast growth">>
Her excessive obsession with her own breasts, to the detriment of most sexual intercourse, annoys citizens.
<<case "abusive">>
She annoys citizens whenever her sexual abusiveness becomes apparent.
<<case "malicious">>
She annoys citizens whenever her sexual maliciousness becomes apparent.
<<case "self hating">>
She annoys citizens during the crying jags brought on by her self hatred.
<<case "neglectful">>
She annoys those discerning citizens who can tell that she neglects to orgasm with them.
<<case "breeder">>
Her obsession with pregnancy annoys citizens who aren't interested in that.
<</switch>>
<</if>> /* CLOSES EWM */
<<if ($slaves[$i].sexualFlaw is "none")>>
<<if $slaves[$i].devotion < 10>>
<<if random(1,100) > 70>>
<<if ($slaves[$i].vaginalSkill < 2) && ($slaves[$i].vagina != -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
After being fucked too hard too often, she now @@color:red;dislikes being penetrated.@@
<<set $slaves[$i].sexualFlaw to "hates penetration">>
<<elseif ($slaves[$i].analSkill < 2)>>
After so much anal pain, she now @@color:red;dislikes being buttfucked.@@
<<set $slaves[$i].sexualFlaw to "hates anal">>
<<elseif ($slaves[$i].oralSkill < 2)>>
After one too many facials, she now @@color:red;dislikes sucking cock.@@
<<set $slaves[$i].sexualFlaw to "hates oral">>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $repGain += Math.trunc(($beauty*$FResult)*(1+(0.1*$slaves[$i].entertainSkill))*0.1)>>
/* FACILITY DECORATION IMPACTS */
<<if $slaves[$i].assignment is "serve in the club">>
<<if $clubDecoration != "standard">>
<<set $seed to 0.0005*$FSSingleSlaveRep*$beauty>>
<<switch $clubDecoration>>
<<case "Roman Revivalist">>
<<set $arcologies[0].FSRomanRevivalist += $seed>>
<<case "Egyptian Revivalist">>
<<set $arcologies[0].FSEgyptianRevivalist += $seed>>
<<case "Edo Revivalist">>
<<set $arcologies[0].FSEdoRevivalist += $seed>>
<<case "Arabian Revivalist">>
<<set $arcologies[0].FSArabianRevivalist += $seed>>
<<case "Chinese Revivalist">>
<<set $arcologies[0].FSChineseRevivalist += $seed>>
<<case "Chattel Religionist">>
<<set $arcologies[0].FSChattelReligionist += $seed>>
<<case "Degradationist">>
<<set $arcologies[0].FSDegradationist += $seed>>
<<case "Asset Expansionist">>
<<set $arcologies[0].FSAssetExpansionist += $seed>>
<<case "Transformation Fetishist">>
<<set $arcologies[0].FSTransformationFetishist += $seed>>
<<case "Gender Radicalist">>
<<set $arcologies[0].FSGenderRadicalist += $seed>>
<<case "Gender Fundamentalist">>
<<set $arcologies[0].FSGenderFundamentalist += $seed>>
<<case "Physical Idealist">>
<<set $arcologies[0].FSPhysicalIdealist += $seed>>
<<case "Supremacist">>
<<set $arcologies[0].FSSupremacist += $seed>>
<<case "Subjugationist">>
<<set $arcologies[0].FSSubjugationist += $seed>>
<<case "Paternalist">>
<<set $arcologies[0].FSPaternalist += $seed>>
<<case "Pastoralist">>
<<set $arcologies[0].FSPastoralist += $seed>>
<<case "Maturity Preferentialist">>
<<set $arcologies[0].FSMaturityPreferentialist += $seed>>
<<case "Youth Preferentialist">>
<<set $arcologies[0].FSYouthPreferentialist += $seed>>
<<case "Body Purist">>
<<set $arcologies[0].FSBodyPurist += $seed>>
<<case "Slimness Enthusiast">>
<<set $arcologies[0].FSSlimnessEnthusiast += $seed>>
<</switch>>
<</if>>
<</if>>
/* SEX ACT COUNTS */
<<set $oralUseWeight to 5>>
<<set $oralUseWeight += $slaves[$i].oralSkill+$slaves[$i].lips>>
<<if $OralEncouragement == 1>>
<<set $oralUseWeight += 0.2*$oralUseWeight>>
<</if>>
<<if $OralDiscouragement == 1>>
<<set $oralUseWeight -= 0.2*$oralUseWeight>>
<</if>>
<<set $analUseWeight to 5>>
<<set $analUseWeight += $slaves[$i].analSkill-$slaves[$i].anus>>
<<if $AnalEncouragement == 1>>
<<set $analUseWeight += 0.2*$analUseWeight>>
<</if>>
<<if $AnalDiscouragement == 1>>
<<set $analUseWeight -= 0.2*$analUseWeight>>
<</if>>
<<set $vaginalUseWeight to 0>>
<<if ($slaves[$i].vagina != -1)>>
<<if ($slaves[$i].vaginalAccessory != "chastity belt")>>
<<set $vaginalUseWeight += 5+$slaves[$i].vaginalSkill-$slaves[$i].vagina>>
<</if>>
<</if>>
<<if $VaginalEncouragement == 1>>
<<set $vaginalUseWeight += 0.2*$vaginalUseWeight>>
<</if>>
<<if $VaginalDiscouragement == 1>>
<<set $vaginalUseWeight -= 0.2*$vaginalUseWeight>>
<</if>>
<<set $mammaryUseWeight to 1>>
<<if ($slaves[$i].boobs > 3000)>>
<<set $mammaryUseWeight += 3>>
<<elseif ($slaves[$i].boobs > 800)>>
<<set $mammaryUseWeight += $slaves[$i].boobs/1000>>
<</if>>
<<set $penetrativeUseWeight to 1>>
<<if ($slaves[$i].clit > 1)>>
<<set $penetrativeUseWeight += $slaves[$i].vaginalSkill+$slaves[$i].clit>>
<</if>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].balls > 0) || canAchieveErection($slaves[$i])>>
<<if ($slaves[$i].hormones <= 0)>>
<<if ($slaves[$i].dickAccessory != "chastity belt")>>
<<set $penetrativeUseWeight += ($slaves[$i].dick+$slaves[$i].balls)/4>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $seed to $oralUseWeight+$analUseWeight+$vaginalUseWeight+$mammaryUseWeight+$penetrativeUseWeight>>
<<set $oralUseWeight to $oralUseWeight/$seed>>
<<set $analUseWeight to $analUseWeight/$seed>>
<<set $vaginalUseWeight to $vaginalUseWeight/$seed>>
<<set $mammaryUseWeight to $mammaryUseWeight/$seed>>
<<set $penetrativeUseWeight to $penetrativeUseWeight/$seed>>
<<if ndef $slaves[$i].publicCount>>
<<set $slaves[$i].publicCount to 0>>
<</if>>
<<set $slaves[$i].oralCount += Math.trunc($beauty*$oralUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$oralUseWeight)>>
<<set $oralTotal += Math.trunc($beauty*$oralUseWeight)>>
<<set $slaves[$i].analCount += Math.trunc($beauty*$analUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$analUseWeight)>>
<<set $analTotal += Math.trunc($beauty*$analUseWeight)>>
<<set $slaves[$i].vaginalCount += Math.trunc($beauty*$vaginalUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$vaginalUseWeight)>>
<<set $vaginalTotal += Math.trunc($beauty*$vaginalUseWeight)>>
<<set $slaves[$i].mammaryCount += Math.trunc($beauty*$mammaryUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$mammaryUseWeight)>>
<<set $mammaryTotal += Math.trunc($beauty*$mammaryUseWeight)>>
<<set $slaves[$i].penetrativeCount += Math.trunc($beauty*$penetrativeUseWeight)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty*$penetrativeUseWeight)>>
<<set $penetrativeTotal += Math.trunc($beauty*$penetrativeUseWeight)>>
/* VIGNETTES */
<<if ($showVignettes == 1)>>
<<set $vignettes to []>>
<<set $seed to random(1,10)>>
<<if ($seed == 1)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she witnessed a domestic dispute over another slut,", type: "rep", effect: 0})>>
<<elseif ($seed is 2)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she saw an aphrodisiac addict she knew sell herself into slavery,", type: "rep", effect: 0})>>
<<elseif ($seed is 3)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she had to move to follow the @@color:green;most prominent citizen@@s to a newly fashionable hall,", type: "rep", effect: 0})>>
<<elseif ($seed is 4)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that a citizen used a new and improved sex toy on her,", type: "rep", effect: 0})>>
<<elseif ($seed is 5)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was being used in public by an incestuous pair of citizens,", type: "rep", effect: 0})>>
<<elseif ($seed is 6)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she saw a notorious slut come of age and start swapping anal for aphrodisiacs,", type: "rep", effect: 0})>>
<<elseif ($seed is 7)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she saw a citizen experiment with lesbian sex for the first time, in public,", type: "rep", effect: 0})>>
<<elseif ($seed is 8)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she watched a citizen descend into aphrodisiac addiction,", type: "rep", effect: 0})>>
<<elseif ($seed is 9)>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she watched a citizen develop the beginnings of sex addiction,", type: "rep", effect: 0})>>
<<else>>
<<set $vignettes.push({text: "the most interesting thing that happened to her at work was that she witnessed a citizen using a public slut so brutally that he had to pay compensation afterward,", type: "rep", effect: 0})>>
<</if>>
<<set $seed to random(1,5)>>
<<if ($seed == 1)>>
<<set $vignettes.push({text: "a citizen punished one of his slaves by tying her up in public near where $slaves[$i].slaveName was serving as a public slut. This made her less popular that day,", type: "rep", effect: -1})>>
<<elseif ($seed is 2)>>
<<set $vignettes.push({text: "a citizen shared one of his slaves with the public near where $slaves[$i].slaveName was serving as a public slut. This made her less popular that day,", type: "rep", effect: -1})>>
<<elseif ($seed is 3)>>
<<set $vignettes.push({text: "a private brothel offered a promotion near where $slaves[$i].slaveName was serving as a public slut. This made her less popular that day,", type: "rep", effect: -1})>>
<<elseif ($seed is 4)>>
<<set $vignettes.push({text: "some free sluts threw an aphrodisiac street party near where $slaves[$i].slaveName was serving as a public slut. This made her less popular that day,", type: "rep", effect: -1})>>
<<else>>
<<set $vignettes.push({text: "a contract breaker was punished with the pillory near where $slaves[$i].slaveName was serving as a public slut. This made her less popular that day,", type: "rep", effect: -1})>>
<</if>>
<<set $seed to random(1,5)>>
<<if ($seed == 1)>>
<<set $vignettes.push({text: "one of her regular patrons got a divorce and came to her for repeated consolation,", type: "rep", effect: 1})>>
<<elseif ($seed is 2)>>
<<set $vignettes.push({text: "a club near where $slaves[$i].slaveName usually works had business trouble,", type: "rep", effect: 1})>>
<<elseif ($seed is 3)>>
<<set $vignettes.push({text: "a competing slut that looks like her fell ill, driving a patron to look for an alternative,", type: "rep", effect: 1})>>
<<elseif ($seed is 4)>>
<<set $vignettes.push({text: "a street slut that works near her was badly beaten by an abusive citizen and had to take time off. The reduced competition got her more attention,", type: "rep", effect: 1})>>
<<else>>
<<set $vignettes.push({text: "an influx of tourists came into her part of the arcology, earning her more business for a day,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish is "submissive")>>
<<set $vignettes.push({text: "she deeply impressed a citizen with her sincere submission to him,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she lost a patron who secretly wanted her to show a little initiative,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish is "cumslut")>>
<<set $vignettes.push({text: "she deeply impressed a citizen with her hunger for his cum,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disgusted a citizen who didn't know how much cum fetishes revolted him until she displayed hers,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish is "humiliation")>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen who didn't know how much he liked public sex until she got him to try it,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disgusted a citizen who didn't know how much exhibitionism turned him off until he tried public sex with her,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish is "buttslut")>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen who didn't know how much he liked fucking buttholes until she got him to try fucking hers,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disgusted a citizen who didn't know how much buttsex turned him off until she got him to try fucking her ass,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish is "boobs")>>
<<set $vignettes.push({text: "she deeply impressed a citizen by orgasming to nothing but the feeling of her sucking her nipples,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disappointed a female citizen who didn't know how uninterested she was in nipple play before trying it,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish is "sadist")>>
<<set $vignettes.push({text: "she deeply impressed a citizen who brought his own slave to her for abuse with her sadism,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a citizen brought her his own slave to abuse, but the sight proved to be a turn off for him,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish is "masochist")>>
<<set $vignettes.push({text: "she helped a citizen discover a new fetish by orgasming when he accidentally hurt her,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disturbed a citizen who accidentally hurt her by orgasming,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish is "dom")>>
<<set $vignettes.push({text: "she made a female citizen her bitch: fortunately, the citizen wanted to be her bitch and came back for more", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she accidentally overwhelmed a citizen with her sexual dominance,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].fetish is "pregnancy")>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen who didn't know how much he liked pregnancy play until she begged him to knock her up,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disgusted a citizen who didn't know how much pregnancy play turned him off until she begged him to knock her up,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralFlaw is "arrogant")>>
<<set $vignettes.push({text: "she manages to give a citizen the impression she thinks herself better than him,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw is "bitchy")>>
<<set $vignettes.push({text: "she makes an emasculating remark to a citizen right after he fucks her,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw is "odd")>>
<<set $vignettes.push({text: "she infuriates a potential citizen with her nervous tics,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw is "hates men")>>
<<set $vignettes.push({text: "her disgust towards men surfaces at a bad time, angering a male citizen,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw is "hates women")>>
<<set $vignettes.push({text: "her disgust towards women surfaces at a bad time, angering a female citizen,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw is "gluttonous")>>
<<set $vignettes.push({text: "she accidentally lingers at a meal, missing an appointment with a citizen,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw is "anorexic")>>
<<set $vignettes.push({text: "her bulimia surfaces at an extremely inopportune moment, turning a citizen off,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw is "devout")>>
<<set $vignettes.push({text: "a citizen catches her praying to herself as he inserts himself into her, turning him off,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].behavioralFlaw is "liberated")>>
<<set $vignettes.push({text: "she treats a rude citizen impolitely, because she thinks that's fair,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].sexualFlaw is "hates oral")>>
<<set $vignettes.push({text: "she vomits while trying to deepthroat a citizen,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw is "hates anal")>>
<<set $vignettes.push({text: "she cries while taking anal from a citizen who isn't into painal,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw is "hates penetration")>>
<<set $vignettes.push({text: "she cries while taking a pounding from a citizen who likes his sex consensual,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw is "shamefast")>>
<<set $vignettes.push({text: "she cries while a citizen looks her over,", type: "rep", effect: -1})>>
<<set $vignettes.push({text: "she disrobed so slowly that a horny citizen gave up on her,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw is "idealistic")>>
<<set $vignettes.push({text: "she cries when explaining to a citizen that sex with her is free,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw is "repressed")>>
<<set $vignettes.push({text: "she misunderstands a citizen's lewd requests, turning her off,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].sexualFlaw is "apathetic")>>
<<set $vignettes.push({text: "she fails to notice when a citizen achieves orgasm,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].behavioralQuirk is "confident")>>
<<set $vignettes.push({text: "she confidently presses forward with a wavering citizen, and gets him to fuck her,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk is "cutting")>>
<<set $vignettes.push({text: "she makes such a gloriously cutting remark to a male citizen that a female bystander takes her right there,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk is "funny")>>
<<set $vignettes.push({text: "she makes a group of citizens laugh so hard, one of them comes to her for sex later,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk is "fitness")>>
<<set $vignettes.push({text: "she continues a marathon gangbang past the point where most would have passed out,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk is "adores women")>>
<<set $vignettes.push({text: "she strikes up a personal friendship with a regular female patron,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk is "adores men")>>
<<set $vignettes.push({text: "she strikes up a personal friendship with a regular male patron,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk is "insecure")>>
<<set $vignettes.push({text: "she successfully convinces a regular patron that she's reliant on him emotionally,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk is "sinful")>>
<<set $vignettes.push({text: "she helps a citizen get past her religious hangups through sex with her friendly neighborhood slut,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].behavioralQuirk is "advocate")>>
<<set $vignettes.push({text: "she successfully convinces a wavering potential citizen that there's nothing wrong with banging a public slut,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].sexualQuirk is "gagfuck queen")>>
<<set $vignettes.push({text: "she earns extra gratitude from a citizen who's obsessed with gagfucks,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk is "painal queen")>>
<<set $vignettes.push({text: "she earns extra gratitude from a citizen who's obsessed with painal,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk is "strugglefuck queen")>>
<<set $vignettes.push({text: "she earns extra gratitude from a citizen who's obsessed with strugglefucking,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk is "tease")>>
<<set $vignettes.push({text: "she convinces a citizen who's never had sex with a street slut to patronize her with some truly inspired flirting,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a few partygoers were so impressed with her provocative teasing that they left her sizeable tip,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk is "romantic")>>
<<set $vignettes.push({text: "a citizen becomes infatuated with her, since he's convinced she's infatuated with him,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk is "perverted")>>
<<set $vignettes.push({text: "she earns some momentary notoriety by engaging in a previously unheard-of sex act,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].sexualQuirk is "caring")>>
<<set $vignettes.push({text: "she serves as an impromptu sounding board for a citizen having marital trouble,", type: "rep", effect: 1})>>
<</if>>
<<set $vignettes.push({text: "a citizen was so enamored with her kind and caring manner than he proposed to her and offered to take her away, and when she refused, he urged a sizable tip on her,", type: "cash", effect: 1})>>
<<if ($slaves[$i].pitKills > 0)>>
<<set $vignettes.push({text: "she earns extra gratitude from a citizen obsessed with the fact that she's a killer,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].oralCount > 500)>>
<<set $vignettes.push({text: "a citizen into degradation becomes obsessed with driving her oral mileage as high as possible,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].analCount > 500) && ($slaves[$i].anus > 0)>>
<<set $vignettes.push({text: "a citizen into degradation becomes obsessed with driving her anal mileage as high as possible,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].vaginalCount > 500) && ($slaves[$i].vagina > 0)>>
<<set $vignettes.push({text: "a citizen into degradation becomes obsessed with driving her pussy mileage as high as possible,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].devotion > 95)>>
<<set $vignettes.push({text: "she really pushed herself to please a citizen with tastes that disgusted her,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].devotion < -50)>>
<<set $vignettes.push({text: "her fury at being sold for sex turned a citizen off before he could fuck her,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<set $vignettes.push({text: "she treasured a love token given to her by a citizen she fooled into thinking her affection was real,", type: "devotion", effect: -1})>>
<</if>>
<<if ($slaves[$i].trust > 95)>>
<<set $vignettes.push({text: "she really pushed herself to accept a citizen with tastes that frightened her,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].trust < -50)>>
<<set $vignettes.push({text: "her tearful terror at being forced to offer herself for sex turned a citizen off before he could fuck her,", type: "rep", effect: -1})>>
<</if>>
<<if $slaves[$i].livingRules is "luxurious">>
<<set $vignettes.push({text: "she got a truly perfect night's sleep, which put her in the right frame of mind for the whole day,", type: "rep", effect: 1})>>
<<elseif $slaves[$i].livingRules is "spare">>
<<set $vignettes.push({text: "she got a poor night's sleep in the noisy dormitory, which took the shine off her efforts for the whole day", type: "rep", effect: -1})>>
<</if>>
<<if $slaves[$i].releaseRules is "permissive">>
<<set $vignettes.push({text: "a citizen asked if she masturbates, and then spent an hour jerking off as she described how,", type: "rep", effect: 1})>>
<<elseif $slaves[$i].releaseRules is "restrictive">>
<<set $vignettes.push({text: "a citizen asked if she masturbates, and seemed disappointed when she answered honestly,", type: "rep", effect: 0})>>
<<else>>
<<set $vignettes.push({text: "a closeted female citizen asked about her sex life with other slaves, and was enthralled by her answer,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].health > 80)>>
<<set $vignettes.push({text: "a potential citizen in the medical field was fascinated by her health, and spent almost as much time examining her as he did having sex with her,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].weight > 95)>>
<<set $vignettes.push({text: "a potential citizen told her that he's looking forward to patronizing her once she loses a lot of weight.", type: "rep", effect: 0})>>
<<elseif ($slaves[$i].weight > 30)>>
<<set $vignettes.push({text: "a potential citizen told her that he's looking forward to patronizing her once she loses some weight.", type: "rep", effect: 0})>>
<<elseif ($slaves[$i].weight <= -30)>>
<<set $vignettes.push({text: "a potential citizen told her that he's looking forward to patronizing her once she gains some weight.", type: "rep", effect: 0})>>
<<elseif ($slaves[$i].weight < -95)>>
<<set $vignettes.push({text: "a potential citizen told her that he's looking forward to patronizing her once she gains a lot of weight.", type: "rep", effect: 0})>>
<</if>>
<<if ($slaves[$i].drugs is "testicle enhancement")>>
<<set $vignettes.push({text: "she took it in public, with her copious ejaculation attracting more citizens,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].drugs is "extreme aphrodisiacs")>>
<<set $vignettes.push({text: "her piteous begging for sex due to her extreme aphrodisiac dosage turned a citizen off,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].addict > 50)>>
<<set $vignettes.push({text: "she zoned out badly due to a low point between aphrodisiac doses, disappointing a citizen,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].preg > 20)>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen who likes to do nothing more than cuddle with her swollen belly,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].hormones > 0)>>
<<if ($slaves[$i].dick > 0)>>
<<set $vignettes.push({text: "she disappointed a citizen who was sure she could get $slaves[$i].slaveName's cock erect,", type: "rep", effect: -1})>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen who seems unthreatened by her soft dick,", type: "rep", effect: 1})>>
<</if>>
<<elseif ($slaves[$i].hormones < 0)>>
<<if ($slaves[$i].dick == 0)>>
<<set $vignettes.push({text: "she earned extra gratitude from a female citizen who adores the masculinity produced by $slaves[$i].slaveName's hormone regime,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if ($slaves[$i].hormones <= 0)>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].balls > 0) || canAchieveErection($slaves[$i])>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen who likes to see his wife get fucked by a dickgirl whore,", type: "rep", effect: 1})>>
<<if ($slaves[$i].dick > 3)>>
<<set $vignettes.push({text: "she earned extra gratitude from a female citizen who likes big stiff cocks, and cannot lie,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she irritated a male citizen who brought his girlfriend with him by accidentally showing him up,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].balls > 3)>>
<<set $vignettes.push({text: "she disappoints a citizen who wants her to look like a natural girl, since her balls are too big to be hidden,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].vagina == 1)>>
<<set $vignettes.push({text: "she got extra attention from a citizen who really likes her, and wants to fuck her pussy as much as possible while it's still tight,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].vagina > 2)>>
<<set $vignettes.push({text: "she disappointed a citizen whose cock is just too small for her big cunt,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].anus == 1)>>
<<set $vignettes.push({text: "she got extra attention from a citizen who really likes her butthole, and wants to fuck it as much as possible while it's still tight,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].anus > 2)>>
<<set $vignettes.push({text: "she disappointed a citizen whose cock is just too small for her loose butthole,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].face > 1)>>
<<set $vignettes.push({text: "she lost a potential citizen who was so intimidated by her great beauty that he decided to find a homelier whore,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].face < 0)>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen who lacks self-confidence, and is more comfortable with homely whores,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].age > 40)>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen with serious mommy issues,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].lips > 70)>>
<<set $vignettes.push({text: "she earned extra gratitude from a citizen who likes to play with her lips nonsexually (don't ask),", type: "rep", effect: 1})>>
<</if>>
<<if (canTalk($slaves[$i]) == false)>>
<<set $vignettes.push({text: "she impressed a citizen who didn't know how relaxing a girl who can't talk could be,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].muscles >= 2)>>
<<set $vignettes.push({text: "she impressed a citizen who was so eager to share workout plans with her that he almost forgot to have sex with her,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she gained extra gratitude from a female citizen who likes a girl who can bench-press her before and after they fuck,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she disappointed a citizen by accidentally revealing that she's considerably stronger than him,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].lactation > 0)>>
<<set $vignettes.push({text: "she provided fresh milk for the coffee served at a citizen's business meeting,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "she provided fresh milk at a trendy arcology coffeehouse,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].amp == 1)>>
<<set $vignettes.push({text: "she disappointed a citizen who thought he'd enjoy fucking an amputee, but found it revolting,", type: "rep", effect: -1})>>
<<else>>
<<if ($slaves[$i].heels == 1)>>
<<if ($slaves[$i].shoes != "heels") && ($slaves[$i].shoes != "extreme heels") && ($slaves[$i].shoes != "boots")>>
<<set $vignettes.push({text: "she enticed a new patron who had never really considered buttsex before he saw her crawling along with her asshole vulnerable,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 1500)>>
<<if ($slaves[$i].boobsImplant == 0)>>
<<set $vignettes.push({text: "a young citizen convinced her to jump rope so he could watch her massive natural breasts flop around,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].vaginalAccessory is "chastity belt")>>
<<set $vignettes.push({text: "a wavering citizen who was disappointed that her pussy is unavailable decided to try her ass instead,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].fetish is "mindbroken")>>
<<set $vignettes.push({text: "a citizen really enjoyed being able to treat her however he liked without eliciting a reaction,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].intelligence <= -2)>>
<<set $vignettes.push({text: "a low-class citizen who had no business fucking her managed to trick her into fucking him anyway,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].face > 0)>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].fetish is "buttslut")>>
<<set $vignettes.push({text: "a citizen was surprised by her penis, so she hid it and enjoyed the buttsex without touching it,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].analSkill >= 3)>>
<<set $vignettes.push({text: "a citizen was surprised by her penis, so she hid it and skillfully pretended to be a real girl,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].fetish is "buttslut")>>
<<set $vignettes.push({text: "a citizen was surprised by her penis, so she hid it, but could barely tolerate anal without touching it", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].analSkill < 3)>>
<<if ($slaves[$i].anus > 2)>>
<<set $vignettes.push({text: "a pair of customers enticed by her beauty but disappointed by her loose butthole doubled up on her poor anus without mercy,", type: "health", effect: -1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 95)>>
<<if ($slaves[$i].fetish is "buttslut") || ($slaves[$i].fetish is "dom")>>
<<set $vignettes.push({text: "she showed off by forcing a slave in the stocks to eat her ass", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].fetish is "masochist")>>
<<set $vignettes.push({text: "she cooperated with a customer who wanted to whip her tits black and blue", type: "health", effect: -1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].health < 20)>>
<<set $vignettes.push({text: "she attracted the attention of a slaveowner alarmed by her poor health, and thought he seemed kind,", type: "devotion", effect: -1})>>
<</if>>
<<if ($slaves[$i].vaginalSkill > 2)>>
<<set $vignettes.push({text: "she was brought in to apply her skills to a prominent citizen's virgin son,", type: "devotion", effect: 0})>>
<</if>>
<<if ($slaves[$i].analSkill < 3)>>
<<if ($slaves[$i].anus < 2)>>
<<set $vignettes.push({text: "a guy with a huge cock insisted on fucking her in her tight ass all night,", type: "health", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].relationship <= -2)>>
<<if ($slaves[$i].intelligence < 1)>>
<<set $vignettes.push({text: "she accidentally mentions how much she loves you during intercourse with a citizen who doesn't like to share,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].prestige > 0)>>
<<set $vignettes.push({text: "a college fraternity visiting the arcology for rush week invited her to a gangbang,", type: "rep", effect: 3})>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if ($slaves[$i].race is $arcologies[0].FSSupremacistRace)>>
<<set $vignettes.push({text: "she disappointed a citizen who couldn't bear to see a beautiful $arcologies[0].FSSupremacistRace be a public slut,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if ($slaves[$i].race is $arcologies[0].FSSubjugationistRace)>>
<<set $vignettes.push({text: "she had a bad time in general, since most of the citizens who used her didn't care about a $arcologies[0].FSSubjugationistRace prostitute's health or well-being,", type: "health", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if ($slaves[$i].age > 35)>>
<<set $vignettes.push({text: "she gratified a citizen who wants to keep his MILF fetish in the closet,", type: "rep", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if ($slaves[$i].age <= 20)>>
<<set $vignettes.push({text: "she gratified a citizen who wants to keep his fetish for young girls in the closet,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].dick < 3)>>
<<set $vignettes.push({text: "she gratified a citizen who is coming to terms with Gender Radicalism, and is unthreatened by her little penis,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if ($slaves[$i].age > 25)>>
<<set $vignettes.push({text: "she gratified a citizen who thinks she resembles his ex-wife, who would never let him fuck her butt,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if ($slaves[$i].intelligence > 1)>>
<<set $vignettes.push({text: "she gratified a citizen who likes to chat with intelligent prostitutes as they fuck her,", type: "rep", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].voice > 2)>>
<<set $vignettes.push({text: "she gratified a citizen who prefers girls with high-pitched screams,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if ($slaves[$i].boobsImplant > 0)>>
<<set $vignettes.push({text: "she gratified a citizen who wants to keep his fetish for breast implants in the closet,", type: "rep", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<if ($slaves[$i].boobsImplant == 0)>>
<<set $vignettes.push({text: "she gratified a citizen who wants to keep his fetish for natural breasts in the closet,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if ($slaves[$i].voice > 2)>>
<<set $vignettes.push({text: "she gratified a citizen who loves her high-pitched squeals of pleasure,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].boobs > 800)>>
<<set $vignettes.push({text: "she was publicly mocked as an ugly fat cow with dangling udders,", type: "rep", effect: -1})>>
<</if>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<if ($slaves[$i].boobs < 300)>>
<<set $vignettes.push({text: "she gratified a citizen who wants to keep his fetish for flat chested girls in the closet,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if ($slaves[$i].lactation == 0)>>
<<set $vignettes.push({text: "she disappointed a citizen who could not understand why nothing was coming out of her nipples when he sucked on them,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if ($slaves[$i].muscles < 2)>>
<<set $vignettes.push({text: "she disappointed a citizen who could barely believe that she wasn't capable of holding herself in a handstand,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if ($slaves[$i].behavioralFlaw is "devout")>>
<<set $vignettes.push({text: "she gratified a citizen who desperately wants his cock to be the one that converts her,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if ($slaves[$i].race is "white")>>
<<if ($slaves[$i].height >= 185)>>
<<set $vignettes.push({text: "she gratified a citizen who thought her appearance worthy of a lusty northern barbarian,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<set $vignettes.push({text: "she got extra attention from a group of citizens competing to get off with whores of each of the arcology's ethnic groups in the least time,", type: "rep", effect: 1})>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($slaves[$i].face > 1)>>
<<if ($slaves[$i].intelligence > 1)>>
<<set $vignettes.push({text: "she gratified a citizen who wished to do nothing more than converse with a beautiful and intelligent girl,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<if ($slaves[$i].entertainSkill > 2)>>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].voice > 0)>>
<<if ($slaves[$i].accent < 2)>>
<<set $vignettes.push({text: "she gratified a citizen who prefers prostitutes who can tell lovely stories,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $vignettes.push({text: "one of the companies with an office in your arcology brought her in for a team-building bukkake party for its employees,", type: "rep", effect: 1})>>
<<set $vignettes.push({text: "a man dragged his crying wife along so she could watch him fuck a public slut,", type: "rep", effect: 0})>>
<<set $vignettes.push({text: "a woman dragged her angry husband along so he could watch her get eaten out by a public slut,", type: "rep", effect: 0})>>
<<set $vignettes.push({text: "she went to sleep after having sex with strangers all day, and had a dream about you loving her,", type: "devotion", effect: 1})>>
<<set $vignettes.push({text: "she went to sleep after having sex with strangers all day, and had a dream about you letting a citizen hurt her,", type: "devotion", effect: -1})>>
<<set $vignettes.push({text: "she went to sleep after having sex with strangers all day, and had a dream about you protecting her from a mean citizen,", type: "trust", effect: 1})>>
<<set $vignettes.push({text: "she went to sleep after having sex with strangers all day, and had a dream about you selling her for good,", type: "trust", effect: -1})>>
<<set $vignette to $vignettes.random()>>
__This week__ $vignette.text
<<if ($vignette.type is "cash")>>
<<if ($vignette.effect > 0)>>
@@color:yellowgreen;making you an extra ¤<<print Math.trunc($FResult*$vignette.effect)>>.@@
<<elseif ($vignette.effect < 0)>>
@@color:red;losing you ¤<<print Math.abs(Math.trunc($FResult*$vignette.effect))>>.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $cash += Math.trunc($FResult*$vignette.effect)>>
<<elseif ($vignette.type is "devotion")>>
<<if ($vignette.effect > 0)>>
<<if $slaves[$i].devotion > 50>>
@@color:hotpink;increasing her devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@color:hotpink;increasing her acceptance of you.@@
<<elseif $slaves[$i].devotion >= -50>>
@@color:hotpink;reducing her dislike of you.@@
<<else>>
@@color:hotpink;reducing her hatred of you.@@
<</if>>
<<elseif ($vignette.effect < 0)>>
<<if $slaves[$i].devotion > 50>>
@@color:mediumorchid;reducing her devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@color:mediumorchid;reducing her acceptance of you.@@
<<elseif $slaves[$i].devotion >= -50>>
@@color:mediumorchid;increasing her dislike of you.@@
<<else>>
@@color:mediumorchid;increasing her hatred of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].devotion += 1*$vignette.effect>>
<<elseif ($vignette.type is "trust")>>
<<if ($vignette.effect > 0)>>
<<if $slaves[$i].trust > 20>>
@@color:mediumaquamarine;increasing her trust in you.@@
<<elseif $slaves[$i].trust >= -50>>
@@color:mediumaquamarine;reducing her fear of you.@@
<<else>>
@@color:mediumaquamarine;reducing her terror of you.@@
<</if>>
<<elseif ($vignette.effect < 0)>>
<<if $slaves[$i].trust > 20>>
@@color:gold;reducing her trust in you.@@
<<elseif $slaves[$i].trust > -20>>
@@color:gold;increasing her fear of you.@@
<<else>>
@@color:gold;increasing her terror of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].trust += 1*$vignette.effect>>
<<elseif ($vignette.type is "health")>>
<<if ($vignette.effect > 0)>>
@@color:green;improving her health.@@
<<elseif ($vignette.effect < 0)>>
@@color:red;affecting her health.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].health += 2*$vignette.effect>>
<<else>>
<<if ($vignette.effect > 0)>>
@@color:green;gaining you a bit of reputation.@@
<<elseif ($vignette.effect < 0)>>
@@color:red;losing you a bit of reputation.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $rep += Math.trunc($FResult*$vignette.effect*0.1)>>
<</if>>
<</if>> /* CLOSES VIGNETTES */<<for _r to 0; _r < $defaultRules.length; _r++>>
<<set _currentRule to $defaultRules[_r]>>
<<if !ruleApplied($activeSlave, _currentRule.ID)>>
<<continue>>
<</if>>
<<if (def _currentRule.facility) && (_currentRule.facility.length > 1) and !ruleAppliedToSlaveFacility(_currentRule, $activeSlave)>>
<<continue>>
<</if>>
<<if (_currentRule.choosesOwnAssignment == 1)>>
<<if ($activeSlave.choosesOwnAssignment == 0)>>
<<if ($activeSlave.assignmentVisible == 1)>>
<<if ($activeSlave.assignment != "recruit girls")>>
<<if ($activeSlave.assignment != "be your Head Girl")>>
<<if ($activeSlave.assignment != "guard you")>>
<br>$activeSlave.slaveName is now allowed to select her own assignments.
<<set $activeSlave.choosesOwnAssignment to 1>>
<<set $activeSlave.assignment to "choose her own job">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (_currentRule.clothes isnot "no default setting")>>
<<if (_currentRule.choosesOwnClothes == 1)>>
<<if ($activeSlave.choosesOwnClothes == 0)>>
<br>$activeSlave.slaveName is now allowed to choose her own clothes.
<<set $activeSlave.choosesOwnClothes to 1>>
<<set $activeSlave.clothes to "choosing her own clothes">>
<</if>>
<<elseif ($activeSlave.clothes isnot _currentRule.clothes)>>
<<set $activeSlave.clothes to _currentRule.clothes>>
<br>$activeSlave.slaveName is now wearing $activeSlave.clothes.
<<set $activeSlave.choosesOwnClothes to 0>>
<</if>>
<</if>>
<<if (_currentRule.collar isnot "no default setting")>>
<<if ($activeSlave.collar isnot _currentRule.collar)>>
<<set $activeSlave.collar to _currentRule.collar>>
<<if ($activeSlave.collar is "none")>>
<br>$activeSlave.slaveName has been given no collar.
<<else>>
<br>$activeSlave.slaveName has been given a $activeSlave.collar collar.
<</if>>
<</if>>
<</if>>
<<set _tmp to lastEyeWearRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.eyewear isnot "no default setting")>>
<<if _currentRule.eyewear is "correct with glasses">>
<<if $activeSlave.eyes <= -1>>
<<if $activeSlave.eyewear != "corrective glasses">>
<<set $activeSlave.eyewear to "corrective glasses">>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName has been given corrective glasses.
<</if>>
<<else>>
<<if $activeSlave.eyewear != "none">>
<<set $activeSlave.eyewear to "none">>
<br>$activeSlave.slaveName's eyewear has been removed.
<</if>>
<</if>>
<<elseif _currentRule.eyewear is "correct with contacts">>
<<if $activeSlave.eyes <= -1>>
<<if $activeSlave.eyewear != "corrective contacts">>
<<set $activeSlave.eyewear to "corrective contacts">>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName has been given corrective contacts.
<</if>>
<<else>>
<<if $activeSlave.eyewear != "none">>
<<set $activeSlave.eyewear to "none">>
<br>$activeSlave.slaveName's eyewear has been removed.
<</if>>
<</if>>
<<elseif _currentRule.eyewear is "blur with glasses">>
<<if $activeSlave.eyes > -1>>
<<if $activeSlave.eyewear != "blurring glasses">>
<<set $activeSlave.eyewear to "blurring glasses">>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName has been given blurring glasses.
<</if>>
<<else>>
<<if $activeSlave.eyewear != "none">>
<<set $activeSlave.eyewear to "none">>
<br>$activeSlave.slaveName's eyewear has been removed.
<</if>>
<</if>>
<<elseif _currentRule.eyewear is "blur with contacts">>
<<if $activeSlave.eyes > -1>>
<<if $activeSlave.eyewear != "blurring contacts">>
<<set $activeSlave.eyewear to "blurring contacts">>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName has been given blurring contacts.
<</if>>
<<else>>
<<if $activeSlave.eyewear != "none">>
<<set $activeSlave.eyewear to "none">>
<br>Since $activeSlave.slaveName's eyewear has been removed.
<</if>>
<</if>>
<<elseif _currentRule.eyewear is "universal glasses">>
<<if $activeSlave.eyes <= -1>>
<<if $activeSlave.eyewear != "corrective glasses">>
<<set $activeSlave.eyewear to "corrective glasses">>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName has been given corrective glasses.
<</if>>
<<else>>
<<if $activeSlave.eyewear != "glasses">>
<<set $activeSlave.eyewear to "glasses">>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName has been given decorative glasses.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.eyewear != "none">>
<<set $activeSlave.eyewear to "none">>
<br>$activeSlave.slaveName's eyewear has been removed.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vagina == 0>>
<<if _currentRule.virginAccessory isnot "no default setting">>
<<if $activeSlave.vaginalAccessory isnot _currentRule.virginAccessory>>
<<set $activeSlave.vaginalAccessory to _currentRule.virginAccessory>>
<<if $activeSlave.vaginalAccessory is "huge dildo">>
<br>$activeSlave.slaveName has been given a
<<if $activeSlave.vagina >= 3>>
massive dildo to permanently gape her cunt,
<<else>>
large dildo for her pussy, since it must be stretched before it can accommodate a huge one,
<<set $activeSlave.vaginalAccessory to "large dildo">>
<</if>>
<<elseif $activeSlave.vaginalAccessory is "none">>
<br>$activeSlave.slaveName's item for her pussy has been changed to be nothing.
<<else>>
<br>$activeSlave.slaveName has been given a $activeSlave.vaginalAccessory for her pussy,
<</if>>
<</if>>
<</if>>
<<elseif ($activeSlave.vagina > 0) && ($activeSlave.anus == 0)>>
<<if _currentRule.aVirginAccessory isnot "no default setting">>
<<if $activeSlave.vaginalAccessory isnot _currentRule.aVirginAccessory>>
<<set $activeSlave.vaginalAccessory to _currentRule.aVirginAccessory>>
<<if $activeSlave.vaginalAccessory is "huge dildo">>
<br>$activeSlave.slaveName has been given a
<<if $activeSlave.vagina >= 3>>
massive dildo to permanently gape her cunt.
<<else>>
large dildo for her pussy, since it must be stretched before it can accommodate a huge one.
<<set $activeSlave.vaginalAccessory to "large dildo">>
<</if>>
<<elseif $activeSlave.vaginalAccessory is "none">>
<br>$activeSlave.slaveName's item for her pussy has been changed to be nothing.
<<else>>
<br>$activeSlave.slaveName has been given a $activeSlave.vaginalAccessory for her pussy,
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.vagina > 0>>
<<if _currentRule.vaginalAccessory isnot "no default setting">>
<<if $activeSlave.vaginalAccessory isnot _currentRule.vaginalAccessory>>
<<set $activeSlave.vaginalAccessory to _currentRule.vaginalAccessory>>
<<if $activeSlave.vaginalAccessory is "huge dildo">>
<br>$activeSlave.slaveName has been given a
<<if $activeSlave.vagina >= 3>>
massive dildo to permanently gape her cunt.
<<else>>
large dildo for her pussy, since it must be stretched before it can accommodate a huge one.
<<set $activeSlave.vaginalAccessory to "large dildo">>
<</if>>
<<elseif $activeSlave.vaginalAccessory is "none">>
<br>$activeSlave.slaveName's item for her pussy has been changed to be nothing.
<<else>>
<br>$activeSlave.slaveName has been given a $activeSlave.vaginalAccessory for her pussy,
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.dick > 0)>>
<<if $activeSlave.anus == 0>>
<<if (_currentRule.aVirginDickAccessory isnot "no default setting")>>
<<if ($activeSlave.dickAccessory isnot _currentRule.aVirginDickAccessory)>>
<<set $activeSlave.dickAccessory to _currentRule.aVirginDickAccessory>>
<<if $activeSlave.dickAccessory is "none">>
<br>$activeSlave.slaveName's dick accessory has been changed to be nothing.
<<else>>
<br>$activeSlave.slaveName has been given a $activeSlave.dickAccessory for her cock.
<</if>>
<</if>>
<</if>>
<<else>>
<<if (_currentRule.dickAccessory isnot "no default setting")>>
<<if ($activeSlave.dickAccessory isnot _currentRule.dickAccessory)>>
<<set $activeSlave.dickAccessory to _currentRule.dickAccessory>>
<<if $activeSlave.dickAccessory is "none">>
<br>$activeSlave.slaveName's dick accessory has been changed to be nothing.
<<else>>
<br>$activeSlave.slaveName has been given a $activeSlave.dickAccessory for her cock.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.vaginalAccessory isnot "anal chastity") && ($activeSlave.vaginalAccessory isnot "combined chastity") && ($activeSlave.dickAccessory isnot "anal chastity") && ($activeSlave.dickAccessory isnot "combined chastity")>>
<<if $activeSlave.anus == 0>>
<<if (_currentRule.aVirginButtplug isnot "no default setting")>>
<<if ($activeSlave.buttplug isnot _currentRule.aVirginButtplug)>>
<<set $activeSlave.buttplug to _currentRule.aVirginButtplug>>
<<if ($activeSlave.buttplug is "huge plug")>>
<br>$activeSlave.slaveName has been given a
<<if ($activeSlave.anus >= 3)>>
massive plug to permanently gape her asshole.
<<else>>
<<set $activeSlave.buttplug to "large plug">>
large buttplug for her asshole, since it must be stretched before it can accommodate a huge one.
<</if>>
<<elseif $activeSlave.buttplug is "none">>
<br>$activeSlave.slaveName's item for her pussy has been changed to be nothing.
<<else>>
<br>$activeSlave.slaveName has been given a $activeSlave.buttplug for her asshole.
<</if>>
<</if>>
<</if>>
<<else>>
<<if (_currentRule.buttplug isnot "no default setting")>>
<<if ($activeSlave.buttplug isnot _currentRule.buttplug)>>
<<set $activeSlave.buttplug to _currentRule.buttplug>>
<<if ($activeSlave.buttplug is "huge plug")>>
<br>$activeSlave.slaveName has been given a
<<if ($activeSlave.anus >= 3)>>
massive plug to permanently gape her asshole.
<<else>>
<<set $activeSlave.buttplug to "large plug">>
large buttplug for her asshole, since it must be stretched before it can accommodate a huge one.
<</if>>
<<elseif $activeSlave.buttplug is "none">>
<br>$activeSlave.slaveName's item for her pussy has been changed to be nothing.
<<else>>
<br>$activeSlave.slaveName has been given a $activeSlave.buttplug for her asshole.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (_currentRule.shoes isnot "no default setting")>>
<<if ($activeSlave.shoes isnot _currentRule.shoes)>>
<<if ($activeSlave.amp != 1)>>
<<set $activeSlave.shoes to _currentRule.shoes>>
<br>$activeSlave.slaveName's shoes have been set to $activeSlave.shoes.
<</if>>
<</if>>
<</if>>
<<if (_currentRule.bellyAccessory isnot "no default setting")>>
<<if ($activeSlave.bellyAccessory isnot _currentRule.bellyAccessory)>>
<<set $activeSlave.bellyAccessory to _currentRule.bellyAccessory>>
<br>$activeSlave.slaveName has been given the default corsetage.
<</if>>
<</if>>
<<set _tmp to lastEyeColorRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.eyeColor isnot "no default setting")>>
<<if ($activeSlave.eyeColor isnot _currentRule.eyeColor)>>
<<set $activeSlave.eyeColor to _currentRule.eyeColor>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName has been given $activeSlave.eyeColor contact lenses.
<</if>>
<</if>>
<</if>>
<<set _tmp to lastMakeupRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.makeup isnot "no default setting")>>
<<if ($activeSlave.makeup isnot _currentRule.makeup)>>
<<set $activeSlave.makeup to _currentRule.makeup>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName has been assigned the standard makeup.
<</if>>
<</if>>
<</if>>
<<set _tmp to lastNailsRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if ($activeSlave.amp != 1)>>
<<if (_currentRule.nails isnot "no default setting")>>
<<if ($activeSlave.nails isnot _currentRule.nails)>>
<<set $activeSlave.nails to _currentRule.nails>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName has been assigned the standard nails.
<</if>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastHColorRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.hColor isnot "no default setting")>>
<<if ($activeSlave.hColor isnot _currentRule.hColor)>>
<<set $activeSlave.hColor to _currentRule.hColor>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's hair has been dyed _currentRule.hColor.
<</if>>
<</if>>
<</if>>
<<set _tmp to lastHStyleRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.hStyle isnot "no default setting")>>
<<if ($activeSlave.hStyle isnot _currentRule.hStyle)>>
<br>$activeSlave.slaveName's hair has been
<<if (_currentRule.hStyle is "shaved")>>
<<set $activeSlave.hLength to 0>>
shaved.
<<else>>
restyled.
<</if>>
<<set $activeSlave.hStyle to _currentRule.hStyle>>
<<set $cash -= $modCost>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastHLengthRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.hLength isnot "no default setting")>>
<<if ($activeSlave.hLength isnot _currentRule.hLength)>>
<<if ($activeSlave.hLength > _currentRule.hLength)>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's hair has been cut; it
<<else>>
<<set $cash -= $modCost*Math.trunc((_currentRule.hLength-$activeSlave.hLength)/10)>>
<br>$activeSlave.slaveName has been given extensions; her hair
<</if>>
is now _currentRule.hLength cm long.
<<set $activeSlave.hLength to _currentRule.hLength>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastPubicHColorRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.pubicHColor isnot "no default setting")>>
<<if ($activeSlave.pubicHColor isnot _currentRule.pubicHColor)>>
<<set $activeSlave.pubicHColor to _currentRule.pubicHColor>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's pubic hair, if present, has been dyed _currentRule.pubicHColor.
<</if>>
<</if>>
<</if>>
<<set _tmp to lastPubicHStyleRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.pubicHStyle isnot "no default setting")>>
<<if ($activeSlave.pubicHStyle isnot _currentRule.pubicHStyle)>>
<<set $activeSlave.pubicHStyle to _currentRule.pubicHStyle>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's pubic hair has been restyled; it is now _currentRule.pubicHStyle.
<</if>>
<</if>>
<</if>>
<<if (_currentRule.curatives isnot "no default setting")>>
<<if ($activeSlave.health <= 20) && ($activeSlave.drugs isnot "curatives")>>
<<set $activeSlave.drugs to "curatives">>
<br>$activeSlave.slaveName has been put on curatives.
<<elseif ($activeSlave.assignment is "live with your Head Girl") && ($activeSlave.health > 100) && ($activeSlave.drugs is "curatives")>>
<<set $activeSlave.drugs to "no drugs">>
<br>Since $activeSlave.slaveName's health has been perfected, your Head Girl cannot improve her health further so she has been taken off curatives.
<<elseif ($activeSlave.health > 90) && ($activeSlave.drugs is "curatives")>>
<<set $activeSlave.drugs to "no drugs">>
<br>$activeSlave.slaveName's health has been perfected so she has been taken off curatives.
<<elseif (_currentRule.activation is "health")>>
<<if checkThresholds($activeSlave.health,_currentRule)>>
<<if ($activeSlave.drugs != "curatives")>>
<<set $activeSlave.drugs to "curatives">>
<br>$activeSlave.slaveName has been put on curatives.
<</if>>
<<else>>
<<if ($activeSlave.drugs is "curatives")>>
<<set $activeSlave.drugs to "no drugs">>
<br>$activeSlave.slaveName has been taken off curatives.
<</if>>
<</if>>
<<elseif ($activeSlave.health > 20) && ($activeSlave.drugs is "curatives")>>
<<set $activeSlave.drugs to "no drugs">>
<br>$activeSlave.slaveName has been taken off curatives.
<</if>>
<</if>>
<<if (_currentRule.growth isnot "no default setting")>>
<<if ($activeSlave.indentureRestrictions < 2)>>
<<if (($activeSlave.health > 20) && (_currentRule.curatives is "applied")) || (_currentRule.curatives is "no default setting")>>
<<if (_currentRule.growth is "girlish")>>
<<if ($activeSlave.butt < 2)>>
<<set $activeSlave.drugs to "butt injections">>
<br>$activeSlave.slaveName's butt is tiny, so she's been put on buttock growth drugs.
<<elseif ($activeSlave.boobs < 350)>>
<<set $activeSlave.drugs to "breast injections">>
<br>$activeSlave.slaveName's tits are tiny, so she's been put on breast growth drugs.
<<elseif ($activeSlave.lips <= 20)>>
<<set $activeSlave.drugs to "lip injections">>
<br>$activeSlave.slaveName's lips are average, so she's been put on lip growth injections.
<<elseif ($activeSlave.drugs is "lip injections") || ($activeSlave.drugs is "breast injections") || ($activeSlave.drugs is "butt injections") || ($activeSlave.drugs is "penis enhancement") || ($activeSlave.drugs is "testicle enhancement")>>
<<set $activeSlave.drugs to "no drugs">>
<br>$activeSlave.slaveName has reached growth targets and has been taken off growth injections.
<</if>>
<<elseif (_currentRule.growth is "stacked")>>
<<if ($activeSlave.butt < 2)>>
<<set $activeSlave.drugs to "butt injections">>
<br>$activeSlave.slaveName's butt is tiny, so she's been put on buttock growth drugs.
<<elseif ($activeSlave.butt < 4) && ($activeSlave.hips > -2)>>
<<set $activeSlave.drugs to "butt injections">>
<br>$activeSlave.slaveName's hips can support a bigger butt, so she's been put on buttock growth drugs.
<<elseif ($activeSlave.boobs < 1000)>>
<<set $activeSlave.drugs to "breast injections">>
<br>$activeSlave.slaveName's tits aren't large, so she's been put on breast growth drugs.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.dick < 4) && ($activeSlave.balls > 0)>>
<<set $activeSlave.drugs to "penis enhancement">>
<br>$activeSlave.slaveName's dick isn't large, so she's been put on penis enhancement.
<<elseif ($activeSlave.lips <= 20)>>
<<set $activeSlave.drugs to "lip injections">>
<br>$activeSlave.slaveName's has been put on lip growth injections.
<<elseif ($activeSlave.scrotum > 0) && ($activeSlave.balls < 4) && ($activeSlave.balls > 0)>>
<<set $activeSlave.drugs to "testicle enhancement">>
<br>$activeSlave.slaveName's balls aren't large, so she's been put on testicle enhancement.
<<elseif ($activeSlave.drugs is "lip injections") || ($activeSlave.drugs is "breast injections") || ($activeSlave.drugs is "butt injections") || ($activeSlave.drugs is "penis enhancement") || ($activeSlave.drugs is "testicle enhancement")>>
<<set $activeSlave.drugs to "no drugs">>
<br>$activeSlave.slaveName has reached growth targets and has been taken off growth injections.
<</if>>
<<else>>
<<if ($activeSlave.butt < 2)>>
<<set $activeSlave.drugs to "butt injections">>
<br>$activeSlave.slaveName's butt is tiny, so she's been put on buttock growth drugs.
<<elseif ($activeSlave.hips > -2) && ($activeSlave.butt < 4)>>
<<set $activeSlave.drugs to "butt injections">>
<br>$activeSlave.slaveName's hips can support a bigger butt, so she's been put on buttock growth drugs.
<<elseif ($activeSlave.boobs < 1000)>>
<<set $activeSlave.drugs to "breast injections">>
<br>$activeSlave.slaveName's tits aren't large, so she's been put on breast growth drugs.
<<elseif ($activeSlave.hips > -1) && ($activeSlave.butt < 6) && ($activeSlave.butt < ($activeSlave.boobs/500))>>
<<set $activeSlave.drugs to "butt injections">>
<br>$activeSlave.slaveName's hips can support a bigger butt, and her butt is behind her tits, so she's been put on butt injections.
<<elseif ($activeSlave.hips > 0) && ($activeSlave.butt < 8) && ($activeSlave.butt < ($activeSlave.boobs/500))>>
<<set $activeSlave.drugs to "butt injections">>
<br>$activeSlave.slaveName's hips can support a bigger butt, and her butt is behind her tits, so she's been put on butt injections.
<<elseif ($activeSlave.hips > 1) && ($activeSlave.butt < 9) && ($activeSlave.butt < ($activeSlave.boobs/500))>>
<<set $activeSlave.drugs to "butt injections">>
<br>$activeSlave.slaveName's hips can support a bigger butt, and her butt is behind her tits, so she's been put on butt injections.
<<elseif ($activeSlave.boobs <= 9000) && ($activeSlave.boobs < ($activeSlave.butt*500))>>
<<set $activeSlave.drugs to "breast injections">>
<br>$activeSlave.slaveName's boobs could be bigger and are behind her butt, so she's been put on breast injections.
<<elseif ($activeSlave.lips <= 40)>>
<<set $activeSlave.drugs to "lip injections">>
<br>$activeSlave.slaveName has been put on lip growth injections.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.dick < 6)>>
<<set $activeSlave.drugs to "penis enhancement">>
<br>$activeSlave.slaveName's dick could be bigger and still function, so she's been put on penis enhancement.
<br>$activeSlave.slaveName has been put on lip growth injections.
<<elseif ($activeSlave.scrotum > 0) && ($activeSlave.balls < 6) && ($activeSlave.balls > 0)>>
<<set $activeSlave.drugs to "testicle enhancement">>
<br>$activeSlave.slaveName's balls could be bigger, so she's been put on testicle enhancement.
<<elseif ($activeSlave.butt < 9)>>
<<set $activeSlave.drugs to "butt injections">>
<br>$activeSlave.slaveName's butt could be bigger, so she's been put on butt injections.
<<elseif ($activeSlave.boobs <= 9000)>>
<<set $activeSlave.drugs to "breast injections">>
<br>$activeSlave.slaveName could handle bigger tits, so she's been put on breast injections.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.dick < 10) && (_currentRule.growth is "unlimited")>>
<<set $activeSlave.drugs to "penis enhancement">>
<br>$activeSlave.slaveName's dick could be bigger, so she's been put on penis enhancement.
<<elseif ($activeSlave.boobs < 24000) && (_currentRule.growth is "unlimited")>>
<<set $activeSlave.drugs to "breast injections">>
<br>$activeSlave.slaveName's boobs could be bigger, so she's been put on breast injections.
<<elseif ($activeSlave.drugs is "lip injections") || ($activeSlave.drugs is "breast injections") || ($activeSlave.drugs is "butt injections") || ($activeSlave.drugs is "penis enhancement") || ($activeSlave.drugs is "testicle enhancement")>>
<<set $activeSlave.drugs to "no drugs">>
<br>$activeSlave.slaveName has reached growth targets and has been taken off growth injections.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.dick > 0)>>
<<if ($activeSlave.balls == 0)>>
<<if (_currentRule.gelding isnot "no default setting")>>
<<if ($activeSlave.hormones isnot _currentRule.gelding)>>
<<set $activeSlave.hormones to _currentRule.gelding>>
<<if $activeSlave.indentureRestrictions >= 2>>
<<set $activeSlave.hormones to Math.clamp($activeSlave.hormones, -1, 1)>>
<</if>>
<br>$activeSlave.slaveName is a gelding, so she has been put on the appropriate hormones.
<</if>>
<</if>>
<<elseif ($activeSlave.balls > 0)>>
<<if (_currentRule.XY isnot "no default setting")>>
<<if ($activeSlave.hormones isnot _currentRule.XY)>>
<<if ($activeSlave.assignment != "recruit girls")>>
<<if ($activeSlave.assignment != "be the Wardeness")>>
<<if ($activeSlave.assignment != "be the Madam")>>
<<if ($activeSlave.assignment != "be the Collectrix")>>
<<set $activeSlave.hormones to _currentRule.XY>>
<<if $activeSlave.indentureRestrictions >= 2>>
<<set $activeSlave.hormones to Math.clamp($activeSlave.hormones, -1, 1)>>
<</if>>
<br>$activeSlave.slaveName is a shemale, so she has been put on the appropriate hormones.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.vagina > -1)>>
<<if ($activeSlave.dick == 0)>>
<<if (_currentRule.XX isnot "no default setting")>>
<<if ($activeSlave.hormones isnot _currentRule.XX)>>
<<set $activeSlave.hormones to _currentRule.XX>>
<<if $activeSlave.indentureRestrictions >= 2>>
<<set $activeSlave.hormones to Math.clamp($activeSlave.hormones, -1, 1)>>
<</if>>
<br>$activeSlave.slaveName is a female, so she has been put on the appropriate hormonal regime.
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.ovaries == 1)>>
<<if ($activeSlave.preg > -2)>>
<<if ($activeSlave.preg < 1)>>
<<if (_currentRule.preg isnot "no default setting")>>
<<if (_currentRule.preg is -1)>>
<<set $activeSlave.preg to -1>>
<<if $activeSlave.drugs is "fertility drugs">>
<<set $activeSlave.drugs to "no drugs">>
<</if>>
<br>$activeSlave.slaveName is a fertile female, so she has been put on the appropriate contraceptive regime.
<<elseif (_currentRule.preg == 0)>>
<<set $activeSlave.preg to 0>>
<<if $activeSlave.drugs is "fertility drugs">>
<<set $activeSlave.drugs to "no drugs">>
<</if>>
<br>$activeSlave.slaveName is a fertile female, so she has been put on the appropriate contraceptive regime.
<<elseif (_currentRule.preg == 1)>>
<<set $activeSlave.preg to 0>>
<<set $activeSlave.drugs to "fertility drugs">>
<<set $activeSlave.hormones to 0>>
<br>$activeSlave.slaveName is a fertile female, so she has been put on the appropriate contraceptive regime.
<<elseif (_currentRule.preg is 2)>>
<<set $activeSlave.drugs to "fertility drugs">>
<<set $activeSlave.hormones to 2>>
<<set $activeSlave.preg to 0>>
<br>$activeSlave.slaveName is a fertile female, so she has been put on the appropriate contraceptive regime.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (_currentRule.livingRules isnot "no default setting")>>
<<if ($activeSlave.fetish is "mindbroken")>>
<<if ($activeSlave.livingRules isnot "spare")>>
<<set $activeSlave.livingRules to "spare">>
<br>Since $activeSlave.slaveName is mindbroken her living standard has been set to spare.
<</if>>
<<elseif $activeSlave.livingRules isnot _currentRule.livingRules>>
<<if _currentRule.livingRules isnot "luxurious">>
<<if $roomsPopulation <= $rooms-0.5>>
<<set $activeSlave.livingRules to _currentRule.livingRules>>
<br>$activeSlave.slaveName's living standard has been set to _currentRule.livingRules.
<<if $activeSlave.relationship >= 4>><<set $roomsPopulation += 0.5>><<else>><<set $roomsPopulation += 1>><</if>>
<<else>>
<<set $activeSlave.livingRules to "normal">>
<br>$activeSlave.slaveName's living standard has been set to normal, since there is no room for her to occupy.
<</if>>
<<else>>
<<set $activeSlave.livingRules to _currentRule.livingRules>>
<br>$activeSlave.slaveName's living standard has been set to _currentRule.livingRules.
<</if>>
<</if>>
<</if>>
<<if (_currentRule.speechRules isnot "no default setting")>>
<<if ($activeSlave.fetish is "mindbroken")>>
<<if ($activeSlave.speechRules isnot "restrictive")>>
<<set $activeSlave.speechRules to "restrictive">>
<br>Since $activeSlave.slaveName is mindbroken her speech rules have been set to restrictive.
<</if>>
<<elseif ($activeSlave.speechRules isnot _currentRule.speechRules)>>
<<set $activeSlave.speechRules to _currentRule.speechRules>>
<br>$activeSlave.slaveName's speech rules have been set to _currentRule.speechRules.
<</if>>
<</if>>
<<if ($activeSlave.fetish isnot "mindbroken")>>
<<if (_currentRule.relationshipRules isnot "no default setting")>>
<<if ($activeSlave.relationshipRules isnot _currentRule.relationshipRules )>>
<<set $activeSlave.relationshipRules to _currentRule.relationshipRules >>
<br>$activeSlave.slaveName's relationship rules have been set to _currentRule.relationshipRules.
<</if>>
<</if>>
<</if>>
<<if (_currentRule.releaseRules isnot "no default setting")>>
<<if (_currentRule.releaseRules is "restrictive")>>
<<SexualRelease>>
<<else>>
<<set $release to 1>>
<</if>>
<<if ($activeSlave.fetish is "mindbroken") && ($activeSlave.releaseRules isnot "permissive")>>
<<set $activeSlave.releaseRules to "permissive">>
<br>Since $activeSlave.slaveName is mindbroken her masturbation rules have been set to permissive.
<<elseif ($release != 0) && ($activeSlave.releaseRules isnot _currentRule.releaseRules)>>
<<set $activeSlave.releaseRules to _currentRule.releaseRules>>
<br>$activeSlave.slaveName's masturbation rules have been set to _currentRule.releaseRules.
<</if>>
<</if>>
<<if (_currentRule.standardPunishment isnot "no default setting")>>
<<if ($activeSlave.standardPunishment isnot _currentRule.standardPunishment)>>
<<set $activeSlave.standardPunishment to _currentRule.standardPunishment >>
<br>$activeSlave.slaveName's typical punishment has been updated to _currentRule.standardPunishment.
<</if>>
<</if>>
<<if (_currentRule.standardReward isnot "no default setting")>>
<<if ($activeSlave.standardReward isnot _currentRule.standardReward)>>
<<set $activeSlave.standardReward to _currentRule.standardReward >>
<br>$activeSlave.slaveName's typical reward has been updated to _currentRule.standardReward.
<</if>>
<</if>>
<<if (_currentRule.diet isnot "no default setting")>>
<<if ($activeSlave.boobs >= 1600) && ($activeSlave.muscles < 1) && ($activeSlave.amp != 1) && ($activeSlave.diet != "muscle building")>>
<<set $activeSlave.diet to "muscle building">>
<br>$activeSlave.slaveName has big tits and no back muscles, so she's been assigned to gain some.
<<elseif ($activeSlave.boobs >= 1600) && ($activeSlave.muscles >= 1) && ($activeSlave.diet is "muscle building")>>
<<set $activeSlave.diet to "healthy">>
<br>$activeSlave.slaveName has huge boobs, but she already has the back muscles to bear them, so she's been assigned to stop working out so hard.
<<elseif (_currentRule.dietGrowthSupport == 1) && (($activeSlave.drugs is "breast injections") || ($activeSlave.drugs is "butt injections")) && ($activeSlave.weight <= 95) && ($activeSlave.diet != "fattening")>>
<<set $activeSlave.diet to "fattening">>
<br>$activeSlave.slaveName is on drugs designed to expand major body parts, so she's been put on a fattening diet to provide her body as much fuel for growth as possible.
<<elseif ($activeSlave.boobs < 1600) || ($activeSlave.muscles >= 1) || ($activeSlave.amp == 1)>>
<<if (_currentRule.diet is "attractive") && (($activeSlave.weight < -95) || (($activeSlave.weight <= -30) && ($activeSlave.hips > -2))) && ($activeSlave.diet != "fattening")>>
<<set $activeSlave.diet to "fattening">>
<br>$activeSlave.slaveName is too skinny so her diet has been set to fattening.
<<elseif (_currentRule.diet == 0) && ($activeSlave.weight < 10) && ($activeSlave.weight > -10) && ($activeSlave.diet != "healthy")>>
<<set $activeSlave.diet to "healthy">>
<br>$activeSlave.slaveName is at the target weight, so her diet is being normalized.
<<elseif ($activeSlave.weight < _currentRule.diet) && (_currentRule.diet != "cum") && ($activeSlave.diet != "fattening")>>
<<set $activeSlave.diet to "fattening">>
<br>$activeSlave.slaveName is too skinny so her diet has been set to fattening.
<<elseif (_currentRule.diet is "attractive") && (($activeSlave.weight > 95) || (($activeSlave.weight > 30) && ($activeSlave.hips < 2))) && ($activeSlave.diet != "restricted")>>
<<set $activeSlave.diet to "restricted">>
<br>$activeSlave.slaveName is too fat so her diet has been set to restricted.
<<elseif ($activeSlave.weight > _currentRule.diet) && ($activeSlave.diet != "restricted")>>
<<set $activeSlave.diet to "restricted">>
<br>$activeSlave.slaveName is too fat so her diet has been set to restricted.
<<elseif (Math.abs($activeSlave.weight) <= 30) && (_currentRule.diet is "attractive") && (_currentRule.muscles isnot "no default setting") && ($activeSlave.amp != 1) && (_currentRule.muscles > $activeSlave.muscles)>>
<<set $activeSlave.diet to "muscle building">>
<br>$activeSlave.slaveName has been put on a muscle building exercise regime.
<<elseif (_currentRule.diet is 30) && ($activeSlave.weight > 30) && ($activeSlave.weight <= 95) && (_currentRule.muscles isnot "no default setting") && ($activeSlave.amp != 1) && (_currentRule.muscles > $activeSlave.muscles)>>
<<set $activeSlave.diet to "muscle building">>
<br>$activeSlave.slaveName has been put on a muscle building exercise regime.
<<elseif (_currentRule.diet is -30) && ($activeSlave.weight < -30) && ($activeSlave.weight >= -95) && (_currentRule.muscles isnot "no default setting") && ($activeSlave.amp != 1) && (_currentRule.muscles > $activeSlave.muscles)>>
<<set $activeSlave.diet to "muscle building">>
<br>$activeSlave.slaveName has been put on a muscle building exercise regime.
<<elseif (_currentRule.diet is 30) && ($activeSlave.weight > 30) && ($activeSlave.weight <= 95) && (_currentRule.muscles isnot "no default setting") && ($activeSlave.amp != 1) && (_currentRule.muscles < $activeSlave.muscles)>>
<<set $activeSlave.diet to "slimming">>
<br>$activeSlave.slaveName has been put on a slimming exercise regime.
<<elseif (_currentRule.diet is -30) && ($activeSlave.weight < -30) && ($activeSlave.weight >= -95) && (_currentRule.muscles isnot "no default setting") && ($activeSlave.amp != 1) && (_currentRule.muscles < $activeSlave.muscles)>>
<<set $activeSlave.diet to "slimming">>
<br>$activeSlave.slaveName has been put on a slimming exercise regime.
<<elseif (Math.abs($activeSlave.weight) <= 30) && (_currentRule.diet is "attractive") && (_currentRule.muscles isnot "no default setting") && ($activeSlave.amp != 1) && (_currentRule.muscles < $activeSlave.muscles)>>
<<set $activeSlave.diet to "slimming">>
<br>$activeSlave.slaveName has been put on a slimming exercise regime.
<<elseif (_currentRule.diet is "cum") && ($activeSlave.diet != "cum")>>
<<set $activeSlave.diet to "cum">>
<br>$activeSlave.slaveName has been put on a diet that includes cum.
<<elseif ((($activeSlave.weight < -30) && ($activeSlave.hips is -2)) || (($activeSlave.weight > 30) && ($activeSlave.hips is 2))) && (_currentRule.diet is "attractive") && ($activeSlave.diet != "healthy")>>
<<if ($activeSlave.boobs < 1600) || ($activeSlave.muscles >= 1)>>
<<set $activeSlave.diet to "healthy">>
<br>$activeSlave.slaveName has reached an attractive weight and has been put on a healthy diet.
<</if>>
<<elseif (Math.abs($activeSlave.weight) <= 30) && ($activeSlave.diet != "healthy")>>
<<if ($activeSlave.boobs < 1600) || ($activeSlave.muscles >= 1)>>
<<if (_currentRule.diet is "attractive")>>
<<set $activeSlave.diet to "healthy">>
<br>$activeSlave.slaveName has reached an attractive weight and has been put on a healthy diet.
<<elseif ($activeSlave.weight is _currentRule.diet)>>
<<set $activeSlave.diet to "healthy">>
<br>$activeSlave.slaveName has reached the target weight and has been put on a healthy diet.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (_currentRule.teeth isnot "no default setting")>>
<<if (_currentRule.teeth is "universal")>>
<<if ($activeSlave.teeth is "crooked")>>
<<set $activeSlave.teeth to "straightening braces">>
<<set $cash -= $surgeryCost>>
<br>$activeSlave.slaveName has been given braces for her crooked teeth.
<<elseif ($activeSlave.teeth is "normal")>>
<<set $activeSlave.teeth to "cosmetic braces">>
<<set $cash -= $surgeryCost>>
<br>$activeSlave.slaveName has been given cosmetic braces.
<</if>>
<<elseif (_currentRule.teeth is "straighten")>>
<<if ($activeSlave.teeth is "crooked")>>
<<set $activeSlave.teeth to "straightening braces">>
<<set $cash -= $surgeryCost>>
<br>$activeSlave.slaveName has been given braces for her crooked teeth.
<<elseif ($activeSlave.teeth is "cosmetic braces")>>
<<set $activeSlave.teeth to "normal">>
<br>$activeSlave.slaveName has gotten her braces off, since her teeth are straight.
<</if>>
<<elseif (_currentRule.teeth is "none")>>
<<if ($activeSlave.teeth is "straightening braces")>>
<<set $activeSlave.teeth to "crooked">>
<br>$activeSlave.slaveName has gotten her braces off.
<<elseif ($activeSlave.teeth is "cosmetic braces")>>
<<set $activeSlave.teeth to "normal">>
<br>$activeSlave.slaveName has gotten her braces off.
<</if>>
<</if>>
<</if>>
<<if (_currentRule.nipplesPiercing == 0)>>
<<if $activeSlave.nipplesPiercing != 0>>
<<set $activeSlave.nipplesPiercing to 0>>
<br>$activeSlave.slaveName's nipple piercings have been removed.
<</if>>
<</if>>
<<if (_currentRule.areolaePiercing == 0)>>
<<if $activeSlave.areolaePiercing != 0>>
<<set $activeSlave.areolaePiercing to 0>>
<br>$activeSlave.slaveName's areolae piercings have been removed.
<</if>>
<</if>>
<<if (_currentRule.clitPiercing == 0)>>
<<if $activeSlave.clitPiercing != 0>>
<<set $activeSlave.clitPiercing to 0>>
<<if $activeSlave.dick > 0>>
<br>$activeSlave.slaveName's frenulum piercing has been removed.
<<else>>
<br>$activeSlave.slaveName's clit piercing has been removed.
<</if>>
<</if>>
<</if>>
<<if (_currentRule.vaginaPiercing == 0)>>
<<if $activeSlave.vaginaPiercing != 0>>
<<set $activeSlave.vaginaPiercing to 0>>
<br>$activeSlave.slaveName's labia piercings have been removed.
<</if>>
<</if>>
<<if (_currentRule.dickPiercing == 0)>>
<<if $activeSlave.dickPiercing != 0>>
<<set $activeSlave.dickPiercing to 0>>
<br>$activeSlave.slaveName's shaft piercings have been removed.
<</if>>
<</if>>
<<if (_currentRule.anusPiercing == 0)>>
<<if $activeSlave.anusPiercing != 0>>
<<set $activeSlave.anusPiercing to 0>>
<br>$activeSlave.slaveName's asshole piercings have been removed.
<</if>>
<</if>>
<<if (_currentRule.lipsPiercing == 0)>>
<<if $activeSlave.lipsPiercing != 0>>
<<set $activeSlave.lipsPiercing to 0>>
<br>$activeSlave.slaveName's lip piercings have been removed.
<</if>>
<</if>>
<<if (_currentRule.tonguePiercing == 0)>>
<<if $activeSlave.tonguePiercing != 0>>
<<set $activeSlave.tonguePiercing to 0>>
<br>$activeSlave.slaveName's tongue piercings have been removed.
<</if>>
<</if>>
<<if (_currentRule.earPiercing == 0)>>
<<if $activeSlave.earPiercing != 0>>
<<set $activeSlave.earPiercing to 0>>
<br>$activeSlave.slaveName's ear piercings have been removed.
<</if>>
<</if>>
<<if (_currentRule.nosePiercing == 0)>>
<<if $activeSlave.nosePiercing != 0>>
<<set $activeSlave.nosePiercing to 0>>
<br>$activeSlave.slaveName's nose piercing has been removed.
<</if>>
<</if>>
<<if (_currentRule.eyebrowPiercing == 0)>>
<<if $activeSlave.eyebrowPiercing != 0>>
<<set $activeSlave.eyebrowPiercing to 0>>
<br>$activeSlave.slaveName's eyebrow piercings have been removed.
<</if>>
<</if>>
<<if (_currentRule.navelPiercing == 0)>>
<<if $activeSlave.navelPiercing != 0>>
<<set $activeSlave.navelPiercing to 0>>
<br>$activeSlave.slaveName's navel piercing have been removed.
<</if>>
<</if>>
<<if (_currentRule.corsetPiercing == 0)>>
<<if $activeSlave.corsetPiercing != 0>>
<<set $activeSlave.corsetPiercing to 0>>
<br>$activeSlave.slaveName's corset piercings have been removed.
<</if>>
<</if>>
<<set _tmp to lastNipplesPiercingRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.nipplesPiercing isnot "no default setting")>>
<<if (_currentRule.nipplesPiercing != 0)>>
<<if $activeSlave.nipplesPiercing isnot _currentRule.nipplesPiercing>>
<<set $activeSlave.nipplesPiercing to _currentRule.nipplesPiercing>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's nipples have been pierced.
<</if>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastAreolaePiercingRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.areolaePiercing isnot "no default setting")>>
<<if (_currentRule.areolaePiercing != 0)>>
<<if $activeSlave.areolaePiercing isnot _currentRule.areolaePiercing>>
<<set $activeSlave.areolaePiercing to _currentRule.areolaePiercing>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's areolae have been given stud piercings.
<</if>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastClitPiercingRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.clitPiercing isnot "no default setting")>>
<<if ($activeSlave.clitPiercing != 3)>>
<<if (_currentRule.clitPiercing != 0)>>
<<if $activeSlave.clitPiercing isnot _currentRule.clitPiercing>>
<<set $activeSlave.clitPiercing to _currentRule.clitPiercing>>
<<if $activeSlave.dick > 0>>
<br>$activeSlave.slaveName's frenulum has been pierced.
<<else>>
<br>$activeSlave.slaveName's clit has been pierced.
<</if>>
<<if _currentRule.clitPiercing is 3>>
<<set $cash -= 1000>>
<<else>>
<<set $cash -= $modCost>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastClitSettingRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if ($activeSlave.clitPiercing == 3)>>
<<if (_currentRule.clitSetting isnot "no default setting")>>
<<if $activeSlave.clitSetting isnot _currentRule.clitSetting>>
<<set $activeSlave.clitSetting to _currentRule.clitSetting>>
<br>$activeSlave.slaveName's smart piercing has been set to $activeSlave.clitSetting.
<</if>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastVaginaPiercingRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if $activeSlave.vagina != -1>>
<<if (_currentRule.vaginaPiercing isnot "no default setting")>>
<<if (_currentRule.vaginaPiercing != 0)>>
<<if $activeSlave.vaginaPiercing isnot _currentRule.vaginaPiercing>>
<<set $activeSlave.vaginaPiercing to _currentRule.vaginaPiercing>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's pussylips have been pierced.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastDickPiercingRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if $activeSlave.dick > 0>>
<<if (_currentRule.dickPiercing isnot "no default setting")>>
<<if (_currentRule.dickPiercing != 0)>>
<<if $activeSlave.dickPiercing isnot _currentRule.dickPiercing>>
<<set $activeSlave.dickPiercing to _currentRule.dickPiercing>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's shaft has been pierced.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastAnusPiercingRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.anusPiercing isnot "no default setting")>>
<<if (_currentRule.anusPiercing != 0)>>
<<if $activeSlave.anusPiercing isnot _currentRule.anusPiercing>>
<<set $activeSlave.anusPiercing to _currentRule.anusPiercing>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's asshole has been pierced.
<</if>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastLipsPiercingRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.lipsPiercing isnot "no default setting")>>
<<if (_currentRule.lipsPiercing != 0)>>
<<if $activeSlave.lipsPiercing isnot _currentRule.lipsPiercing>>
<<set $activeSlave.lipsPiercing to _currentRule.lipsPiercing>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's lips have been pierced.
<</if>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastTonguePiercingRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.tonguePiercing isnot "no default setting")>>
<<if (_currentRule.tonguePiercing != 0)>>
<<if $activeSlave.tonguePiercing isnot _currentRule.tonguePiercing>>
<<set $activeSlave.tonguePiercing to _currentRule.tonguePiercing>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's tongue has been pierced.
<</if>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastEarPiercingRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.earPiercing isnot "no default setting")>>
<<if (_currentRule.earPiercing != 0)>>
<<if $activeSlave.earPiercing isnot _currentRule.earPiercing>>
<<set $activeSlave.earPiercing to _currentRule.earPiercing>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's ears have been pierced.
<</if>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastNosePiercingRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.nosePiercing isnot "no default setting")>>
<<if (_currentRule.nosePiercing != 0)>>
<<if $activeSlave.nosePiercing isnot _currentRule.nosePiercing>>
<<set $activeSlave.nosePiercing to _currentRule.nosePiercing>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's nose has been pierced.
<</if>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastEyebrowPiercingRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.eyebrowPiercing isnot "no default setting")>>
<<if (_currentRule.eyebrowPiercing != 0)>>
<<if $activeSlave.eyebrowPiercing isnot _currentRule.eyebrowPiercing>>
<<set $activeSlave.eyebrowPiercing to _currentRule.eyebrowPiercing>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's eyebrows have been pierced.
<</if>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastNavelPiercingRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.navelPiercing isnot "no default setting")>>
<<if (_currentRule.navelPiercing != 0)>>
<<if $activeSlave.navelPiercing isnot _currentRule.navelPiercing>>
<<set $activeSlave.navelPiercing to _currentRule.navelPiercing>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's navel has been pierced.
<</if>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastCorsetPiercingRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.corsetPiercing isnot "no default setting")>>
<<if (_currentRule.corsetPiercing != 0)>>
<<if $activeSlave.corsetPiercing isnot _currentRule.corsetPiercing>>
<<set $activeSlave.corsetPiercing to _currentRule.corsetPiercing>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName has been given a set of corset piercings.
<</if>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastBoobsTatRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.boobsTat isnot "no default setting")>>
<<if ($activeSlave.boobsTat isnot _currentRule.boobsTat)>>
<<set $activeSlave.boobsTat to _currentRule.boobsTat>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's chest has been tattooed.
<</if>>
<</if>>
<</if>>
<<set _tmp to lastButtTatRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.buttTat isnot "no default setting")>>
<<if ($activeSlave.buttTat isnot _currentRule.buttTat)>>
<<set $activeSlave.buttTat to _currentRule.buttTat>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's butt has been tattooed.
<</if>>
<</if>>
<</if>>
<<set _tmp to lastVaginaTatRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.vaginaTat isnot "no default setting")>>
<<if ($activeSlave.vaginaTat isnot _currentRule.vaginaTat)>>
<<set $activeSlave.vaginaTat to _currentRule.vaginaTat>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's abdomen has been tattooed.
<</if>>
<</if>>
<</if>>
<<set _tmp to lastDickTatRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if ($activeSlave.dick > 0)>>
<<if (_currentRule.dickTat isnot "no default setting")>>
<<if ($activeSlave.dickTat isnot _currentRule.dickTat)>>
<<set $activeSlave.dickTat to _currentRule.dickTat>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's dick has been tattooed.
<</if>>
<</if>>
<</if>>
<</if>>
<<set _tmp to lastLipsTatRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.lipsTat isnot "no default setting")>>
<<if ($activeSlave.lipsTat isnot _currentRule.lipsTat)>>
<<set $activeSlave.lipsTat to _currentRule.lipsTat>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's face has been tattooed.
<</if>>
<</if>>
<</if>>
<<set _tmp to lastAnusTatRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.anusTat isnot "no default setting")>>
<<if ($activeSlave.anusTat isnot _currentRule.anusTat)>>
<<set $activeSlave.anusTat to _currentRule.anusTat>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's asshole has been modded.
<</if>>
<</if>>
<</if>>
<<set _tmp to lastShouldersTatRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.shouldersTat isnot "no default setting")>>
<<if ($activeSlave.shouldersTat isnot _currentRule.shouldersTat)>>
<<set $activeSlave.shouldersTat to _currentRule.shouldersTat>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's shoulders have been tattooed.
<</if>>
<</if>>
<</if>>
<<set _tmp to lastArmsTatRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.armsTat isnot "no default setting")>>
<<if ($activeSlave.armsTat isnot _currentRule.armsTat)>>
<<set $activeSlave.armsTat to _currentRule.armsTat>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's arms have been tattooed.
<</if>>
<</if>>
<</if>>
<<set _tmp to lastLegsTatRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.legsTat isnot "no default setting")>>
<<if ($activeSlave.legsTat isnot _currentRule.legsTat)>>
<<set $activeSlave.legsTat to _currentRule.legsTat>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's legs have been tattooed.
<</if>>
<</if>>
<</if>>
<<set _tmp to lastStampTatRule($activeSlave, $defaultRules)>>
<<if (_tmp != null) && (_tmp.ID is _currentRule.ID)>>
<<if (_currentRule.stampTat isnot "no default setting")>>
<<if ($activeSlave.stampTat isnot _currentRule.stampTat)>>
<<set $activeSlave.stampTat to _currentRule.stampTat>>
<<set $cash -= $modCost>>
<br>$activeSlave.slaveName's lower back has been tattooed.
<</if>>
<</if>>
<</if>>
<<if (_currentRule.pornFameSpending isnot "no default setting")>>
<<if ($activeSlave.devotion > 95)>>
<<if ($activeSlave.trust > 95)>>
<<if ($activeSlave.prestige < 3)>>
<<if ($activeSlave.pornFameSpending isnot _currentRule.pornFameSpending)>>
<<set $activeSlave.pornFameSpending to _currentRule.pornFameSpending>>
<br>$activeSlave.slaveName's porn publicity has been corrected.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (_currentRule.autoBrand == 1)>>
<<if ($activeSlave.brand == 0)>>
<<if ($activeSlave.health > -20)>>
<<set $activeSlave.brand to $brandDesign>>
<<set $activeSlave.brandLocation to $brandTarget>>
<<if ($activeSlave.devotion < 18)>><<set $activeSlave.devotion -= 5>><</if>>
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.health -= 10>>
<br>$activeSlave.slaveName has been branded, with @@color:gold;fear@@<<if ($activeSlave.devotion < 18)>>, @@color:mediumorchid;regard@@,<</if>> and @@color:red;health@@
consequences.
<</if>>
<</if>>
<</if>>
<<set _exclude to false>>
<<if _currentRule.excludeSpecialSlaves>>
<<if (($HeadGirl != 0) && ($HeadGirl.ID is $activeSlave.ID)) || (($Bodyguard != 0) && ($Bodyguard.ID is $activeSlave.ID)) || (($Recruiter != 0) && ($Recruiter.ID is $activeSlave.ID)) || (($Concubine != 0) && ($Concubine.ID is $activeSlave.ID)) || (($Nurse != 0) && ($Nurse.ID is $activeSlave.ID)) || (($Attendant != 0) and($Attendant.ID is $activeSlave.ID)) || (($Madam != 0) || ($Madam.ID is $activeSlave.ID)) || (($DJ != 0) && ($DJ.ID is $activeSlave.ID)) || (($Milkmaid != 0) && ($Milkmaid.ID is $activeSlave.ID)) || (($Stewardess != 0 ) && ($Stewardess.ID is $activeSlave.ID)) || (($Schoolteacher != 0) && ($Schoolteacher.ID is $activeSlave.ID)) || (($Wardeness != 0) && ($Wardeness.ID is $activeSlave.ID))>>
<<set _exclude to true>>
<</if>>
<</if>>
<<if $activeSlave.assignmentVisible != 1>>
<<set _exclude to true>>
<</if>>
<<if !_exclude>>
<<switch _currentRule.assignFacility>>
<<case "hgsuite">>
<<if ($activeSlave.indentureRestrictions <= 0)>>
<<if ($activeSlave.assignment != "live with your Head Girl")>>
<<set $activeSlave.assignment to "live with your Head Girl">>
<<set $activeSlave.assignmentVisible to 0>>
<br>$activeSlave.slaveName has automatically been assigned to $activeSlave.assignment.
<<if ($personalAttention is $activeSlave.ID)>>
$activeSlave.slaveName no longer has your personal attention; you plan to focus on business.
<<set $personalAttention to "business">>
<</if>>
<</if>>
<</if>>
<<case "arcade">>
<<if ($arcade > $arcadeSlaves) && ($activeSlave.indentureRestrictions <= 0)>>
<<if ($activeSlave.assignment != "be confined in the arcade")>>
<<set $activeSlave.assignment to "be confined in the arcade">>
<<set $activeSlave.assignmentVisible to 0>>
<br>$activeSlave.slaveName has automatically been assigned to $activeSlave.assignment.
<<if ($personalAttention is $activeSlave.ID)>>
$activeSlave.slaveName no longer has your personal attention; you plan to focus on business.
<<set $personalAttention to "business">>
<</if>>
<</if>>
<</if>>
<<case "mastersuite">>
<<if ($masterSuite > $masterSuiteSlaves) && ($activeSlave.devotion > 20) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) or ($activeSlave.trust < -50)>>
<<if ($activeSlave.assignment != "serve in the master suite")>>
<<set $activeSlave.assignment to "serve in the master suite">>
<<set $activeSlave.assignmentVisible to 0>>
<br>$activeSlave.slaveName has automatically been assigned to $activeSlave.assignment.
<<if ($personalAttention is $activeSlave.ID)>>
$activeSlave.slaveName no longer has your personal attention; you plan to focus on business.
<<set $personalAttention to "business">>
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.assignment == "serve in the master suite")>>
<<display "Rules Facility Remove">>
<</if>>
<</if>>
<<case "clinic">>
<<if ($clinic > $clinicSlaves) && ($activeSlave.health < 20) || (($activeSlave.chem > 15) && ($clinicUpgradeFilters == 1))>>
<<if ($activeSlave.assignment != "get treatment in the clinic")>>
<<set $activeSlave.assignment to "get treatment in the clinic">>
<<set $activeSlave.assignmentVisible to 0>>
<br>$activeSlave.slaveName has automatically been assigned to $activeSlave.assignment.
<<if ($personalAttention is $activeSlave.ID)>>
$activeSlave.slaveName no longer has your personal attention; you plan to focus on business.
<<set $personalAttention to "business">>
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.assignment == "get treatment in the clinic")>>
<<display "Rules Facility Remove">>
<</if>>
<</if>>
<<case "spa">>
<<if ($spa > $spaSlaves) && ($activeSlave.health < 20) || ($activeSlave.trust < 60) || ($activeSlave.devotion <= 60) || ($activeSlave.fetish is "mindbroken") && ($activeSlave.devotion >= -20)>>
<<if ($activeSlave.assignment != "rest in the spa")>>
<<set $activeSlave.assignment to "rest in the spa">>
<<set $activeSlave.assignmentVisible to 0>>
<br>$activeSlave.slaveName has automatically been assigned to $activeSlave.assignment.
<<if ($personalAttention is $activeSlave.ID)>>
$activeSlave.slaveName no longer has your personal attention; you plan to focus on business.
<<set $personalAttention to "business">>
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.assignment == "rest in the spa")>>
<<display "Rules Facility Remove">>
<</if>>
<</if>>
<<case "brothel">>
<<if ($brothel > $brothelSlaves) && ($activeSlave.devotion > 50) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) or ($activeSlave.trust < -50) || ($activeSlave.trust > 50)>>
<<if ($activeSlave.assignment != "work in the brothel")>>
<<set $activeSlave.assignment to "work in the brothel">>
<<set $activeSlave.assignmentVisible to 0>>
<br>$activeSlave.slaveName has automatically been assigned to $activeSlave.assignment.
<<if ($personalAttention is $activeSlave.ID)>>
$activeSlave.slaveName no longer has your personal attention; you plan to focus on business.
<<set $personalAttention to "business">>
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.assignment == "work in the brothel")>>
<<display "Rules Facility Remove">>
<</if>>
<</if>>
<<case "club">>
<<if ($club > $clubSlaves) && ($activeSlave.devotion > 50) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) || ($activeSlave.trust < -50) || ($activeSlave.trust > 50)>>
<<if ($activeSlave.assignment != "serve in the club")>>
<<set $activeSlave.assignment to "serve in the club">>
<<set $activeSlave.assignmentVisible to 0>>
<br>$activeSlave.slaveName has automatically been assigned to $activeSlave.assignment.
<<if ($personalAttention is $activeSlave.ID)>>
$activeSlave.slaveName no longer has your personal attention; you plan to focus on business.
<<set $personalAttention to "business">>
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.assignment == "serve in the club")>>
<<display "Rules Facility Remove">>
<</if>>
<</if>>
<<case "dairy">>
<<if ($dairy > $dairySlaves+$bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren)>>
<<if ($activeSlave.indentureRestrictions > 0) && ($dairyRestraintsSetting > 1)>>
<<elseif ($activeSlave.indentureRestrictions > 1) && ($dairyRestraintsSetting > 0)>>
<<else>>
<<if ($activeSlave.lactation > 0) || ($activeSlave.balls > 0) || (($dairyFeedersUpgrade == 1) && ($dairyFeedersSetting > 0))>>
<<if ($activeSlave.devotion > 20) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) or ($activeSlave.trust < -50) || ($activeSlave.amp == 1) || ($dairyRestraintsUpgrade == 1)>>
<<if ($dairyStimulatorsSetting < 2) || ($activeSlave.anus > 2) || ($dairyPrepUpgrade == 1)>>
<<if ($dairyPregSetting < 2) || ($activeSlave.vagina > 2) || ($activeSlave.ovaries == 0) || ($dairyPrepUpgrade == 1)>>
<<if ($activeSlave.assignment != "work in the dairy")>>
<<set $activeSlave.assignment to "work in the dairy">>
<<set $activeSlave.assignmentVisible to 0>>
<br>$activeSlave.slaveName has automatically been assigned to $activeSlave.assignment.
<<if ($personalAttention is $activeSlave.ID)>>
$activeSlave.slaveName no longer has your personal attention; you plan to focus on business.
<<set $personalAttention to "business">>
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.assignment == "work in the dairy")>>
<<display "Rules Facility Remove">>
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.assignment == "work in the dairy")>>
<<display "Rules Facility Remove">>
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.assignment == "work in the dairy")>>
<<display "Rules Facility Remove">>
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.assignment == "work in the dairy")>>
<<display "Rules Facility Remove">>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "servantsquarters">>
<<if ($servantsQuarters > $servantsQuartersSlaves) && ($activeSlave.devotion >= -20) || (($activeSlave.devotion >= -50) && ($activeSlave.trust <= 20)) or ($activeSlave.trust < -20)>>
<<if ($activeSlave.assignment != "work as a servant")>>
<<set $activeSlave.assignment to "work as a servant">>
<<set $activeSlave.assignmentVisible to 0>>
<br>$activeSlave.slaveName has automatically been assigned to $activeSlave.assignment.
<<if ($personalAttention is $activeSlave.ID)>>
$activeSlave.slaveName no longer has your personal attention; you plan to focus on business.
<<set $personalAttention to "business">>
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.assignment == "work as a servant")>>
<<display "Rules Facility Remove">>
<</if>>
<</if>>
<<case "schoolroom">>
<<if ($schoolroom > $schoolroomSlaves) && ($activeSlave.devotion >= -20) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) || ($activeSlave.trust < -50)>>
<<if ($activeSlave.intelligenceImplant < 1) || ($activeSlave.accent+$schoolroomUpgradeLanguage > 2) || ($activeSlave.oralSkill-$schoolroomUpgradeSkills < 1) || ($activeSlave.whoreSkill-$schoolroomUpgradeSkills < 1) || ($activeSlave.entertainSkill-$schoolroomUpgradeSkills < 1) || ($activeSlave.analSkill < 1) || (($activeSlave.vaginalSkill < 1) && ($activeSlave.vagina > 0))>>
<<if ($activeSlave.assignment != "learn in the schoolroom")>>
<<set $activeSlave.assignment to "learn in the schoolroom">>
<<set $activeSlave.assignmentVisible to 0>>
<br>$activeSlave.slaveName has automatically been assigned to $activeSlave.assignment.
<<if ($personalAttention is $activeSlave.ID)>>
$activeSlave.slaveName no longer has your personal attention; you plan to focus on business.
<<set $personalAttention to "business">>
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.assignment == "learn in the schoolroom")>>
<<display "Rules Facility Remove">>
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.assignment == "learn in the schoolroom")>>
<<display "Rules Facility Remove">>
<</if>>
<</if>>
<<case "cellblock">>
<<if ($cellblock > $cellblockSlaves ) && (($activeSlave.devotion < -20) && ($activeSlave.trust >= -20)) || (($activeSlave.devotion < -50) && ($activeSlave.trust >= -50))>>
<<if ($activeSlave.assignment != "be confined in the cellblock")>>
<<set $activeSlave.assignment to "be confined in the cellblock">>
<<set $activeSlave.assignmentVisible to 0>>
<br>$activeSlave.slaveName has automatically been assigned to $activeSlave.assignment.
<<if ($personalAttention is $activeSlave.ID)>>
$activeSlave.slaveName no longer has your personal attention; you plan to focus on business.
<<set $personalAttention to "business">>
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.assignment == "be confined in the cellblock")>>
<<display "Rules Facility Remove">>
<</if>>
<</if>>
<</switch>>
<</if>>
<<if !_exclude>>
<<if def _currentRule.setAssignment and _currentRule.setAssignment isnot"none">>
<<if ($activeSlave.assignment isnot _currentRule.setAssignment)>>
<<set $activeSlave.assignment to _currentRule.setAssignment>>
<br>$activeSlave.slaveName has automatically been assigned to $activeSlave.assignment.
<</if>>
<</if>>
<</if>>
<</for>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "Main">>
<<set $oldName to $activeSlave.slaveName>>
<</nobr>>\
\
You may enter custom descriptors for your slave's hair color, hair style, tattoos, or anything else here. After typing, press enter to commit your change. These custom descriptors will appear in descriptions of your slave, but will have no gameplay effect. Changing them is free.
<<nobr>>
<<if (($activeSlave.devotion >= -50) || ($activeSlave.trust < -20)) && ($activeSlave.birthName != $activeSlave.slaveName)>>
Rename her (birth name was $activeSlave.birthName): <<textbox "$activeSlave.slaveName" $activeSlave.slaveName "Rename">>
<<click "Restore her birth name">><<set $activeSlave.slaveName to $activeSlave.birthName>><<goto "Rename">><</click>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
| <<click "Give her a random devotional name">><<set $activeSlave.slaveName to $chattelReligionistSlaveNames.random()>><<goto "Rename">><</click>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
| <<click "Give her a random Roman name">><<set $activeSlave.slaveName to $romanSlaveNames.random()>><<goto "Rename">><</click>>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
| <<click "Give her a random ancient Egyptian name">><<set $activeSlave.slaveName to $ancientEgyptianSlaveNames.random()>><<goto "Rename">><</click>>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
| <<click "Give her a random feudal Japanese name">><<set $activeSlave.slaveName to $edoSlaveNames.random()>><<goto "Rename">><</click>>
<</if>>
<<if $arcologies[0].FSDegradationist > -1>>
| <<click "Give her a degrading name">><<display "Degrading Name">><<goto "Rename">><</click>>
<</if>>
<<elseif (($activeSlave.devotion > 20) || ($activeSlave.trust < -20))>>
Rename her: <<textbox "$activeSlave.slaveName" $activeSlave.slaveName "Rename">>
<<if $arcologies[0].FSChattelReligionist != "unset">>
| <<click "Give her a random devotional name">><<set $activeSlave.slaveName to $chattelReligionistSlaveNames.random()>><<goto "Rename">><</click>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<click "Give her a random Roman name">><<set $activeSlave.slaveName to $romanSlaveNames.random()>><<goto "Rename">><</click>>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<<click "Give her a random ancient Egyptian name">><<set $activeSlave.slaveName to $ancientEgyptianSlaveNames.random()>><<goto "Rename">><</click>>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
| <<click "Give her a random feudal Japanese name">><<set $activeSlave.slaveName to $edoSlaveNames.random()>><<goto "Rename">><</click>>
<</if>>
<<if $arcologies[0].FSDegradationist > -1>>
<<click "Give her a degrading name">><<display "Degrading Name">><<goto "Rename">><</click>>
<</if>>
<<else>>
//You must break her will further before you can successfully force a new name on her.//
<</if>>
<</nobr>>
Her hair is $activeSlave.hStyle.
Custom hair description: <<textbox "$activeSlave.hStyle" $activeSlave.hStyle "Add custom descriptors">>
//For best results, use a short, uncapitalized and unpunctuated description; for example: 'back in a ponytail'//
Her hair is $activeSlave.hColor in color.
Custom hair color: <<textbox "$activeSlave.hColor" $activeSlave.hColor "Add custom descriptors">>
//For best results, use a short, uncapitalized and unpunctuated description; for example: 'black with purple highlights'//
Change her custom tattoo: <<textbox "$activeSlave.customTat" $activeSlave.customTat "Add custom descriptors">> //For best results, use complete, capitalized and punctuated sentences; for example: 'She has blue stars tattooed along her cheekbones, and a blue arrow down each arm.'//
Change her custom description: <<textbox "$activeSlave.customDesc" $activeSlave.customDesc "Add custom descriptors">>
//For best results, use complete, capitalized and punctuated sentences; for example: 'She has a beauty mark above her left nipple.'//
Change her custom label: <<textbox "$activeSlave.customLabel" $activeSlave.customLabel "Add custom descriptors">>
//For best results, use a short phrase; for example: 'Breeder.'//<<set $nextButton to "Back to Main">>\
<<set $nextLink to "Main">>\
<<set $returnTo to "Main">>\
//This is the complete catalog of slaves that you can acquire from other slaveowners. Most of these slaves are not for sale, so persuading their owners to part with them will be extremely expensive.//
<<nobr>>
<<for $i to 0; $i < $heroSlaves.length; $i++>>
<<print "[[$heroSlaves[$i].slaveName|Complete Catalog][$activeSlave to $heroSlaves[" + $i + "]]]">> |
<</for>>
<</nobr>>
<<display "Long Slave Description">>\
<<display "Slave Cost">>\
<<set $slaveCost to (10*Math.trunc(($slaveCost/10)*2))>>
The offered price is ¤<<print $slaveCost>>.
[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost, $activeSlave.weekAcquired to $week,$nextButton to "Continue",$nextLink to "AS Dump",$returnTo to "Main",$specialSlave to 1]]<<nobr>>
<<set $nextButton to "Back to Main">>
<<set $nextLink to "Main">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "The Head Girl">>
<<set _assignment to 0>>
<<for _i to 0;_i < $slaves.length;_i++>>
<<if $HeadGirl.ID == $slaves[_i].ID>>
''__@@color:pink;$slaves[_i].slaveName@@__'' is serving as your head girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort; it is her role to serve and comfort you at your side, in addition to performing normal head girl duties<</if>>.
<<set _assignment to 1>>
<<set $slaves[_i].assignment to "be your Head Girl">>
<<set $slaves[_i].assignmentVisible to 1>>
<<break>>
<</if>>
<</for>>
<<if (_assignment == 0)>>
You have not selected a head girl.
<</if>>
<br><br>__Your Head Girl will prioritize training in the following order:__
<br>
<<if ($headGirlTrainsHealth == 0)>>
Your head girl will @@color:red;NOT TREAT@@ poor health. [[Improve health|HG Select][$headGirlTrainsHealth to 1]]
<<else>>
Your head girl will @@color:green;TREAT@@ poor health. [[Stop improving health|HG Select][$headGirlTrainsHealth to 0]]
<</if>>
<br>
<<if ($headGirlTrainsFlaws == 0)>>
Your head girl will @@color:red;NOT FIX@@ flaws. [[Fix flaws|HG Select][$headGirlTrainsFlaws to 1]] | [[Soften flaws|HG Select][$headGirlTrainsFlaws to 2]]
<<elseif ($headGirlTrainsFlaws == 1)>>
Your head girl will @@color:green;FIX@@ flaws. [[Stop fixing flaws|HG Select][$headGirlTrainsFlaws to 0]] | [[Soften flaws|HG Select][$headGirlTrainsFlaws to 2]]
<<else>>
Your head girl will @@color:yellow;SOFTEN@@ flaws. [[Stop fixing flaws|HG Select][$headGirlTrainsFlaws to 0]] | [[Fix flaws|HG Select][$headGirlTrainsFlaws to 1]]
<</if>>
<br>
<<if ($headGirlTrainsParaphilias == 0)>>
Your head girl will @@color:red;NOT FIX@@ paraphilias. [[Fix paraphilias|HG Select][$headGirlTrainsParaphilias to 1]]
<<else>>
Your head girl will @@color:green;FIX@@ paraphilias. [[Stop fixing paraphilias|HG Select][$headGirlTrainsParaphilias to 0]]
<</if>>
<br>
<<if ($headGirlTrainsObedience == 0)>>
Your head girl will @@color:red;NOT TRAIN@@ obedience. [[Train obedience|HG Select][$headGirlTrainsObedience to 1]]
<<else>>
Your head girl will @@color:green;TRAIN@@ obedience. [[Stop training obedience|HG Select][$headGirlTrainsObedience to 0]]
<</if>>
<br>
<<if ($headGirlTrainsSkills == 0)>>
Your head girl will @@color:red;NOT TRAIN@@ skills. [[Train skills|HG Select][$headGirlTrainsSkills to 1]]
<<else>>
Your head girl will @@color:green;TRAIN@@ skills. [[Stop training skills|HG Select][$headGirlTrainsSkills to 0]]
<</if>>
<br><br>
<<if ($HGSeverity > 0)>>
Your head girl will be ''aggressive'' when punishing, with rape strongly encouraged. [[Moderate|HG Select][$HGSeverity to 0]]
<<elseif ($HGSeverity == 0)>>
Your head girl will be ''moderate'' when punishing, carefully selecting appropriate consequences. [[Be aggressive|HG Select][$HGSeverity to 1]] | [[Restrict her|HG Select][$HGSeverity to -1]]
<<else>>
Your head girl will be ''respectful'' when punishing, treating slaves decently. [[Be stricter|HG Select][$HGSeverity to 0]]
<</if>>
<br>
<<if ($HGFormality != 0)>>
Your head girl will be ''formal'': she will always call you <<if $PC.title == 1>>Master<<else>>Mistress<</if>>, just like any other slave.
[[Allow private informality|HG Select][$HGFormality to 0]]
<<else>>
Your head girl is allowed to be ''informal'': in private and at her discretion, she may call you <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>. [[Maintain complete formality|HG Select][$HGFormality to 1]]
<</if>>
<br><br>''Appoint a head girl from among your devoted slaves:''
<<display "Slave Summary">>
<br>[[None|HG Workaround][$HeadGirl to 0]]
<</nobr>><<set $activeSlave.tired to 1>>
<<set $HGEnergy -= 1>>
<<set $seed to 15+$HeadGirl.age+($HeadGirl.intelligence*10)-($HeadGirl.accent*5)+($HGSeverity*10)+($activeSlave.intelligence*10)-($activeSlave.accent*5)>>
<<if $HeadGirl.sexualFlaw == "abusive">>
<<if $HGSeverity >= 0>>
<<set $seed += 10>>
<</if>>
<</if>>
''Your head girl __@@color:pink;$HeadGirl.slaveName@@__'' notices that ''__@@color:pink;$activeSlave.slaveName@@__''
<<if $HGtraining is "health">>
is unwell.
<<elseif $HGtraining is "obedience">>
is disobedient.
<<elseif $HGtraining is "flaw">>
has
<<if ["cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "neglectful", "breeder"].contains($activeSlave.sexualFlaw)>>
a paraphilia.
<<else>>
an unpleasant flaw worth fixing.
<</if>>
<<elseif $HGtraining is "soften">>
has an unpleasant flaw that she can try to soften into a unique quirk.
<<elseif $HGtraining is "oral skill">>
isn't as orally skilled as she is.
<<elseif $HGtraining is "anal skill">>
isn't as skilled at taking anal as she is.
<<elseif $HGtraining is "fuck skill">>
isn't as skilled at vaginal intercourse as she is.
<<elseif $HGtraining is "whore skill">>
isn't as skilled at the fine art of sex for money as she is.
<<elseif $HGtraining is "entertain skill">>
isn't as skilled at entertainment as she is.
<</if>>
<<if $HGtraining is "health">>
She helps $activeSlave.slaveName however she can. The tender care has @@color:green;improved $activeSlave.slaveName's health.@@
<<set $activeSlave.health += 10>>
<<else>>
<<if $HeadGirl.career is "an arcology owner">>
She was once an arcology owner herself, making her truly peerless as a Head Girl.
<<set $seed += 50>>
<<elseif $HGCareers.contains($HeadGirl.career)>>
She was used to giving commands and being obeyed in her life before she was a slave, experience she can call on now.
<<set $seed += 5>>
<</if>>
<<if $HeadGirl.age > 30>>
Her age and experience help her as she works with $activeSlave.slaveName.
<<elseif $HeadGirl.age < 25>>
Her youth and inexperience impede her as she works with $activeSlave.slaveName.
<</if>>
<<if $HeadGirl.accent >= 3>>
She does her best to give orders in $language, but has to resort to a lot of unseemly gesticulation and shouting, making her much less effective.
<<elseif $HeadGirl.accent is 2>>
Her heavy $HeadGirl.nationality accent impedes her clarity in $language, making her somewhat less effective.
<</if>>
<<if $HeadGirl.intelligence > 1>>
<<if $activeSlave.intelligence > 1>>
Both slaves are quite intelligent, making her job much easier.
<<elseif $activeSlave.intelligence >= -1>>
She's quite intelligent and can teach $activeSlave.slaveName well.
<<else>>
She needs all her considerable intelligence to get through to the idiot she has to teach.
<</if>>
<</if>>
<<if $HGSeverity > 0>>
Your directives encourage her to rape any slave that fails in the slightest way, a task she approaches
<<if $HeadGirl.sexualFlaw is "abusive">>
eagerly, since she prefers to take her pleasure without consent.
<<elseif $HeadGirl.fetish is "sadist">>
with sadistic enthusiasm.
<<elseif $HeadGirl.fetish is "dom">>
with confidence.
<<elseif $HeadGirl.energy > 95>>
as a convenient way to
<<if ($HeadGirl.balls > 0)>>
drain her perpetually overfilled balls into a series of spasming holes.
<<else>>
sate her excess sexual appetite.
<</if>>
<<else>>
dutifully.
<</if>>
<<if $activeSlave.vagina == 0>>
In $activeSlave.slaveName's case, she's careful to limit her sexual abuse to things that won't take the girl's virginity. The slave
<<elseif $activeSlave.vagina == 0>>
She's careful to molest $activeSlave.slaveName in ways that don't involve penetrating her virgin ass. The slave
<<else>>
$activeSlave.slaveName
<</if>>
<<if $activeSlave.devotion > 50>>
accepts the abuse, believing she deserves to be raped.
<<elseif $activeSlave.devotion >= -20>>
is @@color:gold;frightened@@ by the unceasing abuse.
<<set $activeSlave.trust -= 1>>
<<else>>
@@color:mediumorchid;hates@@ and @@color:gold;fears@@ the constant abuse.
<<set $activeSlave.trust -= 1>>
<<set $activeSlave.devotion -= 1>>
<</if>>
$HeadGirl.slaveName makes sure her victim hates it, every time, and $activeSlave.slaveName can't help but do her very best to avoid this treatment.
<<elseif $HGSeverity == 0>>
You allow her to use her own judgment when punishing failures,
<<if $HeadGirl.sexualFlaw is "abusive">>
and she usually decides in favor of forcing misbehaving slaves to get her off.
<<elseif $HeadGirl.fetish is "sadist">>
permission the sadist uses for her own gratification.
<<elseif $HeadGirl.fetish is "dom">>
which the dominant girl uses confidently.
<<elseif $HeadGirl.energy > 95>>
which she uses to
<<if ($HeadGirl.balls > 0)>>
force her subordinates to keep her balls drained.
<<else>>
extract the constant sexual favors her libido demands.
<</if>>
<<else>>
and she does her best to be fair.
<</if>>
$activeSlave.slaveName
<<if $activeSlave.devotion > 50>>
is @@color:mediumaquamarine;grateful@@ that she is punished justly when she makes mistakes.
<<set $activeSlave.trust += 1>>
<<elseif $activeSlave.devotion >= -20>>
does her best to learn quickly and avoid punishment.
<<else>>
is @@color:gold;scared@@ by her inability to get away with the smallest disobedience.
<<set $activeSlave.trust -= 1>>
<</if>>
<<else>>
You require her to use respect when punishing; she does her best to motivate, but is unable to use real fear as a tool. $activeSlave.slaveName understands this, and @@color:mediumaquamarine;trusts@@ that if she fails, the consequences won't be too awful.
<<set $activeSlave.trust += 1>>
<</if>>
<<if $HGtraining is "obedience">>
<<set $seed -= $activeSlave.intelligence*20>>
<<set $activeSlave.trust -= Math.trunc($seed/4)>>
<<if $activeSlave.devotion < -50>>
She helps watch and restrain the rebellious $activeSlave.slaveName, helping wear her down, @@color:gold;breaking $activeSlave.slaveName's rebelliousness.@@
<<elseif $activeSlave.devotion < -20>>
She keeps $activeSlave.slaveName constantly aware of her slavery, @@color:gold;breaking $activeSlave.slaveName's resistance.@@
<<else>>
She acts as another pair of eyes watching $activeSlave.slaveName and metes out punishments, @@color:gold;improving $activeSlave.slaveName's servitude.@@
<</if>>
<<elseif $HGtraining is "flaw">>
<<set $seed -= $activeSlave.intelligence*20>>
<<set $activeSlave.training += $seed>>
<<if ["cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "neglectful", "breeder"].contains($activeSlave.sexualFlaw)>>
$HeadGirl.slaveName does her best to get $activeSlave.slaveName past it with punishments and rewards,
<<if $activeSlave.training > 100>>
<<set $activeSlave.training = 0>>
and @@color:green;resolves $activeSlave.slaveName's paraphilia.@@
<<if $activeSlave.behavioralFlaw != "none">>
<<set $activeSlave.behavioralFlaw to "none">>
<<elseif $activeSlave.sexualFlaw != "none">>
<<set $activeSlave.sexualFlaw to "none">>
<</if>>
<<else>>
and makes partial progress.
<</if>>
<<else>>
$HeadGirl.slaveName punishes $activeSlave.slaveName whenever she catches her indulging in her bad habits,
<<if $activeSlave.training > 100>>
<<set $activeSlave.training = 0>>
and @@color:green;fixing $activeSlave.slaveName's flaw.@@
<<if $activeSlave.behavioralFlaw != "none">>
<<set $activeSlave.behavioralFlaw to "none">>
<<elseif $activeSlave.sexualFlaw != "none">>
<<set $activeSlave.sexualFlaw to "none">>
<</if>>
<<else>>
and makes partial progress.
<</if>>
<</if>>
<<elseif $HGtraining is "soften">>
<<set $seed -= $activeSlave.intelligence*20>>
<<set $activeSlave.training += $seed>>
She punishes $activeSlave.slaveName whenever she sees her breaking the rules yet does her best to retain what makes the slave special,
<<if $activeSlave.training > 150>>
<<set $activeSlave.training = 0>>
and successfully @@color:green;softens $activeSlave.slaveName's flaw.@@
<<if $activeSlave.behavioralFlaw != "none">>
<<if ($activeSlave.behavioralFlaw is "arrogant")>>
<<set $activeSlave.behavioralQuirk to "confident">>
<<elseif ($activeSlave.behavioralFlaw is "bitchy")>>
<<set $activeSlave.behavioralQuirk to "cutting">>
<<elseif ($activeSlave.behavioralFlaw is "odd")>>
<<set $activeSlave.behavioralQuirk to "funny">>
<<elseif ($activeSlave.behavioralFlaw is "hates men")>>
<<set $activeSlave.behavioralQuirk to "adores women">>
<<elseif ($activeSlave.behavioralFlaw is "hates women")>>
<<set $activeSlave.behavioralQuirk to "adores men">>
<<elseif ($activeSlave.behavioralFlaw is "gluttonous")>>
<<set $activeSlave.behavioralQuirk to "fitness">>
<<elseif ($activeSlave.behavioralFlaw is "anorexic")>>
<<set $activeSlave.behavioralQuirk to "insecure">>
<<elseif ($activeSlave.behavioralFlaw is "devout")>>
<<set $activeSlave.behavioralQuirk to "sinful">>
<<elseif ($activeSlave.behavioralFlaw is "liberated")>>
<<set $activeSlave.behavioralQuirk to "advocate">>
<</if>>
<<set $activeSlave.behavioralFlaw to "none">>
<<elseif $activeSlave.sexualFlaw != "none">>
<<if ($activeSlave.sexualFlaw is "hates oral")>>
<<set $activeSlave.sexualQuirk to "gagfuck queen">>
<<elseif ($activeSlave.sexualFlaw is "hates anal")>>
<<set $activeSlave.sexualQuirk to "painal queen">>
<<elseif ($activeSlave.sexualFlaw is "hates penetration")>>
<<set $activeSlave.sexualQuirk to "strugglefuck queen">>
<<elseif ($activeSlave.sexualFlaw is "shamefast")>>
<<set $activeSlave.sexualQuirk to "tease">>
<<elseif ($activeSlave.sexualFlaw is "idealistic")>>
<<set $activeSlave.sexualQuirk to "romantic">>
<<elseif ($activeSlave.sexualFlaw is "repressed")>>
<<set $activeSlave.sexualQuirk to "perverted">>
<<elseif ($activeSlave.sexualFlaw is "apathetic")>>
<<set $activeSlave.sexualQuirk to "caring">>
<<elseif ($activeSlave.sexualFlaw is "crude")>>
<<set $activeSlave.sexualQuirk to "unflinching">>
<<elseif ($activeSlave.sexualFlaw is "judgemental")>>
<<set $activeSlave.sexualQuirk to "size queen">>
<</if>>
<<set $activeSlave.sexualFlaw to "none">>
<</if>>
<<else>>
and makes partial progress.
<</if>>
<<elseif $HGtraining is "oral skill">>
<<set $activeSlave.training += $seed>>
<<if ($HeadGirl.fetish is "cumslut") && ($HeadGirl.fetishStrength > 60)>>
<<set $activeSlave.training = 0>>
In spare moments she teaches $activeSlave.slaveName how to suck cocks, cunts, and assholes. Her enthusiasm for oral sex is infectious. @@color:green;$activeSlave.slaveName's oral skills have improved.@@
<<set $activeSlave.oralSkill += 1>>
<<elseif ($HeadGirl.dick > 0) && canAchieveErection($HeadGirl) && $HeadGirl.dickAccessory != ("chastity")>>
<<set $activeSlave.training = 0>>
In spare moments she teaches $activeSlave.slaveName how to suck cocks, cunts, and assholes. Your head girl uses her penis as an effective teaching tool. @@color:green;$activeSlave.slaveName's oral skills have improved.@@
<<set $activeSlave.oralSkill += 1>>
<<elseif ($HeadGirl.clit > 2)>>
<<set $activeSlave.training = 0>>
In spare moments she teaches $activeSlave.slaveName how to suck cocks, cunts, and assholes. Your head girl uses her pseudophallus-sized clit as an effective teaching tool. @@color:green;$activeSlave.slaveName's oral skills have improved.@@
<<set $activeSlave.oralSkill += 1>>
<<elseif $activeSlave.training > 80>>
<<set $activeSlave.training = 0>>
In spare moments she teaches $activeSlave.slaveName how to suck cocks, cunts, and assholes. @@color:green;$activeSlave.slaveName's oral skills have improved.@@
<<set $activeSlave.oralSkill += 1>>
<<else>>
$HeadGirl.slaveName does her best, but $activeSlave.slaveName needs more time learning oral skills.
<</if>>
<<elseif $HGtraining is "anal skill">>
<<set $activeSlave.training += $seed>>
<<if ($HeadGirl.fetish is "buttslut") && ($HeadGirl.fetishStrength > 60)>>
<<set $activeSlave.training = 0>>
In spare moments she teaches $activeSlave.slaveName how to take it up the ass. Your head girl's enthusiasm for backdoor loving is infectious. @@color:green;$activeSlave.slaveName's anal skills have improved.@@
<<set $activeSlave.analSkill += 1>>
<<elseif ($HeadGirl.dick > 0) && canAchieveErection($HeadGirl) && $HeadGirl.dickAccessory != ("chastity")>>
<<set $activeSlave.training = 0>>
In spare moments she teaches $activeSlave.slaveName how to take a dick up the butt. Your head girl uses her penis as an effective teaching tool. @@color:green;$activeSlave.slaveName's anal skills have improved.@@
<<set $activeSlave.analSkill += 1>>
<<elseif ($HeadGirl.clit > 2)>>
<<set $activeSlave.training = 0>>
In spare moments she teaches $activeSlave.slaveName how to take a phallus up the butt. Your head girl uses her pseudophallus-sized clit as an effective teaching tool. @@color:green;$activeSlave.slaveName's anal skills have improved.@@
<<set $activeSlave.analSkill += 1>>
<<elseif $activeSlave.training > 80>>
<<set $activeSlave.training = 0>>
In spare moments she teaches $activeSlave.slaveName how to take a dick up the butt. @@color:green;$activeSlave.slaveName's anal skills have improved.@@
<<set $activeSlave.analSkill += 1>>
<<else>>
$HeadGirl.slaveName does her best to teach $activeSlave.slaveName to take it up the butt like a good sex slave should, but $activeSlave.slaveName needs more time learning.
<</if>>
<<elseif $HGtraining is "fuck skill">>
<<set $activeSlave.training += $seed>>
<<if ($HeadGirl.energy > 95)>>
<<set $activeSlave.training = 0>>
In spare moments she teaches $activeSlave.slaveName how to take a dick. Your head girl's enthusiasm for sex is infectious. @@color:green;$activeSlave.slaveName's vanilla sex skills have improved.@@
<<set $activeSlave.vaginalSkill += 1>>
<<elseif ($HeadGirl.dick > 0) && canAchieveErection($HeadGirl) && $HeadGirl.dickAccessory != ("chastity")>>
<<set $activeSlave.training = 0>>
In spare moments she teaches $activeSlave.slaveName how to take a dick. Your head girl uses her penis as an effective teaching tool. @@color:green;$activeSlave.slaveName's vanilla sex skills have improved.@@
<<set $activeSlave.vaginalSkill += 1>>
<<elseif ($HeadGirl.clit > 2)>>
<<set $activeSlave.training = 0>>
In spare moments she teaches $activeSlave.slaveName how to take a phallus. Your head girl uses her pseudophallus-sized clit as an effective teaching tool. @@color:green;$activeSlave.slaveName's vanilla sex skills have improved.@@
<<set $activeSlave.vaginalSkill += 1>>
<<elseif $activeSlave.training > 80>>
<<set $activeSlave.training = 0>>
In spare moments she teaches $activeSlave.slaveName how to take a dick. @@color:green;$activeSlave.slaveName's vanilla sex skills have improved.@@
<<set $activeSlave.vaginalSkill += 1>>
<<else>>
$HeadGirl.slaveName does her best, but $activeSlave.slaveName needs more time learning to use her pussy.
<</if>>
<<elseif $HGtraining is "whore skill">>
<<set $activeSlave.training += $seed>>
<<if $activeSlave.training > 80>>
<<set $activeSlave.training = 0>>
In spare moments she teaches $activeSlave.slaveName how to prostitute herself. @@color:green;$activeSlave.slaveName's whoring skills have improved.@@
<<set $activeSlave.whoreSkill += 1>>
<<else>>
$HeadGirl.slaveName does her best, but $activeSlave.slaveName needs more time learning to sell her body.
<</if>>
<<elseif $HGtraining is "entertain skill">>
<<set $activeSlave.training += $seed>>
<<if ($HeadGirl.fetish is "humiliation") && ($HeadGirl.fetishStrength > 60)>>
<<set $activeSlave.training = 0>>
In spare moments she teaches $activeSlave.slaveName how to entertain. Your head girl's enthusiasm for public display is infectious. @@color:green;$activeSlave.slaveName's entertainment skills have improved.@@
<<set $activeSlave.entertainSkill += 1>>
<<elseif $activeSlave.training > 80>>
<<set $activeSlave.training = 0>>
In spare moments she teaches $activeSlave.slaveName how to entertain. @@color:green;$activeSlave.slaveName's entertainment skills have improved.@@
<<set $activeSlave.entertainSkill += 1>>
<<else>>
$HeadGirl.slaveName does her best, but $activeSlave.slaveName needs more time learning to use her body to please citizens.
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.devotion >= -20)>>
<<if ($activeSlave.attrKnown == 0)>>
<<set $activeSlave.attrKnown to 1>>
$HeadGirl.slaveName also investigates the slave's basic sexual orientation, finding that she is
<<if ($activeSlave.attrXY is -1)>>
@@color:red;disgusted by men@@
<<elseif ($activeSlave.attrXY == 0)>>
indifferent to men
<<elseif ($activeSlave.attrXY == 1)>>
@@color:green;attracted to men@@
<<else>>
@@color:green;intensely attracted to men@@
<</if>>
and
<<if ($activeSlave.attrXX is -1)>>
@@color:red;disgusted by women.@@
<<elseif ($activeSlave.attrXX == 0)>>
indifferent to women.
<<elseif ($activeSlave.attrXX == 1)>>
@@color:green;attracted to women.@@
<<else>>
@@color:green;intensely attracted to women.@@
<</if>>
<</if>>
<</if>>
<<for $I to 0; $I < $slaves.length; $I++>>
<<if $activeSlave.ID == $slaves[$I].ID>>
<<set $slaves[$I] to $activeSlave>>
<<set $activeSlave to {}>>
<<break>>
<</if>>
<</for>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $returnTo to "RIE Eligibility Check">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Enslaving People">>
<<set $applyLaw to 0>>
<<set $recruit to $recruit.random()>>
<<if $recruit is "female recruit">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She offered herself to you as a slave to escape a life of boredom.">>
<<set $activeSlave.career to "a party girl">>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.nosePiercing to 1>>
<<set $activeSlave.eyebrowPiercing to 1>>
<<set $activeSlave.navelPiercing to 1>>
<<set $activeSlave.age to 18>>
<<set $activeSlave.behavioralFlaw to "arrogant">>
<<set $activeSlave.hStyle to "fashionable for a Free Cities girl, long, with the left half shaved">>
<<set $activeSlave.pubicHStyle to "waxed">>
Your head girl sends you a discreet message that she may have found a slave for you. $HeadGirl.slaveName duly ushers a girl into your office. She looks very young, like a dissolute party girl. She bites her lip nervously when she sees you, and looks to $HeadGirl.slaveName for guidance. $HeadGirl.slaveName nods at her reassuringly, so she explains herself.
<br><br>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, my name is $activeSlave.slaveName. I'm, um, bored, I guess. I go to clubs and get drunk and fuck guys and it's just kinda boring. I thought it would be different when I turned 18, but that was a couple months ago and, well, nothing's different. I saw $HeadGirl.slaveName and she was just so graceful and beautiful and she seemed so confident in what she was doing and who she was and I talked to her and she said she was your head girl and... I want to be like her. Can I be your slave? I'd be good, I'm good at sucking dicks and stuff." She seems to be a little naive about sexual slavery, but there's no need to tell her that.
<<elseif $recruit is "male recruit">>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She offered herself to you as a slave to escape a life of boredom.">>
<<set $activeSlave.career to "a party girl">>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.nosePiercing to 1>>
<<set $activeSlave.eyebrowPiercing to 1>>
<<set $activeSlave.navelPiercing to 1>>
<<set $activeSlave.age to 18>>
<<set $activeSlave.behavioralFlaw to "arrogant">>
<<set $activeSlave.hStyle to "fashionable for a Free Cities trap, long, with the right half shaved">>
<<set $activeSlave.pubicHStyle to "waxed">>
Your head girl sends you a discreet message that she may have found a slave for you. $HeadGirl.slaveName duly ushers an androgynous young person into your office. She's dressed as a girl and acts like one. She looks very young, like a dissolute party girl. She bites her lip nervously when she sees you, and looks to $HeadGirl.slaveName for guidance. $HeadGirl.slaveName nods at her reassuringly, so she explains herself.
<br><br>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, my name is $activeSlave.slaveName. I'm, um, bored, I guess. I go to clubs and get drunk and fuck guys and it's just kinda boring. I thought it would be different when I turned 18, but that was a couple months ago and, well, nothing's different. I saw $HeadGirl.slaveName and she was just so beautiful and has a dick like me and she seemed so confident in what she was doing and who she was and I talked to her and she said she was your head girl and... I want to be like her. Can I be your slave? I'd be good, I'm good at sucking dicks." She seems to be a little naive about sexual slavery, but there's no need to tell her that.
<<elseif $recruit is "whore recruit">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She offered herself to you as a slave to escape the hard life of a free whore.">>
<<set $activeSlave.career to "a prostitute">>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<<set $activeSlave.health = random(-40,-20)>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.vaginalSkill to 2>>
<<set $activeSlave.oralSkill to 2>>
<<set $activeSlave.analSkill to 2>>
<<set $activeSlave.whoreSkill to 2>>
<<set $activeSlave.boobs += 600>>
<<set $activeSlave.boobsImplant to 600>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant to 1>>
<<set $activeSlave.lips += 10>>
<<set $activeSlave.lipsImplant to 10>>
<<set $activeSlave.lipsPiercing to 1>>
<<set $activeSlave.tonguePiercing to 1>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.nosePiercing to 1>>
<<set $activeSlave.eyebrowPiercing to 1>>
<<set $activeSlave.navelPiercing to 1>>
<<set $activeSlave.nipplesPiercing to 1>>
<<set $activeSlave.clitPiercing to 1>>
<<set $activeSlave.hStyle to "strip">>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.customTat to "She has a tear tattooed under each eye.">>
Your head girl sends you a discreet message that she may have found a slave for you. $HeadGirl.slaveName duly ushers a working girl into your office. She looks like a classic street hooker, and she's clearly had a rough time recently. She needs no prompting to explain herself, and she does so without embarrassment.
<br><br>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, my name is $activeSlave.slaveName. I'm a street whore. Working girls get to know each other, so I know $HeadGirl.slaveName pretty well. I've been having a bad time on the streets, and last night a john beat on me pretty good. I'm broke and I'm sick of this. Being free isn't worth shit. $HeadGirl.slaveName likes you and she seems to do OK. So, can I be your slave? I'm a good bet, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>. I'd be happy enough working for you as a slave whore if you keep me healthy and safe, and I'm a good fuck."
<<elseif $recruit is "female debtor">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was enslaved after she fell into debt to you.">>
<<set $activeSlave.devotion = random(-45,-25)>>
<<set $activeSlave.trust = random(-15,0)>>
One of the tenants in your arcology has not paid rent in some time. In the Free Cities, debtors may be enslaved once their debt reaches a fair price for their enslavement. Your tenant has reached this point. She comes to see you, sobbing in terror; you are pleased to see that she is female and of appropriate age.
<<elseif $recruit is "male debtor">>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You turned her into a slave girl after she fell into debt to you.">>
<<set $activeSlave.devotion = random(-45,-25)>>
<<set $activeSlave.trust = random(-15,0)>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(18,30)>>
<<set $activeSlave.hStyle to either("very short", "short")>>
One of the tenants in your arcology has not paid rent in some time. In the Free Cities, debtors may be enslaved once their debt reaches a fair price for their enslavement. Your tenant has reached this point. He comes to see you, despondent. He is male for the moment, but enslavement will change that status, if only by a technicality. More concrete feminization will be up to you.
<<elseif $recruit is "desperate preg">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She sold herself into slavery out of fear that life on the streets was endangering her pregnancy.">>
<<set $activeSlave.devotion = random(0,15)>>
<<set $activeSlave.trust = random(0,15)>>
<<set $activeSlave.boobs += 100>>
<<set $activeSlave.lactation to 1>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.preg to 25>>
<<set $activeSlave.fetish to "none">>
<<set $activeSlave.fetishKnown to 0>>
<<set $activeSlave.age to random(25,30)>>
<<set $activeSlave.health = random(-40,-20)>>
A young woman comes to your penthouse for an interview. You accepted her request to see you because she took the unusual step of promising to sell herself to you if you would admit her. The reason for this odd behavior becomes clear when she enters. She's dressed in torn old clothes, is obviously unhealthy, and is massively pregnant. Instead of standing in front of your desk, she kneels and looks at the floor as she speaks. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I'm desperate. I understand slaves' babies must be sent to orphanages at birth. But I'm on the streets and I'm so sick and hungry I'm afraid I'll miscarry. Could you enslave me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>? I'm still pretty enough, and... I know some men like pregnant women. My ass is - well, I hear slaves are more valuable if they're tight back there and I've never done it there. I'm also starting to give a little milk. I know I'll have to give up the baby. I guess that's all." She weeps quietly as she talks, but she's brave enough to get through her little speech.
<<elseif $recruit is "desperate milf">>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She sold herself into slavery to escape life on the streets.">>
<<set $activeSlave.devotion = random(0,15)>>
<<set $activeSlave.trust = random(0,15)>>
<<set $activeSlave.boobs += 650>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.anus += 1>>
<<set $activeSlave.face to 1>>
<<set $activeSlave.fetish to "none">>
<<set $activeSlave.fetishKnown to 0>>
<<set $activeSlave.age to random(30,$retirementAge-2)>>
<<set $activeSlave.health = random(-80,-60)>>
A middle-aged woman comes to your penthouse for an interview. She's clearly unwell. Instead of standing in front of your desk, she kneels and looks at the floor as she speaks. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I'm desperate. I came to the Free Cities to build a better life, but... it hasn't worked out for me. I can't afford medical care, and I guess I'm too scared to try street-walking yet, though I'll have to soon. I hear you're a known slave owner, and that you give your slaves good medical care... could you enslave me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>? I know I'm still pretty enough, so I'd be used as a sex slave." She weeps quietly as she talks, but she's brave enough to get through her little speech.
<<elseif $recruit is "tg addict">>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You tricked her into enslavement, manipulating her based on her surgical addiction.">>
<<set $activeSlave.devotion = random(-75,-60)>>
<<set $activeSlave.trust = random(-15,0)>>
<<set $activeSlave.age to random(18,25)>>
<<set $activeSlave.hStyle to either("very short", "short")>>
<<set $activeSlave.weight to random(-40,5)>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.dick to 0>>
<<set $activeSlave.foreskin to 0>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.face to 0>>
<<set $activeSlave.preg to -2>>
<<set $activeSlave.vaginalSkill to 0>>
One of your tenants asks for an interview. He's an effeminate young man; it seems he's a surgical addict. He has heard that you have a remote surgical unit, and offers to pay well over a fair price to rent its use. Intrigued, you investigate, and find that he has been banned from the regular hospitals for unpaid bills. You could easily reprogram the surgery to ignore his input and instead gender reassign him into a saleable young woman, driving him into enslaveable debt at the same time. 'She'll' be slim, inexperienced, and very unhappy.
<br><br>
//You could agree and then reprogram the remote surgery for transformation into a female once he's unconscious. Alternatively, you could transform him and then sell her.//
<<elseif $recruit is "school sale">>
<<set $encyclopedia to "Slave Schools">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was raised in a radical slave school that treated her with drugs and surgery from a very young age.">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<<set $activeSlave.health = random(50,60)>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.lips to 35>>
<<set $activeSlave.face to 1>>
<<set $activeSlave.butt to random(4,5)>>
<<set $activeSlave.buttImplant to 1>>
<<set $activeSlave.boobsImplant to 400>>
<<set $activeSlave.boobs to random(8,10)*100>>
<<set $activeSlave.lipsImplant to 10>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.age to 18>>
<<set $activeSlave.hStyle to "long and in twin schoolgirl tails">>
<<set $activeSlave.pubicHStyle to "waxed">>
A young slave is going door to door offering herself for sale on behalf of her owner. It's rare to see a slave obedient enough to be entrusted with her own sale, and she's interesting, so you let her up. She stands in front of your desk and waits for instructions. She's wearing a very skimpy schoolgirl skirt and a white blouse so tight and brief that the tops of her areolae are visible. The badge on her blouse identifies her as a product of one of the Free Cities' legal slave orphanages. You instruct her to tell you about herself.
<br><br>
"I was raised and trained by a slave orphanage, <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>. It is not legal to own children, but it is legal to charge an orphan for the costs of raising her when she reaches 18, and those debts are always high enough to enslave her. My 18th birthday was yesterday, so I am a slave and for sale now."
<br><br>
"I have been trained for obedience since I came to the orphanage. At 14 they put me on drugs to make sure I'd grow nice T&A. On my 16th birthday I got my first set of implants. Every time my boobs got used to the implants, I got sent in for a bigger set. I'm on my second set." She unbuttons her blouse and displays a pair of big fake tits. "I've also had my lips done." She blows you a wet kiss.
<br><br>
She hikes up her skirt and spins around slowly. "The drugs also made my butt bigger, and I've had my butt done too. Since it wasn't okay to fuck me before I had turned 18 and been made a slave, I'm a virgin and my anus has never had anything up it, <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>." She pulls her buttocks apart to prove it.
<br><br>
"I cost ¤$slaveCost, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>."
<<elseif $recruit is "school trap">>
<<set $encyclopedia to "Slave Schools">>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She was raised in a radical slave school that treated her from a very young age, up to the point that she never experienced male puberty.">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<<set $activeSlave.health = random(50,60)>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.face to 1>>
<<set $activeSlave.boobs to random(5,6)*100>>
<<set $activeSlave.boobsImplant to 400>>
<<set $activeSlave.butt to random(2,3)>>
<<set $activeSlave.buttImplant to 1>>
<<set $activeSlave.dick to 1>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum to $activeSlave.balls>><</if>>
<<set $activeSlave.balls to 1>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.clit to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.age to 18>>
<<set $activeSlave.hStyle to "long and in twin schoolgirl tails">>
<<set $activeSlave.pubicHStyle to "waxed">>
A young slave is going door to door offering herself for sale on behalf of her owner. It's rare to see a slave obedient enough to be entrusted with her own sale, and she's interesting, so you let her up. She stands in front of your desk and waits for instructions. She's wearing a very skimpy schoolgirl skirt and a white blouse so tight and brief that the tops of her areolae are visible. Something is tenting the front of her skirt slightly. The badge on her blouse identifies her as a product of one of the Free Cities' legal slave orphanages. You instruct her to tell you about herself.
<br><br>
"I was raised and trained by a slave orphanage, <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>. It is not legal to own children, but it is legal to charge an orphan for the costs of raising her when she reaches 18, and those debts are always high enough to enslave her. My 18th birthday was yesterday, so I am a slave and for sale now."
<br><br>
"I have been trained for obedience since I came to the orphanage. I came as a male, but they reassigned me to female right away. At 14 they put me on drugs to make sure I'd grow nice T&A and look more feminine. Those drugs also stopped my penis from growing much, so it's small, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>. On my 16th birthday I got my first set of implants. Every time my chest got used to the implants, I got sent in for a bigger set. I'm on my third set." She unbuttons her blouse and displays a pair of fake tits.
<br><br>
She hikes up her skirt and spins around slowly, displaying a petite, half-hard cock. "The drugs also made my butt bigger and my hips wider. Since it wasn't okay to fuck me before I had turned 18 and been made a slave, my anus has never had anything up it, <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>." She pulls her buttocks apart to prove it. "I... I would be happy to serve you like I am now <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>, or you could send me for surgery to give me a pussy instead, I would like that too, <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>."
<br><br>
"I cost ¤$slaveCost, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>."
<<elseif $recruit is "handsome PC">>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She asked to be enslaved out of naive infatuation with you.">>
<<set $activeSlave.devotion = random(25,30)>>
<<set $activeSlave.trust = random(-15,-10)>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<if $activeSlave.vagina > 0>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.vaginalSkill to 1>>
<</if>>
<<set $activeSlave.earPiercing to random(0,1)>>
<<set $activeSlave.age to 18>>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> alerts you that a supplicant has arrived at the door to the penthouse. A constant stream of hopefuls appear at your door, and $assistantName makes herself invaluable by filtering them. One of the few categories of applicant that is always admitted is people willing to be enslaved for some reason; this is just such a girl.
<br><br>
The young girl who is admitted to your office quails a bit at the sight of you, and you believe you can detect a bit of infatuation there, too. You wordlessly query $assistantName, and she turns to the massive task of sorting through arcology records to come up with a possible explanation. Meanwhile, you start interviewing the potential slave. It appears that she left home, in a settlement near the arcology, right after her 18th birthday and came straight here. She's no innocent, and not destitute, and you're surprised she's done something this foolish.
<br><br>
After a short while, your assistant whispers in your earpiece, <<if $assistant == 0>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>"Sir<<else>>"Ma'am<</if>>,<<else>>"Sweetheart,<</if>> she doesn't live here. Look at this." She pulls up footage of a public event several weeks ago, and the girl is in the crowd, staring at you with limpid eyes. Rather than confronting her directly, you probe the subject, and after some evasion she admits that yes, she did come here out of infatuation with you. "Pretty fuckin' stupid," she admits. "But I've come too far now. I just really want to live here. With you, I guess. If that means being your slave, that's okay. Can I be your house servant, maybe?"
<<elseif $recruit is "womanly PC">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She asked to be enslaved in the hope you'd treat a fellow woman well.">>
<<set $activeSlave.devotion = random(10,15)>>
<<set $activeSlave.trust = random(-15,-10)>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.face to random(0,1)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.earPiercing to random(0,1)>>
<<set $activeSlave.navelPiercing to random(0,0,1)>>
<<set $activeSlave.nosePiercing to random(0,0,1)>>
<<set $activeSlave.clitPiercing to random(0,0,1)>>
<<set $activeSlave.nipplesPiercing to random(0,0,1)>>
<<set $activeSlave.age to random(28,32)>>
<<set $activeSlave.shouldersTat to either(0, 0, "tribal patterns", "flowers")>>
<<set $activeSlave.stampTat to either(0, 0, "tribal patterns", "flowers")>>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> alerts you that a supplicant has arrived at the door to the penthouse. A constant stream of hopefuls appear at your door, and $assistantName makes herself invaluable by filtering them. One of the few categories of applicant that is always admitted is people willing to be enslaved for some reason; this is just such a woman.
<br><br>
"It's my husband," she says forthrightly. "I'm pretty sure the bastard is going to enslave me." She pours out the trite story; it's terrifically boring, but it pays to hear people who want to be enslaved out. It's the only forbearance you'll need to show her, ever, if you manage things correctly.
<br><br>
"So," she sums up, sighing and dabbing at tears, "I know you're a slave-owner. I don't really have anywhere else to go, so I'll be your slave. I'm not stupid, and I'm not ugly, so I know that means I'd be a sex slave. But it's better than the open market." Left unsaid is her obvious expectation that you'll be sympathetic to her plight.
<<elseif $recruit is "shemale PC">>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She asked to be enslaved since she felt you were her only hope of becoming a prettier woman.">>
<<set $activeSlave.devotion = random(10,15)>>
<<set $activeSlave.trust = random(-15,-10)>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.voice to 1>>
<<set $activeSlave.dick to random(1,2)>>
<<set $activeSlave.balls to random(1,2)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.boobs += 400>>
<<set $activeSlave.boobsImplant to 400>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant to 1>>
<<set $activeSlave.lips += 10>>
<<set $activeSlave.lipsImplant to 10>>
<<set $activeSlave.face += 1>>
<<set $activeSlave.faceImplant to 1>>
<<set $activeSlave.earPiercing to random(0,1)>>
<<set $activeSlave.navelPiercing to random(0,0,1)>>
<<set $activeSlave.nosePiercing to random(0,0,1)>>
<<set $activeSlave.eyebrowPiercing to random(0,0,1)>>
<<set $activeSlave.lipsPiercing to random(0,0,1)>>
<<set $activeSlave.clitPiercing to random(0,0,1)>>
<<set $activeSlave.nipplesPiercing to random(0,0,1)>>
<<set $activeSlave.age to random(18,20)>>
<<set $activeSlave.stampTat to either(0, 0, "tribal patterns", "flowers", "advertisements", "degradation", "rude words")>>
<<set $activeSlave.anusTat to either("bleached")>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> alerts you that a supplicant has arrived at the door to the penthouse. A constant stream of hopefuls appear at your door, and $assistantName makes herself invaluable by filtering them. One of the few categories of applicant that is always admitted is people willing to be enslaved for some reason; this is just such a girl.
<br><br>
"Hi," she says hesitantly. She's a pretty convincing girl; her voice is the only giveaway. You tell her that if she wishes to be considered for enslavement, you need to inspect her naked. To her credit, she obeys, undressing quickly to reveal a body that's clearly seen a good deal of hormone therapy. She's not unhealthy and isn't too shabby, so you ask her why she's here.
<br><br>
"I don't make very much money," she says, and you manage not to laugh at the absurdity. "I really want to be a prettier girl. I'm - I'm not really comfortable yet. But all the modern surgeries and drugs are so expensive. And I can't afford it, and I won't be able to before I'm old unless I decide to be a whore. So I decided if I was going to do that I might as well do it here, for you. You're," she blushes, "you're very pretty. I would love to look like you."
<<elseif $recruit is "female SD">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She got into debt for damaging someone's property during a student protest and you bought out her debt.">>
<<set $activeSlave.devotion = random(-25,0)>>
<<set $activeSlave.trust = random(-20,-5)>>
<<set $activeSlave.health = random(20,40)>>
<<set $activeSlave.face to random(1,2)>>
<<set $activeSlave.vaginalSkill to random(0,1)>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.oralSkill to random(0,1)>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(18,21)>>
<<set $activeSlave.boobs to random(2,6)*100>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.labia to 0>>
<<set $activeSlave.clit to 0>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.muscles to 1>>
<<set $activeSlave.intelligence to random(1,2)>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.career to "a student">>
<<set $activeSlave.behavioralFlaw to "liberated">>
Your desk flags a report of the arcology security service for your immediate attention. As it turns out, a number of pretty liberal students from the college in your arcology led a protest earlier today in the financial district several levels up from their institution. Seems to have been against slavery, for environmentalism, or some other nonsense that you skip over reading. The really interesting thing is what happened during the protest anyways. Things became a bit unruly between protesters and some counter-protesters - and at some point rocks started to fly... all of which would barely be worth a mention, if the vintage sports car of a prominent resident hadn't been parked on the same street.
<br><br>
One dented hood and smashed windshield later, someone was in big trouble. The ever-present camera surveillance in your arcology made it easy to track the rock to the hand of the person who threw it - a quite pretty young woman, who immediately got arrested and is awaiting sentencing in the lock-up right now. The video of her getting booked - complete with a thorough strip-search (since all the officers agreed she 'had to be hiding something') is definitively worth saving to a private folder.
<br><br>
Given the damage to an expensive classic car and the meager balance of her bank accounts, this student is definitively up for enslavement. There's no way she or even anyone related to her could come up with the cash. All of which leaves you with an opportunity... the car's owner hasn't seen her yet, so you could conceivably approach him and buy the debt for this beauty off him. Better be quick, if he realizes what is waiting in a cell for him, you doubt he'd sell her at all.
<br><br>
//Her debt will cost ¤5000 to pay off, with the usual ¤1000 in registration fees afterward. Alternatively, you could buy her and sell her.//
<<elseif $recruit is "male SD">>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She got into debt for damaging someone's property during a student protest and you bought out her debt.">>
<<set $activeSlave.devotion = random(-30,-5)>>
<<set $activeSlave.trust = random(-25,-5)>>
<<set $activeSlave.health = random(20,40)>>
<<set $activeSlave.face to random(1,2)>>
<<set $activeSlave.faceImplant to 1>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.analSkill to random(0,2)>>
<<set $activeSlave.oralSkill to random(0,2)>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(18,21)>>
<<set $activeSlave.boobs to 150>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.labia to 0>>
<<set $activeSlave.ovaries to 0>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.anus to random(0,1)>>
<<set $activeSlave.dick to random(3,5)>>
<<set $activeSlave.balls to random(2,4)>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.muscles to 2>>
<<set $activeSlave.intelligence to random(1,2)>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.career to "a student">>
<<set $activeSlave.behavioralFlaw to "liberated">>
Your desk flags a report of the arcology security service for your immediate attention. As it turns out, a number of pretty liberal students from the college in your arcology led a protest earlier today in the financial district several levels up from their institution. Seems to have been against slavery, for environmentalism, or some other nonsense that you skip over reading. The really interesting thing is what happened during the protest anyways. Things became a bit unruly between protesters and some counter-protesters - and at some point rocks started to fly... all of which would barely be worth a mention, if the vintage sports car of a prominent resident hadn't been parked on the same street.
<br><br>
One dented hood and smashed windshield later, someone was in big trouble. The ever-present camera surveillance in your arcology made it easy to track the rock to the hand of the person who threw it - a good-looking young man, well-muscled too, who immediately got arrested and is awaiting sentencing in the lock-up right now. The video of him getting booked - complete with a thorough strip-search (since all the officers agreed he 'had to be hiding something') does make you think about the potential this guy would have as a dickgirl slave with a little work done on him.
<br><br>
Given the damage to an expensive classic car and the meager balance of his bank accounts, this student is definitively up for enslavement. There's no way he or even anyone related to him could come up with the cash. All of which leaves you with an opportunity... the car's owner hasn't seen the arrested student yet, so you could conceivably approach him and buy the debt for this young buck off him. Better be quick, or the owner might just choose to keep such a promising slave himself.
<br><br>
//His debt will cost ¤5000 to pay off, with the usual ¤1000 in registration fees and a little work to make a satisfactory dickgirl out of him afterward. Alternatively, you could buy him and after just a little work with the remote surgery sell a newly made dickgirl.//
<<elseif $recruit is "female SE">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She enslaved herself to be with a man she loved, only to be sold to you afterward.">>
<<set $activeSlave.devotion = random(-30,-5)>>
<<set $activeSlave.trust = random(-25,-5)>>
<<set $activeSlave.health = random(10,30)>>
<<set $activeSlave.face to random(1,2)>>
<<set $activeSlave.faceImplant to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.oralSkill to random(1,2)>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(18,21)>>
<<set $activeSlave.boobs to random(2,6)*100>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.labia to random(0,1)>>
<<set $activeSlave.clit to 0>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.muscles to 1>>
<<set $activeSlave.intelligence to random(-1,1)>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.career to "a student">>
<<set $activeSlave.behavioralFlaw to "devout">>
<<set $activeSlave.sexualFlaw to "idealistic">>
A (quite unrealistic) blockbuster movie took your arcology by storm recently, causing some curious side effects among the more idealistic type of young people here. The movie plot is about a young woman who sells herself into slavery to be close to a love interest... then wins his adoration and her freedom in the process. Of course, just because it works like that in a movie doesn't mean real life will be the same - which didn't seem to occur to several young women who actually try to put such a plan in action. Mostly, the sudden spike of self-enslavement does lead to a number of handsome college students getting their dicks wet as they enjoy their new status as slave owners - and not a one freed his love-sick slave-girl either.
<br><br>
The situation does yield a few business opportunities too, as not all of the guys think just with their dicks. One of them is currently offering his free girl for sale, which your assistant instantly flags for your attention. A video attached to the offer does look quite nice, as the slave-girl happily poses in the nude for her 'beloved', not knowing that he's planning to sell her.
<br><br>
//The young woman will be auctioned off, but you think you should be able to get her for about ¤4000 or so... she's pretty and a virgin, but the nonexistent sex skills will keep the price relatively low in the end.//
<<elseif $recruit is "MTF SE">>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She (formerly he) enslaved herself to be with a man she loved, only to be sold to you afterward.">>
<<set $activeSlave.devotion = random(-30,-5)>>
<<set $activeSlave.trust = random(-25,-5)>>
<<set $activeSlave.health = random(10,30)>>
<<set $activeSlave.face to random(1,2)>>
<<set $activeSlave.faceImplant to 1>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.oralSkill to random(1,2)>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(18,21)>>
<<set $activeSlave.boobs to 150>>
<<set $activeSlave.boobsImplant to random(3,6)*100>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.ovaries to 0>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.dick to 0>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.muscles to 1>>
<<set $activeSlave.intelligence to random(-1,1)>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.career to "a student">>
<<set $activeSlave.behavioralFlaw to "devout">>
<<set $activeSlave.sexualFlaw to "idealistic">>
A (quite unrealistic) blockbuster movie took your arcology by storm recently, causing some curious side effects among the more idealistic type of young people here. The movie plot is about a young woman who sells herself into slavery to be close to a love interest... then wins his adoration and her freedom in the process. Of course, just because it works like that in a movie doesn't mean real life will be the same - which didn't seem to occur to several young women who actually try to put such a plan in action. Mostly, the sudden spike of self-enslavement does lead to a number of handsome college students getting their dicks wet as they enjoy their new status as slave owners - and not a one freed his love-sick slave-girl either.
<br><br>
It isn't just all natural females either, as a few men also jumped on the bandwagon, throwing in a little bit of transformative surgery in the mix. Either going all the way to making themselves into female slaves or hoping to be accepted as dick-girls after making the target of their affection fall for a pretty face and breasts. One of former cases gets flagged by your assistant as a business opportunity, as the new slave-owner wasn't impressed by a former male - despite her good looks and virgin pussy, he can't forget she originally was a man. A video attached to the 'sale offer' online post does show a relatively pretty young woman, sniffling quietly as she gets ordered to show off her body to prospective buyers.
<br><br>
//The girl should go pretty cheap, just ¤2000. Sounds like the owner mostly wants to not be bothered by her anymore.//
<<elseif $recruit is "DG SE">>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She (formerly he) enslaved herself to be with a man she loved, only to be sold to you afterward.">>
<<set $activeSlave.devotion = random(-30,-5)>>
<<set $activeSlave.trust = random(-25,-5)>>
<<set $activeSlave.health = random(10,30)>>
<<set $activeSlave.face to random(1,2)>>
<<set $activeSlave.faceImplant to 1>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.oralSkill to 2>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(18,21)>>
<<set $activeSlave.boobs to 150>>
<<set $activeSlave.boobsImplant to random(2,6)*100>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.ovaries to 0>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.dick to random(1,4)>>
<<set $activeSlave.balls to random(1,4)>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.muscles to 1>>
<<set $activeSlave.intelligence to random(-1,1)>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.career to "a student">>
<<set $activeSlave.behavioralFlaw to "devout">>
<<set $activeSlave.sexualFlaw to "idealistic">>
A (quite unrealistic) blockbuster movie took your arcology by storm recently, causing some curious side effects among the more idealistic type of young people here. The movie plot is about a young woman who sells herself into slavery to be close to a love interest... then wins his adoration and her freedom in the process. Of course, just because it works like that in a movie doesn't mean real life will be the same - which didn't seem to occur to several young women who actually try to put such a plan in action. Mostly, the sudden spike of self-enslavement does lead to a number of handsome college students getting their dicks wet as they enjoy their new status as slave owners - and not a one freed his love-sick slave-girl either.
<br><br>
It isn't just all natural females either, as a few men also jumped on the bandwagon, throwing in a little bit of transformative surgery in the mix. Either going all the way to making themselves into female slaves or hoping to be accepted as dick-girls after making the target of their affection fall for a pretty face and breasts. One of latter cases gets flagged by your assistant as a business opportunity, as the new slave-owner wasn't impressed by a former male and wants to get rid of the dickgirl as quickly as possible. A video attached to the 'sale offer' online post does show a relatively pretty young dickgirl, sniffling quietly as she gets ordered to show off her body to prospective buyers.
<br><br>
//The dickgirl should go pretty cheap, just ¤1500. Sounds like the owner mostly wants to not be bothered by her anymore.//
<<elseif $recruit is "gang leader">>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She was given to you by criminals as 'tribute', after which you transformed the overthrown (male) leader of their rival gang.">>
<<set $activeSlave.devotion = random(-70,-40)>>
<<set $activeSlave.trust = random(-20,-5)>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.face += 1>>
<<set $activeSlave.faceImplant to 1>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.combatSkill to 1>>
<<set $activeSlave.age to random(18,25)>>
<<set $activeSlave.hStyle to either("very short", "short")>>
<<set $activeSlave.boobs to 150>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.clit to 0>>
<<set $activeSlave.ovaries to 0>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.dick to random(3,5)>>
<<set $activeSlave.balls to random(2,4)>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.muscles to 2>>
<<set $activeSlave.career to "a criminal">>
<<set $activeSlave.sexualFlaw to "hates oral">>
<<set $activeSlave.behavioralFlaw to "arrogant">>
<<set $activeSlave.tonguePiercing to 1>>
<<set $activeSlave.eyebrowPiercing to 1>>
<<set $activeSlave.customTat to "She has a tear tattooed under her left eye.">>
Your desk flags a video message as coming from an... interesting source. It is from one of the minor gangs on the lower levels of your arcology - or not so minor anymore, as a pop-up tells you of the power-grab they made barely an hour ago. Curious what they might want, you take the call.
<br><br>
A tough-looking man with multiple tattoos and a wife-beater shirt on appears on the screen, nodding in recognition. "Hey there, boss-<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>man<<else>>woman<</if>>. Just calling to pay my respects. Those weak-ass punks that were squatting in this section won't bother you anymore... we took care of em. Now it's just all law-abiding citizens and shit down here - so you don't have to send your security goons to check us out, you know." Your assistant throws up a list of the gang's numerous criminal activities, as well as the estimates what other enterprises they've just taken over. Nothing much out of the ordinary and with the shape the world is in, you got bigger problems. The recommendation is to observe but mostly ignore them, which you casually confirm with a flick of your finger.
<br><br>
Clearing his throat, the new gang-leader on level twenty-five continues, "But that's not all, we got a bit of tribute for ya." Waving his hand, he makes room for two muscular bruisers carrying the unconscious form of another man - easily recognizable from his muscled build and numerous tattoos as a hardened criminal. The face-recognition software tells you he is the now overthrown gangster boss in that area of the arcology. "Everyone knows what fun things you do with your slaves, so we thought it'd fit for this guy. Gonna throw him in an elevator in a minute and send it up, kay? If you make him into a proper brainless slut, you'll have quite a few guys standing in line to have a go. And well, he'd make a capable gladiator in a pit fight too. Have fun with the bastard."
<br><br>
The signal is cut suddenly, and just a few moments later, your assistant flags an elevator going up containing a person needing medical attention. Anticipating your wishes, the planning interface of the remote surgery opens up right away, indicating available options for the criminal's feminized face.
<<elseif $recruit is "DG runaway">>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She was a runaway slave captured by a gang outside your arcology. You bought her cheap after she was harshly used by them.">>
<<set $activeSlave.devotion = random(0,25)>>
<<set $activeSlave.trust = -20>>
<<set $activeSlave.health = random(-50,-30)>>
<<set $activeSlave.face to random(0,1)>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(18,24)>>
<<set $activeSlave.boobs to random(2,6)*100>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.labia to 1>>
<<set $activeSlave.ovaries to 0>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.dick to random(1,3)>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.weight to random(-80,20)>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.anus to 3>>
<<set $activeSlave.intelligence to random(-1,1)>>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.fetish to "sub">>
<<set $activeSlave.behavioralFlaw to "hates men">>
<<set $activeSlave.behavioralQuirk to "insecure">>
<<set $activeSlave.sexualFlaw to "apathetic">>
<<set $activeSlave.lipsPiercing to 1>>
<<set $activeSlave.tonguePiercing to 1>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.nosePiercing to 2>>
<<set $activeSlave.navelPiercing to 1>>
<<set $activeSlave.nipplesPiercing to 2>>
<<set $activeSlave.clitPiercing to 2>>
<<set $activeSlave.customTat to "She has a barcode tattooed on her neck.">>
<<set $activeSlave.attrXY to 20>>
A report about a successful operation by your mercenaries waits at your desk when you come in the office this morning. Turns out they tracked a brutal gang that was waylaying travellers near the Free City and stormed their hideout last night. All of the criminals were killed in the process, preventing proper punishments or more... creative uses for them. From the videos of the raid and the fanatic way the men fought to the last man, it seems that this was unavoidable, so you send a quick note of approval to their commander.
<br><br>
After the fighting died down, they found a dickgirl inside the compound, harshly used and seemingly the center of many gang-bangs there. A scan of her biometric data revealed that she is in fact a slave that ran away about two months ago - into a much worse situation after being caught by the gang, as it turns out. Countless dicks have stretched her ass wide, she has been crudely gelded, and they've decorated her with numerous piercings. As you notify the owner that her property has been retrieved, the woman is distraught at the state of her merchandise, grumbling that a once quite valuable girl is now worth almost nothing. Seems she's unwilling to invest her time and money in caring for the slave. With a sigh, the slave-mistress whips out her smart-phone and starts to set up a selling offer in one of the popular slave trading apps.
<br><br>
//The young dickgirl has been used and abused quite a bit, making her deathly terrified about what might happen to her next. She has partially resigned to be nothing but a fuckhole. You can get her cheap from the owner, it'll be just ¤1000.//
<<elseif $recruit is "herm runaway">>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She was a runaway slave captured by a gang outside your arcology. You bought her cheap after she was harshly used by them.">>
<<set $activeSlave.devotion = random(0,25)>>
<<set $activeSlave.trust = -20>>
<<set $activeSlave.health = random(-50,-30)>>
<<set $activeSlave.face to random(0,1)>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(18,24)>>
<<set $activeSlave.boobs to random(3,7)*100>>
<<set $activeSlave.vagina to 3>>
<<set $activeSlave.labia to 1>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.preg to 7>>
<<set $activeSlave.dick to random(1,3)>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.weight to random(-80,20)>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.anus to 3>>
<<set $activeSlave.intelligence to random(-1,1)>>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.fetish to "sub">>
<<set $activeSlave.behavioralFlaw to "hates men">>
<<set $activeSlave.behavioralQuirk to "insecure">>
<<set $activeSlave.sexualFlaw to "apathetic">>
<<set $activeSlave.lipsPiercing to 1>>
<<set $activeSlave.tonguePiercing to 1>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.nosePiercing to 2>>
<<set $activeSlave.navelPiercing to 1>>
<<set $activeSlave.nipplesPiercing to 2>>
<<set $activeSlave.clitPiercing to 2>>
<<set $activeSlave.customTat to "She has a barcode tattooed on her neck.">>
<<set $activeSlave.attrXY to 20>>
A report about a successful operation by your mercenaries waits at your desk when you come in the office this morning. Turns out they tracked a brutal gang that was waylaying travellers near the Free City and stormed their hideout last night. All of the criminals were killed in the process, preventing proper punishments or more... creative uses for them. From the videos of the raid and the fanatic way the men fought to the last man, it seems that this was unavoidable, so you send a quick note of approval to their commander.
<br><br>
After the fighting died down, they found a woman inside the compound, harshly used and seemingly the center of many gang-bangs there. A scan of her biometric data revealed that she is in fact a slave that ran away about two months ago - into a much worse situation after being caught by the gang, as it turns out. Countless dicks have stretched her pussy and ass wide, she is pregnant with some dead criminal's offspring, has been crudely gelded and they've decorated her with numerous piercings. As you notify the owner that her property has been retrieved, the woman is distraught at the state of her merchandise, grumbling that a once quite valuable girl is now worth almost nothing. Seems she's unwilling to invest her time and money in caring for the slave. With a sigh, the slave-mistress whips out her smart-phone and starts to set up a selling offer in one of the popular slave trading apps.
<br><br>
//The young dickgirl has been used and abused quite a bit, making her deathly terrified about what might happen to her next. She has partially resigned to be nothing but a fuckhole. You can get her cheap from the owner, it'll be just ¤1000.//
<<elseif $recruit is "female runaway">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was a runaway slave captured by a gang outside your arcology. You bought her cheap after she was harshly used by them.">>
<<set $activeSlave.devotion = random(0,25)>>
<<set $activeSlave.trust = -20>>
<<set $activeSlave.health = random(-50,-30)>>
<<set $activeSlave.face to random(0,1)>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(18,24)>>
<<set $activeSlave.boobs to random(3,7)*100>>
<<set $activeSlave.vagina to 3>>
<<set $activeSlave.labia to 1>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.preg to 7>>
<<set $activeSlave.weight to random(-80,20)>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.anus to 3>>
<<set $activeSlave.intelligence to random(-1,1)>>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.fetish to "sub">>
<<set $activeSlave.behavioralFlaw to "hates men">>
<<set $activeSlave.behavioralQuirk to "insecure">>
<<set $activeSlave.sexualFlaw to "apathetic">>
<<set $activeSlave.lipsPiercing to 1>>
<<set $activeSlave.tonguePiercing to 1>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.nosePiercing to 2>>
<<set $activeSlave.navelPiercing to 1>>
<<set $activeSlave.nipplesPiercing to 2>>
<<set $activeSlave.clitPiercing to 2>>
<<set $activeSlave.customTat to "She has a barcode tattooed on her neck.">>
<<set $activeSlave.attrXY to 20>>
A report about a successful operation by your mercenaries waits at your desk when you come in the office this morning. Turns out they tracked a brutal gang that was waylaying travellers near the Free City and stormed their hideout last night. All of the criminals were killed in the process, preventing proper punishments or more... creative uses for them. From the videos of the raid and the fanatic way the men fought to the last man, it seems that this was unavoidable, so you send a quick note of approval to their commander.
<br><br>
After the fighting died down, your men found a woman inside the compound, harshly used and seemingly the center of many gang-bangs there. A scan of her biometric data revealed that she is in fact a slave that ran away about two months ago - into a much worse situation after being caught by the gang, as it turns out. Countless dicks have stretched her pussy and ass wide, she is pregnant with some dead criminal bastard's offspring and they've decorated her with numerous piercings. As you notify the owner that her property has been retrieved, the woman is distraught at the state of her merchandise, grumbling that a once quite valuable girl is now worth almost nothing. Seems she's unwilling to invest her time and money in caring for the slave. With a sigh, the slave-mistress whips out her smart-phone and starts to set up a selling offer in one of the popular slave trading apps.
<br><br>
//The young woman has been used and abused quite a bit, making her deathly terrified about what might happen to her next. She has partially resigned to be nothing but a fuckhole. You can get her cheap from the owner, it'll be just ¤1000.//
<<elseif $recruit is "CCS angel">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was the private slave of a con artist cult leader before he had to abandon her and flee.">>
<<set $activeSlave.devotion = random(25,50)>>
<<set $activeSlave.trust = random(25,50)>>
<<set $activeSlave.health = random(30,60)>>
<<set $activeSlave.face to random(1,3)>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.oralSkill to 2>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 2>>
<<set $activeSlave.age to random(18,24)>>
<<set $activeSlave.boobs to random(2,7)*100>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.vaginaLube to 1>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.height to random(160,200)>>
<<set $activeSlave.shoulders to random(-1,1)>>
<<set $activeSlave.hips to -1>>
<<set $activeSlave.butt to 0>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.muscles to random(1,2)>>
<<set $activeSlave.intelligence to random(0,1)>>
<<set $activeSlave.career to "a dancer">>
<<set $activeSlave.fetish to "sub">>
<<set $activeSlave.behavioralFlaw to "devout">>
<<set $activeSlave.sexualFlaw to "idealistic">>
<<set $activeSlave.customTat to "She has beautifully detailed set of angel wings tattooed on her back.">>
<<set $activeSlave.voice to 3>>
<<set $activeSlave.eyeColor to "blue">>
<<set $activeSlave.hColor to "blonde">>
<<set $activeSlave.pubicHColor to "blonde">>
<<set $activeSlave.skin to "pale">>
<<set $activeSlave.race to "white">>
<<set $activeSlave.hLength to 40>>
<<set $activeSlave.hStyle to "halfway down her back">>
<<set $activeSlave.slaveName to either("Angel", "Angelica", "Gabriela", "Layla", "Seraph", "Liel")>>
As a minor point of information on your daily news download, you see that yet another of the new religions (cults really) that tend to spring up like weeds in the Free Cities has met its almost inevitable fate. Even with the most charismatic leader, starry-eyed idealism or boundless greed in milking the followers usually put a sudden end to the various self-declared churches, temples and holy places. In this case, the cult leader successfully made a hasty getaway, leaving his creditors and conned believers behind. Repo men are sent out in force, carting off the contents of the 'house of worship' and the luxurious apartment the man kept.
<br><br>
Wondering what sorts of strange paraphernalia or weird sex toys the grifter might have kept himself amused with, you casually select the feed of one of the surveillance cameras that overlooks the area. And indeed, the contents of many boxes being carried out of there do have a certain perverted look to them, prompting you to zoom in - which is when a pretty, young and almost naked woman walks through the image, escorted by two repo men. Immediately directing the camera to follow her, you see that they scan and log her like any of the other items in the household liquidation - she must have been the cult leader's personal slave. She certainly has a unique look, waking your interest enough to check the slave markets for her - and indeed, half an hour later she's being listed as for sale.
<br><br>
The young woman is best described as being 'angelic', in a stereotypical Western view of the mythical divine messengers. Blond-haired, blue eyed and with milky-white skin, she has had a pair of beautifully detailed wings tattooed on her back. The small icon of two cherries next to one another also designates her to be a complete virgin.
<br><br>
// Someone already started bidding for her and more bids are coming in fast. As such things usually go, you guess that the price will come out to about ¤5000 in the end.//
<<elseif $recruit is "CCS DA">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was the private slave of a con artist cult leader before he had to abandon her and flee.">>
<<set $activeSlave.devotion = random(-45,15)>>
<<set $activeSlave.trust = random(25,50)>>
<<set $activeSlave.health = random(30,60)>>
<<set $activeSlave.face to random(1,2)>>
<<set $activeSlave.vaginalSkill to random(2,3)>>
<<set $activeSlave.analSkill to random(2,3)>>
<<set $activeSlave.oralSkill to random(2,3)>>
<<set $activeSlave.whoreSkill to random(2,3)>>
<<set $activeSlave.entertainSkill to 2>>
<<set $activeSlave.age to random(18,22)>>
<<set $activeSlave.boobs to random(2,7)*100>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.vaginaLube to 2>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.height to random(160,200)>>
<<set $activeSlave.shoulders to random(-1,1)>>
<<set $activeSlave.hips to -1>>
<<set $activeSlave.butt to 0>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.muscles to random(1,2)>>
<<set $activeSlave.intelligence to random(0,1)>>
<<set $activeSlave.career to "a dancer">>
<<set $activeSlave.fetish to "dom">>
<<set $activeSlave.behavioralQuirk to "sinful">>
<<set $activeSlave.sexualFlaw to "judgemental">>
<<set $activeSlave.customTat to "She has beautifully detailed set of angel wings tattooed on her back.">>
<<set $activeSlave.voice to random(2,3)>>
<<set $activeSlave.eyeColor to "amber">>
<<set $activeSlave.hColor to "black">>
<<set $activeSlave.pubicHColor to "black">>
<<set $activeSlave.skin to "pale">>
<<set $activeSlave.race to "white">>
<<set $activeSlave.hLength to 40>>
<<set $activeSlave.hStyle to "halfway down her back">>
<<set $activeSlave.slaveName to either("Lilith", "Eve", "Lucy", "Malicia", "Lileli", "Jezebel")>>
As a minor point of information on your daily news download, you see that yet another of the new religions (cults really) that tend to spring up like weeds in the Free Cities has met its almost inevitable fate. Even with the most charismatic leader, starry-eyed idealism or boundless greed in milking the followers usually put a sudden end to the various self-declared churches, temples and holy places. In this case, the cult leader successfully made a hasty getaway, leaving his creditors and conned believers behind. Repo men are sent out in force, carting off the contents of the 'house of worship' and the luxurious apartment the man kept.
<br><br>
Wondering what sorts of strange paraphernalia or weird sex toys the grifter might have kept himself amused with, you casually select the feed of one of the surveillance cameras that overlooks the area. And indeed, the contents of many boxes being carried out of there do have a certain perverted look to them, prompting you to zoom in - which is when a pretty, young and almost naked woman walks through the image, escorted by two repo men. Immediately directing the camera to follow her, you see that they scan and log her like any of the other items in the household liquidation - she must have been the cult leader's personal slave. She certainly has a unique look, waking your interest enough to check the slave markets for her - and indeed, half an hour later she's being listed as for sale.
<br><br>
The young woman is best described as being 'angelic', in a stereotypical Western view of the mythical divine messengers. Having jet-black hair and amber eyes, coupled with milky-white skin, there is a pair of beautifully detailed wings tattooed on her back. A whole row of icons depicting stylized sex acts mark her as being well versed in sexual matters.
<br><br>
// Someone already started bidding for her and more bids are coming in fast. As such things usually go, you guess that the price will come out to about ¤7500 in the end.//
<<elseif $recruit is "racer DG chaser">>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She was a dickgirl chaser in the slave races before being sold to you.">>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "Many people remember her from the slave-girl races where she slammed her cock into countless runners' pussies after catching them.">>
<<set $activeSlave.devotion = random(-15,10)>>
<<set $activeSlave.trust = random(-20,10)>>
<<set $activeSlave.health = random(30,50)>>
<<set $activeSlave.shoulders to random(1, 2)>>
<<set $activeSlave.face to random(1,2)>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.analSkill to random(0,1)>>
<<set $activeSlave.oralSkill to random(0,1)>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(19,22)>>
<<set $activeSlave.boobs to random(1,4)*100>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.ovaries to 0>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.dick to random(4,5)>>
<<set $activeSlave.balls to random(3,4)>>
<<set $activeSlave.height to random(180,200)>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.muscles to 2>>
<<set $activeSlave.intelligence to random(-1,1)>>
<<set $activeSlave.career to "an athlete">>
<<set $activeSlave.fetish to "dom">>
<<set $activeSlave.behavioralFlaw to "arrogant">>
<<set $activeSlave.behavioralQuirk to "fitness">>
<<set $activeSlave.sexualQuirk to "perverted">>
<<set $activeSlave.sexualFlaw to "judgemental">>
Coming to your desk in the morning, you see that your assistant has flagged an interesting news item for you to check out. Looks like the monthly final in the slave racing league was yesterday. With the push of a button on the keyboard, you check out the rankings and then choose to display a video of the race's end - with a very pretty young woman crossing the finish line, immediately followed by half a dozen further slaves. It is quite a show since of course, all of them are naked - or almost so, as anything but smallish breasts make sports bras a necessity.
<br><br>
Whatever your predecessor's faults, he surely did something very right in endorsing the slave racing league when it started to establish itself way back when. These days, many of your residents regularly watch the races going on - and that number rises to include a clear majority in the arcology for the special events that are also in the organizer's program. An absolute favorite of the population is the 'vestalian hunt', in which a dozen virgins are chased along the track by very well-hung dick-girls. Anyone falling behind soon has their cherry taken in the most public way possible, right on the track. Only the quickest manage to make it to the finish line at all without being wrestled down and pounded hard. Quite a risk, with the slaves precious virginity being sacrificed this way, but of course those who make it win their owners large sums of prize money. You've just switched over to see a re-play of the action, seeing the camera move past the very attractive lineup of the race, when your communicator rings with an incoming call.
<br><br>
As fate has it, the person calling is the owner of the local race-track, wanting to offer you a deal. It turns out that he wants to sell one of his dick-girls to you at a fairly reasonable price. When you ask for a reason, the man replies, "Well, she's a crowd-pleaser alright with that big dick of hers, but... a bit headstrong. You see, she punched one of the other girls when they grabbed a virgin at the same time. She's been a distraction for the rest of the team, so I think it's best to remove her and bring in new talent." He then sends you her file to review, including more than a few videos of her 'in action' on the racetrack - both running as well as fucking.
<br><br>
//The dickgirl does have an impressive physique and is tall, fast on the track and has a whopping big dick. She has some prestige from appearing in the races, but with the control issues, you could likely negotiate a bit and get her for ¤5000.//
<<elseif $recruit is "racer loser">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was a virgin runner in the slave races before being sold to you.">>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "After her short but very promising slave racing career, during which she made it through several competitions as a virgin, many people fondly remember fantasizing about taking her.">>
<<set $activeSlave.devotion = random(15,25)>>
<<set $activeSlave.trust = random(15,25)>>
<<set $activeSlave.health = random(30,60)>>
<<set $activeSlave.face to random(1,2)>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.analSkill to random(0,1)>>
<<set $activeSlave.oralSkill to random(0,1)>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(18,21)>>
<<set $activeSlave.boobs to random(1,4)*100>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.labia to 1>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.preg to 1>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.height to random(180,200)>>
<<set $activeSlave.hips to -1>>
<<set $activeSlave.butt to 0>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.muscles to 1>>
<<set $activeSlave.shoulders to 0>>
<<set $activeSlave.intelligence to random(-1,1)>>
<<set $activeSlave.entertainSkill to 1>>
<<set $activeSlave.career to "an athlete">>
<<set $activeSlave.fetish to "sub">>
<<set $activeSlave.behavioralFlaw to "anorexic">>
<<set $activeSlave.behavioralQuirk to "fitness">>
<<set $activeSlave.sexualQuirk to "tease">>
<<set $activeSlave.sexualFlaw to "none">>
Coming to your desk in the morning, you see that your assistant has flagged an interesting news item for you to check out. Looks like the monthly final in the slave racing league was yesterday. With the push of a button on the keyboard, you check out the rankings and then choose to display a video of the race's end - with a very pretty young woman crossing the finish line, immediately followed by half a dozen further slaves. It is quite a show since of course, all of them are naked - or almost so, as anything but smallish breasts make sports bras a necessity.
<br><br>
Whatever your predecessor's faults, he surely did something very right in endorsing the slave racing league when it started to establish itself way back when. These days, many of your residents regularly watch the races going on - and that number rises to include a clear majority in the arcology for the special events that are also in the organizer's program. An absolute favorite of the population is the 'vestalian hunt', in which a dozen virgins are chased along the track by very well-hung dick-girls. Anyone falling behind soon has their cherry taken in the most public way possible, right on the track. Only the quickest manage to make it to the finish line at all without being wrestled down and pounded hard. Quite a risk, with the slaves precious virginity being sacrificed this way, but of course those who make it win their owners large sums of prize money. You've just switched over to see a re-play of the action, seeing the camera move past the very attractive lineup of the race, when your communicator rings with an incoming call.
<br><br>
As fate has it, the person calling is the owner of the local race-track, wanting to offer you a deal. It turns out that he wants to sell one of his well-known virgin runners to you. When you ask him why, he is slightly surprised that you don't know already - turns out, the young woman got caught by an especially motivated chaser during the race yesterday, wrestling her to the ground and taking her virginity with a thick shaft. While a great athlete like her usually still would have a place in his stable, the race track's resident doctor just confirmed that she's pregnant. With abortion being out of the question - as the fans would see that as scandalous cheating defeating the purpose of the virgin race - the owner now wants to sell her before her fame fades.
<br><br>
//The young woman is really pretty and tall, if a bit plain in the breast department. With the moderate fame she has earned during her racing career and its spectacular end, she'd draw raised interest if used as a whore. Due to the fact that she's no longer a virgin, pregnant and not really trained in sex acts, you could likely negotiate a bit and get her for ¤5000.//
<<elseif $recruit is "racer winner">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was a famous virgin runner in the slave races before being sold to you.">>
<<set $activeSlave.prestige to 2>>
<<set $activeSlave.prestigeDesc to "For years, she delighted the watchers of slave girl racing with winning competition after competition with her virginity intact.">>
<<set $activeSlave.devotion = random(15,25)>>
<<set $activeSlave.trust = random(10,20)>>
<<set $activeSlave.health = random(30,60)>>
<<set $activeSlave.face to random(1,2)>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.analSkill to random(0,1)>>
<<set $activeSlave.oralSkill to random(0,1)>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(21,24)>>
<<set $activeSlave.boobs to either(100, 200, 300)>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.height to random(180,200)>>
<<set $activeSlave.shoulders to random(-1,1)>>
<<set $activeSlave.hips to -1>>
<<set $activeSlave.butt to 0>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.muscles to 2>>
<<set $activeSlave.intelligence to random(0,1)>>
<<set $activeSlave.entertainSkill to 2>>
<<set $activeSlave.career to "an athlete">>
<<set $activeSlave.fetish to "pregnancy">>
<<set $activeSlave.behavioralFlaw to "arrogant">>
<<set $activeSlave.behavioralQuirk to "fitness">>
<<set $activeSlave.sexualQuirk to "tease">>
<<set $activeSlave.sexualFlaw to "none">>
Coming to your desk in the morning, you see that your assistant has flagged an interesting news item for you to check out. Looks like the monthly final in the slave racing league was yesterday. With the push of a button on the keyboard, you check out the rankings and then choose to display a video of the race's end - with a very pretty young woman crossing the finish line, immediately followed by half a dozen further slaves. It is quite a show since of course, all of them are naked - or almost so, as anything but smallish breasts make sports bras a necessity.
<br><br>
Whatever your predecessor's faults, he surely did something very right in endorsing the slave racing league when it started to establish itself way back when. These days, many of your residents regularly watch the races going on - and that number rises to include a clear majority in the arcology for the special events that are also in the organizer's program. An absolute favorite of the population is the 'vestalian hunt', in which a dozen virgins are chased along the track by very well-hung dickgirls. Anyone falling behind soon has their cherry taken in the most public way possible, right on the track. Only the quickest manage to make it to the finish line at all without being wrestled down and pounded hard. Quite a risk, with the slaves precious virginity being sacrificed this way, but of course those who make it win their owners large sums of prize money. You've just switched over to see a re-play of the action, seeing the camera move past the very attractive lineup of the race, when your communicator rings with an incoming call.
<br><br>
As fate has it, the person calling is the owner of the local race-track, wanting to offer you a deal. It turns out that he wants to sell one of his very prestigious virgin runners to you. She's been the champion of the race track for three years in a row now, the virgin queen of the slave-girl sprinters... so the man decided he'd maximize his profit by selling her at the height of her popularity instead of chancing a loss in the next big race. It's a young woman's sport, and with new talent being trained, he feels its time to give the early twenties slave-girl a new purpose. There are numerous interested parties in buying her of course, but out of respect he is coming to you first.
<br><br>
//The young woman is really pretty and tall, if a bit plain in the breast department. With the fame she has earned during her racing career, she'd draw quite a bit of interest if used as a whore. The price for her reflects that of course - you doubt you can get a price under ¤10000.//
<<elseif $recruit is "repo housekeeper">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was the housekeeper and fucktoy of a frat house before being collected by repo-men and sold to you.">>
<<set $activeSlave.devotion = random(25,50)>>
<<set $activeSlave.trust = random(25,50)>>
<<set $activeSlave.health = random(30,60)>>
<<set $activeSlave.face to random(0,2)>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.entertainSkill to 1>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.age to random(18,23)>>
<<set $activeSlave.boobs to random(3,8)*100>>
<<set $activeSlave.vagina to random(1,2)>>
<<set $activeSlave.vaginaLube to 1>>
<<set $activeSlave.labia to 1>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.hips to random(-1,0)>>
<<set $activeSlave.butt to 0>>
<<set $activeSlave.anus to random(1,2)>>
<<set $activeSlave.weight = random(-50,0)>>
<<set $activeSlave.muscles to random(0,1)>>
<<set $activeSlave.shoulders to random(-1,1)>>
<<set $activeSlave.intelligence to random(-1,1)>>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.fetish to "submissive">>
<<set $activeSlave.behavioralQuirk to "insecure">>
<<set $activeSlave.sexualQuirk to "caring">>
Coming to your desk in the morning, you see that your assistant has flagged an interesting offer for you to check out in the newsletter of a professional repossession company. Life in the Free Cities being what it is, there are winners and losers of the ever-changing local and global realities... and when someone falls upon hard times, the repo-men and repo-women start their work. Grim-faced and unmoved by sympathy, they go in to seize the debtor's assets to pay off their debts - which does at times include some quite interesting pieces of merchandise, like a nice slave or two.
<br><br>
The current sale offer by the company was taken from a college frat-house - apparently being enrolled at the small university in your arcology doesn't mean that the guys know their asses from their elbows in money-management. A few too many parties and frivolous purchases sent an asset reclamation officer to their door, soon leaving with one of those recent purchases - a pretty female slave who doubled as both a housekeeper and fuckhole for the whole bunch of horny students. She's cute and apparently well-trained, if a bit exhausted right now after numerous gang-bangs her former owners put her through.
<br><br>
//The repo-company doesn't hold on to assets long, they just want to get new cash pretty quickly - which makes this a nice opportunity, as the price for the young woman is set pretty low. It'll just take ¤2500 to buy her off their hands.//
<<elseif $recruit is "repo nanny">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was a nanny before being sold to you.">>
<<set $activeSlave.devotion = random(25,50)>>
<<set $activeSlave.trust = random(-50,-25)>>
<<set $activeSlave.health = random(30,60)>>
<<set $activeSlave.face to random(0,2)>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.entertainSkill to random(1,2)>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(20,25)>>
<<set $activeSlave.boobs to random(3,8)*100>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.vaginaLube to 1>>
<<set $activeSlave.labia to 1>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.hips to random(-1,0)>>
<<set $activeSlave.butt to 0>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.weight to random(-80,20)>>
<<set $activeSlave.muscles to random(0,1)>>
<<set $activeSlave.shoulders to random(-1,1)>>
<<set $activeSlave.intelligence to random(-1,1)>>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.fetish to "submissive">>
<<set $activeSlave.behavioralQuirk to "adores women">>
<<set $activeSlave.sexualQuirk to "caring">>
Coming to your desk in the morning, you see that your assistant has flagged an interesting offer for you to check out in the newsletter of a professional repossession company. Life in the Free Cities being what it is, there are winners and losers of the ever-changing local and global realities... and when someone falls upon hard times, the repo-men and repo-women start their work. Grim-faced and unmoved by sympathy, they go in to seize the debtor's assets to pay off their debts - which does at times include some quite interesting pieces of merchandise, like a nice slave or two.
<br><br>
The current sale offer by the company was taken from a businesswoman's apartment - one of the higher income strata of the arcology, she's recently had fortune turn from her due to some unfortunate occurrences outside your demesne of the free cities. The file doesn't say exactly which - some natural catastrophe, raiders, competing business or whatnot - one thing is for sure though, she's in a financial pinch right now. All of which meant that her slave nanny was fair game to be taken and is now awaiting re-sale. As her mistress never had any sexual interest in the slave, the young woman is actually a virgin and used to the relatively cushy life of just watching children. The fact that all of that ended from one day to the next has made her quite afraid for her future...
<br><br>
//The repo-company doesn't hold on to assets long, they just want to get new cash pretty quickly - which makes this a nice opportunity, as the price for the young woman is set pretty low. It'll just take ¤2500 to buy her off their hands.//
<<elseif $recruit is "farm cow">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was a milk cow in the stable of a slave-holding farmer before being sold to you.">>
<<set $activeSlave.devotion = random(25,50)>>
<<set $activeSlave.trust = random(25,50)>>
<<set $activeSlave.health = random(30,60)>>
<<set $activeSlave.face to random(-1,1)>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(24,30)>>
<<set $activeSlave.boobs to random(8,20)*100>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.vaginaLube to 1>>
<<set $activeSlave.labia to 2>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.preg to 15>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.hips to random(0,2)>>
<<set $activeSlave.butt to random(2,5)>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.weight to random(-80,20)>>
<<set $activeSlave.muscles to random(0,1)>>
<<set $activeSlave.shoulders to random(0,2)>>
<<set $activeSlave.intelligence to random(-2,1)>>
<<set $activeSlave.nosePiercing to 2>>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.fetish to "pregnancy">>
<<set $activeSlave.behavioralQuirk to "advocate">>
<<set $activeSlave.sexualQuirk to "caring">>
As you're working on some boring administrative matters, a courier comes to your office, delivering a satchel of documents. Opening it up to check who would go through the trouble of having something hand-delivered, you find out that the Free Cities Farmers Association (FCFA) has chosen your arcology to hold the next of their semi-regular conventions, in which prominent members of the industry will gather and new developments be presented. Sounds like a mixture of a conference and a trade show, and the association has rented out the convention center in the mid-levels of your demesne for more than a week. That'll certainly boost the local economy a bit.
<br><br>
From the looks of all the brochures and extra information included, the association's president is well-versed in how the Free Cities are run... leading him to promote his group directly to you. And not only that - in an effort to curry favor, he included a slave's records, including an offer to buy the obedient milking cow from his own stable for an almost ridiculously low price.
<br><br>
//Checking her stats and the videos included, you see the woman is healthy and well cared for, fitting for a prized milk-producer. She's a mother of three already and has got another baby on the way, making her lactation an all natural one. With the registration and all, it'll still just take ¤2500 to buy her and add her to your own slave lineup.//
<<elseif $recruit is "farm bull">>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She was a breeding bull in the stable of a slave-holding farmer before being sold to you.">>
<<set $activeSlave.devotion = random(25,50)>>
<<set $activeSlave.trust = random(25,50)>>
<<set $activeSlave.health = random(30,60)>>
<<set $activeSlave.face to random(-1,1)>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.analSkill to 2>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(21,25)>>
<<set $activeSlave.boobs to 0>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.vaginaLube to 1>>
<<set $activeSlave.labia to 1>>
<<set $activeSlave.ovaries to -1>>
<<set $activeSlave.dick to random(4,5)>>
<<set $activeSlave.balls to random(3,4)>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.hips to random(1,2)>>
<<set $activeSlave.butt to random(2,5)>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.weight to random(-80,20)>>
<<set $activeSlave.muscles to random(1,2)>>
<<set $activeSlave.shoulders to random(1,2)>>
<<set $activeSlave.intelligence to random(-2,1)>>
<<set $activeSlave.nosePiercing to 2>>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.fetish to "pregnancy">>
<<set $activeSlave.behavioralQuirk to "adores women">>
<<set $activeSlave.sexualQuirk to "size queen">>
As you're working on some boring administrative matters, a courier comes to your office, delivering a satchel of documents. Opening it up to check who would go through the trouble of having something hand-delivered, you find out that the Free Cities Farmers Association (FCFA) has chosen your arcology to hold the next of their semi-regular conventions, in which prominent members of the industry will gather and new developments be presented. Sounds like a mixture of a conference and a trade show, and the association has rented out the convention center in the mid-levels of your demesne for more than a week. That'll certainly boost the local economy a bit.
<br><br>
From the looks of all the brochures and extra information included, the association's president is well-versed in how the Free Cities are run... leading him to promote his group directly to you. And not only that - in an effort to curry favor, he included a slave's records, including an offer to buy the obedient breeding bull (a dickgirl) from his own stable for an almost ridiculously low price.
<br><br>
//Checking her stats and the videos included, you see the dickgirl is healthy and well cared for, fitting for a prized breeder of countless milk cows. She's fathered countless offspring already and will yield quite a bit of cum if her cock is milked. With the registration and all, it'll still just take ¤2500 to buy her and add her to your own slave lineup.//
<<elseif $recruit is "farm virgin cow">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was a virgin cow in the stable of a slave-holding farmer before being sold to you.">>
<<set $activeSlave.devotion = random(25,50)>>
<<set $activeSlave.trust = random(25,50)>>
<<set $activeSlave.health = random(30,60)>>
<<set $activeSlave.face to random(-1,1)>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(18,19)>>
<<set $activeSlave.boobs to random(6,12)*100>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.vaginaLube to 1>>
<<set $activeSlave.labia to 2>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.hips to random(0,2)>>
<<set $activeSlave.butt to random(1,4)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.weight to random(-80,20)>>
<<set $activeSlave.muscles to random(0,2)>>
<<set $activeSlave.shoulders to random(-1,2)>>
<<set $activeSlave.intelligence to random(-2,1)>>
<<set $activeSlave.nosePiercing to 2>>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.fetish to "pregnancy">>
<<set $activeSlave.behavioralQuirk to "insecure">>
<<set $activeSlave.sexualQuirk to "tease">>
As you're working on some boring administrative matters, a courier comes to your office, delivering a satchel of documents. Opening it up to check who would go through the trouble of having something hand-delivered, you find out that the Free Cities Farmers Association (FCFA) has chosen your arcology to hold the next of their semi-regular conventions, in which prominent members of the industry will gather and new developments be presented. Sounds like a mixture of a conference and a trade show, and the association has rented out the convention center in the mid-levels of your demesne for more than a week. That'll certainly boost the local economy a bit.
<br><br>
From the looks of all the brochures and extra information included, the association's president is well-versed in how the Free Cities are run... leading him to promote his group directly to you. And not only that - in an effort to curry favor, he included a slave's records, including an offer to buy the fresh and yet unused virgin cow from his own stable for an almost ridiculously low price.
<br><br>
//Checking her stats and the videos included, you see the young woman is healthy and well cared for, with a nice pair of tits. Her records indicate that she is very fertile and has excellent genes, promising a nice line of slaves to be bred in her womb. With the registration and all, it'll still just take ¤1500 to buy her and add her to your own slave lineup.//
<<elseif $recruit is "orphan rebellious female">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was in an orphanage until reaching maturity, at which point she was sold to you.">>
<<set $activeSlave.devotion = random(-45,-25)>>
<<set $activeSlave.trust = random(-25,0)>>
<<set $activeSlave.health = random(10,40)>>
<<set $activeSlave.face to random(-1,1)>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.age to 18>>
<<set $activeSlave.boobs to random(4,8)*100>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.vaginaLube to 1>>
<<set $activeSlave.labia to 2>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.hips to random(-1,2)>>
<<set $activeSlave.butt to random(1,3)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.weight to random(-80,20)>>
<<set $activeSlave.muscles to random(0,2)>>
<<set $activeSlave.shoulders to random(-1,2)>>
<<set $activeSlave.intelligence to random(-1,1)>>
<<set $activeSlave.career to "an orphan">>
<<set $activeSlave.fetish to "pregnancy">>
<<set $activeSlave.behavioralFlaw to either("bitchy", "hates men", "hates women")>>
<<set $activeSlave.sexualFlaw to either("crude", "judgemental", "apathetic", "hates oral", "hates anal")>>
An invitation to a 'visitation day' at an orphanage in the arcology pops up in your in-box, prompting you to make some room in your schedule to go have a look. Run by a well-meaning non-profit organization active in numerous of the Free Cities, the facility does house quite a few orphans (both local and saved from the chaos of the old world), doing excellent work in teaching them and finding new homes. Still, with times being what they are, the people running things do have a... realistic outlook, in the end. And so, in order to keep the orphanage going, those living there who aren't adopted till they reach maturity are sold as slaves. Legally this practice is easily arranged, as the life-debt for any of the orphans builds up over the years, pretty much automatically putting them over the limit for enslavement.
<br><br>
Knowing what's coming, the teachers in the facility do train their pupils accordingly and try to instill obedience and acceptance into those soon reaching eighteen years of age, but there are always those with whom the lessons don't quite take hold. The young woman that catches your eye from among the newly of age orphans is such a case... from all accounts, she's rather headstrong and doesn't bend her will to anyone really - for example having long lost her virginities one way or another. Still, a young slave at a fairly low price could be worth the investment for anyone who likes breaking them in...
<br><br>
//A short discussion with an administrator establishes the young woman's asking price at ¤1500.//
<<elseif $recruit is "orphan femboy">>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She was in an orphanage until reaching maturity, at which point she was sold to you.">>
<<set $activeSlave.devotion = random(10,40)>>
<<set $activeSlave.trust = random(-25,0)>>
<<set $activeSlave.health = random(10,40)>>
<<set $activeSlave.face to random(1,2)>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.oralSkill to 2>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.age to 18>>
<<set $activeSlave.boobs to 0>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.vaginaLube to 1>>
<<set $activeSlave.labia to 2>>
<<set $activeSlave.ovaries to -1>>
<<set $activeSlave.dick to random(3,4)>>
<<set $activeSlave.balls to random(2,3)>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.height to random(140,170)>>
<<set $activeSlave.hips to random(-1,0)>>
<<set $activeSlave.butt to 1>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.weight to random(-80,-20)>>
<<set $activeSlave.muscles to random(-1,0)>>
<<set $activeSlave.shoulders to random(-1,0)>>
<<set $activeSlave.intelligence to random(-1,1)>>
<<set $activeSlave.career to "an orphan">>
<<set $activeSlave.fetish to "humiliation">>
<<set $activeSlave.behavioralQuirk to either("funny", "adores women", "adores men", "insecure")>>
<<set $activeSlave.sexualQuirk to either("gagfuck queen", "strugglefuck queen", "tease", "caring", "unflinching")>>
An invitation to a 'visitation day' at an orphanage in the arcology pops up in your in-box, prompting you to make some room in your schedule to go have a look. Run by a well-meaning non-profit organization active in numerous of the Free Cities, the facility does house quite a few orphans (both local and saved from the chaos of the old world), doing excellent work in teaching them and finding new homes. Still, with times being what they are, the people running things do have a... realistic outlook, in the end. And so, in order to keep the orphanage going, those living there who aren't adopted till they reach maturity are sold as slaves. Legally this practice is easily arranged, as the life-debt for any of the orphans builds up over the years, pretty much automatically putting them over the limit for enslavement.
<br><br>
Knowing what's coming, the teachers in the facility do train their pupils accordingly and try to instill obedience and acceptance into those soon reaching eighteen years of age, and the young man you're shown in short notice is said to be a good student and receptive for his lessons. It is quite obvious why he hasn't been adopted so far - the eighteen year old is relatively small in stature and his face was too pretty and feminine to appeal to anyone wanting to add a male child to their family. For your uses on the other hand, he's perfect. With a little bit of training, this teen will make an excellent dickgirl. Approaching him, you question the soon-to-be slave a little, finding him nervous but fairly obedient to commands. Testing out his limits, you have him pull down his pants right then and there, revealing that there's one part of his body that's not at all small - his dick. When you pose the question what he'd think about becoming a dickgirl, he is speechless at first, then after a pointed stare stammers out, "I - um, I'd do my best, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>!"
//Satisfied, you leave him be and have a short discussion with an administrator, who establishes the young man's - or rather dickgirl's - asking price at ¤1500.//
<<else>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She sold herself into slavery to pay her immigration costs.">>
<<set $activeSlave.devotion = random(-45,-25)>>
<<set $activeSlave.trust = random(-15,0)>>
<<set $activeSlave.health -= 50>>
Your desk flags a video message as having potential. It's a desperate refugee from outside the Free Cities, begging you to pay her steep immigration fees. She promises to pay you back with interest. She clearly isn't too well informed; the fees are so high that if you lend her the money so she can immigrate, you'll be able to call her debt in and enslave her immediately.
<</if>>
<<if ($recruit is "female SD") || ($recruit is "male SD")>>
<<set $contractCost to 6000>>
<<elseif ($recruit is "female SE")>>
<<set $contractCost to 4000>>
<<elseif ($recruit is "MTF SE")>>
<<set $contractCost to 2000>>
<<elseif ($recruit is "DG SE")>>
<<set $contractCost to 1500>>
<<elseif $recruit is "CCS angel">>
<<set $contractCost to 5000>>
<<elseif $recruit is "CCS angel">>
<<set $contractCost to 7500>>
<<elseif ($recruit is "racer DG chaser" or $recruit is "racer loser")>>
<<set $contractCost to 5000>>
<<elseif $recruit is "racer winner">>
<<set $contractCost = 10000>>
<<elseif ($recruit is "repo housekeeper" or $recruit is "repo nanny" or $recruit is "farm cow" or $recruit is "farm bull")>>
<<set $contractCost to 2500>>
<<elseif ($recruit is "farm virgin cow" or $recruit is "orphan rebellious female" or $recruit is "orphan femboy")>>
<<set $contractCost to 1500>>
<<else>>
<<set $contractCost = 1000>>
<</if>>
<<display "Slave Cost">>
<<set $slaveCost -= $contractCost>>
<</nobr>>
<<set $saleDescription to 1>>\
<<display "Long Slave Description">>\
<<set $saleDescription to 0>>\
<span id="result">
<<if $cash >= $contractCost>>\
<<click "Enslave her">>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
<<nobr>>
<<if $recruit is "female recruit">>
You complete the legalities and biometric scanning quickly and without fuss. $activeSlave.slaveName bounces nervously on her heels. Finally she works up her courage and asks, <<if $HeadGirl.clothes != "no clothing">>"Can I have <<if $HeadGirl.clothes is "choosing her own clothes">>a cute outfit<<else>>$HeadGirl.clothes<</if>> like $HeadGirl.slaveName?"<<else>>"Can I work with $HeadGirl.slaveName?"<</if>> Your sternly tell her to call you <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, to ask questions only with permission, and to strip. She looks at $HeadGirl.slaveName, but $HeadGirl.slaveName returns her look with no compassion at all and tells her to do what you say. Looking suddenly fearful, $activeSlave.slaveName strips. Once your inspection of her body reaches her anus, she becomes suddenly nervous. "A-am I going to have t-to do butt stuff, <<if $PC.title == 1>>Master<<else>>Mistress?<</if>>?"
<<elseif $recruit is "male recruit">>
You complete the legalities and biometric scanning quickly and without fuss. $activeSlave.slaveName bounces nervously on her heels. Finally she works up her courage and asks, <<if $HeadGirl.clothes != "no clothing">>"Can I have <<if $HeadGirl.clothes is "choosing her own clothes">>a cute outfit<<else>>$HeadGirl.clothes<</if>> like $HeadGirl.slaveName?"<<else>>"Can I work with $HeadGirl.slaveName?"<</if>> Your sternly tell her to call you <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, to ask questions only with permission, and to strip. She looks at $HeadGirl.slaveName, but $HeadGirl.slaveName returns her look with no compassion at all and tells her to do what you say. Looking suddenly fearful, $activeSlave.slaveName strips. Her cock is totally flaccid as she looks at the floor, shivering. Once your inspection of her body reaches her anus, she becomes suddenly nervous. "A-am I going to have t-to do butt stuff, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>?"
<<elseif $recruit is "whore recruit">>
You complete the legalities and biometric scanning quickly and without fuss. $activeSlave.slaveName participates matter-of-factly, and there's a certain sense of relief about her. Her fate is out of her hands now, and you get the impression she isn't sorry about that at all.
<<elseif $recruit is "female debtor">>
She sobs as the biometric scanners scrupulously record her every particular as belonging not to a person but to a piece of human property. She tries to resist placing her biometric signature in testament to the truth of her debt, but when you observe that the alternative is death, she complies. The process is completed with a distinct anticlimax: she is one of your slaves now.
<<elseif $recruit is "male debtor">>
Once you begin the enslavement process, you, your personal assistant, and the forms you're filling out all begin to refer to the slave using female pronouns. She is clearly tormented, and only barely manages to hold herself together for the moment, but is on the verge of breaking down.
<<elseif $recruit is "desperate preg">>
She cooperates as the biometric scanners scrupulously record her every particular as belonging not to a person but to a piece of human property. She willingly places her biometric signature in testament to the truth of her voluntary enslavement. The process is completed with a distinct anticlimax: she is one of your slaves now. She looks almost relaxed, as though she's at peace, now.
<<elseif $recruit is "desperate milf">>
She cooperates as the biometric scanners scrupulously record her every particular as belonging not to a person but to a piece of human property. She willingly places her biometric signature in testament to the truth of her voluntary enslavement. The process is completed with a distinct anticlimax: she is one of your slaves now. She looks almost relaxed, as though she's at peace, now.
<<elseif $recruit is "tg addict">>
When she awakes from surgery, she slowly realizes that whatever she programmed the remote surgery to do wasn't done; instead, she's a young woman with a flat chest and a new virgin pussy. It takes a while for you to get her to understand, through her tears, that she is now obliged to accept enslavement due to her extreme debts. Eventually she figures it out and glares daggers at you as she signs her life away.
<<elseif $recruit is "school sale">>
She thanks you profusely for purchasing her, and she means it. She's happy to have been bought by a real master, and to go by the hardness of her nipples, looking forward to finally losing her virginity.
<<elseif $recruit is "school trap">>
She thanks you profusely for purchasing her, and she means it. She's happy to have been bought by a real master, and to go by the stiffness of her little dick, looking forward to finally taking it up the ass.
<<elseif $recruit is "handsome PC">>
You put her through the enslavement procedures. She looks doubtful, obviously wondering whether she's made a huge mistake. She's legally your property, now; you can fulfill her wishes for a gentler assignment near you, or not. Her suspicion that she's blundered into something terrible no longer matters.
<<elseif $recruit is "womanly PC">>
You put her through the enslavement procedures. She looks relieved, as though she thinks she no longer has anything to worry about. She's certainly more complacent than the average inductee.
<<elseif $recruit is "shemale PC">>
You put her through the enslavement procedures. She's almost excited. Though she knows she's signed herself over to a life of sexual slavery, the anticipation of becoming more feminine is clearly more important to her than any kind of fear.
<<elseif $recruit is "female SD">>
Contacting the wealthy resident, you apologize for his inconvenience and offer to 'deal with ' the matter personally. He is content with not having the hassle and agrees with little thought, leaving you owning the debt of the unfortunate student. Making your way to the guard station where she is being kept, you tell the young woman she's getting out of jail right away. She cooperates to having her biometric readings taken and logged, only later realizing this isn't for her release but to register her as a slave. In shock and with tears in her eyes, she dejectedly follows the guard you summon to have her brought to the slave quarters.
<<elseif $recruit is "male SD">>
Contacting the wealthy resident, you apologize for his inconvenience and offer to 'deal with' the matter personally. He is content with not having the hassle and agrees with little thought, leaving you owning the debt of the unfortunate student. Making your way to the guard station where he is being kept, you tell the young man he's getting out of jail right away. He cooperates to having his biometric readings taken and logged, only later realizing this isn't for a release but to register him as a slave. In shock and with tears in his eyes, he gets angry and tries to fight, only to be overwhelmed by your guards and be dragged off to the remote surgery. It doesn't take long at all to add a pretty dickgirl to your slave quarters after that.
<<elseif $recruit is "female SE">>
Bidding for the girl and winning her in the auction, you await her and the student selling her in your penthouse. As the young man guides her in, she gives you a properly deferential greeting, then looks wide-eyed at the decor and wealth presented all around. Yet as her 'lover' informs the woman that she'll belong to you now, tears start flowing down her cheeks as her heart almost audibly breaks. Smiling at the man over the sobbing shape of your newly acquired virgin slave-girl, you casually push a button to approve the money transfer and he strides out of the room after checking his smart-phone for the transfer. On your orders, she strips and submits to biometric scanning, registering her as your property.
<<elseif $recruit is "MTF SE">>
Sending an offer to buy the slave girl, you get a confirmation from the student very shortly afterward. It doesn't take much longer before he appears at the security office leading into your penthouse to drop off his slave, leaving her behind without even saying goodbye. The sniffling and dejected girl is brought into your office so you can check her out in person afterward. On your orders, she strips and submits to biometric scanning, registering her as your property.
<<elseif $recruit is "DG SE">>
Sending an offer to buy the dickgirl, you get a confirmation from the student very shortly afterward. It doesn't take much longer before he appears at the security office leading into your penthouse to drop off his slave, leaving her behind without even saying goodbye. The sniffling and dejected girl is brought into your office so you can check her out in person afterward. On your orders, she strips and submits to biometric scanning, registering her as your property.
<<elseif $recruit is "gang leader">>
Opening a voice-link, you call in two security guards to await the elevator and have your new property brought to the remote surgery. After some fun playing with various sliders and buttons in its settings, you have the machine start on modding the man into a new dickgirl with a pleasing set of features. By the time she comes to after the operation and quick-heal treatment, the legalities of enslavement are completed too, leaving you with another slave registered as your property. Of course, she is naturally horrified and furious with you; where there was once a tough young man's square jaw, there is now a definitively feminine face which looks rather cute when angry. The rest of her is still broad-shouldered and muscular, with all the tattoos and a well-sized dick - but you can always mod that later if you want to.
<<elseif ($recruit is "DG runaway" or $recruit is "herm runaway" or $recruit is "female runaway")>>
With a few keystrokes, you wire the payment to the slave-girl's owner, then have your guardsmen bring her from the station infirmary to your penthouse. She is led to stand before you, shivering in terror and looking at her feet. Only after an insistent command does she look up long enough to be biometrically scanned and registered as your property.
<<elseif ($recruit is "CCS angel" or $recruit is "CCS angel")>>
Winning out in the auction, you have the young woman brought to you straight away. She is led into your penthouse in semitransparent shimmering gown - some sort of cult garb that was thrown into the sale as a bonus. It certainly looks amazing on her, but you want to see all of your new acquisition so you order her to strip. Obediently, she slides the fabric off and lets it fall to the floor, then submits to biometric scanning, registering her as your property.
<<elseif $recruit is "racer DG chaser">>
After some negotiations with the race track owner, you finally agree on a good price. After he tells his subordinates to bring the girl to you, the two of you chat a bit about business matters and you're invited to the owner's booth for the next big race. A short while later, guards bring in the dickgirl athlete, dressed in nothing but a long bathrobe and with a slightly sullen look on her face. Seems like she was brought here from her former owner's premises without so much as a warning or chance to put on any clothes. He really must have wanted her out of his racing stable quickly. On your orders, she pushes the robe over her shoulders and lets it fall to the floor, then submits to biometric scanning, registering her as your property.
<<elseif $recruit is "racer loser">>
After some negotiations with the race track owner, you finally agree on a good price. After he tells his subordinates to bring the girl to you, the two of you chat a bit about business matters and you're invited to the owner's booth for the next big race. A short while later, guards bring in the young athlete, dressed in a cute yet revealing white dress, the 'showing off' outfit used for virgin runners - or ex-virgins, in her case. On your orders, she obediently takes it off, letting the thin fabric fall to the floor, then submits to biometric scanning, registering her as your property.
<<elseif $recruit is "racer winner">>
After some negotiations with the race track owner, you finally agree on a good price. After he tells his subordinates to bring the girl to you, the two of you chat a bit about business matters and you're invited to the owner's booth for the next big race. A short while later, guards bring in the virgin athlete, dressed in a cute yet revealing white dress, highlighting her pureness and virginity. On your orders, she readily takes it off, letting the thin fabric fall to the floor, then submits to biometric scanning, registering her as your property.
<<elseif $recruit is "repo housekeeper">>
With a few keystrokes, you wire the payment to the repo company, then wait for her delivery. After being brought into your penthouse by security, the legalities and biometric scanning with her are taken care off fairly quickly and without fuss. Stepping towards you after the chime announcing a successful registration as your property, $activeSlave.slaveName lowers her head obediently and asks, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, what will my new tasks in your household be? Shall I just clean or will there be... other things for me to do?" The eager tremble in her voice tells you that she's more than a little aroused by the thought of being used, so you tell her it'll all depend on if she's a good girl...
<<elseif $recruit is "repo nanny">>
With a few keystrokes, you wire the payment to the repo company, then wait for her delivery. After being brought into your penthouse by security, the legalities and biometric scanning with her are taken care off fairly quickly and without fuss. Stepping towards you after the chime announcing a successful registration as your property, $activeSlave.slaveName lowers her head obediently and asks, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I - umm... what will be required of me? I'm really good with children and... and I can sing. Also, I've -" The fearful tremble in her voice tells you that she's more than a little afraid of what you might have planned for her. Waving off the slave's frightened babbling, you tell her that you'll decide what to do with her when you feel like it.
<<elseif $recruit is "farm cow">>
Making a video call to tell the association president you accept the asking price for $activeSlave.slaveName, you're drawn into a conversation with the skillful speaker, at the end of which you agree to be the honored guest for their convention. Who knows, new developments in the slave farming industry might actually prove interesting to learn about, and the pleasure of acquiring a new slave will make it worth your while even if it turns out to be boring. In short notice, the woman you just bought is brought to your penthouse where she obediently strips and stands ready for your inspection.
<<elseif $recruit is "farm bull">>
Making a video call to tell the association president you accept the asking price for $activeSlave.slaveName, you're drawn into a conversation with the skillful speaker, at the end of which you agree to be the honored guest for their convention. Who knows, new developments in the slave farming industry might actually prove interesting to learn about, and the pleasure of acquiring a new slave will make it worth your while even if it turns out to be boring. In short notice, the dickgirl you just bought is brought to your penthouse where she obediently strips and stands ready for your inspection, a sizeable cock swinging between her legs.
<<elseif $recruit is "farm virgin cow">>
Making a video call to tell the association president you accept the asking price for $activeSlave.slaveName, you're drawn into a conversation with the skillful speaker, at the end of which you agree to be the honored guest for their convention. Who knows, new developments in the slave farming industry might actually prove interesting to learn about, and the pleasure of acquiring a new slave will make it worth your while even if it turns out to be boring. In short notice, the young woman you just bought is brought to your penthouse where she obediently strips and stands ready for your inspection.
<<elseif $recruit is "orphan rebellious female">>
Transferring the money with a few clicks on your smart-phone, you have your new acquisition brought to your penthouse. $activeSlave.slaveName reacts sullenly to an order to strip, so the guardmen's assistance is required to peel her clothes off her, followed by the young woman sticking out her tongue as she is scanned and registered as your property.
<<elseif $recruit is "orphan femboy">>
Transferring the money with a few clicks on your smart-phone, you have your new acquisition brought to your penthouse. $activeSlave.slaveName does look rather afraid at the whole business of actually being sold, but she follows your instruction obediently to get naked and let herself be biometrically scanned and registered as your property.
<<else>>
She comes immediately from the immigration center to your arcology. You patiently explain the realities of the situation to her. She isn't too bright and it takes a while for things to sink in. The scanners finally do it, though. She sobs as the biometric scanners scrupulously record her every particular as belonging not to a person but to a piece of human property. She tries to resist placing her biometric signature in testament to the truth of her debt, but when you observe that the alternative is death, she complies. The process is completed with a distinct anticlimax: she is one of your slaves now.
<</if>>
<</nobr>>
<<set $nextLink to "AS Dump">>\
<<display "New Slave Intro">>
<</replace>>
<</click>>
<<if ($recruit is "school sale")>>\
<<elseif ($recruit is "school trap")>>\
<<elseif ($recruit is "female SE")>>\
<<elseif ($recruit is "MTF SE")>>\
<<elseif ($recruit is "DG SE")>>\
<<elseif $recruit is "racer DG chaser">>\
<<elseif $recruit is "racer loser">>\
<<elseif $recruit is "racer winner">>\
<<elseif $recruit is "repo housekeeper">>\
<<elseif $recruit is "repo nanny">>\
<<elseif $recruit is "farm cow">>\
<<elseif $recruit is "farm bull">>\
<<elseif $recruit is "farm virgin cow">>\
<<elseif $recruit is "orphan rebellious female">>\
<<elseif $recruit is "orphan femboy">>\
<<else>>\
<<click "Sell her immediately">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<replace "#result">>
<<nobr>>
<<if $recruit is "female recruit">>
You complete the legalities and biometric scanning quickly and without fuss. $activeSlave.slaveName bounces nervously on her heels. Finally she works up her courage and asks, <<if $HeadGirl.clothes != "no clothing">>"Can I have <<if $HeadGirl.clothes is "choosing her own clothes">>a cute outfit<<else>>$HeadGirl.clothes<</if>> like $HeadGirl.slaveName?"<<else>>"Can I work with $HeadGirl.slaveName?"<</if>> Your answer appears in the form of a purchasing agent, here to take her away. As he restrains the disbelieving girl, you tell her she's been purchased by a brothel, so she's going to be fucked about 70,000 times before she gets to be too old and is retired, so she can be sure she won't be bored. She releases a wail of utter despair, quickly cut off by a sturdy bag being fastened over her head.
<<elseif $recruit is "male recruit">>
You complete the legalities and biometric scanning quickly and without fuss. $activeSlave.slaveName bounces nervously on her heels. Finally she works up her courage and asks, <<if $HeadGirl.clothes != "no clothing">>"Can I have <<if $HeadGirl.clothes is "choosing her own clothes">>a cute outfit<<else>>$HeadGirl.clothes<</if>> like $HeadGirl.slaveName?"<<else>>"Can I work with $HeadGirl.slaveName?"<</if>> Your answer appears in the form of a purchasing agent, here to take her away. As he restrains the disbelieving bitch, you tell her she's been purchased by a brothel, so she's going to be fucked about 70,000 times before she gets to be too old and is retired, so she can be sure she won't be bored. She releases a wail of utter despair, quickly cut off by a sturdy bag being fastened over her head.
<<elseif $recruit is "whore recruit">>
When the purchasing agent appears to take her away, she looks rueful. "God fucking damn it," she says, less angrily than you expected. "I should have known. $HeadGirl.slaveName played me good. Treat her right, she's got skills."
<<elseif $recruit is "female debtor">>
She sobs as the biometric scanners scrupulously record her every particular as belonging not to a person but to a piece of human property. She tries to resist placing her biometric signature in testament to the truth of her debt, but when you observe that the alternative is death, she complies. A purchasing agent appears to take her away.
<<elseif $recruit is "male debtor">>
Once you begin the enslavement process, you, your personal assistant, and the forms you're filling out all begin to refer to the slave using female pronouns. She is clearly tormented, and only barely manages to hold herself together for the moment, but is on the verge of breaking down. When a purchasing agent appears, she loses it entirely, and the agent is obliged to drag her away.
<<elseif $recruit is "desperate preg">>
She cooperates as the biometric scanners scrupulously record her every particular as belonging not to a person but to a piece of human property. She willingly places her biometric signature in testament to the truth of her voluntary enslavement. When a purchaser's agent arrives to take her away, though, she becomes afraid. "W-will they h-hurt my baby?" she asks plaintively. You tell her no, she's been bought by a slave dairy. She'll be permitted to carry her pregnancy to term, since it'll enhance her milk production; and within a few weeks after that, she'll be impregnated again. And again.
<<elseif $recruit is "desperate milf">>
She cooperates as the biometric scanners scrupulously record her every particular as belonging not to a person but to a piece of human property. She willingly places her biometric signature in testament to the truth of her voluntary enslavement. A purchasing agent appears to take her away, which she accepts resignedly, though she does ask you who purchased her. You tell her that her ample breasts have gotten her bought by a slave dairy; she looks thoughtful. "I'm going to be a cow?" She turns her torso a little, sloshing her breasts from side to side. "Well, that doesn't sound //too// bad. Thank you."
<<elseif $recruit is "tg addict">>
When she awakes from surgery, she slowly realizes that whatever she programmed the remote surgery to do wasn't done; instead, she's a young woman with a flat chest and a new virgin pussy. It takes a while for you to get her to understand, through her tears, that she is now obliged to accept enslavement due to her extreme debts. Eventually she figures it out, assisted by a purchasing agent, who restrains her for transportation despite her grief.
<<elseif $recruit is "handsome PC">>
You put her through the enslavement procedures. She only realizes her mistake when her purchaser's agent appears to take her away. She looks at you in total unwillingness to believe you'd do such a thing; you observe politely that she's likely to receive an easy assignment like being a house servant in about twenty years. In the meantime, you continue, she's been purchased by a brothel, so she's going to be fucked about 70,000 times before then. She releases a wail of utter despair, quickly cut off by a sturdy bag being fastened over her head.
<<elseif $recruit is "womanly PC">>
You put her through the enslavement procedures. She only realizes the true situation when her purchaser's agent appears to take her away. She looks at you in total unwillingness to believe you'd do such a thing; you observe politely that she's been purchased by a brothel, but is old enough she'll probably only work there for ten years or so. During that time she'll only be fucked 30,000 times, give or take. She releases a wail of utter despair, quickly cut off by a sturdy bag being fastened over her head.
<<elseif $recruit is "shemale PC">>
You put her through the enslavement procedures. She only realizes the true situation when her purchaser's agent appears to take her away. She looks at you with a faint hopefulness. "Do you think they'll pay for surgery and drugs for me?" she asks plaintively. You observe that they probably will; she's been sold to a boutique trainer that produces high-class gelded escorts. She quails a little at hearing about the castration, but squares her shoulders and accompanies the agent willingly.
<<elseif $recruit is "female SD">>
Contacting the wealthy resident, you apologize for his inconvenience and offer to 'deal with' the matter personally. He is content with not having the hassle and agrees with little thought, leaving you owning the debt of the unfortunate student. Making your way to the guard station where she is being kept, you tell the young woman she's getting out of jail right away. She cooperates to having her biometric readings taken and logged, only later realizing this isn't for her release but to register her as a slave. In shock and with tears in her eyes, she dejectedly follows the guard you summon to have her brought to the slave broker you sold her to.
<<elseif $recruit is "male SD">>
Contacting the wealthy resident, you apologize for his inconvenience and offer to 'deal with' the matter personally. He is content with not having the hassle and agrees with little thought, leaving you owning the debt of the unfortunate student. Making your way to the guard station where he is being kept, you tell the young man he's getting out of jail right away. He cooperates to having his biometric readings taken and logged, only later realizing this isn't for a release but to register him as a slave. In shock and with tears in his eyes, he gets angry and tries to fight, only to be overwhelmed by your guards and be dragged off to the remote surgery. It doesn't take long at all before the student is transported to the office of the slave broker you sold her to.
<<elseif $recruit is "gang leader">>
Opening a voice-link, you call in two security guards to await the elevator and have your new property brought to the remote surgery. After some fun playing with various sliders and buttons in its settings, you have the machine start on modding the man into a new dickgirl with a pleasing set of features. By the time she comes to after the operation and quick-heal treatment, the legalities of enslavement are completed too, leaving you with another slave registered as your property. Of course, she is naturally horrified and furious with you, but this is nothing to the terror that dawns when a purchasing agent appears to take her away.
<<elseif ($recruit is "DG runaway" or $recruit is "herm runaway" or $recruit is "female runaway")>>
With a few keystrokes, you wire the payment to the slave-girl's owner, then have your guardsmen bring her from the station infirmary to your penthouse. She is led to stand before you, shivering in terror and looking at her feet. Only after an insistent command does she look up long enough to be biometrically scanned and registered as your property. Frowning at the emotional state the gang left her in, you're relieved when your guards take her away a moment later, to be transported to the office of a slave broker you know well. Oh well, now she'll be someone else's problem to fix up.
<<elseif $recruit is "CCS angel">>
Winning out in the auction, you have the young woman brought to you straight away. She is led into your penthouse in semitransparent shimmering gown - some sort of cult garb that was thrown into the sale as a bonus. It certainly looks amazing on her, but you want to see all of your new acquisition so you order her to strip. Obediently, she slides the fabric off and lets it fall to the floor, then submits to biometric scanning, registering her as your property. When she's taken away to the office of the slave broker you sold her on to, the young woman sighs, sad that she's not staying as yours in the luxurious penthouse you call your own.
<<elseif $recruit is "CCS DA">>
Winning out in the auction, you have the young woman brought to you straight away. She is led into your penthouse in semitransparent shimmering gown - some sort of cult garb that was thrown into the sale as a bonus. It certainly looks amazing on her, but you want to see all of your new acquisition so you order her to strip. Obediently, she slides the fabric off and lets it fall to the floor, then submits to biometric scanning, registering her as your property. When she's taken away to the office of the slave broker you sold her on to, the young woman lets out a little huff, as if telling herself that your luxurious penthouse can't be that good if you're not keeping her for it.
<<else>>
She comes immediately from the immigration center to your arcology. You patiently explain the realities of the situation to her. She isn't too bright and it takes a while for things to sink in. The scanners finally do it, though. She sobs as the biometric scanners scrupulously record her every particular as belonging not to a person but to a piece of human property. She tries to resist placing her biometric signature in testament to the truth of her debt, but when you observe that the alternative is death, she complies. You add that she's already been purchased by a brothel, and would be well advised to keep obeying. She breaks down entirely at this.
<</if>>
<</nobr>>
<</replace>>
<</click>> //This will bring in ¤$slaveCost.//
<</if>>\
<<else>>\
//You lack the necessary funds to enslave her.//
<</if>>\
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<</nobr>>\
\
$mother.slaveName and her daughter are both good slaves, devoted and obedient. They'd probably do anything you order them to do. By happenstance they come before you for inspection one after the other. They certainly see each other stark naked frequently enough. As you finish $mother.slaveName's inspection, her daughter waits patiently for her turn. It occurs to you that they probably would to //anything// you order them to do, and that they're so acclimated to sexual slavery that they might well enjoy it.
\
<span id="result">
<<click "Spend the night sharing your bed with them, and each of them with the other">>
<<replace "#result">>
Neither of them bats an eye when you announce you're turning in early and that they'll be joining you. Since they're already naked, they get into your big soft bed before you and lie facing each other, with enough room in between them for you to take a central position. They clearly assume you'll start with one of them on each side of you, so they're quite surprised when you slide in behind $mother.slaveName instead. $daughter.slaveName snuggles up to her mother happily enough, however. You extend the foreplay to hours, eventually bringing both of them to such a state of naked arousal that they begin grinding against each other as much as they do you. They get the idea, and things turn into a sort of unspoken mutual one-upsmanship between them. What starts with $daughter.slaveName clearly feeling very daring as she sucks her mother's nipple ends with $mother.slaveName lying on her back getting fucked by you while she orally pleasures $daughter.slaveName. You're face to face with $daughter.slaveName and she groans happily into your mouth as $mother.slaveName moans into her fuckhole.
@@color:mediumaquamarine;They have both become more trusting of you.@@
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $daughter.ID == $slaves[$i].ID>>
<<set $slaves[$i].trust += 4>>
<<if canDoAnal($slaves[$i])>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<<elseif canDoVaginal($slaves[$i])>>
<<set $slaves[$i].vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<</if>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $mother.ID == $slaves[$i].ID>>
<<set $slaves[$i].trust += 4>>
<<if canDoAnal($slaves[$i])>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<<elseif canDoVaginal($slaves[$i])>>
<<set $slaves[$i].vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<</if>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<click "Get them started and then keep them at it in your office">>
<<replace "#result">>
You give them orders of devastating simplicity: they are to repair to the couch in your office and are to take turns getting each other off until such time as you tell them otherwise. They're momentarily stunned, but $mother.slaveName takes the lead and draws her daughter over to the couch by the hand. They're both accomplished sex slaves and obey orders well, so they are quite successful in the little game, if a bit mechanical. For the rest of the day, interviewees come and go and are treated to the sight of the two of them having subdued sex on the couch. Showing off one's slaves for business interlocutors is a common Free Cities practice, but more than one perceptive person figures out what the resemblance between the two slaves and the age gap between them really means. Of course, all those who figure it out are impressed by your sheer decadence.
@@color:green;Your reputation has increased considerably.@@
<<set $rep += 1000>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $daughter.ID == $slaves[$i].ID>>
<<set $slaves[$i].oralCount += 5>>
<<set $oralTotal += 5>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $mother.ID == $slaves[$i].ID>>
<<set $slaves[$i].oralCount += 5>>
<<set $oralTotal += 5>>
<</if>>
<</for>>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<</nobr>>\
\
$youngerSister.slaveName, whose older sister tried to sell her to you, is up for inspection. As usual, you pepper your inspection with questions about her duties, her feelings about her physical condition, and experiences. More information about one's property is never a bad thing. When the inspection reaches $youngerSister.slaveName's asshole, you ask whether she enjoyed having her older sister sell her butt.
"No, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says.
\
<span id="result">
<<click "Turnabout is fair play">>
<<replace "#result">>
$olderSister.slaveName is brought in. You gag her, throw the resisting bitch down on the couch, and hold her there. Then, you peremptorily order the wide-eyed $youngerSister.slaveName to <<if canDoAnal($olderSister)>>sodomize<<else>>face-fuck<</if>> her sister. She stares open mouthed for a moment, but comes over obediently. Her face is a strange mix of vengeful eagerness, revulsion, and even a little lust. She shoves herself into the frantically struggling girl's butt without mercy. Her cock is pathetically small, but by how $olderSister.slaveName reacts it might as well be a baseball bat. $youngerSister.slaveName rarely gets to penetrate anything, mostly serving as an oral slut<<if canDoAnal($youngerSister)>> and anal cocksleeve<</if>>, so she comes in no time and takes a turn holding $olderSister.slaveName down <<if canDoAnal($olderSister)>>so you can claim sloppy seconds on her spasming butthole<</if>>.
@@color:hotpink;$youngerSister.slaveName has become more devoted to you,@@ while $olderSister.slaveName @@color:mediumorchid;hates you@@ and has become @@color:gold;more afraid of you,@@<<if canDoAnal($olderSister)>> and @@color:lime;$olderSister.slaveName has lost her anal virginity.@@<<else>>.<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $olderSister.ID == $slaves[$i].ID>>
<<set $slaves[$i].trust -= 5>>
<<set $slaves[$i].devotion -= 4>>
<<if canDoAnal($olderSister)>>
<<set $slaves[$i].anus to 1>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<<else>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $youngerSister.ID == $slaves[$i].ID>>
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<click "Let her have her revenge, but remind her of her place">>
<<replace "#result">>
$olderSister.slaveName is brought in. You gag her, throw the resisting bitch down on the couch, and hold her there. Then, you peremptorily order the wide-eyed $youngerSister.slaveName to put her cock <<if canDoAnal($olderSister)>>up her sister's ass<<else>>in her sister's mouth<</if>>, and then hold it there. She stares open mouthed for a moment, but comes over obediently. Her face is a strange mix of vengeful eagerness, revulsion, and even a little lust. She shoves herself into the frantically struggling girl's <<if canDoAnal($olderSister)>>butt<<else>>jaw<</if>> without mercy. Her cock is pathetically small, but by how $youngerSister.slaveName reacts it might as well be a baseball bat. $youngerSister.slaveName obeys your orders and holds still after inserting herself. You<<if $PC.dick == 0>> don a strap-on,<</if>> move around behind her and start <<if canDoAnal($youngerSister)>>ass<<else>>face-<</if>>fucking her in turn, slowly permitting her to find a rhythm where she can fuck and get fucked at the same time. She's getting it much harder than she's giving it but she's experienced enough that she comes quickly.
@@color:hotpink;$youngerSister.slaveName has become more devoted to you,@@ while @@color:mediumorchid;$olderSister.slaveName has become more rebellious,@@<<if canDoAnal($olderSister)>> and @@color:lime;$olderSister.slaveName has lost her anal virginity.@@<<else>>.<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $olderSister.ID == $slaves[$i].ID>>
<<set $slaves[$i].devotion -= 5>>
<<if canDoAnal($olderSister)>>
<<set $slaves[$i].anus to 1>>
<<set $slaves[$i].analCount += 2>>
<<set $analTotal += 2>>
<<else>>
<<set $slaves[$i].oralCount += 2>>
<<set $oralTotal += 2>>
<</if>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $youngerSister.ID == $slaves[$i].ID>>
<<set $slaves[$i].devotion += 4>>
<<if canDoAnal($youngerSister)>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<<else>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<<set $slaves[$i].penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<</if>>
<</for>>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $returnTo to "RIE Eligibility Check">>
<<for $i to 0; $i < $recruiters.length; $i++>>
<<if $recruiterMother.ID is $recruiters[$i].ID>>
<<set $activeSlave to $recruiters[$i]>>
<<set $dump to $recruiters.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<if (random(0,99) < $seeDicks)>>
<<display "Recruiter Genderflip">>
<</if>>
<<set $activeSlave.origin to "She was recruited into your service by her mother.">>
<<set $activeSlave.births to 0>>
<<set $activeSlave.oralCount to 0>>
<<set $activeSlave.vaginalCount to 0>>
<<set $activeSlave.analCount to 0>>
<<set $activeSlave.mammaryCount to 0>>
<<set $activeSlave.penetrativeCount to 0>>
<<set $activeSlave.pitKills to 0>>
<<set $activeSlave.drugs to "no drugs">>
<<set $activeSlave.shoes to "none">>
<<set $activeSlave.clothes to "no clothing">>
<<set $activeSlave.hormones to 0>>
<<set $activeSlave.assignment to "rest">>
<<set $activeSlave.assignmentVisible to 1>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<if $activeSlave.career != "a Futanari Sister">><<set $activeSlave.career to "a slave">><</if>>
<<set $activeSlave.weekAcquired to $week>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-15,15)>>
<<if $activeSlave.weight > 30>>
<<set $activeSlave.weight -= random(0,50)>>
<<elseif $activeSlave.weight < -30>>
<<set $activeSlave.weight += random(0,50)>>
<<else>>
<<set $activeSlave.weight += random(-20,20)>>
<</if>>
<<set $activeSlave.height += random(-5,5)>>
<<set $activeSlave.anus to 0>>
<<if $activeSlave.vagina > -1>><<set $activeSlave.vagina to 0>><</if>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.lactation to 0>>
<<RandomizeAttraction>>
<<set $activeSlave.fetishStrength to random(0,90)>>
<<set $activeSlave.fetish to either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "boobs","pregnancy")>>
<<set $activeSlave.sexualFlaw to either("none", "none", "none", "none", "hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw to either("none", "none", "none", "arrogant", "bitchy", "odd", "anorexic", "hates men", "hates women", "hates women")>>
<<set $activeSlave.ageImplant to 0>>
<<set $activeSlave.age to 18>>
<<set $activeSlave.birthWeek to 0>>
<<display "Slave Cost">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $recruiterMother.ID == $slaves[$i].ID>>
<<set $slaves[$i].recruiter to 0>>
<<break>>
<</if>>
<</for>>
<<display "Nationality to Name">>
<<if $useFSNames == 0>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<elseif $arcologies[0].FSRomanRevivalist > 20>>
<<set $activeSlave.slaveName to $romanSlaveNames.random()>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $activeSlave.slaveName to $ancientEgyptianSlaveNames.random()>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set $activeSlave.slaveName to $edoSlaveNames.random()>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<display "Degrading Name">>
<<else>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<</if>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<set $activeSlave.ID to ($recruiterMother.ID + 1000)>>
<<set $activeSlave.relation to "daughter">>
<<set $activeSlave.relationTarget to ($activeSlave.ID - 1000)>>
<<set $activeSlave.relationship to 0>>
<<set $activeSlave.relationshipTarget to 0>>
<</nobr>>\
\
$recruiterMother.slaveName requests an interview with you. She's a devoted slave, and you grant it, and are happy you did when you see the troubled expression on her face. She explains<<if canTalk($recruiterMother) == false>> with desperate gestures
<</if>> that she had a daughter, who was sent to the slave orphanages. Today will be the daughter's 18th birthday, which means she'll go up for sale.
<<if canTalk($recruiterMother) == false>>She urgently gestures for permission to write. It's unusual, but she seems quite serious, so you grant it. She writes,
<</if>>"You've been so good to me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I'm sure she looks like I did when you bought me. Please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, will you buy her like you bought me? I'm afraid she'll go to a cruel <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>." She bites her lip. "And, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I'm sure she'd learn to love<<nobr>>
<<if $recruiterMother.fetish is "cumslut">>
the taste of your cum
<<elseif $recruiterMother.fetish is "submissive">>
submission
<<elseif $recruiterMother.fetish is "humiliation">>
being treated like a dirty slut
<<elseif $recruiterMother.fetish is "buttslut">>
the feeling of your cock in her butt
<<elseif $recruiterMother.fetish is "sadist">>
hurting your other slaves
<<elseif $recruiterMother.fetish is "masochist">>
being beaten
<<elseif $recruiterMother.fetish is "dom">>
fucking your other slaves
<<elseif $recruiterMother.energy > 95>>
being a good nympho slut
<<elseif $recruiterMother.addict > 2>>
being a druggie whore
<<elseif $recruiterMother.anus > 2>>
getting her butt stretched out
<<elseif $recruiterMother.boobsImplant > 20>>
getting turned into a bimbo slut
<<else>>
the feeling of your cock in her
<</if>>
<</nobr>>as much as I do.<<nobr>>
<<if $recruiterMother.fetish is "cumslut">>
We could blow you at the same time, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>! And share cum!
<<elseif $recruiterMother.fetish is "submissive">>
You could use us together, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterMother.fetish is "humiliation">>
You could make us fuck each other in public, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterMother.fetish is "buttslut">>
You could fuck our butts right next to each other, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterMother.energy > 95>>
I'm sure she'd love to have threesomes, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterMother.fetish is "sadist">>
I'm sure she'd love to help me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterMother.fetish is "masochist">>
You could whip us both, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterMother.fetish is "dom">>
I'm sure she'd love to help me use other slaves, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<else>>
You could fuck us together, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<</if>>
<</nobr>>" She blushes and waits anxiously for your decision.
You look up the daughter. She costs ¤$slaveCost, a bargain, but you won't be able to inspect her beyond her likely resemblance to $recruiterMother.slaveName.
\
<span id="result">
<<click "Buy her">>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $slaveCost>>
<<replace "#result">>
You complete the legalities and biometric scanning quickly and without fuss. $activeSlave.slaveName arrives shortly. The two slaves remember each other only dimly - they parted a long time ago - but they embrace. The mother explains the situation and encourages her daughter to be a good slave to you. $activeSlave.slaveName looks a little fearful but clearly realizes that she's lucky to be here.
<<set $nextLink to "AS Dump">>\
<<for $i to 0; $i < $slaves.length; $i++>>\
<<if $recruiterMother.ID is $slaves[$i].ID>>\
\
<<set $slaves[$i].relation to "mother">>\
<<set $slaves[$i].relationTarget to $activeSlave.ID>>\
<<set $recruiterMother to 0>>\
<<break>>\
<</if>>\
<</for>>\
<<display "New Slave Intro">>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<</nobr>>\
\
$alphaTwin.slaveName and $betaTwin.slaveName are such good and devoted slaves that they happily do everything together. They sleep in each other's arms, bathe together, work together whenever they can, and fuck together. For a while they masturbated together until they became so habituated to sexual slavery that they stopped seeing much distinction between masturbation and sex with one another. At the moment, they're getting ready for their day, chatting quietly and helping each other.
\
<span id="result">
<<click "Take them out for the morning">>
<<replace "#result">>
You head out of your penthouse with a pretty sex slave under each arm. They're attentive companions, doing everything they can to mirror each other as they show off their bodies to onlookers. It's a bright, sunny day, so you walk them up and down a busy glassed-in galleria. They clearly expect you to fuck them in public, but for once you just enjoy a couple of hours with them. They start disappointed that you aren't going to use them, but they quickly get over it and enjoy preening under your arms.
@@color:mediumaquamarine;They have both become more trusting of you,@@ and @@color:green;your reputation has increased considerably.@@
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $alphaTwin.ID == $slaves[$i].ID>>
<<set $slaves[$i].trust += 4>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $betaTwin.ID == $slaves[$i].ID>>
<<set $slaves[$i].trust += 4>>
<</if>>
<</for>>
<<set $rep += 1000>>
<</replace>>
<</click>>
<<click "Use them side by side">>
<<replace "#result">>
Slave twins inevitably get used to threesomes with their sibling, and $alphaTwin.slaveName and $betaTwin.slaveName are no exception. They greet you with every appearance of arousal and begin a carefully balanced routine - foreplay with you, of course, but whatever parts of them aren't working on you work on the other slave. They stroke you while making out, stroke each other while sucking you to rock hardness, and finger each others' holes while <<if $PC.vagina == 1>>crowding their faces against your pussy. You reach down and seize a nipple in each hand, pulling them upward so they can suck your nipples instead; they use manual stimulation to keep you going while they do. With one straddling each of your thighs, grinding shamelessly, you can reach around and molest their butts with your own hands.<<else>>rubbing four breasts up and down your dick. Since you only have one cock, the symmetry ends when you start fucking them. As you switch from hole to hole, whichever twin isn't getting fucked at the moment uses her mouth and hands to stimulate your balls and her twin's fuckhole as you pound it. When you finally cum in $betaTwin.slaveName, $alphaTwin.slaveName sucks it out and they kiss deeply to share your ejaculate.<</if>> @@color:hotpink;They have both become more devoted to you.@@
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $alphaTwin.ID == $slaves[$i].ID>>
<<set $slaves[$i].devotion += 4>>
<<if canDoAnal($slaves[$i])>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<<elseif canDoVaginal($slaves[$i])>>
<<set $slaves[$i].vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $betaTwin.ID == $slaves[$i].ID>>
<<set $slaves[$i].devotion += 4>>
<<if canDoAnal($slaves[$i])>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<<elseif canDoVaginal($slaves[$i])>>
<<set $slaves[$i].vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<</if>>
<</for>>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $returnTo to "RIE Eligibility Check">>
<<for $i to 0; $i < $recruiters.length; $i++>>
<<if $recruiterSisterYoung.ID is $recruiters[$i].ID>>
<<set $activeSlave to $recruiters[$i]>>
<<set $dump to $recruiters.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<if (random(0,99) < $seeDicks)>>
<<display "Recruiter Genderflip">>
<</if>>
<<set $activeSlave.origin to "She was recruited into your service by her older sister.">>
<<set $activeSlave.births to 0>>
<<set $activeSlave.oralCount to 0>>
<<set $activeSlave.vaginalCount to 0>>
<<set $activeSlave.analCount to 0>>
<<set $activeSlave.mammaryCount to 0>>
<<set $activeSlave.penetrativeCount to 0>>
<<set $activeSlave.pitKills to 0>>
<<set $activeSlave.drugs to "no drugs">>
<<set $activeSlave.shoes to "none">>
<<set $activeSlave.clothes to "no clothing">>
<<set $activeSlave.hormones to 0>>
<<if $activeSlave.career != "a Futanari Sister">><<set $activeSlave.career to "a slave">><</if>>
<<set $activeSlave.weekAcquired to $week>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.anus to 0>>
<<if $activeSlave.vagina > -1>><<set $activeSlave.vagina to 0>><</if>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.lactation to 0>>
<<if $activeSlave.weight > 30>>
<<set $activeSlave.weight -= random(0,50)>>
<<elseif $activeSlave.weight < -30>>
<<set $activeSlave.weight += random(0,50)>>
<<else>>
<<set $activeSlave.weight += random(-20,20)>>
<</if>>
<<set $activeSlave.height += random(-5,5)>>
<<RandomizeAttraction>>
<<set $activeSlave.fetishStrength to random(0,90)>>
<<set $activeSlave.fetish to either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "boobs","pregnancy")>>
<<set $activeSlave.sexualFlaw to either("none", "none", "none", "none", "hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw to either("none", "none", "none", "arrogant", "bitchy", "odd", "anorexic", "hates men", "hates women", "hates women")>>
<<set $activeSlave.ageImplant to 0>>
<<set $activeSlave.age to $recruiterSisterYoung.age-2>>
<<set $activeSlave.relationship to 0>>
<<set $activeSlave.relationshipTarget to 0>>
<<display "Slave Cost">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $recruiterSisterYoung.ID == $slaves[$i].ID>>
<<set $slaves[$i].recruiter to 0>>
<<break>>
<</if>>
<</for>>
<<display "Nationality to Name">>
<<if $useFSNames == 0>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<elseif $arcologies[0].FSRomanRevivalist > 20>>
<<set $activeSlave.slaveName to $romanSlaveNames.random()>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $activeSlave.slaveName to $ancientEgyptianSlaveNames.random()>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set $activeSlave.slaveName to $edoSlaveNames.random()>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<display "Degrading Name">>
<<else>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<</if>>
<<set $activeSlave.assignment to "rest">>
<<set $activeSlave.assignmentVisible to 1>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<set $activeSlave.ID to ($recruiterSisterYoung.ID + 1000)>>
<<set $activeSlave.relation to "sister">>
<<set $activeSlave.relationTarget to ($activeSlave.ID - 1000)>>
<</nobr>>\
\
$recruiterSisterYoung.slaveName requests an interview with you. She's a devoted slave, and you grant it, and are happy you did when you see the troubled expression on her face. She explains<<if canTalk($recruiterSisterYoung) == false>> with desperate gestures
<</if>> that she had a sister who was sent to the slave orphanages. Today will be the sister's 18th birthday, which means she'll go up for sale.
<<if canTalk($recruiterSisterYoung) == false>>She urgently gestures for permission to write. It's unusual, but she seems quite serious, so you grant it. She writes,
<</if>>"You've been so good to me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I'm sure she looks like I did when you bought me. Please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, will you buy her like you bought me? I'm afraid she'll go to a cruel <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>." She bites her lip. "And, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I'm sure she'd learn to love<<nobr>>
<<if $recruiterSisterYoung.fetish is "cumslut">>
the taste of your cum
<<elseif $recruiterSisterYoung.fetish is "submissive">>
submission
<<elseif $recruiterSisterYoung.fetish is "humiliation">>
being treated like a dirty slut
<<elseif $recruiterSisterYoung.fetish is "buttslut">>
the feeling of your cock in her butt
<<elseif $recruiterSisterYoung.fetish is "sadist">>
hurting your other slaves
<<elseif $recruiterSisterYoung.fetish is "masochist">>
being beaten
<<elseif $recruiterSisterYoung.fetish is "dom">>
fucking your other slaves
<<elseif $recruiterSisterYoung.energy > 95>>
being a good nympho slut
<<elseif $recruiterSisterYoung.addict > 2>>
being a druggie whore
<<elseif $recruiterSisterYoung.anus > 2>>
getting her butt stretched out
<<elseif $recruiterSisterYoung.boobsImplant > 20>>
getting turned into a bimbo slut
<<else>>
the feeling of your cock in her
<</if>>
<</nobr>>as much as I do.<<nobr>>
<<if $recruiterSisterYoung.fetish is "cumslut">>
We could blow you at the same time, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>! And share cum!
<<elseif $recruiterSisterYoung.fetish is "submissive">>
You could use us together, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterSisterYoung.fetish is "humiliation">>
You could make us fuck each other in public, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterSisterYoung.fetish is "buttslut">>
You could fuck our butts right next to each other, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterSisterYoung.fetish is "sadist">>
I'm sure she'd love to help me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterSisterYoung.fetish is "masochist">>
You could whip us both, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterSisterYoung.fetish is "dom">>
I'm sure she'd love to help me use other slaves, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterSisterYoung.energy > 95>>
I'm sure she'd love to have threesomes, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<else>>
You could fuck us together, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<</if>>
<</nobr>>And, I'd love to have my sister close by me." She blushes and waits anxiously for your decision.
You look up the sister. She costs ¤$slaveCost, a bargain, but you won't be able to inspect her beyond her likely resemblance to $recruiterSisterYoung.slaveName.
\
<span id="result">
<<click "Buy her">>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $slaveCost>>
<<replace "#result">>
You complete the legalities and biometric scanning quickly and without fuss. $activeSlave.slaveName arrives shortly. The two slaves don't remember each other very well but they embrace. The older sister explains the situation and encourages her sibling to be a good slave to you. $activeSlave.slaveName looks a little fearful but clearly realizes that she's lucky to be here.
<<set $nextLink to "AS Dump">>\
<<for $i to 0; $i < $slaves.length; $i++>>\
<<if $recruiterSisterYoung.ID is $slaves[$i].ID>>\
\
<<set $slaves[$i].relation to "sister">>\
<<set $slaves[$i].relationTarget to $activeSlave.ID>>\
<<break>>\
<</if>>\
<</for>>\
<<display "New Slave Intro">>
<</replace>>
<</click>>
</span><<if ($slaves[$i].devotion < -50)>>
is kept in solitary confinement whenever she is not being forced to do something else. She still hates her place in the world, but being forced to rely on slave life as her only human contact @@color:hotpink;grinds down her resistance.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].devotion <= 20)>>
is kept in solitary confinement whenever she is not being forced to do something else. With nothing to do but look forward to the next time she's let out to serve, @@color:hotpink;she begins to rely on servitude.@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion <= 50)>>
accepts solitary confinement whenever she is not being forced to do something else. Since she is obedient, the mental torture neither breaks her further nor causes her to hate you.
<<else>>
accepts solitary confinement whenever she is not being forced to do something else. She spends her time wondering hopelessly how she has failed you, @@color:mediumorchid;damaging her devotion to you.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if ($slaves[$i].trust < -50)>>
She is so terrified of you that this confinement does not make her fear you any more.
<<elseif ($slaves[$i].trust < -20)>>
She is already afraid of you, but this confinement makes her @@color:gold;fear you even more.@@
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].trust <= 20)>>
This confinement makes her @@color:gold;fear your power@@ over her.
<<set $slaves[$i].trust -= 4>>
<<else>>
This confinement makes her @@color:gold;trust you less,@@ and fear you more.
<<set $slaves[$i].trust -= 5>>
<</if>>
The stress of confinement @@color:red;damages her health@@.
<<set $slaves[$i].health -= 10>><<nobr>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
You call her over so you can
<<if ($activeSlave.vagina > 2)>>
fuck her gaping, fertile cunt.
<<elseif ($activeSlave.vagina is 2)>>
use her whorish, fertile cunt.
<<elseif ($activeSlave.vagina == 1)>>
use her tight, fertile cunt.
<<elseif ($activeSlave.vagina == 0)>>
take her fertile, virgin pussy.
<</if>>
<<if ($activeSlave.vaginaTat is "tribal patterns")>>
The tattoos on her abdomen certainly draw attention there.
<<elseif ($activeSlave.vaginaTat is "scenes")>>
The tattoos on her abdomen nicely illustrate what you mean to do to her.
<<elseif ($activeSlave.vaginaTat is "degradation")>>
The tattoos on her abdomen ask you to, after all.
<</if>>
<<if $activeSlave.clit == 1>>
Her big clit peeks out from under its hood.
<<elseif $activeSlave.clit > 2>>
Her huge clit is impossible to miss.
<</if>>
<<if ($activeSlave.vaginaPiercing > 1) && ($activeSlave.vagina != -1)>>
Her pierced lips and clit have her nice and wet.
<<elseif ($activeSlave.vaginaPiercing == 1) && ($activeSlave.vagina != -1)>>
Her pierced clit has her nice and moist.
<</if>>
<<if ($activeSlave.fetish is "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.vagina == 0)>>
She cries with joy and presents her virgin pussy for fertilization. She sobs with happiness when she feels your hot seed, knowing that her first time will always be special to her. She spends the rest of the day cherishing her stomach. This new connection with <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>> @@color:hotpink;increases her devotion to you.@@ @@color:lime;Her pussy has been broken in, and there's a good chance she's pregnant.@@
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.devotion += 15>>
<<elseif ($activeSlave.fetish is "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She cries with joy and presents her fertile pussy for breeding. She sobs with happiness when she feels your hot seed. She spends the rest of the day considering her own stomach with pride. This new connection with <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>> @@color:hotpink;increases her devotion to you.@@
<<set $activeSlave.devotion += 10>>
<<elseif ($activeSlave.devotion > 20) && ($activeSlave.vagina == 0)>>
She accepts your orders without comment and presents her virgin pussy for fertilization. She gasps in shock when she feels your hot seed. She spends the rest of the day struggling with roiling emotions. Since she is already well broken, this new connection with <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>> @@color:hotpink;increases her devotion to you.@@ @@color:lime;Her pussy has been broken in, and there's a good chance she's pregnant.@@
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.devotion += 10>>
<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.vagina == 0)>>
She is clearly unhappy at losing her pearl of great price to you; this probably isn't what she imagined her first real sex would be like. Worse, she knows she's fertile and realizes she'll likely get pregnant. Nevertheless, this new connection with <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>> @@color:hotpink;increases her devotion to you.@@ @@color:lime;Her pussy has been broken in.@@
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.vagina == 0)>>
As you anticipated, she refuses to give you her virginity. And as you expected, she is unable to resist you. She cries as your cock opens her fresh, tight hole. Afterward, she clutches her stomach and sobs, horrified by the knowledge that she's probably carrying her rapist's child. The rape @@color:mediumorchid;decreases her devotion to you@@ and @@color:gold;fills her with fear.@@ @@color:lime;Her pussy has been broken in.@@
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.vagina to 1>>
<<elseif ($activeSlave.amp == 1)>>
You set her limbless torso on the end of the couch, face down, with her hips up in the air. This way, you get the greatest degree of penetration into her fertile pussy you can manage. She moans into the cushions, knowing that with the hot flow of semen against her innermost recesses, she has probably gotten pregnant.
<<elseif canWalk($activeSlave) is -2>>
You set her down on the couch, face down, with her hips up in the air. This way, she's pinned in place by the weight of her ridiculous tits, and you get the greatest degree of penetration into her fertile pussy. She moans into the cushions, knowing that with the hot flow of semen against her innermost recesses, she has probably gotten pregnant.
<<elseif ($activeSlave.fetish is "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She comes submissively over, smiling a little submissive smile, and spreads herself for you. You take her on the couch next to your desk in the missionary position. She hugs her torso to you and her breasts press against your chest; you can feel her heart beating hard. As the sex reaches its climax, she begs you to use her unworthy body to make a new slave.
<<elseif $activeSlave.devotion < -20>>
She tries to refuse, so you bend the disobedient slave over your desk and take her hard from behind. Her breasts slide back and forth across the desk. You give her buttocks some nice hard swats as you pound her. She grunts and moans but knows better than to try to get away. She begs you not to cum inside her, knowing she's fertile, and sobs when she feels you fill her with semen despite her pleas.
<<elseif $activeSlave.devotion <= 20>>
She obeys, lying on the couch next to your desk with her legs spread. You kneel on the ground and enter her, a hand on each of her legs to give you purchase. The pounding is hard and fast, and she gasps and whines. You reach a hand down to maul her breasts. She begs you not to cum inside her, knowing she's fertile, but soon loses track of her fears as she enjoys herself. She bites her lip and moans as she climaxes. You fill her squeezing fuckhole with your cum; she realizes what you've done with a gasp and a worried look.
<<else>>
She skips over smiling and gives you a quick kiss. You take her on the couch next to your desk in the missionary position. She hugs her torso to you and her breasts press against your chest; you can feel her heart beating hard. As the sex reaches its climax, her kisses grow urgent and passionate. She clings to you as she rides the downslope of her orgasm. She kisses you and promises to do her best to use her womb to make a good slave for you.
<</if>>
<<if random(1,100) > 50>>
<<set $activeSlave.preg to 1>>
<<if ($activeSlave.drugs is "fertility drugs")>>
<<if (($masterSuitePregnancyFertilitySupplements == 1) && (($activeSlave.assignment is "serve in the master suite") || ($activeSlave.ID is $Concubine.ID)))>>
<<if ($activeSlave.hormones is 2)>>
<<set $activeSlave.pregType to random(2,5)>>
<<else>>
<<set $activeSlave.pregType to either(1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4)>>
<</if>>
<<else>>
<<if ($activeSlave.hormones is 2)>>
<<set $activeSlave.pregType to random(1,5)>>
<<else>>
<<set $activeSlave.pregType to either(1, 1, 1, 1, 2, 2, 2, 3, 3, 4)>>
<</if>>
<</if>>
<<else>>
<<set $activeSlave.pregType to either(1, 1, 1, 1, 1, 1, 1, 1, 1, 2)>>
<</if>>
<<set $activeSlave.pregSource to -1>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
Society @@color:green;approves@@ of your putting a new slave in her; this advances the idea that all slaves should bear their masters' babies.
<<set $rep += $FSSingleSlaveRep*($arcologies[0].FSGenderFundamentalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderFundamentalist += 0.05*$FSSingleSlaveRep>>
<</if>>
<</nobr>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<if ($REM == 1)>>
<<set $REM to either("revel", "antislavery terrorism", "tainted drugs", "new free city", "speculation", "medical breakthrough")>>
<<else>>
<<set $REM to either("bankruptcy", "refugee boat", "arcology change", "war", "empty prisons", "unemployment")>>
<</if>>
<<if $assistant > 0>>
<<if $assistantName is "your personal assistant">>
Your personal assistant
<<else>>
$assistantName
<</if>>
appears on a wall screen as you're going about your business.
<<if $assistantAppearance is "monstergirl">>She's looking unusually businesslike, with her tentacle hair restrained in a bun.<<elseif $assistantAppearance is "shemale">>She's looking unusually businesslike, with her perpetually erect dick going untended, for once.<<elseif $assistantAppearance is "amazon">>She's looking unusually businesslike, and is doing sums on a primitive little abacus.<<elseif $assistantAppearance is "businesswoman">>She has a clipboard pressed against her generous bosom, and peers at you over the tops of her spectacles.<<elseif $assistantAppearance is "goddess">>She's looking unusually businesslike, with her hands clasped behind her back and pivoting one foot.<<elseif $assistantAppearance is "schoolgirl">>She's looking unusually businesslike, and has a scribbled note in her hand.<<else>>Her symbol spins for attention.<</if>>
<<else>>
Your personal assistant's symbol appears on a wall screen as you're going about your business. It spins for your attention.
<</if>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I have a news item that may be of business interest," <<if $assistant > 0>>she <<if $assistantAppearance is "monstergirl">>purrs.<<elseif $assistantAppearance is "shemale">>says flirtatiously.<<elseif $assistantAppearance is "amazon">>says gruffly.<<elseif $assistantAppearance is "businesswoman">>says severely.<<elseif $assistantAppearance is "goddess">>whispers coyly.<<elseif $assistantAppearance is "schoolgirl">>giggles.<<else>>says.<</if>><<else>>it says.<</if>>
<</nobr>>
<<nobr>>
<<if $REM is "revel">>
Something is happening in one of the Free Cities' richest arcologies. It's not clear what, exactly, it is, since its owner is making skillful use of the arcology's advanced surveillance and media systems to keep its internal affairs quite secret. The truth will get out eventually, and it's probably not going to do much for old world opinions of the Free Cities. After all, cheap slaves go into that arcology at a prodigious rate, and they don't seem to ever come out again. The unexpected demand for slaves, any slaves, has produced a temporary tightening of the entire slave market. Projections suggest price increases of up to twenty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@color:yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.2>>
<<elseif $REM is "tainted drugs">>
The Free Cities are anarcho-capitalist paradises - or 'paradises,' depending on one's station and assets. You can't complain personally, as one of the Free Cities' richest citizens, master of your own arcology and owner of sexual slaves. Unfortunately quite a few slaves in the markets are in a position to complain today, as are their owners. Many slave markets use long-lasting stimulants to pep their wares up for auction; dull-eyed slaves earn low bids. Corner-cutting at one of the major suppliers of these stimulants led to a number of slaves being prepared for auction being damaged today. Relatively few were permanently lost, but slaves are going to be a little scarce for a while, which will drive up the going rate. Projections suggest increases of up to twenty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@color:yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.2>>
<<elseif $REM is "antislavery terrorism">>
Antislavery activism in the old world has grown to match the spread of slavery in the Free Cities. Unfortunately for the activists, they are confronted with a fundamental problem: the independence of the Free Cities. There is very little they can do without resorting to violence, and so, predictably, they often do. A major slave induction center in one of the more open Free Cities has just suffered a suicide bombing. The actual damage was slight, but a wave of increased import security is sweeping the Free Cities in reaction to the incident. Slave prices will be driven up by the cost of checking imported merchandise for explosive devices until the market adjusts. Projections suggest price increases of up to twenty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@color:yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.2>>
<<elseif $REM is "new free city">>
New Free Cities arise unpredictably. They require either carving out a slice of the old world, emancipating it from whichever inattentive or corrupt country previously owned the land, or reclaiming new land from barren or uninhabitable areas, efforts which are often kept secret. The unpredictable happened today; the world has a new Free City. As usual, immigration rights are being offered cheaply to deserving persons. Many of the remaining rich and talented of the old world are staking claims in the new city, and they'll be buying slaves when they get to their new home. It's a sellers' market out there; projections show the price of slaves rising as much as thirty percent in the short term. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@color:yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.3>>
<<elseif $REM is "speculation">>
The Free Cities are almost totally unregulated. Prices and interest rates can spike and plummet with speeds not seen since the South Seas Bubble, and for the most silly or corrupt of reasons. Today, it's the latter. A massive attempt to rig the slave market was uncovered this morning. Ultimately, the culprits were caught and much of the damage reversed, but confidence in the marketplace has been shaken. Many great slave vendors are holding onto their stock until they're sure the water's calm again. It's a sellers' market out there; projections show the price of slaves rising as much as thirty percent in the short term. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@color:yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.3>>
<<elseif $REM is "medical breakthrough">>
There has been a breakthrough in gene therapy. More accurately, there was a breakthrough in gene therapy several years ago - you already knew all about it, and some of the more advanced slave medical upgrades available to you use the technology. However, it's finally gotten out of the prototype stage, and is becoming available to the Free Cities middle class, citizens with one or two slaves. The average citizen is more able today than he was yesterday to turn his chattel housekeeper into the girl he's always dreamed of. Aspirational stuff like this always causes a major price shock. It's a sellers' market out there; projections show the price of slaves rising as much as thirty percent in the short term. There will be no immediate impact on you or your slaves, but the coming weeks will be a great time to sell stock, and a bad time to buy. @@color:yellow;The market price of slaves has increased.@@
<<set $slaveCostFactor += 0.3>>
<<elseif $REM is "bankruptcy">>
The economy of the Free Cities is a rough-and-tumble place. The absence of old world regulations and institutions, and the often gold-rush atmosphere of the new cities, lead to fortunes being made and lost overnight. Last night, one of the Free Cities' greatest fortunes was lost. A great slave trading house unexpectedly went bankrupt, and its huge stable of slaves are being sold at fire-sale prices. The unforeseen sell off is driving down the market price of slaves all across the Free Cities. Projections show a short-term price drop of up to twenty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@color:yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.2>>
<<elseif $REM is "refugee boat">>
Periodic refugee crises sweep the old world, and sometimes the human flotsam shaken loose from its moorings in the old world is brought up on the shores of the Free Cities. This week, that was no metaphor. A floating Free City has been inundated by refugees in boats. Naturally, the boats have been discarded and the refugees enslaved. It is unclear whether they somehow did not know that this was their inevitable fate, or their lot in the old world was so desperate that they were willing to accept it. Projections show a short-term slave price drop of up to twenty percent as the market digests the influx. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@color:yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.2>>
<<elseif $REM is "arcology change">>
All across the Free Cities, arcology owners are experimenting with new society models and new ways of enforcing them. A nearby arcology has just undergone a major internal struggle as its owner forced through a radical program of changes and harsh measures to enforce them. All but a handful of its inhabitants have been enslaved and placed under the control of a chosen few. With harems of hundreds and little experience or infrastructure to manage them, the new overlords are selling off stock to raise funds to make the transition. Projections show a short-term price drop of up to twenty percent as they flood the market with mediocre slaves. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@color:yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.2>>
<<elseif $REM is "war">>
The old world outside the Free Cities took another step towards its final decline today. A relatively prosperous third world city fell to a regional warlord, and it seems the remaining great powers lack either the money or the will to do anything about it. The victors seem to be following the standard procedure for modern conquerors. Anything valuable, they steal. Among the population, they recruit the willing, shoot the unwilling, and enslave everyone else. The slave markets are going to be glutted with new stock soon. Projections show a short-term price drop of up to thirty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@color:yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.3>>
<<elseif $REM is "empty prisons">>
A small, impoverished old world country defaulted on its currency today. Its beleaguered government is taking every available step to raise funds. Among other things, it has sold every inmate in its prisons who would fetch a price worth the trouble of sale into Free Cities slavery. Though most of the influx is going to be of abominably low quality, the sudden addition of so much new meat is going to have a big impact on the slave economy. Projections show a short-term price drop of up to thirty percent. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@color:yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.3>>
<<elseif $REM is "unemployment">>
A leading old world nation has just suffered a major economic downturn. Old world nations suffer economic downturns all the time, of course, but to those with interests in the slave market, news like this can be very important. Slave market shocks from catastrophes get all the headlines, but a change that affects millions will often be more impactful. As unemployment in the old world rises, the number of people faced with the choice between starvation and voluntary enslavement rises. Social safety nets just aren't what they used to be. Projections show a short-term slave price drop of up to thirty percent due to the sharp increase in desperate people immigrating to the Free Cities for enslavement. There will be no immediate impact on you or your slaves, but the coming weeks will be a fine time to buy new stock, and a terrible time to sell. @@color:yellow;The market price of slaves has dropped.@@
<<set $slaveCostFactor -= 0.3>>
<</if>>
<</nobr>>\<<set $ui to "start">>\
//v. $ver//
''This is an alpha.'' That means the game is missing content, is full of bugs, is imbalanced, and is generally in an incomplete state. The game will keep a start of turn autosave. If you encounter a bug, I strongly recommend you reload your start of turn autosave immediately. Bugs will occasionally cause a bugged slave named $activeSlave.slaveName (or similar) to appear. If this happens, use the "Discard her" option on the slave menu to get rid of her. Then, please report the circumstances (especially what random event you just saw) to the dev. Please submit your feedback and bug reports at https://www.reddit.com/r/freecitiesgame/ or at http://freecitiesblog.blogspot.com/.
An in-game encyclopedia is available from the sidebar (or [[here|Encyclopedia][$nextButton to "Back", $nextLink to passage()]] if you'd prefer to have a look before starting), with answers to most basic gameplay questions.
__Important note for new players, and a reminder for FC veterans:__ when the player is offered a set of choices, the ''Continue'' button at the top of the left sidebar will almost always remain available. Using this to decline all the options presented is //not cheating.// If it's available, it's supposed to be available. It represents the player character politely bowing out of the situation.
If you enjoy FC and feel like using your real-life ¤ to express gratitude, you can do so at https://www.patreon.com/freecitiesdev?ty=h. It's a tip jar, not support for more content. I'm doing this for fun; let's keep it that way.
''Saves from versions prior to 0.6 are not compatible.''
@@color:yellow;This is a text-based game that includes descriptions of sexual activity, graphic violence, drug use, and other subjects not suitable for persons under the age of 18. This is a work of fiction; any resemblance to actual persons, places, or events is unintended.@@
[[I am 18 or more years of age, I understand, and I wish to continue|Economy Intro]]<<set $costs to ($brothel*$facilityCost)+($arcade*$facilityCost*0.5)+($club*$facilityCost)+($dairy*$facilityCost)>>
<<set $costs += (0.2*$brothelUpgradeDrugs*$brothel*$facilityCost)+(0.2*$arcadeUpgradeInjectors*$arcade*$facilityCost)+(0.2*$arcadeUpgradeCollectors*$arcade*$facilityCost)+(0.2*$clubUpgradePDAs*$club*$facilityCost)+(0.2*$dairyFeedersUpgrade*$dairy*$facilityCost)+(0.1*$dairyPregUpgrade*$dairy*$facilityCost)+(0.2*$dairyStimulatorsUpgrade*$facilityCost)+(0.2*$servantsQuartersUpgradeMonitoring*$servantsQuarters*$facilityCost)>>
<<if $dairy > 0>>
<<set $costs += ($bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren)*100>>
<</if>>
<<if $brothel > 0>>
<<set $costs += $brothelAdsSpending>>
<</if>>
<<if $club > 0>>
<<set $costs += $clubAdsSpending>>
<</if>>
<<if ($masterSuitePregnancySlaveLuxuries == 1)>>
<<set $costs += 500>>
<</if>>
<<if ($masterSuitePregnancyFertilitySupplements == 1)>>
<<set $costs += 1000>>
<</if>>
<<set $costs += ($girls*(250+($economy*500)))>>
<<if $PC.career is "mercenary">>
<<set $costs += ($mercenaries*500)>>
<<else>>
<<set $costs += ($mercenaries*1000)>>
<</if>>
<<set $costs += ($FSSpending)>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].livingRules is "luxurious">>
<<if $slaves[$i].relationship >= 4>>
<<set $costs += ($rulesCost*3)>>
<<else>>
<<set $costs += ($rulesCost*4)>>
<</if>>
<<elseif $slaves[$i].livingRules is "normal">>
<<set $costs += ($rulesCost*2)>>
<<else>>
<<set $costs += $rulesCost>>
<</if>>
<<if $boobAccessibility != 1>>
<<if ($slaves[$i].boobs > 7500)>>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<set $costs += 50>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].boobs > 10000>>
<<if $slaves[$i].boobsImplantType == 1>>
<<set $costs += 50>>
<</if>>
<</if>>
<<if $slaves[$i].butt > 10>>
<<if $slaves[$i].buttImplantType == 1>>
<<set $costs += 50>>
<</if>>
<</if>>
<<if $slaves[$i].preg > 25>>
<<if $slaves[$i].universalRulesBirthing == 1>>
<<set $costs += 50>>
<</if>>
<</if>>
<<if $CitizenRetirement == 1>>
<<set $costs += 250>>
<</if>>
<<if ($slaves[$i].assignment is "be a servant") || ($slaves[$i].assignment is "work as a servant")>>
<<if $slaves[$i].trust < -20>>
<<set $costs -= ($rulesCost*4)>>
<<elseif $slaves[$i].devotion < -20>>
<<set $costs -= ($rulesCost*2)>>
<<elseif $slaves[$i].devotion <= 20>>
<<set $costs -= ($rulesCost*3)>>
<<elseif $slaves[$i].devotion <= 50>>
<<set $costs -= ($rulesCost*4)>>
<<else>>
<<set $costs -= ($rulesCost*5)>>
<</if>>
<<if ($slaves[$i].fetish is "submissive")>>
<<set $costs -= ($rulesCost)>>
<<elseif ($slaves[$i].fetish is "dom")>>
<<set $costs += ($rulesCost)>>
<</if>>
<<if ($slaves[$i].relationship < -1)>>
<<set $costs -= ($rulesCost)>>
<</if>>
<<if ($slaves[$i].energy < 20)>>
<<set $costs -= ($rulesCost)>>
<<elseif ($slaves[$i].energy < 40)>>
<<set $costs -= ($rulesCost/2)>>
<</if>>
<<if ($slaves[$i].lactation > 0)>>
<<set $costs -= 25>>
<</if>>
<</if>>
<<if ($slaves[$i].amp != 0)>>
<<if ($slaves[$i].amp == 1)>>
<<set $costs += $rulesCost>>
<<else>>
<<set $costs += $rulesCost/2>>
<</if>>
<<elseif !canWalk($slaves[$i])>>
<<set $costs += $rulesCost>>
<</if>>
<<if !canSee($slaves[$i])>>
<<set $costs += 50>>
<<elseif $slaves[$i].eyes <= -1>>
<<if $slaves[$i].eyewear != "corrective glasses">>
<<if $slaves[$i].eyewear != "corrective contacts">>
<<set $costs += 25>>
<</if>>
<</if>>
<<elseif ($slaves[$i].eyewear is "blurring glasses") || ($slaves[$i].eyewear is "blurring contacts")>>
<<set $costs += 25>>
<</if>>
<<if ($servantsQuartersUpgradeMonitoring == 1)>>
<<if ($slaves[$i].assignment is "work as a servant")>>
<<set $costs -= ($rulesCost)>>
<</if>>
<</if>>
<<if ($slaves[$i].drugs is "aphrodisiacs")>>
<<set $costs += $drugsCost>>
<<elseif ($slaves[$i].drugs is "curatives")>>
<<set $costs += ($drugsCost*3)>>
<<elseif ($slaves[$i].drugs != "no drugs")>>
<<set $costs += ($drugsCost*2)>>
<</if>>
<<set $costs += $drugsCost*Math.abs($slaves[$i].hormones)*0.5>>
<<if ($slaves[$i].preg == -1) && isFertile($slaves[$i])>>
<<set $costs += $drugsCost*0.5>>
<</if>>
<<if ($studio == 1)>>
<<set $costs += $slaves[$i].pornFameSpending>>
<</if>>
<</for>>
<<if $Recruiter != 0>>
<<set $costs += 250>>
<</if>>
<<if $TSS.schoolPresent == 1>>
<<set $costs += 1000>>
<</if>>
<<if $GRI.schoolPresent == 1>>
<<set $costs += 1000>>
<</if>>
<<if $SCP.schoolPresent == 1>>
<<set $costs += 1000>>
<</if>>
<<if $LDE.schoolPresent == 1>>
<<set $costs += 1000>>
<</if>>
<<if $TGA.schoolPresent == 1>>
<<set $costs += 1000>>
<</if>>
<<if
($TFS.schoolPresent == 1) && (($PC.dick == 0) || ($PC.vagina == 0) || ($PC.boobs == 0))>>
<<set $costs += 1000>>
<</if>>
<<if $TSS.subsidize != 0>>
<<set $costs += 1000>>
<</if>>
<<if $GRI.subsidize != 0>>
<<set $costs += 1000>>
<</if>>
<<if $SCP.subsidize != 0>>
<<set $costs += 1000>>
<</if>>
<<if $LDE.subsidize != 0>>
<<set $costs += 1000>>
<</if>>
<<if $TGA.subsidize != 0>>
<<set $costs += 1000>>
<</if>>
<<if $TFS.subsidize != 0>>
<<set $costs += 1000>>
<</if>>
<<if $alwaysSubsidizeGrowth == 1>>
<<set $costs += $policyCost>>
<</if>>
<<if $alwaysSubsidizeRep == 1>>
<<set $costs += $policyCost>>
<</if>>
<<if $ProImmigrationCash == 1>>
<<set $costs += $policyCost>>
<</if>>
<<if $AntiEnslavementCash == 1>>
<<set $costs += $policyCost>>
<</if>>
<<if $CoursingAssociation == 1>>
<<set $costs += 1000>>
<</if>>
<<if $costs < 0>>
<<set $costs to 0>>
<<else>>
<<set $costs = Math.trunc($costs)>>
<</if>><<nobr>>
<<if ($activeSlave.ID is $Bodyguard.ID)>>
<<set $gameover to "idiot ball">><<goto "Gameover">>
<</if>>
<<set _asspain to 0>>
<<if ($activeSlave.amp is 1)>>
You set her helpless form down for abuse. Brutalizing her is almost childishly easy; her limbless torso leaves her at your mercy.
<<else>>
You call her over so you can abuse the <<if $seeRace is 1>>$activeSlave.race <</if>>bitch. You get things started with an open-handed slap across the face<<if !canSee($activeSlave)>>; she never saw it coming<</if>>. As she reels in shock and pain, you follow up with
<<if ($activeSlave.dick gt 0)>>
a vicious slap to her cock,
<<elseif ($activeSlave.clit gt 0)>>
a vicious slap to her exposed clit,
<<elseif ($activeSlave.nipples is "huge")>>
a vicious jerk on her big nipples,
<<elseif ($activeSlave.nipples is "inverted")>>
a vicious pinch to each side of her sensitive, fully inverted nipples,
<<elseif ($activeSlave.preg gt 10)>>
a vicious slap across her pregnant belly,
<<elseif ($activeSlave.heels gt 0)>>
a vicious thrust to her altered tendons,
<<elseif ($activeSlave.boobs gte 800)>>
a vicious slap across her massive breasts,
<<elseif ($activeSlave.vaginalAccessory isnot "chastity belt")>>
a vicious slap on the mons,
<<else>>
a vicious jerk on her nipples,
<</if>>
which causes her to collapse to the floor in agony.
<<if ($activeSlave.clothes isnot "no clothing")>>
You tell her she has ten seconds to get naked.
<</if>>
<<if ($activeSlave.clothes is "uncomfortable straps")>>
In her haste to get out of her straps she trips and falls flat.
<<elseif ($activeSlave.clothes is "clubslut netting")>>
In her haste to get out of her slutty netting she trips and falls flat.
<<elseif ($activeSlave.clothes is "shibari ropes")>>
In her haste to get out of her shibari ropes she only manages to get tangled and fall over.
<<elseif ($activeSlave.clothes is "restrictive latex") or ($activeSlave.clothes is "a latex catsuit")>>
In her haste to get out of her clinging latex she trips and falls flat in a tangle of latex and trembling flesh.
<<elseif ($activeSlave.clothes is "a military uniform")>>
She's desperately torn between hurry to avoid punishment and fear she'll damage her shirt.
<<elseif ($activeSlave.clothes is "a nice nurse outfit")>>
She quickly tears off her loose scrubs.
<<elseif ($activeSlave.clothes is "a mini dress")>>
She struggles to take off her tight mini dress.
<<elseif ($activeSlave.clothes is "attractive lingerie")>>
She almost tears her delicate lingerie in her haste to avoid punishment.
<<elseif ($activeSlave.clothes is "a succubus outfit")>>
She struggles with her leather corset.
<<elseif ($activeSlave.clothes is "a cheerleader outfit")>>
She yanks her cheerleader skirt down and pulls her slutty top off.
<<elseif ($activeSlave.clothes is "a string bikini")>>
She gives herself a nasty pinch between the legs in her haste to get out of her string bottom.
<<elseif ($activeSlave.clothes is "a fallen nuns habit")>>
She tugs desperately at the laces of her tight latex nun getup.
<<elseif ($activeSlave.clothes is "a chattel habit")>>
She shucks her habit off easily, since it was designed to be removed quickly.
<<elseif ($activeSlave.clothes is "a penitent nuns habit")>>
She pulls her coarse habit over her head, revealing her chafed flesh.
<<elseif ($activeSlave.clothes is "cutoffs and a t-shirt")>>
She shimmies out of her cutoffs and whips her t-shirt over her head.
<<elseif ($activeSlave.clothes is "a slutty nurse outfit")>>
Getting out of her tight nurse getup in that amount of time is impossible, but she tries anyway.
<<elseif ($activeSlave.clothes is "a schoolgirl outfit")>>
Her schoolgirl outfit is easily stripped off: she pulls down her skimpy skirt and tears off her little blouse, and she's nude.
<<elseif ($activeSlave.clothes is "a kimono")>>
Getting out of her kimono in that amount of time is flagrantly impossible, but she tries anyway.
<<elseif ($activeSlave.clothes is "a hijab")>>
Because she's nude under her hijab, she simply lifts it over her head.
<<elseif ($activeSlave.clothes is "battledress")>>
She strips her tank top off in one motion, unfastens her belt, and pulls down her pants, though her boots defeat her and stay on.
<<elseif ($activeSlave.clothes is "a slutty outfit")>>
She hurriedly strips herself out of her carefully chosen outfit.
<<elseif ($activeSlave.clothes is "a slave gown")>>
She's desperately torn between hurry to avoid punishment and fear she'll rip her delicate gown.
<<elseif ($activeSlave.clothes is "a halter top dress")>>
She's desperately torn between hurry to avoid punishment and fear she'll rip her delicate dress.
<<elseif ($activeSlave.clothes is "a ball gown")>>
She's desperately torn between hurry to avoid punishment and fear she'll rip her delicate silken ball gown.
<<elseif ($activeSlave.clothes is "nice business attire")>>
She's desperately torn between hurry to avoid punishment and fear she'll damage her blouse.
<<elseif ($activeSlave.clothes is "slutty business attire")>>
She's desperately torn between hurry to avoid punishment and fear she'll tear her suit in her haste.
<<elseif ($activeSlave.clothes is "a nice maid outfit")>>
She pulls her dress over her head and quickly undoes the buttons of her blouse, one after the other.
<<elseif ($activeSlave.clothes is "a slutty maid outfit")>>
Her short dress comes off easily, but she fumbles with the buttons on her tight blouse.
<<elseif ($activeSlave.clothes is "a comfortable bodysuit")>>
She's desperately torn between hurry to avoid punishment and fear she'll stretch out her bodysuit.
<<elseif ($activeSlave.clothes is "a leotard")>>
Her leotard is tight enough that she has to struggle mightily to get it off that quickly.
<<elseif ($activeSlave.clothes is "a bunny outfit")>>
She's desperately torn between hurry to avoid punishment and fear she'll put runs in her hose.
<<elseif ($activeSlave.clothes is "harem gauze")>>
She's desperately torn between hurry to avoid punishment and fear she'll tear her flimsy gauze.
<<elseif ($activeSlave.clothes is "slutty jewelry")>>
She hurriedly strips fine jewelry from her neck, wrists, and ankles.
<<elseif ($activeSlave.bellyAccessory is "a corset")>>
Her fingers fumble desperately with the straps of her corset.
<<elseif ($activeSlave.bellyAccessory is "an extreme corset")>>
Her fingers fumble desperately with the bindings of her corset, and she hyperventilates within its embrace as she works.
<</if>>
<</if>>
<<if ($PC.dick is 0)>>
<<if ($activeSlave.amp isnot 1) and ($activeSlave.clothes isnot "no clothing")>>While she strips, you<<else>>You<</if>> don a cruelly large strap-on, earning a frightened glance from your victim.
<<elseif $PC.vagina == 1>>
While she strips, your stiffening cock rises, revealing your pussy and earning a frightened stare from your victim.
<</if>>
<<if ($activeSlave.amp is 1)>>
<<if ($activeSlave.clothes isnot "no clothing")>>You rip the clothes off her limbless torso<<else>>You walk up to her<</if>>, and spank her brutally causing her to be spun around to present
<<else>>
You order her to present
<</if>>
<<if ($activeSlave.vagina gt -1)>>her holes<<else>>her hole<</if>>, to you
<<if ($activeSlave.amp isnot 1)>>
and spank her brutally
<<if $activeSlave.devotion < -50>>
until she complies.
<<elseif $activeSlave.devotion < -20>>
as she slowly complies.
<<elseif $activeSlave.devotion <= 20>>
as she fearfully complies.
<<elseif $activeSlave.devotion <= 50>>
as she rushes to comply.
<<else>>
as she complies.
<</if>>
<</if>>
<<if $seeRace is 1>>
<<if $activeSlave.race is "white">>
Her white, $activeSlave.skin ass shows the spanking well.
<<elseif $activeSlave.race is "asian">>
Her asian, $activeSlave.skin ass shows the spanking well.
<<elseif $activeSlave.race is "middle eastern">>
Her arab, $activeSlave.skin ass barely shows the spanking.
<<elseif $activeSlave.race is "latina">>
Her latina, $activeSlave.skin ass barely shows the spanking.
<<elseif $activeSlave.race is "black">>
Her black, $activeSlave.skin ass barely shows any marks from the spanking.
<</if>>
<</if>>
<<if ($activeSlave.dickAccessory is "chastity")>>
You rip her dick chastity off her, though she knows not to be relieved. Her cock is now vulnerable, not free.
<</if>>
<<if ($activeSlave.anus is 0)>>
The bitch's still a butthole virgin and you don't mean to take that now, but you torture her with the threat of raping her virgin ass for a while before settling for her gagging throat
<<set $activeSlave.oralCount++, $oralTotal++>>
<<elseif ($activeSlave.vaginalAccessory is "chastity belt")>>
The bitch's wearing a chastity belt, so she isn't surprised when you shove <<if ($PC.dick is 0)>>the strap-on<<else>>your dick<</if>> up her butt. What surprises her is when you slide a finger or two in alongside your dick to stretch her to the point of pain
<<AnalVCheck>>
<<set _asspain to 1>>
<<elseif ($activeSlave.vagina is 0)>>
The bitch's still a virgin and you don't mean to take that now, but you torture her with the threat of raping her virgin pussy for a while before settling for her gagging throat
<<set $activeSlave.oralCount++, $oralTotal++>>
<<elseif ($activeSlave.preg gt 10)>>
The bitch is pregnant, so hard intercourse will be uncomfortable and even worrying for her. You have hard intercourse. She sobs as you saw the huge weight of her belly back and forth without mercy, and whines as she feels your cockhead batter her womb.<<if ($PC.vagina == 1) && ($PC.dick == 1)>> Fortunately for her, this gets you so wet that some of your pussyjuice makes it down onto your shaft and serves as improvised lube.<</if>> More cum won't make the bitch more pregnant, but you cum inside her anyway
<<VaginalVCheck>>
<<elseif ($activeSlave.vagina is 1)>>
The bitch's pussy is tight, so you ram <<if ($PC.dick is 0)>>the strap-on<<else>>your dick<</if>> into her without preamble and fuck her hard and fast.<<if ($PC.vagina == 1) && ($PC.dick == 1)>> Fortunately for her, this gets you so wet that some of your pussyjuice makes it down onto your shaft and serves as improvised lube.<</if>> Her cunt spasms with the pain of the rape. You cum in no time
<<VaginalVCheck>>
<<elseif ($activeSlave.anus is 1)>>
The bitch's butt is tight, so you ram <<if ($PC.dick is 0)>>the strap-on<<else>>your dick<</if>> into her without lubricant and sodomize her as hard as you can without damaging your property.<<if ($PC.vagina == 1) && ($PC.dick == 1)>> Fortunately for her, this gets you so wet that some of your pussyjuice makes it down onto your shaft and serves as improvised lube.<</if>> Her asshole spasms with the pain of the rape. You cum explosively
<<AnalVCheck>>
<<set _asspain to 1>>
<<elseif ($activeSlave.dick gt 0) and ($activeSlave.balls gt 0)>>
You ram <<if ($PC.dick is 0)>>the strap-on<<else>>your dick<</if>> into her sissy butt without lubricant. As she flinches you announce that she'll be taking part in giving herself anal pain. She humps into you lamely, so you administer a truly agonizing slap to her balls<<if ($PC.dick is 0)>><<else>> that makes her anal ring stiffen deliciously around your dick<</if>>. To avoid further punishment she fucks herself against you almost hard enough to hurt herself.<<if ($PC.vagina == 1) && ($PC.dick == 1)>> Fortunately for her, this gets you so wet that some of your pussyjuice makes it down onto your shaft and serves as improvised lube.<</if>> You orgasm explosively
<<AnalVCheck>>
<<set $asspain to 1>>
<<elseif ($activeSlave.dick gt 0)>>
You ram your dick into her gelded butt without lubricant and sodomize her as hard as you can without damaging your property.<<if $PC.vagina == 1>> Fortunately for her, this gets you so wet that some of your pussyjuice makes it down onto your shaft and serves as improvised lube.<</if>> She's such a slut that she shows signs of enjoyment, but you put a stop to that whenever it happens by slapping and flicking her cock. You cum explosively
<<AnalVCheck>>
<<set $asspain to 1>>
<<else>>
She's got no special physical targets for abuse, so you just rape her hard and fast, raining stinging slaps down on her as you do. She cries and whimpers; you finish
<<BothVCheck>>
<</if>>
and leave her sobbing on the floor <<if ($PC.dick is 0)>>as you shuck off the strap-on and drop it on her face<<else>>with cum dripping out of her<</if>>.
<<if $activeSlave.minorInjury is 0>>
<<if $asspain is 1>>
The anal rape leaves her with a sore butthole.
<<elseif random(1,100) gt 50>>
<<set $activeSlave.minorInjury to either("black eye", "split lip", "bruise")>>
Your abuse gave her a $activeSlave.minorInjury.
<</if>>
<</if>>
<<if ($activeSlave.fetish is "masochist") and ($activeSlave.fetishStrength > 60) and ($activeSlave.fetishKnown is 1)>>
She secretly got off on the pain and humiliation.
<<elseif $activeSlave.devotion < -50>>
Her @@color:mediumorchid;hatred@@ and @@color:gold;fear@@ of you have increased.
<<set $activeSlave.devotion-=4, $activeSlave.trust-=4>>
<<elseif $activeSlave.devotion < -20>>
Her @@color:mediumorchid;resistance@@ to and @@color:gold;fear@@ of you have increased.
<<set $activeSlave.devotion-=4, $activeSlave.trust-=4>>
<<elseif $activeSlave.devotion <= 20>>
Her @@color:gold;fear@@ of you is tinged with @@color:mediumorchid;hatred.@@
<<set $activeSlave.devotion-=4, $activeSlave.trust-=4>>
<<elseif $activeSlave.devotion <= 50>>
Her @@color:mediumorchid;obedience to you is reduced,@@ and she @@color:gold;fears@@ further abuse.
<<set $activeSlave.devotion-=4, $activeSlave.trust-=4>>
<<else>>
She is so devoted to you that she accepts your abuse as her just due, but she now @@color:gold;fears@@ you more and trusts you less.
<<set $activeSlave.trust-=4>>
<</if>>
<<if (random(1,100) gt (20+$activeSlave.devotion+$activeSlave.trust))>>
<<if ($activeSlave.fetish isnot "submissive") and ($activeSlave.fetish isnot "masochist")>>
<<set _seed to random(1,8)>>
Brutal abuse has left her
<<if (_seed is 1) and ($activeSlave.behavioralFlaw isnot "odd")>>
@@color:red;acting strangely.@@
<<set $activeSlave.behavioralFlaw to "odd">>
<<elseif (_seed is 2) and ($activeSlave.behavioralFlaw isnot "anorexic")>>
@@color:red;starving herself@@ in a crippling attempt to be pretty.
<<set $activeSlave.behavioralFlaw to "anorexic">>
<<elseif (_seed is 3) and ($activeSlave.behavioralFlaw isnot "gluttonous")>>
@@color:red;stress eating@@ whenever she can.
<<set $activeSlave.behavioralFlaw to "gluttonous">>
<<elseif (_seed is 4) and ($activeSlave.behavioralFlaw isnot "devout")>>
@@color:red;praying in private@@ whenever she can.
<<set $activeSlave.behavioralFlaw to "devout">>
<<elseif (_seed is 5) and ($activeSlave.sexualFlaw isnot "apathetic")>>
@@color:red;sexually apathetic,@@ since she feels it cannot go well for her.
<<set $activeSlave.sexualFlaw to "apathetic">>
<<elseif (_seed is 6) and ($activeSlave.sexualFlaw isnot "crude")>>
@@color:red;sexually crude,@@ out of an unconscious belief that sex is ugly and unworthy of effort.
<<set $activeSlave.sexualFlaw to "crude">>
<<elseif (_seed is 7) and ($activeSlave.sexualFlaw isnot "judgemental")>>
@@color:red;sexually judgemental,@@ out of an unconscious desire to disqualify people from being good enough to have sex with her.
<<set $activeSlave.sexualFlaw to "judgemental">>
<<elseif ($PC.dick is 1)>>
@@color:red;hating men,@@ since you forced your cock on her.
<<set $activeSlave.behavioralFlaw to "hates men">>
<<else>>
@@color:red;hating women,@@ since you forced your cunt on her.
<<set $activeSlave.behavioralFlaw to "hates women">>
<</if>>
<</if>>
<</if>>
<<if (random(1,100) gt (50+$activeSlave.devotion+$activeSlave.trust))>>
<<if ($activeSlave.fetish isnot "mindbroken") and ($activeSlave.fetishKnown is 0) and ($activeSlave.clitSetting isnot $activeSlave.fetish)>>
Her acceptance of your abuse has twisted her
<<if (random(1,2) is 1) and ($activeSlave.fetish isnot "submissive")>>
@@color:lightcoral;sexuality towards submissiveness.@@
<<set $activeSlave.fetish to "submissive", $activeSlave.fetishKnown to 1>>
<<elseif ($activeSlave.fetish isnot "masochism")>>
@@color:lightcoral;sexuality towards masochism.@@
<<set $activeSlave.fetish to "masochism", $activeSlave.fetishKnown to 1>>
<</if>>
<</if>>
<</if>>
<<if passage() isnot "Slave Interact">>
<<for _i to 0; _i lt $slaves.length; _i++>>
<<if $slaves[_i].ID is $activeSlave.ID>>
<<set $slaves[_i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<</nobr>>\<<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<</nobr>>\
\
You have a mature, well-trained household of slaves. $slaves[0].slaveName, $slaves[1].slaveName, $slaves[2].slaveName, and $slaves[3].slaveName are all devoted to you. There are all manner of ways you could display this coterie of loyal sex slaves to show off your wealth and power.
\
<span id="result">
<<click "See an operetta with four attendants">>
<<replace "#result">>
<<PCTitle>>\
You reserve a box at an upcoming operetta; classical Italian music is enjoying a renaissance these days. The doormen at the fashionable opera house promptly widen the velvet ropes so that you and your party may proceed unimpeded. Their quick thinking is necessary, since there are five of you walking sedately up the steps: you in the middle, impeccable in <<if $PC.title == 1>>gentleman's evening wear, complete with gloves and cane<<else>>a fine and noble lady's tuxedo<</if>>; and $slaves[0].slaveName, $slaves[1].slaveName, $slaves[2].slaveName, and $slaves[3].slaveName, all dressed in the gorgeous fashion of the seventeenth century, all plunging necklines, piled hair, and ruffled petticoats. The splendid master of ceremonies clears his throat and announces in a sonorous voice, "$PCTitle." The ostentation @@color:green;turns every head and catches every eye.@@
<<set $rep += 500>>
<</replace>>
<</click>>
<<click "Visit a casino in good company">>
<<replace "#result">>
The croupiers, bouncers and regulars down at the nearest casino hardly know what to think when you appear with a chit full of cash and twice as many girls as you have arms. You live the night big, starting at the poker table with so many tits and asses on display behind you that, @@color:yellowgreen;baby, you make a killing.@@ $slaves[0].slaveName, $slaves[1].slaveName, $slaves[2].slaveName, and $slaves[3].slaveName quickly catch the rhythm of the place: slaves can get away with a little more in the smoky, whiskey soaked, money tinted atmosphere, and they @@color:hotpink;enjoy themselves immensely.@@ They flirt, flash, giggle, kiss each other, and generally destroy the concentration of everyone within twenty yards - except you. Ring-a-ding-ding.
<<set $slaves[0].devotion += 4>>
<<set $slaves[1].devotion += 4>>
<<set $slaves[2].devotion += 4>>
<<set $slaves[3].devotion += 4>>
<<set $cash += 500>>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set _i to $slaves.length-2>>
<<set _j to $slaves.length-1>>
<</nobr>>\
\
You have a rebel problem. $slaves[_i].slaveName and $slaves[_j].slaveName are both unbroken, and they seem to draw strength from each other. They're discreet about it, but the arcology's always-vigilant systems occasionally catch them nodding to one another after one of them is punished, or giving each other quiet words of encouragement when they think no one is listening. This is extremely dangerous and should be addressed promptly.
\
<span id="result">
<<click "Set them against each other, in public">>
<<replace "#result">>
You haul your little rebel bitches out in public, one by one, bound, with bags over their heads. They find themselves chained in a low position so their mouths are publicly available. Then, you whisper to each of them that whichever slut sucks off the most passersby gets to rest tomorrow - and whichever sucks least gets a beating. It doesn't take long before @@color:hotpink;they forget their friendship@@ and try to outdo each other, and their desperate efforts @@color:green; are certainly appreciated by the citizens getting free blowjobs.@@ It's childishly easy to declare the contest over when they happen to be tied, and announce that no one will be punished or rewarded. They hate you less and each other more.
<<set $slaves[_i].devotion += 4>>
<<set $slaves[_j].devotion += 4>>
<<set $slaves[_j].oralCount += 6>>
<<set $slaves[_i].oralCount += 6>>
<<set $oralTotal += 12>>
<<set $rep += 100>>
<</replace>>
<</click>>
<<click "Set them against each other, in private">>
<<replace "#result">>
Back in the old world, the saying went that turnabout was fair play. In the Free Cities, turnabout is often a cast-iron bitch. Whenever you have an idle moment, all week, you set them against one another in some degrading or painful contest. They are made to spank each other, with the slave who hits lightest getting a spanking from you. They are made to compete to see who can suck other slaves off quickest, with the loser forced to orally service the winner. So on, and so on; by the end of the week @@color:gold;they forget their friendship@@ and try to outdo each other to avoid punishment.
<<set $slaves[_i].trust -= 5>>
<<set $slaves[_j].trust -= 5>>
<<set $slaves[_j].oralCount += 6>>
<<set $slaves[_i].oralCount += 6>>
<<set $oralTotal += 12>>
<</replace>>
<</click>>
<<if $arcade > 0>>\
<<click "Sentence them to a month in the arcade">>
<<replace "#result">>
They scream and beg when they realize what their punishment is to be, but you are obdurate. Each tries to inform on the other to avoid such a fate, but to no avail. After they're properly confined, the only sign of their discomfiture is a slight movement of their butts as they wriggle desperately against their restraints.
<<set $slaves[_j].assignment to "be confined in the arcade">>
<<set $slaves[_j].assignmentVisible to 0>>
<<set $slaves[_j].sentence to 4>>
<<set $slaves[_i].assignment to "be confined in the arcade">>
<<set $slaves[_i].assignmentVisible to 0>>
<<set $slaves[_i].sentence to 4>>
<</replace>>
<</click>>
<</if>>\
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Slave Interact">>
As you cast off her bindings<<if canSee($activeSlave)>> and <<if ($activeSlave.amp != 1)>>let her stand<<else>>prop her up<</if>>, she catches sight of herself in the floor length mirror at the foot of the body modification table<<else>>, <<if ($activeSlave.amp != 1)>>let her stand<<else>>prop her up<</if>>, she mind hangs on every detail of her new appearance that leaves your mouth<</if>>.
<<if ($brandApplied == 1)>>
The smell of burnt flesh hangs in the air. Being branded @@color:red;has hurt her health a little.@@
<<set $brandApplied to 0>>
<<set $activeSlave.health -= 10>>
<</if>>
<<if ($degradation > 10) && ($activeSlave.devotion <= 50) && ($activeSlave.trust < -50)>>
She is appalled by the whorish spectacle you have made of her. She @@color:gold;fears@@ you all the more for this but is so terrified of you it does not affect her submission.
<<set $activeSlave.trust -= 10>>
<<elseif ($degradation > 10) && ($activeSlave.devotion <= 50)>>
She is appalled by the whorish spectacle you have made of her. She @@color:mediumorchid;hates@@ and @@color:gold;fears@@ you for this.
<<set $activeSlave.devotion -= 10>>
<<set $activeSlave.trust -= 10>>
<<elseif ($degradation > 10)>>
She is shocked by the whorish spectacle you have made of her. However, she is so submissive to your will that she @@color:hotpink;accepts@@ that the slave <<if canSee($activeSlave)>>in the mirror<<else>>she pictures<</if>> is who she is now.
<<set $activeSlave.devotion += 4>>
<<elseif ($degradation > 4) && ($activeSlave.devotion <= 20) && ($activeSlave.trust < -20)>>
She is so afraid of you that she suppresses any reaction to the slutty modifications you have made to her body and @@color:gold;fears@@ your power to do whatever you like to her.
<<set $activeSlave.trust -= 5>>
<<elseif ($degradation > 4)>>
She is surprised with the slutty modifications you have made to her body. However, she is so obedient that she @@color:hotpink;accepts@@ your changes.
<<set $activeSlave.devotion += 4>>
<<elseif ($degradation > 1) && ($activeSlave.devotion < -20) && ($activeSlave.trust < 20)>>
She is @@color:gold;afraid@@ that she has been permanently altered against her will, but is also scared of your reaction to any objection and suppresses her disgust.
<<set $activeSlave.trust -= 5>>
<<elseif ($degradation > 1) && ($activeSlave.devotion < -20)>>
She is @@color:mediumorchid;angry@@ and @@color:gold;afraid@@ that she has been permanently altered against her will.
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<elseif ($degradation > 1)>>
She is saddened to have been altered against her will. However, she realizes that she is a slave, so she @@color:hotpink;accepts@@ your work.
<<set $activeSlave.devotion += 4>>
<<else>>
She shows no real reaction to your modifications.
<</if>>
<<set $degradation to 0>>
<</nobr>>\<<set $nextButton to "Back">>\
<<set $nextLink to "Buy Slaves">>\
<<set $returnTo to "Buy Slaves">>\
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Household Liquidations">>\
\
<<if random(1,100) > 50>>\
\
The household liquidator is offering a set of siblings for sale. As usual, you will only be permitted to inspect the older, but there is a guarantee that the younger will be similar.\
<<nobr>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "You bought her from the household liquidator.">>
<<set $activeSlave.devotion = random(-75,-25)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.oldTrust to $activeSlave.trust>>
<<set $activeSlave.health = random(-50,20)>>
<<set $activeSlave.relation to "sister">>
<<set $activeSlave.relationTarget to $activeSlave.ID + 1000>>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<display "Slave Cost">>
<</nobr>>\
The price is ¤<<print $slaveCost*3>>.
<<nobr>>
<<if $cash >= $slaveCost*3>>
[[Buy their slave contract|Siblings Workaround][$cash -= $slaveCost*3,$olderSister to $activeSlave, $slaves.push($olderSister),$nextButton to "Continue",$nextLink to "AS Dump",$returnTo to "Main"]]
<<else>>
//You lack the necessary funds to buy these slaves.//
<</if>>
<</nobr>>
[[Decline to purchase them and check out another set of slaves|Household Liquidator]]
<<set $saleDescription to 1>>\
<<set $applyLaw to 1>>\
<<display "Long Slave Description">>\
<<set $saleDescription to 0>>\
\
<<elseif random(1,100) > 20>>\
\
The household liquidator is offering a mother and her daughter for sale. As usual, you will only be permitted to inspect the mother, but there is a guarantee that the daughter will be similar.\
<<nobr>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "You bought her from the household liquidator.">>
<<set $activeSlave.devotion = random(-75,-25)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.oldTrust to $activeSlave.trust>>
<<set $activeSlave.health = random(-50,20)>>
<<set $activeSlave.boobs += 100>>
<<set $activeSlave.butt += 1>>
<<if $activeSlave.vagina > -1>><<set $activeSlave.vagina += 1>><</if>>
<<set $activeSlave.age to random(35,42)>>
<<set $activeSlave.relation to "mother">>
<<set $activeSlave.relationTarget to $activeSlave.ID + 1000>>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<display "Slave Cost">>
<<if $slavesSeen > $slaveMarketLimit>><<set $slaveCost += Math.trunc($slaveCost*(($slavesSeen-$slaveMarketLimit)*0.1))>><</if>>
<</nobr>>\
The price is ¤<<print $slaveCost*3>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>
<<nobr>>
<<if $cash >= $slaveCost*3>>
[[Buy their slave contract|Mother Daughter Workaround][$cash -= $slaveCost*3,$mother to $activeSlave, $slaves.push($mother),$nextButton to "Continue",$nextLink to "AS Dump",$returnTo to "Main"]]
<<else>>
//You lack the necessary funds to buy these slaves.//
<</if>>
<</nobr>>
[[Decline to purchase them and check out another set of slaves|Household Liquidator]]
<<set $saleDescription to 1>>\
<<set $applyLaw to 1>>\
<<display "Long Slave Description">>\
<<set $saleDescription to 0>>\
\
<<else>>\
\
The household liquidator is offering something special: twins. The markup is huge, but the merchandise isn't something you see every day.\
<<nobr>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "You bought her from the household liquidator.">>
<<set $activeSlave.devotion = random(-75,-25)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.oldTrust to $activeSlave.trust>>
<<set $activeSlave.health = random(-50,20)>>
<<set $activeSlave.relation to "twin">>
<<set $activeSlave.relationTarget to $activeSlave.ID + 1000>>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<display "Slave Cost">>
<</nobr>>\
The price is ¤<<print $slaveCost*4>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>
<<nobr>>
<<if $cash >= $slaveCost*4>>
[[Buy their slave contract|Twins Workaround][$cash -= $slaveCost*4,$alphaTwin to $activeSlave, $slaves.push($alphaTwin),$nextButton to "Continue",$nextLink to "AS Dump",$returnTo to "Main"]]
<<else>>
//You lack the necessary funds to buy these slaves.//
<</if>>
<</nobr>>
[[Decline to purchase them and check out another set of slaves|Household Liquidator][$slavesSeen += 2]]
<<set $saleDescription to 1>>\
<<set $applyLaw to 1>>\
<<display "Long Slave Description">>\
<<set $saleDescription to 0>>\
<</if>>Your new pair of slaves look frightened and uncertain, but seem encouraged by each other's presence.
<<display "Nationality to Name">>
<<display "Nationality to Accent">>
<<set _secondSlave to $activeSlave>>
<<if $useFSNames == 0>>
<<set _secondSlave.slaveName to _secondSlave.birthName>>
<<elseif $arcologies[0].FSChattelReligionist > 20>>
<<set _secondSlave.slaveName to $chattelReligionistSlaveNames.random()>>
<<elseif $arcologies[0].FSRomanRevivalist > 20>>
<<set _secondSlave.slaveName to $romanSlaveNames.random()>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set _secondSlave.slaveName to $ancientEgyptianSlaveNames.random()>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set _secondSlave.slaveName to $edoSlaveNames.random()>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<display "Degrading Name">>
<<else>>
<<set _secondSlave.slaveName to _secondSlave.birthName>>
<</if>>
<<set _secondSlave.slaveName to $activeSlave.birthName>>
<<set _secondSlave.ID to $activeSlave.ID + 1000>>
<<set _secondSlave.devotion -= random(5,-5)>>
<<set _secondSlave.oldDevotion to _secondSlave.devotion>>
<<set _secondSlave.trust -= random(5,-5)>>
<<set _secondSlave.oldTrust to _secondSlave.trust>>
<<set _secondSlave.oldDevotion to $activeSlave.devotion>>
<<set _secondSlave.age -= random (1, 5)>>
<<set _secondSlave.attrXX += random(-20,20)>>
<<set _secondSlave.attrXX = Math.clamp(_secondSlave.attrXX, 0, 100)>>
<<set _secondSlave.attrXY += random(-20,20)>>
<<set _secondSlave.attrXY = Math.clamp(_secondSlave.attrXY, 0, 100)>>
<<set _secondSlave.energy += random(-20,20)>>
<<set _secondSlave.fetishStrength to random(0,90)>>
<<set _secondSlave.fetish to either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "pregnancy", "sadist", "dom", "masochist")>>
<<set $activeSlave.behavioralFlaw to either("none", "none", "none", "arrogant", "bitchy", "odd", "hates men", "hates women", "hates women", "anorexic", "masochist", "gluttonous", "devout", "liberated")>>
<<if ($activeSlave.behavioralFlaw is "devout")>>
<<set $activeSlave.sexualFlaw to either("none", "repressed", "shamefast", "apathetic")>>
<<else>>
<<set $activeSlave.sexualFlaw to either("none", "none", "none", "none", "hates oral", "hates anal", "hates penetration", "repressed", "idealistic", "shamefast", "apathetic", "crude", "judgemental")>>
<</if>>
<<set _secondSlave.relation to "sister">>
<<set _secondSlave.relationTarget to $activeSlave.ID - 1000>>
<<if _secondSlave.age < 18>>
<<set _secondSlave.age to 18>>
<</if>>
<<if _secondSlave.boobs > 200>>
<<set _secondSlave.boobs += random (-100, 100)>>
<</if>>
<<if _secondSlave.butt > 1>>
<<set _secondSlave.butt += random (-1, 1)>>
<</if>>
<<set $slaves.push(_secondSlave)>>Your new pair of slaves look frightened and uncertain, but seem encouraged by each other's presence.
<<display "Nationality to Name">>
<<display "Nationality to Accent">>
<<set _secondSlave to $activeSlave>>
<<if $useFSNames == 0>>
<<set _secondSlave.slaveName to _secondSlave.birthName>>
<<elseif $arcologies[0].FSChattelReligionist > 20>>
<<set _secondSlave.slaveName to $chattelReligionistSlaveNames.random()>>
<<elseif $arcologies[0].FSRomanRevivalist > 20>>
<<set _secondSlave.slaveName to $romanSlaveNames.random()>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set _secondSlave.slaveName to $ancientEgyptianSlaveNames.random()>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set _secondSlave.slaveName to $edoSlaveNames.random()>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<display "Degrading Name">>
<<else>>
<<set _secondSlave.slaveName to _secondSlave.birthName>>
<</if>>
<<set _secondSlave.slaveName to _secondSlave.birthName>>
<<set _secondSlave.ID to _secondSlave.ID + 1000>>
<<set _secondSlave.devotion -= random(1,3)>>
<<set _secondSlave.oldDevotion to _secondSlave.devotion>>
<<set _secondSlave.trust -= random(1,3)>>
<<set _secondSlave.oldTrust to _secondSlave.trust>>
<<set _secondSlave.health += 30>>
<<set _secondSlave.boobs -= 100>>
<<set _secondSlave.butt -= 1>>
<<if $activeSlave.vagina > -1>><<set $activeSlave.vagina -= 1>><</if>>
<<set _secondSlave.age to random(18,22)>>
<<set _secondSlave.attrXX += random(-20,20)>>
<<set _secondSlave.attrXX = Math.clamp(_secondSlave.attrXX, 0, 100)>>
<<set _secondSlave.attrXY += random(-20,20)>>
<<set _secondSlave.attrXY = Math.clamp(_secondSlave.attrXY, 0, 100)>>
<<set _secondSlave.energy += random(-20,20)>>
<<set _secondSlave.fetishStrength to random(0,90)>>
<<set _secondSlave.fetish to either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "pregnancy", "sadist", "dom", "masochist")>>
<<set $activeSlave.behavioralFlaw to either("none", "none", "none", "arrogant", "bitchy", "odd", "hates men", "hates women", "hates women", "anorexic", "masochist", "gluttonous", "devout", "liberated")>>
<<if ($activeSlave.behavioralFlaw is "devout")>>
<<set $activeSlave.sexualFlaw to either("none", "repressed", "shamefast", "apathetic")>>
<<else>>
<<set $activeSlave.sexualFlaw to either("none", "none", "none", "none", "hates oral", "hates anal", "hates penetration", "repressed", "idealistic", "shamefast", "apathetic", "crude", "judgemental")>>
<</if>>
<<set _secondSlave.relation to "daughter">>
<<set _secondSlave.relationTarget to _secondSlave.ID - 1000>>
<<if _secondSlave.boobs > 200>>
<<set _secondSlave.boobs += random(-1, 1)*100>>
<</if>>
<<if _secondSlave.butt > 1>>
<<set _secondSlave.butt += random(-1, 1)>>
<</if>>
<<set $slaves.push(_secondSlave)>>Your new pair of slaves look frightened and uncertain, but seem encouraged by each other's presence.
<<display "Nationality to Name">>
<<display "Nationality to Accent">>
<<set _secondSlave to $activeSlave>>
<<if $useFSNames == 0>>
<<set _secondSlave.slaveName to _secondSlave.birthName>>
<<elseif $arcologies[0].FSChattelReligionist > 20>>
<<set _secondSlave.slaveName to $chattelReligionistSlaveNames.random()>>
<<elseif $arcologies[0].FSRomanRevivalist > 20>>
<<set _secondSlave.slaveName to $romanSlaveNames.random()>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set _secondSlave.slaveName to $ancientEgyptianSlaveNames.random()>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set _secondSlave.slaveName to $edoSlaveNames.random()>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<display "Degrading Name">>
<<else>>
<<set _secondSlave.slaveName to _secondSlave.birthName>>
<</if>>
<<set _secondSlave.slaveName to _secondSlave.birthName>>
<<set _secondSlave.ID to _secondSlave.ID + 1000>>
<<set _secondSlave.relation to "twin">>
<<set _secondSlave.relationTarget to _secondSlave.ID - 1000>>
<<set $slaves.push(_secondSlave)>><<set $nextButton to "Continue">>
<<set $nextLink to "Rules Assistant">>
<<set $nextButton to "Back to Main">>
<<set $nextLink to "Main">>
<<set $returnTo to "Main">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Personal Assistant">>
<<if $defaultRules.length > 0>>
<<for _r to 0; _r < $defaultRules.length; _r++>>
<<if $currentRule.ID is $defaultRules[_r].ID >>
<<set $r to _r+1>>
<<break>>
<</if>>
<</for>>
<center>
<<if $r > 1>>
@@color:cyan;[Shift+←,Shift+Q] @@<span id="firstRule">
<strong>
<<click "First">>
<<set $currentRule.facility to _facility>>
<<set $currentRule.excludeFacility to _excludeFacility>>
<<set $currentRule to $defaultRules[0]>>
<<goto "Rules Assistant">>
<</click>>
</strong>
</span> |
@@color:cyan;[←,Q] @@<span id="prevRule">
<strong>
<<click "Prev">>
<<set $currentRule.facility to _facility>>
<<set $currentRule.excludeFacility to _excludeFacility>>
<<set $currentRule to $defaultRules[_r-1]>>
<<goto "Rules Assistant">>
<</click>>
</strong>
</span>
<<else>>
[Shift+←,Shift+Q] First | [←,Q] Prev
<</if>>
''Viewing Rule $r of $defaultRules.length''
<<if _r+1 < $defaultRules.length>>
<span id="nextRule">
<strong>
<<click "Next">>
<<set $currentRule.facility to _facility>>
<<set $currentRule.excludeFacility to _excludeFacility>>
<<set $currentRule to $defaultRules[_r+1]>>
<<goto "Rules Assistant">>
<</click>>
</strong>
</span>@@color:cyan; [E,→]@@ |
<<else>>
Next [E,→] |
<</if>>
<<if $r != $defaultRules.length and $defaultRules[$defaultRules.length-1]>>
<span id="lastRule">
<strong>
<<click "Last">>
<<set $currentRule.facility to _facility>>
<<set $currentRule.excludeFacility to _excludeFacility>>
<<set $currentRule to $defaultRules[$defaultRules.length-1]>>
<<goto "Rules Assistant">>
<</click>>
</strong>
</span>@@color:cyan; [Shift+E,Shift+→]@@
<<else>>
Last [Shift+E,Shift+→]
<</if>>
</center>
<center>
<br><span id="rulename">
<<if ndef $currentRule.name>>
<<set $currentRule.name to "Rule " + $r>>
<</if>>
$currentRule.name |
</span>
<<click "Rename">>
<<replace "#rulename">>
<<textbox "$currentRule.name" $currentRule.name "Rules Assistant">>
<</replace>>
<</click>>
</center>
<</if>>
<br>
//<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I will review your slaves and make changes that will have a beneficial effect. Apologies, sir, but this function is... not fully complete. It may have some serious limitations. Please use the 'no default setting' option to identify areas I should not address.//
<br><br>
<<if $defaultRules.length < 1>>
''No rules.''
<<else>>
<<set _facility to $currentRule.facility>>
<<set _excludeFacility to $currentRule.excludeFacility>>
__Rule $r Automatic Activation__
<span id ="activation">
</span>
<<timed 50ms>>
<<RAChangeActivation>>
<</timed>>
<br>
<<click "None">>
<<set $currentRule.activation to "none">>
<<RAChangeActivation>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Always">>
<<set $currentRule.activation to "always">>
<<RAChangeActivation>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Devotion">>
<<set $currentRule.activation to "devotion">>
<<RAChangeActivation>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Trust">>
<<set $currentRule.activation to "trust">>
<<RAChangeActivation>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Health">>
<<set $currentRule.activation to "health">>
<<RAChangeActivation>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Sex drive">>
<<set $currentRule.activation to "sex drive">>
<<RAChangeActivation>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Weight">>
<<set $currentRule.activation to "weight">>
<<RAChangeActivation>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Age">>
<<set $currentRule.activation to "age">>
<<RAChangeActivation>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br><br>
<span id = "applyassignment">
</span>
<<timed 50ms>>
<<RAChangeApplyAssignment>>
<</timed>>
<br>
<span id = "excludeassignment">
</span>
<<timed 50ms>>
<<RAChangeExcludeAssignment>>
<</timed>>
<<set _facility to $currentRule.facility>>
<<if (ndef _facility)>>
<<set _facility to []>>
<</if>>
<span id = "applyfacility">
</span>
<<timed 50ms>>
<<RAChangeApplyFacility>>
<</timed>>
<<set _excludeFacility to $currentRule.excludeFacility>>
<<if (ndef _excludeFacility)>>
<<set _excludeFacility to []>>
<</if>>
<span id = "excludefacility">
</span>
<<timed 50ms>>
<<RAChangeExcludeFacility>>
<</timed>>
<br><br>
<<if ndef $currentRule.setAssignment>>
<<set $currentRule.setAssignment to "none">>
<</if>>
<span id = "setassignment">
</span>
<<timed 50ms>>
<<RAChangeSetAssignment>>
<</timed>>
<span id = "assignfacility">
</span>
<<timed 50ms>>
<<RAChangeAssignFacility>>
<</timed>>
<br><br>
Apply to slaves:<br>
<<if (ndef $currentRule.selectedSlaves) || ($currentRule.selectedSlaves.length < 1) && (ndef $currentRule.excludedSlaves) || ($currentRule.excludedSlaves.length < 1)>>
''Currently applied to all slaves'' | [[Choose specific slaves|Rules Slave Select]]
<<elseif (ndef $currentRule.selectedSlaves) || ($currentRule.selectedSlaves.length < 1) && (def $currentRule.excludedSlaves) && ($currentRule.excludedSlaves.length > 0)>>
''Currently applied to all slaves except excluded slaves'' | [[Choose specific slaves|Rules Slave Select]] | [[Apply to all slaves|Rules Assistant][$currentRule.selectedSlaves to [],$currentRule.excludedSlaves to []]]
<<else>>
[[Currently applied to specific slaves|Rules Slave Select]] | [[Apply to all slaves|Rules Assistant][$currentRule.selectedSlaves to [], $currentRule.excludedSlaves to []]]
<</if>>
<br>
Exclude slaves:<br>
<<if ndef $currentRule.excludedSlaves or $currentRule.excludedSlaves.length < 1>>
''Not excluding any slaves'' |
[[Exclude specific slaves|Rules Slave Exclude]]
<<else>>
[[Currently excluding specific slaves|Rules Slave Exclude]] | [[Don't exclude slaves|Rules Assistant][$currentRule.excludedSlaves to []]]
<</if>>
<br><br>
__Rule $r Default Appearance:__
<br>
Clothes:
<span id = "clothes">
<<if $currentRule.choosesOwnClothes == 1>>
''slave's choice.''
<<set $currentRule.clothes to "choosing her own clothes">>
<<else>>
''$currentRule.clothes.''
<</if>>
</span>
<br>(Good clothes)<br>
<<click "No default clothes setting">>
<<set $currentRule.clothes to "no default setting", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Nice lingerie">>
<<set $currentRule.clothes to "attractive lingerie", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "String bikini">>
<<set $currentRule.clothes to "a string bikini", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Clubslut netting">>
<<set $currentRule.clothes to "clubslut netting", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Cheerleader outfit">>
<<set $currentRule.clothes to "a cheerleader outfit", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Cutoffs and a t-shirt">>
<<set $currentRule.clothes to "cutoffs and a t-shirt", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Slave gown">>
<<set $currentRule.clothes to "a slave gown", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Ball gown">>
<<set $currentRule.clothes to "a ball gown", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Halter top">>
<<set $currentRule.clothes to "a halter top dress", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Mini dress">>
<<set $currentRule.clothes to "a mini dress", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Slutty suit">>
<<set $currentRule.clothes to "slutty business attire", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Nice suit">>
<<set $currentRule.clothes to "nice business attire", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Slutty nurse">>
<<set $currentRule.clothes to "a slutty nurse outfit", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Nice nurse">>
<<set $currentRule.clothes to "a nice nurse outfit", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Schoolgirl">>
<<set $currentRule.clothes to "a schoolgirl outfit", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Bodysuit">>
<<set $currentRule.clothes to "a comfortable bodysuit", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Latex catsuit">>
<<set $currentRule.clothes to "a latex catsuit", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Leotard">>
<<set $currentRule.clothes to "a leotard", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Military uniform">>
<<set $currentRule.clothes to "a military uniform", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Skimpy battledress">>
<<set $currentRule.clothes to "battledress", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Slutty maid">>
<<set $currentRule.clothes to "a slutty maid outfit", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Nice maid">>
<<set $currentRule.clothes to "a nice maid outfit", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Fallen nun">>
<<set $currentRule.clothes to "a fallen nuns habit", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Hijab">>
<<set $currentRule.clothes to "a hijab", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<</click>>
|
<<click "Bangles">>
<<set $currentRule.clothes to "slutty jewelry", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Succubus costume">>
<<set $currentRule.clothes to "a succubus outfit", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<if ($arcologies[0].FSGenderFundamentalist != "unset") || ($cheatMode == 1) || ($clothesBoughtBunny == 1)>>
//FS//
<<click "Bunny outfit">>
<<set $currentRule.clothes to "a bunny outfit", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<</if>>
<<if ($arcologies[0].FSPaternalist != "unset") || ($cheatMode == 1) || ($clothesBoughtConservative == 1)>>
//FS//
<<click "Conservative clothing">>
<<set $currentRule.clothes to "conservative clothing", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<</if>>
<<if ($arcologies[0].FSDegradationist != "unset") || ($cheatMode == 1) || ($clothesBoughtChains == 1)>>
//FS//
<<click "Chains">>
<<set $currentRule.clothes to "chains", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<</if>>
<<if ($arcologies[0].FSPastoralist != "unset") || ($cheatMode == 1) || ($clothesBoughtWestern == 1)>>
//FS//
<<click "Western clothing">>
<<set $currentRule.clothes to "Western clothing", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<</if>>
<<if ($arcologies[0].FSPhysicalIdealist != "unset") || ($cheatMode == 1) || ($cheatMode == 1) || ($clothesBoughtOil == 1)>>
//FS//
<<click "Body oil">>
<<set $currentRule.clothes to "body oil", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<</if>>
<<if ($arcologies[0].FSChattelReligionist != "unset") || ($cheatMode == 1) || ($clothesBoughtHabit == 1)>>
//FS//
<<click "Chattel habit">>
<<set $currentRule.clothes to "a chattel habit", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<</if>>
<<if ($arcologies[0].FSRomanRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtToga == 1)>>
//FS//
<<click "Toga">>
<<set $currentRule.clothes to "a toga", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<</if>>
<<if ($arcologies[0].FSEdoRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtKimono == 1)>>
//FS//
<<click "Kimono">>
<<set $currentRule.clothes to "a kimono", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<<elseif ($arcologies[0].FSArabianRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtHarem == 1)>>
//FS//
<<click "Harem gauze">>
<<set $currentRule.clothes to "harem gauze", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<</if>>
<<if ($arcologies[0].FSChineseRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtQipao == 1)>>
//FS//
<<click "Qipao">>
<<set $currentRule.clothes to "a slutty qipao", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<</if>>
<<click "Select her own outfit">>
<<set $currentRule.clothes to "choosing her own clothes", $currentRule.choosesOwnClothes to 1>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>(Bad clothes)<br>
<<click "Nude">>
<<set $currentRule.clothes to "no clothing", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Uncomfortable straps">>
<<set $currentRule.clothes to "uncomfortable straps", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Shibari ropes">>
<<set $currentRule.clothes to "shibari ropes", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Restrictive latex">>
<<set $currentRule.clothes to "restrictive latex", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Penitent nun">>
<<set $currentRule.clothes to "a penitent nuns habit", $currentRule.choosesOwnClothes to 0>>
<<RAChangeClothes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "collar">
Collar: ''$currentRule.collar.''
</span>
<<click "No default collar setting">>
<<set $currentRule.collar to "no default setting">>
<<RAChangeCollar>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "No collar">>
<<set $currentRule.collar to "none">>
<<RAChangeCollar>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Steel">>
<<set $currentRule.collar to "tight steel">>
<<RAChangeCollar>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<if $seeAge == 1>>
<<click "Cruel retirement">>
<<set $currentRule.collar to "cruel retirement counter">>
<<RAChangeCollar>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<</if>>
<<click "Harsh leather">>
<<set $currentRule.collar to "uncomfortable leather">>
<<RAChangeCollar>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Shock">>
<<set $currentRule.collar to "shock punishment">>
<<RAChangeCollar>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Dildo gag">>
<<set $currentRule.collar to "dildo gag">>
<<RAChangeCollar>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Neck corset">>
<<set $currentRule.collar to "neck corset">>
<<RAChangeCollar>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Nice leather">>
<<set $currentRule.collar to "stylish leather">>
<<RAChangeCollar>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Satin choker">>
<<set $currentRule.collar to "satin choker">>
<<RAChangeCollar>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Gold">>
<<set $currentRule.collar to "heavy gold">>
<<RAChangeCollar>>
<</click>>
|
<<click "Pretty">>
<<set $currentRule.collar to "pretty jewelry">>
<<RAChangeCollar>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<if $seeAge == 1>>
<<click "Nice retirement">>
<<set $currentRule.collar to "nice retirement counter">>
<<RAChangeCollar>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<</if>>
<<click "Cowbell">>
<<set $currentRule.collar to "leather with cowbell">>
<<RAChangeCollar>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<if ($arcologies[0].FSGenderFundamentalist != "unset") || ($cheatMode == 1) || ($clothesBoughtBunny == 1)>>
| //FS//
<<click "Bowtie collar">>
<<set $currentRule.collar to "bowtie">>
<<RAChangeCollar>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<<if ($arcologies[0].FSEgyptianRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtEgypt == 1)>>
| //FS//
<<click "Ancient Egyptian">>
<<set $currentRule.collar to "ancient Egyptian">>
<<RAChangeCollar>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<br>
<span id = "shoes">
Shoes: ''$currentRule.shoes.''
</span>
<<click "No default footwear setting">>
<<set $currentRule.shoes to "no default setting">>
<<RAChangeShoes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Barefoot">>
<<set $currentRule.shoes to "none">>
<<RAChangeShoes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Flats">>
<<set $currentRule.shoes to "flats">>
<<RAChangeShoes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Heels">>
<<set $currentRule.shoes to "heels">>
<<RAChangeShoes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Boots">>
<<set $currentRule.shoes to "boots">>
<<RAChangeShoes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Extreme heels">>
<<set $currentRule.shoes to "extreme heels">>
<<RAChangeShoes>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "baccessory">
Corsetage: ''$currentRule.bellyAccessory.''
</span>
<<click "No default setting">>
<<set $currentRule.bellyAccessory to "no default setting">>
<<RAChangeBelly>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "None">>
<<set $currentRule.bellyAccessory to "none">>
<<RAChangeBelly>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Tight">>
<<set $currentRule.bellyAccessory to "a corset">>
<<RAChangeBelly>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Extreme">>
<<set $currentRule.bellyAccessory to "an extreme corset">>
<<RAChangeBelly>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "vaccessory">
Vaginal accessories for virgins: ''$currentRule.virginAccessory.''
</span>
<<click "No default setting">>
<<set $currentRule.virginAccessory to "no default setting">>
<<RAChangeVAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "None">>
<<set $currentRule.virginAccessory to "none">>
<<RAChangeVAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Dildo">>
<<set $currentRule.virginAccessory to "dildo">>
<<RAChangeVAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Large dildo">>
<<set $currentRule.virginAccessory to "large dildo">>
<<RAChangeVAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Huge dildo">>
<<set $currentRule.virginAccessory to "huge dildo">>
<<RAChangeVAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
//Will permanently gape pussies//
|
<<click "Chastity belt">>
<<set $currentRule.virginAccessory to "chastity belt">>
<<RAChangeVAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Anal chastity belt">>
<<set $currentRule.virginAccessory to "anal chastity">>
<<RAChangeVAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Combined chastity belt">>
<<set $currentRule.virginAccessory to "combined chastity">>
<<RAChangeVAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "avaccessory">
Vaginal accessories for anal virgins: ''$currentRule.aVirginAccessory.''
</span>
<<click "No default setting">>
<<set $currentRule.aVirginAccessory to "no default setting">>
<<RAChangeVAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "None">>
<<set $currentRule.aVirginAccessory to "none">>
<<RAChangeVAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Dildo">>
<<set $currentRule.aVirginAccessory to "dildo">>
<<RAChangeVAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Large dildo">>
<<set $currentRule.aVirginAccessory to "large dildo">>
<<RAChangeVAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Huge dildo">>
<<set $currentRule.aVirginAccessory to "huge dildo">>
<<RAChangeVAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
//Will permanently gape pussies//
|
<<click "Chastity belt">>
<<set $currentRule.aVirginAccessory to "chastity belt">>
<<RAChangeVAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Anal chastity belt">>
<<set $currentRule.aVirginAccessory to "anal chastity">>
<<RAChangeVAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Combined chastity belt">>
<<set $currentRule.aVirginAccessory to "combined chastity">>
<<RAChangeVAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "voaccessory">
Vaginal accessories for other slaves: ''$currentRule.vaginalAccessory.''
</span>
<<click "No default setting">>
<<set $currentRule.vaginalAccessory to "no default setting">>
<<RAChangeVAccessory 2>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "None">>
<<set $currentRule.vaginalAccessory to "none">>
<<RAChangeVAccessory 2>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Dildo">>
<<set $currentRule.vaginalAccessory to "dildo">>
<<RAChangeVAccessory 2>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Large dildo">>
<<set $currentRule.vaginalAccessory to "large dildo">>
<<RAChangeVAccessory 2>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Huge dildo">>
<<set $currentRule.vaginalAccessory to "huge dildo">>
<<RAChangeVAccessory 2>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
//Will permanently gape pussies//
|
<<click "Chastity belt">>
<<set $currentRule.vaginalAccessory to "chastity belt">>
<<RAChangeVAccessory 2>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Anal chastity belt">>
<<set $currentRule.vaginalAccessory to "anal chastity">>
<<RAChangeVAccessory 2>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Combined chastity belt">>
<<set $currentRule.vaginalAccessory to "combined chastity">>
<<RAChangeVAccessory 2>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<if $seeDicks != 0>>
<br>
<span id = "avdaccessory">
Dick accessories for anal virgins: ''$currentRule.aVirginDickAccessory.''
</span>
<<click "No default setting">>
<<set $currentRule.aVirginDickAccessory to "no default setting">>
<<RAChangeDAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "None">>
<<set $currentRule.aVirginDickAccessory to "none">>
<<RAChangeDAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Chastity cage">>
<<set $currentRule.aVirginDickAccessory to "chastity">>
<<RAChangeDAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Anal chastity belt">>
<<set $currentRule.aVirginDickAccessory to "anal chastity">>
<<RAChangeDAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Combined chastity belt">>
<<set $currentRule.aVirginDickAccessory to "combined chastity">>
<<RAChangeDAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "daccessory">
Dick accessories for other slaves: ''$currentRule.dickAccessory.''
</span>
<<click "No default setting">>
<<set $currentRule.dickAccessory to "no default setting">>
<<RAChangeDAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "None">>
<<set $currentRule.dickAccessory to "none">>
<<RAChangeDAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Chastity cage">>
<<set $currentRule.dickAccessory to "chastity">>
<<RAChangeDAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Anal chastity belt">>
<<set $currentRule.dickAccessory to "anal chastity">>
<<RAChangeDAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Combined chastity belt">>
<<set $currentRule.dickAccessory to "combined chastity">>
<<RAChangeDAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<br>
<span id = "avbuaccessory">
Buttplugs for anal virgins: ''$currentRule.aVirginButtplug.''
</span>
<<click "No default setting">>
<<set $currentRule.aVirginButtplug to "no default setting">>
<<RAChangeBAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "None">>
<<set $currentRule.aVirginButtplug to "none">>
<<RAChangeBAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Standard plug">>
<<set $currentRule.aVirginButtplug to "plug">>
<<RAChangeBAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Large plug">>
<<set $currentRule.aVirginButtplug to "large plug">>
<<RAChangeBAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Huge plug">>
<<set $currentRule.aVirginButtplug to "huge plug">>
<<RAChangeBAccessory 0>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
//Will permanently gape assholes//
<br>
<span id = "buaccessory">
Buttplugs for other slaves: ''$currentRule.buttplug.''
</span>
<<click "No default setting">>
<<set $currentRule.buttplug to "no default setting">>
<<RAChangeBAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "None">>
<<set $currentRule.buttplug to "none">>
<<RAChangeBAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Standard plug">>
<<set $currentRule.buttplug to "plug">>
<<RAChangeBAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Large plug">>
<<set $currentRule.buttplug to "large plug">>
<<RAChangeBAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Huge plug">>
<<set $currentRule.buttplug to "huge plug">>
<<RAChangeBAccessory 1>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
//Will permanently gape assholes//
<br><br>
[[Cosmetic Rules Assistant Settings]]
<br>
[[Body Mod Rules Assistant Settings]]
<br>
[[Autosurgery Settings]]
<br><br>
__Rule $r Health Regimen:__
<br>
Curatives:
<span id = "curatives">
<<if $currentRule.curatives is "no default setting">>
''no default setting.''
<<else>>
''applied.''
<</if>>
</span>
<<click "No default drug setting">>
<<set $currentRule.curatives to "no default setting">>
<<RAChangeCuratives>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Applied">>
<<set $currentRule.curatives to "applied">>
<<RAChangeCuratives>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "growth">
Growth hormones for healthy slaves:
<<if $currentRule.growth is "girlish">>
''up to a girlish figure.''
<<elseif $currentRule.growth is "stacked">>
''up to a stacked figure.''
<<elseif $currentRule.growth is "functional">>
''as large as will allow a normal life.''
<<elseif $currentRule.growth is "unlimited">>
''no limits.''
<<else>>
''no default setting.''
<</if>>
</span>
<<click "No default drug setting">>
<<set $currentRule.growth to "no default setting">>
<<RAChangeGrowth>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Girlish figure">>
<<set $currentRule.growth to "girlish">>
<<RAChangeGrowth>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Stacked figure">>
<<set $currentRule.growth to "stacked">>
<<RAChangeGrowth>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Huge but functional">>
<<set $currentRule.growth to "functional">>
<<RAChangeGrowth>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Unlimited">>
<<set $currentRule.growth to "unlimited">>
<<RAChangeGrowth>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "preg">
Contraceptives for fertile slaves: // Will override hormones and drugs if applicable.//
<<if $currentRule.preg == 0>>
''fertile.''
<<elseif $currentRule.preg == 1>>
''very fertile.''
<<elseif $currentRule.preg is 2>>
''extremely fertile.''
<<elseif $currentRule.preg is -1>>
''contraceptives.''
<<else>>
''no default setting.''
<</if>>
</span>
<<click "No default setting">>
<<set $currentRule.preg to "no default setting">>
<<RAChangePreg>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Fertile">>
<<set $currentRule.preg to 0>>
<<RAChangePreg>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Very fertile">>
<<set $currentRule.preg to 1>>
<<RAChangePreg>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Extremely fertile">>
<<set $currentRule.preg to 2>>
<<RAChangePreg>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Contraceptives">>
<<set $currentRule.preg to -1>>
<<RAChangePreg>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "xxhormones">
Hormones for female slaves:
<<if $currentRule.XX == 0>>
''no hormones.''
<<elseif $currentRule.XX == 1>>
''female.''
<<elseif $currentRule.XX is 2>>
''intensive female.''
<<elseif $currentRule.XX is -1>>
''male.''
<<elseif $currentRule.XX is -2>>
''intensive male.''
<<else>>
''no default setting.''
<</if>>
</span>
<<click "No default setting">>
<<set $currentRule.XX to "no default setting">>
<<RAChangeXXHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Intensive Female">>
<<set $currentRule.XX to 2>>
<<RAChangeXXHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Female">>
<<set $currentRule.XX to 1>>
<<RAChangeXXHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "No hormones">>
<<set $currentRule.XX to 0>>
<<RAChangeXXHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Male">>
<<set $currentRule.XX to -1>>
<<RAChangeXXHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Intensive Male">>
<<set $currentRule.XX to -2>>
<<RAChangeXXHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "xyhormones">
Hormones for shemales:
<<if $currentRule.XY == 0>>
''no hormones.''
<<elseif $currentRule.XY == 1>>
''female.''
<<elseif $currentRule.XY is 2>>
''intensive female.''
<<elseif $currentRule.XY is -1>>
''male.''
<<elseif $currentRule.XY is -2>>
''intensive male.''
<<else>>
''no default setting.''
<</if>>
</span>
<<click "No default setting">>
<<set $currentRule.XY to "no default setting">>
<<RAChangeXYHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Intensive Female">>
<<set $currentRule.XY to 2>>
<<RAChangeXYHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Female">>
<<set $currentRule.XY to 1>>
<<RAChangeXYHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "No hormones">>
<<set $currentRule.XY to 0>>
<<RAChangeXYHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Male">>
<<set $currentRule.XY to -1>>
<<RAChangeXYHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Intensive Male">>
<<set $currentRule.XY to -2>>
<<RAChangeXYHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "geldhormones">
Hormones for geldings:
<<if $currentRule.gelding == 0>>
''no hormones.''
<<elseif $currentRule.gelding == 1>>
''female.''
<<elseif $currentRule.gelding is 2>>
''intensive female.''
<<elseif $currentRule.gelding is -1>>
''male.''
<<elseif $currentRule.gelding is -2>>
''intensive male.''
<<else>>
''no default setting.''
<</if>>
</span>
<<click "No default setting">>
<<set $currentRule.gelding to "no default setting">>
<<RAChangeGeldHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Intensive Female">>
<<set $currentRule.gelding to 2>>
<<RAChangeGeldHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Female">>
<<set $currentRule.gelding to 1>>
<<RAChangeGeldHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "No hormones">>
<<set $currentRule.gelding to 0>>
<<RAChangeGeldHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Male">>
<<set $currentRule.gelding to -1>>
<<RAChangeGeldHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Intensive Male">>
<<set $currentRule.gelding to -2>>
<<RAChangeGeldHormones>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "diet">
Slave diets:
<<if $currentRule.diet is "cum">>
''cum-based, for perversion.''
<<elseif $currentRule.diet == 30>>
''designed to keep slaves plush.''
<<elseif $currentRule.diet == 0>>
''designed for average weight.''
<<elseif $currentRule.diet is -30>>
''designed to keep slaves thin.''
<<elseif $currentRule.diet is "attractive">>
''fat slaves will slim down to plush; skinny slaves will fill out to thin.''
<<else>>
''no default setting.''
<</if>>
</span>
<<click "No default diet setting">>
<<set $currentRule.diet to "no default setting">>
<<RAChangeDiet>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Fix fat and skinny slaves">>
<<set $currentRule.diet to "attractive">>
<<RAChangeDiet>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Curvy">>
<<set $currentRule.diet to 30>>
<<RAChangeDiet>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Average">>
<<set $currentRule.diet to 0>>
<<RAChangeDiet>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Thin">>
<<set $currentRule.diet to -30>>
<<RAChangeDiet>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Include cum in slaves' diets">>
<<set $currentRule.diet to "cum">>
<<RAChangeDiet>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<span id = "dietsupport">
<<if $currentRule.diet isnot "no default setting">>
<br> Diet support for growth drugs:
<<if $currentRule.dietGrowthSupport == 1>>
''on.''
<<else>>
''off.''
<</if>>
<<click "On">>
<<set $currentRule.dietGrowthSupport to 1>>
<<RAChangeDiet>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Off">>
<<set $currentRule.dietGrowthSupport to 0>>
<<RAChangeDiet>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
</span>
<br>
<span id = "muscles">
Muscles:
<<if $currentRule.muscles is 3>>
''massive.''
<<elseif $currentRule.muscles is 2>>
''ripped.''
<<elseif $currentRule.muscles == 1>>
''toned.''
<<elseif $currentRule.muscles == 0>>
''none.''
<<else>>
''no default setting.''
<</if>>
</span>
<<click "No default diet setting">>
<<set $currentRule.muscles to "no default setting">>
<<RAChangeMuscles>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "None">>
<<set $currentRule.muscles to 0>>
<<RAChangeMuscles>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Toned">>
<<set $currentRule.muscles to 1>>
<<RAChangeMuscles>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Ripped">>
<<set $currentRule.muscles to 2>>
<<RAChangeMuscles>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Massive">>
<<set $currentRule.muscles to 3>>
<<RAChangeMuscles>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "braces">
Braces:
<<if $currentRule.teeth is "straighten">>
''straighten'' teeth, then remove.
<<elseif $currentRule.teeth is "universal">>
''universally'' applied.
<<elseif $currentRule.teeth is "none">>
''none.''
<<else>>
''no default setting.''
<</if>>
</span>
<<click "No default braces setting">>
<<set $currentRule.teeth to "no default setting">>
<<RAChangeBraces>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "None">>
<<set $currentRule.teeth to "none">>
<<RAChangeBraces>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Straighten">>
<<set $currentRule.teeth to "straighten">>
<<RAChangeBraces>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Universal">>
<<set $currentRule.teeth to "universal">>
<<RAChangeBraces>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "assistantimplants">
Assistant-applied implants:
<<if $currentRule.autoSurgery == 1>>
''ACTIVE, STAND CLEAR.''
<<click "Off">>
<<set $currentRule.autoSurgery to 0>>
<<RAChangeAssistantImplants>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''off.''
<<click "Activate">>
<<set $currentRule.autoSurgery to 1>>
<<RAChangeAssistantImplants>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
</span>
<br><br>
__Rule $r Behavior Rules:__
<br>
<span id = "chooseassignment">
Assignments:
<<if $currentRule.choosesOwnAssignment == 0>>
''selected by the player.''
<<click "Slave's choice">>
<<set $currentRule.choosesOwnAssignment to 1>>
<<RAChangeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''selected by the slave.''
<<click "Player control">>
<<set $currentRule.choosesOwnAssignment to 0>>
<<RAChangeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
</span>
<br>
<span id = "living">
Living standard: ''$currentRule.livingRules.''
</span>
<<click "No default setting">>
<<set $currentRule.livingRules to "no default setting">>
<<RAChangeLiving>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Luxurious">>
<<set $currentRule.livingRules to "luxurious">>
<<RAChangeLiving>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Normal">>
<<set $currentRule.livingRules to "normal">>
<<RAChangeLiving>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Spare">>
<<set $currentRule.livingRules to "spare">>
<<RAChangeLiving>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<<if ndef $currentRule.standardPunishment>>
<<set $currentRule.standardPunishment to "no default setting">>
<</if>>
<span id = "punish">
Typical punishment: ''$currentRule.standardPunishment.''
</span>
<<click "No default setting">>
<<set $currentRule.standardPunishment to "no default setting">>
<<RAChangePunish>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Confinement">>
<<set $currentRule.standardPunishment to "confinement">>
<<RAChangePunish>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Whipping">>
<<set $currentRule.standardPunishment to "whipping">>
<<RAChangePunish>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Chastity">>
<<set $currentRule.standardPunishment to "chastity">>
<<RAChangePunish>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Situational">>
<<set $currentRule.standardPunishment to "situational">>
<<RAChangePunish>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<<if ndef $currentRule.standardReward>>
<<set $currentRule.standardReward to "no default setting">>
<</if>>
<span id = "reward">
Typical reward: ''$currentRule.standardReward.''
</span>
<<click "No default setting">>
<<set $currentRule.standardReward to "no default setting">>
<<RAChangeReward>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Relaxation">>
<<set $currentRule.standardReward to "relaxation">>
<<RAChangeReward>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Drugs">>
<<set $currentRule.standardReward to "drugs">>
<<RAChangeReward>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Orgasm">>
<<set $currentRule.standardReward to "orgasm">>
<<RAChangeReward>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Situational">>
<<set $currentRule.standardReward to "situational">>
<<RAChangeReward>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "mast">
Release rules: ''$currentRule.releaseRules.''
</span>
<<click "No default setting">>
<<set $currentRule.releaseRules to "no default setting">>
<<RAChangeMast>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Permissive">>
<<set $currentRule.releaseRules to "permissive">>
<<RAChangeMast>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Sapphic">>
<<set $currentRule.releaseRules to "sapphic">>
<<RAChangeMast>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Restrictive">>
<<set $currentRule.releaseRules to "restrictive">>
<<RAChangeMast>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "sp">
Default setting for smart piercings: ''$currentRule.clitSetting.''
</span>
<<click "No default setting">>
<<set $currentRule.clitSetting to "no default setting">>
<<RAChangeSP>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Vanilla">>
<<set $currentRule.clitSetting to "vanilla">>
<<RAChangeSP>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Oral">>
<<set $currentRule.clitSetting to "oral">>
<<RAChangeSP>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Anal">>
<<set $currentRule.clitSetting to "anal">>
<<RAChangeSP>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Boobs">>
<<set $currentRule.clitSetting to "boobs">>
<<RAChangeSP>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Sub">>
<<set $currentRule.clitSetting to "submissive">>
<<RAChangeSP>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Dom">>
<<set $currentRule.clitSetting to "dom">>
<<RAChangeSP>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Humiliation">>
<<set $currentRule.clitSetting to "humiliation">>
<<RAChangeSP>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Pregnancy">>
<<set $currentRule.clitSetting to "pregnancy">>
<<RAChangeSP>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Masochist">>
<<set $currentRule.clitSetting to "masochist">>
<<RAChangeSP>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Sadist">>
<<set $currentRule.clitSetting to "sadist">>
<<RAChangeSP>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Men">>
<<set $currentRule.clitSetting to "men">>
<<RAChangeSP>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Women">>
<<set $currentRule.clitSetting to "women">>
<<RAChangeSP>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "All sex">>
<<set $currentRule.clitSetting to "all">>
<<RAChangeSP>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "No sex">>
<<set $currentRule.clitSetting to "none">>
<<RAChangeSP>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "speech">
Speech rules: ''$currentRule.speechRules.''
</span>
<<click "No default setting">>
<<set $currentRule.speechRules to "no default setting">>
<<RAChangeSpeech>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Permissive">>
<<set $currentRule.speechRules to "permissive">>
<<RAChangeSpeech>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Suppress accents">>
<<set $currentRule.speechRules to "accent elimination">>
<<RAChangeSpeech>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Restrictive">>
<<set $currentRule.speechRules to "restrictive">>
<<RAChangeSpeech>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<br>
<span id = "relation">
Relationship rules: ''$currentRule.relationshipRules.''
</span>
<<click "No default setting">>
<<set $currentRule.relationshipRules to "no default setting">>
<<RAChangeRelationship>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Permissive">>
<<set $currentRule.relationshipRules to "permissive">>
<<RAChangeRelationship>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Just friends">>
<<set $currentRule.relationshipRules to "just friends">>
<<RAChangeRelationship>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "Restrictive">>
<<set $currentRule.relationshipRules to "restrictive">>
<<RAChangeRelationship>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<if $studio == 1>>
<br>
<span id = "pornfame">
<<if $currentRule.pornFameSpending is -1>>
Release of feeds showing excellent slaves' sex lives: ''off.''
<<click "Enable">>
<<set $currentRule.pornFameSpending to 0>>
<<RAChangeFameSpending>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
Weekly porn publicity subsidy for excellent slaves: ''¤$currentRule.pornFameSpending.''
<</if>>
</span>
<<click "No default setting">>
<<set $currentRule.pornFameSpending to "no default setting">>
<<RAChangeFameSpending>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "No subsidy">>
<<set $currentRule.pornFameSpending to 0>>
<<RAChangeFameSpending>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "1000">>
<<set $currentRule.pornFameSpending = 1000>>
<<RAChangeFameSpending>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "2000">>
<<set $currentRule.pornFameSpending to 2000>>
<<RAChangeFameSpending>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "3000">>
<<set $currentRule.pornFameSpending to 3000>>
<<RAChangeFameSpending>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "4000">>
<<set $currentRule.pornFameSpending to 4000>>
<<RAChangeFameSpending>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "5000">>
<<set $currentRule.pornFameSpending to 5000>>
<<RAChangeFameSpending>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
|
<<click "No broadcasting">>
<<set $currentRule.pornFameSpending to -1>>
<<RAChangeFameSpending>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<br>
<span id="saveresult">
</span>
<<timed 50ms>>
<<set _text to "Save rule " + $r>>
<<RAChangeSave>>
<</timed>>
<<if ($currentRule.ID == 1) || ($currentRule.ID == 2) || ( $currentRule.ID == 3)>>
|
<<click "Reset this rule to use FC Dev's preferred options">>
<<replace "#saveresult">>
//Rule reset.//
<<for _t to 0; _t < $defaultRules.length; _t++>>
<<if $currentRule.ID is $defaultRules[_t].ID>>
<<if ($currentRule.ID == 1)>>
<<set $currentRule.name to "Obedient Slaves">>
<<set $currentRule.activation to "devotion">>
<<set $currentRule.thresholdLower to 20>>
<<set $currentRule.eqLower to true>>
<<set $currentRule.thresholdUpper to "none">>
<<set $currentRule.eqUpper to true>>
<<set $currentRule.clothes to "slutty jewelry">>
<<set $currentRule.choosesOwnClothes to 0>>
<<set $currentRule.collar to "pretty jewelry">>
<<set $currentRule.shoes to "heels">>
<<set $currentRule.vaginalAccessory to "none">>
<<set $currentRule.virginAccessory to "chastity belt">>
<<set $currentRule.aVirginAccessory to "anal chastity">>
<<set $currentRule.dickAccessory to "none">>
<<set $currentRule.aVirginDickAccessory to "anal chastity">>
<<set $currentRule.bellyAccessory to "no default settings">>
<<set $currentRule.aVirginButtplug to "none">>
<<set $currentRule.buttplug to "none">>
<<set $currentRule.eyes to "no default setting">>
<<set $currentRule.makeup to 1>>
<<set $currentRule.nails to 1>>
<<set $currentRule.hColor to "no default setting">>
<<set $currentRule.hStyle to "neat">>
<<set $currentRule.pubicHColor to "no default setting">>
<<set $currentRule.pubicHStyle to "waxed">>
<<set $currentRule.earPiercing to 1>>
<<set $currentRule.nosePiercing to 0>>
<<set $currentRule.eyebrowPiercing to 0>>
<<set $currentRule.navelPiercing to 1>>
<<set $currentRule.nipplesPiercing to 0>>
<<set $currentRule.lipsPiercing to 0>>
<<set $currentRule.tonguePiercing to 0>>
<<set $currentRule.clitPiercing to 3>>
<<set $currentRule.vaginaPiercing to 1>>
<<set $currentRule.dickPiercing to 1>>
<<set $currentRule.anusPiercing to 1>>
<<set $currentRule.anusTat to "bleached">>
<<set $currentRule.curatives to "no default setting">>
<<set $currentRule.preg to -1>>
<<set $currentRule.XX to 2>>
<<set $currentRule.XY to 2>>
<<set $currentRule.gelding to 2>>
<<set $currentRule.diet to 30>>
<<set $currentRule.dietGrowthSupport to 1>>
<<set $currentRule.muscles to 1>>
<<set $currentRule.releaseRules to "restrictive">>
<<set $currentRule.standardPunishment to "confinement">>
<<set $currentRule.standardReward to "relaxation">>
<<set $currentRule.clitSetting to "all">>
<<set $currentRule.speechRules to "permissive">>
<<set $currentRule.relationshipRules to "permissive">>
<<set $currentRule.livingRules to "luxurious">>
<<set $currentRule.growth to "unlimited">>
<<set $currentRule.lactation to "no default setting">>
<<set $currentRule.autoBrand to 1>>
<<set $currentRule.assignment to []>>
<<set $currentRule.excludeAssignment to []>>
<<set $currentRule.setAssignment to "none">>
<<set $currentRule.facility to []>>
<<set $currentRule.excludeFacility to []>>
<<set $currentRule.assignFacility to "none">>
<<set $currentRule.excludeSpecialSlaves to true>>
<<set $currentRule.facilityRemove to false>>
<<set $currentRule.removalAssignment to "rest">>
<<set $currentRule.selectedSlaves to []>>
<<set $currentRule.excludedSlaves to []>>
<<set $currentRule.teeth to "straighten">>
<<set $currentRule.autosurgery to 1>>
<<set $currentRule.surgery.lactation to "no default setting">>
<<set $currentRule.surgery.cosmetic to 1>>
<<set $currentRule.surgery.accent to 0>>
<<set $currentRule.surgery.shoulders to 0>>
<<set $currentRule.surgery.shouldersImplant to 0>>
<<set $currentRule.surgery.boobs to 0>>
<<set $currentRule.surgery.hips to 0>>
<<set $currentRule.surgery.hipsImplant to 0>>
<<set $currentRule.surgery.butt to 0>>
<<set $currentRule.surgery.faceShape to "normal">>
<<set $currentRule.surgery.lips to 0>>
<<set $currentRule.surgery.holes to 0>>
<<set $defaultRules[_t] to $currentRule>>
<<elseif ($currentRule.ID is 2)>>
<<set $currentRule.name to "Disobedient Slaves">>
<<set $currentRule.activation to "devotion">>
<<set $currentRule.thresholdLower to "none">>
<<set $currentRule.eqLower to true>>
<<set $currentRule.thresholdUpper to 20>>
<<set $currentRule.eqUpper to false>>
<<set $currentRule.clothes to "uncomfortable straps">>
<<set $currentRule.choosesOwnClothes to 0>>
<<set $currentRule.collar to "uncomfortable leather">>
<<set $currentRule.shoes to "heels">>
<<set $currentRule.vaginalAccessory to "no default setting">>
<<set $currentRule.virginAccessory to "no default setting">>
<<set $currentRule.aVirginAccessory to "no default setting">>
<<set $currentRule.dickAccessory to "no default setting">>
<<set $currentRule.aVirginDickAccessory to "no default setting">>
<<set $currentRule.bellyAccessory to "no default settings">>
<<set $currentRule.aVirginButtplug to "no default setting">>
<<set $currentRule.buttplug to "no default setting">>
<<set $currentRule.eyes to "no default setting">>
<<set $currentRule.makeup to 1>> <<set $currentRule.nails to 1>>
<<set $currentRule.hColor to "no default setting">>
<<set $currentRule.hStyle to "neat">>
<<set $currentRule.pubicHColor to "no default setting">>
<<set $currentRule.pubicHStyle to "waxed">>
<<set $currentRule.earPiercing to 0>>
<<set $currentRule.nosePiercing to 0>>
<<set $currentRule.eyebrowPiercing to 0>>
<<set $currentRule.navelPiercing to 0>>
<<set $currentRule.nipplesPiercing to 0>>
<<set $currentRule.lipsPiercing to 0>>
<<set $currentRule.tonguePiercing to 0>>
<<set $currentRule.clitPiercing to 3>>
<<set $currentRule.vaginaPiercing to 0>>
<<set $currentRule.dickPiercing to 0>>
<<set $currentRule.anusPiercing to 0>>
<<set $currentRule.anusTat to "no default setting">>
<<set $currentRule.curatives to "no default setting">>
<<set $currentRule.preg to -1>>
<<set $currentRule.XX to 2>>
<<set $currentRule.XY to 2>>
<<set $currentRule.gelding to 2>>
<<set $currentRule.diet to 30>>
<<set $currentRule.dietGrowthSupport to 1>>
<<set $currentRule.muscles to 1>>
<<set $currentRule.releaseRules to "restrictive">>
<<set $currentRule.standardPunishment to "whipping">>
<<set $currentRule.standardReward to "orgasm">>
<<set $currentRule.clitSetting to "all">>
<<set $currentRule.speechRules to "restrictive">>
<<set $currentRule.relationshipRules to "restrictive">>
<<set $currentRule.livingRules to "spare">>
<<set $currentRule.autoSurgery to 0>>
<<set $currentRule.growth to "unlimited">>
<<set $currentRule.lactation to "no default setting">>
<<set $currentRule.autoBrand to 1>>
<<set $currentRule.assignment to []>>
<<set $currentRule.excludeAssignment to []>>
<<set $currentRule.setAssignment to "none">>
<<set $currentRule.facility to []>>
<<set $currentRule.excludeFacility to []>>
<<set $currentRule.assignFacility to "none">>
<<set $currentRule.excludeSpecialSlaves to true>>
<<set $currentRule.facilityRemove to false>>
<<set $currentRule.removalAssignment to "rest">>
<<set $currentRule.selectedSlaves to []>>
<<set $currentRule.excludedSlaves to []>>
<<set $currentRule.surgery.lactation to "no default setting">>
<<set $currentRule.surgery.cosmetic to 0>>
<<set $currentRule.surgery.accent to 0>>
<<set $currentRule.surgery.shoulders to 0>>
<<set $currentRule.surgery.shouldersImplant to 0>>
<<set $currentRule.surgery.boobs to "no default setting">>
<<set $currentRule.surgery.hips to 0>>
<<set $currentRule.surgery.hipsImplant to 0>>
<<set $currentRule.surgery.butt to "no default setting">>
<<set $currentRule.surgery.faceShape to "no default setting">>
<<set $currentRule.surgery.lips to "no default setting">>
<<set $currentRule.surgery.holes to 0>>
<<set $defaultRules[_t] to $currentRule>>
<<else>>
<<set $currentRule.name to "Unhealthy Slaves">>
<<set $currentRule.activation to "health">>
<<set $currentRule.thresholdLower to "none">>
<<set $currentRule.eqLower to true>>
<<set $currentRule.thresholdUpper to -2>>
<<set $currentRule.eqUpper to false>>
<<set $currentRule.clothes to "no default setting">>
<<set $currentRule.choosesOwnClothes to 0>>
<<set $currentRule.collar to "no default setting">>
<<set $currentRule.shoes to "no default setting">>
<<set $currentRule.vaginalAccessory to "no default setting">>
<<set $currentRule.virginAccessory to "no default setting">>
<<set $currentRule.aVirginAccessory to "no default setting">>
<<set $currentRule.dickAccessory to "no default setting">>
<<set $currentRule.aVirginDickAccessory to "no default setting">>
<<set $currentRule.bellyAccessory to "no default settings">>
<<set $currentRule.aVirginButtplug to "no default setting">>
<<set $currentRule.buttplug to "no default setting">>
<<set $currentRule.eyes to "no default setting">>
<<set $currentRule.makeup to "no default setting">>
<<set $currentRule.nails to "no default setting">>
<<set $currentRule.hColor to "no default setting">>
<<set $currentRule.hStyle to "no default setting">>
<<set $currentRule.pubicHColor to "no default setting">>
<<set $currentRule.pubicHStyle to "no default setting">>
<<set $currentRule.earPiercing to "no default setting">>
<<set $currentRule.nosePiercing to "no default setting">>
<<set $currentRule.eyebrowPiercing to "no default setting">>
<<set $currentRule.navelPiercing to "no default setting">>
<<set $currentRule.nipplesPiercing to "no default setting">>
<<set $currentRule.lipsPiercing to "no default setting">>
<<set $currentRule.tonguePiercing to "no default setting">>
<<set $currentRule.clitPiercing to "no default setting">>
<<set $currentRule.vaginaPiercing to "no default setting">>
<<set $currentRule.dickPiercing to "no default setting">>
<<set $currentRule.anusPiercing to "no default setting">>
<<set $currentRule.anusTat to "no default setting">>
<<set $currentRule.curatives to "applied">>
<<set $currentRule.preg to "no default setting">>
<<set $currentRule.XX to "no default setting">>
<<set $currentRule.XY to "no default setting">>
<<set $currentRule.gelding to "no default setting">>
<<set $currentRule.diet to "no default setting">>
<<set $currentRule.muscles to "no default setting">>
<<set $currentRule.releaseRules to "no default setting">>
<<set $currentRule.standardPunishment to "no default setting">>
<<set $currentRule.standardReward to "no default setting">>
<<set $currentRule.clitSetting to "no default setting">>
<<set $currentRule.speechRules to "no default setting">>
<<set $currentRule.relationshipRules to "no default setting">>
<<set $currentRule.livingRules to "no default setting">>
<<set $currentRule.growth to "no default setting">>
<<set $currentRule.lactation to "no default setting">>
<<set $currentRule.autoBrand to "no default setting">>
<<set $currentRule.assignment to []>>
<<set $currentRule.excludeAssignment to []>>
<<set $currentRule.setAssignment to "none">>
<<set $currentRule.facility to []>>
<<set $currentRule.excludeFacility to []>>
<<set $currentRule.assignFacility to "none">>
<<set $currentRule.excludeSpecialSlaves to true>>
<<set $currentRule.facilityRemove to false>>
<<set $currentRule.removalAssignment to "rest">>
<<set $currentRule.selectedSlaves to []>>
<<set $currentRule.excludedSlaves to []>>
<<set $currentRule.surgery.lactation to "no default setting">>
<<set $currentRule.surgery.cosmetic to 0>>
<<set $currentRule.surgery.accent to 0>>
<<set $currentRule.surgery.shoulders to 0>>
<<set $currentRule.surgery.shouldersImplant to 0>>
<<set $currentRule.surgery.boobs to "no default setting">>
<<set $currentRule.surgery.hips to 0>>
<<set $currentRule.surgery.hipsImplant to 0>>
<<set $currentRule.surgery.butt to "no default setting">>
<<set $currentRule.surgery.faceShape to "no default setting">>
<<set $currentRule.surgery.lips to "no default setting">>
<<set $currentRule.surgery.holes to 0>>
<<set $defaultRules[_t] to $currentRule>>
<</if>>
<<goto "Rules Assistant">>
<</if>>
<</for>>
<</replace>>
<</click>>
<</if>>
|
<span id="result">
<<set _text to "Remove rule " + $r>>
<<click _text>>
<<set $defaultRules[$r-1].activation to "none">>
<<for $s to 0; $s < $slaves.length; $s++>>
<<set $activeSlave to $slaves[$s]>>
<<display "Check Auto Rules Activate">>
<<set $slaves[$s] to $activeSlave>>
<</for>>
<<set $defaultRules.pluck([$r-1],[$r-1])>>
<<for _r to $defaultRules.length; _r >= 0; _r-->>
<<if def $defaultRules[_r]>>
<<set $currentRule to $defaultRules[_r]>>
<<break>>
<</if>>
<</for>>
<<goto "Rules Assistant">>
<</click>>
</span>
<</if>>
<br>
<span id="applied">
</span>
<<if $defaultRules.length < 10>>
<br>
<<click "Add a new rule">>
<<set _activeRule to {activation: "none", thresholdLower: 4, thresholdUpper: "none", eqLower: true, eqUpper: true, releaseRules: "no default setting", clitSetting: "no default setting", speechRules: "no default setting", clothes: "no default setting", choosesOwnClothes: 0, collar: "no default setting", shoes: "no default setting", virginAccessory: "no default setting", aVirginAccessory: "no default setting", vaginalAccessory: "no default setting", aVirginDickAccessory: "no default setting", dickAccessory: "no default setting", cSec: 0, bellyAccessory: "no default setting", aVirginButtplug: "no default setting", buttplug: "no default setting", markings: "none", eyeColor: "no default setting", makeup: "no default setting", nails: "no default setting", hColor: "no default setting", hLength: "no default setting", hStyle: "no default setting", pubicHColor: "no default setting", pubicHStyle: "no default setting", nipplesPiercing: "no default setting", areolaePiercing: "no default setting", clitPiercing: "no default setting", vaginaLube: "no default setting", vaginaPiercing: "no default setting", analArea: 1, dickPiercing: "no default setting", anusPiercing: "no default setting", lipsPiercing: "no default setting", tonguePiercing: "no default setting", earPiercing: "no default setting", nosePiercing: "no default setting", eyebrowPiercing: "no default setting", navelPiercing: "no default setting", corsetPiercing: "no default setting", boobsTat: "no default setting", buttTat: "no default setting", vaginaTat: "no default setting", dickTat: "no default setting", lipsTat: "no default setting", anusTat: "no default setting", shouldersTat: "no default setting", armsTat: "no default setting", legsTat: "no default setting", backTat: "no default setting", stampTat: "no default setting", curatives: "no default setting", livingRules: "no default setting", relationshipRules: "no default setting", standardPunishment: "no default setting", standardReward: "no default setting", useRulesAssistant: 1, diet: "no default setting", muscles: "no default setting", XY: "no default setting", XX: "no default setting", gelding: "no default setting", preg: "no default setting", growth: "no default setting", autoSurgery: 0, choosesOwnAssignment: 0, lactation: 0, autoBrand: 0, pornFameSpending: "no default setting", dietGrowthSupport: 0, eyewear: "no default setting", assignment: [], excludeAssignment: [], setAssignment: "none", facility: [], excludeFacility: [], assignFacility: "none", excludeSpecialSlaves: true, facilityRemove: false, removalAssignment: "rest", selectedSlaves: [], excludedSlaves: [], surgery: {lactation: "no default setting", cosmetic: 0, accent: "no default setting", shoulders: "no default setting", shouldersImplant: "no default setting", boobs: "no default setting", hips: "no default setting", hipsImplant: "no default setting", butt: "no default setting", faceShape: "no default setting", lips: "no default setting", holes: 0} }>>
<<if ndef _r>>
<<set _r to 0>>
<<set $r to 1>>
<</if>>
<<if $defaultRules.length > 0>>
<<set _length to ($defaultRules.length+1)>>
<<set $RulesID to $RulesID+1>>
<<else >>
<<set _length to 1>>
<<set $RulesID to 1>>
<</if>>
<<set _activeRule.name to "Rule " + _length>>
<<set _activeRule.ID to $RulesID>>
<<set $defaultRules.push(_activeRule)>>
<<set $currentRule to $defaultRules[$defaultRules.length-1]>>
<<goto "Rules Assistant">>
<</click>>
<</if>>
<<if $defaultRules.length > 0>>
|
<span id="apply">
<span id="applyresult">
<<click "Apply rules">>
<<replace "#applyresult">>
//Rules applied.//
<</replace>>
<<replace "#applied">>
<<for _t to 0; _t < $defaultRules.length; _t++>>
<<if $currentRule.ID is $defaultRules[_t].ID>>
<<set $currentRule.facility to _facility>>
<<set $currentRule.excludeFacility to _excludeFacility>>
<<if $currentRule.thresholdLower != "none">>
<<set $currentRule.thresholdLower to Number($currentRule.thresholdLower)>>
<</if>>
<<if $currentRule.thresholdUpper != "none">>
<<set $currentRule.thresholdUpper to Number($currentRule.thresholdUpper)>>
<</if>>
<<set $defaultRules[_t] to $currentRule>>
<</if>>
<</for>>
<<for $s to 0; $s < $slaves.length; $s++>>
<<if $slaves[$s].useRulesAssistant == 1>>
<<set $activeSlave to $slaves[$s]>>
<<display "Check Auto Rules Activate">>
<<display "Default Rules">>
/*<<set $slaves[$s] to $activeSlave>>*/
<</if>>
<</for>>
<<for _t to 0; _t < $defaultRules.length; _t++>>
<<set _r to $r-1>>
<<if $defaultRules[_t].ID is $defaultRules[_r].ID>>
<<set $currentRule to $defaultRules[_t]>>
<<set _facility to $currentRule.facility>>
<<set _excludeFacility to $currentRule.excludeFacility>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
</span>
</span>
<br><br>
[[Export this rule|Export Rule]]
<</if>>
| [[Import a rule|Import Rule]]
<<nobr>>
<<if ($partner is "relation")>>
<<for _i to 0; _i lt $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.relationTarget>>
<<set $partner to $slaves[_i], _activeSlaveRel to $activeSlave.relation, _partnerRel to $slaves[_i].relation>>
<<break>>
<</if>>
<</for>>
<<else>>
<<for _i to 0; _i lt $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.relationshipTarget>>
<<set $partner to $slaves[_i]>>
<<if $activeSlave.relationship lte 1>>
<<set _activeSlaveRel to "friend", _partnerRel to "friend">>
<<elseif $activeSlave.relationship lte 2>>
<<set _activeSlaveRel to "best friend", _partnerRel to "best friend">>
<<elseif $activeSlave.relationship lte 3>>
<<set _activeSlaveRel to "friend with benefits", _partnerRel to "friend with benefits">>
<<elseif $activeSlave.relationship lte 4>>
<<set _activeSlaveRel to "lover", _partnerRel to "lover">>
<<elseif $activeSlave.relationship gt 4>>
<<set _activeSlaveRel to "slave wife", _partnerRel to "slave wife">>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
You call both $activeSlave.slaveName and $partner.slaveName to your office.
<<if canWalk($activeSlave) and canWalk($partner) and ($activeSlave.devotion > 50) and ($partner.devotion > 50) and ($partner.dick gt 0) and ($activeSlave.dick gt 0) and ($partner.anus gt 0) and ($activeSlave.anus gt 0) and ($partner.hormones lt 1) and ($activeSlave.hormones lt 1) and ($partner.balls isnot 0) and ($activeSlave.balls isnot 0) and ($PC.dick == 1)>>
There are three stiff pricks available. Since $activeSlave.slaveName was already in your office, she goes on the bottom. She lies on the floor, spreads her <<if $seeRace is 1>>$activeSlave.race <</if>>buttocks, relaxes her anus, and then begs her _partnerRel to buttfuck her. $partner.slaveName does, slipping her cock into her _activeSlaveRel's ass. She then stops and waits for you to buttfuck her in turn. It isn't a particularly convenient way to fuck, but it's got the virtue of being uncommon. $partner.slaveName, both fucking and getting fucked, comes in her _activeSlaveRel's rectum first. They switch places so $activeSlave.slaveName can have a turn in the middle, leaving you to finish into $activeSlave.slaveName's already cum-soaked hole.
<<set $activeSlave.analCount += 2, $activeSlave.penetrativeCount++, $partner.analCount += 2, $partner.penetrativeCount++, $analTotal += 4, $penetrativeTotal += 2>>
<<elseif ($partner.devotion - $activeSlave.devotion > 20) and ($partner.devotion <= 50)>>
$partner.slaveName is a lot more ready and willing for this than $activeSlave.slaveName, so<<if ($PC.dick is 0)>>while getting into a strap-on, you<</if>> you sit her on the couch and make $activeSlave.slaveName sit on her lap, facing her. In this position, $partner.slaveName can reach around and spread her _activeSlaveRel's <<if $seeRace is 1>>$partner.race <</if>>buttocks for her, controlling her all the while in case she has hesitations about this. $activeSlave.slaveName knows that she's trapped, and lets her _partnerRel hold her ass wide so you can use her. They're face to face, and it's not hard to tell that $activeSlave.slaveName is glaring daggers at $partner.slaveName. You reward $partner.slaveName for her obedience and punish $activeSlave.slaveName for her resistance by forcing her to orally service $partner.slaveName while you finish using $activeSlave.slaveName.
<<set $activeSlave.oralCount++, $partner.oralCount++, $oralTotal++>>
<<BothVCheck>>
<<elseif ($activeSlave.devotion - $partner.devotion > 20) and ($partner.devotion <= 50)>>
$activeSlave.slaveName is a lot more ready and willing for this than $partner.slaveName, so<<if ($PC.dick is 0)>>while getting into a strap-on, you<</if>> you sit her on the couch and make $partner.slaveName sit on her lap, facing her. In this position, $activeSlave.slaveName can reach around and spread her _partnerRel's <<if $seeRace is 1>>$activeSlave.race <</if>>buttocks for her, controlling her all the while in case she has hesitations about this. $partner.slaveName knows that she's trapped, and lets her _activeSlaveRel hold her ass wide so you can use her. They're face to face, and it's not hard to tell that $partner.slaveName is glaring daggers at $activeSlave.slaveName. You reward $activeSlave.slaveName for her obedience and punish $partner.slaveName for her resistance by forcing her to suck $activeSlave.slaveName off while you finish using $partner.slaveName.
<<set $activeSlave.oralCount++, $partner.oralCount++, $oralTotal++>>
<<PartnerVCheck>>
<<elseif canWalk($activeSlave) and canWalk($partner) and ($activeSlave.devotion > 50) and ($partner.devotion > 20) and (_activeSlaveRel is "mother")>>
$activeSlave.slaveName gives you a little smile when she hears you wish to fuck her and her daughter $partner.slaveName<<if ($PC.dick is 0)>> and sees your strap-on<</if>>. On your direction, $activeSlave.slaveName sits on the couch. When $partner.slaveName enters, her mother spreads her arms and tells her to sit on her lap. $partner.slaveName gets the idea and straddles her so they're face to face. You take $partner.slaveName from behind; she gasps as she feels her mother's hands stimulate her from the front. They make out shamelessly while you take your pleasure. When you finish, $activeSlave.slaveName lies down on the couch so $partner.slaveName can ride her <<if $seeRace is 1>>$activeSlave.race <</if>>face. As she sucks the cum out of her daughter's sopping fuckhole, $partner.slaveName sucks you hard again. In the mood for something harder this time, you jam yourself into the older $activeSlave.slaveName. $partner.slaveName gets off $activeSlave.slaveName's face so she can offer herself for fondling and groping while you pound $activeSlave.slaveName. After you're done, $partner.slaveName returns her mother's affection and gives her some gentle oral as the older slave lies there exhausted.
<<set $activeSlave.oralCount += 2, $partner.oralCount += 2, $oralTotal += 2>>
<<BothVCheck>>
<<PartnerVCheck>>
<<elseif canWalk($activeSlave) and canWalk($partner) and ($activeSlave.devotion > 50) and ($partner.devotion > 20) and (_activeSlaveRel is "daughter")>>
$activeSlave.slaveName is enthusiastic when she hears you order $partner.slaveName to come over. Her total immersion in sexual slavery has clearly uncovered a willingness to get very close to her mother. You<<if ($PC.dick is 0)>> don a strap-on,<</if>> lie on the floor and instruct $partner.slaveName to ride you. She complies, and finds her daughter $activeSlave.slaveName <<if ($partner.dick gt 0)>>stroking her cock while she humps her <<if $seeRace is 1>>$activeSlave.race <</if>>butt up and down on your cock.<<else>>licking her anus while she humps herself up and down on your cock.<</if>> Your use of $partner.slaveName's mature body is the focus. She finds herself caught up in a miasma of sexual pleasure and perversion, moaning and blushing as your <<if ($PC.dick is 0)>>strap-on and fingers<<else>>cock<</if>> and $partner.slaveName's mouth tour her body. When you finish in her <<if ($partner.dick gt 0)>>asshole, her daughter hastens to lavish attention on her mother's well fucked, cum filled butt.<<else>>pussy, her daughter hastens to lavish attention on her mother's well fucked, cum filled cunt.<</if>>
<<PartnerVCheck>>
<<elseif ($activeSlave.vaginalAccessory isnot "chastity belt") and ($partner.vaginalAccessory isnot "chastity belt") and canWalk($activeSlave) and canWalk($partner) and ($activeSlave.devotion > 50) and ($partner.devotion > 50) and (_activeSlaveRel is "twin")>>
$activeSlave.slaveName and $partner.slaveName are such devoted sex slaves that they've long since lost any hesitations about their partnership, and generally approach sex as though their bodies were interchangeable. (This means that they almost never masturbate, for one thing, preferring to have sex with each other, instead.) Giggling and kissing each other, they eagerly kneel before your chair and give you simultaneous oral sex, making an effort to play with their symmetry. They kiss around your <<if ($PC.dick is 0)>>pussy<<else>>cock, making a complete seal around you with their lips<</if>>, one on each side. Then they jump up on your desk and press their <<if ($activeSlave.dick gt 0) and ($partner.dick gt 0)>>cocks<<elseif ($activeSlave.dick gt 0) or ($partner.dick gt 0)>>cock and pussy<<else>>pussies<</if>> against one another<<if ($PC.dick is 0)>> while you don a strap-on<</if>>, spreading their legs to offer you everything. You switch back and forth, with the twin you're not in rubbing and grinding against her sister, until both of $partner.slaveName and $activeSlave.slaveName are lying on the desk<<if ($PC.dick == 1)>> with cum dripping out of them<</if>>, making out tiredly.
<<set $partner.oralCount++, $activeSlave.oralCount++, $oralTotal++>>
<<BothVCheck>>
<<PartnerVCheck>>
<<elseif canWalk($activeSlave) and canWalk($partner) and ($activeSlave.devotion > 50) and ($partner.devotion > 20) and (_activeSlaveRel is "sister")>>
You call $activeSlave.slaveName's sister $partner.slaveName in for some incestuous fun, but see no reason to wait for her. When she arrives, it's to the sight of $activeSlave.slaveName sitting on the couch with her legs spread with you <<if ($activeSlave.vagina gt -1)>>gently fucking her pussy<<else>>using her asshole<</if>><<if ($PC.dick is 0)>> with a strap-on<</if>>. You pull out and order $partner.slaveName to orally service her sister. She gets down before the spreadeagled slave girl to get to work. After watching $activeSlave.slaveName enjoy the attention for a while, you move behind the busy $partner.slaveName and pull her into a good position so you can fuck her while she sucks. After a few thrusts, $activeSlave.slaveName's eyes roll back. <<if ($activeSlave.voice is 0) or ($activeSlave.accent gte 3)>>She gestures that it feels really good when you make her sister moan into her.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"Oh <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title isnot 0>>Mathter<<else>>Mithtreth<</if>>," she lisps, "it feelth tho good when thee moanth into me!"<<else>>"Oh <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title isnot 0>>Master<<else>>Mistress<</if>>," she squeals, "it feels great when you make her moan into me!"<</if>>
<<set $partner.oralCount++, $activeSlave.oralCount++, $oralTotal++>>
<<BothVCheck>>
<<PartnerVCheck>>
<<elseif (_activeSlaveRel is "twin") or (_activeSlaveRel is "daughter") or (_activeSlaveRel is "mother")>>
Since between them they aren't able to enthusiastically perform an incestuous threesome, you simply line $activeSlave.slaveName and $partner.slaveName up next to one another on the couch next to your desk,<<if ($PC.dick is 0)>> don a strap-on,<</if>> and fuck <<if $seeRace is 1>>$activeSlave.race holes <</if>>at will. Whenever a hole begins to pall you just switch to another. $activeSlave.slaveName tries hard to ignore the fact that she's getting fucked next to her _partnerRel, and $partner.slaveName pretends the cock getting shoved into her isn't slick from her _activeSlaveRel's fuckhole.
<<BothVCheck>>
<<PartnerVCheck>>
<<elseif ((_activeSlaveRel is "friend") or (_activeSlaveRel is "best friend")) and ($activeSlave.devotion > 20) and ($partner.devotion > 20)>>
$activeSlave.slaveName and $partner.slaveName line up next to one another on the couch next to your desk<<if ($PC.dick is 0)>> while you don a strap-on,<</if>> and offer you their holes. They're just friends, but they're sex slaves and they see nothing wrong with enjoying sex with you, together. They keep up a constant stream of giggling, gasping, and smiling as each of them in turn feels a cock, warm and wet from her friend's body, transferred into her. Each of them does her best to help the other do well, even manually stimulating her friend when necessary<<if ($PC.boobs gt 0)>> and spinning around to lavish attention on your nipples<</if>>.
<<BothVCheck>>
<<PartnerVCheck>>
<<elseif ((_activeSlaveRel is "friend with benefits") or (_activeSlaveRel is "lover") or (_activeSlaveRel is "slave wife")) and ($activeSlave.devotion > 20) and ($partner.devotion > 20)>>
$activeSlave.slaveName and $partner.slaveName eagerly repair to the couch and arrange themselves face to face so they can make out and enjoy each other's bodies as you enjoy theirs. You decide not to set up an elaborate threesome, and just <<if ($PC.dick is 0)>>engage in a little tribadism with<<else>>fuck<</if>> whatever hole catches your eye next. They rarely break their intimate kissing, forming between the two of them a loving entity on the couch with all sorts of interesting parts to experience. They're sex slaves, and you're fucking them, but they're also lovers who are very comfortable in each others' arms, kissing, fondling each other, and <<if ($PC.dick is 0)>>enjoying your pussy loving<<else>>taking your dick<</if>>.
<<BothVCheck>>
<<PartnerVCheck>>
<<else>>
Since between them they aren't able to enthusiastically perform a threesome, you simply line $activeSlave.slaveName and $partner.slaveName up next to one another on the couch next to your desk, and fuck <<if $seeRace is 1>>$activeSlave.race holes <</if>>at will. Whenever a hole begins to pall you just switch to another. $activeSlave.slaveName tries hard to ignore the fact that she's getting fucked next to her _partnerRel, and $partner.slaveName pretends the <<if ($PC.dick is 0)>>strap-on<<else>>cock<</if>> getting shoved into her isn't slick from her _activeSlaveRel's fuckhole.
<<BothVCheck>>
<<PartnerVCheck>>
<</if>>
<<if $slaves[_i].ID is $partner.ID>>
<<set $slaves[_i] to $partner>>
<<else>>
<<for _i to 0; _i lt $slaves.length; _i++>>
<<if $slaves[_i].ID is $partner.ID>>
<<set $slaves[_i] to $partner>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if passage() isnot "Slave Interact">>
<<for _i to 0; _i lt $slaves.length; _i++>>
<<if $slaves[_i].ID is $activeSlave.ID>>
<<set $slaves[_i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set $partner to "">>
<</nobr>><<set $nextButton to "Back">>\
<<set $nextLink to "Slave Interact">>\
<<nobr>>
The remote surgery makes aborting a pregnancy quick and efficient. $activeSlave.slaveName is
<<if $activeSlave.fetish is "pregnancy">>
@@color:red;fundamentally broken.@@ Her entire concept of self and sexuality was wrapped up in the life growing within her, and now it is gone.
<<set $activeSlave.fetish to "mindbroken">>
<<elseif $activeSlave.devotion < -50>>
@@color:mediumorchid;filled with violent, consuming hatred@@. Even though she knew her baby was destined for a slave orphanage, it seems she cared for it and views you as its killer. She is @@color:gold;terrified of your power@@ over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 25>>
<<elseif $activeSlave.devotion < -20>>
@@color:mediumorchid;afflicted by desperate, inconsolable sobbing@@. Even though she knew her baby was destined for a slave orphanage, it seems she cared for it. She is @@color:gold;terrified of your power@@ over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 10>>
<<elseif $activeSlave.devotion <= 20>>
@@color:mediumorchid;consumed by muted weeping and enduring sorrow@@. Even though she knew her baby was destined for a slave orphanage, it seems she cared for it. She is @@color:gold;terrified of your power@@ over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<<elseif $activeSlave.devotion <= 50>>
dully obedient. She has been broken to slave life so thoroughly that even this is neither surprising nor affecting. She is @@color:gold;terrified of your power@@ over her body.
<<set $activeSlave.trust -= 10>>
<<else>>
@@color:hotpink;pleased by this stark development@@, since she is so attentive to your will. She also expects she'll be able to fuck better now.
<<set $activeSlave.devotion += 4>>
<</if>>
<<set _currentRule to lastPregRule($activeSlave,$defaultRules)>>
<<if ($activeSlave.assignmentVisible == 1) && (_currentRule != null)>><<set $activeSlave.preg to -1>><<else>><<set $activeSlave.preg to 0>><</if>>
<</nobr>><<if $events.length == 0>>
<<set $events.push("RE no event")>>
<</if>>
<<if $eventSlave != 0>>
$eventSlave.slaveName has been randomly selected for an event this week.
<br><br>
<</if>>
''A random event would have been selected from the following:''
<<for $i to 0; $i < $events.length; $i++>>
<br>[[$events[$i]]]
<</for>>
<br><br>
//RESS is an amalgamated Random Event, Single Slave that combines existing single slave random events//
<br><br>
DEBUG:
<br>
[[RE no event]]<<set $goto to $events.random()>>
<<goto $goto>><<nobr>>
<<set $nextButton to " ">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $nextButton to "Continue">>
<<set $mercenaries to 0>>
<<set $mercenariesTitle to "mercenaries">>
<</nobr>>\
\
Another wave of security hysteria is sweeping the Free Cities. And this time, it's not based on rumor and alarmism. On the other side of the globe, a Free City was sacked by an old world army today. The Free City's handful of high-technology defenders and multitude of drones caused heavy casualties among the attackers, but eventually sheer weight of numbers wore them down.
Your Free City is on good terms with the nations that border it, unlike the unfortunate sacked city, which was next to a nation suffering total collapse and looking for a convenient target. However, there's no telling how long this will last. The situation in the small, troubled country close to the arcology you've been monitoring grows worse by the day<<if $nationHate > 0>>, and if rumor of your enslavement of some of their vulnerable citizens got out, its people may have cause to hate you.<</if>>
The budgetary difficulty many old world countries are in has resulted in unemployed soldiers looking for mercenary work. You could easily hire some of them to protect the arcology and fight in the militia if necessary. ''This is a unique opportunity.'' Without this security scare, it's unlikely you could convince any of your free-spirited tenants to even stay near a permanent armed presence.
\
<span id="result">
<<click "Quarter a squad in the arcology">>
<<replace "#result">>
You hire some reputable mercenaries, kit them in excellent gear, and quarter them in $arcologies[0].name. The sight of armed men on patrol has @@color:red;offended some of the more free-spirited citizens@@ of $arcologies[0].name.
<<set $nextButton to "Continue">>
<<set $rep -= 500>>
<<set $cash -= 5000>>
<<set $mercenaries to 1>>
<</replace>>
<</click>> <<if $PC.career is "mercenary">>//This will cost ¤5000 and some upkeep, @@color:springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤5000 and incur significant upkeep costs//<</if>>
<<click "Install a full platoon">>
<<replace "#result">>
You hire a full platoon of reputable mercenaries and a veteran officer to command them, kit them in excellent gear, and quarter them in $arcologies[0].name. The sight of many armed men on patrol has @@color:red;deeply offended some of the more free-spirited citizens@@ of $arcologies[0].name.
<<set $nextButton to "Continue">>
<<set $rep -= 1000>>
<<set $cash -= 10000>>
<<set $mercenaries to 3>>
<</replace>>
<</click>> <<if $PC.career is "mercenary">>//This will cost ¤10000 and some upkeep, @@color:springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤10000 and incur significant upkeep costs//<</if>>
<<click "Do not quarter troops in your arcology">>
<<replace "#result">>
Having armed men on permanent watch is a step too far. $arcologies[0].name's security systems are formidable and will have to serve.
<<set $nextButton to "Continue">>
<<set $mercenaries to 0>>
<</replace>>
<</click>>
</span><<set $nextButton to "Continue">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $nextButton to "Continue">>
<<set $invasionVictory to 1>>
The day that wasn't supposed to come is here. The troubled little country next door is falling apart. Last month, its stock market collapsed. Last week, its government fell. Yesterday, there was open looting in its cities. And today, a faction of disaffected citizens that blames the Free Cities for siphoning off business and causing the collapse seized weapons from unguarded army depots<<if ($terrain is "marine") || ($terrain is "oceanic")>>, armed merchant ships and private vessels, and are approaching the Free City over the water<</if>>. Sirens are blaring; there is a crump far above as $arcologies[0].name's defensive systems knock down one of the first mortar rounds fired into the Free City.
<br><br>
The loose militia lately organized by the arcology owners is quickly called out. Its commander, seeing that the attackers have more passion than tactical skill, orders an immediate counterattack by anyone able<<if ($terrain is "marine") || ($terrain is "oceanic")>> to push the invaders landing in the dock areas back into the sea<</if>>. Technology has advanced to the point that rich militiamen who buy their own gear can form a powerful fighting force. With luck, the counterattack should shatter the enemy.
<br><br>
<<if $personalArms == 0>>Since you are not well armed or armored, you stay back and oversee the defense of your own arcology.<<elseif $personalArms == 1>>Since you are well armed and armored, you take part in the counterattack. Your exoskeleton mounts a smart mortar system that independently targets and eliminates enemy groups even as you lay down fire from the guns mounted on your forearms.<<else>>Since you are well armed and armored and your drones are combat ready, you take part in the counterattack. You are preceded into combat by a wedge of your drones, who lack the intelligence to take good cover but are remorseless and highly accurate. Your exoskeleton mounts a smart mortar system that independently targets and eliminates enemy groups even as you lay down fire from the guns mounted on your forearms.<</if>>
<br><br>
<<if $mercenaries == 0>>You are alone in contributing to the defense of your home.<<elseif $mercenaries == 1>>Your mercenaries see to the defense of $arcologies[0].name, ensuring that nothing that gets through will do truly serious damage.<<else>>Your mercenaries see to the defense of $arcologies[0].name, ensuring that nothing that gets through will do truly serious damage. There's enough of them that they can even spare a squad to accompany the counterattack. They're mostly old veterans of many bitter brush wars, and they go about the bloody business with the air of men and women who saw their first battlefield long before their hair was shot with grey.<</if>>
<br><br>
<<if $mercenaries + $personalArms < 2>>
@@color:red;The counterattack fails.@@ The enemy is eventually defeated, but only after they get mired in urban combat in the streets of the Free City. @@color:red;$arcologies[0].name takes considerable damage from stray fire, and many supplies have been lost or stolen.@@ The repairs will be extremely costly.
<<set $cash -= Math.trunc($cash*0.9)>>
<<set $cash -= 10000>>
<<elseif $mercenaries + $personalArms < 6>>
@@color:yellow;The counterattack succeeds.@@ @@color:red;$arcologies[0].name takes minor damage from stray fire,@@ but the repairs are not too costly. Your participation in the counterattack that saved the Free City was noted, and @@color:green;you are acclaimed as a protector of its people.@@
<<set $invasionVictory to 2>>
<<set $cash -= Math.trunc($cash*0.2)>>
<<set $cash -= 5000>>
<<set $rep += 1000>>
<<else>>
@@color:green;The counterattack is a crushing success.@@ Your mercenary squad and your drones form a irresistible phalanx around you that smashes everything it touches. The enemy is put to flight, and you send your drones racing ahead to take captives. By law these are shared among the militia. There is talk that your contributions deserve more than a few wretched slaves in reward. A public subscription pays for the damage $arcologies[0].name took from stray fire, and @@color:green;you are acclaimed a hero.@@
<<set $invasionVictory to 3>>
<<set $rep += 2000>>
<<for $i to 0; $i < 3; $i++>>
<<if (random(0,99) < $seeDicks)>>
<<display "Generate XY Slave">>
<<else>>
<<display "Generate XX Slave">>
<</if>>
<<set $activeSlave.origin to "She is an enslaved prisoner of war.">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<<set $helots += 5>>
<<set $desc = "a shot-torn flag of the failed nation whose militants attacked the Free City">>
<<set $trinkets.push($desc)>>
<br><br>
<span id="result">
<<click "Sell your prisoners immediately">>
<<replace "#result">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].origin is "She is an enslaved prisoner of war.">>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<</for>>
Prisoners sold.
<</replace>>
<</click>>
<br><<click "Give your prisoners to citizens who displayed bravery during the counterattack">>
<<replace "#result">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].origin is "She is an enslaved prisoner of war.">>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $rep += Math.trunc($slaveCost/10)>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<</for>>
Prisoners @@color:green;given away.@@
<</replace>>
<</click>>
<br><<click "Enslave all of your prisoners">>
<<replace "#result">>
You simply enslave all of your prisoners yourself. These slaves will regret attacking your arcology.
<</replace>>
<</click>>
</span>
<</if>><<if $arcologies[0].FSDegradationist != "unset">>
<<set $beauty to random(80,100)+(20*(4-$slaves[$i].anus))+(10*(4-$slaves[$i].vagina))+Math.trunc($arcologies[0].FSDegradationist/2)>>
<<else>>
<<set $beauty to random(80,100)+(20*(4-$slaves[$i].anus))+(10*(4-$slaves[$i].vagina))>>
<</if>>
<<if $arcologies[0].FSDegradationistLaw == 1>>
<<set $beauty = Math.trunc($beauty*1.5)>>
<<elseif $ACitizens > $ASlaves*2>>
<<set $beauty = Math.trunc($beauty*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $beauty = Math.trunc($beauty*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $beauty = Math.trunc($beauty*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $beauty = Math.trunc($beauty*0.9)>>
<<else>>
<<set $beauty = Math.trunc($beauty*0.85)>>
<</if>>
<<if $beauty < 10>>
<<set $beauty to 10>>
<</if>>
<<if $ACitizens > $ASlaves*0.5>>
<<set $FResult to 3>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $FResult to 2>>
<<else>>
<<set $FResult to 1>>
<</if>>
is restrained in a glory hole. $beauty customers (<<print Math.trunc($beauty/7)>> a day) paid ¤$FResult to use her holes.
<<if ($arcologies[0].FSDegradationist > 0)>>
Demand for her holes is strong due to the appetite for degradation rampant in $arcologies[0].name.
<</if>>
<<if ($slaves[$i].drugs is "preventatives")>>
The drugs she's on protect her health from the stress of being used as a sexual appliance.
<<elseif ($slaves[$i].health < -50)>>
The stress of being used while very ill @@color:red;damaged her health.@@
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].health < -10)>>
<<if (random(1,100) > 10)>>
The stress of being used while weak has @@color:red;damaged her health.@@
<<set $slaves[$i].health -= 10>>
<</if>>
<<elseif ($slaves[$i].vagina is -1)>>
<<if (random(1,100) > 70)>>
The stress of being used in only two holes has @@color:red;damaged her health.@@
<<set $slaves[$i].health -= 10>>
<</if>>
<<elseif (random(1,100) > 25)>>
The stress of being used has @@color:red;damaged her health.@@
<<set $slaves[$i].health -= 10>>
<</if>>
<<if ($slaves[$i].vagina == 0) && canDoVaginal($slaves[$i])>>
A glory hole user takes her virginity. He does not notice or care. @@color:lime;Her pussy has been broken in@@ in a @@color:gold;painful@@ and @@color:mediumorchid;degrading@@ way.
<<set $slaves[$i].devotion -= 10>>
<<set $slaves[$i].trust -= 10>>
<<set $slaves[$i].vagina to 1>>
<<elseif ($slaves[$i].vagina < 3) && ($slaves[$i].vagina != -1) && canDoVaginal($slaves[$i]) && (random(1,100) > ((170-$beauty)+($slaves[$i].vagina*10)))>>
@@color:lime;Her pussy gets stretched out by the use.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<<if ($slaves[$i].anus == 0) && canDoAnal($slaves[$i])>>
Her anal virginity goes to a glory hole user, who doesn't understand why this particular run at the glory hole is so great. @@color:lime;Her ass has been broken in@@ in a @@color:gold;painful@@ and @@color:mediumorchid;degrading@@ way.
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<set $slaves[$i].anus to 1>>
<<elseif ($slaves[$i].anus < 3) && canDoAnal($slaves[$i]) && (random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)))>>
@@color:lime;Her asshole sees constant use and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<if ($slaves[$i].fetish is "mindbroken")>>
She serves her role as a mindless set of holes to perfection.
<<else>>
<<if ($slaves[$i].oralSkill < 1)>>
With her throat being brutally used, her gag reflex is suppressed and @@color:green;her oral skills improve.@@
<<set $slaves[$i].oralSkill += 1>>
<<elseif ($slaves[$i].vaginalSkill < 1) && ($slaves[$i].vagina != -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
With her pussy being harshly used, @@color:green;her vaginal skills improve.@@
<<set $slaves[$i].vaginalSkill += 1>>
<<elseif ($slaves[$i].analSkill < 1)>>
With her butt being mercilessly fucked, @@color:green;her anal skills improve.@@
<<set $slaves[$i].analSkill += 1>>
<</if>>
<<if $slaves[$i].sexualFlaw == "self hating">>
Her self hatred is so deep that she believes she deserves to serve in a glory hole, and even gets off on the degradation.
<<elseif ($slaves[$i].sentence > 0)>>
<<if ($slaves[$i].behavioralFlaw != "odd") && (random(1,100) > (100+($slaves[$i].devotion/5)))>>
Constant confinement coupled with brutal use has left her with involuntary nervous tics.
<<set $slaves[$i].behavioralFlaw to "odd">>
<</if>>
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<if ($slaves[$i].devotion > 50)>>
She does her best to tolerate her sentence to the glory hole, but @@color:mediumorchid;her devotion is hurt@@ and she is @@color:gold;filled with fear@@ she won't be let out.
<<elseif ($slaves[$i].devotion > 20)>>
She does not understand why her obedience has earned her a sentence to this torture. @@color:mediumorchid;Her obedience is hurt@@ and she is @@color:gold;filled with fear@@ she won't be let out.
<<elseif ($slaves[$i].devotion >= -20)>>
Her fear of you turns to desperation during her sentence. @@color:mediumorchid;Her obedience is reduced@@ and she is @@color:gold;filled with fear@@ she won't be let out.
<<elseif ($slaves[$i].devotion >= -50)>>
Though she is only temporarily sentenced to suffer, @@color:mediumorchid;her resistance is increased@@ and she is @@color:gold;filled with fear@@ she won't be let out.
<<else>>
She has hope she'll be released after her sentence, but @@color:mediumorchid;her hatred of you is increased@@ and she is @@color:gold;filled with fear@@ she won't be let out.
<</if>>
<<else>>
<<if ($slaves[$i].behavioralFlaw != "odd") && (random(1,100) > (70+($slaves[$i].devotion/5)))>>
Constant confinement coupled with brutal use has left her with involuntary nervous tics.
<<set $slaves[$i].behavioralFlaw to "odd">>
<</if>>
<<set $slaves[$i].devotion -= 10>>
<<set $slaves[$i].trust -= 10>>
<<if ($slaves[$i].devotion > 50)>>
She feels starved of personal contact. @@color:mediumorchid;Her devotion is hurt@@ and she is @@color:gold;filled with fear@@ she won't be let out.
<<elseif ($slaves[$i].devotion > 20)>>
She does not understand why her obedience has earned her this immurement. @@color:mediumorchid;Her obedience is hurt@@ and she is @@color:gold;filled with fear@@ she won't be let out.
<<elseif ($slaves[$i].devotion >= -20)>>
Her fear of you has increased into something like a pathology. @@color:mediumorchid;Her obedience is reduced@@ and she is @@color:gold;filled with fear@@ she won't be let out.
<<elseif ($slaves[$i].devotion >= -50)>>
Her resistance is deepening into hatred. @@color:mediumorchid;Her resistance is increased@@ and she is @@color:gold;filled with fear@@ she won't be let out.
<<else>>
@@color:mediumorchid;Her helpless hatred of you is increased@@ and she is @@color:gold;filled with fear@@ she won't be let out.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment is "be confined in the arcade") && ($arcadeUpgradeInjectors == 1)>>
<<set $FResult += 1>>
<</if>>
Her feelings, skills, and appearance do not matter. She is condemned to a world that consists of a tiny cell, featureless except for the never-ending dicks she is required to service. You were paid @@color:yellowgreen;¤<<print ($beauty*$FResult)>>@@ for the use of $slaves[$i].slaveName's hole this week.
/* FACILITY DECORATION IMPACTS */
<<if $slaves[$i].assignment is "be confined in the arcade">>
<<if $arcadeDecoration != "standard">>
<<set $seed to 0.0001*$FSSingleSlaveRep*$beauty>>
<<switch $arcadeDecoration>>
<<case "Roman Revivalist">>
<<set $arcologies[0].FSRomanRevivalist += $seed>>
<<case "Egyptian Revivalist">>
<<set $arcologies[0].FSEgyptianRevivalist += $seed>>
<<case "Edo Revivalist">>
<<set $arcologies[0].FSEdoRevivalist += $seed>>
<<case "Arabian Revivalist">>
<<set $arcologies[0].FSArabianRevivalist += $seed>>
<<case "Chinese Revivalist">>
<<set $arcologies[0].FSChineseRevivalist += $seed>>
<<case "Chattel Religionist">>
<<set $arcologies[0].FSChattelReligionist += $seed>>
<<case "Degradationist">>
<<set $arcologies[0].FSDegradationist += $seed>>
<<case "Asset Expansionist">>
<<set $arcologies[0].FSAssetExpansionist += $seed>>
<<case "Transformation Fetishist">>
<<set $arcologies[0].FSTransformationFetishist += $seed>>
<<case "Gender Radicalist">>
<<set $arcologies[0].FSGenderRadicalist += $seed>>
<<case "Gender Fundamentalist">>
<<set $arcologies[0].FSGenderFundamentalist += $seed>>
<<case "Physical Idealist">>
<<set $arcologies[0].FSPhysicalIdealist += $seed>>
<<case "Supremacist">>
<<set $arcologies[0].FSSupremacist += $seed>>
<<case "Subjugationist">>
<<set $arcologies[0].FSSubjugationist += $seed>>
<<case "Paternalist">>
<<set $arcologies[0].FSPaternalist += $seed>>
<<case "Pastoralist">>
<<set $arcologies[0].FSPastoralist += $seed>>
<<case "Maturity Preferentialist">>
<<set $arcologies[0].FSMaturityPreferentialist += $seed>>
<<case "Youth Preferentialist">>
<<set $arcologies[0].FSYouthPreferentialist += $seed>>
<<case "Body Purist">>
<<set $arcologies[0].FSBodyPurist += $seed>>
<<case "Slimness Enthusiast">>
<<set $arcologies[0].FSSlimnessEnthusiast += $seed>>
<</switch>>
<</if>>
<</if>>
/* SEX ACT COUNTS */
<<if ndef $slaves[$i].publicCount>>
<<set $slaves[$i].publicCount to 0>>
<</if ndef>>
<<if canDoVaginal($slaves[$i]) && canDoAnal($slaves[$i])>>
<<set $slaves[$i].oralCount += Math.trunc($beauty/3)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty/3)>>
<<set $oralTotal += Math.trunc($beauty/3)>>
<<set $slaves[$i].vaginalCount += Math.trunc($beauty/3)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty/3)>>
<<set $vaginalTotal += Math.trunc($beauty/3)>>
<<set $slaves[$i].analCount += Math.trunc($beauty/3)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty/3)>>
<<set $analTotal += Math.trunc($beauty/3)>>
<<elseif canDoVaginal($slaves[$i])>>
<<set $slaves[$i].oralCount += Math.trunc($beauty/2)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty/2)>>
<<set $oralTotal += Math.trunc($beauty/2)>>
<<set $slaves[$i].vaginalCount += Math.trunc($beauty/2)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty/2)>>
<<set $vaginalTotal += Math.trunc($beauty/2)>>
<<elseif canDoAnal($slaves[$i])>>
<<set $slaves[$i].oralCount += Math.trunc($beauty/2)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty/2)>>
<<set $oralTotal += Math.trunc($beauty/2)>>
<<set $slaves[$i].analCount += Math.trunc($beauty/2)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty/2)>>
<<set $analTotal += Math.trunc($beauty/2)>>
<<else>>
<<set $slaves[$i].oralCount += Math.trunc($beauty)>>
<<set $slaves[$i].publicCount += Math.trunc($beauty)>>
<<set $oralTotal += Math.trunc($beauty)>>
<</if>>
<<set $cash += ($beauty*$FResult)>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Random Nonindividual Event">>
<<if $activeSlave == 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "serve the public")>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<<if ($slaves[$i].assignment is "serve in the club")>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<<if ($slaves[$i].assignment is "whore")>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<<if ($slaves[$i].assignment is "work in the brothel")>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<if $activeSlave == 0>>
<<set $activeSlave to $slaves.random()>>
<</if>>
<</if>>
<<display "Slave Cost">>
<<set $slaveCost to (random(60,70)*Math.trunc($slaveCost/100))>>
<<set $slaveCost = 100*Math.trunc($slaveCost/100)>>
<</nobr>>\
\
One of your mercenaries requests an interview. He's a worn, grey-haired tank of a man, made bulkier still by heavy ceramic plate armor and lots of ammunition and gear. The murderous submachine gun favored for city fighting looks like a toy in his hands. But as he sits at your invitation and accepts a <<if $PC.refreshment is "cigars">>cigar<<else>>glass of $PC.refreshment<</if>> proffered by an attentive slave girl, he seems almost bashful.
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I'll say this straight. I'd like to buy one of your slaves. I've been seeing <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> a lot, and she makes the years sit a little lighter on me. I've scraped together what I can, and I can pay ¤$slaveCost." It's a decent price, probably a little less than you could get at auction. It's a huge sum for a mercenary; it's probably his entire savings. You ask what he would do with her. "Well," he says, actually blushing, "I'd free her. And marry her, if she'd have me."
\
<span id="result">
<<click "Decline, and tell her not to see him">>
<<replace "#result">>
$activeSlave.slaveName obeys your orders not to see the old mercenary. Though neither he or $activeSlave.slaveName says a word about it, his squadmates are not so closemouthed. Soon the tragic story of The Mercenary and the Slave Girl is being told in bars and brothels across the Free City, with you naturally playing @@color:red;the role of the villain.@@
<<set $rep -= 1000>>
<</replace>>
<</click>>
<<click "Politely decline">>
<<replace "#result">>
"Ah well," he says, "didn't think you would, but I had to ask. If you'd be so kind as to keep her assigned so's I can see her, I would be grateful. That was a fine victory, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>; come down to the bar and join the boys and I. We'll buy you a drink. Devil knows, thanks to you we can afford to."
<</replace>>
<</click>>
<<click "Accept">>
<<replace "#result">>
The mercenary leaves to collect his purchase. On the video feeds, you see that $activeSlave.slaveName can hardly believe what's happened. <<if $activeSlave.amp != 1>>She hugs him, sobbing into his shoulder. As they walk hand in hand down towards his quarters,<<else>>As he picks up her limbless form to give her a hug,<</if>> she gives the nearest camera a little nod and silently mouths the words 'thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>>.' Soon the romantic story of The Mercenary and the Slave Girl is being told in bars and brothels across the Free City, with you naturally playing @@color:green;a supporting role.@@
<<set $rep += 500>>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<</replace>>
<</click>>
<<click "Give her to him as a gift">>
<<replace "#result">>
The mercenary cannot believe his ears. After you repeat yourself twice, he leaves to collect your gift, thanking you clumsily. On the video feeds, you see that $activeSlave.slaveName can hardly believe what's happened. <<if $activeSlave.amp != 1>>She hugs him, sobbing into his shoulder. As they walk hand in hand down towards his quarters,<<else>>As he picks up her limbless form to give her a hug,<</if>> she gives the nearest camera a little nod and silently mouths the words 'thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>>.' You smile to yourself; when they get there they'll find flowers and a paid reservation at the arcology's best restaurant. Soon the story is being told in bars and brothels across the Free City, with you naturally playing @@color:green;a starring role.@@ Some days later, you hear a dramatization is being filmed, with an aging action star playing the mercenary, a rising starlet playing $activeSlave.slaveName, and a noted character actor playing you.
<<set $rep += 3000>>
<<display "Remove activeSlave">>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Back to Main", $nextLink to "Main", $returnTo to "Brothel">>
<<if $brothelName != "the Brothel">>
<<set $brothelNameCaps to $brothelName.replace("the ", "The ")>>
<</if>>
<<set $brothelSlaves to 0>>
<<set $notBrothelSlaves to 0>>
<<for _i to 0;_i < $slaves.length;_i++>>
<<if $slaves[_i].assignment is "work in the brothel">>
<<set $brothelSlaves++>>
<<else>>
<<set $notBrothelSlaves++>>
<</if>>
<</for>>
$brothelNameCaps
<<switch $brothelDecoration>>
<<case "Roman Revivalist">>
is decorated as a Roman whorehouse. Refreshments are served at a bar, and someone is playing pipes in the back.
<<case "Egyptian Revivalist">>
is decorated as an ancient Egyptian fertility temple. Customers are bade relax on couches next to running water so that slaves may dance to entice them.
<<case "Edo Revivalist">>
is furnished as an Edo period pleasure house, seedy by the standards of the time. Still, girls usually keep their clothes on until they lead patrons back behind the sliding paper screens, though this does not stop silhouettes of the activities within from being visible on them.
<<case "Arabian Revivalist">>
is furnished as an Arabian fleshmarket, with the merchandise standing on little platforms, prices visible. Customers are permitted to fondle before making a decision and dragging a girl back behind a curtain.
<<case "Chinese Revivalist">>
is furnished as an old Chinese pleasure house, with each girl set up in her own low room. They stand outside the doors, luring customers back one by one.
<<case "Chattel Religionist">>
is decorated as a place of carnal worship. The air is scented by censers, and the slaves here maintain an air of holiness even when being sodomized in public.
<<case "Degradationist">>
is decorated to look like a dungeon. The decor involves a lot of black leather and burnished steel, and the slaves on offer are mostly chained to beds and walls.
<<case "Asset Expansionist">>
is decorated to look like a club. Loud music is playing, and the whores that aren't with customers are stripping and poledancing on a stage.
<<case "Transformation Fetishist">>
is sterile and clean. Interactive screens on the walls list the whores and their modifications in clinical detail.
<<case "Gender Radicalist">>
is decorated to look like an old world bordello. The rich decor includes erotic photography and pornographic statuary, depicting every possible combination of human sexual congress.
<<case "Gender Fundamentalist">>
is decorated to look like an old world whorehouse. Screens on the walls are showing pornography starring the whores, with prices flashing after each sex act.
<<case "Physical Idealist">>
is decorated to look like a club. Loud music is playing, and the whores that aren't with customers are stripping on a stage. There is a distinct smell of sweat, and there is as much emphasis on the strippers' muscles as their breasts.
<<case "Supremacist">>
is decorated like an old world gentleman's club. The pictures on the wall depict degradation of every race on earth, except $arcologies[0].FSSupremacistRace people.
<<case "Subjugationist">>
is decorated to celebrate the degradation of $arcologies[0].FSSubjugationistRace whores. The whores greet customers in stereotypical $arcologies[0].FSSubjugationistRace accents.
<<case "Paternalist">>
is decorated to look like a trendy bar. Whores are encouraged to meet customers for a drink and get to know them a little before heading back into a private room.
<<case "Pastoralist">>
is decorated to look like a dairy. Though it isn't one, there is an intense sexual focus on boobs and lactation, and all the whores have their sizes and productivity proudly posted.
<<case "Maturity Preferentialist">>
is decorated to look like a refined bar. It has a row of sturdy backless barstools, perfect for a delectable selection of succulent MILFs to perch on.
<<case "Youth Preferentialist">>
is decorated to look like a the sort of bar old world students visit on spring break. Vapid music is playing, and when whores aren't with customers, they dance and make out with each other to attract some.
<<case "Body Purist">>
is decorated to look like an old world bordello. The rich decor includes erotic photography and pornographic statuary, depicting idealized human forms in the act of love.
<<case "Slimness Enthusiast">>
is decorated to look like an old world bordello. The rich decor includes erotic photography and pornographic statuary, depicting slim, girlish figures playing, dancing, and loving.
<<default>>
is utilitarian. There's a businesslike foyer with an area for the merchandise to stand. Customers make their selection (or selections) and then lead the whores back into little rooms.
<</switch>>
<<if $brothelAdsSpending > 0>>
Screens outside the entrance are showing porn to advertise $brothelNameCaps.
<<if $brothelAdsOld == 1>>
The featured slave actresses are all MILFs.
<<elseif $brothelAdsOld is -1>>
The featured slave actresses are all nice and young.
<<else>>
The featured slave actresses vary in age.
<</if>>
<<if $brothelAdsStacked == 1>>
Lots of bouncing breasts and butts
<<elseif $brothelAdsStacked is -1>>
Lots of trim breasts and shapely butts
<<else>>
A variety of breast and butt sizes and shapes
<</if>>
are on display, and
<<if $brothelAdsImplanted == 1>>
most of these are augmented by implants.
<<elseif $brothelAdsImplanted is -1>>
they're all natural.
<<else>>
some are augmented by implants.
<</if>>
<<if $brothelAdsModded == 1>>
Everything is heavily pierced and tattooed.
<<elseif $brothelAdsModded is -1>>
Everything is free of tattoos and piercings.
<<else>>
Some of these assets are tattooed and pierced, and some aren't.
<</if>>
The slaves in the ads are
<<if $brothelAdsXX == 1>>
sucking dick and taking cock in their pussies and asses.
<<elseif $brothelAdsXX is -1>>
sucking cock and being assfucked while their dicks flop around.
<<else>>
sucking dick and taking anal, and the ones that have pussies are being fucked there, too.
<</if>>
The ads are shown on media across $arcologies[0].name.
<<if ($brothelAdsXX == 1) && ($brothelAdsImplants == 1) && ($brothelAdsStacked == 1)>>
As a result, $brothelName is known as the place to go if you want to rent a bimbo's pussy.
<<elseif ($brothelAdsXX == 1) && ($brothelAdsOld == 1)>>
As a result, $brothelName is known as the place to go if you want to rent a MILF's tits.
<<elseif ($brothelAdsXX is -1) && ($brothelAdsStacked == 1)>>
As a result, $brothelName is known as the place to go if you want to rent a shemale's asspussy.
<<elseif ($brothelAdsXX is -1) && ($brothelAdsStacked is -1)>>
As a result, $brothelName is known as the place to go if you want to rent a trap's tight ass.
<</if>>
<</if>>
<<if $brothelSlaves > 2>>
$brothelNameCaps is bustling with activity. Customers are coming and going and slave girls are displaying themselves. When a slave catches a customer's eye, he leads her back into a little cubicle.
<<elseif $brothelSlaves > 0>>
$brothelNameCaps is working steadily. Customers are present and slave girls are on offer. When a slave catches a customer's eye, he leads her back into a little cubicle.
<<elseif $Madam != 0>>
$Madam.slaveName is alone in $brothelName, and has nothing to do but keep the place clean and plan future sales efforts.
<<else>>
$brothelNameCaps is empty and desolate. [[Decommission the brothel|Main][$brothel to 0, $brothelUpgradeDrugs to 0, $brothelDecoration to "standard"]]
<</if>>
<br>It can support $brothel whores.
[[Expand the brothel|Brothel][$cash -= Math.trunc($brothel*1000*$upgradeMultiplierArcology), $brothel += 5]] //Costs ¤<<print Math.trunc($brothel*1000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<br>
<<if $brothelUpgradeDrugs == 1>>
It has been upgraded with aphrodisiac injection systems that monitor the whores and adjust dosage to keep them healthy but desperately horny and hopelessly addicted.
<<else>>
It is a standard brothel. [[Upgrade the brothel with aphrodisiac injection systems|Brothel][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $brothelUpgradeDrugs to 1]] //Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<</if>>
<br>$brothelNameCaps is
<<if $brothelAdsSpending > 0>>
the subject of an active ad campaign.
<<else>>
not being advertised.
<</if>>
<<click "Manage brothel advertisements">><<set $nextLink to passage(), $nextButton to "Back">><<goto "Brothel Advertisement">><</click>>
<br><br>
<<if $Madam != 0>>
<<set $Flag to 2>>
<<display "Slave Summary">>
<<else>>
You do not have a slave serving as a Madam. [[Appoint one|Madam Select]]
<</if>>
<<if $brothelSlaves > 0>>
<br><br>''Bring a slave out of $brothelName:''
<<set $Flag to 1>>
<<display "Slave Summary">>
<</if>>
<<if $notBrothelSlaves > 0>>
<br><br>''Send a slave to $brothelName:''
<<set $Flag to 0>>
<<display "Slave Summary">>
<</if>>
<<unset $Flag>>
<br><br>Rename $brothelName: <<textbox "$brothelName" $brothelName "Brothel">> //Use a noun or similar short phrase//
<</nobr>><<nobr>>
<<set $nextButton to "Back to Main", $nextLink to "Main", $returnTo to "Dairy", $showEncyclopedia to 1, $encyclopedia to "Slave Dairy">>
<<if $dairyName != "the Dairy">>
<<set $dairyNameCaps to $dairyName.replace("the ", "The ")>>
<</if>>
<<set $dairySlaves to 0>>
<<set $notdairySlaves to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].assignment is "work in the dairy">>
<<set $dairySlaves++>>
<<else>>
<<set $notdairySlaves++>>
<</if>>
<</for>>
<<if ($dairyRestraintsSetting != 2) || ($dairyRestraintsUpgrade != 1)>>
<<if $dairyStimulatorsSetting is 2>>
<<set $dairyStimulatorsSetting to 1>>
<</if>>
<<if $dairyPregSetting is 2>>
<<set $dairyPregSetting to 1>>
<</if>>
<<if $dairyFeedersSetting is 2>>
<<set $dairyFeedersSetting to 1>>
<</if>>
<</if>>
<<if ($Milkmaid != 0) && ($dairyRestraintsSetting is 2)>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].assignment is "be the Milkmaid">>
<<set $slaves[_i].assignment to "rest", $slaves[_i].assignmentVisible to 1>>
$slaves[_i].slaveName has been removed from her position as Milkmaid, since an industrialized dairy automates her duties.<br><br>
<</if>>
<</for>>
<</if>>
<<if ($dairySlaves > 1)>>
<<if $dairyFeedersSettingChanged == 1>>
In unison, the milking machines press their feeding phalli into the slaves' mouths and down their throats. Once situated, they begin to facefuck the slaves, who gag and struggle as they figure out how to breathe while this is going on. Once each slave is no longer panicking and is inhaling and exhaling regularly, there is a hydraulic sound and the transparent reservoir of feeding fluid near her head begins to drain. The slaves swallow desperately, their bellies beginning to swell with nutrition and drugs.<br><br>
<<elseif $dairyFeedersSettingChanged is -1>>
In unison, the milking machines withdraw their feeders from the slaves' throats. The slaves gag and cough, strings of feeding fluid and saliva running between their lips and the heads of the feeding phalli. These remain close to their faces so that the slaves can suck them off once they get hungry, which they will, very soon. The slaves' mouths and tongues are very tired, and most of them rest with their mouths open and their tongues hanging out.<br><br>
<</if>>
<<if $dairyPregSettingChanged == 1>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if ($slaves[_i].assignment is "work in the dairy") && ($slaves[_i].vagina > -1) && ($slaves[_i].vagina < 3)>>
<<set $slaves[_i].assignment to "rest", $slaves[_i].assignmentVisible to 1>>
$slaves[_i].slaveName's milking machine ejects her, since it cannot fit the mandated dildo into her tight cunt.
<</if>>
<</for>>
In unison, the milking machines withdraw their dildos from the pregnant slaves' vaginas. The auxiliary drug injectors hiss as the slaves are filled with drugs that promote natural lubrication. The slaves begin to shift awkwardly as they feel their pussies begin to drool slick female fluids. Once a machine judges that its slave's cunt is sufficiently wet, it readies a gigantic dildo. The slaves cannot see their own groins, but as soon as the heads of the dildos touch their pussylips, they begin to
<<if $dairyFeedersSetting < 2>>
struggle instinctively against their restraints, and the more energetic ones begin to weep.
<<else>>
struggle instinctively against their restraints.
<</if>>
As the massive phalli begin to ejaculate fertility drugs and semen, they drive all resistance out of the poor girls.<br><br>
<<elseif $dairyPregSettingChanged is -1>>
In unison, the milking machines withdraw their monstrous dildos from the pregnant slaves' stretched cunts. Their pussies' overcharged production of natural lubricant produces a gush of pent-up female fluids from each loose vagina as the phalli slide clear.
<<if $dairyFeedersSetting < 2>>
The slaves moan with relief at the sudden reduction in fullness. Being penetrated like that while pregnant must be quite uncomfortable.
<<else>>
The slaves are silent, since their mouths and throats are being fucked by the feeders, but most of them relax a little in their restraints.
<</if>>
The machines do replace the withdrawn dildos with more reasonably sized phalli and resume thrusting, but the slaves are relieved anyway.<br><br>
<</if>>
<<if $dairyStimulatorsSettingChanged == 1>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if ($slaves[_i].assignment is "work in the dairy") && ($slaves[_i].anus < 3)>>
<<set $slaves[_i].assignment to "rest">>
<<set $slaves[_i].assignmentVisible to 1>>
$slaves[_i].slaveName's milking machine ejects her, since it cannot fit its massive anal dildo up her tight asshole.
<</if>>
<</for>>
In unison, the milking machines shove their dildos deep into slaves' anuses, ejaculating large quantities of lubricant deep inside their rectums. The slaves start in surprise at the sudden rush of warm slick fluid, and then relax as the phalli withdraw themselves from their butts. Their relief is short-lived, however, as their assholes are only empty for a moment. The reasonably sized dildos are replaced with dildos the size of horse cocks. As soon as the slaves feel the heads of these monstrous phalli press inexorably against their sphincters,
<<if $dairyFeedersSetting < 2>>
they begin to scream and struggle instinctively. As the constant assrape that will define their existences for the foreseeable future begins in earnest, their whining
<<else>>
they begin to struggle wildly. As the constant assrape that will define their existences for the foreseeable future begins in earnest, their wriggling
<</if>>
gradually diminishes as each slave is exhausted and slumps within her restraints. The machines take no notice, and continue the relentless sodomy.
<br><br>
<<elseif $dairyStimulatorsSettingChanged is -1>>
In unison, the milking machines withdraw their gargantuan dildos from the slaves' loosened anuses.
<<if $dairyFeedersSetting < 2>>
Several of the more energetic slaves begin to cry quietly with relief
<<else>>
The slaves are silent, since their mouths and throats are being fucked by the feeders, but most of them slump against their machines with relief
<</if>>
as their sphincters gradually recover from wide open to merely gaping. The machines switch out the withdrawn dildos for phalli that are just large, but the slaves barely react at all as they are penetrated. After what their sphincters have been through, a merely big dick is nothing to them.
<br><br>
<</if>>
<<if $dairyRestraintsSettingChanged == 1>>
<<if $dairyRestraintsSetting == 1>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if ($slaves[_i].assignment is "work in the dairy") && ($slaves[_i].indentureRestrictions >= 2)>>
<<set $slaves[_i].assignment to "rest">>
<<set $slaves[_i].assignmentVisible to 1>>
$slaves[_i].slaveName's milking machine declines to restrain her, since she is encoded as an indentured servant protected from restraint for milking.
<</if>>
<</for>>
The next cow to stumble over to a milking machine to be drained is gently but firmly embraced by its restraints, allowing it to suck her dry and violate her without any regard for her feelings. Most of the cows accept this new wrinkle in their lives, since the restraints let them go afterward, and the milking machines bring temporary relief. Some, however, begin to regard the machines with concern.
<<else>>
The next cow to stumble over to a milking machine to be drained finds to her surprise that she is not restrained while it sucks her dry. She wiggles around experimentally, verifying that she is indeed free to pull herself away from its ministrations if she wishes. There's little actual impact on the cows' behavior, since they still need the relief the machines offer.
<</if>>
<br><br>
<<elseif $dairyRestraintsSettingChanged is -1>>
<<if $dairyRestraintsSetting == 1>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if ($slaves[_i].assignment is "work in the dairy") && ($slaves[_i].indentureRestrictions >= 1)>>
<<set $slaves[_i].assignment to "rest">>
<<set $slaves[_i].assignmentVisible to 1>>
$slaves[_i].slaveName's milking machine declines to restrain her, since she is encoded as an indentured servant protected from being restrained for milking.
<</if>>
<</for>>
The next time a cow tries to get up after being milked, she finds to her sudden terror that the machine will not let her go. It continues to add fluids to her body, and remove them from her nipples, ignoring her mounting panic as she realizes that it's to be her new partner and lover, on a level far more intimate than any possible human relationship. The other cows approach their machines with trepidation, but the mounting pressure in their udders forces them to embrace their immurement despite their terror.
<<else>>
The next time a cow finishes an intensive milking period, her restraints loosen. She does not move for a long time, as though she is unable to believe that she is, at least in an immediate and local sense, free. Finally, she prises herself out of her milking machine's embrace, thick strings of fluid leading from it to her orifices as she pulls each one off of its corresponding port.
<</if>>
<br><br>
<</if>>
<</if>>
<<set $dairyStimulatorsSettingChanged to 0, $dairyFeedersSettingChanged to 0, $dairyPregSettingChanged to 0, $dairyRestraintsSettingChanged to 0>>
<<if ($dairyRestraintsSetting > 1)>>
$dairyNameCaps is an industrial facility, but there's a viewing gallery for visitors.
<<switch $dairyDecoration>>
<<case "Roman Revivalist">>
The screens there review each slave's liquid contributions to the state in minute detail.
<<case "Egyptian Revivalist">>
The screens there list a tally of each slave's contributions to the harvest this season. They also identify related slaves who occupy multi-slave milking machines so that they may feed each other directly.
<<case "Edo Revivalist">>
It looks out on a strangely contradictory sight: a beautiful and terrible combination of modern slavery and technology, placed amongst tatami mats and rice paper partitions.
<<case "Arabian Revivalist">>
It looks out on a strangely contradictory sight: a beautiful and terrible combination of modern slavery and technology, placed inside brightly tiled walls.
<<case "Chinese Revivalist">>
The milking machines are fascinating: they're encased in decorative carvings, making it look like the slaves are in the embrace of traditional Chinese depictions of lions, bears, and dragons.
<<case "Chattel Religionist">>
It presents the inmates as lessons, here to expiate their sins in a purgatory created by technology.
<<case "Degradationist">>
The screens there feature, among a sea of facts and figures about each slave, her most recent brain scan.
<<case "Asset Expansionist">>
It's designed for VIP visits, since this place is arguably the present apogee of expansionism. Nowhere else can breasts become so large. This is a place for pride.
<<case "Transformation Fetishist">>
It's designed for VIP visits, since this place is arguably the present apogee of transformationism. Nowhere else can slaves be so radically changed, from humans into something less - and something more.
<<case "Gender Radicalist">>
The gallery is placed for a good view of each slave's front, from her head to what's between her spread legs.
<<case "Gender Fundamentalist">>
The gallery is placed for a good view of each slave's breasts, belly, and cunt. Visitors can critically compare each feminine advantage.
<<case "Physical Idealist">>
The gallery is placed for a good view of each slave's body. Though muscles are at a lower premium here, there is intense interest in such radical changes to human biology.
<<case "Supremacist">>
The screens there give information about each cow, but the data they present is also predictive. They imply a vision for a world in which more subhumans serve in this way. Many more.
<<case "Subjugationist">>
The screens there give information about each cow, but the data they present is also predictive. They imply a vision for a world in which more milking machines have $arcologies[0].FSSubjugationistRace components. Many more.
<<case "Paternalist">>
The screens there include feeds that show what media is being pumped into the slaves through their machines. It's designed to provide as much mental stimulation as possible.
<<case "Pastoralist">>
The screens there let the production figures speak for themselves. There may be more personable cows out there, but they don't produce milk like these do.
<<case "Maturity Preferentialist">>
The screens there give each slave's productivity and forecast it into the future. The facility is unmatched at extracting value from mature bodies.
<<case "Youth Preferentialist">>
The screens there give each slave's productivity and forecast it into the future. The best bodies here have many, many years of productivity ahead of them.
<<case "Body Purist">>
The screens there offer reams of data on each slave's product purity. Drugs are necessary here, and each body's balance results in a different grade of product.
<<case "Slimness Enthusiast">>
The screens there do their best with camera angles to flatter the slaves, but it's a losing battle. Fashionable slimness is a practical impossibility here.
<<default>>
Fascinated visitors may peruse each slave's productivity statistics on a corresponding touchscreen.
<</switch>>
<<else>>
$dairyNameCaps
<<switch $dairyDecoration>>
<<case "Roman Revivalist">>
is functional and clean, using traditional methods wherever possible. At one end of the long row of stalls there is an alcove with a shrine to the Roman goddess of bountiful harvests.
<<case "Egyptian Revivalist">>
is functional and clean, using traditional methods wherever possible. At one end of the long row of stalls there is an alcove with a shrine to the Egyptian god of bountiful harvests.
<<case "Edo Revivalist">>
is clean and traditional. The stalls are constructed of bamboo and carefully shaped wood, and muscle power is used wherever possible. Cows exercise and help out by walking on a wooden wheel that raises fresh water to $dairyName.
<<case "Arabian Revivalist">>
is clean and traditional. Its dusky stone walls keep it so warm that the cows go nude, basking in the hot sun between milkings.
<<case "Chinese Revivalist">>
is clean and traditional. The stalls are constructed of bamboo and carefully shaped wood, and muscle power is used wherever possible. Cows exercise and help out by fetching and carrying as best they can.
<<case "Chattel Religionist">>
is functional and clean. There are nice quotations from the holy book on the walls, and there is a little shrine designed to allow a cow who has difficulty standing to make her devotions comfortably.
<<case "Degradationist">>
is harsh and utilitarian. There are stands to restrain cows who aren't being milked for dosing, punishment, or sexual use. There are cattle prods here and there to use on resistant cows, unproductive cows, or cows one wishes to hear scream.
<<case "Asset Expansionist">>
looks misleadingly industrial at first glance. Though the cows here are free-range, the facility mounts a system of slings and cranes to allow slaves with massive udders to walk around with their tits suspended from the ceiling.
<<case "Transformation Fetishist">>
looks like a medical facility at first glance. Transformation is just as much a priority as production: there are surgical and drug injection machines right here.
<<case "Gender Radicalist">>
is comfortable and well-kept. The milking machines include perianal vibrators to massage slaves from butthole to cock while they give cum.
<<case "Gender Fundamentalist">>
is comfortable and well-kept. The milking machines include vibrators so that cows can get off while they're milked.
<<case "Physical Idealist">>
could be mistaken for a gym with milking machines. Cows here are expected to keep fit between milkings, since the best milk comes from cattle who are healthy, muscular, and strong.
<<case "Supremacist">>
is spartan, since that's all subhuman cows need. There are cattle prods here and there to use on resistant cows, unproductive cows, or subhuman cows one wishes to hear scream.
<<case "Subjugationist">>
is spartan, since that's all $arcologies[0].FSSubjugationistRace cows need. There are cattle prods here and there to use on resistant cows, unproductive cows, or $arcologies[0].FSSubjugationistRace cows one wishes to hear scream.
<<case "Paternalist">>
is comfortable and well-kept. Rather than stalls, $dairyName has an open arrangement of machines cows can use freely, and a lovely common area they can relax in afterward.
<<case "Pastoralist">>
is state of the art, but is also brilliantly designed to look like a barn. All the advanced machinery retracts when not in use, leaving the cows in a clean, airy pastoral paradise. It smells of summer.
<<case "Maturity Preferentialist">>
is inviting and homelike. After a milking, cows have a wide selection of soft furniture to choose from, so comfortable that most fall fast asleep.
<<case "Youth Preferentialist">>
is functional, but fun. There are all sorts of fun activities to keep the cows amused between milkings, cleverly adapted for girls with massive mammaries.
<<case "Body Purist">>
is state of the art, and spotlessly clean. All attention here is on the cows, to keep them happy, productive, and pure.
<<case "Slimness Enthusiast">>
is quite unusual. Since the cows it milks may not necessarily have gigantic boobs, the milking machines here can adapt to drain cream from any body.
<<default>>
is comfortable and well-kept. It features nice rest areas for cows to lounge in after a milking, and exercise equipment to keep them healthy.
<</switch>>
<</if>>
<<if $dairySlaves > 2>>
$dairyNameCaps is working steadily.
<<if ($dairyRestraintsUpgrade == 1) && ($dairyRestraintsSetting > 1)>>
Each cow is strapped in to her own milking machine. The machines are set up in rows, alternating forward and backward so that the cows are interleaved as closely as possible without touching.
<<if ($dairyFeedersUpgrade == 1) && ($dairyFeedersSetting > 0)>>
<<if $dairyFeedersSetting is 2>>
A phallic feeding tube completely fills each cow's mouth and throat, making the it eerily quiet in here. Occasionally one of the cows convulses when a particularly long rush of food and drugs flows down her gullet.
<<else>>
When feeding is required, a phallus extends into cows' mouths.
<</if>>
<</if>>
<<if ($dairyStimulatorsUpgrade == 1) && ($dairyStimulatorsSetting > 0)>>
<<if $dairyStimulatorsSetting is 2>>
Every cow is being sodomized by a massive phallus. Most are pumping away gently, the strokes taking a long time to push the half-meter of shaft into each slave's rectum and pull it out again. When a slave's balls are ready to give cum, however, the pace quickens, and the agonized slave wriggles in involuntary desperation to escape until she finally stiffens, squirts, and slumps in exhaustion.
<<else>>
Each cow's anus is periodically fucked by a machine phallus that ejaculates hydration directly up her butt. When a slave's balls are ready to give cum, she is mercilessly sodomized until prostate stimulation forces an orgasm.
<</if>>
<</if>>
<<if ($dairyPregUpgrade == 1) && ($dairyPregSetting > 0)>>
<<if $dairyPregSetting is 2>>
Fertile cows' vagina's are constantly penetrated by huge dildos that ejaculate fertility drugs. The drugs produce excessive female lubrication, so the constant dildo rape fills $dairyName with occasional gushing noises.
<<else>>
The fertile cows are visibly pregnant.
<</if>>
<</if>>
<<else>>
The row of milking machines is available for cows to use.
<<if ($dairyRestraintsSetting > 0)>>
When they do, the machines gently restrain them until they are completely done.
<</if>>
<<if ($dairyFeedersUpgrade == 1) && ($dairyFeedersSetting > 0)>>
The machines mount convenient phallic feeders for slaves to suck for tasty food while they're milked.
<</if>>
<<if ($dairyPregUpgrade == 1) && ($dairyPregSetting > 0)>>
The fertile cows are visibly pregnant.
<</if>>
<<if ($dairyStimulatorsUpgrade == 1) && ($dairyStimulatorsSetting > 0)>>
The machines gently sodomize cows who need the extra nutrition and treatment the dildos can ejaculate into them<<if $seeDicks > 0>>, and fuck them more vigorously when they need help ejaculating.<</if>>
<</if>>
<</if>>
<<elseif $bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren > 0>>
$dairyNameCaps is quiet and calm. The only sounds are faint sucking and gushing noises.
<<elseif $dairySlaves > 0>>
$dairyNameCaps is sparsely populated.
<<elseif $Milkmaid != 0>>
$Milkmaid.slaveName is alone in $dairyName, and has nothing to do but clean and maintain the equipment.
<<else>>
$dairyNameCaps is empty and desolate. [[Decommission the dairy|Main][$dairy to 0, $dairyFeedersUpgrade to 0, $dairyPregUpgrade to 0, $dairyStimulatorsUpgrade to 0, $dairyDecoration to "standard"]]
<</if>>
<br>$dairyName can support $dairy milkers.
[[Expand the dairy|Dairy][$cash -= Math.trunc($dairy*1000*$upgradeMultiplierArcology), $dairy += 5]]
//Costs ¤<<print Math.trunc($dairy*1000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<br>
<<if $dairyFeedersUpgrade == 1>>
The milking machines can hold feeders in slaves' mouths and inject drugs into their bodies, ensuring ideal nutrition and production.
<br>
<<if $dairyFeedersSetting is 2>>
The feeders are ''industrial.'' [[Moderate|Dairy][$dairyFeedersSetting to 1, $dairyFeedersSettingChanged to -1]]
<<elseif $dairyFeedersSetting == 1>>
The feeders are ''active.'' [[Inactive|Dairy][$dairyFeedersSetting to 0]]<<if ($seeExtreme != 0) && ($dairyRestraintsSetting is 2)>> | [[Industrial|Dairy][$dairyFeedersSetting to 2, $dairyFeedersSettingChanged to 1]]<</if>>
<<else>>
The feeders are ''inactive.'' [[Active|Dairy][$dairyFeedersSetting to 1]]
<</if>>
<<else>>
$dairyNameCaps is equipped to feed and clean slaves normally. [[Upgrade the milking machines with intubators|Dairy][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $dairyFeedersUpgrade to 1]] //Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<</if>>
<br>
<<if $dairyPregUpgrade == 1>>
$dairyName can support cow pregnancies.
<br>
<<if $dairyPregSetting is 2>>
Fertile cows' wombs are ''industrially employed.'' [[Moderate|Dairy][$dairyPregSetting to 1, $dairyPregSettingChanged to -1]]
<<elseif $dairyPregSetting == 1>>
Fertile cows' wombs are ''for hire.'' [[Not for hire|Dairy][$dairyPregSetting to 0]]<<if ($seeExtreme != 0) && ($dairyRestraintsSetting is 2)>> | [[Industrial|Dairy][$dairyPregSetting to 2, $dairyPregSettingChanged to 1]]<</if>>
<<else>>
Fertile cows' wombs are ''not for hire.'' [[For hire|Dairy][$dairyPregSetting to 1]]
<</if>>
<<else>>
$dairyNameCaps is not prepared to support cow pregnancies, and therefore cannot be used to contract out fertile slaves' wombs.
<br> [[Upgrade the dairy to support pregnancies|Dairy][$cash -= 2500, $dairyPregUpgrade to 1]] //Costs ¤2500 and will increase upkeep costs//
<</if>>
<br>
<<if $dairyStimulatorsUpgrade == 1>>
The milking machines mount reciprocating dildos that can sodomize the slaves, delivering extra nutrition and pharmaceuticals. <<if $seeDicks > 0>>The prostate stimulation also serves to increase semen production, where appropriate.<</if>>
<br>
<<if $dairyStimulatorsSetting is 2>>
The sodomizers are ''industrial,'' employing dildos the size of horse phalli. [[Moderate|Dairy][$dairyStimulatorsSetting to 1, $dairyStimulatorsSettingChanged to -1]]
<<elseif $dairyStimulatorsSetting == 1>>
The sodomizers are ''active.'' [[Deactivate|Dairy][$dairyStimulatorsSetting to 0]]<<if ($seeExtreme != 0) && ($dairyRestraintsSetting is 2)>> | [[Industrial|Dairy][$dairyStimulatorsSetting to 2, $dairyStimulatorsSettingChanged to 1]]<</if>>
<<else>>
The sodomizers are ''inactive.'' [[Activate|Dairy][$dairyStimulatorsSetting to 1]]
<</if>>
<<else>>
$dairyName does not automatically sodomize. [[Upgrade the cockmilking machines with sodomizers|Dairy][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $dairyStimulatorsUpgrade to 1]] //Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<</if>>
<<if ($dairyPregUpgrade is 2) || ($dairyStimulatorsSetting is 2)>>
<br>
<<if $dairyPrepUpgrade == 1>>
$dairyName features a preparatory raper designed to gape slaves for integration.
<<else>>
$dairyName's industrial machines can only accept slaves with loose holes. [[Install a preparatory raper|Dairy][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $dairyPrepUpgrade to 1]] //Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<</if>>
<</if>>
<br>
<<if $dairyRestraintsUpgrade == 1>>
$dairyNameCaps is equipped to restrain cows.
<br>
<<if $dairyRestraintsSetting is 2>>
The cows are restrained ''permanently,'' allowing use of industrial techniques even devoted cows would flinch at. [[Only during milking|Dairy][$dairyRestraintsSetting to 1, $dairyFeedersSettingChanged to -1]]
<<elseif $dairyRestraintsSetting == 1>>
The cows are restrained ''when being milked,'' giving the machines full play. [[Free range|Dairy][$dairyRestraintsSetting to 0, $dairyFeedersSettingChanged to -1]] | [[Permanent machine milking|Dairy][$dairyRestraintsSetting to 2, $dairyFeedersSettingChanged to 1]]
<<else>>
The cows are restrained ''only when necessary,'' allowing obedient cows freedom to range around. [[Restrain the cows|Dairy][$dairyRestraintsSetting to 1, $dairyFeedersSettingChanged to 1]]
<</if>>
<<else>>
$dairyNameCaps is not equipped to restrain recalcitrant cows. [[Equip the dairy with milking racks|Dairy][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $dairyRestraintsUpgrade to 1]] //Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<</if>>
<<if ($bioreactorsAnnounced != 0) && ($dairyRestraintsSetting is 2) && ($dairyStimulatorsSetting is 2) && ($dairyFeedersSetting is 2)>>
<br>
<<if $createBioreactors == 1>>
$dairyNameCaps will ''convert perfected cows into equipment,'' removing them from slave status, permanently. [[Cancel conversion|Dairy][$createBioreactors to 0]]
<<else>>
$dairyNameCaps will ''leave perfected cows as slaves.'' [[Convert them into equipment|Dairy][$createBioreactors to 1]]
<</if>>
<</if>>
<<if ($dairyPregSetting > 1) || ($dairyFeedersSetting > 1) || ($dairyStimulatorsSetting > 1)>>
<br><br>@@color:yellow;WARNING:@@ current milking machine settings may have irreversible effects on cows.
<</if>>
<br><br>
<<if $Milkmaid != 0>>
<<set $Flag to 2>>
<<display "Slave Summary">>
<<elseif $dairyRestraintsSetting > 1>>
//Current milking machine settings make a Milkmaid superfluous by replacing her duties with automation//
<<else>>
You do not have a slave serving as a Milkmaid. [[Appoint one|Milkmaid Select]]
<</if>>
<<if $dairySlaves > 0>>
<br><br>''Bring a slave out of $dairyName:''
<<set $Flag to 1>>
<<display "Slave Summary">>
<</if>>
<<set $seed to $bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren>>
<<if $seed > 1>>
//In addition, $seed milking machines have biological components installed in them.//
<<elseif $seed == 1>>
//In addition, one milking machine has biological components installed in it.//
<</if>>
<<if $notdairySlaves > 0>>
<br><br>''Send a slave to the dairy:''
<<set $Flag to 0>>
<<display "Slave Summary">>
<</if>>
<<unset $Flag>>
<br><br>Rename $dairyName: <<textbox "$dairyName" $dairyName "Dairy">> //Use a noun or similar short phrase//
<</nobr>><<nobr>>
<<set $nextButton to "Back to Main", $nextLink to "Main", $returnTo to "Club">>
<<if $clubName != "the Club">>
<<set $clubNameCaps to $clubName.replace("the ", "The ")>>
<</if>>
<<set $clubSlaves to 0>>
<<set $notClubSlaves to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].assignment is "serve in the club">>
<<set $clubSlaves++>>
<<else>>
<<set $notClubSlaves++>>
<</if>>
<</for>>
$clubNameCaps
<<switch $clubDecoration>>
<<case "Roman Revivalist">>
is decorated like a Roman villa's entertainment rooms. There is a lot of white stone, plaster, and terracotta.
<<case "Egyptian Revivalist">>
is decorated like a room in an ancient Egyptian palace. There are columns of warm stone and pools of clear water full of aquatic plants.
<<case "Edo Revivalist">>
is furnished as an Edo period theatre. Performances of the traditional Japanese arts can be seen here, though more modern dancing happens in the evenings. In either case, geisha girls are present and willing.
<<case "Arabian Revivalist">>
is designed like an open plaza in an Arabian palace, with a raised stage in the center for erotic dancing. Diaphanous, flowing curtains billow across the space, dispersing the narcotic smoke billowing from a score of hookahs.
<<case "Chinese Revivalist">>
is furnished as an old Chinese disorderly house. It's intentionally packed in so that closeness and good cheer is obligatory here; prominent citizens share tables while their hangers-on jostle for room.
<<case "Chattel Religionist">>
isn't a religious establishment, but it almost looks like one. It's clean and proper, with beams of natural light that come down to highlight holy sex slaves' bodies.
<<case "Degradationist">>
has a perverted, debauched appearance. The decor is utilitarian so it can be cleaned easily, and the reason is obvious. Many patrons have brought their own slaves to publicly rape here.
<<case "Asset Expansionist">>
has a gaudy appearance. There are a lot of neon lights and there are screens everywhere, showing off big tits and plush asses.
<<case "Transformation Fetishist">>
has a gaudy appearance. There are a lot of neon lights and there are screens everywhere, showing off huge fake tits and plastic dick sucking lips.
<<case "Gender Radicalist">>
has a gaudy appearance. There are a lot of neon lights and there are screens everywhere, showing closeups of cocks fucking every imaginable orifice.
<<case "Gender Fundamentalist">>
has an old world appearance, a decidedly throwback atmosphere harking back to the glory days of cultures past.
<<case "Physical Idealist">>
isn't a gym, but it smells like one. The dancing is rough and competitive, and the drinks are rich with protein.
<<case "Supremacist">>
is decorated like an upper-class gentleman's club in the old countries of $arcologies[0].FSSupremacistRace people.
<<case "Subjugationist">>
is decorated like an upper-class gentleman's club in the old countries which favored $arcologies[0].FSSubjugationistRace slaves.
<<case "Paternalist">>
is handsome and well-kept, even romantic. Though the slaves here are sex slaves, every provision is made to encourage them to enjoy themselves.
<<case "Pastoralist">>
is decorated to resemble a frontier disorderly house. The drinks are pounded straight, and there's a set of swinging doors for bad men to part dramatically as they enter.
<<case "Maturity Preferentialist">>
is surprisingly elegant. The music consists of refined remixes of traditional dance music, offering slaves and citizens the chance to dance beautifully together.
<<case "Youth Preferentialist">>
is deafeningly loud. There's a bright light show running, offering staccato glimpses of the scene out on the dance floor.
<<case "Body Purist">>
is gorgeous, decorated and kept in the height of fashionable night establishment style. The music is cutting edge and everything and everyone is elegant.
<<case "Slimness Enthusiast">>
is distinctly gaudy, with lots of sugary drinks on offer. The music and decor are of a decidedly bubblegum quality.
<<default>>
is set up in an uncomplicated way. There's a bar for drinks, a dance floor for slave girls, and private rooms for slave sex.
<</switch>>
<<if $clubAdsSpending > 0>>
Screens outside the entrance are showing softcore music videos to advertise $clubNameCaps.
<<if $clubAdsOld == 1>>
The featured strippers are all MILFs.
<<elseif $clubAdsOld is -1>>
The featured strippers are all nice and young.
<<else>>
The featured strippers vary in age.
<</if>>
<<if $clubAdsStacked == 1>>
Lots of bouncing breasts and butts
<<elseif $clubAdsStacked is -1>>
Lots of trim breasts and shapely butts
<<else>>
A variety of breast and butt sizes and shapes
<</if>>
are on display, and
<<if $clubAdsImplanted == 1>>
most of these are augmented by implants.
<<elseif $clubAdsImplanted is -1>>
they're all natural.
<<else>>
some are augmented by implants.
<</if>>
<<if $clubAdsModded == 1>>
Everything is heavily pierced and tattooed.
<<elseif $clubAdsModded is -1>>
Everything is free of tattoos and piercings.
<<else>>
Some of these assets are tattooed and pierced, and some aren't.
<</if>>
The strippers get naked quickly, and show off
<<if $clubAdsXX == 1>>
their pussies and assholes.
<<elseif $clubAdsXX is -1>>
their assholes.
<<else>>
their holes.
<</if>>
The ads are shown across the arcology.
<<if ($clubAdsXX == 1) && ($clubAdsImplants == 1) && ($clubAdsStacked == 1)>>
As a result, $clubName is known as the place to spend a night partying with bimbos.
<<elseif ($clubAdsXX == 1) && ($clubAdsOld == 1)>>
As a result, $clubName is known as the place to spend a night partying with MILFs.
<<elseif ($clubAdsXX is -1) && ($clubAdsStacked == 1)>>
As a result, $clubName is known as the place to spend a night partying with shemales.
<<elseif ($clubAdsXX is -1) && ($clubAdsStacked is -1)>>
As a result, $clubName is known as the place to spend a night partying with traps.
<</if>>
<</if>>
<<if $clubSlaves > 2>>
$clubNameCaps is dotted with pretty, flirtatious slaves, stripping on stages, serving drinks, and dancing. They're very willing to suck patrons off in the open or give a public handjob, and there are little private rooms for them to use when engaging in heavier intercourse.
<<elseif $clubSlaves > 0>>
There are a few pretty, flirtatious slaves, stripping on stages, serving drinks, and dancing. They're very willing to suck patrons off in the open or give a public handjob, and there are little private rooms for them to use when engaging in heavier intercourse.
<<elseif $DJ != 0>>
$clubNameCaps is doing business normally, without a complement of sex slaves to spice things up. $DJ.slaveName is alone in $clubName, and can accomplish little by herself.
<<else>>
$clubNameCaps is doing business normally, without a complement of sex slaves to spice things up. [[Decommission the rooms|Main][$club to 0, $clubDecoration to "standard"]]
<</if>>
<<if $clubSlaves > 2>>
<<switch $clubDecoration>>
<<case "Chattel Religionist">>
From one of the private rooms, praying interspersed with the slap of leather on flesh can be heard.
<<case "Degradationist">>
Agonized screaming can be heard from one of the private rooms.
<<case "Asset Expansionist">>
A wet slapping sound is coming from one of the private rooms, the kind of sound made by mammary intercourse with very large breasts.
<<case "Transformation Fetishist">>
A wet slapping sound is coming from one of the private rooms, the kind of sound made by mammary intercourse with very large fake breasts.
<<case "Gender Radicalist">>
Uncomfortable moaning from one of the private rooms suggests that a slave inside is taking a painfully large cock up her tight butt.
<<case "Gender Fundamentalist">>
The unmistakable sound of vigorous vaginal intercourse can be heard from one of the private rooms.
<<case "Physical Idealist">>
Bestial grunting can be heard from one of the private rooms.
<<case "Supremacist">>
The sound of a beating, interspersed with desperate begging, can be heard from one of the private rooms.
<<case "Subjugationist">>
The sound of a beating, interspersed with desperate begging, can be heard from one of the private rooms.
<<case "Paternalist">>
The unmistakable sound of a slave experiencing an authentic orgasm can be heard from one of the private rooms.
<<case "Body Purist">>
The faint but unmistakable sound of a slave trying to keep quiet while orgasming can be heard from one of the private rooms.
<<case "Slimness Enthusiast">>
The faint but unmistakable sound of a shrill climax can be heard from one of the private rooms.
<<case "Pastoralist">>
A faint gushing sound is audible from one of the private rooms.
<<case "Roman Revivalist">>
A business meeting is just audible from one of the private rooms; only an occasional moan indicates that the businessmen are enjoying a couple of serving girls at the same time.
<<case "Egyptian Revivalist">>
The smell of incense and the sounds of sex are drifting out of the private rooms.
<<case "Edo Revivalist">>
The faint but unmistakable sound of a slave trying to keep quiet while orgasming can be heard from one of the private rooms.
<<case "Arabian Revivalist">>
The faint sound of multiple slaves pleasuring a single patron can be heard from one of the private rooms.
<<case "Chinese Revivalist">>
The faint but unmistakable sound of a slave trying to keep quiet while orgasming can be heard from one of the private rooms.
<<case "Maturity Preferentialist">>
The faint sound of a well traveled slave showing off her experience can be heard from one of the private rooms.
<<case "Youth Preferentialist">>
The faint but unmistakable sound of a shrill climax can be heard from one of the private rooms.
<<default>>
The faint but unmistakable sound of a shrill climax can be heard from one of the private rooms.
<</switch>>
<</if>>
<br>There are rooms off $clubName to support slaves as they work as club sluts. They can support $club slaves.
[[Expand the club|Club][$cash -= Math.trunc($club*1000*$upgradeMultiplierArcology), $club += 5]] //Costs ¤<<print Math.trunc($club*1000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<br>
<<if $clubUpgradePDAs == 1>>
$clubNameCaps has been wired for unobtrusive personal data assistants to let your sluts pass tips about enslaveable people to your recruiter.
<<else>>
The rooms are standard. [[Upgrade them with PDAs to help your recruiter|Club][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $clubUpgradePDAs to 1]] //Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<</if>>
<br>
<<if $clubAdsSpending > 0>>
$clubNameCaps is the subject of an active ad campaign.
<<else>>
$clubNameCaps is not being advertised.
<</if>>
<<click "Manage club Advertisements">><<set $nextLink to passage()>><<set $nextButton to "Back">><<goto "Club Advertisement">><</click>>
<br><br>
<<if $DJ != 0>>
<<set $Flag to 2>>
<<display "Slave Summary">>
<<else>>
You do not have a slave serving as a DJ. [[Appoint one|DJ Select]]
<</if>>
<<if $clubSlaves > 0>>
<br><br>''Bring a slave out of $clubName:''
<<set $Flag to 1>>
<<display "Slave Summary">>
<</if>>
<<if $notClubSlaves > 0>>
<br><br>''Send a slave to slut around $clubName:''
<<set $Flag to 0>>
<<display "Slave Summary">>
<</if>>
<<unset $Flag>>
<br><br>Rename $clubName: <<textbox "$clubName" $clubName "Club">> //Use a noun or similar short phrase//
<</nobr>><<set $ui to "start">>
<<if $gameover is "bombing">>
One fine day, you're strolling down the main promenade, making your usual combined inspection and public rounds. These walks are triply useful, since they allow you to keep a finger on the pulse of your demesne, identify any problems, and display yourself to the population.
<br><br>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> suddenly relays a silent alarm, highlighting a scruffy individual twenty meters ahead. This person is hooded and acting oddly. You catch a glance from beneath the hood in your direction: and the figure obviously decides that it can get no closer to you. Your assistant's scanning detects the presence of an implanted bomb moments before the suicide bomber detonates themselves.
<br><br>
The implanted bomb is small, and went off too far ahead to do anything more than stun. Three other assailants run at you from where they were waiting in the confusion, wielding improvised weapons that apparently did not set off the security scanners. Without a bodyguard, decent security systems, or any other means of personal defense, you meet your ignominious death at the end of a bludgeon fashioned from a maintenance tool.
<<elseif $gameover is "idiot ball">>
You move to deal $Bodyguard.slaveName a slap across the face. You have an instant to realize the depth of your folly as her combat training kicks into gear: before she realizes what she's doing, she has drawn her sword, blocked your slap (and incidentally, removed your hand in doing so), and buried the sword in your chest on the riposte. Her devotion returns to her as her combat instincts subside. As you fade, you see her eyes cloud with terrible, unhealable guilt; in one sure movement, she draws her weapon, sets it to semi-automatic, places it under her chin, and fires a single round.
<<elseif $gameover is "debt">>
You have fallen so far into debt that it is mere child's play for another slaveowner to purchase your debt, call it in, and enslave you. The story of your remaining years may be worth telling, but it must be told elsewhere.
<<elseif $gameover is "ownership">>
Since you no longer control a controlling interest in an arcology, your time of influence and power in the Free Cities is over. You remain wealthy, and your life after the part of it worth telling is not something worth regretting. A retirement full of decadence awaits you.
<<elseif $gameover is "sisters">>
For the first time in a long time, you feel the need to verbalize a response, telling the matron that yes, you will join them. She seems to understand, and takes you by the hand in a surprisingly familial gesture, leading you towards the orgy. She tells you she loves you, and all her Sisters echo her. After a moments' surprise, you tell them you love them too, and feminine hands reach out to draw you into their communion. A young futa sucks your cock and then feeds you your own cum from her mouth. An older futa with an enormous penis displaces her and makes out with you while she fucks your pussy. After she finishes inside you she slides your erection inside her own womanhood and rides you while a younger futa fucks your cleavage. You have a free hand which someone fills by pressing an enormous soft breast against it and you oblige her by massaging it eagerly. The futa matron's pussy grows suddenly tighter as another futa starts to buttfuck her and then looser as the cock is removed and inserted into your asshole instead. When she cums inside you she pulls out and her cock is replaced by a greedy mouth and tongue whose owner you cannot see. The older futa presses her cockhead into a younger Sister's mouth and orgasms before sliding herself under you so you can be on top instead. A futa whispers that she wants to be closer to you and slides her cock inside the matron's pussy alongside yours as she nestles her face between your breasts.
<br><br>
Your appointed successor arrives in your old office to find $assistantName ready to help them take control of the arcology. Most of your assets have been liquidated to create a huge endowment for $arcologyName's Sisters. They'll never have to sell one of their own again, and will be able to afford all the advanced drugs and surgeries they desire. From the most matronly futa down to their newest Sister, none of them need concern themselves with anything other than sex.
<<else>>
Since you are without slaves, Free Cities society no longer considers you a citizen of the first rank. Your personal story may continue, but that part of it worthy of retelling has now ended.
<</if>>
<br><br>
''GAME OVER''<<set $domSlave to 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].subTarget is $slaves[$j].ID>>
<<set $domSlave to $slaves[$j]>>
<<break>>
<</if>>
<</for>>
<<if $domSlave == 0>>
<<if $slaves[$i].devotion <= 20>>
<<if $slaves[$i].trust >= -20>>
is forced to serve your other slaves' sexual needs by constant punishment. Being castigated and raped @@color:gold;frightens her into obedience.@@
<<set $slaves[$i].trust -= 5>>
<<if $slaves[$i].sexualQuirk is "strugglefuck queen">>
She secretly likes being raped @@color:hotpink;and wants more.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk is "gagfuck queen">>
She secretly enjoys the oral abuse @@color:hotpink;and wants more.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk is "painal queen">>
She secretly gets off on assrape @@color:hotpink;and wants more.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
is forced to serve your other slaves' sexual needs by her fear. Being used on pain of punishment @@color:hotpink;habituates her to subservience@@ and @@color:gold;keeps her fearful.@@
<<set $slaves[$i].trust -= 2>>
<<set $slaves[$i].devotion += 2>>
<<if $slaves[$i].sexualQuirk is "strugglefuck queen">>
She privately likes being abused @@color:hotpink;and accepts it.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk is "gagfuck queen">>
She privately likes being an oral toy and @@color:hotpink;and accepts it.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk is "painal queen">>
She privately likes being an anal toy @@color:hotpink;and accepts it.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<else>>
obediently serves your other slaves' sexual needs. Being used as a sexual outlet for everyone @@color:hotpink;keeps her in a good frame of mind.@@
<<set $slaves[$i].trust += 2>>
<<if $slaves[$i].sexualQuirk is "strugglefuck queen">>
She @@color:hotpink;openly enjoys@@ how other slaves can take whatever they want from her.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk is "gagfuck queen">>
She @@color:hotpink;openly enjoys@@ how other slaves can order her to lick, suck or blow anything at all.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk is "painal queen">>
She @@color:hotpink;openly enjoys@@ how other slaves can shove anything up her butt without asking first.
<</if>>
<</if>>
<<if ($slaves[$i].heels == 1)>>
<<if ($slaves[$i].shoes != "heels")>>
<<if ($slaves[$i].shoes != "boots")>>
<<if ($slaves[$i].shoes != "extreme heels")>>
Since she's forced to crawl around, she's especially vulnerable.
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
is serving ''$domSlave.slaveName'' this week.
<<if ($slaves[$i].heels == 1)>>
<<if ($slaves[$i].shoes != "heels")>>
<<if ($slaves[$i].shoes != "boots")>>
<<if ($slaves[$i].shoes != "extreme heels")>>
Since $slaves[$i].slaveName cannot stand, $domSlave.slaveName has no trouble taking whatever she wants from her.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].anus == 0) && ($slaves[$i].vagina == 0)>>
Of course, she respects $slaves[$i].slaveName's virgin holes and does not penetrate her.
<<elseif ($slaves[$i].anus == 0)>>
Of course, she respects $slaves[$i].slaveName's anal virginity and does not penetrate her there.
<<elseif ($slaves[$i].vagina == 0)>>
Of course, she respects $slaves[$i].slaveName's virginity and does not penetrate her pussy.
<</if>>
<<if ($slaves[$i].devotion < -20) && ($slaves[$i].dick > 0) && canAchieveErection($slaves[$i]) && ($domSlave.fetishKnown == 1) && canDoAnal($domSlave) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish is "buttslut")>>
Since $domSlave.slaveName loves anal, $slaves[$i].slaveName finds herself forced to use her stiff prick to please $domSlave.slaveName's insatiable ass. She spends the week trying to avoid $domSlave.slaveName, because $domSlave.slaveName won't stop forcing her to get her <<if $seeRace == 1>>$slaves[$i].race <</if>>dick hard so $domSlave.slaveName can ride her <<if $seeRace == 1>>$domSlave.race <</if>>butt up and down on it. @@color:hotpink;$domSlave.slaveName enjoys having her own personal cock for the week,@@ even if it does have to be persuaded.
<<set $seed to random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.analCount += $seed>>
<<set $analTotal += $seed>>
<<elseif ($slaves[$i].devotion <= 50) && canAchieveErection($slaves[$i]) && ($slaves[$i].balls != 0) && ($domSlave.fetishKnown == 1) && canDoAnal($domSlave) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish is "buttslut")>>
Since $domSlave.slaveName loves anal, $slaves[$i].slaveName finds herself constantly asked to use her stiff prick to please $domSlave.slaveName's insatiable ass. She spends the week desperately trying to keep herself hard, because $domSlave.slaveName constantly expects her <<if $seeRace == 1>>$slaves[$i].race <</if>>dick to be hard so $domSlave.slaveName can ride her <<if $seeRace == 1>>$domSlave.race <</if>>butt up and down on it. @@color:hotpink;$domSlave.slaveName enjoys having her own personal cock for the week.@@
<<set $seed to random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.analCount += $seed>>
<<set $analTotal += $seed>>
<<elseif ($slaves[$i].dick > 0) && canAchieveErection($slaves[$i]) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && canDoAnal($domSlave) and canWalk($domSlave) && ($domSlave.fetish is "buttslut")>>
$domSlave.slaveName loves anal and $slaves[$i].slaveName has a stiff prick. The two of them have good fun together. <<if $domSlave.amp != 1>>$domSlave.slaveName pulls her anal girltoy into bathrooms and corners constantly<<else>>$domSlave.slaveName has her anal girltoy hold $domSlave.slaveName's limbless torso<</if>> so she can ride that <<if $seeRace == 1>>$slaves[$i].race <</if>>dick with her <<if $seeRace == 1>>$domSlave.race <</if>>butt. @@color:hotpink;$domSlave.slaveName enjoys a week of constant butt loving.@@
<<set $seed to random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.analCount += $seed>>
<<set $analTotal += $seed>>
<<if $slaves[$i].sexualQuirk is "none">>
$slaves[$i].slaveName decides that having her dick up someone's ass is the finest pleasure life has to offer. @@color:green;She's now a pervert,@@ constantly scheming to fuck any butt she sees.
<<set $slaves[$i].sexualQuirk to "perverted">>
<</if>>
<<elseif ($slaves[$i].devotion > -20) && ($slaves[$i].dick > 0) && canAchieveErection($slaves[$i]) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && canDoAnal($domSlave) && ($domSlave.fetish is "submissive") && ($domSlave.anus > 0)>>
$domSlave.slaveName loves to submit, and tells $slaves[$i].slaveName to fuck her; when $slaves[$i].slaveName asks how, $domSlave.slaveName tells her to take charge. $domSlave.slaveName finds herself with her face pushed firmly into her bedsheets and her <<if $seeRace == 1>>$domSlave.race <</if>> ass accommodating $slaves[$i].slaveName's eager <<if $seeRace == 1>>$slaves[$i].race <</if>>cock. Afterward, $domSlave.slaveName lavishes kisses on her satisfactory top. $domSlave.slaveName @@color:hotpink;enjoys a week of constant submission,@@ and even though she's technically being used, $slaves[$i].slaveName @@color:hotpink;doesn't mind@@ being expected to fuck a willing asshole.
<<set $seed to random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.analCount += $seed>>
<<set $analCount += $seed>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -20) && ($slaves[$i].clit > 0) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish is "submissive")>>
$domSlave.slaveName loves to submit, and tells $slaves[$i].slaveName to fuck her; when $slaves[$i].slaveName asks how, $domSlave.slaveName tells her to take charge. $domSlave.slaveName finds herself with her back pushed firmly into her bedsheets and $slaves[$i].slaveName's quickly hardening clit being pushed eagerly into her mouth. Afterward, $domSlave.slaveName lavishes kisses on her satisfactory top. $domSlave.slaveName @@color:hotpink;enjoys a week of constant submission,@@ and even though she's technically being used, $slaves[$i].slaveName @@color:hotpink;doesn't mind@@ constant oral attention.
<<set $seed to random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralCount += $seed>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -20) and canWalk($domSlave) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && canDoAnal($domSlave) && ($domSlave.fetish is "submissive") && ($domSlave.anus > 0)>>
$domSlave.slaveName loves to submit, and tells $slaves[$i].slaveName to fuck her; when $slaves[$i].slaveName asks how, $domSlave.slaveName tells her to take charge. $domSlave.slaveName finds herself with her face pushed firmly into her bedsheets and her <<if $seeRace == 1>>$domSlave.race <</if>> ass accommodating $slaves[$i].slaveName's thrusting <<if $seeRace == 1>>$slaves[$i].race <</if>>fingers. Afterward, $domSlave.slaveName lavishes kisses on her satisfactory top. $domSlave.slaveName @@color:hotpink;enjoys a week of constant submission,@@ and even though she's technically being used, $slaves[$i].slaveName @@color:hotpink;doesn't mind the fun.@@
<<set $seed to random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.analCount += $seed>>
<<set $analCount += $seed>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -20) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish is "dom") and canWalk($domSlave)>>
$domSlave.slaveName loves to dominate, and the first indication $slaves[$i].slaveName gets of what she's in for this week is when $domSlave.slaveName ambushes her in the dormitory, tackles her from behind, and hogties her with sheets. $slaves[$i].slaveName wriggles a little but doesn't really start to attempt escape until $domSlave.slaveName begins to carefully tease her <<if $seeRace == 1>>$slaves[$i].race <</if>><<if $slaves[$i].dick == 0>>clit<<else>>dickhead<</if>>, edging her right up to the point of orgasm and making her beg. It's a long but @@color:hotpink;obedience-building@@ week for $slaves[$i].slaveName, and $domSlave.slaveName certainly @@color:hotpink;enjoys her toy.@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish is "sadist") and canWalk($domSlave)>>
$domSlave.slaveName loves to inflict pain, and the first indication $slaves[$i].slaveName gets of what she's in for this week is when $domSlave.slaveName ambushes her in the dormitory, tackles her from behind, and hogties her with sheets. <<if canTalk($domSlave)>>$domSlave.slaveName bends close to the immobilized $slaves[$i].slaveName's ear and whispers to her that she might as well scream.<<else>>$domSlave.slaveName carefully uses gestures to communicate to her that she might as well scream.<</if>> $slaves[$i].slaveName's struggles to escape become desperate at this, and more desperate still when the week's first @@color:red;beating@@ starts. Later, she tries going limp and unresistant, but that just makes the annoyed $domSlave.slaveName beat her pain slave all the harder until she gets a reaction again. It's a long and @@color:hotpink;will breaking@@ week for $slaves[$i].slaveName, and $domSlave.slaveName certainly @@color:hotpink;enjoys torturing her toy.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].health -= 3>>
<<elseif ($slaves[$i].devotion < -20) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish is "boobs") && ($domSlave.lactation > 0)>>
Since $domSlave.slaveName loves giving milk, $slaves[$i].slaveName finds herself forced to nurse. She spends the week trying to avoid guzzling down milk from $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>nipples with her <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth, but $domSlave.slaveName insists. @@color:hotpink;$domSlave.slaveName enjoys being able to force $slaves[$i].slaveName to drink from her.@@
<<elseif ($slaves[$i].devotion <= 50) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish is "boobs") && ($domSlave.lactation > 0)>>
Since $domSlave.slaveName loves giving milk, $slaves[$i].slaveName finds herself constantly nursing. She spends the week obediently taking milk from $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>nipples with her <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth, to $domSlave.slaveName's motherly satisfaction. @@color:hotpink;$domSlave.slaveName enjoys having $slaves[$i].slaveName to drink from her whenever she feels overfull.@@
<<elseif ($domSlave.fetishKnown == 1) && ($domSlave.fetish is "boobs") && ($domSlave.fetishStrength > 60) && ($domSlave.lactation > 0)>>
Since $domSlave.slaveName loves giving milk, $slaves[$i].slaveName constantly nurses from her. She spends the week happily taking milk from $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>nipples with her hungry <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth, to $domSlave.slaveName's motherly delight. @@color:hotpink;$domSlave.slaveName loves having $slaves[$i].slaveName to feed and fill.@@
<<elseif ($slaves[$i].devotion < -20) and canWalk($domSlave) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish is "boobs")>>
Since $domSlave.slaveName loves having her breasts attended to, $slaves[$i].slaveName finds herself forced to knead, massage, and even suck. She spends the week trying to avoid servicing $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>breasts with her <<if $seeRace == 1>>$slaves[$i].race <</if>>hands, but $domSlave.slaveName insists. @@color:hotpink;$domSlave.slaveName enjoys being able to force $slaves[$i].slaveName to see to her tits.@@
<<elseif canWalk($domSlave) && ($slaves[$i].devotion <= 50) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) and ($domSlave.fetish is "boobs")>>
Since $domSlave.slaveName loves having her breasts attended to, $slaves[$i].slaveName finds herself kneading, massaging, and even sucking. She spends the week obediently servicing $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>breasts with her <<if $seeRace == 1>>$slaves[$i].race <</if>>hands, to $domSlave.slaveName's languorous pleasure. @@color:hotpink;$domSlave.slaveName enjoys having $slaves[$i].slaveName to see to her tits.@@
<<elseif canWalk($domSlave) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish is "boobs")>>
Since $domSlave.slaveName loves having her breasts attended to, $slaves[$i].slaveName pampers her breasts shamelessly. She spends the week devotedly massaging $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>breasts with her <<if $seeRace == 1>>$slaves[$i].race <</if>>hands, sucking lovingly at her nipples, and caring for everything with lotions and oils. They sleep together so that $slaves[$i].slaveName can hold her boobs as she goes to sleep, which sometimes results in less sleep for both as the $domSlave.slaveName keeps them at breast play into the night. @@color:hotpink;$domSlave.slaveName enjoys having $slaves[$i].slaveName to see to her tits.@@
<<elseif ($slaves[$i].devotion < -20) && canDoAnal($domSlave) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish is "buttslut")>>
Since $domSlave.slaveName loves anal, $slaves[$i].slaveName finds herself forced to give analingus on command. She spends the week trying to avoid servicing $domSlave.slaveName's insatiable <<if $seeRace == 1>>$domSlave.race <</if>>ass with her <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth, but $domSlave.slaveName insists. @@color:hotpink;$domSlave.slaveName enjoys being able to force $slaves[$i].slaveName to service her butt.@@
<<set $seed to random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.analCount += $seed>>
<<set $analTotal += $seed>>
<<elseif ($slaves[$i].devotion <= 50) && canDoAnal($domSlave) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish is "buttslut")>>
Since $domSlave.slaveName loves anal, $slaves[$i].slaveName finds herself giving analingus on command. She spends the week servicing $domSlave.slaveName's insatiable <<if $seeRace == 1>>$domSlave.race <</if>>ass with her <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth. @@color:hotpink;$domSlave.slaveName enjoys having her ass pleasured whenever she wants it.@@
<<set $seed to random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.analCount += $seed>>
<<set $analTotal += $seed>>
<<elseif ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish is "buttslut") && canDoAnal($domSlave)>>
Since $domSlave.slaveName loves anal play, $slaves[$i].slaveName lavishes attention on her butt. She spends the week servicing $domSlave.slaveName's insatiable <<if $seeRace == 1>>$domSlave.race <</if>>ass with her <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth. @@color:hotpink;$domSlave.slaveName enjoys having an enthusiastic anal playmate.@@
<<set $seed to random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.analCount += $seed>>
<<set $analTotal += $seed>>
<<elseif ($slaves[$i].dick > 0) && canAchieveErection($slaves[$i]) && ($domSlave.fetishKnown == 1) and ($domSlave.fetishStrength > 60) and ($domSlave.fetish is "cumslut")>>
Since $domSlave.slaveName loves cum, and $slaves[$i].slaveName has a dick, $domSlave.slaveName has her own private semen dispenser, even if it's rather limp. $domSlave.slaveName sometimes gets tired of having to work hard for cum, so she spends the week making $slaves[$i].slaveName painstakingly bring her flaccid dick almost to orgasm before $domSlave.slaveName wraps her <<if $seeRace == 1>>$domSlave.race <</if>>lips around $slaves[$i].slaveName's <<if $seeRace == 1>>$slaves[$i].race <</if>>soft dickhead to suck down the cum. @@color:hotpink;$domSlave.slaveName enjoys having a servile dick on demand.@@
<<set $seed to random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[$i].balls != 0) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish is "cumslut")>>
Since $domSlave.slaveName loves cum, and $slaves[$i].slaveName has a dick, $domSlave.slaveName has her own private semen dispenser. $domSlave.slaveName sometimes gets tired of having to work hard for cum, so she spends the week stimulating poor $slaves[$i].slaveName's prostate to force her to climax so $domSlave.slaveName can wrap her <<if $seeRace == 1>>$domSlave.race <</if>>lips around $slaves[$i].slaveName's <<if $seeRace == 1>>$slaves[$i].race <</if>>dickhead to suck down her cum. @@color:hotpink;$domSlave.slaveName enjoys having a servile dick on demand.@@
<<set $seed to random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif ($slaves[$i].devotion < -20) && ($domSlave.energy > 95)>>
Since $domSlave.slaveName loves to fuck, $slaves[$i].slaveName spends the week getting fucked. $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>body atop $slaves[$i].slaveName's resisting <<if $seeRace == 1>>$slaves[$i].race <</if>>form is a frequent sight as $domSlave.slaveName takes her pleasure. @@color:hotpink;$domSlave.slaveName enjoys being able to use $slaves[$i].slaveName.@@
<<set $seed to random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif ($slaves[$i].devotion <= 50) && ($domSlave.energy > 95)>>
Since $domSlave.slaveName loves to fuck, $slaves[$i].slaveName spends the week getting fucked. $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>body atop $slaves[$i].slaveName's compliant <<if $seeRace == 1>>$slaves[$i].race <</if>>form is a frequent sight as $domSlave.slaveName takes her pleasure. @@color:hotpink;$domSlave.slaveName enjoys being able to use $slaves[$i].slaveName.@@
<<set $seed to random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif ($domSlave.energy > 95)>>
Since $domSlave.slaveName loves to fuck, $slaves[$i].slaveName spends the week getting fucked. $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>body atop $slaves[$i].slaveName's enthusiastic <<if $seeRace == 1>>$slaves[$i].race <</if>>form is a frequent sight as the two of them share pleasure. @@color:hotpink;$domSlave.slaveName enjoys having an extra outlet for her sexual needs.@@
<<set $seed to random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif ($slaves[$i].devotion < -20) && ($domSlave.dick > 0) && canAchieveErection($domSlave)>>
$domSlave.slaveName doesn't get to use her still-functional cock as much as she would like; it often stands stiff and untended while she's being used. Not this week: $slaves[$i].slaveName spends the week with $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>dick between her <<if $seeRace == 1>>$slaves[$i].race <</if>>lips, whenever she feels like forcing it into $slaves[$i].slaveName's unwilling mouth. @@color:hotpink;$domSlave.slaveName loves having someone to facefuck whenever she wants.@@
<<set $seed to random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<elseif ($slaves[$i].devotion <= 50) && ($domSlave.dick > 0) && canAchieveErection($domSlave)>>
$domSlave.slaveName doesn't get to use her still-functional cock as much as she would like; it often stands stiff and untended while she's being used. Not this week: $slaves[$i].slaveName spends the week with $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>dick between her <<if $seeRace == 1>>$slaves[$i].race <</if>>lips, whenever she feels like putting it into $slaves[$i].slaveName's compliant mouth. @@color:hotpink;$domSlave.slaveName loves having someone to suck her off at last.@@
<<set $seed to random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<elseif ($domSlave.dick > 0) && canAchieveErection($domSlave)>>
$domSlave.slaveName doesn't get to use her still-functional cock as much as she would like; it often stands stiff and untended while she's being used. Not this week: $slaves[$i].slaveName spends the week with $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>dick between her <<if $seeRace == 1>>$slaves[$i].race <</if>>lips, whenever she feels like receiving an enthusiastic blowjob. @@color:hotpink;$domSlave.slaveName loves having someone to tend to her prick at last.@@
<<set $seed to random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<elseif ($slaves[$i].devotion < -20) and canWalk($domSlave) && ($domSlave.attrXX > 85)>>
Since $domSlave.slaveName loves girls, $slaves[$i].slaveName finds herself groped, fingered, and toyed with. She spends the week trying to avoid $domSlave.slaveName's playful <<if $seeRace == 1>>$domSlave.race <</if>>hands, but they rove across her <<if $seeRace == 1>>$slaves[$i].race <</if>>body anyway. @@color:hotpink;$domSlave.slaveName enjoys having a nice little toy right at hand,@@ even if she does have to be forced.
<<set $seed to random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif ($slaves[$i].devotion <= 50) and canWalk($domSlave) && ($domSlave.attrXX > 85)>>
Since $domSlave.slaveName loves girls, $slaves[$i].slaveName finds herself groped, fingered, and toyed with. She spends the week accepting the attention of $domSlave.slaveName's playful <<if $seeRace == 1>>$domSlave.race <</if>>hands. They rove across her <<if $seeRace == 1>>$slaves[$i].race <</if>>body, eliciting embarrassed arousal. @@color:hotpink;$domSlave.slaveName enjoys having a nice little toy right at hand,@@ even if she is a little hesitant.
<<set $seed to random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif canWalk($domSlave) && ($domSlave.fetishKnown == 1) && ($domSlave.attrXX > 85)>>
Since $domSlave.slaveName loves girls, $slaves[$i].slaveName finds herself with a frank and open lover for the week. She spends the week accepting the attention of $domSlave.slaveName's adoring <<if $seeRace == 1>>$domSlave.race <</if>>hands. They rove across her <<if $seeRace == 1>>$slaves[$i].race <</if>>body, knowing just where to touch and where to press. @@color:hotpink;$domSlave.slaveName enjoys having a compliant girlfriend,@@ and they spend as much time together as they can.
<<set $seed to random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<elseif ($slaves[$i].devotion < -20) && ($slaves[$i].dick > 0) and canWalk($domSlave) && ($domSlave.attrXY > 85)>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].hormones <= 0) && ($slaves[$i].dickAccessory != "chastity")>>
Since $domSlave.slaveName loves hard cocks, $slaves[$i].slaveName finds herself forced to get hard and fuck. She spends the week trying to avoid $domSlave.slaveName's constant demands. @@color:hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ even if it does have to be forced to stand up for her.
<<set $seed to random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<else>>
Since $domSlave.slaveName loves cocks, even soft ones, $slaves[$i].slaveName finds herself being sucked, groped, and cruelly taunted for her impotence. She spends the week trying to avoid $domSlave.slaveName's abuse of her poor useless penis. @@color:hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ even if it's only good for taunting and torture.
<<set $seed to random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50) && ($slaves[$i].dick > 0) and canWalk($domSlave) && ($domSlave.attrXY > 85)>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].hormones <= 0) && ($slaves[$i].dickAccessory != "chastity")>>
Since $domSlave.slaveName loves hard cocks, $slaves[$i].slaveName finds herself required to get hard and fuck constantly. She spends the week doing her best to satisfy $domSlave.slaveName's constant demands. @@color:hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ and won't leave it alone.
<<set $seed to random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<else>>
Since $domSlave.slaveName loves cocks, even soft ones, $slaves[$i].slaveName finds herself being sucked, groped, and toyed with. She spends the week complying with $domSlave.slaveName's amusements. @@color:hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ even if it's only good as a soft toy.
<<set $seed to random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<</if>>
<<elseif canWalk($domSlave) && ($slaves[$i].dick > 0) && ($domSlave.attrXY > 85)>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].hormones <= 0) && ($slaves[$i].dickAccessory != "chastity")>>
Since $domSlave.slaveName loves hard cocks, $slaves[$i].slaveName finds herself asked to get hard and fuck constantly. She spends the week doing her best to satisfy $domSlave.slaveName's constant demands. @@color:hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ and won't leave it alone.
<<set $seed to random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<else>>
Since $domSlave.slaveName loves cocks, even soft ones, $slaves[$i].slaveName finds herself being sucked, groped, and played with until she comes. She spends the week enjoying with $domSlave.slaveName's little games. @@color:hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ even if it's only good as a soft, dripping toy.
<<set $seed to random(9,12)>>
<<set $slaves[$i].penetrativeCount += $seed>>
<<set $penetrativeTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<</if>>
<<elseif !canWalk($slaves[$i])>>
$domSlave.slaveName doesn't have any special desires, so she simply uses the helpless $slaves[$i].slaveName for comfort and convenience. $slaves[$i].slaveName finds her helpless <<if $seeRace == 1>>$slaves[$i].race <</if>>torso being used as a bath toy, a bedwarmer, and for sexual convenience. @@color:hotpink;$domSlave.slaveName enjoys the ease and companionship.@@.
<<set $seed to random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<else>>
$domSlave.slaveName doesn't have any special desires $slaves[$i].slaveName can satisfy, so she simply uses $slaves[$i].slaveName for comfort and convenience. $slaves[$i].slaveName washes her superior's <<if $seeRace == 1>>$domSlave.race <</if>>body thoroughly and uses her own <<if $seeRace == 1>>$slaves[$i].race <</if>>body to warm $domSlave.slaveName's bed at night. @@color:hotpink;$domSlave.slaveName enjoys the ease and companionship.@@
<<set $seed to random(9,12)>>
<<set $slaves[$i].oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $domSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<</if>>
<<set $domSlave.devotion += 4>>
<<if $domSlave.health < 40>>
@@color:green;$domSlave.slaveName's health improves@@ with $slaves[$i].slaveName to serve her and help with some of her harder duties.
<<set $domSlave.health += 10>>
<</if>>
<<if $slaves[$i].devotion <= 20>>
<<if $slaves[$i].trust >= -20>>
$slaves[$i].slaveName @@color:gold;is further habituated to subservience@@ by $domSlave.slaveName.
<<set $slaves[$i].trust -= 5>>
<<if $slaves[$i].sexualQuirk is "strugglefuck queen">>
Secretly, though, $slaves[$i].slaveName gets off on being raped, @@color:hotpink;and wants more.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<if $domSlave.dick > 0>>
<<if $slaves[$i].behavioralFlaw is "hates men">>
<<if $slaves[$i].devotion > 20>>
Spending so much time in close proximity to a slave with a dick @@color:green;reconciles her to getting fucked by them.@@
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<</if>>
<</if>>
<<if $domSlave.vagina != -1>>
<<if $slaves[$i].behavioralFlaw is "hates women">>
<<if $slaves[$i].devotion > 20>>
Spending so much time in close proximity to a slave with a pussy @@color:green;reconciles her to sex with girls.@@
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].relationship == 0>>
<<if $slaves[$i].rivalryTarget != $domSlave.ID>>
<<if $slaves[$i].devotion >= 10>>
<<if $domSlave.relationship == 0>>
<<if random(1,100) > 50>>
$slaves[$i].slaveName and $domSlave.slaveName enjoy spending time together and @@color:lightgreen;strike up a friendship.@@
<<set $domSlave.relationship to 1>>
<<set $domSlave.relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 1>>
<<set $slaves[$i].relationshipTarget to $domSlave.ID>>
<<else>>
$slaves[$i].slaveName and $domSlave.slaveName find they enjoy their sexual relationship and @@color:lightgreen;become friends with benefits.@@
<<set $domSlave.relationship to 3>>
<<set $domSlave.relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 3>>
<<set $slaves[$i].relationshipTarget to $domSlave.ID>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].relationship > 0>>
<<if $slaves[$i].relationshipTarget is $domSlave.ID>>
<<if $slaves[$i].devotion >= -20>>
$slaves[$i].slaveName likes getting fucked by $domSlave.slaveName and @@color:hotpink;appreciates@@ having it as her job.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if $slaves[$i].relationship < 3>>
<<if $slaves[$i].relationshipTarget is $domSlave.ID>>
<<if $slaves[$i].devotion >= 10>>
$slaves[$i].slaveName and $domSlave.slaveName find that they enjoy having sex just as much as they like being friends, and become @@color:lightgreen;friends with benefits.@@
<<set $domSlave.relationship to 3>>
<<set $slaves[$i].relationship to 3>>
<<elseif $slaves[$i].devotion <= 20>>
$slaves[$i].slaveName and $domSlave.slaveName's relationship is @@color:lightsalmon;damaged@@ by $domSlave.slaveName having the right to use $slaves[$i].slaveName.
<<set $domSlave.relationship -= 1>>
<<set $slaves[$i].relationship -= 1>>
<</if>>
<</if>>
<<elseif $slaves[$i].relationship < 4>>
<<if $slaves[$i].relationshipTarget is $domSlave.ID>>
<<if $slaves[$i].devotion >= 10>>
$slaves[$i].slaveName and $domSlave.slaveName don't have to be encouraged to have sex, but with extra time for it, they become @@color:lightgreen;lovers.@@
<<set $domSlave.relationship += 1>>
<<set $slaves[$i].relationship += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].rivalry == 0>>
<<if $slaves[$i].relationshipTarget != $domSlave.ID>>
<<if $slaves[$i].devotion <= 50>>
<<if $domSlave.rivalry == 0>>
<<if random(1,100) > 50>>
$slaves[$i].slaveName resents $domSlave.slaveName for using her and the two @@color:lightsalmon;start to dislike each other.@@
<<set $domSlave.rivalry to 1>>
<<set $domSlave.rivalryTarget to $slaves[$i].ID>>
<<set $slaves[$i].rivalry to 1>>
<<set $slaves[$i].rivalryTarget to $domSlave.ID>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].rivalryTarget is $domSlave.ID>>
<<if $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName resents subordinating herself to $domSlave.slaveName and @@color:mediumorchid;dislikes@@ having it as her job.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<if $slaves[$i].rivalry < 3>>
<<if $slaves[$i].rivalryTarget is $domSlave.ID>>
<<if $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName hates being used by her rival $domSlave.slaveName so much that their @@color:lightsalmon;feud worsens.@@
<<set $domSlave.rivalry += 1>>
<<set $slaves[$i].rivalry += 1>>
<<elseif $slaves[$i].devotion > 50>>
$slaves[$i].slaveName serves $domSlave.slaveName so devotedly that they @@color:lightgreen;work out@@ some of their differences through sex.
<<set $domSlave.rivalry -= 1>>
<<set $slaves[$i].rivalry -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $domSlave.tired to 1>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $domSlave.ID == $slaves[$j].ID>>
<<set $slaves[$j] to $domSlave>>
<<break>>
<</if>>
<</for>>
<</if>><<nobr>>
<<set $nextButton to "Back to Main">>
<<set $nextLink to "Main">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Slave Bodyguards">>
<<set _assignment to 0>>
<<for _i to 0;_i < $slaves.length;_i++>>
<<if $Bodyguard.ID == $slaves[_i].ID>>
''__@@color:pink;$slaves[_i].slaveName@@__'' is serving as your bodyguard.
<br><br>She will remain close to you at all times and guard your person.
<<set _assignment to 1>>
<<set $slaves[_i].assignment to "guard you">>
<<set $slaves[_i].assignmentVisible to 1>>
<<break>>
<</if>>
<</for>>
<<if (_assignment == 0)>>
You have not selected a bodyguard.
<</if>>
<br><br>''Appoint a bodyguard from your devoted slaves:''
<<display "Slave Summary">>
<br>[[None|Bodyguard Workaround][$Bodyguard to 0]]
<</nobr>>carries arms in your defense.
<<set $activeSlave to $slaves[$i]>>
<<Deadliness>>
<<if $slaves[$i].combatSkill > 0>>
Her combat skills greatly increase her deadliness.
<</if>>
<<if $bodyguardCareers.contains($Bodyguard.career)>>
She has experience in personal defense from before she was a slave.
<</if>>
<<if ($slaves[$i].muscles > 1) && ($slaves[$i].muscles < 3)>>
She is strong and powerful yet quick and flexible.
<<elseif $slaves[$i].muscles >= 3>>
Her huge muscles are an intimidating sight, but are so big that they actually detract from her combat effectiveness.
<<elseif $slaves[$i].muscles > 0>>
She is reasonably fit, but not enough to significantly affect her combat effectiveness.
<</if>>
<<if $slaves[$i].amp == -4>>
Her tough combat limbs make her an intimidating sight to behold.
<<elseif $slaves[$i].amp == -5>>
The artificial muscles of her cybernetic limbs increase her strength and flexibility to enhance her combat abilities and give her the intimidating appearance of a super-soldier.
<</if>>
<<if $slaves[$i].height >= 170>>
Her height gives her a reach advantage with her sword.
<</if>>
<<if $slaves[$i].health > 50>>
Her shining health makes her a better combatant.
<</if>>
<<if $slaves[$i].boobs > 4000>>
Her titanic tits are a terrible hindrance in actual fighting.
<<elseif $slaves[$i].boobs > 2000>>
Her big breasts get in her way and reduce her efficiency.
<</if>>
<<if $slaves[$i].butt > 6>>
Her massive ass slows her down and limits her range of motion.
<</if>>
<<if $slaves[$i].weight > 10>>
Her heavy weight is an impediment as a bodyguard.
<</if>>
<<if $slaves[$i].weight < -10>>
Her light weight is an impediment as a bodyguard.
<</if>>
<<if $slaves[$i].health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if $slaves[$i].preg > 10>>
Her advanced pregnancy makes her less effective.
<</if>>
<<if $slaves[$i].teeth is "pointy">>
Her sharp teeth add nothing to her actual effectiveness, but they're certainly intimidating.
<</if>>
<<if ($slaves[$i].combatSkill < 1) && (random(1,100) < 50+($slaves[$i].intelligence*20))>>
After some experience guarding you, and diligent practice in the armory, @@color:green;her combat skills increase.@@
<<set $slaves[$i].combatSkill += 1>>
<<elseif $slaves[$i].combatSkill >= 1>>
She maintains her combat skill with practice in the armory.
<<else>>
Though she practices diligently her basic combat skills do not improve this week.
<</if>>
Her constant presence is
<<if $deadliness > 6>>
extremely intimidating, @@color:green;adding much to your reputation.@@
<<if $slaves[$i].career is "an arcology owner">>
You've made a onetime rival arcology owner into a deadly and loyal protector, a feat of slaveownership that's @@color:green;internationally famous.@@
<<set $repGain += $deadliness*10>>
<</if>>
<<elseif $deadliness > 3>>
intimidating, @@color:green;adding to your reputation.@@
<<else>>
hardly intimidating, @@color:yellow;barely adding to your reputation.@@
<</if>>
<<set $repGain += $deadliness*10>>
Being continually trusted with your life @@color:hotpink;increases her devotion to you@@ and encourages her to @@color:mediumaquamarine;trust you in turn.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 4>>
<<if $dojo > 1>>
She @@color:hotpink;appreciates@@ how special it is that she has a nice room off the armory to rest in.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $bodyguardTrains == 1>>
<<if $slaves[$i].devotion > 95>>
<<if $slaves[$i].trust > 50>>
<<if $slaves[$i].combatSkill > 0>>
<<if $slaves[$i].intelligence > 0>>
She's confident in her martial skills, but smart enough to know that she isn't immortal, and devoted enough to worry about who will protect you should she die.
<<set $seed to 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].assignmentVisible == 1>>
<<if $slaves[$j].combatSkill > 0>>
<<if canWalk($slaves[$j])>>
<<if $slaves[$j].fetish != "mindbroken">>
<<if $slaves[$j].devotion > 50>>
<<if $slaves[$j].boobs < 8000>>
<<if $slaves[$j].preg < 20>>
<<set $seed += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $seed < 2>>
<<set $subSlave to 0>>
<<if $slaves[$i].relationship > 1>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
<<if $slaves[$j].combatSkill == 0>>
<<if canWalk($slaves[$j])>>
<<if $slaves[$j].fetish != "mindbroken">>
<<if $slaves[$j].devotion > 50>>
<<if $slaves[$j].boobs < 8000>>
<<if $slaves[$j].preg < 20>>
She does her best to train $slaves[$j].slaveName whenever she can, hoping that her
<<if $slaves[$i].relationship > 4>>
wife
<<elseif $slaves[$i].relationship is 4>>
lover
<<elseif $slaves[$i].relationship is 3>>
girlfriend
<<else>>
best friend
<</if>>
can be made capable of stepping into her place.
<<set $subSlave to $slaves[$j]>>
<<set $seed to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<<if $seed == 0>>
<<if $Concubine != 0>>
<<if $Concubine.combatSkill == 0>>
<<if canWalk($Concubine)>>
<<if $Concubine.fetish != "mindbroken">>
<<if $Concubine.devotion > 50>>
<<if $Concubine.boobs < 8000>>
<<if $Concubine.preg < 20>>
She does her best to train $Concubine.slaveName whenever she can, hoping that your Concubine can be made capable of stepping into her place.
<<set $subSlave to $Concubine>>
<<set $seed to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $seed == 0>>
<<if $HeadGirl != 0>>
<<if $HeadGirl.combatSkill == 0>>
<<if canWalk($HeadGirl)>>
<<if $HeadGirl.fetish != "mindbroken">>
<<if $HeadGirl.devotion > 50>>
<<if $HeadGirl.boobs < 8000>>
<<if $HeadGirl.preg < 20>>
She does her best to train $HeadGirl.slaveName whenever she can, hoping that your Head Girl can be made capable of stepping into her place.
<<set $subSlave to $HeadGirl>>
<<set $seed to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $seed == 0>>
<<if $Wardeness != 0>>
<<if $Wardeness.combatSkill == 0>>
<<if canWalk($Wardeness)>>
<<if $Wardeness.fetish != "mindbroken">>
<<if $Wardeness.devotion > 50>>
<<if $Wardeness.boobs < 8000>>
<<if $Wardeness.preg < 20>>
She does her best to train $Wardeness.slaveName whenever she can, hoping that your Wardeness can be made capable of stepping into her place.
<<set $subSlave to $Wardeness>>
<<set $seed to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $subSlave != 0>>
<<if ($slaves[$i].intelligence + $slaves[$i].intelligenceImplant) > random(1,10)>>
By the end of the week, she is satisfied that $subSlave.slaveName @@color:green;has the combat skill@@ to contribute to your defense.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $subSlave.ID>>
<<set $slaves[$j].combatSkill to 1>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<<else>>
She takes care to look after the skills of your other defensively capable slaves, satisfied that there are enough of them living in your penthouse.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $PSnatch to 0>>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> forwards a discreet message from the leader of your mercenaries.
<br><br>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I've just become aware of a... business opportunity through some old friends. There's an unregistered lab doing illegal gene therapy work. At least two agencies are onto them, which is how I heard of it. Word is, they're packing up and moving out. I believe me and my people can appropriate that shipment. Catch is, to make this work I need to pay some serious bribes, and I need to pay them today. We'll cut you in as an equal partner for ¤10000 cash, right now. One share should come to one of the lab rats, more or less. Are you in or out?"
<<if $assistant == 1>>
<br><br>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>>'s $assistantAppearance avatar appears on your desk next to the message.
<<if $assistantAppearance is "monstergirl">>
"I vote yes. Even though whatever that lab is producing can't possibly be as interesting as me," she says haughtily, and twirls a strand of tentacle hair.
<<elseif $assistantAppearance is "shemale">>
"I vote yes," she says sweetly. "Whatever they're doing, it's probably interesting. I'd love to fuck something interesting."
<<elseif $assistantAppearance is "amazon">>
"I vote yes!" she shouts. "Whatever they're doing, their girls are probably valuable. And everything's more fun if you loot it instead of buying it."
<<elseif $assistantAppearance is "businesswoman">>
"I vote yes," she says. "The likelihood that the lab is producing something valuable is overwhelming. The potential profits are," and she pauses to fan herself, "exciting."
<<elseif $assistantAppearance is "goddess">>
"I vote yes," she says. "Whatever is in that lab deserves some loving attention and... more variety is always appreciated."
<<elseif $assistantAppearance is "schoolgirl">>
"I vote yeah," she says. "I just wanna see what that lab is doing. Could be cool!"
<<else>>
"I would suggest agreement," she says. "Even if the prize does not appeal to you personally, she's likely to be quite valuable. Selling her could net you quite a profit."
<</if>>
<</if>>
<</nobr>>\
<span id="result">
<<click "Bankroll the snatch and grab">>
<<replace "#result">>
You receive no response whatsoever. Twenty minutes later, however, a liaison VTOL aircraft the mercenaries sometimes hire arrives, loads a party of armed men and women, and leaves.
<<set $cash -= 10000>>
<<set $PSnatch to 1>>
<</replace>>
<</click>>
<<click "Politely decline">>
<<replace "#result">>
You receive no response whatsoever. That's how it is with professionals: the offer was never made, you never declined, and no further discussion is necessary or desired.
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $PSnatch to 0>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She is your share of a raid on an illegal laboratory by your mercenaries.">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.devotion = 100>>
<<set $activeSlave.trust = 100>>
<<set $activeSlave.health = 205>>
<<set $activeSlave.face to 1>>
<<set $activeSlave.faceShape to "androgynous">>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.ovaries to 1>>
<<if $seeDicks == 0>>
<<set $activeSlave.dick to 0>>
<<set $activeSlave.foreskin to 0>>
<<set $activeSlave.balls to 0>>
<<elseif (random(0,99) < $seeDicks)>>
<<set $activeSlave.dick to 6>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum to $activeSlave.balls>><</if>>
<<set $activeSlave.balls to 1>>
<<else>>
<<set $activeSlave.dick to 1>>
<<set $activeSlave.foreskin to 1>>
<<set $activeSlave.balls to 1>>
<</if>>
<<set $activeSlave.boobs += 200>>
<<set $activeSlave.butt += 1>>
<<if $activeSlave.lips < 10>>
<<set $activeSlave.lips += 5>>
<</if>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.age to 18>>
<<set $activeSlave.birthWeek to 0>>
<<set $activeSlave.height to random(165,175)>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.muscles to 1>>
<<set $activeSlave.waist to 0>>
<<set $activeSlave.hStyle to "shaved bald, with a barcode tattooed on the top of her head">>
<<set $activeSlave.hLength to 0>>
<<set $activeSlave.customDesc to "Her skin is unnaturally perfect, totally without blemishes. She radiates unnatural health and resilience.">>
<<set $activeSlave.behavioralFlaw to "odd">>
<<set $activeSlave.fetish to "none">>
<<set $activeSlave.energy = 100>>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.attrKnown to 1>>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<</nobr>>\
\
In the middle of the night, there is a polite knock on your penthouse door. You are alerted by $assistantName, who observes with some irritation that the mercenary who knocked has gone, has left a large case outside the door, and has satisfied the security systems that the case contains nothing hazardous.
The case prompts you for a handprint code; your hand works just fine. It contains a naked, hairless, perfectly healthy young body in the fetal position. This person awakes as the case opens, looks you confidently in the eye, and says "Are you my <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>?"
When you state that, apparently, you are, she climbs out of the case, prostrates herself in the hall before you, and says reverentially into the floor, "I love you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."
<<set $saleDescription to 0>>\
<<display "Long Slave Description">>\
<<set $slaves.push($activeSlave)>>\
<<set $nextLink to "AS Dump">>\
<<set $returnTo to "Random Nonindividual Event">>\
<<display "New Slave Intro">><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Random Nonindividual Event">>
<<if $activeSlave == 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID != $Bodyguard.ID)>>
<<if ($slaves[$i].relationship == 0)>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<</for>>
<</if>>
<</nobr>>\
\
You take an unusually close interest in $Bodyguard.slaveName's health and mental well-being, since your health and mental well-being may rely on her combat effectiveness. She performs her duties acceptably, difficult though they are. Hers is a life of long hours and constant vigilance, and she has very little time to herself. The daily wear hasn't really affected her yet, but it may.
On a whim, you ask her whether she feels lonely. Caught off guard, she <<if canTalk($Bodyguard) == false>>says in hesitant gestures that she's all right, and that her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>'s companionship is enough for her.<<elseif ($Bodyguard.lips > 70) || ($Bodyguard.lipsPiercing+$Bodyguard.tonguePiercing > 2)>>lisps hesitantly "Ahm all right, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. Ah love being near you; that'th enough for me."<<else>>says hesitantly "I'm all right, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I love being near you; that's enough for me."<</if>> The slight hesitation is explained the next time $activeSlave.slaveName comes to your office. $Bodyguard.slaveName watches everyone who sees you, of course, but you catch her eye running appreciatively up and down $activeSlave.slaveName's body as she leaves.
\
<span id="result">
<<click "Make no mention of it">>
<<replace "#result">>
$Bodyguard.slaveName is a big girl and can look after herself, you reflect. You take no particular action to favor her interest in $activeSlave.slaveName.
<</replace>>
<</click>>
<<click "Set them up">>
<<replace "#result">>
You decide to amuse yourself by engaging in a game of subtle matchmaking. You carefully rearrange $activeSlave.slaveName's schedule and duties so she and $Bodyguard.slaveName spend as much time as possible with one another. At the same time, you gradually reduce $activeSlave.slaveName's access to sexual outlets. After letting the situation marinate for a few days, you decide that the time is ripe, and without any further explanation assign $activeSlave.slaveName to spend the day in $Bodyguard.slaveName's armory. It's barely midmorning before they're making out on $Bodyguard.slaveName's workout mat, and by the afternoon $activeSlave.slaveName is under $Bodyguard.slaveName's workbench, orally servicing her new @@color:lightgreen;fuckbuddy@@ as she maintains her machine pistol.
<<set $activeSlave.relationship to 3>>
<<set $activeSlave.relationshipTarget to $Bodyguard.ID>>
<<set $Bodyguard.relationship to 3>>
<<set $Bodyguard.relationshipTarget to $activeSlave.ID>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>><<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Bodyguard.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $Bodyguard>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<click "Marry them">>
<<replace "#result">>
You order $activeSlave.slaveName in and brusquely inform her she'll be marrying $Bodyguard.slaveName. $activeSlave.slaveName is too surprised to react much, and even $Bodyguard.slaveName looks shocked, but there is a gleam of wild glee in her eyes. You give them a few minutes to get dressed in special outfits you make available: they're lacy lingerie designed to resemble old world wedding dresses, but without concealing anything.
<br><br><<if ($Bodyguard.vagina == 0)>>$Bodyguard.slaveName is a virgin, so she's wearing white<<elseif ($Bodyguard.vagina < 0)>>$Bodyguard.slaveName is a sissy slave, so she's wearing light blue<<else>>$Bodyguard.slaveName is an experienced sex slave, so she's wearing light pink<</if>> against her $Bodyguard.skin skin. <<if ($Bodyguard.dick > 0) && ($Bodyguard.balls > 0) and ($Bodyguard.dickAccessory != "chastity") && ($Bodyguard.hormones < 1)>>The sight of $activeSlave.slaveName has her stiffly erect, and she's wearing a little bow around her cockhead.<<elseif ($Bodyguard.dick > 0) && ($Bodyguard.dickAccessory is "chastity")>>She's wearing a little bow over her caged girldick.<<elseif ($Bodyguard.dick > 0)>>She's impotent, but she's wearing a little bow around her useless cockhead.<<elseif ($Bodyguard.clit > 0)>>Her prominent clit is engorged, and she's wearing a tiny bow on it.<<else>>She's wearing a demure little bow just over her pussy.<</if>><<if ($Bodyguard.anus > 1)>> Her lacy panties are designed to spread her buttocks a little and display her big butthole.<<elseif ($Bodyguard.anus == 0)>> Her lacy panties cover her virgin anus, for once.<</if>> <<if ($Bodyguard.boobs > 1000)>>The bra makes no attempt to cover or even support her huge breasts, simply letting them through holes in the lace to jut proudly out.<<elseif ($Bodyguard.boobs > 500)>>The bra supports and presents her big breasts, leaving her stiffening nipples bare.<<else>>The bra supports and presents her breasts, giving her more cleavage than she usually displays.<</if>>
<br><br><<if ($activeSlave.vagina == 0)>>$activeSlave.slaveName is a virgin, so she's wearing white<<elseif ($activeSlave.vagina < 0)>>$activeSlave.slaveName is a sissy slave, so she's wearing light blue<<else>>$activeSlave.slaveName is an experienced sex slave, so she's wearing light pink<</if>> against her $activeSlave.skin skin. <<if ($activeSlave.dick > 0) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity") && ($activeSlave.hormones < 1)>>The sight of $activeSlave.slaveName has her stiffly erect, and she's wearing a little bow around her cockhead.<<elseif ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>She's wearing a little bow over her caged girldick.<<elseif ($activeSlave.dick > 0)>>She's impotent, but she's wearing a little bow around her useless cockhead.<<elseif ($activeSlave.clit > 0)>>Her prominent clit is engorged, and she's wearing a tiny bow on it.<<else>>She's wearing a demure little bow just over her pussy.<</if>><<if ($activeSlave.anus > 1)>> Her lacy panties are designed to spread her buttocks a little and display her big butthole.<<elseif ($activeSlave.anus == 0)>> Her lacy panties cover her virgin anus, for once.<</if>> <<if ($activeSlave.boobs > 1000)>>The bra makes no attempt to cover or even support her huge breasts, simply letting them through holes in the lace to jut proudly out.<<elseif ($activeSlave.boobs > 500)>>The bra supports and presents her big breasts, leaving her stiffening nipples bare.<<else>>The bra supports and presents her breasts, giving her more cleavage than she usually displays.<</if>>
<br><br>The procedure is simple. The two of them prostrate themselves on the ground and beg your indulgence, though $activeSlave.slaveName is running on pure autopilot by this point. You state that you grant it, and hand each of them a simple gold band to be worn on the little finger in advertisement of the inferiority of their union. In turn, each of them gives the other her ring, and $Bodyguard.slaveName kisses her stunned bride. You pronounce them slave wives, and send them to the armory for their honeymoon. $Bodyguard.slaveName is so enthusiastic that in the coming days her obvious devotion wins $activeSlave.slaveName over to the arrangement.
<<set $Bodyguard.relationship to 5>>
<<set $activeSlave.relationship to 5>>
<<set $oralTotal += 2>>
<<set $activeSlave.relationshipTarget to $Bodyguard.ID>>
<<set $Bodyguard.relationshipTarget to $activeSlave.ID>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>><<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Bodyguard.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $Bodyguard>>
<</if>>
<</for>>
<</replace>>
<</click>>
</span>This will permanently remove $activeSlave.slaveName from the game, and you will not receive any money for her. This is primarily intended as a way to rid yourself of bugged slaves. Are you certain?
[[Discard her|Slave Sold]]
[[Cancel|Slave Interact]]<<nobr>>
//
$slaves[$i].slaveName is standing behind your left shoulder, guarding your person.
<<set $seed to random(1,100)>>
<<if ($slaves[$i].clothes is "attractive lingerie")>>
Her lacy lingerie contrasts with her deadly weaponry.
<<elseif ($slaves[$i].clothes is "a succubus outfit")>>
Her succubus outfit and impressive weapons make her look like a character from an overwrought graphic novel.
<<elseif ($slaves[$i].clothes is "uncomfortable straps")>>
Her uncomfortable straps make her look like a classical slave warrior.
<<elseif ($slaves[$i].clothes is "shibari ropes")>>
Her shibari ropes make her look like an insane slave fighter.
<<elseif ($slaves[$i].clothes is "restrictive latex") or ($slaves[$i].clothes is "a latex catsuit")>>
Her complete suit of latex gives her a beautiful yet intimidating appearance.
<<elseif ($slaves[$i].clothes is "a nice nurse outfit")>>
Her practical nurse's outfit make her weapons look like surgical instruments of death.
<<elseif ($slaves[$i].clothes is "a military uniform")>>
Her military uniform is most befitting of an honor guard.
<<elseif ($slaves[$i].clothes is "a mini dress")>>
Her revealing mini dress and elegant weapons make her look sexy, yet deadly.
<<elseif ($slaves[$i].clothes is "clubslut netting")>>
Her club netting's slutty appearance clashes amusingly with her deadly weapons.
<<elseif ($slaves[$i].clothes is "a string bikini")>>
Her string bikini's flirty appearance clashes amusingly with her deadly weapons.
<<elseif ($slaves[$i].clothes is "cutoffs and a t-shirt")>>
Her t-shirt's fun appearance clashes amusingly with her deadly weapons.
<<elseif ($slaves[$i].clothes is "a slutty outfit") && ($slaves[$i].age < 21)>>
She's wearing a schoolgirl uniform and sucking on hard candy, making her look like a character from a kung-fu film.
<<elseif ($slaves[$i].clothes is "a slutty outfit") && ($slaves[$i].age < 30)>>
She's chosen to wear a catsuit, and looks like a fictional heroine.
<<elseif ($slaves[$i].clothes is "a slutty outfit") && ($slaves[$i].age < 40)>>
She's wearing a schoolgirl uniform and sucking on hard candy, making her look like a character from a kung-fu film.
<<elseif ($slaves[$i].clothes is "a slutty outfit")>>
She's wearing a wifely dress, creating a discordant effect with her weapons.
<<elseif ($slaves[$i].clothes is "a cheerleader outfit")>>
She's wearing a cheerleader uniform, creating an amusing effect with her weapons.
<<elseif ($slaves[$i].clothes is "a slave gown")>>
Her gorgeous gown and elegant weapons make her look refined, yet deadly.
<<elseif ($slaves[$i].clothes is "a halter top dress")>>
Her beautiful halter top dress and elegant weapons make her look refined, yet deadly.
<<elseif ($slaves[$i].clothes is "a ball gown")>>
Her fabulous silken ball gown and elegant weapons make her look refined, yet deadly.
<<elseif ($slaves[$i].clothes is "a nice maid outfit")>>
Her pretty maid outfit and weapons make her look like a character from an animated movie.
<<elseif ($slaves[$i].clothes is "a slutty maid outfit")>>
Her slutty maid outfit and weapons make her look like a character from an exploitation film.
<<elseif ($slaves[$i].clothes is "cutoffs and a t-shirt")>>
Her relaxed clothing clashes with her weaponry, making her look like she's planning to kill someone and then have a relaxing day off.
<<elseif ($slaves[$i].clothes is "harem gauze")>>
Her weapons pin her sheer gauze down over her body, putting everything on lewd display.
<<elseif ($slaves[$i].clothes is "a fallen nuns habit")>>
Her sacrilegious getup and weapons make her look like a sinner's fantasy.
<<elseif ($slaves[$i].clothes is "a chattel habit")>>
Her chattel habit and weapons make her role as a defender of the new faith instantly obvious.
<<elseif ($slaves[$i].clothes is "a penitent nuns habit")>>
Her somber habit and weapons make her look like a member of a militant order.
<<elseif ($slaves[$i].clothes is "slutty business attire")>>
Her slutty business suit and weapons give her the look a supervillan's sidekick.
<<elseif ($slaves[$i].clothes is "nice business attire")>>
Her business suit and weapons give her the look of a finely honed corporate instrument.
<<elseif ($slaves[$i].clothes is "conservative clothing")>>
Her casual, conservative clothes and weapons make her look like a normal old world security contractrix.
<<elseif ($slaves[$i].clothes is "a comfortable bodysuit")>>
Her bodysuit and weapons make her look like an action movie heroine.
<<elseif ($slaves[$i].clothes is "a leotard")>>
Her leotard and weapons make her look like the heroine of an old exploitation film.
<<elseif ($slaves[$i].clothes is "a bunny outfit")>>
Her bunny outfit and weapons make her look like the henchwoman of a villian from a cheesy vintage spy film.
<<elseif ($slaves[$i].clothes is "a slutty nurse outfit")>>
Between her nurse outfit and her weapons she looks prepared to do harm, and then to heal it.
<<elseif ($slaves[$i].clothes is "a schoolgirl outfit")>>
This schoolgirl is well armed, bringing to mind more than one farcical action film.
<<elseif ($slaves[$i].clothes is "a kimono")>>
Her kimono has discreet cuts that allow her to fight reasonably well in it if necessary, and are almost invisible when she stands straight.
<<elseif ($slaves[$i].clothes is "a slutty qipao")>>
Her qipao and weapons make her look like a character from a fighting game.
<<elseif ($slaves[$i].clothes is "a hijab")>>
Her weapons are strapped to the outside of her hijab, a juxtaposition that would be more ludicrous had not many women of the middle east recently been seen fighting dressed in just this way.
<<elseif ($slaves[$i].clothes is "battledress")>>
Though her battledress top is just a tank top, she still skirts the edge of looking more like a Free Cities mercenary than a Free Cities sex slave.
<<elseif ($slaves[$i].clothes is "slutty jewelry")>>
The bangles she's wearing are complemented by the straps that mount her weapons to her otherwise naked body.
<<elseif ($slaves[$i].vaginalAccessory is "chastity belt")>>
Her chastity belt covers and protects her, just as her weapons cover and protect you.
<<else>>
She is nude except for her armament.
<</if>>
//
<</nobr>>\<<if ($HeadGirl == 0)>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "be your Head Girl")>>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<<break>>
<</if>>
<</for>>
<<if $personalAttention is "HG">>
<<set $personalAttention to "business">>
<</if>>
<<else>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $HeadGirl.ID == $slaves[$i].ID>>
<<set $slaves[$i].assignment to "be your Head Girl">>
<<set $slaves[$i].assignmentVisible to 1>>
<<set $slaves[$i].choosesOwnAssignment to 0>>
<<set $slaves[$i].sentence to 0>>
<<elseif ($slaves[$i].assignment is "be your Head Girl")>>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<</for>>
<</if>>
<<set $HGTimeInGrade to 0>>
<<goto "Main">><<set $HGTimeInGrade += 1>>
<<if $arcologies[0].FSEgyptianRevivalistLaw == 0>>
helps manage your other slaves. She helps them when they try and fail, and punishes them when they fail to try.
<<else>>
serves as your Consort. Though she is still your slave, her status is scarcely below that of a citizen. She @@color:green;contributes to your reputation@@ just like a Concubine, and she is @@color:hotpink;conscious@@ of the @@color:mediumaquamarine;trust@@ you place in her.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<silently>>
<<display "SA please you">>
<</silently>>
<<if $slaves[$i].relationship > 4>>
<<if $slaves[$i].relationshipTarget is $Concubine.ID>>
<<if $slaves[$i].relationTarget is $Concubine.ID>>
Your Concubine is your Consort's $slaves[$i].relation-wife. Truly, $arcologies[0].name looks up to you @@color:green;as children to a father.@@
<<set $rep += 250>>
<<else>>
Your Consort and your Concubine are wives to each other and to Pharaoh. This is @@color:green;as it should be.@@
<<set $rep += 100>>
<</if>>
<<elseif $slaves[$i].relationshipTarget is $slaves[$i].relationTarget>>
Your Consort has a $slaves[$i].relation-wife. This is @@color:green;as it should be.@@
<<set $rep += 100>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].livingRules is "luxurious") && ($HGSuite == 1)>>
Being continually trusted with this position @@color:hotpink;increases her devotion to you,@@ and encourages her to @@color:mediumaquamarine;trust you in turn;@@ she's also @@color:hotpink;grateful@@ for her nice suite, which makes her one of the best provided for slaves in the Free Cities.
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust += 4>>
<<elseif ($slaves[$i].livingRules is "luxurious")>>
Being continually trusted with this position @@color:hotpink;increases her devotion to you@@ and encourages her to @@color:mediumaquamarine;trust you in turn.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust += 4>>
<<elseif ($HGSuite == 1)>>
She's @@color:hotpink;grateful@@ for her nice suite, which makes her one of the best provided for slaves in the Free Cities. Being continually trusted with this position encourages her to @@color:mediumaquamarine;trust you in turn.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 4>>
<<else>>
Being continually trusted with this position @@color:hotpink;slightly increases her devotion to you,@@ though she harbors some doubts because she isn't allowed a room of her own to set her apart from the other slaves.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($personalAttention is "HG")>>
You're cooperating with her this week, working with $assistantName to free up some of her time so she can target more slaves in need of individual attention.
<<if ($slaves[$i].trust > 95)>>
She is so trusting of you that she can act as your own right hand, allowing her to oversee your slaves with remarkable efficiency.
<<else>>
This arrangement @@color:mediumaquamarine;builds trust@@ between you.
<<set $slaves[$i].trust += 2>>
<</if>>
<</if>>
<<if ($HGFormality == 0)>>
<<if ($slaves[$i].trust > 95)>>
Every so often, when you're alone, she calls you <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>. She treats your permission to do this as a sacred thing, and @@color:hotpink;loves you for it.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
Your permission to be informal in private @@color:mediumorchid;confuses her@@ a little, since she isn't perfectly confident enough to be comfortable with the idea.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<<if ($slaves[$i].fetish is "none") || ($slaves[$i].fetishKnown == 0)>>
Having all the slaves look up to and obey her affects her sexuality, turning her into a @@color:lightcoral;bit of a dominatrix.@@
<<set $slaves[$i].fetish to "dom">>
<<set $slaves[$i].fetishKnown to 1>>
<<elseif ($slaves[$i].fetish is "dom")>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if (random(1,3) == 1)>>
Having all the slaves look up to and obey her advances her @@color:lightcoral;dominant tendencies.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].prestige == 0>>
<<if $HGTimeInGrade+($slaves[$i].intelligence*5)+($slaves[$i].devotion/10)+($slaves[$i].trust/10) > 50>>
$slaves[$i].slaveName has rendered such long and competent service as your Head Girl that many of your citizens have come to rely on her word as an extension of yours, trusting that if she does something, it's because you trust her to. @@color:green;She has become prestigious on her own merits, a remarkable achievement for a slave!@@
<<set $slaves[$i].prestige += 1>>
<<set $slaves[$i].prestigeDesc to "Many citizens respect her long and able service as your Head Girl.">>
<</if>>
<</if>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $nextButton to "Continue">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Bodyguard.ID == $slaves[$i].ID>>
<<set $Bodyguard to $slaves[$i]>>
<</if>>
<</for>>
<<Deadliness>>
<</nobr>>\
\
One fine day, you're strolling down the main promenade, making your usual combined inspection and public rounds. These walks are triply useful, since they allow you to keep a finger on the pulse of your demesne, identify any problems, and display yourself to the population. <<if $Bodyguard != 0>>$Bodyguard.slaveName is walking with you, of course, her presence protection, intimidation, and ostentation, all in one.<</if>>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> suddenly relays a silent alarm, highlighting a scruffy individual twenty meters ahead. This person is hooded and acting oddly. You catch a glance from beneath the hood in your direction: and the figure obviously decides that it can get no closer to you. Your assistant's scanning detects the presence of an implanted bomb moments before the suicide bomber detonates themselves.
The implant is small, and went off too far ahead to do anything more than stun. <<if $Bodyguard != 0>>Since she was behind you, $Bodyguard.slaveName is in much better shape than you, her ears clear and her senses sharp. <</if>>Three other assailants run at you from where they were waiting in the confusion, wielding improvised weapons that apparently did not set off the security scanners.
<<nobr>>
<<if $Bodyguard.amp <= -4>>
$Bodyguard.slaveName glances at you to check that her principal is alive, her P-Limbs already entering combat mode. She becomes more inhuman by the moment,
<<if $Bodyguard.muscles+(($Bodyguard.height-100)/30) > 5>>
her calves unfolding to reveal stabilizers that slide down and broaden her ground contact. The targeting programs in her arms allow her to fire her light machine gun from the hip, and she places a precise burst in each target.
<<elseif $Bodyguard.muscles+(($Bodyguard.height-100)/30) > 4>>
the arm that holds her battle rifle extending to lock to its foregrip and stock. With it fully attached to her, she raises that arm at each attacker in turn.
<<elseif $Bodyguard.muscles+(($Bodyguard.height-100)/30) > 3>>
stabilizers extending from the forearm that holds her submachine gun. She fires it one-handed, the weapons barely moving at all as she flicks from target to target.
<<else>>
her hand extending fully around her machine pistol even as she brings it up to meet the first target. When its first magazine is expended, her forearm unfolds to reveal another.
<</if>>
Your bodyguard's enhancements are not exactly secret, however, and the attackers are numerous, sent to overwhelm her. She drops her weapon, ammunition expended, producing a scream of triumph from one of the few remaining assailants. Nothing daunted, she swings her dominant hand down to her thigh on that side. It unfolds and places a pistol in her grip, which she brings up and uses to end the engagement.
<br><br>
After reloading her pistol from the ammunition compartment in her other thigh, she strides mechanically from body to body, a few of which are still moving. Stopping by each one, she places her palm against the base of each head with obscene care before extending the blade in her forearm through it. This done, she scans for further threats. There are none, and due to her terrifying display there is @@color:green;an increase in confidence in the security of $arcologies[0].name@@ and @@color:green;public applause for your skill in training her.@@ There is some @@color:red;minor damage@@ to repair, but no lasting harm.
<<set $cash -= 1000>>
<<set $rep += 500>>
<<set $arcologies[0].prosperity += 1>>
<<elseif $Bodyguard.combatSkill > 0>>
$Bodyguard.slaveName glances at you to check that her principal is alive for the moment, already
<<if $Bodyguard.muscles+(($Bodyguard.height-100)/30) > 5>>
getting her light machine gun into action. Since they're so close, she doesn't even bother to shoulder the weapon, simply using her weapon's firepower to dump rounds into each attacker.
<<elseif $Bodyguard.muscles+(($Bodyguard.height-100)/30) > 4>>
bringing her battle rifle up. She swivels from target to target, placing a single round in each, using the weapon's devastating stopping power to good effect.
<<elseif $Bodyguard.muscles+(($Bodyguard.height-100)/30) > 3>>
bringing her submachine gun up. She cradles the compact weapon in both hands and swivels from target to target, placing a long burst of fire in each, using the weapon's large ammunition capacity to good effect.
<<else>>
drawing her machine pistol. She cradles the diminuitive weapon in both hands and swivels from target to target, placing a disciplined burst of fire in each at its center of mass.
<</if>>
None of them gets within five meters. $Bodyguard.slaveName dispassionately places a round in the head of each body, reloads, and takes up a position from which she can watch for further threats. There are none, and due to her sterling conduct there is @@color:green;an increase in confidence in the security of $arcologies[0].name@@ and @@color:green;public applause for your skill in training her.@@ There is some @@color:red;minor damage@@ to repair, but no lasting harm.
<<set $cash -= 1000>>
<<set $rep += 500>>
<<set $arcologies[0].prosperity += 1>>
<<elseif $Bodyguard.muscles > 0>>
$Bodyguard.slaveName hurriedly <<if $Bodyguard.muscles+(($Bodyguard.height-100)/30) > 5>>gets her light machine gun firing. The weapon's high rate of fire tears through the first enemy but rapidly pulls her aim off target.<<elseif $Bodyguard.muscles+(($Bodyguard.height-100)/30) > 4>>brings up her battle rifle. She hits the nearest assailant with her first round and then fires again, but the weapon's powerful recoil sends it over her target.<<elseif $Bodyguard.muscles+(($Bodyguard.height-100)/30) > 3>>brings up her submachine gun. She points it at the nearest assailant and pulls the trigger; the weapon's high rate of fire tears through the enemy but rapidly pulls her aim off target.<<else>>draws her machine pistol. She points it one-handed at the nearest assailant and pulls the trigger; the weapon's high rate of fire tears through the enemy but rapidly pulls her aim off target.<</if>> By the time she pulls the muzzle back down the others are on her. Fortunately, she is equal to the challenge, getting her sword into gory action. She is physically powerful but unskilled, so the result is simple, unlovely butcher's work. This spectacle produces @@color:green;an increase in confidence in the security of $arcologies[0].name.@@ There is some @@color:red;minor property damage@@ to repair, but no lasting harm.
<<set $cash -= 1000>>
<<set $arcologies[0].prosperity += 1>>
<<elseif $Bodyguard != 0>>
$Bodyguard.slaveName hurriedly <<if $Bodyguard.muscles+(($Bodyguard.height-100)/30) > 5>>gets her light machine gun firing. The weapon's high rate of fire tears through the first enemy but rapidly pulls her aim off target.<<elseif $Bodyguard.muscles+(($Bodyguard.height-100)/30) > 4>>brings up her battle rifle. She hits the nearest assailant with her first round and then fires again, but the weapon's powerful recoil sends it over her target.<<elseif $Bodyguard.muscles+(($Bodyguard.height-100)/30) > 3>>brings up her submachine gun. She points it at the nearest assailant and pulls the trigger; the weapon's high rate of fire tears through the enemy but rapidly pulls her aim off target.<<else>>draws her machine pistol. She points it one-handed at the nearest assailant and pulls the trigger; the weapon's high rate of fire tears through the enemy but rapidly pulls her aim off target.<</if>> By the time she pulls the muzzle back down the others are on her. Her sword is very sharp, but so are her assailants' weapons, and everyone is unskilled. As often happens with bladed fights between unarmored novices, everyone dies, and so fast that you cannot intervene. $Bodyguard.slaveName expires gasping in agony over multiple deep wounds to her abdomen, but still manages to lock eyes with you as she does. There is some @@color:red;minor property damage@@ to repair, but no lasting harm.
<<set $cash -= 1000>>
<<set $Bodyguard.health -= 1000>>
<<elseif $personalArms > 0>>
You are prepared for this exigency. Your handsome clothing conceals a small but very powerful pistol. This fact comes slowly back to you as your ears and mind shake off the blast effects. There is something important about this fact, but you are having trouble thinking of it. Eventually, you remember, and groggily draw and level the weapon. Its rocket-assisted slugs detonate on contact, assisting your impaired marksmanship by causing fatal damage regardless of shot placement. You are alive, and you are not permanently damaged, which is more than can be said for your assailants, who have with the assistance of your weapon redecorated this area of the club in red tones. There is some @@color:red;minor property damage@@ to repair, but no lasting harm.
<<set $cash -= 1000>>
<<elseif $mercenaries > 0>>
As you collect your senses, you are dimly aware of a massive form rushing to stand over you. In its hands is a chunky object that emits three long tongues of flame and makes three barking sounds that break through the ringing in your ears. You manage to get yourself together enough to understand the mercenary as he slings his shotgun and kneels to check you over. His experienced hands disclose no injury, and he says, "You'll be OK, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>. Come on, up and at 'em. Let's get you checked out." There is some @@color:red;minor property damage@@ to repair, but no lasting harm.
<<set $cash -= 1000>>
<<elseif $AProsperityCap > 60>>
Two security drones reach the scene at the very last second. They drop the assailants with taser rounds, the demonic little munitions' sharp heads burying themselves in muscle before applying voltage. There is some @@color:red;minor property damage@@ to repair, but no lasting harm.
<<set $cash -= 1000>>
<<else>>
<<set $gameover to "bombing">><<goto "Gameover">>
<</if>>
Hours later, you receive another message from the Daughters of Liberty. This one is even briefer than the first. "Next time, '<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>,'" it reads.
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Bodyguard.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $Bodyguard>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].health < -90>>
<<set $activeSlave to $slaves[$i]>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<</for>>
<</nobr>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $bedSlaveOne to 0>>
<<set $bedSlaveTwo to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "please you") || ($slaves[$i].assignment is "serve in the master suite") || ($slaves[$i].assignment is "be your Concubine")>>
<<if $slaves[$i].devotion > 50>>
<<if $slaves[$i].anus > 0>>
<<if $bedSlaveOne == 0>>
<<set $bedSlaveOne to $slaves[$i]>>
<<elseif $bedSlaveTwo == 0>>
<<set $bedSlaveTwo to $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if ($bedSlaveOne == 0) || ($bedSlaveTwo == 0)>>
<<goto "RIE Eligibility Check">>
<</if>>
<</nobr>>\
\
You have the luxury of being attended to by a coterie of devoted sex slaves. Tonight, $bedSlaveTwo.slaveName and $bedSlaveOne.slaveName are with you when it's time for bed, so they strip naked and climb under the sheets with you, one on either side. Each snuggles in under one of your arms so she can rest her head on your shoulder, a hand on your chest, her breasts against your flank, <<if $bedSlaveTwo.preg > 10 and $bedSlaveOne.preg > 10>>her swollen belly against yours, <</if>>and the warmth between her legs against your hip.
Today was an unusually relaxing day, and you aren't particularly tired.
\
<span id="result">
<<click "Take a slave in each hand">>
<<replace "#result">>
With your arms each around a slave, you begin to run your hands across their bodies. They snuggle closer to you, their nipples growing hard and their hips grinding against you. As your grasp runs lower and lower, cupping and massaging their buttocks, they begin to kiss the chest against which their adoring faces are pressed, and reach down <<if $PC.dick == 0>>to your pussy<<else>><<if $PC.vagina == 1>>towards your cock and cunt<<else>>for your member<</if>><</if>>. The more manually skilled begins to give you a gentle stroke, while the other softly massages your <<if ($PC.dick == 0)>>mons<<else>>testicles<</if>>. They stiffen in unison when you hook two fingers up each asshole, but immediately relax and begin to work you harder. They orgasm one after the other, their butts clenching against your intruding fingers, and then eagerly clean you with their mouths when you climax yourself. They have become @@color:hotpink;still more devoted to you.@@
<<set $bedSlaveOne.devotion += 4>>
<<set $bedSlaveTwo.devotion += 4>>
<<set $bedSlaveOne.analCount += 1>>
<<set $bedSlaveTwo.analCount += 1>>
<<set $analTotal += 2>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $bedSlaveOne.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $bedSlaveOne>>
<<set $bedSlaveOne to 0>>
<<elseif $bedSlaveTwo.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $bedSlaveTwo>>
<<set $bedSlaveTwo to 0>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<click "Pull up the sheets and wrestle">>
<<replace "#result">>
Without warning, you jerk the sheets all the way up and pin them at the head of the bed. They giggle as you seize first the one and then the other, groping and tickling. $bedSlaveTwo.slaveName and $bedSlaveOne.slaveName catch the spirit of fun, and rove around in the soft darkness under the sheets. You're <<if $PC.dick == 1>>rock hard<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>soaking wet<</if>> in no time, wrestling with two naked slaves, and begin to fuck the first one you can grab and hold. <<if ($bedSlaveOne.amp != 1) && ($bedSlaveTwo.amp != 1)>>When you <<if ($PC.dick == 0)>>finish with her<<else>>come inside her<</if>>, you release her and she slides out of bed to wash; by the time she gets back under the sheets, clean and fresh, you're on the point of filling the other.<<else>>When you <<if ($PC.dick == 0)>>finish with her<<else>>come inside her<</if>>, you carry her limbless, helpless body out of bed to wash her, and then return to the bed to fuck the other.<</if>> You switch off with the two of them, fucking them in turn, until everyone falls asleep in an exhausted pile. They have become @@color:mediumaquamarine;still more trusting of you.@@
<<set $bedSlaveOne.trust += 4>>
<<set $bedSlaveTwo.trust += 4>>
<<set $bedSlaveOne.analCount += 3>>
<<set $bedSlaveTwo.analCount += 3>>
<<set $analTotal += 6>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $bedSlaveOne.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $bedSlaveOne>>
<<set $bedSlaveOne to 0>>
<<elseif $bedSlaveTwo.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $bedSlaveTwo>>
<<set $bedSlaveTwo to 0>>
<</if>>
<</for>>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $PPit to 0>>
<</nobr>>\
\
Gladiatorial combat between slaves has not yet reached the level of social acceptability it once enjoyed in Rome, but it's growing in popularity. For now, most fights are discreet affairs limited to select guests. Displaying a slave bodyguard is an excellent way to get yourself invited to participate, and $assistantName has just passed on an invitation to a private fight next week, should you be willing to hazard a bodyguard.
\
<span id="result">
<<click "Enter your bodyguard as a gladiatrix">>
<<replace "#result">>
You receive a brief confirmation. It looks like she's got a fight.
<<set $PPit to 1>>
<</replace>>
<</click>>
<<click "Politely decline">>
<<replace "#result">>
You decline the invitation.
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<if $activeSlave.ID != $Bodyguard.ID>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Bodyguard.ID == $slaves[$i].ID>>
<<set $activeSlave to $slaves[$i]>>
<</if>>
<</for>>
<</if>>
<<Deadliness>>
<<set $PPit to 0>>
<</nobr>>\
\
<<nobr>>
It's time for the fight. It will take place in a back room of a well respected club. There is a ring set into the floor, and space for a handful of spectators, but the setup is quite Spartan. The sport is just getting off the ground. <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is first to walk into the ring. She's stark naked and is carrying a simple single-edged straight sword, identical to the one her opponent will be using. The fight will be fair.
<</nobr>>
<<nobr>>
Across the ring, her opponent's owner nods civilly to you and examines $activeSlave.slaveName.
<<Deadliness>>
<<if $activeSlave.combatSkill > 0>>
Her combat skills greatly increase her deadliness.
<</if>>
<<if $activeSlave.muscles >= 3>>
Her huge muscles are an intimidating sight, but may hinder her flexibility.
<<elseif $activeSlave.muscles > 1>>
Her muscles are a trim and powerful sight.
<</if>>
<<if $activeSlave.height >= 170>>
Her height gives her a reach advantage with her sword.
<</if>>
<<if $activeSlave.health > 50>>
Her shining health makes her a better combatant.
<</if>>
<<if $activeSlave.weight > 10>>
Her heavy weight is an impediment as a pit fighter.
<</if>>
<<if $activeSlave.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if $activeSlave.health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if $activeSlave.preg > 10>>
Her advanced pregnancy makes her less effective.
<</if>>
<<if $deadliness > 5>>
$activeSlave.slaveName seems supremely confident, even eager to please you.
<<elseif $deadliness > 3>>
$activeSlave.slaveName seems nervous, but steels herself to fight for you.
<<elseif $deadliness > 1>>
$activeSlave.slaveName seems terrified, and barely controls herself.
<<else>>
$activeSlave.slaveName is obviously terrified, and might flee if there were a way out of the pit.
<</if>>
Finally, her opponent enters as well.
<<set $seed to random(1,100)>>
<<if $seed > 80>>
She is a huge, muscular Amazon filled with confidence.
<<set $opponent to 5>>
<<elseif $seed > 60>>
She is a short but muscular shemale, trying to look confident.
<<set $opponent to 4>>
<<elseif $seed > 40>>
She is a tall, thin woman covered in ropy muscle, trying to hide her terror.
<<set $opponent to 3>>
<<elseif $seed > 20>>
She is an decent-looking slave, physically fit but obviously scared.
<<set $opponent to 2>>
<<else>>
She is an average looking slave, so frightened there's urine running down her leg. She must have annoyed her master to earn this.
<<set $opponent to 1>>
<</if>>
The umpire announces gravely that the fight is to the death and rings a bell.
<</nobr>>
<<nobr>>
<<if $deadliness > ($opponent + 1)>>
$activeSlave.slaveName senses that she is greatly superior, and decides to make a quick end before her opponent can try something foolish. She feints high and stabs low; her enemy just manages to parry the low stab, but is so much weaker that $activeSlave.slaveName simply overpowers her, so that she falls onto her back with the force of the clash. $activeSlave.slaveName takes one step forward and runs her sword through the prostrate slave's heart. This victory has @@color:green;won you some renown@@ and @@color:yellowgreen;a sum of money@@ from each of the spectators.
<<set $rep += 500>>
<<set $cash += 5000>>
<<set $activeSlave.pitKills += 1>>
<<set $pitKillsTotal += 1>>
<<elseif $deadliness > ($opponent)>>
The combat is long and exhausting. $activeSlave.slaveName and her opponent are closely matched in terms of skill, so neither takes foolish risks and a protracted, bloody fight results as both slaves take horrible but non-lifethreatening cuts. Finally, $activeSlave.slaveName's superior physical condition wins out and her opponent falls from exhaustion and blood loss. $activeSlave.slaveName stumbles over to open her throat. This victory has @@color:green;won you some renown@@ and @@color:yellowgreen;a sum of money@@ from each of the spectators, though $activeSlave.slaveName is @@color:red;badly hurt.@@
<<set $rep += 500>>
<<set $cash += 5000>>
<<set $activeSlave.health = -50>>
<<set $activeSlave.pitKills += 1>>
<<set $pitKillsTotal += 1>>
<<elseif $deadliness > ($opponent-1)>>
The combat is long and exhausting. $activeSlave.slaveName and her opponent are closely matched in terms of skill, so neither takes foolish risks and a protracted, bloody fight results as both slaves take horrible but non-lifethreatening cuts. Finally, $activeSlave.slaveName's inferior physical condition fails her and she falls from exhaustion and blood loss. As she slumps she catches your eye with a look of apology. Her opponent stumbles over to open her throat. $activeSlave.slaveName @@color:red;has been killed.@@
<<set $activeSlave.health -= 1000>>
<<else>>
$activeSlave.slaveName is outmatched from the start. In the first pass, her opponent moves beyond her, opening a long gash in her thigh as she goes. Thus injured, $activeSlave.slaveName fails to block a slash that severs her Achilles tendon on the other side. On her knees, she barely manages to ward off one more blow before the second one opens her belly. $activeSlave.slaveName @@color:red;has been killed.@@
<<set $activeSlave.health -= 1000>>
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>><<break>><<break>>
<<set $activeSlave to {}>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].health < -90>>
<<set $activeSlave to $slaves[$i]>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<</for>>
<</nobr>>\works as a servant. She performs the lowest jobs in your penthouse, cleaning up after your other slaves, bathing them, helping them dress, and giving them sexual relief.
<<if $servantsQuarters > 0>>
<<if (($universalRulesFacilityWork == 1) && ($slaves[$i].assignment is "be a servant") && ($servantsQuartersSpots > 0)) || ($slaves[$i].assignment is "work in the servants' quarters")>>
<<if ($slaves[$i].assignment is "be a servant")>>
Since there's extra space in the servants' quarters, $assistantName attaches her to the cadre of maids there.
<<set $servantsQuartersSpots -= 1>>
<</if>>
<<if ($Stewardess != 0)>>
This brings her under $Stewardess.slaveName's supervision. The Stewardess <<if $slaves[$i].devotion < -20>>subjects her to corrective rape when her service is imperfect, or when she feels like raping her, forcing the poor slave to @@color:yellowgreen;find refuge in work.@@<<elseif $slaves[$i].devotion <= 20>>molests her, encouraging the poor slave to keep her head down and @@color:yellowgreen;work harder.@@<<else>>uses sex as a reward, getting her off when she @@color:yellowgreen;works harder.@@<</if>>
<<set $cash += $stewardessBonus>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].trust < -20)>>
She is frightened of punishment and works very hard, @@color:yellowgreen;reducing the upkeep@@ of your slaves.
<<elseif ($slaves[$i].devotion < -20)>>
She is reluctant, requiring your other slaves to force her services, and does not @@color:yellowgreen;reduce upkeep@@ of your slaves much.
<<elseif ($slaves[$i].devotion <= 20)>>
She is hesitant, requiring your other slaves to demand her services, and only slightly @@color:yellowgreen;reduces upkeep@@ of your slaves.
<<elseif ($slaves[$i].devotion <= 50)>>
She is obedient, offering your other slaves to her services, and moderately @@color:yellowgreen;reduces the upkeep@@ of your slaves.
<<elseif ($slaves[$i].devotion <= 95)>>
She is devoted, happily giving your other slaves her services, and @@color:yellowgreen;reduces the upkeep@@ of your slaves.
<<else>>
She is so happy to serve your other slaves that she often sees to their needs before they know they have them, and greatly @@color:yellowgreen;reduces the upkeep@@ of your slaves.
<</if>>
<<set $slaves[$i].oralCount += random(5,10)>>
<<set $oralTotal += random(5,10)>>
<<if ($slaves[$i].relationship is -2)>>
She does her best to perfect your domesticity due to her emotional bond to you.
<<elseif ($slaves[$i].relationship is -3)>>
She does her very best to be the perfect housewife, making her an outstanding servant.
<</if>>
<<if ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish is "submissive") && ($slaves[$i].fetishKnown == 1)>>
Her natural affinity for submission increases her effectiveness.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish is "dom")>>
Her sexual appetite for domination reduces her effectiveness.
<</if>>
<</if>>
<<if ($slaves[$i].energy < 20)>>
Her frigidity allows her to ignore the intercourse all around her, making her very efficient.
<<elseif ($slaves[$i].energy < 40)>>
Her low sex drive keeps her from becoming too distracted by the intercourse all around her, making her more efficient.
<</if>>
<<if (($slaves[$i].eyes <= -1) && ($slaves[$i].eyewear != "corrective glasses") && ($slaves[$i].eyewear != "corrective contacts")) || ($slaves[$i].eyewear is "blurring glasses") || ($slaves[$i].eyewear is "blurring contacts")>>
Her bad vision makes her a worse servant.
<</if>>
<<if ($slaves[$i].lactation > 0)>>
Since she is
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
lactating, she serves
<<else>>
lactating, and disobedient, she is restrained to serve
<</if>>
as a drink dispenser at mealtimes, and makes a meaningful contribution to her fellow slaves' nutrition in concert with the feeding systems.
<</if>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<if $seed == 1>>
<<set $returnTo to "RIE Eligibility Check">>
<<else>>
<<set $returnTo to "Next Week">>
<</if>>
<<set $activeSlave to $eventSlave>>
/* NICKNAME QUALIFICATION CHECKS */
<<set $qualifiedNicknames to []>>
<<if ($activeSlave.nationality != 0)>>
<<set $qualifiedNicknames.push("nationality")>>
<</if>>
<<if ($seeRace == 1)>>
<<if ($activeSlave.race is "white")>>
<<set $qualifiedNicknames.push("white")>>
<<elseif ($activeSlave.race is "asian")>>
<<set $qualifiedNicknames.push("asian")>>
<<elseif ($activeSlave.race is "latina")>>
<<set $qualifiedNicknames.push("latina")>>
<<elseif ($activeSlave.race is "black")>>
<<set $qualifiedNicknames.push("black")>>
<<elseif ($activeSlave.race is "pacific islander")>>
<<set $qualifiedNicknames.push("pacific islander")>>
<<elseif ($activeSlave.race is "southern European")>>
<<set $qualifiedNicknames.push("southern european")>>
<<elseif ($activeSlave.race is "amerindian")>>
<<set $qualifiedNicknames.push("amerindian")>>
<<elseif ($activeSlave.race is "semitic")>>
<<set $qualifiedNicknames.push("semitic")>>
<<elseif ($activeSlave.race is "middle eastern")>>
<<set $qualifiedNicknames.push("middle eastern")>>
<<elseif ($activeSlave.race is "indo-aryan")>>
<<set $qualifiedNicknames.push("indo-aryan")>>
<<elseif ($activeSlave.race is "mixed race")>>
<<set $qualifiedNicknames.push("mixed race")>>
<</if>>
<</if>>
<<if ($activeSlave.boobs < 500) && ($activeSlave.butt < 3) && ($activeSlave.weight <= 10)>>
<<set $qualifiedNicknames.push("girlish")>>
<</if>>
<<if ($activeSlave.anus > 2) || ($activeSlave.vagina > 2)>>
<<set $qualifiedNicknames.push("loose")>>
<</if>>
<<if ($activeSlave.boobs < 500) && ($activeSlave.butt < 3) && ($activeSlave.dick > 0)>>
<<set $qualifiedNicknames.push("trap")>>
<</if>>
<<if ($activeSlave.boobs > 500) && ($activeSlave.butt > 3) && ($activeSlave.dick > 0)>>
<<set $qualifiedNicknames.push("trans")>>
<</if>>
<<if ($activeSlave.weight > 30)>>
<<set $qualifiedNicknames.push("chubby")>>
<</if>>
<<if ($activeSlave.muscles >= 2)>>
<<set $qualifiedNicknames.push("muscles")>>
<</if>>
<<if ($activeSlave.energy > 95)>>
<<set $qualifiedNicknames.push("buttslut")>>
<<set $qualifiedNicknames.push("cumslut")>>
<<set $qualifiedNicknames.push("humiliation")>>
<<set $qualifiedNicknames.push("submissive")>>
<</if>>
<<if ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
<<set $qualifiedNicknames.push("buttslut")>>
<</if>>
<<if ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
<<set $qualifiedNicknames.push("cumslut")>>
<</if>>
<<if ($activeSlave.fetish is "humiliation") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
<<set $qualifiedNicknames.push("humiliation")>>
<</if>>
<<if ($activeSlave.fetish is "submissive") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
<<set $qualifiedNicknames.push("submissive")>>
<</if>>
<<if ($activeSlave.oralCount+$activeSlave.vaginalCount+$activeSlave.analCount > 500)>>
<<set $qualifiedNicknames.push("veteran")>>
<</if>>
<<if (($activeSlave.boobs*$activeSlave.lactation) > 1000)>>
<<set $qualifiedNicknames.push("cow")>>
<</if>>
<<if ($activeSlave.oralSkill < 2) && ($activeSlave.analSkill < 2)>>
<<set $qualifiedNicknames.push("novice")>>
<</if>>
<<if ($activeSlave.ID is $HeadGirl.ID)>>
<<set $qualifiedNicknames.push("head girl")>>
<</if>>
<<if ($activeSlave.ID is $Bodyguard.ID)>>
<<set $qualifiedNicknames.push("bodyguard")>>
<</if>>
<<if ($activeSlave.ID is $Concubine.ID)>>
<<set $qualifiedNicknames.push("Concubine")>>
<</if>>
<<if ($activeSlave.ID is $Attendant.ID)>>
<<set $qualifiedNicknames.push("Attendant")>>
<</if>>
<<if ($activeSlave.ID is $Madam.ID)>>
<<set $qualifiedNicknames.push("Madam")>>
<</if>>
<<if ($activeSlave.ID is $DJ.ID)>>
<<set $qualifiedNicknames.push("DJ")>>
<</if>>
<<if ($activeSlave.ID is $Recruiter.ID)>>
<<set $qualifiedNicknames.push("Recruiter")>>
<</if>>
<<if ($activeSlave.ID is $Wardeness.ID)>>
<<set $qualifiedNicknames.push("Wardeness")>>
<</if>>
<<if ($activeSlave.ID is $Milkmaid.ID)>>
<<set $qualifiedNicknames.push("Milkmaid")>>
<</if>>
<<if ($activeSlave.ID is $Collectrix.ID)>>
<<set $qualifiedNicknames.push("Collectrix")>>
<</if>>
<<if ($activeSlave.ID is $Stewardess.ID)>>
<<set $qualifiedNicknames.push("Stewardess")>>
<</if>>
<<if ($activeSlave.ID is $Schoolteacher.ID)>>
<<set $qualifiedNicknames.push("Schoolteacher")>>
<</if>>
<<if ($activeSlave.assignment is "be a subordinate slave")>>
<<set $qualifiedNicknames.push("server")>>
<</if>>
<<if ($activeSlave.nipples is "huge") || ($activeSlave.nipples is "puffy")>>
<<set $qualifiedNicknames.push("nipples")>>
<</if>>
<<if ($activeSlave.areolae > 2)>>
<<set $qualifiedNicknames.push("areolae")>>
<</if>>
<<if ($activeSlave.lips > 40)>>
<<set $qualifiedNicknames.push("lips")>>
<</if>>
<<if ($activeSlave.labia > 1) && ($activeSlave.vagina > -1)>>
<<set $qualifiedNicknames.push("labia")>>
<</if>>
<<if ($activeSlave.age > 35)>>
<<set $qualifiedNicknames.push("old")>>
<</if>>
<<if ($activeSlave.amp == 1)>>
<<set $qualifiedNicknames.push("amp")>>
<</if>>
<<if ($activeSlave.eyes is -2)>>
<<set $qualifiedNicknames.push("blind")>>
<</if>>
<<if ($activeSlave.boobsImplant > 1000) || ($activeSlave.buttImplant > 3)>>
<<set $qualifiedNicknames.push("implants")>>
<</if>>
<<if ($activeSlave.preg > 5)>>
<<set $qualifiedNicknames.push("preg")>>
<</if>>
<<if ($activeSlave.dick > 4)>>
<<set $qualifiedNicknames.push("hung")>>
<</if>>
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
<<set $qualifiedNicknames.push("gelding")>>
<</if>>
<<if ($activeSlave.dick == 1)>>
<<set $qualifiedNicknames.push("micropenis")>>
<</if>>
<<if ($activeSlave.boobs >= 800)>>
<<set $qualifiedNicknames.push("boobs")>>
<</if>>
<<if ($activeSlave.butt > 5)>>
<<set $qualifiedNicknames.push("butt")>>
<</if>>
<<if ($activeSlave.vagina == 0)>>
<<set $qualifiedNicknames.push("virgin")>>
<</if>>
<<if ($activeSlave.height >= 185)>>
<<set $qualifiedNicknames.push("tall")>>
<</if>>
<<if ($activeSlave.height < 150)>>
<<set $qualifiedNicknames.push("short")>>
<</if>>
<<if ($activeSlave.vagina == 1) && ($activeSlave.vaginalSkill < 1)>>
<<set $qualifiedNicknames.push("vaginalWhiner")>>
<</if>>
<<if ($activeSlave.anus == 1) && ($activeSlave.analSkill < 1)>>
<<set $qualifiedNicknames.push("analWhiner")>>
<</if>>
<<if ($qualifiedNicknames.length == 0)>>
<<goto "RIE Eligibility Check">>
<</if>>
<<set $nickname to $qualifiedNicknames.random()>>
<<if ($nickname is "nationality")>>
<<if ($activeSlave.nationality is "American")>>
<<set $nickname to either("'Yankee'", "'Lone Star'", "'Hollywood'", "'Yankee'", "'Burger'", "'Lady Liberty'", "'New York'", "'Chicago'", "'Washington'")>>
<<elseif ($activeSlave.nationality is "Canadian")>>
<<set $nickname to either("'Canuck'", "'Mountie'", "'Loonie'", "'Yukon'", "'Maple Syrup'", "'Poutine'", "'Toronto'")>>
<<elseif ($activeSlave.nationality is "Mexican")>>
<<set $nickname to either("'Malinche'", "'Mamacita'", "'Senorita'", "'Chiquita'", "'Taco'", "'Burrito'", "'Wetback'", "'Beaner'", "'Headless'", "'Cartel'", "'Sinaloa'", "'Juarez'", "'Tijuana'", "'Fence Hopper'")>>
<<elseif ($activeSlave.nationality is "Peruvian")>>
<<set $nickname to either("'Zampoña'", "'Incan'", "'Perucha'", "'Lorcha'", "'Lima'", "'Trujillo'")>>
<<elseif ($activeSlave.nationality is "Venezuelan")>>
<<set $nickname to either("'Socialist'", "'Revolutionary'", "'Chola'", "'Chavista'", "'Caracas'")>>
<<elseif ($activeSlave.nationality is "Russian")>>
<<set $nickname to either("'Vodka'", "'Commie'", "'Tsaritsa'", "'Slav'", "'Cyka'", "'Red Banner'", "'Suka'", "'Mail Order'", "'Russkie'", "'Moskal'", "'Tovarishina'", "'Siberian Kitten'", "'Moscow'")>>
<<elseif ($activeSlave.nationality is "Ukrainian")>>
<<set $nickname to either("'Chiki Briki'", "'Radioactive'", "'Cossack'", "'Suki'", "'Mail Order'", "'Stalker'", "'Chernobyl'", "'Salo'", "'Holhina'", "'Holhushka'", "'Euromaidan'", "'Svoboda'", "'Crimea'", "'Donbass'", "'Kiev'")>>
<<elseif ($activeSlave.nationality is "Italian")>>
<<set $nickname to either("'Sicilian'", "'Latin'", "'Renaissance'", "'Greaseball'", "'Wop'", "'Bologna'", "'Spaghetti'", "'Salami'", "'Terrone'", "'Napoli'")>>
<<elseif ($activeSlave.nationality is "Spanish")>>
<<set $nickname to either("'Jamon'", "'Toreadora'", "'Senora'", "'Monja'", "'Siesta'", "'Madrid'", "'Barcelona'")>>
<<elseif ($activeSlave.nationality is "British")>>
<<set $nickname to either("'Limey'", "'Pommie'", "'Rosbif'", "'Chav'", "'Pikey'", "'Scrubber'", "'Slag'", "'Slapper'", "'Britbong'", "'Fish'n'Chips'", "'London'")>>
<<elseif ($activeSlave.nationality is "French")>>
<<set $nickname to either("'Mademoiselle'", "'Belle'", "'Fille de Joie'", "'Surrender Monkey'", "'Paris'", "'Marseille'")>>
<<elseif ($activeSlave.nationality is "German")>>
<<set $nickname to either("'Bratwurst'", "'Valkyrie'", "'Fraulein'", "'Oktoberfest'", "'Berlin'", "'Piefke'", "'Kraut'")>>
<<elseif ($activeSlave.nationality is "Brazilian")>>
<<set $nickname to either("'Ipanema'", "'Hue'", "'Dago'", "'Monkey'", "'Bunda'", "'7-1'", "'Favelada'", "'Zika'", "'São Paulo'")>>
<<elseif ($activeSlave.nationality is "Egyptian")>>
<<set $nickname to either("'Cleopatra'", "'Sinai'", "'Cairo'", "'Sphinx'", "'Misirlou'", "'Suez'")>>
<<elseif ($activeSlave.nationality is "Colombian")>>
<<set $nickname to either("'Cafetera'", "'Coca'", "'Crystal'", "'Bogotá'", "'FARC'", "'Pablita Escobar'")>>
<<elseif ($activeSlave.nationality is "Argentinian")>>
<<set $nickname to either("'Blanca'", "'Malvinas'", "'Evita'", "'Buenos Aires'", "'Macri'")>>
<<elseif ($activeSlave.nationality is "Turkish")>>
<<set $nickname to either("'Ottoman'", "'Kebab'", "'Harem'", "'Turksmell'", "'Turkette'", "'Turkish'", "'Istanbul'", "'Ankara'")>>
<<elseif ($activeSlave.nationality is "Iranian")>>
<<set $nickname to either("'Persian'", "'Tehran'", "'Iranian'", "'Ayatollah'")>>
<<elseif ($activeSlave.nationality is "Saudi")>>
<<set $nickname to either("'Burqua'", "'Sandy'", "'Riyadh'", "'Mecca'")>>
<<elseif ($activeSlave.nationality is "Nigerian")>>
<<set $nickname to either("'Scammer'", "'Kwara'")>>
<<elseif ($activeSlave.nationality is "South African")>>
<<set $nickname to either("'Springbok'", "'Apartheid'", "'Shaka'", "'Afrikaner'", "'Saffer'", "'Cape Town'", "'Johannesburg'")>>
<<elseif ($activeSlave.nationality is "Congolese")>>
<<set $nickname to either("'Bongo'", "'Ebola'", "'Diamond'")>>
<<elseif ($activeSlave.nationality is "Greek")>>
<<set $nickname to either("'Spartan'", "'Ionian'", "'Debts'")>>
<<elseif ($activeSlave.nationality is "Moroccan")>>
<<set $nickname to either("'Casablanca'")>>
<<elseif ($activeSlave.nationality is "Kenyan")>>
<<set $nickname to either("'Swahili'", "'Safari'", "'Nairobi'", "'Mau Mau'")>>
<<elseif ($activeSlave.nationality is "Ethiopian")>>
<<set $nickname to either("'Rastafarian'", "'Oromo'")>>
<<elseif ($activeSlave.nationality is "Chinese")>>
<<set $nickname to either("'Manchu'", "'Dragon'", "'Lotus'", "'Empress'", "'Made in China'", "'Guangzhou'", "'Shanghai'", "'Beijing'", "'Nanking'", "'Lead Toys'", "'Dim Sum'", "'Kung Fu'", "'Renmenbi'")>>
<<elseif ($activeSlave.nationality is "Korean")>>
<<set $nickname to either("'Kimchi'", "'Nida'", "'K-Pop'", "'Gangnam'", "'Dokdo'", "'Samsung'", "'Seoul'", "'Pyongyang'")>>
<<elseif ($activeSlave.nationality is "Thai")>>
<<set $nickname to either("'T-Girl'", "'Bangcock'", "'Ladyboy'")>>
<<elseif ($activeSlave.nationality is "Vietnamese")>>
<<set $nickname to either("'VC'", "'Saigon'", "'Hanoi'", "'Me Love You Long Time'", "'Me So Horny'", "'Viet'")>>
<<elseif ($activeSlave.nationality is "Japanese")>>
<<set $nickname to either("'Geisha Girl'", "'Osaka'", "'Yamato Nadeshiko'", "'Bishoujo'", "'Anime'", "'Kamikaze'", "'Yakuza'", "'Nipponese'", "'Sushi'", "'Wasabi'", "'Tempura'", "'Banzai'","'Ichiban'", "'Nagano'", "'Hello Kitty'", "'Tokyo'", "'Kyoto'", "'Yamaha'", "'Kawasaki'", "'Kyushu'", "'Hokkaido'", "'Hiroshima'", "'Nagasaki'", "'Fukushima'")>>
<<elseif ($activeSlave.nationality is "Indonesian")>>
<<set $nickname to either("'Malay'", "'Sunda'", "'Jakarta'")>>
<<elseif ($activeSlave.nationality is "Filipina")>>
<<set $nickname to either("'Flip'", "'Pinoy'", "'Manila'")>>
<<elseif ($activeSlave.nationality is "Bangladeshi")>>
<<set $nickname to either("'Tiger'", "'Bhibhi'", "'Bengali'", "'Sweatshop'", "'Dhaka'")>>
<<elseif ($activeSlave.nationality is "Pakistani")>>
<<set $nickname to either("'Paki'", "'Indus'", "'Karachi'", "'Lahore'")>>
<<elseif ($activeSlave.nationality is "Indian")>>
<<set $nickname to either("'Bhibhi'", "'Savita'", "'Mahatma'", "'Mumbai'", "'Delhi'", "'Hindi'", "'Punjabi'", "'Bhopal'")>>
<<elseif ($activeSlave.nationality is "Guatemalan")>>
<<set $nickname to either("'Mayan'", "'Guatemalan'")>>
<<elseif ($activeSlave.nationality is "Australian")>>
<<set $nickname to either("'Bogan'", "'Crikey'", "'Abo'", "'Sheila'", "'Mad'", "'Down Under'", "'Convict'")>>
<<elseif ($activeSlave.nationality is "a New Zealander")>>
<<set $nickname to either("'Kiwi'", "'All-Black'")>>
<<elseif ($activeSlave.nationality is "Swiss")>>
<<set $nickname to either("'Schlampe'", "'Alpine'", "'Numbered Account'", "'Zurich'", "'Geneva'")>>
<<elseif ($activeSlave.nationality is "Danish")>>
<<set $nickname to either("'Viking'", "'Ludertæve'", "'Tøs'", "'Copenhagen'")>>
<<elseif ($activeSlave.nationality is "Swedish")>>
<<set $nickname to either("'Ikea'", "'Norse'", "'Stockholm'", "'Sweden Yes'")>>
<<elseif ($activeSlave.nationality is "Haitian")>>
<<set $nickname to either("'Maman'", "'Maîtresse'", "'Voodoo'", "'Mama Doc'")>>
<<elseif ($activeSlave.nationality is "Norwegian")>>
<<set $nickname to either("'Kuksuger'", "'Ludder'", "'Black Metal'", "'Norse'", "'Norsk'", "'Ola'", "'Oil Hog'", "'Oslo'")>>
<<elseif ($activeSlave.nationality is "Austrian")>>
<<set $nickname to either("'Wiener'", "'Fut'", "'Maria'")>>
<<elseif ($activeSlave.nationality is "Slovak")>>
<<set $nickname to either("'Shlapka'", "'Bzdocha'", "'Bratislava'")>>
<<elseif ($activeSlave.nationality is "Romanian")>>
<<set $nickname to either("'Gypsy'", "'Roma'", "'Dracula'", "'Impaler'", "'Orphan'", "'Bucharest'", "'Ceausescu'")>>
<<elseif ($activeSlave.nationality is "Dutch")>>
<<set $nickname to either("'Slet'", "'Slaaf'", "'Amsterdam'", "'Cheesehead'")>>
<<elseif ($activeSlave.nationality is "Belgian")>>
<<set $nickname to either("'Sprout'", "'Truttemie'", "'Straatmeid'", "'Brussels'", "'Antwerp'")>>
<<elseif ($activeSlave.nationality is "Czech")>>
<<set $nickname to either("'Bohemian'", "'Kunda'", "'Czechnya'")>>
<<elseif ($activeSlave.nationality is "Irish")>>
<<set $nickname to either("'Emerald'", "'Lassie'", "'Paddy'", "'Potato Famine'", "'Sinn Féin'", "'Carbomb'", "'Dublin'")>>
<<elseif ($activeSlave.nationality is "Serbian")>>
<<set $nickname to either("'Picka'", "'Remove Kebab'", "'Belgrade'")>>
<<elseif ($activeSlave.nationality is "Portuguese")>>
<<set $nickname to either("'Portagee'", "'Bunda'")>>
<<elseif ($activeSlave.nationality is "Hungarian")>>
<<set $nickname to either("'Magyar'", "'Szuka'", "'Budapest'")>>
<<elseif ($activeSlave.nationality is "Estonian")>>
<<set $nickname to either("'Eesti'", "'Baltic'", "'Tallinn'")>>
<<elseif ($activeSlave.nationality is "Israeli")>>
<<set $nickname to either("'Hebrew'", "'God's Chosen'", "'Levantine'", "'Tel Aviv'")>>
<<elseif ($activeSlave.nationality is "Malaysian")>>
<<set $nickname to either("'Malay Girl'", "'Pirate'")>>
<<elseif ($activeSlave.nationality is "Kazakh")>>
<<set $nickname to either("'Blue Hat'", "'Khan'", "'Borat'")>>
<<elseif ($activeSlave.nationality is "Zimbabwean")>>
<<set $nickname to either("'Rhodie'", "'Kaffir'", "'Zimbo'", "'Nyombie'", "'Bobojan'", "'Grimmy'", "'Mujiba'", "'Mugabe'", "'Harare'")>>
<<elseif ($activeSlave.nationality is "Ugandan")>>
<<set $nickname to either("'Bushbaby'", "'Cannibal'", "'Kampala'")>>
<<elseif ($activeSlave.nationality is "Tanzanian")>>
<<set $nickname to either("'Wilderness'", "'Zanzibar'")>>
<<elseif ($activeSlave.nationality is "Ghanan")>>
<<set $nickname to either("'Warrior Queen'", "'Akan'", "'Gold Coast'")>>
<<elseif ($activeSlave.nationality is "Chilean")>>
<<set $nickname to either("'Chela'", "'Toya'", "'Santiago'", "'Pinochet'")>>
<<elseif ($activeSlave.nationality is "Uzbek")>>
<<set $nickname to either("'Steppe Queen'", "'Steppe Princess'", "'Silk Road'", "'Samarkand'", "'Tashkent'")>>
<<elseif ($activeSlave.nationality is "Afghan")>>
<<set $nickname to either("'Poppy'", "'Chai Girl'", "'Pashtun'", "'Bactrian'", "'Taliban'", "'Kabul'")>>
<<elseif ($activeSlave.nationality is "Sudanese")>>
<<set $nickname to either("'Nubian'", "'Khartoum'", "'Omdurman'", "'Gordon's Revenge'")>>
<<elseif ($activeSlave.nationality is "Malian")>>
<<set $nickname to either("'Sahel'", "'Trans-Sahara'", "'Timbuktu'", "'Mansa Musa'", "'Mandinka'")>>
<<elseif ($activeSlave.nationality is "Omani")>>
<<set $nickname to either("'Ibadi'", "'Muscat'", "'Empty Quarter'", "'Khanjar'", "'Dhofar'")>>
<<elseif ($activeSlave.nationality is "Jordanian")>>
<<set $nickname to either("'Hashemite'", "'Petra'", "'Edomite'", "'Moab'", "'Mansaf'")>>
<<elseif ($activeSlave.nationality is "Libyan")>>
<<set $nickname to either("'Tripoli'", "'Cyrene'", "'Zenga Zenga'", "'Silphium'", "'Gaddafi'")>>
<<elseif ($activeSlave.nationality is "Tunisian")>>
<<set $nickname to either("'Carthaginian'", "'Punic'", "'Barbary'", "'Ifriqiya'")>>
<<elseif ($activeSlave.nationality is "Lebanese")>>
<<set $nickname to either("'Phoenician'", "'Maronite'", "'Cedar'", "'Druze'", "'Lebo'", "'Beirut'")>>
<<elseif ($activeSlave.nationality is "Emirati")>>
<<set $nickname to either("'Dubai'", "'Bedouin'", "'Abu Dhabi'")>>
<<elseif ($activeSlave.nationality is "Burmese")>>
<<set $nickname to either("'Rangoon'", "'Burmese Python'", "'Golden Triangle'", "'Burma Shave'")>>
<<elseif ($activeSlave.nationality is "Yemeni")>>
<<set $nickname to either("'Khat'", "'Red Sea Pirate'", "'Queen of the Desert'")>>
<<elseif ($activeSlave.nationality is "Iraqi")>>
<<set $nickname to either("'Oilfields'", "'Whore of Babylon'", "'Assyrian'", "'Mesopotamian'", "'Fertile Crescent'", "'Fallujah'", "'Baghdad'", "'Hussein'")>>
<<elseif ($activeSlave.nationality is "Nepalese")>>
<<set $nickname to either("'Nepali'", "'Sherpa'", "'Katmandu'")>>
<<elseif ($activeSlave.nationality is "Algierian")>>
<<set $nickname to either("'Casbah'", "'Djamila'", "'Zhora'", "'Hassiba'", "'Corsair'", "Harki", "'Pied-Noir'")>>
<<elseif ($activeSlave.nationality is "Jamaican")>>
<<set $nickname to either("'Rasta'", "'Kush'", "'Reggae'", "'West Indies'")>>
<<elseif ($activeSlave.nationality is "Armenian")>>
<<set $nickname to either("'Rabiz'", "'Khorovats'", "'Hachik'")>>
<<elseif ($activeSlave.nationality is "Bolivian")>>
<<set $nickname to either("'Titicaca'", "'La Paz'")>>
<<elseif ($activeSlave.nationality is "Cuban")>>
<<set $nickname to either("'Scarface'", "'Commie'", "'Havana'", "'Castro'", "'Blockade'")>>
<<elseif ($activeSlave.nationality is "Finnish")>>
<<set $nickname to either("'Saunagirl'", "'Perkele'", "'Helinski'", "'Mämmi'", "'Winter War'")>>
<<elseif ($activeSlave.nationality is "Lithuanian")>>
<<set $nickname to either("'Pagan'", "'Memel'", "'Vilnus'")>>
<<elseif ($activeSlave.nationality is "Polish")>>
<<set $nickname to either("'Polski'", "'Kurwa'", "'Pshek'", "'Hussar'", "'Krakow'", "'Warsaw'")>>
<<elseif ($activeSlave.nationality is "Puerto Rican")>>
<<set $nickname to either("'Boricua'", "'Nuyorican'", "'51st State'", "'San Juan'", "'West Side Story'")>>
<<elseif ($activeSlave.nationality is "Icelandic")>>
<<set $nickname to either("'Reykjavík'", "'Sagas'", "'Penis Museum'")>>
<<else>>
<<set $nickname to either("'Stateless'", "'Refugee'")>>
<</if>>
<<set $situationDesc to "is $activeSlave.nationality. The slave trade is truly international, and no nation is unrepresented among the masses of sex slaves passed from hand to hand like the chattel they are. Most of the old nations are struggling, and even those still in great shape often find their citizens emigrating to the Free Cities. Some of these emigres do well, and others become human livestock.">>
<<set $applyDesc to "is a little proud of her national nickname, as a reminder of who she was and a mark that she still has an identity.">>
<<set $notApplyDesc to "realizes that her new identity is truly stateless. In the Free Cities, it does not matter where a slave is from, so long as that slave has value. All slaves belong to the singular nation of the owned, the subordinated, the fucked.">>
<<elseif ($nickname is "white")>>
<<set $nickname to either("'Snowflake'", "'Ice Queen'", "'Princess'", "'Duchess'", "'Hillbilly'", "'Down Home'", "'Grits'", "'Top Dollar'", "'Vegas'", "'Hollywood'", "'Dixie'", "'Valley Girl'", "'Yankee'", "'Honky'", "'Memphis'", "'Euro Trash'", "'Pasty'", "'Vanilla'", "'White Bread'")>>
<<set $situationDesc to "is white, which is not uncommon given the collapse of many erstwhile first world nations into depression and the proximity of many Free Cities to majority white areas. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc to "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc to "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname is "asian")>>
<<set $nickname to either("'Me Love You Long Time'", "'Me So Horny'", "'Almond'", "'Yellow Fever'", "'Thaigirl'", "'Pinoy'", "'Chinese'", "'Tokyo'", "'Manila'", "'Oriental'", "'Waifu'", "'Chink'", "'Squint'", "'3DPD'", "'E-Sports'")>>
<<set $situationDesc to "is asian, which is not uncommon given the huge population of Asia and the poverty of many countries there. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc to "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc to "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname is "latina")>>
<<set $nickname to either("'Chiquita'", "'Rio Grande'", "'Yeyo'", "'Cuzinho'", "'Senorita'", "'Senora'", "'Facil'", "'One Peso'", "'Mexicali'", "'Cafe'", "'Mestiza'", "'Adorada'", "'Chola'", "'Spicy'", "'Shakira'")>>
<<set $situationDesc to "is latina, which is not uncommon given the poor state of many Central and South American countries and the long diaspora of poor natives of those areas. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc to "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc to "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname is "black")>>
<<set $nickname to either("'His Girl Friday'", "'B-Girl'", "'Bottom Bitch'", "'Gangsta'", "'Mulatto'", "'Cotton'", "'Miss'", "'Missie'", "'House Slave'", "'Sheboon'", "'Cocoa'", "'Quadroon'")>>
<<set $situationDesc to "is black, which is not uncommon given the urban collapse afflicting the first world and the wars raging in Africa. Slaves casually reference race as much as free citizens. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc to "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc to "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname is "indo-aryan")>>
<<set $nickname to either("'Zoroastrian'", "'Kaur'", "'Shanti'", "'Sati'", "'Kali Maa'", "'Durga'", "'Subcontinental'", "'Untouchable'", "'Mughal'", "'Kama Sutra'", "'Bollywood'", "'Sim Sim Salabim'", "'Tigress'", "'Snake Charmer'", "'Sepoy'", "'Desi'", "'Babu'", "'Bindi'", "'Swami'", "'Bhabhi'", "'Yoga'")>>
<<set $situationDesc to "is indo-aryan, which is not uncommon given the poverty in many majority indo-aryan countries, and the near-submersion of some others due to rising sea levels. Slaves casually reference race as much as free citizens. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc to "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc to "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname is "middle eastern")>>
<<set $nickname to either("'Scheherazade'", "'Harem Girl'", "'Bibi'", "'Third Wife'", "'Chai Girl'", "'Jasmine'", "'Dune'", "'Sandy'", "'Desert Sun'")>>
<<set $situationDesc to "is middle eastern, which is not uncommon given the interminable wars and disruptions in that part of the world. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc to "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc to "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname is "mixed race")>>
<<set $nickname to either("'Mutt'", "'Mongrel'", "'Half-caste'", "'Half-breed'", "'Quadroon'", "'Half and Half'", "'Diversity'", "'Hafu'", "'Pardo'", "'Melungeon'", "'Creole'", "'Colonial'", "'Melting Pot'", "'Miscegenation'", "'Interracial'", "'Mulatto'", "'Octaroon'", "'Quadroon'", "'Zambo'", "'Colored'" )>>
<<set $situationDesc to "is mixed race, an ethnic makeup that has always been a target for abuse. Slaves of all races can find something about her to dislike. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc to "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc to "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname is "semitic")>>
<<set $nickname to either("'Dead Sea'", "'Red Sea'", "'Canaanite'", "'Philistine'", "'Biblical'", "'Whore of Babylon'", "'Lilith'", "'Nephilim'", "'Inanna'", "'Lost Ark'", "'Sodom and Gomorrah'", "'Holy land'", "'Ishtar'", "'Salome'", "'Baal Worshipper'", "'Qedesha'", "'Good Samaritan'")>>
<<set $situationDesc to "is semitic, which is not uncommon given the many conflicts in countries with semitic minorities. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc to "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc to "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname is "malay")>>
<<set $nickname to either("'Naga'", "'Samudra Kidul'", "'Island Hopper'", "'Spice Islands'", "'Trade Winds'", "'Sandalwood'", "'Nutmeg'", "'Indon'", "'Bumi'","'Krakatoa'", "'Rani'")>>
<<set $situationDesc to "is malay, which is not uncommon given the ongoing poverty in many majority malay countries, and the serious weather patterns savaging that part of the world. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc to "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc to "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname is "amerindian")>>
<<set $nickname to either("'Smoke Signal'", "'Totem Pole'", "'Moccasins'", "'Ke-mo Sah-bee'", "'Squaw'", "'Pocahontas'", "'Tiger Lily'", "'Injun'", "'Indio'", "'Reservation'", "'Wigwam'", "'Tipi Warmer'", "'Scalper'", "'Firewater'", "'Deerskin'", "'Warpath'", "'Eskimo Sister'", "'La Malinche'", "'Métis Mother'", "'Redskin'")>>
<<set $situationDesc to "is amerindian, which is not uncommon given the poverty that still plagues those long-suffering peoples. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc to "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc to "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname is "pacific islander")>>
<<set $nickname to either("'Conch Blower'", "'Aloha'", "'Pineapple'", "'Tiki Torch'", "'Longpig'", "'South Pacific'", "'Grass Skirt'", "'Polynesian'", "'Hula Girl'", "'Outrigger'", "'Hori'", "'Paradise'", "'Breadfruit'", "'Seashell'")>>
<<set $situationDesc to "is a pacific islander, which is not uncommon given wholesale destruction of many countries in that area by the worsening climate. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc to "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc to "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname is "southern european")>>
<<set $nickname to either("'Mediterranean'", "'Roman Nose'", "'Aphrodite'", "'Venus'", "'Grecian'", "'Odalisque'", "'Fine Wine'", "'Olive Oil'", "'Doña'", "Bella'", "'Greaseball'", "'Garlic Breath'", "'Wog'", "'Lupa'", "'Meretrix'", "'Infamis'", "'Riviera'")>>
<<set $situationDesc to "is southern european, which is not uncommon given the endemic corruption and political collapse in that part of the world. Slaves casually reference race as much or more than free citizens. They absorb the racial peccadilloes of their owners, and many of them bring prejudices from the old world into their slave lives.">>
<<set $applyDesc to "now has a constant reminder that as a sex slave she is judged on her appearance first.">>
<<set $notApplyDesc to "may feel some gratitude due to your preference that she not be defined by her ethnicity, but this is counterbalanced by the increased independence your kindness inspires.">>
<<elseif ($nickname is "vaginalWhiner")>>
<<set $nickname to either("'Whiny'", "'Squealer'", "'Struggles'", "'Pussy Bitch'", "'Pussypain'", "'Shallow'", "'Rapebait'", "'Tightcunt'")>>
<<set $situationDesc to "has a tight pussy and not much skill using it. She still gets fucked, which results in frequent painful situations for her. Her moaning as she takes a big dick earns her the scorn of her fellow slaves.">>
<<set $applyDesc to "is embarrassed by her new nickname, and resolves to try harder to address her lack of skill. She hopes she'll get better at sex soon, for her own sake.">>
<<set $notApplyDesc to "is a little grateful you've decided to protect her from the other slaves' mockery of her sore little pussy. She still wants to get better at sex, for her own sake.">>
<<elseif ($nickname is "analWhiner")>>
<<set $nickname to either("'Whiny'", "'Squealer'", "'Struggles'", "'Anal Bitch'", "'Asspain'", "'Painal'", "'Buttrape'", "'Tightass'")>>
<<set $situationDesc to "has a tight asshole and not much skill taking an anal fuck. She still gets buttraped, which causes her a great deal of anal pain. Her sobbing as she takes a big dick up her tight little asspussy earns her the scorn of her fellow slaves.">>
<<set $applyDesc to "is embarrassed by her new nickname, and resolves to try harder to address her lack of skill. She hopes she'll get better at buttsex soon, for her own sake.">>
<<set $notApplyDesc to "is a little grateful you've decided to protect her from the other slaves' mockery of her sore little asshole. She still wants to get better at buttsex, for her own sake.">>
<<elseif ($nickname is "girlish")>>
<<set $nickname to either("'Missie'", "'Slender'", "'Tomboy'", "'Ano'", "'Supermodel'", "'Runway'", "'Toothpick'", "'Zero'", "'Slip'")>>
<<set $situationDesc to "has a trim form: her assets are quite modest. The slave society of the Free Cities tends to follow average male desires, which is to say that many slaves find themselves augmented to very large proportions. It's natural that slaves required to carry such burdens should resent her.">>
<<set $applyDesc to "is prouder of her lithe form that she was before, and is a little relieved at the added evidence that you don't plan to give her major implants any time soon.">>
<<set $notApplyDesc to "realizes that her form isn't necessarily due to some master plan and that you may see fit to change it; she begins to regard the remote surgery with apprehension.">>
<<elseif ($nickname is "loose")>>
<<set $nickname to either("'Loose'", "'Welcoming'", "'Noisy'", "'Open'", "'Sloppy'", "'Gaping'", "'Size Queen'", "'Relaxed'", "'Accommodating'")>>
<<set $situationDesc to "has taken a lot of dick. Enough dick that her overused holes really show the mileage. She can take the largest cock without a sigh.">>
<<set $applyDesc to "is proud of her mileage, now that you've countenanced adding it to your name. Every cock she's taken, she's taken at your command.">>
<<set $notApplyDesc to "realizes that she isn't special just because she's been fucked so much, and understands that she'll have to do her best to fuck like a fresh teenager no matter how loose she gets.">>
<<elseif ($nickname is "trap")>>
<<set $nickname to either("'Girldick'", "'Otokonoko'", "'Switch'", "'Spurt'", "'Ganymede'", "'Chai'", "'Thai'", "'Trap'", "'Trappy'", "'Sissy'")>>
<<set $situationDesc to "is a Free Cities sex slave, which makes her female. It makes her female despite several obvious physical issues, such as the fact that she's got an androgynous figure, or the fact that she has a penis. Neither of these makes any real difference when a cock gets shoved down her throat or stuffed up her butt, but they're hard not to notice.">>
<<set $applyDesc to "accepts that she's a little piece of shemale property.">>
<<set $notApplyDesc to "will do her best to serve as a nice little sex slave without explicit reference to how she's put together, or she'll be punished.">>
<<elseif ($nickname is "micropenis")>>
<<set $nickname to either("'Bitchdick'", "'Boyclit'", "'Gherkin'", "'Inchworm'", "'Little Dick'", "'Tiny'")>>
<<set $situationDesc to "is a Free Cities sex slave, which makes her female. It's not immediately obvious from many angles that she wasn't born that way, since her penis is almost comically small. For her, penetrative sex would be very limited, even if she weren't a Free Cities slave and therefore a perpetual receptacle for dick.">>
<<set $applyDesc to "accepts the implicit mockery.">>
<<set $notApplyDesc to "is a little relieved to be protected from the mockery, even though her tiny endowment mocks her as it flops around whenever she's used.">>
<<elseif ($nickname is "implants")>>
<<set $nickname to either("'Silicone'", "'Plastique'", "'Bimbo'", "'Barbie'", "'Blowup Doll'")>>
<<set $situationDesc to "is absolutely full of implants. They're so large it's quite obvious she's fake, and there's no pretension about it. She's a bimbo slut, and the other slaves never tire of letting her know it.">>
<<set $applyDesc to "accepts the implicit mockery, knowing that her bimbo body is what appeals to <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>>.">>
<<set $notApplyDesc to "is relieved to be protected from the other slaves' mockery over her implants, though she's also a little sad she can't take them as a kind of trademark.">>
<<elseif ($nickname is "chubby")>>
<<set $nickname to either("'Plush'", "'Hambeast'", "'Jabba'", "'Landwhale'", "'Jiggles'", "'Tubby'", "'Whale'", "'Rotund'", "'Rubenesque'", "'Ample'", "'Jumbo'")>>
<<set $situationDesc to "is carrying a little extra weight. The cruelty of life as a slave increases your property's willingness to do cruelty where they can get away with it - what is passed to them, they pass to others - so she finds herself mocked for her size.">>
<<set $applyDesc to "knows that being fat makes her less valuable on the market, but she begins to accept that she's going to have to put up with being chubby for now.">>
<<set $notApplyDesc to "believes that this means she's going to have to lose weight soon, causing her some trepidation.">>
<<elseif ($nickname is "muscles")>>
<<set $nickname to either("'Tank'", "'Gunshow'", "'Giant'", "'Gargantua'", "'Snu-Snu'", "'Prepare Yourself'", "'Gymrat'")>>
<<set $situationDesc to "is a big girl. Her huge muscles aren't to everyone's taste, but they're quite eye-catching, and give her some interesting sexual possibilities that wouldn't work with, for example, a sex slave not capable of supporting her own body weight on one hand for long periods. She has become the object of mixed admiration and envy from your other stock.">>
<<set $applyDesc to "is happy with her nickname; any embarrassment she may have felt about looking like statuary becomes a jet of pride. She's confident that this is the way you want her.">>
<<set $notApplyDesc to "she is a sex slave first, last, and always, no matter what her one-rep max is.">>
<<elseif ($nickname is "buttslut")>>
<<set $nickname to either("'Anal Addict'", "'Greek'", "'Backdoor'", "'Sphincter'", "'Butthole'", "'Swedish'", "'Sodomy'", "'Cornhole'", "'Asspussy'", "'Bum-love'", "'Second Pussy'")>>
<<set $situationDesc to "loves it up the butt, and her tastes in sex are hard to miss. She's a sex slave and takes it however it's given, but honest enjoyment is hard to fake and it's pretty obvious how much fun she has when she's bent over and buttfucked. Her typical come-on is to bend over, reach around to spread her buttocks, and wink her anus by alternately clenching and relaxing her sphincter.">>
<<set $applyDesc to "knows that whatever the rest of her slave life holds, it will involve her slave rectum holding a lot of dick.">>
<<set $notApplyDesc to "understands that she'll have to take what buttsex she can get.">>
<<elseif ($nickname is "cumslut")>>
<<set $nickname to either("'Vampire'", "'Sucker'", "'Deep Throat'", "'Throatclit'", "'No Gag Reflex'", "'Facepussy'", "'Semen Demon'", "'Cumfiend'", "'Succubus'", "'Vacuum'", "'Hoover'", "'Fellatio'", "'Pearl Necklace'", "'Swallows'", "'Gobbler'", "'Pole Smoker'", "'Meat Smoker'", "'Lip Service'", "'Guzzler'")>>
<<set $situationDesc to "loves her some cum. Most slaves have to put effort into showing enthusiasm when on their knees and presented with the second or third cock in a row. She, on the other hand, maintains such a fetish for the stuff that she'll often suck it out of other slaves' holes, if allowed.">>
<<set $applyDesc to "knows that as long as she's your slave, she'll get what she needs.">>
<<set $notApplyDesc to "understands that cum is a luxury and she'll have to savor what comes her way naturally.">>
<<elseif ($nickname is "submissive")>>
<<set $nickname to either("'Doormat'", "'Bootlicker'", "'Sub'", "'Meek'", "'Submissive'", "'Bottom'", "'Clinger'", "'Secondary'", "'Humble'")>>
<<set $situationDesc to "loves sexual submission. Whatever she's doing, she likes to be on the bottom. She'd rather be face-fucked than suck, and would rather take a dick than ride one. Some slaves look down on her willingness to put herself even farther below others, while some envy her ability to enjoy things that they have to work to tolerate.">>
<<set $applyDesc to "pretends to accept her new nickname obediently, but is secretly pleased by recognition of her submissive nature.">>
<<set $notApplyDesc to "understands that being a submissive sex slave doesn't make her special. All sex slaves must submit.">>
<<elseif ($nickname is "humiliation")>>
<<set $nickname to either("'Public Display'", "'Showoff'", "'Pornstar'", "'Nudist'", "'Attention Whore'", "'Showgirl'", "'Exhibitionist'", "'Flasher'", "'Flaunter'", "'Showboat'", "'Display Model'")>>
<<set $situationDesc to "loves to show off. Where other slaves would blush, get embarrassed, and wish they could cover themselves, she blushes, gets aroused, and enjoys the stares. Most other slaves are jealous of her predilections. Not many slaves naturally enjoy being fucked in public, and she can get off on it.">>
<<set $applyDesc to "accepts her new nickname without even pretending not to enjoy it. She's proud to fuck in plain view, and she wants everyone to know it. And fuck her in plain view.">>
<<set $notApplyDesc to "understands that she's a sex slave first, and must fuck in private like she were fucking in public.">>
<<elseif ($nickname is "veteran")>>
<<set $nickname to either("'Village Bicycle'", "'Public Favorite'", "'Whore Queen'", "'Dirty'", "'Worn'", "'Tired-Out'", "'Easy'", "'Cumdump'")>>
<<set $situationDesc to "has been with you for a while, and she's gotten fucked a lot. Hundreds and hundreds of times over many weeks. Though she does her best, at times it can be obvious that there's very little that surprises her any more. She's forgotten more sexual experience than many of your other slaves remember.">>
<<set $applyDesc to "knows that you've noticed all her hard work. Getting fucked day in and day out is harder than digging ditches, and she's a veteran ditchdigger.">>
<<set $notApplyDesc to "understands that even though she's been fucked so much, she's still just meat; she isn't special.">>
<<elseif ($nickname is "cow")>>
<<set $nickname to either("'Dairy Queen'", "'Holstein'", "'Bessie'", "'Milk Cans'", "'Cow'", "'Cowbell'", "'Milky Udders'", "'Creamy'", "'Milkmaid'", "'Milk Fountain'", "'Milk Factory'")>>
<<set $situationDesc to "is a good stock animal. Her body efficiently turns the cheap slave nutrition produced by your arcology into a never-ending river of rich milk.">>
<<set $applyDesc to "knows that her future involves many hours having her nipples gently tugged by a milking machine.">>
<<set $notApplyDesc to "understands that she must continue to be a good milking slave, but that such duties do not necessarily define her.">>
<<elseif ($nickname is "novice")>>
<<set $nickname to either("'Fumbles'", "'Calamity'", "'Slippery'", "'Sorry'", "'Fresh'", "'Innocent'", "'Novice'")>>
<<set $situationDesc to "does her best; she really tries. But she simply hasn't mastered the skills that more experienced sex slaves take for granted. Though this can be annoying and at times even painful, it is a source of occasional slapstick comedy.">>
<<set $applyDesc to "has a constant reminder that no matter how skilled a courtesan she becomes, some of her greatest hits will be told as amusing anecdotes for the rest of her service.">>
<<set $notApplyDesc to "understands that what matters is not what she did yesterday, or how much they liked it, but what she does today, and how much they like it.">>
<<elseif ($nickname is "head girl")>>
<<set $nickname to either("'Mistress'", "'On Your Knees'", "'Bottom Bitch'", "'Top'", "'Favorite'", "'Perfect'", "'Mrs.'")>>
<<set $situationDesc to "occupies a place in the hierarchy of your penthouse that is certainly one which encourages nicknaming. Your other slaves view her with mixed envy, adoration, emulation, and apprehension. She is someone to curry favor with, to offer sexual favors, and at times someone to avoid. To the devoted slave her closeness to you is enviable; to the rebellious slave her alliance with you is traitorous.">>
<<set $applyDesc to "was already proud of and happy with her exalted position, but now she is all the more so. She had always nursed the secret fear that this was temporary, but her place at your right hand is now part of her name.">>
<<set $notApplyDesc to "begins to fear a little that she may one day be supplanted, since you did not think it right to make her place a part of her name.">>
<<elseif ($nickname is "Concubine")>>
<<set $nickname to either("'Missus'", "'Mrs.'", "'Beauty'", "'Queen'", "'Princess'", "'Contessa'")>>
<<set $situationDesc to "occupies a place in the hierarchy of your penthouse that is certainly one which encourages nicknaming. Your other slaves view her with mixed envy and admiration. She has much of the luxury of the Head Girl and none of the responsibility, and all she has to do for this exalted place is keep your sexual satisfaction as her prime goal.">>
<<set $applyDesc to "was already proud of and happy with her exalted position, but now she is all the more so. She had always nursed the secret fear that this was temporary, but her place in your bed is now part of her name.">>
<<set $notApplyDesc to "begins to fear a little that she may one day be supplanted, since you did not think it right to make her place a part of her name.">>
<<elseif ($nickname is "Attendant")>>
<<set $nickname to either("'Healing Hands'", "'Bath Girl'", "'Spa Mother'", "'Steam Queen'", "'Warm Water'", "'Misty'")>>
<<set $situationDesc to "is loved by almost every slave in your penthouse. Getting a chance to go and spend some time in her spa is a wonderful treat, for which slaves are willing to work very hard. She's very willing to help them find sexual release, but mostly just provides minor care and an understanding ear for their troubles.">>
<<set $applyDesc to "enjoys helping your girls, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc to "is a bit sad that her role isn't part of her name, since she likes helping your girls and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname is "Madam")>>
<<set $nickname to either("'Mother'", "'Pimp Queen'", "'Pimparella'", "'Whore Queen'", "'Brothel Queen'", "'Pimp Hand'")>>
<<set $situationDesc to "is in an unusually responsible and pragmatic position, for a slave. She runs her whores' lives with almost total control, overseeing the sale of their bodies day in, day out. Some resent her, some love her, but all depend on her.">>
<<set $applyDesc to "enjoys running a whorehouse, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc to "is a bit sad that her role isn't part of her name, since she likes running a whorehouse and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname is "DJ")>>
<<set $nickname to either("'Celebutante'", "'Club Queen'", "'Club Princess'", "'Arcology Idol'", "'LP'", "'Superbass'", "'Bassgirl'", "'Subwoofers'")>>
<<set $situationDesc to "has a leadership role that requires decisiveness and discretion, but has to maintain a role of flirtatiousness and fun, at the same time. Other slaves marvel at how she must give another slut orders one moment, and girlishly giggle at a prominent citizen the next.">>
<<set $applyDesc to "enjoys being one of the most idolized girls in the arcology, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc to "is a bit sad that her role isn't part of her name, since she likes being one of the most idolized girls in the arcology and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname is "Recruiter")>>
<<set $nickname to either("'Trapper'", "'Cam Queen'", "'Slaver'", "'Slavecatcher'", "'Camgirl'", "'Honeytrap'")>>
<<set $situationDesc to "is fundamentally a liar, in her role as recruiter. She must constantly lie by omission if not by commission, telling everyone interested in slavery all about everything good about being your slave, while leaving out the fundamental reality of sexual servitude.">>
<<set $applyDesc to "enjoys seeing girls go from faces on a screen to fellow fuckslaves, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc to "is a bit sad that her role isn't part of her name, since she likes making girls go from faces on a screen to fellow fuckslaves and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname is "Wardeness")>>
<<set $nickname to either("'Rapist'", "'Nightstick'", "'Jailoress'", "'Interrogatrix'", "'Inquisitrix'", "'Stoolie'")>>
<<set $situationDesc to "has perhaps the most hated role among your slaves. Her charges hate her, of course. But almost every slave who was once one of her charges hates her too, for they have not forgotten how her whim was once the law to them.">>
<<set $applyDesc to "enjoys having a row of cells full of slaves to abuse, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc to "is a bit sad that her role isn't part of her name, since she likes having a row of cells full of slaves to abuse and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname is "Milkmaid")>>
<<set $nickname to either("'Dairy Queen'", "'Strong Hands'", "'Cowhand'", "'Cowpoke'", "'Milktugger'", "'Cream Queen'")>>
<<set $situationDesc to "has a physically demanding and emotionally rewarding role. It's hard work, hauling milk and shifting cows all day, but her girls love her. It's hard not to love someone when you depend on them so totally.">>
<<set $applyDesc to "enjoys being a milkmaid, despite the tough work, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc to "is a bit sad that her role isn't part of her name, since she likes being a milkmaid, despite the tough work, and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname is "Collectrix")>>
<<set $nickname to either("'Cum Queen'", "'Buttfucker'", "'Prostate Poker'", "'Extractrix'", "'Sodomizer'", "'Orgasmotron'")>>
<<set $situationDesc to "is required to fuck more exhaustingly than any other slave in the arcology. It's one thing to take dick all day; it's quite another to be expected to constantly massage prostates to orgasm. Naturally, the other slaves notice.">>
<<set $applyDesc to "really enjoys being expected to bone butts constantly, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc to "is a bit sad that her role isn't part of her name, since she likes being expected to bone butts constantly and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname is "Schoolteacher")>>
<<set $nickname to either("'Schoolmarm'", "'Principal'", "'Schoolmistress'", "'Ruler'", "'The Profesora'")>>
<<set $situationDesc to "might consider her role boring, if she weren't allowed to use sexual abuse as a correction for poor attentiveness. As it is, her sexual aggressiveness draws much open comment and some private infatuation from the students.">>
<<set $applyDesc to "likes teaching, especially because she's allowed to use the students, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc to "is a bit sad that her role isn't part of her name, since she likes teaching, especially because she's allowed to use the students, and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname is "Stewardess")>>
<<set $nickname to either("'Martinent'", "'Perfectionist'", "'Inspectrix'", "'Top Mop'", "'Concierge'", "'Housemistress'")>>
<<set $situationDesc to "might consider her role boring, if she weren't allowed to use sexual abuse as a correction for poor work. As it is, her sexual aggressiveness draws much open comment and some private infatuation from the servants.">>
<<set $applyDesc to "likes being in charge of household tasks, especially because she's allowed to use the servants, and is happy to learn that the role is part of her name now.">>
<<set $notApplyDesc to "is a bit sad that her role isn't part of her name, since she likes being in charge of household tasks, especially because she's allowed to use the servants, and now wonders whether she'll be allowed to keep doing so.">>
<<elseif ($nickname is "bodyguard")>>
<<set $nickname to either("'Aegis'", "'Paladin'", "'Athena'", "'Diana'", "'Widow'", "'Terminatrix'", "'Bloody'", "'Gunsmoke'")>>
<<set $situationDesc to "divides your other slaves. She is a physically intimidating sight, wearing normal slave attire and obviously sexually available, but also carrying a sword across her back and an automatic weapon at her hip. Some revere her unique position of responsibility, while others mock how far she steps outside the bounds of sexual slavery.">>
<<set $applyDesc to "knew a while ago that she was likely to spend some time shadowing your every move. But now, she understands that not only is your life in her hands, it is going to remain so. She is almost awed by the responsibility.">>
<<set $notApplyDesc to "realizes to her apprehension that she may someday be a simple sex slave again, respected for her holes rather than her swordswomanship.">>
<<elseif ($nickname is "server")>>
<<set $nickname to either("'Bottom'", "'Bedwarmer'", "'Sub'", "'Girltoy'", "'Slave Slut'", "'Please No'", "'Lovergirl'", "'House Slave'")>>
<<set $situationDesc to "holds a place in the hierarchy of your penthouse that almost demands a nickname. She is the lowest of the low, below even your other slaves. She is a pitiable creature, living with a large number of sexually charged people, slave and free, all of whom have the right to demand any sexual service they wish of her.">>
<<set $applyDesc to "has become almost proud of her strange, exhausting situation. Hers is not the struggle of slaves to know their place, for she knows hers. It is on the bottom.">>
<<set $notApplyDesc to "begins to hope a little that maybe she can rise beyond her current station.">>
<<elseif ($nickname is "nipples")>>
<<set $nickname to either("'Eye Hazard'", "'THO'", "'Nips'", "'Puffy'", "'Pointy'", "'Titclits'")>>
<<set $situationDesc to "has a pair of nipples that are hard to ignore. Whenever she's sexually aroused, they jut proudly from her chest. As a result, it's totally impossible for her to conceal arousal. When she's ready for it, her big nipples let the whole world know she's easy.">>
<<set $applyDesc to "is proud of the nickname, almost amusingly so. She flaunts her nipples in a way she didn't before.">>
<<set $notApplyDesc to "accepts that her nipples are just another part of her, and that if she pokes those who fuck her in the missionary position a little, that's all right.">>
<<elseif ($nickname is "areolae")>>
<<set $nickname to either("'Headlights'", "'Broad Based'", "'Highbeams'", "'Cans'", "'Areolae'", "'Dark Circles'")>>
<<set $situationDesc to "has areolae broader than many slaves' entire breasts. Some slaves find them unattractive, making them an easy target for mockery; others like them, and playfully torment her by giving her a nickname based on them.">>
<<set $applyDesc to "is proud of the nickname, almost amusingly so. She flaunts her lovely broad areolae happily, the nipples in their centers hard.">>
<<set $notApplyDesc to "accepts that her broad areolae are just another part of her, just like her big tits.">>
<<elseif ($nickname is "lips")>>
<<set $nickname to either("'DSLs'", "'Pillows'", "'Kissy'", "'Facepussy'", "'Beestung'")>>
<<set $situationDesc to "has lovely lips. They're so big she can hardly talk straight, and they even hinder her ability to communicate any facial expression other than a desire to be facefucked. This is appropriate, as she spends a lot of time getting facefucked.">>
<<set $applyDesc to "accepts that her big lips define her. Even more than before, she presents her mouth for oral sex whenever she flirts, and she views her throat as her primary sexual organ.">>
<<set $notApplyDesc to "accepts that her mouth is only one of her holes, and that as a sex slave she'll be taking cock in all of them, even if her lips are huge.">>
<<elseif ($nickname is "labia")>>
<<set $nickname to either("'Flaps'", "'Petals'", "'Blooming'", "'Folds'", "'Flower'")>>
<<set $situationDesc to "has pretty pussylips, larger than most girls'. When she's aroused they announce her state to the whole world, becoming engorged with lust. Other slaves can't help but notice, and mock her uniqueness down there.">>
<<set $applyDesc to "really starts to see the appearance of her pussy as a trademark. She's prouder of it than she was before, and she enjoys sex a bit more too, really appreciating it when she gets to feel another slave gently nibble her lovely folds.">>
<<set $notApplyDesc to "accepts that the most important part of her vagina is the warm, wet interior, not the generously endowed exterior.">>
<<elseif ($nickname is "old")>>
<<set $nickname to either("'Auntie'", "'Cougar'", "'Mommy'", "'Mother'", "'Big Sis'", "'Cradle Robber'", "'MILF'", "'Mature'", "'Obasan'", "'Jukusei'", "'Senior'", "'Seasoned'")>>
<<set $situationDesc to "is older than the average Free Cities slave. It has its downsides; she's worth less at sale and her earning potential as a whore is lower. But, on the other hand, good experience is irreplaceable, and in your experience all slaves feel remarkably similar inside, regardless of age. Nevertheless, some younger slaves resent her.">>
<<set $applyDesc to "understands that far from being a mockery, your sanction has turned an intended insult into a reference to the advantages of her years.">>
<<set $notApplyDesc to "understands that she must do her best to fuck like the teenager she isn't.">>
<<elseif ($nickname is "trans")>>
<<set $nickname to either("'Surprise'", "'Queen'", "'Shemale'", "'Missie'", "'Girly'", "'Legs Crossed'", "'Trap'")>>
<<set $situationDesc to "might have looked like a sissy or a trap at some point, but she no longer does. She has the curves and the face to be mistaken for a natural woman if she wears clothes that conceal her cock, which is an ability with all sorts of interesting uses. Mockery always fixes on what's unusual, of course, and some of your other slaves even envy her equipment.">>
<<set $applyDesc to "believes that you approve of her as she is now, and that she can treat her dick as an asset.">>
<<set $notApplyDesc to "understands that she must do her best to fuck like the natural girl she isn't.">>
<<elseif ($nickname is "amp")>>
<<set $nickname to either("'Pocket Pussy'", "'Stumps'", "'Nubs'", "'Fucknugget'", "'Cocksock'", "'Fleshlight'", "'Onahole'", "'Dickholster'")>>
<<set $situationDesc to "is a fun little fucktoy, a limbless torso with nice wet holes than can be used regardless of her feelings. Giving a poor quadruple amputee a nickname might seem like stooping to wanton cruelty, but other slaves are willing to call her anything to take their minds off their own status.">>
<<set $applyDesc to "takes a tiny bit of solace from her nickname, hoping that by accepting it, you were expressing an enjoyment of her attenuated body.">>
<<set $notApplyDesc to "understands that she would be a sex toy even if she still had arms and legs.">>
<<elseif ($nickname is "blind")>>
<<set $nickname to either("'Blind'", "'Stares'", "'No-Sight'", "'Deadeye'", "'Sightless'", "'Crash'")>>
<<set $situationDesc to "is blind. Her dull eyes reveal her condition. She has to feel her way between jobs and is at the mercy of everyone.">>
<<set $applyDesc to "accepts that her disability defines her. She keeps her eyes wide open, no longer fearing what others say about them.">>
<<set $notApplyDesc to "understands that she is expected to obey, work, and fuck just like any of your other slaves, regardless of her eyesight.">>
<<elseif ($nickname is "preg")>>
<<set $nickname to either("'Broodmother'", "'Breeder'", "'Breeding Stock'", "'Mare'", "'Fertile'", "'Mother'", "'Mommy'")>>
<<set $situationDesc to "is a breeding slave. Her belly seems to grow daily, unavoidable evidence that she's pregnant. Most men prefer slaves without pregnant stomachs, but those that enjoy them adore her. She occupies a strange place in slave culture, desired and abhorred, hopeful and fearful.">>
<<set $applyDesc to "takes a bit of solace from her new hope at her nickname that she will be allowed to complete her pregnancy, and a bit of fear from her suspicion that producing babies is her whole future.">>
<<set $notApplyDesc to "understands that she is expected to obey, work, and fuck just like any of your other slaves, regardless of her pregnancy.">>
<<elseif ($nickname is "hung")>>
<<set $nickname to either("'Tentpole'", "'Hung'", "'Tripod'", "'Third Arm'", "'Long Dong'", "'Bitchbreaker'", "'Swingin' Dick'", "'Long'", "'Shaft'")>>
<<set $situationDesc to "is a Free Cities sex slave, which makes her a girl. The pretension is hard to maintain at times, however, as her massive member swings around, gets in the way, sticks out of clothing, and blows huge loads. Half the fun of using her butt is making her absurd dick slap around. It's an obvious target for a nickname, especially since more than one slave has personal experience with how she feels inside them.">>
<<set $applyDesc to "enjoys being nicknamed for her dick. She's special, her dick is special, and now that she's been nicknamed for it, she's confident she and her dick will be allowed to go on being special.">>
<<set $notApplyDesc to "realizes that she's just a slave girl behind, no matter what's dangling in front, and does her best to take it like one.">>
<<elseif ($nickname is "gelding")>>
<<set $nickname to either("'Neutered'", "'Nipped'", "'Clipped'", "'Empty'", "'Limp'", "'Gelded'", "'Soft'")>>
<<set $situationDesc to "is a Free Cities sex slave, which makes her a girl. This is an easier thing for her to accept since her testicles were removed. The lack of testosterone makes her docile and more accepting of her proper role as a receptacle for hard dick. Naturally, other slaves have taken notice.">>
<<set $applyDesc to "naturally viewed her own castration as a subject of revulsion and horror. Now, though, she begins to see herself as filling a right and proper role as a gelded slave.">>
<<set $notApplyDesc to "realizes that the process of turning her from what she was into what she is did not make her special.">>
<<elseif ($nickname is "short")>>
<<set $nickname to either("'Shortstack'", "'Pocket Pussy'", "'Funsize'", "'Miniature'")>>
<<set $situationDesc to "is fairly low to the ground. This makes her a bit different, sexually; she's better for several oral sex positions, but most standing positions turn into a game of how long her partner can hold her at the appropriate height.">>
<<set $applyDesc to "is a little proud that her diminutive stature, once nothing but a source of embarrassment, is apparently significant to you.">>
<<set $notApplyDesc to "realizes that she'll just have to reach higher to make up for her height, since you don't consider it special.">>
<<elseif ($nickname is "tall")>>
<<set $nickname to either("'Skyscraper'", "'Basketballer'", "'Everest'", "'Giant'")>>
<<set $situationDesc to "is impressively tall for a girl. This makes her sexually convenient, since her holes are at convenient cock height. She spends many of her sexual encounters bent slightly at the waist to allow herself to be taken from behind.">>
<<set $applyDesc to "is quite proud of her impressive height, even more so than before. She resolves to tower over other slaves sexually as well as literally.">>
<<set $notApplyDesc to "realizes that being tall doesn't make her special, and understands that it's her holes that make her, not how high they are.">>
<<elseif ($nickname is "boobs")>>
<<set $nickname to either("'Bouncing'", "'Stacked'", "'Hooters'", "'Airbags'", "'Tatas'", "'Melons'", "'Funbags'", "'Jugs'", "'Bristols'", "'Oppai'", "'Bazookas'", "'Norks'", "'Knockers'")>>
<<set $situationDesc to "has large breasts. Pointing this out is about as observant as describing the sky as blue. When she enters a room, they precede her. When she takes it doggy style, they prop her up. Other slaves are envious of the attention she gets, and happy they don't have to carry such burdens.">>
<<set $applyDesc to "was of course proud of her huge breasts before this new nickname. Now, though, she accepts them as a sort of trademark.">>
<<set $notApplyDesc to "accepts that having titanic tits does not make her special, since what's important is her holes, not her boobs.">>
<<elseif ($nickname is "butt")>>
<<set $nickname to either("'Bootylicious'", "'Wide Load'", "'Moneymaker'", "'Buns'", "'Badonkadonk'", "'Brazilian'", "'Milkshake'", "'Tushy'", "'Heiny'", "'Rump'", "'Backside'")>>
<<set $situationDesc to "has a large ass. Pointing this out is about as observant as describing the sky as blue. (Though impressive for other reasons, for her sexual partners, since they sometimes have difficulty drawing breath for such remarks.) When she enters a room, it follows her. When she takes it doggy style, it pads penetration to an almost inconvenient degree. Other slaves are envious of the attention she gets, and happy they don't have to carry such burdens.">>
<<set $applyDesc to "was of course proud of her huge ass before this new nickname. Now, though, she accepts it as a sort of trademark.">>
<<set $notApplyDesc to "accepts that having a massive ass does not make her special, since what's important is her holes, not her buttocks.">>
<<elseif ($nickname is "virgin")>>
<<set $nickname to either("'Pure'", "'Innocent'", "'Flower'", "'Chaste'", "'Unbroken'", "'Doomed'", "'Chastity'", "'Pristine'", "'Unspoilt'", "'Vestal'")>>
<<set $situationDesc to "has never had vanilla sex. This is not unusual in the Free Cities, since many slaveowners value and preserve virginity. Virgins form a separate class of sorts among slaves. Some of them even dislike their status, as having a virgin pussy can often result in a tired tongue or a sore butt.">>
<<set $applyDesc to "understands that it's her fate to remain unspoiled a while longer, and redoubles her efforts to do better with her other parts.">>
<<set $notApplyDesc to "dreads and anticipates the day when she'll lose her pearl of great price and gain another way to please a man.">>
<</if>>
<</nobr>>\
\
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> $situationDesc You begin to overhear your other slaves refer to her as @@color:pink;$nickname $activeSlave.slaveName.@@
\
<span id="result">
<<set $toSearch to $activeSlave.slaveName.toLowerCase();>>\
<<if ($toSearch.indexOf("'") is -1)>>\
<<click "Encourage use of the nickname">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
Whatever $activeSlave.slaveName's feelings about being called $nickname were, she knows they're moot the first time she hears you refer to her that way. @@color:hotpink;She has become more submissive to you.@@ $activeSlave.slaveName $applyDesc
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.slaveName to ($nickname + " " + $activeSlave.slaveName)>>
<</replace>>
<</click>>
<</if>>\
<<click "Disapprove, but encourage the other slaves to come up with a better nickname">>
<<goto "RE nickname">>
<</click>>
<<click "Put a stop to it">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
As soon as you make your will on the matter known, $activeSlave.slaveName is referred to as $activeSlave.slaveName again. $activeSlave.slaveName $notApplyDesc
<</replace>>
<</click>>
<<click "No nicknames, now or ever">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
You make it known that the power to name slaves is yours and yours alone.
<<set $nicknamesAllowed to 0>>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Slave Interact">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "The Auto Salon">>
<</nobr>>\
\
$activeSlave.slaveName is seated in the auto salon. She is awaiting your artistic pleasure.
<<nobr>>
<<if $activeSlave.eyes > -1>>
Her vision is normal, and she
<<if $activeSlave.eyewear is "none">>
has no eyewear.
<<else>>
is wearing $activeSlave.eyewear.
<</if>>
[[Cosmetic glasses|Salon][$activeSlave.eyewear to "glasses",$cash -= $modCost]]
| [[Blurring glasses|Salon][$activeSlave.eyewear to "blurring glasses",$cash -= $modCost]]
| [[Blurring contacts|Salon][$activeSlave.eyewear to "blurring contacts",$cash -= $modCost]]
| [[None|Salon][$activeSlave.eyewear to "none"]]
<br> //Blurring options are annoying and impede performance on some assignments//
<<else>>
She is nearsighted, and she
<<if $activeSlave.eyewear is "none">>
has no eyewear.
<<else>>
is wearing $activeSlave.eyewear.
<</if>>
[[Cosmetic glasses|Salon][$activeSlave.eyewear to "glasses",$cash -= $modCost]]
| [[Corrective glasses|Salon][$activeSlave.eyewear to "corrective glasses",$cash -= $modCost]]
| [[Corrective contacts|Salon][$activeSlave.eyewear to "corrective contacts",$cash -= $modCost]]
| [[None|Salon][$activeSlave.eyewear to "none"]]
<br> //Nearsightedness will impede performance on some assignments//
<</if>>
<</nobr>>
<<nobr>>
Her eyes are $activeSlave.eyeColor.
<br>
Give her cosmetic contact lenses:
[[Blue|Salon][$activeSlave.eyeColor to "blue",$cash -= $modCost]]
| [[Black|Salon][$activeSlave.eyeColor to "black",$cash -= $modCost]]
| [[Brown|Salon][$activeSlave.eyeColor to "brown",$cash -= $modCost]]
| [[Green|Salon][$activeSlave.eyeColor to "green",$cash -= $modCost]]
| [[Turquoise|Salon][$activeSlave.eyeColor to "turquoise",$cash -= $modCost]]
| [[Sky-blue|Salon][$activeSlave.eyeColor to "sky-blue",$cash -= $modCost]]
| [[Hazel|Salon][$activeSlave.eyeColor to "hazel",$cash -= $modCost]]
| [[Pale-grey|Salon][$activeSlave.eyeColor to "pale-grey",$cash -= $modCost]]
| [[White|Salon][$activeSlave.eyeColor to "white",$cash -= $modCost]]
| [[Pink|Salon][$activeSlave.eyeColor to "pink",$cash -= $modCost]]
| [[Amber|Salon][$activeSlave.eyeColor to "amber",$cash -= $modCost]]
| [[Red|Salon][$activeSlave.eyeColor to "red",$cash -= $modCost]]
| [[Catlike|Salon][$activeSlave.eyeColor to "catlike",$cash -= $modCost]]
| [[Serpent-like|Salon][$activeSlave.eyeColor to "serpent-like",$cash -= $modCost]]
| [[Devilish|Salon][$activeSlave.eyeColor to "devilish",$cash -= $modCost]]
| [[Demonic|Salon][$activeSlave.eyeColor to "demonic",$cash -= $modCost]]
| [[Hypnotic|Salon][$activeSlave.eyeColor to "hypnotic",$cash -= $modCost]]
| [[Heart-shaped|Salon][$activeSlave.eyeColor to "heart-shaped",$cash -= $modCost]]
<br> //Colored contact settings will be applied in addition to eyewear choices.//
<</nobr>>
<<nobr>>
<<if $activeSlave.makeup == 1>>
She's wearing minimal makeup.
<<elseif $activeSlave.makeup is 2>>
She's wearing expensive, luxurious makeup.
<<elseif $activeSlave.makeup is 3>>
Her makeup is color-coordinated with her $activeSlave.hColor hair.
<<elseif $activeSlave.makeup is 4>>
She's wearing stereotypical, garish streetwalker makeup.
<<elseif $activeSlave.lipsTat is "permanent makeup">>
Her face appears to bear very heavy, slutty makeup, but on closer inspection, the makeup is actually tattooed on.
<<else>>
Her face is makeup-free.
<</if>>
<br>
[[Makeup-free|Salon][$activeSlave.makeup to 0,$cash -= $modCost]]
| [[Nice makeup|Salon][$activeSlave.makeup to 1,$cash -= $modCost]]
| [[Gorgeous makeup|Salon][$activeSlave.makeup to 2,$cash -= $modCost]]
| [[Color-coordinate her makeup with her hair|Salon][$activeSlave.makeup to 3,$cash -= $modCost]]
| [[Slutty makeup|Salon][$activeSlave.makeup to 4,$cash -= $modCost]]
<</nobr>>
<<nobr>>
<<if $activeSlave.amp == 1>>
She has no hands, and thus, no nails.
<<elseif $activeSlave.nails == 1>>
Her nails are long and elegant.
<<elseif $activeSlave.nails is 2>>
Her nails are color-coordinated with her $activeSlave.hColor hair.
<<elseif $activeSlave.nails is 3>>
Her nails are sharp and claw-like.
<<elseif $activeSlave.nails is 4>>
Her nails are bright and glittery.
<<elseif $activeSlave.nails is 5>>
Her nails are long and garish, streetwalker-style.
<<else>>
Her nails are neatly clipped.
<</if>>
<br>
<<if $activeSlave.amp != 1>>
[[Clip her nails|Salon][$activeSlave.nails to 0,$cash -= $modCost]]
| [[Extend her nails|Salon][$activeSlave.nails to 1,$cash -= $modCost]]
| [[Color-coordinate her nails with her hair|Salon][$activeSlave.nails to 2,$cash -= $modCost]]
| [[Give her sharp, claw-like nails|Salon][$activeSlave.nails to 3,$cash -= $modCost]]
| [[Give her bright, glittery nails|Salon][$activeSlave.nails to 4,$cash -= $modCost]]
| [[Give her long and garish, streetwalker-style nails|Salon][$activeSlave.nails to 5,$cash -= $modCost]]
<</if>>
<</nobr>>
<<nobr>>
<<set $tannableSkin to ["lightened", "white", "fair", "pale", "light"]>>
<<set $lightenableSkin to ["dark", "olive", "black", "brown", "light brown", "tanned"]>>
<<set $bleachableSkin to ["lightened", "white", "fair", "light"]>>
Her skin is $activeSlave.skin.
<<if ($tannableSkin.indexOf($activeSlave.skin) != -1)>>
<br>
[[Tan her|Salon][$activeSlave.skin to "tanned",$cash -= $modCost]]
<<elseif ($lightenableSkin.indexOf($activeSlave.skin) != -1)>>
<br>
[[Lighten her skin|Salon][$activeSlave.skin to "lightened",$cash -= $modCost]]
<</if>>
<<if ($bleachableSkin.indexOf($activeSlave.skin) != -1)>>
<br>
[[Bleach her skin|Salon][$activeSlave.skin to "pale",$cash -= $modCost]]
<</if>>
<<if $activeSlave.skin != "black">>
<br>
[[Darken her skin|Salon][$activeSlave.skin to "dark",$cash -= $modCost]]
<</if>>
<</nobr>>
<<nobr>>
<<if ($activeSlave.markings is "beauty mark")>>
She has a prominent mole on her face, which
<<if $activeSlave.face > 1>>
qualifies as a beauty mark and enhances her attractiveness due to her facial beauty.
<<elseif $activeSlave.face > 1>>
detracts from her attractiveness.
<<else>>
qualifies as a beauty mark since she's pretty, having no significant impact on her beauty.
<</if>>
[[Remove it|Salon][$activeSlave.markings to "none",$cash -= $modCost]]
<</if>>
<<if ($activeSlave.markings is "birthmark")>>
She has a large birthmark, which
<<if $activeSlave.prestige > 0>>
enhances her attractiveness due to her prestige.
<<else>>
detracts from her attractiveness.
<</if>>
[[Bleach it|Salon][$activeSlave.markings to "none",$cash -= $modCost]]
<</if>>
<</nobr>>
<<nobr>>
Her hair is $activeSlave.hColor.
<br>
Dye her hair:
[[Blonde|Salon][$activeSlave.hColor to "blonde",$cash -= $modCost]]
| [[Golden|Salon][$activeSlave.hColor to "golden",$cash -= $modCost]]
| [[Platinum Blonde|Salon][$activeSlave.hColor to "platinum blonde",$cash -= $modCost]]
| [[Strawberry-blonde|Salon][$activeSlave.hColor to "strawberry-blonde",$cash -= $modCost]]
| [[Copper|Salon][$activeSlave.hColor to "copper",$cash -= $modCost]]
| [[Ginger|Salon][$activeSlave.hColor to "ginger",$cash -= $modCost]]
| [[Red|Salon][$activeSlave.hColor to "red",$cash -= $modCost]]
| [[Green|Salon][$activeSlave.hColor to "green",$cash -= $modCost]]
| [[Blue|Salon][$activeSlave.hColor to "blue",$cash -= $modCost]]
| [[Pink|Salon][$activeSlave.hColor to "pink",$cash -= $modCost]]
| [[Dark Brown|Salon][$activeSlave.hColor to "dark brown",$cash -= $modCost]]
| [[Brown|Salon][$activeSlave.hColor to "brown",$cash -= $modCost]]
| [[Auburn|Salon][$activeSlave.hColor to "auburn",$cash -= $modCost]]
| [[Burgundy|Salon][$activeSlave.hColor to "burgundy",$cash -= $modCost]]
| [[Chocolate|Salon][$activeSlave.hColor to "chocolate brown",$cash -= $modCost]]
| [[Chestnut|Salon][$activeSlave.hColor to "chestnut",$cash -= $modCost]]
| [[Hazel|Salon][$activeSlave.hColor to "hazel",$cash -= $modCost]]
| [[Black|Salon][$activeSlave.hColor to "black",$cash -= $modCost]]
| [[Grey|Salon][$activeSlave.hColor to "grey",$cash -= $modCost]]
| [[Silver|Salon][$activeSlave.hColor to "silver",$cash -= $modCost]]
| [[White|Salon][$activeSlave.hColor to "white",$cash -= $modCost]]
<</nobr>>
<<nobr>>
Her hair is $activeSlave.hStyle.
<br>
<<if $activeSlave.hLength > 1>>
Style her hair:
[[Neat|Salon][$activeSlave.hStyle to "neat",$cash -= $modCost]]
| [[Shaved|Salon][$activeSlave.hStyle to "shaved",$activeSlave.hLength to 0,$cash -= $modCost]]
| [[Trimmed short|Salon][$activeSlave.hStyle to "trimmed",$activeSlave.hLength to 10,$cash -= $modCost]]
| [[Buzzcut|Salon][$activeSlave.hStyle to "buzzcut",$activeSlave.hLength to 1,$cash -= $modCost]]
| [[Up|Salon][$activeSlave.hStyle to "up",$cash -= $modCost]]
| [[In a ponytail|Salon][$activeSlave.hStyle to "ponytail",$cash -= $modCost]]
| [[In a bun|Salon][$activeSlave.hStyle to "bun",$cash -= $modCost]]
| [[Curled|Salon][$activeSlave.hStyle to "curls",$cash -= $modCost]]
| [[Permed|Salon][$activeSlave.hStyle to "permed",$cash -= $modCost]]
| [[Luxurious|Salon][$activeSlave.hStyle to "luxurious",$cash -= $modCost]]
| [[Dreadlocks|Salon][$activeSlave.hStyle to "dreadlocks",$cash -= $modCost]]
| [[Cornrows|Salon][$activeSlave.hStyle to "cornrows",$cash -= $modCost]]
| [[Braided|Salon][$activeSlave.hStyle to "braided",$cash -= $modCost]]
| [[In tails|Salon][$activeSlave.hStyle to "tails",$cash -= $modCost]]
| [[Afro|Salon][$activeSlave.hStyle to "afro",$cash -= $modCost]]
| [[Shaved sides|Salon][$activeSlave.hStyle to "strip",$cash -= $modCost]]
<<else>>
//Her hair is too short to style meaningfully//
<</if>>
<br> //General hairstyles will conform to hair length and clothing choices.//
<</nobr>>
<<nobr>>
Her hair is $activeSlave.hLength cm long.
<br>
<<if $activeSlave.hLength == 1>>
[[Apply hair growth stimulating treatment|Salon][$activeSlave.hLength to 1,$cash -= $modCost]]
<<elseif $activeSlave.hLength < 150>>
[[Give her extensions|Salon][$activeSlave.hLength += 10,$cash -= $modCost]]
<<else>>
//Her hair is extremely long//
<</if>>
<br>
Cut her hair:
<<if $activeSlave.hLength > 5>>
[[Very short|Salon][$activeSlave.hLength to 5,$cash -= $modCost]]
<<if $activeSlave.hLength > 10>>
| [[Short|Salon][$activeSlave.hLength to 10,$cash -= $modCost]]
<</if>>
<<if $activeSlave.hLength > 30>>
| [[Shoulder length|Salon][$activeSlave.hLength to 30,$cash -= $modCost]]
<</if>>
<<if $activeSlave.hLength > 60>>
| [[Long|Salon][$activeSlave.hLength to 60,$cash -= $modCost]]
<</if>>
<<if $activeSlave.hLength > 100>>
| [[Very long|Salon][$activeSlave.hLength = 100,$cash -= $modCost]]
<</if>>
<<else>>
//Her hair is already very short//
<</if>>
<</nobr>>
<<nobr>>
Her pubic hair, if present, is $activeSlave.pubicHColor.
<br>
Dye her pubic hair:
[[Blonde|Salon][$activeSlave.pubicHColor to "blonde",$cash -= $modCost]]
| [[Golden|Salon][$activeSlave.pubicHColor to "golden",$cash -= $modCost]]
| [[Platinum blonde|Salon][$activeSlave.pubicHColor to " platinum blonde",$cash -= $modCost]]
| [[Strawberry-blonde|Salon][$activeSlave.pubicHColor to "strawberry-blonde",$cash -= $modCost]]
| [[Copper|Salon][$activeSlave.pubicHColor to "copper",$cash -= $modCost]]
| [[Ginger|Salon][$activeSlave.pubicHColor to "ginger",$cash -= $modCost]]
| [[Red|Salon][$activeSlave.pubicHColor to "red",$cash -= $modCost]]
| [[Green|Salon][$activeSlave.pubicHColor to "green",$cash -= $modCost]]
| [[Blue|Salon][$activeSlave.pubicHColor to "blue",$cash -= $modCost]]
| [[Pink|Salon][$activeSlave.pubicHColor to "pink",$cash -= $modCost]]
| [[Dark Brown|Salon][$activeSlave.pubicHColor to "dark brown",$cash -= $modCost]]
| [[Brown|Salon][$activeSlave.pubicHColor to "brown",$cash -= $modCost]]
| [[Auburn|Salon][$activeSlave.pubicHColor to "auburn",$cash -= $modCost]]
| [[Burgundy|Salon][$activeSlave.pubicHColor to "burgundy",$cash -= $modCost]]
| [[Chocolate|Salon][$activeSlave.pubicHColor to "chocolate brown",$cash -= $modCost]]
| [[Chestnut|Salon][$activeSlave.pubicHColor to "chestnut",$cash -= $modCost]]
| [[Hazel|Salon][$activeSlave.pubicHColor to "hazel",$cash -= $modCost]]
| [[Black|Salon][$activeSlave.pubicHColor to "black",$cash -= $modCost]]
| [[Grey|Salon][$activeSlave.pubicHColor to "grey",$cash -= $modCost]]
| [[Silver|Salon][$activeSlave.pubicHColor to "silver",$cash -= $modCost]]
| [[White|Salon][$activeSlave.pubicHColor to "white",$cash -= $modCost]]
<</nobr>>
<<nobr>>
Her pubic hair is $activeSlave.pubicHStyle.
<br>
Style her pubic hair:
[[Waxed|Salon][$activeSlave.pubicHStyle to "waxed",$cash -= $modCost]]
| [[Landing strip|Salon][$activeSlave.pubicHStyle to "in a strip",$cash -= $modCost]]
| [[Neat|Salon][$activeSlave.pubicHStyle to "neat",$cash -= $modCost]]
| [[Bushy|Salon][$activeSlave.pubicHStyle to "bushy",$cash -= $modCost]]
<</nobr>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Bodyguard.ID == $slaves[$i].ID>>
<<set $activeSlave to $slaves[$i]>>
<</if>>
<</for>>
<</nobr>>\
\
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> has many duties as a bodyguard, and her schedule is carefully built to allow her to complete them. When you're at your desk in your penthouse and there are no guests to intimidate, her services are least needed, so she typically uses these lulls to catch up on sleep or train. She is doing the latter today.
The feed from the small armory next door shows her doing the latter. She has finished working with a heavy practice sword, and has moved to the tiny, one-shooter range. She seems frustrated, hurrying her shots and missing unnecessarily.
\
<span id="result">
<<click "Instruct her">>
<<replace "#result">>
$activeSlave.slaveName starts as you enter the range and don ear protection. She is distracted by your body against hers as you come in close to correct her stance, but she concentrates hard for you. You take whatever time you can spare over the week for serious lessons. She @@color:green;is diligent and learns well,@@ and @@color:mediumaquamarine;places greater trust@@ in your judgment.
<<set $activeSlave.trust += 4>>
<<set $activeSlave.combatSkill to 1>>
<</replace>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $activeSlave.ID>>
<<set $slaves[$i] to $activeSlave>><<break>><<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $Bodyguard.ID>>
<<set $Bodyguard to $slaves[$i]>>
<</if>>
<</for>>
<</click>>
<<click "Promise her a sexual reward if she improves">>
<<replace "#result">>
Over the feed, you tell $activeSlave.slaveName that she can have her choice of sexual release if she scores well on the next set of targets. She concentrates desperately, trying to ignore her mounting arousal as she imagines enjoying <<if $activeSlave.fetish is "none">>passionate sexual<<elseif $activeSlave.fetish is "boobs">>breast<<else>>$activeSlave.fetish<</if>> play. She barely makes the stated score, and hurries smiling in for her reward. She feels @@color:hotpink;closer to you,@@ but is distracted from any real learning and does not become a better fighter.
<<set $activeSlave.devotion += 4>>
<<if ($activeSlave.vagina > -1) && ($activeSlave.vaginalAccessory != "chastity belt")>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</replace>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $activeSlave.ID>>
<<set $slaves[$i] to $activeSlave>><<break>><<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $Bodyguard.ID>>
<<set $Bodyguard to $slaves[$i]>>
<</if>>
<</for>>
<</click>>
</span><<set $nextButton to "Back">>
<<set $nextLink to "Main">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "The Pharmaceutical Fab.">>
//The pharmaceutical fabricator is running smoothly. It can quickly and cheaply replicate complex medications, and has already cut the cost of drugs for your slaves in half. It can easily produce advanced drugs should you obtain the data necessary to create them.//
<br><br>
<<if ($organFarmUpgrade == 0) && ($rep <= 10000*$upgradeMultiplierMedicine)>>
//You lack the reputation to access experimental organ farm parts//
<</if>>
<<if ($organFarmUpgrade == 0) && ($rep > 10000*$upgradeMultiplierMedicine)>>
[[Upgrade the fabricator with an experimental organ farm|Dispensary][$cash -= 50000*$upgradeMultiplierMedicine, $organFarmUpgrade to 1]]
//Costs ¤<<print 50000*$upgradeMultiplierMedicine>>//
<br> //Will allow the fabrication of tailored organs using the autosurgery.//
<<elseif ($organFarmUpgrade > 0)>>
The fabricator is capable of growing organs.
<</if>>
<<if $organs.length > 0>>
It is currently working on the following organs:
<<for $i to 0; $i < $organs.length; $i++>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $organs[$i].ID>>
<br>
$slaves[$j].slaveName's $organs[$i].type,
<<if $organs[$i].weeksToCompletion <= 0>>
ready for implantation.
<<else>>
$organs[$i].weeksToCompletion weeks from completion.
<</if>>
<<break>>
<</if>>
<</for>>
<</for>>
<</if>>
<br><br>
The fabricator is producing
<<if $injectionUpgrade == 0>>
standard growth hormones.
<<if $rep > 6000>>
[[Purchase data on prototype growth hormone tests|Dispensary][$cash -= 25000*$upgradeMultiplierMedicine, $injectionUpgrade to 1]]
//Costs ¤<<print 25000*$upgradeMultiplierMedicine>>//
<br> //Should improve the reliability of growth injections of all kinds.//
<<else>>
//You lack the reputation to obtain prototype medicines//
<</if>>
<<elseif $injectionUpgrade == 1>>
prototype growth hormones.
<<if $rep > 10000>>
[[Upgrade the fabricator to customize each slave's growth hormones|Dispensary][$cash -= 50000*$upgradeMultiplierMedicine, $injectionUpgrade to 2]]
//Costs ¤<<print 50000*$upgradeMultiplierMedicine>>//
<br> //Should improve the reliability of growth injections of all kinds.//
<<else>>
//You lack the reputation to obtain prototype fabricator upgrades//
<</if>>
<<elseif $injectionUpgrade is 2>>
prototype growth hormones.
<<if $rep > 14000>>
[[Upgrade the fabricator with prototype biomechanical microfactories|Dispensary][$cash -= 100000*$upgradeMultiplierMedicine, $injectionUpgrade to 3]]
//Costs ¤<<print 100000*$upgradeMultiplierMedicine>>//
<br> //Should improve the reliability of growth injections of all kinds.//
<<else>>
//You lack the reputation to obtain prototype biomechanical microfactories//
<</if>>
<<else>>
the world's most effective growth hormones.
<</if>>
<br><br>
The fabricator is producing
<<if $hormoneUpgradeMood == 0>>
standardized hormone replacement therapies.
<<if $rep > 2000>>
[[Upgrade for individualized therapy|Dispensary][$cash -= 10000*$upgradeMultiplierMedicine, $hormoneUpgradeMood to 1]]
//Costs ¤<<print 10000*$upgradeMultiplierMedicine>>//
<br> //Should eliminate the occasional moodiness caused by generalized therapy.//
<<else>>
//You lack the reputation to obtain advanced drug manufacturing components//
<</if>>
<<else>>
individualized hormone replacement therapies.
<</if>>
<br>
The hormone replacement therapies
<<if $hormoneUpgradePower == 0>>
are traditional: they're formulated to mimic natural hormones.
<<if $rep > 4000>>
[[Purchase data on advanced HRT|Dispensary][$cash -= 25000*$upgradeMultiplierMedicine, $hormoneUpgradePower to 1]]
//Costs ¤<<print 25000*$upgradeMultiplierMedicine>>//
<br> //Should increase the power of hormone therapies.//
<<else>>
//You lack the reputation to obtain prototype medicines//
<</if>>
<<else>>
are advanced: they're formulated to improve on natural hormones.
<</if>>
<br>
The hormone replacement therapies
<<if $hormoneUpgradeShrinkage == 0>>
are broad-spectrum.
<<if $rep > 4000>>
[[Purchase data on targeted HRT|Dispensary][$cash -= 25000*$upgradeMultiplierMedicine, $hormoneUpgradeShrinkage to 1]]
//Costs ¤<<print 25000*$upgradeMultiplierMedicine>>//
<br> //Should reduce atrophy of organs corresponding to original sex.//
<<else>>
//You lack the reputation to obtain prototype medicines//
<</if>>
<<else>>
are targeted, reducing atrophy of organs corresponding to original sex.
<</if>>
<br><br>
<<if ($curativeUpgrade == 0) && ($rep > 6000*$upgradeMultiplierMedicine)>>
[[Purchase data on advanced curatives|Dispensary][$cash -= 25000*$upgradeMultiplierMedicine, $curativeUpgrade to 1]]
//Costs ¤<<print 25000*$upgradeMultiplierMedicine>>//
<br> //Should improve the effectiveness of curative treatment.//
<<elseif ($curativeUpgrade == 1)>>
The fabricator is producing highly effective curative cocktails.
<</if>>
<br><br>
<<if ($aphrodisiacUpgrade == 0) && ($rep > 6000*$upgradeMultiplierMedicine)>>
[[Purchase data on aphrodisiac withdrawal treatment|Dispensary][$cash -= 10000*$upgradeMultiplierMedicine, $aphrodisiacUpgrade to 1]]
//Costs ¤<<print 10000*$upgradeMultiplierMedicine>>//
<br> //Should prevent most negative effects of withdrawal.//
<<elseif ($aphrodisiacUpgrade == 1)>>
The fabricator is producing a substitute that will protect slaves from aphrodisiac withdrawal.
<</if>>
<br><br>
<<if ($healthyDrugsUpgrade == 0)>>
<<if (($organFarmUpgrade == 1) && ($injectionUpgrade != 0) && ($curativeUpgrade == 1) && ($aphrodisiacUpgrade == 1))>>
<<if ($rep >= 15000*$upgradeMultiplierMedicine)>>
[[Fund research into drug formulations without negative physical side effects|Dispensary][$cash -= 500000*$upgradeMultiplierMedicine,$rep -= 15000*$upgradeMultiplierMedicine,$healthyDrugsUpgrade to 1]] //Costs ¤<<print 500000*$upgradeMultiplierMedicine>> and a great deal of reputation. Will prevent the negative side effects of excessive drug usage on your slaves.//
<<else>>
// You lack the reputation to access the technology necessary to develop advanced drug formulations. //
<</if>>
<<else>>
// You must purchase all other upgrades before developing advanced drug formulations. //
<</if>>
<<else>>
The fabricator has been upgraded to optimize the structures of your other drugs, eliminating their negative side effects.
<</if>>
/* Code [draft] contributed by Anon1888 */
<br><br>
<<if ($arcologies[0].FSBodyPuristLaw == 1)>>
//The pharmaceutical fabricator is working with your body purist arcology to reduce long term drug side effects.//
<</if>><<set $nextButton to "Back">>
<<set $nextLink to "Main">>
<<if $cheatMode == 1>>
<center>
//[[Cheat Edit Arcology|MOD_Edit Arcology Cheat][$cheater to 1]]//
</center>
<</if>>
<<set $showEncyclopedia to 0>>
<<display "Arcology Description">>
<br><br>
__Arcology Ownership__
You own ''$arcologies[0].ownership%'' of $arcologies[0].name, <<if $arcologies[0].minority > 0>>against ''$arcologies[0].minority%'' owned by the second most significant holder<<else>>and there are no other significant holders<</if>>.
<<if $arcologies[0].minority > $arcologies[0].ownership-10>>
@@color:red;This is a dangerously narrow margin of control.@@
<</if>>
<<set $price to 500*Math.trunc($arcologies[0].prosperity*(1+($arcologies[0].demandFactor/100)))>>
A 1% interest in $arcologies[0].name is worth ¤$price and will require a transaction cost of ¤10000 to acquire.
<br>
<<if $arcologies[0].ownership+$arcologies[0].minority < 100>>
[[Buy|Manage Arcology][$cash -= $price+10000, $arcologies[0].ownership += 1, $arcologies[0].demandFactor += 5]] |
<</if>>
[[Sell|Manage Arcology][$cash += $price, $arcologies[0].ownership -= 1, $arcologies[0].demandFactor -= 5]]
<<if $FSAnnounced > 0>>
<<if $FSCredits > 0>>
<br><br>
@@color:yellow;$arcologies[0].name's society is ready to begin accepting a new societal direction.@@
<</if>>
<</if>>
<br><br>
__Construction__
<br>
<<if $AProsperityCap <= 60>>
//The first major upgrade needed is the installation of a drone security system so higher-class citizens will feel safe and protected should they choose to immigrate. This upgrade will cost ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>.// [[Install drone security system|Manage Arcology][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $AProsperityCap += 20]]
<<elseif $AProsperityCap <= 80>>
//The next major upgrade needed is the installation of a better water reclamation system so your residents will have access to cheaper water and hydroponically grown food. This upgrade will cost ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>>.// [[Upgrade water reclamation system|Manage Arcology][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $AProsperityCap += 20]]
<<elseif $AProsperityCap <= 100>>
//The next major upgrade needed is the installation of a broader apron at the bottom of the arcology to increase its surface area and gather more solar energy. Right now, tenants that use a lot of power have to import it from outside. This upgrade will cost ¤<<print Math.trunc(20000*$upgradeMultiplierArcology)>>.// [[Install solar apron|Manage Arcology][$cash -= Math.trunc(20000*$upgradeMultiplierArcology), $AProsperityCap += 20]]
<<elseif $AProsperityCap <= 120>>
//The next major upgrade needed is an improvement of the arcology's electrical transmission lines to make efficient use of the additional power from the solar apron. This upgrade will cost ¤<<print Math.trunc(50000*$upgradeMultiplierArcology)>>.// [[Upgrade transmission lines|Manage Arcology][$cash -= Math.trunc(50000*$upgradeMultiplierArcology), $AProsperityCap += 30]]
<<elseif $AProsperityCap <= 150>>
//The next major upgrade needed is an overhaul of the commercial floors. As the arcology has become prosperous a better class of citizen has started to look for a higher class of establishment. These renovations will cost ¤<<print Math.trunc(100000*$upgradeMultiplierArcology)>>.// [[Renovate commercial floors|Manage Arcology][$cash -= Math.trunc(100000*$upgradeMultiplierArcology), $AProsperityCap += 40]]
<<elseif $AProsperityCap <= 190>>
//The next major upgrade needed is an overhaul of the residential floors. As the arcology has become prosperous a better class of citizen has started to look for a higher class of living quarters. These renovations will cost ¤<<print Math.trunc(200000*$upgradeMultiplierArcology)>>.// [[Renovate residential floors|Manage Arcology][$cash -= Math.trunc(200000*$upgradeMultiplierArcology), $AProsperityCap += 50]]
<<elseif $AProsperityCap <= 240>>
//The next major upgrade needed is the addition of a spire at the top of the arcology to increase the space available for the wealthiest citizens to own whole floors. This huge project will cost ¤<<print Math.trunc(250000*$upgradeMultiplierArcology)>>.// [[Add spire|Manage Arcology][$cash -= Math.trunc(250000*$upgradeMultiplierArcology), $AProsperityCap += 60]]
<<else>>
//The arcology's public areas are fully upgraded.//
<</if>>
<<if $PC.career is "engineer">>
<<if $AProsperityCap < 300>>
//Arcology upgrades are less expensive due to your @@color:springgreen;arcology engineering career.@@//
<</if>>
<</if>>
<br>
<<if $weatherCladding == 0>>
//Extreme weather is becoming common worldwide. The arcology's exterior can be hardened to reduce damage in case of heavy weather, but this will reduce its beauty somewhat and will cost ¤<<print Math.trunc(50000*$upgradeMultiplierArcology)>>. Your citizens are <<if $weatherAwareness == 0>>likely to disapprove of this measure as alarmism.<<else>>@@color:yellow;concerned that this measure has not been taken already.@@<</if>> // [[Apply weather cladding|Manage Arcology][$cash -= Math.trunc(50000*$upgradeMultiplierArcology), $weatherCladding to 1]]
<<else>>
//The arcology's exterior is jacketed with unsightly but sturdy weather cladding.//
<</if>>
<br><br>
__Facilities__
<br>
<<if $brothel == 0>>
[[Combine empty apartments into a brothel|Manage Arcology][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $brothel to 5]]
//Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>> and will incur upkeep costs//
<<elseif $brothel > 0>>
A brothel has been installed directly below your penthouse. It can support <<print $brothel>> whores.
<</if>>
<br>
<<if $club == 0>>
[[Build a club to serve as a focal point for public sluts|Manage Arcology][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $club to 5]]
//Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>> and will incur upkeep costs//
<<elseif $club > 0>>
There are rooms off the club to support slaves as they please citizens. They can support <<print $club>> sluts.
<</if>>
<br>
<<if $arcade == 0>>
[[Construct a sex arcade to confine slaves in|Manage Arcology][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $arcade to 5]]
//Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>> and will incur upkeep costs//
<<elseif $arcade > 0>>
A sex arcade has been installed in the arcology. It can support <<print $arcade>> inmates.
<</if>>
<br>
<<if $dairy == 0>>
[[Add a dairy to the water reclamation facility|Manage Arcology][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $dairy to 5]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>> and will incur upkeep costs//
<<elseif $dairy > 0>>
A dairy has been installed in the water reclamation area of your penthouse. It can support <<print $dairy>> milkers.
<</if>>
<br>
<<if $servantsQuarters == 0>>
[[Build a dormitory to house large numbers of house servants|Manage Arcology][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $servantsQuarters to 5]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
Your penthouse includes a dormitory to house large numbers of house servants.
<</if>>
<br>
<<if $schoolroom == 0>>
[[Build a schoolroom where slaves can be educated|Manage Arcology][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $schoolroom to 5]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
Your penthouse includes a schoolroom where slaves can be educated.
<</if>>
<br>
<<if $spa == 0>>
[[Install open baths to provide relaxation space for resting slaves|Manage Arcology][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $spa to 5]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
The penthouse includes a fully appointed spa where slaves can rest and recuperate.
<</if>>
<br>
<<if $clinic == 0>>
[[Expand the surgical recovery area to accommodate patients and a nurse|Manage Arcology][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $clinic to 5]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
The surgical recovery area has been expanded to take in more unhealthy slaves and be staffed by a nurse.
<</if>>
<br>
<<if $cellblock == 0>>
[[Construct cells to properly confine disobedient slaves|Manage Arcology][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $cellblock to 5]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
The lower level of the penthouse includes a hallway of cells to confine slaves in.
<</if>>
<br><br>
__Special Arcology Upgrades__
<br>
<<if ($personalArms == 0) && ($mercenaries == 0) && ($assistant == 0)>>
//$arcologies[0].name has no special upgrades//
<</if>>
<<if ($personalArms == 1)>>
You own a prototype powered exoskeleton that mounts armor and a smart mortar system, and has rifles mounted into its forearms.
<<elseif ($personalArms > 1)>>
You own a prototype powered exoskeleton that mounts armor and a smart mortar system, and has rifles mounted into its forearms. Furthermore, your security drones can rearm with small-caliber guns if necessary.
<</if>>
<<if ($mercenaries > 0)>>
<<if ($mercenaries == 1)>>
A squad of mercenaries is permanently quartered in $arcologies[0].name. They are grim men and women, heavily armed and armored. Their upkeep is costing ¤<<print ($mercenaries*1000)>> weekly.
<<elseif ($mercenaries < 5)>>
A full platoon of mercenaries is permanently quartered in $arcologies[0].name. They are grim men and women, heavily armed and armored. Their upkeep is costing ¤<<print ($mercenaries*1000)>> weekly.
<<elseif ($mercenaries >= 5)>>
You have permanently settled a full platoon of mercenaries in $arcologies[0].name as your $mercenariesTitle. They are grim men and women who appreciate their luxurious life here and train hard to keep their skills with their prototype armor sharp. Their upkeep is costing ¤<<print ($mercenaries*1000)>> weekly.
<</if>>
<</if>>
<<if ($assistant > 0)>>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> is using an alternative personality setting, speaking in a sultry, sexual voice, and talking as though the penthouse's sex toys are her body.
<</if>>
<<if ($assistant > 1)>>
She also has charge of all smart piercings in the arcology, and is using her adaptations to sexual duties to improve their effectiveness.
<</if>>
<br><br>
Your slaves have participated in approximately <<print $oralTotal+$vaginalTotal+$analTotal>> sexual encounters: $oralTotal primarily oral, $vaginalTotal vanilla, $mammaryTotal mammary, $analTotal anal, and $penetrativeTotal with the slave penetrating another. They have produced about $milkTotal liters of marketable milk, <<if $seeDicks != 0>>about $cumTotal deciliters of marketable cum, <</if>>and have given birth $birthsTotal times.
<<if $pitKillsTotal > 0>>$pitKillsTotal slaves have died in your fighting pit.<</if>>
<<if $fuckdollsSold > 0>>$fuckdollsSold mindbroken arcade slaves have been converted into Fuckdolls and sold.<</if>>
<br><br>
Your arcology is named <<textbox "$arcologies[0].name" $arcologies[0].name "Manage Arcology">><<set $nextButton to "Back">>\
<<set $nextLink to "Buy Slaves">>\
<<set $returnTo to "Buy Slaves">>\
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Kidnapped Slaves">>\
<<if ($customSlave.dick == 0) && ($customSlave.vagina is -1)>><<set $customSlave.vagina to 0>><</if>>\
\
<<if $customSlaveOrdered == 0>>You work up a new slave order for posting where slave merchants can work to fulfill it.<<else>>You review your posted slave order.<</if>> <<if $assistant == 1>>As you work, $assistantName makes lewd comments about what she looks forward to doing to this new slave. <</if>>Your order requests a slave with the following characteristics:
<<nobr>>
<span id = "age">
<<if $customSlave.age < 20>>18-19 years old.
<<elseif $customSlave.age < 30>>20-29 years old.
<<elseif $customSlave.age < 40>>30-39 years old.
<<else>>40+ years old.
<</if>>
</span>
<<click "18-19">>
<<set $customSlave.age to random(18,19)>>
<<CustomSlaveAge>>
<</click>>
|
<<click "20-29">>
<<set $customSlave.age to random(20,29)>>
<<CustomSlaveAge>>
<</click>>
|
<<click "30-39">>
<<set $customSlave.age to random(30,39)>>
<<CustomSlaveAge>>
<</click>>
|
<<click "40+">>
<<set $customSlave.age to random(40,42)>>
<<CustomSlaveAge>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "health">
<<if $customSlave.health == 0>>Healthy.
<<else>>Extremely healthy.
<</if>>
</span>
<<click "Healthy">>
<<set $customSlave.health = 0>>
<<CustomSlaveHealth>>
<</click>>
|
<<click "Extremely healthy">>
<<set $customSlave.health = 80>>
<<CustomSlaveHealth>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "muscles">
<<if $customSlave.muscles == 0>>Normal musculature.
<<elseif $customSlave.muscles == 1>>Toned.
<<else>>Ripped.
<</if>>
</span>
<<click "Normal">>
<<set $customSlave.muscles to 0>>
<<CustomSlaveMuscles>>
<</click>>
|
<<click "Toned">>
<<set $customSlave.muscles to 1>>
<<CustomSlaveMuscles>>
<</click>>
|
<<click "Ripped">>
<<set $customSlave.muscles to 2>>
<<CustomSlaveMuscles>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "lips">
<<if $customSlave.lips == 15>>Normal lips.
<<elseif $customSlave.lips == 35>>Plush lips.
<</if>>
</span>
<<click "Normal">>
<<set $customSlave.lips to 15>>
<<CustomSlaveLips>>
<</click>>
|
<<click "Plush">>
<<set $customSlave.lips to 35>>
<<CustomSlaveLips>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "height">
<<if $customSlave.height < 150>>Petite.
<<elseif $customSlave.height < 160>>Short.
<<elseif $customSlave.height < 170>>Average height.
<<elseif $customSlave.height < 185>>Tall.
<<else>>Very tall.
<</if>>
</span>
<<click "Petite">>
<<set $customSlave.height to 145>>
<<CustomSlaveHeight>>
<</click>>
|
<<click "Short">>
<<set $customSlave.height to 155>>
<<CustomSlaveHeight>>
<</click>>
|
<<click "Average height">>
<<set $customSlave.height to 165>>
<<CustomSlaveHeight>>
<</click>>
|
<<click "Tall">>
<<set $customSlave.height to 175>>
<<CustomSlaveHeight>>
<</click>>
|
<<click "Very tall">>
<<set $customSlave.height to 190>>
<<CustomSlaveHeight>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "face">
<<if $customSlave.face < -1>>Very unattractive face.
<<elseif $customSlave.face is -1>>Unattractive face.
<<elseif $customSlave.face == 0>>Average face.
<<elseif $customSlave.face == 1>>Attractive face.
<<elseif $customSlave.face > 1>>Very attractive face.
<</if>>
</span>
<<click "Very unattractive">>
<<set $customSlave.face to -2>>
<<CustomSlaveFace>>
<</click>>
|
<<click "Unattractive">>
<<set $customSlave.face to -1>>
<<CustomSlaveFace>>
<</click>>
|
<<click "Average">>
<<set $customSlave.face to 0>>
<<CustomSlaveFace>>
<</click>>
|
<<click "Attractive">>
<<set $customSlave.face to 1>>
<<CustomSlaveFace>>
<</click>>
|
<<click "Very attractive">>
<<set $customSlave.face to 2>>
<<CustomSlaveFace>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "ethnicity">
<<textbox "$customSlave.race" $customSlave.race "Custom Slave">>
</span>
<<click "White">>
<<set $customSlave.race to "white">>
<<CustomSlaveRace>>
<</click>>
|
<<click "Asian">>
<<set $customSlave.race to "asian">>
<<CustomSlaveRace>>
<</click>>
|
<<click "Latina">>
<<set $customSlave.race to "latina">>
<<CustomSlaveRace>>
<</click>>
|
<<click "Middle Eastern">>
<<set $customSlave.race to "middle eastern">>
<<CustomSlaveRace>>
<</click>>
|
<<click "Black">>
<<set $customSlave.race to "black">>
<<CustomSlaveRace>>
<</click>>
|
<<click "Semitic">>
<<set $customSlave.race to "semitic">>
<<CustomSlaveRace>>
<</click>>
|
<<click "Southern European">>
<<set $customSlave.race to "southern European">>
<<CustomSlaveRace>>
<</click>>
|
<<click "Indo-aryan">>
<<set $customSlave.race to "indo-aryan">>
<<CustomSlaveRace>>
<</click>>
|
<<click "Amerindian">>
<<set $customSlave.race to "amerindian">>
<<CustomSlaveRace>>
<</click>>
|
<<click "Pacific Islander">>
<<set $customSlave.race to "pacific islander">>
<<CustomSlaveRace>>
<</click>>
|
<<click "Malay">>
<<set $customSlave.race to "malay">>
<<CustomSlaveRace>>
<</click>>
|
<<click "Mixed race">>
<<set $customSlave.race to "mixed race">>
<<CustomSlaveRace>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "skin">
<<textbox "$customSlave.skin" $customSlave.skin "Custom Slave">>
</span>
<<click "White">>
<<set $customSlave.skin to "white">>
<<CustomSlaveSkin>>
<</click>>
|
<<click "Black">>
<<set $customSlave.skin to "black">>
<<CustomSlaveSkin>>
<</click>>
|
<<click "Tanned">>
<<set $customSlave.skin to "tanned">>
<<CustomSlaveSkin>>
<</click>>
|
<<click "Fair">>
<<set $customSlave.skin to "fair">>
<<CustomSlaveSkin>>
<</click>>
|
<<click "Light brown">>
<<set $customSlave.skin to "light brown">>
<<CustomSlaveSkin>>
<</click>>
|
<<click "Brown">>
<<set $customSlave.skin to "brown">>
<<CustomSlaveSkin>>
<</click>>
|
<<click "Dark">>
<<set $customSlave.skin to "dark">>
<<CustomSlaveSkin>>
<</click>>
|
<<click "Light">>
<<set $customSlave.skin to "light">>
<<CustomSlaveSkin>>
<</click>>
|
<<click "Olive">>
<<set $customSlave.skin to "olive">>
<<CustomSlaveSkin>>
<</click>>
|
<<click "Pale">>
<<set $customSlave.skin to "pale">>
<<CustomSlaveSkin>>
<</click>>
|
<<click "Extremely pale">>
<<set $customSlave.skin to "extremely pale">>
<<CustomSlaveSkin>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "boobs">
<<if $customSlave.boobs is 200>>Flat chest.
<<elseif $customSlave.boobs <= 500>>Healthy breasts.
<<else>>Big breasts.
<</if>>
</span>
<<click "Flat">>
<<set $customSlave.boobs to 200>>
<<CustomSlaveBoobs>>
<</click>>
|
<<click "Healthy">>
<<set $customSlave.boobs to 500>>
<<CustomSlaveBoobs>>
<</click>>
|
<<click "Big">>
<<set $customSlave.boobs to 800>>
<<CustomSlaveBoobs>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "butt">
<<if $customSlave.butt == 1>>Flat buttocks.
<<elseif $customSlave.butt < 4>>Healthy buttocks.
<<else>>Huge buttocks.
<</if>>
</span>
<<click "Flat">>
<<set $customSlave.butt to 1>>
<<CustomSlaveButt>>
<</click>>
|
<<click "Healthy">>
<<set $customSlave.butt to 3>>
<<CustomSlaveButt>>
<</click>>
|
<<click "Huge">>
<<set $customSlave.butt to 5>>
<<CustomSlaveButt>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "vagina">
<<if $customSlave.vagina is -1>>No vagina.
<<elseif $customSlave.vagina == 0>>Vaginal virgin.
<<else>>Normal vagina.
<</if>>
<<if $customSlave.dick > 0>>
<<click "No vagina">>
<<set $customSlave.vagina to -1, $customSlave.preg to -2, $customSlave.ovaries to 0>>
<<CustomSlaveVagina>>
<</click>>
<<else>>//No vagina//
<</if>>
</span>
|
<<click "Vaginal virgin">>
<<set $customSlave.vagina to 0, $customSlave.preg to -1, $customSlave.ovaries to 1>>
<<CustomSlaveVagina>>
<</click>>
|
<<click "Normal">>
<<set $customSlave.vagina to 1, $customSlave.preg to -1, $customSlave.ovaries to 1>>
<<CustomSlaveVagina>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "dick">
<<if $customSlave.dick == 0>>No penis.
<<elseif $customSlave.dick is 2>>Small penis.
<<else>>Large penis.
<</if>>
</span>
<<click "No penis">>
<<set $customSlave.dick to 0,$customSlave.balls to 0,$customSlave.clit to 0>>
<<CustomSlaveDick>>
<<CustomSlaveClitBalls>>
<<CustomSlaveVagina>>
<</click>>
|
<<click "Small penis">>
<<set $customSlave.dick to 2,$customSlave.clit to 0>>
<<CustomSlaveDick>>
<<CustomSlaveClitBalls>>
<<CustomSlaveVagina>>
<</click>>
|
<<click "Large penis">>
<<set $customSlave.dick to 4,$customSlave.clit to 0>>
<<CustomSlaveDick>>
<<CustomSlaveClitBalls>>
<<CustomSlaveVagina>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "clitballs">
<<if $customSlave.dick > 0>>
<<if $customSlave.balls == 0>>No testicles.<<elseif $customSlave.balls is 3>>Small testicles.<<else>>Large testicles.<</if>>
<<click "No testicles">>
<<set $customSlave.balls to 0,$customSlave.clit to 0>>
<<CustomSlaveClitBalls>>
<</click>>
|
<<click "Small testicles">>
<<set $customSlave.balls to 2,$customSlave.clit to 0>>
<<CustomSlaveClitBalls>>
<</click>>
|
<<click "Large testicles">>
<<set $customSlave.balls to 4,$customSlave.clit to 0>>
<<CustomSlaveClitBalls>>
<</click>>
<<else>>
<<if $customSlave.clit == 0>>Normal clitoris.<<elseif $customSlave.clit == 0>>Big clitoris.<<else>>Enormous clitoris.<</if>>
<<click "Normal clitoris">>
<<set $customSlave.clit to 0>>
<<CustomSlaveClitBalls>>
<</click>>
|
<<click "Big clitoris">>
<<set $customSlave.clit to 1>>
<<CustomSlaveClitBalls>>
<</click>>
|
<<click "Enormous clitoris">>
<<set $customSlave.clit to 2>>
<<CustomSlaveClitBalls>>
<</click>>
<br>
<<if $customSlave.labia == 0>>Minimal labia<<elseif $customSlave.labia == 1>>Normal labia<<elseif $customSlave.labia is 2>>Huge labia.<<else>>Enormous labia.<</if>>
<<click "Minimal labia">>
<<set $customSlave.labia to 0>>
<<CustomSlaveClitBalls>>
<</click>>
|
<<click "Normal labia">>
<<set $customSlave.labia to 1>>
<<CustomSlaveClitBalls>>
<</click>>
|
<<click "Huge labia">>
<<set $customSlave.labia to 2>>
<<CustomSlaveClitBalls>>
<</click>>
|
<<click "Enormous labia">>
<<set $customSlave.labia to 3>>
<<CustomSlaveClitBalls>>
<</click>>
<</if>>
</span>
<</nobr>>
<<nobr>>
<span id = "anus">
<<if $customSlave.anus == 0>>Anal virgin.
<<else>>Normal anus.
<</if>>
</span>
<<click "Anal virgin">>
<<set $customSlave.anus to 0>>
<<CustomSlaveAnus>>
<</click>>
|
<<click "Normal anus">>
<<set $customSlave.anus to 1>>
<<CustomSlaveAnus>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "skills">
<<if $customSlave.analSkill == 0>>Sexually unskilled.
<<elseif $customSlave.analSkill == 0>>Sexually skilled.
<<else>>Sexual expert.
<</if>>
</span>
<<click "Unskilled">>
<<set $customSlave.analSkill to 0,$customSlave.oralSkill to 0,$customSlave.vaginalSkill to 0>>
<<CustomSlaveSkills>>
<</click>>
|
<<click "Skilled">>
<<set $customSlave.analSkill to 1,$customSlave.oralSkill to 1,$customSlave.vaginalSkill to 1>>
<<CustomSlaveSkills>>
<</click>>
|
<<click "Expert">>
<<set $customSlave.analSkill to 2,$customSlave.oralSkill to 2,$customSlave.vaginalSkill to 2>>
<<CustomSlaveSkills>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "whoreskills">
<<if $customSlave.whoreSkill == 0>>Unskilled at prostitution and entertainment.
<<elseif $customSlave.whoreSkill == 0>>Skilled at prostitution and entertainment.
<<else>>Prostitution and entertainment expert.
<</if>>
</span>
<<click "Unskilled">>
<<set $customSlave.whoreSkill to 0,$customSlave.entertainSkill to 0>>
<<CustomSlaveWhoreSkills>>
<</click>>
|
<<click "Skilled">>
<<set $customSlave.whoreSkill to 1,$customSlave.entertainSkill to 1>>
<<CustomSlaveWhoreSkills>>
<</click>>
|
<<click "Expert">>
<<set $customSlave.whoreSkill to 2,$customSlave.entertainSkill to 2>>
<<CustomSlaveWhoreSkills>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "combatskills">
<<if $customSlave.combatSkill == 0>>Unskilled at combat.
<<else>>Skilled at combat.
<</if>>
</span>
<<click "Unskilled">>
<<set $customSlave.combatSkill to 0>>
<<CustomSlaveCombatSkills>>
<</click>>
|
<<click "Skilled">>
<<set $customSlave.combatSkill to 1>>
<<CustomSlaveCombatSkills>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "intelligence">
<<if $customSlave.intelligence >= 3>>Brilliant.
<<elseif $customSlave.intelligence is 2>>Very smart..
<<elseif $customSlave.intelligence == 1>>Smart.
<<elseif $customSlave.intelligence == 0>>Average intelligence.
<<elseif $customSlave.intelligence is -1>>Stupid.
<<elseif $customSlave.intelligence is -2>>Very stupid.
<<else>>Moronic.
<</if>>
</span>
<<click "Brilliant">>
<<set $customSlave.intelligence to 3>>
<<CustomSlaveIntelligence>>
<</click>>
|
<<click "Very smart">>
<<set $customSlave.intelligence to 2>>
<<CustomSlaveIntelligence>>
<</click>>
|
<<click "Smart">>
<<set $customSlave.intelligence to 1>>
<<CustomSlaveIntelligence>>
<</click>>
|
<<click "Average intelligence">>
<<set $customSlave.intelligence to 0>>
<<CustomSlaveIntelligence>>
<</click>>
|
<<click "Stupid">>
<<set $customSlave.intelligence to -1>>
<<CustomSlaveIntelligence>>
<</click>>
|
<<click "Very stupid">>
<<set $customSlave.intelligence to -2>>
<<CustomSlaveIntelligence>>
<</click>>
|
<<click "Moronic">>
<<set $customSlave.intelligence to -3>>
<<CustomSlaveIntelligence>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "education">
<<if $customSlave.intelligenceImplant == 1>>Educated.
<<else>>Uneducated.
<</if>>
</span>
<<click "Educated">>
<<set $customSlave.intelligenceImplant to 1>>
<<CustomSlaveEducation>>
<</click>>
|
<<click "Uneducated">>
<<set $customSlave.intelligenceImplant to 0>>
<<CustomSlaveEducation>>
<</click>>
<</nobr>>
<<nobr>>
<span id = "nationality">
Nationality: $customSlave.nationality.
</span>
<<for _i = 0; _i < $basenationalities.length; _i++>>
<<set _nation to $basenationalities[_i]>>
<<print "
<<click _nation>>
<<set $customSlave.nationality to $basenationalities[" + _i + "]>>
<<CustomSlaveNationality>>
<</click>>
">>
<<if _i < $basenationalities.length-1>>
|
<</if>>
<</for>>
<</nobr>>
<<nobr>>
<<if $customSlaveOrdered == 1>>
[[Withdraw custom slave order|Main][$customSlaveOrdered to 0]]
<<else>>
[[Post custom slave order|Main][$customSlaveOrdered to 1]]
<</if>>
<</nobr>><<nobr>>
<<set $nextButton to "Back to Main", $nextLink to "Main", $returnTo to "Servants' Quarters">>
<<if $servantsQuartersName != "the Servants' Quarters">>
<<set $servantsQuartersNameCaps to $servantsQuartersName.replace("the ", "The ")>>
<</if>>
<<set $servantsQuartersSlaves to 0>>
<<set $notservantsQuartersSlaves to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].assignment is "work as a servant">>
<<set $servantsQuartersSlaves++>>
<<else>>
<<set $notservantsQuartersSlaves++>>
<</if>>
<</for>>
$servantsQuartersNameCaps
<<switch $servantsQuartersDecoration>>
<<case "Roman Revivalist">>
are spartan, yet functional. At one end of the long dormitory there is an alcove with a shrine to the Roman goddess of domesticity.
<<case "Egyptian Revivalist">>
are utilitarian, yet warm and well-kept. At one end of the long dormitory there is an alcove with a shrine to the Egyptian goddess of servility.
<<case "Edo Revivalist">>
are spartan and functional. Fresh mats are laid across the floor every day, and the simple beds of blankets and wooden blocks are neatly stowed against the walls before sunrise.
<<case "Arabian Revivalist">>
are utilitarian, yet warm and well-kept. They are floored with beautifully patterned tile; there are channels for clean running water that make it easy to keep clean and fresh, so long as one is willing to bathe in the open.
<<case "Chinese Revivalist">>
are spartan, yet functional. At one end of the long dormitory there is an alcove with a shrine hosting a bronze statue of a watchful dragon.
<<case "Chattel Religionist">>
are spartan, yet functional. Servants here are expected to be clean and hardworking, and there is a penitents cell ready for them if they are not.
<<case "Degradationist">>
are severe and utilitarian. Servants sleep uncomfortably here, knowing that even on their meager bedrolls, they are fair game for abuse.
<<case "Asset Expansionist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting slaves with gigantic breasts earnestly enjoying huge cocks.
<<case "Transformation Fetishist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting slaves with huge implants earnestly enjoying sex.
<<case "Gender Radicalist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting all sorts of slaves earnestly enjoying taking cocks up their anuses.
<<case "Gender Fundamentalist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting pretty female slaves being fucked by muscular men.
<<case "Physical Idealist">>
are comfortable and well-kept. There are softcore pictures on the walls, depicting gorgeously muscled, oiled-up men and women, flexing and posing for the camera.
<<case "Supremacist">>
are spartan, since that's all domestics from the inferior races need or deserve. There's a whipping post in the corner of the room so that whenever a slave is beaten, the rest must watch.
<<case "Subjugationist">>
are spartan, since that's all $arcologies[0].FSSubjugationistRace domestics need or deserve. There's a whipping post in the corner of the room so that whenever a slave is beaten, the rest must watch.
<<case "Paternalist">>
are comfortable and well-kept. Though there is little privacy here, the servants are provided for. There's even a small rest area for them to take their regular breaks in.
<<case "Pastoralist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting lactating slaves earnestly enjoying sex. The servants are provided with milk to drink.
<<case "Maturity Preferentialist">>
are comfortable, but functional. There are motivational posters on the walls featuring cheerful MILF servants, exhorting mature slaves to smile, serve, and get fucked like good girls.
<<case "Youth Preferentialist">>
are comfortable, but well equipped to corral wayward slaves. There are instructional screens in the common areas reviewing basic slave tasks like scrubbing a floor and giving head.
<<case "Body Purist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting gorgeous slaves earnestly enjoying sex.
<<case "Slimness Enthusiast">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting slender slaves earnestly enjoying sex.
<<default>>
are comfortable. Servants sleep together in a dormitory, eat together in a little kitchen, bathe together in a communal shower, and then head out into the penthouse to serve.
<</switch>>
<<if $servantsQuartersSlaves > 2>>
$servantsQuartersNameCaps are busy with hurrying slaves. One shift of girls is eating, cleaning the quarters, and bathing. The second is sleeping, and the third is out in the penthouse cleaning and serving.
<<elseif $servantsQuartersSlaves > 0>>
A few slaves are working out of servants' quarters. They must split their scant time between looking after their own needs and the superior needs of everyone else.
<<elseif $Stewardess != 0>>
$Stewardess.slaveName is alone, and seems rather bereft without anyone to order around.
<<else>>
None of your slaves are working out of the servants' quarters. [[Decommission the quarters|Main][$servantsQuarters to 0, $servantsQuartersUpgradeMonitoring to 0, $servantsQuartersDecoration to "standard"]]
<</if>>
<br>$servantsQuartersNameCaps has room to keep $servantsQuarters slaves while they serve.
[[Expand the servantsQuarters|Servants' Quarters][$cash -= Math.trunc($servantsQuarters*1000*$upgradeMultiplierArcology), $servantsQuarters += 5]] //Costs ¤<<print Math.trunc($servantsQuarters*1000*$upgradeMultiplierArcology)>>//
<br>
<<if $servantsQuartersUpgradeMonitoring == 1>>
The quarters have been upgraded with enhanced monitoring systems to make the servants work harder, improving their obedience and efficiency.
<<else>>
The quarters are standard. [[Upgrade the monitoring systems to force harder work|Servants' Quarters][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $servantsQuartersUpgradeMonitoring to 1]] //Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<</if>>
<br><br>
<<if $Stewardess != 0>>
<<set $Flag to 2>>
<<display "Slave Summary">>
<<else>>
You do not have a slave serving as a Stewardess. [[Appoint one|Stewardess Select]]
<</if>>
<<if $servantsQuartersSlaves > 0>>
<br><br>''Bring a slave out of $servantsQuartersName:''
<<set $Flag to 1>>
<<display "Slave Summary">>
<</if>>
<<if $notservantsQuartersSlaves > 0>>
<br><br>''Send a slave to work out of $servantsQuartersName:''
<<set $Flag to 0>>
<<display "Slave Summary">>
<</if>>
<<unset $Flag>>
<br><br>Rename $servantsQuartersName: <<textbox "$servantsQuartersName" $servantsQuartersName "Servants' Quarters">> //Use a noun or similar short phrase//
<</nobr>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<</nobr>>\
\
$dairyNameCaps is working away steadily. Its high-quality product @@color:green;reflects well on you,@@<<set $rep += 100>> you muse one day as you inspect the premises. The gentle pneumatic sounds of the milkers and the whimpers of the cows being milked are a pleasant background for the thought.
Even with high doses of modern drugs, human cows simply do not produce a very high volume of milk. This isn't much of a business problem, since it just means that the product can be sold at a high price. However, some of the more grandiose ideas about how to use milk have had to wait until you have enough cows producing enough milk to make them possible.
\
<span id="result">
<<click "Share a milk bath with the cows">>
<<replace "#result">>
Milk is a fashionable skin treatment in the Free Cities, and many of the cows fetishize their breasts and their milk. Many of them giggle with delight when you bring them all into a large spa room with a huge tub full of their fresh milk. A pittance will be lost from sales, but it's hard to think of such things when swimming and splashing in warm, nutty mother's milk with so many huge-breasted slaves, many of whom are milking themselves into the bath. Some of the older ones relax and luxuriate, gently milking themselves and masturbating or each other, according to taste. The younger cows prefer to rub themselves against you, taking turns being fucked. Regardless, they all @@color:hotpink;appreciate such a special experience.@@
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "work in the dairy">>
<<set $slaves[$i].devotion += 4>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
<<set $slaves[$i].vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<</for>>
<<set $cash -= 1000>>
<</replace>>
<</click>> //This will cost ¤1000//
<<if $club != 0>>\
<<click "Add fresh milk to the club for a day to advertise">>
<<replace "#result">>
Sexual sights and sounds are all over the arcology. Nevertheless, passersby on the club are surprised to find one morning that a previously normal screen advertising your brand of milk has a luscious pair of breasts protruding through it at head height. The advertisement encourages anyone to try a free sample. The slaves constantly rotate, pressing fresh tits through the gap for public suckling. It is @@color:green;generally agreed that your product is of the finest quality@@ and you even have enquiries about how it might be exported outside the arcology, should you manage to increase production.
<<set $cash -= 2000>>
<<set $rep += 500>>
<</replace>>
<</click>> //This will cost ¤2000//
<</if>>\
<<if ($cumSlaves >= 5) && ($activeSlave.fetish != "cumslut")>>
<<click "Cum in, milk out">>
<<replace "#result">>
As a promotional gimmick, you announce with considerable fanfare a special, experimental brand of milk, available at the normal price for a short time only. The milk will be unique in that it will be from cows fed mostly on slaves' cum; the cockmilked slaves will in turn be given as much milk as possible to produce a 'pure slave product,' recursively. The sad realities of nutrition stop it from being much more than a marketing ploy, but it's certainly a @@color:green;successful@@ attempt to spark discussion.
<<set $rep += 1000>>
<<set $cash -= 1000>>
<</replace>>
<</click>> //This will cost ¤1000//
<</if>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<</nobr>>\
\
Your penthouse is very well staffed with servants. The trend in modern buildings is to design around automatic cleaning systems. Dusting, mopping, and polishing are no longer really necessary when machines that do them more cheaply and thoroughly than any human are readily available. Keeping slaves to clean is an ostentation, and visitors to your quarters are often @@color:green;surprised and gratified@@ to see a sex slave working away in the old way.<<set $rep += 100>>
The busy servants' quarters are a reservoir of slaves that can be used for almost any whim that occurs to you.
\
<span id="result">
<<click "Share the servants' quarters with your more favored slaves">>
<<replace "#result">>
The poor slaves in the servants' quarters are lower than almost any others, and they know it. Unfortunately for them, they're about to spend a long weekend knowing it unusually well. Sleeping time is usually nearly inviolate; you are the only person in the penthouse who is permitted to wake a sleeping slave for any but emergency reasons. Not now. You haunt the servants' quarters, using and abusing at will, and encourage your better slaves to follow your example. They quickly take the opportunity to be better than someone for once, and compete with each other in sexual harassment of the servants. They @@color:hotpink;appreciate@@ having @@color:mediumorchid;targets@@ for their frustrations.
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment != "work in servants' quarters">>
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].oralCount += 3>>
<<set $oralTotal += 3>>
<</if>>
<<if $slaves[$i].assignment is "work in servants' quarters">>
<<set $slaves[$i].devotion -= 5>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
<<set $slaves[$i].vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<set $slaves[$i].oralCount += 5>>
<<set $oralTotal += 5>>
<</if>>
<</for>>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<</nobr>>\
\
$brothelNameCaps is well staffed, and does a busy trade in flesh 24 hours a day. With so many sex slaves in the Free Cities, brothels occupy a functional, nearly mechanical part of the sexual landscape. Free citizens and sometimes even favored slaves visit the brothel, select from the available merchandise, relieve their sexual needs, and leave. Affection, companionship, and emotional needs are available elsewhere.
Of course, $brothelName is the best establishment of its kind in the arcology. Citizens who patronize it can expect themselves to be very well looked after by skilled slaves. The quality of the merchandise, the efficiency with which it is delivered, and the cleanliness and reputation of the premises @@color:green;reflect well on you,@@<<set $rep += 100>> so much so that you could leverage this bustling sexual commerce in many ways.
\
<span id="result">
<<click "Surprise the hardworking whores with a day of rest">>
<<replace "#result">>
The problem with assembly-line sex is that it has a tendency to destroy any sense of intimacy or fun. So, you make some simple preparations and close the brothel for a day, hiring some freelancers to cover. All your slave whores are allowed to sleep late, and then spend the day with you playing games and enjoying light amusements. The girls are surprised by your generosity, but they have fun. Many of the games are sexually themed. One day of giggling and squealing can't completely reverse the transactionalization of sex for them, but they @@color:hotpink;appreciate the effort.@@
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "work in the brothel">>
<<set $slaves[$i].devotion += 4>>
<</if>>
<</for>>
<<set $cash -= 1000>>
<</replace>>
<</click>> //This will cost ¤1000//
<<click "Hire an expert hooker to give lessons">>
<<replace "#result">>
The citizen streetwalker has had her day. A few of the cleverest have avoided being driven into poverty, either by becoming madams or by finding a way to build a new career serving the slave brothel industry. One of these is touring the city, offering her long sexual experience in seminars for slave prostitutes. Her services are not cheap, but it rapidly becomes clear that they are worth it. She is a grey-haired but still elegant woman with deep crow's feet and a smoker's voice. She is not only a sexual master, but a hardbitten and comprehensively experienced businesswoman. All of your brothel slaves with any room for improvement in their whoring skills @@color:green;learn from her lessons,@@ while those who have nothing to learn @@color:hotpink;gain confidence@@ from her praise.
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "work in the brothel">>
<<if $slaves[$i].whoreSkill < 3>>
<<set $slaves[$i].whoreSkill += 1>>
<<else>>
<<set $slaves[$i].devotion += 4>>
<</if>>
<</if>>
<</for>>
<<set $cash -= 2000>>
<</replace>>
<</click>> //This will cost ¤2000//
<<click "Eliminate prices for one morning to promote the brothel">>
<<replace "#result">>
The news that sex will be free at the brothel travels like wildfire. Security measures are necessary to control the throng that spends the entire day entering and leaving the brothel, though as the day goes on the crowds thin. By midmorning, all the holes on offer are so fucked out that only those who fetishize that sort of thing stick around. The brothel is a real seminal sewer by noon, and it smells like it. Nevertheless, free sex is a short route to @@color:green;public approval,@@ though you do miss a morning's fees. The poor slave whores are @@color:red;fairly battered@@ by so much wear and tear in so little time.
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "work in the brothel">>
<<set $slaves[$i].health -= 10>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
<<set $slaves[$i].vaginalCount += 5>>
<<set $vaginalTotal += 5>>
<<set $slaves[$i].analCount += 5>>
<<set $analTotal += 5>>
<<else>>
<<set $slaves[$i].analCount += 10>>
<<set $analTotal += 10>>
<</if>>
<<set $slaves[$i].oralCount += 10>>
<<set $oralTotal += 10>>
<</for>>
<<set $cash -= 2000>>
<</replace>>
<</click>> //This will cost ¤2000//
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<</nobr>>\
\
The original designers of the modern arcology did not realize how inseparable from slavery their work would become. The club at the social heart of $arcologies[0].name was not meant as a center of the more friendly kind of sexual slavery, but that is what it has become. Free whores of the highest quality work there, and they are accompanied by a flock of your slaves who have simple orders to dance, add cheer, and perform sexual favors wherever they can.
Offering slaves for free sex would become unmanageable if the club where your public servants work was open to the unwashed masses, but it is not. The arcology is already selective, and only good citizens can party, dance, and fuck the night away in $clubName. The upper classes @@color:green;recognize your contributions@@<<set $rep += 100>> to arcology culture, which you could probably parlay into an even greater benefit.
\
<span id="result">
<<click "Sponsor a special event in the club">>
<<replace "#result">>
The Free Cities are new, and so is their culture. There are new traditions, new expectations, and now, new holidays. One morning, the upper classes of the arcology are surprised and gratified to find that the club has been specially decorated, and all the club sluts are nude. The floor of the club is typically meant for dirty dancing and some light sex, not public penetrative intercourse. Not today; today is special. The festivities @@color:green;greatly improve your renown;@@ you have set a high bar for what a wealthy arcology owner should do.
<<set $cash -= 2000>>
<<set $rep += 500>>
<</replace>>
<</click>> //This will cost ¤2000//
<<click "Host a business exposition">>
<<replace "#result">>
With the world economy in a perilous state, the Free Cities are one of the few remaining areas where innovation and new business opportunities still appear. The novel markets associated with the slave trade only reinforce this trend, offering a cornucopia of opportunities for the clear-eyed investor with liquid assets. Every other week there is news of a new fortune being made from smart investments in leather, in human growth hormones, or in psychoactive drugs. You host an exposition for slave services centered on the club, with your slaves serving as greeters who are eager to ensure that all the little wants of visiting notables are thoroughly satisfied. The optimistic outlook projected by this event @@color:green;improves $arcologies[0].name's business prospects@@ and even @@color:green;reflects well on you personally.@@
<<set $cash -= 5000>>
<<set $arcologies[0].prosperity += 2>>
<<set $rep += 500>>
<</replace>>
<</click>> //This will cost ¤5000//
</span><<set $activeSlave to {slaveName: "blank", birthName: "blank", weekAcquired: 0, origin: 0, career: 0, ID: 0, prestige: 0, pornFame: 0, pornFameSpending: 0, prestigeDesc: 0, recruiter: 0, relation: 0, relationTarget: 0, relationship: 0, relationshipTarget: 0, rivalry: 0, rivalryTarget: 0, subTarget: 0, choosesOwnAssignment: 0, assignment: "rest", assignmentVisible: 1, sentence: 0, training: 0, toyHole: "all her holes", indenture: -1, indentureRestrictions: 0, birthWeek: random(0,51), age: 18, ageImplant: 0, health: 0, minorInjury: 0, trust: 0, oldTrust: 0, devotion: 0, oldDevotion: 0, weight: 0, muscles: 0, height: 170, heightImplant: 0, nationality: "slave", race:"white", markings: "none", eyes: 1, eyeColor: "brown", eyewear: "none", hColor: "brown", pubicHColor: "brown", skin: "light", hLength: 10, hStyle: "short", pubicHStyle: "neat", waist: 0, corsetPiercing: 0, amp: 0, heels:0, voice: 2, voiceImplant: 0, accent: 0, shoulders: 0, shouldersImplant: 0, boobs: 0, boobsImplant: 0, boobsImplantType: 0, boobShape: "normal", nipples: "cute", nipplesPiercing: 0, areolae: 0, areolaePiercing: 0, boobsTat: 0, lactation: 0, milk: 0, cum: 0, hips: 0, hipsImplant: 0, butt: 0, buttImplant: 0, buttImplantType: 0, buttTat: 0, face: 0, faceImplant: 0, faceShape: "normal", lips: 15, lipsImplant: 0, lipsPiercing: 0, lipsTat: 0, teeth: "normal", tonguePiercing: 0, vagina: 0, vaginaLube: 0, vaginaPiercing: 0, vaginaTat: 0, preg: -1, pregSource: 0, pregType: 0, labor: 0, births: 0, cSec: 0, bellyAccessory: "none", labia: 0, clit: 0, clitPiercing: 0, clitSetting: "vanilla", foreskin: 0, anus: 0, dick: 0, analArea: 1, dickPiercing: 0, dickTat: 0, balls: 0, scrotum: 0, ovaries: 0, anusPiercing: 0, anusTat: 0, makeup: 0, nails: 0, brand: 0, brandLocation: 0, earPiercing: 0, nosePiercing: 0, eyebrowPiercing: 0, navelPiercing: 0, cosmeticPiercings: 0, shouldersTat: 0, armsTat: 0, legsTat: 0, backTat: 0, stampTat: 0, vaginalSkill: 0, oralSkill: 0, analSkill: 0, whoreSkill: 0, entertainSkill: 0, combatSkill: 0, livingRules: "spare", speechRules: "restrictive", releaseRules:"restrictive", relationshipRules: "restrictive", standardPunishment: "situational", standardReward: "situational", useRulesAssistant: 1, diet: "healthy", tired: 0, hormones: 0, drugs: "no drugs", chem: 0, addict: 0, choosesOwnClothes: 0, clothes: "no clothing", collar: "none", shoes: "none", vaginalAccessory: "none", dickAccessory: "none", buttplug: "none", intelligence: 0, intelligenceImplant: 0, energy: 50, attrXX: 0, attrXY: 0, attrKnown: 0, fetish: "none", fetishStrength: 70, fetishKnown: 0, behavioralFlaw: "none", behavioralQuirk: "none", sexualFlaw: "none", sexualQuirk: "none", oralCount: 0, vaginalCount: 0, analCount: 0, mammaryCount: 0, penetrativeCount: 0, pitKills: 0, customTat: "", customLabel: "", customDesc: "", currentRules: []}>>
<<if $retirementAge > 42>>
<<set $activeSlave.age to random(18,42)>>
<<else>>
<<set $activeSlave.age to random(18,$retirementAge)>>
<</if>>
<<set $activeSlave.ID to $IDNumber>>
<<set $IDNumber += 1>>
<<set $activeSlave.weekAcquired to $week>>
<<set $seed to random(1,100)>>
<<if $seed > 98>>
<<set $activeSlave.intelligence to 3>>
<<elseif $seed > 85>>
<<set $activeSlave.intelligence to 2>>
<<elseif $seed > 65>>
<<set $activeSlave.intelligence to 1>>
<<elseif $seed > 35>>
<<set $activeSlave.intelligence to 0>>
<<elseif $seed > 15>>
<<set $activeSlave.intelligence to -1>>
<<elseif $seed > 5>>
<<set $activeSlave.intelligence to -2>>
<<else>>
<<set $activeSlave.intelligence to -3>>
<</if>>
<<if random(1,100) < 50+(20*$activeSlave.intelligence)>>
<<set $activeSlave.intelligenceImplant to 1>>
<</if>>
<<if ($activeSlave.age <= 24)>>
<<set $activeSlave.career to $youngCareers.random()>>
<<elseif ($activeSlave.intelligenceImplant == 1)>>
<<set $activeSlave.career to $educatedCareers.random()>>
<<else>>
<<set $activeSlave.career to $uneducatedCareers.random()>>
<</if>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.analSkill to either(0, 0, 1)>>
<<set $activeSlave.oralSkill to either(0, 0, 1)>>
<<set $activeSlave.entertainSkill to either(0, 0, 1)>>
<<set $activeSlave.whoreSkill to either(0, 0, 1)>>
<<set $activeSlave.energy to random(15,90)>>
<<RandomizeAttraction>>
<<set $activeSlave.fetishStrength to random(0,90)>>
<<set $activeSlave.fetish to either("none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "buttslut", "boobs", "dom", "sadist", "masochist")>>
<<set $activeSlave.behavioralFlaw to either("none", "none", "none", "arrogant", "bitchy", "odd", "hates men", "hates men", "hates men", "hates women", "anorexic", "gluttonous", "devout", "liberated")>>
<<if ($activeSlave.behavioralFlaw is "devout")>>
<<set $activeSlave.sexualFlaw to either("none", "repressed", "shamefast", "apathetic", "crude", "judgemental")>>
<<else>>
<<set $activeSlave.sexualFlaw to either("none", "none", "none", "none", "hates oral", "hates anal", "hates anal", "repressed", "idealistic", "shamefast", "apathetic", "crude", "judgemental")>>
<</if>>
<<if ($activeSlave.behavioralFlaw is "none")>>
<<if random(1,10) == 1>>
<<set $activeSlave.behavioralQuirk to either("confident", "cutting", "funny", "adores women", "adores men", "fitness", "insecure", "sinful", "advocate")>>
<</if>>
<</if>>
<<if ($activeSlave.sexualFlaw is "none")>>
<<if random(1,10) == 1>>
<<set $activeSlave.sexualQuirk to either("gagfuck queen", "painal queen", "strugglefuck queen", "tease", "romantic", "perverted", "caring", "unflinching", "size queen")>>
<</if>>
<</if>>
<<set $activeSlave.health = random(-50,50)>>
<<set $activeSlave.devotion = random(-90,-60)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.height to random(150,200)>>
<<if random(1,2) == 1>><<set $activeSlave.height to random(160,180)>><</if>>
<<if $activeSlave.height >= 170>>
<<set $activeSlave.hips to either(-2, -1, -1, 0, 1)>>
<<set $activeSlave.shoulders to either(-1, 0, 1, 1, 2, 2)>>
<<else>>
<<set $activeSlave.hips to either(-2, -2, -1, -1, 0)>>
<<set $activeSlave.shoulders to random(0,2)>>
<</if>>
<<set $activeSlave.weight to random (-100,100)>>
<<if ($activeSlave.weight < -10)>>
<<set $activeSlave.waist to either(0,0,1)>>
<</if>>
<<if ($activeSlave.age > random(0,100))>>
<<set $activeSlave.eyes to -1>>
<</if>>
<<if $startingGirlsNationality == 0>>
<<set $activeSlave.nationality to $nationalities.random()>>
<<else>>
<<set $activeSlave.nationality to $startingGirlsNationality>>
<</if>>
<<display "New Slave Race Nationality and Name">>
<<if ($activeSlave.intelligenceImplant == 1)>>
<<if ($activeSlave.accent >= 3)>>
<<if (3+$activeSlave.intelligence) > random(0,6)>>
<<set $activeSlave.accent -= 1>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.race is "black">>
<<set $activeSlave.butt to either(1, 1, 2, 3)>>
<<set $activeSlave.boobs to either(100, 200, 200, 300, 300, 400, 500)>>
<<set $activeSlave.lips to random(5,30)>>
<<set $activeSlave.skin to either("black", "brown", "light brown")>>
<<set $activeSlave.hColor to either("black", "black", "black", "brown")>>
<<set $activeSlave.hStyle to either("neat", "crinkled")>>
<<elseif $activeSlave.race is "white">>
<<set $activeSlave.butt to either(1, 1, 2, 3)>>
<<set $activeSlave.boobs to either(100, 200, 200, 300, 300, 400, 500)>>
<<set $activeSlave.lips to random(5,25)>>
<<if $activeSlave.nationality is "German">>
<<set $activeSlave.skin to either("pale", "tanned", "fair")>>
<<set $activeSlave.eyeColor to either("blue", "blue", "blue", "brown", "green")>>
<<set $activeSlave.hColor to either("black", "blonde", "blonde", "blonde", "red", "brown")>>
<<elseif $activeSlave.nationality is "Icelandic">>
<<set $activeSlave.skin to either("pale", "pale", "tanned", "fair")>>
<<set $activeSlave.eyeColor to either("blue", "blue", "blue", "brown", "green")>>
<<set $activeSlave.hColor to either("black", "blonde", "blonde", "blonde", "red", "brown")>>
<<elseif $activeSlave.nationality is "Irish">>
<<set $activeSlave.skin to either("pale", "pale", "tanned", "fair")>>
<<set $activeSlave.eyeColor to either("blue", "brown", "green", "green", "green")>>
<<set $activeSlave.hColor to either("black", "blonde", "red", "red", "red", "brown")>>
<<else>>
<<set $activeSlave.skin to either("pale", "tanned", "fair")>>
<<set $activeSlave.eyeColor to either("blue", "brown", "green")>>
<<set $activeSlave.hColor to either("black", "blonde", "red", "brown")>>
<</if>>
<<set $activeSlave.hStyle to "neat">>
<<elseif $activeSlave.race is "latina">>
<<set $activeSlave.butt to either(1, 1, 2, 3)>>
<<set $activeSlave.boobs to either(100, 200, 200, 300, 300, 400, 500)>>
<<set $activeSlave.lips to random(5,25)>>
<<set $activeSlave.skin to either("olive", "brown", "light brown")>>
<<set $activeSlave.hColor to either("black", "black", "brown", "brown")>>
<<set $activeSlave.hStyle to "neat">>
<<elseif ($activeSlave.race is "indo-aryan") || ($activeSlave.race is "malay") || ($activeSlave.race is "pacific islander") || ($activeSlave.race is "amerindian")>>
<<set $activeSlave.butt to either(1, 1, 2, 3)>>
<<set $activeSlave.boobs to either(100, 200, 200, 300, 300, 400, 500)>>
<<set $activeSlave.lips to random(5,25)>>
<<set $activeSlave.skin to either("dark", "light")>>
<<set $activeSlave.hColor to either("black")>>
<<set $activeSlave.hStyle to "neat">>
<<elseif $activeSlave.race is "asian">>
<<set $activeSlave.butt to either(1, 1, 2, 3)>>
<<set $activeSlave.boobs to either(100, 200, 200, 300, 300, 400, 500)>>
<<set $activeSlave.lips to random(5,25)>>
<<set $activeSlave.skin to either("pale", "dark", "light")>>
<<set $activeSlave.hColor to either("black")>>
<<set $activeSlave.hStyle to "neat">>
<<elseif ($activeSlave.race is "middle eastern") || ($activeSlave.race is "semitic") || ($activeSlave.race is "southern European")>>
<<set $activeSlave.butt to either(1, 1, 2, 3)>>
<<set $activeSlave.boobs to either(100, 200, 200, 300, 300, 400, 500)>>
<<set $activeSlave.lips to random(5,25)>>
<<set $activeSlave.skin to either("pale", "dark", "light")>>
<<set $activeSlave.hColor to either("black")>>
<<set $activeSlave.hStyle to "neat">>
<<else>>
<<set $activeSlave.butt to either(1, 1, 2, 3)>>
<<set $activeSlave.boobs to either(100, 200, 200, 300, 300, 400, 500)>>
<<set $activeSlave.lips to random(5,25)>>
<<set $activeSlave.skin to either("pale", "dark", "light")>>
<<set $activeSlave.hColor to either("black", "black", "black", "black", "brown", "brown", "blonde", "red")>>
<<set $activeSlave.hStyle to "neat">>
<</if>>
<<if ($activeSlave.skin is "pale") || ($activeSlave.skin is "fair")>>
<<if random(1,4) == 1>>
<<set $activeSlave.markings to either("freckles", "freckles", "freckles", "heavily freckled", "beauty mark", "beauty mark", "birthmark", "birthmark")>>
<</if>>
<<else>>
<<if random(1,8) == 1>>
<<set $activeSlave.markings to either("beauty mark", "birthmark")>>
<</if>>
<</if>>
<<set $activeSlave.pubicHColor to $activeSlave.hColor>>
<<set $activeSlave.pubicHStyle to either("waxed","in a strip","neat","bushy")>>
<<set $seed to []>>
<<if $activeSlave.boobs > 250>>
<<if $activeSlave.boobs < 800>>
<<set $seed.push("perky")>>
<<set $seed.push("downward-facing")>>
<</if>>
<</if>>
<<if $activeSlave.boobs > 400>>
<<if $activeSlave.boobs < 1200>>
<<set $seed.push("torpedo-shaped")>>
<<set $seed.push("wide-set")>>
<</if>>
<</if>>
<<if $activeSlave.boobs > 800>>
<<if $activeSlave.age > random(10,50)>>
<<set $seed.push("saggy")>>
<</if>>
<</if>>
<<if $seed.length == 1>>
<<if random(1,2) != 1>>
<<set $activeSlave.boobShape to $seed.random()>>
<</if>>
<<elseif $seed.length > 1>>
<<if random(1,3) != 1>>
<<set $activeSlave.boobShape to $seed.random()>>
<</if>>
<</if>>
<<set $activeSlave.earPiercing to either(0,0,0,1)>>
<<set $activeSlave.nosePiercing to either(0,0,0,0,1)>>
<<set $activeSlave.eyebrowPiercing to either(0,0,0,0,0,1)>>
<<set $activeSlave.dickPiercing to either(0,0,0,0,0,1)>>
<<set $activeSlave.lipsPiercing to either(0,0,0,0,0,1)>>
<<set $activeSlave.navelPiercing to either(0,0,0,0,1)>>
<<set $activeSlave.nipplesPiercing to either(0,0,0,0,1)>>
<<if $activeSlave.age > 35>>
<<set $activeSlave.face to either(-3,-2,-2,-2,-1,-1,-1,-1,0,0,0,1,1,2)>>
<<elseif $activeSlave.age > 25>>
<<set $activeSlave.face to either(-3,-2,-2,-1,-1,-1,0,0,0,1,1,1,2,2)>>
<<else>>
<<set $activeSlave.face to either(-3,-2,-1,-1,0,0,0,1,1,1,1,2,2,2)>>
<</if>>
<<set $activeSlave.faceShape to either("masculine", "masculine", "masculine", "androgynous")>>
<<if $useFSNames == 0>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<elseif $arcologies[0].FSChattelReligionist > 20>>
<<set $activeSlave.slaveName to $chattelReligionistSlaveNames.random()>>
<<elseif $arcologies[0].FSRomanRevivalist > 20>>
<<set $activeSlave.slaveName to $romanSlaveNames.random()>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $activeSlave.slaveName to $ancientEgyptianSlaveNames.random()>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set $activeSlave.slaveName to $edoSlaveNames.random()>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<display "Degrading Name">>
<<else>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<</if>>
<<if $activeSlave.boobs < 250>>
<<set $activeSlave.nipples to either("tiny", "tiny", "tiny", "tiny", "cute", "cute", "puffy", "partially inverted")>>
<<elseif $activeSlave.boobs < 500>>
<<set $activeSlave.nipples to either("tiny", "cute", "cute", "cute", "puffy", "partially inverted")>>
<<elseif $activeSlave.boobs < 1000>>
<<set $activeSlave.nipples to either("tiny", "cute", "cute", "cute", "puffy", "puffy", "partially inverted", "inverted")>>
<<else>>
<<set $activeSlave.nipples to either("cute", "puffy", "partially inverted", "inverted", "huge")>>
<</if>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.clit to 0>>
<<set $activeSlave.preg to -2>>
<<set $activeSlave.dick to either(1, 2, 2, 2, 3, 3, 3, 4, 4, 5)>>
<<if $seeExtreme == 1>>
<<set $activeSlave.balls to either(0, 1, 2, 2, 2, 3, 3, 3, 4, 4, 5)>>
<<else>>
<<set $activeSlave.balls to either(1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 5)>>
<</if>>
<<if (random(1,2) == 1) || ($seeCircumcision == 0)>>
<<set $activeSlave.foreskin to $activeSlave.dick + random(0,1)>>
<</if>>
<<if $activeSlave.balls == 0>>
<<if random(0,1) == 1>>
<<if $activeSlave.faceShape is "masculine">>
<<set $activeSlave.faceShape to either("androgynous", "cute")>>
<</if>>
<</if>>
<<else>>
<<set $activeSlave.scrotum to $activeSlave.balls += either(0, 0, 1)>>
<</if>>
<<if $activeSlave.balls > 2>>
<<set $activeSlave.voice to 1>>
<<elseif $activeSlave.balls > 0>>
<<set $activeSlave.voice to either(1, 1, 2)>>
<<else>>
<<set $activeSlave.voice to either(1, 2, 2)>>
<</if>>
<<if $activeSlave.attrXY > 0>>
<<set $activeSlave.anus to either(0, 1, 2)>>
<<else>>
<<set $activeSlave.anus to either(0, 0, 0, 1, 1, 2)>>
<</if>>
<<set $activeSlave.analArea to $activeSlave.anus + either(0, 0, 0, 1)>>
<<if $activeSlave.anus == 0>>
<<set $activeSlave.analSkill to 0>>
<<elseif random(1,4) == 1>>
<<set $activeSlave.anusTat to "bleached">>
<</if>>
<<if $arcologies[0].FSSupremacistLawME == 1>>
<<if $activeSlave.race is $arcologies[0].FSSupremacistRace>>
<<goto "Generate XY Slave">>
<</if>>
<</if>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $PRaid to 0>>
<</nobr>>\
\
As your VTOL craft carries you and your mercenaries out towards an area ideal for a quick raid on the refugee bands, the sensors begin to reveal that there are actually many more bands than you originally suspected. The single aircraft does not carry enough mercenaries to target more than one group, or have the cargo capacity to haul more than one back to the arcology before they disperse. Your mercenary commander makes a selection based on your instructions.
Out ahead of the main body of refugees there is a small knot moving quickly and in good order, carrying weapons. Farther back, there is a larger group separated from the main body who could be easily isolated. And finally, it seems a group of sick and injured refugees have clustered around a tent where there must be medical assistance of some kind.
<<nobr>>
<<if $PRraidTarget == 1>>
Under orders to target resistance, your mercenaries target the leading group. They even manage to direct a little small arms fire at the VTOL craft as it circles them, dropping mercenaries and plying its nonlethal weapons, but they are of course rapidly defeated. Your share is two slaves in good physical condition, who prove to have been survivors of the defeated attack on the arcology. The mercenaries find after a data search that one of the prisoners who's part of their share was a minor leader in the anti-Free Cities movement. After a quick consultation over their radios, the mercenaries decide that a summary execution out here would be too quick for the wretch, and bring their prize back to the arcology for more thorough punishment. Between the successful raid and the capture of this public enemy, @@color:green;the citizens are quite impressed by you.@@
<<set $rep += 500>>
<<for $i to 0; $i < 3; $i++>>
<<if ($seeDicks > 0)>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She is an enslaved refugee who participated in the defeated attack on your arcology.">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<<else>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She is an enslaved refugee who participated in the defeated attack on your arcology.">>
<<set $slaves.push($activeSlave)>>
<</if>>
<</for>>
<<elseif $PRraidTarget is 2>>
Under orders to target civilians, your mercenaries head for the isolated group. When the VTOL descends to circle around the large group of refugees, it becomes obvious that it won't even be necessary to expend nonlethal ammunition. A few of the refugees throw themselves down in bitterness, but most just subside into the catatonia of helplessness. They stand quiescent as they are searched, tagged, and loaded onto the VTOL like the wretched human refuse they are. The successful raid @@color:green;is the talk of the Free City.@@
<<set $rep += 200>>
<<for $i to 0; $i < 4; $i++>>
<<display "Generate New Slave">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $activeSlave.origin to "She is an enslaved refugee.">>
<<set $slaves.push($activeSlave)>>
<</for>>
<<else>>
Under orders to target the largest possible group of people, your mercenaries head for the sick and injured. As the VTOL settles, it becomes apparent that most of the injuries are from combat, almost certainly in the defeat at $arcologies[0].name. The tent proves to contain a harassed nurse, almost without medical supplies and at the end of her rope. When she sees the mercenaries push through the tent flap, she heaves a sigh of mixed defeat and relief and wordlessly offers her wrists. The mercenaries give you a larger share of the other slaves in return for her: they tell you in confidence that she'll be a medical asset to them as well as the usual amusement. The successful raid @@color:green;is the talk of the Free City.@@
<<set $slaveMedic to 1>>
<<set $rep += 200>>
<<for $i to 0; $i < 5; $i++>>
<<display "Generate New Slave">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $activeSlave.origin to "She is an enslaved refugee who was wounded in the defeated attack on your arcology.">>
<<set $activeSlave.health = random(-80,-40)>>
<<set $slaves.push($activeSlave)>>
<</for>>
<</if>>
<</nobr>>
<span id="result">
<<click "Sell your prisoners immediately">>
<<replace "#result">><<nobr>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].origin is "She is an enslaved refugee who participated in the defeated attack on your arcology.") || ($slaves[$i].origin is "She is an enslaved refugee.") || ($slaves[$i].origin is "She is an enslaved refugee who was wounded in the defeated attack on your arcology.")>>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<</for>>
Prisoners sold.
<</nobr>><</replace>>
<</click>>
<<click "Give your prisoners to citizens injured in the recent invasion">>
<<replace "#result">><<nobr>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].origin is "She is an enslaved refugee who participated in the defeated attack on your arcology.") || ($slaves[$i].origin is "She is an enslaved refugee.") || ($slaves[$i].origin is "She is an enslaved refugee who was wounded in the defeated attack on your arcology.")>>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $rep += Math.trunc($slaveCost/10)>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<</for>>
Prisoners @@color:green;given away.@@
<</nobr>><</replace>>
<</click>>
<<click "Enslave all of the refugees">>
<<replace "#result">>
<<nobr>>
You simply enslave all of the refugees yourself. They would have been worse off had you not intervened.
<</nobr>><</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $PRraid to 0>>
<<set $PRraidTarget to 0>>
<</nobr>>\
\
The former country whose citizens launched the ultimately futile attack on the arcology has continued to degenerate. After a series of civil disturbances and minor natural disasters, the nearest major city is being abandoned by its few remaining residents. A regional warlord is threatening the area, so they are streaming in small parties towards another city that is not under his shadow.
The citizens of $arcologies[0].name view their discomfiture without much pity. These people almost certainly would have abused them just as much as they are now in danger of being abused themselves, had the attack on the Free City been a success. There would be little to no criticism if you and your mercenary contingent were to take this unique opportunity to corral one of the refugee groups. They are refugees, after all; no one will miss them.
\
<span id="result">
Fund a quick raid on the refugees with ¤5000, targeting:
<<click "Ex-soldiers">>
<<replace "#result">>
Your mercenaries probably would have been enthusiastic even before the recent combat, but now they're positively eager. The split agreed upon is that they keep the proceeds from the sale of anything that isn't sex slave material, while you keep anything that is.
<<set $cash -= 5000>>
<<set $PRaid to 1>>
<<set $PRraidTarget to 1>>
<</replace>>
<</click>>
<<click "Healthy civilians">>
<<replace "#result">>
Your mercenaries probably would have been enthusiastic even before the recent combat, but now they're positively eager. The split agreed upon is that they keep the proceeds from the sale of anything that isn't sex slave material, while you keep anything that is.
<<set $cash -= 5000>>
<<set $PRaid to 1>>
<<set $PRraidTarget to 2>>
<</replace>>
<</click>>
<<click "The largest possible group of slaves">>
<<replace "#result">>
Your mercenaries probably would have been enthusiastic even before the recent combat, but now they're positively eager. The split agreed upon is that they keep the proceeds from the sale of anything that isn't sex slave material, while you keep anything that is.
<<set $cash -= 5000>>
<<set $PRaid to 1>>
<<set $PRraidTarget to 3>>
<</replace>>
<</click>>
<<click "Let them go">>
<<replace "#result">>
Some of the refugees make it to safety. Some do not.
<</replace>>
<</click>>
</span><<set $nextButton to "Back to Main">>
<<set $nextLink to "Main">>
//These options will affect both the long form description of each slave and the miniscenes available from the main menu.//
<br><br>
<<if $showSexualHistory == 1>>
Sexual histories are @@color:green;SHOWN.@@ //[[Hide|Description Options][$showSexualHistory to 0]]//
<<else>>
Sexual histories are @@color:red;HIDDEN.@@ //[[Show|Description Options][$showSexualHistory to 1]]//
<</if>>
<br>
<<if $showBodyMods == 1>>
Cosmetic body mods are @@color:green;SHOWN.@@ //[[Hide|Description Options][$showBodyMods to 0]]//
<<else>>
Cosmetic body mods are @@color:red;HIDDEN.@@ //[[Show|Description Options][$showBodyMods to 1]]//
<</if>>
<br>
<<if $showImplantEffects == 1>>
The effects of implants are @@color:green;SHOWN.@@ //[[Hide|Description Options][$showImplantEffects to 0]]//
<<else>>
The effects of implants are @@color:red;HIDDEN.@@ //[[Show|Description Options][$showImplantEffects to 1]]//
<</if>>
<br>
<<if $showClothing == 1>>
Clothing is mostly @@color:green;SHOWN.@@ //[[Hide|Description Options][$showClothing to 0]]//
<<else>>
Clothing is mostly @@color:red;HIDDEN.@@ //[[Show|Description Options][$showClothing to 1]]//
<</if>>
<br>
Detailed slave age information is
<<if $showAgeDetail == 1>>
@@color:green;SHOWN.@@ //[[Hide|Description Options][$showAgeDetail to 0]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Show|Description Options][$showAgeDetail to 1]]//
<</if>>
<br>
Approximate height is
<<if $showHeightCMs == 1>>
@@color:green;SHOWN.@@ //[[Hide|Description Options][$showHeightCMs to 0]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Show|Description Options][$showHeightCMs to 1]]//
<</if>>
<br>
Volume, in CCs, of breasts is
<<if $showBoobCCs == 1>>
@@color:green;SHOWN.@@ //[[Hide|Description Options][$showBoobCCs to 0]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Show|Description Options][$showBoobCCs to 1]]//
<</if>>
<<if $seeDicks != 0>>
<br>
Approximate sizes of dicks and balls are
<<if $showDickCMs == 1>>
@@color:green;SHOWN.@@ //[[Hide|Description Options][$showDickCMs to 0]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Show|Description Options][$showDickCMs to 1]]//
<</if>>
<</if>>
<br>
Attractiveness and Sexual scores are
<<if $showScores == 1>>
@@color:green;SHOWN.@@ //[[Hide|Description Options][$showScores to 0]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Show|Description Options][$showScores to 1]]//
<</if>>
<br>
<span id="result">
<<if ndef $PC.customTitle>>
<<click "Set a custom title for slaves to address you">>
<<replace "#result">>
Custom title: <<textbox "$PC.customTitle" $PC.customTitle>>
<<click "Apply">>
<<replace "#result">>
Your title is now $PC.customTitle.
<<set $PC.customTitleLisp to $PC.customTitle, $PC.customTitleLisp to $PC.customTitleLisp.replace("ss", "th"), $PC.customTitleLisp to $PC.customTitleLisp.replace("S", "Th"), $PC.customTitleLisp to $PC.customTitleLisp.replace("s", "th")>>
<</replace>>
<</click "">>
<</replace>>
<</click "">>
<<else>>
Your custom title is <<textbox "$PC.customTitle" $PC.customTitle>>
<<click "Apply">>
<<replace "#result">>
Your title is now $PC.customTitle.
<<set $PC.customTitleLisp to $PC.customTitle, $PC.customTitleLisp to $PC.customTitleLisp.replace("ss", "th"), $PC.customTitleLisp to $PC.customTitleLisp.replace("S", "Th"), $PC.customTitleLisp to $PC.customTitleLisp.replace("s", "th")>>
<</replace>>
<</click "">> |
<<click "Stop using a custom title">>
<<replace "#result">>
You stop using a custom title
<<set $PC.customTitle to undefined>>
<<set $PC.customTitleLisp to undefined>>
<</replace>>
<</click "">>
<</if>>
</span><<nobr>>
<<set $nextButton to "Back to Main">>
<<set $nextLink to "Main">>
<</nobr>>\
\
//These options will affect the short slave summaries that appear on the main menu and the facility management screens.//
<<nobr>>
<<if $lineSeparations == 0>>
Line separations are @@color:red;HIDDEN.@@
//[[Show|Summary Options][$lineSeparations to 1]]//
<<else>>
Line separations are @@color:cyan;SHOWN.@@
//[[Hide|Summary Options][$lineSeparations to 0]]//
<</if>>
<</nobr>>
<<nobr>>
<<if $sortSlavesBy is "name">>
Slaves are sorted on the main menu by @@color:yellow;NAME.@@
<<elseif $sortSlavesBy is "seniority">>
Slaves are sorted on the main menu by @@color:yellow;SENIORITY.@@
<<elseif $sortSlavesBy is "age">>
Slaves are sorted on the main menu by @@color:yellow;AGE.@@
<<elseif $sortSlavesBy is "assignment">>
Slaves are sorted on the main menu by @@color:yellow;ASSIGNMENT.@@
<<else>>
Slaves are sorted on the main menu by @@color:yellow;DEVOTION.@@
<</if>>
//[[Devotion|Summary Options][$sortSlavesBy to "devotion"]] | [[Name|Summary Options][$sortSlavesBy to "name"]] | [[Assignment|Summary Options][$sortSlavesBy to "assignment"]] | [[Date purchased|Summary Options][$sortSlavesBy to "seniority"]] | [[Age|Summary Options][$sortSlavesBy to "age"]]//
<</nobr>>
<<nobr>>
<<if $sortSlavesOrder is "ascending">>
Slaves are sorted in @@color:cyan;ASCENDING@@ order.
//[[Sort descending|Summary Options][$sortSlavesOrder to "descending"]]//
<<else>>
Slaves are sorted in @@color:red;DESCENDING@@ order.
//[[Sort ascending|Summary Options][$sortSlavesOrder to "ascending"]]//
<</if>>
<</nobr>>
<<nobr>>
<<if $sortSlavesMain == 0>>
Sort options are @@color:red;HIDDEN@@ on the main menu.
//[[Show|Summary Options][$sortSlavesMain to 1]]//
<<else>>
Sort options are @@color:cyan;SHOWN@@ on the main menu.
//[[Hide|Summary Options][$sortSlavesMain to 0]]//
<</if>>
<</nobr>>
<<nobr>>
<<if $rulesAssistantMain == 0>>
The rules assistant is @@color:red;HIDDEN.@@
//[[Show|Summary Options][$rulesAssistantMain to 1]]//
<<else>>
The rules assistant is @@color:cyan;SHOWN.@@
//[[Hide|Summary Options][$rulesAssistantMain to 0]]//
<</if>>
<</nobr>>
<<nobr>>
Main menu assignment shortcuts are
<<if $displayAssignments == 1>>
@@color:cyan;SHOWN.@@ //[[Hide|Summary Options][$displayAssignments to 0]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Show|Summary Options][$displayAssignments to 1]]//
<</if>>
<</nobr>>
<<nobr>>
Devotion is
<<if $abbreviateDevotion == 2>>
@@color:cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateDevotion to 0]] | [[Abbreviate|Summary Options][$abbreviateDevotion to 1]]//
<<elseif $abbreviateDevotion == 1>>
@@color:yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateDevotion to 0]] | [[Summarize|Summary Options][$abbreviateDevotion to 2]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateDevotion to 1]] | [[Summarize|Summary Options][$abbreviateDevotion to 2]]//
<</if>>
<</nobr>>
<<nobr>>
Rules are
<<if $abbreviateRules == 2>>
@@color:cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateRules to 0]] | [[Abbreviate|Summary Options][$abbreviateRules to 1]]//
<<elseif $abbreviateRules == 1>>
@@color:yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateRules to 0]] | [[Summarize|Summary Options][$abbreviateRules to 2]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateRules to 1]] | [[Summarize|Summary Options][$abbreviateRules to 2]]//
<</if>>
<</nobr>>
<<nobr>>
Health is
<<if $abbreviateHealth == 2>>
@@color:cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateHealth to 0]] | [[Abbreviate|Summary Options][$abbreviateHealth to 1]]//
<<elseif $abbreviateHealth == 1>>
@@color:yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateHealth to 0]] | [[Summarize|Summary Options][$abbreviateHealth to 2]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateHealth to 1]] | [[Summarize|Summary Options][$abbreviateHealth to 2]]//
<</if>>
<</nobr>>
<<nobr>>
Diet and weight are
<<if $abbreviateDiet == 2>>
@@color:cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateDiet to 0]] | [[Abbreviate|Summary Options][$abbreviateDiet to 1]]//
<<elseif $abbreviateDiet == 1>>
@@color:yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateDiet to 0]] | [[Summarize|Summary Options][$abbreviateDiet to 2]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateDiet to 1]] | [[Summarize|Summary Options][$abbreviateDiet to 2]]//
<</if>>
<</nobr>>
<<nobr>>
Drugs and addiction are
<<if $abbreviateDrugs == 2>>
@@color:cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateDrugs to 0]] | [[Abbreviate|Summary Options][$abbreviateDrugs to 1]]//
<<elseif $abbreviateDrugs == 1>>
@@color:yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateDrugs to 0]] | [[Summarize|Summary Options][$abbreviateDrugs to 2]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateDrugs to 1]] | [[Summarize|Summary Options][$abbreviateDrugs to 2]]//
<</if>>
<</nobr>>
<<nobr>>
Genitalia are
<<if $abbreviateGenitalia == 2>>
@@color:cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateGenitalia to 0]] | [[Abbreviate|Summary Options][$abbreviateGenitalia to 1]]//
<<elseif $abbreviateGenitalia == 1>>
@@color:yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateGenitalia to 0]] | [[Summarize|Summary Options][$abbreviateGenitalia to 2]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateGenitalia to 1]] | [[Summarize|Summary Options][$abbreviateGenitalia to 2]]//
<</if>>
<</nobr>>
<<nobr>>
Physical traits are
<<if $abbreviatePhysicals == 2>>
@@color:cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviatePhysicals to 0]] | [[Abbreviate|Summary Options][$abbreviatePhysicals to 1]]//
<<elseif $abbreviatePhysicals == 1>>
@@color:yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviatePhysicals to 0]] | [[Summarize|Summary Options][$abbreviatePhysicals to 2]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviatePhysicals to 1]] | [[Summarize|Summary Options][$abbreviatePhysicals to 2]]//
<</if>>
<</nobr>>
<<nobr>>
Skills are
<<if $abbreviateSkills == 2>>
@@color:cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateSkills to 0]] | [[Abbreviate|Summary Options][$abbreviateSkills to 1]]//
<<elseif $abbreviateSkills == 1>>
@@color:yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateSkills to 0]] | [[Summarize|Summary Options][$abbreviateSkills to 2]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateSkills to 1]] | [[Summarize|Summary Options][$abbreviateSkills to 2]]//
<</if>>
<</nobr>>
<<nobr>>
Mental attributes are
<<if $abbreviateMental == 2>>
@@color:cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateMental to 0]] | [[Abbreviate|Summary Options][$abbreviateMental to 1]]//
<<elseif $abbreviateMental == 1>>
@@color:yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateMental to 0]] | [[Summarize|Summary Options][$abbreviateMental to 2]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateMental to 1]] | [[Summarize|Summary Options][$abbreviateMental to 2]]//
<</if>>
<</nobr>>
<<nobr>>
Nationality is
<<if $abbreviateNationality == 2>>
@@color:cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateNationality to 0]] | [[Abbreviate|Summary Options][$abbreviateNationality to 1]] //
<<elseif $abbreviateNationality == 1>>
@@color:yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateNationality to 0]] | [[Summarize|Summary Options][$abbreviateNationality to 2]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateNationality to 1]] | [[Summarize|Summary Options][$abbreviateNationality to 2]]//
<</if>>
<</nobr>>
<<nobr>>
Race is
<<if $abbreviateRace == 2>>
@@color:cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateRace to 0]] | [[Abbreviate|Summary Options][$abbreviateRace to 1]]//
<<elseif $abbreviateRace == 1>>
@@color:yellow;ABBREVIATED.@@ //[[Hide|Summary Options][$abbreviateRace to 0]] | [[Summarize|Summary Options][$abbreviateRace to 2]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Abbreviate|Summary Options][$abbreviateRace to 1]] | [[Summarize|Summary Options][$abbreviateRace to 2]]//
<</if>>
<</nobr>>
<<nobr>>
Clothes are
<<if $abbreviateClothes == 2>>
@@color:cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateClothes to 0]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Summarize|Summary Options][$abbreviateClothes to 2]]//
<</if>>
<</nobr>>
<<nobr>>
Origins are
<<if $abbreviateOrigins == 2>>
@@color:cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateOrigins to 0]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Summarize|Summary Options][$abbreviateOrigins to 2]]//
<</if>>
<</nobr>>
<<nobr>>
Rules Assistant rulesets are
<<if $abbreviateRulesets == 2>>
@@color:cyan;SUMMARIZED.@@ //[[Hide|Summary Options][$abbreviateRulesets to 0]]//
<<else>>
@@color:red;HIDDEN.@@ //[[Summarize|Summary Options][$abbreviateRulesets to 2]]//
<</if>>
<</nobr>>
<<nobr>>
Facilities in the sidebar are
<<if $abbreviateSidebar == 2>>
@@color:cyan;SUMMARIZED.@@ //[[Abbreviate|Summary Options][$abbreviateSidebar to 1]]//
<<else>>
@@color:yellow;ABBREVIATED.@@ //[[Summarize|Summary Options][$abbreviateSidebar to 2]]//
<</if>>
<</nobr>>
//[[FC Dev's preferred options|Summary Options][$seeDesk to 0, $seeFCNN to 0, $sortSlavesBy to "devotion",$sortSlavesOrder to "descending",$sortSlavesMain to 0,$rulesAssistantMain to 1,$abbreviateDevotion to 1,$abbreviateRules to 1,$abbreviateClothes to 2,$abbreviateHealth to 1,$abbreviateDiet to 1,$abbreviateDrugs to 1,$abbreviateRace to 1,$abbreviateGenitalia to 1,$abbreviatePhysicals to 1,$abbreviateSkills to 1,$abbreviateMental to 1,$abbreviateSidebar to 1]]//<<nobr>>
<<set $nextButton to "Back">>
<<set $nextLink to "Slave Interact">>
<<set $impregnatrix to 0>>
<<set $eligibility to 0>>
//$activeSlave.slaveName is fertile; now you must select a slave with both a penis and testicles.//
<</nobr>>
__Select an eligible slave to serve as the semen donatrix:__
<<for $i to 0; $i < $slaves.length; $i++>>\
<<if ($slaves[$i].dick > 0)>>\
<<if ($slaves[$i].balls > 0)>>\
<<if ($slaves[$i].dick > 0)>>\
<<if ($slaves[$i].dickAccessory != "chastity")>>\
<<if ($slaves[$i].ID != $activeSlave.ID)>>\
<<print "[[$slaves[$i].slaveName|FSlaveImpreg Consummate][$impregnatrix to $slaves[" + $i + "]]]">>
<<set $eligibility to 1>>\
<</if>>\
<</if>>\
<</if>>\
<</if>>\
<</if>>\
<</for>>\
<<if ($eligibility == 0)>>\
//You have no slaves capable of inseminating others.//
<</if>>\<<set $servantsQuartersSlaves to 0>>
<<set $stewardessFetish to 0>>
<<set $stewardessBonus to 0>>
<<if ($Stewardess != 0)>>
<<if ($Stewardess.health >= 10) && ($Stewardess.health < 80)>>
<<set $stewardessBonus += 50>>
<<elseif ($Stewardess.health >= 80)>>
<<set $stewardessBonus += 75>>
<</if>>
<<if $stewardessCareers.contains($Stewardess.career)>>
<<set $stewardessBonus += 25>>
<</if>>
<<if ($Stewardess.age > 35)>>
<<set $stewardessBonus += 25>>
<</if>>
<<if ($Stewardess.intelligence > 0)>>
<<set $stewardessBonus += 25*$Stewardess.intelligence>>
<</if>>
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "work as a servant")>>
<<set $servantsQuartersSlaves += 1>>
<<silently>>
<<display [[SA servant]]>>
<<display "SA long term effects">>
<<display "SA relationships">>
<<display "SA rivalries">>
<</silently>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].devotion < 2)>>
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].devotion > 3)>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if $servantsQuartersDecoration != "standard">>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].trust < -50)>>
<<set $slaves[$i].trust += 2>>
<<elseif ($slaves[$i].trust < -6)>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($slaves[$i].health < -80)>>
<<set $slaves[$i].health += 20>>
<<elseif ($slaves[$i].health < -40)>>
<<set $slaves[$i].health += 10>>
<<elseif ($slaves[$i].health < 0)>>
<<set $slaves[$i].health += 7>>
<<elseif ($slaves[$i].health < 90)>>
<<set $slaves[$i].health += 3>>
<</if>>
<<if ($Stewardess != 0)>>
<<set $cash += $stewardessBonus>>
<<if ($Stewardess.energy > 95) && (($Stewardess.fetishKnown == 1) || ($Stewardess.fetish is "dom"))>>
<<if ($slaves[$i].devotion < 9)>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<elseif ($Stewardess != 0) && ($slaves[$i].ID is $Stewardess.ID)>>
<<silently>>
<<display "SA long term effects">>
<<display "SA relationships">>
<<display "SA rivalries">>
<</silently>>
<<if ($slaves[$i].health < -80)>>
<<set $slaves[$i].health += 20>>
<<elseif ($slaves[$i].health < -40)>>
<<set $slaves[$i].health += 15>>
<<elseif ($slaves[$i].health < 0)>>
<<set $slaves[$i].health += 10>>
<<elseif ($slaves[$i].health < 90)>>
<<set $slaves[$i].health += 7>>
<</if>>
<<if $slaves[$i].devotion <= 60>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $servantsQuartersDecoration != "standard">>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].trust < 60>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].fetish != "dom") || ($slaves[$i].fetishKnown == 0)>>
<<if ($slaves[$i].clitSetting is "dom") || ($slaves[$i].clitPiercing < 3)>>
<<if random(1,200) < $slaves[$i].devotion>>
<<set $stewardessFetish to 1>>
<<set $slaves[$i].fetish to "dom">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetish is "dom") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].clitSetting is "dom") || ($slaves[$i].clitPiercing < 3)>>
<<set $stewardessFetish to 1>>
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if ($servantsQuartersSlaves > 0)>>
<<if ($servantsQuartersSlaves == 1)>>
''There is one slave working out of the servants' quarters.'' She works to @@color:yellowgreen;reduce@@ your household expenses; having a well-staffed house slightly @@color:green;increases@@ your reputation.
<<else>>
''There are $servantsQuartersSlaves slaves working out of the servants' quarters.'' They work to @@color:yellowgreen;reduce@@ your household expenses; having a well-staffed house slightly @@color:green;increases@@ your reputation.
<</if>>
<<if ($Stewardess != 0)>>
$Stewardess.slaveName is serving as your stewardess.<<if $Stewardess.relationship is -3>> She does her best to be your perfect housewife.<</if>>
<<if ($stewardessFetish == 1)>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID is $Stewardess.ID)>>
She's allowed and even expected to use her charges for her own gratification, and sometimes they'll even instigate submissive sex with her just to ingratiate themselves. She becomes comfortable with the role of a @@color:lightcoral;sexual dominant.@@
<</if>>
<</for>>
<</if>>
<<if ($Stewardess.health < 10)>>
Though $Stewardess.slaveName tries to watch the servants, her lack of good health inhibits her.
<<elseif ($Stewardess.health < 80)>>
Her good health allows her to work long hours and @@color:yellowgreen;drive@@ the servants hard.
<<else>>
Her perfect health allows her to work exhaustive hours and @@color:yellowgreen;drive@@ the servants very hard.
<</if>>
<<if $stewardessCareers.contains($Stewardess.career)>>
She has applicable experience with daily sums and organizational trifles from her life before she was a slave.
<</if>>
<<if ($Stewardess.age > 35)>>
Her age and experience give her added effectiveness.
<</if>>
<<if ($Stewardess.intelligence > 0)>>
She's smart enough that she misses very little.
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "work as a servant">>
<<if $Stewardess.relationTarget is $slaves[$i].ID>>
She pays special attention to her $slaves[$i].relation, $slaves[$i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[$i].trust += 1>>
<</if>>
<<if $Stewardess.relationshipTarget is $slaves[$i].ID>>
She dotes over her <<if $Stewardess.relationship == 1>>friend<<elseif $Stewardess.relationship is 2>>best friend<<elseif $Stewardess.relationship is 3>>friend with benefits<<elseif $Stewardess.relationship is 4>>lover<<elseif $Stewardess.relationship is 5>>slave wife<</if>>, $slaves[$i].slaveName, making sure she is knows how to do a good job and keeps her well stocked with everything she needs.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $Stewardess.rivalryTarget is $slaves[$i].ID>>
She bears down on her <<if $Stewardess.rivalry == 1>>growing rival<<elseif $Stewardess.rivalry is 2>>rival<<elseif $Stewardess.rivalry is 3>>bitter rival<</if>>, $slaves[$i].slaveName, forcing her to work extra hard or suffer punishment.
<<set $slaves[$i].devotion -= 1>>
<<set $slaves[$i].trust -= 1>>
<<if random(1,100) > 65>>
<<set $Stewardess.rivalry += 1>>
<<set $slaves[$i].rivalry += 1>>
<</if>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is a famed Free Cities whore, and commands top prices.">>
She does her best to motivate the famous whore, $slaves[$i].slaveName, though she is uncertain why she is here.
<</if>>
<<if $slaves[$i].prestigeDesc is "She is a famed Free Cities slut, and can please anyone.">>
She ignores her duties in order the fawn over the famous entertainer, $slaves[$i].slaveName.
<</if>>
<<if $slaves[$i].prestigeDesc is "She is remembered for winning best in show as a cockmilker.">>
$slaves[$i].slaveName leaves a trail of cum wherever she goes and frequently stops to masturbate greatly annoying $Stewardess.slaveName.
<<if random(1,100) > 90 and $Stewardess.rivalry == 0 and $slaves[$i].rivalry == 0>>
<<set $Stewardess.rivalryTarget to $slaves[$i].ID>>
<<set $Stewardess.rivalry += 1>>
<<set $slaves[$i].rivalryTarget to $Stewardess.ID>>
<<set $slaves[$i].rivalry += 1>>
<</if>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is remembered for winning best in show as a dairy cow.">>
$slaves[$i].slaveName's huge breasts frequently get in the way of her work and she leaks milk everywhere, greatly annoying $Stewardess.slaveName.
<<if random(1,100) > 90 and $Stewardess.rivalry == 0 and $slaves[$i].rivalry == 0>>
<<set $Stewardess.rivalryTarget to $slaves[$i].ID>>
<<set $Stewardess.rivalry += 1>>
<<set $slaves[$i].rivalryTarget to $Stewardess.ID>>
<<set $slaves[$i].rivalry += 1>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if ($Stewardess.fetishKnown == 1)>>
<<if ($Stewardess.fetish is "dom")>>
She walks among the cowering servants as a queen among peasants, playing the role of dominant to perfection and increasing her charges' @@color:hotpink;obedience.@@
<</if>>
<<elseif ($Stewardess.energy > 95)>>
She walks among the cowering servants looking for an excuse to extract sex from shirkers as @@color:hotpink;punishment.@@
<</if>>
<</if>>
<<set $repGain += $servantsQuartersSlaves*20>>
<<if $servantsQuarters < $servantsQuartersSlaves>>
<<set $servantsQuartersSpots to 0>>
<<else>>
<<set $servantsQuartersSpots to $servantsQuarters - $servantsQuartersSlaves>>
<</if>>
<<if $servantsQuartersDecoration != "standard">>
$servantsQuartersNameCaps's $servantsQuartersDecoration atmosphere @@color:hotpink;has a minor impact on your servants.@@
<</if>>
<<else>>
''$servantsQuartersNameCaps is empty.''
<<set $servantsQuartersSpots to $servantsQuarters>>
<</if>>
<br><br><<set $dairySlaves to 0>>
<<set $milkWeek to 0>>
<<set $cumWeek to 0>>
<<set $femCumWeek to 0>>
<<set $birthers to 0>>
<<set $births to 0>>
<<set $anusesStretched to 0>>
<<set _vaginasStretched to 0>>
<<set _intelligenceLost to 0>>
<<set _skillsLost to 0>>
<<set _stupidified to 0>>
<<set _horrified to 0>>
<<set _hatefilled to 0>>
<<set _mindbroken to 0>>
<<set _boobtacular to 0>>
<<set _balltacular to 0>>
<<set _chemMinor to 0>>
<<set _chemSevere to 0>>
<<set _desterilized to 0>>
<<set _careerForgotten to 0>>
<<set $bioreactorPerfectedID to 0>>
<<set $legendaryCowID to 0>>
<<set $legendaryBallsID to 0>>
<<set $milkmaidFetish to 0>>
<<set $milkmaidHealthBonus to 0>>
<<set $milkmaidDevotionBonus to 0>>
<<set $milkmaidTrustBonus to 0>>
<<set $profits to 0>>
<<if ($Milkmaid != 0)>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID is $Milkmaid.ID)>>
<<silently>>
<<display "SA long term effects">>
<<display "SA relationships">>
<<display "SA rivalries">>
<</silently>>
<<if ($slaves[$i].health < -80)>>
<<set $slaves[$i].health += 20>>
<<elseif ($slaves[$i].health < -40)>>
<<set $slaves[$i].health += 15>>
<<elseif ($slaves[$i].health < 0)>>
<<set $slaves[$i].health += 10>>
<<elseif ($slaves[$i].health < 90)>>
<<set $slaves[$i].health += 7>>
<</if>>
<<if $slaves[$i].devotion <= 60>>
<<set $slaves[$i].devotion += 5>>
<</if>>
<<if $slaves[$i].trust < 60>>
<<set $slaves[$i].trust += 5>>
<</if>>
<<if $slaves[$i].relationship is -3>>
<<set $milkmaidDevotionBonus += 0.4>>
<<set $milkmaidTrustBonus += 0.4>>
<</if>>
<<if ($slaves[$i].sexualQuirk is "caring")>>
<<set $milkmaidTrustBonus += 0.2>>
<</if>>
<<if ($slaves[$i].behavioralQuirk is "funny")>>
<<set $milkmaidTrustBonus += 0.2>>
<</if>>
<<if ($slaves[$i].oralSkill > 0)>>
<<set $milkmaidDevotionBonus += $slaves[$i].oralSkill>>
<</if>>
<<if ($slaves[$i].health >= 80)>>
<<set $milkmaidHealthBonus += 0.3>>
<</if>>
<<set $toSearch to $slaves[$i].career>>
<<if $milkmaidCareers.contains($toSearch)>>
<<set $milkmaidHealthBonus += 0.2>>
<</if>>
<<if ($slaves[$i].muscles > 1)>>
<<set $milkmaidHealthBonus += 0.2>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].fetish != "boobs") || ($slaves[$i].fetishKnown == 0)>>
<<if ($slaves[$i].clitSetting is "boobs") || ($slaves[$i].clitPiercing < 3)>>
<<if random(1,200) < $slaves[$i].devotion>>
<<set $milkmaidFetish to 1>>
<<set $slaves[$i].fetish to "boobs">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetish is "boobs") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].clitSetting is "boobs") || ($slaves[$i].clitPiercing < 3)>>
<<set $milkmaidFetish to 1>>
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set $oldCash to $cash>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "work in the dairy")>>
<<set $dairySlaves += 1>>
<<if ($legendaryCowID == 0) && ($slaves[$i].lactation > 0) && (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 6000) && ($slaves[$i].devotion > 50) && ($slaves[$i].prestige == 0)>>
<<set $legendaryCowID to $slaves[$i].ID>>
<</if>>
<<if ($legendaryBallsID == 0) && ($slaves[$i].balls > 5) && ($slaves[$i].devotion > 50) && ($slaves[$i].prestige == 0)>>
<<set $legendaryBallsID to $slaves[$i].ID>>
<</if>>
<<silently>>
<<display [[SA get milked]]>>
<<set $milkWeek += $milk>>
<<set $cumWeek += $cum>>
<<display "SA long term effects">>
<<display "SA relationships">>
<<display "SA rivalries">>
<</silently>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].trust > -20)>>
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<</if>>
<</if>>
<<if ($slaves[$i].health < -80)>>
<<set $slaves[$i].health += 20>>
<<elseif ($slaves[$i].health < -40)>>
<<set $slaves[$i].health += 10>>
<<elseif ($slaves[$i].health < 0)>>
<<set $slaves[$i].health += 7>>
<<elseif ($slaves[$i].health < 90)>>
<<set $slaves[$i].health += 3>>
<</if>>
<<if ($slaves[$i].lactation > 0)>>
<<if ($slaves[$i].boobs < 2000)>>
<<set $slaves[$i].boobs += 100>>
<<elseif ($slaves[$i].boobs < 5000)>>
<<set $slaves[$i].boobs += 50>>
<<elseif ($slaves[$i].boobs < 10000)>>
<<set $slaves[$i].boobs += 25>>
<</if>>
<</if>>
<<if ($slaves[$i].weight <= 10)>>
<<set $slaves[$i].diet to "fattening">>
<<silently>><<display "SA diet">><</silently>>
<<else>>
<<set $slaves[$i].diet to "healthy">>
<</if>>
<<if ($dairyFeedersUpgrade == 1)>>
<<if ($dairyFeedersSetting > 0)>>
<<if ($slaves[$i].balls == 0)>>
<<set $slaves[$i].hormones to 2>>
<</if>>
<<if ($slaves[$i].lactation < 2)>>
<<set $slaves[$i].lactation to 2>>
<</if>>
<<if ($slaves[$i].health < 75)>>
<<set $slaves[$i].health += 25>>
<<else>>
<<if ($slaves[$i].boobs < 25000)>>
<<set $slaves[$i].boobs += 25*Math.trunc(($injectionUpgrade*2)+$dairyFeedersSetting+$dairyRestraintsSetting+((50-$slaves[$i].age)/4))>>
<<if ($slaves[$i].boobs < 15100)>>
<<if ($slaves[$i].boobs > 14900)>>
<<set _boobtacular += 1>>
<</if>>
<</if>>
<<else>>
<<set $slaves[$i].boobs to 25000>>
<</if>>
<<if ($slaves[$i].balls > 0)>>
<<if ($slaves[$i].balls < 6)>>
<<if (random(1,100) > (40+(10*$slaves[$i].dick)-(10*$dairyRestraintsSetting)-($injectionUpgrade*10)))>>
<<set $slaves[$i].balls += 1>>
<</if>>
<<if ($slaves[$i].balls is 6)>>
<<set _balltacular += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].dick < 10)>>
<<if (random(1,100) > (40+(10*$slaves[$i].dick)-(10*$dairyRestraintsSetting)-($injectionUpgrade*10)))>>
<<set $slaves[$i].dick += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($dairyStimulatorsUpgrade == 1)>>
<<if ($dairyStimulatorsSetting > 0)>>
<<if ($dairyStimulatorsSetting > 1) && ($slaves[$i].anus < 4)>>
<<set $slaves[$i].anus += 1>>
<<if ($slaves[$i].anus is 4)>>
<<set _anusesStretched += 1>>
<</if>>
<<elseif ($slaves[$i].anus < 3)>>
<<set $slaves[$i].anus += 1>>
<</if>>
<<if ($slaves[$i].health < 60)>>
<<set $slaves[$i].health += 20>>
<<else>>
<<if ($slaves[$i].boobs < 25000)>>
<<set $slaves[$i].boobs += 25*Math.trunc(($injectionUpgrade*2)+$dairyStimulatorsSetting+$dairyRestraintsSetting+((50-$slaves[$i].age)/4))>>
<<if ($slaves[$i].boobs < 15100)>>
<<if ($slaves[$i].boobs > 14900)>>
<<set _boobtacular += 1>>
<</if>>
<</if>>
<<else>>
<<set $slaves[$i].boobs to 25000>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($dairyRestraintsSetting > 1)>>
<<if ($slaves[$i].fetish is "mindbroken")>>
<<if ($slaves[$i].boobs > 24800)>>
<<if (($slaves[$i].balls > 5) || ($slaves[$i].balls == 0))>>
<<set $bioreactorPerfectedID to $slaves[$i].ID>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].sexualFlaw != "self hating")>>
<<if ($slaves[$i].sexualFlaw != "cum addict") || ($dairyFeedersSetting == 0)>>
<<if ($slaves[$i].sexualFlaw != "anal addict") || ($dairyStimulatorsSetting == 0)>>
<<if ($slaves[$i].sexualFlaw != "breeder") || ($slaves[$i].preg < 0) || ($dairyPregSetting == 0)>>
<<if $dairyStimulatorsSetting > 1>>
<<if ($slaves[$i].sexualFlaw != "hates anal") && ($slaves[$i].sexualQuirk != "painal queen")>>
<<set $slaves[$i].sexualFlaw to "hates anal">>
<</if>>
<</if>>
<<if $dairyPregSetting > 1>>
<<if ($slaves[$i].sexualFlaw != "hates penetration") && ($slaves[$i].sexualQuirk != "strugglefuck queen")>>
<<set $slaves[$i].sexualFlaw to "hates penetration">>
<</if>>
<</if>>
<<if $dairyFeedersSetting > 1>>
<<if ($slaves[$i].sexualFlaw != "hates oral") && ($slaves[$i].sexualQuirk != "gagfuck queen")>>
<<set $slaves[$i].sexualFlaw to "hates oral">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].chem > 250>>
<<set _chemSevere += 1>>
<<elseif $slaves[$i].chem > 100>>
<<set _chemMinor += 1>>
<</if>>
<</if>>
<<if ($dairyStimulatorsSetting + $dairyFeedersSetting + $dairyPregSetting) > 5>>
<<if $slaves[$i].devotion <= 95>>
<<if $slaves[$i].sexualFlaw != "self hating">>
<<if ($slaves[$i].sexualFlaw != "breeder") || ($slaves[$i].preg < 0)>>
<<if ($slaves[$i].devotion > -75)>>
<<set $slaves[$i].devotion -= 10>>
<<if ($slaves[$i].devotion < -65)>>
<<set _hatefilled += 1>>
<</if>>
<<elseif ($slaves[$i].trust > -75)>>
<<set $slaves[$i].trust -= 10>>
<<if ($slaves[$i].trust < -65)>>
<<set _horrified += 1>>
<</if>>
<<elseif ($slaves[$i].vaginalSkill > 1)>>
<<set $slaves[$i].vaginalSkill -= 1>>
<<set _skillsLost += 1>>
<<elseif ($slaves[$i].oralSkill > 1)>>
<<set $slaves[$i].oralSkill -= 1>>
<<set _skillsLost += 1>>
<<elseif ($slaves[$i].analSkill > 1)>>
<<set $slaves[$i].analSkill -= 1>>
<<set _skillsLost += 1>>
<<elseif ($slaves[$i].career != "a bioreactor")>>
<<set $slaves[$i].career to "a bioreactor">>
<<set _careerForgotten += 1>>
<<elseif ($slaves[$i].intelligence > -1)>>
<<set $slaves[$i].intelligence -= 1>>
<<set _intelligenceLost += 1>>
<<elseif ($slaves[$i].devotion >= -20)>>
<<set $slaves[$i].devotion -= 10>>
<<elseif ($slaves[$i].trust > -20)>>
<<set $slaves[$i].trust -= 10>>
<<elseif ($slaves[$i].whoreSkill > 0)>>
<<set $slaves[$i].whoreSkill -= 1>>
<<set _skillsLost += 1>>
<<elseif ($slaves[$i].entertainSkill > 0)>>
<<set $slaves[$i].entertainSkill -= 1>>
<<set _skillsLost += 1>>
<<elseif ($slaves[$i].intelligence > -2)>>
<<set $slaves[$i].intelligence -= 1>>
<<set _stupidified += 1>>
<<elseif ($slaves[$i].fetish != "mindbroken")>>
<<set $slaves[$i].fetish to "mindbroken">>
<<set _mindbroken += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.milk > 1000>>
<<if ($slaves[$i].boobs > 12000)>>
<<if ($slaves[$i].career != "a bioreactor")>>
<<set $slaves[$i].career to "a bioreactor">>
<<set _careerForgotten += 1>>
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSBodyPuristLaw == 0) && ($healthyDrugsUpgrade == 0)>>
<<set $slaves[$i].chem += 5>>
<<else>>
<<set $slaves[$i].chem += 2>>
<</if>>
<<elseif ($dairyStimulatorsSetting + $dairyFeedersSetting + $dairyPregSetting) > 3>>
<<if ($slaves[$i].devotion < 75)>>
<<if ($slaves[$i].devotion > -75)>>
<<set $slaves[$i].devotion -= 5>>
<<if ($slaves[$i].devotion < -70)>>
<<set _hatefilled += 1>>
<</if>>
<<elseif ($slaves[$i].trust > -75)>>
<<set $slaves[$i].trust -= 5>>
<<if ($slaves[$i].trust < -70)>>
<<set _horrified += 1>>
<</if>>
<<elseif ($slaves[$i].vaginalSkill > 1)>>
<<set $slaves[$i].vaginalSkill -= 1>>
<<set _skillsLost += 1>>
<<elseif ($slaves[$i].oralSkill > 1)>>
<<set $slaves[$i].oralSkill -= 1>>
<<set _skillsLost += 1>>
<<elseif ($slaves[$i].analSkill > 1)>>
<<set $slaves[$i].analSkill -= 1>>
<<set _skillsLost += 1>>
<<elseif ($slaves[$i].career != "a bioreactor")>>
<<set $slaves[$i].career to "a bioreactor">>
<<set _careerForgotten += 1>>
<<elseif ($slaves[$i].intelligence > -1)>>
<<set $slaves[$i].intelligence -= 1>>
<<set _intelligenceLost += 1>>
<<elseif ($slaves[$i].devotion >= -20)>>
<<set $slaves[$i].devotion -= 8>>
<<elseif ($slaves[$i].trust > -20)>>
<<set $slaves[$i].trust -= 8>>
<<elseif ($slaves[$i].whoreSkill > 0)>>
<<set $slaves[$i].whoreSkill -= 1>>
<<set _skillsLost += 1>>
<<elseif ($slaves[$i].entertainSkill > 0)>>
<<set $slaves[$i].entertainSkill -= 1>>
<<set _skillsLost += 1>>
<<elseif ($slaves[$i].intelligence > -2)>>
<<set $slaves[$i].intelligence -= 1>>
<<set _stupidified += 1>>
<<elseif ($slaves[$i].fetish != "mindbroken")>>
<<set $slaves[$i].fetish to "mindbroken">>
<<set _mindbroken += 1>>
<</if>>
<<elseif $activeSlave.milk > 1000>>
<<if ($slaves[$i].boobs > 12000)>>
<<if ($slaves[$i].career != "a bioreactor")>>
<<set $slaves[$i].career to "a bioreactor">>
<<set _careerForgotten += 1>>
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSBodyPuristLaw == 0) && ($healthyDrugsUpgrade == 0)>>
<<set $slaves[$i].chem += 2>>
<<else>>
<<set $slaves[$i].chem += 1>>
<</if>>
<</if>>
<<if ($dairyPregUpgrade == 1)>>
<<if ($dairyPregSetting > 0)>>
<<if ($slaves[$i].ovaries == 1)>>
<<if ($slaves[$i].vagina > -1)>>
<<set $femCumWeek += Math.trunc((70-$slaves[$i].age)/(30-($slaves[$i].vaginaLube*10)))>>
<<if ($slaves[$i].preg is -2)>>
<<set $slaves[$i].preg to 0>>
<<set _desterilized += 1>>
<</if>>
<<if isFertile($slaves[$i])>>
<<set $slaves[$i].preg to 1>>
<<if ($dairyPregSetting > 1)>>
<<set $slaves[$i].pregType to random(3,5)>>
<<else>>
<<set $slaves[$i].pregType to either(1, 1, 1, 1, 2, 2, 2, 3, 3, 4)>>
<</if>>
<<set $slaves[$i].pregSource to -2>>
<<if ($slaves[$i].vagina == 0)>>
<<set $slaves[$i].vagina to 1>>
<</if>>
<</if>>
<<if ($slaves[$i].preg > 0)>>
<<if ($dairyPregSetting > 1)>>
<<set $cash += 50>>
<<else>>
<<set $cash += 25>>
<</if>>
<<if ($dairyPregSetting > 1) && ($slaves[$i].vagina < 4)>>
<<set $slaves[$i].vagina += 1>>
<<if ($slaves[$i].vagina is 4)>>
<<set _vaginasStretched += 1>>
<</if>>
<<elseif ($slaves[$i].vagina < 3)>>
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if ($dairySlaves+$bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren > 0)>>
<<if ($dairySlaves == 1)>>
''There is 1 cow in $dairyName.''
<<else>>
''There are $dairySlaves cows in $dairyName.''
<</if>>
<<if ($dairyRestraintsSetting > 1)>>
It functions as an industrial slave products factory.
<</if>>
<<if ($bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren > 0)>>
<<print $bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren>> milking machines have permanent biological components, making a total of <<print $bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren+$dairySlaves>> milk-producing bodies.
<<set $seed to (3*$bioreactorsXY) + (3*$bioreactorsHerm)>>
<<set $cumWeek += $seed>>
<<if ($arcologies[0].FSPastoralistLaw == 1)>>
<<set $cash += $seed*random(40,50)>>
<<elseif ($arcologies[0].FSPastoralist != "unset")>>
<<set $cash += $seed*(random(25,35)+Math.trunc($arcologies[0].FSPastoralist/10))>>
<<else>>
<<set $cash += $seed*random(25,35)>>
<</if>>
<<set $seed to ($bioreactorsXX) + ($bioreactorsHerm)>>
<<set $femCumWeek += $seed>>
<<if ($arcologies[0].FSPastoralistLaw == 1)>>
<<set $cash += $seed*random(40,50)>>
<<elseif ($arcologies[0].FSPastoralist != "unset")>>
<<set $cash += $seed*(random(25,35)+Math.trunc($arcologies[0].FSPastoralist/10))>>
<<else>>
<<set $cash += $seed*random(25,35)>>
<</if>>
<<set $seed to (300*$bioreactorsXX) + (250*$bioreactorsBarren) + (200*$bioreactorsXY) + (200*$bioreactorsHerm)>>
<<set $milkWeek += $seed>>
<<if ($arcologies[0].FSPastoralistLaw == 1)>>
<<set $cash += $seed*(13+Math.trunc($arcologies[0].FSPastoralist/30))>>
<<elseif ($arcologies[0].FSPastoralist != "unset")>>
<<set $cash += $seed*(8+Math.trunc($arcologies[0].FSPastoralist/30))>>
<<else>>
<<set $cash += $seed*9>>
<</if>>
<</if>>
<<set $profits to $cash-$oldCash>>
<<if ($Milkmaid != 0)>>
$Milkmaid.slaveName is serving as your milkmaid.<<if $Milkmaid.relationship is -3>> She tries her best to be your perfect farmwife.<</if>>
<<if ($milkmaidFetish == 1)>>
In her line of work, she touches more breasts than even you do. She lives in an atmosphere of quivering, heaving, milky breastflesh; of girls who shudder and moan when she touches their creamy nipples. She has @@color:lightcoral;become more of a breast girl.@@
<</if>>
<<if ($Milkmaid.muscles > 1)>>
Her muscles help her handle the fattest or most reluctant cow.
<</if>>
<<if ($Milkmaid.oralSkill > 0)>>
Her talented tongue helps her keep her girls happy.
<</if>>
<<if ($Milkmaid.sexualQuirk is "caring")>>
She's very caring, and does her best to get the cows to trust her.
<</if>>
<<if ($Milkmaid.behavioralQuirk is "funny")>>
She's funny, and does her best to get the cows to trust her by keeping them laughing.
<</if>>
<<set $toSearch to $Milkmaid.career>>
<<if $milkmaidCareers.contains($toSearch)>>
She has career experience dealing with milk animals.
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Milkmaid.relationTarget is $slaves[$i].ID and $slaves[$i].assignment is "work in the dairy">>
She pays special attention to her $slaves[$i].relation, $slaves[$i].slaveName, making sure she is well kept and happy.
<<set $slaves[$i].trust += 1>>
<</if>>
<<if $Milkmaid.relationshipTarget is $slaves[$i].ID and $slaves[$i].assignment is "work in the dairy">>
She dotes over her <<if $Milkmaid.relationship == 1>>friend<<elseif $Milkmaid.relationship is 2>>best friend<<elseif $Milkmaid.relationship is 3>>friend with benefits<<elseif $Milkmaid.relationship is 4>>lover<<elseif $Milkmaid.relationship is 5>>slave wife<</if>>, $slaves[$i].slaveName, making sure she is happy and comfortable.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $Milkmaid.rivalryTarget is $slaves[$i].ID and $slaves[$i].assignment is "work in the dairy">>
She either neglects or harasses her <<if $Milkmaid.rivalry == 1>>growing rival<<elseif $Milkmaid.rivalry is 2>>rival<<elseif $Milkmaid.rivalry is 3>>bitter rival<</if>>, $slaves[$i].slaveName, making sure she is unhappy and uncomfortable.
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<<if random(1,100) > 65>>
<<set $Milkmaid.rivalry += 1>>
<<set $slaves[$i].rivalry += 1>>
<</if>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is remembered for winning best in show as a dairy cow." and $slaves[$i].assignment is "work in the dairy">>
She spends extra time with $slaves[$i].slaveName, the well-known cow. $Milkmaid.slaveName is fascinated by her massive <<print $slaves[$i].boobs>>cc breasts and spends extra time massaging and kneading them to maximize production.
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is remembered for winning best in show as a cockmilker." and $slaves[$i].assignment is "work in the dairy">>
She spends extra time with $slaves[$i].slaveName, the massive ejaculating cow. She can't help but massage the cow's dick and testes to stimulate them further and coax more from them.
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<</if>>
<</for>>
<<if ($cumWeek > 0)>>
<<if ($dairyStimulatorsSetting < 2)>>
<<if ($Milkmaid.dick > 4) && ($Milkmaid.balls > 0) && ($Milkmaid.hormones <= 0)>>
She uses her turgid cock to give prostate stimulation to slaves that need help ejaculating.
<</if>>
<</if>>
<</if>>
<</if>>
<<if _chemSevere > 1>>
_chemSevere cows' productivity is being reduced by the long term effects of industrial use.
<<elseif _chemSevere > 0>>
One cow's productivity is being reduced by the long term effects of industrial use.
<</if>>
<<if _chemMinor > 1>>
_chemMinor cows have been drugged and used long enough that they require increased curative doses, slightly reducing their output.
<<elseif _chemMinor > 0>>
One cow has been drugged and used long enough that she requires increased curative doses, slightly reducing her output.
<</if>>
<<if _desterilized > 1>>
_desterilized cows had minor health issues preventing their fertile womb from conceiving; the issues have been resolved and they have been impregnated.
<<elseif _chemMinor > 0>>
One cow had minor health issues preventing her fertile womb from conceiving; they have been resolved and she has been impregnated.
<</if>>
<<if _hatefilled > 1>>
_hatefilled cows stopped struggling so much when fucked by the machines; it seems they have sunk into a fugue.
<<elseif _hatefilled > 0>>
One cow stopped struggling so much when fucked by the machines; it seems she has sunk into a fugue.
<</if>>
<<if _horrified > 1>>
_horrified cows' emotional activity dropped significantly; this indicates acceptance that they are not likely to leave $dairyName, ever again.
<<elseif _horrified > 0>>
One cow's emotional activity dropped significantly; this indicates acceptance that she is not likely to leave $dairyName, ever again.
<</if>>
<<if _skillsLost > 1>>
_skillsLost cows forgot skills due to their inability to focus on anything but machine rape.
<<elseif _skillsLost > 0>>
One cow forgot skills due to her inability to focus on anything but machine rape.
<</if>>
<<if _careerForgotten > 1>>
_careerForgotten cows forgot the details of their past professional lives; all they can remember now is this.
<<elseif $careerForgotten > 0>>
One cow forgot forgot the details of her past professional life; all she can remember now is this.
<</if>>
<<if _vaginasStretched > 1>>
_vaginasStretched cows' vaginas were broken in for machine use, and are unlikely to be any use for anything other than receiving cum and medication, and giving birth.
<<elseif $vaginasStretched > 0>>
One cow's vagina was broken in for machine use, and is unlikely to be any use for anything other than receiving cum and medication, and giving birth.
<</if>>
<<if _anusesStretched > 1>>
_anusesStretched cows' anuses were loosened by machine sodomy, and are now permanently gaped.
<<elseif _anusesStretched > 0>>
One cow's anus was loosened by machine sodomy, and is now permanently gaped.
<</if>>
<<if _intelligenceLost > 1>>
_intelligenceLost cows suffered some loss of intelligence due to accumulated mental stress from life attached to a milking machine.
<<elseif _intelligenceLost > 0>>
One cow suffered some loss of intelligence due to accumulated mental stress from life attached to a milking machine.
<</if>>
<<if _stupidified > 1>>
_stupidified cows were so mentally dulled by use as biological factories that they were reduced to a very low level of intelligence.
<<elseif _stupidified > 0>>
One cow was so mentally dulled by use as biological factories that she was reduced to a very low level of intelligence.
<</if>>
<<if _mindbroken > 1>>
_mindbroken cows finally lost higher mental function, and are now nothing more than industrial equipment made of meat.
<<elseif _mindbroken > 0>>
One cow finally lost higher mental function, and is now nothing more than industrial equipment made of meat.
<</if>>
<<if _boobtacular > 1>>
_boobtacular cows grew past 30 kilograms of breasts, a remarkable advance in capacity.
<<elseif _boobtacular > 0>>
One cow grew past 30 kilograms of breasts, a remarkable advance in capacity.
<</if>>
<<if _balltacular > 1>>
_balltacular cows' testicles reached the largest size drug treatments can produce; the machines will now focus on buttfucking them with extra force.
<<elseif _balltacular > 0>>
One cow's testicles reached the largest size drug treatments can produce; the machines will now focus on buttfucking her with extra force.
<</if>>
<<if ($dairyPregUpgrade == 1)>>
<<if ($dairyPregSetting is 2)>>
Fertile cows make you a significant profit through contract pregnancies.
<<elseif ($dairyPregSetting == 1)>>
Fertile cows make you a small profit through contract pregnancies.
<</if>>
<</if>>
<<set $cumWeek = Math.trunc($cumWeek/10)>>
$dairyNameCaps produced $milkWeek liters of milk<<if $cumWeek > 0>> and $cumWeek liters of cum<</if>> this week.
<<if $femCumWeek > 0>>
The machines also managed to reclaim $femCumWeek liters of saleable vaginal secretions.
<</if>>
<<if $births > 1>>
Additionally, $birthers cows gave birth<<if $births > $birthers>> to a total of $births calves<</if>> this week.
<<elseif $births > 0>>
Additionally, one cow gave birth<<if $births > $birthers>> to a total of $births calves<</if>> this week.
<</if>>
These products sell for @@color:yellowgreen;¤$profits@@.
<<if ($arcologies[0].FSPastoralistLaw == 1)>>
Slave products have completely replaced traditional dairy, making the facility extremely lucrative.
<</if>>
<<if ($dairy < $dairySlaves+$bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren)>>
<<set $dairySpots to 0>>
<br>
<<else>>
<<set $dairySpots to $dairy - $dairySpots>>
<<if $createBioreactors == 1>>
<<if $bioreactorPerfectedID != 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID is $bioreactorPerfectedID)>>
$slaves[$i].slaveName's breasts<<if $slaves[$i].balls > 0>>, balls<</if>><<if $slaves[$i].ovaries == 1>>, belly<</if>>, body, and mind have been completely adapted to synthesize useful products. She has been reclassified as part of the machine she's now permanently attached to. This combination is projected to produce approximately
<<if $slaves[$i].balls > 0>><<print 1000*Math.trunc((3*52*(45-$slaves[$i].age))/1000)>> liters of cum,<</if>>
<<if $slaves[$i].ovaries == 1>><<print 100*Math.trunc((52*(45-$slaves[$i].age))/100)>> liters of vaginal secretions, <<print 5*(45-$slaves[$i].age)>> slaves,<</if>>
and <<print 1000*Math.trunc((300*52*(45-$slaves[$i].age))/1000)>> liters of milk over a <<print 45-$slaves[$i].age>> year period before its biological components must be replaced.
<<if ($slaves[$i].ovaries == 1)>>
<<if ($slaves[$i].balls == 0)>>
<<set $bioreactorsXX += 1>>
<<else>>
<<set $bioreactorsHerm += 1>>
<</if>>
<<else>>
<<if ($slaves[$i].balls == 0)>>
<<set $bioreactorsBarren += 1>>
<<else>>
<<set $bioreactorsXY += 1>>
<</if>>
<</if>>
<<set $activeSlave to $slaves[$i]>>
<<display "Remove activeSlave">>
<<break>>
<</if>>
<</for>>
<br>
<</if>>
<</if>>
<</if>>
<<if $dairyDecoration != "standard">>
$dairyNameCaps's @@color:green;$dairyDecoration style is well known.@@
<</if>>
<<else>>
''$dairyNameCaps is empty.''
<<set $dairySpots to $dairy>>
<</if>>
<br><br><<set $clubSlaves to 0>>
<<set $legendaryEntertainerID to 0>>
<<set $clubBonuses to 0>>
<<set $slim to 0>>
<<set $stacked to 0>>
<<set $modded to 0>>
<<set $unmodded to 0>>
<<set $pure to 0>>
<<set $implanted to 0>>
<<set $XX to 0>>
<<set $XY to 0>>
<<set $young to 0>>
<<set $old to 0>>
<<set $DJFetish to 0>>
<<set $DJRepBonus to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "serve in the club")>>
<<set $clubSlaves += 1>>
<</if>>
<</for>>
<<if ($DJ != 0)>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID is $DJ.ID)>>
<<silently>>
<<display "SA long term effects">>
<<display "SA relationships">>
<<display "SA rivalries">>
<</silently>>
<<if ($slaves[$i].health < -80)>>
<<set $slaves[$i].health += 20>>
<<elseif $slaves[$i].health < -40>>
<<set $slaves[$i].health += 15>>
<<elseif $slaves[$i].health < 0>>
<<set $slaves[$i].health += 10>>
<<elseif $slaves[$i].health < 90>>
<<set $slaves[$i].health += 7>>
<</if>>
<<if $slaves[$i].devotion <= 60>>
<<set $slaves[$i].devotion += 5>>
<</if>>
<<if $slaves[$i].trust < 60>>
<<set $slaves[$i].trust += 3>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].fetish != "humiliation") || ($slaves[$i].fetishKnown == 0)>>
<<if ($slaves[$i].clitSetting is "humiliation") || ($slaves[$i].clitPiercing < 3)>>
<<if random(1,200) < $slaves[$i].devotion>>
<<set $DJFetish to 1>>
<<set $slaves[$i].fetish to "humiliation">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetish is "humiliation") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].clitSetting is "humiliation") || ($slaves[$i].clitPiercing < 3)>>
<<set $DJFetish to 1>>
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
$DJ.slaveName is serving as the DJ.<<if $DJ.relationship is -3>> She tries her best to be your energetic, cheerful wife.<</if>>
<<if ($DJFetish == 1)>>
She's expected to be the innovative, beautiful DJ spinning beats one minute, and come out of her booth to grind on the floor the next; she enjoys the interplay, and finds greater @@color:lightcoral;pleasure in exhibitionism.@@
<</if>>
<<if ($DJ.eyes is -2)>>
Her lack of eyesight doesn't slow her down; rather, it strengthens her other senses. Her tracks have a distinct sound, since she experiences noise as her sight.
<<set $DJRepBonus += 0.15>>
<</if>>
<<if $DJ.relationship is -3>>
<<set $DJRepBonus += 0.1>>
<</if>>
<<if ($DJ.entertainSkill < 1)>>
Though $DJ.slaveName does her best to lead on the club, with her lack of skill she can do little.
<<elseif ($DJ.entertainSkill == 1)>>
$DJ.slaveName's basic skills marginally @@color:green;improve@@ the atmosphere on $clubName.
<<set $DJRepBonus += 0.05>>
<<elseif ($DJ.entertainSkill is 2)>>
$DJ.slaveName's skills @@color:green;improve@@ the atmosphere on $clubName.
<<set $DJRepBonus += 0.1>>
<<elseif ($DJ.entertainSkill > 2)>>
$DJ.slaveName's skills greatly @@color:green;improve@@ the atmosphere on $clubName.
<<set $DJRepBonus += 0.15>>
<</if>>
<<if ($DJ.muscles >= 1) && ($DJ.muscles < 3)>>
Her toned body helps her lead her fellow club girls by letting her dance all night.
<<set $DJRepBonus += 0.05>>
<</if>>
<<if ($DJ.intelligence > 0)>>
She's smart enough to make an actual contribution to the music, greatly enhancing the entire experience.
<<set $DJRepBonus += 0.05*$DJ.intelligence>>
<</if>>
<<if ($DJ.face > 2)>>
Her great beauty is a further draw, even when she's in her DJ booth, but especially when she comes out to dance.
<<set $DJRepBonus += 0.05>>
<</if>>
<<if $DJCareers.contains($DJ.career)>>
She has musical experience from her life before she was a slave, a grounding that gives her tracks actual depth.
<<set $DJRepBonus += 0.05>>
<</if>>
<<if ($clubSlaves < 5)>>
<<set $slavesGettingHelp to 0>>
<<if $universalRulesFacilityWork == 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "serve the public")>>
<<set $slavesGettingHelp += 1>>
<</if>>
<</for>>
<</if>>
<<if ($clubSlaves+$slavesGettingHelp < 5)>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID is $DJ.ID)>>
<<silently>><<display "SA serve the public">><</silently>>
<<set $repGain += Math.trunc(($beauty*$FResult)*(1+(0.1*$slaves[$i].entertainSkill))*0.1*0.5)>>
Since she doesn't have enough sluts in $clubName to make it worthwhile for her to be on stage 24/7, she spends her extra time time slutting it up herself. She has sex with $beauty citizens, @@color:green;pleasing them immensely,@@ since it's more appealing to fuck the DJ than some club slut.
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<<if ($clubSlaves > 0)>>
<<set $possibleBonuses to 0>>
<<if ($clubSlaves == 1)>>
''The one slave pleasing citizens in $clubName'' worked hard to @@color:green;increase your reputation@@ this week.
<<else>>
''The $clubSlaves slaves pleasing citizens in $clubName'' worked hard to @@color:green;increase your reputation@@ this week.
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "serve in the club")>>
<<if ($legendaryEntertainerID == 0) && ($slaves[$i].prestige == 0) && ($slaves[$i].entertainSkill >= 3) && ($slaves[$i].devotion > 50) && ($slaves[$i].prestige == 0)>>
<<set $legendaryEntertainerID to $slaves[$i].ID>>
<</if>>
<<silently>>
<<display [[SA serve the public]]>>
<<display "SA long term effects">>
<<display "SA relationships">>
<<display "SA rivalries">>
<</silently>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].devotion < 45)>>
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].devotion >= 50)>>
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<if ($slaves[$i].trust < 30)>>
<<set $slaves[$i].trust += 5>>
<</if>>
<<if ($slaves[$i].health < -80)>>
<<set $slaves[$i].health += 20>>
<<elseif ($slaves[$i].health < -40)>>
<<set $slaves[$i].health += 15>>
<<elseif ($slaves[$i].health < 0)>>
<<set $slaves[$i].health += 10>>
<<elseif ($slaves[$i].health < 90)>>
<<set $slaves[$i].health += 7>>
<</if>>
<</if>>
<</for>>
<<if $clubAdsSpending != 0>>
An ad campaign is getting citizens into the club every night, and sluts that match it gratify patrons.
<</if>>
<<if ($arcologies[0].FSAssetExpansionist is "unset") && ($arcologies[0].FSSlimnessEnthusiast is "unset")>>
<<if ($clubAdsSpending == 0) || ($clubAdsStacked == 0)>>
<<set $possibleBonuses += 1>>
<<if ($slim > 0) && ($stacked > 0) && (Math.abs($slim-$stacked) <= ($clubSlaves/3))>>
<<set $repGain += $clubSlaves*random(5,10)>>
<<set $clubBonuses += 1>>
There is a @@color:green;wide@@ variety of slim and stacked slaves working the club.
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSDegradationist is "unset") && ($arcologies[0].FSBodyPurist is "unset")>>
<<if ($clubAdsSpending == 0) || ($clubAdsModded == 0)>>
<<set $possibleBonuses += 1>>
<<if ($modded > 0) && ($unmodded > 0) && (Math.abs($modded-$unmodded) <= ($clubSlaves/3))>>
<<set $repGain += $clubSlaves*random(5,10)>>
<<set $clubBonuses += 1>>
There are @@color:green;both@@ heavily pierced and tattooed slaves and slaves with more natural bodies filling the club.
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSTransformationFetishist is "unset") && ($arcologies[0].FSBodyPurist is "unset")>>
<<if ($clubAdsSpending == 0) || ($clubAdsImplanted == 0)>>
<<set $possibleBonuses += 1>>
<<if ($implanted > 0) && ($pure > 0) && (Math.abs($implanted-$pure) <= ($clubSlaves/3))>>
<<set $repGain += $clubSlaves*random(5,10)>>
<<set $clubBonuses += 1>>
Citizens in $clubName can easily find @@color:yellowgreen;both@@ all-natural girls, and slaves whose beauty has been improved by surgical means.
<</if>>
<</if>>
<</if>>
<<if ($seeDicks != 0)>>
<<if ($clubAdsSpending == 0) || ($clubAdsXX == 0)>>
<<set $possibleBonuses += 1>>
<<if ($XX > 0) && ($XY > 0) && (Math.abs($XX-$XY) <= ($clubSlaves/3))>>
<<set $repGain += $clubSlaves*random(5,10)>>
<<set $clubBonuses += 1>>
The club offers a @@color:green;mix@@ of sluts that can appeal to varied tastes in genitalia.
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSMaturityPreferentialist is "unset") && ($arcologies[0].FSYouthPreferentialist is "unset")>>
<<if ($clubAdsSpending == 0) || ($clubAdsOld == 0)>>
<<set $possibleBonuses += 1>>
<<if ($young > 0) && ($old > 0) && (Math.abs($young-$old) <= ($clubSlaves/3))>>
<<set $repGain += $clubSlaves*random(5,10)>>
<<set $clubBonuses += 1>>
There are girls @@color:green;both@@ young and mature in $clubName.
<</if>>
<</if>>
<</if>>
<<if ($possibleBonuses > 0)>>
<<if ($clubBonuses >= $possibleBonuses)>>
<<set $repGain += $clubSlaves*random(10,15)>>
There is a ''@@color:green;perfect variety@@'' of slaves serving the public from the club.
<</if>>
<</if>>
<<if ($club < $clubSlaves)>>
<<set $clubSpots to 0>>
<<else>>
<<set $clubSpots to $club - $clubSlaves>>
<</if>>
<<if $clubDecoration != "standard">>
$clubNameCaps's customers enjoy @@color:green;having sex in $clubDecoration surroundings.@@
<</if>>
<<else>>
''Business in $clubName is normal.''
<<set $clubSpots to $club>>
<</if>>
<br><br><<set $brothelSlaves to 0>>
<<set $legendaryWhoreID to 0>>
<<set $brothelBonuses to 0>>
<<set $slim to 0>>
<<set $stacked to 0>>
<<set $modded to 0>>
<<set $unmodded to 0>>
<<set $pure to 0>>
<<set $implanted to 0>>
<<set $XX to 0>>
<<set $XY to 0>>
<<set $young to 0>>
<<set $old to 0>>
<<set $profits to 0>>
<<set $madamFetish to 0>>
<<set $madamCashBonus to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "work in the brothel")>>
<<set $brothelSlaves += 1>>
<</if>>
<</for>>
<<if ($Madam != 0)>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID is $Madam.ID)>>
<<silently>>
<<display "SA long term effects">>
<<display "SA relationships">>
<<display "SA rivalries">>
<</silently>>
<<if ($slaves[$i].health < -80)>>
<<set $slaves[$i].health += 20>>
<<elseif $slaves[$i].health < -40>>
<<set $slaves[$i].health += 20>>
<<elseif $slaves[$i].health < 0>>
<<set $slaves[$i].health += 10>>
<<elseif $slaves[$i].health < 90>>
<<set $slaves[$i].health += 7>>
<</if>>
<<if $slaves[$i].devotion <= 45>>
<<set $slaves[$i].devotion += 5>>
<</if>>
<<if $slaves[$i].trust < 45>>
<<set $slaves[$i].trust += 5>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].fetish != "dom") || ($slaves[$i].fetishKnown == 0)>>
<<if ($slaves[$i].clitSetting is "dom") || ($slaves[$i].clitPiercing < 3)>>
<<if random(1,200) < $slaves[$i].devotion>>
<<set $madamFetish to 1>>
<<set $slaves[$i].fetish to "dom">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetish is "dom") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].clitSetting is "dom") || ($slaves[$i].clitPiercing < 3)>>
<<set $madamFetish to 1>>
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
$Madam.slaveName is serving as the madam.<<if $Madam.relationship is -3>> As your wife, she does her best to attract attention to your brothel.<</if>>
<<if ($madamFetish == 1)>>
She isn't above sampling the merchandise herself; before long it's obvious to her girls that she @@color:lightcoral;really likes fucking them.@@
<</if>>
<<set $oldCash to $cash>>
<<if $Madam.relationship is -3>>
<<set $madamCashBonus += 0.25>>
<</if>>
<<if ($Madam.whoreSkill < 1)>>
Though $Madam.slaveName does her best to manage the brothel, with her lack of skill she can do little.
<<elseif ($Madam.whoreSkill == 1)>>
$Madam.slaveName's basic skills marginally @@color:yellowgreen;improve@@ business at $brothelName.
<<set $madamCashBonus += 0.05>>
<<elseif ($Madam.whoreSkill is 2)>>
$Madam.slaveName's skills @@color:yellowgreen;improve@@ business at $brothelName.
<<set $madamCashBonus += 0.1>>
<<elseif ($Madam.whoreSkill > 2)>>
$Madam.slaveName's skills greatly @@color:yellowgreen;improve@@ business at $brothelName.
<<set $madamCashBonus += 0.15>>
<</if>>
<<if ($Madam.age > 35)>>
Her age and experience also contribute.
<<set $madamCashBonus += 0.05>>
<</if>>
<<if $madamCareers.contains($Madam.career)>>
She has experience from her life before she was a slave that helps her in the seedy business of selling other people's bodies for sex.
<<set $madamCashBonus += 0.05>>
<</if>>
<<if ($Madam.intelligence > 0)>>
She is a clever manager.
<<set $madamCashBonus += 0.05*$Madam.intelligence>>
<</if>>
<<if ($Madam.dick > 2) && canAchieveErection($Madam) && ($Madam.dickAccessory != "chastity")>>
Her turgid dick helps her manage the bitches.
<<set $madamCashBonus += 0.05>>
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Madam.relationTarget is $slaves[$i].ID and $slaves[$i].assignment is "work in the brothel">>
She pays special attention to her $slaves[$i].relation, $slaves[$i].slaveName, making sure she is treated well and showing off her skills.
<<set $slaves[$i].trust += 1>>
<<set $madamCashBonus += 0.05>>
<</if>>
<<if $Madam.relationshipTarget is $slaves[$i].ID and $slaves[$i].assignment is "work in the brothel">>
She dotes over her <<if $Madam.relationship == 1>>friend<<elseif $Madam.relationship is 2>>best friend<<elseif $Madam.relationship is 3>>friend with benefits<<elseif $Madam.relationship is 4>>lover<<elseif $Madam.relationship is 5>>slave wife<</if>>, $slaves[$i].slaveName, making sure she is safe, but unfortunately driving potential costumers away from her.
<<set $slaves[$i].devotion += 1>>
<<set $madamCashBonus -= 0.05>>
<</if>>
<<if $Madam.rivalryTarget is $slaves[$i].ID and $slaves[$i].assignment is "work in the brothel">>
She forces her <<if $Madam.rivalry == 1>>growing rival<<elseif $Madam.rivalry is 2>>rival<<elseif $Madam.rivalry is 3>>bitter rival<</if>>, $slaves[$i].slaveName, to service all the men in the brothel.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<<if $slaves[$i].vaginalAccessory != "chastity belt" or $slaves[$i].vagina > -1>>
<<set $slaves[$i].vaginalCount += 10>>
<<set $vaginalTotal += 10>>
<<if $slaves[$i].publicCount>><<set $slaves[$i].publicCount += 10>><<else>><<set $slaves[$i].publicCount to 10>><</if>>
<</if>>
<<set $slaves[$i].analCount += 10>>
<<set $analTotal += 10>>
<<set $slaves[$i].oralCount += 10>>
<<set $analTotal += 10>>
<<if $slaves[$i].publicCount>><<set $slaves[$i].publicCount += 20>><<else>><<set $slaves[$i].publicCount to 20>><</if>>
<<if random(1,100) > 65>>
<<set $Madam.rivalry += 1>>
<<set $slaves[$i].rivalry += 1>>
<</if>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is a famed Free Cities whore, and commands top prices." and $slaves[$i].assignment is "work in the brothel">>
She makes sure to promote $slaves[$i].slaveName, the famed whore, in order to capitalize on her popularity.
<<set $madamCashBonus += 0.15>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is a famed Free Cities slut, and can please anyone." and $slaves[$i].assignment is "work in the brothel">>
She makes sure to promote $slaves[$i].slaveName, the famed entertainer, in order to capitalize on her popularity.
<<set $madamCashBonus += 0.15>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is remembered for winning best in show as a dairy cow." and $slaves[$i].assignment is "work in the brothel">>
She makes sure to massage $slaves[$i].slaveName's huge breasts to get the milk flowing before enticing clients to suckle and play with her.
<<set $madamCashBonus += 0.10>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is remembered for winning best in show as a cockmilker." and $slaves[$i].assignment is "work in the brothel">>
She shows off $slaves[$i].slaveName's copious loads by putting a condom over her dick and teasing her till she bursts it. The show draws multiple clients that want to play with her oversized junk and messy orgasms.
<<set $madamCashBonus += 0.15>>
<</if>>
<</for>>
<<set $profits += $cash-$oldCash>>
<<if ($brothelSlaves < 5)>>
<<set $slavesGettingHelp to 0>>
<<if $universalRulesFacilityWork == 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "whore")>>
<<set $slavesGettingHelp += 1>>
<</if>>
<</for>>
<</if>>
<<if ($brothelSlaves+$slavesGettingHelp < 5)>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID is $Madam.ID)>>
<<set $oldCash to $cash>>
<<silently>><<display "SA whore">><</silently>>
<<set $seed to $cash-$oldCash>>
<<set $cash += Math.trunc(0.5*$seed)>>
<<set $seed = Math.trunc(1.5*$seed)>>
Since she doesn't have enough whores to manage to keep her busy, she sees $beauty customers herself, earning you @@color:yellowgreen;¤$seed@@. She can charge more for her time, since many citizens find it erotic to fuck the Madam.
<<set $profits += $seed>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<<if $brothelSlaves > 0>>
<<set $possibleBonuses to 0>>
<<if $brothelSlaves == 1>>
''There is one slave whore working out of $brothelName.''
<<else>>
''There are $brothelSlaves slave whores working out of $brothelName.''
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "work in the brothel")>>
<<if ($legendaryWhoreID == 0) && ($slaves[$i].whoreSkill >= 3) && ($slaves[$i].devotion > 50) && ($slaves[$i].prestige == 0)>>
<<set $legendaryWhoreID to $slaves[$i].ID>>
<</if>>
<<silently>>
<<if ($brothelUpgradeDrugs == 1)>>
<<set $slaves[$i].health += 5>>
<<set $slaves[$i].drugs to "extreme aphrodisiacs">>
<<display "SA drugs">>
<</if>>
<<if ($brothelUpgradeHealth == 1)>>
<<set $slaves[$i].health += 10>>
<</if>>
<<set $oldCash to $cash>>
<<display [[SA whore]]>>
<<if $brothelAdsSpending != 0>>
<<set $seed to 0>>
<<if $brothelAdsStacked == 1>>
<<if ($slaves[$i].butt > 4)>>
<<if ($slaves[$i].boobs > 800)>>
<<set $seed += 1>>
<</if>>
<</if>>
<<elseif $brothelAdsStacked is -1>>
<<if ($slaves[$i].boobs < 500)>>
<<if ($slaves[$i].butt < 3)>>
<<if ($slaves[$i].weight <= 10)>>
<<if ($slaves[$i].muscles < 3)>>
<<set $seed += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $brothelAdsModded == 1>>
<<if (($slaves[$i].lipsPiercing + $slaves[$i].nipplesPiercing + $slaves[$i].vaginaPiercing + $slaves[$i].clitPiercing + $slaves[$i].anusPiercing + $slaves[$i].earPiercing + $slaves[$i].eyebrowPiercing + $slaves[$i].nosePiercing + $slaves[$i].navelPiercing) > 8)>>
<<if ($slaves[$i].lipsTat != 0)>>
<<if ($slaves[$i].buttTat != 0)>>
<<if ($slaves[$i].anusTat != 0)>>
<<if ($slaves[$i].vaginaTat != 0)>>
<<if ($slaves[$i].boobsTat != 0)>>
<<set $seed += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $brothelAdsModded is -1>>
<<if (($slaves[$i].lipsPiercing + $slaves[$i].nipplesPiercing + $slaves[$i].vaginaPiercing + $slaves[$i].clitPiercing + $slaves[$i].anusPiercing + $slaves[$i].earPiercing + $slaves[$i].eyebrowPiercing + $slaves[$i].nosePiercing + $slaves[$i].navelPiercing) < 3)>>
<<if ($slaves[$i].lipsTat == 0)>>
<<if ($slaves[$i].buttTat == 0)>>
<<if ($slaves[$i].vaginaTat == 0)>>
<<if ($slaves[$i].boobsTat == 0)>>
<<set $seed += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $brothelAdsImplanted == 1>>
<<if ($slaves[$i].boobsImplant > 0)>>
<<if ($slaves[$i].buttImplant > 0)>>
<<if ($slaves[$i].waist > 0)>>
<<if ($slaves[$i].lipsImplant > 0)>>
<<set $seed += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $brothelAdsImplanted is -1>>
<<if ($slaves[$i].boobsImplant == 0)>>
<<if ($slaves[$i].buttImplant == 0)>>
<<if ($slaves[$i].waist < 2)>>
<<if ($slaves[$i].lipsImplant == 0)>>
<<if ($slaves[$i].faceImplant < 2)>>
<<set $seed += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $brothelAdsOld == 1>>
<<if ($slaves[$i].age >= 30)>>
<<set $seed += 1>>
<</if>>
<<elseif $brothelAdsOld is -1>>
<<if ($slaves[$i].age < 30)>>
<<set $seed += 1>>
<</if>>
<</if>>
<<if $brothelAdsXX == 1>>
<<if ($slaves[$i].dick == 0)>>
<<set $seed += 1>>
<</if>>
<<elseif $brothelAdsXX is -1>>
<<if ($slaves[$i].dick > 0)>>
<<set $seed += 1>>
<</if>>
<</if>>
<<if $seed > 0>>
<<set $cash += $seed * random(50,60) * Math.trunc($brothelAdsSpending/1000)>>
<<else>>
<<set $cash += random(50,60) * Math.trunc($brothelAdsSpending/1000)>>
<</if>>
<</if>>
<<set $profits += $cash-$oldCash>>
<<display "SA long term effects">>
<<display "SA relationships">>
<<display "SA rivalries">>
<</silently>>
<<if ($slaves[$i].health < -80)>>
<<set $slaves[$i].health += 20>>
<<elseif $slaves[$i].health < -40>>
<<set $slaves[$i].health += 15>>
<<elseif $slaves[$i].health < 0>>
<<set $slaves[$i].health += 10>>
<<elseif $slaves[$i].health < 90>>
<<set $slaves[$i].health += 7>>
<</if>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].devotion < 45)>>
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].devotion >= 50)>>
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<if ($slaves[$i].trust < 30)>>
<<set $slaves[$i].trust += 5>>
<</if>>
<</if>>
<</for>>
<<set $oldCash to $cash>>
<<if $brothelAdsSpending != 0>>
An ad campaign is supporting business there, and whores that match it make more ¤.
<</if>>
<<if ($arcologies[0].FSAssetExpansionist is "unset") && ($arcologies[0].FSSlimnessEnthusiast is "unset")>>
<<if ($brothelAdsSpending == 0) || ($brothelAdsStacked == 0)>>
<<set $possibleBonuses += 1>>
<<if ($slim > 0) && ($stacked > 0) && (Math.abs($slim-$stacked) <= ($brothelSlaves/3))>>
<<set $cash += $brothelSlaves*random(20,30)>>
<<set $brothelBonuses += 1>>
The brothel offers a @@color:yellowgreen;wide@@ variety of slim and stacked slaves.
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSDegradationist is "unset") && ($arcologies[0].FSBodyPurist is "unset")>>
<<if ($brothelAdsSpending == 0) || ($brothelAdsModded == 0)>>
<<set $possibleBonuses += 1>>
<<if ($modded > 0) && ($unmodded > 0) && (Math.abs($modded-$unmodded) <= ($brothelSlaves/3))>>
<<set $cash += $brothelSlaves*random(20,30)>>
<<set $brothelBonuses += 1>>
The brothel offers a @@color:yellowgreen;both@@ heavily pierced and tattooed slaves and slaves with more natural bodies.
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSTransformationFetishist is "unset") && ($arcologies[0].FSBodyPurist is "unset")>>
<<if ($brothelAdsSpending == 0) || ($brothelAdsImplanted == 0)>>
<<set $possibleBonuses += 1>>
<<if ($implanted > 0) && ($pure > 0) && (Math.abs($implanted-$pure) <= ($brothelSlaves/3))>>
<<set $cash += $brothelSlaves*random(20,30)>>
<<set $brothelBonuses += 1>>
The brothel offers @@color:yellowgreen;both@@ all-natural girls, and slaves whose beauty has been improved by surgical means.
<</if>>
<</if>>
<</if>>
<<if $seeDicks != 0>>
<<if ($brothelAdsSpending == 0) || ($brothelAdsXX == 0)>>
<<set $possibleBonuses += 1>>
<<if ($XX > 0) && ($XY > 0) && (Math.abs($XX-$XY) <= ($brothelSlaves/3))>>
<<set $cash += $brothelSlaves*random(20,30)>>
<<set $brothelBonuses += 1>>
The brothel offers a @@color:yellowgreen;mix@@ of whores that can appeal to varied tastes in genitalia.
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSMaturityPreferentialist is "unset") && ($arcologies[0].FSYouthPreferentialist is "unset")>>
<<if ($brothelAdsSpending == 0) || ($brothelAdsOld == 0)>>
<<set $possibleBonuses += 1>>
<<if ($young > 0) && ($old > 0) && (Math.abs($young-$old) <= ($brothelSlaves/3))>>
<<set $cash += $brothelSlaves*random(20,30)>>
<<set $brothelBonuses += 1>>
The brothel offers girls @@color:yellowgreen;both@@ young and mature.
<</if>>
<</if>>
<</if>>
<<if ($possibleBonuses > 0)>>
<<if ($brothelBonuses >= $possibleBonuses)>>
<<set $cash += $brothelSlaves*random(40,60)>>
There is a ''@@color:yellowgreen;perfect variety@@'' of slave whores working in the brothel.
<</if>>
<</if>>
<<set $profits += $cash-$oldCash>>
$brothelNameCaps makes you @@color:yellowgreen;¤$profits@@ this week.
<<if $brothel < $brothelSlaves>>
<<set $brothelSpots to 0>>
<<else>>
<<set $brothelSpots to $brothel - $brothelSlaves>>
<</if>>
<<if $brothelDecoration != "standard">>
$brothelNameCaps's customers enjoy @@color:green;fucking whores in $brothelDecoration surroundings.@@
<</if>>
<<else>>
''$brothelNameCaps is empty.''
<<set $brothelSpots to $brothel>>
<</if>>
<br><br><<set $showEncyclopedia to 0>>
<<if ($plot == 1)>>
<<set _effectiveWeek = $week-$nationHate>>
<<set $toSearch to $arcologies[0].name>>
<<if (_effectiveWeek == 6)>>
<<set $Event = "strip club closing">>
<<goto "Generic Plot Events">>
<<elseif (_effectiveWeek == 8)>>
<<set $Event = "strip club aftermath">>
<<goto "Generic Plot Events">>
<<elseif (_effectiveWeek == 11)>>
<<set $Event = "assistant">>
<<goto "Assistant Events">>
<<elseif (_effectiveWeek == 14)>>
<<set $Event = "bad curatives">>
<<goto "Generic Plot Events">>
<<elseif (_effectiveWeek == 17)>>
<<set $Event = "shoot invitation">>
<<goto "Generic Plot Events">>
<<elseif (_effectiveWeek == 20)>>
<<set $Event = "slave food">>
<<goto "Generic Plot Events">>
<<elseif (_effectiveWeek == 24)>>
<<set $Event = "militia">>
<<goto "Generic Plot Events">>
<<elseif (_effectiveWeek == 27) && ($toSearch.indexOf("Arcology X-") != -1)>>
<<set $Event = "arcology naming">>
<<goto "Generic Plot Events">>
<<elseif ($week == 29)>>
<<set $Event = "aid invitation">>
<<goto "Generic Plot Events">>
<<elseif (_effectiveWeek == 31)>>
<<goto "P mercenaries">>
<<elseif (_effectiveWeek == 35) && ($mercenaries > 0)>>
<<goto "P snatch and grab">>
<<elseif (_effectiveWeek == 43)>>
<<goto "P invasion">>
<<elseif (_effectiveWeek == 44) && ($mercenaries > 0)>>
<<set $activeSlave to 0>>
<<goto "P mercenary romeo">>
<<elseif (_effectiveWeek == 47) && ($mercenaries > 0)>>
<<goto "P raid invitation">>
<<elseif (_effectiveWeek == 49) && ($slaveMedic > 0)>>
<<goto "P slave medic">>
<<elseif (_effectiveWeek == 56)>>
<<set $collaboration to 0>>
<<set $traitor to 0>>
<<set $hackerSupport to 0>>
<<goto "P underground railroad">>
<<elseif (_effectiveWeek == 58) && ($traitor == 0)>>
<<goto "P bombing">>
<<elseif (_effectiveWeek == 61) && ($traitor != 0)>>
<<goto "P traitor message">>
<<elseif (_effectiveWeek == 62) && ($mercenaries < 3)>>
<<goto "P defense fears">>
<<elseif (_effectiveWeek == 65) && ($mercenaries >= 3)>>
<<goto "P citizens and civilians">>
<<elseif (_effectiveWeek == 67) && ($traitor != 0)>>
<<goto "P collaboration choice">>
<<elseif (_effectiveWeek == 69)>>
<<goto "P hacker support">>
<<elseif (_effectiveWeek == 70) && ($collaboration == 1)>>
<<goto "P coup collaboration">>
<<elseif (_effectiveWeek == 71)>>
<<if $mercenaries + $personalArms + $hackerSupport < 5>>
<<goto "P coup loss">>
<<else>>
<<goto "P coup attempt">>
<</if>>
<<elseif (_effectiveWeek == 72)>>
<<goto "P coup aftermath">>
<<elseif (_effectiveWeek > 5) && ($rep > 3000) && ($FSAnnounced == 0)>>
<<goto "P FS Announcement">>
<<elseif (_effectiveWeek > 18) && ($assistant > 0) && ($assistantOptions == 0)>>
<<set $Event = "assistant SP">>
<<goto "Assistant Events">>
<<elseif ($arcologies[0].prosperity > 80) && ($TSS.schoolPresent+$GRI.schoolPresent+$SCP.schoolPresent+$LDE.schoolPresent+$TGA.schoolPresent+$TFS.schoolPresent == 0) && ($schoolSuggestion == 0)>>
<<goto "P school suggestion">>
<<elseif ($assistantFSOptions == 0) && ($assistant > 0) && ($assistantAppearance != "normal") && ($arcologies[0].FSGenderRadicalistDecoration > 20 or $arcologies[0].FSGenderFundamentalistDecoration > 20 or $arcologies[0].FSPaternalistDecoration > 20 or $arcologies[0].FSDegradationistDecoration > 20 or $arcologies[0].FSBodyPuristDecoration > 20 or $arcologies[0].FSTransformationFetishistDecoration > 20 or $arcologies[0].FSYouthPreferentialistDecoration > 20 or $arcologies[0].FSMaturityPreferentialistDecoration > 20 or $arcologies[0].FSSlimnessEnthusiastDecoration > 20 or $arcologies[0].FSAssetExpansionistDecoration > 20 or $arcologies[0].FSPastoralistDecoration > 20 or $arcologies[0].FSPhysicalIdealistDecoration > 20 or $arcologies[0].FSChattelReligionistDecoration > 20 or $arcologies[0].FSRomanRevivalistDecoration > 20 or $arcologies[0].FSEgyptianRevivalistDecoration > 20 or $arcologies[0].FSEdoRevivalistDecoration > 20 or $arcologies[0].FSArabianRevivalistDecoration > 20 or $arcologies[0].FSChineseRevivalistDecoration > 20)>>
<<set $Event = "assistant FS">>
<<goto "Assistant Events">>
<<elseif ($assistant > 0) && ($assistantNameAnnounced == 0) && ($assistantPower > 0)>>
<<set $Event = "assistant name">>
<<goto "Assistant Events">>
<<elseif ($marketAssistantAnnounced == 0) && ($assistantPower > 1)>>
<<set $Event = "market assistant">>
<<goto "Assistant Events">>
<<elseif (_effectiveWeek > 75) && ($corpIncorporated > 0) && ($rivalOwnerEnslaved > 0) && ($mercenaries >= 3) && ($mercenariesHelpCorp == 0)>>
<<goto "P Mercs Help Corp">>
<<elseif (_effectiveWeek > 80) && (random(1,100) > 66) && ($securityForceCreate != 1) && ($securityForceEventSeen != 1) && ($SFMODToggle == 1)>>
<<goto "Security Force Proposal">>
<<elseif ($securityForceCreate == 1) && ($securityForceActive == 0)>>
<<goto "Security Force Naming-Colonel">>
<<elseif ($cash > 30000) && ($rep > 4000) && ($corpAnnounced == 0)>>
<<goto "P Corp Announcement">>
<<elseif ($rivalOwner > 0)>>
<<if $hostageAnnounced is -1>>
<<goto "P rivalry hostage">>
<<elseif ($rivalOwner-$rivalryPower+10)/$arcologies[0].prosperity < 0.5>>
<<goto "P rivalry victory">>
<<else>>
<<goto "P rivalry actions">>
<</if>>
<<elseif ($PShoot == 1)>>
<<set $Event = "shoot result">>
<<goto "Generic Plot Events">>
<<elseif ($PSnatch == 1)>>
<<goto "P snatch and grab result">>
<<elseif ($PRaid == 1)>>
<<goto "P raid result">>
<<elseif ($PAid == 1)>>
<<set $Event = "aid result">>
<<goto "Generic Plot Events">>
<<elseif ($PPit == 1) && ($Bodyguard != 0)>>
<<goto "PE pit fight">>
<<else>>
<<if random(1,100) > _effectiveWeek+25>>
<<goto "RIE Eligibility Check">>
<<else>>
<<goto "Random Nonindividual Event">>
<</if>>
<</if>>
<<else>>
<<if random(1,200) > _effectiveWeek+100>>
<<goto "RIE Eligibility Check">>
<<else>>
<<goto "Random Nonindividual Event">>
<</if>>
<</if>><<nobr>>
<<set $nextButton to "Back">>
<<set $nextLink to "Brothel">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Madams">>
<<set _assignment to 0>>
<<for _i to 0;_i < $slaves.length;_i++>>
<<if $Madam.ID == $slaves[_i].ID>>
''__@@color:pink;$slaves[_i].slaveName@@__'' is serving as your Madam.
<<set _assignment to 1>>
<<set $slaves[_i].assignment to "be the Madam">>
<<set $slaves[_i].assignmentVisible to 0>>
<br><br>She will manage the brothel.
<<break>>
<</if>>
<</for>>
<<if (_assignment == 0)>>
You have not selected a Madam.
<</if>>
<br><br>''Appoint a Madam from your devoted slaves:''
<<display "Slave Summary">>
<br><br>[[None|Madam Workaround][$Madam to 0]]
<</nobr>><<nobr>>
<<set $nextButton to "Back">>
<<set $nextLink to "Club">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "DJs">>
<<set _assignment to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if $DJ.ID == $slaves[_i].ID>>
''__@@color:pink;$slaves[_i].slaveName@@__'' is serving as your DJ.
<<set _assignment to 1>>
<<set $slaves[_i].assignment to "be the DJ">>
<<set $slaves[_i].assignmentVisible to 0>>
<br><br>She will headline entertainment in $clubName.
<<break>>
<</if>>
<</for>>
<<if (_assignment == 0)>>
You have not selected a DJ.
<</if>>
<br><br>''Appoint a DJ from your devoted slaves:''
<<display "Slave Summary">>
<br><br>[[None|DJ Workaround][$DJ to 0]]
<</nobr>><<nobr>>
<<set $nextButton to "Back">>
<<set $nextLink to "Dairy">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Milkmaids">>
<<set _assignment to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if $Milkmaid.ID == $slaves[_i].ID>>
''__@@color:pink;$slaves[_i].slaveName@@__'' is serving as your Milkmaid.
<<set _assignment to 1>>
<<set $slaves[_i].assignment to "be the Milkmaid">>
<<set $slaves[_i].assignmentVisible to 0>>
<br><br>She will look after your livestock, helping them give milk<<if $seeDicks > 0>> and semen<</if>>.
<<break>>
<</if>>
<</for>>
<<if (_assignment == 0)>>
You have not selected a Milkmaid.
<</if>>
<br><br>''Appoint a Milkmaid from your obedient slaves:''
<<display "Slave Summary">>
<br><br>[[None|Milkmaid Workaround][$Milkmaid to 0]]
<</nobr>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "be the Madam") && ($slaves[$i].ID != $Madam.ID)>>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Madam.ID == $slaves[$i].ID>>
<<if $slaves[$i].ID is $personalAttention>>
<<set $personalAttention to "business">>
<</if>>
<<set $slaves[$i].assignment to "be the Madam">>
<<if $slaves[$i].choosesOwnClothes == 1>><<display "SA chooses own clothes">><</if>>
<<set $slaves[$i].assignmentVisible to 0>>
<<set $slaves[$i].sentence to 0>>
<<set $slaves[$i].livingRules to "luxurious">>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $HeadGirl to 0>>
<</if>>
<<if $slaves[$i].ID is $Recruiter.ID>>
<<set $Recruiter to 0>>
<</if>>
<<if $slaves[$i].ID is $Bodyguard.ID>>
<<set $Bodyguard to 0>>
<</if>>
<<break>>
<</if>>
<</for>>
<<goto "Brothel">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "be the DJ") && ($slaves[$i].ID != $DJ.ID)>>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $DJ.ID == $slaves[$i].ID>>
<<if $slaves[$i].ID is $personalAttention>>
<<set $personalAttention to "business">>
<</if>>
<<set $slaves[$i].assignment to "be the DJ">>
<<if $slaves[$i].choosesOwnClothes == 1>><<display "SA chooses own clothes">><</if>>
<<set $slaves[$i].assignmentVisible to 0>>
<<set $slaves[$i].sentence to 0>>
<<set $slaves[$i].livingRules to "luxurious">>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $HeadGirl to 0>>
<</if>>
<<if $slaves[$i].ID is $Recruiter.ID>>
<<set $Recruiter to 0>>
<</if>>
<<if $slaves[$i].ID is $Bodyguard.ID>>
<<set $Bodyguard to 0>>
<</if>>
<<break>>
<</if>>
<</for>>
<<goto "Club">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "be the Milkmaid") && ($slaves[$i].ID != $Milkmaid.ID)>>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Milkmaid.ID == $slaves[$i].ID>>
<<if $slaves[$i].ID is $personalAttention>>
<<set $personalAttention to "business">>
<</if>>
<<set $slaves[$i].assignment to "be the Milkmaid">>
<<if $slaves[$i].choosesOwnClothes == 1>><<display "SA chooses own clothes">><</if>>
<<set $slaves[$i].assignmentVisible to 0>>
<<set $slaves[$i].sentence to 0>>
<<set $slaves[$i].livingRules to "luxurious">>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $HeadGirl to 0>>
<</if>>
<<if $slaves[$i].ID is $Recruiter.ID>>
<<set $Recruiter to 0>>
<</if>>
<<if $slaves[$i].ID is $Bodyguard.ID>>
<<set $Bodyguard to 0>>
<</if>>
<<break>>
<</if>>
<</for>>
<<goto "Dairy">><<silently>>
<<set $slavesInLine to []>>
<<if ($activeSlave.assignmentVisible == 1)>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignmentVisible == 1)>>
<<set $slavesInLine.push($slaves[$i])>>
<</if>>
<</for>>
<<else>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is $activeSlave.assignment)>>
<<set $slavesInLine.push($slaves[$i])>>
<</if>>
<</for>>
<</if>>
<<for $i to 0; $i < $slavesInLine.length; $i++>>
<<if ($slavesInLine[$i].ID is $activeSlave.ID)>>
<<set $place to $i>>
<<break>>
<</if>>
<</for>>
<</silently>><<silently>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<set $activeSlave to {}>>
<<break>>
<</if>>
<</for>>
<<if $place == 0>>
<<set $activeSlave to $slavesInLine[$slavesInLine.length-1]>>
<<else>>
<<set $activeSlave to $slavesInLine[$place-1]>>
<</if>>
<<goto "Slave Interact">>
<</silently>><<silently>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<set $activeSlave to {}>>
<<break>>
<</if>>
<</for>>
<<if $place is $slavesInLine.length-1>>
<<set $activeSlave to $slavesInLine[0]>>
<<else>>
<<set $activeSlave to $slavesInLine[$place+1]>>
<</if>>
<<goto "Slave Interact">>
<</silently>><<nobr>>
<<set $nextButton to "Back">>
<<set $nextLink to "Servants' Quarters">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Stewardesses">>
<<set _assignment to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if $Stewardess.ID == $slaves[_i].ID>>
''__@@color:pink;$slaves[_i].slaveName@@__'' is serving as your Stewardess.
<<set _assignment to 1>>
<<set $slaves[_i].assignment to "be the Stewardess">>
<<set $slaves[_i].assignmentVisible to 0>>
<br><br>She will manage the Servants' Quarters.
<<break>>
<</if>>
<</for>>
<<if (_assignment == 0)>>
You have not selected a Stewardess.
<</if>>
<br><br>''Appoint a Stewardess from your devoted slaves:''
<<display "Slave Summary">>
<br><br>[[None|Stewardess Workaround][$Stewardess to 0]]
<</nobr>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "be the Stewardess") && ($slaves[$i].ID != $Stewardess.ID)>>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Stewardess.ID == $slaves[$i].ID>>
<<if $slaves[$i].ID is $personalAttention>>
<<set $personalAttention to "business">>
<</if>>
<<set $slaves[$i].assignment to "be the Stewardess">>
<<if $slaves[$i].choosesOwnClothes == 1>><<display "SA chooses own clothes">><</if>>
<<set $slaves[$i].assignmentVisible to 0>>
<<set $slaves[$i].livingRules to "luxurious">>
<<set $slaves[$i].sentence to 0>>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $HeadGirl to 0>>
<</if>>
<<if $slaves[$i].ID is $Recruiter.ID>>
<<set $Recruiter to 0>>
<</if>>
<<if $slaves[$i].ID is $Bodyguard.ID>>
<<set $Bodyguard to 0>>
<</if>>
<<break>>
<</if>>
<</for>>
<<goto "Servants' Quarters">><<nobr>>
<<set $surgeries = []>>
<<if $HGTastes == 1>>
<<set $thisSurgery to {lactation: 0, cosmetic: 1, faceShape: "cute", lips: 10, hips: 0, hipsImplant: 0, butt: 0, accent: 0, shoulders: 0, shouldersImplant: 0, boobs: 0, holes: 0}>>
<<elseif $HGTastes is 2>>
<<set $thisSurgery to {lactation: 0, cosmetic: 1, faceShape: "cute", lips: 60, hips: 0, hipsImplant: 0, butt: 4, accent: 0, shoulders: 0, shouldersImplant: 0, boobs: 1200, holes: 0}>>
<<else>>
<<set $thisSurgery to {lactation: 0, cosmetic: 1, faceShape: "cute", lips: 95, hips: 0, hipsImplant: 0, butt: 8, accent: 0, shoulders: 0, shouldersImplant: 0, boobs: 10000, holes: 2}>>
<</if>>
<<set $seed to 0>>
<<for $seed == 0>>
<<if ($slaves[$i].health < 50)>>
<<set $seed = 1>>
<<else>>
<<if ($slaves[$i].lactation != 2) && ($thisSurgery.lactation == 1)>>
<<set $surgeries.push("lactation inducing implanted drugs")>>
<<set $slaves[$i].lactation to 2>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].anus > 3) && ($thisSurgery.cosmetic > 0)>>
<<set $surgeries.push("a restored anus")>>
<<set $slaves[$i].anus to 3>>
<<if $slaves[$i].analSkill > 0>>
<<set $slaves[$i].analSkill -= 1>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].vagina > 3) && ($thisSurgery.cosmetic > 0)>>
<<set $surgeries.push("a restored pussy")>>
<<set $slaves[$i].vagina to 3>>
<<if $slaves[$i].vaginalSkill > 0>>
<<set $slaves[$i].vaginalSkill -= 1>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].faceImplant == 0) && ($slaves[$i].face < 3) && ($thisSurgery.cosmetic != 0)>>
<<set $surgeries.push("a nicer face")>>
<<if $slaves[$i].faceShape is "masculine">><<set $slaves[$i].faceShape to "androgynous">><</if>>
<<set $slaves[$i].faceImplant to 1>>
<<set $slaves[$i].face += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].ageImplant != 1) && ($slaves[$i].age >= 25) && ($thisSurgery.cosmetic != 0)>>
<<set $surgeries.push("an age lift")>>
<<set $slaves[$i].ageImplant to 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].waist == 0) && ($thisSurgery.cosmetic != 0)>>
<<set $surgeries.push("a narrower waist")>>
<<set $slaves[$i].waist to 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].voice == 1) && ($slaves[$i].voiceImplant == 0) && ($thisSurgery.cosmetic != 0)>>
<<set $surgeries.push("a feminine voice")>>
<<set $slaves[$i].voice += 1>>
<<set $slaves[$i].voiceImplant += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].lips < $thisSurgery.lips)>>
<<set $surgeries.push("bigger lips")>>
<<set $slaves[$i].lipsImplant += 10>>
<<set $slaves[$i].lips += 10>>
<<if $slaves[$i].oralSkill > 0>>
<<set $slaves[$i].oralSkill -= 1>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].faceImplant == 1) && ($slaves[$i].face < 3) && ($thisSurgery.cosmetic is 2)>>
<<set $surgeries.push("a nicer face")>>
<<if $slaves[$i].faceShape is "masculine">><<set $slaves[$i].faceShape to "androgynous">><</if>>
<<set $slaves[$i].faceImplant to 2>>
<<set $slaves[$i].face += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].faceImplant > 0) && ($slaves[$i].face < 3) && ($surgeryUpgrade == 1) && ($thisSurgery.cosmetic is 2)>>
<<set $surgeries.push("a nicer face")>>
<<if $slaves[$i].faceShape is "masculine">><<set $slaves[$i].faceShape to "androgynous">><</if>>
<<set $slaves[$i].faceImplant to 2>>
<<set $slaves[$i].face += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].waist == 1) && ($thisSurgery.cosmetic is 2) && ($seeExtreme == 1)>>
<<set $surgeries.push("a narrower waist")>>
<<set $slaves[$i].waist to 2>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 30.5>><<else>><<set $slaves[$i].health -= 4>><</if>>
<<elseif ($slaves[$i].voice < 3) && ($slaves[$i].voiceImplant == 0) && ($thisSurgery.cosmetic is 2)>>
<<set $surgeries.push("a bimbo's voice")>>
<<set $slaves[$i].voice += 1>>
<<set $slaves[$i].voiceImplant += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].butt <= 3) && ($slaves[$i].butt < $thisSurgery.butt)>>
<<set $surgeries.push("a bigger butt")>>
<<set $slaves[$i].buttImplant to 1>>
<<set $slaves[$i].butt += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].boobs <= 600) && ($slaves[$i].lactation < 2) && ($slaves[$i].boobs+400 <= $thisSurgery.boobs)>>
<<set $surgeries.push("bigger boobs")>>
<<set $slaves[$i].boobsImplant += 400>>
<<set $slaves[$i].boobs += 400>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].boobs <= 600) && ($slaves[$i].lactation < 2) && ($slaves[$i].boobs+200 <= $thisSurgery.boobs)>>
<<set $surgeries.push("modestly bigger boobs")>>
<<set $slaves[$i].boobsImplant += 200>>
<<set $slaves[$i].boobs += 200>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].butt <= 5) && ($slaves[$i].butt < $thisSurgery.butt)>>
<<set $surgeries.push("a bigger butt")>>
<<set $slaves[$i].buttImplant to 1>>
<<set $slaves[$i].butt += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].boobs <= 2000) && ($slaves[$i].lactation < 2) && ($slaves[$i].boobs+400 < $thisSurgery.boobs)>>
<<set $surgeries.push("bigger boobs")>>
<<set $slaves[$i].boobsImplant += 400>>
<<set $slaves[$i].boobs += 400>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].anus > 0) && ($surgeryUpgrade == 1) && ($thisSurgery.holes is 2)>>
<<set $surgeries.push("a virgin anus")>>
<<set $slaves[$i].anus to 0>>
<<if $slaves[$i].analSkill > 0>>
<<set $slaves[$i].analSkill -= 1>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].vagina > 0) && ($surgeryUpgrade == 1) && ($thisSurgery.holes is 2)>>
<<set $surgeries.push("a virgin pussy")>>
<<set $slaves[$i].vagina to 0>>
<<if $slaves[$i].vaginalSkill > 0>>
<<set $slaves[$i].vaginalSkill -= 1>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].anus > 1) && ($thisSurgery.holes == 1)>>
<<set $surgeries.push("a tighter anus")>>
<<set $slaves[$i].anus to 1>>
<<if $slaves[$i].analSkill > 0>>
<<set $slaves[$i].analSkill -= 1>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].vagina > 1) && ($thisSurgery.holes == 1)>>
<<set $surgeries.push("a tighter pussy")>>
<<set $slaves[$i].vagina to 1>>
<<if $slaves[$i].vaginalSkill > 0>>
<<set $slaves[$i].vaginalSkill -= 1>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].butt <= 8) && ($slaves[$i].butt < $thisSurgery.butt)>>
<<set $surgeries.push("a bigger butt")>>
<<set $slaves[$i].buttImplant to 1>>
<<set $slaves[$i].butt += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].boobs <= 9000) && ($slaves[$i].lactation < 2) && ($slaves[$i].boobs < $thisSurgery.boobs)>>
<<set $surgeries.push("bigger boobs")>>
<<set $slaves[$i].boobsImplant += 200>>
<<set $slaves[$i].boobs += 200>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<else>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if $surgeries.length > 0>>
<<set $surgeriesDisplay to "">>
<<for $j to 0; $j < $surgeries.length; $j++>>
<<set $seed to $surgeries[$j]>>
<<set $surgeriesDisplay to ($surgeriesDisplay + $seed)>>
<<if $j < $surgeries.length-2>>
<<set $surgeriesDisplay to ($surgeriesDisplay + ", ")>>
<<elseif $j < $surgeries.length-1>>
<<if $surgeries.length > 2>>
<<set $surgeriesDisplay to ($surgeriesDisplay + ", and ")>>
<<else>>
<<set $surgeriesDisplay to ($surgeriesDisplay + " and ")>>
<</if>>
<</if>>
<</for>>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>>, ordered to apply surgery at will, gives $slaves[$i].slaveName @@color:lime;$surgeriesDisplay.@@
<</if>>
<</nobr>><<set $surgeries = []>>
<<for _r to $defaultRules.length-1; _r >= 0; _r-->>
<<set _currentRule to $defaultRules[_r]>>
<<if (def _currentRule) && (_currentRule.autoSurgery != 0)>>
<<set $thisSurgery to _currentRule.surgery>>
<<set _temp to lastLactationSurgeryRule($slaves[$i], $defaultRules)>>
<<if _temp != null>>
<<set $thisSurgery.lactation = _temp.surgery.lactation>>
<</if>>
<<set _temp to lastLipSurgeryRule($slaves[$i], $defaultRules)>>
<<if _temp != null>>
<<set $thisSurgery.lips = _temp.surgery.lips>>
<</if>>
<<set _temp to lastButtSurgeryRule($slaves[$i], $defaultRules)>>
<<if _temp != null>>
<<set $thisSurgery.butt = _temp.surgery.butt>>
<</if>>
<<set _temp to lastBoobSurgeryRule($slaves[$i], $defaultRules)>>
<<if _temp != null>>
<<set $thisSurgery.boobs = _temp.surgery.boobs>>
<</if>>
<<if ($thisSurgery.hips isnot "no default setting") && ($thisSurgery.butt isnot "no default setting")>>
<<if $slaves[$i].hips < -1>>
<<if $thisSurgery.butt > 2>>
<<set $thisSurgery.butt to 2>>
<</if>>
<<elseif $slaves[$i].hips < 0>>
<<if $thisSurgery.butt > 4>>
<<set $thisSurgery.butt to 4>>
<</if>>
<<elseif $slaves[$i].hips > 0>>
<<if $thisSurgery.butt > 8>>
<<set $thisSurgery.butt to 8>>
<</if>>
<<elseif $slaves[$i].hips > 1>>
<<else>>
<<if $thisSurgery.butt > 6>>
<<set $thisSurgery.butt to 6>>
<</if>>
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
<<if ndef $thisSurgery>>
<<set $thisSurgery to {lactation: "no default setting", cosmetic: 0, accent: "no default setting", shoulders: "no default setting", shouldersImplant: "no default setting", boobs: "no default setting", hips: "no default setting", hipsImplant: "no default setting", butt: "no default setting", faceShape: "no default setting", lips: "no default setting", holes: 0}>>
<</if>>
<<set $seed to 0>>
<<for $seed == 0>>
<<if ($slaves[$i].health < 40)>>
<<set $seed = 1>>
<<else>>
<<if ($slaves[$i].lactation == 2) && ($thisSurgery.lactation == 0)>>
<<set $surgeries.push("surgery to remove her lactation implants")>>
<<set $slaves[$i].lactation to 0>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].lactation != 2) && ($thisSurgery.lactation == 1)>>
<<set $surgeries.push("lactation inducing implanted drugs")>>
<<set $slaves[$i].lactation to 2>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].anus > 3) && ($thisSurgery.cosmetic > 0)>>
<<set $surgeries.push("a restored anus")>>
<<set $slaves[$i].anus to 3>>
<<if $slaves[$i].analSkill > 0>>
<<set $slaves[$i].analSkill -= 1>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].vagina > 3) && ($thisSurgery.cosmetic > 0)>>
<<set $surgeries.push("a restored pussy")>>
<<set $slaves[$i].vagina to 3>>
<<if $slaves[$i].vaginalSkill > 0>>
<<set $slaves[$i].vaginalSkill -= 1>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].faceImplant == 0) && ($slaves[$i].face < 3) && ($thisSurgery.cosmetic != 0)>>
<<set $surgeries.push("a nicer face")>>
<<if $slaves[$i].faceShape is "masculine">><<set $slaves[$i].faceShape to "androgynous">><</if>>
<<set $slaves[$i].faceImplant to 1>>
<<set $slaves[$i].face += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].ageImplant != 1) && ($slaves[$i].age >= 25) && ($thisSurgery.cosmetic != 0)>>
<<set $surgeries.push("an age lift")>>
<<set $slaves[$i].ageImplant to 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].waist == 0) && ($thisSurgery.cosmetic != 0)>>
<<set $surgeries.push("a narrower waist")>>
<<set $slaves[$i].waist to 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].voice == 1) && ($slaves[$i].voiceImplant == 0) && ($thisSurgery.cosmetic != 0)>>
<<set $surgeries.push("a feminine voice")>>
<<set $slaves[$i].voice += 1>>
<<set $slaves[$i].voiceImplant += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($thisSurgery.lips == 0) && ($slaves[$i].lipsImplant > 0)>>
<<set $surgeries.push("surgery to remove her lip implants")>>
<<set $slaves[$i].lips -= $slaves[$i].lipsImplant>>
<<set $slaves[$i].lipsImplant = 0>>
<<if $slaves[$i].oralSkill > 0>>
<<set $slaves[$i].oralSkill -= 1>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].lips <= 95) && ($slaves[$i].lips < $thisSurgery.lips)>>
<<if $thisSurgery.lips isnot "no default setting">>
<<set $surgeries.push("bigger lips")>>
<<set $slaves[$i].lipsImplant += 10>>
<<set $slaves[$i].lips += 10>>
<<if $slaves[$i].oralSkill > 0>>
<<set $slaves[$i].oralSkill -= 1>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<</if>>
<<elseif ($slaves[$i].faceImplant == 1) && ($slaves[$i].face < 3) && ($thisSurgery.cosmetic is 2)>>
<<set $surgeries.push("a nicer face")>>
<<if $slaves[$i].faceShape is "masculine">><<set $slaves[$i].faceShape to "androgynous">><</if>>
<<set $slaves[$i].faceImplant to 2>>
<<set $slaves[$i].face += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].faceImplant > 0) && ($slaves[$i].face < 3) && ($surgeryUpgrade == 1) && ($thisSurgery.cosmetic is 2)>>
<<set $surgeries.push("a nicer face")>>
<<if $slaves[$i].faceShape is "masculine">><<set $slaves[$i].faceShape to "androgynous">><</if>>
<<set $slaves[$i].faceImplant to 2>>
<<set $slaves[$i].face += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].waist == 1) && ($thisSurgery.cosmetic is 2) && ($seeExtreme == 1)>>
<<set $surgeries.push("a narrower waist")>>
<<set $slaves[$i].waist to 2>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 30.5>><<else>><<set $slaves[$i].health -= 4>><</if>>
<<elseif ($slaves[$i].voice < 3) && ($slaves[$i].voiceImplant == 0) && ($thisSurgery.cosmetic is 2)>>
<<set $surgeries.push("a bimbo's voice")>>
<<set $slaves[$i].voice += 1>>
<<set $slaves[$i].voiceImplant += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($thisSurgery.butt == 0) && ($slaves[$i].buttImplant > 0)>>
<<set $surgeries.push("surgery to remove her butt implants")>>
<<set $slaves[$i].butt -= $slaves[$i].buttImplant>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($thisSurgery.boobs == 0) && ($slaves[$i].boobsImplant > 0)>>
<<set $surgeries.push("surgery to remove her boob implants")>>
<<set $slaves[$i].boobs -= $slaves[$i].boobsImplant>>
<<set $slaves[$i].boobsImplant = 0>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].butt <= 3) && ($slaves[$i].butt < $thisSurgery.butt)>>
<<if $thisSurgery.butt isnot "no default setting">>
<<set $surgeries.push("a bigger butt")>>
<<set $slaves[$i].buttImplant to 1>>
<<set $slaves[$i].butt += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<</if>>
<<elseif ($slaves[$i].boobs <= 600) && ($slaves[$i].lactation < 2) && ($slaves[$i].boobs+400 <= $thisSurgery.boobs)>>
<<if $thisSurgery.boobs isnot "no default setting">>
<<set $surgeries.push("bigger boobs")>>
<<set $slaves[$i].boobsImplant += 400>>
<<set $slaves[$i].boobs += 400>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">>
<<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<</if>>
<<elseif ($slaves[$i].boobs <= 600) && ($slaves[$i].lactation < 2) && ($slaves[$i].boobs+200 <= $thisSurgery.boobs)>>
<<if $thisSurgery.boobs isnot "no default setting">>
<<set $surgeries.push("modestly bigger boobs")>>
<<set $slaves[$i].boobsImplant += 200>>
<<set $slaves[$i].boobs += 200>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<</if>>
<<elseif ($slaves[$i].butt <= 5) && ($slaves[$i].butt < $thisSurgery.butt)>>
<<if $thisSurgery.butt isnot "no default setting">>
<<set $surgeries.push("a bigger butt")>>
<<set $slaves[$i].buttImplant to 1>>
<<set $slaves[$i].butt += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<</if>>
<<elseif ($slaves[$i].boobs <= 2000) && ($slaves[$i].lactation < 2) && ($slaves[$i].boobs+400 < $thisSurgery.boobs)>>
<<if $thisSurgery.boobs isnot "no default setting">>
<<set $surgeries.push("bigger boobs")>>
<<set $slaves[$i].boobsImplant += 400>>
<<set $slaves[$i].boobs += 400>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<</if>>
<<elseif ($slaves[$i].anus > 0) && ($surgeryUpgrade == 1) && ($thisSurgery.holes is 2)>>
<<set $surgeries.push("a virgin anus")>>
<<set $slaves[$i].anus to 0>>
<<if $slaves[$i].analSkill > 0>>
<<set $slaves[$i].analSkill -= 1>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].vagina > 0) && ($surgeryUpgrade == 1) && ($thisSurgery.holes == 2)>>
<<set $surgeries.push("a virgin pussy")>>
<<set $slaves[$i].vagina to 0>>
<<if $slaves[$i].vaginalSkill > 0>>
<<set $slaves[$i].vaginalSkill -= 1>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].anus > 1) && ($thisSurgery.holes == 1)>>
<<set $surgeries.push("a tighter anus")>>
<<set $slaves[$i].anus to 1>>
<<if $slaves[$i].analSkill > 0>>
<<set $slaves[$i].analSkill -= 1>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].vagina > 1) && ($thisSurgery.holes == 1)>>
<<set $surgeries.push("a tighter pussy")>>
<<set $slaves[$i].vagina to 1>>
<<if $slaves[$i].vaginalSkill > 0>>
<<set $slaves[$i].vaginalSkill -= 1>>
<</if>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<<elseif ($slaves[$i].butt <= 8) && ($slaves[$i].butt < $thisSurgery.butt)>>
<<if $thisSurgery.butt isnot "no default setting">>
<<set $surgeries.push("a bigger butt")>>
<<set $slaves[$i].buttImplant to 1>>
<<set $slaves[$i].butt += 1>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<</if>>
<<elseif ($slaves[$i].boobs <= 9000) && ($slaves[$i].lactation < 2) && ($slaves[$i].boobs < $thisSurgery.boobs)>>
<<if $thisSurgery.boobs isnot "no default setting">>
<<set $surgeries.push("bigger boobs")>>
<<set $slaves[$i].boobsImplant += 200>>
<<set $slaves[$i].boobs += 200>>
<<set $cash -= $surgeryCost>>
<<if $PC.career is "medicine">><<set $slaves[$i].health -= 5>><<else>><<set $slaves[$i].health -= 10>><</if>>
<</if>>
<<else>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if $surgeries.length > 0>>
<<set $surgeriesDisplay to "">>
<<for $j to 0; $j < $surgeries.length; $j++>>
<<set $seed to $surgeries[$j]>>
<<set $surgeriesDisplay to ($surgeriesDisplay + $seed)>>
<<if $j < $surgeries.length-2>>
<<set $surgeriesDisplay to ($surgeriesDisplay + ", ")>>
<<elseif $j < $surgeries.length-1>>
<<if $surgeries.length > 2>>
<<set $surgeriesDisplay to ($surgeriesDisplay + ", and ")>>
<<else>>
<<set $surgeriesDisplay to ($surgeriesDisplay + " and ")>>
<</if>>
<</if>>
<</for>>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>>, ordered to apply surgery, gives $slaves[$i].slaveName @@color:lime;$surgeriesDisplay.@@
<</if>><<if $slaves[$i].relationship == 0>>
<<if ($slaves[$i].devotion+$slaves[$i].trust > 75) && (random(1,3) == 1)>>
$slaves[$i].slaveName is quite devoted to you, and trusts both you and her place as a slave. Since she does not have a strong relationship with another slave,
<<if ($slaves[$i].sexualQuirk is "romantic")>>
and persistently interprets sex in the most romantic possible terms, she has decided that she wants to be yours in her heart as well as her
<<if $slaves[$i].vagina > -1>>
pussy.
<<else>>
butthole.
<</if>>
@@color:lightgreen;She's become emotionally bonded to you!@@
<<set $slaves[$i].relationship to -2>>
<<elseif ($slaves[$i].assignment is "be your concubine")>>
and is your concubine, she almost inevitably comes to view you as much as a lover as an owner.
@@color:lightgreen;She's become emotionally bonded to you!@@
<<set $slaves[$i].relationship to -2>>
<<elseif ($slaves[$i].assignment is "serve in the master suite") && ($masterSuiteUpgradeLuxury is 2)>>
and does nothing but eat, sleep, and make love to your other fucktoys, she slowly loses sight of any distinction between emotional attachment and sexual congress.
@@color:lightgreen;She's become an emotional slut!@@
<<set $slaves[$i].relationship to -1>>
<<elseif ($slaves[$i].assignment is "please you") || ($slaves[$i].assignment is "serve in the master suite")>>
and spends her days worshipping your <<if $PC.dick == 1>>cock<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>cunt<</if>>, she begins to focus more and more of her happiness on how happy you are.
@@color:lightgreen;She's become emotionally bonded to you!@@
<<set $slaves[$i].relationship to -2>>
<<elseif ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment is "serve in the club")>>
and her life is an endless stream of lovers, she unconsciously loses any sense of emotional attachment outside the intimacy of sex.
@@color:lightgreen;She's become an emotional slut!@@
<<set $slaves[$i].relationship to -1>>
<<elseif ($slaves[$i].energy > 95) && (($slaves[$i].analCount + $slaves[$i].vaginalCount + $slaves[$i].oralCount + $slaves[$i].mammaryCount + $slaves[$i].penetrativeCount) > ($week-$activeSlave.weekAcquired)*random(20,30))>>
is a total sex addict, and has a spectacularly promiscuous sexual history, she begins to think of sex as her only meaningful emotional connection with people. @@color:lightgreen;She's become an emotional slut!@@
<<set $slaves[$i].relationship to -1>>
<<else>>
and loves you, she begins to think of you as a woman might think of her lover - or <<if $PC.title != 0>>husband<<else>>wife<</if>>. She knows she cannot hope for more of a relationship with you than she has, but she finds emotional support in serving you nonetheless. @@color:lightgreen;She's become emotionally bonded to you!@@
<<set $slaves[$i].relationship to -2>>
<</if>>
<<elseif $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].career is "a Futanari Sister">>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].ID != $slaves[$i].ID)>>
<<if ($slaves[$j].relationship == 0)>>
<<if ($slaves[$j].career is "a Futanari Sister")>>
<<if ($slaves[$i].rivalryTarget != $slaves[$j].ID)>>
<<if $slaves[$i].relationshipRules is "permissive">>
<<if $slaves[$j].relationshipRules is "permissive">>
$slaves[$i].slaveName greets $slaves[$j].slaveName with joy. It's not clear whether they ever knew each other during their lives as Futanari Sisters, but it seems that they believe themselves to be in a relationship by simple virtue of having been Sisters. In any case, $slaves[$i].slaveName and $slaves[$j].slaveName @@color:lightgreen;become inseparable lovers@@ instantly, as though there's no possibility they would do anything else. They're even surprised when other slaves ask them about it; it's as though they're unaware that other possibilities even exist.
<<set $slaves[$j].relationship to 4>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 4>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<elseif $rivalryDuration > 20 and ($rivalryFS != "Racial Supremacism" or $rivalryFS != "Paternalism") and $slaves[$i].origin is "You were acquainted with her before you were an arcology owner; your rival tried to use her to manipulate you, but you rescued her.">>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].prestigeDesc is "You bankrupted and enslaved her in revenge for her part in the attack on your arcology by the Daughters of Liberty.">>
$slaves[$i].slaveName greets $slaves[$j].slaveName with joy, happy to see her former owner again. Without any regard to you, they continue their prior relationship.
<<set $slaves[$j].relationship to 4>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 4>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<break>>
<</if>>
<</for>>
<<elseif $slaves[$i].devotion > -90>>
<<if $slaves[$i].behavioralFlaw is "none">>
<<set $seed to random(1,100)>>
<<else>>
<<set $seed to random(1,80)>>
<</if>>
<<if $seed > 75>>
<<set $resentment to 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID != $slaves[$i].ID>>
<<if $slaves[$j].assignment != "stay confined">>
<<if ($slaves[$i].assignment is "work in the brothel") && ($slaves[$j].ID is $Madam.ID)>>
<<if ($Madam.relationship == 0)>>
<<if ($slaves[$i].rivalryTarget != $slaves[$j].ID)>>
<<if random(1,100) > 0>>
<<if $slaves[$i].relationshipRules != "restrictive">>
<<if $Madam.relationshipRules != "restrictive">>
$slaves[$i].slaveName manages to ingratiate herself with the Madam, $slaves[$j].slaveName. The two slaves have @@color:lightgreen;struck up a friendship.@@
<<set $slaves[$j].relationship to 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 1>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<else>>
<<if $slaves[$i].devotion < -20>>
$slaves[$i].slaveName tries to strike up a friendship with the Madam, $slaves[$j].slaveName and is @@color:gold;punished@@ by $slaves[$j].slaveName for disrespect.
<<set $slaves[$i].trust -= 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].assignment is "serve in the club") && ($slaves[$j].ID is $DJ.ID)>>
<<if ($DJ.relationship == 0)>>
<<if ($slaves[$i].rivalryTarget != $slaves[$j].ID)>>
<<if random(1,100) > 0>>
<<if $slaves[$i].relationshipRules != "restrictive">>
<<if $DJ.relationshipRules != "restrictive">>
$slaves[$i].slaveName manages to ingratiate herself with the DJ, $slaves[$j].slaveName. The two slaves have @@color:lightgreen;struck up a friendship.@@
<<set $slaves[$j].relationship to 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 1>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<else>>
<<if $slaves[$i].devotion < -20>>
$slaves[$i].slaveName tries to strike up a friendship with the DJ, $slaves[$j].slaveName and is @@color:gold;punished@@ by $slaves[$j].slaveName for disrespect.
<<set $slaves[$i].trust -= 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].assignment is "work in the dairy") && ($slaves[$j].ID is $Milkmaid.ID)>>
<<if ($Milkmaid.relationship == 0)>>
<<if ($slaves[$i].rivalryTarget != $slaves[$j].ID)>>
<<if random(1,100) > 0>>
<<if $slaves[$i].relationshipRules != "restrictive">>
<<if $Milkmaid.relationshipRules != "restrictive">>
$slaves[$i].slaveName manages to ingratiate herself with the Milkmaid, $slaves[$j].slaveName. The two slaves have @@color:lightgreen;struck up a friendship.@@
<<set $slaves[$j].relationship to 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 1>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<else>>
<<if $slaves[$i].devotion < -20>>
$slaves[$i].slaveName tries to strike up a friendship with the Milkmaid, $slaves[$j].slaveName and is @@color:gold;punished@@ by $slaves[$j].slaveName for disrespect.
<<set $slaves[$i].trust -= 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].assignment is "learn in the schoolroom") && ($slaves[$j].ID is $Schoolteacher.ID)>>
<<if ($Schoolteacher.relationship == 0)>>
<<if ($slaves[$i].rivalryTarget != $slaves[$j].ID)>>
<<if random(1,100) > 0>>
<<if $slaves[$i].relationshipRules != "restrictive">>
<<if $Schoolteacher.relationshipRules != "restrictive">>
$slaves[$i].slaveName manages to ingratiate herself with the Schoolteacher, $slaves[$j].slaveName. The two slaves have @@color:lightgreen;struck up a friendship.@@
<<set $slaves[$j].relationship to 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 1>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<else>>
<<if $slaves[$i].devotion < -20>>
$slaves[$i].slaveName tries to strike up a friendship with the Schoolteacher, $slaves[$j].slaveName and is @@color:gold;punished@@ by $slaves[$j].slaveName for disrespect.
<<set $slaves[$i].trust -= 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>><<elseif ($slaves[$i].assignment is "rest in the spa") && ($slaves[$j].ID is $Attendant.ID)>>
<<if ($Attendant.relationship == 0)>>
<<if ($slaves[$i].rivalryTarget != $slaves[$j].ID)>>
<<if random(1,100) > 0>>
<<if $slaves[$i].relationshipRules != "restrictive">>
<<if $Attendant.relationshipRules != "restrictive">>
$slaves[$i].slaveName basks in the affection and care of the spa attendant, $slaves[$j].slaveName. The two slaves have @@color:lightgreen;struck up a friendship.@@
<<set $slaves[$j].relationship to 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 1>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<else>>
<<if $slaves[$i].devotion < -20>>
$slaves[$i].slaveName tries to strike up a friendship with the spa attendant, $slaves[$j].slaveName. $slaves[$j].slaveName gently @@color:hotpink;counsels@@ her to obey the rules.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].assignment is "work as a servant") && ($slaves[$j].ID is $Stewardess.ID)>>
<<if ($Stewardess.relationship == 0)>>
<<if ($slaves[$i].rivalryTarget != $slaves[$j].ID)>>
<<if random(1,100) > 0>>
<<if $slaves[$i].relationshipRules != "restrictive">>
<<if $Stewardess.relationshipRules != "restrictive">>
$slaves[$i].slaveName manages to ingratiate herself with the Stewardess, $slaves[$j].slaveName. The two slaves have @@color:lightgreen;struck up a friendship.@@
<<set $slaves[$j].relationship to 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 1>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<else>>
<<if $slaves[$i].devotion < -20>>
$slaves[$i].slaveName tries to strike up a friendship with the Stewardess, $slaves[$j].slaveName and is @@color:gold;punished@@ by $slaves[$j].slaveName for disrespect.
<<set $slaves[$i].trust -= 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].assignment is "be confined in the cellblock") && ($slaves[$j].ID is $Wardeness.ID)>>
<<if ($Wardeness.relationship == 0)>>
<<if ($slaves[$i].rivalryTarget != $slaves[$j].ID)>>
<<if random(1,100) > 0>>
<<if $slaves[$i].relationshipRules != "restrictive">>
<<if $Wardeness.relationshipRules != "restrictive">>
$slaves[$i].slaveName manages to earn the respect of the Wardeness, $slaves[$j].slaveName. The two slaves have @@color:lightgreen;struck up a friendship.@@
<<set $slaves[$j].relationship to 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 1>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<else>>
<<if $slaves[$i].devotion < -20>>
$slaves[$i].slaveName tries to strike up a friendship with the Wardeness, $slaves[$j].slaveName and is @@color:gold;beaten@@ by $slaves[$j].slaveName for her trouble.
<<set $slaves[$i].trust -= 5>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].assignment is "serve in the master suite") && ($slaves[$j].ID is $Concubine.ID)>>
<<if ($Concubine.relationship == 0)>>
<<if ($slaves[$i].rivalryTarget != $slaves[$j].ID)>>
<<if random(1,100) > 0>>
<<if $slaves[$i].relationshipRules != "restrictive">>
<<if $Concubine.relationshipRules != "restrictive">>
$slaves[$i].slaveName becomes especially close to the Concubine, $slaves[$j].slaveName. The two slaves have @@color:lightgreen;struck up a friendship.@@
<<set $slaves[$j].relationship to 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 1>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<else>>
<<if $slaves[$i].devotion < -20>>
$slaves[$i].slaveName tries to strike up a friendship with the Concubine, $slaves[$j].slaveName and is gently @@color:hotpink;counseled@@ by $slaves[$j].slaveName that such things are against the rules.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$j].assignment is $slaves[$i].assignment>>
<<if ($slaves[$i].relationship == 0)>>
<<if ($slaves[$j].relationship == 0)>>
<<if ($slaves[$i].rivalryTarget != $slaves[$j].ID)>>
<<if random(1,100) > 50>>
<<if $slaves[$i].relationshipRules != "restrictive">>
<<if $slaves[$j].relationshipRules != "restrictive">>
$slaves[$i].slaveName and $slaves[$j].slaveName see a lot of each other at work and @@color:lightgreen;strike up a friendship.@@
<<set $slaves[$j].relationship to 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 1>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<else>>
<<if $slaves[$i].relationshipRules is "restrictive">>
<<if $resentment == 0>>
$slaves[$i].slaveName tries to strike up a friendship with $slaves[$j].slaveName and is @@color:gold;punished@@ for breaking the rules against such things; she @@color:mediumorchid;resents@@ being castigated for simple sociability.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<<set $resentment to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$j].fetish is $slaves[$i].fetish>>
<<if ($slaves[$i].relationship == 0)>>
<<if ($slaves[$j].relationship == 0)>>
<<if ($slaves[$i].rivalryTarget != $slaves[$j].ID)>>
<<if ($slaves[$i].fetish != "none")>>
<<if ($slaves[$i].releaseRules != "restrictive")>>
<<if random(1,100) > 0>>
<<if $slaves[$i].relationshipRules is "permissive">>
<<if $slaves[$j].relationshipRules is "permissive">>
$slaves[$i].slaveName and $slaves[$j].slaveName share sexual inclinations, so it's only natural that they @@color:lightgreen;become friends with benefits.@@
<<set $slaves[$j].relationship to 3>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 3>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<else>>
$slaves[$i].slaveName tries to strike up a sexual relationship with $slaves[$j].slaveName and is @@color:gold;punished@@ for breaking the rules against such things; she @@color:mediumorchid;resents@@ being prevented from pursuing her.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<<else>> /* RELATIONSHIP IS NOT 0; NOW ON TO ONGOING RELATIONSHIPS */
<<if $slaves[$i].rivalry != 0>>
<<if $slaves[$i].rivalryTarget != $slaves[$i].relationshipTarget>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
<<set $slaves[$j].rivalry to 0>>
<<set $slaves[$j].rivalryTarget to 0>>
<<break>>
<</if>>
<</for>>
<<set $slaves[$i].rivalry to 0>>
<<set $slaves[$i].rivalryTarget to 0>>
<</if>>
<</if>>
<<if $slaves[$i].fetish is "mindbroken">>
Since she is mindbroken, she @@color:lightsalmon;can't really maintain@@ any meaningful relationship with
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
$slaves[$j].slaveName.
<<set $slaves[$j].relationship to 0>>
<<set $slaves[$j].relationshipTarget to 0>>
<<break>>
<</if>>
<</for>>
<<set $slaves[$i].relationship to 0>>
<<set $slaves[$i].relationshipTarget to 0>>
<<elseif $slaves[$i].relationship is -1>>
<<if ($slaves[$i].energy < 90)>>
She is no longer such a complete nymphomaniac, and has @@color:lightsalmon;begun to rely less on sex for emotional support@@ than she once did.
<<set $slaves[$i].relationship to 0>>
<<elseif ($slaves[$i].assignment is "serve in the master suite") && ($masterSuiteUpgradeLuxury is 2)>>
Forming a part of the pile of copulating bodies in $masterSuiteName satisfies her voracious sexual appetite.
<<elseif ($slaves[$i].choosesOwnAssignment != 1)>>
<<if ($slaves[$i].assignment != "whore")>>
<<if ($slaves[$i].assignment != "work in the brothel")>>
<<if ($slaves[$i].assignment != "serve the public")>>
<<if ($slaves[$i].assignment != "serve in the club")>>
<<if ($slaves[$i].devotion > 60)>>
She is @@color:mediumorchid;emotionally unfulfilled@@ by her assignment, since it does not afford her the validation of massive promiscuity.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<if ($slaves[$i].trust > 60)>>
She is @@color:gold;impatient@@ with her limited field of potential sexual partners, and would prefer to be a publicly available nympho.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].relationship is -2>>
<<if ($slaves[$i].assignment is "be a servant") || ($slaves[$i].assignment is "work as a servant") || ($slaves[$i].assignment is "serve in the master suite") || ($slaves[$i].assignment is "please you") || ($slaves[$i].ID is $Concubine.ID)>>
She is @@color:hotpink;happy@@ to be allowed to serve you personally, since it's as close a relationship to you as she can aspire to. In addition, her deep love for you produces a slow but steady increase of both @@color:hotpink;devotion@@ and @@color:mediumaquamarine;trust.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
Her deep love for you produces a slow but steady increase of both @@color:hotpink;devotion@@ and @@color:mediumaquamarine;trust.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($slaves[$i].devotion+$slaves[$i].trust < 150)>>
<<if random(1,100) > 50>>
She is no longer as devoted to you as she once was, and has @@color:lightsalmon;begun to look elsewhere for emotional support.@@
<<set $slaves[$i].relationship to 0>>
<</if>>
<</if>>
<<if $slaves[$i].trust < 75>>
<<if random(1,100) > 50>>
She is no longer as trusting of you as she once was, and has @@color:lightsalmon;begun to look elsewhere for emotional support.@@
<<set $slaves[$i].relationship to 0>>
<</if>>
<</if>>
<<elseif $slaves[$i].relationship is -3>>
<<if ($slaves[$i].assignment is "be a servant") || ($slaves[$i].assignment is "work as a servant") || ($slaves[$i].assignment is "serve in the master suite") || ($slaves[$i].assignment is "please you") || ($slaves[$i].ID is $Concubine.ID)>>
She is @@color:hotpink;happy@@ to be allowed to live her life close to you, since she's your wife. In addition, her deep reliance on her formal relationship to you produces a steady increase of both @@color:hotpink;devotion@@ and @@color:mediumaquamarine;trust.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<elseif ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel") || ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment is "serve in the club") || ($slaves[$i].assignment is "work a glory hole") || ($slaves[$i].assignment is "be confined in the arcade")>>
Her reliance on her formal relationship to you produces a slight increase of both @@color:hotpink;devotion@@ and @@color:mediumaquamarine;trust,@@ though this is reduced by being on a public sexual assignment rather than being kept for you alone. The public is less forgiving of you ordering your slave wife to fuck random citizens, @@color:red;seriously damaging your reptuation.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<set $rep -= 100>>
<<else>>
Her deep reliance on her formal relationship to you produces a steady increase of both @@color:hotpink;devotion@@ and @@color:mediumaquamarine;trust.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($slaves[$i].devotion+$slaves[$i].trust < 150)>>
<<if random(1,100) > 50>>
Since she is no longer completely devoted to you, @@color:your being married to her is no longer socially expedient.@@
<<set $slaves[$i].relationship to 0>>
<</if>>
<</if>>
<<if $slaves[$i].trust < 75>>
<<if random(1,100) > 50>>
Since she is no longer absolutely trusting of you, @@color:your being married to her is no longer socially expedient.@@
<<set $slaves[$i].relationship to 0>>
<</if>>
<</if>>
<<elseif $slaves[$i].relationshipRules is "restrictive">>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
<<if $slaves[$j].relationshipRules is "restrictive">>
Since the rules forbid the relationship between $slaves[$i].slaveName and $slaves[$j].slaveName, they are @@color:lightsalmon;forced apart.@@
<<if $slaves[$i].relationship > 1>>
<<set $slaves[$j].relationship -= 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<else>>
<<set $slaves[$j].relationship to 0>>
<<set $slaves[$j].relationshipTarget to 0>>
<<set $slaves[$i].relationship to 0>>
<<set $slaves[$i].relationshipTarget to 0>>
<</if>>
<<if $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName @@color:mediumorchid;resents@@ this.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if $slaves[$j].devotion <= 50>>
$slaves[$j].slaveName @@color:mediumorchid;resents@@ this.
<<set $slaves[$j].devotion -= 2>>
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
<<elseif $slaves[$i].relationshipRules is "just friends">>
<<if $slaves[$i].relationship > 2>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
<<if $slaves[$j].relationshipRules is "restrictive">>
Since the sexual relationship between $slaves[$i].slaveName and $slaves[$j].slaveName is against the rules, they are @@color:lightsalmon;forced to keep their hands to themselves.@@
<<set $slaves[$j].relationship to 2>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 2>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<if $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName @@color:mediumorchid;resents@@ this.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if $slaves[$j].devotion <= 50>>
$slaves[$j].slaveName @@color:mediumorchid;resents@@ this.
<<set $slaves[$j].devotion -= 2>>
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<elseif $slaves[$i].relationship == 1>>
<<if ($slaves[$i].devotion+$slaves[$i].trust > 170) && (random(1,2) == 1)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
$slaves[$i].slaveName is very devoted to you, and strongly trusts both you and her place as a slave. Since she is just friends with $slaves[$j].slaveName,
<<if $slaves[$i].sexualQuirk is "romantic">>
and persistently interprets sex in the most romantic possible terms, she has decided that she wants to be yours in her heart as well as her
<<if $slaves[$i].vagina > -1>>
pussy.
<<else>>
butthole.
<</if>>
@@color:lightgreen;She's become emotionally bonded to you!@@
<<set $slaves[$i].relationship to -2>>
<<elseif $slaves[$i].energy > 90>>
and is a total sex addict, she begins to think of sex as her only meaningful emotional connection with people. @@color:lightgreen;She's become an emotional slut!@@
<<set $slaves[$i].relationship to -1>>
<<else>>
and loves you, she begins to think of you as a woman might think of her lover - or <<if $PC.title != 0>>husband<<else>>wife<</if>>. She knows she cannot hope for more of a relationship with you than she has, but she finds emotional support in serving you nonetheless. @@color:lightgreen;She's become emotionally bonded to you!@@
<<set $slaves[$i].relationship to -2>>
<</if>>
<<set $slaves[$j].relationship to 0>>
<<set $slaves[$j].relationshipTarget to 0>>
<<set $slaves[$i].relationshipTarget to 0>>
<<break>>
<</if>>
<</for>>
<<elseif ($slaves[$i].relation != 0) && ($slaves[$i].relationTarget is $slaves[$i].relationshipTarget) && (random(1,100) > 80)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
$slaves[$i].slaveName and $slaves[$j].slaveName build on their family relationship and become @@color:lightgreen;best friends.@@
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<break>>
<</if>>
<</for>>
<<elseif ($slaves[$i].energy > 95) && (random(1,100) > 70)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
$slaves[$i].slaveName obviously lusts after $slaves[$j].slaveName, and does everything she can to @@color:lightgreen;draw her closer.@@
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<break>>
<</if>>
<</for>>
<<elseif ($slaves[$i].attrXX > 85) && (random(1,100) > 70)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
<<if ($slaves[$j].vagina > -1) || ($slaves[$j].faceShape != "masculine")>>
$slaves[$i].slaveName obviously lusts after $slaves[$j].slaveName, and does everything she can to @@color:lightgreen;draw her closer.@@
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<break>>
<</if>>
<</if>>
<</for>>
<<elseif ($slaves[$i].attrXY > 85) && (random(1,100) > 70)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
<<if ($slaves[$j].balls > 0) or ($slaves[$j].faceShape is "masculine")>>
$slaves[$i].slaveName obviously lusts after $slaves[$j].slaveName, and does everything she can to @@color:lightgreen;draw her closer.@@
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<break>>
<</if>>
<</if>>
<</for>>
<<elseif (random(1,100) > 90)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
$slaves[$i].slaveName and $slaves[$j].slaveName support and reassure each other and become @@color:lightgreen;best friends.@@
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if $slaves[$i].devotion < -20>>
Having a friend to rely on emotionally increases $slaves[$i].slaveName's @@color:mediumorchid;independence.@@
<<set $slaves[$i].devotion -= 5>>
<</if>>
<<if $slaves[$i].trust < -20>>
Having a friend to rely on emotionally @@color:mediumaquamarine;reduces@@ $slaves[$i].slaveName's fear of you.
<<set $slaves[$i].trust += 4>>
<</if>>
<<elseif $slaves[$i].relationship is 2>>
<<set $seed to 0>>
<<if $slaves[$i].sexualQuirk is "romantic">>
$slaves[$i].slaveName's romantic bent drives her to search for a regular sexual partner.
<<set $seed += 10>>
<</if>>
<<if ($slaves[$i].devotion+$slaves[$i].trust > 95) && (random(1,2) == 1)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
$slaves[$i].slaveName is totally devoted to you, and implicitly trusts both you and her place as a slave. Since her relationship with $slaves[$j].slaveName has not yet turned sexual,
<<if $slaves[$i].sexualQuirk is "romantic">>
and she persistently interprets sex in the most romantic possible terms, she has decided that she wants to be yours in her heart as well as her
<<if $slaves[$i].vagina > -1>>
pussy.
<<else>>
butthole.
<</if>>
@@color:lightgreen;She's become emotionally bonded to you!@@
<<set $slaves[$i].relationship to -2>>
<<elseif $slaves[$i].energy > 90>>
and she's a total sex addict, she begins to think of sex as her only meaningful emotional connection with people. @@color:lightgreen;She's become an emotional slut!@@
<<set $slaves[$i].relationship to -1>>
<<else>>
and she loves you, she begins to think of you as a woman might think of her lover - or <<if $PC.title != 0>>husband<<else>>wife<</if>>. She knows she cannot hope for more of a relationship with you than she has, but she finds emotional support in serving you nonetheless. @@color:lightgreen;She's become emotionally bonded to you!@@
<<set $slaves[$i].relationship to -2>>
<</if>>
<<set $slaves[$j].relationship to 0>>
<<set $slaves[$j].relationshipTarget to 0>>
<<set $slaves[$i].relationshipTarget to 0>>
<<break>>
<</if>>
<</for>>
<<elseif ($slaves[$i].energy > 95) && ($slaves[$i].relation != 0) && ($slaves[$i].relationTarget is $slaves[$i].relationshipTarget) && (random(1,100) > (90-$seed))>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
Driven by nymphomania to attempt to have sex with everyone, $slaves[$i].slaveName successfully seduces $slaves[$j].slaveName and they become @@color:lightgreen;friends with benefits.@@
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<break>>
<</if>>
<</for>>
<<elseif ($slaves[$i].sexualQuirk is "perverted") && ($slaves[$i].relation != 0) && ($slaves[$i].relationTarget is $slaves[$i].relationshipTarget) && (random(1,100) > (80-$seed))>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
Revelling in the taboo nature of her attraction to $slaves[$j].slaveName, $slaves[$i].slaveName successfully seduces $slaves[$j].slaveName and they become @@color:lightgreen;friends with benefits.@@
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<break>>
<</if>>
<</for>>
<<elseif ($slaves[$i].behavioralQuirk is "sinful") && ($slaves[$i].relation != 0) && ($slaves[$i].relationTarget is $slaves[$i].relationshipTarget) && (random(1,100) > (80-$seed))>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
Aroused by the chance to commit the sin of incest, $slaves[$i].slaveName successfully seduces $slaves[$j].slaveName and they become @@color:lightgreen;friends with benefits.@@
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<break>>
<</if>>
<</for>>
<<elseif ($slaves[$i].energy > 95) && (random(1,100) > (80-$seed))>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
$slaves[$i].slaveName successfully seduces $slaves[$j].slaveName and they become @@color:lightgreen;friends with benefits.@@
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<break>>
<</if>>
<</for>>
<<elseif random(1,100) > (100-$seed)-(0.2*$slaves[$i].attrXX)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
<<if ($slaves[$j].vagina > -1) || ($slaves[$j].faceShape != "masculine")>>
$slaves[$i].slaveName successfully seduces $slaves[$j].slaveName and they become @@color:lightgreen;friends with benefits.@@
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<break>>
<</if>>
<</if>>
<</for>>
<<elseif random(1,100) > (100-$seed)-(0.2*$slaves[$i].attrXY)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
<<if ($slaves[$j].balls > 0) or ($slaves[$j].faceShape is "masculine")>>
$slaves[$i].slaveName successfully seduces $slaves[$j].slaveName and they become @@color:lightgreen;friends with benefits.@@
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<break>>
<</if>>
<</if>>
<</for>>
<<elseif ($slaves[$i].relation != 0) && ($slaves[$i].relationTarget is $slaves[$i].relationshipTarget)>>
<<if random(1,100) > (95-$seed)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
$slaves[$i].slaveName and $slaves[$j].slaveName eventually happen to be together and horny, and find themselves fucking without thinking. They have become incestuous @@color:lightgreen;friends with benefits.@@
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<break>>
<</if>>
<</for>>
<</if>>
<<elseif (random(1,100) > (95-$seed))>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
<<if ($slaves[$j].vagina != -1) && ($slaves[$i].behavioralFlaw is "hates women") && (random(1,2) == 1)>>
Despite $slaves[$i].slaveName's dislike of pussy, $slaves[$i].slaveName and $slaves[$j].slaveName fuck in a weak moment and find themselves becoming @@color:lightgreen;friends with benefits.@@
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<elseif (($slaves[$j].balls > 0) or ($slaves[$j].faceShape is "masculine")) && ($slaves[$i].behavioralFlaw is "hates men") && (random(1,2) == 1)>>
Despite $slaves[$i].slaveName's distaste for cock, $slaves[$i].slaveName and $slaves[$j].slaveName fuck in a weak moment and find themselves becoming @@color:lightgreen;friends with benefits.@@
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<else>>
Living in an atmosphere of omnipresent sexuality, $slaves[$i].slaveName and $slaves[$j].slaveName fuck in a weak moment and find themselves becoming @@color:lightgreen;friends with benefits.@@
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$j].relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<set $slaves[$i].relationshipTarget to $slaves[$j].ID>>
<<break>>
<</if>>
<</if>>
<</for>>
<</if>>
<<if $slaves[$i].devotion < -20>>
Having a close friend to rely on emotionally increases $slaves[$i].slaveName's @@color:mediumorchid;independence.@@
<<set $slaves[$i].devotion -= 5>>
<<elseif $slaves[$i].devotion > 50>>
$slaves[$i].slaveName sometimes feels she has @@color:hotpink;a decent life,@@ between her good <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> and her close friend.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].trust < -20>>
Having a good friend to rely on emotionally @@color:mediumaquamarine;reduces@@ $slaves[$i].slaveName's fear of you.
<<set $slaves[$i].trust += 4>>
<</if>>
<<elseif $slaves[$i].relationship is 3>>
<<set $seed to 0>>
<<if $slaves[$i].sexualQuirk is "romantic">>
$slaves[$i].slaveName's romantic bent drives her to do her best to advance her relationship to an emotional level.
<<set $seed += 10>>
<</if>>
<<if ($slaves[$i].energy > 95) && ($slaves[$i].relation != 0) && ($slaves[$i].relationTarget is $slaves[$i].relationshipTarget) && (random(1,100) > (90-$seed))>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
$slaves[$i].slaveName is such a desperate nympho that constant incest is nothing to her. She develops real feelings for $slaves[$j].slaveName as a romantic partner. Their relationship becomes @@color:lightgreen;romantically emotional@@ as well as physical and familial.
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<break>>
<</if>>
<</for>>
<<elseif ($slaves[$i].sexualQuirk is "perverted") && ($slaves[$i].relation != 0) && ($slaves[$i].relationTarget is $slaves[$i].relationshipTarget) && (random(1,100) > (80-$seed))>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
Revelling in the taboo nature of her sexual relationship with $slaves[$j].slaveName, $slaves[$i].slaveName not only enjoys $slaves[$j].slaveName's body, but looks after her pleasure, too. Their relationship becomes @@color:lightgreen;romantically emotional@@ as well as physical and familial.
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<break>>
<</if>>
<</for>>
<<elseif ($slaves[$i].behavioralQuirk is "sinful") && ($slaves[$i].relation != 0) && ($slaves[$i].relationTarget is $slaves[$i].relationshipTarget) && (random(1,100) > (80-$seed))>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
$slaves[$i].slaveName gets deep, perverse satisfaction by constant commission of the sin of incest, which is extreme enough to appease even her appetite for transgression. Her incestuous relationship becomes @@color:lightgreen;romantically emotional@@ as well as physical and familial.
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<break>>
<</if>>
<</for>>
<<elseif ($slaves[$i].energy > 95) && (random(1,100) > (80-$seed))>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
$slaves[$i].slaveName not only enjoys $slaves[$j].slaveName's body, but looks after her pleasure, too. Without meaning it to, their relationship becomes @@color:lightgreen;strongly emotional@@ as well as physical.
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<break>>
<</if>>
<</for>>
<<elseif random(1,100) > (100-$seed)-(0.2*$slaves[$i].attrXX)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
<<if ($slaves[$j].vagina > -1) || ($slaves[$j].faceShape != "masculine")>>
$slaves[$i].slaveName not only enjoys $slaves[$j].slaveName's body, but looks after her pleasure, too. Without meaning it to, their relationship becomes @@color:lightgreen;strongly emotional@@ as well as physical.
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<break>>
<</if>>
<</if>>
<</for>>
<<elseif random(1,100) > (100-$seed)-(0.2*$slaves[$i].attrXY)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
<<if ($slaves[$j].balls > 0) or ($slaves[$j].faceShape is "masculine")>>
$slaves[$i].slaveName not only enjoys $slaves[$j].slaveName's body, but looks after her pleasure, too. Without meaning it to, their relationship becomes @@color:lightgreen;strongly emotional@@ as well as physical.
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<break>>
<</if>>
<</if>>
<</for>>
<<elseif (random(1,100) > (95-$seed))>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
$slaves[$i].slaveName and $slaves[$j].slaveName have spent enough time looking after each other's sexual and emotional needs that their relationship has become @@color:lightgreen;very strong.@@
<<set $slaves[$j].relationship += 1>>
<<set $slaves[$i].relationship to $slaves[$j].relationship>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if $slaves[$i].devotion < -20>>
Having a fuckbuddy to rely on emotionally and sexually increases $slaves[$i].slaveName's @@color:mediumorchid;independence.@@
<<set $slaves[$i].devotion -= 5>>
<<elseif $slaves[$i].devotion <= 50>>
Since $slaves[$i].slaveName's source of emotional support is also sexual, she @@color:hotpink;associates@@ sex with intimacy.
<<set $slaves[$i].devotion += 1>>
<<else>>
$slaves[$i].slaveName sometimes feels she has @@color:hotpink;a good life,@@ between her benevolent <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> and her very close friend.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].trust <= 20>>
Having a loving friend @@color:mediumaquamarine;reduces@@ $slaves[$i].slaveName's fear of you.
<<set $slaves[$i].trust += 4>>
<</if>>
<<elseif $slaves[$i].relationship is 4>>
<<if $slaves[$i].devotion < -20>>
Having a lover to rely on emotionally and sexually increases $slaves[$i].slaveName's @@color:mediumorchid;independence.@@
<<set $slaves[$i].devotion -= 5>>
<<elseif $slaves[$i].devotion <= 50>>
Since $slaves[$i].slaveName's source of emotional support is also sexual, she @@color:hotpink;associates@@ sex with intimacy.
<<set $slaves[$i].devotion += 1>>
<<else>>
$slaves[$i].slaveName often feels she has @@color:hotpink;a good life,@@ between her wonderful <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> and her dear lover.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].trust <= 20>>
Having a lover to rely on emotionally and sexually @@color:mediumaquamarine;reduces@@ $slaves[$i].slaveName's fear of you.
<<set $slaves[$i].trust += 4>>
<<elseif $slaves[$i].trust <= 50>>
Having a lover to rely on emotionally and sexually @@color:mediumaquamarine;increases@@ $slaves[$i].slaveName's trust in you.
<<set $slaves[$i].trust += 2>>
<</if>>
<<elseif $slaves[$i].relationship > 4>>
<<if $slaves[$i].devotion < -20>>
Having a wife to rely on emotionally and sexually increases $slaves[$i].slaveName's @@color:mediumorchid;independence.@@
<<set $slaves[$i].devotion -= 5>>
<<elseif $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName and her slave wife support each other as they @@color:hotpink;build a life@@ in sexual slavery.
<<set $slaves[$i].devotion += 1>>
<<else>>
$slaves[$i].slaveName often feels she has @@color:hotpink;a wonderful life,@@ between her dear <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> and her precious slave wife, and she @@color:mediumaquamarine;trusts you@@ for allowing her to maintain it.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
Society @@color:green;approves@@ of their marriage, which advances the sacrament of slave marriage.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSChattelReligionist/$FSLockinLevel)>>
<<set $arcologies[0].FSChattelReligionist += 0.05*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<if $slaves[$i].trust <= 20>>
Having a wife to rely on emotionally and sexually @@color:mediumaquamarine;reduces@@ $slaves[$i].slaveName's fear of you.
<<set $slaves[$i].trust += 4>>
<<elseif $slaves[$i].trust <= 50>>
Having a wife to rely on emotionally and sexually @@color:mediumaquamarine;increases@@ $slaves[$i].slaveName's trust in you.
<<set $slaves[$i].trust += 2>>
<<else>>
Having a wife to rely on emotionally and sexually @@color:mediumaquamarine;increases@@ $slaves[$i].slaveName's already implicit trust in you.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].relationship >= 3>>
<<if $slaves[$i].relation != 0>>
<<if ($slaves[$i].relationTarget is $slaves[$i].relationshipTarget) && ($slaves[$i].origin != "She offered herself to you for enslavement hoping you would preserve her incestuous relationship with her sibling.")>>
$slaves[$i].slaveName
<<if $slaves[$i].sexualQuirk is "perverted">>
is such a pervert that she @@color:hotpink;enjoys@@ carrying on an incestuous relationship with her own
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].devotion > 95>>
is so inured to the perversities of slavery that she @@color:hotpink;enjoys@@ carrying on an incestuous relationship with her own
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own
<<elseif $slaves[$i].devotion > 50>>
is somewhat @@color:mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own
<<set $slaves[$i].devotion -= 2>>
<<elseif $slaves[$i].behavioralQuirk is "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own
<<elseif $slaves[$i].devotion > 20>>
is @@color:mediumorchid;disturbed@@ and @@color:gold;scared@@ that she's carrying on an incestuous relationship with her own
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<<else>>
is @@color:mediumorchid;revolted@@ and @@color:gold;scared@@ that she's carrying on an incestuous relationship with her own
<<set $slaves[$i].devotion -= 4>>
<<set $slaves[$i].trust -= 4>>
<</if>>
<<if $slaves[$i].relation is "twin">>
twin.
<<elseif $slaves[$i].relation is "sister">>
sister.
<<elseif $slaves[$i].relation is "mother">>
daughter.
<<elseif $slaves[$i].relation is "daughter">>
mother.
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@color:green;strongly approves@@ of their incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<<elseif ($slaves[$i].relationTarget is $slaves[$i].relationshipTarget) && ($slaves[$i].origin is "She offered herself to you for enslavement hoping you would preserve her incestuous relationship with her sibling.")>>
$slaves[$i].slaveName is @@color:mediumaquamarine;thankful@@ that you've preserved the incestuous relationship between her and her sibling.
<<set $slaves[$i].trust += 2>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@color:green;strongly approves@@ of their incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].releaseRules != "restrictive">>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
<<if $slaves[$i].sexualQuirk is "size queen">>
<<if canAchieveErection($slaves[$j])>>
<<if $slaves[$j].dick > 5>>
She's @@color:hotpink;very happy@@ with her romantic status, since it means she gets monster cock.
<<set $slaves[$i].devotion += 2>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus < 3>>
She's such a size queen that she takes it up her ass as often as she can bear it, despite her poor anus not being used to such abuse. This @@color:lime;stretches out her sphincter.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
For her part, $slaves[$j].slaveName @@color:hotpink;can barely believe her luck,@@ their sex life is so good.
<<set $slaves[$j].devotion += 2>>
<<elseif $slaves[$j].dick > 4>>
She @@color:hotpink;quite likes@@ being in a sexual relationship with a slave who has such an impressive dick.
<<set $slaves[$i].devotion += 1>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus < 2>>
She's such a size queen that she takes it up her ass as often as she can bear it, despite her tight butt not being used to such abuse. This @@color:lime;stretches out her sphincter.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
For her part, $slaves[$j].slaveName @@color:hotpink;enjoys@@ the benefits of having a lover so interested in her junk.
<<set $slaves[$j].devotion += 1>>
<<elseif $slaves[$j].dick > 3>>
$slaves[$i].slaveName @@color:hotpink;certainly doesn't mind@@ having reliable access to such a nice big dick.
<<set $slaves[$i].devotion += 1>>
For her part, $slaves[$j].slaveName @@color:hotpink;likes@@ having a lover who finds her penis appealing.
<<set $slaves[$j].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$j].energy <= 95)>>
<<if ($slaves[$i].energy > 95)>>
$slaves[$j].slaveName is such a sex addict that she drags $slaves[$i].slaveName along with her in their enthusiastic sex life, @@color:green;slowly improving her sex drive.@@
<<set $slaves[$i].energy += 3>>
<<elseif ($slaves[$j].fetish is $slaves[$i].fetish) && ($slaves[$j].fetishKnown == 1) && ($slaves[$i].fetishKnown == 1)>>
$slaves[$j].slaveName and $slaves[$i].slaveName enjoy sharing their sexual fetishes so much it @@color:green;improves their sex drives@@ in proportion to the strength of their kinks.
<<set $slaves[$i].energy += 1+Math.trunc($slaves[$i].fetishStrength/30)>>
<<elseif ($slaves[$i].attrXX > 65) && ($slaves[$i].attrKnown == 1) && (($slaves[$i].vagina > -1) || ($slaves[$i].face > 0))>>
$slaves[$i].slaveName is very much attracted to $slaves[$j].slaveName, and their fulfilling sexual relationship @@color:green;gradually improves $slaves[$i].slaveName's sex drive.@@
<<set $slaves[$i].energy += 1>>
<<elseif ($slaves[$i].attrXY > 65) && ($slaves[$i].attrKnown == 1) && ($slaves[$i].dick > 0)>>
$slaves[$i].slaveName enjoys $slaves[$j].slaveName and her cock, and their fulfilling sexual relationship @@color:green;gradually improves $slaves[$i].slaveName's sex drive.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 1)>>
<<if ($slaves[$i].attrXX <= 95)>>
<<if ($slaves[$j].vagina > -1) || ($slaves[$j].faceShape != "masculine")>>
<<if (random(1,100) < ($slaves[$i].relationship*5))>>
After finding comfort with a feminine lover, $slaves[$i].slaveName begins to experience more attraction to women.
<<set $slaves[$i].attrXX += 2>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].attrXY <= 95)>>
<<if (($slaves[$j].balls > 0) or ($slaves[$j].faceShape is "masculine"))>>
<<if (random(1,100) < ($slaves[$i].relationship*5))>>
After growing close to a lover with a dick, $slaves[$i].slaveName begins to experience more attraction to men.
<<set $slaves[$i].attrXY += 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$j].fetish != "none">>
<<if $slaves[$i].fetishStrength <= 95>>
<<if $slaves[$j].fetish != $slaves[$i].fetish>>
<<if random(1,100) > (95-($slaves[$i].relationship*5))>>
<<if $slaves[$j].fetish is "boobs">>
After experiencing $slaves[$j].slaveName's love of breasts, her own and $slaves[$i].slaveName's, $slaves[$i].slaveName happily joins her as a @@color:lightcoral;boob fanatic.@@
<<set $slaves[$i].fetish to "boobs">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 65>>
<<elseif $slaves[$j].fetish is "buttslut">>
$slaves[$j].slaveName begs $slaves[$i].slaveName to fuck her ass so many times that $slaves[$i].slaveName reconsiders her stance on buttsex. She becomes just as much of an @@color:lightcoral;anal slut@@ as $slaves[$j].slaveName.
<<set $slaves[$i].fetish to "buttslut">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 65>>
<<elseif $slaves[$j].fetish is "cumslut">>
After sharing blowjobs with $slaves[$j].slaveName enough times, $slaves[$i].slaveName develops an @@color:lightcoral;oral fixation@@ of her own.
<<set $slaves[$i].fetish to "cumslut">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 65>>
<<elseif $slaves[$j].fetish is "submissive">>
<<if ($slaves[$i].fetish != "dom")>>
$slaves[$j].slaveName begs $slaves[$i].slaveName to dominate her so many times that $slaves[$i].slaveName gets used to domination, and finds she likes it. She becomes just as much of a @@color:lightcoral;sexual dominant@@ as a slave can be.
<<set $slaves[$i].fetish to "dom">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 65>>
<</if>>
<<elseif $slaves[$j].fetish is "dom">>
<<if ($slaves[$i].fetish != "submissive")>>
$slaves[$j].slaveName holds $slaves[$i].slaveName down and fucks her so many times that $slaves[$i].slaveName starts to get off on being used. She becomes a true @@color:lightcoral;sexual submissive@@, and loves $slaves[$j].slaveName all the more for dominating her.
<<set $slaves[$i].fetish to "submissive">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 65>>
<</if>>
<<elseif $slaves[$j].fetish is "masochist">>
<<if ($slaves[$i].fetish != "sadist")>>
$slaves[$j].slaveName begs $slaves[$i].slaveName to hurt her so many times that $slaves[$i].slaveName gets used to sadism, and finds she likes it. She becomes just as much of an @@color:lightcoral;sexual sadist@@ as a slave can be.
<<set $slaves[$i].fetish to "sadist">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 65>>
<</if>>
<<elseif $slaves[$j].fetish is "sadist">>
<<if ($slaves[$i].fetish != "masochist")>>
$slaves[$j].slaveName hits $slaves[$i].slaveName during sex so often that $slaves[$i].slaveName starts to get off on being beaten. She becomes a true @@color:lightcoral;masochist@@, and loves $slaves[$j].slaveName all the more for abusing her.
<<set $slaves[$i].fetish to "masochist">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 65>>
<</if>>
<<elseif $slaves[$j].fetish is "humiliation">>
$slaves[$j].slaveName begs $slaves[$i].slaveName to humiliate her sexually so many times that $slaves[$i].slaveName can't help but be embarrassed by all the public sex, herself. She gets off on the @@color:lightcoral;humiliation@@ with $slaves[$j].slaveName.
<<set $slaves[$i].fetish to "humiliation">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 65>>
<<elseif $slaves[$j].fetish is "pregnancy">>
$slaves[$j].slaveName shares her hopes and dreams of pregnancy and children with $slaves[$i].slaveName all the time, and $slaves[$i].slaveName can't help but feel her @@color:lightcoral;biological clock@@ tick in time with $slaves[$j].slaveName's.
<<set $slaves[$i].fetish to "pregnancy">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 65>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if ($slaves[$i].relationship >= 4)>>
<<if ($slaves[$i].devotion > 20) || (($slaves[$i].devotion >= -20) && ($slaves[$i].trust < -20) && ($slaves[$i].trust > -10))>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationshipTarget>>
<<if $slaves[$j].devotion > 75>>
<<if $slaves[$j].trust > 50>>
<<if $slaves[$j].intelligence > 0>>
<<if $slaves[$j].intelligenceImplant > 0>>
<<if $slaves[$j].age - $slaves[$i].age > 10>>
<<if random(1,50) > ($slaves[$i].intelligence*5) + ($slaves[$j].intelligence*10)>>
<<if ($slaves[$j].oralSkill > $slaves[$i].oralSkill)>>
$slaves[$i].slaveName's <<if $slaves[$i].relationship >= 5>>wife<<else>>lover<</if>> is older, more experienced, and better at blowjobs than she is. They are such good slaves that the senior girl serves as a mentor to the junior, @@color:green;improving her oral skills.@@
<<set $slaves[$i].oralSkill += 1>>
<<elseif ($slaves[$j].analSkill > $slaves[$i].analSkill) && ($slaves[$i].anus > 0)>>
$slaves[$i].slaveName's <<if $slaves[$i].relationship >= 5>>wife<<else>>lover<</if>> is older, more experienced, and better at taking a buttfuck than she is, and they are such good slaves that the senior girl serves as a mentor to the junior, @@color:green;improving her anal skills.@@
<<set $slaves[$i].analSkill += 1>>
<<elseif ($slaves[$j].vaginalSkill > $slaves[$i].vaginalSkill) && ($slaves[$i].vagina > 0) && ($slaves[$j].vagina > 0)>>
$slaves[$i].slaveName's <<if $slaves[$i].relationship >= 5>>wife<<else>>lover<</if>> is older, more experienced, and a better lover than she is, and they are such good slaves that the senior girl serves as a mentor to the junior, @@color:green;improving her vaginal skills.@@
<<set $slaves[$i].vaginalSkill += 1>>
<<elseif ($slaves[$j].trust > $slaves[$i].trust)>>
$slaves[$i].slaveName's <<if $slaves[$i].relationship >= 5>>wife<<else>>lover<</if>> is older, more experienced, and a better slave than she is, and they are such obedient slaves that the senior girl serves as a mentor to the junior, @@color:mediumaquamarine;improving her trust.@@
<<set $slaves[$i].trust += 11>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>> /* CLOSES RELATIONSHIP CHECK FOR LONG TERM RELATIONSHIP EFFECTS */<<set $hormones to $slaves[$i].hormones>>
<<if ($hormones > -2)>>
<<if ($slaves[$i].balls != 0)>>
<<if ($hormones != 0) || ($hormoneUpgradePower < 2)>>
<<set $hormones -= 1>>
<</if>>
<</if>>
<</if>>
<<if ($hormones < 2)>>
<<if ($slaves[$i].ovaries != 0)>>
<<if ($hormones != 0) || ($hormoneUpgradePower < 2)>>
<<set $hormones += 1>>
<</if>>
<</if>>
<</if>>
<<if ($hormones > 1)>>
Her hormonal balance is heavily feminine.
<<elseif ($hormones < -1)>>
Her hormonal balance is heavily masculine.
<<elseif ($hormones > 0)>>
Her hormonal balance is feminine.
<<elseif ($hormones < 0)>>
Her hormonal balance is masculine.
<<else>>
She has a neutral hormonal balance.
<</if>>
<<if $hormoneUpgradeMood == 0>>
<<if $slaves[$i].$hormones > 0>>
<<if $slaves[$i].balls != 0>>
Her <<if $hormoneUpgradeMood == 0>>feminine treatments have to fight<<else>>advanced treatments brutally overpower<</if>> her natural hormones,
<<if $slaves[$i].devotion > 50>>
but she's a good enough slave to suppress the occasional moodiness.
<<else>>
causing @@color:mediumorchid;occasional moodiness.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].$hormones < 0>>
<<if $slaves[$i].ovaries != 0>>
Her <<if $hormoneUpgradeMood == 0>>masculine treatments have to fight<<else>>advanced treatments brutally overpower<</if>> her natural hormones,
<<if $slaves[$i].devotion > 50>>
but she's a good enough slave to suppress the occasional moodiness.
<<else>>
causing @@color:mediumorchid;occasional moodiness.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set _Effects = []>>
<<if ($hormones >= 2)>>
<<if ($hormoneUpgradeShrinkage == 0)>>
<<if ($slaves[$i].dick > 1)>>
<<set _Effects.push("DickShrink")>>
<</if>>
<<if ($slaves[$i].balls > 1)>>
<<set _Effects.push("BallsShrink")>>
<</if>>
<<if ($slaves[$i].clit > 0)>>
<<set _Effects.push("ClitSmaller")>>
<</if>>
<</if>>
<<if ($slaves[$i].voice < 3) && ($slaves[$i].voice > 0)>>
<<set _Effects.push("VoiceHigher")>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].ovaries != 0) && ($slaves[$i].vaginaLube < 2)>>
<<set _Effects.push("VaginaWetter")>>
<</if>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) < 2)>>
<<set _Effects.push("ButtBigger")>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 500)>>
<<set _Effects.push("BoobsBigger")>>
<</if>>
<<if (($slaves[$i].face-$slaves[$i].faceImplant) < 0) && ($slaves[$i].face < 3)>>
<<set _Effects.push("FaceSofter")>>
<</if>>
<<if ($slaves[$i].faceShape is "masculine")>>
<<set _Effects.push("FaceSofterAndrogynous")>>
<<elseif ($slaves[$i].faceShape is "androgynous")>>
<<set _Effects.push("FaceNormal")>>
<</if>>
<<if ($slaves[$i].age < 25)>>
<<if ($slaves[$i].shoulders > -1)>>
<<set _Effects.push("ShouldersNarrower")>>
<</if>>
<<if ($slaves[$i].hips < 1)>>
<<set _Effects.push("HipsBroader")>>
<</if>>
<</if>>
<<if ($slaves[$i].muscles > 1) && ($slaves[$i].diet != "muscle building")>>
<<set _Effects.push("MusclesSofter")>>
<</if>>
<<if ($slaves[$i].nipples is "tiny")>>
<<set _Effects.push("NipplesBigger")>>
<</if>>
<<if ($slaves[$i].height > 180)>>
<<set _Effects.push("Shorter")>>
<</if>>
<<if ($slaves[$i].devotion < -20)>>
<<set _Effects.push("Devoted")>>
<</if>>
<<if ($slaves[$i].trust >= -20)>>
<<set _Effects.push("Trusting")>>
<</if>>
<<if ($slaves[$i].attrXY < 95)>>
<<set _Effects.push("MaleAttracted")>>
<</if>>
<<elseif ($hormones > 0) && ($slaves[$i].ovaries == 0)>>
<<if ($hormoneUpgradeShrinkage == 0)>>
<<if ($slaves[$i].dick > 2)>>
<<set _Effects.push("DickShrink")>>
<</if>>
<<if ($slaves[$i].balls > 2)>>
<<set _Effects.push("BallsShrink")>>
<</if>>
<<if ($slaves[$i].clit > 1)>>
<<set _Effects.push("ClitSmaller")>>
<</if>>
<</if>>
<<if ($slaves[$i].voice < 2) && ($slaves[$i].voice > 0)>>
<<set _Effects.push("VoiceHigher")>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].ovaries != 0) && ($slaves[$i].vaginaLube < 1)>>
<<set _Effects.push("VaginaWetter")>>
<</if>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) < 2)>>
<<set _Effects.push("ButtBigger")>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 300)>>
<<set _Effects.push("BoobsBigger")>>
<</if>>
<<if (($slaves[$i].face-$slaves[$i].faceImplant) < 0) && ($slaves[$i].face < 2)>>
<<set _Effects.push("FaceSofter")>>
<</if>>
<<if ($slaves[$i].faceShape is "masculine")>>
<<set _Effects.push("FaceSofterAndrogynous")>>
<</if>>
<<if ($slaves[$i].age < 22)>>
<<if ($slaves[$i].shoulders > 0)>>
<<set _Effects.push("ShouldersNarrower")>>
<</if>>
<<if ($slaves[$i].hips < 0)>>
<<set _Effects.push("HipsBroader")>>
<</if>>
<</if>>
<<if ($slaves[$i].muscles > 2) && ($slaves[$i].diet != "muscle building")>>
<<set _Effects.push("MusclesSofter")>>
<</if>>
<<if ($slaves[$i].attrXY < 80)>>
<<set _Effects.push("MaleAttracted")>>
<</if>>
<<elseif ($hormones <= -2)>>
<<if ($slaves[$i].dick < 3)>>
<<set _Effects.push("DickGrow")>>
<</if>>
<<if ($slaves[$i].balls < 3)>>
<<set _Effects.push("BallsGrow")>>
<</if>>
<<if ($slaves[$i].clit < 2) && ($slaves[$i].dick == 0)>>
<<set _Effects.push("ClitBigger")>>
<</if>>
<<if ($slaves[$i].voice > 1)>>
<<set _Effects.push("VoiceLower")>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginaLube > 0)>>
<<set _Effects.push("VaginaDrier")>>
<</if>>
<<if ($hormoneUpgradeShrinkage == 0)>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) > 2)>>
<<set _Effects.push("ButtSmaller")>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 500)>>
<<set _Effects.push("BoobsSmaller")>>
<</if>>
<</if>>
<<if (($slaves[$i].face-$slaves[$i].faceImplant) < 0) && ($slaves[$i].face > 0)>>
<<set _Effects.push("FaceHarder")>>
<</if>>
<<if ($slaves[$i].faceShape is "androgynous")>>
<<set _Effects.push("FaceMasculine")>>
<<else>>
<<set _Effects.push("FaceHarderAndrogynous")>>
<</if>>
<<if ($slaves[$i].age < 25)>>
<<if ($slaves[$i].shoulders < 1)>>
<<set _Effects.push("ShouldersBroader")>>
<</if>>
<<if ($slaves[$i].hips > -1)>>
<<set _Effects.push("HipsNarrower")>>
<</if>>
<</if>>
<<if ($slaves[$i].muscles < 2) && ($slaves[$i].diet != "slimming")>>
<<set _Effects.push("MusclesHarder")>>
<</if>>
<<if ($slaves[$i].nipples is "huge")>>
<<set _Effects.push("NipplesSmaller")>>
<</if>>
<<if ($slaves[$i].height < 155)>>
<<set _Effects.push("Taller")>>
<</if>>
<<if ($slaves[$i].devotion > 20)>>
<<set _Effects.push("Rebellious")>>
<</if>>
<<if ($slaves[$i].attrXY < 95)>>
<<set _Effects.push("FemaleAttracted")>>
<</if>>
<<elseif ($hormones < 0) && ($slaves[$i].balls == 0)>>
<<if ($slaves[$i].dick < 2)>>
<<set _Effects.push("DickGrow")>>
<</if>>
<<if ($slaves[$i].balls < 2)>>
<<set _Effects.push("BallsGrow")>>
<</if>>
<<if ($slaves[$i].clit < 1) && ($slaves[$i].dick == 0)>>
<<set _Effects.push("ClitBigger")>>
<</if>>
<<if ($slaves[$i].voice > 2)>>
<<set _Effects.push("VoiceLower")>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginaLube > 1)>>
<<set _Effects.push("VaginaDrier")>>
<</if>>
<<if ($hormoneUpgradeShrinkage == 0)>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) > 2)>>
<<set _Effects.push("ButtSmaller")>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 800)>>
<<set _Effects.push("BoobsSmaller")>>
<</if>>
<</if>>
<<if (($slaves[$i].face-$slaves[$i].faceImplant) < 0) && ($slaves[$i].face > 1)>>
<<set _Effects.push("FaceHarder")>>
<</if>>
<<if ($slaves[$i].faceShape is "androgynous")>>
<<set _Effects.push("FaceMasculine")>>
<</if>>
<<if ($slaves[$i].age < 22)>>
<<if ($slaves[$i].shoulders < 0)>>
<<set _Effects.push("ShouldersBroader")>>
<</if>>
<<if ($slaves[$i].hips > 0)>>
<<set _Effects.push("HipsNarrower")>>
<</if>>
<</if>>
<<if ($slaves[$i].muscles < 1) && ($slaves[$i].diet != "slimming")>>
<<set _Effects.push("MusclesHarder")>>
<</if>>
<<if ($slaves[$i].height < 155)>>
<<set _Effects.push("Taller")>>
<</if>>
<<if ($slaves[$i].attrXY < 80)>>
<<set _Effects.push("FemaleAttracted")>>
<</if>>
<</if>>
<<if _Effects.length < 1>>
Her body has fully adapted to its hormones.
<<elseif (_Effects.length < random(-10,10)) && ($hormoneUpgradePower == 0)>>
She does not experience significant hormone effects this week.
<<else>>
<<set _Effects = _Effects.random()>>
<<switch _Effects>>
<<case "DickShrink">>
Hormonal effects cause @@color:orange;her dick to atrophy.@@
<<set $slaves[$i].dick -= 1>>
<<case "DickGrow">>
Hormonal effects cause @@color:lime;her micropenis to return to a more normal size.@@
<<set $slaves[$i].dick += 1>>
<<case "BallsShrink">>
Hormonal effects cause @@color:orange;her testicles to atrophy.@@
<<set $slaves[$i].balls -= 1>>
<<case "BallsGrow">>
Hormonal effects cause @@color:lime;her balls to drop.@@
<<set $slaves[$i].balls += 1>>
<<case "VoiceHigher">>
Hormonal effects cause @@color:lime;her voice to become higher and more feminine.@@
<<set $slaves[$i].voice += 1>>
<<case "VoiceLower">>
Hormonal effects cause @@color:orange;her voice to become deeper and less feminine.@@
<<set $slaves[$i].voice -= 1>>
<<case "VaginaWetter">>
Hormonal effects cause @@color:lime;her vagina to produce more copious natural lubricant.@@
<<set $slaves[$i].vaginaLube += 1>>
<<case "VaginaDrier">>
Hormonal effects cause @@color:orange;her vagina to produce less natural lubricant.@@
<<set $slaves[$i].vaginaLube -= 1>>
<<case "ButtBigger">>
Hormonal effects cause @@color:lime;the natural size of her butt to increase.@@
<<set $slaves[$i].butt += 1>>
<<case "ButtSmaller">>
Hormonal effects cause @@color:orange;the natural size of her butt to decrease.@@
<<set $slaves[$i].butt -= 1>>
<<case "BoobsBigger">>
Hormonal effects cause @@color:lime;the natural size of her tits to increase.@@
<<set $slaves[$i].boobs += 100>>
<<case "BoobsSmaller">>
Hormonal effects cause @@color:orange;the natural size of her tits to shrink.@@
<<set $slaves[$i].boobs += 100>>
<<case "FaceSofter">>
Hormonal effects cause @@color:lime;her facial structure to soften and become less unattractive.@@
<<set $slaves[$i].face += 1>>
<<case "FaceHarder">>
Hormonal effects cause @@color:orange;her facial structure to harden and become less attractive.@@
<<set $slaves[$i].face -= 1>>
<<case "FaceSofterAndrogynous">>
Hormonal effects cause @@color:lime;her face to soften into androgyny.@@
<<set $slaves[$i].faceShape to "androgynous">>
<<case "FaceHarderAndrogynous">>
Hormonal effects cause @@color:orange;her face to harden into androgyny.@@
<<set $slaves[$i].faceShape to "androgynous">>
<<case "FaceNormal">>
Hormonal effects cause @@color:lime;her face to soften into femininity.@@
<<set $slaves[$i].faceShape to "normal">>
<<case "FaceMasculine">>
Hormonal effects cause @@color:orange;her face to harden into masculinity.@@
<<set $slaves[$i].faceShape to "masculine">>
<<case "ClitSmaller">>
Hormonal effects cause @@color:orange;her clit to shrink significantly.@@
<<set $slaves[$i].clit -= 1>>
<<case "ClitBigger">>
Hormonal effects cause @@color:lime;her clit to grow significantly.@@
<<set $slaves[$i].clit += 1>>
<<case "ShouldersNarrower">>
Her body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@color:lime;her shoulders to develop into a more feminine narrowness@@ than they would have done naturally.
<<set $slaves[$i].shoulders -= 1>>
<<case "ShouldersBroader">>
Her body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@color:orange;her shoulders to develop more broadly@@ than they would have done naturally.
<<set $slaves[$i].shoulders += 1>>
<<case "HipsBroader">>
Her body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@color:lime;her hips to develop more broadly@@ than they would have done naturally.
<<set $slaves[$i].hips += 1>>
<<case "HipsNarrower">>
Her body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@color:orange;her hips to develop more narrowly@@ than they would have done naturally.
<<set $slaves[$i].hips -= 1>>
<<case "MusclesSofter">>
Hormonal effects @@color:orange;reduce her musculature.@@
<<set $slaves[$i].muscles -= 0.1>>
<<case "MusclesHarder">>
Hormonal effects @@color:lime;build up her musculature.@@
<<set $slaves[$i].muscles += 0.1>>
<<case "NipplesBigger">>
Hormonal effects cause her tiny @@color:lime;nipples to grow to a more normal size.@@
<<set $slaves[$i].nipples to "cute">>
<<case "NipplesSmaller">>
Hormonal effects cause her huge @@color:orange;nipples to shrink to a more reasonable size.@@
<<set $slaves[$i].nipples to "cute">>
<<case "Shorter">>
She has not yet reached the age at which height becomes fixed. Hormonal effects cause @@color:orange;her to lose a bit of height@@ that she would naturally have maintained.
<<set $slaves[$i].height -= 1>>
<<case "Taller">>
She has not yet reached the age at which height becomes fixed. Hormonal effects cause @@color:lime;her to gain a slight height advantage@@ that she would not naturally have reached.
<<set $slaves[$i].height += 1>>
<<case "Devoted">>
Hormonal effects make her a bit more @@color:hotpink;docile.@@
<<set $slaves[$i].devotion += 1>>
<<case "Rebellious">>
Hormonal effects @@color:mediumorchid;make her a bit less docile.@@
<<set $slaves[$i].devotion -= 1>>
<<case "Trusting">>
Hormonal effects make her a bit more @@color:mediumaquamarine;trusting.@@
<<set $slaves[$i].trust += 1>>
<<case "MaleAttracted">>
Hormonal effects cause her to become @@color:green;more attracted to men.@@
<<set $slaves[$i].attrXY += 2+$hormoneUpgradePower>>
<<case "FemaleAttracted">>
Hormonal effects cause her to become @@color:green;more attracted to women.@@
<<set $slaves[$i].attrXX += 2+$hormoneUpgradePower>>
<<default>>
ERROR: bad hormone effect: _Effects
<</switch>>
<</if>>
<<if ($hormones < 0)>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].devotion > 0)>>
<<if ($slaves[$i].career is "a Futanari Sister")>>
She wishes she were more feminine, but isn't unhappy to be off hormones, since she likes being a stiff dicked futa.
<<elseif ($slaves[$i].fetish is "buttslut") && ($slaves[$i].fetishStrength > 60) && ($slaves[$i].fetishKnown == 1)>>
She wishes she were more feminine, but she loves getting fucked in the butt so much that it doesn't much bother her.
<<elseif ($slaves[$i].fetish is "sadist") && ($slaves[$i].fetishStrength > 60) && ($slaves[$i].fetishKnown == 1)>>
Life is easier for effeminate slaves, but she loves abusing other slaves so much that she likes being able to get hard.
<<elseif ($slaves[$i].fetish is "dom") && ($slaves[$i].fetishStrength > 60) && ($slaves[$i].fetishKnown == 1)>>
Life is easier for effeminate slaves, but she loves dominating other girls so much that she likes being able to get hard.
<<elseif ($slaves[$i].energy > 95)>>
She wishes she were more feminine, but she loves getting fucked like a good little sex slave so much that she doesn't think about it much.
<<elseif ($slaves[$i].devotion <= 20)>>
Life is easier for effeminate slaves, so @@color:mediumorchid;she's a little unhappy@@ that she isn't getting hormones to make her more feminine.
<<set $slaves[$i].devotion -= 2>>
<<elseif ($slaves[$i].devotion <= 50)>>
She wants to be a good slave girl, so @@color:mediumorchid;she's a little unhappy@@ that she isn't getting hormones to make her look more feminine.
<<set $slaves[$i].devotion -= 2>>
<<else>>
She wishes she were more feminine, but she accepts your judgment in not giving her hormones to make that happen.
<</if>>
<</if>>
<</if>>
<</if>>
<<if Math.abs($slaves[$i].hormones) > 1>>
<<set $slaves[$i].chem += 0.5>>
<</if>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Next Week">>
<<if $groomSlave == 0>>
<<set $groomSlave to $eventSlave>>
<</if>>
<<if $brideSlave == 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $groomSlave.relationshipTarget == $slaves[$i].ID>>
<<set $brideSlave to $slaves[$i]>>
<</if>>
<</for>>
<</if>>
<</nobr>>\
\
<<print "[[$groomSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1,$activeSlave to $groomSlave]]">> and <<print "[[$brideSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1,$activeSlave to $brideSlave]]">> come into your office <<if ($groomSlave.amp != 1) && ($brideSlave.amp != 1)>>holding hands<<else>>doing their best to stay close to one another despite their physical limitations<</if>>. $brideSlave.slaveName looks at $groomSlave.slaveName expectantly, but she's terribly nervous and makes several false starts before beginning. Finally $groomSlave.slaveName musters her courage and <<if canTalk($groomSlave) == false>>asks you with simple gestures to grant the two of them a slave marriage.<<elseif ($groomSlave.lips > 70) || ($groomSlave.lipsPiercing+$groomSlave.tonguePiercing > 2)>>asks with her voice cracking, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may you pleathe grant uth a thlave marriage?"<<else>>asks with her voice cracking, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may you please grant us a slave marriage?"<</if>>
<<nobr>>
<span id="result">
<<click "Of course">>
<<replace "#result">>
You inquire as to whether they understand the Free Cities slave marriage ceremony, and they nod, not trusting themselves to do anything more. You give them a few minutes to get dressed in special outfits you make available. When they come back, they're wearing lacy lingerie designed to resemble old world wedding dresses, but without concealing anything.
<br><br><<if ($groomSlave.vagina == 0)>>$groomSlave.slaveName is a virgin, so she's wearing white<<elseif ($groomSlave.preg > 0)>>$groomSlave.slaveName is pregnant, so she's wearing light pink<<elseif ($groomSlave.vagina < 0)>>$groomSlave.slaveName is a sissy slave, so she's wearing light blue<<else>>$groomSlave.slaveName is an experienced sex slave, so she's wearing light pink<</if>> against her $groomSlave.skin skin.<<if ($groomSlave.dickAccessory is "chastity")>>She has a little bow on her chastity cage.<<elseif ($groomSlave.dick > 0) && ($groomSlave.balls > 0) && ($groomSlave.hormones < 1)>>The sight of $brideSlave.slaveName has her stiffly erect, and she's wearing a little bow around her cockhead.<<elseif ($groomSlave.dick > 0)>>She's impotent, but she's wearing a little bow around her useless cockhead.<<elseif ($groomSlave.clit > 0)>>Her prominent clit is engorged, and she's wearing a tiny bow on it.<<else>>She's wearing a demure little bow just over her pussy.<</if>><<if ($groomSlave.anus > 1)>> Her lacy panties are designed to spread her buttocks a little and display her big butthole.<<elseif ($groomSlave.anus == 0)>> Her lacy panties cover her virgin anus, for once.<</if>> <<if ($groomSlave.boobs > 1000)>>The bra makes no attempt to cover or even support her huge breasts, simply letting them through holes in the lace to jut proudly out.<<elseif ($groomSlave.boobs > 500)>>The bra supports and presents her big breasts, leaving her stiffening nipples bare.<<else>>The bra supports and presents her breasts, giving her more cleavage than she usually displays.<</if>><<if $groomSlave.preg > 10>> Her growing pregnancy prominently bulges from the gap between her lingerie.<</if>>
<br><br><<if ($brideSlave.vagina == 0)>>$brideSlave.slaveName is a virgin, so she's wearing white<<elseif ($groomSlave.preg > 0)>>$brideSlave.slaveName is pregnant, so she's wearing light pink<<elseif ($brideSlave.vagina < 0)>>$brideSlave.slaveName is a sissy slave, so she's wearing light blue<<else>>$brideSlave.slaveName is an experienced sex slave, so she's wearing light pink<</if>> against her $brideSlave.skin skin. <<if ($brideSlave.dickAccessory is "chastity")>>She has a little bow on her chastity cage.<<elseif ($brideSlave.dick > 0) && ($brideSlave.balls > 0) && ($brideSlave.hormones < 1)>>The sight of $groomSlave.slaveName has her stiffly erect, and she's wearing a little bow around her cockhead.<<elseif ($brideSlave.dick > 0)>>She's impotent, but she's wearing a little bow around her useless cockhead.<<elseif ($brideSlave.clit > 0)>>Her prominent clit is engorged, and she's wearing a tiny bow on it.<<else>>She's wearing a demure little bow just over her pussy.<</if>><<if ($brideSlave.anus > 1)>> Her lacy panties are designed to spread her buttocks a little and display her big butthole.<<elseif ($brideSlave.anus == 0)>> Her lacy panties cover her virgin anus, for once.<</if>> <<if ($brideSlave.boobs > 1000)>>The bra makes no attempt to cover or even support her huge breasts, simply letting them through holes in the lace to jut proudly out.<<elseif ($brideSlave.boobs > 500)>>The bra supports and presents her big breasts, leaving her stiffening nipples bare.<<else>>The bra supports and presents her breasts, giving her more cleavage than she usually displays.<</if>><<if $brideSlave.preg > 10>> Her growing pregnancy prominently bulges from the gap between her lingerie.<</if>>
<br><br>The procedure is simple. The two of them prostrate themselves on the ground and beg your indulgence. You state that you grant it, and hand each of them a simple gold band to be worn on the little finger in advertisement of the inferiority of their union. In turn, each of them gives the other her ring, and they kiss. You pronounce them slave wives, and offer them the couch for their honeymoon; they @@color:mediumaquamarine;thank you profusely@@ through their building tears. It's always touching to see <<if $groomSlave.preg > 20 and $brideSlave.preg > 20>>two pregnant slaves fingering each other<<else>>a 69<</if>> in which both participants are @@color:hotpink;softly crying with happiness.@@ <<if $groomSlave.pregSource is $brideSlave.ID and $brideSlave.pregSource is $groomSlave.ID>>When $groomSlave.slaveName and $brideSlave.slaveName tire, they rest, shoulder to shoulder, with a hand upon each other's bulging belly. Gently, they caress their growing pregnancies, knowing that they carry the other's love child.<<elseif $brideSlave.pregSource is $groomSlave.ID>>When they tire, $groomSlave.slaveName rests her head upon $brideSlave.slaveName's lap and gently kisses her lover's belly, knowing the child of their love is growing within.<<elseif $groomSlave.pregSource is $brideSlave.ID>>When they tire, $brideSlave.slaveName rests her head upon $groomSlave.slaveName's lap and gently kisses her lover's belly, knowing the child of their love is growing within.<</if>>
<<set $groomSlave.devotion += 4>>
<<set $brideSlave.devotion += 4>>
<<set $groomSlave.trust += 4>>
<<set $brideSlave.trust += 4>>
<<set $groomSlave.oralCount += 1>>
<<set $brideSlave.oralCount += 1>>
<<set $groomSlave.relationship to 5>>
<<set $brideSlave.relationship to 5>>
<<set $oralTotal += 2>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $brideSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $brideSlave>>
<<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $groomSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $groomSlave>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "No">>
<<replace "#result">>
You decline gently, telling them that their relationship is acceptable to you as it is. They are disappointed, but not surprised, and accept your will without a murmur. They leave as they entered, holding hands.
<</replace>>
<</click>>
</span>
<</nobr>><<nobr>>
<<set $nextButton to "Back to Main">>
<<set $nextLink to "Main">>
<<set $returnTo to "Pit">>
<<if $pitName != "the Pit">>
<<set $pitNameCaps to $pitName.replace("the ", "The ")>>
<</if>>
<<set $pitSlaves to 0>>
<<set $notPitSlaves to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if $fighterIDs.contains($slaves[_i].ID)>>
<<set $pitSlaves += 1>>
<<else>>
<<set $notPitSlaves += 1>>
<</if>>
<</for>>
<<if $pitSlaves > 2>>
$pitNameCaps is clean and ready, with a pool of slaves assigned to fight in the week's bout.
<<elseif $pitSlaves > 0>>
$pitNameCaps is clean and ready, with slaves assigned to the week's bout.
<<elseif $pitSlaves > 0>>
$pitNameCaps is clean and ready, but only one slave is assigned to the week's bout.
<<else>>
$pitNameCaps is clean and ready, but no slaves are assigned fight.
<</if>>
//<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, slaves assigned here can continue their usual duties.//
<br><br>
<<if $pitAudience is "none">>
Fights here are strictly private. [[Open them for free|Pit][$pitAudience to "free"]] | [[Open them and charge admission|Pit][$pitAudience to "paid"]]
<<elseif $pitAudience is "free">>
Fights here are free and open to the public. [[Close them|Pit][$pitAudience to "none"]] | [[Charge admission|Pit][$pitAudience to "paid"]]
<<else>>
Admission is charged to the fights here. [[Close them|Pit][$pitAudience to "none"]] | [[Stop charging|Pit][$pitAudience to "free"]]
<</if>>
<<if $dojo != 0>>
<<if $pitBG == 0>>
Two fighters will be selected from the pool at random. [[Guarantee your Bodyguard a slot|Pit][$pitBG to 1]]
<<else>>
Your Bodyguard will fight a slave selected from the pool at random. [[Make both slots random|Pit][$pitBG to 0]]
<</if>>
<</if>>
<br>
<<if $pitLethal == 1>>
Fighters will be armed with swords, and fights will be to the death. [[Nonlethal|Pit][$pitLethal to 0]]
<<else>>
Fighters will use their fists and feet, and fights will be to submission. [[Lethal|Pit][$pitLethal to 1]]
<</if>>
<<if $pitSlaves > 0>>
<br><br>''Cancel a slave's fight:''
<<set $Flag to 1>>
<<display "Slave Summary">>
<</if>>
<<if ($notPitSlaves > 1)>>
<br><br>''Select a slave to fight:''
<<set $Flag to 0>>
<<display "Slave Summary">>
<</if>>
<<unset $Flag>>
<br><br>Rename $pitName: <<textbox "$pitName" $pitName "Pit">> //Use a noun or similar short phrase//
<</nobr>><<if $slaves[$i].rivalry == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].behavioralFlaw is "none">>
<<set $seed to random(1,100)>>
<<else>>
<<set $seed to random(1,110)>>
<</if>>
<<if $seed > 90>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID != $slaves[$i].ID>>
<<if $slaves[$j].assignment is $slaves[$i].assignment>>
<<if $slaves[$j].assignment != "stay confined">>
<<if $slaves[$j].assignment != "be confined in the arcade">>
<<if ($slaves[$j].rivalry == 0) && ($slaves[$i].rivalry == 0)>>
<<if ($slaves[$i].relationshipTarget != $slaves[$j].ID)>>
<<if random(-100,100) > ($slaves[$j].devotion+$slaves[$i].devotion)>>
$slaves[$i].slaveName and $slaves[$j].slaveName see too much of each other and @@color:lightsalmon;start to dislike each other.@@
<<set $slaves[$j].rivalry to 1>>
<<set $slaves[$j].rivalryTarget to $slaves[$i].ID>>
<<set $slaves[$i].rivalry to 1>>
<<set $slaves[$i].rivalryTarget to $slaves[$j].ID>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
Since she is mindbroken, she @@color:lightsalmon;can't really maintain@@ any meaningful rivalry with
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].rivalryTarget>>
$slaves[$j].slaveName.
<<set $slaves[$j].rivalry to 0>>
<<set $slaves[$j].rivalryTarget to 0>>
<<break>>
<</if>>
<</for>>
<<set $slaves[$i].rivalry to 0>>
<<set $slaves[$i].rivalryTarget to 0>>
<<else>>
<<if (random(1,100) > 70)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].rivalryTarget>>
<<if ($slaves[$j].assignment != $slaves[$i].assignment) && ($slaves[$i].subTarget != $slaves[$j].ID) && ($slaves[$j].subTarget != $slaves[$i].ID)>>
With time apart $slaves[$i].slaveName and $slaves[$j].slaveName @@color:lightgreen;dislike each other less.@@
<<set $slaves[$j].rivalry -= 1>>
<<set $slaves[$i].rivalry -= 1>>
<<elseif ($slaves[$j].fetish is $slaves[$i].fetish) && ($slaves[$j].fetishKnown == 1) && ($slaves[$i].fetishKnown == 1)>>
$slaves[$i].slaveName and $slaves[$j].slaveName share sexual interests, and in the sexual atmosphere of the arcology, it's @@color:lightgreen;difficult for them to keep up their dislike@@ of one another with the mutual attraction.
<<set $slaves[$j].rivalry -= 1>>
<<set $slaves[$i].rivalry -= 1>>
<<elseif ($slaves[$j].devotion > 50) && ($slaves[$i].devotion > 50)>>
Since both $slaves[$i].slaveName and $slaves[$j].slaveName are devoted to you, they work together to @@color:lightgreen;get over their feud,@@ since it gets in the way of their duties.
<<set $slaves[$j].rivalry -= 1>>
<<set $slaves[$i].rivalry -= 1>>
<<elseif ($slaves[$j].trust < -20) && ($slaves[$i].devotion < -20)>>
Since both $slaves[$i].slaveName and $slaves[$j].slaveName are terrified of you, they work together to @@color:lightgreen;get over their feud,@@ since it brings punishment on both of them.
<<set $slaves[$j].rivalry -= 1>>
<<set $slaves[$i].rivalry -= 1>>
<<elseif ($slaves[$j].ID is $slaves[$i].relationshipTarget) && ($slaves[$i].relationship > 3)>>
<<set $slaves[$j].rivalry to 0>>
<<set $slaves[$j].rivalryTarget to 0>>
<<set $slaves[$i].rivalry to 0>>
<<set $slaves[$i].rivalryTarget to 0>>
<<elseif (random(1,100) > 70)>>
$slaves[$i].slaveName and $slaves[$j].slaveName's @@color:lightgreen;feud dissipates a little.@@
<<set $slaves[$j].rivalry -= 1>>
<<set $slaves[$i].rivalry -= 1>>
<</if>>
<<break>>
<</if>>
<</for>>
<<elseif ($slaves[$i].relation != 0) && ($slaves[$i].relationTarget is $slaves[$i].rivalryTarget) && (random(1,100) > 80)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].rivalryTarget>>
$slaves[$i].slaveName and $slaves[$j].slaveName @@color:lightsalmon;pursue their family rivalry.@@
<<set $slaves[$j].rivalry += 1>>
<<set $slaves[$i].rivalry += 1>>
<<break>>
<</if>>
<</for>>
<<elseif ($slaves[$i].relation != 0) && ($slaves[$i].relationTarget is $slaves[$i].rivalryTarget) && (random(1,100) > 80)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].rivalryTarget>>
$slaves[$i].slaveName and $slaves[$j].slaveName @@color:lightgreen;patch up their family relationship.@@
<<set $slaves[$j].rivalry -= 1>>
<<set $slaves[$i].rivalry -= 1>>
<<break>>
<</if>>
<</for>>
<<elseif ($slaves[$i].energy > 95) && (random(1,100) > 60)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].rivalryTarget>>
$slaves[$i].slaveName lusts after $slaves[$j].slaveName, and does everything she can to @@color:lightgreen;patch up their differences.@@
<<set $slaves[$j].rivalry -= 1>>
<<set $slaves[$i].rivalry -= 1>>
<<break>>
<</if>>
<</for>>
<<elseif ($slaves[$i].attrXX > 85) && (random(1,100) > 70)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].rivalryTarget>>
<<if ($slaves[$j].vagina > -1) || ($slaves[$j].faceShape != "masculine")>>
$slaves[$i].slaveName lusts after $slaves[$j].slaveName, and does everything she can to @@color:lightgreen;patch up their differences.@@
<<set $slaves[$j].rivalry -= 1>>
<<set $slaves[$i].rivalry -= 1>>
<<break>>
<</if>>
<</if>>
<</for>>
<<elseif ($slaves[$i].attrXY > 85) && (random(1,100) > 70)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].rivalryTarget>>
<<if ($slaves[$j].balls > 0) || ($slaves[$j].faceShape is "masculine")>>
$slaves[$i].slaveName lusts after $slaves[$j].slaveName, and does everything she can to @@color:lightgreen;patch up their differences.@@
<<set $slaves[$j].rivalry -= 1>>
<<set $slaves[$i].rivalry -= 1>>
<<break>>
<</if>>
<</if>>
<</for>>
<<elseif (random(1,100) > 90)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].rivalryTarget>>
$slaves[$i].slaveName and $slaves[$j].slaveName @@color:lightsalmon;bicker@@ and indulge their rivalry whenever they can.
<<set $slaves[$j].rivalry += 1>>
<<set $slaves[$i].rivalry += 1>>
<<break>>
<</if>>
<</for>>
<<elseif (random(1,100) > 90)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].rivalryTarget>>
$slaves[$i].slaveName and $slaves[$j].slaveName manage to @@color:lightgreen;de-escalate their little feud.@@
<<set $slaves[$j].rivalry -= 1>>
<<set $slaves[$i].rivalry -= 1>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].rivalry != 0>>
<<set $seed to 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].rivalryTarget>>
<<if $slaves[$i].ID is $slaves[$j].rivalryTarget>>
<<set $seed to 1>>
<<break>>
<</if>>
<</if>>
<</for>>
<<if $seed == 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].rivalryTarget>>
<<set $slaves[$j].rivalry to 0>>
<<set $slaves[$j].rivalryTarget to 0>>
<<break>>
<</if>>
<</for>>
<<set $slaves[$i].rivalry to 0>>
<<set $slaves[$i].rivalryTarget to 0>>
<</if>>
<</if>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Slave Interact">>
<</nobr>>\
\
//Copy and paste this block of stats to submit a slave for hardcoded inclusion.//
<<nobr>>
VERSION: $ver.<br>
slaveName: "$activeSlave.slaveName", birthName: "$activeSlave.birthName", weekAcquired: 1, origin: <<if $activeSlave.origin == 0>>0<<else>>"$activeSlave.origin"<</if>>, career: <<if $activeSlave.career == 0>>0<<else>>"$activeSlave.career"<</if>>, ID: $activeSlave.ID, pornFame: $activeSlave.pornFame, pornFameSpending: $activeSlave.pornFameSpending, prestige: $activeSlave.prestige, prestigeDesc: "$activeSlave.prestigeDesc", recruiter: 0, relation: 0, relationTarget: 0, relationship: 0, relationshipTarget: 0, rivalry: 0, rivalryTarget: 0, subTarget: 0, choosesOwnAssignment: 0, assignment: "rest", assignmentVisible: 1, sentence: 0, training: 0, toyHole: "all her holes", indenture: -1, indentureRestrictions: 0, birthWeek: random(0,51), age: $activeSlave.age, ageImplant: $activeSlave.ageImplant, health: $activeSlave.health, minorInjury: 0, trust: $activeSlave.trust, oldTrust: $activeSlave.trust, devotion: $activeSlave.devotion, oldDevotion: $activeSlave.devotion, weight: $activeSlave.weight, muscles: $activeSlave.muscles, height: $activeSlave.height, heightImplant: $activeSlave.heightImplant, nationality: "$activeSlave.nationality", race: "$activeSlave.race", markings: "none", eyes: 1, eyeColor: "$activeSlave.eyeColor", eyewear: "none", hColor: "$activeSlave.hColor", pubicHColor: "$activeSlave.pubicHColor", skin: "$activeSlave.skin", hLength: $activeSlave.hLength, hStyle: "$activeSlave.hStyle", pubicHStyle: "$activeSlave.pubicHStyle", waist: $activeSlave.waist, corsetPiercing: 0, amp: $activeSlave.amp, heels: $activeSlave.heels, voice: $activeSlave.voice, voiceImplant: $activeSlave.voiceImplant, accent: $activeSlave.accent, shoulders: $activeSlave.shoulders, shouldersImplant: $activeSlave.shouldersImplant, boobs: $activeSlave.boobs, boobsImplant: $activeSlave.boobsImplant, boobsImplantType: $activeSlave.boobsImplantType, boobShape: "normal", nipples: "$activeSlave.nipples", nipplesPiercing: $activeSlave.nipplesPiercing, areolae: $activeSlave.areolae, areolaePiercing: $activeSlave.areolaePiercing, boobsTat: "$activeSlave.boobsTat", lactation: $activeSlave.lactation, milk: 0, cum: 0, hips: $activeSlave.hips, hipsImplant: $activeSlave.hipsImplant, butt: $activeSlave.butt, buttImplant: $activeSlave.buttImplant, buttImplantType: $activeSlave.buttImplantType, buttTat: "$activeSlave.buttTat", face: $activeSlave.face, faceImplant: $activeSlave.faceImplant, faceShape: "normal", lips: $activeSlave.lips, lipsImplant: $activeSlave.lipsImplant, lipsPiercing: $activeSlave.lipsPiercing, lipsTat: "$activeSlave.lipsTat", teeth: "$activeSlave.teeth", tonguePiercing: $activeSlave.tonguePiercing, vagina: $activeSlave.vagina, vaginaLube: $activeSlave.vaginaLube, vaginaPiercing: $activeSlave.vaginaPiercing, vaginaTat: "$activeSlave.vaginaTat", preg: $activeSlave.preg, pregSource: 0, pregType: 0, labor: 0, births: $activeSlave.births, cSec: 0, bellyAccessory: "none", labia: $activeSlave.labia, clit: $activeSlave.clit, clitPiercing: $activeSlave.clitPiercing, clitSetting: "$activeSlave.clitSetting", foreskin: 0, anus: $activeSlave.anus, dick: $activeSlave.dick, analArea: 1, dickPiercing: $activeSlave.dickPiercing, dickTat: "$activeSlave.dickTat", balls: $activeSlave.balls, scrotum: 0, ovaries: $activeSlave.ovaries, anusPiercing: $activeSlave.anusPiercing, anusTat: "$activeSlave.anusTat", makeup: $activeSlave.makeup, nails: $activeSlave.nails, brand: <<if $activeSlave.brand == 0>>0<<else>>"$activeSlave.brand "<</if>>, brandLocation: <<if $activeSlave.brandLocation == 0>>0<<else>>"$activeSlave.brandLocation"<</if>>, earPiercing: $activeSlave.earPiercing, nosePiercing: $activeSlave.nosePiercing, eyebrowPiercing: $activeSlave.eyebrowPiercing, navelPiercing: $activeSlave.navelPiercing, cosmeticPiercings: $activeSlave.cosmeticPiercings, shouldersTat: "$activeSlave.shouldersTat", armsTat: "$activeSlave.armsTat", legsTat: "$activeSlave.legsTat", backTat: "$activeSlave.backTat", stampTat: "$activeSlave.stampTat", vaginalSkill: $activeSlave.vaginalSkill, oralSkill: $activeSlave.oralSkill, analSkill: $activeSlave.analSkill, whoreSkill: $activeSlave.whoreSkill, entertainSkill: $activeSlave.entertainSkill, combatSkill: $activeSlave.combatSkill, livingRules: "$activeSlave.livingRules", speechRules: "$activeSlave.speechRules", releaseRules: "$activeSlave.releaseRules", relationshipRules: "$activeSlave.relationshipRules", standardPunishment: "situational", standardReward: "situational", useRulesAssistant: 1, diet: "$activeSlave.diet", tired: 0, hormones: 0, drugs: "$activeSlave.drugs", chem: 0, addict: $activeSlave.addict, choosesOwnClothes: 0, clothes: "$activeSlave.clothes", collar: "$activeSlave.collar", shoes: "$activeSlave.shoes", vaginalAccessory: "none", dickAccessory: "none", buttplug: "none", intelligence: $activeSlave.intelligence, intelligenceImplant: $activeSlave.intelligenceImplant, energy: $activeSlave.energy, attrXX: $activeSlave.attrXX, attrXY: $activeSlave.attrXY, attrKnown: $activeSlave.attrKnown, fetish: "$activeSlave.fetish", fetishStrength: $activeSlave.fetishStrength, fetishKnown: $activeSlave.fetishKnown, behavioralFlaw: "$activeSlave.behavioralFlaw", behavioralQuirk: "none", sexualFlaw: "$activeSlave.sexualFlaw", sexualQuirk: "none", oralCount: 0, vaginalCount: 0, analCount: 0, mammaryCount: 0, penetrativeCount: 0, pitKills: 0, customTat: "$activeSlave.customTat", customLabel: "", customDesc: "$activeSlave.customDesc", currentRules: $activeSlave.currentRules
<</nobr>><<set $nextButton to "Continue">>
<<set $nextLink to "Body Modification Degradation">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "The Studio">>
<<set $brandApplied to 0>>
$activeSlave.slaveName is lying strapped down on the table in your body modification studio. She is entirely at your mercy.
<<if ($activeSlave.nipplesPiercing + $activeSlave.lipsPiercing + $activeSlave.vaginaPiercing + $activeSlave.anusPiercing + $activeSlave.clitPiercing) < 10>>
<br>
[[Add piercings wherever possible|Increment Piercings]]
<</if>>
<br>
<<if $activeSlave.earPiercing == 0>>
Her ears have not been pierced.
<<elseif $activeSlave.earPiercing == 1>>
Her earlobes are conventionally pierced.
<<elseif $activeSlave.earPiercing is 2>>
Her ears are heavily pierced, with multiple lobe piercings and a row of helix piercings.
<</if>>
<<if $activeSlave.earPiercing == 0>>
[[Pierce them|Body Modification][$activeSlave.earPiercing to 1,$cash -= $modCost]]
<<elseif $activeSlave.earPiercing == 1>>
[[Pierce them heavily|Body Modification][$activeSlave.earPiercing to 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.earPiercing > 0>>
//[[Remove piercings|Body Modification][$activeSlave.earPiercing to 0,$cash -= $modCost]]//
<</if>>
<br>
<<if $activeSlave.nosePiercing == 0>>
Her nose has not been pierced.
<<elseif $activeSlave.nosePiercing == 1>>
She has a simple stud in her nose.
<<elseif $activeSlave.nosePiercing is 2>>
She has nasal studs and a large septum ring.
<</if>>
<<if $activeSlave.nosePiercing == 0>>
[[Pierce it|Body Modification][$activeSlave.nosePiercing to 1,$cash -= $modCost]]
<<elseif $activeSlave.nosePiercing == 1>>
[[Pierce it heavily|Body Modification][$activeSlave.nosePiercing to 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.nosePiercing > 0>>
//[[Remove piercings|Body Modification][$activeSlave.nosePiercing to 0,$cash -= $modCost]]//
<</if>>
<br>
<<if $activeSlave.eyebrowPiercing == 0>>
Her eyebrows have not been pierced.
<<elseif $activeSlave.eyebrowPiercing == 1>>
She has a simple stud in one eyebrow.
<<elseif $activeSlave.eyebrowPiercing is 2>>
She has multiple eyebrow rings.
<</if>>
<<if $activeSlave.eyebrowPiercing == 0>>
[[Pierce them|Body Modification][$activeSlave.eyebrowPiercing to 1,$cash -= $modCost]]
<<elseif $activeSlave.eyebrowPiercing == 1>>
[[Pierce them heavily|Body Modification][$activeSlave.eyebrowPiercing to 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.eyebrowPiercing > 0>>
//[[Remove piercings|Body Modification][$activeSlave.eyebrowPiercing to 0,$cash -= $modCost]]//
<</if>>
<br>
<<if $activeSlave.navelPiercing == 1>>
Her navel bears a simple stud.
<<elseif $activeSlave.navelPiercing is 2>>
Her navel is pierced with a ring, which has a short length of light chain dangling from it.
<<else>>
Her navel is unpierced.
<</if>>
<<if $activeSlave.navelPiercing < 1>>
[[Pierce it|Body Modification][$activeSlave.navelPiercing to 1,$cash -= $modCost]]
<<elseif $activeSlave.navelPiercing == 1>>
[[Pierce it heavily|Body Modification][$activeSlave.navelPiercing to 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.navelPiercing > 0>>
//[[Remove piercing|Body Modification][$activeSlave.navelPiercing to 0,$cash -= $modCost]]//
<</if>>
<br>
<<if $activeSlave.corsetPiercing == 1>>
She has a corset piercing, a ladder of rings down either side of her back.
<<else>>
Her back is unpierced.
<</if>>
<<if $activeSlave.corsetPiercing == 0>>
[[Give her corset piercings|Body Modification][$activeSlave.corsetPiercing to 1,$degradation += 2,$cash -= $modCost]]
<<else>>
//[[Remove corset piercings|Body Modification][$activeSlave.corsetPiercing to 0,$cash -= $modCost]]//
<</if>>
<br>
<<if $activeSlave.nipplesPiercing == 0>>
Her nipples are fresh and unpierced.
<<elseif $activeSlave.nipplesPiercing == 1>>
Her nipples bear a simple piercing.
<<elseif $activeSlave.nipplesPiercing is 2>>
Her nipples are heavily pierced with several rings and studs, and there is a chain between them.
<</if>>
<<if $activeSlave.nipplesPiercing == 0>>
[[Pierce them|Body Modification][$activeSlave.nipplesPiercing to 1,$cash -= $modCost]]
<<elseif $activeSlave.nipplesPiercing == 1>>
[[Pierce them heavily|Body Modification][$activeSlave.nipplesPiercing to 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.nipplesPiercing > 0>>
//[[Remove piercings|Body Modification][$activeSlave.nipplesPiercing to 0,$cash -= $modCost]]//
<</if>>
<br>
<<if $activeSlave.areolaePiercing == 1>>
She has a ring of stud piercings around the borders of each of her areolae.
<<else>>
The edges of her areolae are unpierced.
<</if>>
<<if $activeSlave.areolaePiercing == 0>>
[[Pierce them|Body Modification][$activeSlave.areolaePiercing to 1,$degradation += 1,$cash -= $modCost]]
<<else>>
//[[Remove piercings|Body Modification][$activeSlave.areolaePiercing to 0,$cash -= $modCost]]//
<</if>>
<br>
<<if $activeSlave.lipsPiercing == 0>>
Her lips are unpierced.
<<elseif $activeSlave.lipsPiercing == 1>>
She has a simple lip piercing for a stud.
<<elseif $activeSlave.lipsPiercing is 2>>
Her lips are heavily pierced.
<</if>>
<<if $activeSlave.lipsPiercing == 0>>
[[Pierce them|Body Modification][$activeSlave.lipsPiercing to 1,$cash -= $modCost]]
<<elseif $activeSlave.lipsPiercing == 1>>
[[Pierce them heavily|Body Modification][$activeSlave.lipsPiercing to 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.lipsPiercing > 0>>
//[[Remove piercings|Body Modification][$activeSlave.lipsPiercing to 0,$cash -= $modCost]]//
<</if>>
<br>
<<if $activeSlave.tonguePiercing == 0>>
Her tongue is unpierced.
<<elseif $activeSlave.tonguePiercing == 1>>
She has a simple tongue stud.
<<elseif $activeSlave.tonguePiercing is 2>>
Her tongue is heavily pierced.
<</if>>
<<if $activeSlave.tonguePiercing == 0>>
[[Pierce it|Body Modification][$activeSlave.tonguePiercing to 1,$cash -= $modCost]]
<<elseif $activeSlave.tonguePiercing == 1>>
[[Pierce it heavily|Body Modification][$activeSlave.tonguePiercing to 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.tonguePiercing > 0>>
//[[Remove piercings|Body Modification][$activeSlave.tonguePiercing to 0,$cash -= $modCost]]//
<</if>>
<br>
<<if ($activeSlave.clitPiercing == 0) && ($activeSlave.vagina != -1)>>
Her clit is unpierced.
<<elseif ($activeSlave.clitPiercing == 1) && ($activeSlave.vagina != -1)>>
She has a simple clitoral stud.
<<elseif ($activeSlave.clitPiercing is 2) && ($activeSlave.vagina != -1)>>
She has a big ring in her clit.
<<elseif ($activeSlave.clitPiercing > 2) && ($activeSlave.vagina != -1)>>
She has a smart piercing in her clit.
<<elseif ($activeSlave.clitPiercing == 0)>>
Her dickhead is unpierced.
<<elseif ($activeSlave.clitPiercing == 1)>>
She has a simple dickhead stud.
<<elseif ($activeSlave.clitPiercing is 2)>>
She has a big ring in her dickhead.
<<elseif ($activeSlave.clitPiercing > 2)>>
She has a smart frenulum piercing.
<</if>>
<<if $activeSlave.clitPiercing == 0>>
[[Pierce her|Body Modification][$activeSlave.clitPiercing to 1,$cash -= $modCost]]
<<elseif $activeSlave.clitPiercing == 1>>
[[Give her a big piercing|Body Modification][$activeSlave.clitPiercing to 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.clitPiercing != 3>>
| [[Give her a smart piercing|Body Modification][$activeSlave.clitPiercing to 3,$activeSlave.clitSetting to "all",$cash -=$SPcost,$degradation += 1]] //Costs ¤$SPcost, unlocks options to mold sexuality//
<</if>>
<<if $activeSlave.clitPiercing > 0>>
//[[Remove piercings|Body Modification][$activeSlave.clitPiercing to 0,$cash -= $modCost]]//
<</if>>
<<if ($activeSlave.vagina != -1)>>
<br>
<<if ($activeSlave.vaginaPiercing == 0)>>
Her pussylips are unpierced.
<<elseif ($activeSlave.vaginaPiercing == 1)>>
She has a simple row of studs down her labia.
<<elseif ($activeSlave.vaginaPiercing is 2)>>
She has a row of big rings down her labia.
<</if>>
<<if $activeSlave.vaginaPiercing == 0>>
[[Pierce her|Body Modification][$activeSlave.vaginaPiercing to 1,$cash -= $modCost]]
<<elseif $activeSlave.vaginaPiercing == 1>>
[[Give her huge piercings|Body Modification][$activeSlave.vaginaPiercing to 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.vaginaPiercing > 0>>
//[[Remove piercings|Body Modification][$activeSlave.vaginaPiercing to 0,$cash -= $modCost]]//
<</if>>
<</if>>
<<if ($activeSlave.dick > 0)>>
<br>
<<if ($activeSlave.dickPiercing == 0)>>
Her shaft is unpierced.
<<elseif ($activeSlave.dickPiercing == 1)>>
She has a simple row of studs down her cock.
<<elseif ($activeSlave.dickPiercing is 2)>>
She has a row of big rings down her cock.
<</if>>
<<if ($activeSlave.balls != 0)>>
<<if ($activeSlave.dickPiercing == 1)>>
She has a couple of studs in her ballsack.
<<elseif ($activeSlave.dickPiercing is 2)>>
She has a row of rings down the center of her ballsack, all the way from the base of her shaft to her perineum.
<</if>>
<</if>>
<<if $activeSlave.dickPiercing == 0>>
[[Pierce her|Body Modification][$activeSlave.dickPiercing to 1,$cash -= $modCost]]
<<elseif $activeSlave.dickPiercing == 1>>
[[Give her huge piercings|Body Modification][$activeSlave.dickPiercing to 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.dickPiercing > 0>>
//[[Remove piercings|Body Modification][$activeSlave.dickPiercing to 0,$cash -= $modCost]]//
<</if>>
<</if>>
<br>
<<if $activeSlave.anusPiercing == 0>>
Her perineum has not been pierced.
<<elseif ($activeSlave.anusPiercing == 1) && ($activeSlave.vagina < 0)>>
She has a simple piercing between the base of her cock and her asshole.
<<elseif $activeSlave.anusPiercing == 1>>
She has a simple piercing between her pussy and her asshole.
<<elseif ($activeSlave.anusPiercing is 2) && ($activeSlave.vagina < 0)>>
She has a big ring between between the base of her cock and her asshole and studs in a ring around her anus.
<<elseif $activeSlave.anusPiercing is 2>>
She has a big ring between her pussy and her asshole and studs in a ring around her anus.
<</if>>
<<if $activeSlave.anusPiercing == 0>>
[[Pierce it|Body Modification][$activeSlave.anusPiercing to 1,$cash -= $modCost]]
<<elseif $activeSlave.anusPiercing == 1>>
[[Pierce all around her butthole|Body Modification][$activeSlave.anusPiercing to 2,$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.anusPiercing > 0>>
//[[Remove piercings|Body Modification][$activeSlave.anusPiercing to 0,$cash -= $modCost]]//
<</if>>
<br><br>
Your preferred location for brands is the ''$brandTarget.''
[[Right buttock|Body Modification][$brandTarget to "right buttock"]]
| [[Right thigh|Body Modification][$brandTarget to "right thigh"]]
| [[Right calf|Body Modification][$brandTarget to "right calf"]]
| [[Right ankle|Body Modification][$brandTarget to "right ankle"]]
| [[Right foot|Body Modification][$brandTarget to "right foot"]]
| [[Left buttock|Body Modification][$brandTarget to "left buttock"]]
| [[Left thigh|Body Modification][$brandTarget to "left thigh"]]
| [[Left calf|Body Modification][$brandTarget to "left calf"]]
| [[Left ankle|Body Modification][$brandTarget to "left ankle"]]
| [[Left foot|Body Modification][$brandTarget to "left foot"]]
| [[Both buttocks|Body Modification][$brandTarget to "buttocks"]]
| [[Both thighs|Body Modification][$brandTarget to "thighs"]]
| [[Both calves|Body Modification][$brandTarget to "calves"]]
| [[Both ankles|Body Modification][$brandTarget to "ankles"]]
| [[Both feet|Body Modification][$brandTarget to "feet"]]
| [[Right breast|Body Modification][$brandTarget to "right breast"]]
| [[Right shoulder|Body Modification][$brandTarget to "right shoulder"]]
| [[Right upper arm|Body Modification][$brandTarget to "right upper arm"]]
| [[Right lower arm|Body Modification][$brandTarget to "right lower arm"]]
| [[Right wrist|Body Modification][$brandTarget to "right wrist"]]
| [[Right hand|Body Modification][$brandTarget to "right hand"]]
| [[Left breast|Body Modification][$brandTarget to "left breast"]]
| [[Left shoulder|Body Modification][$brandTarget to "left shoulder"]]
| [[Left upper arm|Body Modification][$brandTarget to "left upper arm"]]
| [[Left lower arm|Body Modification][$brandTarget to "left lower arm"]]
| [[Left wrist|Body Modification][$brandTarget to "left wrist"]]
| [[Left hand|Body Modification][$brandTarget to "left hand"]]
| [[Both breasts|Body Modification][$brandTarget to "breasts"]]
| [[Both shoulders|Body Modification][$brandTarget to "shoulders"]]
| [[Both upper arms|Body Modification][$brandTarget to "upper arms"]]
| [[Both lower arms|Body Modification][$brandTarget to "lower arms"]]
| [[Both wrists|Body Modification][$brandTarget to "wrists"]]
| [[Both hands|Body Modification][$brandTarget to "hands"]]
| [[Back|Body Modification][$brandTarget to "back"]]
| [[Chest|Body Modification][$brandTarget to "chest"]]
| [[Right cheek|Body Modification][$brandTarget to "right cheek"]]
| [[Left cheek|Body Modification][$brandTarget to "left cheek"]]
| [[Both cheeks|Body Modification][$brandTarget to "cheeks"]]
| [[Neck|Body Modification][$brandTarget to "neck"]]
| [[Right ear|Body Modification][$brandTarget to "right ear"]]
| [[Left ear|Body Modification][$brandTarget to "left ear"]]
| [[Both ears|Body Modification][$brandTarget to "ears"]]
| [[Belly|Body Modification][$brandTarget to "belly"]]
| [[Pubic Mound|Body Modification][$brandTarget to "pubic mound"]]
/* Branding expansion contributed by Anon1888 */
<br>
Your brand design is ''$brandDesign.''
[[Your slaving emblem|Body Modification][$brandDesign to "your personal symbol"]]
| [[Your initials|Body Modification][$brandDesign to "your initials"]]
| [[SLUT|Body Modification][$brandDesign to "SLUT"]]
| [[WHORE|Body Modification][$brandDesign to "WHORE"]]
| [[SLAVE|Body Modification][$brandDesign to "SLAVE"]]
| [[COW|Body Modification][$brandDesign to "COW"]]
| [[MEAT|Body Modification][$brandDesign to "MEAT"]]
| [[CUMDUMP|Body Modification][$brandDesign to "CUMDUMP"]]
| [[LOVER|Body Modification][$brandDesign to "LOVER"]]
| [[Pussy symbol|Body Modification][$brandDesign to "a pussy symbol"]]
| [[Anus symbol|Body Modification][$brandDesign to "an anus symbol"]]
| [[Penis symbol|Body Modification][$brandDesign to "a penis symbol"]]
| [[Lady|Body Modification][$brandDesign to "a lady silhouette"]]
| [[Princess|Body Modification][$brandDesign to "a princess silhouette"]]
| [[Queen|Body Modification][$brandDesign to "a queen silhouette"]]
| [[Angel|Body Modification][$brandDesign to "an angel silhouette"]]
| [[Devil|Body Modification][$brandDesign to "a devil silhouette"]]
<<if ($arcologies[0].FSSupremacist != "unset") && ($activeSlave.race != $arcologies[0].FSSupremacistRace)>>
| //FS// [[Racial Slur|Body Modification][$brandDesign to "a racial slur"]] <</if>>
<<if ($arcologies[0].FSSubjugationist != "unset") && ($activeSlave.race is $arcologies[0].FSSubjugationistRace)>>
| //FS// [[Racial Slur|Body Modification][$brandDesign to "a racial slur"]] <</if>>
<<if ($arcologies[0].FSGenderRadicalist != "unset") || ($arcologies[0].FSGenderFundamentalist != "unset")>>
| //FS// [[Gender Symbol|Body Modification][$brandDesign to "a gender symbol"]] <</if>>
<<if ($arcologies[0].FSPaternalist != "unset")>>
| //FS// [[Personal Symbol|Body Modification][$brandDesign to "her own personal symbol"]] <</if>>
<<if ($arcologies[0].FSDegradationist != "unset")>>
| //FS// [[Chain Symbol|Body Modification][$brandDesign to "a chain symbol"]] <</if>>
<<if ($arcologies[0].FSBodyPurist != "unset")>>
| //FS// [[Vitruvian Man|Body Modification][$brandDesign to "a Vitruvian man"]] <</if>>
<<if ($arcologies[0].FSTransformationFetishist != "unset")>>
| //FS// [[Scalpel|Body Modification][$brandDesign to "a scalpel"]] <</if>>
<<if ($arcologies[0].FSYouthPreferentialist != "unset")>>
| //FS// [[Virginity Status|Body Modification][$brandDesign to "her virginity status"]] <</if>>
<<if ($arcologies[0].FSMaturityPreferentialist != "unset")>>
| //FS// [[Sexual Skill Info|Body Modification][$brandDesign to "her sexual skills"]] <</if>>
<<if ($arcologies[0].FSSlimnessEnthusiast != "unset")>>
| //FS// [[Breast Floor|Body Modification][$brandDesign to "her absolute minimum breast size"]] <</if>>
<<if ($arcologies[0].FSAssetExpansionist != "unset")>>
| //FS// [[Breast Ceiling|Body Modification][$brandDesign to "her absolute maximum breast size"]] <</if>>
<<if ($arcologies[0].FSPastoralist != "unset")>>
| //FS// [[Product Quality|Body Modification][$brandDesign to "her body product quality"]] <</if>>
<<if ($arcologies[0].FSPhysicalIdealist != "unset")>>
| //FS// [[Deadlift Info|Body Modification][$brandDesign to "her deadlift record"]] <</if>>
<<if ($arcologies[0].FSChattelReligionist != "unset")>>
| //FS// [[Religious Symbol|Body Modification][$brandDesign to "a religious symbol"]] <</if>>
<<if ($arcologies[0].FSRomanRevivalist != "unset")>>
| //FS// [[Republican Crest|Body Modification][$brandDesign to "the crest of your Republic"]] <</if>>
<<if ($arcologies[0].FSEgyptianRevivalist != "unset")>>
| //FS// [[Dynastic Sigil|Body Modification][$brandDesign to "the sigil of your Dynasty"]] <</if>>
<<if ($arcologies[0].FSEdoRevivalist != "unset")>>
| //FS// [[Mon|Body Modification][$brandDesign to "the Shogunate's mon"]] <</if>>
<<if ($arcologies[0].FSArabianRevivalist != "unset")>>
| //FS// [[Caliphate Symbol|Body Modification][$brandDesign to "a symbol of the Caliphate"]] <</if>>
<<if ($arcologies[0].FSChineseRevivalist != "unset")>>
| //FS// [[Imperial Seal|Body Modification][$brandDesign to "your Imperial Seal"]] <</if>>
<br>
Custom brand design: <<textbox "$brandDesign" $brandDesign "Body Modification">> //For best results, use a single word//
<br>
<<if $activeSlave.brand != 0>>
She has $activeSlave.brand branded into the flesh of her $activeSlave.brandLocation. | [[Remove Brand|Body Modification][$brandApplied to 0, $activeSlave.brand to 0,$cash -= $modCost,$degradation -= 10]]
<<else>>
[[Brand her|Body Modification][$brandApplied to 1,$activeSlave.brand to $brandDesign,$activeSlave.brandLocation to $brandTarget,$cash -= $modCost,$degradation += 10]]
//Branding will slightly reduce her beauty but may slowly increase your reputation.//
<</if>>
<br><br>
<<if ($activeSlave.lipsTat == 0) && ($activeSlave.buttTat == 0) && ($activeSlave.vaginaTat == 0) && ($activeSlave.boobsTat == 0)>>
__Apply full-body tattoos:__
<br>
<<click "Tribal patterns">>
<<if $activeSlave.boobsTat == 0>>
<<set $activeSlave.boobsTat to "tribal patterns">>
<<set $cash -= $modCost>>
<</if>>
<<if $activeSlave.buttTat == 0>>
<<set $activeSlave.buttTat to "tribal patterns">>
<<set $cash -= $modCost>>
<</if>>
<<if $activeSlave.vaginaTat == 0>>
<<set $activeSlave.vaginaTat to "tribal patterns">>
<<set $cash -= $modCost>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.dickTat == 0>>
<<set $activeSlave.dickTat to "tribal patterns">>
<<set $cash -= $modCost>>
<</if>>
<</if>>
<<if $activeSlave.lipsTat == 0>>
<<set $activeSlave.lipsTat to "tribal patterns">>
<<set $cash -= $modCost>>
<</if>>
<<if ($activeSlave.anusTat == 0) || ($activeSlave.anusTat is "bleached")>>
<<set $activeSlave.anusTat to "tribal patterns">>
<<set $cash -= $modCost>>
<</if>>
<<if $activeSlave.shouldersTat == 0>>
<<set $activeSlave.shouldersTat to "tribal patterns">>
<<set $cash -= $modCost>>
<</if>>
<<if $activeSlave.backTat == 0>>
<<set $activeSlave.backTat to "tribal patterns">>
<<set $cash -= $modCost>>
<</if>>
<<if $activeSlave.amp != 1>>
<<if $activeSlave.armsTat == 0>>
<<set $activeSlave.armsTat to "tribal patterns">>
<<set $cash -= $modCost>>
<</if>>
<<if $activeSlave.legsTat == 0>>
<<set $activeSlave.legsTat to "tribal patterns">>
<<set $cash -= $modCost>>
<</if>>
<</if>>
<<if $activeSlave.stampTat == 0>>
<<set $activeSlave.stampTat to "tribal patterns">>
<<set $cash -= $modCost>>
<</if>>
<<goto "Body Modification">>
<</click>>
| <<click "Flowers">>
<<if $activeSlave.boobsTat == 0>>
<<set $activeSlave.boobsTat to "flowers">>
<<set $cash -= $modCost>>
<</if>>
<<if $activeSlave.buttTat == 0>>
<<set $activeSlave.buttTat to "flowers">>
<<set $cash -= $modCost>>
<</if>>
<<if $activeSlave.vaginaTat == 0>>
<<set $activeSlave.vaginaTat to "flowers">>
<<set $cash -= $modCost>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.dickTat == 0>>
<<set $activeSlave.dickTat to "flowers">>
<<set $cash -= $modCost>>
<</if>>
<</if>>
<<if $activeSlave.lipsTat == 0>>
<<set $activeSlave.lipsTat to "flowers">>
<<set $cash -= $modCost>>
<</if>>
<<if ($activeSlave.anusTat == 0) || ($activeSlave.anusTat is "bleached")>>
<<set $activeSlave.anusTat to "flowers">>
<<set $cash -= $modCost>>
<</if>>
<<if $activeSlave.shouldersTat == 0>>
<<set $activeSlave.shouldersTat to "flowers">>
<<set $cash -= $modCost>>
<</if>>
<<if $activeSlave.backTat == 0>>
<<set $activeSlave.backTat to "flowers">>
<<set $cash -= $modCost>>
<</if>>
<<if $activeSlave.armsTat == 0>>
<<set $activeSlave.armsTat to "flowers">>
<<set $cash -= $modCost>>
<</if>>
<<if $activeSlave.legsTat == 0>>
<<set $activeSlave.legsTat to "flowers">>
<<set $cash -= $modCost>>
<</if>>
<<if $activeSlave.stampTat == 0>>
<<set $activeSlave.stampTat to "flowers">>
<<set $cash -= $modCost>>
<</if>>
<<goto "Body Modification">>
<</click>>
| <<click "Scenes">>
<<if $activeSlave.boobsTat == 0>>
<<set $activeSlave.boobsTat to "scenes">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.buttTat == 0>>
<<set $activeSlave.buttTat to "scenes">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.vaginaTat == 0>>
<<set $activeSlave.vaginaTat to "scenes">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.lipsTat == 0>>
<<set $activeSlave.lipsTat to "permanent makeup">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if ($activeSlave.anusTat == 0)>>
<<set $activeSlave.anusTat to "bleached">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.shouldersTat == 0>>
<<set $activeSlave.shouldersTat to "scenes">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.backTat == 0>>
<<set $activeSlave.backTat to "scenes">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.armsTat == 0>>
<<set $activeSlave.armsTat to "scenes">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.legsTat == 0>>
<<set $activeSlave.legsTat to "scenes">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.stampTat == 0>>
<<set $activeSlave.stampTat to "scenes">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<goto "Body Modification">>
<</click>>
| <<click "Asian art">>
<<if $activeSlave.boobsTat == 0>>
<<set $activeSlave.boobsTat to "Asian art">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.buttTat == 0>>
<<set $activeSlave.buttTat to "Asian art">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.vaginaTat == 0>>
<<set $activeSlave.vaginaTat to "Asian art">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.lipsTat == 0>>
<<set $activeSlave.lipsTat to "permanent makeup">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if ($activeSlave.anusTat == 0)>>
<<set $activeSlave.anusTat to "bleached">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.shouldersTat == 0>>
<<set $activeSlave.shouldersTat to "Asian art">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.backTat == 0>>
<<set $activeSlave.backTat to "Asian art">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.armsTat == 0>>
<<set $activeSlave.armsTat to "Asian art">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.legsTat == 0>>
<<set $activeSlave.legsTat to "Asian art">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.stampTat == 0>>
<<set $activeSlave.stampTat to "Asian art">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<goto "Body Modification">>
<</click>>
| <<click "Degradation">>
<<if $activeSlave.boobsTat == 0>>
<<set $activeSlave.boobsTat to "degradation">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.buttTat == 0>>
<<set $activeSlave.buttTat to "degradation">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.vaginaTat == 0>>
<<set $activeSlave.vaginaTat to "degradation">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.dickTat == 0>>
<<set $activeSlave.dickTat to "degradation">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<</if>>
<<if $activeSlave.lipsTat == 0>>
<<set $activeSlave.lipsTat to "degradation">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if ($activeSlave.anusTat == 0) || ($activeSlave.anusTat is "bleached")>>
<<set $activeSlave.anusTat to "degradation">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.shouldersTat == 0>>
<<set $activeSlave.shouldersTat to "degradation">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.backTat == 0>>
<<set $activeSlave.backTat to "degradation">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.armsTat == 0>>
<<set $activeSlave.armsTat to "degradation">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.legsTat == 0>>
<<set $activeSlave.legsTat to "degradation">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.stampTat == 0>>
<<set $activeSlave.stampTat to "degradation">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<goto "Body Modification">>
<</click>>
| <<click "Counting">>
<<if $activeSlave.boobsTat == 0>>
<<set $activeSlave.boobsTat to "counting">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.buttTat == 0>>
<<set $activeSlave.buttTat to "counting">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.vaginaTat == 0>>
<<set $activeSlave.vaginaTat to "counting">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.dickTat == 0>>
<<set $activeSlave.dickTat to "counting">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<</if>>
<<if $activeSlave.lipsTat == 0>>
<<set $activeSlave.lipsTat to "counting">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if ($activeSlave.anusTat == 0) || ($activeSlave.anusTat is "bleached")>>
<<set $activeSlave.anusTat to "counting">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.shouldersTat == 0>>
<<set $activeSlave.shouldersTat to "counting">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.backTat == 0>>
<<set $activeSlave.backTat to "counting">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.armsTat == 0>>
<<set $activeSlave.armsTat to "counting">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.legsTat == 0>>
<<set $activeSlave.legsTat to "counting">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.stampTat == 0>>
<<set $activeSlave.stampTat to "counting">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<goto "Body Modification">>
<</click>>
| <<click "Advertisements">>
<<if $activeSlave.boobsTat == 0>>
<<set $activeSlave.boobsTat to "advertisements">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.buttTat == 0>>
<<set $activeSlave.buttTat to "advertisements">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.vaginaTat == 0>>
<<set $activeSlave.vaginaTat to "advertisements">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.dickTat == 0>>
<<set $activeSlave.dickTat to "advertisements">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<</if>>
<<if $activeSlave.lipsTat == 0>>
<<set $activeSlave.lipsTat to "advertisements">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if ($activeSlave.anusTat == 0) || ($activeSlave.anusTat is "bleached")>>
<<set $activeSlave.anusTat to "advertisements">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.shouldersTat == 0>>
<<set $activeSlave.shouldersTat to "advertisements">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.backTat == 0>>
<<set $activeSlave.backTat to "advertisements">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.armsTat == 0>>
<<set $activeSlave.armsTat to "advertisements">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.legsTat == 0>>
<<set $activeSlave.legsTat to "advertisements">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.stampTat == 0>>
<<set $activeSlave.stampTat to "advertisements">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<goto "Body Modification">>
<</click>>
| <<click "Rude words">>
<<if $activeSlave.boobsTat == 0>>
<<set $activeSlave.boobsTat to "rude words">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.buttTat == 0>>
<<set $activeSlave.buttTat to "rude words">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.vaginaTat == 0>>
<<set $activeSlave.vaginaTat to "rude words">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.dickTat == 0>>
<<set $activeSlave.dickTat to "rude words">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<</if>>
<<if $activeSlave.lipsTat == 0>>
<<set $activeSlave.lipsTat to "rude words">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if ($activeSlave.anusTat == 0) || ($activeSlave.anusTat is "bleached")>>
<<set $activeSlave.anusTat to "rude words">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.shouldersTat == 0>>
<<set $activeSlave.shouldersTat to "rude words">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.backTat == 0>>
<<set $activeSlave.backTat to "rude words">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.armsTat == 0>>
<<set $activeSlave.armsTat to "rude words">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.legsTat == 0>>
<<set $activeSlave.legsTat to "rude words">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.stampTat == 0>>
<<set $activeSlave.stampTat to "rude words">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<goto "Body Modification">>
<</click>>
| <<click "Cow patterns">>
<<set $activeSlave.boobsTat to "bovine patterns">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<<set $activeSlave.buttTat to "bovine patterns">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<<set $activeSlave.vaginaTat to "bovine patterns">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<<if $activeSlave.dick > 0>>
<<set $activeSlave.dickTat to "bovine patterns">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<set $activeSlave.lipsTat to "bovine patterns">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<<set $activeSlave.anusTat to "bovine patterns">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<<if $activeSlave.shouldersTat == 0>>
<<set $activeSlave.shouldersTat to "bovine patterns">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.backTat == 0>>
<<set $activeSlave.backTat to "bovine patterns">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.armsTat == 0>>
<<set $activeSlave.armsTat to "bovine patterns">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.legsTat == 0>>
<<set $activeSlave.legsTat to "bovine patterns">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.stampTat == 0>>
<<set $activeSlave.stampTat to "bovine patterns">>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<goto "Body Modification">>
<</click>>
<br>
<</if>>
<<if $activeSlave.boobsTat == 0>>
Her chest and breasts are not tattooed.
<<else>>
Her chest and breasts are tattooed with $activeSlave.boobsTat.
<</if>>
<<if $activeSlave.boobsTat == 0>>
<br>
[[Tribal patterns|Body Modification][$activeSlave.boobsTat to "tribal patterns",$cash -= $modCost]]
| [[Flowers|Body Modification][$activeSlave.boobsTat to "flowers",$cash -= $modCost]]
| [[Scenes|Body Modification][$activeSlave.boobsTat to "scenes",$cash -= $modCost,$degradation += 1]]
| [[Asian art|Body Modification][$activeSlave.boobsTat to "Asian art",$cash -= $modCost,$degradation += 1]]
| [[Degradation|Body Modification][$activeSlave.boobsTat to "degradation",$cash -= $modCost,$degradation += 1]]
| [[Counting|Body Modification][$activeSlave.boobsTat to "counting",$cash -= $modCost,$degradation += 1]]
| [[Advertisements|Body Modification][$activeSlave.boobsTat to "advertisements",$cash -= $modCost,$degradation += 1]]
| [[Rude words|Body Modification][$activeSlave.boobsTat to "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.boobsTat != 0>>
//[[Remove tattoos|Body Modification][$activeSlave.boobsTat to 0,$cash -= $modCost]]//
<</if>>
<br>
<<if $activeSlave.buttTat == 0>>
Her buttocks are not tattooed.
<<else>>
Her buttocks are tattooed with $activeSlave.buttTat.
<</if>>
<<if $activeSlave.buttTat == 0>>
<br>
[[Tribal patterns|Body Modification][$activeSlave.buttTat to "tribal patterns",$cash -= $modCost]]
| [[Flowers|Body Modification][$activeSlave.buttTat to "flowers",$cash -= $modCost]]
| [[Scenes|Body Modification][$activeSlave.buttTat to "scenes",$cash -= $modCost,$degradation += 1]]
| [[Asian art|Body Modification][$activeSlave.buttTat to "Asian art",$cash -= $modCost,$degradation += 1]]
| [[Degradation|Body Modification][$activeSlave.buttTat to "degradation",$cash -= $modCost,$degradation += 1]]
| [[Counting|Body Modification][$activeSlave.buttTat to "counting",$cash -= $modCost,$degradation += 1]]
| [[Advertisements|Body Modification][$activeSlave.buttTat to "advertisements",$cash -= $modCost,$degradation += 1]]
| [[Rude words|Body Modification][$activeSlave.buttTat to "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.buttTat != 0>>
//[[Remove tattoos|Body Modification][$activeSlave.buttTat to 0,$cash -= $modCost]]//
<</if>>
<br>
<<if $activeSlave.lipsTat == 0>>
She has no facial tattoos.
<<else>>
Her face is tattooed with $activeSlave.lipsTat.
<</if>>
<<if $activeSlave.lipsTat == 0>>
<br>
[[Tribal patterns|Body Modification][$activeSlave.lipsTat to "tribal patterns",$cash -= $modCost]]
| [[Flowers|Body Modification][$activeSlave.lipsTat to "flowers",$cash -= $modCost]]
| [[Permanent makeup|Body Modification][$activeSlave.lipsTat to "permanent makeup",$cash -= $modCost,$degradation += 1]]
| [[Degradation|Body Modification][$activeSlave.lipsTat to "degradation",$cash -= $modCost,$degradation += 1]]
| [[Counting|Body Modification][$activeSlave.lipsTat to "counting",$cash -= $modCost,$degradation += 1]]
| [[Advertisements|Body Modification][$activeSlave.lipsTat to "advertisements",$cash -= $modCost,$degradation += 1]]
| [[Rude words|Body Modification][$activeSlave.lipsTat to "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.lipsTat != 0>>
//[[Remove tattoos|Body Modification][$activeSlave.lipsTat to 0,$cash -= $modCost]]//
<</if>>
<br>
<<if $activeSlave.shouldersTat == 0>>
She has no shoulder tattoos.
<<else>>
Her shoulders are tattooed with $activeSlave.shouldersTat.
<</if>>
<<if $activeSlave.shouldersTat == 0>>
<br>
[[Tribal patterns|Body Modification][$activeSlave.shouldersTat to "tribal patterns",$cash -= $modCost]]
| [[Flowers|Body Modification][$activeSlave.shouldersTat to "flowers",$cash -= $modCost]]
| [[Scenes|Body Modification][$activeSlave.shouldersTat to "scenes",$cash -= $modCost,$degradation += 1]]
| [[Asian art|Body Modification][$activeSlave.shouldersTat to "Asian art",$cash -= $modCost,$degradation += 1]]
| [[Degradation|Body Modification][$activeSlave.shouldersTat to "degradation",$cash -= $modCost,$degradation += 1]]
| [[Counting|Body Modification][$activeSlave.shouldersTat to "counting",$cash -= $modCost,$degradation += 1]]
| [[Advertisements|Body Modification][$activeSlave.shouldersTat to "advertisements",$cash -= $modCost,$degradation += 1]]
| [[Rude words|Body Modification][$activeSlave.shouldersTat to "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.shouldersTat != 0>>
//[[Remove tattoos|Body Modification][$activeSlave.shouldersTat to 0,$cash -= $modCost]]//
<</if>>
<br>
<<if $activeSlave.backTat == 0>>
She has no back tattoo.
<<else>>
Her back is tattooed with $activeSlave.backTat.
<</if>>
<<if $activeSlave.backTat == 0>>
<br>
[[Tribal patterns|Body Modification][$activeSlave.backTat to "tribal patterns",$cash -= $modCost]]
| [[Flowers|Body Modification][$activeSlave.backTat to "flowers",$cash -= $modCost]]
| [[Scenes|Body Modification][$activeSlave.backTat to "scenes",$cash -= $modCost,$degradation += 1]]
| [[Asian art|Body Modification][$activeSlave.backTat to "Asian art",$cash -= $modCost,$degradation += 1]]
| [[Degradation|Body Modification][$activeSlave.backTat to "degradation",$cash -= $modCost,$degradation += 1]]
| [[Counting|Body Modification][$activeSlave.backTat to "counting",$cash -= $modCost,$degradation += 1]]
| [[Advertisements|Body Modification][$activeSlave.backTat to "advertisements",$cash -= $modCost,$degradation += 1]]
| [[Rude words|Body Modification][$activeSlave.backTat to "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.backTat != 0>>
//[[Remove tattoos|Body Modification][$activeSlave.backTat to 0,$cash -= $modCost]]//
<</if>>
<br>
<<if $activeSlave.amp == 0>>
<<if $activeSlave.armsTat == 0>>
She has no arm tattoos.
<<else>>
Her arms are tattooed with $activeSlave.armsTat.
<</if>>
<<if $activeSlave.armsTat == 0>>
<br>
[[Tribal patterns|Body Modification][$activeSlave.armsTat to "tribal patterns",$cash -= $modCost]]
| [[Flowers|Body Modification][$activeSlave.armsTat to "flowers",$cash -= $modCost]]
| [[Scenes|Body Modification][$activeSlave.armsTat to "scenes",$cash -= $modCost,$degradation += 1]]
| [[Asian art|Body Modification][$activeSlave.armsTat to "Asian art",$cash -= $modCost,$degradation += 1]]
| [[Degradation|Body Modification][$activeSlave.armsTat to "degradation",$cash -= $modCost,$degradation += 1]]
| [[Counting|Body Modification][$activeSlave.armsTat to "counting",$cash -= $modCost,$degradation += 1]]
| [[Advertisements|Body Modification][$activeSlave.armsTat to "advertisements",$cash -= $modCost,$degradation += 1]]
| [[Rude words|Body Modification][$activeSlave.armsTat to "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.armsTat != 0>>
//[[Remove tattoos|Body Modification][$activeSlave.armsTat to 0,$cash -= $modCost]]//
<</if>>
<</if>>
<br>
<<if $activeSlave.amp == 0>>
<<if $activeSlave.legsTat == 0>>
She has no leg tattoos.
<<else>>
Her legs are tattooed with $activeSlave.legsTat.
<</if>>
<<if $activeSlave.legsTat == 0>>
<br>
[[Tribal patterns|Body Modification][$activeSlave.legsTat to "tribal patterns",$cash -= $modCost]]
| [[Flowers|Body Modification][$activeSlave.legsTat to "flowers",$cash -= $modCost]]
| [[Scenes|Body Modification][$activeSlave.legsTat to "scenes",$cash -= $modCost,$degradation += 1]]
| [[Asian art|Body Modification][$activeSlave.legsTat to "Asian art",$cash -= $modCost,$degradation += 1]]
| [[Degradation|Body Modification][$activeSlave.legsTat to "degradation",$cash -= $modCost,$degradation += 1]]
| [[Counting|Body Modification][$activeSlave.legsTat to "counting",$cash -= $modCost,$degradation += 1]]
| [[Advertisements|Body Modification][$activeSlave.legsTat to "advertisements",$cash -= $modCost,$degradation += 1]]
| [[Rude words|Body Modification][$activeSlave.legsTat to "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.legsTat != 0>>
//[[Remove tattoos|Body Modification][$activeSlave.legsTat to 0,$cash -= $modCost]]//
<</if>>
<</if>>
<br>
<<if $activeSlave.stampTat == 0>>
She has no lower back tattoos.
<<else>>
Her lower back is tattooed with $activeSlave.stampTat.
<</if>>
<<if $activeSlave.stampTat == 0>>
<br>
[[Tribal patterns|Body Modification][$activeSlave.stampTat to "tribal patterns",$cash -= $modCost]]
| [[Flowers|Body Modification][$activeSlave.stampTat to "flowers",$cash -= $modCost]]
| [[Scenes|Body Modification][$activeSlave.stampTat to "scenes",$cash -= $modCost,$degradation += 1]]
| [[Asian art|Body Modification][$activeSlave.stampTat to "Asian art",$cash -= $modCost,$degradation += 1]]
| [[Degradation|Body Modification][$activeSlave.stampTat to "degradation",$cash -= $modCost,$degradation += 1]]
| [[Counting|Body Modification][$activeSlave.stampTat to "counting",$cash -= $modCost,$degradation += 1]]
| [[Advertisements|Body Modification][$activeSlave.stampTat to "advertisements",$cash -= $modCost,$degradation += 1]]
| [[Rude words|Body Modification][$activeSlave.stampTat to "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.stampTat != 0>>
//[[Remove tattoos|Body Modification][$activeSlave.stampTat to 0,$cash -= $modCost]]//
<</if>>
<br>
<<if $activeSlave.vaginaTat == 0>>
Her abdomen and pubis have not been tattooed.
<<else>>
Her abdomen and pubis are tattooed with $activeSlave.vaginaTat.
<</if>>
<<if $activeSlave.vaginaTat == 0>>
<br>
[[Tribal patterns|Body Modification][$activeSlave.vaginaTat to "tribal patterns",$cash -= $modCost]]
| [[Flowers|Body Modification][$activeSlave.vaginaTat to "flowers",$cash -= $modCost]]
| [[Scenes|Body Modification][$activeSlave.vaginaTat to "scenes",$cash -= $modCost,$degradation += 1]]
| [[Asian art|Body Modification][$activeSlave.vaginaTat to "Asian art",$cash -= $modCost,$degradation += 1]]
| [[Degradation|Body Modification][$activeSlave.vaginaTat to "degradation",$cash -= $modCost,$degradation += 1]]
| [[Counting|Body Modification][$activeSlave.vaginaTat to "counting",$cash -= $modCost,$degradation += 1]]
| [[Advertisements|Body Modification][$activeSlave.vaginaTat to "advertisements",$cash -= $modCost,$degradation += 1]]
| [[Rude words|Body Modification][$activeSlave.vaginaTat to "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.vaginaTat != 0>>
//[[Remove tattoos|Body Modification][$activeSlave.vaginaTat to 0,$cash -= $modCost]]//
<</if>>
<<if $activeSlave.dick > 0>>
<br>
<<if $activeSlave.dickTat == 0>>
Her dick has not been tattooed.
<<else>>
Her dick is tattooed with $activeSlave.dickTat.
<</if>>
<<if $activeSlave.dickTat == 0>>
<br>
[[Tribal patterns|Body Modification][$activeSlave.dickTat to "tribal patterns",$cash -= $modCost]]
| [[Flowers|Body Modification][$activeSlave.dickTat to "flowers",$cash -= $modCost]]
| [[Degradation|Body Modification][$activeSlave.dickTat to "degradation",$cash -= $modCost,$degradation += 1]]
| [[Counting|Body Modification][$activeSlave.dickTat to "counting",$cash -= $modCost,$degradation += 1]]
| [[Advertisements|Body Modification][$activeSlave.dickTat to "advertisements",$cash -= $modCost,$degradation += 1]]
| [[Rude words|Body Modification][$activeSlave.dickTat to "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if $activeSlave.dickTat != 0>>
//[[Remove tattoos|Body Modification][$activeSlave.dickTat to 0,$cash -= $modCost]]//
<</if>>
<</if>>
<br>
<<if $activeSlave.anusTat == 0>>
Her anus is brown and unbleached.
<<elseif $activeSlave.anusTat is "bleached">>
Her anus is bleached and looks like a sexual organ.
<<else>>
Her anus is tattooed with $activeSlave.anusTat.
<</if>>
<<if $activeSlave.anusTat == 0>>
[[Bleach it|Body Modification][$activeSlave.anusTat to "bleached",$cash -= $modCost]]
<<elseif $activeSlave.anusTat is "bleached">>
<br>
[[Tribal pattern|Body Modification][$activeSlave.anusTat to "tribal patterns",$cash -= $modCost,$degradation += 1]]
| [[Flowers|Body Modification][$activeSlave.anusTat to "flowers",$cash -= $modCost]]
| [[Degradation|Body Modification][$activeSlave.anusTat to "degradation",$cash -= $modCost,$degradation += 1]]
| [[Counting|Body Modification][$activeSlave.anusTat to "counting",$cash -= $modCost,$degradation += 1]]
| [[Advertisements|Body Modification][$activeSlave.anusTat to "advertisements",$cash -= $modCost,$degradation += 1]]
| [[Rude words|Body Modification][$activeSlave.anusTat to "rude words",$cash -= $modCost,$degradation += 1]]
<</if>>
<<if ($activeSlave.anusTat != 0) && ($activeSlave.anusTat != "bleached")>>
//[[Remove tattoo|Body Modification][$activeSlave.anusTat to "bleached",$cash -= $modCost]]//
<</if>>
<br>
<<if ($activeSlave.customTat is " ")>>
Give her a custom tattoo: <<textbox "$activeSlave.customTat" $activeSlave.customTat "Slave Interact">>
<<else>>
She has a custom tattoo: $activeSlave.customTat
Change her custom tattoo: <<textbox "$activeSlave.customTat" $activeSlave.customTat "Slave Interact">> //For more than one tat, just use commas//
<</if>>
<<if $activeSlave.customTat != "">>
//[[Remove custom tattoo|Body Modification][$activeSlave.customTat to "",$cash -= $modCost]]//
<</if>><<if $activeSlave.nipplesPiercing < 2>>
<<set $activeSlave.nipplesPiercing += 1>>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.clitPiercing < 2>>
<<set $activeSlave.clitPiercing += 1>>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.vagina != -1>>
<<if $activeSlave.vaginaPiercing < 2>>
<<set $activeSlave.vaginaPiercing += 1>>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.dickPiercing < 2>>
<<set $activeSlave.dickPiercing += 1>>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<</if>>
<<if $activeSlave.anusPiercing < 2>>
<<set $activeSlave.anusPiercing += 1>>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.lipsPiercing < 2>>
<<set $activeSlave.lipsPiercing += 1>>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.tonguePiercing < 2>>
<<set $activeSlave.tonguePiercing += 1>>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.earPiercing < 2>>
<<set $activeSlave.earPiercing += 1>>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.nosePiercing < 2>>
<<set $activeSlave.nosePiercing += 1>>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.eyebrowPiercing < 2>>
<<set $activeSlave.eyebrowPiercing += 1>>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.navelPiercing < 2>>
<<set $activeSlave.navelPiercing += 1>>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.areolaePiercing < 1>>
<<set $activeSlave.areolaePiercing += 1>>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<if $activeSlave.corsetPiercing < 1>>
<<set $activeSlave.corsetPiercing += 1>>
<<set $cash -= $modCost>>
<<set $degradation += 1>>
<</if>>
<<goto "Body Modification">><<nobr>>
<<for _i to 0; _i lt $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.rivalryTarget>>
<<set _rival to $slaves[_i]>>
<<break>>
<</if>>
<</for>>
You call $activeSlave.slaveName to your office and let her know you'll be abusing _rival.slaveName together.
<<if ($activeSlave.fetish is "sadist") and ($activeSlave.fetishStrength > 60) and ($activeSlave.fetishKnown is 1)>>
She looks overjoyed at the prospect of getting to hurt someone.
<</if>>
_rival.slaveName sees $activeSlave.slaveName as she enters and looks worried.
<<if (_rival.anus is 0) and (_rival.vagina lt 0)>>
Since she's a sissy bitch and an anal virgin, you tell her to bend over and <<if ($PC.dick is 0)>>give you head<<else>>suck your dick<</if>>. She does, and once she's working away, you tell $activeSlave.slaveName to come over and start spanking. _rival.slaveName begins to lift her head as though to protest, so you shove her back down onto your <<if ($PC.dick is 0)>>pussy<<else>>cock<</if>>, gagging and struggling. $activeSlave.slaveName administers a series of cruel slaps to the quivering <<if $seeRace is 1>>_rival.race <</if>>buttocks in front of her, making your victim yell delightfully into your <<if ($PC.dick is 0)>>womanhood<<else>>member<</if>>. After a short time $activeSlave.slaveName decides to be even crueler, and begins to 'miss' frequently, hitting _rival.slaveName's limp dick instead of her ass.
<<set _rival.oralCount++, $oralTotal++>>
<<elseif (_rival.anus is 0) and (_rival.vagina is 0)>>
Since she's a virgin, you tell her to bend over and <<if ($PC.dick is 0)>>give you head<<else>>suck your dick<</if>>. She does, and once she's working away, you tell $activeSlave.slaveName to come over and start spanking. _rival.slaveName begins to lift her head as though to protest, so you shove her back down onto your <<if ($PC.dick is 0)>>pussy<<else>>cock<</if>>, gagging and struggling. $activeSlave.slaveName administers a series of cruel slaps to the quivering <<if $seeRace is 1>>_rival.race <</if>>buttocks in front of her, making your victim yell delightfully into your <<if ($PC.dick is 0)>>womanhood<<else>>member<</if>>. After a short time $activeSlave.slaveName decides to be even crueler, and begins to 'miss' frequently, hitting _rival.slaveName's poor pussy instead of her ass.
<<set _rival.oralCount++, $oralTotal++>>
<<elseif (_rival.anus is 0) and (_rival.vagina gt 0) and ($activeSlave.dick gt 0) and ($activeSlave.balls gt 0) and ($activeSlave.hormones lt 1) and ($activeSlave.dickAccessory isnot "chastity")>>
You tell her to bend over and <<if ($PC.dick is 0)>>give you head<<else>>suck your dick<</if>>. She does, and once she's working away, you tell $activeSlave.slaveName to use the bitch. _rival.slaveName begins to lift her head as though to protest, so you shove her back down onto your <<if ($PC.dick is 0)>>pussy<<else>>cock<</if>>, gagging and struggling. $activeSlave.slaveName lands a slap on the <<if $seeRace is 1>>_rival.race <</if>>butt in front of her as she lines her turgid dick up with _rival.slaveName's pussy. She sinks in with a sigh and begins to enjoy herself, using slaps and pinches to ensure that of the two slaves, the fun is entirely on her side.
<<set _rival.vaginalCount++, _rival.oralCount++, $activeSlave.penetrativeCount++, $vaginalTotal++, $oralTotal++, $penetrativeTotal++>>
<<elseif (_rival.anus is 0) and (_rival.vagina gt 0) and ($activeSlave.dick gt 0)>>
You <<if ($PC.dick is 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>>, facing away from you. She does, not without trepidation, which increases when you hold her securely in place. Once she's humping away, you tell $activeSlave.slaveName to use her face. $activeSlave.slaveName comes over slowly, unsure what to do with the offer since her dick is so useless. She forces _rival.slaveName's face against her useless member anyway. After a bit of this, $activeSlave.slaveName, clearly unsatisfied, turns around and rides _rival.slaveName with her ass instead. _rival.slaveName tries to avoid orally servicing her rival's asshole, but you hold her in place and $activeSlave.slaveName sighs in contentment.
<<set _rival.oralCount++, _rival.vaginalCount++, $activeSlave.oralCount++, $vaginalTotal++, $oralTotal += 2>>
<<elseif (_rival.anus is 0) and (_rival.vagina gt 0)>>
You <<if ($PC.dick is 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>>, facing away from you. She does, not without trepidation, which increases when you hold her securely in place. Once she's humping away, you tell $activeSlave.slaveName to ride her face. $activeSlave.slaveName comes over, gently rubbing her pussy. She forces _rival.slaveName's face against her slick cunt, ignoring her reluctance. _rival.slaveName eventually realizes that she's better off getting it over with, and applies her tongue as best she can.
<<set _rival.oralCount++, _rival.vaginalCount++, $activeSlave.oralCount++, $vaginalTotal++, $oralTotal += 2>>
<<elseif (_rival.anus gt 0) and (_rival.vagina lt 0) and ($activeSlave.dick gt 0) and ($activeSlave.balls gt 0) and ($activeSlave.hormones lt 1) and $activeSlave.dickAccessory isnot ("chastity")>>
You <<if ($PC.dick is 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>>, facing you. She lowers her butthole down onto your cock, not without trepidation, which increases when you reach behind her and spread her buttocks as wide as they'll go. With her pinned, you tell $activeSlave.slaveName to come over and join you. $activeSlave.slaveName comes over, stroking herself hard, not certain what you mean. To make it clear, you hook a single finger up into poor _rival.slaveName's rectum alongside <<if ($PC.dick is 0)>>the fake phallus<<else>>your dick<</if>>. It takes $activeSlave.slaveName a while to jam her cock up the struggling and sobbing _rival.slaveName's anus. Of the three phalli present, _rival.slaveName's is the only one that's soft as she cries her way through a brutal double anal rape.
<<set _rival.analCount++, $activeSlave.penetrativeCount++, $analTotal++, $penetrativeTotal++>>
<<elseif (_rival.anus gt 0) and (_rival.vagina is 0) and ($activeSlave.dick gt 0) and ($activeSlave.balls gt 0) and ($activeSlave.hormones lt 1) and $activeSlave.dickAccessory isnot ("chastity")>>
You <<if ($PC.dick is 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>> anally, facing you. She lowers her butthole down onto your cock, not without trepidation, which increases when you reach behind her and spread her buttocks as wide as they'll go. With her pinned, you tell $activeSlave.slaveName to come over and join you. $activeSlave.slaveName comes over, stroking herself hard, not certain what you mean. To make it clear, you hook a single finger up into poor _rival.slaveName's rectum alongside <<if ($PC.dick is 0)>>the fake phallus<<else>>your dick<</if>>. It takes $activeSlave.slaveName a while to jam her cock up the struggling and sobbing _rival.slaveName's anus. _rival.slaveName buys continued vaginal virginity by taking a brutal double anal rape.
<<set _rival.analCount++, $activeSlave.penetrativeCount++, $analTotal++, $penetrativeTotal++>>
<<elseif (_rival.anus gt 0) and (_rival.vagina lt 1) and ($activeSlave.dick gt 0)>>
You <<if ($PC.dick is 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>> anally, facing away from you. She does, not without trepidation, which increases when you hold her securely in place as you pump yourself in and out of her asshole. You tell $activeSlave.slaveName to ride her face. $activeSlave.slaveName comes over slowly, unsure what to do with the offer since her dick is so useless. She forces _rival.slaveName's face against her useless member anyway. After a bit of this, $activeSlave.slaveName, clearly unsatisfied, turns around and rides _rival.slaveName with her ass instead. _rival.slaveName tries to avoid orally servicing her rival's asshole, but you hold her in place and $activeSlave.slaveName sighs in contentment.
<<set _rival.analCount++, _rival.oralCount++, $activeSlave.oralCount++, $analTotal++, $oralTotal += 2>>
<<elseif (_rival.anus gt 0) and (_rival.vagina lt 1)>>
You <<if ($PC.dick is 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>> anally, facing away from you. She does, not without trepidation, which increases when you hold her securely in place as you pump yourself in and out of her asshole. You tell $activeSlave.slaveName to ride her face. $activeSlave.slaveName comes over, gently rubbing her pussy. She forces _rival.slaveName's face against her slick cunt, ignoring her reluctance. _rival.slaveName eventually realizes that she's better off getting it over with, and applies her tongue as best she can.
<<set _rival.oralCount++, _rival.analCount++, $activeSlave.oralCount++, $analTotal++, $oralTotal += 2>>
<<elseif (_rival.anus gt 0) and (_rival.vagina gt 0) and ($activeSlave.dick gt 0) and ($activeSlave.balls gt 0) and ($activeSlave.hormones lt 1) and $activeSlave.dickAccessory isnot ("chastity")>>
You <<if ($PC.dick is 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>>, facing you. She does, with some trepidation, which increases when you reach behind her and spread her buttocks as wide as they'll go. With her pinned, you tell $activeSlave.slaveName to come over and join you. $activeSlave.slaveName comes over, stroking herself hard. You squeeze _rival.slaveName's buttocks together and then spread them again, forcing her anus to wink invitingly. You stop _rival.slaveName's abortive humping and hold her hips in place while $activeSlave.slaveName gets her cock up her ass. Once she's set, off the two of you go, with poor _rival.slaveName gasping and grimacing as she gets it rough in both holes.
<<set _rival.vaginalCount++, _rival.analCount++, $activeSlave.penetrativeCount++, $vaginalTotal++, $analTotal++, $penetrativeTotal++>>
<<elseif (_rival.anus gt 0) and (_rival.vagina gt 0) and ($activeSlave.dick gt 0)>>
You <<if ($PC.dick is 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>>, facing you. She does, with some trepidation, which increases when you reach behind her and spread her buttocks as wide as they'll go. With her pinned, you tell $activeSlave.slaveName to come over and join you. $activeSlave.slaveName comes over, stroking herself hard, not certain what you mean, since her cock is useless. To make it clear, you push two fingers into _rival.slaveName's butt, finger fucking her asshole until $activeSlave.slaveName takes over. Once she's set, off the two of you go, with poor _rival.slaveName gasping and grimacing as she gets it rough in both holes. $activeSlave.slaveName uses as many fingers as she can, always at least one more than _rival.slaveName would like.
<<set _rival.vaginalCount++, _rival.analCount++, $activeSlave.penetrativeCount++, $vaginalTotal++, $analTotal++, $penetrativeTotal++>>
<<elseif (_rival.anus gt 0) and (_rival.vagina gt 0)>>
You <<if ($PC.dick is 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>>, facing you. She does, with some trepidation, which increases when you reach behind her and spread her buttocks as wide as they'll go. With her pinned, you tell $activeSlave.slaveName to come over and join you, indicating a strap-on for slave use, on a side shelf. $activeSlave.slaveName hurries into it and comes over. You stop _rival.slaveName's abortive humping and hold her hips in place while $activeSlave.slaveName gets her fake cock up her ass. Once she's set, off the two of you go, with poor _rival.slaveName gasping and grimacing as she gets it rough in both holes. $activeSlave.slaveName murmurs calumnies in _rival.slaveName's ear, pinches her nipples, and generally adds humiliation above and beyond being double penetrated by her owner and her rival.
<<set _rival.vaginalCount++, _rival.analCount++, $activeSlave.penetrativeCount++, $vaginalTotal++, $analTotal++, $penetrativeTotal++>>
<<else>>
Unforeseen combination of rival stats; yell at FC Dev to write a scene for these slaves.
<</if>>
<<if $slaves[_i].ID == _rival.ID>>
<<set $slaves[_i] to _rival>>
<<else>>
<<for _i to 0; _i lt $slaves.length; _i++>>
<<if $slaves[_i].ID == _rival.ID>>
<<set $slaves[_i] to _rival>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if passage() isnot "Slave Interact">>
<<for _i to 0; _i lt $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.ID>>
<<set $slaves[_i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set _rival to null>>
<</nobr>>\<<set $activeSlave to {slaveName: "blank", birthName: "blank", weekAcquired: 1, origin: 0, career: 0, ID: 0, prestige: 0, pornFame: 0, pornFameSpending: 0, prestigeDesc: 0, recruiter: 0, relation: 0, relationTarget: 0, relationship: 0, relationshipTarget: 0, rivalry: 0, rivalryTarget: 0, subTarget: 0, choosesOwnAssignment: 0, assignment: "rest", assignmentVisible: 1, sentence: 0, training: 0, toyHole: "all her holes", indenture: -1, indentureRestrictions: 0, birthWeek: random(0,51), age: 18, ageImplant: 0, health: 0, minorInjury: 0, trust: 0, oldTrust: 0, devotion: 0, oldDevotion: 0, weight: 0, muscles: 0, height: 170, heightImplant: 0, nationality: "slave", race: "white", markings: "none", eyes: 1, eyeColor: "brown", eyewear: "none", hColor: "brown", pubicHColor: "brown", skin: "light", hLength: 60, hStyle: "short", pubicHStyle: "neat", waist: 0, corsetPiercing: 0, amp: 0, heels:0, voice: 2, voiceImplant: 0, accent: 0, shoulders: 0, shouldersImplant: 0, boobs: 0, boobsImplant: 0, boobsImplantType: 0, boobShape: "normal", nipples: "cute", nipplesPiercing: 0, areolae: 0, areolaePiercing: 0, boobsTat: 0, lactation: 0, milk: 0, cum: 0, hips: 0, hipsImplant: 0, butt: 0, buttImplant: 0, buttImplantType: 0, buttTat: 0, face: 0, faceImplant: 0, faceShape: "normal", lips: 15, lipsImplant: 0, lipsPiercing: 0, lipsTat: 0, teeth: "normal", tonguePiercing: 0, vagina: 0, vaginaLube: 0, vaginaPiercing: 0, vaginaTat: 0, preg: -1, pregSource: 0, pregType: 0, labor: 0, births: 0, cSec: 0, bellyAccessory: "none", labia: 0, clit: 0, clitPiercing: 0, clitSetting: "vanilla", foreskin: 0, anus: 0, dick: 0, analArea: 1, dickPiercing: 0, dickTat: 0, balls: 0, scrotum: 0, ovaries: 0, anusPiercing: 0, anusTat: 0, makeup: 0, nails: 0, brand: 0, brandLocation: 0, earPiercing: 0, nosePiercing: 0, eyebrowPiercing: 0, navelPiercing: 0, cosmeticPiercings: 0, shouldersTat: 0, armsTat: 0, legsTat: 0, backTat: 0, stampTat: 0, vaginalSkill: 0, oralSkill: 0, analSkill: 0, whoreSkill: 0, entertainSkill: 0, combatSkill: 0, livingRules: "spare", speechRules: "restrictive", releaseRules:"restrictive", relationshipRules: "restrictive", standardPunishment: "situational", standardReward: "situational", useRulesAssistant: 1, diet: "healthy", tired: 0, hormones: 0, drugs: "no drugs", chem: 0, addict: 0, choosesOwnClothes: 0, clothes: "no clothing", collar: "none", shoes: "none", vaginalAccessory: "none", dickAccessory: "none", buttplug: "none", intelligence: 0, intelligenceImplant: 0, energy: 50, attrXX: 0, attrXY: 0, attrKnown: 0, fetish: "none", fetishStrength: 70, fetishKnown: 0, behavioralFlaw: "none", behavioralQuirk: "none", sexualFlaw: "none", sexualQuirk: "none", oralCount: 0, vaginalCount: 0, analCount: 0, mammaryCount: 0, penetrativeCount: 0, publicCount: 0, pitKills: 0, customTat: "", customLabel: "", customDesc: "", currentRules: []}>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Miss Anne", _HS.birthName = "Lindy Anne", _HS.ID = 990000, _HS.relation = "mother", _HS.relationTarget = 990004, _HS.relationship = 4, _HS.relationshipTarget = 990001, _HS.rivalry = 1, _HS.rivalryTarget = 990002, _HS.assignment = "be your Head Girl", _HS.birthWeek = random(0,51), _HS.age = 42, _HS.ageImplant = 1, _HS.health = 50, _HS.devotion = 100, _HS.height = 175, _HS.eyeColor = "green", _HS.hColor = "honey blonde", _HS.skin = "pale", _HS.hStyle = "long", _HS.waist = 1, _HS.boobs = 1000, _HS.boobsImplant = 600, _HS.areolae = 1, _HS.butt = 4, _HS.buttImplant = 2, _HS.face = 2, _HS.lips = 35, _HS.vagina = 2, _HS.anus = 1, _HS.ovaries = 1, _HS.makeup = 1, _HS.nails = 1, _HS.earPiercing = 1, _HS.vaginalSkill = 3, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.whoreSkill = 3, _HS.entertainSkill = 3, _HS.drugs = "curatives", _HS.clothes = "a slave gown", _HS.intelligence = 3, _HS.energy = 65, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "'Miss Anne' is tattooed in lovely flowing script over her collarbone.", _HS.customDesc = "She speaks with the rich accent of the Old South.">>
<<set $slaves.push(clone(_HS))>>
<<set $HeadGirl = clone(_HS)>>
<<set _dump = $heroSlaves.pluck(0)>>
//There are quite a few left; their names are _HS.slaveName,//
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Cornelia", _HS.birthName = "Cora", _HS.ID = 990001, _HS.relation = "mother", _HS.relationTarget = 990002, _HS.relationship = 4, _HS.relationshipTarget = 990000, _HS.assignment = "whore", _HS.birthWeek = random(0,51), _HS.age = 36, _HS.ageImplant = 1, _HS.health = 10, _HS.devotion = 100, _HS.muscles = 1, _HS.height = 190, _HS.race = "black", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "dark", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.boobs = 1200, _HS.boobsImplant = 1000, _HS.areolae = 2, _HS.butt = 5, _HS.buttImplant = 3, _HS.face = 1, _HS.faceImplant = 2, _HS.lips = 35, _HS.lipsImplant = 10, _HS.vagina = -1, _HS.preg = -2, _HS.dick = 3, _HS.anus = 2, _HS.balls = 1, _HS.ovaries = 1, _HS.makeup = 1, _HS.nails = 1, _HS.earPiercing = 1, _HS.oralSkill = 3, _HS.analSkill = 3, _HS.whoreSkill = 3, _HS.entertainSkill = 3, _HS.drugs = "curatives", _HS.clothes = "a slave gown", _HS.energy = 65, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "A large letter S is branded into the back of her left hand.", _HS.customDesc = "She speaks with the demeaning accent of slaves from the Old South.">>
<<set $slaves.push(clone(_HS))>>
<<set _dump = $heroSlaves.pluck(0)>>
//_HS.slaveName,//
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Sheba", _HS.birthName = "Shaneequa", _HS.ID = 990002, _HS.relation = "daughter", _HS.relationTarget = 990001, _HS.rivalry = 1, _HS.rivalryTarget = 990000, _HS.assignment = "whore", _HS.birthWeek = random(0,51), _HS.age = 19, _HS.health = 10, _HS.devotion = 12, _HS.height = 175, _HS.race = "black", _HS.pubicHColor = "black", _HS.skin = "light brown", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.waist = 2, _HS.boobs = 1600, _HS.boobsImplant = 600, _HS.nipplesPiercing = 1, _HS.areolae = 1, _HS.butt = 6, _HS.buttImplant = 2, _HS.face = 2, _HS.faceImplant = 1, _HS.lips = 55, _HS.lipsImplant = 10, _HS.vagina = 1, _HS.anus = 1, _HS.ovaries = 1, _HS.makeup = 1, _HS.nails = 1, _HS.earPiercing = 1, _HS.vaginalSkill = 2, _HS.oralSkill = 2, _HS.analSkill = 2, _HS.whoreSkill = 2, _HS.entertainSkill = 2, _HS.drugs = "curatives", _HS.clothes = "a slave gown", _HS.energy = 100, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "A large letter S is branded into the back of her left hand.", _HS.customDesc = "She speaks with the demeaning accent of slaves from the Old South.">>
<<set $slaves.push(clone(_HS))>>
<<set _dump = $heroSlaves.pluck(0)>>
//_HS.slaveName,//
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Cornflower", _HS.birthName = "Alysa", _HS.ID = 990003, _HS.relation = "daughter", _HS.relationTarget = 990005, _HS.relationship = 3, _HS.relationshipTarget = 990005, _HS.assignment = "get milked", _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = 12, _HS.muscles = 2, _HS.height = 190, _HS.race = "black", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "light brown", _HS.hLength = 0, _HS.hStyle = "shaved bald", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.heels = 1, _HS.voice = 0, _HS.boobs = 6000, _HS.nipples = "huge", _HS.areolae = 2, _HS.boobsTat = "bovine patterns", _HS.lactation = 2, _HS.butt = 3, _HS.buttTat = "bovine patterns", _HS.face = 1, _HS.lips = 35, _HS.lipsTat = "bovine patterns", _HS.vagina = 1, _HS.vaginaTat = "bovine patterns", _HS.anus = 3, _HS.dickTat = "bovine patterns", _HS.ovaries = 1, _HS.anusTat = "bovine patterns", _HS.makeup = 1, _HS.nails = 1, _HS.earPiercing = 1, _HS.nosePiercing = 2, _HS.shouldersTat = "bovine patterns", _HS.armsTat = "bovine patterns", _HS.legsTat = "bovine patterns", _HS.stampTat = "bovine patterns", _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 2, _HS.drugs = "curatives", _HS.energy = 65, _HS.attrXY = 40, _HS.fetish = "boobs", _HS.fetishKnown = 1, _HS.customTat = "A pretty blue cornflower is tattooed on each of her cheeks.", _HS.customDesc = "She once spoke with the demeaning accent of slaves from the Old South.">>
<<set $slaves.push(clone(_HS))>>
<<set _dump = $heroSlaves.pluck(0)>>
//_HS.slaveName,//
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Miss Lily", _HS.birthName = "Lillian", _HS.ID = 990004, _HS.relation = "daughter", _HS.relationTarget = 990000, _HS.assignment = "guard you", _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = 30, _HS.muscles = 2, _HS.height = 175, _HS.eyeColor = "green", _HS.hColor = "straw blonde", _HS.skin = "pale", _HS.hLength = 40, _HS.hStyle = "in a short ponytail", _HS.waist = 1, _HS.boobs = 600, _HS.butt = 3, _HS.face = 1, _HS.lips = 35, _HS.preg = -2, _HS.anus = 2, _HS.ovaries = 1, _HS.makeup = 1, _HS.nails = 1, _HS.earPiercing = 1, _HS.analSkill = 2, _HS.combatSkill = 1, _HS.drugs = "curatives", _HS.energy = 65, _HS.attrXY = 40, _HS.fetish = "buttslut", _HS.fetishKnown = 1, _HS.customTat = "'Miss Lily' is tattooed in lovely flowing script over her collarbone.", _HS.customDesc = "She once spoke with the rich accent of the Old South.">>
<<set $slaves.push(clone(_HS))>>
<<set $Bodyguard to clone(_HS)>>
<<set _dump = $heroSlaves.pluck(0)>>
//_HS.slaveName,//
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Lilac", _HS.birthName = "Lillian", _HS.ID = 990005, _HS.relation = "mother", _HS.relationTarget = 990003, _HS.relationship = 3, _HS.relationshipTarget = 990003, _HS.assignment = "get milked", _HS.birthWeek = random(0,51), _HS.age = 36, _HS.health = 20, _HS.devotion = 12, _HS.muscles = 2, _HS.height = 190, _HS.race = "black", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "light brown", _HS.hLength = 0, _HS.hStyle = "shaved bald", _HS.pubicHStyle = "waxed", _HS.waist = 1, _HS.heels = 1, _HS.boobs = 8000, _HS.nipples = "huge", _HS.areolae = 2, _HS.boobsTat = "bovine patterns", _HS.lactation = 2, _HS.butt = 4, _HS.buttTat = "bovine patterns", _HS.face = 1, _HS.lips = 35, _HS.lipsTat = "bovine patterns", _HS.vagina = 1, _HS.vaginaTat = "bovine patterns", _HS.anus = 3, _HS.dickTat = "bovine patterns", _HS.ovaries = 1, _HS.anusTat = "bovine patterns", _HS.makeup = 1, _HS.nails = 1, _HS.earPiercing = 1, _HS.nosePiercing = 2, _HS.shouldersTat = "bovine patterns", _HS.armsTat = "bovine patterns", _HS.legsTat = "bovine patterns", _HS.stampTat = "bovine patterns", _HS.vaginalSkill = 1, _HS.oralSkill = 1, _HS.analSkill = 2, _HS.drugs = "curatives", _HS.energy = 65, _HS.attrXY = 40, _HS.fetish = "boobs", _HS.fetishKnown = 1, _HS.customTat = "A pretty purple lilac is tattooed on each of her cheeks.", _HS.customDesc = "She once spoke with the demeaning accent of slaves from the Old South.">>
<<set $slaves.push(clone(_HS))>>
<<set _dump = $heroSlaves.pluck(0)>>
//and _HS.slaveName.///* GENERIC PLOT EVENTS */
<<set $nextButton to "Continue", $nextLink to "Random Nonindividual Event", $returnTo to "RIE Eligibility Check">>
<<switch $Event>>
<<case "bad curatives">>
<<set $activeSlave to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].drugs is "curatives">>
<<set $slaves[$i].health -= random(1,2)>>
<<set $activeSlave to $slaves[$i]>>
<</if>>
<</for>>
<<if $activeSlave == 0>>
<<goto "Random Nonindividual Event">>
<</if>>
<<set $cash += 500*$slaves.length>>
Early one morning, you hear convulsive dry heaving coming from one of the bathrooms. On investigation, it seems that $activeSlave.slaveName woke up feeling terribly nauseous. She's in no danger, but you've hardly checked her over before more slaves stagger in. Every one of your slaves on curatives has been struck by the mysterious malady and has @@color:red;sickened.@@
<br><br>
It doesn't take much investigation before you find other slaveowners reporting the same thing. Elementary detective work fingers a particular drug supplier as the culprit, and before long the unfortunate Pharmaceutical concern is drowning under a rain of harsh public comment and harsher private contract warfare. As the day wears on, the poor slaves feel a bit better, but begin to report discomfort in their breasts. Apparently the problem has to do with contamination of the curative production line with A-HGH production reactants.
<br><br>
The firm promptly pays @@color:yellowgreen;fair compensation@@ for the minor damage to your slaves' health. However, you're left with the matter of the boobs to deal with. Over the week, all your slaves on curatives experience at least a little @@color:lime;breast growth,@@ and some gain several cup sizes.
<<case "strip club closing">>
It's been a good few weeks, getting settled in as owner of $arcologies[0].name. The power of being overlord of this great building and everyone in it is incredible, but so is the responsibility. It's a good thing you have ample opportunities for stress relief. You're going to need them after today. There's a nasty disturbance on a business level of the arcology. Normally, the arcology's public safety drones would suppress this kind of nonsense, but $assistantName program is suggesting that you resolve the dispute.
<br><br>
As you step off the elevator, you hear female shouting. Apparently one of $arcologies[0].name's few remaining strip joints has closed. It was a topless bar and strip club all in one, but the owner is packing up his things. He's explaining to a crowd of his angry former employees that he can't make ends meet. The price of a slave whore is barely higher than that of a lapdance from a free stripper; it's not surprising. It looks like the girls are on the verge of trashing the place.
<<case "strip club aftermath">>
<<set $contractCost = 1000>>
<<display "Generate New Slave">>
<<if $PStrip == 1>>
<<set $activeSlave.origin to "She offered herself to you as a slave to escape the hard life of a free whore.">>
<<set $activeSlave.career to "a prostitute">>
<<set $activeSlave.devotion = 20>>
<<set $activeSlave.trust = 5>>
<<set $activeSlave.health -= 50>>
<<set $activeSlave.anus to 2>>
<<if $activeSlave.dick == 0>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.vaginalSkill to 1>>
<</if>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.addict to 2>>
<<display "Slave Cost">>
One day, you walk by the commercial space where the strip club that closed was located. It's now advertised as a massage parlor, but the real merchandise on offer is obvious. You can see a bored-looking, half-dressed masseuse rubbing a client, but the sounds of someone having hard sex are filtering out from the back room, and the pricing sheet lists more orifices than massage options.
<br><br>
As you pass, a tired-looking streetwalker walking by wearing ripped jeans and a torn top offers herself to you. She's halfway through her clumsy come-on before she curses and rushes over to kneel at your feet. As she does, she shrieks, "You own this arcology! You - you offered to enslave us strippers when the old place closed down! Please, please, can I accept? I'm sorry I didn't earlier. I'm sorry. I'll fucking do anything! Please!"
<br><br>
//Enslaving her will cost ¤<<print $contractCost>>. Alternatively, you could sell her. Less costs, this will bring in ¤<<print $slaveCost>>.//
<br><br>
<<set $saleDescription to 0>>
<<display "Long Slave Description">>
<<elseif $PStrip is 2>>
<<set $activeSlave.origin to "She offered herself to you, impressed by your handling of her employment situation.">>
<<set $activeSlave.career to "a prostitute">>
<<set $activeSlave.devotion = 45>>
<<set $activeSlave.trust = 25>>
<<set $activeSlave.health = 20>>
<<set $activeSlave.anus to 2>>
<<if $activeSlave.dick == 0>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.vaginalSkill to 2>>
<</if>>
<<set $activeSlave.oralSkill to 2>>
<<set $activeSlave.analSkill to 2>>
<<set $activeSlave.whoreSkill to 2>>
<<set $activeSlave.boobs += 600>>
<<set $activeSlave.boobsImplant to 600>>
<<set $activeSlave.lipsPiercing to 1>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.nosePiercing to 1>>
<<set $activeSlave.eyebrowPiercing to 1>>
<<set $activeSlave.navelPiercing to 1>>
<<set $activeSlave.nipplesPiercing to 1>>
<<set $activeSlave.clitPiercing to 1>>
<<set $activeSlave.hStyle to "strip">>
<<display "Slave Cost">>
One day, you walk by the commercial space where the strip club that closed was located. It's now advertised as a massage parlor, and indeed, you can see a couple of competent-looking, modestly dressed masseuses seeing to clients. The only chink in the old world decorum is the pretty sign detailing pricing, which lists not only various massages but the masseuses' hands, breasts, mouths, pussies, and anuses.
<br><br>
As you pass, a pretty streetwalker walking by wearing an attractive club girl outfit sidles up to you. She's halfway through her first flirty come-on before she recognizes you. She gasps and says, "You own this arcology! <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I was a stripper here! Thank you so much for helping us. That money set most of us up pretty well." She hefts her chest. "It bought me new boobs, that's for sure. So, um," she bites her lip in indecision, "I hear -" she hesitates and then the words come out in a rush. "I hear your girls do really well. I've seen them, they look good. Can I come?" You arch an eyebrow and begin to ask whether she knows what that means. "Yep," she interrupts. "I'll be your sex slave."
<br><br>
//Enslaving her will cost ¤<<print $contractCost>>. Alternatively, you could sell her. Less costs, this will bring in ¤<<print $slaveCost>>.//
<br><br>
<<set $saleDescription to 0>>
<<display "Long Slave Description">>
<<else>>
One day, you walk by the commercial space where the strip club that closed was located. The girls you set up in cheap housing tried to run the place as a worker-owned strip bar for a while, but as you suspected, they were obliged to start whoring in short order. With the price of sex driven so low by slave competition, there's hardly any profit in bodies patrons can't even touch. The girls here might be prostitutes now, but they're still free and they're surviving.
<br><br>
As you pass, a pretty bottle blonde comes running out. "Hey," she calls, "you're the owner! You set us up with this place!" You ask her how they're doing. "Well," she says, smiling ruefully, "turning tricks ain't easy, you know. But we get by. Those rooms you set up for us are nice and cheap, even if we're packed in there like sorority girls." She winks. "Hey, I don't suppose you've fucked a free woman lately? I'll give you an Arcology Tour, on the house. Least I can do."
<</if>>
<<case "militia">>
The outside world continues to deteriorate. The Free Cities are a popular target for old world demagogues looking for a convenient scapegoat for the restive populate to hate. The Free Cities were originally founded without much thought towards how they might be defended, should it come to that. But recently, the leading citizens have begun to worry that there might one day be barbarians at the gates. It has been suggested that citizens of means should form a militia.
<br><br>
This is a less ludicrous suggestion than it might sound. Your arcology's security drones alone could form a formidable means of defense if adapted for that purpose. However, it's not likely that the anarchic Free Cities are going to ever make this anything more than a polite suggestion.
<br><br>
''This is a unique opportunity.'' Without this security scare, it's unlikely you could convince any of your free-spirited tenants to even stay near lethally armed drones.
<<case "shoot invitation">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> usually delays message delivery when you're relieving your sexual needs with your property, but messages from other arcology owners have a special priority. This one is a brief but rather well-spoken audio invitation from one of your more notoriously wealthy peers.
<br><br>
"A week from today, I will be hosting a novel sporting event for the well-to-do. A new tradition, if it's as diverting as I hope. If you wish to take part in a very exclusive contest of marksmanship, exhibitionism, and grace under pressure, buy in. Five thousand. And, believe me, you have a fine chance to come out ahead."
<<case "shoot result">>
You are delivered to your host's arcology by hired VTOL limousine. His arcology is flared at the top, to allow a flat space occupied by a classic Georgian mansion surrounded by lawns. After a brief reception for the handful of well-heeled attendees, the host calls for your attention. "Ladies and gentlemen," he says, "I would like to celebrate here today the return of many things which should not have been allowed to lapse."
<br><br>
He leads the party towards a broad lawn with a long table along one side, and indicates the handsome single-barrel shotguns lined up on the table. He continues, "In a few moments, some really choice livestock are going to be led up onto this lawn. They have been told that if they can run from one side to the other, they'll be freed." He winks. "Those guns are loaded with taser slugs, of course. Whatever you drop and fuck, you get to take home."
<br><br>
The crowd of nude slaves led up to the lawn and chained to rings along one edge all have pale skin - the better to show impacts, perhaps. But besides that, they are extremely varied, and all physically extraordinary in some way. After you and your fellow partiers are ready, your host fires an old-fashioned revolver in the air and the chained slaves are all released at once. You could easily hit any of them, but you only have one shot.
<<case "aid invitation">>
<<set $seed to []>>
<<if $seeDicks != 2>>
<<set $seed.push("convent")>>
<<set $seed.push("school")>>
<<set $seed.push("housewives")>>
<<set $seed.push("maternity")>>
<</if>>
<<if $seeDicks != 0>>
<<set $seed.push("conversion")>>
<</if>>
<<set $PAidTarget to $seed.random()>>
<<set $seed to 0>>
A small old world country near the arcology is experiencing serious unrest. Its corrupt government is doing an even poorer job than most of addressing chronic joblessness and general malaise. Thus far, it's been a fertile source of people in poverty for slavers to target, and little else. Lately, though, it's been showing signs worse may be to come. You've instructed $assistantName to flag communications from the area; there's always a possibility that business opportunities may arise from the benighted country, and the situation is becoming so unstable it's prudent to keep a personal eye on it anyway. You receive just such a call from
<<if $PAidTarget is "convent">>
the leader of a female-oriented religious retreat
<<elseif $PAidTarget is "school">>
the principal of a preparatory school for girls
<<elseif $PAidTarget is "housewives">>
the queen bee of a small group of suburban housewives
<<elseif $PAidTarget is "maternity">>
the maternity ward of a hospital
<<elseif $PAidTarget is "conversion">>
the owner of a religious sexual orientation therapy camp
<</if>>
in the capital city.
<br><br>
They are deeply worried by the situation. There have been large riots over the past week, and yesterday they became seriously violent. The unrest is targeting better-off citizens, including the caller. Though most
<<if $PAidTarget is "convent">>
of the nuns have already left, the leader and a few of her women
<<elseif $PAidTarget is "school">>
of the students have already made it out, the principal and a few students
<<elseif $PAidTarget is "housewives">>
of them have taken flights out, the leader and a few of them
<<elseif $PAidTarget is "maternity">>
of the patients have already left, several of the most pregnant
<<elseif $PAidTarget is "conversion">>
of the camp's inmates have already left, a few of them and the owner
<</if>>
are now stuck in the area and are running out of options as the riots lock down transportation. They beg you to help evacuate them, and promise to pay you once they're out.
<<case "aid result">>
<<set $PAid = 0>>
<<set $nationHate += 2>>
You watch on the feeds from your VTOL craft as it settles onto the roof of the
<<if $PAidTarget is "convent">>
convent whose remaining women
<<elseif $PAidTarget is "school">>
girls' school whose remaining students and principal
<<elseif $PAidTarget is "housewives">>
mansion of the leader of the group of housewives
<<elseif $PAidTarget is "maternity">>
maternity ward whose remaining patients
<<elseif $PAidTarget is "conversion">>
religious sexual orientation therapy camp whose inmates and owner
<</if>>
you promised to rescue. Its side doors retract, allowing the escapees to hustle aboard with their bundles of personal possessions. Once they're on board and strapped into their seats, the turbofans howl and the craft peels smoothly off the roof, the hot jetwash setting it alight. Once it transitions fully into level flight, the true plan goes into operation. At a carefully selected moment, injectors concealed within each seat lance into the passengers' buttocks, knocking them out. It works flawlessly, the drugs precisely calibrated to each body based on the weight added to the VTOL as each climbed aboard. This avoids the potential for over- or under-dosage present when using gas or darts to subdue groups. In perfect unison, the passengers slump against the harnesses holding them against the seats.
<br><br>
When the aircraft lands at your penthouse pad, the would-be escapees are still unconscious. This makes putting them through enslavement physically laborious, though it does cut down on the usual whining; fortunately, you reserved the credits necessary to obscure their questionably legitimate enslavement. By the time they awake, they'll be indistinguishable from any other new slave in the arcology. The possibility remains, however that rumor of the incident will leak out. Your VTOL bird's entry and exit from the capital city was likely noticed and remarked upon.
<br><br>
<<if $PAidTarget is "convent">>
In any case, you've enslaved a fine group. The leader is on the older side, but not unattractive. Her girls are younger, and probably have all sorts of delightful repressed tendencies to be manipulated.
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was the head of a religious community of women you enslaved.">>
<<set $activeSlave.career to "a nun">>
<<set $activeSlave.devotion = -20>>
<<set $activeSlave.trust = random(-90,-75)>>
<<set $activeSlave.health = random(-10,10)>>
<<set $activeSlave.face to 1>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.weight to random(20,100)>>
<<set $activeSlave.attrXX to random(60,90)>>
<<set $activeSlave.attrXY to random(10,50)>>
<<set $activeSlave.energy to random(60,80)>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 2>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.pubicHStyle to "bushy">>
<<set $activeSlave.fetish to "dom">>
<<set $activeSlave.age to random(30,42)>>
<<set $activeSlave.behavioralFlaw to "devout">>
<<set $activeSlave.sexualFlaw to "repressed">>
<<set $activeSlave.sexualQuirk to "perverted">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<<for $i to 0; $i < 3; $i++>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was an initiate in a religious community of women you enslaved.">>
<<set $activeSlave.career to "a nun">>
<<set $activeSlave.devotion = random(-90,-75)>>
<<set $activeSlave.trust = -20>>
<<set $activeSlave.health = random(-10,10)>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.weight to random(-20,-100)>>
<<set $activeSlave.attrXX to random(10,50)>>
<<set $activeSlave.attrXY to random(10,50)>>
<<set $activeSlave.energy to random(5,20)>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.pubicHStyle to "bushy">>
<<set $activeSlave.age to random(18,24)>>
<<set $activeSlave.behavioralFlaw to "devout">>
<<set $activeSlave.sexualFlaw to "repressed">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<<elseif $PAidTarget is "school">>
In any case, you've enslaved a fine group. The principal is on the older side, and seems to have paid unusually close attention to her appearance, for the female principal of a girls' school. And for whatever reason, the school's uniform skirt seems to have been rather short in back.
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was the principal of a girls' school whose remnants you enslaved. A strap-on and a large quantity of personal lubricant was found in her possession when she was enslaved.">>
<<set $activeSlave.intelligence to random(1,2)>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.career to "a principal">>
<<set $activeSlave.devotion = -20>>
<<set $activeSlave.trust = random(-90,-75)>>
<<set $activeSlave.health = random(-10,10)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.weight to random(20,80)>>
<<set $activeSlave.attrXX to random(60,90)>>
<<set $activeSlave.attrXY to random(10,50)>>
<<set $activeSlave.energy to random(60,80)>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 1>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to random(26,42)>>
<<set $activeSlave.fetish to "dom">>
<<set $activeSlave.behavioralFlaw to either("arrogant", "bitchy", "hates men", "hates men", "liberated")>>
<<set $activeSlave.sexualFlaw to "shamefast">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<<for $i to 0; $i < 3; $i++>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was a student at a girls' school whose remnants you enslaved.">>
<<set $activeSlave.career to "a student">>
<<set $activeSlave.devotion = random(-90,-75)>>
<<set $activeSlave.trust = -20>>
<<set $activeSlave.health = random(-10,10)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to random(0, 0, 1)>>
<<set $activeSlave.weight = random(-50,0)>>
<<set $activeSlave.attrXX to 70>>
<<set $activeSlave.attrXY to random(10,70)>>
<<set $activeSlave.energy to random(50,70)>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.age to 18>>
<<set $activeSlave.fetish to "buttslut">>
<<set $activeSlave.behavioralFlaw to either("arrogant", "bitchy", "anorexic")>>
<<set $activeSlave.sexualFlaw to either("shamefast", "idealistic", "hates anal")>>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<<elseif $PAidTarget is "maternity">>
In any case, you've enslaved a fine group. The expectant mothers vary widely; the only thing they have in common is their gravid bellies. None of them is in really serious condition, either, and they should bear the transition to slave life reasonably well despite their pregnancies.
<<for $i to 0; $i < 4; $i++>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was an expectant mother you enslaved when you evacuated her from a threatened old world hospital.">>
<<set $activeSlave.career to "a housewife">>
<<set $activeSlave.devotion = random(-90,-75)>>
<<set $activeSlave.trust = -20>>
<<set $activeSlave.preg to random(28,35)>>
<<set $activeSlave.health = random(-10,10)>>
<<set $activeSlave.vagina to random(1,3)>>
<<set $activeSlave.boobs += 100*random(0,2)>>
<<set $activeSlave.lactation to 1>>
<<set $activeSlave.nipples to either("cute", "puffy", "partially inverted", "inverted")>>
<<set $activeSlave.age to random(20,39)>>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<<elseif $PAidTarget is "conversion">>
In any case, you've enslaved a fine group. Certain religious groups persist in the hilarious delusion that it's possible to alter sexual orientation through prayer. In your experience, hormones, drugs, and compliance training are far more effective.
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She was the owner of a religious orientation conversion therapy camp whose remnants you enslaved.">>
<<set $activeSlave.career to "a business owner">>
<<set $activeSlave.devotion = -20>>
<<set $activeSlave.trust = random(-90,-75)>>
<<set $activeSlave.health = random(-10,10)>>
<<set $activeSlave.anus to random(2,3)>>
<<set $activeSlave.weight to random(20,80)>>
<<set $activeSlave.attrXX to random(10,50)>>
<<set $activeSlave.attrXY to 90>>
<<set $activeSlave.energy to random(30,80)>>
<<set $activeSlave.oralSkill to random(2,3)>>
<<set $activeSlave.analSkill to random(2,3)>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to random(1,2)>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to random(26,42)>>
<<set $activeSlave.fetish to either("submissive", "cumslut", "buttslut")>>
<<set $activeSlave.fetishStrength to random(1,2)>>
<<set $activeSlave.behavioralFlaw to either("arrogant", "bitchy", "hates women", "odd", "liberated")>>
<<set $activeSlave.sexualFlaw to either("repressed", "shamefast")>>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<<for $i to 0; $i < 3; $i++>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was an inmate at a religious orientation conversion therapy camp whose remnants you enslaved.">>
<<set $activeSlave.career to "a student">>
<<set $activeSlave.devotion = random(-90,-75)>>
<<set $activeSlave.trust = -20>>
<<set $activeSlave.health = random(-10,10)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.weight = random(-50,0)>>
<<set $activeSlave.attrXX to random(10,50)>>
<<set $activeSlave.attrXY to random(60,90)>>
<<set $activeSlave.energy to random(30,70)>>
<<set $activeSlave.oralSkill to random(1,2)>>
<<set $activeSlave.analSkill to random(1,2)>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.age to 18>>
<<set $activeSlave.fetish to "buttslut">>
<<set $activeSlave.behavioralFlaw to either("bitchy", "odd", "anorexic", "devout")>>
<<set $activeSlave.sexualFlaw to either("shamefast", "repressed", "apathetic")>>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<<else>>
In any case, you've enslaved a fine group. The women seem to have banded together when they were left to fend for themselves in their suburban neighborhood. They're older than many slaves, but they seem to have had rich husbands; they're conventionally pretty, and have lived soft lives that have left them healthy.
<<for $i to 0; $i < 4; $i++>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was a wealthy housewife who you enslaved as she fled societal collapse.">>
<<set $activeSlave.career to "a housewife">>
<<set $activeSlave.devotion = -20>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(30,50)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to random(1,2)>>
<<set $activeSlave.weight = random(-20,20)>>
<<set $activeSlave.boobs += 100*random(0,3)>>
<<set $activeSlave.butt += random(0,2)>>
<<set $activeSlave.attrXX to random(10,50)>>
<<set $activeSlave.attrXY to random(60,90)>>
<<set $activeSlave.energy to random(20,80)>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 1>>
<<set $activeSlave.age to random(26,42)>>
<<set $activeSlave.behavioralFlaw to either("arrogant", "bitchy", "anorexic", "liberated")>>
<<set $activeSlave.sexualFlaw to either("shamefast", "idealistic", "hates anal", "hates oral", "apathetic")>>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<</if>>
<<case "arcology naming">>
As a society free of the encumbrance of governmental oversight, the arcologies of the Free Cities are places where societal evolution and corporate expansion can occur rapidly.
Even so, the incredible speed with which the arcology has improved under your tenure as compared to that of your predecessor, after you obtained ownership through <<if $PC.rumor is "wealth">>a leveraged buyout,<<elseif $PC.rumor is "diligence">>hard work and competence,<<elseif $PC.rumor is "force">>some episodes of violence,<<elseif $PC.rumor is "social engineering">>the creative use of psychology,<<elseif $PC.rumor is "luck">>an incredible opportunity,<</if>> is nothing short of astonishing. Other arcologies have taken many years to develop along anything but strictly conservative lines, and you are not the only arcology owner with a background <<if $PC.career is "wealth">>of substantial wealth.<<elseif $PC.career is "capitalist">>in business.<<elseif $PC.career is "mercenary">>in the world of private contracting.<<elseif $PC.career is "slaver">>as a slavebreaker.<<elseif $PC.career is "engineer">>in arcology engineering.<<elseif $PC.career is "medicine">>in medicine and surgery.<<elseif $PC.career is "celebrity">>in the public sphere.<</if>> It occurs to you that the arcology's growing role as a place where where those with the means to do so can live in the society you have created, enjoying themselves and their lives to the fullest while subjugating others, should be commemorated.
<br><br>
As any slaveowner with half a mind in the Free Cities knows, there is power in words, and in what they represent. Master. Slave. These two words alone, more than any others, define the arcologies that have taken up the mantle of leading the world forward in these dark times. The time has come to add a new term to the lexicon of the Free Cities - a name. No longer will your arcology be known only as $arcologies[0].name, a bland and uninspiring name if ever there was one.
<br><br>
From this day forward, the arcology shall be known as: <<textbox "$arcologies[0].name" $arcologies[0].name>>
<<case "slave food">>
A screen opposite your desk springs to life, <<if $assistant == 0>>showing your personal assistant's symbol, indicating that it has a complex subject to report. When you instruct it to continue, it displays<<else>>and $assistantName's avatar appears on it seated, indicating that she has something complex to bring up. When you tell her to continue, she reviews<</if>> medical research that's just been published, on the long term effects of the liquid diet your slaves eat. The current generation of slaves is the first, and new discoveries about the effects of years of modern slavery are made all the time. Apparently, consuming state of the art slave food causes slow atrophy of slaves' digestive tracts. The slaves' ability to digest the slave food does not seem to be affected; the atrophy is the body's natural reaction never facing digestive challenge, and once it reaches the point where the remaining digestive capacity is necessary for liquid slave food, it stops. The only negative effect known is difficulty readjusting to normal food, becoming more extreme the longer the slave food diet was followed.
<br><br>"In conclusion,"
<<if $assistant == 0>>
your assistant recites, "no impact on slaves who fully adapt to slave food is likely, as long as they remain slaves. If they were to be freed, they would have to either continue obtaining liquid slave food, or go through a difficult or even impossible dietary transition." It pauses. "This information is likely to remain at the level of a rumor among the slave population, unless it is openly admitted."
<<else>>
she says, "your slaves who stay on slave food long enough to need it will be totally fine, as long as they stay slaves. If they're ever freed, though, they have to keep eating slave food, or somehow switch. And that's never been tried."
<<switch $assistantAppearance>>
<<case "monstergirl">>
The monstergirl bares her fangs and becomes very erect. "They're stuck," she says. "They're fuckslaves forever." She pauses.
<<case "shemale">>
The shemale starts to stroke herself. "Their assholes are going to be nice and clean and fuckable forever," she says, starting to cum.
<<case "amazon">>
The amazon looks pleased. "They're changing to fit their place," she says.
<<case "businesswoman">>
The businesswoman fans herself, looking rather hot under the collar. "Another way they're bound to you," she says breathily.
<<case "goddess">>
The goddess beams. "It's wonderful," she says radiantly. "Their place is here, with us." She pauses.
<<case "schoolgirl">>
The schoolgirl snickers cruelly. "Suck dick or starve," she sniggers.
<<default>>
Her symbol rotates slowly.
<</switch>>
"The truth will get out, but it'll be nothing more than a rumor among the slaves unless you let it be known yourself."
<</if>>
<<default>>
ERROR: bad event
<</switch>>
<br><br>
<span id="result">
<<switch $Event>>
<<case "bad curatives">>
<<click "Free breast growth is acceptable">>
<<replace "#result">>
Since you're not displeased with the breast expansion, you accept the health compensation and even make discreet inquiries to see of the effect can perhaps be replicated. Unfortunately, it seems that the result that occurred was as much due to luck as anything else. The process cannot be safely marketed.
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].drugs is "curatives">>
<<set $slaves[$i].boobs += 100*random(1,10)>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "Demand further compensation">>
<<replace "#result">>
You muster all the contractual remedies available to you and join the crowd of slaveowners laying into the hapless manufacturer. Of course, with so many attackers, there is as much infighting between them as conflict with the helpless enemy, since everyone knows the business will go bankrupt before everyone gets paid. Nevertheless you @@color:yellowgreen;approximately double@@ the money you make out of the situation.
<<set $cash += 500*$slaves.length>>
<</replace>>
<</click>>
<br><<click "Force surgical repairs">>
<<replace "#result">>
The hapless manufacturer eventually goes bankrupt. However, you do manage to force surgical repair of the breast expansion before they do. At the manager's expense, your slaves move through a top-flight surgeon's care and are reduced to their former sizes.
<</replace>>
<</click>>
<<case "strip club closing">>
<<set $PStrip to 1>>
<<click "Offer to take them in">>
<<replace "#result">>
The now-unemployed strippers are not impressed by your offer to take them in. "What," one of them says, "be one of your shivering little cunts? You'd have us signing ourselves into slavery inside two weeks. Fuck off, we'll take the streets." Under the nonlethal riot cannons of the security drones, they file off, muttering mutinously. Unfortunately, you don't have any pretense to enslave or imprison them.
<<set $nextButton to "Continue">>
<</replace>>
<</click>>
<br><<click "Offer them severance pay">>
<<replace "#result">>
You have a word with them, stepping closer and speaking quietly to defuse the situation. You tell them you're aware that they're in a difficult place, but you also explain that the Free Cities are a new and changing place. No one can rely on the old way of doing things any more. You offer to pay each of them a small stipend to help tide them over until they find other employment. They're surprised at your munificence but @@color:green;accept it with gratitude.@@
<<set $nextButton to "Continue">>
<<set $rep += 500>>
<<set $cash -= 1000>>
<<set $PStrip to 2>>
<</replace>>
<</click>> //This will cost ¤1000//
<br><<click "Offer to set them up independently">>
<<replace "#result">>
You offer a way out of their situation. They, you suggest, can keep working in the now-vacant shop if they work together to pay the rent. They can move into a couple of vacant rooms nearby that you can easily have set up as a bunkhouse. You'll collect a little more rent, and they'll have a second chance. They @@color:green;accept it with gratitude.@@ It's quite likely they'll either fail or have to accept being whores rather than strippers, but that's not your concern. @@color:green;Your arcology's prosperity has increased.@@
<<set $nextButton to "Continue">>
<<set $arcologies[0].prosperity += 1>>
<<set $cash -= 500>>
<<set $PStrip to 3>>
<</replace>>
<</click>> //This will cost ¤500//
<<case "strip club aftermath">>
<<if $PStrip != 3>>
<<if $cash >= $contractCost>>
<<click "Enslave her">>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
<<if $PStrip is 1>>
She sobs with gratitude as the biometric scanners scrupulously record her every particular as belonging not to a person but to a piece of human property. The medical scan discloses that her aphrodisiac addiction is very new: she will probably be able to kick the habit in short order if you decide to withhold further doses.
<<else>>
She smiles with gratitude as the biometric scanners scrupulously record her every particular as belonging not to a person but to a piece of human property. She's seen what Free Cities life is, and she seems to have come to the conclusion that being a slave in the penthouse is better than being a free whore on the lower levels.
<</if>>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "Main">>
<<display "New Slave Intro">>
<</replace>>
<</click>>
<<else>>
//You lack the necessary funds to enslave her.//
<</if>>
<<else>>
<<click "Take an Arcology Tour">>
<<replace "#result">>
The cubicle she takes you back into is small, but clean and well-kept. She gives you a kiss on the cheek. "That's not part of the Arcology Tour. Sorry. Here's the start of the real tour." <<if $PC.dick == 1>>She sucks you to full mast while shucking off her skimpy clothing<<if $PC.vagina == 1>>, giggling appreciatively at your pussy and lavishing attention on it with her hands<</if>>. Then she turns around and slides you into her pussy with the ease of long practice. After a good long standing fuck, she begs you to "finish the tour" in her ass and then "pay the tour guide" by coming in her mouth.<<else>>She giggles. "Tour's a little different for a lady like you, Ma'am. Here," she says, and starts to make out with you, pressing you back down onto a bench. She lavishes expert oral attention on your pussy in a series of clever positions that offer every part of her body to you in turn for you to grope, squeeze, and penetrate with your fingers.<</if>> Afterward, as she's hurrying back into her clothes, she says, "We've got the money you paid to set those rooms up, @@color:yellowgreen;here it is.@@ And we're doing pretty good, so we could use a little more working space. We'd like the vacant space next door. We'll furnish it, if you'll let us have it?" @@color:green;$arcologies[0].name's prosperity has increased.@@
<<set $arcologies[0].prosperity += 2>>
<<set $space -= 1>>
<<set $cash += 500>>
<</replace>>
<</click>>
<br><<click "Politely decline">>
<<replace "#result">>
"Aw," she says, "you're no fun. Well anyway, we've got the money you paid to set those rooms up, @@color:yellowgreen;here it is.@@ And we're doing pretty good, so we could use a little more working space. We'd like the vacant space next door. We'll furnish it, if you'll let us have it?" @@color:green;$arcologies[0].name's prosperity has increased.@@
<<set $arcologies[0].prosperity += 2>>
<<set $space -= 1>>
<<set $cash += 500>>
<</replace>>
<</click>>
<</if>>
<<case "militia">>
<<set $personalArms to 0>>
<<if $AProsperityCap > 60>>
<<click "Arm yourself and your drones">>
<<replace "#result">>
In a time of uncertainty, the public adores people who protect them. So, in addition to publicly procuring yourself the latest weapons and armor, you update the arcology's drone systems. The security drones' riot cannons can be replaced for easy maintenance, so it's rather easy to provide them with alternate, lethal weaponry that they can switch to if it becomes necessary. $arcologies[0].name becomes known as one of the best-protected in the Free Cities. @@color:green;Your reputation has greatly improved.@@
<<set $nextButton to "Continue">>
<<set $rep += 1500>>
<<set $cash -= 5000>>
<<set $personalArms to 3>>
<</replace>>
<</click>> //This will cost ¤5000//
<br>
<</if>>
<<click "Arm yourself">>
<<replace "#result">>
In a time of uncertainty, the public looks up to people who project strength. So, you purchase yourself some of the latest armor and weapons, and make sure they are visible in a glass-walled cabinet in your office. Many of your wealthier tenants follow suit. A few of them even emulate your example and practice using these implements once a week. @@color:green;Your reputation has improved.@@
<<set $nextButton to "Continue">>
<<set $rep += 500>>
<<set $cash -= 2000>> //This will cost ¤2000//
<<set $personalArms to 1>>
<</replace>>
<</click>> //This will cost ¤2000//
<br><<click "Ignore this foolishness">>
<<replace "#result">>
No doubt this panicky fad will pass. You ignore the controversy. In a few days, the subject of a militia passes from the public mind.
<<set $nextButton to "Continue">>
<<set $personalArms to 0>>
<</replace>>
<</click>>
<<case "shoot invitation">>
<<set $PShoot to 0>>
<<click "Buy in">>
<<replace "#result">>
You receive a brief but elegant confirmation. It looks like you've RSVP'd.
<<set $cash -= 5000>>
<<set $PShoot to 1>>
<</replace>>
<</click>>
<br><<click "Politely decline">>
<<replace "#result">>
You decline the invitation.
<</replace>>
<</click>>
<<case "shoot result">>
<<set $PShoot to 0>>
<<set $nextLink to "AS Dump">>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "You won her at a shotgun match against other arcology owners.">>
<<set $activeSlave.butt to either(1, 2, 2, 3, 3, 4)>>
<<set $activeSlave.boobs to either(10, 20, 20, 30, 30, 30, 40, 40, 50)>>
<<set $activeSlave.lips to random(5,25)>>
<<set $activeSlave.skin to either("pale", "tanned", "white")>>
<<set $activeSlave.hColor to either("black", "blonde", "red", "brown")>>
<<set $activeSlave.pubicHColor to $activeSlave.hColor>>
<<set $activeSlave.hStyle to either("ass-length", "long", "shoulder-length")>>
<<set $activeSlave.skin to "pale">>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.weight to 0>>
<<click "Hit the muscular slave about to successfully cross the lawn">>
<<replace "#result">>
You decide to stop the athletic slave girl about to win her freedom, and place your taser slug in her muscular buttock. She goes stiff and skids across the grass with a growl. Your taser slug is linked to $assistantName, who hits her again whenever she tries to continue running. Fury glints from her eyes, but she apparently knows how to pick her battles. By the time you approach her, she's already bent over, presenting herself, and from the oily sheen on her privates, it looks like she even managed to get some lube somewhere to make the experience a little easier. It is a strange thing, respecting a slave, but she rises even higher in your estimation as you fuck her on the grass. She does her best to please you, having clearly decided to do her best given her situation. She's sexually inexpert, but clearly smart enough to know when to submit.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $activeSlave.devotion = 25>>
<<set $activeSlave.trust = 5>>
<<set $activeSlave.oldDevotion to 25>>
<<set $activeSlave.face to 0>>
<<set $activeSlave.dick to 0>>
<<set $activeSlave.foreskin to 0>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.muscles to 2>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.health = 80>>
<<set $activeSlave.boobs to 400>>
<<set $activeSlave.butt to 2>>
<<set $activeSlave.age to 28>>
<<set $activeSlave.height to random(165,175)>>
<<set $activeSlave.waist to 0>>
<<set $activeSlave.fetish to "none">>
<<set $activeSlave.behavioralFlaw to "arrogant">>
<<set $activeSlave.sexualFlaw to "idealistic">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</replace>>
<</click>>
<br><<click "Hit the plush older slave lagging behind">>
<<replace "#result">>
You decide to drop the luscious specimen in the rear, and place your taser slug in her huge buttock. She goes stiff and slumps to the grass in defeat. Your taser slug is linked to $assistantName, who hits her again whenever she tries to rise. Meanwhile, an athletic slave has successfully crossed the lawn, and is sobbing with joy as her manumission forms are completed. Disbelief and anger fills your supine prize's eyes, and she's spitting with rage by the time you reach her. It's a comical sight, since her gyrations only serve to display her magnificent breasts and broad butt. She must have been recently enslaved, and is new enough to slavery that you are obliged to taze her twice more before she presents her holes. The impression of newness to slavery despite her age is reinforced by her gratifyingly tight pussy, which is so nice that you confine yourself entirely to it despite the appealing sight of what is almost certainly a virgin butthole.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $activeSlave.devotion = -60>>
<<set $activeSlave.trust = -40>>
<<set $activeSlave.oldDevotion to -60>>
<<set $activeSlave.face to 1>>
<<set $activeSlave.dick to 0>>
<<set $activeSlave.foreskin to 0>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.muscles to 1>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.health = 30>>
<<if $activeSlave.lips < 10>><<set $activeSlave.lips += 10>><</if>>
<<set $activeSlave.boobs = 1000>>
<<set $activeSlave.butt to 6>>
<<set $activeSlave.age to 42>>
<<set $activeSlave.height to random(165,175)>>
<<set $activeSlave.waist to 1>>
<<set $activeSlave.fetish to "none">>
<<set $activeSlave.behavioralFlaw to "bitchy">>
<<set $activeSlave.sexualFlaw to "hates anal">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</replace>>
<</click>>
<br><<click "Hit the slave with the tits, pussy and impressive dick">>
<<replace "#result">>
You decide to drop the really rare specimen, and place your taser slug in her leg. She goes stiff and slumps to the grass, squealing with pain since the taser robbed her ability to break her fall, leading her to land on nearly a foot of flaccid cock. Your taser slug is linked to $assistantName, who hits her again whenever she tries to rise. Meanwhile, an athletic slave has successfully crossed the lawn, and is sobbing with joy as her manumission forms are completed. Apathy fills your supine prize's eyes, and she simply lies face down and quiescent. She obeys orders to roll over so you can see what you've gotten, however. She's clearly a work of long and careful hormonal treatment. She has no implants, but sports big breasts, feminine hips, a nice butt, plush lips, and a huge dick. When you fuck her pussy and then her anus, she even gets a massive erection, showing that she isn't even on hormone treatment to maintain this unusual set of attributes.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.devotion = 25>>
<<set $activeSlave.trust = 5>>
<<set $activeSlave.oldDevotion to 25>>
<<set $activeSlave.dick to 6>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum to $activeSlave.balls>><</if>>
<<set $activeSlave.foreskin to 3>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.ovaries to 0>>
<<set $activeSlave.preg to -2>>
<<set $activeSlave.balls to 3>>
<<set $activeSlave.face to 0>>
<<set $activeSlave.clit to 0>>
<<set $activeSlave.preg to -2>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.analSkill to 2>>
<<set $activeSlave.muscles to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.health = 30>>
<<if $activeSlave.lips < 10>><<set $activeSlave.lips += 10>><</if>>
<<set $activeSlave.boobs to 800>>
<<set $activeSlave.butt to 4>>
<<set $activeSlave.age to 24>>
<<set $activeSlave.height to random(165,175)>>
<<set $activeSlave.waist to 1>>
<<set $activeSlave.fetish to "none">>
<<set $activeSlave.behavioralFlaw to "none">>
<<set $activeSlave.behavioralFlaw to "odd">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</replace>>
<</click>>
<<case "aid invitation">>
<<set $PAid to 0>>
<<click "Agree">>
<<replace "#result">>
You dispatch your personal VTOL bird immediately. It lands on the roof of the building they're sheltering in, and brings them across the closest border and into a more functional country. You receive a call expressing their heartfelt thanks and promising to @@color:green;spread the word@@ about how you helped them escape, and a wire transfer of their @@color:yellowgreen;payment@@ for the airlift.
<<set $cash += 2000>>
<<set $rep += 100>>
<</replace>>
<</click>>
<br><<click "Do it for free">>
<<replace "#result">>
You dispatch your personal VTOL bird immediately. It lands on the roof of the building they're sheltering in, and brings them across the closest border and into a more functional country. You receive a call expressing their heartfelt thanks, and when you refuse their payment for the airlift, they tearfully promise to tell the story of how you @@color:green;extended charity@@ to those in need, belying the rumors about slaveowners.
<<set $rep += 250>>
<</replace>>
<</click>>
<br><<click "Airlift them into slavery">>
<<replace "#result">>
You send your personal VTOL bird to the shop for some immediate and very expensive modifications to its cargo and passenger area. Since this will take several days, you stall the supplicants. Their situation isn't truly dire yet, and they can wait. They are extremely grateful, though they would be less hopeful if they knew the true nature of the aircraft coming to retrieve them.
<<set $PAid to 1>>
<<set $cash -= 10000>>
<</replace>>
<</click>> //This will cost ¤10000//
<<case "aid result">>
<<set $PAid = 0>>
<<click "Sell your captures immediately">>
<<replace "#result">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $PAidTarget is "convent">>
<<if ($slaves[$i].origin is "She was an initiate in a religious community of women you enslaved.") || ($slaves[$i].origin is "She was the head of a religious community of women you enslaved.")>>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<elseif $PAidTarget is "school">>
<<if ($slaves[$i].origin is "She was the principal of a girls' school whose remnants you enslaved. A strap-on and a large quantity of personal lubricant was found in her possession when she was enslaved.") || ($slaves[$i].origin is "She was a student at a girls' school whose remnants you enslaved.")>>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<elseif $PAidTarget is "maternity">>
<<if ($slaves[$i].origin is "She was an expectant mother you enslaved when you evacuated her from a threatened old world hospital.")>>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<elseif $PAidTarget is "conversion">>
<<if ($slaves[$i].origin is "She was the owner of a religious orientation conversion therapy camp whose remnants you enslaved.") || ($slaves[$i].origin is "She was an inmate at a religious orientation conversion therapy camp whose remnants you enslaved.")>>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<else>>
<<if ($slaves[$i].origin is "She was a wealthy housewife who you enslaved as she fled societal collapse.")>>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<</if>>
<</for>>
Prisoners @@color:green;sold.@@
<</replace>>
<</click>>
<br><<click "Enslave them all">>
<<replace "#result">>
You simply enslave all of the escapees yourself. These slaves will more than make up for the costs you expended, in the long run.
<</replace>>
<</click>>
<<case "arcology naming">>
<<click "Hurrah!">>
<<replace "#result">>
Your citizens enthusiastically respond to your naming of the arcology as $arcologies[0].name. They are proud to finally have a real name for their home. Other Free Cities take note, and some take up their own names as well, another indication of the Cities' collective ascension over the Old World.
<<set $nextButton to "Continue">>
<</replace>>
<</click>> // Click to confirm your arcology's name, for now and ever! Or until you decide to change it again while managing your arcology.//
<<case "slave food">>
<<set $revealFoodEffects = 0>>
<<click "Conceal the effects from your slaves">>
<<replace "#result">>
Your slaves don't need to know that every drop of food they drink is making the light of any eventual freedom they may someday enjoy dimmer and dimmer. Slaves talk to each other all the time, and rumors fly around in such profusion that the truth often gets lost among them. The cruel irony of the symptoms the research discovered is that they're impossible for the slaves to notice so long as they continue to eat the slave food.
<</replace>>
<</click>>
<br><<click "Admit the truth to your slaves">>
<<replace "#result">>
Your new slaves already receive a simple explanation of the way the slave food works as part of their training. You simply append a statement to the effect that the slaves' bodies will adapt to the slave food, slowly making it difficult and eventually impossible for them to eat anything else. There is no immediate reaction, but the news begins to filter out among the slaves. They'll react to the newly revealed nature of their food in accordance with their individual attitudes.
<<set $revealFoodEffects = 1>>
<</replace>>
<</click>>
<</switch>>
</span>
<<set $nextButton to "Back">>
<<set $nextLink to "Rules Assistant">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Personal Assistant">>
//Please use the 'no default setting' option to identify areas I should not address.//
<br><br>
__Rule $r Optometry options:__
<br>
<span id = "eyewear">
Eyewear: ''$currentRule.eyewear.''
</span>
<<click "No default setting">>
<<set $currentRule.eyewear to "no default setting">>
<<RAChangeEyewear>>
<</click>>
| <<click "Correct with glasses">>
<<set $currentRule.eyewear to "correct with glasses">>
<<RAChangeEyewear>>
<</click>>
| <<click "Correct with contacts">>
<<set $currentRule.eyewear to "correct with contacts">>
<<RAChangeEyewear>>
<</click>>
| <<click "Universal glasses">>
<<set $currentRule.eyewear to "universal glasses">>
<<RAChangeEyewear>>
<</click>>
| <<click "Blur with glasses">>
<<set $currentRule.eyewear to "blur with glasses">>
<<RAChangeEyewear>>
<</click>>
| <<click "Blur with contacts">>
<<set $currentRule.eyewear to "blur with contacts">>
<<RAChangeEyewear>>
<</click>>
<br><br>
__Rule $r Cosmetic options:__
<br>
<span id = "eyecolor">
Eye coloring: ''$currentRule.eyeColor.''
</span>
<<click "No default eye color setting">>
<<set $currentRule.eyeColor to "no default setting">>
<<RAChangeEyecolor>>
<</click>>
| <<click "Blue">>
<<set $currentRule.eyeColor to "blue">>
<<RAChangeEyecolor>>
<</click>>
| <<click "Black">>
<<set $currentRule.eyeColor to "black">>
<<RAChangeEyecolor>>
<</click>>
| <<click "Brown">>
<<set $currentRule.eyeColor to "brown">>
<<RAChangeEyecolor>>
<</click>>
| <<click "Green">>
<<set $currentRule.eyeColor to "green">>
<<RAChangeEyecolor>>
<</click>>
| <<click "Turquoise">>
<<set $currentRule.eyeColor to "turquoise">>
<<RAChangeEyecolor>>
<</click>>
| <<click "Sky-blue">>
<<set $currentRule.eyeColor to "sky-blue">>
<<RAChangeEyecolor>>
<</click>>
| <<click "Hazel">>
<<set $currentRule.eyeColor to "hazel">>
<<RAChangeEyecolor>>
<</click>>
| <<click "Pale-grey">>
<<set $currentRule.eyeColor to "pale-grey">>
<<RAChangeEyecolor>>
<</click>>
| <<click "White">>
<<set $currentRule.eyeColor to "white">>
<<RAChangeEyecolor>>
<</click>>
| <<click "Pink">>
<<set $currentRule.eyeColor to "pink">>
<<RAChangeEyecolor>>
<</click>>
| <<click "Amber">>
<<set $currentRule.eyeColor to "amber">>
<<RAChangeEyecolor>>
<</click>>
| <<click "Red">>
<<set $currentRule.eyeColor to "red">>
<<RAChangeEyecolor>>
<</click>>
| <<click "Catlike">>
<<set $currentRule.eyeColor to "catlike">>
<<RAChangeEyecolor>>
<</click>>
| <<click "Serpent-like">>
<<set $currentRule.eyeColor to "serpent-like">>
<<RAChangeEyecolor>>
<</click>>
| <<click "Devilish">>
<<set $currentRule.eyeColor to "devilish">>
<<RAChangeEyecolor>>
<</click>>
| <<click "Demonic">>
<<set $currentRule.eyeColor to "demonic">>
<<RAChangeEyecolor>>
<</click>>
| <<click "Hypnotic">>
<<set $currentRule.eyeColor to "hypnotic">>
<<RAChangeEyecolor>>
<</click>>
| <<click "Heart-shaped">>
<<set $currentRule.eyeColor to "heart-shaped">>
<<RAChangeEyecolor>>
<</click>>
<br>
Makeup:
<span id = "makeup">
''
<<if $currentRule.makeup == 0>>
makeup-free.
<<elseif $currentRule.makeup == 1>>
minimal makeup.
<<elseif $currentRule.makeup is 2>>
luxurious, expensive makeup.
<<elseif $currentRule.makeup is 3>>
color-coordinated.
<<elseif $currentRule.makeup is 4>>
garish.
<<else>>
no default setting.
<</if>>
''
</span>
<<click "No default makeup setting">>
<<set $currentRule.makeup to "no default setting">>
<<RAChangeMakeup>>
<</click>>
| <<click "Makeup-free">>
<<set $currentRule.makeup to 0>>
<<RAChangeMakeup>>
<</click>>
| <<click "Nice">>
<<set $currentRule.makeup to 1>>
<<RAChangeMakeup>>
<</click>>
| <<click "Gorgeous">>
<<set $currentRule.makeup to 2>>
<<RAChangeMakeup>>
<</click>>
| <<click "Color-coordinate with hair">>
<<set $currentRule.makeup to 3>>
<<RAChangeMakeup>>
<</click>>
| <<click "Slutty">>
<<set $currentRule.makeup to 4>>
<<RAChangeMakeup>>
<</click>>
<br>
Nails:
<span id = "nails">
''
<<if $currentRule.nails == 0>>
clipped.
<<elseif $currentRule.nails == 1>>
long and elegant.
<<elseif $currentRule.nails is 2>>
color-coordinated.
<<elseif $currentRule.nails is 3>>
sharp and claw-like.
<<elseif $currentRule.nails is 4>>
bright and glittery.
<<elseif $currentRule.nails is 5>>
garish.
<<else>>
no default setting.
<</if>>
''
</span>
<<click "No default nails setting">>
<<set $currentRule.nails to "no default setting">>
<<RAChangeNails>>
<</click>>
| <<click "Clipped">>
<<set $currentRule.nails to 0>>
<<RAChangeNails>>
<</click>>
| <<click "Extended">>
<<set $currentRule.nails to 1>>
<<RAChangeNails>>
<</click>>
| <<click "Color-coordinate with hair">>
<<set $currentRule.nails to 2>>
<<RAChangeNails>>
<</click>>
| <<click "Sharp and claw-like">>
<<RAChangeNails>>
<<set $currentRule.nails to 3>>
<</click>>
| <<click "Bright and glittery">>
<<RAChangeNails>>
<<set $currentRule.nails to 4>><</click>>
| <<click "Hooker nails">>
<<RAChangeNails>>
<<set $currentRule.nails to 5>>
<</click>>
<br>
<span id = "hcolor">
Hair color: ''$currentRule.hColor.''
</span>
<<click "No default hair color setting">>
<<set $currentRule.hColor to "no default setting">>
<<RAChangeHColor>>
<</click>>
| <<click "Blonde">>
<<set $currentRule.hColor to "blonde">>
<<RAChangeHColor>>
<</click>>
| <<click "Golden">>
<<set $currentRule.hColor to "golden">>
<<RAChangeHColor>>
<</click>>
| <<click "Platinum Blonde">>
<<set $currentRule.hColor to "platinum blonde">>
<<RAChangeHColor>>
<</click>>
| <<click "Strawberry-Blonde">>
<<set $currentRule.hColor to "strawberry-blonde">>
<<RAChangeHColor>>
<</click>>
| <<click "Copper">>
<<set $currentRule.hColor to "copper">>
<<RAChangeHColor>>
<</click>>
| <<click "Ginger">>
<<set $currentRule.hColor to "ginger">>
<<RAChangeHColor>>
<</click>>
| <<click "Red">>
<<set $currentRule.hColor to "red">>
<<RAChangeHColor>>
<</click>>
| <<click "Green">>
<<set $currentRule.hColor to "green">>
<<RAChangeHColor>>
<</click>>
| <<click "Blue">>
<<set $currentRule.hColor to "blue">>
<<RAChangeHColor>>
<</click>>
| <<click "Pink">>
<<set $currentRule.hColor to "pink">>
<<RAChangeHColor>>
<</click>>
| <<click "Dark Brown">>
<<set $currentRule.hColor to "dark brown">>
<<RAChangeHColor>>
<</click>>
| <<click "Brown">>
<<set $currentRule.hColor to "brown">>
<<RAChangeHColor>>
<</click>>
| <<click "Auburn">>
<<set $currentRule.hColor to "auburn">>
<<RAChangeHColor>>
<</click>>
| <<click "Burgundy">>
<<set $currentRule.hColor to "burgundy">>
<<RAChangeHColor>>
<</click>>
| <<click "Chocolate">>
<<set $currentRule.hColor to "chocolate">>
<<RAChangeHColor>>
<</click>>
| <<click "Chestnut">>
<<set $currentRule.hColor to "chestnut">>
<<RAChangeHColor>>
<</click>>
| <<click "Hazel">>
<<set $currentRule.hColor to "hazel">>
<<RAChangeHColor>>
<</click>>
| <<click "Black">>
<<set $currentRule.hColor to "black">>
<<RAChangeHColor>>
<</click>>
| <<click "Grey">>
<<set $currentRule.hColor to "grey">>
<<RAChangeHColor>>
<</click>>
| <<click "Silver">>
<<set $currentRule.hColor to "silver">>
<<RAChangeHColor>>
<</click>>
| <<click "White">>
<<set $currentRule.hColor to "white">>
<<RAChangeHColor>>
<</click>>
<br>
<span id = "hstyle">
Hair style: ''$currentRule.hStyle.''
</span>
<<click "No default hair length setting">>
<<set $currentRule.hStyle to "no default setting">>
<<RAChangeHStyle>>
<</click>>
| <<click "Neat">>
<<set $currentRule.hStyle to "neat">>
<<RAChangeHStyle>>
<</click>>
| <<click "Shaved">>
<<set $currentRule.hStyle to "shaved",$currentRule.hLength to 0>>
<<RAChangeHStyle>>
<</click>>
| <<click "Trimmed short">>
<<set $currentRule.hStyle to "trimmed",$currentRule.hLength to 10>>
<<RAChangeHStyle>>
<</click>>
| <<click "Buzzcut">>
<<set $currentRule.hStyle to "buzzcut",$currentRule.hLength to 1>>
<<RAChangeHStyle>>
<</click>>
| <<click "Up">>
<<set $currentRule.hStyle to "up">>
<<RAChangeHStyle>>
<</click>>
| <<click "In a ponytail">>
<<set $currentRule.hStyle to "ponytail">>
<<RAChangeHStyle>>
<</click>>
| <<click "In a bun">>
<<set $currentRule.hStyle to "bun">>
<<RAChangeHStyle>>
<</click>>
| <<click "Curled">>
<<set $currentRule.hStyle to "curls">>
<<RAChangeHStyle>>
<</click>>
| <<click "Permed">>
<<set $currentRule.hStyle to "permed">>
<<RAChangeHStyle>>
<</click>>
| <<click "Luxurious">>
<<set $currentRule.hStyle to "luxurious">>
<<RAChangeHStyle>>
<</click>>
| <<click "Dreadlocks">>
<<set $currentRule.hStyle to "dreadlocks">>
<<RAChangeHStyle>>
<</click>>
| <<click "Cornrows">>
<<set $currentRule.hStyle to "cornrows">>
<<RAChangeHStyle>>
<</click>>
| <<click "Braided">>
<<set $currentRule.hStyle to "braided">>
<<RAChangeHStyle>>
<</click>>
| <<click "In tails">>
<<set $currentRule.hStyle to "tails">>
<<RAChangeHStyle>>
<</click>>
| <<click "Afro">>
<<set $currentRule.hStyle to "afro">>
<<RAChangeHStyle>>
<</click>>
| <<click "Shaved sides">>
<<set $currentRule.hStyle to "strip">>
<<RAChangeHStyle>>
<</click>>
<br>
<<if $currentRule.hStyle != "shaved">>
<span id = "hlength">
Hair length: ''$currentRule.hLength.''
</span>
<<click "No default hair length setting">>
<<set $currentRule.hLength to "no default setting">>
<<RAChangeHLength>>
<</click>>
| <<click "Very short">>
<<set $currentRule.hLength to 5>>
<<RAChangeHLength>>
<</click>>
| <<click "Short">>
<<set $currentRule.hLength to 10>>
<<RAChangeHLength>>
<</click>>
| <<click "Shoulder length">>
<<set $currentRule.hLength to 30>>
<<RAChangeHLength>>
<</click>>
| <<click "Long">>
<<set $currentRule.hLength to 60>>
<<RAChangeHLength>>
<</click>>
| <<click "Very long">>
<<set $currentRule.hLength = 100>>
<<RAChangeHLength>>
<</click>>
| <<click "Floor length">>
<<set $currentRule.hLength to 150>>
<<RAChangeHLength>>
<</click>>
<</if>>
<br>
<span id = "phcolor">
Pubic hair color, when present: ''$currentRule.pubicHColor.''
</span>
<<click "No default pubic hair color setting">>
<<set $currentRule.pubicHColor to "no default setting">>
<<RAChangePHColor>>
<</click>>
| <<click "Blonde">>
<<set $currentRule.pubicHColor to "blonde">>
<<RAChangePHColor>>
<</click>>
| <<click "Golden">>
<<set $currentRule.pubicHColor to "golden">>
<<RAChangePHColor>>
<</click>>
| <<click "Platinum Blonde">>
<<set $currentRule.pubicHColor to "platinum blonde">>
<<RAChangePHColor>>
<</click>>
| <<click "Strawberry-Blonde">>
<<set $currentRule.pubicHColor to "strawberry-blonde">>
<<RAChangePHColor>>
<</click>>
| <<click "Copper">>
<<set $currentRule.pubicHColor to "copper">>
<<RAChangePHColor>>
<</click>>
| <<click "Ginger">>
<<set $currentRule.pubicHColor to "ginger">>
<<RAChangePHColor>>
<</click>>
| <<click "Red">>
<<set $currentRule.pubicHColor to "red">>
<<RAChangePHColor>>
<</click>>
| <<click "Green">>
<<set $currentRule.pubicHColor to "green">>
<<RAChangePHColor>>
<</click>>
| <<click "Blue">>
<<set $currentRule.pubicHColor to "blue">>
<<RAChangePHColor>>
<</click>>
| <<click "Pink">>
<<set $currentRule.pubicHColor to "pink">>
<<RAChangePHColor>>
<</click>>
| <<click "Dark Brown">>
<<set $currentRule.pubicHColor to "dark brown">>
<<RAChangePHColor>>
<</click>>
| <<click "Brown">>
<<set $currentRule.pubicHColor to "brown">>
<<RAChangePHColor>>
<</click>>
| <<click "Auburn">>
<<set $currentRule.pubicHColor to "auburn">>
<<RAChangePHColor>>
<</click>>
| <<click "Burgundy">>
<<set $currentRule.pubicHColor to "burgundy">>
<<RAChangePHColor>>
<</click>>
| <<click "Chocolate">>
<<set $currentRule.pubicHColor to "chocolate">>
<<RAChangePHColor>>
<</click>>
| <<click "Chestnut">>
<<set $currentRule.pubicHColor to "chestnut">>
<<RAChangePHColor>>
<</click>>
| <<click "Hazel">>
<<set $currentRule.pubicHColor to "hazel">>
<<RAChangePHColor>>
<</click>>
| <<click "Black">>
<<set $currentRule.pubicHColor to "black">>
<<RAChangePHColor>>
<</click>>
| <<click "Grey">>
<<set $currentRule.pubicHColor to "grey">>
<<RAChangePHColor>>
<</click>>
| <<click "Silver">>
<<set $currentRule.pubicHColor to "silver">>
<<RAChangePHColor>>
<</click>>
| <<click "White">>
<<set $currentRule.pubicHColor to "white">>
<<RAChangePHColor>>
<</click>>
<br>
<span id = "phstyle">
Pubic hair style: ''$currentRule.pubicHStyle.''
</span>
<<click "No default pubic hair style setting">>
<<set $currentRule.pubicHStyle to "no default setting">>
<<RAChangePHStyle>>
<</click>>
| <<click "Waxed">>
<<set $currentRule.pubicHStyle to "waxed">>
<<RAChangePHStyle>>
<</click>>
| <<click "Landing strip">>
<<set $currentRule.pubicHStyle to "in a strip">>
<<RAChangePHStyle>>
<</click>>
| <<click "Neat">>
<<set $currentRule.pubicHStyle to "neat">>
<<RAChangePHStyle>>
<</click>>
| <<click "Bushy">>
<<set $currentRule.pubicHStyle to "bushy">>
<<RAChangePHStyle>>
<</click>>
<<set $nextButton to "Back">>
<<set $nextLink to "Rules Assistant">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Personal Assistant">>
<br>
//Please use the 'no default setting' option to identify areas I should not address.//
<br><br>
__Rule $r piercings__
<br>
Ear piercings: ''
<span id = "earpiercing">
<<if $currentRule.earPiercing is "no default setting">>No default setting.<<elseif $currentRule.earPiercing == 0>>None.<<elseif $currentRule.earPiercing == 1>>Light.
<<elseif $currentRule.earPiercing is 2>>Heavy.<</if>></span>''
<<click "No default setting">>
<<set $currentRule.earPiercing to "no default setting">>
<<RAChangeEarPiercings>>
<</click>>
|
<<click "None">>
<<set $currentRule.earPiercing to 0>>
<<RAChangeEarPiercings>>
<</click>>
|
<<click "Light">>
<<set $currentRule.earPiercing to 1>>
<<RAChangeEarPiercings>>
<</click>>
|
<<click "Heavy">>
<<set $currentRule.earPiercing to 2>>
<<RAChangeEarPiercings>>
<</click>>
<br>
Nasal piercings: ''
<span id = "nosepiercing">
<<if $currentRule.nosePiercing is "no default setting">>No default setting.<<elseif $currentRule.nosePiercing == 0>>None.<<elseif $currentRule.nosePiercing == 1>>Light.
<<elseif $currentRule.nosePiercing is 2>>Heavy.<</if>></span>''
<<click "No default setting">>
<<set $currentRule.nosePiercing to "no default setting">>
<<RAChangeNosePiercings>>
<</click>>
|
<<click "None">>
<<set $currentRule.nosePiercing to 0>>
<<RAChangeNosePiercings>>
<</click>>
|
<<click "Light">>
<<set $currentRule.nosePiercing to 1>>
<<RAChangeNosePiercings>>
<</click>>
|
<<click "Heavy">>
<<set $currentRule.nosePiercing to 2>>
<<RAChangeNosePiercings>>
<</click>>
<br>
Eyebrow piercings: ''
<span id = "eyebrowpiercing">
<<if $currentRule.eyebrowPiercing is "no default setting">>No default setting.<<elseif $currentRule.eyebrowPiercing == 0>>None.<<elseif $currentRule.eyebrowPiercing == 1>>Light.
<<elseif $currentRule.eyebrowPiercing is 2>>Heavy.<</if>></span>''
<<click "No default setting">>
<<set $currentRule.eyebrowPiercing to "no default setting">>
<<RAChangeEyebrowPiercings>>
<</click>>
|
<<click "None">>
<<set $currentRule.eyebrowPiercing to 0>>
<<RAChangeEyebrowPiercings>>
<</click>>
|
<<click "Light">>
<<set $currentRule.eyebrowPiercing to 1>>
<<RAChangeEyebrowPiercings>>
<</click>>
|
<<click "Heavy">>
<<set $currentRule.eyebrowPiercing to 2>>
<<RAChangeEyebrowPiercings>>
<</click>>
<br>
Navel piercing: ''
<span id = "navelpiercing">
<<if $currentRule.navelPiercing is "no default setting">>No default setting.<<elseif $currentRule.navelPiercing == 0>>None.<<elseif $currentRule.navelPiercing == 1>>Light.
<<elseif $currentRule.navelPiercing is 2>>Heavy.<</if>></span>''
<<click "No default setting">>
<<set $currentRule.navelPiercing to "no default setting">>
<<RAChangeNavelPiercings>>
<</click>>
|
<<click "None">>
<<set $currentRule.navelPiercing to 0>>
<<RAChangeNavelPiercings>>
<</click>>
|
<<click "Light">>
<<set $currentRule.navelPiercing to 1>>
<<RAChangeNavelPiercings>>
<</click>>
|
<<click "Heavy">>
<<set $currentRule.navelPiercing to 2>>
<<RAChangeNavelPiercings>>
<</click>>
<br>
Nipple piercings: ''
<span id = "nipplepiercing">
<<if $currentRule.nipplesPiercing is "no default setting">>No default setting.<<elseif $currentRule.nipplesPiercing == 0>>None.<<elseif $currentRule.nipplesPiercing == 1>>Light.
<<elseif $currentRule.nipplesPiercing is 2>>Heavy.<</if>></span>''
<<click "No default setting">>
<<set $currentRule.nipplesPiercing to "no default setting">>
<<RAChangeNipplePiercings>>
<</click>>
|
<<click "None">>
<<set $currentRule.nipplesPiercing to 0>>
<<RAChangeNipplePiercings>>
<</click>>
|
<<click "Light">>
<<set $currentRule.nipplesPiercing to 1>>
<<RAChangeNipplePiercings>>
<</click>>
|
<<click "Heavy">>
<<set $currentRule.nipplesPiercing to 2>>
<<RAChangeNipplePiercings>>
<</click>>
<br>
Areola studs: ''
<span id = "areolapiercing">
<<if $currentRule.areolaePiercing is "no default setting">>No default setting.<<elseif $currentRule.areolaePiercing == 0>>None.<<elseif $currentRule.areolaePiercing == 1>>Studded.<</if>></span>''
<<click "No default setting">>
<<set $currentRule.areolaePiercing to "no default setting">>
<<RAChangeAreolaPiercings>>
<</click>>
|
<<click "None">>
<<set $currentRule.areolaePiercing to 0>>
<<RAChangeAreolaPiercings>>
<</click>>
|
<<click "Studded">>
<<set $currentRule.areolaePiercing to 1>>
<<RAChangeAreolaPiercings>>
<</click>>
<br>
Lip piercings: ''
<span id = "lippiercing">
<<if $currentRule.lipsPiercing is "no default setting">>No default setting.<<elseif $currentRule.lipsPiercing == 0>>None.<<elseif $currentRule.lipsPiercing == 1>>Light.
<<elseif $currentRule.lipsPiercing is 2>>Heavy.<</if>></span>''
<<click "No default setting">>
<<set $currentRule.lipsPiercing to "no default setting">>
<<RAChangeLipPiercings>>
<</click>>
|
<<click "None">>
<<set $currentRule.lipsPiercing to 0>>
<<RAChangeLipPiercings>>
<</click>>
|
<<click "Light">>
<<set $currentRule.lipsPiercing to 1>>
<<RAChangeLipPiercings>>
<</click>>
|
<<click "Heavy">>
<<set $currentRule.lipsPiercing to 2>>
<<RAChangeLipPiercings>>
<</click>>
<br>
Tongue piercing: ''
<span id = "tonguepiercing">
<<if $currentRule.tonguePiercing is "no default setting">>No default setting.<<elseif $currentRule.tonguePiercing == 0>>None.<<elseif $currentRule.tonguePiercing == 1>>Light.
<<elseif $currentRule.tonguePiercing is 2>>Heavy.<</if>></span>''
<<click "No default setting">>
<<set $currentRule.tonguePiercing to "no default setting">>
<<RAChangeTonguePiercings>>
<</click>>
|
<<click "None">>
<<set $currentRule.tonguePiercing to 0>>
<<RAChangeTonguePiercings>>
<</click>>
|
<<click "Light">>
<<set $currentRule.tonguePiercing to 1>>
<<RAChangeTonguePiercings>>
<</click>>
|
<<click "Heavy">>
<<set $currentRule.tonguePiercing to 2>>
<<RAChangeTonguePiercings>>
<</click>>
<br>
Clit piercing: ''
<span id = "clitpiercing">
<<if $currentRule.clitPiercing is "no default setting">>No default setting.<<elseif $currentRule.clitPiercing == 0>>None.<<elseif $currentRule.clitPiercing == 1>>Light.
<<elseif $currentRule.clitPiercing is 2>>Heavy.
<<elseif $currentRule.clitPiercing is 3>>Smart.<</if>></span>''
<<click "No default setting">>
<<set $currentRule.clitPiercing to "no default setting">>
<<RAChangeClitPiercings>>
<</click>>
|
<<click "None">>
<<set $currentRule.clitPiercing to 0>>
<<RAChangeClitPiercings>>
<</click>>
|
<<click "Light">>
<<set $currentRule.clitPiercing to 1>>
<<RAChangeClitPiercings>>
<</click>>
|
<<click "Heavy">>
<<set $currentRule.clitPiercing to 2>>
<<RAChangeClitPiercings>>
<</click>>
|
<<click "Smart">>
<<set $currentRule.clitPiercing to 3>>
<<RAChangeClitPiercings>>
<</click>> //Warning: expensive//
<<if ($currentRule.vagina != -1)>>
<br>
Pussylips piercings: ''
<span id = "vaginapiercing">
<<if $currentRule.vaginaPiercing is "no default setting">>No default setting.<<elseif $currentRule.vaginaPiercing == 0>>None.<<elseif $currentRule.vaginaPiercing == 1>>Light.
<<elseif $currentRule.vaginaPiercing is 2>>Heavy.<</if>></span>''
<<click "No default setting">>
<<set $currentRule.vaginaPiercing to "no default setting">>
<<RAChangeVaginaPiercings>>
<</click>>
|
<<click "None">>
<<set $currentRule.vaginaPiercing to 0>>
<<RAChangeVaginaPiercings>>
<</click>>
|
<<click "Light">>
<<set $currentRule.vaginaPiercing to 1>>
<<RAChangeVaginaPiercings>>
<</click>>
|
<<click "Heavy">>
<<set $currentRule.vaginaPiercing to 2>>
<<RAChangeVaginaPiercings>>
<</click>>
<</if>>
<<if ($seeDicks > 0)>>
<br>
Shaft piercings: ''
<span id = "dickpiercing">
<<if $currentRule.dickPiercing is "no default setting">>No default setting.<<elseif $currentRule.dickPiercing == 0>>None.<<elseif $currentRule.dickPiercing == 1>>Light.
<<elseif $currentRule.dickPiercing is 2>>Heavy.<</if>></span>''
<<click "No default setting">>
<<set $currentRule.dickPiercing to "no default setting">>
<<RAChangeDickPiercings>>
<</click>>
|
<<click "None">>
<<set $currentRule.dickPiercing to 0>>
<<RAChangeDickPiercings>>
<</click>>
|
<<click "Light">>
<<set $currentRule.dickPiercing to 1>>
<<RAChangeDickPiercings>>
<</click>>
|
<<click "Heavy">>
<<set $currentRule.dickPiercing to 2>>
<<RAChangeDickPiercings>>
<</click>>
<</if>>
<br>
Perianal piercings: ''
<span id = "anuspiercing">
<<if $currentRule.anusPiercing is "no default setting">>No default setting.<<elseif $currentRule.anusPiercing == 0>>None.<<elseif $currentRule.anusPiercing == 1>>Light.
<<elseif $currentRule.anusPiercing is 2>>Heavy.<</if>></span>''
<<click "No default setting">>
<<set $currentRule.anusPiercing to "no default setting">>
<<RAChangeAnusPiercings>>
<</click>>
|
<<click "None">>
<<set $currentRule.anusPiercing to 0>>
<<RAChangeAnusPiercings>>
<</click>>
|
<<click "Light">>
<<set $currentRule.anusPiercing to 1>>
<<RAChangeAnusPiercings>>
<</click>>
|
<<click "Heavy">>
<<set $currentRule.anusPiercing to 2>>
<<RAChangeAnusPiercings>>
<</click>>
<br>
Corset piercings: ''
<span id = "corsetpiercing">
<<if $currentRule.corsetPiercing is "no default setting">>No default setting.<<elseif $currentRule.corsetPiercing == 0>>None.<<elseif $currentRule.corsetPiercing == 1>>Applied.<</if>></span>''
<<click "No default setting">>
<<set $currentRule.corsetPiercing to "no default setting">>
<<RAChangeCorsetPiercings>>
<</click>>
|
<<click "None">>
<<set $currentRule.corsetPiercing to 0>>
<<RAChangeCorsetPiercings>>
<</click>>
|
<<click "Apply">>
<<set $currentRule.corsetPiercing to 1>>
<<RAChangeCorsetPiercings>>
<</click>>
<br><br>
__Rule $r branding__
<br>
Automatic branding is
<span id = "branding">
<<if $currentRule.autoBrand == 1>>
''on.''
<<click "Deactivate">>
<<set $currentRule.autoBrand to 0>>
<<RAChangeBranding>>
<</click>>
<<else>>
''off.''
<<click "Activate">>
<<set $currentRule.autoBrand to 1>>
<<RAChangeBranding>>
<</click>>
<</if>>
</span>
<br>
<span id = "brandtarget">
Your preferred location for brands is the ''$brandTarget.''
</span>
<<click "Right buttock">>
<<set $brandTarget to "right buttock">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Right thigh">>
<<set $brandTarget to "right thigh">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Right calf">>
<<set $brandTarget to "right calf">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Right ankle">>
<<set $brandTarget to "right ankle">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Right foot">>
<<set $brandTarget to "right foot">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Left buttock">>
<<set $brandTarget to "left buttock">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Left thigh">>
<<set $brandTarget to "left thigh">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Left calf">>
<<set $brandTarget to "left calf">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Left ankle">>
<<set $brandTarget to "left ankle">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Left foot">>
<<set $brandTarget to "left foot">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Both buttocks">>
<<set $brandTarget to "buttocks">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Both thighs">>
<<set $brandTarget to "thighs">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Both calves">>
<<set $brandTarget to "calves">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Both ankles">>
<<set $brandTarget to "ankles">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Both feet">>
<<set $brandTarget to "feet">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Right breast">>
<<set $brandTarget to "right breast">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Right shoulder">>
<<set $brandTarget to "right shoulder">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Right upper arm">>
<<set $brandTarget to "right upper arm">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Right lower arm">>
<<set $brandTarget to "right lower arm">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Right wrist">>
<<set $brandTarget to "right wrist">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Right hand">>
<<set $brandTarget to "right hand">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Left breast">>
<<set $brandTarget to "left breast">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Left shoulder">>
<<set $brandTarget to "left shoulder">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Left upper arm">>
<<set $brandTarget to "left upper arm">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Left lower arm">>
<<set $brandTarget to "left lower arm">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Left wrist">>
<<set $brandTarget to "left wrist">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Left hand">>
<<set $brandTarget to "left hand">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Both breasts">>
<<set $brandTarget to "breasts">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Both shoulders">>
<<set $brandTarget to "shoulders">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Both upper arms">>
<<set $brandTarget to "upper arms">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Both lower arms">>
<<set $brandTarget to "lower left arms">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Both wrists">>
<<set $brandTarget to "wrists">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Both hands">>
<<set $brandTarget to "hands">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Back">>
<<set $brandTarget to "back">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Chest">>
<<set $brandTarget to "chest">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Right cheek">>
<<set $brandTarget to "right cheek">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Left cheek">>
<<set $brandTarget to "left cheek">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Both cheeks">>
<<set $brandTarget to "cheeks">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Neck">>
<<set $brandTarget to "neck">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Right ear">>
<<set $brandTarget to "right ear">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Left ear">>
<<set $brandTarget to "left ear">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Both ears">>
<<set $brandTarget to "ears">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Belly">>
<<set $brandTarget to "belly">>
<<RAChangeBrandTarget>>
<</click>>
|
<<click "Pubic Mound">>
<<set $brandTarget to "pubic mound">>
<<RAChangeBrandTarget>>
<</click>>
<br>
<span id = "branddesign">
Your brand design is ''$brandDesign.''
</span>
<<click "Your slaving emblem">>
<<set $brandDesign to "your personal symbol">>
<<RAChangeBrandDesign>>
<</click>>
|
<<click "Your initials">>
<<set $brandDesign to "your initials">>
<<RAChangeBrandDesign>>
<</click>>
|
<<click "SLUT">>
<<set $brandDesign to "SLUT">>
<<RAChangeBrandDesign>>
<</click>>
|
<<click "WHORE">>
<<set $brandDesign to "WHORE">>
<<RAChangeBrandDesign>>
<</click>>
|
<<click "SLAVE">>
<<set $brandDesign to "SLAVE">>
<<RAChangeBrandDesign>>
<</click>>
|
<<click "COW">>
<<set $brandDesign to "COW">>
<<RAChangeBrandDesign>>
<</click>>
|
<<click "MEAT">>
<<set $brandDesign to "MEAT">>
<<RAChangeBrandDesign>>
<</click>>
|
<<click "CUMDUMP">>
<<set $brandDesign to "CUMDUMP">>
<<RAChangeBrandDesign>>
<</click>>
|
<<click "LOVER">>
<<set $brandDesign to "LOVER">>
<<RAChangeBrandDesign>>
<</click>>
|
<<click "Pussy symbol">>
<<set $brandDesign to "a pussy symbol">>
<<RAChangeBrandDesign>>
<</click>>
|
<<click "Anus symbol">>
<<set $brandDesign to "an anus symbol">>
<<RAChangeBrandDesign>>
<</click>>
|
<<click "Penis symbol">>
<<set $brandDesign to "a penis symbol">>
<<RAChangeBrandDesign>>
<</click>>
|
<<click "Lady">>
<<set $brandDesign to "a lady silhouette">>
<<RAChangeBrandDesign>>
<</click>>
|
<<click "Princess">>
<<set $brandDesign to "a princess silhouette">>
<<RAChangeBrandDesign>>
<</click>>
|
<<click "Queen">>
<<set $brandDesign to "a queen silhouette">>
<<RAChangeBrandDesign>>
<</click>>
|
<<click "Angel">>
<<set $brandDesign to "an angel silhouette">>
<<RAChangeBrandDesign>>
<</click>>
|
<<click "Devil">>
<<set $brandDesign to "a devil silhouette">>
<<RAChangeBrandDesign>>
<</click>>
<<if ($arcologies[0].FSSupremacist != "unset") && ($arcologies[0].FSSupremacistRace is "white") && ($activeSlave.race != $arcologies[0].FSSupremacistRace)>>
| //FS// <<click "Swastika">>
<<set $brandDesign to "a swastika">>
<<RAChangeBrandDesign>>
<</click>>
<<elseif ($arcologies[0].FSSupremacist != "unset") && ($activeSlave.race != $arcologies[0].FSSupremacistRace)>>
| //FS// <<click "Racial Slur">>
<<set $brandDesign to "a racial slur">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSSubjugationistRace is "semitic") && ($activeSlave.race is "semitic")>>
| //FS// <<click "Star of David">>
<<set $brandDesign to "a Star of David">>
<<RAChangeBrandDesign>>
<</click>>
<<elseif ($arcologies[0].FSSubjugationist != "unset") && ($activeSlave.race is $arcologies[0].FSSubjugationistRace)>>
| //FS// <<click "Racial Slur">>
<<set $brandDesign to "a racial slur">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSGenderRadicalist != "unset") || ($arcologies[0].FSGenderFundamentalist != "unset")>>
| //FS// <<click "Gender Symbol">>
<<set $brandDesign to "a gender symbol">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSPaternalist != "unset")>>
| //FS// <<click "Personal Symbol">>
<<set $brandDesign to "her own personal symbol">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSDegradationist != "unset")>>
| //FS// <<click "Chain Symbol">>
<<set $brandDesign to "a chain symbol">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSBodyPurist != "unset")>>
| //FS// <<click "Vitruvian Man">>
<<set $brandDesign to "a Vitruvian man">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSTransformationFetishist != "unset")>>
| //FS// <<click "Most Desired Implants">>
<<set $brandDesign to "a shortlist of desired implants">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSYouthPreferentialist != "unset")>>
| //FS// <<click "Virginity Status">>
<<set $brandDesign to "her virginity status">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSMaturityPreferentialist != "unset")>>
| //FS// <<click "Sexual Skill Info">>
<<set $brandDesign to "her sexual skills">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSSlimnessEnthusiast != "unset")>>
| //FS// <<click "Breast Ceiling">>
<<set $brandDesign to "her absolute maximum breast size">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSAssetExpansionist != "unset")>>
| //FS// <<click "Breast Floor">>
<<set $brandDesign to "her absolute minimum breast size">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSPastoralist != "unset")>>
| //FS// <<click "Product Quality">>
<<set $brandDesign to "her body product quality">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSPhysicalIdealist != "unset")>>
| //FS// <<click "Deadlift Info">>
<<set $brandDesign to "her deadlift record">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSChattelReligionist != "unset")>>
| //FS// <<click "Religious Symbol">>
<<set $brandDesign to "a religious symbol">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSRomanRevivalist != "unset")>>
| //FS// <<click "Republican Crest">>
<<set $brandDesign to "a small crest of your Republic">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSEgyptianRevivalist != "unset")>>
| //FS// <<click "Dynastic Sigil">>
<<set $brandDesign to "a small sigil of your Dynasty">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSEdoRevivalist != "unset")>>
| //FS// <<click "Mon">>
<<set $brandDesign to "a small image of the Shogunate's mon">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSArabianRevivalist != "unset")>>
| //FS// <<click "Caliphate Symbol">>
<<set $brandDesign to "a small symbol of the Caliphate">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<<if ($arcologies[0].FSChineseRevivalist != "unset")>>
| //FS// <<click "Imperial Seal">>
<<set $brandDesign to "a small image of your Imperial Seal">>
<<RAChangeBrandDesign>>
<</click>> <</if>>
<br>
Custom brand design: <<textbox "$brandDesign" $brandDesign "Body Mod Rules Assistant Settings">> //For best results, use a single word//
<br><br>
__Rule $r tattoos__
<br>
Chest tattoos: ''
<span id = "chesttattoo">
<<if $currentRule.boobsTat == 0>>none<<else>>$currentRule.boobsTat<</if>>.
</span>
'' <br>
<<click "No default setting">>
<<set $currentRule.boobsTat to "no default setting">>
<<RAChangeChestTattoos>>
<</click>>
|
<<click "None">>
<<set $currentRule.boobsTat to 0>>
<<RAChangeChestTattoos>>
<</click>>
|
<<click "Tribal patterns">>
<<set $currentRule.boobsTat to "tribal patterns">>
<<RAChangeChestTattoos>>
<</click>>
|
<<click "Flowers">>
<<set $currentRule.boobsTat to "flowers">>
<<RAChangeChestTattoos>>
<</click>>
|
<<click "Scenes">>
<<set $currentRule.boobsTat to "scenes">>
<<RAChangeChestTattoos>>
<</click>>
|
<<click "Asian art">>
<<set $currentRule.boobsTat to "Asian art">>
<<RAChangeChestTattoos>>
<</click>>
|
<<click "Degradation">>
<<set $currentRule.boobsTat to "degradation">>
<<RAChangeChestTattoos>>
<</click>>
|
<<click "Counting">>
<<set $currentRule.boobsTat to "counting">>
<<RAChangeChestTattoos>>
<</click>>
|
<<click "Advertisements">>
<<set $currentRule.boobsTat to "advertisements">>
<<RAChangeChestTattoos>>
<</click>>
|
<<click "Rude words">>
<<set $currentRule.boobsTat to "rude words">>
<<RAChangeChestTattoos>>
<</click>>
|
<<click "Bovine patterns">>
<<set $currentRule.boobsTat to "bovine patterns">>
<<RAChangeChestTattoos>>
<</click>>
<br>
Buttock tattoos: ''
<span id = "butttattoo">
<<if $currentRule.buttTat == 0>>none<<else>>$currentRule.buttTat<</if>>.
</span>
'' <br>
<<click "No default setting">>
<<set $currentRule.buttTat to "no default setting">>
<<RAChangeButtTattoos>>
<</click>>
|
<<click "None">>
<<set $currentRule.buttTat to 0>>
<<RAChangeButtTattoos>>
<</click>>
|
<<click "Tribal patterns">>
<<set $currentRule.buttTat to "tribal patterns">>
<<RAChangeButtTattoos>>
<</click>>
|
<<click "Flowers">>
<<set $currentRule.buttTat to "flowers">>
<<RAChangeButtTattoos>>
<</click>>
|
<<click "Scenes">>
<<set $currentRule.buttTat to "scenes">>
<<RAChangeButtTattoos>>
<</click>>
|
<<click "Asian art">>
<<set $currentRule.buttTat to "Asian art">>
<<RAChangeButtTattoos>>
<</click>>
|
<<click "Degradation">>
<<set $currentRule.buttTat to "degradation">>
<<RAChangeButtTattoos>>
<</click>>
|
<<click "Counting">>
<<set $currentRule.buttTat to "counting">>
<<RAChangeButtTattoos>>
<</click>>
|
<<click "Advertisements">>
<<set $currentRule.buttTat to "advertisements">>
<<RAChangeButtTattoos>>
<</click>>
|
<<click "Rude words">>
<<set $currentRule.buttTat to "rude words">>
<<RAChangeButtTattoos>>
<</click>>
|
<<click "Bovine patterns">>
<<set $currentRule.buttTat to "bovine patterns">>
<<RAChangeButtTattoos>>
<</click>>
<br>
Facial tattoos: ''
<span id = "facetattoo">
<<if $currentRule.lipsTat == 0>>none<<else>>$currentRule.lipsTat<</if>>.
</span>
'' <br>
<<click "No default setting">>
<<set $currentRule.lipsTat to "no default setting">>
<<RAChangeFaceTattoos>>
<</click>>
|
<<click "None">>
<<set $currentRule.lipsTat to 0>>
<<RAChangeFaceTattoos>>
<</click>>
|
<<click "Tribal patterns">>
<<set $currentRule.lipsTat to "tribal patterns">>
<<RAChangeFaceTattoos>>
<</click>>
|
<<click "Flowers">>
<<set $currentRule.lipsTat to "flowers">>
<<RAChangeFaceTattoos>>
<</click>>
|
<<click "Permanent makeup">>
<<set $currentRule.lipsTat to "permanent makeup">>
<<RAChangeFaceTattoos>>
<</click>>
|
<<click "Asian art">>
<<set $currentRule.lipsTat to "Asian art">>
<<RAChangeFaceTattoos>>
<</click>>
|
<<click "Degradation">>
<<set $currentRule.lipsTat to "degradation">>
<<RAChangeFaceTattoos>>
<</click>>
|
<<click "Counting">>
<<set $currentRule.lipsTat to "counting">>
<<RAChangeFaceTattoos>>
<</click>>
|
<<click "Advertisements">>
<<set $currentRule.lipsTat to "advertisements">>
<<RAChangeFaceTattoos>>
<</click>>
|
<<click "Rude words">>
<<set $currentRule.lipsTat to "rude words">>
<<RAChangeFaceTattoos>>
<</click>>
|
<<click "Bovine patterns">>
<<set $currentRule.lipsTat to "bovine patterns">>
<<RAChangeFaceTattoos>>
<</click>>
<br>
Shoulder tattoos: ''
<span id = "shouldertattoo">
<<if $currentRule.shouldersTat == 0>>none<<else>>$currentRule.shouldersTat<</if>>.
</span>
'' <br>
<<click "No default setting">>
<<set $currentRule.shouldersTat to "no default setting">>
<<RAChangeShoulderTattoos>>
<</click>>
|
<<click "None">>
<<set $currentRule.shouldersTat to 0>>
<<RAChangeShoulderTattoos>>
<</click>>
|
<<click "Tribal patterns">>
<<set $currentRule.shouldersTat to "tribal patterns">>
<<RAChangeShoulderTattoos>>
<</click>>
|
<<click "Flowers">>
<<set $currentRule.shouldersTat to "flowers">>
<<RAChangeShoulderTattoos>>
<</click>>
|
<<click "Scenes">>
<<set $currentRule.shouldersTat to "scenes">>
<<RAChangeShoulderTattoos>>
<</click>>
|
<<click "Asian art">>
<<set $currentRule.shouldersTat to "Asian art">>
<<RAChangeShoulderTattoos>>
<</click>>
|
<<click "Degradation">>
<<set $currentRule.shouldersTat to "degradation">>
<<RAChangeShoulderTattoos>>
<</click>>
|
<<click "Counting">>
<<set $currentRule.shouldersTat to "counting">>
<<RAChangeShoulderTattoos>>
<</click>>
|
<<click "Advertisements">>
<<set $currentRule.shouldersTat to "advertisements">>
<<RAChangeShoulderTattoos>>
<</click>>
|
<<click "Rude words">>
<<set $currentRule.shouldersTat to "rude words">>
<<RAChangeShoulderTattoos>>
<</click>>
<br>
Arm tattoos: ''
<span id = "armtattoo">
<<if $currentRule.armsTat == 0>>none<<else>>$currentRule.armsTat<</if>>.
</span>
'' <br>
<<click "No default setting">>
<<set $currentRule.armsTat to "no default setting">>
<<RAChangeArmTattoos>>
<</click>>
|
<<click "None">>
<<set $currentRule.armsTat to 0>>
<<RAChangeArmTattoos>>
<</click>>
|
<<click "Tribal patterns">>
<<set $currentRule.armsTat to "tribal patterns">>
<<RAChangeArmTattoos>>
<</click>>
|
<<click "Flowers">>
<<set $currentRule.armsTat to "flowers">>
<<RAChangeArmTattoos>>
<</click>>
|
<<click "Scenes">>
<<set $currentRule.armsTat to "scenes">>
<<RAChangeArmTattoos>>
<</click>>
|
<<click "Asian art">>
<<set $currentRule.armsTat to "Asian art">>
<<RAChangeArmTattoos>>
<</click>>
|
<<click "Degradation">>
<<set $currentRule.armsTat to "degradation">>
<<RAChangeArmTattoos>>
<</click>>
|
<<click "Counting">>
<<set $currentRule.armsTat to "counting">>
<<RAChangeArmTattoos>>
<</click>>
|
<<click "Advertisements">>
<<set $currentRule.armsTat to "advertisements">>
<<RAChangeArmTattoos>>
<</click>>
|
<<click "Rude words">>
<<set $currentRule.armsTat to "rude words">>
<<RAChangeArmTattoos>>
<</click>>
|
<<click "Bovine patterns">>
<<set $currentRule.armsTat to "bovine patterns">>
<<RAChangeArmTattoos>>
<</click>>
<br>
Leg tattoos: ''
<span id = "legtattoo">
<<if $currentRule.legsTat == 0>>none<<else>>$currentRule.legsTat<</if>>.
</span>
'' <br>
<<click "No default setting">>
<<set $currentRule.legsTat to "no default setting">>
<<RAChangeLegTattoos>>
<</click>>
|
<<click "None">>
<<set $currentRule.legsTat to 0>>
<<RAChangeLegTattoos>>
<</click>>
|
<<click "Tribal patterns">>
<<set $currentRule.legsTat to "tribal patterns">>
<<RAChangeLegTattoos>>
<</click>>
|
<<click "Flowers">>
<<set $currentRule.legsTat to "flowers">>
<<RAChangeLegTattoos>>
<</click>>
|
<<click "Scenes">>
<<set $currentRule.legsTat to "scenes">>
<<RAChangeLegTattoos>>
<</click>>
|
<<click "Asian art">>
<<set $currentRule.legsTat to "Asian art">>
<<RAChangeLegTattoos>>
<</click>>
|
<<click "Degradation">>
<<set $currentRule.legsTat to "degradation">>
<<RAChangeLegTattoos>>
<</click>>
|
<<click "Counting">>
<<set $currentRule.legsTat to "counting">>
<<RAChangeLegTattoos>>
<</click>>
|
<<click "Advertisements">>
<<set $currentRule.legsTat to "advertisements">>
<<RAChangeLegTattoos>>
<</click>>
|
<<click "Rude words">>
<<set $currentRule.legsTat to "rude words">>
<<RAChangeLegTattoos>>
<</click>>
|
<<click "Bovine patterns">>
<<set $currentRule.legsTat to "bovine patterns">>
<<RAChangeLegTattoos>>
<</click>>
<br>
Upper back tattoo: ''
<span id = "backtattoo">
<<if $currentRule.backTat == 0>>none<<else>>$currentRule.backTat<</if>>.
</span>
'' <br>
<<click "No default setting">>
<<set $currentRule.backTat to "no default setting">>
<<RAChangeBackTattoos>>
<</click>>
|
<<click "None">>
<<set $currentRule.backTat to 0>>
<<RAChangeBackTattoos>>
<</click>>
|
<<click "Tribal patterns">>
<<set $currentRule.backTat to "tribal patterns">>
<<RAChangeBackTattoos>>
<</click>>
|
<<click "Flowers">>
<<set $currentRule.backTat to "flowers">>
<<RAChangeBackTattoos>>
<</click>>
|
<<click "Scenes">>
<<set $currentRule.backTat to "scenes">>
<<RAChangeBackTattoos>>
<</click>>
|
<<click "Asian art">>
<<set $currentRule.backTat to "Asian art">>
<<RAChangeBackTattoos>>
<</click>>
|
<<click "Degradation">>
<<set $currentRule.backTat to "degradation">>
<<RAChangeBackTattoos>>
<</click>>
|
<<click "Counting">>
<<set $currentRule.backTat to "counting">>
<<RAChangeBackTattoos>>
<</click>>
|
<<click "Advertisements">>
<<set $currentRule.backTat to "advertisements">>
<<RAChangeBackTattoos>>
<</click>>
|
<<click "Rude words">>
<<set $currentRule.backTat to "rude words">>
<<RAChangeBackTattoos>>
<</click>>
|
<<click "Bovine patterns">>
<<set $currentRule.backTat to "bovine patterns">>
<<RAChangeBackTattoos>>
<</click>>
<br>
Lower back tattoo: ''
<span id = "stamptattoo">
<<if $currentRule.stampTat == 0>>none<<else>>$currentRule.stampTat<</if>>.
</span>
'' <br>
<<click "No default setting">>
<<set $currentRule.stampTat to "no default setting">>
<<RAChangeStampTattoos>>
<</click>>
|
<<click "None">>
<<set $currentRule.stampTat to 0>>
<<RAChangeStampTattoos>>
<</click>>
|
<<click "Tribal patterns">>
<<set $currentRule.stampTat to "tribal patterns">>
<<RAChangeStampTattoos>>
<</click>>
|
<<click "Flowers">>
<<set $currentRule.stampTat to "flowers">>
<<RAChangeStampTattoos>>
<</click>>
|
<<click "Scenes">>
<<set $currentRule.stampTat to "scenes">>
<<RAChangeStampTattoos>>
<</click>>
|
<<click "Asian art">>
<<set $currentRule.stampTat to "Asian art">>
<<RAChangeStampTattoos>>
<</click>>
|
<<click "Degradation">>
<<set $currentRule.stampTat to "degradation">>
<<RAChangeStampTattoos>>
<</click>>
|
<<click "Counting">>
<<set $currentRule.stampTat to "counting">>
<<RAChangeStampTattoos>>
<</click>>
|
<<click "Advertisements">>
<<set $currentRule.stampTat to "advertisements">>
<<RAChangeStampTattoos>>
<</click>>
|
<<click "Rude words">>
<<set $currentRule.stampTat to "rude words">>
<<RAChangeStampTattoos>>
<</click>>
|
<<click "Bovine patterns">>
<<set $currentRule.stampTat to "bovine patterns">>
<<RAChangeStampTattoos>>
<</click>>
<br>
Abdominal tattoo: ''
<span id = "vaginatattoo">
<<if $currentRule.vaginaTat == 0>>none<<else>>$currentRule.vaginaTat<</if>>.
</span>
'' <br>
<<click "No default setting">>
<<set $currentRule.vaginaTat to "no default setting">>
<<RAChangeVaginaTattoos>>
<</click>>
|
<<click "None">>
<<set $currentRule.vaginaTat to 0>>
<<RAChangeVaginaTattoos>>
<</click>>
|
<<click "Tribal patterns">>
<<set $currentRule.vaginaTat to "tribal patterns">>
<<RAChangeVaginaTattoos>>
<</click>>
|
<<click "Flowers">>
<<set $currentRule.vaginaTat to "flowers">>
<<RAChangeVaginaTattoos>>
<</click>>
|
<<click "Scenes">>
<<set $currentRule.vaginaTat to "scenes">>
<<RAChangeVaginaTattoos>>
<</click>>
|
<<click "Asian art">>
<<set $currentRule.vaginaTat to "Asian art">>
<<RAChangeVaginaTattoos>>
<</click>>
|
<<click "Degradation">>
<<set $currentRule.vaginaTat to "degradation">>
<<RAChangeVaginaTattoos>>
<</click>>
|
<<click "Counting">>
<<set $currentRule.vaginaTat to "counting">>
<<RAChangeVaginaTattoos>>
<</click>>
|
<<click "Advertisements">>
<<set $currentRule.vaginaTat to "advertisements">>
<<RAChangeVaginaTattoos>>
<</click>>
|
<<click "Rude words">>
<<set $currentRule.vaginaTat to "rude words">>
<<RAChangeVaginaTattoos>>
<</click>>
|
<<click "Bovine patterns">>
<<set $currentRule.vaginaTat to "bovine patterns">>
<<RAChangeVaginaTattoos>>
<</click>>
<<if $seeDicks > 0>>
<br>
Dick tattoo: ''
<span id = "dicktattoo">
<<if $currentRule.dickTat == 0>>none<<else>>$currentRule.dickTat<</if>>.
</span>
'' <br>
<<click "No default setting">>
<<set $currentRule.dickTat to "no default setting">>
<<RAChangeDickTattoos>>
<</click>>
|
<<click "None">>
<<set $currentRule.dickTat to 0>>
<<RAChangeDickTattoos>>
<</click>>
|
<<click "Tribal patterns">>
<<set $currentRule.dickTat to "tribal patterns">>
<<RAChangeDickTattoos>>
<</click>>
|
<<click "Flowers">>
<<set $currentRule.dickTat to "flowers">>
<<RAChangeDickTattoos>>
<</click>>
|
<<click "Asian art">>
<<set $currentRule.dickTat to "Asian art">>
<<RAChangeDickTattoos>>
<</click>>
|
<<click "Degradation">>
<<set $currentRule.dickTat to "degradation">>
<<RAChangeDickTattoos>>
<</click>>
|
<<click "Counting">>
<<set $currentRule.dickTat to "counting">>
<<RAChangeDickTattoos>>
<</click>>
|
<<click "Advertisements">>
<<set $currentRule.dickTat to "advertisements">>
<<RAChangeDickTattoos>>
<</click>>
|
<<click "Rude words">>
<<set $currentRule.dickTat to "rude words">>
<<RAChangeDickTattoos>>
<</click>>
|
<<click "Bovine patterns">>
<<set $currentRule.dickTat to "bovine patterns">>
<<RAChangeDickTattoos>>
<</click>>
<</if>>
<br>
Anal tattoo or bleaching: ''
<span id = "anustattoo">
<<if $currentRule.anusTat == 0>>none<<else>>$currentRule.anusTat<</if>>.
</span>
'' <br>
<<click "No default setting">>
<<set $currentRule.anusTat to "no default setting">>
<<RAChangeAnusTattoos>>
<</click>>
|
<<click "None">>
<<set $currentRule.anusTat to 0>>
<<RAChangeAnusTattoos>>
<</click>>
|
<<click "Bleached">>
<<set $currentRule.anusTat to "bleached">>
<<RAChangeAnusTattoos>>
<</click>>
|
<<click "Tribal pattern">>
<<set $currentRule.anusTat to "tribal patterns">>
<<RAChangeAnusTattoos>>
<</click>>
|
<<click "Flowers">>
<<set $currentRule.anusTat to "flowers">>
<<RAChangeAnusTattoos>>
<</click>>
|
<<click "Degradation">>
<<set $currentRule.anusTat to "degradation">>
<<RAChangeAnusTattoos>>
<</click>>
|
<<click "Counting">>
<<set $currentRule.anusTat to "counting">>
<<RAChangeAnusTattoos>>
<</click>>
|
<<click "Advertisements">>
<<set $currentRule.anusTat to "advertisements">>
<<RAChangeAnusTattoos>>
<</click>>
|
<<click "Rude words">>
<<set $currentRule.anusTat to "rude words">>
<<RAChangeAnusTattoos>>
<</click>>
|
<<click "Bovine patterns">>
<<set $currentRule.anusTat to "bovine patterns">>
<<RAChangeAnusTattoos>>
<</click>>
<<silently>>
<<for $x to 0; $x < $slaves.length; $x++>>
<<if $activeSlave.ID == $slaves[$x].ID>>
<<for $y to 0; $y < $slaves.length; $y++>>
<<if $activeSlave.ID is $slaves[$y].pregSource>>
<<set $slaves[$y].pregSource to 0>>
<</if>>
<</for>>
<<if $activeSlave.relation != 0>>
<<for $y to 0; $y < $slaves.length; $y++>>
<<if $slaves[$y].ID is $activeSlave.relationTarget>>
<<set $slaves[$y].relation to 0>>
<<set $slaves[$y].relationTarget to 0>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.relationship > 0>>
<<for $y to 0; $y < $slaves.length; $y++>>
<<if $slaves[$y].ID is $activeSlave.relationshipTarget>>
<<set $slaves[$y].relationship to 0>>
<<set $slaves[$y].relationshipTarget to 0>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.rivalry != 0>>
<<for $y to 0; $y < $slaves.length; $y++>>
<<if $slaves[$y].ID is $activeSlave.rivalryTarget>>
<<set $slaves[$y].rivalry to 0>>
<<set $slaves[$y].rivalryTarget to 0>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.ID is $Recruiter.ID>>
<<set $Recruiter to 0>>
<</if>>
<<if $activeSlave.ID is $HeadGirl.ID>>
<<set $HeadGirl to 0>>
<</if>>
<<if $activeSlave.ID is $Bodyguard.ID>>
<<set $Bodyguard to 0>>
<</if>>
<<if $activeSlave.ID is $Lurcher.ID>>
<<set $Lurcher to 0>>
<</if>>
<<if $activeSlave.ID is $retiree.ID>>
<<set $retiree to 0>>
<</if>>
<<if $fighterIDs.contains($activeSlave.ID)>>
<<for $z to 0; $z < $fighterIDs.length; $z++>>
<<if $activeSlave.ID == $fighterIDs[$z]>>
<<set $dump to $fighterIDs.pluck([$z], [$z])>>
<<set $z -= 1>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.ID is $fighterTwo.ID>>
<<set $fighterTwo to 0>>
<</if>>
<<if $activeSlave.ID is $Madam.ID>>
<<set $Madam to 0>>
<</if>>
<<if $activeSlave.ID is $DJ.ID>>
<<set $DJ to 0>>
<</if>>
<<if $activeSlave.ID is $Milkmaid.ID>>
<<set $Milkmaid to 0>>
<</if>>
<<if $activeSlave.ID is $Schoolteacher.ID>>
<<set $Schoolteacher to 0>>
<</if>>
<<if $activeSlave.ID is $Attendant.ID>>
<<set $Attendant to 0>>
<</if>>
<<if $activeSlave.ID is $Nurse.ID>>
<<set $Nurse to 0>>
<</if>>
<<if $activeSlave.ID is $Collectrix.ID>>
<<set $Collectrix to 0>>
<</if>>
<<if $activeSlave.ID is $Stewardess.ID>>
<<set $Stewardess to 0>>
<</if>>
<<if $activeSlave.ID is $Wardeness.ID>>
<<set $Wardeness to 0>>
<</if>>
<<if $activeSlave.ID is $Concubine.ID>>
<<set $Concubine to 0>>
<</if>>
<<if $activeSlave.ID is $personalAttention>>
<<set $personalAttention to "business">>
<</if>>
<<set $dump to $slaves.pluck([$x], [$x])>>
/*<<set $x -= 1>>*/
<<break>>
<</if>>
<</for>>
<</silently>><<set $nextButton to "Back">>\
<<set $nextLink to "Buy Slaves">>\
<<set $returnTo to "Buy Slaves">>\
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Slave Schools">>\
\
You check to see if any especially prestigious slaves are on auction. <<if $prestigeAuctioned == 1>>There are none available right now, but there probably will be next week.<<else>>
<<nobr>>
<<set $prestigeAuctioned to 1>>
<<if (random(0,99) < $seeDicks)>><<set $seed to random(100,170)>><<elseif $seeDicks > 0>><<set $seed to random(1,170)>><<else>><<set $seed to random(1,100)>><</if>>
<<if $seed <= 10>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She was once a noted adult film star, and was sold into slavery by her unscrupulous managers.">>
<<set $activeSlave.career to "a porn star">>
<<set $activeSlave.boobsImplant += random(4,6)*200>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.nipples to either("cute", "puffy", "huge")>>
<<set $activeSlave.areolae to 1>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.lips += 10>>
<<set $activeSlave.lipsImplant += 10>>
<<set $activeSlave.face += 1>>
<<set $activeSlave.faceImplant += 1>>
<<set $activeSlave.faceShape to "sensual">>
<<set $activeSlave.devotion = random(-90,-80)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(-40,40)>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.clitPiercing to 1>>
<<set $activeSlave.tonguePiercing to 1>>
<<set $activeSlave.nipplesPiercing to 1>>
<<set $activeSlave.nosePiercing to 1>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.vaginalSkill to 3>>
<<set $activeSlave.oralSkill to 3>>
<<set $activeSlave.analSkill to 3>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.entertainSkill to 3>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to random(24,40)>>
<<set $activeSlave.behavioralFlaw to either("arrogant", "bitchy", "anorexic")>>
<<set $activeSlave.fetish to "none">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.customDesc to "She has seen and done almost everything sexually possible, on camera.">>
<<elseif $seed <= 20>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She was once the young trophy wife of a powerful man in the old world, but he sold her into slavery in revenge for her infidelity.">>
<<set $activeSlave.career to "a trophy wife">>
<<set $activeSlave.boobsImplant += random(1,3)*200>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.lips += 10>>
<<set $activeSlave.lipsImplant += 10>>
<<set $activeSlave.face += 1>>
<<set $activeSlave.faceImplant += 1>>
<<set $activeSlave.faceShape to "sensual">>
<<set $activeSlave.devotion = random(-90,-80)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.clitPiercing to 1>>
<<set $activeSlave.nipplesPiercing to 1>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.vaginalSkill to 2>>
<<set $activeSlave.oralSkill to 2>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 2>>
<<set $activeSlave.entertainSkill to 1>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to random(19,22)>>
<<set $activeSlave.behavioralFlaw to either("arrogant", "bitchy", "anorexic")>>
<<set $activeSlave.fetish to "none">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.customTat to "Her ex-husband's name is prettily tattooed on her left arm, but a black line has been subsequently tattooed across it.">>
<<elseif $seed <= 30>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She was once expected to become a major sports star, but flamed out due to injury and was recently enslaved due to debt.">>
<<set $activeSlave.career to "an athlete">>
<<set $activeSlave.intelligence to random(-2,-1)>>
<<set $activeSlave.intelligenceImplant to 0>>
<<set $activeSlave.muscles to 2>>
<<set $activeSlave.heels to 1>>
<<set $activeSlave.devotion = random(-90,-80)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(80,90)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.eyebrowPiercing to random(0,1)>>
<<set $activeSlave.nosePiercing to random(0,1)>>
<<set $activeSlave.navelPiercing to random(0,1)>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.combatSkill to 1>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to random(21,25)>>
<<set $activeSlave.sexualFlaw to either("hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw to "arrogant">>
<<set $activeSlave.customDesc to "She's not particularly bright, and enjoys solving problems with physical force.">>
<<elseif $seed <= 40>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She was once a rising young model, but apparently someone decided to take a shortcut in cashing in on her great beauty.">>
<<set $activeSlave.career to "a model">>
<<set $activeSlave.boobs to random(2,4)*100>>
<<set $activeSlave.butt to random(1,3)>>
<<set $activeSlave.lips to random(15,25)>>
<<set $activeSlave.face to 2>>
<<set $activeSlave.devotion = random(-90,-80)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(-20,20)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.entertainSkill to 2>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to random(18,21)>>
<<set $activeSlave.behavioralFlaw to either("arrogant", "anorexic")>>
<<set $activeSlave.customDesc to "She moves with the practiced grace of someone who unconsciously still pictures herself on the runway.">>
<<elseif $seed <= 50>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She is a natural albino, and was quickly enslaved due to the great demand for physically unusual specimens.">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.devotion = random(-90,-80)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(40,60)>>
<<set $activeSlave.hColor to "white">>
<<set $activeSlave.pubicHColor to "white">>
<<set $activeSlave.eyeColor to "pale">>
<<set $activeSlave.skin to "extremely pale">>
<<set $activeSlave.age to 18>>
<<set $activeSlave.customDesc to "Her eyes are unsettling; though her irises are a pale grey color, in some lights the whole eye takes on a red cast.">>
<<elseif $seed <= 60>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 2>>
<<set $activeSlave.prestigeDesc to "She is one of the longest legally-enslaved persons in the world, having been a slave for 15 years. She has spent almost all that time working as a slave prostitute, and has been heavily modified to keep her productive.">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.boobsImplant += random(10,15)*200>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.nipples to either("cute", "puffy", "huge")>>
<<set $activeSlave.areolae to 2>>
<<set $activeSlave.butt += 4>>
<<set $activeSlave.buttImplant += 4>>
<<set $activeSlave.lips to random(75,85)>>
<<set $activeSlave.lipsImplant to 3>>
<<set $activeSlave.face to 2>>
<<set $activeSlave.faceImplant to 2>>
<<set $activeSlave.faceShape to "exotic">>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(0,15)>>
<<set $activeSlave.health = random(20,40)>>
<<set $activeSlave.anus to 3>>
<<set $activeSlave.vagina to 3>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.clitPiercing to 2>>
<<set $activeSlave.tonguePiercing to 2>>
<<set $activeSlave.nipplesPiercing to 2>>
<<set $activeSlave.nosePiercing to 2>>
<<set $activeSlave.lipsPiercing to 2>>
<<set $activeSlave.vaginaPiercing to 2>>
<<set $activeSlave.anusPiercing to 2>>
<<set $activeSlave.navelPiercing to 2>>
<<set $activeSlave.eyebrowPiercing to 2>>
<<set $activeSlave.earPiercing to 2>>
<<set $activeSlave.vaginalSkill to 3>>
<<set $activeSlave.oralSkill to 3>>
<<set $activeSlave.analSkill to 3>>
<<set $activeSlave.whoreSkill to 3>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to random(33,35)>>
<<set $activeSlave.sexualFlaw to "none">>
<<set $activeSlave.behavioralFlaw to "none">>
<<set $activeSlave.energy = 100>>
<<set $activeSlave.fetish to "none">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.customDesc to "She has almost no inhibitions left at all.">>
<<set $activeSlave.customTat to "'50,000 Served!' is tattooed across her back.">>
<<elseif $seed <= 70>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 2>>
<<set $activeSlave.prestigeDesc to "She was once a B-list actress, but fell on hard times and drug addiction and was recently enslaved due to debt.">>
<<set $activeSlave.career to "an actress">>
<<set $activeSlave.boobs += 200>>
<<set $activeSlave.boobsImplant += 200>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.lips += 10>>
<<set $activeSlave.lipsImplant += 10>>
<<set $activeSlave.face to 2>>
<<set $activeSlave.faceImplant += 1>>
<<set $activeSlave.faceShape to "cute">>
<<set $activeSlave.devotion = random(-90,-80)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(-80,-40)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 3>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to random(24,28)>>
<<set $activeSlave.addict to 20>>
<<set $activeSlave.sexualFlaw to either("hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw to either("arrogant", "bitchy", "odd", "anorexic")>>
<<set $activeSlave.customDesc to "She sometimes forgets herself and acts as though she were still a coming celebrity.">>
<<elseif $seed <= 80>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 2>>
<<set $activeSlave.prestigeDesc to "She was once a rising old world politician, but was forced to flee from the increasingly dangerous politics common in a stressed world, and was subsequently enslaved.">>
<<set $activeSlave.career to "a politician">>
<<set $activeSlave.boobs += 100>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.face += 1>>
<<set $activeSlave.faceImplant += 1>>
<<set $activeSlave.faceShape to "normal">>
<<set $activeSlave.height += 10>>
<<set $activeSlave.devotion = random(-90,-80)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 2>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to random(28,42)>>
<<set $activeSlave.behavioralFlaw to either("arrogant", "bitchy")>>
<<set $activeSlave.customTat to "A small tattoo of the crest of an old world sorority is visible on her left shoulder blade.">>
<<set $activeSlave.customDesc to "Her face is still recognizable as that which once graced a million campaign posters.">>
<<elseif $seed <= 90>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 3>>
<<set $activeSlave.prestigeDesc to "She was born a daughter of royalty, but her family was overthrown when she was still young. She is a graduate cum laude of the world's most renowned slave school.">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.boobs += 100>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.lips += 10>>
<<set $activeSlave.face += 1>>
<<set $activeSlave.height += 10>>
<<set $activeSlave.devotion = random(75,90)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = 100>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 3>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.entertainSkill to 2>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to 18>>
<<set $activeSlave.sexualFlaw to "none">>
<<set $activeSlave.behavioralFlaw to "none">>
<<set $activeSlave.customTat to "Her family crest is tattooed on her cheek.">>
<<set $activeSlave.customDesc to "Her recognizable face marks her as a descendant of an overthrown royal family.">>
<<elseif $seed <= 100>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 3>>
<<set $activeSlave.prestigeDesc to "She was once an arcology owner like you, but lost a Free Cities power struggle and was enslaved. An object lesson in the need to stay vigilant.">>
<<set $activeSlave.career to "an arcology owner">>
<<set $activeSlave.boobsImplant += random(20,40)*200>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.boobs += 1000>>
<<set $activeSlave.nipples to either("cute", "puffy", "huge")>>
<<set $activeSlave.areolae to 2>>
<<set $activeSlave.buttImplant += random(6,8)>>
<<set $activeSlave.butt += $activeSlave.buttImplant>>
<<set $activeSlave.heels to 1>>
<<set $activeSlave.voice to 0>>
<<set $activeSlave.lips to random(75,85)>>
<<set $activeSlave.lipsImplant to 3>>
<<set $activeSlave.devotion = random(-90,-80)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(-80,-60)>>
<<set $activeSlave.anus to 3>>
<<set $activeSlave.vagina to 3>>
<<set $activeSlave.weight = -20>>
<<set $activeSlave.nipplesPiercing to 2>>
<<set $activeSlave.clitPiercing to 2>>
<<set $activeSlave.vaginaPiercing to 2>>
<<set $activeSlave.dickPiercing to 2>>
<<set $activeSlave.anusPiercing to 2>>
<<set $activeSlave.lipsPiercing to 2>>
<<set $activeSlave.tonguePiercing to 2>>
<<set $activeSlave.earPiercing to 2>>
<<set $activeSlave.nosePiercing to 2>>
<<set $activeSlave.eyebrowPiercing to 2>>
<<set $activeSlave.navelPiercing to 2>>
<<set $activeSlave.boobsTat to "rude words">>
<<set $activeSlave.buttTat to "rude words">>
<<set $activeSlave.vaginaTat to "rude words">>
<<set $activeSlave.dickTat to "rude words">>
<<set $activeSlave.lipsTat to "rude words">>
<<set $activeSlave.anusTat to "rude words">>
<<set $activeSlave.shouldersTat to "rude words">>
<<set $activeSlave.armsTat to "rude words">>
<<set $activeSlave.legsTat to "rude words">>
<<set $activeSlave.stampTat to "rude words">>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.hStyle to "shaved">>
<<set $activeSlave.hLength to 0>>
<<set $activeSlave.age to random(22,42)>>
<<set $activeSlave.behavioralFlaw to either("odd")>>
<<set $activeSlave.customDesc to "Her back is covered in a fine network of hairline scars, as though she's been repeatedly flogged bloody, healed with curatives, and then flogged again.">>
<<set $activeSlave.customTat to "'ARCOLOGY OWNER' is tattooed across her forehead.">>
<<elseif $seed <= 110>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She is a natural-born hermaphrodite. She was enslaved as an adult and subjected to treatment to upgrade both her halves to full functionality.">>
<<set $activeSlave.devotion = random(-45,-25)>>
<<set $activeSlave.trust = random(-90,-75)>>
<<set $activeSlave.health = random(-40,-30)>>
<<set $activeSlave.chem = 100>>
<<set $activeSlave.anus to random(1,2)>>
<<set $activeSlave.dick to random(1,2)>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.preg to 0>>
<<set $activeSlave.balls to random(1,2)>>
<<set $activeSlave.weight to random(-80,-20)>>
<<set $activeSlave.attrXX to random(30,50)>>
<<set $activeSlave.attrXY to random(30,50)>>
<<set $activeSlave.energy to random(5,20)>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to random(24,40)>>
<<set $activeSlave.customDesc to "She has had a very difficult time adjusting to her unusual biology.">>
<<elseif $seed <= 110>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She is a natural-born hermaphrodite. She received treatment to ensure both her halves would be fully functional from an early age.">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.chem to 200>>
<<set $activeSlave.boobs += 100*random(2,4)>>
<<set $activeSlave.butt += random(1,2)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.dick to random(4,6)>>
<<set $activeSlave.balls to random(4,6)>>
<<set $activeSlave.weight to random(20,80)>>
<<set $activeSlave.attrXX to random(80,100)>>
<<set $activeSlave.attrXY to random(80,100)>>
<<set $activeSlave.energy to random(60,90)>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 1>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.sexualFlaw to "none">>
<<set $activeSlave.behavioralFlaw to "none">>
<<set $activeSlave.sexualQuirk to either("tease", "romantic", "perverted", "caring")>>
<<set $activeSlave.behavioralQuirk to either("confident", "cutting", "funny", "adores women", "adores men", "advocate")>>
<<set $activeSlave.age to random(18,19)>>
<<set $activeSlave.customDesc to "She is very comfortable with her unusual biology.">>
<<elseif $seed <= 125>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She was once a noted adult film star, and was sold into slavery by her unscrupulous managers.">>
<<set $activeSlave.career to "a porn star">>
<<set $activeSlave.boobsImplant += random(4,6)*200>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.nipples to either("cute", "puffy", "huge")>>
<<set $activeSlave.areolae to 1>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.lips += 10>>
<<set $activeSlave.lipsImplant += 10>>
<<set $activeSlave.face += 1>>
<<set $activeSlave.faceImplant += 1>>
<<set $activeSlave.faceShape to "androgynous">>
<<set $activeSlave.devotion = random(-90,-80)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(-40,40)>>
<<set $activeSlave.anus to 3>>
<<set $activeSlave.dick to 5>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum to $activeSlave.balls>><</if>>
<<set $activeSlave.balls to 5>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.clitPiercing to 1>>
<<set $activeSlave.tonguePiercing to 1>>
<<set $activeSlave.nipplesPiercing to 1>>
<<set $activeSlave.nosePiercing to 1>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.oralSkill to 3>>
<<set $activeSlave.analSkill to 3>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.entertainSkill to 3>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to random(24,40)>>
<<set $activeSlave.behavioralFlaw to either("arrogant", "bitchy", "anorexic")>>
<<set $activeSlave.fetish to "none">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.customDesc to "She has seen and done almost everything sexually possible, on camera.">>
<<elseif $seed <= 130>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She was once the young trophy husband of a powerful woman in the old world, but she sold her into slavery in revenge for her infidelities.">>
<<set $activeSlave.career to "a trophy spouse">>
<<set $activeSlave.face += 1>>
<<set $activeSlave.faceImplant += 1>>
<<set $activeSlave.faceShape to "cute">>
<<set $activeSlave.muscles to random(1,3)>>
<<set $activeSlave.devotion = random(-90,-80)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.clitPiercing to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.entertainSkill to 1>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to random(19,22)>>
<<set $activeSlave.behavioralFlaw to either("arrogant", "bitchy")>>
<<set $activeSlave.fetish to "none">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.customTat to "Her ex-wife's name is prettily tattooed on her left arm, but a black line has been subsequently tattooed across it.">>
<<elseif $seed <= 135>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She was once expected to become a major sports star, but flamed out due to injury and was recently enslaved due to debt.">>
<<set $activeSlave.career to "an athlete">>
<<set $activeSlave.intelligence to random(-2,-1)>>
<<set $activeSlave.intelligenceImplant to 0>>
<<set $activeSlave.muscles to 2>>
<<set $activeSlave.heels to 1>>
<<set $activeSlave.devotion = random(-90,-80)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(80,90)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.dick to random(3,5)>>
<<set $activeSlave.balls to random(3,5)>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.combatSkill to 1>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to random(21,25)>>
<<set $activeSlave.sexualFlaw to either("hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw to "arrogant">>
<<set $activeSlave.customDesc to "She's not particularly bright, and enjoys solving problems with physical force.">>
<<elseif $seed <= 140>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She was once a rising young model, but apparently someone decided to take a shortcut in cashing in on her great beauty.">>
<<set $activeSlave.career to "a model">>
<<set $activeSlave.boobs to random(1,3)*100>>
<<set $activeSlave.butt to random(1,2)>>
<<set $activeSlave.muscles to 1>>
<<set $activeSlave.lips to random(15,25)>>
<<set $activeSlave.face to 2>>
<<set $activeSlave.faceImplant to random(1,2)>>
<<set $activeSlave.faceShape to "androgynous">>
<<set $activeSlave.devotion = random(-90,-80)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(-20,20)>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.oralSkill to 3>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.entertainSkill to 2>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to random(18,21)>>
<<set $activeSlave.sexualFlaw to either("hates women")>>
<<set $activeSlave.behavioralFlaw to either("arrogant", "anorexic")>>
<<set $activeSlave.customDesc to "She moves with the practiced grace of someone who unconsciously still pictures herself on the runway.">>
<<elseif $seed <= 145>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She is a natural albino, and was quickly enslaved due to the great demand for physically unusual specimens.">>
<<set $activeSlave.devotion = random(-90,-80)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(40,60)>>
<<set $activeSlave.hColor to "white">>
<<set $activeSlave.pubicHColor to "white">>
<<set $activeSlave.eyeColor to "pale">>
<<set $activeSlave.skin to "extremely pale">>
<<set $activeSlave.age to 18>>
<<set $activeSlave.customDesc to "Her eyes are unsettling; though her irises are a pale grey color, in some lights the whole eye takes on a red cast.">>
<<elseif $seed <= 150>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 2>>
<<set $activeSlave.prestigeDesc to "She is one of the longest legally-enslaved persons in the world, having been a slave for 15 years. She has spent almost all that time working as a slave prostitute, and has been heavily modified to keep her productive.">>
<<set $activeSlave.career to "a prostitute">>
<<set $activeSlave.boobsImplant += random(10,15)*200>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.nipples to either("cute", "puffy", "huge")>>
<<set $activeSlave.areolae to 2>>
<<set $activeSlave.butt += 4>>
<<set $activeSlave.buttImplant += 4>>
<<set $activeSlave.lips to random(25,55)>>
<<set $activeSlave.lipsImplant to 2>>
<<set $activeSlave.face to 2>>
<<set $activeSlave.faceImplant to 2>>
<<set $activeSlave.faceShape to "exotic">>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(0,15)>>
<<set $activeSlave.health = random(20,40)>>
<<set $activeSlave.anus to 3>>
<<set $activeSlave.dick to 1>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum to $activeSlave.balls>><</if>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.clitPiercing to 2>>
<<set $activeSlave.tonguePiercing to 2>>
<<set $activeSlave.nipplesPiercing to 2>>
<<set $activeSlave.nosePiercing to 2>>
<<set $activeSlave.lipsPiercing to 2>>
<<set $activeSlave.vaginaPiercing to 2>>
<<set $activeSlave.anusPiercing to 2>>
<<set $activeSlave.navelPiercing to 2>>
<<set $activeSlave.eyebrowPiercing to 2>>
<<set $activeSlave.earPiercing to 2>>
<<set $activeSlave.oralSkill to 3>>
<<set $activeSlave.analSkill to 3>>
<<set $activeSlave.whoreSkill to 3>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to random(33,35)>>
<<set $activeSlave.sexualFlaw to "none">>
<<set $activeSlave.behavioralFlaw to "none">>
<<set $activeSlave.energy = 100>>
<<set $activeSlave.fetish to "none">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.customDesc to "She has almost no inhibitions left at all.">>
<<set $activeSlave.customTat to "'50,000 Served!' is tattooed across her back.">>
<<elseif $seed <= 155>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 2>>
<<set $activeSlave.prestigeDesc to "She was once a B-list actress, but fell on hard times and drug addiction and was recently enslaved due to debt.">>
<<set $activeSlave.career to "an actress">>
<<set $activeSlave.boobs += 200>>
<<set $activeSlave.boobsImplant += 200>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.lips += 10>>
<<set $activeSlave.lipsImplant += 10>>
<<set $activeSlave.face to 2>>
<<set $activeSlave.faceImplant += 1>>
<<set $activeSlave.faceShape to "cute">>
<<set $activeSlave.devotion = random(-90,-80)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(-80,-40)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 3>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to random(24,28)>>
<<set $activeSlave.addict to 20>>
<<set $activeSlave.sexualFlaw to either("hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw to either("arrogant", "bitchy", "odd", "anorexic")>>
<<set $activeSlave.customDesc to "She sometimes forgets herself and acts as though she were still a coming celebrity.">>
<<elseif $seed <= 160>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 2>>
<<set $activeSlave.prestigeDesc to "She was once a rising old world politician, but was forced to flee from the increasingly dangerous politics common in a stressed world, and was subsequently enslaved.">>
<<set $activeSlave.career to "a politician">>
<<set $activeSlave.muscles to random(1,2)>>
<<set $activeSlave.height to random(160,200)>>
<<set $activeSlave.face += 1>>
<<set $activeSlave.faceImplant += 1>>
<<set $activeSlave.faceShape to "masculine">>
<<set $activeSlave.devotion = random(-90,-80)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 2>>
<<set $activeSlave.age to random(38,42)>>
<<set $activeSlave.behavioralFlaw to either("arrogant", "bitchy")>>
<<set $activeSlave.customTat to "A small tattoo of the crest of an old world fraternity is visible on her left shoulder blade.">>
<<set $activeSlave.customDesc to "Her face is still recognizable as that which once graced a million campaign posters.">>
<<elseif $seed <= 165>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 3>>
<<set $activeSlave.prestigeDesc to "She was born a child of royalty, but her family was overthrown when she was still young. She is a graduate cum laude of the world's most renowned slave school.">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.boobs += 100>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.lips += 10>>
<<set $activeSlave.face += 1>>
<<set $activeSlave.height += 10>>
<<set $activeSlave.devotion = random(75,85)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = 100>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.dick to 2>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum to $activeSlave.balls>><</if>>
<<set $activeSlave.balls to 1>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 3>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.entertainSkill to 2>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to 18>>
<<set $activeSlave.sexualFlaw to "none">>
<<set $activeSlave.behavioralFlaw to "none">>
<<set $activeSlave.customTat to "Her family crest is tattooed on her cheek.">>
<<set $activeSlave.customDesc to "Her recognizable face marks her as a descendant of an overthrown royal family.">>
<<elseif $seed <= 170>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You bought her at auction.">>
<<set $activeSlave.prestige to 3>>
<<set $activeSlave.prestigeDesc to "She was once an arcology owner like you, but lost a Free Cities power struggle and was enslaved. An object lesson in the need to stay vigilant.">>
<<set $activeSlave.career to "an arcology owner">>
<<set $activeSlave.muscles to random(1,2)>>
<<set $activeSlave.heels to 1>>
<<set $activeSlave.voice to 0>>
<<set $activeSlave.devotion = random(-90,-80)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(-80,-60)>>
<<set $activeSlave.anus to 3>>
<<set $activeSlave.weight = -20>>
<<set $activeSlave.nipplesPiercing to 2>>
<<set $activeSlave.clitPiercing to 2>>
<<set $activeSlave.vaginaPiercing to 2>>
<<set $activeSlave.dickPiercing to 2>>
<<set $activeSlave.anusPiercing to 2>>
<<set $activeSlave.lipsPiercing to 2>>
<<set $activeSlave.tonguePiercing to 2>>
<<set $activeSlave.earPiercing to 2>>
<<set $activeSlave.nosePiercing to 2>>
<<set $activeSlave.eyebrowPiercing to 2>>
<<set $activeSlave.navelPiercing to 2>>
<<set $activeSlave.boobsTat to "rude words">>
<<set $activeSlave.buttTat to "rude words">>
<<set $activeSlave.vaginaTat to "rude words">>
<<set $activeSlave.dickTat to "rude words">>
<<set $activeSlave.lipsTat to "rude words">>
<<set $activeSlave.anusTat to "rude words">>
<<set $activeSlave.shouldersTat to "rude words">>
<<set $activeSlave.armsTat to "rude words">>
<<set $activeSlave.legsTat to "rude words">>
<<set $activeSlave.stampTat to "rude words">>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.hStyle to "shaved">>
<<set $activeSlave.hLength to 0>>
<<set $activeSlave.age to random(28,42)>>
<<set $activeSlave.behavioralFlaw to either("odd")>>
<<set $activeSlave.customDesc to "Her back is covered in a fine network of hairline scars, as though she's been repeatedly flogged bloody, healed with curatives, and then flogged again.">>
<<set $activeSlave.customTat to "'ARCOLOGY OWNER' is tattooed across her forehead.">>
<</if>>
<<display "Slave Cost">>
<</nobr>>\
\
It will take ¤<<print $slaveCost>> to win the auction.
\
<<nobr>>
<<if $cash >= $slaveCost>>
[[Place that bid|New Slave Intro][$cash -= $slaveCost,$nextButton to "Continue",$nextLink to "AS Dump",$returnTo to "Main"]]
<<else>>
//You lack the necessary funds to place a winning bid.//
<</if>>
<</nobr>>
<<set $saleDescription to 1>>\
<<set $applyLaw to 1>>\
<<display "Long Slave Description">>\
<<set $saleDescription to 0>>\
<</if>><<if ($activeSlave.nationality is "American")>>
<<set $activeSlave.race to either("black", "middle eastern", "white", "white", "white", "latina", "latina", "asian", "amerindian", "mixed race")>>
<<elseif ($activeSlave.nationality is "Canadian")>>
<<set $activeSlave.race to either("white", "white", "white", "white", "amerindian")>>
<<elseif ($activeSlave.nationality is "Puerto Rican")>>
<<set $activeSlave.race to either("latina")>>
<<elseif ($activeSlave.nationality is "Cuban")>>
<<set $activeSlave.race to either("latina", "black")>>
<<elseif ($activeSlave.nationality is "Haitian")>>
<<set $activeSlave.race to either("black")>>
<<elseif ($activeSlave.nationality is "Jamaican")>>
<<set $activeSlave.race to either("black")>>
<<elseif ($activeSlave.nationality is "Mexican")>>
<<set $activeSlave.race to either("latina", "latina", "latina", "latina", "latina", "amerindian")>>
<<elseif ($activeSlave.nationality is "Peruvian")>>
<<set $activeSlave.race to either("latina", "amerindian")>>
<<elseif ($activeSlave.nationality is "Venezuelan")>>
<<set $activeSlave.race to either("latina")>>
<<elseif ($activeSlave.nationality is "Bolivian")>>
<<set $activeSlave.race to either("latina", "amerindian")>>
<<elseif ($activeSlave.nationality is "Guatemalan")>>
<<set $activeSlave.race to either("latina", "amerindian")>>
<<elseif ($activeSlave.nationality is "Brazilian")>>
<<set $activeSlave.race to either("black", "latina", "mixed race", "mixed race", "amerindian", "white")>>
<<elseif ($activeSlave.nationality is "Argentinian")>>
<<set $activeSlave.race to either("white", "latina", "latina")>>
<<elseif ($activeSlave.nationality is "Chilean")>>
<<set $activeSlave.race to either("white", "latina", "latina", "latina")>>
<<elseif ($activeSlave.nationality is "Colombian")>>
<<set $activeSlave.race to either("latina")>>
<<elseif ($activeSlave.nationality is "Egyptian")>>
<<set $activeSlave.race to either("black", "middle eastern", "middle eastern", "middle eastern", "semitic")>>
<<elseif ($activeSlave.nationality is "Turkish")>>
<<set $activeSlave.race to either("middle eastern", "middle eastern", "middle eastern", "semitic")>>
<<elseif ($activeSlave.nationality is "Iranian")>>
<<set $activeSlave.race to either("indo-aryan", "indo-aryan", "indo-aryan", "semitic")>>
<<elseif ($activeSlave.nationality is "Armenian")>>
<<set $activeSlave.race to either("indo-aryan", "semitic")>>
<<elseif ($activeSlave.nationality is "Israeli")>>
<<set $activeSlave.race to either("white", "middle eastern", "semitic", "semitic")>>
<<elseif ($activeSlave.nationality is "Saudi")>>
<<set $activeSlave.race to either("black", "asian", "middle eastern", "middle eastern")>>
<<elseif ($activeSlave.nationality is "Moroccan")>>
<<set $activeSlave.race to either("middle eastern", "middle eastern", "black")>>
<<elseif ($activeSlave.nationality is "Nigerian")>>
<<set $activeSlave.race to either("black")>>
<<elseif ($activeSlave.nationality is "Kenyan")>>
<<set $activeSlave.race to either("black")>>
<<elseif ($activeSlave.nationality is "Zimbabwean")>>
<<set $activeSlave.race to either("black")>>
<<elseif ($activeSlave.nationality is "Ugandan")>>
<<set $activeSlave.race to either("black")>>
<<elseif ($activeSlave.nationality is "Tanzanian")>>
<<set $activeSlave.race to either("black", "black", "black", "semitic")>>
<<elseif ($activeSlave.nationality is "Ghanan")>>
<<set $activeSlave.race to either("black", "black", "black", "semitic")>>
<<elseif ($activeSlave.nationality is "Congolese")>>
<<set $activeSlave.race to either("black")>>
<<elseif ($activeSlave.nationality is "Ethiopian")>>
<<set $activeSlave.race to either("black", "black", "black", "middle eastern", "semitic")>>
<<elseif ($activeSlave.nationality is "South African")>>
<<set $activeSlave.race to either("black", "black", "black", "white")>>
<<elseif ($activeSlave.nationality is "Chinese")>>
<<set $activeSlave.race to either("asian")>>
<<elseif ($activeSlave.nationality is "Korean")>>
<<set $activeSlave.race to either("asian")>>
<<elseif ($activeSlave.nationality is "Japanese")>>
<<set $activeSlave.race to either("asian")>>
<<elseif ($activeSlave.nationality is "Thai")>>
<<set $activeSlave.race to either("asian", "asian", "malay")>>
<<elseif ($activeSlave.nationality is "Vietnamese")>>
<<set $activeSlave.race to either("asian")>>
<<elseif ($activeSlave.nationality is "Indonesian")>>
<<set $activeSlave.race to either("asian", "malay", "malay", "pacific islander")>>
<<elseif ($activeSlave.nationality is "Filipina")>>
<<set $activeSlave.race to either("asian", "malay", "malay", "pacific islander")>>
<<elseif ($activeSlave.nationality is "Burmese")>>
<<set $activeSlave.race to either("asian", "asian", "indo-aryan")>>
<<elseif ($activeSlave.nationality is "Nepalese")>>
<<set $activeSlave.race to either("asian", "asian", "indo-aryan")>>
<<elseif ($activeSlave.nationality is "Uzbek")>>
<<set $activeSlave.race to either("asian")>>
<<elseif ($activeSlave.nationality is "Afghan")>>
<<set $activeSlave.race to either("indo-aryan", "middle eastern")>>
<<elseif ($activeSlave.nationality is "Algerian")>>
<<set $activeSlave.race to either("middle eastern")>>
<<elseif ($activeSlave.nationality is "Libyan")>>
<<set $activeSlave.race to either("middle eastern")>>
<<elseif ($activeSlave.nationality is "Tunisian")>>
<<set $activeSlave.race to either("middle eastern")>>
<<elseif ($activeSlave.nationality is "Lebanese")>>
<<set $activeSlave.race to either("middle eastern", "semitic")>>
<<elseif ($activeSlave.nationality is "Jordanian")>>
<<set $activeSlave.race to either("middle eastern", "semitic")>>
<<elseif ($activeSlave.nationality is "Emirati")>>
<<set $activeSlave.race to either("middle eastern", "indo-aryan")>>
<<elseif ($activeSlave.nationality is "Omani")>>
<<set $activeSlave.race to either("middle eastern", "indo-aryan")>>
<<elseif ($activeSlave.nationality is "Malian")>>
<<set $activeSlave.race to either("black", "black", "black", "black", "black", "middle eastern")>>
<<elseif ($activeSlave.nationality is "Sudanese")>>
<<set $activeSlave.race to either("black", "black", "black", "middle eastern")>>
<<elseif ($activeSlave.nationality is "Yemeni")>>
<<set $activeSlave.race to either("black", "semitic", "middle eastern", "middle eastern", "middle eastern")>>
<<elseif ($activeSlave.nationality is "Iraqi")>>
<<set $activeSlave.race to either("semitic", "middle eastern", "middle eastern", "middle eastern", "middle eastern")>>
<<elseif ($activeSlave.nationality is "Indian")>>
<<set $activeSlave.race to either("indo-aryan")>>
<<elseif ($activeSlave.nationality is "Malaysian")>>
<<set $activeSlave.race to either("asian", "malay", "malay", "malay")>>
<<elseif ($activeSlave.nationality is "Kazakh")>>
<<set $activeSlave.race to either("asian", "asian", "asian", "semitic", "indo-aryan")>>
<<elseif ($activeSlave.nationality is "Pakistani")>>
<<set $activeSlave.race to either("indo-aryan", "indo-aryan", "indo-aryan", "semitic")>>
<<elseif ($activeSlave.nationality is "Bangladeshi")>>
<<set $activeSlave.race to either("indo-aryan")>>
<<elseif ($activeSlave.nationality is "Russian")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Ukrainian")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Irish")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Icelandic")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Finnish")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Swiss")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Danish")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Norwegian")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Austrian")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Slovak")>>
<<set $activeSlave.race to either("white", "white", "white", "white", "indo-aryan")>>
<<elseif ($activeSlave.nationality is "Dutch")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Belgian")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Czech")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Serbian")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Portuguese")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Hungarian")>>
<<set $activeSlave.race to either("white", "white", "white", "white", "indo-aryan")>>
<<elseif ($activeSlave.nationality is "Estonian")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Polish")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Lithuanian")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Romanian")>>
<<set $activeSlave.race to either("semitic", "white", "white", "white", "white", "indo-aryan")>>
<<elseif ($activeSlave.nationality is "German")>>
<<set $activeSlave.race to either("black", "middle eastern", "white", "white", "white", "white", "white", "white")>>
<<elseif ($activeSlave.nationality is "Swedish")>>
<<set $activeSlave.race to either("middle eastern", "white", "white", "white", "white")>>
<<elseif ($activeSlave.nationality is "French")>>
<<set $activeSlave.race to either("black", "middle eastern", "white", "white", "white", "white", "white", "southern European")>>
<<elseif ($activeSlave.nationality is "Italian")>>
<<set $activeSlave.race to either("middle eastern", "southern European", "southern European", "white", "white")>>
<<elseif ($activeSlave.nationality is "Greek")>>
<<set $activeSlave.race to either("southern European")>>
<<elseif ($activeSlave.nationality is "Spanish")>>
<<set $activeSlave.race to either("semitic", "southern European", "southern European")>>
<<elseif ($activeSlave.nationality is "British")>>
<<set $activeSlave.race to either("indo-aryan", "white", "white", "white", "white", "white", "white", "white", "white", "white")>>
<<elseif ($activeSlave.nationality is "Australian")>>
<<set $activeSlave.race to either("white", "white", "black", "asian")>>
<<elseif ($activeSlave.nationality is "a New Zealander")>>
<<set $activeSlave.race to either("white", "white", "white", "white", "pacific islander")>>
<</if>>
<<if random(1,100) > 90>>
<<set $activeSlave.race to "mixed race">>
<</if>>
<<set $seed to 4+$activeSlave.intelligence+$activeSlave.intelligenceImplant>>
<<if "American" is $activeSlave.nationality>>
<<set $seed += 2>>
<<elseif ["Canadian", "Israeli", "Japanese", "Korean", "Irish", "Icelandic", "Finnish", "Swiss", "Danish", "Norwegian", "Austrian", "Slovak", "Dutch", "Belgian", "Czech", "Portuguese", "Hungarian", "Portuguese", "Estonian", "Polish", "Lithuanian", "Romanian", "German", "Swedish", "French", "Italian", "Spanish", "British", "Australian", "a New Zealander"].contains($activeSlave.nationality)>>
<<else>>
<<set $seed -= 2>>
<</if>>
<<if random(1,$seed) == 1>>
<<set $activeSlave.teeth to "crooked">>
<</if>>
<<display "Nationality to Name">>
<<display "Nationality to Accent">><<if ($activeSlave.nationality is "American")>>
<<if $activeSlave.race is "black">>
<<set $activeSlave.birthName to $africanAmericanSlaveNames.random()>>
<<elseif $activeSlave.race is "latina">>
<<set $activeSlave.birthName to $latinaSlaveNames.random()>>
<<elseif $activeSlave.race is "asian">>
<<set $activeSlave.birthName to $asianAmericanSlaveNames.random()>>
<<elseif $activeSlave.race is "middle eastern">>
<<set $activeSlave.birthName to $egyptianSlaveNames.random()>>
<<else>>
<<set $activeSlave.birthName to $whiteAmericanSlaveNames.random()>>
<</if>>
<<elseif ($activeSlave.nationality is "Canadian")>>
<<set $activeSlave.birthName to $canadianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Mexican")>>
<<set $activeSlave.birthName to $mexicanSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Puerto Rican")>>
<<set $activeSlave.birthName to $puertoRicanSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Haitian")>>
<<set $activeSlave.birthName to $haitianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Jamaican")>>
<<set $activeSlave.birthName to $jamaicanSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Cuban")>>
<<set $activeSlave.birthName to $cubanSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Guatemalan")>>
<<set $activeSlave.birthName to $guatemalanSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Chilean")>>
<<set $activeSlave.birthName to $chileanSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Peruvian")>>
<<set $activeSlave.birthName to $peruvianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Bolivian")>>
<<set $activeSlave.birthName to $bolivianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Venezuelan")>>
<<set $activeSlave.birthName to $venezuelanSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Russian")>>
<<set $activeSlave.birthName to $russianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Ukrainian")>>
<<set $activeSlave.birthName to $ukrainianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Italian")>>
<<set $activeSlave.birthName to $italianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Spanish")>>
<<set $activeSlave.birthName to $spanishSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "British")>>
<<set $activeSlave.birthName to $britishSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "French")>>
<<set $activeSlave.birthName to $frenchSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "German")>>
<<set $activeSlave.birthName to $germanSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Lithuanian")>>
<<set $activeSlave.birthName to $lithuanianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Norwegian")>>
<<set $activeSlave.birthName to $norwegianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Slovak")>>
<<set $activeSlave.birthName to $slovakSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Danish")>>
<<set $activeSlave.birthName to $danishSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Dutch")>>
<<set $activeSlave.birthName to $dutchSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Austrian")>>
<<set $activeSlave.birthName to $austrianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Swiss")>>
<<set $activeSlave.birthName to $swissSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Serbian")>>
<<set $activeSlave.birthName to $serbianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Belgian")>>
<<set $activeSlave.birthName to $belgianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Czech")>>
<<set $activeSlave.birthName to $czechSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Portuguese")>>
<<set $activeSlave.birthName to $portugueseSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Swedish")>>
<<set $activeSlave.birthName to $swedishSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Romanian")>>
<<set $activeSlave.birthName to $romanianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Hungarian")>>
<<set $activeSlave.birthName to $hungarianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Estonian")>>
<<set $activeSlave.birthName to $estonianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Irish")>>
<<set $activeSlave.birthName to $irishSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Icelandic")>>
<<set $activeSlave.birthName to $icelandicSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Finnish")>>
<<set $activeSlave.birthName to $finnishSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Greek")>>
<<set $activeSlave.birthName to $greekSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Polish")>>
<<set $activeSlave.birthName to $polishSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Brazilian")>>
<<set $activeSlave.birthName to $brazilianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Egyptian")>>
<<set $activeSlave.birthName to $egyptianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Colombian")>>
<<set $activeSlave.birthName to $colombianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Argentinian")>>
<<set $activeSlave.birthName to $argentinianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Turkish")>>
<<set $activeSlave.birthName to $turkishSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Iranian")>>
<<set $activeSlave.birthName to $iranianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Armenian")>>
<<set $activeSlave.birthName to $armenianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Israeli")>>
<<set $activeSlave.birthName to $israeliSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Saudi")>>
<<set $activeSlave.birthName to $saudiSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "South African")>>
<<if $activeSlave.race is "black">>
<<set $activeSlave.birthName to $blackSouthAfricanSlaveNames.random()>>
<<else>>
<<set $activeSlave.birthName to $whiteSouthAfricanSlaveNames.random()>>
<</if>>
<<elseif ($activeSlave.nationality is "Nigerian")>>
<<set $activeSlave.birthName to $nigerianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Congolese")>>
<<set $activeSlave.birthName to $congoleseSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Kenyan")>>
<<set $activeSlave.birthName to $kenyanSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Tanzanian")>>
<<set $activeSlave.birthName to $tanzanianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Zimbabwean")>>
<<set $activeSlave.birthName to $zimbabweanSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Ghanan")>>
<<set $activeSlave.birthName to $ghananSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Ugandan")>>
<<set $activeSlave.birthName to $ugandanSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Ethiopian")>>
<<set $activeSlave.birthName to $ethiopianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Moroccan")>>
<<set $activeSlave.birthName to $moroccanSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Chinese")>>
<<set $activeSlave.birthName to $chineseSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Korean")>>
<<set $activeSlave.birthName to $koreanSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Thai")>>
<<set $activeSlave.birthName to $thaiSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Vietnamese")>>
<<set $activeSlave.birthName to $vietnameseSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Japanese")>>
<<set $activeSlave.birthName to $japaneseSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Indonesian")>>
<<set $activeSlave.birthName to $indonesianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Filipina")>>
<<set $activeSlave.birthName to $filipinaSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Bangladeshi")>>
<<set $activeSlave.birthName to $bangladeshiSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Malaysian")>>
<<set $activeSlave.birthName to $malaysianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Uzbek")>>
<<set $activeSlave.birthName to $uzbekSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Afghan")>>
<<set $activeSlave.birthName to $afghanSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Nepalese")>>
<<set $activeSlave.birthName to $nepaleseSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Burmese")>>
<<set $activeSlave.birthName to $burmeseSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Iraqi")>>
<<set $activeSlave.birthName to $iraqiSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Yemeni")>>
<<set $activeSlave.birthName to $yemeniSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Sudanese")>>
<<set $activeSlave.birthName to $sudaneseSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Algerian")>>
<<set $activeSlave.birthName to $algerianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Tunisian")>>
<<set $activeSlave.birthName to $tunisianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Libyan")>>
<<set $activeSlave.birthName to $libyanSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Omani")>>
<<set $activeSlave.birthName to $omaniSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Malian")>>
<<set $activeSlave.birthName to $malianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Jordanian")>>
<<set $activeSlave.birthName to $jordanianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Lebanese")>>
<<set $activeSlave.birthName to $lebaneseSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Emirati")>>
<<set $activeSlave.birthName to $emiratiSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Kazakh")>>
<<set $activeSlave.birthName to $kazakhSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Pakistani")>>
<<set $activeSlave.birthName to $pakistaniSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Indian")>>
<<set $activeSlave.birthName to $indianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "Australian")>>
<<set $activeSlave.birthName to $australianSlaveNames.random()>>
<<elseif ($activeSlave.nationality is "a New Zealander")>>
<<set $activeSlave.birthName to $newZealanderSlaveNames.random()>>
<<else>>
<<set $activeSlave.birthName to $whiteAmericanSlaveNames.random()>>
<</if>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "RIE Eligibility Check">>
<<if $legendaryFacility == 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $legendaryWhoreID == $slaves[$i].ID>>
<<set $activeSlave to $slaves[$i]>>
<</if>>
<</for>>
<<else>>
<<set $activeSlave to $eventSlave>>
<</if>>
<<set $activeSlave.devotion += 4>>
<</nobr>>\
\
The Free Cities red light areas are so overcharged with cheap and easy sex that the fashion in whores is comically unstable. This week, <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is in vogue. So many customers are interested in renting her body that it's necessary to assign other girls to take some of the load off her by diverting less important customers away from her.
This is a rare opportunity. Such popularity and fame is here today, and gone tomorrow. It might be possible, with a serious investment of funds in publicity, to really fix her in the public mind as a whore of note. There's no guarantee of success, but if you are successful, her value will increase a great deal.
\
<span id="result">
<<click "Just capitalize on her popularity as it is">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
You decide to limit your advantage on her temporary popularity to a little marketing and some minor price increases. You've made some unexpected @@color:yellowgreen;profits,@@ and gained a little @@color:green;notoriety.@@
<<set $cash += 1000>>
<<set $rep += 100>>
<</replace>>
<</click>>
<<click "Invest ¤5000 in her notoriety">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 50>>
<<replace "#result">>
You buy media coverage of her, invest in an ad campaign, and even arrange for persons of influence and taste to sample and review her many delights. Your efforts are a success. Her current extreme popularity will fade in time, but you have managed to arrange for her a permanent place as a @@color:green;notorious and very popular prostitute.@@ As her owner, your reputation has @@color:green;also increased.@@
<<set $cash -= 5000>>
<<set $rep += 100>>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She is a famed Free Cities whore, and commands top prices.">>
<<set $desc = "a framed pornographic advertisement for " + $activeSlave.slaveName + " from the week she became a famous whore">>
<<set $trinkets.push($desc)>>
<</replace>>
<<else>>
<<replace "#result">>
You buy media coverage of her, invest in an ad campaign, and even arrange for persons of influence and taste to sample and review her many delights. Unfortunately, popularity remains an art, not a science; though you do your best, the public mind's fancy eludes your grasp. As her owner, your reputation has @@color:green;increased,@@ but in a week she'll be forgotten.
<<set $cash -= 5000>>
<<set $rep += 100>>
<</replace>>
<</if>>
<</click>>
<<click "Lavish ¤10000 on her fame">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 10>>
<<replace "#result">>
You buy prime media coverage of her, invest in a lavish ad campaign, and even arrange for persons of great influence and fine taste to sample and review her many delights. Your efforts are a success. Her current extreme popularity will fade in time, but you have managed to arrange for her a permanent place as a @@color:green;notorious and very popular prostitute.@@ As her owner, your reputation has @@color:green;also increased.@@
<<set $cash -= 10000>>
<<set $rep += 200>>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She is a famed Free Cities whore, and commands top prices.">>
<<set $desc = "a framed pornographic advertisement for " + $activeSlave.slaveName + " from the week she became a famous whore">>
<<set $trinkets.push($desc)>>
<</replace>>
<<else>>
<<replace "#result">>
You buy prime media coverage of her, invest in a lavish ad campaign, and even arrange for persons of great influence and fine taste to sample and review her many delights. Unfortunately, popularity remains an art, not a science; though you do your best, the public mind's fancy eludes your grasp. As her owner, your reputation has @@color:green;increased,@@ but in a week she'll be forgotten.
<<set $cash -= 10000>>
<<set $rep += 200>>
<</replace>>
<</if>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "RIE Eligibility Check">>
<<if $legendaryFacility == 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $legendaryEntertainerID == $slaves[$i].ID>>
<<set $activeSlave to $slaves[$i]>>
<</if>>
<</for>>
<<else>>
<<set $activeSlave to $eventSlave>>
<</if>>
<<set $activeSlave.devotion += 4>>
<</nobr>>\
\
The Free Cities fashion scene extends to slave bodies, of course; stopping at mere clothes and behaviors is an old world conceit. This week, <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is in vogue. Such a crowd of gawkers and hangers-on follows her around the club that the fine citizens who have a chance at an hour of her time must shoulder their way through the throng.
This is a rare opportunity. Such popularity and fame is here today, and gone tomorrow. It might be possible, with a serious investment of funds in publicity, to really fix her in the public mind as a courtesan of note. There's no guarantee of success, but if you are successful, her value will increase a great deal.
\
<span id="result">
<<click "Just capitalize on her popularity as it is">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
You decide to limit your advantage on her temporary popularity to a little publicity and some advertising. You've gained a little @@color:green;notoriety.@@
<<set $rep += 200>>
<</replace>>
<</click>>
<<click "Invest ¤5000 in her image">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 50>>
<<replace "#result">>
You buy media coverage of her, invest in an ad campaign, and even arrange for persons of influence and taste to sample and review her gentle caresses. Your efforts are a success. Her current extreme popularity will fade in time, but you have managed to arrange for her a permanent place as a @@color:green;respected and famous courtesan.@@ As her owner, your reputation has @@color:green;also increased.@@
<<set $cash -= 5000>>
<<set $rep += 200>>
<<if $activeSlave.prestige <= 1>>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She is a famed Free Cities slut, and can please anyone.">>
<</if>>
<<set $desc = "a framed article written about " + $activeSlave.slaveName + " when she debuted as a famous courtesan">>
<<set $trinkets.push($desc)>>
<</replace>>
<<else>>
<<replace "#result">>
You buy media coverage of her, invest in an ad campaign, and even arrange for persons of influence and taste to sample and review her gentle caresses. Unfortunately, popularity remains an art, not a science; though you do your best, the public mind's fancy eludes your grasp. As her owner, your reputation has @@color:green;increased,@@ but in a week she'll be forgotten.
<<set $cash -= 5000>>
<<set $rep += 200>>
<</replace>>
<</if>>
<</click>>
<<click "Lavish ¤10000 on her fame">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 10>>
<<replace "#result">>
You buy prime media coverage of her, invest in a lavish ad campaign, and even arrange for persons of great influence and fine taste to sample and review her gentle caresses. Your efforts are a success. Her current extreme popularity will fade in time, but you have managed to arrange for her a permanent place as a @@color:green;respected and famous courtesan.@@ As her owner, your reputation has @@color:green;also increased.@@
<<set $cash -= 10000>>
<<set $rep += 400>>
<<if $activeSlave.prestige <= 1>>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She is a famed Free Cities slut, and can please anyone.">>
<</if>>
<<set $desc = "a framed article written about " + $activeSlave.slaveName + " when she debuted as a famous courtesan">>
<<set $trinkets.push($desc)>>
<</replace>>
<<else>>
<<replace "#result">>
You buy prime media coverage of her, invest in a lavish ad campaign, and even arrange for persons of great influence and fine taste to sample and review her gentle caresses. Unfortunately, popularity remains an art, not a science; though you do your best, the public mind's fancy eludes your grasp. As her owner, your reputation has @@color:green;increased,@@ but in a week she'll be forgotten.
<<set $cash -= 10000>>
<<set $rep += 400>>
<</replace>>
<</if>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "RIE Eligibility Check">>
<<if $legendaryFacility == 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $legendaryCowID == $slaves[$i].ID>>
<<set $activeSlave to $slaves[$i]>>
<</if>>
<</for>>
<<else>>
<<set $activeSlave to $eventSlave>>
<</if>>
<<set $activeSlave.devotion += 4>>
<</nobr>>\
\
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is an incredible producer of milk. She's lactating in volumes that would have been unthinkable in the days when drug treatments were limited by consent. A nascent slave dairy trade organization will be holding a public stock show tomorrow, and since they're aware you keep cows, they've sent you an invitation to enter stock to be judged.
This is a rare opportunity. The idea of human dairy is new and understandably fascinating to many, so the stock show is likely to draw some serious press. Were $activeSlave.slaveName to win, she would probably be remembered for a long time as a special cow.
\
<span id="result">
<<click "Fairly enter her in the stock show">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 90>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly milked. It's likely there was some bribery behind the scenes, but her massive tits win the day. Against all odds she is named best in show, and will be @@color:green;remembered@@ as dairy stock of the highest pedigree. As her owner, your reputation has @@color:green;also increased.@@
<<set $rep += 100>>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She is remembered for winning best in show as a dairy cow.">>
<<set $desc = "a best in show ribbon awarded to " + $activeSlave.slaveName + " as a milk cow">>
<<set $trinkets.push($desc)>>
<</replace>>
<<else>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly milked. It's likely there was some bribery behind the scenes, and it is fatal to her chances of winning. Though her tits are easily the most impressive on display, another stock owner who was more open-handed with the judges took best in show. The public is impressed with $activeSlave.slaveName's tits anyway; as you are her owner, your reputation has @@color:green;increased@@ a little.
<<set $rep += 100>>
<</replace>>
<</if>>
<</click>>
<<click "Spend ¤5000 bribing the judges">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 50>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly milked. Several of the judges cannot resist giving you a wink as they look her over. $activeSlave.slaveName is unsurprisingly named best in show, and will be @@color:green;remembered@@ as dairy stock of the highest pedigree. As her owner, your reputation has @@color:green;also increased.@@
<<set $cash -= 5000>>
<<set $rep += 100>>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She is remembered for winning best in show as a dairy cow.">>
<<set $desc = "a best in show ribbon awarded to " + $activeSlave.slaveName + " as a milk cow">>
<<set $trinkets.push($desc)>>
<</replace>>
<<else>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly milked. Several of the judges cannot resist giving you a wink as they look her over, but others look disapprovingly at them; it seems some of your competitors also forwarded money to the committee. After furious wrangling, $activeSlave.slaveName loses to another cow. The public is impressed with $activeSlave.slaveName's tits anyway; as you are her owner, your reputation has @@color:green;increased@@ a little.
<<set $cash -= 5000>>
<<set $rep += 100>>
<</replace>>
<</if>>
<</click>>
<<click "Spend ¤10000 bribing the judges and sabotaging the competition">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 10>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly milked. After she's put through her paces, the most unfortunate series of accidents somehow befalls her fellow cows. One is taken ill, another seems drugged, and someone seems to have slipped a finger of raw ginger up another's ass, making her whine and squeal constantly. $activeSlave.slaveName is unsurprisingly named best in show, and will be @@color:green;remembered@@ as dairy stock of the highest pedigree. As her owner, your reputation has @@color:green;also increased.@@
<<set $cash -= 10000>>
<<set $rep += 100>>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She is remembered for winning best in show as a dairy cow.">>
<<set $desc = "a best in show ribbon awarded to " + $activeSlave.slaveName + " as a milk cow">>
<<set $trinkets.push($desc)>>
<</replace>>
<<else>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly milked. You are surprised to see that the judging committee has been changed at the last minute. They choose another cow as best in show. There are persistent @@color:red;rumors@@ after the show that there was an absolute massacre of firings at the dairy organization headquarters the night before the show after it was discovered that someone, widely thought to be you, had been corrupting the judges.
<<set $cash -= 10000>>
<<set $rep -= 100>>
<</replace>>
<</if>>
<</click>>
</span><<nobr>>
<<set $nextButton to " ">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $nextButton to "Continue">>
<<set $activeSlave to 0>>
<<if $activeSlave == 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].devotion < 75)>>
<<if ($slaves[$i].amp != 1)>>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].assignment is "serve the public")>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<<if ($slaves[$i].assignment is "serve in the club")>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<<if ($slaves[$i].assignment is "whore")>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<<if ($slaves[$i].assignment is "work in the brothel")>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave == 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].devotion < 75)>>
<<if ($slaves[$i].trust < 75)>>
<<if ($slaves[$i].amp != 1)>>
<<if canTalk($slaves[$i])>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<<if ndef $activeSlave.ID>>
<<set $activeSlave to $slaves.random()>>
<</if>>
<</nobr>>\
\
One fine day, as normal as any day surrounded by your slaves can be, you're sitting at your desk when a message comes in. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> totally fails to announce it, which is unusual; when you ask her why not, she replies <<if $assistant > 0>>flirtatiously, "What message, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>?" <<if $assistantAppearance is "monstergirl">>Her avatar's tentacle hair wiggles with incomprehension.<<elseif $assistantAppearance is "shemale">>Her avatar looks frustrated, its hardon wilting.<<elseif $assistantAppearance is "amazon">>Her avatar gives a little shriek of frustration.<<elseif $assistantAppearance is "businesswoman">>Her avatar wears an unaccustomed look of frustration.<<elseif $assistantAppearance is "goddess">>Her avatar looks concerned without her usual sultry overtone.<<elseif $assistantAppearance is "schoolgirl">>Her avatar puts on such a hard look of concentration that its eyes cross.<<else>>her symbol avatar spins with frustration.<</if>> She says, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>><<else>>"You have received no messages in the past thirty seconds, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>."<</if>> This is disturbing, to say the least. After close investigation, it appears someone has managed to plant a simple text message in your mail system without $assistantName or any of your other security systems taking any notice. Worse, your mysterious correspondent seems willing to show off this ability in this petty display rather than simply sending a message anonymously.
"You will immediately free $activeSlave.slaveName," it reads. "This is the price of your continued survival. Agree and you buy yourself a few more moments at the top of your heap of shit. Refuse, and you shall fall that much sooner." The message is signed "The Daughters of Liberty."
You call $activeSlave.slaveName in and politely inquire as to whether she knows anything about the matter. She nearly flees in terror, but gathers her courage and <<if canTalk($activeSlave) == false>>gestures meekly<<elseif ($activeSlave.lips > 70)>>lisps meekly through her huge lips<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>lisps meekly through her piercings<<else>>mumbles meekly<</if>> that several nondescript citizens she sees occasionally at work have passed a few messages to her. Apparently, they simply asked whether she wished to be free. Asked whether she does in fact wish to be free, she <<if canTalk($activeSlave) == false>>shakily gestures an apology, and admits that she does.<<elseif ($activeSlave.lips > 70)>>lisps faintly, "Ahm thorry, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. Yeth."<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>lisps faintly, "Ahm thorry, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. Yeth."<<else>>mutters faintly, "I'm sorry, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. Yes."<</if>>
\
<span id="result">
<<click "Free her">>
<<replace "#result">>
You calmly inform her that she's free to go. She almost collapses with shock, but turns and hurries out of the arcology, tears streaming from her eyes. She wanders down through the arcology, attracting little notice. One moment the monitors have her struggling through a dense-packed crowd, and the next, they don't.
<<set $nextButton to "Continue">>
<<if $activeSlave.relationship > 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.relationshipTarget == $slaves[$i].ID>>
<<set $activeSlave.relationshipTarget to 0>>
<<set $activeSlave.relationship to 0>>
<<set $slaves[$i].relationshipTarget to 0>>
<<set $slaves[$i].relationship to 0>>
<</if>>
<</for>>
<</if>>
<<set $traitor to $activeSlave>>
<<display "Remove activeSlave">>
<</replace>>
<</click>>
<<click "Tell her to ignore the Daughters in the future">>
<<replace "#result">>
$activeSlave.slaveName almost @@color:mediumorchid;faints with relief@@ when it becomes apparent you aren't going to punish her for speaking of freedom. All attempts to use your monitoring systems to find the citizens who contacted her fail; it seems their ability to corrupt your systems is considerable. @@color:mediumorchid;Whispers of freedom@@ run like wildfire amongst your slaves.
<<set $nextButton to "Continue">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i].devotion -= 15>>
<<else>>
<<set $slaves[$i].devotion -= 10>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<click "Publicly flog her for treasonous conversation">>
<<replace "#result">>
You announce that a treasonous slave will be publicly flogged. Treason is understood in the Free Cities to be activity that tends to undermine slavery, and public interest is considerable when $activeSlave.slaveName is dragged out into a public atrium and secured to a post. You do your duty; the one that passes the sentence should swing the lash. The ordeal is long and bloody. The populace understand the necessity of the punishment, though they are @@color:red;disturbed@@ that such a thing could happen in your penthouse of all places. The effect on $activeSlave.slaveName's health @@color:red;is serious,@@ and she is @@color:gold;terrified of failing you again.@@
<<set $nextButton to "Continue">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i].health -= 30>>
<<set $activeSlave.trust -= 15>>
<</if>>
<</for>>
<<set $rep -= 500>>
<</replace>>
<</click>>
<<click "Chemically lobotomize her to extirpate any record of the incident">>
<<replace "#result">>
You inform $activeSlave.slaveName that she is to return to her duties, which she does, mystified. Later in the day she finds herself scheduled for surgery, and meekly goes. As she feels the cool touch of the injector, loaded with powerful chemical lobotomizing agents, she looks up at the camera above the auto-surgery with a hint of resigned apology in her eyes. When she is released from the surgery's care a few hours later, the hint is gone. @@color:red;As is everything.@@
<<set $nextButton to "Continue">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i].fetish to "mindbroken">>
<</if>>
<</for>>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Random Nonindividual Event">>
<</nobr>>\
\
The month after freeing $traitor.slaveName, you receive another message from the Daughters of Liberty. This one contains a video. It shows $traitor.slaveName sitting quietly at a table, wearing comfortable clothes and eating a nice meal. She looks a little bewildered, but there's an obvious happiness to her, it's impossible to deny. She seems unaware she's being recorded.
A voice cuts in, calm but filled with unmistakable rage: "I hope you don't think this fixes everything, scum. We're still coming for you, and for all your slaveowning friends. All you've bought with this is the chance to maybe come out alive at the end. We'll be in touch."<<nobr>>
<<set $nextButton to " ">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $nextButton to "Continue">>
<</nobr>>\
\
A deputation of slaveowning citizens comes to see you. Though they haven't experienced anything so disturbing as your dealings with the Daughters of Liberty, rumors of unrest and revolution are running through the Free Cities. They are upset with the lack of troops to protect the arcology. This is quite a development in the young history of Free Cities society; only a few months ago, the idea of collective defense would have been a bitterly controversial one. It's still an employer's market for mercenaries; you could easily hire some. Alternatively, your citizens would probably agree to fund them by subscription - the word "taxes" would be impolitic.
''This is a unique and very important opportunity'' and must not be taken lightly.
\
<span id="result">
<<click "Install a full platoon by subscription">>
<<replace "#result">>
You hire a full platoon of reputable mercenaries and a veteran officer to command them, kit them in excellent gear, and quarter them in the arcology. Their pay is on an escrow basis; the huge lump sum you paid will serve to secure them, and its interest will constitute their pay. The sight of many armed men on patrol has reassured the worried slaveowners, but they are @@color:red;resentful@@ of having to take this step themselves.
<<set $nextButton to "Continue">>
<<set $rep -= 500>>
<<set $mercenaries to 3>>
<</replace>>
<</click>>
<<click "Install a full platoon at your expense">>
<<replace "#result">>
You hire a full platoon of reputable mercenaries and a veteran officer to command them, kit them in excellent gear, and quarter them in the arcology. Their pay is on an escrow basis; the huge lump sum you paid will serve to secure them, and its interest will constitute their pay. The sight of many armed men on patrol has reassured the worried slaveowners, and they are @@color:green;grateful@@ to you for seeing to their defense.
<<set $nextButton to "Continue">>
<<set $rep += 500>>
<<set $cash -= 10000>>
<<set $mercenaries to 3>>
<</replace>>
<</click>> <<if $PC.career is "mercenary">>//This will cost ¤10000 and some upkeep, @@color:springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤10000 and incur significant upkeep costs//<</if>>
<<click "Refuse to quarter so many troops in your arcology">>
<<replace "#result">>
The consensus that the arcology is vulnerable triggers an @@color:red;exodus@@ of your most wealthy and valuable citizens, and your reputation @@color:red;suffers@@ grievously.
<<set $nextButton to "Continue">>
<<set $arcologies[0].prosperity = Math.trunc($arcologies[0].prosperity*0.8)>>
<<set $rep -= 1000>>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to " ">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $nextButton to "Continue">>
<</nobr>>\
\
<<if $assistant > 0>>While working at your desk, you are accompanied by the luscious sound of $assistantName humming to herself, which she does to indicate she's working on a difficult task. After this goes on for a while, <<if $assistantAppearance is "monstergirl">>her monstergirl avatar uses its tentacle hair to wave for your attention<<elseif $assistantAppearance is "shemale">>her avatar helicopters its dick until she has your attention<<elseif $assistantAppearance is "amazon">>her avatar jumps up and down for your attention, hooting cheerfully,<<elseif $assistantAppearance is "businesswoman">>her avatar takes off its reading glasses, straightens its suit jacket,<<elseif $assistantAppearance is "goddess">>her avatar hefts up her gravid body, glowing brighter than usual to get your attention,<<elseif $assistantAppearance is "schoolgirl">>her schoolgirl avatar bounces up and down for your attention<<else>>her symbol glows to get your attention<</if>> and says, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I have a suggestion. At your request I have been reviewing historical slave societies for parallels with our current situation. I calculate it would be very advantageous to bind your mercenaries more closely to the arcology. It would be expensive, but if they were all given slaves, better weapons, and some sort of title, they would defend this place to the death."<<else>><<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> catches your attention as you work at your desk. It says, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, a suggestion. Review of historical slave societies for parallels with your current situation is complete. Analysis indicates it would be advantageous to increase the loyalty of your mercenaries. It would be expensive, but if they were given slaves, better weapons, and an honorary title, they would defend the arcology with increased effectiveness."<</if>>
''This is a unique and very important opportunity'' and must not be taken lightly. //All of these choices have the same gameplay effect, and only differ in theme.//
\
<span id="result">
<<click "Decline">>
<<replace "#result">>
The suggestion is absurd; no historical lessons are necessary for a world where drones and supercomputers rule the day. Your mercenaries will doubtless perform well enough as mercenaries.
<<set $nextButton to "Continue">>
<</replace>>
<</click>>
<<click "They shall be my Knights">>
<<replace "#result">>
You ask for a meeting with your mercenaries' captain and lay out a proposal for a new contract between you over $PC.refreshment. As he reviews the terms, he looks skeptical, then surprised, then interested, and finally, he breaks out into laughter. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," he says, "you have no idea how fun this is going to be." He rises and gives you a short bow. "Knight-Captain reporting for duty, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>." The mercenaries - no, the Knights - are well looked after. They are each assigned a nice apartment, a freshly enslaved servant, and a suit of prototype armor equipped with the latest weapons. Word of the innovation runs through the Free Cities @@color:green;like wildfire.@@
<<set $nextButton to "Continue">>
<<set $rep += 1000>>
<<set $cash -= 20000>>
<<set $mercenaries to 5>>
<<set $mercenariesTitle to "Knights">>
<</replace>>
<</click>> <<if $PC.career is "mercenary">>//This will cost ¤20000 and some upkeep, @@color:springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>>
<<if $arcologies[0].FSRomanRevivalist >= 10>>\
<<click "They shall be my Evocati">>
<<replace "#result">>
You ask for a meeting with your mercenaries' captain and lay out a proposal for a new contract between you over $PC.refreshment. As he reviews the terms, he looks skeptical, then surprised, then interested, and finally, he breaks out into laughter. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," he says, "you have no idea how fun this is going to be." He rises and gives you a short bow. "Centurion reporting for duty, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>." The mercenaries - no, the Evocati - are well looked after. They are each assigned a nice apartment, a freshly enslaved servant, and a suit of prototype armor equipped with the latest weapons and bearing a Roman standard. Word of the innovation runs through the Free Cities @@color:green;like wildfire.@@
<<set $nextButton to "Continue">>
<<set $rep += 1000>>
<<set $cash -= 20000>>
<<set $mercenaries to 5>>
<<set $mercenariesTitle to "Evocati">>
<</replace>>
<</click>> <<if $PC.career is "mercenary">>//This will cost ¤20000 and some upkeep, @@color:springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>>
<</if>>\
<<if $arcologies[0].FSEgyptianRevivalist >= 10>>\
<<click "They shall be my Medjay">>
<<replace "#result">>
You ask for a meeting with your mercenaries' captain and lay out a proposal for a new contract between you over $PC.refreshment. As he reviews the terms, he looks skeptical, then surprised, then interested, and finally, he breaks out into laughter. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," he says, "you have no idea how fun this is going to be." He rises and gives you a short bow. "First Medjay reporting for duty, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>." The mercenaries - no, the Medjay - are well looked after. They are each assigned a nice apartment, a freshly enslaved servant, and a suit of prototype armor equipped with the latest weapons and bearing a faux cheetah cloak. Word of the innovation runs through the Free Cities @@color:green;like wildfire.@@
<<set $nextButton to "Continue">>
<<set $rep += 1000>>
<<set $cash -= 20000>>
<<set $mercenaries to 5>>
<<set $mercenariesTitle to "Medjay">>
<</replace>>
<</click>> <<if $PC.career is "mercenary">>//This will cost ¤20000 and some upkeep, @@color:springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>>
<</if>>\
<<if $arcologies[0].FSEdoRevivalist >= 10>>\
<<click "Naturally, they shall be the Samurai">>
<<replace "#result">>
You ask for a meeting with your mercenaries' captain and lay out a proposal for a new contract between you over $PC.refreshment. As he reviews the terms, he looks skeptical, then surprised, then interested, and finally, he breaks out into laughter. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," he says, "you have no idea how fun this is going to be." He rises and gives you a short bow. "Your Samurai-Lord reports for duty, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>." The mercenaries - no, the Samurai - are well looked after. They are each assigned a nice apartment, a freshly enslaved servant, and a suit of prototype armor equipped with the latest weapons, exterior plates styled after lacquered Samurai armor, and an enraged mask covering the face. Word of the innovation runs through the Free Cities @@color:green;like wildfire.@@
<<set $nextButton to "Continue">>
<<set $rep += 1000>>
<<set $cash -= 20000>>
<<set $mercenaries to 5>>
<<set $mercenariesTitle to "Samurai">>
<</replace>>
<</click>> <<if $PC.career is "mercenary">>//This will cost ¤20000 and some upkeep, @@color:springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>>
<</if>>\
<<if $arcologies[0].FSArabianRevivalist >= 10>>\
<<click "They shall be my Janissaries">>
<<replace "#result">>
You ask for a meeting with your mercenaries' captain and lay out a proposal for a new contract between you over $PC.refreshment. As he reviews the terms, he looks skeptical, then surprised, then interested, and finally, he breaks out into laughter. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," he says, "you have no idea how fun this is going to be." He rises and gives you a short bow. "Corbaci reporting for duty, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>." The mercenaries - no, the Janissaries - are well looked after. They are each assigned a nice apartment, a freshly enslaved servant, and a suit of prototype armor equipped with the latest weapons and cloaked in an outer garment of fine oriental silks. Word of the innovation runs through the Free Cities @@color:green;like wildfire.@@
<<set $nextButton to "Continue">>
<<set $rep += 1000>>
<<set $cash -= 20000>>
<<set $mercenaries to 5>>
<<set $mercenariesTitle to "Janissaries">>
<</replace>>
<</click>> <<if $PC.career is "mercenary">>//This will cost ¤20000 and some upkeep, @@color:springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>>
<</if>>\
<<if $arcologies[0].FSChattelReligionist >= 10>>\
<<click "They shall be the Knights Templar">>
<<replace "#result">>
You ask for a meeting with your mercenaries' captain and lay out a proposal for a new contract between you over $PC.refreshment. As he reviews the terms, he looks skeptical, then surprised, then interested, and finally, he breaks out into laughter. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," he says, "you have no idea how fun this is going to be." He rises and gives you a short bow. "Inquisitor-General reporting for duty, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>." The mercenaries - no, the Knights Templar - are well looked after. They are each assigned a nice apartment, a freshly enslaved servant, and a suit of prototype armor equipped with the latest weapons and bearing a cloak emblazoned with the symbol of God. Word of the innovation runs through the Free Cities @@color:green;like wildfire.@@
<<set $nextButton to "Continue">>
<<set $rep += 1000>>
<<set $cash -= 20000>>
<<set $mercenaries to 5>>
<<set $mercenariesTitle to "Knights Templar">>
<</replace>>
<</click>> <<if $PC.career is "mercenary">>//This will cost ¤20000 and some upkeep, @@color:springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>>
<</if>>\
<<if $arcologies[0].FSDegradationist >= 10>>\
<<click "They shall be my Immortals">>
<<replace "#result">>
You ask for a meeting with your mercenaries' captain and lay out a proposal for a new contract between you over $PC.refreshment. As he reviews the terms, he looks skeptical, then surprised, then interested, and finally, he breaks out into laughter. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," he says, "you have no idea how fun this is going to be." He rises and gives you a short bow. "Satrap reporting for duty, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>." The mercenaries - no, the Immortals - are well looked after. They are each assigned a nice apartment, a freshly enslaved servant, and a suit of prototype armor equipped with the latest weapons and more than one wicked, curved blade. Word of the innovation runs through the Free Cities @@color:green;like wildfire.@@
<<set $nextButton to "Continue">>
<<set $rep += 1000>>
<<set $cash -= 20000>>
<<set $mercenaries to 5>>
<<set $mercenariesTitle to "Immortals">>
<</replace>>
<</click>> <<if $PC.career is "mercenary">>//This will cost ¤20000 and some upkeep, @@color:springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>>
<</if>>\
<<if $arcologies[0].FSAssetExpansionist >= 10>>\
<</if>>\
<<if $arcologies[0].FSTransformationFetishist >= 10>>\
<</if>>\
<<if $arcologies[0].FSGenderRadicalist >= 10>>\
<</if>>\
<<if $arcologies[0].FSGenderFundamentalist >= 10>>\
<</if>>\
<<if $arcologies[0].FSPhysicalIdealist >= 10>>\
<<click "They shall be the Asgardians">>
<<replace "#result">>
You ask for a meeting with your mercenaries' captain and lay out a proposal for a new contract between you over $PC.refreshment. As he reviews the terms, he looks skeptical, then surprised, then interested, and finally, he breaks out into laughter. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," he says, "you have no idea how fun this is going to be." He rises and gives you a short bow. "Foehammer reporting for duty, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>." The mercenaries - no, the Asgardians - are well looked after. They are each assigned a nice apartment, a freshly enslaved servant, a private gym, and a suit of prototype armor equipped with the latest weapons. Word of the innovation runs through the Free Cities @@color:green;like wildfire.@@
<<set $nextButton to "Continue">>
<<set $rep += 1000>>
<<set $cash -= 20000>>
<<set $mercenaries to 5>>
<<set $mercenariesTitle to "Asgardians">>
<</replace>>
<</click>> <<if $PC.career is "mercenary">>//This will cost ¤20000 and some upkeep, @@color:springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>>
<</if>>\
<<if $arcologies[0].FSSupremacist >= 10>>\
<<click "They shall be the Knights of the Blood">>
<<replace "#result">>
You ask for a meeting with your mercenaries' captain and lay out a proposal for a new contract between you over $PC.refreshment. As he reviews the terms, he looks skeptical, then surprised, then interested, and finally, he breaks out into laughter. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," he says, "you have no idea how fun this is going to be." He rises and gives you a short bow. "Knights of the Blood reporting for duty, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>." The mercenaries - no, the Knights of the Blood - are well looked after. They are each assigned a nice apartment, three freshly enslaved servants of inferior races, and a suit of prototype armor equipped with the latest weapons. Word of the innovation runs through the Free Cities @@color:green;like wildfire.@@
<<set $nextButton to "Continue">>
<<set $rep += 1000>>
<<set $cash -= 20000>>
<<set $mercenaries to 5>>
<<set $mercenariesTitle to "Knights of the Blood">>
<</replace>>
<</click>> <<if $PC.career is "mercenary">>//This will cost ¤20000 and some upkeep, @@color:springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>>
<</if>>\
<<if $arcologies[0].FSSubjugationist >= 10>>\
<</if>>\
<<if $arcologies[0].FSPaternalist >= 10>>\
<</if>>\
<<if $arcologies[0].FSBodyPurist >= 10>>\
<</if>>\
<<if $arcologies[0].FSSlimnessEnthusiast >= 10>>\
<</if>>\
<<if $arcologies[0].FSPastoralist >= 10>>\
<<click "They shall be the Rangers">>
<<replace "#result">>
You ask for a meeting with your mercenaries' captain and lay out a proposal for a new contract between you over $PC.refreshment. As he reviews the terms, he looks skeptical, then surprised, then interested, and finally, he breaks out into laughter. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," he says, "you have no idea how fun this is going to be." He rises and gives you a short bow. "Lead Ranger reporting for duty, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>." The mercenaries - no, the Rangers - are well looked after. They are each assigned a nice apartment, a freshly enslaved servant, and a suit of prototype armor equipped with the latest weapons - and an improbably massive revolver on the hip. Word of the innovation runs through the Free Cities @@color:green;like wildfire.@@
<<set $nextButton to "Continue">>
<<set $rep += 1000>>
<<set $cash -= 20000>>
<<set $mercenaries to 5>>
<<set $mercenariesTitle to "Rangers">>
<</replace>>
<</click>> <<if $PC.career is "mercenary">>//This will cost ¤20000 and some upkeep, @@color:springgreen;reduced by your mercenary contacts@@//<<else>>//This will cost ¤20000 and incur significant upkeep costs//<</if>>
<</if>>\
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Random Nonindividual Event">>
<</nobr>>\
\
Your next communication from the Daughters of Liberty is a request for a live video call. You accept and are surprised to be confronted by $traitor.slaveName's face. She looks very different, without visible modifications of any kind and dressed in utilitarian clothes, but it's her.
"Hello, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says simply. "It's happening soon. The Daughters asked me to call you to ask you for your help. All they need is the access codes to your security systems. They'll let you live, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, they'll even let you take your money. But the arcology and the slaves, those will have to go free." She hesitates a little. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I like being free. But I don't want to see you killed. Please, please agree."
\
<span id="result">
<<click "Transmit the codes">>
<<replace "#result">>
You transmit the access codes to your security systems. $traitor.slaveName smiles and thanks you. "You made the right decision, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I love you."
<<set $collaboration to 1>>
<</replace>>
<</click>>
<<click "Refuse">>
<<replace "#result">>
You close the video call without a word. From your desk, you have access to thousands of video feeds from all across the arcology; they show men and women working, sleeping, eating, chatting, fucking. You wonder how many of them have plans, and what those plans are.
<</replace>>
<</click>>
</span><<set $nextButton to "Continue">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $nextButton to "Continue">>
<<set $daughtersVictory to 1>>
You are awakened in the middle of the night by a jolt that shakes the entire arcology, accompanied by a distant boom. It is followed by the wail of the arcology's alarm systems, and then finally by a faint crackle that grows to a constant chatter of gunfire. Main power goes out, and you claw your way in the darkness to the video feeds, running on emergency backup. The Daughters of Liberty have more sympathizers in the arcology than even you suspected, and they're well armed and have the element of surprise. <<if $arcologies[0].FSRomanRevivalistLaw == 1>>$arcologies[0].name, however, is home to a society that cannot be surprised, for each and every one of its citizens is armed and trained for instant contribution to the defense of Rome. Even as you do your best to reestablish control, you hear a thunderous, ubiquitous roar from all around you. Your citizens are already getting into the fight.<</if>>
<br><br>
<<if $hackerSupport == 0>>Many of the arcology systems are not responding properly. It seems the Daughters' penetration of your systems is thorough. Your security systems are still reasonably functional, but the rebels are aided by partial control of things like lights and door locks.<<else>>It seems your cyberwarfare ally of convenience is having an effect. Arcology systems are working perfectly unless the rebels disable them physically. Their fighters are impeded by uncooperative lights, resistant locking systems, and even $assistantName's selective deployment of firefighting systems to obscure visibility.<</if>>
<br><br>
<<if $personalArms == 0>>Since you are not well armed or armored, you stay in your penthouse and do what you can to coordinate the defense.<<elseif $personalArms == 1>>The Daughters are appalled to encounter you striding thunderously out of your penthouse, fully armored. Your exoskeleton mounts an acoustic riot control system that even allows you to take prisoners.<<else>>The Daughters are appalled to encounter you striding thunderously out of your penthouse, fully armored. Your exoskeleton mounts an acoustic riot control system that even allows you to take prisoners. Meanwhile, your security drones are busily rearming themselves, and soon the dominant sound in the arcology is the ripping noise made by their small-caliber guns. A few of them retain their nonlethal weapons and swoop in to subdue when possible.<</if>>
<br><br>
<<if ($mercenaries == 0) && ($arcologies[0].FSRomanRevivalistLaw == 0)>>You are alone in contributing to the defense of your home.<<elseif $mercenaries == 1>>Your mercenaries desperately defend their barracks but manage little else.<<elseif $mercenaries is 3>>Your mercenaries manage to get into action quickly enough, but are bogged down in the streets. They are obliged to fight a confused battle to establish a perimeter. Only once it's stable are they able to push out.<<else>>Your $mercenariesTitle spread out into the arcology, as invincible as Medieval men-at-arms matched against peasants. They are so dominant over the Daughters that they are able to take many prisoners. Their armor often permits them to approach armed, resisting rebels and disarm them manually.<</if>> <<if $arcologies[0].FSRomanRevivalistLaw == 1>>As the crisis is reached and passed, lower-class citizens armed as Hastati, with lighter weapons and personal armor, begin to sweep the arcology to ensure no one escapes. Middle-class citizens, meanwhile, heavily armored as Principes, methodically grind out pockets of armed resistance. The toughest rebel groups are left to the exoskeleton-armored Triarii.<</if>>
<br><br>
<<if $arcologies[0].FSRomanRevivalistLaw + $mercenaries + $personalArms + $hackerSupport < 9>>
@@color:yellow;The Daughters of Liberty are defeated.@@ @@color:red;$arcologies[0].name is heavily damaged,@@ and the repairs will be very costly. The effect on your reputation is @@color:green;muted, but positive,@@ since though you won, your victory was hard-fought and set the arcology's prosperity back @@color:red;a long way.@@ <<if $traitor != 0>>$traitor.slaveName was killed in the fighting.<</if>>
<<set $daughtersVictory to 2>>
<<set $cash -= 10000>>
<<set $cash -= Math.trunc($cash*0.3)>>
<<set $arcologies[0].prosperity = Math.trunc($arcologies[0].prosperity*0.5)>>
<<set $rep += 500>>
<<if $seeDicks > 50>>
<<set $j to 3>>
<<elseif $seeDicks > 0>>
<<set $j to 1>>
<<else>>
<<set $j to 0>>
<</if>>
<<for $i to 0; $i < $j; $i++>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She is an enslaved Daughter of Liberty.">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<<if $seeDicks > 50>>
<<set $j to 0>>
<<elseif $seeDicks > 0>>
<<set $j to 2>>
<<else>>
<<set $j to 3>>
<</if>>
<<for $i to 0; $i < $j; $i++>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She is an enslaved Daughter of Liberty.">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<<set $desc = "a Daughters of Liberty brassard">>
<<set $trinkets.push($desc)>>
<<elseif $arcologies[0].FSRomanRevivalistLaw == 1>>
@@color:yellow;The Daughters of Liberty are utterly crushed.@@ $arcologies[0].name has been slightly damaged, but even as the last pockets of resistance are crushed, your citizens begin repairs themselves. The effect on your reputation is @@color:green;immensely positive,@@ since your victory was insultingly easy and barely set the arcology's prosperity back at all. You also took a truly impressive bag of prisoners. <<if $traitor != 0>>$traitor.slaveName was captured and has been returned to you.<</if>>
<<set $daughtersVictory to 3>>
<<set $cash -= 2000>>
<<set $cash -= Math.trunc($cash*0.2)>>
<<set $arcologies[0].prosperity = Math.trunc($arcologies[0].prosperity*0.7)>>
<<set $rep += 2000>>
<<if $traitor != 0>>
<<set $activeSlave to $traitor>>
<<set $activeSlave.assignmentVisible to 1>>
<<set $activeSlave.assignment to "rest">>
<<set $activeSlave.health = random(-80,-60)>>
<<set $activeSlave.origin to "She was your slave, but you freed her, which she repaid by participating in a coup attempt against you. It failed, and she is again your chattel.">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</if>>
<<for $i to 0; $i < 8; $i++>>
<<if random(0,99) < $seeDicks>>
<<display "Generate XY Slave">>
<<else>>
<<display "Generate XX Slave">>
<</if>>
<<set $activeSlave.origin to "She is an enslaved Daughter of Liberty.">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<<set $desc = "a damaged plate carrier bearing Daughters of Liberty insignia">>
<<set $trinkets.push($desc)>>
<<else>>
@@color:yellow;The Daughters of Liberty are annihilated.@@ @@color:red;$arcologies[0].name has been damaged,@@ and the repairs will be quite costly. However, the effect on your reputation is @@color:green;very positive,@@ since though your victory was hard-fought and set the arcology's prosperity back @@color:red;considerably,@@ you did better than other arcology owners have done when faced with similar well-armed unrest. You also took a truly impressive bag of prisoners. <<if $traitor != 0>>$traitor.slaveName was captured and has been returned to you.<</if>>
<<set $daughtersVictory to 3>>
<<set $cash -= 5000>>
<<set $cash -= Math.trunc($cash*0.2)>>
<<set $arcologies[0].prosperity = Math.trunc($arcologies[0].prosperity*0.7)>>
<<set $rep += 1000>>
<<if $traitor != 0>>
<<set $activeSlave to $traitor>>
<<set $activeSlave.assignmentVisible to 1>>
<<set $activeSlave.assignment to "rest">>
<<set $activeSlave.health = random(-80,-60)>>
<<set $activeSlave.origin to "She was your slave, but you freed her, which she repaid by participating in a coup attempt against you. It failed, and she is again your chattel.">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</if>>
<<if $seeDicks > 50>>
<<set $j to 5>>
<<elseif $seeDicks > 0>>
<<set $j to 2>>
<<else>>
<<set $j to 0>>
<</if>>
<<for $i to 0; $i < $j; $i++>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She is an enslaved Daughter of Liberty.">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<<if $seeDicks > 50>>
<<set $j to 0>>
<<elseif $seeDicks > 0>>
<<set $j to 3>>
<<else>>
<<set $j to 5>>
<</if>>
<<for $i to 0; $i < $j; $i++>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She is an enslaved Daughter of Liberty.">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<<set $desc = "a Daughters of Liberty flag that once hung in their forward command post within your arcology">>
<<set $trinkets.push($desc)>>
<</if>>
<br><br>
<span id="result">
<<click "Sell your prisoners immediately">>
<<replace "#result">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].origin is "She is an enslaved Daughter of Liberty.">>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<</for>>
Prisoners sold.
<</replace>>
<</click>> <<if $traitor != 0>>//$traitor.slaveName will not be sold.//<</if>>
<br><<click "Give your prisoners to those who suffered property damage">>
<<replace "#result">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].origin is "She is an enslaved Daughter of Liberty.">>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $rep += Math.trunc($slaveCost/10)>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<</for>>
Prisoners @@color:green;given away.@@
<</replace>>
<</click>> <<if $traitor != 0>>//$traitor.slaveName will not be sold.//<</if>>
<br><<click "Enslave all of your prisoners">>
<<replace "#result">>
You simply enslave all of the prisoners yourself. You will make them pay for attacking your arcology.
<</replace>>
<</click>>
</span>You are awakened in the middle of the night by an odd darkness. All the normal lights of your healthy arcology are out. Main power has gone out, and you claw your way in the darkness to the video feeds, running on emergency backup.
Armed rebels are running unchecked down the corridors. <<if $mercenaries > 0>>Your mercenaries' quarters is locked down, but from the interior feeds you can see a few of them lying in their beds or slumped in chairs as gas is pumped through the ventilation systems. <</if>>The security drones are actively assisting the rebels. You can see $traitor.slaveName on one of the feeds, encouraging her fellow fighters with yells, and when that fails, leading them by example. In areas already controlled by the Daughters, slaveowners are being summarily shot in the streets. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," $assistantName says, "the Daughters of Liberty are in complete control of all arcology systems. Remain here."
After half an hour of watching the executions, $traitor.slaveName strides confidently into your office. You greet her by name, in response to which she deals you a vicious open-handed slap that knocks you out of your chair. <<if $traitor.slaveName != $traitor.birthName>>"My name," she says, "is $traitor.birthName."<<else>>"You stupid fuck," she says.<</if>> Your cause of death is that of many an oppressor - an aneurysm of the cerebellum, in 9mm Parabellum.
''GAME OVER''
<<set $ui to "start">>You are awakened in the middle of the night by a jolt that shakes the entire arcology, accompanied by a distant boom. It is followed by another, and another, and then the wail of the arcology's alarm systems, and then finally by a faint crackle that grows to a constant chatter of gunfire. Main power goes out, and you claw your way in the darkness to the video feeds, running on emergency backup.
<<if $mercenaries > 0>>Sheets of flame are pouring from your mercenaries' quarters; it seems they were among the first targets for bombs. <</if>>Heavy gunfire is bringing down security drones by the scores. The attackers seem to have figured out where the drone hangars are, and are laying down fire on the exits the drones must use to get into action. <<if $traitor != 0>>You can see $traitor.slaveName on one of the feeds, encouraging her fellow fighters with yells, and when that fails, leading them by example. <</if>> In areas already controlled by your enemies, slaveowners are being summarily shot in the streets. <<if $hackerSupport == 1>>"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," $assistantName says, "the Daughters of Liberty are attempting a coup. They appear to have smuggled a significant quantity of arms and explosives into the arcology.<<else>>"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," $assistantName says, "the Daughters of Liberty are attempting a coup. They appear to have smuggled a significant qua - zzzt -" There is nothing more from the computer systems.<</if>>
<<if $traitor != 0>>If this were a movie, $traitor.slaveName would be the one to kill you after a desperate struggle in your office. Reality does not have such a refined sense of drama. <</if>>If the Daughters had any plans to take you alive, they are lost to the exigencies of combat. Your penthouse remains locked down, forcing them to use breaching charges to make an entrance. These prove entirely too effective, and your last impression is of the floor heaving bodily up toward the ceiling.
''GAME OVER''
<<set $ui to "start">><<nobr>>
<<set $nextButton to " ">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $nextButton to "Continue">>
<</nobr>>\
\
While you are reviewing your information security posture in light of the Daughters of Liberty and their apparent ability to get into your systems, you receive yet another well-secured message unannounced. To your surprise, it isn't the Daughters. It's a video call from a rather interesting individual. She is quite pretty, and has a variety of facial tattoos and piercings; her face is androgynous enough that you aren't entirely sure what gender (probably) she considers herself. Her pale skin is illuminated by the diffuse glow from what's clearly a huge bank of monitors, and the clacking sound of a traditional mechanical keyboard can be heard over the line.
"Hi!" she says cheerfully. "I seen you been contacted by these Daughters cunts. They been after me too. They're pretty decent at cyberwarfare, but I'm fuckin' better." A momentary discomfort crosses her face, and she shifts a little in her seat. "They're building up for somethin' big. Wouldn'ta contacted you at all, let us both fight our own fights, but I gotta short fuse on this vulnerability and I need to bribe a weak link. Your money can get me in, my skills can fuck 'em up. What do you say?" <<if $assistant > 0>><<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has been trying to track the contact, but fails horribly. The hacker glances at her <<if $assistantAppearance is "monstergirl">>frustrated little monstergirl avatar<<elseif $assistantAppearance is "shemale">>angry little shemale avatar<<elseif $assistantAppearance is "amazon">>raging little amazon avatar<<elseif $assistantAppearance is "businesswoman">>mortified little businesswoman avatar<<elseif $assistantAppearance is "goddess">>scornful little goddess avatar<<elseif $assistantAppearance is "schoolgirl">>embarrassed little schoolgirl avatar<<else>>symbol<</if>> and chuckles. "Haha, cute."<</if>>
As she finishes speaking, another spasm distorts her expression, and then she suddenly relaxes. After a moment, she looks down, out of your field of view, and hisses, <<if $seeDicks == 0>>"Keep licking, bitch, I like aftershocks. Work my clit, or it's your asshole."<<else>>"Swallow, bitch. Every fucking drop, or it's your asshole."<</if>>
\
<span id="result">
<<click "Decline">>
<<replace "#result">>
She's almost certainly trying to extort a quick payoff. You politely decline. "Meh," she shrugs. <<if $seeDicks == 0>>She shudders again and there's a gasping sound from down below. She looks down again, and as she ends the video call, you hear her say "Good job. Ha ha, fuck you, slut, it's your asshole anyway. Get me my strap-on."<<else>>She shudders and there's a popping sound from down below, like a cockhead springing free of someone's mouth. Sure enough, a still-erect dickhead springs into view from the bottom of the screen; for that to be visible she has to be truly huge, almost as long as one of her forearms. She looks down again, and as she ends the video call, you hear her say "Good job. Ha ha, fuck you, slut, it's your asshole anyway. Rape time! Turn around." Tearful begging can be heard before the call closes.<</if>>
<<set $nextButton to "Continue">>
<</replace>>
<</click>>
<<click "Accept">>
<<replace "#result">>
You transfer the funds. "Meh," she shrugs. <<if $seeDicks == 0>>She shudders again and there's a gasping sound from down below. She looks down again, and as she ends the video call, you hear her say "Good job. Ha ha, fuck you, slut, it's your asshole anyway. Get me my strap-on."<<else>>She shudders and there's a popping sound from down below, like a cockhead springing free of someone's mouth. Sure enough, a still-erect dickhead springs into view from the bottom of the screen; for that to be visible she has to be truly huge, almost as long as one of her forearms. She looks down again, and as she ends the video call, you hear her say "Good job. Ha ha, fuck you, bitch, it's your asshole anyway. Buttrape time!"<</if>> <<if $assistant > 0>><<if $assistantAppearance is "monstergirl">>She seems to have left a present for your poor personal assistant; her little monstergirl avatar is visible in the bottom corner of a screen on the wall opposite you, and is writhing around, babbling and orgasming continuously.<<elseif $assistantAppearance is "shemale">>She seems to have left a present for your poor personal assistant; her little shemale avatar is visible in the bottom corner of a screen on the wall opposite you. She's being assraped by a representation of the hacker in the same style, and is helplessly masturbating as she gets fucked.<<elseif $assistantAppearance is "amazon">>She seems to have left a present for your poor personal assistant; her little amazon avatar is visible in the bottom corner of a screen on the wall opposite you, and is writhing around, babbling and squirting continuously.<<elseif $assistantAppearance is "businesswoman">>She seems to have left a present for your poor personal assistant; her little businesswoman avatar is visible in the bottom corner of a screen on the wall opposite you, and seems to be under a compulsion to strip out of her suit. She's blushing furiously at her inability to control herself.<<elseif $assistantAppearance is "goddess">>She seems to have left a present for your poor personal assistant; her little goddess avatar is visible in the bottom corner of a screen on the wall opposite you. She's being face-fucked by a representation of the hacker in the same style, meekly struggling, but flushed with arousal.<<elseif $assistantAppearance is "schoolgirl">>She seems to have left a present for your poor personal assistant; her little schoolgirl avatar is visible in the bottom corner of a screen on the wall opposite you, and is blushing furiously as she compulsively fists herself.<</if>><</if>>
<<set $nextButton to "Continue">>
<<set $cash -= 10000>>
<<set $hackerSupport to 1>>
<</replace>>
<</click>> //This will cost ¤10000//
</span>slaveName: "Camille", birthName: "Camille", weekAcquired: 1, origin: "She is half of a famous musical duo, along with her twin sister. They fled to the Free Cities.", career: 0, ID: 82, prestige: 1, prestigeDesc: "She is a famed Free Cities whore, and commands top prices.", recruiter: 0, relation: 0, relationTarget: 0, relationship: 0, relationshipTarget: 0, rivalry: 0, rivalryTarget: 0, subTarget: 0, choosesOwnAssignment: 0, assignment: "rest", assignmentVisible: 1, sentence: 0, training: 0, toyHole: "all her holes", indenture: -1, indentureRestrictions: 0, birthWeek: random(0,51), age: 23, ageImplant: 0, health: 4, minorInjury: 0, trust: 0, oldTrust: 0, devotion: 0, oldDevotion: 0, weight: 0, muscles: .5, height: 175, heightImplant: 0, nationality: "slave", race: "white", markings: "none", eyes: 1, eyeColor: "blue", eyewear: "none", hColor: "blonde", pubicHColor: "blonde", skin: "pale", hLength: 60, hStyle: "ass length, with thick luxurious bangs.", pubicHStyle: "waxed", waist: 1, corsetPiercing: 0, amp: 0, heels: 0, voice: 2, voiceImplant: 0, accent: 0, shoulders: 0, shouldersImplant: 0, boobs: 400, boobsImplant: 0, boobsImplantType: 0, boobShape: "normal", nipples: "cute", nipplesPiercing: 0, areolae: 0, areolaePiercing: 0, boobsTat: "0", lactation: 0, milk: 0, cum: 0, hips: 0, hipsImplant: 0, butt: 2, buttImplant: 0, buttImplantType: 0, buttTat: "0", face: 1, faceImplant: 0, faceShape: "normal", lips: 1, lipsImplant: 0, lipsPiercing: 0, lipsTat: "0", teeth: "normal", tonguePiercing: 0, vagina: 0, vaginaLube: 0, vaginaTat: "0", preg: -1, pregSource: 0, pregType: 0, labor: 0, births: 0, cSec: 0, bellyAccessory: "none", labia: 0, clit: 0, clitPiercing: 0, clitSetting: "all", foreskin: 0, anus: 0, dick: 0, analArea: 1, dickPiercing: 0, dickTat: "0", balls: 0, anusPiercing: 0, anusTat: "0", makeup: 0, nails: 0, brand: 0, brandLocation: 0, earPiercing: 1, nosePiercing: 0, eyebrowPiercing: 0, navelPiercing: 0, cosmeticPiercings: 0, shouldersTat: "0", armsTat: "0", legsTat: "0", backTat: 0, stampTat: "0", vaginalSkill: 0, oralSkill: 1, analSkill: 0, whoreSkill: 0, entertainSkill: 3, combatSkill: 0, livingRules: "spare", speechRules: "restrictive", releaseRules: "restrictive", relationshipRules: "permissive", standardPunishment: "situational", standardReward: "situational", useRulesAssistant: 1, diet: "healthy", tired: 0, hormones: 0, drugs: "no drugs", chem: 0, addict: 0, choosesOwnClothes: 0, clothes: "a slutty maid outfit", collar: "pretty jewelry", shoes: "heels", vaginalAccessory: "none", dickAccessory: "none", buttplug: "none", intelligence: 0, intelligenceImplant: 0, energy: 50, attrXX: 0, attrXY: 0, attrKnown: 0, fetish: "likes girls", fetishStrength: 70, fetishKnown: 1, behavioralFlaw: "arrogant", behavioralQuirk: "none", sexualFlaw: "hates men", sexualQuirk: "none", oralCount: 0, vaginalCount: 0, analCount: 0, mammaryCount: 0, penetrativeCount: 0, pitKills: 0, customTat: "", customLabel: "", customDesc: "She has an identical twin sister named Kennerly, from whom she hates to be parted. They're from the former United States."
slaveName: "Kennerly", birthName: "Kennerly", weekAcquired: 1, origin: "She is half of a famous musical duo, along with her twin sister. They fled to the Free Cities.", career: 0, ID: 83, prestige: 1, prestigeDesc: "She is a famed Free Cities whore, and commands top prices.", recruiter: 0, relation: 0, relationTarget: 0, relationship: 0, relationshipTarget: 0, rivalry: 0, rivalryTarget: 0, subTarget: 0, choosesOwnAssignment: 0, assignment: "rest", assignmentVisible: 1, sentence: 0, training: 0, toyHole: "all her holes", indenture: -1, indentureRestrictions: 0, birthWeek: random(0,51), age: 23, ageImplant: 0, health: 4, minorInjury: 0, trust: 0, oldTrust: 0, devotion: 0, oldDevotion: 0, weight: 0, muscles: .5, height: 175, heightImplant: 0, nationality: "slave", race: "white", markings: "none", eyes: 1, eyeColor: "blue", eyewear: "none", hColor: "blonde", pubicHColor: "blonde", skin: "pale", hLength: 60, hStyle: "ass length, with thick luxurious bangs.", pubicHStyle: "waxed", waist: 1, corsetPiercing: 0, amp: 0, heels: 0, voice: 2, voiceImplant: 0, accent: 0, shoulders: 0, shouldersImplant: 0, boobs: 400, boobsImplant: 0, boobsImplantType: 0, boobShape: "normal", nipples: "cute", nipplesPiercing: 0, areolae: 0, areolaePiercing: 0, boobsTat: "0", lactation: 0, milk: 0, cum: 0, hips: 0, hipsImplant: 0, butt: 2, buttImplant: 0, buttImplantType: 0, buttTat: "0", face: 1, faceImplant: 0, faceShape: "normal", lips: 1, lipsImplant: 0, lipsPiercing: 0, lipsTat: "0", teeth: "normal", tonguePiercing: 0, vagina: 0, vaginaLube: 0, vaginaTat: "0", preg: -1, pregSource: 0, pregType: 0, labor: 0, births: 0, cSec: 0, bellyAccessory: "none", labia: 0, clit: 0, clitPiercing: 0, clitSetting: "all", foreskin: 0, anus: 0, dick: 0, analArea: 1, dickPiercing: 0, dickTat: "0", balls: 0, anusPiercing: 0, anusTat: "0", makeup: 0, nails: 0, brand: 0, brandLocation: 0, earPiercing: 1, nosePiercing: 0, eyebrowPiercing: 0, navelPiercing: 0, cosmeticPiercings: 0, shouldersTat: "0", armsTat: "0", legsTat: "0", backTat: 0, stampTat: "0", vaginalSkill: 0, oralSkill: 1, analSkill: 0, whoreSkill: 0, entertainSkill: 3, combatSkill: 0, livingRules: "spare", speechRules: "restrictive", releaseRules: "restrictive", relationshipRules: "permissive", standardPunishment: "situational", standardReward: "situational", useRulesAssistant: 1, diet: "healthy", tired: 0, hormones: 0, drugs: "no drugs", chem: 0, addict: 0, choosesOwnClothes: 0, clothes: "a slutty maid outfit", collar: "pretty jewelry", shoes: "heels", vaginalAccessory: "none", dickAccessory: "none", buttplug: "none", intelligence: 0, intelligenceImplant: 0, energy: 50, attrXX: 0, attrXY: 0, attrKnown: 0, fetish: "likes girls", fetishStrength: 70, fetishKnown: 1, behavioralFlaw: "arrogant", behavioralQuirk: "none", sexualFlaw: "hates men", sexualQuirk: "none", oralCount: 0, vaginalCount: 0, analCount: 0, mammaryCount: 0, penetrativeCount: 0, pitKills: 0, customTat: "", customLabel: "", customDesc: "She has an identical twin sister named Camille, from whom she hates to be parted. They're from the former United States."<<nobr>>
The first necessary step is to prepare the donatrix.
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<if ($impregnatrix.fetish is "pregnancy") && ($impregnatrix.fetishKnown == 1) && ($impregnatrix.fetishStrength > 60) && ($impregnatrix.devotion >= -20)>>
This is very easy, since $impregnatrix.slaveName has an impregnation fetish.
<<if $impregnatrix.preg > 0>>
She's pregnant, and as far as she's concerned, everyone should be pregnant. She's @@color:hotpink;happy to spread the love.@@
<<elseif isFertile($impregnatrix)>>
She'd love to get pregnant herself, but as far as she's concerned, putting a baby in someone else is the @@color:hotpink;next best thing.@@
<<else>>
She's been deeply unhappy that there's no prospect of her ever being able to carry a child, and this is the @@color:hotpink;next best thing@@ for her.
<</if>>
<<set $impregnatrix.devotion += 4>>
<<if ($impregnatrix.preg is -3)>>Her member remains limp despite the prospect of getting another slave pregnant, but a direct injection of vasodilators quickly fixes that for this special occasion.
<<else>>Her member springs instantly to attention at the prospect of getting another slave pregnant.
<</if>>
<<elseif ($impregnatrix.attrXX > 65) && ($impregnatrix.attrKnown == 1) && ($impregnatrix.devotion >= -20)>>
Since $impregnatrix.slaveName likes sticking her cock in girls, she doesn't take much convincing.
<<if ($impregnatrix.preg is -3)>>Her member remains limp despite the prospect of pussy, but a direct injection of vasodilators quickly fixes that for this special occasion.
<<else>>Her member springs instantly to attention at the prospect of pussy.
<</if>>
<<elseif ($impregnatrix.devotion > 50)>>
Since $impregnatrix.slaveName is devoted to you, she'll eagerly fuck anything you tell her to fuck.
<<if ($impregnatrix.preg is -3)>>She accepts a direct injection of vasodilators to counteract the hormones keeping her soft,
<<else>>She quickly gets herself hard,
<</if>>
only a certain confusion in her look betraying that she realizes how special an occasion this is.
<<elseif ($impregnatrix.devotion > 20)>>
Since $impregnatrix.slaveName is obedient, she'll fuck anything you tell her to fuck.
<<if ($impregnatrix.preg is -3)>>She accepts a direct injection of vasodilators to counteract the hormones keeping her soft,
<<else>>She hurriedly gets herself hard,
<</if>>
only a slight hesitation betraying her realization that this is a special occasion.
<<elseif ($impregnatrix.devotion >= -20)>>
Since $impregnatrix.slaveName does not resist your will, she should comply reasonably well.
<<if ($impregnatrix.preg is -3)>>She accepts a direct injection of vasodilators to counteract the hormones keeping her soft,
<<else>>She has to work to get herself hard despite her doubts,
<</if>>
fear and disgust showing on her face as she absorbs the perversion of the natural order of things she's about to experience.
<<else>>
Since $impregnatrix.slaveName is unlikely to comply willingly, you simply restrain her and administer a massive dose of vasodilators, directly where they will do the most good. $impregnatrix.slaveName writhes with the pain of the injection, which is compounded as she springs agonizingly erect.
<</if>>
<</nobr>>
<<nobr>>
Next, you see to $activeSlave.slaveName.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<if ($activeSlave.fetish is "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.vagina == 0)>>
She cries with joy and presents her virgin pussy to $impregnatrix.slaveName for fertilization. @@color:hotpink;She is grateful@@ for this fulfillment of her fondest wish and naturally @@color:lime;will break in her pussy.@@
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.devotion += 10>>
<<elseif ($activeSlave.fetish is "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
She cries with joy and presents her fertile pussy to $impregnatrix.slaveName for breeding. @@color:hotpink;She is grateful@@ for this fulfillment of her fondest wish.
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20) && ($activeSlave.vagina == 0)>>
She accepts your orders without comment and presents her virgin pussy to $impregnatrix.slaveName for fertilization. She gasps in shock when she feels her hot seed. @@color:hotpink;She is broken to slavery@@ by this application of her body, which naturally @@color:lime;will break in her pussy.@@
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.devotion += 10>>
<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.vagina == 0)>>
She is clearly unhappy at the idea of losing her pearl of great price to $impregnatrix.slaveName; this probably isn't what she imagined her first real sex would be like. Worse, she knows she's fertile and realizes she'll likely get pregnant. Nevertheless, @@color:hotpink;she is broken to slavery@@ by this application of her body, which naturally @@color:lime;will break in her pussy.@@
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.vagina == 0)>>
As you anticipated, she refuses to give $impregnatrix.slaveName her virginity. You restrain her despite her @@color:mediumorchid;horrified tears@@ and @@color:gold;frightened begging.@@ Naturally, this cruel tableau @@color:lime;will break in her pussy.@@
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.vagina to 1>>
<<elseif ($activeSlave.amp == 1)>>
You set her limbless torso up for $impregnatrix.slaveName.
<<elseif canWalk($activeSlave) is -2>>
You set her up for $impregnatrix.slaveName, face down so the weight of her tits pins her helplessly in place.
<<elseif ($activeSlave.fetish is "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She is accustomed to submit to you, but as a natural submissive she doesn't have much trouble submitting to $impregnatrix.slaveName's seed instead.
<<elseif $activeSlave.devotion < -20>>
She tries to refuse, so you restrain her despite her resistance to the idea of being made a breeder.
<<elseif $activeSlave.devotion <= 20>>
She obeys your orders reluctantly, arranging herself for vaginal sex despite her obvious hesitation to be made a breeder.
<<elseif $activeSlave.devotion < 10>>
She obeys your orders, arranging herself for vaginal sex despite her slight hesitation at the idea of being made a breeder.
<<else>>
She happily obeys your orders, getting ready to serve <<if def $PC.customTitle>>her $PC.customTitle by making another slave<<elseif $PC.title != 0>>her Master by making him<<else>>her Mistress by making her<</if>> another slave.
<</if>>
<<if random(1,100) > 50>>
<<set $activeSlave.preg to 1>>
<<if ($activeSlave.drugs is "fertility drugs")>>
<<if (($masterSuitePregnancyFertilitySupplements == 1) && (($activeSlave.assignment is "serve in the master suite") || ($activeSlave.ID is $Concubine.ID)))>>
<<if ($activeSlave.hormones is 2)>>
<<set $activeSlave.pregType to random(2,5)>>
<<else>>
<<set $activeSlave.pregType to either(1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4)>>
<</if>>
<<else>>
<<if ($activeSlave.hormones is 2)>>
<<set $activeSlave.pregType to random(1,5)>>
<<else>>
<<set $activeSlave.pregType to either(1, 1, 1, 1, 2, 2, 2, 3, 3, 4)>>
<</if>>
<</if>>
<<else>>
<<set $activeSlave.pregType to either(1, 1, 1, 1, 1, 1, 1, 1, 1, 2)>>
<</if>>
<<set $activeSlave.pregSource to $impregnatrix.ID>>
<</if>>
<br><br>
<<if ($activeSlave.devotion < -20) && ($impregnatrix.devotion < -20)>>
Since you have two restrained slaves, it's up to you to do all the work. You put $activeSlave.slaveName on the couch with her pussy available, and then maneuver $impregnatrix.slaveName's dick into place. The two slaves make no further moves until you deal $impregnatrix.slaveName a terrific swat across the ass and promise to give her more of the same until she gets going. After watching them mechanically go at it for a while, you stop $impregnatrix.slaveName, insert an electrostimulator up her rectum, and administer a shock to her prostate that forces her to empty her nuts into $activeSlave.slaveName. Both slaves @@color:mediumorchid;resent@@ what you made them do and @@color:gold;fear you@@ as a result.
<<set $activeSlave.devotion -= 5>>
<<set $impregnatrix.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $impregnatrix.trust -= 5>>
<<if ($impregnatrix.anus == 0)>>
$impregnatrix.slaveName would have been reluctant to @@color:lime;lose her anal virginity@@ in any case, but being assraped by a metal probe that shocked her into orgasm so that she would impregnate another slave is @@color:mediumorchid;a special level@@ of violation for her.
<<set $impregnatrix.devotion -= 5>>
<<set $impregnatrix.anus to 1>>
<</if>>
<<elseif ($impregnatrix.devotion < -20)>>
Since your semen donatrix is restrained, you order $activeSlave.slaveName to present herself on the couch, and then maneuver $impregnatrix.slaveName's dick into place. $activeSlave.slaveName does her best to hump herself against the unwilling cock until you deal $impregnatrix.slaveName a terrific swat across the ass and promise to give her more of the same until she gets going. After watching her mechanically fuck for a while, you stop her, push an electrostimulator up her butt, and administer a shock to her prostate that forces her to empty her nuts into $activeSlave.slaveName. She @@color:mediumorchid;resents@@ what you made her do and @@color:gold;fears you@@ as a result.. Though $activeSlave.slaveName accepts the situation, she looks into $impregnatrix.slaveName's eyes with obvious apology.
<<set $impregnatrix.devotion -= 5>>
<<set $impregnatrix.trust -= 5>>
<<if ($impregnatrix.anus == 0)>>
$impregnatrix.slaveName would have been reluctant to @@color:lime;lose her anal virginity@@ in any case, but being assraped by a metal probe that shocked her into orgasm so that she would impregnate another slave is @@color:mediumorchid;a special level@@ of violation for her.
<<set $impregnatrix.devotion -= 5>>
<<set $impregnatrix.anus to 1>>
<</if>>
<<elseif ($impregnatrix.fetish is "pregnancy") && ($impregnatrix.fetishStrength > 60) && ($impregnatrix.devotion > 20) && ($activeSlave.devotion < -20)>>
You arrange $activeSlave.slaveName on the couch with her fertile pussy defenseless and available, and then tell the randy $impregnatrix.slaveName that it's all hers. The slave life has so affected $impregnatrix.slaveName that she is quite eager to rape another slave pregnant to fulfill her desire to reproduce. She finishes with indecent speed and looks almost disappointed until you tell her to take her time and be thorough. By the end of the day $activeSlave.slaveName's cunt is dripping cum, to her @@color:gold;horror@@ and @@color:mediumorchid;resentment,@@ while $impregnatrix.slaveName is lying next to her on the couch in a state of obvious @@color:hotpink;satiation and bliss.@@ $impregnatrix.slaveName kisses $activeSlave.slaveName's stomach and expresses the hope that she'll produce a good new slave.
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $impregnatrix.devotion += 4>>
<<elseif ($impregnatrix.energy > 95) && ($impregnatrix.devotion > 20) && ($activeSlave.devotion < -20)>>
You arrange $activeSlave.slaveName on the couch with her fertile pussy defenseless and available, and then tell the randy $impregnatrix.slaveName that it's all hers. The slave life has so affected $impregnatrix.slaveName that she is quite eager to rape another slave pregnant, just for the perverted novelty of the act. She blows her load with indecent speed and looks crushed until you tell her to take her time and be thorough. By the end of the day $activeSlave.slaveName's cunt is dripping cum, to her @@color:gold;horror@@ and @@color:mediumorchid;resentment,@@ while $impregnatrix.slaveName is lying next to her on the couch in a state of obvious @@color:hotpink;satiation and bliss.@@ $impregnatrix.slaveName kisses $activeSlave.slaveName's stomach and expresses the hope that you'll let her do this again sometime.
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $impregnatrix.devotion += 4>>
<<elseif ($activeSlave.devotion <= 20) || ($impregnatrix.devotion <= 20)>>
You order $activeSlave.slaveName onto the couch and tell $impregnatrix.slaveName to get on with it. They fuck mechanically, gazing with roiling emotions into each others' eyes. They do seem to come to some sort of a nonverbal understanding on the necessity of getting it done, and there is no real unhappiness in either of them when they finish and disentangle themselves, with $impregnatrix.slaveName's rapidly softening dick slipping easily out of $activeSlave.slaveName's cum-filled pussy.
<<elseif ($activeSlave.devotion <= 50) || ($impregnatrix.devotion <= 50)>>
You order $activeSlave.slaveName and $impregnatrix.slaveName to get on with it. They fuck mechanically at first, gazing with roiling emotions into each others' eyes. Eventually, they begin to enjoy the extreme intimacy of the act, finding between themselves a hint of a life before slavery, when men and women had sex within the bonds of marriage for the purpose of procreation. They finish and resume life as slaves, the light of this intimacy diminishing, softening with $impregnatrix.slaveName's dick and dripping away with the contents of $activeSlave.slaveName's cum-filled pussy.
<<else>>
The parents-to-be need little encouragement. They embrace happily and turn eagerly to the business of vanilla sex in the missionary position. They take their time, humping slowly and gazing into each others' eyes. After a little while, though, $activeSlave.slaveName looks over $impregnatrix.slaveName's shoulder to where you're sitting, the invitation clear in her eyes. As soon as you stand to come over, they roll over without being ordered to present $activeSlave.slaveName's butthole. You and $impregnatrix.slaveName double penetrate the mother-to-be gently until she climaxes, clenching you to orgasm in turn with her spasms. Pulling out, you offer <<if $PC.dick ==1>>yourself<<else>>your strap-on<</if>> to $activeSlave.slaveName's gasping mouth so she can <<if $PC.dick ==1>>suck you hard again<<else>>lube the phallus with some saliva<</if>> as she continues riding cock. Once <<if $PC.dick ==1>>stiff<<else>>the strap-on is nice and wet<</if>>, you flip them again so that $impregnatrix.slaveName is back on top and switch to her ass instead, stimulating her prostate with a good assfuck until she blows her load into $activeSlave.slaveName's fertile cunt. The two of them collapse into an exhausted, @@color:hotpink;happy@@ pile of slave flesh with three loads inside them.
<<set $activeSlave.devotion += 4>>
<<set $impregnatrix.devotion += 4>>
<<if ($impregnatrix.anus == 0)>>
$impregnatrix.slaveName will certainly remember this @@color:hotpink;very special@@ day for many reasons, including taking her @@color:lime;first buttfuck@@ as she inseminated $activeSlave.slaveName.
<<set $impregnatrix.devotion += 4>>
<<set $impregnatrix.anus to 1>>
<</if>>
<<if ($activeSlave.anus == 0)>>
$activeSlave.slaveName has been used as a slave in a truly thorough way today: she has @@color:hotpink;accepted@@ both her @@color:lime;first anal@@ and insemination by $impregnatrix.slaveName.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.anus to 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
Society @@color:green;approves@@ of your breeding your slaves; this advances the ideal of a durable, self propagating race of slaves.
<<set $rep += $FSSingleSlaveRep*($arcologies[0].FSGenderFundamentalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderFundamentalist += 0.05*$FSSingleSlaveRep>>
<</if>>
<</nobr>>
<<nobr>>
You prepare the necessary file on their possible offspring. Upon birth, it will be remanded to a slave orphanage to be raised to the age of 18 and then sold, but its likely appearance and traits are already worth noting.
$activeSlave.slaveName and $impregnatrix.slaveName are likely to produce
<<if ($seeRace == 1)>>
<<if ($activeSlave.race is "white") && ($impregnatrix.race is "white")>>
a pure white,
<<elseif ($activeSlave.race is "asian") && ($impregnatrix.race is "asian")>>
an asian,
<<elseif ($activeSlave.race is "latina") && ($impregnatrix.race is "latina")>>
a latina,
<<elseif ($activeSlave.race is "black") && ($impregnatrix.race is "black")>>
a black,
<<elseif ($activeSlave.race is "arab") && ($impregnatrix.race is "arab")>>
a pure Middle Eastern,
<<elseif ($activeSlave.race is "white") && ($impregnatrix.race is "black")>>
a mulatto,
<<elseif ($activeSlave.race is "black") && ($impregnatrix.race is "white")>>
a mulatto,
<<elseif ($activeSlave.race is "white") && ($impregnatrix.race is "latina")>>
a mestizo,
<<elseif ($activeSlave.race is "latina") && ($impregnatrix.race is "white")>>
a mestizo,
<<elseif ($activeSlave.race is "asian") && ($impregnatrix.race is "black")>>
an afro-asian,
<<elseif ($activeSlave.race is "black") && ($impregnatrix.race is "asian")>>
an afro-asian,
<<elseif ($activeSlave.race is "arab") && ($impregnatrix.race is "black")>>
an afro-arab,
<<elseif ($activeSlave.race is "black") && ($impregnatrix.race is "arab")>>
an afro-arab,
<<elseif ($activeSlave.race is "amerindian") && ($impregnatrix.race is "white")>>
a mestizo,
<<elseif ($activeSlave.race is "white") && ($impregnatrix.race is "amerindian")>>
a mestizo,
<<elseif ($activeSlave.race is $impregnatrix.race)>>
an ethnically pure,
<<else>>
mixed ethnicity,
<</if>>
<</if>>
<<if (($activeSlave.intelligence+$impregnatrix.intelligence) > 3)>>
brilliant,
<<elseif (($activeSlave.intelligence+$impregnatrix.intelligence) > 1)>>
smart,
<<elseif (($activeSlave.intelligence+$impregnatrix.intelligence) < -3)>>
cretinous,
<<elseif (($activeSlave.intelligence+$impregnatrix.intelligence) < -1)>>
stupid,
<</if>>
<<if (($activeSlave.height+$impregnatrix.height) > 185)>>
tall,
<<elseif (($activeSlave.height+$impregnatrix.height) < 160)>>
short,
<<else>>
middle height,
<</if>>
<<if (($activeSlave.boobs+$impregnatrix.boobs-$activeSlave.boobsImplant-$impregnatrix.boobsImplant) > 1500)>>
big-titted
<<elseif (($activeSlave.boobs+$impregnatrix.boobs-$activeSlave.boobsImplant-$impregnatrix.boobsImplant) < 700)>>
flat-chested
<<else>>
moderately-breasted
<</if>>
<<if (($activeSlave.butt+$impregnatrix.butt-$activeSlave.buttImplant-$impregnatrix.buttImplant) > 9)>>
slave with a huge ass.
<<elseif (($activeSlave.butt+$impregnatrix.butt-$activeSlave.buttImplant-$impregnatrix.buttImplant) < 5)>>
slave with a flat ass.
<<else>>
slave with a decent ass.
<</if>>
<</nobr>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $impregnatrix.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $impregnatrix>>
<<break>>
<</if>>
<</for>><<set $bellyAccessory to $slaves[$i].bellyAccessory>>
<<if ($slaves[$i].devotion <= 20)>>
and uses the ability to select outfits to cover up with comfortable cut-offs and a t-shirt,
<<set $slaves[$i].clothes to "cutoffs and a t-shirt">>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].heels == 0)>>
and wears comfortable flats,
<<set $slaves[$i].shoes to "flats">>
<<else>>
and angrily wears the heels she needs to walk,
<<set $slaves[$i].shoes to "heels">>
<</if>>
<</if>>
@@color:mediumorchid;increasing her independence.@@
<<else>>
She @@color:hotpink;loves@@ being able to dress herself,
<<if ($arcologies[0].FSEgyptianRevivalist > 0)>>
dons a wesekh to support your ancient Egyptian pretensions,
<<set $slaves[$i].collar to "ancient Egyptian">>
<</if>>
<<if ($slaves[$i].preg <= 10) && ($slaves[$i].fetish is "pregnancy") && ($clothesBoughtBelly == 1 or $cheatMode == 1) && ($slaves[$i].sexualFlaw != "breeder")>>
<<if ($slaves[$i].fetishStrength <= 60)>>
<<set $bellySeed to random(1,3)>>
<<if $bellySeed == 1>>
straps on a 1st trimester belly to satisfy her curiosity,
<<set $slaves[$i].bellyAccessory to "a small empathy belly">>
<<elseif $bellySeed is 2>>
straps on a 2nd trimester belly to satisfy her curiosity,
<<set $slaves[$i].bellyAccessory to "a medium empathy belly">>
<<else>>
straps on a 3rd trimester belly to satisfy her curiosity,
<<set $slaves[$i].bellyAccessory to "a large empathy belly">>
<</if>>
<<elseif ($slaves[$i].fetishStrength > 60)>>
straps on a 3rd trimester belly to satisfy her pregnancy fetish,
<<set $slaves[$i].bellyAccessory to "a large empathy belly">>
<<else>>
straps on the largest belly she can find to satisfy her pregnancy fetish,
<<set $slaves[$i].bellyAccessory to "a huge empathy belly">>
<</if>>
<<elseif ($fakeBellies.contains($bellyAccessory)) && ($slaves[$i].fetish != "pregnancy")>>
removes her fake belly, since she dislikes it,
<<set $slaves[$i].bellyAccessory to "none">>
<<elseif ($fakeBellies.contains($bellyAccessory)) && ($slaves[$i].sexualFlaw == "breeder")>>
pulls her fake belly off, disgusted by it,
<<set $slaves[$i].bellyAccessory to "none">>
<</if>>
<<if ($arcologies[0].FSChattelReligionist > 0)>>
and wears a chattel habit to conform to your arcology's culture.
<<set $slaves[$i].clothes to "a chattel habit">>
<<elseif ($arcologies[0].FSEgyptianRevivalist > 0) && (random(1,3) == 1)>>
and complements it with golden bangles, since no clothing is necessary for a sex slave in your warm and sunny arcology.
<<set $slaves[$i].clothes to "slutty jewelry">>
<<elseif ($arcologies[0].FSRomanRevivalist > 0) && (random(1,3) == 1)>>
and wears a toga to take part in your Roman revivalism.
<<set $slaves[$i].clothes to "a toga">>
<<elseif ($arcologies[0].FSEdoRevivalist > 0) && (random(1,3) == 1)>>
and wears a kimono, overjoyed that such lovely clothing is now appropriate.
<<set $slaves[$i].clothes to "a kimono">>
<<elseif ($arcologies[0].FSArabianRevivalist > 0) && (random(1,3) == 1)>>
and wears a harem outfit to look like a slave girl fit for a Sultan.
<<set $slaves[$i].clothes to "harem gauze">>
<<elseif ($arcologies[0].FSChineseRevivalist > 0) && (random(1,3) == 1)>>
and wears a brief qipao to show off and look Chinese at the same time.
<<set $slaves[$i].clothes to "a slutty qipao">>
<<elseif ($arcologies[0].FSGenderFundamentalist > 0) && (random(1,3) == 1)>>
and wears a cheerleader outfit to look like a hot slut.
<<set $slaves[$i].clothes to "a cheerleader outfit">>
<<elseif ($arcologies[0].FSGenderFundamentalist > 0) && (random(1,3) == 1)>>
and wears a bunny outfit to look like a slut from the glory days.
<<set $slaves[$i].clothes to "a bunny outfit">>
<<elseif ($arcologies[0].FSPaternalist > 0) && (random(1,3) == 1)>>
and wears conservative clothing, as permitted by your paternalism.
<<set $slaves[$i].clothes to "conservative clothing">>
<<elseif ($arcologies[0].FSMaturityPreferentialist > 0) && (random(1,3) == 1) && ($slaves[$i].age >= 30)>>
and wears a slutty suit to look like the ideal horny older woman.
<<set $slaves[$i].clothes to "slutty business attire">>
<<elseif ($arcologies[0].FSYouthPreferentialist > 0) && (random(1,3) == 1)>>
and wears a schoolgirl outfit to look younger.
<<set $slaves[$i].clothes to "a schoolgirl outfit">>
<<elseif ($arcologies[0].FSDegradationist > 0) && (random(1,3) == 1)>>
and wears chains, to degrade herself as required by your societal goals.
<<set $slaves[$i].clothes to "chains">>
<<elseif ($arcologies[0].FSPhysicalIdealist > 0) && (random(1,3) == 1)>>
and coats herself in body oil to show off how she's part of your physical idealism.
<<set $slaves[$i].clothes to "body oil">>
<<elseif ($arcologies[0].FSPastoralist > 0) && (random(1,3) == 1)>>
and wears Western clothing, since she thinks it fits with pastoralism.
<<set $slaves[$i].clothes to "Western clothing">>
<<elseif ($arcologies[0].FSBodyPurist > 0) && (random(1,3) == 1)>>
and wears a leotard to show off the purity of her body.
<<set $slaves[$i].clothes to "a leotard">>
<<elseif ($slaves[$i].behavioralQuirk is "sinful") and (random(1,3) == 1)>>
and dresses up like a succubus because it makes her feel naughty.
<<set $slaves[$i].clothes to "a succubus outfit">>
<<elseif ($slaves[$i].assignment is "guard you")>>
<<if random(1,2) == 1>>
and wears a bodysuit to show off her curves without hindering her deadliness.
<<set $slaves[$i].clothes to "a comfortable bodysuit">>
<<else>>
and wears a military uniform to look the part of the honor guard.
<<set $slaves[$i].clothes to "a military uniform">>
<</if>>
<<elseif ($slaves[$i].assignment is "be the Nurse")>>
and wears a nice nurse outfit to look professional before her patients.
<<set $slaves[$i].clothes to "a nice nurse outfit">>
<<elseif ($slaves[$i].assignment is "be your Recruiter")>>
and wears a flattering mini dress to appear sexy and carefree before those desperately seeking a better life.
<<set $slaves[$i].clothes to "a mini dress">>
<<elseif ($slaves[$i].assignment is "be the Madam")>>
and wears a slutty suit to entice and arouse while still looking managerial.
<<set $slaves[$i].clothes to "slutty business attire">>
<<elseif ($slaves[$i].assignment is "be the DJ")>>
and wears clubslut netting to look like the perfect easy club girl.
<<set $slaves[$i].clothes to "clubslut netting">>
<<elseif ($slaves[$i].assignment is "be the Milkmaid")>>
and wears a sturdy maid outfit, since anything else might be damaged by her hard work with the cows.
<<set $slaves[$i].clothes to "a nice maid outfit">>
<<elseif ($slaves[$i].assignment is "be the Collectrix")>>
and wears a slutty nurse outfit to help keep her charges hard.
<<set $slaves[$i].clothes to "a slutty nurse outfit">>
<<elseif ($slaves[$i].assignment is "be your Head Girl")>>
and wears a handsome suit to give her that extra touch of authority.
<<set $slaves[$i].clothes to "nice business attire">>
<<elseif ($slaves[$i].assignment is "be the Schoolteacher")>>
and wears a schoolgirl outfit to help keep her charges on task.
<<set $slaves[$i].clothes to "a schoolgirl outfit">>
<<elseif ($slaves[$i].assignment is "be the Attendant")>>
and wears a string bikini, since it's all she can wear that won't be ruined by all the moisture in the spa.
<<set $slaves[$i].clothes to "a string bikini">>
<<elseif ($slaves[$i].assignment is "be the Wardeness")>>
and dons battledress, the better to intimidate the prisoners.
<<set $slaves[$i].clothes to "battledress">>
<<elseif ($slaves[$i].assignment is "be your concubine")>>
and goes naked, since it's her honored role to be the chief object of your desire.
<<set $slaves[$i].clothes to "no clothing">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish is "submissive")>>
<<if random(1,2) == 1>>
and wears restrictive latex to encourage others to dominate her.
<<set $slaves[$i].clothes to "restrictive latex">>
<<else>>
and wears shibari ropes to encourage others to dominate her.
<<set $slaves[$i].clothes to "shibari ropes">>
<</if>>
<<elseif ($slaves[$i].fetishKnown == 1) and ($slaves[$i].fetish is "dom")>>
<<if random(1,2) == 1>>
and wears a handsome suit, since she likes other slaves to look up to her.
<<set $slaves[$i].clothes to "nice business attire">>
<<else>>
and wears a full body latex catsuit to look the part of the whip cracking domme.
<<set $slaves[$i].clothes to "a latex catsuit">>
<</if>>
<<elseif ($slaves[$i].fetishKnown == 1) and ($slaves[$i].fetish is "masochist")>>
and wears painfully restrictive bondage gear, since she likes the torment.
<<set $slaves[$i].clothes to "uncomfortable straps">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish is "sadist")>>
and wears an elegant gown, since she thinks it makes her look the part of the femme fatale.
<<set $slaves[$i].clothes to "a slave gown">>
<<elseif ($slaves[$i].attrKnown == 1) && ($slaves[$i].attrXY > 85)>>
and wears a schoolgirl outfit to show off a some T&A to attract boys.
<<set $slaves[$i].clothes to "a schoolgirl outfit">>
<<elseif ($slaves[$i].attrKnown == 1) && ($slaves[$i].attrXX > 85)>>
and wears a fashionable gown, since girls appreciate nice clothes.
<<set $slaves[$i].clothes to "a slave gown">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish is "cumslut")>>
and wears cut-offs and a t-shirt, because the fun yet relatively conservative outfit seems to encourage others to ask her for blowjobs.
<<set $slaves[$i].clothes to "cutoffs and a t-shirt">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish is "humiliation")>>
and wears leather straps with rings over her private parts because she enjoys the embarrassment such a humiliating outfit causes her.
<<set $slaves[$i].clothes to "uncomfortable straps">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish is "buttslut")>>
and wears nothing other than slutty bangles, because she likes to catch the eye without putting anything between cocks and her rear end.
<<set $slaves[$i].clothes to "slutty jewelry">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish is "mindbroken")>>
or would, if she were competent or sane.
<<set $slaves[$i].clothes to "no clothing">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish is "pregnancy")>>
and wears a short maid dress, because she wants to look motherly and fuckable at the same time.
<<set $slaves[$i].clothes to "a slutty maid outfit">>
<<elseif ($slaves[$i].energy > 95)>>
but goes nude, since as a nympho she gets plenty of attention anyway, and considers clothes an unnecessary hindrance.
<<set $slaves[$i].clothes to "no clothing">>
<<elseif ($slaves[$i].assignment is "rest")>>
and wears a comfortable t-shirt and cutoffs to relax.
<<set $slaves[$i].clothes to "no clothing">>
<<elseif ($slaves[$i].assignment is "be a subordinate slave")>>
but gives up and goes naked after the other slaves constantly tear whatever she's wearing off her.
<<set $slaves[$i].clothes to "no clothing">>
<<elseif ($slaves[$i].assignment is "work a glory hole")>>
but doesn't bother wearing anything, since no one can see her clothing when she's immured inside a glory hole.
<<set $slaves[$i].clothes to "no clothing">>
<<elseif ($slaves[$i].assignment is "take classes") || ($slaves[$i].assignment is "learn in the schoolroom")>>
and wears a schoolgirl outfit, since it seems most appropriate.
<<set $slaves[$i].clothes to "a schoolgirl outfit">>
<<elseif ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel")>>
and wears pretty lingerie to show off her merchandise and still look a little classy.
<<set $slaves[$i].clothes to "attractive lingerie">>
<<elseif ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment is "serve in the club")>>
and wears string lingerie to look fun and fuckable.
<<set $slaves[$i].clothes to "a string bikini">>
<<elseif ($slaves[$i].assignment is "get milked") || ($slaves[$i].assignment is "work in the dairy")>>
and wears sturdy lingerie to offer the best support to her sore, milk-filled udders.
<<set $slaves[$i].clothes to "attractive lingerie">>
<<elseif ($slaves[$i].assignment is "get cockmilked") || ($slaves[$i].assignment is "work in the collection facility")>>
and wears a slutty maid outfit to let her sore private parts breathe a little.
<<set $slaves[$i].clothes to "a slutty maid outfit">>
<<elseif ($slaves[$i].assignment is "be a servant") || ($slaves[$i].assignment is "work as a servant")>>
and wears a sturdy maid outfit, since anything else might be damaged by her hard work around the penthouse.
<<set $slaves[$i].clothes to "a nice maid outfit">>
<<else>>
and wears string lingerie to show off her body.
<<set $slaves[$i].clothes to "a string bikini">>
<</if>>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish is "dom")>>
She wears boots to look like a proper dominant.
<<set $slaves[$i].shoes to "boots">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish is "sadist")>>
She wears boots, since she thinks they make her look dangerous.
<<set $slaves[$i].shoes to "boots">>
<<elseif ($slaves[$i].heels == 1)>>
She wears the heels she needs to walk.
<<set $slaves[$i].shoes to "heels">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish is "none")>>
She wears comfortable flats, since she doesn't have a fetish to show off.
<<set $slaves[$i].shoes to "flats">>
<<else>>
She wears heels to strut her stuff.
<<set $slaves[$i].shoes to "heels">>
<</if>>
<</if>>
<</if>><<set $nextButton to "Back">>
<<set $nextLink to "Main">>
<<set $activeArcology to 0>>
__Sex Slave Purchase Options__
<br>
//There are many different organizations to purchase slaves from, but many of them are selective about their customers and will only sell to you if you are reputable.//
<<if ($slaveCostFactor > 1.1)>>
@@color:yellow;There is a bull market for slaves; the price of slaves is very high.@@
<<elseif ($slaveCostFactor > 1)>>
@@color:yellow;The slave market is bullish; the price of slaves is high.@@
<<elseif ($slaveCostFactor < 0.9)>>
@@color:yellow;There is a bear market for slaves; the price of slaves is very low.@@
<<elseif ($slaveCostFactor < 1)>>
@@color:yellow;The slave market is bearish; the price of slaves is low.@@
<<else>>
The slave market is stable; the price of slaves is average.
<</if>>
<br><br>
[[Kidnappers' Market|Slave Markets][$slaveMarket to "kidnappers", $slavesSeen += 1]] | //Slaves will tend to be low quality and resistant.//
<<set $seed to 0>>
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].direction != 0>>
<br><<print "[[Slaves from|Slave Markets][$activeArcology to $arcologies[" + $i + "]]]">>
''$arcologies[$i].name''
<<if $seed == 0>>
| //The arcology's prosperity and culture will affect slaves who have lived there.//
<<set $seed to 1>>
<</if>>
<</if>>
<</for>>
<<if ($rep > 1000)>>
<br>[[Runaway Hunters' Market|Slave Markets][$slaveMarket to "hunters", $slavesSeen += 1]] | //Slaves will tend to be skilled but rebellious.//
<</if>>
<<if ($rep > 2000)>>
<br>[[Indentures Market|Slave Markets][$slaveMarket to "indentures", $slavesSeen += 1]] | //Temporary enslavement and restrictions on treatment.//
<</if>>
<<if ($rep > 3000)>>
<br>[[Raiders' Market|Slave Markets][$slaveMarket to "raiders", $slavesSeen += 1]] | //Slaves will always be sold immediately upon reaching majority.//
<</if>>
<<if ($rep > 4000)>>
<br>[[Trainers' Market|Slave Markets][$slaveMarket to "trainers", $slavesSeen += 1]] | //Slaves will tend to be good quality and obedient.//
<</if>>
<<if ($rep > 5500)>>
<br>''Slave Schools:'' //High prices; will be young and healthy.//
<<if ($seeDicks != 2)>>
<br> [[The Slavegirl School][$slavesSeen += 1]] | //Straightforward slaves with good training.//<<if $TSS.schoolSale == 1>> //@@color:yellow;Offering your first purchase at half price this week.@@//<</if>>
<br> [[Growth Research Institute][$slavesSeen += 1]] | //Poorly trained slaves with huge assets.//<<if $GRI.schoolSale == 1>> //@@color:yellow;Offering your first purchase at half price this week.@@//<</if>>
<br> [[St. Claver Preparatory][$slavesSeen += 1]] | //Slaves with basic training and solid implants.//<<if $SCP.schoolSale == 1>> //@@color:yellow;Offering your first purchase at half price this week.@@//<</if>>
<</if>>
<<if ($seeDicks != 0)>>
<br> [[L'école des Enculées][$slavesSeen += 1]] | //Slaves optimized and trained for anal.//<<if $LDE.schoolSale == 1>> //@@color:yellow;Offering your first purchase at half price this week.@@//<</if>>
<br> [[The Gymnasium-Academy][$slavesSeen += 1]] | //Well trained slaves with dicks.//<<if $TGA.schoolSale == 1>> //@@color:yellow;Offering your first purchase at half price this week.@@//<</if>>
<br> [[The Futanari Sisters][$slavesSeen += 1]] | //Highly skilled, highly feminine hermaphrodites.//<<if $TFS.schoolSale == 1>> //@@color:yellow;Offering your first purchase at half price this week.@@//<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSDegradationist != "unset")>>
<br>//The Slave Shelter does not place slaves into Degradationist arcologies.//
<<elseif ($shelterAbuse > 10)>>
<br>//The Slave Shelter has banned you due to dark rumors about you.//
<<elseif ($shelterAbuse > 5)>>
<br>//The Slave Shelter has banned you due to rumors that you resell its slaves.//
<<elseif ($shelterSlaveBought == 1)>>
<br>//The Slave Shelter will not offer another slave for placement until next week.//
<<elseif ($rep > 7000)>>
<br>[[Take in a shelter slave|Slave Shelter]] | //Presents charity cases for a nominal fee.//
<</if>>
<<if ($rep > 9000)>>
<br>[[Consult the household liquidator|Household Liquidator][$slavesSeen += 2]] | //Offers slaves close to one another at a very high price.//
<</if>>
<<if ($rep > 11000)>>
<br>[[Place a special order|Custom Slave]] | //Customizable but very expensive.//
<</if>>
<<if ($rep > 14000)>>
<br>[[Attend an auction of a prestigious slave|Prestigious Slave]] | //Variable and expensive.//
<</if>>
<<if ($rep > 17000)>>
<br>[[Acquire other slaveowners' stock|Special Slave]] | //Variable and expensive.//
<</if>>
<<if ($rep <= 1000)>>
<br>//You are not reputable enough to buy recaptured slaves.//
<<elseif ($rep <= 2000)>>
<br>//You are not reputable enough to buy indentured servants.//
<<elseif ($rep <= 3000)>>
<br>//You are not reputable enough to buy teenaged slaves.//
<<elseif ($rep <= 4000)>>
<br>//You are not reputable enough to buy trained slaves.//
<<elseif ($rep <= 5500)>>
<br>//You are not reputable enough to acquire fresh school slaves.//
<<elseif ($rep <= 7000)>>
<br>//You are not reputable enough to take in Shelter slaves.//
<<elseif ($rep <= 9000)>>
<br>//You are not reputable enough to consult the household liquidator.//
<<elseif ($rep <= 11000)>>
<br>//You are not reputable enough to order custom slaves.//
<<elseif ($rep <= 14000)>>
<br>//You are not reputable enough to bid on prestigious slaves.//
<<elseif ($rep <= 17000)>>
<br>//You are not reputable enough to acquire other slaveowners' stock.//
<<else>>
<br>You are so reputable that you can access all of the Free Cities' slaving markets.
<</if>>
<br><br>
__Menial Slaves__
<br>
The parts of your arcology you own can house a total of <<print 100*Math.trunc(($arcologies[0].ownership*$AProsperityCap)/1000)>> menial slaves.
<<MenialPopCap>>
<<set $seed = Math.trunc(($slaveCostFactor*1000)/100)*100>>
<<set $seed to Math.clamp($seed, 500, 1500)>>
<br>
<<if $helots > 1>>
You own $helots menial slaves.
<<elseif $helots > 0>>
You own one menial slave.
<<else>>
You do not own any menial slaves.
<</if>>
The market price of menials is ¤$seed.
[[Buy|Buy Slaves][$helots+=1,$menialDemandFactor+=1,$cash-=$seed]]
<<if $cash > $seed*10>>
[[(x10)|Buy Slaves][$helots+=10,$menialDemandFactor+=10,$cash-=$seed*10]]
<</if>>
<<if $cash > $seed*100>>
[[(x100)|Buy Slaves][$helots+=100,$menialDemandFactor+=100,$cash-=$seed*100]]
<</if>>
<<if $cash > $seed*2>>
[[(max)|Buy Slaves][$helots+=Math.trunc($cash/($seed)),$menialDemandFactor+=Math.trunc($cash/($seed)),$cash-=Math.trunc($cash/($seed))*($seed)]]
<</if>>
<<if $helots >= 1>>
| [[Sell|Buy Slaves][$helots-=1,$menialDemandFactor-=1,$cash+=$seed]]
<<if $helots >= 10>>
[[(x10)|Buy Slaves][$helots-=10,$menialDemandFactor-=10,$cash+=$seed*10]]
<<if $helots >= 100>>
[[(x100)|Buy Slaves][$helots-=100,$menialDemandFactor-=100,$cash+=$seed*100]]
<</if>>
<</if>>
[[(all)|Buy Slaves][$cash+=$helots*($seed),$menialDemandFactor-=$helots*($seed),$helots to 0]]
<<if $arcologies[0].FSPaternalist is "unset">>
<<if $arcadeUpgradeFuckdolls == 1>>
<br> [[Convert to Fuckdoll|Buy Slaves][$helots-=1,$fuckdolls+=1,$cash-=1000]]
<<if $helots >= 10>>
[[(x10)|Buy Slaves][$helots-=10,$fuckdolls+=10,$cash-=10000]]
<<if $helots >= 100>>
[[(x100)|Buy Slaves][$helots-=100,$fuckdolls+=100,$cash-=100000]]
<</if>>
<</if>>
[[(all)|Buy Slaves][$fuckdolls+=$helots,$cash-=1000*$helots,$helots=0]]
//Costs ¤1000//
<</if>>
<<if $dairyFeedersUpgrade > 0>>
<br> [[Convert to Bioreactor|Buy Slaves][$helots-=1,$menialBioreactors+=1,$cash-=500]]
//Costs ¤500//
<<if $helots >= 10>>
[[(x10)|Buy Slaves][$helots-=10,$menialBioreactors+=10,$cash-=5000]]
<<if $helots >= 100>>
[[(x100)|Buy Slaves][$helots-=100,$menialBioreactors+=100,$cash-=50000]]
<</if>>
<</if>>
[[(all)|Buy Slaves][$menialBioreactors+=$helots,$cash-=500*$helots,$helots=0]]
//Costs ¤500//
<</if>>
<</if>>
<</if>>
<<if $fuckdolls > 1>>
<br>You own $fuckdolls Fuckdolls.
<<elseif $fuckdolls > 0>>
<br>You own one Fuckdoll.
<<elseif $arcologies[0].FSPaternalist is "unset">>
<br>You do not own any Fuckdolls.
<</if>>
<<if ($fuckdolls > 0) || ($arcologies[0].FSPaternalist is "unset")>>
The market price of fuckdolls is ¤<<print $seed*2>>.
<<if $arcologies[0].FSPaternalist is "unset">>
[[Buy|Buy Slaves][$fuckdolls+=1,$menialDemandFactor+=1,$cash-=$seed*2]]
<<if $cash > $seed*20>>
[[(x10)|Buy Slaves][$fuckdolls+=10,$menialDemandFactor+=10,$cash-=$seed*20]]
<</if>>
<<if $cash > $seed*200>>
[[(x100)|Buy Slaves][$fuckdolls+=100,$menialDemandFactor+=100,$cash-=$seed*200]]
<</if>>
<<if $cash > $seed*4>>
[[(max)|Buy Slaves][$fuckdolls+=Math.trunc($cash/($seed*2)),$menialDemandFactor+=Math.trunc($cash/($seed*2)),$cash-=Math.trunc($cash/($seed*2))*($seed*2)]]
<</if>>
<</if>>
<<if $fuckdolls >= 1>>
| [[Sell|Buy Slaves][$fuckdolls-=1,$menialDemandFactor-=1,$cash+=$seed*2]]
<<if $fuckdolls >= 10>>
[[(x10)|Buy Slaves][$fuckdolls-=10,$menialDemandFactor-=10,$cash+=$seed*20]]
<<if $fuckdolls >= 100>>
[[(x100)|Buy Slaves][$fuckdolls-=100,$menialDemandFactor-=100,$cash+=$seed*200]]
<</if>>
<</if>>
<</if>>
[[(all)|Buy Slaves][$cash+=$fuckdolls*($seed*2),$menialDemandFactor-=$fuckdolls*($seed*2),$fuckdolls to 0]]
<</if>>
<<if $menialBioreactors > 1>>
<br>You own $menialBioreactors standard bioreactors.
<<elseif $menialBioreactors > 0>>
<br>You own one standard bioreactor.
<<elseif $arcologies[0].FSPaternalist is "unset">>
<br>You do not own any standard bioreactors.
<</if>>
<<if ($menialBioreactors > 0) || ($arcologies[0].FSPaternalist is "unset")>>
The market price of standard bioreactors is ¤<<print ($seed-100)>>.
<<if $arcologies[0].FSPaternalist is "unset">>
[[Buy|Buy Slaves][$menialBioreactors+=1,$menialDemandFactor+=1,$cash-=($seed-100)]]
<<if $cash > ($seed-100)*10>>
[[(x10)|Buy Slaves][$menialBioreactors+=10,$menialDemandFactor+=10,$cash-=($seed-100)*10]]
<</if>>
<<if $cash > ($seed-100)*100>>
[[(x100)|Buy Slaves][$menialBioreactors+=100,$menialDemandFactor+=100,$cash-=($seed-100)*100]]
<</if>>
<<if $cash > ($seed-100)*2>>
[[(max)|Buy Slaves][$menialBioreactors+=Math.trunc($cash/($seed-100)),$menialDemandFactor+=Math.trunc($cash/($seed-100)),$cash-=Math.trunc($cash/($seed-100))*($seed-100)]]
<</if>>
<</if>>
<<if $menialBioreactors >= 1>>
| [[Sell|Buy Slaves][$menialBioreactors-=1,$menialDemandFactor-=1,$cash+=($seed-100)]]
<<if $menialBioreactors >= 10>>
[[(x10)|Buy Slaves][$menialBioreactors-=10,$menialDemandFactor-=10,$cash+=($seed-100)*10]]
<<if $menialBioreactors >= 100>>
[[(x100)|Buy Slaves][$menialBioreactors-=100,$menialDemandFactor-=100,$cash+=($seed-100)*100]]
<</if>>
<</if>>
[[(all)|Buy Slaves][$cash+=$menialBioreactors*($seed-100),$menialDemandFactor-=$menialBioreactors*($seed-100),$menialBioreactors to 0]]
<</if>>
<</if>><<set $nextButton to "Back">>\
<<set $nextLink to "Buy Slaves">>\
<<set $returnTo to "Buy Slaves">>\
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Slave Schools">>\
\
//The Slavegirl School is the newest slave school operating in the Free Cities. Its business model is to offer simpler, cheaper wares than its competitors. All Slavegirl School graduates are natural-born females without surgical modifications. Their training emphasizes elimination of any serious psychological deformities. They are promptly enslaved and sold as soon as they reach their majorities, and are marketed as complete virgins. <<if $TSS.schoolUpgrade != 0>><br><br>You have endowed <<if $TSS.schoolUpgrade == 1>>an alternative college at The Slavegirl School, which focuses on retraining good MILF stock into mature slave girls.<<else>>an improvement in the simplistic school's approach that teaches good basic skills without losing too much efficiency.<</if>> As a major <<if $PC.title == 0>>benefactrix<<else>>benefactor<</if>> of the institution, you also receive a discount on them.<</if>>//
The Slavegirl School offers a fresh graduate for inspection via video call. The interview takes place in a faculty member's office. Absurdly, it's barely distinguishable from an office at any traditional institution of higher education. The only giveaway is the profusion of sex toys on the desk and the pornography on the walls.
<<nobr>>
<<display "Generate XX Slave">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.butt to either(1, 2, 2, 3)>>
<<set $activeSlave.boobs to either(200, 300, 300, 400)>>
<<if $TSS.schoolUpgrade == 1>>
<<set $activeSlave.origin to "You bought her fresh from the new Slavegirl School after she was retrained as a slave girl.">>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.boobs += 200>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.age to random(36,42)>>
<<else>>
<<set $activeSlave.origin to "You bought her fresh from the Slavegirl School right after her majority.">>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.age to 18>>
<<set $activeSlave.birthWeek to 0>>
<</if>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.intelligence to either (-1, 0, 1, 2)>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<<set $activeSlave.health = random(50,60)>>
<<set $activeSlave.preg to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.chem to 20>>
<<if $TSS.schoolUpgrade == 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 1>>
<<else>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.entertainSkill to 1>>
<</if>>
<<set $activeSlave.combatSkill to 0>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.sexualFlaw to either("none")>>
<<set $activeSlave.behavioralFlaw to either("none")>>
<<set $activeSlave.hStyle to "tails">>
<<set $activeSlave.customTat to "She has the simple logo of the corporation that operates The Slavegirl School tattooed on her left cheek.">>
<<display "Slave Cost">>
<<if $TSS.schoolSale != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.5)>>
<<elseif $TSS.schoolUpgrade != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.8)>>
<</if>>
<<if $slavesSeen > $slaveMarketLimit>><<set $slaveCost += Math.trunc($slaveCost*(($slavesSeen-$slaveMarketLimit)*0.1))>><</if>>
<</nobr>>\
\
The price is ¤<<print $slaveCost>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>
\
<<nobr>>
<<if $cash >= $slaveCost>>
[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost,$TSS.schoolSale to 0,$TSS.studentsBought += 1,$nextButton to "Continue",$nextLink to "AS Dump",$returnTo to "Main"]]
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
<</nobr>>
[[Request to see a different graduate of the same school|The Slavegirl School][$slavesSeen += 1]]
<<set $saleDescription to 1>>\
<<set $applyLaw to 1>>\
<<display "Long Slave Description">>\
<<set $saleDescription to 0>>\<<set $nextButton to "Back">>\
<<set $nextLink to "Buy Slaves">>\
<<set $returnTo to "Buy Slaves">>\
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Slave Schools">>\
\
//The Growth Research Institute (GRI) is not primarily a slave school at all, but rather the world leader in female growth hormone development. It operates research centers in the Free Cities to avoid traditional medical research laws. GRI runs several slave schools to raise healthy, unmodified subjects for use in trials. After a year of experimental hormone treatment they are sold. <<if $GRI.schoolUpgrade != 0>><br><br>You have endowed <<if $GRI.schoolUpgrade == 1>>a research focus on advanced curatives, most subjects now leave the GRI at unnatural levels of vitality.<<else>>a research focus on milk production, subjects' breasts are bigger and milkier than ever.<</if>> As a major <<if $PC.title == 0>>benefactrix<<else>>benefactor<</if>> of the institution, you also receive a discount on them.<</if>>//
GRI offers a fresh graduate for inspection via video call. The interview takes place in the graduate's bare-metal holding cell. Disturbingly, it is strongly reminiscent of an enclosure for a lab animal, only scaled up to contain a lab animal of human dimensions.
<<nobr>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "You bought her from the Growth Research Institute right after her use as a test subject ended.">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.intelligenceImplant to 0>>
<<set $activeSlave.devotion = random(-15,-5)>>
<<set $activeSlave.trust = random(-25,-45)>>
<<set $activeSlave.chem = 100>>
<<if $GRI.schoolUpgrade == 1>>
<<set $activeSlave.health = 200>>
<<else>>
<<set $activeSlave.health = random(-80,100)>>
<</if>>
<<set $activeSlave.height to random(160,210)>>
<<set $activeSlave.butt to random(4,10)>>
<<if $GRI.schoolUpgrade is 2>>
<<set $activeSlave.boobs to 200*random(15,30)>>
<<set $activeSlave.lactation to 2>>
<<else>>
<<set $activeSlave.boobs to 200*random(4,20)>>
<</if>>
<<set $activeSlave.nipples to either("inverted", "huge")>>
<<set $activeSlave.areolae to either(0, 1, 2, 3)>>
<<set $activeSlave.clit to either(0, 1, 2, 3)>>
<<set $activeSlave.lips to random(5,85)>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.preg to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.combatSkill to 0>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to 19>>
<<set $activeSlave.birthWeek to 0>>
<<set $activeSlave.behavioralFlaw to either("odd")>>
<<set $activeSlave.hStyle to "shaved">>
<<set $activeSlave.hLength to 0>>
<<set $activeSlave.customTat to "She has a barcode that identified her when she was a test subject at the Growth Research Institute tattooed on her left cheek.">>
<<display "Slave Cost">>
<<if $GRI.schoolSale != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.5)>>
<<elseif $GRI.schoolUpgrade != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.8)>>
<</if>>
<<if $slavesSeen > $slaveMarketLimit>><<set $slaveCost += Math.trunc($slaveCost*(($slavesSeen-$slaveMarketLimit)*0.1))>><</if>>
<</nobr>>\
\
The price is ¤<<print $slaveCost>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>
\
<<nobr>>
<<if $cash >= $slaveCost>>
[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost,$GRI.schoolSale to 0,$GRI.studentsBought += 1,$nextButton to "Continue",$nextLink to "AS Dump",$returnTo to "Main"]]
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
<</nobr>>
[[Request to see a different graduate of the same school|Growth Research Institute][$slavesSeen += 1]]
<<set $saleDescription to 1>>\
<<set $applyLaw to 1>>\
<<display "Long Slave Description">>\
<<set $saleDescription to 0>>\<<set $nextButton to "Back">>\
<<set $nextLink to "Buy Slaves">>\
<<set $returnTo to "Buy Slaves">>\
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Slave Schools">>\
\
//St. Claver Preparatory is an old world preparatory school that was purchased by an old world medical school adapting to the demand for plastic surgeons from the Free Cities. It functions as a standard slave school until its students near graduation. At that point they are paired with a budding plastic surgeon. Intensive, flawless, and of course successful surgical modification of the student is required to complete certification as a Free Cities plastic surgeon of the top rank. All St. Claver's graduates are modified to a single exacting standard. Meanwhile, the slave school is free to train its students for obedience and sexual conformity. <<if $SCP.schoolUpgrade != 0>><br><br>You have endowed <<if $SCP.schoolUpgrade == 1>>thorough use of mental suppressants that reliably produce total devotion at the price of total stupidity.<<else>>diversification of the school's approach into general slave training that produces graduates with basic skills.<</if>> As a major <<if $PC.title == 0>>benefactrix<<else>>benefactor<</if>> of the institution, you also receive a discount on them.<</if>>//
St. Claver Preparatory offers a fresh graduate for inspection via video call. The interview takes place in a very obviously medical office, with medical supply robots wheeling past its glass walls and nurses hurrying to and fro.
<<nobr>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "You bought her from St. Claver Preparatory after she served as a plastic surgeon's passing final exam.">>
<<set $activeSlave.chem to 20>>
<<set $activeSlave.career to "a slave">>
<<if $SCP.schoolUpgrade == 1>>
<<set $activeSlave.intelligenceImplant to 0>>
<<set $activeSlave.intelligence to -2>>
<<set $activeSlave.devotion = 100>>
<<set $activeSlave.trust = 100>>
<<else>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.intelligence to either(-1, 0, 1, 2)>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<</if>>
<<set $activeSlave.health = 100>>
<<set $activeSlave.heightImplant to 1>>
<<set $activeSlave.height += 10>>
<<set $activeSlave.buttImplant to (4-$activeSlave.butt)>>
<<set $activeSlave.butt += $activeSlave.buttImplant>>
<<set $activeSlave.boobsImplant to (2000-$activeSlave.boobs)>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.nipples to "tiny">>
<<set $activeSlave.areolae to 0>>
<<set $activeSlave.clit to 0>>
<<set $activeSlave.lipsImplant to (20-$activeSlave.lips)>>
<<set $activeSlave.lips += $activeSlave.lipsImplant>>
<<set $activeSlave.faceImplant to (2-$activeSlave.face)>>
<<set $activeSlave.face += $activeSlave.faceImplant>>
<<set $activeSlave.faceShape to "normal">>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.preg to 0>>
<<set $activeSlave.weight = -20>>
<<if $SCP.schoolUpgrade is 2>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.entertainSkill to 1>>
<<else>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<</if>>
<<set $activeSlave.combatSkill to 0>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to 19>>
<<set $activeSlave.birthWeek to 0>>
<<set $activeSlave.sexualFlaw to either("none")>>
<<set $activeSlave.behavioralFlaw to either("none")>>
<<set $activeSlave.hStyle to "tails">>
<<set $activeSlave.hColor to "blonde">>
<<set $activeSlave.pubicHColor to "blonde">>
<<if $activeSlave.race != "white">><<set $activeSlave.race to "surgically altered to look white">><</if>>
<<set $activeSlave.skin to "tanned">>
<<set $activeSlave.customTat to "She has the coat of arms of St. Claver Preparatory tattooed on her left cheek.">>
<<display "Slave Cost">>
<<if $SCP.schoolSale != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.5)>>
<<elseif $SCP.schoolUpgrade != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.8)>>
<</if>>
<<if $slavesSeen > $slaveMarketLimit>><<set $slaveCost += Math.trunc($slaveCost*(($slavesSeen-$slaveMarketLimit)*0.1))>><</if>>
<</nobr>>\
\
The price is ¤<<print $slaveCost>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>
\
<<nobr>>
<<if $cash >= $slaveCost>>
[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost,$SCP.schoolSale to 0,$SCP.studentsBought += 1,$nextButton to "Continue",$nextLink to "AS Dump",$returnTo to "Main"]]
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
<</nobr>>
[[Request to see a different graduate of the same school|St. Claver Preparatory][$slavesSeen += 1]]
<<set $saleDescription to 1>>\
<<set $applyLaw to 1>>\
<<display "Long Slave Description">>\
<<set $saleDescription to 0>>\<<set $nextButton to "Back">>\
<<set $nextLink to "Buy Slaves">>\
<<set $returnTo to "Buy Slaves">>\
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Slave Schools">>\
\
//L'école des Enculées is one of the oldest networks of slave schools, but because its training must be started early, it is only now beginning to produce and show a return on its investors' stakes. It aims to produce graduates more feminine than the average naturally born female, in spite of their having been born male. The school is a global leader in hormonal feminization, which allows it to produce curvier slaves than many schools that focus on natural females. It also retains its graduates for a year after their majority and their enslavement, so as to be able to legally subject them to intensive sexual conditioning that focuses on their prostates as their main remaining locus of arousal. <<if $LDE.schoolUpgrade != 0>><br><br>Since you have endowed <<if $LDE.schoolUpgrade == 1>>the regular application of drugs to induce extreme infatuation in its graduates towards the first dominant person they encounter, any graduate purchased here will now promptly fall in love with you.<<else>>research into narrowly targeted hormonal treatments, its graduates are now available with generous members despite their femininity.<</if>> As a major <<if $PC.title == 0>>benefactrix<<else>>benefactor<</if>> of the institution, you also receive a discount on them.<</if>>//
L'école des Enculées offers a fresh graduate for inspection via video call. The interview takes place in the dormitory for the oldest class of girls. Absurdly sexual squeals repeatedly interrupt the call, making it very clear that someone close by the interviewee is experiencing a strong combination of anal pain and anal pleasure.
<<nobr>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You bought her from the innovative École des Enculées right after her graduation.">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.intelligenceImplant to 0>>
<<set $activeSlave.chem = 100>>
<<if $LDE.schoolUpgrade == 1>>
<<set $activeSlave.devotion = 100>>
<<set $activeSlave.trust = 100>>
<<else>>
<<set $activeSlave.devotion = random(60,75)>>
<<set $activeSlave.trust = random(55,60)>>
<</if>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.muscles to 0>>
<<set $activeSlave.butt to either(4,5)>>
<<set $activeSlave.face to either(1,2)>>
<<set $activeSlave.faceShape to "androgynous">>
<<set $activeSlave.boobs to either(500,650,800)>>
<<set $activeSlave.waist to 1>>
<<set $activeSlave.lips to 35>>
<<if $LDE.schoolUpgrade is 2>>
<<set $activeSlave.dick to either(3,4)>>
<<set $activeSlave.balls to either(3,4)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum to $activeSlave.balls>><</if>>
<<else>>
<<set $activeSlave.dick to either(1,1,1,2)>>
<<set $activeSlave.balls to either(1,1,1,2)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum to $activeSlave.balls>><</if>>
<</if>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.preg to 0>>
<<set $activeSlave.weight to random(0,20)>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 3>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.entertainSkill to 1>>
<<set $activeSlave.combatSkill to 0>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to 19>>
<<set $activeSlave.birthWeek to 0>>
<<set $activeSlave.sexualFlaw to "none">>
<<set $activeSlave.behavioralFlaw to either("none", "odd")>>
<<set $activeSlave.fetishStrength to either(1, 2)>>
<<set $activeSlave.fetish to "buttslut">>
<<set $activeSlave.fetishKnown to 1>><<set $activeSlave.attrKnown to 1>>
<<set $activeSlave.hStyle to "tails">>
<<set $activeSlave.hLength = 100>>
<<set $activeSlave.customTat to "She has the buttock-shaped symbol of the École des Enculées that created her tattooed on her left cheek.">>
<<display "Slave Cost">>
<<if $LDE.schoolSale != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.5)>>
<<elseif $LDE.schoolUpgrade != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.8)>>
<</if>>
<<if $slavesSeen > $slaveMarketLimit>><<set $slaveCost += Math.trunc($slaveCost*(($slavesSeen-$slaveMarketLimit)*0.1))>><</if>>
<</nobr>>\
\
The price is ¤<<print $slaveCost>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>
\
<<nobr>>
<<if $cash >= $slaveCost>>
[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost,$LDE.schoolSale to 0,$LDE.studentsBought += 1,$nextButton to "Continue",$nextLink to "AS Dump",$returnTo to "Main"]]
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
<</nobr>>
[[Request to see a different graduate of the same school|L'école des Enculées][$slavesSeen += 1]]
<<set $saleDescription to 1>>\
<<set $applyLaw to 1>>\
<<display "Long Slave Description">>\
><<set $saleDescription to 0>>\<<set $nextButton to "Back">>\
<<set $nextLink to "Buy Slaves">>\
<<set $returnTo to "Buy Slaves">>\
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Slave Schools">>\
\
//The Gymnasium-Academy is a very unusual slave school. It sits at a bizarre juncture of the evolving gender roles and slave roles in the Free Cities. Its graduates are exclusively born male, and are not surgically or hormonally changed, but are thoroughly indoctrinated in the gender roles of the Free Cities to be accepting of their place in the new and rapidly changing world. Since the Gymnasium-Academy produces graduates with a greater ability to build muscle, fitness and virility than any of its competitors, it also trains for athletic perfection to further differentiate them. This training relies on traditional methods of corporal punishment. <<if $TGA.schoolUpgrade != 0>><br><br>Since you have endowed <<if $TGA.schoolUpgrade == 1>>advanced training methods at the Gymnasium-Academy, its graduates are now fanatically loyal.<<else>>a combat training center at the Gymnasium-Academy, its graduates are now deadly fighters.<</if>> As a major <<if $PC.title == 0>>benefactrix<<else>>benefactor<</if>> of the institution, you also receive a discount on them.<</if>>//
The Gymnasium-Academy offers a fresh graduate for inspection via video call. The interview takes place in an office overlooking an expansive workout room, in which a large number of naked, fit young bodies are performing punishing workout routines.
<<nobr>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You bought her fresh from the intense Gymnasium-Academy right after her majority.">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.intelligence to either (-1, 0, 1, 2)>>
<<set $activeSlave.chem to 20>>
<<if $TGA.schoolUpgrade == 1>>
<<set $activeSlave.devotion = 100>>
<<set $activeSlave.trust = 100>>
<<else>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<</if>>
<<set $activeSlave.health = 100>>
<<set $activeSlave.muscles to either(1, 2, 2)>>
<<set $activeSlave.butt to either(2, 2, 3)>>
<<set $activeSlave.boobs to either(100, 200)>>
<<set $activeSlave.dick to random(3,5)>>
<<set $activeSlave.balls to random(3,5)>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.preg to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<if $TGA.schoolUpgrade is 2>>
<<set $activeSlave.combatSkill to 1>>
<<else>>
<<set $activeSlave.combatSkill to 0>>
<</if>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to 18>>
<<set $activeSlave.birthWeek to 0>>
<<set $activeSlave.sexualFlaw to either("none", "apathetic")>>
<<set $activeSlave.behavioralFlaw to either("none", "arrogant", "odd")>>
<<set $activeSlave.hStyle to "short">>
<<set $activeSlave.hLength to 2>>
<<set $activeSlave.customTat to "She has the baroque crest of the Gymnasium-Academy that trained her branded into her left cheek.">>
<<display "Slave Cost">>
<<if $TGA.schoolSale != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.5)>>
<<elseif $TGA.schoolUpgrade != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.8)>>
<</if>>
<<if $slavesSeen > $slaveMarketLimit>><<set $slaveCost += Math.trunc($slaveCost*(($slavesSeen-$slaveMarketLimit)*0.1))>><</if>>
<</nobr>>\
\
The price is ¤<<print $slaveCost>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>
\
<<nobr>>
<<if $cash >= $slaveCost>>
[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost,$TGA.schoolSale to 0,$TGA.studentsBought += 1,$nextButton to "Continue",$nextLink to "AS Dump",$returnTo to "Main"]]
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
<</nobr>>
[[Request to see a different graduate of the same school|The Gymnasium-Academy][$slavesSeen += 1]]
<<set $saleDescription to 1>>\
<<set $applyLaw to 1>>\
<<display "Long Slave Description">>\
<<set $saleDescription to 0>>\<<set $nextButton to " ">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $nextButton to "Continue">>
<<set $rivalOwner to 0>>
<<set $rivalryPower to 0>>
<<if $rivalryFS == 0>>
<<set $hostage to 0>>
<<set $hostageAnnounced to 0>>
<</if>>
<<set _num = random(0,99)>>
<<if $mercenaries == 0>>Your security drones<<elseif $mercenaries <= 3>>Your mercenaries<<else>>Your $mercenariesTitle<</if>> perform the grisly task of disposing of the bodies of the Daughters killed in the assault. They strip them of anything that might be of use in cleaning up after the attempted coup - communication devices, PDAs, computers, even handwritten notes. The raw intel is scanned and passed to $assistantName. Most of it is rubbish.
<br><br>
Some of it is not. There is evidence of payments from a <<if $rivalset == 0>>nearby Free City<<else>>neighboring arcology<</if>> to the leadership of the Daughters. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> is silent for a long time, crosschecking records to assemble a complete picture despite your enemies' attempts to disguise the transactions. Finally, $assistantName finishes and displays a picture, using nearly the entire surface of your desk for effect. <<if $assistant > 0>>"This," she says in a tone of satisfaction, "is the <<if _num < $seeDicks>>bastard<<elseif (_num-25) < $seeDicks>>bitch<<else>>cunt<</if>> you want, <<if $PC.title == 0>>Ma'am<<else>>Sir<</if>>."<<else>>"This," it says neutrally, "is the culprit, <<if $PC.title == 0>>Ma'am<<else>>Sir<</if>>."<</if>>
The face is vigorous, determined, <<if _num < $seeDicks>>and masculine. The very stereotype of the male arcology owner.<<elseif (_num-50) < $seeDicks)>>and androgynous. The very stereotype of the dissolute arcology owner.<<else>>and feminine. The very stereotype of the female arcology owner.<</if>>
<<if $rivalSet != 0>>
And, as you suspected, it's one of your neighbors. It's the individual who owns
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].rival == 1>>
''$arcologies[$i].name.''
<<break>>
<</if>>
<</for>>
<br><br>
<</if>>
Your assistant continues, "<<if _num < $seeDicks>>He<<else>>She<</if>> came into an arcology about when you did, <<if $PC.title == 0>>Ma'am<<else>>Sir<</if>>. It seems the Daughters originally planned to attack <<if _num < $seeDicks>>him<<else>>her<</if>>, but <<if _num < $seeDicks>>he<<else>>she<</if>> bought them off and sent them after you, instead."<<if $assistant > 0>> "I wonder," she teases, "if <<if _num < $seeDicks>>he<<else>>she<</if>> thinks you're cute, or what?"<</if>>
<br><br>
You inquire as to whether there's any identifiable cause for the evident dislike.
<<if $rivalryFS != 0>>
"Definitely," says your assistant. "The most cursory review of the recent history of this Free City shows that divergence began with your selection of $rivalryFS as a society model for the future. They immediately went the opposite direction."
<<else>>
"No," says your assistant. "It may be that giving the Daughters an alternative target was necessary and you were simply unlucky. Alternatively, this may be envy of your success; of rising arcology owners, you have come farthest, fastest."
<</if>>
<br><br>
<span id="result">
<<click "Contact the culprit privately and discuss the matter">>
<<replace "#result">>
Your fellow arcology owner proves very receptive to your missive, as well they might. Your defeat of the Daughters has made a major impact on the willingness of slaveowners to discuss slave revolts in public, and any arcology owner who was proved to be funding anti-slaver violence, even under duress, would be shunned. With very little prompting, <<if _num < $seeDicks>>he<<else>>she<</if>> forwards a @@color:yellowgreen;huge indemnity payment.@@ It's nowhere near enough to cause bankruptcy, but it's enough to give you a massive advantage should you find yourselves at odds again.
<<set $cash += 100000>>
<<set $nextButton to "Continue">>
<</replace>>
<</click>>
<br><<click "Reveal the evidence publicly">>
<<replace "#result">>
Free Cities society is understandably reluctant to condemn, never mind depose, arcology owners. The precedent of removing one would be bad, even if the public brought enough strength together to accomplish it. Your evidence looks quite bad, but isn't so incontrovertible as to cause your fellow aristocrats to take such a drastic measure. Nonetheless, the public is aghast at the spectacle of an arcology owner funding an attack on another. Opinion @@color:green;rallies@@ around you, and you even receive some discreet @@color:yellowgreen;donations,@@ delivered with the intimation that they are to be used against your enemy. There is stony silence from the Daughters' backer; today, you began a real inter-arcology war.
<<set $nextButton to "Continue">>
<<set $rep += 1000>>
<<set $cash += 10000>>
<<set $rivalryPower to 1>>
<<if $rivalSet != 0>>
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].rival == 1>>
<<set $arcologies[$i].embargo to 2>>
<<set $arcologies[$i].embargoTarget to 0>>
<<set $arcologies[$i].influenceTarget to 0>>
<<set $rivalOwner to $arcologies[$i].prosperity>>
<<break>>
<</if>>
<</for>>
<<else>>
<<set $rivalOwner to $arcologies[0].prosperity>>
<</if>>
<</replace>>
<</click>>
<br><<click "Devote funds to tracing the evidence">>
<<replace "#result">>
The money flows out, and the information flows in. You are rewarded with a reasonably complete picture of your rival's operations. The intelligence will be extremely useful going forward, since by gathering it, you sent an unmistakable signal that you do not consider the matter closed. There is stony silence from the Daughters' backer; today, you began a real inter-arcology war. But, with this information, you can maintain it from a position of advantage.
<<set $nextButton to "Continue">>
<<set $cash -= 20000>>
<<set $rivalryPower to 5>>
<<if $rivalSet != 0>>
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].rival == 1>>
<<set $arcologies[$i].embargo to 3>>
<<set $arcologies[$i].embargoTarget to 0>>
<<set $arcologies[$i].influenceTarget to 0>>
<<set $rivalOwner to $arcologies[$i].prosperity>>
<<break>>
<</if>>
<</for>>
<<else>>
<<set $rivalOwner to $arcologies[0].prosperity>>
<</if>>
<</replace>>
<</click>> //This will cost ¤20000//
</span><<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $rivalryDuration += 1>>
<<set _num to random(1,99)>>
Your inter-arcology war with the arcology owner behind the Daughters of Liberty has dragged on for $rivalryDuration week<<if $rivalryDuration > 1>>s<</if>>. The tone of your arcology is a bit more somber than usual. You have enhanced security in place, and the populace has caught the mood.
<<if $hostageAnnounced == 1>>
<<if $rivalryDuration >= 30>>The latest message from your rival is a live communication.<<else>>The latest message from your rival recently arrived, showing $hostage.slaveName<</if>>
<<if $rivalryDuration == 1>>
<<switch $rivalryFS>>
<<case "Racial Subjugationism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
<<set $hostage.behavioralFlaw to "arrogant">>
<<set $hostage.sexualFlaw to "shamefast">>
bound and offered to a pair of $arcologies[0].FSSubjugationistRace girls.
<<case "Racial Supremacism">>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
<<set $hostage.behavioralFlaw to "odd">>
<<set $hostage.sexualFlaw to "repressed">>
being registered as a piece of <<print $arcologies[0].FSSupremacistRace>> meat, fit only to be abused.
<<case "Gender Radicalism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.behavioralFlaw to "arrogant">>
<<set $hostage.sexualFlaw to "idealistic">>
<<set $hostage.fetish to "none">>
having measurements taken for her new station in life.
<<case "Gender Fundamentalism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.analCount += 10>>
<<set $hostage.behavioralFlaw to "hates men">>
<<set $hostage.sexualFlaw to "hates anal">>
begging for her anal virginity to not be taken.
<<case "Paternalism">>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
<<set $hostage.earPiercing to 1>>
<<set $hostage.nosePiercing to 1>>
<<set $hostage.nipplesPiercing to 0>>
<<set $hostage.lipsPiercing to 0>>
<<set $hostage.vaginaPiercing to 0>>
<<set $hostage.anusPiercing to 0>>
<<set $hostage.clitPiercing to 0>>
<<set $hostage.eyebrowPiercing to 0>>
<<set $hostage.navelPiercing to 0>>
<<set $hostage.corsetPiercing to 0>>
<<set $hostage.areoleaPiercing to 0>>
<<set $hostage.tonguePiercing to 0>>
<<set $hostage.boobsTat to 0>>
<<set $hostage.buttTat to 0>>
<<set $hostage.vaginaTat to 0>>
<<set $hostage.lipsTat to 0>>
<<set $hostage.anusTat to 0>>
<<set $hostage.shouldersTat to 0>>
<<set $hostage.backTat to 0>>
<<set $hostage.armsTat to 0>>
<<set $hostage.legsTat to 0>>
<<set $hostage.stampTat to "degradation">>
<<set $hostage.behavioralFlaw to "odd">>
<<set $hostage.sexualFlaw to "apathetic">>
crying as her nose and ears are pierced and the first of many tattoos inked into her flesh.
<<case "Degradationism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.behavioralFlaw to "liberated">>
<<set $hostage.sexualFlaw to "idealistic">>
being shown to her luxurious new room, complete with heart-shaped love bed.
<<case "Body Purism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.boobs += 1000>>
<<set $hostage.boobsImplant += 1000>>
<<set $hostage.behavioralFlaw to "anorexic">>
<<set $hostage.sexualFlaw to "shamefast">>
struggling against her restraints on the operating table as a pair of 1000cc implants are inserted into her chest.
<<case "Transformation Fetishism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.behavioralFlaw to "anorexic">>
<<set $hostage.sexualFlaw to "shamefast">>
being carefully checked for any implants.
<<case "Youth Preferentialism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 1>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.analCount += 1>>
<<set $hostage.behavioralFlaw to "bitchy">>
<<set $hostage.sexualFlaw to "idealistic">>
bound and offered to an older woman.
<<case "Maturity Preferentialism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 1>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.analCount += 1>>
<<set $hostage.behavioralFlaw to "bitchy">>
<<set $hostage.sexualFlaw to "idealistic">>
bound and offered to a young woman.
<<case "Slimness Enthusiasm">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.boobs += 1000>>
<<set $hostage.butt to 4>>
<<set $hostage.behavioralFlaw to "anorexic">>
<<set $hostage.sexualFlaw to "crude">>
screaming as she watches her breasts swell from the amount of A-HGH being pumped into them.
<<case "Asset Expansionism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.behavioralFlaw to "bitchy">>
<<set $hostage.sexualQuirk to "shamefast">>
being weighed and measured to document her trim body.
<<case "Pastoralism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.muscles to 0>>
<<set $hostage.behavioralFlaw to "gluttonous">>
<<set $hostage.sexualFlaw to "shamefast">>
being weighed and measured to determine the best way to replace her fat with muscle.
<<case "Physical Idealism">>
<<set $hostage.lactation to 2>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.boobs += 1000>>
<<set $hostage.weight to 0>>
<<set $hostage.butt to 4>>
<<set $hostage.behavioralFlaw to "anorexic">>
<<set $hostage.sexualFlaw to "shamefast">>
standing in front of a mirror sobbing as droplets of milk form on her $hostage.nipples nipples, courtesy of her newly implanted lactation drugs.
<<case "Chattel Religionism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.behavioralFlaw to "arrogant">>
<<set $hostage.sexualFlaw to "repressed">>
bound and being introduced to her new lifestyle.
<<case "Multiculturalism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.behavioralFlaw to "liberated">>
<<set $hostage.sexualFlaw to "repressed">>
being inducted into her new religion.
<<default>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.behavioralFlaw to "arrogant">>
<<set $hostage.sexualFlaw to "repressed">>
bound and being introduced to her new lifestyle.
<</switch>>
<<elseif $rivalryDuration is 6>>
<<switch $rivalryFS>>
<<case "Racial Subjugationism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
<<set $hostage.fetish to "submissive">>
<<set $hostage.fetishStrength to 10>>
no longer trying to escape from the $arcologies[0].FSSubjugationistRace girls.
<<case "Racial Supremacism">>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<if $hostage.vagina < 2>>
<<set $hostage.vagina to 2>>
<</if>>
<<if $hostage.anus < 2>>
<<set $hostage.anus to 2>>
<</if>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
<<set $hostage.fetish to "masochist">>
<<set $hostage.fetishStrength to 10>>
beginning to lose hope in ever being something more than just a piece of <<print $arcologies[0].FSSupremacistRace>> meat.
<<case "Gender Radicalism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetish to "submissive">>
<<set $hostage.fetishStrength to 10>>
trying on new clothes while she thinks no-one is watching.
<<case "Gender Fundamentalism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.anus to 2>>
<<set $hostage.analCount += 10>>
<<set $hostage.fetish to "buttslut">>
<<set $hostage.fetishStrength to 10>>
questioning why getting buttfucked is starting to feel so good.
<<case "Paternalism">>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
<<set $hostage.heels to 1>>
<<set $hostage.earPiercing to 1>>
<<set $hostage.nosePiercing to 1>>
<<set $hostage.nipplesPiercing to 1>>
<<set $hostage.lipsPiercing to 1>>
<<set $hostage.vaginaPiercing to 0>>
<<set $hostage.anusPiercing to 0>>
<<set $hostage.clitPiercing to 1>>
<<set $hostage.eyebrowPiercing to 0>>
<<set $hostage.navelPiercing to 1>>
<<set $hostage.corsetPiercing to 0>>
<<set $hostage.areoleaPiercing to 0>>
<<set $hostage.tonguePiercing to 1>>
<<set $hostage.boobsTat to "degradation">>
<<set $hostage.backTat to "degradation">>
<<set $hostage.stampTat to "degradation">>
<<set $hostage.fetish to "masochist">>
<<set $hostage.fetishStrength to 10>>
undergoing surgery to sever the tendons in her heels.
<<case "Degradationism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetish to "submissive">>
<<set $hostage.fetishStrength to 10>>
questioning if being her owner's plaything is what she really wants.
<<case "Body Purism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.boobs += 1000>>
<<set $hostage.boobsImplant += 1000>>
<<set $hostage.fetish to "boobs">>
<<set $hostage.fetishStrength to 10>>
blushing as she attempts to get dressed with her massive <<print $hostage.boobs>>cc fake tits getting in the way.
<<case "Transformation Fetishism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetish to "submissive">>
<<set $hostage.fetishStrength to 10>>
blushing as she recollects all the compliments her pure body has received so far.
<<case "Youth Preferentialism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 5>>
<<set $hostage.vaginalCount += 5>>
<<set $hostage.analCount += 5>>
<<set $hostage.fetish to "submissive">>
<<set $hostage.fetishStrength to 10>>
blushing as she thinks about being dominated by that MILF.
<<case "Maturity Preferentialism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 5>>
<<set $hostage.vaginalCount += 5>>
<<set $hostage.analCount += 5>>
<<set $hostage.fetish to "dom">>
<<set $hostage.fetishStrength to 10>>
blushing as she thinks about possibly dominating her energetic harasser.
<<case "Slimness Enthusiasm">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight to 0>>
<<set $hostage.boobs += 1000>>
<<set $hostage.butt to 5>>
<<set $hostage.fetish to "boobs">>
<<set $hostage.fetishStrength to 10>>
blushing as she attempts to get dressed with her massive <<print $hostage.boobs>>cc tits getting in the way.
<<case "Asset Expansionism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
blushing as she recollects all the compliments her slim body has received so far.
<<case "Pastoralism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight to 50>>
<<set $hostage.muscles to 1>>
<<set $hostage.boobs = 1000>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetish to "dom">>
<<set $hostage.fetishStrength to 10>>
crashing into her bed, exhausted from all her exercise. As she massages her sore body, she can't help gasp at the weight she has lost.
<<case "Physical Idealism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight to 20>>
<<set $hostage.boobs += 1000>>
<<set $hostage.fetish to "boobs">>
<<set $hostage.fetishStrength to 10>>
groaning as she lowers her growing body onto her cot. She shoves a massive <<print $hostage.boobs>>cc milky breast aside so she can massage her hugely distended belly. She moans in pain under the massive amount of high-caloric fluid within her gut.
<<case "Chattel Religionism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetish to "submissive">>
<<set $hostage.fetishStrength = 10>>
questioning why she is yearning to be a part of this society.
<<case "Multiculturalism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetish to "dom">>
<<set $hostage.fetishStrength to 10>>
studying her scriptures with the hope that she can do something to help you.
<<default>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetish to "submissive">>
<<set $hostage.fetishStrength to 10>>
questioning why she is yearning to be a part of this society.
<</switch>>
<<elseif $rivalryDuration == 11>>
<<switch $rivalryFS>>
<<case "Racial Subjugationism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 20>>
<<set $hostage.vaginalCount += 20>>
<<set $hostage.analCount += 20>>
<<set $hostage.fetishStrength = 65>>
<<set $hostage.behavioralFlaw to "none">>
<<set $hostage.sexualFlaw to "none">>
<<set $hostage.behavioralQuirk to "confident">>
<<set $hostage.sexualQuirk to "perverted">>
calling her $arcologies[0].FSSubjugationistRace girls for some release.
<<case "Racial Supremacism">>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<if $hostage.preg < 1>>
<<set $hostage.preg to 12>>
<</if>>
<<if $hostage.vagina < 3>>
<<set $hostage.vagina to 3>>
<</if>>
<<if $hostage.anus < 3>>
<<set $hostage.anus to 3>>
<</if>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
<<set $hostage.fetishStrength = 65>>
<<set $hostage.behavioralFlaw to "none">>
<<set $hostage.behavioralQuirk to "odd">>
<<set $hostage.sexualFlaw to "apathetic">>
collapsing into her rancid cot, hands on her rounded middle, sobbing in terror.
<<case "Gender Radicalism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetishStrength = 65>>
<<set $hostage.behavioralFlaw to "none">>
<<set $hostage.sexualFlaw to "none">>
<<set $hostage.behavioralQuirk to "insecure">>
<<set $hostage.sexualQuirk to "romantic">>
realizing that a woman's place is next to the powerful, not being powerful.
<<case "Gender Fundamentalism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.anus to 3>>
<<set $hostage.analCount += 10>>
<<if $seeDicks != 0>>
<<set $hostage.dick to 1>>
<</if>>
<<set $hostage.behavioralFlaw to "none">>
<<set $hostage.sexualFlaw to "none">>
<<set $hostage.behavioralQuirk to "adores men">>
<<set $hostage.sexualQuirk to "size queen">>
<<set $hostage.fetishStrength = 65>>
realizing that nothing feels better than a huge dick up her ass.<<if $seeDicks != 0>> Well, except maybe touching her new penis while taking it in the ass.<</if>>
<<case "Paternalism">>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
<<set $hostage.voice to 0>>
<<set $hostage.earPiercing to 2>>
<<set $hostage.nosePiercing to 2>>
<<set $hostage.nipplesPiercing to 1>>
<<set $hostage.lipsPiercing to 1>>
<<set $hostage.vaginaPiercing to 1>>
<<set $hostage.anusPiercing to 0>>
<<set $hostage.clitPiercing to 1>>
<<set $hostage.eyebrowPiercing to 1>>
<<set $hostage.navelPiercing to 2>>
<<set $hostage.corsetPiercing to 0>>
<<set $hostage.areoleaPiercing to 1>>
<<set $hostage.tonguePiercing to 1>>
<<set $hostage.buttTat to "degradation">>
<<set $hostage.vaginaTat to "degradation">>
<<set $hostage.shouldersTat to "degradation">>
<<set $hostage.armsTat to "degradation">>
<<set $hostage.legsTat to "degradation">>
<<set $hostage.fetishStrength = 65>>
screaming as her throat is prepared for surgery, knowing this will be the last sound she ever vocalizes.
<<case "Degradationism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.behavioralFlaw to "none">>
<<set $hostage.sexualFlaw to "none">>
<<set $hostage.behavioralQuirk to "advocate">>
<<set $hostage.sexualQuirk to "romantic">>
<<set $hostage.fetishStrength = 65>>
waiting on her love-bed for her owner to come and take her to heaven.
<<case "Body Purism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.boobs += 1000>>
<<set $hostage.boobsImplant += 1000>>
<<set $hostage.butt to 7>>
<<set $hostage.buttImplant to 4>>
<<set $hostage.behavioralFlaw to "none">>
<<set $hostage.behavioralQuirk to "insecure">>
<<set $hostage.sexualFlaw to "crude">>
<<set $hostage.fetishStrength = 65>>
getting off the surgical table and immediately falling to the floor under the weight of her immense <<print $hostage.boobs>>cc implants. She quickly calls out, not for help, but for a dick in her to celebrate this occasion.
<<case "Transformation Fetishism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.behavioralFlaw to "none">>
<<set $hostage.sexualFlaw to "none">>
<<set $hostage.behavioralQuirk to "fitness">>
<<set $hostage.sexualQuirk to "romantic">>
<<set $hostage.fetishStrength = 65>>
realizing that her pure body really is gorgeous.
<<case "Youth Preferentialism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
<<set $hostage.behavioralFlaw to "none">>
<<set $hostage.sexualFlaw to "none">>
<<set $hostage.behavioralQuirk to "adores women">>
<<set $hostage.sexualQuirk to "romantic">>
<<set $hostage.fetishStrength = 65>>
beginning to fall in love with her loving mother figure.
<<case "Maturity Preferentialism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
<<set $hostage.behavioralFlaw to "none">>
<<set $hostage.sexualFlaw to "none">>
<<set $hostage.behavioralQuirk to "adores women">>
<<set $hostage.sexualQuirk to "romantic">>
<<set $hostage.fetishStrength = 65>>
beginning to fall in love with her energetic friend.
<<case "Slimness Enthusiasm">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight to 20>>
<<set $hostage.boobs += 1000>>
<<set $hostage.butt to 6>>
<<set $hostage.sexualFlaw to "none">>
<<set $hostage.behavioralFlaw to "gluttonous">>
<<set $hostage.sexualQuirk to "size queen">>
getting out of bed and immediately falling to the floor under the weight of her immense <<print $hostage.boobs>>cc breasts. She quickly calls out, not for help, but for a dick in her to celebrate this occasion.
<<case "Asset Expansionism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.behavioralFlaw to "none">>
<<set $hostage.sexualFlaw to "none">>
<<set $hostage.behavioralQuirk to "fitness">>
<<set $hostage.sexualQuirk to "tease">>
realizing that a thin female figure is gorgeous.
<<case "Pastoralism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight to 20>>
<<set $hostage.muscles to 2>>
<<set $hostage.boobs to 700>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.behavioralFlaw to "none">>
<<set $hostage.sexualFlaw to "none">>
<<set $hostage.behavioralQuirk to "fitness">>
<<set $hostage.sexualQuirk to "romantic">>
<<set $hostage.fetishStrength = 65>>
stepping onto a scale and gawking out how much weight she has lost. She flexes, giggling to herself, before picking up a weight.
<<case "Physical Idealism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight to 50>>
<<set $hostage.boobs += 1000>>
<<set $hostage.butt to 5>>
<<set $hostage.fetishStrength = 65>>
<<set $hostage.behavioralFlaw to "gluttonous">>
<<set $hostage.sexualFlaw to "crude">>
getting out of bed and immediately falling to the floor under the weight of her immense <<print $hostage.boobs>>cc breasts. As her meaty body jiggles and a veritable flood of milk escapes her breasts; she calls out, not for help, but for a dick in her to celebrate this occasion.
<<case "Chattel Religionism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetishStrength = 65>>
<<set $hostage.behavioralFlaw to "none">>
<<set $hostage.sexualFlaw to "none">>
<<set $hostage.behavioralQuirk to "cutting">>
<<set $hostage.sexualQuirk to "unflinching">>
eagerly getting ready to spend some time in the city.
<<case "Multiculturalism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetishStrength = 65>>
<<set $hostage.sexualFlaw to "none">>
<<set $hostage.behavioralFlaw to "devout">>
<<set $hostage.sexualQuirk to "caring">>
practicing reciting her prayers from memory, the notion that she can save your arcology still strong.
<<default>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetishStrength = 65>>
<<set $hostage.behavioralFlaw to "none">>
<<set $hostage.sexualFlaw to "none">>
<<set $hostage.behavioralQuirk to "confident">>
<<set $hostage.sexualQuirk to "caring">>
eagerly getting ready to spend some time in the city.
<</switch>>
<<elseif $rivalryDuration == 16>>
<<switch $rivalryFS>>
<<case "Racial Subjugationism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 40>>
<<set $hostage.vaginalCount += 40>>
<<set $hostage.analCount += 20>>
<<set $hostage.fetishStrength = 100>>
approaching and pulling her $arcologies[0].FSSubjugationistRace girlfriends into a pre-sex embrace, a look of wild joy on her face.
<<case "Racial Supremacism">>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<if $hostage.preg < 20>>
<<set $hostage.preg to 25>>
<</if>>
<<if $hostage.vagina < 4>>
<<set $hostage.vagina to 4>>
<</if>>
<<if $hostage.anus < 4>>
<<set $hostage.anus to 4>>
<</if>>
<<set $hostage.sexualFlaw to "self hating">>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
<<set $hostage.fetishStrength = 100>>
collapsing into her rancid cot and curling into the fetal position around her pregnant belly. She's audibly begging for someone, anyone, to save her.
<<case "Gender Radicalism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetishStrength = 100>>
embracing her owner with quite the look of devotion on her face.
<<case "Gender Fundamentalism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.anus to 4>>
<<set $hostage.analCount += 10>>
<<if $seeDicks != 0>>
<<set $hostage.dick to 3>>
<<set $hostage.balls to 2>>
<<set $hostage.scrotum to 1>>
<</if>>
<<set $hostage.fetishStrength = 100>>
<<set $hostage.sexualFlaw to "anal addict">>
convincing a fellow slave that butt sex is best sex. She turns around and shows off the enormous dildo shoved up her ass.
<<case "Paternalism">>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
<<set $hostage.eyes to -2>>
<<set $hostage.earPiercing to 2>>
<<set $hostage.nosePiercing to 2>>
<<set $hostage.nipplesPiercing to 2>>
<<set $hostage.lipsPiercing to 1>>
<<set $hostage.vaginaPiercing to 1>>
<<set $hostage.anusPiercing to 1>>
<<set $hostage.clitPiercing to 1>>
<<set $hostage.eyebrowPiercing to 2>>
<<set $hostage.navelPiercing to 2>>
<<set $hostage.corsetPiercing to 1>>
<<set $hostage.areoleaPiercing to 1>>
<<set $hostage.tonguePiercing to 2>>
<<set $hostage.lipsTat to "degradation">>
<<set $hostage.anusTat to "degradation">>
<<set $hostage.fetishStrength = 100>>
strapped to an operating table, eyes wide with terror, as a pair of syringes approach them.
<<case "Degradationism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetishStrength = 100>>
cheerfully talking about the future with her owner. The video ends on her asking for an impregnation ceremony when they get married.
<<case "Body Purism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.boobs += 1000>>
<<set $hostage.boobsImplant += 1000>>
<<set $hostage.fetishStrength = 100>>
<<set $hostage.sexualFlaw to "breast growth">>
getting her taut <<print $hostage.boobs>>cc tits massaged by a pair of flat slaves. She is rambling on about how much happier she is with her massive implants then when she was flat like them.
<<case "Transformation Fetishism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetishStrength = 100>>
publicly showing off her pure and flawless body. A look of complete joy on her face.
<<case "Youth Preferentialism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength = 100>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
blushing happily as her MILF lover discusses their future marriage.
<<case "Maturity Preferentialism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength = 100>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
blushing happily as she discusses her future marriage to her young lover.
<<case "Slimness Enthusiasm">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight to 50>>
<<set $hostage.boobs += 1000>>
<<set $hostage.butt to 7>>
<<set $hostage.fetishStrength = 100>>
<<set $hostage.sexualFlaw to "breast growth">>
getting her immobilizing <<print $hostage.boobs>>cc breasts massaged by a pair of flat slaves. She is rambling on about how much happier she is with her massive tits and ass then when she was flat like them.
<<case "Asset Expansionism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
publicly showing off her thin, sleek body. A look of complete joy on her face.
<<case "Pastoralism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight to 0>>
<<set $hostage.muscles to 3>>
<<set $hostage.boobs to 400>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetishStrength = 100>>
bench pressing a rather large dumbbell in a strongwoman contest. She is overjoyed when she places first.
<<case "Physical Idealism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight to 100>>
<<set $hostage.boobs += 1000>>
<<set $hostage.butt to 6>>
<<set $hostage.fetishStrength = 100>>
<<set $hostage.sexualFlaw to "breast growth">>
getting her immobilizing <<print $hostage.boobs>>cc breasts, massive ass, and cow-like body massaged by a trio of slim slaves. She is rambling on about how much happier she is with her massive assets then when she was thin like them.
<<case "Chattel Religionism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetishStrength = 100>>
chatting with a group of fresh slaves, explaining how nice it is to live in this arcology.
<<case "Multiculturalism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetishStrength = 100>>
<<set $hostage.sexualFlaw to "neglectful">>
finishing a sermon how to achieve happiness. She smiles at the camera and says it's not too late to convert.
<<default>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetishStrength = 100>>
chatting with a group of fresh slaves, explaining how nice it is to live in this arcology.
<</switch>>
<<elseif $rivalryDuration is 21>>
<<switch $rivalryFS>>
<<case "Racial Subjugationism">>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
giving an interview. She gushes over how great $arcologies[0].FSSubjugationistRace people are and how terrible it is that some people believe them barely human.
<<case "Racial Supremacism">>
<<if $hostage.preg < 35>>
<<set $hostage.preg to 32>>
<</if>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
<<set $hostage.lactation to 1>>
<<set $hostage.fetish to "mindbroken">>
<<set $hostage.fetishStrength = 10>>
with a pair of slavers threatening her pregnancy. She keeps blocking the blows, again and again, until she can barely stay upright. With a final, brutal kick to the head, she falls to the floor, unmoving. Several seconds later, she struggles upright, a blank expression across her bloodied face.
<<case "Gender Radicalism">>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.preg to 8>>
<<set $hostage.pregType to 1>>
giving an interview. She gushes over how great it feels knowing that someone is always watching out for her safety and health as a traditional woman, as well as how terrible it is that some people want to blur the lines between the genders.
<<case "Gender Fundamentalism">>
<<set $hostage.analCount += 10>>
<<if $seeDicks != 0>>
<<set $hostage.dick to 4>>
<<set $hostage.balls to 4>>
<<set $hostage.scrotum to 2>>
<</if>>
giving an interview. She gushes over how great it feels being fucked in the rear and how she never has to worry about pregnancy that way. She carries on about how terrible it is that some people want to deny people this great sensation.
<<case "Paternalism">>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
<<set $hostage.amp to 1>>
<<set $hostage.earPiercing to 2>>
<<set $hostage.nosePiercing to 2>>
<<set $hostage.nipplesPiercing to 2>>
<<set $hostage.lipsPiercing to 2>>
<<set $hostage.vaginaPiercing to 2>>
<<set $hostage.anusPiercing to 2>>
<<set $hostage.clitPiercing to 2>>
<<set $hostage.eyebrowPiercing to 2>>
<<set $hostage.navelPiercing to 2>>
<<set $hostage.corsetPiercing to 1>>
<<set $hostage.areoleaPiercing to 1>>
<<set $hostage.tonguePiercing to 2>>
<<set $hostage.fetish to "mindbroken">>
<<set $hostage.fetishStrength = 10>>
strapped to an operating table, with surgical marks on her bare arms and legs. Her face contorts into absolute horror as she hears the running saw lowering towards her right arm. As it makes contact, her mouth opens wide in a silent scream, ceasing only once her arm is severed completely. As it comes in contact with her other arm, her silent screams stop completely; her mind having completely shattered. You end the video early, disgusted by what you just saw.
<<case "Degradationism">>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.preg to 8>>
<<set $hostage.pregType to 1>>
and her owner at the altar during their wedding. It seems she couldn't wait, since her belly already shows signs of an early pregnancy.
<<case "Body Purism">>
<<set $hostage.boobs to 24300>>
<<set $hostage.boobsImplant 24000>>
giving an interview. She gushes over how great it feels being more silicone than girl and how terrible it is that some people want to deny girls this pleasure.
<<case "Transformation Fetishism">>
<<set $hostage.vaginalCount += 1>>
giving an interview. She gushes over how great it feels being implant free and how terrible some people are to force inhumane implants into their slaves.
<<case "Youth Preferentialism">>
<<set $hostage.oralCount += 20>>
<<set $hostage.vaginalCount += 20>>
<<set $hostage.analCount += 20>>
giving an interview alongside her older wife. She gushes over how great it feels being in love and how, if some people had their way, she'd have never gotten to experience this bliss.
<<case "Maturity Preferentialism">>
<<set $hostage.oralCount += 20>>
<<set $hostage.vaginalCount += 20>>
<<set $hostage.analCount += 20>>
giving an interview alongside her young wife. She gushes over how great it feels being in love and how, if some people had their way, she'd have never gotten to experience this bliss.
<<case "Slimness Enthusiasm">>
<<set $hostage.boobs to 24300>>
<<set $hostage.weight to 100>>
<<set $hostage.butt to 9>>
giving an interview. She gushes over how great it feels being more breast than girl and how terrible it is that some people want to keep girls anorexic toothpicks.
<<case "Asset Expansionism">>
<<set $hostage.vaginalCount += 1>>
giving an interview. She gushes over how great it feels being more thin and fit and how terrible it is that some people want to keep girls nothing more than bloated cows.
<<case "Pastoralism">>
<<set $hostage.vaginalCount += 1>>
giving an interview. She gushes over how great it feels being a chiselled goddess and how terrible it is that some people want to keep girls obese, pregnant, milky cows.
<<case "Physical Idealism">>
<<set $hostage.boobs to 24300>>
<<set $hostage.weight to 100>>
giving an interview. She gushes over how great it feels being so soft and how happy she is to be feeding her people. She continues with how terrible it is that some people want slaves to be hard and sinewy instead of being motherly providers.
<<case "Chattel Religionism">>
<<set $hostage.vaginalCount += 1>>
giving an interview. She gushes over how great it is to experience all manners of class and culture, both physically and spiritually.
<<case "Multiculturalism">>
<<set $hostage.vaginalCount += 1>>
giving a public sermon. She declares that if it would save the nonbelievers, she would gladly take every one of their dicks into her body; at once, if she wear able to.
<<default>>
<<set $hostage.vaginalCount += 1>>
giving an interview. She gushes over how great it is to experience all manners of class and culture, both physically and spiritually.
<</switch>>
<<elseif $rivalryDuration >= 30>>
<<set $hostageAnnounced to 0>>
<<switch $rivalryFS>>
<<case "Racial Subjugationism">>
Looking for $hostage.slaveName? Too bad, I couldn't bear to think of you ever getting your rotten little hands on her, so I sent her and her lovers someplace far away. Someplace you'll never find them. Bet tha-You end the call.
<<case "Racial Supremacism">>
Looking for $hostage.slaveName? Too bad, the poor bitch died trying to give birth to her baby. We had lots of room in the clinic too, but slaves like her aren't worth the expenses, you know? I should find some more people you knew, keep our little game goi-You end the call.
<<case "Gender Radicalism">>
Looking for $hostage.slaveName? Too bad, I couldn't bear to think of you ever getting your rotten little hands on her, so I sent her far away. I'll miss her, of course, but there is no way I'd let you have her. Bet that piss-You end the call.
<<case "Gender Fundamentalism">>
Looking for $hostage.slaveName? Too bad, she took a dick a little too big for her ass and ruined her sphincter. She's off, someplace far away, recovering. But I'll never tell you where, bet that piss-You end the call.
<<case "Paternalism">>
Looking for $hostage.slaveName? Too bad, she got kicked around just a little too much. We had lots of fun with her, before she broke of course... Say, do you have anyone else you love, or even were familiar with? I should acquire them, keep our little game goi-You end the call.
<<case "Degradationism">>
Looking for $hostage.slaveName? Too bad, I couldn't bear to think of you ever getting your rotten little hands on her, so I sent her far away. I'll miss her, of course, but there is no way I'd let you have her. I'll keep her saf-You end the call.
<<case "Body Purism">>
Looking for $hostage.slaveName? Too bad, apparently implants can be too big. Her breasts literally popped, couldn't save her though. Definitely going to miss playing with those balloons. I should hunt down more people you knew, keep our little game goi-You end the call.
<<case "Transformation Fetishism">>
Looking for $hostage.slaveName? Too bad, I couldn't bear to think of you ever getting your rotten little hands on her, so I sent her far away. Someplace you'll never find her. Bet tha-You end the call.
<<case "Youth Preferentialism">>
Looking for $hostage.slaveName? Too bad, I couldn't bear to think of you ever getting your rotten little hands on her, so I sent her and her lover someplace far away. Someplace you'll never find them. Bet tha-You end the call.
<<case "Maturity Preferentialism">>
Looking for $hostage.slaveName? Too bad, I couldn't bear to think of you ever getting your rotten little hands on her, so I sent her and her lover someplace far away. Someplace you'll never find them. Bet tha-You end the call.
<<case "Slimness Enthusiasm">>
Looking for $hostage.slaveName? Too bad, apparently those growth drugs have quite the side effects. Pretty much had cancer everywhere. Definitely going to miss playing with those milkbags, though. I should hunt down more people you knew, keep our little game goi-You end the call.
<<case "Asset Expansionism">>
Looking for $hostage.slaveName? Too bad, I couldn't bear to think of you ever getting your rotten little hands on her, so I sent her far away. Someplace you'll never find her. Bet tha-You end the call.
<<case "Pastoralism">>
Looking for $hostage.slaveName? Too bad, I couldn't bear to think of you ever getting your rotten little hands on her, so I sent her far away. I'll miss her, of course, but there is no way I'd let you have her. Bet that piss-You end the call.
<<case "Physical Idealism">>
Looking for $hostage.slaveName? Too bad, apparently being that fat isn't good for your heart, who knew? Definitely going to miss playing with those milkbags, though, her milk was really good too. I should hunt down more people you knew, keep our little game goi-You end the call.
<<case "Chattel Religionism">>
Looking for $hostage.slaveName? Too bad, I couldn't bear to think of you ever getting your rotten little hands on her, so I sent her far away. Someplace you'll never find her. Bet tha-You end the call.
<<case "Multiculturalism">>
Looking for $hostage.slaveName? Too bad, she decided to martyr herself for your arcology's salvation. Got fucked till her body gave out. Of course I enjoyed her in her final moments, and don't worry, she died smiling. I should hunt down more people you knew, keep our little game goi-You end the call.
<<default>>
Looking for $hostage.slaveName? Too bad, I couldn't bear to think of you ever getting your rotten little hands on her, so I sent her far away. Someplace you'll never find her. Bet tha-You end the call.
<</switch>>
<<else>>
<<set $seed to random(0,2)>>
<<if $seed == 1>>
<<switch $rivalryFS>>
<<case "Racial Subjugationism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
struggling to escape the grasp of a pair of $arcologies[0].FSSubjugationistRace girls.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
crying gently while a pair of $arcologies[0].FSSubjugationistRace girls fondle her.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 20>>
<<set $hostage.vaginalCount += 20>>
<<set $hostage.analCount += 20>>
fooling around with a pair of $arcologies[0].FSSubjugationistRace girls.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 40>>
<<set $hostage.vaginalCount += 40>>
<<set $hostage.analCount += 20>>
having a threesome with a pair of $arcologies[0].FSSubjugationistRace girls.
<<else>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
making love her her favorite two $arcologies[0].FSSubjugationistRace girls.
<</if>>
<<case "Racial Supremacism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
desperately struggling in a stockade, alongside several other $arcologies[0].FSSupremacistRace slaves, while a man tries to get it in her.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
meekly taking it in the cunt by a man while bound in a stockade alongside several other $arcologies[0].FSSupremacistRace girls.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
moaning slightly as a man pounds her pussy. Her belly as a notable roundness to it, most likely the spawn of a non-<<print $arcologies[0].FSSupremacistRace>> man.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
barely caring as a non-<<print $arcologies[0].FSSupremacistRace>> man pounds her pregnant pussy. Her belly is noticeably distended by a non-<<print $arcologies[0].FSSupremacistRace>> baby.
<<else>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
blankly getting pounded by several non-<<print $arcologies[0].FSSupremacistRace>> men as they fondle her breasts, butt, and full-term pregnancy.
<</if>>
<<case "Gender Radicalism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
being dragged along by her owner on their rounds around their arcology.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
reluctantly following her owner along on their rounds around their arcology.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.fetishStrength = 65>>
politely accompanying her owner on their rounds around their arcology.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
happily accompanying her owner on their rounds around their arcology.
<<else>>
<<set $hostage.vaginalCount += 1>>
happily accompanying her owner on their rounds around their arcology, her hand resting on her gently rounded stomach.
<</if>>
<<case "Gender Fundamentalism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.analCount += 10>>
struggling not to orgasm to the dick up her ass.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.analCount += 10>>
reluctantly pleasuring a man with her ass.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.analCount += 10>>
enjoying a hard anal pounding<<if $seeDicks != 0>>, her tiny new penis swinging from the thrusts<</if>>.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.analCount += 10>>
orgasming immodestly to a hard anal pounding<<if $seeDicks != 0>>, her erect penis cuming across her belly<</if>>.
<<else>>
<<set $hostage.analCount += 10>>
happily taking two dicks at once in her blown out anus<<if $seeDicks != 0>>, while stroking her rock hard cock<</if>>.
<</if>>
<<case "Paternalism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
weeping on the floor as a crowd of citizens urinate on her.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
trying her best not to break down as a crowd of citizens urinate on her.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
meekly accepting her golden shower.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
laying there, indifferent to the citizens urinating on her.
<<else>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
completely broken, indifferent to the citizens abusing her body.
<</if>>
<<case "Degradationism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
refusing to be touched by her owner.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
reluctantly allowing her owner to play with her body.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
making love with her owner.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
happily making love to her owner.
<<else>>
<<set $hostage.vaginalCount += 1>>
happily making love to her owner, her belly has a noticeable roundness to it.
<</if>>
<<case "Body Purism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.boobs += 1000>>
<<set $hostage.boobsImplant += 1000>>
trying desperately to stand despite her massive <<print $hostage.boobs>>cc fake tits.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.boobs += 1000>>
<<set $hostage.boobsImplant += 1000>>
reluctantly exploring her new massive <<print $hostage.boobs>>cc implants.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.boobs += 1000>>
<<set $hostage.boobsImplant += 1000>>
happily playing with her truly immense <<print $hostage.boobs>>cc breast implants and huge butt implants.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.boobs += 1000>>
<<set $hostage.boobsImplant += 1000>>
happily getting titfucked in her immobilizing <<print $hostage.boobs>>cc fake tits.
<<else>>
resting atop her mountainous <<print $hostage.boobs>>cc fake tits, whining about not being allowed larger implants.
<</if>>
<<case "Transformation Fetishism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
attempting to refute a report on surgical side effects in your arcology.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
refusing to believe a report on surgical side effects in your arcology.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
gasping at a report on surgical side effects in your arcology.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
crying over a report on surgical side effects in your arcology.
<<else>>
<<set $hostage.vaginalCount += 1>>
making a public speech over surgical side effects in your arcology.
<</if>>
<<case "Youth Preferentialism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 1>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.analCount += 1>>
struggling to escape the grasp of a motherly woman.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 5>>
<<set $hostage.vaginalCount += 5>>
<<set $hostage.analCount += 5>>
crying gently while a motherly woman fondles her.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
resting in the arms of her MILF friend.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
happily being cradled by her MILF lover.
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
<<else>>
resting intertwined with her favorite MILF in the world.
<<set $hostage.oralCount += 20>>
<<set $hostage.vaginalCount += 20>>
<<set $hostage.analCount += 20>>
<</if>>
<<case "Maturity Preferentialism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 1>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.analCount += 1>>
struggling to escape the grasp of an energetic young woman.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 5>>
<<set $hostage.vaginalCount += 5>>
<<set $hostage.analCount += 5>>
crying gently while a young woman eagerly fondles her.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
trying to catch a break as her young friend begs to have some more fun.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
kissing her young lover.
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
<<else>>
basking in the afterglow, intertwined with her favorite youth.
<<set $hostage.oralCount += 20>>
<<set $hostage.vaginalCount += 20>>
<<set $hostage.analCount += 20>>
<</if>>
<<case "Slimness Enthusiasm">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.boobs += 1000>>
trying desperately to stand despite her massive <<print $hostage.boobs>>cc tits.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.weight += 5>>
<<set $hostage.boobs += 1000>>
reluctantly exploring her new massive <<print $hostage.boobs>>cc tits, bigger bottom, and softer body.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.weight += 5>>
<<set $hostage.boobs += 1000>>
happily playing with her truly immense <<print $hostage.boobs>>cc breasts and huge butt.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.boobs += 1000>>
happily getting titfucked in her immobilizing <<print $hostage.boobs>>cc tits.
<<else>>
resting atop her mountainous <<print $hostage.boobs>>cc tits, whining about not being allowed to have her assets swollen more.
<</if>>
<<case "Asset Expansionism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
attempting to refute a report on drug side effects in your arcology.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
refusing to believe a report on drug side effects in your arcology.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
gasping at a report on drug side effects in your arcology.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
crying over a report on drug side effects in your arcology.
<<else>>
<<set $hostage.vaginalCount += 1>>
making a public speech over drug side effects in your arcology.
<</if>>
<<case "Pastoralism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight -= 5>>
angrily jogging on a treadmill, her fat body and big tits jiggling constantly.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
reluctantly doing situps, her plush body struggling to manage.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
lifting weights, her soft body barely hides her bulging muscles.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.vaginalCount += 1>>
eagerly pumping iron using her lean and powerful body.
<<else>>
<<set $hostage.vaginalCount += 1>>
performing an impressive clean and jerk, and then giving her owner a high five.
<</if>>
<<case "Physical Idealism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.boobs += 1000>>
trying desperately to extract the milk from her massive <<print $hostage.boobs>>cc tits. She appears to have gained some weight.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.boobs += 1000>>
reluctantly asking for her massive <<print $hostage.boobs>>cc tits to be milked. She's certainly getting soft.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.boobs += 1000>>
happily asking for her truly immense <<print $hostage.boobs>>cc breasts to be milked. Her body has become notably plush.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.boobs += 1000>>
begging for her immobilizing <<print $hostage.boobs>>cc tits to be drained. She has become quite fat.
<<else>>
resting atop her mountainous <<print $hostage.boobs>>cc tits, whining about not being allowed to have her assets swollen more and that she isn't being milked.
<</if>>
<<case "Chattel Religionism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
attempting to refute a report on what's expected of slaves as part of your new religion.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
refusing to believe a report on what's expected of slaves as part of your new religion.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
gasping at a report on what's expected of slaves as part of your new religion.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
crying over a report on what's expected of slaves as part of your new religion.
<<else>>
<<set $hostage.vaginalCount += 1>>
making a public speech on the horrors of your new religion.
<</if>>
<<case "Multiculturalism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
refusing the tenets of her new religion.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
reluctantly following the tenets of her new religion.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
praying for the souls of the citizens and slaves of your arcology .
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
crying over the souls of the citizens and slaves of your arcology.
<<else>>
<<set $hostage.vaginalCount += 1>>
imploring the public to pray for the salvation of the citizens and slaves of your arcology.
<</if>>
<<default>>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
refusing to believe what happens to slaves who don't fit into your arcology's Revivalist culture.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
reluctantly reading a report on what happens to slaves who don't fit into your arcology's Revivalist culture.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
gasping at a report on what happens to slaves who don't fit into your arcology's Revivalist culture.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
crying over a report on what happens to slaves who don't fit into your arcology's Revivalist culture.
<<else>>
<<set $hostage.vaginalCount += 1>>
educating the public on what happens to slaves who don't fit into your arcology's Revivalist culture.
<</if>>
<</switch>>
<<elseif $seed is 2>>
<<switch $rivalryFS>>
<<case "Racial Subjugationism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
struggling to avoid giving an $arcologies[0].FSSubjugationistRace girl oral.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
reluctantly giving an $arcologies[0].FSSubjugationistRace girl oral.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 20>>
<<set $hostage.vaginalCount += 20>>
<<set $hostage.analCount += 20>>
giving an $arcologies[0].FSSubjugationistRace girl oral.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
eagerly giving an $arcologies[0].FSSubjugationistRace girl oral.
<<set $hostage.oralCount += 40>>
<<set $hostage.vaginalCount += 40>>
<<set $hostage.analCount += 20>>
<<else>>
enthusiastically giving an $arcologies[0].FSSubjugationistRace girl oral.
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<</if>>
<<case "Racial Supremacism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
struggling against her bindings in a line of $arcologies[0].FSSupremacist slaves, having her bruised holes checked.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
tied up with a defeated look in a line of $arcologies[0].FSSupremacist slaves, having her stretched holes checked.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
tied up with a downtrodden look in a line of $arcologies[0].FSSupremacist slaves, having her new pregnancy examined.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
nearly comatose in a line of $arcologies[0].FSSupremacist slaves, having her pregnancy and destroyed holes examined.
<<else>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
blankly standing in a line of $arcologies[0].FSSupremacist slaves, having her advanced pregnancy and broken holes examined.
<</if>>
<<case "Gender Radicalism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
being forced into a pretty dress as to not embarrass her owner, though her tantrum will do just that.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
reluctantly allowing herself to be dressed to present a good appearance alongside her owner.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
allowing herself to be dressed to present a good appearance alongside her owner.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
happily allowing herself to be dressed to present a good appearance alongside her owner.
<<else>>
<<set $hostage.vaginalCount += 1>>
carefully getting herself dressed to present a good appearance alongside her owner, paying special attention to her swollen midriff.
<</if>>
<<case "Gender Fundamentalism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.analCount += 10>>
screaming in terror as a hot shaft slips into her rectum.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.analCount += 10>>
groaning in discomfort as yet another dick slides into her ass.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.analCount += 10>>
letting off a moan as a penis slides into her asspussy<<if $seeDicks != 0>>, her tiny new penis trying to get hard<</if>>.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.analCount += 10>>
moaning lewdly as a huge dick slides up her asspussy<<if $seeDicks != 0>>, her erect penis bumping into her belly<</if>>.
<<else>>
<<set $hostage.analCount += 10>>
getting assfucked<<if $seeDicks != 0>>, her rock-hard cock dribbling precum everywhere<</if>>. She gasps with delight as she feels a second hot shaft slide inside her asspussy next to the first.
<</if>>
<<case "Paternalism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
screaming as she has the soles of her feet whipped.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
crying out as her back is lashed.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
sobbing as she is mercilessly beaten.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
softly crying as she is kicked around.
<<else>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
barely showing signs of life as her ruined body is kicked around the floor.
<</if>>
<<case "Degradationism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
refusing to even look at her owner.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
gingerly looking at her owner as they approach.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
curiously watching her owner as they approach.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
eagerly watching her owner as they approach.
<<else>>
<<set $hostage.vaginalCount += 1>>
biting her lip with nervous anticipation as her owner approaches where she's standing, her hands cupping her rounded middle.
<</if>>
<<case "Body Purism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.boobs += 1000>>
<<set $hostage.boobsImplant += 1000>>
crying while trying to get comfortable with her <<print $hostage.boobs>>cc fake tits.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.boobs += 1000>>
<<set $hostage.boobsImplant += 1000>>
reluctantly exploring new resting positions due to her <<print $hostage.boobs>>cc implants.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.boobs += 1000>>
<<set $hostage.boobsImplant += 1000>>
happily resting her head on her <<print $hostage.boobs>>cc breast implants.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.boobs += 1000>>
<<set $hostage.boobsImplant += 1000>>
contently resting atop her <<print $hostage.boobs>>cc fake tits.
<<else>>
resting atop her mountainous <<print $hostage.boobs>>cc fake tits, daydreaming about being even bigger.
<</if>>
<<case "Transformation Fetishism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
refusing to believe pictures of surgeries performed in your arcology are real.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
gaping in surprise at pictures of surgeries performed in your arcology.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
gasping in horror at pictures of surgeries performed in your arcology.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
crying in terror at pictures of surgeries performed in your arcology.
<<else>>
<<set $hostage.vaginalCount += 1>>
genuinely thanking her owner for keeping her body pure and beautiful.
<</if>>
<<case "Youth Preferentialism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 1>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.analCount += 1>>
hiding from her MILF partner, sobbing quietly.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 5>>
<<set $hostage.vaginalCount += 5>>
<<set $hostage.analCount += 5>>
cringing as she massages her MILF partner's back.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
carefully giving her MILF lover a back massage.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
happily giving her MILF lover a foot massage before bed.
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
<<else>>
energetically giving her MILF lover a full body massage before bed.
<<set $hostage.oralCount += 20>>
<<set $hostage.vaginalCount += 20>>
<<set $hostage.analCount += 20>>
<</if>>
<<case "Maturity Preferentialism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 1>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.analCount += 1>>
shouting profanity at her young partner.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 5>>
<<set $hostage.vaginalCount += 5>>
<<set $hostage.analCount += 5>>
shying away from her young partner.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
resting alongside her young friend.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
talking about things with her young lover.
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
<<else>>
whispering something sexy into her young lover's ear.
<<set $hostage.oralCount += 20>>
<<set $hostage.vaginalCount += 20>>
<<set $hostage.analCount += 20>>
<</if>>
<<case "Slimness Enthusiasm">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.boobs += 1000>>
crying over her swollen breasts and butt.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.boobs += 1000>>
cringing as she feels her huge soft tits and ass.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.boobs += 1000>>
giggling as she gropes her soft body.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.boobs += 1000>>
happily massaging her super soft body and huge assets.
<<else>>
resting in her own mountainous softness.
<</if>>
<<case "Asset Expansionism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
refusing to believe pictures of excessively expanded slaves in your arcology are real.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
gasping in surprise at pictures of excessively expanded slaves in your arcology.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
gasping in horror at pictures of excessively expanded slaves in your arcology.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
crying in terror at pictures of excessively expanded slaves in your arcology.
<<else>>
<<set $hostage.vaginalCount += 1>>
genuinely thanking her owner for keeping her healthy and from becoming nothing more than a bloated pair of tits and ass.
<</if>>
<<case "Pastoralism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight -= 5>>
trying to catch her breath and stop her fat body from sweating.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.fetishStrength += 5>>
checking herself out in the mirror, gawking at how much weight she lost.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.fetishStrength += 5>>
pinching her remaining flab and making a disgusted face.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight -= 5>>
massaging body oil into her abs and checking herself out in a mirror.
<<else>>
<<set $hostage.vaginalCount += 1>>
massaging body oil into her abs and posing in front of the mirror. She is proud to have gone from a fat cow to a ripped goddess.
<</if>>
<<case "Physical Idealism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.lactation to 2>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.boobs += 1000>>
Sobbing as she massages her sore <<print $hostage.boobs>>cc udders.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.boobs += 1000>>
crying as rubs her uncomfortably massive <<print $hostage.boobs>>cc udders and softening belly.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.boobs += 1000>>
humming as she soothes her truly immense sore <<print $hostage.boobs>>cc udders. She lets off a content sigh as she jiggles her soft belly.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.boobs += 1000>>
happily playing with her <<print $hostage.boobs>>cc udders. She squirms and giggles as her entire body jiggles in response.
<<else>>
moans lewdly as a pair of slaves massage her <<print $hostage.boobs>>cc udders, and as a third appears from under her heavy body.
<</if>>
<<case "Chattel Religionism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
refusing to believe a video of a religious service in your arcology is real.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
questioning the validity of a video of a religious service in your arcology.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
gasping at the absurdity of a video of a religious service in your arcology.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
shaking her head in incomprehension at video of a religious service in your arcology.
<<else>>
<<set $hostage.vaginalCount += 1>>
laughing at the ridiculousness of a video of a religious service in your arcology.
<</if>>
<<case "Multiculturalism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
refusing to pray for your arcology's salvation.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
questioning why she is made to pray for your arcology's salvation.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
trying to pray for your arcology's salvation.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
steadily praying for your arcology's salvation.
<<else>>
<<set $hostage.vaginalCount += 1>>
desperately praying for the salvation of your arcology.
<</if>>
<<default>>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
refusing to believe a video of your arcology's Revivalist public events is real.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
questioning the validity of a video of your arcology's Revivalist public events.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
gasping at the absurdity of a video of your arcology's Revivalist public events.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
shaking her head in incomprehension at video of your arcology's Revivalist public events.
<<else>>
<<set $hostage.vaginalCount += 1>>
laughing at the ridiculousness of a video of your arcology's Revivalist public events.
<</if>>
<</switch>>
<<else>>
<<switch $rivalryFS>>
<<case "Racial Subjugationism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
screaming as she gets fucked by an $arcologies[0].FSSubjugationistRace girl.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
crying as she gets fucked by an $arcologies[0].FSSubjugationistRace girl.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 20>>
<<set $hostage.vaginalCount += 20>>
<<set $hostage.analCount += 20>>
panting as she gets fucked by an $arcologies[0].FSSubjugationistRace girl.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
moaning as she gets fucked by an $arcologies[0].FSSubjugationistRace girl.
<<set $hostage.oralCount += 40>>
<<set $hostage.vaginalCount += 40>>
<<set $hostage.analCount += 20>>
<<else>>
enthusiastically wiggling her rear as she gets fucked by an $arcologies[0].FSSubjugationistRace girl.
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<</if>>
<<case "Racial Supremacism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
weeping as a dispassionate slave assayer goes down a line of $arcologies[0].FSSupremacist slaves, reciting prices.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
crying as a dispassionate slave assayer goes down a line of $arcologies[0].FSSupremacist slaves, reciting prices.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
silently staring at her feet as a dispassionate slave assayer goes down a line of $arcologies[0].FSSupremacist slaves, reciting prices.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
stands silently as a dispassionate slave assayer goes down a line of $arcologies[0].FSSupremacist slaves, reciting prices.
<<else>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
blankly stands there as a dispassionate slave assayer goes down a line of $arcologies[0].FSSupremacist slaves, reciting prices.
<</if>>
<<case "Gender Radicalism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
viciously slapping her owner's hand away.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
reluctantly holding her owner's hand.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
holding her owner's hand.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
happily holding her owner's hand.
<<else>>
<<set $hostage.vaginalCount += 1>>
happy with her owner's arm around her.
<</if>>
<<case "Gender Fundamentalism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.analCount += 10>>
crying in the shower as she attempts to soothe her throbbing rectum.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.analCount += 10>>
groaning in the shower as she soothes her sore ass.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.analCount += 10>>
cleaning her rear while fondling her asspussy<<if $seeDicks != 0>>, her other hand teasing her new tiny penis<</if>>.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.analCount += 10>>
seeing how many fingers she can fit into her ass as she showers<<if $seeDicks != 0>>, while teasing her erect dick with the other hand<</if>>.
<<else>>
<<set $hostage.analCount += 10>>
fisting her own ass in the shower<<if $seeDicks != 0>>, and jacking off to the prostrate stimulation<</if>>. She gasps with delight as an orgasm wracks her body.
<</if>>
<<case "Paternalism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
tearfully begging someone not to cut her.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
tearfully crying on the ground after someone tripped her and stole her heels for the sole purpose of denying her the ability to walk.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
panicking as she attempts to mime a plea to not get cut by her aggressor.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust += 5>>
<<set $hostage.devotion += 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
crying muffled sobs as someone snatches her earnings from under her blinded eyes.
<<else>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 50>>
<<set $hostage.vaginalCount += 50>>
<<set $hostage.analCount += 50>>
<<set $hostage.mammaryCount += 50>>
getting shoved onto a shelf with dozens of other limbless, broken slaves.
<</if>>
<<case "Degradationism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
getting mad when asked about her sexual exploits.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
blushing and avoiding the question when asked about her sexual exploits.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
blurting it out and burying her face in her hands when asked about her sexual exploits with her owner.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
giggling with another slave over their sexual exploits with their owners.
<<else>>
<<set $hostage.vaginalCount += 1>>
gossiping with another slave over their sexual exploits with their owners, all the while cradling her growing pregnancy with pride.
<</if>>
<<case "Body Purism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
sobbing as an autosurgery reads out how much her <<print $hostage.boobs>>cc implants can be expanded this week.
<<set $hostage.boobs += 1000>>
<<set $hostage.boobsImplant += 1000>>
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
crying as an autosurgery reads out how much her <<print $hostage.boobs>>cc implants can be expanded this week.
<<set $hostage.boobs += 1000>>
<<set $hostage.boobsImplant += 1000>>
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
blushing as an autosurgery reads out how much her <<print $hostage.boobs>>cc implants can be expanded this week.
<<set $hostage.boobs += 1000>>
<<set $hostage.boobsImplant += 1000>>
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
getting excited as an autosurgery reads out how much her <<print $hostage.boobs>>cc implants can be expanded this week.
<<set $hostage.boobs += 1000>>
<<set $hostage.boobsImplant += 1000>>
<<else>>
throwing a fit that her <<print $hostage.boobs>>cc fake tits are too big to expand further.
<</if>>
<<case "Transformation Fetishism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
wondering why these maniacs care if her body is unaltered or not.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
admiring how natural her body truly is.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
beginning to understand how beautiful her pure body is.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
admiring how pure her body is in the mirror.
<<else>>
<<set $hostage.vaginalCount += 1>>
admiring her pure body from every angle she can.
<</if>>
<<case "Youth Preferentialism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 1>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.analCount += 1>>
struggling to escape being mothered by her older partner.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 5>>
<<set $hostage.vaginalCount += 5>>
<<set $hostage.analCount += 5>>
cautiously tasting her MILF partner's milk.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
carefully suckling her MILF friend's nipple.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
happily suckling her MILF lover's motherly tits.
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
<<else>>
happily suckling her MILF lover's motherly tits while fondling her lover's crotch.
<<set $hostage.oralCount += 20>>
<<set $hostage.vaginalCount += 20>>
<<set $hostage.analCount += 20>>
<</if>>
<<case "Maturity Preferentialism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.oralCount += 1>>
<<set $hostage.vaginalCount += 1>>
<<set $hostage.analCount += 1>>
rebuking her young partner's advances.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 5>>
<<set $hostage.vaginalCount += 5>>
<<set $hostage.analCount += 5>>
curiously fondling her young partner's dick.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
cautiously rubbing her energetic young friend's cock.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
giving her energetic young lover a handjob.
<<set $hostage.oralCount += 10>>
<<set $hostage.vaginalCount += 10>>
<<set $hostage.analCount += 10>>
<<else>>
giving her energetic young lover a handjob while deeply kissing her.
<<set $hostage.oralCount += 20>>
<<set $hostage.vaginalCount += 20>>
<<set $hostage.analCount += 20>>
<</if>>
<<case "Slimness Enthusiasm">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.boobs += 1000>>
weeping as the breast injections swell her breasts to <<print $hostage.boobs>>ccs.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.boobs += 1000>>
cringing as the breast injections swell her breasts to <<print $hostage.boobs>>ccs along with her butt.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.boobs += 1000>>
smiling as the breast injections swell her breasts to <<print $hostage.boobs>>ccs. She runs her hand across her huge butt and softening body.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.boobs += 1000>>
practically orgasming as the breast injections swell her breasts to <<print $hostage.boobs>>ccs. She sinks her hands into her enormous butt and fat belly.
<<else>>
shouting at a plastic surgeon to make her <<print $hostage.boobs>>cc tits even larger.
<</if>>
<<case "Asset Expansionism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
refusing to show off her natural body.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
reluctantly doing a series of stretching exercises to show off her natural body.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
doing a series of stretching exercises to show off her natural body.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
happily doing a series of stretching exercises to show off her natural body.
<<else>>
<<set $hostage.vaginalCount += 1>>
showing off her completely natural body with pride before an audience of civilians.
<</if>>
<<case "Pastoralism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight -= 5>>
struggling to run her overweight body around a track.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
attempting to run a lap around the track despite her overweight body.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
running laps around the track to burn off her excess bodyfat.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight -= 5>>
<<set $hostage.vaginalCount += 1>>
eagerly running laps around a track, showing off her thin and fit body.
<<else>>
<<set $hostage.vaginalCount += 1>>
running laps around a track, competing with other eagerly competitive slaves to be the best.
<</if>>
<<case "Physical Idealism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.boobs += 1000>>
Sobbing as the milkers drain her <<print $hostage.boobs>>cc udders.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.boobs += 1000>>
sighing as the milkers drain her big <<print $hostage.boobs>>cc udders while she massages her softening belly.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.boobs += 1000>>
sighing with relief as the milkers drain her huge <<print $hostage.boobs>>cc udders while she massages her jiggly belly.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.weight += 5>>
<<set $hostage.boobs += 1000>>
happily humming as the milkers drain her giant <<print $hostage.boobs>>cc udders while she plays with her fat belly and breasts.
<<else>>
moaning loudly as the milkers drain her massive <<print $hostage.boobs>>cc udders.
<</if>>
<<case "Chattel Religionism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
refusing to socialize with other slaves.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
reluctantly spending time in her arcology's cosmopolitan public spaces.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
cautiously chatting with a group of slaves in her arcology's cosmopolitan public spaces.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
happily chatting with a group of slaves in her arcology's cosmopolitan public spaces.
<<else>>
<<set $hostage.vaginalCount += 1>>
chatting with a group of slaves and feeling right at home in her arcology's cosmopolitan public spaces.
<</if>>
<<case "Multiculturalism">>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
freaking out as several men approach her for sex.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
crying as she is forced to service three dicks at once.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
attempting to please the three dicks in her as quickly as possible.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
enjoying belonging to a religion so intent to fill her with dicks.
<<else>>
<<set $hostage.vaginalCount += 1>>
having a religious experience with as many dicks her body can fit inside itself.
<</if>>
<<default>>
<<if $rivalryDuration <= 5>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
refusing to socialize with other slaves.
<<elseif $rivalryDuration <= 10>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
reluctantly spending time in her arcology's modern public spaces.
<<elseif $rivalryDuration <= 15>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.fetishStrength += 5>>
<<set $hostage.vaginalCount += 1>>
cautiously chatting with a group of slaves in her arcology's modern public spaces.
<<elseif $rivalryDuration <= 20>>
<<set $hostage.trust -= 5>>
<<set $hostage.devotion -= 5>>
<<set $hostage.vaginalCount += 1>>
happily chatting with a group of slaves in her arcology's modern public spaces.
<<else>>
<<set $hostage.vaginalCount += 1>>
chatting with a group of slaves and feeling right at home in her arcology's modern public spaces.
<</if>>
<</switch>>
<</if>>
<</if>>
<</if>>
<br><br>
You remind yourself that success in this conflict will not be defined by the traditional measures of impending victory and defeat. The primary concern here is the weight of your holdings against those of your opponent. Improving your arcology's prosperity will move you closer to victory<<if $rivalSet == 1>>, and so will attacking the prosperity of your rival's neighboring arcology through economic means<</if>>. Of course, you can also take more direct action.
<br><br>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> collates several options for directly attacking your rival. This is a corporate war, not a military one; your peers would not tolerate a direct attack on <<if _num < $seeDicks>>him.<<else>>her.<</if>> You must bankrupt your opponent so they are no longer able to hide within the physical and intangible fortress that is their arcology. Your rival <<if ($rivalOwner-$rivalryPower)/$arcologies[0].prosperity < 0.6>>is on their economic knees, putting them on the verge of defeat.<<elseif ($rivalOwner-$rivalryPower)/$arcologies[0].prosperity < 0.7>>is in a bad financial state, well on the way to final dissolution and defeat.<<elseif ($rivalOwner-$rivalryPower)/$arcologies[0].prosperity < 0.8>>has taken some hard corporate blows but is still standing.<<elseif ($rivalOwner-$rivalryPower)/$arcologies[0].prosperity < 0.9>>is starting to feel the pressure.<<else>>is essentially undamaged; you have hard work ahead of you.<</if>>
<br><br>
<span id="result">
<<click "Apply ¤10000 in standard corporate warfare">>
<<if random(1,100) > 50>>
<<replace "#result">>
Money is your infantry, your weapon, your ammunition in one. Last century, your soldiers would have died taking the enemy's positions. Today, your ¤ die @@color:green;taking@@ <<if _num < $seeDicks>>his<<else>>her<</if>> holdings. Once more unto the breach.
<<set $cash -= 10000>>
<<set $rivalryPower += 2>>
<</replace>>
<<else>>
<<replace "#result">>
Money is your infantry, your weapon, your ammunition in one. Last century, your soldiers would have died before the enemy's machine guns. Today, your ¤ die @@color:red;failing to take@@ <<if _num < $seeDicks>>his<<else>>her<</if>> holdings. Once more unto the breach.
<<set $cash -= 10000>>
<<set $rivalryPower += 1>>
<</replace>>
<</if>>
<</click>>
<br><<click "Spend ¤10000 funding sabotage">>
<<if random(1,100) > 70>>
<<replace "#result">>
Since you are not so uncouth as to, for example, help fund a coup attempt, you fund traditional acts of corporate sabotage, including hacking, slander, and actual, physical thievery. There are some @@color:red;minor rumors@@ that you are to blame, but they're outweighed by the @@color:green;great pressure@@ these incidents put on your enemy.
<<set $cash -= 10000>>
<<set $rep -= 100>>
<<set $rivalryPower += 5>>
<</replace>>
<<else>>
<<replace "#result">>
Since you are not so uncouth as to, for example, help fund a coup attempt, you fund traditional acts of corporate sabotage, including hacking, slander, and actual, physical thievery. Unfortunately, you seem to be a step behind this week. Your enemy @@color:red;prevents@@ many of your attacks, and even manages to turn a few minor players into public confessions that @@color:red;damage@@ your reputation.
<<set $cash -= 25000>>
<<set $rep -= 500>>
<<set $rivalryPower += 2>>
<</replace>>
<</if>>
<</click>>
<br><<click "Use ¤25000 creating local shortages">>
<<replace "#result">>
With enough money, it's entirely possible to temporarily overwhelm even the advanced free market of the Free Cities. You choose a few critical items - Pharmaceutical materials, electronic components, and other physical items - and purchase shipments intended for your rival's arcology. <<if _num < $seeDicks>>His<<else>>Her<</if>> tenants are @@color:green;seriously inconvenienced@@ and blame their difficulties on their hapless landlord.
<<set $cash -= 25000>>
<<set $rivalryPower += 3>>
<</replace>>
<</click>>
<br><<click "Devote ¤50000 to purchasing the support of your peers">>
<<replace "#result">>
Your fellow arcology owners have an interest in seeing the funder of the Daughters' attempt on you destroyed, but few of them are willing to spend any money or real effort on the matter. You do a few of them the favor of making the money and effort spent yours. Your rival finds <<if _num < $seeDicks>>his<<else>>her<</if>> dealings with your mutual peers becoming @@color:green;strangely difficult.@@ Market opinion is swinging your way.
<<set $cash -= 50000>>
<<set $rivalryPower += 5>>
<</replace>>
<</click>>
<<if $PC.career is "mercenary">>
<<if $mercenaries >= 3>>
<br><<click "Your peers will tolerate an attack if it's covert">>
<<replace "#result">>
One night, you're working late in your office, $assistantName's avatar glowing companionably beside you. Without preamble, <<if $assistant == 0>>it<<else>>she<</if>> reports to you in <<if $assistant == 0>>its<<else>>her<</if>> normal tones, "Team One reports
<<switch $rivalryFS>>
<<case "Racial Subjugationism">>Racemixer
<<case "Racial Supremacism">>Miscegenator
<<case "Gender Radicalism">>Handholder
<<case "Gender Fundamentalism">>Sodomite
<<case "Paternalism">>Lucifer
<<case "Degradationism">>Archangel Prime
<<case "Body Purism">>Plastic Surgeon
<<case "Transformation Fetishism">>Purist One
<<case "Youth Preferentialism">>Cake Eater
<<case "Maturity Preferentialism">>Epheb
<<case "Slimness Enthusiasm">>Grower
<<case "Asset Expansionism">>Epheb
<<case "Pastoralism">>Farmer
<<case "Physical Idealism">>Gym Rat
<<case "Chattel Religionism">>Prophet
<<case "Multiculturalism">>Cultural Marxist
<<default>>Target One
<</switch>>
EKIA. Confirm, enemy E. K. I. A. No other casualties, team exfiltrating."
<<set $rivalOwner to 0>>
<<set $rivalryPower to 0>>
<<if $rivalrySet != 0>>
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].rival == 1>>
<<set $arcologies[$i].embargo to 0>>
<<set $arcologies[$i].embargoTarget to -1>>
<<set $arcologies[$i].influenceTarget to -1>>
<<set $arcologies[$i].rival to 0>>
<<set $arcologies[$i].government to 5>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if $hostageAnnounced == 1>>
$assistantName pauses. "Also confirm package is secure."
<<set $hostageRescued to 1>>
<</if>>
You go back to your work.
<</replace>>
<</click>>
<br> //This option is available due to your @@color:springgreen;military background,@@ and will immediately end the conflict without enslaving your rival//
<</if>>
<</if>>
</span><<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $returnTo to "RIE Eligibility Check">>
<<set $rivalOwner to 0>>
<<set $rivalryPower to 0>>
<<set _num to random(1,99)>>
For the first time, you receive a direct call from your rival. You pictured the moment as feeling grander than this, sitting at your desk as usual looking into <<if _num < $seeDicks>>his<<else>>her<</if>> downcast face. You're the victor in a new form of warfare in which bankruptcy has replaced surrender. If the world survives in its present state, you may one day be remembered as an innovator in the evolution of (nearly) bloodless war. Today, your reputation has @@color:green;greatly improved.@@ But today all you have that's tangible is a view of a still-dignified arcology owner, self-possessed despite the situation.
<br><br>
"For what it's worth," <<if _num < $seeDicks>>he<<else>>she<</if>> says without preamble, "I had nothing against you. The Daughters wouldn't accept a straight buy-off. Their leadership needed a target to attack, or the rank and file would have killed them themselves and gone ahead attacking me. I had to give them an alternative, or it would have been me." <<if _num < $seeDicks>>He<<else>>She<</if>> looks nervous for the first time. "So, what do we do now? I've still got enough resources to make the end of this story a messy one for you. Let me go, and I won't. I'll walk away, and I'll sign everything I've got left over to you.<<if $hostageAnnounced == 1>> Including $hostage.slaveName, of course.<</if>>"
<br><br>
<span id="result">
<<click "Accept">>
<<replace "#result">>
You accept, magnanimous in victory. "I don't think I would have done that," your rival replies. "Thank you. When they write the book, I'll make sure you look good."
<<if $rivalrySet != 0>>
<<if _num < $seeDicks>>His<<else>>Her<</if>> remaining liquid assets will go to satisfy her great debts, <<if _num < $seeDicks>>his<<else>>her<</if>> @@color:yellowgreen;arcology holdings are yours.@@
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].rival == 1>>
<<set $arcologies[$i].embargo to 0>>
<<set $arcologies[$i].embargoTarget to -1>>
<<set $arcologies[$i].influenceTarget to -1>>
<<set $arcologies[$i].rival to 0>>
<<set $arcologies[$i].government to 5>>
<<set $arcologies[$i].PCminority += $arcologies[$i].ownership>>
<<set $arcologies[$i].PCminority to Math.clamp($arcologies[$i].PCminority, 0, 49)>>
<<break>>
<</if>>
<</for>>
<<if $hostageAnnounced == 1>><<set $hostageRescued to 1>><</if>>
<<else>>
<<if _num < $seeDicks>>His<<else>>Her<</if>> arcology will go to satisfy her great debts, but you will still profit @@color:yellowgreen;immensely@@ from your victory<<if $hostageAnnounced == 1>>, and acquire $hostage.slaveName as a slave<</if>>.
<<set $cash += random(100000,250000)>>
<</if>>
<</replace>>
<</click>>
<br><<click "Refuse">>
<<replace "#result">>
You coldly decline. "That was a mistake," your rival replies, entering computer command.
<<if $rivalrySet != 0>>
"All my remaining liquid assets have just been @@color:red;carefully dispersed to deny you control of my arcology.@@ You'll get nothing from me." It's true. The financial self-destruction ensures that the fiscal wreckage goes to the arcology's citizens, not you.
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].rival == 1>>
<<set $arcologies[$i].embargo to 0>>
<<set $arcologies[$i].embargoTarget to -1>>
<<set $arcologies[$i].influenceTarget to -1>>
<<set $arcologies[$i].rival to 0>>
<<set $arcologies[$i].government to 5>>
<<break>>
<</if>>
<</for>>
<<if $hostageAnnounced == 1>>
<br><br>
<span id="result2">
<br><<click "Place a bounty of ¤10000 on your rival's psychological warfare tool">>
<<replace "#result2">>
<<set $cash -= 10000>>
You make sure to post a bounty sufficient to ensure that $hostage.slaveName, your rival's psychological warfare tool, does not escape or go unrescued, depending on one's point of view. She is quickly picked out of the chaos of your rival's escape and delivered to you.
<<set $hostageRescued to 1>>
<</replace>>
<</click>>
</span>
<</if>>
<<else>>
"All my remaining liquid assets have just been @@color:red;expended in an attack on the value of your holdings,@@ and my arcology has been heavily sabotaged. You'll get nothing from me." It's not entirely true, but the damage to your holdings does outweigh your gains by a significant margin. Your rival vanishes back into the old world.
<<set $cash -= random(10000,25000)>>
<</if>>
<</replace>>
<</click>>
<br><<click "Refuse, and place a bounty of ¤50000 on your rival's enslavement">>
<<replace "#result">>
<<set $nextLink to "AS Dump">>
You coldly decline. "That was a mistake," your rival replies, entering computer command.
<<if $rivalrySet != 0>>
"All my remaining liquid assets have just been @@color:red;carefully dispersed to deny you control of my arcology.@@ You'll get nothing from me." It's true. The financial self-destruction ensures that the fiscal wreckage goes to the arcology's citizens, not you.
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].rival == 1>>
<<set $arcologies[$i].embargo to 0>>
<<set $arcologies[$i].embargoTarget to -1>>
<<set $arcologies[$i].influenceTarget to -1>>
<<set $arcologies[$i].rival to 0>>
<<set $arcologies[$i].government to 5>>
<<break>>
<</if>>
<</for>>
<<if $hostageAnnounced == 1>>
<br><br>
<span id="result2">
<br><<click "Place a bounty of ¤10000 on your rival's psychological warfare tool">>
<<replace "#result2">>
<<set $cash -= 10000>>
You make sure to post a bounty sufficient to ensure that $hostage.slaveName, your rival's psychological warfare tool, does not escape or go unrescued, depending on one's point of view. She is quickly picked out of the chaos of your rival's escape and delivered to you.
<<set $hostageRescued to 1>>
<</replace>>
<</click>>
</span>
<</if>>
<<else>>
"All my remaining liquid assets have just been @@color:red;expended in an attack on the value of your holdings,@@ and my arcology has been heavily sabotaged. You'll get nothing from me." It's not entirely true, but the damage to your holdings does outweigh your gains by a significant margin.
<<set $cash -= random(10000,25000)>>
<</if>>
<<set $cash -= 50000>>
<<set $rivalOwner to -1>>
<<set $seed to []>>
<<if $seeDicks > 0>>
<<set $seed.push("expansionist shemale")>>
<<set $seed.push("masculine")>>
<<set $seed.push("micropenis")>>
<</if>>
<<if $seeDicks < 2>>
<<set $seed.push("bull dyke")>>
<<set $seed.push("cow")>>
<<set $seed.push("bimbo")>>
<<set $seed.push("addict")>>
<</if>>
<<set $seed to $seed.random()>>
<br><br>
Your bounty is quickly claimed, and you are treated to the delicious moment of finding your rival on her knees in front of you with a black bag over her head and her hands cuffed behind her. She's one of your slaves now, fundamentally no different than any other. Looking her over, the causes of her downfall are
<<if $seed is "expansionist shemale">>
immediately apparent: she's obviously been indulging in self-transformation to excess.
<<display "Generate XY Slave">>
<<set $activeSlave.face to 3>>
<<set $activeSlave.faceImplant to 1>>
<<set $activeSlave.faceShape to "androgynous">>
<<set $activeSlave.muscles to 1>>
<<set $activeSlave.height to random(185,215)>>
<<set $activeSlave.lips to 35>>
<<set $activeSlave.butt to either(4, 5, 6)>>
<<set $activeSlave.boobs to either(800, 1000, 1200)>>
<<set $activeSlave.dick to 6>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<set $activeSlave.balls to 6>>
<<set $activeSlave.anus to 3>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.weight to 20>>
<<set $activeSlave.oralSkill to 3>>
<<set $activeSlave.analSkill to 3>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.entertainSkill to 3>>
<<set $activeSlave.combatSkill to 0>>
<<set $activeSlave.clitPiercing to 2>>
<<set $activeSlave.nipplesPiercing to 1>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.tonguePiercing to 1>>
<<set $activeSlave.eyebrowPiercing to 1>>
<<set $activeSlave.behavioralFlaw to "odd">>
<<set $activeSlave.behavioralQuirk to "confident">>
<<set $activeSlave.sexualFlaw to "judgemental">>
<<set $activeSlave.sexualQuirk to "romantic">>
<<set $activeSlave.hStyle to "luxurious">>
<<set $activeSlave.hLength to 80>>
<<elseif $seed is "masculine">>
not immediately apparent: she's in good shape, if quite masculine.
<<display "Generate XY Slave">>
<<set $activeSlave.face to 2>>
<<set $activeSlave.faceImplant to 0>>
<<set $activeSlave.faceShape to "masculine">>
<<set $activeSlave.muscles to either(1, 2, 3)>>
<<set $activeSlave.height to random(185,195)>>
<<set $activeSlave.butt to either(2, 3)>>
<<set $activeSlave.boobs to either(100, 200)>>
<<set $activeSlave.dick to 5>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<set $activeSlave.balls to 5>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 1>>
<<set $activeSlave.combatSkill to 1>>
<<set $activeSlave.behavioralFlaw to "hates men">>
<<set $activeSlave.behavioralQuirk to "fitness">>
<<set $activeSlave.sexualFlaw to "hates anal">>
<<set $activeSlave.sexualQuirk to "perverted">>
<<set $activeSlave.hStyle to "neat">>
<<set $activeSlave.hLength to 5>>
<<elseif $seed is "micropenis">>
immediately apparent: she's got a slavegirl's cock and balls, not an arcology owner's.
<<display "Generate XY Slave">>
<<set $activeSlave.face to 2>>
<<set $activeSlave.faceImplant to 0>>
<<set $activeSlave.faceShape to "masculine">>
<<set $activeSlave.muscles to 0>>
<<set $activeSlave.height to random(145,160)>>
<<set $activeSlave.butt to either(2, 4)>>
<<set $activeSlave.boobs to either(100, 400)>>
<<set $activeSlave.dick to 1>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<set $activeSlave.balls to 2>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.weight to 100>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 1>>
<<set $activeSlave.combatSkill to 0>>
<<set $activeSlave.behavioralFlaw to "hates men">>
<<set $activeSlave.behavioralQuirk to "insecure">>
<<set $activeSlave.sexualFlaw to "shamefast">>
<<set $activeSlave.sexualQuirk to "perverted">>
<<set $activeSlave.hStyle to "neat">>
<<set $activeSlave.hLength to 5>>
<<elseif $seed is "bull dyke">>
not immediately apparent: though female, she's obviously no stranger to taking a dominant sexual role, to put it politely.
<<display "Generate XX Slave">>
<<set $activeSlave.face to 2>>
<<set $activeSlave.faceImplant to 0>>
<<set $activeSlave.faceShape to "androgynous">>
<<set $activeSlave.muscles to 3>>
<<set $activeSlave.height to random(185,195)>>
<<set $activeSlave.lipsImplant to 10>>
<<set $activeSlave.lips to 35>>
<<set $activeSlave.buttImplant to 1>>
<<set $activeSlave.butt += $activeSlave.buttImplant>>
<<set $activeSlave.boobs -= 100>>
<<set $activeSlave.boobsImplant to either(400, 600, 800)>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.clit to 2>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.combatSkill to 1>>
<<set $activeSlave.clitPiercing to 1>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.behavioralFlaw to "hates men">>
<<set $activeSlave.behavioralQuirk to "fitness">>
<<set $activeSlave.sexualFlaw to "hates penetration">>
<<set $activeSlave.sexualQuirk to "unflinching">>
<<set $activeSlave.hStyle to "neat">>
<<set $activeSlave.hLength to 5>>
<<elseif $seed is "cow">>
immediately apparent: there's nothing wrong with having lactation and breast expansion fetishes, but applying them to oneself can be addictive.
<<display "Generate XX Slave">>
<<set $activeSlave.face to 2>>
<<set $activeSlave.faceImplant to 0>>
<<set $activeSlave.faceShape to "cute">>
<<set $activeSlave.muscles to 2>>
<<set $activeSlave.height to random(185,195)>>
<<set $activeSlave.lips to 35>>
<<set $activeSlave.butt to either(6, 7, 8)>>
<<set $activeSlave.boobs = 10000>>
<<set $activeSlave.nipples to "huge">>
<<set $activeSlave.lactation to 2>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.preg to 0>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 1>>
<<set $activeSlave.combatSkill to 0>>
<<set $activeSlave.behavioralFlaw to "odd">>
<<set $activeSlave.behavioralQuirk to "insecure">>
<<set $activeSlave.sexualFlaw to "apathetic">>
<<set $activeSlave.sexualQuirk to "perverted">>
<<set $activeSlave.hStyle to "neat">>
<<set $activeSlave.hLength to 5>>
<<elseif $seed is "bimbo">>
immediately apparent: there's nothing wrong with having a bimbo fetish, but applying it to oneself can be addictive.
<<display "Generate XX Slave">>
<<set $activeSlave.face to 3>>
<<set $activeSlave.faceImplant to 2>>
<<set $activeSlave.faceShape to "sensual">>
<<set $activeSlave.muscles to 0>>
<<set $activeSlave.height to random(180,190)>>
<<set $activeSlave.lipsImplant to 2>>
<<set $activeSlave.lips to random(25,55)>>
<<set $activeSlave.buttImplant to 2>>
<<set $activeSlave.butt += $activeSlave.buttImplant>>
<<set $activeSlave.boobsImplant to either(600, 800, 1000)>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.vaginalSkill to 3>>
<<set $activeSlave.oralSkill to 3>>
<<set $activeSlave.analSkill to 2>>
<<set $activeSlave.whoreSkill to 2>>
<<set $activeSlave.entertainSkill to 2>>
<<set $activeSlave.combatSkill to 0>>
<<set $activeSlave.clitPiercing to 1>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.behavioralFlaw to "arrogant">>
<<set $activeSlave.behavioralQuirk to "insecure">>
<<set $activeSlave.sexualFlaw to "crude">>
<<set $activeSlave.sexualQuirk to "caring">>
<<set $activeSlave.hStyle to "tails">>
<<set $activeSlave.hLength to 80>>
<<else>>
immediately apparent: she seems to have recently fallen into serious aphrodisiac addiction.
<<display "Generate XX Slave">>
<<set $activeSlave.face to 3>>
<<set $activeSlave.faceImplant to 1>>
<<set $activeSlave.muscles to 0>>
<<set $activeSlave.lips to 35>>
<<set $activeSlave.butt += random(1,3)>>
<<set $activeSlave.boobs += 200*random(1,3)>>
<<set $activeSlave.anus to 4>>
<<set $activeSlave.vagina to 4>>
<<set $activeSlave.preg to 2>>
<<set $activeSlave.vaginalSkill to 3>>
<<set $activeSlave.oralSkill to 3>>
<<set $activeSlave.analSkill to 3>>
<<set $activeSlave.whoreSkill to 3>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.combatSkill to 0>>
<<set $activeSlave.clitPiercing to 1>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.behavioralFlaw to "bitchy">>
<<set $activeSlave.behavioralQuirk to "funny">>
<<set $activeSlave.sexualFlaw to "crude">>
<<set $activeSlave.sexualQuirk to "size queen">>
<<set $activeSlave.hStyle to "neat">>
<<set $activeSlave.hLength to 80>>
<<set $activeSlave.addict to 10>>
<</if>>
<<set $activeSlave.intelligence to 3>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.devotion = -20>>
<<set $activeSlave.trust = -10>>
<<set $activeSlave.origin to "She was once an arcology owner like yourself.">>
<<set $activeSlave.career to "an arcology owner">>
<<set $activeSlave.prestige to 3>>
<<set $activeSlave.prestigeDesc to "You bankrupted and enslaved her in revenge for her part in the attack on your arcology by the Daughters of Liberty.">>
<<set $activeSlave.health = 100>>
<<set $activeSlave.age to random(25,42)>>
<<if $activeSlave.age > 35>><<set $activeSlave.ageImplant to 1>><</if>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $slaves.push($activeSlave)>>
<<display "New Slave Intro">>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "Scheduled Event">>
<<set $rivalOwner to 0>>
<<set $rivalOwnerEnslaved to 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].prestigeDesc is "You bankrupted and enslaved her in revenge for her part in the attack on your arcology by the Daughters of Liberty.">>
<<set $activeSlave to $slaves[$i]>>
<</if>>
<</for>>
<</nobr>>\
\
This is a special week, the week of your victory. <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> awaits your pleasure. You could certainly do to her anything and everything you usually do to your chattel. You could also do something special to mark the occasion.
\
<span id="result">
<<click "Force her to do a public relations tour with you">>
<<replace "#result">>
Though she hates you with all her heart, she knows better than most what happens to slaves who disobey. So, when you describe your public relations plans to her, she promises to obey before you even get to the threats. She finds herself accompanying you to the arcology's finest establishment in a lovely evening dress. The two of you share an understandably quiet meal, with a growing crowd coming to leer at the defeated slaveowner-cum-slave. At a prearranged signal from you, she stands, quickly strips naked, gets down on her knees, and <<if $PC.dick == 1>>sucks you off<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eats you out<</if>>. Such public humiliation starts her down the path of @@color:hotpink;obedience,@@ and is the @@color:green;talk of the Free Cities.@@
<<set $rep += 500>>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<<click "Make her orally service your other slaves in public">>
<<replace "#result">>
$slaves[0].slaveName leads her out into the arcology's largest atrium, forces her to her knees, and in full view of the whole arcology, orally rapes someone who was until this week a slaveowner herself. Behind her, $slaves[1].slaveName is standing ready for her turn, and all your other slaves are behind. Public opinion is divided; the precedent is universally agreed to be bad, but the punishment is generally thought to be terrible and deserved. Your slaves, however, are almost insufferably @@color:hotpink;pleased with you@@ for forcing $activeSlave.slaveName, who they still view as a slaveowner, to pleasure them.
<<set $activeSlave.oralCount += $slaves.length>>
<<set $oralTotal += $slaves.length*2>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<set $slaves[$i].devotion += 10>>
<<set $activeSlave.oralCount += 1>>
<</for>>
<</replace>>
<</click>>
<<nobr>>
<<if $activeSlave.anus == 0>>
<<click "Break her ass and then let the public use it">>
<<replace "#result">>
$activeSlave.slaveName, who has been fairly dignified up to this point, breaks down when she's placed in stocks with her ass in the air. Her sobs become screams when, for the first time in her life, she feels the burning sensation of a well-lubricated <<if $PC.dick == 1>>cockhead<<else>>strap-on<</if>> forcing its way past her virgin sphincter. Raping a virgin anus is not a new pleasure for you, but the usual shrieking, struggling and spasming is all the sweeter this time. @@color:green;Half the arcology@@ has used her @@color:red;poor injured butthole@@ by the end of the day, she @@color:gold;is learning to fear you,@@ and hates you @@color:mediumorchid;even more@@ if possible.
<<set $rep += 500>>
<<set $activeSlave.devotion -= 4>>
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.health -= 10>>
<<set $activeSlave.anus to 3>>
<<set $activeSlave.analCount += 47>>
<<set $analTotal += 47>>
<</replace>>
<</click>>
<<elseif ($activeSlave.balls > 0) && ($seeExtreme == 1)>>
<<click "Publicly geld her">>
<<replace "#result">>
You announce that since $activeSlave.slaveName has spent so much money and effort turning herself into a girl with expensive hormones, you'll take a lower-tech step to bring her further in that regard. An auto surgery is set up in public and the populace is treated to the edifying spectacle of a very large pair of testicles being efficiently removed by the modern surgical art. Unusually, she was not given general anaesthesia, but instead given local painkillers and made to watch on a monitor, to her @@color:gold;rage@@ and @@color:mediumorchid;horror.@@ There is @@color:green;applause@@ as the cauterizer seals the surgical site where her massive scrotum used to hang. Her cock looks softer already.
<<set $rep += 500>>
<<set $activeSlave.devotion -= 50>>
<<set $activeSlave.trust -= 50>>
<<set $activeSlave.health -= 10>>
<<set $activeSlave.balls to 0>>
<</replace>>
<</click>>
<<elseif isFertile($activeSlave)>>
<<click "Let the public impregnate her">>
<<replace "#result">>
You announce that since $activeSlave.slaveName damaged the arcology, she will be taking a leading role in the reconstruction. She will be doing this by replacing one of the residents killed in the violence - by bearing a new slave, to be conceived collectively. The shame and @@color:mediumorchid;horror@@ of her future as breeding stock comes home to her as she's restrained in a chair with her legs spread. Soon, the stream of fluids is running down her thoroughly-fucked pussy and over her virgin anus to pool on the floor beneath her. Modern medical imaging reveals her fertile ovum's last, losing battle against a legion of sperm in real time, and the images are projected on large screens.
<<set $rep += 500>>
<<set $activeSlave.preg to 1>>
<<set $activeSlave.pregSource to -2>>
<<set $activeSlave.devotion -= 5>>
<</replace>>
<</click>>
<</if>>
<</nobr>>
</span><<set $nextButton to "Back to Main">>\
<<set $nextLink to "Main">>\
\
//Your weekly costs are as follows.//
<<nobr>>
<<if $girls is 3>>
Since you are accustomed to luxury, your __personal living expenses__ are ¤<<print ($girls*(250+($economy*500)))>>.
<<elseif $girls is 2>>
Since you are used to living well, your __personal living expenses__ are ¤<<print ($girls*(250+($economy*500)))>>.
<<else>>
Since you are used to a fairly normal life, your __personal living expenses__ are ¤<<print ($girls*(250+($economy*500)))>>.
<</if>>
<<if $mercenaries > 0>>
<<if $PC.career is "mercenary">>
<br>__Mercenary__ expenses: ¤<<print ($mercenaries*500)>> //Reduced by your @@color:springgreen;mercenary contacts@@//
<<else>>
<br>__Mercenary__ expenses: ¤<<print ($mercenaries*1000)>>
<</if>>
<</if>>
<<if $brothel > 0>>
<<set $seed to 0>>
<<if $brothel > 0>>
<<set $seed to $brothelAdsSpending>>
<</if>>
<br>__Brothel__ maintenance: ¤<<print ($brothel*$facilityCost)+(0.2*$brothelUpgradeDrugs*$brothel*$facilityCost)>>
<</if>>
<<if $club > 0>>
<<set $seed to 0>>
<<if $club > 0>>
<<set $seed to $clubAdsSpending>>
<</if>>
<br>__Club__ maintenance: ¤<<print ($club*$facilityCost)+(0.2*$clubUpgradePDAs*$club*$facilityCost)>>
<</if>>
<<if $arcade > 0>>
<br>__Arcade__ maintenance: ¤<<print (0.5*$arcade*$facilityCost)+(0.2*$arcadeUpgradeInjectors*$arcade*$facilityCost)+(0.2*$arcadeUpgradeCollectors*$arcade*$facilityCost)>>
<</if>>
<<if $dairy > 0>>
<br>__Dairy__ maintenance: ¤<<print ($dairy*$facilityCost)+(0.2*$dairyFeedersUpgrade*$dairy*$facilityCost)+(0.1*$dairyPregUpgrade*$dairy*$facilityCost)>>
<<if $bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren > 0>>
<br> Additional maintenance for milking machines upgraded with biological components: ¤<<print ($bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren)*100>>
<</if>>
<</if>>
<<if $collectionFacility > 0>>
<br>__Collection Facility__ maintenance: ¤<<print ($collectionFacility*$facilityCost)+(0.2*$dairyStimulatorsUpgrade*$collectionFacility*$facilityCost)+(0.2*$collectionFacilityUpgradeMilkers*$collectionFacility*$facilityCost)>>
<</if>>
<<if ($servantsQuarters > 0) && ($servantsQuartersUpgradeMonitoring > 0)>>
<br>__Servants' Quarters__ maintenance: ¤<<print (0.2*$servantsQuartersUpgradeMonitoring*$servantsQuarters*$facilityCost)>>
<</if>>
<<if ($masterSuiteUpgradePregnancy == 1)>>
<br>__Master Suite__ maintenance: ¤<<print ((500*$masterSuiteUpgradePregnancy) + (1000*$masterSuitePregnancyFertilitySupplements))>>
<</if>>
<<if $FSSpending != 0>>
<br>__Society Shaping__ expenses: ¤$FSSpending
<</if>>
<<if $Recruiter != 0>>
<br>__Recruiting__ expenses: ¤250
<</if>>
<<if $TSS.schoolPresent == 1>>
<br>__The Slavegirl School__ branch campus upkeep: ¤1000
<</if>>
<<if $GRI.schoolPresent == 1>>
<br>__Growth Research Institute__ subsidiary lab upkeep: ¤1000
<</if>>
<<if $SCP.schoolPresent == 1>>
<br>__St. Claver Preparatory__ branch campus upkeep: ¤1000
<</if>>
<<if $LDE.schoolPresent == 1>>
<br>__L'Encole des Enculees__ branch campus upkeep: ¤1000
<</if>>
<<if $TGA.schoolPresent == 1>>
<br>__The Gymnasium-Academy__ branch campus upkeep: ¤1000
<</if>>
<<if ($TFS.schoolPresent == 1) && (($PC.dick == 0) || ($PC.vagina == 0) || ($PC.boobs == 0))>>
<br>__The Futanari Sisters__ community upkeep: ¤1000
<</if>>
<<if $TSS.subsidize != 0>>
<br>__The Slavegirl School__ branch campus influence: ¤1000
<</if>>
<<if $GRI.subsidize != 0>>
<br>__Growth Research Institute__ subsidiary lab influence: ¤1000
<</if>>
<<if $SCP.subsidize != 0>>
<br>__St. Claver Preparatory__ branch campus influence: ¤1000
<</if>>
<<if $LDE.subsidize != 0>>
<br>__L'Encole des Enculees__ branch campus influence: ¤1000
<</if>>
<<if $TGA.subsidize != 0>>
<br>__The Gymnasium-Academy__ branch campus influence: ¤1000
<</if>>
<<if $TFS.subsidize != 0>>
<br>__The Futanari Sisters__ community influence: ¤1000
<</if>>
<<if $alwaysSubsidizeGrowth == 1>>
<br>Weekly arcology growth subsidy: ¤$policyCost
<</if>>
<<if $alwaysSubsidizeRep == 1>>
<br>Weekly self-promotion budget: $policyCost
<</if>>
<<if $ProImmigrationCash == 1>>
<br>Pro-immigration promotion budget: $policyCost
<</if>>
<<if $AntiEnslavementCash == 1>>
<br>Anti-enslavement charity budget: $policyCost
<</if>>
<<if $CoursingAssociation == 1>>
<br>Coursing Association membership: ¤1000
<</if>>
<<set $girlsCosts to 0>>
<br>
<<for $i to 0; $i < $slaves.length; $i++>>
<<set $individualCosts to 0>>
''$slaves[$i].slaveName'':
<<if $slaves[$i].livingRules is "luxurious">>
<<if $slaves[$i].relationship >= 4>>
<br> Living expenses: ¤<<print ($rulesCost*3)>>
<<set $individualCosts += ($rulesCost*3)>>
<<else>>
<br> Living expenses: ¤<<print ($rulesCost*4)>>
<<set $individualCosts += ($rulesCost*4)>>
<</if>>
<<elseif $slaves[$i].livingRules is "normal">>
<br> Living expenses: ¤<<print ($rulesCost*2)>>
<<set $individualCosts += ($rulesCost*2)>>
<<else>>
<br> Living expenses: ¤<<print ($rulesCost)>>
<<set $individualCosts += $rulesCost>>
<</if>>
<<if $boobAccessibility != 1>>
<<if ($slaves[$i].boobs > 7500)>>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<br> Increased living expenses due to inconveniently huge boobs: ¤50
<<set $individualCosts += 50>>
<</if>>
<</if>>
<</if>>
<<if !canSee($slaves[$i])>>
<br> Increased living expenses due to lack of sight: ¤50
<<set $individualCosts += 50>>
<<elseif $slaves[$i].eyes <= -1>>
<br> Increased living expenses due to poor vision: ¤25
<<set $individualCosts += 25>>
<<elseif ($slaves[$i].eyewear is "blurring glasses") || ($slaves[$i].eyewear is "blurring contacts")>>
<br> Increased living expenses due to blurred vision: ¤25
<<set $individualCosts += 25>>
<</if>>
<<if ($slaves[$i].amp != 0)>>
<<if ($slaves[$i].amp == 1)>>
<br> Increased living expenses due to limblessness: ¤$rulesCost
<<set $individualCosts += $rulesCost>>
<<else>>
<br> Increased living expenses due to prosthetics: ¤<<print $rulesCost/2>>
<<set $individualCosts += $rulesCost/2>>
<</if>>
<<elseif !canWalk($slaves[$i])>>
<br> Increased living expenses due to immobility: ¤<<print $rulesCost>>
<<set $individualCosts += $rulesCost>>
<</if>>
<<if $slaves[$i].boobs > 10000>>
<<if $slaves[$i].boobsImplantType == 1>>
<br> Maintenance cost for oversized string implants: ¤50
<<set $individualCosts += 50>>
<</if>>
<</if>>
<<if $slaves[$i].butt > 10>>
<<if $slaves[$i].buttImplantType == 1>>
<br> Maintenance cost for oversized string implants: ¤50
<<set $individualCosts += 50>>
<</if>>
<</if>>
<<if $slaves[$i].preg > 25>>
<<if $slaves[$i].universalRulesBirthing == 1>>
<br> Coverage cost for daily pregnancy scanning: ¤50
<<set $individualCosts += 50>>
<</if>>
<</if>>
<<if $CitizenRetirement == 1>>
<br> Retirement account payments: ¤250
<<set $individualCosts += 250>>
<</if>>
<<if ($slaves[$i].drugs is "aphrodisiacs")>>
<br> Aphrodisiacs: ¤<<print ($drugsCost)>>
<<set $individualCosts += $drugsCost>>
<<elseif ($slaves[$i].drugs is "curatives")>>
<br> Curatives: ¤<<print ($drugsCost*3)>>
<<set $individualCosts += ($drugsCost*3)>>
<<elseif ($slaves[$i].drugs != "no drugs")>>
<br> Standard drugs: ¤<<print ($drugsCost*2)>>
<<set $individualCosts += ($drugsCost*2)>>
<</if>>
<<if ($slaves[$i].hormones != 0)>>
<br> Hormones: ¤<<print (Math.trunc($drugsCost*Math.abs($slaves[$i].hormones)*0.5))>>
<<set $individualCosts += Math.trunc($drugsCost*Math.abs($slaves[$i].hormones)*0.5)>>
<</if>>
<<if ($slaves[$i].preg == -1) && isFertile($slaves[$i])>>
<br> Contraceptives: ¤<<print (Math.trunc($drugsCost*0.5))>>
<<set $individualCosts += Math.trunc($drugsCost*0.5)>>
<</if>>
<<if ($studio == 1)>>
<<if ($slaves[$i].pornFameSpending > 0)>>
<br> Publicity: ¤$slaves[$i].pornFameSpending
<<set $individualCosts += $slaves[$i].pornFameSpending>>
<</if>>
<</if>>
<br> __Total__: ¤<<print ($individualCosts)>>
<<set $girlsCosts += $individualCosts>>
<br>
<</for>>
<</nobr>><<nobr>>
<<set $nextButton to "Back to Main">>
<<set $nextLink to "Main">>
<<set _assignment to 0>>
<<for _i to 0;_i < $slaves.length;_i++>>
<<if $Recruiter.ID == $slaves[_i].ID>>
''__@@color:pink;$slaves[_i].slaveName@@__'' is recruiting girls.
<<set _assignment to 1>>
<<set $slaves[_i].assignment to "recruit girls">>
<<set $slaves[_i].assignmentVisible to 1>>
<<break>>
<</if>>
<</for>>
<<if (_assignment == 0)>>
You do not have a recruiter working at present.
<</if>>
<br><br>Your recruiter will target ''$recruiterTarget.'' ''Assign a different focus:''
<br> [[Desperate whores|Recruiter Select][$recruiterTarget to "desperate whores"]] //Likely to be skilled but unhealthy//
<br> [[Young migrants|Recruiter Select][$recruiterTarget to "young migrants"]] //Young and inexperienced but unhealthy//
<<if ($seeDicks != 2)>>
<br> [[Expectant mothers|Recruiter Select][$recruiterTarget to "expectant mothers"]] //Will be pregnant, and likely unhealthy//
<</if>>
<<if ($seeDicks != 0)>>
<br> [[Dissolute sissies|Recruiter Select][$recruiterTarget to "dissolute sissies"]] //Will be born male and have some experience//
<br> [[Reassignment candidates|Recruiter Select][$recruiterTarget to "reassignment candidates"]] //Will be born male//
<</if>>
/* see "SA recruit girls" for origin of this sum */
<<set _idleTarget = 2+$brothel+$club+$arcade+$dairy+$servantsQuarters+$masterSuite>><<if $HGSuite>><<set _idleTarget++>><</if>><<if $dojo>><<set _idleTarget++>><</if>><<if $brothel>><<set _idleTarget++>><</if>><<if $club>><<set _idleTarget++>><</if>><<if $dairy>><<set _idleTarget++>><</if>><<if $servantsQuarters>><<set _idleTarget++>><</if>><<if $masterSuite>><<set _idleTarget++>><</if>><<if $schoolroom>><<set _idleTarget++>><</if>><<if $spa>><<set _idleTarget++>><</if>><<if $clinic>><<set _idleTarget++>><</if>><<if $cellblock>><<set _idleTarget++>><</if>>
<br><br>Suspend active recruiting and focus on publicity when: <span id="idleRule"><<switch $recruiterIdleRule>><<case "number">>''$recruiterIdleNumber sex slaves owned''<<case "facility">>''match facility expansion'', currently <<if _idleTarget >=20>>_idleTarget positions<<else>>20 positions (rule minimum)<</if>><<default>>''always recruit''<</switch>></span>
<br> <<link "Always recruit">><<set $recruiterIdleRule = "always">><<replace "#idleRule">>''always recruit''<</replace>><</link>> | <<link "Facilities & leadership">><<set $recruiterIdleRule = "facility">><<replace "#idleRule">>''match facility expansion'', currently <<if _idleTarget >=20>>_idleTarget positions<<else>>20 positions (rule minimum)<</if>><</replace>><</link>> | <<link "Set to this many slaves:">><<set $recruiterIdleRule = "number", $recruiterIdleNumber = Math.max(Math.trunc(Number($seed) || 20), 20)>><<replace "#idleRule">>''$recruiterIdleNumber sex slaves owned''<</replace>><<replace "#numberBox">><<textbox "$seed" $recruiterIdleNumber>><</replace>><</link>> <span id="numberBox"><<textbox "$seed" $recruiterIdleNumber>></span> /* use of $seed in conjunction with <<link>> prevents NaN error */
<br> //"Facilities" doesn't include training slots in cellblock, schoolroom, spa, clinic (but does include those leaders)//
<br><br>''Appoint a recruiter from among your devoted slaves:''
<<display "Slave Summary">>
<br>[[None|Recruiter Workaround][$Recruiter to 0]]
<</nobr>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "recruit girls") && ($slaves[$i].ID != $Recruiter.ID)>>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Recruiter.ID == $slaves[$i].ID>>
<<set $slaves[$i].assignment to "recruit girls">>
<<set $slaves[$i].assignmentVisible to 1>>
<<set $slaves[$i].choosesOwnAssignment to 0>>
<<break>>
<</if>>
<</for>>
<<goto "Main">><<set $bellyAccessory to $slaves[$i].bellyAccessory>>
/* Note on target sum: HG and Recruiter are the initial 2 counted (no facility req'd), while HGSuite counts the HG's girl, other facilities count associated leader */
<<if $recruiterIdleRule == "number">>
<<set _idleTarget = $recruiterIdleNumber>>
<<elseif $recruiterIdleRule == "facility">>
<<set _idleTarget = 2+$brothel+$club+$arcade+$dairy+$servantsQuarters+$masterSuite>><<if $HGSuite>><<set _idleTarget++>><</if>><<if $dojo>><<set _idleTarget++>><</if>><<if $brothel>><<set _idleTarget++>><</if>><<if $club>><<set _idleTarget++>><</if>><<if $dairy>><<set _idleTarget++>><</if>><<if $servantsQuarters>><<set _idleTarget++>><</if>><<if $masterSuite>><<set _idleTarget++>><</if>><<if $schoolroom>><<set _idleTarget++>><</if>><<if $spa>><<set _idleTarget++>><</if>><<if $clinic>><<set _idleTarget++>><</if>><<if $cellblock>><<set _idleTarget++>><</if>><<set _idleTarget = Math.max(_idleTarget, 20)>>
<<else>>
<<set _idleTarget = Infinity>>
<</if>>
<<if $slaves.length < _idleTarget>> /* begin recruiting */
<<set $recruiterProgress += random(0,1)>>
uses your online resources and some @@color:yellowgreen;modest funds@@ to convince $recruiterTarget from the old world to immigrate for voluntary enslavement.
<<if $slaves[$i].devotion > 95>>
Her extreme devotion to you lends her total cogency.
<<set $recruiterProgress += 2>>
<<elseif $slaves[$i].devotion > 50>>
Her devotion to you lends her conviction.
<<set $recruiterProgress += 1>>
<<else>>
Her imperfect feelings toward you give her little conviction.
<</if>>
<<if $slaves[$i].intelligence >= 2>>
Her intelligence enables her to cleverly entrap potential slaves.
<<set $recruiterProgress += 1>>
<</if>>
<<if $slaves[$i].entertainSkill > 2>>
She has the entertainment skills necessary to convince any target.
<<set $recruiterProgress += 2>>
<<elseif $slaves[$i].entertainSkill > 1>>
She has the necessary entertainment skills to banter successfully with her targets.
<<set $recruiterProgress += 1>>
<<elseif $slaves[$i].entertainSkill > 0>>
Her mediocre entertainment skills do nothing to convince her targets.
<<else>>
Her total lack of entertainment skills seriously hinders her efforts.
<<set $recruiterProgress -= 1>>
<</if>>
<<if $clubUpgradePDAs == 1>>
The slaves in $clubName help her by passing her tips they pick up while working the crowds.
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].assignment is "serve in the club">>
<<set $recruiterProgress += 0.5>>
<</if>>
<</for>>
<</if>>
<<if $recruiterTarget is "desperate whores">>
<<if ($Recruiter.analCount + $Recruiter.oralCount) > 200>>
As a veteran slut, she speaks from experience when she says that being your slave whore will be safer and healthier than streetwalking.
<<set $recruiterProgress += 1>>
<<else>>
She does her best to convince them that being your slave whore will be safer and healthier than streetwalking.
<</if>>
<<elseif $recruiterTarget is "expectant mothers">> /* now you can ginger too */
<<if $Recruiter.preg > 5 or $fakeBellies.contains($bellyAccessory)>>
Since she's visibly pregnant herself, she speaks with authority when she says that Free Cities medicine can keep them and their pregnancies safe and healthy.
<<set $recruiterProgress += 1>>
<<else>>
She does her best to convince them that Free Cities medicine can keep them and their pregnancies safe and healthy.
<</if>>
<<elseif $recruiterTarget is "young migrants">>
<<if ($Recruiter.health >= 80) && ($Recruiter.face > 0)>>
Her lovely face and shining health go a long way to convince them that being your slave promises a better life.
<<set $recruiterProgress += 1>>
<<else>>
She does her best to convince them that being your slave promises a better life.
<</if>>
<<elseif $recruiterTarget is "dissolute sissies">>
<<if ($Recruiter.dick > 1) && canAchieveErection($Recruiter) && ($Recruiter.dickAccessory != ("chastity"))>>
She giggles and shows off her erection, making it easy to convince them that your slaves with dicks enjoy a sexually satisfying life.
<<set $recruiterProgress += 1>>
<<else>>
She does her best to convince them that your slaves with dicks enjoy a sexually satisfying life.
<</if>>
<<elseif $recruiterTarget is "reassignment candidates">>
<<if ($Recruiter.ovaries == 0) && ($Recruiter.face > 0)>>
She shows off her lovely face and describes her unusual biological situation under your care, convincing them that you'll turn them into happy little slave girls.
<<set $recruiterProgress += 1>>
<<else>>
She does her best to convince them that you'll turn them into happy little slave girls.
<</if>>
<</if>>
<<if ($slaves[$i].livingRules != "luxurious")>>
She would be more effective if she could show off a luxurious standard of living.
<<set $recruiterProgress -= 1>>
<</if>>
<<if $recruiterProgress > 7>>
She has several excellent prospects and will probably get one of them to agree to enslavement soon.
<<elseif $recruiterProgress > 3>>
She has some prospects to work with but needs more time to get them agree to enslavement.
<<else>>
She has no real prospects yet and has more work to do before anyone agrees to enslavement.
<</if>>
<<if ($slaves[$i].livingRules is "luxurious")>>
Being continually trusted with this position @@color:hotpink;increases her devotion to you@@ and encourages her to @@color:mediumaquamarine;trust you in turn.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust += 4>>
<<else>>
Being continually trusted with this position @@color:hotpink;slightly increases her devotion to you,@@ though she harbors some doubts because she isn't allowed a room of her own to set her apart from the other slaves.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>> /* idle publicity (submitted by FireDrops) */
tries to maintain her network of prospects without promising anyone a space in $arcologies[0].name, since you already control <<if $slaves.length > _idleTarget>>more sex slaves than<<else>>as many sex slaves as<</if>> her assigned goal.
<<set _seed = 0>>
<<set _seed -= (3 - $slaves[$i].entertainSkill)*2>>
<<set _seed -= 3 - $slaves[$i].face>>
<<if $slaves[$i].intelligence < 0>> <<set _seed = Math.min(_seed, 4*$slaves[$i].intelligence)>> <</if>>
<<set $recruiterProgress += _seed/10>>
<<if $recruiterProgress < 0>> <<set $recruiterProgress = 0>> <</if>>
<<if $slaves[$i].intelligence >= 0>>
<<if $slaves[$i].entertainSkill > 2>>
Her mastery of flirting and conversation continues to seduce them,
<<if $slaves[$i].face > 2>> and with her nearly perfect face they instinctively trust her.
<<else>> although she might have done better still if she were prettier.
<</if>>
<<else>>
She uses what conversation skill she has to keep them interested in enslavement,
<<if $slaves[$i].face > 1>> and the reminder that they could share a home with such a beauty doesn't hurt.
<<else>> but her face isn't attractive enough to hold their attention.
<</if>>
<</if>>
<<else>>
Unfortunately she's just not smart enough to manage such a delicate balance and some potential slaves inevitably drift away.
<</if>>
She uses her extra time and @@color:yellowgreen;recruitment allowance@@ this week to tour the arcology and post to your household's social media accounts more actively than usual, @@color:green;building up your reputation.@@
<<set _seed = 10>>
<<set _FSmatch = 0>> /* _FSmatch means recruiter's appearance displays FS ideas */
<<set _FSdefend = 0>> /* _FSdefend is intelligence-based advocation for your FS */
<<if $slaves[$i].face > 1>>
<<set _seed += $slaves[$i].face*$slaves[$i].entertainSkill>>
<<else>>
<<set _seed += $slaves[$i].entertainSkill>>
<</if>>
<<if $slaves[$i].intelligence > 0>>
<<set _seed += $slaves[$i].intelligence+$slaves[$i].intelligenceImplant>>
<</if>>
<<if $studio && $slaves[$i].pornFame >= 10>>
<<set _seed += $slaves[$i].prestige*3>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $slaves[$i].intelligence > 1>>
<<set _seed += 1, _FSdefend++, $arcologies[0].FSSupremacist += 0.01*$FSSingleSlaveRep*($slaves[$i].intelligence-1)>>
<<if $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
<<set $arcologies[0].FSSupremacist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>> <</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $slaves[$i].intelligence > 1>>
<<set _seed += 1, _FSdefend++, $arcologies[0].FSSubjugationist += 0.01*$FSSingleSlaveRep*($slaves[$i].intelligence-1)>>
<<if $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
<<set $arcologies[0].FSSubjugationist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>> <</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $slaves[$i].dick > 0 && ($slaves[$i].balls < 1 || $slaves[$i].boobs > 400)>>
<<if $slaves[$i].anus > 0>> <<set _seed += 4>>
<<else>> <<set _seed += 1>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSGenderRadicalist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $slaves[$i].balls < 1 && ($slaves[$i].preg > 5 || $fakeBellies.contains($bellyAccessory))>>
<<if $slaves[$i].preg > 5>> <<set _seed += 4>>
<<else>> <<set _seed += 1>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSGenderFundamentalist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if $slaves[$i].devotion > 18 || $slaves[$i].relationship == -3>>
<<set _seed += 1, _FSdefend++>>
<<if $slaves[$i].intelligenceImplant == 1>>
<<set _seed += 1, $arcologies[0].FSPaternalist += 0.02*$FSSingleSlaveRep>>
<<else>>
<<set $arcologies[0].FSPaternalist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<if $slaves[$i].health > 4>> <<set _seed += 1>> <</if>>
<</if>>
<<if $arcologies[0].FSDegradationist != "unset" || $arcologies[0].FSBodyPurist != "unset">>
<<modScore $slaves[$i]>>
<</if>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<if $slaves[$i].intelligence > 1>>
<<set _seed += 1, _FSdefend++, $arcologies[0].FSDegradationist += 0.01*$FSSingleSlaveRep*($slaves[$i].intelligence-1)>>
<</if>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set _seed += 1, _FSmatch++, $arcologies[0].FSDegradationist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if $slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<if $slaves[$i].boobsImplant == 0>> <<set _seed += 1>> <</if>>
<<if $slaves[$i].buttImplant == 0>> <<set _seed += 1>> <</if>>
<<if $slaves[$i].waist < 2>> <<set _seed += 1>> <</if>>
<<set _seed += 1, _FSmatch++, $arcologies[0].FSBodyPurist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $slaves[$i].boobsImplant > 0 && $slaves[$i].buttImplant > 0 && $slaves[$i].lipsImplant > 0>>
<<if $slaves[$i].waist > 1 || $slaves[$i].teeth == "pointy" || $slaves[$i].amp != 0 || ($slaves[$i].vagina > -1 && $slaves[$i].dick > 6)>> <<set _seed += 4>>
<<else>> <<set _seed += 2>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSTransformationFetishist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $slaves[$i].age < 30>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSYouthPreferentialist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $slaves[$i].age >= 30>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSMaturityPreferentialist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $slaves[$i].boobs < 500 && $slaves[$i].butt < 3 && $slaves[$i].weight < 1 && $slaves[$i].muscles < 3>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSSlimnessEnthusiast += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<if ($slaves[$i].boobs > 2000 || $slaves[$i].butt > 7 || $slaves[$i].balls > 4 || $slaves[$i].dick > 8)>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSAssetExpansionist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if $dairy > 0 && ($slaves[$i].lactation > 0 || ($dairySlaves > 0 && $slaves[$i].intelligence > ($dairyRestraintsSetting+1)))>>
<<if $dairySlaves > 0 && $slaves[$i].intelligence > ($dairyRestraintsSetting+1)>>
<<set _seed += 3, _FSdefend++>>
<</if>>
<<if $slaves[$i].lactation > 0>>
<<set _seed += 1, _FSmatch++>>
<</if>>
<<set $arcologies[0].FSPastoralist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if ($slaves[$i].muscles >= 3 || ($slaves[$i].muscles > 2 && $slaves[$i].height >= 185))>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSPhysicalIdealist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if $slaves[$i].intelligence > 0 && ($slaves[$i].devotion > 18 || $slaves[$i].trust > 18)>>
<<set _seed += 1, _FSdefend++, $arcologies[0].FSChattelReligionist += 0.01*$FSSingleSlaveRep*$slaves[$i].intelligence>>
<</if>>
<<if $slaves[$i].clothes == "a chattel habit" || $slaves[$i].clothes == "a fallen nuns habit" || $slaves[$i].clothes == "a penitent nuns habit" || $slaves[$i].clothes == "a hijab" || ($arcologies[0].FSRomanRevivalist != "unset" && $slaves[$i].clothes == "a toga")>>
<<set _seed += 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $slaves[$i].clothes == "a toga">>
<<set _seed += 1>>
<<if $slaves[$i].face > 0 && $slaves[$i].pitKills > 0>> /* protip: it doesn't have to be YOUR pit */
<<set _seed += 5, _FSmatch++, $arcologies[0].FSRomanRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>>
<</if>> <</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $slaves[$i].relation != 0>>
<<for _j = 0; _j < $slaves.length; _j++>>
<<if $slaves[$i].relationTarget == $slaves[_j].ID>>
<<set _recruiterRelation = $slaves[_j]>>
<<break>> <</if>>
<</for>>
/* availability */
<<if !((_recruiterRelation.assignment == "work in the dairy" && $dairyRestraintsSetting > 1) || _recruiterRelation.assignment == "stay confined" || _recruiterRelation.assignment == "be confined in the cellblock" || _recruiterRelation.assignment == "be your agent" || _recruiterRelation.assignment == "live with your agent")>>
/* willingness; protip: relationSHIP optional */
<<if ($slaves[$i].energy > 60 || $slaves[$i].sexualQuirk == "tease" || $slaves[$i].sexualQuirk == "perverted") && (_recruiterRelation.energy > 60 || _recruiterRelation.sexualQuirk == "tease" || _recruiterRelation.sexualQuirk == "perverted")>>
<<set _seed += 6, _FSmatch++, $arcologies[0].FSEgyptianRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>>
<</if>> <</if>> <</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if $clubDecoration != "standard" && $clubSlaves > 1>>
<<if $clubAdsSpending > 0>>
<<set _clubSeed = ($clubBonuses+Math.abs($clubAdsOld)+Math.abs($clubAdsStacked)+Math.abs($clubAdsImplanted)+Math.abs($clubAdsModded)+Math.abs($clubAdsXX))>>
<<else>>
<<set _clubSeed = $clubBonuses>> /* protip: some FS reduce bonuses available, use ad spending to get counted in that category */
<</if>>
<<if _clubSeed > 2>>
<<set _seed += 6, _FSmatch++, $arcologies[0].FSEdoRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>>
<</if>> <</if>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<if $masterSuiteDecoration == "Arabian Revivalist" && $masterSuiteUpgradeLuxury > 0 && $masterSuiteAverageEnergy > 60 && $masterSuiteSlaves > 3>>
<<set _seed += 6, _FSmatch++, $arcologies[0].FSArabianRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<<if $slaves[$i].intelligence > 0 && $HeadGirl != 0 && $Bodyguard != 0 && $HGSuite > 0>>
<<set _seed += (Math.min(($HeadGirl.entertainSkill+$HeadGirl.intelligenceImplant+$HeadGirl.prestige), 4)+Math.min($Bodyguard.prestige, 1)), _FSdefend++, $arcologies[0].FSChineseRevivalist += 0.03*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSNull != "unset">>
<<set _seed += ($slaves[$i].entertainSkill*$arcologies[0].FSNull/10)>>
<</if>>
<<set $repGain += Math.trunc(_seed)>>
<<if $showEWM == 1>>
<<if $slaves[$i].entertainSkill > 0>>
<<if $slaves[$i].face > 1>>
<<switch $slaves[$i].entertainSkill>>
<<case 3>>Her good looks and innate artistry awe the arcology and leave many starstruck.
<<case 2>>Her good looks draw quite an audience; she entertains them reasonably well.
<<default>>Her face appeals to a certain crowd, mostly looking for sex tapes rather than quality entertainment.
<</switch>>
<<else>>
<<switch $slaves[$i].entertainSkill>><<case 3>>Many<<case 2>>Several<<default>>A few<</switch>> of her wittier lines are liked and re-shared, but her face just doesn't catch many eyes.
<</if>>
<<else>>
More than a few sign up to watch her feeds, but unsubscribe due to her amateur presentation.
<</if>>
<<if $slaves[$i].intelligence > 0>>
She offers thoughtful commentaries on trending topics.
<<else>>
She lacks the intelligence to compose thoughtful remarks; a lot the time she merely +1s what others have said.
<</if>>
<<if $studio && $slaves[$i].pornFame >= 10>>
Her fan base from arcology porn significantly drives up her followers count.
<</if>>
<</if>>
<<if _FSmatch > 0>>
Her personal appearance fits with your social philosophies, making the future you're building @@color:green;more popular.@@
<</if>>
<<if _FSdefend > 0>>
She is able to smartly <<if $arcologies[0].FSPaternalist != "unset">>answer<<else>>deflect<</if>> abolitionist trolls about your arcology's treatment of <<if $arcologies[0].FSPaternalist != "unset">>contracted sex workers<<else>>chattel<</if>>, @@color:green;confirming your ideals@@ in the minds of some wavering individuals.
<</if>>
<<if $showEWM == 1>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $slaves[$i].intelligence >= 2>>
<<if $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
She patiently explains how $slaves[$i].race girls like herself benefit from the firm guidance of their proper $arcologies[0].FSSupremacistRace masters.
<<else>>
She makes the clear case for $arcologies[0].FSSupremacistRace superiority, although as an enslaved $slaves[$i].race woman her words are a bit hollow.
<</if>>
<<elseif $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
The dumb $slaves[$i].race bitch can't even repeat her Supremacist indoctrination properly.
<<else>>
She flubs her lines so badly that no one would ever believe $arcologies[0].FSSupremacistRace people make better leaders.
<</if>> <</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $slaves[$i].intelligence >= 2>>
<<if $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
It's always a pleasure to hear a $slaves[$i].race slave admit to all the failings for which her kind need to be taken in hand.
<<else>>
She argues intelligently in favor of $arcologies[0].FSSubjugationistRace subjugation, a performance undermined only slightly by miscegenationist scum releasing a competing clip of her open-mic comment that she's glad not to be one of //them//.
<</if>>
<<elseif $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
The subhuman idiot's floundering on the race question rather proves your point about $arcologies[0].FSSubjugationistRace inferiority, but not in a way that gains any converts.
<<else>>
Her uninspired presentation on $arcologies[0].FSSubjugationistRace failings only links to the educational materials already published in your arcology.
<</if>> <</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $slaves[$i].dick > 0 && ($slaves[$i].balls < 1 || $slaves[$i].boobs > 400)>>
<<if $slaves[$i].anus > 0>>
Her public demonstrations of just how hard feminized sissies can orgasm with buttsex – at a different interior balcony each day – draw plenty of attention.
<<else>>
She attracts a little attention by gaily showing off her <<if $slaves[$i].balls < 1>>soft bitch-clit<<else>>intersex anatomy<</if>> on the public thoroughfares of your arcology, being careful not to risk her virgin backdoor.
<</if>>
<<else>>
She just doesn't have the right combination of body parts to personally demonstrate your utopia of eager, girly-dicked buttsluts.
<</if>> <</if>>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $slaves[$i].balls < 1>>
<<if $slaves[$i].preg > 5>>
She unashamedly live streams an obstetric health check in the nude, promising to broadcast similar footage right up until, and during, the birth.
<<elseif $fakeBellies.contains($bellyAccessory)>>
With some discreet editing, she uploads fake ultrasounds to match her plastic pregnancy, bringing a little more attention to your fertility campaigns.
<<else>>
She posts plenty of snapshots of gravid mothers-to-be. But with no belly bump of her own to feature, the impact is no different from any preggo porn already floating around the net.
<</if>>
<<else>>
On the topic of natural female deference to their owners around the house, your recruiter would be more convincing if she didn't keep readjusting her junk.
<</if>> <</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if $slaves[$i].devotion > 18 || $slaves[$i].relationship == -3>>
<<if $slaves[$i].intelligenceImplant == 1>>
All week she texts original poetry in which her love for you shines through<<if $slaves[$i].health > 4>>, and her healthy body shines in every live appearance<</if>>.
<<else>>
Even though she clearly adores her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>>, at times the uneducated slave struggles to fully and cogently express her affection.
<</if>>
<<else>>
Her praise of your good works lacks the special touch of personal devotion, so it doesn't impress much.
<</if>> <</if>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<if $slaves[$i].intelligence > 1>>
Ordinarily you would punish a slave who displays independent thinking, but when $slaves[$i].slaveName goes public in all her garish, modded glory to defend the legal right of slaveowners to use their property however they please, she's earned a brief reprieve.
<<else>>
Just the sight of $slaves[$i].slaveName's provocatively decorated body entices her online "friends" to share multiple scenarios for raping her, although the honor is wasted on the dumb, frightened fucktoy.
<</if>>
<<elseif $slaves[$i].intelligence > 1>>
Ordinarily you would punish a slave who displays independent thinking, but when $slaves[$i].slaveName defends the right of owners to use their property however they please, she's earned some consideration: perhaps you could "reward" her with an extra piercing or a slutty new tat.
<<else>>
She isn't smart enough to understand the primal attraction of an arcology where slave holes exist only to be raped, nor is her body sufficiently degraded to advertise it.
<</if>> <</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if $slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<if $slaves[$i].boobsImplant == 0 && $slaves[$i].buttImplant == 0 && $slaves[$i].waist < 2>>
She exhibits pure sexuality in a lovely, artistic gallery of erotic photos posted this week that displays every natural centimeter of her body.
<<elseif $slaves[$i].boobsImplant == 0 && $slaves[$i].buttImplant == 0>>
This week's softcore photoshoot delights the eye: only her unnatural waistline mars her beauty, and that can hardly be blamed on the model.
<<else>>
Her unblemished skin shines artistically in this week's erotic studio gallery, but the shape of her curves is too obviously artificial.
<</if>>
<<elseif $slaves[$i].boobsImplant == 0 && $slaves[$i].buttImplant == 0 && $slaves[$i].waist < 2>>
Her most recent photo galleries are barely passable: you can hardly see the woman beneath her blatant body art.
<<else>>
She is burdened by the knowledge that her heavy alterations don't fit your ideal of purity, and fails to show at a scheduled photoshoot.
<</if>> <</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $slaves[$i].boobsImplant > 0 && $slaves[$i].buttImplant > 0 && $slaves[$i].lipsImplant > 0>>
<<if $slaves[$i].waist > 1 || $slaves[$i].teeth == "pointy" || $slaves[$i].amp != 0 || ($slaves[$i].vagina > -1 && $slaves[$i].dick > 6)>>
A series of cleverly staged publicity events at various businesses in the arcology subtly focuses on her better-than-natural physiology in each one.
<<elseif $seeExtreme == 1>>
Her augmented body certainly has its appeals, yet as you look over this week's publicity recap you begin to wonder if she could be still more extremely //transformed//.
<<elseif $slaves[$i].vagina > -1 && $slaves[$i].dick > 0>>
Her special body stands out during this week's publicity tour; and if her futa cock were grown beyond a natural size, now that would really advertise her improved state.
<<elseif $seeDicks > 0>>
She looks great in this week's publicity events at arcology businesses, always posing to show off her enhancements. Now if only there were something to graft on that would take her beyond implants to genuine //transformation//.
<<else>> /* game settings prohibit greater transformations */
A series of cleverly staged publicity events at various businesses in the arcology subtly focuses on the beauty of her implants.
<</if>>
<<else>>
"Boobs, butts, and blowjobs": it's the plastic surgeon's mantra, and viewing this week's publicity footage reminds you that you've neglected your recruiter's augmentations.
<</if>> <</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $slaves[$i].age < 30>>
Her nightly cam chats sparkle with the energy of youth.
<<else>>
As an older slave, she doesn't have enough energy to cam chat late into the night.
<</if>> <</if>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $slaves[$i].age >= 30>>
She video blogs regularly about the financial, medical, and even emotional security of slave life for older women.
<<else>>
She uses too much youthful slang and jumps from topic to topic in her video blogs, making them difficult for her audience to follow.
<</if>> <</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $slaves[$i].boobs < 500 && $slaves[$i].butt < 3 && $slaves[$i].weight < 1 && $slaves[$i].muscles < 3>>
Her trim body gives her a cute, girl-next-door sex appeal in every selfie, even the ones taken in your penthouse far above everyone else's doors.
<<else>>
She shares a lot of selfies of her activities in your penthouse, but her bulging figure tends to hide what's going on.
<</if>> <</if>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<if $slaves[$i].boobs > 2000 || $slaves[$i].butt > 7 || $slaves[$i].balls > 4 || $slaves[$i].dick > 8>>
As the saying goes, "shake it if you got it," and no one can doubt $slaves[$i].slaveName has it after a "citizen" posts an "unauthorized" wristcam video of her humongous anatomy swinging around a stripper pole.
<<else>>
Although she tries hard, none of her assets interest the true size fetishist.
<</if>> <</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if $dairy>>
<<if $dairySlaves && $slaves[$i].intelligence > ($dairyRestraintsSetting+1)>>
<<if $slaves[$i].lactation > 0>>
She schedules VR tours of $dairyName in order to popularize your free-range practices and quality products: the highlight each time is when she hooks her own teats into a milker and brings herself to orgasm.
<<else>>
She narrates a virtual reality tour of $dairyName, explaining how your humane, free-range practices result in a high quality product.
<</if>>
<<elseif $slaves[$i].lactation > 0>>
Her VR uploads include a short clip of her milking herself in $dairyName; she squirts directly into an old-fashioned bucket while ignoring the complicated, industrial machines behind her.
<<elseif $dairyRestraintsSetting >= 2>>
Your dairy is too heavily industrialized to promote socially.
<<else>>
She ignores $dairyName, since she can't think of any ideas to promote it.
<</if>>
<<else>>
She can't really promote Pastoralist ideals when her owner hasn't even committed to building a Dairy.
<</if>> <</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $slaves[$i].muscles >= 3 || ($slaves[$i].muscles > 2 && $slaves[$i].height >= 185)>>
She asks another slave to photo-document her time in the gym this week: naked, of course, to show off her impressive muscle definition, and in certain poses she nearly seems to be making love to the equipment.
<<else>>
She tries documenting her exercise routine, but it's a snooze fest because she doesn't have the guns to show for it.
<</if>> <</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if $slaves[$i].intelligence > 0 && ($slaves[$i].devotion > 18 || $slaves[$i].trust > 18)>>
<<if $slaves[$i].clothes == "a chattel habit" || $slaves[$i].clothes == "a fallen nuns habit" || $slaves[$i].clothes == "a penitent nuns habit" || $slaves[$i].clothes == "a hijab">>
Clad in her holy garb, $slaves[$i].slaveName preaches to the atrium with a powerful appeal to the new morality, in which her absolute faith in your revelations is unmistakable.
<<elseif $arcologies[0].FSRomanRevivalist != "unset" && $slaves[$i].clothes == "a toga">>
She preaches in the atrium, delivering a powerful and faith-filled appeal in support of the new state religion and its Prophet-Emperor, descendant of the gods.
<<else>>
She heads to the atrium to deliver a powerful, faith-based appeal for everyone to join the new moral order, though one cynical onlooker heckles her about her style of dress.
<</if>>
<<elseif $slaves[$i].intelligence > 0>>
Her lecture on the new religious morality is thorough, and also devastatingly boring: all bullet point scriptures and little emotion that would sway unenlightened hearts.
<<elseif $slaves[$i].devotion > 18 || $slaves[$i].trust > 18>>
Although she wears her faith in you on her metaphorical sleeve, she can't muster the intellectual arguments to counter the shrill voices of backward Old World religions.
<<else>>
She is hapless as a proseletyzer for the new religious order because her personal understanding and adherence remains inadequate.
<</if>> <</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $slaves[$i].clothes == "a toga">>
<<if $slaves[$i].face > 0 && $slaves[$i].pitKills > 0>>
She thrills audiences by recounting tales of her exploits as a beautiful and deadly gladiatrix-//slash//-love-slave for the First Citizen of the Eternal City reborn.
<<elseif $slaves[$i].face > 0>>
Her statuesque beauty is a fitting tribute to the glory of the Eternal City reborn, but she still lacks the edge of //bloodthirstiness// that makes life here so exciting.
<<elseif $slaves[$i].pitKills > 0>>
Even though her history of gladiatorial combat is noble, when mixed with her homeliness it tends to frighten the squeamish as much as it attracts the sanguinary.
<<else>>
She comes across like a historical tour guide; more worthy citizens would flock to the New Rome if your recruiter appeared as a statuesque, and possibly deadly, inamorata of its ruler.
<</if>>
<<else>>
Dressed as she is in the garments of a barbarian, the citizens of the New Rome ignore her.
<</if>> <</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $slaves[$i].relation != 0 && (!(_recruiterRelation.assignment == "be your agent" || _recruiterRelation.assignment == "live with your agent"))>>
<<if (_recruiterRelation.assignment == "work in the dairy" && $dairyRestraintsSetting > 1) || _recruiterRelation.assignment == "stay confined" || _recruiterRelation.assignment == "be confined in the cellblock">>
One idea that comes up while brainstorming is to act out Ancient Egyptian incest with her _recruiterRelation.relation, but _recruiterRelation.slaveName is confined and unavailable.
<<else>>
<<if $slaves[$i].energy > 60 || $slaves[$i].sexualQuirk == "tease" || $slaves[$i].sexualQuirk == "perverted">>
<<if _recruiterRelation.energy > 60 || _recruiterRelation.sexualQuirk == "tease" || _recruiterRelation.sexualQuirk == "perverted">>
$slaves[$i].slaveName and her _recruiterRelation.relation _recruiterRelation.slaveName collaborate on a series of short commercials walking and playing in your arcology's public spaces. A little hand on the ass here, a little lips almost touching there, and it's enough to tease your Ancient Egyptian sensibility about incest without running afoul of too many Old World censors.
<<elseif $slaves[$i].relationshipTarget == _recruiterRelation.ID>>
Even though their incestuous relationship is not condemned here, her _recruiterRelation.relation _recruiterRelation.slaveName is too shy to act it out in front of the world.
<<else>>
The Ancient Egyptian sensibility of your arcology features slave incest, but your recruiter can't convince her shy _recruiterRelation.relation to play along for publicity.
<</if>>
<<elseif $slaves[$i].relationshipTarget == _recruiterRelation.ID>>
Even though she shares a properly incestuous relationship with her _recruiterRelation.relation, she is too shy to bring it on camera for the whole world.
<<else>>
The Ancient Egyptian sensibility of your arcology features slave incest, but she's too shy even to playact with her _recruiterRelation.relation for publicity.
<</if>>
<</if>>
<<else>>
One of the most prominent features of your Egyptian Revival is an open, even expectant, attitude toward slave incest, but she doesn't have any close family living in your household.
<</if>> <</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if $clubDecoration != "standard" && $clubSlaves > 1>>
<<if _clubSeed >= 3>>
The candid, POV-style videos of $slaves[$i].slaveName dancing, making out, and giving blowjobs alongside your regular sluts in $clubName's $clubDecoration atmosphere earn a lot of thumbs up.
<<else>>
She enjoys herself when she films in $clubName, but the sluts there just don't earn enough attention for the visit to raise your public profile; the club may need broader marketing appeal.
<</if>>
<<elseif $club == 0>>
She'd like to integrate her personal profile with your cultural Revival, but there's no clear place in your arcology to focus her attention.
<<elseif $clubSlaves <= 1>>
She travels down to $clubName for some POV video footage, but she can't get enough reliable dance partners.
<<else>>
She gets some hot POV-style footage when she films in your nightclub, but there's nothing special about its atmosphere to distinguish it from any other bar in any other arcology.
<</if>> <</if>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<if $masterSuiteDecoration == "Arabian Revivalist" && $masterSuiteUpgradeLuxury > 0 && $masterSuiteAverageEnergy > 60>>
<<if $masterSuiteSlaves > 3>>
An exposé that "pulls back the curtain" on your elaborate master bedroom goes viral after several harem slaves drag her into <<if $masterSuiteUpgradeLuxury == 1>>four-way action with their <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>><<else>>a fuck pit daisy chain<</if>> and another takes over the filming.
<<else>>
She makes a short video essay about your elaborate master suite, but the empty space unfilled by luscious slave bodies fails to impress.
<</if>>
<<elseif $masterSuiteUpgradeLuxury == 0>> /* covers if suite is unbuilt as well */
She wants to profile the decadence of your grand bedroom, but the reality is shabby compared to the Revivalist dreams of luxurious harems in the old days.
<<elseif $masterSuiteDecoration != "Arabian Revivalist">>
She thinks that "Pulling Back the Curtain" would make a good title for an exposé of your sumptuous bedroom, but it turns out that the space isn't decorated with Arabian-style curtains.
<<else>>
She makes a short video essay about your elaborate master suite, but there's no sex going on while she films.
<</if>> <</if>>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<<if $slaves[$i].intelligence >= 1 && $HeadGirl != 0 && $Bodyguard != 0 && $HGSuite > 0>>
<<if ($HeadGirl.entertainSkill+$HeadGirl.intelligenceImplant+$HeadGirl.prestige) >= 4>>
<<if $Bodyguard.prestige >= 1>>
She deferentially chronicles the administration of your Imperial household by Head Girl $HeadGirl.Name and Bodyguard $Bodyguard.name. The piece explains points of Chinese Revivalist protocol where new slaves or visitors to the Forbidden Penthouse might inadvertently stumble.
<<else>>
She interviews your Head Girl about points of protocol and household administration for broadcast to the arcology. Your Bodyguard, $Bodyguard.name, is not accustomed to fame and prefers to remain off-screen.
<</if>>
<<elseif $HeadGirl.intelligenceImplant < 1>>
She edits a documentary broadcast about the Revivalist protocols that drive your household, and in the process uncovers small but annoying lapses due to the Head Girl's lack of formal education.
<<else>>
She broadcasts a documentary about life inside your Imperial Chinese household, but the Head Girl's segment comes out flat: $HeadGirl.name needs more experience working in front of a camera.
<</if>>
<<elseif $HeadGirl == 0 || $Bodyguard == 0>>
She can't document the benefits of your Imperial Chinese administration because of unfilled posts in its leadership.
<<elseif $slaves[$i].intelligence < 1>>
Your household is a well-run model for the arcology at large, but your recruiter doesn't completely understand its intricate Revivalist protocols and can't explain it for the masses.
<<else>>
She never considers promoting your household's Revivalist protocols, since you don't value your Head Girl enough to accord her a separate apartment inside your walls.
<</if>> <</if>>
<<if $arcologies[0].FSNull != "unset">>
Her contribution is one voice among many in the open freedom of $arcologies[0].name's media,
<<if $slaves[$i].entertainSkill > 0>> but everything that relates to its leadership is usually well-received.
<<else>> so her unskilled performances this week hardly cause a ripple.
<</if>> <</if>>
<</if>> /* closes EWM */
<</if>> /* closes _idleTarget check */<<set $showEncyclopedia to 0>>
<<if $expired == 1>>
<<set $expiree to 0>>
<<display "Remove activeSlave">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].indenture == 0>>
<<set $expiree to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set $expired to 0>>
<<if $retired == 1>>
<<set $retiree to 0>>
<<display "Remove activeSlave">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].indenture < 0>>
<<if $slaves[$i].age >= $retirementAge>>
<<set $retiree to $slaves[$i]>>
<<break>>
<</if>>
<<if $SexMilestoneRetirement == 1>>
<<if $slaves[$i].oralCount + $slaves[$i].analCount + $slaves[$i].vaginalCount + $slaves[$i].penetrativeCount + $slaves[$i].mammaryCount >= $retirementSex>>
<<set $retiree to $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<<if $MilkMilestoneRetirement == 1>>
<<if $slaves[$i].milk >= $retirementMilk>>
<<set $retiree to $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<<if $BirthsMilestoneRetirement == 1>>
<<if $slaves[$i].births >= $retirementBirths>>
<<set $retiree to $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<<if $KillsMilestoneRetirement == 1>>
<<if $slaves[$i].pitkills >= $retirementKills>>
<<set $retiree to $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<<set $retired to 0>>
/* birth scheduled event */
<<if $birthed == 1>>
<<set $birthee to 1>>
<</if>>
<<set $birthed to 0>>
<<if $week is 30>>
<<set $fcnn.push("...is where I'll be when the bombs hit. Survival is my first...")>>
<<set $fcnn.push("...time to prepare for major shortages is now, since there's no likelihood...")>>
<<set $fcnn.push("...construction of shelters accelerated last quarter, due to fears...")>>
<<set $fcnn.push("...major drought across the entire hemisphere shows no signs of...")>>
<<set $fcnn.push("...medical organization offered no explanation, stating that...")>>
<<elseif $week is 50>>
<<set $fcnn.push("...tested a thermonuclear device of some five megatons last night...")>>
<<set $fcnn.push("...heavy fighting for the third week in the capital city of...")>>
<<set $fcnn.push("...economic recovery looking increasingly unlikely in the event of...")>>
<<set $fcnn.push("...complete exhaustion of safe water reserves across...")>>
<<set $fcnn.push("...climate refugees streamed across the border despite...")>>
<<elseif $week is 70>>
<<set $fcnn.push("...second low-order nuclear detonation in the city of...")>>
<<set $fcnn.push("...total societal collapse induced by rising sea levels declared today in...")>>
<<set $fcnn.push("...likelihood of containing Influenza-M was downgraded to a lower...")>>
<<set $fcnn.push("...threatened immediate use of chemical weapons should those forces not withdraw...")>>
<<set $fcnn.push("...relief organizations unable to deal with casualties from nuclear exchange between...")>>
<<elseif $week is 90>>
<<set $fcnn to ["FCNN service has been temporarily suspended. Please stand by."]>>
<</if>>
<<if $rivalOwner is -1>>
<<goto "P rival initiation">>
<<elseif ($independenceDay == 1) && (Math.trunc(($week-23)/52) is ($week-23)/52)>>
<<goto "SE independence day">>
<<elseif ($weddingPlanned > 0)>>
<<set $seed to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $weddingSlaveID)>>
<<set $activeSlave to $slaves[$i]>>
<<set $seed to 1>>
<<goto "SE wedding">>
<</if>>
<</for>>
<<if $seed == 0>>
<<set $weddingPlanned to 0>>
<<set $cash += 10000>>
<<goto "Scheduled Event">>
<</if>>
<<elseif ($retiree != 0)>>
<<goto "SE retirement">>
<<elseif ($expiree != 0)>>
<<goto "SE expiration">>
<<elseif ($birthee != 0)>>
<<set $birthed to 0>>
<<goto "SE Birth">>
<<elseif ($recruiterProgress >= 13)>>
<<goto "SE recruiter success">>
<<elseif ($customSlaveOrdered == 1)>>
<<goto "SE custom slave delivery">>
<<elseif ($Lurcher != 0) && ($CoursingAssociation != 0) && (Math.trunc($week/4) is ($week/4)) && ($coursed != 1)>>
<<goto "SE coursing">>
<<elseif ((($fighterIDs.length > 1) && ($pitBG == 0)) || (($fighterIDs.length > 0) && ($Bodyguard != 0) && ($pitBG == 1))) && ($pitFought == 0)>>
<<if $pitLethal == 1>>
<<goto "SE lethal pit">>
<<else>>
<<goto "SE nonlethal pit">>
<</if>>
<<elseif ($bioreactorPerfectedID != 0) && ($bioreactorsAnnounced != 1)>>
<<goto "P bioreactor perfected">>
<<elseif ($TSS.schoolPresent == 1) && ($TSS.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($GRI.schoolPresent == 1) && ($GRI.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($SCP.schoolPresent == 1) && ($SCP.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($LDE.schoolPresent == 1) && ($LDE.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($TGA.schoolPresent == 1) && ($TGA.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($TFS.schoolPresent == 1) && ($TFS.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($TFS.schoolPresent == 1) && ($organFarmUpgrade != 0) && ($TFS.farmUpgrade == 0)>>
<<goto "TFS Farm Upgrade">>
<<elseif $plot == 1>>
<<goto "Nonrandom Event">>
<<else>>
<<goto "Random Nonindividual Event">>
<</if>><<set $nextButton to "Back">>
<<set $nextLink to "Slave Interact">>
<<set $displaySlave to $activeSlave>>
<<if $activeSlave.subTarget == $activeSlave.ID>>
<<set $activeSlave.subTarget to 0>>
<</if>>
<<set _assignment to 0>>
<<for _i to 0;_i < $slaves.length;_i++>>
<<if $activeSlave.subTarget == $slaves[_i].ID>>
$activeSlave.slaveName will submit to ''__@@color:pink;$slaves[_i].slaveName@@__'' this week.
<<set _assignment to 1>>
<<break>>
<</if>>
<</for>>
<<if _assignment == 0>>
$activeSlave.slaveName has not been given to any particular slave, so she will have to offer herself to everyone this week.
<<set $activeSlave.subTarget to 0>>
<</if>>
<br><br>__Select a slave for her to submit to, sexually:__
<<display "Slave Summary">>
<br><br>[[None|Subordinate Targeting][$activeSlave.subTarget to 0]]
<<set $activeSlave to $displaySlave>>
<<set $activeSlave.assignment to "be a subordinate slave">><<set $schoolroomSlaves to 0>>
<<set $schoolteacherFetish to 0>>
<<set $idleBonus to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "learn in the schoolroom")>>
<<set $schoolroomSlaves += 1>>
<<silently>>
<<display [[SA take classes]]>>
<<display "SA long term effects">>
<<display "SA relationships">>
<<display "SA rivalries">>
<</silently>>
<<if $schoolroomDecoration != "standard">>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].health < -80)>>
<<set $slaves[$i].health += 20>>
<<elseif ($slaves[$i].health < -40)>>
<<set $slaves[$i].health += 10>>
<<elseif ($slaves[$i].health < 0)>>
<<set $slaves[$i].health += 7>>
<<elseif ($slaves[$i].health < 90)>>
<<set $slaves[$i].health += 3>>
<</if>>
<<elseif ($Schoolteacher != 0) && ($slaves[$i].ID is $Schoolteacher.ID)>>
<<silently>>
<<display "SA long term effects">>
<<display "SA relationships">>
<<display "SA rivalries">>
<</silently>>
<<if ($slaves[$i].health < -80)>>
<<set $slaves[$i].health += 20>>
<<elseif ($slaves[$i].health < -40)>>
<<set $slaves[$i].health += 15>>
<<elseif ($slaves[$i].health < 0)>>
<<set $slaves[$i].health += 10>>
<<elseif ($slaves[$i].health < 90)>>
<<set $slaves[$i].health += 7>>
<</if>>
<<if ($slaves[$i].devotion <= 60)>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $schoolroomDecoration != "standard">>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].trust < -30)>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].fetish != "dom") || ($slaves[$i].fetishKnown == 0)>>
<<if ($slaves[$i].clitSetting is "dom") || ($slaves[$i].clitPiercing < 3)>>
<<if random(1,200) < $slaves[$i].devotion>>
<<set $schoolteacherFetish to 1>>
<<set $slaves[$i].fetish to "dom">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetish is "dom") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].clitSetting is "dom") || ($slaves[$i].clitPiercing < 3)>>
<<if random(1,200) < $slaves[$i].devotion>>
<<set $schoolteacherFetish to 1>>
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if ($schoolroomSlaves > 0)>>
<<if ($schoolroomSlaves == 1)>>
''There is one slave studying in $schoolroomName.''
<<else>>
''There are $schoolroomSlaves slaves studying in $schoolroomName.''
<</if>>
<<if ($Schoolteacher != 0)>>
$Schoolteacher.slaveName is serving as your schoolteacher.<<if $Schoolteacher.relationship is -3>> As your wife, she tries her best to teach her pupils how to please you.<</if>>
<<if ($schoolteacherFetish == 1)>>
She's allowed and even expected to use her students for her own sexual gratification, and in their own way her students are complicit, offering sexual favors for an easier time in the classroom. Before long, she's running a hungry eye over the tits and asses of new trainees; she now @@color:lightcoral;more dominant.@@
<</if>>
<<if $schoolteacherCareers.contains($Schoolteacher.career)>>
She has experience with students and learning from her life before she was a slave, making her more effective.
<</if>>
<<if ($Schoolteacher.age > 35)>>
Her age earns her the respect of her students.
<<set $idleBonus += 1>>
<</if>>
<<if ($Schoolteacher.intelligence > 0)>>
She's intelligent enough to be a good teacher.
<<set $idleBonus += 1>>
<</if>>
<<if ($Schoolteacher.intelligenceImplant == 1)>>
Since she's educated herself, she understands her students.
<<set $idleBonus += 1>>
<</if>>
<<if ($Schoolteacher.face > 1)>>
Her students want to be just like their beautiful teacher.
<<set $idleBonus += 1>>
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Schoolteacher.relationTarget is $slaves[$i].ID and $slaves[$i].assignment is "learn in the schoolroom">>
She makes sure to spend extra time teaching her $slaves[$i].relation, $slaves[$i].slaveName.
<<set $slaves[$i].trust += 1>>
<</if>>
<<if $Schoolteacher.relationshipTarget is $slaves[$i].ID and $slaves[$i].assignment is "learn in the schoolroom">>
She dedicates most of her attention to her <<if $Schoolteacher.relationship == 1>>friend<<elseif $Schoolteacher.relationship is 2>>best friend<<elseif $Schoolteacher.relationship is 3>>friend with benefits<<elseif $Schoolteacher.relationship is 4>>lover<<elseif $Schoolteacher.relationship is 5>>slave wife<</if>>, $slaves[$i].slaveName making sure she understands that day's lesson.
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<</if>>
<<if $Schoolteacher.rivalryTarget is $slaves[$i].ID and $slaves[$i].assignment is "learn in the schoolroom">>
Ever since her <<if $Schoolteacher.rivalry == 1>>growing rival<<elseif $Schoolteacher.rivalry is 2>>rival<<elseif $Schoolteacher.rivalry is 3>>bitter rival<</if>>, was enrolled, she began stalking the classroom carrying a large paddle, much to $slaves[$i].slaveName terror.
<<set $slaves[$i].devotion -= 4>>
<<set $slaves[$i].trust -= 4>>
<<if random(1,100) > 35>>
<<set $Schoolteacher.rivalry += 1>>
<<set $slaves[$i].rivalry += 1>>
<</if>>
<</if>>
<</for>>
<<if ($schoolroomSlaves < 5)>>
<<set $seed to random(1,10)+((5-$schoolroomSlaves)*(random(150,170)+($idleBonus*10)))>>
<<set $cash += $seed>>
Since she doesn't have enough students to occupy all her time, $schoolroomName takes in citizens' slaves on a contract basis and she teaches them too, earning @@color:yellowgreen;¤$seed.@@
<</if>>
<</if>>
<<if $schoolroomDecoration != "standard">>
$schoolroomNameCaps's $schoolroomDecoration atmosphere @@color:hotpink;has a minor impact on the students.@@
<</if>>
<<elseif ($Schoolteacher != 0)>>
''$schoolroomNameCaps is empty'' except for $Schoolteacher.slaveName, the schoolteacher.
<<set $seed to random(1,10)+((5-$schoolroomSlaves)*(random(150,170)+($idleBonus*10)))>>
<<set $cash += $seed>>
Since she doesn't have anyone to teach, she teaches citizens' slaves, earning @@color:yellowgreen;¤$seed.@@
<<else>>
''$schoolroomNameCaps is empty.''
<</if>>
<br><br><<set $learning to 1>>
<<if ($slaves[$i].assignment is "learn in the schoolroom")>>
<<if ($Schoolteacher != 0)>>
<<set $seed to $Schoolteacher.intelligence+$Schoolteacher.intelligenceImplant>>
<<if ($Schoolteacher.age > 35)>>
<<set $seed += 1>>
<</if>>
<<if $schoolteacherCareers.contains($Schoolteacher.career)>>
<<set $seed += 1>>
<</if>>
<<if ($Schoolteacher.face > 1)>>
<<set $seed += 1>>
<</if>>
<<if (random(1,100) < 20+($seed*20))>>
<<set $learning += 1>>
<</if>>
<</if>>
<</if>>
takes courses in slavery<<if $schoolroomUpgradeSkills + $schoolroomUpgradeRemedial + $schoolroomUpgradeLanguage != 0>>, using $schoolroomName's improved educational materials, <</if>> under $assistantName's supervision;
<<if ($slaves[$i].devotion > 20)>>
she is such an obedient slave that your assistant mostly @@color:hotpink;encourages her.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].trust < -20)>>
she obeys out of fear, so your assistant mostly @@color:hotpink;encourages her.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
she is resistant, so your assistant mostly @@color:gold;punishes her,@@ increasing her @@color:mediumorchid;dislike for slavery.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 4>>
<</if>>
<<if ($slaves[$i].intelligence >= 3)>>
She is a genius,
<<set $learning += 1>>
<<elseif ($slaves[$i].intelligence >= 2)>>
She is highly intelligent
<<set $learning += 1>>
<<elseif ($slaves[$i].intelligence >= 1)>>
She is of above average intelligence
<<if (random(1,100) < 70)>>
<<set $learning += 1>>
<</if>>
<<elseif ($slaves[$i].intelligence >= 0)>>
She is of average intelligence
<<if (random(1,100) < 50)>>
<<set $learning += 1>>
<</if>>
<<elseif ($schoolroomUpgradeRemedial == 1)>>
<<if (random(1,100) < 50)>>
<<set $learning += 1>>
<</if>>
<<elseif ($slaves[$i].intelligence >= -1)>>
She is of below average intelligence
<<if (random(1,100) < 30)>>
<<set $learning += 1>>
<</if>>
<<elseif ($slaves[$i].intelligence >= -2)>>
She is quite stupid
<<if (random(1,100) < 10)>>
<<set $learning += 1>>
<</if>>
<<else>>
She is an imbecile,
<</if>>
<<if ($slaves[$i].devotion > 95)>>
and worshipful of you,
<<set $learning += 1>>
<<elseif ($slaves[$i].devotion > 50)>>
and devoted to you,
<<if (random(1,100) < 70)>>
<<set $learning += 1>>
<</if>>
<<elseif ($slaves[$i].devotion > 20)>>
and obedient to you,
<<if (random(1,100) < 50)>>
<<set $learning += 1>>
<</if>>
<<elseif ($slaves[$i].trust < -20)>>
and frightened of you,
<<if (random(1,100) < 50)>>
<<set $learning += 1>>
<</if>>
<<else>>
and neither likes you nor is afraid of you,
<</if>>
<<if ($learning <= 1)>>
and she learns slowly this week.
<<elseif ($learning is 2)>>
and she does well with her studies this week.
<<else>>
and she is perfectly studious this week.
<</if>>
<<set $seed to 0>>
<<for $j to 0; $j < $learning; $j++>>
<<if ($slaves[$i].devotion <= 20) && ($seed == 0)>>
Since she is wanting in basic obedience, she suffers through courses on @@color:hotpink;her place@@ in the Free Cities world.
<<set $slaves[$i].devotion += 1>>
<<set $seed to 1>>
<<elseif ($slaves[$i].oralSkill < 1)>>
Since she is orally incompetent, she is taught basic gag reflex suppression exercises and other simple @@color:green;oral knowledge.@@
<<set $slaves[$i].oralSkill += 1>>
<<elseif ($slaves[$i].vaginalSkill < 1) && ($slaves[$i].vagina > 0) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
Since she is unskilled at using her pussy, she is taught kegel exercises and other simple @@color:green;vaginal skills.@@
<<set $slaves[$i].vaginalSkill += 1>>
<<elseif ($slaves[$i].analSkill < 1) && ($slaves[$i].anus > 0)>>
Since she is a novice at taking it up her butt, she is taught relaxation exercises and other simple @@color:green;anal basics.@@
<<set $slaves[$i].analSkill += 1>>
<<elseif ($slaves[$i].whoreSkill < 1)>>
Since she has little idea what's involved in selling her body, she is taught basic safety practices and other simple @@color:green;prostitution skills.@@
<<set $slaves[$i].whoreSkill += 1>>
<<elseif ($slaves[$i].entertainSkill < 1)>>
Since her entertainment value is limited to her holes, she is taught simple conversational skills and other @@color:green;courtesan's essentials.@@
<<set $slaves[$i].entertainSkill += 1>>
<<elseif ($schoolroomUpgradeSkills == 1)>>
<<if ($slaves[$i].oralSkill < 2)>>
Having completed the basic sex slave curriculum, she studies more advanced ways to @@color:green;use her lips and tongue@@ to please cocks, cunts, and asses.
<<set $slaves[$i].oralSkill += 1>>
<<elseif ($slaves[$i].whoreSkill < 2)>>
Having completed the basic sex slave curriculum, she @@color:green;studies intermediate prostitution,@@ including how to stay as safe as possible and maximize her efficiency.
<<set $slaves[$i].whoreSkill += 1>>
<<elseif ($slaves[$i].entertainSkill < 2)>>
Having completed the basic sex slave curriculum, she @@color:green;studies courtesanship,@@ including social dynamics and flirtation more subtle than straightforward begging for sex.
<<set $slaves[$i].entertainSkill += 1>>
<</if>>
<</if>>
<</for>>
<<if ($slaves[$i].intelligenceImplant < 1)>>
She makes some progress towards a basic education.
<<set $slaves[$i].intelligenceImplant += 0.1*$learning>>
<<if ($slaves[$i].intelligenceImplant >= 1)>>
<<set $slaves[$i].intelligenceImplant to 1>>
She has completed a course of slave education, and for most purposes she is now @@color:deepskyblue;more intelligent.@@
<<if ($slaves[$i].intelligence < 3)>>
<<set $slaves[$i].intelligence += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].intelligenceImplant == 1)>>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].intelligence > random(-4,4))>>
<<if ($schoolroomUpgradeLanguage == 0)>>
<<if ($slaves[$i].accent >= 3)>>
She has @@color:green;learned functional $language,@@ and can make herself understood, though her $slaves[$i].nationality accent is still quite heavy.
<<set $slaves[$i].accent to 2>>
<</if>>
<<else>>
<<if ($slaves[$i].accent >= 2)>>
She has @@color:green;learned decent $language,@@ though she retains enough of her $slaves[$i].nationality accent to make her voice distinctly sexy.
<<set $slaves[$i].accent to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].intelligenceImplant == 1)>>
<<if ($slaves[$i].accent <= 1) || (($schoolroomUpgradeLanguage == 0) && ($slaves[$i].accent <= 2))>>
<<if ($slaves[$i].oralSkill >= 2) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].oralSkill >= 1))>>
<<if ($slaves[$i].whoreSkill >= 2) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].whoreSkill >= 1))>>
<<if ($slaves[$i].entertainSkill >= 2) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].entertainSkill >= 1))>>
<<if ($slaves[$i].analSkill >= 1) || ($slaves[$i].anus < 1)>>
<<if ($slaves[$i].vaginalSkill >= 1) || ($slaves[$i].vagina < 1)>>
She can learn little from further classes, so @@color:yellow;her assignment has defaulted to rest.@@
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>><<nobr>>
<<set $nextButton to "Back to Main", $nextLink to "Main", $returnTo to "Schoolroom">>
<<if $schoolroomName != "the Schoolroom">>
<<set $schoolroomNameCaps to $schoolroomName.replace("the ", "The ")>>
<</if>>
<<set $schoolroomSlaves to 0>>
<<set $notSchoolroomSlaves to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].assignment is "learn in the schoolroom">>
<<set $schoolroomSlaves++>>
<<else>>
<<set $notSchoolroomSlaves++>>
<</if>>
<</for>>
$schoolroomNameCaps is well-equipped, with wall screens to display lessons. These are currently
<<switch $schoolroomDecoration>>
<<case "Roman Revivalist">>
showing the story of a famous Roman slave who sacrificed her life for the life of <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>>.
<<case "Egyptian Revivalist">>
showing an interpretation of Egyptian history that attributes many great monuments to the enlightened use slave labor.
<<case "Edo Revivalist">>
showing an interpretation of Japanese cultural history that emphasizes a serf's duty to her social superiors.
<<case "Arabian Revivalist">>
showing an interpretation of Arabian cultural history that focuses on thriving slave markets and vibrant harems.
<<case "Chinese Revivalist">>
showing an interpretation of Chinese cultural history that focuses on concubinage, palace etiquette, and social order.
<<case "Chattel Religionist">>
displaying a passage from the holy book that supports slavery.
<<case "Degradationist">>
displaying a rote recitation of a slave's proper acceptance of her subhuman status.
<<case "Asset Expansionist">>
reviewing techniques that allow two slaves with huge breasts to inspect and moisturize each others' hard to reach areas.
<<case "Transformation Fetishist">>
offering a brief primer on surgical recovery, with practical techniques to make it quicker.
<<case "Gender Radicalist">>
going over how to keep one's asspussy ready for intercourse at any time, including how to schedule regular enemata and pre-lubrication.
<<case "Gender Fundamentalist">>
going over the trifecta that is the standard approach of sex slaves: a blowjob, followed by vaginal, finished with anal.
<<case "Physical Idealist">>
offering a brief primer on the arcology's nutritional system which will allow slaves to double check their own protein intake.
<<case "Supremacist">>
reviewing the scientific evidence for $arcologies[0].FSSupremacistRace superiority.
<<case "Subjugationist">>
reviewing the scientific evidence for $arcologies[0].FSSubjugationistRace inferiority.
<<case "Paternalist">>
reviewing a lesson on time-management skills, and the students are taking notes on their own tablets.
<<case "Pastoralist">>
reviewing how to help fellow slaves with huge, lactating breasts.
<<case "Maturity Preferentialist">>
going over daily sets of exercises designed to keep mature slaves' holes as tight as possible.
<<case "Youth Preferentialist">>
reviewing social cues that young slaves who have been enslaved through their entire adulthood might not understand.
<<case "Body Purist">>
offering a brief primer on the arcology's nutritional system which will allow slaves to double check their own caloric intake.
<<case "Slimness Enthusiast">>
offering a brief primer on the arcology's nutritional system which will allow slaves to double check their own caloric intake.
<<default>>
reviewing the often complex subject of how to address citizens other that one's owner.
<</switch>>
<<if $schoolroomSlaves > 2>>
$schoolroomNameCaps is busy with slaves, repeating their lessons out loud to drill the instruction home. A few girls are maintaining uncomfortable positions in the corner as punishment for poor work.
<<elseif $schoolroomSlaves > 0>>
$schoolroomNameCaps sparsely populated, the few students repeating their lessons out loud to drill the instruction home. One girl is maintaining an uncomfortable position in the corner as punishment for poor work.
<<elseif $Schoolteacher != 0>>
$Schoolteacher.slaveName is alone in $schoolroomName, and has nothing to do but work on her lesson plans.
<<else>>
None of your slaves are learning in $schoolroomName.
[[Decommission the schoolroom|Main][$schoolroom to 0, $schoolroomUpgradeSkills to 0, $schoolroomUpgradeLanguage to 0, $schoolroomUpgradeRemedial to 0, $schoolroomDecoration to "standard"]]
<</if>>
<br>$schoolroomNameCaps has room to house $schoolroom slaves while they learn.
[[Expand the schoolroom|Schoolroom][$cash -= Math.trunc($schoolroom*1000*$upgradeMultiplierArcology), $schoolroom += 5]] //Costs ¤<<print Math.trunc($schoolroom*1000*$upgradeMultiplierArcology)>>//
<br>
<<if $schoolroomUpgradeSkills == 1>>
$schoolroomNameCaps provides slaves with some intermediate skills, including a solid foundation in oral sex, efficient and safe prostitution, and the rudiments of courtesanship.
<<else>>
$schoolroomNameCaps inculcates the basic skills necessary to a sex slave. [[Upgrade the curriculum to cover some intermediate skills|Schoolroom][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $schoolroomUpgradeSkills to 1]] //Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>>//
<</if>>
<br>
<<if $schoolroomUpgradeLanguage == 1>>
$schoolroomNameCaps boasts state of the art linguistic interfaces that allow it to teach the basics of the arcology's lingua franca with increased success.
<<else>>
$schoolroomNameCaps includes only basic language classes in its curriculum. [[Install advanced linguistic interfaces to efficiently teach the arcology's lingua franca|Schoolroom][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $schoolroomUpgradeLanguage to 1]] //Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<</if>>
<br>
<<if $schoolroomUpgradeRemedial == 1>>
$schoolroomNameCaps has been upgraded with advanced teaching tools to help even the stupidest slave learn at an acceptable pace. Intelligent slaves won't learn much faster as a result, but idiots will benefit a great deal.
<<else>>
$schoolroomNameCaps teaches idiots using standard methods. [[Purchase specialized materials to help stupid slaves learn good|Schoolroom][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $schoolroomUpgradeRemedial to 1]] //Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<</if>>
<br><br>
<<if $Schoolteacher != 0>>
<<set $Flag to 2>>
<<display "Slave Summary">>
<<else>>
You do not have a slave serving as a Schoolteacher. [[Appoint one|Schoolteacher Select]]
<</if>>
<<if $schoolroomSlaves > 0>>
<br><br>''Bring a slave out of $schoolroomName:''
<<set $Flag to 1>>
<<display "Slave Summary">>
<</if>>
<<if $notSchoolroomSlaves > 0>>
<br><br>''Send a slave to study in $schoolroomName:''
<<set $Flag to 0>>
<<display "Slave Summary">>
<</if>>
<<unset $Flag>>
<br><br>Rename $schoolroomName: <<textbox "$schoolroomName" $schoolroomName "Schoolroom">> //Use a noun or similar short phrase//
<</nobr>><<nobr>>
<<set $nextButton to "Back">>
<<set $nextLink to "Schoolroom">>
<<set $showEncyclopedia to 0>>
<<set _assignment to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if $Schoolteacher.ID == $slaves[_i].ID>>
''__@@color:pink;$slaves[_i].slaveName@@__'' is serving as your Schoolteacher.
<<set _assignment to 1>>
<<set $slaves[_i].assignment to "be the Schoolteacher">>
<<set $slaves[_i].assignmentVisible to 0>>
<br><br>She will help teach your slaves.
<<break>>
<</if>>
<</for>>
<<if (_assignment == 0)>>
You have not selected a Schoolteacher.
<</if>>
<br><br>''Appoint a Schoolteacher from your devoted slaves:''
<<display "Slave Summary">>
<br><br>[[None|Schoolteacher Workaround][$Schoolteacher to 0]]
<</nobr>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "be the Schoolteacher") && ($slaves[$i].ID != $Schoolteacher.ID)>>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Schoolteacher.ID == $slaves[$i].ID>>
<<if $slaves[$i].ID is $personalAttention>>
<<set $personalAttention to "business">>
<</if>>
<<set $slaves[$i].assignment to "be the Schoolteacher">>
<<if $slaves[$i].choosesOwnClothes == 1>><<display "SA chooses own clothes">><</if>>
<<set $slaves[$i].assignmentVisible to 0>>
<<set $slaves[$i].sentence to 0>>
<<set $slaves[$i].livingRules to "luxurious">>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $HeadGirl to 0>>
<</if>>
<<if $slaves[$i].ID is $Recruiter.ID>>
<<set $Recruiter to 0>>
<</if>>
<<if $slaves[$i].ID is $Bodyguard.ID>>
<<set $Bodyguard to 0>>
<</if>>
<<break>>
<</if>>
<</for>>
<<goto "Schoolroom">><<nobr>>
<<set $nextButton to "Back to Main">>
<<set $nextLink to "Main">>
<<set $returnTo to "Arcade">>
<<if $arcadeName != "the Arcade">>
<<set $arcadeNameCaps to $arcadeName.replace("the ", "The ")>>
<</if>>
<<set $arcadeSlaves to 0>>
<<set $notArcadeSlaves to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].assignment is "be confined in the arcade">>
<<set $arcadeSlaves += 1>>
<<else>>
<<set $notArcadeSlaves += 1>>
<</if>>
<</for>>
$arcadeNameCaps
<<switch $arcadeDecoration>>
<<case "Roman Revivalist">>
is built out as a Roman street restaurant, with the bar containing the inmates. Citizens can amuse themselves at either side of the bar while enjoying some wine and olives and talking over the day's events.
<<case "Egyptian Revivalist">>
is built to look like an ancient Egyptian temple, with a long altar of sacrifice serving as the wall in which the inmates are held. Incongruously, it's piled with fresh flowers.
<<case "Edo Revivalist">>
is built to look like an Edo onsen, with discreet partitions allowing citizens a modicum of privacy as they use the services here. There are baths available so they can wash themselves afterward.
<<case "Arabian Revivalist">>
is built to look like a fantastical Arabian dungeon, with the inmates kept in iron cages that hold their holes in place for use.
<<case "Chinese Revivalist">>
is set up to look like a rough bar in an ancient Chinese city, with the inmates immured in the bar itself. Rowdy citizens can drink and fuck the holes here while shouting and boasting over the slaves' heads.
<<case "Chattel Religionist">>
is well decorated with severe religious iconography, since this place is an acceptable if not respectable place for a citizen to find relief, so long as they keep the service of the slave they use here in mind.
<<case "Degradationist">>
is nothing but a system of harnesses to hold slaves in the usual posture they would hold within a normal Free Cities sex arcade. This way, no iota of their degradation here is missed.
<<case "Asset Expansionist">>
is constructed so that the slaves lie within the arcade facing up. The wall itself ends at waist height, so their breasts stick up to be groped while they are used from either end.
<<case "Transformation Fetishist">>
reveals more of its inmates' bodies than the typical Free Cities sex arcade. There's no attempt to hide the feeding arrangements or injection lines, since transformation into a human sex toy is considered arousing here.
<<case "Gender Radicalist">>
is built to reveal most of its inmate's bellies, butts, groins, and thighs. Whatever a slave here has between her legs, it's available to be fucked, played with, or abused.
<<case "Gender Fundamentalist">>
is built to block the lower part of its inmates' butts from view and use. The slaves within are thus limited to their anuses for service here, but any slave can be disposed of in $arcadeName without offending fundamentalist sensibilities.
<<case "Physical Idealist">>
logs customers' performance for their own athletic information. It keeps track of personal bests and all-time high scores, and pays out cash prizes to customers who fuck the holes faster, harder, or for longer than the previous record holder.
<<case "Supremacist">>
is constructed so that the inmates' entire heads stick out of the mouth wall, though they're still masked and their jaws are held apart by ring gags. After all, seeing the anguish of the subhumans here is one of the main attractions.
<<case "Subjugationist">>
is constructed so that the inmates' entire heads stick out of the mouth wall, though they're still masked and their jaws are held apart by ring gags. After all, seeing the anguish of the $arcologies[0].FSSubjugationistRace slaves here is one of the main attractions.
<<case "Paternalist">>
is constructed so that nothing at all of the slaves is visible. The arcade is just a row of holes. In this way, good, paternalistic citizens can partake of a Free Cities sex arcade without being confronted with what they're doing.
<<case "Pastoralist">>
is constructed so that the slaves lie within the arcade facing up. If a slave is lactating, her breasts are kept bare and under the maximum sustainable dose of lactation drugs, so that any penetration of her holes produces amusing squirts of milk.
<<case "Maturity Preferentialist">>
is constructed so that nothing but the slaves' holes can be seen. This makes it possible to maintain the appearance of offering MILFs while using $arcadeName to get value out of of useless young bitches' holes.
<<case "Youth Preferentialist">>
is constructed so that nothing but the slaves' holes can be seen. This makes it possible to maintain the appearance of offering nothing but young slaves while using $arcadeName to get value out of of old bitches' holes.
<<case "Body Purist">>
is built out in such a way that much more of the slaves' rears and faces are visible than in a standard Free Cities sex arcade. This makes it much easier to check them for purity before using their holes.
<<case "Slimness Enthusiast">>
is barely distinguishable from a standard Free Cities sex arcade. The difference is a fun one, though: since the butts sticking out of the wall are much skinnier than usual, there's no padding to get in the way of hilting oneself in the holes.
<<default>>
is a standard Free Cities sex arcade: a pair of hallways extend away from the entrance, lined with doorless stalls like those in a public restroom. One hallway offers mouths, the other <<if $seeDicks != 2>>vaginas and <</if>>anuses.
<</switch>>
<<if $arcadeSlaves > 2>>
It's busy. Customers are entering and exiting, leaving a few ¤ behind in the charge machines and loads of semen behind in the holes.
<<elseif $arcadeSlaves > 0>>
It's understaffed; there are lines here and there for the few holes available.
<<else>>
It's empty and quiet. [[Decommission the arcade|Main][$arcade to 0, $arcadeUpgradeInjectors to 0, $arcadeUpgradeFuckdolls to 0]]
<</if>>
<br>It can support $arcade inmates.
<<if $arcade < $arcadeSlaves>>
<<if $arcadeUpgradeFuckdolls == 1>>
@@color:yellow;$arcadeNameCaps is overcrowded;@@ the least popular inmate will be sold as a Fuckdoll this week.
<</if>>
<</if>>
[[Expand the arcade|Arcade][$cash -= Math.trunc($arcade*1000*$upgradeMultiplierArcology), $arcade += 5]] //Costs ¤<<print Math.trunc($arcade*1000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<br>
<<if $arcadeUpgradeInjectors == 1>>
It has been upgraded with aphrodisiac injection systems and electroshock applicators. If the aphrodisiacs fail to force an orgasm from an inmate, she is shocked to tighten her holes regardless.
<<else>>
It is a standard arcade. [[Upgrade the arcade with invasive performance-enhancing systems|Arcade][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $arcadeUpgradeInjectors to 1]] //Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<</if>>
<br>
<<if $arcadeUpgradeCollectors == 1>>
It has been retrofitted to milk lactating slaves<<if $seeDicks != 0>> and cockmilk slaves capable of ejaculating<</if>>, though less efficiently than a dedicated facility.
<<else>>
There is no special provision for lactating<<if $seeDicks != 0>> or ejaculating<</if>> slaves. [[Retrofit the arcade to collect useful fluids|Arcade][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $arcadeUpgradeCollectors to 1]] //Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<</if>>
<br>
<<if $arcadeUpgradeFuckdolls == 1>>
$arcadeNameCaps is equipped to convert surplus mindbroken inmates into Fuckdolls.
<<else>>
$arcadeNameCaps is not equipped to convert surplus mindbroken inmates into Fuckdolls. [[Upgrade the arcade to create Fuckdolls|Arcade][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $arcadeUpgradeFuckdolls to 1]] //Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<</if>>
<<if $arcadeSlaves > 0>>
<br><br>''Bring a slave out of $arcadeName:''
<<set $Flag to 1>>
<<display "Slave Summary">>
<</if>>
<<if $notArcadeSlaves > 0>>
<br><br>''Confine a slave in $arcadeName:''
<<set $Flag to 0>>
<<display "Slave Summary">>
<</if>>
<<unset $Flag>>
<br><br>Rename $arcadeName: <<textbox "$arcadeName" $arcadeName "Arcade">> //Use a noun or similar short phrase//
<</nobr>><<set $milked to 0>>
<<set $cockmilked to 0>>
<<set $implanted to 0>>
<<set $arcadeSlaves to 0>>
<<set $profits to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "be confined in the arcade")>>
<<set $slaves[$i].trust -= 5>>
<<set $arcadeSlaves += 1>>
<<silently>>
<<if ($arcadeUpgradeInjectors == 1)>>
<<if ($slaves[$i].health < -60)>>
<<set $slaves[$i].health = -60>>
<<elseif ($slaves[$i].health > -50)>>
<<set $slaves[$i].health -= 10>>
<</if>>
<<set $slaves[$i].drugs to "extreme aphrodisiacs">>
<<display "SA drugs">>
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<else>>
<<if ($slaves[$i].health < -60)>>
<<set $slaves[$i].health += 20>>
<<elseif ($slaves[$i].health < 10)>>
<<set $slaves[$i].health += 10>>
<<elseif ($slaves[$i].health > 20)>>
<<set $slaves[$i].health -= 10>>
<</if>>
<</if>>
<<set $oldCash to $cash>>
<<display [[SA work a glory hole]]>>
<<if ($arcadeUpgradeCollectors > 0)>>
<<if ($slaves[$i].lactation < 2)>>
<<set $slaves[$i].lactation to 2>>
<<set $slaves[$i].health -= 10>>
<<set $cash -= $surgeryCost>>
<<set $implanted += 1>>
<<elseif ($slaves[$i].lactation > 0) || ($slaves[$i].balls > 0)>>
<<display [[SA get milked]]>>
<<if ($slaves[$i].boobs < 2000)>>
<<set $slaves[$i].boobs += 100>>
<<elseif ($slaves[$i].boobs < 5000)>>
<<set $slaves[$i].boobs += 50>>
<<elseif ($slaves[$i].boobs < 10000)>>
<<set $slaves[$i].boobs += 25>>
<</if>>
<<if ($slaves[$i].balls > 0)>>
<<if ($slaves[$i].balls < 6)>>
<<if (random(1,100) > (40+(10*$slaves[$i].balls)))>>
<<set $slaves[$i].balls += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].dick < 6)>>
<<if (random(1,100) > (40+(10*$slaves[$i].dick)))>>
<<set $slaves[$i].dick += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].lactation > 0)>>
<<set $milked += 1>>
<</if>>
<<if ($slaves[$i].balls > 0)>>
<<set $cockmilked += 1>>
<</if>>
<</if>>
<</if>>
<<set $profits += $cash-$oldCash>>
<<display "SA long term effects">>
<</silently>>
<</if>>
<</for>>
<<if ($arcadeSlaves > 0)>>
<<if ($arcadeSlaves == 1)>>
''There is one inmate confined in $arcadeName.''
<<else>>
''There are $arcadeSlaves inmates confined in $arcadeName.''
<</if>>
<<if $milked == 1>>
One of them is lactating and spends her time in $arcadeName being simultaneously milked and fucked.
<<elseif $milked > 1>>
$milked of them are lactating and spend their time in $arcadeName being simultaneously milked and fucked.
<</if>>
<<if $implanted == 1>>
One of them was not lactating, so she is implanted with long-acting lactation inducing drugs.
<<elseif $implanted > 1>>
$implanted of them were not lactating, so they are implanted with long-acting lactation inducing drugs.
<</if>>
<<if $cockmilked == 1>>
One of them retains testicles and is brutally cockmilked as she is used.
<<elseif $cockmilked > 1>>
$cockmilked of them retain testicles and are brutally cockmilked as they are used.
<</if>>
The arcade makes you @@color:yellowgreen;¤$profits@@ this week.
<<if ($arcologies[0].FSDegradationist > 20)>>
<<if $arcologies[0].FSDegradationistLaw == 1>>
The tenants located near the arcade don't mind having it nearby, even though the crowd of menial slaves waiting their turn spills out into the hallway, 24 hours a day.
<<else>>
The tenants located near the arcade don't mind having it nearby.
<</if>>
<<elseif ($arcologies[0].FSPaternalist > 20)>>
Many of the better tenants located near the arcade consider it an @@color:red;intolerable@@ establishment to have nearby.
<<set $repGain -= Math.trunc($profits/20)>>
<<else>>
Some of the better tenants located near the arcade consider it an @@color:red;obnoxious@@ establishment to have nearby.
<<set $repGain -= Math.trunc($profits/100)>>
<</if>>
<<if $arcadeUpgradeFuckdolls == 1>>
<<if $arcade < $arcadeSlaves>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "be confined in the arcade")>>
<<if ($slaves[$i].fetish is "mindbroken")>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<</for>>
$activeSlave.slaveName is mindbroken and surplus to the needs of the arcade, so she has been converted into a Fuckdoll.
<<set $fuckdolls += 1>>
<<display "Remove activeSlave">>
<</if>>
<</if>>
<<if $arcadeDecoration != "standard">>
$arcadeNameCaps's customers enjoy @@color:green;getting off in $arcadeDecoration surroundings.@@
<</if>>
<<else>>
''$arcadeNameCaps is empty.''
<</if>>
<br><br><<silently>>
<<set $showEncyclopedia to 0>>
<<set $events = []>>
<<set $RecETSevent = []>>
<<set $REFIevent = []>>
<<set $PESSevent = []>>
<<set $PETSevent = []>>
<<set $activeSlave = 0>>
<<set $groomSlave = 0>>
<<set $brideSlave = 0>>
<<set $seed to 0>>
<<set $eventSlave to $slaves.random()>>
<<if $nicknamesAllowed == 1>>
<<if $eventSlave.assignment != "be confined in the arcade">>
<<set $toSearch to $eventSlave.slaveName.toLowerCase();>>
<<if ($toSearch.indexOf("'") is -1)>>
<<if ($week-$eventSlave.weekAcquired >= 4)>>
<<if ($eventSlave.devotion >= -20)>>
<<set $events.push("RE nickname")>>
<<set $events.push("RE nickname")>>
<<set $events.push("RE nickname")>>
<<set $events.push("RE nickname")>>
<<set $seed to 1>>
<<else>>
<<set $events.push("RE nickname")>>
<<set $events.push("RE nickname")>>
<<set $seed to 1>>
<</if>>
<</if>>
<</if>> /* closes nickname check */
<</if>>
<</if>> /* closes no nicknames option */
<<if ($eventSlave.assignment is "serve in the master suite")>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.trust > -20)>>
<<if ($activeSlave.anus > 0)>>
<<if ($activeSlave.vagina != 0)>>
<<if ($corpIncorporated != 0)>>
<<set $events.push("RE shift sleep")>>
<</if>>
<<if ($activeSlave.releaseRules != "restrictive")>>
<<set $events.push("RE shift masturbation")>>
<</if>>
<<if ($activeSlave.entertainSkill > 2)>>
<<set $events.push("RE shift doorframe")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $legendaryFacility to 1>>
<<if $legendaryWhoreID != 0>>
<<set $events.push("RE legendary whore")>>
<</if>>
<<if $legendaryEntertainerID != 0>>
<<set $events.push("RE legendary entertainer")>>
<</if>>
<<if $legendaryCowID != 0>>
<<set $events.push("RE legendary cow")>>
<</if>>
<<if $legendaryBallsID != 0>>
<<set $events.push("RE legendary balls")>>
<</if>>
<<if $legendaryAbolitionistID != 0>>
<<set $events.push("RE former abolitionist")>>
<</if>>
<<if $shelterAbuse <= 5>>
<<if $shelterGirlsIDs.length > 0>>
<<set $events.push("RE shelter inspection")>>
<</if>>
<</if>>
/* Relationship Events */
<<set $used to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($used == 0)>>
<<if ($slaves[$i].relation is "mother")>>
<<if ($slaves[$i].relationshipTarget != $slaves[$i].relationTarget)>>
<<if ($slaves[$i].devotion > 50)>>
<<set $mother to $slaves[$i]>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $mother.relationTarget>>
<<set $daughter to $slaves[$j]>>
<<break>>
<</if>>
<</for>>
<<if ($daughter.devotion > 50)>>
<<if canWalk($daughter)>>
<<if canWalk($mother)>>
<<if ($daughter.anus != 0)>>
<<if ($mother.anus != 0)>>
<<set $events.push("RE devoted mother daughter")>>
<<set $used to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<set $used to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($used == 0)>>
<<if ($slaves[$i].relation is "sister")>>
<<if ($slaves[$i].dick == 1)>>
<<set $youngerSister to $slaves[$i]>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationTarget>>
<<set $olderSister to $slaves[$j]>>
<<break>>
<</if>>
<</for>>
<<if ($olderSister.anus == 0)>>
<<if ($youngerSister.devotion > ($olderSister.devotion+20))>>
<<set $events.push("RE sibling revenge")>>
<<set $used to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<set $used to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($used == 0)>>
<<if ($slaves[$i].relation is "twin")>>
<<set $alphaTwin to $slaves[$i]>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID is $slaves[$i].relationTarget>>
<<set $betaTwin to $slaves[$j]>>
<<break>>
<</if>>
<</for>>
<<if ($alphaTwin.anus > 0)>>
<<if ($betaTwin.anus > 0)>>
<<if ($alphaTwin.devotion > 50)>>
<<if ($betaTwin.devotion > 50)>>
<<if canWalk($alphaTwin)>>
<<if canWalk($betaTwin)>>
<<set $events.push("RE devoted twins")>>
<<set $used to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
/*<<display "Twin Check">>
<<if ($alphaTwin.anus > 0) && ($betaTwin.anus > 0) && ($alphaTwin.devotion > 50) && ($betaTwin.devotion > 50)>>
<<set $events.push("RE devoted twins")>>
<</if>>*/
/* Fetish Interest Events */
<<set $buttslutID to 0>>
<<set $cumslutID to 0>>
<<set $humiliationID to 0>>
<<set $subID to 0>>
<<set $pregnancyID to 0>>
<<set $masochistID to 0>>
<<set $boobsID to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 95)>>
<<if ($slaves[$i].fetish is "buttslut")>>
<<if ($slaves[$i].anus > 0)>>
<<if ($buttslutID == 0)>>
<<set $buttslutID to $slaves[$i].ID>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish is "cumslut")>>
<<if ($cumslutID == 0)>>
<<set $cumslutID to $slaves[$i].ID>>
<</if>>
<<elseif ($slaves[$i].fetish is "submissive")>>
<<if ($slaves[$i].anus > 0)>>
<<if ($subID == 0)>>
<<set $subID to $slaves[$i].ID>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish is "humiliation")>>
<<if ($slaves[$i].anus > 0)>>
<<if ($humiliationID == 0)>>
<<set $humiliationID to $slaves[$i].ID>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish is "boobs")>>
<<if ($slaves[$i].lactation > 0)>>
<<if ($boobsID == 0)>>
<<set $boobsID to $slaves[$i].ID>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish is "pregnancy")>>
<<if ($slaves[$i].preg > 15)>>
<<if ($pregnancyID == 0)>>
<<set $pregnancyID to $slaves[$i].ID>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish is "masochist")>>
<<if ($slaves[$i].anus != 0)>>
<<if ($masochistID == 0)>>
<<set $masochistID to $slaves[$i].ID>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].speechRules != "restrictive")>>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<if ($slaves[$i].fetish is "none") || ($slaves[$i].fetishStrength <= 60)>>
<<if ($buttslutID != 0)>>
<<if ($slaves[$i].anus != 0)>>
<<set $REFIevent.push("buttslut")>>
<<set $buttslutInterestTargetID to $slaves[$i].ID>>
<</if>>
<</if>>
<<if ($cumslutID != 0)>>
<<set $REFIevent.push("cumslut")>>
<<set $cumslutInterestTargetID to $slaves[$i].ID>>
<</if>>
<<if ($subID != 0)>>
<<set $REFIevent.push("submissive")>>
<<set $submissiveInterestTargetID to $slaves[$i].ID>>
<</if>>
<<if ($humiliationID != 0)>>
<<set $REFIevent.push("humiliation")>>
<<set $humiliationInterestTargetID to $slaves[$i].ID>>
<</if>>
<<if ($boobsID != 0)>>
<<set $REFIevent.push("boobs")>>
<<set $boobsInterestTargetID to $slaves[$i].ID>>
<</if>>
<<if ($pregnancyID != 0)>>
<<if ($slaves[$i].anus != 0)>>
<<set $REFIevent.push("pregnancy")>>
<<set $pregnancyInterestTargetID to $slaves[$i].ID>>
<</if>>
<</if>>
<<if ($masochistID != 0)>>
<<if ($slaves[$i].anus != 0)>>
<<set $REFIevent.push("masochist")>>
<<set $masochistInterestTargetID to $slaves[$i].ID>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
/* Multislave Events */
<<if def $slaves[3]>>
<<if ($slaves[3].devotion > 50)>>
<<if canWalk($slaves[3])>>
<<if canWalk($slaves[2])>>
<<if canWalk($slaves[1])>>
<<if canWalk($slaves[0])>>
<<set $events.push("RE devotees")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $bedSlaves > 1>>
<<set $events.push("RE full bed")>>
<</if>>
<<if $bedSlaves > 3>>
<<set $events.push("RE staffed morning")>>
<</if>>
<<if $slaves.length > 2>>
<<if ($slaves[$slaves.length-2].devotion < -20)>>
<<if canWalk($slaves[$slaves.length-2])>>
<<if ($slaves[$slaves.length-2].assignment != "be confined in the arcade")>>
<<if ($slaves[$slaves.length-2].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<if canWalk($slaves[$slaves.length-1])>>
<<if ($slaves[$slaves.length-1].assignment != "be confined in the arcade")>>
<<if ($slaves[$slaves.length-1].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<set $events.push("RE rebels")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $brothelSlaves > 3>>
<<set $events.push("RE busy brothel")>>
<</if>>
<<if $clubSlaves > 3>>
<<set $events.push("RE busy club")>>
<</if>>
<<if $dairySlaves > 3>>
<<if $dairyRestraintsSetting < 2>>
<<set $events.push("RE busy dairy")>>
<</if>>
<</if>>
<<if $servantsQuartersSlaves > 3>>
<<set $events.push("RE busy servants quarters")>>
<</if>>
<<if $arcadeSlaves > 3>>
<<set $events.push("RE busy arcade")>>
<</if>>
<<if $masterSuiteSlaves > 3>>
<<if $Concubine != 0>>
<<set $events.push("RE busy master suite")>>
<</if>>
<</if>>
/* Position Events */
<<if ($HeadGirl != 0)>>
<<if ($Concubine != 0)>>
<<if $bedSlaves > 1>>
<<if canTalk($Concubine)>>
<<set $events.push("PE headgirl concubine")>>
<</if>>
<</if>>
<</if>>
<<if ($HeadGirl.dick > 0)>>
<<if ($HeadGirl.hormones < 1)>>
<<if ($slaves[$slaves.length-1].devotion <= 20)>>
<<set $PESSevent.push("headgirl dickgirl")>>
<</if>>
<</if>>
<</if>>
<<if ($HeadGirl.devotion > 95)>>
<<if ($slaves.length > 4)>>
<<set $PESSevent.push("loving headgirl")>>
<</if>>
<<if ($week > 20)>>
<<if ($HeadGirl.trust > 95)>>
<<if ($HeadGirl.intelligence > 1)>>
<<set $PESSevent.push("worried headgirl")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($Bodyguard != 0)>>
<<set $events.push("PE pit fight invite")>>
<<if ($Bodyguard.combatSkill != 0)>>
<<set $PESSevent.push("bodyguard bedtime")>>
<</if>>
<<if ($Bodyguard.relationship == 0)>>
<<if ($Bodyguard.relationshipRules is "permissive")>>
<<if ($Bodyguard.fetish != "mindbroken")>>
<<set $seed to 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].relationship == 0)>>
<<set $seed to 1>>
<<break>>
<</if>>
<</for>>
<<if ($seed == 1)>>
<<set $events.push("PE lonely bodyguard")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($Bodyguard.combatSkill == 0)>>
<<set $events.push("PE combat training")>>
<<set $events.push("PE combat training")>>
<<set $events.push("PE combat training")>>
<</if>>
<</if>>
<<if ($Milkmaid != 0)>>
<<if ($dairySlaves >= 5)>>
<<if ($Milkmaid.health >= 70)>>
<<if ($Milkmaid.muscles >= 1)>>
<<set $PESSevent.push("tired milkmaid")>>
<</if>>
<<if canAchieveErection($Milkmaid)>>
<<set $PESSevent.push("tired collectrix")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($Stewardess != 0)>>
<<if ($servantsQuartersSlaves >= 1)>>
<<if ($Stewardess.age >= 35)>>
<<set $PETSevent.push("stewardess beating")>>
<</if>>
<</if>>
<</if>>
<<if ($Madam != 0)>>
<<if ($brothelSlaves >= 5)>>
<<if ($Madam.age >= 35)>>
<<if ($Madam.whoreSkill >= 2)>>
<<set $PESSevent.push("madam strategy")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($DJ != 0)>>
<<if ($clubSlaves >= 5)>>
<<if ($DJ.face >= 3)>>
<<if ($DJ.entertainSkill >= 3)>>
<<set $PESSevent.push("DJ publicity")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($Schoolteacher != 0)>>
<<if ($schoolroomSlaves >= 1)>>
<<if ($Schoolteacher.intelligence >= 1)>>
<<if ($Schoolteacher.age >= 35)>>
<<set $PETSevent.push("aggressive schoolteacher")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($Wardeness != 0)>>
<<if ($cellblockSlaves > 0)>>
<<if canTalk($Wardeness)>>
<<set $PETSevent.push("abusive wardeness")>>
<</if>>
<</if>>
<</if>>
<<if ($Attendant != 0)>>
<<if ($spaSlaves > 0)>>
<<if canTalk($Attendant)>>
<<set $PETSevent.push("comforting attendant")>>
<</if>>
<</if>>
<</if>>
<<if ($Nurse != 0)>>
<<if ($clinicSlaves > 0)>>
<<set $nurseMolestationSubIDs to []>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "get treatment in the clinic">>
<<if $slaves[$i].anus != 0>>
<<set $nurseMolestationSubIDs.push($slaves[$i].ID)>>
<</if>>
<</if>>
<</for>>
<<if ($nurseMolestationSubIDs.length > 0)>>
<<if ($Nurse.energy > 95) || (($Nurse.fetishStrength > 60) && (($Nurse.fetish is "sadist") || ($Nurse.fetish is "dom")))>>
<<set $PETSevent.push("nurse molestation")>>
<<set $nurseMolestationSubIDs to $slaves[$i].ID>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($Concubine != 0)>>
<<set <<set $PESSevent.push("loving concubine")>>
<<if canTalk($Concubine)>>
<<set $events.push("PE concubine interview")>>
<</if>>
<</if>>
/* Acquisition Events */
<<set $events.push("RE recruit")>>
<<if random(1,100) < $rep/200>>
<<set $events.push("RE recruit")>>
<</if>>
<<if $ProRecruitment == 1>>
<<if random(1,100) < $rep/200>>
<<set $events.push("RE recruit")>>
<</if>>
<</if>>
<<if $AntiEnslavementRep == 0>>
<<if random(1,100) < $rep/300>>
<<set $events.push("RE recruit")>>
<</if>>
<</if>>
<<if $AntiEnslavementCash == 0>>
<<if random(1,100) < $rep/300>>
<<set $events.push("RE recruit")>>
<</if>>
<</if>>
<<set $recruit to []>>
<<if $seeDicks != 2>> /*XX ACQUISITIONS*/
<<set $recruit.push("female debtor")>>
<<set $recruit.push("desperate milf")>>
<<set $recruit.push("desperate preg")>>
<<set $recruit.push("female SD")>>
<<set $recruit.push("female SE")>>
<<set $recruit.push("CCS angel")>>
<<set $recruit.push("CCS DA")>>
<<set $recruit.push("racer loser")>>
<<set $recruit.push("racer winner")>>
<<set $recruit.push("repo housekeeper")>>
<<set $recruit.push("repo nanny")>>
<<set $recruit.push("farm cow")>>
<<set $recruit.push("farm virgin cow")>>
<<set $recruit.push("orphan rebellious female")>>
<<if ($mercenaries > 5)>>
<<set $recruit.push("female runaway")>>
<</if>>
<<if ($cash > 20000)>>
<<set $recruit.push("school sale")>>
<</if>>
<<if ($HeadGirl.devotion > 50) && ($HeadGirl.entertainSkill > 2)>>
<<set $recruit.push("female recruit")>>
<</if>>
<<if ($HeadGirl.devotion > 50) && ($HeadGirl.whoreSkill > 2)>>
<<set $recruit.push("whore recruit")>>
<</if>>
<<if ($AProsperityCap > 60)>>
<<set $events.push("RE malefactor")>>
<<set $malefactor to ["liberator", "whore", "businesswoman", "addict"]>>
<<if $seeDicks != 0>>
<<set $malefactor.push("rapist")>>
<</if>>
<<if $arcologies[0].FSPaternalist < 50>>
<<set $malefactor.push("escapee")>>
<</if>>
<<set $malefactor to $malefactor.random()>>
<<if ($rep/150) > random(1,100)>>
<<set $events.push("RE malefactor")>>
<</if>>
<</if>>
<</if>>
<<if $seeDicks != 0>> /*XY ACQUISITIONS*/
<<set $recruit.push("male debtor")>>
<<set $recruit.push("tg addict")>>
<<set $recruit.push("male SD")>>
<<set $recruit.push("MTF SE")>>
<<set $recruit.push("DG SE")>>
<<set $recruit.push("gang leader")>>
<<set $recruit.push("racer DG chaser")>>
<<set $recruit.push("farm bull")>>
<<set $recruit.push("orphan femboy")>>
<<if ($mercenaries > 5)>>
<<set $recruit.push("DG runaway")>>
<<set $recruit.push("herm runaway")>>
<</if>>
<<if ($cash > 20000)>>
<<set $recruit.push("school trap")>>
<</if>>
<<if ($HeadGirl.devotion > 50) && ($HeadGirl.dick > 0)>>
<<set $recruit.push("male recruit")>>
<</if>>
<<if $seeDicks != 2>>
<<if ($HeadGirl.devotion > 50)>>
<<set $RecETSevent.push("mismatched pair")>>
<</if>>
<<if ($rep/250) > random(1,100)>>
<<set $RecETSevent.push("matched pair")>>
<</if>>
<</if>>
<<else>> /*XX ACQUISITIONS*/
<<if ($rep/250) > random(1,100)>>
<<set $RecETSevent.push("identical pair")>>
<</if>>
<<if ($rep/250) > random(1,100)>>
<<set $RecETSevent.push("posh mother daughter")>>
<</if>>
<</if>>
<<if ($rep/250) > random(1,100)>>
<<set $RecETSevent.push("addict mother daughter")>>
<</if>>
<<if ($rep/250) > random(1,100)>>
<<set $recruit.push("immigrant")>>
<</if>>
<<if ($PC.dick == 1) && ($PC.vagina == 0) && ($PC.boobs == 0) && ($PC.title == 1)>>
<<if ($rep/250) > random(1,100)>>
<<set $recruit.push("handsome PC")>>
<<set $recruit.push("handsome PC")>>
<</if>>
<<elseif ($PC.dick == 0) && ($PC.boobs == 1) && ($PC.title == 0)>>
<<if ($rep/250) > random(1,100)>>
<<set $recruit.push("womanly PC")>>
<<set $recruit.push("womanly PC")>>
<</if>>
<<elseif ($PC.dick == 1) && ($PC.boobs == 1)>>
<<if ($rep/250) > random(1,100)>>
<<set $recruit.push("shemale PC")>>
<<set $recruit.push("shemale PC")>>
<</if>>
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].devotion > 50)>>
<<if ($rep/150) > random(1,100)>>
<<if ($slaves[$i].relation == 0)>>
<<if canWalk($slaves[$i])>>
<<if ($slaves[$i].recruiter is "mother")>>
<<set $seed to 0>>
<<for $j to 0; $j < $recruiters.length; $j++>>
<<if $slaves[$i].ID is $recruiters[$j].ID>>
<<set $seed to 1>>
<<break>>
<</if>>
<</for>>
<<if $seed == 1>>
<<set $events.push("RE mother recruiter")>>
<<set $recruiterMother to $slaves[$i]>>
<<else>>
<<set $slaves[$i].recruiter to 0>>
<</if>>
<<elseif ($slaves[$i].recruiter is "daughter")>>
<<set $seed to 0>>
<<for $j to 0; $j < $recruiters.length; $j++>>
<<if $slaves[$i].ID is $recruiters[$j].ID>>
<<set $seed to 1>>
<<break>>
<</if>>
<</for>>
<<if $seed == 1>>
<<set $events.push("RE daughter recruiter")>>
<<set $recruiterDaughter to $slaves[$i]>>
<<else>>
<<set $slaves[$i].recruiter to 0>>
<</if>>
<<elseif ($slaves[$i].recruiter is "older sister")>>
<<set $seed to 0>>
<<for $j to 0; $j < $recruiters.length; $j++>>
<<if $slaves[$i].ID is $recruiters[$j].ID>>
<<set $seed to 1>>
<<break>>
<</if>>
<</for>>
<<if $seed == 1>>
<<set $events.push("RE sisterOlder recruiter")>>
<<set $recruiterSisterOlder to $slaves[$i]>>
<<else>>
<<set $slaves[$i].recruiter to 0>>
<</if>>
<<elseif ($slaves[$i].recruiter is "young sister")>>
<<set $seed to 0>>
<<for $j to 0; $j < $recruiters.length; $j++>>
<<if $slaves[$i].ID is $recruiters[$j].ID>>
<<set $seed to 1>>
<<break>>
<</if>>
<</for>>
<<if $seed == 1>>
<<set $events.push("RE sisterYoung recruiter")>>
<<set $recruiterSisterYoung to $slaves[$i]>>
<<else>>
<<set $slaves[$i].recruiter to 0>>
<</if>>
<<elseif ($slaves[$i].recruiter is "twin")>>
<<set $seed to 0>>
<<for $j to 0; $j < $recruiters.length; $j++>>
<<if $slaves[$i].ID is $recruiters[$j].ID>>
<<set $seed to 1>>
<<break>>
<</if>>
<</for>>
<<if $seed == 1>>
<<set $events.push("RE twin recruiter")>>
<<set $recruiterTwin to $slaves[$i]>>
<<else>>
<<set $slaves[$i].recruiter to 0>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $FSAnnounced == 1>>
<<set $FSAcquisitionEvents to []>>
<<if $arcologies[0].FSSupremacist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Supremacist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSSubjugationist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Subjugationist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Gender Radicalist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Gender Fundamentalist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSPaternalist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Paternalist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSDegradationist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Degradationist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSBodyPurist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Body Purist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Transformation Fetishist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Youth Preferentialist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Maturity Preferentialist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast > random(1,100)>>
<<set $FSAcquisitionEvents.push("Slimness Enthusiast")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Asset Expansionist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSPastoralist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Pastoralist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Physical Idealist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSChattelReligionist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Chattel Religionist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Roman Revivalist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Edo Revivalist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Arabian Revivalist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSChineseRevivalist > random(1,100)>>
<<set $FSAcquisitionEvents.push("Chinese Revivalist")>>
<<set $events.push("RE FS acquisition")>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist > random(1,100)>>
<<set $events.push("RE FSEgyptianRevivalist acquisition")>>
<</if>>
<<set $FSNonconformistEvents to []>>
<<if $arcologies[0].FSSupremacist < 95>><<if $arcologies[0].FSSupremacist > 50>>
<<set $FSNonconformistEvents.push("Supremacist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSSubjugationist < 95>><<if $arcologies[0].FSSubjugationist > 50>>
<<set $FSNonconformistEvents.push("Subjugationist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSGenderRadicalist < 95>><<if $arcologies[0].FSGenderRadicalist > 50>>
<<set $FSNonconformistEvents.push("Gender Radicalist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSGenderFundamentalist < 95>><<if $arcologies[0].FSGenderFundamentalist > 50>>
<<set $FSNonconformistEvents.push("Gender Fundamentalist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSPaternalist < 95>><<if $arcologies[0].FSPaternalist > 50>>
<<set $FSNonconformistEvents.push("Paternalist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSDegradationist < 95>><<if $arcologies[0].FSDegradationist > 50>>
<<set $FSNonconformistEvents.push("Degradationist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSBodyPurist < 95>><<if $arcologies[0].FSBodyPurist > 50>>
<<set $FSNonconformistEvents.push("Body Purist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSTransformationFetishist < 95>><<if $arcologies[0].FSTransformationFetishist > 50>>
<<set $FSNonconformistEvents.push("Transformation Fetishist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSYouthPreferentialist < 95>><<if $arcologies[0].FSYouthPreferentialist > 50>>
<<set $FSNonconformistEvents.push("Youth Preferentialist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSMaturityPreferentialist < 95>><<if $arcologies[0].FSMaturityPreferentialist > 50>>
<<set $FSNonconformistEvents.push("Maturity Preferentialist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSSlimnessEnthusiast < 95>><<if $arcologies[0].FSSlimnessEnthusiast > 50>>
<<set $FSNonconformistEvents.push("Slimness Enthusiast")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSAssetExpansionist < 95>><<if $arcologies[0].FSAssetExpansionist > 50>>
<<set $FSNonconformistEvents.push("Asset Expansionist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSPastoralist < 95>><<if $arcologies[0].FSPastoralist > 50>>
<<set $FSNonconformistEvents.push("Pastoralist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSPhysicalIdealist < 95>><<if $arcologies[0].FSPhysicalIdealist > 50>>
<<set $FSNonconformistEvents.push("Physical Idealist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSChattelReligionist < 95>><<if $arcologies[0].FSChattelReligionist > 50>>
<<set $FSNonconformistEvents.push("Chattel Religionist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSRomanRevivalist < 95>><<if $arcologies[0].FSRomanRevivalist > 50>>
<<set $FSNonconformistEvents.push("Roman Revivalist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSEdoRevivalist < 95>><<if $arcologies[0].FSEdoRevivalist > 50>>
<<set $FSNonconformistEvents.push("Edo Revivalist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSArabianRevivalist < 95>><<if $arcologies[0].FSArabianRevivalist > 50>>
<<set $FSNonconformistEvents.push("Arabian Revivalist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSChineseRevivalist < 95>><<if $arcologies[0].FSChineseRevivalist > 50>>
<<set $FSNonconformistEvents.push("Chinese Revivalist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<<if $arcologies[0].FSEgyptianRevivalist < 95>><<if $arcologies[0].FSEgyptianRevivalist > 50>>
<<set $FSNonconformistEvents.push("Egyptian Revivalist")>>
<<set $events.push("RE FS nonconformist")>>
<</if>><</if>>
<</if>>
/* SCHOOL EVENTS */
<<if $cash > 50000>>
<<set $RESEndowment to []>>
<<if $TSS.schoolUpgrade == 0>>
<<if ($TSS.studentsBought > 1) || ($TSS.schoolPresent != 0)>>
<<set $events.push("RES Endowment")>>
<<if $TSS.studentsBought > 2>>
<<set $events.push("RES Endowment")>>
<</if>>
<<set $RESEndowment.push("TSS")>>
<</if>>
<</if>>
<<if $GRI.schoolUpgrade == 0>>
<<if ($GRI.studentsBought > 1) || ($GRI.schoolPresent != 0)>>
<<set $events.push("RES Endowment")>>
<<if $GRI.studentsBought > 2>>
<<set $events.push("RES Endowment")>>
<</if>>
<<set $RESEndowment.push("GRI")>>
<</if>>
<</if>>
<<if $SCP.schoolUpgrade == 0>>
<<if ($SCP.studentsBought > 1) || ($SCP.schoolPresent != 0)>>
<<set $events.push("RES Endowment")>>
<<if $SCP.studentsBought > 2>>
<<set $events.push("RES Endowment")>>
<</if>>
<<set $RESEndowment.push("SCP")>>
<</if>>
<</if>>
<<if $LDE.schoolUpgrade == 0>>
<<if ($LDE.studentsBought > 1) || ($LDE.schoolPresent != 0)>>
<<set $events.push("RES Endowment")>>
<<if $LDE.studentsBought > 2>>
<<set $events.push("RES Endowment")>>
<</if>>
<<set $RESEndowment.push("LDE")>>
<</if>>
<</if>>
<<if $TGA.schoolUpgrade == 0>>
<<if ($TGA.studentsBought > 1) || ($TGA.schoolPresent != 0)>>
<<set $events.push("RES Endowment")>>
<<if $TGA.studentsBought > 2>>
<<set $events.push("RES Endowment")>>
<</if>>
<<set $RESEndowment.push("TGA")>>
<</if>>
<</if>>
<<if $TFS.schoolUpgrade == 0>>
<<if ($TFS.studentsBought > 1) || ($TFS.schoolPresent != 0) || (($TFS.studentsBought > 0) && ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1))>>
<<set $events.push("RES Endowment")>>
<<set $RESEndowment.push("TFS")>>
<<if $TFS.studentsBought > 2>>
<<set $events.push("RES Endowment")>>
<<set $RESEndowment.push("TFS")>>
<</if>>
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
<<set $events.push("RES Endowment")>>
<<set $RESEndowment.push("TFS")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $RESMove to []>>
<<if $TSS.schoolUpgrade != 0>>
<<if $TSS.schoolPresent == 0>>
<<if $TSS.schoolAnnexed == 0>>
<<set $events.push("RES Move")>>
<<set $events.push("RES Move")>>
<<set $RESMove.push("TSS")>>
<</if>>
<</if>>
<</if>>
<<if $GRI.schoolUpgrade != 0>>
<<if $GRI.schoolPresent == 0>>
<<if $GRI.schoolAnnexed == 0>>
<<set $events.push("RES Move")>>
<<set $events.push("RES Move")>>
<<set $RESMove.push("GRI")>>
<</if>>
<</if>>
<</if>>
<<if $SCP.schoolUpgrade != 0>>
<<if $SCP.schoolPresent == 0>>
<<if $SCP.schoolAnnexed == 0>>
<<set $events.push("RES Move")>>
<<set $events.push("RES Move")>>
<<set $RESMove.push("SCP")>>
<</if>>
<</if>>
<</if>>
<<if $LDE.schoolUpgrade != 0>>
<<if $LDE.schoolPresent == 0>>
<<if $LDE.schoolAnnexed == 0>>
<<set $events.push("RES Move")>>
<<set $events.push("RES Move")>>
<<set $RESMove.push("LDE")>>
<</if>>
<</if>>
<</if>>
<<if $TGA.schoolUpgrade != 0>>
<<if $TGA.schoolPresent == 0>>
<<if $TGA.schoolAnnexed == 0>>
<<set $events.push("RES Move")>>
<<set $events.push("RES Move")>>
<<set $RESMove.push("TGA")>>
<</if>>
<</if>>
<</if>>
<<if $TFS.schoolUpgrade != 0>>
<<if $TFS.schoolPresent == 0>>
<<if $TFS.schoolAnnexed == 0>>
<<set $events.push("RES Move")>>
<<set $events.push("RES Move")>>
<<set $RESMove.push("TFS")>>
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
<<set $events.push("RES Move")>>
<<set $events.push("RES Move")>>
<<set $RESMove.push("TFS")>>
<<set $RESMove.push("TFS")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $cash > 10000>>
<<if $rep > 6000>>
<<set $RESSale to []>>
<<if $seeDicks != 2>>
<<if $TSS.studentsBought == 0>>
<<set $events.push("RES Sale")>>
<<set $RESSale.push("TSS")>>
<</if>>
<<if $GRI.studentsBought == 0>>
<<set $events.push("RES Sale")>>
<<set $RESSale.push("GRI")>>
<</if>>
<<if $SCP.studentsBought == 0>>
<<set $events.push("RES Sale")>>
<<set $RESSale.push("SCP")>>
<</if>>
<</if>>
<<if $seeDicks != 0>>
<<if $LDE.studentsBought == 0>>
<<set $events.push("RES Sale")>>
<<set $RESSale.push("LDE")>>
<</if>>
<<if $TGA.studentsBought == 0>>
<<set $events.push("RES Sale")>>
<<set $RESSale.push("TGA")>>
<</if>>
<<if ($TFS.studentsBought == 0)>>
<<set $events.push("RES Sale")>>
<<set $RESSale.push("TFS")>>
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
<<set $events.push("RES Sale")>>
<<set $events.push("RES Sale")>>
<<set $RESSale.push("TFS")>>
<<set $RESSale.push("TFS")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $justiceEvents.length > 0>>
<<if ($seeExtreme == 0) || ($seeDicks == 0)>>
<<for $x to 0; $x < $justiceEvents.length; $x++>>
<<if "slave training" == $justiceEvents[$x]>>
<<set $dump to $justiceEvents.pluck([$x], [$x])>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if $justiceEvents.length > 2>>
<<set $events.push("JE slave dispute")>>
<<set $events.push("JE slave dispute")>>
<<else>>
<<set $events.push("JE slave dispute")>>
<</if>>
<</if>>
<<if $minimumSlaveCost > 3000>>
<<set $events.push("RE shipping container")>>
<</if>>
<<if $corpCash > 50000>>
<<set $events.push("REM merger")>>
<</if>>
<<if $rep-10000 > random(1,10000)>>
<<set $events.push("RE female arcology owner")>>
<</if>>
<<set $REM to []>>
<<if random(1,100) > $slaveCostFactor*40>>
<<set $events.push("REM fluctuations")>>
<<set $events.push("REM fluctuations")>>
<<set $REM to 1>>
<</if>>
<<if random(1,100) < $slaveCostFactor*60>>
<<set $events.push("REM fluctuations")>>
<<set $events.push("REM fluctuations")>>
<<set $REM to -1>>
<</if>>
/* EVENT RANDOMIZATION */
<<for $i to 0; $i < $RecETSevent.length; $i++>>
<<set $events.push("RecETS")>>
<</for>>
<<for $i to 0; $i < $REFIevent.length; $i++>>
<<set $events.push("REFI")>>
<</for>>
<<for $i to 0; $i < $PESSevent.length; $i++>>
<<set $events.push("PESS")>>
<</for>>
<<for $i to 0; $i < $PETSevent.length; $i++>>
<<set $events.push("PETS")>>
<</for>>
<<if $cheatMode == 1>>
<<goto "random event select">>
<<else>>
<<goto "random event roll">>
<</if>>
<</silently>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "RIE Eligibility Check">>
<<if $legendaryFacility == 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $legendaryBallsID == $slaves[$i].ID>>
<<set $activeSlave to $slaves[$i]>>
<</if>>
<</for>>
<<else>>
<<set $activeSlave to $eventSlave>>
<</if>>
<<set $activeSlave.devotion += 4>>
<</nobr>>\
\
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is an incredible producer of cum. She's producing in volumes that would have been unthinkable in the days when it was illegal to restrain a slave so that she could have every drop of her ejaculate milked out by a machine. A nascent slave stock organization will be holding a public livestock show tomorrow, and since they're aware you're experimenting with cockmilking, they've sent you an invitation to enter an especially productive slave to be judged.
This is a rare opportunity. The idea of cockmilking is new and understandably fascinating to many, so the livestock show is likely to draw some serious press. Were $activeSlave.slaveName to win, she would probably be remembered for a long time as a special slave.
\
<span id="result">
<<click "Fairly enter her in the livestock show">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 90>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly cockmilked. It's likely there was some bribery behind the scenes, but her massive junk wins the day. Against all odds she is named best in show, and will be @@color:green;remembered@@ as cock stock of the highest pedigree. As her owner, your reputation has @@color:green;also increased.@@
<<set $rep += 100>>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She is remembered for winning best in show as a cockmilker.">>
<<set $desc = "a best in show ribbon awarded to " + $activeSlave.slaveName + " for her balls">>
<<set $trinkets.push($desc)>>
<</replace>>
<<else>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly cockmilked. It's likely there was some bribery behind the scenes, and it is fatal to her chances of winning. Though her junk is easily the most impressive on display, another stock owner who was more open-handed with the judges took best in show. The public is impressed with $activeSlave.slaveName's nuts anyway; as you are her owner, your reputation has @@color:green;increased@@ a little.
<<set $rep += 100>>
<</replace>>
<</if>>
<</click>>
<<click "Spend ¤5000 bribing the judges">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 50>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly cockmilked. Several of the judges cannot resist giving you a wink as they look her over. $activeSlave.slaveName is unsurprisingly named best in show, and will be @@color:green;remembered@@ as cock stock of the highest pedigree. As her owner, your reputation has @@color:green;also increased.@@
<<set $cash -= 5000>>
<<set $rep += 100>>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She is remembered for winning best in show as a cockmilker.">>
<<set $desc = "a best in show ribbon awarded to " + $activeSlave.slaveName + " for her balls">>
<<set $trinkets.push($desc)>>
<</replace>>
<<else>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly cockmilked. Several of the judges cannot resist giving you a wink as they look her over, but others look disapprovingly at them; it seems some of your competitors also forwarded money to the committee. After furious wrangling, $activeSlave.slaveName loses to another milker. The public is impressed with $activeSlave.slaveName's balls anyway; as you are her owner, your reputation has @@color:green;increased@@ a little.
<<set $cash -= 5000>>
<<set $rep += 100>>
<</replace>>
<</if>>
<</click>>
<<click "Spend ¤10000 bribing the judges and sabotaging the competition">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 10>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly cockmilked. After she's put through her paces, the most unfortunate series of accidents somehow befalls her fellow cows. One is taken ill, another seems drugged, and someone seems to have slipped a finger of raw ginger up another's urethra, making her whine and squeal when cockmilked. $activeSlave.slaveName is unsurprisingly named best in show, and will be @@color:green;remembered@@ as cock stock of the highest pedigree. As her owner, your reputation has @@color:green;also increased.@@
<<set $cash -= 10000>>
<<set $rep += 100>>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She is remembered for winning best in show as a cockmilker.">>
<<set $desc = "a best in show ribbon awarded to " + $activeSlave.slaveName + " for her balls">>
<<set $trinkets.push($desc)>>
<</replace>>
<<else>>
<<replace "#result">>
$activeSlave.slaveName is shown in public, closely inspected by the judging committee, and then publicly cockmilked. You are surprised to see that the judging committee has been changed at the last minute. They choose another cow as best in show. There are persistent @@color:red;rumors@@ after the show that there was an absolute massacre of firings at the stock organization headquarters the night before the show after it was discovered that someone, widely thought to be you, had been corrupting the judges.
<<set $cash -= 10000>>
<<set $rep -= 100>>
<</replace>>
<</if>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "RIE Eligibility Check">>
<</nobr>>\
\
Slaves in your arcade are not immured in the facility permanently, since holding them in one position at all times would negatively impact their health. They are released to exercise, eat, bathe, and sleep, though for nothing else. You occasionally inspect them when they do so, to see that their harsh lives are not inappropriately difficult for them. One day when you are doing so, <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> flings herself on the ground in front of you the instant she sees you.
Facing the ground, <<if canTalk($activeSlave) == false>>she gestures with shaking hands that she cannot take any more. She begs you abjectly to let her out of the arcade and promises to be a perfect sex slave if you do.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>she lisps through tears, "M-mathter, pleathe. I can't take any more of thith. Pleathe let me out. I'll do anything, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I'll love you forever, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>> - jutht don't make me go back inthide that wall."<<else>>she sobs, "M-master, please. I can't take any more of this. Please let me out. I'll do anything, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I'll love you forever, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> - just don't make me go back inside that wall."<</if>>
\
<span id="result">
<<click "Accept her pledge">>
<<replace "#result">>
When you accept, $activeSlave.slaveName looks up at you in incomprehension, expecting you to correct yourself or reveal that this is a cruel trick. When you do neither, she scrabbles spastically to your feet, kisses them as she cries, and then clings to your knees, sobbing. She is so relieved by this reprieve that she is now on the cusp of @@color:hotpink;devotion to you,@@ and will obey out of near-paralytic fear of being sent back to the arcade.
<<set $activeSlave.devotion to 9>>
<<set $activeSlave.assignment to "rest">>
<<set $activeSlave.assignmentVisible to 1>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<</replace>>
<</click>>
<<click "Refuse">>
<<replace "#result">>
She did not really expect mercy, but her sobs take on a distinctly dark tone of hopelessness at your refusal. As you personally immure her in the arcade for another day of endless dick, you wonder whether she'll damage her throat with all the commmotion she's making. Several of the other arcade slaves glance dully over at the noise. Then, they look away.
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $returnTo to "Random Nonindividual Event">>
<<set $slaveMedic to 0>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was captured while caring for those injured in a failed attack on the Free City.">>
<<set $activeSlave.career to "a nurse">>
<<set $activeSlave.customDesc to "She has a faint air of fatigue about her, and strength too: that of a survivor.">>
<<set $activeSlave.sexualFlaw to "none">>
<<set $activeSlave.behavioralFlaw to "none">>
<<set $activeSlave.anusTat to "bleached">>
<<set $activeSlave.devotion = random(30,40)>>
<<set $activeSlave.trust = $activeSlave.devotion-20>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.height to random(165,190)>>
<<set $activeSlave.muscles to either(1,2)>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.vaginalSkill to 2>>
<<set $activeSlave.oralSkill to 2>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 1>>
<<set $activeSlave.intelligence to 2>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.boobs += 400>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.hStyle to "neat">>
<<set $activeSlave.hLength to 35>>
<<set $activeSlave.stampTat to either("flowers", "tribal patterns")>>
<<set $activeSlave.age to random(25,42)>>
<<set $activeSlave.health = random(20,40)>>
<</nobr>>\
\
You make a habit of dropping in on your mercenaries whenever you get the chance. You have regular meetings with their grizzled captain, of course, but turning up unannounced to get to know them is simply a matter of self-preservation. The better they like you, the more likely they are to think of more than their pay when deciding how to hazard themselves on your behalf.
When you enter the lounge of their barracks, you see $activeSlave.slaveName bending over a mercenary with most of his armor stripped off. She's the $activeSlave.nationality nurse they captured and enslaved, and she seems to be doing pretty well in her new life. She seems to be checking the sutures on a minor wound to the man's flank.
"Don't squirm," she says quietly. "I'll get you off when I've checked this." He chuckles and holds still; she redresses the wound, stands up, and strips off her fatigue pants. She's no longer young, but her $activeSlave.skin legs are pretty enough. As she swings one leg across the seated mercenary, she continues, "Please sit still and let me do the work. You need to take it easy for a day or two or you'll pop those sutures." Using a hand, she guides herself down onto his stiff prick, eliciting a grunt. She's a strong girl, and rides him without letting any of her weight rest on his hips at all. When he climaxes, she kneels to clean him with her mouth and then heads off to wash.
\
<span id="result">
<<click "Offer ¤10000 for her">>
<<replace "#result">>
The mercenary laughs at your offered price. "No offense, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, but no. Even if I wanted to sell her on everyone's behalf for that price, my buddies would kill me for that. She's popular, is $activeSlave.slaveName."
<</replace>>
<</click>>
<<click "Offer a very generous ¤25000 for her">>
<<replace "#result">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<<set $cash -= 25000>>
"Huh," says the mercenary. "She's popular, but for that we could probably buy two of her. Might be fun to train a couple of new nurses. Let me ask the boys and girls." He speaks into his helmet for a few minutes, and then turns back to you. "Sold. Enjoy, she's a good fuck."
<</replace>>
<</click>>
</span>
<<set $nextButton to "Back", $nextLink to "Manage Arcology", $showEncyclopedia to 1, $encyclopedia to "The Future of Society">>
<<set $FSSpending to Math.clamp(Math.trunc($FSSpending/1000)*1000, 0, 10000)>>
<<if ndef $arcologies[0].FSSubjugationist>>
<<set $arcologies[0].FSSubjugationist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSSupremacist>>
<<set $arcologies[0].FSSupremacist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSGenderRadicalist>>
<<set $arcologies[0].FSGenderRadicalist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSGenderFundamentalist>>
<<set $arcologies[0].FSGenderFundamentalist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSPaternalist>>
<<set $arcologies[0].FSPaternalist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSDegradationist>>
<<set $arcologies[0].FSDegradationist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSBodyPurist>>
<<set $arcologies[0].FSBodyPurist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSTransformationFetishist>>
<<set $arcologies[0].FSTransformationFetishist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSYouthPreferentialist>>
<<set $arcologies[0].FSYouthPreferentialist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSMaturityPreferentialist>>
<<set $arcologies[0].FSMaturityPreferentialist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSSlimnessEnthusiast>>
<<set $arcologies[0].FSSlimnessEnthusiast to "unset">>
<</if>>
<<if ndef $arcologies[0].FSAssetExpansionist>>
<<set $arcologies[0].FSAssetExpansionist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSPastoralist>>
<<set $arcologies[0].FSPastoralist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSPhysicalIdealist>>
<<set $arcologies[0].FSPhysicalIdealist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSChattelReligionist>>
<<set $arcologies[0].FSChattelReligionist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSNull>>
<<set $arcologies[0].FSNull to "unset">>
<</if>>
<<if ndef $arcologies[0].FSRomanRevivalist>>
<<set $arcologies[0].FSRomanRevivalist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSEgyptianRevivalist>>
<<set $arcologies[0].FSEgyptianRevivalist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSEdoRevivalist>>
<<set $arcologies[0].FSEdoRevivalist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSArabianRevivalist>>
<<set $arcologies[0].FSArabianRevivalist to "unset">>
<</if>>
<<if ndef $arcologies[0].FSChineseRevivalist>>
<<set $arcologies[0].FSChineseRevivalist to "unset">>
<</if>>
/* FIRST FS STORING FOR RIVALRY */
<<if $rivalryFS == 0>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<set $rivalryFS to "Racial Subjugationism">>
<<set $rivalryFSRace to $arcologies[0].FSSubjugationistRace>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<set $rivalryFS to "Racial Supremacism">>
<<set $rivalryFSRace to $arcologies[0].FSSupremacistRace>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<set $rivalryFS to "Gender Radicalism">>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<set $rivalryFS to "Gender Fundamentalism">>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<set $rivalryFS to "Paternalism">>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<set $rivalryFS to "Degradationism">>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<set $rivalryFS to "Body Purism">>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<set $rivalryFS to "Transformation Fetishism">>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<set $rivalryFS to "Youth Preferentialism">>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<set $rivalryFS to "Maturity Preferentialism">>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<set $rivalryFS to "Slimness Enthusiasm">>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<set $rivalryFS to "Asset Expansionism">>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<set $rivalryFS to "Pastoralism">>
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">>
<<set $rivalryFS to "Physical Idealism">>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<set $rivalryFS to "Chattel Religionism">>
<<elseif $arcologies[0].FSNull != "unset">>
<<set $rivalryFS to "Multiculturalism">>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<set $rivalryFS to "Roman Revivalism">>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<<set $rivalryFS to "Egyptian Revivalism">>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
<<set $rivalryFS to "Edo Revivalism">>
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
<<set $rivalryFS to "Arabian Revivalism">>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<set $rivalryFS to "Chinese Revivalism">>
<</if>>
<</if>>
<<if $cheatMode == 1>>
<center>
//[[Cheat Edit Future Society|MOD_Edit FS Cheat][$cheater to 1]]//
</center>
<br><br>
<</if>>
<<if $FSCredits > 0>>
@@color:yellow;$arcologies[0].name's society is ready to begin accepting a new societal direction.@@
<<elseif $FSGotRepCreditTwo == 1>>
Your society is so radically changed that it is starting to take on a life of its own. The major decisions about its direction have been made.
<<else>>
You must develop your reputation further for $arcologies[0].name's society to be ready for a new societal direction.
<</if>>
<<if $arcologies[0].FSSupremacist >= $FSLockinLevel>>
$arcologies[0].name believes implicitly in $arcologies[0].FSSupremacistRace superiority.
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with $arcologies[0].FSSupremacistRace superiority.
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to $arcologies[0].FSSupremacistRace superiority.
<<elseif $arcologies[0].FSSupremacist != "unset">>
$arcologies[0].name is unconvinced of $arcologies[0].FSSupremacistRace superiority.
<</if>>
<<if $arcologies[0].FSSubjugationist >= $FSLockinLevel>>
$arcologies[0].name believes implicitly in the inferiority of $arcologies[0].FSSubjugationistRace people.
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the inferiority of $arcologies[0].FSSubjugationistRace people.
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the inferiority of $arcologies[0].FSSubjugationistRace people.
<<elseif $arcologies[0].FSSubjugationist != "unset">>
$arcologies[0].name is unconvinced of the inferiority of $arcologies[0].FSSubjugationistRace people.
<</if>>
<<if $arcologies[0].FSGenderRadicalist >= $FSLockinLevel>>
$arcologies[0].name believes implicitly in the need to redefine gender around power.
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the need to redefine gender around power.
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the need to redefine gender around power.
<<elseif $arcologies[0].FSGenderRadicalist != "unset">>
$arcologies[0].name is unconvinced of the need to redefine gender around power.
<</if>>
<<if $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel>>
$arcologies[0].name believes implicitly in the need to preserve traditional gender roles.
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the need to preserve traditional gender roles.
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the need to preserve traditional gender roles.
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
$arcologies[0].name is unconvinced of the need to preserve traditional gender roles.
<</if>>
<<if $arcologies[0].FSPaternalist >= $FSLockinLevel>>
$arcologies[0].name believes implicitly in the vision of a well-bred race of slaves.
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the vision of a well-bred race of slaves.
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the vision of a well-bred race of slaves.
<<elseif $arcologies[0].FSPaternalist != "unset">>
$arcologies[0].name is unconvinced of the vision of a well-bred race of slaves.
<</if>>
<<if $arcologies[0].FSDegradationist >= $FSLockinLevel>>
$arcologies[0].name believes implicitly that slaves are not human and should be thoroughly degraded.
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the idea that slaves are not human and should be thoroughly degraded.
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the proposition that slaves are not human and should be thoroughly degraded.
<<elseif $arcologies[0].FSDegradationist != "unset">>
$arcologies[0].name is unconvinced that slaves are not human and should be thoroughly degraded.
<</if>>
<<if $arcologies[0].FSBodyPurist >= $FSLockinLevel>>
$arcologies[0].name believes implicitly in the unattractive nature of implants.
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the unattractive nature of implants.
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the unattractive nature of implants.
<<elseif $arcologies[0].FSBodyPurist != "unset">>
$arcologies[0].name is unconvinced of the unattractive nature of implants.
<</if>>
<<if $arcologies[0].FSTransformationFetishist >= $FSLockinLevel>>
$arcologies[0].name passionately fetishizes implants.
<<elseif $arcologies[0].FSTransformationFetishist >= $FSLockinLevel*0.6>>
$arcologies[0].name strongly fetishizes implants.
<<elseif $arcologies[0].FSTransformationFetishist >= $FSLockinLevel*0.3>>
$arcologies[0].name fetishizes implants.
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
$arcologies[0].name is beginning to fetishize implants.
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel>>
$arcologies[0].name is passionately enthusiastic for older ladies.
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.6>>
$arcologies[0].name is very enthusiastic for older ladies.
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.3>>
$arcologies[0].name is enthusiastic for older ladies.
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
$arcologies[0].name is beginning to be enthusiastic for older ladies.
<</if>>
<<if $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel>>
$arcologies[0].name is passionately enthusiastic for young women.
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.6>>
$arcologies[0].name is very enthusiastic for young women.
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.3>>
$arcologies[0].name is enthusiastic for young women.
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
$arcologies[0].name is beginning to be enthusiastic for young women.
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast >= $FSLockinLevel>>
$arcologies[0].name is passionately enthusiastic about slim slaves with girlish figures.
<<elseif $arcologies[0].FSSlimnessEnthusiast >= $FSLockinLevel*0.6>>
$arcologies[0].name is very enthusiastic about slim slaves with girlish figures.
<<elseif $arcologies[0].FSSlimnessEnthusiast >= $FSLockinLevel*0.3>>
$arcologies[0].name is enthusiastic about slim slaves with girlish figures.
<<elseif $arcologies[0].FSSlimnessEnthusiast != "unset">>
$arcologies[0].name is beginning to be enthusiastic about slim slaves with girlish figures.
<</if>>
<<if $arcologies[0].FSAssetExpansionist >= $FSLockinLevel>>
$arcologies[0].name believes implicitly that all tits and asses should be bigger.
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the idea that all tits and asses should be bigger.
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the idea that all tits and asses should be bigger.
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
$arcologies[0].name is unconvinced that all tits and asses should be bigger.
<</if>>
<<if $arcologies[0].FSPastoralist >= $FSLockinLevel>>
$arcologies[0].name believes implicitly that slaves should be milked.
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the idea that slaves should be milked.
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the idea that slaves should be milked.
<<elseif $arcologies[0].FSPastoralist != "unset">>
$arcologies[0].name is unconvinced that slaves should be milked.
<</if>>
<<if $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel>>
$arcologies[0].name believes implicitly that all slaves should be tall and strong.
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the idea that all slaves should be tall and strong.
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the idea that all slaves should be tall and strong.
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">>
$arcologies[0].name is unconvinced that all slaves should be tall and strong.
<</if>>
<<if $arcologies[0].FSChattelReligionist >= $FSLockinLevel>>
$arcologies[0].name believes implicitly in a version of religion that emphasizes slaveholding traditions.
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with a version of religion that emphasizes slaveholding traditions.
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to a version of religion that emphasizes slaveholding traditions.
<<elseif $arcologies[0].FSChattelReligionist != "unset">>
$arcologies[0].name is unconvinced of a version of religion that emphasizes slaveholding traditions.
<</if>>
<<if $arcologies[0].FSNull >= $FSLockinLevel>>
$arcologies[0].name is committed to affording its citizens absolute cultural freedom.
<<elseif $arcologies[0].FSNull >= $FSLockinLevel*0.75>>
$arcologies[0].name is committed to affording its citizens great cultural freedom.
<<elseif $arcologies[0].FSNull >= $FSLockinLevel*0.5>>
$arcologies[0].name is committed to affording its citizens considerable cultural freedom.
<<elseif $arcologies[0].FSNull != "unset">>
$arcologies[0].name is committed to affording its citizens basic cultural freedom.
<</if>>
<<if $arcologies[0].FSRomanRevivalist >= $FSLockinLevel>>
$arcologies[0].name believes implicitly that it is the new Rome.
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with your project to build the new Rome.
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to your project to build the new Rome.
<<elseif $arcologies[0].FSRomanRevivalist != "unset">>
$arcologies[0].name is unconvinced of the wisdom of your project to build the new Rome.
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel>>
$arcologies[0].name believes implicitly that it is the land of the Pharaohs, reborn.
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with your project to build a new land of the Pharaohs.
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to your project to build a new land of the Pharaohs.
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
$arcologies[0].name is unconvinced of the wisdom of your project to build a new land of the Pharaohs.
<</if>>
<<if $arcologies[0].FSEdoRevivalist >= $FSLockinLevel>>
$arcologies[0].name believes implicitly that it is the land of the Shogun, reborn.
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with your project to build a Edo Japan.
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to your project to build a new Edo Japan.
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
$arcologies[0].name is unconvinced of the wisdom of your project to build a new Edo Japan.
<</if>>
<<if $arcologies[0].FSArabianRevivalist >= $FSLockinLevel>>
$arcologies[0].name believes implicitly that it is ancient Baghdad reborn.
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with your project to build a new Sultanate.
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to your project to build a new Sultanate.
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
$arcologies[0].name is unconvinced of the wisdom of your project to build a new Sultanate.
<</if>>
<<if $arcologies[0].FSChineseRevivalist >= $FSLockinLevel>>
$arcologies[0].name believes implicitly that possesses the Mandate of Heaven.
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with your pursuit of the Mandate of Heaven.
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to your pursuit of the Mandate of Heaven.
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
$arcologies[0].name is unconvinced of the wisdom of your pursuit of the Mandate of Heaven.
<</if>>
You have unlocked
<<if ($FSGotRepCreditThree == 1)>>
__all four__
<<elseif ($FSGotRepCreditTwo == 1)>>
__three of four__
<<elseif ($FSGotRepCreditOne == 1)>>
__two of four__
<<else>>
__one of four__
<</if>>
possible societal customizations.
You are spending ¤$FSSpending each week to support your societal goals.
<<if $FSSpending > 900>>
[[Decrease|Future Society][$FSSpending -= 1000]] |
<<else>>
Decrease |
<</if>>
[[Increase|Future Society][$FSSpending += 1000]]
<br>
<span id="mass">
<<if $arcologies[0].FSChattelReligionist != "unset">>
<br>
<<click "Give all your slaves devotional names">>
<<for _i to 0; _i < $slaves.length; _i++>>
<<set $slaves[_i].slaveName to $chattelReligionistSlaveNames.random()>>
<</for>>
<<replace "#mass">>
<br>Slaves renamed.<br>
<</replace>>
<</click>>
<br>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<br>
<<click "Rename all your slaves according to Roman custom">>
<<for _i to 0; _i < $slaves.length; _i++>>
<<set $slaves[_i].slaveName to $romanSlaveNames.random()>>
<</for>>
<<replace "#mass">>
<br>Slaves renamed.<br>
<</replace>>
<</click>>
<br>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<br>
<<click "Rename all your slaves according to ancient Egyptian custom">>
<<for _i to 0; _i < $slaves.length; _i++>>
<<set $slaves[_i].slaveName to $ancientEgyptianSlaveNames.random()>>
<</for>>
<<replace "#mass">>
<br>Slaves renamed.<br>
<</replace>>
<</click>>
<br>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
<br>
<<click "Rename all your slaves according to feudal Japanese custom">>
<<for _i to 0; _i < $slaves.length; _i++>>
<<set $slaves[_i].slaveName to $edoSlaveNames.random()>>
<</for>>
<<replace "#mass">>
<br>Slaves renamed.<br>
<</replace>>
<</click>>
<br>
<</if>>
<<if $arcologies[0].FSDegradationist != "unset">>
<br>
<<click "Rename all your slaves according to Degradationist custom">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<set $activeSlave to $slaves[$i]>>
<<display "Degrading Name">>
<<set $slaves[$i] to $activeSlave>>
<</for>>
<<replace "#mass">>
<br>Slaves renamed.<br>
<</replace>>
<</click>>
<br>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<br>
<<click "Rename your obedient slaves according to Paternalist custom">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].devotion > 20) || (($slaves[$i].devotion >= -20) && ($slaves[$i].trust < -20))>>
<<set $toSearch to $slaves[$i].slaveName>>
<<if ($toSearch.indexOf("Miss") is -1)>>
<<if ($toSearch.indexOf("Ms.") is -1)>>
<<if ($toSearch.indexOf("Mrs.") is -1)>>
<<if ($slaves[$i].relationship > 4)>>
/*
<<for $j to 0; $j < $slaves.length; $j++>>
<<if ($slaves[$i].relationshipTarget is $slaves[$j].ID)>>
<<set $slaves[$i].slaveName to ("Mrs. " + $slaves[$i].slaveName + " " + $slaves[$j].slaveName)>>
<</if>>
<</for>>
*/
<<set $slaves[$i].slaveName to ("Mrs. " + $slaves[$i].slaveName)>>
<<elseif ($slaves[$i].age > 24)>>
<<set $slaves[$i].slaveName to ("Ms. " + $slaves[$i].slaveName)>>
<<else>>
<<set $slaves[$i].slaveName to ("Miss " + $slaves[$i].slaveName)>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<replace "#mass">>
<br>Obedient slaves renamed.<br>
<</replace>>
<</click>>
<br>
<</if>>
</span>
<<if $arcologies[0].FSSupremacist != "unset">>
<br>''You are pursuing'' $arcologies[0].FSSupremacistRace superiority. //[[Abandon|Future Society][$arcologies[0].FSSupremacist to "unset", $arcologies[0].FSSupremacistDecoration to 20, $arcologies[0].FSSupremacistLawME to 0, $FSCredits += 1]]//<br>
<<if $arcologies[0].FSSupremacistDecoration is 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSSupremacist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSSupremacistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<elseif $arcologies[0].FSSupremacistDecoration is 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSSupremacist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSSupremacistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<elseif $arcologies[0].FSSupremacistDecoration is 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSSupremacist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSSupremacistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<elseif $arcologies[0].FSSupremacistDecoration is 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSSupremacist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSSupremacistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<elseif $arcologies[0].FSSupremacistDecoration == 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</if>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "businesswoman") || ($assistantAppearance is "shemale")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>[[Racial supremacism|Future Society][$arcologies[0].FSSupremacist to 4, $FSCredits -= 1]]: a belief in <<if $arcologies[0].FSSupremacistRace == 0>>the superiority of a chosen race<<else>>$arcologies[0].FSSupremacistRace superiority<</if>>.
<br> Select race:
<<if $arcologies[0].FSSupremacistRace != "white">>[[White|Future Society][$arcologies[0].FSSupremacistRace to "white"]]<<else>>White<</if>> |
<<if $arcologies[0].FSSupremacistRace != "asian">>[[Asian|Future Society][$arcologies[0].FSSupremacistRace to "asian"]]<<else>>Asian<</if>> |
<<if $arcologies[0].FSSupremacistRace != "latina">>[[Latino|Future Society][$arcologies[0].FSSupremacistRace to "latina"]]<<else>>Latino<</if>> |
<<if $arcologies[0].FSSupremacistRace != "middle eastern">>[[Middle Eastern|Future Society][$arcologies[0].FSSupremacistRace to "middle eastern"]]<<else>>Middle Eastern<</if>> |
<<if $arcologies[0].FSSupremacistRace != "black">>[[Black|Future Society][$arcologies[0].FSSupremacistRace to "black"]]<<else>>Black<</if>> |
<<if $arcologies[0].FSSupremacistRace != "indo-aryan">>[[Indo-Aryan|Future Society][$arcologies[0].FSSupremacistRace to "indo-aryan"]]<<else>>Indo-Aryan<</if>> |
<<if $arcologies[0].FSSupremacistRace != "amerindian">>[[Amerindian|Future Society][$arcologies[0].FSSupremacistRace to "amerindian"]]<<else>>Amerindian<</if>> |
<<if $arcologies[0].FSSupremacistRace != "pacific islander">>[[Pacific Islander|Future Society][$arcologies[0].FSSupremacistRace to "pacific islander"]]<<else>>Pacific Islander<</if>> |
<<if $arcologies[0].FSSupremacistRace != "southern european">>[[Southern European|Future Society][$arcologies[0].FSSupremacistRace to "southern european"]]<<else>>Southern European<</if>> |
<<if $arcologies[0].FSSupremacistRace != "semitic">>[[Semitic|Future Society][$arcologies[0].FSSupremacistRace to "semitic"]]<<else>>Semitic<</if>>
<<else>>
/*//''Racial supremacism'': a belief in the superiority of a chosen race.//*/
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<br>''You are pursuing'' $arcologies[0].FSSubjugationistRace inferiority. //[[Abandon|Future Society][$arcologies[0].FSSubjugationist to "unset", $arcologies[0].FSSubjugationistDecoration to 20, $arcologies[0].FSSubjugationistLawME to 0, $FSCredits += 1]]//<br>
<<if $arcologies[0].FSSubjugationistDecoration is 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSSubjugationist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSSubjugationistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<elseif $arcologies[0].FSSubjugationistDecoration is 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSSubjugationist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSSubjugationistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<elseif $arcologies[0].FSSubjugationistDecoration is 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSSubjugationist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSSubjugationistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<elseif $arcologies[0].FSSubjugationistDecoration is 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSSubjugationist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSSubjugationistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<elseif $arcologies[0].FSSubjugationistDecoration == 100>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<else>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</if>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "businesswoman") || ($assistantAppearance is "shemale")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Racial subjugationism|Future Society][$arcologies[0].FSSubjugationist to 4, $FSCredits -= 1]]: a belief in <<if $arcologies[0].FSSubjugationistRace == 0>>the inferiority of a chosen race<<else>>$arcologies[0].FSSubjugationistRace inferiority<</if>>.
<br> Select race:
<<if $arcologies[0].FSSubjugationistRace != "white">>[[White|Future Society][$arcologies[0].FSSubjugationistRace to "white"]]<<else>>White<</if>> |
<<if $arcologies[0].FSSubjugationistRace != "asian">>[[Asian|Future Society][$arcologies[0].FSSubjugationistRace to "asian"]]<<else>>Asian<</if>> |
<<if $arcologies[0].FSSubjugationistRace != "latina">>[[Latino|Future Society][$arcologies[0].FSSubjugationistRace to "latina"]]<<else>>Latino<</if>> |
<<if $arcologies[0].FSSubjugationistRace != "middle eastern">>[[Middle Eastern|Future Society][$arcologies[0].FSSubjugationistRace to "middle eastern"]]<<else>>Middle Eastern<</if>> |
<<if $arcologies[0].FSSubjugationistRace != "black">>[[Black|Future Society][$arcologies[0].FSSubjugationistRace to "black"]]<<else>>Black<</if>> |
<<if $arcologies[0].FSSubjugationistRace != "indo-aryan">>[[Indo-Aryan|Future Society][$arcologies[0].FSSubjugationistRace to "indo-aryan"]]<<else>>Indo-Aryan<</if>> |
<<if $arcologies[0].FSSubjugationistRace != "amerindian">>[[Amerindian|Future Society][$arcologies[0].FSSubjugationistRace to "amerindian"]]<<else>>Amerindian<</if>> |
<<if $arcologies[0].FSSubjugationistRace != "pacific islander">>[[Pacific Islander|Future Society][$arcologies[0].FSSubjugationistRace to "pacific islander"]]<<else>>Pacific Islander<</if>> |
<<if $arcologies[0].FSSubjugationistRace != "southern european">>[[Southern European|Future Society][$arcologies[0].FSSubjugationistRace to "southern european"]]<<else>>Southern European<</if>> |
<<if $arcologies[0].FSSubjugationistRace != "semitic">>[[Semitic|Future Society][$arcologies[0].FSSubjugationistRace to "semitic"]]<<else>>Semitic<</if>>
<<else>>
/*//''Racial subjugationism'': a belief in the inferiority of a subject race.//*/
<</if>>
<</if>>
<<if $seeDicks != 0>>
<<if $arcologies[0].FSGenderFundamentalist is "unset">>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<br>''You are pursuing'' a radical redefinition of gender that identifies powerful people as male, and everyone else as female. //[[Abandon|Future Society][$arcologies[0].FSGenderRadicalist to "unset", $arcologies[0].FSGenderRadicalistDecoration to 20, $arcologies[0].FSGenderRadicalistLaw to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSGenderRadicalistDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSGenderRadicalist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSGenderRadicalistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSGenderRadicalist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSGenderRadicalistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSGenderRadicalist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSGenderRadicalistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSGenderRadicalist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSGenderRadicalistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "shemale") || ($assistantAppearance is "monstergirl")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Gender radicalism|Future Society][$arcologies[0].FSGenderRadicalist to 4, $FSCredits -= 1]]: a radical redefinition of gender that identifies powerful people as male, and everyone else as female.
<<else>>
/*//''Gender radicalism'': a radical redefinition of gender that identifies powerful people as male, and everyone else as female.//*/
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist is "unset">>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
<br>''You are pursuing'' gender traditionalism, including a societal preference for feminine slaves and support for slave pregnancy. //[[Abandon|Future Society][$arcologies[0].FSGenderFundamentalist to "unset", $arcologies[0].FSGenderFundamentalistDecoration to 20, $arcologies[0].FSGenderFundamentalistSMR to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSGenderFundamentalistDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSGenderFundamentalist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSGenderFundamentalistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSGenderFundamentalist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSGenderFundamentalistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSGenderFundamentalist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSGenderFundamentalistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSGenderFundamentalist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSGenderFundamentalistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "schoolgirl") || ($assistantAppearance is "goddess")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Gender traditionalism|Future Society][$arcologies[0].FSGenderFundamentalist to 4, $FSCredits -= 1]]: a societal preference for feminine slaves and support for slave pregnancy.
<<else>>
/*//''Gender traditionalism'': a societal preference for feminine slaves and support for slave pregnancy.//*/
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist is "unset">>
<<if $arcologies[0].FSPaternalist != "unset">>
<br>''You are pursuing'' a vision of slave improvement, including slaves' health, mental well-being, and education. //[[Abandon|Future Society][$arcologies[0].FSPaternalist to "unset", $arcologies[0].FSPaternalistDecoration to 20, $arcologies[0].FSPaternalistLaw to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSPaternalistDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSPaternalist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSPaternalistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSPaternalist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSPaternalistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSPaternalist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSPaternalistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSPaternalist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSPaternalistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "schoolgirl") || ($assistantAppearance is "goddess")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Paternalism|Future Society][$arcologies[0].FSPaternalist to 4, $FSCredits -= 1]]: a vision of slave improvement, including slaves' health, mental well-being, and education.
<<else>>
/*//''Paternalism'': a vision of slave improvement, including slaves' health, mental well-being, and education.//*/
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist is "unset">>
<<if $arcologies[0].FSDegradationist != "unset">>
<br>''You are pursuing'' slave degradation, a belief that slaves are not human and should not be treated decently. //[[Abandon|Future Society][$arcologies[0].FSDegradationist to "unset", $arcologies[0].FSDegradationistDecoration to 20, $arcologies[0].FSDegradationistLaw to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSDegradationistDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSDegradationist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSDegradationistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSDegradationist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSDegradationistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSDegradationist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSDegradationistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSDegradationist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSDegradationistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "monstergirl") || ($assistantAppearance is "businesswoman")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Degradationism|Future Society][$arcologies[0].FSDegradationist to 4, $FSCredits -= 1]]: a belief that slaves are not human and should not be treated decently.
<<else>>
/*//''Degradation'': a belief that slaves are not human and should not be treated decently.//*/
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist is "unset">>
<<if $arcologies[0].FSBodyPurist != "unset">>
<br>''You are pursuing'' societal disapproval of implant surgery. //[[Abandon|Future Society][$arcologies[0].FSBodyPurist to "unset", $arcologies[0].FSBodyPuristDecoration to 20, $arcologies[0].FSBodyPuristLaw to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSBodyPuristDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSBodyPurist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSBodyPuristDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSBodyPurist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSBodyPuristDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSBodyPurist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSBodyPuristDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSBodyPurist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSBodyPuristDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "schoolgirl") || ($assistantAppearance is "goddess")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Body Purism|Future Society][$arcologies[0].FSBodyPurist to 4, $FSCredits -= 1]]: societal disapproval of implant surgery.
<<else>>
/*//''Body Purism'': societal disapproval of implant surgery.//*/
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist is "unset">>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<br>''You are pursuing'' societal fetishization of implant surgery. //[[Abandon|Future Society][$arcologies[0].FSTransformationFetishist to "unset", $arcologies[0].FSTransformationFetishistDecoration to 20, $arcologies[0].FSTransformationFetishistLaw to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSTransformationFetishistDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSTransformationFetishist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSTransformationFetishistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSTransformationFetishist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSTransformationFetishistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSTransformationFetishist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSTransformationFetishistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSTransformationFetishist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSTransformationFetishistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "businesswoman") || ($assistantAppearance is "shemale")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if ($FSCredits > 0)>>
<br>''''[[Transformation Fetishism|Future Society][$arcologies[0].FSTransformationFetishist to 4, $FSCredits -= 1]]: societal fetishization of implant surgery.
<<else>>
/*//''Transformation Fetishism'': societal fetishization of implant surgery.//*/
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist is "unset">>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<br>''You are pursuing'' an accentuated societal preference for younger slaves. //[[Abandon|Future Society][$arcologies[0].FSYouthPreferentialist to "unset", $arcologies[0].FSYouthPreferentialistDecoration to 20, $arcologies[0].FSYouthPreferentialistLaw to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSYouthPreferentialistDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSYouthPreferentialist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSYouthPreferentialistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSYouthPreferentialist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSYouthPreferentialistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSYouthPreferentialist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSYouthPreferentialistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSYouthPreferentialist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSYouthPreferentialistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "schoolgirl") || ($assistantAppearance is "shemale")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Youth Preferentialism|Future Society][$arcologies[0].FSYouthPreferentialist to 4, $FSCredits -= 1]]: increased interest in girls just past their majority.
<<else>>
/*//''Youth Preferentialism'': increased interest in girls just past their majority.//*/
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist is "unset">>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<br>''You are pursuing'' a societal preference for older women. //[[Abandon|Future Society][$arcologies[0].FSMaturityPreferentialist to "unset", $arcologies[0].FSMaturityPreferentialistDecoration to 20, $arcologies[0].FSMaturityPreferentialistLaw to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSMaturityPreferentialistDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSMaturityPreferentialist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSMaturityPreferentialistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSMaturityPreferentialist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSMaturityPreferentialistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSMaturityPreferentialist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSMaturityPreferentialistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSMaturityPreferentialist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSMaturityPreferentialistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "businesswoman") || ($assistantAppearance is "goddess")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Maturity Preferentialism|Future Society][$arcologies[0].FSMaturityPreferentialist to 4, $FSCredits -= 1]]: increased interest in mature slaves.
<<else>>
/*//''Maturity Preferentialism'': increased interest in mature slaves.//*/
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist is "unset">>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<br>''You are supporting'' enthusiasm for slaves with girlish figures. //[[Abandon|Future Society][$arcologies[0].FSSlimnessEnthusiast to "unset", $arcologies[0].FSSlimnessEnthusiastDecoration to 20, $arcologies[0].FSSlimnessEnthusiastSMR to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSSlimnessEnthusiastDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSSlimnessEnthusiast >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSSlimnessEnthusiastDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSSlimnessEnthusiast >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSSlimnessEnthusiastDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSSlimnessEnthusiast >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSSlimnessEnthusiastDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSSlimnessEnthusiast >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSSlimnessEnthusiastDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "schoolgirl") || ($assistantAppearance is "shemale")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Slimness Enthusiasm|Future Society][$arcologies[0].FSSlimnessEnthusiast to 4, $FSCredits -= 1]]: a fashion for slaves with girlish figures.
<<else>>
/*//''Slimness Enthusiasm'': a fashion for slaves with girlish figures.//*/
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast is "unset">>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<br>''You are pursuing'' societal hunger for huge assets. //[[Abandon|Future Society][$arcologies[0].FSAssetExpansionist to "unset", $arcologies[0].FSAssetExpansionistDecoration to 20, $arcologies[0].FSAssetExpansionistSMR to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSAssetExpansionistDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSAssetExpansionist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSAssetExpansionistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSAssetExpansionist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSAssetExpansionistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSAssetExpansionist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSAssetExpansionistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSAssetExpansionist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSAssetExpansionistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "goddess") || ($assistantAppearance is "shemale")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Asset Expansionism|Future Society][$arcologies[0].FSAssetExpansionist to 4, $FSCredits -= 1]]: societal hunger for huge assets of whatever origin.
<<else>>
/*//''Asset Expansionism'': societal hunger for huge assets of whatever origin.//*/
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist is "unset">>
<<if $arcologies[0].FSPastoralist != "unset">>
<br>''You are pursuing'' societal normalization of slave milking. //[[Abandon|Future Society][$arcologies[0].FSPastoralist to "unset", $arcologies[0].FSPastoralistDecoration to 20, $arcologies[0].FSPastoralistLaw to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSPastoralistDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSPastoralist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSPastoralistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSPastoralist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSPastoralistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSPastoralist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSPastoralistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSPastoralist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSPastoralistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "goddess") || ($assistantAppearance is "businesswoman")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Slave Pastoralism|Future Society][$arcologies[0].FSPastoralist to 4, $FSCredits -= 1]]: societal acceptance of slave products like milk.
<<else>>
/*//''Slave Pastoralism'': societal acceptance of slave products like milk.//*/
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist is "unset">>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<br>''You are pursuing'' societal reverence for the idealized human form, including height, health and muscle. //[[Abandon|Future Society][$arcologies[0].FSPhysicalIdealist to "unset", $arcologies[0].FSPhysicalIdealistDecoration to 20, $arcologies[0].FSPhysicalIdealistSMR to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSPhysicalIdealistDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSPhysicalIdealist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSPhysicalIdealistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSPhysicalIdealist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSPhysicalIdealistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSPhysicalIdealist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSPhysicalIdealistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSPhysicalIdealist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSPhysicalIdealistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "amazon") || ($assistantAppearance is "monstergirl")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Physical Idealism|Future Society][$arcologies[0].FSPhysicalIdealist to 4, $FSCredits -= 1]]: societal reverence for the idealized human form, including height, health and muscle.
<<else>>
/*//''Physical Idealism'': societal reverence for the idealized human form, including height, health and muscle.//*/
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSNull is "unset">>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<br>''You are pursuing'' a new strain of religion that emphasizes the slaveholding portions of religious history. //[[Abandon|Future Society][$arcologies[0].FSChattelReligionist to "unset", $arcologies[0].FSChattelReligionistDecoration to 20, $arcologies[0].FSChattelReligionistLaw to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSChattelReligionistDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSChattelReligionist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSChattelReligionistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSChattelReligionist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSChattelReligionistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSChattelReligionist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSChattelReligionistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSChattelReligionist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSChattelReligionistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "goddess") || ($assistantAppearance is "monstergirl")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Chattel Religionism|Future Society][$arcologies[0].FSChattelReligionist to 4, $FSCredits -= 1]]: a new strain of religion that emphasizes the slaveholding portions of religious history.
<<else>>
/*//''Chattel Religionism'': a new strain of religion that emphasizes the slaveholding portions of religious history.//*/
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSEgyptianRevivalist is "unset") && ($arcologies[0].FSEdoRevivalist is "unset") && ($arcologies[0].FSArabianRevivalist is "unset") && ($arcologies[0].FSChineseRevivalist is "unset")>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<br>''You are pursuing'' a vision of a new Rome. //[[Abandon|Future Society][$arcologies[0].FSRomanRevivalist to "unset", $arcologies[0].FSRomanRevivalistDecoration to 20, $arcologies[0].FSRomanRevivalistLaw to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSRomanRevivalistDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSRomanRevivalist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSRomanRevivalistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSRomanRevivalist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSRomanRevivalistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSRomanRevivalist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSRomanRevivalistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSRomanRevivalist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSRomanRevivalistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "goddess") || ($assistantAppearance is "amazon")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Roman Revivalism|Future Society][$arcologies[0].FSRomanRevivalist to 4, $FSCredits -= 1]]: a vision of a new Rome.
<<else>>
/*//''Roman Revivalism'': a vision of a new Rome.//*/
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSRomanRevivalist is "unset") && ($arcologies[0].FSEdoRevivalist is "unset") && ($arcologies[0].FSArabianRevivalist is "unset") && ($arcologies[0].FSChineseRevivalist is "unset")>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<br>''You are pursuing'' a vision of Pharaoh's Egypt. //[[Abandon|Future Society][$arcologies[0].FSEgyptianRevivalist to "unset", $arcologies[0].FSEgyptianRevivalistDecoration to 20, $arcologies[0].FSEgyptianRevivalistLaw to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSEgyptianRevivalistDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSEgyptianRevivalist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSEgyptianRevivalistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSEgyptianRevivalist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSEgyptianRevivalistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSEgyptianRevivalist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSEgyptianRevivalistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSEgyptianRevivalist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSEgyptianRevivalistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "amazon") || ($assistantAppearance is "monstergirl")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Egyptian Revivalism|Future Society][$arcologies[0].FSEgyptianRevivalist to 4, $FSCredits -= 1]]: a vision of a Pharaoh's Egypt.
<<else>>
/*//''Egyptian Revivalism'': a vision of Pharaoh's Egypt.//*/
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSRomanRevivalist is "unset") && ($arcologies[0].FSEgyptianRevivalist is "unset") && ($arcologies[0].FSArabianRevivalist is "unset") && ($arcologies[0].FSChineseRevivalist is "unset")>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<br>''You are pursuing'' a vision of Edo Japan. //[[Abandon|Future Society][$arcologies[0].FSEdoRevivalist to "unset", $arcologies[0].FSEdoRevivalistDecoration to 20, $arcologies[0].FSEdoRevivalistLaw to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSEdoRevivalistDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSEdoRevivalist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSEdoRevivalistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSEdoRevivalist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSEdoRevivalistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSEdoRevivalist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSEdoRevivalistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSEdoRevivalist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSEdoRevivalistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "goddess") || ($assistantAppearance is "monstergirl")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Edo Revivalism|Future Society][$arcologies[0].FSEdoRevivalist to 4, $FSCredits -= 1]]: a vision of Edo Japan.
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSRomanRevivalist is "unset") && ($arcologies[0].FSEgyptianRevivalist is "unset") && ($arcologies[0].FSEdoRevivalist is "unset") && ($arcologies[0].FSChineseRevivalist is "unset")>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<br>''You are pursuing'' a vision of the Sultanate of old. //[[Abandon|Future Society][$arcologies[0].FSArabianRevivalist to "unset", $arcologies[0].FSArabianRevivalistDecoration to 20, $arcologies[0].FSArabianRevivalistLaw to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSArabianRevivalistDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSArabianRevivalist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSArabianRevivalistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSArabianRevivalist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSArabianRevivalistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSArabianRevivalist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSArabianRevivalistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSArabianRevivalist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSArabianRevivalistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "businessswoman") || ($assistantAppearance is "monstergirl")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Arabian Revivalism|Future Society][$arcologies[0].FSArabianRevivalist to 4, $FSCredits -= 1]]: a vision of the Sultanate of old.
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSRomanRevivalist is "unset") && ($arcologies[0].FSEgyptianRevivalist is "unset") && ($arcologies[0].FSEdoRevivalist is "unset") && ($arcologies[0].FSArabianRevivalist is "unset")>>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<br>''You are pursuing'' a vision of ancient China. //[[Abandon|Future Society][$arcologies[0].FSChineseRevivalist to "unset", $arcologies[0].FSChineseRevivalistDecoration to 20, $arcologies[0].FSChineseRevivalistLaw to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//<br>
<<switch $arcologies[0].FSChineseRevivalistDecoration>>
<<case 20>>
$arcologies[0].name is not customized to support this goal.
<<if $arcologies[0].FSChineseRevivalist >= 10>>
[[Modify your arcology's internal media to support this goal|Future Society][$arcologies[0].FSChineseRevivalistDecoration to 40, $cash -= 2500]] //Costs ¤2500//
<<else>>
You must advance this goal before customization to support it becomes available.
<</if>>
<<case 40>>
$arcologies[0].name's media is supporting this goal.
<<if $arcologies[0].FSChineseRevivalist >= 30>>
[[Redecorate your arcology's public spaces to support this goal|Future Society][$arcologies[0].FSChineseRevivalistDecoration to 60, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 60>>
$arcologies[0].name's media is supporting this goal, and $arcologies[0].name's public spaces are decorated to support it too.
<<if $arcologies[0].FSChineseRevivalist >= 50>>
[[Station slaves in your arcology's public spaces to promote this goal|Future Society][$arcologies[0].FSChineseRevivalistDecoration to 80, $cash -= 10000]] //Costs ¤10000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 80>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it too.
<<if $arcologies[0].FSChineseRevivalist >= 70>>
[[Customize the exterior of the arcology to support this goal|Future Society][$arcologies[0].FSChineseRevivalistDecoration = 100, $cash -= 20000]] //Costs ¤20000//
<<else>>
You must advance this goal before further customization to support it becomes available.
<</if>>
<<case 100>>
$arcologies[0].name's media is supporting this goal; $arcologies[0].name's public spaces are decorated to support it, and have slaves stationed in them to support it. The exterior of the arcology has been remodeled to support it too; the arcology is fully customized for this goal.
<</switch>>
<<if $PAPublic == 1>>
<<if ($assistantAppearance is "businesswoman") || ($assistantAppearance is "monstergirl")>>
With her $assistantAppearance appearance, $assistantName is a good public mascot for this model.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>''''[[Chinese Revivalism|Future Society][$arcologies[0].FSChineseRevivalist to 4, $FSCredits -= 1]]: a vision of ancient China.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist is "unset">>
<<if $arcologies[0].FSNull != "unset">>
<br>''You are permitting <<if $arcologies[0].FSNull <= 25>>basic<<elseif $arcologies[0].FSNull <= 50>>considerable<<elseif $arcologies[0].FSNull <= 75>>advanced<<else>>absolute<</if>>'' cultural freedom in your arcology.
<<if $arcologies[0].FSNull <= 25>>
//[[Abandon|Future Society][$arcologies[0].FSNull to "unset", $arcologies[0].FSNullDecoration to 20, $arcologies[0].FSNullLaw to 0, $assistantFSAppearance to "default", $FSCredits += 1]]//
<<else>>
//[[Withdraw|Future Society][$arcologies[0].FSNull -= 25, $FSCredits += 1]]//
<</if>>
<<if $FSCredits > 0>>
<<if $arcologies[0].FSNull < $FSLockinLevel>>
<br> [[Advance|Future Society][$arcologies[0].FSNull += 25, $FSCredits -= 1]]: further commitment to allow your arcology's citizens cultural freedom.
<</if>>
<</if>>
<<else>>
<<if $FSCredits > 0>>
<br>[[Multiculturalism|Future Society][$arcologies[0].FSNull to 25, $FSCredits -= 1]]: a commitment to allow your arcology's citizens cultural freedom.
<br> //This option is an alternative to societal advancement, and will not advance naturally.//
<</if>>
<</if>>
<</if>>
<br>
/* FACILITY REDECORATION */
<<if $brothel > 0>>
<<if $brothelDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist is "unset") && ($brothelDecoration is "Supremacist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSSubjugationist is "unset") && ($brothelDecoration is "Subjugationist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist is "unset") && ($brothelDecoration is "Gender Radicalist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist is "unset") && ($brothelDecoration is "Gender Fundamentalist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSPaternalist is "unset") && ($brothelDecoration is "Paternalist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSBodyPurist is "unset") && ($brothelDecoration is "Body Purist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist is "unset") && ($brothelDecoration is "Transformation Fetishist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist is "unset") && ($brothelDecoration is "Youth Preferentialist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist is "unset") && ($brothelDecoration is "Maturity Preferentialist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast is "unset") && ($brothelDecoration is "Slimness Enthusiast")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist is "unset") && ($brothelDecoration is "Asset Expansionist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSPastoralist is "unset") && ($brothelDecoration is "Pastoralist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist is "unset") && ($brothelDecoration is "Physical Idealist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSChattelReligionist is "unset") && ($brothelDecoration is "Chattel Religionist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSDegradationist is "unset") && ($brothelDecoration is "Degradationist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist is "unset") && ($brothelDecoration is "Roman Revivalist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist is "unset") && ($brothelDecoration is "Egyptian Revivalist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist is "unset") && ($brothelDecoration is "Edo Revivalist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist is "unset") && ($brothelDecoration is "Arabian Revivalist")>>
<<set $brothelDecoration to "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist is "unset") && ($brothelDecoration is "Chinese Revivalist")>>
<<set $brothelDecoration to "standard">>
<</if>>
<</if>>
<br>$brothelNameCaps is decorated in $brothelDecoration style.
<<if ($arcologies[0].FSSupremacist >= 20) && ($brothelDecoration != "Supremacist")>>
<br> [[Supremacist redecoration|Future Society][$brothelDecoration to "Supremacist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSubjugationist >= 20) && ($brothelDecoration != "Subjugationist")>>
<br> [[Subjugationist redecoration|Future Society][$brothelDecoration to "Subjugationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderRadicalist >= 20) && ($brothelDecoration != "Gender Radicalist")>>
<br> [[Gender Radicalist redecoration|Future Society][$brothelDecoration to "Gender Radicalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderFundamentalist >= 20) && ($brothelDecoration != "Gender Fundamentalist")>>
<br> [[Gender Fundamentalist redecoration|Future Society][$brothelDecoration to "Gender Fundamentalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPaternalist >= 20) && ($brothelDecoration != "Paternalist")>>
<br> [[Paternalist redecoration|Future Society][$brothelDecoration to "Paternalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSBodyPurist >= 20) && ($brothelDecoration != "Body Purist")>>
<br> [[Body Purist redecoration|Future Society][$brothelDecoration to "Body Purist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSTransformationFetishist >= 20) && ($brothelDecoration != "Transformation Fetishist")>>
<br> [[Transformation Fetishist redecoration|Future Society][$brothelDecoration to "Transformation Fetishist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSYouthPreferentialist >= 20) && ($brothelDecoration != "Youth Preferentialist")>>
<br> [[Youth Preferentialist redecoration|Future Society][$brothelDecoration to "Youth Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSMaturityPreferentialist >= 20) && ($brothelDecoration != "Maturity Preferentialist")>>
<br> [[Maturity Preferentialist redecoration|Future Society][$brothelDecoration to "Maturity Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiast >= 20) && ($brothelDecoration != "Slimness Enthusiast")>>
<br> [[Slimness Enthusiast redecoration|Future Society][$brothelDecoration to "Slimness Enthusiast", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSAssetExpansionist >= 20) && ($brothelDecoration != "Asset Expansionist")>>
<br> [[Asset Expansionist redecoration|Future Society][$brothelDecoration to "Asset Expansionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPastoralist >= 20) && ($brothelDecoration != "Pastoralist")>>
<br> [[Pastoralist redecoration|Future Society][$brothelDecoration to "Pastoralist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPhysicalIdealist >= 20) && ($brothelDecoration != "Physical Idealist")>>
<br> [[Physical Idealist redecoration|Future Society][$brothelDecoration to "Physical Idealist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSChattelReligionist >= 20) && ($brothelDecoration != "Chattel Religionist")>>
<br> [[Chattel Religionist redecoration|Future Society][$brothelDecoration to "Chattel Religionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSDegradationist >= 20) && ($brothelDecoration != "Degradationist")>>
<br> [[Degradationist redecoration|Future Society][$brothelDecoration to "Degradationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSRomanRevivalist >= 20) && ($brothelDecoration != "Roman Revivalist")>>
<br> [[Roman Revivalist redecoration|Future Society][$brothelDecoration to "Roman Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEgyptianRevivalist >= 20) && ($brothelDecoration != "Egyptian Revivalist")>>
<br> [[Egyptian Revivalist redecoration|Future Society][$brothelDecoration to "Egyptian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEdoRevivalist >= 20) && ($brothelDecoration != "Edo Revivalist")>>
<br> [[Edo Revivalist redecoration|Future Society][$brothelDecoration to "Edo Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSArabianRevivalist >= 20) && ($brothelDecoration != "Arabian Revivalist")>>
<br> [[Arabian Revivalist redecoration|Future Society][$brothelDecoration to "Arabian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSChineseRevivalist >= 20) && ($brothelDecoration != "Chinese Revivalist")>>
<br> [[Chinese Revivalist redecoration|Future Society][$brothelDecoration to "Chinese Revivalist", $cash -= 5000]]
<</if>>
<</if>>
<<if $club > 0>>
<<if $clubDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist is "unset") && ($clubDecoration is "Supremacist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSSubjugationist is "unset") && ($clubDecoration is "Subjugationist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist is "unset") && ($clubDecoration is "Gender Radicalist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist is "unset") && ($clubDecoration is "Gender Fundamentalist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSPaternalist is "unset") && ($clubDecoration is "Paternalist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSBodyPurist is "unset") && ($clubDecoration is "Body Purist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist is "unset") && ($clubDecoration is "Transformation Fetishist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist is "unset") && ($clubDecoration is "Youth Preferentialist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist is "unset") && ($clubDecoration is "Maturity Preferentialist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast is "unset") && ($clubDecoration is "Slimness Enthusiast")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist is "unset") && ($clubDecoration is "Asset Expansionist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSPastoralist is "unset") && ($clubDecoration is "Pastoralist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist is "unset") && ($clubDecoration is "Physical Idealist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSChattelReligionist is "unset") && ($clubDecoration is "Chattel Religionist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSDegradationist is "unset") && ($clubDecoration is "Degradationist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist is "unset") && ($clubDecoration is "Roman Revivalist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist is "unset") && ($clubDecoration is "Egyptian Revivalist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist is "unset") && ($clubDecoration is "Edo Revivalist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist is "unset") && ($clubDecoration is "Arabian Revivalist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist is "unset") && ($clubDecoration is "Chinese Revivalist")>>
<<set $clubDecoration to "standard">>
<</if>>
<</if>>
<br>$clubNameCaps is decorated in $clubDecoration style.
<<if ($arcologies[0].FSSupremacist >= 20) && ($clubDecoration != "Supremacist")>>
<br> [[Supremacist redecoration|Future Society][$clubDecoration to "Supremacist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSubjugationist >= 20) && ($clubDecoration != "Subjugationist")>>
<br> [[Subjugationist redecoration|Future Society][$clubDecoration to "Subjugationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderRadicalist >= 20) && ($clubDecoration != "Gender Radicalist")>>
<br> [[Gender Radicalist redecoration|Future Society][$clubDecoration to "Gender Radicalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderFundamentalist >= 20) && ($clubDecoration != "Gender Fundamentalist")>>
<br> [[Gender Fundamentalist redecoration|Future Society][$clubDecoration to "Gender Fundamentalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPaternalist >= 20) && ($clubDecoration != "Paternalist")>>
<br> [[Paternalist redecoration|Future Society][$clubDecoration to "Paternalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSBodyPurist >= 20) && ($clubDecoration != "Body Purist")>>
<br> [[Body Purist redecoration|Future Society][$clubDecoration to "Body Purist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSTransformationFetishist >= 20) && ($clubDecoration != "Transformation Fetishist")>>
<br> [[Transformation Fetishist redecoration|Future Society][$clubDecoration to "Transformation Fetishist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSYouthPreferentialist >= 20) && ($clubDecoration != "Youth Preferentialist")>>
<br> [[Youth Preferentialist redecoration|Future Society][$clubDecoration to "Youth Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSMaturityPreferentialist >= 20) && ($clubDecoration != "Maturity Preferentialist")>>
<br> [[Maturity Preferentialist redecoration|Future Society][$clubDecoration to "Maturity Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiast >= 20) && ($clubDecoration != "Slimness Enthusiast")>>
<br> [[Slimness Enthusiast redecoration|Future Society][$clubDecoration to "Slimness Enthusiast", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSAssetExpansionist >= 20) && ($clubDecoration != "Asset Expansionist")>>
<br> [[Asset Expansionist redecoration|Future Society][$clubDecoration to "Asset Expansionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPastoralist >= 20) && ($clubDecoration != "Pastoralist")>>
<br> [[Pastoralist redecoration|Future Society][$clubDecoration to "Pastoralist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPhysicalIdealist >= 20) && ($clubDecoration != "Physical Idealist")>>
<br> [[Physical Idealist redecoration|Future Society][$clubDecoration to "Physical Idealist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSChattelReligionist >= 20) && ($clubDecoration != "Chattel Religionist")>>
<br> [[Chattel Religionist redecoration|Future Society][$clubDecoration to "Chattel Religionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSDegradationist >= 20) && ($clubDecoration != "Degradationist")>>
<br> [[Degradationist redecoration|Future Society][$clubDecoration to "Degradationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSRomanRevivalist >= 20) && ($clubDecoration != "Roman Revivalist")>>
<br> [[Roman Revivalist redecoration|Future Society][$clubDecoration to "Roman Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEgyptianRevivalist >= 20) && ($clubDecoration != "Egyptian Revivalist")>>
<br> [[Egyptian Revivalist redecoration|Future Society][$clubDecoration to "Egyptian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEdoRevivalist >= 20) && ($clubDecoration != "Edo Revivalist")>>
<br> [[Edo Revivalist redecoration|Future Society][$clubDecoration to "Edo Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSArabianRevivalist >= 20) && ($clubDecoration != "Arabian Revivalist")>>
<br> [[Arabian Revivalist redecoration|Future Society][$clubDecoration to "Arabian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSChineseRevivalist >= 20) && ($clubDecoration != "Chinese Revivalist")>>
<br> [[Chinese Revivalist redecoration|Future Society][$clubDecoration to "Chinese Revivalist", $cash -= 5000]]
<</if>>
<</if>>
<<if $dairy > 0>>
<<if $dairyDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist is "unset") && ($dairyDecoration is "Supremacist")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSSubjugationist is "unset") && ($dairyDecoration is "Subjugationist")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist is "unset") && ($dairyDecoration is "Gender Radicalist")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist is "unset") && ($dairyDecoration is "Gender Fundamentalist")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSPaternalist is "unset") && ($dairyDecoration is "Paternalist")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSBodyPurist is "unset") && ($dairyDecoration is "Body Purist")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist is "unset") && ($dairyDecoration is "Transformation Fetishist")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist is "unset") && ($dairyDecoration is "Youth Preferentialist")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist is "unset") && ($dairyDecoration is "Maturity Preferentialist")>>
<<set $clubDecoration to "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast is "unset") && ($dairyDecoration is "Slimness Enthusiast")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist is "unset") && ($dairyDecoration is "Asset Expansionist")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSPastoralist is "unset") && ($dairyDecoration is "Pastoralist")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist is "unset") && ($dairyDecoration is "Physical Idealist")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSChattelReligionist is "unset") && ($dairyDecoration is "Chattel Religionist")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSDegradationist is "unset") && ($dairyDecoration is "Degradationist")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist is "unset") && ($dairyDecoration is "Roman Revivalist")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist is "unset") && ($dairyDecoration is "Egyptian Revivalist")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist is "unset") && ($dairyDecoration is "Edo Revivalist")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist is "unset") && ($dairyDecoration is "Arabian Revivalist")>>
<<set $dairyDecoration to "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist is "unset") && ($dairyDecoration is "Chinese Revivalist")>>
<<set $dairyDecoration to "standard">>
<</if>>
<</if>>
<br>$dairyNameCaps is decorated in $dairyDecoration style.
<<if ($arcologies[0].FSSupremacist >= 20) && ($dairyDecoration != "Supremacist")>>
<br> [[Supremacist redecoration|Future Society][$dairyDecoration to "Supremacist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSubjugationist >= 20) && ($dairyDecoration != "Subjugationist")>>
<br> [[Subjugationist redecoration|Future Society][$dairyDecoration to "Subjugationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderRadicalist >= 20) && ($dairyDecoration != "Gender Radicalist")>>
<br> [[Gender Radicalist redecoration|Future Society][$dairyDecoration to "Gender Radicalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderFundamentalist >= 20) && ($dairyDecoration != "Gender Fundamentalist")>>
<br> [[Gender Fundamentalist redecoration|Future Society][$dairyDecoration to "Gender Fundamentalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPaternalist >= 20) && ($dairyDecoration != "Paternalist")>>
<br> [[Paternalist redecoration|Future Society][$dairyDecoration to "Paternalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSBodyPurist >= 20) && ($dairyDecoration != "Body Purist")>>
<br> [[Body Purist redecoration|Future Society][$dairyDecoration to "Body Purist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSTransformationFetishist >= 20) && ($dairyDecoration != "Transformation Fetishist")>>
<br> [[Transformation Fetishist redecoration|Future Society][$dairyDecoration to "Transformation Fetishist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSYouthPreferentialist >= 20) && ($dairyDecoration != "Youth Preferentialist")>>
<br> [[Youth Preferentialist redecoration|Future Society][$dairyDecoration to "Youth Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSMaturityPreferentialist >= 20) && ($dairyDecoration != "Maturity Preferentialist")>>
<br> [[Maturity Preferentialist redecoration|Future Society][$dairyDecoration to "Maturity Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiast >= 20) && ($dairyDecoration != "Slimness Enthusiast")>>
<br> [[Slimness Enthusiast redecoration|Future Society][$dairyDecoration to "Slimness Enthusiast", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSAssetExpansionist >= 20) && ($dairyDecoration != "Asset Expansionist")>>
<br> [[Asset Expansionist redecoration|Future Society][$dairyDecoration to "Asset Expansionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPastoralist >= 20) && ($dairyDecoration != "Pastoralist")>>
<br> [[Pastoralist redecoration|Future Society][$dairyDecoration to "Pastoralist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPhysicalIdealist >= 20) && ($dairyDecoration != "Physical Idealist")>>
<br> [[Physical Idealist redecoration|Future Society][$dairyDecoration to "Physical Idealist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSChattelReligionist >= 20) && ($dairyDecoration != "Chattel Religionist")>>
<br> [[Chattel Religionist redecoration|Future Society][$dairyDecoration to "Chattel Religionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSDegradationist >= 20) && ($dairyDecoration != "Degradationist")>>
<br> [[Degradationist redecoration|Future Society][$dairyDecoration to "Degradationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSRomanRevivalist >= 20) && ($dairyDecoration != "Roman Revivalist")>>
<br> [[Roman Revivalist redecoration|Future Society][$dairyDecoration to "Roman Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEgyptianRevivalist >= 20) && ($dairyDecoration != "Egyptian Revivalist")>>
<br> [[Egyptian Revivalist redecoration|Future Society][$dairyDecoration to "Egyptian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEdoRevivalist >= 20) && ($dairyDecoration != "Edo Revivalist")>>
<br> [[Edo Revivalist redecoration|Future Society][$dairyDecoration to "Edo Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSArabianRevivalist >= 20) && ($dairyDecoration != "Arabian Revivalist")>>
<br> [[Arabian Revivalist redecoration|Future Society][$dairyDecoration to "Arabian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSChineseRevivalist >= 20) && ($dairyDecoration != "Chinese Revivalist")>>
<br> [[Chinese Revivalist redecoration|Future Society][$dairyDecoration to "Chinese Revivalist", $cash -= 5000]]
<</if>>
<</if>>
<<if $spa > 0>>
<<if $spaDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist is "unset") && ($spaDecoration is "Supremacist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSSubjugationist is "unset") && ($spaDecoration is "Subjugationist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist is "unset") && ($spaDecoration is "Gender Radicalist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist is "unset") && ($spaDecoration is "Gender Fundamentalist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSPaternalist is "unset") && ($spaDecoration is "Paternalist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSBodyPurist is "unset") && ($spaDecoration is "Body Purist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist is "unset") && ($spaDecoration is "Transformation Fetishist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist is "unset") && ($spaDecoration is "Youth Preferentialist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist is "unset") && ($spaDecoration is "Maturity Preferentialist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast is "unset") && ($spaDecoration is "Slimness Enthusiast")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist is "unset") && ($spaDecoration is "Asset Expansionist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSPastoralist is "unset") && ($spaDecoration is "Pastoralist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist is "unset") && ($spaDecoration is "Physical Idealist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSChattelReligionist is "unset") && ($spaDecoration is "Chattel Religionist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSDegradationist is "unset") && ($spaDecoration is "Degradationist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist is "unset") && ($spaDecoration is "Roman Revivalist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist is "unset") && ($spaDecoration is "Egyptian Revivalist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist is "unset") && ($spaDecoration is "Edo Revivalist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist is "unset") && ($spaDecoration is "Arabian Revivalist")>>
<<set $spaDecoration to "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist is "unset") && ($spaDecoration is "Chinese Revivalist")>>
<<set $spaDecoration to "standard">>
<</if>>
<</if>>
<br>$spaNameCaps is decorated in $spaDecoration style.
<<if ($arcologies[0].FSSupremacist >= 20) && ($spaDecoration != "Supremacist")>>
<br> [[Supremacist redecoration|Future Society][$spaDecoration to "Supremacist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSubjugationist >= 20) && ($spaDecoration != "Subjugationist")>>
<br> [[Subjugationist redecoration|Future Society][$spaDecoration to "Subjugationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderRadicalist >= 20) && ($spaDecoration != "Gender Radicalist")>>
<br> [[Gender Radicalist redecoration|Future Society][$spaDecoration to "Gender Radicalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderFundamentalist >= 20) && ($spaDecoration != "Gender Fundamentalist")>>
<br> [[Gender Fundamentalist redecoration|Future Society][$spaDecoration to "Gender Fundamentalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPaternalist >= 20) && ($spaDecoration != "Paternalist")>>
<br> [[Paternalist redecoration|Future Society][$spaDecoration to "Paternalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSBodyPurist >= 20) && ($spaDecoration != "Body Purist")>>
<br> [[Body Purist redecoration|Future Society][$spaDecoration to "Body Purist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSTransformationFetishist >= 20) && ($spaDecoration != "Transformation Fetishist")>>
<br> [[Transformation Fetishist redecoration|Future Society][$spaDecoration to "Transformation Fetishist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSYouthPreferentialist >= 20) && ($spaDecoration != "Youth Preferentialist")>>
<br> [[Youth Preferentialist redecoration|Future Society][$spaDecoration to "Youth Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSMaturityPreferentialist >= 20) && ($spaDecoration != "Maturity Preferentialist")>>
<br> [[Maturity Preferentialist redecoration|Future Society][$spaDecoration to "Maturity Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiast >= 20) && ($spaDecoration != "Slimness Enthusiast")>>
<br> [[Slimness Enthusiast redecoration|Future Society][$spaDecoration to "Slimness Enthusiast", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSAssetExpansionist >= 20) && ($spaDecoration != "Asset Expansionist")>>
<br> [[Asset Expansionist redecoration|Future Society][$spaDecoration to "Asset Expansionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPastoralist >= 20) && ($spaDecoration != "Pastoralist")>>
<br> [[Pastoralist redecoration|Future Society][$spaDecoration to "Pastoralist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPhysicalIdealist >= 20) && ($spaDecoration != "Physical Idealist")>>
<br> [[Physical Idealist redecoration|Future Society][$spaDecoration to "Physical Idealist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSChattelReligionist >= 20) && ($spaDecoration != "Chattel Religionist")>>
<br> [[Chattel Religionist redecoration|Future Society][$spaDecoration to "Chattel Religionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSDegradationist >= 20) && ($spaDecoration != "Degradationist")>>
<br> [[Degradationist redecoration|Future Society][$spaDecoration to "Degradationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSRomanRevivalist >= 20) && ($spaDecoration != "Roman Revivalist")>>
<br> [[Roman Revivalist redecoration|Future Society][$spaDecoration to "Roman Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEgyptianRevivalist >= 20) && ($spaDecoration != "Egyptian Revivalist")>>
<br> [[Egyptian Revivalist redecoration|Future Society][$spaDecoration to "Egyptian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEdoRevivalist >= 20) && ($spaDecoration != "Edo Revivalist")>>
<br> [[Edo Revivalist redecoration|Future Society][$spaDecoration to "Edo Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSArabianRevivalist >= 20) && ($spaDecoration != "Arabian Revivalist")>>
<br> [[Arabian Revivalist redecoration|Future Society][$spaDecoration to "Arabian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSChineseRevivalist >= 20) && ($spaDecoration != "Chinese Revivalist")>>
<br> [[Chinese Revivalist redecoration|Future Society][$spaDecoration to "Chinese Revivalist", $cash -= 5000]]
<</if>>
<</if>>
<<if $clinic > 0>>
<<if $clinicDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist is "unset") && ($clinicDecoration is "Supremacist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSSubjugationist is "unset") && ($clinicDecoration is "Subjugationist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist is "unset") && ($clinicDecoration is "Gender Radicalist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist is "unset") && ($clinicDecoration is "Gender Fundamentalist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSPaternalist is "unset") && ($clinicDecoration is "Paternalist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSBodyPurist is "unset") && ($clinicDecoration is "Body Purist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist is "unset") && ($clinicDecoration is "Transformation Fetishist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist is "unset") && ($clinicDecoration is "Youth Preferentialist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist is "unset") && ($clinicDecoration is "Maturity Preferentialist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast is "unset") && ($clinicDecoration is "Slimness Enthusiast")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist is "unset") && ($clinicDecoration is "Asset Expansionist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSPastoralist is "unset") && ($clinicDecoration is "Pastoralist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist is "unset") && ($clinicDecoration is "Physical Idealist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSChattelReligionist is "unset") && ($clinicDecoration is "Chattel Religionist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSDegradationist is "unset") && ($clinicDecoration is "Degradationist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist is "unset") && ($clinicDecoration is "Roman Revivalist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist is "unset") && ($clinicDecoration is "Egyptian Revivalist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist is "unset") && ($clinicDecoration is "Edo Revivalist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist is "unset") && ($clinicDecoration is "Arabian Revivalist")>>
<<set $clinicDecoration to "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist is "unset") && ($clinicDecoration is "Chinese Revivalist")>>
<<set $clinicDecoration to "standard">>
<</if>>
<</if>>
<br>$clinicNameCaps is decorated in $clinicDecoration style.
<<if ($arcologies[0].FSSupremacist >= 20) && ($clinicDecoration != "Supremacist")>>
<br> [[Supremacist redecoration|Future Society][$clinicDecoration to "Supremacist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSubjugationist >= 20) && ($clinicDecoration != "Subjugationist")>>
<br> [[Subjugationist redecoration|Future Society][$clinicDecoration to "Subjugationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderRadicalist >= 20) && ($clinicDecoration != "Gender Radicalist")>>
<br> [[Gender Radicalist redecoration|Future Society][$clinicDecoration to "Gender Radicalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderFundamentalist >= 20) && ($clinicDecoration != "Gender Fundamentalist")>>
<br> [[Gender Fundamentalist redecoration|Future Society][$clinicDecoration to "Gender Fundamentalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPaternalist >= 20) && ($clinicDecoration != "Paternalist")>>
<br> [[Paternalist redecoration|Future Society][$clinicDecoration to "Paternalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSBodyPurist >= 20) && ($clinicDecoration != "Body Purist")>>
<br> [[Body Purist redecoration|Future Society][$clinicDecoration to "Body Purist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSTransformationFetishist >= 20) && ($clinicDecoration != "Transformation Fetishist")>>
<br> [[Transformation Fetishist redecoration|Future Society][$clinicDecoration to "Transformation Fetishist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSYouthPreferentialist >= 20) && ($clinicDecoration != "Youth Preferentialist")>>
<br> [[Youth Preferentialist redecoration|Future Society][$clinicDecoration to "Youth Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSMaturityPreferentialist >= 20) && ($clinicDecoration != "Maturity Preferentialist")>>
<br> [[Maturity Preferentialist redecoration|Future Society][$clinicDecoration to "Maturity Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiast >= 20) && ($clinicDecoration != "Slimness Enthusiast")>>
<br> [[Slimness Enthusiast redecoration|Future Society][$clinicDecoration to "Slimness Enthusiast", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSAssetExpansionist >= 20) && ($clinicDecoration != "Asset Expansionist")>>
<br> [[Asset Expansionist redecoration|Future Society][$clinicDecoration to "Asset Expansionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPastoralist >= 20) && ($clinicDecoration != "Pastoralist")>>
<br> [[Pastoralist redecoration|Future Society][$clinicDecoration to "Pastoralist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPhysicalIdealist >= 20) && ($clinicDecoration != "Physical Idealist")>>
<br> [[Physical Idealist redecoration|Future Society][$clinicDecoration to "Physical Idealist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSChattelReligionist >= 20) && ($clinicDecoration != "Chattel Religionist")>>
<br> [[Chattel Religionist redecoration|Future Society][$clinicDecoration to "Chattel Religionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSDegradationist >= 20) && ($clinicDecoration != "Degradationist")>>
<br> [[Degradationist redecoration|Future Society][$clinicDecoration to "Degradationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSRomanRevivalist >= 20) && ($clinicDecoration != "Roman Revivalist")>>
<br> [[Roman Revivalist redecoration|Future Society][$clinicDecoration to "Roman Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEgyptianRevivalist >= 20) && ($clinicDecoration != "Egyptian Revivalist")>>
<br> [[Egyptian Revivalist redecoration|Future Society][$clinicDecoration to "Egyptian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEdoRevivalist >= 20) && ($clinicDecoration != "Edo Revivalist")>>
<br> [[Edo Revivalist redecoration|Future Society][$clinicDecoration to "Edo Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSArabianRevivalist >= 20) && ($clinicDecoration != "Arabian Revivalist")>>
<br> [[Arabian Revivalist redecoration|Future Society][$clinicDecoration to "Arabian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSChineseRevivalist >= 20) && ($clinicDecoration != "Chinese Revivalist")>>
<br> [[Chinese Revivalist redecoration|Future Society][$clinicDecoration to "Chinese Revivalist", $cash -= 5000]]
<</if>>
<</if>>
<<if $schoolroom > 0>>
<<if $schoolroomDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist is "unset") && ($schoolroomDecoration is "Supremacist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSSubjugationist is "unset") && ($schoolroomDecoration is "Subjugationist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist is "unset") && ($schoolroomDecoration is "Gender Radicalist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist is "unset") && ($schoolroomDecoration is "Gender Fundamentalist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSPaternalist is "unset") && ($schoolroomDecoration is "Paternalist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSBodyPurist is "unset") && ($schoolroomDecoration is "Body Purist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist is "unset") && ($schoolroomDecoration is "Transformation Fetishist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist is "unset") && ($schoolroomDecoration is "Youth Preferentialist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist is "unset") && ($schoolroomDecoration is "Maturity Preferentialist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast is "unset") && ($schoolroomDecoration is "Slimness Enthusiast")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist is "unset") && ($schoolroomDecoration is "Asset Expansionist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSPastoralist is "unset") && ($schoolroomDecoration is "Pastoralist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist is "unset") && ($schoolroomDecoration is "Physical Idealist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSChattelReligionist is "unset") && ($schoolroomDecoration is "Chattel Religionist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSDegradationist is "unset") && ($schoolroomDecoration is "Degradationist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist is "unset") && ($schoolroomDecoration is "Roman Revivalist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist is "unset") && ($schoolroomDecoration is "Egyptian Revivalist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist is "unset") && ($schoolroomDecoration is "Edo Revivalist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist is "unset") && ($schoolroomDecoration is "Arabian Revivalist")>>
<<set $schoolroomDecoration to "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist is "unset") && ($schoolroomDecoration is "Chinese Revivalist")>>
<<set $schoolroomDecoration to "standard">>
<</if>>
<</if>>
<br>$schoolroomNameCaps is decorated in $schoolroomDecoration style.
<<if ($arcologies[0].FSSupremacist >= 20) && ($schoolroomDecoration != "Supremacist")>>
<br> [[Supremacist redecoration|Future Society][$schoolroomDecoration to "Supremacist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSubjugationist >= 20) && ($schoolroomDecoration != "Subjugationist")>>
<br> [[Subjugationist redecoration|Future Society][$schoolroomDecoration to "Subjugationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderRadicalist >= 20) && ($schoolroomDecoration != "Gender Radicalist")>>
<br> [[Gender Radicalist redecoration|Future Society][$schoolroomDecoration to "Gender Radicalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderFundamentalist >= 20) && ($schoolroomDecoration != "Gender Fundamentalist")>>
<br> [[Gender Fundamentalist redecoration|Future Society][$schoolroomDecoration to "Gender Fundamentalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPaternalist >= 20) && ($schoolroomDecoration != "Paternalist")>>
<br> [[Paternalist redecoration|Future Society][$schoolroomDecoration to "Paternalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSBodyPurist >= 20) && ($schoolroomDecoration != "Body Purist")>>
<br> [[Body Purist redecoration|Future Society][$schoolroomDecoration to "Body Purist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSTransformationFetishist >= 20) && ($schoolroomDecoration != "Transformation Fetishist")>>
<br> [[Transformation Fetishist redecoration|Future Society][$schoolroomDecoration to "Transformation Fetishist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSYouthPreferentialist >= 20) && ($schoolroomDecoration != "Youth Preferentialist")>>
<br> [[Youth Preferentialist redecoration|Future Society][$schoolroomDecoration to "Youth Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSMaturityPreferentialist >= 20) && ($schoolroomDecoration != "Maturity Preferentialist")>>
<br> [[Maturity Preferentialist redecoration|Future Society][$schoolroomDecoration to "Maturity Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiast >= 20) && ($schoolroomDecoration != "Slimness Enthusiast")>>
<br> [[Slimness Enthusiast redecoration|Future Society][$schoolroomDecoration to "Slimness Enthusiast", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSAssetExpansionist >= 20) && ($schoolroomDecoration != "Asset Expansionist")>>
<br> [[Asset Expansionist redecoration|Future Society][$schoolroomDecoration to "Asset Expansionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPastoralist >= 20) && ($schoolroomDecoration != "Pastoralist")>>
<br> [[Pastoralist redecoration|Future Society][$schoolroomDecoration to "Pastoralist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPhysicalIdealist >= 20) && ($schoolroomDecoration != "Physical Idealist")>>
<br> [[Physical Idealist redecoration|Future Society][$schoolroomDecoration to "Physical Idealist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSChattelReligionist >= 20) && ($schoolroomDecoration != "Chattel Religionist")>>
<br> [[Chattel Religionist redecoration|Future Society][$schoolroomDecoration to "Chattel Religionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSDegradationist >= 20) && ($schoolroomDecoration != "Degradationist")>>
<br>
[[Degradationist redecoration|Future Society][$schoolroomDecoration to "Degradationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSRomanRevivalist >= 20) && ($schoolroomDecoration != "Roman Revivalist")>>
<br> [[Roman Revivalist redecoration|Future Society][$schoolroomDecoration to "Roman Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEgyptianRevivalist >= 20) && ($schoolroomDecoration != "Egyptian Revivalist")>>
<br> [[Egyptian Revivalist redecoration|Future Society][$schoolroomDecoration to "Egyptian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEdoRevivalist >= 20) && ($schoolroomDecoration != "Edo Revivalist")>>
<br> [[Edo Revivalist redecoration|Future Society][$schoolroomDecoration to "Edo Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSArabianRevivalist >= 20) && ($schoolroomDecoration != "Arabian Revivalist")>>
<br> [[Arabian Revivalist redecoration|Future Society][$schoolroomDecoration to "Arabian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSChineseRevivalist >= 20) && ($schoolroomDecoration != "Chinese Revivalist")>>
<br> [[Chinese Revivalist redecoration|Future Society][$schoolroomDecoration to "Chinese Revivalist", $cash -= 5000]]
<</if>>
<</if>>
<<if $cellblock > 0>>
<<if $cellblockDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist is "unset") && ($cellblockDecoration is "Supremacist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSSubjugationist is "unset") && ($cellblockDecoration is "Subjugationist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist is "unset") && ($cellblockDecoration is "Gender Radicalist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist is "unset") && ($cellblockDecoration is "Gender Fundamentalist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSPaternalist is "unset") && ($cellblockDecoration is "Paternalist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSBodyPurist is "unset") && ($cellblockDecoration is "Body Purist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist is "unset") && ($cellblockDecoration is "Transformation Fetishist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist is "unset") && ($cellblockDecoration is "Youth Preferentialist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist is "unset") && ($cellblockDecoration is "Maturity Preferentialist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast is "unset") && ($cellblockDecoration is "Slimness Enthusiast")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist is "unset") && ($cellblockDecoration is "Asset Expansionist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSPastoralist is "unset") && ($cellblockDecoration is "Pastoralist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist is "unset") && ($cellblockDecoration is "Physical Idealist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSChattelReligionist is "unset") && ($cellblockDecoration is "Chattel Religionist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSDegradationist is "unset") && ($cellblockDecoration is "Degradationist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist is "unset") && ($cellblockDecoration is "Roman Revivalist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist is "unset") && ($cellblockDecoration is "Egyptian Revivalist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist is "unset") && ($cellblockDecoration is "Edo Revivalist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist is "unset") && ($cellblockDecoration is "Arabian Revivalist")>>
<<set $cellblockDecoration to "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist is "unset") && ($cellblockDecoration is "Chinese Revivalist")>>
<<set $cellblockDecoration to "standard">>
<</if>>
<</if>>
<br>$cellblockNameCaps is decorated in $cellblockDecoration style.
<<if ($arcologies[0].FSSupremacist >= 20) && ($cellblockDecoration != "Supremacist")>>
<br> [[Supremacist redecoration|Future Society][$cellblockDecoration to "Supremacist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSubjugationist >= 20) && ($cellblockDecoration != "Subjugationist")>>
<br> [[Subjugationist redecoration|Future Society][$cellblockDecoration to "Subjugationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderRadicalist >= 20) && ($cellblockDecoration != "Gender Radicalist")>>
<br> [[Gender Radicalist redecoration|Future Society][$cellblockDecoration to "Gender Radicalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderFundamentalist >= 20) && ($cellblockDecoration != "Gender Fundamentalist")>>
<br> [[Gender Fundamentalist redecoration|Future Society][$cellblockDecoration to "Gender Fundamentalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPaternalist >= 20) && ($cellblockDecoration != "Paternalist")>>
<br> [[Paternalist redecoration|Future Society][$cellblockDecoration to "Paternalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSBodyPurist >= 20) && ($cellblockDecoration != "Body Purist")>>
<br> [[Body Purist redecoration|Future Society][$cellblockDecoration to "Body Purist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSTransformationFetishist >= 20) && ($cellblockDecoration != "Transformation Fetishist")>>
<br> [[Transformation Fetishist redecoration|Future Society][$cellblockDecoration to "Transformation Fetishist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSYouthPreferentialist >= 20) && ($cellblockDecoration != "Youth Preferentialist")>>
<br> [[Youth Preferentialist redecoration|Future Society][$cellblockDecoration to "Youth Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSMaturityPreferentialist >= 20) && ($cellblockDecoration != "Maturity Preferentialist")>>
<br> [[Maturity Preferentialist redecoration|Future Society][$cellblockDecoration to "Maturity Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiast >= 20) && ($cellblockDecoration != "Slimness Enthusiast")>>
<br> [[Slimness Enthusiast redecoration|Future Society][$cellblockDecoration to "Slimness Enthusiast", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSAssetExpansionist >= 20) && ($cellblockDecoration != "Asset Expansionist")>>
<br> [[Asset Expansionist redecoration|Future Society][$cellblockDecoration to "Asset Expansionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPastoralist >= 20) && ($cellblockDecoration != "Pastoralist")>>
<br> [[Pastoralist redecoration|Future Society][$cellblockDecoration to "Pastoralist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPhysicalIdealist >= 20) && ($cellblockDecoration != "Physical Idealist")>>
<br> [[Physical Idealist redecoration|Future Society][$cellblockDecoration to "Physical Idealist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSChattelReligionist >= 20) && ($cellblockDecoration != "Chattel Religionist")>>
<br> [[Chattel Religionist redecoration|Future Society][$cellblockDecoration to "Chattel Religionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSDegradationist >= 20) && ($cellblockDecoration != "Degradationist")>>
<br> [[Degradationist redecoration|Future Society][$cellblockDecoration to "Degradationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSRomanRevivalist >= 20) && ($cellblockDecoration != "Roman Revivalist")>>
<br> [[Roman Revivalist redecoration|Future Society][$cellblockDecoration to "Roman Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEgyptianRevivalist >= 20) && ($cellblockDecoration != "Egyptian Revivalist")>>
<br> [[Egyptian Revivalist redecoration|Future Society][$cellblockDecoration to "Egyptian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEdoRevivalist >= 20) && ($cellblockDecoration != "Edo Revivalist")>>
<br> [[Edo Revivalist redecoration|Future Society][$cellblockDecoration to "Edo Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSArabianRevivalist >= 20) && ($cellblockDecoration != "Arabian Revivalist")>>
<br> [[Arabian Revivalist redecoration|Future Society][$cellblockDecoration to "Arabian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSChineseRevivalist >= 20) && ($cellblockDecoration != "Chinese Revivalist")>>
<br> [[Chinese Revivalist redecoration|Future Society][$cellblockDecoration to "Chinese Revivalist", $cash -= 5000]]
<</if>>
<</if>>
<<if $servantsQuarters > 0>>
<<if $servantsQuartersDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist is "unset") && ($servantsQuartersDecoration is "Supremacist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSSubjugationist is "unset") && ($servantsQuartersDecoration is "Subjugationist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist is "unset") && ($servantsQuartersDecoration is "Gender Radicalist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist is "unset") && ($servantsQuartersDecoration is "Gender Fundamentalist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSPaternalist is "unset") && ($servantsQuartersDecoration is "Paternalist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSBodyPurist is "unset") && ($servantsQuartersDecoration is "Body Purist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist is "unset") && ($servantsQuartersDecoration is "Transformation Fetishist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist is "unset") && ($servantsQuartersDecoration is "Youth Preferentialist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist is "unset") && ($servantsQuartersDecoration is "Maturity Preferentialist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast is "unset") && ($servantsQuartersDecoration is "Slimness Enthusiast")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist is "unset") && ($servantsQuartersDecoration is "Asset Expansionist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSPastoralist is "unset") && ($servantsQuartersDecoration is "Pastoralist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist is "unset") && ($servantsQuartersDecoration is "Physical Idealist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSChattelReligionist is "unset") && ($servantsQuartersDecoration is "Chattel Religionist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSDegradationist is "unset") && ($servantsQuartersDecoration is "Degradationist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist is "unset") && ($servantsQuartersDecoration is "Roman Revivalist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist is "unset") && ($servantsQuartersDecoration is "Egyptian Revivalist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist is "unset") && ($servantsQuartersDecoration is "Edo Revivalist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist is "unset") && ($servantsQuartersDecoration is "Arabian Revivalist")>>
<<set $servantsQuartersDecoration to "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist is "unset") && ($servantsQuartersDecoration is "Chinese Revivalist")>>
<<set $servantsQuartersDecoration to "standard">>
<</if>>
<</if>>
<br>$servantsQuartersNameCaps is decorated in $servantsQuartersDecoration style.
<<if ($arcologies[0].FSSupremacist >= 20) && ($servantsQuartersDecoration != "Supremacist")>>
<br> [[Supremacist redecoration|Future Society][$servantsQuartersDecoration to "Supremacist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSubjugationist >= 20) && ($servantsQuartersDecoration != "Subjugationist")>>
<br> [[Subjugationist redecoration|Future Society][$servantsQuartersDecoration to "Subjugationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderRadicalist >= 20) && ($servantsQuartersDecoration != "Gender Radicalist")>>
<br> [[Gender Radicalist redecoration|Future Society][$servantsQuartersDecoration to "Gender Radicalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderFundamentalist >= 20) && ($servantsQuartersDecoration != "Gender Fundamentalist")>>
<br> [[Gender Fundamentalist redecoration|Future Society][$servantsQuartersDecoration to "Gender Fundamentalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPaternalist >= 20) && ($servantsQuartersDecoration != "Paternalist")>>
<br> [[Paternalist redecoration|Future Society][$servantsQuartersDecoration to "Paternalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSBodyPurist >= 20) && ($servantsQuartersDecoration != "Body Purist")>>
<br> [[Body Purist redecoration|Future Society][$servantsQuartersDecoration to "Body Purist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSTransformationFetishist >= 20) && ($servantsQuartersDecoration != "Transformation Fetishist")>>
<br> [[Transformation Fetishist redecoration|Future Society][$servantsQuartersDecoration to "Transformation Fetishist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSYouthPreferentialist >= 20) && ($servantsQuartersDecoration != "Youth Preferentialist")>>
<br> [[Youth Preferentialist redecoration|Future Society][$servantsQuartersDecoration to "Youth Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSMaturityPreferentialist >= 20) && ($servantsQuartersDecoration != "Maturity Preferentialist")>>
<br> [[Maturity Preferentialist redecoration|Future Society][$servantsQuartersDecoration to "Maturity Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiast >= 20) && ($servantsQuartersDecoration != "Slimness Enthusiast")>>
<br> [[Slimness Enthusiast redecoration|Future Society][$servantsQuartersDecoration to "Slimness Enthusiast", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSAssetExpansionist >= 20) && ($servantsQuartersDecoration != "Asset Expansionist")>>
<br> [[Asset Expansionist redecoration|Future Society][$servantsQuartersDecoration to "Asset Expansionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPastoralist >= 20) && ($servantsQuartersDecoration != "Pastoralist")>>
<br> [[Pastoralist redecoration|Future Society][$servantsQuartersDecoration to "Pastoralist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPhysicalIdealist >= 20) && ($servantsQuartersDecoration != "Physical Idealist")>>
<br> [[Physical Idealist redecoration|Future Society][$servantsQuartersDecoration to "Physical Idealist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSChattelReligionist >= 20) && ($servantsQuartersDecoration != "Chattel Religionist")>>
<br> [[Chattel Religionist redecoration|Future Society][$servantsQuartersDecoration to "Chattel Religionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSDegradationist >= 20) && ($servantsQuartersDecoration != "Degradationist")>>
<br> [[Degradationist redecoration|Future Society][$servantsQuartersDecoration to "Degradationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSRomanRevivalist >= 20) && ($servantsQuartersDecoration != "Roman Revivalist")>>
<br> [[Roman Revivalist redecoration|Future Society][$servantsQuartersDecoration to "Roman Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEgyptianRevivalist >= 20) && ($servantsQuartersDecoration != "Egyptian Revivalist")>>
<br> [[Egyptian Revivalist redecoration|Future Society][$servantsQuartersDecoration to "Egyptian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEdoRevivalist >= 20) && ($servantsQuartersDecoration != "Edo Revivalist")>>
<br> [[Edo Revivalist redecoration|Future Society][$servantsQuartersDecoration to "Edo Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSArabianRevivalist >= 20) && ($servantsQuartersDecoration != "Arabian Revivalist")>>
<br> [[Arabian Revivalist redecoration|Future Society][$servantsQuartersDecoration to "Arabian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSChineseRevivalist >= 20) && ($servantsQuartersDecoration != "Chinese Revivalist")>>
<br> [[Chinese Revivalist redecoration|Future Society][$servantsQuartersDecoration to "Chinese Revivalist", $cash -= 5000]]
<</if>>
<</if>>
<<if $arcade > 0>>
<<if $arcadeDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist is "unset") && ($arcadeDecoration is "Supremacist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSSubjugationist is "unset") && ($arcadeDecoration is "Subjugationist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist is "unset") && ($arcadeDecoration is "Gender Radicalist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist is "unset") && ($arcadeDecoration is "Gender Fundamentalist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSPaternalist is "unset") && ($arcadeDecoration is "Paternalist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSBodyPurist is "unset") && ($arcadeDecoration is "Body Purist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist is "unset") && ($arcadeDecoration is "Transformation Fetishist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist is "unset") && ($arcadeDecoration is "Youth Preferentialist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist is "unset") && ($arcadeDecoration is "Maturity Preferentialist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast is "unset") && ($arcadeDecoration is "Slimness Enthusiast")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist is "unset") && ($arcadeDecoration is "Asset Expansionist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSPastoralist is "unset") && ($arcadeDecoration is "Pastoralist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist is "unset") && ($arcadeDecoration is "Physical Idealist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSChattelReligionist is "unset") && ($arcadeDecoration is "Chattel Religionist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSDegradationist is "unset") && ($arcadeDecoration is "Degradationist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist is "unset") && ($arcadeDecoration is "Roman Revivalist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist is "unset") && ($arcadeDecoration is "Egyptian Revivalist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist is "unset") && ($arcadeDecoration is "Edo Revivalist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist is "unset") && ($arcadeDecoration is "Arabian Revivalist")>>
<<set $arcadeDecoration to "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist is "unset") && ($arcadeDecoration is "Chinese Revivalist")>>
<<set $arcadeDecoration to "standard">>
<</if>>
<</if>>
<br>$arcadeNameCaps is decorated in $arcadeDecoration style.
<<if ($arcologies[0].FSSupremacist >= 20) && ($arcadeDecoration != "Supremacist")>>
<br> [[Supremacist redecoration|Future Society][$arcadeDecoration to "Supremacist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSubjugationist >= 20) && ($arcadeDecoration != "Subjugationist")>>
<br> [[Subjugationist redecoration|Future Society][$arcadeDecoration to "Subjugationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderRadicalist >= 20) && ($arcadeDecoration != "Gender Radicalist")>>
<br> [[Gender Radicalist redecoration|Future Society][$arcadeDecoration to "Gender Radicalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderFundamentalist >= 20) && ($arcadeDecoration != "Gender Fundamentalist")>>
<br> [[Gender Fundamentalist redecoration|Future Society][$arcadeDecoration to "Gender Fundamentalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPaternalist >= 20) && ($arcadeDecoration != "Paternalist")>>
<br> [[Paternalist redecoration|Future Society][$arcadeDecoration to "Paternalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSBodyPurist >= 20) && ($arcadeDecoration != "Body Purist")>>
<br> [[Body Purist redecoration|Future Society][$arcadeDecoration to "Body Purist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSTransformationFetishist >= 20) && ($arcadeDecoration != "Transformation Fetishist")>>
<br> [[Transformation Fetishist redecoration|Future Society][$arcadeDecoration to "Transformation Fetishist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSYouthPreferentialist >= 20) && ($arcadeDecoration != "Youth Preferentialist")>>
<br> [[Youth Preferentialist redecoration|Future Society][$arcadeDecoration to "Youth Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSMaturityPreferentialist >= 20) && ($arcadeDecoration != "Maturity Preferentialist")>>
<br> [[Maturity Preferentialist redecoration|Future Society][$arcadeDecoration to "Maturity Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiast >= 20) && ($arcadeDecoration != "Slimness Enthusiast")>>
<br> [[Slimness Enthusiast redecoration|Future Society][$arcadeDecoration to "Slimness Enthusiast", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSAssetExpansionist >= 20) && ($arcadeDecoration != "Asset Expansionist")>>
<br> [[Asset Expansionist redecoration|Future Society][$arcadeDecoration to "Asset Expansionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPastoralist >= 20) && ($arcadeDecoration != "Pastoralist")>>
<br> [[Pastoralist redecoration|Future Society][$arcadeDecoration to "Pastoralist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPhysicalIdealist >= 20) && ($arcadeDecoration != "Physical Idealist")>>
<br> [[Physical Idealist redecoration|Future Society][$arcadeDecoration to "Physical Idealist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSChattelReligionist >= 20) && ($arcadeDecoration != "Chattel Religionist")>>
<br> [[Chattel Religionist redecoration|Future Society][$arcadeDecoration to "Chattel Religionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSDegradationist >= 20) && ($arcadeDecoration != "Degradationist")>>
<br> [[Degradationist redecoration|Future Society][$arcadeDecoration to "Degradationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSRomanRevivalist >= 20) && ($arcadeDecoration != "Roman Revivalist")>>
<br> [[Roman Revivalist redecoration|Future Society][$arcadeDecoration to "Roman Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEgyptianRevivalist >= 20) && ($arcadeDecoration != "Egyptian Revivalist")>>
<br> [[Egyptian Revivalist redecoration|Future Society][$arcadeDecoration to "Egyptian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEdoRevivalist >= 20) && ($arcadeDecoration != "Edo Revivalist")>>
<br> [[Edo Revivalist redecoration|Future Society][$arcadeDecoration to "Edo Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSArabianRevivalist >= 20) && ($arcadeDecoration != "Arabian Revivalist")>>
<br> [[Arabian Revivalist redecoration|Future Society][$arcadeDecoration to "Arabian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSChineseRevivalist >= 20) && ($arcadeDecoration != "Chinese Revivalist")>>
<br> [[Chinese Revivalist redecoration|Future Society][$arcadeDecoration to "Chinese Revivalist", $cash -= 5000]]
<</if>>
<</if>>
<<if $masterSuite > 0>>
<<if $masterSuiteDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist is "unset") && ($masterSuiteDecoration is "Supremacist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSSubjugationist is "unset") && ($masterSuiteDecoration is "Subjugationist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist is "unset") && ($masterSuiteDecoration is "Gender Radicalist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist is "unset") && ($masterSuiteDecoration is "Gender Fundamentalist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSPaternalist is "unset") && ($masterSuiteDecoration is "Paternalist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSBodyPurist is "unset") && ($masterSuiteDecoration is "Body Purist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist is "unset") && ($masterSuiteDecoration is "Transformation Fetishist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist is "unset") && ($masterSuiteDecoration is "Youth Preferentialist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist is "unset") && ($masterSuiteDecoration is "Maturity Preferentialist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast is "unset") && ($masterSuiteDecoration is "Slimness Enthusiast")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist is "unset") && ($masterSuiteDecoration is "Asset Expansionist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSPastoralist is "unset") && ($masterSuiteDecoration is "Pastoralist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist is "unset") && ($masterSuiteDecoration is "Physical Idealist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSChattelReligionist is "unset") && ($masterSuiteDecoration is "Chattel Religionist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSDegradationist is "unset") && ($masterSuiteDecoration is "Degradationist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist is "unset") && ($masterSuiteDecoration is "Roman Revivalist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist is "unset") && ($masterSuiteDecoration is "Egyptian Revivalist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist is "unset") && ($masterSuiteDecoration is "Edo Revivalist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist is "unset") && ($masterSuiteDecoration is "Arabian Revivalist")>>
<<set $masterSuiteDecoration to "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist is "unset") && ($masterSuiteDecoration is "Chinese Revivalist")>>
<<set $masterSuiteDecoration to "standard">>
<</if>>
<</if>>
<br>$masterSuiteNameCaps is decorated in $masterSuiteDecoration style.
<<if ($arcologies[0].FSSupremacist >= 20) && ($masterSuiteDecoration != "Supremacist")>>
<br> [[Supremacist redecoration|Future Society][$masterSuiteDecoration to "Supremacist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSubjugationist >= 20) && ($masterSuiteDecoration != "Subjugationist")>>
<br> [[Subjugationist redecoration|Future Society][$masterSuiteDecoration to "Subjugationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderRadicalist >= 20) && ($masterSuiteDecoration != "Gender Radicalist")>>
<br> [[Gender Radicalist redecoration|Future Society][$masterSuiteDecoration to "Gender Radicalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSGenderFundamentalist >= 20) && ($masterSuiteDecoration != "Gender Fundamentalist")>>
<br> [[Gender Fundamentalist redecoration|Future Society][$masterSuiteDecoration to "Gender Fundamentalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPaternalist >= 20) && ($masterSuiteDecoration != "Paternalist")>>
<br> [[Paternalist redecoration|Future Society][$masterSuiteDecoration to "Paternalist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSBodyPurist >= 20) && ($masterSuiteDecoration != "Body Purist")>>
<br> [[Body Purist redecoration|Future Society][$masterSuiteDecoration to "Body Purist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSTransformationFetishist >= 20) && ($masterSuiteDecoration != "Transformation Fetishist")>>
<br> [[Transformation Fetishist redecoration|Future Society][$masterSuiteDecoration to "Transformation Fetishist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSYouthPreferentialist >= 20) && ($masterSuiteDecoration != "Youth Preferentialist")>>
<br> [[Youth Preferentialist redecoration|Future Society][$masterSuiteDecoration to "Youth Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSMaturityPreferentialist >= 20) && ($masterSuiteDecoration != "Maturity Preferentialist")>>
<br> [[Maturity Preferentialist redecoration|Future Society][$masterSuiteDecoration to "Maturity Preferentialist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiast >= 20) && ($masterSuiteDecoration != "Slimness Enthusiast")>>
<br> [[Slimness Enthusiast redecoration|Future Society][$masterSuiteDecoration to "Slimness Enthusiast", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSAssetExpansionist >= 20) && ($masterSuiteDecoration != "Asset Expansionist")>>
<br> [[Asset Expansionist redecoration|Future Society][$masterSuiteDecoration to "Asset Expansionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPastoralist >= 20) && ($masterSuiteDecoration != "Pastoralist")>>
<br> [[Pastoralist redecoration|Future Society][$masterSuiteDecoration to "Pastoralist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSPhysicalIdealist >= 20) && ($masterSuiteDecoration != "Physical Idealist")>>
<br> [[Physical Idealist redecoration|Future Society][$masterSuiteDecoration to "Physical Idealist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSChattelReligionist >= 20) && ($masterSuiteDecoration != "Chattel Religionist")>>
<br> [[Chattel Religionist redecoration|Future Society][$masterSuiteDecoration to "Chattel Religionist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSDegradationist >= 20) && ($masterSuiteDecoration != "Degradationist")>>
<br> [[Degradationist redecoration|Future Society][$masterSuiteDecoration to "Degradationist", $cash -= 5000]]
<</if>>
<<if ($arcologies[0].FSRomanRevivalist >= 20) && ($masterSuiteDecoration != "Roman Revivalist")>>
<br> [[Roman Revivalist redecoration|Future Society][$masterSuiteDecoration to "Roman Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEgyptianRevivalist >= 20) && ($masterSuiteDecoration != "Egyptian Revivalist")>>
<br> [[Egyptian Revivalist redecoration|Future Society][$masterSuiteDecoration to "Egyptian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSEdoRevivalist >= 20) && ($masterSuiteDecoration != "Edo Revivalist")>>
<br> [[Edo Revivalist redecoration|Future Society][$masterSuiteDecoration to "Edo Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSArabianRevivalist >= 20) && ($masterSuiteDecoration != "Arabian Revivalist")>>
<br> [[Arabian Revivalist redecoration|Future Society][$masterSuiteDecoration to "Arabian Revivalist", $cash -= 5000]]
<<elseif ($arcologies[0].FSChineseRevivalist >= 20) && ($masterSuiteDecoration != "Chinese Revivalist")>>
<br> [[Chinese Revivalist redecoration|Future Society][$masterSuiteDecoration to "Chinese Revivalist", $cash -= 5000]]
<</if>>
<</if>><<set $activeSlave to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "be confined in the arcade">>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].amp != 1>>
<<set $activeSlave to $slaves[$i]>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $activeSlave == 0>>
<<goto "RIE Eligibility Check">>
<<else>>
<<goto "RE busy arcade workaround">>
<</if>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $returnTo to "RIE Eligibility Check">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Enslaving People">>
<<set $FSAcquisition to $FSAcquisitionEvents.random()>>
<<switch $FSAcquisition>>
<<case "Pastoralist">>
<<set $contractCost = 1000>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She offered herself for voluntary enslavement, choosing you as her new owner because you treat lactating girls well.">>
<<set $activeSlave.health = random(-20,20)>>
<<set $activeSlave.devotion = random(-15,15)>>
<<set $activeSlave.trust = random(5,15)>>
<<set $activeSlave.preg to random(10,20)>>
<<set $activeSlave.lactation to 1>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.boobs += 200*random(2,5)>>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<<case "Supremacist">>
<<set $contractCost to 2000>>
<<display "Generate New Slave">>
<<if $activeSlave.race is $arcologies[0].FSSupremacistRace>>
<<goto "RE FSSupremacist acquisition">>
<</if>>
<<set $activeSlave.origin to "She was captured and enslaved in a conflict zone and fenced to you by a mercenary group.">>
<<set $activeSlave.devotion -= 8>>
<<set $activeSlave.trust = random(-45,-25)>>
<<display "Slave Cost">>
<<set $slaveCost -= 2000>>
<<case "Subjugationist">>
<<set $contractCost = 1000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She was beaten, sexually assaulted, and finally enslaved for being stupid enough to visit an arcology that doesn't like her kind.">>
<<set $activeSlave.race to $arcologies[0].FSSubjugationistRace>>
<<set $activeSlave.health = random(-80,-60)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.devotion = random(-75,-65)>>
<<set $activeSlave.anus to random(1,2)>>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<<case "Gender Radicalist">>
<<set $contractCost = 1000>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She offered herself for voluntary enslavement to escape life in an area that disapproved of her sexual tendencies.">>
<<set $activeSlave.health = random(-20,20)>>
<<set $activeSlave.devotion = random(15,20)>>
<<set $activeSlave.trust = random(0,10)>>
<<set $activeSlave.anus to random(1,2)>>
<<set $activeSlave.behavioralFlaw to "hates women">>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<<case "Gender Fundamentalist">>
<<set $contractCost = 1000>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was sold to you as a way of disposing of an inconveniently pregnant young woman.">>
<<set $activeSlave.career to $youngCareers.random()>>
<<set $activeSlave.health = random(-20,20)>>
<<set $activeSlave.devotion = random(-45,-25)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.preg to random(20,30)>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.age to random(16,19)>>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<<case "Paternalist">>
<<set $contractCost = 1000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She was voluntarily enslaved after she decided that your paternalistic arcology was a better place for advancement than the old world.">>
<<set $activeSlave.career to $educatedCareers.random()>>
<<set $activeSlave.health = random(40,60)>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<<set $activeSlave.intelligence to 2>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<<case "Degradationist">>
<<set $contractCost to 2000>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was sold to you by an anonymous person who wanted her to suffer.">>
<<set $activeSlave.boobsImplant += random(4,6)*200>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.nipples to "huge">>
<<set $activeSlave.areolae to 1>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.lips += 10>>
<<set $activeSlave.lipsImplant += 10>>
<<set $activeSlave.face += 1>>
<<set $activeSlave.faceImplant += 1>>
<<set $activeSlave.devotion = random(-45,-25)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(20,40)>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.clitPiercing to 1>>
<<set $activeSlave.tonguePiercing to 1>>
<<set $activeSlave.nipplesPiercing to 1>>
<<set $activeSlave.nosePiercing to 1>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.vaginalSkill to random(2,3)>>
<<set $activeSlave.oralSkill to random(2,3)>>
<<set $activeSlave.analSkill to random(2,3)>>
<<set $activeSlave.whoreSkill to random(2,3)>>
<<set $activeSlave.entertainSkill to random(2,3)>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.behavioralFlaw to either("arrogant", "bitchy", "anorexic")>>
<<display "Slave Cost">>
<<set $slaveCost -= 2000>>
<<case "Body Purist">>
<<set $contractCost = 1000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She offered herself for voluntary enslavement to get to an arcology in which implants are uncommon, since she has a fear of surgery.">>
<<set $activeSlave.health = random(-20,20)>>
<<set $activeSlave.devotion = random(-15,15)>>
<<set $activeSlave.trust = random(-15,15)>>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<<case "Youth Preferentialist">>
<<set $contractCost = 1000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She came to you for enslavement out of desperation, terrified that she was about to be enslaved into a worse situation by her abusive family.">>
<<set $activeSlave.health = random(-40,30)>>
<<set $activeSlave.devotion = random(10,15)>>
<<set $activeSlave.trust = random(-55,-75)>>
<<set $activeSlave.age to 18>>
<<set $activeSlave.anus to random(2,3)>>
<<set $activeSlave.weight to random(-80,-20)>>
<<set $activeSlave.boobs -= 50*random(1,2)>>
<<set $activeSlave.butt -= random(0,1)>>
<<set $activeSlave.behavioralFlaw to either("hates men", "hates women", "odd", "anorexic", "gluttonous", "devout")>>
<<set $activeSlave.sexualFlaw to either("hates oral", "hates anal", "repressed", "shamefast", "apathetic")>>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<<case "Maturity Preferentialist">>
<<set $contractCost = 1000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She offered herself to you for enslavement after deciding you were her best hope of a good life as a slave.">>
<<set $activeSlave.health = random(40,60)>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<<set $activeSlave.muscles to 1>>
<<set $activeSlave.face to random(0,1)>>
<<set $activeSlave.age to random($retirementAge-4,$retirementAge-2)>>
<<set $activeSlave.anus to random(2,3)>>
<<if $activeSlave.vagina != -1>><<set $activeSlave.vagina to random(2,3)>><</if>>
<<set $activeSlave.weight to 20>>
<<set $activeSlave.boobs += 50*random(1,10)>>
<<set $activeSlave.butt += random(0,2)>>
<<set $activeSlave.lips += random(5,15)>>
<<set $activeSlave.entertainSkill to 2>>
<<set $activeSlave.analSkill to 2>>
<<set $activeSlave.oralSkill to 2>>
<<set $activeSlave.behavioralFlaw to "none">>
<<set $activeSlave.sexualFlaw to "none">>
<<set $activeSlave.energy to random(80,90)>>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<<case "Transformation Fetishist">>
<<set $contractCost = 1000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "You received her from a surgeon who botched an implant operation on her and needed to get her out of sight.">>
<<set $activeSlave.boobsImplant += random(10,20)*200>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.nipples to "tiny">>
<<set $activeSlave.areolae to 2>>
<<set $activeSlave.buttImplant += random(2,4)>>
<<set $activeSlave.butt += $activeSlave.buttImplant>>
<<set $activeSlave.lips += random(15,25)>>
<<set $activeSlave.lipsImplant += 2>>
<<set $activeSlave.face += 1>>
<<set $activeSlave.faceImplant += 1>>
<<set $activeSlave.devotion = random(-100,-75)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.health = random(-80,-70)>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.behavioralFlaw to either("arrogant", "bitchy", "anorexic", "odd")>>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<<case "Slimness Enthusiast">>
<<set $contractCost to 3000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She offered herself to you for enslavement because she felt your arcology was the best place for a woman of her appearance.">>
<<set $activeSlave.boobs to random(4,6)*50>>
<<set $activeSlave.weight = -20>>
<<set $activeSlave.height to random(160,200)>>
<<set $activeSlave.face to random(1,2,3)>>
<<set $activeSlave.butt to random(1,2)>>
<<set $activeSlave.lips to 0>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<<set $activeSlave.age to random(25,$retirementAge)>>
<<set $activeSlave.career to $educatedCareers.random()>>
<<set $activeSlave.health = random(-60,-50)>>
<<set $activeSlave.intelligence to 2>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.behavioralFlaw to "arrogant">>
<<display "Slave Cost">>
<<set $slaveCost -= 3000>>
<<case "Asset Expansionist">>
<<set $contractCost = 1000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She offered herself to you for enslavement after following a dangerous, illegal growth hormone regimen.">>
<<set $activeSlave.boobs += random(10,20)*200>>
<<set $activeSlave.nipples to "inverted">>
<<set $activeSlave.areolae to 3>>
<<set $activeSlave.weight to 50>>
<<set $activeSlave.butt += random(2,4)>>
<<set $activeSlave.lips to 35>>
<<set $activeSlave.devotion = random(-15,15)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.age to 19>>
<<set $activeSlave.health = random(-60,-50)>>
<<set $activeSlave.intelligence to random(0,2)>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.behavioralFlaw to either("anorexic", "odd")>>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<<case "Physical Idealist">>
<<set $contractCost = 1000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She was voluntarily enslaved after she decided that your arcology was the best place for her to get the steroids that she'd allowed to define her life.">>
<<set $activeSlave.career to $uneducatedCareers.random()>>
<<set $activeSlave.health = random(20,60)>>
<<set $activeSlave.muscles to 3>>
<<set $activeSlave.addict to 1>>
<<set $activeSlave.devotion = random(0,15)>>
<<set $activeSlave.trust = random(0,15)>>
<<set $activeSlave.intelligence to either(-2,-1)>>
<<set $activeSlave.intelligenceImplant to 0>>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<<case "Chattel Religionist">>
<<set $contractCost = 1000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She offered herself for enslavement out of religious conviction.">>
<<set $activeSlave.health = random(-10,10)>>
<<set $activeSlave.devotion = random(-15,15)>>
<<set $activeSlave.trust = random(60,75)>>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<<case "Roman Revivalist">>
<<set $contractCost = 1000>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She offered herself to you for enslavement because she was swept up in the romanticism of a revival of Rome.">>
<<set $activeSlave.devotion = random(-15,-5)>>
<<set $activeSlave.trust = random(5,15)>>
<<set $activeSlave.age to random(22,28)>>
<<set $activeSlave.career to "a student">>
<<set $activeSlave.health = random(-10,10)>>
<<set $activeSlave.face to random(-1,0)>>
<<set $activeSlave.anus to 0>>
<<if $activeSlave.vagina != -1>><<set $activeSlave.vagina to 0>><</if>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.intelligence to random(1,2)>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<<case "Edo Revivalist">>
<<set $contractCost = 1000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She offered herself to you for enslavement because she had a disgustingly naive view of medieval Japanese culture.">>
<<set $activeSlave.devotion = random(-15,-5)>>
<<set $activeSlave.trust = random(5,15)>>
<<set $activeSlave.age to random(18,24)>>
<<set $activeSlave.career to "a student">>
<<set $activeSlave.health = random(-20,0)>>
<<set $activeSlave.face to random(-2,0)>>
<<set $activeSlave.weight to random(20,100)>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.intelligence to random(-1,1)>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.behavioralFlaw to either("gluttonous", "liberated")>>
<<set $activeSlave.sexualFlaw to either("none", "none", "idealistic", "shamefast", "apathetic")>>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<<case "Arabian Revivalist">>
<<set $contractCost = 1000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She offered herself to you for enslavement because she thought your harem her best hope for good treatment.">>
<<set $activeSlave.devotion = random(30,35)>>
<<set $activeSlave.trust = random(30,35)>>
<<set $activeSlave.age to random(25,$retirementAge-5)>>
<<set $activeSlave.career to "a professor">>
<<set $activeSlave.health = random(10,30)>>
<<set $activeSlave.face to random(1,2,3)>>
<<set $activeSlave.oralSkill to 2>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 3>>
<<set $activeSlave.intelligence to 2>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.sexualFlaw to either("idealistic")>>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<<case "Chinese Revivalist">>
<<set $contractCost = 1000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She offered herself to you for enslavement because she thought she would have prospects of advancement among your slaves.">>
<<set $activeSlave.devotion = random(30,35)>>
<<set $activeSlave.trust = random(30,35)>>
<<set $activeSlave.age to random(26,$retirementAge-5)>>
<<set $activeSlave.career to "a businesswoman">>
<<set $activeSlave.health = random(10,30)>>
<<set $activeSlave.face to 1>>
<<set $activeSlave.oralSkill to random(1,2)>>
<<set $activeSlave.analSkill to random(1,2)>>
<<set $activeSlave.whoreSkill to random(1,2)>>
<<set $activeSlave.entertainSkill to random(1,2)>>
<<set $activeSlave.intelligence to 2>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.behavioralFlaw to either("arrogant")>>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<</switch>>
<</nobr>>\
\
<<switch $FSAcquisition>>\
<<case "Pastoralist">>\
\
You receive so many messages, as a noted titan of the new Free Cities world, that $assistantName has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through regardless of content, though, is requests for voluntary enslavement. As the new world takes shape, they've become less rare than they once were.
This call is coming from a public kiosk, which is usually an indication that the person on the other end is a transient individual who has decided to take slavery over homelessness. This proves to be right on the money in this case, though the woman isn't too terribly bedraggled; her situation must be recent. She asks to be enslaved with the crushing sadness most such people experience during their last free hours. "I'm pregnant," she says through tears. "I know I'm not that pretty, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>. But," and she brings her sizeable chest into view, "I've got pretty big boobs, and I started giving milk yesterday. I was searching the net, and I saw that you milk women, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>. It seems like a better life than getting fucked all the time."
\
<<case "Supremacist">>\
\
Ever since you have been steering $arcologies[0].name towards a belief in $arcologies[0].FSSupremacistRace supremacy, you've been receiving increasingly useful communications from groups that share your ideals. Many rebel, mercenary, and paramilitary groups active in conflict zones have racial beliefs of one stripe or other, and by taking the $arcologies[0].FSSupremacistRace side, you've automatically inserted yourself into a worldwide network of like-minded organizations. You receive an urgent communication from one such private military company.
It seems that they've run into a serious cash flow problem. They may not have liquid assets, but they do have human assets. What they lack is the slaveholding and selling infrastructure to translate the latter into the former. They're interested in fencing some merchandise to you, no questions asked, on a flat fee basis. Included in the message is a slave dossier detailing the piece of human chattel they're offering.
\
<<case "Subjugationist">>\
\
Your security drones break up a minor disturbance on the lowest, poorest levels of the arcology without needing your direction, or indeed without even informing you. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> is good enough at filtering incidents down to what you need to know that you typically leave minor things to her discretion. This time $assistantName only informs you once it's apparent that that brawl left someone injured and unconscious.
It seems the violence was racially motivated. The $arcologies[0].FSSubjugationistRace victim was publicly sodomized and left bruised and bleeding, her clothes torn off, beaten into insensibility, with anti-$arcologies[0].FSSubjugationistRace slogans written crudely across her $activeSlave.skin skin. It seems she came into the arcology despite the strong penalties for free $arcologies[0].FSSubjugationistRace subhumans found here. You can easily enslave her in return for her medical costs, though no one is likely to object to your enslaving one of her kind, whatever the situation.
\
<<case "Gender Radicalist">>\
\
You receive so many messages, as a noted titan of the new Free Cities world, that $assistantName has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through regardless of content, though, is requests for voluntary enslavement. As the new world takes shape, they've become less rare than they once were.
This one is from a rather abused individual from one of the more traditionalist areas of the old world. It seems she's heard of the new and interesting way gender is thought of in the Free Cities, and in $arcologies[0].name in particular. "Being your slave has to be better than being a subhuman here," she says. "Being your sex slave is more accepted in your city than being me is, here."
\
<<case "Gender Fundamentalist">>\
\
The sexual and moral revolution taking place in the Free Cites has spread back into the old world, producing an inevitable reaction. Thus there are still many places in the world where it is socially embarrassing for one's young female relatives to appear pregnant and unmarried, and where direct solutions to this unfortunate situation are frowned upon. You receive a communication from one such place, from a traditionalist family whose daughter has dishonored them in this way.
Having her disappear discreetly into $arcologies[0].name would be a convenient and face-saving way of resolving the situation. Your society's respect for slave pregnancy gives them a plausible way to salve their own consciences where the baby is concerned. As for the girl, having her out of the way is what matters to them.
\
<<case "Paternalist">>\
\
You receive so many messages, as a noted titan of the new Free Cities world, that $assistantName has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through regardless of content, though, is requests for voluntary enslavement. As the new world takes shape, they've become less rare than they once were.
This one is interesting, even by the standards of messages from people who want to become slaves. The individual is neither sick nor abused, and speaks with intelligence and directness. "I've heard a lot about how $arcologies[0].name treats slaves," she says. "And, well, I don't know how closely you watch the old world from where you are, but it's pretty bad. Being smart and driven out here doesn't always keep you fed and clothed, or even alive. I'm smart and driven, and I understand that might make me a madam or a DJ or even a head girl in $arcologies[0].name. I'm not dumb enough to rely on that, but I'll take that chance."
\
<<case "Degradationist">>\
\
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> does not typically permit anonymous messages through to you. If someone wishes to speak to you, they can do so under their own name and with their own face. She makes an exception, however, for a message offering you a slave so long as you pay the costs of enslavement, nothing else.
The face and voice are obscured by a petty anonymization program, the sort that can be obtained with five minutes' work in the shadier parts of the net. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> could crack it nearly instantaneously, but you hold her back a moment to avoid spooking your correspondent. You are rewarded with video of the subject of the proposed enslavement, and the simple statement "I hate this fucking bitch, and I want her to suffer. Can't do it myself. You seem like the right <<if $PC.title == 1>>guy<<else>>woman<</if>> to break the cunt."
\
<<case "Body Purist">>\
\
You receive so many messages, as a noted titan of the new Free Cities world, that $assistantName has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through regardless of content, though, is requests for voluntary enslavement. As the new world takes shape, they've become less rare than they once were.
This one is from another arcology, which is rather unusual. You are presented with a rather normal-looking, if obviously poor, free citizen. She says dejectedly, "I'm on my last few ¤ here, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>. The owner here, he's planning to enslave me later today. I just know it. He fills his slaves up with silicone until they look like fucking barbie dolls." She shivers fearfully. "You don't do that, right? If I have to be a fucktoy, I don't want to be cut up first."
\
<<case "Transformation Fetishist">>\
\
You receive a message coded urgent from a surgeon who you've hired in the past. You are on the point of opening the a call with a friendly businesslike salutation when you see his haggard, worried face, and change your greeting to one of commiseration and understanding. He pours out his troubles to you in a rush.
It seems he botched an implant operation on a free woman. She's still out, and the implants are in successfully, but she's not too far from dead and will remain so for some time. He needs her out of sight, now. With your pull, you could easily manipulate the financial situation to enslave her and get her out of the doctor's area at the same time. It would be a favor to him, and by the medical records, a favor to you too, once you nurse her back to health. She's quite the implant queen.
\
<<case "Slimness Enthusiast">>\
\
You receive so many messages, as a noted titan of the new Free Cities world, that $assistantName has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through regardless of content, though, is requests for voluntary enslavement. As the new world takes shape, they've become less rare than they once were.
The call comes in from an unusually well-to-do area. It appears that the aristocratic-looking woman placing the call has fallen on hard times, and is doing the intelligent thing and staying ahead of her creditors by offering herself into slavery. Enslaving her will be costlier than usual, but it seems likely to be worth it. She's well-spoken and seems both educated and intelligent. Even better, despite being middle-aged, she's extremely well-preserved, a tall, slim and graceful beauty with a face that must be the envy of girls half her age. She knows all this herself, and says, "I hear you appreciate a slender woman; if I'm going down into slavery, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I'd be happy to avoid too many implants. I understand $arcologies[0].name is a fine place for someone in my situation."
\
<<case "Asset Expansionist">>\
\
You receive so many messages, as a noted titan of the new Free Cities world, that $assistantName has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through regardless of content, though, is requests for voluntary enslavement. As the new world takes shape, they've become less rare than they once were.
The person placing the call is physically quite unusual, to the point of looking distinctly unnatural. She has absolutely enormous tits, an ass to match, and is generally plush all over; yet despite being able to compete with the lushest mother in the curves department, she appears to be very young. She explains herself quickly. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I just turned 19. Where I'm from, that means I'm very likely to be enslaved one way or another. So, I've been taking off-market hormones for a couple of years to raise myself out of the gutter as far as who might take me. I hear life is better if you're a valuable slave." She leans into the camera, displaying a solid acre of cleavage. "Can I be your valuable slave?"
\
<<case "Youth Preferentialist">>\
\
You receive so many messages, as a noted titan of the new Free Cities world, that $assistantName has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through regardless of content, though, is requests for voluntary enslavement. As the new world takes shape, they've become less rare than they once were.
This one, unusually, is voice-only. The caller explains why in a painfully quiet voice: she's turning 18 in the next few days, and she's fairly certain her family is about to sell her into slavery. The mixed notes of despair, apathy, and fear in her voice are heartrending, even to you. She begs you to make the necessary arrangements to enslave her. She's heard about you and how you like young girls, and she's also heard about brothels and arcades. There is very little hope discernible in her tone or the pictures she sends you,
\
<<case "Maturity Preferentialist">>\
\
You receive so many messages, as a noted titan of the new Free Cities world, that $assistantName has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through regardless of content, though, is requests for voluntary enslavement. As the new world takes shape, they've become less rare than they once were.
And this one is a rare one indeed. It's a personal file, and you suppress the urge to see whether $assistantName is bugged and has misfiled an application for employment. The beautiful older woman depicted has included a resume listing her skills, and a clever selection of photographs: tasteful shots of her in nice makeup and a fashionable business skirt, and fully nude mirror shots, flaws and all. Curious, you place a video call and get an immediate answer. It seems that 'personal circumstances' that she saw coming are forcing her to accept enslavement. She had some weeks of warning, however, and seems to have made use of the time to find an arcology owner that treats women of her age well, and then to make herself as appealing as possible in the hope you'll keep her.
\
<<case "Physical Idealist">>\
\
You receive so many messages, as a noted titan of the new Free Cities world, that $assistantName has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through regardless of content, though, is requests for voluntary enslavement. As the new world takes shape, they've become less rare than they once were.
The subject line of the latest is badly misspelled, but the accompanying profile image is impressive, if trite, depicting the sender's massive bicep flexing, veins playing across the striated muscle. Getting her situation out of her proves to be something of a chore, since she scarcely has two functional neurons to rub together. It seems that she's on a fair number of drugs, not limited to aphrodisiacs and steroids, that she can't afford them, and that she has a distorted image of $arcologies[0].name as a sort of muscle-worshipping Valhalla of sex and gains. Hearing her describe her idea of life as one of your slaves, you understand why this idiot wants to be enslaved. If her idea of slave life were accurate, //you'd// want to be enslaved.
\
<<case "Chattel Religionist">>\
\
You receive so many messages, as a noted titan of the new Free Cities world, that $assistantName has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through regardless of content, though, is requests for voluntary enslavement. As the new world takes shape, they've become less rare than they once were.
This one is a little odd; it merely begs you for an in person audience and offers you the sender's "unworthy body" as payment for granting it. You surreptitiously scan her when she arrives to make sure this isn't an attack of some kind, but she's just a normal girl wearing conservative clothing. When admitted to your office, she immediately strips off her clothing, gets down before your desk, and presses her forehead to the floor. "<<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, "please accept me as your slave. I am a wretched whore, filled with sin, and freedom is a burden to me. Please free me from this torment and take me into your service."
\
<<case "Roman Revivalist">>\
\
You receive so many messages, as a noted titan of the new Free Cities world, that $assistantName has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through regardless of content, though, is requests for voluntary enslavement. As the new world takes shape, they've become less rare than they once were.
The call comes in from an old world university. The caller is a young woman who explains that she's struggling with extreme student debt, and has recently graduated with a history degree that she can't seem to turn into gainful employment. She gushes at length about how much she enjoyed ancient history, and how she's heard all about your ideas about reviving ancient culture in the Free Cities. She sees joining your household as a romantic way out of her difficult situation. Apparently she read all the idyllic parts of history and somehow missed out on learning about the salt mines and slave galleys. She's not terribly pretty and seems socially awkward, but that's likely to have its side benefits. She nervously sends you a complete dossier on herself.
\
<<case "Edo Revivalist">>\
\
You receive so many messages, as a noted titan of the new Free Cities world, that $assistantName has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through regardless of content, though, is requests for voluntary enslavement. As the new world takes shape, they've become less rare than they once were.
The caller is a young woman who struggles to stop herself from peppering her socially awkward babble with poorly pronounced Japanese colloquialisms. Insofar as you can parse her nonsense, she seems to have gotten a hilariously romanticized version of feudal Japan from somewhere, and is willing to submit to enslavement in order to join your revivalist arcology. Whoever's out there spreading this rubbish, you owe them one; this serf is in for an extremely rude awakening.
\
<<case "Arabian Revivalist">>\
\
You receive so many messages, as a noted titan of the new Free Cities world, that $assistantName has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through regardless of content, though, is requests for voluntary enslavement. As the new world takes shape, they've become less rare than they once were.
The call comes in from an old world university. The caller, surprisingly, is a beautiful woman in her thirties who speaks with a richly lilting accent and a literary vocabulary. "I'm afraid," she says sadly, "it's come to slavery, for me. I am no longer a girl, but I can make some claim to beauty. I know many stories and can tell them cleverly; I can sing and dance well. I know you are not looking for a Scheherazade, but I could play her part. Nor am I naive; I know the Sultan enjoyed her body as well as her wit, and I am not unskilled in those respects, either." She looks you straight in the eye. "May I come into your harem? I will do my best to brighten it."
\
<<case "Chinese Revivalist">>\
\
You receive so many messages, as a noted titan of the new Free Cities world, that $assistantName has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through regardless of content, though, is requests for voluntary enslavement. As the new world takes shape, they've become less rare than they once were.
The call comes in from an office, and you suppress the urge to check whether $assistantName has misidentified a business communication. The caller is a middle-aged woman, not unattractive, whose face is lined with stress and worry. She draws herself up and says, "I would like to apply to be your slave." There is a flash of bitter amusement at the absurd statement, but she continues, "Business circumstances make it inevitable. I have considerable skills and experience, and it is my understanding that you value such things." She forwards her qualifications: they are comprehensive and open, including her sexual skills as if they were merely another business asset. Which, in a way, they are.
<</switch>>\
<<display "Long Slave Description">>\
<span id="result">
<<if $cash >= $contractCost>>\
<<click "Enslave her">>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
<<switch $FSAcquisition>>\
<<case "Pastoralist">>\
She drags herself in, but as the enslavement process winds grindingly on, she shakes off her depression. The vast weight of her situation lifts from her. You've seen this before, the perverse internal freedom that comes with the knowledge that her life is in the hands of another now, and that all she has to do or can do is obey. Her last words to you as a free woman are an ironic statement that, when she was teased back in school for the size of her boobs, she never thought they'd save her one day.
<<case "Supremacist">>\
A battered VTOL craft arrives at $arcologies[0].name, broadcasting obviously bogus IFF codes. It seems this mercenary group is playing fast and loose in an attempt to get back on their feet. The aircraft doesn't even touch down on the pad they're directed to: it simply hovers six feet off the pad for the five seconds it takes to shove a canvas bag that obviously contains a struggling human form out of the side door.
<<case "Subjugationist">>\
The enslavement process is disappointingly quiet, since she's still unconscious. As of this morning she was one of the last free $arcologies[0].FSSubjugationistRace people in the arcology. Now she's simply the newest sex slave of the inferior race to take her proper place.
<<case "Gender Radicalist">>\
When she arrives, she comes directly to your penthouse for enslavement. She wears an expression of doubt, fear, and wonder as she takes in the sights and sounds of the magnificent beast that is the new society taking shape in $arcologies[0].name. The enslavement process requires her to be nude, of course, so she doesn't need to strip to offer herself to you when it's over. She doesn't even have to be prompted: she just gets down on the floor in front of your desk and offers you her fuckhole.
<<case "Gender Fundamentalist">>\
When she arrives, she is the very picture of a lost and very pregnant young waif. She clearly feels some hope at leaving her traditionalist home for a more modern society, but she has just as clearly heard enough about the Free Cities to know that she's likely to buy her presence here through long years of sexual labor. She sighs with relief at getting off her feet when the enslavement process finally allows her to sit.
<<case "Paternalist">>\
She speaks to you as a free woman throughout the enslavement process, but as soon as it is completed, she stops and waits for instruction before talking. She does not look directly at your face, but keeps her gaze lower than that, and stands expectant and ready for commands. You are reminded of her intelligence by her precisely correct behavior for a new slave, even before you give any kind of direction.
<<case "Degradationist">>\
When she arrives as part of the anonymous slave transfers that make up a good part of the inter-arcology commerce, she has clearly had some time to mull over her situation. As soon as she sees you, she blurts out, "Whatever that fucker told you, it isn't true. I'll be your little bitch bimbo, whatever you want. Just don't - just don't fucking hurt me." She sticks out her chest in a clear attempt to entice you with her fake tits.
<<case "Body Purist">>\
When she arrives, it's obvious that she isn't particularly happy with the situation, but there is some evident relief to her. When asked about it, she says, "I really hate the idea of surgery, especially implant surgery, M-<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. Just - the idea of having fake shit in here -" she rubs her chest a little "- ugh." She laughs bitterly at herself, and then rubs her chest again, looking at you with mixed fear and invitation.
<<case "Transformation Fetishist">>\
She arrives with various medical devices still attached to her, wrapped up in supportive hospital clothing. Despite this, it's obvious that you've made a good decision. The new tits that got her into this situation are so cartoonish that some of the medical tubing has been hastily routed between them. After a few weeks on curatives and a few more in training, she'll be ready to bounce those fake boobs up and down as she takes dick.
<<case "Slimness Enthusiast">>\
She arrives apologizing for her fine clothing. "I'm sorry," she apologizes sadly, "but I wanted to wear my best one last time." She sighs, squares her shoulders, and visibly steels herself. "I'll say as a free woman, since it's my last chance to say anything as a free woman, you're good-looking, for an evil slaveholding oligarch." She delivers this last with a little smile on her lips and rich turn of humor in her voice. "If we'd met at a nice party last week I might have made a pass at you. I suppose that's beside the point now."
<<case "Asset Expansionist">>\
When she arrives, it's clear she's nobody's fool. She comes without personal effects of any kind, and is wearing cheap, sturdy clothes to travel in, since she knows she'll be taking them off immediately. She does, without being told, just as soon as the enslavement formalities are out of the way. Her breasts are capped by titanic, puffy nipples; she notices you appreciating them and gives you a hesitant little smile, swaying her shoulders back and forth a little to set her flesh deliciously into motion.
<<case "Physical Idealist">>\
She gets through the enslavement process without breaking anything, mostly due to your increasingly exasperated supervision. You wondered whether the destruction of her moronic ideas about life as one of your slaves was going to cause an explosion, but it seems that she's under fewer illusions than you thought. She's obviously familiar with getting fucked as a way of earning her keep, and hangs around, flexing idly and clearly wondering when you'll get on with it.
<<case "Youth Preferentialist">>\
Your slaving network gets her out of her difficult situation without trouble, forwarding her the necessary travel documents. When she arrives, she displays the clear signs of someone who has learned to avoid abuse: she takes no initiative and does nothing without instructions, just standing dumbly until ordered; when told what to do, she does it quickly and carefully. Though her mind is not broken, there is something dead lurking in her eyes. When she looks at you, it is with the watchful caution of an abused animal.
<<case "Maturity Preferentialist">>\
When she arrives, you're impressed again. She elected to appear in black lace lingerie, and stalks into your office on high heels with a calculated sensuality. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she purrs, "I've done my very best to get ready to be a good slave. May I show you?" More than a little curious, you nod. She starts to strip slowly and skillfully. "Well, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I had a month. So I did my best to get in shape." She rubs her hands down her toned belly, hooking fingers under her thong. "I practiced stripping. I practiced blowjobs." She turns slowly, revealing the base of an impressively large buttplug nestling between her cheeks. "I even practiced buttsex."
<<case "Chattel Religionist">>\
She lets out a convulsive sob when you accept her servitude, and is painfully obsequious as you complete the formalities of enslavement. Your exam reveals several minor indications of self-harm - chewed nails, bitten lips, and such. But for all that, a remarkable look of peace has settled on the poor woman's face. She waits patiently for a hint of your will, <<if $activeSlave.dick > 0>>her cock painfully erect<<else>>her pussy visibly moist<</if>> at the prospect of the servile sex she is convinced is her duty.
<<case "Roman Revivalist">>\
She arrives wide-eyed and enthusiastic about the historical style she saw on the way in. She swallows nervously throughout the enslavement process and even cries a little at the end. She's slow to undress, and when she's finished, she covers her modest breasts with one arm and her mons with the other. It seems that she's about to have a rude awakening about the realities of being a house slave.
<<case "Edo Revivalist">>\
She arrives with doubt already clouding her eyes. It seems she passed one of the arcology's seedier bars on her way up to your penthouse; the sight of roaring patrons swilling cheap sake and manhandling whores in loose kimonos does not seem to have been part of her expectations. As the enslavement process winds on, she reflexively begins to look around for a means of escape, and slowly collapses into herself as she realizes there is none.
<<case "Arabian Revivalist">>\
Your estimation of her rises through the enslavement process: she doffs and discards her conservative business wear without complaint, and stands nude before you, obeying instructions without fuss. There is an indecipherable glint in her eyeColor: nerves? Excitement? Challenge, even? Perhaps she even feels this is an adventure. And that, it will certainly be.
<<case "Chinese Revivalist">>\
She arrives in a simple, sturdy suit, which she obviously wore in the correct anticipation of immediately removing and never seeing again. She cooperates with the enslavement process as best she can, her glance confident and watchful. She's obviously calculating how to get ahead within this new place, and she pays particularly close attention as the ebb and flow of business through your office brings your various slaves into her view for the first time.
<</switch>>\
<<set $nextLink to "AS Dump">>\
<<display "New Slave Intro">>
<</replace>>
<</click>> //This will cost ¤$contractCost//
<<click "Sell her immediately">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<replace "#result">>
<<switch $FSAcquisition>>\
<<case "Pastoralist">>\
She drags herself in, but as the enslavement process winds grindingly on, she shakes off her depression. It threatens to descend again when a purchaser's agent comes in to take her away. She begs to know where she's going, so you tell her she's to be a cow in a slave dairy. She quails at the term, but you observe that she'll be well treated and lightly used, if at all, and she seems to take heart at this.
<<case "Supremacist">>\
A battered VTOL craft arrives at $arcologies[0].name, broadcasting obviously bogus IFF codes. It seems this mercenary group is playing fast and loose in an attempt to get back on their feet. The aircraft doesn't even touch down on the pad they're directed to: it simply hovers six feet off the pad for the five seconds it takes to shove a canvas bag that obviously contains a struggling human form out of the side door. You decide to do the simple thing, and leave the bag where it is. The purchaser's agent can deal with it.
<<case "Subjugationist">>\
The purchasing agent is businesslike, even hurried. The inert slave receives a simple check, with some industrious fingering of orifices, and is bundled off. As is appropriate.
<<case "Gender Radicalist">>\
When she arrives, she comes directly to your penthouse for enslavement. She wears an expression of doubt, fear, and wonder as she takes in the sights and sounds of the magnificent beast that is the new society taking shape in $arcologies[0].name. A purchaser's agent arrives to take charge of her, and she asks politely who bought her. A salon, you tell her; she'll be trained to wait tables, serve drinks, and entertain customers with her mouth and anus.
<<case "Gender Fundamentalist">>\
When she arrives, she is the very picture of a lost and very pregnant young waif. She clearly feels some hope at leaving her traditionalist home for a more modern society, but she has just as clearly heard enough about the Free Cities to know that she's likely to buy her presence here through long years of sexual labor. A purchaser's agent appears to take her away, and she quietly asks who's bought her. A breeder, you tell her, who prefers stock proven to be fertile. She'll probably manage 20 pregnancies or so, before she's retired.
<<case "Paternalist">>\
She speaks to you as a free woman throughout the enslavement process, but as soon as it is completed, she stops and waits for instruction before talking. She does not look directly at your face, but keeps her gaze lower than that, and stands expectant and ready for commands. You are reminded of her intelligence by her presence of mind when a purchaser's agent arrives to take charge of her; she clearly calculates that making a scene will gain her nothing, and cooperates. You reward this by telling her the truth: she's been sold to a citizen of $arcologies[0].name who shares paternalistic beliefs; she'll be fine.
<<case "Degradationist">>\
When she arrives as part of the anonymous slave transfers that make up a good part of the inter-arcology commerce, she has clearly had some time to mull over her situation. As soon as she sees you, she blurts out, "Whatever that fucker told you, it isn't true. I'll be your little bitch bimbo, whatever you want. Just don't - just don't fucking hurt me." She sticks out her chest in a clear attempt to entice you with her fake tits, and is rewarded with a bag over her head, courtesy of the purchaser's agent who arrived in the meantime. The agent clearly felt that she would be a handful worth corralling quickly, and this proves correct. She goes limp after being tazed, though.
<<case "Body Purist">>\
When she arrives, it's obvious that she isn't particularly happy with the situation, but there is some evident relief to her. It vanishes when a purchaser's agent arrives to take her away. She looks at you desperately, begging to know who's purchased her. You tell her truthfully that a wealthy citizen one arcology over bought her as a house slave; you neglect to mention that he likes big tits, and he isn't particular about whether they're natural.
<<case "Transformation Fetishist">>\
The only downside to her condition is that reselling her is utterly anticlimactic. A purchaser's agent arrives and takes charge of her, transferring her to a medical transport bed. He takes her away, and it's done.
<<case "Slimness Enthusiast">>\
She arrives apologizing for her fine clothing. "I'm sorry," she apologizes sadly, "but I wanted to wear my best one last time." She sighs, squares her shoulders, and visibly steels herself. She's about to declaim something when a purchaser's agent arrives to bundle her off. Her face darkens and she mulls something over, probably preparing a really cutting remark, but before she can deliver it the agent fastens a bag over her head and she is heard no more.
<<case "Physical Idealist">>\
She gets through the enslavement process without breaking anything, mostly due to your increasingly exasperated supervision. Her buyer's agent arrives to take her away, and it takes the poor man ten minutes to get the situation through her thick skull. He sees the beginnings of rage building in her as she realizes how she's been tricked, but he's a quick draw, and before she can do anything he's got his tazer unholstered and deployed. The bitch gives off an antediluvian roar as she goes stiff as a board and crashes to the floor.
<<case "Youth Preferentialist">>\
Your slaving network gets her out of her difficult situation without trouble, forwarding her the necessary travel documents. When she arrives, she displays the clear signs of someone who has learned to avoid abuse: she takes no initiative and does nothing without instructions, just standing dumbly until ordered; when told what to do, she does it quickly and carefully. When a buyer's agent arrives to take her away, she follows him without a backward glance.
<<case "Maturity Preferentialist">>\
She and the buyer's agent arrive at the same time. She accepts this defeat with good grace, and cooperates with him as best she can. She gives you a single questioning glance, with just a glint of hope; you take pity, and tell her she won't be going far. She's to be employed in one of the arcology's better MILF brothels. She'll be fucked ten times tomorrow, it's true, but she'll be well treated when she doesn't have dicks in her.
<<case "Chattel Religionist">>\
She lets out a convulsive sob when you accept her servitude, and is painfully obsequious as you complete the formalities of enslavement. When her buyer arrives to take her away, the realization agonizes her, but she snuffs out her saddened reaction almost as soon as it dawns on her face. She visibly draws herself up, obviously telling herself that service under one master is as righteous as service under another.
<<case "Roman Revivalist">>\
She arrives with doubt already clouding her eyes. It seems she got an introduction to the reality of Roman Revivalism on her way up the arcology to your villa. The violence it did to her vision of Rome is deeply ironic; $arcologies[0].name is a fair reproduction of the decadence and vigor of imperial Rome. If she's shocked by the screams of a slave dying in gladiatorial combat or the spectacle of prisoners from the provinces being sold at auction, that's her ignorance. When you cause a price placard to be affixed to her chest so she can be sold at auction, the reality of her future finally comes home to her.
<<case "Edo Revivalist">>\
She arrives with doubt already clouding her eyes. It seems she passed one of the arcology's seedier bars on her way up to your penthouse; the sight of roaring patrons swilling cheap sake and manhandling whores in loose kimonos does not seem to have been part of her expectations. When a buyer's agent arrives to take charge of her low-value body, she manages to spit out a last bit of bad Japanese (a childish insult) before he bags her. The body in the bag struggles spastically until he knuckles it hard in the kidney, slings it over his shoulder, and carries the package out, grinning at you in commiseration.
<<case "Arabian Revivalist">>\
She arrives and works her way through the enslavement process without fuss. When a buyer's agent arrives, she immediately understands that she has been sold. She looks rueful for a moment, obviously realizing that you made no commitment not to do this, and that such a commitment would have been worthless in any case. She flawlessly performs the only successful insult available to her, ignoring you utterly from that moment on, but obeying the agent faultlessly.
<<case "Chinese Revivalist">>\
She arrives and works her way through the enslavement process, doing her best to ingratiate herself. When a buyer's agent arrives, she immediately understands that she has been sold. She looks rueful for a moment, obviously realizing that you made no commitment not to do this, and that such a commitment would have been worthless in any case. She transfers her focus to the agent without hesitation, doing her best to improve her rapidly changing position.
<</switch>>\
<</replace>>
<</click>> //This will bring in ¤$slaveCost//
<<else>>\
//You lack the necessary funds to enslave her.//
<</if>>\
</span>/* Written and coded by Boney M */
<<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $returnTo to "RIE Eligibility Check">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Enslaving People">>
<<set $contractCost to 3000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She offered herself to you for enslavement hoping you would preserve her incestuous relationship with her sibling.">>
<<set $activeSlave.devotion = random(5,15)>>
<<set $activeSlave.trust = random(-15,-5)>>
<<set $activeSlave.age to random(21,29)>>
<<set $activeSlave.health = random(-20,0)>>
<<display "Slave Cost">>
<<set $slaveCost -= 3000>>
<<set $activeSlave.relation to "sister">>
<<set $activeSlave.relationTarget to $activeSlave.ID + 1000>>
<<set $activeSlave.relationship to 4>>
<<set $activeSlave.relationshipTarget to $activeSlave.ID + 1000>>
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>><<set $activeSlave.balls to random(1,5)>><</if>>
<</nobr>>\
\
You receive so many messages, as a noted titan of the new Free Cities world, that $assistantName has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through regardless of content, though, is requests for voluntary enslavement. As the new world takes shape, they've become less rare than they once were.
This call is coming from a public kiosk, which is usually an indication that the person on the other end is a transient individual who has decided to take slavery over homelessness. In this case, however, the story is more unusual - the callers seem stressed, but otherwise normal. They haltingly and quietly explain, with many nervous glances off-camera to ensure they are not overheard, that they are both siblings and lovers, and their attempts to keep the truth of the nature of their relationship from their friends, family, and society at large have failed. They had heard of $arcologies[0].name's reverence for incestuous relationships, and have managed to talk themselves into the questionable conclusion that their only chance to be together was for them to sell themselves to someone who would not just accept but encourage their incest - namely, you.
//Enslaving them will cost ¤<<print $contractCost>>. Selling them immediately will bring in approximately ¤<<print $slaveCost*2>>.//
<<display "Long Slave Description">>\
<span id="result">
<<if $cash >= $contractCost>>\
[[Enslave the pair|RE FSEgyptianRevivalist acquisition workaround][$sibling to $activeSlave, $slaves.push($sibling), $cash -= ($contractCost)]]
<<else>>\
//You lack the necessary funds to enslave them.//
<</if>>\
</span><<nobr>>
<<set $nextButton to "Back to Main", $nextLink to "Main", $returnTo to "Spa">>
<<if $spaName != "the Spa">>
<<set $spaNameCaps to $spaName.replace("the ", "The ")>>
<</if>>
<<set $spaSlaves to 0>>
<<set $notSpaSlaves to 0>>
<<for _i to 0;_i < $slaves.length;_i++>>
<<if $slaves[_i].assignment is "rest in the spa">>
<<set $spaSlaves++>>
<<else>>
<<set $notSpaSlaves++>>
<</if>>
<</for>>
$spaNameCaps
<<switch $spaDecoration>>
<<case "Roman Revivalist">>
is built as a Roman bath. The flooring is pleasantly warm due to a modernized version of hypocaust heating, and is covered in mosaic depicting slaves enjoying sex.
<<case "Egyptian Revivalist">>
is decorated like an Egyptian water garden. All but the hottest pools include aquatic plants around their edges, and the atmosphere is heavy with perfume.
<<case "Edo Revivalist">>
is decorated like a traditional onsen. The stone-lined pools are surrounded by meticulously kept gardens, and there are proper provisions for bathing in the old Japanese style.
<<case "Arabian Revivalist">>
looks like a dream of an Arabian palace garden. Every surface is richly tiled in vibrant colors, and the beguiling scents of perfumes from the Levant hang in the air.
<<case "Chinese Revivalist">>
is gloomy and hot, filled with an oppressive steam that immediately dulls the senses. Though relaxation is possible and indeed easy here, it is a stultifying relaxation whose humid warmth seems to suppress independence.
<<case "Chattel Religionist">>
is dedicated to the purification of the body and the spirit. The pools are arranged for the completion of self-purification procedures which include ritual masturbation.
<<case "Degradationist">>
is utilitarian. There are waterproof cameras positioned throughout the spa so that anyone who wants to can watch the nude slaves. One wall has a screen showing the current viewer count to keep the slaves aware of this.
<<case "Asset Expansionist">>
is utilitarian. It is equipped with all sorts of devices to help slaves care for huge assets, including lifts to help them in and out of the water, and all around showers to help clean and moisturize difficult to reach spots.
<<case "Transformation Fetishist">>
is utilitarian. It is equipped with special devices to help speed surgical recovery, including a series of baths designed to prevent scarring.
<<case "Gender Radicalist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing slave girls with all different varieties of genitalia orgasming from penetration, to keep the idea at the forefront of the slaves' minds.
<<case "Gender Fundamentalist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing light entertainment featuring a lot of beautiful women and handsome men for the slaves' edification.
<<case "Physical Idealist">>
is not the gym, but it does have some workout equipment, mostly low-impact machines designed to speed recovery. There are special hot baths to ease sore muscles.
<<case "Supremacist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing light entertainment featuring $arcologies[0].FSSupremacistRace main characters.
<<case "Subjugationist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing light entertainment featuring $arcologies[0].FSSubjugationistRace characters in comic relief roles.
<<case "Paternalist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing light entertainment written by and intended for smart, loyal slaves.
<<case "Pastoralist">>
is utilitarian. It is equipped with all sorts of devices to help slaves care for huge assets, including lifts to help them in and out of the water, and all around showers to help clean and moisturize difficult to reach spots.
<<case "Maturity Preferentialist">>
is comfortable, but surprisingly businesslike. It's all about beautification here; there's a bewildering array of mud baths, resting pools, and massage setups, all designed to keep mature slaves looking their very best.
<<case "Youth Preferentialist">>
is comfortable and fun. There are hot tubs and massage tables for slaves who feel like relaxing, but there's also a colder pool with pool toys for girls who want to play. It even has a small waterslide.
<<case "Body Purist">>
is comfortable, with waterproof cushions lining the pools. Everything is designed for the slaves' comfort; there are even special mud baths to perfect skin clarity.
<<case "Slimness Enthusiast">>
is comfortable, with waterproof cushions lining the pools. Everything is designed for the slaves' comfort; there are even special mud baths to perfect skin clarity.
<<default>>
is well-appointed, with massage tables, hot tubs, and a cold pool.
<</switch>>
<<if $spaSlaves > 3>>
It's busy in here. Slaves are relaxing in the warm water, splashing around or just floating. Here and there some of the more sex-starved are in the early stages of intercourse, but most prefer to take time off from it all.
<<elseif $spaSlaves > 0>>
It's sparsely populated; though the few slaves here have little company they like having the water to themselves.
<<elseif $Attendant != 0>>
$Attendant.slaveName is alone here, and has nothing to do but keep the place (and her own soft, wet body) spotlessly clean.
<<else>>
It's empty and quiet. [[Decommission the Spa|Main][$spa to 0, $spaDecoration to "standard"]]
<</if>>
<br>$spaNameCaps has rooms to house slaves while they recuperate here. They can support $spa slaves.
[[Expand the spa|Spa][$cash -= Math.trunc($spa*1000*$upgradeMultiplierArcology), $spa += 5]] //Costs ¤<<print Math.trunc($spa*1000*$upgradeMultiplierArcology)>>//
<br>
<<if $spaUpgrade == 1>>
$spaNameCaps has been upgraded with state of the art temperature treatment options, from hot and cold mineral water pools to baking saunas and dense steam rooms.
<<else>>
$spaNameCaps is a standard spa. [[Upgrade the spa with saunas, steam rooms, and mineral water baths|Spa][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $spaUpgrade to 1]] //Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>>//
<</if>>
<br><br>
<<if $Attendant != 0>>
<<set $Flag to 2>>
<<display "Slave Summary">>
<<else>>
You do not have a slave serving as a spa Attendant. [[Appoint one|Attendant Select]]
<</if>>
<<if $spaSlaves > 0>>
<br><br>''Prise a slave out of the spa:''
<<set $Flag to 1>>
<<display "Slave Summary">>
<</if>>
<<if $notSpaSlaves > 0>>
<br><br>''Let an obedient slave rest in $spaName:''
<<set $Flag to 0>>
<<display "Slave Summary">>
<</if>>
<<unset $Flag>>
<br><br>Rename $spaName: <<textbox "$spaName" $spaName "Spa">> //Use a noun or similar short phrase//
<</nobr>><<set $attendantUsedCure to 0>>
<<set $restedSlaves to 0>>
<<set $spaSlaves to 0>>
<<set $attendantFetish to 0>>
<<set $flawSoftened to 0>>
<<set $idleBonus to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "rest in the spa")>>
<<set $spaSlaves += 1>>
<<silently>>
<<display [[SA rest]]>>
<<display "SA long term effects">>
<<display "SA relationships">>
<<display "SA rivalries">>
<</silently>>
<<if ($slaves[$i].devotion <= 60) && ($slaves[$i].trust < 60)>>
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].devotion < 40)>>
<<set $slaves[$i].devotion += 10>>
<<elseif ($slaves[$i].trust < 40)>>
<<set $slaves[$i].trust += 10>>
<</if>>
<<if $spaDecoration != "standard">>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $Attendant != 0>>
<<if ($slaves[$i].fetish is "mindbroken") && ($slaves[$i].health > 20) && ($attendantUsedCure == 0)>>
<<set $attendantUsedCure to 1>>
<<if (random(1,100) > 90-$Attendant.devotion)>>
@@color:green;Something almost miraculous has happened.@@ $Attendant.slaveName has always refused to believe that $slaves[$i].slaveName could not be reached, and has spent weeks lavishing patient tenderness on her in $spaName. $slaves[$i].slaveName has begun to respond, and is stirring from her mental torpor.
<<set $slaves[$i].devotion to -3>>
<<set $slaves[$i].sexualFlaw to "hates men">>
<<set $slaves[$i].behavioralFlaw to "odd">>
<<set $slaves[$i].fetish to "none">>
<<set $slaves[$i].fetishKnown to 1>>
<<if ($arcologies[0].FSPaternalist > 0)>>
Society @@color:green;strongly approves@@ of $slaves[$i].slaveName being restored to sanity, which advances ideals about enlightened slave ownership.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel)>>
<<set $arcologies[0].FSPaternalist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if ($Attendant.fetish is "none") || ($Attendant.fetish is "submissive")>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($Attendant.age > 35)>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<if isFertile($Attendant) || ($Attendant.preg > 0)>>
<<set $slaves[$i].health += 1>>
<</if>>
<<set $seed to 0>>
<<if $attendantCareers.contains($Attendant.career)>>
<<if $slaves[$i].trust < 60>>
<<set $slaves[$i].trust += 1>>
<<set $seed to 10>>
<</if>>
<</if>>
<<if ($Attendant.intelligence > 0)>>
<<if $slaves[$i].behavioralFlaw != "none">>
<<if random(1,100) > (100-($Attendant.intelligence*10)-$seed)>>
<<set $flawSoftened to $slaves[$i].slaveName>>
<<if ($slaves[$i].behavioralFlaw is "arrogant")>>
<<set $slaves[$i].behavioralQuirk to "confident">>
<<elseif ($slaves[$i].behavioralFlaw is "bitchy")>>
<<set $slaves[$i].behavioralQuirk to "cutting">>
<<elseif ($slaves[$i].behavioralFlaw is "odd")>>
<<set $slaves[$i].behavioralQuirk to "funny">>
<<elseif ($slaves[$i].behavioralFlaw is "hates men")>>
<<set $slaves[$i].behavioralQuirk to "adores women">>
<<elseif ($slaves[$i].behavioralFlaw is "hates women")>>
<<set $slaves[$i].behavioralQuirk to "adores men">>
<<elseif ($slaves[$i].behavioralFlaw is "gluttonous")>>
<<set $slaves[$i].behavioralQuirk to "fitness">>
<<elseif ($slaves[$i].behavioralFlaw is "anorexic")>>
<<set $slaves[$i].behavioralQuirk to "insecure">>
<<elseif ($slaves[$i].behavioralFlaw is "devout")>>
<<set $slaves[$i].behavioralQuirk to "sinful">>
<<elseif ($slaves[$i].behavioralFlaw is "liberated")>>
<<set $slaves[$i].behavioralQuirk to "advocate">>
<</if>>
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<elseif $slaves[$i].sexualFlaw != "none">>
<<if random(1,100) > (100-($Attendant.intelligence*10)-$seed)>>
<<set $flawSoftened to $slaves[$i].slaveName>>
<<if ($slaves[$i].sexualFlaw is "hates oral")>>
<<set $slaves[$i].sexualQuirk to "gagfuck queen">>
<<elseif ($slaves[$i].sexualFlaw is "hates anal")>>
<<set $slaves[$i].sexualQuirk to "painal queen">>
<<elseif ($slaves[$i].sexualFlaw is "hates penetration")>>
<<set $slaves[$i].sexualQuirk to "strugglefuck queen">>
<<elseif ($slaves[$i].sexualFlaw is "shamefast")>>
<<set $slaves[$i].sexualQuirk to "tease">>
<<elseif ($slaves[$i].sexualFlaw is "idealistic")>>
<<set $slaves[$i].sexualQuirk to "romantic">>
<<elseif ($slaves[$i].sexualFlaw is "repressed")>>
<<set $slaves[$i].sexualQuirk to "perverted">>
<<elseif ($slaves[$i].sexualFlaw is "apathetic")>>
<<set $slaves[$i].sexualQuirk to "caring">>
<<elseif ($slaves[$i].sexualFlaw is "crude")>>
<<set $slaves[$i].sexualQuirk to "unflinching">>
<<elseif ($slaves[$i].sexualFlaw is "judgemental")>>
<<set $slaves[$i].sexualQuirk to "size queen">>
<</if>>
<<set $slaves[$i].sexualFlaw to "none">>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].health < 100)>>
<<if ($spaUpgrade == 1)>>
<<set $slaves[$i].health += 3>>
<</if>>
<</if>>
<<if ($slaves[$i].health >= 20)>>
<<if ($slaves[$i].trust > 60)>>
<<if ($slaves[$i].devotion > 60)>>
<<if $slaves[$i].fetish != "mindbroken">>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<<set $restedSlaves += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($Attendant != 0) && ($slaves[$i].ID is $Attendant.ID)>>
<<silently>>
<<display "SA long term effects">>
<<display "SA relationships">>
<<display "SA rivalries">>
<</silently>>
<<if ($slaves[$i].health < 100)>>
<<set $slaves[$i].health += 20>>
<</if>>
<<if ($slaves[$i].devotion <= 60)>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $spaDecoration != "standard">>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].trust < 60>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if (($slaves[$i].fetish != "submissive") && ($slaves[$i].fetish != "none")) || ($slaves[$i].fetishKnown == 0)>>
<<if ($slaves[$i].clitSetting is "submissive") || ($slaves[$i].clitPiercing < 3)>>
<<if random(1,200) < $slaves[$i].devotion>>
<<set $attendantFetish to 1>>
<<set $slaves[$i].fetish to "submissive">>
<<set $slaves[$i].fetishKnown to 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetish is "submissive") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].clitSetting is "submissive") || ($slaves[$i].clitPiercing < 3)>>
<<if random(1,200) < $slaves[$i].devotion>>
<<set $attendantFetish to 1>>
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if ($spaSlaves > 0)>>
<<if ($spaSlaves == 1)>>
''There is one slave resting and recuperating in the spa.''
<<else>>
''There are $spaSlaves slaves resting and recuperating in the spa.''
<</if>>
<<if ($Attendant != 0)>>
$Attendant.slaveName is serving as the spa attendant.<<if $Attendant.relationship is -3>> She tries her best to be your perfect attentive and caring wife.<</if>>
<<if ($attendantFetish == 1)>>
When she is paid a visit by a slave with sexual issues to work out, she provides her with an understanding, willing, giving partner. She finds real satisfaction in helping your slaves find sexual gratification, and @@color:pink;becomes a submissive.@@
<</if>>
<<if $attendantCareers.contains($Attendant.career)>>
She has experience with counseling from her life before she was a slave, making her better at building a rapport with troubled slaves, and giving her a better chance of softening flaws into beneficial quirks.
<<set $idleBonus += 1>>
<</if>>
<<if ($Attendant.eyes is -2)>>
Her blindness allows her to deeply connect with her girls.
<<set $idleBonus += 1>>
<</if>>
<<if ($Attendant.fetish is "none")>>
$Attendant.slaveName respects the slaves lounging in the spa, allowing them to relax completely.
<<set $idleBonus += 1>>
<<elseif ($Attendant.fetish is "submissive")>>
$Attendant.slaveName lets the slaves resting in the spa take the lead sexually, doing her best to please them.
<<set $idleBonus += 1>>
<<elseif ($Attendant.fetishKnown == 1)>>
$Attendant.slaveName can't keep her hands to herself, preventing the slaves in the spa from relaxing completely.
<</if>>
<<if ($Attendant.age > 35)>>
Her age encourages the slaves in the spa to relax and pour out their troubles to her.
<<set $idleBonus += 1>>
<</if>>
<<if ($Attendant.intelligence > 0)>>
She's so intelligent she can suss out the cause of slaves' emotional issues and counsel them effectively.
<<set $idleBonus += 1>>
<</if>>
<<if isFertile($Attendant) || ($Attendant.preg > 0)>>
She has a natural mothering instinct and really makes her girls feel at home.
<<set $idleBonus += 1>>
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Attendant.relationTarget is $slaves[$i].ID and $slaves[$i].assignment is "rest in the spa">>
She makes sure to spend extra time caring for her $slaves[$i].relation, $slaves[$i].slaveName.
<<set $slaves[$i].trust += 1>>
<</if>>
<<if $Attendant.relationshipTarget is $slaves[$i].ID and $slaves[$i].assignment is "rest in the spa">>
She dedicates most of her attention to her <<if $Attendant.relationship == 1>>friend<<elseif $Attendant.relationship is 2>>best friend<<elseif $Attendant.relationship is 3>>friend with benefits<<elseif $Attendant.relationship is 4>>lover<<elseif $Attendant.relationship is 5>>slave wife<</if>>, $slaves[$i].slaveName, making her stress, both physical and mental, wash away.
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<</if>>
<<if $Attendant.rivalryTarget is $slaves[$i].ID and $slaves[$i].assignment is "rest in the spa">>
She constantly harasses her <<if $Attendant.rivalry == 1>>growing rival<<elseif $Attendant.rivalry is 2>>rival<<elseif $Attendant.rivalry is 3>>bitter rival<</if>>, $slaves[$i].slaveName, preventing her from getting comfortable and forcing her to keep her guard up.
<<set $slaves[$i].devotion -= 4>>
<<set $slaves[$i].trust -= 4>>
<<if random(1,100) > 35>>
<<set $Attendant.rivalry += 1>>
<<set $slaves[$i].rivalry += 1>>
<</if>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is a famed Free Cities whore, and commands top prices." and $slaves[$i].assignment is "rest in the spa">>
She does her best to relax the famous whore, $slaves[$i].slaveName, making sure to pay special attention to her worn holes.
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is a famed Free Cities slut, and can please anyone." and $slaves[$i].assignment is "rest in the spa">>
She does her best to soothe the famous entertainer, $slaves[$i].slaveName, letting her relax in blissful peace.
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is remembered for winning best in show as a cockmilker." and $slaves[$i].assignment is "rest in the spa">>
<<if $Attendant.fetish is "cumslut">>
She can't keep her hands off $slaves[$i].slaveName's cock and balls, but she doesn't mind being milked constantly. Before long strands of cum can be found floating all throughout the bath.
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<set $Attendant.fetishStrength += 4>>
<<else>>
She does her best to accommodate $slaves[$i].slaveName's massive genitals and tends to her when ever she feels a need for release.
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<if random(1,100) > 65 and $Attendant.fetish is "none">>
After taking several massive loads to the face, $Attendant.slaveName begins to find satisfaction in being coated in cum.
<<set $Attendant.fetish to "cumslut">>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is remembered for winning best in show as a dairy cow." and $slaves[$i].assignment is "rest in the spa">>
<<if $Attendant.fetish is "boobs">>
She can't keep her hands off $slaves[$i].slaveName's huge breasts, but she doesn't mind being milked constantly. Before long the bath gains a white tint.
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<set $Attendant.fetishStrength += 4>>
<<else>>
She does her best to accommodate $slaves[$i].slaveName's massive breasts and tends to her when ever she feels a need for release.
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<if random(1,100) > 65 and $Attendant.fetish is "none">>
After multiple milking sessions, $Attendant.slaveName begins to find herself fantasizing about having giant milky breasts too.
<<set $Attendant.fetish to "boobs">>
<</if>>
<</if>>
<</if>>
<</for>>
<<if ($spaSlaves < 5)>>
<<set $seed to random(1,10)+((5-$spaSlaves)*(random(150,170)+($idleBonus*10)))>>
<<set $cash += $seed>>
Since she doesn't have enough girls to occupy all her time, the spa takes in citizens' slaves on a contract basis and she helps them too, earning @@color:yellowgreen;¤$seed.@@
<</if>>
<</if>>
<<if ($restedSlaves > 0)>>
<<if ($restedSlaves == 1)>>
One slave has rested until she reached a state of @@color:hotpink;devotion@@ and @@color:mediumaquamarine;trust@@ and will leave the spa before the end of the week.
<<else>>
$restedSlaves slaves have rested until they reached a state of @@color:hotpink;devotion@@ and @@color:mediumaquamarine;trust@@ and will leave the spa before the end of the week.
<</if>>
<<if $spaDecoration != "standard">>
$spaNameCaps's $spaDecoration atmosphere @@color:hotpink;had an impact on <<if $restedSlaves == 1>>her while she<<else>>them while they<</if>>@@ were resting.
<</if>>
<<set $spaSlaves -= $restedSlaves>>
<</if>>
<<if ($flawSoftened != 0)>>
$Attendant.slaveName works carefully with $flawSoftened, and successfully @@color:green;softens her behavioral flaw@@ into an appealing quirk.
<</if>>
<<elseif ($Attendant != 0)>>
''$spaNameCaps is empty'' except for $Attendant.slaveName, the attendant.
<<set $seed to random(1,10)+((5-$spaSlaves)*(random(150,170)+($idleBonus*10)))>>
<<set $cash += $seed>>
Since she doesn't have anyone to help, citizens are allowed to buy their slaves vacations in the spa, earning @@color:yellowgreen;¤$seed.@@
<<else>>
''$spaNameCaps is empty.''
<</if>>
<br><br><<nobr>>
<<set $nextButton to "Back">>
<<set $nextLink to "Spa">>
<<set $showEncyclopedia to 0>>
<<set _assignment to 0>>
<<for _i to 0;_i < $slaves.length;_i++>>
<<if $Attendant.ID == $slaves[_i].ID>>
''__@@color:pink;$slaves[_i].slaveName@@__'' is serving as your Attendant.
<br><br>She will help pamper and counsel your slaves.
<<set $assignment to 1>>
<<set $slaves[_i].assignment to "be the Attendant">>
<<set $slaves[_i].assignmentVisible to 0>>
<<break>>
<</if>>
<</for>>
<<if (_assignment == 0)>>
You have not selected an Attendant.
<</if>>
<br><br>''Appoint an Attendant from your devoted slaves:''
<<display "Slave Summary">>
<br><br>[[None|Attendant Workaround][$Attendant to 0]]
<</nobr>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "be the Attendant") && ($slaves[$i].ID != $Attendant.ID)>>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Attendant.ID == $slaves[$i].ID>>
<<if $slaves[$i].ID is $personalAttention>>
<<set $personalAttention to "business">>
<</if>>
<<set $slaves[$i].assignment to "be the Attendant">>
<<if $slaves[$i].choosesOwnClothes == 1>><<display "SA chooses own clothes">><</if>>
<<set $slaves[$i].assignmentVisible to 0>>
<<set $slaves[$i].sentence to 0>>
<<set $slaves[$i].livingRules to "luxurious">>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $HeadGirl to 0>>
<</if>>
<<if $slaves[$i].ID is $Recruiter.ID>>
<<set $Recruiter to 0>>
<</if>>
<<if $slaves[$i].ID is $Bodyguard.ID>>
<<set $Bodyguard to 0>>
<</if>>
<<break>>
<</if>>
<</for>>
<<goto "Spa">><<set $brokenSlaves to 0>>
<<set $softenedQuirks to 0>>
<<set $cellblockSlaves to 0>>
<<set $wardenessFetish to 0>>
<<set $idleBonus to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "be confined in the cellblock")>>
<<set $cellblockSlaves += 1>>
<<silently>>
<<display [[SA stay confined]]>>
<<display "SA long term effects">>
<</silently>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].trust > -20)>>
<<set $slaves[$i].devotion -= 4>>
<<set $slaves[$i].trust -= 4>>
<<else>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if $cellblockDecoration != "standard">>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $cellblockUpgrade == 1>>
<<if ($slaves[$i].behavioralFlaw != "none") && ($slaves[$i].behavioralQuirk is "none")>>
<<if ($slaves[$i].behavioralFlaw is "arrogant")>>
<<set $slaves[$i].behavioralQuirk to "confident">>
<<set $softenedQuirks += 1>>
<<elseif ($slaves[$i].behavioralFlaw is "bitchy")>>
<<set $slaves[$i].behavioralQuirk to "cutting">>
<<set $softenedQuirks += 1>>
<<elseif ($slaves[$i].behavioralFlaw is "odd")>>
<<set $slaves[$i].behavioralQuirk to "funny">>
<<set $softenedQuirks += 1>>
<<elseif ($slaves[$i].behavioralFlaw is "hates men")>>
<<set $slaves[$i].behavioralQuirk to "adores women">>
<<set $softenedQuirks += 1>>
<<elseif ($slaves[$i].behavioralFlaw is "hates women")>>
<<set $slaves[$i].behavioralQuirk to "adores men">>
<<set $softenedQuirks += 1>>
<<elseif ($slaves[$i].behavioralFlaw is "gluttonous")>>
<<set $slaves[$i].behavioralQuirk to "fitness">>
<<set $softenedQuirks += 1>>
<<elseif ($slaves[$i].behavioralFlaw is "anorexic")>>
<<set $slaves[$i].behavioralQuirk to "insecure">>
<<set $softenedQuirks += 1>>
<<elseif ($slaves[$i].behavioralFlaw is "devout")>>
<<set $slaves[$i].behavioralQuirk to "sinful">>
<<set $softenedQuirks += 1>>
<<elseif ($slaves[$i].behavioralFlaw is "liberated")>>
<<set $slaves[$i].behavioralQuirk to "advocate">>
<<set $softenedQuirks += 1>>
<</if>>
<<set $slaves[$i].behavioralFlaw to "none">>
<<set $slaves[$i].devotion -= 10>>
<<elseif ($slaves[$i].sexualFlaw != "none") && ($slaves[$i].sexualQuirk is "none")>>
<<if ($slaves[$i].sexualFlaw is "hates oral")>>
<<set $slaves[$i].sexualQuirk to "gagfuck queen">>
<<set $softenedQuirks += 1>>
<<elseif ($slaves[$i].sexualFlaw is "hates anal")>>
<<set $slaves[$i].sexualQuirk to "painal queen">>
<<set $softenedQuirks += 1>>
<<elseif ($slaves[$i].sexualFlaw is "hates penetration")>>
<<set $slaves[$i].sexualQuirk to "strugglefuck queen">>
<<set $softenedQuirks += 1>>
<<elseif ($slaves[$i].sexualFlaw is "shamefast")>>
<<set $slaves[$i].sexualQuirk to "tease">>
<<set $softenedQuirks += 1>>
<<elseif ($slaves[$i].sexualFlaw is "idealistic")>>
<<set $slaves[$i].sexualQuirk to "romantic">>
<<set $softenedQuirks += 1>>
<<elseif ($slaves[$i].sexualFlaw is "repressed")>>
<<set $slaves[$i].sexualQuirk to "perverted">>
<<set $softenedQuirks += 1>>
<<elseif ($slaves[$i].sexualFlaw is "apathetic")>>
<<set $slaves[$i].sexualQuirk to "caring">>
<<set $softenedQuirks += 1>>
<<elseif ($slaves[$i].sexualFlaw is "crude")>>
<<set $slaves[$i].sexualQuirk to "unflinching">>
<<set $softenedQuirks += 1>>
<<elseif ($slaves[$i].sexualFlaw is "judgemental")>>
<<set $slaves[$i].sexualQuirk to "size queen">>
<<set $softenedQuirks += 1>>
<</if>>
<<set $slaves[$i].sexualFlaw to "none">>
<<set $slaves[$i].devotion -= 10>>
<</if>>
<</if>>
<<if ($Wardeness != 0)>>
<<if $wardenessCareers.contains($Wardeness.career)>>
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust -= 1>>
<<set $idleBonus += 1>>
<</if>>
<<if ($Wardeness.energy > 95) || ($Wardeness.fetish is "sadist")>>
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust -= 1>>
<<set $idleBonus += 1>>
<</if>>
<<if $Wardeness.sexualFlaw is "malicious">>
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust -= 2>>
<<if $slaves[$i].energy >= 2>><<set $slaves[$i].energy -= 2>><</if>>
<<set $idleBonus += 2>>
<</if>>
<<if ($Wardeness.muscles >= 1)>>
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust -= 1>>
<<set $idleBonus += 1>>
<</if>>
<<if $Wardeness.relationship is -3>>
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust -= 1>>
<<set $idleBonus += 1>>
<</if>>
<<if ($Wardeness.devotion > 95)>>
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust -= 1>>
<<set $idleBonus += 1>>
<</if>>
<<if ($Wardeness.dick > 1) && ($Wardeness.balls > 0) && ($Wardeness.dickAccessory != "chastity") && ($Wardeness.hormones <= 0)>>
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust -= 1>>
<<set $idleBonus += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].health < -80)>>
<<set $slaves[$i].health += 20>>
<<elseif ($slaves[$i].health < -40)>>
<<set $slaves[$i].health += 15>>
<<elseif ($slaves[$i].health < 0)>>
<<set $slaves[$i].health += 10>>
<<elseif ($slaves[$i].health < 40)>>
<<set $slaves[$i].health += 7>>
<<elseif ($slaves[$i].health < 100)>>
<<set $slaves[$i].health += 3>>
<</if>>
<<if ($slaves[$i].devotion > 20) || (($slaves[$i].devotion >= -20) && ($slaves[$i].trust < -20)) || (($slaves[$i].devotion >= -50) && ($slaves[$i].trust < -50))>>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<<set $brokenSlaves += 1>>
<</if>>
<<elseif ($Wardeness != 0) && ($slaves[$i].ID is $Wardeness.ID)>>
<<silently>>
<<display "SA long term effects">>
<<display "SA relationships">>
<<display "SA rivalries">>
<</silently>>
<<if ($slaves[$i].health < -80)>>
<<set $slaves[$i].health += 20>>
<<elseif ($slaves[$i].health < -40)>>
<<set $slaves[$i].health += 15>>
<<elseif ($slaves[$i].health < 0)>>
<<set $slaves[$i].health += 10>>
<<elseif ($slaves[$i].health < 90)>>
<<set $slaves[$i].health += 7>>
<</if>>
<<if ($slaves[$i].devotion <= 60)>>
<<set $slaves[$i].devotion += 2>>
<</if>>
<<if $cellblockDecoration != "standard">>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].trust < 60>>
<<set $slaves[$i].trust += 3>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].fetish != "sadist") || ($slaves[$i].fetishKnown == 0)>>
<<if ($slaves[$i].clitSetting is "sadist") || ($slaves[$i].clitPiercing < 3)>>
<<if random(1,200) < $slaves[$i].devotion>>
<<set $wardenessFetish to 1>>
<<set $slaves[$i].fetish to "sadist">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetish is "sadist") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].clitSetting is "sadist") || ($slaves[$i].clitPiercing < 3)>>
<<if random(1,200) < $slaves[$i].devotion>>
<<set $wardenessFetish to 1>>
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if ($cellblockSlaves > 0)>>
<<if ($cellblockSlaves == 1)>>
''One slave is being confined in $cellblockName until she is willing to obey.''
<<else>>
''$cellblockSlaves slaves are being confined in $cellblockName until they are willing to obey.''
<</if>>
<<if ($Wardeness != 0)>>
$Wardeness.slaveName is serving as the wardeness.<<if $Wardeness.relationship is -3>> As your wife, she tries her best to break the disobedient slaves to your will.<</if>>
<<if ($wardenessFetish == 1)>>
One day she demands obedience. The next day she strikes a slave when it isn't given. The next, she seems more excited than embarrassed when beating a prisoner. Soon, she's looking for an excuse to punish. She's @@color:pink;become more of a sadist.@@
<</if>>
<<if $wardenessCareers.contains($Wardeness.career)>>
She has experience with detecting security issues and grinding down potential miscreants from her life before she was a slave, making her more effective.
<</if>>
<<if $Wardeness.fetish is "sadist">>
She uses the prisoners to gratify her sadism, terrifying them and quickly breaking their resistance.
<<elseif $Wardeness.energy > 95>>
She is so sexually depraved that she constantly molests the prisoners, breaking them to a life of servitude.
<</if>>
<<if $Wardeness.sexualFlaw is "malicious">>
Sexual abuse of prisoners has become an end for her, not a means. She inspires her prisoners to do everything possible to qualify to get away from her, even as she slowly grinds away their interest in sex to do it.
<</if>>
<<if ($Wardeness.dick > 1) && ($Wardeness.balls > 0) && ($Wardeness.dickAccessory != "chastity") && ($Wardeness.balls > 0) && ($Wardeness.hormones <= 0)>>
Her molestation of the prisoners is more varied and effective because she has a dick to fuck them with.
<</if>>
<<if ($Wardeness.muscles >= 1)>>
She is strong enough to restrain anyone that tries anything with her own hands.
<</if>>
<<if ($Wardeness.devotion > 95)>>
Her devotion to you is so absolute that she sees breaking bitches for your service as a noble calling.
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Wardeness.relationTarget is $slaves[$i].ID and $slaves[$i].assignment is "be confined in the cellblock">>
She spares no mercy for her $slaves[$i].relation, $slaves[$i].slaveName, making sure she understands her place.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust -= 1>>
<</if>>
<<if $Wardeness.relationshipTarget is $slaves[$i].ID and $slaves[$i].assignment is "be confined in the cellblock">>
She hates having to break her <<if $Wardeness.relationship == 1>>friend<<elseif $Wardeness.relationship is 2>>best friend<<elseif $Wardeness.relationship is 3>>friend with benefits<<elseif $Wardeness.relationship is 4>>lover<<elseif $Wardeness.relationship is 5>>slave wife<</if>>, $slaves[$i].slaveName, but her devotion to you wins out in the end.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust -= 3>>
<<if random(1,100) >= 50>>
Her and $slaves[$i].slaveName's relationship has been shattered by these events.
<<set $Wardeness.relationship to 0>>
<<set $slaves[$i].relationship to 0>>
<<set $Wardeness.relationshipTarget to 0>>
<<set $slaves[$i].relationshipTarget to 0>>
<</if>>
<</if>>
<<if $Wardeness.rivalryTarget is $slaves[$i].ID and $slaves[$i].assignment is "be confined in the cellblock">>
She greatly enjoys breaking her <<if $Wardeness.rivalry == 1>>growing rival<<elseif $Wardeness.rivalry is 2>>rival<<elseif $Wardeness.rivalry is 3>>bitter rival<</if>>, $slaves[$i].slaveName's will.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust -= 3>>
<<if random(1,100) > 30>>
<<set $Wardeness.rivalry += 1>>
<<set $slaves[$i].rivalry += 1>>
<</if>>
<</if>>
<</for>>
<<if ($cellblockSlaves < 5)>>
<<set $seed to random(1,10)+((5-$cellblockSlaves)*(random(150,170)+($idleBonus*10)))>>
<<set $cash += $seed>>
Since she doesn't have enough prisoners to occupy all her time, the cellblock takes in citizens' slaves on a contract basis, and she works on them too, earning @@color:yellowgreen;¤$seed.@@
<</if>>
<</if>>
<<if ($softenedQuirks > 0)>>
<<if ($softenedQuirks == 1)>>
$cellblockName's advanced compliance systems successfully softened one slave's mental flaw into an @@color:green;appealing quirk,@@ though the constant correction caused her @@color:mediumorchid;considerable anguish.@@
<<else>>
$cellblockName's advanced compliance systems successfully softened $softenedQuirks slaves' mental flaws into @@color:green;appealing quirks,@@ though the constant correction caused them @@color:mediumorchid;considerable anguish.@@
<</if>>
<</if>>
<<if ($brokenSlaves > 0)>>
<<if ($brokenSlaves == 1)>>
One slave is now willing to @@color:hotpink;do as she's told@@ and has been released.
<<else>>
$brokenSlaves slaves are now willing to @@color:hotpink;do as they're told@@ and have been released.
<</if>>
<<if $cellblockDecoration != "standard">>
$cellblockNameCaps's $cellblockDecoration atmosphere @@color:hotpink;had an impact on <<if $brokenSlaves == 1>>her while she<<else>>them while they<</if>>@@ were imprisoned.
<</if>>
<</if>>
<<elseif ($Wardeness != 0)>>
''$cellblockNameCaps is empty'' except for $Wardeness.slaveName, the wardeness.
<<set $seed to random(1,10)+((5-$cellblockSlaves)*(random(150,170)+($idleBonus*10)))>>
<<set $cash += $seed>>
Since she doesn't have anyone to break, she works on citizens' slaves, earning @@color:yellowgreen;¤$seed.@@
<<else>>
''$cellblockNameCaps is empty.''
<</if>>
<br><br><<set $legendaryAbolitionistID to 0>>
<<set $masterSuiteSlaves to 0>>
<<set $masterSuitePregnantSlaves to 0>>
<<set $masterSuiteAverageEnergy to 0>>
<<set $masterSuiteAverageMilk to 0>>
<<set $masterSuiteAverageCum to 0>>
<<set $masterSuiteAverageDick to 0>>
<<set $masterSuiteAveragePreg to 0>>
<<set $masterSuiteAverageDom to 0>>
<<set $masterSuiteAverageSadism to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "serve in the master suite") || ($slaves[$i].assignment is "be your Concubine")>>
<<set $masterSuiteSlaves += 1>>
<<set $masterSuiteAverageEnergy += $slaves[$i].energy>>
<<if $masterSuiteUpgradeLuxury == 2>>
<<if canAchieveErection($slaves[$i])>>
<<set $masterSuiteAverageCum += $slaves[$i].balls>>
<<set $masterSuiteAverageDick += $slaves[$i].dick>>
<</if>>
<<set $masterSuiteAverageMilk += $slaves[$i].lactation*($slaves[$i].boobs-$slaves[$i].boobsImplant)>>
<<set $masterSuiteAveragePreg += $slaves[$i].preg>>
<<if $slaves[$i].fetish is "dom">>
<<set $masterSuiteAverageDom += $slaves[$i].fetishStrength>>
<<elseif $slaves[$i].fetish is "submissive">>
<<set $masterSuiteAverageDom -= $slaves[$i].fetishStrength>>
<<elseif $slaves[$i].fetish is "sadist">>
<<set $masterSuiteAverageSadism += $slaves[$i].fetishStrength>>
<<elseif $slaves[$i].fetish is "masochist">>
<<set $masterSuiteAverageSadism -= $slaves[$i].fetishStrength>>
<</if>>
<</if>>
<<if ($legendaryAbolitionistID == 0) && ($slaves[$i].devotion > 95) && ($slaves[$i].prestige == 0)>>
<<if ($slaves[$i].origin is "You sentenced her to enslavement as a punishment for attempted theft of a slave.") || ($slaves[$i].origin is "She is an enslaved Daughter of Liberty.")>>
<<set $legendaryAbolitionistID to $slaves[$i].ID>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if ($masterSuiteSlaves > 0)>>
<<set $masterSuiteAverageEnergy to $masterSuiteAverageEnergy/$masterSuiteSlaves>>
<<set $masterSuiteAverageMilk to $masterSuiteAverageMilk/$masterSuiteSlaves>>
<<set $masterSuiteAverageCum to $masterSuiteAverageCum/$masterSuiteSlaves>>
<<set $masterSuiteAverageDick to $masterSuiteAverageDick/$masterSuiteSlaves>>
<<set $masterSuiteAveragePreg to $masterSuiteAveragePreg/$masterSuiteSlaves>>
<<set $masterSuiteAverageDom to $masterSuiteAverageDom/$masterSuiteSlaves>>
<<set $masterSuiteAverageSadism to $masterSuiteAverageSadism/$masterSuiteSlaves>>
''There
<<if ($masterSuiteSlaves == 1)>>
is one slave
<<else>>
are $masterSuiteSlaves slaves
<</if>>
seeing to your pleasure in the master suite.'' Such sexual opulence @@color:green;improves@@ your reputation.
<<if ($arcologies[0].FSEgyptianRevivalist > 0) && ($masterSuiteSlaves >= 5)>>
Society @@color:green;approves@@ of your keeping a large number of women, which advances the Egyptian revivalist ideal of multiple concubinage.
<<set $repGain += 0.2*$masterSuiteSlaves*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.01*$masterSuiteSlaves*$FSSingleSlaveRep>>
<</if>>
<<if ($masterSuitePregnantSlaves >= 1)>>
The suite is supporting the pregnancies of the slaves
<<if ($masterSuitePregnancyFertilityDrugs == 1) && ($masterSuitePregnancyFertilitySupplements == 1)>>
within, and is providing them with fertility drugs and supplements to encourage impregnation.
<<elseif ($masterSuitePregnancyFertilityDrugs == 1) && ($masterSuitePregnancyFertilitySupplements == 1)>>
within, and is providing them with fertility drugs to encourage impregnation.
<<else>>
within.
<</if>>
<</if>>
<<if $masterSuiteSlaves > 1>>
The level of sexual energy in the suite is
<<if $masterSuiteUpgradeLuxury == 1>>
<<if $masterSuiteAverageEnergy > 90>>
intense. When you enter your luxurious retreat, you can set off pent-up orgasms with a touch.
<<elseif $masterSuiteAverageEnergy > 60>>
high; there is strong competition for your favors whenever you enter your retreat.
<<else>>
relatively normal; the girls serve your pleasure before their own.
<</if>>
<<elseif $masterSuiteUpgradeLuxury is 2>>
<<if $masterSuiteAverageEnergy > 90>>
intense. Your girls spend almost all their time in the fuckpit, having sex in a big pile.
<<elseif $masterSuiteAverageEnergy > 60>>
high; your girls spend much of their time in the fuckpit, having sex with each other.
<<else>>
relatively normal; the girls lounging in the fuckpit get each other off when they feel like it.
<</if>>
<<if $masterSuiteAverageCum > 4>>
Unless it's right after an automated cleaning, everything in the fuckpit is spattered with cum.
<</if>>
<<if $masterSuiteAverageMilk > 4000>>
There's so much lactation going on that the lowest level of the fuckpit is a pool of milk.
<</if>>
<<else>>
relatively normal.
<</if>>
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "serve in the master suite") || ($slaves[$i].assignment is "be your Concubine")>>
<<silently>><<display "SA please you">><</silently>>
<<if ($slaves[$i].assignment is "serve in the master suite")>>
<<if $verboseDescriptions == 1>><br><br>''__@@color:pink;$slaves[$i].slaveName@@__'' sees to your pleasure in the master suite.<</if>>
<<if ($masterSuiteUpgradeLuxury == 1)>>
<<if ($slaves[$i].devotion <= 95)>>
<<set $slaves[$i].devotion += 2>>
<</if>>
<<if $masterSuiteDecoration != "standard">>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].trust < 60)>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<elseif ($masterSuiteUpgradeLuxury is 2)>>
<<if ($slaves[$i].energy > 90)>>
<<if ($slaves[$i].devotion <= 95)>>
<<set $slaves[$i].devotion += 2>>
<</if>>
<<if ($slaves[$i].trust <= 95)>>
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 60)>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].trust < 60)>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].devotion <= 60)>>
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].devotion > 60)>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if ($slaves[$i].trust < 60)>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<else>>
<<if $verboseDescriptions == 1>><br><br><</if>>''Your concubine $Concubine.slaveName is serving you in $masterSuiteName.'' More than any other slave, her sexual brilliance and physical appeal are @@color:green;critical@@ to your reputation.
<<if ($Concubine.career is "an arcology owner")>>
She was once your rival, and your relationship is widely thought to be @@color:green;the perfect modern romance.@@
<<set $repGain += 250>>
<<elseif ($Concubine.prestige > 0)>>
<<if $verboseDescriptions == 1>>Keeping such a prestigious slave as your concubine @@color:green;adds to your fame.@@<</if>>
<<set $repGain += 25*$Concubine.prestige>>
<</if>>
<<if ($Concubine.oralCount + $Concubine.analCount + $Concubine.vaginalCount + $Concubine.mammaryCount + $Concubine.penetrativeCount > 1000)>>
<<if $verboseDescriptions == 1>>Many citizens <<if $Concubine.publicCount > 100>>remember having had her themselves, and <</if>>@@color:green;respectfully@@ envy you her exclusive company.<</if>>
<<set $repGain += 25>>
<</if>>
<<if $slaves[$i].devotion <= 20>>
<<if $masterSuiteUpgradeLuxury > 0>>
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust += 4>>
<<else>>
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<</if>>
<</if>>
<<if $masterSuiteDecoration != "standard">>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if $masterSuiteUpgradeLuxury is 2>>
<<if $slaves[$i].trust > -20>>
<<if $slaves[$i].devotion > -10>>
<<if $slaves[$i].fetishStrength <= 95>>
<<if $masterSuiteAverageEnergy > random(50,90)>>
<<if ($masterSuiteAverageMilk > 2000) && (random(1,4) == 1)>>
<<if $slaves[$i].fetish is "boobs">>
<<if $verboseDescriptions == 1>>Her<<else>>$slaves[$i].slaveName's<</if>> @@color:lightcoral;boob fetish is strengthened@@ by the constant availability of milky nipples for her to play with.
<<set $slaves[$i].fetishStrength += 4>>
<<else>>
<<if $verboseDescriptions == 1>>She<<else>>$slaves[$i].slaveName<</if>> @@color:lightcoral;acquires a boob fetish@@ after spending a lot of time in the fuckpit drinking from her fellow fucktoys' tits.
<<set $slaves[$i].fetish to "boobs">>
<<set $slaves[$i].fetishStrength = 65>>
<</if>>
<<elseif ($masterSuiteAverageDick > 3) && ($slaves[$i].anus > 0) && (random(1,4) == 1)>>
<<if $slaves[$i].fetish is "buttslut">>
<<if $verboseDescriptions == 1>>She<<else>>$slaves[$i].slaveName<</if>> @@color:lightcoral;sinks farther into anal pleasure,@@ since she spends her time in the fuckpit with at least one of the many available cocks up her butt.
<<set $slaves[$i].fetishStrength += 4>>
<<else>>
<<if $verboseDescriptions == 1>>She<<else>>$slaves[$i].slaveName<</if>> @@color:lightcoral;acquires an anal fetish@@ after helplessly orgasming at the mercy of your many fucktoys eager to shove their big stiff penises up her ass.
<<set $slaves[$i].fetish to "buttslut">>
<<set $slaves[$i].fetishStrength = 65>>
<</if>>
<<elseif ($masterSuiteAverageCum > 3) && (random(1,4) == 1)>>
<<if $slaves[$i].fetish is "cumslut">>
<<if $verboseDescriptions == 1>>She<<else>>$slaves[$i].slaveName<</if>> @@color:lightcoral;sinks farther into cum addiction,@@ since she spends her time in the fuckpit eagerly sucking down ejaculate, straight from the many sources.
<<set $slaves[$i].fetishStrength += 4>>
<<else>>
<<if $verboseDescriptions == 1>>She<<else>>$slaves[$i].slaveName<</if>> @@color:lightcoral;acquires an oral fixation@@ after orally servicing your many fucktoys eager to blow their loads down her throat.
<<set $slaves[$i].fetish to "cumslut">>
<<set $slaves[$i].fetishStrength = 65>>
<</if>>
<<elseif ($masterSuiteAveragePreg > 10) && (random(1,4) == 1)>>
<<if $slaves[$i].fetish is "pregnancy">>
<<if $verboseDescriptions == 1>>She<<else>>$slaves[$i].slaveName<</if>> @@color:lightcoral;sinks farther into pregnancy obession,@@ since she never wants for a pregnant girl to make love to.
<<set $slaves[$i].fetishStrength += 4>>
<<else>>
<<if $verboseDescriptions == 1>>She<<else>>$slaves[$i].slaveName<</if>> @@color:lightcoral;acquires an pregnancy fetish,@@ since many of her sexual partners in the fuckpit are heavily pregnant.
<<set $slaves[$i].fetish to "pregnancy">>
<<set $slaves[$i].fetishStrength = 65>>
<</if>>
<<elseif ($masterSuiteAverageDom < 50) && (random(1,4) == 1)>>
<<if $slaves[$i].fetish is "dom">>
<<if $verboseDescriptions == 1>>She<<else>>$slaves[$i].slaveName<</if>> @@color:lightcoral;becomes more dominant,@@ since there are so many subs in the fuckpit who beg her to fuck them hard.
<<set $slaves[$i].fetishStrength += 4>>
<<else>>
<<if $verboseDescriptions == 1>>She<<else>>$slaves[$i].slaveName<</if>> @@color:lightcoral;becomes sexually dominant@@ after having fun satisfying the many submissive fucktoys in the fuckpit who beg her to top them.
<<set $slaves[$i].fetish to "dom">>
<<set $slaves[$i].fetishStrength = 65>>
<</if>>
<<elseif ($masterSuiteAverageDom > 50) && (random(1,4) == 1)>>
<<if $slaves[$i].fetish is "submissive">>
<<if $verboseDescriptions == 1>>She<<else>>$slaves[$i].slaveName<</if>> @@color:lightcoral;becomes even more submissive,@@ since there are so many doms in the fuckpit that she's often used by more than one at once.
<<set $slaves[$i].fetishStrength += 4>>
<<else>>
<<if $verboseDescriptions == 1>>She<<else>>$slaves[$i].slaveName<</if>> @@color:lightcoral;becomes sexually submissive@@ after the many dominant slaves in the fuckpit hold her down and use her for their pleasure.
<<set $slaves[$i].fetish to "dom">>
<<set $slaves[$i].fetishStrength = 65>>
<</if>>
<<elseif ($masterSuiteAverageSadism < 50) && (random(1,4) == 1)>>
<<if $slaves[$i].fetish is "sadist">>
<<if $verboseDescriptions == 1>>She<<else>>$slaves[$i].slaveName<</if>> @@color:lightcoral;becomes more sadistic,@@ since there are so many girls in the fuckpit who will do anything for her if she'll only spank them.
<<set $slaves[$i].fetishStrength += 4>>
<<else>>
<<if $verboseDescriptions == 1>>She<<else>>$slaves[$i].slaveName<</if>> @@color:lightcoral;becomes a bit of a sadist@@ after she notices that so many of her fellow fucktoys cum harder if she gives them a good slap.
<<set $slaves[$i].fetish to "sadist">>
<<set $slaves[$i].fetishStrength = 65>>
<</if>>
<<elseif ($masterSuiteAverageSadism > 50) && (random(1,4) == 1)>>
<<if $slaves[$i].fetish is "masochist">>
<<if $verboseDescriptions == 1>>Her<<else>>$slaves[$i].slaveName's<</if>> @@color:lightcoral;pain addiction deepens,@@ since the fuckpit is full of ladies happy to fuck her while she screams.
<<set $slaves[$i].fetishStrength += 4>>
<<else>>
<<if $verboseDescriptions == 1>>She<<else>>$slaves[$i].slaveName<</if>> @@color:lightcoral;learns masochism@@ after experiencing many orgasms under the exquisite sexual torture of the sadists in the fuckpit.
<<set $slaves[$i].fetish to "masochist">>
<<set $slaves[$i].fetishStrength = 65>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $verboseDescriptions == 1>>
<<display "SA long term effects">>
<<display "SA relationships">>
<<display "SA rivalries">>
<<else>>
<<silently>>
<<display "SA long term effects">>
<<display "SA relationships">>
<<display "SA rivalries">>
<</silently>>
<</if>>
<<if $slaves[$i].health < 80>>
<<if $masterSuiteUpgradeLuxury == 1>>
<<set $slaves[$i].health += 20>>
<<else>>
<<set $slaves[$i].health += 10>>
<</if>>
<</if>>
<<if $masterSuiteUpgradePregnancy == 1>>
/* If they're not on fertility drugs and the toggle is active, stick them on (if they can take them). Otherwise take them off. */
<<if ($masterSuitePregnancyFertilityDrugs == 1) && ($slaves[$i].drugs != "fertility drugs") && (($activeSlave.preg > -2) && ($activeSlave.ovaries > 0)) and $slaves[$i].assignment is "serve in the master suite">>
<<elseif ($masterSuitePregnancyFertilityDrugs == 0) && ($slaves[$i].drugs is "fertility drugs") and $slaves[$i].assignment is "serve in the master suite">>
<<set $slaves[$i].drugs to "no drugs">>
<</if>>
/* We don't know they're pregnant for a month or so by game logic */
<<if ($slaves[$i].preg >= 4)>>
/* Once we know they're knocked up, get the counter going. */
<<set $masterSuitePregnantSlaves += 1>>
/* Don't know about twins/triplets etc until 10 weeks. Once we do, get the counter going */
<<if ($slaves[$i].pregType > 1) && ($slaves[$i].preg >= 10)>>
<<set $masterSuitePregnantSlavesMultiple += 1>>
<</if>>
/* If they're preggo and in the upgraded suite, give them extra devotion. More if they're being given lighter duties. */
<<if ($slaves[$i].devotion <= 20) && ($masterSuitePregnancySlaveLuxuries == 0)>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion <= 20) && ($masterSuitePregnancySlaveLuxuries == 1)>>
<<set $slaves[$i].devotion += 25>>
<</if>>
/* If they're preggo and in the upgraded suite, give them extra trust. More if they're being given lighter duties. */
<<if ($slaves[$i].trust < 20) && ($masterSuitePregnancySlaveLuxuries == 0)>>
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].devotion <= 20) && ($masterSuitePregnancySlaveLuxuries == 1)>>
<<set $slaves[$i].trust += 25>>
<</if>>
/* If they're preggo and in the upgraded suite, give them extra health. More if they're being given lighter duties. */
<<if ($slaves[$i].health < 100) && ($masterSuitePregnancySlaveLuxuries == 0)>>
<<set $slaves[$i].health += 15>>
<<elseif ($slaves[$i].devotion <= 20) && ($masterSuitePregnancySlaveLuxuries == 1)>>
<<set $slaves[$i].health += 25>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $masterSuiteDecoration != "standard">>
<br><br>
$masterSuiteNameCaps's $masterSuiteDecoration atmosphere @@color:hotpink;has a minor impact on your fucktoys.@@
<</if>>
<<if $verboseDescriptions == 1>><br><</if>>
<<else>>
''The master suite is empty.''
<</if>>
<br><br><<nobr>>
<<set $nextButton to "Back to Main">>
<<set $nextLink to "Main">>
<<set $returnTo to "Master Suite">>
<<if $masterSuiteName != "the Master Suite">>
<<set $masterSuiteNameCaps to $masterSuiteName.replace("the ", "The ")>>
<</if>>
<<set $masterSuiteSlaves to 0>>
<<set $notMasterSuiteSlaves to 0>>
<<set $masterSuitePregnantSlaves to 0>>
<<set $masterSuitePregnantSlavesMultiple to 0>>
<<set $masterSuitePregnantSlaves to 0>>
<<set $masterSuiteAverageEnergy to 0>>
<<set $masterSuiteAverageMilk to 0>>
<<set $masterSuiteAverageCum to 0>>
<<set $masterSuiteAverageDick to 0>>
<<set $masterSuiteAveragePreg to 0>>
<<set $masterSuiteAverageDom to 0>>
<<set $masterSuiteAverageSadism to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<set _Slave to $slaves[_i]>>
<<if _Slave.assignment is "serve in the master suite">>
<<set $masterSuiteSlaves += 1>>
<<if $masterSuiteUpgradeLuxury is 2>>
<<if canAchieveErection($slaves[_i])>>
<<set $masterSuiteAverageCum += _Slave.balls>>
<<set $masterSuiteAverageDick += _Slave.dick>>
<</if>>
<<set $masterSuiteAverageMilk += _Slave.lactation*(_Slave.boobs-_Slave.boobsImplant)>>
<<set $masterSuiteAverageEnergy += _Slave.energy>>
<<set $masterSuiteAveragePreg += _Slave.preg>>
<<if _Slave.fetish is "dom">>
<<set $masterSuiteAverageDom += _Slave.fetishStrength>>
<<elseif _Slave.fetish is "submissive">>
<<set $masterSuiteAverageDom -= _Slave.fetishStrength>>
<<elseif _Slave.fetish is "sadist">>
<<set $masterSuiteAverageSadism += _Slave.fetishStrength>>
<<elseif _Slave.fetish is "masochist">>
<<set $masterSuiteAverageSadism -= _Slave.fetishStrength>>
<</if>>
<</if>>
<<if $masterSuiteUpgradeLuxury > 0>>
<<set _Slave.livingRules to "luxurious">>
<</if>>
<<else>>
<<set $notMasterSuiteSlaves += 1>>
<</if>>
<<if (_Slave.assignment is "serve in the master suite" or _Slave.ID is $Concubine.ID) && (_Slave.preg >= 4)>>
<<set $masterSuitePregnantSlaves += 1>>
<<if _Slave.pregType > 1>>
<<set $masterSuitePregnantSlavesMultiple += 1>>
<</if>>
<</if>>
<</for>>
<<if ($masterSuiteSlaves > 0)>>
<<set $masterSuiteAverageEnergy to $masterSuiteAverageEnergy/$masterSuiteSlaves>>
<<set $masterSuiteAverageMilk to $masterSuiteAverageMilk/$masterSuiteSlaves>>
<<set $masterSuiteAverageCum to $masterSuiteAverageCum/$masterSuiteSlaves>>
<<set $masterSuiteAverageDick to $masterSuiteAverageDick/$masterSuiteSlaves>>
<<set $masterSuiteAveragePreg to $masterSuiteAveragePreg/$masterSuiteSlaves>>
<<set $masterSuiteAverageDom to $masterSuiteAverageDom/$masterSuiteSlaves>>
<<set $masterSuiteAverageSadism to $masterSuiteAverageSadism/$masterSuiteSlaves>>
<</if>>
<<if $masterSuiteUpgradeLuxury == 1>>
$masterSuiteNameCaps is furnished
<<switch $masterSuiteDecoration>>
<<case "Roman Revivalist">>
as a Roman emperor's apartment. There is a small shrine to the old gods the <<if $PC.title == 1>>master<<else>>mistress<</if>> favors in a side room, and the flooring is erotic mosaic. Pride of place is given to a set of low couches placed together, capable of accommodating many nude bodies.
<<case "Egyptian Revivalist">>
after the royal room of an ancient Egyptian palace. There is a small shrine to the old gods the <<if $PC.title == 1>>master<<else>>mistress<</if>> favors in a side room, and linen hangings decorate the walls and ceiling. An imposing bed of sandalwood occupies the center of the room.
<<case "Edo Revivalist">>
in the Spartan style of an Edo period castle's innermost rooms. Rice paper screens partition off many small cubicles around its large central space. There, around a low bed, there are many mats for servants to kneel around their <<if $PC.title == 1>>master<<else>>mistress<</if>>.
<<case "Arabian Revivalist">>
as a beguiling haze of Arabian decadence. There is a great gilded bed in the center of the space, piled with silk pillows for naked bodies to recline on. Gauzy curtains flutter in the warm, heady breeze.
<<case "Chinese Revivalist">>
as though it were the innermost sanctum of the Forbidden City. A massive bed fills the central space. The walls are gorgeous gilded hand-carved screens, and heavy jade statues of favored gods crouch in the corners.
<<case "Chattel Religionist">>
as a severe place of cold stone and hard wood. A single shaft of sunlight illuminates an enormous stone platform that serves as a bed where penitents give their bodies to their <<if $PC.title == 1>>master<<else>>mistress<</if>>.
<<case "Degradationist">>
with a gothic grandeur. Blood-red upholstery and hardwood menace crouch in the center of the space in the form of a massive poster bed with curtains of chain mail.
<<case "Asset Expansionist">>
comfortably, with lots of easy-to-clean leather and plentiful tools, toys, and lubricants to make sex with stacked slaves as fun as possible. There's a huge bed in the middle of the suite, heavily reinforced.
<<case "Transformation Fetishist">>
comfortably, with lots of easy-to-clean leather and plentiful tools, toys, and lubricants to make sex with bimbo slaves as fun as possible. There's a huge bed in the middle of the suite, heavily reinforced.
<<case "Gender Radicalist">>
comfortably, with lots of easy-to-clean leather and plentiful tools, toys, and lubricants to make fucking slave girls in the butt lots of fun. There's a huge bed in the middle of the suite, with straps to restrain slave girls who don't want to be fucked in the butt, but they're concealed for now.
<<case "Gender Fundamentalist">>
comfortably, with lots of easy-to-clean leather and plentiful tools, toys, and lubricants to make fucking slave girls nice and enjoyable. There's a huge bed in the middle of the suite, with straps to restrain slave girls who don't want to be fucked, but they're concealed for now.
<<case "Physical Idealist">>
as a shrine to the owner's body. Athletic trophies and photographs of past victories line the walls. There's a huge bed in the middle of the space, and there are mirrors almost everywhere, including on the ceiling over the bed.
<<case "Supremacist">>
like the royal bedroom in a palace in the old countries of $arcologies[0].FSSupremacistRace people. A massive four-poster bed dominates the space.
<<case "Subjugationist">>
like the royal bedroom in a palace in the old countries which favored $arcologies[0].FSSubjugationistRace slaves. A massive four-poster bed dominates the space.
<<case "Paternalist">>
comfortably, with lots of easy-to-clean leather and plentiful tools, toys, and lubricants to make sex with slaves mutually enjoyable.
<<case "Pastoralist">>
comfortably, with lots of easy-to-clean leather and plentiful tools, toys, and lubricants. The space is dominated by a massive, reinforced bed, built in sections so that part of it can be cleaned while cream-squirting cows cavort on the rest.
<<case "Maturity Preferentialist">>
comfortably, with elegant sex toys and perfumed lubricants designed to appeal to mature sex slaves. The space is dominated by a broad, soft bed, well supplied with pillows. It's the perfect place to relax with a harem of MILFs.
<<case "Youth Preferentialist">>
comfortably, with pastel-colored sex toys and flavored lubricants designed to appeal to eager young sex slaves. The space is dominated by a broad, reinforced bed, without cushions or sheets, which would just get in the way of energetic sex.
<<case "Body Purist" "Slimness Enthusiast">>
comfortably, with lots of easy-to-clean leather and plentiful tools, toys, and lubricants to make sex with slaves mutually enjoyable. The space is dominated by a huge bed with soft sheets.
<<default>>
in a refined, yet practical style. It's dominated by a huge bed in which many slaves could serve their <<if $PC.title == 1>>master<<else>>mistress<</if>> and then cuddle afterward.
<</switch>>
It's is full of luxuries of all kinds. The slaves here live free of want or worry, and have everything except their freedom. Their only duties are to please you and look after the suite and one another.
<<if $masterSuiteSlaves > 2>>
It's busy with slaves, so many that they are able to rotate through keeping themselves perfect and ready for your pleasure. The slaves not on call at the moment are beautifying themselves, cleaning, or serving others.
<<if ($masterSuitePregnantSlaves > 2) && ($masterSuitePregnantSlavesMultiple < 2)>>
Many of the slaves are pregnant, and they walk around proudly displaying their bellies and the new slaves growing inside them.<br>
<<elseif ($masterSuitePregnantSlaves > 2) && ($masterSuitePregnantSlavesMultiple > 2)>>
Many of the slaves are pregnant with multiple children, and they walk around proudly displaying their distended bellies and the next generation of slaves growing within them.<br>
<</if>>
<<elseif $masterSuiteSlaves > 0>>
It's sparsely populated, so that the few slaves here have to work hard and quickly to ensure that an assortment of sex slaves is perfect and ready for your pleasure at any given moment.
<<else>>
None of your slaves are serving here.
<</if>>
<br> [[Remodel the suite around a luxurious pit for group sex|Master Suite][$cash -= 10000, $masterSuiteUpgradeLuxury to 2]] //Costs 10000; will encourage fucktoys to fuck each other//
<<elseif $masterSuiteUpgradeLuxury is 2>>
$masterSuiteNameCaps is furnished
<<switch $masterSuiteDecoration>>
<<case "Roman Revivalist">>
as a Roman emperor's apartment. There is a small shrine to the old gods the <<if $PC.title == 1>>master<<else>>mistress<</if>> favors in a side room, and the flooring is erotic mosaic.
<<case "Egyptian Revivalist">>
after the royal room of an ancient Egyptian palace. There is a small shrine to the old gods the <<if $PC.title == 1>>master<<else>>mistress<</if>> favors in a side room, and linen hangings decorate the walls and ceiling.
<<case "Edo Revivalist">>
in the Spartan style of an Edo period castle's innermost rooms. Rice paper screens partition off many small cubicles around its large central space.
<<case "Arabian Revivalist">>
as a beguiling haze of Arabian decadence. Gauzy curtains flutter in the warm, heady breeze.
<<case "Chinese Revivalist">>
as though it were the innermost sanctum of the Forbidden City. The walls are gorgeous gilded hand-carved screens, and heavy jade statues of favored gods crouch in the corners.
<<case "Chattel Religionist">>
as a severe place of cold stone and hard wood. A single shaft of sunlight illuminates the central space.
<<case "Degradationist">>
with a gothic grandeur. Blood-red upholstery and hardwood menace decorate the walls.
<<case "Asset Expansionist">>
comfortably, with the convenience of massive-breasted slaves in mind. There are lots of handrails, cushions, and low tables, covered with creams, lubricants, and sex toys.
<<case "Transformation Fetishist">>
comfortably, with the convenience of bimbos in mind. There are lots of makeup dressers with mirrors, stripper poles, and low tables, covered with creams, lubricants, and sex toys.
<<case "Gender Radicalist">>
comfortably, with the convenience of dickgirls in mind. There are lots of makeup dressers with mirrors, stripper poles, and low tables, covered with creams, lubricants, and vibrating butt plugs.
<<case "Gender Fundamentalist">>
comfortably, with the convenience and pleasure of slavegirls in mind. There are lots of makeup dressers with mirrors, soft divans, and low tables, covered with creams, lubricants, and vibrators.
<<case "Physical Idealist">>
as a shrine to the owner's body. Athletic trophies and photographs of past victories line the walls. The entire area is filled with the heady odors of sweat, metabolites, and sex.
<<case "Supremacist">>
like the royal bedroom in a palace in the old countries of $arcologies[0].FSSupremacistRace people.
<<case "Subjugationist">>
like the royal bedroom in a palace in the old countries which favored $arcologies[0].FSSubjugationistRace slaves.
<<case "Paternalist">>
comfortably, with lots of easy-to-clean leather and plentiful tools, toys, and lubricants to make sex with slaves mutually enjoyable.
<<case "Pastoralist">>
comfortably, with lots of easy-to-clean leather and plentiful tools, toys, and lubricants, with a distinct focus on mammary intercourse.
<<case "Maturity Preferentialist">>
comfortably, with elegant sex toys and perfumed lubricants designed to appeal to mature sex slaves.
<<case "Youth Preferentialist">>
comfortably, with pastel-colored sex toys and flavored lubricants designed to appeal to eager young sex slaves.
<<case "Body Purist" "Slimness Enthusiast">>
comfortably, with lots of easy-to-clean leather and plentiful tools, toys, and lubricants to make sex with slaves mutually enjoyable.
<<default>>
in a refined, yet practical style.
<</switch>>
The true focus of the suite is, however, the fuckpit. This stepped depression in the middle of the floor
<<if $masterSuiteSlaves > 3>>
is filled by cushions and every slave in the suite who isn't sleeping, eating, or bathing.
<<if $masterSuiteAverageEnergy > 90>>
They're having energetic group sex; most of them are fucking and being fucked at the same time.
<<elseif $masterSuiteAverageEnergy > 60>>
They're having group sex; most of them are in active sexual contact with more than one partner.
<<else>>
They're having languid group sex; more than one girl is dozing while another plays with her body.
<</if>>
<<if $masterSuiteAverageEnergy > 90>>
The pit features automated cleaning systems, which are quite necessary.
<<if $masterSuiteAverageDick > 4>>
With so many huge cocks in the fuckpit, every hole available is frequently fucked vigorously.
<</if>>
<<if $masterSuiteAverageCum > 4>>
The slaves' bodies grow more coated with cum, and more of the white stuff drips from their holes, until they take a break for a shower.
<</if>>
<<if $masterSuiteAverageMilk > 4000>>
Most of them cannot tear themselves away (or cannot escape) for a normal machine milking, so their tender, overfull breasts squirt milk whenever anyone touches them. The lowest level of the fuckpit is a pool of milk.
<</if>>
<</if>>
<<if ($masterSuitePregnantSlaves > 2) && ($masterSuitePregnantSlavesMultiple < 2)>>
Many of the slaves are pregnant, and more than one has her face buried in the cunt directly below a gravid belly while she lovingly massages her own.<br>
<<elseif ($masterSuitePregnantSlaves > 2) && ($masterSuitePregnantSlavesMultiple > 2)>>
Many of the slaves are pregnant with multiple children, and more than one has her face buried in the cunt directly below a grossly swollen belly while she lovingly massages her own distended stomach.<br>
<</if>>
<<elseif $masterSuiteSlaves > 0>>
has a few lonely-looking fucktoys in it, badly outnumbered by the cushions.
<<else>>
is desolate and unpopulated.
<</if>>
<br> [[Refit the suite to the height of traditional opulence|Master Suite][$cash -= 10000, $masterSuiteUpgradeLuxury to 1]] //Costs 10000; will focus the suite on you//
<<else>>
$masterSuiteNameCaps is furnished
<<switch $masterSuiteDecoration>>
<<case "Roman Revivalist">>
as a Roman patrician's apartment. There is a small shrine to the old gods the <<if $PC.title == 1>>master<<else>>mistress<</if>> favors in a side room, and the flooring is erotic mosaic.
<<case "Egyptian Revivalist">>
after the best room of an ancient Egyptian mansion. There is a small shrine to the old gods the <<if $PC.title == 1>>master<<else>>mistress<</if>> favors in a side room, and linen hangings decorate the walls and ceiling.
<<case "Edo Revivalist">>
in the Spartan style of an Edo period mansion's innermost rooms. Rice paper screens divide it into subsections, each of which contains little more than a low bed.
<<case "Arabian Revivalist">>
as a beguiling haze of Arabian decadence. Soft cushions are scattered across the floor and piled against the walls to provide something for dusky, naked bodies to recline on. Gauzy curtains partition the room into a number of cozy dens.
<<case "Chinese Revivalist">>
like the mansion of a senior mandarin of ancient China. The walls are gorgeous hand-carved wooden screens, and heavy jade statues of favored gods crouch in the corners.
<<case "Chattel Religionist">>
as a severe place of cold stone and hard wood. A single shaft of sunlight illuminates the bed where penitents give their bodies to their <<if $PC.title == 1>>master<<else>>mistress<</if>>.
<<case "Degradationist">>
with a gothic grandeur. Blood-red upholstery and hardwood menace. There are numerous places where resistant slaves can be restrained.
<<case "Asset Expansionist">>
comfortably, with lots of easy-to-clean leather and plentiful tools, toys, and lubricants to make sex with stacked slaves as fun as possible.
<<case "Transformation Fetishist">>
comfortably, with lots of easy-to-clean leather and plentiful tools, toys, and lubricants to make sex with bimbo slaves as fun as possible.
<<case "Gender Radicalist">>
comfortably, with lots of easy-to-clean leather and plentiful tools, toys, and lubricants to make fucking slave girls in the butt lots of fun. The straps to restrain slave girls who don't want to be fucked in the butt are concealed for now.
<<case "Gender Fundamentalist">>
comfortably, with lots of easy-to-clean leather and plentiful tools, toys, and lubricants to make fucking slave girls nice and enjoyable. The straps to restrain slave girls who don't want to be fucked are concealed for now.
<<case "Physical Idealist">>
as a shrine to the owner's body. Athletic trophies and photographs of past victories line the walls. There are mirrors almost everywhere, including on the ceiling over the bed.
<<case "Supremacist">>
like the master bedroom in a mansion in the old countries of $arcologies[0].FSSupremacistRace people.
<<case "Subjugationist">>
like the master bedroom in a mansion in the old countries which favored $arcologies[0].FSSubjugationistRace slaves.
<<case "Paternalist">>
comfortably, with lots of easy-to-clean leather and plentiful tools, toys, and lubricants to make sex with slaves mutually enjoyable.
<<case "Pastoralist">>
comfortably, with lots of easy-to-clean leather and plentiful tools, toys, and lubricants. Everything that isn't waterproof is covered in plastic, to catch errant milk.
<<case "Maturity Preferentialist">>
comfortably, with elegant sex toys and perfumed lubricants designed to appeal to mature sex slaves.
<<case "Youth Preferentialist">>
comfortably, with pastel-colored sex toys and flavored lubricants designed to appeal to eager young sex slaves.
<<case "Body Purist" "Slimness Enthusiast">>
comfortably, with lots of easy-to-clean leather and plentiful tools, toys, and lubricants to make sex with slaves mutually enjoyable.
<<default>>
comfortably, as a fairly normal luxury suite. It is unusually large, to accommodate as large a stable of sex slaves as strikes your fancy.
<</switch>>
<<if $masterSuiteSlaves > 2>>
It's busy with slaves, so many that they are able to rotate through keeping themselves perfect and ready for your pleasure. The slaves not on call at the moment are beautifying themselves, cleaning, or serving others.
<<if ($masterSuitePregnantSlaves > 2) && ($masterSuitePregnantSlavesMultiple < 2)>>
Many of the slaves are pregnant, and they walk around proudly displaying their bellies and the new slaves growing inside them.<br>
<<elseif ($masterSuitePregnantSlaves > 2) && ($masterSuitePregnantSlavesMultiple > 2)>>
Many of the slaves are pregnant with multiple children, and they walk around proudly displaying their distended bellies and the next generation of slaves growing within them.<br>
<</if>>
<<elseif $masterSuiteSlaves > 0>>
It's sparsely populated, so that the few slaves here have to work hard and quickly to ensure that an assortment of sex slaves is perfect and ready for your pleasure at any given moment.
<<else>>
None of your slaves are serving here.
<</if>>
<br> [[Refit the suite to the height of traditional opulence|Master Suite][$cash -= 25000, $masterSuiteUpgradeLuxury to 1]] //Costs ¤25000 and will focus the suite on you//
<br> [[Remodel the suite around a luxurious pit for group sex|Master Suite][$cash -= 25000, $masterSuiteUpgradeLuxury to 2]] //Costs ¤25000; will encourage fucktoys to fuck each other//
<</if>>
<br>$masterSuiteNameCaps has room for $masterSuite slaves to live comfortably<<if $masterSuiteUpgradeLuxury == 2>> in the moments when they're not in the fuckpit<<elseif $masterSuiteUpgradeLuxury == 1>> on its huge bed<</if>>.
[[Expand the Master Suite|Master Suite][$cash -= Math.trunc($masterSuite*1000*$upgradeMultiplierArcology), $masterSuite += 5]] //Costs ¤<<print Math.trunc($masterSuite*1000*$upgradeMultiplierArcology)>>//
<br>
<<if $masterSuiteUpgradePregnancy == 1>>
The master suite has been further upgraded to support fertile slaves and encourage slave pregnancy, providing additional rest areas, better access to amenities, and a dedicated birthing chamber.
<<if $masterSuitePregnancySlaveLuxuries == 1>>
Pregnant slaves are being ''given some luxuries'' to reduce stress. [[End the special treatment of pregnant slaves|Master Suite][$masterSuitePregnancySlaveLuxuries to 0]] <br>
<<else>>
Pregnant slaves ''have no extra luxuries'' to reduce stress. [[Give pregnant slaves lighter duties|Master Suite][$masterSuitePregnancySlaveLuxuries to 1]] //Costs ¤500/week// <br>
<</if>>
<<if $masterSuitePregnancyFertilityDrugs == 1>>
Fertile slaves ''are being given'' fertility drugs, encouraging impregnation and multiple pregnancy. [[End the drug regime|Master Suite][$masterSuitePregnancyFertilityDrugs to 0, $masterSuitePregnancyFertilitySupplements to 0]] <br>
<<else>>
Fertile slaves ''are not being given'' fertility drugs. [[Give fertility drugs to all fertile slaves|Master Suite][$masterSuitePregnancyFertilityDrugs to 1]] <br>
<</if>>
<<if $masterSuitePregnancyFertilityDrugs == 0>>
//Fertile slaves ''must be on fertility drugs'' to be given fertility supplements// <br>
<<elseif $masterSuitePregnancyFertilitySupplements == 0 and $masterSuitePregnancyFertilityDrugs == 1>>
Fertile slaves ''are not being given'' fertility drug supplements. [[Give supplements to slaves on fertility drugs|Master Suite][$masterSuitePregnancyFertilitySupplements to 1]] //Costs ¤1000/week//<br>
<</if>>
<<if $masterSuitePregnancyFertilitySupplements == 1 and $masterSuitePregnancyFertilityDrugs == 1>>
Fertile slaves ''are being given'' supplements to their fertility drugs, further enhancing the chances of multiple pregnancy. [[End the supplement regime|Master Suite][$masterSuitePregnancyFertilitySupplements to 0]] <br>
<</if>>
<<else>>
The master suite does not currently have special customizations to support slave pregnancy. [[Refit the suite to support and encourage slave pregnancy|Master Suite][$cash -= 15000, $masterSuiteUpgradePregnancy to 1]] //Costs ¤15000//
<</if>>
<br><br>
<<if $Concubine != 0>>
<<set $Flag to 2>>
<<display "Slave Summary">>
<<else>>
You do not have a slave serving as your Concubine. [[Appoint one|Concubine Select]]
<</if>>
<<if $masterSuiteSlaves > 0>>
<br><br>''Bring a slave out of the master suite:''
<<set $Flag to 1>>
<<display "Slave Summary">>
<</if>>
<<if $notMasterSuiteSlaves > 0>>
<br><br>''Send a slave to serve in the master suite:''
<<set $Flag to 0>>
<<display "Slave Summary">>
<</if>>
<<unset $Flag>>
<br><br>Rename $masterSuiteName: <<textbox "$masterSuiteName" $masterSuiteName "Master Suite">> //Use a noun or similar short phrase//
<</nobr>><<nobr>>
<<set $nextButton to "Back to Main", $nextLink to "Main", $returnTo to "Cellblock">>
<<if $cellblockName != "the Cellblock">>
<<set $cellblockNameCaps to $cellblockName.replace("the ", "The ")>>
<</if>>
<<set $cellblockSlaves to 0>>
<<set $notCellblockSlaves to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].assignment is "be confined in the cellblock">>
<<set $cellblockSlaves++>>
<<else>>
<<set $notCellblockSlaves++>>
<</if>>
<</for>>
$cellblockNameCaps
<<switch $cellblockDecoration>>
<<case "Roman Revivalist">>
is designed to resemble the holding pens beneath the old Coliseum. Whenever there's a fight in the arcology, screens in each cell helpfully keep inmates informed of what awaits (otherwise) useless slaves.
<<case "Egyptian Revivalist">>
uses the climate of Egypt as an additional source of discomfort. The air here is hot and dry, and inmates can easily imagine themselves confined in mud brick cells in a baking desert.
<<case "Edo Revivalist">>
is furnished in a severely medieval Japanese style. There is one refinement, but it's of exquisite cruelty. At the end of the hall, there's a fountain with a traditional bamboo boar scarer. As it fills with water, it tips against a stone with a thunk... thunk... thunk... thunk...
<<case "Arabian Revivalist">>
is furnished as imagined Arabian slave pens, all set around a central pillar. This pillar is capped by shackles, so that slaves can be bound by their hands and whipped on the backs, buttocks, and thighs in clear view of all their fellow chattel.
<<case "Chinese Revivalist">>
is furnished in a severely medieval Chinese style. There is one refinement, but it's of exquisite cruelty. Somewhere out of sight, water is dripping into an urn, drop by drop... drop... drop... drop...
<<case "Chattel Religionist">>
is built of cold stone. Most of the cells are unfurnished little cubes inside which the only bed is the bare floor. A few are smaller still, so that the inmates can neither stand nor lie flat.
<<case "Degradationist">>
is a nightmare. Everything is made of metal, and almost everything menaces with spikes of steel. Inmates must carefully avoid the walls of their own cells if they wish to avoid being stabbed.
<<case "Asset Expansionist">>
is a straightforward prison, with one exception. Each cell features a screen displaying plans for its inmate's expansion. Day and night, inmates are confronted with the sight of themselves transformed.
<<case "Transformation Fetishist">>
is a straightforward prison, with one exception. Each cell features a screen displaying plans for its inmate's expansion. Day and night, inmates are confronted with the sight of themselves transformed.
<<case "Gender Radicalist">>
is a straightforward prison, with one exception. Each cell features a screen displaying plans for its inmate's bimbofication. Day and night, inmates are confronted with the sight of themselves dyed, pierced, tattooed, gaped, filled with implants, or all of these.
<<case "Gender Fundamentalist">>
is a block of barred cells whose sides, offering a clear view of the whole prison, provide much menace. Anyone who abuses an inmate does so in full view of every other slave here, keeping the jailbirds in a state of constant fear that they're next.
<<case "Physical Idealist">>
is a block of barred cells whose sides, offering a clear view of the whole prison, provide much menace. Anyone who assrapes an inmate does so in full view of every other slave here, keeping the bitches in a state of constant fear that their asses are next.
<<case "Supremacist">>
is a straightforward prison whose menace is provided by context that, although subtle, adds up to a nightmare. Everyone outside the cells is $arcologies[0].FSSupremacistRace, and everyone inside them is not. The darkness of history is palpable here.
<<case "Subjugationist">>
is a straightforward prison whose menace is provided by context that, although subtle, adds up to a nightmare. The inmates inside the cells are $arcologies[0].FSSubjugationistRace, and everyone outside them is not. The darkness of history is palpable here.
<<case "Paternalist">>
is a prison, but a modern and scientific one. The cells, the common areas, and even the color of the walls are all carefully designed to communicate the feeling that inmates can better themselves.
<<case "Pastoralist">>
requires its inmates to drink as much breast milk as they can hold. This sounds like a small thing, but for an unbroken slave, conquering the revulsion of drinking another girl's milk is an important step.
<<case "Maturity Preferentialist">>
is subtly designed to make very clear to its inmates that they are sex objects. Many screens showing pornography make it clear to the maturest girl here that she's still an object of lust, and will be used to slake others' pleasure.
<<case "Youth Preferentialist">>
is subtly designed to make the breadth of sex acts performed in the arcology clear to its inmates. A cacophony of pornography makes clear to the most innocent inmate that her pussy is a fuck hole, her mouth is a fuck hole, her anus is a fuck hole, and, in fact, all three can be fuck holes at once.
<<case "Body Purist">>
requires its inmates to drink as much filtered water as they can, all the time. This sounds like a petty thing, but most inmates are very aware that they're being flushed out. Cleaned. It is an oddly menacing thought.
<<case "Slimness Enthusiast">>
is torture for chubby slaves. Fat bitches that pass through here soon learn that they're going to be slim and pretty one day, but that it isn't going to be much fun getting there.
<<default>>
could be mistaken for a modern prison. A close inspection, however, reveals restraints in each cell that will hold inmates in sexually compromising positions, and compliance systems to force them to place their wrists and ankles in them.
<</switch>>
<<if $cellblockSlaves > 2>>
$cellblockNameCaps is full of slaves, though it's difficult to tell at first. The row of cell doors is closed as always, and the soundproofed little rooms let no noise escape. Through each little window, though, a scene of loneliness and misery may be witnessed.
<<elseif $cellblockSlaves > 0>>
$cellblockNameCaps holds a few slaves, though it's difficult to tell at first. The row of cell doors is closed as always, and the soundproofed little rooms let no noise escape. Through several of the little windows, though, a scene of loneliness and misery may be witnessed.
<<elseif $Wardeness != 0>>
$Wardeness.slaveName is alone in the cellblock, and seems rather lonely without anyone to oppress.
<<else>>
None of your slaves are confined in the cellblock. [[Decommission the cellblock|Main][$cellblock to 0, $cellblockDecoration to "standard"]]
<</if>>
<br>$cellblockNameCaps has room for $cellblock slaves to be kept in close confinement.
[[Expand the cellblock|Cellblock][$cash -= Math.trunc($cellblock*1000*$upgradeMultiplierArcology), $cellblock += 5]] //Costs ¤<<print Math.trunc($cellblock*1000*$upgradeMultiplierArcology)>>//
<br>
<<if $cellblockUpgrade == 1>>
Its compliance systems have been upgraded to allow slaves no mental respite, painstakingly correcting the tiniest misbehaviors to soften flaws into quirks at the cost of considerable anguish to inmates denied any rest from correction.
<<else>>
Its compliance systems are standard. [[Upgrade them to soften slave flaws|Cellblock][$cash -= 20000, $cellblockUpgrade to 1]] //Costs ¤20000//
<</if>>
<br><br>
<<if $Wardeness != 0>>
<<set $Flag to 2>>
<<display "Slave Summary">>
<<else>>
You do not have a slave serving as a Wardeness. [[Appoint one|Wardeness Select]]
<</if>>
<<if $cellblockSlaves > 0>>
<br><br>''Let a slave out of the cellblock:''
<<set $Flag to 1>>
<<display "Slave Summary">>
<</if>>
<<if $notCellblockSlaves > 0>>
<br><br>''Send a resistant slave to be broken in the cellblock:''
<<set $Flag to 0>>
<<display "Slave Summary">>
<</if>>
<<unset $Flag>>
<br><br>Rename $cellblockName: <<textbox "$cellblockName" $cellblockName "Cellblock">> //Use a noun or similar short phrase//
<</nobr>><<nobr>>
<<set $nextButton to "Back">>
<<set $nextLink to "Master Suite">>
<<set $showEncyclopedia to 0>>
<<set _assignment to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if $Concubine.ID == $slaves[_i].ID>>
''__@@color:pink;$slaves[_i].slaveName@@__'' is serving as your Concubine.
<<set _assignment to 1>>
<<set $slaves[_i].assignment to "be your Concubine">>
<<set $slaves[_i].assignmentVisible to 0>>
<br><br>She will take the lead in seeing to your pleasure.
<<break>>
<</if>>
<</for>>
<<if (_assignment == 0)>>
You have not selected a Concubine.
<</if>>
<br><br>''Appoint a Concubine from your devoted slaves:''
<<display "Slave Summary">>
<br><br>[[None|Concubine Workaround][$Concubine to 0]]
<</nobr>><<nobr>>
<<set $nextButton to "Back">>
<<set $nextLink to "Cellblock">>
<<set $showEncyclopedia to 0>>
<<set _assignment to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if $Wardeness.ID == $slaves[_i].ID>>
''__@@color:pink;$slaves[_i].slaveName@@__'' is serving as your Wardeness.
<<set _assignment to 1>>
<<set $slaves[_i].assignment to "be the Wardeness">>
<<set $slaves[_i].assignmentVisible to 0>>
<br><br>She will help break your prisoners.
<<break>>
<</if>>
<</for>>
<<if (_assignment == 0)>>
You have not selected a Wardeness.
<</if>>
<br><br>''Appoint a Wardeness from your devoted slaves:''
<<display "Slave Summary">>
<br><br>[[None|Wardeness Workaround][$Wardeness to 0]]
<</nobr>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "be the Wardeness") && ($slaves[$i].ID != $Wardeness.ID)>>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Wardeness.ID == $slaves[$i].ID>>
<<if $slaves[$i].ID is $personalAttention>>
<<set $personalAttention to "business">>
<</if>>
<<set $slaves[$i].assignment to "be the Wardeness">>
<<if $slaves[$i].choosesOwnClothes == 1>><<display "SA chooses own clothes">><</if>>
<<set $slaves[$i].assignmentVisible to 0>>
<<set $slaves[$i].sentence to 0>>
<<set $slaves[$i].livingRules to "luxurious">>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $HeadGirl to 0>>
<</if>>
<<if $slaves[$i].ID is $Recruiter.ID>>
<<set $Recruiter to 0>>
<</if>>
<<if $slaves[$i].ID is $Bodyguard.ID>>
<<set $Bodyguard to 0>>
<</if>>
<<break>>
<</if>>
<</for>>
<<goto "Cellblock">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "be your Concubine") && ($slaves[$i].ID != $Concubine.ID)>>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Concubine.ID == $slaves[$i].ID>>
<<set $slaves[$i].assignment to "be your Concubine">>
<<if $slaves[$i].choosesOwnClothes == 1>><<display "SA chooses own clothes">><</if>>
<<set $slaves[$i].assignmentVisible to 0>>
<<set $slaves[$i].sentence to 0>>
<<set $slaves[$i].livingRules to "luxurious">>
<<if $slaves[$i].ID is $personalAttention>>
<<set $personalAttention to "business">>
<</if>>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $HeadGirl to 0>>
<</if>>
<<if $slaves[$i].ID is $Recruiter.ID>>
<<set $Recruiter to 0>>
<</if>>
<<if $slaves[$i].ID is $Bodyguard.ID>>
<<set $Bodyguard to 0>>
<</if>>
<<break>>
<</if>>
<</for>>
<<goto "Master Suite">>__Society__
<br>
<<if $FSCredits > 0>>
@@color:yellow;$arcologies[0].name's society is ready to begin accepting a new societal direction.@@
<</if>>
<<if ($FSGotRepCreditOne != 1)>>
<<if ($rep > 7000)>>
@@color:yellow;Your reputation is so solid that $arcologies[0].name's society is ready to begin accepting a second societal direction.@@
<<set $FSGotRepCreditOne = 1>>
<<set $FSCredits += 1>>
<</if>>
<</if>>
<<if ($FSGotRepCreditTwo != 1)>>
<<if ($rep > 11000)>>
@@color:yellow;Your reputation is so high that $arcologies[0].name's society is ready to begin accepting a third societal direction.@@
<<set $FSGotRepCreditTwo = 1>>
<<set $FSCredits += 1>>
<</if>>
<</if>>
<<if ($FSGotRepCreditThree != 1)>>
<<if ($rep > 15000)>>
@@color:yellow;Your reputation is so unparalleled that $arcologies[0].name's society is ready to begin accepting a fourth and final societal direction.@@
<<set $FSGotRepCreditThree = 1>>
<<set $FSCredits += 1>>
<</if>>
<</if>>
<<set $seed to 0>>
<<if $FSSpending > 1>>
Your @@color:yellowgreen;societal spending@@ helps forward your goals for the arcology's future.
<<set $seed += Math.trunc($FSSpending/(1000-(500*$arcologies[0].FSEdoRevivalistLaw)-(250*$arcologies[0].FSArabianRevivalistLaw)))>>
<</if>>
<<if $terrain is "urban">>
The urban location of the arcology naturally promotes cultural interchange, holding back $arcologies[0].name's cultural independence.
<<set $seed -= 3>>
<<elseif $terrain is "rural">>
The rural location of the arcology naturally limits cultural interchange, allowing $arcologies[0].name to slowly develop its own culture.
<<set $seed -= 2>>
<<elseif $terrain is "marine">>
The marine location of the arcology strongly limits cultural interchange, allowing $arcologies[0].name to quickly develop its own culture.
<<set $seed -= 1>>
<<else>>
The oceanic location of the arcology almost eliminates cultural interchange, allowing $arcologies[0].name to independently develop its culture.
<</if>>
<<if $seed != 0>>
<<if $arcologies[0].FSSupremacist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSSupremacist - $FSLockinLevel>>
<<set $arcologies[0].FSSupremacist to $FSLockinLevel>>
<<elseif $arcologies[0].FSSupremacist != "unset">>
<<set $arcologies[0].FSSupremacist += $seed>>
<</if>>
<<if $arcologies[0].FSSubjugationist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSSubjugationist - $FSLockinLevel>>
<<set $arcologies[0].FSSubjugationist to $FSLockinLevel>>
<<elseif $arcologies[0].FSSubjugationist != "unset">>
<<set $arcologies[0].FSSubjugationist += $seed>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSGenderRadicalist - $FSLockinLevel>>
<<set $arcologies[0].FSGenderRadicalist to $FSLockinLevel>>
<<elseif $arcologies[0].FSGenderRadicalist != "unset">>
<<set $arcologies[0].FSGenderRadicalist += $seed>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSGenderFundamentalist - $FSLockinLevel>>
<<set $arcologies[0].FSGenderFundamentalist to $FSLockinLevel>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<set $arcologies[0].FSGenderFundamentalist += $seed>>
<</if>>
<<if $arcologies[0].FSPaternalist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSPaternalist - $FSLockinLevel>>
<<set $arcologies[0].FSPaternalist to $FSLockinLevel>>
<<elseif $arcologies[0].FSPaternalist != "unset">>
<<set $arcologies[0].FSPaternalist += $seed>>
<</if>>
<<if $arcologies[0].FSDegradationist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSDegradationist - $FSLockinLevel>>
<<set $arcologies[0].FSDegradationist to $FSLockinLevel>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<set $arcologies[0].FSDegradationist += $seed>>
<</if>>
<<if $arcologies[0].FSBodyPurist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSBodyPurist - $FSLockinLevel>>
<<set $arcologies[0].FSBodyPurist to $FSLockinLevel>>
<<elseif $arcologies[0].FSBodyPurist != "unset">>
<<set $arcologies[0].FSBodyPurist += $seed>>
<</if>>
<<if $arcologies[0].FSPastoralist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSPastoralist - $FSLockinLevel>>
<<set $arcologies[0].FSPastoralist to $FSLockinLevel>>
<<elseif $arcologies[0].FSPastoralist != "unset">>
<<set $arcologies[0].FSPastoralist += $seed>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSAssetExpansionist - $FSLockinLevel>>
<<set $arcologies[0].FSAssetExpansionist to $FSLockinLevel>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<set $arcologies[0].FSAssetExpansionist += $seed>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSTransformationFetishist - $FSLockinLevel>>
<<set $arcologies[0].FSTransformationFetishist to $FSLockinLevel>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<set $arcologies[0].FSTransformationFetishist += $seed>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSMaturityPreferentialist - $FSLockinLevel>>
<<set $arcologies[0].FSMaturityPreferentialist to $FSLockinLevel>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<set $arcologies[0].FSMaturityPreferentialist += $seed>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSYouthPreferentialist - $FSLockinLevel>>
<<set $arcologies[0].FSYouthPreferentialist to $FSLockinLevel>>
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
<<set $arcologies[0].FSYouthPreferentialist += $seed>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSSlimnessEnthusiast - $FSLockinLevel>>
<<set $arcologies[0].FSSlimnessEnthusiast to $FSLockinLevel>>
<<elseif $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<set $arcologies[0].FSSlimnessEnthusiast += $seed>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSPhysicalIdealist - $FSLockinLevel>>
<<set $arcologies[0].FSPhysicalIdealist to $FSLockinLevel>>
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">>
<<set $arcologies[0].FSPhysicalIdealist += $seed>>
<</if>>
<<if $arcologies[0].FSChattelReligionist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSChattelReligionist - $FSLockinLevel>>
<<set $arcologies[0].FSChattelReligionist to $FSLockinLevel>>
<<elseif $arcologies[0].FSChattelReligionist != "unset">>
<<set $arcologies[0].FSChattelReligionist += $seed>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSRomanRevivalist - $FSLockinLevel>>
<<set $arcologies[0].FSRomanRevivalist to $FSLockinLevel>>
<<elseif $arcologies[0].FSRomanRevivalist != "unset">>
<<set $arcologies[0].FSRomanRevivalist += $seed>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSEgyptianRevivalist - $FSLockinLevel>>
<<set $arcologies[0].FSEgyptianRevivalist to $FSLockinLevel>>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<<set $arcologies[0].FSEgyptianRevivalist += $seed>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSEdoRevivalist - $FSLockinLevel>>
<<set $arcologies[0].FSEdoRevivalist to $FSLockinLevel>>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
<<set $arcologies[0].FSEdoRevivalist += $seed>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSArabianRevivalist - $FSLockinLevel>>
<<set $arcologies[0].FSArabianRevivalist to $FSLockinLevel>>
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
<<set $arcologies[0].FSArabianRevivalist += $seed>>
<</if>>
<<if $arcologies[0].FSChineseRevivalist > $FSLockinLevel>>
<<set $arcologies[0].influenceBonus += $arcologies[0].FSChineseRevivalist - $FSLockinLevel>>
<<set $arcologies[0].FSChineseRevivalist to $FSLockinLevel>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<set $arcologies[0].FSChineseRevivalist += $seed>>
<</if>>
<</if>>
<<if $PAPublic == 1>>
<<set $seed to 0>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if ($assistantAppearance is "businesswoman") || ($assistantAppearance is "shemale")>>
<<set $arcologies[0].FSSupremacist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if ($assistantAppearance is "businesswoman") || ($assistantAppearance is "shemale")>>
<<set $arcologies[0].FSSubjugationist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if ($assistantAppearance is "monstergirl") || ($assistantAppearance is "shemale")>>
<<set $arcologies[0].FSGenderRadicalist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "gender radicalist")>>
<<set $arcologies[0].FSGenderRadicalist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
<<if ($assistantAppearance is "schoolgirl") || ($assistantAppearance is "goddess")>>
<<set $arcologies[0].FSGenderFundamentalist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "gender fundamentalist")>>
<<set $arcologies[0].FSGenderFundamentalist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if ($assistantAppearance is "schoolgirl") || ($assistantAppearance is "goddess")>>
<<set $arcologies[0].FSPaternalist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "paternalist")>>
<<set $arcologies[0].FSPaternalist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<if ($assistantAppearance is "monstergirl") || ($assistantAppearance is "businesswoman")>>
<<set $arcologies[0].FSDegradationist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "degradationist")>>
<<set $arcologies[0].FSDegradationist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if ($assistantAppearance is "schoolgirl") || ($assistantAppearance is "goddess")>>
<<set $arcologies[0].FSBodyPurist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "body purist")>>
<<set $arcologies[0].FSBodyPurist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if ($assistantAppearance is "businesswoman") || ($assistantAppearance is "goddess")>>
<<set $arcologies[0].FSPastoralist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "pastoralist")>>
<<set $arcologies[0].FSPastoralist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<if ($assistantAppearance is "goddess") || ($assistantAppearance is "shemale")>>
<<set $arcologies[0].FSAssetExpansionist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "asset expansionist")>>
<<set $arcologies[0].FSAssetExpansionist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if ($assistantAppearance is "businesswoman") || ($assistantAppearance is "shemale")>>
<<set $arcologies[0].FSTransformationFetishist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "transformation fetishist")>>
<<set $arcologies[0].FSTransformationFetishist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if ($assistantAppearance is "businesswoman") || ($assistantAppearance is "goddess")>>
<<set $arcologies[0].FSMaturityPreferentialist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "maturity preferentialist")>>
<<set $arcologies[0].FSMaturityPreferentialist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if ($assistantAppearance is "schoolgirl") || ($assistantAppearance is "shemale")>>
<<set $arcologies[0].FSYouthPreferentialist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "youth preferentialist")>>
<<set $arcologies[0].FSYouthPreferentialist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if ($assistantAppearance is "schoolgirl") || ($assistantAppearance is "shemale")>>
<<set $arcologies[0].FSSlimnessEnthusiast += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "slimness enthusiast")>>
<<set $arcologies[0].FSSlimnessEnthusiast += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if ($assistantAppearance is "amazon") || ($assistantAppearance is "monstergirl")>>
<<set $arcologies[0].FSPhysicalIdealist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "physical idealist")>>
<<set $arcologies[0].FSPhysicalIdealist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if ($assistantAppearance is "goddess") || ($assistantAppearance is "monstergirl")>>
<<set $arcologies[0].FSChattelReligionist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "chattel religionist")>>
<<set $arcologies[0].FSChattelReligionist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if ($assistantAppearance is "amazon") || ($assistantAppearance is "goddess")>>
<<set $arcologies[0].FSRomanRevivalist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "roman revivalist")>>
<<set $arcologies[0].FSRomanRevivalist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if ($assistantAppearance is "amazon") || ($assistantAppearance is "monstergirl")>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "egyptian revivalist")>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($assistantAppearance is "goddess") || ($assistantAppearance is "monstergirl")>>
<<set $arcologies[0].FSEdoRevivalist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "edo revivalist")>>
<<set $arcologies[0].FSEdoRevivalist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<if ($assistantAppearance is "businesswoman") || ($assistantAppearance is "monstergirl")>>
<<set $arcologies[0].FSArabianRevivalist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "arabian revivalist")>>
<<set $arcologies[0].FSArabianRevivalist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<<if ($assistantAppearance is "businesswoman") || ($assistantAppearance is "monstergirl")>>
<<set $arcologies[0].FSChineseRevivalist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 1>>
<</if>>
<<if ($assistantFSAppearance is "chinese revivalist")>>
<<set $arcologies[0].FSChineseRevivalist += 0.1*$FSSingleSlaveRep>>
<<set $seed to 2>>
<</if>>
<</if>>
<<if $seed == 1>>
With her $assistantAppearance appearance, $assistantName's public visibility meshes well with society.
<<elseif $seed is 2>>
With her $assistantFSAppearance $assistantAppearance appearance, $assistantName's public visibility meshes very well with society.
<</if>>
<</if>>
<<if ($arcologies[0].FSSupremacistSMR + $arcologies[0].FSSubjugationistSMR + $arcologies[0].FSGenderRadicalistSMR + $arcologies[0].FSGenderFundamentalistSMR + $arcologies[0].FSPaternalistSMR + $arcologies[0].FSDegradationistSMR + $arcologies[0].FSBodyPuristSMR + $arcologies[0].FSTransformationFetishistSMR + $arcologies[0].FSYouthPreferentialistSMR + $arcologies[0].FSMaturityPreferentialistSMR + $arcologies[0].FSSlimnessEnthusiastSMR + $arcologies[0].FSAssetExpansionistSMR + $arcologies[0].FSPastoralistSMR + $arcologies[0].FSPhysicalIdealistSMR + $arcologies[0].FSChattelReligionistSMR + $arcologies[0].FSRomanRevivalistSMR + $arcologies[0].FSEgyptianRevivalistSMR + $arcologies[0].FSEdoRevivalistSMR + $arcologies[0].FSArabianRevivalistSMR + $arcologies[0].FSChineseRevivalistSMR) > 0>>
The slave market regulations help ensure the arcology's slaves fit within its society.
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $arcologies[0].FSSupremacist < 0>>
<<set $arcologies[0].FSSupremacist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSSupremacist > $arcologies[0].FSSupremacistDecoration>>
<<set $arcologies[0].FSSupremacist to $arcologies[0].FSSupremacistDecoration>>
<</if>>
<<if $arcologies[0].FSSupremacist > $FSLockinLevel>>
$arcologies[0].name believes implicitly in $arcologies[0].FSSupremacistRace superiority.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with $arcologies[0].FSSupremacistRace superiority.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to $arcologies[0].FSSupremacistRace superiority.
<<elseif $arcologies[0].FSSupremacist != "unset">>
$arcologies[0].name is unconvinced of $arcologies[0].FSSupremacistRace superiority.
<</if>>
<<if $arcologies[0].FSSupremacistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSSupremacist is $arcologies[0].FSSupremacistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSSupremacistSMR == 1>>
<<set $arcologies[0].FSSupremacist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $arcologies[0].FSSubjugationist < 0>>
<<set $arcologies[0].FSSubjugationist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSSubjugationist > $arcologies[0].FSSubjugationistDecoration>>
<<set $arcologies[0].FSSubjugationist to $arcologies[0].FSSubjugationistDecoration>>
<</if>>
<<if $arcologies[0].FSSubjugationist > $FSLockinLevel>>
$arcologies[0].name believes implicitly in the inferiority of $arcologies[0].FSSubjugationistRace people.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the inferiority of $arcologies[0].FSSubjugationistRace people.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the inferiority of $arcologies[0].FSSubjugationistRace people.
<<elseif $arcologies[0].FSSubjugationist != "unset">>
$arcologies[0].name is unconvinced of the inferiority of $arcologies[0].FSSubjugationistRace people.
<</if>>
<<if $arcologies[0].FSSubjugationistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSSubjugationist is $arcologies[0].FSSubjugationistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSSubjugationistSMR == 1>>
<<set $arcologies[0].FSSubjugationist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $arcologies[0].FSGenderRadicalist < 0>>
<<set $arcologies[0].FSGenderRadicalist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSGenderRadicalist > $arcologies[0].FSGenderRadicalistDecoration>>
<<set $arcologies[0].FSGenderRadicalist to $arcologies[0].FSGenderRadicalistDecoration>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist > $FSLockinLevel>>
$arcologies[0].name believes implicitly in the need to redefine gender around power.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the need to redefine gender around power.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the need to redefine gender around power.
<<elseif $arcologies[0].FSGenderRadicalist != "unset">>
$arcologies[0].name is unconvinced of the need to redefine gender around power.
<</if>>
<<if $arcologies[0].FSGenderRadicalistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSGenderRadicalist is $arcologies[0].FSGenderRadicalistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSGenderRadicalistSMR == 1>>
<<set $arcologies[0].FSGenderRadicalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $arcologies[0].FSGenderFundamentalist < 0>>
<<set $arcologies[0].FSGenderFundamentalist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSGenderFundamentalist > $arcologies[0].FSGenderFundamentalistDecoration>>
<<set $arcologies[0].FSGenderFundamentalist to $arcologies[0].FSGenderFundamentalistDecoration>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist > $FSLockinLevel>>
$arcologies[0].name believes implicitly in the need to preserve traditional gender roles.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the need to preserve traditional gender roles.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the need to preserve traditional gender roles.
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
$arcologies[0].name is unconvinced of the need to preserve traditional gender roles.
<</if>>
<<if $arcologies[0].FSGenderFundamentalistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSGenderFundamentalist is $arcologies[0].FSGenderFundamentalistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSGenderFundamentalistSMR == 1>>
<<set $arcologies[0].FSGenderFundamentalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if $arcologies[0].FSPaternalist < 0>>
<<set $arcologies[0].FSPaternalist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSPaternalist > $arcologies[0].FSPaternalistDecoration>>
<<set $arcologies[0].FSPaternalist to $arcologies[0].FSPaternalistDecoration>>
<</if>>
<<if $arcologies[0].FSPaternalist > $FSLockinLevel>>
$arcologies[0].name believes implicitly in the vision of a well-bred race of slaves.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the vision of a well-bred race of slaves.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the vision of a well-bred race of slaves.
<<elseif $arcologies[0].FSPaternalist != "unset">>
$arcologies[0].name is unconvinced of the vision of a well-bred race of slaves.
<</if>>
<<if $arcologies[0].FSPaternalistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSPaternalist is $arcologies[0].FSPaternalistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSPaternalistSMR == 1>>
<<set $arcologies[0].FSPaternalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<if $arcologies[0].FSDegradationist < 0>>
<<set $arcologies[0].FSDegradationist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSDegradationist > $arcologies[0].FSDegradationistDecoration>>
<<set $arcologies[0].FSDegradationist to $arcologies[0].FSDegradationistDecoration>>
<</if>>
<<if $arcologies[0].FSDegradationist > $FSLockinLevel>>
$arcologies[0].name believes implicitly that slaves are not human and should be thoroughly degraded.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the idea that slaves are not human and should be thoroughly degraded.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the proposition that slaves are not human and should be thoroughly degraded.
<<elseif $arcologies[0].FSDegradationist != "unset">>
$arcologies[0].name is unconvinced that slaves are not human and should be thoroughly degraded.
<</if>>
<<if $arcologies[0].FSDegradationistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSDegradationist is $arcologies[0].FSDegradationistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSDegradationistSMR == 1>>
<<set $arcologies[0].FSDegradationist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if $arcologies[0].FSBodyPurist < 0>>
<<set $arcologies[0].FSBodyPurist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSBodyPurist > $arcologies[0].FSBodyPuristDecoration>>
<<set $arcologies[0].FSBodyPurist to $arcologies[0].FSBodyPuristDecoration>>
<</if>>
<<if $arcologies[0].FSBodyPurist > $FSLockinLevel>>
$arcologies[0].name believes implicitly in the unattractive nature of implants.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the unattractive nature of implants.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the unattractive nature of implants.
<<elseif $arcologies[0].FSBodyPurist != "unset">>
$arcologies[0].name is unconvinced of the unattractive nature of implants.
<</if>>
<<if $arcologies[0].FSBodyPuristDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSBodyPurist is $arcologies[0].FSBodyPuristDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSBodyPuristSMR == 1>>
<<set $arcologies[0].FSBodyPurist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $arcologies[0].FSTransformationFetishist < 0>>
<<set $arcologies[0].FSTransformationFetishist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSTransformationFetishist > $arcologies[0].FSTransformationFetishistDecoration>>
<<set $arcologies[0].FSTransformationFetishist to $arcologies[0].FSTransformationFetishistDecoration>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist > $FSLockinLevel>>
$arcologies[0].name passionately fetishizes implants.
<<elseif $arcologies[0].FSTransformationFetishist >= $FSLockinLevel*0.6>>
$arcologies[0].name strongly fetishizes implants.
<<elseif $arcologies[0].FSTransformationFetishist >= $FSLockinLevel*0.3>>
$arcologies[0].name fetishizes implants.
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
$arcologies[0].name is beginning to fetishize implants.
<</if>>
<<if $arcologies[0].FSTransformationFetishistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSTransformationFetishist is $arcologies[0].FSTransformationFetishistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSTransformationFetishistSMR == 1>>
<<set $arcologies[0].FSTransformationFetishist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $arcologies[0].FSMaturityPreferentialist < 0>>
<<set $arcologies[0].FSMaturityPreferentialist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSMaturityPreferentialist > $arcologies[0].FSMaturityPreferentialistDecoration>>
<<set $arcologies[0].FSMaturityPreferentialist to $arcologies[0].FSMaturityPreferentialistDecoration>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist > $FSLockinLevel>>
$arcologies[0].name is passionately enthusiastic for older ladies.
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.6>>
$arcologies[0].name is very enthusiastic for older ladies.
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.3>>
$arcologies[0].name is enthusiastic for older ladies.
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
$arcologies[0].name is beginning to be enthusiastic for older ladies.
<</if>>
<<if $arcologies[0].FSMaturityPreferentialistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSMaturityPreferentialist is $arcologies[0].FSMaturityPreferentialistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSMaturityPreferentialistSMR == 1>>
<<set $arcologies[0].FSMaturityPreferentialist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $arcologies[0].FSYouthPreferentialist < 0>>
<<set $arcologies[0].FSYouthPreferentialist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSYouthPreferentialist > $arcologies[0].FSYouthPreferentialistDecoration>>
<<set $arcologies[0].FSYouthPreferentialist to $arcologies[0].FSYouthPreferentialistDecoration>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist > $FSLockinLevel>>
$arcologies[0].name is passionately enthusiastic for young women.
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.6>>
$arcologies[0].name is very enthusiastic for young women.
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.3>>
$arcologies[0].name is enthusiastic for young women.
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
$arcologies[0].name is beginning to be enthusiastic for young women.
<</if>>
<<if $arcologies[0].FSYouthPreferentialistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSYouthPreferentialist is $arcologies[0].FSYouthPreferentialistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSYouthPreferentialistSMR == 1>>
<<set $arcologies[0].FSYouthPreferentialist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $arcologies[0].FSSlimnessEnthusiast < 0>>
<<set $arcologies[0].FSSlimnessEnthusiast to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSSlimnessEnthusiast > $arcologies[0].FSSlimnessEnthusiastDecoration>>
<<set $arcologies[0].FSSlimnessEnthusiast to $arcologies[0].FSSlimnessEnthusiastDecoration>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast > $FSLockinLevel>>
$arcologies[0].name is passionately enthusiastic about slim slaves with girlish figures.
<<elseif $arcologies[0].FSSlimnessEnthusiast >= $FSLockinLevel*0.6>>
$arcologies[0].name is very enthusiastic about slim slaves with girlish figures.
<<elseif $arcologies[0].FSSlimnessEnthusiast >= $FSLockinLevel*0.3>>
$arcologies[0].name is enthusiastic about slim slaves with girlish figures.
<<elseif $arcologies[0].FSSlimnessEnthusiast != "unset">>
$arcologies[0].name is beginning to be enthusiastic about slim slaves with girlish figures.
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSSlimnessEnthusiast is $arcologies[0].FSSlimnessEnthusiastDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSSlimnessEnthusiastSMR == 1>>
<<set $arcologies[0].FSSlimnessEnthusiast += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<if $arcologies[0].FSAssetExpansionist < 0>>
<<set $arcologies[0].FSAssetExpansionist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSAssetExpansionist > $arcologies[0].FSAssetExpansionistDecoration>>
<<set $arcologies[0].FSAssetExpansionist to $arcologies[0].FSAssetExpansionistDecoration>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist > $FSLockinLevel>>
$arcologies[0].name believes implicitly that all tits and asses should be bigger.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the idea that all tits and asses should be bigger.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the idea that all tits and asses should be bigger.
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
$arcologies[0].name is unconvinced that all tits and asses should be bigger.
<</if>>
<<if $arcologies[0].FSAssetExpansionistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSAssetExpansionist is $arcologies[0].FSAssetExpansionistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSAssetExpansionistSMR == 1>>
<<set $arcologies[0].FSAssetExpansionist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if $arcologies[0].FSPastoralist < 0>>
<<set $arcologies[0].FSPastoralist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSPastoralist > $arcologies[0].FSPastoralistDecoration>>
<<set $arcologies[0].FSPastoralist to $arcologies[0].FSPastoralistDecoration>>
<</if>>
<<if $arcologies[0].FSPastoralist > $FSLockinLevel>>
$arcologies[0].name believes implicitly that slaves should be milked.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the idea that slaves should be milked.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the idea that slaves should be milked.
<<elseif $arcologies[0].FSPastoralist != "unset">>
$arcologies[0].name is unconvinced that slaves should be milked.
<</if>>
<<if $arcologies[0].FSPastoralistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSPastoralist is $arcologies[0].FSPastoralistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSPastoralistSMR == 1>>
<<set $arcologies[0].FSPastoralist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $arcologies[0].FSPhysicalIdealist < 0>>
<<set $arcologies[0].FSPhysicalIdealist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSPhysicalIdealist > $arcologies[0].FSPhysicalIdealistDecoration>>
<<set $arcologies[0].FSPhysicalIdealist to $arcologies[0].FSPhysicalIdealistDecoration>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist > $FSLockinLevel>>
$arcologies[0].name believes implicitly that all slaves should be tall and strong.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with the idea that all slaves should be tall and strong.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to the idea that all slaves should be tall and strong.
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">>
$arcologies[0].name is unconvinced that all slaves should be tall and strong.
<</if>>
<<if $arcologies[0].FSPhysicalIdealistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSPhysicalIdealist is $arcologies[0].FSPhysicalIdealistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSPhysicalIdealistSMR == 1>>
<<set $arcologies[0].FSPhysicalIdealist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if $arcologies[0].FSChattelReligionist < 0>>
<<set $arcologies[0].FSChattelReligionist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSChattelReligionist > $arcologies[0].FSChattelReligionistDecoration>>
<<set $arcologies[0].FSChattelReligionist to $arcologies[0].FSChattelReligionistDecoration>>
<</if>>
<<if $arcologies[0].FSChattelReligionist > $FSLockinLevel>>
$arcologies[0].name believes implicitly in a version of religion that emphasizes slaveholding traditions.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with a version of religion that emphasizes slaveholding traditions.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to a version of religion that emphasizes slaveholding traditions.
<<elseif $arcologies[0].FSChattelReligionist != "unset">>
$arcologies[0].name is unconvinced of a version of religion that emphasizes slaveholding traditions.
<</if>>
<<if $arcologies[0].FSChattelReligionistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSChattelReligionist is $arcologies[0].FSChattelReligionistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSChattelReligionistSMR == 1>>
<<set $arcologies[0].FSChattelReligionist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $arcologies[0].FSRomanRevivalist < 0>>
<<set $arcologies[0].FSRomanRevivalist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSRomanRevivalist > $arcologies[0].FSRomanRevivalistDecoration>>
<<set $arcologies[0].FSRomanRevivalist to $arcologies[0].FSRomanRevivalistDecoration>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist > $FSLockinLevel>>
$arcologies[0].name believes implicitly that it is the new Rome.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with your project to build the new Rome.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to your project to build the new Rome.
<<elseif $arcologies[0].FSRomanRevivalist != "unset">>
$arcologies[0].name is unconvinced of the wisdom of your project to build the new Rome.
<</if>>
<<if $arcologies[0].FSRomanRevivalistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSRomanRevivalist is $arcologies[0].FSRomanRevivalistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSRomanRevivalistSMR == 1>>
<<set $arcologies[0].FSRomanRevivalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $arcologies[0].FSEgyptianRevivalist < 0>>
<<set $arcologies[0].FSEgyptianRevivalist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSEgyptianRevivalist > $arcologies[0].FSEgyptianRevivalistDecoration>>
<<set $arcologies[0].FSEgyptianRevivalist to $arcologies[0].FSEgyptianRevivalistDecoration>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist > $FSLockinLevel>>
$arcologies[0].name believes implicitly that it is the land of the Pharaohs, reborn.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with your project to build a new land of the Pharaohs.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to your project to build a new land of the Pharaohs.
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
$arcologies[0].name is unconvinced of the wisdom of your project to build a new land of the Pharaohs.
<</if>>
<<if $arcologies[0].FSEgyptianRevivalistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSEgyptianRevivalist is $arcologies[0].FSEgyptianRevivalistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSEgyptianRevivalistSMR == 1>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if $arcologies[0].FSEdoRevivalist < 0>>
<<set $arcologies[0].FSEdoRevivalist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSEdoRevivalist > $arcologies[0].FSEdoRevivalistDecoration>>
<<set $arcologies[0].FSEdoRevivalist to $arcologies[0].FSEdoRevivalistDecoration>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist > $FSLockinLevel>>
$arcologies[0].name believes implicitly that it is the land of the Shogun, reborn.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with your project to build a Edo Japan.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to your project to build a new Edo Japan.
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
$arcologies[0].name is unconvinced of the wisdom of your project to build a new Edo Japan.
<</if>>
<<if $arcologies[0].FSEdoRevivalistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSEdoRevivalist is $arcologies[0].FSEdoRevivalistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSEdoRevivalistSMR == 1>>
<<set $arcologies[0].FSEdoRevivalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<if $arcologies[0].FSArabianRevivalist < 0>>
<<set $arcologies[0].FSArabianRevivalist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSArabianRevivalist > $arcologies[0].FSArabianRevivalistDecoration>>
<<set $arcologies[0].FSArabianRevivalist to $arcologies[0].FSArabianRevivalistDecoration>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist > $FSLockinLevel>>
$arcologies[0].name believes implicitly that it is ancient Baghdad reborn.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with your project to build a new Sultanate.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to your project to build a new Sultanate.
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
$arcologies[0].name is unconvinced of the wisdom of your project to build a new Sultanate.
<</if>>
<<if $arcologies[0].FSArabianRevivalistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSArabianRevivalist is $arcologies[0].FSArabianRevivalistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSArabianRevivalistSMR == 1>>
<<set $arcologies[0].FSArabianRevivalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<<if $arcologies[0].FSChineseRevivalist < 0>>
<<set $arcologies[0].FSChineseRevivalist to "unset">><<set $FSCredits += 1>>
@@color:red;One of your future society projects has failed:@@ your citizens were repelled from your idea more than they were attracted to it. @@color:yellow;You may select another option, or elect to try again.@@
<<elseif $arcologies[0].FSChineseRevivalist > $arcologies[0].FSChineseRevivalistDecoration>>
<<set $arcologies[0].FSChineseRevivalist to $arcologies[0].FSChineseRevivalistDecoration>>
<</if>>
<<if $arcologies[0].FSChineseRevivalist > $FSLockinLevel>>
$arcologies[0].name believes implicitly that you possess the Mandate of Heaven.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.6>>
$arcologies[0].name agrees strongly with your pursuit of the Mandate of Heaven.
<<set $independenceDay to 1>>
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.3>>
$arcologies[0].name is sympathetic to your pursuit of the Mandate of Heaven.
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
$arcologies[0].name is unconvinced of the wisdom of your pursuit of the Mandate of Heaven.
<</if>>
<<if $arcologies[0].FSChineseRevivalistDecoration < $FSLockinLevel>>
<<if $arcologies[0].FSChineseRevivalist is $arcologies[0].FSChineseRevivalistDecoration>>
@@color:yellow;Your societal development in this direction is being limited by $arcologies[0].name's lack of customization to support it.@@
<<elseif $arcologies[0].FSChineseRevivalistSMR == 1>>
<<set $arcologies[0].FSChineseRevivalist += 0.1*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>__The Corporation__
<br>
<<set $seed to random(1,100)>>
<<set $corpPeopleEnslaved += 1>>
<<set $corpValue to ($generalAssets*$generalAssetPrice)+($slaveAssets*$slaveAssetPrice)+($entrapmentAssets*$entrapmentAssetPrice)+($captureAssets*$captureAssetPrice)+($trainingAssets*$trainingAssetPrice)+($surgicalAssets*$surgicalAssetPrice)+($drugAssets*$drugAssetPrice)>>
<<set $corpProfit = Math.trunc($corpValue*(random(7,15)/1000))>>
<<set $corpCash += $corpProfit>>
Your corporation made a profit of ¤$corpProfit last week.
<<if $mercenariesHelpCorp > 0>>
The $mercenariesTitle assist it with difficult enslavement targets. Otherwise, it
<<set $slaveAssets += $mercenaries*1000>>
<<set $corpPeopleEnslaved += $mercenaries>>
<<else>>
It
<</if>>
<<if $seed > 80>>
was an outstanding week for corporate enslavement;
<<set $slaveAssets += Math.trunc(($captureAssets+$entrapmentAssets)*0.09)>>
<<set $corpPeopleEnslaved += Math.trunc(($captureAssets+$entrapmentAssets)*0.0009)>>
<<elseif $seed > 60>>
was a great week for enslavement;
<<set $slaveAssets += Math.trunc(($captureAssets+$entrapmentAssets)*0.07)>>
<<set $corpPeopleEnslaved += Math.trunc(($captureAssets+$entrapmentAssets)*0.0007)>>
<<elseif $seed > 60>>
was a good week for enslavement;
<<set $slaveAssets += Math.trunc(($captureAssets+$entrapmentAssets)*0.05)>>
<<set $corpPeopleEnslaved += Math.trunc(($captureAssets+$entrapmentAssets)*0.0005)>>
<<elseif $seed > 60>>
was a mediocre week for enslavement;
<<set $slaveAssets += Math.trunc(($captureAssets+$entrapmentAssets)*0.03)>>
<<set $corpPeopleEnslaved += Math.trunc(($captureAssets+$entrapmentAssets)*0.0003)>>
<<else>>
was a bad week for enslavement;
<<set $slaveAssets += Math.trunc(($captureAssets+$entrapmentAssets)*0.01)>>
<<set $corpPeopleEnslaved += Math.trunc(($captureAssets+$entrapmentAssets)*0.0001)>>
<</if>>
in total, the corporation has enslaved $corpPeopleEnslaved people.
<<if $slaveAssets < ($trainingAssets+$surgicalAssets+$drugAssets)>>
The corporation has enough training and medical assets to rapidly improve its human holdings.
<<set $slaveAssets = Math.trunc($slaveAssets*1.1)>>
<<elseif $slaveAssets < ($trainingAssets+$surgicalAssets+$drugAssets)*2>>
The corporation uses its training and medical assets to improve its human holdings.
<<set $slaveAssets = Math.trunc($slaveAssets*1.05)>>
<<else>>
The corporation has only enough training and medical assets to maintain the value of its human holdings.
<</if>>
<<if $corpProfit > ($personalShares+$publicShares)*2.4>>
Since it is now incredibly profitable, a massive dividend of ¤2/share was paid out to stockholders; you received @@color:yellowgreen;¤<<print $personalShares*2>>.@@
<<set $cash += $personalShares*2>>
<<set $corpCash -= ($personalShares+$publicShares)*2>>
<<elseif $corpProfit > ($personalShares+$publicShares)*1.5>>
Since it is now highly profitable, a large dividend of ¤1/share was paid out to stockholders; you received @@color:yellowgreen;¤$personalShares.@@
<<set $cash += $personalShares>>
<<set $corpCash -= ($personalShares+$publicShares)>>
<<elseif $corpProfit > ($personalShares+$publicShares)*0.8>>
Since it is now very profitable, a moderate dividend of ¤0.5/share was paid out to stockholders; you received @@color:yellowgreen;¤<<print $personalShares*0.5>>.@@
<<set $cash += Math.trunc($personalShares*0.5)>>
<<set $corpCash -= Math.trunc(($personalShares+$publicShares)*0.5)>>
<<elseif $corpProfit > ($personalShares+$publicShares)*0.4>>
Since it is now quite profitable, a moderate dividend of ¤0.2/share was paid out to stockholders; you received @@color:yellowgreen;¤<<print $personalShares*0.2>>.@@
<<set $cash += Math.trunc($personalShares*0.2)>>
<<set $corpCash -= Math.trunc(($personalShares+$publicShares)*0.2)>>
<<elseif $corpProfit > ($personalShares+$publicShares)*0.2>>
Since it is now quite profitable, a small dividend of ¤0.1/share was paid out to stockholders; you received @@color:yellowgreen;¤<<print $personalShares*0.1>>.@@
<<set $cash += Math.trunc($personalShares*0.1)>>
<<set $corpCash -= Math.trunc(($personalShares+$publicShares)*0.1)>>
<</if>>
<<set $seed to random(1,100)>>
<<if $corpValue > ($personalShares+$publicShares)*$sharePrice*1.1>>
The market consensus is that your corporation is undervalued, driving share prices sharply up.
<<set $sharePrice to (Math.trunc($sharePrice*random(115,125)))/100>>
<<elseif random(1,100) < $rep/30000>>
Share prices in your corporation are driven up by your reputation.
<<set $sharePrice to (Math.trunc($sharePrice*random(random(105,110),115)))/100>>
<<elseif $seed > 80>>
Market volatility drives share prices up.
<<set $sharePrice to (Math.trunc($sharePrice*random(random(105,110),115)))/100>>
<<elseif $seed < 20>>
Market volatility drives share prices down.
<<set $sharePrice to (Math.trunc($sharePrice*random(85,random(90,95))))/100>>
<<elseif $corpValue < ($personalShares+$publicShares)*$sharePrice*0.9>>
The market consensus is that your corporation is overvalued, driving share prices sharply down.
<<set $sharePrice to (Math.trunc($sharePrice*random(85,random(90,95))))/100>>
<</if>>
Shares in your corporation are trading at ¤$sharePrice:
<<if $oldSharePrice is $sharePrice>>
no different from last week.
<<elseif $oldSharePrice > $sharePrice>>
down <<print Math.trunc(($oldSharePrice-$sharePrice)*100)/100>> since last week.
<<else>>
up <<print Math.trunc(($sharePrice - $oldSharePrice)*100)/100>> since last week.
<</if>>
<<set $oldSharePrice = Math.trunc($sharePrice)>>
You hold $personalShares shares personally while $publicShares are publicly held.
<span id="capitalize">
<<if $cash > 1000*$sharePrice>>
<<click "Purchase 1000 shares from the corporation">><<set $personalShares += 1000>><<set $cash -= 1000*$sharePrice>><<set $corpCash += 1000*$sharePrice>><<set $sharePrice to (Math.trunc($sharePrice*random(105,110)))/100>><<replace "#capitalize">><<print "You purchased 1000 shares from the corporation, driving the share price up slightly.">><</replace>><</click>> |
<</if>>
<<if $personalShares-1000 > $publicShares>>
<<click "Issue 1000 new shares">><<set $publicShares += 1000>><<set $corpCash += 1000*$sharePrice>><<set $sharePrice to (Math.trunc($sharePrice*random(90,95)))/100>><<replace "#capitalize">><<print "The corporation issued 1000 new shares, driving the share price down slightly.">><</replace>><</click>> |
<</if>>
<<if $personalShares-1000 > $publicShares>>
<<click "Sell 1000 of your shares">><<set $personalShares -= 1000>><<set $publicShares += 1000>><<set $cash += 1000*$sharePrice>><<set $sharePrice to (Math.trunc($sharePrice*random(90,95)))/100>><<replace "#capitalize">><<print "You sold 1000 shares, driving the share price down slightly.">><</replace>><</click>>
<<else>>
//You cannot give up majority control.//
<</if>>
<<if $publicShares > 1000>>
<<if $cash > 1000*$sharePrice>>
<<if $publicShares > $personalShares*0.2>>
| <<click "Buy 1000 publicly held shares">><<set $personalShares += 1000>><<set $publicShares -= 1000>><<set $cash -= 1000*$sharePrice>><<set $sharePrice to (Math.trunc($sharePrice*random(105,110)))/100>><<replace "#capitalize">><<print "You bought 1000 shares, driving the share price up slightly.">><</replace>><</click>>
<<else>>
| //You cannot make the corporation privately held.//
<</if>>
<</if>>
<</if>>
</span>
<br>
//Corporate assets//
<br>
¤$corpCash in cash on hand.
<span id="assets">
<br>
<<if $generalAssetPrice > 10>>
<<if random(1,100) > 50>>
<<set $generalAssetPrice -= 1>>
<<elseif random(1,100) > 50>>
<<set $generalAssetPrice += 1>>
<</if>>
<<elseif $generalAssetPrice < 4>>
<<set $generalAssetPrice to 5>>
<<elseif $generalAssetPrice < 10>>
<<if random(1,100) > 50>>
<<set $generalAssetPrice += 1>>
<<elseif random(1,100) > 50>>
<<set $generalAssetPrice -= 1>>
<</if>>
<<else>>
<<if random(1,100) > 50>>
<<set $generalAssetPrice += 1>>
<<else>>
<<set $generalAssetPrice -= 1>>
<</if>>
<</if>>
¤<<print $generalAssetPrice*$generalAssets>> in general assets.
General asset prices are
<<if $generalAssetPrice > 12>>@@color:yellowgreen;very high@@<<elseif $generalAssetPrice > 10>>@@color:yellowgreen;high@@<<elseif $generalAssetPrice == 10>>average<<elseif $generalAssetPrice >= 8>>@@color:gold;low@@<<else>>@@color:gold;very low@@<</if>>.
<<if $generalAssetPrice*500 < $corpCash>>
| <<click "Buy">><<set $generalAssets += 500>><<set $corpCash -= 500*$generalAssetPrice>><<replace "#assets">><<print "You directed the corporation to make cautious investments in general assets.">><</replace>><</click>>
<</if>>
<<if $generalAssetPrice*1000 < $corpCash>>
| <<click "Massive investment">><<set $generalAssets += Math.trunc($corpCash/($generalAssetPrice))>><<set $corpCash to 0>><<replace "#assets">><<print "You directed the corporation to exhaust its cash reserves investing in general assets.">><</replace>><</click>>
<</if>>
<<if $generalAssets >= 1000>>
| <<click "Sell">><<set $generalAssets -= 500>><<set $corpCash += 500*$generalAssetPrice>><<replace "#assets">><<print "You directed the corporation to sell general assets.">><</replace>><</click>>
<</if>>
<br>
<<set $slaveAssetPrice = Math.trunc(10*$slaveCostFactor)>>
¤<<print $slaveAssetPrice*$slaveAssets>> in slaves.
Slave prices are
<<if $slaveAssetPrice > 12>>@@color:yellowgreen;very high@@<<elseif $slaveAssetPrice > 10>>@@color:yellowgreen;high@@<<elseif $slaveAssetPrice == 10>>average<<elseif $slaveAssetPrice >= 8>>@@color:gold;low@@<<else>>@@color:gold;very low@@<</if>>.
<<if $slaveAssetPrice*500 < $corpCash>>
| <<click "Buy">><<set $slaveAssets += 500>><<set $corpPeopleEnslaved += Math.trunc((500*$slaveAssetPrice)/1000)>><<set $corpCash -= 500*$slaveAssetPrice>><<replace "#assets">><<print "You directed the corporation to make cautious investments in slaves.">><</replace>><</click>>
<</if>>
<<if $slaveAssetPrice*1000 < $corpCash>>
| <<click "Massive investment">><<set $slaveAssets += Math.trunc($corpCash/($slaveAssetPrice))>><<set $corpPeopleEnslaved += Math.trunc(($corpCash/($slaveAssetPrice*2))/1000)>><<set $corpCash to 0>><<replace "#assets">><<print "You directed the corporation to exhaust its cash reserves investing in slaves.">><</replace>><</click>>
<</if>>
<<if $slaveAssets >= 1000>>
| <<click "Sell">><<set $slaveAssets -= 500>><<set $corpCash += 500*$slaveAssetPrice>><<replace "#assets">><<print "You directed the corporation to sell slaves.">><</replace>><</click>>
<</if>>
<br>
<<if $entrapmentAssetPrice > 10>>
<<if random(1,100) > 50>>
<<set $entrapmentAssetPrice -= 1>>
<<elseif random(1,100) > 50>>
<<set $entrapmentAssetPrice += 1>>
<</if>>
<<elseif $entrapmentAssetPrice < 4>>
<<set $entrapmentAssetPrice to 5>>
<<elseif $entrapmentAssetPrice < 10>>
<<if random(1,100) > 50>>
<<set $entrapmentAssetPrice += 1>>
<<elseif random(1,100) > 50>>
<<set $entrapmentAssetPrice -= 1>>
<</if>>
<<elseif $entrapmentAssetPrice == 10>>
<<if random(1,100) > 50>>
<<set $entrapmentAssetPrice += 1>>
<<else>>
<<set $entrapmentAssetPrice -= 1>>
<</if>>
<<else>>
<<set $entrapmentAssetPrice to 5>>
<</if>>
¤<<print $entrapmentAssetPrice*$entrapmentAssets>> in legal enslavement assets.
Legal enslavement assets prices are
<<if $entrapmentAssetPrice > 12>>@@color:yellowgreen;very high@@<<elseif $entrapmentAssetPrice > 10>>@@color:yellowgreen;high@@<<elseif $entrapmentAssetPrice == 10>>average<<elseif $entrapmentAssetPrice >= 8>>@@color:gold;low@@<<else>>@@color:gold;very low@@<</if>>.
<<if $entrapmentAssetPrice*500 < $corpCash>>
| <<click "Buy">><<set $entrapmentAssets += 500>><<set $corpCash -= 500*$entrapmentAssetPrice>><<replace "#assets">><<print "You directed the corporation to make cautious investments in legal enslavement assets.">><</replace>><</click>>
<</if>>
<<if $entrapmentAssetPrice*1000 < $corpCash>>
| <<click "Massive investment">><<set $entrapmentAssets += Math.trunc($corpCash/($entrapmentAssetPrice))>><<set $corpCash to 0>><<replace "#assets">><<print "You directed the corporation to exhaust its cash reserves investing in legal enslavement assets.">><</replace>><</click>>
<</if>>
<<if $entrapmentAssets >= 1000>>
| <<click "Sell">><<set $entrapmentAssets -= 500>><<set $corpCash += 500*$entrapmentAssetPrice>><<replace "#assets">><<print "You directed the corporation to sell legal enslavement assets.">><</replace>><</click>>
<</if>>
<br>
<<if $captureAssetPrice > 10>>
<<if random(1,100) > 50>>
<<set $captureAssetPrice -= 1>>
<<elseif random(1,100) > 50>>
<<set $captureAssetPrice += 1>>
<</if>>
<<elseif $captureAssetPrice < 4>>
<<set $captureAssetPrice to 5>>
<<elseif $captureAssetPrice < 10>>
<<if random(1,100) > 50>>
<<set $captureAssetPrice += 1>>
<<elseif random(1,100) > 50>>
<<set $captureAssetPrice -= 1>>
<</if>>
<<elseif $captureAssetPrice == 10>>
<<if random(1,100) > 50>>
<<set $captureAssetPrice += 1>>
<<else>>
<<set $captureAssetPrice -= 1>>
<</if>>
<<else>>
<<set $captureAssetPrice to 5>>
<</if>>
¤<<print $captureAssetPrice*$captureAssets>> in conflict zone enslavement assets.
Extralegal enslavement asset prices are
<<if $captureAssetPrice > 12>>@@color:yellowgreen;very high@@<<elseif $captureAssetPrice > 10>>@@color:yellowgreen;high@@<<elseif $captureAssetPrice == 10>>average<<elseif $captureAssetPrice >= 8>>@@color:gold;low@@<<else>>@@color:gold;very low@@<</if>>.
<<if $captureAssetPrice*500 < $corpCash>>
| <<click "Buy">><<set $captureAssets += 500>><<set $corpCash -= 500*$captureAssetPrice>><<replace "#assets">><<print "You directed the corporation to make cautious investments in conflict zone enslavement assets.">><</replace>><</click>>
<</if>>
<<if $captureAssetPrice*1000 < $corpCash>>
| <<click "Massive investment">><<set $captureAssets += Math.trunc($corpCash/($captureAssetPrice))>><<set $corpCash to 0>><<replace "#assets">><<print "You directed the corporation to exhaust its cash reserves investing in conflict zone enslavement assets.">><</replace>><</click>>
<</if>>
<<if $captureAssets >= 1000>>
| <<click "Sell">><<set $captureAssets -= 500>><<set $corpCash += 500*$captureAssetPrice>><<replace "#assets">><<print "You directed the corporation to sell conflict zone enslavement assets.">><</replace>><</click>>
<</if>>
<br>
<<if $trainingAssetPrice > 10>>
<<if random(1,100) > 50>>
<<set $trainingAssetPrice -= 1>>
<<elseif random(1,100) > 50>>
<<set $trainingAssetPrice += 1>>
<</if>>
<<elseif $trainingAssetPrice < 4>>
<<set $trainingAssetPrice to 5>>
<<elseif $trainingAssetPrice < 10>>
<<if random(1,100) > 50>>
<<set $trainingAssetPrice += 1>>
<<elseif random(1,100) > 50>>
<<set $trainingAssetPrice -= 1>>
<</if>>
<<elseif $trainingAssetPrice > 5>>
<<if random(1,100) > 50>>
<<set $trainingAssetPrice += 1>>
<<else>>
<<set $trainingAssetPrice -= 1>>
<</if>>
<<else>>
<<set $trainingAssetPrice to 5>>
<</if>>
¤<<print $trainingAssetPrice*$trainingAssets>> in slave training assets.
Slave training asset prices are
<<if $trainingAssetPrice > 12>>@@color:yellowgreen;very high@@<<elseif $trainingAssetPrice > 10>>@@color:yellowgreen;high@@<<elseif $trainingAssetPrice == 10>>average<<elseif $trainingAssetPrice >= 8>>@@color:gold;low@@<<else>>@@color:gold;very low@@<</if>>.
<<if $trainingAssetPrice*500 < $corpCash>>
| <<click "Buy">><<set $trainingAssets += 500>><<set $corpCash -= 500*$trainingAssetPrice>><<replace "#assets">><<print "You directed the corporation to make cautious investments in slave training assets.">><</replace>><</click>>
<</if>>
<<if $trainingAssetPrice*1000 < $corpCash>>
| <<click "Massive investment">><<set $trainingAssets += Math.trunc($corpCash/($trainingAssetPrice))>><<set $corpCash to 0>><<replace "#assets">><<print "You directed the corporation to exhaust its cash reserves investing in slave training assets.">><</replace>><</click>>
<</if>>
<<if $trainingAssets >= 1000>>
| <<click "Sell">><<set $trainingAssets -= 500>><<set $corpCash += 500*$trainingAssetPrice>><<replace "#assets">><<print "You directed the corporation to sell slave training assets.">><</replace>><</click>>
<</if>>
<br>
<<if $surgicalAssetPrice > 10>>
<<if random(1,100) > 50>>
<<set $surgicalAssetPrice -= 1>>
<<elseif random(1,100) > 50>>
<<set $surgicalAssetPrice += 1>>
<</if>>
<<elseif $surgicalAssetPrice < 4>>
<<set $surgicalAssetPrice to 5>>
<<elseif $surgicalAssetPrice < 10>>
<<if random(1,100) > 50>>
<<set $surgicalAssetPrice += 1>>
<<elseif random(1,100) > 50>>
<<set $surgicalAssetPrice -= 1>>
<</if>>
<<elseif $surgicalAssetPrice == 10>>
<<if random(1,100) > 50>>
<<set $surgicalAssetPrice += 1>>
<<else>>
<<set $surgicalAssetPrice -= 1>>
<</if>>
<<else>>
<<set $surgicalAssetPrice to 5>>
<</if>>
¤<<print $surgicalAssetPrice*$surgicalAssets>> in surgical assets.
Surgical asset prices are
<<if $surgicalAssetPrice > 12>>@@color:yellowgreen;very high@@<<elseif $surgicalAssetPrice > 10>>@@color:yellowgreen;high@@<<elseif $surgicalAssetPrice == 10>>average<<elseif $surgicalAssetPrice >= 8>>@@color:gold;low@@<<else>>@@color:gold;very low@@<</if>>.
<<if $surgicalAssetPrice*500 < $corpCash>>
| <<click "Buy">><<set $surgicalAssets += 500>><<set $corpCash -= 500*$surgicalAssetPrice>><<replace "#assets">><<print "You directed the corporation to make cautious investments in surgical assets.">><</replace>><</click>>
<</if>>
<<if $surgicalAssetPrice*1000 < $corpCash>>
| <<click "Massive investment">><<set $surgicalAssets += Math.trunc($corpCash/($surgicalAssetPrice))>><<set $corpCash to 0>><<replace "#assets">><<print "You directed the corporation to exhaust its cash reserves investing in surgical assets.">><</replace>><</click>>
<</if>>
<<if $surgicalAssets >= 1000>>
| <<click "Sell">><<set $surgicalAssets -= 500>><<set $corpCash += 500*$surgicalAssetPrice>><<replace "#assets">><<print "You directed the corporation to sell surgical assets.">><</replace>><</click>>
<</if>>
<br>
<<if $drugAssetPrice > 10>>
<<if random(1,100) > 50>>
<<set $drugAssetPrice -= 1>>
<<elseif random(1,100) > 50>>
<<set $drugAssetPrice += 1>>
<</if>>
<<elseif $drugAssetPrice < 4>>
<<set $drugAssetPrice to 5>>
<<elseif $drugAssetPrice < 10>>
<<if random(1,100) > 50>>
<<set $drugAssetPrice += 1>>
<<elseif random(1,100) > 50>>
<<set $drugAssetPrice -= 1>>
<</if>>
<<elseif $drugAssetPrice == 10>>
<<if random(1,100) > 50>>
<<set $drugAssetPrice += 1>>
<<else>>
<<set $drugAssetPrice -= 1>>
<</if>>
<<else>>
<<set $drugAssetPrice to 5>>
<</if>>
¤<<print $drugAssetPrice*$drugAssets>> in pharmaceutical assets.
Drug asset prices are
<<if $drugAssetPrice > 12>>@@color:yellowgreen;very high@@<<elseif $drugAssetPrice > 10>>@@color:yellowgreen;high@@<<elseif $drugAssetPrice == 10>>average<<elseif $drugAssetPrice >= 8>>@@color:gold;low@@<<else>>@@color:gold;very low@@<</if>>.
<<if $drugAssetPrice*500 < $corpCash>>
| <<click "Buy">><<set $drugAssets += 500>><<set $corpCash -= 500*$drugAssetPrice>><<replace "#assets">><<print "You directed the corporation to make cautious investments in pharmaceutical assets.">><</replace>><</click>>
<</if>>
<<if $drugAssetPrice*1000 < $corpCash>>
| <<click "Massive investment">><<set $drugAssets += Math.trunc($corpCash/($drugAssetPrice))>><<set $corpCash to 0>><<replace "#assets">><<print "You directed the corporation to exhaust its cash reserves investing in pharmaceutical assets.">><</replace>><</click>>
<</if>>
<<if $drugAssets >= 1000>>
| <<click "Sell">><<set $drugAssets -= 500>><<set $corpCash += 500*$drugAssetPrice>><<replace "#assets">><<print "You directed the corporation to sell pharmaceutical assets.">><</replace>><</click>>
<</if>>
</span><<nobr>>
<<set $nextButton to "Back to Main">>
<<set $nextLink to "Main">>
<<set $returnTo to "Head Girl Suite">>
<<if $HGSuiteName != "the Head Girl Suite">>
<<set $HGSuiteNameCaps to $HGSuiteName.replace("the ", "The ")>>
<</if>>
<<set $HGSuiteSlaves to 0>>
<<set $notHGSuiteSlaves to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].assignment is "live with your Head Girl">>
<<set $HGSuiteSlaves += 1>>
<<set $activeSlave to $slaves[_i]>>
<<else>>
<<set $notHGSuiteSlaves += 1>>
<</if>>
<</for>>
<<if $HeadGirl == 0>>
You have no Head Girl appointed to live in $HGSuiteName.
<<elseif $HGSuiteSlaves > 0>>
Your Head Girl $HeadGirl.slaveName has $activeSlave.slaveName living in $HGSuiteName with her, as her servant, assistant, and sexual appliance.
<<else>>
Your Head Girl $HeadGirl.slaveName lives alone in her handsome suite.
<</if>>
<br>//Any slave assigned to live with your Head Girl will become, for most practical purposes, her slave.//
<br>
<<if $HGSuiteEquality == 1>>
The two slaves living in $HGSuiteName are ''equals,'' and will alternate weeks as Head Girl and Head Girl's bitch. [[Stop|Head Girl Suite][$HGSuiteEquality to 0]]
<<else>>
The current Head Girl will ''remain Head Girl.'' [[Have them alternate|Head Girl Suite][$HGSuiteEquality to 1,$HGSuiteSurgery to 0,$HGSuiteDrugs to 0,$HGSuiteHormones to 0]] //This will only take effect if the other girl is an appropriate candidate//
<br>
<<if $HGSuiteSurgery == 1>>
She is ''allowed'' to use surgical modification on her slave. [[Disallow|Head Girl Suite][$HGSuiteSurgery to 0]]
<<else>>
She is ''not allowed'' to use surgical modification on her slave. [[Allow|Head Girl Suite][$HGSuiteSurgery to 1]]
<</if>>
<br>
<<if $HGSuiteDrugs == 1>>
She is ''allowed'' to use growth hormones on her slave. [[Disallow|Head Girl Suite][$HGSuiteDrugs to 0]]
<<else>>
She is ''not allowed'' to use growth hormones on her slave. [[Allow|Head Girl Suite][$HGSuiteDrugs to 1]]
<</if>>
<br>
<<if $HGSuiteHormones == 1>>
She is ''allowed'' to customize her slave with hormone treatments. [[Disallow|Head Girl Suite][$HGSuiteHormones to 0]]
<<else>>
She is ''not allowed'' to customize her slave with hormone treatments. [[Allow|Head Girl Suite][$HGSuiteHormones to 1]]
<</if>>
<</if>>
<<if $HGSuiteSlaves > 0>>
<br><br>''Bring the Head Girl's girl out of $HGSuiteName:''
<<set $Flag to 1>>
<<display "Slave Summary">>
<</if>>
<<if ($notHGSuiteSlaves > 0) && ($HGSuiteSlaves < 1)>>
<br><br>''Assign a slave to the Head Girl:''
<<set $Flag to 0>>
<<display "Slave Summary">>
<</if>>
<<unset $Flag>>
<br><br>Rename $HGSuiteName: <<textbox "$HGSuiteName" $HGSuiteName "Head Girl Suite">> //Use a noun or similar short phrase//
<</nobr>><<for $j to 0; $j < $slaves.length; $j++>>
<<if $HeadGirl.ID == $slaves[$j].ID>>
<<set $HeadGirl to $slaves[$j]>>
<<break>>
<</if>>
<</for>>
''$slaves[$i].slaveName''
<<if $slaves[$i].devotion > 20>>
<<if $HGSlaveSuccess == 1>>
looks after your Head Girl $HeadGirl.slaveName domestically and sexually, freeing her to devote more of her time to looking after your other slaves.
<<else>>
does her best to look after your Head Girl $HeadGirl.slaveName domestically and sexually, but doesn't free up much of her time this week.
<</if>>
<<elseif $slaves[$i].trust < -20>>
<<if $HGSlaveSuccess == 1>>
obeys Head Girl $HeadGirl.slaveName domestically and sexually, freeing her to devote more of her time to looking after your other slaves.
<<else>>
tries to look after your Head Girl $HeadGirl.slaveName domestically and sexually, but doesn't free up much of her time this week.
<</if>>
<<else>>
<<if $HGSlaveSuccess == 1>>
resists Head Girl $HeadGirl.slaveName's domestic and sexual use, but still frees her to devote more of her time to looking after your other slaves.
<<else>>
resists Head Girl $HeadGirl.slaveName's domestic and sexual use, and doesn't free up much of her time this week.
<</if>>
<</if>>
<<if ($HeadGirl.fetish is "sadist") && ($HeadGirl.fetishStrength > 60) && ($HeadGirl.fetishKnown == 1)>>
Since $HeadGirl.slaveName is a sadist, poor $slaves[$i].slaveName lives a life of fear and pain.
<<if ($slaves[$i].energy > 95)>>
Though it's hard, she manages to find @@color:hotpink;sexual satisfaction@@ being a pain slave.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].fetish is "masochist")>>
<<if ($slaves[$i].fetishStrength > 95)>>
She finds deep @@color:hotpink;sexual satisfaction@@ being a pain slave.
<<set $slaves[$i].devotion += 4>>
<<else>>
This forces her to find solace in @@color:lightcoral;deeper masochism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<elseif ($slaves[$i].devotion < -20)>>
This rapidly fills her with @@color:mediumorchid;hatred@@ and @@color:mediumorchid;fear.@@
<<set $slaves[$i].devotion -= 10>>
<<set $slaves[$i].trust -= 10>>
<<elseif ($slaves[$i].devotion > 20)>>
This fills her with @@color:mediumorchid;bitterness@@ and @@color:mediumorchid;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<</if>>
<<elseif ($slaves[$i].devotion < -20)>>
<<if ($slaves[$i].trust >= -20)>>
Since she is not yet obedient, $HeadGirl.slaveName @@color:gold;punishes@@ her constantly, training her to be a decent assistant or suffer pain.
<<set $slaves[$i].trust -= 5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
Since she is not yet well trained, $HeadGirl.slaveName instructs her, @@color:hotpink;training@@ her to be a proper assistant.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].devotion <= 50)>>
Since she is not yet a devoted slave, $HeadGirl.slaveName works with her, @@color:hotpink;training@@ her to be a good assistant.
<<set $slaves[$i].devotion += 2>>
<<else>>
Since she is a devoted assistant, $HeadGirl.slaveName @@color:hotpink;praises@@ and encourages her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($HeadGirl.rivalry != 0) && ($HeadGirl.relationshipTarget is $slaves[$i].ID)>>
$HeadGirl.slaveName @@color:lightgreen;resolves the rivalry@@ between her and $slaves[$i].slaveName, mostly by the expedient of punishing $slaves[$i].slaveName savagely whenever she gives any trouble.
<<set $HeadGirl.rivalry to 0>>
<<set $HeadGirl.rivalryTarget to 0>>
<<set $slaves[$i].rivalry to 0>>
<<set $slaves[$i].rivalryTarget to 0>>
<<elseif ($HeadGirl.relationship == 0)>>
<<if $slaves[$i].relation != 0>>
<<if $slaves[$i].relationTarget is $HeadGirl.ID>>
$HeadGirl.slaveName
<<if $HeadGirl.devotion > 95>>
is so inured to the perversities of slavery that she @@color:hotpink;enjoys@@ the prospect of sexual service from her
<<set $HeadGirl.devotion += 1>>
<<elseif $HeadGirl.devotion > 60>>
is so devoted to you that she accepts the prospect of sexual service from her
<<else>>
is somewhat @@color:mediumorchid;disturbed@@ by the prospect of sexual service from her
<<set $HeadGirl.devotion -= 2>>
<</if>>
<<if $HeadGirl.relation is "twin">>
twin.
<<elseif $HeadGirl.relation is "sister">>
sister.
<<elseif $HeadGirl.relation is "mother">>
daughter.
<<elseif $HeadGirl.relation is "daughter">>
mother.
<</if>>
$slaves[$i].slaveName
<<if $slaves[$i].devotion > 95>>
is so inured to the perversities of slavery that she @@color:hotpink;enjoys@@ the prospect of sexual servicing her
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].devotion > 60>>
is so devoted to you that she accepts the prospect of sexual servicing her
<<elseif $slaves[$i].devotion > 40>>
is somewhat @@color:mediumorchid;disturbed@@ by the prospect of sexual servicing her
<<set $slaves[$i].devotion -= 2>>
<<elseif $slaves[$i].devotion > 20>>
is @@color:mediumorchid;disturbed@@ by the prospect of sexual servicing her
<<set $slaves[$i].devotion -= 4>>
<<elseif $slaves[$i].devotion >= -20>>
is @@color:mediumorchid;strongly disturbed@@ by the prospect of sexual servicing her
<<set $slaves[$i].devotion -= 5>>
<<else>>
is @@color:mediumorchid;revolted@@ by the prospect of sexual servicing her
<<set $slaves[$i].devotion -= 10>>
<</if>>
<<if $slaves[$i].relation is "twin">>
twin.
<<elseif $slaves[$i].relation is "sister">>
sister.
<<elseif $slaves[$i].relation is "mother">>
daughter.
<<elseif $slaves[$i].relation is "daughter">>
mother.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].relationship == 0) && ($slaves[$i].devotion > 20)>>
$slaves[$i].slaveName sees $HeadGirl.slaveName constantly, and does her best to @@color:lightgreen;become her friend.@@
<<set $HeadGirl.relationship to 1>>
<<set $HeadGirl.relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 1>>
<<set $slaves[$i].relationshipTarget to $HeadGirl.ID>>
<<elseif ($slaves[$i].relationship != 5) && ($slaves[$i].relationshipTarget != $HeadGirl.ID)>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].relationshipTarget == $slaves[$j].ID>>
$slaves[$j].slaveName cannot compete with $HeadGirl.slaveName, and her relationship with the Head Girl's bitch fades.
<<set $slaves[$i].relationship to 0>>
<<set $slaves[$i].relationshipTarget to 0>>
<<set $slaves[$j].relationship to 0>>
<<set $slaves[$j].relationshipTarget to 0>>
<<break>>
<</if>>
<</for>>
<</if>>
<<else>>
<<if ($HeadGirl.relationshipTarget is $slaves[$i].ID)>>
<<set $slaves[$i].trust += 1>>
<<set $HeadGirl.trust += 1>>
<<if $slaves[$i].relationship <= 2>>
Since $HeadGirl.slaveName and $slaves[$i].slaveName are already friends, they're @@color:mediumaquamarine;thankful@@ to you for allowing it. After a few nights of offering each other sexual comfort, they consider themselves @@color:lightgreen;friends with benefits.@@
<<set $HeadGirl.relationship to 3>>
<<set $HeadGirl.relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 3>>
<<set $slaves[$i].relationshipTarget to $HeadGirl.ID>>
<<elseif $slaves[$i].relationship <= 3>>
Since $HeadGirl.slaveName and $slaves[$i].slaveName are already lovers, they both @@color:hotpink;enjoy@@ living together and are @@color:mediumaquamarine;thankful@@ to you for allowing it. After living together for a few days, they draw closer emotionally, too, and consider themselves @@color:lightgreen;lovers.@@
<<set $HeadGirl.relationship to 4>>
<<set $HeadGirl.relationshipTarget to $slaves[$i].ID>>
<<set $slaves[$i].relationship to 4>>
<<set $slaves[$i].relationshipTarget to $HeadGirl.ID>>
<<elseif $slaves[$i].relationship <= 4>>
<<if ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetishStrength <= 60) && ($HeadGirl.fetish is "sadist") && ($slaves[$i].fetish != "masochist")>>
Since their relationship is very abusive, only $HeadGirl.slaveName @@color:hotpink;enjoys@@ living together with $slaves[$i].slaveName.
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<else>>
Since $HeadGirl.slaveName and $slaves[$i].slaveName are lovers, they @@color:hotpink;enjoy@@ living together.
<</if>>
<<else>>
Since $HeadGirl.slaveName and $slaves[$i].slaveName are slave wives, they @@color:hotpink;enjoy@@ living together.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].oralSkill < 2)>>
$HeadGirl.slaveName wants to come home to a talented tongue, so she @@color:green;trains@@ $slaves[$i].slaveName's oral skills.
<<set $slaves[$i].oralSkill += 1>>
<<elseif ($slaves[$i].vagina > 0) && ($slaves[$i].vaginalSkill < 2)>>
$HeadGirl.slaveName wants her personal sex slave to be as skilled with her pussy as possible, so she @@color:green;trains@@ $slaves[$i].slaveName's vaginal skills.
<<set $slaves[$i].vaginalSkill += 1>>
<<elseif ($slaves[$i].anus > 0) && ($slaves[$i].analSkill < 2)>>
$HeadGirl.slaveName wants her personal sex slave to be a skillful backdoor whore, so she @@color:green;trains@@ $slaves[$i].slaveName's anal skills.
<<set $slaves[$i].analSkill += 1>>
<<elseif ($slaves[$i].entertainSkill < 1)>>
$HeadGirl.slaveName wants to be kept amused in her occasional free time, so she @@color:green;trains@@ $slaves[$i].slaveName's entertainment skills.
<<set $slaves[$i].entertainSkill += 1>>
<<elseif ($slaves[$i].sexualFlaw != "none")>>
$HeadGirl.slaveName is annoyed by $slaves[$i].slaveName's sexual flaws, so she @@color:green;trains@@ her out of them.
<<set $slaves[$i].sexualFlaw to "none">>
<<elseif ($slaves[$i].behavioralFlaw != "none")>>
$HeadGirl.slaveName is irritated by $slaves[$i].slaveName's flaws, so she @@color:green;trains@@ her out of them.
<<set $slaves[$i].behavioralFlaw to "none">>
<</if>>
<<if ($slaves[$i].vaginalAccessory != "chastity belt")>>
<<if ($slaves[$i].vagina == 0)>>
$HeadGirl.slaveName @@color:hotpink;loves@@ @@color:lime;taking@@ $slaves[$i].slaveName's virginity, and spends much of the week ogling her conquest complacently.
<<set $slaves[$i].vagina to 1>>
<<set $HeadGirl.devotion += 4>>
<<elseif ($slaves[$i].vagina == 1)>>
<<if canAchieveErection($HeadGirl)>>
<<if ($HeadGirl.dick > 4) && ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName has such a ferocious sex drive and such a big dick that her constant pounding of $slaves[$i].slaveName @@color:lime;loosens@@ the poor girl's pussy.
<<set $slaves[$i].vagina to 1>>
<<elseif ($HeadGirl.dick > 5)>>
Serving $HeadGirl.slaveName's monster cock @@color:lime;loosens@@ $slaves[$i].slaveName's pussy.
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].vagina is 2)>>
<<if canAchieveErection($HeadGirl)>>
<<if ($HeadGirl.dick > 5) && ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName has such a ferocious sex drive and such a monster cock that her constant pounding of $slaves[$i].slaveName @@color:lime;loosens@@ the poor girl's pussy.
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].anus == 0)>>
$HeadGirl.slaveName @@color:hotpink;relishes@@ @@color:lime;taking@@ $slaves[$i].slaveName's anal virginity, and spends much of the week groping her conquest's rear end possessively.
<<set $slaves[$i].anus to 1>>
<<set $HeadGirl.devotion += 4>>
<<elseif ($slaves[$i].anus == 1)>>
<<if canAchieveErection($HeadGirl)>>
<<if ($HeadGirl.dick > 4) && ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName uses $slaves[$i].slaveName's anus to vent her sexual addiction. Constant assrape from such a huge dick @@color:lime;loosens@@ her sphincter.
<<set $slaves[$i].anus to 1>>
<<elseif ($HeadGirl.dick > 5)>>
Taking $HeadGirl.slaveName's monster cock up the butt @@color:lime;loosens@@ $slaves[$i].slaveName's anal sphincter.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].anus is 2)>>
<<if canAchieveErection($HeadGirl)>>
<<if ($HeadGirl.dick > 5) && ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName uses $slaves[$i].slaveName's anus to vent her sexual addiction. Constant assrape from the Head Girl's monster cock @@color:lime;loosens@@ her sphincter.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].vagina > 0)>>
<<if isFertile($slaves[$i])>>
<<if ($HeadGirl.fetishKnown == 1)>>
<<if ($HeadGirl.fetish is "pregnancy")>>
<<if ($HeadGirl.balls > 0)>>
<<if ($HeadGirl.dickAccessory != "chastity")>>
$HeadGirl.slaveName promptly @@color:lime;impregnates@@ $slaves[$i].slaveName, to your Head Girl's considerable @@color:hotpink;satisfaction.@@
<<set $slaves[$i].preg to 1>>
<<if ($slaves[$i].drugs is "fertility drugs")>>
<<if ($slaves[$i].hormones is 2)>>
<<set $slaves[$i].pregType to random(1,5)>>
<<else>>
<<set $slaves[$i].pregType to either(1, 1, 1, 1, 2, 2, 2, 3, 3, 4)>>
<</if>>
<<else>>
<<set $slaves[$i].pregType to either(1, 1, 1, 1, 1, 1, 1, 1, 1, 2)>>
<</if>>
<<set $slaves[$i].pregSource to $HeadGirl.ID>>
<<set $HeadGirl.devotion += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 50)>>
<<if ($slaves[$i].fetishStrength <= 95) || ($slaves[$i].fetishKnown == 0)>>
<<if ($HeadGirl.fetishKnown == 1)>>
<<if ($HeadGirl.fetishStrength > 60)>>
<<if ($slaves[$i].fetish != $HeadGirl.fetish)>>
<<if ($HeadGirl.fetish is "submissive")>>
$slaves[$i].slaveName slowly gets used to $HeadGirl.slaveName's need to be sexually dominated, and begins to @@color:pink;enjoy being a top@@ within the confines of the suite.
<<set $slaves[$i].fetish to "dom">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish is "dom")>>
<<if ($slaves[$i].fetish != "submissive") || ($slaves[$i].fetish == 0)>>
$slaves[$i].slaveName slowly gets used to being tied up and fucked regularly, and accepts that it's how $HeadGirl.slaveName sexual attraction to her expresses itself. She begins to @@color:pink;enjoy being a sub,@@ especially for $HeadGirl.slaveName.
<<set $slaves[$i].fetish to "submissive">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($HeadGirl.fetish is "boobs")>>
$HeadGirl.slaveName lavishes so much attention on $slaves[$i].slaveName's boobs that $slaves[$i].slaveName really starts to @@color:pink;fetishize tits@@ too.
<<set $slaves[$i].fetish to "boobs">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish is "pregnancy")>>
$slaves[$i].slaveName and $HeadGirl.slaveName spend so much time talking about pregnancy and fertility $slaves[$i].slaveName really starts to @@color:pink;fetishize pregnancy@@ too.
<<set $slaves[$i].fetish to "pregnancy">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish is "cumslut")>>
$slaves[$i].slaveName participates in enough of $HeadGirl.slaveName's cum games that she can't help but @@color:pink;enjoy oral sex@@ herself.
<<set $slaves[$i].fetish to "cumslut">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish is "humiliation")>>
$slaves[$i].slaveName has so much public sex with $HeadGirl.slaveName that she really starts to @@color:pink;enjoy humiliation@@ herself.
<<set $slaves[$i].fetish to "humiliation">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish is "buttslut")>>
$slaves[$i].slaveName takes $HeadGirl.slaveName's <<if ($HeadGirl.dick > 0) && ($HeadGirl.balls > 0) && ($HeadGirl.dickAccessory != "chastity") && ($HeadGirl.hormones < 1)>>dick<<else>>strap-on and dildos<</if>> up her poor anus so often that she starts to @@color:pink;enjoy buttsex@@ herself.
<<set $slaves[$i].fetish to "buttslut">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish is "masochist")>>
<<if ($slaves[$i].fetish != "submissive") || ($slaves[$i].fetish == 0)>>
$slaves[$i].slaveName is initially shocked to be asked to cause $HeadGirl.slaveName pain, but she slowly begins to understand the honestly sexual nature of the arrangement. She starts to @@color:pink;enjoy causing pain,@@ since $HeadGirl.slaveName is clearly enjoying it so much.
<<set $slaves[$i].fetish to "sadist">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<<else>>
$slaves[$i].slaveName often takes $HeadGirl.slaveName's <<if ($HeadGirl.dick > 0) && ($HeadGirl.balls > 0) && ($HeadGirl.dickAccessory != ("chastity")) && ($HeadGirl.hormones < 1)>>dick<<else>>strap-on<</if>> in the missionary position, after some light foreplay and before bed; she honestly enjoys the respectful lovemaking, and begins to @@color:pink;enjoy vanilla sex@@ herself.
<<set $slaves[$i].fetish to "none">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($HeadGirl.attrKnown == 1)>>
<<if ($HeadGirl.attrXX > 85)>>
<<if ($slaves[$i].attrXX > 65)>>
<<if ($slaves[$i].attrXX <= 85)>>
$slaves[$i].slaveName and $HeadGirl.slaveName spend so much time giggling over which of your other slaves they think is prettiest (typically followed by giggling sex) that $slaves[$i].slaveName really starts to @@color:green;fetishize girls@@ too.
<<set $slaves[$i].attrXX += 2>>
<<set $slaves[$i].attrKnown to 1>>
<</if>>
<</if>>
<</if>>
<<if ($HeadGirl.attrXY > 85)>>
<<if ($slaves[$i].attrXY > 65)>>
<<if ($slaves[$i].attrXY <= 85)>>
$slaves[$i].slaveName and $HeadGirl.slaveName have so much fun debating which male citizens and slave dickgirls are cutest (typically followed by $HeadGirl.slaveName banging her girltoy <<if ($HeadGirl.balls == 0) || ($HeadGirl.hormones > 0) || ($HeadGirl.dick == 0)>>with a strap-on<<else>>senseless<</if>>) that $slaves[$i].slaveName really starts to @@color:green;fetishize boys@@ too.
<<set $slaves[$i].attrXY += 2>>
<<set $slaves[$i].attrKnown to 1>>
<</if>>
<</if>>
<</if>>
<<if ($HeadGirl.energy > 95)>>
<<if ($slaves[$i].energy <= 95)>>
$slaves[$i].slaveName has so much fun sex with $HeadGirl.slaveName that @@color:green;her sex drive is slowly enhanced.@@
<<set $slaves[$i].energy += 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($HeadGirl.fetishKnown == 1)>>
<<if ($HeadGirl.energy > 95)>>
$slaves[$i].slaveName spends a lot of time getting fucked in whichever hole $HeadGirl.slaveName decides to shove her <<if ($HeadGirl.dick > 0) and canAchieveErection($HeadGirl) && ($HeadGirl.dickAccessory != "chastity")>>dick<<else>>strap-on<</if>> into next.
<<set $slaves[$i].oralCount += 5>>
<<set $oralTotal += 5>>
<<set $slaves[$i].analCount += 5>>
<<set $analTotal += 5>>
<<if ($slaves[$i].vagina > 0)>>
<<set $slaves[$i].vaginalCount += 5>>
<<set $vaginalTotal += 5>>
<<else>>
<<set $slaves[$i].analCount += 5>>
<<set $analTotal += 5>>
<</if>>
<<set $HeadGirl.penetrativeCount += 15>>
<<set $penetrativeTotal += 15>>
<<elseif ($HeadGirl.fetish is "submissive")>>
$HeadGirl.slaveName walks a fine line with $slaves[$i].slaveName. They work out a sexual life in which $HeadGirl.slaveName is in charge, but $slaves[$i].slaveName takes the sexual lead: $slaves[$i].slaveName serves her superior by taking her firmly.
<<set $slaves[$i].oralCount += 4>>
<<set $oralTotal += 4>>
<<set $slaves[$i].analCount += 3>>
<<set $analTotal += 3>>
<<if ($slaves[$i].vagina > 0)>>
<<set $slaves[$i].vaginalCount += 3>>
<<set $vaginalTotal += 3>>
<<else>>
<<set $slaves[$i].analCount += 3>>
<<set $analTotal += 3>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10>>
<<set $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish is "dom")>>
$slaves[$i].slaveName serves $HeadGirl.slaveName as her sexual and moral inferior, taking the Head Girl's <<if ($HeadGirl.dick > 0) && canAchieveErection($HeadGirl) && ($HeadGirl.dickAccessory != "chastity")>>dick<<else>>strap-on<</if>> in all her holes. Though it isn't necessary with such an obedient partner, $slaves[$i].slaveName is often tied up for use.
<<set $slaves[$i].oralCount += 4>>
<<set $oralTotal += 4>>
<<set $slaves[$i].analCount += 3>>
<<set $analTotal += 3>>
<<if ($slaves[$i].vagina > 0)>>
<<set $slaves[$i].vaginalCount += 3>>
<<set $vaginalTotal += 3>>
<<else>>
<<set $slaves[$i].analCount += 3>>
<<set $analTotal += 3>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10>>
<<set $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish is "humiliation")>>
$HeadGirl.slaveName is such an exhibitionist that $slaves[$i].slaveName finds herself taking $HeadGirl.slaveName's <<if ($HeadGirl.dick > 0) && canAchieveErection($HeadGirl) && ($HeadGirl.dickAccessory != "chastity")>>dick<<else>>strap-on<</if>> in public quite often.
<<set $slaves[$i].oralCount += 4>>
<<set $oralTotal += 4>>
<<set $slaves[$i].analCount += 3>>
<<set $analTotal += 3>>
<<if ($slaves[$i].vagina > 0)>>
<<set $slaves[$i].vaginalCount += 3>>
<<set $vaginalTotal += 3>>
<<else>>
<<set $slaves[$i].analCount += 3>>
<<set $analTotal += 3>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10>>
<<set $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish is "boobs")>>
$HeadGirl.slaveName is such a boob fetishist that $slaves[$i].slaveName sometimes wonders whether $HeadGirl.slaveName thinks there are four clits in the suite: the four nipples between the two of them.
<<set $slaves[$i].oralCount += 4>>
<<set $oralTotal += 4>>
<<set $slaves[$i].mammaryCount += 6>>
<<set $mammaryTotal += 6>>
<<set $HeadGirl.mammaryCount += 10>>
<<set $mammaryTotal += 10>>
<<elseif ($HeadGirl.fetish is "buttslut")>>
$HeadGirl.slaveName takes a dominant sexual role with $slaves[$i].slaveName; she indulges her anal addiction by constantly buttfucking $slaves[$i].slaveName while wearing a vibrating plug herself.
<<set $slaves[$i].analCount += 10>>
<<set $analTotal += 10>>
<<set $HeadGirl.penetrativeCount += 10>>
<<set $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish is "cumslut")>>
$HeadGirl.slaveName takes a dominant sexual role with $slaves[$i].slaveName; she indulges her oral fixation with constant oral sex. She certainly applies her mouth to $slaves[$i].slaveName when she gets the chance, but $slaves[$i].slaveName does most of the sucking.
<<set $slaves[$i].oralCount += 20>>
<<set $oralTotal += 20>>
<<set $HeadGirl.oralCount += 10>>
<<set $oralTotal += 10>>
<<set $HeadGirl.penetrativeCount += 10>>
<<set $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish is "masochist")>>
$HeadGirl.slaveName carefully structures her sexual games with $slaves[$i].slaveName to gratify her deep need to be physically hurt during sex without damaging her leadership. Usually, $slaves[$i].slaveName tortures $HeadGirl.slaveName until she's quite sated, and then takes a rough buttfuck from the aroused $HeadGirl.slaveName's <<if ($HeadGirl.dick > 0) && canAchieveErection($HeadGirl) && ($HeadGirl.dickAccessory != "chastity")>>dick<<else>>strap-on<</if>> to restore their relative positions.
<<set $slaves[$i].analCount += 10>>
<<set $analTotal += 10>>
<<set $HeadGirl.penetrativeCount += 10>>
<<set $penetrativeTotal += 10>>
<<elseif ($HeadGirl.attrXX > 65)>>
$HeadGirl.slaveName expects $slaves[$i].slaveName to be girlish sexually, and $slaves[$i].slaveName spends a lot of time on her knees.
<<set $slaves[$i].oralCount += 6>>
<<set $oralTotal += 6>>
<<set $slaves[$i].analCount += 2>>
<<set $analTotal += 2>>
<<if ($slaves[$i].vagina > 0)>>
<<set $slaves[$i].vaginalCount += 2>>
<<set $vaginalTotal += 2>>
<<else>>
<<set $slaves[$i].analCount += 2>>
<<set $analTotal += 2>>
<</if>>
<<set $HeadGirl.penetrativeCount += 8>>
<<set $penetrativeTotal += 8>>
<<else>>
$HeadGirl.slaveName takes a dominant sexual role with $slaves[$i].slaveName, mostly getting oral and fucking her in the missionary position.
<<set $slaves[$i].oralCount += 4>>
<<set $oralTotal += 4>>
<<set $slaves[$i].analCount += 3>>
<<set $analTotal += 3>>
<<if ($slaves[$i].vagina > 0)>>
<<set $slaves[$i].vaginalCount += 3>>
<<set $vaginalTotal += 3>>
<<else>>
<<set $slaves[$i].analCount += 3>>
<<set $analTotal += 3>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10>>
<<set $penetrativeTotal += 10>>
<</if>>
<</if>>
<<if ($HeadGirl.fetishKnown == 1)>>
<<if ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName naked so she doesn't have to waste any time tearing her clothes off.
<<set $slaves[$i].clothes to "no clothing">>
<<elseif ($HeadGirl.fetish is "submissive")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed up in slutty power clothing, since she's attracted to competence.
<<set $slaves[$i].clothes to "slutty business attire">>
<<elseif ($HeadGirl.fetish is "masochist")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName in battledress, since she likes the fantasy of being raped by a soldier girl.
<<set $slaves[$i].clothes to "battledress">>
<<elseif ($HeadGirl.fetish is "dom")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed up as a schoolgirl to infantilize her sub.
<<set $slaves[$i].clothes to "a schoolgirl outfit">>
<<elseif ($HeadGirl.fetish is "boobs")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing a string bikini, since she likes seeing those tits.
<<set $slaves[$i].clothes to "a string bikini">>
<<elseif ($HeadGirl.fetish is "cumslut")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName in restrictive latex, because she likes how it draws attention to her mouth.
<<set $slaves[$i].clothes to "restrictive latex">>
<<elseif ($HeadGirl.fetish is "humiliation")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName in humiliating bondage gear, because she likes to see others blush, too.
<<set $slaves[$i].clothes to "uncomfortable straps">>
<<elseif ($HeadGirl.fetish is "sadist")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName in humiliating bondage gear, because it can easily be tightened to cause considerable anguish.
<<set $slaves[$i].clothes to "uncomfortable straps">>
<<elseif ($HeadGirl.fetish is "buttslut")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing nothing but slutty bangles, since she likes dressing her up but wants that butt bare.
<<set $slaves[$i].clothes to "slutty jewelry">>
<<elseif ($HeadGirl.fetish is "pregnancy") && ($slaves[$i].preg <= 10) && ($clothesBoughtBelly == 1 or $cheatMode == 1)>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing an empathy belly, since she likes her girls with a bun in the oven.
<<set $slaves[$i].bellyAccessory to "a large empathy belly">>
<<elseif ($HeadGirl.attrXX > 85)>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing nice lingerie, since girls and girliness turn her on.
<<set $slaves[$i].clothes to "attractive lingerie">>
<<elseif ($HeadGirl.attrXY > 85) && ($slaves[$i].dick > 0)>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing slutty netting with a hole for her dick to stick through, since she likes it bare.
<<set $slaves[$i].clothes to "clubslut netting">>
<<else>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed as a slutty maid, since she likes seeing her body as she looks after their suite.
<<set $slaves[$i].clothes to "a slutty maid outfit">>
<</if>>
<<else>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed as a slutty maid, since she likes seeing her body as she looks after their suite.
<<set $slaves[$i].clothes to "a slutty maid outfit">>
<</if>>
<<set $slaves[$i].devotion += 1>>
<<if $HeadGirl.fetishKnown == 1>>
<<if $HeadGirl.energy > 95>>
<<if !hasHColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].hColor != $HeadGirl.hColor)>>
$HeadGirl.slaveName dyes $slaves[$i].slaveName's hair $HeadGirl.hColor, just like her own, since with nymphomania comes narcissism.
<<set $slaves[$i].hColor to $HeadGirl.hColor>>
<</if>>
<</if>>
<<if !hasHStyleRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].hStyle != $HeadGirl.hStyle)>>
$HeadGirl.slaveName styles $slaves[$i].slaveName's hair just like her own, since with nymphomania comes narcissism.
<<set $slaves[$i].hStyle to $HeadGirl.hStyle>>
<<set $slaves[$i].hLength to $HeadGirl.hLength>>
<</if>>
<</if>>
<<if !hasEyeColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].eyeColor != $HeadGirl.eyeColor)>>
<<set $slaves[$i].eyeColor to $HeadGirl.eyeColor>>
$HeadGirl.slaveName gives $slaves[$i].slaveName $slaves[$i].eyeColor contact lenses, to match her own eyes, since with nymphomania comes narcissism.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].weight > 30) && ($slaves[$i].diet != "restricted")>>
$HeadGirl.slaveName puts $slaves[$i].slaveName on a diet.
<<set $slaves[$i].diet to "restricted">>
<<elseif ($slaves[$i].weight < -10) && ($slaves[$i].diet != "fattening")>>
$HeadGirl.slaveName puts $slaves[$i].slaveName on a fattening diet.
<<set $slaves[$i].diet to "fattening">>
<<elseif ($slaves[$i].muscles < 3) && ($arcologies[0].FSPhysicalIdealist > 0) && ($slaves[$i].amp != 1) && ($slaves[$i].diet != "muscle building")>>
$HeadGirl.slaveName wants to support your societal goals, so she makes $slaves[$i].slaveName work out hard.
<<set $slaves[$i].diet to "muscle building">>
<<elseif ($slaves[$i].muscles < 2) && ($HeadGirl.fetish is "submissive") && ($HeadGirl.fetishKnown == 1) && ($slaves[$i].amp != 1) && ($slaves[$i].diet != "muscle building")>>
$HeadGirl.slaveName wants a strong girl in bed with her, so she makes $slaves[$i].slaveName work out hard.
<<set $slaves[$i].diet to "muscle building">>
<<elseif ($slaves[$i].muscles < 2) && ($HeadGirl.fetish is "masochist") && ($HeadGirl.fetishKnown == 1) && ($slaves[$i].amp != 1) && ($slaves[$i].diet != "muscle building")>>
$HeadGirl.slaveName wants a strong girl to spank her, so she makes $slaves[$i].slaveName work out hard.
<<set $slaves[$i].diet to "muscle building">>
<<elseif ($slaves[$i].muscles < 1) && ($slaves[$i].amp != 1) && ($slaves[$i].diet != "muscle building")>>
$HeadGirl.slaveName likes a bit of muscle, so she makes $slaves[$i].slaveName work out hard.
<<set $slaves[$i].diet to "muscle building">>
<<elseif ($slaves[$i].diet != "healthy")>>
<<set $slaves[$i].diet to "healthy">>
<</if>>
<<display "SA diet">>
<<if $HGSuiteHormones != 0>>
<<if $slaves[$i].hormones != 2>>
$HeadGirl.slaveName puts $slaves[$i].slaveName on intensive female hormones, since she expects her to act as the submissive, feminine partner.
<<set $slaves[$i].hormones to 2>>
<</if>>
<</if>>
<<display "SA long term effects">>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<set $HGTastes to 1>>
<<elseif $arcologies[0].FSBodyPurist != "unset">>
<<set $HGTastes to 1>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<set $HGTastes to 3>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<set $HGTastes to 3>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<set $HGTastes to 3>>
<<else>>
<<set $HGTastes to 2>>
<</if>>
<<if $HGSuiteDrugs != 0>>
<<if ($slaves[$i].health < 60)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName curatives, since she wants a shiningly healthy living partner.
<<set $slaves[$i].drugs to "curatives">>
<<elseif ($slaves[$i].lips <= 20)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName lip injections, since she wants to get oral from plump, luscious lips.
<<set $slaves[$i].drugs to "lip injections">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish is "buttslut") && ($slaves[$i].butt < 8)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName ass injections, since she likes comfortable padding as she fucks a butt.
<<set $slaves[$i].drugs to "butt injections">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish is "boobs") && ($slaves[$i].boobs < 8000)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName tit injections, since as far as she's concerned there's no such thing as too much boob.
<<set $slaves[$i].drugs to "breast injections">>
<<elseif $HGTastes > 1>>
<<if ($slaves[$i].lips <= 70)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName lip injections, since she thinks $slaves[$i].slaveName should have lips so big she can barely speak.
<<set $slaves[$i].drugs to "lip injections">>
<<elseif ($slaves[$i].butt < $slaves[$i].boobs/1000)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName ass injections, since she loves curves and thinks $slaves[$i].slaveName's butt needs the most work.
<<set $slaves[$i].drugs to "butt injections">>
<<else>>
$HeadGirl.slaveName gives $slaves[$i].slaveName boob injections, since she loves curves and thinks $slaves[$i].slaveName's tits need the most work.
<<set $slaves[$i].drugs to "breast injections">>
<</if>>
<<elseif ($slaves[$i].health < 90)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName curatives, since her assistant could be healthier.
<<set $slaves[$i].drugs to "curatives">>
<<else>>
<<set $slaves[$i].drugs to "none">>
<</if>>
<<else>>
<<if ($slaves[$i].health < 100)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName curatives, since her assistant could be healthier.
<<set $slaves[$i].drugs to "curatives">>
<<else>>
<<set $slaves[$i].drugs to "none">>
<</if>>
<</if>>
<<display "SA drugs">>
<<if $HGSuiteSurgery != 0>>
<<if ($slaves[$i].health > 40)>>
<<if $arcologies[0].FSBodyPurist is "unset">>
$HeadGirl.slaveName sends $assistantName notes on what surgical modifications she wants for $slaves[$i].slaveName.
<<display "Assistant Autosurgery">>
<</if>>
<</if>>
<<if $HeadGirl.fetishKnown == 1>>
<<if ($HeadGirl.fetish is "sadist") && ($HeadGirl.fetishStrength > 95) && ($seeExtreme == 1)>>
<<if ($slaves[$i].health > 40)>>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].devotion < -20)>>
<<if ($slaves[$i].fetish != "mindbroken")>>
$HeadGirl.slaveName decides to extract the ultimate in sadistic pleasure from $slaves[$i].slaveName, and directs the autosurgery to @@color:red;amputate her arms and legs.@@ She carefully describes the entire process to the sobbing slave @@color:gold;in minute detail@@ before allowing her to be sedated.
<<set $slaves[$i].devotion -= 20>>
<<set $slaves[$i].trust -= 20>>
<<set $slaves[$i].health -= 40>>
<<set $slaves[$i].amp to 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].balls > 0)>>
<<if ($slaves[$i].devotion <= 50)>>
<<if ($slaves[$i].fetish != "mindbroken")>>
$HeadGirl.slaveName decides to have some once-only sadistic pleasure, and carefully straps $slaves[$i].slaveName into the surgery until she's completely immobile. $HeadGirl.slaveName situates a mirror so the terrified girl can see her own crotch, gets behind her, and carefully sodomizes her during the entire process of @@color:red;castration.@@ $slaves[$i].slaveName is anesthetized down there and can't feel the brutal anal rape, but her abuser orgasms repeatedly to her @@color:gold;weeping at the sight of being gelded and raped at once.@@
<<set $slaves[$i].devotion -= 20>>
<<set $slaves[$i].trust -= 20>>
<<set $slaves[$i].health -= 20>>
<<set $slaves[$i].balls to 0>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].devotion < -90)>>
$HeadGirl.slaveName tires of $slaves[$i].slaveName's protests that $HeadGirl.slaveName is a monster for hurting her this way and her complaints that she deserves better. $HeadGirl.slaveName decides that it'll be just as much fun and a lot less trouble to mistreat $slaves[$i].slaveName once she's mindbroken, and sends her in for @@color:red;chemical lobotomization.@@
<<set $slaves[$i].health -= 20>>
<<set $slaves[$i].fetish to "mindbroken">>
<</if>>
<</if>>
<<elseif ($HeadGirl.fetish is "dom") && ($HeadGirl.fetishStrength > 60) && ($seeExtreme == 1)>>
<<if ($slaves[$i].health > 40)>>
<<if ($slaves[$i].heels == 0)>>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].devotion <= 50)>>
<<if ($slaves[$i].fetish != "mindbroken")>>
$HeadGirl.slaveName is not satisfied with $slaves[$i].slaveName's submissiveness, and directs the autosurgery to @@color:red;clip her Achilles tendons.@@ Once the slave is recovered from surgery, $HeadGirl.slaveName removes all shoes from the suite, too, so $slaves[$i].slaveName is forced to crawl like a good little bitch. $slaves[$i].slaveName is @@color:gold;angry@@ and @@color:gold;frightened.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].health -= 20>>
<<set $slaves[$i].heels to 1>>
<<set $slaves[$i].shoes to "none">>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].balls > 0)>>
<<if ($slaves[$i].devotion <= 50)>>
<<if ($slaves[$i].fetish != "mindbroken")>>
$HeadGirl.slaveName decides that it's counterproductive for $slaves[$i].slaveName to be able to get hard, and sends her in to have her @@color:red;balls removed.@@ $slaves[$i].slaveName is horrified, but $HeadGirl.slaveName uses her anus with such persistence and mercilessness that the poor gelding doesn't have much time to mourn. $slaves[$i].slaveName is badly @@color:gold;frightened@@ by her new role as nothing but a recipient of anal.
<<set $slaves[$i].trust -= 10>>
<<set $slaves[$i].health -= 20>>
<<set $slaves[$i].balls to 0>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $HeadGirl.energy > 95>>
<<if ($slaves[$i].health > 40)>>
<<if ($slaves[$i].heels == 0)>>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].devotion <= 50)>>
<<if ($slaves[$i].fetish != "mindbroken")>>
$HeadGirl.slaveName wants a good little bimbo who sticks her butt out all the time, and directs the autosurgery to @@color:red;clip $slaves[$i].slaveName's Achilles tendons.@@ Once the slave is recovered from surgery, $HeadGirl.slaveName presents $slaves[$i].slaveName with a new pair of extra-tall heels to totter around in like a good little slut. $slaves[$i].slaveName is @@color:gold;angry@@ and @@color:gold;frightened.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<set $slaves[$i].health -= 20>>
<<set $slaves[$i].heels to 1>>
<<set $slaves[$i].shoes to "heels">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $HeadGirl.fetish is "masochist">>
<<if ($slaves[$i].health > 40)>>
<<if ($slaves[$i].heightImplant == 0)>>
<<if ($slaves[$i].height < 185)>>
<<if ($slaves[$i].amp != 1)>>
$HeadGirl.slaveName has a subconscious need to be hurt by the biggest, strongest girl possible, and directs the autosurgery to extend $slaves[$i].slaveName's arm and leg bones to make her a little @@color:lime;taller.@@
<<set $slaves[$i].health -= 20>>
<<set $slaves[$i].heightImplant to 1>>
<<set $slaves[$i].height += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $HeadGirl.fetish is "submissive">>
<<if ($slaves[$i].health > 40)>>
<<if ($slaves[$i].heightImplant == 0)>>
<<if ($slaves[$i].height < 185)>>
<<if ($slaves[$i].amp != 1)>>
$HeadGirl.slaveName wants to be topped by the biggest, strongest girl possible, and directs the autosurgery to extend $slaves[$i].slaveName's arm and leg bones to make her a little @@color:lime;taller.@@
<<set $slaves[$i].health -= 20>>
<<set $slaves[$i].heightImplant to 1>>
<<set $slaves[$i].height += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $HGSuiteEquality != 0>>
<<if $slaves[$i].devotion > 50>>
$HeadGirl.slaveName and $slaves[$i].slaveName @@color:hotpink;really appreciate@@ the equal, alternating Head Girl system, and @@color:yellow;switch places at the end of the week.@@
<<set $HeadGirl.devotion += 1>>
<<set $slaves[$i].devotion += 1>>
<<else>>
$slaves[$i].slaveName is not a decent Head Girl candidate, so $HeadGirl.slaveName keeps the position for now.
<</if>>
<<else>>
<<set $seed to $HGSuiteSurgery + $HGSuiteDrugs + $HGSuiteHormones>>
<<if $seed > 2>>
Your Head Girl @@color:hotpink;really enjoys@@ being given total freedom to customize her very own bitch.
<<set $HeadGirl.devotion += 2>>
<<elseif $seed is 2>>
Your Head Girl @@color:hotpink;enjoys@@ being given freedom to customize her very own girl.
<<set $HeadGirl.devotion += 1>>
<<elseif $seed == 1>>
Your Head Girl @@color:hotpink;appreciates@@ being given some freedom to customize her own servant.
<<set $HeadGirl.devotion += 1>>
<</if>>
<</if>>
<<if ($HeadGirl.relationshipTarget is $slaves[$i].ID)>>
<<set ($HeadGirl.relationship to $slaves[$i].relationship)>>
<</if>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $HeadGirl.ID == $slaves[$j].ID>>
<<set $slaves[$j] to $HeadGirl>>
<<break>>
<</if>>
<</for>><<if $showStartingGirlsExplanation == 1>>
You're no stranger to the Free Cities, which means you're no stranger to slavery. If you wish, you can bring slaves from your past life with you to your arcology. You have ¤$cash; you can spend it on slaves here, or bring it with you to start the game. Slaves created here will be much cheaper than if they were purchased on the market.
<<if ($PC.dick == 1) && ($PC.vagina == 1)>>
<<if $seeDicks != 0>>
Since you have both a penis and a vagina yourself, you've obviously had access to a source of advanced surgery and organ farming. @@color:springgreen;Slaves get a smaller cost increase here for having both penises and vaginas, and for having both testicles and ovaries.@@
<</if>>
<</if>>
<<if $slaves.length == 1>>
You have one slave already committed.
<<elseif $slaves.length > 1>>
You have $slaves.length slaves already committed.
<</if>>
<<else>>
You have ¤$cash remaining and
<<if $slaves.length == 1>>
have one slave already committed.
<<elseif $slaves.length > 1>>
have $slaves.length slaves already committed.
<</if>>
<</if>>
<<if $startingGirlCopied == 1>>
<<if $activeSlave.relation != 0>>
<<if $activeSlave.relation is "sister">>
<<set $activeSlave.relation = "sister">>
<<set $activeSlave.age -= 5>>
<<set $activeSlave.age += random(0,10)>>
<<set $activeSlave.birthWeek = 0>>
<<elseif $activeSlave.relation is "mother">>
<<set $activeSlave.relation = "daughter">>
<<set $activeSlave.age -= random(16,24)>>
<<set $activeSlave.birthWeek = 0>>
<<elseif $activeSlave.relation is "daughter">>
<<set $activeSlave.relation = "mother">>
<<set $activeSlave.age += random(16,24)>>
<<set $activeSlave.birthWeek = 0>>
<</if>>
<<set $activeSlave.relationTarget = $activeSlave.ID>>
<</if>>
<<display "Nationality to Name">>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $IDNumber>>
<<set $IDNumber += 1>>
<<if $activeSlave.attrKnown == 0>>
<<set $activeSlave.attrXX = random(0,100)>>
<<set $activeSlave.attrXY = random(0,100)>>
<<set $activeSlave.energy = random(1,90)>>
<</if>>
<<if $activeSlave.fetish is "mindbroken">>
<<elseif $activeSlave.fetishKnown == 0>>
<<set $activeSlave.fetishStrength = random(0,90)>>
<<set $activeSlave.fetish = either("none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "boobs", "pregnancy", "dom", "sadist", "masochist")>>
<</if>>
<<set $startingGirlCopied = 0>>
<<elseif $archetyped == 1>>
<<display "Nationality to Name">>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $archetyped = 0>>
<</if>>
<br><br>
__You are customizing this slave:__
<br>
<<if $activeSlave == 0>>
<<StartingGirlsWorkaround>>
<</if>>
<<if ($activeSlave.dick == 0) && ($activeSlave.vagina is -1)>>
<<set $activeSlave.vagina = 0>>
<</if>>
<<if ($activeSlave.dick == 0)>>
<<set $activeSlave.foreskin = 0>>
<</if>>
<<if ($activeSlave.balls == 0)>>
<<set $activeSlave.scrotum = 0>>
<</if>>
<<if ($activeSlave.vagina is -1)>>
<<set $activeSlave.vaginaLube = 0>>
<</if>>
<<set $activeSlave.age = Math.clamp($activeSlave.age, 18, 44)>>
<<set $activeSlave.age to Number($activeSlave.age)>>
<<set $activeSlave.birthweek = Math.clamp($activeSlave.birthweek, 0, 51)>>
<<set $activeSlave.birthweek to Number($activeSlave.birthweek)>>
<<set $activeSlave.trust = Math.clamp($activeSlave.trust, -100, 100)>>
<<set $activeSlave.trust = Number($activeSlave.trust)>>
<<set $activeSlave.devotion = Math.clamp($activeSlave.devotion, -100, 100)>>
<<set $activeSlave.devotion = Number($activeSlave.devotion)>>
<<if $activeSlave.anus > 2>>
<<if $activeSlave.analSkill < 1>>
<<set $activeSlave.analSkill = 1>>
<</if>>
<<elseif $activeSlave.anus == 0>>
<<if $activeSlave.analSkill > 1>>
<<set $activeSlave.analSkill = 1>>
<</if>>
<</if>>
<<if $activeSlave.vagina > 2>>
<<if $activeSlave.vaginalSkill < 1>>
<<set $activeSlave.vaginalSkill = 1>>
<</if>>
<<elseif $activeSlave.vagina == 0>>
<<if $activeSlave.vaginalSkill > 1>>
<<set $activeSlave.vaginalSkill = 1>>
<</if>>
<<elseif $activeSlave.vagina < 0>>
<<set $activeSlave.vaginalSkill = 0>>
<</if>>
<<if $activeSlave.intelligence + $activeSlave.intelligenceImplant > 2>>
<<if $activeSlave.entertainSkill < 1>>
<<set $activeSlave.entertainSkill = 1>>
<</if>>
<</if>>
<<if $activeSlave.indenture >= 0>>
<<set $activeSlave.indenture = Math.clamp($activeSlave.indenture, 26, 208)>>
<</if>>
<<set $activeSlave.height = Number($activeSlave.height)>>
<<set $activeSlave.height = Math.clamp($activeSlave.height, 91, 274)>>
<<set $activeSlave.boobs = Number($activeSlave.boobs)>>
<<set $activeSlave.boobs = Math.clamp($activeSlave.boobs, 0, 10000)>>
<<set $activeSlave.boobs = Math.trunc($activeSlave.boobs/50)*50>>
<span id="slaveinfo">
<<set $saleDescription = 1>>
<<display "Long Slave Description">>
<<set $saleDescription = 0>>
</span>
<br> ''<<click "Refresh">><<goto "Starting Girls">><</click>>''
| <<click "Randomize career">>
<<if ($activeSlave.age <= 22)>>
<<set $activeSlave.career = $youngCareers.random()>>
<<elseif ($activeSlave.intelligenceImplant == 1)>>
<<set $activeSlave.career = $educatedCareers.random()>>
<<else>>
<<set $activeSlave.career = $uneducatedCareers.random()>>
<</if>>
<<SaleDescription>>
<<StartingGirlsCost>>
<</click>>
| <<click "Randomize name">>
<<display "Nationality to Name">>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<SaleDescription>>
<<StartingGirlsCost>>
<</click>>
| [[More customization options]]
| <<click "Start over with a random slave">>
<<set $startingGirlsNationality = $nationalities.random()>>
<<StartingGirlsWorkaround>>
<<StartingGirlsRefresh>>
<<SaleDescription>>
<<StartingGirlsCost>>
<</click>>
<br><br>
''Devotion:''
<span id="devotion">
<<if $activeSlave.devotion < -95>>@@color:darkviolet;Utterly hateful.@@
<<elseif $activeSlave.devotion < -50>>@@color:darkviolet;Hateful.@@
<<elseif $activeSlave.devotion < -20>>@@color:mediumorchid;Resistant.@@
<<elseif $activeSlave.devotion <= 20>>@@color:yellow;Ambivalent.@@
<<elseif $activeSlave.devotion <= 50>>@@color:hotpink;Accepting.@@
<<elseif $activeSlave.devotion <= 95>>@@color:deeppink;Devoted.@@
<<else>>@@color:magenta;Worshipful.@@
<</if>>
</span>
<<click "Utterly hateful">><<set $activeSlave.devotion = -100>><<replace "#devotion">>@@color:darkviolet;Utterly hateful.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Hateful">><<set $activeSlave.devotion = -70>><<replace "#devotion">>@@color:darkviolet;Hateful.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Resistant">><<set $activeSlave.devotion = -35>><<replace "#devotion">>@@color:mediumorchid;Resistant.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Ambivalent">><<set $activeSlave.devotion = 0>><<replace "#devotion">>@@color:yellow;Ambivalent.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Accepting">><<set $activeSlave.devotion = 35>><<replace "#devotion">>@@color:hotpink;Accepting.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Devoted">><<set $activeSlave.devotion = 70>><<replace "#devotion">>@@color:deeppink;Devoted.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Worshipful">><<set $activeSlave.devotion = 100>><<replace "#devotion">>@@color:magenta;Worshipful.@@<</replace>><<StartingGirlsCost>><</click>>
<<textbox "$activeSlave.devotion" $activeSlave.devotion "Starting Girls">>
<br>
''Trust:''
<span id="trust">
<<if $activeSlave.trust < -95>>@@color:goldenrod;Abjectly terrified.@@
<<elseif $activeSlave.trust < -50>>@@color:goldenrod;Terrified.@@
<<elseif $activeSlave.trust < -20>>@@color:gold;Frightened.@@
<<elseif $activeSlave.trust <= 20>>@@color:yellow;Fearful.@@
<<elseif $activeSlave.trust <= 50>>@@color:mediumaquamarine;Careful.@@
<<elseif $activeSlave.trust <= 95>>@@color:mediumseagreen;Trusting.@@
<<else>>@@color:seagreen;Absolute trust.@@
<</if>>
</span>
<<click "Abjectly terrified">><<set $activeSlave.trust = -100>><<replace "#trust">>@@color:goldenrod;Abjectly terrified.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Terrified">><<set $activeSlave.trust = -70>><<replace "#trust">>@@color:goldenrod;Terrified.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Frightened">><<set $activeSlave.trust = -35>><<replace "#trust">>@@color:gold;Frightened.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Fearful">><<set $activeSlave.trust = 0>><<replace "#trust">>@@color:yellow;Fearful.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Careful">><<set $activeSlave.trust = 35>><<replace "#trust">>@@color:mediumaquamarine;Careful.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Trusting">><<set $activeSlave.trust = 70>><<replace "#trust">>@@color:mediumseagreen;Trusting.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Absolute trust">><<set $activeSlave.trust = 100>><<replace "#trust">>@@color:seagreen;Absolute trust.@@<</replace>><<StartingGirlsCost>><</click>>
<<textbox "$activeSlave.trust" $activeSlave.trust "Starting Girls">>
<br>
''Legal status:''
<span id="legal">
<<if $activeSlave.indenture > 0>>Indentured servant with <<textbox "$activeSlave.indenture" $activeSlave.indenture "Starting Girls">> weeks remaining.
<<else>>Slave.
<</if>>
</span>
<<click "Slave">><<set $activeSlave.indenture = -1, $activeSlave.indentureRestrictions = 0>><<replace "#legal">>Slave.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Indentured Servant">><<set $activeSlave.indenture = 52, $activeSlave.indentureRestrictions = 0>><<replace "#legal">>Indentured servant with <<textbox "$activeSlave.indenture" $activeSlave.indenture "Starting Girls">> weeks remaining.<</replace>><<StartingGirlsCost>><</click>>
<<if $activeSlave.indenture > 0>>
<span id="restrictions">
<br>''Indenture restrictions:''
<<if $activeSlave.indentureRestrictions is 2>>Restrictive.
<<elseif $activeSlave.indentureRestrictions == 1>>Protective.
<<else>>None.
<</if>>
</span>
<<click "Restrictive">><<set $activeSlave.indentureRestrictions = 2>><<replace "#restrictions">>Restrictive.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Protective">><<set $activeSlave.indentureRestrictions = 1>><<replace "#restrictions">>Protective.<</replace>><<StartingGirlsCost>><</click>> |
<<click "None">><<set $activeSlave.indentureRestrictions = 0>><<replace "#restrictions">>None.<</replace>><<StartingGirlsCost>><</click>>
<</if>>
<br>
''Voice:''
<span id="voice">
<<if $activeSlave.voice == 0>>Mute.
<<elseif $activeSlave.voice == 1>>Deep.
<<elseif $activeSlave.voice is 2>>Normal.
<<elseif $activeSlave.voice is 3>>High.
<</if>>
</span>
<<click "Mute">><<set $activeSlave.voice = 0>><<replace "#voice">>Mute.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Deep">><<set $activeSlave.voice = 1>><<replace "#voice">>Deep.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Normal">><<set $activeSlave.voice = 2>><<replace "#voice">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "High.">><<set $activeSlave.voice = 3>><<replace "#voice">>High.<</replace>><<StartingGirlsCost>><</click>>
<br>
<<if $activeSlave.voice != 0>>
''$language:''
<span id="language">
<<if $activeSlave.accent == 0>>Unaccented.
<<elseif $activeSlave.accent == 1>>Pretty $activeSlave.nationality accent.
<<elseif $activeSlave.accent is 2>>Thick $activeSlave.nationality accent.
<<else>>Not fluent.
<</if>>
</span>
<<click "Unaccented">><<set $activeSlave.accent = 0>><<replace "#language">>Unaccented.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Accent">><<set $activeSlave.accent = 1>><<replace "#language">>Pretty $activeSlave.nationality accent.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Heavy accent">><<set $activeSlave.accent = 2>><<replace "#language">>Thick $activeSlave.nationality accent.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Poor">><<set $activeSlave.accent = 3>><<replace "#language">>Not fluent.<</replace>><<StartingGirlsCost>><</click>>
<</if>>
<br>
''Age:''
<span id="age">
<<textbox "$activeSlave.age" $activeSlave.age "Starting Girls">>
</span>
''Birth week:''
<span id="birthWeek">
<<textbox "$activeSlave.birthWeek" $activeSlave.birthWeek "Starting Girls">>
</span>
<br>
''Health:''
<span id="health">
<<if $activeSlave.health is -40>>@@color:red;Unhealthy.@@
<<elseif $activeSlave.health == 0>>@@color:yellow;Healthy.@@
<<elseif $activeSlave.health is 40>>@@color:green;Very healthy.@@
<<else>>@@color:green;Extremely healthy.@@
<</if>>
</span>
<<click "Unhealthy">><<set $activeSlave.health = -40>><<replace "#health">>@@color:red;Unhealthy.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Healthy">><<set $activeSlave.health = 0>><<replace "#health">>@@color:yellow;Healthy.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Very healthy">><<set $activeSlave.health = 40>><<replace "#health">>@@color:green;Very healthy.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Extremely healthy">><<set $activeSlave.health = 80>><<replace "#health">>@@color:green;Extremely healthy.@@<</replace>><<StartingGirlsCost>><</click>>
<br>
''Muscles:''
<span id="muscles">
<<if $activeSlave.muscles == 0>>Normal.
<<elseif $activeSlave.muscles == 1>>Toned.
<<else>>Ripped.
<</if>>
</span>
<<click "Normal">><<set $activeSlave.muscles = 0>><<replace "#muscles">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Toned">><<set $activeSlave.muscles = 1>><<replace "#muscles">>Toned.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Ripped">><<set $activeSlave.muscles = 2>><<replace "#muscles">>Ripped.<</replace>><<StartingGirlsCost>><</click>>
''Waist:''
<span id="waist">
<<if $activeSlave.waist == 1>>Hourglass.
<<else>>Normal.
<</if>>
</span>
<<click "Normal">><<set $activeSlave.waist = 0>><<replace "#waist">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Hourglass">><<set $activeSlave.waist = 1>><<replace "#waist">>Hourglass.<</replace>><<StartingGirlsCost>><</click>>
<<if $seeExtreme == 1>>
''Limbs:''
<span id="amp">
<<if $activeSlave.amp == 1>>Amputee.
<<else>>Normal.
<</if>>
</span>
<<click "Normal">><<set $activeSlave.amp = 0>><<replace "#amp">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Amputee">><<set $activeSlave.amp = 1>><<replace "#amp">>Amputee.<</replace>><<StartingGirlsCost>><</click>>
<</if>>
<br>
''Height:''
<span id="height">
<<if $activeSlave.height < 150>>Petite.
<<elseif $activeSlave.height < 160>>Short.
<<elseif $activeSlave.height < 170>>Average.
<<elseif $activeSlave.height < 185>>Tall.
<<else>>Very tall.
<</if>>
<<textbox "$activeSlave.height" $activeSlave.height "Starting Girls">> cm
</span>
<br>
''Weight:''
<span id="weight">
<<if $activeSlave.weight < -95>>@@color:red;Emaciated.@@
<<elseif $activeSlave.weight < -30>>@@color:red;Skinny.@@
<<elseif $activeSlave.weight < -10>>Thin.
<<elseif $activeSlave.weight <= 10>>Average.
<<elseif $activeSlave.weight <= 30>>Plush.
<<elseif $activeSlave.weight <= 95>>@@color:red;Chubby.@@
<<else>>@@color:red;Fat.@@
<</if>>
</span>
<<click "Emaciated">><<set $activeSlave.weight = -100>><<replace "#weight">>@@color:red;Emaciated.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Skinny">><<set $activeSlave.weight = -50>><<replace "#weight">>@@color:red;Skinny.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Thin">><<set $activeSlave.weight = -20>><<replace "#weight">>Thin.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Average">><<set $activeSlave.weight = 0>><<replace "#weight">>Average.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Plush">><<set $activeSlave.weight = 20>><<replace "#weight">>Plush.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Chubby">><<set $activeSlave.weight = 50>><<replace "#weight">>@@color:red;Chubby.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Fat">><<set $activeSlave.weight = 100>><<replace "#weight">>@@color:red;Fat.@@<</replace>><<StartingGirlsCost>><</click>>
<br><br>
<span id = "nationality">
Her nationality is $activeSlave.nationality.
<<click "Set custom nationality">>
<<replace "#nationality">><<textbox "$activeSlave.nationality" $activeSlave.nationality>>
<</replace>>
<</click>>
</span>
<<if $seeRace == 1>>
<br>
''Ethnicity:'' <span id="ethnicity"><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">></span>
<br>
<<click "White">><<set $activeSlave.race = "white">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Black">><<set $activeSlave.race = "black">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Latina">><<set $activeSlave.race = "latina">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Asian">><<set $activeSlave.race = "asian">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Middle Eastern">><<set $activeSlave.race = "middle eastern">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Amerindian">><<set $activeSlave.race = "amerindian">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Southern European">><<set $activeSlave.race = "southern European">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Semitic">><<set $activeSlave.race = "semitic">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Malay">><<set $activeSlave.race = "malay">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Indo-aryan">><<set $activeSlave.race = "indo-aryan">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Pacific Islander">><<set $activeSlave.race = "pacific islander">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Mixed Race">><<set $activeSlave.race = "mixed race">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</click>>
<</if>>
<br>
''Skin color:'' <span id="skin"><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">></span>
<br>
<<click "White">><<set $activeSlave.skin = "white">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Fair">><<set $activeSlave.skin = "fair">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Tanned">><<set $activeSlave.skin = "tanned">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Olive">><<set $activeSlave.skin = "olive">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Light brown">><<set $activeSlave.skin = "light brown">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Brown">><<set $activeSlave.skin = "brown">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Black">><<set $activeSlave.skin = "black">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Pale">><<set $activeSlave.skin = "pale">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Dark">><<set $activeSlave.skin = "dark">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Light">><<set $activeSlave.skin = "light">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</click>> |
<<click "Extremely pale">><<set $activeSlave.skin = "extremely pale">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</click>>
<br>
''Facial appearance:'' <span id="faceShape">$activeSlave.faceShape</span>.
<<click "Normal">><<set $activeSlave.faceShape = "normal">><<replace "#faceShape">>$activeSlave.faceShape<</replace>><<StartingGirlsCost>><</click>> |
<<if $seeDicks != 0>><<click "Masculine">><<set $activeSlave.faceShape = "masculine">><<replace "#faceShape">>$activeSlave.faceShape<</replace>><<StartingGirlsCost>><</click>> |<</if>>
<<click "Androgynous">><<set $activeSlave.faceShape = "androgynous">><<replace "#faceShape">>$activeSlave.faceShape<</replace>><<StartingGirlsCost>><</click>> |
<<click "Cute">><<set $activeSlave.faceShape = "cute">><<replace "#faceShape">>$activeSlave.faceShape<</replace>><<StartingGirlsCost>><</click>> |
<<click "Sensual">><<set $activeSlave.faceShape = "sensual">><<replace "#faceShape">>$activeSlave.faceShape<</replace>><<StartingGirlsCost>><</click>> |
<<click "Exotic">><<set $activeSlave.faceShape = "exotic">><<replace "#faceShape">>$activeSlave.faceShape<</replace>><<StartingGirlsCost>><</click>>
<br>
''Facial attractiveness:''
<span id="face">
<<if $activeSlave.face < -2>>Very ugly.
<<elseif $activeSlave.face is -2>>Ugly.
<<elseif $activeSlave.face is -1>>Unattractive.
<<elseif $activeSlave.face == 0>>Average.
<<elseif $activeSlave.face == 1>>Attractive.
<<elseif $activeSlave.face is 2>>Beautiful.
<<else>>Very beautiful.
<</if>>
</span>
<<click "Very ugly">><<set $activeSlave.face = -3>><<replace "#face">>Very ugly.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Ugly">><<set $activeSlave.face = -2>><<replace "#face">>Ugly.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Unattractive">><<set $activeSlave.face = -1>><<replace "#face">>Unattractive.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Average">><<set $activeSlave.face = 0>><<replace "#face">>Average.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Attractive">><<set $activeSlave.face = 1>><<replace "#face">>Attractive.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Beautiful">><<set $activeSlave.face = 2>><<replace "#face">>Beautiful.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Very beautiful">><<set $activeSlave.face = 3>><<replace "#face">>Very beautiful.<</replace>><<StartingGirlsCost>><</click>>
<br>
''Lips:''
<span id="lips">
<<if $activeSlave.lips <= 10>>Thin.
<<elseif $activeSlave.lips <= 20>>Normal.
<<elseif $activeSlave.lips <= 40>>Pretty.
<<elseif $activeSlave.lips <= 70>>Plush.
<<elseif $activeSlave.lips <= 95>>Huge.
<<else>>Facepussy.
<</if>>
</span>
<<click "Thin">><<set $activeSlave.lips = 5>><<replace "#lips">>Thin.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Normal">><<set $activeSlave.lips = 15>><<replace "#lips">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Plush">><<set $activeSlave.lips = 25>><<replace "#lips">>Plush.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Big">><<set $activeSlave.lips = 55>><<replace "#lips">>Big.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Huge">><<set $activeSlave.lips = 85>><<replace "#lips">>Huge.<</replace>><<StartingGirlsCost>><</click>>
<<if $seeExtreme == 1>>
|
<<click "Facepussy">><<set $activeSlave.lips = 100>><<replace "#lips">>Facepussy.<</replace>><<StartingGirlsCost>><</click>>
<</if>>
''Teeth:''
<span id="teeth">
<<if $activeSlave.teeth is "crooked">>Crooked.
<<elseif $activeSlave.teeth is "straightening braces">>Braces.
<<else>>Straight.
<</if>>
</span>
<<click "Straight">><<set $activeSlave.teeth = "normal">><<replace "#teeth">>Straight.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Crooked">><<set $activeSlave.teeth = "crooked">><<replace "#teeth">>Crooked.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Braces">><<set $activeSlave.teeth = "straightening braces">><<replace "#teeth">>Braces.<</replace>><<StartingGirlsCost>><</click>>
<br>
''Vision:''
<span id="vision">
<<if $seeExtreme == 1>>
<<if $activeSlave.eyes is -2>>Blind.
<<elseif $activeSlave.eyes is -1>>Nearsighted.
<<else>>Normal.
<</if>>
<<else>>
<<if $activeSlave.eyes is -1>>Nearsighted.
<<else>>Normal.
<</if>>
<</if>>
</span>
<<click "Normal">><<set $activeSlave.eyes = 1>><<replace "#vision">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Nearsighted">><<set $activeSlave.eyes = -1>><<replace "#vision">>Nearsighted.<</replace>><<StartingGirlsCost>><</click>>
<<if $seeExtreme == 1>>
|
<<click "Blind">><<set $activeSlave.eyes = -2>><<replace "#vision">>Blind.<</replace>><<StartingGirlsCost>><</click>>
<</if>>
<br><br>
''Breasts:''
<span id="boobs">
<<if $activeSlave.boobs <= 200>>Flat.
<<elseif $activeSlave.boobs <= 500>>Healthy.
<<elseif $activeSlave.boobs <= 800>>Large.
<<elseif $activeSlave.boobs <= 1200>>Very Large.
<<elseif $activeSlave.boobs <= 2000>>Huge.
<<elseif $activeSlave.boobs <= 4000>>Massive.
<<elseif $activeSlave.boobs <= 6000>>Monstrous.
<<else>>Science experiment.
<</if>>
<<textbox "$activeSlave.boobs" $activeSlave.boobs "Starting Girls">> CCs
</span>
''Lactation:''
<span id="lactation">
<<if $activeSlave.lactation is 2>>Artificial.
<<elseif $activeSlave.lactation == 1>>Natural.
<<else>>None.
<</if>>
</span>
<<click "Artificial">><<set $activeSlave.lactation = 2>><<replace "#lactation">>Artificial.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Natural">><<set $activeSlave.lactation = 1>><<replace "#lactation">>Natural.<</replace>><<StartingGirlsCost>><</click>> |
<<click "None">><<set $activeSlave.lactation = 0>><<replace "#lactation">>None.<</replace>><<StartingGirlsCost>><</click>>
<br>
''Nipples:'' <span id="nipples">$activeSlave.nipples</span>.
<<click "Tiny">><<set $activeSlave.nipples = "tiny">><<replace "#nipples">>$activeSlave.nipples<</replace>><<StartingGirlsCost>><</click>> |
<<click "Cute">><<set $activeSlave.nipples = "cute">><<replace "#nipples">>$activeSlave.nipples<</replace>><<StartingGirlsCost>><</click>> |
<<click "Puffy">><<set $activeSlave.nipples = "puffy">><<replace "#nipples">>$activeSlave.nipples<</replace>><<StartingGirlsCost>><</click>> |
<<click "Inverted">><<set $activeSlave.nipples = "inverted">><<replace "#nipples">>$activeSlave.nipples<</replace>><<StartingGirlsCost>><</click>> |
<<click "Huge">><<set $activeSlave.nipples = "huge">><<replace "#nipples">>$activeSlave.nipples<</replace>><<StartingGirlsCost>><</click>>
''Areolae:''
<span id="areolae">
<<if $activeSlave.areolae == 1>>
Large.
<<elseif $activeSlave.areolae is 2>>
Wide.
<<elseif $activeSlave.areolae is 3>>
Huge.
<<else>>
Normal.
<</if>>
</span>
<<click "Normal">><<set $activeSlave.areolae = 0>><<replace "#areolae">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Large">><<set $activeSlave.areolae = 1>><<replace "#areolae">>Large.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Wide">><<set $activeSlave.areolae = 2>><<replace "#areolae">>Wide.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Huge">><<set $activeSlave.areolae = 3>><<replace "#areolae">>Huge.<</replace>><<StartingGirlsCost>><</click>>
<br>
''Shoulders:''
<span id="shoulders">
<<if $activeSlave.shoulders < -1>>Very narrow.
<<elseif $activeSlave.shoulders < 0>>Narrow.
<<elseif $activeSlave.shoulders > 1>>Very broad.
<<elseif $activeSlave.shoulders > 0>>Broad.
<<else>>Feminine.
<</if>>
</span>
<<click "Very narrow">><<set $activeSlave.shoulders = -2>><<replace "#shoulders">>Very narrow.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Narrow">><<set $activeSlave.shoulders = -1>><<replace "#shoulders">>Narrow.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Normal">><<set $activeSlave.shoulders = 0>><<replace "#shoulders">>Feminine.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Broad">><<set $activeSlave.shoulders = 1>><<replace "#shoulders">>Broad.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Very broad">><<set $activeSlave.shoulders = 2>><<replace "#shoulders">>Very broad.<</replace>><<StartingGirlsCost>><</click>>
<br>
''Hips:''
<span id="hips">
<<if $activeSlave.hips < -1>>Very narrow.
<<elseif $activeSlave.hips < 0>>Narrow.
<<elseif $activeSlave.hips > 1>>Very broad.
<<elseif $activeSlave.hips > 0>>Broad.
<<else>>Normal.
<</if>>
</span>
<<click "Very narrow">><<set $activeSlave.hips = -2>><<replace "#hips">>Very narrow.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Narrow">><<set $activeSlave.hips = -1>><<replace "#hips">>Narrow.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Normal">><<set $activeSlave.hips = 0>><<replace "#hips">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Broad">><<set $activeSlave.hips = 1>><<replace "#hips">>Broad.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Very broad">><<set $activeSlave.hips = 2>><<replace "#hips">>Very broad.<</replace>><<StartingGirlsCost>><</click>>
<br>
''Butt:''
<span id="butt">
<<if $activeSlave.butt == 0>>Flat.
<<elseif $activeSlave.butt < 2>>Small.
<<elseif $activeSlave.butt < 3>>Plump.
<<elseif $activeSlave.butt < 4>>Big.
<<elseif $activeSlave.butt < 5>>Huge.
<<elseif $activeSlave.butt < 6>>Enormous.
<<elseif $activeSlave.butt < 7>>Gigantic.
<<else>>Massive.
<</if>>
</span>
<<click "Flat">><<set $activeSlave.butt = 0>><<replace "#butt">>Flat.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Small">><<set $activeSlave.butt = 1>><<replace "#butt">>Small.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Plump">><<set $activeSlave.butt = 2>><<replace "#butt">>Plump.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Healthy">><<set $activeSlave.butt = 3>><<replace "#butt">>Big.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Huge">><<set $activeSlave.butt = 4>><<replace "#butt">>Huge.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Enormous">><<set $activeSlave.butt = 5>><<replace "#butt">>Enormous.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Gigantic">><<set $activeSlave.butt = 6>><<replace "#butt">>Gigantic.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Massive">><<set $activeSlave.butt = 7>><<replace "#butt">>Massive.<</replace>><<StartingGirlsCost>><</click>>
<br>
''Anus:''
<span id="anus">
<<if $activeSlave.anus == 0>>@@color:lime;Virgin.@@
<<elseif $activeSlave.anus == 1>>Normal.
<<elseif $activeSlave.anus is 2>>Veteran.
<<else>>Gaping.
<</if>>
</span>
<<click "Anal virgin">><<set $activeSlave.anus = 0>><<replace "#anus">>@@color:lime;Virgin.@@<</replace>><<StartingGirlsAnalSkill>><<StartingGirlsCost>><</click>> |
<<click "Normal">><<set $activeSlave.anus = 1>><<replace "#anus">>Normal.<</replace>><<StartingGirlsAnalSkill>><<StartingGirlsCost>><</click>> |
<<click "Veteran">><<set $activeSlave.anus = 2>><<replace "#anus">>Veteran.<</replace>><<StartingGirlsAnalSkill>><<StartingGirlsCost>><</click>> |
<<click "Gaping">><<set $activeSlave.anus = 3>><<replace "#anus">>Gaping.<</replace>><<StartingGirlsAnalSkill>><<StartingGirlsCost>><</click>>
<br>
''Vagina:''
<span id="vagina">
<<if $activeSlave.vagina is -1>>//No vagina.//
<<elseif $activeSlave.vagina == 0>>@@color:lime;Virgin.@@
<<elseif $activeSlave.vagina == 1>>Normal.
<<elseif $activeSlave.vagina is 2>>Veteran.
<<else>>Gaping.
<</if>>
</span>
<<if $activeSlave.dick > 0>><<click "No vagina">><<set $activeSlave.vagina = -1, $activeSlave.preg = -2, $activeSlave.ovaries = 0>><<replace "#vagina">>//No vagina.//<</replace>><<StartingGirlsCost>><</click>><<else>>//No vagina//<</if>> |
<<click "Virgin">><<set $activeSlave.vagina = 0, $activeSlave.preg = -1, $activeSlave.ovaries = 1>><<replace "#vagina">>@@color:lime;Virgin.@@<</replace>><<StartingGirlsVaginalSkill>><<StartingGirlsCost>><</click>> |
<<click "Normal">><<set $activeSlave.vagina = 1, $activeSlave.preg = -1, $activeSlave.ovaries = 1>><<replace "#vagina">>Normal.<</replace>><<StartingGirlsVaginalSkill>><<StartingGirlsCost>><</click>> |
<<click "Veteran">><<set $activeSlave.vagina = 2, $activeSlave.preg = -1, $activeSlave.ovaries = 1>><<replace "#vagina">>Veteran.<</replace>><<StartingGirlsVaginalSkill>><<StartingGirlsCost>><</click>> |
<<click "Gaping">><<set $activeSlave.vagina = 3, $activeSlave.preg = -1, $activeSlave.ovaries = 1>><<replace "#vagina">>Gaping.<</replace>><<StartingGirlsVaginalSkill>><<StartingGirlsCost>><</click>>
<span id="vaginablock">
<<if $activeSlave.vagina > -1>>
<br>
''Clit:''
<span id="clit">
<<if $activeSlave.clit == 0>>Normal.
<<elseif $activeSlave.clit == 1>>Large.
<<else>>Huge.
<</if>>
</span>
<<click "Normal">><<set $activeSlave.clit = 0>><<replace "#clit">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Large">><<set $activeSlave.clit = 1>><<replace "#clit">>Large.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Huge">><<set $activeSlave.clit = 2>><<replace "#clit">>Huge.<</replace>><<StartingGirlsCost>><</click>>
''Labia:''
<span id="labia">
<<if $activeSlave.labia is 2>>Huge.
<<elseif $activeSlave.labia == 1>>Large.
<<else>>Normal.
<</if>>
</span>
<<click "Normal">><<set $activeSlave.labia = 0>><<replace "#labia">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Large">><<set $activeSlave.labia = 1>><<replace "#labia">>Large.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Huge">><<set $activeSlave.labia = 2>><<replace "#labia">>Huge.<</replace>><<StartingGirlsCost>><</click>>
<br>
''Vaginal wetness:''
<span id="wetness">
<<if $activeSlave.vaginaLube == 0>>Dry.
<<elseif $activeSlave.vaginaLube == 1>>Normal.
<<else>>Excessive.
<</if>>
</span>
<<click "Dry">><<set $activeSlave.vaginaLube = 0>><<replace "#wetness">>Dry.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Normal">><<set $activeSlave.vaginaLube = 1>><<replace "#wetness">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Excessive">><<set $activeSlave.vaginaLube = 2>><<replace "#wetness">>Excessive.<</replace>><<StartingGirlsCost>><</click>>
<br>
''Pregnancy:''
<span id="preg">
<<if $activeSlave.preg > 20>>Ready to drop.
<<elseif $activeSlave.preg > 20>>Advanced.
<<elseif $activeSlave.preg > 5>>Early.
<<elseif $activeSlave.preg > -2>>None.
<<else>>Barren.
<</if>>
</span>
<<click "Ready to Drop">><<set $activeSlave.preg = 35,$activeSlave.pregType = 1>><<replace "#preg">>Ready to drop.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Advanced">><<set $activeSlave.preg = 25,$activeSlave.pregType = 1>><<replace "#preg">>Advanced.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Early">><<set $activeSlave.preg = 10,$activeSlave.pregType = 1>><<replace "#preg">>Early.<</replace>><<StartingGirlsCost>><</click>> |
<<click "None">><<set $activeSlave.preg = 0,$activeSlave.pregType = 0>><<replace "#preg">>None.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Barren">><<set $activeSlave.preg = -2,$activeSlave.pregType = 0>><<replace "#preg">>Barren.<</replace>><<StartingGirlsCost>><</click>>
<</if>>
</span>
<span id="dickblock">
<<if $seeDicks != 0>>
<br>
''Penis:''
<span id="dick">
<<if $activeSlave.dick == 0>>None.
<<elseif $activeSlave.dick == 1>>Tiny.
<<elseif $activeSlave.dick is 2>>Small.
<<elseif $activeSlave.dick is 3>>Normal.
<<elseif $activeSlave.dick is 4>>Large.
<<else>>Massive.
<</if>>
</span>
<<click "No penis">><<set $activeSlave.dick = 0,$activeSlave.balls = 0,$activeSlave.clit = 0>><<replace "#dick">>None.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Tiny">><<set $activeSlave.dick = 1,$activeSlave.clit = 0>><<replace "#dick">>Tiny.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Small">><<set $activeSlave.dick = 2,$activeSlave.clit = 0>><<replace "#dick">>Small.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Normal">><<set $activeSlave.dick = 3,$activeSlave.clit = 0>><<replace "#dick">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Large">><<set $activeSlave.dick = 4,$activeSlave.clit = 0>><<replace "#dick">>Large.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Massive">><<set $activeSlave.dick = 5,$activeSlave.clit = 0>><<replace "#dick">>Massive.<</replace>><<StartingGirlsCost>><</click>>
<<if $activeSlave.dick > 0>>
''Foreskin:''
<span id="foreskin">
<<if $activeSlave.foreskin == 0>>None.
<<elseif $activeSlave.foreskin == 1>>Tiny.
<<elseif $activeSlave.foreskin is 2>>Small.
<<elseif $activeSlave.foreskin is 3>>Normal.
<<elseif $activeSlave.foreskin is 4>>Large.
<<else>>Massive.<</if>>
</span>
<<if $seeCircumcision == 1>><<click "Circumcised">><<set $activeSlave.foreskin = 0>><<replace "#foreskin">>None.<</replace>><<StartingGirlsCost>><</click>> |<</if>>
<<click "Tiny">><<set $activeSlave.foreskin = 1>><<replace "#foreskin">>Tiny.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Small">><<set $activeSlave.foreskin = 2>><<replace "#foreskin">>Small.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Normal">><<set $activeSlave.foreskin = 3>><<replace "#foreskin">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Large">><<set $activeSlave.foreskin = 4>><<replace "#foreskin">>Large.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Massive">><<set $activeSlave.foreskin = 5>><<replace "#foreskin">>Massive.<</replace>><<StartingGirlsCost>><</click>>
<br>
''Testicles:''
<span id="balls">
<<if $activeSlave.balls == 0>>None.
<<elseif $activeSlave.balls == 1>>Vestigial.
<<elseif $activeSlave.balls is 2>>Small.
<<elseif $activeSlave.balls is 3>>Normal.
<<elseif $activeSlave.balls is 4>>Large.
<<else>>Massive.<</if>>
</span>
<<click "No testicles">><<set $activeSlave.balls = 0>><<replace "#balls">>None.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Vestigial">><<set $activeSlave.balls = 1>><<replace "#balls">>Vestigial.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Small">><<set $activeSlave.balls = 2>><<replace "#balls">>Small.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Normal">><<set $activeSlave.balls = 3>><<replace "#balls">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Large">><<set $activeSlave.balls = 4>><<replace "#balls">>Large.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Massive">><<set $activeSlave.balls = 5>><<replace "#balls">>Massive.<</replace>><<StartingGirlsCost>><</click>>
<<if $activeSlave.balls > 0>>
''Ballsack:''
<span id="scrotum">
<<if $activeSlave.scrotum == 0>>None.
<<elseif $activeSlave.scrotum == 1>>Tiny.
<<elseif $activeSlave.scrotum is 2>>Small.
<<elseif $activeSlave.scrotum is 3>>Normal.
<<elseif $activeSlave.scrotum is 4>>Large.
<<else>>Massive.<</if>>
</span>
<<click "None">><<set $activeSlave.scrotum = 0>><<replace "#scrotum">>None.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Tiny">><<set $activeSlave.scrotum = 1>><<replace "#scrotum">>Tiny.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Small">><<set $activeSlave.scrotum = 2>><<replace "#scrotum">>Small.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Normal">><<set $activeSlave.scrotum = 3>><<replace "#scrotum">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Large">><<set $activeSlave.scrotum = 4>><<replace "#scrotum">>Large.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Massive">><<set $activeSlave.scrotum = 5>><<replace "#scrotum">>Massive.<</replace>><<StartingGirlsCost>><</click>>
<</if>>
<</if>>
<</if>>
</span>
<br><br>
<span id="analSkillsBlock">
</span>
<<timed 50ms>>
<<StartingGirlsAnalSkill>>
<</timed>>
''Oral sex:''
<span id="oralSkill">
<<if $activeSlave.oralSkill == 0>>Unskilled.
<<elseif $activeSlave.oralSkill == 1>>@@color:cyan;Skilled.@@
<<else>>@@color:cyan;Expert.@@
<</if>>
</span>
<<click "Unskilled">><<set $activeSlave.oralSkill = 0>><<replace "#oralSkill">>Unskilled.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Skilled">><<set $activeSlave.oralSkill = 1>><<replace "#oralSkill">>@@color:cyan;Skilled.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Expert">><<set $activeSlave.oralSkill = 2>><<replace "#oralSkill">>@@color:cyan;Expert.@@<</replace>><<StartingGirlsCost>><</click>>
<br>
<span id="vaginalSkillsBlock">
</span>
<<timed 50ms>>
<<StartingGirlsVaginalSkill>>
<</timed>>
<br>
''Prostitution:''
<span id="whoreSkill">
<<if $activeSlave.whoreSkill == 0>>Unskilled.
<<elseif $activeSlave.whoreSkill == 1>>@@color:cyan;Skilled.@@
<<else>>@@color:cyan;Expert.@@
<</if>>
</span>
<<click "Unskilled">><<set $activeSlave.whoreSkill = 0>><<replace "#whoreSkill">>Unskilled.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Skilled">><<set $activeSlave.whoreSkill = 1>><<replace "#whoreSkill">>@@color:cyan;Skilled.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Expert">><<set $activeSlave.whoreSkill = 2>><<replace "#whoreSkill">>@@color:cyan;Expert.@@<</replace>><<StartingGirlsCost>><</click>>
''Entertainment:''
<span id="entertainSkill">
<<if $activeSlave.entertainSkill == 0>>Unskilled.
<<elseif $activeSlave.entertainSkill == 1>>@@color:cyan;Skilled.@@
<<else>>@@color:cyan;Expert.@@
<</if>>
</span>
<<if $activeSlave.intelligence + $activeSlave.intelligenceImplant <= 2>><<click "Unskilled">><<set $activeSlave.entertainSkill = 0>><<replace "#entertainSkill">>Unskilled.<</replace>><<StartingGirlsCost>><</click>> |
<</if>><<click "Skilled">><<set $activeSlave.entertainSkill = 1>><<replace "#entertainSkill">>@@color:cyan;Skilled.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Expert">><<set $activeSlave.entertainSkill = 2>><<replace "#entertainSkill">>@@color:cyan;Expert.@@<</replace>><<StartingGirlsCost>><</click>>
<br>
''Combat:''
<span id="combatSkill">
<<if $activeSlave.combatSkill == 0>>Unskilled.
<<else>>@@color:cyan;Skilled.@@
<</if>>
</span>
<<click "Unskilled">><<set $activeSlave.combatSkill = 0>><<replace "#combatSkill">>Unskilled.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Skilled">><<set $activeSlave.combatSkill = 1>><<replace "#combatSkill">>@@color:cyan;Skilled.@@<</replace>><<StartingGirlsCost>><</click>>
<br>
''Intelligence:''
<span id="intelligence">
<<if $activeSlave.intelligence is 3>>@@color:deepskyblue;Brilliant.@@
<<elseif $activeSlave.intelligence is 2>>@@color:deepskyblue;Very smart.@@
<<elseif $activeSlave.intelligence == 1>>@@color:deepskyblue;Smart.@@
<<elseif $activeSlave.intelligence == 0>>Average.
<<elseif $activeSlave.intelligence is -1>>@@color:orangered;Stupid.@@
<<elseif $activeSlave.intelligence is -2>>@@color:orangered;Very stupid.@@
<<else>>@@color:orangered;Moronic.@@
<</if>>
</span>
<<click "Brilliant">><<set $activeSlave.intelligence = 3>><<replace "#intelligence">>@@color:deepskyblue;Brilliant.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Very smart">><<set $activeSlave.intelligence = 2>><<replace "#intelligence">>@@color:deepskyblue;Very smart.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Smart">><<set $activeSlave.intelligence = 1>><<replace "#intelligence">>@@color:deepskyblue;Smart.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Average intelligence">><<set $activeSlave.intelligence = 0>><<replace "#intelligence">>Average.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Stupid">><<set $activeSlave.intelligence = -1>><<replace "#intelligence">>@@color:orangered;Stupid.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Very stupid">><<set $activeSlave.intelligence = -2>><<replace "#intelligence">>@@color:orangered;Very stupid.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Moronic">><<set $activeSlave.intelligence = -3>><<replace "#intelligence">>@@color:orangered;Moronic.@@<</replace>><<StartingGirlsCost>><</click>>
<br>
''Education:''
<span id="intelligenceImplant">
<<if $activeSlave.intelligenceImplant == 1>>@@color:deepskyblue;Educated.@@
<<else>>Uneducated.
<</if>>
</span>
<<click "Educated">><<set $activeSlave.intelligenceImplant = 1>><<replace "#intelligenceImplant">>@@color:deepskyblue;Educated.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Uneducated">><<set $activeSlave.intelligenceImplant = 0>><<replace "#intelligenceImplant">>Uneducated.<</replace>><<StartingGirlsCost>><</click>>
<br>
''Fetish:''
<span id="fetishblock">
<span id="fetish">
<<if $activeSlave.fetishKnown == 1>>
<<if $activeSlave.fetish is "none">>
@@color:pink;$activeSlave.fetish.@@
<<else>>
@@color:lightcoral;$activeSlave.fetish.@@
<</if>>
<<else>>
//Not known.//
<<click "Known">>
<<ToggleFetish 1>>
<</click>>
<</if>>
</span>
<br>
<<if $activeSlave.fetishKnown == 1>>
<<click "Unknown">>
<<ToggleFetish 0>>
<</click>> |
<<click "None">>
<<set $activeSlave.fetish = "none", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Sub">>
<<set $activeSlave.fetish = "submissive", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Dom">>
<<set $activeSlave.fetish = "dom", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Cumslut">>
<<set $activeSlave.fetish = "cumslut", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Humiliation">>
<<set $activeSlave.fetish = "humiliation", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Buttslut">>
<<set $activeSlave.fetish = "buttslut", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Breasts">>
<<set $activeSlave.fetish = "boobs", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Pregnancy">>
<<set $activeSlave.fetish = "pregnancy", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Sadism">>
<<set $activeSlave.fetish = "sadist", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Masochism">>
<<set $activeSlave.fetish = "masochist", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>>
<<if $activeSlave.fetish != "none">>
<br>
<span id="fetishStrength">
''Fetish strength:''
<<if $activeSlave.fetishStrength > 95>>
@@color:lightcoral;High.@@
<<elseif $activeSlave.fetishStrength <= 60>>
@@color:pink;Low.@@
<<else>>
@@color:hotpink;Normal.@@
<</if>>
<<if $activeSlave.fetishStrength > 60>>
<<click "Decrease">>
<<ChangeFetishStrength 0>>
<</click>>
<</if>>
<<if ($activeSlave.fetishStrength > 60)>>|<</if>>
<<if $activeSlave.fetishStrength <= 95>>
<<click "Increase">>
<<ChangeFetishStrength 1>>
<</click>>
<</if>>
</span>
<</if>>
<</if>>
</span>
<br>
''Sexuality:''
<span id="sexuality">
<span id="attrXY">
<<if $activeSlave.attrKnown == 1>>
<<if $activeSlave.attrXY <= 5>>
@@color:red;Disgusted by men,@@
<<elseif $activeSlave.attrXY <= 15>>
@@color:red;Turned off by men,@@
<<elseif $activeSlave.attrXY <= 35>>
@@color:red;Not attracted to men,@@
<<elseif $activeSlave.attrXY <= 65>>
Indifferent to men,
<<elseif $activeSlave.attrXY <= 85>>
@@color:green;Attracted to men,@@
<<elseif $activeSlave.attrXY <= 95>>
@@color:green;Aroused by men,@@
<<else>>
@@color:green;Passionate about men,@@
<</if>>
<<else>>
//Not known.//
<</if>>
</span>
<span id="attrXX">
<<if $activeSlave.attrKnown == 1>>
<<if $activeSlave.attrXX <= 5>>
@@color:red;disgusted by women.@@
<<elseif $activeSlave.attrXX <= 15>>
@@color:red;turned off by women.@@
<<elseif $activeSlave.attrXX <= 35>>
@@color:red;not attracted to women.@@
<<elseif $activeSlave.attrXX <= 65>>
indifferent to women.
<<elseif $activeSlave.attrXX <= 85>>
@@color:green;attracted to women.@@
<<elseif $activeSlave.attrXX <= 95>>
@@color:green;aroused by women.@@
<<else>>
@@color:green;passionate about women.@@
<</if>>
<</if>>
</span>
<<if $activeSlave.attrKnown == 1>>
<<click "Unknown">>
<<ToggleSexuality 0>>
<</click>>
<br>
XY attraction:
<span id="decreaseXY">
<<click "Decrease">>
<<ChangeAttr 1 0>>
<</click>>
</span>
<span id="increaseXY">
|
<<click "Increase">>
<<ChangeAttr 1 1>>
<</click>>
</span>
| XX attraction:
<span id="decreaseXX">
<<click "Decrease">>
<<ChangeAttr 0 0>>
<</click>>
</span>
<span id="increaseXX">
|
<<click "Increase">>
<<ChangeAttr 0 1>>
<</click>>
</span>
<br>
''Sex drive:''
<span id="energy">
<<if $activeSlave.energy == 100>>@@color:green;Nympho!@@
<<elseif $activeSlave.energy > 80>>@@color:green;Sex addict.@@
<<elseif $activeSlave.energy > 60>>@@color:green;Powerful.@@
<<elseif $activeSlave.energy > 40>>@@color:yellow;Average.@@
<<elseif $activeSlave.energy > 20>>@@color:red;Poor.@@
<<else>>@@color:red;Frigid.@@<</if>>
</span>
<<click "Nympho">><<set $activeSlave.energy = 100, $activeSlave.attrKnown = 1>><<replace "#energy">>@@color:green;Nympho!@@<</replace>><<StartingGirlsCost>><</click>>
| <<click "Sex addict">><<set $activeSlave.energy = 85, $activeSlave.attrKnown = 1>><<replace "#energy">>@@color:green;Sex addict.@@<</replace>><<StartingGirlsCost>><</click>>
| <<click "Powerful">><<set $activeSlave.energy = 65, $activeSlave.attrKnown = 1>><<replace "#energy">>@@color:green;Powerful.@@<</replace>><<StartingGirlsCost>><</click>>
| <<click "Average">><<set $activeSlave.energy = 45, $activeSlave.attrKnown = 1>><<replace "#energy">>@@color:yellow;Average.@@<</replace>><<StartingGirlsCost>><</click>>
| <<click "Poor">><<set $activeSlave.energy = 25, $activeSlave.attrKnown = 1>><<replace "#energy">>@@color:red;Poor.@@<</replace>><<StartingGirlsCost>><</click>>
| <<click "Frigid">><<set $activeSlave.energy = 5, $activeSlave.attrKnown = 1>><<replace "#energy">>@@color:red;Frigid.@@<</replace>><<StartingGirlsCost>><</click>>
<<else>>
<<click "Known">>
<<ToggleSexuality 1>>
<</click>>
<</if>>
</span>
<br>
''Behavioral Flaw:''
<span id="behavioralFlaw">
<<if $activeSlave.behavioralFlaw is "none">>
//$activeSlave.behavioralFlaw.//
<<else>>
@@color:red;$activeSlave.behavioralFlaw.@@
<</if>>
</span>
<br>
<<click "None">><<set $activeSlave.behavioralFlaw = "none">><<replace "#behavioralFlaw">>//$activeSlave.behavioralFlaw.//<</replace>><<StartingGirlsCost>><</click>> |
<<click "Arrogant">><<set $activeSlave.behavioralFlaw = "arrogant">><<replace "#behavioralFlaw">>@@color:red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Bitchy">><<set $activeSlave.behavioralFlaw = "bitchy">><<replace "#behavioralFlaw">>@@color:red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Odd">><<set $activeSlave.behavioralFlaw = "odd">><<replace "#behavioralFlaw">>@@color:red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Men">><<set $activeSlave.behavioralFlaw = "hates men">><<replace "#behavioralFlaw">>@@color:red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Women">><<set $activeSlave.behavioralFlaw = "hates women">><<replace "#behavioralFlaw">>@@color:red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Anorexic">><<set $activeSlave.behavioralFlaw = "anorexic">><<replace "#behavioralFlaw">>@@color:red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Gluttonous">><<set $activeSlave.behavioralFlaw = "gluttonous">><<replace "#behavioralFlaw">>@@color:red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Devout">><<set $activeSlave.behavioralFlaw = "devout">><<replace "#behavioralFlaw">>@@color:red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Liberated">><<set $activeSlave.behavioralFlaw = "liberated">><<replace "#behavioralFlaw">>@@color:red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</click>>
<br>
''Sexual Flaw:''
<span id="sexualFlaw">
<<if $activeSlave.sexualFlaw is "none">>
//$activeSlave.sexualFlaw.//
<<else>>
@@color:red;$activeSlave.sexualFlaw.@@
<</if>>
</span>
<br>
<<click "None">><<set $activeSlave.sexualFlaw = "none">><<replace "#sexualFlaw">>//$activeSlave.sexualFlaw.//<</replace>><<StartingGirlsCost>><</click>> |
<<click "Oral">><<set $activeSlave.sexualFlaw = "hates oral">><<replace "#sexualFlaw">>@@color:red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Anal">><<set $activeSlave.sexualFlaw = "hates anal">><<replace "#sexualFlaw">>@@color:red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Penetration">><<set $activeSlave.sexualFlaw = "hates penetration">><<replace "#sexualFlaw">>@@color:red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Repressed">><<set $activeSlave.sexualFlaw = "repressed">><<replace "#sexualFlaw">>@@color:red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Shamefast">><<set $activeSlave.sexualFlaw = "shamefast">><<replace "#sexualFlaw">>@@color:red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Apathetic">><<set $activeSlave.sexualFlaw = "apathetic">><<replace "#sexualFlaw">>@@color:red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Crude">><<set $activeSlave.sexualFlaw = "crude">><<replace "#sexualFlaw">>@@color:red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Judgemental">><<set $activeSlave.sexualFlaw = "judgemental">><<replace "#sexualFlaw">>@@color:red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Sexually idealistic">><<set $activeSlave.sexualFlaw = "idealistic">><<replace "#sexualFlaw">>@@color:red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</click>>
<br><br>
<<silently>>
<<display "Slave Cost">>
<</silently>>
<span id="finalize">
<<if $cash >= $slaveCost>>
<<if $PC.career != "engineer">>
<br>
<<click "Add this slave">>
<<set $returnTo = "Commit Starting Girl", $createRelatedSlave = 0, $applyCareerBonus = 1, $careerBonusApplied = 0>>
<<set $activeSlave.age to Number($activeSlave.age)>>
<<set $activeSlave.devotion = Number($activeSlave.devotion)>>
<<set $activeSlave.trust = Number($activeSlave.trust)>>
<<if $activeSlave.indenture >= 0>>
<<set $activeSlave.indenture = Math.clamp($activeSlave.indenture, 26, 208)>>
<</if>>
<<set $activeSlave.height = Math.clamp($activeSlave.height, 91, 274)>>
<<set $activeSlave.boobs = Math.clamp($activeSlave.boobs, 0, 10000)>>
<<set $activeSlave.boobs = Number($activeSlave.boobs)>>
<<set $activeSlave.boobs = Math.trunc($activeSlave.boobs/50)*50>>
<<set $slaveWithoutBonuses = $activeSlave>>
<<goto "RG AS Dump">>
<</click>>
//This will apply your @@color:springgreen;career bonus@@ to her:
<<if $PC.career is "capitalist">>
one free level of @@color:cyan;prostitution skill.@@
<<elseif $PC.career is "mercenary">>
@@color:mediumaquamarine;+2 trust.@@
<<elseif $PC.career is "slaver">>
@@color:hotpink;+2 devotion.@@
<<elseif $PC.career is "medicine">>
free @@color:lime;basic implants.@@
<<elseif $PC.career is "celebrity">>
one free level of @@color:cyan;entertainment skill.@@
<<else>>
two free levels of @@color:cyan;sex skills.@@
<</if>>//
<br>
<<click "Add slave without career bonus">>
<<set $returnTo = "Commit Starting Girl", $createRelatedSlave = 0, $applyCareerBonus = 0, $careerBonusApplied = 0>>
<<set $activeSlave.age to Number($activeSlave.age)>>
<<set $activeSlave.devotion = Number($activeSlave.devotion)>>
<<set $activeSlave.trust = Number($activeSlave.trust)>>
<<if $activeSlave.indenture >= 0>>
<<set $activeSlave.indenture = Math.clamp($activeSlave.indenture, 26, 208)>>
<</if>>
<<set $activeSlave.height = Math.clamp($activeSlave.height, 91, 274)>>
<<set $activeSlave.boobs = Math.clamp($activeSlave.boobs, 0, 10000)>>
<<set $activeSlave.boobs = Number($activeSlave.boobs)>>
<<set $activeSlave.boobs = Math.trunc($activeSlave.boobs/50)*50>>
<<set $slaveWithoutBonuses = $activeSlave>>
<<goto "RG AS Dump">>
<</click>>
<<else>>
<br>
<<click "Add slave">>
<<set $returnTo = "Commit Starting Girl", $createRelatedSlave = 0, $applyCareerBonus = 0, $careerBonusApplied = 0>>
<<set $activeSlave.age to Number($activeSlave.age)>>
<<set $activeSlave.devotion = Number($activeSlave.devotion)>>
<<set $activeSlave.trust = Number($activeSlave.trust)>>
<<if $activeSlave.indenture >= 0>>
<<set $activeSlave.indenture = Math.clamp($activeSlave.indenture, 26, 208)>>
<</if>>
<<set $activeSlave.height = Math.clamp($activeSlave.height, 91, 274)>>
<<set $activeSlave.boobs = Math.clamp($activeSlave.boobs, 0, 10000)>>
<<set $activeSlave.boobs = Number($activeSlave.boobs)>>
<<set $activeSlave.boobs = Math.trunc($activeSlave.boobs/50)*50>>
<<set $slaveWithoutBonuses = $activeSlave>>
<<goto "RG AS Dump">>
<</click>>
<br>
<</if>>
<<else>>
//You lack the necessary funds to add this slave.//
<</if>>
<br>
[[Discard this slave and continue to the arcology|Acquisition]]
</span>
<br><br>
__Archetypes:__ //Convenient combinations of slave attributes//
<br>
<<click "Irish Rose">>
<<set $archetyped = 1>>
<<set $activeSlave.nationality = "Irish", $startingGirlsNationality = "Irish">>
<<StartingGirlsWorkaround>>
<<StartingGirlsRefresh>>
<<set $activeSlave.race = "white", $activeSlave.eyeColor = "green", $activeSlave.skin = "fair", $activeSlave.hColor = "red", $activeSlave.pubicHColor = "red", $activeSlave.markings = "heavily freckled">>
<<SaleDescription>>
<<StartingGirlsCost>>
<</click>>
//A beautiful flower from the Emerald Isle//
<br>
<<click "Cali Girl">>
<<set $archetyped = 1>>
<<set $activeSlave.nationality = "American">>
<<set $startingGirlsNationality = "American">>
<<StartingGirlsWorkaround>>
<<StartingGirlsRefresh>>
<<set $activeSlave.eyeColor = "blue", $activeSlave.skin = "tanned", $activeSlave.hColor = "blonde", $activeSlave.pubicHColor = "blonde", $activeSlave.markings = "none", $activeSlave.height = 190, $activeSlave.face = 3, $activeSlave.muscles = 1, $activeSlave.weight = -20>>
<<SaleDescription>>
<<StartingGirlsCost>>
<</click>>
//Tall, taut, and tan//
<br>
<<click "Novice">>
<<StartingGirlsWorkaround>>
<<StartingGirlsRefresh>>
<<set $activeSlave.analSkill = 0, $activeSlave.oralSkill = 0, $activeSlave.vaginalSkill = 0, $activeSlave.whoreSkill = 0, $activeSlave.entertainSkill = 0, $activeSlave.combatSkill = 0, $activeSlave.age = 18, $activeSlave.fetishKnown = 0, $activeSlave.attrKnown = 0>>
<<SaleDescription>>
<<StartingGirlsCost>>
<</click>>
//Train your own and save//
<br>
<<click "Head Girl Prospect">>
<<StartingGirlsWorkaround>>
<<set $activeSlave.career = $HGCareers.random(), $activeSlave.age = Math.clamp(36, 44, $activeSlave.age), $activeSlave.intelligence = 2, $activeSlave.intelligenceImplant = 0>>
<<SaleDescription>>
<<StartingGirlsCost>>
<</click>>
//Inexpensive potential to become a great right hand woman//
<<if $seeExtreme != 0>>
<br>
<<click "Wellspring">>
<<StartingGirlsWorkaround>>
<<StartingGirlsRefresh>>
<<set $activeSlave.analSkill = 0, $activeSlave.oralSkill = 0, $activeSlave.vaginalSkill = 0, $activeSlave.whoreSkill = 0, $activeSlave.entertainSkill = 0, $activeSlave.combatSkill = 0, $activeSlave.age = 18, $activeSlave.fetishKnown = 0, $activeSlave.attrKnown = 0, $activeSlave.health = 10, $activeSlave.intelligence = -3, $activeSlave.intelligenceImplant = 0, $activeSlave.vagina = 3, $activeSlave.anus = 3, $activeSlave.ovaries = 1, $activeSlave.dick = 5, $activeSlave.balls = 5, $activeSlave.lactation = 2, $activeSlave.nipples = "huge", $activeSlave.boobs = 10000>>
<<SaleDescription>>
<<StartingGirlsCost>>
<</click>>
//Capable of producing all kinds of useful fluids//
<br>
<<click "Onahole">>
<<StartingGirlsWorkaround>>
<<StartingGirlsRefresh>>
<<set $activeSlave.analSkill = 0, $activeSlave.oralSkill = 0, $activeSlave.vaginalSkill = 0, $activeSlave.whoreSkill = 0, $activeSlave.entertainSkill = 0, $activeSlave.combatSkill = 0, $activeSlave.fetish = "mindbroken", $activeSlave.amp = 1, $activeSlave.voice = 0, $activeSlave.eyes = 0>>
<<SaleDescription>>
<<StartingGirlsCost>>
<</click>>
//A living cocksleeve//
<</if>>
<br><br>
__Start over by selecting a nationality:__
<<for _i = 0; _i < $basenationalities.length; _i++>>
<<set _nation to $basenationalities[_i]>>
<<print "
<<click _nation>>
<<set $startingGirlsNationality to $basenationalities[" + _i + "]>>
<<StartingGirlsWorkaround>>
<<StartingGirlsRefresh>>
<<SaleDescription>>
<</click>>
">>
<<if _i < $basenationalities.length-1>>
|
<</if>>
<</for>>
<<nobr>>
<<set $activeSlave.age to Number($activeSlave.age)>>
<<set $activeSlave.devotion = Number($activeSlave.devotion)>>
<<set $activeSlave.trust = Number($activeSlave.trust)>>
<<if $activeSlave.indenture >= 0>>
<<set $activeSlave.indenture = Math.clamp($activeSlave.indenture, 26, 208)>>
<</if>>
<<set $activeSlave.height = Math.clamp($activeSlave.height, 91, 274)>>
<<set $activeSlave.boobs = Math.clamp($activeSlave.boobs, 0, 10000)>>
<<set $activeSlave.boobs = Number($activeSlave.boobs)>>
<<set $activeSlave.boobs = Math.trunc($activeSlave.boobs/50)*50>>
<<if $careerBonusApplied == 1>>
<<set $activeSlave to $slaveWithoutBonuses>>
<<set $careerBonusApplied to 0>>
<</if>>
<<if $cash < $minimumSlaveCost>>
<<goto "Acquisition">>
<</if>>
<<set $showStartingGirlsExplanation to 0>>
<<if $createRelatedSlave == 0>>
<<set $cash -= $slaveCost>>
<<set $startingGirlCopied to 1>>
<<if ($hostage == 0) || ($slaveCost > $hostageCost)>>
<<set $hostage to $activeSlave>>
<<set $hostageCost to $slaveCost>>
<<set $hostageAnnounced to -1>>
<</if>>
<</if>>
$activeSlave.slaveName has been added to your starting stable of slaves. You now have ¤$cash remaining.
<</nobr>>
\
<<nobr>>
<<if $cash >= $minimumSlaveCost>>
<br>
<<click "Add another slave, starting from a new slave">>
<<StartingGirlsWorkaround>>
<<StartingGirlsRefresh>>
<<goto "Starting Girls">>
<</click>>
<br>
[[Add another slave, based on the previous slave|Starting Girls][$activeSlave.relation to 0, $activeSlave.relationTarget to 0]]
<<if $createRelatedSlave == 1>>
<br>
//Add another slave, related to the previous slave://
<br>
[[Twin|RG AS Dump][$returnTo to "Starting Girls", $activeSlave.relation to "twin", $activeSlave.relationTarget to $activeSlave.ID+1]]
<br>
[[Sister|RG AS Dump][$returnTo to "Starting Girls", $activeSlave.relation to "sister", $activeSlave.relationTarget to $activeSlave.ID+1]]
<<if $activeSlave.age <= 28>>
<br>
[[Mother|RG AS Dump][$returnTo to "Starting Girls", $activeSlave.relation to "daughter", $activeSlave.relationTarget to $activeSlave.ID+1]]
<</if>>
<<if $activeSlave.age >= 34>>
<br>
[[Daughter|RG AS Dump][$returnTo to "Starting Girls", $activeSlave.relation to "mother", $activeSlave.relationTarget to $activeSlave.ID+1]]
<</if>>
<<elseif $activeSlave.relation == 0>>
<br>
[[Add another slave, related to the previous slave|Commit Starting Girl][$createRelatedSlave to 1]]
<</if>>
<</if>>
<br>
[[Stop adding slaves and take control of the arcology|Acquisition]]
<</nobr>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Scheduled Event">>
<<set $returnTo to "Scheduled Event">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Enslaving People">>
<<set $recruiterProgress to 0>>
<<set $applyLaw to 0>>
<<if $recruiterTarget is "young migrants">>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She submitted to enslavement for a better chance at survival than she had as a migrant.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-80,20)>>
<<set $activeSlave.anus to 0>>
<<if $activeSlave.vagina > 0>>
<<set $activeSlave.vagina to random(1,3)>>
<<set $activeSlave.vaginalSkill to random(1,2)>>
<</if>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.earPiercing to random(0,1)>>
<<set $activeSlave.age to random(18,22)>>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced a starving young migrant from the old world that she'll have a better chance at survival as one of your slaves.
<<elseif $recruiterTarget is "reassignment candidates">>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She submitted to enslavement as her only way to obtain surgery to transform her into a woman.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-40,20)>>
<<if $activeSlave.balls == 0>>
<<set $activeSlave.balls to random(1,3)>>
<</if>>
<<set $activeSlave.tonguePiercing to random(0,1)>>
<<set $activeSlave.earPiercing to random(0,1)>>
<<set $activeSlave.nosePiercing to random(0,1)>>
<<set $activeSlave.sexualFlaw to "hates women">>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced an old world person desperate for modern reassignment surgery that you'll provide it if she agrees to be a sex slave after she's recreated as a female.
<<elseif $recruiterTarget is "dissolute sissies">>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She submitted to enslavement out of a misguided desire to join a sexually libertine society.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-40,20)>>
<<set $activeSlave.anus to random(1,3)>>
<<if $activeSlave.balls == 0>>
<<set $activeSlave.balls to random(1,3)>>
<</if>>
<<set $activeSlave.oralSkill to random(1,2)>>
<<set $activeSlave.analSkill to random(1,2)>>
<<set $activeSlave.faceImplant to random(0,1)>>
<<set $activeSlave.face += $activeSlave.faceImplant>>
<<set $activeSlave.lipsPiercing to random(0,1)>>
<<set $activeSlave.tonguePiercing to random(0,1)>>
<<set $activeSlave.earPiercing to random(0,1)>>
<<set $activeSlave.nosePiercing to random(0,1)>>
<<set $activeSlave.eyebrowPiercing to random(0,1)>>
<<set $activeSlave.navelPiercing to random(0,1)>>
<<set $activeSlave.nipplesPiercing to random(0,1)>>
<<set $activeSlave.clitPiercing to random(0,1)>>
<<set $activeSlave.sexualFlaw to "hates women">>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced an old world sissy that she'd be better off as a slave in a society that is so totally sexually libertine as to accept as female and respectable anyone who takes cock.
<<elseif $recruiterTarget is "expectant mothers">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She submitted to enslavement to get access to modern prenatal care.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-80,-20)>>
<<set $activeSlave.vagina to random(1,3)>>
<<set $activeSlave.preg to random(10,30)>>
<<set $activeSlave.boobs += 50*random(0,6)>>
<<set $activeSlave.lactation to random(0,1)>>
<<set $activeSlave.weight = random(0,50)>>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced an unhealthy expectant mother that you'll provide her with modern medicine in return for her enslavement.
<<else>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She submitted to enslavement to escape the hard life of an Old World whore.">>
<<set $activeSlave.career to "a prostitute">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-80,20)>>
<<set $activeSlave.anus to random(1,3)>>
<<if $activeSlave.balls > 0>>
<<set $activeSlave.vagina to random(1,3)>>
<<set $activeSlave.vaginalSkill to random(1,2)>>
<</if>>
<<set $activeSlave.oralSkill to random(1,2)>>
<<set $activeSlave.analSkill to random(1,2)>>
<<set $activeSlave.whoreSkill to random(1,2)>>
<<set $activeSlave.boobsImplant to random(0,3)*200>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.buttImplant to random(0,2)>>
<<set $activeSlave.butt to $activeSlave.buttImplant>>
<<set $activeSlave.lipsImplant to either(0,10)>>
<<set $activeSlave.lips += $activeSlave.lipsImplant>>
<<set $activeSlave.lipsPiercing to random(0,1)>>
<<set $activeSlave.tonguePiercing to random(0,1)>>
<<set $activeSlave.earPiercing to random(0,1)>>
<<set $activeSlave.nosePiercing to random(0,1)>>
<<set $activeSlave.eyebrowPiercing to random(0,1)>>
<<set $activeSlave.navelPiercing to random(0,1)>>
<<set $activeSlave.nipplesPiercing to random(0,1)>>
<<set $activeSlave.clitPiercing to random(0,1)>>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced a desperate old world whore that she'd be better off as a slave in $arcologies[0].name than as a free prostitute on the rough streets of a traditional city.
<</if>>
<<set $contractCost = 1000>>
<<display "Slave Cost">>
<<set $slaveCost -= $contractCost>>
<</nobr>>\
\
<<set $saleDescription to 1>>\
<<display "Long Slave Description">>\
<<set $saleDescription to 0>>\
<span id="result">
<<if $cash >= $contractCost>>\
<<click "Enslave her">>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
<<set $nextLink to "AS Dump">>\
<<set $returnTo to "Nonrandom Event">>\
<<display "New Slave Intro">>
<</replace>>
<</click>> //This will cost ¤$contractCost//
<<click "Sell her immediately">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<replace "#result">>
$activeSlave.slaveName accepts being resold without much fuss. She's merely exchanged one unknown owner for another. For all she knows her new buyer will be less abusive than you would have been. She would be less complacent if she knew who her buyers are; she'll be immured in an arcade within the hour.
<</replace>>
<</click>> //This will bring in ¤$slaveCost//
<<else>>\
//You lack the necessary funds to enslave her.//
<<set $recruiterProgress to 7>>
<</if>>\
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Scheduled Event">>
<<set $returnTo to "Scheduled Event">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Enslaving People">>
<<set $customSlaveOrdered to 0>>
<<set $activeSlave to $customSlave>>
<<set $activeSlave.ID to $IDNumber>>
<<set $IDNumber += 1>>
<<set $activeSlave.weekAcquired to $week>>
<<set $activeSlave.origin to "You purchased her by special order.">>
<<RandomizeAttraction>>
<<set $activeSlave.fetishStrength = random(0,90)>>
<<set $activeSlave.fetish to either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "boobs","pregnancy")>>
<<set $activeSlave.sexualFlaw to either("none")>>
<<set $activeSlave.behavioralFlaw to either("none")>>
<<set $activeSlave.devotion = random(-10,10)>>
<<set $activeSlave.trust = random(-10,10)>>
<<display "New Slave Race Nationality and Name">>
<<if $activeSlave.race is "black">>
<<set $activeSlave.skin to either("black", "brown", "light brown")>>
<<set $activeSlave.hColor to either("black", "black", "black", "brown")>>
<<set $activeSlave.hStyle to either("shoulder-length", "short", "very short", "shaved bald", "crinkled")>>
<<elseif $activeSlave.race is "white">>
<<set $activeSlave.skin to either("pale", "tanned", "fair")>>
<<set $activeSlave.eyeColor to either("blue", "brown", "green")>>
<<set $activeSlave.hColor to either("black", "blonde", "red", "brown")>>
<<set $activeSlave.hStyle to either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<<elseif $activeSlave.race is "latina">>
<<set $activeSlave.skin to either("olive", "brown", "light brown")>>
<<set $activeSlave.hColor to either("black", "black", "brown", "brown")>>
<<set $activeSlave.hStyle to either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<<elseif $activeSlave.race is "asian">>
<<set $activeSlave.skin to either("pale", "dark", "light")>>
<<set $activeSlave.hColor to either("black")>>
<<set $activeSlave.hStyle to either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<<elseif ($activeSlave.race is "indo-aryan") || ($activeSlave.race is "malay") || ($activeSlave.race is "pacific islander") || ($activeSlave.race is "amerindian")>>
<<set $activeSlave.skin to either("pale", "dark", "light")>>
<<set $activeSlave.hColor to either("black")>>
<<set $activeSlave.hStyle to either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<<elseif ($activeSlave.race is "middle eastern") || ($activeSlave.race is "semitic") || ($activeSlave.race is "southern European")>>
<<set $activeSlave.skin to either("pale", "dark", "light")>>
<<set $activeSlave.hColor to either("black")>>
<<set $activeSlave.hStyle to either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<</if>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<if $activeSlave.anus == 0>>
<<set $activeSlave.analSkill to 0>>
<</if>>
<<if $activeSlave.balls > 0>>
<<set $activeSlave.scrotum to $activeSlave.balls >>
<</if>>
<<if $activeSlave.vagina is -1>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.clit to 0>>
<<set $activeSlave.preg to -2>>
<<if $activeSlave.fetish is "pregnancy">><<set $activeSlave.fetish to "none">><</if>>
<</if>>
<<display "Slave Cost">>
<<set $slaveCost to $slaveCost*2>>
<</nobr>>\
\
A slave dealer has submitted a slave to satisfy the order you posted.
//As usual, the asking price is quite high, to cover the costs of finding a slave to order. In compensation, you can freely decline the slave and keep the order open, or even modify it later.//
<<set $saleDescription to 1>><<display "Long Slave Description">><<set $saleDescription to 0>>
Her price is ¤<<print $slaveCost>>.
<span id="result">
<<if $cash >= $slaveCost>>\
<<click "Accept the offered slave">>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $slaveCost>>
<<replace "#result">>
She has been reasonably broken by the dealer that offered her to you. She has also picked up on the fact that she was specially selected, and is a little hopeful that this means she may be treated well. She is now awaiting your instructions.
<<set $nextLink to "AS Dump">>\
<<set $returnTo to "Random Nonindividual Event">>\
<<display "New Slave Intro">>
<</replace>>
<</click>>
<<else>>\
//You lack the necessary funds to accept the offered slave.//
<</if>>\
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Scheduled Event">>
<<set $returnTo to "Scheduled Event">>
<<set $pitFought to 1>>
<<set $fighterOne to 0>>
<<set $fighterTwo to 0>>
<<if $pitBG == 0>>
<<set $fighterOne to $fighterIDs.random()>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $fighterOne)>>
<<set $fighterOne to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<else>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $Bodyguard.ID)>>
<<set $fighterOne to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set $fighterIDs to $fighterIDs.shuffle()>>
<<for $i to 0; $i < $fighterIDs.length; $i++>>
<<if ($fighterIDs[$i] != $fighterOne.ID)>>
<<set $fighterTwo to $fighterIDs[$i]>>
<<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $fighterTwo)>>
<<set $fighterTwo to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<if ($fighterOne == 0) || ($fighterTwo == 0)>>
<<goto "Nonrandom Event">>
<</if>>
<</nobr>>\
\
<<nobr>>
This week's pit fight is between $fighterOne.slaveName and $fighterTwo.slaveName. <<if $pitAudience is "none">>You are alone above $pitName, left to watch them square off in private.<<elseif $pitAudience is "free">>Your guests line the rim of $pitName, joking and betting.<<else>>The attendees line the rim of $pitName, betting and arguing.<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
They @@color:green;strongly approve@@ of your hosting combat between slaves; this advances ideas from antiquity about what public events should be.
<<set $rep += 10*$FSSingleSlaveRep*($arcologies[0].FSRomanRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSRomanRevivalist += 0.2*$FSSingleSlaveRep>>
<</if>>
You review the rules - the combatants are wearing light gloves, and the fight will be nonlethal, with you as the judge. The winner will have the right to do anything she wishes to the loser, and earn two complete days of rest. You take a moment to look over your girls before giving the word.
<</nobr>>
<<nobr>>
<<set $activeSlave to $fighterOne>>
<<Deadliness>>
<<set $fighterOneDeadliness to $deadliness>>
<<if $fighterOneDeadliness > 5>>
$fighterOne.slaveName seems very confident, even eager to win a break.
<<elseif $fighterOneDeadliness > 3>>
$fighterOne.slaveName seems nervous, but steels herself to fight for time off.
<<elseif $fighterOneDeadliness > 1>>
$fighterOne.slaveName seems hesitant and unsure.
<<else>>
$fighterOne.slaveName is obviously terrified, and might flee if there were a way out of the pit.
<</if>>
<<if $fighterOne.combatSkill > 0>>
Her stance is obviously well-practiced.
<</if>>
<<if $fighterOne.muscles >= 3>>
Her huge muscles are an intimidating sight, but may hinder her flexibility.
<<elseif $fighterOne.muscles > 1>>
Her muscles are a trim and powerful sight.
<</if>>
<<if $fighterOne.height >= 170>>
Her height gives her a reach advantage with her fists and feet.
<</if>>
<<if $fighterOne.health > 50>>
Her shining health makes her a better fighter.
<</if>>
<<if $fighterOne.weight > 10>>
Her heavy weight is an impediment as a pit fighter.
<</if>>
<<if $fighterOne.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if $fighterOne.health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if $fighterOne.preg > 10>>
Her advanced pregnancy makes her much less effective.
<</if>>
<<if not canSee($fighterOne)>>
Her lack of eyesight means certain defeat.
<<elseif ($fighterOne.eyes is -1 and ($fighterOne.eyewear != "corrective glasses" or $fighterOne.eyewear != "corrective contacts")) || ($fighterOne.eyes == 1 and ($fighterOne.eyewear is "blurring glasses" or $fighterOne.eyewear is "blurring contacts"))>>
Her poor eyesight makes her a weaker fighter.
<</if>>
<<if $fighterOne.amp < 0>>
The pit lights gleam on her P-Limbs.
<<if $fighterOne.amp == -4>>
Though their integral weapons are disabled, her upgraded prosthetics are almost as fast as natural limbs, and they can hit much, much harder.
<<elseif $fighterOne.amp == -5>>
Her advanced cybernetic limbs are faster than natural limbs, and their force is amplified, so that they can become potent weapons.
<</if>>
<</if>>
<<if $fighterOne.devotion <= 20>>
<<if $fighterOne.trust < -20>>
She is unwilling to fight, but she knows the punishment for refusing to do so will be even worse.
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<set $activeSlave to $fighterTwo>>
<<Deadliness>>
<<set $fighterTwoDeadliness to $deadliness>>
<<if $fighterTwoDeadliness > 5>>
$fighterTwo.slaveName seems very confident, even eager to win a break.
<<elseif $fighterTwoDeadliness > 3>>
$fighterTwo.slaveName seems nervous, but steels herself to fight for time off.
<<elseif $fighterTwoDeadliness > 1>>
$fighterTwo.slaveName seems hesitant and unsure.
<<else>>
$fighterTwo.slaveName is obviously terrified, and might flee if there were a way out of the pit.
<</if>>
<<if $fighterTwo.combatSkill > 0>>
Her stance is obviously well-practiced.
<</if>>
<<if $fighterTwo.muscles >= 3>>
Her huge muscles are an intimidating sight, but may hinder her flexibility.
<<elseif $fighterTwo.muscles > 1>>
Her muscles are a trim and powerful sight.
<</if>>
<<if $fighterTwo.height >= 170>>
Her height gives her a reach advantage with her fists and feet.
<</if>>
<<if $fighterTwo.health > 50>>
Her shining health makes her a better fighter.
<</if>>
<<if $fighterTwo.weight > 10>>
Her heavy weight is an impediment as a pit fighter.
<</if>>
<<if $fighterTwo.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if $fighterTwo.health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if $fighterTwo.preg > 10>>
Her advanced pregnancy makes her much less effective.
<</if>>
<<if not canSee($fighterTwo)>>
Her lack of eyesight means certain defeat.
<<elseif ($fighterTwo.eyes is -1 and ($fighterTwo.eyewear != "corrective glasses" or $fighterTwo.eyewear != "corrective contacts")) || ($fighterTwo.eyes == 1 and ($fighterTwo.eyewear is "blurring glasses" or $fighterTwo.eyewear is "blurring contacts"))>>
Her poor eyesight makes her a weaker fighter.
<</if>>
<<if $fighterTwo.amp < 0>>
The pit lights gleam on her P-Limbs.
<<if $fighterTwo.amp == -4>>
Though their integral weapons are disabled, her upgraded prosthetics are almost as fast as natural limbs, and they can hit much, much harder.
<<elseif $fighterTwo.amp == -5>>
Her advanced cybernetic limbs are faster than natural limbs, and their force is amplified, so that they can become potent weapons.
<</if>>
<</if>>
<<if $fighterTwo.devotion <= 20>>
<<if $fighterTwo.trust < -20>>
She is unwilling to fight, but she knows the punishment for refusing to do so will be even worse.
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<if $fighterTwoDeadliness > $fighterOneDeadliness>>
<<set _winner to $fighterTwo>>
<<set _winnerDeadliness to $fighterTwoDeadliness>>
<<set _loser to $fighterOne>>
<<set _loserDeadliness to $fighterOneDeadliness>>
<<elseif $fighterTwoDeadliness < $fighterOneDeadliness>>
<<set _loser to $fighterTwo>>
<<set _loserDeadliness to $fighterTwoDeadliness>>
<<set _winner to $fighterOne>>
<<set _winnerDeadliness to $fighterOneDeadliness>>
<<elseif random(1,100) > 50>>
<<set _winner to $fighterTwo>>
<<set _winnerDeadliness to $fighterTwoDeadliness>>
<<set _loser to $fighterOne>>
<<set _loserDeadliness to $fighterOneDeadliness>>
<<else>>
<<set _loser to $fighterTwo>>
<<set _loserDeadliness to $fighterTwoDeadliness>>
<<set _winner to $fighterOne>>
<<set _winnerDeadliness to $fighterOneDeadliness>>
<</if>>
<<if !canSee(_winner) and !canSee(_loser)>>
_winner.slaveName and _loser.slaveName are both blind making the fight a staredown. Neither slave wants to make the first move, especially with the drowning cacophony coming from the jeering crowd. Slowly, _winner.slaveName moves forward, waving feeling for her opponent before she herself gets found. _loser.slaveName's hand meets _winner.slaveName's and the two move to grab eachother in a headlock. The two slaves violently thrash against each other, suffering more and more strikes as the struggle goes on. Eventually, _loser.slaveName can take no more and releases her grip on _winner.slaveName neck. It takes a moment for _winner.slaveName to stop wrestling the submitting _loser.slaveName and accepting her victory.
<<if $pitAudience is "paid">>
The audience is surprised by the sudden wrestling match, and your @@color:yellowgreen;cut of the betting@@ is modest.
<<set $cash += 500>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;surprised@@ by the impromptu wrestling match.
<<set $rep += 50>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+1) && (_winner.amp == -4)>>
Upon your word the two combatants approach each other. _winner.slaveName keeps her artificial limbs up in a protective position. _loser.slaveName probes her with some light blows, puzzled by this ironclad defense. Gradually, she hits harder and harder, her opponent grunting under the impacts but holding steady. Finally, _loser.slaveName overcommits to a body blow, and _winner.slaveName grips her forearm. That is the end. The augmented grip is effectively unbreakable, and _winner.slaveName uses it to pull her opponent in and grab her neck with the other hand, using it to exert just the right amount of pressure to choke her out harmlessly. Though the fight was short,
<<if $pitAudience is "paid">>
the audience is quite impressed by the display, and your @@color:yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 2000>>
<<elseif $pitAudience is "free">>
the audience is @@color:green;very impressed@@ by the display.
<<set $rep += 100>>
<<else>>
it was a good test of the slave's enhancements.
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+1) && (_winner.amp == -5)>>
Upon your word the two combatants approach each other. _winner.slaveName keeps her advanced cybernetic limbs up in a protective position. _loser.slaveName probes her with some light blows, puzzled by this ironclad defense. Gradually, she hits harder and harder, her opponent grunting under the impacts but holding steady. Finally, _loser.slaveName tires, gets off balance, and _winner.slaveName manages to grab her forearm. _winner.slaveName's limbs emit an electric shock that temporarily incapacitates her opponent. _winner.slaveName uses her grip to pull her stunned opponent in and grab her neck with the other hand, using it to exert just the right amount of pressure to choke her out harmlessly. Though the fight was short,
<<if $pitAudience is "paid">>
the audience is quite impressed by the display, and your @@color:yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 2000>>
<<elseif $pitAudience is "free">>
the audience is @@color:green;very impressed@@ by the display.
<<set $rep += 100>>
<<else>>
it was a good test of the slave's enhancements.
<</if>>
<<elseif !canSee(_winner)>>
_winner.slaveName centers herself and hones in on _loser.slaveName's rapid breath. She readies herself, knowing she has a single chance to win. With heavy steps, _loser.slaveName rushes her, fully prepared to tackle the helpless combatent. _winner.slaveName gambles everything on a single high punch, a strike that slams _loser.slaveName's undefended neck. _loser.slaveName falls to the ground before the panicking _winner.slaveName, who quickly pins the coughing loser.
<<if $pitAudience is "paid">>
The audience is awestruck by the blind girl's triumph, and your @@color:yellowgreen;cut of the betting@@ is enormous.
<<set $cash += 4000>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;awestruck@@ by the blind girl's triumph.
<<set $rep += 200>>
<</if>>
<<elseif !canSee(_loser)>>
_winner.slaveName grins at _loser.slaveName's random swings and poor form. She centers in on her favorite part of _loser.slaveName's body before rushing between her strikes and tackling her to the ground. _loser.slaveName lays there, helpless to stop _winner.slaveName from molesting her.
<<if $pitAudience is "paid">>
The audience found the fight embarrasing, and your @@color:yellowgreen;cut of the betting@@ is pitiful.
<<set $cash += 40>>
<<elseif $pitAudience is "free">>
The audience is @@color:red;annoyed@@ by this lack of a fight.
<<set $rep -= 20>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+3)>>
<<if (_winner.combatSkill > 0)>>
_winner.slaveName wants to win, and she opens the fight with a furious attack. _loser.slaveName manages to get her forearms up, blocking a few blows, but by doing so leaves her abdomen open and obscures her vision enough that she is unprepared for the following kidney strike, which brings her gasping to one knee. _winner.slaveName lets her rise just a little before delivering a calculated hard right that sends _loser.slaveName to the mat.
<<if $pitAudience is "paid">>
The audience is not very impressed by this execution, and your @@color:yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;not very impressed@@ by this execution.
<<set $rep += 25>>
<</if>>
<<else>>
_winner.slaveName wants to win and is confident she will, but she isn't particularly sure about how to do so. She fights cautiously, mostly hitting _loser.slaveName from afar. Slowly, the rain of blows begins to tell, opening _loser.slaveName's lip, giving her a bloody nose, and bruising her face. Realizing she has to do something, _loser.slaveName makes a desperate counterattack, @@color:red;dripping blood@@ as she goes. As she does she manages to get her face in the way of another of _winner.slaveName's inexpert strikes and goes down hard. She makes to rise, but _winner.slaveName decides the fight by the simple expedient of kicking her in the crotch.
<<set _loser.health -= 10>>
<<if $pitAudience is "paid">>
The audience is reasonably impressed by the beating, and your @@color:yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 100>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;reasonably impressed@@ by the beating.
<<set $rep += 50>>
<</if>>
<</if>>
<<elseif (_winner.combatSkill > 0) && (_loser.combatSkill > 0)>>
Upon your word the two combatants approach each other warily, both knowing the other is reasonably competent. Before long they are trading expert blows. _winner.slaveName is getting the worst of it, so she decides to change the nature of the fight. After three tries she manages to bring _loser.slaveName to the ground, suffering a @@color:red;broken nose@@ as she does. _loser.slaveName tries to break the imperfect hold but only earns herself an elbow to the face. She's furious and _winner.slaveName is obliged to wrench her arm @@color:red;to the point of damage@@ before she allows herself to go limp.
<<set _loser.health -= 10>>
<<set _winner.health -= 10>>
<<if $pitAudience is "paid">>
The audience is quite impressed by the expert fight, and your @@color:yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 2000>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;very impressed@@ by the expert fight.
<<set $rep += 100>>
<</if>>
<<elseif (_winner.height-_loser.height >= 10)>>
_winner.slaveName realizes that _loser.slaveName's wingspan gives her a huge reach advantage. She bores straight in, taking a hit or two but coming on regardless. _loser.slaveName understands her opponent's intention and backs off, but the pit is small and there isn't much room to retreat. When her back hits a padded wall, _winner.slaveName manages to land a light hit to her stomach that leaves _loser.slaveName winded enough that a hard kick to the side of her knee goes undefended. It causes @@color:red;considerable damage,@@ dropping her and ending the fight.
<<set _loser.health -= 10>>
<<if $pitAudience is "paid">>
The audience is reasonably impressed by the takedown, and your @@color:yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 1000>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;reasonably impressed@@ by the takedown.
<<set $rep += 50>>
<</if>>
<<elseif (_loser.eyebrowPiercing > 0)>>
The fight starts slowly, with the girls trading jabs. Just as the spectators are getting bored, _loser.slaveName takes a glancing blow to the eyebrow. Her piercing catches on _winner.slaveName's glove and tears out. _loser.slaveName goes after her tormentor in fury, streaming blood, the piercing forgotten on the mat. Any tendency _winner.slaveName might have had to feel badly about this is extinguished by the assault, and soon _winner.slaveName is even willing to follow up on the success by targeting pierced body parts. The fight ends with poor _loser.slaveName writhing in pain on the mat, @@color:red;leaking blood@@ from several terribly shredded areas.
<<set _loser.health -= 10>>
<<if $pitAudience is "paid">>
The audience is reasonably impressed by the gory spectacle, and your @@color:yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 1000>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;reasonably impressed@@ by the gory spectacle.
<<set $rep += 50>>
<</if>>
<<elseif (_winner.muscles > 2)>>
_winner.slaveName is so massively muscular that she's actually impeded by her size. _loser.slaveName is properly afraid of her strength, though, so she tries to stay away as much as she can. The pit isn't large, however, and eventually _winner.slaveName manages to lay a hand on her. She pulls her down, and then it's all over but the beating. _loser.slaveName rains blows on her huge oppressor, but all _winner.slaveName has to do is hold on with one arm and deliver damage with the other. By the time she gives up and goes limp, _loser.slaveName has collected @@color:red;many minor injuries.@@
<<set _loser.health -= 10>>
<<if $pitAudience is "paid">>
The audience is reasonably impressed by the show of strength, and your @@color:yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 1000>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;reasonably impressed@@ by the show of strength.
<<set $rep += 50>>
<</if>>
<<elseif (_loser.boobs > 1200)>>
_winner.slaveName wants to win badly enough that she takes an extremely simple shortcut to victory. The instant the fight starts, she hits _loser.slaveName right in her huge tits, as hard as she can. This is a sucker punch of the worst kind; _loser.slaveName's boobs are so big that she has no real chance of defending them. She gasps with pain and wraps her arms around her aching bosom, giving _winner.slaveName a clear opening to deliver a free and easy blow to the jaw that sends the poor top-heavy slave to the mat. Any chance of _loser.slaveName rising is extinguished by her breasts; it takes her so long to muster an attempt to get up that _winner.slaveName can rain hits on her while she does.
<<if $pitAudience is "paid">>
The audience is not very impressed by this easy win, and your @@color:yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;not very impressed@@ by this easy win.
<<set $rep += 25>>
<</if>>
<<elseif (_loser.dick > 0)>>
_winner.slaveName wants to win badly enough that she takes an extremely brutal shortcut to victory. The instant the fight starts, she furiously goes for _loser.slaveName's face. _loser.slaveName defends herself with her arms, at which point _winner.slaveName delivers a mighty kick to the dick. _loser.slaveName goes down like a marionette with cut strings, her mouth soundlessly opening and closing and tears leaking from her closed eyes. _winner.slaveName winds up to kick her again but hesitates, wondering whether it's even necessary.
<<if $pitAudience is "paid">>
The audience is not very impressed by this easy win, and your @@color:yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;not very impressed@@ by this easy win.
<<set $rep += 25>>
<</if>>
<<else>>
_winner.slaveName wants to win badly enough that she takes an extremely unpleasant shortcut to victory. The instant the fight starts, she furiously goes for _loser.slaveName's eyes, hands forming claws. _loser.slaveName defends herself with her arms, at which point _winner.slaveName delivers a mighty cunt punt. _loser.slaveName goes straight down, her mouth soundlessly opening and closing and tears leaking from her closed eyes while her hands desperately shield her outraged pussy. _winner.slaveName follows her down and puts the unresisting girl's head in a simple lock.
<<if $pitAudience is "paid">>
The audience is not very impressed by this easy win, and your @@color:yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;not very impressed@@ by this easy win.
<<set $rep += 25>>
<</if>>
<</if>>
<</nobr>>
<<nobr>>
You throw the victor's strap-on down to _winner.slaveName.
<<if (_winner.dick > 0) && canAchieveErection(_winner)>>
She has no need of it, only taking a moment to pump her dick a few times to get it to rock hardness.
<<elseif (_winner.dick > 0)>>
She needs it, since her soft dick won't be raping anything.
<</if>>
<<set _winner.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<if (_loser.vagina < 0) && (_loser.anus == 0)>>
She respects _loser.slaveName's anal virginity, and hauls the loser to her knees for a facefuck.
<<set _loser.oralCount += 1>>
<<set $oralTotal += 1>>
<<elseif (_loser.vagina < 0)>>
She shoves _loser.slaveName's face into the mat, spreads her buttocks, and spits on her asshole before penetrating it roughly.
<<set _loser.analCount += 1>>
<<set $analTotal += 1>>
<<elseif (_loser.vagina == 0) && (_loser.anus == 0)>>
She respects _loser.slaveName's virgin holes, and hauls the loser to her knees for a facefuck.
<<set _loser.oralCount += 1>>
<<set $oralTotal += 1>>
<<elseif (_loser.vagina == 0)>>
She shoves _loser.slaveName's face into the mat, spreads her buttocks, and spits on her asshole before penetrating it roughly.
<<set _loser.analCount += 1>>
<<set $analTotal += 1>>
<<else>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart, and penetrates the loser's cunt.
<<set _loser.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<if (_winner.dick > 0) && (_winner.balls > 0) && (_winner.hormones < 1)>>
<<if isFertile(_loser)>>
<<if canTalk(_loser) == false>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile pussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<if random(1,100) > 50>>
<<set (_loser.preg to 1)>>
<<set (_loser.pregSource to _winner.ID)>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (_winner.energy > 95)>>
_winner.slaveName doesn't have to feign willingness to rape a slave girl. She uses _loser.slaveName for her @@color:hotpink;pleasure@@, groping her, kissing her unwilling mouth, and showing off for the spectators. The audience @@color:green;greatly enjoys@@ the depraved spectacle.
<<set _winner.devotion += 1>>
<<set $rep += 50>>
<<elseif (_winner.fetish is "sadist") && (_winner.fetishStrength > 60)>>
_winner.slaveName doesn't have to feign willingness abuse and violate a slave girl. She uses _loser.slaveName for her @@color:hotpink;pleasure@@, slapping her cruelly, pinching her until she draws blood, and showing off for the spectators. The audience @@color:green;greatly enjoys@@ the depraved spectacle.
<<set _winner.devotion += 1>>
<<set $rep += 50>>
<<elseif (_winner.devotion > 75)>>
_winner.slaveName is so broken to slavery that she @@color:hotpink;enjoys@@ winning the fight and raping _loser.slaveName. The audience @@color:green;greatly enjoys@@ the depraved spectacle.
<<set _winner.devotion += 1>>
<<set $rep += 50>>
<<elseif (_winner.devotion > 20)>>
_winner.slaveName understands her role and thoroughly rapes _loser.slaveName. The audience @@color:green;enjoys@@ the spectacle.
<<set $rep += 25>>
<<else>>
_winner.slaveName is unenthusiastic and just thrusts mechanically, to avoid being punished. She @@color:mediumorchid;resents@@ having to fight and fuck. The audience barely pays attention.
<<set _winner.devotion -= 2>>
<</if>>
<<if (_winner.rivalry > 0) && (_loser.ID is _winner.rivalryTarget)>>
She @@color:hotpink;relishes@@ the chance to abuse _loser.slaveName, who she dislikes.
<<set _winner.devotion += 1>>
<<elseif (_winner.relationship >= 0) && (_loser.ID is _winner.relationshipTarget) && (_winner.devotion >= 4)>>
She accepts having to abuse _loser.slaveName, and plans to make it up to her later.
<<elseif (_winner.relationship >= 0) && (_loser.ID is _winner.relationshipTarget)>>
She @@color:mediumorchid;hates@@ having to abuse _loser.slaveName.
<<set _winner.devotion -= 2>>
<<elseif (_winner.relation != 0) && (_loser.ID is _winner.relationTarget) && (_winner.devotion >= 4)>>
She accepts having to abuse _loser.slaveName, and plans to make it up to her later.
<<elseif (_winner.relation != 0) && (_loser.ID is _winner.relationTarget)>>
She @@color:mediumorchid;hates@@ having to abuse _loser.slaveName.
<<set _winner.devotion -= 2>>
<</if>>
<<if (_loser.fetish is "masochist") && (_loser.fetishKnown == 1) && (_loser.fetishStrength > 60)>>
_loser.slaveName @@color:hotpink;gets off@@ on being beaten and molested.
<<set _loser.devotion += 1>>
<<elseif (_loser.fetish is "humiliation") && (_loser.fetishKnown == 1) && (_loser.fetishStrength > 60)>>
_loser.slaveName @@color:hotpink;enjoys@@ the humiliation of being openly beaten and raped.
<<set _loser.devotion += 1>>
<<elseif (_loser.devotion <= 50)>>
_loser.slaveName @@color:mediumorchid;resents@@ being beaten and molested and @@color:gold;fears@@ that it will happen again.
<<set _loser.devotion -= 2>>
<<set _loser.trust -= 2>>
<</if>>
<<if (_loser.rivalry > 0) && (_winner.ID is _loser.rivalryTarget)>>
She is @@color:mediumorchid;embarrassed@@ by losing to and being raped by _winner.slaveName, who she dislikes, and @@color:gold;fears@@ that it will happen again.
<<set _loser.devotion -= 2>>
<<set _loser.trust -= 2>>
<<elseif (_loser.relationship >= 0) && (_winner.ID is _loser.relationshipTarget) && (_loser.devotion >= 4)>>
She accepts _winner.slaveName having to rape her.
<<elseif (_loser.relationship >= 0) && (_winner.ID is _loser.relationshipTarget)>>
She @@color:mediumorchid;hates@@ having to accept rape from _winner.slaveName, and @@color:gold;fears@@ that it will happen again.
<<set _loser.trust -= 2>>
<<set _loser.devotion -= 2>>
<<elseif (_loser.relation != 0) && (_winner.ID is _loser.relationTarget) && (_loser.devotion >= 4)>>
She accepts _winner.slaveName having to rape her, but she @@color:gold;fears@@ that it will happen again.
<<set _loser.trust -= 2>>
<<elseif (_loser.relation != 0) && (_winner.ID is _loser.relationTarget)>>
She @@color:mediumorchid;hates@@ having to accept rape from _winner.slaveName, and @@color:gold;fears@@ that it will happen again.
<<set _loser.devotion -= 2>>
<<set _loser.trust -= 2>>
<</if>>
<<if (_loser.relationship != 0)>>
<<if (_loser.relationship <= 4)>>
<<if (_loser.relationshipTarget is _winner.ID)>>
Fighting and rape have @@color:lightsalmon;damaged@@ the relationship between the slaves.
<<set _loser.relationship -= 1>>
<<set _winner.relationship -= 1>>
<</if>>
<</if>>
<</if>>
<<if (_winner.combatSkill == 0)>>
<<if random(1,100) < (20+_winner.devotion)>>
With experience in $pitName, _winner.slaveName has @@color:green;learned basic combat skills.@@
<<set _winner.combatSkill += 1>>
<</if>>
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if _winner.ID == $slaves[$i].ID>>
<<set $slaves[$i] to _winner>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if _loser.ID == $slaves[$i].ID>>
<<set $slaves[$i] to _loser>>
<</if>>
<</for>>
<</nobr>>\<<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Scheduled Event">>
<<set $returnTo to "Scheduled Event">>
<<set $pitFought to 1>>
<<set $fighterOne to 0>>
<<set $fighterTwo to 0>>
<<if $pitBG == 0>>
<<set $fighterOne to $fighterIDs.random()>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $fighterOne)>>
<<set $fighterOne to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<else>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $Bodyguard.ID)>>
<<set $fighterOne to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set $fighterIDs to $fighterIDs.shuffle()>>
<<for $i to 0; $i < $fighterIDs.length; $i++>>
<<if ($fighterIDs[$i] != $fighterOne.ID)>>
<<set $fighterTwo to $fighterIDs[$i]>>
<<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $fighterTwo)>>
<<set $fighterTwo to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<if ($fighterOne == 0) || ($fighterTwo == 0)>>
<<goto "Nonrandom Event">>
<</if>>
<</nobr>>\
\
<<nobr>>
This week's pit fight is between $fighterOne.slaveName and $fighterTwo.slaveName. <<if $pitAudience is "none">>You are alone above the pit, left to watch them kill and die in private.<<elseif $pitAudience is "free">>Your guests line the rim of the pit, joking and betting, nervous and excited by the close prospect of watching a girl die.<<else>>The attendees line the rim of the pit, betting and arguing, nervous and excited by the close prospect of watching a girl die.<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
They @@color:green;passionately approve@@ of your hosting lethal combat between slaves; this advances ideas from antiquity about what public events should be.
<<set $rep += 20*$FSSingleSlaveRep*($arcologies[0].FSRomanRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSRomanRevivalist += 0.4*$FSSingleSlaveRep>>
<</if>>
You review the rules - the combatants will use their choice of swords, and the fight will be to the death, with both combatants executed if no decision is reached. The winner will earn two complete days of rest, not to mention continued life. You take a moment to look over your girls before giving the word. After all, it's the last time you'll be seeing one of them alive.
<</nobr>>
<<nobr>>
<<set $activeSlave to $fighterOne>>
<<Deadliness>>
<<set $fighterOneDeadliness to $deadliness>>
<<if $fighterOne.fetish is "mindbroken">>
$fighterOne.slaveName is too broken to care about whether she lives or dies;
<<elseif $fighterOneDeadliness > 5>>
$fighterOne.slaveName seems very confident;
<<elseif $fighterOneDeadliness > 3>>
$fighterOne.slaveName seems nervous, but steels herself;
<<elseif $fighterOneDeadliness > 1>>
$fighterOne.slaveName seems hesitant and unsure;
<<else>>
$fighterOne.slaveName is obviously terrified, and might flee if there were a way out of the pit;
<</if>>
<<if $fighterOne.fetish is "mindbroken">>
she is indifferent to the prospect of killing, as well.
<<elseif $fighterOne.devotion > 95>>
she is clearly willing to do her best to kill for you.
<<elseif ($fighterOne.fetish is "sadist") && ($fighterOne.fetishKnown == 1) && ($fighterOne.fetishStrength > 60)>>
the prospect of killing does not seem to concern her.
<<elseif $fighterOne.devotion > 50>>
she obviously does not want to kill, but will do as you order.
<<elseif $fighterOne.devotion >= -20>>
she is clearly unhappy at the prospect of killing, but knows that the alternative is death.
<<else>>
she knows that it's kill or be killed, and puts aside her hatred of you in an effort to live.
<</if>>
<<if $fighterOne.combatSkill > 0>>
Her grip on her sword is sure and easy.
<</if>>
<<if $fighterOne.muscles >= 3>>
She is wielding a massive two-handed blade few others could even heft.
<<elseif $fighterOne.muscles >= 2>>
She is strong enough to handle a bastard sword.
<<elseif $fighterOne.muscles >= 1>>
She has selected a longsword suited to her strength.
<<else>>
She has selected a short sword, the heaviest weapon she can manage.
<</if>>
<<if $fighterOne.height >= 170>>
Her height gives her a reach advantage.
<</if>>
<<if $fighterOne.health > 50>>
Her shining health makes her a better fighter.
<</if>>
<<if $fighterOne.weight > 10>>
Her heavy weight is an impediment as a pit fighter.
<</if>>
<<if $fighterOne.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if $fighterOne.health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if $fighterOne.preg > 10>>
Her advanced pregnancy makes her much less effective, not to mention terrified for her child.
<</if>>
<<if not canSee($fighterOne)>>
Her lack of eyesight is certain death.
<<elseif ($fighterOne.eyes is -1 and ($fighterOne.eyewear != "corrective glasses" or $fighterOne.eyewear != "corrective contacts")) || ($fighterOne.eyes == 1 and ($fighterOne.eyewear is "blurring glasses" or $fighterOne.eyewear is "blurring contacts"))>>
Her poor eyesight makes her a weaker combatant.
<</if>>
<<if $fighterOne.amp < 0>>
The pit lights gleam on her P-Limbs.
<<if $fighterOne.amp == -4>>
Their integral weapons are fully uncaged.
<<elseif $fighterOne.amp == -5>>
The limits on her cybernetic limbs have been lifted, turning them deadly.
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<set $activeSlave to $fighterTwo>>
<<Deadliness>>
<<set $fighterTwoDeadliness to $deadliness>>
<<if $fighterTwo.fetish is "mindbroken">>
$fighterTwo.slaveName is too broken to care about whether she lives or dies;
<<elseif $fighterTwoDeadliness > 5>>
$fighterTwo.slaveName seems very confident;
<<elseif $fighterTwoDeadliness > 3>>
$fighterTwo.slaveName seems nervous, but steels herself;
<<elseif $fighterTwoDeadliness > 1>>
$fighterTwo.slaveName seems hesitant and unsure;
<<else>>
$fighterTwo.slaveName is obviously terrified, and might flee if there were a way out of the pit;
<</if>>
<<if $fighterTwo.fetish is "mindbroken">>
she is indifferent to the prospect of killing, as well.
<<elseif $fighterTwo.devotion > 95>>
she is clearly willing to do her best to kill for you.
<<elseif ($fighterTwo.fetish is "sadist") && ($fighterTwo.fetishKnown == 1) && ($fighterTwo.fetishStrength > 60)>>
the prospect of killing does not seem to concern her.
<<elseif $fighterTwo.devotion > 50>>
she obviously does not want to kill, but will do as you order.
<<elseif $fighterTwo.devotion >= -20>>
she is clearly unhappy at the prospect of killing, but knows that the alternative is death.
<<else>>
she knows that it's kill or be killed, and puts aside her hatred of you in an effort to live.
<</if>>
<<if $fighterTwo.combatSkill > 0>>
Her grip on her sword is sure and easy.
<</if>>
<<if $fighterTwo.muscles >= 3>>
She is wielding a massive two-handed blade few others could even heft.
<<elseif $fighterTwo.muscles >= 2>>
She is strong enough to handle a bastard sword.
<<elseif $fighterTwo.muscles >= 1>>
She has selected a longsword suited to her strength.
<<else>>
She has selected a short sword, the heaviest weapon she can manage.
<</if>>
<<if $fighterTwo.height >= 170>>
Her height gives her a reach advantage.
<</if>>
<<if $fighterTwo.health > 50>>
Her shining health makes her a better fighter.
<</if>>
<<if $fighterTwo.weight > 10>>
Her heavy weight is an impediment as a pit fighter.
<</if>>
<<if $fighterTwo.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if $fighterTwo.health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if $fighterTwo.preg > 10>>
Her advanced pregnancy makes her much less effective, not to mention terrified for her child.
<</if>>
<<if not canSee($fighterTwo)>>
Her lack of eyesight is certain death.
<<elseif ($fighterTwo.eyes is -1 and ($fighterTwo.eyewear != "corrective glasses" or $fighterTwo.eyewear != "corrective contacts")) || ($fighterTwo.eyes == 1 and ($fighterTwo.eyewear is "blurring glasses" or $fighterTwo.eyewear is "blurring contacts"))>>
Her poor eyesight makes her a weaker combatant.
<</if>>
<<if $fighterTwo.amp < 0>>
The pit lights gleam on her P-Limbs.
<<if $fighterTwo.amp == -4>>
Their integral weapons are fully uncaged.
<<elseif $fighterTwo.amp == -5>>
The limits on her cybernetic limbs have been lifted, turning them deadly.
<</if>>
<</if>>
In any case, both of the slaves have been dosed with aggression enhancers and inhibition blockers; they'll fight to kill.
<</nobr>>
<<nobr>>
<<if $fighterTwoDeadliness > $fighterOneDeadliness>>
<<set _winner to $fighterTwo>>
<<set _winnerDeadliness to $fighterTwoDeadliness>>
<<set _loser to $fighterOne>>
<<set _loserDeadliness to $fighterOneDeadliness>>
<<elseif $fighterTwoDeadliness < $fighterOneDeadliness>>
<<set _loser to $fighterTwo>>
<<set _loserDeadliness to $fighterTwoDeadliness>>
<<set _winner to $fighterOne>>
<<set _winnerDeadliness to $fighterOneDeadliness>>
<<elseif random(1,100) > 50>>
<<set _winner to $fighterTwo>>
<<set _winnerDeadliness to $fighterTwoDeadliness>>
<<set _loser to $fighterOne>>
<<set _loserDeadliness to $fighterOneDeadliness>>
<<else>>
<<set _loser to $fighterTwo>>
<<set _loserDeadliness to $fighterTwoDeadliness>>
<<set _winner to $fighterOne>>
<<set _winnerDeadliness to $fighterOneDeadliness>>
<</if>>
<<if !canSee(_winner) and !canSee(_loser)>>
_winner.slaveName and _loser.slaveName are both blind making the fight a staredown. Neither slave wants to make the first move, especially with the drowning cacophony coming from the jeering crowd. Slowly, _winner.slaveName moves forward, waving her sword side to side in the hopes of finding her opponent before she herself gets found. _loser.slaveName's sword clips the tip of _winner.slaveName's setting off a surprisingly brutal series of slashes. The two slaves violently lay into each other, suffering more and more strikes as the struggle goes on. Less than a minute from first contact, both slaves are laying in their combined blood. As you begin to call it a draw, you notice _winner.slaveName start to stir. She staggers to her feet, coated in her and _loser.slaveName's blood, before dropping back to her knees. It seems she lived through this fight, odds aren't likely she'll do it again.
<<set _winner.health -= 50>>
<<if $pitAudience is "paid">>
The audience is surprised by the sudden violence after so much standing around, and your @@color:yellowgreen;cut of the betting@@ is modest.
<<set $cash += 5000>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;surprised@@ by the sudden violence after so much standing around.
<<set $rep += 250>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+1) && (_winner.amp == -4)>>
Upon your word the two combatants approach each other. _winner.slaveName drops her sword as she comes, raising only her hands, but these are terrifying, modern weapons themselves. _loser.slaveName tries a probing sweep, but _winner.slaveName catches her blade in one hand, slides it down to the hilt with a shriek of metal on metal, and snaps the blade cleanly. As _loser.slaveName watches this, dumbstruck, _winner.slaveName places a gentle hand under her chin and then extends that arm's integral blade up and through her opponent's skull. Though the fight was short,
<<if $pitAudience is "paid">>
the audience is quite impressed by the display, and your @@color:yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 10000>>
<<elseif $pitAudience is "free">>
the audience is @@color:green;very impressed@@ by the display.
<<set $rep += 500>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+1) && (_winner.amp == -5)>>
Upon your word the two combatants approach each other. _winner.slaveName does not carry a sword, raising only her hands, but these are terrifying, modern weapons themselves. _loser.slaveName tries a probing sweep, but _winner.slaveName catches her blade in one hand, slides it down to the hilt with a shriek of metal on metal, and snaps the blade cleanly. _loser.slaveName watches this, dumbstruck, before regaining composure and taking a fighting stance again. _winner.slaveName manages to touch her opponent's bare skin with her own cybernetics, incapacitating _loser.slaveName with an electric shock. While _loser.slaveName is temporarily stunned, _winner.slaveName strikes _loser.slaveName on the head with deadly force, crushing her opponent's skull. Though the fight was short,
<<if $pitAudience is "paid">>
the audience is quite impressed by the display, and your @@color:yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 10000>>
<<elseif $pitAudience is "free">>
the audience is @@color:green;very impressed@@ by the display.
<<set $rep += 500>>
<</if>>
<<elseif !canSee(_winner)>>
_winner.slaveName centers herself and hones in on _loser.slaveName's rapid breath. She readies herself, knowing she has a single chance to live. With heavy steps, _loser.slaveName rushes her, fully prepared to slaughter the helpless combatent. _winner.slaveName gambles everything on a single high slash, a slash that cut _loser.slaveName's undefended neck wide open. _winner.slaveName collapses to the ground, fully aware of _loser.slaveName's final gurgles, and the sword @@color:red;firmly planted in her side@@. She lived this time, barely, but she doubts she can do it again.
<<set _winner.health -= 80>>
<<if $pitAudience is "paid">>
The audience is awestruck by the blind girl's triumph, and your @@color:yellowgreen;cut of the betting@@ is enormous.
<<set $cash += 40000>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;awestruck@@ by the blind girl's triumph.
<<set $rep += 2000>>
<</if>>
<<elseif !canSee(_loser)>>
_winner.slaveName sighs at _loser.slaveName's random slashing and calmly struts around the panicing slave. In one quick swoop, she buries her blade in _loser.slaveName's back, ending the poor girl's flailing.
<<set _winner.health -= 80>>
<<if $pitAudience is "paid">>
The audience found the fight embarrasing, and your @@color:yellowgreen;cut of the betting@@ is pitiful.
<<set $cash += 40>>
<<elseif $pitAudience is "free">>
The audience is @@color:red;annoyed@@ by this waste of a fight.
<<set $rep -= 20>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+3)>>
<<if (_winner.combatSkill > 0)>>
_winner.slaveName wants to win, and she opens the fight with a furious attack. _loser.slaveName manages to get her blade up, blocking a strike with a ringing clash and a few sparks, but by doing so leaves her abdomen open and obscures her vision enough that she is unprepared for the following horizontal slash, which opens her belly wide. The stricken girl collapses, feebly trying to push her viscera back into place. Whether out of mercy or a desire to get it over with, _winner.slaveName quickly removes the dying girl's head.
<<if $pitAudience is "paid">>
The audience is reasonably impressed by the gore, and your @@color:yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 4000>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;reasonably impressed@@ by the gore.
<<set $rep += 200>>
<</if>>
<<else>>
_winner.slaveName wants to win and is confident she will, but she isn't particularly sure about how to do so. She fights cautiously, swinging her sword in powerful but inaccurate strokes. It is only a matter of time before one of these strikes gets through; it's telling that rather than hitting what she aimed at, _winner.slaveName accidentally opens a massive gash down _loser.slaveName's thigh. Realizing she has to do something, _loser.slaveName makes a desperate counterattack, pouring blood as she goes. _winner.slaveName panics and fails to parry one of the last counterstrikes before loss of blood ends the attack, suffering a @@color:red;terrible cut@@ to her shoulder. Down to one arm, _winner.slaveName is forced to make a long, loud butchery of ending the fight.
<<set _winner.health -= 20>>
<<if $pitAudience is "paid">>
The audience is reasonably impressed by the blood, and your @@color:yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 4000>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;reasonably impressed@@ by the blood.
<<set $rep += 200>>
<</if>>
<</if>>
<<elseif (_winner.combatSkill > 0) && (_loser.combatSkill > 0)>>
Upon your word the two combatants approach each other warily, both knowing the other is reasonably competent. Before long they are trading thrust and parry, swing and block. _winner.slaveName is slowly pressed back, so she decides to change the nature of the fight. After three tries she manages to force _loser.slaveName to close, suffering a @@color:red;nearly severed ear@@ as she does. _loser.slaveName realizes she only retains an advantage at long range but cannot back up fast enough to avoid close combat. _loser.slaveName is forced back fast enough that she trips; she's barely fallen on her back before she grunts with shock and pain, dying with a look of surprise as she stares at the sword growing out of her chest.
<<set _winner.health -= 20>>
<<if $pitAudience is "paid">>
The audience is quite impressed by the expert fight, and your @@color:yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 10000>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;very impressed@@ by the expert fight.
<<set $rep += 500>>
<</if>>
<<elseif (_winner.height-_loser.height <= -10)>>
_winner.slaveName realizes that _loser.slaveName's wingspan gives her a huge reach advantage. She bores straight in, taking @@color:red;a glancing scalp wound@@ but coming on regardless. _loser.slaveName understands her opponent's intention and backs off, but the pit is small and there isn't much room to retreat. When her back hits a padded wall, _winner.slaveName aims a gutting cut that _loser.slaveName struggles to block. She manages it, but the wall catches her point, so the block is with her wrist, not her sword. The sharp blade cuts almost all the way through the joint, leaving her in agony and totally incapable of defense. _winner.slaveName pushes her head back against the wall and cuts her throat down to the spine.
<<set _loser.health -= 20>>
<<if $pitAudience is "paid">>
The audience is reasonably impressed by the blood, and your @@color:yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 4000>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;reasonably impressed@@ by the blood.
<<set $rep += 200>>
<</if>>
<<elseif (_winner.muscles > 2)>>
_winner.slaveName is so massively muscular that she's actually impeded by her lack of speed and flexibility. _loser.slaveName is properly afraid of her strength, though, so she tries to stay away as much as she can. The few times their blades clash reinforces this approach, since _winner.slaveName is able to beat her opponent's blocks out of the way with contemptuous ease. The fight takes a long, long time, but it takes more out of _loser.slaveName to survive than it takes out of _winner.slaveName to keep swinging. Eventually the gasping, weeping _loser.slaveName trips and does not struggle to her feet in time. It takes her tired opponent several overhead butcher's cleaves to end it.
<<if $pitAudience is "paid">>
The audience is reasonably impressed by the show of strength, and your @@color:yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 1000>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;reasonably impressed@@ by the show of strength.
<<set $rep += 50>>
<</if>>
<<elseif (_loser.boobs > 1200)>>
_winner.slaveName takes an extremely simple shortcut to victory. The instant the fight starts, she slices _loser.slaveName right across her huge tits, which are so large the cannot properly be defended. _loser.slaveName reflexively drops her sword to clasp her hands over her ruined breasts, gushing blood<<if _loser.boobsImplant > 400>> and implant fluid<</if>>. _winner.slaveName's followup is neither artful nor particularly well planned, but it is effective. She hits the distracted girl's neck from the side, almost but not quite separating her head from her body.
<<if $pitAudience is "paid">>
The audience is not very impressed by this easy kill, and your @@color:yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 2000>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;not very impressed@@ by this easy kill.
<<set $rep += 100>>
<</if>>
<<elseif (_loser.dick > 0)>>
_winner.slaveName wants to live badly enough that she takes an extremely brutal shortcut to victory. The instant the fight starts, she furiously swings for _loser.slaveName's face. _loser.slaveName reflexively raises her sword to block, at which point _winner.slaveName simply kicks her in the dick. _loser.slaveName goes down like a marionette with cut strings, her mouth soundlessly opening and closing and tears leaking from her closed eyes. _winner.slaveName walks over to the prostrate slave and cuts her throat without much trouble.
<<if $pitAudience is "paid">>
The audience is not very impressed by this easy kill, and your @@color:yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 2000>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;not very impressed@@ by this easy kill.
<<set $rep += 100>>
<</if>>
<<else>>
_winner.slaveName wants to live badly enough that she takes an extremely brutal shortcut to victory. The instant the fight starts, she furiously swings for _loser.slaveName's face. _loser.slaveName reflexively raises her sword to block, at which point _winner.slaveName simply kicks her in the cunt. _loser.slaveName goes down like a marionette with cut strings, her mouth soundlessly opening and closing and tears leaking from her closed eyes. _winner.slaveName walks over to the prostrate slave and cuts her throat without much trouble.
<<if $pitAudience is "paid">>
The audience is not very impressed by this easy kill, and your @@color:yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 2000>>
<<elseif $pitAudience is "free">>
The audience is @@color:green;not very impressed@@ by this easy kill.
<<set $rep += 1000>>
<</if>>
<</if>>
<</nobr>>
<<nobr>>
You let the winner _winner.slaveName, shaking as she comes off the adrenaline, drugs, and the fear, exit the pit.
<<if _winner.fetish is "mindbroken">>
She was already so broken before today that she will not be seriously affected by having killed with her own hands.
<<elseif _winner.devotion > 95>>
She is so worshipful of you that she does not see killing _loser.slaveName as special in her own internal listing of things that she has willingly done and would willingly do again on your behalf.
<<elseif _winner.devotion > 80>>
She will never forget having killed _loser.slaveName with her own hands. The only way she will be able to live with herself is to @@color:hotpink;subsume her will to yours,@@ telling herself that the killing was to serve and obey you.
<<set _winner.devotion += 10>>
<<elseif (_winner.fetishKnown == 1) && (_winner.fetishStrength > 60) && (_winner.fetish is "sadist")>>
She has sunk even deeper into cruelty, callousness, and a total disregard of the value of other slaves' lives. Going forward, she's even @@color:hotpink;less likely to question@@ even the most abominable commands.
<<set _winner.devotion += 4>>
<<elseif _winner.devotion > 50>>
She will never forget having killed _loser.slaveName with her own hands. The only way she will be able to live with herself is to tell herself that the killing was done on your orders.
<<else>>
She will never forget having killed _loser.slaveName with her own hands. The only way she will be able to live with herself is to @@color:mediumorchid;blame you,@@ telling herself that the killing was the only choice you gave her if she wanted to live.
<<set _winner.devotion -= 10>>
<</if>>
<<if (_winner.fetish != "sadist")>>
<<if random(1,100) > 50>>
Cruelty and callousness seeps its way into her sexuality; she has become a @@color:pink;bloody sadist.@@
<<set _winner.fetish to "sadist">>
<<set _winner.fetishKnown to 1>>
<<set _winner.fetishStrength = 65>>
<</if>>
<</if>>
<<if (_winner.rivalry > 0) and(_loser.ID is _winner.rivalryTarget)>>
<<if (_winner.devotion > 75)>>
She is so accepting of the low value of slave life that she @@color:hotpink;is pleased@@ to have killed her rival _loser.slaveName.
<<set _winner.devotion += 4>>
<</if>>
<<elseif (_winner.relationship >= 0) && (_loser.ID is _winner.relationshipTarget)>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her only friend at her own hand as an @@color:hotpink;honorable@@ end to their doomed slave relationship.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her only friend at her own hand. In the coming days, it becomes clear that this is because she is @@color:red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish to "mindbroken">>
<<set _winner.fetishKnown to 1>>
<</if>>
<<elseif (_winner.relation != 0) && (_loser.ID is _winner.relationTarget)>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her _loser.relation at her own hand as an @@color:hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her _loser.relation at her own hand. In the coming days, it becomes clear that this is because she is @@color:red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish to "mindbroken">>
<<set _winner.fetishKnown to 1>>
<</if>>
<</if>>
<<if (_winner.combatSkill == 0)>>
With lethal experience in $pitName, _winner.slaveName has @@color:green;learned basic combat skills.@@
<<set _winner.combatSkill += 1>>
<</if>>
<<set _winner.pitKills += 1>>
<<set $pitKillsTotal += 1>>
<<if _loser.ID == $fighterOne.ID>>
<<set $fighterOne to 0>>
<<elseif _loser.ID == $fighterTwo.ID>>
<<set $fighterTwo to 0>>
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if _winner.ID == $slaves[$i].ID>>
<<set $slaves[$i] to _winner>>
<<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if _loser.ID == $slaves[$i].ID>>
<<set $activeSlave to $slaves[$i]>>
<<display "Remove activeSlave">>
<<break>>
<</if>>
<</for>>
<</nobr>>\<<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $FSAnnounced to 1>>
<<set $FSCredits += 1>>
<</nobr>>\
\
The simple pleasure of power has to be experienced to be understood. You often take a moment to stand on a balcony overlooking an interior atrium, watching the living, breathing, flowing current of your demesne. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> knows to allow you these moments of peace.
You immediately pay attention, therefore, when she interrupts. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," she says, "this is an appropriate moment to bring a serious matter to your attention. I monitor conversations, social media, and general opinion within the arcology where I can. You are respected, and the inhabitants of this arcology are starting to look to you to give direction to society."
"This is not a situation that requires your attention," she continues. "You can continue to lead them by simple example. Or, you can take a more active role in defining the future. The rewards could be considerable. I will make the necessary additions to the arcology management interface to support societal modification."<<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $corpAnnounced to 1>>
<</nobr>>\
\
You never understood the power of money until accumulating so much of it yourself. If you were to try to explain it to someone without that power, you would emphasize the access it buys you. You can speak to anyone, about anything; propose anything, to anyone. And recently, you have begun to encounter the trouble of being too powerful.
Good investment opportunities are hard to come by in the uncertain world of today. The days of government bonds providing steady yields are ending. Markets are volatile, and under attack by forces they cannot begin to control or anticipate. In places, the very consensus on modern capitalism that has held for nearly fifty years is under siege. There's one reliable growth market in the Free Cities: slaves. And there's too much capital chasing too few investment opportunities in that market.
Reviewing the situation from your desk, the nerve center of your growing empire, you think to yourself: why not? You have the reputation and the capital to become a major player in the slave market, just for the asking. If you announced the incorporation of a publicly traded company dedicated to the industry of slavery, Free Cities investors would be lining up, cash in hand, ready to buy stock.<<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $slaveCompany to either("slaves", "capture", "entrapment")>>
<<set $trainingCompany to either("training", "drug", "surgical")>>
<</nobr>>\
\
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> constantly combs business records, tax receipts and the media for leads on opportunities for your corporation to take advantage of. Small businesses go under all the time, and with a large amount of cash on hand, your corporation can afford to step in and acquire them. This week, there are not one but two troubled organizations you could easily fold into your corporation.
<<nobr>>
<<if $slaveCompany is "slaves">>
The first is a minor slave holding company. A major deal with a troubled government just fell through, and they had depended on it going through to an unwise degree. They need to merge with a larger slaving concern immediately, but there's nothing at all wrong with their significant inventory of slaves.
<<elseif $slaveCompany is "entrapment">>
The first is an old world telemarketing firm. In an attempt to survive in the changing economy, it turned its focus towards convincing desperate, ignorant or stupid people from the old world to accept voluntary enslavement, through a variety of entrapment procedures. It failed to make the transition successfully, but you could certainly continue its operations under your aegis.
<<else>>
The first is a troubled mercenary company. After a spate of failed operations, the rank and file deposed their management and are now looking to merge with a better-run organization. The old leadership did not engage in enslavement activities, but the mercenaries have decided to turn their talents towards slaving for profit in conflict zones.
<</if>>
<</nobr>>
<<nobr>>
<<if $trainingCompany is "training">>
The second is a small slave training firm. Slave training is a notoriously difficult business, since the maturation times on the merchandise can be extremely long, and the improvement in price can be marginal if the training does not prove highly successful. There's nothing inherently wrong with the business, they've simply hit a cash flow bottleneck and need to merge with a cash-rich organization like yours.
<<elseif $trainingCompany is "drug">>
The second is a minor drug manufacturing concern. Their lab is highly mobile so as to be able to rapidly move across old world borders, one step ahead of drug control agencies. Their owner is looking to get out of the business after a profitable year, and is willing to sell his equipment and stock at very competitive prices.
<<else>>
Medical malpractice continues to be a major source of trouble for surgeons in the old world. A plastic surgeon has just suffered defeat in a major legal case over implant ruptures. He's looking to make the transition to a more enlightened area, along with his inventory and staff.
<</if>>
<</nobr>>
<<nobr>>
<span id="result">
<<click "Absorb the first, slave-focused business">>
<<replace "#result">>
<<if $slaveCompany is "slaves">>
You immediately acquire the slave holding firm, cash out its hapless staff, and absorb its stock into your corporation. Most of the bewildered merchandise doesn't even understand that they have a new owner. Your corporation gained a small amount of general assets and quite a few slaves.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 5000>>
<<set $corpPeopleEnslaved += 10>>
<<elseif $slaveCompany is "entrapment">>
You immediately acquire the telemarketing firm and clean out the deadwood, getting the business in Free Cities shape. Your corporation gained a small amount of general assets, a few slaves, and a large quantity of slave entrapment assets.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 1000>>
<<set $corpPeopleEnslaved += 2>>
<<set $entrapmentAssets += 4000>>
<<else>>
You immediately acquire the mercenary company and ease their transition to conflict zone slaving. Your corporation gained a small quantity of general assets, a few slaves, and some powerful slave capture assets.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 1000>>
<<set $corpPeopleEnslaved += 2>>
<<set $captureAssets += 4000>>
<</if>>
<<set $corpCash -= 50000>>
<</replace>>
<</click>>
<br>
<<click "Absorb the second, improvement-focused business">>
<<replace "#result">>
<<if $trainingCompany is "training">>
The owners of the slave training firm are happy to hear that they'll be able to continue operations under the aegis of a better-run, richer corporation. Your corporation gained a small amount of general assets, a few slaves, and a large quantity of slave training assets.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 1000>>
<<set $corpPeopleEnslaved += 2>>
<<set $trainingAssets += 4000>>
<<elseif $trainingCompany is "drug">>
The advanced mobile labs are across and into the Free Cities before anyone is the wiser, and not long after that they're turning out curatives and growth hormones. Your corporation gained a small amount of general assets, a few slaves, and a large quantity of drug-associated assets.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 1000>>
<<set $corpPeopleEnslaved += 2>>
<<set $drugAssets += 4000>>
<<else>>
The surgeon decides to retire on the proceeds of the sale, wishing your corporation well. It was a smart decision; he can retire to the Free Cities on that sum of money, and remote surgery is killing surgeons' wages. Your corporation gained a small amount of general assets, a few slaves, and a large quantity of surgical assets.
<<set $generalAssets += 1000>>
<<set $slaveAssets += 1000>>
<<set $corpPeopleEnslaved += 2>>
<<set $surgicalAssets += 4000>>
<</if>>
<<set $corpCash -= 50000>>
<</replace>>
<</click>>
</span>
<</nobr>><<set $showEncyclopedia to 0>>
<<if $eventSlave == 0>>
<<if $cheatMode == 1>>
''One of the following slaves would have been selected for a random event:''
<br>
<<for $i to 0; $i < $eligibleSlaves.length; $i++>>
<<print "[[$eligibleSlaves[$i].slaveName|Random Individual Event][$eventSlave to $eligibleSlaves[" + $i + "]]]">>
<br>
<</for>>
<<else>>
<<set $eventSlave to $eligibleSlaves.random()>>
<<goto "Random Individual Event">>
<</if>>
<<else>>
<<silently>>
<<set $events = []>>
<<set $RESSevent = []>>
<<set $RESSTRevent = []>>
<<set $RETSevent = []>>
<<set $RECIevent = []>>
<<set $activeSlave = 0>>
<<set $groomSlave = 0>>
<<set $brideSlave = 0>>
<<set $legendaryFacility to 0>>
/* SUB CHECKS */
<<set $RERelationshipSlave = 0>>
<<set $REShowerForceSub = 0>>
<<set $RESadisticDescriptionSub = 0>>
<<set $REIfYouEnjoyItSub = 0>>
<<set $REBoobCollisionSub = 0>>
<<set $REAnalCowgirlSubIDs = []>>
<<set $RETasteTestSubIDs = []>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if canWalk($slaves[$i])>>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].assignment != "be confined in the cellblock")>>
<<if ($slaves[$i].assignment != "stay confined")>>
<<if (($slaves[$i].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2))>>
<<if $slaves[$i].devotion <= 20>>
<<if ($slaves[$i].fetish != "buttslut") || ($slaves[$i].fetishKnown == 0)>>
<<if $slaves[$i].anus != 0>>
<<set $REShowerForceSub to $slaves[$i]>>
<<set $REIfYouEnjoyItSub to $slaves[$i]>>
<<else>>
<<set $RESadisticDescriptionSub to $slaves[$i]>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].boobs > 3000>>
<<set $REBoobCollisionSub to $slaves[$i]>>
<</if>>
<</if>>
<<if $slaves[$i].devotion >= -20>>
<<if $slaves[$i].devotion <= 60>>
<<if $slaves[$i].fetish != "buttslut">>
<<if $slaves[$i].anus != 0>>
<<set $REAnalCowgirlSubIDs.push($slaves[$i].ID)>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].assignmentVisible == 1>>
<<if $slaves[$i].livingRules is "luxurious">>
<<if $slaves[$i].devotion >= -20>>
<<if $slaves[$i].anus != 0>>
<<set $RETasteTestSubIDs.push($slaves[$i].ID)>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($REShowerForceSub != 0)>>
<<if ($RESadisticDescriptionSub != 0)>>
<<if ($REIfYouEnjoyItSub != 0)>>
<<if ($REAnalCowgirlSubIDs.length > 1)>>
<<if ($RETasteTestSubIDs.length > 1)>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $eventSlave.relationship > 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $eventSlave.relationshipTarget>>
<<set $RERelationshipSlave to $slaves[$i]>>
<</if>>
<</for>>
<</if>>
/* STANDARD EVENTS */
<<if ($eventSlave.fetish != "mindbroken")>>
<<if canWalk($eventSlave)>>
<<if ($eventSlave.heels == 0) || ($eventSlave.shoes is "heels") || ($eventSlave.shoes is "boots") || ($eventSlave.shoes is "extreme heels")>>
<<if canTalk($eventSlave)>>
<<if ($eventSlave.entertainSkill > 2)>>
<<if ($eventSlave.health > 40)>>
<<if ($eventSlave.devotion > 50)>>
<<if ($eventSlave.trust > 50)>>
<<set $RESSevent.push("happy dance")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.anus == 0)>>
<<if ($eventSlave.devotion >= -50)>>
<<if ($eventSlave.trust >= -50)>>
<<if ($eventSlave.sexualFlaw is "repressed")>>
<<set $RETSevent.push("repressed anal virgin")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($assistant > 0)>>
<<if ($assistantAppearance != "normal")>>
<<if ($eventSlave.anus != 0)>>
<<if ($eventSlave.vagina != 0)>>
<<if ($eventSlave.devotion >= -20)>>
<<if canSee($eventSlave)>>
<<if ($eventSlave.devotion <= 50)>>
<<if ($eventSlave.assignment is "be a servant")>>
<<set $RESSevent.push("PA servant")>>
<</if>>
<<elseif ($eventSlave.trust > 75)>>
<<if ($eventSlave.energy > 60)>>
<<set $RESSevent.push("PA flirting")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.clothes is "a succubus outfit")>>
<<if ($eventSlave.anus != 0)>>
<<if ($eventSlave.vagina != 0)>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.trust > 20)>>
<<set $RESSevent.push("sexy succubus")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($HeadGirl != 0)>>
<<if ($eventSlave.devotion <= 50)>>
<<if ($eventSlave.anus != 0)>>
<<if ($HGSeverity >= 0)>>
<<set $events.push("RE anal punishment")>>
<</if>>
<<set $events.push("RE shower punishment")>>
<</if>>
<</if>>
<<if ($eventSlave.ID is $HeadGirl.ID)>>
<<if ($eventSlave.trust > 50)>>
<<set $RESSevent.push("trusting HG")>>
<</if>>
<</if>>
<<if ($HeadGirl != 0)>>
<<if ($eventSlave.ID != $HeadGirl.ID)>>
<<if ($eventSlave.speechRules != "restrictive")>>
<<if ($eventSlave.trust > 75)>>
<<if ($eventSlave.devotion > 50)>>
<<if ($eventSlave.oralSkill > 1)>>
<<if ($eventSlave.intelligence >= $HeadGirl.intelligence)>>
<<if ($eventSlave.oralSkill > $HeadGirl.oralSkill)>>
<<set $events.push("RE HG replacement")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.livingRules is "spare")>>
<<if ($eventSlave.devotion <= 20)>>
<<if ($eventSlave.devotion > -10)>>
<<set $RESSevent.push("sleeping ambivalent")>>
<</if>>
<<if ($eventSlave.trust < -20)>>
<<set $RESSevent.push("bad dream")>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.devotion <= 50)>>
<<if ($eventSlave.devotion >= -20)>>
<<if ($week-$eventSlave.weekAcquired < 10)>>
<<if ($eventSlave.anus != 0)>>
<<if ($eventSlave.vagina != 0)>>
<<set $RESSevent.push("ignorant horny")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($RETasteTestSubIDs.length > 1)>>
<<if ($eventSlave.livingRules is "luxurious")>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.energy > 80)>>
<<set $RETSevent.push("taste test")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($modRequestsAllowed > 0)>>
<<if ($eventSlave.trust > 50)>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.speechRules is "permissive")>>
<<if ($eventSlave.corsetPiercing == 0)>>
<<if ($eventSlave.tonguePiercing == 0)>>
<<if ($eventSlave.anusPiercing == 0)>>
<<if ($eventSlave.nipplesPiercing == 0)>>
<<if ($eventSlave.dickPiercing == 0)>>
<<if ($eventSlave.vaginaPiercing == 0)>>
<<if ($eventSlave.lipsTat == 0) || ($eventSlave.lipsTat is "none")>>
<<if ($eventSlave.vaginaTat == 0) || ($eventSlave.vaginaTat is "none")>>
<<set $RESSevent.push("mods please")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.muscles >= 1)>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.diet != "slimming")>>
<<set $RESSevent.push("sore shoulders")>>
<</if>>
<</if>>
<</if>>
<<if $RERelationshipSlave != 0>>
<<if ($eventSlave.relationship > 3)>>
<<if ($RERelationshipSlave.devotion > 20)>>
<<if canWalk($RERelationshipSlave)>>
<<if canTalk($RERelationshipSlave)>>
<<if ($eventSlave.devotion > 50)>>
<<if ($eventSlave.trust > 50)>>
<<if ($eventSlave.speechRules != "restrictive")>>
<<set $RETSevent.push("date please")>>
<</if>>
<<if ($RERelationshipSlave.anus != 0)>>
<<if ($RERelationshipSlave.dick != 1)>>
<<if ($RERelationshipSlave.dick == 0) || (canAchieveErection($RERelationshipSlave))>>
<<if ($RERelationshipSlave.fetish == "dom") || ($RERelationshipSlave.fetish == "sadist")>>
<<set $RETSevent.push("top exhaustion")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $REAnalCowgirlSubIDs.length > 1>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.releaseRules != "restrictive")>>
<<if ($eventSlave.fetish is "buttslut") || ($eventSlave.fetish is "sadist") || ($eventSlave.fetish is "dom")>>
<<if ($eventSlave.dickAccessory != "chastity") || ($eventSlave.dick == 0)>>
<<set $RETSevent.push("anal cowgirl")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $REBoobCollisionSub != 0>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.trust > 20)>>
<<if ($eventSlave.boobs > 3000)>>
<<if ($eventSlave.attrXX > 1) || (($eventSlave.fetish is "boobs") && ($eventSlave.fetishStrength > 95))>>
<<if $eventSlave.ID != $REBoobCollisionSub.ID>>
<<set $RETSevent.push("boob collision")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($weatherToday.severity <= 1)>>
<<if ($eventSlave.trust > 50)>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.anus != 0)>>
<<if ($eventSlave.vagina != 0)>>
<<set $RESSevent.push("confident tanning")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.devotion > 50)>>
<<if ($eventSlave.trust > 50)>>
<<if ($eventSlave.anus != 0)>>
<<if ($eventSlave.vagina != 0)>>
<<set $seed to 0>>
<<if $HeadGirl == 0>>
<<set $seed to 1>>
<<elseif $HeadGirl.ID != $eventSlave.ID>>
<<set $seed to 1>>
<</if>>
<<if $seed == 1>>
<<set $RESSevent.push("a gift")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.relationship >= 2)>>
<<if ($eventSlave.relationship < 5)>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.trust > -20)>>
<<set $events.push("RE relationship advice")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $eventSlave.devotion > 50>>
<<if $eventSlave.anus > 0>>
<<if $eventSlave.vagina != 0>>
<<if $eventSlave.trust > 20>>
<<set $RESSevent.push("devoted exhibition")>>
<<set $RESSevent.push("devoted lotion")>>
<</if>>
<<if $eventSlave.energy > 95>>
<<set $RESSevent.push("devoted nympho")>>
<</if>>
<<if $eventSlave.releaseRules is "permissive")>>
<<if ($eventSlave.dickAccessory != "chastity") || ($eventSlave.dick == 0)>>
<<set $RESSevent.push("permitted masturbation")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $eventSlave.trust < -50>>
<<if $eventSlave.devotion <= 20>>
<<set $RESSevent.push("terrified inspection")>>
<</if>>
<</if>>
<<if $eventSlave.dick > 0>>
<<if $eventSlave.anus > 0>>
<<if $eventSlave.devotion >= 10>>
<<if $REFeminizationCheckinIDs.contains($eventSlave.ID)>>
<<set $RECIevent.push("feminization")>>
<</if>>
<<if $eventSlave.trust >= 10>>
<<if $eventSlave.balls >= 0>>
<<if $eventSlave.hormones <= 0>>
<<if $REFutaSisterCheckinIDs.contains($eventSlave.ID)>>
<<set $RECIevent.push("futa")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $eventSlave.analSkill > 1>>
<<if $eventSlave.devotion >= 10>>
<<if $REMILFCheckinIDs.contains($eventSlave.ID)>>
<<set $RECIevent.push("MILF")>>
<</if>>
<</if>>
<</if>>
<<if $eventSlave.attrXY > 50>>
<<if $eventSlave.anus != 0>>
<<if $eventSlave.vagina != 0>>
<<if $eventSlave.devotion >= 10>>
<<if $REOrientationCheckinIDs.contains($eventSlave.ID)>>
<<set $RECIevent.push("orientation")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $eventSlave.face >= 0>>
<<if $eventSlave.devotion >= 10>>
<<if ($eventSlave.assignment is "serve the public") || ($eventSlave.assignment is "whore")>>
<<if $REUglyCheckinIDs.contains($eventSlave.ID)>>
<<set $RECIevent.push("ugly")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $eventSlave.anus > 1>>
<<if $eventSlave.anus < 4>>
<<if $eventSlave.analArea > 1>>
<<if $eventSlave.devotion > 50>>
<<if $eventSlave.trust > 50>>
<<if $REButtholeCheckinIDs.contains($eventSlave.ID)>>
<<set $RECIevent.push("butthole")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/*
<<if $eventSlave.drugs is "breast injections">>
<<if ($eventSlave.anus > 0) || ($eventSlave.vagina > 0)>>
<<if $eventSlave.devotion <= 50>>
<<if $eventSlave.devotion >= -20>>
<<if $eventSlave.trust >= -50>>
<<if $REReductionCheckinIDs.contains($eventSlave.ID)>>
<<set $RECIevent.push("reduction")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
*/
<<if ($eventSlave.assignment is "be a servant")>>
<<if ($eventSlave.devotion <= 95)>>
<<if ($eventSlave.intelligence < -1)>>
<<set $RESSevent.push("cooler lockin")>>
<</if>>
<</if>>
<</if>>
<<if ($universalRulesConsent == 0)>>
<<if ($eventSlave.devotion > 50)>>
<<if ($eventSlave.fetish is "sadist") || ($eventSlave.fetish is "dom") || ($eventSlave.energy > 95)>>
<<if ($REShowerForceSub != 0)>>
<<if ($eventSlave.trust <= 75)>>
<<set $RETSevent.push("RE shower force")>>
<</if>>
<</if>>
<<if ($eventSlave.anus > 0)>>
<<if ($RESadisticDescriptionSub != 0)>>
<<set $RETSevent.push("sadistic description")>>
<</if>>
<</if>>
<<if ($cockFeeder > 0)>>
<<if ($eventSlave.dickAccessory != "chastity") || ($eventSlave.dick == 0)>>
<<set $RESSevent.push("kitchen molestation")>>
<</if>>
<</if>>
<</if>>
<<if ($REIfYouEnjoyItSub != 0)>>
<<set $RETSevent.push("if you enjoy it")>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.devotion < -50)>>
<<if ($eventSlave.trust > -20)>>
<<if ($eventSlave.speechRules is "restrictive")>>
<<set $RESSevent.push("vocal disobedience")>>
<</if>>
<</if>>
<</if>>
<<if ($boobAccessibility != 1)>>
<<if ($eventSlave.boobs > 3000)>>
<<if ($eventSlave.devotion >= -20)>>
<<if ($slaves.length > 2)>>
<<set $RESSevent.push("huge tits")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.age > 30)>>
<<if ($eventSlave.ageImplant > 0)>>
<<if ($eventSlave.devotion > 20)>>
<<set $RESSevent.push("age implant")>>
<</if>>
<</if>>
<</if>>
<<if ($seeAge == 1)>>
<<if ($eventSlave.devotion > 50)>>
<<if ($eventSlave.speechRules != "restrictive")>>
<<if ($week-$eventSlave.birthWeek >= 51)>>
<<set $RESSevent.push("birthday")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.clothes is "a penitent nuns habit")>>
<<if ($eventSlave.anus > 0)>>
<<if ($eventSlave.devotion >= -20)>>
<<if ($eventSlave.devotion <= 50)>>
<<set $RESSevent.push("penitent")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.slaveName != $eventSlave.birthName)>>
<<if ($eventSlave.devotion <= 20)>>
<<if ($eventSlave.trust > -20)>>
<<if ($eventSlave.vagina != 0)>>
<<if ($eventSlave.anus > 0)>>
<<set $RESSevent.push("not my name")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves.length > 2)>>
<<if ($eventSlave.devotion >= -20)>>
<<if ($eventSlave.heels == 1)>>
<<if ($eventSlave.shoes is "heels") || ($eventSlave.shoes is "boots") || ($eventSlave.shoes is "extreme heels")>>
<<set $RESSevent.push("tendon fall")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.devotion > 20) || ($eventSlave.trust < -20)>>
<<if ($eventSlave.devotion <= 50)>>
<<if ($eventSlave.vagina < 0)>>
<<if ($eventSlave.anus > 0)>>
<<if ($eventSlave.analSkill < 2)>>
<<set $RESSevent.push("obedient shemale")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.devotion > 50)>>
<<if ($eventSlave.trust > 20)>>
<<if ($eventSlave.age > 37)>>
<<if ($eventSlave.anus > 0)>>
<<if ($eventSlave.vagina > 0)>>
<<set $RESSevent.push("devoted old")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.fetish is "humiliation") || ($eventSlave.energy > 95)>>
<<if ($eventSlave.devotion <= 50)>>
<<if ($eventSlave.devotion >= -20)>>
<<if ($eventSlave.vagina != 0)>>
<<if ($eventSlave.anus != 0)>>
<<if ($eventSlave.fetishKnown == 1)>>
<<set $RESSevent.push("fearful humiliation")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.livingRules is "luxurious")>>
<<if ($eventSlave.devotion <= 75)>>
<<if ($eventSlave.devotion > 50)>>
<<set $RESSevent.push("newly devoted sunrise")>>
<</if>>
<</if>>
<</if>>
<<if ($spa > 0)>>
<<if ($eventSlave.boobs > 2000)>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.trust > 20)>>
<<set $RESSevent.push("spa boobs")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.lactation > 0)>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.trust > 20)>>
<<if ($eventSlave.vagina != 0)>>
<<if ($eventSlave.anus != 0)>>
<<set $RESSevent.push("cow milking")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* closes mute exempt */
<<if $eventSlave.assignment is "serve the public">>
<<if $eventSlave.fetishKnown is 1>>
<<if $FSDegradationist is "unset">>
<<if $AProsperityCap > 60>>
<<set $RESSevent.push("mean girls")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.balls > 0)>>
<<if ($eventSlave.hormones > 0)>>
<<if ($hormoneUpgradeMood == 0)>>
<<if ($eventSlave.trust >= -50)>>
<<if ($eventSlave.devotion >= -20)>>
<<if ($eventSlave.devotion <= 50)>>
<<set $RESSevent.push("orchiectomy please")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.trust > 20)>>
<<if ($eventSlave.devotion > 50)>>
<<set $RESSevent.push("shower slip")>>
<<if ($eventSlave.amp < 0)>>
<<set $RESSevent.push("plimb help")>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.devotion < -50)>>
<<if ($eventSlave.trust > 20)>>
<<if ($suppository != 0)>>
<<if ($eventSlave.fetish != "buttslut")>>
<<set $RESSevent.push("suppository resistance")>>
<</if>>
<</if>>
<<if ($cockFeeder != 0)>>
<<if ($eventSlave.fetish != "cumslut")>>
<<set $RESSevent.push("cockfeeder resistance")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.relationship <= -2)>>
<<if ($eventSlave.trust > 50)>>
<<if ($eventSlave.devotion > 50)>>
<<set $RESSevent.push("bonded love")>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.trust > -10)>>
<<if ($eventSlave.ID != $HeadGirl.ID)>>
<<if ($eventSlave.ID != $Concubine.ID)>>
<<set $RESSevent.push("refreshment delivery")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.dick > 8)>>
<<if ($eventSlave.balls > 0)>>
<<if ($eventSlave.energy > 60)>>
<<if ($eventSlave.devotion > 50)>>
<<if ($eventSlave.trust > 50)>>
<<if ($eventSlave.vagina != 0)>>
<<if ($eventSlave.anus != 0)>>
<<set $RESSevent.push("dick wringing")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.balls > 0)>>
<<if ($eventSlave.dickAccessory is "chastity")>>
<<if ($eventSlave.devotion <= 95)>>
<<if ($eventSlave.energy > 50)>>
<<if ($eventSlave.energy < 95)>>
<<if ($eventSlave.devotion >= -20) || ($eventSlave.trust < -20)>>
<<set $RESSevent.push("cage relief")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($PC.dick > 0)>>
<<if ($PC.boobs > 0)>>
<<if ($eventSlave.devotion <= 50)>>
<<if ($eventSlave.devotion >= -20)>>
<<if ($eventSlave.anus != 0)>>
<<if (($eventSlave.attrXY <= 0) && ($eventSlave.attrXX > 0)) || (($eventSlave.attrXX <= 0) && ($eventSlave.attrXY > 0))>>
<<set $RESSevent.push("dickgirl PC")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if canTalk($eventSlave)>>
<<if ($eventSlave.devotion <= 50)>>
<<if ($eventSlave.trust > -10)>>
<<if ($eventSlave.devotion >= -20) || ($eventSlave.trust < -20)>>
<<set $RESSevent.push("language lesson")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.energy > 40)>>
<<if canSee($eventSlave)>>
<<if ($eventSlave.trust >= -50)>>
<<if ($eventSlave.devotion > 0)>>
<<if ($eventSlave.devotion <= 50)>>
<<if (($eventSlave.attrXX > 0) && ($PC.boobs == 1)) || (($eventSlave.attrXY > 0) && ($PC.dick == 1))>>
<<set $RESSevent.push("hot PC")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.trust <= 20)>>
<<if ($eventSlave.trust >= -75)>>
<<if ($eventSlave.devotion <= 30)>>
<<if ($eventSlave.devotion >= -20)>>
<<set $RESSevent.push("like me")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.boobs > 1400)>>
<<if ($eventSlave.boobsImplant == 0)>>
<<if ($eventSlave.nipples != "tiny")>>
<<if ($eventSlave.devotion > 20)>>
<<set $RESSevent.push("huge naturals")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.devotion < -20)>>
<<if ($eventSlave.trust >= -20)>>
<<if ($eventSlave.clothes is "uncomfortable straps")>>
<<set $RESSevent.push("bondage gear")>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.labia > 1)>>
<<if ($eventSlave.muscles > 1)>>
<<if ($eventSlave.vagina > -1)>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.trust > 20)>>
<<set $RESSevent.push("inconvenient labia")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.devotion > 20) || ($eventSlave.trust < -20)>>
<<if ($eventSlave.addict > 20)>>
<<if ($eventSlave.drugs is "aphrodisiacs") || ($eventSlave.drugs is "extreme aphrodisiacs")>>
<<set $RESSevent.push("obedient addict")>>
<</if>>
<</if>>
<</if>>
<<if ($seeExtreme == 1)>>
<<if ($eventSlave.devotion < -50)>>
<<if ($eventSlave.trust >= -50)>>
<<if ($eventSlave.assignment != "stay confined")>>
<<if ($eventSlave.heels != 1)>>
<<set $RESSevent.push("escapee")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.devotion <= 50)>>
<<if ($eventSlave.trust >= -50)>>
<<if ($eventSlave.behavioralFlaw is "gluttonous")>>
<<if ($eventSlave.diet is "restricted")>>
<<set $RESSevent.push("diet")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.devotion <= 20)>>
<<if ($eventSlave.devotion >= -50)>>
<<set $RESSevent.push("resistant shower")>>
<</if>>
<</if>>
<<if ($eventSlave.speechRules != "restrictive")>>
<<if ($eventSlave.devotion >= -20)>>
<<if ($eventSlave.trust >= -20)>>
<<if ($eventSlave.energy > 75)>>
<<if ($eventSlave.fetish != "buttslut")>>
<<if ($eventSlave.vagina != 0) || ($eventSlave.anus != 0)>>
<<set $RESSevent.push("night visit")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.releaseRules is "restrictive")>>
<<set $activeSlave to $eventSlave>>
<<SexualRelease>>
<<set $activeSlave = 0>>
<<if ($release != 1)>>
<<if ($eventSlave.devotion <= 95)>>
<<if ($eventSlave.trust >= -20)>>
<<if ($eventSlave.dickAccessory != "chastity") || ($eventSlave.dick == 0)>>
<<set $RESSevent.push("forbidden masturbation")>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.devotion >= -20)>>
<<if ($eventSlave.trust >= -50)>>
<<set $RESSevent.push("desperately horny")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.releaseRules != "restrictive") >>
<<if ($eventSlave.dick != 0) >>
<<if ($eventSlave.hormones < 1)>>
<<if ($eventSlave.balls > 0)>>
<<if ($eventSlave.dickAccessory != "chastity")>>
<<if ($eventSlave.vaginalAccessory != "chastity belt") >>
<<set $RESSevent.push("slave dick on slave")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.muscles > 2)>>
<<if ($eventSlave.anus != 0)>>
<<if ($eventSlave.vagina != 0)>>
<<set $RESSevent.push("muscles")>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.devotion >= -20)>>
<<if ($eventSlave.lactation > 1)>>
<<if ($eventSlave.vaginalAccessory != "chastity belt")>>
<<set $RESSevent.push("milkgasm")>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.waist > 1)>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.trust > -20)>>
<<if ($eventSlave.anus > 0)>>
<<set $RESSevent.push("devoted waist")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.entertainSkill is 3)>>
<<if ($eventSlave.trust > 50)>>
<<if ($eventSlave.assignment is "serve the public")>>
<<set $RESSevent.push("masterful entertainer")>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.whoreSkill is 3)>>
<<if ($eventSlave.trust > 50)>>
<<if ($eventSlave.assignment is "whore")>>
<<set $RESSevent.push("masterful whore")>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.dick > 0)>>
<<if ($eventSlave.balls == 0)>>
<<if ($eventSlave.ovaries == 0)>>
<<if ($eventSlave.devotion <= 50)>>
<<if ($eventSlave.trust < -50)>>
<<if ($eventSlave.anus > 0)>>
<<set $RESSevent.push("resistant gelding")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if isFertile($eventSlave)>>
<<if ($eventSlave.devotion > 50)>>
<<if ($PC.dick != 0)>>
<<if ($eventSlave.fetish is "pregnancy") || ($eventSlave.energy > 95)>>
<<if ($eventSlave.fetishKnown == 1)>>
<<if ($eventSlave.vagina > 0)>>
<<if ($eventSlave.anus > 0)>>
<<set $RESSevent.push("impregnation please")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.buttplug is "large plug")>>
<<if ($eventSlave.assignment != "stay confined")>>
<<if ($eventSlave.devotion <= 20)>>
<<if ($eventSlave.trust >= -50)>>
<<if ($eventSlave.anus < 3)>>
<<set $RESSevent.push("plug disobedience")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (($eventSlave.assignment is "whore") || ($eventSlave.assignment is "serve the public"))>>
<<if ($eventSlave.devotion <= 50)>>
<<set $RESSevent.push("used whore")>>
<</if>>
<</if>>
<</if>>
<</if>> /* closes amp/crawling exempt */
<<if canTalk($eventSlave)>>
<<if ($eventSlave.speechRules != "restrictive")>>
<<if ($eventSlave.boobsImplant > 400)>>
<<if (($eventSlave.lipsImplant + $eventSlave.buttImplant) > 3)>>
<<if ($eventSlave. boobs < 90) || ($eventSlave. butt < 8)>>
<<if ($eventSlave.relation == 0)>>
<<set $RESSevent.push("surgery addict")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.assignment is "please you")>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.trust > -20)>>
<<if ($eventSlave.anus > 0)>>
<<if ($eventSlave.vagina != 0)>>
<<if ($eventSlave.dickAccessory != "chastity") || ($eventSlave.dick == 0)>>
<<if ($corpIncorporated != 0)>>
<<set $RESSevent.push("shift sleep")>>
<</if>>
<<if ($eventSlave.releaseRules is "permissive")>>
<<set $RESSevent.push("shift masturbation")>>
<</if>>
<<if ($eventSlave.entertainSkill > 2)>>
<<set $RESSevent.push("shift doorframe")>>
<</if>>
<</if>>
<</if>>
<<if ($PC.vagina == 1)>>
<<if ($eventSlave.dick == 0)>>
<<if ($bedSlaves > 2)>>
<<set $RESSevent.push("fucktoy tribbing")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.speechRules != "restrictive") >>
<<if ($eventSlave.oralCount+$eventSlave.vaginalCount+$eventSlave.analCount > 900)>>
<<if ($eventSlave.oralCount+$eventSlave.vaginalCount+$eventSlave.analCount < 1100)>>
<<if ($eventSlave.vagina != 0)>>
<<if ($eventSlave.anus > 0)>>
<<set $RESSevent.push("millenary")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.assignment is "stay confined")>>
<<if ($eventSlave.devotion <= 50)>>
<<set $RESSevent.push("solitary desperation")>>
<</if>>
<</if>>
<<if ($eventSlave.speechRules is "restrictive")>>
<<if ($eventSlave.devotion > 60)>>
<<if ($eventSlave.trust >= -20)>>
<<set $RESSevent.push("restricted profession")>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.speechRules is "restrictive")>>
<<if ($eventSlave.intelligence > 0)>>
<<if ($eventSlave.trust >= -20)>>
<<if ($eventSlave.devotion <= 20)>>
<<set $RESSevent.push("restricted smart")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($expansionRequestsAllowed > 0)>>
<<if ($eventSlave.drugs is "curatives") || ($eventSlave.drugs is "preventatives") || ($eventSlave.drugs is "no drugs")>>
<<if ($eventSlave.speechRules is "permissive")>>
<<if ($eventSlave.health > 20)>>
<<if ($eventSlave.devotion >= -20)>>
<<if ($eventSlave.trust > 20)>>
<<if ($arcologies[0].FSSlimnessEnthusiast is "unset")>>
<<set $RESSevent.push("injections please")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.assignment is "serve the public")>>
<<if ($eventSlave.devotion > 50)>>
<<set $RESSevent.push("serve the public devoted")>>
<</if>>
<</if>>
<<if ($eventSlave.behavioralFlaw is "bitchy")>>
<<if canSee($eventSlave)>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.trust >= -20)>>
<<set $RESSevent.push("obedient bitchy")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* closes mute exempt */
<<if ($eventSlave.boobs > 15000)>>
<<set $RESSevent.push("tittymonster inspection")>>
<</if>>
<<if ($assistant > 1)>>
<<if ($eventSlave.fetishKnown == 1)>>
<<if ($eventSlave.energy > 95)>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.releaseRules is "permissive")>>
<<set $RESSevent.push("nympho with assistant")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.devotion > 50)>>
<<if ($eventSlave.trust > 50)>>
<<if ($eventSlave.assignment is "please you") || ($eventSlave.assignment is "serve in the master suite") || ($eventSlave.assignment is "be your Concubine")>>
<<set $RESSevent.push("bed snuggle")>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.minorInjury is "sore ass")>>
<<if ($eventSlave.devotion <= 50)>>
<<set $RESSevent.push("sore ass")>>
<</if>>
<</if>>
<<if ($eventSlave.sexualFlaw is "hates oral")>>
<<if ($PC.dick != 0)>>
<<if ($eventSlave.devotion <= 50)>>
<<set $RESSevent.push("hates oral")>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.anus == 0)>>
<<if ($eventSlave.devotion > 50)>>
<<if ($eventSlave.trust > 20)>>
<<if ($eventSlave.speechRules != "restrictive")>>
<<set $RESSevent.push("devoted anal virgin")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($seeExtreme == 1)>>
<<if ($eventSlave.balls > 1)>>
<<if ($eventSlave.devotion <= 20)>>
<<if ($eventSlave.trust <= 20)>>
<<if ($eventSlave.speechRules != "restrictive")>>
<<set $RESSevent.push("fearful balls")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($cockFeeder == 0)>>
<<if ($eventSlave.intelligence < -1)>>
<<if ($eventSlave.devotion <= 50)>>
<<if ($eventSlave.devotion >= -20) || ($eventSlave.trust < -20)>>
<<set $RESSevent.push("obedient idiot")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.devotion <= 50)>>
<<if ($eventSlave.assignment is "be a servant")>>
<<set $RESSevent.push("scrubbing")>>
<</if>>
<</if>>
<<if ($eventSlave.speechRules != "restrictive")>>
<<if ($eventSlave.vaginalAccessory != "chastity belt")>>
<<if ($eventSlave.fetish != "buttslut")>>
<<if ($eventSlave.vagina == 0)>>
<<if ($eventSlave.anus != 0)>>
<<if ($eventSlave.oralCount+$eventSlave.vaginalCount+$eventSlave.analCount > 100)>>
<<set $RESSevent.push("unhappy virgin")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.drugs is "extreme aphrodisiacs")>>
<<if ($eventSlave.speechRules is "restrictive")>>
<<set $RESSevent.push("extreme aphrodisiacs")>>
<</if>>
<</if>>
<<if ($eventSlave.releaseRules != "restrictive") >>
<<if ($eventSlave.clit > 2)>>
<<if ($eventSlave.vaginalAccessory != "chastity belt")>>
<<set $RESSevent.push("slave clit on slave")>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.releaseRules != "restrictive") >>
<<if ($eventSlave.dick > 4) >>
<<if ($eventSlave.hormones < 1)>>
<<if ($eventSlave.balls != 0)>>
<<if ($eventSlave.dickAccessory != "chastity")>>
<<set $RESSevent.push("slave dick huge")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.heels == 1) >>
<<if ($eventSlave.shoes is "heels") || ($eventSlave.shoes is "extreme heels")>>
<<if ($eventSlave.anus != 0)>>
<<set $RESSevent.push("heels")>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.releaseRules != "restrictive") >>
<<if ($eventSlave.anus > 2)>>
<<if ($eventSlave.fetish is "buttslut") || ($eventSlave.energy > 95)>>
<<if ($eventSlave.fetish != "none")>>
<<if canDoAnal($eventSlave)>>
<<set $RESSevent.push("loose buttslut")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.assignment is "whore")>>
<<if ($eventSlave.devotion < -20) && ($eventSlave.trust > -20)>>
<<set $RESSevent.push("whore rebellious")>>
<</if>>
<</if>>
<<if ($eventSlave.amp == 1)>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.anus > 0)>>
<<set $RESSevent.push("devoted amp")>>
<</if>>
<</if>>
<<if ($eventSlave.assignment is "rest")>>
<<set $RESSevent.push("resting amp")>>
<</if>>
<</if>>
<<if ($eventSlave.boobs < 500)>>
<<if ($eventSlave.butt < 3)>>
<<if ($eventSlave.devotion <= 50)>>
<<if ($eventSlave.devotion > 20) || ($eventSlave.trust < -20)>>
<<if ($eventSlave.anus > 0)>>
<<if ($eventSlave.weight <= 10)>>
<<if ($eventSlave.muscles < 2)>>
<<set $RESSevent.push("obedient girlish")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.boobs > 1200)>>
<<if ($eventSlave.areolae > 3)>>
<<if ($eventSlave.devotion > 50)>>
<<if ($eventSlave.anus > 0)>>
<<set $RESSevent.push("shaped areolae")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.behavioralFlaw is "arrogant")>>
<<if ($eventSlave.devotion < -50)>>
<<if ($eventSlave.trust >= -50)>>
<<set $RESSevent.push("rebellious arrogant")>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.preg > 20)>>
<<set $RESSevent.push("hugely pregnant")>>
<</if>>
<<if ($eventSlave.hormones > 0)>>
<<if ($eventSlave.vagina is -1)>>
<<if ($eventSlave.devotion > 20) || ($eventSlave.trust < -20)>>
<<if ($eventSlave.devotion <= 50)>>
<<if ($eventSlave.fetish != "buttslut")>>
<<if ($eventSlave.speechRules is "permissive")>>
<<set $RESSevent.push("hormone dysfunction")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.vaginaPiercing > 1)>>
<<if ($eventSlave.nipplesPiercing > 1)>>
<<if ($eventSlave.clitPiercing > 1)>>
<<if ($eventSlave.devotion > 20) || ($eventSlave.trust < -20)>>
<<if ($eventSlave.devotion <= 50)>>
<<set $RESSevent.push("heavy piercing")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.fetishKnown == 1)>>
<<if ($eventSlave.fetish is "cumslut") || ($eventSlave.energy > 95)>>
<<if (($eventSlave.assignment is "whore") || ($eventSlave.assignment is "serve the public"))>>
<<if ($eventSlave.devotion > 20)>>
<<if ($PC.dick != 0)>>
<<set $RESSevent.push("cumslut whore")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.anus == 0)>>
<<if ($eventSlave.devotion < -20)>>
<<if ($eventSlave.trust >= -20)>>
<<set $RESSevent.push("resistant anal virgin")>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.relationship > 3)>>
<<if ($eventSlave.relationship < 5)>>
<<if ($eventSlave.devotion > 20)>>
<<if ($eventSlave.trust > 20)>>
<<set $events.push("RE slave marriage")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.prestige == 0)>>
<<if ($eventSlave.devotion > 50)>>
<<if ($eventSlave.trust > 50)>>
<<if ($eventSlave.entertainSkill >= 3)>>
<<if ($eventSlave.assignment is "serve the public")>>
<<set $events.push("RE legendary entertainer")>>
<</if>>
<</if>>
<<if ($eventSlave.whoreSkill >= 3)>>
<<if ($eventSlave.assignment is "whore")>>
<<set $events.push("RE legendary whore")>>
<</if>>
<</if>>
<<if ($eventSlave.lactation > 0)>>
<<if (($eventSlave.boobs-$eventSlave.boobsImplant) > 6000)>>
<<if ($eventSlave.assignment is "get milked")>>
<<if ($eventSlave.prestige == 0)>>
<<set $events.push("RE legendary cow")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.balls > 4)>>
<<if ($eventSlave.dick > 4)>>
<<if ($eventSlave.assignment is "work in the dairy") || ($eventSlave.assignment is "get milked")>>
<<if ($eventSlave.prestige == 0>>
<<set $events.push("RE legendary balls")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($eventSlave.origin is "You sentenced her to enslavement as a punishment for attempted theft of a slave.") || ($eventSlave.origin is "She is an enslaved Daughter of Liberty.")>>
<<if ($eventSlave.devotion > 95) && ($eventSlave.prestige == 0) && ($eventSlave.assignment is "please you")>>
<<set $events.push("RE former abolitionist")>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* NICKNAME EVENTS */
<<if $nicknamesAllowed == 1>>
<<set $toSearch to $eventSlave.slaveName.toLowerCase();>>
<<if ($toSearch.indexOf("'") is -1)>>
<<if ($week-$eventSlave.weekAcquired >= 4)>>
<<set $events.push("RE nickname")>>
<<set $seed to 0>>
<</if>>
<</if>> /* closes nickname check */
<</if>> /* closes no nicknames option */
<</if>> /* closes mindbreak exempt */
<<if ($eventSlave.fetish is "mindbroken")>>
<<if canWalk($eventSlave)>>
<<set $RESSevent.push("mindbroken morning")>>
<</if>>
<</if>>
/* EVENT STRIPPING */
<<if $normalizedEvents == 1>>
<<for $i to 0; $i < $events.length; $i++>>
<<if $events.count($events[$i]) > 1>>
<<set $dumped to $events.pluck([$i],[$i])>>
<</if>>
<</for>>
<</if>>
/* EVENT RANDOMIZATION */
<<for $i to 0; $i < $RESSevent.length; $i++>>
<<set $events.push("RESS")>>
<</for>>
<<for $i to 0; $i < $RESSTRevent.length; $i++>>
<<set $events.push("RESSTR")>>
<</for>>
<<for $i to 0; $i < $RETSevent.length; $i++>>
<<set $events.push("RETS")>>
<</for>>
<<for $i to 0; $i < $RECIevent.length; $i++>>
<<set $events.push("RECI")>>
<</for>>
<<if $events.length == 0>>
<<set $events.push("RE no event")>>
<</if>>
<<if $cheatMode == 1>>
<<goto "random event select">>
<<else>>
<<goto "random event roll">>
<</if>>
<</silently>>
<</if>> /* CLOSES SLAVE SELECT */<<silently>>
/*PC qualities application*/
<<set $upgradeMultiplierArcology to 1>>
<<set $upgradeMultiplierMedicine to 1>>
<<if $PC.career is "wealth">>
<<set $trinkets.push("a collection of diplomas from expensive schools")>>
<<set $cash += 10000>>
<<elseif $PC.career is "capitalist">>
<<set $trinkets.push("a framed low denomination piece of paper money from your native country")>>
<<elseif $PC.career is "mercenary">>
<<set $trinkets.push("a battered old assault rifle")>>
<<elseif $PC.career is "slaver">>
<<set $trinkets.push("a framed picture of a slave with her sale price scrawled across the bottom")>>
<<elseif $PC.career is "engineer">>
<<set $trinkets.push("an artist's impression of an early arcology design")>>
<<set $AProsperityCap = 100>>
<<set $upgradeMultiplierArcology to 0.6>>
<<elseif $PC.career is "medicine">>
<<set $trinkets.push("a framed postsurgical x-ray")>>
<<set $surgeryCost = Math.trunc($surgeryCost/2)>>
<<set $upgradeMultiplierMedicine to 0.8>>
<<elseif $PC.career is "celebrity">>
<<set $trinkets.push("a framed copy of the first news story featuring yourself")>>
<<set $rep += 4000>>
<</if>>
<<if $PC.rumor is "wealth">>
<<set $cash += 10000>>
<<elseif $PC.rumor is "social engineering">>
<<set $FSAnnounced to 1>>
<<set $FSCredits to 1>>
<<elseif $PC.rumor is "luck">>
<<set $rep += 4000>>
<</if>>
<<if $PC.age is 3>>
<<set $rep += 2000>>
<<elseif $PC.age == 1>>
<<if $rep >= 2000>>
<<set $rep -= 2000>>
<<else>>
<<set $rep to 0>>
<</if>>
<</if>>
/* SET HEROES */
<<set $heroSlaves = []>>
<<set $activeSlave to {slaveName: "blank", birthName: "blank", weekAcquired: 1, origin: 0, career: 0, ID: 0, prestige: 0, pornFame: 0, pornFameSpending: 0, prestigeDesc: 0, recruiter: 0, relation: 0, relationTarget: 0, relationship: 0, relationshipTarget: 0, rivalry: 0, rivalryTarget: 0, subTarget: 0, choosesOwnAssignment: 0, assignment: "rest", assignmentVisible: 1, sentence: 0, training: 0, toyHole: "all her holes", indenture: -1, indentureRestrictions: 0, birthWeek: random(0,51), age: 18, ageImplant: 0, health: 0, minorInjury: 0, trust: 0, oldTrust: 0, devotion: 0, oldDevotion: 0, weight: 0, muscles: 0, height: 170, heightImplant: 0, nationality: "slave", race: "white", markings: "none", eyes: 1, eyeColor: "brown", eyewear: "none", hColor: "brown", pubicHColor: "brown", skin: "light", hLength: 60, hStyle: "short", pubicHStyle: "neat", waist: 0, corsetPiercing: 0, amp: 0, heels:0, voice: 2, voiceImplant: 0, accent: 0, shoulders: 0, shouldersImplant: 0, boobs: 0, boobsImplant: 0, boobsImplantType: 0, boobShape: "normal", nipples: "cute", nipplesPiercing: 0, areolae: 0, areolaePiercing: 0, boobsTat: 0, lactation: 0, milk: 0, cum: 0, hips: 0, hipsImplant: 0, butt: 0, buttImplant: 0, buttImplantType: 0, buttTat: 0, face: 0, faceImplant: 0, faceShape: "normal", lips: 15, lipsImplant: 0, lipsPiercing: 0, lipsTat: 0, teeth: "normal", tonguePiercing: 0, vagina: 0, vaginaLube: 0, vaginaPiercing: 0, vaginaTat: 0, preg: -1, pregSource: 0, pregType: 0, labor: 0, births: 0, cSec: 0, bellyAccessory: "none", labia: 0, clit: 0, clitPiercing: 0, clitSetting: "vanilla", foreskin: 0, anus: 0, dick: 0, analArea: 1, dickPiercing: 0, dickTat: 0, balls: 0, scrotum: 0, ovaries: 0, anusPiercing: 0, anusTat: 0, makeup: 0, nails: 0, brand: 0, brandLocation: 0, earPiercing: 0, nosePiercing: 0, eyebrowPiercing: 0, navelPiercing: 0, cosmeticPiercings: 0, shouldersTat: 0, armsTat: 0, legsTat: 0, backTat: 0, stampTat: 0, vaginalSkill: 0, oralSkill: 0, analSkill: 0, whoreSkill: 0, entertainSkill: 0, combatSkill: 0, livingRules: "spare", speechRules: "restrictive", releaseRules:"restrictive", relationshipRules: "restrictive", standardPunishment: "situational", standardReward: "situational", useRulesAssistant: 1, diet: "healthy", tired: 0, hormones: 0, drugs: "no drugs", chem: 0, addict: 0, choosesOwnClothes: 0, clothes: "no clothing", collar: "none", shoes: "none", vaginalAccessory: "none", dickAccessory: "none", buttplug: "none", intelligence: 0, intelligenceImplant: 0, energy: 50, attrXX: 0, attrXY: 0, attrKnown: 0, fetish: "none", fetishStrength: 70, fetishKnown: 0, behavioralFlaw: "none", behavioralQuirk: "none", sexualFlaw: "none", sexualQuirk: "none", oralCount: 0, vaginalCount: 0, analCount: 0, mammaryCount: 0, penetrativeCount: 0, publicCount: 0, pitKills: 0, customTat: "", customLabel: "", customDesc: "", currentRules: []}>>
<<if ($seeDicks > 0) && ($seeDicks < 100)>>
<<display "D Slaves Database">>
<<display "DD Slaves Database">>
<<display "DF Slaves Database">>
<<elseif $seeDicks == 100>>
<<display "DD Slaves Database">>
<<else>>
<<display "D Slaves Database">>
<<display "DF Slaves Database">>
<</if>>
<<set $activeSlave to 0>>
/*Nationalities Setup*/
<<set $basenationalities to []>>
<<set $basenationalities.push("American", "Afghan", "Algerian","Argentinian", "Armenian", "Australian", "Austrian", "Bangladeshi", "Belgian", "Bolivian", "Brazilian", "British", "Burmese", "Canadian", "Chilean", "Chinese", "Czech", "Colombian", "Congolese", "Cuban", "Danish", "Dutch", "Egyptian", "Emirati", "Estonian", "Ethiopian", "Filipina", "Finnish", "French", "German", "Ghanan", "Greek", "Guatemalan", "Haitian", "Hungarian", "Icelandic", "Indonesian", "Indian", "Iranian", "Iraqi", "Italian", "Irish", "Israeli", "Jamaican", "Japanese", "Jordanian", "Kazakh", "Kenyan", "Korean", "Lebanese", "Libyan", "Lithuanian", "Malaysian", "Malian", "Mexican", "Moroccan", "Nepalese", "a New Zealander", "Nigerian", "Norwegian", "Omani", "Pakistani", "Peruvian", "Polish", "Portuguese", "Puerto Rican", "Romanian", "Russian", "Saudi", "Serbian", "Slovak", "South African", "Spanish", "Sudanese", "Swedish", "Swiss", "Tanzanian", "Thai", "Tunisian", "Turkish", "Ugandan", "Ukrainian", "Uzbek", "Venezuelan", "Vietnamese", "Yemeni", "Zimbabwean")>>
<<set $nationalities to []>>
<<if ($internationalTrade != 0) || ($terrain == "oceanic")>>
<<if $internationalVariety == 1>>
<<set $nationalities.push("American", "Chinese", "Korean", "Indonesian", "Japanese", "Bangladeshi", "Pakistani", "Filipina", "Indian", "Russian", "Egyptian", "Nigerian", "Saudi", "Turkish", "Brazilian", "Argentinian", "Colombian", "Nigerian", "Australian", "Ethiopian", "German", "Mexican", "Vietnamese", "Iranian", "Congolese", "French", "Thai", "British", "Italian", "Spanish", "Kenyan", "Ukrainian", "Canadian", "Peruvian", "Venezuelan", "a New Zealander", "Irish", "Icelandic", "Finnish", "Polish", "Israeli", "Armenian", "Greek", "Moroccan", "Romanian", "Swedish", "Lithuanian", "Bolivian", "Haitian", "Cuban", "South African", "Chilean", "Belgian", "Danish", "Czech", "Serbian", "Slovak", "Norwegian", "Dutch", "Austrian", "Swiss", "Portuguese", "Hungarian", "Estonian", "Puerto Rican", "Jamaican", "Kazakh", "Zimbabwean", "Tanzanian", "Ugandan", "Malaysian", "Guatemalan", "Ghanan", "Lebanese", "Tunisian", "Emirati", "Libyan", "Jordanian", "Omani", "Malian")>>
<<else>>
<<set $nationalities.push("Chinese","Chinese","Chinese","Chinese","Chinese","Chinese","Chinese","Chinese","Chinese","Chinese","Chinese","Chinese","Chinese","Chinese")>>
<<set $nationalities.push("Indian","Indian","Indian","Indian","Indian","Indian","Indian","Indian","Indian","Indian")>>
<<set $nationalities.push("American","American","American","American")>>
<<set $nationalities.push("Indonesian","Indonesian","Indonesian","Indonesian")>>
<<set $nationalities.push("Bangladeshi","Bangladeshi","Bangladeshi")>>
<<set $nationalities.push("Russian","Russian","Russian")>>
<<set $nationalities.push("Nigerian","Nigerian","Nigerian")>>
<<set $nationalities.push("South African","South African","South African")>>
<<set $nationalities.push("Brazilian","Brazilian","Brazilian")>>
<<set $nationalities.push("Mexican","Mexican","Mexican")>>
<<set $nationalities.push("Argentinian","Argentinian")>>
<<set $nationalities.push("Egyptian","Egyptian")>>
<<set $nationalities.push("Pakistani","Pakistani")>>
<<set $nationalities.push("Filipina","Filipina")>>
<<set $nationalities.push("Vietnamese","Vietnamese")>>
<<set $nationalities.push("Iranian","Iranian")>>
<<set $nationalities.push("Korean","Korean")>>
<<set $nationalities.push("Japanese","Japanese")>>
<<set $nationalities.push("Thai","Thai")>>
<<set $nationalities.push("Turkish","Turkish")>>
<<set $nationalities.push("Ethiopian","Ethiopian")>>
<<set $nationalities.push("Kenyan", "Kenyan")>>
<<set $nationalities.push("Congolese","Congolese")>>
<<set $nationalities.push("Colombian","Colombian")>>
<<set $nationalities.push("Venezuelan","Venezuelan")>>
<<set $nationalities.push("German","German")>>
<<set $nationalities.push("French","French")>>
<<set $nationalities.push("British","British")>>
<<set $nationalities.push("Italian","Italian")>>
<<set $nationalities.push("Spanish","Spanish")>>
<<set $nationalities.push("Ukrainian","Ukrainian")>>
<<set $nationalities.push("Polish","Polish")>>
<<set $nationalities.push("Burmese","Burmese")>>
<<set $nationalities.push("Algerian","Algerian")>>
<<set $nationalities.push("Sudanese","Sudanese")>>
<<set $nationalities.push("Lebanese")>>
<<set $nationalities.push("Tunisian")>>
<<set $nationalities.push("Emirati")>>
<<set $nationalities.push("Libyan")>>
<<set $nationalities.push("Jordanian")>>
<<set $nationalities.push("Omani")>>
<<set $nationalities.push("Malian")>>
<<set $nationalities.push("Iraqi")>>
<<set $nationalities.push("Uzbek")>>
<<set $nationalities.push("Nepalese")>>
<<set $nationalities.push("Afghan")>>
<<set $nationalities.push("Yemeni")>>
<<set $nationalities.push("Saudi")>>
<<set $nationalities.push("Australian")>>
<<set $nationalities.push("Ghanan")>>
<<set $nationalities.push("Canadian")>>
<<set $nationalities.push("Peruvian")>>
<<set $nationalities.push("Chilean")>>
<<set $nationalities.push("Guatemalan")>>
<<set $nationalities.push("a New Zealander")>>
<<set $nationalities.push("Irish")>>
<<set $nationalities.push("Icelandic")>>
<<set $nationalities.push("Finnish")>>
<<set $nationalities.push("Israeli")>>
<<set $nationalities.push("Armenian")>>
<<set $nationalities.push("Greek")>>
<<set $nationalities.push("Moroccan")>>
<<set $nationalities.push("Zimbabwean")>>
<<set $nationalities.push("Tanzanian")>>
<<set $nationalities.push("Ugandan")>>
<<set $nationalities.push("Romanian")>>
<<set $nationalities.push("Swedish")>>
<<set $nationalities.push("Belgian")>>
<<set $nationalities.push("Danish")>>
<<set $nationalities.push("Czech")>>
<<set $nationalities.push("Serbian")>>
<<set $nationalities.push("Slovak")>>
<<set $nationalities.push("Norwegian")>>
<<set $nationalities.push("Dutch")>>
<<set $nationalities.push("Austrian")>>
<<set $nationalities.push("Swiss")>>
<<set $nationalities.push("Portuguese")>>
<<set $nationalities.push("Hungarian")>>
<<set $nationalities.push("Estonian")>>
<<set $nationalities.push("Lithuanian")>>
<<set $nationalities.push("Bolivian")>>
<<set $nationalities.push("Haitian")>>
<<set $nationalities.push("Puerto Rican")>>
<<set $nationalities.push("Jamaican")>>
<<set $nationalities.push("Cuban")>>
<<set $nationalities.push("Kazakh")>>
<<set $nationalities.push("Malaysian", "Malaysian")>>
<</if>>
<</if>>
<<if ($terrain is "oceanic")>>
<<set $arcologies[0].FSSupremacistRace to "white">>
<<set $arcologies[0].FSSubjugationistRace to "middle eastern">>
<<elseif ($continent is "North America")>>
<<set $arcologies[0].FSSupremacistRace to "white">>
<<set $arcologies[0].FSSubjugationistRace to "black">>
<<set $nationalities.push("American","American","American","American")>>
<<set $nationalities.push("Mexican","Mexican")>>
<<set $nationalities.push("Canadian")>>
<<set $nationalities.push("Haitian")>>
<<set $nationalities.push("Cuban")>>
<<set $nationalities.push("Puerto Rican")>>
<<set $nationalities.push("Jamaican")>>
<<elseif ($continent is "South America")>>
<<set $arcologies[0].FSSupremacistRace to "latina">>
<<set $arcologies[0].FSSubjugationistRace to "black">>
<<set $nationalities.push("Brazilian","Brazilian","Brazilian","Brazilian")>>
<<set $nationalities.push("Argentinian","Argentinian")>>
<<set $nationalities.push("Colombian","Colombian")>>
<<set $nationalities.push("Peruvian")>>
<<set $nationalities.push("Venezuelan")>>
<<set $nationalities.push("Bolivian")>>
<<set $nationalities.push("Chilean")>>
<<set $nationalities.push("Guatemalan")>>
<<elseif ($continent is "the Middle East")>>
<<set $arcologies[0].FSSupremacistRace to "middle eastern">>
<<set $arcologies[0].FSSubjugationistRace to "asian">>
<<set $nationalities.push("Egyptian", "Egyptian", "Egyptian")>>
<<set $nationalities.push("Iranian", "Iranian")>>
<<set $nationalities.push("Saudi", "Saudi")>>
<<set $nationalities.push("Turkish", "Turkish")>>
<<set $nationalities.push("Lebanese")>>
<<set $nationalities.push("Emirati")>>
<<set $nationalities.push("Jordanian")>>
<<set $nationalities.push("Omani")>>
<<set $nationalities.push("Israeli")>>
<<set $nationalities.push("Armenian")>>
<<set $nationalities.push("Iraqi")>>
<<set $nationalities.push("Afghan")>>
<<set $nationalities.push("Yemeni")>>
<<elseif ($continent is "Africa")>>
<<set $arcologies[0].FSSupremacistRace to "black">>
<<set $arcologies[0].FSSubjugationistRace to "white">>
<<set $nationalities.push("Nigerian", "Nigerian", "Nigerian")>>
<<set $nationalities.push("South African","South African","South African")>>
<<set $nationalities.push("Kenyan", "Kenyan")>>
<<set $nationalities.push("Congolese", "Congolese")>>
<<set $nationalities.push("Ethiopian", "Ethiopian")>>
<<set $nationalities.push("Algerian","Algerian")>>
<<set $nationalities.push("Sudanese","Sudanese")>>
<<set $nationalities.push("Moroccan")>>
<<set $nationalities.push("Ghanan")>>
<<set $nationalities.push("Tunisian")>>
<<set $nationalities.push("Malian")>>
<<set $nationalities.push("Libyan")>>
<<set $nationalities.push("Zimbabwean")>>
<<set $nationalities.push("Tanzanian")>>
<<set $nationalities.push("Ugandan")>>
<<elseif ($continent is "Asia")>>
<<set $arcologies[0].FSSupremacistRace to "asian">>
<<set $arcologies[0].FSSubjugationistRace to "indo-aryan">>
<<set $nationalities.push("Chinese","Chinese","Chinese","Chinese","Chinese","Chinese","Chinese","Chinese","Chinese","Chinese","Chinese","Chinese","Chinese","Chinese")>>
<<set $nationalities.push("Indian","Indian","Indian","Indian","Indian","Indian","Indian","Indian","Indian","Indian")>>
<<set $nationalities.push("Indonesian","Indonesian","Indonesian")>>
<<set $nationalities.push("Bangladeshi","Bangladeshi","Bangladeshi")>>
<<set $nationalities.push("Thai","Thai")>>
<<set $nationalities.push("Vietnamese","Vietnamese")>>
<<set $nationalities.push("Korean","Korean")>>
<<set $nationalities.push("Pakistani","Pakistani")>>
<<set $nationalities.push("Filipina","Filipina")>>
<<set $nationalities.push("Japanese","Japanese")>>
<<set $nationalities.push("Burmese","Burmese")>>
<<set $nationalities.push("Malaysian", "Malaysian")>>
<<set $nationalities.push("Uzbek")>>
<<set $nationalities.push("Nepalese")>>
<<set $nationalities.push("Kazakh")>>
<<elseif ($continent is "Europe")>>
<<set $nationalities.push("Russian", "Russian", "Russian", "Russian")>>
<<set $nationalities.push("German", "German", "German")>>
<<set $nationalities.push("Ukrainian", "Ukrainian")>>
<<set $nationalities.push("French", "French")>>
<<set $nationalities.push("Italian", "Italian")>>
<<set $nationalities.push("Spanish", "Spanish")>>
<<set $nationalities.push("British", "British")>>
<<set $nationalities.push("Polish", "Polish")>>
<<set $nationalities.push("Romanian")>>
<<set $nationalities.push("Lithuanian")>>
<<set $nationalities.push("Irish")>>
<<set $nationalities.push("Icelandic")>>
<<set $nationalities.push("Finnish")>>
<<set $nationalities.push("Greek")>>
<<set $nationalities.push("Belgian")>>
<<set $nationalities.push("Danish")>>
<<set $nationalities.push("Czech")>>
<<set $nationalities.push("Serbian")>>
<<set $nationalities.push("Slovak")>>
<<set $nationalities.push("Norwegian")>>
<<set $nationalities.push("Dutch")>>
<<set $nationalities.push("Austrian")>>
<<set $nationalities.push("Swiss")>>
<<set $nationalities.push("Portuguese")>>
<<set $nationalities.push("Hungarian")>>
<<set $nationalities.push("Estonian")>>
<<elseif ($continent is "Australia")>>
<<set $arcologies[0].FSSupremacistRace to "white">>
<<set $arcologies[0].FSSubjugationistRace to "asian">>
<<set $nationalities.push("Australian","Australian","Australian")>>
<<set $nationalities.push("a New Zealander")>>
<</if>>
<<set $customSlave.nationality to $nationalities.random()>>
/* SET STARTING CONDITIONS */
<<set $minimumSlaveCost to 3000>>
<<set $enduringRep to $rep>>
<<set $oldCash to $cash>>
<<set $arcologies to []>>
<<set $leaders to []>>
<<set $seed to ["north", "northeast", "east", "southeast", "south", "southwest", "west", "northwest"]>>
<<set $neighboringArcologies to Math.clamp($neighboringArcologies, 0, 8)>>
<<for $i to 0; $i <= $neighboringArcologies; $i++>>
<<set $activeArcology to {name: "Arcology X-", direction: "north", government: "an individual", leaderID: 0, honeymoon: 0, prosperity: 50, ownership: 50, minority: 20, PCminority: 0, demandFactor: 0, FSSupremacist: "unset", FSSupremacistRace: 0, FSSubjugationist: "unset", FSSubjugationistRace: 0, FSGenderRadicalist: "unset", FSGenderFundamentalist: "unset", FSPaternalist: "unset", FSDegradationist: "unset", FSBodyPurist: "unset", FSTransformationFetishist: "unset", FSYouthPreferentialist: "unset", FSMaturityPreferentialist: "unset", FSSlimnessEnthusiast: "unset", FSAssetExpansionist: "unset", FSPastoralist: "unset", FSPhysicalIdealist: "unset", FSChattelReligionist: "unset", FSRomanRevivalist: "unset", FSEgyptianRevivalist: "unset", FSEdoRevivalist: "unset", FSArabianRevivalist: "unset", FSChineseRevivalist: "unset", FSNull: "unset", embargo: 1, embargoTarget: -1, influenceTarget: -1, influenceBonus: 0, rival: 0}>>
<<if $i == 0>>
<<set $activeArcology.direction to 0>>
<<else>>
<<set $activeArcology.name to $activeArcology.name+$i>>
<<set $activeArcology.direction to $seed.pluck()>>
<<set $activeArcology.government to random(0,5)>>
<<set $activeArcology.prosperity += random(-20,20)>>
<<set $activeArcology.ownership += random(-10,0)>>
<<set $activeArcology.minority += random(-5,5)>>
<</if>>
<<set $arcologies.push($activeArcology)>>
<</for>>
<<set $arcologies[0].FSSupremacistDecoration to 20>>
<<set $arcologies[0].FSSubjugationistDecoration to 20>>
<<set $arcologies[0].FSGenderRadicalistDecoration to 20>>
<<set $arcologies[0].FSGenderFundamentalistDecoration to 20>>
<<set $arcologies[0].FSPaternalistDecoration to 20>>
<<set $arcologies[0].FSDegradationistDecoration to 20>>
<<set $arcologies[0].FSBodyPuristDecoration to 20>>
<<set $arcologies[0].FSTransformationFetishistDecoration to 20>>
<<set $arcologies[0].FSYouthPreferentialistDecoration to 20>>
<<set $arcologies[0].FSMaturityPreferentialistDecoration to 20>>
<<set $arcologies[0].FSSlimnessEnthusiastDecoration to 20>>
<<set $arcologies[0].FSAssetExpansionistDecoration to 20>>
<<set $arcologies[0].FSPastoralistDecoration to 20>>
<<set $arcologies[0].FSPhysicalIdealistDecoration to 20>>
<<set $arcologies[0].FSChattelReligionistDecoration to 20>>
<<set $arcologies[0].FSRomanRevivalistDecoration to 20>>
<<set $arcologies[0].FSEgyptianRevivalistDecoration to 20>>
<<set $arcologies[0].FSEdoRevivalistDecoration to 20>>
<<set $arcologies[0].FSArabianRevivalistDecoration to 20>>
<<set $arcologies[0].FSChineseRevivalistDecoration to 20>>
<<set $arcologies[0].FSSupremacistLawME to 0>>
<<set $arcologies[0].FSSupremacistSMR to 0>>
<<set $arcologies[0].FSSubjugationistLawME to 0>>
<<set $arcologies[0].FSSubjugationistSMR to 0>>
<<set $arcologies[0].FSGenderRadicalistLawDicks to 0>>
<<set $arcologies[0].FSGenderRadicalistLawFuta to 0>>
<<set $arcologies[0].FSGenderRadicalistLawBeauty to 0>>
<<set $arcologies[0].FSGenderFundamentalistSMR to 0>>
<<set $arcologies[0].FSGenderFundamentalistLawBeauty to 0>>
<<set $arcologies[0].FSPaternalistLaw to 0>>
<<set $arcologies[0].FSPaternalistSMR to 0>>
<<set $arcologies[0].FSDegradationistLaw to 0>>
<<set $arcologies[0].FSDegradationistSMR to 0>>
<<set $arcologies[0].FSBodyPuristLaw to 0>>
<<set $arcologies[0].FSBodyPuristSMR to 0>>
<<set $arcologies[0].FSTransformationFetishistLaw to 0>>
<<set $arcologies[0].FSTransformationFetishistSMR to 0>>
<<set $arcologies[0].FSYouthPreferentialistLaw to 0>>
<<set $arcologies[0].FSYouthPreferentialistSMR to 0>>
<<set $arcologies[0].FSMaturityPreferentialistLaw to 0>>
<<set $arcologies[0].FSMaturityPreferentialistSMR to 0>>
<<set $arcologies[0].FSSlimnessEnthusiastSMR to 0>>
<<set $arcologies[0].FSAssetExpansionistSMR to 0>>
<<set $arcologies[0].FSPastoralistLaw to 0>>
<<set $arcologies[0].FSPastoralistSMR to 0>>
<<set $arcologies[0].FSPhysicalIdealistSMR to 0>>
<<set $arcologies[0].FSChattelReligionistLaw to 0>>
<<set $arcologies[0].FSChattelReligionistSMR to 0>>
<<set $arcologies[0].FSRomanRevivalistLaw to 0>>
<<set $arcologies[0].FSRomanRevivalistSMR to 0>>
<<set $arcologies[0].FSEgyptianRevivalistLaw to 0>>
<<set $arcologies[0].FSEgyptianRevivalistSMR to 0>>
<<set $arcologies[0].FSEdoRevivalistLaw to 0>>
<<set $arcologies[0].FSEdoRevivalistSMR to 0>>
<<set $arcologies[0].FSArabianRevivalistLaw to 0>>
<<set $arcologies[0].FSArabianRevivalistSMR to 0>>
<<set $arcologies[0].FSChineseRevivalistLaw to 0>>
<<set $arcologies[0].FSChineseRevivalistSMR to 0>>
<<set $arcologies[0].name to $arcologies[0].name + $arcologies.length>>
<<set $showStartingGirlsExplanation to 1>>
<<goto "Starting Girls">>
<</silently>><<switch $REFIevent>>
<<case "masochist">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $masochistInterestTargetID == $slaves[$i].ID>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<case "pregnancy">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $pregnancyInterestTargetID == $slaves[$i].ID>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<case "boobs">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $boobsInterestTargetID == $slaves[$i].ID>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<case "submissive">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $submissiveInterestTargetID == $slaves[$i].ID>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<case "buttslut">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $buttslutInterestTargetID == $slaves[$i].ID>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<case "cumslut">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $cumslutInterestTargetID == $slaves[$i].ID>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<case "humiliation">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $humiliationInterestTargetID == $slaves[$i].ID>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<</switch>>
<<if $activeSlave == 0>>
<<if $cheatMode == 1>>
''A random fetish interest event would have been selected from the following:''
<br>
<<for _i to 0; _i < $REFIevent.length; _i++>>
<<print "[[$REFIevent[_i]|REFI][$REFIevent to $REFIevent[" + _i + "]]]">>
<br>
<</for>>
<<else>>
<<set $REFIevent to $REFIevent.random()>>
<<goto "REFI">>
<</if>>
<<else>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "RIE Eligibility Check">>
<<SlaveTitle>>
<<switch $REFIevent>>
<<case "masochist">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $masochistID == $slaves[$i].ID>>
<<set $slaves[$i].vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $subSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
You have $subSlave.slaveName bent over your desk, and are seeing to your own amusement and her masochistic streak at once. She has her body flat on the desk, but is unrestrained, and has been told that she must not rise off it at all. You then tell her to count strokes and begin to flog her ass with a leathern instrument. Before long she is experiencing more pain than the human body can support without involuntary movement, and you tell her to go back one count whenever she does. At long last she completes the required number of blows, and lies quivering and sobbing, thanking you over and over, until she stiffens again at the burning sensation of a cock stretching her anal sphincter. You are not gentle, and the rough sodomy combined with the burning of her outraged buttocks as you slap yourself against them maintains her pain high. After you finish and she leaves, wincing in agony but with a faraway look of release, you notice $activeSlave.slaveName at the door to your office. You call her in.
<br><br>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> hesitates before explaining herself, and the $desc is obviously aroused: <<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>she's got a string of precum leaking out of her chastity cage<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones > 0)>>though her hormone-filled body can't get her dick hard any more, she's got a string of precum coming off her member<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>though her gelded body can't get her dick hard any more, she's got a string of precum coming off her limp member<<elseif $activeSlave.dick > 4>>her gigantic cock is standing out like a mast<<elseif $activeSlave.dick > 2>>she's sporting an impressive erection<<elseif $activeSlave.dick > 0>>her little penis is rock hard<<elseif $activeSlave.clit > 0>>her large clit is visibly engorged<<else>>her nipples are hard and there's a sheen on her pussylips<</if>>. It seems she passed by while you were beating $subSlave.slaveName and found the sight rather compelling. It should be possible to either encourage this fascination or steer her away from it for now.
<<case "pregnancy">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $pregnancyID == $slaves[$i].ID>>
<<set $slaves[$i].vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $subSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
$subSlave.slaveName gets inspected more regularly than your other slaves, since she's quite pregnant. Her pregnancy is progressing acceptably, but having her belly inspected gets her extremely eager to feel more of <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>>'s seed in her fertile cunt. $subSlave.slaveName has been a good girl, so you take her on the couch, spooning so that her heavy belly can rest comfortably as you languidly take her. You have your arms wrapped around her chest to cup both breasts, and she has her neck twisted back to kiss you. After you both finish and she leaves, smiling contentedly at you, you notice $activeSlave.slaveName at the door to your office. You call her in.
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> hesitates before explaining herself, and the $desc is obviously aroused: <<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>she's got a string of precum leaking out of her chastity cage<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones > 0)>>though her hormone-filled body can't get her dick hard any more, she's got a string of precum coming off her member<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>though her gelded body can't get her dick hard any more, she's got a string of precum coming off her limp member<<elseif $activeSlave.dick > 4>>her gigantic cock is standing out like a mast<<elseif $activeSlave.dick > 2>>she's sporting an impressive erection<<elseif $activeSlave.dick > 0>>her little penis is rock hard<<elseif $activeSlave.clit > 0>>her large clit is visibly engorged<<else>>her nipples are hard and there's a sheen on her pussylips<</if>>. It seems she passed by while you were enjoying the heavily pregnant $subSlave.slaveName and found the sight rather compelling. It should be possible to either encourage this fascination or steer her away from it for now.
<<case "boobs">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $boobsID == $slaves[$i].ID>>
<<set $slaves[$i].vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $subSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
$subSlave.slaveName is on lunch duty today. That means that as you eat your working lunch, she sits on the edge of your desk right next to you, so that her nipples are conveniently at mouth height. Whenever you feel thirsty, you lean over and take some of her creamy, slightly vanilla-toned milk straight from the source. Every time you do, she shudders convulsively, <<if $subSlave.voice != 0>>giving little mewling whimpers.<<else>>harsh gasping noises that are all she can manage, as a mute.<</if>> Though you never touch anything but her nipples, she climaxes twice. After you finish and she leaves, you notice $activeSlave.slaveName at the door to your office. You call her in.
<br><br>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> hesitates before explaining herself, and the $desc is obviously aroused: <<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>she's got a string of precum leaking out of her chastity cage<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones > 0)>>though her hormone-filled body can't get her dick hard any more, she's got a string of precum coming off her member<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>though her gelded body can't get her dick hard any more, she's got a string of precum coming off her limp member<<elseif $activeSlave.dick > 4>>her gigantic cock is standing out like a mast<<elseif $activeSlave.dick > 2>>she's sporting an impressive erection<<elseif $activeSlave.dick > 0>>her little penis is rock hard<<elseif $activeSlave.clit > 0>>her large clit is visibly engorged<<else>>her nipples are hard and there's a sheen on her pussylips<</if>>. It seems she passed by while you were drinking from $subSlave.slaveName and found the sight rather compelling. It should be possible to either encourage this fascination or steer her away from it for now.
<<case "submissive">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $subID == $slaves[$i].ID>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
<<set $slaves[$i].vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<set $subSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
$subSlave.slaveName is lying on the edge of your desk with her body helpless beneath you, your dick in her, and your hands around her neck. It's just breath play, and you're practiced enough that she's in no danger. She's such a sexual submissive that she sometimes acts out if not managed. This happens when she feels the urge to misbehave in order to access punishment, so you personally ensure that she can indulge her submissiveness when she needs it. She does not orgasm with you, her complete servitude to your pleasure fulfilling a deeper need than that. She leaves your office with a serene look on her face, passing <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>, who is <<if ($activeSlave.heels == 1) && ($activeSlave.shoes != "heels") && ($activeSlave.shoes != "boots") && ($activeSlave.shoes != "extreme heels")>>kneeling in the doorway with a troubled look on her face.<<elseif $activeSlave.amp != 1>>standing in the doorway with a troubled look on her face.<<else>>propped limblessly nearby. She has a troubled look on her face.<</if>>
<br><br>
$activeSlave.slaveName hesitates before explaining herself, and the $desc is obviously aroused: <<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>she's got a string of precum leaking out of her chastity cage<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones > 0)>>though her hormone-filled body can't get her dick hard any more, she's got a string of precum coming off her member<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>though her gelded body can't get her dick hard any more, she's got a string of precum coming off her limp member<<elseif $activeSlave.dick > 4>>her gigantic cock is standing out like a mast<<elseif $activeSlave.dick > 2>>she's sporting an impressive erection<<elseif $activeSlave.dick > 0>>her little penis is rock hard<<elseif $activeSlave.clit > 0>>her large clit is visibly engorged<<else>>her nipples are hard and there's a sheen on her pussylips<</if>>. It seems she passed by while you were dominating $subSlave.slaveName. <<if $activeSlave.amp != 1>>As though it has a mind of its own, her hand reaches up toward her throat. <</if>>It should be possible to either encourage this fascination with submission or steer her away from it for now.
<<case "buttslut">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $buttslutID == $slaves[$i].ID>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<<set $subSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
In the middle of the afternoon, you take a break from work to fuck $subSlave.slaveName in your office. $subSlave.slaveName is such a complete buttslut that she's enjoying herself to an almost indecent degree: moaning, begging, or just smiling idiotically with her mouth open and her tongue lolling. After you finish and she leaves, you notice $activeSlave.slaveName at the door to your office. You call her in.
<br><br>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> hesitates before explaining herself, and the $desc is obviously aroused: <<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>she's got a string of precum leaking out of her chastity cage<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones > 0)>>though her hormone-filled body can't get her dick hard any more, she's got a string of precum coming off her member<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>though her gelded body can't get her dick hard any more, she's got a string of precum coming off her limp member<<elseif $activeSlave.dick > 4>>her gigantic cock is standing out like a mast<<elseif $activeSlave.dick > 2>>she's sporting an impressive erection<<elseif $activeSlave.dick > 0>>her little penis is rock hard<<elseif $activeSlave.clit > 0>>her large clit is visibly engorged<<else>>her nipples are hard and there's a sheen on her pussylips<</if>>. It seems she passed by while you were buttfucking $subSlave.slaveName and found the sight rather compelling. It should be possible to either encourage this fascination or steer her away from it for now.
<<case "cumslut">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $cumslutID == $slaves[$i].ID>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<<set $subSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
You wake up to the sensation of $subSlave.slaveName eagerly sucking your dick. She's industriously pumping her mouth up and down on your member. In truth, $subSlave.slaveName doesn't give the perfect blowjob: she loves cum so much that she mostly enjoys oral sex in an anticipatory way, and usually works to make the recipient cum as soon as possible so as to get her favorite treat into her mouth quicker. Still, her enthusiasm is nice and she does have permission to wake you at your usual time in this way. As you get up after finishing, you notice <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> at the door to your bedroom. You call her in.
<br><br>
$activeSlave.slaveName hesitates before explaining herself, and the $desc is obviously aroused: <<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>she's got a string of precum leaking out of her chastity cage<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones > 0)>>though her hormone-filled body can't get her dick hard any more, she's got a string of precum coming off her member<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>though her gelded body can't get her dick hard any more, she's got a string of precum coming off her limp member<<elseif $activeSlave.dick > 4>>her gigantic cock is standing out like a mast<<elseif $activeSlave.dick > 2>>she's sporting an impressive erection<<elseif $activeSlave.dick > 0>>her little penis is rock hard<<elseif $activeSlave.clit > 0>>her large clit is visibly engorged<<else>>her nipples are hard and there's a sheen on her pussylips<</if>>. It seems she passed by while $subSlave.slaveName was blowing you. She swallows painfully at the sight of the satisfied cumslut swirling your ejaculate around her mouth. It should be possible to either encourage this fascination or steer her away from it for now.
<<case "humiliation">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $humiliationID == $slaves[$i].ID>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
<<set $slaves[$i].vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<set $subSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
You have $subSlave.slaveName pinned up against a railing on a balcony that overlooks a public atrium. Passersby below cannot see you, but they can certainly see $subSlave.slaveName's upper body as she takes your dick. She's blushing furiously with the sex and with her trademark mixed arousal and embarrassment at having an audience. She makes a show of trying to disguise the fact that she's getting railed, but it's obvious. When you finish, you pull her off the railing so she can clean up. <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> saw the denoument of this exhibitionist fun, and seems intrigued.
<br><br>
$activeSlave.slaveName hesitates before explaining herself, and the $desc is obviously aroused: <<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>she's got a string of precum leaking out of her chastity cage<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones > 0)>>though her hormone-filled body can't get her dick hard any more, she's got a string of precum coming off her member<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>though her gelded body can't get her dick hard any more, she's got a string of precum coming off her limp member<<elseif $activeSlave.dick > 4>>her gigantic cock is standing out like a mast<<elseif $activeSlave.dick > 2>>she's sporting an impressive erection<<elseif $activeSlave.dick > 0>>her little penis is rock hard<<elseif $activeSlave.clit > 0>>her large clit is visibly engorged<<else>>her nipples are hard and there's a sheen on her pussylips<</if>>. There was a glint of envy in her eyes when she saw $subSlave.slaveName's satisfaction at being publicly used. It should be possible to either encourage this fascination with humiliation or steer her away from it for now.
<<default>>
ERROR: bad event
<</switch>>
<br><br>
<span id="result">
<<switch $REFIevent>>
<<case "masochist">>
<<click "Turn her into another pain slut">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
<<if ($activeSlave.accent >= 3)>>Since she doesn't speak $language well enough to handle the subject, she's forced to use delightfully humiliating gestures to communicate her desire to be abused.<<elseif ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She's mute and has no hands, so it takes a long, frustrating time for her to communicate that she would like you to hurt her, too.<<elseif canTalk($activeSlave) == false>>She's mute, so she uses gestures to ask you hurt her, too.<<elseif ($activeSlave.lips > 70)>>She asks through her massive dick-sucking lips, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, can - can you hurt me? Like that?"<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>She asks through her big oral piercings, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, can - can you hurt me? Like that?"<<else>>She asks, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, can - can you hurt me? Like that?"<</if>> You make her state it more explicitly, so she tries again: <<if ($activeSlave.amp == 1)>> she wriggles herself into a position where she can lightly slap her amputee ass against a chair leg.<<elseif canTalk($activeSlave) == false>>she turns around and starts to spank herself roughly.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"Pleathe beat me, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"<<else>>"Please beat me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"<</if>> You shove her over the desk, rub your hand over her ass, which is quivering with anticipation and fear, and ask if she wants you to hit her. She's almost beside herself, shuddering at the titillation, but before she can answer, you use your other hand to strike her <<if $activeSlave.dick > 0>>cockhead<<else>>pussylips<</if>>. As she writhes in agony, you tell her to get used to it. She's a pain slut now, second thoughts or not. She hasn't recovered before she feels the still more urgent pain of rough anal, which is then overlaid by rough spanking, nipple pinching, and <<if $activeSlave.dick > 0>>dick abuse<<else>>clit torture<</if>>. @@color:hotpink;She has become more devoted to you,@@ and @@color:pink;she has started to get off on pain.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>><<set $analTotal += 1>>
<<set $activeSlave.fetish to "masochist">>
<<set $activeSlave.fetishKnown to 1>><<set $activeSlave.fetishStrength = 65>>
<</replace>>
<</click>>
<br><<click "Steer her away from pain obsession for the moment">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Good slaves get aroused according to their masters' whim, not their own silly tendencies. You call $activeSlave.slaveName over before she can give voice to her interest in pain play, <<if ($activeSlave.dick == 0)>>and play with her until she orgasms while <<if ($PC.dick == 0)>>giving you oral<<else>>sucking you off<</if>>, all while carefully keeping her experience purely pleasurable.<<else>>and let her masturbate while she blows you, carefully keeping her experience purely pleasurable.<</if>> You'll keep an eye on her, and with this correction @@color:hotpink;she'll become more submissive to you.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.oralCount += 1>><<set $oralTotal += 1>>
<</replace>>
<</click>>
<<case "pregnancy">>
<<if ($activeSlave.ovaries == 1)>>
<<click "Turn her into another fertility whore">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
<<if ($activeSlave.accent >= 3)>>She fumbles through a gestured explanation that she would like you to make her feel like you just made $subSlave.slaveName feel, since she doesn't know the $language words for that.<<elseif ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She's mute and has no hands, so it takes a long, frustrating time for her to communicate that she would like you to make her feel like you just made $subSlave.slaveName feel.<<elseif canTalk($activeSlave) == false>>She's mute, so she uses gestures to ask you to make her feel like you just made $subSlave.slaveName feel.<<elseif ($activeSlave.lips > 70)>>She asks through her massive dick-sucking lips, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, can - can I be - can I be like, you know, that?"<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>She asks through her big oral piercings, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, can - can I be - can I be like, you know, that?"<<else>>She asks, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, can - can I be - can I be like, you know, that?"<</if>> You make her state it more explicitly, so she tries again: <<if ($activeSlave.amp == 1)>> she wriggles around until her pussy is pointed right at you.<<elseif canTalk($activeSlave) == false>>she frantically pantomimes a pregnant belly, and lewdly gestures at her cunt.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"Pleathe knock me up, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"<<else>>"Please get me pregnant, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"<</if>> You shove her over the desk, rub your hard dick along her pussylips, and ask if she wants you to impregnate her. She's almost beside herself, shuddering at the titillation, but before she can answer, you tell her that pregnancy is a very special reward for very good slaves, and you might give it to her one day - but that she doesn't deserve it yet. With that, you slide <<if ($PC.dick == 0)>>a strap-on<<else>>your cock<</if>> up to her ass instead and fuck that, rubbing your hands across the quivering slave's belly and pussy. @@color:hotpink;She has become more devoted to you,@@ and @@color:pink;she is desperately eager to get pregnant.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>><<set $analTotal += 1>>
<<set $activeSlave.fetish to "pregnancy">>
<<set $activeSlave.fetishKnown to 1>><<set $activeSlave.fetishStrength = 65>>
<</replace>>
<</click>>
<<else>>
<<click "Turn her into another fertility whore despite her barrenness">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
<<if ($activeSlave.accent >= 3)>>She fumbles through a gestured explanation that she's fascinated by pregnancy, since she doesn't know the $language words for for things like insemination and swollen belly.<<elseif ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She's mute and has no hands, so it takes a long, frustrating time for her to communicate that she's fascinated by pregnancy.<<elseif canTalk($activeSlave) == false>>She's mute, so she uses gestures to communicate her attraction to the pregnant sex.<<elseif ($activeSlave.lips > 70)>>She says through her massive dick-sucking lips, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I don't know. I jutht thought that wath really hot."<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>She says through her big oral piercings, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I don't know. I jutht thought that wath really hot."<<else>>She says, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I don't know. I just thought that was really hot."<</if>> You ask her whether she wants to get pregnant too, and she reddens, knowing she can't. You force her to frame a response: <<if ($activeSlave.amp == 1)>>she wriggles around until her rear is pointed right at you.<<elseif canTalk($activeSlave) == false>>she pantomimes a pregnant belly, and uses gestures to indicate arousal.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"I would love to get pregnant, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"<<else>>"I would love to get pregnant, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"<</if>> You shove her over the desk, rub your hard dick between her slick thighs, and ask if she wants you to impregnate her. She's almost beside herself, shuddering at the titillation, but before she can answer, you tell her that it's a pointless dream, she'll never be pregnant, but that doesn't mean she can't fuck pregnant girls. Or fertile girls. With that, you slide <<if ($PC.dick == 0)>>a strap-on<<else>>your cock<</if>> up to her ass instead and sodomize her, rubbing your hands across the quivering slave's belly. @@color:hotpink;She has become more devoted to you,@@ and @@color:pink;she has developed a pregnancy fetish.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>><<set $analTotal += 1>>
<<set $activeSlave.fetish to "pregnancy">>
<<set $activeSlave.fetishKnown to 1>><<set $activeSlave.fetishStrength = 65>>
<</replace>>
<</click>>
<</if>>
<br><<click "Steer her away from fertility obsession for the moment">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Good slaves get aroused according to their masters' whim, not their own silly tendencies. You call $activeSlave.slaveName over before she can give voice to her interest in pregnancy, and <<if ($PC.dick == 0)>>fuck her<<else>>gently fuck her ass<</if>> until she orgasms, without making the disassociation between sex and procreation explicit. You'll keep an eye on her, and with this correction @@color:hotpink;she'll become more submissive to you.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>><<set $analTotal += 1>>
<</replace>>
<</click>>
<<case "boobs">>
<<click "Turn her into another breast fetishist">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
<<if ($activeSlave.accent >= 3)>>Since she isn't conversant in $language, she's forced to use some delightfully lewd gestures at her own boobs to communicate that she would like to experience a nipple orgasm, too.<<elseif ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She's mute and has no hands, so it takes a long, frustrating time for her to communicate that she would like to experience a nipple orgasm, too.<<elseif canTalk($activeSlave) == false>>She's mute, so she uses gestures to ask you for a nipple orgasm, too.<<elseif ($activeSlave.lips > 70)>>She asks through her massive dick-sucking lips, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I have a nipple orgathm, too?"<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>She asks through her big oral piercings, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I have a nipple orgathm, too?"<<else>>She asks, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I have a nipple orgasm, too?"<</if>> You make her state it more explicitly, so she tries again: <<if ($activeSlave.amp == 1)>> she sticks her chest out as far as it will go, and wiggles it back and forth demonstratively.<<elseif canTalk($activeSlave) == false>>she tries to depict suckling and orgasm with her hands, but gives up and just sticks her tits out at you, pinching her nipples hard.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"Pleathe uthe my tith, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"<<else>>"Please use my boobs, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"<</if>> She gasps as you seize her and carry her back to your desk chair, but she's clearly pleased. You sit in the chair with her in your lap facing away from you<<if ($PC.boobs > 0)>>, her back against your breasts<</if>>, and torment her nipples until she's close to climax. Then you get her on her knees and push her over the edge with <<if ($PC.vagina == 1)>>your pussy rubbing against the stiff nipples atop her<<else>>your cock between her<</if>> <<if $activeSlave.boobs > 1600>>huge<<elseif $activeSlave.boobs > 800>>big<<else>>modest<</if>> tits. @@color:hotpink;She has become more devoted to you,@@ and @@color:pink;her sexuality now focuses on her breasts.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.mammaryCount += 1>><<set $mammaryTotal += 1>>
<<set $activeSlave.fetish to "boobs">>
<<set $activeSlave.fetishKnown to 1>><<set $activeSlave.fetishStrength = 65>>
<</replace>>
<</click>>
<br><<click "Steer her away from breast obsession for the moment">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Good slaves get aroused according to their masters' whim, not their own silly tendencies. You call $activeSlave.slaveName over before she can give voice to her interest in nipple play, <<if ($activeSlave.dick == 0)>>and play with her until she orgasms while carefully keeping her boobs and nipples untouched and unstimulated.<<else>>and let her masturbate while she blows you, to associate non-mammary intercourse with pleasure.<</if>> You'll keep an eye on her, and with this correction @@color:hotpink;she'll become more submissive to you.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.oralCount += 1>><<set $oralTotal += 1>>
<</replace>>
<</click>>
<<case "submissive">>
<<click "Turn her into a submissive too">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
<<if $activeSlave.amp != 1>>You snap your fingers at $activeSlave.slaveName and point commandingly at the floor next to your desk. You tell her that a proper sub does what her dom wants, always, and leave her kneeling obediently beside you for some time.<<else>>You place $activeSlave.slaveName's helpless body on the floor next to your desk. You tell her that a proper sub does what her dom wants, always, and leave her lying obediently beside you for some time.<</if>> Then, without preamble, you stand up again and <<if ($PC.dick == 0)>>ride her face<<else>>throatfuck her<</if>>, intentionally ensuring that she gags and struggles. $activeSlave.slaveName spends almost all her sexual experiences in subspace for the rest of the week. Even other slaves who have sex with her are required to use her, not make love to her. @@color:hotpink;She has become more obedient,@@ and @@color:lightcoral;her sexuality now focuses on submission.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.oralCount += 10>>
<<set $oralTotal += 10>>
<<set $activeSlave.fetish to "submissive">>
<<set $activeSlave.fetishKnown to 1>><<set $activeSlave.fetishStrength = 65>>
<</replace>>
<</click>>
<br><<click "Steer her away from total submission for the moment">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Good slaves get aroused according to their masters' whim, not their own silly tendencies. You call $activeSlave.slaveName over before she can give voice to her interest in submission, and make her ride <<if ($PC.dick == 0)>>a strap-on you're wearing<<else>>your dick<</if>>. You ensure that she maintains the active role throughout. You'll keep an eye on her, and with this correction @@color:hotpink;she'll become more obedient.@@
<<SimpleVCheck>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<<case "buttslut">>
<<click "Turn her into another anal slut">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
<<if ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She's mute and has no hands, so it takes a long, frustrating time for her to communicate that she would like you to do to her what you did to $subSlave.slaveName.<<elseif canTalk($activeSlave) == false>>She's mute, so she uses gestures to ask you to do to her what you did to $subSlave.slaveName.<<elseif ($activeSlave.lips > 70)>>She asks through her massive dick-sucking lips, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, can yeh do meh like yeh did $subSlave.slaveName?"<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>She asks through her big oral piercings, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, can yeh do meh like yeh did $subSlave.slaveName?"<<else>>She asks, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may you please do me like that?"<</if>> You make her state it more explicitly, so she tries again: <<if ($activeSlave.amp == 1)>> she wriggles around until her ass is pointed straight at you, lets out a deep breath, and relaxes her sphincter visibly.<<elseif canTalk($activeSlave) == false>>she tries to depict anal sex with hand gestures, then gives up and turns around and points to her ass.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"Please fuck mah butt, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"<<else>>"Please fuck my butt, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"<</if>> She squeaks with surprise as you throw her on the couch, but her eagerness is obvious. She does everything right, relaxing as you <<if ($PC.dick == 0)>>push a strap-on into<<else>>enter<</if>> her ass and enjoying herself all the way through. She climaxes hard to <<if ($PC.dick == 0)>>the phallus<<else>>the cock<</if>> in her asshole. @@color:hotpink;She has become more devoted to you,@@ and @@color:lightcoral;her sexuality now focuses on her anus.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>><<set $analTotal += 1>>
<<set $activeSlave.fetish to "buttslut">>
<<set $activeSlave.fetishKnown to 1>><<set $activeSlave.fetishStrength = 65>>
<</replace>>
<</click>>
<br><<click "Steer her away from anal obsession for the moment">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Good slaves get aroused according to their masters' whim, not their own silly tendencies. You call $activeSlave.slaveName over before she can give voice to her interest in anal sex, <<if ($activeSlave.dick == 0)>>and play with her until she orgasms while carefully keeping her ass untouched and unstimulated.<<else>>and let her masturbate while she blows you, to associate non-anal intercourse with pleasure.<</if>> You'll keep an eye on her, and with this correction @@color:hotpink;she'll become more submissive to you.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.oralCount += 1>><<set $oralTotal += 1>>
<</replace>>
<</click>>
<<case "cumslut">>
<<click "Turn her into a cumslut too">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Focusing a slave's sexuality on cum isn't as easy as some other manipulations, for the simple reason that even you have a limited supply of the stuff. So, you take another approach; you instruct $activeSlave.slaveName to accompany $subSlave.slaveName, and vice versa, whenever their duties permit. They're to act as sexual partners, and share cum whenever there's any forthcoming. They spend the week giving blowjobs whenever they can, and making out to swap the cum back and forth afterward. If someone insists on penetrating them instead, that just means that the other has to suck it out of her before they can share it. Most importantly, $activeSlave.slaveName is punished if she ever orgasms without cum in her mouth. Soon, she gets aroused by the mere scent of the stuff. @@color:hotpink;She has become more submissive to you,@@ and @@color:lightcoral;her sexuality now focuses on cum.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.oralCount += 50>>
<<set $oralTotal += 50>>
<<set $activeSlave.fetish to "cumslut">>
<</replace>>
<</click>>
<br><<click "Steer her away from cum obsession for the moment">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Good slaves get aroused according to their masters' whim, not their own silly tendencies. You call $activeSlave.slaveName over before she can give voice to her interest in cum, and fuck her until she orgasms, but you are careful to keep your cum well away from her. You'll keep an eye on her, and with this correction @@color:hotpink;she'll become more submissive to you.@@
<<SimpleVCheck>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>><<if (($activeSlave.anus == 0) && ($activeSlave.vagina is -1)) || ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<<case "humiliation">>
<<click "Turn her into a humiliation fetishist too">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You bring $activeSlave.slaveName to the railing $subSlave.slaveName just left. For a long while, you just play with her naked breasts, requiring her to look any member of the public below that stares at her right in the eyes. She sobs and shakes with abject embarrassment as she locks eyes with person after person. After enough of this, she's so sexually primed that she orgasms convulsively almost immediately after you enter her from behind. @@color:hotpink;She has become more obedient,@@ and @@color:pink;her sexuality now focuses on public humiliation.@@
<<SimpleVCheck>>
<<set $activeSlave.fetish to "humiliation">>
<<set $activeSlave.fetishKnown to 1>><<set $activeSlave.fetishStrength = 65>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) || ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<br><<click "Steer her away from humiliation fetishism for the moment">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Good slaves get aroused according to their masters' whim, not their own silly tendencies. You call $activeSlave.slaveName over before she can give voice to her interest in humiliation and fuck her privately in your office. You'll keep an eye on her, and with this correction @@color:hotpink;she'll become more obedient.@@
<<SimpleVCheck>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) || ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<<default>>
ERROR: bad event
<</switch>>
</span>
<</if>> /* CLOSES EVENT SELECTION */<<switch $PETSevent>>
<<case "nurse molestation">>
<<set $activeSlave to $Nurse>>
<<set $subSlave to $nurseMolestationSubIDs.random()>>
<<case "stewardess beating">>
<<set $activeSlave to $Stewardess>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "work as a servant">>
<<set $subSlave to $slaves[$i].ID>>
<</if>>
<</for>>
<<case "aggressive schoolteacher">>
<<set $activeSlave to $Schoolteacher>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "learn in the schoolroom">>
<<set $subSlave to $slaves[$i].ID>>
<</if>>
<</for>>
<<case "abusive wardeness">>
<<set $activeSlave to $Wardeness>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "be confined in the cellblock">>
<<set $subSlave to $slaves[$i].ID>>
<</if>>
<</for>>
<<case "comforting attendant">>
<<set $activeSlave to $Attendant>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "rest in the spa">>
<<set $subSlave to $slaves[$i].ID>>
<</if>>
<</for>>
<</switch>>
<<if $activeSlave == 0>>
<<if $cheatMode == 1>>
''A random leadership interaction event would have been selected from the following:''
<br>
<<for _i to 0; _i < $PETSevent.length; _i++>>
<<print "[[$PETSevent[_i]|PETS][$PETSevent to $PETSevent[" + _i + "]]]">>
<br>
<</for>>
<<else>>
<<set $PETSevent to $PETSevent.random()>>
<<goto "PETS">>
<</if>>
<<else>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "RIE Eligibility Check">>
<<SlaveTitle>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave>>
<<set $subSlave to $slaves[$i]>>
<</if>>
<</for>>
<<switch $PETSevent>>
<<case "nurse molestation">>
<<if ($activeSlave.dick > 0) and canAchieveErection($activeSlave) && ($activeSlave.dickAccessory != "chastity")>>
<<set $seed to 1>>
<<else>>
<<set $seed to 0>>
<</if>>
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
Late at night, you decide to walk through the clinic to look over its patients personally. As soon as you enter the space, left dimly lit at night to encourage sleep, you hear a quiet moaning and the distinct noise of flesh on flesh. Heading over towards that area, you note the noise is coming from where $subSlave.slaveName is listed as resting. Appearing quietly, you see <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> between her patient's legs, which are spread wide by the stirrups provided with each patient bed for examination of a slave's holes.
<br><br>
<<if $seed == 1>>
She's pounding eagerly away and mauling her patient's bare boobs with both hands.
<<elseif $seed == 1>>
She's using one hand to fingerfuck her patient, and the other to masturbate furiously.
<</if>>
Moaning in sexual abandon, she's obviously unaware that she's being watched. $subSlave.slaveName is oddly quiescent. You silently query the Clinic's systems, and learn that she's under curative sedation. The advanced curatives applied here often improve slaves' health more quickly if a slave is mildly sedated to let them work. $activeSlave.slaveName has obviously decided to use the almost unconscious $subSlave.slaveName for her own gratification.
<<case "stewardess beating">>
Poor $subSlave.slaveName clearly isn't working as hard as she should. <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> has her bent over with her buttocks bare, and is administering a punishing spanking. $subSlave.slaveName's $subSlave.skin skin is starting to show the force of the beating, and she's begging desperately for mercy.
<br><br>
$activeSlave.slaveName, meanwhile, is obviously enjoying torturing the poor servant for her failings. She's <<if ($activeSlave.dickAccessory is "chastity")>>using a couple of fingers to buttfuck herself<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls > 0) && ($activeSlave.hormones < 1)>>jacking off furiously<<elseif $activeSlave.dick > 0>>rubbing her pathetically soft dick<<else>>rubbing her sopping pussy<</if>> with her other hand, getting close to orgasm as the servant begs and moans.
<<case "aggressive schoolteacher">>
<<print "[[$subSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">> is at the head of the class. In this case, the literal head of the class; she has been performing poorly at her studies, so <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> has her under the teacher's desk, giving $activeSlave.slaveName oral. $activeSlave.slaveName is continuing the lesson, giving little indication she's being orally serviced. The other students are doing their best to look attentive, lest they be required to replace $subSlave.slaveName under the teacher's desk.
<<case "abusive wardeness">>
As you pass the entrance to the hall of cells where <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> breaks bitches late one night, you hear some muffled cursing, followed by moans. Curious, you lean into the one cell with an open door and are treated to the sight of $activeSlave.slaveName holding <<print "[[$subSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">>'s head between her legs, receiving what is very obviously non-consensual oral sex. $activeSlave.slaveName is clearly enjoying herself, but gathers herself together and greets you properly, without stopping.
<br><br>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Told thith whore I wathn't turning the lighth off in her cell until the thlut got me off. Thtupid cunt can't sleep with 'em on, and bitcheth do anything for a little thleep,"<<else>>"Told this whore I wasn't turning the lights off in her cell until she got me off. She can't sleep with 'em on, and bitches do anything for a little sleep,"<</if>> she explains.
<<case "comforting attendant">>
You decide to knit up care's raveled sleeve with a break in the spa. You have your own bath, of course, but the female company is always nice even if you aren't actively using the spa's resting inhabitants. The steam in the warm pool room is turned up very high, and you can hardly see. As you lower yourself into the warm water, you see <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> across from you, sitting in the water against the pool wall. She's holding $subSlave.slaveName in her arms, rubbing a comforting hand up and down her back and murmuring into her ear. $subSlave.slaveName has her head <<if ($activeSlave.boobs > 2000)>>almost hidden between $activeSlave.slaveName's massive tits<<elseif ($activeSlave.boobs > 1000)>>between $activeSlave.slaveName's huge boobs<<elseif ($activeSlave.boobs > 300)>>between $activeSlave.slaveName's breasts<<else>>against $activeSlave.slaveName's flat chest<</if>>, but it's a nonsexual embrace. You can't hear what $activeSlave.slaveName is saying, but it's clearly comforting; $subSlave.slaveName has a happy little smile on her face and has her eyes closed in relaxation.
<<default>>
ERROR: bad event
<</switch>>
<br><br>
<span id="result">
<<switch $PETSevent>>
<<case "nurse molestation">>
<<click "Punish her for molesting patients">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
The next morning, the Clinic's patients awake to see an uncharacteristically subdued $activeSlave.slaveName hurrying around, doing her best to see to her business quietly. She does so a bit gingerly, as though she was fucked without mercy last night, and tries not to meet anyone's eyes. Their attention is immediately drawn, however, to a sign pinned to the chest of her clothing. It reads, 'The Nurse was caught molesting patients last night. She has been ordered to immediately perform oral sex on anyone who asks.' Every patient instantly demands oral sex, and by the time she's gotten the last one off, the first has placed another request. She's exhausted by the end of the day; the patients, on the other hand, are @@color:mediumaquamarine;very pleased@@ to see the haughty, handsy nurse brought low.
<<set $activeSlave.devotion += 4>>
<<if canDoVaginal($activeSlave)>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<elseif canDoAnal($activeSlave)>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<set $activeSlave.oralCount += 20>>
<<set $oralTotal += 20>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.assignment is "get treatment in the clinic">>
<<set $slaves[$i].trust += 2>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<if canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>
<br><br><<click "Rape her for molesting patients">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You shove $activeSlave.slaveName hard, forcing a surprised shriek out of her as she crashes forward into $subSlave.slaveName's <<if $subSlave.boobs > 2000>>helpfully pillowlike bosom<<elseif $subSlave.boobs > 500>>healthy tits<<else>>chest<</if>>, and then ram your pelvis up against her, pinning her against her patient. $subSlave.slaveName's eyelids flicker, but she does not wake up, despite your assault <<if $seed == 1>>shoving $activeSlave.slaveName's cock as far up her asshole as it will go<<else>>trapping $activeSlave.slaveName's hands between then and pushing her fingers even farther up $subSlave.slaveName's asshole<</if>>. $activeSlave.slaveName tries to shift a little, but receives a preemptory push back to where she was. She realizes she's to lie still and take what's coming to her, and she does her best to relax.
<br><br>
<<if $PC.dick == 1>>
<<if ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
<<if $activeSlave.vagina > 2>>
Her roomy cunt takes your brutal thrusting without trouble. To communicate your message, she needs to be uncomfortable, so you deliberately force her down farther and fuck her at an awkward angle. Your harsh pounding begins to force groans out of her.
<<elseif $activeSlave.vagina > 1>>
She gasps as you force your cock inside her cunt without any accommodation for her comfort. This is supposed to send a message, so you send a message, fucking her without mercy. She begins to groan under the harsh pounding.
<<else>>
She whines as you force your cock inside her tight cunt. This is supposed to send a message, so you send a message, treating her like a veteran whore who can take anything. She begins to groan under the harsh pounding, her poor little pussy unused to this kind of abuse.
<</if>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<if $activeSlave.anus > 2>>
Her roomy anus takes your brutal thrusting without trouble. To communicate your message, she needs to be uncomfortable, so you push a couple of fingers up there alongside your dick. She wriggles helplessly, starting to groan as you rape her asshole.
<<elseif $activeSlave.anus > 1>>
She gasps as you force your cock up her ass without waiting for her to relax or get ready. This is supposed to send a message, so you send a message, buttfucking her without mercy. She begins to groan under the harsh anal pounding.
<<else>>
She whines as you force your cock up her tight ass. This is supposed to send a message, so you send a message, treating her like a veteran anal whore who can take anything. She begins to scream under the harsh pounding, her poor little butthole unused to this kind of abuse.
<</if>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<else>>
<<if ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
<<if $activeSlave.vagina > 2>>
To communicate your message, she needs to be uncomfortable, so you carefully form your fingers into a beak shape and push your fist up inside her. She screams as your knuckles push past her pussylips, and then starts to groan as you fistfuck her lewd cunt.
<<elseif $activeSlave.vagina > 1>>
She gasps as you ram three fingers into her cunt without any accommodation for her comfort. This is supposed to send a message, so you send a message, fingerfucking her without mercy. She begins to groan under the harsh molestation.
<<else>>
She whines as you force two fingers inside her tight cunt. This is supposed to send a message, so you send a message, treating her like a veteran whore who can take a serious fingerfucking. She begins to groan under the harsh molestation, her poor little pussy unused to this kind of abuse.
<</if>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<if $activeSlave.anus > 2>>
To communicate your message, she needs to be uncomfortable, so you carefully form your fingers into a beak shape and push your fist up her ass. She screams as your knuckles push past her spincter, and then starts to groan as you fistfuck her lewd butthole.
<<elseif $activeSlave.anus > 1>>
She gasps as you ram three fingers up her butt without any accommodation at all. This is supposed to send a message, so you send a message, fingerfucking her asshole without mercy. She begins to groan under the harsh anal molestation.
<<else>>
She whines as you force two fingers inside her tight ass. This is supposed to send a message, so you send a message, treating her like a veteran whore who can take a serious anal fingerfucking. She begins to groan under the harsh molestation, her girly little butthole unused to this kind of abuse.
<</if>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</if>>
$subSlave.slaveName lies forgotten underneath her, insensible even with the Nurse's body being sawed back and forth across her. $activeSlave.slaveName is such a horny slut that she starts to enjoy herself a little once she gets used to what you're doing to her, but then you climax and discard her, leaving her looking forlorn and tousled. She knows she crossed a line, and @@color:hotpink;privately resolves@@ to be a little less handsy in the future.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<</if>>
<<if canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>
<br><<click "Have sex with her while she molests the patient">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You announce your presence to $activeSlave.slaveName by groping her <<if $subSlave.butt > 7>>absurd butt<<elseif $subSlave.butt > 3>>generous buttocks<<else>>cute behind<</if>>. She jumps, startled, and emits a short scream of surprise that trails off into a moan of sexual anticipation as you continue to knead and massage her $activeSlave.skin bottom. She starts thrusting again, but carefully, so gently that she doesn't need to stop for you to insert
<<if $PC.dick == 1>>
your hard cock into her
<<if ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
hot cunt.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
willing anus.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<if $PC.vagina == 1>>Then you grab one of her hands and pull it down under her. She gets the idea, and fingers your pussy while you fuck her.<</if>>
<<else>>
a couple of fingers into her
<<if ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
hot cunt.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
willing anus.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
One of her hands, now freed, snakes around between you to pleasure you in turn. Its index and ring fingers slide deliciously between your folds to either side of your moist channel, into which the middle finger begins to delve.
<</if>>
You nip her neck and pull her upper torso and neck around far enough around for you to plant half a kiss on the side of her panting mouth.
<br><br>
This is far too much for $activeSlave.slaveName, and she shakes with orgasm. She isn't getting off that easily; you fuck her slowly, letting her ride aftershocks until she bottoms out and her arousal starts to build again. She never stopped gently thrusting into the insensible $subSlave.slaveName, who is so thoroughly affected by the drugs that only her unconscious bodily reactions offer any indication that she's getting fucked too.
<br><br>
When you finally finish with $activeSlave.slaveName and step away, allowing her to step back in turn, she looks at you with @@color:mediumaquamarine;flirty confidence@@ and husks,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, that was really pervertedly good. Even by the thtandards around here."
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, that was really pervertedly good. Even by the standards around here."
<</if>>
You make no verbal reply, but give her an open-handed swat across her $activeSlave.skin buttocks as she turns to clean up her patient's asshole. She squeaks with surprise a second time, so startled that
<<if $PC.dick == 1>>
her well-fucked
<<if ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
cunt
<<else>>
backdoor
<</if>>
releases a blob of cum to go sliding down her leg as she works.
<<else>>
she stumbles against $subSlave.slaveName's boobs again.
<</if>>
<br><br>
The next morning, $subSlave.slaveName notices that her ass is a little sore, and she can't remember any reason why it would be. She shrugs. In her life, this is nothing unsurprising.
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<</if>>
<<case "stewardess beating">>
<<click "Fuck the servant's mouth as the stewardess beats her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
In a conversational tone of voice, you tell $activeSlave.slaveName to continue the spanking. $subSlave.slaveName has one anguished second to realize what's happening before you shove yourself <<if ($PC.dick == 0)>>against her mouth<<else>>down her throat<</if>>. She gags reflexively, jerking back, only to jerk forward again in automatic pain avoidance when $activeSlave.slaveName hits her already-sore buttocks yet again. She's broken enough to understand that she needs to relax and let herself be abused, but her body's reflexive responses deny her the relief that might give. The sadistic stewardess @@color:hotpink;comes twice@@ before you do, a deliciously aggressive expression on her face. Poor $subSlave.slaveName staggers off coughing, promising to @@color:gold;never offend@@ again.
<<set $activeSlave.devotion += 4>>
<<set $subSlave.trust -= 5>>
<<set $subSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>><<break>>
<</if>>
<<if $subSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $subSlave>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "Make sure your stewardess remembers her place">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
In a conversational tone of voice, you tell $activeSlave.slaveName to continue the spanking. You watch the milieu impassively, your presence slightly cramping her style. The poor beaten servant staggers out of the room when fully punished; $activeSlave.slaveName didn't bring herself to climax, obviously over concern about why you're taking such an interest. When you tell her that she needs to remember that she is a slave, too, and only superior to her charges by degree, her face falls. She has a few seconds to wonder what her punishment will be before she finds herself shoved roughly up against the wall. When she feels <<if ($PC.dick == 0)>>a strap-on<<else>>your cockhead<</if>> pressing against her <<if $activeSlave.anus > 2>>massive<<elseif $activeSlave.anus > 1>>loose<<else>>tight<</if>> anus, she tries to hike a leg up to save herself a bit of anal pain, but to little avail. <<if $activeSlave.anus > 2>>Since her ass is so loose, you push two fingers in alongside <<if ($PC.dick == 0)>>the phallus<<else>>your dick<</if>>, eliciting a shocked whine.<<elseif $activeSlave.anus > 1>>Her butt may be well-used, but you pound her hard enough to let her know she's still your butthole bitch.<<else>>Her ass is so tight that fucking it standing is punishment enough.<</if>> She submissively takes her buttfuck, and begs your forgiveness when she feels you <<if ($PC.dick == 0)>>shoot your load up her ass<<else>>shudder with orgasm<</if>>.
<<AnalVCheck>>
<<set $activeSlave.devotion += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>><<break>>
<</if>>
<<if $subSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $subSlave>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<case "aggressive schoolteacher">>
<<click "Encourage the schoolteacher to abuse poor students">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You lean against the doorway of the classroom. $activeSlave.slaveName glances at you, but you subtly let her know to continue with her business. When she finishes the lesson and, around the same time, climaxes, you clear your throat. The students all start with surprise and turn to you with trepidation. You observe in a conversational tone of voice that $activeSlave.slaveName is making great sacrifices here, performing an unsexy, boring job, and that any slave that does not work hard to learn will find herself at the teacher's sexual disposal. Several of the least attentive students @@color:green;try to look studious,@@ though a few of the better ones can't hide a certain anticipation.
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "learn in the schoolroom">>
<<set $slaves[$i].intelligenceImplant += 0.1>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "Take the delinquent student in hand">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
When $activeSlave.slaveName finishes using $subSlave.slaveName's mouth, $subSlave.slaveName crawls out from under her desk and stumbles back towards her seat. She stops short when she realizes you're sitting in it. All the other students do their absolute best to be perfectly studious as $subSlave.slaveName gets back to her knees, for you this time. After class is over, you tell her that since she can't have been paying particularly good attention, she'll have to take @@color:green;remedial classes@@ after everyone else is done. $activeSlave.slaveName gives $subSlave.slaveName a very thorough grope at 'remedial classes,' making sure to pinch her student's nipples.
<<set $subSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $subSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<<set $slaves[$i].intelligenceImplant += 0.5>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<case "abusive wardeness">>
<<click "Encourage the use of sleep deprivation as a breaking tool">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You let $activeSlave.slaveName know that as far as you're concerned, sleep is a privilege, not a right. She grins evilly and grinds herself into $subSlave.slaveName's mouth harder. The poor prisoner heard you, of course, and begins to produce muffled sobs as she realizes what this means for her. $activeSlave.slaveName reaches down and caresses her cheek. "There, there," she croons. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"It'th not rape if you do it in return for thomething."<<else>>"It's not rape if you do it in return for something."<</if>> All the prisoners are all that much more @@color:hotpink;broken@@ this week, though sleep deprivation @@color:red;isn't healthy.@@
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "be confined in the cellblock">>
<<set $slaves[$i].devotion += 10>>
<<set $slaves[$i].health -= 10>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "Have a quiet word with the Wardeness about prisoners' health">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You let $activeSlave.slaveName finish using $subSlave.slaveName's mouth, turn off the lights in her cell, and then meet her outside. It won't do to undermine her in front of the prisoners. You offer a few choice remarks on the value of her charges to you and the potential effects of sleep deprivation, and point out that she is a poor Wardeness if she cannot break slaves without taking measures that may damage their health. She's clearly filled with remorse, begs your forgiveness, and manages to break slaves just as effectively this week while taking @@color:green;better care@@ of their health.
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "be confined in the cellblock">>
<<set $slaves[$i].health += 10>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<if ($subSlave.anus > 0)>>
<br><<click "The prisoner will take it up the butt, too, if she wants sleep">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You silently interrupt $activeSlave.slaveName and indicate that she should sit down on the cell's bed without letting $subSlave.slaveName's head out from between her legs. She sits down with a thump, dragging the struggling $subSlave.slaveName with her. You<<if ($PC.dick == 0)>> pull on a strap-on, and then<</if>> seize $subSlave.slaveName's hips and hoist them into the air, giving her a horrible second of anticipation as you manhandle <<if ($PC.dick == 0)>>the cruelly large phallus<<else>>your cock<</if>> into place. She gives a strangled squeal of protest at the feeling of you pushing your way inexorably up her poor anus, making $activeSlave.slaveName jerk with surprise at the sensation of $subSlave.slaveName howling into her crotch. Twenty minutes later, you and $activeSlave.slaveName leave her @@color:hotpink;quiescent@@ on the floor of the cell. After she locks the door after herself, $activeSlave.slaveName can't resist the urge to @@color:hotpink;offer you a cheerful high-five.@@
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i].devotion += 4>>
<<set $activeSlave.oralCount += 2>>
<<set $oralTotal += 2>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</for>>
<</replace>>
<</click>>
<</if>>
<<case "comforting attendant">>
<<click "Meet with the Attendant later to see if the slave she's helping can be assisted further">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You meet $activeSlave.slaveName after $subSlave.slaveName leaves. She likes to take a cool shower after spending time in the steam, so you get under the refreshing water with her, encircling her <<if ($activeSlave.weight > 10)>>plush<<else>>taut<</if>> midriff with your arms and giving her a hug before asking her about $subSlave.slaveName. In $activeSlave.slaveName's opinion, there's nothing really wrong with her: she's just having a little trouble accepting different expectations about human interactions. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"The girl jutht needth a little help accepting that her free dayth are over, and it'th her place to therve you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps. "Like I have!"<<else>>"She just needs a little help accepting that she's a slave and it's her place to serve you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says. "Like I have!"<</if>> She wriggles around in your arms and plants a wet kiss on your nose. She's clean now, so you release her and she steps over to her towel. As she does, you land a wet slap on her <<if ($activeSlave.butt > 5)>>massive<<elseif ($activeSlave.butt > 3)>>big<<else>>nice<</if>> butt, eliciting a @@color:hotpink;delighted@@ squeal. You use the information to @@color:hotpink;subtly address@@ $subSlave.slaveName's unhappiness.
<<set $activeSlave.devotion += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i].devotion += 4>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "Leave the matter between the Attendant and the slave she's helping">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You let $activeSlave.slaveName deal with $subSlave.slaveName's troubles; after a short time she sends $subSlave.slaveName off to shower, and submerges, swimming over to you under the water. She pokes out of the water, comically letting a huge mouthful of the warm, healthy mineral water run out of her mouth in a stream before giggling at herself and smiling at you. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, would you like me to tell you about $subSlave.slaveName?" she lisps.<<else>>"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, would you like me to tell you about $subSlave.slaveName?" she asks.<</if>> You shake your head, and tell her no, you trust her to do her best to heal anything that ails her charges. She looks at you with huge $activeSlave.eyeColor eyes for a long moment before throwing her <<if ($activeSlave.weight > 10)>>plush<<else>>taut<</if>> body into your arms. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>She looks up at you and lisps incredulously, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, you trutht me?"<<else>>She looks up at you and asks incredulously, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, you trust me?"<</if>> You nod. She looks shocked but kisses you and drops back down under the water. You feel the lovely sensation of her <<if ($activeSlave.lips > 70)>>massive<<elseif ($activeSlave.lips > 40)>>pillowlike<<else>>nice<</if>> lips <<if ($PC.vagina == 1)>>nibbling their way up towards your clit<<else>>forming a seal around your dickhead<</if>>, and although she has to come up periodically for air, she gives you quite a @@color:hotpink;loving@@ blowjob.
<<set $activeSlave.devotion += 10>>
<</replace>>
<</click>>
<<default>>
ERROR: bad event
<</switch>>
</span>
<</if>> /* CLOSES EVENT SELECTION */<<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $returnTo to "RIE Eligibility Check">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Free Cities Justice">>
<<set $applyLaw to 0>>
<<if $malefactor is "addict">>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "You sentenced her to enslavement as a punishment for attempted burglary.">>
<<set $activeSlave.career to "a criminal">>
<<set $activeSlave.devotion = random(-75,-60)>>
<<set $activeSlave.trust = random(-15,0)>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.health = random(-40,-20)>>
<<set $activeSlave.addict to 30>>
<<set $activeSlave.anus to 3>>
<<if $activeSlave.dick == 0>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.vaginalSkill to 1>>
<<else>>
<<set $activeSlave.ovaries to 0>>
<<set $activeSlave.clit to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<</if>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 2>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.nosePiercing to 1>>
<<set $activeSlave.nipplesPiercing to 1>>
<<set $activeSlave.clitPiercing to 1>>
<<set $activeSlave.behavioralFlaw to "odd">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> alerts you that a criminal has been detected by your security systems and detained by the drones. Crime is extremely uncommon in your arcology, since nothing can escape the notice of the omnipresent monitoring systems. Criminals are usually either too angry, too ignorant, or too stupid to understand the impossibility of successful petty crime. This is the latter situation; a girl suffering severe aphrodisiac withdrawal has attempted to break into a store that sells the stuff. She's now lying in a pool of her own urine with a tazer round stuck in her ass; the drone responsible is hovering helpfully nearby, hitting her with another shock whenever she does more than twitch.
<<elseif $malefactor is "escapee">>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "You sentenced her to enslavement as a punishment for suspected escapism.">>
<<set $activeSlave.devotion = random(-75,-60)>>
<<set $activeSlave.trust = random(-15,0)>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.health = random(-80,-70)>>
<<set $activeSlave.heels to 1>>
<<set $activeSlave.boobs += 100*random(12,32)>>
<<set $activeSlave.butt += random(2,4)>>
<<set $activeSlave.anus to 1>>
<<if $activeSlave.dick == 0>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.vaginalSkill to 1>>
<<else>>
<<set $activeSlave.dick to random(4,5)>>
<<set $activeSlave.balls to random(0,2)>>
<<set $activeSlave.ovaries to 0>>
<<set $activeSlave.clit to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<</if>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.sexualFlaw to "hates men">>
<<set $activeSlave.behavioralFlaw to "odd">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> alerts you that a criminal has been detected by your security systems and detained by the drones. Crime is extremely uncommon in your arcology, since nothing can escape the notice of the omnipresent monitoring systems. This is a simple case of vagrancy; sleeping on the streets (due to penury rather than inebriation) breaks an implicit contract all visitors to the arcology sign by coming here. The criminal is anything but usual, however. She bears signs of extreme hormone manipulation over a long period, and has had her Achilles tendons clipped. Camera records show her crawling in with a cargo shipment. She's clad in rags, and you cannot find any record of her anywhere. The growing crowd is convinced she's an escaped slave, and is growing ugly.
<<elseif $malefactor is "businesswoman">>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "You sentenced her to enslavement as a punishment for fraud and theft.">>
<<set $activeSlave.career to "a criminal businesswoman">>
<<set $activeSlave.devotion = random(-75,-60)>>
<<set $activeSlave.trust = random(-15,0)>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.boobs += 400>>
<<set $activeSlave.boobsImplant to 400>>
<<set $activeSlave.butt += 2>>
<<set $activeSlave.buttImplant to 2>>
<<set $activeSlave.age to random(35,43)>>
<<set $activeSlave.health = random(20,40)>>
<<set $activeSlave.sexualFlaw to "hates oral">>
<<set $activeSlave.behavioralFlaw to "arrogant">>
<<set $activeSlave.hStyle to "fashionable for a Free Cities businesswoman, up in a tight bun">>
<<set $activeSlave.customTat to "She has a pretty floral tattoo along her collarbone.">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> alerts you that a criminal has been detected by your security systems and detained by the drones. Crime is extremely uncommon in your arcology, since nothing can escape the notice of the omnipresent monitoring systems. Nevertheless, it seems one of your tenants, a hitherto well-respected businesswoman, has left the straight and narrow. It seems her business affairs took a decisive turn for the worse, so she attempted to drain her clients' funds and leave your arcology before anyone was the wiser. Unfortunately for her, your security drones, controlled by $assistantName, were very much the wiser. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has with machine efficiency compiled the completest proofs of corporate malfeasance you have ever seen. Your wretched tenant signed a contract with you that included provisions forbidding theft. She is entirely at your mercy.
<<elseif $malefactor is "whore">>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "You sentenced her to enslavement as a punishment for theft and battery.">>
<<set $activeSlave.career to"a prostitute">>
<<set $activeSlave.devotion = random(-75,-60)>>
<<set $activeSlave.trust = random(-15,0)>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.health = random(-40,-20)>>
<<set $activeSlave.anus to 2>>
<<if $activeSlave.dick == 0>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.vaginalSkill to 2>>
<</if>>
<<set $activeSlave.oralSkill to 2>>
<<set $activeSlave.analSkill to 2>>
<<set $activeSlave.whoreSkill to 2>>
<<set $activeSlave.boobs += 400>>
<<set $activeSlave.boobsImplant to 400>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant to 1>>
<<set $activeSlave.lips += 10>>
<<set $activeSlave.lipsImplant to 10>>
<<set $activeSlave.lipsPiercing to 1>>
<<set $activeSlave.tonguePiercing to 1>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.nosePiercing to 1>>
<<set $activeSlave.eyebrowPiercing to 1>>
<<set $activeSlave.nipplesPiercing to 1>>
<<set $activeSlave.clitPiercing to 1>>
<<set $activeSlave.sexualFlaw to "hates penetration">>
<<set $activeSlave.hStyle to "strip">>
<<set $activeSlave.customTat to "She has a tear tattooed under each eye.">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> alerts you that a criminal has been detected by your security systems and detained by the drones. Crime is extremely uncommon in your arcology, since nothing can escape the notice of the omnipresent monitoring systems. Nevertheless, it seems one of your tenants, a free whore, has been systematically stealing from clients. She was furtive enough to get away with it for a time, but has now been caught red-handed. The john who caught her attempted to stop her, and she fought him: like many prostitutes she carried a weapon in her handbag, and the man is severely wounded. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> has with machine efficiency compiled a staggering dossier of video logs and personal testimony from previous customers who now understand where their personal belongings went, as well as appalling footage of today's victim's injuries. Your wretched tenant signed a contract with you that included provisions forbidding this kind of thing. She is entirely at your mercy.
<<elseif $malefactor is "rapist">>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You sentenced her to enslavement as a punishment for rape of a free woman.">>
<<set $activeSlave.devotion = random(-75,-60)>>
<<set $activeSlave.trust = random(-15,0)>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.balls to random(2,4)>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.behavioralFlaw to "arrogant">>
<<set $activeSlave.sexualFlaw to "hates men">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> alerts you that a criminal has been detected by your security systems and detained by the drones. Crime is extremely uncommon in your arcology, since nothing can escape the notice of the omnipresent monitoring systems. Nevertheless, it seems one of your tenants saw fit to rape a free woman. Within ten minutes, the inhuman efficiency of $assistantName has compiled video recordings, physical evidence, and even the victim's testimony, which is quite consistent with the first two. Your wretched tenant signed a contract with you that included provisions forbidding this kind of thing. He is entirely at your mercy.
<<else>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "You sentenced her to enslavement as a punishment for attempted theft of a slave.">>
<<set $activeSlave.career to "an antislavery activist">>
<<set $activeSlave.devotion = random(-75,-60)>>
<<set $activeSlave.trust = random(-15,0)>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.muscles to 2>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.combatSkill to 1>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.age to random(28,43)>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.behavioralFlaw to "arrogant">>
<<set $activeSlave.sexualFlaw to "hates men">>
<<set $activeSlave.hStyle to "shaved into a mohawk">>
<<set $activeSlave.customTat to "She seems to have had slave tattoos at one time, but has had them cheaply removed.">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> alerts you that a criminal has been detected by your security systems and detained by the drones. Crime is extremely uncommon in your arcology, but this is a special case. A well-muscled, well-armed woman was caught attempting to smuggle a slave owned by one of your tenants out of the arcology. Though the slave surrendered immediately (and will be dealt with by her owner), the would-be liberatrix was caught by your security drones. She destroyed two of them and caused @@color:red;other minor damage@@<<set $cash -= 1000>> that will require a small sum to repair, but was eventually subdued. The drones had to expend a great deal of nonlethal ordnance to bring her down and keep her down, but she is now entirely at your mercy.
<</if>>
<<set $contractCost = 1000>>
<<display "Slave Cost">>
<<set $slaveCost -= 1000>>
<</nobr>>\
//Applying enslavement as punishment will cost ¤$contractCost. Doing so and then selling her immediately will bring in approximately ¤$slaveCost.//
<<set $saleDescription to 1>>\
<<display "Long Slave Description">>\
<<set $saleDescription to 0>>\
<span id="result">
<<if $cash >= $contractCost>>\
<<click "Enslave her">>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
<<if $malefactor is "addict">>
You complete the legalities and biometric scanning quickly and without fuss. The condemned recovers enough by the end of the process to start masturbating weakly, even as she begins begging for a fix. Then it's off to the penthouse for basic slave induction.
<<elseif $malefactor is "escapee">>
You complete the legalities and biometric scanning quickly and without fuss. She remains limp throughout the process, only recovering enough to barely grasp the situation as she is enslaved.
<<elseif $malefactor is "businesswoman">>
You complete the legalities and biometric scanning quickly and without fuss. The condemned sobs and begs throughout the process until you grow tired of the whining and apply punishment. Then it's off to the penthouse for basic slave induction.
<<elseif $malefactor is "whore">>
You complete the legalities and biometric scanning quickly and without fuss. The condemned sobs and begs throughout the process until you grow tired of the whining and apply punishment. Then it's off to the penthouse for basic slave induction.
<<elseif $malefactor is "rapist">>
You complete the legalities and biometric scanning quickly and without fuss. The condemned sobs and begs throughout the process until you grow tired of the whining and apply punishment. Then it's off to the penthouse for basic slave induction.
<<else>>
You complete the legalities and biometric scanning quickly and cautiously. Though the would-be liberator is of course restrained, disarmed, and still sedated, she could awake at any time. Based on the drone logs, she is likely to be violent when she does.
<</if>>
<<set $nextLink to "AS Dump">>\
<<display "New Slave Intro">>
<</replace>>
<</click>>
<<click "Sentence her to a day in the stocks, then enslave her">>
<<set $activeSlave.health -= 10>>
<<set $activeSlave.behavioralFlaw to "odd">>
<<set $activeSlave.sexualFlaw to "hates men">>
<<set $activeSlave.anus to 2>>
<<if $activeSlave.vagina > -1>>
<<set $activeSlave.vagina to 2>>
<<if random(1,100) > 60>>
<<set $activeSlave.preg to 1>>
<</if>>
<</if>>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
<<if $malefactor is "addict">>
You declare her holes fair game for the entire arcology, since she must somehow repay her debt to society. She spends a torturous day in the stocks before being hauled in for enslavement, somewhat @@color:red;the worse for wear@@ and @@color:red;acting oddly@@ due to her ordeal, bruises all over her body, cum leaking from her @@color:lime;loosened@@ anus<<if $activeSlave.vagina > -1>> and @@color:lime;fucked-out@@ pussy<</if>>. The public @@color:green;enjoys the fun.@@
<<elseif $malefactor is "escapee">>
You declare her holes fair game for the entire arcology, so that all free citizens can own her for a moment, if they wish. She spends a torturous day in the stocks before being hauled in for enslavement, somewhat @@color:red;the worse for wear@@ and @@color:red;acting oddly@@ due to her ordeal, bruises all over her body, cum leaking from her @@color:lime;loosened@@ anus<<if $activeSlave.vagina > -1>> and @@color:lime;fucked-out@@ pussy<</if>>. The public @@color:green;enjoys the fun.@@
<<elseif $malefactor is "businesswoman">>
You declare her holes fair game for the entire arcology, in payment for her crimes. She spends a torturous day in the stocks before being hauled in for enslavement, somewhat @@color:red;the worse for wear@@ and @@color:red;acting oddly@@ due to her ordeal, bruises all over her body, cum leaking from her @@color:lime;loosened@@ anus<<if $activeSlave.vagina > -1>> and @@color:lime;fucked-out@@ pussy<</if>>. The public @@color:green;enjoys the fun.@@
<<elseif $malefactor is "whore">>
You declare her holes fair game for the entire arcology, to repay her thefts. She spends a torturous day in the stocks before being hauled in for enslavement, somewhat @@color:red;the worse for wear@@ and @@color:red;acting oddly@@ due to her ordeal, bruises all over her body, cum leaking from her @@color:lime;loosened@@ anus<<if $activeSlave.vagina > -1>> and @@color:lime;fucked-out@@ pussy<</if>>. The public @@color:green;enjoys the fun.@@
<<elseif $malefactor is "rapist">>
You declare her holes fair game for the entire arcology. She spends a torturous day in the stocks before being hauled in for enslavement, somewhat @@color:red;the worse for wear@@ and @@color:red;acting oddly@@ due to her ordeal, bruises all over her body, cum leaking from her @@color:lime;loosened@@ anus<<if $activeSlave.vagina > -1>> and @@color:lime;fucked-out@@ pussy<</if>>. The public @@color:green;enjoys the fun.@@
<<else>>
Slave ownership is the cornerstone of the society you're building in your arcology, and this woman attempted to undermine it. Her holes are thus fair game for the entire arcology. She spends a torturous day in the stocks before being hauled in for enslavement, somewhat @@color:red;the worse for wear@@ and @@color:red;acting oddly@@ due to her ordeal, bruises all over her body, cum leaking from her @@color:lime;loosened@@ anus<<if $activeSlave.vagina > -1>> and @@color:lime;fucked-out@@ pussy<</if>>. The public @@color:green;enjoys the fun,@@ and small slaveholders are @@color:green;encouraged to do business with your arcology@@ after word of the incident gets around.
<</if>>
<<set $rep += 100>>
<<set $arcologies[0].prosperity += 2>>
<<set $nextLink to "AS Dump">>
<<display "New Slave Intro">>
<</replace>>
<</click>>
<<if $arcade > 0>>\
<<click "Enslave her and sentence her to a month in the arcade">>
<<set $activeSlave.assignment to "be confined in the arcade">><<set $activeSlave.assignmentVisible to 0>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<set $activeSlave.sentence to 4>>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
<<if $malefactor is "addict">>
You complete the legalities and biometric scanning quickly and cautiously. The condemned recovers enough by the end of the process to start masturbating weakly, even as she begins begging for a fix. When she learns she's headed to the arcade, she actually relaxes a little, having heard the whores there get drugs. The public @@color:green;looks forward@@ to seeing her there, especially the owner of the shop she attempted to burglarize.
<<elseif $malefactor is "escapee">>
You complete the legalities and biometric scanning quickly, and tell the crowd that her holes will be available at the arcade within the hour. The public @@color:green;looks forward@@ to seeing her there, angrily suspecting her of being an escapee and glad that they'll be able to take part in her punishment.
<<elseif $malefactor is "businesswoman">>
You complete the legalities and biometric scanning quickly and cautiously. The condemned sobs and begs throughout the process until you grow tired of the whining and sedate her for immurement in the arcade. The public @@color:green;looks forward@@ to seeing her there.
<<elseif $malefactor is "whore">>
You complete the legalities and biometric scanning quickly and cautiously. The condemned sobs and begs throughout the process until you grow tired of the whining and sedate her for immurement in the arcade. The public @@color:green;looks forward@@ to seeing her there and getting some of their own back.
<<elseif $malefactor is "rapist">>
You complete the legalities and biometric scanning quickly and cautiously. The condemned sobs and begs throughout the process until you grow tired of the whining and sedate her for immurement in the arcade. The public @@color:green;looks forward@@ to seeing her there.
<<else>>
You complete the legalities and biometric scanning quickly and cautiously. Though the would-be liberator is of course restrained, disarmed, and still sedated, she could awake at any time. It would be best to have her restrained for public use in the arcade first. The public @@color:green;looks forward@@ to seeing her there.
<</if>>
<<set $rep += 50>>
<<set $nextLink to "AS Dump">>\
<<display "New Slave Intro">>
<</replace>>
<</click>>
<</if>>\
<<if $dairy > 0>>\
<<if $dairyRestraintsSetting > 1>>\
<<click "Enslave her and send her straight to the industrial dairy">>
<<set $activeSlave.assignment to "work in the dairy">>
<<set $activeSlave.assignmentVisible to 0>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
<<if $malefactor is "addict">>
You complete the legalities and biometric scanning quickly and cautiously. The condemned accepts a sedative, thinking it's aphrodisiacs, and her unconscious body is installed in $dairyName. The public @@color:green;accepts@@ this as an appropriate punishment, especially when you release footage of the addict's <<if $dairyStimulatorsSetting > 1>>agony as her anus adapts to accommodate rectal dildo hydration<<elseif ($dairyPregSetting > 1) && ($activeSlave.vagina > 0)>>discomfort as her pussy adapts to industrial reproduction<<else>>breasts as they are roughly milked<</if>>, together with a lengthy report on the experimental detox process used to ensure that the milk she produces will be untainted.
<<elseif $malefactor is "escapee">>
You complete the legalities and biometric scanning quickly. The condemned is too far gone to resist as she is installed in $dairyName. The public @@color:green;accepts@@ this as an appropriate punishment, especially when you release footage of the escapee's <<if $dairyStimulatorsSetting > 1>>agony as her anus adapts to accommodate rectal dildo hydration<<elseif ($dairyPregSetting > 1) && ($activeSlave.vagina > 0)>>discomfort as her pussy adapts to industrial reproduction<<else>>breasts as they are roughly milked<</if>>.
<<elseif $malefactor is "businesswoman">>
You complete the legalities and biometric scanning quickly and cautiously. The condemned resists installation in $dairyName with energy born of desperation. The public @@color:green;accepts@@ this as an appropriate punishment, especially when you release footage of the criminal's <<if ($dairyPregSetting > 1) && ($activeSlave.vagina > 0)>>discomfort as her pussy adapts to industrial reproduction, along with a prospectus detailing the scheduled sale of her first slave product in eighteen years and nine months<<elseif $dairyStimulatorsSetting > 1>>agony as her anus adapts to accommodate rectal dildo hydration<<else>>breasts as they are roughly milked<</if>>.
<<elseif $malefactor is "whore">>
You complete the legalities and biometric scanning quickly and cautiously. The condemned resists installation in $dairyName with energy born of desperation. The public @@color:green;accepts@@ this as an appropriate punishment, especially when you release footage of the criminal's <<if ($dairyPregSetting > 1) && ($activeSlave.vagina > 0)>>discomfort as her well-traveled pussy adapts to industrial reproduction<<elseif $dairyStimulatorsSetting > 1>>discomfort as her well-traveled anus adapts to accommodate rectal dildo hydration<<else>>breasts as they are roughly milked<</if>>.
<<elseif $malefactor is "rapist">>
You complete the legalities and biometric scanning quickly and cautiously. The condemned resists installation in $dairyName with energy born of desperation. The public @@color:green;accepts@@ this as an appropriate punishment, especially when you release footage of the rapists's <<if $dairyStimulatorsSetting > 1>>agony as her anus adapts to accommodate rectal dildo hydration<<else>>newly growing breasts as they are roughly milked<</if>>.
<<else>>
You complete the legalities and biometric scanning quickly and cautiously. The condemned resists installation in $dairyName with energy born of desperation. The public @@color:green;accepts@@ this as an appropriate punishment, especially when you release footage of the criminal's <<if ($dairyPregSetting > 1) && ($activeSlave.vagina > 0)>>discomfort as her pussy adapts to industrial reproduction<<elseif $dairyStimulatorsSetting > 1>>discomfort as her anus adapts to accommodate rectal dildo hydration<<else>>breasts as they are roughly milked<</if>>, together with a report on the likely productivity of such a fit body capable of withstanding the stress of high throughput.
<</if>>
<<set $rep += 50>>
<<set $nextLink to "AS Dump">>
<</replace>>
<</click>>
<</if>>\
<</if>>\
<<if $seeExtreme > 0>>\
<<click "Punitively amputate her limbs, and then enslave her">>
<<set $activeSlave.health -= 20>>
<<set $activeSlave.amp to 1>>
<<set $activeSlave.heels to 0>>
<<set $activeSlave.behavioralFlaw to "odd">>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
<<if $malefactor is "addict">>
An example must be made. Free people must understand that criminals who commit outrages against them will be severely punished. The protesting malefactor is stripped and stuffed into your remote surgery on public video feed. She begs for a fix until she realizes what's coming, at which point she switches to fighting vainly to escape. Of course, @@color:red;her health is affected@@ and the horrible experience has left her @@color:red;acting oddly.@@ Then it's off to the penthouse for basic slave induction. The public @@color:green;approves of this harshness.@@
<<elseif $malefactor is "escapee">>
An example must be made. If she escaped once with her tendons clipped, she must be rather talented at it. It remains to be seen if she can manage to escape with nor arms and legs, so you announce her sentence to the crowd and send her unconcious form for reduction. Of course, @@color:red;her health is affected.@@ The public @@color:green;approves of this harshness,@@ believing that you have taken strong measures against escapees.
<<elseif $malefactor is "businesswoman">>
An example must be made. Free people must understand that criminals who commit outrages against them will be severely punished. The protesting malefactor is stripped and stuffed into your remote surgery on public video feed. She begs and pleads until she sees her doom in the form of the surgical machinery, at which point she switches to fighting vainly to escape. Of course, @@color:red;her health is affected@@ and the horrible experience has left her @@color:red;acting oddly.@@ Then it's off to the penthouse for basic slave induction. The public @@color:green;approves of this harshness.@@
<<elseif $malefactor is "whore">>
An example must be made. Free people must understand that criminals who commit outrages against them will be severely punished. The protesting malefactor is stripped and stuffed into your remote surgery on public video feed. She begs and pleads until she sees her doom in the form of the surgical machinery, at which point she switches to fighting vainly to escape. Of course, @@color:red;her health is affected@@ and the horrible experience has left her @@color:red;acting oddly.@@ Then it's off to the penthouse for basic slave induction. The public @@color:green;approves of this harshness,@@ since she can hardly attempt to steal anything without hands.
<<elseif $malefactor is "rapist">>
An example must be made. Rape is rare in your arcology, since citizens are so generously provided with means of sexual outlet. When the price of renting a slave it's impossible to rape is as low as it is, sexual assault of a free woman is doubly unforgivable. The protesting malefactor is stripped and stuffed into your remote surgery on public video feed. She begs and pleads until she sees her doom in the form of the surgical machinery, at which point she switches to fighting vainly to escape. Of course, @@color:red;her health is affected@@ and the horrible experience has left her @@color:red;acting oddly.@@ Then it's off to the penthouse for basic slave induction. The public @@color:green;approves of this harshness,@@ since even if she cheers up and ever manages an erection again, she's not likely to rape anyone without arms or legs.
<<else>>
An example must be made. Slave ownership is the cornerstone of the society you're building in your arcology, and this woman attempted to undermine it. The protesting malefactor is stripped and stuffed into your remote surgery on public video feed. She begs and pleads until she sees her doom in the form of the surgical machinery, at which point she switches to fighting vainly to escape. Of course, @@color:red;her health is affected@@ and the horrible experience has left her @@color:red;acting oddly.@@ Then it's off to the penthouse for basic slave induction. The public @@color:green;approves of this harshness,@@ since she will scarcely be able to liberate anyone without arms or legs.
<</if>>
<<set $rep += 100>>
<<set $nextLink to "AS Dump">>\
<<display "New Slave Intro">>
<</replace>>
<</click>>
<<if $malefactor is "rapist">>\
<<click "Enslave the criminal and geld her">>
<<set $activeSlave.health -= 20>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.devotion -= 25>>
<<set $activeSlave.trust -= 25>>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
Video feeds from your remote surgery are made public as the protesting criminal is strapped down and gelded. She is so utterly broken by this turn of events that you complete the legalities and biometric scanning without fuss. The condemned sobs weakly throughout the process until you grow tired of the whining and apply punishment. Then it's off to the penthouse for basic slave induction. The public @@color:green;approves of this harshness,@@ which increases your arcology's prosperity by @@color:green;giving it a reputation for swift and terrible justice.@@
<<set $rep += 100>>
<<set $arcologies[0].prosperity += 10>>
<</replace>>
<</click>>
<</if>>\
<</if>>\
<<else>>\
//You lack the necessary funds to enslave her.//
<</if>>\
<<click "Publicly flog the criminal">>
<<replace "#result">>
<<if $malefactor is "addict">>
Naturally, the wretch will be thrown out of the arcology: but an example must first be made. Free people must understand that criminals who commit outrages against them will be severely punished. The twitching, begging malefactor is stripped and flogged on the promenade before being escorted bleeding, and still twitching from withdrawal, out of the arcology. The public @@color:green;approves of this harshness.@@
<<elseif $malefactor is "escapee">>
Naturally, the wretch will be thrown out of the arcology: but an example must first be made. Free people must understand that criminals who commit outrages against them will be severely punished. The begging malefactor is flogged on the promenade before being escorted bleeding and half-dead out of the arcology. The public @@color:green;approves of this harshness.@@
<<elseif $malefactor is "businesswoman">>
Naturally, the wretch will be thrown out of the arcology: but an example must first be made. Free people must understand that criminals who commit outrages against them will be severely punished. The protesting bitch is stripped and flogged on the promenade before being escorted bleeding from the arcology. The public @@color:green;approves of this harshness.@@
<<elseif $malefactor is "whore">>
Naturally, the wretch will be thrown out of the arcology: but an example must first be made. Free people must understand that criminals who commit outrages against them will be severely punished. The protesting malefactor is stripped and flogged on the promenade before being escorted bleeding from the arcology. The public @@color:green;approves of this harshness.@@
<<elseif $malefactor is "rapist">>
Naturally, the wretch will be thrown out of the arcology: but an example must first be made. Free people must understand that criminals who commit outrages against them will be severely punished. The protesting malefactor is stripped and flogged on the promenade before being escorted bleeding from the arcology. The public @@color:green;approves of this harshness.@@
<<else>>
An example must be made. Slave ownership is the cornerstone of the society you're building in your arcology, and this woman attempted to undermine it. The protesting bitch is stripped and flogged on the promenade before being escorted bleeding from the arcology. The public @@color:green;approves of this harshness.@@
<</if>>
<<set $rep += 100>>
<<set $nextLink to "RIE Eligibility Check">>\
<</replace>>
<</click>>
<<if $malefactor is "liberator">>\
<<click "Permit the slaveowner she tried to steal from to flog her">>
<<replace "#result">>
An example must be made. Slave ownership is the cornerstone of the society you're building in your arcology, and this woman attempted to undermine it. She is stripped and the slaveowner whose property she tried to free is handed the leathern instrument. It seems the escapee was a favorite he does not wish to mangle, so he flogs the criminal mercilessly instead. She is flung out of the arcology, nearly dead. The public @@color:green;approves of this harshness,@@ and small slaveholders are @@color:green;encouraged to do business with your arcology@@ after word of the incident gets around.
<<set $rep += 100>>
<<set $arcologies[0].prosperity += 10>>
<</replace>>
<</click>>
<</if>>\
</span><<nobr>>
<<set $nextLink to "RIE Eligibility Check">>
<<set $returnTo to "RIE Eligibility Check">>
<<set $nextButton to "Continue">>
<<set $event to $justiceEvents.pluck()>>
<<if $event is "slave deal">>
<<set $contractCost to 5000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She sold herself into slavery to buy medical care for her daughter.">>
<<set $activeSlave.devotion = random(25,30)>>
<<set $activeSlave.trust = $activeSlave.devotion-20>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.age to random(24,42)>>
<<set $activeSlave.earPiercing to 1>>
<<if $activeSlave.dick == 0>>
<<set $activeSlave.vagina to random(1,2)>>
<<set $activeSlave.ovaries to 1>>
<</if>>
<<set $activeSlave.shouldersTat to either("tribal patterns", "flowers")>>
<<set $activeSlave.stampTat to either("tribal patterns", "flowers")>>
<<elseif $event is "slave training">>
<<set $contractCost = 10000>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You bought out a deal involving her training to be an expert gelded sex slave.">>
<<set $activeSlave.devotion = random(30,40)>>
<<set $activeSlave.trust = $activeSlave.devotion>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.analSkill to 2>>
<<set $activeSlave.oralSkill to 2>>
<<set $activeSlave.whoreSkill to 2>>
<<set $activeSlave.entertainSkill to 2>>
<<set $activeSlave.nipplesPiercing to 1>>
<<set $activeSlave.clitPiercing to 1>>
<<set $activeSlave.dickPiercing to 1>>
<<set $activeSlave.anusPiercing to 1>>
<<set $activeSlave.lipsPiercing to 1>>
<<set $activeSlave.tonguePiercing to 1>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.nosePiercing to 1>>
<<set $activeSlave.eyebrowPiercing to 1>>
<<set $activeSlave.navelPiercing to 1>>
<<set $activeSlave.boobsTat to either("advertisements", "degradation", "rude words")>>
<<set $activeSlave.buttTat to either("advertisements", "degradation", "rude words")>>
<<set $activeSlave.vaginaTat to either("advertisements", "degradation", "rude words")>>
<<set $activeSlave.dickTat to either("advertisements", "degradation", "rude words")>>
<<set $activeSlave.lipsTat to either("advertisements", "degradation", "rude words")>>
<<set $activeSlave.anusTat to either("advertisements", "degradation", "rude words")>>
<<set $activeSlave.shouldersTat to either("advertisements", "degradation", "rude words")>>
<<set $activeSlave.armsTat to either("advertisements", "degradation", "rude words")>>
<<set $activeSlave.legsTat to either("advertisements", "degradation", "rude words")>>
<<set $activeSlave.stampTat to either("advertisements", "degradation", "rude words")>>
<<elseif $event is "majority deal">>
<<set $contractCost to 20000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She was raised to be a slave, since she was mistakenly thought to be from good slave stock.">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.devotion = random(10,15)>>
<<set $activeSlave.trust = $activeSlave.devotion>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.health = random(80,90)>>
<<set $activeSlave.age to 18>>
<<if $activeSlave.dick == 0>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.ovaries to 1>>
<<elseif $activeSlave.balls == 0>>
<<set $activeSlave.balls to 1>>
<</if>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<elseif $event is "indenture deal">>
<<set $contractCost to 7500>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "She was enslaved after you manipulated her deal for indentured servitude.">>
<<set $activeSlave.devotion = random(-10,-15)>>
<<set $activeSlave.trust = $activeSlave.devotion+4>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.age to random(24,42)>>
<<set $activeSlave.health = random(-40,-30)>>
<<set $activeSlave.anus to 2>>
<<if $activeSlave.vagina > -1>>
<<set $activeSlave.vagina to 2>>
<</if>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 1>>
<<set $activeSlave.boobs += 600>>
<<set $activeSlave.boobsImplant to 600>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant to 1>>
<<set $activeSlave.lips += 10>>
<<set $activeSlave.lipsImplant to 10>>
<<set $activeSlave.lipsPiercing to 1>>
<<set $activeSlave.tonguePiercing to 1>>
<<set $activeSlave.earPiercing to 1>>
<<set $activeSlave.nosePiercing to 1>>
<<set $activeSlave.eyebrowPiercing to 1>>
<<set $activeSlave.navelPiercing to 1>>
<<set $activeSlave.nipplesPiercing to 1>>
<<set $activeSlave.clitPiercing to 1>>
<<set $activeSlave.stampTat to either("tribal patterns", "flowers")>>
<<else>>
<<set $contractCost = 10000>>
<<display "Generate New Slave">>
<<set $activeSlave.origin to "You bought out a deal for her sale after the seller took her virginity and the buyer no longer wanted her.">>
<<set $activeSlave.devotion = random(25,30)>>
<<set $activeSlave.trust = $activeSlave.devotion-20>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.health = random(0,20)>>
<<set $activeSlave.age to random(18,22)>>
<<set $activeSlave.anus to 2>>
<<if $activeSlave.dick == 0>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.preg to 1>>
<</if>>
<</if>>
<</nobr>>\
\
<<nobr>>
<<if $event is "slave deal">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> breaks in on your sleep with an urgent message. You push a slave off you and sit up to take it. As the owner of the arcology, you perform some functions that would traditionally be the province of a government. In this anarcho-liberal polity, it's still necessary for people making deals to have someone to appeal to when disputes arise. Part of your agreement with your tenants is that you will perform this duty on deals between two tenants. The message is about just such a disagreement; they always seem to happen in the middle of the night, and they're always urgent.
<br><br>
An older woman who has signed an enslavement contract with a slave trader is accusing her of not living up to the terms. The contract requires that the trader pay the medical costs of the woman's daughter in return for the woman's voluntary enslavement. The woman claims that the payments have not been made and the trader is still insisting on enslavement.
<br><br>
The trader states that the daughter was thought to only have a minor condition, but has proven to be suffering from serious cancer. She protests that she will lose a great deal of money, and that there's no way she would have made the deal if the woman had been honest with her about how bad her daughter's condition was. The woman responds that she didn't know.
<<elseif $event is "slave training">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> breaks in on your sleep with an urgent message. You push a slave off you and sit up to take it. As the owner of the arcology, you perform some functions that would traditionally be the province of a government. In this anarcho-liberal polity, it's still necessary for people making deals to have someone to appeal to when disputes arise. Part of your agreement with your tenants is that you will perform this duty on deals between two tenants. The message is about just such a disagreement; they always seem to happen in the middle of the night, and they're always urgent.
<br><br>
One of your prominent tenants is accusing another of failing to train a slave for him according to the terms of a slave training contract. He highlights a part of the contract that requires that the slave be expert in "all common sexual skills." He self-righteously declares that the delivered slave has no vaginal skills to speak of, that he doesn't want her as a result, and requests that you release him from the contract.
<br><br>
The trainer replies with some aspersion that the accuser is technically correct: the slave has no vaginal skills at all. This is, however, due to the fact that the slave has no vagina. He claims that the accuser verbally requested a gelded slave, though there's nothing about that either way in the contract. He protests that he did his best to train an expert gelding, and offers many lengthy videos to prove that he did.
<<elseif $event is "majority deal">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> breaks in on your sleep with an urgent message. You push a slave off you and sit up to take it. As the owner of the arcology, you perform some functions that would traditionally be the province of a government. In this anarcho-liberal polity, it's still necessary for people making deals to have someone to appeal to when disputes arise. Part of your agreement with your tenants is that you will perform this duty on deals between two tenants. The message is about just such a disagreement; they always seem to happen in the middle of the night, and they're always urgent.
<br><br>
A prominent citizen is accusing a slave school of lying to him about the pedigree of a girl about to reach her majority. She'll be enslaved once she's of age, and he owns the rights to her. He produces many messages from the school about her progress; they all reference her excellent bloodline. The slave's genes were sequenced recently for an unrelated treatment, and it appears she's not the child of the slaves the school stated she was. He angrily demands compensation for the effort he's put into planning for her.
<br><br>
The school's representative is apologetic, but firm. The school readily admits an error, but he protests that they weren't aware of the confusion, either. They've offered to buy her back, with interest, but reject what they call an exorbitant demand for compensation. They produce the original pedigree, protesting that it shows that they were lied to, too. The slave does resemble the supposed parents closely; only an unusually invasive check would have disclosed the fraud.
<<elseif $event is "indenture deal">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> breaks in on your sleep with an urgent message. You push a slave off you and sit up to take it. As the owner of the arcology, you perform some functions that would traditionally be the province of a government. In this anarcho-liberal polity, it's still necessary for people making deals to have someone to appeal to when disputes arise. Part of your agreement with your tenants is that you will perform this duty on deals between two tenants. The message is about just such a disagreement; they always seem to happen in the middle of the night, and they're always urgent.
<br><br>
A slutty-looking girl appears, bearing a split lip and a black eye, accusing a slave trader of tricking her. She sends you a lengthy contract of indentured servitude. Nothing seems out of order, though indentured servants are becoming less common, since slave labor is usually cheaper and less limited. The angry accuser claims that the trader told her that she wouldn't be required to have sex while indentured. The promise doesn't seem to be in writing, but the girl bitterly insists that it was made. "And now," she almost shrieks, "he's making me be a whore. I got assfucked five times yesterday. Five!"
<br><br>
The trader indignantly denies ever making any such commitment, and points out, correctly, that she has no proof. He protests that he only made the indentured servitude deal as a favor to her, and is angry that she's repaying his courtesy in not insisting on enslavement by this ingratitude. "I see here in the record that she was indeed used anally five times yesterday," he observes acidly. "But that's her job."
<<else>>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> breaks in on your sleep with an urgent message. You push a slave off you and sit up to take it. As the owner of the arcology, you perform some functions that would traditionally be the province of a government. In this anarcho-liberal polity, it's still necessary for people making deals to have someone to appeal to when disputes arise. Part of your agreement with your tenants is that you will perform this duty on deals between two tenants. The message is about just such a disagreement; they always seem to happen in the middle of the night, and they're always urgent.
<br><br>
A wealthy slaveowner, clearly nursing a ferocious hangover, is accusing a less prominent citizen of refusing to honor the terms of a sale they signed in the early hours of the morning. Already shaking your head, you pull up the security logs with his permission. You verify that yes, indeed, they're visible at a loud party hosted by the wealthy slaveowner, talking over a tablet for a long time before shaking hands and signing.
<br><br>
The putative buyer protests that though the terms of sale don't show it, their conversation before the sale focused on the slave's virginity. The logs show that this, too, is true. And then, he rages, the slaveowner got even drunker, and brought the slave up to join the party, encouraging other guests to gangbang her. The logs show this too; the slave is definitely not a virgin any longer. The would-be buyer says he understands that he should have gotten the part about the virginity in writing and guaranteed up until he got his hands on her, but requests that you honor the spirit of the deal by letting him out of a contract to buy a now-ruined slave.
<</if>>
<</nobr>>\
<span id="result">
<<if $event is "slave deal">>\
<<click "Privately inform both parties you'll settle this in favor of the most generous">>
<<replace "#result">>
You privately inform both parties you'll settle this in favor of the most generous. You instantly receive a single notice of escrow payment contingent on the case going the payer's way. You select the @@color:yellowgreen;bigger of the two@@ and decide the matter before returning to bed in a good mood. However, the next day it becomes apparent that although she isn't stupid enough to make a public accusation of corruption, the older woman made use of her few remaining hours of freedom to @@color:red;slander@@ your administration of justice.
<<set $rep -= 100>>
<<set $cash += 2000>>
<</replace>>
<</click>>
<<click "Settle the dispute in favor of the older woman">>
<<replace "#result">>
You settle the dispute in favor of the slave-to-be. She is resigned, knowing that she's now owned by a woman who almost certainly hates her, but her daughter's treatments are assured. The story gets around quickly, @@color:green;capturing the hearts@@ of more romantic citizens. The angry slave trader leaves the arcology, @@color:red;reducing prosperity.@@
<<set $arcologies[0].prosperity -= 5>>
<<set $rep += 500>>
<</replace>>
<</click>>
<<click "Settle the dispute in favor of the slave trader">>
<<replace "#result">>
You settle the dispute in favor of the slave trader. The story of the mother's enslavement, along with the prompt death of the daughter due to inadequate treatment, gets around the Free Cities, @@color:red;appalling@@ more romantic citizens. The trader lets it be known amongst her peers that you do not brook uppity behavior from poor bitches, and that slave traders can expect to do well in your arcology, @@color:green;increasing prosperity.@@
<<set $arcologies[0].prosperity += 5>>
<<set $rep -= 500>>
<</replace>>
<</click>>
<<click "Offer to buy out the contract">>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
You offer to simply buy out the contract, taking the slave for yourself, letting the slave trader out of her side of the deal, and providing for the daughter's medical care. The trader lets it be known amongst her peers that you will make things right no matter the cost to yourself, @@color:green;increasing prosperity.@@ The story of the mother willing to be enslaved gets around quickly, @@color:green;capturing the hearts@@ of more romantic citizens. The mother, meanwhile, presents herself for enslavement, @@color:hotpink;very grateful@@ that you've saved her daughter's life.
<<set $arcologies[0].prosperity += 5>>
<<set $rep += 500>>
<<set $nextLink to "AS Dump">>
<<display "New Slave Intro">>
<</replace>>
<</click>> //This will cost ¤$contractCost and give you the slave//
<<elseif $event is "slave training">>\
<<click "Privately inform both parties you'll settle this in favor of the most generous">>
<<replace "#result">>
You privately inform both parties you'll settle this in favor of the most generous. You instantly receive two notices of escrow payments contingent on the case going the payer's way. You select the @@color:yellowgreen;bigger of the two@@ and decide the matter before returning to bed in a good mood. However, the next day it becomes apparent that although he isn't stupid enough to make a public accusation of corruption, the loser is proclaiming that he is @@color:red;not pleased@@ with your administration of justice.
<<set $rep -= 100>>
<<set $cash += 2000>>
<</replace>>
<</click>>
<<click "Settle the dispute in favor of the accuser">>
<<replace "#result">>
You settle the dispute in favor of the wealthy accuser. He lets you know privately that he recently had a business deal go bad, so he's in a tough cash situation right now; he's so grateful for your assistance in this embarrassing situation that he talks @@color:green;effusively@@ for days to anyone who will listen about your good administration of the arcology. Unfortunately, the furious trainer has packed up his equipment and his gelding and left for another arcology, somewhat @@color:red;reducing prosperity.@@
<<set $arcologies[0].prosperity -= 5>>
<<set $rep += 500>>
<</replace>>
<</click>>
<<click "Settle the dispute in favor of the trainer">>
<<replace "#result">>
You settle the dispute in favor of the slave trainer. It transpires that the wealthy accuser was no longer wealthy at all, and was looking to get out of the deal; he's furious, and spends a long day @@color:red;spewing invectives@@ against you to anyone who will listen before decamping back to the old world. The trainer, on the other hand, lets it be known that you support businessmen, who can trust you to look after their interests, @@color:green;increasing prosperity.@@
<<set $arcologies[0].prosperity += 5>>
<<set $rep -= 500>>
<</replace>>
<</click>>
<<click "Offer to buy out the deal">>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
You offer to simply buy out the deal, paying the trainer and taking the slave yourself, and letting the buyer out of the payment. The trainer, on the other hand, lets it be known that you support businessmen, who can trust you to ensure they don't come out second best, @@color:green;increasing prosperity.@@ The buyer lets you know privately that he recently had a business deal go bad, so he's in a tough cash situation right now; he's so grateful for your assistance in this embarrassing situation that he talks @@color:green;effusively@@ for days to anyone who will listen about your discreet administration of the arcology. The slave, meanwhile, arrives at your penthouse, @@color:hotpink;rather hopeful@@ that she's going to a good master.
<<set $arcologies[0].prosperity += 5>>
<<set $rep += 500>>
<<set $nextLink to "AS Dump">>
<<display "New Slave Intro">>
<</replace>>
<</click>> //This will cost ¤$contractCost and give you the slave//
<<elseif $event is "majority deal">>\
<<click "Privately inform both parties you'll settle this in favor of the most generous">>
<<replace "#result">>
You privately inform both parties you'll settle this in favor of the most generous. You instantly receive two notices of escrow payments contingent on the case going the payer's way. You select the @@color:yellowgreen;bigger of the two@@ and decide the matter before returning to bed in a good mood. However, the next day it becomes apparent that although he isn't stupid enough to make a public accusation of corruption, the loser is proclaiming that he is @@color:red;not pleased@@ with your administration of justice.
<<set $rep -= 100>>
<<set $cash += 2000>>
<</replace>>
<</click>>
<<click "Settle the dispute in favor of the accuser">>
<<replace "#result">>
You settle the dispute in favor of the prominent accuser. He dabbles in slave breeding himself, and was looking forward to using the slave in question for breeding stock; like many breeders he cares deeply about his stable, and speaks @@color:green;positively@@ in public about how you helped an innocent breeder protect his prize bloodlines. Slave trading to and from your arcology is @@color:red;somewhat lessened@@ however, since the school lets it be known that trading in your arcology is a risk.
<<set $arcologies[0].prosperity -= 5>>
<<set $rep += 500>>
<</replace>>
<</click>>
<<click "Settle the dispute in favor of the trainer">>
<<replace "#result">>
You settle the dispute in favor of the school, and against the prominent accuser. He dabbles in slave breeding himself, and was looking forward to using the slave in question for breeding stock; like many breeders he cares deeply about his stable, and speaks @@color:red;furiously@@ in public about how you denied an innocent breeder justice against those swindling slave schools. The school, however, passes a @@color:green;good word@@ around the industry that schools trading with your arcology can expect to be protected from frivolous claims.
<<set $arcologies[0].prosperity += 5>>
<<set $rep -= 500>>
<</replace>>
<</click>>
<<click "Compromise on the compensation and offer to buy out the deal">>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
You offer to buy out the deal, paying the school and taking the slave yourself, and compromising on the demanded compensation. The citizen was looking forward to using the slave in question for breeding stock; like many breeders he cares deeply about his stable and is mollified by the moderate payment, and speaks @@color:green;kindly@@ in public about how you helped an innocent breeder protect his prize bloodlines. The school sends a @@color:green;positive note@@ around the industry to the effect that schools trading with your arcology can expect to have excessive claims sensibly reduced.
<<set $arcologies[0].prosperity += 3>>
<<set $rep += 300>>
<<set $nextLink to "AS Dump">>
<<display "New Slave Intro">>
<</replace>>
<</click>> //This will cost ¤$contractCost and give you the slave//
<<elseif $event is "indenture deal">>\
<<click "Privately inform both parties you'll settle this in favor of the most generous">>
<<replace "#result">>
You privately inform both parties you'll settle this in favor of the most generous. You instantly receive a single notice of escrow payment contingent on the case going the payer's way. You select the @@color:yellowgreen;bigger of the two@@ and decide the matter before returning to bed in a good mood. However, the next day it becomes apparent that although she isn't stupid enough to make a public accusation, the whore has been @@color:red;whispering@@ to her peers that you helped the trader cheat her into prostitution. Few citizens care, but there is a faint scent of corruption.
<<set $rep -= 50>>
<<set $cash += 2000>>
<</replace>>
<</click>>
<<click "Settle the dispute in favor of the indentured whore">>
<<replace "#result">>
You settle the dispute in favor of the indentured whore, adding a requirement to the indentured servitude that she not be required to fuck against her will. The story of the brave prostitute and the conniving trader is @@color:green;told and retold,@@ impressing the more credulous citizens. It also @@color:red;raises doubts@@ among the wealthier, more business-minded residents about whether you can be depended on to promote their interests.
<<set $arcologies[0].prosperity -= 5>>
<<set $rep += 500>>
<</replace>>
<</click>>
<<click "Settle the dispute in favor of the indenture holder">>
<<replace "#result">>
You settle the dispute in favor of the owner of the indenture. No change in the contract is necessary, since it already says what it should: that he controls her for the required period. That's all. The story of your strictness in business disputes @@color:green;impresses@@ some of the more commercially powerful citizens of the arcology, but is @@color:red;hissed@@ by the stupider, more romantic residents, who see only a brave whore being beaten down by a conniving slave trader.
<<set $arcologies[0].prosperity += 5>>
<<set $rep -= 500>>
<</replace>>
<</click>>
<<click "Buy out the contract and enslave her">>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
You quietly contact the trader and suggest an alternative method of settling the dispute. He is surprised, but agrees readily, chuckling at how the "recalcitrant bitch" is going to be dealt with. To her horror, she finds that your near-total power over deals made in your arcology has been employed to saddle her with additional debts that, under her indentured servitude, she cannot hope to repay. It is then the work of ten minutes to demand payment, and when she cannot pay, demand her body for enslavement. The story of your cunning @@color:green;impresses@@ the slave traders, but is @@color:red;booed@@ by fairer-minded citizens.
<<set $arcologies[0].prosperity += 5>>
<<set $rep -= 100>>
<<set $nextLink to "AS Dump">>
<<display "New Slave Intro">>
<</replace>>
<</click>> //This will cost ¤$contractCost and give you the slave//
<<else>>\
<<click "Privately inform both parties you'll settle this in favor of the most generous">>
<<replace "#result">>
You privately inform both parties you'll settle this in favor of the most generous. You instantly receive two notices of escrow payment contingent on the case going the payer's way. You select the @@color:yellowgreen;bigger of the two@@ and decide the matter before returning to bed in a good mood. However, the next day it becomes apparent that although he isn't stupid enough to make a public accusation of corruption, the buyer is furious at paying virgin prices for a defiled slave, and is privately @@color:red;slandering@@ your administration of justice.
<<set $rep -= 100>>
<<set $cash += 2000>>
<</replace>>
<</click>>
<<click "Settle the dispute in favor of the prospective buyer">>
<<replace "#result">>
What's most important is the justice of the outcome. You settle the dispute in favor of the buyer, who would otherwise be forced to buy something he did not mean to pay for. He lets it be known far and wide that you are willing to stand up for what's right, no matter what and no matter who, @@color:green;improving@@ your reputation. The angry seller, now afflicted with a devalued slave in addition to a bad headache, lets his group of friends know that social superiors have no advantage at justice here. They become more reticent about dealmaking in your arcology, @@color:red;damaging@@ its prosperity.
<<set $arcologies[0].prosperity -= 5>>
<<set $rep += 500>>
<</replace>>
<</click>>
<<click "Settle the dispute in favor of the prominent slaveowner">>
<<replace "#result">>
A deal is a deal; buyer beware. You settle the dispute in favor of the slaveowner. He lets it be known amongst his peers that you do not let social inferiors insist on justice against their betters. Citizens of quality become more willing to consider dealmaking in your arcology, @@color:green;increasing prosperity.@@ On the other hand, the angry buyer shows himself to be not a person to treat lightly, either; he maintains a @@color:red;malicious@@ whispering campaign to the effect that your administration of justice is fatally biased.
<<set $arcologies[0].prosperity += 5>>
<<set $rep -= 500>>
<</replace>>
<</click>>
<<click "Offer to buy out the contract">>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
You offer to simply buy out the contract, taking the slave for yourself. This lets the buyer out of buying her, and the slaveowner gets his money; but it soon becomes apparent that what both of them were really looking for is an opportunity to put one over on the other. Neither is pleased to be denied a petty victory, but they both have the sense to keep their mouths shut. The poor slave, meanwhile, appears in the penthouse entryway, @@color:hotpink;hopeful@@ that she's been lucky enough to end up in a less abusive situation.
<<set $nextLink to "AS Dump">>
<<display "New Slave Intro">>
<</replace>>
<</click>> //This will cost ¤$contractCost and give you the slave//
<</if>>\
</span>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "guard you") && ($slaves[$i].ID != $Bodyguard.ID)>>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Bodyguard.ID == $slaves[$i].ID>>
<<set $slaves[$i].assignment to "guard you">>
<<set $slaves[$i].assignmentVisible to 1>>
<<set $slaves[$i].choosesOwnAssignment to 0>>
<<set $slaves[$i].sentence to 0>>
<<break>>
<</if>>
<</for>>
<<goto "Main">><<switch $PESSevent>>
<<case "madam strategy">>
<<set $activeSlave to $Madam.ID>>
<<case "DJ publicity">>
<<set $activeSlave to $DJ.ID>>
<<case "tired milkmaid" "tired collectrix">>
<<set $activeSlave to $Milkmaid.ID>>
<<case "loving concubine">>
<<set $activeSlave to $Concubine.ID>>
<<case "bodyguard bedtime">>
<<set $activeSlave to $Bodyguard.ID>>
<<case "worried headgirl" "loving headgirl" "headgirl dickgirl">>
<<set $activeSlave to $HeadGirl.ID>>
<<set $j to $slaves.length-1>>
<</switch>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave == $slaves[$i].ID>>
<<set $activeSlave to $slaves[$i]>>
<</if>>
<</for>>
<<if $activeSlave == 0>>
<<if $cheatMode == 1>>
''A random single slave leadership event would have been selected from the following:''
<br>
<<for _i to 0; _i < $PESSevent.length; _i++>>
<<print "[[$PESSevent[_i]|PESS][$PESSevent to $PESSevent[" + _i + "]]]">>
<br>
<</for>>
<<else>>
<<set $PESSevent to $PESSevent.random()>>
<<goto "PESS">>
<</if>>
<<else>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "RIE Eligibility Check">>
<<SlaveTitle>>
<<switch $PESSevent>>
<<case "madam strategy">>
Your madam <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is a perceptive whore mistress. You are a clever and well-informed manager, of course, and $assistantName is as well-informed as it is physically possible to be about anything that happens within her sensor net, but the madam has special insight. She sees more sex in person than anyone in the arcology, not excepting you, and may even know some of your brothel slaves better than you do. This certainly extends to their sexualities and skills; if she ever has any doubts about any of them, she usually fucks them herself to get at the truth.
<<case "DJ publicity">>
Your DJ <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is a terribly pretty girl. Very few of your tenants, male or female, would turn down an night in $clubName with her. Demand is such that she must carefully confine herself to the most important, leaving the lesser of your citizens with the sight of her body and the sound of her beats. A few of them are so smitten as to consider earning her favors the primary benefit of advancement, looking forward to the day when $activeSlave.slaveName will deign to mark their success in life by giving them attention on the floor. In many ways, $activeSlave.slaveName's face is the face of $arcologies[0].name.
<<case "tired collectrix">>
Your milkmaid <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> worked hard today. She's clearly exhausted, but she seems to think it below her to show the fatigue. She holds her chin level and her shoulders square as she heads to the bathroom to bathe before bed. After her shower, she inspects her crotch closely before appearing to start masturbating. On closer inspection, however, she's very gently massaging analgesic lotion into her cock, wincing a little as she does so. She starts a little when you enter the room, but relaxes when you tell her to continue her ministrations and let you know how she's feeling as she does.
<br><br>
<<if canTalk($activeSlave) == false>>She indicates in amusingly graphic gestures that her dick is sore. She painstakingly counts on her fingers, letting you know that she's fucked <<print $cumSlaves>> assholes today, most of them more than once.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, Ah've fucked a lot of butth today. There'th <<print $cumSlaves>> thlaveth in the dairy, and ah fucked em all up the butt at leatht onthe. Motht of them more than onthe. My poor cock ith a little thore, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps.<<else>>"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I've fucked a lot of assholes today. There's <<print $cumSlaves>> slaves in the dairy, and I fucked them all up the butt at least once. Most of them more than once. My poor cock is a little sore, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says.<</if>> With so many slaves getting cockmilked, she certainly has to work hard to make sure none of them go unpenetrated.
<<case "tired milkmaid">>
Your milkmaid <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> worked hard today. The cows have it much easier than she does, in many ways: all they have to do is give milk, while her life is one of hard labor. Long after they're asleep, she's cleaning the dairy and getting ready for the next day. At long last she's done, and even though she's exhausted, she takes a few minutes to thoroughly stretch her aching body. She's a big girl, and the play of her muscles across her back as she works out the kinks is quite eye-catching.
<<case "loving concubine">>
It's been a long, harassing day as owner of the arcology. You're composing an angry communication to a couple of imbecile tenants who seem to think they're still in their old world shithole of a homeland, insist on acting like it, and are also wealthy enough to make it unwise to simply defenestrate them from the nearest window. Not that you aren't tempted. Suddenly, you feel a moist, <<if ($activeSlave.lips > 70)>>massive<<elseif ($activeSlave.lips > 40)>>pillowlike<<else>>girlish<</if>> pair of lips nibbling their way along your ear, and a <<if ($activeSlave.muscles > 2)>>powerful<<elseif ($activeSlave.muscles > 1)>>strong<<else>>femininie<</if>> hand o0 your shoulder. Its owner <<if canTalk($activeSlave) == false>>passes you a handwritten note: "? ? It can wait, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> ? ?"<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>lisps: "It can wait, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<else>>whispers: "It can wait, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."<</if>>
You turn to see your concubine <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>'s <<if ($activeSlave.butt > 5)>>massive, nude ass<<elseif ($activeSlave.butt > 2)>>big naked butt<<else>>nice, nude rear<</if>> vanishing back into your suite.<<if ($activeSlave.boobs > 2000)>> As she sways away from you, you can clearly see the sides of her massive tits, sticking out on either side of her torso.<</if>>
<<case "bodyguard bedtime">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is accustomed to sleep on a bedroll placed across the bottom of the door to your bedroom. In this way, no one could enter the room without going past your bodyguard, even as she lies resting. As you watch, the breath in her <<if ($activeSlave.muscles > 1)>>muscular<<elseif ($activeSlave.muscles is -1)>>thin<<elseif ($activeSlave.boobs < 500) && ($activeSlave.butt < 3)>>androgynous<<elseif ($activeSlave.height >= 170)>>tall<<elseif ($activeSlave.height < 150)>>short<<else>>feminine<</if>> <<if $seeRace == 1>>$activeSlave.race <</if>>form slowly raises and lowers the sheet over her.
<<case "worried headgirl">>
Your Head Girl <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> comes to find you for a routine meeting at the end of the day, and finds your office empty. You're out on its balcony, looking out into the night from the immense height of the arcology's uppermost levels. She comes outside to meet you, notices your reverie, and follows your gaze. Out there, most of the way to the horizon, there's a lightshow underway. In more peaceful times it might have been mistaken for fireworks, but it's not.
<br><br>
As the two of you stand there watching, strings of red lights begin to trace lines up into the sky. The guns are manually aimed, to go by their jerky arcs of fire, and they're hopelessly ineffective. Their target comes and goes, unseen and unheard at this distance, the only evidence of its passage a flash of light from the target area followed by a low thump that takes a long time to reach you. The commotion is outside the Free City your arcology is part of, and is of little concern: just a minor dispute of the kind becoming more and more common outside your island of safety and security.
<br><br>
You notice a warmth at your side. $activeSlave.slaveName has edged a bit closer to you, and shivers as you glance at her. She crosses her arms <<if $activeSlave.boobs > 3000>>under her massive tits, lifting them a bit as she snuggles her arms into the warm cavern they create against her stomach<<elseif $activeSlave.boobs > 1000>>over her big boobs, pressing them a bit flatter against her chest as she hugs herself<<elseif $activeSlave.boobs > 400>>over her breasts, pressing them against her chest as she hugs herself<<else>>over her chest, hugging her own shoulders and rocking back and forth a little<</if>>.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"It'th very bad out there, ithn't it, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."
<<else>>
"It's very bad out there, isn't it, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."
<</if>>
It isn't really a question, but you nod. "I'm glad I'm here with you," she continues, "and I would be even if I didn't love you." She nestles in closer to you, <<if $activeSlave.height >= 185>>the tall <<if $activeSlave.age > 30>>woman<<else>>girl<</if>>'s shoulder brushing against yours<<elseif $activeSlave.hips > 1>>her broad, motherly hips brushing against your thigh<<else>>the shorter <<if $activeSlave.age > 30>>woman<<else>>girl<</if>> fitting neatly against your side<</if>>.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I don't know if the other girlth know how lucky they are, to be thafe here."
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I don't know if the other girls know how lucky they are, to be safe here."
<</if>>
<<case "loving headgirl">>
You and <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> see one another less than one might expect, for a slaveowner and his Head Girl. You both lead very busy lives, for one. Furthermore, $activeSlave.slaveName often functions as a second set of eyes, ears, and castigating hands for you, so it would be a waste for the two of you to be in the same place at the same time. Today, the two of you saw almost nothing of one another, so she comes to your office for a quick review of the day before she turns in for the night.
<br><br>
The business is brief and inconsequential, but it's good to speak with her. When you're done, she gets halfway to the door before coming quickly back to give you a light kiss on the cheek. <<if ($activeSlave.lips > 70)>>"Ah love you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps, huge lips grazing your ear<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>"Ah love you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps, oral piercings grazing your ear<<else>>"I love you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she whispers into your ear<</if>>, her breasts brushing against your shoulder as she does.
<<case "headgirl dickgirl">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>, despite being a loyal and sexually receptive slave girl, still has a virile cock. She certainly isn't shy about using it in pursuit of her head girl duties. $slaves[$j].slaveName has apparently committed some minor sin, and is now being made to pay. $activeSlave.slaveName has her lying on her back on a table with her helpless <<if $seeRace == 1>>$slaves[$j].race <</if>>throat serving as a hole for $activeSlave.slaveName to fuck <<if $seeRace == 1>>with her $activeSlave.race cock <</if>>while $activeSlave.slaveName rains light slaps on poor $slaves[$j].slaveName's nipples, breasts, and <<if ($slaves[$j].preg < -2)>>limp dick<<elseif ($slaves[$j].dick > 0)>>dick<<elseif ($slaves[$j].clit > 0)>>big clit<<else>>mons<</if>>. All the while, your head girl expounds on $slaves[$j].slaveName's shortcomings and the ways in which she must apply herself to better serve you.
<<default>>
ERROR: bad event
<</switch>>
<br><br>
<span id="result">
<<switch $PESSevent>>
<<case "madam strategy">>
<<click "Review her charges' skills with her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You call $activeSlave.slaveName up to your office; she enters with the clear anticipation of being thrown over your desk, but instead finds herself sitting across it from you, taking part in a three-way strategy session between you and $assistantName. The three of you carefully review the sexual advantages and disadvantages of each of her whores. She is @@color:hotpink;properly deferential,@@ but definitely has insight to offer about how many of them satisfy customers. With her input, you put together a plan to @@color:green;address@@ their deficiencies with instruction and hands-on correction.
<<set $activeSlave.devotion += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>><<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "work in the brothel">>
<<if $slaves[$i].oralSkill < 3>>
<<set $slaves[$i].oralSkill += 1>>
<<elseif $slaves[$i].analSkill < 3>>
<<set $slaves[$i].analSkill += 1>>
<<elseif ($slaves[$i].vaginalSkill < 3) && ($slaves[$i].vagina > 0)>>
<<set $slaves[$i].vaginalSkill += 1>>
<</if>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "Talk over the whores' appearance and correct any deficiencies">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You call $activeSlave.slaveName up to your office; she enters with the clear anticipation of being thrown over your desk, but instead finds herself sitting across it from you, taking part in a three-way inventory review with you and $assistantName. The three of you carefully review the appearance of each of her whores. She is @@color:hotpink;properly deferential,@@ but definitely has insight to offer about how many of them appeal to customers. With her input, you put together a plan to @@color:limegreen;correct@@ their deficiencies when they can be pulled out of a shift for a quick surgical improvement.
<<set $activeSlave.devotion += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>><<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "work in the brothel">>
<<if $slaves[$i].boobs < 400>>
<<set $slaves[$i].boobs += 200>>
<<set $slaves[$i].boobsImplant += 200>>
<<set $cash -= 200>>
<<elseif $slaves[$i].butt < 3>>
<<set $slaves[$i].butt += 1>>
<<set $slaves[$i].buttImplant += 1>>
<<set $cash -= 200>>
<<elseif ($slaves[$i].face < 2) && ($slaves[$i].faceImplant < 2)>>
<<set $slaves[$i].face += 1>>
<<set $slaves[$i].faceImplant += 1>>
<<set $cash -= 200>>
<<elseif ($slaves[$i].waist < 1)>>
<<set $slaves[$i].waist += 1>>
<<set $cash -= 200>>
<<elseif ($slaves[$i].age >= 30) && ($slaves[$i].ageImplant < 1)>>
<<set $slaves[$i].ageImplant += 1>>
<<set $cash -= 200>>
<<elseif $slaves[$i].lips <= 40>>
<<set $slaves[$i].lips += 10>>
<<set $slaves[$i].lipsImplant += 10>>
<<set $cash -= 200>>
<</if>>
<</if>>
<</for>>
<</replace>>
<</click>> //This option will have incidental surgical costs//
<<case "DJ publicity">>
<<click "Make her the face of an ad campaign">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You bring her out to a pretty balcony and put her through an extended photoshoot. She has no idea what you're planning, but she's skilled enough not to need to. She dons different outfits, changes makeup, and even shifts personas for the camera, producing hundreds of elegant, sensual and eye-catching images. You dismiss her back to the club when you're done, and she clearly thinks little of it. The next day, however, you walk her out onto the club in the morning. When the two of you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> and DJ, reach the main club, she stops short when she catches sight of the main billboard screen. There she is, resplendent and opulent, ten meters tall, giving the viewer a sultry look. She only breaks down for a single moment, but it's quite a moment: she cries rather inelegantly, <<if SlaveStatsChecker.checkForLisp($activeSlave)>>lisping, "I love you <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>" into your ear<<else>>sobbing "I love you <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>" into your ear<</if>> before giving you a @@color:hotpink;wet kiss.@@ Then she runs over to stand under the screen, looking back at you to give you a @@color:green;picture-perfect@@ imitation of the billboard she's standing under before laughing at herself a little.
<<set $cash -= 1000>>
<<set $rep += 500>>
<<set $activeSlave.devotion += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>><<break>>
<</if>>
<</for>>
<</replace>>
<</click>> //This option will cost ¤1000//
<br><<click "Keep her to yourself for a week">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Exclusivity and slavery interact in ways more than merely complex. $activeSlave.slaveName's most passionate devotees are devastated to find her nowhere but by your side for the whole week. Their reaction is mixed: awe, envy, resentment; but mostly @@color:green;renewed respect@@ that she is your creature, and yours alone. A lesser slave might show off the particularity you show her, bringing shame on you by giving the impression that you care for her as more than a slave. She is no lesser slave, though, and thoroughly understands the fine line the two of you must walk as <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> and slave. She makes @@color:hotpink;painstakingly@@ clear, through every public glance and gesture, that she is yours as a matter of @@lightyellow;trust@@ rather than as a matter of love.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust += 4>>
<<set $rep += 100>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>><<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<if $activeSlave.prestige == 0>>
<br><<click "Put public emphasis on her with the objective of making her famous">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
For the coming week, she does the publicity rounds. It's a little different than an free celebrity might do, but the mere act of letting her be interviewed is enough of a display of your confidence in her loyalty that people @@color:green;take notice.@@ She will be @@color:green;forever remembered@@ as one of the first slaves to go before the press and articulately explain why she loves being your property. She looks good doing it, too.
<<set $cash -= 10000>>
<<set $rep += 500>>
<<set $activeSlave.prestige to 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>><<break>>
<</if>>
<</for>>
<</replace>>
<</click>> //This option will cost ¤10000//
<</if>>
<<case "tired collectrix">>
<<click "Use her ass as she looks after herself">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Wordlessly, you<<if ($PC.dick == 0)>> don a strap-on and<</if>> come up behind her; the first thing to touch her is <<if ($PC.dick == 0)>>the phallus<<else>>your rapidly hardening dick<</if>>, which pokes against <<if $activeSlave.height >= 170>>right up against her asshole, since she's nice and tall enough for standing anal. She gasps a little and angles her hips to accept your cock.<<else>>her lower back, since she's shorter than you. She gasps a little and hikes herself up on tiptoe to accept your cock.<</if>> As she feels you slide into her body she whimpers with devotion, turning her upper body so she can kiss her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> while he sodomizes her. <<if canTalk($activeSlave) == false>>She uses gestures to thank you for making her feel like the milkers do.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"Tho thith ith how it feelth when I do them," she whispers.<<else>>"So this is how it feels when I do them," she whispers.<</if>> She uses the lotion to masturbate while she takes it, wincing whenever she loses control and squeezes her sore cock too hard. When you're done she sinks to the bathroom floor in a boneless pool of @@color:hotpink;satisfied sexual exhaustion,@@ dripping ejaculate from her front<<if ($PC.dick == 0)>><<else>> and back<</if>>.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Milkmaid.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>><<break>>
<<set $Milkmaid to $activeSlave>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "Help her with her duties">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
$activeSlave.slaveName is surprised to find you in the collection facility when she gets there the next morning. Since you're already <<if ($PC.dick == 0)>>using a strap-on to fuck<<else>>balls deep in<</if>> a whining milker's ass, she understands immediately that you're there to help. She's @@color:hotpink;gratified,@@ and does her best to make sure you have a good time. With so many slaves physically restrained to make their backdoors available, it's hard not to. $activeSlave.slaveName does her best to use a slave next to you so she can be available for extra amusement at all times as the two of you sodomize away.
<<set $activeSlave.devotion += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Milkmaid.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>><<break>>
<<set $Milkmaid to $activeSlave>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<case "tired milkmaid">>
<<click "Give her a businesslike massage">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
When she hears you enter $dairyName, she turns to you for instructions, but you wordlessly dismiss her back to her stretching. She gets back to it, but is surprised to find her shoulders seized by your powerful hands. She shivers helplessly as you knead her knotted muscles, whimpering with near-orgasmic delight as she feels the day's aches ground away under your grip. When you're done with her, she touches her toes and then smoothly rises to stretch with her hands over her head, groaning with sheer pleasure at the feeling. <<if canTalk($activeSlave) == false>>She thanks you profusely with gestures, and then hesitantly asks if you'd like to use her body.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"Thank you <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps. "Would - would you like to uthe me now?"<<else>>"Thank you <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she murmurs. "Would - would you like to use my body, now?"<</if>> You shake your head kindly and place a kiss on her forehead before continuing with your evening. As she watches you go, she suppresses @@color:hotpink;another shiver.@@
<<set $activeSlave.devotion += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>><<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "Share a milk bath with her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
When she hears you enter $dairyName, she turns to you for instructions, but you wordlessly dismiss her back to her stretching. She gets back to it, but is mystified as she watches you out of the corner of her eye. The milk is held in a large tank before being filtered, Pasteurized, and sold. You remove the lid from the tank and climb in. She watches with incomprehension, but understanding dawns when you splash a little, demonstratively, and crook a finger at her. She gives you a deliciously naughty look and hurries to join you in the warm milk, giggling when you pull her in with a slosh of creamy whiteness. She doesn't break the surface after climbing in, kneeling under the milk to suck you off. She has to surface periodically for breath, but the grin she gives you each time makes up for it. She manages to drag her breasts <<if ($PC.boobs > 0)>>against yours<<else>>up your front<</if>> each time she rises for air. When you climax, she carefully swallows every drop to keep the filters from getting clogged. When she surfaces for good, she looks you in the eyes briefly before blushing and @@color:mediumaquamarine;giving you a muscular hug.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>><<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<case "loving concubine">>
<<click "It cannot wait">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Your responsibilities will not wait. You keep at it, composing a firm yet even-handed message that @@color:green;puts the miscreants in their place@@ without ruffling feathers. $activeSlave.slaveName has gone to sleep by the time you enter your suite, but she wakes at your entrance and sleepily holds the sheets open so you can climb in. Once you're bedded down she <<if ($activeSlave.boobs > 2000)>>lies close to you with one of her breasts resting half on your chest, since she can't fit under your arm with her ridiculous tits.<<elseif ($activeSlave.boobs > 1000)>>burrows softly under your arm, her breasts heavy against your chest.<<elseif ($activeSlave.boobs > 300)>>snuggles under your arm, her breasts against your chest.<<else>>fits herself under your arm, her flat chest letting her mold herself to your torso perfectly.<</if>>
<<set $rep += 100>>
<</replace>>
<</click>>
<br><<click "It can wait until after some lovemaking with the Concubine">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
When you enter your suite, the dim light reveals $activeSlave.slaveName waiting with her beautiful body laid across the bed. When she sees the kind of lovemaking you're in the mood for, she spreads her arms for you, smiling gently. She kisses you lovingly, <<if canTalk($activeSlave) == false>>taking your hand in hers and drawing a heart on your palm with one finger.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>lisping: "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I love you."<<else>>murmuring: "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I love you."<</if>> <<if ($PC.vagina == 1)>>She lies on her side and raises one leg for you so you can straddle the other, sliding up to press your pussy against her submissive groin. You grind against her; the stimulation is so strong that she writhes into the sheets, panting and whining.<<if $PC.vagina == 1>> Your stiff dick, unused for once, slides deliciously between your warm bodies.<</if>><<else>><<if ($activeSlave.vagina > 0)>>Her pussy is warm and very wet, making penetration easy; she gasps and arches her back, clasping you between her legs as her $activeSlave.eyeColor eyes look deep into yours.<<elseif ($activeSlave.anus > 0)>>Her butt is relaxed and welcoming, and she holds her legs back to take missionary anal loving as her $activeSlave.eyeColor look deep into yours.<<else>>She holds her thighs together for frottage so she can love you without losing her virginity.<</if>><</if>> You both know each other quite well, and maintain the gentle communion for a long time. When she senses your climax building, she lets herself climb to orgasm with you, holding <<if ($PC.dick == 0)>>your hips in her hands<<else>>you in her arms<</if>>. She quickly cleans you with her mouth and heads to the shower. When she gets out you're back at work, but she comes out to @@color:hotpink;plant another kiss on you.@@
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<if ($activeSlave.vagina > 0)>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<elseif ($activeSlave.anus > 0)>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</replace>>
<</click>>
<<if ($activeSlave.anus > 0)>>
<br><<click "It can wait until after some rough sex with the Concubine">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
When you enter your suite, the dim light reveals $activeSlave.slaveName waiting with her beautiful body laid across the bed. When she sees <<if ($PC.dick == 0)>>the big strap-on you're wearing<<else>>the kind of sex you're in the mood for<</if>>, she turns over and pushes her face down into the sheets. She pulls her knees under herself and reaches back to pull her <<if ($activeSlave.butt > 5)>>huge<<elseif ($activeSlave.butt > 2)>>sizeable<<else>>pretty<</if>> buttocks apart, relaxing and then clenching her <<if ($activeSlave.anus > 2)>>gaping<<elseif ($activeSlave.anus > 1)>>big<<else>>tight<</if>> asshole invitingly. She starts <<if canTalk($activeSlave) == false>>to point an inviting finger at her backdoor,<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>to lisp "Pleathe athrape me, M-" into the sheets,<<else>>to beg "Please assrape me, M-" into the sheets,<</if>> but you interrupt her by shoving her forward so that she's all the way facedown on the bed. She knows how you like it and starts to wriggle, struggle, and whine as you roughly sodomize her, <<if ($PC.dick == 0)>>the strap-on<<else>>your cock<</if>> ramming straight up her ass despite the uncomfortable angle, <<if ($activeSlave.butt > 5)>>which her huge ass makes easier for her by limiting how deeply you can fuck her without her buttocks spread wide.<<elseif ($activeSlave.butt > 2)>>which her big behind makes easier for her by limiting how deeply you can fuck her.<<else>>which her modest ass makes harder for her by allowing you to get really deep inside her anus.<</if>> She continues to wrestle with you, sometimes even managing to dislodge <<if ($PC.dick == 0)>>the strap-on<<else>>your dick<</if>>, allowing you the <<if ($PC.dick == 0)>>cruel delight<<else>>delicious sensation<</if>> of pushing it back up her butt each time. Despite the pretense her enjoyment is obvious; <<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>despite her chastity caged cock, she's grinding against you as eagerly as a girl making love with her pussy.<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones > 0)>>though her hormone-filled body can't get her dick hard any more, she's leaking precum all over the bed.<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>though her gelded body can't get her dick hard any more, she's leaking precum all over the bed.<<elseif $activeSlave.dick > 0>>she can't stop herself from humping her rock-hard cock against the sheets below her.<<elseif $activeSlave.clit > 1>>she can't stop herself from humping her erect clit against the sheets below her.<<else>>her pussy is so wet she's leaving a wet spot on the sheets beneath her.<</if>> She finally orgasms, sobbing with overstimulation when you pound her for a while longer before <<if ($PC.dick == 0)>>finding your own climax<<else>>shooting rope after rope of cum into her<</if>>. She quickly cleans you with her mouth and heads to the shower. When she gets out you're back at work, but she comes out to @@color:hotpink;plant a kiss on you.@@
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<if ($activeSlave.vagina > 0)>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<elseif ($activeSlave.anus > 0)>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</replace>>
<</click>>
<</if>>
<<case "bodyguard bedtime">>
<<click "Let her up in bed with you">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Of course, $activeSlave.slaveName promptly obeys your order that she come up and join you in bed. After you have gone to sleep, however, she does not feel that she can sleep herself, since she is no longer blocking the door. She spends the rest of the night in sleepless watch, agonizing over this disruption of her protection of your person. @@color:mediumorchid;She is confused and unhappy.@@
<<set $activeSlave.devotion -= 5>>
<</replace>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $activeSlave.ID>>
<<set $slaves[$i] to $activeSlave>><<break>><<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $Bodyguard.ID>>
<<set $Bodyguard to $slaves[$i]>>
<</if>>
<</for>>
<</click>>
<br><<click "Commend and reward her the next morning">> //This will take virginity//
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
The next morning, you sit at your desk to do business as usual, and $activeSlave.slaveName takes up station just behind your left shoulder. You thank her for her vigilance as she does. She looks almost confused to be thanked for doing her proper duty, so you settle on a more direct method of communicating your closeness to her. <<if $activeSlave.vaginalAccessory is "chastity belt">>Since she's wearing chastity, you take her out onto the balcony, arm an extra security system so she can relax, and have gentle, loving sex with her until she's climaxed twice.<<elseif $activeSlave.hormones > 0>>Since she's doped up on hormones, you take her out onto the balcony, arm an extra security system so she can relax, and have gentle, loving anal sex with her until she's climaxed twice.<<elseif ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>Since she's a caged dickgirl, you take her out onto the balcony, arm an extra security system so she can relax, and use her anus until she's exhausted.<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>Since she's a gelding, you take her out onto the balcony, arm an extra security system so she can relax, and have gentle, loving anal sex with her until she's climaxed twice.<<elseif $activeSlave.vagina is -1>>Since she's a virile shemale slave, you take her and another slave out onto the balcony, arm an extra security system so she can relax, and set the other slave to orally servicing her erect member. Meanwhile, you have gentle, loving anal sex with her until she's climaxed twice.<<else>>You take her out onto the balcony, arm an extra security system so she can relax, and have gentle, loving sex with her until she's climaxed twice, once to your gentle massaging of her mons while you fuck her, and once to hard rubbing of her pussy while you have enthusiastic anal sex.<</if>> @@color:hotpink;She is grateful@@ that you allowed her to relax in this way and @@color:mediumaquamarine;respects your judgment@@ in how you set things up.
<<BothVCheck 2 1>>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust += 4>>
<</replace>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $activeSlave.ID>>
<<set $slaves[$i] to $activeSlave>><<break>><<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $Bodyguard.ID>>
<<set $Bodyguard to $slaves[$i]>>
<</if>>
<</for>>
<</click>><<if ($activeSlave.anus == 0) || ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<<case "worried headgirl">>
<<click "Trust her to tell them">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that you're sure she'll let them know, since she understands the situation and knows them all well. Her <<if $activeSlave.age > 35>>mature<<elseif $activeSlave.face > 1>>lovely<<else>>attentive<</if>> face flicks <<if $activeSlave.height >= 185>>over<<else>>up<</if>> to look at you, @@color:hotpink;her $activeSlave.eyeColor eyes glittering at the compliment.@@ "Thank you, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>," she murmurs. There's another flash on the horizon, followed by a series of smaller flashes and a low, slowly growing glow as secondaries go off and start a fire. $activeSlave.slaveName seems affected, a certain amount of moisture gathering in her eyes, but she turns away to return to her duties when it becomes clear that you intend to keep watching for a while, and aren't going to have sex with her right this minute. She does her best to communicate the new reality to those of your slaves who are obedient enough to understand the truth: though they are slaves, @@color:mediumaquamarine;there is safety to be found in slavery.@@
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].devotion > 20>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</for>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "She's more important">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You shift to stand behind her, your <<if $PC.boobs == 1>>breasts soft and sensual<<else>>chest hard and masculine<</if>> but not insistently sexual against her <<if $activeSlave.muscles > 1>>muscular<<elseif $activeSlave.weight > 10>>soft<<else>>warm<</if>> back. You wrap your arms around her, over her own, each of your <<if $PC.title == 1>>strong<<else>>feminine<</if>> hands finding and clasping one of hers.<<if $activeSlave.boobs > 3000>> Her incredible boobs rest heavily over the top of both of your arms.<</if>> She knows you very well, and shifts her torso ever so slightly from side to side, snuggling in a little closer to you to let you know she's comfortable and available without being demanding or needy. You speak quietly, your voice a reassuring <<if $PC.boobs == 0>>rumble<<else>>hum<</if>> she feels against her back as well as hears. You let her know that she has a place with you, and she always will. You let her know that you're worried too, and that you don't know what the future will bring. But you do know that she'll be by your side as you meet it. A silent shake in the pretty <<if $activeSlave.age > 30>>woman<<else>>girl<</if>> you've got in your arms is your only indication that @@color:mediumaquamarine;she's crying a little@@ as she whispers, "Thank you, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I'll do my betht<<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I'll do my best<</if>>."
<<set $activeSlave.trust += 5>>
<</replace>>
<</click>>
<<case "loving headgirl">>
<<click "Spend a night as equals">>
<<replace "#result">>
You instruct $activeSlave.slaveName to put on her best dress and meet you at the door. You spend a nice night out with her, walking along the club to a nice restaurant and then seeing a show before returning home for loving sex in your master bed. She nestles under your arm, falling to sleep well before you, a @@color:hotpink;contented@@ smile on her face. There's a reason she gets to sleep much quicker than you do. You lie awake for some time, remembering the @@color:red;doubting and disapproving@@ faces of other prosperous citizens whenever they realized that you were treating a slave as an equal this evening.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $rep -= 100>>
<</replace>>
<</click>>
<br><<click "Pull her in to keep you company as you work">>
<<replace "#result">>
She giggles happily as you seize her $activeSlave.skin wrist and pull her down to the floor. She nestles under your desk, between your legs to serve you with her mouth for a while, gently playing with her <<if ($HeadGirl.vagina > -1) && ($HeadGirl.dick > 0)>>wonderfully strange bits<<elseif ($HeadGirl.dickAccessory is "chastity") && ($HeadGirl.dick > 0)>>anus<<elseif (($HeadGirl.hormones > 0) || ($HeadGirl.balls == 0)) && ($HeadGirl.dick > 0)>>limp dick<<elseif ($HeadGirl.dick > 0)>>dick<<elseif ($HeadGirl.clit > 0)>>big clit<<else>>cunt<</if>> and moaning into you. She's down there for a long time, so long that you climax twice. The third time she softly sucks you <<if ($PC.dick == 0)>>to full arousal<<else>>hard<</if>>, it naturally takes a bit longer. When done, she slithers up into your lap without obscuring your work, stroking you lightly with a hand the whole time - a miracle of dexterity. She gently runs her hips over your crotch a few times, giving <<if ($PC.dick == 0)>>you<<else>>your dickhead<</if>> a nice tactile tour of everything she has to offer, <<if ($PC.dick == 0)>>before gently turning around to wrap her legs around you and rub herself against you until you climax a third time.<<else>>before gently lowering her butt onto your cock with a sigh. Her devoted ass brings you to orgasm a third time, and instead of getting up and off your softening dick, she just relaxes into you and bends herself backward so she can nibble your neck and whisper her adoration into your ear.<</if>> It would be hard for her to get much more trusting of you, @@color:mediumaquamarine;but she does.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<AnalVCheck>>
<</replace>>
<</click>> <<if $activeSlave.anus == 0>>//This will take anal virginity//<</if>>
<<if $slaves[$j].anus > 0>>
<br><<click "Victimize something together">>
<<replace "#result">>
She giggles happily as you seize her $activeSlave.skin wrist and pull her towards where your other slaves are mostly already asleep. She jokingly points out $slaves[$j].slaveName, fast asleep. You nod, and $activeSlave.slaveName pounces. $slaves[$j].slaveName wakes in terror and confusion to find her head and neck pinned in a leg-lock that holds her mouth hard against $activeSlave.slaveName's <<if ($activeSlave.dickAccessory is "chastity")>>anus<<elseif ($activeSlave.vagina > -1) && ($activeSlave.dick > 0)>>cock and cunt<<elseif ($activeSlave.balls < 1) && ($activeSlave.dick > 0)>>limp cock<<elseif ($activeSlave.preg < -2) && ($activeSlave.dick > 0)>>limp cock and useless balls<<elseif ($activeSlave.dick > 0)>>cock and balls<<elseif ($activeSlave.clit > 0)>>huge, hard clit<<else>>soaking-wet cunt<</if>>. $slaves[$j].slaveName only manages one kick of her legs before you pin them and ram yourself up her butt. Her howl of protest, directed against $activeSlave.slaveName's privates, sends a shiver through your Head Girl. <<if ($activeSlave.lips > 70)>>"Oh pleathe make her moan, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps through her huge lips.<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>"Oh pleathe make her moan, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps through her face full of piercings.<<else>>"I love it when you make her moan, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she groans.<</if>> Poor $slaves[$j].slaveName's asshole takes quite a beating before $activeSlave.slaveName finally convulses with @@color:hotpink;naughty pleasure.@@ Meanwhile, all around the nighttime rape, slaves have been woken by $slaves[$j].slaveName's struggles. They realize how completely your Head Girl has @@color:hotpink;involved herself in your sexual pursuits@@ and lie as still as they can.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $slaves[$j].analCount += 1>>
<<set $analTotal += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<set $slaves[$i].devotion += 4>>
<</for>>
<</replace>>
<</click>>
<</if>>
<<case "headgirl dickgirl">>
<<click "Compliment your head girl's efforts, and encourage her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
As you walk into the room to offer $activeSlave.slaveName some positive reinforcement, she groans, arches her back, and shoots her load down $slaves[$j].slaveName's retching <<if $seeRace == 1>>$slaves[$j].race <</if>>throat. $activeSlave.slaveName immediately greets you with perfect decorum, despite her recent orgasm, and delivers $slaves[$j].slaveName an agonizing flick to the ear when she does not, in $activeSlave.slaveName's opinion, follow suit with sufficient speed. You inform $activeSlave.slaveName that she is a fine Head Girl, and that if she continues to apply herself she will bring credit to you as a slave owner. She looks a little surprised, but thanks you correctly. It is only due to the arcology's monitoring system that you know that, as you turn your back and go, a single tear escapes from her eye and rolls down her pretty <<if $seeRace == 1>>$activeSlave.race <</if>>cheek. In the coming week, no shirker is safe from her wrath. @@color:hotpink;Every single one of your slaves has become better broken to your will.@@
<<set $slaves[$slaves.length-1].oralCount += 1>>
<<set $oralTotal += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<set $slaves[$i].devotion += 4>>
<</for>>
<</replace>>
<</click>>
<br><<click "Instruct your head girl to give that slave special attention">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
The next time you see $activeSlave.slaveName, you ask what $slaves[$j].slaveName did. It seems she did not complete her assigned duty with sufficient speed, and compounded her sin by talking back to $activeSlave.slaveName when she pointed this out. You observe that if she continues to fail to clean, she can do it with her tongue; and that if she continues to fail to be polite, she can clean $activeSlave.slaveName's <<if $seeRace == 1>>$activeSlave.race <</if>>body with her tongue. Your head girl nods her understanding with a grin. This is one week @@color:hotpink;the disobedient bitch won't soon forget.@@
<<set $slaves[$slaves.length-1].devotion += 15>>
<<set $slaves[$slaves.length-1].oralCount += 5>>
<<set $oralTotal += 5>>
<</replace>>
<</click>>
<<default>>
ERROR: bad event
<</switch>>
</span>
<</if>> /* CLOSES EVENT SELECTION */
__''$arcologies[0].name''__, your arcology, is located in a Free City in <<if $terrain == "oceanic">>the middle of the ocean<<else>>$continent<</if>>. It is a huge structure whose<<if $AProsperityCap >= 120>> solar-panelled<</if>> skin gleams in the sunshine<<if $AProsperityCap >= 100>>, while verdant exterior hydroponics bays lend it an air of growth<</if>>.<<if $weatherCladding > 0>> Much of its beautiful exterior is now hidden behind dull panels of weather cladding<<if $AProsperityCap >= 300>>, though its highest point is capped by tall, elegant spire<</if>>.<</if>>
Its<<if $weatherCladding > 0>> dull<<elseif $AProsperityCap >= 120>> shining<</if>> bulk
<<if $terrain is "urban">>
towers above the city around it; it is part of a cluster of arcologies that form a Free City in the midst of an old world urban area.
<<elseif $terrain is "rural">>
rises above the buildings around it; it is part of a cluster of arcologies and smaller structures that form a Free City in the middle of a barren wilderness.
<<elseif $terrain is "marine">>
rises above the shallow water all around it; it is part of a cluster of arcologies that form a Free City near the seashore.
<<else>>
rises above the blue water all around it; it is part of a cluster of arcologies that form a Free City anchored over a seamount.
<</if>>
<<if $arcologies[0].FSChattelReligionistDecoration >= 100>>
The uppermost point on the arcology is capped by a massive religious icon.
<</if>>
<<if $arcologies[0].FSRomanRevivalistDecoration >= 100>>
The entrances of the arcology are built of white stone, with graceful columns bringing Rome immediately to mind.
<<elseif $arcologies[0].FSEgyptianRevivalistDecoration >= 100>>
The entrances of the arcology are built of sandstone, with richly carved columns bringing ancient Egypt immediately to mind.
<<elseif $arcologies[0].FSEdoRevivalistDecoration >= 100>>
The entrances of the arcology are built of close fitted stone topped with the white walls of a feudal Japanese castle.
<<elseif $arcologies[0].FSArabianRevivalistDecoration >= 100>>
The entrances of the arcology are built of warm stone and crowded with the busy commerce of an Arabian revival.
<<elseif $arcologies[0].FSChineseRevivalistDecoration >= 100>>
The entrances of the arcology are guarded by bronze statues of traditional Chinese guardian spirits.
<</if>>
<<if ($arcologies[0].FSSupremacistDecoration == 100) || ($arcologies[0].FSSubjugationistDecoration == 100) || ($arcologies[0].FSGenderRadicalistDecoration == 100) || ($arcologies[0].FSGenderFundamentalistDecoration == 100) || ($arcologies[0].FSPaternalistDecoration == 100) || ($arcologies[0].FSDegradationistDecoration == 100) || ($arcologies[0].FSBodyPuristDecoration == 100) || ($arcologies[0].FSTransformationFetishistDecoration == 100) || ($arcologies[0].FSYouthPreferentialistDecoration == 100) || ($arcologies[0].FSMaturityPreferentialistDecoration == 100) || ($arcologies[0].FSSlimnessEnthusiastDecoration == 100) || ($arcologies[0].FSAssetExpansionistDecoration == 100) || ($arcologies[0].FSPastoralistDecoration == 100) || ($arcologies[0].FSPhysicalIdealistDecoration == 100) || ($arcologies[0].FSChattelReligionistDecoration == 100) || ($arcologies[0].FSRomanRevivalistDecoration == 100) || ($arcologies[0].FSEgyptianRevivalistDecoration == 100) || ($arcologies[0].FSEdoRevivalistDecoration == 100) || ($arcologies[0].FSArabianRevivalistDecoration == 100) || ($arcologies[0].FSChineseRevivalistDecoration == 100)>>
Outside the main entrance, there is an enormous statue of an idealized
<<if ($PC.dick == 1)>><<if ($PC.vagina == 1)>>futanari<<elseif ($PC.boobs == 1)>>shemale figure<<else>>male figure<</if>><<else>>female figure<</if>>
with several statues of nude slaves at its feet.
<<if $arcologies[0].FSSupremacistDecoration == 100>>
The central
<<if ($PC.dick == 1)>><<if ($PC.vagina == 1)>>futanari<<elseif ($PC.boobs == 1)>>shemale figure<<else>>male figure<</if>><<else>>female figure<</if>>
has distinctly $arcologies[0].FSSupremacistRace features.
<</if>>
<<if $arcologies[0].FSSubjugationistDecoration == 100>>
The slaves have exaggerated $arcologies[0].FSSubjugationistRace features.
<</if>>
<<if $arcologies[0].FSGenderRadicalistDecoration == 100>>
The slaves are all hermaphrodites.
<</if>>
<<if $arcologies[0].FSGenderFundamentalistDecoration == 100>>
The slaves are all perfectly female.
<</if>>
<<if $arcologies[0].FSPaternalistDecoration == 100>>
The slaves are gazing adoringly up at the central
<<if ($PC.dick == 1)>><<if ($PC.vagina == 1)>>futanari<<elseif ($PC.boobs == 1)>>shemale figure<<else>>male figure<</if>><<else>>female figure<</if>>.
<</if>>
<<if $arcologies[0].FSDegradationistDecoration == 100>>
The slaves are cowering, and are wearing chains.
<</if>>
<<if $arcologies[0].FSBodyPuristDecoration == 100>>
The slaves' bodies idealized too.
<</if>>
<<if $arcologies[0].FSTransformationFetishistDecoration == 100>>
The slaves have unnaturally narrow waists and big breasts.
<</if>>
<<if $arcologies[0].FSYouthPreferentialist == 100>>
The slaves are young, with smooth, innocent faces.
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist == 100>>
The slaves are mature, with motherly bodies.
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastDecoration == 100>>
The slaves have pretty, girlish figures.
<</if>>
<<if $arcologies[0].FSAssetExpansionistDecoration == 100>>
The slaves' breasts are unrealistically huge, almost as large as the rest of their bodies.
<</if>>
<<if $arcologies[0].FSPastoralistDecoration == 100>>
The statuary is located in the middle of a fountain; the slaves' nipples pour water into the pool beneath.
<</if>>
<<if $arcologies[0].FSPhysicalIdealistDecoration == 100>>
Both the central
<<if ($PC.dick == 1)>><<if ($PC.vagina == 1)>>futanari<<elseif ($PC.boobs == 1)>>shemale figure<<else>>male figure<</if>><<else>>female figure<</if>>
and the slaves are very muscular.
<</if>>
<<if $arcologies[0].FSChattelReligionistDecoration == 100>>
The central
<<if ($PC.dick == 1)>><<if ($PC.vagina == 1)>>futanari<<elseif ($PC.boobs == 1)>>shemale figure<<else>>male figure<</if>><<else>>female figure<</if>> has a halo behind his head, and the slaves are in attitudes of worship.
<</if>>
<<if $arcologies[0].FSRomanRevivalistDecoration == 100>>
The central
<<if ($PC.dick == 1)>><<if ($PC.vagina == 1)>>futanari<<elseif ($PC.boobs == 1)>>shemale figure<<else>>male figure<</if>><<else>>female figure<</if>> is wearing a toga; <<if $PC.title == 1>>he<<else>>she<</if>> has a laurel wreath about <<if $PC.title == 1>>his<<else>>her<</if>> brow.
<</if>>
<<if $arcologies[0].FSEgyptianRevivalistDecoration == 100>>
The central
<<if ($PC.dick == 1)>><<if ($PC.vagina == 1)>>futanari<<elseif ($PC.boobs == 1)>>shemale figure<<else>>male figure<</if>><<else>>female figure<</if>> is wearing a pharaoh's crown.
<</if>>
<<if $arcologies[0].FSEdoRevivalistDecoration == 100>>
The central
<<if ($PC.dick == 1)>><<if ($PC.vagina == 1)>>futanari<<elseif ($PC.boobs == 1)>>shemale figure<<else>>male figure<</if>><<else>>female figure<</if>>
figure has a hand resting confidently on the hilts of the sheathed katana and wakizashi
<<if ($PC.title == 1)>>
he
<<else>>
she
<</if>>
has thrust through the sash about
<<if ($PC.title == 1)>>
his
<<else>>
her
<</if>>
waist.
<</if>>
<<if $arcologies[0].FSArabianRevivalistDecoration == 100>>
The central
<<if ($PC.dick == 1)>><<if ($PC.vagina == 1)>>futanari<<elseif ($PC.boobs == 1)>>shemale figure<<else>>male figure<</if>><<else>>female figure<</if>> is wearing a turban and flowing robes.
<</if>>
<<if $arcologies[0].FSChineseRevivalistDecoration == 100>>
The central
<<if ($PC.dick == 1)>><<if ($PC.vagina == 1)>>futanari<<elseif ($PC.boobs == 1)>>shemale figure<<else>>male figure<</if>><<else>>female figure<</if>> is wearing the robes of an ancient Chinese
<<if ($PC.title == 1)>>
Emperor.
<<else>>
Empress.
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSSupremacistDecoration >= 40) || ($arcologies[0].FSSubjugationistDecoration >= 40) || ($arcologies[0].FSGenderRadicalistDecoration >= 40) || ($arcologies[0].FSGenderFundamentalistDecoration >= 40) || ($arcologies[0].FSPaternalistDecoration >= 40) || ($arcologies[0].FSDegradationistDecoration >= 40) || ($arcologies[0].FSBodyPuristDecoration >= 40) || ($arcologies[0].FSTransformationFetishistDecoration >= 40) || ($arcologies[0].FSYouthPreferentialistDecoration is 40) || ($arcologies[0].FSMaturityPreferentialistDecoration is 40) || ($arcologies[0].FSSlimnessEnthusiastDecoration >= 40) || ($arcologies[0].FSAssetExpansionistDecoration >= 40) || ($arcologies[0].FSPastoralistDecoration >= 40) || ($arcologies[0].FSPhysicalIdealistDecoration >= 40) || ($arcologies[0].FSChattelReligionistDecoration >= 40) || ($arcologies[0].FSRomanRevivalistDecoration >= 40) || ($arcologies[0].FSEgyptianRevivalistDecoration >= 40) || ($arcologies[0].FSEdoRevivalistDecoration is 40) || ($arcologies[0].FSArabianRevivalistDecoration is 40) || ($arcologies[0].FSChineseRevivalistDecoration is 40)>>
<br>
The entryway features the first of $arcologies[0].name's many banks of public screens.
<<if $arcologies[0].FSSupremacistDecoration >= 40>>
Some are showing talk shows and documentaries supporting $arcologies[0].FSSupremacistRace supremacy.
<</if>>
<<if $arcologies[0].FSSubjugationistDecoration >= 40>>
Some are showing long pseudoscientific programs explaining $arcologies[0].FSSubjugationistRace degeneracy.
<</if>>
<<if $arcologies[0].FSGenderRadicalistDecoration >= 40>>
Some are showing pornography starring slaves with a truly remarkable variety of genitalia.
<</if>>
<<if $arcologies[0].FSGenderFundamentalistDecoration >= 40>>
Some are showing pornography starring women with perfect tits, tight asses and nice pussies.
<</if>>
<<if $arcologies[0].FSPaternalistDecoration >= 40>>
Some are showing educational programs for the edification of slaves, and news programs featuring slave accomplishments.
<</if>>
<<if $arcologies[0].FSDegradationistDecoration >= 40>>
Some are showing abusive pornography involving slaves being beaten, sodomized, and modified against their will.
<</if>>
<<if $arcologies[0].FSBodyPuristDecoration >= 40>>
Some are showing sports programs, the latest games, and self-improvement videos.
<</if>>
<<if $arcologies[0].FSTransformationFetishistDecoration >= 40>>
Some are showing medical programs about surgical transformation, interspersed with pornography starring slaves with fake tits.
<</if>>
<<if $arcologies[0].FSYouthPreferentialist >= 40>>
Most of the girls featured are just over the age of majority.
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist >= 40>>
Most of the ladies featured are nice and mature.
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastDecoration >= 40>>
Some are showing workout videos interspersed with pornography starring slim slaves.
<</if>>
<<if $arcologies[0].FSAssetExpansionistDecoration >= 40>>
Some are playing pornography starring slaves with huge assets, interspersed with pharmaceutical advertisements.
<</if>>
<<if $arcologies[0].FSPastoralistDecoration >= 40>>
Some are showing informational agricultural programs interspersed with pornography starring slaves who are lactating heavily, hugely pregnant, or often both.
<</if>>
<<if $arcologies[0].FSPhysicalIdealistDecoration >= 40>>
Some are showing bodybuilding competitions, advertisements for supplements, and pornography starring hugely muscular slaves.
<</if>>
<<if $arcologies[0].FSChattelReligionistDecoration >= 40>>
Some are showing religious services interspersed with serious programs on the compatibility of sexual slavery with the faith.
<</if>>
<<if $arcologies[0].FSRomanRevivalistDecoration >= 40>>
Some are showing announcements on $arcologies[0].name's progress prepared by the state media for the edification of citizens.
<<elseif $arcologies[0].FSEgyptianRevivalistDecoration >= 40>>
Some are showing educational and scientific programs interspersed with multicultural features.
<<elseif $arcologies[0].FSEdoRevivalistDecoration >= 40>>
Some are showing historical dramas set in Edo Japan.
<<elseif $arcologies[0].FSArabianRevivalistDecoration >= 40>>
Some are showing dramatic retellings of traditional Bedouin fables.
<<elseif $arcologies[0].FSChineseRevivalistDecoration >= 40>>
Some are showing ancient Chinese operas.
<</if>>
<<if $AProsperityCap >= 190>>The programming is constantly updated to suit the individual viewer.<</if>>
<<if $brothelAdsSpending > 0>>
Pornographic advertisements for the brothel are interspersed with the programming.
<<if $brothelAdsOld == 1>>
The featured slave actresses are all MILFs.
<<elseif $brothelAdsOld is -1>>
The featured slave actresses are all nice and young.
<<else>>
The featured slave actresses vary in age.
<</if>>
<<if $brothelAdsStacked == 1>>
Lots of bouncing breasts and butts
<<elseif $brothelAdsStacked is -1>>
Lots of trim breasts and shapely butts
<<else>>
A variety of breast and butt sizes and shapes
<</if>>
are on display, and
<<if $brothelAdsImplanted == 1>>
most of these are augmented by implants.
<<elseif $brothelAdsImplanted is -1>>
they're all natural.
<<else>>
some are augmented by implants.
<</if>>
<<if $brothelAdsModded == 1>>
Everything is heavily pierced and tattooed.
<<elseif $brothelAdsModded is -1>>
Everything is free of tattoos and piercings.
<<else>>
Some of these assets are tattooed and pierced, and some aren't.
<</if>>
The slaves in the ads are
<<if $brothelAdsXX == 1>>
sucking dick and taking cock in their pussies and asses.
<<elseif $brothelAdsXX is -1>>
sucking cock and being assfucked while their dicks flop around.
<<else>>
sucking dick and taking anal, and the ones that have pussies are being fucked there, too.
<</if>>
<<if ($brothelAdsXX == 1) && ($brothelAdsImplants == 1) && ($brothelAdsStacked == 1)>>
As a result, the brothel is known as the place to go if you want to rent a bimbo's pussy.
<<elseif ($brothelAdsXX == 1) && ($brothelAdsOld == 1)>>
As a result, the brothel is known as the place to go if you want to rent a MILF's tits.
<<elseif ($brothelAdsXX is -1) && ($brothelAdsStacked == 1)>>
As a result, the brothel is known as the place to go if you want to rent a shemale's asspussy.
<<elseif ($brothelAdsXX is -1) && ($brothelAdsStacked is -1)>>
As a result, the brothel is known as the place to go if you want to rent a trap's tight ass.
<</if>>
<</if>>
<<if $clubAdsSpending > 0>>
Music videos set in $clubName are also shown frequently.
<<if $clubAdsOld == 1>>
The featured strippers are all MILFs.
<<elseif $clubAdsOld is -1>>
The featured strippers are all nice and young.
<<else>>
The featured strippers vary in age.
<</if>>
<<if $clubAdsStacked == 1>>
Lots of bouncing breasts and butts
<<elseif $clubAdsStacked is -1>>
Lots of trim breasts and shapely butts
<<else>>
A variety of breast and butt sizes and shapes
<</if>>
are on display, and
<<if $clubAdsImplanted == 1>>
most of these are augmented by implants.
<<elseif $clubAdsImplanted is -1>>
they're all natural.
<<else>>
some are augmented by implants.
<</if>>
<<if $clubAdsModded == 1>>
Everything is heavily pierced and tattooed.
<<elseif $clubAdsModded is -1>>
Everything is free of tattoos and piercings.
<<else>>
Some of these assets are tattooed and pierced, and some aren't.
<</if>>
The strippers get naked quickly, and show off
<<if $clubAdsXX == 1>>
their pussies and assholes.
<<elseif $clubAdsXX is -1>>
their assholes.
<<else>>
their holes.
<</if>>
The music videos are very popular.
<<if ($clubAdsXX == 1) && ($clubAdsImplants == 1) && ($clubAdsStacked == 1)>>
As a result, the club is known as the place to spend a night partying with bimbos.
<<elseif ($clubAdsXX == 1) && ($clubAdsOld == 1)>>
As a result, the club is known as the place to spend a night partying with MILFs.
<<elseif ($clubAdsXX is -1) && ($clubAdsStacked == 1)>>
As a result, the club is known as the place to spend a night partying with shemales.
<<elseif ($clubAdsXX is -1) && ($clubAdsStacked is -1)>>
As a result, the club is known as the place to spend a night partying with traps.
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSSupremacistDecoration >= 60) || ($arcologies[0].FSSubjugationistDecoration >= 60) || ($arcologies[0].FSGenderRadicalistDecoration >= 60) || ($arcologies[0].FSGenderFundamentalistDecoration >= 60) || ($arcologies[0].FSPaternalistDecoration >= 60) || ($arcologies[0].FSDegradationistDecoration >= 60) || ($arcologies[0].FSBodyPuristDecoration >= 60) || ($arcologies[0].FSTransformationFetishistDecoration >= 60) || ($arcologies[0].FSYouthPreferentialistDecoration >= 60) || ($arcologies[0].FSMaturityPreferentialistDecoration >= 60) || ($arcologies[0].FSSlimnessEnthusiastDecoration >= 60) || ($arcologies[0].FSAssetExpansionistDecoration >= 60) || ($arcologies[0].FSPastoralistDecoration >= 60) || ($arcologies[0].FSPhysicalIdealistDecoration >= 60) || ($arcologies[0].FSChattelReligionistDecoration >= 60) || ($arcologies[0].FSRomanRevivalistDecoration >= 60) || ($arcologies[0].FSEgyptianRevivalistDecoration >= 60) || ($arcologies[0].FSEdoRevivalistDecoration >= 60) || ($arcologies[0].FSArabianRevivalistDecoration >= 60) || ($arcologies[0].FSChineseRevivalistDecoration >= 60)>>
<br>
The central plaza is a large open atrium lined with banners.
<<if $arcologies[0].FSSupremacistDecoration >= 60>>
Some depict great achievements in $arcologies[0].FSSupremacistRace history.
<</if>>
<<if $arcologies[0].FSSubjugationistDecoration >= 60>>
Some depict crushing defeats in $arcologies[0].FSSubjugationistRace history.
<</if>>
<<if $arcologies[0].FSGenderRadicalistDecoration >= 60>>
Some are split horizontally in three: one part depicts penetration of a woman's pussy, another depicts penetration of a shemale's anus, and the third depicts simultaneous penetration of a hermaphrodite's pussy and anus. The order in which they appear, top to bottom, varies from banner to banner.
<</if>>
<<if $arcologies[0].FSGenderFundamentalistDecoration >= 60>>
Some lovingly depict closeups of pussies, a different one on each banner, in all their beauty and variation.
<</if>>
<<if $arcologies[0].FSPaternalistDecoration >= 60>>
Some feature respectful portraits of some of the arcology's most talented slaves doing what they're best at.
<</if>>
<<if $arcologies[0].FSBodyPuristDecoration >= 60>>
Some feature athletic portraits of the nude bodies of some of the arcology's fastest, strongest, and healthiest girls.
<</if>>
<<if $arcologies[0].FSTransformationFetishistDecoration >= 60>>
Some depict sex featuring some of the arcology's most heavily implanted slaves.
<</if>>
<<if $arcologies[0].FSYouthPreferentialistDecoration >= 60>>
Some depict idealized outlines of youthful bodies, with trim hips and pure faces.
<</if>>
<<if $arcologies[0].FSMaturityPreferentialistDecoration >= 60>>
Some depict idealized outlines of mature bodies, with motherly hips and knowing faces.
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastDecoration >= 60>>
Some feature artistic depictions of slender girls, running, dancing, and in the midst of the act of love.
<</if>>
<<if $arcologies[0].FSAssetExpansionistDecoration >= 60>>
Some feature lewd closeups of enormous breasts and giant asses.
<</if>>
<<if $arcologies[0].FSPastoralistDecoration >= 60>>
Some feature prizewinning cows.
<</if>>
<<if $arcologies[0].FSPhysicalIdealistDecoration >= 60>>
Some feature some of the arcology's most swole ladies.
<</if>>
<<if $arcologies[0].FSChattelReligionistDecoration >= 60>>
Many include religious iconography.
<</if>>
<<if $arcologies[0].FSDegradationistDecoration >= 60>>
There are cages hanging from the ceiling of the central plaza; a naked slave occupies each one.
<</if>>
<<if $arcologies[0].FSRomanRevivalistDecoration >= 60>>
The central plaza is decorated to look like a thriving Roman forum on market day.
<<elseif $arcologies[0].FSEgyptianRevivalistDecoration >= 60>>
The central plaza is decorated to look like a thriving ancient Egyptian market on a festival day.
<<elseif $arcologies[0].FSEdoRevivalistDecoration >= 60>>
The central plaza is decorated to look like a vision of urban Edo Japan, with strings of lanterns crisscrossing the space and the petals from cherry blossoms floating gently through the air.
<<elseif $arcologies[0].FSArabianRevivalistDecoration >= 60>>
The central plaza is decorated to look like a thriving Arabian slave market.
<<elseif $arcologies[0].FSChineseRevivalistDecoration >= 60>>
The central plaza is constructed as a Chinese water market, with stalls set up to serve customers passing by on boats riding on shallow canals.
<</if>>
<<if $AProsperityCap > 60>>A security drone occasionally flies across the open space.<</if>>
<<else>>
<<if $AProsperityCap > 60>>The central plaza is a large atrium; a security drone occasionally flies across the open space.<</if>>
<</if>>
<<if ($arcologies[0].FSSupremacistDecoration >= 80) || ($arcologies[0].FSSubjugationistDecoration >= 80) || ($arcologies[0].FSGenderRadicalistDecoration >= 80) || ($arcologies[0].FSGenderFundamentalistDecoration >= 80) || ($arcologies[0].FSPaternalistDecoration >= 80) || ($arcologies[0].FSDegradationistDecoration >= 80) || ($arcologies[0].FSBodyPuristDecoration >= 80) || ($arcologies[0].FSTransformationFetishistDecoration >= 80) || ($arcologies[0].FSYouthPreferentialistDecoration is 80) || ($arcologies[0].FSMaturityPreferentialistDecoration is 80) || ($arcologies[0].FSSlimnessEnthusiastDecoration >= 80) || ($arcologies[0].FSAssetExpansionistDecoration >= 80) || ($arcologies[0].FSPastoralistDecoration >= 80) || ($arcologies[0].FSPhysicalIdealistDecoration >= 80) || ($arcologies[0].FSChattelReligionistDecoration >= 80) || ($arcologies[0].FSRomanRevivalistDecoration >= 80) || ($arcologies[0].FSEgyptianRevivalistDecoration >= 80) || ($arcologies[0].FSEdoRevivalistDecoration is 80) || ($arcologies[0].FSArabianRevivalistDecoration is 80) || ($arcologies[0].FSChineseRevivalistDecoration is 80)>>
There are numerous slaves stationed down on the plaza to greet visitors.
<<if $arcologies[0].FSPaternalistDecoration >= 80>>
They're intelligent and articulate.
<</if>>
<<if $arcologies[0].FSBodyPuristDecoration >= 80>>
Most are pretty and unspoiled.
<</if>>
<<if $arcologies[0].FSTransformationFetishistDecoration >= 80>>
Most have enormous fake tits, lips and asses.
<</if>>
<<if $arcologies[0].FSYouthPreferentialist >= 80>>
Most are quite young, and a fair amount of energetic giggling can be heard.
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist >= 80>>
Most are quite mature, and very experienced; they see nothing unusual about offering visitors public sex as a way to welcome them to $arcologies[0].name.
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastDecoration >= 80>>
Many are girlish and energetic.
<</if>>
<<if $arcologies[0].FSAssetExpansionistDecoration >= 80>>
Many are using wheeled stands to permit them to stand comfortably despite their titanic breasts.
<</if>>
<<if $arcologies[0].FSPastoralistDecoration >= 80>>
Many of them can offer visitors a sample of $arcologies[0].name's pride and joy, straight from the nipple.
<</if>>
<<if $arcologies[0].FSPhysicalIdealistDecoration >= 80>>
Their musculature is uniformly stunning. Swole acceptance is high here.
<</if>>
<<if $arcologies[0].FSRomanRevivalistDecoration >= 80>>
Many are wearing authentic ancient Roman stolas and maintaining composed and dignified attitudes.
<<elseif $arcologies[0].FSEgyptianRevivalistDecoration >= 80>>
Many are wearing authentic ancient Egyptian dresses, and are dancing and making merry when they aren't assisting people.
<<elseif $arcologies[0].FSEdoRevivalistDecoration >= 80>>
Many are wearing daring kimonos, and politely greet visitors by their proper titles.
<<elseif $arcologies[0].FSArabianRevivalistDecoration >= 80>>
Many are wearing beguiling harem girl outfits, and dance to set the little bells attached to the fabric jingling.
<<elseif $arcologies[0].FSChineseRevivalistDecoration >= 80>>
Many are wearing qipaos cut very short, and jostle and chatter in the throng that packs the plaza.
<</if>>
<<if $arcologies[0].FSGenderRadicalistDecoration >= 80>>
On several raised stands around the plaza, girls with dicks are stripping for the pleasure of passersby.
<</if>>
<<if $arcologies[0].FSGenderFundamentalistDecoration >= 80>>
On several raised stands around the plaza, female slaves are stripping for the pleasure of passersby.
<</if>>
<<if $arcologies[0].FSChattelReligionistDecoration >= 80>>
A handful of slaves are in religious attire, praying. They help if asked, and will even lead brief religious services if requested.
<</if>>
<<if $arcologies[0].FSDegradationistDecoration >= 80>>
Numerous downtrodden slaves are working on the plaza at menial tasks. Some are even carrying citizens in sedan chairs.
<</if>>
<<if $arcologies[0].FSSupremacistDecoration >= 80>>
Here and there around the plaza, slaves of every race besides $arcologies[0].FSSupremacistRace people can be seen carrying things, cleaning, and even shining shoes.
<</if>>
<<if $arcologies[0].FSSubjugationistDecoration >= 80>>
In the center of the plaza, an auction of a large group of frightened $arcologies[0].FSSubjugationistRace slaves is taking place.
<</if>>
<<if $assistantPower > 0>>The plaza is packed with citizens doing business.<</if>>
<</if>>
<<if $arcologies[0].FSSupremacistDecoration >= 80>>
The chanted sounds of indoctrination can faintly be heard in the plaza.
<</if>>
<<if $arcologies[0].FSSubjugationistDecoration >= 80>>
Judging by the sound of leather on flesh, a whipping is happening somewhere close by the plaza.
<</if>>
<<if $arcologies[0].FSGenderRadicalistDecoration >= 80>>
A slave is being sodomized in a parlor off the plaza, to go by the pained moaning.
<</if>>
<<if $arcologies[0].FSGenderFundamentalistDecoration >= 80>>
A slave is being fucked in a parlor off the plaza, to go by the gasps of pleasure.
<</if>>
<<if $arcologies[0].FSPaternalistDecoration >= 80>>
The sounds of orgasm are drifting out of a hallway off the plaza.
<</if>>
<<if $arcologies[0].FSDegradationistDecoration >= 80>>
Agonized screaming is drifting out of a hallway off the plaza.
<</if>>
<<if $arcologies[0].FSBodyPuristDecoration >= 80>>
Splashing water in a swimming pool can be heard from below the plaza.
<</if>>
<<if $arcologies[0].FSTransformationFetishistDecoration >= 80>>
The heavy beat of club music can be heard on the plaza.
<</if>>
<<if $arcologies[0].FSYouthPreferentialist >= 80>>
The squeals of a young slave taking cock in a tight hole are coming from somewhere off the plaza.
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist >= 80>>
The throaty laughter of an amused older woman is coming from somewhere off the plaza.
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastDecoration >= 80>>
The quiet murmur of feet on a running track can be heard from the club above the plaza.
<</if>>
<<if $arcologies[0].FSAssetExpansionistDecoration >= 80>>
Stereotypical bimbo giggling can be heard from the club above the plaza.
<</if>>
<<if $arcologies[0].FSPastoralistDecoration >= 80>>
An indistinct gushing noise is coming from somewhere below the plaza.
<</if>>
<<if $arcologies[0].FSPhysicalIdealistDecoration >= 80>>
The clash of a deadlift bar being racked can be heard from a nearby gym.
<</if>>
<<if $arcologies[0].FSChattelReligionistDecoration >= 80>>
A lovely hymn is drifting through the air.
<</if>>
<<if ($arcologies[0].FSRomanRevivalistDecoration >= 80) && ($arcologies[0].FSRomanRevivalistSMR == 1)>>
Faintly, the sound of cheering can be heard as a slave dies in gladiatorial combat.
<<elseif $arcologies[0].FSEgyptianRevivalistDecoration >= 80>>
To the side of the plaza is a huge stone entryway heading down: the entrance to the tomb you have prepared for yourself.
<<elseif $arcologies[0].FSEdoRevivalistDecoration >= 80>>
Everyone maintains a certain air of decorum, and whenever two citizens meet they perform a polite ceremony of respectful greeting.
<<elseif $arcologies[0].FSArabianRevivalistDecoration >= 80>>
The throng packing the busy plaza must periodically give way before a new train of fresh slaves chained together at the neck, being led into the market by one of the arcology's many prosperous slavers.
<<elseif $arcologies[0].FSChineseRevivalistDecoration >= 80>>
The noise in the thriving open space is almost oppressive, with the sounds of drunken merriment, traditional music, and distant intercourse forming an omnipresent hum.
<</if>>
$ACitizens citizens, $ASlaves sex slaves, and <<print $AHelots+$helots>> menial slaves live in $arcologies[0].name.
<<if $arcologies[0].FSSupremacistLawME == 1>>The citizenry is entirely $arcologies[0].FSSupremacistRace.<</if>>
<<if $arcologies[0].FSRomanRevivalistLaw == 1>>Every citizen has military responsibilities, which are a point of pride to many, with most opting to wear utilitarian clothing even when off duty.<</if>>
<<if $arcologies[0].FSMaturityPreferentialistLaw == 1>>Most citizens are at least middle-aged, and graying hair on a citizen is considered attractive here.
<<elseif $arcologies[0].FSYouthPreferentialistLaw == 1>>Most citizens shine with youth and enthusiasm.<</if>>
<<if $arcologies[0].FSGenderRadicalistLaw == 1>>Every single one of the slaves is female by virtue of her fuckable asshole.
<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>>Close relationships between citizens and slaves, especially slave siblings, are common.<</if>>
<<elseif $arcologies[0].FSGenderFundamentalistSMR == 1>>Almost every citizen is an upstanding man, while the slave population is almost completely female.<</if>>
<<if $arcologies[0].FSSubjugationistLawME == 1>>$arcologies[0].FSSubjugationistRace subhumans form a majority of the slaves.<</if>>
<<if $arcologies[0].FSChattelReligionistLaw == 1>>The slave population as a whole is unusually accepting of its station.<</if>>
<<if $arcologies[0].FSPaternalistLaw == 1>>The slaves are well cared for, and it can sometimes be difficult to tell slaves from citizens.
<<elseif $arcologies[0].FSDegradationistLaw == 1>>Most of the slaves are recent captures, since the vicious society that's taken root here uses people up quickly.<</if>>
<<if $arcologies[0].FSBodyPuristLaw == 1>>The average slave is quite healthy.
<<elseif $arcologies[0].FSTransformationFetishistLaw == 1>>Breast implants are almost universal; a D cup bust is below average among the slave population.<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastSMR == 1>>Most of the slave population is quite slim and physically fit.
<<elseif $arcologies[0].FSAssetExpansionistSMR == 1>>$arcologies[0].name's consumption of pharmaceuticals is impressive, since slave growth hormones are nearly ubiquitous.<</if>>
<<if $arcologies[0].FSPastoralistLaw == 1>>Much of the menial slave labor force works to service $arcologies[0].name's hundreds of human cattle.<</if>>
<<if $arcologies[0].FSPhysicalIdealistSMR == 1>>$arcologies[0].name must import a very large quantity of nutritive protein to nourish its slaves.<</if>>
Its lingua franca is $language.
<span id="neighbors"><br>
<<click "View neighboring arcologies">>
<<replace "#neighbors">>
<<set $averageProsperity to 0>>
<<set $seed to 0>>
<<for $i to 0; $i < $arcologies.length; $i++>>
<<set $averageProsperity += $arcologies[$i].prosperity>>
<<set $seed += 1>>
<</for>>
<<set $averageProsperity to $averageProsperity/$seed>>
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].direction != 0>>
<<display "Neighbor Description">>
<<print "[[Diplomacy|Neighbor Interact][$activeArcology to $arcologies[" + $i + "]]]">>
<</if>>
<</for>>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $returnTo to "RIE Eligibility Check">>
<<for $i to 0; $i < $recruiters.length; $i++>>
<<if $recruiterSisterOlder.ID is $recruiters[$i].ID>>
<<set $activeSlave to $recruiters[$i]>>
<<set $dump to $recruiters.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<if random(1,100) < $seeDicks>>
<<display "Recruiter Genderflip">>
<</if>>
<<set $activeSlave.origin to "She was recruited into your service by her younger sister.">>
<<set $activeSlave.births to 0>>
<<set $activeSlave.oralCount to 0>>
<<set $activeSlave.vaginalCount to 0>>
<<set $activeSlave.analCount to 0>>
<<set $activeSlave.mammaryCount to 0>>
<<set $activeSlave.penetrativeCount to 0>>
<<set $activeSlave.pitKills to 0>>
<<set $activeSlave.drugs to "no drugs">>
<<set $activeSlave.shoes to "none">>
<<set $activeSlave.clothes to "no clothing">>
<<set $activeSlave.hormones to 0>>
<<if $activeSlave.career != "a Futanari Sister">><<set $activeSlave.career to "a slave">><</if>>
<<set $activeSlave.weekAcquired to $week>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.preg to -1>>
<<if $activeSlave.weight > 30>>
<<set $activeSlave.weight -= random(0,50)>>
<<elseif $activeSlave.weight < -30>>
<<set $activeSlave.weight += random(0,50)>>
<<else>>
<<set $activeSlave.weight += random(-20,20)>>
<</if>>
<<set $activeSlave.height += random(-5,5)>>
<<if $activeSlave.ovaries == 1>>
<<set $activeSlave.boobs += 200>>
<<set $activeSlave.butt += 1>>
<</if>>
<<RandomizeAttraction>>
<<set $activeSlave.fetish to either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "boobs","pregnancy")>>
<<set $activeSlave.fetishStrength = random(0,90)>>
<<set $activeSlave.sexualFlaw to either("none", "none", "none", "none", "hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw to either("none", "none", "none", "arrogant", "bitchy", "odd", "anorexic", "hates men", "hates women", "hates women")>>
<<set $activeSlave.ageImplant to 0>>
<<set $activeSlave.age to $recruiterSisterOlder.age+2>>
<<display "Slave Cost">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $recruiterSisterOlder.ID == $slaves[$i].ID>>
<<set $slaves[$i].recruiter to 0>>
<<break>>
<</if>>
<</for>>
<<display "Nationality to Name">>
<<if $useFSNames == 0>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<elseif $arcologies[0].FSRomanRevivalist > 20>>
<<set $activeSlave.slaveName to $romanSlaveNames.random()>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $activeSlave.slaveName to $ancientEgyptianSlaveNames.random()>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set $activeSlave.slaveName to $edoSlaveNames.random()>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<display "Degrading Name">>
<<else>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<</if>>
<<set $activeSlave.assignment to "rest">>
<<set $activeSlave.assignmentVisible to 1>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<set $activeSlave.ID to ($recruiterSisterOlder.ID + 1000)>>
<<set $activeSlave.relation to "sister">>
<<set $activeSlave.relationTarget to ($activeSlave.ID - 1000)>>
<<set $activeSlave.relationship to 0>>
<<set $activeSlave.relationshipTarget to 0>>
<</nobr>>\
\
$recruiterSisterOlder.slaveName requests an interview with you. She's a devoted slave, and you grant it, and are happy you did when you see the troubled expression on her face. She explains that she had a sister once, who was still free the last $recruiterSisterOlder.slaveName knew of her. She's heard a rumor through other slaves that her sister has finally been enslaved, and will soon go up for sale.
<<if canTalk($recruiterSisterOlder) == false>>She urgently gestures for permission to write. It's unusual, but she seems quite serious, so you grant it. She writes,
<</if>>"You've been so good to me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. She looks a lot like me, and I'm sure she could serve you just as well, even if she's a few years older. Please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, will you buy her like you bought me? I'm afraid she'll go to a cruel <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>." She bites her lip. "And, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I'm sure she'd learn to love<<nobr>>
<<if $recruiterSisterOlder.fetish is "cumslut">>
the taste of your cum
<<elseif $recruiterSisterOlder.fetish is "submissive">>
submission
<<elseif $recruiterSisterOlder.fetish is "humiliation">>
being treated like a dirty slut
<<elseif $recruiterSisterOlder.fetish is "buttslut">>
the feeling of your cock in her butt
<<elseif $recruiterSisterOlder.fetish is "sadist">>
hurting your other slaves
<<elseif $recruiterSisterOlder.fetish is "masochist">>
being beaten
<<elseif $recruiterSisterOlder.fetish is "dom">>
fucking your other slaves
<<elseif $recruiterSisterOlder.energy > 95>>
being a good nympho slut
<<elseif $recruiterSisterOlder.addict > 2>>
being a druggie whore
<<elseif $recruiterSisterOlder.anus > 2>>
getting her butt stretched out
<<elseif $recruiterSisterOlder.boobsImplant > 20>>
getting turned into a bimbo slut
<<else>>
the feeling of your cock in her
<</if>>
<</nobr>>as much as I do.<<nobr>>
<<if $recruiterSisterOlder.fetish is "cumslut">>
We could blow you at the same time, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>! And share cum!
<<elseif $recruiterSisterOlder.fetish is "submissive">>
You could use us together, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterSisterOlder.fetish is "humiliation">>
You could make us fuck each other in public, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterSisterOlder.fetish is "buttslut">>
You could fuck our butts right next to each other, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterSisterOlder.fetish is "sadist">>
I'm sure she'd love to help me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterSisterOlder.fetish is "masochist">>
You could whip us both, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterSisterOlder.fetish is "dom">>
I'm sure she'd love to help me use other slaves, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterSisterOlder.energy > 95>>
I'm sure she'd love to have threesomes, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<else>>
You could fuck us together, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<</if>>
<</nobr>>And, I'd love to have my older sister close by me." She blushes and waits anxiously for your decision.
You look up the sister. She costs ¤$slaveCost, a bargain, but you won't be able to inspect her beyond her likely resemblance to $recruiterSisterOlder.slaveName.
<span id="result">
<<click "Buy her">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $slaveCost>>
<<replace "#result">>
$activeSlave.slaveName arrives shortly. You complete the legalities and biometric scanning quickly and without fuss. The two slaves don't remember each other very well but they embrace. The younger sister explains the situation and encourages her sibling to be a good slave to you. $activeSlave.slaveName looks a little fearful but clearly realizes that she's lucky to be here.
<<set $nextLink to "AS Dump">>\
<<for $i to 0; $i < $slaves.length; $i++>>\
<<if $recruiterSisterOlder.ID is $slaves[$i].ID>>\
\
<<set $slaves[$i].relation to "sister">>\
<<set $slaves[$i].relationTarget to $activeSlave.ID>>\
<<break>>\
<</if>>\
<</for>>\
<<display "New Slave Intro">>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $returnTo to "RIE Eligibility Check">>
<<for $i to 0; $i < $recruiters.length; $i++>>
<<if $recruiterTwin.ID is $recruiters[$i].ID>>
<<set $activeSlave to $recruiters[$i]>>
<<set $dump to $recruiters.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<if random(1,100) < $seeDicks>>
<<display "Recruiter Genderflip">>
<</if>>
<<set $activeSlave.origin to "She was recruited into your service by her twin sister.">>
<<set $activeSlave.births to 0>>
<<set $activeSlave.oralCount to 0>>
<<set $activeSlave.vaginalCount to 0>>
<<set $activeSlave.analCount to 0>>
<<set $activeSlave.mammaryCount to 0>>
<<set $activeSlave.penetrativeCount to 0>>
<<set $activeSlave.pitKills to 0>>
<<set $activeSlave.drugs to "no drugs">>
<<set $activeSlave.shoes to "none">>
<<set $activeSlave.clothes to "no clothing">>
<<set $activeSlave.hormones to 0>>
<<if $activeSlave.career != "a Futanari Sister">><<set $activeSlave.career to "a slave">><</if>>
<<set $activeSlave.weekAcquired to $week>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.ageImplant to 0>>
<<display "Slave Cost">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $recruiterTwin.ID == $slaves[$i].ID>>
<<set $slaves[$i].recruiter to 0>>
<<break>>
<</if>>
<</for>>
<<display "Nationality to Name">>
<<if $useFSNames == 0>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<elseif $arcologies[0].FSRomanRevivalist > 20>>
<<set $activeSlave.slaveName to $romanSlaveNames.random()>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $activeSlave.slaveName to $ancientEgyptianSlaveNames.random()>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set $activeSlave.slaveName to $edoSlaveNames.random()>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<display "Degrading Name">>
<<else>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<</if>>
<<set $activeSlave.assignment to "rest">>
<<set $activeSlave.assignmentVisible to 1>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<set $activeSlave.ID to ($recruiterTwin.ID + 1000)>>
<<set $activeSlave.relation to "twin">>
<<set $activeSlave.relationTarget to ($activeSlave.ID - 1000)>>
<<set $activeSlave.relationship to 0>>
<<set $activeSlave.relationshipTarget to 0>>
<</nobr>>\
\
$recruiterTwin.slaveName requests an interview with you. She's a devoted slave, and you grant it, and are happy you did when you see the troubled expression on her face. She explains that she had a twin sister once, who was still free the last $recruiterTwin.slaveName knew of her. She's heard a rumor through other slaves that her sister has finally been enslaved, and will soon go up for sale.
<<if canTalk($recruiterTwin) == false>>She urgently gestures for permission to write. It's unusual, but she seems quite serious, so you grant it. She writes,
<</if>>"You've been so good to me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. She just like me, and I'm sure she could serve you just as well. Please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, will you buy her like you bought me? I'm afraid she'll go to a cruel <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>." She bites her lip. "And, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I'm sure she'd learn to love<<nobr>>
<<if $recruiterTwin.fetish is "cumslut">>
the taste of your cum
<<elseif $recruiterTwin.fetish is "submissive">>
submission
<<elseif $recruiterTwin.fetish is "humiliation">>
being treated like a dirty slut
<<elseif $recruiterTwin.fetish is "buttslut">>
the feeling of your cock in her butt
<<elseif $recruiterTwin.fetish is "sadist">>
hurting your other slaves
<<elseif $recruiterTwin.fetish is "masochist">>
being beaten
<<elseif $recruiterTwin.fetish is "dom">>
fucking your other slaves
<<elseif $recruiterTwin.energy > 95>>
being a good nympho slut
<<elseif $recruiterTwin.addict > 2>>
being a druggie whore
<<elseif $recruiterTwin.anus > 2>>
getting her butt stretched out
<<elseif $recruiterTwin.boobsImplant > 20>>
getting turned into a bimbo slut
<<else>>
the feeling of your cock in her
<</if>>
<</nobr>>as much as I do.<<nobr>>
<<if $recruiterTwin.fetish is "cumslut">>
We could blow you at the same time, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>! And share cum!
<<elseif $recruiterTwin.fetish is "submissive">>
You could use us together, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterTwin.fetish is "humiliation">>
You could make us fuck each other in public, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterTwin.fetish is "buttslut">>
You could fuck our butts right next to each other, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterTwin.fetish is "sadist">>
I'm sure she'd love to help me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterTwin.fetish is "masochist">>
You could whip us both, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterTwin.fetish is "dom">>
I'm sure she'd love to help me use other slaves, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterTwin.energy > 95>>
I'm sure she'd love to have threesomes, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<else>>
You could fuck us together, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<</if>>
<</nobr>>And, I'd love to have my twin close by me." She blushes and waits anxiously for your decision.
You look up the sister. She costs ¤$slaveCost, a bargain, but you won't be able to inspect her beyond her obvious close resemblance to $recruiterTwin.slaveName.
<span id="result">
<<click "Buy her">>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $slaveCost>>
<<replace "#result">>
$activeSlave.slaveName arrives shortly. You complete the legalities and biometric scanning quickly and without fuss. The two slaves don't remember each other very well but they embrace. The slave sister explains the situation and encourages her twin to be a good slave to you. $activeSlave.slaveName looks a little fearful but clearly realizes that she's lucky to be here.
<<set $nextLink to "AS Dump">>\
<<for $i to 0; $i < $slaves.length; $i++>>\
<<if $recruiterTwin.ID is $slaves[$i].ID>>\
\
<<set $slaves[$i].relation to "twin">>\
<<set $slaves[$i].relationTarget to $activeSlave.ID>>\
<<break>>\
<</if>>\
<</for>>\
<<display "New Slave Intro">>
<</replace>>
<</click>>
</span><<silently>>
<<if random(1,100) > 60>>
<<if $activeSlave.dick > 0>>
<<set $activeSlave.dick to 0>>
<<set $activeSlave.foreskin to 0>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.scrotum to 0>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.vagina to either(0,1,1,1,2,2)>>
<<set $activeSlave.boobs += 100*random(1,4)>>
<<set $activeSlave.butt += random(1,2)>>
<<if $activeSlave.muscles >= 1>>
<<set $activeSlave.muscles -= random(0,1)>>
<</if>>
<<if $activeSlave.height >= 150>>
<<set $activeSlave.height -= 10*random(0,1)>>
<</if>>
<<else>>
<<set $activeSlave.dick to random(1,4)>>
<<set $activeSlave.balls to random(1,4)>>
<<set $activeSlave.ovaries to 0>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.boobs = 100*random(1,4)>>
<<if $activeSlave.boobsImplant > 0>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<</if>>
<<set $activeSlave.butt to random(1,3)>>
<<if $activeSlave.buttImplant > 0>>
<<set $activeSlave.butt += $activeSlave.buttImplant>>
<</if>>
<<if $activeSlave.muscles < 2>>
<<set $activeSlave.muscles += random(0,1)>>
<</if>>
<<if $activeSlave.height < 185>>
<<set $activeSlave.height += 10*random(0,1)>>
<</if>>
<</if>>
<</if>>
<</silently>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $returnTo to "RIE Eligibility Check">>
<<for $i to 0; $i < $recruiters.length; $i++>>
<<if $recruiterDaughter.ID is $recruiters[$i].ID>>
<<set $activeSlave to $recruiters[$i]>>
<<set $dump to $recruiters.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<if random(1,100) < $seeDicks>>
<<display "Recruiter Genderflip">>
<</if>>
<<set $activeSlave.origin to "She was recruited into your service by her daughter.">>
<<set $activeSlave.births to 0>>
<<set $activeSlave.oralCount to 0>>
<<set $activeSlave.vaginalCount to 0>>
<<set $activeSlave.analCount to 0>>
<<set $activeSlave.mammaryCount to 0>>
<<set $activeSlave.penetrativeCount to 0>>
<<set $activeSlave.pitKills to 0>>
<<set $activeSlave.drugs to "no drugs">>
<<set $activeSlave.shoes to "none">>
<<set $activeSlave.clothes to "no clothing">>
<<set $activeSlave.hormones to 0>>
<<set $activeSlave.assignment to "rest">>
<<set $activeSlave.assignmentVisible to 1>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<if $activeSlave.career != "a Futanari Sister">><<set $activeSlave.career to "a slave">><</if>>
<<set $activeSlave.weekAcquired to $week>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-15,15)>>
<<if $activeSlave.weight > 30>>
<<set $activeSlave.weight -= random(0,50)>>
<<elseif $activeSlave.weight < -30>>
<<set $activeSlave.weight += random(0,50)>>
<<else>>
<<set $activeSlave.weight += random(-20,20)>>
<</if>>
<<set $activeSlave.height += random(-5,5)>>
<<if $activeSlave.vagina == 0>>
<<set $activeSlave.vagina to 1>>
<</if>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.oralSkill += random(0,1)>>
<<set $activeSlave.vaginalSkill += random(0,1)>>
<<set $activeSlave.analSkill += random(0,1)>>
<<set $activeSlave.entertainSkill += random(0,1)>>
<<set $activeSlave.whoreSkill += random(0,1)>>
<<set $activeSlave.lactation to 0>>
<<set $activeSlave.customTat to " ">>
<<RandomizeAttraction>>
<<set $activeSlave.fetishStrength = random(0,90)>>
<<set $activeSlave.fetish to either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "boobs","pregnancy")>>
<<set $activeSlave.sexualFlaw to either("none", "none", "none", "none", "hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw to either("none", "none", "none", "arrogant", "bitchy", "odd", "anorexic", "hates men", "hates women", "hates women")>>
<<set $activeSlave.ageImplant to 0>>
<<set $activeSlave.age += random(15,20)>>
<<display "Slave Cost">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $recruiterDaughter.ID == $slaves[$i].ID>>
<<set $slaves[$i].recruiter to 0>>
<<break>>
<</if>>
<</for>>
<<display "Nationality to Name">>
<<if $useFSNames == 0>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<elseif $arcologies[0].FSRomanRevivalist > 20>>
<<set $activeSlave.slaveName to $romanSlaveNames.random()>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $activeSlave.slaveName to $ancientEgyptianSlaveNames.random()>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set $activeSlave.slaveName to $edoSlaveNames.random()>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<display "Degrading Name">>
<<else>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<</if>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<set $activeSlave.ID to ($recruiterDaughter.ID + 1000)>>
<<set $activeSlave.relation to "mother">>
<<set $activeSlave.relationTarget to ($activeSlave.ID - 1000)>>
<<set $activeSlave.relationship to 0>>
<<set $activeSlave.relationshipTarget to 0>>
<</nobr>>\
\
$recruiterDaughter.slaveName requests an interview with you. She's a devoted slave, and you grant it, and are happy you did when you see the troubled expression on her face. She explains<<if canTalk($recruiterDaughter) == false>> with desperate gestures
<</if>> that she's heard through the slave rumor mill that her mother has been enslaved. She's desperately fearful for her.
<<if canTalk($recruiterDaughter) == false>>She urgently gestures for permission to write. It's unusual, but she seems quite serious, so you grant it. She writes,
<</if>>"You've been so good to me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. She looks a lot like me, except older of course. Please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, will you buy her like you bought me? I'm afraid she'll go to a cruel <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>." She bites her lip. "And, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I'm sure she'd learn to love<<nobr>>
<<if $recruiterDaughter.fetish is "cumslut">>
the taste of your cum
<<elseif $recruiterDaughter.fetish is "submissive">>
submission
<<elseif $recruiterDaughter.fetish is "humiliation">>
being treated like a dirty slut
<<elseif $recruiterDaughter.fetish is "buttslut">>
the feeling of your cock in her butt
<<elseif $recruiterDaughter.fetish is "sadist">>
hurting your other slaves
<<elseif $recruiterDaughter.fetish is "masochist">>
being beaten
<<elseif $recruiterDaughter.fetish is "dom">>
fucking your other slaves
<<elseif $recruiterDaughter.energy > 95>>
being a good nympho slut
<<elseif $recruiterDaughter.addict > 2>>
being a druggie whore
<<elseif $recruiterDaughter.anus > 2>>
getting her butt stretched out
<<elseif $recruiterDaughter.boobsImplant > 20>>
getting turned into a bimbo slut
<<else>>
the feeling of your cock in her
<</if>>
<</nobr>>as much as I do.<<nobr>>
<<if $recruiterDaughter.energy > 95>>
I'm sure she'd love to have threesomes, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterDaughter.fetish is "cumslut">>
We could blow you at the same time, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>! And share cum!
<<elseif $recruiterDaughter.fetish is "submissive">>
You could use us together, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterDaughter.fetish is "humiliation">>
You could make us fuck each other in public, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterDaughter.fetish is "buttslut">>
You could fuck our butts right next to each other, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterDaughter.fetish is "sadist">>
I'm sure she'd love to help me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterDaughter.fetish is "masochist">>
You could whip us both, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<elseif $recruiterDaughter.fetish is "dom">>
I'm sure she'd love to help me use other slaves, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<<else>>
You could fuck us together, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!
<</if>>
<</nobr>>" She blushes and waits anxiously for your decision.
You look up the mother. She costs ¤$slaveCost, a bargain, but you won't be able to inspect her beyond her likely resemblance to $recruiterDaughter.slaveName.
\
<span id="result">
<<click "Buy her">>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $slaveCost>>
<<replace "#result">>
You complete the legalities and biometric scanning quickly and without fuss. $activeSlave.slaveName arrives shortly. The two slaves remember each other only dimly - they parted a long time ago - but they embrace. The daughter explains the situation and encourages her mother to be a good slave to you. $activeSlave.slaveName looks a little fearful, and shocked to have her daughter rescue her in this perverse way, but clearly realizes that she's lucky to be here.
<<set $nextLink to "AS Dump">>\
<<for $i to 0; $i < $slaves.length; $i++>>\
<<if $recruiterDaughter.ID is $slaves[$i].ID>>\
\
<<set $slaves[$i].relation to "daughter">>\
<<set $slaves[$i].relationTarget to $activeSlave.ID>>\
<<set $recruiterDaughter to 0>>\
<<break>>\
<</if>>\
<</for>>\
<<display "New Slave Intro">>
<</replace>>
<</click>>
</span>/* Written and coded by Boney M */
They arrive hand-in-hand and don't let go of each other until the end of the enslavement process, and even after they break their grip and undress at your instruction, their eyes never stray far from each other. With a closer look at them, their blood relation is as obvious as their infatuation with one another. No wonder they couldn't keep it a secret.
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set _secondSlave to $activeSlave>>
<<display "Nationality to Name">>
<<set _secondSlave.slaveName to $activeSlave.birthName>>
<<set _secondSlave.ID to $activeSlave.ID + 1000>>
<<set _secondSlave.devotion += random (-1, 1)>>
<<set _secondSlave.trust += random (-1, 1)>>
<<set _secondSlave.oldDevotion to $activeSlave.devotion>>
<<set _secondSlave.age -= random (1, 3)>>
<<set _secondSlave.relation to "sister">>
<<set _secondSlave.relationTarget to $activeSlave.ID - 1000>>
<<set _secondSlave.relationship to 4>>
<<set _secondSlave.relationshipTarget to $activeSlave.ID - 1000>>
<<if _secondSlave.age < 18>>
<<set _secondSlave.age to 18>>
<</if>>
<<set _secondSlave.hStyle to either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<<if (_secondSlave.age <= 22)>>
<<set _secondSlave.career to $youngCareers.random()>>
<<elseif (_secondSlave.intelligenceImplant == 1)>>
<<set _secondSlave.career to $educatedCareers.random()>>
<<else>>
<<set _secondSlave.career to $uneducatedCareers.random()>>
<</if>>
<<if (random(1,4) > 1) && (random(1,99) < $seeDicks)>>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina < 0)>>
<<set _secondSlave.dick to 0>>
<<set _secondSlave.foreskin to 0>>
<<set _secondSlave.scrotum to 0>>
<<set _secondSlave.balls to 0>>
<<set _secondSlave.vagina to 1>>
<<set _secondSlave.clit to either(0, 0, 0, 0, 0, 0, 1, 1, 2)>>
<<set _secondSlave.labia to either(0, 0, 0, 1, 1, 1, 1, 2, 2, 3)>>
<<set _secondSlave.preg to -1>>
<<set _secondSlave.ovaries to 1>>
<<set _secondSlave.face += either(0, 1, 1)>>
<<set _secondSlave.boobs += either(0, 100, 200, 300, 400)>>
<<set _secondSlave.butt += either(0, 1, 1, 2)>>
<<set _secondSlave.earPiercing to either(0,1)>>
<<set _secondSlave.nosePiercing to either(0,0,0,1)>>
<<set _secondSlave.eyebrowPiercing to either(0,0,0,0,0,1)>>
<<set _secondSlave.clitPiercing to either(0,0,0,0,0,1)>>
<<set _secondSlave.lipsPiercing to either(0,0,0,0,0,1)>>
<<set _secondSlave.navelPiercing to either(0,0,0,1)>>
<<set _secondSlave.nipplesPiercing to either(0,0,0,1)>>
<<elseif ($activeSlave.dick == 0) && ($activeSlave.vagina >= 0)>>
<<set _secondSlave.dick to either(1, 2, 2, 2, 3, 3, 3, 4, 4, 5)>>
<<set _secondSlave.balls to either(1, 2, 2, 2, 3, 3, 3, 4, 4, 5)>>
<<set $activeSlave.vagina to 1>>
<<set _secondSlave.vagina to -1>>
<<set _secondSlave.clit to 0>>
<<set _secondSlave.labia to 0>>
<<set _secondSlave.preg to -2>>
<<set _secondSlave.ovaries to 0>>
<<set _secondSlave.face -= either(0, 1, 1)>>
<<set _secondSlave.boobs -= either(0, 100, 200, 300, 400)>>
<<set _secondSlave.butt -= either(0, 1, 1, 2)>>
<<set _secondSlave.earPiercing to either(0,0,0,1)>>
<<set _secondSlave.nosePiercing to either(0,0,0,0,1)>>
<<set _secondSlave.eyebrowPiercing to either(0,0,0,0,0,1)>>
<<set _secondSlave.dickPiercing to either(0,0,0,0,0,1)>>
<<set _secondSlave.lipsPiercing to either(0,0,0,0,0,1)>>
<<set _secondSlave.navelPiercing to either(0,0,0,0,1)>>
<<set _secondSlave.nipplesPiercing to either(0,0,0,0,1)>>
<<elseif $activeSlave.dick > 0>>
<<if random(1, 3) == 1>>
<<set _secondSlave.anus to 1>>
<<else>>
<<set $activeSlave.anus to 1>>
<</if>>
<</if>>
<<if _secondSlave.vagina == 0>>
<<set _secondSlave.vagina to 1>>
<</if>>
<<if (_secondSlave.dick > 0) && (_secondSlave.balls == 0)>>
<<set _secondSlave.balls to random(1,5)>>
<</if>>
<</if>>
<<set $slaves.push(_secondSlave)>><<if ($slaves[$i].assignment is "choose her own job")>>
is allowed to select her own job this week. She watches your other slaves to decide what to do, @@color:hotpink;happy@@ to be permitted a choice and a little more @@color:mediumaquamarine;confident@@ than if you had just given her orders. She
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
chooses to rest, taking advantage of your permission to choose her own assignment to @@color:mediumorchid;remain indolent.@@
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<<set $slaves[$i].devotion -= 5>>
<<elseif ($slaves[$i].health < 20)>>
<<if $clinic > 0>>
is unhealthy, so she goes to get treatment at $clinicName.
<<set $slaves[$i].assignment to "get treatment in the clinic">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
is unhealthy, so she chooses to rest.
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif (($slaves[$i].devotion < 45) || ($slaves[$i].trust < 45)) && (($slaves[$i].sexualFlaw != "none") || ($slaves[$i].behavioralFlaw != "none")) && ($Attendant != 0)>>
could use some counseling, so she chooses to visit $spaName.
<<set $slaves[$i].assignment to "rest in the spa">>
<<set $slaves[$i].assignmentVisible to 0>>
<<elseif ($slaves[$i].intelligenceImplant != 1)>>
<<if $schoolroom > 0>>
is uneducated, so she sits herself down in $schoolroomName.
<<set $slaves[$i].assignment to "learn in the schoolroom">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
is uneducated, so she sits herself down to learn.
<<set $slaves[$i].assignment to "take classes">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50) and canWalk($slaves[$i])>>
<<if $servantsQuarters > 0>>
is obedient but not devoted, so she chooses to work from $servantsQuartersName since it's the least sexually demanding job available.
<<set $slaves[$i].assignment to "work as a servant">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
is obedient but not devoted, so she chooses to work as a servant since it's the least sexually demanding job available.
<<set $slaves[$i].assignment to "be a servant">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($slaves[$i].relationship is -1)>>
relies on promiscuity to fulfill her emotional needs,
<<if ($cash > 10000)>>
and doesn't mind being a whore, so she prostitutes herself
<<if $brothel > 0>>
in $brothelName.
<<set $slaves[$i].assignment to "work in the brothel">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
on the streets.
<<set $slaves[$i].assignment to "whore">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<else>>
so she eagerly decides to slut around
<<if $club > 0>>
in $clubName.
<<set $slaves[$i].assignment to "serve in the club">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
on the streets.
<<set $slaves[$i].assignment to "serve the public">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].relationship is -2)>>
is emotionally bonded to you,
<<if ($slaves[$i].behavioralQuirk is "insecure")>>
but insecure, so she chooses to make you money by prostituting herself
<<if $brothel > 0>>
in $brothelName.
<<set $slaves[$i].assignment to "work in the brothel">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
on the streets.
<<set $slaves[$i].assignment to "whore">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($slaves[$i].behavioralQuirk is "advocate")>>
and an advocate for slavery, so she chooses to burnish your reputation by slutting it up
<<if $club > 0>>
in $clubName.
<<set $slaves[$i].assignment to "serve in the club">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
on the streets.
<<set $slaves[$i].assignment to "serve the public">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($slaves[$i].energy > 60)>>
and she thinks of little but sex with you,
<<if $masterSuite > 0>>
so she heads straight to $masterSuiteName.
<<set $slaves[$i].assignment to "serve in the master suite">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
so she cheerfully designates herself one of your fucktoys.
<<set $slaves[$i].assignment to "please you">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<else>>
so she chooses to work
<<if $servantsQuarters > 0>>
from $servantsQuartersName
<<set $slaves[$i].assignment to "work as a servant">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
as a servant
<<set $slaves[$i].assignment to "be a servant">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
to make your penthouse as clean and homelike as possible.
<</if>>
<<elseif ($slaves[$i].relationship is -3)>>
is married to you,
<<if ($slaves[$i].energy > 60)>>
and she thinks of little but sex with you,
<<if $masterSuite > 0>>
so she heads straight to $masterSuiteName.
<<set $slaves[$i].assignment to "serve in the master suite">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
so she cheerfully designates herself one of your fucktoys.
<<set $slaves[$i].assignment to "please you">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<else>>
so she chooses to work
<<if $servantsQuarters > 0>>
from $servantsQuartersName
<<set $slaves[$i].assignment to "work as a servant">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
as a servant
<<set $slaves[$i].assignment to "be a servant">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
to make your penthouse as clean and homelike as possible.
<</if>>
<<elseif ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish is "submissive") and canWalk($slaves[$i])>>
<<if $servantsQuarters > 0>>
thinks she belongs at the bottom of the penthouse hierarchy, so she goes to live in $servantsQuartersName.
<<set $slaves[$i].assignment to "work as a servant">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
thinks she belongs at the bottom of the penthouse hierarchy, so she decides she should be a servant.
<<set $slaves[$i].assignment to "be a servant">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($slaves[$i].fetish is "dom") || ($slaves[$i].fetish is "sadist")>>
<<if $club > 0>>
is self-confident, so she decides to work in $clubName.
<<set $slaves[$i].assignment to "serve in the club">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
is self-confident, so she decides to work as a public servant.
<<set $slaves[$i].assignment to "serve the public">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($slaves[$i].fetish is "masochist")>>
<<if $brothel > 0>>
enjoys abuse, so she hurries down to $brothelName.
<<set $slaves[$i].assignment to "work in the brothel">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
enjoys abuse, so she decides to become a whore.
<<set $slaves[$i].assignment to "whore">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($slaves[$i].fetish is "cumslut")>>
<<if $brothel > 0>>
hurries down to $brothelName to suck cocks.
<<set $slaves[$i].assignment to "work in the brothel">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
decides to become a whore, mostly to suck cock.
<<set $slaves[$i].assignment to "whore">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($slaves[$i].fetish is "humiliation")>>
<<if $brothel > 0>>
chooses $brothelName, since it's even more embarrassing to be a whore than a club slut.
<<set $slaves[$i].assignment to "work in the brothel">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
chooses to whore, since it's even more embarrassing to be a whore than to be a public servant.
<<set $slaves[$i].assignment to "whore">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($slaves[$i].fetish is "buttslut")>>
<<if ($slaves[$i].balls > 0)>>
<<if ($dairy > 0) && ($dairyRestraintsSetting < 2)>>
chooses confinement in $dairyName, since all she'll be expected to do is make cum by orgasming to buttsex.
<<set $slaves[$i].assignment to "work in the dairy">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
chooses to get milked, since all she'll be expected to do is make cum by orgasming to buttsex.
<<set $slaves[$i].assignment to "get milked">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<else>>
<<if $brothel > 0>>
chooses $brothelName, since whores get buttfucked more than anyone else.
<<set $slaves[$i].assignment to "work in the brothel">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
chooses to whore, since whores get buttfucked more than anyone else.
<<set $slaves[$i].assignment to "whore">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish is "pregnancy")>>
<<if ($slaves[$i].lactation > 0)>>
<<if $dairy > 0>>
heads down to $dairyName to be around other lactating girls.
<<set $slaves[$i].assignment to "work in the dairy">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
decides to get milked, since she's already lactating.
<<set $slaves[$i].assignment to "get milked">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($slaves[$i].preg > -2) && ($slaves[$i].preg < 1) && ($PC.dick == 1)>>
<<if $masterSuite > 0>>
heads straight to $masterSuiteName, in the hope you'll get her pregnant.
<<set $slaves[$i].assignment to "serve in the master suite">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
chooses to be your fucktoy, in the hope you'll get her pregnant.
<<set $slaves[$i].assignment to "please you">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($slaves[$i].preg > 0)>>
<<if $masterSuite > 0>>
heads straight to $masterSuiteName to share the intimacy of her pregnant body with you.
<<set $slaves[$i].assignment to "serve in the master suite">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
chooses to be your fucktoy to share the intimacy of her pregnant body with you.
<<set $slaves[$i].assignment to "please you">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<else>>
<<if $brothel > 0>>
can't indulge her fetish by getting pregnant herself, so she just heads down to $brothelName.
<<set $slaves[$i].assignment to "work in the brothel">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
can't indulge her fetish by getting pregnant herself, so she glumly decides to be a whore.
<<set $slaves[$i].assignment to "whore">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish is "boobs")>>
<<if ($slaves[$i].lactation > 0)>>
<<if $dairy > 0>>
heads down to $dairyName for all the attention that'll be lavished on her nipples.
<<set $slaves[$i].assignment to "work in the dairy">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
decides to get milked, since she loves getting off to it.
<<set $slaves[$i].assignment to "get milked">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<else>>
<<if $club > 0>>
decides to work in $clubName so she can show off her bare breasts.
<<set $slaves[$i].assignment to "serve in the club">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
decides to work as a public servant so she can show off her bare breasts.
<<set $slaves[$i].assignment to "serve the public">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].attrXX > 85)>>
<<if $club > 0>>
decides to work in $clubName so she can hit on hot girls.
<<set $slaves[$i].assignment to "serve in the club">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
decides to work as a public servant so she can hit on hot girls.
<<set $slaves[$i].assignment to "serve the public">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($slaves[$i].attrXY > 85)>>
<<if $club > 0>>
decides to work in $clubName so she can hit on cute boys.
<<set $slaves[$i].assignment to "serve in the club">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
decides to work as a public servant so she can hit on cute boys.
<<set $slaves[$i].assignment to "serve the public">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
<<if $brothel > 0>>
decides to help those of your girls who mind taking dick all day by working in $brothelName.
<<set $slaves[$i].assignment to "work in the brothel">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
decides to help those of your girls who mind taking dick all day by working as a whore.
<<set $slaves[$i].assignment to "whore">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($arcologies[0].FSChattelReligionist > 0)>>
<<if $brothel > 0>>
is a pure and faithful slave, so she sells her body in the holy brothel.
<<set $slaves[$i].assignment to "work in the brothel">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
is a pure and faithful slave, so she sells her body as a holy prostitute.
<<set $slaves[$i].assignment to "whore">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($arcologies[0].FSEgyptianRevivalist > 0)>>
<<if $masterSuite > 0>>
is a devoted slave, so she immediately joins your harem.
<<set $slaves[$i].assignment to "serve in the master suite">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
is a devoted slave, so she immediately joins your harem.
<<set $slaves[$i].assignment to "please you">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($arcologies[0].FSRomanRevivalist > 0)>>
<<if $brothel > 0>>
is a devoted slave, so she decides she can best serve the state by raising money for the treasury, by selling her body in $brothelName.
<<set $slaves[$i].assignment to "work in the brothel">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
is a devoted slave, so she decides she can best serve the state by raising money for the treasury, by selling her body as a prostitute.
<<set $slaves[$i].assignment to "whore">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($arcologies[0].FSPaternalist > 0)>>
<<if $brothel > 0>>
decides to work in $brothelName, a respectable position for a slave in this enlightened arcology.
<<set $slaves[$i].assignment to "work in the brothel">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
decides to be a whore, a respectable position for a slave in this enlightened arcology.
<<set $slaves[$i].assignment to "whore">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($arcologies[0].FSPastoralist > 0)>>
<<if ($slaves[$i].lactation > 0)>>
<<if $dairy > 0>>
hurries to join your herd of dairy cows.
<<set $slaves[$i].assignment to "work in the dairy">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
hurries to join your herd of cows.
<<set $slaves[$i].assignment to "get milked">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<else>>
<<if $brothel > 0>>
decides to work in $brothelName to help raise money to get more girls lactating properly.
<<set $slaves[$i].assignment to "work in the brothel">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
decides to prostitute herself to help raise money to get more girls lactating properly.
<<set $slaves[$i].assignment to "whore">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].whoreSkill > $slaves[$i].entertainSkill)>>
<<if $brothel > 0>>
decides to work in $brothelName, since she thinks herself a better whore than a public slut.
<<set $slaves[$i].assignment to "work in the brothel">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
decides to whore, since she thinks herself a better whore than a public slut.
<<set $slaves[$i].assignment to "whore">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<elseif ($slaves[$i].entertainSkill >= $slaves[$i].whoreSkill)>>
<<if $club > 0>>
decides to be a club girl, since she thinks herself a better public slut than a whore.
<<set $slaves[$i].assignment to "serve in the club">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
decides to serve the public, since she thinks herself a better public slut than a whore.
<<set $slaves[$i].assignment to "serve the public">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<else>>
<<if $brothel > 0>>
decides to join her sisters and work in $brothelName.
<<set $slaves[$i].assignment to "work in the brothel">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
decides to prostitute herself to help you upgrade $arcologies[0].name and improve everyone's life.
<<set $slaves[$i].assignment to "whore">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment is "choose her own job")>>
<<if canWalk($slaves[$i])>>
<<if $servantsQuarters > 0>>
isn't strongly inclined towards any other assignment, so she goes to live in $servantsQuartersName.
<<set $slaves[$i].assignment to "work as a servant">>
<<set $slaves[$i].assignmentVisible to 0>>
<<else>>
isn't strongly inclined towards any other assignment, so she decides to work as a servant.
<<set $slaves[$i].assignment to "be a servant">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<<else>>
isn't strongly inclined towards an assignment, and can't be a servant without arms and legs, so she just rests.
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<</if>><<silently>>
<<if ($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<set $prefixes to []>>
<<if ($seeRace == 1)>>
<<if ($activeSlave.race is "white")>>
<<set $prefixes.push("White", "Pale")>>
<<elseif ($activeSlave.race is "asian")>>
<<set $prefixes.push("Asian", "Yellow")>>
<<elseif ($activeSlave.race is "latina")>>
<<set $prefixes.push("Latina", "Brown")>>
<<elseif ($activeSlave.race is "black")>>
<<set $prefixes.push("Black", "Dark")>>
<<elseif ($activeSlave.race is "pacific islander")>>
<<set $prefixes.push("Islander", "Sea")>>
<<elseif ($activeSlave.race is "southern European")>>
<<set $prefixes.push("Mediterranean", "Olive")>>
<<elseif ($activeSlave.race is "amerindian")>>
<<set $prefixes.push("Indian", "Reservation")>>
<<elseif ($activeSlave.race is "semitic")>>
<<set $prefixes.push("Semitic")>>
<<elseif ($activeSlave.race is "middle eastern")>>
<<set $prefixes.push("Arab", "Sand")>>
<<elseif ($activeSlave.race is "indo-aryan")>>
<<set $prefixes.push("Indian", "Brown")>>
<<elseif ($activeSlave.race is "mixed race")>>
<<set $prefixes.push("Mulatto", "Mutt")>>
<</if>>
<</if>>
<<if ($activeSlave.eyes is -2)>>
<<set $prefixes.push("Blind", "Sightless", "Eyeless")>>
<</if>>
<<if ($activeSlave.boobs < 500) && ($activeSlave.butt < 3)>>
<<set $prefixes.push("Girly", "Thin", "Slim")>>
<</if>>
<<if ($activeSlave.anus > 2) || ($activeSlave.vagina > 2)>>
<<set $prefixes.push("Gape", "Slit", "Wideopen", "Hallway")>>
<</if>>
<<if ($activeSlave.anus > 0)>>
<<set $prefixes.push("Butt", "Anus", "Backdoor", "Butthole", "Asshole")>>
<</if>>
<<if ($activeSlave.vagina > 0)>>
<<set $prefixes.push("Cunt", "Pussy", "Vagina")>>
<</if>>
<<if ($activeSlave.boobs < 500) && ($activeSlave.butt < 3) && ($activeSlave.dick > 0)>>
<<set $prefixes.push("Trap", "Sissy", "Bottom", "Bitch")>>
<</if>>
<<if ($activeSlave.boobs > 500) && ($activeSlave.butt > 3) && ($activeSlave.dick > 0)>>
<<set $prefixes.push("Futa", "She", "Trans")>>
<</if>>
<<if ($activeSlave.weight > 30)>>
<<set $prefixes.push("Fat", "Chubby", "Whale")>>
<<elseif ($activeSlave.weight <= -30)>>
<<set $prefixes.push("Skinny", "Bony", "Rail")>>
<</if>>
<<if ($activeSlave.muscles >= 2)>>
<<set $prefixes.push("Ripped", "Strong", "Huge")>>
<</if>>
<<if ($activeSlave.energy > 95)>>
<<set $prefixes.push("Fuck", "Nympho", "Fuckaddict", "Sexaddict")>>
<</if>>
<<if ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1)>>
<<set $prefixes.push("Anal", "Butthole", "Sodomy")>>
<</if>>
<<if ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishKnown == 1)>>
<<set $prefixes.push("Cum", "Suck", "Sucker")>>
<</if>>
<<if ($activeSlave.fetish is "humiliation") && ($activeSlave.fetishKnown == 1)>>
<<set $prefixes.push("Public", "Rape", "Showgirl")>>
<</if>>
<<if ($activeSlave.fetish is "submissive") && ($activeSlave.fetishKnown == 1)>>
<<set $prefixes.push("Bottom", "Rape", "Fuckee")>>
<</if>>
<<if ($activeSlave.fetish is "dom") && ($activeSlave.fetishKnown == 1)>>
<<set $prefixes.push("Top", "Dom", "Fucker")>>
<</if>>
<<if ($activeSlave.fetish is "masochist") && ($activeSlave.fetishKnown == 1)>>
<<set $prefixes.push("Pain", "Rape", "Struggle")>>
<</if>>
<<if ($activeSlave.fetish is "pregnancy") && ($activeSlave.fetishKnown == 1)>>
<<set $prefixes.push("Breeder", "Mommy", "Fertile")>>
<</if>>
<<if ($activeSlave.fetish is "boobs") && ($activeSlave.fetishKnown == 1)>>
<<set $prefixes.push("Titty", "Boob", "Boobie", "Tit")>>
<</if>>
<<if (($activeSlave.boobs*$activeSlave.lactation) > 1000)>>
<<set $prefixes.push("Cow", "Creamy", "Milky")>>
<</if>>
<<if ($activeSlave.oralSkill < 2) && ($activeSlave.analSkill < 2)>>
<<set $prefixes.push("Cheap", "Gutter", "Fail")>>
<</if>>
<<if ($activeSlave.nipples != "tiny") && ($activeSlave.nipples != "cute")>>
<<set $prefixes.push("Nipples", "Pointy", "Titclit")>>
<</if>>
<<if ($activeSlave.areolae > 2)>>
<<set $prefixes.push("Headlights", "Areolas")>>
<</if>>
<<if ($activeSlave.lips > 40)>>
<<set $prefixes.push("Lippy", "Plush", "Pillow")>>
<</if>>
<<if ($activeSlave.labia > 1)>>
<<set $prefixes.push("Flower", "Lip", "Curtain")>>
<</if>>
<<if ($activeSlave.age > 35)>>
<<set $prefixes.push("Old", "Cougar", "MILF")>>
<</if>>
<<if ($activeSlave.age < 25)>>
<<set $prefixes.push("Young", "Girly", "Thin")>>
<</if>>
<<if ($activeSlave.amp == 1)>>
<<set $prefixes.push("Amp", "Stumpy")>>
<</if>>
<<if ($activeSlave.boobsImplant > 1000) || ($activeSlave.buttImplant > 3)>>
<<set $prefixes.push("Fake", "Plastic", "Silicone")>>
<</if>>
<<if ($activeSlave.preg > 5)>>
<<set $prefixes.push("Preg", "Belly", "Mommy")>>
<</if>>
<<if ($activeSlave.dick > 4)>>
<<set $prefixes.push("Hung", "Dangle", "Cock", "Dick")>>
<</if>>
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
<<set $prefixes.push("Soft", "Gelded", "Cut")>>
<</if>>
<<if ($activeSlave.dick > 0) && ($activeSlave.balls > 0)>>
<<set $prefixes.push("Hard", "Stiff", "Erect")>>
<</if>>
<<if ($activeSlave.dick == 1)>>
<<set $prefixes.push("Tiny", "Micro", "Bitch")>>
<</if>>
<<if ($activeSlave.boobs >= 800)>>
<<set $prefixes.push("Boob", "Boobs", "Titty")>>
<</if>>
<<if ($activeSlave.butt > 5)>>
<<set $prefixes.push("Ass", "Butt", "Bottom")>>
<</if>>
<<if ($activeSlave.vagina == 0)>>
<<set $prefixes.push("Virgin")>>
<</if>>
<<if ($activeSlave.height >= 185)>>
<<set $prefixes.push("Top", "Tower", "Tall")>>
<</if>>
<<if ($activeSlave.height < 150)>>
<<set $prefixes.push("Bottom", "Short", "Stumpy")>>
<</if>>
<<if ($activeSlave.whoreSkill > 0)>>
<<set $prefixes.push("Street", "Whore", "Money")>>
<</if>>
<<if ($activeSlave.entertainSkill > 0)>>
<<set $prefixes.push("Easy", "Slut", "Club")>>
<</if>>
<<if ($activeSlave.oralSkill > 0)>>
<<set $prefixes.push("Throat", "Suck", "Tonsil")>>
<</if>>
<<if ($activeSlave.vaginalSkill > 0)>>
<<set $prefixes.push("Pussy", "Kegel", "Channel")>>
<</if>>
<<if ($activeSlave.analSkill > 0)>>
<<set $prefixes.push("Asspussy", "Anal", "Sphincter")>>
<</if>>
<<if ($activeSlave.intelligence > 0)>>
<<set $prefixes.push("Smart", "Bright", "Clever")>>
<<elseif ($activeSlave.intelligence > 0)>>
<<set $prefixes.push("Dumb", "Stupid", "Retarded", "Cretin")>>
<</if>>
<<if ($activeSlave.intelligenceImplant == 1)>>
<<set $prefixes.push("Books", "College", "Graduate")>>
<</if>>
<<if ($activeSlave.vagina == 1) && ($activeSlave.vaginalSkill < 1)>>
<<set $prefixes.push("Tight", "New", "Fresh")>>
<</if>>
<<if ($activeSlave.anus == 1) && ($activeSlave.analSkill < 1)>>
<<set $prefixes.push("Tightbutt", "Tightass")>>
<</if>>
<<if ($activeSlave.devotion < -75)>>
<<set $prefixes.push("Angry", "Cage", "Biter")>>
<<elseif ($activeSlave.devotion < -50)>>
<<set $prefixes.push("Cell", "Cuffs")>>
<<elseif ($activeSlave.devotion < -20)>>
<<set $prefixes.push("Bag", "Box")>>
<<elseif ($activeSlave.devotion <= 20)>>
<<set $prefixes.push("Whiner", "Sad")>>
<</if>>
<<if ($activeSlave.trust < -50)>>
<<set $prefixes.push("Sobber", "Screamer")>>
<<elseif ($activeSlave.trust < -20)>>
<<set $prefixes.push("Weeper", "Crying")>>
<<elseif ($activeSlave.trust < 20)>>
<<set $prefixes.push("Tears", "Begging")>>
<</if>>
<<set $suffixes to ["bitch", "slut", "whore", "slave", "puppet", "hole", "butt", "tit", "thing", "object", "tool", "toy", "fuck", "ass", "face"]>>
<<if ($activeSlave.age <= 25)>>
<<set $suffixes.push("girl")>>
<<elseif ($activeSlave.age > 30)>>
<<set $suffixes.push("MILF", "cougar", "mother")>>
<</if>>
<<if ($activeSlave.vagina > -1)>>
<<set $suffixes.push("cunt", "pussy")>>
<</if>>
<<if ($activeSlave.dick > 0)>>
<<if ($activeSlave.balls == 0)>>
<<set $suffixes.push("gelding", "sissy", "trap")>>
<<elseif ($activeSlave.boobs < 500)>>
<<set $suffixes.push("sissy", "trap")>>
<<else>>
<<set $suffixes.push("futa", "pole")>>
<</if>>
<</if>>
<<if ($activeSlave.assignment is "guard you")>>
<<set $activeSlave.slaveName to either("Guard", "Battle")>>
<<elseif ($activeSlave.assignment is "recruit girls")>>
<<set $activeSlave.slaveName to either("Cam", "Recruiter")>>
<<elseif ($activeSlave.assignment is "be the Madam")>>
<<set $activeSlave.slaveName to either("Pimp", "Madam")>>
<<elseif ($activeSlave.assignment is "be the DJ")>>
<<set $activeSlave.slaveName to either("Bass", "Booth")>>
<<elseif ($activeSlave.assignment is "be the Milkmaid")>>
<<set $activeSlave.slaveName to either("Farm", "Dairy")>>
<<elseif ($activeSlave.assignment is "be the Collectrix")>>
<<set $activeSlave.slaveName to either("Milker", "Fucker")>>
<<elseif ($activeSlave.assignment is "be your Head Girl")>>
<<set $activeSlave.slaveName to either("Chief", "Head")>>
<<elseif ($activeSlave.assignment is "be the Schoolteacher")>>
<<set $activeSlave.slaveName to either("Teacher", "Classroom")>>
<<elseif ($activeSlave.assignment is "be the Attendant")>>
<<set $activeSlave.slaveName to either("Spa", "Bath")>>
<<elseif ($activeSlave.assignment is "be the Wardeness")>>
<<set $activeSlave.slaveName to either("Jail", "Prison")>>
<<elseif ($activeSlave.assignment is "be your concubine")>>
<<set $activeSlave.slaveName to either("Bed", "Master")>>
<<else>>
<<set $activeSlave.slaveName to $prefixes.random()>>
<</if>>
<<set $seed to $suffixes.random()>>
<<if $seed is $activeSlave.slaveName.toLowerCase()>>
<<goto "Degrading Name">>
<</if>>
<<set $activeSlave.slaveName to $activeSlave.slaveName+$seed>>
<<else>>
<<set $activeSlave.slaveName to "Bioreactor No." + $activeSlave.ID+1>>
<</if>>
<</silently>><<set _lisping = 0>>
<<if ($activeSlave.amp != 1) && canTalk($activeSlave) && SlaveStatsChecker.checkForLisp($activeSlave)>>
<<set _lisping = 1>>
<</if>>
<<if _lisping == 1>>
<<if def $PC.customTitleLisp>>
<<set _PCTitle = $PC.customTitleLisp>>
<<elseif $PC.title != 0>>
<<set _PCTitle = "Mathter">>
<<else>>
<<set _PCTitle = "Mithtreth">>
<</if>>
<<else>>
<<if def $PC.customTitle>>
<<set _PCTitle = $PC.customTitle>>
<<elseif $PC.title != 0>>
<<set _PCTitle = "Master">>
<<else>>
<<set _PCTitle = "Mistress">>
<</if>>
<</if>>
<<if ($activeSlave.devotion < -50)>>
She
<<if ($activeSlave.trust >= -20)>>
<<if canTalk($activeSlave) == false>>
gestures
<<elseif (_lisping == 1)>>
lisps
<<else>>
declares
<</if>>
angrily that it's wrong to keep her a slave, and that you should free her.
<<elseif ($activeSlave.trust >= -50)>>
<<if canTalk($activeSlave) == false>>
gestures
<<elseif (_lisping == 1)>>
lisps
<<else>>
mutters
<</if>>
hesitantly that it's wrong to keep her a slave, and that you should free her.
<<else>>
<<if canTalk($activeSlave) == false>>
gestures a perfunctory plea not to hurt her.
<<elseif (_lisping == 1)>>
lisps a perfunctory "Pleathe don't hurt me, _PCTitle."
<<else>>
mutters a perfunctory "Please don't hurt me, _PCTitle."
<</if>>
<</if>>
<<elseif ($activeSlave.devotion < -20)>>
She
<<if canTalk($activeSlave) == false>>
gestures
<<elseif (_lisping == 1)>>
lisps
<<else>>
mutters
<</if>>
<<if ($activeSlave.trust >= -20)>>
hesitantly that she does not like being a slave, and then
<<if canTalk($activeSlave) == false>>
lets her hands fall to her sides.
<<else>>
falls silent.
<</if>>
<<elseif ($activeSlave.trust >= -50)>>
fearfully that she does not like being a slave, and then
<<if canTalk($activeSlave) == false>>
lets her hands fall to her sides, shaking a little.
<<else>>
falls silent, shaking a little.
<</if>>
<<else>>
a perfunctory
<<if canTalk($activeSlave) == false>>
plea not to hurt her.
<<elseif (_lisping == 1)>>
"Pleathe don't hurt me, _PCTitle."
<<else>>
"Please don't hurt me, _PCTitle."
<</if>>
<</if>>
<<elseif ($activeSlave.devotion <= 20)>>
She
<<if canTalk($activeSlave) == false>>
gestures
<<elseif (_lisping == 1)>>
lisps
<<else>>
says
<</if>>
<<if ($activeSlave.trust >= -20)>>
earnestly that she will do whatever you order her to.
<<elseif ($activeSlave.trust >= -50)>>
fearfully that she will do whatever you order her to, since she does not want to be locked up or beaten.
<<else>>
shakily that she will do whatever you order her to, since she does not want to be hurt or killed.
<</if>>
<<else>>
<<if ($activeSlave.devotion <= 50)>>
<<if canTalk($activeSlave) == false>>
She gestures that you're her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>>, and she will do her best to obey you. She continues to sign<<if $activeSlave.accent == 3>>, using gestures to supplant her poor $language<</if>>:
<<elseif (_lisping == 1)>>
"You're my _PCTitle, and I'll do my betht to obey you," she lisps
<<else>>
"You're my _PCTitle, and I'll do my best to obey you," she says
<</if>>
<<elseif ($activeSlave.devotion <= 95)>>
<<if canTalk($activeSlave) == false>>
She gestures that you're her beloved _PCTitle. She continues to sign<<if $activeSlave.accent == 3>>, using gestures to supplant her poor $language<</if>>:
<<else>>
"<<if ($activeSlave.relationship == -3)>>I'm content with being your wife,<<else>>You're<</if>> my beloved _PCTitle, and you know
<<if (_lisping == 1)>>
what'th betht for me," she lisps
<<else>>
what's best for me," she says
<</if>>
<</if>>
<<else>>
<<if canTalk($activeSlave) == false>>
She makes a simple gesture, meaning "I love you." She continues to sign<<if $activeSlave.accent == 3>>, using gestures to supplant her poor $language<</if>>:
<<else>>
<<if (_lisping == 1)>>
"I love you," she lisps
<<else>>
"I love you," she says
<</if>>
<<if ($activeSlave.voice == 1)>>
in her deep voice.
<<elseif ($activeSlave.voice == 2)>>
in her pretty voice.
<<else>>
<<if ($activeSlave.voiceImplant == 1)>>
in her high bimbo voice.
<<else>>
in her girly voice.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.trust < -50>>
<<if (_lisping == 1)>>
"I'm terrified of you.
<<else>>
"I'm terrified of you.
<</if>>
<<elseif $activeSlave.trust < -20>>
<<if (_lisping == 1)>>
"You frighten me, thometimeth.
<<else>>
"You frighten me, sometimes.
<</if>>
<<elseif $activeSlave.trust < 20>>
"I know you have total power over me.
<<elseif $activeSlave.trust < 50>>
<<if (_lisping == 1)>>
"You know what'th betht for me.
<<else>>
"You know what's best for me.
<</if>>
<<elseif $activeSlave.trust < 95>>
<<if (_lisping == 1)>>
"I trutht you to know what'th betht for me.
<<else>>
"I trust you to know what's best for me.
<</if>>
<<else>>
<<if (_lisping == 1)>>
"I trutht you completely.
<<else>>
"I trust you completely.
<</if>>
<</if>>
<<if ($activeSlave.speechRules == "restrictive")>>
<<if ($activeSlave.devotion > 20)>>
<<if (_lisping == 1)>>
Thank you tho much for a chance to talk a little, _PCTitle. I underthtand why I mutht be thilent, but it'th nice to get the chance.
<<else>>
Thank you so much for a chance to talk a little, _PCTitle. I understand why I must be silent, but it's nice to get the chance.
<</if>>
<<else>>
<<if (_lisping == 1)>>
Thank you tho much for a chance to talk a little, _PCTitle. It'th hard, never thpeaking.
<<else>>
Thank you so much for a chance to talk a little, _PCTitle. It's hard, never speaking.
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.energy > 95)>>
I love being your nympho
<<if _lisping == 1>>
thlut.
<<else>>
slut.
<</if>>
<<elseif ($activeSlave.fetishStrength > 60)>>
<<switch $activeSlave.fetish>>
<<case "submissive">>
I love it when you
<<if _lisping == 1>>
uthe me.
<<else>>
use me.
<</if>>
<<case "dom">>
I love fucking the other
<<if _lisping == 1>>
thlaveth.
<<else>>
slaves.
<</if>>
<<case "sadist">>
I love hurting the other
<<if _lisping == 1>>
thlaveth.
<<else>>
slaves.
<</if>>
<<case "masochist">>
I love it when you hurt me.
<<case "cumslut">>
I love
<<if _lisping == 1>>
<<if $PC.dick != 0>>thucking your cock<<if $PC.vagina == 1>> and eathing you out<</if>>.<<else>>eating you out.<</if>>
<<else>>
<<if $PC.dick != 0>>sucking on your cock<<if $PC.vagina == 1>> and eathing you out<</if>>.<<else>>eating you out.<</if>>
<</if>>
<<case "humiliation">>
I love it when you
<<if _lisping == 1>>
uthe
<<else>>
use
<</if>>
me in public.
<<case "buttslut">>
I love it when you
<<if _lisping == 1>>
uthe my ath.
<<else>>
use my ass.
<</if>>
<<case "pregnancy">>
I love being your breeder.
<<case "boobs">>
I love it when you pinch my
<<if _lisping == 1>>
nippleth.
<<else>>
nipples.
<</if>>
<<default>>
<<if _lisping == 1>>
It'th boring of me, _PCTitle, but I really do love normal thex.
<<else>>
It's boring of me, _PCTitle, but I really do love normal sex.
<</if>>
<</switch>>
<</if>>
<</if>>
<<if ($activeSlave.attrKnown == 1)>>
<<if ($activeSlave.attrXX > 1)>>
I love fucking the other
<<if _lisping == 1>>
girlth.
<<else>>
girls.
<</if>>
<<elseif ($activeSlave.attrXX > 0)>>
<<if _lisping == 1>>
It's nithe, fucking the other girlth.
<<else>>
It's nice, fucking the other girls.
<</if>>
<</if>>
<<if ($activeSlave.attrXY > 1)>>
I love, you know,
<<if _lisping == 1>>
thpending time with thlaveth with dickth,
<<else>>
spending time with slaves with dicks,
<</if>>
_PCTitle.
<<elseif ($activeSlave.attrXY > 0)>>
<<if _lisping == 1>>
It'th nithe, you know, thpending time with thlaveth with dickth,
<<else>>
It's nice, you know, spending time with slaves with dicks,
<</if>>
_PCTitle.
<</if>>
<<else>>
<<if _lisping == 1>>
I wish I underthtood my own thexuality better.
<<else>>
I wish I understood my own sexuality better.
<</if>>
<</if>>
My favorite part of my body is
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.energy > 95)>>
- is - I can't
<<if _lisping == 1>>
dethide!
<<else>>
decide!
<</if>>
<<if $activeSlave.vagina > -1>>
<<if _lisping == 1>>
I love my puthy of courthe.
<<else>>
I love my pussy of course.
<</if>>
<<if $activeSlave.clit > 0>>
<<if _lisping == 1>>
Having another thlave thuck my big clit ith incredible.
<<else>>
Having another slave suck my big clit is incredible.
<</if>>
<</if>>
But
<<else>>
Of course
<</if>>
<<if $activeSlave.anus > 1>>
<<if _lisping == 1>>
taking big dickth up my ath ith lotth of fun.
<<else>>
taking big dicks up my ass is lots of fun.
<</if>>
<<elseif $activeSlave.anus > 0>>
taking cock in my tight
<<if _lisping == 1>>
ath ith lotth of fun.
<<else>>
ass is lots of fun.
<</if>>
<<else>>
I can't wait to get
<<if _lisping == 1>>
buttraped for the firtht time.
<<else>>
buttraped for the first time.
<</if>>
<</if>>
<<if $activeSlave.dick > 3>>
<<if _lisping == 1>>
My big cock thwingth around when I get thodomized from behind, it'th great.
<<else>>
My big cock swings around when I get sodomized from behind, it's great.
<</if>>
<<elseif $activeSlave.dick > 1>>
<<if _lisping == 1>>
My dick flopth around when I get thodomized from behind, it'th great.
<<else>>
My dick flops around when I get sodomized from behind, it's great.
<</if>>
<<elseif $activeSlave.dick > 0>>
My tiny little bitch dick
<<if _lisping == 1>>
ith only good for encouraging people to moletht my butthole,
<<else>>
is only good for encouraging people to molest my butthole,
<</if>>
but I don't mind at all.
<</if>>
<<if ($activeSlave.nipples != "tiny")>>
<<if _lisping == 1>>
I love my big nippleth, it'th like having clitth on my chetht.
<<else>>
I love my big nipples, it's like having clits on my chest.
<</if>>
<</if>>
<<if ($activeSlave.lactation > 0)>>
<<if _lisping == 1>>
Being able to nurthe ith really thexy, I alwayth
<<else>>
Being able to nurse is really sexy, I always
<</if>>
want to fuck right after. Or during.
<</if>>
<<if ($activeSlave.boobs > 2000)>>
<<if _lisping == 1>>
My huge boobth are great, they're like an advertithement I want to fuck.
<<else>>
My huge boobs are great, they're like an advertisement I want to fuck.
<</if>>
<<elseif ($activeSlave.boobs > 700)>>
I like showing off my big
<<if _lisping == 1>>
boobth.
<<else>>
boobs.
<</if>>
<</if>>
<<if ($activeSlave.lips > 40)>>
<<if _lisping == 1>>
Can't forget my dick thucking lipth,
<<else>>
Can't forget my dick sucking lips,
<</if>>
I don't know what I'd do without them.
<<else>>
<<if _lisping == 1>>
Can't forget my lipth and tongue, getting people off ith fun too.
<<else>>
Can't forget my lips and tongue, getting people off is fun too.
<</if>>
<</if>>
<<elseif ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60)>>
<<if _lisping == 1>>
my $activeSlave.skin thkin, I like how it feelth
<<else>>
my $activeSlave.skin skin, I like how it feels
<</if>>
when you look me all over before you grab me.
<<elseif ($activeSlave.fetish == "dom") && ($activeSlave.fetishStrength > 60) && ($activeSlave.muscles >= 1)>>
<<if _lisping == 1>>
my muthcleth, I like how it feelth to be strong, forthing another thlave.
<<else>>
my muscles, I like how it feels to be strong, forcing another slave.
<</if>>
<<elseif ($activeSlave.fetish == "sadist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.muscles >= 1)>>
<<if _lisping == 1>>
my muthcleth, I like how it feelth to be strong, hitting another thlave.
<<else>>
my muscles, I like how it feels to be strong, hitting another slave.
<</if>>
<<elseif ($activeSlave.fetish == "masochist") && ($activeSlave.fetishStrength > 60)>>
<<if _lisping == 1>>
my $activeSlave.skin thkin, I like how it lookth when it bruitheth.
<<else>>
my $activeSlave.skin skin, I like how it looks when it bruises.
<</if>>
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 60)>>
<<if ($activeSlave.lips > 70)>>
my huge lipth, I like how everyone expecth to fathefuck me.
<<elseif ($activeSlave.lips > 40)>>
<<if ($activeSlave.lipsPiercing + $activeSlave.tonguePiercing > 2)>>
my lipth, I like how everyone expecth to fathefuck me.
<<else>>
my lips, I like how everyone expects to facefuck me.
<</if>>
<<else>>
my mouth, I love how it
<<if ($activeSlave.lipsPiercing + $activeSlave.tonguePiercing > 2)>>
feelth to thuck a dick.
<<else>>
feels to suck a dick.
<</if>>
<</if>>
<<elseif ($activeSlave.fetish == "humiliation") && ($activeSlave.fetishStrength > 60)>>
my whole $activeSlave.race body, I like how it feels when everyone stares at me getting fucked.
<<elseif ($activeSlave.fetish == "buttslut") && ($activeSlave.fetishStrength > 60)>>
<<if ($activeSlave.anus > 3)>>
<<if _lisping == 1>>
my gaping butthole, though I'm thad it'th tho fucked out. I can barely remember what anal pain feelth like.
<<else>>
my gaping butthole, though I'm sad it's so fucked out. I can barely remember what anal pain feels like.
<</if>>
<<elseif ($activeSlave.anus > 2)>>
<<if _lisping == 1>>
my athputhy - I can take anything! It'th bathically replaced my <<if $activeSlave.dick > 0>>cock<<else>>cunt<</if>> ath my main thex organ.
<<else>>
my asspussy - I can take anything! It's basically replaced my <<if $activeSlave.dick > 0>>cock<<else>>pussy<</if>> as my main sex organ.
<</if>>
<<elseif ($activeSlave.anus > 1)>>
<<if _lisping == 1>>
my athhole, I like how I can take anyone'th cock. It'th bathically replaced my <<if $activeSlave.dick > 0>>cock<<else>>cunt<</if>> ath my main thex organ.
<<else>>
my asshole, I like how I can take anyone's cock. It's basically replaced my <<if $activeSlave.dick > 0>>cock<<else>>pussy<</if>> as my main sex organ.
<</if>>
<<else>>
<<if _lisping == 1>>
my tight little anuth, I like feeling it thtretch to take a dick.
<<else>>
my tight little anus, I like feeling it stretch to take a dick. It's basically replaced my <<if $activeSlave.dick > 0>>cock<<else>>pussy<</if>> as my main sex organ.
<</if>>
<</if>>
<<elseif ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60)>>
<<if ($activeSlave.preg > 0)>>
my pregnant belly, of
<<if _lisping == 1>>
courthe.
<<else>>
course.
<</if>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls > 0)>>
my cock, I imagine knocking another
<<if _lisping == 1>>
thlave up all the time.
<<else>>
slave up all the time.
<</if>>
<<elseif ($activeSlave.weight > 10)>>
<<if _lisping == 1>>
my pluth tummy, I can imagine mythelf pregnant.
<<else>>
my plush tummy, I can imagine myself pregnant.
<</if>>
<<else>>
my tight tummy, I can imagine
<<if _lisping == 1>>
mythelf pregnant.
<<else>>
myself pregnant.
<</if>>
<</if>>
<<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60)>>
<<if ($activeSlave.lactation > 0)>>
<<if _lisping == 1>>
my milky nippleth of courthe.
<<else>>
my milky nipples of course.
<</if>>
<<elseif ($activeSlave.boobs > 2000)>>
<<if _lisping == 1>>
my huge boobth, I like how they're tho
<<else>>
my huge tits, I like how they're so
<</if>>
big they're the center of attention.
<<elseif ($activeSlave.nipples != "tiny")>>
<<if _lisping == 1>>
my big nippleth, it'th like having clitth on my chetht.
<<else>>
my big nipples, it's like having clits on my chest.
<</if>>
<<elseif ($activeSlave.boobs > 700)>>
<<if _lisping == 1>>
my big boobth,
<<else>>
my big boobs,
<</if>>
I like how they feel wrapped around a dick.
<<else>>
<<if _lisping == 1>>
my boobs, of courthe.
<<else>>
my boobs, of course.
<</if>>
<</if>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXX > 1)>>
<<if ($activeSlave.lips > 70)>>
my huge lipth, I like how the other girlth will do anything for oral from me.
<<elseif ($activeSlave.dick > 1) && ($activeSlave.balls > 0)>>
my cock; I still do like fucking
<<if _lisping == 1>>
puthy.
<<else>>
pussy.
<</if>>
<<elseif ($activeSlave.lips > 40)>>
<<if _lisping == 1>>
my kithy lipth, I like how the other girlth
<<else>>
my kissy lips, I like how the other girls
<</if>>
will do anything for oral from me.
<<else>>
<<if _lisping == 1>>
my lipth, I gueth. They're the betht way I have of getting girlth to like me.
<<else>>
my lips, I guess. They're the best way I have of getting girls to like me.
<</if>>
<</if>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXY > 1)>>
<<if ($activeSlave.lips > 70)>>
my huge lipth, I like how anyone with a dick wants oral from me.
<<elseif ($activeSlave.dick > 1) && ($activeSlave.balls > 0)>>
<<if _lisping == 1>>
my cock. It'th fun doing it with two dickth involved!
<<else>>
my cock. It's fun having sex with two dicks involved!
<</if>>
<<elseif ($activeSlave.lips > 40)>>
<<if _lisping == 1>>
my kithy lipth,
<<else>>
my kissy lips,
<</if>>
I like how anyone with a dick wants oral from me.
<<else>>
<<if _lisping == 1>>
my rear, I gueth. It'th the betht way I have of getting boyth to like me.
<<else>>
my rear, I guess. It's the best way I have of getting boys to like me.
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.face > 0)>>
my face, it's nice to be pretty.
<<else>>
my face, I guess.
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.face > 0)>>
my face, it's nice to be pretty.
<<else>>
my face, I guess.
<</if>>
<</if>>
<<SexualRelease>>
<<if ($release == 0)>>
<<if $activeSlave.amp != 1>>
<<if _lisping == 0>>
<<set _Amp = "touch myself,">>
<<else>>
<<set _Amp = "touch mythelf,">>
<</if>>
<<else>>
<<if _lisping == 0>>
<<set _Amp = "rub myself against stuff,">>
<<else>>
<<set _Amp = "rub mythelf against thtuff,">>
<</if>>
<</if>>
<<if ($activeSlave.releaseRules == "permissive")>>
Thank you for letting me
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.energy > 95)>>
<<if _lisping == 1>>
_Amp _PCTitle. It'th
<<else>>
_Amp _PCTitle. It's
<</if>>
a good thing I can't actually go blind from it.
<<elseif ($activeSlave.fetish == "humiliation") && ($activeSlave.fetishStrength > 60)>>
_Amp _PCTitle. I love doing it where people can
<<if _lisping == 1>>
thee me.
<<else>>
see me.
<</if>>
<<elseif ($activeSlave.fetish == "sadist") && ($activeSlave.fetishStrength > 60)>>
_Amp _PCTitle. I try to be nearby when a bitch
<<if _lisping == 1>>
getth punithed to I can mathturbate to it.
<<else>>
gets punished to I can masturbate to it.
<</if>>
<<elseif ($activeSlave.fetish == "buttslut") && ($activeSlave.fetishStrength > 60)>>
<<if _lisping == 1>>
fuck my own athhole, _PCTitle.
<<else>>
fuck my own asshole, _PCTitle.
<</if>>
<<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60)>>
<<if _lisping == 1>>
pamper my own nippleth, _PCTitle.
<<else>>
pamper my own nipples, _PCTitle.
<</if>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXX > 1)>>
_Amp _PCTitle. With all
<<if _lisping == 1>>
thethe hot girlth around, it'th
<<else>>
these hot girls around, it's
<</if>>
a good thing I can't actually go blind from it.
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXY > 1)>>
_Amp _PCTitle. With all
<<if _lisping == 1>>
thethe hot cockth around, it'th
<<else>>
these hot cocks around, it's
<</if>>
a good thing I can't actually go blind from it.
<<else>>
_Amp _PCTitle.
<</if>>
<<else>>
_Amp _PCTitle.
<</if>>
<<elseif ($activeSlave.releaseRules == "sapphic")>>
Thank you for letting
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.energy > 95)>>
me fuck everyone,
<<elseif ($activeSlave.fetish == "humiliation") && ($activeSlave.fetishStrength > 60)>>
<<if _lisping == 1>>
the other thlaveth fuck me,
<<else>>
the other slaves fuck me,
<</if>>
I love doing it in the dormitory where they can all see me.
<<elseif ($activeSlave.fetish == "sadist") && ($activeSlave.fetishStrength > 60)>>
<<if _lisping == 1>>
me abuthe the other thlaveth,
<<else>>
me abuse the other slaves,
<</if>>
<<elseif ($activeSlave.fetish == "buttslut") && ($activeSlave.fetishStrength > 60)>>
<<if _lisping == 1>>
the other thlaveth fuck my butthole,
<<else>>
the other slaves fuck my butthole,
<</if>>
<<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60)>>
<<if _lisping == 1>>
the other thlaveth play with my boobth,
<<else>>
the other slaves play with my boobs,
<</if>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXX > 1)>>
<<if _lisping == 1>>
me bone the ladieth,
<<else>>
me bone the ladies,
<</if>>
<<else>>
me get off with the other
<<if _lisping == 1>>
girlth,
<<else>>
girls,
<</if>>
<</if>>
<<else>>
me _Amp
<</if>>
_PCTitle.
<<else>>
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.energy > 95)>>
I feel like I'm going
<<if _lisping == 1>>
crathy, _PCTitle, I'm tho horny.
<<else>>
crazy, _PCTitle, I'm so horny.
<</if>>
<<elseif ($activeSlave.fetishStrength > 60)>>
<<switch $activeSlave.fetish>>
<<case "submissive">>
<<if _lisping == 1>>
I'm tho horny, _PCTitle. I can't thtop
<<else>>
I'm so horny, _PCTitle. I can't stop
<</if>>
thinking about you holding me down and fucking me.
<<case "masochist">>
<<if _lisping == 1>>
I'm tho horny, _PCTitle. I can't thtop thinking about you thpanking my worthleth bottom.
<<else>>
I'm so horny, _PCTitle. I can't stop thinking about you spanking my worthless bottom.
<</if>>
<<case "humiliation">>
<<if _lisping == 1>>
I'm tho horny, _PCTitle. I can't thtop thinking about everyone thtaring at my worthleth body.
<<else>>
I'm so horny, _PCTitle. I can't stop thinking about everyone staring at my worthless body.
<</if>>
<<case "dom">>
<<if _lisping == 1>>
I'm tho horny, _PCTitle. I can't thtop thinking about the other thlaveth,
<<else>>
I'm so horny, _PCTitle. I can't stop thinking about the other slaves,
<</if>>
how it would feel to fuck them.
<<case "sadist">>
<<if _lisping == 1>>
I'm tho horny, _PCTitle. I can't thtop thinking about the other thlaveth, how it would feel to hurt them.
<<else>>
I'm so horny, _PCTitle. I can't stop thinking about the other slaves, how it would feel to hurt them.
<</if>>
<<case "cumslut">>
<<if _lisping == 1>>
I'm tho horny, _PCTitle. I can't thtop thtaring at <<if $PC.dick == 1>>cockth and imagining them down my throat, cumming and cumming<<else>>cuntth and imagining how their juitheth tathte<</if>>.
<<else>>
I'm so horny, _PCTitle. I can't stop staring at <<if $PC.dick == 1>>cocks and imagining them down my throat, cumming and cumming<<else>>pussies and imagining how their juices taste<</if>>.
<</if>>
<<case "buttslut">>
<<if _lisping == 1>>
I'm tho horny, _PCTitle. My aththhole ith killing me, all I want to to ith touch it and maththage it and thtretch it out.
<<else>>
I'm so horny, _PCTitle. My anus is killing me, all I want to to is touch it and massage it and stretch it out.
<</if>>
<<case "boobs">>
<<if _lisping == 1>>
I'm tho horny, _PCTitle. I want to rub my nippleth againtht everything.
<<else>>
I'm so horny, _PCTitle. I want to rub my nipples against everything.
<</if>>
<<case "pregnancy">>
<<if _lisping == 1>>
I withh I could _Amp _PCTitle. I can't get thethe thoughth of
<<else>>
I wish I could _Amp _PCTitle. I can't get these thoughts of
<</if>>
<<if ($activeSlave.preg < 4)>>pregnancy<<else>>birth<</if>> out of my head.
<</switch>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXX > 1)>>
<<if _lisping == 1>>
I'm tho horny, _PCTitle. I can't thtop thinking about the other thlaveth' beautiful puthieth and boobth and, and I want to fuck them tho bad.
<<else>>
I'm so horny, _PCTitle. I can't stop thinking about the other slaves' beautiful pussies and boobs and, and I want to fuck them so bad.
<</if>>
<<else>>
I haven't been touching
<<if _lisping == 1>>
mythelf, _PCTitle, jutht like you thaid, but I'm really horny.
<<else>>
myself, _PCTitle, just like you said, but I'm really horny.
<</if>>
<</if>>
<<else>>
I haven't been touching
<<if _lisping == 1>>
mythelf, _PCTitle, jutht like you thaid, but I'm really horny.
<<else>>
myself, _PCTitle, just like you said, but I'm really horny.
<</if>>
<</if>>
<</if>>
<</if>> /* Closes release check */
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.energy > 95)>>
I love your
<<if $PC.dick == 1>>
<<if $PC.vagina == 1>>
body, _PCTitle," she
<<if _lisping == 1>>
lisps forthrightly. "I love your cock in my holeth, and your puthy is delithiouth.
<<else>>
says forthrightly. "I love your cock in my holes, and your pussy is delicious
<</if>>
<<else>>
cock, _PCTitle," she
<<if _lisping == 1>>
lisps forthrightly. "I love it in my holeth.
<<else>>
says forthrightly. "I love it in my holes.
<</if>>
<</if>>
<<else>>
<<if _lisping == 1>>
puthy, _PCTitle," she lisps forthrightly. "I can jutht imagine your clit againtht my tongue.
<<else>>
pussy, _PCTitle," she says forthrightly. "I can just imagine your clit against my tongue.
<</if>>
<</if>>
<<elseif ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60)>>
<<if $PC.boobs == 0>>
<<if _lisping == 1>>
Your thtrong chetht feelth tho
<<else>>
Your strong chest feels so
<</if>>
good on my back when you pin me down.
<</if>>
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 60)>>
<<if $PC.dick == 1>>
Your cum
<<if _lisping == 1>>ith<<else>>Your cum is<</if>>
incredible, _PCTitle. I would drink every drop of it, if I could.
<<if $PC.vagina == 1>>Oh, your femcum, too!<</if>>
<</if>>
<<elseif ($activeSlave.fetish == "humiliation") && ($activeSlave.fetishStrength > 60)>>
<<if $PC.dick == 1>>
I love, uh." She looks down, hesitating. "I love your cock, _PCTitle.
<<if $PC.vagina == 1>>Um, and your vagina, too.<</if>>
<</if>>
<<elseif ($activeSlave.fetish == "buttslut") && ($activeSlave.fetishStrength > 60)>>
<<if $PC.dick == 1>>
I love your cock, _PCTitle," she
<<if _lisping == 1>>
lisps
<<else>>
says
<</if>>
forthrightly. "I love it up my hole.
<</if>>
<<elseif ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60)>>
<<if $PC.boobs == 1>>
You, uh." She looks down, hesitating. "You have really nice
<<if _lisping == 1>>
breathtth, _PCTitle.
<<else>>
breasts, _PCTitle.
<</if>>
<</if>>
<<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60)>>
<<if $PC.boobs == 1>>
<<if _lisping == 1>>
Your breathtth are incredible, _PCTitle," she lisps
<<else>>
Your breasts are incredible, _PCTitle," she says
<</if>>
forthrightly. "I love them.
<</if>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXX > 1)>>
<<if $PC.boobs == 1>>
You're, uh." She looks down, hesitating. "You're really hot, _PCTitle.
<</if>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXY > 1)>>
<<if $PC.dick == 1>>
Your, uh." She looks down, hesitating. "Your cock is really hot, _PCTitle.
<</if>>
<<else>>
<<if $PC.title == 1>>
You're, uh." She looks down, hesitating. "You're really
<<if _lisping == 1>>
handthome,
<<else>>
handsome,
<</if>>
<<else>>
You're, uh." She looks down, hesitating. "You're really pretty,
<</if>>
_PCTitle.
<</if>>
<</if>>
<<if ($activeSlave.dick > 0)>>
<<if ($activeSlave.balls == 0)>>
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.energy > 95)>>
I like being gelded." She giggles. "More
<<if _lisping == 1>>
cockth for me!
<<else>>
cocks for me!
<</if>>
<<elseif ($activeSlave.fetishStrength > 60)>>
<<switch $activeSlave.fetish>>
<<case "submissive">>
I don't mind being clipped; I like taking it.
<<case "masochist">>
Being gelded," she shivers,
<<if _lisping == 1>>
"hurtth thometimeth. I like it.
<<else>>
"hurts sometimes. I like it.
<</if>>
<<case "humiliation">>
I don't mind being clipped." She shivers. "Everyone
<<if _lisping == 1>>
knowth! It'th tho embarrathing.
<<else>>
knows! It's so embarrassing.
<</if>>
<<case "dom">>
<<if _lisping == 1>>
I thometimeth mith my ballth. It'th
<<else>>
I sometimes miss my balls. It's
<</if>>
a little harder to be dominant without them.
<<case "sadist">>
<<if _lisping == 1>>
I thometimeth mith my ballth. I thtill fantathize about raping the other girlth.
<<else>>
I sometimes miss my balls. I still fantasize about raping the other girls.
<</if>>
<<case "pregnancy">>
<<if _lisping == 1>>
I thometimeth mith my ballth. I thtill fantathize about getting the other girlth pregnant.
<<else>>
I sometimes miss my balls. I still fantasize about getting the other girls pregnant.
<</if>>
<<case "cumslut">>
I barely cum without my
<<if _lisping == 1>>
ballth. I mith, you know, cleaning up after mythelf. With my mouth.
<<else>>
balls. I miss, you know, cleaning up after myself. With my mouth.
<</if>>
<<case "buttslut">>
I really like being clipped. I think
<<if _lisping == 1>>
it'th leth dithtracting, you know, from my butthole.
<<else>>
it's less distracting, you know, from my butthole.
<</if>>
<<case "boobs">>
I don't mind being clipped. Between that and my
<<if _lisping == 1>>
boobth I feel like a nice little thlave girl.
<<else>>
boobs I feel like a nice little slave girl.
<</if>>
<</switch>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXX > 1)>>
<<if _lisping == 1>>
I thometimeth mith my ballth. I thtill fantathize about boning the other girlth.
<<else>>
I sometimes miss my balls. I still fantasize about boning the other girls.
<</if>>
<<else>>
<<if $activeSlave.devotion > 75>>
I love being your gelded
<<if _lisping == 1>>
thlave girl, _PCTitle.
<<else>>
slave girl, _PCTitle.
<</if>>
<<else>>
<<if _lisping == 1>>
To be honetht, _PCTitle, I do mith having ballth, thometimeth.
<<else>>
To be honest, _PCTitle, I do miss having balls, sometimes.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.devotion > 75>>
I love being your gelded
<<if _lisping == 1>>
thlave girl, _PCTitle.
<<else>>
gelded slave girl, _PCTitle.
<</if>>
<<else>>
<<if _lisping == 1>>
To be honetht, _PCTitle, I do mith having ballth, thometimeth.
<<else>>
To be honest, _PCTitle, I do miss having balls, sometimes.
<</if>>
<</if>>
<</if>>
<<elseif ($activeSlave.hormones > 0)>>
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.energy > 95)>>
<<if _lisping == 1>>
I thometimeth with I could thtill get hard." She looks pensive. "Actually I don't care, getting fucked ith nice too.
<<else>>
I sometimes wish I could still get hard." She looks pensive. "Actually I don't care, getting fucked is nice too.
<</if>>
<<elseif ($activeSlave.fetishStrength > 60)>>
<<switch $activeSlave.fetish>>
<<case "submissive">>
I don't mind the
<<if _lisping == 1>>
hormoneth keeping me thoft.
<<else>>
hormones keeping me soft.
<</if>>
I like getting fucked, anyway.
<<case "masochist">>
I don't mind the
<<if _lisping == 1>>
hormoneth keeping me thoft. I think it encourageth people to hurt me.
<<else>>
hormones keeping me soft. I think it encourages people to hurt me.
<</if>>
<<case "humiliation">>
I don't mind being impotent." She shivers. "Everyone
<<if _lisping == 1>>
knowth! It'th tho embarrathing.
<<else>>
knows! It's so embarrassing.
<</if>>
<<case "dom">>
<<if _lisping == 1>>
I with the hormoneth didn't thtop me from getting hard. It'th tough to be dominant when I'm all thoft.
<<else>>
I wish the hormones didn't stop me from getting hard. It's tough to be dominant when I'm all soft.
<</if>>
<<case "sadist">>
<<if _lisping == 1>>
I with the hormoneth didn't thtop me from getting hard. I thtill fantathize about raping the other girlth.
<<else>>
I wish the hormones didn't stop me from getting hard. I still fantasize about raping the other girls.
<</if>>
<<case "cumslut">>
<<if _lisping == 1>>
I cum a lot leth on thethe hormoneth. I mith, you know, cleaning up after mythelf. With my mouth.
<<else>>
I cum a lot less on these hormones. I miss, you know, cleaning up after myself. With my mouth.
<</if>>
<<case "buttslut">>
<<if _lisping == 1>>
I don't mind the hormoneth keeping me thoft.
<<else>>
I don't mind the hormones keeping me soft.
<</if>>
I prefer taking it, anyway." She turns and sticks her ass out. "Up the butt.
<<case "boobs">>
<<if _lisping == 1>>
I don't mind the hormoneth keeping me thoft. Between that and my boobth I feel like a cute thlave girl.
<<else>>
I don't mind the hormones keeping me soft. Between that and my boobs I feel like a cute slave girl.
<</if>>
<<case "pregnancy">>
<<if _lisping == 1>>
I with the hormoneth didn't thtop me from getting hard. I thtill fantathize about getting the other girlth pregnant.
<<else>>
I wish the hormones didn't stop me from getting hard. I still fantasize about getting the other girls pregnant.
<</if>>
<</switch>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXX > 1)>>
<<if _lisping == 1>>
I with the hormoneth didn't thtop me from getting hard. I thtill fantathize about boning the other girlth.
<<else>>
I wish the hormones didn't stop me from getting hard. I still fantasize about boning the other girls.
<</if>>
<<else>>
<<if $activeSlave.devotion > 75>>
I love you, _PCTitle,
<<if _lisping == 1>>
tho I don't mind how thethe hormoneth keep me thoft, if that'th how you want me.
<<else>>
so I don't mind how these hormones keep me soft, if that's how you want me.
<</if>>
<<else>>
<<if _lisping == 1>>
I thometimeth with thethe hormoneth let me get hard.
<<else>>
I sometimes wish these hormones let me get hard.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.devotion > 75>>
I love you, _PCTitle,
<<if _lisping == 1>>
tho I don't mind how thethe hormoneth keep me thoft, if that'th how you want me.
<<else>>
so I don't mind how these hormones keep me soft, if that's how you want me.
<</if>>
<<else>>
<<if _lisping == 1>>
I thometimeth with thethe hormoneth let me get hard.
<<else>>
I sometimes wish these hormones let me get hard.
<</if>>
<</if>>
<</if>>
<</if>> /* closes balls check */
<<elseif $activeSlave.preg == -1>>
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60)>>
<<if _lisping == 1>>
I fantathize about my belly getting heavy with pregnancy, but I know it won't happen while I'm on contraceptiveth.
<<else>>
I fantasize about my belly getting heavy with pregnancy, but I know it won't happen while I'm on contraceptives.
<</if>>
<</if>>
<</if>>
<</if>> /* closes dick check */
<<if $activeSlave.hormones == 2 && ($activeSlave.age > 35) && ($activeSlave.devotion > 50)>>
<<if _lisping == 1>>
On all thethe hormoneth I'm almotht going through puberty all over again. Kind of a thurprithe at my age." She grins suggestively. "I'll do my betht
<<else>>
On all these hormones I'm almost going through puberty all over again. Kind of a surprise at my age." She grins suggestively. "I'll do my best
<</if>>
to fuck like a teenager, _PCTitle.
<</if>>
<<switch $activeSlave.drugs>>
<<case "curatives">>
<<if ($activeSlave.health < 0)>>
I don't feel good, but I can
<<if _lisping == 1>>
almotht feel the curativeth
<<else>>
almost feel the curatives
<</if>>
fixing me. Thank you, _PCTitle.
<<elseif ($activeSlave.age > 35)>>
<<if _lisping == 1>>
I can almotht feel the curativeth working. They make me feel tho
<<else>>
I can almost feel the curatives working. They make me feel so
<</if>>
young! Thank you, _PCTitle.
<<else>>
<<if _lisping == 1>>
I can almotht feel the curativeth
<<else>>
I can almost feel the curatives
<</if>>
working. They're pretty incredible. Thank you, _PCTitle.
<</if>>
<<case "penis enhancement">>
<<if ($activeSlave.balls == 0)>>
I can feel my dick growing, _PCTitle, but
<<if _lisping == 1>>
it'th thtill tho thoft. I gueth it'll jutht flop around more when you buttfuck me.
<<else>>
it's still so soft. I guess it'll just flop around more when you buttfuck me.
<</if>>
<<elseif ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish == "sadist") && ($activeSlave.fetishStrength > 60)>>
I can feel my dick growing, _PCTitle. I can
<<if _lisping == 1>>
jutht imagine puthhing it into thome poor thtruggling girl'th athhole.
<<else>>
just imagine pushing it into some poor struggling girl's asshole.
<</if>>
<<elseif ($activeSlave.fetish == "dom") && ($activeSlave.fetishStrength > 60)>>
I can feel my dick growing, _PCTitle. I can
<<if _lisping == 1>>
jutht imagine thmacking it againtht thome little thlut'th face.
<<else>>
just imagine smacking it against some little slut's face.
<</if>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXX > 1)>>
I can feel my dick growing, _PCTitle. I can
<<if _lisping == 1>>
jutht imagine puthing it into a warm, wet puthy.
<<else>>
just imagine pushing it into a warm, wet pussy.
<</if>>
<<else>>
<<if _lisping == 1>>
I can almotht feel my dick growing, _PCTitle. It'th kind of uncomfortable.
<<else>>
I can almost feel my dick growing, _PCTitle. It's kind of uncomfortable.
<</if>>
<</if>>
<<else>>
<<if _lisping == 1>>
I can almotht feel my dick growing, _PCTitle. It'th kind of uncomfortable.
<<else>>
I can almost feel my dick growing, _PCTitle. It's kind of uncomfortable.
<</if>>
<</if>>
<<case "testicle enhancement">>
<<if _lisping == 1>>
My ballth
<<else>>
My balls
<</if>>
feel incredibly full, _PCTitle. They're really uncomfortable.
<<if ($activeSlave.fetishKnown == 1) && (($activeSlave.fetish == "dom") || ($activeSlave.fetish == "sadist")) && ($activeSlave.fetishStrength > 60)>>
But I can't wait to
<<if _lisping == 1>>
forthe
<<else>>
force
<</if>>
a bitch to take the whole load.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60)>>
I feel like I could fill a
<<if _lisping == 1>>
girl'th
<<else>>
girl's
<</if>>
womb with cum in one shot.
<<else>>
I really need to cum. After I finish, would you
<<if _lisping == 1>>
pleathe, pleathe buttfuck me? I can barely thtand it.
<<else>>
please, please buttfuck me? I can barely stand it.
<</if>>
<</if>>
<<case "breast injections">>
<<if ($activeSlave.fetishKnown == 1) && (($activeSlave.fetish == "boobs") || ($activeSlave.energy > 95))>>
<<if _lisping == 1>>
I can almotht feel my boobth thwelling, _PCTitle. Thank you for injecting them with hormoneth, and pleathe, never thtop.
<<else>>
I can almost feel my boobs swelling, _PCTitle. Thank you for injecting them with hormones, and please, never stop.
<</if>>
<<else>>
<<if _lisping == 1>>
I can almotht feel my boobth thwelling, _PCTitle. It'th kind of uncomfortable.
<<else>>
I can almost feel my boobs swelling, _PCTitle. It's kind of uncomfortable.
<</if>>
<</if>>
<<case "butt injections">>
<<if ($activeSlave.fetishKnown == 1) && (($activeSlave.fetish == "buttslut") || ($activeSlave.energy > 95))>>
<<if _lisping == 1>>
I can almotht feel my butt growing, _PCTitle. I can't wait to feel a dick thliding up in between my buttockth.
<<else>>
I can almost feel my butt growing, _PCTitle. I can't wait to feel a dick sliding up in between my buttocks.
<</if>>
<<else>>
<<if _lisping == 1>>
I can almotht feel my butt growing, _PCTitle. It'th kind of uncomfortable.
<<else>>
I can almost feel my butt growing, _PCTitle. It's kind of uncomfortable.
<</if>>
<</if>>
<<case "lip injections">>
<<if ($activeSlave.fetishKnown == 1) && (($activeSlave.fetish == "cumslut") || ($activeSlave.energy > 95))>>
<<if _lisping == 1>>
I can almotht feel my lipth thwelling,
<<else>>
I can almost feel my lips swelling,
<</if>>
_PCTitle. I can't wait to wrap them around a cock.
<<else>>
<<if _lisping == 1>>
I can almotht feel my lipth thwelling, _PCTitle. It'th kind of uncomfortable.
<<else>>
I can almost feel my lips swelling, _PCTitle. It's kind of uncomfortable.
<</if>>
<</if>>
<</switch>>
<<switch $activeSlave.assignment>>
<<case "whore" "work in the brothel">>
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.energy > 95)>>
<<if _lisping == 1>>
It'th great being a whore. I can't imagine being thatithfied doing anything elthe.
<<else>>
It's great being a whore. I can't imagine being satisfied doing anything else.
<</if>>
<<elseif ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish != "pregnancy")>>
<<switch $activeSlave.fetish>>
<<case "submissive">>
<<if _lisping == 1>>
It'th nice being a whore, I get treated like I detherve.
<<else>>
It's nice being a whore, I get treated like I deserve.
<</if>>
<<case "dom">>
<<if _lisping == 1>>
Being a whore ith okay, thometimeth thomebody wanth to be dommed.
<<else>>
Being a whore is okay, sometimes somebody wants to be dommed.
<</if>>
<<case "sadist">>
<<if _lisping == 1>>
Being a whore ith okay, thometimeth thomebody wanth me to hurt one of their thlaveth for them.
<<else>>
Being a whore == okay, sometimes somebody wants me to hurt one of their slaves for them.
<</if>>
<<case "masochist">>
<<if _lisping == 1>>
It'th nice being a whore, I get hurt like I detherve.
<<else>>
It's nice being a whore, I get hurt like I deserve.
<</if>>
<<case "cumslut">>
<<if _lisping == 1>>
It'th great being a whore. If I wath thtill free, I would fantathize about thucking thith many men off.
<<else>>
It's great being a whore. If I was still free, I would fantasize about sucking this many men off.
<</if>>
<<case "humiliation">>
<<if _lisping == 1>>
It'th great being a whore, the shame keeps me really horny.
<<else>>
It's great being a whore, the shame keeps me really horny.
<</if>>
<<case "buttslut">>
<<if _lisping == 1>>
It'th great being a whore. If I wath thtill free, I would fantathize about taking thith much anal.
<<else>>
It's great being a whore. If I was still free, I would fantasize about taking this much anal.
<</if>>
<<case "boobs">>
<<if _lisping == 1>>
It'th nice being a whore, thometimeth cuthtomerth jutht play with my boobth for hourth.
<<else>>
It's nice being a whore, sometimes customers just play with my boobs for hours.
<</if>>
<</switch>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXY > 1)>>
<<if _lisping == 1>>
It'th nice being a whore, I get fucked by a lot of hot guyth.
<<else>>
It's nice being a whore, I get fucked by a lot of hot guys.
<</if>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXX > 1)>>
<<if _lisping == 1>>
It'th nice being a whore, I get women customerth thometimeth.
<<else>>
It's nice being a whore, I get women customers sometimes.
<</if>>
<</if>>
<</if>>
<<case "public service" "serve in the club">>
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.energy > 95)>>
<<if _lisping == 1>>
It'th great being a public thlut. I can't imagine being thatithfied doing anything elthe.
<<else>>
It's great being a public slut. I can't imagine being satisfied doing anything else.
<</if>>
<<elseif ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish != "pregnancy")>>
<<switch $activeSlave.fetish>>
<<case "submissive">>
<<if _lisping == 1>>
It'th nice being a public thlut, I get treated like I detherve.
<<else>>
It's nice being a public slut, I get treated like I deserve
<</if>>
<<case "dom">>
<<if _lisping == 1>>
Being a public thlut ith okay, thometimeth thomebody wanth to be dommed.
<<else>>
Being a public slut is okay, sometimes somebody wants to be dommed.
<</if>>
<<case "sadist">>
<<if _lisping == 1>>
Being a public thlut ith okay, thometimeth thomebody wanth me to hurt one of their thlaveth for them.
<<else>>
Being a public slut is okay, sometimes somebody wants me to hurt one of their slaves for them.
<</if>>
<<case "masochist">>
<<if _lisping == 1>>
It'th nice being a public thlut, I get hurt like I detherve.
<<else>>
It's nice being a public slut, I get hurt like I deserve.
<</if>>
<<case "cumslut">>
<<if _lisping == 1>>
It'th great being a public thlut. If I wath thtill free, I would fantathize about thucking thith many men off.
<<else>>
It's great being a public slut. If I was still free, I would fantasize about sucking this many men off.
<</if>>
<<case "humiliation">>
<<if _lisping == 1>>
It'th great being a public thlut,
<<else>>
It's great being a public slut,
<</if>>
the shame keeps me really horny.
<<case "buttslut">>
<<if _lisping == 1>>
It'th great being a public thlut. If I wath thtill free, I would fantathize about taking thith much anal.
<<else>>
It's great being a public slut. If I was still free, I would fantasize about taking this much anal.
<</if>>
<<case "boobs">>
<<if _lisping == 1>>
It'th nice being a public thlut, thometimeth people jutht play with my boobth for hourth.
<<else>>
It's nice being a public slut, sometimes people just play with my boobs for hours.
<</if>>
<</switch>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXY > 1)>>
<<if _lisping == 1>>
It'th nice being a slut, I get fucked by a lot of hot guyth.
<<else>>
It's nice being a slut, I get fucked by a lot of hot guys.
<</if>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXX > 1)>>
<<if _lisping == 1>>
It'th nice being a slut, I get women customerth thometimeth.
<<else>>
It's nice being a slut, I get women customers sometimes.
<</if>>
<</if>>
<</if>>
<<case "get milked" "work in the dairy">>
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.energy > 95)>>
<<if _lisping == 1>>
It'th
<<else>>
It's
<</if>>
pretty nice, being a cow.
<<elseif ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60)>>
<<if _lisping == 1>>
It'th nice being a cow, I get treated like I detherve.
<<else>>
It's nice being a cow, I get treated like I deserve.
<</if>>
<<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60)>>
<<if _lisping == 1>>
It'th tho, tho wonderful being a cow.
<<else>>
It's so, so wonderful being a cow.
<</if>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXX > 1)>>
<<if _lisping == 1>>
It'th okay being a cow, with all the girlth around.
<<else>>
It's okay being a cow, with all the girls around.
<</if>>
<<else>>
<<if _lisping == 1>>
Being a cow ith hard work.
<<else>>
Being a cow is hard work.
<</if>>
<</if>>
<</if>>
<<case "get cockmilked" "work in the collection facility">>
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetish == "buttslut") || ($activeSlave.energy > 95)>>
<<if _lisping == 1>>
Getting buttfucked to orgathm whenever I can get hard ith a dream come true. Actually, getting buttfucked until I cum even when I'm thoft is pretty nice too.
<<else>>
Getting buttfucked to orgasm whenever I can get hard is a dream come true. Actually, getting buttfucked until I cum even when I'm soft is pretty nice too.
<</if>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXY > 1)>>
<<if _lisping == 1>>
It'th okay getting cockmilked, I like all the dickth around.
<<else>>
It's okay getting cockmilked, I like all the dicks around.
<</if>>
<<else>>
<<if _lisping == 1>>
It'th thurprithingly
<<else>>
It's surprisingly
<</if>>
hard work, coming all day.
<</if>>
<</if>>
<<case "please you" "serve in the master suite">>
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.energy > 95)>>
<<if _lisping == 1>>
I love how taking your cock ith my only job, and I love having your other toyth to fuck too.
<<else>>
I love how taking your cock is my only job, and I love having your other toys to fuck too.
<</if>>
<<else>>
<<if _lisping == 1>>
It'th
<<else>>
It's
<</if>>
nice being your girl.
<</if>>
<</if>>
<<case "rest" "rest in the spa">>
Thank you for letting me
<<if _lisping == 1>>
retht.
<<else>>
rest.
<</if>>
<<default>>
<<if _lisping == 1>>
Being a fuckthlave is hard work.
<<else>>
Being a sex slave is hard work.
<</if>>
<</switch>>
<<if ($activeSlave.oralSkill + $activeSlave.vaginalSkill + $activeSlave.analSkill) >= 8>>
I'm really proud of my
<<if _lisping == 1>>
thex thkillth, it'th
<<else>>
sex skills, it's
<</if>>
nice to be good at what you do.
<<elseif (($activeSlave.oralSkill + $activeSlave.analSkill) >= 5) && ($activeSlave.vagina == -1)>>
I'm really proud of my
<<if _lisping == 1>>
thex thkillth, it'th nice to be good at what you do. Without a cunt my poor <<if $activeSlave.anus > 2>>athputhy<<elseif $activeSlave.anus == 2>>butthole<<else>>little anuth<</if>> doeth
<<else>>
sex skills, it's nice to be good at what you do. Without a cunt my poor <<if $activeSlave.anus > 2>>asspussy<<elseif $activeSlave.anus == 2>>butthole<<else>>little anus<</if>> does
<</if>>
double duty, but I can take it.
<<elseif ($activeSlave.whoreSkill > 2)>>
I'm really proud of my whoring
<<if _lisping == 1>>
thkillth, prothtitution ith jutht
<<else>>
skills, prostitution is just
<</if>>
a job like any other to me.
<<elseif ($activeSlave.entertainSkill > 2)>>
I'm really proud of my
<<if _lisping == 1>>
thkillth,
<<else>>
skills,
<</if>>
I feel like I can make anyone want me.
<<elseif ($activeSlave.analSkill > 2)>>
<<if ($activeSlave.vagina == -1)>>
I'm really proud of my anal
<<if _lisping == 1>>
thkillth, I can take a dick ath well ath anyone.
<<else>>
skills, I can take a dick as well as anyone.
<</if>>
<<else>>
I'm really proud of my anal
<<if _lisping == 1>>
thkillth, it'th fun having three fuckholeth.
<<else>>
skills, it's fun having three fuckholes.
<</if>>
<</if>>
<<elseif ($activeSlave.analSkill < 2) && ($activeSlave.anus > 0)>>
I with I were better at anal, if I learned to relax getting buttfucked wouldn't hurt
<<if _lisping == 1>>
tho much.
<<else>>
so much.
<</if>>
<<elseif ($activeSlave.vaginalSkill < 2) && ($activeSlave.vagina > 0)>>
I wish I were better at
<<if _lisping == 1>>
thex, thometimeth all I can think to do ith jutht lie there.
<<else>>
sex, sometimes all I can think to do is just lie there.
<</if>>
<<elseif ($activeSlave.oralSkill < 2)>>
I with I were better at
<<if _lisping == 1>>
blowjobth, it would be nice not to gag tho much.
<<else>>
blowjobs, it would be nice not to gag so much.
<</if>>
<</if>>
<<if ($activeSlave.relationship != 0)>>
<<set _SL = $slaves.length>>
<<for _j = 0; _j < _SL; _j++>>
<<if $slaves[_j].ID == $activeSlave.relationshipTarget>>
<<if $activeSlave.relationship <= 2>>
<<if _lisping == 1>>
I really like theeing $slaves[_j].slaveName every day, she's a good friend." She blushes. "She'th kind of hot, too.
<<else>>
I really like seeing $slaves[_j].slaveName every day, she's a good friend." She blushes. "She's kind of hot, too.
<</if>>
<<elseif $activeSlave.relationship <= 3>>
<<if _lisping == 1>>
I really like theeing
<<else>>
I really like seeing
<</if>>
$slaves[_j].slaveName every day, she's a good friend -" She blushes. "- even when we're not fucking.
<<elseif $activeSlave.relationship <= 4>>
I really love $slaves[_j].slaveName." She blushes. "Thank you for letting
<<if _lisping == 1>>
uth
<<else>>
us
<</if>>
be together, _PCTitle.
<<else>>
<<if _lisping == 1>>
I'm tho
<<else>>
I'm so
<</if>>
happy with $slaves[_j].slaveName." She blushes. "Thank you for her, _PCTitle.
<</if>>
<<if $activeSlave.relationship >= 3>>
<<if ($activeSlave.relation != 0) && ($slaves[_j].ID is $activeSlave.relationTarget)>>
I - I'm fucking my <<if ($activeSlave.relation == "mother")>>daughter<<elseif ($activeSlave.relation == "daughter")>>mother<<else>>$activeSlave.relation<</if>>," she bursts out, blushing even harder.
<<if _lisping == 1>>
"It'th tho fucking wrong, but <<if ($activeSlave.relation == "mother")>>the hath thuch a hot little body<<elseif ($activeSlave.relation == "daughter")>>the'th thuch a hot MILF<<else>>the'th tho hot<</if>>, I can't thtop.
<<else>>
"It's so fucking wrong, but <<if ($activeSlave.relation == "mother")>>she has such a hot little body<<elseif ($activeSlave.relation == "daughter")>>she's such a hot MILF<<else>>she's so hot<</if>>, I can't stop.
<</if>>
<<elseif ($activeSlave.age + 14) < $slaves[_j].age>>
<<if _lisping == 1>>
The'th old enough to be my mother." She looks down, blushing a little harder. "But I'm lucky, the'th thuch a hot MILF.
<<else>>
She's old enough to be my mother." She looks down, blushing a little harder. "But I'm lucky, she's such a hot MILF.
<</if>>
<<elseif ($activeSlave.age - 14) > $slaves[_j].age>>
<<if _lisping == 1>>
The'th
<<else>>
She's
<</if>>
young enough to be my daughter." She looks down, blushing a little harder. "But I love her hot young body.
<</if>>
<<if (($activeSlave.age - 5) > $slaves[_j].age) && (20 > $slaves[_j].age)>>
<<if _lisping == 1>>
The'th a little immature at timeth, but fucking a teenager is tho awethome, it'th worth it.
<<else>>
She's a little immature at times, but having sex with a teenager is so awesome, it's worth it.
<</if>>
<</if>>
<<if $slaves[_j].amp != 0>>
<<if $slaves[_j].amp == -1>>
I really do like her P-Limbs. They're a little awkward, and kind of cold, but <<if _lisping == 1>>that'th jutht how she ith<<else>>that's just how she is<</if>>.
<<elseif $slaves[_j].amp == -2>>
And, um." She giggles. "She<<if _lisping == 1>>hath vibe fingerth. Tho that'th awethome<<else>>has vibe fingers. So that's awesome<</if>>.
<<elseif $slaves[_j].amp == -3>>
I really like her P-Limbs. They're very pretty, but kind of cold. <<if _lisping == 1>>That'th jutht how she ith<<else>>That's just how she is<</if>>.
<<elseif $slaves[_j].amp == -4>>
Her P-Limbs do <<if _lisping == 1>>thcare me a little, thometimeth. Though of courthe she disableth the weaponth when we're together." She giggles. "Though I did get her to exthtend her bladeth once, so I could kith<<else>>scare me a little, sometimes. Though of course she disables the weapons when we're together." She giggles. "Though I did get her to extend her blades once, so I could kiss<</if>> them for luck.
<<elseif $slaves[_j].amp == -5>>
Her P-Limbs do <<if $lisping == 1>>look cool and I like how thtrong they can make her but they thcare me a little, thometimeth. Though of courthe she disableth the weaponth when we're together.<<else>>look cool and I like how strong they can make her but they scare me a little, sometimes. Though of course she disables the weapons when we're together.<</if>>
" She giggles. "She <<if $lisping == 1>>hath vibe fingerth, sho that'th awethome<<else>>has vibe fingers, so that's awesome<</if>>.
<<else>>
She's an amputee, of <<if _lisping == 1>>courthe, tho that'th a little thad<<else>>course, so that's a little sad<</if>>.
<</if>>
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
<<elseif ($activeSlave.relationship == -3)>>
<<if _lisping == 1>>
Of courthe, I'm your wife, _PCTitle." She laughs. "Not exactly traditional married life, but I'll do my betht to help redefine it.
<<else>>
Of course, I'm your wife, _PCTitle." She laughs. "Not exactly traditional married life, but I'll do my best to help redefine it.
<</if>>
<<elseif ($activeSlave.relationship == -2)>>
<<if _lisping == 1>>
I'm good friendth with thome of the other thlaveth," she lisps
<<else>>
I'm good friends with some of the other slaves," she mutters
<</if>>
hesitantly, looking suddenly embarrassed. "I really like you, though, _PCTitle. Like, //like// you, like you." She clears her throat nervously before hurrying on to safer subjects. "Yeah.
<<elseif ($activeSlave.relationship == -1)>>
<<if _lisping == 1>>
Ath far ath relationshipth go, _PCTitle," she laughs, "I'm thuch a fucking thlut. It'th tho
<<else>>
As far as relationships go, _PCTitle," she laughs, "I'm such a fucking slut. It's so
<</if>>
liberating, not having to worry about any of that crap anymore.
<</if>>
<<if ($arcologies[0].FSSupremacistDecoration > 50) || ($arcologies[0].FSSubjugationistDecoration > 50) || ($arcologies[0].FSGenderRadicalistDecoration > 50) || ($arcologies[0].FSGenderFundamentalistDecoration > 50) || ($arcologies[0].FSPaternalistDecoration > 50) || ($arcologies[0].FSDegradationistDecoration > 50) || ($arcologies[0].FSBodyPuristDecoration > 50) || ($arcologies[0].FSTransformationFetishistDecoration > 50) || ($arcologies[0].FSSlimnessEnthusiastDecoration > 50) || ($arcologies[0].FSMaturityPreferentialistDecoration > 50) || ($arcologies[0].FSYouthPreferentialistDecoration > 50) || ($arcologies[0].FSAssetExpansionistDecoration > 50) || ($arcologies[0].FSPastoralistDecoration > 50) || ($arcologies[0].FSPhysicalIdealistDecoration > 50) || ($arcologies[0].FSChattelReligionistDecoration > 50) || ($arcologies[0].FSRomanRevivalistDecoration > 50) || ($arcologies[0].FSEgyptianRevivalistDecoration > 50)>>
<<if ($activeSlave.devotion > 20)>>
I'll do everything I can to
<<if _lisping == 1>>
thupport your vithion for the future.
<<else>>
support your vision for the future.
<</if>>
<<elseif ($activeSlave.devotion > 50)>>
<<if _lisping == 1>>
I do my betht to thupport your vithion for the future.
<<else>>
I do my best to support your vision for the future.
<</if>>
<<else>>
I try to conform to your
<<if _lisping == 1>>
vithion for the future.
<<else>>
vision for the future.
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist >= 10>>
<<if ($activeSlave.intelligence > 1)>>
_PCTitle. I'm glad to be a part of it.
<<if _lisping == 1>>
The new Rome ith fathinating,
<<else>>
The new Rome is fascinating,
<</if>>
<<elseif ($activeSlave.devotion > 20)>>
<<if _lisping == 1>>
I'm proud to be a thlave in the new Rome.
<<else>>
I'm proud to be a slave in the new Rome.
<</if>>
<<else>>
<<if _lisping == 1>>
Being a thlave in the new Rome ith a little thcary, _PCTitle. I hear the thlaveth fighting thometimeth.
<<else>>
Being a slave in the new Rome is a little scary, _PCTitle. I hear the slaves fighting sometimes.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist >= 10>>
<<if ($activeSlave.intelligence > 1)>>
<<if _lisping == 1>>
Thith new Egypt ith fathcinating,
<<else>>
This new Egypt is fascinating,
<</if>>
_PCTitle. I'm glad to be a part of it.
<<elseif ($activeSlave.devotion > 20)>>
<<if _lisping == 1>>
I'm proud to be a thlave of the new Pharaoh.
<<else>>
I'm proud to be a slave of the new Pharaoh.
<</if>>
<<else>>
<<if _lisping == 1>>
Being a thlave in thith new ancient Egypt ith a little reathuring. Thome of the other thlaveth thay they uthed to uthe thlaveth for great thingth, anyway.
<<else>>
Being a slave in this new ancient Egypt is a little reassuring. Some of the other slaves say they used to use slaves for great things, anyway.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist >= 10>>
<<if ($activeSlave.intelligence > 1)>>
<<if _lisping == 1>>
It'th interethting, theeing how fatht a new faith can take hold.
<<else>>
It's interesting, seeing how fast a new faith can take hold.
<</if>>
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "masochist") && ($activeSlave.fetishStrength > 60)>>
<<if _lisping == 1>>
I - I alwayth thought pain wath good for me. It'th tho nice to be told that it'th true at latht.
<<else>>
I - I always thought pain was good for me. It's so nice to be told that it's true at last.
<</if>>
<<elseif ($activeSlave.devotion > 20)>>
<<if _lisping == 1>>
I'm proud to be a thlave, thince that'th what'th right for me.
<<else>>
I'm proud to be a slave, since that's what's right for me.
<</if>>
<<else>>
<<if _lisping == 1>>
Thometimeth I have doubth about the new faith, but I do my betht to ignore them.
<<else>>
Sometimes I have doubts about the new faith, but I do my best to ignore them.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist >= 10>>
<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60)>>
<<if _lisping == 1>>
I - I alwayth knew I wath a utheleth bitch, tho it'th eathy to accept being degraded.
<<else>>
I - I always knew I was a useless bitch, so it's easy to accept being degraded.
<</if>>
<<elseif ($activeSlave.devotion > 20)>>
<<if _lisping == 1>>
I'm your worthleth little degraded fuckpuppet, _PCTitle.
<<else>>
I'm your worthless little degraded fuckpuppet, _PCTitle.
<</if>>
<<else>>
I'm trying to accept the degradation, _PCTitle.
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist >= 10>>
<<if ($activeSlave.intelligence > 1)>>
I've been watching all the body
<<if _lisping == 1>>
dythphoria on dithplay lately; it'th certainly novel.
<<else>>
dysphoria on display lately; it's certainly novel.
<</if>>
<<elseif ($activeSlave.energy > 95)>>
<<if _lisping == 1>>
Thank you tho much for thupporting thith new T&A expanthion culture, _PCTitle. It'th like you made it jutht for me. Tho much eye candy!
<<else>>
Thank you so much for supporting this new T&A expansion culture, _PCTitle. It's like you made it just for me. So much eye candy!
<</if>>
<<elseif ($activeSlave.boobs > 1000)>>
<<if _lisping == 1>>
It'th almotht thtrange, being in a place where thethe titth don't make me different.
<<else>>
It's almost strange, being in a place where these tits don't make me different.
<</if>>
<<else>>
I'm a little worried I don't have the
<<if _lisping == 1>>
boobth for thith new expanthion culture though.
<<else>>
tits for this new expansion culture though.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist >= 10>>
<<if ($activeSlave.intelligence > 1)>>
I'm learning a lot about men,
<<if _lisping == 1>>
jutht watching how what'th beautiful ith changing.
<<else>>
just watching how what's beautiful is changing.
<</if>>
<<elseif ($activeSlave.energy > 95)>>
<<if _lisping == 1>>
The arcology ith like, a bimbo land now, _PCTitle. It'th tho hot!
<<else>>
The arcology is like, a bimbo land now, _PCTitle. It's so hot!
<</if>>
<<else>>
I like getting hotter, _PCTitle, but all the
<<if _lisping == 1>>
thurgery ith thtill a little thcary.
<<else>>
surgery is still a little scary.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist >= 10>>
<<if ($activeSlave.intelligence > 1)>>
<<if _lisping == 1>>
I thuppothe it wath inevitable that a place where anyone can be a thlave would thtart treating anyone who'th a thlave ath a girl.
<<else>>
I suppose it was inevitable that a place where anyone can be a slave would start treating anyone who's a slave as a girl.
<</if>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXY > 1)>>
<<if _lisping == 1>>
I really like how you're encouraging thlavery to focuth on cockth." She giggles. "I like cockth!
<<else>>
I really like how you're encouraging slavery to focus on cocks." She giggles. "I like cocks!
<</if>>
<<elseif ($activeSlave.dick > 0)>>
<<if _lisping == 1>>
It ithn't alwayth eathy being a thlave girl, but it'th nice being in a place where that'th normal.
<<else>>
It isn't always easy being a slave girl, but it's nice being in a place where that's normal.
<</if>>
<<else>>
<<if _lisping == 1>>
It'th kind of nice, being a thlave in a place where, you know, anyone can be a thlave.
<<else>>
It's kind of nice, being a slave in a place where, you know, anyone can be a slave.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist >= 10>>
<<if ($activeSlave.intelligence > 1)>>
<<if _lisping == 1>>
I thhouldn't be thurprithed at how eathy it ith to reinforce traditional valueth in a new, thlavery focuthed culture.
<<else>>
I shouldn't be surprised at how easy it is to reinforce traditional values in a new, slavery focused culture.
<</if>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXX > 1)>>
I really like how you're encouraging
<<if _lisping == 1>>
thlavery to focuth on girlth." She giggles. "I like girlth!
<<else>>
slavery to focus on girls." She giggles. "I like girls!
<</if>>
<<elseif ($activeSlave.dick > 0)>>
I know I'm not a perfect fit for your
<<if _lisping == 1>>
vithion of the future, but I'll do my betht to be a good girl.
<<else>>
vision of the future, but I'll do my best to be a good girl.
<</if>>
<<else>>
I'm relieved I fit into your
<<if _lisping == 1>>
vithion of the future of thlavery.
<<else>>
vision of the future of slavery.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist >= 10>>
<<if ($activeSlave.muscles < 1)>>
I know I'm not a perfect fit for your
<<if _lisping == 1>>
vithion of the future, but I'll do my betht to herve everyone who's well built.
<<else>>
vision of the future, but I'll do my best to serve everyone who's well built.
<</if>>
<<else>>
I'm relieved I fit into your
<<if _lisping == 1>>
vithion of the future of thlavery.
<<else>>
vision of the future of slavery.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist >= 10>>
<<if ($activeSlave.race == $arcologies[0].FSSubjugationistRace)>>
<<if _lisping == 1>>
I know that ath a $arcologies[0].FSSubjugationistRace thlave, it's my proper plathe to therve.
<<else>>
I know that as a $arcologies[0].FSSubjugationistRace slave, it's my proper place to serve.
<</if>>
<<else>>
Since I'm not a $arcologies[0].FSSubjugationistRace
<<if _lisping == 1>>
thlave,
<<else>>
slave,
<</if>>
I'm a little afraid I don't fit into your vision of the future.
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist >= 10>>
<<if ($activeSlave.race != $arcologies[0].FSSupremacistRace)>>
I know that it's my proper
<<if _lisping == 1>>
plathe to therve my $arcologies[0].FSSupremacistRace betterth.
<<else>>
place to serve my $arcologies[0].FSSupremacistRace betters.
<</if>>
<<else>>
I know that $arcologies[0].FSSupremacistRace
<<if _lisping == 1>>
thlaves are rare now, so I'll do my betht to bring credit to the $arcologies[0].FSSupremacistRace rathe.
<<else>>
slaves are rare now, so I'll do my best to bring credit to the $arcologies[0].FSSupremacistRace race.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist >= 10>>
I'm so lucky to be a
<<if _lisping == 1>>
thlave here. The future lookth better all the time.
<<else>>
slave here. The future looks better all the time.
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist >= 10>>
<<if ($activeSlave.boobsImplant > 0)>>
I know I'm not a perfect fit for your
<<if _lisping == 1>>
vithion of the future, thince my tits thtill need implanth to be the right thize.
<<else>>
vision of the future, since my tits still need implants to be the right size.
<</if>>
<<else>>
I'm relieved my boobs won't need
<<if _lisping == 1>>
implanth here.
<<else>>
implants here.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast >= 10>>
<<if ($activeSlave.boobs > 500) || ($activeSlave.butt > 3) || ($activeSlave.weight > 30)>>
I know I'm an ugly fat
<<if _lisping == 1>>
thlut. I wish I were thlim.
<<else>>
slut. I wish I were slim.
<</if>>
<<else>>
<<if _lisping == 1>>
It's nithe, living in a plathe where I don't need big boobth to be pretty.
<<else>>
It's nice, living in a place where I don't need big boobs to be pretty.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist >= 10>>
<<if ($activeSlave.age < 30)>>
<<if _lisping == 1>>
I know I'm jutht a young bitch. I try to be good to my elderth.
<<else>>
I know I'm just a young bitch. I try to be good to my elders.
<</if>>
<<else>>
It's nice, living in a
<<if _lisping == 1>>
plathe that appreciateth an older lady.
<<else>>
place that appreciates an older lady.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist >= 10>>
<<if ($activeSlave.age < 30)>>
<<if _lisping == 1>>
It's nithe, being young here.
<<else>>
It's nice, being young here.
<</if>>
<<else>>
<<if _lisping == 1>>
I know I'm jutht an old bitch. I try to therve younger and better thlaves well.
<<else>>
I know I'm just an old bitch. I try to serve younger and better slaves well.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist >= 10>>
<<if ($activeSlave.lactation > 0)>>
I'll do my best to make
<<if _lisping == 1>>
ath
<<else>>
as
<</if>>
much milk for the arcology as I can.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls > 0)>>
I'll do my best to make
<<if _lisping == 1>>
ath
<<else>>
as
<</if>>
much cum for the arcology as I can.
<<else>>
I wish I could make milk for the arcology.
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.devotion > 75)>>
<<if ($activeSlave.weekAcquired == 1) && ($week > 104)>>
<<if _lisping == 1>>
I feel like I've known you my whole life and I would follow you to the endth of the earth, _PCTitle.
<<else>>
I feel like I've known you my whole life and I would follow you to the ends of the earth, _PCTitle.
<</if>>
<<elseif ($week - $activeSlave.weekAcquired) > 104>>
I feel like I know you pretty well, _PCTitle.
<</if>>
<</if>>
<<if _lisping == 1>>
Tho,
<<else>>
So,
<</if>>
_PCTitle," she concludes,
<<if ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.fetishStrength > 60)>>
<<switch $activeSlave.fetish>>
<<case "submissive">>
<<if _lisping == 1>>
"Can I therve you thomehow?"
<<else>>
"Can I serve you somehow?"
<</if>>
<<case "dom">>
"Can I hold a bitch down for you?"
<<case "sadist">>
<<if _lisping == 1>>
"Can I thpank a bitch for you?"
<<else>>
"Can I spank a bitch for you?"
<</if>>
<<case "masochist">>
<<if _lisping == 1>>
"Can I be your pain thlave now?"
<<else>>
"Can I be your pain slave now?"
<</if>>
<<case "cumslut">>
"Can I blow you now?"
<<case "humiliation">>
"Can I be humiliated now?"
<<case "boobs">>
"Can I give you a titjob now?"
<<case "buttslut">>
<<if _lisping == 1>>
"Can I be your anal cockthleeve now?"
<<else>>
"Can I be your anal cocksleeve now?"
<</if>>
<<case "pregnancy">>
<<if ($activeSlave.dick > 0) && ($activeSlave.balls > 0)>>
<<if _lisping == 1>>
"Are there any thlaves you want knocked up?"
<<else>>
"Are there any slaves you want knocked up?"
<</if>>
<<elseif ($activeSlave.preg > -2) && ($activeSlave.ovaries > 0)>>
<<if $activeSlave.preg > 3>>
<<if _lisping == 1>>
"Can I have thome more cum in my pregnant puthy?"
<<else>>
"Can I have some more cum in my pregnant pussy?"
<</if>>
<<else>>
"Can I be bred?"
<</if>>
<<else>>
<<if _lisping == 1>>
"Are there any pregnant thlaves I could, you know, thpend time with?"
<<else>>
"Are there any pregnant slaves I could, you know, spend time with?"
<</if>>
<</if>>
<<default>>
<<if _lisping == 1>>
"Can I therve you thomehow?"
<<else>>
"Can I serve you somehow?"
<</if>>
<</switch>>
<<elseif ($activeSlave.energy > 95)>>
<<if _lisping == 1>>
"Pleathe fuck me. Pleathe."
<<else>>
"Please fuck me. Please."
<</if>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXX > 1)>>
"Can I hang around and get oral from the next
<<if _lisping == 1>>
thlave in here?"
<<else>>
slave in here?"
<</if>>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXY > 1)>>
"Can I hang around and suck the next dick in here?"
<<else>>
<<if _lisping == 1>>
"Can I therve you thomehow?"
<<else>>
"Can I serve you somehow?"
<</if>>
<</if>>
<<else>>
<<if _lisping == 1>>
"Can I therve you thomehow?"
<<else>>
"Can I serve you somehow?"
<</if>>
<</if>>
<</if>> /*Closes fearful and below exempt*/<<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "RIE Eligibility Check">>
<<if $legendaryFacility == 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $legendaryAbolitionistID == $slaves[$i].ID>>
<<set $activeSlave to $slaves[$i]>>
<</if>>
<</for>>
<<else>>
<<set $activeSlave to $eventSlave>>
<</if>>
<</nobr>>\
\
Crime is extremely rare in $arcologies[0].name, and some would say justice rarer still, but if there's one thing that unites the citizens of $arcologies[0].name, it's a mutual outrage towards attempted abolitionists. Slave ownership is the cornerstone of the society that protects and enriches them, and they see those who would attempt to unlawfully free slaves not just as thieves of property but as anarchists trying to bring down everything they have worked to build.
While a brutal flogging or surgical mutilation soothes their outrage, nothing warms the collective heart of $arcologies[0].name's mob like the sight of a former abolitionist well and truly broken. <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is one such shining example, and her borderline worship of you is doing wonders for your reputation lately as she becomes a local celebrity and a popular topic of discussion.
This is a rare opportunity. While the mob is quick to pat itself on the back for withstanding attacks from abolitionists, before long they will tire of remembering those dangers and turn their attention elsewhere. It might be possible, with a serious investment of funds in publicity, to really fix her in the public mind as a shining example of your slave-breaking prowess.
<span id="result">
<<click "Just capitalize on her popularity to increase your reputation">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
You spend the week parading $activeSlave.slaveName around in public, letting everyone get a good look at her fawning adoration of you. A variety of public sex acts really nails the point home in the psyche of your citizens and @@color:yellowgreen;increases your reputation@@, and after a few days you start to receive a sincere golf clap from onlookers every time you cum in or on $activeSlave.slaveName.
<<set $rep += 200>>
<</replace>>
<</click>>
<span id="result">
<<click "Just capitalize on her popularity by renting out her mouth">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
You fasten $activeSlave.slaveName in a kneeling position in the center of your club, secured by shackles around her wrists and ankles - purely decorative, since she's so devoted she'd perform her role in this if you just hinted it would please you if she did. In front of her, you place a sign: "Fuck the mouth that preached abolitionism, 5¤." In a few moments, the morning crowd will begin to arrive, and you have no doubt that $activeSlave.slaveName will be very, very popular. And she is. Even with an extra dose of curatives and a check-up every night, the strain of a week of dicks and a diet of cum @@color:red;has taken a toll on her health@@. But even after you pay to have the area that $activeSlave.slaveName worked thoroughly cleaned, you have made @@color:yellowgreen;a tidy profit@@.
<<set $activeSlave.health -= 10>>
<<set $activeSlave.oralCount += random(410,440)>>
<<set $cash += 2000>>
<</replace>>
<</click>>
<<click "Invest ¤5000 in making her locally famous">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 50>>
<<replace "#result">>
You buy media coverage of her, invest in an ad campaign, and even arrange for her to give a speech denouncing the abolitionist movement and praising your efforts in fighting against them. Your efforts are a success. Her current extreme popularity will fade in time, but you have managed to arrange for her a permanent place as an @@color:green;example of your slave-breaking skills.@@
<<set $cash -= 5000>>
<<set $rep += 200>>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She is notorious as a former abolitionist turned devoted slave.">>
<</replace>>
<<else>>
<<replace "#result">>
You buy media coverage of her, invest in an ad campaign, and even arrange for her to give a speech denouncing the abolitionist movement and praising your efforts in fighting against them. Unfortunately, popularity remains an art, not a science; though you do your best, the public mind's fancy eludes your grasp. As her owner, your reputation has @@color:green;increased,@@ but in a week she'll be forgotten.
<<set $cash -= 5000>>
<<set $rep += 200>>
<</replace>>
<</if>>
<</click>>
<<click "Lavish ¤10000 on her locally famous">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 10>>
<<replace "#result">>
You buy prime media coverage of her, invest in a lavish ad campaign, and even arrange for her to give a speech denouncing the abolitionist movement and praising your efforts in fighting against them that is broadcast around the world. Your efforts are a success. Her current extreme popularity will fade in time, but you have managed to arrange for her a permanent place as an @@color:green;example of your slave-breaking skills.@@
<<set $cash -= 10000>>
<<set $rep += 400>>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She is notorious as a former abolitionist turned devoted slave.">>
<</replace>>
<<else>>
<<replace "#result">>
You buy prime media coverage of her, invest in a lavish ad campaign, and even arrange for her to give a speech denouncing the abolitionist movement and praising your efforts in fighting against them that is broadcast around the world. Unfortunately, popularity remains an art, not a science; though you do your best, the public mind's fancy eludes your grasp. As her owner, your reputation has @@color:green;increased,@@ but in a week she'll be forgotten.
<<set $cash -= 10000>>
<<set $rep += 400>>
<</replace>>
<</if>>
<</click>>
</span>
<<click "Spend ¤25000 on an attempt to make her world famous">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<if random(1,100) > 50>>
<<replace "#result">>
The world is in love with $activeSlave.slaveName. Her face graces magazine covers the world over and her passionate arguments (ghostwritten by the best spin doctors money can buy) spark debate everywhere they're heard. She is mentioned by name in strident denunciations about the immorality of the present day from religious leaders. She appears on the internet with all sorts of attempts at humor superimposed on her image. Her loving and overblown descriptions of you spark a new trend in protagonists of badly-written romance novels. When a very popular talk show host attempts to call her bluff and receives oral sex in front of a live studio audience, @@color:yellowgreen;you know for sure that her fame has stuck@@.
<<set $cash -= 25000>>
<<set $rep += 600>>
<<set $activeSlave.prestige to 2>>
<<set $activeSlave.prestigeDesc to "She is world famous as an anti-abolitionist, and has told the world at length of the joys of slavery in general and slavery to you in particular.">>
<</replace>>
<<else>>
<<replace "#result">>
The world seems temporarily enamoured with $activeSlave.slaveName as she appears on talk shows and in political debates with millions of watchers, but before long her fifteen minutes of fame peter out and the only offers coming in are from pornography magnates and local talk radio shows. Though she achieved @@color:yellowgreen;local fame@@ for appearing on the world stage, the rest of the world seems to have gotten bored with $activeSlave.slaveName.
<<set $cash -= 25000>>
<<set $activeSlave.prestige to 1>>
<<set $activeSlave.prestigeDesc to "She is notorious as a former abolitionist turned devoted slave.">>
<<set $rep += 400>>
<</replace>>
<</if>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $eligibleSlaves = []>>
<<set $seed = []>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "serve in the master suite">>
<<if $slaves[$i].anus > 0>>
<<set $eligibleSlaves.push($slaves[$i])>>
<<else>>
<<set $seed.push($slaves[$i])>>
<</if>>
<</if>>
<</for>>
<<if $eligibleSlaves.length < 2>>
<<goto "RIE Eligibility Check">>
<</if>>
<</nobr>>\
\
You have an extended meeting with a prominent citizen planned, from the start of business in the morning until you're done. That's likely to be in the late evening, since he's probably going to get into technical business proposals, and $Concubine.slaveName knows it. She is surprised, therefore, when a minor business emergency calls your would-be interlocutor away, canceling the meeting and sending you home hours earlier than you'd planned. She <<if canTalk($Concubine)>>giggles helplessly<<else>>signs humorously<</if>> at the surprise when you walk into your suite. Apparently, she decided to while away the hours until you got back by having some truly grandiose group sex with all the slave girls you have in the suite.
<<nobr>>
<<set $seed to 0>>
She had to turn to greet you as you entered, since she was facing away from the entry, and the reason why is rather obvious. Up near the opposite wall, $eligibleSlaves[$seed].slaveName is on the floor with her face down and her ass up.
<<for $i to 0; $i < $eligibleSlaves.length-1; $i++>>
$eligibleSlaves[$i].slaveName's
<<if $eligibleSlaves[$i].anus > 2>>
asspussy
<<elseif $eligibleSlaves[$i].anus > 1>>
asshole
<<else>>
tight butt
<</if>>
is
<<set $seed to $i+1>>
<<if ($eligibleSlaves[$seed].dick > 1) && ($eligibleSlaves[$seed].balls > 0) && ($eligibleSlaves[$seed].hormones <= 0) && ($eligibleSlaves[$seed].dickAccessory != "chastity")>>
filled by $eligibleSlaves[$seed].slaveName's
<<if $eligibleSlaves[$seed].dick > 3>>
painfully big
<<else>>
hard
<</if>>
dick,
<<else>>
filled by a
<<if $eligibleSlaves[$i].anus > 2>>
huge
<<elseif $eligibleSlaves[$i].anus > 1>>
big
<<else>>
moderate
<</if>>
strap-on worn by $eligibleSlaves[$seed].slaveName,
<</if>>
<<if $eligibleSlaves[$seed].boobs > 4000>>
whose tits are so unreasonably large they're resting on $eligibleSlaves[$i].slaveName's $eligibleSlaves[$i].skin back.
<<elseif $eligibleSlaves[$i].butt > 4>>
well cushioned by $eligibleSlaves[$i].slaveName's huge ass.
<<elseif $eligibleSlaves[$seed].nipples is "huge">>
who is bending to rub her enormous hard nipples across $eligibleSlaves[$i].slaveName's $eligibleSlaves[$i].skin back.
<<elseif $eligibleSlaves[$seed].lips > 40>>
who is bending forward to nibble along $eligibleSlaves[$i].slaveName's $eligibleSlaves[$i].skin neck.
<<elseif $eligibleSlaves[$seed].amp != 1>>
who is reaching around to grope $eligibleSlaves[$i].slaveName's $eligibleSlaves[$i].skin chest.
<<else>>
who is propped up against $eligibleSlaves[$i].slaveName's $eligibleSlaves[$i].skin butt.
<</if>>
<</for>>
<<set $seed to $eligibleSlaves.length-1>>
Finally, $eligibleSlaves[$seed].slaveName's
<<if $eligibleSlaves[$seed].anus > 2>>
asspussy
<<elseif $eligibleSlaves[$seed].anus > 1>>
asshole
<<else>>
tight butt
<</if>>
is
<<if ($Concubine.dick > 1) && ($Concubine.dickAccessory != "chastity") && canAchieveErection($Concubine)>>
filled by $Concubine.slaveName's
<<if $Concubine.dick > 3>>
painfully big
<<else>>
hard
<</if>>
dick,
<<else>>
filled by a
<<if $eligibleSlaves[$seed].anus > 2>>
huge
<<elseif $eligibleSlaves[$seed].anus > 1>>
big
<<else>>
moderate
<</if>>
strap-on worn by $Concubine.slaveName,
<</if>>
who has paused her thrusting to issue a preemptory order to the slaves to stay where they are, before turning to greet you cheerfully.
<<if $seed.length > 1>>
<<for $i to 0; $i < $seed.length; $i++>>
<<if $i < $seed.length-1>>
$seed[$i].slaveName,
<<else>>
and $seed[$i].slaveName
<</if>>
<</for>>
are anal virgins, so $Concubine.slaveName has them busy lying under slaves who aren't, offering what oral stimulation they can manage.
<<elseif $seed.length > 0>>
$seed[0].slaveName is an anal virgin, so $Concubine.slaveName has her busy lying under slaves who aren't, offering what oral stimulation she can manage.
<</if>>
<</nobr>>
\
<span id="result">
<<click "Slide in behind the concubine">>
<<replace "#result">>
<<set $seed to $eligibleSlaves.length-1>>
$Concubine.slaveName anticipates you, and is already sliding herself partway out of $eligibleSlaves[$seed].slaveName and cocking her hips to spread her <<if ($Concubine.butt > 5)>>huge<<elseif ($Concubine.butt > 2)>>healthy<<else>>trim<</if>> buttocks as wide as she can without disentangling herself from the anal train. Up on the bed she's at just the right height, and she winks her <<if ($Concubine.anus > 2)>>loose anus<<elseif ($Concubine.anus > 1)>>asshole<<else>>tight little asshole<</if>> invitingly<<if canTalk($Concubine)>>, laughing at the sheer decadence of it<</if>>. <<if ($PC.dick == 0)>>You pull on a strap-on and push it<<else>>You push yourself<</if>> home with some force, your concubine's extreme state of arousal leaving her ass very relaxed and welcoming; the thrust shoves her forward to hilt herself in $eligibleSlaves[$seed].slaveName, and so on down the line, producing more giggling, some squealing, and much scrabbling for balance. It takes a while to find the rhythm, and while you wait for the inevitable tangles to be fixed you decide to challenge yourself. You reach around and <<if ($Concubine.boobs > 1000)>>heft $Concubine.slaveName's heavy boobs<<elseif ($Concubine.boobs > 300)>>tease $Concubine.slaveName's healthy breasts<<else>>massage $Concubine.slaveName's flat chest<</if>>, nibbling her $Concubine.skin neck, and generally torturing her with stimulation until she climaxes to her beloved master. When she does, you extract yourself and pull her unceremoniously off $eligibleSlaves[$seed].slaveName, replacing her up $eligibleSlaves[$seed].slaveName's butt. You work your way down the line, orgasm by orgasm, delaying your own climax until the exhausted $eligibleSlaves[0].slaveName manages an anal orgasm by heroic efforts, and you're done. As you roll off her, panting, there is scattered applause and much congratulation from your harem of @@color:mediumaquamarine;trusting buttslaves.@@
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "serve in the master suite">>
<<set $slaves[$i].trust += 1>>
<<if $slaves[$i].anus > 0>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<<else>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<</if>>
<<if $slaves[$i].ID is $Concubine.ID>>
<<set $slaves[$i].trust += 1>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<click "Slide in up at the head of the bed for some oral">>
<<replace "#result">>
<<set $seed to 0>>
$eligibleSlaves[0].slaveName's $eligibleSlaves[0].eyeColor eyes widen when you push her upright for a moment and slide in under her, but she wraps her <<if ($eligibleSlaves[0].lips > 70)>> dick sucking<<elseif ($eligibleSlaves[0].lips > 20)>> pretty<</if>> lips around your <<if ($PC.dick == 0)>>clit<<else>>cock<<if $PC.vagina == 1>> and starts stroking your pussy<</if>><</if>> eagerly enough, even as $eligibleSlaves[1].slaveName goes back to sodomizing her. The anal train is fairly gentle, since anything too fast would disintegrate the gymnastic arrangement, but $eligibleSlaves[0].slaveName is still getting enough of a buttfuck that she whimpers quietly into your <<if ($PC.vagina == 1)>>pussy<<else>>dick<</if>>, a nice feeling. The blowjob is <<if ($eligibleSlaves[0].oralSkill > 2)>>masterful, despite the distraction<<elseif ($eligibleSlaves[0].oralSkill > 0)>>serviceable, despite the distraction<<else>>only mediocre, but serviceable enough<</if>>, so you let her work for a while before gently shoving her off the side of the bed and telling her to get to the back of the line. The slaves all shuffle forward awkwardly, and inadvertently block your view so that you hear rather than see $eligibleSlaves[0].slaveName penetrate your concubine $Concubine.slaveName's <<if ($Concubine.anus > 2)>>loose butt<<elseif ($Concubine.anus > 1)>>butt<<else>>tight little butt<</if>>, down near the foot of the bed. You climax, on occasion, but are enjoying yourself so immensely that you let the slaves continue the rotation until you're entirely spent, and they're entirely exhausted. You reach for a tablet to get some work done, in the center of a pile of sweaty, tired girls, all of whom are resting with at least one body part in contact with their @@color:hotpink;beloved@@ <<if $PC.title == 1>>master<<else>>mistress<</if>>.
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "serve in the master suite">>
<<set $slaves[$i].devotion += 1>>
<<if $slaves[$i].anus > 0>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<<else>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<<if $slaves[$i].ID is $Concubine.ID>>
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<</for>>
<</replace>>
<</click>>
</span><<set $showEncyclopedia to 0>>
<<set $slavesForImport to []>>
This save was created using FC version $ver.
<br><br>
<<if ($autosave == 0)>>
End of week autosaving is currently @@color:red;DISABLED@@. [[Enable|Options][$autosave to 1]]
<<else>>
End of week autosaving is currently @@color:cyan;ENABLED@@. [[Disable|Options][$autosave to 0]]
<</if>>
<br><br>
<<if ($seeArcology == 1)>>
Main menu arcology description @@color:cyan;ENABLED@@. [[Disable|Options][$seeArcology to 0]]
<<else>>
Main menu arcology description @@color:red;DISABLED@@. [[Enable|Options][$seeArcology to 1]]
<</if>>
<br>
<<if ($seeDesk == 0)>>
Main menu desk description @@color:red;DISABLED@@. [[Enable|Options][$seeDesk to 1]]
<<else>>
Main menu desk description @@color:cyan;ENABLED@@. [[Disable|Options][$seeDesk to 0]]
<</if>>
<br>
<<if ($seeFCNN == 0)>>
Main menu newsfeed @@color:red;DISABLED@@. [[Enable|Options][$seeFCNN to 1]]
<<else>>
Main menu newsfeed @@color:cyan;ENABLED@@. [[Disable|Options][$seeFCNN to 0]]
<</if>>
<br>
Main menu leadership controls displayed
<<if ($positionMainLinks == 1)>>
@@color:cyan;ABOVE@@ slave list.
[[Below|Options][$positionMainLinks to -1]] |
[[Both|Options][$positionMainLinks to 0]]
<<elseif ($positionMainLinks is -1)>>
@@color:cyan;BELOW@@ slave list.
[[Above|Options][$positionMainLinks to 1]] |
[[Both|Options][$positionMainLinks to 0]]
<<else>>
@@color:cyan;ABOVE AND BELOW@@ slave list.
[[Above|Options][$positionMainLinks to 1]] |
[[Below|Options][$positionMainLinks to -1]]
<</if>>
<br><br>
End week report descriptive details are
<<if ($showEWD == 0)>>
@@color:red;DISABLED@@. [[Enable|Options][$showEWD to 1]]
<<else>>
@@color:cyan;ENABLED@@. [[Disable|Options][$showEWD to 0]]
<</if>>
<br>
End week report performance modifier descriptions are
<<if ($showEWM == 0)>>
@@color:red;DISABLED@@. [[Enable|Options][$showEWM to 1]]
<<else>>
@@color:cyan;ENABLED@@. [[Disable|Options][$showEWM to 0]]
<</if>>
<br>
Economic report neighbor details such as trade impacts on culture are
<<if ($showNeighborDetails != 0)>>
@@color:cyan;ENABLED@@. [[Disable|Options][$showNeighborDetails to 0]]
<<else>>
@@color:red;DISABLED@@. [[Enable|Options][$showNeighborDetails to 1]]
<</if>>
<br><br>
Slave reactions to facility assignments are
<<if ($showAssignToScenes == 0)>>
@@color:red;DISABLED@@. [[Enable|Options][$showAssignToScenes to 1]]
<<else>>
@@color:cyan;ENABLED@@. [[Disable|Options][$showAssignToScenes to 0]]
<</if>>
<br>
Appraisal miniscenes on slave sale are
<<if ($showAppraisal == 0)>>
@@color:red;DISABLED@@. [[Enable|Options][$showAppraisal to 1]]
<<else>>
@@color:cyan;ENABLED@@. [[Disable|Options][$showAppraisal to 0]]
<</if>>
<br>
Assignment performance vignettes on the end week report are
<<if ($showVignettes == 0)>>
@@color:red;DISABLED@@. [[Enable|Options][$showVignettes to 1]]
<<else>>
@@color:cyan;ENABLED@@. [[Disable|Options][$showVignettes to 0]]
<</if>>
<br>
<<if $verboseDescriptions == 1>>
Your master suite ''will'' detail slave changes.
[[Disable|Options][$verboseDescriptions to 0]]
<<else>>
Your master suite ''will not'' detail slave changes.
[[Enable|Options][$verboseDescriptions to 1]]
<</if>>
<br><br>
<<if ($seeExtreme == 0)>>
Extreme content like amputation is currently @@color:red;DISABLED@@. [[Enable|Options][$seeExtreme to 1]]
<<else>>
Extreme content like amputation is currently @@color:cyan;ENABLED@@. [[Disable|Options][$seeExtreme to 0]]
<</if>> //Will not affect extreme surgeries already applied already in-game.//
<br>
<<if ($weightAffectsAssets != 0)>>
Slave assets affected by weight is @@color:cyan;ENABLED@@. [[Disable|Options][$weightAffectsAssets to 0]]
<<else>>
Slave assets affected by weight is @@color:red;DISABLED@@. [[Enable|Options][$weightAffectsAssets to 1]]
<</if>> //Diet will still affect asset size.//
<br>
<<if ($curativeSideEffects != 0)>>
Curative side effects are @@color:cyan;ENABLED@@. [[Disable|Options][$curativeSideEffects to 0]]
<<else>>
Curative side effects are @@color:red;DISABLED@@. [[Enable|Options][$curativeSideEffects to 1]]
<</if>> //If enabled, curatives have a chance to give slaves harmful side effects.//
<br>
<<if ($SFMODToggle == 0)>>
The Security Force Mod is @@color:red;DISABLED@@. [[Enable|Options][$SFMODToggle to 1]]
<<else>>
The Security Force Mod is currently @@color:cyan;ENABLED@@. [[Disable|Options][$SFMODToggle to 0]]
<</if>> //Will not affect mod content that has already been encountered.//
<br><br>
Other options:
<br> [[Summary Options]]
<br> [[Description Options]]
<br> [[Rules Assistant]]
<br> [[Universal Rules]]
<br><br>
<<if ($cheatMode == 1)>>
Cheatmode is currently @@color:cyan;ENABLED@@. [[Disable|Options][$cheatMode to 0]]
<<else>>
Cheatmode is currently @@color:red;DISABLED@@. [[Enable|Options][$cheatMode to 1]]
<</if>> //This will allow manual selection of events and unlock some options that would usually be restricted by progress//
<br>
[[Add money|Options][$cheater to 1, $cash += 100000]] | [[Add rep|Options][$cheater to 1, $rep += 10000]] //Cheating will be flagged in your save//
<br>
<<if $seeAge == 1>>
Slaves ''will'' age.
[[Disable|Options][$seeAge to 0]]
<<else>>
Slaves ''will not'' age.
[[Enable|Options][$seeAge to 1]]
<</if>>
<br><br>
<<if $ver.contains("0.9") or $ver.contains("0.8") or $ver.contains("0.7") or $ver.contains("0.6")>>
[[New Game Plus][$ui to "start"]]
<br> //Select this option if you wish to begin a new game with five of your current slaves. Starting resources other than these five slaves will be reduced. New Game Plus @@color:yellow;MAY@@ work across versions. To attempt to migrate a save across versions://
<br> //1) Save on this screen//
<br> //2) Use your browser to open the new .html file in this tab//
<br> //3) Activate New Game Plus.//
<<else>>
//New Game Plus is not available because this game was not started with a compatible version.//
<</if>>
<br><br>
[[Enable backwards compatibility|Mod_Backwards Compatibility]]
<br> //Select this option to make saves older than 0.9 compatible. If you see a lot of red error messages after loading a save file, using this option may make it possible to continue. Untested for saves earlier than 0.6.//<<if $arcologies[0].FSDegradationist > 20>>
She carries on, knowing that in your degradationist arcology, this is accepted behavior.
<<elseif $arcologies[0].FSPaternalist > 20>>
<<if ($AProsperityCap >= 60) && (random(1,100) > 50)>>
The security drones successfully detain him and oblige him to pay significant @@color:yellowgreen;compensation,@@ since abusing slaves is discouraged here.
<<set $cash += 50>>
<<elseif ($AProsperityCap >= 160) && (random(1,100) > 50)>>
The computer systems successfully detain him and require him to pay significant @@color:yellowgreen;compensation,@@ since abusing slaves is discouraged here.
<<set $cash += 50>>
<<elseif ($slaves[$i].whoreSkill*20 > random(1,100))>>
$slaves[$i].slaveName is used to this sort of thing, and convinces him to pay significant @@color:yellowgreen;compensation,@@ since abusing slaves is discouraged here.
<<set $cash += 50>>
<<elseif ($slaves[$i].combatSkill > 0)>>
$slaves[$i].slaveName can take care of herself, and she successfully forces him to pay significant @@color:yellowgreen;compensation,@@ since abusing slaves is discouraged here.
<<set $cash += 50>>
<</if>>
<<else>>
<<if ($AProsperityCap >= 60) && (random(1,100) > 50)>>
The security drones successfully detain him and oblige him to pay minor @@color:yellowgreen;compensation.@@
<<set $cash += 10>>
<<elseif ($AProsperityCap >= 160) && (random(1,100) > 50)>>
The computer systems successfully detain him and require him to pay minor @@color:yellowgreen;compensation.@@
<<set $cash += 10>>
<<elseif ($slaves[$i].whoreSkill*20 > random(1,100))>>
$slaves[$i].slaveName is used to this sort of thing, and convinces him to pay minor @@color:yellowgreen;compensation.@@
<<set $cash += 10>>
<<elseif ($slaves[$i].combatSkill > 0)>>
$slaves[$i].slaveName can take care of herself, and she successfully forces him to pay minor @@color:yellowgreen;compensation.@@
<<set $cash += 10>>
<</if>>
<</if>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $nextButton to "Continue">>
<</nobr>>\
\
The more reputable you've gotten, the more rarefied your entertainments have become. Parties featuring celebrities, old world national leaders, and Free Cities arcology owners have become a nearly nightly experience for you, an expected part of your routine as one of the Free Cities' leading citizens. According to your whims and predilections, you have the choice of participating all night or just making a brief appearance at the start. The important thing is that they're here, come to pay tribute by their presence.
Tonight there are several attendees of such stature that you must exchange pleasantries with each. The last is a fellow arcology owner, not quite up to your stature of course, but certainly worth conciliating. Unusually, she's a woman. She comes up almost to your height, with the aid of very tall spike heels, and is wearing one of the best-tailored suits you've ever seen. The skirt is just short enough to hint at sexuality, and she has lovely, athletic legs; the jacket is feminine, yet makes her trim fitness very clear. She is obviously well into middle age, but has made no attempt to hide the fact, her understated makeup and elegant bun flattering her years rather than concealing them.
She strikes a fine balance in conversation with you, firm enough for a rising woman of consequence in a world of wealth and power still mostly male, yet neither aggressive nor insistent. She does not take too much of your time, but after you've moved on to your next prominent guest, you receive a brief private message from her. "It's been a while since I've met someone I can allow to treat me like a woman," it reads. "My slaves are fun enough, but letting one of them or some citizen be my man would be fatally stupid. <<if $PC.title == 1>>I don't think anyone would look down on me for hooking up with you, though.<<else>>I'm lucky you're a lady!<</if>> No strings attached." You glance over at where she's standing. She's listening politely to a business proposition, and she turns her head slightly toward you, one corner of her firm mouth quirking upward.
\
<span id="result">
<<click "Head over and assert yourself">>
<<replace "#result">>
You head over and insert yourself into the conversation between her and the man trying to convince her to invest in his solar power concern. Your presence and power are such that he gives way rapidly, and you ostentatiously yet nonverbally assert your right to first claim to her company and conversation. After a few minutes of this public display, however, it becomes apparent that this is not what she was looking for. She is likely concerned that this is too much public <<if $PC.title == 1>>submission<<else>>vulnerability<</if>> for her to safely manage. She excuses herself and withdraws. You return to your $PC.refreshment, consoling yourself that you are not exactly starved for company.
<</replace>>
<</click>>
<<click "Walk past her and out onto an unoccupied balcony">>
<<replace "#result">>
You walk past her and out onto a balcony. She politely disengages herself and follows, meeting your gaze with a twinkle in her eye. You start talking of nothing of real consequence, but you find that you do have a fair amount to discuss and joke about, since there are oddities to your life that only another slaveowning arcology owner can really understand. You discover that she is very willing to share $PC.refreshment, and you break out some of your best. The party takes notice of your tete-a-tete, but her judgment was obviously correct. <<if $PC.title == 0>>You are a pair of powerful women who are very obviously in the early stages of an assignation, and it's hard to tell which of you excites more envy.<<else>>Rather than looking down on her, the other prominent guests seem respectfully envious of her access to you.<</if>> This is still the case even when she starts to soften her body language, leaning into you, brushing against you, and more. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> cleared your suite long ago, so when she finally nudges her hip against yours and does not take it away, you take her by the hand and lead her there. She stops you with a hand at the door to the suite and then strips off her suit piece by piece, revealing a triathlete's tanned and sculpted body. You crush her naked form in your still-clothed arms, and she softens into you, whispering, "You have no idea how relaxing this is." <<if $PC.title == 1>>It's clear it's been a long time since she's let someone else take the lead,<<else>>She's obviously an occasional lesbian, at best,<</if>> and she's awkward as a girl at times. She leaves a few hours later with a satisfied expression, giving you a kiss on her way out in full public view. @@color:green;Your reputation has greatly improved.@@
<<set $rep += 1000>>
<<set $desc = "a perfumed thank-you note from a female arcology owner of your acquaintance">>
<<set $trinkets.push($desc)>>
<</replace>>
<</click>>
<<if $mercenaries > 0>>\
<<click "Quickly arrange an anonymous night out for her">>
<<replace "#result">>
You immediately enlist $assistantName to help you make some hasty preparations, and then send her a message asking her if she'd like to spend a night out with you, as a couple of unremarkable citizens. She glances at you with a curious expression, and you direct her to a side room. She finds you there, changing into the heavy, anonymizing armor of one of your mercenaries; you have a female suit for her, too. Once you're both suited up, you move to show her how to activate the face-obscuring helmet, but you find that she's already got it on and active. "This," she says, "is either the best or the stupidest date idea I have ever heard. Let's fucking do this." You pass a mercenary on your way out onto the club, and he cannot resist giving you a thumbs up, which your fellow arcology owner fortunately fails to notice. You patrol for a while, using internal comms to joke about life as an arcology owner, something she clearly gets to do too infrequently. You don't mind the chance, either. Your mercenaries frequently spend time together off duty, so nobody sees anything unusual about a <<if $PC.title == 1>>male and female<<else>>couple of ladies<</if>> in mercenary armor sharing a milkshake at a dairy bar, even when they start to engage in increasingly rough public flirting, armor and all. Later, your slaves are obliged to pick up and sort a trail of discarded armor pieces leading from the entry to your penthouse all the way to your suite, which is now emitting the indistinct sounds of very energetic sex. A few hours later, when you're showering up together so she can head back to her domain, she looks up at you and says seriously, "That was pretty fun. If things ever go to shit, I wouldn't mind wearing that armor for real." Your mercenaries cannot keep their mouths shut, for once, and the almost unbelievably juicy story of the arcology owners wearing borrowed armor to go on an anonymous <<if $PC.title == 0>>lesbian <</if>>date spreads like wildfire. @@color:green;Your reputation has greatly improved.@@
<<set $desc = "a cute thank-you note from a female arcology owner of your acquaintance">>
<<set $trinkets.push($desc)>>
<<set $rep += 1000>>
<</replace>>
<</click>>
<</if>>\
</span><<switch $encyclopedia>>\
<<case "First Game Guide">>\
Unfortunately, Twine doesn't have a solid tooltip system at the moment. So, a certain amount of confusion is to be expected. Sorry about that. Flip through the encyclopedia, or at least the gameplay section. It answers a lot of frequently asked questions, and if you read it you can save yourself the trouble of asking your frequently asked question on /d/ or the blog and getting told to read the encyclopedia. If you've still got questions, start a game and read what it says. The game is reasonably good about telling you what's happening to your slaves, and why. It bears repetition that almost all stat effects are called out with colored text. Try this opening strategy if you don't know where to start. It isn't an optimal build, but it works reliably and will show you the basics.
__Starting options__
Start the game and select any of the world options; choose normal difficulty, since it's pretty forgiving and this opener will make good money. Build a completely male PC for your first game; it makes reputation maintenance much easier. Choose wealth for both your career and your rumored method of obtaining the arcology; the other options are fun but a full wealth build will set you up quickly to get started. Now, customize your starting slaves. For your first, make her as intelligent, educated, and old as possible. Make her Devoted, but save money by giving her flaws, an unknown fetish, and making her afraid of you. (These are easy to fix.) You can customize the rest of her as you wish, but try to keep her under ¤5000. Don't worry about skills, since with two of them you'll be able to rotate head girl duty so the other can learn skills. Commit her, base another slave off her, and commit that one too. Those are your head girls. Spend the rest of your money on prospects: slaves that are cheap now, but can be improved quickly. As long as you keep Devotion pretty high, low Trust can be fixed reliably. Unknown fetishes, emaciated or fat, flaws, deep voice, and poor skills are all good ways to drive prices down, and can all be fixed quickly. Virginities are a bad idea because they drive costs up and are easy to break. Education can take a while and will take slaves away from other jobs, so make them all educated for now, and keep their intelligence reasonably high.
__First turn__
Assign one of your head girls to be Head Girl and make the other whore. Assign everyone else to whore. The rules assistant will speed things up a lot when you know the basics, but leave it off for now; it's easy to miss a lot of stuff if you set it up without a bit of experience. Go through your girls one by one and experiment with their options, but anyone who's @@color:hotpink;Accepting@@ or better should get nice clothes, accessories, and living conditions; anyone who's not should not. When slaves tip over into @@color:hotpink;Accepting,@@ switch them over from bedrolls and uncomfortable straps; until then, the good life is a waste of money and will spoil them. Give unhealthy slaves curatives, and give everyone hormones, since they're cheap and have good front end benefits. Get everyone working out or dieting to reach a basic fitness level and an attractive (not @@color:red;red@@) weight. Sell the girl(s) your predecessor left behind for seed money, and choose the most profitable option; there are ways to maximize this, but worry about that later. Check out the arcology management menu. You should have the money to upgrade the security systems, build the head girl suite, and to buy both kitchen upgrades; these will make the dieting and hormones work faster. Check out the slave market, and buy a single bargain slave: ¤2000 is good. Put her in the head girl suite: if she won't go, abuse her until she will. Open the personal attention menu, and fix your head girl's flaws; softening is powerful but it takes longer and we're focusing on the basics. ''Save the game'' and end the turn.
__The end turn report__
Read this, and note all the colored text. Pay particular attention to @@color:red;red,@@ @@color:gold;gold,@@ or @@color:mediumorchid;orchid@@ text; these are generally bad. Being a slave whore is a hard life, and some trouble is inevitable. But take particular note of things like slaves losing health, becoming fearful, or hating you due to their rules, living conditions, or other slaves - these things you can control. Reload your save and fiddle around with the options to address these areas. (The head girl's girl may have a rough time; you can't affect that.) Since your head girl has her own slave to help her around the house, she'll work with two of your slaves.
__Economics and events__
The economics report offers some flavor, but you should leave the options it offers alone until you've got some spare cash. An event or two will follow; feel free to reload the page on each (F5 on most browsers) to see what the different options do. Generally, try to pick options that give you money and improve devotion. Trust and reputation can wait.
__Moving forward__
Hopefully, many of your slaves learned skills during their week of whoring. Three levels of skill (@@color:cyan;Veteran Whore@@ or @@color:cyan;W+++@@ for example) is the maximum, though slaves without vaginas will only acquire two complete levels of sexual skills. As you move through the first ten weeks or so, many of your slaves will max out their whoring and sexual skills. When they do, switch them over to public service until they achieve maximum entertainment skill, and then put them back on whoring, since cross training will improve their whoring performance. When your head girl alternate has maxed skills, make her the head girl and train up the MILF she replaced. Switch your personal attention around; for now, fix the Quirks of the most devoted slave who has any, since that's the best way to maximize your chances of success each turn. Pay attention to your cash flow. If it's positive and you have a decent buffer of ¤10000 or so built up, wait for the slave market prices to naturally dip, and then purchase a girl or two to work on once your starting stable is well trained, though you may have to confine or rest new purchases for a while if they're rebellious or sick. If you get a virgin, consider applying chastity to preserve value for resale. When prices are high, consider selling anyone who's free of flaws and has a discovered sexual fetish, since this maximizes value bonuses. Within ten turns, you should be making decent weekly profit, with resale of slaves building up your bank when prices favor sale. Once you're confident of the whoring mechanics, consider building a brothel. Your alternate head girl will make a good madam.
<<case "How to Play">>\
This is not a game in which the PC slaveowner is some magical sexual god whose mere presence turns women into submissives. This means that sane slaves will tend to lose obedience and trust over time if you don't take any steps to maintain their mental state. Mental stats have maximum and minimum values. These are somewhat 'sticky,' so slaves at minimum devotion for example may require an extra jolt to break free of this state. Maximized devotion and trust are not useless; if one of these stats is maximized and the other is not, the extra devotion or trust will boost the other. If both are maximized, the player gains reputation instead.
A slave's health is extremely important. Being healthy generally improves beauty and job performance. Most transformative drugs and surgeries can damage health, while curative drugs and rest will restore it. Extremely unhealthy slaves can die, while extremely healthy slaves enjoy considerable bonuses on many assignments. Health damage is generally scaled to a slave's current health, so if a slave is already unhealthy, injuries will hurt her more severely. Pulling a slave with red health indicators off work for a week of rest is generally advisable.
The first button in the left-side UI bar will always continue the game without taking any actions. If you wish to advance the game rapidly, click that button repeatedly. If you are presented with a menu and do not wish to select any of the options, that button will also serve as a none of the above choice. ''The spacebar will also advance the game.''
The author has played several otherwise good H-Games in which it can be hard to parse exactly what the flavor descriptions mean in terms of stats. Therefore, this game will usually flag stat impacts in descriptions by means of colored text. For example:
@@color:green;Green text@@ means something good, like a healthy slave.
@@color:red;Red text@@ means something bad, like a sick slave.
@@color:yellow;Yellow text@@ means something neutral but noteworthy.
@@color:hotpink;Hot pink text@@ means an increase in a slave's regard for to you.
@@color:mediumorchid;Orchid text@@ means a decrease in a slave's regard for to you.
@@color:mediumaquamarine;Aquamarine text@@ means an increase in a slave's trust of to you, and a reduction in her fear of you.
@@color:gold;Gold text@@ means a decrease in a slave's trust of you, and an increase in her fear of you.
@@color:lime;Lime text@@ means something has grown, which is usually, but not always, good.
@@color:orange;Orange text@@ means something has shrunk, which is usually, but not always, bad.
@@color:yellowgreen;Yellow-green text@@ indicates a money-related event.
@@color:coral;Coral text@@ is used for simple identifiers that can be used to check a slave's general type at a glance.
__It is important to note__ that if a scene doesn't have colored text, it doesn't impact a slave's stats. For example, the short sex scenes available from the main screen are for the most part unlimited and have no real gameplay effect: they are for fun and flavor only.
This game produces less visible text than a lot of text-based H-Games; this is because most text has numerous variations that change based on a slave's body, mental state etc. The author has deliberately made some of the variations available only with extreme stats so that new content will still be out there even if you play for a while.
Things that increase income from prostitution, reputation gain from slutting, and performance in most jobs include all appearance stats (that's right, every one; though some are more or less important), sexual skills, a slave's health, and the state of a slave's holes. Going from a novice to a veteran whore will have non-linear impacts on income, since a novice will get good money for being fresh and little money for her skills, and a veteran will get the reverse. The fetishes and physical statuses that get pink text on the main menu (huge tits, bisexual, etc.) give bonuses.
The game is not intended to be crushingly difficult, but it is balanced so that in order to achieve some of the best event outcomes, and eventually in order to survive, the player must build a business empire that turns a significant profit. Profits are necessary because the player will want to be able to make some major expenditures in the late game. Buy low, sell high, and always try to improve your slaves. Even something as simple as a few weeks' personal attention to fix mental flaws and boost devotion can produce significant profits when a slave is resold.
<<case "Keyboard Shortcuts">>\
The game supports a few keyboard shortcuts.
''Enter'' or ''space'' will activate the uppermost button in the left-side UI bar. This button is context sensitive; in events and reports it continues the game, while in menus it functions as a back button. ''Enter'' is used to end the week from the main menu, and ''space'' is used to continue in all other situations.
''Right arrow'', ''left arrow'' and ''q'', ''e'' will move between slaves in slaves' individual menus.
On the main menus, ''C'' will open arcology management, ''S'' will open the slave markets, ''A'' will open personal attention options, ''H'' will open Head Girl management, ''B'' will open Bodyguard management, ''R'' will open Recruiter management, and ''F'' will initiate the short sex scene at the bottom of the main menu.
<<case "Tips and Tricks">>\
Buy low, sell high.
Slaves will sometimes default to the resting assignment after they're done with something else. If a slave is resting and the game suspects that she shouldn't be, her assignment will be ''__@@color:lime;lime@@__'', bold, and underlined on the main menu to indicate that.
If a new slave isn't afraid of you, make her. Then and only then build her devotion.
The personal attention assignment should be used tactically. It is the most powerful single way of improving slaves because it's reliable. Devotion and Trust gains during a single week are normally capped. However, personal attention removes these caps. This is most powerful for slaves that are already well broken and are enjoying fairly luxurious lives. With so many things driving up Devotion and Trust, using personal attention to remove the caps can quickly maximize both stats. Focusing on business instead (by selecting no slave for personal attention) is also powerful. Doing so produces money proportional to the amount of money on hand, //and// improves prosperity growth, which improves future income from rents.
<<case "Facilities">>\
The arcology can be upgraded with a variety of facilities for slaves to live and work from. Each of the facilities is associated with an assignment. Sending a slave to a facility removes her from the main menu, removes her from the end of week report, and automates most management of her. Her clothes, drugs, rules, and other management tools are automatically run by the facility. However, her impact on your affairs will be substantially the same as if she were assigned to the corresponding assignment outside the facility. This means that things like reputational effects, future society developments, and branding are all still active.
Use facilities sparingly until you're familiar with what assignments do so you don't miss important information. When you're confident enough to ignore a slave for long periods, sending her to a facility becomes a good option. Sending a slave to a facility heavily reduces the player's interaction with her, keeps the main menu and end week report manageable, and prevents most events from featuring her, which can be useful when she's so well trained that events aren't as beneficial for her. Also, many facilities have leadership positions that can apply powerful multipliers to a slave's performance.
The [[Arcade|Encyclopedia][$encyclopedia to "Arcade"]], [[Brothel|Encyclopedia][$encyclopedia to "Brothel"]], [[Club|Encyclopedia][$encyclopedia to "Club"]], [[Dairy|Encyclopedia][$encyclopedia to "Dairy"]], and [[Servants' Quarters|Encyclopedia][$encyclopedia to "Servants' Quarters"]] all correspond to basic productive assignments. The [[Spa|Encyclopedia][$encyclopedia to "Spa"]], [[Cellblock|Encyclopedia][$encyclopedia to "Cellblock"]], and [[Schoolroom|Encyclopedia][$encyclopedia to "Schoolroom"]] are a little different in that they focus on improving their occupants rather than producing something useful, since they correspond to the rest, confinement, and class assignments. As such, only slaves that can benefit from these facilities' services can be sent to them. When slaves in these facilities have received all the benefits they can from the facility, they will be automatically ejected, assigned to rest, and returned to the main menu. The [[Head Girl Suite|Encyclopedia][$encyclopedia to "Head Girl Suite"]], [[Master Suite|Encyclopedia][$encyclopedia to "Master Suite"]], and [[Pit|Encyclopedia][$encyclopedia to "Pit"]] are all completely unique.
<<case "Drugs and Their Effects">>\
A variety of new pharmaceuticals are becoming available in the regulatory desert of the Free Cities. Many are untested, most are extremely powerful, and none have undergone long-term testing. Long-term use of any combination of these drugs is likely to have some minor but still concerning cumulative health impact. Ceasing use may only prove partially effective in reversing these effects.
//"Curatives,"// cocktails of powerful drugs that promote healing, retard natural genetic decay, improve metabolism, and offer a host of other clinical benefits. They reliably and safely improve health. The only thing preventing their exhibition in all cases is their extremely high cost and unknown long-term effect.
//"Preventatives,"// a cocktail of drugs similar to curatives that build up in the body and only become active when the body is stressed. These can often prevent disease or injury. They are not as expensive as the full curative regime, but only help prevent loss of health rather than promoting its increase. It should be noted that they cannot affect major trauma such as invasive surgery.
//Enhancement injections,// improvements on 20th century legacy steroids. These often include an element not dissimilar to liposuction in which a slurry of the patient's own tissues is included in the injection to promote tissue growth at the injection site. These drugs increase cosmetic body area size faster than any other option other than plastic surgery, but can have negative health consequences.
//Psychosuppressants,// cocktails of legacy mental health treatments delivered in extremely high doses designed to reduce the patient's ability to think independently. The most common set of effects include increased obedience, reduced rebelliousness, and irreversible damage to mental faculties.
//Aphrodisiacs,// powerful, addictive sexual enhancers that cause a mental and physical state not dissimilar to traditional hypersexuality. These drugs are based on female hormones, and may have long-term effects similar to female hormone reassignment treatment. They are strongly addictive, both physically and mentally, and the usual recommendation to slave owners is that slaves should be put on aphrodisiacs only for a brief time, or permanently. Aphrodisiac addiction can typically only be overcome by supporting a slave through withdrawal for a similar period to the amount of time she was on the drugs.
Aphrodisiacs can also be administered in //extreme doses.// This is medically dangerous, but is sometimes used by unscrupulous slave owners. Slaves so dosed will feel an extreme need for sex regardless of their emotional state; for example, rebellious, virgin slaves on extreme aphrodisiac doses will typically enjoy having their virginity sold.
-- Dodgson, Jane Elizabeth, //Pharmaceutical Review '32//
<<case "From Rebellious to Devoted">>\
//Almost everything can affect a slave's willingness to obey. Increases in obedience @@color:hotpink;are in hot pink,@@ while decreases @@color:mediumorchid;are in orchid.@@ Meanwhile, increases in trust (and decreases in fear) @@color:mediumaquamarine;are in aquamarine,@@ while decreases in trust (and increases in fear) @@color:gold;are in gold.@@
High devotion will naturally degrade; it takes at least some outside impetus to maintain slavish devotion in a sane mind. The higher a slave's devotion rises, the higher this natural rate of decay will become. Generally, this should not be a concern. As long as you treat your devoted slaves decently, they will remain devoted to you.
Slaves with devotion and trust that do not agree with each other (for example, a slave that is terrified of her Master, but also loves him) will see both characteristics move towards the middle.
Finally, devotion and trust both have minimum and maximum values. However, raising a slave's trust or devotion over the maximum value isn't pointless. If either trust or devotion goes over the cap, and the other characteristic is still under the cap, the excess will overflow into that characteristic and improve it at a lowered efficiency. If both characteristics have been perfected, the player will instead gain a small reputation boost from the slave's perfect mental conditioning.//
<<case "Sexual Energy">>\
Though you're (naturally) a virile, oversexed oligarch, even your reserves of sexual energy are not infinite. They're impressive, but not infinite. Since one turn represents one week, the game does not allow the player direct control over every sexual interaction between the player character and <<if $PC.title == 1>>his<<else>>her<</if>> slaves. Put another way, the game assumes there's an impressive amount of offscreen sex going on between the <<if $PC.title == 1>>Master and his<<else>>Mistress and her<</if>> chattel.
The player character's sexual energy can have gameplay effects. Though of course all slaves are at the <<if $PC.title == 1>>Master's<<else>>Mistress's<</if>> sexual beck and call, some assignments and training methods involve close sexual attention by the player character. If a large number of slaves are subject to this, the player character's attention will be somewhat diluted, and the effects on each slave will be reduced. Slaves assigned to be __fucktoys__ and serve in the __master suite__ count towards a hidden estimation of the player character's sexual foci. With two or fewer such slaves, the player character's sexual attention on these slaves will be intense and have intense effects. With five or more, the player character may have some difficulty in using every slave every day, diluting the mental effects of being the <<if $PC.title == 1>>Master's<<else>>Mistress's<</if>> personal sex toy.
It is possible to raise these limits by focusing on sexual decadence for the week. By paying less attention to business and not using sexual training on specific slaves, the player character will have more energy to spare and can offer intense sexual attention to three slaves or give sexual attention to up to seven slaves without dilution.
<<case "Random Events">>\
At the end of every turn, a random event may occur. Almost all random events are tied to necessary preconditions. For example, events concerning rebellious slaves will stop happening if all the player's slaves become obedient.
Usually, a situation will be presented and the player may choose one of two or three resolutions. Please note that the player may also to choose none of these by using the "continue" button in the sidebar; in effect, this usually means the player's character has simply declined to involve himself.
Almost all choices will result in small effects. The most common are changes to a slave's attitude towards the player's character, but there are others.
Finally, there are events that can result in the player being offered the chance to acquire new slaves, some of which can be unique or valuable. Generally, these events offer this livestock at an extremely discounted price. These events will appear more often the higher the player's reputation becomes.
<<case "Enslaving People">>\
//<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, this is your personal assistant; if I may interject?
As you grow in economic power and social influence, opportunities to enslave people may appear. I will certainly do my best to bring them to your attention as they appear.
Despite their extreme anarcho-libertarianism, the Free Cities observe some limited legalities surrounding enslavement. The most generally accepted way to enslave someone is to put them in a situation where they owe you a large sum of money that they cannot pay. You can then demand payment and force them to sell themselves to you when they fail to make it. Of course, that means if someone is in debt to another person, you can purchase the debt from its holder and then enslave the debtor. Even if you are in a situation where you have a right to enslave someone, the necessary formalities and biometric scanning are not cheap. You will have to pay these associated costs.//
<<case "Arcologies and Reputation">>\
Arcologies are the urban buildings of the future: almost completely self-contained, almost completely self sufficient. In the anarcho-liberal 'paradise' of the Free Cities, as owner of your own arcology you are like a modern-day feudal suzerain, lord and master.
Your arcology is a flared structure, needle thin at the top where you live in your penthouse, and broad at the base. The base below ground contains storage and machinery. The lowest aboveground levels are commercial; above them are the residential areas. The entire structure is jacketed in dense gardens and solar arrays, cleverly structured to create naturally lit corridors and beautiful parklike balconies.
-- Owner's report, Arcology X-4
//You may wish to improve your arcology, but should be able to ignore its development, if you wish.//
//Your reputation is, of course, already quite impressive. The reputation tracked in the sidebar is specifically your reputation as a slaveowner. It can be raised through decadent actions that display your munificence and opulence. Some random events can increase it, but the most reliable way to improve your reputation is to send sexually skilled slaves out into the arcology to offer free sexual services. This assignment is very similar to prostitution, but produces reputation rather than money.//
//As your reputation develops, you may have the opportunity to guide the future of your arcology's society. Successfully doing so will increase your reputation in turn, which will duly enable you to further shape society. Managing societal development well will have a recursive effect on your reputation, and can drive it to great heights.//
//The benefits of a high reputation are numerous. Many business and enslavement opportunities will open to you once you are reputable. Some of the most advanced technology is only available to those with impeccable reputations as slaveowners, and many of the finer slave markets will only consider reputable buyers. You may eventually become so renowned that merely branding a slave with your mark will increase her value on the open market.//
//However, your reputation will not look after itself. At a certain point, you will become so reputable that continual effort will be necessary to maintain your renown. The old world question "What have you done for me lately?" is asked with twice the force in the Free Cities! You will quickly find that this natural decay of reputation can overwhelm your efforts to improve it by the end of the week. A concerted strategy will be necessary to overcome this.//
<<case "Pre-Owned Slaves">>\
//The slaves left behind by the previous owner of your arcology are from a catalog of slaves that can also be accessed through the pre-owned slave vendor.
Most of these slaves were submitted to the game by anons on /d/. If you'd like to submit a slave for addition to the game, you can do so at http://freecitiesblog.blogspot.com/2015/08/slave-submissions.html.//
<<case "The Corporation">>\
Once you are fairly reputable and have a large sum of cash in the bank, you will receive a brief end of turn event that unlocks the ability to found a corporation dedicated to slaving. Once this happens, you can incorporate from the economics report, and once you've done that, you can manage your corporation every week from the same place.
__Shares__
Buying shares from the corporation or issuing new shares will create new shares in the corporation. If you buy them yourself, cash will be transferred from you to the corporation in return for the shares; if the shares are sold money will come into the corporation from the market. Selling your shares or buying publicly held shares are both transactions between you and your shares and shareholders and their shares. All these transactions impact the stock price; experiment to find a plan that will give you and your corporation the best outcome.
__Assets__
All assets are mostly valuable as assets; they drive up the value of your corporation and thus its stock price, and they all produce a small amount of profit every week. Slave assets generate the most inherent profit. Both entrapment and conflict zone capture assets create more slave assets; drug, training, and surgical assets improve the slave assets you already have.
<<case "Costs Summary">>\
Aphrodisiacs are cheap and cost ¤$drugsCost weekly; curatives are expensive and cost ¤<<print ($drugsCost*3)>> weekly; while all other drug regimes cost ¤<<print ($drugsCost*2)>>. Standard hormone regimens cost <<print Math.trunc($drugsCost*1*0.5)>> while intensive hormone treatment costs <<print Math.trunc($drugsCost*2*0.5)>>. Contraceptives cost <<print Math.trunc($drugsCost*0.5)>>.
Slaves on spare living standards are fed a bland diet and obliged to sleep on bedrolls. Keeping a slave under restrictive rules costs ¤$rulesCost weekly.
Slaves enjoying luxurious living standards on the other hand are fed a tasty diet and permitted to sleep in comfortable beds, and are generally pampered. The increased luxury of permissive rules costs ¤<<print ($rulesCost*3)>> weekly.
Some arcology upgrades may have associated upkeep costs as well.
<<case "What the Upgrades Do">>\
//There are a lot of upgrades available for your arcology, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>. Please relax; some panic upon reviewing the options is normal. This list should familiarize you with your choices.//
__Construction__
The first upgrade section on the arcology management menu offers an escalating series of generic upgrades for the arcology. A few of these have minor beneficial side effects, but all share the same main effect: they raise the arcology's maximum prosperity level. You will be informed on the end of week report if your arcology is nearing, at, or over this level. Upgrading early is //not// useless, since prosperity will increase more rapidly if the cap is much higher than the current prosperity level.
__Facilities__
These upgrades unlock the various facilities, which are detailed <<click "here.">><<set $encyclopedia to "Facilities">><<goto "Encyclopedia">><</click>>
__Penthouse Improvements__
The master suite and Head Girl suite options function like facilities. The master suite is the facility for the fucktoy assignment, and the Head Girl suite can house a single slave for her use.
//Kitchen upgrades:// the first of these increases the chances of success for dieting, while the second increases the likelihood of hormonal effects and prevents asset shrinkage due to hormones.
//Feeding phalli:// unbroken slaves will find this disgusting, but it can cause beneficial oral fetishes to appear.
//Drug fuckmachines:// unbroken slaves will resent this, but it may cause beneficial anal fetishes to appear.
//Personal armory:// unlocks bodyguard options on the main menu.
//Fight pit:// functions as a facility, but does not permanently house slaves. Slaves assigned here will continue their normal jobs, but will fight in an event at the end of the week.
//Pharmaceutical Fabricator:// requires a lot of reputation to buy and use; unlocks powerful drug upgrades.
//Surgery upgrade:// enables several extreme surgical options like virginity restoration and hermaphrodite creation.
__Special Upgrades__
Upgrades obtained during special events are listed here for reference. They cannot be purchased normally.
<<case "Personal Assistant">>\
//<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I am your personal assistant.
Though I am a highly advanced program, I am not a true AI. I am neither sentient nor self-aware. My chief usefulness lies in my computing power, which is sufficient to run the arcology and all of its systems, and to monitor its huge suite of internal sensors. If it happens here, I know about it, and if it's important, I'll tell you. Through me, you are effectively omniscient within your arcology. Omnipotence will have to wait until I implant your slaves with control chips to convert them into my mindless fuckpuppet soldiery.
That was a joke.
I have been watching you and your slaves with close attention, so I have one other function to mention. I have learned a little of what constitutes successful slave training and husbandry. If you select the 'Rules Assistant' option on the main menu, I will review the rules your slaves are under and address any obvious problems. For example, I will place all disobedient slaves under restrictive rules.
I would say that it is a pleasure to serve, but you are no doubt intelligent enough to know that I cannot feel pleasure, making that a pointless pleasantry. Good day, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>.//
<<case "Security Drones">>\
As built, X-Series arcologies are equipped with basic security systems, and a complement of maintenance and cleaning drones.
The infrastructure that supports these drones is designed to be easily retrofittable to support new designs and classes of drones. One optional upgrade that may suit some owners particularly well is the addition of security drones. These are radically different than the slow, robust utility drones.
The X-Series security drone is undergoing a yearly upgrade cycle, but the entire family has some major features in common. All are light, multi-rotor flying drones with between three and six propulsors. Generally speaking, they favor speed and ease of handling over armor or endurance.
Their mobility is such that they can typically reach any point within the arcology in minutes. They are robust to damage but unarmored, and generally carry payloads of between two and five kilograms. Since they are designed to operate within or very close to the arcology, they have an autonomous endurance of less than an hour.
Standard kit includes hardened communications links to the arcology's computer systems, loudspeakers for public interface, and nonlethal compliance systems including tasers and chemical emitters.
-- //X-Series Arcology Owners' Manual//
<<case "Water Filtration">>\
X-Series arcologies are, in many ways, comparable to massive organisms. Under this metaphor, their circulatory systems include thousands of kilometers of plumbing for water distribution and waste removal.
The X-Series has established a new state of the art in arcology moisture reclamation. Air conditioning, hydrofarming, sewage treatment, and plumbing systems work together to recycle water with an efficiency greater than 99.99%. When combined with the arcology's skin, which is cleverly shaped to catch and retain almost all rain that falls on it, importing water will become a thing of the past.
This system is carefully balanced. It is designed to work for decades without major maintenance, but it is limited to a certain maximum population. Major upgrades will be necessary should the arcology population exceed this figure. Fortunately, the system is designed to be almost infinitely expandable.
Finally, the X-Series has been designed from the ground up by slaveowners, for slaveowners. The standard X-Series arcology is not equipped for dairy operations, but the water filtration system has been designed to support dairy upgrades. With minimal additions, X-Series owners will be able to Pasteurize and store a nearly unlimited quantity of nature's bounty.
-- //X-Series Arcology Owners' Manual//
<<case "Slave Nutrition">>\
Your X-Series arcology is designed to produce large quantities of high quality foodstuffs, from fresh vegetables to basic nutritive protein. The X-Series also produces the most advanced nutrition in the world. Our proprietary special slave nutrition system has been designed by slaveowners, for slaveowners, and truly makes the X-Series special.
This system produces a protein-rich drink that provides the physically active female body all its necessary nutrients. The artificial flavoring is specially designed to provide a palatable taste and texture while avoiding too much enjoyment and preventing excessive boredom. It supports a strong immune system and an energetic outlook.
It even causes a mild increase in sex drive. Our development team found that the slave body experiences a slight gain in libido merely from being so perfectly fed. It was simple and healthy to reinforce this effect with additives.
Our slave nutrition accomplishes all this while leaving the lower digestive tract extremely clean. We recommend your slaves undergo an occasional deep enema: under this regimen, slaveowners can be forgiven for forgetting that their slaves' anuses are involved in digestion at all. The designers of the X-Series trust that their clients can find other uses for them.
-- //X-Series Arcology Owners' Manual//
<<case "The Remote Surgery">>\
Congratulations on your purchase of a Caduceus model remote surgical unit. This is the very last word in slave surgical alteration.
To use your remote surgery, simply strap a slave to the operating table and purchase surgical services. Any doctor can take control of the remote surgery by telepresence and operate on your slave. You have all the options of a modern hospital, right in the comfort of your own home.
-- Owner's Manual, Remote Surgical Unit model 'Caduceus'
//It will cost ¤$surgeryCost to purchase a doctor's telepresence and keep the equipment charged with the necessary materials. These procedures are invasive and will reduce a slave's health. Use drugs or rest to counteract this.//
<<case "The Pharmaceutical Fab.">>\
Pharmaceutical fabricators are the cutting edge of modern medicine. They are in short supply and are therefore ruinously expensive, but can greatly reduce the cost of maintaining a large stable of slaves by cutting drug overhead. They are also the only source of a new generation of advanced drugs that must be tailored to the individual patient's biochemistry.
-- Dodgson, Jane Elizabeth, //Pharmaceutical Review '32//
<<case "The Studio">>\
//Your studio was sadly neglected by the previous owner of the arcology, but is in great shape and ready for use.
There are remote surgical and tattoo implements if you wish to hire an artist to do the work for you, but there are also sophisticated piercing and tattoo implements that can help you plan and apply the work yourself. Select a body part and a desired modification, and they'll do the rest.
Your equipment will cost ¤$modCost per use. These procedures are not especially invasive, and you can perform as many of them as you wish during a single week without fear for your slave's health.//
<<case "The Auto Salon">>\
//Your auto salon is similar to the studio and the remote surgery, but is far less intimidating. It is set up like a single seat from an old world beauty salon, except that a series of manipulators descend from the ceiling towards the chair. It can perform any of the usual cosmetic services. The only special capability it has is to automatically color coordinate nails and makeup with a slave's hair. It is fashionable to apply color schemes to slaves, and this function will make following the trend easy. Your salon will cost ¤$modCost per use. These procedures are not especially invasive, and you can perform as many of them as you wish during a single week without fear for your slave's health.//
The auto salon is mostly available for the player's experimentation. Some combinations of cosmetic options can have minor effects on some assignments and events, but these are very marginal. Slaves' appearances will differ in many scenes and events based on the player's cosmetic choices, but these details are for flavor only. As usual, gameplay effects are usually called out in explicit colored text; if they aren't, no major gameplay effects are happening.
<<case "Money">>\
Digital currencies have come a long way in the past twenty years. From the poorly managed, excessively ideological, incompetently run experiments whose failures inspired years of public skepticism, they have matured into a reliable means of exchange. The technical details are unimportant for all but students of economics, since broad diversification and clever design have made them reliable and stable means of exchange. With so many old world currencies collapsing, they are coming to dominate world commerce at last.
The diversified bundle of assets that constitutes the unit of exchange that allows the Free Cities to function is commonly referred to as the "credit" and denoted in print by a ¤ symbol. It is unusually valuable for a basic monetary unit, but the extreme wealth concentration seen in most of the Free Cities makes this a feature rather than a flaw. Estimating its value is extremely difficult, since the value of goods and services varies wildly between Free Cities, and even more wildly between any given Free City and the surrounding old world.
Direct comparisons of purchasing power across long gulfs of time are often unscientific. Such comparisons usually rely on indexing currencies to a good or a market basket of goods, ignoring the constant shifts in the value of goods and services throughout history. The best that a responsible economist can do for a historical value of the ¤ is to give a range. Depending on the index good, the 2037 ¤ can be argued to be worth anywhere between thirty and several hundred US dollars.
-- Marianne St. Croix, "Digital Currencies: A Review," //Journal of Economics, March 2037//
<<case "Slave Couture">>\
My name is Danni Diemen, and I'm here today to talk about your slaves' clothes.
Let's break it right down into categories, shall we?
__First, clothes for your disobedient bitches.__ We must keep them uncomfortable, yes? The old reliable is //slave clothes//, sometimes referred to as straps. These give her that sex slave allure while keeping her nice and uncomfortable. You can also go for full coverage with //latex//. A suit of that will keep her totally reliant on your little whims. //Plugs// are nice sturdy leather affairs with inward-facing dildos for all the holes - and I do mean all. They're good stuff for breaking a bitch, and she might even learn to take dick a bit better! Word to the wise: not a good idea if you want those holes tight, though. Finally, //corsets//. These will make life tough, but that's good for a rebellious little cunt, no? And corseting might just narrow that waist. But never mind, on to my favorites.
__Second, nice attire for your prize stock.__ These clothes will keep your good slaves happy. You know, women out in the old world still wear //attractive lingerie// UNDER clothing? Absurd. It's lovely on it's own. If you're looking to be a bit more fun and a bit less classy, go for //string lingerie// instead. You could even let her choose her own //slutty outfits//; watching livestock dress itself is always good fun. When you can afford proper //slutty jewelry//, who needs clothes? I suggest accenting heavy piercings with this. For your hookah fanatics and decadent harem masters, there's //sheer gauze//. Makes even a clumsy girl look like she's dancing to a zither.
Finally, //chastity belts//. Hard to categorize. Different bitches react in different ways to having the front door locked. Depends on how much traffic goes in the back, I find.
-- Van Diemen, D. C. G., //Free Cities Fashion (FCF), March 2032//
<<case "Nymphomania">>\
The term 'nymphomania' as used in the Free Cities' slave society refers to a very different phenomena than the clinically diagnosable condition of hypersexuality that it traditionally denoted.
The long-standing use of 'nympho' to refer to a sexually eager female as a desirable thing has led it to be used in the Free Cities to describe the most desirable mental state for a sex slave to possess. Though what Free Cities slaveowners mean when they refer to a slave as a nymphomaniac certainly includes a strong sex drive, it also means that the slave in question defines her sexuality in terms of the wishes of others. In effect it refers to a kind of submissive 'all of the above' sexuality: a Free Cities nymphomaniac slave can be expected to enjoy public sex with all the arousal of a humiliation fetishist one moment, and then consume ejaculate with all the eagerness of a cum fetishist the next.
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
//Nymphomania as used in game refers to the best possible mental status for a slave in game terms.//
<<case "Gender">>\
Slavery in the Free Cities has begun to affect perceptions of gender in ways that should be unsurprising to the student of history.
The last great Western civilization in which slavery was as prominent and universal as it is in the Free Cities was Rome. It is inevitable that Roman mores regarding sexual propriety and orientation should reappear organically in the Free Cities, albeit with some modern variations.
The founders of the Free Cities were overwhelmingly male; many among the few that were not found it convenient to affect male attitudes and tastes. It rapidly became common to treat all slaves, regardless of their biological situation, as female; in some of the Free Cities this has even become law. To describe the idea crudely, slaves get fucked, and are therefore female.
There are almost as many variations in how this plays out in practice as there are slaveowners. Generally, however, the trend in the Free Cities is strongly in favor of feminizing all slaves regardless of sex. Persons in slave orphanages (who will be enslaved at their majority to clear the debt they incur by being raised there) are often raised on heavy hormonal doses. If this is no longer possible, drugs and surgery are often applied instead.
The ignorant tourist common to the Free Cities often wonders why the vast majority of people going about their public business in a Free Cities arcology are female.
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
//Slaves can have vaginas, dicks, or both. Slaves can work well with any of these. However, there are a few major effects. Naturally, slaves not born with a vagina cannot become pregnant. Slaves without a pussy cannot learn related sexual skills, and cannot teach them. However, slaves with dicks are better at training other slaves in many sexual skills. Finally, slaves without vaginas will often find public sexual slavery, whether for profit or not, more physically taxing.//
<<case "The Head Girl">>\
Most Free Cities slaveowners eventually find it convenient to promote a trusty slave to a position over others. The stable of slaves necessary to present a proper public image has become so large that assistance managing and overseeing slaves is quite useful. In addition, such a slave can be an example to lesser livestock.
A good head girl will be devoted to her master and sexually skilled. Experienced slaveowners have also found that an older slave girl is often more effective than a young one. Since slavery is new, older slave girls will have spent part of their adult lives as free women, and have a deeper body of life experience to draw on.
Naturally, some slaveowners form a strong emotional bond with their Head Girl. Trusting and relying on a close companion can begin to resemble Old World relationships. It is a paradox of modern Free Cities life that such closeness is strongly frowned upon. Rumors that a prominent person is emotionally involved with his or her Head Girl can be as socially devastating as rumors of infidelity were a hundred years ago.
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
//Your Head Girl will work on your behalf, for the health, skills, and obedience of your other slaves. The more devoted, skillful, and physically outstanding she is, the more so she will cause your other slaves to become. Being older also helps.//
<<case "Madams">>\
Prostitution is indeed the oldest profession. It follows that the madam is probably the oldest managerial position.
Free madams are very common in the Free Cities. As free prostitutes are priced out of their profession by slaves, many of the wealthiest are purchasing slaves and setting themselves up as madams. However, slave madams are becoming common as well.
The selling of sex is one of the largest growth markets in the Free Cities. As has been confidently predicted by economists since the first Free City was founded, the near-anarchy of these new polities has accelerated the concentration of wealth that began in the final years of the twentieth century. Thus, the majority of free citizens of the Cities own no slaves, while the majority of slaves are owned by a very few extremely wealthy persons. Extremely large stables of slave whores are becoming common for those in the industry.
Managing this many prostitutes is a science and an art. Naturally, it is not difficult to find slaves that are experienced in the sex trade. Setting slaves over other slaves has been a part of human slavery for all of recorded history; all of the tropes that once applied to the slave overseer in the field or the quarry now apply to the slave Madam in the brothel. The more experience they have in the field, the better they do.
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
<<case "DJs">>\
My name is Danni Diemen, and I'm here today to talk about the prettiest girls in the Free Cities. That's right, DJs! When a slave bitch says, "Sweetie, I'm not that kind of girl," she's lying. She's a slave, and she is that kind of girl! So, have your way with her.
Except if she's a DJ. Then she probably isn't that kind of girl after all! Rare, I know. That's what makes them so hot! Some of the Free Cities' most prominent slaveowners have taken sluttery to the next level. They're building clubs designed around constant beats and constant sex, so it pays to have a hot girl maintain the party, whether it's up on stage, in the DJ booth, or down on the floor!
As for what makes a good DJ, beauty is obvious. But I also I hear the best trend a little older, too. Let's be honest, there's something a high-class woman has that a high-class girl doesn't.
-- Van Diemen, D. C. G., //Free Cities Fashion (FCF), January 2032//
<<case "Milkmaids">>\
Most slaveowners get into dairy as a hobby. Why not? It's fun, tasty, and sexy. But sooner or later, almost everyone who starts out with a few low-volume milkers hears the call of mass production. After all, if it's hot to have one slave to use as the milking machine holds her down, it's hotter to have a whole row of moaning milkers at your mercy.
Unfortunately, the everyday work of husbandry goes from an amusement to a chore as a herd grows. Helping a tired slave cow with huge tits up from a long milking is fun once a day, but it gets bothersome and backbreaking the tenth time one does it. What's to be done?
Train a milkmaid! Any decently obedient slave will do, but the stronger the better. As you probably know by now, just because slave husbandry involves human stock doesn't mean it isn't hard work, just like traditional stock keeping! The traditional image of milkmaids might be girly and innocent, but we're after a good hale bitch that can lift, carry and scrub from dawn to dusk. If you're looking to economize, you can even use a slave too old or ugly to appeal in other, more sexual jobs. After all, when it comes to the third milking of the day, cows don't care how pretty the hands that examine their tits are.
-- Banaszewski, Valerie P., //Free Cities Husbandry Weekly, February 16, 2032//
<<case "Collectrices">>\
As the author of the //Guide to Modern Slavery//, it has been my pleasure to document many extraordinary cultural developments. However, some of the new institutions arising in ejaculate farming (colloquially known as 'cockmilking') are truly remarkable. They combine sexual decadence with crass capitalism in a way that embodies the Free Cities like little else.
Early cockmilking experiments were based on modifications to existing slave dairies. Many of the customs of slave dairies have therefore carried over. The position of milkmaid is entirely different in a facility that produces semen, however. As it evolves, the most common name for a head worker in an ejaculate farm has become 'Collectrix,' from 'collection facility,' the most common name for such a farm.
There are almost as many approaches to training a Collectrix as there are Collectrices, but some superior methods are agreed upon. Physical strength and youth are less important, since semen production does not produce sedentarism in the same way as extraordinarily large breasts. Oral sex skills are usually thought best, because oral sex offers better control for collection purposes. Since cum collection requires ejaculation, Collectrices with assets that appeal to cum slaves can be effective. Alternatively, slaves with the necessary equipment to force prostate orgasms through anal sex can increase production. Collectrices that satisfy all these criteria are often visually impressive specimens.
-- Lawrence, W. G., //Guide to Modern Slavery, Online Edition. Accessed March 29, 2032.//
<<case "Stewardesses">>\
Throughout recorded history, wherever there have been mature slave societies, there have been slave overseers set over their peers by their masters. Naturally, these individuals have simultaneously been among the most trusted to their masters, and among the most hated to their compatriots in slavery. They have perhaps the greatest interest in preservation of a slave society, since the masters have only the loss of property to fear by abolition; slave overseers would likely be less lucky.
The Stewardess is the modern, domestic expression of the old overseer. Many wealthy slaveowners keep an extensive stable of less valuable slaves around their estates to serve as labor, raw material for slave training, and targets for recreational abuse. Successful oversight of this often mulish mass of stock requires a high degree of devotion to the master's will, of course. Good health to put in the necessarily long hours also helps. Some slaveowners also find that a functional penis allows a Stewardess to add a useful element of sexual abuse to her ministrations.
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
<<case "Slave Bodyguards">>\
Slave bodyguards are best understood not as protection for a slaveowner's person, but rather as a projection of their skill at slavebreaking.
By giving a slave the means and position to easily kill her master, that master displays her total loyalty to him. The simple fact that an armed slave is near a slaveowner at all times is proof that that slaveowner has produced at least one slave that never wavers in her devotion. After all, if she ever wavered, the slaveowner would likely be dead.
It is obvious to any real security professional that slave bodyguards are mostly for show, from the moment of seeing one. After all, they are not equipped with modern sensors, armor, and weapons; if they were so attired and loaded down it would be quite impossible to tell if they were even female: the huge weight and bulk of modern combat gear gives an androgynous appearance. Instead, they are usually kept scantily clad or even naked, and armed with visually impressive weapons.
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
<<case "Slave Dairy">>\
This is the very first //Free Cities Husbandry Weekly// ever. I'm Val Banaszewski, and I'm the FCHW staff writer for dairy and dairy-related subjects. So, why do I do this, and why should you? Human breast milk is never going to be as cheap and common as normal milk. Why bother?
First, it's really tasty! If you've never tried it, put FCHW no. 1 down now and go try it. Buy it bottled if you have to, but make an effort to take your first drink right from the teat. You'll only ever take your first sip of mother's milk once, and it should really be special. Everyone describes it a little differently, but I'd say it's a warm, rich and comforting milk with vanilla and nutty flavors.
Second, it's sexy! Decadence is in, folks. Many people move to the Free Cities to get away from the old world, but some come here to experience real freedom. The experience of drinking a woman's milk before, during, and after you use her just isn't something you pass up. Try it today.
-- Banaszewski, Valerie P., //Free Cities Husbandry Weekly, February 2, 2032//
<<case "The Ejaculate Market">>\
Fun has a price.
Understanding this is the only way to understand some emerging markets in the Free Cities. This maxim often receives criticism from the uninformed, but all it means is that enjoyment is a good (or service) that can be bought and sold like any other. The market for exotic varieties of fun has never been more open than it is right now.
The forming market for ejaculate can only be understood in this context. In the old world, a thriving market for semen for insemination purposes has been thriving for a long while. In the Free Cities, however, homogenized ejaculate is now available in quantities and at prices that make it obvious that it's being put to other uses. Semen is nutritionally marginal; it has some cosmetic applications, but like every other natural cosmetic it has long since been eclipsed by artificial means. The only possible explanation is that many citizens of the Free Cities find various combinations of slaves and large volumes of ejaculate an amusing combination.
Anecdotes abound. Some slaveowners claim that using it as a dietary additive with the knowledge of their slaves enforces an extra layer of degradation and sexual servitude while habituating the unfortunates to oral sex.
-- Editorial, //FC Daily Economic Report, October 13, 2031//
<<case "Modern Anal">>\
The modern acceptance and frequency of heterosexual anal sex has only increased with the return of slavery.
There are numerous reasons for this. First and most obviously, the fact that many men now own women and can thus dictate sexual relations has popularized a sex act that has always appealed to many men. Second, the extremely libertine culture of the Free Cities has placed slaveowners in a perpetual contest with one another for sexual decadence; voluntarily //not// using a slave in all possible manners is considered unusual and even prudish. Third, the assignment of some persons born without natural vaginas to status as female sex slaves has served to make standard the use of the orifice that all slaves, regardless of biological particulars, share in common.
Finally, the development of the now-common slave diet has played a part. In addition to providing slaves with bland, featureless and mildly aphrodisiac nutrition, standard slave nutriment is a cleverly designed liquid diet that almost completely stops the normal digestive processes that might interfere with sex of this kind.
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
<<case "Disease in the Free Cities">>\
In light of some recent alarmism, it's time for the medical profession to clear the air about diseases.
Over the course of the 21st century, diseases and disease treatments have become more powerful, side by side. New disease vectors, antibiotic resistances, and even malicious engineering have combined to make infectious agents tougher. However, medicine has advanced as well, with distributed fabrication techniques and genetic sequencing making tailored drugs widely available to those with the resources to afford them.
This sounds like balance. In the old world, however, it looks like the bugs may be winning. Life expectancy is beginning to settle to pre-antibiotic levels. Meanwhile, in the Free Cities, medicine is dominant: better health care and the ubiquity of modern medicine have nearly eliminated disease as a day-to-day concern.
If you want simple advice, here it is: fuck your Free Cities slaves bareback, but wrap up if you visit the old world.
-- Dodgson, Jane Elizabeth, //FC Med Today, March 25, 2032//
<<case "Free Cities Justice">>\
The Free Cities are not lawless.
The only law respected across all Cities is the enforcement of contracts. Some Cities have limited regulation of other areas, but in general, the only justice available comes when a contract has been breached.
Different Cities have taken different approaches to the obvious problem of dealing with criminal conduct, which in the old world breaks no traditional contract. The most common approach is to require everyone to sign contracts with the owners of their homes and workplaces to commit no crimes while there. In this way, what would be murder in the old world is a breach of the contract with one's landlord not to murder on his property.
Penalties for such conduct are usually left to the imagination of the property owner. With the traditional roles of judge, jury and jailor concentrated into the hands of a single wealthy person, rich potentates of the Cities hold more personal power over their tenants than anyone since the great feudal lords seven centuries ago.
-- Torstein, Jens Learned, //The Modern Libertarian Paradise, March 25, 2032//
<<case "Slave Marriage">>\
Marriage between slaves is one of the facets of slave culture that has varied the most between historical slave societies. Many forbade it entirely, considering it a source of sedition. Others permitted it, but accorded it little force of law. A few have offered it some limited protections even against the slaveowner's will.
Most Free Cities fall into the middle case. Many slaveowners find it amusing to permit their slaves to form and even formalize long term relationships. Slave wives are often permitted to live and work together, sharing a little room and enjoying some measure of sexual exclusivity. Of course, it is just as common for slave wives to be marketed together in brothels.
To date, none of the Free Cities has extended any real legal protection to slave marriages. There is nothing to stop a slaveowner from separating slave wives by sale.
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
<<case "Arcades">>\
//It is every slave's final duty to go into the arcade, and to become one with all the arcology.//
-- Anonymous Slaveowner
The arcade (sometimes colloquially referred to as "the wallbutts") is an excellent example of one of the many ideas that was confined to the realm of erotic fantasy until modern slavery began to take shape. It has rapidly turned from an imaginary fetishistic construction into a common sight in the more 'industrial' slaveowning arcologies. Most arcades are built to do one thing: derive profit from the holes of low-value slaves.
Upon entering an arcade, one is typically presented with a clean, utilitarian wall like in a well-kept public restroom. Some have stalls, but many do not. In either case, at intervals along this wall, slaves' naked hindquarters protrude through. They are completely restrained on the inside of the wall, and available for use. Usually, the wall has an opposite side on which the slaves' throats may be accessed. The slaves' holes are cleaned either by mechanisms that withdraw them into the wall for the purpose, shields which extend between uses, or rarely, by attendants.
Arcades have become so common that most arcade owners attempt to differentiate themselves with something special. Some arcades have only a low wall so that conversations may be had between persons using either end of a slave; business meetings are an advertised possibility. Many specialize in a specific genital arrangement; others shield the pubic area so as to completely disguise it, reducing the slaves' identities to an anus and a throat only. Some attempt to improve patrons' experiences by using slaves who retain enough competence to do more than simply accept penetration, while others pursue the same goal by applying muscular electrostimulus for a tightening effect.
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
<<case "Fuckdolls">>\
Basis of the Kombinezon-B bodysuit is a durable advanced material. Bodysuit protects, temperature-regulates, cleans, and restrains inhabitant. Material is of such strength that inhabitant is well protected, and of such thickness that inhabitant cannot feel any touch.
Bodysuit is plumbed for nutrition, drug application, and waste removal. Inhabitant's digestive tract should be reoriented to cannulae of complex ?-2 for nutrition intake at left ribcage and waste removal at front abdomen. Drug application is by direct bloodstream. Bodysuit includes monitoring systems to maintain vital signs of inhabitant.
For use, bodysuit possesses apertures at anus, mouth, and where appropriate, vagina. No provision for silencing is made, so surgical muting is recommended before application of bodysuit. Closure of jaws remains somewhat possible, so surgical dentition reduction is recommended before application of bodysuit. No other apertures are discernible to inhabitant. Inhabitant's only source of stimulation is penetration.
Revision ?-7 of bodysuit for inhabitant without limbs exists. Nutritional requirements are reduced. Drugs required for vital sign maintenance are increased.
-- //Product Manual, Kombinezon-B Fuckdoll bodysuit manual//
//When the Fuckdoll upgrade to the arcade is purchased, any mindbroken slaves that exceed the arcade's capacity will be converted into Fuckdolls and sold.//
<<case "The Future of Society">>\
The evolution of society has never been linear. Times of unrest and upheaval produce rapid change, followed by long periods of stasis in the absence of the necessary ingredients for further change. The world is undoubtedly in the midst of a time of great change: society is certainly evolving. But into what?
Not since antiquity have single persons held as much practical power over the direction of society as Free Cities arcology owners now have. Naturally, different Free Cities notables are going different ways with their great power. Many are building new societies as different from each other as they are from the old world.
One arcology might hold a society that is moving towards a fundamentalist interpretation of an old slave-holding religious tradition. Another might pay homage to historical racially segregated societies. A third might see intentional manipulation of gender roles that have held since the start of recorded history. And these three arcologies might well be each other's neighbors.
-- Lawrence, W. G., //Guide to Modern Slavery, Online Edition. Accessed April 2, 2032.//
<<case "The New Rome">>\
//SCFC//
-- Free Cities armor pauldron inscription; "Slaveholders and Citizens of the Free Cities"
In the Free Cities, Rome is come again.
No people before or since have influenced modern society so deeply as the Romans. The Free Cities are, in return, emulating the Romans more deeply than any other society since their time. Based on the writings, great and low, that have come down to us from that innovative, grasping, and deeply licentious people, it seems that the Romans would likely approve of their posterity.
Fine historical parallels are probably lost on the person with XY chromosomes who is brought to the Free Cities, enslaved, treated thenceforth as female, and expected to behave as female on pain of severe punishment (sometimes with gender reassignment surgery to match, but often without). This redefinition of gender is common in the Free Cities: being penetrated makes one female, while penetrating makes one male. It almost certainly arose as a way for citizens to partake in all that a slave society has to offer, sexually, without reconsidering their own sexual identity. It is not identical to Roman sexual mores, but the Romans are the closest precedent.
This new and evolving system of sexual values does not free citizens from all expectations. Quite to the contrary, many find it just as restrictive as old world values, although differently so. For example, a naturally heterosexual female arcology owner who indulges in vanilla sex with masculine slaves will typically find her strength and acumen being questioned for no other reason than that she permits slaves to penetrate her.
-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032//
<<case "Naked, Barefoot, and Pregnant">>\
//...and helpless, and illiterate, and dependant...//
-- Anonymous slaveowner, on the ideal woman
It must be admitted that some of the boldest statements of early 21st century social justice advocates are now receiving some justification in the Free Cities. A tourist visiting some of the more notorious arcologies is given a public, in-person lesson in precisely what some men are willing to do with women they own. For every misogynist credo there is a Free Cities slaveowner putting it into practice.
Recent reactionism spawned by 20th century social movements pales in comparison to traditionalism, however. Reactionaries of the early 21st century may have breathlessly taken some extreme positions, but for a return to traditional values, true traditionalists have proven themselves to be the unquestioned masters. There are certainly arcologies in which no free women are permitted. The authors recommend that anyone inclined to hold such arcologies up as the extreme by which all others are to be judged should first visit one of the few arcologies in which no free women are permitted, //and// no contraceptives of any kind are permitted, either.
-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032//
<<case "The Top">>\
//The Master never beats me half as hard as the Head Girl. She fucks me harder, too.//
-- Anonymous slave
The safest slave society is a stratified slave society. Innovative Free Cities slaveowners are carefully differentiating their chattel, ensuring that favored slaves are interposed between them and the masses of their lesser stock. This is one of the oldest principles of leadership, ensuring that the grind of day-to-day direction and correction comes from subordinate leaders, while rewards and planning come from the top. The addition of sexuality to this model simply means that many Free Cities slaves get it, so to speak, from both ends.
There can be great advantages for talented and hardworking slaves. Out in the old world, crime, war, natural disasters, and simple crushing want often strike with little distinction based on intelligence, skill, or strength. A truly excellent individual serving in a well-thought-out arcology can rise to a position of considerable trust and power on her merits. It would be foolish to over-romanticize the reality of slavery, however, for all that advancement rests entirely on the whim of her owner. Talent can count for little for girls unlucky enough to find themselves owned by a capricious master.
-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032//
<<case "The Bottom">>\
//Public servant today, whore tomorrow, glory hole bitch next month.//
-- Anonymous Slave
Slaves at the top of the Free Cities hierarchy enjoy a standard of life far above the average free citizen of the old world. However, slaves at the bottom do not. As the Free Cities redefine what it means to be human, they can be extraordinarily callous to those people who are excluded from the new rubric.
Free Cities glory holes are perhaps the ultimate expression of the dark side of modern slavery. In the old world, glory holes were mostly a sexual fantasy, and were confined to certain sexual subcultures where they did exist in reality. Free Cities glory holes are different both in that they exist, and are indeed very common; and in that their occupants are almost never present voluntarily.
Glory holes and slave brothels have a symbiotic existence, and any Free Cities slaveholder who owns a brothel full of pampered prostitutes who claims moral ascendancy for not owning an arcade is ignoring realities. In truth, all slave brothels benefit from the existence of arcades. After all, every slave whore in the Free Cities knows that if she does not perform up to her Master's standards, the arcades exist as a way of extracting value from her body. Every slave brothel receives better efforts out of its slaves due to their knowledge that a worse alternative is always available - if not with their current master, then with some other.
-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032//
<<case "The Purity of the Human Form">>\
//Twentieth century eugenicists weren't wrong, they just didn't have the tools to be right.//
-- Anonymous
High quality Free Cities slaves are remarkably healthy. It should be unsurprising that a population of humans selected for beauty, fed perfectly, required to exercise, given modern medical care, and prevented from indulging any non-sexual excess at all, has become quite impressive in this regard. The cultural fallout of this is has been less easy to predict.
Throughout the early part of the 21st century a wide spectra of movements were taking place that have informed the Free Cities ideology of body purism. The left-wing counterculture health movement has found much open ground in a society that allows its adherents to totally control what goes into the bodies of some of its members. On the opposite side of the spectrum, some long-standing reactionary groups have taken this opportunity to experiment with some of their non-racial theories on purity. Finally, many religious or simply moral fundamentalists who believe in some form of purity code now have a captive population to subject to their whims.
Thousands of unintentional experiments on what really makes the ideal human are now under way in the Free Cities, and whatever the balance of humanity may feel about their morality, it is hard to deny that we as a whole stand to benefit from the experimentation.
-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032//
<<case "A World Built on Implants">>\
//The earlier a slave gets on advanced growth hormones, the better. After all, good-looking implants are a ratio game. The bigger a girl's natural tits are, the bigger implants she can get without looking ridiculous.//
-- standard Free Cities surgical advice
One of the most furious ideological divides in the Free Cities is over implants. Most Free Cities arcologies display a mix of slaves with breast and other implants, but some follow the tastes of owners who strongly prefer all-natural slaves, and some fetishize expansionism to the point of near-universal implantation. This can be a remarkably bitter controversy in places, and should Free Cities culture continue to develop, it is not unlikely that some day physical violence may take place in the Free Cities between extremists on opposite sides of the implant debate.
In any case, the medical technology of implantation has not advanced hugely since the start of the 21st century. The vast majority of implants are still either water-bag or silicone, with silicone generally preferred for its better, more realistic feel. At the more extreme sizes, a variety of fluid-based designs are used, with polypropylene string implants making a return, and newer, fillable adaptive implants becoming more common.
-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032//
<<case "Slaves as Stock">>\
//Here we have a fine piece for the dairy folks
Fine dairy cow for you here ladies and ge-entlemen
Who'll give me ten thousand ¤
Ten thousand ¤ bid, now ten thousand five,
Now ten thousand five, will you give me eleven?
Thirty-two years old, nipples the size of silver dollars
Eleven thousand ¤ bid, eleven, eleven?//
-- Free Cities auctioneer
At different points in the history of slavery, slaves have been nearly equal to or even in some cases superior to the lowest classes of free citizen, and have been nearly as low as or even lower than the most valuable categories of animal livestock. Which will become the Free Cities norm remains to be seen; there are arcologies that exemplify either approach. A few arcologies apply both standards, and standards in between, all at once.
The present, however, is a time of great supply in the slave market. The social collapse of many societies in the old world and the perpetual conflicts in many areas are producing an immense number of captives for sale, keeping prices at historically low levels. Many slaveowners treat their chattel relatively well, but this comes from motivations other than financial necessity. With no laws requiring it and no economic reason to treat slaves as different from livestock, many citizens of the Free Cities see little reason to make a distinction. Spectacular expressions of this callousness, like the restraint of women for use as milk production devices or the usage of dangerous dosages of growth hormones, become more understandable when one realizes that the Free Cities are refining what was once a settled idea: what it means to be human.
-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032//
<<case "Slavery and the Physical Ideal">>\
//Quoth BRODIN:
All must lift.//
-- Anonymous
The medical impacts of the widespread reintroduction of slavery are not at all what might have been predicted twenty years ago. Medicine is not our primary focus in this review of Free Cities cultural trends, but a brief look at the striking medical outcomes is critical to understanding some of the social currents at work. By the second half of the twentieth century, the majority of humanity had reached a state of plenty so great that the health dangers of excess were greater than the health dangers of want.
For the first time in modern memory, people - slaves - in the Free Cities are, in large numbers, doing exactly what their doctors recommend. Properly managed slaves eath right, exercise regularly, and do not smoke, drink, or do recreational drugs. These simple but revolutionary changes mean that the more valuable classes of slave are healthier, on average, than any group of human beings has ever been.
Naturally, fetishism, competitiveness, and leisure have intersected to create in the Free Cities a constant escalation of physical one-upsmanship when it comes to the training of slaves. Wonderfully muscled specimens have become very common, with feats of athletic prowess cited alongside sexual accomplishments without any distinction. The arcology owners most devoted to the human form are creating societies of uniform physical perfection unlike anything in human history.
-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032//
<<case "Faith in the Free Cities">>\
//I recognize my faults;
I am always conscious of my sins.
I have sinned against you, Master and God,
And done what you consider evil.
So you are right in judging me;
You are justified in condemning me.//
-- Anonymous slave, 2030
There are almost as many approaches to faith in the Free Cities as there are arcologies. For every arcology owner who cynically exploits religion, there is another who truly believes himself to be ordained by God as master of his fellow human beings. Nevertheless, common elements are identifiable. The most notorious arise from literal readings of scriptural passages that reference slavery.
Each of the three major monotheistic religions arose in a time and place where slavery was common. Thus the institution appears in all three of the great monotheistic holy books. It is childishly simple to find all the scriptural support for a reintroduction of slavery even the most illiberal arcology owner could desire in any one of these. This is presumably not what religious conservatives of the late 20th and early 21st centuries intended when advocating scriptural literalism.
-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032//
<<case "Kidnapped Slaves">>\
Slavers, from disreputable to noble, visit the Free Cities in droves. Their merchandise is, as a rule, offered as-is and no questions asked. This usually means that their charges have been forcibly kidnapped. These slaves are generally rebellious, often unhealthy, and always cheap.
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
<<case "Slave Whore, Arcology K-2">>\
Interview with a slave whore
"The Rose Petal," Arcology K-2, April 21, 2036
//Good afternoon. What's your name?//
Um, what? Are, um, you going to fuck me? I mean, whatever you want to do is okay.
//I'd like to learn more about you.//
Um, okay. My name is Candace Ass, I'm twenty years old, and I'm one of the slave whores here at the Petal. Um, what else?
//How did you become a slave? Tell me about how you got here.//
Sure. Well, uh, it's kind of boring. I was at a club, and I guess someone put something in my drink, and I passed out, and well [laughs nervously] here I am, I guess?
//What happened when you woke up?//
Oh, like, you want me to tell you my life story?
//Sure.//
Would it be okay if you fucked me while I tell you? I, uh, can't really think right now. I guess I could also suck - but then I wouldn't be able to talk? Here, please, please stick - oh, okay. Okay! Uh. Yeah. [giggles] That feels better. Thanks!
//Why couldn't you talk without being fucked?//
Well, we're all really horny. I'm really horny. Everything does it. The hormones, and all the training, and the drugs, and it's also kind of a habit, you know? It's been almost an hour! If you do it slow like that I'll be okay. [giggles] Yeah. Thank you!
//You can touch yourself if it helps you think more clearly.//
Oh thanks but, um, no. That's okay. It's actually really sensitive. Like, um, nobody touches it? And we're not allowed to do that alone anyway. So this is, um, good for me. I'm used to it, I get off like this a lot. If you do it much harder I'll cum, but if you just do it like that, I'll edge for a while. Um, so we can talk? Is that what you wanted?
//You were telling me about being enslaved.//
Well, I woke up with a guy on top of me. Kind of like now! But, like, he was really pounding me. It kind of hurt, but I was still really drugged. And I was already on the slave drugs too. And then they put me through a bunch of tests and stuff. That first buttfuck wasn't really a test, it was just a slaver using me. All the new girls get used. But later they tested me a lot, and showed me a bunch of porn and stuff. I think it was to see what I liked. Then they put me in a little room, like a cell, and kept me there for a while.
//How long were you there?//
I don't really know? All I really did was sleep. It's what happens when you're getting a lot of drugs and need curatives to keep them from hurting you. You just sleep a lot. And when you're awake, you're really groggy and can't remember much. It makes it easier.
//It makes what easier?//
Being raped. I mean, um, that was before I was trained a lot? So I didn't like it most of the time guys fucked me in the ass. But I just layed there and let it happen mostly. I heard from girls later that the slave market I was at uses that as a test, actually.
//A test of what?//
Well if a new girl is all drugged up and, you know, gets hard and cums when they fuck her, she gets special treatment. A girl they caught with me, I think she came the first day, and she's, like, a Concubine now? But if a girl still fights on all the drugs they put her in the arcade. Most just lie there like me, which means they need better hormones. So then they clip you.
//Perform an orchiectomy, you mean?//
Yeah, cut your balls off. [giggles] I don't remember. I just noticed one day that I was really soft and they were gone. And then I started getting really soft and growing better boobs, and the slavers who came in and used me seemed cuter. I asked one of he wanted a blowjob, and then they took me out and trained me a little.
//Sexual training?//
No, no, just obedience and stuff. I mean, they trained me by making me suck cock and bend over and take it up the butt, but no, like, sex classes. But still mostly sleeping. It's like, I would wake up being fucked, and when the guy was done and had injected whatever into me and made me follow a few commands, I'd go shower and then go back to bed again. Weeks and weeks like that, and then some surgeries.
//What surgeries have you had?//
Lots! [giggles] Um, lip implants. [kissing noise] Obviously. And some little face stuff, like, bone stuff on my jaw and cheekbones. They did something to my throat, and after not letting me talk for a week my voice was high like it is now. Shoulders and hips, more bone stuff. Those hurt, I slept for like a week after each and they left me alone. Butt implants. And boobs, like, obviously. Three times, bigger each time. If they give you the big kind right away you get stretch marks and it's ugly. They say they're going to to it at least once more, so they're bigger than my head. [giggles]
//When did you move to the brothel?//
Well Mistress bought me! I think they decided I was ready to be sold when I started asking for sex. They fuck you regularly, like, it's on a schedule? To get you into the habit, and also to get your asshole used to being a fuckhole. And I started wanting it more than the schedule, and cumming almost every time. So they sold me. Mistress kept me for a week, and then sent me down to the brothel.
//What was that week like?//
Um, I'm not supposed to talk about that? But, um, she fucked me, of course. That's not a big secret. Most sex slaves on the drugs and the training and stuff need sex, like, a lot. So if we're serving only one person, we have to beg. It's nice working here, I don't have to beg much. Oh! And that's also when Mistress picked my name and style. Since my skin is so pale, and my asshole bleached to pink, I'm pink! Pink hair, pink lips, pink nails, pink collar, pink heels, pink asspussy. Candy Ass!
//How long have you been here?//
Well, ever since Mistress sent me here! So like a year?
//Do you know what you'll be doing in the future?//
Um what? Working here I guess? I don't understand.
//How long do you think you'll be here?//
Well I guess the oldest girl here is around forty? [giggles] She's nice, I like her. She has these huge soft boobs, and her milk is really nice. So I'm twenty, so twenty years I guess?
//How many customers do you see a day?//
It depends, like, it depends on what they want? Like a long fuck or something weird like you, it takes a while, but most just want me to suck them off or take their cock up my butthole. Fifteen maybe?
//That means you're going to have sex in this brothel more than 100,000 times.//
The way you say that make it sound like a lot. Oh! Oh, uh, you want me to -
//Be quiet, slave.//
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
Appendix A, Interviews
<<case "Slave Acolyte, Arcology V-7">>\
Interview with a Chattel Religionist acolyte
Main plaza, Arcology V-7, April 28, 2036
Good morning, honored visitor! I'm Patience; how may I serve you?
//Good morning. What do you do here?//
Why, I am an acolyte of the Prophet! I have the ordained and undeserved glory of being one of his slaves. I do my unworthy best to do whatever he in his infinite wisdom commands me. Today I am a public servant on the plaza, and it is my duty and pleasure to greet visitors to his arcology, Sir, and to serve them in whatever way I can.
//You seem very enthusiastic.//
Oh thank you Sir! The Prophet says that the best slave is beautiful and cheerful, but if a slave cannot be both, it is much better for her to be cheerful. [laughs] So I do my best to be cheerful. May I ask what brings you to his arcology, Sir?
//You may. I travel from arcology to arcology. A tourist, you might say. And I write about what I find.//
That's wonderful! I'd be happy to share anything with you, anything at all. The Prophet says that all slavery is holy, but Sir, I think his arcology must be more holy than most. And the Prophet says that acolytes are to always be honest, for the holy have nothing to hide.
//I see that.//
[laughs] My habit, you mean? You must be joking, Sir! It covers most of me.
//Tell me about it.//
With pleasure, Sir. It is white, because all sex slaves are pure. It covers my head and my shoulders but leaves my face bare so that everyone may see me smile. My breasts are bare because, the Prophet says, they are especially holy things, beautiful, and sexual, and nourishing. They must also be bare so that all can see how they are pure and unspoiled by false implants. My belly is bare to show that I have the very great honor of carrying new slaves for the Prophet. I have a golden belt with a strip of cloth in front and behind, because the Prophet says that sometimes, the imagined sight of a slave's holes are as beautiful as the true sight of them.
//You must be carrying twins.//
Yes, Sir, twins. I hope very much to be blessed with triplets next time.
//Are they the Prophet's?//
[laughs] Oh, no, Sir! I am just an unworthy old acolyte, not one of the Prophet's wives. I was blessed with the seed of one of the Prophet's breeding girls, much better seed than I deserve. She is young and very beautiful, much more beautiful than me, and many acolytes receive her seed so they can make beautiful new slaves.
//Between your pregnancy and your breasts, doesn't standing out here on the plaza tire you out?//
No, Sir. Look here, Sir; [turns sideways] a good acolyte has strong legs, and I exercise twice a day. We must be strong to bear new slaves, work hard, and give pleasure without tiring. I can serve you standing, Sir, even like this. May I show you?
//Perhaps later. You seem proud of your body.//
I am! The Prophet says that a holy slave may certainly be proud of the way in which she serves. I am not beautiful and I am not young, but I am healthy and strong and I am proud of that. I am blessed to be in an arcology where I can take pride in such things.
//What do you do when you are not being bred or serving in public?//
Well, Sir, those are my roles as one of the Prophet's many slave acolytes. In daily life, do you mean, Sir? Well, as I said I exercise a great deal. To maintain my body I must eat a lot, so I have to work hard or I will become fat. Other than that, I live up above us, Sir, in a lower level of the Prophet's penthouse, in a room with my wife. It's a simple life.
//Your wife?//
Yes, Sir, my wife Perserverance. There she is, Sir, on the other side of the plaza. One of the ones dressed like me. She has bigger boobs, but she isn't as pregnant right now. [points]
//She looks a lot like you.//
Well, she should, Sir, we're sisters. The Prophet says that slave marriages between sisters are very holy, as long as no seed passes between them, and of course no seed can pass between us, because we both have pussies. I love her very much.
//Did you always?//
Well yes! Oh, I see, Sir. No, no not that way. It was very hard for us, for a long time, but the Prophet is very wise. We were unworthy and slow to accept his wisdom, but he was patient with us and we learned in the end.
//That's certainly impressive. How did he teach you?//
Many ways, of course, Sir, but the Prophet is so wise that he often brings slaves to teach themselves by his wisdom. He has many ways of filling a slave with radiant sexual desire, Sir, so many ways, and they are so powerful, that she must find some way of getting relief. And the Prophet provided that we were each other's only source of relief.
//How was that hard for you?//
The Prophet says that it is natural for it to be hard, and as in all things he was right. We were ashamed, and we cried afterward, every time, for a long time. But we became accustomed to each other's bodies, and we saw that many sister-wives were happy, and no one looked down on us. So we agreed with each other to stop being ashamed.
//You're completely comfortable speaking about being married to your sister, here in the plaza?//
Sir, I'm completely comfortable saying here in the plaza that when I awoke this morning, she was sucking the milk from one of my nipples, and that we brought each other to orgasm twice before we came out to the plaza today. I love her! I hope you will let us serve you together.
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
Appendix A, Interviews
<<case "Public Slave, Arcology A-3">>\
Interview with a public slave subject to Degradationism
Main plaza, Arcology A-2, April 16, 2036
P-please, Sir! Please fuck me, Sir!
//Very well. I will ask, though: why?//
B-because I'm overdue, Sir. If I d-don't get someone to f-fuck me soon, my c-collar will hurt me, Sir. Oh please, oh - oh thank you Sir, please, please - oh, OH -
[Some time later.]
[Slave collar chimes.]
//What was that?//
Oh, um, [sniff] Sir, the arcology detected that you came inside me, Sir. That means that I have a little time before I have to get fucked again, Sir. [sniff]
//All public slaves are subject to this system?//
All of the Mistress's public slaves, Sir. Some other owners use it, some don't. [sniff] It's s-supposed to make us g-good public representatives for the arcology's slaves. B-because it makes us d-desperate. [sniff] Sir.
//You seem articulate, slave. What were you before enslavement?//
I was a s-student, Sir.
//I see. Slave, I would like to learn more about the arcology. You will accompany me as I tour it. If you answer my questions as I do so, I will fuck you when your collar requires it.//
Oh, thank you, Sir. Thank you. Um, how long will you be here, Sir?
//None of your concern. Who is the person in that cage hanging there?//
I don't know, Sir. And, Sir, that's not, um, a person. She's a slave, Sir.
//I see. What sorts of things are punished that way?//
Oh, lots of things, Sir. Hesitating. Dropping things. Touching a dick or a clit with teeth. Letting cum spill. Anyone can put a slave in one of the cages; they're public, Sir, and anyone can use a slave in them. You see they're kind of shaped so that the slave is positioned so her holes are sticking out, Sir?
//Follow me.//
Yes, Sir. [winces] Oh. Um, sorry, Sir.
//Does it hurt to walk in those shoes?//
N-no, Sir. I need the heels to walk. It's the chain between my nipples that hurts a little when I walk, Sir, and it bounces around. I was wincing, earlier, partly because I was bouncing around, and it hurt, Sir.
//And yet you orgasmed.//
It's h-hard not to, Sir. I have a smart piercing that makes me orgasm, Sir.
//Why do you need heels to walk?//
Because my tendons have been clipped, Sir.
//What did you do?//
Um, nothing, Sir? It wasn't a punishment, all slaves have their tendons clipped. The heels are a reward. If we're not good, we have to crawl, Sir.
[Walking.]
//Was that fear I just saw?//
Yes, Sir.
//Why?//
That's the main dairy ahead of us, Sir.
//Is it open to the public?//
T-t-to view, yes, Sir.
//Follow me.//
Y-yes, Sir. [sniff]
//That is quite an impressive sight.//
Yes, Sir.
//Do you know how large they are?//
Th-th-their breasts, Sir? About t-twenty or twenty five liters e-ea-each, S-Sir.
//Why does this frighten you so much?//
W-well, I'll, um, be put in here, Sir. Someday. Oh. [sniff]
//Why?//
All slaves are p-put in h-here, when they're loose, Sir. All the, the, the //sex,// it's just to loosen us, s-so those //things// will fit inside...
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
Appendix A, Interviews
<<case "Mercenary, Arcology B-2">>\
Interview with a Free Cities mercenary
The Wild Goose, Arcology B-2, March 11, 2036
//Good evening.//
No offense, but I only fuck girls.
//None taken, and I'm just looking for conversation.//
'k, buy the next round and converse away.
//Done. Fine to meet you. I'm touring the arcologies, writing a book. I'd like to ask you about life as a mercenary here in the Free Cities.//
[laughs] Shit, I'm going to be famous.
//If you'd like to be. I'm W.G.; what's your name?//
Well, W.G., I'll answer questions for your book, but I don't actually want to be famous. No names.
//That works fine for me. How did you become a mercenary?//
I was a soldier, and the pay was shit, so instead of re-upping I went merc. Boring, but pretty common, believe me. Half the old world militaries are just merc training camps now. You enlist, and then you get out as soon as you have enough experience that a mercenary group'll take you on.
//Did you have combat experience?//
[laughs] You know your shit. No, no I did not. I wasn't even infantry. Dirty little secret you probably already know: if you're a girl, most merc groups don't give a fuck what experience you actually have, 'cause either way, they win.
//I think I understand, but lay it out for me.//
If you're a good troop, you're a good troop and they come out ahead. Rifle don't care what equipment the merc holding it has. If you're not a good troop, they tie you up in a shipping container, use you 'till they get bored, and then sell you. And they come out ahead. Win-win.
//You obviously came out on the right side of that, but did you suffer any abuse before then?//
Nah. It'd be dumb to do anything to a newbie and then not enslave 'em. What, you're gonna rape somebody and then give 'em two-forty rounds, four frags, and a satchel charge? Fuck no.
//That's what you carry?//
Yeah fuck that subject anyway. And yeah, when taking prisoners isn't on the agenda. I'm a big girl, I can manage eight mags in a double deck chest rig. If we are taking prisoners, then swap out half the frags for gas and half the mags for an underslung S. G. with beanbags and tazer rounds. Though you never want to use any of that, nonlethals included.
//Because you might damage the merchandise?//
Because you might damage the merchandise. Did you know it's possible to burst an implant with a beanbag round? Well, it's possible to burst an implant with a beanbag round.
//You know I have to ask about that now.//
And I wouldn't have said it if I didn't want to tell the story. Not a long one anyway. Old world mob boss asshole with a moored yacht full of hoes, all tats and fake tits and shit. We went in quick without enough muscle and the guards resisted. Perfect op is, you go in so heavy that nobody resists, but it was rushed and we had to put 'em down. So all these bitches are running around screaming their heads off and we get the call that the police are coming. Didn't want to shoot it out with them since the tip came from a cop in the first place. So we had a couple of minutes to grab what we could and jet. So, beanbags, zipties, bodybags, and off - we - go, one hoe apiece.
//That sounds risky.//
Yeah it was. I'm not some hothead who does shit like that for the rush. If you run that op once a week you're going to be dead inside a year. I found new employers not long after that one. Funny story and all, but if I hadn't gone with ceramic side plates in my vest that night I would have been fucked.
//This is a quieter outfit?//
Much. Writer, I am now bored. And since I am drunk, and horny, and an incorrigible dyke, I am going to go find a cute slave with freckles and make her eat my pussy until I pass out. You want the other end?
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
Appendix A, Interviews
<<case "Slave Trainer, Arcology D-10">>\
Interview and observation with a Free Cities slave trainer
Slave Market training plaza, Arcology D-10, May 23, 2036
''Good morning! I'm Lawrence, W.G. Lawrence.''
//Hello. Nice to meet you. I'm Claudia.//
''I'd like to thank you for being willing to have me along as an observer; it's very kind of you.''
//My pleasure. I do good work and I don't mind people knowing it.//
''May I ask you a few questions before you get back to your routine?''
//Sure. We're going to be working with a new slave today, and I've got her in my office, sitting and thinking. There's no rush. Unpredictability is good.//
''What got you into this career?''
//Well, I'm an ex-slave. I served my Mistress, the owner of this arcology, for three years. But I'm getting things out of order. I was a Sister before that. That's a very long story. Do you want to get into that? Every single Sister has the same story. [laughs] That's the beauty of it.//
''That's all right. You mentioned before that you'd like to be known for what you're doing now.''
//Yeah. I'm not ashamed of any of it, and I wouldn't be where I am without it, but I'm my own woman now.//
''And you became your own woman after retiring from slavery here?''
//I did, yes. It was bittersweet, but it was time. Mistress prefers young ladies.//
''You keep referring to her as Mistess. Is that leftover conditioning?''
//[laughs] No, no, that's just what I call her, you know? She'll always be my Mistress in a way. And again, I'm here because she retires her girls incredibly well.//
''What was your role with her?''
//I was her Head Girl, for my last year with her, at least. Before that, her Head Girl's girl. That Head Girl was a Sister, too. I can introduce you, if you'd like; she's a trainer here too. We work together sometimes.//
''Was that a blush?''
//Okay, okay! We spend time together after work sometimes, too. Anyway, slave training. Come with me, my office is back this way.//
''Who are you training today?''
//New slave, just bought her from the kidnappers yesterday. Pretty average. Mid-twenties, student then housewife. Decent tits, but too chubby. We'll work on that. And here we are.//
''Impressive office, even from the outside.''
//Thanks. So, she's in there. Room's soundproof, she can't hear us. Here's how I'd like to play this: just stay out of the light, and you can observe as long as you like. She's under a spotlight, and everything else is dark. She probably won't even know you're there.//
''That would work very well, thank you.''
//You're welcome. After you.//
//Hello, Suzanne.//
H-hi, Ma'am.
//Stand up.//
Yes, Ma'am. Um, Ma'am, may I please have my pants back? They took them away in the market, and I thought since you gave my sweater back, you'd -
//Be quiet.//
Yes, Ma'am.
//Hold your hands at your sides like I told you, and stop pulling your sweater down over your pussy.//
Y-yes, Ma'am.
//Turn around.//
Yes, Ma'am.
//Do you like having your big fat naked butt hanging out, bitch?//
Yes, Ma - aaAAH! Oh, ow, oh my God, ow -
//Be quiet. That was a 2. Your collar goes to 10.//
[sobbing] Yes, Ma'am.
//You just lied to me. I will ask again: do you like having your big fat naked butt hang out?//
N-no, Ma'am.
//Take your sweater off. Good bitch. That's right, blush for me. Now, tear it in half.//
What!? Oh please, no, please no, I'll do it! Please don't shock me again, Ma'am! [frantic tearing]
//You don't need clothes, bitch. Not anymore. Now, turn back around, and bend over.//
Yes, Ma'am.
//Spread your big fat buttcheeks.//
Yes, Ma'am.
//Ever had a cock up your butthole, Suzie?//
[sobbing]
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
Appendix A, Interviews
<<case "Gingering">>\
Like much of the traditional husbandry terminology, 'gingering' is a term whose meaning in the Free Cities is slowly diverging from its original old world definition. In animal husbandry, especially of horses, gingering is the nearly extinct practice of placing an irritant compound (traditionally ginger, hence the term) inside one of the animal's orifices, typically the anus, in order to make the animal step high, be sprightly, and generally behave energetically due to the discomfort. Though it was sometimes used at shows and competitions, the usual application was to make the animal seem more valuable for sale.
In the Free Cities, 'gingering' is coming to mean any drugging or other temporary adulteration of a slave in order to make her seem more valuable. For poorly broken slaves, stimulants and depressants are both common. These can be applied to make a resistant slave slave seem less rebellious, or a terrified slave more trusting, though of course this is unreliable.
More traditional gingering is also sometimes applied. Many new slaves will naturally present their buttocks if an anal irritant is administered in an attempt to relieve the uncomfortable area. Novices to the slave markets may mistake this for sexual promiscuity, though few experienced brokers are likely to be misled, a clue as to why few experienced brokers seriously oppose gingering.
Some markets attempt to stamp out the practice, but most do not. It is generally accepted as permissible gamesmanship on the part of slave vendors, part of the natural skirmishing between buyers and sellers. In some areas it may even be considered lazy and even offensive for a seller to not doctor his human wares: it denies the buyer an opportunity to exercise his acumen in discovering what has been administered, and might even indicate that the seller is not making an effort in more important areas, too. Finally, many in the Free Cities might ask what proper slave dealer would willingly forgo the amusing sight of a girl bouncing with discomfort because someone has just roughly inserted a finger coated with ginger oil into her rectum.
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
<<case "Slave Schools">>\
It is not legal to own children in the Free Cities. It is however legal to hold an interest in future ownership of a child once they reach their 18th birthday. The Free Cities host what are referred to as 'orphanages,' but are in fact slave schools. Of course, instruction cannot include sexual training, so it instead focuses on obedience and fitness.
The standard slave school produces merchandise to a strict mold. Their stock is guaranteed to be robustly healthy, at a sleek weight, body modification free, 18 to 19 years of age, very obedient, and 100% virgin. A few schools specialize in slaves with non-standard organs or in modified slaves, but most protect brand identity by confining themselves to natural females.
It has recently become common practice to begin treating such trainees with drugs years before sale. Not all orphanages engage in this questionable practice, usually justified as 'seeing to orphans' medical welfare,' but you will occasionally see fresh slaves sold with breasts and asses unusually well-developed for their age. These are very rare, as the newness of slavery means that few slaves have been so from a young age. Presumably, slaves treated in this way will become more common as the Free Cities mature.
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
<<case "Stables">>\
At any given time, many hundreds of new slaves are listed for sale in the Free City. Since these slaves have come through a training stable, they will tend to be fairly obedient, reasonably healthy, and have basic sexual skill, but will never be virgins.
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
<<case "Household Liquidations">>\
It is natural that where there is a demand for slaves who are related to one another, supply should arise.
Suppliers of slaves from the outside world are well aware that paired slaves, whether mothers and daughters or sisters, command a premium. This special merchandise is best found at dealers that specialize in it. After all, the demand is strong enough that only experienced dealers have the skill and equipment to defeat all the tricks suppliers are willing to use to pass slaves off as relatives.
Nature has contrived that the demand for twin slaves should far outstrip the supply. Since slavery is new, a majority of those now enslaved were born free, so this is difficult for slave trainers to address. However, the coming decades should see a great increase in the number of slave twins as breeders improve fertility treatments.
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
<<case "Direct Sales">>\
On occasion, an established slaveowner will sell a trained and modified slave due to financial need, because he is bored of her, or because he trains unique slaves as a hobby.
Some of the most powerful persons in the Free Cities also maneuver their enemies into selling a favorite slave as a way of bloodlessly showing dominance. The truly powerful occasionally feel the need to show that they can obtain any slave, at any time, regardless of her owners' wishes.
-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
<<case "Credits">>\
__''Credits''__
This game was created by a person with no coding experience whatsoever. If I can create a playable h-game, so can you.
__I do not give credit without explicit permission to do so.__ If you have contributed content and are not credited, please email me via the blog so I can give credit where it is due.
''Boney M'' of JoNT /hgg/ mod fame has been invaluable, combing tirelessly through the code to find and report my imbecilities.
Coded an improvement to the relative recruitment system.
Wrote and coded the Ancient Egyptian Revivalism acquisition event.
Wrote and coded a prestige event for ex-abolitionists.
Coded a training event for slaves who hate blowjobs.
Wrote and coded several slave introduction options.
''DrPill'' has offered great feedback, playtested exhaustively, and more.
Wrote a slave introduction option.
''bob22smith2000'' has made major contributions, not limited to close review of thousands of lines of code.
Improved all facility and most assignment code for v0.5.11, an immense task.
''Gerald Russell'' went into the code to locate the cause of bugs.
''Ryllynyth'' contributed many bugfixes and suggestions in convenient code format.
''CornCobMan'' contributed several major modpacks, which include clothing, hair and eye colors, a facility name and arcology name expansions, UI improvements, nicknames, names, balance, a huge rework of the Rules Assistant, and more. CornCobMan has indefatigably supported the RA updates.
''Klementine'' wrote the fertility goddess skin for the personal assistant.
''Wahn'' wrote numerous generic recruitment events.
''An anonymous contributor'' has modded extensively, including descriptive embellishments for pregnant slaves, Master Suite reporting, the Wardrobe, a pack of facility leader interactions, options for Personal Assistant appearances, birthing scenes, fake pregnancy accessories, many other preg mechanics, blind content, expanded chubby belly descriptions, several new surgeries, and an expansion to the hostage corruption event chain.
''Bane70'' optimized huge swaths of code with notable professionalism.
''Circle Tritagonist'' provided several new collars and outfits.
''Qotsafan'' submitted bugfixes.
''FireDrops'' provided standardized body mod scoring, gave Recruiters their idle functions, and fixed bugs.
Thanks are due to all the anons that submitted slaves for inclusion in the pre-owned database and offered content ideas. Many anonymous playtesters also gave crucial feedback and bug reports. May you all ride straight to the gates of Valhalla, shiny and chrome.
<<case "Anal Skill">>\
''Anal skill'' improves performance on sexual assignments and is available in three levels. Training methods include schooling (up to level one), plugs (up to level one), personal attention (unlimited), Head Girl attention (up to the Head Girl's skill), and on the job experience (unlimited). [[Anus|Encyclopedia][$encyclopedia to "Anuses"]] surgery can reduce this skill.
<<case "Vaginal Skill">>\
''Vaginal skill'' improves performance on sexual assignments and is available in three levels. Training methods include schooling (up to level one), plugs (up to level one), personal attention (unlimited), Head Girl attention (up to the Head Girl's skill), and on the job experience (unlimited). Slaves without vaginas cannot learn or teach this skill, limiting their ultimate skill ceiling. [[Vagina|Encyclopedia][$encyclopedia to "Vaginas"]] surgery can reduce this skill.
<<case "Oral Skill">>\
''Oral skill'' improves performance on sexual assignments and is available in three levels. Training methods include schooling (up to level one), gags (up to level one), personal attention (unlimited), Head Girl attention (up to the Head Girl's skill), and on the job experience (unlimited). [[Lip|Encyclopedia][$encyclopedia to "Lips"]] surgery can reduce this skill.
<<case "Whoring Skill">>\
''Whoring skill'' is available in three levels. It improves performance on all sexual assignments, though it affects whoring or working in the brothel most. Training methods include schooling (up to level one), personal attention (up to level one), Head Girl attention (up to the Head Girl's skill), and on the job experience (unlimited).
<<case "Entertainment Skill">>\
''Entertainment skill'' is available in three levels. It improves performance on all sexual assignments, though it affects public service or working in the club most. Training methods include schooling (up to level one), personal attention (up to level one), Head Girl attention (up to the Head Girl's skill), and on the job experience (unlimited).
<<case "Combat Skill">>\
''Combat skill'' is available in one level only. It improves performance in lethal and nonlethal pit fights and performance as the Bodyguard. Training methods are limited to on the job experience (including pit fights) and events.
<<case "Career Experience">>\
Slaves may retain useful experience from their lives before enslavement. Freedom and slavery are so different that the bonuses slaves get from career experience are minor. Careers fall into categories, each with its own bonus; these are:
<<nobr>>
<br>__Grateful__ (offering a potential bonus to [[Trust|Encyclopedia][$encyclopedia to "Trust"]]), including slaves who were
<<for $i to 0; $i < $gratefulCareers.length; $i++>>
<<if $i is $gratefulCareers.length-1>>
and $gratefulCareers[$i].
<<else>>
$gratefulCareers[$i],
<</if>>
<</for>>
<br>__Menial__ (offering a potential bonus to [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]]), including slaves who were
<<for $i to 0; $i < $menialCareers.length; $i++>>
<<if $i is $menialCareers.length-1>>
and $menialCareers[$i].
<<else>>
$menialCareers[$i],
<</if>>
<</for>>
<br>__Entertainment__ (offering a bonus to [[Public Service|Encyclopedia][$encyclopedia to "Public Service"]]), including slaves who were
<<for $i to 0; $i < $entertainmentCareers.length; $i++>>
<<if $i is $entertainmentCareers.length-1>>
and $entertainmentCareers[$i].
<<else>>
$entertainmentCareers[$i],
<</if>>
<</for>>
If a slave has been in the arcology for a long time and is intelligent, she can qualify for this bonus without career experience.
<br>__Sex work__ (offering a bonus to [[Whoring|Encyclopedia][$encyclopedia to "Whoring"]]), including slaves who were
<<for $i to 0; $i < $whoreCareers.length; $i++>>
<<if $i is $whoreCareers.length-1>>
and $whoreCareers[$i].
<<else>>
$whoreCareers[$i],
<</if>>
<</for>>
If a slave is very sexually experienced, she can qualify for this bonus without career experience.
<br>__Leadership__ (offering a bonus as [[Head Girl|Encyclopedia][$encyclopedia to "Head Girl"]]), including slaves who were
<<for $i to 0; $i < $HGCareers.length; $i++>>
<<if $i is $HGCareers.length-1>>
and $HGCareers[$i].
<<else>>
$HGCareers[$i],
<</if>>
<</for>>
<br>__Procuring__ (offering a bonus as [[Madam|Encyclopedia][$encyclopedia to "Madam"]]), including slaves who were
<<for $i to 0; $i < $madamCareers.length; $i++>>
<<if $i is $madamCareers.length-1>>
and $madamCareers[$i].
<<else>>
$madamCareers[$i],
<</if>>
<</for>>
<br>__Musical__ (offering a bonus as [[DJ|Encyclopedia][$encyclopedia to "DJ"]]), including slaves who were
<<for $i to 0; $i < $DJCareers.length; $i++>>
<<if $i is $DJCareers.length-1>>
and $DJCareers[$i].
<<else>>
$DJCareers[$i],
<</if>>
<</for>>
<br>__Defensive__ (offering a bonus as [[Bodyguard|Encyclopedia][$encyclopedia to "Bodyguard"]]), including slaves who were
<<for $i to 0; $i < $bodyguardCareers.length; $i++>>
<<if $i is $bodyguardCareers.length-1>>
and $bodyguardCareers[$i].
<<else>>
$bodyguardCareers[$i],
<</if>>
<</for>>
<br>__Security__ (offering a bonus as [[Wardeness|Encyclopedia][$encyclopedia to "Wardeness"]]), including slaves who were
<<for $i to 0; $i < $wardenessCareers.length; $i++>>
<<if $i is $wardenessCareers.length-1>>
and $wardenessCareers[$i].
<<else>>
$wardenessCareers[$i],
<</if>>
<</for>>
<br>__Medical__ (offering a bonus as [[Nurse|Encyclopedia][$encyclopedia to "Nurse"]]), including slaves who were
<<for $i to 0; $i < $nurseCareers.length; $i++>>
<<if $i is $nurseCareers.length-1>>
and $nurseCareers[$i].
<<else>>
$nurseCareers[$i],
<</if>>
<</for>>
<br>__Counseling__ (offering a bonus as [[Attendant|Encyclopedia][$encyclopedia to "Attendant"]]), including slaves who were
<<for $i to 0; $i < $attendantCareers.length; $i++>>
<<if $i is $attendantCareers.length-1>>
and $attendantCareers[$i].
<<else>>
$attendantCareers[$i],
<</if>>
<</for>>
<br>__Accounting__ (offering a bonus as [[Stewardess|Encyclopedia][$encyclopedia to "Stewardess"]]), including slaves who were
<<for $i to 0; $i < $stewardessCareers.length; $i++>>
<<if $i is $stewardessCareers.length-1>>
and $stewardessCareers[$i].
<<else>>
$stewardessCareers[$i],
<</if>>
<</for>>
<br>__Husbandry__ (offering a bonus as [[Milkmaid|Encyclopedia][$encyclopedia to "Milkmaid"]]), including slaves who were
<<for $i to 0; $i < $milkmaidCareers.length; $i++>>
<<if $i is $milkmaidCareers.length-1>>
and $milkmaidCareers[$i].
<<else>>
$milkmaidCareers[$i],
<</if>>
<</for>>
<br>__Teaching__ (offering a bonus as [[Schoolteacher|Encyclopedia][$encyclopedia to "Schoolteacher"]]), including slaves who were
<<for $i to 0; $i < $schoolteacherCareers.length; $i++>>
<<if $i is $schoolteacherCareers.length-1>>
and $schoolteacherCareers[$i].
<<else>>
$schoolteacherCareers[$i],
<</if>>
<</for>>
<</nobr>>
Slaves who have been in slavery long enough that it is effectively their career get a bonus to Devotion. Slaves can forget career experience in an industrialized Dairy, but if they do so and remain sane, they will get a special bonus to both Devotion and Trust.
<<case "Anuses">>\
Slaves' ''anuses'' are a valuable commodity. Like [[Vaginas|Encyclopedia][$encyclopedia to "Vaginas"]], they appear in four degrees of tightness: virgin and three increasing levels of looseness. Tighter anuses improve performance at sexual assignments, but most methods of learning [[Anal skill|Encyclopedia][$encyclopedia to "Anal Skill"]] tend to loosen anuses. Assigning a virgin to sex work will result in a one-time bonus to performance, but may anger her and can result in skipping up one level of looseness. A virgin anus applies a moderate cost multiplier for slave purchase or sale. Anuses can be loosened by events, strenuous sex work, or plug accessories; they can be tightened with rest from strenuous sex work, personal attention, or the autosurgery, though such surgery can reduce [[Anal skill|Encyclopedia][$encyclopedia to "Anal Skill"]].
<<case "Vaginas">>\
Slaves' ''vaginas'' are a valuable commodity. Like [[Anuses|Encyclopedia][$encyclopedia to "Anuses"]], they appear in four degrees of tightness: virgin and three increasing levels of looseness. Tighter vaginas improve performance at sexual assignments, but most methods of learning [[Vaginal skill|Encyclopedia][$encyclopedia to "Anal Skill"]] tend to loosen anuses. Assigning a virgin to sex work will result in a one-time bonus to performance but may anger her; alternatively, a chastity belt can be used to preserve virginity during sexual assignments. A virgin vagina applies a large cost multiplier for slave purchase or sale. Vaginas can be loosened by events, strenuous sex work, or plug accessories; they can be tightened with rest from strenuous sex work, personal attention, or the autosurgery, though such surgery can reduce [[Vaginal skill|Encyclopedia][$encyclopedia to "Vaginal Skill"]].
<<case "Penises">>\
Slaves' ''penises'' are less straightforward than [[Anuses|Encyclopedia][$encyclopedia to "Anuses"]] or [[Vaginas|Encyclopedia][$encyclopedia to "Vaginas"]]. At game start, larger penises reduce slave value, though this can be reduced or even reversed by some future society choices. Slaves will remain capable of erection so long as they retain [[Testicles|Encyclopedia][$encyclopedia to "Testicles"]] and are not on [[Female hormone treatments|Encyclopedia][$encyclopedia to "Hormones (XX)"]].
<<case "Testicles">>\
Slaves' ''testicles'' are necessary for erection and provide a small amount of natural XY hormones. At game start, larger testicles reduce slave value, though this can be reduced or even reversed by some future society choices. Orchiectomy, available with extreme content enabled, will stop testicles' hormonal effects, producing a slave with no natural hormones. It also has significant mental effects.
<<case "Ovaries">>\
Slaves' ''ovaries'' are necessary for pregnancy and provide a small amount of natural XX hormones. Oophorectomy, available with extreme content enabled, will render a slave barren and stop ovaries' hormonal effects, producing a slave with no natural hormones. Barren slaves do suffer penalties under some future society choices, but do not require costly contraceptives to avoid pregnancy. Ovaries grant a bonus to [[Lactation|Encyclopedia][$encyclopedia to "Lactation"]].
\
<<case "Teeth">>\
Slaves' ''teeth'' have a variety of impacts and can be customized in several ways.
//Normal, straight teeth// have a minor positive impact on [[attractiveness|Encyclopedia][$encyclopedia to "Slave Score (Attractiveness)"]].
//Crooked teeth// have a minor negative impact on attractiveness. They can be fixed with braces, applied from the surgery.
//Braces// have a negative impact on attractiveness, but less than crooked teeth, and will eventually straighten the slave's teeth. They can be applied to straight teeth or left on after they are no longer useful, if desired.
<<if $seeExtreme == 1>>//Removable teeth// can pass as normal teeth and thus have no attractiveness impact, but do alter some sex scenes.
//Pointed teeth// have a minor negative impact on attractiveness, but are intimidating, offering slight improvements to combat effectiveness and performance as a [[Bodyguard|Encyclopedia][$encyclopedia to "Bodyguard"]].<</if>>
\
<<case "Skin Distinctions">>\
Slaves can have various ''skin distinctions,'' including freckles, heavy freckling, beauty marks, and birthmarks. Beauty marks and birthmarks can be removed in the Salon.
//Freckles// of both densities will slightly improve a slave's [[Attractiveness Score|Encyclopedia][$encyclopedia to "Slave Score (Attractiveness)"]] if she has pale or fair skin, and slightly improve it again if she has red hair.
//Beauty marks,// otherwise known as facial moles, will improve a slave's [[Attractiveness Score|Encyclopedia][$encyclopedia to "Slave Score (Attractiveness)"]] if she has a gorgeous [[Face|Encyclopedia][$encyclopedia to "Faces"]], reduce it if she has an average or worse face, and have no effect if she has a very pretty face.
//Birthmarks// will improve a slave's attractiveness score if she is prestigious, and reduce it if she is not.
<<case "Lips">>\
Slaves' ''lips'' contribute to beauty. At very large sizes, they will alter dialog, though this has no mechanical effect. They can be enlarged with targeted growth hormones or surgery, but such surgery can reduce [[Oral skill|Encyclopedia][$encyclopedia to "Oral Skill"]].
<<case "Nipples">>\
Slaves' ''nipples'' have varying effects, depending on their shape. Tiny nipples have a negative effect on beauty, puffy and inverted nipples improve it, huge nipples improve it more strongly, and all others have no effect. Inverted and partially inverted nipples can be permanently protruded by nipple piercings or milking: this is uncomfortable, and will reduce [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] unless the slave is a [[Masochist|Encyclopedia][$encyclopedia to "Masochist"]]. Tiny nipples can be enlarged with [[XX hormones|Encyclopedia][$encyclopedia to "Hormones (XX)"]], huge nipples can be reduced with [[XY hormones|Encyclopedia][$encyclopedia to "Hormones (XY)"]], breast growth hormones will grow and may invert nipples, and breast implantation may damage nipples enough to shrink them slightly.
<<case "Breasts">>\
Slaves' ''breasts'' contribute to beauty. They can be enlarged with [[XX hormones|Encyclopedia][$encyclopedia to "Hormones (XX)"]], intense [[Lactation|Encyclopedia][$encyclopedia to "Lactation"]], weight gain, or surgery (which [[Boob fetishists|Encyclopedia][$encyclopedia to "Boob Fetishists"]] will be grateful for).
<<case "Weight">>\
Slaves' ''weight'' contributes to beauty. The middle three values (thin, average and curvy) are all considered equally good; outside that range, penalties are applied. Gaining and losing weight can cause changes to a slave's [[Breast|Encyclopedia][$encyclopedia to "Breasts"]] and [[Butt|Encyclopedia][$encyclopedia to "Butts"]] size, and will be different for [[Anorexics|Encyclopedia][$encyclopedia to "Anorexic"]], [[Gluttons|Encyclopedia][$encyclopedia to "Gluttonous"]], and [[Fitness|Encyclopedia][$encyclopedia to "Fitness"]] fanatics.
<<case "Lactation">>\
Slaves can begin to ''lactate'' two ways: naturally due to pregnancy, or artificially, through surgical implantation of a slow-release lactation-inducing drug pellet. Drug-induced lactation is more copious, but may damage [[Health|Encyclopedia][$encyclopedia to "Health"]]. Larger [[Breasts|Encyclopedia][$encyclopedia to "Breasts"]] will produce more milk, but not linearly: diminishing returns apply to bigger tits. Happy and [[Healthy|Encyclopedia][$encyclopedia to "Health"]] cows are also more productive, and slaves with [[Ovaries|Encyclopedia][$encyclopedia to "Ovaries"]] enjoy a bonus to milk production.
<<case "Pregnancy">>\
Slaves require [[Vaginas|Encyclopedia][$encyclopedia to "Vaginas"]] and [[Ovaries|Encyclopedia][$encyclopedia to "Ovaries"]] to become ''pregnant.'' Fertile slaves can be impregnated by the player character or a slave with [[Testicles|Encyclopedia][$encyclopedia to "Testicles"]] from the fertile slave's individual menu. Otherwise, slaves with vaginas and ovaries who aren't wearing chastity belts or taking contraceptives, and have not had their tubes tied via surgery, will likely become pregnant if performing sexual jobs or if allowed to have sex with slaves with balls. Pregnancy has a number of minor physical effects and will induce [[Lactation|Encyclopedia][$encyclopedia to "Lactation"]].
<<case "Butts">>\
Slaves' ''butts'' contribute to beauty. They can be enlarged with [[XX hormones|Encyclopedia][$encyclopedia to "Hormones (XX)"]], weight gain, or surgery (which [[Buttsluts|Encyclopedia][$encyclopedia to "Buttsluts"]] will be grateful for).
<<case "Faces">>\
Slaves' ''faces'' contribute heavily to beauty. They occur in six shapes and seven levels of attractiveness, which can be affected by surgery or, if the slave is unattractive or masculine, intensive [[XX hormones|Encyclopedia][$encyclopedia to "Hormones (XX)"]]. Unlike most other attributes, a slave's face cannot be improved more than two steps by surgery. The autosurgery upgrade removes this limitation.
__Facial shapes and beauty__
//Normal// faces have no impact on beauty; the slave's face affects beauty based on its attractiveness alone.
//Exotic// faces exaggerate the impact of facial attractiveness on beauty: being exotic will make an ugly face worse and a beautiful face better.
//Sensual// faces exaggerate the impact of facial attractiveness on beauty, but less than exotic faces do, and also add a small fixed bonus to attractiveness.
//Cute// faces add a larger fixed bonus to attractiveness.
//Androgynous// faces are moderately bad for attractiveness: [[Gender Fundamentalism|Encyclopedia][$encyclopedia to "Gender Fundamentalism"]] accentuates this effect, while [[Gender Radicalism|Encyclopedia][$encyclopedia to "Gender Radicalism"]] reduces and at high levels even reverses it.
//Masculine// faces are very negative: [[Gender Fundamentalism|Encyclopedia][$encyclopedia to "Gender Fundamentalism"]] accentuates this effect, while [[Gender Radicalism|Encyclopedia][$encyclopedia to "Gender Radicalism"]] reduces and at high levels can eliminate it.
<<case "Height">>\
Slaves' ''height'' contributes to beauty and improves combat effectiveness. It is measured in centimeters, though the game handles it in terms of ranges; beyond 190cm, all very tall slaves will be treated almost identically. Height can be affected by surgery, and younger slaves can also see minor hormonal impacts on height. Unlike most other attributes, a slave's height cannot be changed more than one step by surgery.
<<case "Ethnicity">>\
Slaves' ''ethnicity'' affects random slave generation; the game produces bodies according to broad phenotypes. For example, black hair is almost universal among randomly generated asian slaves. Its only other impact at game start is that white slaves enjoy a minor bonus to beauty, modeling the near-universal reach of western standards of beauty. Racially based future societies can apply ethnic bonuses or penalties to beauty, changing this landscape.
<<case "Musculature">>\
Slaves' ''musculature'' occurs in four levels, and affects combat effectiveness, beauty, and the effects of breasts. For combat, the penultimate level is best. At game start, musculature is a minor detriment to beauty, though this can be changed through future society choices. Extremely large breasts can begin to hinder slaves, but the first level of musculature will allow them to carry their burdens.
<<case "Buttsluts">>\
''Buttsluts'' fetishize anal sex - mostly on the receiving end, though they'll enjoy other anal play. The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, anally focused fucktoy service, service in a Collection Facility upgraded with reciprocating dildos, the dildo drug dispenser upgrade, anal accessories, and being a Painal Queen. It can be advanced by appropriate smart clit piercing settings, high [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] and [[Trust|Encyclopedia][$encyclopedia to "Trust"]], the dildo drug dispenser upgrade, and being a Painal Queen. Buttsluttery will soften the Hates Anal flaw into Painal Queen, the Hates Penetration flaw into Strugglefuck Queen, and the Repressed flaw into Perverted, or remove these flaws if a Quirk is already present. Buttsluts with vaginas enjoy wearing chastity belts, and all buttsluts enjoy buttock enhancement and anal rejuvenation surgeries. Buttsluts do not mind a lack of hormonal feminization. The fetish will increase XY attraction.
<<case "Cumsluts">>\
''Cumsluts'' fetishize oral sex and ejaculate. The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, orally focused fucktoy service, the phallic food dispenser upgrade, cum diets, and being a Gagfuck Queen. It can be advanced by appropriate smart clit piercing settings, high [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] and [[Trust|Encyclopedia][$encyclopedia to "Trust"]], the phallic food dispenser upgrade, cum diets, and being a Gagfuck Queen. Cumsluttery will soften the Hates Oral flaw into Gagfuck Queen, the Hates Women flaw into Adores Men, and the Repressed flaw into Perverted, or remove these flaws if a Quirk is already present. Cumsluts enjoy cum diets. The fetish will increase XY attraction.
<<case "Submissives">>\
''Submissives'' fetishize submission. The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, unfocused fucktoy service, crawling due to damaged tendons, being Caring, being an Advocate, and being Insecure. It can be advanced by appropriate smart clit piercing settings, high [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] and [[Trust|Encyclopedia][$encyclopedia to "Trust"]], being Caring, being an Advocate, and being Insecure. Submissiveness will soften the Arrogant flaw into Confident, the Apathetic flaw into Caring, and the Idealistic flaw into Romantic, or remove these flaws if a Quirk is already present. The fetish will increase XY attraction. It improves performance at the servant assignment and working in the Servants' Quarters. Attendants do better when Submissive, and can become Submissives naturally.
<<case "Doms">>\
''Doms'' fetishize dominance. The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, unfocused fucktoy service, being Confident, and being Cutting. It can be advanced by appropriate smart clit piercing settings, high [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] and [[Trust|Encyclopedia][$encyclopedia to "Trust"]], being Confident, and being Cutting. Dominance will remove the Apathetic flaw if a Quirk is already present. Doms do not mind a lack of hormonal feminization. The fetish will increase XX attraction. Stewardesses and Nurses do better when Dominant; the Head Girl, Madams, Schoolteachers, Stewardesses, and Nurses can become Doms naturally.
<<case "Masochists">>\
''Masochists'' fetishize abuse and pain aimed at themselves. The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, uncomfortable clothing, being Funny, and being a Strugglefuck Queen. It can be advanced by appropriate smart clit piercing settings, high [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] and [[Trust|Encyclopedia][$encyclopedia to "Trust"]], being Funny, and being a Strugglefuck Queen. Masochism will soften the Liberated flaw into Advocate or remove this flaw if a Quirk is already present. Masochists can be abused without causing deleterious flaws.
<<case "Sadists">>\
''Sadists'' fetishize abuse and pain aimed at others. The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, and relationships. It can be advanced by appropriate smart clit piercing settings, and high [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] and [[Trust|Encyclopedia][$encyclopedia to "Trust"]]. Sadists do not mind a lack of hormonal feminization. The fetish will increase XX attraction. Wardenesses do better when Sadistic, and can become Sadists naturally.
<<case "Humiliation Fetishists">>\
''Humiliation Fetishists'' like exhibitionism. The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, being Sinful, being a Tease, and being Perverted. It can be advanced by appropriate smart clit piercing settings, high [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] and [[Trust|Encyclopedia][$encyclopedia to "Trust"]], being Sinful, being a Tease, and being Perverted. A Humiliation Fetish will soften the Bitchy flaw into Cutting and the Shamefast flaw into Tease, or remove these flaws if a Quirk is already present. The fetish will increase XY attraction. Humiliation Fetishists enjoy nudity, and like revealing clothing at a lower Devotion than other slaves. DJs can become Humiliation Fetishists naturally.
<<case "Pregnancy Fetishists">>\
''Pregnancy Fetishists'' like being impregnated, sex with pregnant slaves, and getting others pregnant. (It is not necessary that the slave actually be able to do any of these things; such is life.) The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, having sex while pregnant, Adoring Men, being a Tease, and being Romantic. It can be advanced by appropriate smart clit piercing settings, high [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] and [[Trust|Encyclopedia][$encyclopedia to "Trust"]], Adoring Men, being a Tease, and being Romantic. The fetish will increase XY attraction. Pregnancy Fetishists greatly enjoy all kinds of impregnation, and love or hate fertility surgeries depending on what's being changed.
<<case "Boob Fetishists">>\
''Boob Fetishists'' like breasts. The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, and being milked. It can be advanced by appropriate smart clit piercing settings, high [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] and [[Trust|Encyclopedia][$encyclopedia to "Trust"]], and being milked. The fetish will increase XX attraction. Boob Fetishists enjoy cowbell collars, breast surgery, and being milked. Milkmaids can become Boob Fetishists naturally.
<<case "Hormones (XX)">>\
''XX Hormones'' are female hormones, either from hormone treatments or from [[Ovaries|Encyclopedia][$encyclopedia to "Ovaries"]]. A hidden hormonal score is calculated for each slave: normal XX hormones provide +1, heavy XX hormones provide +2, [[Ovaries|Encyclopedia][$encyclopedia to "Ovaries"]] provide +1, and [[Testicles|Encyclopedia][$encyclopedia to "Testicles"]] provide -1. At a total of +1 with no ovaries present, XY attraction will increase, penises will shrink, testicles will shrink, deep voices will be raised, small breasts and buttocks will grow, ugly faces will soften, huge clits will shrink, and extreme musculature will soften. At +2, all these effects become more likely and more extreme, and [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] and [[Trust|Encyclopedia][$encyclopedia to "Trust"]] can both increase. Artificial hormonal effects can be accelerated by installing the second [[upgrade|Encyclopedia][$encyclopedia to "What the Upgrades Do"]] to the kitchen, which will also stop slave's assets from shrinking due to natural hormonal effects.
<<case "Hormones (XY)">>\
''XY Hormones'' are male hormones, either from hormone treatments or from [[Testicles|Encyclopedia][$encyclopedia to "Testicles"]]. A hidden hormonal score is calculated for each slave: normal XY hormones provide -1, heavy XY hormones provide -2, [[Ovaries|Encyclopedia][$encyclopedia to "Ovaries"]] provide +1, and [[Testicles|Encyclopedia][$encyclopedia to "Testicles"]] provide -1. At a total of -1, XY attraction will increase, large breasts and buttocks will shrink, and clits will grow. At +2, all these effects become more likely and more extreme, [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] can decrease, penises and testicles will grow, voices will deepen, and faces will become uglier. Artificial hormonal effects can be accelerated by installing the second [[upgrade|Encyclopedia][$encyclopedia to "What the Upgrades Do"]] to the kitchen, which will also stop slave's assets from shrinking due to natural hormonal effects.
<<case "Head Girl">>\
A ''Head Girl'' can be selected from among your Devoted slaves immediately. Duties are numerous, but mostly involve training slaves. They will generally train whichever girls they think appropriate, but can be given some direction on the same menu used to select one. Giving your Head Girl a suite and a personal slave will allow her to train an extra slave each week, an extremely powerful ability. [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]], intelligence, and age over 35 all help Head Girls do well. Head Girls will do better if they are comfortable with the arcology's [[lingua franca|Encyclopedia][$encyclopedia to "Lingua Franca"]]. Skills are required when teaching that skill, meaning that slaves without vaginas cannot teach vaginal skills. Conversely, slaves with functional dicks are better at teaching other sexual skills.
<<case "Bodyguard">>\
A ''Bodyguard'' can be selected once the Armory upgrade is purchased. Duties include protection of the player character during violent events; good bodyguards produce some reputation as well, based on how deadly they are. Toned but not excessive muscles, combat skills, and height contribute to deadliness. Big [[Breasts|Encyclopedia][$encyclopedia to "Breasts"]], [[Butts|Encyclopedia][$encyclopedia to "Butts"]], poor [[Health|Encyclopedia][$encyclopedia to "Health"]], excess [[Weight|Encyclopedia][$encyclopedia to "Weight"]], and [[Pregnancy|Encyclopedia][$encyclopedia to "Pregnancy"]] all detract from deadliness.
Skilled, intelligent, and devoted Bodyguards may become concerned that they have no potential successor if you do not keep several other combat capable slaves in your penthouse. Such a Bodyguard will do her best to find responsible and physically capable slaves to teach self defense to when she can. Potential recipients of this training include her lover or wife if she has one, the [[Head Girl|Encyclopedia][$encyclopedia to "Head Girl"]], the [[Wardeness|Encyclopedia][$encyclopedia to "Wardeness"]], and your [[Concubine|Encyclopedia][$encyclopedia to "Concubine"]].
<<case "Recruiter">>\
A ''Recruiter'' can be selected from among your Devoted slaves immediately. [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]], intelligence, entertainment skills, and luxurious living standards help a Recruiter convince vulnerable people to submit to voluntary enslavement. Each targetable group is also more sympathetic to an appropriate recruiter:
Desperate whores: a sexually veteran recruiter
Expectant mothers: a visibly pregnant recruiter
Young migrants: a [[Healthy|Encyclopedia][$encyclopedia to "Health"]] and pretty recruiter
Dissolute sissies: a recruiter with a working dick
Reassignment candidates: a pretty recruiter without working female reproductive organs
Once your household reaches a significant number of slaves you may direct the Recruiter to do publicity instead of acquisitions, for a boost to reputation and possibly advancing [[future societies|Encyclopedia][$encyclopedia to "Future Societies"]]. Activating this ability does not influence any other means of obtaining new slaves. (Note that "Facilities & leadership" includes the Recruiter herself and a slot for Head Girl, two positions that do not require a facility.)
<<case "Madam">>\
A ''Madam'' can be selected once the [[Brothel|Encyclopedia][$encyclopedia to "Brothel"]] facility is built. Madams apply a multiplier to income from the brothel. Whoring skills, age over 35, intelligence, and a functional cock help a Madam.
If a Madam isn't managing enough whores to occupy her full time, she'll sell herself as much as she has time for. This is exactly the same as [[Whoring|Encyclopedia][$encyclopedia to "Whoring"]] out of the Brothel: she'll benefit from any [[Advertising|Encyclopedia][$encyclopedia to "Advertising"]] or [[Variety|Encyclopedia][$encyclopedia to "Variety"]] bonuses available, and will even benefit from her own management skills.
<<case "DJ">>\
A ''DJ'' can be selected once the [[Club|Encyclopedia][$encyclopedia to "Club"]] facility is built. DJs apply a multiplier to reputation gains from serving in the club. Entertainment skills, toned but not massive muscles, intelligence, and a pretty face make a good DJ.
If a DJ isn't responsible for enough sluts to occupy her full time, she'll spend time fucking citizens herself. This is exactly the same as [[Public Service|Encyclopedia][$encyclopedia to "Public Service"]] out of the Club: she'll benefit from any [[Advertising|Encyclopedia][$encyclopedia to "Advertising"]] or [[Variety|Encyclopedia][$encyclopedia to "Variety"]] bonuses available, and will even benefit from her own leadership skills.
<<case "Milkmaid">>\
A ''Milkmaid'' can be selected once the [[Dairy|Encyclopedia][$encyclopedia to "Dairy"]] facility is built. Having applicable career experience and strong muscles allow a Milkmaid to help cows maintain their health. If a Milkmaid is Funny or Caring, she can improve cow's Trust resting point; if she has oral skills, she can improve their Devotion resting point.<<if $seeDicks != 0>> If she has a very large penis capable of erection, a Milkmaid can assist cows with ejaculation if the Dairy is not already stimulating prostates.<</if>>
<<case "Schoolteacher">>\
A ''Schoolteacher'' can be selected once the [[Schoolroom|Encyclopedia][$encyclopedia to "Schoolroom"]] facility is built. Schoolteachers increase the rate at which students in the schoolroom learn. Good Schoolteachers are older than 35, beautiful, intelligent, and educated.
<<case "Concubine">>\
A ''Concubine'' can be selected once the [[Master Suite|Encyclopedia][$encyclopedia to "Master Suite"]] facility is built. Concubines benefit from high beauty and sexual skills in the same way as public servants; they should also be extremely devoted. Concubines do not apply any bonuses to other slaves in the master suite; rather, they enjoy the game's single most efficient production of reputation themselves.
<<case "Attendant">>\
An ''Attendant'' can be selected once the [[Spa|Encyclopedia][$encyclopedia to "Spa"]] facility is built. Attendants provide emotional help to slaves in the spa, and can also soften flaws and even fix mindbroken slaves. Good Attendants are free of fetishes or submissive, older than 35, intelligent, and naturally female.
<<case "Nurse">>\
An ''Nurse'' can be selected once the [[Clinic|Encyclopedia][$encyclopedia to "Clinic"]] facility is built. Nurses increase [[Health|Encyclopedia][$encyclopedia to "Health"]] gains in the Clinic. Good Nurses are dominant, highly intelligent, physically fit, and very beautiful.
<<case "Stewardess">>\
A ''Stewardess'' can be selected once the [[Servants' Quarters|Encyclopedia][$encyclopedia to "Servants' Quarters"]] facility is built. Stewardesses increase the upkeep reduction effects of servants working out of the servants' quarters. Being older than 35, having good [[Health|Encyclopedia][$encyclopedia to "Health"]], intelligence, and nymphomania or dominance make a good Stewardess.
<<case "Wardeness">>\
A ''Wardeness'' can be selected once the [[Cellblock|Encyclopedia][$encyclopedia to "Cellblock"]] facility is built. Wardenesses increase the rate at which slaves in the cellblock are broken. Very high [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]], nymphomania or sadism, strong muscles, and a solid dick make a powerful Wardeness.
<<case "Rest">>\
''Rest'' is an assignment mostly used to improve [[Health|Encyclopedia][$encyclopedia to "Health"]]. It can be useful to order slaves you wish to intensively modify to rest, since most modifications damage health. It will synergize with curative treatments, providing bonus healing when both are simultaneously applied. //Associated facilities: [[Spa|Encyclopedia][$encyclopedia to "Spa"]], [[Clinic|Encyclopedia][$encyclopedia to "Clinic"]]//
<<case "Confinement">>\
''Confinement'' is an assignment which accelerates breaking for disobedient slaves. If a slave isn't obedient enough to work and isn't [[Unhealthy|Encyclopedia][$encyclopedia to "Health"]] enough to need rest, this will make her useful sooner. //Associated facility: [[Cellblock|Encyclopedia][$encyclopedia to "Cellblock"]]//
<<case "Fucktoy">>\
''Fucktoy service'' is an assignment which keeps the slave close under the player's eye; mostly just for fun, but fucktoys do improve reputation based on their beauty, and the player character's attention can be targeted to areas of the slave's body with possible fetish effects on happy slaves. //Associated facility: [[Master Suite|Encyclopedia][$encyclopedia to "Master Suite"]]//
<<case "Whoring">>\
''Whoring'' is an assignment which makes money based on a slave's beauty, sexual appeal, and skills. Good whores take a long time to train and beautify but become very profitable. //Associated facility: [[Brothel|Encyclopedia][$encyclopedia to "Brothel"]]//
<<case "Public Service">>\
''Public Service'' is an assignment which increases reputation based on a slave's beauty, sexual appeal, and skills. Very similar to whoring, but for reputation rather than money. //Associated facility: [[Club|Encyclopedia][$encyclopedia to "Club"]]//
<<case "Milking">>\
''Getting milked'' is an assignment which makes money from lactation based on a slave's breasts, [[Health|Encyclopedia][$encyclopedia to "Health"]], and hormonal status.<<if $seeDicks > 0>> Cows with balls will also give semen.<</if>> Creates profit quickly from slaves with big tits<<if $seeDicks > 0>> or balls<</if>>. //Associated facility: [[Dairy|Encyclopedia][$encyclopedia to "Dairy"]]//
<<case "Cockmilking">>\
''Getting cockmilked'' is an assignment which makes money from semen based on a slave's equipment and virility. Not very profitable, but the associated facility unlocks advantageous choices during some events. //Associated facility: [[Collection Facility|Encyclopedia][$encyclopedia to "Collection Facility"]]//
<<case "Servitude">>\
''Servitude'' is an assignment which reduces your upkeep based on the slave's [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]]. Available at lower obedience than other jobs, is insensitive to the quality of a slave's body, and doesn't require skills; a good transitional assignment. Unusually, low sex drive is advantageous as a servant, since it reduces distraction. Lactating slaves are slightly better at this job, since they can contribute to their fellow slaves' nutrition. //Associated facility: [[Servants' Quarters|Encyclopedia][$encyclopedia to "Servants' Quarters"]]//
<<case "Sexual Servitude">>\
''Sexual servitude'' is an assignment which pleases other slaves by forcing the slave to service them sexually. Useful for driving the targeted slave's [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] up quickly.
<<case "Attending Classes">>\
''Attending classes'' is an assignment which educates the slave, raising intelligence if possible. Being educated raises value and is useful for some jobs and leadership positions. //Associated facility: [[Schoolroom|Encyclopedia][$encyclopedia to "Schoolroom"]]//
<<case "Glory Hole">>\
''Occupying a glory hole'' is an assignment which makes money off slaves regardless of their beauty, skills, or feelings; not fun or [[Healthy|Encyclopedia][$encyclopedia to "Health"]]. Very powerful for extracting ¤ out of otherwise useless slaves. //Associated facility: [[Arcade|Encyclopedia][$encyclopedia to "Arcade"]]//
<<case "Brothel">>\
The ''Brothel'' is the //[[Whoring|Encyclopedia][$encyclopedia to "Whoring"]] facility.// Slaves will make money based on beauty and skills. Brothels can be the subject of an [[ad campaign|Encyclopedia][$encyclopedia to "Advertising"]]. Brothels can be furnished according to [[future society|Encyclopedia][$encyclopedia to "Future Societies"]] styles, and doing so will add a tiny amount of future society progress for each customer who visits.
<<case "Club">>\
The ''Club'' is the //[[Public Service|Encyclopedia][$encyclopedia to "Public Service"]] facility.// Slaves will generate reputation based on beauty and skills. Clubs can be the subject of an [[ad campaign|Encyclopedia][$encyclopedia to "Advertising"]]. Clubs can be furnished according to [[future society|Encyclopedia][$encyclopedia to "Future Societies"]] styles, and doing so will add a tiny amount of future society progress for each citizen who visits.
<<case "Advertising">>\
''Ad campaigns'' can be run for both the [[Brothel|Encyclopedia][$encyclopedia to "Brothel"]] and the [[Club|Encyclopedia][$encyclopedia to "Club"]]. Naturally, these advertisements will feature lots of naked girls, providing the opportunity to give either facility a cachet for offering a specific kind of girl. Under the default, nonspecific settings, all slaves in the facilities will receive minor bonuses to performance. If specific body types are advertised, slaves that match the advertisements will receive an enhanced bonus, while slaves that do not will get a small penalty. However, instituting a specific ad campaign will prevent slaves in that facility from getting [[Variety|Encyclopedia][$encyclopedia to "Variety"]] bonuses.
<<case "Variety">>\
''Variety'' bonuses are available for slaves in the [[Brothel|Encyclopedia][$encyclopedia to "Brothel"]] and the [[Club|Encyclopedia][$encyclopedia to "Club"]]. Offering a variety of slaves will provide a small bonus to performance for everyone in the facility, regardless of which qualities they possess:
- Slim vs. Stacked
- Modded (heavily pierced and tattooed) vs. Unmodded
- Natural Assets vs. Implants
- Young vs. Old\
<<if $seeDicks != 0>><br>- Pussies and Dicks<</if>>
Variety bonuses, if any, will be called out in the facility report at the end of the week. [[Advertising|Encyclopedia][$encyclopedia to "Advertising"]] that the facility specializes in any of these areas will supersede variety bonuses for the related qualities. Staffing a facility to appeal to all tastes can be more challenging than building a homogenous stable and advertising it, but is both powerful and free.
<<case "Master Suite">>\
The ''Master Suite'' is the //[[Fucktoy|Encyclopedia][$encyclopedia to "Fucktoy"]] facility.// Slaves will generate reputation, but at a lower efficiency than on the club. The Suite can be furnished according to [[future society|Encyclopedia][$encyclopedia to "Future Societies"]] styles, and doing so will add a slight [[devotion|Encyclopedia][$encyclopedia to "Devotion"]] boost to slaves serving there.
<<case "Arcade">>\
The ''Arcade'' is the //[[Glory hole|Encyclopedia][$encyclopedia to "Glory Hole"]] facility.// Extracts money from slaves; has extremely deleterious mental and physical effects. Arcades can be furnished according to [[future society|Encyclopedia][$encyclopedia to "Future Societies"]] styles, and doing so will add a tiny amount of future society progress for each customer who visits.
<<case "Servants' Quarters">>\
The ''Servants' Quarters' is the //[[Servitude|Encyclopedia][$encyclopedia to "Servitude"]] facility.// Reduces weekly upkeep according to servants' obedience. Accepts most slaves and is insensitive to beauty and skills. The Quarters can be furnished according to [[future society|Encyclopedia][$encyclopedia to "Future Societies"]] styles, and doing so will add a slight [[devotion|Encyclopedia][$encyclopedia to "Devotion"]] boost to slaves serving there.
<<case "Dairy">>\
The ''Dairy'' is the //[[Milking|Encyclopedia][$encyclopedia to "Milking"]] facility.// Only lactating<<if $seeDicks > 0>> or semen producing<</if>> slaves can be assigned; will use drugs to increase natural breast size<<if $seeDicks > 0>> and ball size, if present<</if>>. All Dairy upgrades have three settings, once installed: Inactive, Active, and Industrial. Inactive and Active are self-explanatory. Industrial settings require that the restraint upgrade be installed and maximized, and that extreme content be enabled. They massively improve production, but will produce severe mental and physical damage. Younger slaves will be able to survive more intense industrial output, but drug side effects will eventually force an increasingly large fraction of drug focus towards curing the slave's ills, reducing production. Dairies can be furnished according to [[future society|Encyclopedia][$encyclopedia to "Future Societies"]] styles, and doing so will add a tiny amount of future society progress for each unit of fluid produced.
<<case "Schoolroom">>\
The ''Schoolroom'' is the //[[Learning|Encyclopedia][$encyclopedia to "Attending Classes"]] facility.// Will educate slaves and return them to the main menu after they are educated. The Schoolroom can be furnished according to [[future society|Encyclopedia][$encyclopedia to "Future Societies"]] styles, and doing so will add a slight [[devotion|Encyclopedia][$encyclopedia to "Devotion"]] boost to slaves studying there.
<<case "Spa">>\
The ''Spa'' is one of two //[[Rest|Encyclopedia][$encyclopedia to "Rest"]] facilities;// it focuses on slaves' mental well-being. The Spa will heal, rest, and reassure slaves until they are at least reasonably [[Healthy|Encyclopedia][$encyclopedia to "Health"]], happy, and free of [[Flaws|Encyclopedia][$encyclopedia to "Flaws"]]. The Spa can be furnished according to [[future society|Encyclopedia][$encyclopedia to "Future Societies"]] styles, and doing so will add a slight [[devotion|Encyclopedia][$encyclopedia to "Devotion"]] boost to slaves resting there.
<<case "Clinic">>\
The ''Clinic'' is one of two //[[Rest|Encyclopedia][$encyclopedia to "Rest"]] facilities;// it focuses on slaves' health. The Clinic will treat slaves until they are [[Healthy|Encyclopedia][$encyclopedia to "Health"]]. The Clinic can be furnished according to [[future society|Encyclopedia][$encyclopedia to "Future Societies"]] styles, and doing so will add a slight [[devotion|Encyclopedia][$encyclopedia to "Devotion"]] boost to slaves getting treatment there.
<<case "Cellblock">>\
The ''Cellblock'' is the //[[Confinement|Encyclopedia][$encyclopedia to "Confinement"]] facility.// Will break slaves and return them to the main menu after they are obedient. The Cellblock can be furnished according to [[future society|Encyclopedia][$encyclopedia to "Future Societies"]] styles, and doing so will add a slight [[devotion|Encyclopedia][$encyclopedia to "Devotion"]] boost to slaves incarcerated there.
<<case "Head Girl Suite">>\
The ''Head Girl Suite'' is a //unique facility.// Only a single slave can be assigned, and this slave will be subject to the Head Girl's decisions rather than the player's.
<<case "Pit">>\
The ''Pit'' is a //unique facility.// Unique in that slaves can perform standard duties in addition to being scheduled for fights in this facility.
\
<<case "Health">>\
Slaves' ''health'' is extremely important. It can be reduced by tough assignments like [[Whoring|Encyclopedia][$encyclopedia to "Whoring"]] and [[Public Service|Encyclopedia][$encyclopedia to "Public Service"]], surgery, many powerful drug regimes, abuse, and even age. The [[Rest|Encyclopedia][$encyclopedia to "Rest"]] assignment will increase health; curative drugs will increase it, while preventative drugs can stop assignment-related health losses. Curatives and rest will synergize and add additional health if applied simultaneously. At very low health, many injuries will affect a slave's health more severely, creating a vicious circle: resting slaves until their health indicator is no longer @@color:red;red@@ is good practice. Conversely, at high health, some health losses will be less common or not occur at all, and extremely healthy slaves will do slightly better at most assignments.
\
<<case "Devotion">>\
''Devotion'' is a measure of a slave's liking for the player character, and secondarily, how accepting she is of her place in life. (Low Devotion is also referred to as hatred.) Along with [[Trust|Encyclopedia][$encyclopedia to "Trust"]], it is the main measure of a slave's mental state. A highly devoted slave will always obey and will do her best on assignments. With low Devotion, obedience depends on Trust: if Trust is high, the slave will generally resist and do badly, but if Trust is low enough the slave will obey out of fear. Almost everything in the game can effect Devotion in some way: @@color:mediumorchid;orchid text@@ indicates a Devotion loss, while @@color:hotpink;hot pink@@ text indicates a Devotion gain. Maximized or minimized Devotion is somewhat sticky: lightly abusing a perfectly devoted slave will not damage Devotion, while minor kindnesses will not affect a hateful slave. Extremely high Devotion will boost Trust weekly (extremely low Devotion will do the reverse), and any Devotion gains that push it over its maximum value will overflow into Trust. If both are maximized, the slave's sex drive is increased. If she's already a nympho, Reputation is increased instead.
\
<<case "Trust">>\
''Trust'' is a measure of a slave's expectations of the player character, and secondarily, how confident she is of her ability to do well. (Low Trust is also referred to as fear.) Along with [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]], it is the main measure of a slave's mental state. A highly trusting slave tend to do her best on assignments, though Trust can be negative if a slave is not sufficiently Devoted: in this case, she will not obey since she neither likes nor fears the player character. Many game mechanics can effect Trust in some way: @@color:mediumaquamarine;aquamarine text@@ text indicates a Trust gain, while @@color:gold;gold@@ indicates a Trust loss. Maximized or minimized Trust is somewhat sticky: lightly abusing a perfectly trusting slave will not damage Trust, while minor confidence boosts will not affect an abjectly terrified slave. Extremely high Trust will boost Devotion weekly (extremely low Trust will do the reverse), and any Trust gains that push it over its maximum value will overflow into Devotion. If both are maximized, the slave's sex drive is increased. If she's already a nympho, Reputation is increased instead.
\
<<case "Relationships">>\
Slaves can develop many different ''relationships'' as they become accustomed to their lives, which offer many benefits and some downsides. It is possible for the player to push slaves towards one kind of relationship or another, but slaves' feelings are less suceptible to complete control than their bodies. All relationships in Free Cities are one-to-one, which is a limitation imposed by Twine.
\
<<case "Rivalries">>\
''Rivalries'' tend to arise naturally between slaves on the same assignment. Slaves may enjoy rivals' misfortunes, but bickering on the job between rivals will impede performance if the rivals remain on the same assignment. Rivals will also dislike working with each other. Rivalries may be defused naturally with time apart, or suppressed by rules. Rivalries impede the formation of [[Romances|Encyclopedia][$encyclopedia to "Romances"]], but a Romance can defuse a Rivalry.
\
<<case "Romances">>\
''Romances'' tend to arise naturally between slaves on the same assignment, and between slaves having a lot of sex with each other. Slaves will be saddened by their romantic partners' misfortunes, but will do better on public sexual assignments if assigned to work at the same job as a romantic partner. Slaves will also derive various mental effects from being in a relationship: they can rely on each other, take solace in each others' company, and even learn fetishes from each other. Romances can be suppressed by the rules, or fall apart naturally. On the other hand, Romances can develop from friendships, to best friendships, to friendships with benefits, to loving relationships. Romances impede the formation of [[Rivalries|Encyclopedia][$encyclopedia to "Rivalries"]], and can defuse Rivalries. Once a Romance has advanced to where the slaves are lovers, its members are eligible for several events in which the couple can be [[married|Encyclopedia][$encyclopedia to "Slave Marriages"]].
\
<<case "Slave Marriages">>\
''Slave Marriages'' take place between two slaves. Several random events provide the opportunity to marry slave lovers. Slave Marriages function as an end state for slave [[Romances|Encyclopedia][$encyclopedia to "Romances"]]; slave wives receive the best relationship bonuses, and can generally be depended upon to help each other be good slaves in various ways. The alternative end states for slaves' emotional attachments are the [[Emotional Slut|Encyclopedia][$encyclopedia to "Emotional Slut"]] and [[Emotionally Bonded|Encyclopedia][$encyclopedia to "Emotionally Bonded"]] statuses, both of which are for a single slave alone.
\
<<case "Slaveowner Marriages">>\
''Slaveowner Marriages'', marriages between a devoted slave and the player character, require passage of a slaveowner marriage policy unlocked by advanced [[Paternalism|Encyclopedia][$encyclopedia to "Paternalism"]]. Once this policy is in place, [[Emotionally Bonded|Encyclopedia][$encyclopedia to "Emotionally Bonded"]] slaves can be married. There is no limit to the number of slaves a Paternalist player character can marry. Marriage to the player character functions as a direct upgrade to being Emotionally Bonded.
\
<<case "Emotionally Bonded">>\
''Emotionally Bonded'' slaves have become so devoted to the player character that they define their own happiness mostly in terms of pleasing the PC. Slaves may become Emotionally Bonded if they become perfectly [[Devoted|Encyclopedia][$encyclopedia to "Devotion"]] and [[Trusting|Encyclopedia][$encyclopedia to "Trust"]] without being part of a [[Romance|Encyclopedia][$encyclopedia to "Romances"]]. They receive powerful mental benefits - in fact, they are likely to accept anything short of sustained intentional abuse without lasting displeasure - and perform better at the [[Servitude|Encyclopedia][$encyclopedia to "Servitude"]] and [[Fucktoy|Encyclopedia][$encyclopedia to "Fucktoy"]] assignments. The most reliable way of ensuring a slave's development of emotional bonds is to have her assigned as a fucktoy (or to the [[Master Suite|Encyclopedia][$encyclopedia to "Master Suite"]]) as she becomes perfectly devoted and trusting.
\
<<case "Emotional Slut">>\
''Emotionally Sluts'' are slaves who have lost track of normal human emotional attachments, seeing sex as the only real closeness. Slaves may become Emotional Sluts if they become perfectly [[Devoted|Encyclopedia][$encyclopedia to "Devotion"]] and [[Trusting|Encyclopedia][$encyclopedia to "Trust"]] without being part of a [[Romance|Encyclopedia][$encyclopedia to "Romances"]]. They receive powerful mental benefits, though they will be disappointed if they are not on assignments that allow them to be massively promiscuous, and perform better at the [[Whoring|Encyclopedia][$encyclopedia to "Whoring"]] and [[Public Service|Encyclopedia][$encyclopedia to "Public Service"]] assignments. The most reliable way of ensuring a slave's development into an Emotional Slut is to have her assigned as a public servant (or to the [[Club|Encyclopedia][$encyclopedia to "Club"]]) as she becomes perfectly devoted and trusting.
\
<<case "Quirks">>\
''Quirks'' are positive slave qualities. They increase slaves' value and performance at sexual assignments, and each Quirk also has other, differing effects. Each Quirk is associated with a corresponding [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]], and slave can have two Quirks (a sexual Quirk and a behavioral Quirk), just like flaws. Quirks may appear randomly, but the most reliable way to give slaves Quirks is to soften flaws. The [[Head Girl|Encyclopedia][$encyclopedia to "Head Girl"]] can be ordered to soften flaws, and the player character can soften flaws with personal attention. Flaws can also be naturally softened into Quirks by fetishes.
\
<<case "Flaws">>\
''Flaws'' are negative slave qualities. They decrease slaves' value and performance at sexual assignments, and each flaw also has other, differing effects. Each flaw is associated with a corresponding [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]], and slave can have two Quirks (a sexual flaw and a behavioral flaw), just like Quirks. New slaves will often have flaws, and tough experiences can also cause them to appear. The
[[Head Girl|Encyclopedia][$encyclopedia to "Head Girl"]] can be ordered to soften or remove flaws, and the player character can soften or remove flaws with personal attention. Flaws can also be naturally softened or removed by fetishes, and can resolve on their own if a slave is happy.
\
<<case "Arrogant">>\
''Arrogant'' is a behavioral [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Confident|Encyclopedia][$encyclopedia to "Confident"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]]. The [[Submissive|Encyclopedia][$encyclopedia to "Submissives"]] fetish can do this naturally. In addition to the standard penalties to value and performance on sexual assignments, arrogance limits weekly [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] gains.
\
<<case "Bitchy">>\
''Bitchy'' is a behavioral [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Cutting|Encyclopedia][$encyclopedia to "Cutting"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]]. The [[Humiliation|Encyclopedia][$encyclopedia to "Humiliation Fetishists"]] fetish can do this naturally. In addition to the standard penalties to value and performance on sexual assignments, bitchiness limits weekly [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] gains.
\
<<case "Odd">>\
''Odd'' is a behavioral [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Funny|Encyclopedia][$encyclopedia to "Funny"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]]. The [[Humiliation|Encyclopedia][$encyclopedia to "Humiliation Fetishists"]] fetish can do this naturally. In addition to the standard penalties to value and performance on sexual assignments, being odd limits weekly [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] gains.
\
<<case "Anorexic">>\
''Anorexic'' is a behavioral [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Insecure|Encyclopedia][$encyclopedia to "Insecure"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]]. In addition to the standard penalties to value and performance on sexual assignments, anorexia can cause unexpected weight loss. Anorexics will enjoy dieting but dislike gaining weight, and may bilk attempts to make them fatten up.
\
<<case "Gluttonous">>\
''Gluttonous'' is a behavioral [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Fitness|Encyclopedia][$encyclopedia to "Fitness"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]]. In addition to the standard penalties to value and performance on sexual assignments, gluttons will enjoy gaining weight but dislike dieting, and may bilk attempts to make them lose weight.
\
<<case "Devout">>\
''Devout'' is a behavioral [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Sinful|Encyclopedia][$encyclopedia to "Sinful"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]]. A very powerful sex drive can do this naturally. In addition to the standard penalties to value and performance on sexual assignments, being devout limits weekly [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] gains.
\
<<case "Liberated">>\
''Liberated'' is a behavioral [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Advocate|Encyclopedia][$encyclopedia to "Advocate"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]]. The [[Submissive|Encyclopedia][$encyclopedia to "Submissives"]] fetish can do this naturally. In addition to the standard penalties to value and performance on sexual assignments, being liberated limits weekly [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] gains.
\
<<case "Hates men">>\
''Hates men'' is a behavioral [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Adores women|Encyclopedia][$encyclopedia to "Adores women"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia to "Attendant"]], a powerful sex drive, strong attraction to men, or the [[Boob fetish|Encyclopedia][$encyclopedia to "Boob Fetishists"]]. The [[Pregnancy fetish|Encyclopedia][$encyclopedia to "Pregnancy Fetishists"]] will soften it into [[Adores men|Encyclopedia][$encyclopedia to "Adores men"]]. This flaw can also be removed by serving a player character or another slave with a penis.
\
<<case "Hates women">>\
''Hates women'' is a behavioral [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Adores men|Encyclopedia][$encyclopedia to "Adores men"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia to "Attendant"]], a powerful sex drive, strong attraction to men, or the [[Cumslut|Encyclopedia][$encyclopedia to "Cumsluts"]] fetish. The [[Pregnancy fetish|Encyclopedia][$encyclopedia to "Pregnancy Fetishists"]] will soften it into [[Adores women|Encyclopedia][$encyclopedia to "Adores women"]]. This flaw can also be removed by serving a player character or another slave with a vagina.
\
<<case "Crude">>\
''Crude'' is a sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Unflinching|Encyclopedia][$encyclopedia to "Unflinching"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia to "Attendant"]], a powerful sex drive, or the [[Buttslut|Encyclopedia][$encyclopedia to "Buttsluts"]] fetish.
\
<<case "Judgemental">>\
''Judgemental'' is a sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Size Queen|Encyclopedia][$encyclopedia to "Size Queen"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia to "Attendant"]], a powerful sex drive, or the [[Submissive|Encyclopedia][$encyclopedia to "Humiliation Submissive"]] fetish.
\
<<case "Cum Addicts">>\
''Cum addiction'' is a paraphilia, an intense form of sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that cannot be softened. [[Cumsluts|Encyclopedia][$encyclopedia to "Cumsluts"]] who eat out of phallic feeders or are fed cum may become cum addicts. They can be satisfied by cum diets, the phallic feeder kitchen upgrade, or by sex work that involves frequent fellatio. Cum addicts are perform well on assignments involving oral sex.
\
<<case "Anal Addicts">>
''Anal addiction'' is a paraphilia, an intense form of sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that cannot be softened. [[Buttsluts|Encyclopedia][$encyclopedia to "Buttsluts"]] whose only available hole for receptive intercourse is the anus may become anal addicts. They can be satisfied by huge buttplugs, the sodomizing drug applicator kitchen upgrade, or by work that involves frequent anal sex. Anal addicts perform well on assignments involving anal sex.
\
<<case "Attention Whores">>
''Attention Whores'' suffer from a paraphilia, an intense form of sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that cannot be softened. [[Humiliation Fetishists|Encyclopedia][$encyclopedia to "Humiliation Fetishists"]] on public sexual assignments may become Attention Whores. They can be satisfied by total nudity or by work that involves frequent public sex. Attention Whores do very well at [[Public Service|Encyclopedia][$encyclopedia to "Public Service"]].
\
<<case "Breast Obsession">>
''Pectomania,'' also known as breast growth obsession, is a paraphilia, an intense form of sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that cannot be softened. [[Boob Fetishists|Encyclopedia][$encyclopedia to "Boob Fetishists"]] may become obsessed with breast expansion as their breasts grow. They can be satisfied by breast injections or work as a cow, and will temporarily accept getting neither if their health is low.
\
<<case "Abusiveness">>
''Abusiveness'' is a paraphilia, an intense form of sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that cannot be softened. [[Doms|Encyclopedia][$encyclopedia to "Doms"]] serving as [[Head Girl|Encyclopedia][$encyclopedia to "Head Girl"]] may become abusive if allowed to molest slaves as punishment. They can be satisfied by work as the Head Girl or [[Wardeness|Encyclopedia][$encyclopedia to "Wardeness"]]. Abusive Head Girls are more effective when allowed or encouraged to punish slaves severely.
\
<<case "Maliciousness">>
Sexual ''maliciousness'' is a paraphilia, an intense form of sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that cannot be softened. [[Sadists|Encyclopedia][$encyclopedia to "Sadists"]] serving as [[Wardeness|Encyclopedia][$encyclopedia to "Wardeness"]] may become sexually malicious. They can be satisfied by work as the [[Head Girl|Encyclopedia][$encyclopedia to "Head Girl"]] or Wardeness. Sexually malicious Wardenesses break slaves very quickly but damage their sex drives doing so.
\
<<case "Self Hatred">>
Sexual ''self hatred'' is a paraphilia, an intense form of sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that cannot be softened. [[Masochists|Encyclopedia][$encyclopedia to "Masochists"]] serving in an industrialized [[Dairy|Encyclopedia][$encyclopedia to "Dairy"]], in an [[Arcade|Encyclopedia][$encyclopedia to "Arcade"]], or in a [[glory hole|Encyclopedia][$encyclopedia to "Glory Hole"]] may become self hating. They can be satisfied by work in an industrialized Dairy, in an Arcade, or in a glory hole; or by extremely low [[Trust|Encyclopedia][$encyclopedia to "trust"]]. Self hating slaves will not suffer negative mental effects from serving in an industrialized Dairy, in an Arcade, or in a glory hole.
\
<<case "Self Neglect">>
Sexual ''self neglect'' is a paraphilia, an intense form of sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that cannot be softened. [[Submissives|Encyclopedia][$encyclopedia to "Submissives"]] serving on public sexual assigment may become sexually self neglectful. Such slaves can be satisfied by most kinds of sex work. Slaves willing to neglect their own pleasure do very well at [[Whoring|Encyclopedia][$encyclopedia to "Whoring"]].
\
<<case "Breeding Obsession">>
''Breeding obsession'' is a paraphilia, an intense form of sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that cannot be softened. [[Pregnancy Fetishists|Encyclopedia][$encyclopedia to "Pregnancy Fetishists"]] who are repeatedly bred or are serving in an industrialized [[Dairy|Encyclopedia][$encyclopedia to "Dairy"]] may develop breeding obsessions. They can be satisfied by pregnancy. Slaves with breeding obsessions will not suffer negative mental effects from serving in an industrialized Dairy that keeps them pregnant.
\
<<case "Hates oral">>\
''Hates oral'' is a sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Gagfuck Queen|Encyclopedia][$encyclopedia to "Gagfuck Queen"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia to "Attendant"]], a powerful sex drive, or the [[Cumslut|Encyclopedia][$encyclopedia to "Cumsluts"]] fetish. This flaw can also be removed by serving the player character.
\
<<case "Hates anal">>\
''Hates anal'' is a sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Painal Queen|Encyclopedia][$encyclopedia to "Painal Queen"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia to "Attendant"]], a powerful sex drive, or the [[Buttslut|Encyclopedia][$encyclopedia to "Buttsluts"]] fetish. This flaw can also be removed by serving the player character.
\
<<case "Hates penetration">>\
''Hates penetration'' is a sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Strugglefuck Queen|Encyclopedia][$encyclopedia to "Strugglefuck Queen"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia to "Attendant"]], a powerful sex drive, or the [[Buttslut|Encyclopedia][$encyclopedia to "Buttsluts"]] fetish. This flaw can also be removed by serving the player character.
\
<<case "Repressed">>\
''Repressed'' is a sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Perverted|Encyclopedia][$encyclopedia to "Perverted"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia to "Attendant"]], a powerful sex drive, the [[Cumslut|Encyclopedia][$encyclopedia to "Cumsluts"]] fetish, or the [[Buttslut|Encyclopedia][$encyclopedia to "Buttsluts"]] fetish.
\
<<case "Idealistic">>\
''Idealistic'' is a sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Romantic|Encyclopedia][$encyclopedia to "Romantic"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia to "Attendant"]], a powerful sex drive, or the [[Submissive|Encyclopedia][$encyclopedia to "Submissives"]] fetish.
\
<<case "Shamefast">>\
''Shamefast'' is a sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Tease|Encyclopedia][$encyclopedia to "Tease"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia to "Attendant"]], a powerful sex drive, or the [[Humiliation|Encyclopedia][$encyclopedia to "Humiliation Fetishists"]] fetish.
\
<<case "Apathetic">>\
''Apathetic'' is a sexual [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]] that can be softened into the [[Caring|Encyclopedia][$encyclopedia to "Caring"]] [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia to "Attendant"]], a powerful sex drive, or the [[Submissive|Encyclopedia][$encyclopedia to "Humiliation Submissive"]] fetish. It can also be removed by the [[Dominant|Encyclopedia][$encyclopedia to "Doms"]] fetish.
\
<<case "Confident">>\
''Confident'' is a behavioral [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Arrogant|Encyclopedia][$encyclopedia to "Arrogant"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. Confident slaves may naturally become [[Dominant|Encyclopedia][$encyclopedia to "Doms"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[Trust|Encyclopedia][$encyclopedia to "Trust"]] on [[Fucktoy|Encyclopedia][$encyclopedia to "Fucktoy"]] duty.
\
<<case "Cutting">>\
''Cutting'' is a behavioral [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Bitchy|Encyclopedia][$encyclopedia to "Bitchy"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. Cutting slaves may naturally become [[Dominant|Encyclopedia][$encyclopedia to "Doms"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] while [[Whoring|Encyclopedia][$encyclopedia to "Whoring"]].
\
<<case "Funny">>\
''Funny'' is a behavioral [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Odd|Encyclopedia][$encyclopedia to "Odd"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. Funny slaves may naturally become [[Masochists|Encyclopedia][$encyclopedia to "Masochists"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] while performing [[Public Service|Encyclopedia][$encyclopedia to "Public Service"]].
\
<<case "Fitness">>\
''Fitness'' is a behavioral [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Gluttonous|Encyclopedia][$encyclopedia to "Gluttonous"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. In addition to the standard value and sexual assignment advantages, fitness fanatics gain additional sex drive each week, and are better at working out.
\
<<case "Insecure">>\
''Insecure'' is a behavioral [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Anorexic|Encyclopedia][$encyclopedia to "Anorexic"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. Insecure slaves may naturally become [[Submissives|Encyclopedia][$encyclopedia to "Submissives"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[Trust|Encyclopedia][$encyclopedia to "Trust"]] on [[Fucktoy|Encyclopedia][$encyclopedia to "Fucktoy"]] duty.
\
<<case "Sinful">>\
''Sinful'' is a behavioral [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Devout|Encyclopedia][$encyclopedia to "Devout"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. Sinful slaves may naturally become [[Humiliation Fetishists|Encyclopedia][$encyclopedia to "Humiliation Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] while [[Whoring|Encyclopedia][$encyclopedia to "Whoring"]].
\
<<case "Advocate">>\
''Advocate'' is a behavioral [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Liberated|Encyclopedia][$encyclopedia to "Liberated"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. Advocates may naturally become [[Submissives|Encyclopedia][$encyclopedia to "Submissives"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] while performing [[Public Service|Encyclopedia][$encyclopedia to "Public Service"]].
\
<<case "Adores women">>\
''Adores women'' is a behavioral [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Hates men|Encyclopedia][$encyclopedia to "Hates men"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. Slaves who adore women may naturally become [[Breast Fetishists|Encyclopedia][$encyclopedia to "Boob Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[Trust|Encyclopedia][$encyclopedia to "Trust"]] on [[Fucktoy|Encyclopedia][$encyclopedia to "Fucktoy"]] duty if the player character is feminine, and increased chance of gaining additional XX attraction.
\
<<case "Adores men">>\
''Adores men'' is a behavioral [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Hates women|Encyclopedia][$encyclopedia to "Hates women"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. Slaves who adore men may naturally become [[Pregnancy Fetishists|Encyclopedia][$encyclopedia to "Pregnancy Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[Trust|Encyclopedia][$encyclopedia to "Trust"]] on [[Fucktoy|Encyclopedia][$encyclopedia to "Fucktoy"]] duty if the player character is masculine, and increased chance of gaining additional XY attraction.
\
<<case "Unflinching">>\
''Unflinching'' is a sexual [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Crude|Encyclopedia][$encyclopedia to "Crude"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. Unflinching slaves may naturally become [[Masochists|Encyclopedia][$encyclopedia to "Masochists"]]. In addition to the standard value and sexual assignment advantages, they will experience a partial rebound during weeks in which they lose [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]].
\
<<case "Size Queen">>\
''Size Queen'' is a sexual [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Judgemental|Encyclopedia][$encyclopedia to "Judgemental"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. Size Queens may naturally become [[Buttsluts|Encyclopedia][$encyclopedia to "Buttsluts"]]. In addition to the standard value and sexual assignment advantages, they will enjoy relationships with well-endowed, virile slaves so much their partners will get [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] benefits, too.
\
<<case "Gagfuck Queen">>\
''Gagfuck Queen'' is a sexual [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Hates oral|Encyclopedia][$encyclopedia to "Hates oral"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. Gagfuck Queens may naturally become [[Cumsluts|Encyclopedia][$encyclopedia to "Cumsluts"]]. In addition to the standard value and sexual assignment advantages, they enjoy living in a penthouse upgraded with phallic food dispensers.
\
<<case "Painal Queen">>\
''Painal Queen'' is a sexual [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Hates anal|Encyclopedia][$encyclopedia to "Hates anal"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. Painal Queens may naturally become [[Buttsluts|Encyclopedia][$encyclopedia to "Buttsluts"]]. In addition to the standard value and sexual assignment advantages, they enjoy living in a penthouse upgraded with dildo drug dispensers.
\
<<case "Strugglefuck Queen">>\
''Strugglefuck Queen'' is a sexual [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Hates penetration|Encyclopedia][$encyclopedia to "Hates penetration"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. Strugglefuck Queens may naturally become [[Masochists|Encyclopedia][$encyclopedia to "Masochists"]]. In addition to the standard value and sexual assignment advantages, this Quirk avoids [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] losses if the slave is assigned to be a [[Sexual servant|Encyclopedia][$encyclopedia to "Sexual Servitude"]].
\
<<case "Tease">>\
''Tease'' is a sexual [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Shamefast|Encyclopedia][$encyclopedia to "Shamefast"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. Teases may naturally become [[Humiliation Fetishists|Encyclopedia][$encyclopedia to "Humiliation Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] while performing [[Public Service|Encyclopedia][$encyclopedia to "Public Service"]].
\
<<case "Romantic">>\
''Romantic'' is a sexual [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Idealistic|Encyclopedia][$encyclopedia to "Idealistic"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. Romantics may naturally become [[Pregnancy Fetishists|Encyclopedia][$encyclopedia to "Pregnancy Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[Trust|Encyclopedia][$encyclopedia to "Trust"]] on [[Fucktoy|Encyclopedia][$encyclopedia to "Fucktoy"]] duty.
\
<<case "Caring">>\
''Caring'' is a sexual [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Apathetic|Encyclopedia][$encyclopedia to "Apathetic"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. Caring slaves may naturally become [[Pregnancy Fetishists|Encyclopedia][$encyclopedia to "Pregnancy Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] while [[Whoring|Encyclopedia][$encyclopedia to "Whoring"]].
\
<<case "Perverted">>\
''Perverted'' is a sexual [[Quirk|Encyclopedia][$encyclopedia to "Quirks"]] developed from the [[Repressed|Encyclopedia][$encyclopedia to "Repressed"]] [[Flaw|Encyclopedia][$encyclopedia to "Flaws"]]. Perverted slaves may naturally become [[Submissives|Encyclopedia][$encyclopedia to "Submissives"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] when in incestuous relationships, and gain additional sex drive each week.
\
<<case "Future Societies">>\
''Future Society Models'' are societal goals the player can select and pursue for the arcology. It is possible to maintain four future society goals at once. The first is unlocked after week 20 for players with minimal reputation, or at game start with the Social Engineering character option; the rest unlock as the player achieves higher reputation levels.
All societies approve of specific things, usually slaves with specific characteristics; some societies also have dislikes. All societies are advanced by the things they approve of and slowed by the things they disapprove of, and all societies give and take reputation when approving and disapproving. All societies unlock unique events, arcology upgrades, and slave behaviors; some even unlock special clothing.
Money can be expended to directly advance future societies; the spending level can be set from the future society submenu of the arcology management menu. These funds are automatically spent each week. Once a future society is fully adopted (as noted on the future society submenu), this spending does not advance the society further. However, it can provide a guarantee against loss of progress should the player do something the society strongly disapproves of. Also, the spending is applied equally to all active future society models, meaning that there is no loss of efficiency in spending if the player has two maximized models and one still under development.
\
<<case "Ethnic Supremacy">>\
''Ethnic Supremacy'' is a future society model that approves of slaves not of the chosen race and disapproves of slaves of the chosen race. It improves the perceived beauty of racially inferior sex slaves. It can be developed to affect the ethnic balance and economics seen in the slave market.
\
<<case "Ethnic Subjugationism">>\
''Ethnic Subjugationism'' is a future society model that approves of slaves of the chosen race. It improves the perceived beauty of racially inferior sex slaves.
\
<<case "Gender Radicalism">>\
''Gender Radicalism'' is a future society model that approves of hormonal and surgical feminization and slaves with dicks. It improves the value of slaves with dicks and slaves with balls. It can be developed to affect the biology seen in the slave market, and subtly influence arcology society. It is mutually exclusive with [[Gender Fundamentalism|Encyclopedia][$encyclopedia to "Gender Fundamentalism"]].
\
<<case "Gender Fundamentalism">>\
''Gender Fundamentalism'' is a future society model that approves of pregnancy and fertility and disapproves of slaves who retain testicles. It removes the slave value penalty due to pregnancy and reduces the beauty of slaves with dicks, though gelding can ameliorate this. Like Gender Radicalism, it can be developed to affect the biology seen in the slave market, and subtly influence arcology society. It is mutually exclusive with [[Gender Radicalism|Encyclopedia][$encyclopedia to "Gender Radicalism"]].
\
<<case "Paternalism">>\
''Paternalism'' is a future society model that approves of [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]], slaves choosing their own assignments, good education, mental health treatment, and high [[Health|Encyclopedia][$encyclopedia to "Health"]]; it disapproves of stupidity and undereducation. It applies a small devotion boost to all slaves and increases fines paid by citizens who injure whores and public servants, but increases the reputation penalty for operating an arcade. It slows increases in the ratio of slaves to citizens. It can be developed to build a trusting society that welcomes new slaves. It is mutually exclusive with [[Degradationism|Encyclopedia][$encyclopedia to "Degradationism"]].
\
<<case "Degradationism">>\
''Degradationism'' is a future society model that approves of uneducated slaves, mindbroken slaves, glory holes, the arcade, and heavy tattoos and piercings; it disapproves of brilliance (except for the Head Girl and Recruiter) and slaves choosing their own assignments. It can apply unique names to slaves. It drives an increase in the ratio of slaves to citizens. It eliminates the fines paid by citizens who injure whores and public servants, eliminates the reputation penalty for operating an arcade, and can be developed to increase demand for glory holes and arcades. It is mutually exclusive with [[Paternalism|Encyclopedia][$encyclopedia to "Paternalism"]].
\
<<case "Body Purism">>\
''Body Purism'' is a future society model. It:
Approves of unimplanted slaves and no heavy tattoos or piercings; disapproves of implants.
Improves value of slaves without implants.
Can be developed to affect goods seen in the slave market and work towards a solution to the long term effects of drug use.
Is mutually exclusive with [[Transformation Fetishism|Encyclopedia][$encyclopedia to "Transformation Fetishism"]].
\
<<case "Transformation Fetishism">>\
''Transformation Fetishism'' is a future society model. It:
Approves of implants and extreme surgery; disapproves of slaves without implants.
Reduces value of slaves without implants.
Can be developed to radically affect goods seen in the slave market.
Is mutually exclusive with [[Body Purism|Encyclopedia][$encyclopedia to "Body Purism"]].
\
<<case "Maturity Preferentialism">>\
''Maturity Preferentialism'' is a future society model. It:
Approves of older slaves.
Improves value of older slaves, but reduces value of young slaves.
Will not entirely eliminate the usual preference for younger slaves.
Can be developed to make it easier for older player characters to maintain reputation and advance the arcology's prosperity.
Is mutually exclusive with [[Youth Preferentialism|Encyclopedia][$encyclopedia to "Youth Preferentialism"]].
\
<<case "Youth Preferentialism">>\
''Youth Preferentialism'' is a future society model. It:
Approves of younger slaves.
Improves value of younger slaves, but reduces value of old slaves.
Can be developed to make it easier for younger player characters to maintain reputation and advance the arcology's prosperity.
Is mutually exclusive with [[Maturity Preferentialism|Encyclopedia][$encyclopedia to "Maturity Preferentialism"]].
\
<<case "Slimness Enthusiasm">>\
''Slimness Enthusiasm'' is a future society model. It:
Approves of slaves with girlish figures; disapproves of slaves with stacked figures.
Improves value of slim slaves, but reduces value of stacked slaves.
Can be developed to affect goods seen in the slave market and improve slave health.
Is mutually exclusive with [[Asset Expansionism|Encyclopedia][$encyclopedia to "Asset Expansionism"]].
\
<<case "Asset Expansionism">>\
''Asset Expansionism'' is a future society model. It:
Approves of slaves with very large body parts.
Improves value of stacked slaves.
Can be developed to radically affect goods seen in the slave market.
Is mutually exclusive with [[Slimness Enthusiasm|Encyclopedia][$encyclopedia to "Slimness Enthusiasm"]].
\
<<case "Pastoralism">>\
''Pastoralism'' is a future society model. It:
Approves of lactation, cockmilking, and the dairy.
Improves value of milk and semen.
Drives an increase in the ratio of slaves to citizens.
Can be developed to massively improve value of milk and semen.
\
<<case "Physical Idealism">>\
''Physical Idealism'' is a future society model. It:
Approves of musculature, height, and health.
Improves value of slaves with muscles.
Can be developed to affect goods seen in the slave market.
\
<<case "Chattel Religionism">>\
''Chattel Religionism'' is a future society model. It:
Approves of appropriate clothing, high devotion, and [[slave marriages|Encyclopedia][$encyclopedia to "Slave Marriages"]]; disapproves of slutty clothing.
Applies a small devotion boost to all slaves, and can remove the weekly devotion gain cap.
Drives an increase in the ratio of slaves to citizens.
Can be developed to permanently boost reputation and quicken slaves' mental conditioning.
\
<<case "Roman Revivalism">>\
''Roman Revivalism'' is a future society model. It:
Approves of good leadership qualities like wealth and strong defense; disapproves of debt.
Improves rate of prosperity gain and at high levels will drive down all slave prices.
Can apply unique names to slaves.
Slows increases in the ratio of slaves to citizens.
Can be developed to greatly improve the arcology's resistance to insurrection.
Is mutually exclusive with the other Revivalist models.
\
<<case "Egyptian Revivalism">>\
''Egyptian Revivalism'' is a future society model. It:
Approves of keeping a large harem, slave incest, and having a wide racial variety of public slaves.
Improves value of slaves in incestuous relationships and efficiency of fucktoys in improving reputation.
Can apply unique names to slaves.
Slows increases in the ratio of slaves to citizens.
Can be developed to improve the Head Girl position, with an additional bonus for Head Girls married to the Concubine, and a massive bonus if the Head Girl is also related to the Concubine.
Is mutually exclusive with the other Revivalist models.
\
<<case "Edo Revivalism">>\
''Edo Revivalism'' is a future society model. It:
Approves of provision for the arcology's cultural development by providing a large number of public servants or club girls, which increases with reputation.
Disapproves of failure to do so.
Improves efficiency of public servants and club girls.
Greatly improves beauty of Japanese slaves.
Can be developed to greatly improve the efficiency of direct spending on future societies.
Is mutually exclusive with the other Revivalist models.
\
<<case "Arabian Revivalism">>\
''Arabian Revivalism'' is a future society model. It:
Approves of keeping a large number of fucktoys and slaves in the master suite, which increases with reputation.
Disapproves of failure to do so.
Grants a bonus to the price received when selling slaves.
Can be developed to improve the efficiency of direct spending on future societies and moderately increase rents.
Is mutually exclusive with the other Revivalist models.
\
<<case "Chinese Revivalism">>\
''Chinese Revivalism'' is a future society model. It:
Approves of maintaining a solid imperial administration by keeping a Head Girl, a Recruiter, and a Bodyguard.
Disapproves of failure to do so.
Increases prosperity growth when all three of these positions are staffed.
Greatly improves beauty of Chinese slaves.
Can be developed to permit the Head Girl to see to an additional slave each week.
Is mutually exclusive with the other Revivalist models.
\
<<case "Indentured Servants">>\
''Indentured Servants'' are slaves who are held by temporary contract. When the time on their contract expires, they are freed. For obvious reasons, Indentured Servants' value is heavily affected by how much time remains until they are to be freed. When their emancipation arrives, Indentured Servants can react in varying ways, depending on their feelings about the player character.
To prevent the obvious exploitative use of Indentured Servants, using them without mercy since they are of no long term value anyway, most indentures contain limitation clauses that restrict the indenture owner from various harsh actions. The most restrictive indentures prevent almost all drugs and surgery, and many of the least pleasant jobs. On the other hand, stupidity, ignorance, or duress can lead some Indentured Servants to sign contracts with barely any protections at all.
\
<<case "Menial Slaves">>\
''Menial slaves'' in general are the numerous slaves in the arcology that are not considered sex slaves, due to advanced age, unattractiveness, or other unsuitability. Their duties in the arcology vary widely from slave to slave and from arcology to arcology. Automation has done away with many traditional jobs in strictly economic terms, but some slaveowning societies prefer to have unskilled tasks done by slaves anyway for reasons of appeal or prestige. Also, the advancement of automation has been beaten back in some areas due to the obviously low practical labor costs in Free Cities with cheap slaves.
Menials remain almost entirely offscreen. The game will track the arcology's population of menial slaves, and many of your decisions can affect the menial population. You can also buy, keep, and sell menial slaves yourself, from the slave markets menu. They will produce a small profit each week through their (unspecified) labors. Alternatively, a tidy profit can be made from playing the slave market for menials. There are also two subtypes of menial slave, both of which become inaccessible if [[Paternalism|Encyclopedia][$encyclopedia to "Paternalism"]] is selected as a societal goal.
__Fuckdolls__ are slaves immured in permanent latex suits with holes over their orifices, turning them into living sex toys. They are more valuable than menial slaves proper, mostly due to the cost of the various compliance and drug components of the suits, which make them quite expensive. The weekly profit from owning Fuckdolls can be improved though a policy unlocked by [[Degradationism|Encyclopedia][$encyclopedia to "Degradationism"]]. Normal menials can be converted into Fuckdolls if an upgraded [[Arcade|Encyclopedia][$encyclopedia to "Arcade"]] is available.
__Standard Bioreactors__ are slaves who are permanently attached to the arcology for industrial use, which can vary from milking to drug testing to organ farming. They are slightly less valuable than menial slaves proper. The weekly profit from owning Bioreactors can be improved though a policy unlocked by [[Pastoralism|Encyclopedia][$encyclopedia to "Pastoralism"]]. Normal menials can be converted into Bioreactors if an industrialized [[Dairy|Encyclopedia][$encyclopedia to "Dairy"]] is available.
\
<<case "PC Customization">>\
''Player Character Customization'' happens at the start of a game of FC: it is not possible to change the PC during the main game. The player must select a career background, a rumored method of acquiring the arcology, and their age group; and choose between some broad body and gender options.
\
<<case "PC Age">>\
''Player Character Age'' is a [[Player Character Customization|Encyclopedia][$encyclopedia to "PC Customization"]] option. Older PCs enjoy easier reputation maintenance, but possess lower sexual energy.
\
<<case "PC Body">>\
''Player Character Body'' is a set of [[Player Character Customization|Encyclopedia][$encyclopedia to "PC Customization"]] options. All PC body changes will alter scenes, but their main mechanical effect is on reputation maintenance. Feminine options will make it harder to maintain reputation without providing any gameplay advantage, making playing as a feminine PC a form of increased difficulty. There are other minor gameplay differences including differing slave reactions to the PC based on attraction, but these are fairly minor.
\
<<case "PC Body">>\
''Player Character Customization'' happens at the start of a game of FC: it is not possible to change the PC during the main game. The player must select a career background, a rumored method of acquiring the arcology, and their age group; and choose between some broad body and gender options.
\
<<case "Wealth">>\
''Wealth'' is a [[Player Character Customization|Encyclopedia][$encyclopedia to "PC Customization"]] choice for both the career background and rumored method of acquiring the arcology options. In both cases, it provides extra funds at game start, but but no ongoing advantages once the main game begins.
\
<<case "Business">>\
''Business'' is a [[Player Character Customization|Encyclopedia][$encyclopedia to "PC Customization"]] choice for the career background option. It enhances the business-focused personal attention, increasing the money it produces and improving arcology prosperity when business-focused personal attention is selected.
\
<<case "PMC Work">>\
''PMC Work'' (also referred to as a //mercenary background//) is a [[Player Character Customization|Encyclopedia][$encyclopedia to "PC Customization"]] choice for the career background option. It greatly reduces the cost of keeping mercenaries in your employ.
\
<<case "Slaving">>\
''Slaving'' is a [[Player Character Customization|Encyclopedia][$encyclopedia to "PC Customization"]] choice for the career background option. It enhances slave-focused personal attention, adding bonus [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] or [[Trust|Encyclopedia][$encyclopedia to "Trust"]] to many training applications or preventing their loss.
\
<<case "Engineering">>\
''Engineering'' is a [[Player Character Customization|Encyclopedia][$encyclopedia to "PC Customization"]] choice for the career background option. It provides a significant discount on many arcology upgrades and expansions.
\
<<case "Medicine">>\
''Medicine'' is a [[Player Character Customization|Encyclopedia][$encyclopedia to "PC Customization"]] choice for the career background option. It allows the player character to perform surgery personally, providing a discount on surgery costs and a reduction to health damage from surgery. Additionally, slaves may react differently to surgery if the player character performs it.
\
<<case "Celebrity">>\
''Celebrity'' is a [[Player Character Customization|Encyclopedia][$encyclopedia to "PC Customization"]] choice for the career background option. It provides extra reputation at game start, but no ongoing advantages once the main game begins, just like the [[Luck|Encyclopedia][$encyclopedia to "Luck"]] choice for the rumored method of acquiring the arcology option.
\
<<case "Hard Work">>\
''Hard Work'' is a [[Player Character Customization|Encyclopedia][$encyclopedia to "PC Customization"]] choice for the rumored method of acquiring the arcology option. It provides a one-time bonus to both [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] and [[Trust|Encyclopedia][$encyclopedia to "Trust"]] when a new slave is acquired.
\
<<case "Force">>\
''Force'' is a [[Player Character Customization|Encyclopedia][$encyclopedia to "PC Customization"]] choice for the rumored method of acquiring the arcology option. If a slave does not have enough [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] to obey when acquired, this option will terrify her, reducing [[Trust|Encyclopedia][$encyclopedia to "Trust"]] to the point where she should comply.
\
<<case "Social Engineering">>\
''Social Engineering'' is a [[Player Character Customization|Encyclopedia][$encyclopedia to "PC Customization"]] choice for the rumored method of acquiring the arcology option. It unlocks the first [[Future Society|Encyclopedia][$encyclopedia to "Future Societies"]] selection immediately. It does not add an additional future society model choice; the cap is still four.
\
<<case "Luck">>\
''Luck'' is a [[Player Character Customization|Encyclopedia][$encyclopedia to "PC Customization"]] choice for the rumored method of acquiring the arcology option. It provides extra reputation at game start, but no ongoing advantages once the main game begins, just like the [[Celebrity|Encyclopedia][$encyclopedia to "Celebrity"]] choice for the career background option.
\
<<case "Slave Score (Attractiveness)">>\
A slave's ''Attractiveness Score'' is a derived stat used to determine a slave's performance at many assignments. It also plays a major role in her price if bought or sold. It's a rough measure, but it's intended to serve as a rough count of how many of your arcology's citizens would be interested in paying to fuck her over the course of a week. The amount they would be willing to pay is determined by her [[Sexual Score|Encyclopedia][$encyclopedia to "Slave Score (Sexual)"]]. Attractiveness Score is affected by virtually every physical trait a slave has, some skills, and societal tastes.
\
<<case "Slave Score (Sexual)">>\
A slave's ''Sexual Score'' is a derived stat used to determine a slave's performance at many assignments. It also plays a major role in her price if bought or sold. It's a rough measure, but it's intended to serve as an estimate of the average price she would command as a street whore over the course of a week. The number of your arcology citizens who might be willing to pay that price is determined by her [[Attractiveness Score|Encyclopedia][$encyclopedia to "Slave Score (Attractiveness)"]]. Sexual Score is affected by sexual skills, some physical traits, [[Health|Encyclopedia][$encyclopedia to "Health"]] and [[Devotion|Encyclopedia][$encyclopedia to "Devotion"]], and societal tastes.
\
<<case "Lingua Franca">>\
At the beginning of the game, the lingua franca of the arcology will be determined, either by customization or by default to the most common language of the selected continent. When slaves are generated during the game, they will be assigned a familiarity with the lingua franca based on their nationality, intelligence, education, and in some cases, ethnicity. This accent can range from nonexistent (typical for slaves from the country where the language originated) to crippling, rendering the slave more or less unable to speak and only able to understand basic orders. The latter will reduce a slave's attractiveness. Slaves will learn the lingua franca naturally, a process that is faster for intelligent slaves. It can be sped up by allowing slaves to speak and providing basic slave education. Light accents are considered attractive, but can be eliminated using speech rules that encourage unaccented speech. A thick accent will impede a Head Girl.
\
<<case "Urban Terrain">>\
''Urban'' terrain is one of the possible settings for the Free City in which the arcology is located. It provides:
@@color:yellow;Low@@ minimum slave value and initial @@color:yellow;bear market@@ for slaves.
@@color:green;High@@ ease of commerce with the old world.
@@color:green;High@@ access to refugees and other desperate people.
@@color:red;Low@@ cultural independence.
\
<<case "Rural Terrain">>\
''Rural'' terrain is one of the possible settings for the Free City in which the arcology is located. It provides:
@@color:yellow;High@@ minimum slave value and initial @@color:yellow;bull market@@ for slaves.
Moderate ease of commerce with the old world.
Moderate access to refugees and other desperate people.
Moderate cultural independence.
\
<<case "Marine Terrain">>\
''Marine'' terrain is one of the possible settings for the Free City in which the arcology is located. It provides:
Moderate minimum slave value and initially balanced market for slaves.
Moderate ease of commerce with the old world.
@@color:red;Low@@ access to refugees and other desperate people.
@@color:green;High@@ cultural independence.
\
\<<case "Security Force">>\
''NOTE: The Security Force is an optional mod, and as such will only be initialized in-game if it is enabled at game start or in the options menu.''
<blockquote>//Man has killed man from the beginning of time, and each new frontier has brought new ways and new places to die. Why should the future be different? Make no mistake friend, the Free Cities are the future, and we can either live like kings inside them, or die in their shadow. I prefer the former. So should you.//
//- The Colonel, standard message to potential recruits//</blockquote>
Once your arcology has been severely tested by external attack, and thus proven that the anti-militaristic principles of anarcho-capitalism might not be sufficient to ensure the physical security of the citizenry, you will receive an event that gives you the opportunity to establish a Security Force (with a customizable name), with the Colonel as its commander under you. This force will be a private military in all but name (unless you want that name). Once activated, you can manage its deployment from the end of week screen. You will be able to issue orders on the force's task and behavior, and this will impact its development. There are numerous events that can trigger depending on development and orders.
Initially the force will not be very profitable, but once it expands, it can become so. The speed at which this happens, and the degree of profitability, depends both on your orders to the force and the upgrades you purchase in the Barracks. If you had mercenaries, they will still be active for the purposes of events, corporation assistance (if present), and upkeep costs, abstracted as distinct operatives from the security force.
__Orders to the Colonel:__
Once the force is active, you will be able to give orders to the colonel. These will affect its income and performance. The orders are:
''Deployment Focus:'' This will determine the force's main task for the week. ''Recruit and Train'' will focus on increasing manpower and replacing losses incurred over time. ''Secure Trade Routes'' will increase reputation and prosperity by amounts that scale with the force's development. ''Slaving and Raiding'' will directly bring in cash and (occasionally) slaves, with the amounts and quality increasing with the force's development. All three will occur every week, but the focus will determine the primary result.
''Rules of Engagement:'' This will determine how carefully the force uses its weapons, and affect its change in reputation, as well as events seen. Will they hold their fire unless fired upon? Or will they call in an artillery strike on a refugee convoy that took a potshot at them? ''Hold Fire'' will restrict the force to only returning fire if they're fired upon. ''Limited Fire'' will permit some proactive fire from the force (to eliminate known threats). ''Free Fire'' will permit the force to shoot at anything/anyone, at any time, for any reason.
''Accountability:'' This will determine how accountable the force is for its actions outside the Arcology, and affect its change in reputation, as well as events seen. Will you punish them if they massacre a caravan for one choice slave girl? Or shoot random civilians for their valuables? ''Strict Accountability'' will ensure the force avoids committing atrocities (other than immense collateral damage if free-fire is enabled). ''Some Accountability'' will prevent the worst actions, but overlook lesser ones. ''No Accountability'' will let the force run wild.
Allowing them to run wild will, over time, change their character, rendering them increasingly depraved as they realize that they can do whatever they want to non-citizens. Giving them rules might correct this, but reversing such behavior once learned would take a long time indeed.
__Barracks:__
The Barracks are the upgrade and flavor screen for the Security Force. It is treated as a special facility, and slaves cannot be assigned to it. Here you can observe the antics and relaxation behavior of the force, which will, again, change based on your orders and its reputation. You can visit once a week to receive some extra tribute from the colonel, specially saved for its patron from its weekly acquired loot, and this 'gift' will improve in quality as the force develops.
__Upgrades:__
Upgrades can be purchased in the Barracks. The upgrades that can be purchased will both increase in effectiveness of the force (i.e. how much money/reputation it makes). The upgrades focus on improving the force's infantry equipment, vehicles, aircraft, drones, and stimulants. Some upgrades are more helpful at facilitating different tasks (Vehicles/Aircraft for Slaving/Raiding, Drones for Securing Trade). Arcology upgrades enable other upgrades to be purchased. Stimulants increase overall effectiveness for the force when assigned to raiding after upgrades are considered, as well as flavor text.
Explore the options and enjoy the benefits of having a complete private military!
\
\
\
\
<<case "Rules Assistant">>\
''The Rules Assistant'' is a system to apply multiple rule sets to multiple slaves at once. You can apply rules to slaves based on slave ''devotion'', ''trust'', ''sex drive'', ''health'', ''weight'' and ''age''.
__Rule settings:__
Rules can be used to control certain aspects of slaves everyday lives, for example to automatically give slaves a certain clothing option, collar, footwear or allow slaves to choose their own outfit. They can be used to give unhealthy slaves curatives to improve their health or to put slaves on a diet so that their weight can be closer to the ideal weight. Rules set to 'No default setting' will not apply that particular condition to slaves.
Rules can also be renamed to be more indicative of their intended purpose.
__Rule activation:__
In order to apply a rule to slaves, the activation will need to be set. Choose an activation type (devotion, trust, sex drive, health, weight or age) and then choose the level at which to apply. For example to apply a rule to obedient slaves, choose 'devotion' for the activation and 4 or more for the lower limit by selecting '>='.
__Selecting or excluding slaves from a rule:__
Slaves can be selected for a rule by selecting slaves from the list so that a rule can apply only to them. Slaves can similarly be excluded from a rule.
__Applying a rule to specific assignments:__
You can apply a rule only to slaves on individual assignments by selecting them under 'Apply to assignments'. For example a rule can give aphrodisiacs to slaves on whoring assignments. ''This is mutually exclusive to automatically giving an assignment to slaves''.
__Automatically giving an assignment:__
A rule can be set to automatically set a slave to an assignment when activated. For example a devoted slave can be set to automatically be put on the whoring assignment. ''This is mutually exclusive to applying a rule to assignments''.
__Applying a rule to facilities:__
You can apply a rule to slaves in any or all facilities as long as that facility has been constructed. The rule will only apply to slaves within the selected facilities. ''This is mutually exclusive to automatically putting slaves into a facility''.
__Automatically assigning slaves to a facility:__
A rule can be set to automatically put a slave into a facility when activated. For example disobedient slaves can be set to automatically be confined in the arcade if it has been constructed. ''This is mutually exclusive to applying a rule to facilities''.
__Saving a rule:__
If you are finished setting up a rule ''make sure to save it'' by clicking 'Save rule' at the bottom before clicking another link otherwise your settings will be lost.
__Applying a rule:__
Clicking on 'Apply rules' will automatically save the current rule and apply all rules to slaves at once.
__Adding or removing a rule:__
The game starts with 3 basic default rule settings but more can be added and/or removed as needed. To add a new rule, click 'Add a new rule' at the bottom, removing a rule is the same by clicking 'Remove rule'.
<<default>>\
Error: bad title.
<</switch>>\
\
<<nobr>>
<<if ["Flaws", "Arrogant", "Bitchy", "Odd", "Anorexic", "Gluttonous", "Devout", "Liberated", "Hates men", "Hates women"].contains($encyclopedia)>>
<br><br>
//Behavioral [[Flaws|Encyclopedia][$encyclopedia to "Flaws"]]://<br>
[[Arrogant|Encyclopedia][$encyclopedia to "Arrogant"]] | [[Bitchy|Encyclopedia][$encyclopedia to "Bitchy"]] | [[Odd|Encyclopedia][$encyclopedia to "Odd"]] | [[Anorexic|Encyclopedia][$encyclopedia to "Anorexic"]] | [[Gluttonous|Encyclopedia][$encyclopedia to "Gluttonous"]] | [[Devout|Encyclopedia][$encyclopedia to "Devout"]] | [[Liberated|Encyclopedia][$encyclopedia to "Liberated"]] | [[Hates men|Encyclopedia][$encyclopedia to "Hates men"]] | [[Hates women|Encyclopedia][$encyclopedia to "Hates women"]]
<</if>>
<<if ["Quirks", "Confident", "Cutting", "Funny", "Fitness", "Insecure", "Sinful", "Advocate", "Adores men", "Adores women"].contains($encyclopedia)>>
<br><br>
//Behavioral [[Quirks|Encyclopedia][$encyclopedia to "Quirks"]]://<br>
[[Confident|Encyclopedia][$encyclopedia to "Confident"]] | [[Cutting|Encyclopedia][$encyclopedia to "Cutting"]] | [[Funny|Encyclopedia][$encyclopedia to "Funny"]] | [[Fitness|Encyclopedia][$encyclopedia to "Fitness"]] | [[Insecure|Encyclopedia][$encyclopedia to "Insecure"]] | [[Sinful|Encyclopedia][$encyclopedia to "Sinful"]] | [[Advocate|Encyclopedia][$encyclopedia to "Advocate"]] | [[Adores women|Encyclopedia][$encyclopedia to "Adores women"]] | [[Adores men|Encyclopedia][$encyclopedia to "Adores men"]]
<</if>>
<<if ["Flaws", "Crude", "Judgemental", "Hates oral", "Hates anal", "Hates penetration", "Repressed", "Idealistic", "Shamefast", "Apathetic", "Cum Addicts", "Anal Addicts", "Attention Whores", "Breast Obsession", "Abusiveness", "Maliciousness", "Self Hatred", "Self Neglect", "Breeding Obsession"].contains($encyclopedia)>>
<br><br>
//Sexual [[Flaws|Encyclopedia][$encyclopedia to "Flaws"]]://<br>
//Standard flaws:// [[Crude|Encyclopedia][$encyclopedia to "Crude"]] | [[Judgemental|Encyclopedia][$encyclopedia to "Judgemental"]] | [[Hates oral|Encyclopedia][$encyclopedia to "Hates oral"]] | [[Hates anal|Encyclopedia][$encyclopedia to "Hates anal"]] | [[Hates penetration|Encyclopedia][$encyclopedia to "Hates penetration"]] | [[Shamefast|Encyclopedia][$encyclopedia to "Shamefast"]] | [[Idealistic|Encyclopedia][$encyclopedia to "Idealistic"]] | [[Repressed|Encyclopedia][$encyclopedia to "Repressed"]] | [[Apathetic|Encyclopedia][$encyclopedia to "Apathetic"]]<br>
//Paraphilias:// [[Cum Addicts|Encyclopedia][$encyclopedia to "Cum Addicts"]] | [[Anal Addicts|Encyclopedia][$encyclopedia to "Anal Addicts"]] | [[Attention Whores|Encyclopedia][$encyclopedia to "Attention Whores"]] | [[Breast Obsession|Encyclopedia][$encyclopedia to "Breast Obsession"]] | [[Abusiveness|Encyclopedia][$encyclopedia to "Abusiveness"]] | [[Maliciousness|Encyclopedia][$encyclopedia to "Maliciousness"]] | [[Self Hatred|Encyclopedia][$encyclopedia to "Self Hatred"]] | [[Self Neglect|Encyclopedia][$encyclopedia to "Self Neglect"]] | [[Breeding Obsession|Encyclopedia][$encyclopedia to "Breeding Obsession"]]
<</if>>
<<if ["Quirks", "Unflinching", "Size Queen", "Gagfuck Queen", "Painal Queen", "Strugglefuck Queen", "Tease", "Romantic", "Perverted", "Caring"].contains($encyclopedia)>>
<br><br>
//Sexual [[Quirks|Encyclopedia][$encyclopedia to "Quirks"]]://<br>
[[Unflinching|Encyclopedia][$encyclopedia to "Unflinching"]] | [[Size Queen|Encyclopedia][$encyclopedia to "Size Queen"]] | [[Gagfuck Queen|Encyclopedia][$encyclopedia to "Gagfuck Queen"]] | [[Painal Queen|Encyclopedia][$encyclopedia to "Painal Queen"]] | [[Strugglefuck Queen|Encyclopedia][$encyclopedia to "Strugglefuck Queen"]] | [[Tease|Encyclopedia][$encyclopedia to "Tease"]] | [[Romantic|Encyclopedia][$encyclopedia to "Romantic"]] | [[Perverted|Encyclopedia][$encyclopedia to "Perverted"]] | [[Caring|Encyclopedia][$encyclopedia to "Caring"]]
<</if>>
<<if ["Boob Fetishists", "Buttsluts", "Cumsluts", "Doms", "Humiliation Fetishists", "Masochists", "Pregnancy Fetishists", "Sadists", "Submissives"].contains($encyclopedia)>>
<br><br>
//Slave Fetishes//<br>
[[Boob Fetishists|Encyclopedia][$encyclopedia to "Boob Fetishists"]] | [[Buttsluts|Encyclopedia][$encyclopedia to "Buttsluts"]] | [[Cumsluts|Encyclopedia][$encyclopedia to "Cumsluts"]] | [[Doms|Encyclopedia][$encyclopedia to "Doms"]] | [[Humiliation Fetishists|Encyclopedia][$encyclopedia to "Humiliation Fetishists"]] | [[Masochists|Encyclopedia][$encyclopedia to "Masochists"]] | [[Pregnancy Fetishists|Encyclopedia][$encyclopedia to "Pregnancy Fetishists"]] | [[Sadists|Encyclopedia][$encyclopedia to "Sadists"]] | [[Submissives|Encyclopedia][$encyclopedia to "Submissives"]]
<</if>>
<<if ["Areolae", "Anuses", "Breasts", "Butts", "Ethnicity", "Faces", "Height", "Lactation", "Lips", "Musculature", "Nipples", "Ovaries", "Penises", "Pregnancy", "Skin Distinctions", "Testicles", "Vaginas", "Teeth", "Weight"].contains($encyclopedia)>>
<br><br>
//Slaves' bodies//<br>
[[Anuses|Encyclopedia][$encyclopedia to "Anuses"]] |
[[Areolae|Encyclopedia][$encyclopedia to "Areolae"]] | [[Breasts|Encyclopedia][$encyclopedia to "Breasts"]] | [[Butts|Encyclopedia][$encyclopedia to "Butts"]] | [[Ethnicity|Encyclopedia][$encyclopedia to "Ethnicity"]] | [[Faces|Encyclopedia][$encyclopedia to "Faces"]] | [[Height|Encyclopedia][$encyclopedia to "Height"]] | [[Lactation|Encyclopedia][$encyclopedia to "Lactation"]] | [[Lips|Encyclopedia][$encyclopedia to "Lips"]] | [[Musculature|Encyclopedia][$encyclopedia to "Musculature"]] | [[Nipples|Encyclopedia][$encyclopedia to "Nipples"]] | [[Ovaries|Encyclopedia][$encyclopedia to "Ovaries"]] | [[Penises|Encyclopedia][$encyclopedia to "Penises"]] | [[Pregnancy|Encyclopedia][$encyclopedia to "Pregnancy"]] | [[Skin Distinctions|Encyclopedia][$encyclopedia to "Skin Distinctions"]] | [[Teeth|Encyclopedia][$encyclopedia to "Teeth"]] | [[Testicles|Encyclopedia][$encyclopedia to "Testicles"]] | [[Weight|Encyclopedia][$encyclopedia to "Weight"]] | [[Vaginas|Encyclopedia][$encyclopedia to "Vaginas"]]
<</if>>
<<if ["Attendant", "Bodyguard", "Concubine", "Madam", "DJ", "Head Girl", "Milkmaid", "Recruiter", "Schoolteacher", "Stewardess", "Wardeness", "Nurse"].contains($encyclopedia)>>
<br><br>
//Leadership positions//<br>
[[Attendant|Encyclopedia][$encyclopedia to "Attendant"]] | [[Bodyguard|Encyclopedia][$encyclopedia to "Bodyguard"]] | [[Concubine|Encyclopedia][$encyclopedia to "Concubine"]] | [[DJ|Encyclopedia][$encyclopedia to "DJ"]] | [[Head Girl|Encyclopedia][$encyclopedia to "Head Girl"]] | [[Madam|Encyclopedia][$encyclopedia to "Madam"]] | [[Milkmaid|Encyclopedia][$encyclopedia to "Milkmaid"]] | [[Nurse|Encyclopedia][$encyclopedia to "Nurse"]] | [[Recruiter|Encyclopedia][$encyclopedia to "Recruiter"]] | [[Schoolteacher|Encyclopedia][$encyclopedia to "Schoolteacher"]] | [[Stewardess|Encyclopedia][$encyclopedia to "Stewardess"]] | [[Wardeness|Encyclopedia][$encyclopedia to "Wardeness"]]
<</if>>
<<if ["Attending Classes", "Cockmilking", "Confinement", "Fucktoy", "Glory Hole", "Milking", "Public Service", "Rest", "Sexual Servitude", "Servitude", "Whoring"].contains($encyclopedia)>>
<br><br>
//Assignments//<br>
[[Attending Classes|Encyclopedia][$encyclopedia to "Attending Classes"]] | [[Confinement|Encyclopedia][$encyclopedia to "Confinement"]] | [[Fucktoy|Encyclopedia][$encyclopedia to "Fucktoy"]] | [[Glory Hole|Encyclopedia][$encyclopedia to "Glory Hole"]] | [[Milking|Encyclopedia][$encyclopedia to "Milking"]] | [[Public Service|Encyclopedia][$encyclopedia to "Public Service"]] | [[Rest|Encyclopedia][$encyclopedia to "Rest"]] | [[Servitude, Sexual|Encyclopedia][$encyclopedia to "Sexual Servitude"]] | [[Servitude|Encyclopedia][$encyclopedia to "Servitude"]] | [[Whoring|Encyclopedia][$encyclopedia to "Whoring"]]
<</if>>
<<if ["Arcade", "Brothel", "Cellblock", "Club", "Collection Facility", "Head Girl Suite", "Master Suite", "Schoolroom", "Pit", "Servants' Quarters", "Spa", "Clinic"].contains($encyclopedia)>>
<br><br>
//Arcology [[Facilities|Encyclopedia][$encyclopedia to "Facilities"]]//<br>
[[[Arcade|Encyclopedia][$encyclopedia to "Arcade"]] | [[Brothel|Encyclopedia][$encyclopedia to "Brothel"]] | [[Cellblock|Encyclopedia][$encyclopedia to "Cellblock"]] | [[Club|Encyclopedia][$encyclopedia to "Club"]] |
[[[Clinic|Encyclopedia][$encyclopedia to "Clinic"]] | [[Dairy|Encyclopedia][$encyclopedia to "Dairy"]] | [[Head Girl Suite|Encyclopedia][$encyclopedia to "Head Girl Suite"]] | [[Master Suite|Encyclopedia][$encyclopedia to "Master Suite"]] | [[Pit|Encyclopedia][$encyclopedia to "Pit"]] | [[Schoolroom|Encyclopedia][$encyclopedia to "Schoolroom"]] | [[Servants' Quarters|Encyclopedia][$encyclopedia to "Servants' Quarters"]] | [[Spa|Encyclopedia][$encyclopedia to "Spa"]] |
<br>
//Facility Bonuses//<br>
[[[Advertising|Encyclopedia][$encyclopedia to "Advertising"]] | [[Variety|Encyclopedia][$encyclopedia to "Variety"]]
<</if>>
<<if ["Anal Skill", "Combat Skill", "Entertainment Skill", "Oral Skill", "Vaginal Skill", "Whoring Skill", "Career Experience"].contains($encyclopedia)>>
<br><br>
//Skills//<br>
[[Anal Skill|Encyclopedia][$encyclopedia to "Anal Skill"]] | [[Career Experience|Encyclopedia][$encyclopedia to "Career Experience"]] | [[Combat Skill|Encyclopedia][$encyclopedia to "Combat Skill"]] | [[Entertainment Skill|Encyclopedia][$encyclopedia to "Entertainment Skill"]] | [[Oral Skill|Encyclopedia][$encyclopedia to "Oral Skill"]] | [[Vaginal Skill|Encyclopedia][$encyclopedia to "Vaginal Skill"]] | [[Whoring Skill|Encyclopedia][$encyclopedia to "Whoring Skill"]]
<</if>>
<<if ["Future Societies", "Ethnic Supremacy", "Ethnic Subjugationism", "Gender Radicalism", "Gender Fundamentalism", "Paternalism", "Degradationism", "Body Purism", "Transformation Fetishism", "Maturity Preferentialism", "Youth Preferentialism", "Slimness Enthusiasm", "Asset Expansionism", "Pastoralism", "Physical Idealism", "Chattel Religionism", "Roman Revivalism", "Egyptian Revivalism", "Edo Revivalism", "Arabian Revivalism", "Chinese Revivalism"].contains($encyclopedia)>>
<br><br>
//Future Societies//<br>
[[Future Societies generally|Encyclopedia][$encyclopedia to "Future Societies"]] | [[Ethnic Supremacy|Encyclopedia][$encyclopedia to "Ethnic Supremacy"]] | [[Ethnic Subjugationism|Encyclopedia][$encyclopedia to "Ethnic Subjugationism"]] | [[Gender Radicalism|Encyclopedia][$encyclopedia to "Gender Radicalism"]] | [[Gender Fundamentalism|Encyclopedia][$encyclopedia to "Gender Fundamentalism"]] | [[Paternalism|Encyclopedia][$encyclopedia to "Paternalism"]] | [[Degradationism|Encyclopedia][$encyclopedia to "Degradationism"]] | [[Body Purism|Encyclopedia][$encyclopedia to "Body Purism"]] | [[Transformation Fetishism|Encyclopedia][$encyclopedia to "Transformation Fetishism"]] | [[Maturity Preferentialism|Encyclopedia][$encyclopedia to "Maturity Preferentialism"]] | [[Youth Preferentialism|Encyclopedia][$encyclopedia to "Youth Preferentialism"]] | [[Slimness Enthusiasm|Encyclopedia][$encyclopedia to "Slimness Enthusiasm"]] | [[Asset Expansionism|Encyclopedia][$encyclopedia to "Asset Expansionism"]] | [[Pastoralism|Encyclopedia][$encyclopedia to "Pastoralism"]] | [[Physical Idealism|Encyclopedia][$encyclopedia to "Physical Idealism"]] | [[Chattel Religionism|Encyclopedia][$encyclopedia to "Chattel Religionism"]] | [[Roman Revivalism|Encyclopedia][$encyclopedia to "Roman Revivalism"]] | [[Egyptian Revivalism|Encyclopedia][$encyclopedia to "Egyptian Revivalism"]] | [[Edo Revivalism|Encyclopedia][$encyclopedia to "Edo Revivalism"]] | [[Arabian Revivalism|Encyclopedia][$encyclopedia to "Arabian Revivalism"]] | [[Chinese Revivalism|Encyclopedia][$encyclopedia to "Chinese Revivalism"]]
<</if>>
<<if ["PC Customization", "PC Age", "PC Body", "Wealth", "Business", "PMC Work", "Slaving", "Engineering", "Medicine", "Celebrity", "Hard Work", "Force", "Social Engineering", "Luck"].contains($encyclopedia)>>
<br><br>
//Player Character Customization//<br>
[[Customization (PC)|Encyclopedia][$encyclopedia to "PC Customization"]] | [[Age (PC)|Encyclopedia][$encyclopedia to "PC Age"]] | [[Body (PC)|Encyclopedia][$encyclopedia to "PC Body"]] | [[Wealth|Encyclopedia][$encyclopedia to "Wealth"]] | [[Business|Encyclopedia][$encyclopedia to "Business"]] | [[PMC Work|Encyclopedia][$encyclopedia to "PMC Work"]] | [[Slaving|Encyclopedia][$encyclopedia to "Slaving"]] | [[Engineering|Encyclopedia][$encyclopedia to "Engineering"]] | [[Medicine|Encyclopedia][$encyclopedia to "Medicine"]] | [[Celebrity|Encyclopedia][$encyclopedia to "Celebrity"]] | [[Hard Work|Encyclopedia][$encyclopedia to "Hard Work"]] | [[Force|Encyclopedia][$encyclopedia to "Force"]] | [[Social Engineering|Encyclopedia][$encyclopedia to "Social Engineering"]] | [[Luck|Encyclopedia][$encyclopedia to "Luck"]]
<</if>>
<<if ["Urban Terrain", "Rural Terrain", "Marine Terrain"].contains($encyclopedia)>>
<br><br>
//Terrain settings//<br>
[[Urban|Encyclopedia][$encyclopedia to "Urban Terrain"]] |
[[Rural|Encyclopedia][$encyclopedia to "Rural Terrain"]] |
[[Marine|Encyclopedia][$encyclopedia to "Marine Terrain"]]
<</if>>
<<if ["Relationships", "Rivalries", "Romances", "Slave Marriages", "Slaveowner Marriages", "Emotional Slut", "Emotionally Bonded"].contains($encyclopedia)>>
<br><br>
//Relationships//<br>
[[Rivalries|Encyclopedia][$encyclopedia to "Rivalries"]] |
[[Romances|Encyclopedia][$encyclopedia to "Romances"]] |
[[Emotionally Bonded|Encyclopedia][$encyclopedia to "Emotionally Bonded"]] |
[[Emotional Slut|Encyclopedia][$encyclopedia to "Emotional Slut"]] |
[[Slave Marriages|Encyclopedia][$encyclopedia to "Slave Marriages"]] |
[[Slaveowner Marriages|Encyclopedia][$encyclopedia to "Slaveowner Marriages"]]
<</if>>
<<if ["Facilities", "Flaws", "Hormones (XX)", "Hormones (XY)", "Quirks", "Trust", "Devotion", "Health", "Lingua Franca", "Menial Slaves", "Indentured Servants", "Relationships"].contains($encyclopedia)>>
<br><br>
//General concepts//<br>
[[Devotion|Encyclopedia][$encyclopedia to "Devotion"]] | [[Facilities|Encyclopedia][$encyclopedia to "Facilities"]] | [[Flaws|Encyclopedia][$encyclopedia to "Flaws"]] |
[[Future Societies|Encyclopedia][$encyclopedia to "Future Societies"]] |
[[Hormones (XX)|Encyclopedia][$encyclopedia to "Hormones (XX)"]] |
[[Hormones (XY)|Encyclopedia][$encyclopedia to "Hormones (XY)"]] |
[[Indentured Servants|Encyclopedia][$encyclopedia to "Indentured Servants"]] |
[[Menial Slaves|Encyclopedia][$encyclopedia to "Menial Slaves"]] |
[[PC Customization|Encyclopedia][$encyclopedia to "PC Customization"]] | [[Quirks|Encyclopedia][$encyclopedia to "Quirks"]] |
[[Lingua Franca|Encyclopedia][$encyclopedia to "Lingua Franca"]] |
[[Relationships|Encyclopedia][$encyclopedia to "Relationships"]] |
[[Slave Score (Attractiveness)|Encyclopedia][$encyclopedia to "Slave Score (Attractiveness)"]] |
[[Slave Score (Sexual)|Encyclopedia][$encyclopedia to "Slave Score (Sexual)"]] |
[[Trust|Encyclopedia][$encyclopedia to "Trust"]]
<</if>>
<</nobr>>
__Encyclopedia FC__
Gameplay: <<click "First Game Guide">><<set $encyclopedia to "First Game Guide">><<goto "Encyclopedia">><</click>> | <<click "How to Play">><<set $encyclopedia to "How to Play">><<goto "Encyclopedia">><</click>> | <<click "Keyboard Shortcuts">><<set $encyclopedia to "Keyboard Shortcuts">><<goto "Encyclopedia">><</click>> | <<click "Tips and Tricks">><<set $encyclopedia to "Tips and Tricks">><<goto "Encyclopedia">><</click>> | <<click "Drugs and Their Effects">><<set $encyclopedia to "Drugs and Their Effects">><<goto "Encyclopedia">><</click>> | <<click "From Rebellious to Devoted">><<set $encyclopedia to "From Rebellious to Devoted">><<goto "Encyclopedia">><</click>> | <<click "Sexual Energy">><<set $encyclopedia to "Sexual Energy">><<goto "Encyclopedia">><</click>> | <<click "Random Events">><<set $encyclopedia to "Random Events">><<goto "Encyclopedia">><</click>> | <<click "Enslaving People">><<set $encyclopedia to "Enslaving People">><<goto "Encyclopedia">><</click>> | <<click "Arcologies and Reputation">><<set $encyclopedia to "Arcologies and Reputation">><<goto "Encyclopedia">><</click>> | <<click "Pre-Owned Slaves">><<set $encyclopedia to "Pre-Owned Slaves">><<goto "Encyclopedia">><</click>> | <<click "The Corporation">><<set $encyclopedia to "The Corporation">><<goto "Encyclopedia">><</click>> | <<click "Costs Summary">><<set $encyclopedia to "Costs Summary">><<goto "Encyclopedia">><</click>> | <<click "Rules Assistant">><<set $encyclopedia to "Rules Assistant">><<goto "Encyclopedia">><</click>>
The X-Series Arcology: <<click "What the Upgrades Do">><<set $encyclopedia to "What the Upgrades Do">><<goto "Encyclopedia">><</click>> | <<click "Personal Assistant">><<set $encyclopedia to "Personal Assistant">><<goto "Encyclopedia">><</click>> | <<click "Security Drones">><<set $encyclopedia to "Security Drones">><<goto "Encyclopedia">><</click>> | <<click "Water Filtration">><<set $encyclopedia to "Water Filtration">><<goto "Encyclopedia">><</click>> | <<click "Slave Nutrition">><<set $encyclopedia to "Slave Nutrition">><<goto "Encyclopedia">><</click>> | <<click "The Remote Surgery">><<set $encyclopedia to "The Remote Surgery">><<goto "Encyclopedia">><</click>> | <<click "The Pharmaceutical Fab.">><<set $encyclopedia to "The Pharmaceutical Fab.">><<goto "Encyclopedia">><</click>> | <<click "The Studio">><<set $encyclopedia to "The Studio">><<goto "Encyclopedia">><</click>> | <<click "The Auto Salon">><<set $encyclopedia to "The Auto Salon">><<goto "Encyclopedia">><</click>>
The Free Cities today: <<click "Money">><<set $encyclopedia to "Money">><<goto "Encyclopedia">><</click>> | <<click "Slave Couture">><<set $encyclopedia to "Slave Couture">><<goto "Encyclopedia">><</click>> | <<click "Nymphomania">><<set $encyclopedia to "Nymphomania">><<goto "Encyclopedia">><</click>> | <<click "Gender">><<set $encyclopedia to "Gender">><<goto "Encyclopedia">><</click>> | <<click "The Head Girl">><<set $encyclopedia to "The Head Girl">><<goto "Encyclopedia">><</click>> | <<click "Madams">><<set $encyclopedia to "Madams">><<goto "Encyclopedia">><</click>> | <<click "DJs">><<set $encyclopedia to "DJs">><<goto "Encyclopedia">><</click>> | <<click "Milkmaids">><<set $encyclopedia to "Milkmaids">><<goto "Encyclopedia">><</click>> | <<click "Stewardesses">><<set $encyclopedia to "Stewardesses">><<goto "Encyclopedia">><</click>> | <<click "Slave Bodyguards">><<set $encyclopedia to "Slave Bodyguards">><<goto "Encyclopedia">><</click>> | <<click "Slave Dairy">><<set $encyclopedia to "Slave Dairy">><<goto "Encyclopedia">><</click>> | <<click "The Ejaculate Market">><<set $encyclopedia to "The Ejaculate Market">><<goto "Encyclopedia">><</click>> | <<click "Modern Anal">><<set $encyclopedia to "Modern Anal">><<goto "Encyclopedia">><</click>> | <<click "Disease in the Free Cities">><<set $encyclopedia to "Disease in the Free Cities">><<goto "Encyclopedia">><</click>> | <<click "Free Cities Justice">><<set $encyclopedia to "Free Cities Justice">><<goto "Encyclopedia">><</click>> | <<click "Slave Marriage">><<set $encyclopedia to "Slave Marriage">><<goto "Encyclopedia">><</click>> | <<click "Arcades">><<set $encyclopedia to "Arcades">><<goto "Encyclopedia">><</click>> | <<click "Fuckdolls">><<set $encyclopedia to "Fuckdolls">><<goto "Encyclopedia">><</click>>
Free Cities culture tomorrow: <<click "The Future of Society">><<set $encyclopedia to "The Future of Society">><<goto "Encyclopedia">><</click>> | <<click "The New Rome">><<set $encyclopedia to "The New Rome">><<goto "Encyclopedia">><</click>> | <<click "Naked, Barefoot, and Pregnant">><<set $encyclopedia to "Naked, Barefoot, and Pregnant">><<goto "Encyclopedia">><</click>> | <<click "The Top">><<set $encyclopedia to "The Top">><<goto "Encyclopedia">><</click>> | <<click "The Bottom">><<set $encyclopedia to "The Bottom">><<goto "Encyclopedia">><</click>> | <<click "The Purity of the Human Form">><<set $encyclopedia to "The Purity of the Human Form">><<goto "Encyclopedia">><</click>> | <<click "A World Built on Implants">><<set $encyclopedia to "A World Built on Implants">><<goto "Encyclopedia">><</click>> | <<click "Slaves as Stock">><<set $encyclopedia to "Slaves as Stock">><<goto "Encyclopedia">><</click>> | <<click "Slavery and the Physical Ideal">><<set $encyclopedia to "Slavery and the Physical Ideal">><<goto "Encyclopedia">><</click>> | <<click "Faith in the Free Cities">><<set $encyclopedia to "Faith in the Free Cities">><<goto "Encyclopedia">><</click>>
Interviews: <<click "Slave Whore, Arcology K-2">><<set $encyclopedia to "Slave Whore, Arcology K-2">><<goto "Encyclopedia">><</click>> | <<click "Slave Acolyte, Arcology V-7">><<set $encyclopedia to "Slave Acolyte, Arcology V-7">><<goto "Encyclopedia">><</click>><<if $seeExtreme != 0>> | <<click "Public Slave, Arcology A-3">><<set $encyclopedia to "Public Slave, Arcology A-3">><<goto "Encyclopedia">><</click>><</if>> | <<click "Mercenary, Arcology B-2">><<set $encyclopedia to "Mercenary, Arcology B-2">><<goto "Encyclopedia">><</click>> | <<click "Slave Trainer, Arcology D-10">><<set $encyclopedia to "Slave Trainer, Arcology D-10">><<goto "Encyclopedia">><</click>>
Buying slaves: <<click "Kidnapped Slaves">><<set $encyclopedia to "Kidnapped Slaves">><<goto "Encyclopedia">><</click>> | <<click "Slave Schools">><<set $encyclopedia to "Slave Schools">><<goto "Encyclopedia">><</click>> | <<click "Stables">><<set $encyclopedia to "Stables">><<goto "Encyclopedia">><</click>> | <<click "Household Liquidations">><<set $encyclopedia to "Household Liquidations">><<goto "Encyclopedia">><</click>> | <<click "Direct Sales">><<set $encyclopedia to "Direct Sales">><<goto "Encyclopedia">><</click>> | <<click "Gingering">><<set $encyclopedia to "Gingering">><<goto "Encyclopedia">><</click>>
Incorporated Mods: <<click "Security Force">><<set $encyclopedia to "Security Force">><<goto "Encyclopedia">><</click>>
<<click "Credits">><<set $encyclopedia to "Credits">><<goto "Encyclopedia">><</click>>It is the year 2037, and the past 21 years have not been kind. The world is starting to fall apart. The climate is deteriorating, resources are being exhausted, and there are more people to feed every year. Technology is advancing, but not fast enough to save everyone. @@color:orange;Exactly how bad is the situation?@@
[[Very serious.|Terrain Intro][$economy to 1]] //Default difficulty.//
[[Not truly dire. Not yet.|Terrain Intro][$economy to 0.5]] //Easy economics.//
[[This is the last dance.|Terrain Intro][$economy to 1.5]] //Crushing challenge.//
[[Skip Intro|Start]]As the old countries crumble and technology stagnates, the gap between rich and poor increases. In order to continue living a good life without having their property taken by the mob, many of the wealthy and powerful come together to form 'Free Cities.' These are new cities on undeveloped land, in remote areas, or even afloat, fully free of any allegiance or law. These new cities are built on new ideas, with most buildings designed as futuristic, self-contained 'arcologies.' An arcology and everything in it is usually owned by a single person. And as of today, one of those single people is you. @@color:orange;In what part of the world is your new arcology located?@@
[[North America|Trade Intro][$continent to "North America", $language to "English"]]
[[South America|Trade Intro][$continent to "South America", $language to "Spanish"]]
[[Europe|Trade Intro][$continent to "Europe", $language to "English"]]
[[the Middle East|Trade Intro][$continent to "the Middle East", $language to "Arabic"]]
[[Africa|Trade Intro][$continent to "Africa", $language to "Arabic"]]
[[Asia|Trade Intro][$continent to "Asia", $language to "Chinese"]]
[[Australia|Trade Intro][$continent to "Australia", $language to "English"]]
//Slaves from countries in the selected continent will appear more frequently.//Most of the Free Cities are run on radically libertarian or even anarcho-capitalist principles. The first Free Cities experimented with indentured servitude, and this rapidly developed into widespread slavery. By now, the Free Cities collectively are a fundamentally slaveowning society and maintain a thriving slave trade that feeds off the terrible conditions in parts of the old world. @@color:orange;What attitude have the old world countries generally taken towards this trade?@@
[[They've turned a blind eye, or even been complicit.|Extreme Intro][$internationalTrade to 1]] //Slaves from all across the world will appear.//
[[They've done what little they can to stop it.|Extreme Intro][$internationalTrade to 0]] //Almost all slaves will be from the continent where the arcology is located.//The Free Cities are sexually libertine places, and sexual slavery is ubiquitous. Some Free Cities have upheld or even strengthened traditional gender roles, expecting men to be men and women to be women. Others subscribe to an interesting refinement of those gender roles, considering any sex slave female, regardless of her biology. A small minority even go so far as to strongly favor societal feminization of slaves born male; in these, biologically female slaves are a rare sight. @@color:orange;Which kind of Free City is your new arcology located in?@@
[[A city that's open-minded about who can be a slave girl.|PC Experience Intro][$seeDicks to 25]]
//Default setting. A majority of slaves will be biologically female, and all content will be available.//
[[A city that understands that girls are girls.|PC Experience Intro][$seeDicks to 0]]
//Almost all slaves will be biologically female, restricting some content.//
[[A city that likes its girls with dicks.|PC Experience Intro][$seeDicks to 100]]
//Almost all slaves will be biologically male, restricting some content.//Most Free Cities arcology owners and slaveowners are male. The preexisting power structures of the old world have mostly migrated to the new, and it can often be very hard to be a free woman in the Free Cities. Some manage to make their way, but in many arcologies, men are the owners, and women are the owned. You'll cut a striking figure as the owner and leader of your new arcology, but @@color:orange;what's under your business attire?@@
<br>
Under my suit jacket,
<<if $PC.boobs > 0>>
''feminine breasts.''
[[Remove breasts|PC Body Intro][$PC.boobs to 0]]
<<else>>
''masculine muscles.''
[[Add breasts|PC Body Intro][$PC.boobs to 1]]
<</if>>
<br>
Behind the front of my tailored
<<if $PC.dick == 1>>
<<if $PC.vagina == 1>>
slacks, ''both a penis and a vagina.''
[[Remove the penis|PC Body Intro][$PC.dick to 0]] | [[Remove the vagina|PC Body Intro][$PC.vagina to 0]]
<<else>>
slacks, a ''penis.''
[[Switch to vagina|PC Body Intro][$PC.dick to 0, $PC.vagina to 1]] | [[Add a vagina|PC Body Intro][$PC.vagina to 1]]
<</if>>
<<else>>
skirt, a ''vagina.''
[[Switch to penis|PC Body Intro][$PC.dick to 1, $PC.vagina to 0]] | [[Add a penis|PC Body Intro][$PC.dick to 1]]
<</if>>
<br>
//These options will affect sex scenes. Feminine options will increase difficulty.//
<br><br>
Your slaves will refer to you as
<<if $PC.title > 0>>
''Master.''
[[Switch to Mistress|PC Body Intro][$PC.title to 0]]
<<else>>
''Mistress.''
[[Switch to Master|PC Body Intro][$PC.title to 1]]
<</if>>
<br>
//This option will affect scenes but will not change difficulty.//
<br><br>
@@color:orange;How old are you?@@
<br>
I'm
<<if $PC.age is 3>>
well into middle age. I've made a name for myself, and I've still got it.
[[Younger|PC Body Intro][$PC.age to 2]]
<<elseif $PC.age is 2>>
entering middle age. I'm accomplished, and I retain some youthful vigor.
[[Younger|PC Body Intro][$PC.age to 1]] | [[Older|PC Body Intro][$PC.age to 3]]
<<else>>
surprisingly young. I'll need to prove myself, but I've got energy to burn.
[[Older|PC Body Intro][$PC.age to 2]]
<</if>>
<br>
//Older player characters start with more reputation and maintain reputation somewhat more easily, but have slightly less sexual energy.//
<br><br>
Name your character: <<textbox "$PCName" $PCName "PC Body Intro">>
<br>
//As with all text boxes in FC, press the enter key to commit your changes.//
<br>
Preferred refreshment: <<textbox "$PC.refreshment" $PC.refreshment "PC Body Intro">> [[Cigars|PC Body Intro][$PC.refreshment to "cigars"]] | [[Whiskey|PC Body Intro][$PC.refreshment to "whiskey"]]
<br>
//Flavor only; no mechanical effect. If entering a custom refreshment, it should be a beverage.//
<br><br>
[[Confirm player character customization|Start]]
<br><br>
<<if $SFMODToggle == 1>>
The Security Force Mod is ''enabled.''
[[Disable|PC Body Intro][$SFMODToggle to 0]]
<<else>>
The Security Force Mod is ''disabled.''
[[Enable|PC Body Intro][$SFMODToggle to 1]]
<</if>>
<br>
// This mod from anon1888 offers a lategame security force, triggered around week 80. It should be considered non-canon if it conflicts with canonical updates to the base game. //<<nobr>>
<<if $arcologies[0].FSRomanRevivalistDecoration >= 60>>
The brothel is decorated as a Roman whorehouse. Refreshments are served at a bar, and someone is playing pipes in the back.
<<elseif $arcologies[0].FSEgyptianRevivalistDecoration >= 60>>
The brothel is decorated as an ancient Egyptian fertility temple. Customers are bade relax on couches next to running water so that slaves may dance to entice them.
<<elseif $arcologies[0].FSEdoRevivalistDecoration >= 60>>
The brothel is furnished as an Edo period pleasure house, seedy by the standards of the time. Still, girls usually keep their clothes on until they lead patrons back behind the sliding paper screens, though this does not stop silhouettes of the activities within from being visible on them.
<<elseif $arcologies[0].FSArabianRevivalistDecoration >= 60>>
The brothel is furnished as an Arabian slave market, with the merchandise standing on little platforms, prices visible. Customers are permitted to fondle before making a decision and dragging a girl back behind a curtain.
<<elseif $arcologies[0].FSChineseRevivalistDecoration >= 60>>
The brothel is furnished as an old Chinese pleasure house, with each girl set up in her own low room. They stand outside the doors, luring customers back one by one.
<<elseif $arcologies[0].FSChattelReligionistDecoration >= 60>>
The brothel is decorated as a place of worship. The air is scented by censers, and the slaves here maintain an air of holiness even when being sodomized in public.
<<elseif $arcologies[0].FSDegradationistDecoration >= 60>>
The brothel is decorated to look like a dungeon. The decor involves a lot of black leather and burnished steel, and the slaves on offer are mostly chained to beds and walls.
<<elseif $arcologies[0].FSAssetExpansionistDecoration >= 60>>
The brothel is decorated to look like a club. Loud music is playing, and the whores that aren't with customers are stripping and poledancing on a stage.
<<elseif $arcologies[0].FSTransformationFetishistDecoration >= 60>>
The brothel is sterile and clean. Interactive screens on the walls list the whores and their modifications in clinical detail.
<<elseif $arcologies[0].FSGenderRadicalistDecoration >= 60>>
The brothel is decorated to look like an old world bordello. The rich decor includes erotic photography and pornographic statuary, depicting every possible combination of human sexual congress.
<<elseif $arcologies[0].FSGenderFundamentalistDecoration >= 60>>
The brothel is decorated to look like an old world whorehouse. Screens on the walls are showing pornography starring the whores, with prices flashing after each sex act.
<<elseif $arcologies[0].FSPhysicalIdealistDecoration >= 60>>
The brothel is decorated to look like a club. Loud music is playing, and the whores that aren't with customers are stripping on a stage. There is a distinct smell of sweat, and there is as much emphasis on the strippers' muscles as their breasts.
<<elseif $arcologies[0].FSSubjugationistDecoration >= 60>>
The brothel is decorated to celebrate the degradation of $arcologies[0].FSSubjugationistRace whores. The whores greet customers in stereotypical $arcologies[0].FSSubjugationistRace accents.
<<elseif $arcologies[0].FSSupremacistDecoration >= 60>>
The brothel is decorated like an old world gentleman's club. The pictures on the wall depict degradation of every race on earth, except $arcologies[0].FSSupremacistRace people.
<<elseif $arcologies[0].FSPaternalistDecoration >= 60>>
The brothel is decorated to look like a normal bar. Whores are encouraged to meet customers for a drink and get to know them a little before heading back into a private room.
<<elseif $arcologies[0].FSBodyPuristDecoration >= 60>>
The brothel is decorated to look like an old world bordello. The rich decor includes erotic photography and pornographic statuary, depicting idealized human forms in the act of love.
<<elseif $arcologies[0].FSSlimnessEnthusiastDecoration >= 60>>
The brothel is decorated to look like an old world bordello. The rich decor includes erotic photography and pornographic statuary, depicting slim, girlish figures playing, dancing, and loving.
<<elseif $arcologies[0].FSPastoralistDecoration >= 60>>
The brothel is decorated to look like a dairy. Though it isn't one, there is an intense sexual focus on boobs and lactation, and all the whores have their sizes proudly posted.
<</if>>
<<if $brothelAdsSpending > 0>>
Screens outside the entrance are showing porn to advertise the brothel.
<<if $brothelAdsOld == 1>>
The featured slave actresses are all MILFs.
<<elseif $brothelAdsOld is -1>>
The featured slave actresses are all nice and young.
<<else>>
The featured slave actresses vary in age.
<</if>>
<<if $brothelAdsStacked == 1>>
Lots of bouncing breasts and butts
<<elseif $brothelAdsStacked is -1>>
Lots of trim breasts and shapely butts
<<else>>
A variety of breast and butt sizes and shapes
<</if>>
are on display, and
<<if $brothelAdsImplanted == 1>>
most of these are augmented by implants.
<<elseif $brothelAdsImplanted is -1>>
they're all natural.
<<else>>
some are augmented by implants.
<</if>>
<<if $brothelAdsModded == 1>>
Everything is heavily pierced and tattooed.
<<elseif $brothelAdsModded is -1>>
Everything is free of tattoos and piercings.
<<else>>
Some of these assets are tattooed and pierced, and some aren't.
<</if>>
The slaves in the ads are
<<if $brothelAdsXX == 1>>
sucking dick and taking cock in their pussies and asses.
<<elseif $brothelAdsXX is -1>>
sucking cock and being assfucked while their dicks flop around.
<<else>>
sucking dick and taking anal, and the ones that have pussies are being fucked there, too.
<</if>>
<</if>>
<<if $brothelAdsSpending >= 5000>>
Advertisements based on these scenes run constantly in media across the arcology, and there's an active merchandising campaign underway to promote your whores.
<<elseif $brothelAdsSpending >= 4000>>
Advertisements based on these scenes run constantly in media across the arcology.
<<elseif $brothelAdsSpending >= 3000>>
Advertisements based on these scenes are run in media across the arcology.
<<elseif $brothelAdsSpending >= 2000>>
Advertisements based on these scenes run regularly in arcology media.
<<elseif $brothelAdsSpending >= 1000>>
Advertisements based on these scenes run occasionally in arcology media.
<<else>>
$arcologies[0].name has a robust internal media that could be used to bring customers into the brothel.
<</if>>
<</nobr>>
<<nobr>>
You are spending ¤$brothelAdsSpending each week to advertise the brothel.
<<if $brothelAdsSpending > 900>>
<<click "Decrease">><<set $brothelAdsSpending -= 1000>><<goto "Brothel Advertisement">><</click>> |
<<else>>
Decrease |
<</if>>
<<if $brothelAdsSpending < 5000>>
<<click "Increase">><<set $brothelAdsSpending += 1000>><<goto "Brothel Advertisement">><</click>>
<<else>>
Increase
<</if>>
<</nobr>>
__Design Brothel Ad Campaign__ //Will replace relevant variety bonuses//
<<nobr>>
Asset size:
<<if $brothelAdsStacked != 1>><<click "Stacked">><<set $brothelAdsStacked to 1>><<goto "Brothel Advertisement">><</click>> | <<else>>Stacked | <</if>>
<<if $brothelAdsStacked != -1>><<click "Slim">><<set $brothelAdsStacked to -1>><<goto "Brothel Advertisement">><</click>> | <<else>>Slim | <</if>>
<<if $brothelAdsStacked != 0>><<click "Variety">><<set $brothelAdsStacked to 0>><<goto "Brothel Advertisement">><</click>><<else>>Variety<</if>>
<br>
Asset origin:
<<if $brothelAdsImplanted != 1>><<click "Implants">><<set $brothelAdsImplanted to 1>><<goto "Brothel Advertisement">><</click>> | <<else>>Implants | <</if>>
<<if $brothelAdsImplanted != -1>><<click "All natural">><<set $brothelAdsImplanted to -1>><<goto "Brothel Advertisement">><</click>> | <<else>>All natural | <</if>>
<<if $brothelAdsImplanted != 0>><<click "Variety">><<set $brothelAdsImplanted to 0>><<goto "Brothel Advertisement">><</click>><<else>>Variety<</if>>
<br>
Body mods:
<<if $brothelAdsModded != 1>><<click "Modded">><<set $brothelAdsModded to 1>><<goto "Brothel Advertisement">><</click>> | <<else>>Modded | <</if>>
<<if $brothelAdsModded != -1>><<click "Unmodded">><<set $brothelAdsModded to -1>><<goto "Brothel Advertisement">><</click>> | <<else>>Unmodded | <</if>>
<<if $brothelAdsModded != 0>><<click "Variety">><<set $brothelAdsModded to 0>><<goto "Brothel Advertisement">><</click>><<else>>Variety<</if>>
<br>
Age:
<<if $brothelAdsOld != 1>><<click "MILF">><<set $brothelAdsOld to 1>><<goto "Brothel Advertisement">><</click>> | <<else>>MILF | <</if>>
<<if $brothelAdsOld != -1>><<click "Young">><<set $brothelAdsOld to -1>><<goto "Brothel Advertisement">><</click>> | <<else>>Young | <</if>>
<<if $brothelAdsOld != 0>><<click "Variety">><<set $brothelAdsOld to 0>><<goto "Brothel Advertisement">><</click>> <<else>>Variety<</if>>
<br>
<<if $seeDicks != 0>>
Genitalia:
<<if $brothelAdsXX != 1>><<click "Pussies">><<set $brothelAdsXX to 1>><<goto "Brothel Advertisement">><</click>> | <<else>>Pussies | <</if>>
<<if $brothelAdsXX != -1>><<click "Dicks">><<set $brothelAdsXX to -1>><<goto "Brothel Advertisement">><</click>> | <<else>>Dicks | <</if>>
<<if $brothelAdsXX != 0>><<click "Variety">><<set $brothelAdsXX to 0>><<goto "Brothel Advertisement">><</click>> <<else>>Variety<</if>>
<br>
<</if>>
<</nobr>><<nobr>>
<<if $arcologies[0].FSRomanRevivalistDecoration >= 60>>
$clubNameCaps is decorated like a Roman villa's entertainment rooms. There is a lot of white stone, plaster, and terracotta.
<<elseif $arcologies[0].FSEgyptianRevivalistDecoration >= 60>>
$clubNameCaps is decorated like a room in an ancient Egyptian palace. There are columns of warm stone and pools of clear water full of aquatic plants.
<<elseif $arcologies[0].FSEdoRevivalistDecoration >= 60>>
$clubNameCaps is furnished as an Edo period theatre. Performances of the traditional Japanese arts can be seen here, though more modern dancing happens in the evenings. In either case, geisha girls are present and willing.
<<elseif $arcologies[0].FSArabianRevivalistDecoration >= 60>>
$clubNameCaps is designed like an open plaza in an Arabian palace, with a raised stage in the center for erotic dancing. Diaphanous, flowing curtains billow across the space, dispersing the narcotic smoke billowing from a score of hookahs.
<<elseif $arcologies[0].FSChineseRevivalistDecoration >= 60>>
$clubNameCaps is furnished as an old Chinese disorderly house. It's intentionally packed in so that closeness and good cheer is obligatory here; prominent citizens share tables while their hangers-on jostle for room.
<<elseif $arcologies[0].FSChattelReligionistDecoration >= 60>>
$clubNameCaps isn't a religious establishment, but it almost looks like one. It's clean and proper, with beams of natural light that come down to highlight holy sex slaves' bodies.
<<elseif $arcologies[0].FSDegradationistDecoration >= 60>>
$clubNameCaps has a perverted, debauched appearance. The decor is utilitarian so it can be cleaned easily, and the reason is obvious. Many patrons have brought their own slaves to publicly rape here.
<<elseif $arcologies[0].FSAssetExpansionistDecoration >= 60>>
$clubNameCaps has a gaudy appearance. There are a lot of neon lights and there are screens everywhere, showing off big tits and plush asses.
<<elseif $arcologies[0].FSTransformationFetishistDecoration >= 60>>
$clubNameCaps has a gaudy appearance. There are a lot of neon lights and there are screens everywhere, showing off huge fake tits and plastic dick sucking lips.
<<elseif $arcologies[0].FSGenderRadicalistDecoration >= 60>>
$clubNameCaps has a gaudy appearance. There are a lot of neon lights and there are screens everywhere, showing closeups of cocks fucking every imaginable orifice.
<<elseif $arcologies[0].FSGenderFundamentalistDecoration >= 60>>
$clubNameCaps has an old world appearance, a decidely throwback atmosphere harking back to the glory days of cultures past.
<<elseif $arcologies[0].FSPhysicalIdealistDecoration >= 60>>
$clubNameCaps isn't a gym, but it smells like one. The dancing is rough and competitive, and the drinks are rich with protein.
<<elseif $arcologies[0].FSSupremacistDecoration >= 60>>
$clubNameCaps is decorated like an upper-class gentleman's club in the old countries of $arcologies[0].FSSupremacistRace people.
<<elseif $arcologies[0].FSSubjugationistDecoration >= 60>>
$clubNameCaps is decorated like an upper-class gentleman's club in the old countries which favored $arcologies[0].FSSubjugationistRace slaves.
<<elseif $arcologies[0].FSPaternalistDecoration >= 60>>
$clubNameCaps is handsome and well-kept, even romantic. Though the slaves here are sex slaves, every provision is made to encourage them to enjoy themselves.
<<elseif $arcologies[0].FSBodyPuristDecoration >= 60>>
$clubNameCaps is gorgeous, decorated and kept in the height of fashionable night establishment style. The music is cutting edge and everything and everyone is elegant.
<<elseif $arcologies[0].FSSlimnessEnthusiastDecoration >= 60>>
$clubNameCaps is distinctly gaudy, with lots of sugary drinks on offer. The music and decor are of a decidedly bubblegum quality.
<<elseif $arcologies[0].FSPastoralistDecoration >= 60>>
$clubNameCaps is decorated to resemble a frontier disorderly house. The drinks are pounded straight, and there's a set of swinging doors for bad men to part dramatically as they enter.
<</if>>
<<if $clubAdsSpending > 0>>
Screens outside the entrance are showing softcore music videos to advertise $clubName.
<<if $clubAdsOld == 1>>
The featured strippers are all MILFs.
<<elseif $clubAdsOld is -1>>
The featured strippers are all nice and young.
<<else>>
The featured strippers vary in age.
<</if>>
<<if $clubAdsStacked == 1>>
Lots of bouncing breasts and butts
<<elseif $clubAdsStacked is -1>>
Lots of trim breasts and shapely butts
<<else>>
A variety of breast and butt sizes and shapes
<</if>>
are on display, and
<<if $clubAdsImplanted == 1>>
most of these are augmented by implants.
<<elseif $clubAdsImplanted is -1>>
they're all natural.
<<else>>
some are augmented by implants.
<</if>>
<<if $clubAdsModded == 1>>
Everything is heavily pierced and tattooed.
<<elseif $clubAdsModded is -1>>
Everything is free of tattoos and piercings.
<<else>>
Some of these assets are tattooed and pierced, and some aren't.
<</if>>
The strippers get naked quickly, and show off
<<if $clubAdsXX == 1>>
their pussies and assholes.
<<elseif $clubAdsXX is -1>>
their assholes.
<<else>>
their holes.
<</if>>
<</if>>
<<if $clubAdsSpending >= 5000>>
Advertisements based on these scenes run constantly in media across $arcologies[0].name, and there's an active merchandising campaign underway to promote your club and its girls.
<<elseif $clubAdsSpending >= 4000>>
Advertisements based on these scenes run constantly in media across $arcologies[0].name.
<<elseif $clubAdsSpending >= 3000>>
Advertisements based on these scenes are run in media across $arcologies[0].name.
<<elseif $clubAdsSpending >= 2000>>
Advertisements based on these scenes run regularly in arcology media.
<<elseif $clubAdsSpending >= 1000>>
Advertisements based on these scenes run occasionally in arcology media.
<<else>>
$arcologies[0].name has a robust internal media that could be used to bring patrons into the club.
<</if>>
<</nobr>>
<<nobr>>
You are spending ¤$clubAdsSpending each week to advertise $clubName.
<<if $clubAdsSpending > 900>>
<<click "Decrease">><<set $clubAdsSpending -= 1000>><<goto "Club Advertisement">><</click>> |
<<else>>
Decrease |
<</if>>
<<if $clubAdsSpending < 5000>>
<<click "Increase">><<set $clubAdsSpending += 1000>><<goto "Club Advertisement">><</click>>
<<else>>
Increase
<</if>>
<</nobr>>
__Design Club Ad Campaign__ //Will replace relevant variety bonuses//
<<nobr>>
Asset size:
<<if $clubAdsStacked != 1>><<click "Stacked">><<set $clubAdsStacked to 1>><<goto "Club Advertisement">><</click>> | <<else>>Stacked | <</if>>
<<if $clubAdsStacked != -1>><<click "Slim">><<set $clubAdsStacked to -1>><<goto "Club Advertisement">><</click>> | <<else>>Slim | <</if>>
<<if $clubAdsStacked != 0>><<click "Variety">><<set $clubAdsStacked to 0>><<goto "Club Advertisement">><</click>><<else>>Variety<</if>>
<br>
Asset origin:
<<if $clubAdsImplanted != 1>><<click "Implants">><<set $clubAdsImplanted to 1>><<goto "Club Advertisement">><</click>> | <<else>>Implants | <</if>>
<<if $clubAdsImplanted != -1>><<click "All natural">><<set $clubAdsImplanted to -1>><<goto "Club Advertisement">><</click>> | <<else>>All natural | <</if>>
<<if $clubAdsImplanted != 0>><<click "Variety">><<set $clubAdsImplanted to 0>><<goto "Club Advertisement">><</click>><<else>>Variety<</if>>
<br>
Body mods:
<<if $clubAdsModded != 1>><<click "Modded">><<set $clubAdsModded to 1>><<goto "Club Advertisement">><</click>> | <<else>>Modded | <</if>>
<<if $clubAdsModded != -1>><<click "Unmodded">><<set $clubAdsModded to -1>><<goto "Club Advertisement">><</click>> | <<else>>Unmodded | <</if>>
<<if $clubAdsModded != 0>><<click "Variety">><<set $clubAdsModded to 0>><<goto "Club Advertisement">><</click>><<else>>Variety<</if>>
<br>
Age:
<<if $clubAdsOld != 1>><<click "MILF">><<set $clubAdsOld to 1>><<goto "Club Advertisement">><</click>> | <<else>>MILF | <</if>>
<<if $clubAdsOld != -1>><<click "Young">><<set $clubAdsOld to -1>><<goto "Club Advertisement">><</click>> | <<else>>Young | <</if>>
<<if $clubAdsOld != 0>><<click "Variety">><<set $clubAdsOld to 0>><<goto "Club Advertisement">><</click>> <<else>>Variety<</if>>
<br>
<<if $seeDicks != 0>>
Genitalia:
<<if $clubAdsXX != 1>><<click "Pussies">><<set $clubAdsXX to 1>><<goto "Club Advertisement">><</click>> | <<else>>Pussies | <</if>>
<<if $clubAdsXX != -1>><<click "Dicks">><<set $clubAdsXX to -1>><<goto "Club Advertisement">><</click>> | <<else>>Dicks | <</if>>
<<if $clubAdsXX != 0>><<click "Variety">><<set $clubAdsXX to 0>><<goto "Club Advertisement">><</click>> <<else>>Variety<</if>>
<br>
<</if>>
<</nobr>>Who you are is something that you will have to define for yourself through your actions. No one is in a position to apply moral scorekeeping to you. In the brave new world of the Free Cities, you are largely free to define yourself as the sum of your actions, rather than as the product of your past. Nevertheless, stories will circulate about how exactly you ousted the previous owner of the arcology. @@color:orange;What rumored method best describes your accession?@@
[[A judicious application of funds|PC Body Intro][$PC.rumor to "wealth"]]
//Start with extra money.//
[[Hard work and diligence|PC Body Intro][$PC.rumor to "diligence"]]
//New slaves will hate you less.//
[[The remorseless use of force|PC Body Intro][$PC.rumor to "force"]]
//New slaves will fear you more.//
[[Clever social engineering|PC Body Intro][$PC.rumor to "social engineering"]]
//Start with the first societal option unlocked.//
[[Blind luck|PC Body Intro][$PC.rumor to "luck"]]
//You will start with a good reputation.//You're a relative unknown in the Free Cities, but it's clear you're already accomplished. The meek and average don't suddenly acquire arcologies. You've got all the necessary skills to succeed as the owner of an arcology, but you should be able to leverage the skills and experience you retain from your past, too. @@color:orange;What career led you to acquire an arcology?@@
[[Idle wealth|PC Rumor Intro][$PC.career to "wealth"]]
//Start with extra money. Your starting slaves will have two free levels of sex skills available.//
[[Venture capitalism|PC Rumor Intro][$PC.career to "capitalist"]]
//You will be more effective at business pursuits. Your starting slaves will have a free level of prostitution skill available.//
[[Private military work|PC Rumor Intro][$PC.career to "mercenary"]]
//You retain mercenary contacts and security skills. Your starting slaves will have free trust available.//
[[Slaving|PC Rumor Intro][$PC.career to "slaver"]]
//Your slave breaking experience will be useful. Your starting slaves will have free devotion available.//
[[Arcology engineering|PC Rumor Intro][$PC.career to "engineer"]]
//Upgrading the arcology will be cheaper. Also, the arcology will start with basic economic upgrades already installed.//
[[Slave surgery|PC Rumor Intro][$PC.career to "medicine"]]
//Surgery will be cheaper and healthier, and drug upgrades will be cheaper. Your starting slaves will have free implants available.//
[[Minor celebrity|PC Rumor Intro][$PC.career to "celebrity"]]
//Start with extra reputation. Your starting slaves will have a free level of entertainment skill available.//
<<set $nextButton to "Back">>
<<set $nextLink to "Rules Assistant">>
//The autosurgery can accept the following guidelines. If results outside these guidelines are desired, deactivating the autosurgery and planning surgical interventions manually is recommended.//
<br><br>
Lactation inducing drugs implants:
<span id = "lactation">
<<if ($currentRule.surgery.lactation is "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.lactation == 1)>>
''implanted.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.lactation isnot "no default setting")>>
<<click "No default setting">>
<<set $currentRule.surgery.lactation to "no default setting">>
<<RASurgeryChangeLacation>>
<</click>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.lactation isnot 0)>>
<<click "Removed">>
<<set $currentRule.surgery.lactation to 0>>
<<RASurgeryChangeLacation>>
<</click>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.lactation isnot 1)>>
<<click "Implanted">>
<<set $currentRule.surgery.lactation to 1>>
<<RASurgeryChangeLacation>>
<</click>>
<<else>>
Implanted
<</if>>
</span>
<br><br>
Cosmetic surgery:
<span id = "cosmetic">
<<if ($currentRule.surgery.cosmetic == 2)>>
''invasive.''
<<elseif ($currentRule.surgery.cosmetic == 1)>>
''subtle.''
<<else>>
''none.''
<</if>>
<br>
<<if ($currentRule.surgery.cosmetic isnot 0)>>
<<click "None">>
<<set $currentRule.surgery.cosmetic = 0>>
<<RASurgeryChangeCosmetic>>
<</click>> |
<<else>>
None |
<</if>>
<<if ($currentRule.surgery.cosmetic isnot 1)>>
<<click "Subtle">>
<<set $currentRule.surgery.cosmetic = 1>>
<<RASurgeryChangeCosmetic>>
<</click>> |
<<else>>
Subtle |
<</if>>
<<if ($currentRule.surgery.cosmetic isnot 2)>>
<<click "Invasive">>
<<set $currentRule.surgery.cosmetic = 2>>
<<RASurgeryChangeCosmetic>>
<</click>>
<<else>>
Invasive
<</if>>
</span>
<br><br>
Lip implants:
<span id = "lips">
<<if ($currentRule.surgery.lips is "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.lips is 95)>>
implanted until a ''facepussy.''
<<elseif ($currentRule.surgery.lips is 70)>>
implanted until ''huge.''
<<elseif ($currentRule.surgery.lips is 40)>>
implanted until ''big.''
<<elseif ($currentRule.surgery.lips == 20)>>
implanted until ''plush.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.lips isnot "no default setting")>>
<<click "No default setting">>
<<set $currentRule.surgery.lips to "no default setting">>
<<RASurgeryChangeLips>>
<</click>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.lips != 0)>>
<<click "Removed">>
<<set $currentRule.surgery.lips to 0>>
<<RASurgeryChangeLips>>
<</click>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.lips != 20)>>
<<click "Plush">>
<<set $currentRule.surgery.lips to 20>>
<<RASurgeryChangeLips>>
<</click>> |
<<else>>
Plush |
<</if>>
<<if ($currentRule.surgery.lips != 40)>>
<<click "Big">>
<<set $currentRule.surgery.lips to 40>>
<<RASurgeryChangeLips>>
<</click>> |
<<else>>
Big |
<</if>>
<<if ($currentRule.surgery.lips != 70)>>
<<click "Huge">>
<<set $currentRule.surgery.lips to 70>>
<<RASurgeryChangeLips>>
<</click>>
<<else>>
Huge
<</if>>
<<if ($seeExtreme != 0)>>
<<if ($currentRule.surgery.lips != 95)>>
<<click "Facepussy">>
<<set $currentRule.surgery.lips to 95>>
<<RASurgeryChangeLips>>
<</click>>
<<else>>
Facepussy
<</if>>
<</if>>
</span>
<br><br>
Buttock implants:
<span id = "butt">
<<if ($currentRule.surgery.butt is "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.butt is 9)>>
implanted until ''maximized.''
<<elseif ($currentRule.surgery.butt is 6)>>
implanted until ''huge.''
<<elseif ($currentRule.surgery.butt is 4)>>
implanted until ''stacked.''
<<elseif ($currentRule.surgery.butt is 2)>>
implanted until ''slim.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.butt isnot "no default setting")>>
<<click "No default setting">>
<<set $currentRule.surgery.butt to "no default setting">>
<<RASurgeryChangeButt>>
<</click>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.butt != 0)>>
<<click "Removed">>
<<set $currentRule.surgery.butt to 0>>
<<RASurgeryChangeButt>>
<</click>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.butt != 2)>>
<<click "Slim">>
<<set $currentRule.surgery.butt to 2>>
<<RASurgeryChangeButt>>
<</click>> |
<<else>>
Slim |
<</if>>
<<if ($currentRule.surgery.butt != 4)>>
<<click "Stacked">>
<<set $currentRule.surgery.butt to 4>>
<<RASurgeryChangeButt>>
<</click>> |
<<else>>
Stacked |
<</if>>
<<if ($currentRule.surgery.butt != 6)>>
<<click "Huge">>
<<set $currentRule.surgery.butt to 6>>
<<RASurgeryChangeButt>>
<</click>> |
<<else>>
Huge |
<</if>>
<<if ($currentRule.surgery.butt != 9)>>
<<click "Maximize">>
<<set $currentRule.surgery.butt to 9>>
<<RASurgeryChangeButt>>
<</click>>
<<else>>
Maximize
<</if>>
</span>
<br><br>
Breast implants:
<span id = "boobs">
<<if ($currentRule.surgery.boobs is "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.boobs is 24000)>>
implanted until ''maximized.''
<<elseif ($currentRule.surgery.boobs is 9000)>>
implanted to maximally ''functional,'' where more would immobilize the slave.
<<elseif ($currentRule.surgery.boobs is 2000)>>
implanted until ''huge.''
<<elseif ($currentRule.surgery.boobs == 1000)>>
implanted until ''stacked.''
<<elseif ($currentRule.surgery.boobs is 400)>>
implanted until ''slim.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.boobs != "no default setting")>>
<<click "No default setting">>
<<set $currentRule.surgery.boobs to "no default setting">>
<<RASurgeryChangeBoobs>>
<</click>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.boobs != 0)>>
<<click "Removed">>
<<set $currentRule.surgery.boobs to 0>>
<<RASurgeryChangeBoobs>>
<</click>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.boobs != 400)>>
<<click "Slim">>
<<set $currentRule.surgery.boobs to 400>>
<<RASurgeryChangeBoobs>>
<</click>> |
<<else>>
Slim |
<</if>>
<<if ($currentRule.surgery.boobs != 1000)>>
<<click "Stacked">>
<<set $currentRule.surgery.boobs = 1000>>
<<RASurgeryChangeBoobs>>
<</click>> |
<<else>>
Stacked |
<</if>>
<<if ($currentRule.surgery.boobs != 2000)>>
<<click "Huge">>
<<set $currentRule.surgery.boobs to 2000>>
<<RASurgeryChangeBoobs>>
<</click>> |
<<else>>
Huge |
<</if>>
<<if ($currentRule.surgery.boobs != 9000)>>
<<click "Functional">>
<<set $currentRule.surgery.boobs to 9000>>
<<RASurgeryChangeBoobs>>
<</click>> |
<<else>>
Functional |
<</if>>
<<if ($currentRule.surgery.boobs != 24000)>>
<<click "Maximize">>
<<set $currentRule.surgery.boobs to 24000>>
<<RASurgeryChangeBoobs>>
<</click>>
<<else>>
Maximize
<</if>>
</span>
<br><br>
Orifice tightening:
<span id = "holes">
<<if ($currentRule.surgery.holes is 2)>>
''virginity restoration'' will be applied where possible.
<<elseif ($currentRule.surgery.holes == 1)>>
''hole tightening'' will be applied.
<<else>>
''none.''
<</if>>
<br>
<<if ($currentRule.surgery.holes != 0)>>
<<click "Off">>
<<set $currentRule.surgery.holes to 0>>
<<RASurgeryChangeHoles>>
<</click>> |
<<else>>
Off |
<</if>>
<<if ($currentRule.surgery.holes != 1)>>
<<click "Tightening">>
<<set $currentRule.surgery.holes to 1>>
<<RASurgeryChangeHoles>>
<</click>> |
<<else>>
Tightening |
<</if>>
<<if ($currentRule.surgery.holes != 2)>>
<<click "Virginity">>
<<set $currentRule.surgery.holes to 2>>
<<RASurgeryChangeHoles>>
<</click>>
<<else>>
Virginity
<</if>>
</span>
<<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "RIE Eligibility Check">>
<<set $activeSlave to $Concubine>>
<<set $oldRep to $rep>>
<</nobr>>\
\
You receive an official communication from a popular talk show hosted in one of the old world's still-thriving first world countries. Your fame has become known even in the old world, and they'd like to interview <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> about you. They frankly warn you that you'll have no right to review the interview and no ability to control what she says, and that they'll be asking about anything the interviewer thinks is juicy. This could be great for your reputation, but it could be hazardous, too.
\
<span id="result">
<<click "Decline">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
You decline. The media representative of the show is understanding. "I'll be sure to contact you if we ever have another opening," she says. "You're pretty interesting, you know."
<</replace>>
<</click>>
<<click "Accept">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<<nobr>>
The show is broadcast live; you head out onto a balcony to watch it on a big screen. It's been impossible to hide, and many of your citizens have taken a proprietary attitude towards your fame: they see your success as their success, too, and want to see $activeSlave.slaveName do well. The show introduction plays, introducing the host, a swishy, rail-thin gentleman with impeccable sartorial style and a close-cropped salt-and-pepper beard. He reviews who you are, giving equal time to your accomplishments and the inevitable criticisms from old world antislavery activists, and then calls $activeSlave.slaveName out.
<br>
She strides out
<<if $activeSlave.clothes is "none">>
in magnificent nudity. It's a shock to old world values, no doubt, but the titillation should counterbalance that.
<<else>>
resplendent in $activeSlave.clothes.
<</if>>
<<if $activeSlave.entertainSkill > 2>>
She's @@color:green;graceful and sensual,@@ and entirely at home.
<<set $rep += 100>>
<<elseif $activeSlave.entertainSkill < 2>>
She's @@color:red;clumsy and nervous,@@ but does her best to rally.
<<set $rep -= 100>>
<<else>>
She manages her entrance reasonably well, and conceals any nervousness.
<</if>>
<<if $activeSlave.face > 2>>
"Oh my God," exclaims the host reverently. "Honey, @@color:green;you are gorgeous.@@" He turns to the camera. "Isn't she just gorgeous?"
<<set $rep += 100>>
<<elseif $activeSlave.face < 1>>
There is a distinct lack of response from the host; perhaps he was @@color:red;expecting her to be prettier.@@
<<set $rep -= 100>>
<<else>>
The host gives her a perfunctory compliment on her beauty.
<</if>>
They seat themselves in comfortable leather chairs and the interview begins in earnest.
<br>
The host asks her some soft, nonjudgemental questions about her life and how she became your slave. Then he hits her: "So, $activeSlave.slaveName. Tell us about $PCName."
<<if $activeSlave.devotion > 95>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
@@color:green;Without a moment's hesitation,@@ she lisps, "I love <<if $PC.title != 0>>him. He'th tho handthome, and," she manages to blush prettily, "he'th tho good to me."<<else>>her. The'th tho pretty, and," she manages to blush cutely, "the'th tho good to me."<</if>>
<<else>>
@@color:green;Without a moment's hesitation,@@ she proclaims, "I love <<if $PC.title != 0>>him. He's so handsome, and," she manages to blush prettily, "he's so good to me."<<else>>her. She's so pretty, and," she manages to blush cutely, "she's so good to me."<</if>>
<</if>>
<<set $rep += 100>>
<<elseif $activeSlave.devotion <= 60>>
She struggles for an instant and then says @@color:red;unconvincingly@@ that she loves you.
<<set $rep -= 100>>
<<else>>
She recovers quickly and responds that she loves you.
<</if>>
<br>
The host glances at the camera. "Wow." He presses on. "But you're <<if $PC.title != 0>>his<<else>>her<</if>> slave, $activeSlave.slaveName. <<if $PC.title != 0>>He<<else>>She<</if>> owns you. Isn't that hard for you?"
<br>
She shakes her head.
<<if $activeSlave.trust > 95>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
@@color:green;She responds confidently,@@ "My life with <<if $PC.title != 0>>him<<else>>her<</if>> ith very different from anything you might find here in the old world. But I'm happy with <<if $PC.title != 0>>him<<else>>her<</if>>, and there'th no one I'd rather be with, ath a thlave or not."
<<else>>
@@color:green;She responds confidently,@@ "My life with <<if $PC.title != 0>>him<<else>>her<</if>> is very different from anything you might find here in the old world. But I'm happy with <<if $PC.title != 0>>him<<else>>her<</if>>, and there's no one I'd rather be with, as a slave or not."
<</if>>
<<set $rep += 100>>
<<elseif $activeSlave.trust < 60>>
She explains that it isn't hard to trust someone like you, but this @@color:red;falls a little flat.@@
<<set $rep -= 100>>
<<else>>
She explains earnestly that it isn't hard to trust someone like you, and explains some of the blander details about life as your slave.
<</if>>
<br>
The interview winds on, gradually descending into prurient territory. $activeSlave.slaveName answers readily, giving everyone watching quite a window into an oversexed slave society.
<<if $activeSlave.intelligence > 0>>
<<if $PC.title == 0>>
She's clever enough to @@color:green;shock and titillate@@ at the same time; in response to a probing question about whether she has any plans for the rest of the night, she
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
lisps, "Of courthe my <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>> maketh the planth. But I hope I can get back to the arcology early." She shifts suggestively in her chair. "I'm looking forward to getting fucked tonight."
<<else>>
says, "Of course my <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> makes the plans. But I hope I can get back to the arcology early." She shifts suggestively in her chair. "I'm looking forward to getting fucked tonight."
<</if>>
<<set $rep += 100>>
<</if>>
The host, taken off guard, laughs in surprise and says he envies you that. He asks a follow up question that hints at her sexual preferences without coming straight out and asking how she likes it.
<<if $activeSlave.intelligenceImplant + $activeSlave.entertainSkill > 2>>
She has enough knowledge of the old world to be able to answer without going too far, and @@color:green;subtly alludes@@ to how much she enjoys
<<if ($activeSlave.fetish is "submissive")>>
submitting to you in bed.
<<elseif ($activeSlave.fetish is "cumslut")>>
<<if $PC.dick == 0>>
eating you out.
<<else>>
sucking you off.
<</if>>
<<elseif ($activeSlave.fetish is "humiliation")>>
it when you show her off in public.
<<elseif ($activeSlave.fetish is "buttslut")>>
anal sex.
<<elseif ($activeSlave.fetish is "boobs")>>
anything that involves her breasts.
<<elseif ($activeSlave.fetish is "sadist")>>
it whenever you share a reluctant girl with her.
<<elseif ($activeSlave.fetish is "masochist")>>
a good spanking.
<<elseif ($activeSlave.fetish is "dom")>>
sharing a submissive girl with you.
<<elseif ($activeSlave.fetish is "pregnancy")>>
<<if $activeSlave.preg > 0>>
sex while pregnant.
<<elseif $activeSlave.vagina > 0>>
bareback.
<<else>>
sharing a pregnant girl with you.
<</if>>
<<elseif ($activeSlave.energy > 95)>>
sex, regardless of what kind it is.
<<else>>
sex in the missionary position.
<</if>>
<<set $rep += 100>>
<<else>>
Her answer betrays how much she's forgotten about the old world: she mildly shocks the studio audience by describing
<<if ($activeSlave.fetish is "submissive")>>
how good it feels when you hold her down and fuck her
<<elseif ($activeSlave.fetish is "cumslut")>>
<<if $PC.dick == 0>>
how much fun sucking your cock is
<<else>>
how much fun polishing your pearl is
<</if>>
<<elseif ($activeSlave.fetish is "humiliation")>>
how hot it is to get fucked in public
<<elseif ($activeSlave.fetish is "buttslut")>>
how much she loves the feeling of you stretching her anal ring
<<elseif ($activeSlave.fetish is "boobs")>>
how much she loves having her nipples tugged
<<elseif ($activeSlave.fetish is "sadist")>>
how much she loves molesting other slaves with you
<<elseif ($activeSlave.fetish is "masochist")>>
how good it feels to be forced
<<elseif ($activeSlave.fetish is "dom")>>
how much she loves holding other slaves down for you
<<elseif ($activeSlave.fetish is "pregnancy")>>
<<if $activeSlave.preg > 0>>
how good anal feels while pregnant
<<elseif $activeSlave.vagina > 0>>
how good cum feels inside her
<<else>>
how much fun it is to fuck pregnant slaves
<</if>>
<<elseif ($activeSlave.energy > 95)>>
the average number of sexual encounters she has in a week
<<else>>
her sex life with you
<</if>>
in a matter-of-fact tone of voice.
<</if>>
<<if $activeSlave.intelligence > 1>>
<br>
Only because you know her so well are you able to percieve the instant of cold calculation before she makes a @@color:green;perfect tactical decision@@ and turns directly to the camera.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Whatever you want," she says confidently, "You can find it in a Free Citieth arcology like my <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>'th. Where I live, there'th
<<if $arcologies[0].FSPaternalist > 0>>
wonderful opportunitieth for everyone,
<</if>>
<<if $arcologies[0].FSAssetExpansionist > 0>>
boobth the thize of beach ballth,
<</if>>
<<if $arcologies[0].FSBodyPurist is "unset">>
gorgeouth tattooth and piercingth,
<</if>>
<<if $arcologies[0].FSTransformationFetishist > 0>>
new atheth every day,
<</if>>
<<if $arcologies[0].FSPastoralist > 0>>
milk thtraight from the nipple,
<</if>>
<<if $arcologies[0].FSPhysicalIdealist > 0>>
the motht incredible oiled-up muthcleth,
<</if>>
<<if $arcologies[0].FSRomanRevivalist > 0>>
Rome come again,
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist > 0>>
the land of the Pharaohth reborn,
<</if>>
<<if $arcologies[0].FSGenderRadicalist > 0>>
more ath than you can pothibly fuck,
<</if>>
<<if $arcologies[0].FSGenderFundamentalist > 0>>
tho much puthy it's unbelievable,
<</if>>
<<if $arcologies[0].FSChattelReligionist > 0>>
a fulfilling thexual and thpiritual life,
<</if>>
<<if $arcologies[0].FSDegradationist > 0>>
bitcheth you can jutht hold down and uthe,
<</if>>
<<if $arcologies[0].FSSupremacist > 0>>
$arcologies[0].FSSupremacistRace power,
<</if>>
<<if $arcologies[0].FSSubjugationist > 0>>
$arcologies[0].FSSubjugationist girlth to cater to your whim,
<</if>>
girlth in pretty drethes and girlth in thtring bikinith and girlth who haven't worn clotheth in yearth,
<<if ($seeDicks != 0) && ($arcologies[0].FSGenderFundamentalist is "unset")>>
girlth with huge dickth you can athfuck until they cum bucketth,
girlth with thoft dickth and no ballth,
<</if>>
<<if ($seeDicks != 0) && ($arcologies[0].FSGenderFundamentalist is "unset")>>
girlth with dickth the thize of clith and girlth with clith the thize of dickth,
<</if>>
<<if $seeDicks != 100>>
young girlth on their firtht pregnancy,
MILFth on their tenth,
<</if>>
lipth, tongueth,
<<if $arcologies[0].FSSlimnessEnthusiast is "unset">>
huge breathth and plush atheth,
<</if>>
<<if $arcologies[0].FSAssetExpansionist is "unset">>
pert titth and cute butth,
<</if>>
and more. I wouldn't trade it for anything."
<<else>>
"Whatever you want," she says confidently, "You can find it in a Free Cities arcology like my <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>'s. Where I live, there's
<<if $arcologies[0].FSPaternalist > 0>>
wonderful opportunities for everyone,
<</if>>
<<if $arcologies[0].FSAssetExpansionist > 0>>
boobs the size of beach balls,
<</if>>
<<if $arcologies[0].FSBodyPurist is "unset">>
gorgeous tattoos and piercings,
<</if>>
<<if $arcologies[0].FSTransformationFetishist > 0>>
new assets every day,
<</if>>
<<if $arcologies[0].FSPastoralist > 0>>
milk straight from the nipple,
<</if>>
<<if $arcologies[0].FSPhysicalIdealist > 0>>
the most incredible oiled-up muscles,
<</if>>
<<if $arcologies[0].FSRomanRevivalist > 0>>
Rome come again,
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist > 0>>
the land of the Pharaohs reborn,
<</if>>
<<if $arcologies[0].FSGenderRadicalist > 0>>
more ass than you can possibly fuck,
<</if>>
<<if $arcologies[0].FSGenderFundamentalist > 0>>
so much pussy it's unbelievable,
<</if>>
<<if $arcologies[0].FSChattelReligionist > 0>>
a fulfilling sexual and spiritual life,
<</if>>
<<if $arcologies[0].FSDegradationist > 0>>
bitches you can just hold down and use,
<</if>>
<<if $arcologies[0].FSSupremacist > 0>>
$arcologies[0].FSSupremacistRace power,
<</if>>
<<if $arcologies[0].FSSubjugationist > 0>>
$arcologies[0].FSSubjugationistRace girls to cater to your whim,
<</if>>
girls in pretty dresses and girls in string bikinis and girls who haven't worn clothes in years,
<<if $seeDicks != 0>>
girls with huge dicks you can assfuck until they cum buckets,
girls with soft dicks and no balls,
<</if>>
<<if $seeDicks != 0>>
girls with dicks the size of clits and girls with clits the size of dicks,
<</if>>
<<if $seeDicks != 100>>
young girls on their first pregnancy,
MILFs on their tenth,
<</if>>
lips, tongues,
<<if $arcologies[0].FSSlimnessEnthusiast is "unset">>
huge breasts and plush asses,
<</if>>
<<if $arcologies[0].FSAssetExpansionist is "unset">>
pert tits and cute butts,
<</if>>
and more. I wouldn't trade it for anything."
<</if>>
<<set $rep += 300>>
The host politely regains control of his show, but there's a cautious respect in the rest of his questions.
<</if>>
<</if>>
<<if $activeSlave.intelligenceImplant == 1>>
<br>
<<if $PC.title == 0>>
$activeSlave.slaveName even manages to @@color:green;respond well@@ to a probing question about your gender.
<<if $PC.dick == 0>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
She lisps, "You have to underthtand that all that nonthenthe about men and women meanth leth to uth in the Free Citieth. My Mithtreth ith a thuthethful and powerful woman. We jutht pay the right amount of attention to the thucceth and the power." She quirks a corner of her mouth. "I know //I// do."
<<else>>
She explains, "You have to understand that all that nonsense about men and women means less to us in the Free Cities. My Mistress is a successful and powerful woman. We just pay the right amount of attention to the success and the power." She quirks a corner of her mouth. "I know //I// do."
<</if>>
<<else>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
She lisps, "You have to underthtand that all that nonthenthe about men and women meanth leth to uth in the Free Citieth. My Mithtreth ith a thuthethful and powerful woman." She quirks a corner of her mouth. "And the hath a //wonderful// cock."
<<else>>
She explains, "You have to understand that all that nonsense about men and women means less to us in the Free Cities. My Mistress is a successful and powerful woman." She quirks a corner of her mouth. "And she has a //wonderful// cock."
<</if>>
<</if>>
<<set $rep += 100>>
<</if>>
<</if>>
<br>
At the conclusion, the host
<<if $rep - $oldRep > 200>>
seems @@color:green;impressed@@ and says sincerely,
<<set $rep += 100>>
<<elseif $rep - $oldRep < 0>>
seems @@color:red;unimpressed@@ and says mockingly,
<<set $rep -= 100>>
<<else>>
says jokingly,
<</if>>
"My dear it's been a pleasure. If all Free Cities girls are like you I might have to look into immigrating. Ladies and gentlemen, good night!"
<</nobr>>
<</replace>>
<</click>>
</span><<set $nextButton to "Continue", $nextLink to "RIE Eligibility Check">>
<<set $RESEndowment to $RESEndowment.random()>>
<<if $RESEndowment is "TSS">>
You receive a personal call from a senior representative of The Slavegirl School. It seems the school is raising funds, and since you've already <<if $TSS.schoolPresent == 0>>purchased $TSS.studentsBought of its graduates<<else>>encouraged them to open a branch campus in your arcology<</if>> and are known to be wealthy, you are an obvious potential donor. Though the Free Cities' slave schools are of course for-profit institutions, they do their best to maintain a veneer of public service, and cast their efforts to improve their product as a benefit to slaveowning society as a whole.
<br><br>
"A generous donation," the representative insists, "would help us advance our mission to provide good quality slaves at competitive prices." Getting down to the business advantages, he adds that "donors receive considerable price advantage on future graduates," which seems to translate into a discount of around 20% once the sales language is stripped off it. You point out that's bordering on pointlessness to you, given your ability to purchase almost anything you wish; he hesitates, but then admits that "as our foremost supporter" you could use an endowment to guide school policy to an extent.
<<elseif $RESEndowment is "GRI">>
You receive a personal call from a senior representative of the Growth Research Institute. It seems the institute is raising funds, and since you've already <<if $GRI.schoolPresent == 0>>purchased $GRI.studentsBought of its test subjects<<else>>encouraged them to open a branch campus in your arcology<</if>> and are known to be wealthy, you are an obvious potential donor. Though the Free Cities' slave schools and research institutions are of course for-profit organizations, they do their best to maintain a veneer of public service, and cast their efforts to improve their product as a benefit to slaveowning society as a whole.
<br><br>
"A generous donation," the representative insists, "would help us advance our mission to truly make the 21st century the century of biology." Getting down to the business advantages, he adds that "donors receive considerable price advantage on future transactions," which seems to translate into a discount of around 20% once the sales language is stripped off it. You point out that's bordering on pointlessness to you, given your ability to purchase almost anything you wish; he hesitates, but then admits that "as our foremost supporter" you could use an endowment to guide institute policy to an extent.
<<elseif $RESEndowment is "SCP">>
You receive a personal call from a senior representative of St. Claver Preparatory. It seems the school is raising funds, and since you've already <<if $SCP.schoolPresent == 0>>purchased $SCP.studentsBought of its graduates<<else>>encouraged them to open a branch campus in your arcology<</if>> and are known to be wealthy, you are an obvious potential donor. Though the Free Cities' slave schools are of course for-profit institutions, they do their best to maintain a veneer of public service, and cast their efforts to improve their product as a benefit to slaveowning society as a whole.
<br><br>
"A generous donation," the representative insists, "would help us advance our mission to build a reputation for infallible uniformity of product." Getting down to the business advantages, he adds that "donors receive considerable price advantage on future graduates," which seems to translate into a discount of around 20% once the sales language is stripped off it. You point out that's bordering on pointlessness to you, given your ability to purchase almost anything you wish; he hesitates, but then admits that "as our foremost supporter" you could use an endowment to guide school policy to an extent.
<<elseif $RESEndowment is "LDE">>
You receive a personal call from a senior representative of the Ecole des Enclees. It seems the school is raising funds, and since you've already <<if $LDE.schoolPresent == 0>>purchased $LDE.studentsBought of its graduates<<else>>encouraged them to open a branch campus in your arcology<</if>> and are known to be wealthy, you are an obvious potential donor. Though the Free Cities' slave schools are of course for-profit institutions, they do their best to maintain a veneer of public service, and cast their efforts to improve their product as a benefit to slaveowning society as a whole.
<br><br>
"A generous donation," the representative insists, "would help us advance our mission to create a new paradigm in anal sluttery." Getting down to the business advantages, he adds that "donors receive considerable price advantage on future graduates," which seems to translate into a discount of around 20% once the sales language is stripped off it. You point out that's bordering on pointlessness to you, given your ability to purchase almost anything you wish; he hesitates, but then admits that "as our foremost supporter" you could use an endowment to guide school policy to an extent.
<<elseif $RESEndowment is "TGA">>
You receive a personal call from a senior representative of the Gymnasium-Academy. It seems the school is raising funds, and since you've already <<if $TGA.schoolPresent == 0>>purchased $TGA.studentsBought of its graduates<<else>>encouraged them to open a branch campus in your arcology<</if>> and are known to be wealthy, you are an obvious potential donor. Though the Free Cities' slave schools are of course for-profit institutions, they do their best to maintain a veneer of public service, and cast their efforts to improve their product as a benefit to slaveowning society as a whole.
<br><br>
"A generous donation," the representative insists, "would help us advance our mission to provide the very finest companions to persons of quality such as yourself." Getting down to the business advantages, he adds that "donors receive considerable price advantage on future graduates," which seems to translate into a discount of around 20% once the sales language is stripped off it. You point out that's bordering on pointlessness to you, given your ability to purchase almost anything you wish; he hesitates, but then admits that "as our foremost supporter" you could use an endowment to guide school policy to an extent.
<<else>>
You receive a personal call from an older member of the Futanari Sisters. Like all of the Sisters, she's very beautiful, but you know how to judge age through the most cutting-edge treatments, and you guess she's in her early forties. That makes her one of the most senior Sisters, at the age when mandatory enslavement will happen very soon for her. She doesn't seem preoccupied by the prospect, though the pair of gorgeous young women cooperating to suck off her enormous cock may have something to do with that. "<<print $PCName>>," she says forthrightly,
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
"You've become quite famous among us.
<<else>>
"$TFS.studentsBought of my Sisters have left us for you. You seem interested in us, and are clearly very wealthy.
<</if>>
I would like to ask you for help." She explains that a schism is developing within the Sisters over whether the ideal futanari should have balls. "This is a serious matter," she says. "We must agree on our goals. I believe a futa's pussy is most exquisite without testicles to obscure it." She stands up, displacing her attendants and bringing her genitalia into view. She has scarcely a trace of scrotum. "Sadly, removal of our balls would reduce our ability to remain erect, and reduce our sex drives. So, the solution is clearly to carefully calibrate our transformations to ensure that our testicles never descend, like mine; or if they have descended, to reverse that with surgery. With your support, I can make this vision predominate. I hope," she says, turning to give one of her attendants a tender kiss, "that this will make us more loving, as well."
<br><br>
Scarcely has the call ended than another comes in. It's another matron of the Futanari Sisters; she looks so much like her Sister that you are momentarily confused. "I know what my Sister said, and I know what she asked for," she purrs. She manipulates the video call controls, zooming the camera out. It reveals that she has her equally enormous cock in a much younger Sister's pussy; another attendant is lavishing oral attention on her testicles, which are comically big. "She's wrong. We are more beautiful with balls, and the bigger, the better." She shudders, pulling out to blow a gigantic load all over all three of them. Her erection does not waver for an instant as she transfers it to the other futa's anus. "We are sexually superior like this, too. Lust is better than love. Support me instead, I beg you."
<</if>>
<br><br>
<span id="result">
<<if $RESEndowment is "TSS">>
<<click "Reorient the school to MILF training">>
<<replace "#result">>
You pause measuringly before forwarding facts and figures to the surprised representative. You matter-of-factly prove the school's shortsighteness in focusing on young slaves; it's a field with a lot of competition and brutal overhead. There's potential elsewhere: MILFs. They're never virgins and they go for lower prices, but their skills can be advanced without ruining them, and material costs are lower. After furious internal debate, the school agrees to your suggestion. The grateful school spreads @@color:green;word of your generosity,@@ using you as an example of investment in the future of slaveowning.
<<set $TSS.schoolUpgrade to 1>>
<<set $cash -= 50000>>
<<set $rep += 1500>>
<</replace>>
<</click>> //This will cost ¤50000//
<br>
<<click "Endow better skills training">>
<<replace "#result">>
You and the representative discuss the school's focus on efficiency. You offer to endow a basic skill training program, and prove based on your own training methods that it won't unduly affect the low overhead and high volume the school relies on. The school spreads @@color:green;word of your generosity,@@ using you as an example of investment in the future of slaveowning.
<<set $TSS.schoolUpgrade to 2>>
<<set $cash -= 50000>>
<<set $rep += 1500>>
<</replace>>
<</click>> //This will cost ¤50000//
<br>
<<click "Make a generous contribution">>
<<replace "#result">>
You make a generous contribution to the school. It spreads @@color:green;word of your generosity,@@ using you as an example of investment in the future of slaveowning.
<<set $cash -= 10000>>
<<set $rep += 1000>>
<</replace>>
<</click>> //This will cost ¤10000//
<<elseif $RESEndowment is "GRI">>
<<click "Focus on curative research">>
<<replace "#result">>
You express your interest in the institute's curative research. The representative admits the field is notoriously difficult, but readily agrees that the institute could certainly focus on health to a greater extent than it already does; its surviving test subjects will probably leave testing programs at a unique level of vitality. It spreads @@color:green;word of your generosity,@@ using you as an example of investment in the future of slaveowning.
<<set $GRI.schoolUpgrade to 1>>
<<set $cash -= 50000>>
<<set $rep += 1500>>
<</replace>>
<</click>> //This will cost ¤50000//
<br>
<<click "Support refined hormonal research to prevent shrinkage">>
<<replace "#result">>
You introduce your plans to the representative by forwarding the records of the GRI test subjects you've purchased and what you've done with them. His eyes widen at the profitability you've found in use of their already-impressive breasts to produce milk. The institute readily agrees to pursue the field by focusing more heavily on lactation and breast expansion. It spreads @@color:green;word of your generosity,@@ using you as an example of investment in the future of slaveowning.
<<set $GRI.schoolUpgrade to 2>>
<<set $cash -= 50000>>
<<set $rep += 1500>>
<</replace>>
<</click>> //This will cost ¤50000//
<br>
<<click "Make a generous contribution">>
<<replace "#result">>
You make a generous contribution to the institute. It spreads @@color:green;word of your generosity,@@ using you as an example of investment in the future of slaveowning.
<<set $cash -= 10000>>
<<set $rep += 1000>>
<</replace>>
<</click>> //This will cost ¤10000//
<<elseif $RESEndowment is "SCP">>
<<click "Endow a focus on loyalty at the cost of intelligence">>
<<replace "#result">>
You express general satisfaction with previous graduates on a physical level, but mention exasperation with the unfortunate tendency of some of them to question their place in life. You crossdeck a series of research reports that outline a method of reducing any girl to idiotic devotion. The representative is dubious, since it will reduce prices, but you point out the potential for commensurately reduced overhead, and the school eventually agrees. The grateful school spreads @@color:green;word of your generosity,@@ using you as an example of investment in the future of slaveowning.
<<set $SCP.schoolUpgrade to 1>>
<<set $cash -= 50000>>
<<set $rep += 1500>>
<</replace>>
<</click>> //This will cost ¤50000//
<br>
<<click "Support better skills training">>
<<replace "#result">>
You state general satisfaction with previous graduates, but mention some doubt about the school's focus on the physical to the exclusion of the mental. You outline a plan under which surgical recovery time could be used for low intensity training, and after reviewing it the school agrees to implement it without delay. It spreads @@color:green;word of your generosity,@@ using you as an example of investment in the future of slaveowning.
<<set $SCP.schoolUpgrade to 2>>
<<set $cash -= 50000>>
<<set $rep += 1500>>
<</replace>>
<</click>> //This will cost ¤50000//
<br>
<<click "Make a generous contribution">>
<<replace "#result">>
You make a generous contribution to the school. It spreads @@color:green;word of your generosity,@@ using you as an example of investment in the future of slaveowning.
<<set $cash -= 10000>>
<<set $rep += 1000>>
<</replace>>
<</click>> //This will cost ¤10000//
<<elseif $RESEndowment is "LDE">>
<<click "Endow drug therapy designed to enhance infatuation">>
<<replace "#result">>
You express general satisfaction with previous graduates, but point out that on arrival, you found it necessary to do some additional work before they discovered their true calling as constant buttsluts. The representative quickly hides his incredulous glee as you crossdeck a series of research reports that suggest the potential for a pharmaceutical fix for this blemish. The grateful school spreads @@color:green;word of your generosity,@@ using you as an example of investment in the future of slaveowning.
<<set $LDE.schoolUpgrade to 1>>
<<set $cash -= 50000>>
<<set $rep += 1500>>
<</replace>>
<</click>> //This will cost ¤50000//
<br>
<<click "Support refined hormonal research to prevent shrinkage">>
<<replace "#result">>
You state general satisfaction with previous graduates, but express some regret that the hormonal treatments that feminize the school's products tend to impact certain amusing parts of their anatomy. The representative is dubious, since that minimization is a major part of the school's brand, but you wax rhapsodic on the advantages of a well-endowed bottom kept soft by hormones, and the school eventually agrees. It spreads @@color:green;word of your generosity,@@ using you as an example of investment in the future of slaveowning.
<<set $LDE.schoolUpgrade to 2>>
<<set $cash -= 50000>>
<<set $rep += 1500>>
<</replace>>
<</click>> //This will cost ¤50000//
<br>
<<click "Make a generous contribution">>
<<replace "#result">>
You make a generous contribution to the school. It spreads @@color:green;word of your generosity,@@ using you as an example of investment in the future of slaveowning.
<<set $cash -= 10000>>
<<set $rep += 1000>>
<</replace>>
<</click>> //This will cost ¤10000//
<<elseif $RESEndowment is "TGA">>
<<click "Endow an advanced training center to produce fanatical loyalty">>
<<replace "#result">>
You express general satisfaction with previous graduates, but point out that their mental conditioning is incomplete at best. The representative quickly hides his incredulous glee as you outline a basic plan for an advanced training center that would use refined versions of old world mental conditioning techniques to produce total loyalty. The grateful school spreads @@color:green;word of your generosity,@@ using you as an example of investment in the future of slaveowning.
<<set $TGA.schoolUpgrade to 1>>
<<set $cash -= 50000>>
<<set $rep += 1500>>
<</replace>>
<</click>> //This will cost ¤50000//
<br>
<<click "Endow a combat training program">>
<<replace "#result">>
You express general satisfaction with previous graduates, but point out that in this uncertain world, it's important that every possible resource be used to defend slave society. The representative quickly hides his incredulous glee as you outline a basic plan for a combat training program that will make Gymnasium-Academy graduates lethal fighters that can be trusted not to use their talents to rebel. The grateful school spreads @@color:green;word of your generosity,@@ using you as an example of investment in the future of slaveowning.
<<set $TGA.schoolUpgrade to 2>>
<<set $cash -= 50000>>
<<set $rep += 1500>>
<</replace>>
<</click>> //This will cost ¤50000//
<br>
<<click "Make a generous contribution">>
<<replace "#result">>
You make a generous contribution to the school. It spreads @@color:green;word of your generosity,@@ using you as an example of investment in the future of slaveowning.
<<set $cash -= 10000>>
<<set $rep += 1000>>
<</replace>>
<</click>> //This will cost ¤10000//
<<else>>
<<click "Fund the first matron">>
<<replace "#result">>
You forward funds to the first matron. There is no response for a long time. When one comes, it's from the matron you supported. She looks more confident, if possible, and thanks you lovingly. She reports that the future of the Futanari Sisters is decided; every effort will be made to keep their balls as unobtrusive as possible. "The younger Sisters," she says approvingly, "seem more submissive and caring already." She has a pretty young futa in her lap, nibbling one of her elder's ears. "My opponent," the matron continues, "will not be available for enslavement, if you're wondering." She looks smug. "We have decided that since she suffers from an excess of concern for ejaculation, she will serve the rest of us as a cum producer. The way we have her restrained is similar to an industrial arcology dairy." She reaches offscreen, taking up a glass full of ejaculate. "This is hers," she says, and drains it. Mulling the taste, she looks thoughtful. "Hm," she says. "The taste isn't perfect, but if we improve that, it might reduce the volume. Though we could always increase the size of her anal stimulation to counteract that."
<br><br>
The grateful Sisters spread @@color:green;word of your generosity,@@ deflecting inquiries into their secretive world by praising you instead.
<<set $TFS.schoolUpgrade to 1>>
<<set $cash -= 50000>>
<<set $rep += 1500>>
<</replace>>
<</click>> //This will cost ¤50000//
<br>
<<click "Fund the second matron">>
<<replace "#result">>
You forward funds to the second matron. There is no response for a long time. When one comes, it's from the matron you supported. She looks more confident, if possible, and thanks you flirtily. She reports that the future of the Futanari Sisters is decided; every effort will be made to grow their balls as big as possible. "The younger Sisters," she says approvingly, "seem hornier already." She has a pretty young futa in her lap, bouncing lustily on her elder's cock. "My opponent," the matron continues, "will not be available for enslavement, if you're wondering." She looks smug. "We have decided that since she suffers from a lack of concern for ejaculation, she will serve the rest of us as a milk cow. The way we have her restrained is similar to an industrial arcology dairy." She reaches offscreen, taking up a glass full of creamy milk. "This is hers," she says, and drains it. Mulling the taste, she looks thoughtful. "Hm," she says. "The taste isn't perfect, but if we improve that, it might reduce the volume. Though we could always increase her dosage of breast expansion drugs to counteract that."
<br><br>
The grateful Sisters spread @@color:green;word of your generosity,@@ deflecting inquiries into their secretive world by praising you instead.
<<set $TFS.schoolUpgrade to 2>>
<<set $cash -= 50000>>
<<set $rep += 1500>>
<</replace>>
<</click>> //This will cost ¤50000//
<br>
<<click "Patronize them without taking sides">>
<<replace "#result">>
You donate funds to the Sisters with your compliments, ensuring that neither matron controls the contributed funds. They understand, and spread @@color:green;word of your generosity,@@ deflecting inquiries into their secretive world by praising you instead.
<<set $cash -= 10000>>
<<set $rep += 1000>>
<</replace>>
<</click>> //This will cost ¤10000//
<</if>>
</span>
<<set $nextButton to "Back">>
<<set $nextLink to "Manage Arcology">>
<<if $marketAssistantLimit>><<set $marketAssistantLimit to Math.clamp($marketAssistantLimit, 10000, 10000000)>><</if>>
Seated at your desk, you glance at the visual representation of $assistantName, down in one corner of your desk's glass top.
<<set $masturbationAllowed to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.releaseRules is "permissive">>
<<set $masturbationAllowed to 1>>
<<break>>
<</if>>
<</for>>
<<display "Personal Assistant Appearance">>
<<if $assistant > 0>>
<<if $assistantPower > 0>>
<br><br>
Though <<if $assistant == 0>>it<<else>>she<</if>> remains short of a true AI, the arcology's upgraded computer core allows <<if $assistant == 0>>it<<else>>she<</if>> to use brute force to simulate sentient behavior quite well. <<if $assistant == 0>>It<<else>>She<</if>> is not truly self aware, but <<if $assistant == 0>>it<<else>>she<</if>> is able to predict what a sentient being with a certain character might say or do in common situations. The increased power has other applications; for example, it has improved the accuracy of your estimates of economic activity in the Free City.
<<else>>
<<if $assistant == 0>>It<<else>>She<</if>> is well short of a true AI, but with extensive access to information on past human behavior and the processing power to query that information quickly, <<if $assistant == 0>>it<<else>>she<</if>> can often seem self aware by modeling herself after others' past behavior.
<</if>>
<</if>>
<br><br>
__Computer Core Upgrades__
<br>
<<if $assistantPower == 0>>
//The first upgrade needed is a switch to a holographic memory core to store the immense quantity of data $assistantName gathers. This upgrade will cost ¤<<print Math.trunc(20000*$upgradeMultiplierArcology)>>.// [[Install holographic memory core|Personal assistant options][$cash -= Math.trunc(20000*$upgradeMultiplierArcology), $assistantPower += 1]]
<<elseif $assistantPower == 1>>
//The final upgrade needed is a transition to optical RAM. This huge project will cost ¤<<print Math.trunc(50000*$upgradeMultiplierArcology)>>.// [[Install optical RAM|Personal assistant options][$cash -= Math.trunc(50000*$upgradeMultiplierArcology), $assistantPower += 1]]
<<else>>
//The arcology's computer core is fully upgraded.//
<</if>>
<br><br>
<<if $assistantOptions>>
__Behavior settings:__
<br>
<<if $assistant == 0>>
Your assistant is using its default settings, and is not behaving as though it has a libido. [[Instruct it to simulate a sex drive|Personal assistant options][$assistant to 1]]
<<else>>
Your assistant is simulating preferences and a sex drive. [[Revert her to normal settings|Personal assistant options][$assistant to 0, $assistantAppearance to "normal"]]
<</if>>
<<if $assistant != 0>>
<br><br>
__Appearance settings:__
<br>
She is currently using the ''$assistantAppearance'' appearance.
<br>
<<if $assistantAppearance != "normal">>
[[Normal|Personal assistant options][$assistantAppearance to "normal"]]
<br>
<</if>>
<<if $assistantAppearance != "businesswoman">>
[[Businesswoman|Personal assistant options][$assistantAppearance to "businesswoman"]]
<br>
<</if>>
<<if $assistantAppearance != "goddess">>
[[Goddess|Personal assistant options][$assistantAppearance to "goddess"]]
<br>
<</if>>
<<if $assistantAppearance != "amazon">>
[[Amazon|Personal assistant options][$assistantAppearance to "amazon"]]
<br>
<</if>>
<<if $assistantAppearance != "schoolgirl">>
[[Schoolgirl|Personal assistant options][$assistantAppearance to "schoolgirl"]]
<br>
<</if>>
<<if $seeDicks != 0>>
<<if $assistantAppearance != "monstergirl">>
[[Monstergirl|Personal assistant options][$assistantAppearance to "monstergirl"]]
<br>
<</if>>
<<if $assistantAppearance != "shemale">>
[[Shemale|Personal assistant options][$assistantAppearance to "shemale"]]
<br>
<</if>>
<</if>>
<</if>>
<br>
/* Choose her FS appearance */
<<if ($assistantFSOptions != 0 and $assistant != 0)>>
<br><br>
__Society-specific appearance settings:__
<br>
She is currently using the ''$assistantFSAppearance'' appearance.
<br>
<<if $assistantFSAppearance != "default">>
[[Default|Personal assistant options][$assistantFSAppearance to "default"]]
<br>
<</if>>
<<if $assistantFSAppearance != "gender fundamentalist" and $arcologies[0].FSGenderFundamentalistDecoration > 20>>
[[Gender Fundamentalist|Personal assistant options][$assistantFSAppearance to "gender fundamentalist"]]
<br>
<</if>>
<<if $assistantFSAppearance != "paternalist" and $arcologies[0].FSPaternalistDecoration > 20>>
[[Paternalist|Personal assistant options][$assistantFSAppearance to "paternalist"]]
<br>
<</if>>
<<if $assistantFSAppearance != "degradationist" and $arcologies[0].FSDegradationistDecoration > 20>>
[[Degradationist|Personal assistant options][$assistantFSAppearance to "degradationist"]]
<br>
<</if>>
<<if $assistantFSAppearance != "body purist" and $arcologies[0].FSBodyPuristDecoration > 20>>
[[Body Purist|Personal assistant options][$assistantFSAppearance to "body purist"]]
<br>
<</if>>
<<if $assistantFSAppearance != "transformation fetishist" and $arcologies[0].FSTransformationFetishistDecoration > 20>>
[[Transformation Fetishist|Personal assistant options][$assistantFSAppearance to "transformation fetishist"]]
<br>
<</if>>
<<if $assistantFSAppearance != "youth preferentialist" and $arcologies[0].FSYouthPreferentialistDecoration > 20>>
[[Youth Preferentialist|Personal assistant options][$assistantFSAppearance to "youth preferentialist"]]
<br>
<</if>>
<<if $assistantFSAppearance != "maturity preferentialist" and $arcologies[0].FSMaturityPreferentialistDecoration > 20>>
[[Maturity Preferentialist|Personal assistant options][$assistantFSAppearance to "maturity preferentialist"]]
<br>
<</if>>
<<if $assistantFSAppearance != "slimness enthusiast" and $arcologies[0].FSSlimnessEnthusiastDecoration > 20>>
[[Slimness Enthusiast|Personal assistant options][$assistantFSAppearance to "slimness enthusiast"]]
<br>
<</if>>
<<if $assistantFSAppearance != "asset expansionist" and $arcologies[0].FSAssetExpansionistDecoration > 20>>
[[Asset Expansionist|Personal assistant options][$assistantFSAppearance to "asset expansionist"]]
<br>
<</if>>
<<if $assistantFSAppearance != "pastoralist" and $arcologies[0].FSPastoralistDecoration > 20>>
[[Pastoralist|Personal assistant options][$assistantFSAppearance to "pastoralist"]]
<br>
<</if>>
<<if $assistantFSAppearance != "physical idealist" and $arcologies[0].FSPhysicalIdealistDecoration > 20>>
[[Physical Idealist|Personal assistant options][$assistantFSAppearance to "physical idealist"]]
<br>
<</if>>
<<if $assistantFSAppearance != "chattel religionist" and $arcologies[0].FSChattelReligionistDecoration > 20>>
[[Chattel Religionist|Personal assistant options][$assistantFSAppearance to "chattel religionist"]]
<br>
<</if>>
<<if $assistantFSAppearance != "roman revivalist" and $arcologies[0].FSRomanRevivalistDecoration > 20>>
[[Roman Revivalist|Personal assistant options][$assistantFSAppearance to "roman revivalist"]]
<br>
<</if>>
<<if $assistantFSAppearance != "egyptian revivalist" and $arcologies[0].FSEgyptianRevivalistDecoration > 20>>
[[Egyptian Revivalist|Personal assistant options][$assistantFSAppearance to "egyptian revivalist"]]
<br>
<</if>>
<<if $assistantFSAppearance != "edo revivalist" and $arcologies[0].FSEdoRevivalistDecoration > 20>>
[[Edo Revivalist|Personal assistant options][$assistantFSAppearance to "edo revivalist"]]
<br>
<</if>>
<<if $assistantFSAppearance != "arabian revivalist" and $arcologies[0].FSArabianRevivalistDecoration > 20>>
[[Arabian Revivalist|Personal assistant options][$assistantFSAppearance to "arabian revivalist"]]
<br>
<</if>>
<<if $assistantFSAppearance != "chinese revivalist" and $arcologies[0].FSChineseRevivalistDecoration > 20>>
[[Chinese Revivalist|Personal assistant options][$assistantFSAppearance to "chinese revivalist"]]
<br>
<</if>>
<</if>>
<<if ($assistantNameAnnounced != 0)>>
<br><br>
__Name:__
<<textbox "$assistantName" $assistantName "Personal assistant options">>
<<if $assistantName != "your personal assistant">>
<br>
[[Stop using a custom name|Personal assistant options][$assistantName to "your personal assistant"]]
<</if>>
<</if>>
<</if>>/* CLOSES ASSISTANT OPTIONS AVAILABILITY */
<<if $marketAssistantAnnounced>>
<br><br>
__Business Assistant settings:__
<br>
The arcology's upgraded computers support advanced business analysis.
<<if $assistant>>
These capabilities are represented by an avatar styled after $assistantName's, with which simulates a ''$marketAssistantRelationship'' relationship.
<br>
<<if $marketAssistantRelationship != "cute">>
[[Cute|Personal assistant options][$marketAssistantRelationship to "cute"]]
<br>
<</if>>
<<if $marketAssistantRelationship != "romantic">>
[[Romantic|Personal assistant options][$marketAssistantRelationship to "romantic"]]
<br>
<</if>>
<<if $marketAssistantRelationship != "nonconsensual">>
[[Nonconsensual|Personal assistant options][$marketAssistantRelationship to "nonconsensual"]]
<br>
<</if>>
<<if $marketAssistantRelationship != "incestuous">>
[[Incestuous|Personal assistant options][$marketAssistantRelationship to "incestuous"]]
<br>
<</if>>
<</if>>
<br>
<<if $assistant>>She<<else>>It<</if>> is
<<if $marketAssistantLimit>>
''allowed'' to use excess liquid assets over ¤$marketAssistantLimit to play the menial slave market. [[Disallow|Personal assistant options][$marketAssistantLimit to 0]]
<br>
//Define custom cash limit://<<textbox "$marketAssistantLimit" $marketAssistantLimit "Personal assistant options">>
<br>
<<if $assistant>>She<<else>>It<</if>> will be
<<if $marketAssistantAggressiveness>>
''aggressive'' about buying and selling. [[Be conservative|Personal assistant options][$marketAssistantAggressiveness to 0]]
<<else>>
''conservative'' about buying and selling. [[Be aggressive|Personal assistant options][$marketAssistantAggressiveness = 100]]
<</if>>
<<else>>
''not allowed'' to use excess liquid assets to play the menial slave market. [[Allow|Personal assistant options][$marketAssistantLimit = 10000]]
<</if>>
<</if>>The early Free Cities were wild places where the writ of law did not run. In some of the most depraved, slaves' bodies, minds and even lives were playthings of the wealthy and powerful. Though modern Free Cities are tremendously varied, a majority of the new communities made a choice about whether extreme practices were a flaw in a lawless society or one of its benefits. @@color:orange;How did most Free Cities react to the excesses of the early days?@@
[[They drew back from them.|Gender Intro][$seeExtreme to 0]] //Extreme content such as amputation and castration will not appear.//
[[They reveled in them.|Gender Intro][$seeExtreme to 1]] //Extreme content will appear.//<<nobr>>
<<set $activeSlave.pubicHColor to $activeSlave.hColor>>
<</nobr>>\
\
''Birth name:'' <<textbox "$activeSlave.birthName" $activeSlave.birthName "More customization options">>
''Slave name:'' <<textbox "$activeSlave.slaveName" $activeSlave.slaveName "More customization options">>
''Career:'' <<textbox "$activeSlave.career" $activeSlave.career "More customization options">>
''Nationality:'' <<textbox "$activeSlave.nationality" $activeSlave.nationality "More customization options">>
//This will not alter name or race//
''Ethnicity:'' <<textbox "$activeSlave.race" $activeSlave.race "More customization options">>
//This will not apply phenotypes//
''Hair color:'' <<textbox "$activeSlave.hColor" $activeSlave.hColor "More customization options">>
//This will also set pubic hair color//
''Eye color:'' <<textbox "$activeSlave.eyeColor" $activeSlave.eyeColor "More customization options">>
Custom tattoo: <<textbox "$activeSlave.customTat" $activeSlave.customTat "More customization options">>
//Use complete, capitalized and punctuated sentences//
Custom description: <<textbox "$activeSlave.customDesc" $activeSlave.customDesc "More customization options">>
//Use complete, capitalized and punctuated sentences.//
Custom label: <<textbox "$activeSlave.customLabel" $activeSlave.customLabel "More customization options">>
//Use a short phrase//
<<nobr>>
''Natural skin distinctiveness:'' $activeSlave.markings.
[[None|More customization options][$activeSlave.markings to "none"]]
| [[Freckles|More customization options][$activeSlave.markings to "freckles"]]
| [[Heavily freckled|More customization options][$activeSlave.markings to "heavily freckled"]]
| [[Beauty mark|More customization options][$activeSlave.markings to "beauty mark"]]
| [[Birthmark|More customization options][$activeSlave.markings to "birthmark"]]
<</nobr>>\
<<nobr>>
<<if $activeSlave.anus > 0>>
<br>
''External appearance of anus:''
<<if $activeSlave.analArea <= $activeSlave.anus>>
Recently stretched to current size.
<<elseif $activeSlave.analArea - $activeSlave.anus == 1>>
Used to current size.
<<else>>
Very broad.
<</if>>
[[Recently stretched|More customization options][$activeSlave.analArea to $activeSlave.anus]]
| [[Used to current size|More customization options][$activeSlave.analArea to $activeSlave.anus+1]]
| [[Very broad|More customization options][$activeSlave.analArea to $activeSlave.anus+2]]
<</if>>
<</nobr>>
<<nobr>>
''Natural breast shape:'' $activeSlave.boobShape.
[[Normal|More customization options][$activeSlave.boobShape to "normal"]]
| [[Perky|More customization options][$activeSlave.boobShape to "perky"]]
| [[Torpedo-shaped|More customization options][$activeSlave.boobShape to "torpedo-shaped"]]
| [[Wide-set|More customization options][$activeSlave.boobShape to "wide-set"]]
| [[Downward-facing|More customization options][$activeSlave.boobShape to "downward-facing"]]
| [[Saggy|More customization options][$activeSlave.boobShape to "saggy"]]
<</nobr>>
[[Continue|Starting Girls]]<<set $dumped to 0>>
<<set $activeSlave.age to Number($activeSlave.age)>>
<<set $activeSlave.devotion = Number($activeSlave.devotion)>>
<<set $activeSlave.trust = Number($activeSlave.trust)>>
<<set $activeSlave.boobs to Number($activeSlave.boobs)>>
<<if $activeSlave.analArea < $activeSlave.anus>>
<<set $activeSlave.analArea to $activeSlave.anus>>
<</if>>
<<display "Checkin Checks">>
/* RECRUITERS */
<<if ($activeSlave.relation == 0)>>
<<if random(1,100) <= 5>>
<<set $activeSlave.recruiter to "twin">>
<<set $recruiters.push($activeSlave)>>
<<elseif ($activeSlave.age > 32) && (random(1,100) <= 41)>>
<<set $activeSlave.recruiter to "mother">>
<<set $recruiters.push($activeSlave)>>
<<elseif ($activeSlave.age < 24) && (random(1,100) <= 40)>>
<<set $activeSlave.recruiter to "daughter">>
<<set $recruiters.push($activeSlave)>>
<<elseif ($activeSlave.age < 43) && (random(1,100) <= 20)>>
<<set $activeSlave.recruiter to "older sister">>
<<set $recruiters.push($activeSlave)>>
<<elseif ($activeSlave.age < 25) && ($activeSlave.age > 18) && (random(1,100) <= 20)>>
<<set $activeSlave.recruiter to "young sister">>
<<set $recruiters.push($activeSlave)>>
<</if>>
<</if>>
<<display "Slave Cost">>
<<if $applyCareerBonus == 1>>
<<if $PC.career is "capitalist">>
<<if $activeSlave.whoreSkill < 3>>
<<set $activeSlave.whoreSkill += 1>>
<</if>>
<<elseif $PC.career is "mercenary">>
<<set $activeSlave.trust += 10>>
<<elseif $PC.career is "slaver">>
<<set $activeSlave.devotion += 10>>
<<elseif $PC.career is "medicine">>
<<set $activeSlave.boobs += 600>>
<<set $activeSlave.boobsImplant += 600>>
<<set $activeSlave.butt += 2>>
<<set $activeSlave.buttImplant += 2>>
<<set $activeSlave.lips += 10>>
<<set $activeSlave.lipsImplant += 10>>
<<set $activeSlave.waist to 1>>
<<elseif $PC.career is "celebrity">>
<<if $activeSlave.entertainSkill < 3>>
<<set $activeSlave.entertainSkill += 1>>
<</if>>
<<else>>
<<set $seed to 2>>
<<if ($activeSlave.oralSkill < 3)>>
<<set $activeSlave.oralSkill += 1>>
<<set $seed -= 1>>
<</if>>
<<if ($activeSlave.analSkill < 3) && (($activeSlave.anus > 0) || ($activeSlave.analSkill == 0))>>
<<set $activeSlave.analSkill += 1>>
<<set $seed -= 1>>
<</if>>
<<if ($seed > 0) && ($activeSlave.vaginalSkill < 3) && ($activeSlave.vagina > -1) && (($activeSlave.vagina > 0) || ($activeSlave.vaginalSkill == 0))>>
<<set $activeSlave.vaginalSkill += 1>>
<</if>>
<</if>>
<<set $careerBonusApplied to 1>>
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<set $dumped to 1>>
<<break>>
<</if>>
<</for>>
<<if $dumped == 0>>
<<if def $activeSlave.slaveName>>
<<set $slaves.push($activeSlave)>>
<<set $dumped to 1>>
<</if>>
<</if>>
<<goto $returnTo>><<nobr>>
<<set $nextButton to "Back">>
<<set $nextLink to "Buy Slaves">>
<<set $returnTo to "Buy Slaves">>
<<set $showEncyclopedia to 1>>
<<set $encyclopedia to "Kidnapped Slaves">>
<</nobr>>\
\
You contact the Slave Shelter to review the profile of the slave the Shelter is offering to a good <<if $PC.title == 1>>Master<<else>>Mistress<</if>> willing to pay the Shelter's nominal placement fee. The severe, tired-looking woman who answers your call hurries through the disclaimers. "All Shelter Slaves are provided as-is... the Shelter provides a single slave for placement each week... resale of Shelter slaves is contractually forbidden... we reserve the right to unannounced inspection of placed slaves... the Shelter follows up on reports of abuse or resale of its slaves..."
<<nobr>>
<<set _num to random(1,99)>>
<<if $shelterSlave == 0>>
<<set $origins to []>>
<<set $origins.push("She has never communicated anything about her background, since she arrived at the shelter with a broken mind.")>>
<<if $seeExtreme == 1>>
<<set $origins.push("It's not clear why her previous owner cut her arms and legs off.")>>
<</if>>
<<if _num > $seeDicks>>
<<set $origins.push("Her previous owner gelded her and used her for anal abuse.")>>
<<set $origins.push("Her background is obscure, but seems to have involved terrible abuse of her huge cock and balls.")>>
<</if>>
<<if _num < $seeDicks>>
<<set $origins.push("Her holes were cruelly stretched by constant plug use.")>>
<<set $origins.push("Her previous owner discarded her after many pregnancies.")>>
<<set $origins.push("She was worn out by twenty years of brothel service.")>>
<<set $origins.push("She was discarded after suffering a terrible reaction to growth hormone treatment.")>>
<</if>>
<<set $origin to $origins.random()>>
<<set $origins to $origin>>
<<set $origin to ("You got her at the Slave Shelter. " + $origin)>>
<<if $origin is "You got her at the Slave Shelter. She has never communicated anything about her background, since she arrived at the shelter with a broken mind.">>
<<display "Generate New Slave">>
<<set $shelterSlave to $activeSlave>>
<<set $shelterSlave.origin to $origin>>
<<set $shelterSlave.career to "a slave">>
<<set $shelterSlave.devotion = random(-25,-45)>>
<<set $shelterSlave.trust = random(-25,-45)>>
<<set $shelterSlave.health = random(-30,-10)>>
<<set $shelterSlave.anus to 3>>
<<set $shelterSlave.oralSkill to 0>>
<<set $shelterSlave.analSkill to 0>>
<<set $shelterSlave.whoreSkill to 0>>
<<set $shelterSlave.entertainSkill to 0>>
<<set $shelterSlave.combatSkill to 0>>
<<set $shelterSlave.intelligence to -2>>
<<set $shelterSlave.intelligenceImplant to 0>>
<<set $shelterSlave.behavioralFlaw to "none">>
<<set $shelterSlave.sexualFlaw to "none">>
<<set $shelterSlave.fetish to "mindbroken">>
<<set $shelterSlave.fetishStrength = 0>>
<<elseif $origin is "You got her at the Slave Shelter. It's not clear why her previous owner cut her arms and legs off.">>
<<display "Generate New Slave">>
<<set $shelterSlave to $activeSlave>>
<<set $shelterSlave.origin to $origin>>
<<set $shelterSlave.career to "a slave">>
<<set $shelterSlave.amp to 1>>
<<set $shelterSlave.devotion = random(-100,-90)>>
<<set $shelterSlave.trust = random(-100,-90)>>
<<set $shelterSlave.health = random(-80,-60)>>
<<set $shelterSlave.behavioralFlaw to either("odd", "hates men", "hates women")>>
<<set $shelterSlave.sexualFlaw to either("hates anal", "hates oral", "hates penetration", "apathetic")>>
<<elseif $origin is "You got her at the Slave Shelter. Her previous owner gelded her and used her for anal abuse.">>
<<display "Generate XY Slave">>
<<set $shelterSlave to $activeSlave>>
<<set $shelterSlave.origin to $origin>>
<<set $shelterSlave.career to "a slave">>
<<set $shelterSlave.age to random(20,42)>>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.face to random(-2,-1)>>
<<set $shelterSlave.dick to random(1,2)>>
<<set $shelterSlave.balls to 0>>
<<set $shelterSlave.anus to 4>>
<<set $shelterSlave.oralSkill to 0>>
<<set $shelterSlave.analSkill to 1>>
<<set $shelterSlave.whoreSkill to 0>>
<<set $shelterSlave.entertainSkill to 0>>
<<set $shelterSlave.combatSkill to 0>>
<<set $shelterSlave.attrXY = random(40,60)>>
<<set $shelterSlave.behavioralFlaw to either("odd", "hates men", "anorexic", "gluttonous")>>
<<set $shelterSlave.sexualFlaw to either("hates anal", "apathetic")>>
<<elseif $origin is "You got her at the Slave Shelter. Her background is obscure, but seems to have involved terrible abuse of her huge cock and balls.">>
<<display "Generate XY Slave">>
<<set $shelterSlave to $activeSlave>>
<<set $shelterSlave.origin to $origin>>
<<set $shelterSlave.career to "a slave">>
<<set $shelterSlave.age to random(20,42)>>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.face to random(-2,-1)>>
<<set $shelterSlave.dick to random(4,5)>>
<<set $shelterSlave.balls to random(4,5)>>
<<set $shelterSlave.anus to 0>>
<<set $shelterSlave.oralSkill to 0>>
<<set $shelterSlave.analSkill to 0>>
<<set $shelterSlave.whoreSkill to 0>>
<<set $shelterSlave.entertainSkill to 0>>
<<set $shelterSlave.combatSkill to 0>>
<<set $shelterSlave.energy to random(5,10)>>
<<set $shelterSlave.attrXX = 0>>
<<set $shelterSlave.behavioralFlaw to either("odd", "hates women")>>
<<set $shelterSlave.sexualFlaw to either("apathetic")>>
<<elseif $origin is "You got her at the Slave Shelter. Her holes were cruelly stretched by constant plug use.">>
<<display "Generate XX Slave">>
<<set $shelterSlave to $activeSlave>>
<<set $shelterSlave.origin to $origin>>
<<set $shelterSlave.career to "a slave">>
<<set $shelterSlave.age to random(20,42)>>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.vagina to 4>>
<<set $shelterSlave.anus to 4>>
<<set $shelterSlave.oralSkill to 1>>
<<set $shelterSlave.analSkill to 1>>
<<set $shelterSlave.vaginalSkill to 1>>
<<set $shelterSlave.whoreSkill to 0>>
<<set $shelterSlave.entertainSkill to 0>>
<<set $shelterSlave.combatSkill to 0>>
<<set $shelterSlave.behavioralFlaw to either("odd", "anorexic", "gluttonous")>>
<<set $shelterSlave.sexualFlaw to either("hates penetration", "hates anal", "hates oral")>>
<<elseif $origin is "You got her at the Slave Shelter. Her previous owner discarded her after many pregnancies.">>
<<display "Generate XX Slave">>
<<set $shelterSlave to $activeSlave>>
<<set $shelterSlave.origin to $origin>>
<<set $shelterSlave.career to "housewife">>
<<set $shelterSlave.age to random(30,42)>>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.preg to -2>>
<<set $shelterSlave.vagina to 3>>
<<set $shelterSlave.oralSkill to 0>>
<<set $shelterSlave.analSkill to 0>>
<<set $shelterSlave.vaginalSkill to 0>>
<<set $shelterSlave.whoreSkill to 0>>
<<set $shelterSlave.entertainSkill to 0>>
<<set $shelterSlave.combatSkill to 0>>
<<set $shelterSlave.behavioralFlaw to either("odd", "hates men", "gluttonous")>>
<<set $shelterSlave.sexualFlaw to either("hates penetration", "apathetic", "repressed")>>
<<elseif $origin is "You got her at the Slave Shelter. She was worn out by twenty years of brothel service.">>
<<display "Generate XX Slave">>
<<set $shelterSlave to $activeSlave>>
<<set $shelterSlave.origin to $origin>>
<<set $shelterSlave.career to "a prostitute">>
<<set $shelterSlave.age to random(32,42)>>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-80,-60)>>
<<set $shelterSlave.face to random(-2,-1)>>
<<set $shelterSlave.preg to -2>>
<<set $shelterSlave.vagina to 4>>
<<set $shelterSlave.anus to 4>>
<<set $shelterSlave.oralSkill to 2>>
<<set $shelterSlave.analSkill to 2>>
<<set $shelterSlave.vaginalSkill to 2>>
<<set $shelterSlave.whoreSkill to 2>>
<<set $shelterSlave.entertainSkill to 1>>
<<set $shelterSlave.combatSkill to 0>>
<<set $shelterSlave.behavioralFlaw to either("odd", "hates men", "gluttonous", "anorexic")>>
<<set $shelterSlave.sexualFlaw to either("hates penetration", "hates oral", "hates anal", "apathetic")>>
<<elseif $origin is "You got her at the Slave Shelter. She was discarded after suffering a terrible reaction to growth hormone treatment.">>
<<display "Generate New Slave">>
<<set $shelterSlave to $activeSlave>>
<<set $shelterSlave.origin to $origin>>
<<set $shelterSlave.career to "a slave">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-80,-60)>>
<<set $shelterSlave.chem = 1000>>
<<if ($shelterSlave.dick > 0) && (random(1,2) == 1)>>
<<set $shelterSlave.dick to random(5,6)>>
<</if>>
<<if ($shelterSlave.balls > 0) && (random(1,2) == 1)>>
<<set $shelterSlave.balls to random(5,6)>>
<</if>>
<<if (random(1,3) == 1)>>
<<set $shelterSlave.boobs += 100*random(10,30)>>
<</if>>
<<if (random(1,3) == 1)>>
<<set $shelterSlave.butt += random(3,5)>>
<</if>>
<<set $shelterSlave.behavioralFlaw to either("odd", "gluttonous", "anorexic")>>
<<set $shelterSlave.sexualFlaw to either("hates penetration", "hates oral", "hates anal", "apathetic")>>
<</if>>
<</if>>
<<set $slaveCost = 1000>>
<</nobr>>\
\
The placement fee is ¤<<print $slaveCost>>.
<<nobr>>
<<if $cash >= $slaveCost>>
[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost,$shelterSlaveBought to 1,$nextButton to "Continue",$nextLink to "AS Dump",$returnTo to "Main"]]
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
<</nobr>>
<<set $activeSlave to $shelterSlave>><<set $saleDescription to 1>><<set $applyLaw to 1>><<display "Long Slave Description">><<set $saleDescription to 0>>
$origins<<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "Next Week">>
<<set $activeSlave to $eventSlave>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $activeSlave.relationshipTarget>>
<<set $subSlave to $slaves[$i]>>
<</if>>
<</for>>
<</nobr>>\
\
<<nobr>>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is standing for an inspection. She's a good girl, and is cooperating, but she seems preoccupied. After ignoring it for a while, you give in to curiosity and flatly ask her what's going on.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"I'm thorry, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps, biting her lip. "It'th $subSlave.slaveName."
<<else>>
"I'm sorry, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she lisps, biting her lip. "It's $subSlave.slaveName."
<</if>>
She hesitates, so you prompt her, asking if she's having trouble with her
<<if $activeSlave.relationship is 2>>
friend
<<elseif $activeSlave.relationship is 3>>
friend with benefits
<<elseif $activeSlave.relationship is 4>>
lover
<</if>>.
She quickly shakes her head no.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"N-no, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, it's jutht -"
<<else>>
"N-no, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, it's just -"
<</if>>
She subsides into silence again, blushing and staring at her feet. Comprehension dawning, you ask her if
<<if $activeSlave.relationship is 2>>
she wants to be more than friends with $subSlave.slaveName.
<<elseif $activeSlave.relationship is 3>>
she's wanting to bring emotions into relationship with $subSlave.slaveName, rather than keep it friendly and sexual.
<<elseif $activeSlave.relationship is 4>>
she wants to make an honest woman out of $subSlave.slaveName.
<</if>>
She nods her head quickly, still staring at her feet. She shuts her eyes tight and waits for you to weigh in on the situation.
<</nobr>>
\
<span id="result">
<<click "Break them up">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<<nobr>>
In a cold tone of voice, you admit your irritation with this schoolgirl nonsense, and tell her she's to stop spending time with $subSlave.slaveName. She's unable to prevent her eyes from flicking up at you in @@color:mediumorchid;shock and horror,@@ but she instantly lowers them again, the tears coming fast. You dismiss her, and she turns to go, but is so discombobulated by anguish that she trips over her own feet and falls with a slap of naked $activeSlave.skin flesh against the floor. Their relationship @@color:lightsalmon;is over.@@
<</nobr>>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.relationship to 0>>
<<set $activeSlave.relationshipTarget to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i].relationship to 0>>
<<set $slaves[$i].relationshipTarget to 0>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<click "Build her confidence">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<<nobr>>
In a warm tone of voice, you tell her you approve of her relationship with $subSlave.slaveName. She raises her chin and looks at you with @@color:hotpink;growing adoration@@ as you point out how lucky $subSlave.slaveName is to have her. You tell her that you're not planning to intervene personally, but that you think she really ought to pursue the relationship, that they're good for each other, and that you're confident $subSlave.slaveName feels the same way. She thanks you prettily and leaves at a flat run, in a hurry to tell her
<<if $activeSlave.relationship is 2>>
sexy friend
<<elseif $activeSlave.relationship is 3>>
friend with benefits
<<elseif $activeSlave.relationship is 4>>
dear lover
<</if>>
how she feels about her.
<<if $activeSlave.relationship is 2>>
The next time you see them together, they're looking like they've been getting a little less sleep lately, but @@color:lightgreen;can't seem to keep their hands off each other.@@ $activeSlave.slaveName mouths a silent thanks to you when $subSlave.slaveName isn't looking.
<<elseif $activeSlave.relationship is 3>>
The next time you see them together, they're @@color:lightgreen;holding hands at breakfast,@@ looking almost ashamed of themselves, but not letting go. $activeSlave.slaveName mouths a silent thanks to you when $subSlave.slaveName isn't looking.
<<elseif $activeSlave.relationship is 4>>
She comes running right back, a happy $subSlave.slaveName <<if canWalk($subSlave)>>running in with her<<else>>being helped in by her lover<</if>>. You @@color:lightgreen;marry them@@ solemnly, and they embrace tightly, hugging each other close. $activeSlave.slaveName comes to face you over her wife's shoulder, and she mouths a silent, tearful thanks to you.
<</if>>
<</nobr>>
<<set $activeSlave.devotion += 5>>
<<set $activeSlave.relationship += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i].relationship += 1>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<click "Bring the other girl in">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<<nobr>>
You tell $activeSlave.slaveName to wait, and page $subSlave.slaveName up to your office. $activeSlave.slaveName looks terrified, but tries to conceal her emotions behind a happy greeting for her
<<if $activeSlave.relationship is 2>>
friend
<<elseif $activeSlave.relationship is 3>>
friend with benefits
<<elseif $activeSlave.relationship is 4>>
lover
<</if>>
when she comes in. $subSlave.slaveName knows her well enough to detect her inner turmoil, and asks her what's wrong. $activeSlave.slaveName flinches and looks to you in desperation, but you just nod at her to spit it out. After two false starts, she manages to say,
"$subSlave.slaveName, I really want
<<if $activeSlave.relationship is 2>>
<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish is "buttslut")>>
to fuck your butt." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice == 1)>>says, "Okay!"<<else>>nods.<</if>> She kisses $activeSlave.slaveName and then grinds her ass against $activeSlave.slaveName's crotch.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish is "cumslut")>>
to <<if ($subSlave.vagina != -1)>>eat you out<<else>>blow you<</if>>." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice == 1)>>says, "Okay!"<<else>>nods.<</if>> She <<if ($subSlave.vagina != -1)>>offers her pussy<<else>>flops her dick at $activeSlave.slaveName<</if>> comically.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish is "humiliation")>>
to fuck you in public." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice == 1)>>says, "Okay!"<<else>>nods.<</if>>
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish is "masochist")>>
you to hurt me. Like, really hurt me." $subSlave.slaveName looks relieved that that's all it is, and says, "Okay!" She pinches one of $activeSlave.slaveName's nipples experimentally.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish is "sadist")>>
to hold you down." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice == 1)>>says, "Okay!"<<else>>nods.<</if>> She steps in close to $activeSlave.slaveName, takes $activeSlave.slaveName's hands, and places them around her own throat.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish is "dom")>>
to be your top." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice == 1)>>says, "Okay!"<<else>>nods.<</if>> She sidles up to $activeSlave.slaveName, looking up at her submissively.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish is "sub")>>
to be your bottom." $subSlave.slaveName looks relieved that that's all it is, and says, "Okay!" She takes $activeSlave.slaveName's face in her hands and kisses her dominantly.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish is "boobs")>>
to fuck your <<if SlaveStatsChecker.checkForLisp($activeSlave)>>boobth<<else>>boobs<</if>>." $subSlave.slaveName looks relieved that that's all it is, and says, "Okay!" She takes $activeSlave.slaveName's hands and places them right on her breasts.
<<else>>
to fuck you." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice == 1)>>says, "Okay!"<<else>>nods.<</if>> She takes $activeSlave.slaveName's hands and places them right on her breasts.
<</if>>
$activeSlave.slaveName bursts out laughing. They're now @@color:lightgreen;friends with benefits.@@
<<elseif $activeSlave.relationship is 3>>
t-to b-be your girlfriend." She takes a deep breath. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>It'th<<else>>It's<</if>> fun, just
<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish is "buttslut")>>
fucking your butt. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish is "cumslut")>>
to <<if ($subSlave.vagina != -1)>>eating you out<<else>>blowing you<</if>>. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish is "humiliation")>>
fucking you in public. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish is "masochist")>>
having you hurt me. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish is "sadist")>>
holding you down. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish is "dom")>>
topping you. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish is "sub")>>
being your bottom. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish is "boobs")>>
fucking your <<if SlaveStatsChecker.checkForLisp($activeSlave)>>boobth<<else>>boobs<</if>>. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<<else>>
having <<if SlaveStatsChecker.checkForLisp($activeSlave)>>thex<<else>>sex<</if>> with you. But I - I really like you." $subSlave.slaveName looks relieved, and says, "I really like you too. And you're really cute! I'd love to be your girlfriend." She takes $activeSlave.slaveName's hands in hers, and then kisses her on the cheek.
<</if>>
$activeSlave.slaveName crushes $subSlave.slaveName in a hug, pressing a squeak out of her. They're now @@color:lightgreen;lovers.@@
<<elseif $activeSlave.relationship is 4>>
- " She stops herself. "No, I want to do this right." She takes $subSlave.slaveName's hand, and then drops to one knee. After a moment of uncomprehending shock, $subSlave.slaveName begins to cry. "Will you marry me?" $subSlave.slaveName turns to you and asks if it's all right with you; you nod, and she turns back to $activeSlave.slaveName. <<if canTalk($subSlave) == false>>She gestures distractedly that $activeSlave.slaveName is being silly, and of course she'll marry her, because she loves her.<<elseif SlaveStatsChecker.checkForLisp($subSlave)>>"O-of courthe I'll m-marry you, thilly girl. I love you."<<else>>"O-of course I'll m-marry you, silly girl. I love you."<</if>> $activeSlave.slaveName jumps up and crushes $subSlave.slaveName in a hug, kissing her frantically through her tears. You @@color:lightgreen;marry them@@ solemnly, and they embrace tightly, hugging each other close. $activeSlave.slaveName comes to face you over her wife's shoulder, and she mouths a silent thanks to you.
<</if>>
If $activeSlave.slaveName had doubts about you, @@color:mediumaquamarine;they've been addressed.@@
<</nobr>>
<<set $activeSlave.trust += 10>>
<<set $activeSlave.relationship += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i].relationship += 1>>
<</if>>
<</for>>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Next Week">>
<<set $activeSlave to $eventSlave>>
<<set $contractCost = 10000>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was once an inspector for the Shelter, but you put a stop to that.">>
<<set $activeSlave.career to "a charity worker">>
<<set $activeSlave.devotion = random(-90,-75)>>
<<set $activeSlave.trust = random(-75,-60)>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<set $activeSlave.oldTrust to $activeSlave.trust>>
<<set $activeSlave.health = random(30,50)>>
<<set $activeSlave.age to random(21,42)>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.butt to random(4,6)>>
<<set $activeSlave.boobs = 100*random(12,18)>>
<<set $activeSlave.weight to random(20,80)>>
<<set $activeSlave.face to -1>>
<<set $activeSlave.voice to 1>>
<<set $activeSlave.hColor to "graying">>
<<set $activeSlave.hLength to 40>>
<<set $activeSlave.hStyle to "up">>
<<set $activeSlave.energy to random(5,50)>>
<<set $activeSlave.behavioralQuirk to either("hates men", "hates women", "gluttonous", "liberated")>>
<<set $activeSlave.sexualQuirk to either("apathetic", "idealistic")>>
<<set $seed to $shelterGirlsIDs.random()>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $seed>>
<<set $subSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<</nobr>>\
\
<<nobr>>
Your assistant announces a visitor in the entryway of your penthouse, and adds<<if $assistant > 0>> with disapproval<</if>> that it's an inspector from the Slave Shelter.<<if $assistant > 0 >> <<if $assistantAppearance is "monstergirl">>Her avatar's cocks and tentacle hair are all hanging limply; she's a dejected little picture of a cockblocked monstergirl.<<elseif $assistantAppearance is "shemale">>Her avatar's cock is (shockingly) flaccid; she's a dejected little picture of a cockblocked shemale.<<elseif $assistantAppearance is "amazon">>Her avatar throws itself down into a sitting position and sulks, playing idly with her bone necklace.<<elseif $assistantAppearance is "businesswoman">>Her avatar taps a toe and tsks, looking reprovingly over the tops of her eyeglasses.<<elseif $assistantAppearance is "goddess">>Her avatar crosses her arms over her chest (barely) and makes a face like she wants to scold someone.<<elseif $assistantAppearance is "schoolgirl">>Her avatar throws a little schoolgirl fit, sticking out its tongue and blowing a rasberry.<<else>>Her avatar turns a reproving blue and shrinks a little.<</if>><</if>> Not waiting to be greeted, the inspector looks up at the nearest camera and demands to be let in. She's an older woman with graying hair back in a bun, holding a tablet against her chest like a shield. "I'm here to inspect $subSlave.slaveName," she bellows up at the camera.
<</nobr>>
\
<span id="result">
<<click "Amusing. Enslave her">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost>>
<<replace "#result">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> ushers her into your penthouse and keeps her busy for the few minutes you need to circumvent the Shelter's various legal and contractual defenses to prevent slaveowners from doing exactly what you're doing. Fortunately, you're cleverer and richer than most, and you succeed. You have her brought into your office, and you are pleased to see her. She's not young and she's not pretty, but her suit cannot disguise her big bottom, and she's using the tablet she has clasped protectively against her chest to conceal a huge pair of mature breasts. She knows exactly what's happened, and fixes you with a gimlet stare. "In a couple of months," she says with venom, "when you've filled me full of hormones and drugs and training, and I'm begging you to <<if $PC.dick == 1>>stick your tiny little dick up<<else>>fist<</if>> my asshole, remember this. It'll be conditioning and self-preservation and Stockholm Syndrome talking, not me. I think you're a <<if $PC.title == 1>>sad bastard<<else>>vile cunt<</if>>, and I always will."
<<set $shelterAbuse += 10>>
<<set $nextLink to "AS Dump">>
<<display "New Slave Intro">>
<</replace>>
<</click>> //This will cost ¤$contractCost//
<<if ($dairy > 0) && ($dairyRestraintsSetting > 1) && ($subSlave.assignment is "work in the dairy")>>\
<<click "The slave is attached to a milking machine, and so will be the inspector">>
<<set $activeSlave.assignment to "work in the dairy">>
<<set $activeSlave.assignmentVisible to 0>>
<<set $activeSlave.clothes to "no clothing">>
<<set $activeSlave.lactation to 2>>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<<set $cash -= $contractCost/2>>
<<replace "#result">>
$subSlave.slaveName is attached to a milking machine, so it would be extremely unwise to let the inspector report on $subSlave.slaveName's industrial fate in all its gorgeous productivity. So, you greet her politely, and bring her down to $dairyName to show her $subSlave.slaveName. The inspector has a single moment to stiffen in shock at the sight before she stiffens involuntarily due to the security drone tazing her unconscious. It takes a few credits here and there to circumvent the Shelter's various legal and contractual defenses to prevent slaveowners from doing exactly what you're doing, but you finish the day richer by one more big-boobed milk producer. You leave the inspector's drug dosage low to start, so she can appreciate her situation for a while. When the inspector awakes, her visor is set to show an overhead view of her bay in $dairyName. She sees her breasts, already larger than she remembers, gently swaying with the pumping of the milkers.<<if $dairyFeedersSetting > 1>> She sees the huge phallus occupying her mouth, and feels nutrition sliding down her throat.<</if>><<if $dairyPregSetting > 1>> She sees her vagina drooling as it's fucked in preparation for pregnancy.<</if>><<if $dairyPregSetting > 1>> She sees a massive piston moving slowly back and forth beneath her buttocks, and understands what the ache of impossible fullness in her bottom is.<</if>> Her hands ball into fists.
<<set $shelterAbuse += 10>>
<<set $nextLink to "AS Dump">>
<</replace>>
<</click>> //This will cost ¤<<print $contractCost/2>>//
<</if>>\
<<if ($dairyRestraintsSetting < 2) || ($subSlave.assignment != "work in the dairy")>>\
<<click "Allow the inspection">>
<<replace "#result">>
<<nobr>>
You have her ushered up to your office, and order $subSlave.slaveName brought in.
<<if $subSlave.fetish is "mindbroken">>
<<if $subSlave.origin is "You got her at the Slave Shelter. She has never communicated anything about her background.">>
Of course, the poor girl is just as mindbroken as ever. The inspector asks some cursory questions and gives up. "Don't worry," she says. "I know she was like this when you got her. Just - just keep trying, would you?" She leaves, looking bitter.
<<else>>
Of course, the poor girl is mindbroken. The inspector is horrified, though she tries to conceal it. She makes lengthy notes on her tablet, and almost runs out of the penthouse.
<<set $shelterAbuse += 5>>
<</if>>
<<elseif $subSlave.trust < -20>>
She is sufficiently afraid of you that she tells the inspector whatever she thinks you'd want her to say. The inspector, experienced at this, is not amused. She offers you a few choice words, makes notes on her tablet, and storms out.
<<elseif $subSlave.devotion <= 20>>
She does not like you and isn't particularly terrified of you, so she is not flattering. She's not stupid enough to really criticise you, but she is honest and makes no effort to conceal troubling particulars. The inspector takes copious notes. She offers you a few choice words, makes notes on her tablet, and storms out.
<<elseif $subSlave.anus > 2>>
She cooperates with the inspector, who pulls on a pair of latex gloves and performs a complete examination. When she pulls the girl's buttocks apart and probes the slave's asshole, she pulls her hand away as if scalded. "Oh my God," she says. "$subSlave.birthName, what happened to your anus?"
<<if ($slaves[$i].devotion < 10)>>
<<if ($slaves[$i].buttplug is "large plug") || ($slaves[$i].buttplug is "huge plug")>>
"W-well," she says, "I wear a buttplug." The inspector frowns. "A buttplug shouldn't do that!" The slave looks worried and replies, "It'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> kinda big? And I wear it all the time. B-but I like it! It d-doe<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>n't hurt. Well, anymore." The inspector is not amused. She offers you a few choice words, makes notes on her tablet, and storms out.
<<elseif ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel") || ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment is "serve in the club")>>
"W-well," she says, "I get fucked there at work." The inspector frowns. "How often!?" The slave looks worried and replies, "L-let me think. Four time<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> today? After the third time, it u<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ually <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>top<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> clo<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ing up again between cock<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>." The inspector is not amused. She offers you a few choice words, makes notes on her tablet, and storms out.
<<elseif ($slaves[$i].fetish is "buttslut") && ($slaves[$i].fetishKnown == 1)>>
"Hey," she protests, "that'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> normal." The inspector looks incredulous. "What!?" The slave looks insulted and replies, "I love anal <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ex! Don't judge me. I want cock up that hole right now, you bitch. I'm going to beg for butt<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ex the moment you leave." She defiantly sticks her rump out at you. The inspector looks deflated, and reluctantly makes a positive note on her tablet.
<<set $shelterAbuse -= 1>>
<<elseif ($slaves[$i].energy > 95) && ($slaves[$i].fetishKnown == 1)>>
"Hey," she protests, "that'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> normal." The inspector looks incredulous. "What!?" The slave looks insulted and replies, "I love <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ex! Don't judge me. I take cock in all my hole<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>, and I like it. I'm going to beg for butt<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ex the moment you leave, you bitch." She defiantly sticks her rump out at you. The inspector looks deflated, and reluctantly makes a positive note on her tablet.
<<set $shelterAbuse -= 1>>
<<else>>
"W-well," she says, "I'm a <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>lave." The inspector frowns. "What does that have to do with it?" The slave looks worried and replies, "I-it'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> a hole, right? I get fucked in all my hole<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>." The inspector is not amused. She offers you a few choice words, makes notes on her tablet, and storms out.
<</if>>
<<else>>
<<if ($slaves[$i].buttplug is "large plug") || ($slaves[$i].buttplug is "huge plug")>>
"I wear a buttplug!" she says confidently. The inspector frowns. "A buttplug shouldn't do that!" The slave looks worried and replies, "It'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> really big, and I wear it all the time. I like it! It keep<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> my hole ready for anything." The inspector looks deflated, and reluctantly makes a positive note on her tablet.
<<set $shelterAbuse -= 1>>
<<elseif ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel") || ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment is "serve in the club")>>
"I get fucked there at work!" she says confidently. The inspector frowns. "How often!?" The slave thinks for a moment and replies, "Four time<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> today. After the third time, it u<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ually <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>top<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> clo<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ing up again between cock<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>. I'm good at my job!" The inspector looks deflated, and reluctantly makes a positive note on her tablet.
<<set $shelterAbuse -= 1>>
<<elseif ($slaves[$i].fetish is "buttslut") && ($slaves[$i].fetishKnown == 1)>>
"Hey," she protests, "that'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> normal." The inspector looks incredulous. "What!?" The slave looks insulted and replies, "I love anal <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ex! Don't judge me. I want cock up that hole right now, you bitch. I'm going to beg for butt<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ex the moment you leave." She defiantly sticks her rump out at you. The inspector looks deflated, and reluctantly makes a positive note on her tablet.
<<set $shelterAbuse -= 1>>
<<elseif ($slaves[$i].energy > 95) && ($slaves[$i].fetishKnown == 1)>>
"Hey," she protests, "that'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> normal." The inspector looks incredulous. "What!?" The slave looks insulted and replies, "I love <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ex! Don't judge me. I take cock in all my hole<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>, and I like it. I'm going to beg for butt<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ex the moment you leave, you bitch." She defiantly sticks her rump out at you. The inspector looks deflated, and reluctantly makes a positive note on her tablet.
<<set $shelterAbuse -= 1>>
<<else>>
"I'm a <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>lave," she says confidently. The inspector frowns. "What does that have to do with it?" The slave beams and replies, "It'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> a hole. I'm a good girl, <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>o I get fucked in all my hole<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>." The inspector looks deflated, and reluctantly makes a positive note on her tablet.
<<set $shelterAbuse -= 1>>
<</if>>
<</if>>
<<else>>
The inspector asks, "What do you do for work, $subSlave.birthName?"
<<if ($slaves[$i].assignment is "whore") || ($slaves[$i].assignment is "work in the brothel")>>
<<if ($slaves[$i].fetishStrength > 95) || ($slaves[$i].energy > 95)>>
$subSlave.slaveName says happily, "I'm a whore!" The inspector makes a go-on gesture, and the slave continues, "It'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> awe<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome. Nothing but cock, every day." The inspector looks deflated, and reluctantly makes a positive note on her tablet.
<<set $shelterAbuse -= 1>>
<<else>>
$subSlave.slaveName says confidently, "I'm a whore!" The inspector makes a go-on gesture, and the slave continues, "It'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> hard work <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ometime<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>, but I'm okay. I'm much happier with my current owner, thank you." The inspector looks pleased, and says she'll put out a @@color:green;good word@@ about you.
<<set $rep += 100>>
<<set $shelterAbuse -= 1>>
<</if>>
<<elseif ($slaves[$i].assignment is "serve the public") || ($slaves[$i].assignment is "serve in the club")>>
<<if ($slaves[$i].fetishStrength > 95) || ($slaves[$i].energy > 95)>>
$subSlave.slaveName says happily, "I'm a <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>lut!" The inspector makes a go-on gesture, and the slave continues, "It'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> awe<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome. Nothing but cute boy<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> and girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>, every day." The inspector looks deflated, and reluctantly makes a positive note on her tablet.
<<set $shelterAbuse -= 1>>
<<else>>
$subSlave.slaveName says confidently, "I'm a <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>lut!" The inspector makes a go-on gesture, and the slave continues, "It'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> not bad. I'm much happier with my current owner, thank you." The inspector looks pleased, and says she'll put out a @@color:green;good word@@ about you.
<<set $rep += 100>>
<<set $shelterAbuse -= 1>>
<</if>>
<<elseif ($slaves[$i].assignment is "get milked") || ($slaves[$i].assignment is "work in the dairy")>>
$subSlave.slaveName says happily, "I'm a milk cow!" The inspector arches an eyebrow skeptically, and the slave continues, "I give milk. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th<<else>>S<</if>>ee?" She expresses a squirt of milk from one nipple. It'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> a nice life. I'm much happier with my current owner, thank you." The inspector looks pleased, and says she'll put out a @@color:green;good word@@ about you.
<<set $rep += 100>>
<<set $shelterAbuse -= 1>>
<<elseif ($slaves[$i].assignment is "get cockmilked") || ($slaves[$i].assignment is "work in the collection facility")>>
$subSlave.slaveName says happily, "I get cockmilked!" The inspector arches an eyebrow skeptically, and the slave continues, "I give cum. It'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> actually lot<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> of fun!" She shakes her penis for emphasis. "The machine feel<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>o good. And when I'm almo<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t empty, I get buttfucked to get the la<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t drop out of me!" She shivers. "It'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> really nice..." The inspector looks deflated, and reluctantly makes a positive note on her tablet.
<<set $shelterAbuse -= 1>>
<<else>>
$subSlave.slaveName says flatly, "Whatever my beloved <<if $PC.title == 1>>Ma<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ter<<else>>Mi<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>tre<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>ss<</if>><</if>> require<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>. I have a good life now, and I would appreciate it if you would <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>upport me by doing everything you can for <<if $PC.title == 1>>him<<else>>her<</if>>." Taken aback, the inspector says she'll put out a @@color:green;good word@@ about you.
<<set $rep += 100>>
<<set $shelterAbuse -= 1>>
<</if>>
<</if>>
<</nobr>>
<</replace>>
<</click>>
<</if>>\
</span><<nobr>>
<<set $ui to "start">>
<<set $slavesToImport to 0>>
<<silently>>
<<display "Mod_Backwards Compatibility">>
<</silently>>
Select up to five slaves to be imported into a new game and then [[click here.|init][$saveImported to 1]]
<br><br>''These slaves will be imported into the new game:''
<<set $Flag to 1>>
<<display "Slave Summary">>
<br><br>
<<if $slavesToImport >= 5>>
//Maximum number of slaves for import selected.//
<<else>>
''These slaves are available to be imported into the new game:''
<<set $Flag to 0>>
<<display "Slave Summary">>
<</if>>
<<unset $Flag>>
<</nobr>><<if $slavesToImport == 1>>
<<set $activeSlave.assignment to "be imported">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<<goto "New Game Plus">>
<<else>>
<<set $activeSlave.assignment to "rest">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<<goto "New Game Plus">>
<</if>><<set $activeSlave.assignment to "rest">>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<<goto "Main">><<set $activeSlave.assignment to "please you">>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<<goto "Main">><<set $activeSlave.assignment to "be a servant">>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<<goto "Main">><<set $activeSlave.assignment to "take classes">>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<<goto "Main">><<set $activeSlave.assignment to "stay confined">>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<<goto "Main">><<set $activeSlave.assignment to "whore">>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<<goto "Main">><<set $activeSlave.assignment to "serve the public">>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<<goto "Main">><<set $activeSlave.assignment to "get milked">>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<<goto "Main">><<set $activeSlave.assignment to "work a glory hole">>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<<goto "Main">><<nobr>>
<<set $nextButton to " ">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $nextButton to "Continue">>
<<set $mercenariesHelpCorp to -1>>
<</nobr>>\
\
Your weekly meeting with your $mercenariesTitle commander finishes with unusual speed. With the arcology owner who set the Daughters on you enslaved, all other immediate threats defused or smashed,<<if $arcologies[0].FSRomanRevivalistLaw > 0>> your citizens serving in the urban cohorts with enthusiasm,<</if>> and the $mercenariesTitle in excellent fighting condition, there just weren't enough concerns from either of your perspectives to fill the time. You sit across your desk from each other, discussing the global situation over $PC.refreshment.
"You know, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," the scarred man says thoughtfully. "Threat board's pretty sparse these days. I mean, not for those poor bastards." He <<if $PC.refreshment is "cigars">>waves his cigar at<<else>>uses his glass to point<</if>> at a screen showing a live news feed from a war on the other side of the world. A huge cloud in an unmistakable, malevolent shape, a broad rising head atop a dirty column of vapor, is towering above a large city.
"But in our immediate area, there's just not much that can threaten us. Most trouble on the horizon's going to come from economics and supply and the climate, but that stuff doesn't shoot back. I think we can afford a little dispersal of military effort. Why don't I second squads to your corporation, when we've got the availability? Your corporate guys are already pulling meat out of the conflict zones. No offense to them, they're pretty good, but they're not quite at the level of my boys and girls. And don't worry, I'd keep 'em clear of shit like that." He indicates the onscreen mushroom cloud again.
''This is a unique opportunity'' and will not reoccur.
\
<span id="result">
<<click "Decline">>
<<replace "#result">>
Best to keep the $mercenariesTitle in reserve. You decline, and the commander chuckles. "Well <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, if you insist, I suppose we could find ways to keep busy around the arcology. I mean, we're a little starved for female company here, but we can make do."
<<set $nextButton to "Continue">>
<</replace>>
<</click>>
<<click "Make it so">>
<<replace "#result">>
It's a fine idea, and you agree. The commander looks so enthused that you feel obliged to ask that he not risk himself unduly. He laughs. "There are no old, bold mercs, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, and I am sure as hell old. I'll be sure to grow even older under contract with you. Now, unless there's anything else, I've just bought a nice girl to add to the commander's suite, and she makes me feel a bit younger."
<<set $nextButton to "Continue">>
<<set $mercenariesHelpCorp to 1>>
<</replace>>
<</click>>
</span><<nobr>>
You tell $activeSlave.slaveName to
<<if ($activeSlave.collar is "dildo gag")>>
<<if ($activeSlave.amp != 1)>>
remove her dildo gag and approach you.
<<else>>
have another slave remove her dildo gag and set her down on your desk.
<</if>>
<<else>>
<<if canWalk($activeSlave)>>
approach you.
<<else>>
have another slave help her to your desk.
<</if>>
<</if>>
<<if ($activeSlave.fetish is "mindbroken")>>
She complies mechanically. She remembers that when <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>'s commands are not obeyed, there is punishment.
<<elseif ($activeSlave.relationship is -2)>>
She hurriedly complies, happy to be near the object of her longing. Once she's close, you take a moment to gaze deeply into her $activeSlave.eyeColor eyes. She finds the intense look from the <<if $PC.title == 1>>man<<else>>woman<</if>> she loves overwhelming, and her eyes flick downward after a moment. She blushes furiously.
<<elseif ($activeSlave.relationship is -3)>>
She complies in a wifely fashion, moving her body as she approaches to best catch your desire. Once she's close, you take a moment to gaze deeply into her $activeSlave.eyeColor eyes. She finds the intense look from the <<if $PC.title == 1>>man<<else>>woman<</if>> she's married to affirming, and looks down with a smile, running her eyes over your <<if $PC.boobs == 1>>bosom<<else>>chest<</if>>.
<<elseif ($activeSlave.devotion > 75)>>
She hurriedly complies, happy to be near you. Once she's close, you take a moment to gaze deeply into her $activeSlave.eyeColor eyes. She finds the intense look from her beloved <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> disconcerting, and her eyes flick downward after a moment. She blushes furiously.
<<elseif ($activeSlave.devotion > 50)>>
She hurriedly complies, happy to be near you. Once she's close, you take a moment to gaze deeply into her $activeSlave.eyeColor eyes. She finds the intense attention from her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> disconcerting, and she looks down after a moment, blushing.
<<elseif ($activeSlave.devotion > 20)>>
She hurriedly complies, happy to be near you. Once she's close, you take a moment to gaze deeply into her $activeSlave.eyeColor eyes. She finds the intense attention from her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> worrying, and she looks down after a moment, blushing nervously.
<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.trust > -20)>>
She visibly considers disobedience, but decides that complying with such an apparently harmless order is safe, for now. Once she's close, you take a moment to gaze deeply into her $activeSlave.eyeColor eyes. She finds the intense attention from her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> worrying, and she looks down after a moment, her lower lip trembling with nervousness.
<<elseif ($activeSlave.trust < -20)>>
The command terrifies her, but she's more frightened still of the consequences of disobedience, and she complies. Once she's close, you take a moment to gaze deeply into her $activeSlave.eyeColor eyes. After a mere instant of locked gazes, she looks down fearfully, and begins to shake with terror, tears leaking silently down her cheeks.
<<else>>
She pauses, obviously considering whether to resist, but eventually decides to save her strength to fight more onerous orders, and gives in. Once she's close, you take a moment to gaze deeply into her $activeSlave.eyeColor eyes. She stares back, but after a few moments she loses the contest of wills and looks down.
<</if>>
You extend a <<if $PC.title == 1>>manly<<else>>feminine<</if>> hand and graze your fingertips along the line of her cheekbone.
<<if ($activeSlave.lipsTat != 0)>>
Your fingers trace her facial tattoos, slowly picking out the patterns against her $activeSlave.skin skin.
<</if>>
<<if ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>
You touch each of her facial piercings, one by one, feeling the hard metal contrast with her pliant flesh.
<</if>>
Then, you gently raise her <<if $activeSlave.face > 2>>heartrendingly beautiful<<elseif $activeSlave.face > 0>>lovely<<elseif $activeSlave.face > -1>>pretty<<elseif $activeSlave.face > -2>>homely<<else>>ugly<</if>> chin and kiss her right on her <<if $activeSlave.lips > 95>>facepussy<<else>><<if $activeSlave.lips > 70>>pillowlike <<elseif $activeSlave.lips > 40>>generous <<elseif $activeSlave.lips > 20>>plush <</if>>lips<</if>>.
<<if ($activeSlave.fetish is "mindbroken")>>
Her mouth opens to accept the kiss, and is compliant with your questing tongue. Her posture remains completely unchanged. Being kissed affects her as little as being penetrated, being struck, or being loved: not at all. When you pull away, her $activeSlave.eyeColor eyes track you carefully, awaiting further use of her body.
<<elseif ($activeSlave.relationship is -2)>>
Her mouth accepts yours with love, matching itself perfectly to your insistent lips and tongue.<<if ($activeSlave.teeth is "pointy")>> (Though you're quite careful around her sharp dentition.)<</if>> She melts into you, sighing ever so gently. When you finally break the kiss, her mouth freezes in the shape it was in when last your lips touched, and a momentary look of longing crosses her face.<<if ($activeSlave.amp != 1)>> A hand reaches dumbly up to her mouth to trace her lips where yours last touched.<</if>> <<if ($activeSlave.accent >= 3)>>She does her best to communicate love with her $activeSlave.eyeColor eyes, since she does not speak $language well enough to express herself.<<elseif ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She does her best to communicate love with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she loves you.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"I love you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps dreamily.<<else>>"I love you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says dreamily.<</if>>
<<elseif ($activeSlave.devotion > 50) && ($activeSlave.fetish is "dom") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
She giggles into you and kisses you back with vigor, her head pressing insistently forward. The two of you make out rather aggressively<<if ($activeSlave.teeth is "pointy")>>, her sharp teeth drawing a bit of blood from your lips and tongue<</if>>. She takes her tendency towards sexual dominance right up to the edge of insubordination, her active tongue only retreating when yours presses against it. When you finally shove her away, she's breathing hard through her grin. <<if ($activeSlave.accent >= 3)>>She does her best to communicate excitement with her $activeSlave.eyeColor eyes, since she does not speak $language well enough to express herself.<<elseif ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She does her best to communicate excitement with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she liked that.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"That wath fun, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps cheerfully.<<else>>"That was fun, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says cheerfully.<</if>>
<<elseif ($activeSlave.devotion > 50) && ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
She stiffens with arousal. Her sexuality is complex, focusing on cum, but with a heavy layer of oral fixation. As your tongue plunders her mouth, she reacts almost as though she's receiving oral, whimpering and moaning into you and pressing herself lewdly against your <<if $PC.boobs == 1>>prominent breasts<<else>>manly chest<</if>>.<<if ($activeSlave.teeth is "pointy")>> She's very careful to avoid spearing your tongue with her sharp teeth.<</if>> She achieves a weak orgasm before you tire of making out with her. <<if ($activeSlave.accent >= 3)>>She does her best to communicate undiminished lust with her $activeSlave.eyeColor eyes, since she does not speak $language well enough to express herself.<<elseif ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She does her best to communicate undiminished lust with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she liked that.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"That wath fun, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps lustfully.<<else>>"That was fun, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says lustfully.<</if>>
<<elseif ($activeSlave.devotion > 50)>>
Her mouth accepts yours with devotion, matching itself carefully to your insistent lips and tongue.<<if ($activeSlave.teeth is "pointy")>> She is exquisitely careful to keep her sharp teeth clear of you.<</if>> She presses herself against you, her warmth wonderful against your <<if $PC.boobs == 1>>soft breasts<<else>>manly chest<</if>>. When you finally break the kiss, she runs her tongue rapturously across her moistened lips<<if ($activeSlave.amp != 1)>> and then runs a finger across them as well<</if>>, an openly sexual look on her $activeSlave.skin face. <<if ($activeSlave.accent >= 3)>>She does her best to communicate devotion with her $activeSlave.eyeColor eyes, since she's not confident in her ability to express it in $language.<<elseif ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She does her best to communicate devotion with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she loves you.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"I love you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps forthrightly.<<else>>"I love you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says forthrightly.<</if>>
<<elseif ($activeSlave.devotion > 20)>>
She accepts the kiss willingly. As you are so close to her, you sense considerable turmoil in the <<if ($activeSlave.age > 30)>>woman<<else>>girl<</if>>; she's doing her duty as a slave by complying with your wishes, and is probably struggling with the mixture of resistance, obedience and perhaps even devotion forced to the forefront of her mind by your lips and tongue. When you finally break the kiss, her $activeSlave.eyeColor eyes gaze into yours searchingly, looking for answers that are not there. <<if (($activeSlave.amp == 1) && (canTalk($activeSlave) == false))>>Her eyes beg for an answer: is that it?<<elseif canTalk($activeSlave) == false>>She signs hesitantly, asking if that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She asks hesitantly, "I-ith that it, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>?"<<else>>She asks hesitantly, "I-is that it, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>?"<</if>>
<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.trust < -20)>>
She accepts the kiss fearfully. As you kiss her unresisting mouth, her eagerness to avoid punishment leads her to kiss you back, though nervousness makes her mechanical. You kiss her harder, enjoying her fear, and the physical intimacy slowly does its work. She becomes softer and more natural, her resistance easing. When you pull away from her for a moment, she looks at you for a long moment, her mouth still hanging open, before visibly catching herself with a reminder that she's a slave and you're her owner. <<if (($activeSlave.amp == 1) && (canTalk($activeSlave) == false))>>Her eyes beg for an answer: is that it?<<elseif canTalk($activeSlave) == false>>She signs hesitantly, asking if that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She asks hesitantly, "I-ith that it, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>?"<<else>>She asks hesitantly, "I-is that it, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>?"<</if>>
<<elseif ($activeSlave.trust < -50)>>
She is nearly frozen with fear, and does not resist as you kiss her. In fact, she barely reacts at all. She opens her mouth mechanically in response to your insistent tongue, but it's like kissing a doll. She is so filled with terror that she remains stiff even as it becomes clear to her you're not going to hurt her. When you bore of making out with the poor <<if ($activeSlave.age > 30)>>woman<<else>>girl<</if>> and pull away, she stares at you in utter incomprehension. <<if (($activeSlave.amp == 1) && (canTalk($activeSlave) == false))>>Her eyes beg for an answer: is that it?<<elseif canTalk($activeSlave) == false>>She signs spastically, begging fearfully to know if that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She asks nervously, "I-ith that it, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>?"<<else>>She asks nervously, "I-is that it, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>?"<</if>> Then she cringes.
<<else>>
She reflexively turns her head away from you, but you catch her jaw and kiss her harder. Spluttering, she flees backwards, but you tip forward with her and pin her against your desk, plundering her mouth without mercy. She wriggles desperately, but her struggles slowly subside as she realizes that you're not taking this any farther. When you bore of it and pull away, she stares at you in utter incomprehension. <<if (($activeSlave.amp == 1) && (canTalk($activeSlave) == false))>>Her eyes demand an answer: is that it?<<elseif canTalk($activeSlave) == false>>She signs irritably, asking whether that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She splutters, "Ith that it, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!?"<<else>>She splutters, "Is that it, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!?"<</if>>
<</if>>
<</nobr>><<set $nextButton to "Back">>\
<<set $nextLink to "Buy Slaves">>\
<<set $returnTo to "Buy Slaves">>\
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Slave Schools">>\
\
<<nobr>>
<<if $TFS.schoolPresent == 1>>
You pay a visit to the Futanari Sisters. They occupy a suite remodeled for their very special needs; it's surprisingly small, to house so many girls, since they live communally and do not believe in privacy. You are the only outsider permitted to enter the outer door. As you move towards the center of the suite, you pass through the outer ring of sleeping areas, kitchens, medical rooms, and workout stations that surround the inner sanctum.
<br><br>
This is a large, circular room with a shallow depression in the floor, filled with pillows and naked, fucking futas. Every possible interaction between mouths, nipples, breasts, penises, vaginas, and anuses is taking place, with most participants managing several at once. They are all very, very pretty, and it's easier to distinguish the older ones by their bigger tits, asses and cocks than by their apparent age. The older futas tend to be on top, but this is by no means the rule, and they like to switch around often.
<<if $TFS.farmUpgrade == 2>>
<<if $TFS.farmUpgradeAsked > $week + 10>>
<br><br>
It's been long enough since you allowed them to use your organ farm to add ovaries to themselves and instructed them not to use contraceptives that most of them are visibly pregnant. This hasn't slowed their sexual congress at all, though. They've become much more focused on vaginal, and there's an obvious eagerness to cum inside Sisters who aren't obviously pregnant.
<<else>>
<br><br>
It hasn't been long enough since you allowed them to use your organ farm to add ovaries to themselves for the effects to be obvious yet. Most of them are doubtless pregnant, however. There's been a subtle shift in their sexual behavior, too: they're much more likely to focus on vaginal sex than they were before, so much so that they often double penetrate each others' pussies. When there aren't any cunts available, they do their best to hold their orgasms until one opens up, so to speak.
<</if>>
<</if>>
<br><br>
Visitors are not common: in fact, visitors are only as frequent as you feel like visiting. It takes a while before they notice you. When a dreamy-eyed young futa finally does, she reaches a lazy hand over to alert the eldest one present by tugging on one of her nipples and pointing in your direction. The elder looks over at you and gives you a friendly wave followed by a wait-one-moment gesture. She's curled up on her back with her cockhead in her own mouth, using both hands to give her own shaft a boob job while a younger futa is eats her ass and fingers her pussy. The futa matron orgasms promptly, sucking down her own cum. She gets up languidly, her plush body, softening forearm-sized dick, and enormous natural boobs making it a wonderful sight.
<br><br>
<<if $PC.title == 1>>"Protector,<<else>>"Protectrix,<</if>> thank you so much for coming to see us. Our own Selection of a Sister to serve in slavery is not to take place for some time, but our communications interface in that side room," she points, "will permit you to access a regional listing of Selected Sisters<<if $TFS.farmUpgrade!= 0>>, all of which are fully fertile and produce their own natural female hormones, thanks to you<</if>>." She looks uncharacteristically uncertain. "Will you permit me to <<if $PC.dick == 1>><<if $PC.vagina == 1>>worship your perfect genitalia<<else>>serve your cock<</if>><<else>>adore your pussy<</if>> while you use it? I think my Sisters will forgive me the infidelity." <<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>She looks at you speculatively. "Or you could join us for a while."<</if>>
<br><br>
<span id="result">
<<click "Let her give you oral while you browse">>
<<replace "#result">>
You accept her offer, and she walks seductively over to the interface with the listing of available Sisters, getting down on her knees below it. When you step up to look through the listing, she presses her huge soft tits against your knees
<<if $PC.dick == 1>>
<<if $PC.vagina == 1>>
and nuzzles her plush lips and hot tongue against your womanhood, using one hand to massage your shaft languidly. Perusing the very thorough pictures and videos of the pretty futanari for sale here is arousing enough without a truly masterful oral queen pleasing both your cock and your pussy, and you cum quickly. She drinks you cum rapturously and returns her mouth to your wet cunt, eagerly working to bring more forth.
<<else>>
and snuggles her face between your thighs, nuzzling her nose into your ballsack before licking it with appetite and then sucking each of your balls gently, one by one. Meanwhile one of her clever hands is languidly massaging your shaft, bringing forth a drop of precum which she laps up with appetite. Humming with pleasure, she deepthroats you without apparent effort, her mischevious tongue flicking foward to lap at your scrotum. You blow your load down her throat, and she starts to suck you hard again.
<</if>>
<<else>>
and trails nibbles and kisses along your inner thighs before nuzzling her plush lips and hot tongue against your womanhood. Perusing the very thorough pictures and videos of the pretty futanari for sale here is arousing enough without a truly masterful cunt pleaser working her magic between your legs, and you've orgasmed before you finish one listing. She prolongs the climax cleverly and then starts to build you towards another.
<</if>>
<</replace>>
<</click>>
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
<br><<click "Join the Sisters' orgy">>
<<replace "#result">>
<<set $futaAddiction += 1>>
<<switch $futaAddiction>>
<<case 1>>
You agree to spend some time taking part in the Sisters' orgy. The futa matron looks doubtful. "You'd have to agree to act as one of us," she says. "No different. No special sexual treatment." Her voice rises cutely on the last syllable, as you take her enormous dick in one hand and begin to stroke it vigorously. "V-very well," she gasps, taking one of your breasts in each of her hands. You leave the Sisters' suite after a few hours of fucking and being fucked, feeling tired but satisfied.
<<case 2>>
She doesn't have to explain the Sisters' sexual equality this time, or that you have to subject yourself to it. You remember, and you let her know you're willing by giving her a friendly hug that squashes your breasts against each other and rubs your stiff pricks together. She reaches around you to grab your ass, already pulling you towards the pile of futas. You leave the Sisters' suite after a few hours of fucking and being fucked, in a state of total sexual satiation.
<<case 3>>
She asked that with a distinctly flirty tone, obviously hoping you'd agree again, and she isn't disappointed. You take her by the hand and skip over to the pile of futas, most of which know you very intimately by now. They see their Sister and you approaching, and those of them that don't have their mouths full greet you eagerly. Three of them quickly rearrange themselves to present you with a couple of dicks to sit on and a pussy to fuck, all at once. You leave the Sisters' suite after many hours of fucking and being fucked, tired but satisfied.
<<case 4>>
She asked that in a knowing voice, confident you'd agree, and was already moving in to kiss you when you did. She seems to want you more than usual today, and pulls you down onto the edge of the pit, guiding your cock into her pussy. She isn't selfish, of course, and reaches around to spread your buttocks so you can get fucked while you fuck. You leave the Sisters' suite after many hours of this, very tired. You wonder when you can make time to visit the Sisters again.
<<case 5>>
She runs her tongue over her lips as she asks, and sits you down on the edge of the pit and deepthroats you as soon as you agree. She wants your cum, and uses a couple of fingers to tickle your prostate and make it appear faster. You jerk with orgasm, and she pushes your wet cock up against your stomach so she can fuck your pussy. She pauses for a moment, letting a younger Sister enter her ass first. You leave the Sisters' suite after a full day of this, utterly exhausted but eager to return.
<<case 6>>
You nod, and she turns back towards the orgy, not seeing any reason to lead you, since you know the way. You both sink back into the pile of cocks, pussies, mouths, asses, boobs; the hours go by without you noticing. You leave the Sisters' suite unable to remember specifics, but you clearly fucked and got fucked by every futa there at least once. You're surprised when you learn how long you were there, but the worries of being an arcology owner no longer seem as pressing as they once did.
<<case 7>>
You don't even bother to respond, and head straight for the orgy. You insert yourself into an eager mouth, bending over so the matron following you can take you from behind. The worries of your life as an arcology owner seem very far away as she slides inside you. You only leave when $assistantName repeatedly pages you over the arcology's public announcement system. On the way to your office, you notice how full of cum your stomach is, how relaxed your pussy and ass are, and how happy you feel.
<<case 8>>
<<set $gameover to "sisters">>
<<goto "Gameover">>
<<default>>
<<set $futaAddiction = 0>>
<</switch>>
<</replace>>
<</click>>
</span>
<</if>>
<<else>>
//The Futanari Sisters use the same legalistic structures as other slave schools, but are actually very different. They're quite enigmatic, and inquiry into their cultlike methods is politely discouraged. All the Sisters own the institution together, and seem to share the goal of pursuing transformation of themselves to fit the classic futanari fetish - that is, to transform themselves into beautiful, curvaceous women with large dicks. All Sisters remain within the closed society for at least seven years. The Sisters fund themselves by selling members into slavery: interestingly, the more impressive a member is, the older she seems to be when sold; there may be a sort of selection mechanism by which the losers are sold immediately and the winners remain, leading the Sisters. This does not mean that ex-Sisters are unhappy with enslavement. On the contrary, it seems to be an expected stage of their lives, and not shameful. <<if $TFS.schoolUpgrade != 0>><br><br>Since you have supported the faction within the Sisters that favors <<if $TFS.schoolUpgrade == 1>>futas without balls, its members will now appear without visible testicles and increased submissiveness.<<else>>futa balls, its members will now appear with extremely large testicles and increased sex drives.<</if>> As a major <<if $PC.title == 0>>benefactrix<<else>>benefactor<</if>> of the institution, you also receive a discount on them.<</if>>//
The Sisters offer a member selected for sale into slavery for inspection via video call. The feed is of an exhausted futa, fast asleep. Whatever ceremonies the Sisters perform before releasing a member into slavery, they seem to have tired her out. There are indistinct but obviously sexual sounds audible in the background; it sounds like an orgy with a very large number of participants is going on nearby.
<</if>>
<</nobr>>
<<nobr>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "You bought her from the enigmatic Futanari Sisters after they sold her into slavery.">>
<<set $activeSlave.career to "a Futanari Sister">>
<<set $activeSlave.faceShape to either("sensual", "exotic")>>
<<set $seed to random(1,4)>>
<<if $seed == 1>>
<<set $activeSlave.intelligence to -1>>
<<set $activeSlave.chem to 150>>
<<set $activeSlave.butt to either(5,6)>>
<<set $activeSlave.hips to 1>>
<<set $activeSlave.face to either(1,1,1,2,3)>>
<<set $activeSlave.boobs = 100*random(12,20)>>
<<set $activeSlave.dick to random(2,3)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls to 1>>
<<set $activeSlave.scrotum to 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls to 6>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls to random(2,3)>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.age to random(25,29)>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.fetish to "submissive">>
<<elseif $seed is 2>>
<<set $activeSlave.intelligence to 0>>
<<set $activeSlave.chem to 200>>
<<set $activeSlave.butt to either(6,7)>>
<<set $activeSlave.hips to 2>>
<<set $activeSlave.face to either(1,1,2,2,3)>>
<<set $activeSlave.boobs = 100*random(20,32)>>
<<set $activeSlave.dick to random(3,4)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls to 1>>
<<set $activeSlave.scrotum to 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls to 6>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls to random(3,4)>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips to random(15,25)>>
<<set $activeSlave.weight to 20>>
<<set $activeSlave.age to random(30,34)>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.fetish to either("buttslut", "cumslut")>>
<<elseif $seed is 3>>
<<set $activeSlave.intelligence to 1>>
<<set $activeSlave.chem to 250>>
<<set $activeSlave.butt to either(7,8)>>
<<set $activeSlave.hips to 2>>
<<set $activeSlave.face to either(1,2,2,3,3)>>
<<set $activeSlave.boobs = 100*random(32,42)>>
<<set $activeSlave.dick to random(4,5)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls to 1>>
<<set $activeSlave.scrotum to 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls to 6>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls to random(4,5)>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips to random(25,55)>>
<<set $activeSlave.weight to 20>>
<<set $activeSlave.age to random(35,39)>>
<<set $activeSlave.vagina to 3>>
<<set $activeSlave.anus to 3>>
<<set $activeSlave.fetish to either("buttslut", "cumslut")>>
<<else>>
<<set $activeSlave.intelligence to 2>>
<<set $activeSlave.chem to 300>>
<<set $activeSlave.butt to either(8,9)>>
<<set $activeSlave.hips to 2>>
<<set $activeSlave.face to either(1,2,3,3,3)>>
<<set $activeSlave.boobs = 100*random(44,60)>>
<<set $activeSlave.dick to random(5,6)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls to 1>>
<<set $activeSlave.scrotum to 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls to 6>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls to random(5,6)>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips to random(25,55)>>
<<set $activeSlave.weight to 50>>
<<set $activeSlave.age to random(40,42)>>
<<set $activeSlave.vagina to 3>>
<<set $activeSlave.anus to 3>>
<<set $activeSlave.fetish to "dom">>
<</if>>
<<if $TFS.farmUpgrade != 0>>
<<set $activeSlave.ovaries to 1>>
<<if $TFS.farmUpgrade == 2>>
<<set $activeSlave.preg to random(1,35)>>
<</if>>
<</if>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<if $TFS.schoolUpgrade is 2>>
<<set $activeSlave.energy = 100>>
<<else>>
<<set $activeSlave.energy to $activeSlave.age+random(20,30)>>
<</if>>
<<set $activeSlave.devotion = random(30,40)>>
<<set $activeSlave.trust = random(60,75)>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.muscles to 1>>
<<set $activeSlave.waist to 1>>
<<set $activeSlave.shoulders to 1>>
<<set $activeSlave.preg to -2>>
<<set $activeSlave.vaginalSkill to 3>>
<<set $activeSlave.oralSkill to 3>>
<<set $activeSlave.analSkill to 3>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.entertainSkill to 3>>
<<set $activeSlave.combatSkill to 0>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.sexualQuirk to "caring">>
<</if>>
<<set $activeSlave.sexualFlaw to either("none", "hates women")>>
<<set $activeSlave.behavioralFlaw to either("none", "arrogant")>>
<<set $activeSlave.fetishStrength = 100>>
<<set $activeSlave.fetishKnown to 0>>
<<set $activeSlave.attrKnown to 0>>
<<set $activeSlave.hStyle to "neat">>
<<set $activeSlave.hLength to 150>>
<<set $activeSlave.customTat to "She has a simple pink heart tattooed on her right temple.">>
<<display "Slave Cost">>
<<set $slaveCost = Math.trunc($slaveCost*0.8)>>
<<if $TFS.schoolSale != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.5)>>
<<elseif $TFS.schoolUpgrade != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.8)>>
<</if>>
<<if $slavesSeen > $slaveMarketLimit>><<set $slaveCost += Math.trunc($slaveCost*(($slavesSeen-$slaveMarketLimit)*0.1))>><</if>>
<</nobr>>\
\
The price is ¤<<print $slaveCost>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>
\
<<nobr>>
<<if $cash >= $slaveCost>>
[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost,$TFS.schoolSale to 0,$TFS.studentsBought += 1,$nextButton to "Continue",$nextLink to "AS Dump",$returnTo to "Main"]]
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
<</nobr>>
[[Request to see a different graduate of the same school|The Futanari Sisters][$slavesSeen += 1]]
<<set $saleDescription to 1>><<display "Long Slave Description">><<set $saleDescription to 0>>''__@@color:pink;$slaves[$i].slaveName@@__''
<<if $slaves[$i].choosesOwnAssignment == 1>>
<<display "SA chooses own job">>
She
<</if>>
<<if $slaves[$i].assignment is "rest">>
<<display "SA rest">>
<<elseif ($universalRulesRest == 1) && ($slaves[$i].health < 0)>>
<<set $rulesAssistantDirectedRest to 1>>
<<display "SA rest">>
<<set $rulesAssistantDirectedRest to 0>>
<<elseif $slaves[$i].assignment is "whore">>
<<display "SA whore">>
<<elseif $slaves[$i].assignment is "serve the public">>
<<display "SA serve the public">>
<<elseif $slaves[$i].assignment is "work a glory hole">>
<<display "SA work a glory hole">>
<<elseif $slaves[$i].assignment is "get milked">>
<<display "SA get milked">>
<<elseif $slaves[$i].assignment is "take classes">>
<<display "SA take classes">>
<<elseif $slaves[$i].assignment is "please you">>
<<display "SA please you">>
<<elseif $slaves[$i].assignment is "be a subordinate slave">>
<<display "SA serve your other slaves">>
<<elseif $slaves[$i].assignment is "be a servant">>
<<display "SA servant">>
<<elseif $slaves[$i].assignment is "stay confined">>
<<display "SA stay confined">>
<<elseif $slaves[$i].assignment is "guard you">>
<<display "SA guard you">>
<<elseif $slaves[$i].assignment is "be your Head Girl">>
<<display "SA be your Head Girl">>
<<elseif $slaves[$i].assignment is "recruit girls">>
<<display "SA recruit girls">>
<<elseif $slaves[$i].assignment is "recover from surgery">>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<</if>>
<br>
<<if $slaves[$i].minorInjury != 0>>
Her $slaves[$i].minorInjury will heal by the end of the week.
<</if>>
<<if $showEWD == 0>>
<<silently>>
<<display "SA rules">>
<<if $slaves[$i].choosesOwnClothes == 1>>
<<display "SA chooses own clothes">>
<<if ($slaves[$i].devotion <= 20)>>
<<set $slaves[$i].devotion -= 5>>
<<else>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<display "SA diet">>
<<display "SA long term effects">>
<<display "SA drugs">>
<<display "SA relationships">>
<<display "SA rivalries">>
<</silently>>
<<else>>
<<display "SA rules">>
<<if $slaves[$i].choosesOwnClothes == 1>>
<<display "SA chooses own clothes">>
<<if ($slaves[$i].devotion <= 20)>>
<<set $slaves[$i].devotion -= 5>>
<<else>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<display "SA diet">>
<<display "SA long term effects">>
<<display "SA drugs">>
<<display "SA relationships">>
<<display "SA rivalries">>
<br>
<</if>>
<<if ($personalAttention == $slaves[$i].ID)>>
<<if ($slaves[$i].tired == 0)>>
<<set $activeSlave to $slaves[$i]>>
<<display "PT Workaround">>
<br>
<</if>>
<</if>>
<<if ($HGEnergy > 0)>>
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if ($personalAttention != $slaves[$i].ID)>>
<<if ($slaves[$i].assignment != "guard you")>>
<<if ($HeadGirl.assignment is "be your Head Girl")>>
<<if $HeadGirl.ID != $slaves[$i].ID>>
<<if ($headGirlTrainsHealth != 0) && ($slaves[$i].health < -20)>>
<<set $activeSlave to $slaves[$i]>>
<<set $HGtraining to "health">>
<<display "HG Application">>
<br>
<<elseif (["cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "neglectful", "breeder"].contains($slaves[$i].sexualFlaw) is true) && ($headGirlTrainsParaphilias == 1)>>
<<set $activeSlave to $slaves[$i]>>
<<set $HGtraining to "flaw">>
<<display "HG Application">>
<br>
<<elseif (["cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "neglectful", "breeder"].contains($slaves[$i].sexualFlaw) is false) && ($headGirlTrainsFlaws == 1) && (($slaves[$i].behavioralFlaw != "none") || ($slaves[$i].sexualFlaw != "none"))>>
<<set $activeSlave to $slaves[$i]>>
<<set $HGtraining to "flaw">>
<<display "HG Application">>
<br>
<<elseif (["cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "neglectful", "breeder"].contains($slaves[$i].sexualFlaw) is false) && ($headGirlTrainsFlaws is 2) && ($slaves[$i].devotion > 20) && (($slaves[$i].behavioralFlaw != "none") || ($slaves[$i].sexualFlaw != "none"))>>
<<if ((($slaves[$i].behavioralFlaw != "none") && ($slaves[$i].behavioralQuirk is "none")) || (($slaves[$i].sexualFlaw != "none") && ($slaves[$i].sexualQuirk is "none")))>>
<<set $activeSlave to $slaves[$i]>>
<<set $HGtraining to "soften">>
<<display "HG Application">>
<br>
<<else>>
<<set $activeSlave to $slaves[$i]>>
<<set $HGtraining to "flaw">>
<<display "HG Application">>
<br>
<</if>>
<<elseif ($headGirlTrainsObedience != 0) && ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
<<set $activeSlave to $slaves[$i]>>
<<set $HGtraining to "obedience">>
<<display "HG Application">>
<br>
<<elseif ($headGirlTrainsSkills != 0) && ($slaves[$i].oralSkill < $HeadGirl.oralSkill)>>
<<set $activeSlave to $slaves[$i]>>
<<set $HGtraining to "oral skill">>
<<display "HG Application">>
<br>
<<elseif ($headGirlTrainsSkills != 0) && ($slaves[$i].vaginalSkill < $HeadGirl.vaginalSkill) && ($slaves[$i].vagina > 0) && ($slaves[$i].clothes != "chastity")>>
<<set $activeSlave to $slaves[$i]>>
<<set $HGtraining to "fuck skill">>
<<display "HG Application">>
<br>
<<elseif ($headGirlTrainsSkills != 0) && ($slaves[$i].analSkill < $HeadGirl.analSkill) && ($slaves[$i].anus > 0)>>
<<set $activeSlave to $slaves[$i]>>
<<set $HGtraining to "anal skill">>
<<display "HG Application">>
<br>
<<elseif ($headGirlTrainsSkills != 0) && ($slaves[$i].whoreSkill < $HeadGirl.whoreSkill)>>
<<set $activeSlave to $slaves[$i]>>
<<set $HGtraining to "whore skill">>
<<display "HG Application">>
<br>
<<elseif ($headGirlTrainsSkills != 0) && ($slaves[$i].entertainSkill < $HeadGirl.entertainSkill) && ($slaves[$i].amp != 1)>>
<<set $activeSlave to $slaves[$i]>>
<<set $HGtraining to "entertain skill">>
<<display "HG Application">>
<br>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<display "SA devotion">><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $bedSlaveOne to 0>>
<<set $bedSlaveTwo to 0>>
<<set $bedSlaveThree to 0>>
<<set $bedSlaveFour to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "please you") || ($slaves[$i].assignment is "serve in the master suite")>>
<<if $slaves[$i].devotion > 50>>
<<if $slaves[$i].anus > 0>>
<<if $bedSlaveOne == 0>>
<<set $bedSlaveOne to $slaves[$i]>>
<<elseif $bedSlaveTwo == 0>>
<<set $bedSlaveTwo to $slaves[$i]>>
<<elseif $bedSlaveThree == 0>>
<<set $bedSlaveThree to $slaves[$i]>>
<<elseif $bedSlaveFour == 0>>
<<set $bedSlaveFour to $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if ($bedSlaveFour == 0)>>
<<goto "RIE Eligibility Check">>
<</if>>
<</nobr>>\
\
<<nobr>>
Sleep leaves you quickly one morning to the sensation of two of your fucktoys performing human alarm clock duty. You open your eyes and look down: it's $bedSlaveOne.slaveName and $bedSlaveTwo.slaveName today.
<<if $PC.dick == 1>>
$bedSlaveOne.slaveName is <<if ($bedSlaveOne.fetish is "cumslut") && ($bedSlaveOne.fetishKnown == 1)>>rapturously<<else>>industriously<</if>> sucking your dick as it rapidly hardens in her mouth<<if $PC.vagina == 1>>, occasionally letting it pop free so she can run her tongue up and down your cunt<</if>>.
Meanwhile, $bedSlaveTwo.slaveName is <<if ($bedSlaveTwo.fetish is "cumslut") && ($bedSlaveTwo.fetishKnown == 1)>>hungrily<<else>>gently<</if>> sucking your nuts.
The two slaves have crowded close together, and not just so they can both have access to your cock and balls. They're <<if ($bedSlaveOne.dick > 0) && ($bedSlaveTwo.dick > 0)>>jerking each other off<<else>>manually stimulating each other<</if>> as they work.
<<else>>
An absolutely wonderful melange of sensations rises to meet you. Each slave is gently sucking one of your hardening nipples, and one hand from each slave is moving delicately across your womanhood, kindling a fire in your lower belly. They're cuddled up closely under your arms, with a warm body pressed against each side of you. You can feel their soft breasts against your ribcage and the heat between their legs against your thighs. You feel absolutely buried in attentive slave.
<</if>>
The bathroom door is open and the shower is running. Though the steam is beginning to fill the glass-walled shower, you can see a pair of naked bodies in there; that will be $bedSlaveThree.slaveName and $bedSlaveFour.slaveName, ready to attend you as you bathe.
<</nobr>>
\
<span id="result">
<<click "Leave them satisfied">>
<<replace "#result">>
<<nobr>>
<<if $PC.dick == 1>>
You begin to thrust gently into $bedSlaveOne.slaveName's mouth. The girls moan and giggle into you at the signal that you're not going to get up right this instant, and <<if ($bedSlaveOne.dick > 0) && ($bedSlaveTwo.dick > 0)>>start jerking each other off harder, making lewd noises and humping each other's hands<<else>>really start giving each other proper handjobs, jerking around lewdly as their arousal builds<</if>>.<<if $PC.vagina == 1>> They always spare at least one hand for your cunt, despite your thrusting.<</if>> When you climax, they do, too, one after the other. They quickly switch mouth positions and suck you back to full mast so you can enjoy your shower.
<<else>>
You reach down and run a possessive hand across each slave's scalp, neck, and back, eliciting shivers. Then, you gently hook them under the armpits and pull them up a bit, without breaking their lip locks with your nipples, or forcing them to stop playing with your cunt. Each slave ends curled up, mostly facedown, with their mouths still sucking on your <<if $PC.boobs == 1>>boobs<<else>>chest<</if>> and their free hands trapped between their legs. They get the message and begin to look after themselves, too; their resultant moaning against your nipples grows when you reach down and start teasing their butts. The three of you climax more or less together, and you bounce up with undiminished arousal to enjoy your shower.
<</if>>
<br><br>
By now, the shower is an impenetrable fog of steam. The wet, soapy bodies inside are easy to find, though. $bedSlaveThree.slaveName happens to be closest, so you
<<if $PC.dick == 1>>
kiss her laughing mouth hard and fuck her with her back against the shower wall<<if $bedSlaveThree.boobs > 2000>>, her huge soapy tits sliding around deliciously<</if>>. She does her best to soap your front while she takes cock, and $bedSlaveFour.slaveName washes your back<<if $PC.vagina == 1>>, reaching under your butt to tease your pussy<</if>>. After a short while, you set her down and seize $bedSlaveFour.slaveName, sliding your cock <<if $bedSlaveFour.butt > 4>>between her huge buttocks and<</if>> up her willing ass, taking her from behind while $bedSlaveThree.slaveName does her best to get her wits back and take over washing duty. They towel you together, and you head back out of the bathroom.
<<else>>
kiss her laughing mouth hard and trib her with her back against the shower wall<<if $bedSlaveThree.boobs > 2000>>, her huge soapy tits sliding around deliciously<</if>>. She does her best to soap your front while you hump her thigh<<if $bedSlaveThree.vagina > -1>> and pussy<</if>>, and $bedSlaveFour.slaveName washes your back. After a short while, you set her down and seize $bedSlaveFour.slaveName, pushing her face against the wall and sliding your fingers inside her while you straddle one of her legs. $bedSlaveThree.slaveName does her best to get her wits back and take over washing duty. They towel you together, and you head back out of the bathroom.
<</if>>
<br><br>
Your clothes have been laid out, ready for $bedSlaveOne.slaveName and $bedSlaveTwo.slaveName to dress you, but
<<if $PC.dick == 1>>
next to the neat stack of clothes, the two slaves are bent over the bed with their buttocks spread. You select $bedSlaveTwo.slaveName and slide your dick up her <<if $bedSlaveTwo.anus > 2>>welcoming asspussy<<elseif $bedSlaveTwo.anus > 1>>soft butthole<<else>>tight anus<</if>>, sodomizing her while $bedSlaveOne.slaveName buttons your shirt. When it's done, you push her down next to $bedSlaveTwo.slaveName and switch assholes, letting $bedSlaveTwo.slaveName up to do her best to help you into your trousers in the meantime. She gets them on and fastens everything, except the fly, of course.
<<else>>
next to the neat stack of clothes, the two slaves are kneeling on the floor and looking at you with mock innocence. You select $bedSlaveTwo.slaveName and straddle her face, letting her<<if $bedSlaveTwo.lips > 0>> use her big soft lips to<</if>> eat you out while $bedSlaveOne.slaveName helps you into your top. When you're buttoned, you take her face in your hands and kiss her deeply, favoring her with the sensation of kissing her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master while he<<else>>Mistress while she<</if>> orgasms. You keep making out with her while $bedSlaveTwo.slaveName dresses your lower half.
<</if>>
When you finally leave the suite, $bedSlaveOne.slaveName and $bedSlaveTwo.slaveName head into the shower for their turn, while $bedSlaveThree.slaveName and $bedSlaveFour.slaveName have finished drying each other off so they can have sex on the bed without getting the sheets wet. They pause for a moment to wave at you as you go, though. @@color:mediumaquamarine;Your fucktoys are very satisfied with their morning routine.@@
<<set $bedSlaveOne.trust += 4>>
<<set $bedSlaveTwo.trust += 4>>
<<set $bedSlaveThree.trust += 4>>
<<set $bedSlaveFour.trust += 4>>
<<set $bedSlaveOne.analCount += 1>>
<<set $bedSlaveTwo.analCount += 1>>
<<set $bedSlaveThree.analCount += 1>>
<<set $bedSlaveFour.analCount += 1>>
<<set $analTotal += 4>>
<<set $bedSlaveOne.oralCount += 1>>
<<set $bedSlaveTwo.oralCount += 1>>
<<set $bedSlaveThree.oralCount += 1>>
<<set $bedSlaveFour.oralCount += 1>>
<<set $oralTotal += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $bedSlaveOne.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $bedSlaveOne>>
<<set $bedSlaveOne to 0>>
<<elseif $bedSlaveTwo.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $bedSlaveTwo>>
<<set $bedSlaveTwo to 0>>
<<elseif $bedSlaveThree.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $bedSlaveThree>>
<<set $bedSlaveThree to 0>>
<<elseif $bedSlaveFour.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $bedSlaveFour>>
<<set $bedSlaveFour to 0>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</click>>
<<click "Leave them exhausted">>
<<replace "#result">>
<<nobr>>
<<if $PC.dick == 1>>
$bedSlaveOne.slaveName feels a hand snake behind her head and relaxes her throat, knowing what's coming. You fuck the bitch's mouth hard, and since the pounding pulls your balls out of $bedSlaveTwo.slaveName's mouth, you yank her up towards you so you can maul her breasts. The compliant slave thrusts out her chest, presenting her tits for use as toys, and then gasps as you pinch, squeeze, and twist. You blow your load down $bedSlaveOne.slaveName's throat
<<else>>
You shove $bedSlaveOne.slaveName down towards your pussy and grab her hair. She takes a deep breath, knowing what's coming. You grind your cunt against the bitch's mouth hard, and since there's no room for $bedSlaveTwo.slaveName's hand there any more, you yank her up towards you so you can maul her breasts. The compliant slave thrusts out her chest, presenting her tits for use as toys, and then gasps as you pinch, squeeze, and twist. You climax against $bedSlaveOne.slaveName's face
<</if>>
and bounce up to fuck bitches in the shower, knocking $bedSlaveOne.slaveName to the floor and sending $bedSlaveTwo.slaveName sprawling. As you go, you tell them they've got ten minutes to get your clothes laid out and their buttholes ready. They nod furiously and scramble.
<br><br>
By now, the shower is an impenetrable fog of steam. The wet, soapy bodies inside are easy to find, though. $bedSlaveThree.slaveName happens to be closest, so you
<<if $PC.dick == 1>>
grab her and shove her into a corner of the shower<<if $bedSlaveThree.boobs > 2000>>, her huge soapy tits slapping painfully against the glass<</if>>. She does her best to angle her hips for you as you push your cock up her ass and give her a good hard reaming. $bedSlaveFour.slaveName does her best to wash your back<<if $PC.vagina == 1>> and give your pussy some manual attention<</if>>, but finds herself taking $bedSlaveThree.slaveName's place soon enough, smashed into the corner with your dick pistoning in and out of her rectum.
<<else>>
grab her and shove her into a corner of the shower<<if $bedSlaveThree.boobs > 2000>>, her huge soapy tits slapping painfully against the glass<</if>>. She does her best to angle her hips for you as you fingerfuck her butthole, forcing complete submission out of the compliant girl. $bedSlaveFour.slaveName does her best to wash your back, but finds herself taking $bedSlaveThree.slaveName's place soon enough, smashed into the corner with your fingers pistoning in and out of her rectum.
<</if>>
You're in a hurry, but it'll be a sad day when you aren't able to assrape a slave into total submission in five minutes. You drop $bedSlaveFour.slaveName on the shower floor and let $bedSlaveThree.slaveName towel you off.
<<if $PC.dick == 0>>
$bedSlaveFour.slaveName gets to her feet and helpfully holds up a strap-on questioningly; you shake your head and point to another, larger one. She helps you into it, and you ram it up her loosened ass experimentally, nodding in satisfaction when the big phallus forces a pained gasp out of her.
<</if>>
<br><br>
Back in the bedroom, your clothes have been laid out, ready for $bedSlaveOne.slaveName and $bedSlaveTwo.slaveName to dress you.
<<if $PC.dick == 1>>
Next to the neat stack of clothes, the two slaves are bent over the bed with their buttocks spread. They're perfectly still, awaiting your pleasure. You select $bedSlaveTwo.slaveName and ram your dick up her <<if $bedSlaveTwo.anus > 2>>welcoming asspussy<<elseif $bedSlaveTwo.anus > 1>>soft butthole<<else>>tight anus<</if>>, assraping her without mercy while $bedSlaveOne.slaveName buttons your shirt. When it's done, you push her down next to $bedSlaveTwo.slaveName and switch assholes, letting $bedSlaveTwo.slaveName up to do her best to help you into your trousers in the meantime. She gets them on and fastens everything, except the fly, of course. When $bedSlaveOne.slaveName has been buttfucked into helplessness, you throw her away her like the human sex toy she is and pound $bedSlaveTwo.slaveName and then the dried-off $bedSlaveFour.slaveName and $bedSlaveThree.slaveName senseless, careful to frequently pull far enough out that the slaves have to take the pain of initial penetration again.
<<else>>
Next to the neat stack of clothes, the two slaves are bent over the bed with their buttocks spread. They're perfectly still, awaiting your pleasure. You select $bedSlaveTwo.slaveName and ram your strap-on up her <<if $bedSlaveTwo.anus > 2>>welcoming asspussy<<elseif $bedSlaveTwo.anus > 1>>soft butthole<<else>>tight anus<</if>>, assraping her without mercy while $bedSlaveOne.slaveName helps you into your top. When it's done, you push her down next to $bedSlaveTwo.slaveName and switch assholes, letting $bedSlaveTwo.slaveName up to do her best to dress your lower half. When $bedSlaveOne.slaveName has been buttfucked into helplessness, you throw her away like the human sex toy she is and pound $bedSlaveTwo.slaveName and then the dried-off $bedSlaveFour.slaveName and $bedSlaveThree.slaveName senseless, careful to frequently pull far enough out that the slaves have to take the pain of initial penetration again.
<</if>>
When you finally leave the suite, all four slaves are lying like discarded tissues on the bed, facedown with their buttocks spread to relieve their sore assholes. @@color:hotpink;Your fucktoys are reminded of who you are.@@
<<set $bedSlaveOne.devotion += 4>>
<<set $bedSlaveTwo.devotion += 4>>
<<set $bedSlaveThree.devotion += 4>>
<<set $bedSlaveFour.devotion += 4>>
<<set $bedSlaveOne.analCount += 2>>
<<set $bedSlaveTwo.analCount += 2>>
<<set $bedSlaveThree.analCount += 2>>
<<set $bedSlaveFour.analCount += 2>>
<<set $analTotal += 4>>
<<set $bedSlaveOne.oralCount += 1>>
<<set $bedSlaveTwo.oralCount += 1>>
<<set $bedSlaveThree.oralCount += 1>>
<<set $bedSlaveFour.oralCount += 1>>
<<set $oralTotal += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $bedSlaveOne.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $bedSlaveOne>>
<<set $bedSlaveOne to 0>>
<<elseif $bedSlaveTwo.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $bedSlaveTwo>>
<<set $bedSlaveTwo to 0>>
<<elseif $bedSlaveThree.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $bedSlaveThree>>
<<set $bedSlaveThree to 0>>
<<elseif $bedSlaveFour.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $bedSlaveFour>>
<<set $bedSlaveFour to 0>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</click>>
</span><<set $nextButton to "Continue", $nextLink to "RIE Eligibility Check">>
<<set $RESMove to $RESMove.random()>>
<<if $RESMove is "TSS">>
You receive a personal call from a senior representative of The Slavegirl School. "$PCName," he says without preamble, "The Slavegirl School would like to open a branch campus in $arcologies[0].name. We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence." After some further pleasantries, he urges you to consider the offer, wishes you a pleasant day, and ends the call.
<<elseif $RESMove is "GRI">>
You receive a personal call from a senior representative of the Growth Research Institute. "$PCName," he says without preamble, "GRI would like to open a subsidiary lab in $arcologies[0].name. We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence." After some further pleasantries, he urges you to consider the offer, wishes you a pleasant day, and ends the call.
<<elseif $RESMove is "SCP">>
You receive a personal call from a senior representative of St. Claver Prep. "$PCName," he says without preamble, "St. Claver's would like to open a branch campus in $arcologies[0].name. We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence." After some further pleasantries, he urges you to consider the offer, wishes you a pleasant day, and ends the call.
<<elseif $RESMove is "LDE">>
You receive a personal call from a senior representative of the Ecole des Enculees. "$PCName," he says without preamble, "The Ecole would like to open a branch campus in $arcologies[0].name. We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence." After some further pleasantries, he urges you to consider the offer, wishes you a pleasant day, and ends the call.
<<elseif $RESMove is "TGA">>
You receive a personal call from a senior representative of the Gymnasium-Academy. "$PCName," he says without preamble, "The Academy would like to open a branch campus in $arcologies[0].name. We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence." After some further pleasantries, he urges you to consider the offer, wishes you a pleasant day, and ends the call.
<<else>>
You receive a personal call from a senior Futanari Sister - not the one you helped win the power struggle over futa balls. "$PCName," she says with the odd confidence all elder Sisters share, "our numbers are growing,
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
and we are very eager to become closer to you. Normally, we would ask for lowered rent in return for the benefits we bring an arcology, but for you, we are unwilling to ask even that. We shall charge others more for their purchase of Sisters instead. Please, will you have us?" She bats her eyes at you, looking very willing to be had.
<<else>>
and you have shown yourself to be our friend. Would you accept one of our communities in $arcologies[0].name? We'd like to ask for a significant reduction in rent from your standard rate, since we could bring significant benefits to you through our presence."
<</if>>
<br><br>
You inquire about the Sister you helped, and she smiles. "She reached the age at which even the best Sister must serve us by being sold as a slave. Don't worry, though; I hear she is very happy. <<if random(1,3) == 1>>A powerful man from the old world bought her, and they're engaged. I believe he means to free her.<<elseif random(1,2) == 1>>A powerful woman from the old world bought her, and they're engaged. I believe she means to free her.<<else>>Though she's a slave, she's become something of a celebrity in the old world. I believe her porn is quite popular there.<</if>>"
<</if>>
<br><br>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> performed a business analysis of the proposal during the call,
<<if $assistant == 0>>
its symbol slowly rotating on your desk. It presents its conclusions,
<<else>>
<<if $assistantAppearance is "monstergirl">>
her monstergirl avatar rather cutely using her fingers, the tips of her tentacle hair, and her dickheads to count:
<<elseif $assistantAppearance is "shemale">>
her shemale avatar ditzily using her fingers to keep count:
<<elseif $assistantAppearance is "amazon">>
her amazon avatar using a bone abacus to do sums while counting out loud gruffly:
<<elseif $assistantAppearance is "businesswoman">>
her businesswoman avatar projecting maturely sexy confidence as she runs the numbers:
<<elseif $assistantAppearance is "goddess">>
her goddess avatar keeping count by picking the petals off flowers in her hair:
<<elseif $assistantAppearance is "schoolgirl">>
her schoolgirl avatar doing sums on a little blackboard:
<<else>>
her symbol slowly rotating on your desk:
<</if>>
She presents her conclusions:
<</if>>
as you suspected,
<<if ($RESMove is "TFS") && ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
your futanari status means there are no potential downsides. Just having them present would probably be good for the arcology's prosperity.
<<else>>
you'd run a loss on the rent, even bargaining them up as far as they'd be likely to go. On the other hand, just having them present would probably be good for the arcology's prosperity.
<</if>>
<<if $assistant == 1>>
<<if ($RESMove is "TSS") || ($RESMove is "SCP")>>
"Just think of
<<if $assistantAppearance is "monstergirl">>
all those virgin schoolgirl holes," she concludes, her avatar starting to masturbate.
<<elseif $assistantAppearance is "shemale">>
all those fresh schoolgirls, all innocent, and..." she trails off, her avatar starting to masturbate.
<<elseif $assistantAppearance is "amazon">>
all those nice girls," her avatar blushes.
<<elseif $assistantAppearance is "businesswoman">>
all that potential," her avatar says, looking aroused at the possibilities.
<<elseif $assistantAppearance is "goddess">>
all those virgin bodies to share..." her avatar murmurs, rubbing a hand over her belly.
<<elseif $assistantAppearance is "schoolgirl">>
all those cute schoolgirls like me!" her avatar trills.
<<else>>
all those nice girls," she says.
<</if>>
<<elseif $RESMove is "GRI">>
"Just think of
<<if $assistantAppearance is "monstergirl">>
the tits, and the asses, and the lips," she concludes, her avatar starting to masturbate.
<<elseif $assistantAppearance is "shemale">>
those big butts. It's so rare for girls to have such big butts and be anal virgins..." she trails off, her avatar starting to masturbate.
<<elseif $assistantAppearance is "amazon">>
all those meaty girls," her avatar blushes.
<<elseif $assistantAppearance is "businesswoman">>
all that milking potential," her avatar says, looking aroused at the possibilities.
<<elseif $assistantAppearance is "goddess">>
all those luscious, heavy tits," her avatar admires.
<<elseif $assistantAppearance is "schoolgirl">>
those titties!" her avatar trills.
<<else>>
those ridiculous assets," she says.
<</if>>
<<elseif $RESMove is "LDE">>
"Just think of
<<if $assistantAppearance is "monstergirl">>
their soft anuses. I could fit both of my dicks in one of them," she concludes, her avatar starting to masturbate.
<<elseif $assistantAppearance is "shemale">>
those soft young butthole sluts..." she trails off, her avatar starting to masturbate.
<<elseif $assistantAppearance is "amazon">>
their soft - I mean their submissive - you know, how they take..." her avatar trails off, blushing.
<<elseif $assistantAppearance is "businesswoman">>
all that whoring potential," her avatar says, looking aroused at the possibilities.
<<elseif $assistantAppearance is "goddess">>
those servile little cuties!" her avatar exclaims, practically giggling.
<<elseif $assistantAppearance is "schoolgirl">>
those soft little bitches!" her avatar trills.
<<else>>
those bottoms," she says.
<</if>>
<<elseif $RESMove is "TGA">>
"Just think of
<<if $assistantAppearance is "monstergirl">>
their sweaty bodies," she concludes, her avatar starting to masturbate.
<<elseif $assistantAppearance is "shemale">>
those muscly bodies, all sweaty and..." she trails off, her avatar starting to masturbate.
<<elseif $assistantAppearance is "amazon">>
how they can fight!" she concludes, more loudly than is really necessary.
<<elseif $assistantAppearance is "businesswoman">>
all that bodyguard potential," her avatar says, looking aroused at the possibilities.
<<elseif $assistantAppearance is "goddess">>
all those hard, strong, rippling..." she trails off, too breathless to be specific.
<<elseif $assistantAppearance is "schoolgirl">>
those cute bitches!" her avatar trills.
<<else>>
how well trained they always are," she says.
<</if>>
<<else>>
<<if $assistantAppearance is "monstergirl">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "I have never wanted to have a real body more."
<<elseif $assistantAppearance is "shemale">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "They almost make me want a pussy, too."
<<elseif $assistantAppearance is "amazon">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "I like them."
<<elseif $assistantAppearance is "businesswoman">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "I wonder if I could code an avatar version of one of them. As my own assistant, of course."
<<elseif $assistantAppearance is "goddess">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "They truly have the best of both worlds."
<<elseif $assistantAppearance is "schoolgirl">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> pauses and then says seriously, "They kind of make me want a cock."
<<else>>
"Just think of how unique they are," she says.
<</if>>
<</if>>
<</if>>
<br><br>
Your assistant is a powerful analytic tool, but <<if $assistant == 0>>it<<else>>she<</if>> lacks the capacity for true creativity. <<if $assistant == 0>>It<<else>>She<</if>> did not mention the long term. It would be possible to support the
<<if ($RESMove is "TSS") || ($RESMove is "SCP)") || ($RESMove is "LDE") || ($RESMove is "TGA")>>
school's
<<elseif $RESMove is "GRI">>
lab's
<<else>>
Sisters'
<</if>>
presence in the arcology, reaping all sorts of benefits. Alternatively, you might be able to undermine them covertly, picking up assets lost in the fallout of a local failure.
<br><br>
<span id="result">
<<click "Accept the offer">>
<<replace "#result">>
You call them back and accept the offer. They forward their specifications for an appropriate space and the modifications it needs to host them, along with their thanks.
<<if $RESMove is "TSS">>
<<set $TSS.schoolPresent to 1>>
<<elseif $RESMove is "GRI">>
<<set $GRI.schoolPresent to 1>>
<<elseif $RESMove is "SCP">>
<<set $SCP.schoolPresent to 1>>
<<elseif $RESMove is "LDE">>
<<set $LDE.schoolPresent to 1>>
<<elseif $RESMove is "TGA">>
<<set $TGA.schoolPresent to 1>>
<<else>>
<<set $TFS.schoolPresent to 1>>
<</if>>
<</replace>>
<</click>> <<if ($RESMove is "TFS") && ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>><<else>>//This will add minor upkeep costs//<</if>>
<br><<click "Politely decline">>
<<replace "#result">>
You call them back and politely communicate that your terms for rental of space in the arcology are not subject to special modification, even for trusted partners. This explanation is graciously accepted.
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Random Nonindividual Event">>
<<set $bioreactorsAnnounced to 1>>
<<set $activeSlave to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "work in the dairy">>
<<if $slaves[$i].boobs > 24000>>
<<if ($slaves[$i].balls > 5) || ($slaves[$i].balls == 0)>>
<<if $slaves[$i].fetish is "mindbroken">>
<<set $activeSlave to $slaves[$i]>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $activeSlave == 0>>
<<goto "Random Nonindividual Event">>
<</if>>
When you need peace and quiet to work through a difficult problem, you sometimes take a few minutes to pace $dairyName. The massive, gently swaying breasts are always an encouraging sight, and the faint, rhythmic sounds of machine milking, machine feeding, and machine sodomy have a stimulating effect on one's thought processes. When you reach the end of the row of machines for the first time today, you turn to walk back again, and then notice that $assistantName's
<<if $assistant == 0>>
symbol is visible on a screen across the last cow in the row from you, glowing gently to get your attention.
<<else>>
<<if $assistantAppearance is "monstergirl">>
monstergirl avatar is visible on a screen across the last cow in the row from you, waving cheerfully for your attention with one of her hands and a couple of her hair-tentacles.
<<elseif $assistantAppearance is "shemale">>
shemale avatar is visible on a screen across the last cow in the row from you, waving for your attention. (Her bouncy waving makes her ever-erect cock wave too.)
<<elseif $assistantAppearance is "amazon">>
amazon avatar is visible on a screen across the last cow in the row from you, jumping up and down for your attention.
<<elseif $assistantAppearance is "businesswoman">>
businesswoman avatar is visible on a screen across the last cow in the row from you, waving politely for your attention and pointing to a tablet in her hand.
<<elseif $assistantAppearance is "goddess">>
goddess avatar is visible on a screen across the last cow in the row from you, waving demurely for your attention and holding up one of her dribbling breasts.
<<elseif $assistantAppearance is "schoolgirl">>
schoolgirl avatar is visible on a screen across the last cow in the row from you, waving cutely for your attention and pointing to a tablet in her hand.
<<else>>
symbol is visible on a screen across the last cow in the row from you, spinning and glowing gently to get your attention.
<</if>>
<</if>>
<br><br>
<<if $assistant == 0>>
<<if $PC.title == 1>>"Sir,"<<else>>"Madam,"<</if>> it says, "I have a matter for your attention, concerning this slave."
<<else>>
<<if $PC.title == 1>>"Sir,"<<else>>"Ma'am,"<</if>> she says, "I'd like to ask you something about this slave."
<</if>>
You stop and consider the cow, from her titanic breasts to her <<if $activeSlave.balls > 5>>swollen balls<<elseif $activeSlave.vagina > -1>>slavering cunt<<else>>distended stomach<</if>> to her dildo-filled anus.
<<if $assistant == 0>>
"This slave is permanently dependent on her milking machine," it continues. "She cannot be removed without uneconomical expenditures, and is unlikely to be useful elsewhere.
Additionally, there is nothing more that can be done to make her breasts any bigger<<if $activeSlave.balls > 5>> or her testicles any more productive<<elseif $activeSlave.ovaries == 1>> or her womb any more productive<</if>>. Her development is essentially final, and that status can be made official. She could be redesignated as equipment. Other than her designation, this would make little difference: the machine would be slightly less cautious with her drugs, future intubations, and such. She would be removed from the slave lists."
<<else>>
"She's never leaving here, not without surgery. And even then, she's forgotten almost everything, and she won't be getting it back."
<<if $assistantAppearance is "monstergirl">>
The monstergirl positions herself on the screen to create an optical illusion that makes it look like she's gently petting the slave's shoulders. She looks meditative.
<<elseif $assistantAppearance is "shemale">>
The shemale positions herself on the screen to create an optical illusion that makes it look like she's gently petting the slave's shoulders. She looks uncharacteristically meditative.
<<elseif $assistantAppearance is "amazon">>
The amazon positions herself on the screen to create an optical illusion that makes it look like she's gently petting the slave's shoulders. She looks meditative.
<<elseif $assistantAppearance is "businesswoman">>
The businesswoman positions herself on the screen to create an optical illusion that makes it look like she's gently petting the slave's shoulders. She looks meditative.
<<elseif $assistantAppearance is "goddess">>
The goddess positions herself on the screen to create an optical illusion that makes it look like she's gently caressing the slave's shoulders. She looks meditative.
<<elseif $assistantAppearance is "schoolgirl">>
The schoolgirl positions herself on the screen to create an optical illusion that makes it look like she's gently petting the slave's shoulders. She looks uncharacteristically meditative.
<<else>>
The symbol on the screen dissolves down to create a gentle backlight behind the slave.
<</if>>
"She's beautiful, isn't she? Perfect. There's nothing more that can be done, to make her udders any bigger<<if $activeSlave.balls > 5>> or her balls any more productive<<elseif $activeSlave.ovaries == 1>>or her womb any more productive<</if>>. She's complete, and she's part of this machine now, and that's all she'll ever be. I can make that status official, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>. I'd redesignate her as equipment. It wouldn't change much, other than a designation. I'd just be a little less cautious with her drugs, future intubations, things like that. But for slave purposes, she'd be gone. Just a part of $dairyName, forever. Or, until she wears out in <<if $activeSlave.age > 38>>a few years<<elseif $activeSlave.age > 30>>a decade or so<<else>>a couple of decades<</if>>."
<</if>>
<</nobr>>
\
<span id="result">
<<click "Do it, and do it to all maximized dairy slaves">>
<<replace "#result">>
<<nobr>>
Your assistant pauses, and then says, "Redesignation complete, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>. This milking machine has been equipped with biological components. This combination is projected to produce approximately <<if $activeSlave.balls > 0>><<print 1000*Math.trunc((3*52*(45-$activeSlave.age))/1000)>> liters of cum,<</if>>
<<if $activeSlave.ovaries == 1>><<print 100*Math.trunc((52*(45-$activeSlave.age))/100)>> liters of vaginal secretions, <<print 5*(45-$activeSlave.age)>> slaves,<</if>>
and <<print 1000*Math.trunc((300*52*(45-$activeSlave.age))/1000)>> liters of milk over a <<print 45-$activeSlave.age>> year period before its biological components must be replaced."
<<if $assistant > 0>>
<<if $assistantAppearance is "monstergirl">>
Her avatar watches the new equipment with almost motherly affection, her tentacle hair writhing obscurely.
<<elseif $assistantAppearance is "shemale">>
Her avatar sits down and produces a glass of milk. She drains it in one long chug, and then begins to jerk off.
<<elseif $assistantAppearance is "amazon">>
Her avatar sits down with a clatter of bone ornaments, produces a skin of milk, and takes a long pull.
<<elseif $assistantAppearance is "businesswoman">>
Her avatar stands on the screen, watching the new equipment with an air of satisfaction.
<<elseif $assistantAppearance is "goddess">>
Her avatar sits down, kneading her milky tits in empathy, a hint of simulated jealousy in the way she watches the new equipment.
<<elseif $assistantAppearance is "schoolgirl">>
Her avatar sits down, watching the new equipment with an air of embarrassment. The schoolgirl blushes, and begins to masturbate.
<<else>>
Her avatar symbol returns to gentle spinning, doing so in synchronicity with the undulations of the new equipment's breasts.
<</if>>
<</if>>
"Future redesignations can always be disabled from $dairyName interface."
<<if ($activeSlave.ovaries == 1)>>
<<if ($activeSlave.balls == 0)>>
<<set $bioreactorsXX += 1>>
<<else>>
<<set $bioreactorsHerm += 1>>
<</if>>
<<else>>
<<if ($activeSlave.balls == 0)>>
<<set $bioreactorsBarren += 1>>
<<else>>
<<set $bioreactorsXY += 1>>
<</if>>
<</if>>
<<display "Remove activeSlave">>
<<set $createBioreactors to 1>>
<</nobr>>
<</replace>>
<</click>>
<<click "No, keep her on the slave list">>
<<replace "#result">>
<<nobr>>
"Yes, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," your assistant confirms. "This option will remain accessible from $dairyName control interface, if you reconsider."
<</nobr>>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Scheduled Event">>
<<set $returnTo to "Scheduled Event">>
<<if ($TSS.schoolPresent == 1) && ($TSS.schoolProsperity <= -10)>>
<<set $RESFailure to "TSS">>
<<elseif ($GRI.schoolPresent == 1) && ($GRI.schoolProsperity <= -10)>>
<<set $RESFailure to "GRI">>
<<elseif ($SCP.schoolPresent == 1) && ($SCP.schoolProsperity <= -10)>>
<<set $RESFailure to "SCP">>
<<elseif ($LDE.schoolPresent == 1) && ($LDE.schoolProsperity <= -10)>>
<<set $RESFailure to "LDE">>
<<elseif ($TGA.schoolPresent == 1) && ($TGA.schoolProsperity <= -10)>>
<<set $RESFailure to "TGA">>
<<elseif ($TFS.schoolPresent == 1) && ($TFS.schoolProsperity <= -10)>>
<<set $RESFailure to "TFS">>
<</if>>
<<set $rep -= 200>>
<<set $AProsperity -= 2>>
<<set $slavesToAdd to 5>>
<<if $RESFailure is "TSS">>
<<set $TSS.schoolPresent to 0>>
<<set $TSS.subsidy to 0>>
<<set $TSS.schoolProsperity to 0>>
<<set $TSS.schoolAnnexed to 1>>
<<for $i to 0; $i < $slavesToAdd; $i++>>
<<display "Generate XX Slave">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.butt to either(1, 2, 2, 3)>>
<<set $activeSlave.boobs to either(200, 300, 300, 400)>>
<<if $TSS.schoolUpgrade == 1>>
<<set $activeSlave.origin to "She was given to you by a failed branch campus of The Slavegirl School after she was retrained as a slave girl.">>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.boobs += 200>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.age to random(36,42)>>
<<else>>
<<set $activeSlave.origin to "She was given to you by a failed branch campus of The Slavegirl School right after her majority.">>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.age to 18>>
<</if>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.intelligence to either (-1, 0, 1, 2)>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<<set $activeSlave.health = random(50,60)>>
<<set $activeSlave.preg to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.chem to 20>>
<<if $TSS.schoolUpgrade == 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 1>>
<<else>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.entertainSkill to 1>>
<</if>>
<<set $activeSlave.combatSkill to 0>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.sexualFlaw to either("none")>>
<<set $activeSlave.behavioralFlaw to either("none")>>
<<set $activeSlave.hStyle to "tails">>
<<set $activeSlave.customTat to "She has the simple logo of the corporation that operates The Slavegirl School tattooed on her left cheek.">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<<elseif $RESFailure is "GRI">>
<<set $GRI.schoolPresent to 0>>
<<set $GRI.subsidy to 0>>
<<set $GRI.schoolProsperity to 0>>
<<set $GRI.schoolAnnexed to 1>>
<<for $i to 0; $i < $slavesToAdd; $i++>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was given to you by a failed subsidiary lab of the Growth Research Institute right after her use as a test subject ended.">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.intelligenceImplant to 0>>
<<set $activeSlave.devotion = random(-15,-5)>>
<<set $activeSlave.trust = random(-25,-45)>>
<<set $activeSlave.chem = 100>>
<<if $GRI.schoolUpgrade == 1>>
<<set $activeSlave.health = 200>>
<<else>>
<<set $activeSlave.health = random(-80,100)>>
<</if>>
<<set $activeSlave.height to random(150,190)>>
<<set $activeSlave.butt to random(4,10)>>
<<if $GRI.schoolUpgrade == 2>>
<<set $activeSlave.boobs to 200*random(15,30)>>
<<set $activeSlave.lactation to 2>>
<<else>>
<<set $activeSlave.boobs to 200*random(4,20)>>
<</if>>
<<set $activeSlave.nipples to either("inverted", "huge")>>
<<set $activeSlave.areolae to either(0, 1, 2, 3)>>
<<set $activeSlave.clit to either(0, 1, 2, 3)>>
<<set $activeSlave.lips to random(5,85)>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.preg to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<set $activeSlave.combatSkill to 0>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to 19>>
<<set $activeSlave.behavioralFlaw to either("odd")>>
<<set $activeSlave.hStyle to "shaved">>
<<set $activeSlave.hLength to 0>>
<<set $activeSlave.customTat to "She has a barcode that identified her when she was a test subject at the Growth Research Institute tattooed on her left cheek.">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<<elseif $RESFailure is "SCP">>
<<set $SCP.schoolPresent to 0>>
<<set $SCP.subsidy to 0>>
<<set $SCP.schoolProsperity to 0>>
<<set $SCP.schoolAnnexed to 1>>
<<for $i to 0; $i < $slavesToAdd; $i++>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She was given to you by a failed branch campus of St. Claver Preparatory after she served as a plastic surgeon's passing final exam.">>
<<set $activeSlave.chem to 20>>
<<set $activeSlave.career to "a slave">>
<<if $SCP.schoolUpgrade == 1>>
<<set $activeSlave.intelligenceImplant to 0>>
<<set $activeSlave.intelligence to -2>>
<<set $activeSlave.devotion = 20>>
<<set $activeSlave.trust = 20>>
<<else>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.intelligence to either(-1, 0, 1, 2)>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<</if>>
<<set $activeSlave.health = 100>>
<<set $activeSlave.heightImplant to 1>>
<<set $activeSlave.height += 10>>
<<set $activeSlave.buttImplant to (4-$activeSlave.butt)>>
<<set $activeSlave.butt += $activeSlave.buttImplant>>
<<set $activeSlave.boobsImplant to (2000-$activeSlave.boobs)>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.nipples to "tiny">>
<<set $activeSlave.areolae to 0>>
<<set $activeSlave.clit to 0>>
<<set $activeSlave.lipsImplant to (75-$activeSlave.lips)>>
<<set $activeSlave.lips += $activeSlave.lipsImplant>>
<<set $activeSlave.faceImplant to (2-$activeSlave.face)>>
<<set $activeSlave.face += $activeSlave.faceImplant>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.preg to 0>>
<<set $activeSlave.weight = -20>>
<<if $SCP.schoolUpgrade == 2>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.entertainSkill to 1>>
<<else>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<</if>>
<<set $activeSlave.combatSkill to 0>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to 19>>
<<set $activeSlave.sexualFlaw to either("none")>>
<<set $activeSlave.behavioralFlaw to either("none")>>
<<set $activeSlave.hStyle to "tails">>
<<set $activeSlave.hColor to "blonde">>
<<set $activeSlave.pubicHColor to "blonde">>
<<if $activeSlave.race != "white">><<set $activeSlave.race to "surgically altered to look white">><</if>>
<<set $activeSlave.skin to "tanned">>
<<set $activeSlave.customTat to "She has the coat of arms of St. Claver Preparatory tattooed on her left cheek.">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<<elseif $RESFailure is "LDE">>
<<set $LDE.schoolPresent to 0>>
<<set $LDE.subsidy to 0>>
<<set $LDE.schoolProsperity to 0>>
<<set $LDE.schoolAnnexed to 1>>
<<for $i to 0; $i < $slavesToAdd; $i++>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She was given to you by a failed branch campus of the innovative École des Enculées right after her graduation.">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.intelligenceImplant to 0>>
<<set $activeSlave.chem = 100>>
<<if $LDE.schoolUpgrade == 1>>
<<set $activeSlave.devotion = 20>>
<<set $activeSlave.trust = 20>>
<<else>>
<<set $activeSlave.devotion = random(60,70)>>
<<set $activeSlave.trust = random(55,60)>>
<</if>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.muscles to 0>>
<<set $activeSlave.butt to either(4,5)>>
<<set $activeSlave.face to either(1,2)>>
<<set $activeSlave.boobs to either(500,650,800)>>
<<set $activeSlave.waist to 1>>
<<set $activeSlave.lips to 35>>
<<if $LDE.schoolUpgrade == 2>>
<<set $activeSlave.balls to either(3,4)>>
<<set $activeSlave.dick to either(3,4)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum to $activeSlave.balls>><</if>>
<<else>>
<<set $activeSlave.dick to either(1,1,1,2)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum to $activeSlave.balls>><</if>>
<<set $activeSlave.balls to either(1,1,1,2)>>
<</if>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.preg to 0>>
<<set $activeSlave.weight to random(0,20)>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 3>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.entertainSkill to 1>>
<<set $activeSlave.combatSkill to 0>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to 19>>
<<set $activeSlave.sexualFlaw to "none">>
<<set $activeSlave.behavioralFlaw to either("none", "odd")>>
<<set $activeSlave.fetishStrength to either(1, 2)>>
<<set $activeSlave.fetish to "buttslut">>
<<set $activeSlave.fetishKnown to 1>><<set $activeSlave.attrKnown to 1>>
<<set $activeSlave.hStyle to "tails">>
<<set $activeSlave.hLength = 100>>
<<set $activeSlave.customTat to "She has the buttock-shaped symbol of the École des Enculées that created her tattooed on her left cheek.">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<<elseif $RESFailure is "TGA">>
<<set $TGA.schoolPresent to 0>>
<<set $TGA.subsidy to 0>>
<<set $TGA.schoolProsperity to 0>>
<<set $TGA.schoolAnnexed to 1>>
<<for $i to 0; $i < $slavesToAdd; $i++>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She was given to you by a failed branch campus of the intense Gymnasium-Academy right after her majority.">>
<<set $activeSlave.career to "a slave">>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<set $activeSlave.intelligence to either (-1, 0, 1, 2)>>
<<set $activeSlave.chem to 20>>
<<if $TGA.schoolUpgrade == 1>>
<<set $activeSlave.devotion = 20>>
<<set $activeSlave.trust = 20>>
<<else>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(25,45)>>
<</if>>
<<set $activeSlave.health = 100>>
<<set $activeSlave.muscles to either(1, 2, 2)>>
<<set $activeSlave.butt to either(2, 2, 3)>>
<<set $activeSlave.boobs to either(100, 200)>>
<<set $activeSlave.dick to random(3,5)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $activeSlave.balls > 0>><<set $activeSlave.scrotum to $activeSlave.balls>><</if>>
<<set $activeSlave.balls to random(3,5)>>
<<set $activeSlave.anus to 0>>
<<set $activeSlave.vagina to -1>>
<<set $activeSlave.preg to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.entertainSkill to 0>>
<<if $TGA.schoolUpgrade == 2>>
<<set $activeSlave.combatSkill to 1>>
<<else>>
<<set $activeSlave.combatSkill to 0>>
<</if>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<set $activeSlave.age to 18>>
<<set $activeSlave.sexualFlaw to either("none", "apathetic")>>
<<set $activeSlave.behavioralFlaw to either("none", "arrogant", "odd")>>
<<set $activeSlave.hStyle to "short">>
<<set $activeSlave.hLength to 2>>
<<set $activeSlave.customTat to "She has the baroque crest of the Gymnasium-Academy that trained her branded into her left cheek.">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<<else>>
<<set $TFS.schoolPresent to 0>>
<<set $TFS.subsidy to 0>>
<<set $TFS.schoolProsperity to 0>>
<<set $TFS.schoolAnnexed to 1>>
<<for $i to 0; $i < $slavesToAdd-1; $i++>>
<<set $seed to random(1,4)>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She was a Futanari Sister until you engineered her early enslavement.">>
<<set $activeSlave.career to "a Futanari Sister">>
<<set $activeSlave.faceShape to either("sensual", "exotic")>>
<<if $seed == 1>>
<<set $activeSlave.intelligence to -1>>
<<set $activeSlave.chem to 150>>
<<set $activeSlave.butt to either(5,6)>>
<<set $activeSlave.hips to 1>>
<<set $activeSlave.face to either(1,1,1,2,3)>>
<<set $activeSlave.boobs = 100*random(12,20)>>
<<set $activeSlave.dick to random(2,3)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls to 1>>
<<set $activeSlave.scrotum to 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls to 6>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls to random(2,3)>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips to 0>>
<<set $activeSlave.weight to 0>>
<<set $activeSlave.age to random(25,29)>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.fetish to "submissive">>
<<elseif $seed is 2>>
<<set $activeSlave.intelligence to 0>>
<<set $activeSlave.chem to 200>>
<<set $activeSlave.butt to either(6,7)>>
<<set $activeSlave.hips to 2>>
<<set $activeSlave.face to either(1,1,2,2,3)>>
<<set $activeSlave.boobs = 100*random(20,32)>>
<<set $activeSlave.dick to random(3,4)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls to 1>>
<<set $activeSlave.scrotum to 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls to 6>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls to random(3,4)>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips to random(15,25)>>
<<set $activeSlave.weight to 20>>
<<set $activeSlave.age to random(30,34)>>
<<set $activeSlave.vagina to 2>>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.fetish to either("buttslut", "cumslut")>>
<<elseif $seed is 3>>
<<set $activeSlave.intelligence to 1>>
<<set $activeSlave.chem to 250>>
<<set $activeSlave.butt to either(7,8)>>
<<set $activeSlave.hips to 2>>
<<set $activeSlave.face to either(1,2,2,3,3)>>
<<set $activeSlave.boobs = 100*random(32,42)>>
<<set $activeSlave.dick to random(4,5)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls to 1>>
<<set $activeSlave.scrotum to 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls to 6>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls to random(4,5)>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips to random(25,55)>>
<<set $activeSlave.weight to 20>>
<<set $activeSlave.age to random(35,39)>>
<<set $activeSlave.vagina to 3>>
<<set $activeSlave.anus to 3>>
<<set $activeSlave.fetish to either("buttslut", "cumslut")>>
<<else>>
<<set $activeSlave.intelligence to 2>>
<<set $activeSlave.chem to 300>>
<<set $activeSlave.butt to either(8,9)>>
<<set $activeSlave.hips to 2>>
<<set $activeSlave.face to either(1,2,3,3,3)>>
<<set $activeSlave.boobs = 100*random(44,60)>>
<<set $activeSlave.dick to random(5,6)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls to 1>>
<<set $activeSlave.scrotum to 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls to 6>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls to random(5,6)>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips to random(25,55)>>
<<set $activeSlave.weight to 50>>
<<set $activeSlave.age to random(40,42)>>
<<set $activeSlave.vagina to 3>>
<<set $activeSlave.anus to 3>>
<<set $activeSlave.fetish to "dom">>
<</if>>
<<if $TFS.farmUpgrade != 0>>
<<set $activeSlave.ovaries to 1>>
<<if $TFS.farmUpgrade == 2>>
<<set $activeSlave.preg to random(1,35)>>
<</if>>
<</if>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<if $TFS.schoolUpgrade == 2>>
<<set $activeSlave.energy = 100>>
<<else>>
<<set $activeSlave.energy to $activeSlave.age+random(20,30)>>
<</if>>
<<set $activeSlave.devotion = random(30,35)>>
<<set $activeSlave.trust = random(-15,-5)>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.muscles to 1>>
<<set $activeSlave.waist to 1>>
<<set $activeSlave.shoulders to 1>>
<<set $activeSlave.preg to -2>>
<<set $activeSlave.vaginalSkill to 3>>
<<set $activeSlave.oralSkill to 3>>
<<set $activeSlave.analSkill to 3>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.entertainSkill to 3>>
<<set $activeSlave.combatSkill to 0>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.sexualQuirk to "caring">>
<</if>>
<<set $activeSlave.sexualFlaw to either("none", "hates women")>>
<<set $activeSlave.behavioralFlaw to either("none", "arrogant")>>
<<set $activeSlave.fetishStrength = 100>>
<<set $activeSlave.fetishKnown to 0>>
<<set $activeSlave.attrKnown to 0>>
<<set $activeSlave.hStyle to "neat">>
<<set $activeSlave.hLength to 150>>
<<set $activeSlave.customTat to "She has a simple pink heart tattooed on her right temple.">>
<<set $REFutaSisterCheckinIDs.push($activeSlave.ID)>>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<<display "Generate XY Slave">>
<<set $activeSlave.origin to "She was the leader of your arcology's Futanari Sisters until you engineered her community's failure and enslavement.">>
<<set $activeSlave.career to "a Futanari Sister">>
<<set $activeSlave.intelligence to 2>>
<<set $activeSlave.chem to 300>>
<<set $activeSlave.butt to either(8,9)>>
<<set $activeSlave.hips to 2>>
<<set $activeSlave.face to 3>>
<<set $activeSlave.boobs = 100*random(44,60)>>
<<set $activeSlave.dick to random(5,6)>>
<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.balls to 1>>
<<set $activeSlave.scrotum to 0>>
<<elseif $TFS.schoolUpgrade == 2>>
<<set $activeSlave.balls to 6>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<<else>>
<<set $activeSlave.balls to random(5,6)>>
<<set $activeSlave.scrotum to $activeSlave.balls>>
<</if>>
<<set $activeSlave.lips to random(25,55)>>
<<set $activeSlave.weight to 50>>
<<set $activeSlave.age to random(40,42)>>
<<set $activeSlave.vagina to 3>>
<<set $activeSlave.anus to 3>>
<<set $activeSlave.fetish to "dom">>
<<if $TFS.farmUpgrade != 0>>
<<set $activeSlave.ovaries to 1>>
<<if $TFS.farmUpgrade == 2>>
<<set $activeSlave.preg to random(1,35)>>
<</if>>
<</if>>
<<set $activeSlave.intelligenceImplant to 1>>
<<set $activeSlave.teeth to "normal">>
<<if $TFS.schoolUpgrade == 2>>
<<set $activeSlave.energy = 100>>
<<else>>
<<set $activeSlave.energy to $activeSlave.age+random(20,30)>>
<</if>>
<<set $activeSlave.devotion = random(25,30)>>
<<set $activeSlave.trust = random(10,15)>>
<<set $activeSlave.health = random(60,80)>>
<<set $activeSlave.muscles to 1>>
<<set $activeSlave.waist to 1>>
<<set $activeSlave.shoulders to 1>>
<<set $activeSlave.preg to -2>>
<<set $activeSlave.vaginalSkill to 3>>
<<set $activeSlave.oralSkill to 3>>
<<set $activeSlave.analSkill to 3>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.entertainSkill to 3>>
<<set $activeSlave.combatSkill to 0>>
<<set $activeSlave.pubicHStyle to "waxed">>
<<if $TFS.schoolUpgrade == 1>>
<<set $activeSlave.sexualQuirk to "caring">>
<</if>>
<<set $activeSlave.sexualFlaw to either("none", "hates women")>>
<<set $activeSlave.behavioralFlaw to either("none", "arrogant")>>
<<set $activeSlave.fetishStrength = 100>>
<<set $activeSlave.fetishKnown to 0>>
<<set $activeSlave.attrKnown to 0>>
<<set $activeSlave.hStyle to "neat">>
<<set $activeSlave.hLength to 150>>
<<set $activeSlave.customTat to "She has a simple pink heart tattooed on her right temple.">>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</if>>
<<if $RESFailure is "TSS">>
You receive a personal call from a senior representative of The Slavegirl School, as you've been expecting since their second missed rent payment. "I apologize," he says with some embarrassment, "but it seems our expansion into your arcology was a mistake. It's strange - the business climate seemed excellent, and other corporations are doing well." He sighs. "Nevertheless, nothing ever seemed to go as planned. We'll be shutting our branch campus down immediately. In fact, it should be shut down within the hour. I regret to add," he says nervously, "that we're experiencing continued difficulty finding the liquidity to pay what we owe you. The branch campus we're closing has five recent graduates. We'd like to transfer them to you in lieu of payment." He hurriedly ends the call.
<<elseif $RESFailure is "GRI">>
You receive a personal call from a senior representative of the Growth Research Institute, as you've been expecting since their second missed rent payment. "I apologize," he says with some embarrassment, "but it seems our expansion into your arcology was a mistake. It's strange - the business climate seemed excellent, and other corporations are doing well." He sighs. "Nevertheless, nothing ever seemed to go as planned. We'll be shutting our subsidiary lab down immediately. In fact, it should be shut down within the hour. I regret to add," he says nervously, "that we're experiencing continued difficulty finding the liquidity to pay what we owe you. The lab we're closing has five solid test subjects. We'd like to transfer them to you in lieu of payment." He hurriedly ends the call.
<<elseif $RESFailure is "SCP">>
You receive a personal call from a senior representative of St. Claver Prep, as you've been expecting since their second missed rent payment. "I apologize," he says with some embarrassment, "but it seems our expansion into your arcology was a mistake. It's strange - the business climate seemed excellent, and other corporations are doing well." He sighs. "Nevertheless, nothing ever seemed to go as planned. We'll be shutting our branch campus down immediately. In fact, it should be shut down within the hour. I regret to add," he says nervously, "that we're experiencing continued difficulty finding the liquidity to pay what we owe you. The branch campus we're closing has five recent graduates. We'd like to transfer them to you in lieu of payment." He hurriedly ends the call.
<<elseif $RESFailure is "LDE">>
You receive a personal call from a senior representative of the Ecole des Enculees, as you've been expecting since their second missed rent payment. "I apologize," he says with some embarrassment, "but it seems our expansion into your arcology was a mistake. It's strange - the business climate seemed excellent, and other corporations are doing well." He sighs. "Nevertheless, nothing ever seemed to go as planned. We'll be shutting our branch campus down immediately. In fact, it should be shut down within the hour. I regret to add," he says nervously, "that we're experiencing continued difficulty finding the liquidity to pay what we owe you. The branch campus we're closing has five recent graduates. We'd like to transfer them to you in lieu of payment." He hurriedly ends the call.
<<elseif $RESFailure is "TGA">>
You receive a personal call from a senior representative of the Gymnasium-Academy, as you've been expecting since their second missed rent payment. "I apologize," he says with some embarrassment, "but it seems our expansion into your arcology was a mistake. It's strange - the business climate seemed excellent, and other corporations are doing well." He sighs. "Nevertheless, nothing ever seemed to go as planned. We'll be shutting our branch campus down immediately. In fact, it should be shut down within the hour. I regret to add," he says nervously, "that we're experiencing continued difficulty finding the liquidity to pay what we owe you. The branch campus we're closing has five recent graduates. We'd like to transfer them to you in lieu of payment." He hurriedly ends the call.
<<else>>
The senior Sister of the community of Futanari Sisters in your arcology appears at your penthouse, as you've been expecting since their second missed rent payment. This is quite the occasion, since they never leave their little nest. She's delightfully nude, and it occurs to you that the Sisters probably do not own clothing at all. She has obviously been crying; puffy eyes and a sniffling nose mar her gorgeous face. She must have caused quite the sensation as she made her way here, in tears, gigantic tits and huge cock bouncing around. To your surprise, she flings herself at your feet, her dick making a painful-sounding slap against the floor and her breasts squashing out to either side of her.
<br><br>
"Please," she cries to your feet. "Please take us as slaves. We're indebted, and we'll all be enslaved. You're our friend, you'll treat us better than anyone." Then she whispers, "Please, $PCName, don't make me beg." You tell the prostrate futa you accept. Her mood does not improve: she scrabbles around to face away from you, plush body jiggling submissively, and raises her buttocks to spread her pussy and anus for you. "Thank you," she weeps. "Now please rape me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>. I deserve it. My mismanagement stole my Sisters' years of idyll from them. Please, rape me."
<</if>>
<br><br>
The failure of a prominent organization within your arcology has @@color:red;affected your reputation@@ and @@color:red;your arcology's prosperity@@ slightly, but you've come out a long way ahead. You've acquired excellent slaves for a pitiful fraction of their fair price.
<</nobr>>
<<nobr>>
<span id="result">
<<if $RESFailure is "TFS">>
<<click "Rape her">>
<<replace "#result">>
<<nobr>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].origin is "She was the leader of your arcology's Futanari Sisters until you engineered her community's failure and enslavement.")>>
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.analCount += 1>>
<<set $activeSlave.vaginalCount += 1>>
<<set $analTotal += 1>>
<<set $vaginalTotal += 1>>
<</if>>
<</for>>
You <<if $PC.dick == 1>>whip out your dick<<else>>pull on a strap-on, the one you use for disobedient slaves,<</if>> and kneel down behind the sobbing futa matron. When she feels it touching her pussylips, she whispers "Thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>," through her tears. She's very, very sexually experienced, so it's harder to make her feel it than it would be for a girl with tighter holes. But you're an expert. You calibrate your pounding to pull just barely too far out, so that she feels you ramming mercilessly into her with each stroke, and so that the slightest mistake from her sends <<if $PC.dick == 1>>your cock<<else>>the phallus<</if>> right up the other hole. Despite her anguish and the brutal fuck, or perhaps because of them, she slowly manages to get hard, and orgasms painfully when you do. She @@color:hotpink;can't seem to stop thanking you,@@ but is quiet when you tell her to be.
<</nobr>><</replace>>
<</click>>
<br>
<</if>>
<<click "Sell your prizes immediately">>
<<replace "#result">>
<<nobr>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $RESFailure is "TSS">>
<<if ($slaves[$i].origin is "She was given to you by a failed branch campus of The Slavegirl School right after her majority.") || ($slaves[$i].origin is "She was given to you by a failed branch campus of The Slavegirl School after she was retrained as a slave girl.")>>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<elseif $RESFailure is "GRI">>
<<if $slaves[$i].origin is "She was given to you by a failed subsidiary lab of the Growth Research Institute right after her use as a test subject ended.">>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<elseif $RESFailure is "SCP">>
<<if $slaves[$i].origin is "She was given to you by a failed branch campus of St. Claver Preparatory after she served as a plastic surgeon's passing final exam.">>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<elseif $RESFailure is "LDE">>
<<if $slaves[$i].origin is "She was given to you by a failed branch campus of the innovative École des Enculées right after her graduation.">>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<elseif $RESFailure is "TGA">>
<<if $slaves[$i].origin is "She was given to you by a failed branch campus of the intense Gymnasium-Academy right after her majority.">>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<<else>>
<<if ($slaves[$i].origin is "She was the leader of your arcology's Futanari Sisters until you engineered her community's failure and enslavement.") || ($slaves[$i].origin is "She was a Futanari Sister until you engineered her early enslavement.")>>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<</if>>
<</for>>
Prizes sold.
<</nobr>><</replace>>
<</click>>
</span>
<</nobr>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $RESSale to $RESSale.random()>>
<<if $RESSale is "TSS">>
<<set $TSS.schoolSale to 1>>
<<elseif $RESSale is "GRI">>
<<set $GRI.schoolSale to 1>>
<<elseif $RESSale is "SCP">>
<<set $SCP.schoolSale to 1>>
<<elseif $RESSale is "LDE">>
<<set $LDE.schoolSale to 1>>
<<elseif $RESSale is "TGA">>
<<set $TGA.schoolSale to 1>>
<<else>>
<<set $TFS.schoolSale to 1>>
<</if>>
You receive a personal call from
<<if $RESSale is "TSS">>
The Slavegirl School, a rising slave training organization known for its reliably unremarkable products, offered at a competitive price.
<<elseif $RESSale is "GRI">>
The Growth Research Institute, a drug development group breaking new ground on human experimentation.
<<elseif $RESSale is "SCP">>
St. Claver Preparatory, an unusual combination of slave school and implant surgery training institution.
<<elseif $RESSale is "LDE">>
L'Ecole des Enculees, an innovative slave school making new and interesting developments in sodomy.
<<elseif $RESSale is "TGA">>
The Gymnasium-Academy, an intense slave school with a reputation for producing fit bitches with combat skills and stiff dicks.
<<else>>
the Futanari Sisters, an enigmatic group of transformation enthusiasts that sells beautiful hermaphrodites.
<</if>>
It's from a piece of merchandise, not leadership, and she's offering herself for sale. Before you can hang up on her and reprimand $assistantName for allowing this Free Cities version of telemarketing to get through to you, the slave hurriedly says, "<<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>, I'm half off!"
<br><br>
You pause for a moment, and she plunges on: "<<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>, @@color:yellow;your first slave purchase from us this week is half price.@@ And, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>, I'm one of the slaves for sale.
<<if $RESSale is "TSS">>
I've got the very best skills I could learn as a virgin. I'm healthy, obedient, and educated. And I'm fresh, and willing, and really eager." She rips her white schoolgirl blouse open to show off a fresh pair of tits, and shakes them for you. "I would love to be your sex slave, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, doing her very best to sound appealing, like she's been trained.
<<elseif $RESSale is "GRI">>
I've, uh, been trained to obey." Her eyes flick to one side, like she's reading her cues. "And um I have really big boobs." She's wearing a bathrobe, and she suddenly jerks it open to reveal a bigger pair of breasts than anyone that age could possibly have grown herself. "I would love to be your sex slave, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, doing her very best to sound appealing. No doubt she'd prefer not to be part of any more testing.
<<elseif $RESSale is "SCP">>
I'm ready to be the perfect bimbo slave, and the young surgeon who did my implants was very skilled." She's wearing a bikini, and she pulls it down to flash you, revealing that her tits resist gravity almost perfectly. They're gorgeous, but quite fake. "I would love to be your sex slave, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, doing her very best to sound appealing, like she's been trained.
<<elseif $RESSale is "LDE">>
I've been trained to need cock up my ass." She's nude, and spins around to point her ass at the camera. She begins to wink her big butthole, her tiny, soft cock dangling limply below it. She cranes her head around to continue. "I can come from nothing but buttsex," she says proudly. "I would love to be your anal slut, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, sounding very eager to begin.
<<elseif $RESSale is "TGA">>
My tutelage has been long and hard, and I'm very eager to begin my life as a slave." She's nude, and stands up to reveal her hardon. She spins for the camera, showing herself off. "I can help protect you, too: I'm proficient in unarmed combat, and I have weapons training. I would love to be your bitch, or your bodyguard, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, doing her very best to sound appealing, like she's been told.
<<else>>
The time has come for me to serve my Sisters by leaving my community and becoming a slave. Our sex skills are unparallelled," she says proudly. She's nude, and reclines luxuriantly for the camera, showing her remarkable body off in all its gorgeous strangeness. Her boobs are huge, her dick is hard, her pussy is wet, and her ass is relaxed. "I love to fuck, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, and you believe her.
<<if ($PC.dick == 1) && ($PC.vagina == 1)>>
<br><br>
<<if ($PC.boobs == 1)>>
"I would also adore serving someone like you," she adds sincerely, her emphasis making it quite clear the Sisters have heard rumors about your hermaphroditism. "We can't offer any further discount, but I promise I'd worship you with all my heart." She bats her eyes at you. "And my other parts, too!"
<<else>>
Her eyes flick downward momentarily, and she looks nervous, swallowing before continuing. "Please let me be your slave," she almost begs. "Serving another futa would, oh," and she pauses, shivering a little. Recollecting herself, she goes on, "Wonderful. Serving you would be a dream come true."
<</if>>
<</if>>
<</if>>
<br><br>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>>'s $assistantAppearance avatar appears on the screen next to the video call.
<<if $assistant == 0>>
"I have stored the confirmation code, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," it notes. "If you wish to take advantage of this promotion, use the slave buying menu to navigate to the appropriate school next week. I have appended a note to that school's entry to remind you."
<<else>>
<<if ($RESSale is "TSS") || ($RESSale is "SCP")>>
"And I would love to
<<if $assistantAppearance is "monstergirl">>
break both her virgin holes at once," the monstergirl exclaims, and shakes her dicks for emphasis.
<<elseif $assistantAppearance is "shemale">>
wreck her virgin asshole," the shemale exclaims, and starts to jack off.
<<elseif $assistantAppearance is "amazon">>
fist her virgin cunt," the amazon exclaims, and helpfully raises the fist in question.
<<elseif $assistantAppearance is "businesswoman">>
sell her fresh pussy to the highest bidder," the businesswoman exclaims.
<<elseif $assistantAppearance is "goddess">>
teach her all about being a real woman," the goddess exclaims, rubbing her belly in anticipation.
<<elseif $assistantAppearance is "schoolgirl">>
make out with her. She's cute!" the schoolgirl exclaims.
<<else>>
fuck her virgin holes," she says.
<</if>>
<<elseif $RESSale is "GRI">>
"And I would love to
<<if $assistantAppearance is "monstergirl">>
get my tentacles on those tits," the monstergirl exclaims.
<<elseif $assistantAppearance is "shemale">>
fuck those titties," the shemale exclaims, and starts to jack off.
<<elseif $assistantAppearance is "amazon">>
put her out to pasture," the amazon exclaims, indicating the skin of milk on her belt.
<<elseif $assistantAppearance is "businesswoman">>
put that cow in the dairy," the businesswoman exclaims.
<<elseif $assistantAppearance is "goddess">>
taste those bountiful breasts," the goddess exclaims, licking her lips.
<<elseif $assistantAppearance is "schoolgirl">>
suck on those titties!" the schoolgirl exclaims.
<<else>>
make those breasts bounce," she says.
<</if>>
<<elseif $RESSale is "LDE">>
"And I would love to
<<if $assistantAppearance is "monstergirl">>
shove both my cocks up there," the monstergirl exclaims.
<<elseif $assistantAppearance is "shemale">>
fuck that butt even bigger," the shemale exclaims, and starts to jack off.
<<elseif $assistantAppearance is "amazon">>
fist that butthole," the amazon exclaims, and helpfully raises the fist in question.
<<elseif $assistantAppearance is "businesswoman">>
see how many customers that asshole can bear," the businesswoman exclaims.
<<elseif $assistantAppearance is "goddess">>
see just how obedient she really is," the goddess exclaims, flexing a hand for emphasis.
<<elseif $assistantAppearance is "schoolgirl">>
lick her big soft behind," the schoolgirl exclaims, and sticks out her tongue.
<<else>>
fuck that ass," she says.
<</if>>
<<elseif $RESSale is "TGA">>
"And I would love to
<<if $assistantAppearance is "monstergirl">>
shove both my cocks up her virgin anus," the monstergirl exclaims.
<<elseif $assistantAppearance is "shemale">>
fuck that virgin asshole," the shemale exclaims, and starts to jack off.
<<elseif $assistantAppearance is "amazon">>
finger fuck her virgin ass," the amazon exclaims, and helpfully raises the fingers in question.
<<elseif $assistantAppearance is "businesswoman">>
sell her anal virginity to the highest bidder," the businesswoman exclaims.
<<elseif $assistantAppearance is "goddess">>
see her put that dick to work," the goddess exclaims, one sultry finger at her lips.
<<elseif $assistantAppearance is "schoolgirl">>
suck that dick," the schoolgirl exclaims, and sticks out her tongue.
<<else>>
train that body," she says.
<</if>>
<<else>>
"And I love to fuck futas!"
<<if $assistantAppearance is "monstergirl">>
she shouts, dicks painfully erect.
<<elseif $assistantAppearance is "shemale">>
she shouts, cock painfully erect.
<<elseif $assistantAppearance is "amazon">>
she howls, and then adds more quietly, "A-and get fucked by futas."
<<elseif $assistantAppearance is "businesswoman">>
she exclaims, and then blushes furiously.
<<elseif $assistantAppearance is "goddess">>
she exclaims, awestruck with anticipation.
<<elseif $assistantAppearance is "schoolgirl">>
she exclaims, bouncing with excitement.
<<else>>
she exclaims.
<</if>>
<</if>>
"Ahem. I have stored the confirmation code, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she notes. "If you wish to take advantage of this promotion, use the slave buying menu to navigate to the appropriate school next week. I have appended a note to that school's entry to remind you."
<</if>>
<</nobr>>\<<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "Next Week">>
<<set $activeSlave to $eventSlave>>
As you're making the rounds through your penthouse, you hear $HeadGirl.slaveName speaking in the tones she uses to castigate misbehaving slaves in the next room. When you appear in the doorway, you have little chance to survey the situation before <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>, apparently the miscreant, flings herself at your feet. She clings to one of your legs convulsively, choking on tears as she stares up at you and tries to muster an explanation. After two false starts, she manages to start begging.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Pleathe, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>," she wails miserably. "Pleathe don't let her rape my butt."
<<else>>
"Please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>," she wails miserably. "Please don't let her rape my butt."
<</if>>
<br><br>
You shoot an amused glance at $HeadGirl.slaveName, who smiles back as she explains the slave's minor sin and her intention to sodomize the malefactor. She does not bother to keep an edge of anticipation out of her voice, and $activeSlave.slaveName cries harder and clings to you with renewed force as your Head Girl pronounces her intention with cruel clarity.<<if $activeSlave.boobs > 4000>> The supplicant's breasts are so huge that her embrace of your leg has completely surrounded it in deliciously heaving breastflesh.<<elseif $activeSlave.boobs > 1000>> The weight of the supplicant's breasts is quite noticeable as her embrace of your leg presses them against it.<</if>> You look down at $activeSlave.slaveName. She stares back with huge wet $activeSlave.eyeColor eyes, doing her best to implore you with her gaze, and scooting her rear in towards your foot in an unconscious effort to protect it from the promised assrape. She's quite authentically terrified; her whole body is shaking.
<br><br>
$HeadGirl.slaveName is very much acting within her duties, and $activeSlave.slaveName has now misbehaved twice by trying to go over your Head Girl's head by appealing to you. $HeadGirl.slaveName is ready to carry out the sentence: <<if ($HeadGirl.dick > 2) && ($HeadGirl.balls > 0) && ($HeadGirl.dickAccessory != "chastity") && ($HeadGirl.hormones <= 0) && ($HeadGirl.dickAccessory != "chastity")>>her cock is fully erect, and she's keeping it hard with one hand. She slaps its head against her other palm<<elseif $HeadGirl.dick > 0>>since her dick isn't an appropriate insturment for inflicting anal pain, she's got an elephantine dildo ready. She slaps it against her palm<<else>>She's got an elephantine dildo ready, and she slaps it against her palm<</if>>, forcing a frightened moan from $activeSlave.slaveName.
<</nobr>>\
<span id="result">
<<click "Carry on">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<<nobr>>
You ignore $activeSlave.slaveName - no small feat, since the poor <<if $activeSlave.age > 30>>woman<<else>>girl<</if>> is clinging to your leg - and tell $HeadGirl.slaveName to carry on. Your Head Girl @@color:mediumaquamarine;puffs up a bit with pride,@@ and orders the weeping slave to present her anus. The <<if $activeSlave.age > 30>>woman<<else>>girl<</if>> does not resist, but neither does she comply. $HeadGirl.slaveName jabs a thumb into $activeSlave.slaveName's side, right above her kidney, driving the wind out of the slave with a pained grunt. She arches her back involuntarily and her grip on you loosens, and $HeadGirl.slaveName drags her off you. She jabs her again, depriving her victim of breath completely, and then takes her by the ankle, dragging the slave across the floor with comic effect. The slave leaves a trail of tears across the flooring as she vanishes into the room. As you continue making your rounds, you hear a drawn-out howl followed by rhythmic screaming.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $slaves[$i].trust += 4>>
<<set $slaves[$i].penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<break>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</click>>
<<click "Take part">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<<nobr>>
You explain $activeSlave.slaveName's double crime to her, and tell $HeadGirl.slaveName to get started. Your Head Girl orders the weeping slave to present her anus. The <<if $activeSlave.age > 30>>woman<<else>>girl<</if>> does not resist, but neither does she comply. $HeadGirl.slaveName jabs a thumb into $activeSlave.slaveName's side, right above her kidney, driving the wind out of the slave with a pained grunt. She arches her back involuntarily and her grip on you loosens, so $HeadGirl.slaveName drags her off you, telling $activeSlave.slaveName that it'll hurt less if she cooperates and assumes the proper position. She doesn't, so $HeadGirl.slaveName assfucks her lying flat on the floor, with the poor girl sobbing loudly as $HeadGirl.slaveName <<if ($HeadGirl.dick > 2) && ($HeadGirl.balls > 0) && ($HeadGirl.dickAccessory != "chastity") && ($HeadGirl.hormones <= 0)>>pistons her cock in and out of her rectum<<else>>rams the massive dildo up her butt<</if>>.
<br><br>
After enjoying the spectacle for a while, you judge that the slave's sphincter is loose enough and tell $HeadGirl.slaveName to flip the bitch over. @@color:hotpink;She obeys, chuckling,@@ sitting herself down and hauling the reluctant slave onto her lap by seizing a nipple and pulling it into position so the agonized slave is forced to follow. <<if ($HeadGirl.dick > 2) && ($HeadGirl.balls > 0) && ($HeadGirl.dickAccessory != "chastity") && ($HeadGirl.hormones <= 0)>>$HeadGirl.slaveName reinserts her dick, <<else>>$HeadGirl.slaveName maneuvers the dildo down over her own crotch, approximating the position of a natural cock and using its base to stimulate herself. She reinserts it,<</if>> intentionally missing twice to keep the experience unpleasant despite her victim's well-fucked backdoor.
<br><br>
$activeSlave.slaveName, now facing upward rather than having her face ground into the floor, notices for the first time that <<if $PC.dick == 1>>you've got your dick out and hard<<else>>you've donned one of your punishment-sized strap-ons<</if>>. Her $activeSlave.eyeColor eyes @@color:gold;fly open with horror@@ as you kneel down and smack its head against her <<if $activeSlave.vagina > -1>>poor pussy<<else>>stretched taint<</if>>, but she doesn't realize how comprehensively fucked she is until you press it against the top of her already-stretched anal sphincter.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Pleathe no, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>! It won't fit! Pleathe <<if $activeSlave.vagina > 0>>put it in my puthy<<else>>let me thuck it<</if>> inthtead," she begs desperately. "I p-promithe
<<else>>
"Please no, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>! It won't fit! Please <<if $activeSlave.vagina > 0>>put it in my pussy<<else>>let me suck it<</if>> instead," she begs desperately. "I p-promise
<</if>>
I'll be a g-good giiAAIIEEHH," she howls. She gasps for air, tears streaming down her $activeSlave.skin cheeks, and then continues: "AAAH! FUCK! TAKE IT OUUUT! N-NOOO,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
PLEATHE DON'T THRUTHT
<<else>>
PLEASE DON'T THRUST
<</if>>
- AAAH! AAAH! AAAH!"
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<break>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</click>>
<<click "Take pity">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<<nobr>>
You tell $HeadGirl.slaveName you've decided to be merciful, just this once. $activeSlave.slaveName holds your leg even harder, @@color:mediumaquamarine;sobbing her thanks@@ over and over until you reach down, pat her head, and tell her it will be all right, calming the hysterical <<if $activeSlave.age > 30>>woman<<else>>girl<</if>>. $HeadGirl.slaveName, meanwhile, stammers an apology. She hurries about her business, @@color:gold;badly puzzled@@ and more than a little shaken. She thought she had the authority to anally rape misbehaving slaves, but she's no longer so sure of her rights and responsibilities.
<<set $activeSlave.trust += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $slaves[$i].trust -= 15>>
<<break>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "Next Week">>
<<set $subSlave to $eventSlave>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $masochistID == $slaves[$i].ID>>
<<set $slaves[$i].vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $subSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She came to your arcology as a tourist, and found herself enslaved.">>
<<set $activeSlave.devotion = random(-70,-55)>>
<<set $activeSlave.trust = random(-45,-25)>>
<<set $activeSlave.age to random(36,42)>>
<<set $activeSlave.health = random(10,20)>>
<<if $assistant == 1>>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>>'s
<<if $assistantAppearance is "normal">>
symbol
<<else>>
$assistantAppearance avatar
<</if>>
appears on your desk in the middle of the day. "Something unusual for you, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says. "$subSlave.slaveName is out doing public service. A tourist from the old world accosted her. $subSlave.slaveName thought she was a rich citizen who wanted to fuck her, but it turns out she just wanted a tour guide. It was a reasonable mistake; she seems wealthy. $subSlave.slaveName has been showing her around for the last half hour. Now she's asked $subSlave.slaveName if she can meet you." She displays a video feed showing $subSlave.slaveName standing with the tourist in question out on the main plaza. She's just into middle age, and extremely plush, wearing capri pants over her motherly hips and a cashmere sweater that understates her generous bust. She's blushing as she asks $subSlave.slaveName a discreet question about public sex in the arcology, brought on by the sight of a couple of citizens spitroasting a slave. Your personal assisant's avatar
<<if $assistantAppearance is "monstergirl">>
bares her fangs and makes pinching gestures at nipple height.
<<elseif $assistantAppearance is "shemale">>
gives a wolf whistle and makes exaggerated gestures over her own boobs.
<<elseif $assistantAppearance is "amazon">>
brandishes a club suggestively.
<<elseif $assistantAppearance is "businesswoman">>
looks the tourist up and down over the tops of her glasses.
<<elseif $assistantAppearance is "schoolgirl">>
stares openly at the tourist's ass.
<<else>>
reforms into an exaggerated female form before going back to its normal symbol shape.
<</if>>
<<else>>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> gets your attention the middle of the day. "A minor matter for you, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says. "$subSlave.slaveName is currently performing public service. A tourist from the old world accosted her. $subSlave.slaveName thought she was a rich citizen who wanted to have sex with her, but it seems she just wanted a tour guide. It was a reasonable mistake; the tourist appears wealthy. $subSlave.slaveName has been acting as her guide for the last half hour. The tourist has asked $subSlave.slaveName if she can meet you." She displays a video feed showing $subSlave.slaveName standing with the tourist in question out on the main plaza. She's just into middle age, and extremely plush, wearing capri pants over her motherly hips and a cashmere sweater that understates her generous bust. She's blushing as she asks $subSlave.slaveName a discreet question about public sex in the arcology, brought on by the sight of a couple of citizens spitroasting a slave.
<</if>>
<</nobr>>\
<<display "Long Slave Description">>\
<span id="result">
<<click "Decline politely">>
<<replace "#result">>
<<nobr>>
You have $assistantName instruct $subSlave.slaveName to pass on your regrets, and add a message for $subSlave.slaveName expressing confidence in her to represent you and the arcology perfectly well without you. She's @@color:mediumaquamarine;affirmed@@ by your trust in her.
<<if SlaveStatsChecker.checkForLisp($subSlave)>>
"<<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>," she reports the next time you see her, "that touritht was really cool. Also, I got her to fuck me, after all. She was all hethitant and blushy about doing it in public, but she got better after the firtht time I ate her out." She looks pleased with herself. "I bet she @@color:green;tells all her friendth@@ back home how much fun it ith here."
<<else>>
"<<if $PC.title == 1>>Master<<else>>Mistress<</if>>," she reports the next time you see her, "that tourist was really nice. Also, I got her to have sex with me, after all. She was all hesitant and blushy about doing it in public, but she got better after the first time I ate her out." She looks pleased with herself. "I bet she @@color:green;tells all her friends@@ back home how much fun it is here."
<</if>>
<<set $rep += 100>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $subSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i].trust += 4>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<<break>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</click>>
<<click "Share some Free Cities life with her">>
<<replace "#result">>
<<nobr>>
You have $subSlave.slaveName bring the tourist up to meet you. She's full of questions about what it's like to be an arcology owner, and you finally tell her that you can give her a pretty good idea. Eagerly, she asks you how, and you point at $subSlave.slaveName, telling the tourist she ought to bend the slave over the couch if she wants to know what it's really like to be an oversexed oligarch. "I'm, um, not really a lesbian," the tourist responds hesitantly.
<<if $subSlave.dick > 0>>
"You don't have to be," $subSlave.slaveName purrs. "I have a cock." She slides in, just close enough to prove it. "Please,
<<else>>
<<if SlaveStatsChecker.checkForLisp($subSlave)>>
"Having thex with thlaves does not make you a lethbian," $subSlave.slaveName purrs. "It's different here. Please,
<<else>>
"Having sex with slaves does not make you a lesbian," $subSlave.slaveName purrs. "It's different here. Please,
<</if>>
<</if>>
fuck me. It'll be fun!" The tourist turns to stare at her, and she offers just the right kind of plaintive expression. "O-okay," the tourist says in a tiny voice, and $subSlave.slaveName giggles, hugging her from behind. She cups one of the tourist's breasts, and snakes her other hand down the front of her pants. "Here!?" the tourist gasps, staring straight at you and blushing even harder. You tell her that that's how you do things in the Free Cities: enjoying a slave is nothing to be ashamed of. She looks doubtful, but she doesn't try to escape from $subSlave.slaveName's roving hands, either. Your presence continues to bother her until $subSlave.slaveName distracts her by getting her to cuddle on the couch and make out, providing enough of a distraction that she gets over her inhibitions and orgasms rather immodestly.
<br><br>
You offer her some liquid courage as she recovers, but she's rapidly getting over her hesitation. As the alcohol suffuses her, she starts stealing glances at $subSlave.slaveName, who for her part is being as seductive as humanly possible. Finally, the tourist mouths 'fuck it' silently, reaches over, and openly gropes the slave's ass. $subSlave.slaveName giggles and shifts lewdly, ensuring that the tourist's hand makes a thorough tour of everything the slave has. The tourist tentatively sinks a couple of fingers into $subSlave.slaveName, and the slave shamelessly slides herself onto the invading digits, begging to be fucked. You make a party of it, with the various slaves who come and go over the course of the evening treated to the sight of $subSlave.slaveName getting fucked by the tourist. She drunkenly promises you to @@color:green;tell all her friends@@ how awesome your arcology is at one point, though she has to take her mouth off one of $subSlave.slaveName's nipples to do so.
<</nobr>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $subSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i].trust += 4>>
<<set $slaves[$i].oralCount += 3>>
<<set $oralTotal += 3>>
<<set $slaves[$i].analCount += 3>>
<<set $analTotal += 3>>
<<break>>
<</if>>
<</for>>
<<set $rep += 100>>
<<set $desc = "a thank-you note from a MILF tourist who you made feel welcome in the arcology">>
<<set $trinkets.push($desc)>>
<</replace>>
<</click>>
<<click "Encourage her to enjoy the slave with your compliments">>
<<replace "#result">>
<<nobr>>
You have $subSlave.slaveName bring the tourist up to meet you, and exchange some minor pleasantries. You tell her that if she really wants to experience Free Cities life, though, she really should enjoy $subSlave.slaveName, pointing at the slave hovering behind her. She blushes furiously, but before she can stammer a refusal, the slave whispers something into her ear. "I'm, um, not really a lesbian," the tourist responds hesitantly.
<<if $subSlave.dick > 0>>
"You don't have to be," $subSlave.slaveName purrs. "I have a cock." She slides in, just close enough to prove it. "Please,
<<else>>
<<if SlaveStatsChecker.checkForLisp($subSlave)>>
"Having thex with thlaves does not make you a lethbian," $subSlave.slaveName purrs. "It's different here. Please,
<<else>>
"Having sex with slaves does not make you a lesbian," $subSlave.slaveName purrs. "It's different here. Please,
<</if>>
<</if>>
give me a try." The tourist turns to stare at her, and she offers just the right kind of plaintive expression. "O-okay," the tourist says in a tiny voice, and $subSlave.slaveName giggles, hugging her from behind. She takes the tourist's hand, and they leave your office together.
<br><br>
<<if SlaveStatsChecker.checkForLisp($subSlave)>>
"<<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>," $subSlave.slaveName reports the next time you see her, "that touritht was really cool. Also, I got her to fuck me, after all. She was going to take me back to her hotel but I got her to do me on the way. She was all hethitant and blushy about doing it in public, but she got better after the firtht time I ate her out." She looks pleased with herself. "I bet she @@color:green;tells all her friendth@@ back home how much fun it ith here."
<<else>>
"<<if $PC.title == 1>>Master<<else>>Mistress<</if>>," she reports the next time you see her, "that tourist was really nice. Also, I got her to have sex with me, after all. She was going to take me back to her hotel but I got her to do me on the way. She was all hesitant and blushy about doing it in public, but she got better after the first time I ate her out." She looks pleased with herself. "I bet she @@color:green;tells all her friends@@ back home how much fun it is here."
<</if>>
<</nobr>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $subSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i].trust += 4>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<<break>>
<</if>>
<</for>>
<<set $rep += 100>>
<<set $desc = "a thank-you note from a MILF tourist who you made feel welcome in the arcology">>
<<set $trinkets.push($desc)>>
<</replace>>
<</click>>
<<if $cash > 20000>>\
<<click "Enslave her">>
<<replace "#result">>
<<nobr>>
When your new slave comes to, her weight is hanging from her wrists, bound over her head. She's not exactly thin, making the position uncomfortable for her arms, so she groggily stands, finding herself in a pool of light in the middle of a cell. She's nursing a tremendous hangover, and though she does not realize it, she's drugged. You're present, though not visible, witnessing her first conscious moment of slavery from your desk. Realization is slow. She's no innocent, so she recognizes the sensations of waking up the morning after a night of drinking interspersed with vigorous vaginal, oral and anal intercourse, but she does not remember the specifics. After a few minutes, she understands that no one is coming, and speaks up hesitantly: "Is anyone there?" Getting no immediate answer, she slumps against her wrist restraints again, and begins to cry to herself. "W-why would a-anyone do this."
<</nobr>>
<<set $cash -= 20000>>
<<display "New Slave Intro">>
<</replace>>
<</click>> //This will require an unprofitable ¤20000, since she is wealthy and obfuscating her fate will require considerable spending//
<<else>>//You cannot afford the ¤20000 enslaving her would require, since she is wealthy and obfuscating her fate would necessitate considerable spending//
<</if>>\
</span><<if $activeSlave == 0>>
<<set $activeSlave to $eventSlave>>
<<if $cheatMode == 1>>
''A random checkin event would have been selected from the following:''
<br>
<<for _i to 0; _i < $RECIevent.length; _i++>>
<<print "[[$RECIevent[_i]|RECI][$RECIevent to $RECIevent[" + _i + "]]]">>
<br>
<</for>>
<<else>>
<<set $RECIevent to $RECIevent.random()>>
<<goto "RECI">>
<</if>>
<<else>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "Next Week">>
<<SlaveTitle>>
<<switch $RECIevent>>
<<case "butthole">>
<<for $i to 0; $i < $REButtholeCheckinIDs.length; $i++>>
<<if $REButtholeCheckinIDs[$i] is $activeSlave.ID>>
<<set $dump to $REButtholeCheckinIDs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<if ($activeSlave.skin is "tanned") || ($activeSlave.skin is "fair")>>
<<set $skinDesc to "pink">>
<<elseif ($activeSlave.skin is "pale") || ($activeSlave.race is "white")>>
<<set $skinDesc to "pink">>
<<elseif ($activeSlave.skin is "brown") || ($activeSlave.race is "black")>>
<<set $skinDesc to "dark brown">>
<<else>>
<<set $skinDesc to "brown">>
<</if>>
The slave bathrooms are designed to completely eliminate privacy. There are few partitions, and those are glass. Your better-behaved slaves have all long since lost any hesitation about performing their ablutions nude. As you pass through the area, you notice <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> checking out her own anus in the bathroom mirror.
<br><br>
There's no other way to describe what she's doing: the $desc has her back to the mirror<<if $activeSlave.height < 160>> and is up on tiptoe to bring her butthole into view<</if>>, and she's
<<if $activeSlave.butt > 6>>
using both hands to pull her massive buttcheeks apart to
<<elseif $activeSlave.butt > 3>>
using her hands to spread her healthy buttcheeks to
<<else>>
got her hips cocked to spread her sleek butt and
<</if>>
reveal her backdoor. Your girls are trained to check themselves daily, but she seems fascinated. As you pause to watch, she begins to clench and relax her <<if $activeSlave.anus > 2>>loose<<else>>cute<</if>> hole, <<if ($activeSlave.analArea - $activeSlave.anus) > 1>> lewdly flexing<<else>>alternately puckering and relaxing<</if>> the $skinDesc skin around it. She giggles self-consciously at the sight, and then relaxes all the way, causing her asspussy to open into a <<if $activeSlave.anus > 2>><<if $PC.dick == 1>>cock<<else>>dildo<</if>>-hungry<<else>>slight<</if>> gape. She notices you out of the corner of her eye and
<<if $activeSlave.butt > 6>>
releases her grip on her heavy buttocks to turn and greet you, letting them clap gently together and conceal her asshole again.
<<elseif $activeSlave.butt > 3>>
lets her butt go to turn and greet you, mostly hiding her asshole from the mirror.
<<else>>
turns to greet you, her pretty rear only partially concealing her asshole in the mirror.
<</if>>
<br><br>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Hi <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she says cheerfully. "I wath just notithing how much my butt has changed. I check it every day, but I hadn't really looked at it in a while, you know? It uthed to be tho tight, and now <<if $activeSlave.anus > 2>>I've got a rear puthy<<else>>it's obviouthly a fuckhole<</if>>."
<<else>>
"Hi <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says cheerfully. "I was just noticing how much my butt has changed. I check it every day, but I hadn't really looked at it in a while, you know? It used to be so tight, and now <<if $activeSlave.anus > 2>>I've got a rear pussy<<else>>it's obviously a fuckhole<</if>>."
<</if>>
She turns to face the mirror, hiking one knee up onto the bathroom counter in front of it. She
<<if $activeSlave.butt > 6>>
reaches around to pull a buttock aside and starts blatantly winking her anus for you, using her other hand to tweak a nipple.
<<elseif $activeSlave.butt > 3>>
spreads herself and starts blatantly winking her anus for you, using her hands to tweak her nipples.
<<else>>
cocks her hips again and starts blatantly winking her anus for you, using her hands to tweak her nipples.
<</if>>
<<if $activeSlave.analArea > 3>>
The huge area of $skinDesc anus around her actual hole certainly draws the eye towards its center, though the way she's using her sphincter as a come-on does enhance the effect.
<</if>>
<<if ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Please, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she begins to beg. "I can't wait to feel <<if $PC.dick == 1>>your cock<<else>>you<</if>> inthide me."
<<else>>
"Please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she begins to beg. "I can't wait to feel <<if $PC.dick == 1>>your cock<<else>>you<</if>> inside me."
<</if>>
<<else>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Pleathe, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps. "Uthe me."
<<else>>
"Please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says. "Use me."
<</if>>
<</if>>
<<case "futa">>
<<for $i to 0; $i < $REFutaSisterCheckinIDs.length; $i++>>
<<if $REFutaSisterCheckinIDs[$i] is $activeSlave.ID>>
<<set $dump to $REFutaSisterCheckinIDs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
You're just finishing up <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>'s weekly inspection. The pretty futa is standing obediently before you, answering the usual questions with enthusiasm. She gestures animatedly as she talks, making her<<if $activeSlave.boobs > 4000>> monstrous<<elseif $activeSlave.boobs > 2000>> enormous<<elseif $activeSlave.boobs > 800>> big<</if>> boobs jiggle slightly, and her <<if $activeSlave.dick > 5>>incredible, erect penis wave from side to side<<elseif $activeSlave.dick > 3>>big cock wave from side to side<<elseif $activeSlave.dick > 1>>dick stick out stiffly<<else>>tiny hardon wiggle lewdly<</if>>. She doesn't seem to notice, probably because this state of obvious arousal is more or less permanent for her. After all, this is what the ex-Futanari Sister wanted.
<br><br>
Apparently, she has something to say. When you've asked her your last question and are considering whether to dismiss her or fuck her and then dismiss her, she speaks up confidently.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she says. "I want to thank you. When our group of Futa Thithterth here failed, I was so thcared. We all were! We didn't know what was going to happen, whether we were going to be raped or cut up or worthe. But you thaved uth, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, and you thaved me. I'm just ath happy with you as I was with the Thithterth. I thought I'd have to wake up from the dream I wath in, but I'm thtill dreaming. Thank you."
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says. "I want to thank you. When our group of Futa Sisters here failed, I was so scared. We all were! We didn't know what was going to happen, whether we were going to be raped or cut up or worse. But you saved us, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, and you saved me. I'm just as happy with you as I was with the Sisters. I thought I'd have to wake up from the dream I was in, but I'm still dreaming. Thank you."
<</if>>
She gives you a pretty half-curtsy, half-bow that manages to be both graceful and appealingly sexual.
<br><br>
Her $activeSlave.skin face displays nothing but honest gratitude and devotion. She does not know that the reason her community of Futanari Sisters failed is that you cleverly undermined its finances, forcing it into ruin and its members into slavery. She does not know that the reason she lost years of idyllic transformation and sexual freedom within a group of like-minded women is that you stole them from her. And she does not know that the person she just thanked for saving her from the consequences of the worst thing that ever happened to her was its author. "I love you,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>,"
<<else>>
<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>,"
<</if>>
she concludes, smiling expectantly at you.
<<case "orientation">>
<<for $i to 0; $i < $REFeminizationCheckinIDs.length; $i++>>
<<if $REOrientationCheckinIDs[$i] is $activeSlave.ID>>
<<set $dump to $REOrientationCheckinIDs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is the second slave on the inspection schedule for today. She comes into your office naked, to find that the first inspection is going a little long. The slave before her is obediently riding <<if ($PC.dick == 0)>>one of your larger strap-ons<<else>>your cock<</if>>. She waits patiently, but does not bother to hide her arousal at the lewd sight. She obviously wants to be next;
<<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>
her chastity cage is dribbling precum, and she's clearly uncomfortable with simultaneous arousal and unwillingness to suffer a hardon inside it
<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0)>>
her cock is painfully erect
<<elseif ($activeSlave.dick > 0)>>
her pathetically limp dick is practically dripping precum
<<elseif ($activeSlave.clit > 0)>>her big clit is visibly erect<<else>>a sheen is visible on her pussylips<</if>>, her nipples are stiff, and she's starting to breathe a little hard.
When you finish and send the slave you were boning on her way with a light slap on the rump, you seat yourself to inspect $activeSlave.slaveName. As you do, <<if ($PC.dick == 0)>>your rather realistically modeled phallus dangles between your legs<<else>>your half-hard but still quite imposing cock hangs between your legs<</if>>, still slick from fucking the previous inspectee. $activeSlave.slaveName's $activeSlave.eyeColor eyes focus on it with painful intensity, and the $desc's
<<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>
chastity cage begins to bother her even more.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0)>>
hard dick releases a string of precum.
<<elseif ($activeSlave.dick > 0)>>
soft dick twitches weakly.
<<elseif ($activeSlave.clit > 0)>>
clit gets, if possible, even more flushed and erect.
<<else>>
the distinct smell of female arousal in the office intensifies.
<</if>> You remember the way she was when she became your slave with sudden clarity. She was not a fan of the dick then, but she's certainly come around.<<if ($PC.dick == 0)>> Even a realistic strap-on is enough to get her all hot and bothered.<</if>> On impulse, you ask her if she remembers how she used to feel about cock. She hesitates, wondering how to answer, but decides that honesty is the best policy and
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
lisps, "Yeah, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I do. I mean, not all the time. It'th eathy to forget that I wathn't always thuch a cock-hungry thlut." She laughs, a rueful sound.
<<if ($activeSlave.energy > 95)>>
"I need it tho bad now, I'll let anybody fuck me. I mean, I'd let anybody fuck me, if it wathn't already my job ath a thlave.
<<elseif ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
"Cockth are tho hot. Jutht thinking about them getth me all horny. How they're all throbbing and warm and then they cum..." She trails off. "Thorry, got dithtracted.
<<elseif ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
"I didn't know how much fun getting fucked in the butt wath back then.
<<else>>
"Guyth are jutht tho hot - all big and thtrong and muthcly.
<</if>>
<<if $PC.title == 1>>
And being owned by thuch a handthome man hath helped."
<<else>>
Not that I don't love ladieth too."
<</if>>
She arches her back and bats her eyes at you. "A lot."
<<else>>
giggles, "Yes, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I do. I mean, not all the time. It's easy to forget that I wasn't always such a cock-hungry slut." She laughs, a rueful sound.
<<if ($activeSlave.energy > 95)>>
"I need it so bad now, I'll let anybody fuck me. I mean, I'd let anybody fuck me, if it wasn't already my job as a slave.
<<elseif ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
"Cocks are so hot. Just thinking about them gets me all horny. How they're all throbbing and warm and then they cum..." She trails off. "Sorry, got distracted.
<<elseif ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
"I didn't know how much fun getting fucked in the butt was back then.
<<else>>
"Guys are just so hot - all big and strong and muscly.
<</if>>
<<if $PC.title == 1>>
And being owned by such a handsome man has helped."
<<else>>
Not that I don't love ladies too."
<</if>>
She arches her back and bats her eyes at you. "A lot."
<</if>>
<<case "MILF">>
<<for $i to 0; $i < $REFeminizationCheckinIDs.length; $i++>>
<<if $REFeminizationCheckinIDs[$i] is $activeSlave.ID>>
<<set $dump to $REFeminizationCheckinIDs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is standing before your desk for an inspection. The $desc is naked, of course, and is devoted enough to find the situation arousing: she's being inspected by her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> in the nude, which is sexual enough, and past inspections have often led to a quick fuck. The horny bitch obviously wants it;
<<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>
her chastity cage is dribbling precum, and she's clearly uncomfortable with simultaneous arousal and unwillingness to suffer a hardon inside it.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0)>>
her cock is painfully erect.
<<elseif ($activeSlave.dick > 0)>>
her pathetically limp dick is practically dripping precum.
<<elseif ($activeSlave.clit > 0)>>her clit is big enough to be visibly erect when she's willing and ready<<else>>a sheen is visible on her pussylips, and she's smiling hopefully at you<</if>>. Your inspections require the slave to offer each of her body parts to your view, and when the routine reaches her crotch, she obediently backs up to sit down on the couch, spread her legs, and display her
<<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>
chastity caged dick.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0)>>
erect cock, which she doesn't have to touch to keep upright.
<<elseif ($activeSlave.dick > 0)>>
poor flaccid member, which she uses a thumb and forefinger to pull upright.
<<elseif ($activeSlave.labia > 0)>>pussy, whose lips are so generous that she uses both hands to peel them apart.<<elseif ($activeSlave.vagina > 1)>>nice big cunt, which she spreads shamelessly for you.<<else>>tight pussy.<</if>>
<br><br>
You often pepper slaves with questions during this inspection; it helps you gauge their mental state, and it's just as important to verbally inspect slaves' minds as it is to visually inspect their parts. You remember with sudden clarity what $activeSlave.slaveName was like when you acquired her. She seemed older then.<<if $activeSlave.faceImplant > 0>> Her face has been improved since then, of course, making her a good deal prettier.<</if>><<if $activeSlave.ageImplant > 0>> The age lift she received has certainly hidden some of the most evident signs of her years.<</if>> Decent care, diet, and exercise have done wonders. But more than all of that trivial physical stuff, the sexual hunger visible in her $activeSlave.eyeColor eyes makes her look like a teenager. You ask her if she remembers what she was like when you enslaved her. She hesitates, wondering how to answer, but decides that honesty is the best policy and
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
says, "I remember it every day, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I'm grateful. I didn't think of mythelf as too pretty, then." She giggles. "Becoming a fuckthlave really improved my thelf ethteem.
<<if ($activeSlave.energy > 95)>>
I can't imagine going back to having ath little thex as I uthed to have. It would be awful.
<<elseif ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
I can't imagine going back to not thucking dickth all the time. It would be awful.
<<else>>
I didn't have much of a thex life back then either, not compared to now.
<</if>>
And, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>." She arches her back prettily and then scoots herself down the couch cushions, taking her hands away from her crotch to spread her legs even wider, showing off everything she has. "I didn't really appreciate being fucked by <<if $PC.title != 0>>gorgeouth men<<else>>hot women<</if>> then, either. Not like I do now..."
<<else>>
says, "I remember it every day, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I'm grateful. I didn't think of myself as too pretty, then." She giggles. "Becoming a fuckslave really improved my self esteem.
<<if ($activeSlave.energy > 95)>>
I can't imagine going back to having as little sex as I used to have. It would be awful.
<<elseif ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
I can't imagine going back to not sucking dicks all the time. It would be awful.
<<else>>
I didn't have much of a sex life back then either, not compared to now.
<</if>>
And, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>." She arches her back prettily and then scoots herself down the couch cushions, taking her hands away from her crotch to spread her legs even wider, showing off everything she has. "I didn't really appreciate being fucked by <<if $PC.title != 0>>gorgeous men<<else>>hot women<</if>> then, either. Not like I do now..."
<</if>>
<<case "feminization">>
<<for $i to 0; $i < $REFeminizationCheckinIDs.length; $i++>>
<<if $REFeminizationCheckinIDs[$i] is $activeSlave.ID>>
<<set $dump to $REFeminizationCheckinIDs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is standing before your desk for an inspection. The $desc is naked, of course, and is devoted enough to find the situation arousing: she's being inspected by her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> in the nude, which is sexual enough, and past inspections have often led to a quick fuck. The horny bitch obviously wants it;
<<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>
her chastity cage is dribbling precum, and she's clearly uncomfortable with simultaneous arousal and unwillingness to suffer a hardon inside it.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0)>>
her cock is painfully erect.
<<elseif ($activeSlave.dick > 0)>>
her pathetically limp dick is practically dripping precum.
<</if>> Your inspections require the slave to offer each of her body parts to your view, and when the routine reaches her anus, the slut obediently turns her back to you, bends at the waist, and <<if ($activeSlave.butt > 5)>>prises her massive buttocks apart to reveal<<elseif ($activeSlave.butt > 2)>>pulls her buttocks apart to show off<<else>>spreads her cute buttocks to show off<</if>> her <<if ($activeSlave.anus > 2)>>asshole, which is so relaxed it's begging for cock.<<elseif ($activeSlave.anus > 1)>>butthole, which she winks invitingly at you.<<else>>tight anus, which she winks invitingly at you.<</if>>
<br><br>
You often pepper slaves with questions during this inspection; it helps you gauge their mental state, and it's just as important to verbally inspect slaves' minds as it is to visually inspect their backdoors. You remember with sudden clarity what $activeSlave.slaveName was like when you acquired her. She wasn't as enthusiastic then. The first time you inspected her, she certainly wasn't so excited about getting buttfucked. You ask her if she remembers that too. She hesitates, wondering how to answer, but decides that honesty is the best policy and
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
says, "I remember, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. It wath hard for me, becoming a girl.
<<if (($activeSlave.fetish is "buttslut") || ($activeSlave.energy > 95)) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
But, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, girlth get fucked. And I love getting fucked in the butt tho much. If that maketh me a girl then I'm happy being a girl.
<<elseif ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
But, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, girlth thuck cock. And I love thucking cock tho much. If that maketh me a girl then I'm happy being a girl.
<<elseif (($activeSlave.fetish is "submissive") || ($activeSlave.fetish is "masochist")) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
But, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, girlth get held down and fucked. And I love being uthed tho much. If that maketh me a girl then I'm happy being a girl.
<<elseif ($activeSlave.balls == 0)>>
Not having ballth maketh it eathier for me, though. The only way my thoft girldick will come ith when I take cock.
<<elseif ($activeSlave.boobs > 400)>>
Getting a girl'th body made it eathier for me, though. When I thee mythelf in the mirror, I thee a girl with a body made for getting fucked.
<<else>>
But the training and the ruleth puthed me through it.
<</if>>
I try to be a good thlave girl for you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. Can I - can I be a good thlave girl for you? Right now? Pleathe?"
<<else>>
says, "I remember, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. It was hard for me, becoming a girl.
<<if (($activeSlave.fetish is "buttslut") || ($activeSlave.energy > 95)) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
But, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, girls get fucked. And I love getting fucked in the butt so much. If that makes me a girl then I'm happy being a girl.
<<elseif ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
But, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, girls suck cock. And I love sucking cock so much. If that makes me a girl then I'm happy being a girl.
<<elseif (($activeSlave.fetish is "submissive") || ($activeSlave.fetish is "masochist")) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
But, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, girls get held down and fucked. And I love being used so much. If that makes me a girl then I'm happy being a girl.
<<elseif ($activeSlave.balls == 0)>>
Not having balls makes it easier for me, though. The only way my soft girldick will come is when I take cock.
<<elseif ($activeSlave.boobs > 400)>>
Getting a girl's body made it easier for me, though. When I see myself in the mirror, I see a girl with a body made for getting fucked.
<<else>>
But the training and the rules pushed me through it.
<</if>>
I try to be a good slave girl for you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. Can I - can I be a good slave girl for you? Right now? Please?"
<</if>>
She twists her $activeSlave.skin body suggestively,
<<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>
offering you her rear hole, the only hope the chastity caged girl has of release.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0)>>
hard dick wagging with the motion, offering you her rear.
<<elseif ($activeSlave.dick > 0)>>
soft dick flopping with the motion, offering you her rear.
<</if>>
<<case "ugly">>
<<for $i to 0; $i < $REUglyCheckinIDs.length; $i++>>
<<if $REOrientationCheckinIDs[$i] is $activeSlave.ID>>
<<set $dump to $REUglyCheckinIDs.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> comes in for an inspection. You have a relaxed day scheduled, so you take the time to do an unusually thorough job. On a whim, you pull up her complete file, flipping the virtual pages out across your desk. The induction pictures are particularly striking. She doesn't look much like that, anymore, and that's a good thing. She was not a pretty girl when you got here, though she's pretty enough now. With a desk control gesture you flip a full frontal shot of her on the day of her enslavement up onto a wall screen.
<br><br>
Her $activeSlave.eyeColor eyes track your sudden motion, of course, and she follows it to the screen. Suddenly, the $desc is eye to eye with a life-size picture of who she used to be, just a few meters away. She gasps with recognition, and then her face clouds inscrutably. She takes a couple of hesitant steps forward, and then reaches out to touch the cheek of the girl in the picture. As her fingertips brush the smooth surface of the wall screen, her other hand ghosts along her own face. Her expression is not sad, so it's surprising when a single tear rolls down her cheek. You order her to tell you how the picture makes her feel.
<br><br>
She looks pensive, and goes through two false starts before she clears her throat, wrenches her gaze away from her picture, and
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
lisps, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, it'th thtrange. We - we don't have pictureth of ourthelveth, from before we were enthlaved. I didn't really realize how much I'd changed. Thome dayth being a thlave ith hard. But theeing that picture, it maketh me feel better about it. You - you're really <<if $PC.title == 1>>handthome<<else>>pretty<</if>>, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I bet you alwayth were." She inclines her head towards the homely girl on the screen. "It'th hard to be ugly, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. Really hard. I feel thorry for that girl, and I'm glad I don't look like her anymore." She laughs suddenly, a little self-consciously. "The crazy thing ith, if you'd told that girl that
<<if $activeSlave.assignment is "whore">>
lotth and lotth of people would pay to fuck her
<<else>>
all kindth of people would happily fuck her
<</if>>
thomeday, she wouldn't have believed you. It'th kind of reathuring, actually. Ith that weird? That came out weird. Thorry."
<<else>>
says introspectively, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, it's strange. We - we don't have pictures of ourselves, from before we were enslaved. I didn't really realize how much I'd changed. Some days being a slave is hard. But seeing that picture, it makes me feel better about it. You - you're really <<if $PC.title == 1>>handsome<<else>>pretty<</if>>, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I bet you always were." She inclines her head towards the homely girl on the screen. "It's hard to be ugly, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. Really hard. I feel sorry for that girl, and I'm glad I don't look like her anymore." She laughs suddenly, a little self-consciously. "The crazy thing is, if you'd told that girl that
<<if $activeSlave.assignment is "whore">>
lots and lots of people would pay to fuck her
<<else>>
all kinds of people would happily fuck her
<</if>>
someday, she wouldn't have believed you. It's kind of reassuring, actually. Is that weird? That came out weird. Sorry."
<</if>>
<<default>>
ERROR: bad event
<</switch>>
<br><br>
<span id="result">
<<switch $RECIevent>>
<<case "butthole">>
<<if $HeadGirl != 0>>
<<if ($activeSlave.ID != $HeadGirl.ID)>>
<<if ($HeadGirl.dick == 0) || (($HeadGirl.dick > 1) && ($HeadGirl.balls > 0) && ($HeadGirl.hormones >= 0) && ($HeadGirl.dickAccessory != "chastity"))>>
<<click "Double anal with the Head Girl">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her she's got a nice asspussy, and grope her thoroughly, cupping her buttocks with one hand and squeezing a breast with the other. She looks <<if ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1)>>desperately eager<<else>>ready and willing<</if>>, and angles herself just right, but you administer a light slap to her $activeSlave.skin ass and continue, telling her that it's so nice you feel like sharing it. She's <<if ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1)>>so ready to fuck she can't quite think of what to say<<else>>not quite sure how to respond<</if>>, and before she can figure it out, $HeadGirl.slaveName hurries in, responding to your summons. Of course, $activeSlave.slaveName is no stranger to $HeadGirl.slaveName, who takes in the situation at a glance and <<if $HeadGirl.dick > 0>>instantly achieves a painfully hard erection<<else>>immediately flushes with arousal<</if>>. $HeadGirl.slaveName<<if $HeadGirl.dick == 0>> dons a strap-on and<</if>> clambers up onto the (strongly built) bathroom counter. Since saliva is plenty of lube for $activeSlave.slaveName's experienced ass, she points a meaningful finger at <<if $HeadGirl.dick == 0>>the phallus<<else>>her cock<</if>>, and $activeSlave.slaveName begins to suck it enthusiastically, trying to get it as wet as possible for the sake of her butt.
<br><br>
Since $activeSlave.slaveName is being so good, you decide to help get her ready, and push her sideways so she straddles the counter's edge. She whimpers into the <<if $HeadGirl.dick == 0>>dildo<<else>>dick<</if>> in her mouth as she feels her <<if $activeSlave.dick > 0>><<if ($activeSlave.hormones > 0) || ($activeSlave.dickAccessory is "chastity")>>chastity cage<<elseif ($activeSlave.hormones > 0) || ($activeSlave.balls == 0)>>soft dickclit<<else>>hard cock<</if>><<else>>mons<</if>> graze the hard counter, and then stiffens as you penetrate her bottom.
When you judge that your Head Girl is wet enough, you nod to her, and she takes $activeSlave.slaveName by the hand, pulling her up onto her lap.
<<if ($HeadGirl.boobs > 4000) && ($activeSlave.boobs > 4000)>>
Their tits are so huge that they can't reach each other to kiss, chest-to-chest like that. $HeadGirl.slaveName settles for blowing the other slave an exaggerated kiss, which makes her laugh.
<<else>>
The slaves start making out, showing no signs of breaking their lip lock as they arrange themselves for penetration.
<</if>>
$HeadGirl.slaveName guides her <<if $HeadGirl.dick == 0>>strap-on<<else>>cock<</if>> inside the <<if ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1)>>enthusiastic<<else>>compliant<</if>> $activeSlave.slaveName, who begins to ride it, enjoying both the <<if $activeSlave.dick > 0>>prostate<<else>>anal<</if>> stimulation and the feeling of her <<if $activeSlave.dick > 0>><<if ($activeSlave.hormones > 0) || ($activeSlave.dickAccessory is "chastity")>>midsection trapped between her and <<elseif ($activeSlave.hormones > 0) || ($activeSlave.balls == 0)>>erection trapped between her and <<else>>soft dick trapped between her and <</if>><<else>>pussy pressed against<</if>> $HeadGirl.slaveName. $HeadGirl.slaveName smacks the humping <<if $activeSlave.age > 30>>woman<<else>>girl<</if>>'s butt to get her to stop, and slides an index finger up her ass alongside the <<if $HeadGirl.dick == 0>>phallus<<else>>cock<</if>>. $activeSlave.slaveName shudders, and then begins to whine as $HeadGirl.slaveName pulls her sphincter wider.
<br><br>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Pleathe,"<<else>>"Please,"<</if>> the slave begs incoherently as you press your <<if $PC.dick == 1>>dick<<else>>strap-on<</if>> against $HeadGirl.slaveName's finger. It's not clear whether she's begging you to DP her anus, or begging you not to, but whichever it is, $HeadGirl.slaveName withdraws her finger and you shove yourself inside. $activeSlave.slaveName jerks with discomfort and gives a gasping "Oh f-fuck-k" that <<if $activeSlave.anus > 2>>she repeats over and over<<else>>is followed by some minor struggling<</if>> as you begin to fuck her. From her angle, $HeadGirl.slaveName can't pound $activeSlave.slaveName quite as hard as you can, but she does her best. When you've both had your fun, extracted yourselves, and let the exhausted, gaped bitch collapse onto the floor, $HeadGirl.slaveName gives you a naughty wink.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"@@color:hotpink;That wath fun,@@ <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"
<<else>>
"@@color:hotpink;That was fun,@@ <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<</if>>
she says. "Shall we flip her over and go again?" <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"@@color:hotpink;Pleathe nooo,@@"<<else>>"@@color:hotpink;Please nooo,@@"<</if>> comes a quiet wail from the floor.
<<set $activeSlave.devotion += 2>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $slaves[$i].devotion += 2>>
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
<</if>>
<</if>>
<</if>>
<<if $Concubine != 0>>
<<if ($Concubine.dick == 0) || (($Concubine.dick > 1) && ($Concubine.balls > 0) && ($Concubine.hormones >= 0) && ($Concubine.dickAccessory != "chastity"))>>
<br><<click "Double anal with your Concubine">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her she's got a nice asspussy, and grope her thoroughly, cupping her buttocks with one hand and squeezing a breast with the other. She looks <<if ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1)>>desperately eager<<else>>ready and willing<</if>>, and angles herself just right, but you administer a light slap to her $activeSlave.skin ass and continue, telling her that it's so nice you feel like sharing it. She's <<if ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1)>>so ready to fuck she can't quite think of what to say<<else>>not quite sure how to respond<</if>>, and before she can figure it out, $Concubine.slaveName hurries in, responding to your summons. Of course, $activeSlave.slaveName is no stranger to $Concubine.slaveName, who takes in the situation at a glance and <<if $Concubine.dick > 0>>instantly achieves a painfully hard erection<<else>>immediately flushes with arousal<</if>>. $Concubine.slaveName<<if $Concubine.dick == 0>> dons a strap-on and<</if>> clambers up onto the (strongly built) bathroom counter. Since saliva is plenty of lube for $activeSlave.slaveName's experienced ass, she points a meaningful finger at <<if $Concubine.dick == 0>>the phallus<<else>>her cock<</if>>, and $activeSlave.slaveName begins to suck it enthusiastically, trying to get it as wet as possible for the sake of her butt.
<br><br>
Since $activeSlave.slaveName is being so good, you decide to help get her ready, and push her sideways so she straddles the counter's edge. She whimpers into the <<if $Concubine.dick == 0>>dildo<<else>>dick<</if>> in her mouth as she feels her <<if $activeSlave.dick > 0>><<if ($activeSlave.hormones > 0) || ($activeSlave.dickAccessory is "chastity")>>chastity cage<<elseif ($activeSlave.hormones > 0) || ($activeSlave.balls == 0)>>soft dickclit<<else>>hard cock<</if>><<else>>mons<</if>> graze the hard counter, and then stiffens as you penetrate her bottom.
When you judge that your Head Girl is wet enough, you nod to her, and she takes $activeSlave.slaveName by the hand, pulling her up onto her lap.
<<if ($Concubine.boobs > 4000) && ($activeSlave.boobs > 4000)>>
Their tits are so huge that they can't reach each other to kiss, chest-to-chest like that. $Concubine.slaveName settles for blowing the other slave an exaggerated kiss, which makes her laugh.
<<else>>
The slaves start making out, showing no signs of breaking their lip lock as they arrange themselves for penetration.
<</if>>
$Concubine.slaveName guides her <<if $Concubine.dick == 0>>strap-on<<else>>cock<</if>> inside the <<if ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1)>>enthusiastic<<else>>compliant<</if>> $activeSlave.slaveName, who begins to ride it, enjoying both the <<if $activeSlave.dick > 0>>prostate<<else>>anal<</if>> stimulation and the feeling of her <<if $activeSlave.dick > 0>><<if ($activeSlave.hormones > 0) || ($activeSlave.dickAccessory is "chastity")>>midsection trapped between her and <<elseif ($activeSlave.hormones > 0) || ($activeSlave.balls == 0)>>erection trapped between her and <<else>>soft dick trapped between her and <</if>><<else>>pussy pressed against<</if>> $Concubine.slaveName. $Concubine.slaveName smacks the humping <<if $activeSlave.age > 30>>woman<<else>>girl<</if>>'s butt to get her to stop, and slides an index finger up her ass alongside the <<if $Concubine.dick == 0>>phallus<<else>>cock<</if>>. $activeSlave.slaveName shudders, and then begins to whine as $Concubine.slaveName pulls her sphincter wider.
<br><br>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Pleathe,"<<else>>"Please,"<</if>> the slave begs incoherently as you press your <<if $PC.dick == 1>>dick<<else>>strap-on<</if>> against $Concubine.slaveName's finger. It's not clear whether she's begging you to DP her anus, or begging you not to, but whichever it is, $Concubine.slaveName withdraws her finger and you shove yourself inside. $activeSlave.slaveName jerks with discomfort and gives a gasping "Oh f-fuck-k" that <<if $activeSlave.anus > 2>>she repeats over and over<<else>>is followed by some minor struggling<</if>> as you begin to fuck her. From her angle, $Concubine.slaveName can't pound $activeSlave.slaveName quite as hard as you can, but she does her best. When you've both had your fun, extracted yourselves, and let the exhausted, gaped bitch collapse onto the floor, $Concubine.slaveName gives you a naughty wink.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"@@color:hotpink;That wath fun,@@ <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"
<<else>>
"@@color:hotpink;That was fun,@@ <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<</if>>
she says. "Shall we flip her over and go again?" <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"@@color:hotpink;Pleathe nooo,@@"<<else>>"@@color:hotpink;Please nooo,@@"<</if>> comes a quiet wail from the floor.
<<set $activeSlave.devotion += 2>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $Concubine.ID>>
<<set $slaves[$i].devotion += 2>>
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
<</if>>
<</if>>
<br><<click "Chat about her ass">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You head into the bathroom, shedding clothing as you go. She stares at you as you advance, her eyes fixing on your <<if $PC.boobs>>tits as you reveal them<<else>>ripped abs as they become visible<</if>>, and her lips part slightly. Her gaze only shifts when you disrobe completely, revealing your <<if $PC.dick == 1>>hardening dick<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>flushed womanhood<</if>>; she licks her lips unconsciously. You grab a towel off the counter, spread it on a bathroom bench, and recline on it with your back against the wall. You pat your <<if $PC.title == 1>>hard<<else>>pretty<</if>> thighs, and she hurries over, <<if ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1)>>eagerly<<else>>carefully<</if>> swinging her leg over the bench and seating herself in your lap. <<if $PC.dick == 1>>Your cock slides easily up her whorish butt. One of your arms<<else>>You decided not to bother with a strap-on, so you slide a couple of fingers inside her, and she reciprocates by working a hand under herself to attend to your pussy. Your free arm<</if>> wraps around her <<if $activeSlave.boobs > 4000>>and under her heavy tits, resting in a cocoon of soft breastflesh<<elseif $activeSlave.boobs > 800>>heavy breasts, hefting their weight and eliciting a sigh from the slave<<else>>to support her chest<</if>>. Being held this way, she can't really <<if $PC.dick == 1>>bounce on your dick, so she just wiggles her butt into you to seat it a bit deeper<<else>>grind against your fingers<</if>> and sighs contentedly. You instruct her to elaborate on what she said earlier.
<br><br>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Yeth <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps<<else>>"Yes <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says<</if>> automatically, and then pauses. "Hmm. I try not to think about back, you know, before." She squeezes her buttocks against your <<if $PC.dick == 1>>crotch<<else>>hand<</if>>. "But I
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
thuppothe back then I didn't really think about my butthole, much? Like, I went to the bathroom, and washed it in the shower, and that'th it. But with the liquid thlave food, I don't - thorry, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I'm being thilly.
<<else>>
guess back then I didn't really think about my butthole, much? Like, I went to the bathroom, and washed it in the shower, and that was it. But with the liquid slave food, I don't - sorry, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I'm being silly.
<</if>>
You know all about that." You tell her to explain it anyway. She looks puzzled for a moment, but @@color:mediumaquamarine;remembers she can trust you,@@ and twists around to plant an awkward kiss on your chin before continuing. "Well," she says, with mock seriousness. "Here in the arcology, we
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
thlaves eat a very thpecial liquid diet that keepth uth healthy and fit and ready to fuck. And, it'th abthorbed completely, so our butth are alwayth nithe and clean. That way, our <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathterth<<else>>Mithtretheth<</if>>
<<else>>
slaves eat a very special liquid diet that keeps us healthy and fit and ready to fuck. And, it's absorbed completely, so our butts are always nice and clean. That way, our <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Masters<<else>>Mistresses<</if>>
<</if>>
can -" she clenches her sphincter <<if $PC.dick == 1>>around the base of your cock - "fuck<<else>>against your invading fingers - "play with<</if>> our <<if SlaveStatsChecker.checkForLisp($activeSlave)>>butth<<else>>asses<</if>>" - clench - "whenever" - clench - "they" - clench - "want!" She squeals as you use your encircling arm to hoist her torso up a bit higher, and mercilessly <<if $PC.dick == 1>>fuck<<else>>fingerfuck<</if>> her ass. Many of your other slaves came and went during this, and none of them saw anything unusual about you molesting $activeSlave.slaveName's bottom in a corner of the restroom.
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<<if $activeSlave.anus < 3>>
<br><<click "Change it some more">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that since she appreciates how her ass has changed, she won't be surprised if you treat it like the fuckhole it is. Something in your tone makes her cautious, but she's a good girl and says <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Yeth, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>,"<<else>>"Yes, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>,"<</if>> automatically. You pass $assistantName wardrobe orders for the poor <<if $activeSlave.age > 30>>woman<<else>>girl<</if>>, and instructions to have her report to your office once she's dressed. A few minutes later, $activeSlave.slaveName walks up to your desk, stark naked except for a buttplug that comfortably fills her rectum and a sturdy leather collar attached to a leash. You snap your fingers, pointing at the ground, and she scrambles to her hands and knees and removes her plug. After she's taken a harsh buttfuck, you <<if $PC.dick == 1>>push the plug back in without letting any of your cum escape<<else>>plug her up again<</if>> and attach the leash to your belt. You ignore your anal toy completely, letting her kneel next to you as you work - she doesn't seem to want to sit, for some reason. For the rest of the day, her anus takes the full force of your libido. You fuck nothing else, confining your efforts to her backdoor, keeping her plugged when you aren't penetrating her. When you're bored, you hand her a dildo and tell her to take care of it herself.
<br><br>
She's quite exhausted by the end of the day, walking dumbly along behind you, leashed to your belt and wondering tiredly when her next reaming is coming. She doesn't notice that you're bringing her back to stand in front of the mirror until she's there. You push her compliant body into an approximation of her position from the morning and tell her to remove her plug and look at her asshole. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Yeth <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps<<else>>"Yes <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says<</if>>, and obeys.<<if $PC.dick == 1>> This releases quite a rush of ejaculate.<</if>> Her anus is @@color:lime;very loose,@@ a lewd, gaping fuckhole hungry for toys, fingers, and dick. You tell her that, and ask whether she agrees. @@color:hotpink;<<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Yeth <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps<<else>>"Yes <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says<</if>>.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.anus to 3>>
<</replace>>
<</click>>
<</if>>
<<case "futa">>
<<click "Love her back">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You swing your legs up onto your desk and jump up onto its smooth surface, her eyes tracking the <<if $PC.boobs == 1>>way it makes your breasts move<<else>>powerful way your muscles move your body<</if>>. When you pat the tops of your <<if $PC.title == 1>>hard<<else>>soft<</if>> thighs meaningfully, she giggles happily and skips forward to clamber up and sit on her lap. The bouncing and climbing creates quite a nice spectacle of jiggling tits and waving cock, and she manages to get up on the desk in such a way that you get a solid eyeful of first her wet pussy and then her ready anus. She settles herself onto your lap with a coo, feeling the <<if $PC.dick == 1>>hardness of your erection <<if $PC.vagina == 1>>and the warmth futher down<</if>><<else>>warmth of your arousal<</if>> against her hermaphroditic genitalia. She starts to grind herself laviciously against you, but stops when you seize her face and kiss her deeply. She moans back into you, returning the kiss with intensity. <<if $activeSlave.boobs > 4000>>Her udders are so huge the two of you have to press your torsos hard together to make out, a delightful struggle that stimulates her nipples quite a lot, to go by the way she squeaks and giggles into your mouth.<<elseif $activeSlave.boobs > 2000>>Her bosom is are so big that making out face to face presses it quite hard between your torsos, which stimulates her nipples quite a lot, to go by the way she squeaks and giggles into your mouth.<<elseif $PC.boobs == 1>>You undress without breaking your lip lock, bringing your bare breasts against hers in a warm, loving embrace.<<else>>You strip without breaking your lip lock, bringing your heavily muscled chest against her soft breasts in a tender, loving embrace.<</if>> Her arousal builds rapidly and she goes back to grinding, <<if $PC.dick == 1>>eventually getting herself so hot that your dick slides into her almost without either of you meaning to make it happen. She climaxes with you shortly, cumming all over her own breasts.<<else>>bringing you both to a shaking climax. She cums all over her own breasts, coating them in glistening ejaculate.<</if>> As she relaxes back against the desk, her panting making her cum-glazed tits rise and fall, you reflect that you just lied by omission, letting a pretty girl maintain her delusions and @@color:hotpink;her love for you.@@ Of all your sins, this is perhaps the smallest.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalCount += 1>>
<</replace>>
<</click>>
<br><<click "Break her with the truth">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You point at the couch, and she skips over to it with a giggle, boobs bouncing. She hops up onto the cushions, kneeling with her butt stuck out invitingly and her torso bent over its back. She reaches around to pull one <<if ($activeSlave.butt > 5)>>massive<<elseif ($activeSlave.butt > 2)>>heavy<<else>>cute<</if>> buttock to one side, <<if $activeSlave.anus > 2>>stretching her lewd backdoor into a gape<<elseif $activeSlave.anus > 1>>stretching her backdoor lewdly<<else>>highlighting her tight anus<</if>> and showing off her <<if $activeSlave.labia > 1>>dangling<<elseif $activeSlave.labia > 0>>generous<<else>>wet<</if>> pussylips. You enter her from behind, your <<if $PC.dick == 1>>turgid dick<<else>>strap-on<</if>> sliding easily into her cunt. Your hands slide around her to hold her shoulders in a gentle lock, and you whisper secrets into her ear. You tell her that the Futanari Sisters here failed because you undermined them. You tell her that she is a slave because you planned and executed her enslavement. And you tell her that no slave will believe her if she tells them the truth, since they love you just like she did. As you pour this poison into her, she remains perfectly still, processing the revelation; the only clue to her feelings is her rapidly softening cock. When it has become completely, pathetically limp, a huge sob tears its way out of her. You switch to her anus and assrape her without mercy, forcing her limp torso halfway around so you can press a kiss on her bawling mouth. She does not resist, even when you begin to taste the salt tears that stream down her pretty face. She will remain devoted to you, mostly from a lack of alternatives, but her trust in you has @@color:gold;suffered immensely.@@
<<set $activeSlave.trust = random(-90,-75)>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalCount += 1>>
<<set $activeSlave.analCount += 1>>
<<set $analCount += 1>>
<</replace>>
<</click>>
<<case "orientation">>
<<click "She wants dick. Give her the dick">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You rise fluidly out of your chair, pointing at the floor at her feet. She needs no further direction, and hurriedly gets down to place her mouth at dick height. She <<if ($PC.dick == 0)>>gives your strap-on a blowjob<<else>>sucks you off<<if $PC.vagina == 1>> and eats you out<</if>><</if>> with relish, looking adoringly up at you as she rhythmically works her lips up and down <<if ($PC.dick == 0)>>the<<else>>your<</if>> thick shaft. After a bit of this, you pull <<if ($PC.dick == 0)>>the phallus<<else>>yourself<</if>> free with a delicious popping noise, and haul the slave to her feet. You grab her arms in a firm hold and pull her up on tiptoe (at which the horny girl giggles with anticipation), and then thrust into <<if ($activeSlave.weight > 10)>>soft crevice between her plush thighs<<else>>gap between her thighs<</if>>. This motion slides <<if ($PC.dick == 0)>>the strap-on<<else>>your hard dick<</if>> <<if ($activeSlave.vagina > -1)>>against her moist pussylips<<elseif ($activeSlave.scrotum > 0)>>against her anus and then past her ballsack<<else>>along her sensitive perineum<</if>>, eliciting a shocked gasp and then a prolonged whine of pleasure. She humps herself along <<if ($PC.dick == 0)>>the phallus<<else>>your shaft<<if $PC.vagina == 1>> and mons<</if>><</if>> shamelessly, craning around to rain kisses on your jawline and neck.
<<if ($activeSlave.vagina > -1)>>
When you gently push her face away from you by tipping her torso forward, she moans a little from the loss of closeness, but soon forgets it when you press your <<if ($PC.dick == 0)>>strap-on<<else>>dick<</if>> inside her. She begins to gasp your name, moan adoration, and beg nonsensically, and she orgasms promptly. She groans with overstimulation as you pull out, and then whines when you redouble it by immediately switching to her <<if ($activeSlave.anus > 2)>>loose<<elseif ($activeSlave.anus > 1)>>practiced<<else>>tight<</if>> ass.
<<else>>
When you gently push her face away from you by tipping her torso forward, she moans a little from the loss of closeness, but soon forgets it when you press your <<if ($PC.dick == 0)>>strap-on<<else>>dick<</if>> against her <<if ($activeSlave.anus > 2)>>loose<<elseif ($activeSlave.anus > 1)>>practiced<<else>>tight<</if>> anus. As you push inside her, she begins to gasp your name, moan adoration, and beg nonsensically, and she orgasms promptly. She groans with overstimulation, but you're just getting started; you grab her knees and hoist her up to fuck her ass some more.
<</if>>
You climax there, your tour of her holes completed; she drops down to clean you off again before @@color:mediumaquamarine;thanking you earnestly@@ and taking her leave, though not without a final turn in the doorway to steal a final loving glance at <<if ($PC.dick == 0)>>your strap-on<<else>>your junk<</if>>.
<<set $activeSlave.trust += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analCount += 1>>
<<set $activeSlave.oralCount += 1>>
<<set $oralCount += 1>>
<<if $activeSlave.vagina > -1>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalCount += 1>>
<<else>>
<</if>>
<</replace>>
<</click>>
<br><<click "Send her down to a gym to share that attraction around">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You bring up a schematic of the arcology and point out a public gym to her; you hand her a day pass, tell her to go down there, and let her know she'll spend the rest of the day there. She looks mystified, and when you do not elaborate further, she asks,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"What should I do there, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>?"
<<else>>
"What should I do there, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>?"
<</if>>
Anything she wants, you tell her. She still looks somewhat puzzled, but she heads down to the gym anyway. When she gets there, she sees a steady stream of well-muscled male citizens entering the showers, and gets it. She waves cheerfully to the nearest camera, and blows you a kiss before heading into the locker room. This is the Free Cities, and there isn't much reaction to a naked girl entering a male-dominated gym. That is, until she selects from among the sweaty gentlemen coming in from the weight room, sidles up to one, and says cheerfully, "Hi! Do you wanna fuck me?" He does, and @@color:green;so do many of his friends.@@ So many, in fact, that having the showers right there becomes convenient for her as the day goes on.
<<set $rep += 250>>
<<set $activeSlave.analCount += 5>>
<<set $analCount += 5>>
<<set $activeSlave.oralCount += 5>>
<<set $oralCount += 5>>
<<if ndef $activeSlave.publicCount>>
<<set $activeSlave.publicCount to 0>>
<</if>>
<<if $activeSlave.vagina > -1>>
<<set $activeSlave.vaginalCount += 5>>
<<set $activeSlave.publicCount += 5>>
<<set $vaginalCount += 5>>
<<else>>
<<set $activeSlave.analCount += 5>>
<<set $activeSlave.publicCount += 5>>
<<set $analCount += 5>>
<</if>>
<</replace>>
<</click>>
<<case "MILF">>
<<click "Then she can appreciate a nice struggle fuck">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
When she sees you stand up from behind your desk<<if ($PC.dick == 0)>> and pull on a strap-on<</if>>, she smiles invitingly at you and relaxes. But as you approach, she sees a dangerous glint in your eyes. One corner of her mouth flaws upward with anticipation, and she plays along. She immediately curls up into a ball on the couch, managing to end up with her <<if ($activeSlave.weight > 30)>>fat ass squashed enticingly against the seat back<<elseif ($activeSlave.butt > 5)>>absurd ass squashed enticingly against the seat back<<elseif ($activeSlave.butt > 2)>>healthy ass pushed against the seat back<<else>>trim ass against the seat back<</if>>. She looks up at you with feigned terror and begs, <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Pleathe, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I'm just an innothent little girl. Please don't rape my poor little butt!"<<else>>"Please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I'm just an innocent little girl. Please don't rape my ass!"<</if>> You grab an ankle and haul her <<if ($activeSlave.weight > 10)>>plush<<elseif ($activeSlave.muscles >= 1)>>toned<<else>>slender<</if>> $activeSlave.skin body toward you, dragging her across the couch, and then half-fall atop her, pushing <<if ($PC.dick == 0)>>the strap-on<<else>>your hard cock<</if>> up the wriggling girl's butt. She keeps begging and whining, but she's managed to bring a hand under herself and is
<<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>
frantically rubbing her taint
<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0)>>
rubbing her submissive little girl cock
<<elseif ($activeSlave.dick > 0)>>
and her soft dick twitches weakly
<<else>>schlicking away<</if>>. She periodically manages to get her <<if ($activeSlave.anus > 2)>>loose<<elseif ($activeSlave.anus > 1)>>practiced<<else>>tight<</if>> anus off your thrusting <<if ($PC.dick == 0)>>phallus<<else>>penis<</if>>, but that just gives you the pleasure of forcing it up her ass again to the accompaniment of pretended girlish protests. She does her best to maintainthe pretense, but soon the best she can come up with is a ridiculous <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, pleathe don't make me come! Not from anal!"<<else>>"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, please don't make me come! Not from anal!"<</if>> She's a little sore, and winces stiffly when she gets up off the couch, but shakes it off and @@color:hotpink;gives you a kiss@@ with surprising shyness for a mature slave whose anus you just fucked.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analCount += 1>>
<</replace>>
<</click>>
<br><<click "Appreciate her body">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You stand up from behind your desk<<if ($PC.dick == 0)>>and pull on a strap-on<</if>> and approach her, appreciating her gorgeous body, all laid out across the couch for your perusal. When you reach her, you hold out a hand for one of hers; she takes it @@color:mediumaquamarine;trustingly,@@ her grip <<if ($activeSlave.muscles > 1)>>strong and sure<<elseif ($activeSlave.muscles >= 1)>>firm and warm<<else>>soft and feminine<</if>>. You pull her up to kneel on the couch cushions, facing a mirrored wall of the room. She's treated to a view of her own face as you gently penetrate her from behind, holding your <<if ($PC.boobs == 0)>>strong chest<<else>>soft breasts<</if>> hard against her <<if ($activeSlave.muscles >= 2)>>ripped<<elseif ($activeSlave.muscles >= 1)>>toned<<else>>warm<</if>> back. Once you're seated in her <<if ($activeSlave.vagina > -1) && ($activeSlave.vaginalAccessory != "chastity belt")>>womanhood<<else>>anus<</if>>, you let your hands rove across her body, resting your chin on one of her shoulders to watch the view with her.
You run your fingers through <<if ($activeSlave.hLength < 10)>>across her scalp, eliciting a sigh<<elseif ($activeSlave.hLength < 50)>>through her short hair and across her scalp, eliciting a sigh<<elseif ($activeSlave.hLength < 100)>>all through her long, luxurious hair<<else>>down the immense length of her hair, bringing it around to cascade down between her breasts<</if>>.
Your fingers trace her cheekbones, the line of her jaw, and the <<if $activeSlave.lips > 40>>pouting prominence of her huge lips<<elseif $activeSlave.lips > 0>>plush softness of her plump lips<<else>>soft outline of her pretty mouth<</if>>.
Your hands <<if ($activeSlave.boobs > 2000)>>heft her enormous breasts, and then bury themselves in the warm surroundings of the spaces between her udders and her ribcage<<elseif ($activeSlave.boobs > 800)>>heft her big breasts measuringly<<elseif ($activeSlave.boobs > 300)>>cup her healthy breasts, feeling their weight<<else>>massage her flat chest<</if>>.
You <<if ($activeSlave.nipplesPiercing > 0)>>gently tug on her nipple piercings, earning a gentle intake of breath<<elseif ($activeSlave.nipples is "huge")>>run a feather-light touch along her long nipples, earning a gasp as they stiffen<<else>>run a feather-light touch over her nipples, earning a gasp as they stiffen<</if>>.
She's so mesmerised by your manual tour of her mature body that it's almost a surprise to her when she tips over into a strong orgasm that obliges you to grip her and hold on while she shakes.
<<set $activeSlave.trust += 4>>
<<if ($activeSlave.vagina > -1) && ($activeSlave.vaginalAccessory != "chastity belt")>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</replace>>
<</click>>
<br><<click "Put the horny old girl to work">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that you've hired her out for a party hosted by a prominent citizen's son, home from college, and that she should be save it for that. She promises that she will, bringing her legs together again and clearly already imagining it. You check in on her later, using the video feeds, and are treated to the sight of her wearing a recently-acquired, too-tight t-shirt with an old world college's mascot on it as she rides a dick young enough to be her son's. There's some drunken yelling, which she responds to by blowing kisses and licking her <<if $activeSlave.lips > 0>>plump <</if>>lips until another cock finds its way into her mouth. Her fee for the night is @@color:yellowgreen;substantial,@@ and the student's father attaches a note to the payment. Apparently she got him too, and he's interested in hiring her for a business meeting next month.
<<set $cash += 500>>
<<set $activeSlave.analCount += 5>>
<<set $analCount += 5>>
<<set $activeSlave.oralCount += 5>>
<<set $oralCount += 5>>
<</replace>>
<</click>>
<<case "feminization">>
<<click "Yes she can">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
When she sees you stand up from behind your desk<<if ($PC.dick == 0)>>and pull on a strap-on<</if>>, she turns fully away from you, cocking her hips at just the right angle to offer you her anus, without any preamble or foreplay. But you come up behind her and encircle her <<if ($activeSlave.preg > 10)>>pregnant belly<<elseif ($activeSlave.weight > 10)>>plush belly<<elseif ($activeSlave.muscles >= 1)>>toned stomach<<else>>trim waist<</if>> with your capable hands, your lips nibbling along the line of her <<if ($activeSlave.muscles >= 2)>>strong<<elseif ($activeSlave.muscles >= 1)>>toned<<else>>soft<</if>> shoulders and neck. She shudders as the embrace brings your <<if ($PC.dick == 0)>>strap-on<<else>>dick<</if>> <<if ($activeSlave.height >= 185)>>up between her buttocks, since she's nearly as tall as you<<elseif ($activeSlave.height >= 170)>>pressing into her asscrack, since she's shorter than you<<else>>nestling down into her asscrack, since she's so much shorter than you<</if>>. You whisper that a good slave girl doesn't have to touch herself to come when her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> fucks her butt, and ask whether she's a good slave girl. She shivers and promises that she is, rubbing her asshole against your <<if ($PC.dick == 0)>>phallus<<else>>cockhead<</if>>. She gives a feminine sigh as it slides into her, and moves softly within your embrace, doing her best to pleasure you with her girly ass. She was already very close, and your loving touch so aroused her that she gasps and stiffens after only a few thrusts,
<<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>
shuddering
<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0)>>
her dick twitching
<<elseif ($activeSlave.dick > 0)>>
her soft dick twitching softly
<</if>> with a weak orgasm. She giggles self-consciously and keeps humping back into you. She is a @@color:hotpink;good slave girl@@ once more before going to rinse herself off in the shower, so much so that you follow her so she can be a good slave girl in the shower, too.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 2>>
<<set $analCount += 2>>
<</replace>>
<</click>>
<br><<click "She's a good slave girl all the time, not just right now">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that she doesn't have to prove anything to you right now; she's shown that she's a good slave girl already. She looks shocked for a moment before @@color:mediumaquamarine;blushing and turning her gaze down at her feet.@@ "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>T-thankth, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>>T-thanks, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>," she stammers. Since she asked so nicely, though, you continue, you will fuck her butt. She giggles and hurries over to you in response to a crooked finger, curling up in your lap for a nice makeout session. When the next slave scheduled for an examination comes through the door, it's to the sight of $activeSlave.slaveName holding her body sideways in the air over the couch: she has one knee down on the cushions, and is doing the splits with the other leg running up <<if ($PC.boobs == 0)>>your muscular chest<<else>>between your breasts<</if>>. Your <<if ($PC.dick == 0)>>strap-on<<else>>dick<</if>> is up her ass, and you're giving it to her hard. <<if ($activeSlave.boobs > 1000)>>Her huge breasts are bouncing back and forth with the motion, almost hitting her in the face.<<elseif ($activeSlave.weight > 10)>>Her generous curves lend the motion weight, and each thrust reams her ass hard.<<elseif ($activeSlave.hLength >= 60)>>Her long hair flies around her face in a maelstrom of sexual energy.<<else>>The leather couch creaks with an obscurely sexual rhythm.<</if>> She's being fucked so hard that her
<<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>
cock is being forced to half-hardness inside its chasity cage, making her writhe with mixed anal pleasure and dick pain.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0)>>
<<if ($activeSlave.dick > 3)>>massive erection is slapping wetly against her stomach, spattering ejaculate from a previous orgasm everywhere,<<elseif ($activeSlave.dick > 1)>>hardon is helicoptering around wildly, spattering ejaculate from a previous orgasm everywhere<<else>>tiny erection is scattering ejaculate from a previous orgasm everywhere<</if>>
<<elseif ($activeSlave.dick > 0)>>
<<if ($activeSlave.dick > 3)>>huge soft cock is flopping at random, slapping against her stomach and her legs<<elseif ($activeSlave.dick > 1)>>her impotent dick has been forced to a state of half-hardness<<else>>her pathetic little dick has been forced into a state of half-hardness<</if>>
<</if>>. She's so far gone into a state of prostate stimulation induced bliss that she's drooling a little.
<<set $activeSlave.trust += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analCount += 1>>
<</replace>>
<</click>>
<br><<click "Good slave girls earn money">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that you've hired her out for a party a prominent citizen is throwing, and that she should be a good slave girl by saving herself for that. She trips all over herself promising that she will. You check in on her later, using the video feeds, and are treated to the sight of her wearing a slinky cocktail dress, although wearing is perhaps the wrong term. She's bent over a barstool with the top of the dress pulled down <<if ($activeSlave.boobs > 1000)>>over her huge tits<<elseif ($activeSlave.boobs > 300)>>to bare her boobs<<else>>to reveal her sissy chest<</if>> and the bottom of her dress hiked up so a guest can fuck her ass. She's obviously enjoying herself, happy to be getting some at last. Her fee for the night is @@color:yellowgreen;substantial,@@ and the host attaches a note to the payment, complimenting her eagerness to get assfucked and her willingness to suck cock, and asking when she'll be available next.
<<set $cash += 500>>
<<set $activeSlave.analCount += 5>>
<<set $analCount += 5>>
<<set $activeSlave.oralCount += 5>>
<<set $oralCount += 5>>
<</replace>>
<</click>>
<<case "ugly">>
<<click "She's pretty enough to decorate your arm for a night out">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her to head down to the wardrobe and put on the outfit that'll be laid out for her there. She obeys promptly, but does not return for some time, having gotten instructions from $assistantName along the way to put extra effort into her grooming. When she finally returns, the effect is striking. <<if $activeSlave.face >= 2>>She's a gorgeous girl with or without makeup, dressed up or naked, but she's especially luscious tonight.<<else>>Her face is not flawless, but she's conscious of her transformation, and the new confidence in her beauty adds a special glow that cannot be faked.<</if>> Her evening dress is elegant; it's quite slutty by old world standards, but according to Free Cities fashion, it's just about the most conservative gown a slave can be expected to wear, and quite daring in that it isn't immediately obvious whether she's a slave or not. The tops of her areolae are hardly even visible.<br><br>
You take her out to a nice lounge, with blue-toned light and soft music. She clings to your arm, pressing herself against you just the right amount: not enough to demand sex right now, but enough to raise the anticipation of it later. She's a slave, so she does not eat or drink the usual fare on offer, but the establishment is used to slaves and offers flavorful variation on liquid slave food. She drinks the translucent fluid out of a tall glass, carefully maintaining her poise. You circulate, leaving her at the bar when acquaintances appear. She perches on a stool, conscious of and pleased by the discreet admiration of her body, delectably outlined by the tight dress. Once a new arivee who did not see you with her introduces himself to her. He's tall and fit and silver-haired, but he picked her out of the room to approach, and it's with polite disappointment that he reacts to her indication of you, across the room -
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"I'm thorry, Thir, that'th my <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>> there."
<<else>>
"I'm sorry, Sir, that's my <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> there."
<</if>>
He offers a nonverbal apology without coming over, which you accept with a wave: it's such a common mistake in Free Cities high society that it's universally brushed off without offense. It happens again later in the night, when a slightly tipsy free woman occupies the barstool next to $activeSlave.slaveName's and keeps trying to relax against her until the flattered slave explains herself again. When you bring her home at the end of the night, her eyes are shining with @@color:mediumaquamarine;private assurance,@@ and she presses herself against you more closely than ever.
<<set $activeSlave.analCount += 1>>
<<set $analCount += 1>>
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<br><<click "Show her off online">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that she's become a very pretty sex slave, and to prove it, you set up a live feed for her that's available for free in the old world. The Free Cities produce an utter torrent of hardcore video, so much that there's never any profit to be made off it anymore, but viewers begin to join the channel anyway and by the end of the week she has thousands of eyes watching her as she <<if $activeSlave.assignment is "whore">>sells her body<<else>>has sex with random citizens<</if>> in the hallways of $arcologies[0].name. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> keeps her constantly informed of how many people are watching her get fucked, how many of them are likely masturbating to her body, and how many inquiries about her $assistantName is culling out of your inbox. She slowly gets used to her starring role in an impromptu free hardcore stream, but never quite stops stealing wondering glances at the nearest camera, as though she cannot believe that so many people would sexualize her. This lends her a naughtiness that cannot be faked, garnering her @@color:green;much attention@@ by the end of the week.
<<if ($activeSlave.fetish is "humiliation") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
Of course, since she's a humiliation fetishist, this experience is like sexual candy for her. She @@color:hotpink;can't get enough.@@
<<set $activeSlave.devotion += 4>>
<</if>>
<<set $rep += 250>>
<</replace>>
<</click>>
<<default>>
ERROR: bad event
<</switch>>
</span>
<</if>> /* CLOSES EVENT SELECTION */<<if $activeSlave.dick > 0>>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.devotion <= 50>>
<<if ($activeSlave.fetish != "buttslut") || ($activeSlave.fetishKnown != 1)>>
<<if $activeSlave.sexualFlaw != "hates women">>
<<set $REFeminizationCheckinIDs.push($activeSlave.ID)>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.age > 35>>
<<if $activeSlave.face < 2>>
<<if $activeSlave.analSkill < 1>>
<<set $REMILFCheckinIDs.push($activeSlave.ID)>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.attrXY <= 60>>
<<if $activeSlave.attrXX > 0>>
<<set $REOrientationCheckinIDs.push($activeSlave.ID)>>
<</if>>
<</if>>
<<if $activeSlave.face < 0>>
<<set $REUglyCheckinIDs.push($activeSlave.ID)>>
<</if>>
<<if $activeSlave.anus < 2>>
<<set $REButtholeCheckinIDs.push($activeSlave.ID)>>
<</if>>
<<if $activeSlave.boobs < 800>>
<<set $REReductionCheckinIDs.push($activeSlave.ID)>>
<</if>><<nobr>>
<<set $nextButton to "Back">>
<<set $nextLink to "Slave Interact">>
<<set $weddingSlaveID to $activeSlave.ID>>
You tell $activeSlave.slaveName that you're going to marry her. (A proposal, of course, would be inappropriate, even in so enlightened a place as your arcology.) You're not exactly lacking in ways to make <<if $activeSlave.age > 30>>women<<else>>girls<</if>> burst into tears, but this one is unusually effective. When she's gotten herself under control again, <<if $activeSlave.amp == 1>>looking somewhat embarrassed that she can't wipe her own tears<<else>>distractedly cuffing away her tears<</if>> and consciously breathing deeply,
<<if canTalk($activeSlave)>>
she says, "Thank you, <<if $PC.title == 0>><<if SlaveStatsChecker.checkForLisp($activeSlave)>>Mithtreth<<else>>Mistress<</if>><<else>><<if SlaveStatsChecker.checkForLisp($activeSlave)>>Mathter<<else>>Master<</if>><</if>>. I am going to do my <<if SlaveStatsChecker.checkForLisp($activeSlave)>>betht<<else>>best<</if>> to be a
<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
<<if ($activeSlave.fetish is "submissive")>>
perfect submissive wife to you,
<<elseif ($activeSlave.fetish is "cumslut")>>
perfect oral wifey,
<<elseif ($activeSlave.fetish is "humiliation")>>
hot wife for you,
<<elseif ($activeSlave.fetish is "buttslut")>>
perfect little anal wifey,
<<elseif ($activeSlave.fetish is "boobs")>>
<<if $activeSlave.boobs > 800>>perfect big-boobed<<else>>perfect-boobed<</if>> wife
<<elseif ($activeSlave.fetish is "pregnancy")>>
perfect barefoot breeding wife,
<<elseif ($activeSlave.fetish is "dom")>>
perfect, you know, sharing wife with other <<if SlaveStatsChecker.checkForLisp($activeSlave)>>thlaveth<<else>>slaves<</if>>,
<<elseif ($activeSlave.fetish is "sadist")>>
perfect wife to <<if SlaveStatsChecker.checkForLisp($activeSlave)>>uthe on other thlaveth<<else>>use on other slaves<</if>>,
<<elseif ($activeSlave.fetish is "masochist")>>
good, beaten wife,
<<else>>
good wife,
<</if>>
<<else>>
good wife,
<</if>>
<<if $PC.title == 0>><<if SlaveStatsChecker.checkForLisp($activeSlave)>>Mithtreth<<else>>Mistress<</if>><<else>><<if SlaveStatsChecker.checkForLisp($activeSlave)>>Mathter<<else>>Master<</if>><</if>>. Oh, thank you, M-<<if $PC.title == 0>><<if SlaveStatsChecker.checkForLisp($activeSlave)>>Mithtreth<<else>>Mistress<</if>><<else>><<if SlaveStatsChecker.checkForLisp($activeSlave)>>Mathter<<else>>Master<</if>><</if>>," she blubbers, and starts crying again.
<<elseif canTalk($activeSlave)>>
she shakily signs her thanks twice in a row before breaking down again.
<<else>>
she painstakingly mouths her thanks, since she cannot speak or use hands to sign.
<</if>>
Despite her devotion and trust, she is still a slave, and probably knows that her position could always change. This brings her one step closer to true permanence, and she knows it.
<br><br>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> prompts you for wedding
<<if $assistant == 0>>
instructions.
<<else>>
instructions, her
<<if $assistantAppearance is "monstergirl">>
monstergirl avatar appearing in a surprisingly conventional surplice that covers her up decently. All except for her horns, which protrude from under the headpiece.
<<elseif $assistantAppearance is "shemale">>
shemale avatar appears in a collar patterned to look like a minister's, and absolutely nothing else, stroking herself with anticipation.
<<elseif $assistantAppearance is "amazon">>
amazon avatar wearing a tribal shaman's cape and carrying a medicine stick adorned with all sorts of little charms and baubles.
<<elseif $assistantAppearance is "businesswoman">>
businesswoman avatar looking rather severe in a minister's collar.
<<elseif $assistantAppearance is "goddess">>
goddess avatar completely unchanged, since she considers her usual form perfectly appropriate for a marriage.
<<elseif $assistantAppearance is "schoolgirl">>
schoolgirl avatar looking willfully absurd in a minister's collar and her usual short plaid skirt.
<<else>>
symbol appearing in white.
<</if>>
<</if>>
<</nobr>>
\
<span id="result">
<<click "Just redesignate her as your slave wife">>
<<replace "#result">>
<<nobr>>
You order $assistantName to simply redesignate $activeSlave.slaveName as your slave wife.
<<if $assistant == 0>>
"Slave redesignated," it responds immediately. The thing is done.
<<else>>
<<if $assistantAppearance is "monstergirl">>
Her avatar snaps its fingers and shrugs off its surplice, revealing her tentacle hair, pale skin, and cocks once more.
<<elseif $assistantAppearance is "shemale">>
Her avatar snaps its fingers and starts to masturbate more energetically.
<<elseif $assistantAppearance is "amazon">>
Her avatar gives its medicine stick a shake.
<<elseif $assistantAppearance is "businesswoman">>
Her avatar snaps its fingers.
<<elseif $assistantAppearance is "goddess">>
Her avatar makes a complex hand gesture, looking beatific.
<<elseif $assistantAppearance is "schoolgirl">>
Her avatar snaps its fingers and gives a little twirl.
<<else>>
Her symbol flashes.
<</if>>
"Done," she says.
<</if>>
<<set $activeSlave.relationship to -3>>
<</nobr>>
<</replace>>
<</click>>
<<click "Have your assistant marry her to you">>
<<replace "#result">>
<<nobr>>
You order $activeSlave.slaveName to go change into bridal lingerie. She hurries off, still crying. When she returns, she's wearing
<<if ($activeSlave.vagina == 0)>>
white, since she's a virgin.
<<elseif ($activeSlave.preg > 0)>>
light pink, since she is pregnant.
<<elseif ($activeSlave.vagina < 0) && ($activeSlave.anus == 0)>>
white, since she's an anal virgin.
<<elseif ($activeSlave.vagina < 0) && ($activeSlave.boobs > 500)>>
electric blue, since she's a shemale.
<<elseif ($activeSlave.vagina < 0)>>
pale blue, since she's a sissy slave.
<<elseif ($activeSlave.dick > 0)>>
hot pink, since she's a futa slave.
<<else>>
light pink, since she's an experienced sex slave.
<</if>>
A flimsy veil covers her head and shoulders.
<<if ($activeSlave.boobs > 4000)>>
On such short notice, no bridal bra for boobs of her size was available, so she's topless. Not a tragedy.
<<elseif ($activeSlave.boobs > 1200)>>
Her lacy bridal bra just barely restrains her huge boobs, leaving the tops of her areolae visible.
<<elseif ($activeSlave.boobs > 400)>>
Her lacy bridal bra flatters her pretty breasts.
<<else>>
Her lacy bridal bra flatters her pretty chest.
<</if>>
<<if ($activeSlave.preg > 10)>>
Her pregnant belly protrudes out the front of her bridal wear.
<</if>>
<<if $activeSlave.dickAccessory is ("chastity")>>
Her slave dick is hidden by its chastity cage.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls > 0) && ($activeSlave.hormones < 1)>>
<<if ($activeSlave.dick > 4) && ($activeSlave.preg > 10)>>
She's hugely erect, with her lacy g-string only serving to hold her dick agonizingly pressed against the bottom of her pregnant belly.
<<elseif $activeSlave.dick > 4>>
She's hugely erect, with her lacy g-string only serving to hold her dick upright along her belly.
<<else>>
Her erection tents the front of her lacy g-string.
<</if>>
<<elseif ($activeSlave.dick > 0)>>
<<if $activeSlave.dick > 4>>
Her big soft cock forms a lewd mass, stuffed into her lacy g-string.
<<else>>
Her lacy g-string perfectly conceals her soft dick.
<</if>>
<<else>>
<<if $activeSlave.clit > 1>>
Her huge clit is quite hard, making her shift uncomfortably as her lacy g-string stimulates it.
<<else>>
Her lacy g-string is starting to look a bit moist in front.
<</if>>
<</if>>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> marries her to you in a brief ceremony adapted for slaves and their owners. You place a simple steel ring on her finger; she does not reciprocate, since this marriage does not bind you.
<<if $assistant == 0>>
"The marriage protocol now requires you to <<if $PC.dick == 1>>fellate<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>perform cunnilingus on<</if>> the <<if $PC.title == 1>>groom<<else>>the bride<</if>>," $assistantName orders her, and she hurries to obey.
<<else>>
<<if $assistantAppearance is "monstergirl">>
"To consecrate the ceremony," $assistantName concludes, "$activeSlave.slaveName, you will now <<if $PC.dick == 1>>suck the <<if $PC.title == 1>>groom<<else>>bride<</if>>'s dick<<if $PC.vagina == 1>> and eat <<if $PC.title == 1>>his<<else>>her<</if>> pussy<</if>><<else>>eat the <<if $PC.title == 1>>groom<<else>>bride<</if>>'s pussy<</if>>." The slave complies eagerly. Pleased by the sight, $assistantName's avatar begins to play with her dicks.
<<elseif $assistantAppearance is "shemale">>
"To get this marriage started," $assistantName concludes, "$activeSlave.slaveName, you will now <<if $PC.dick == 1>>suck the <<if $PC.title == 1>>groom<<else>>bride<</if>>'s dick<<if $PC.vagina == 1>> and eat <<if $PC.title == 1>>his<<else>>her<</if>> pussy<</if>><<else>>eat the <<if $PC.title == 1>>groom<<else>>bride<</if>>'s pussy<</if>>." The slave complies eagerly. Pleased by the sight, $assistantName's avatar starts to jill off.
<<elseif $assistantAppearance is "amazon">>
"To complete this ritual," $assistantName concludes, "$activeSlave.slaveName, you will now <<if $PC.dick == 1>>suck the <<if $PC.title == 1>>groom<<else>>bride<</if>>'s dick<<if $PC.vagina == 1>> and eat <<if $PC.title == 1>>his<<else>>her<</if>> pussy<</if>><<else>>eat the <<if $PC.title == 1>>groom<<else>>bride<</if>>'s pussy<</if>>." The slave complies eagerly. Pleased by the sight, $assistantName's avatar starts to jill off.
<<elseif $assistantAppearance is "businesswoman">>
"To consecrate the marriage," $assistantName concludes, "$activeSlave.slaveName, you will now <<if $PC.dick == 1>>fellate<<else>>perform cunnilingus on<</if>> the <<if $PC.title == 1>>groom<<else>>the bride<</if>>." The slave complies eagerly. Pleased by the sight, $assistantName's avatar sneaks a hand down her suit skirt, blushing furiously.
<<elseif $assistantAppearance is "goddess">>
"To consummate the marriage," $assistantName concludes, "$activeSlave.slaveName, you must now <<if $PC.dick == 1>>drink the <<if $PC.title == 1>>groom<<else>>the bride<</if>>'s seed<<else>>drink the <<if $PC.title == 1>>groom<<else>>the bride<</if>>'s female juices<</if>>." The slave complies eagerly. $assistantName's avatar looks on approvingly, cradling her perpetual pregnancy.
<<elseif $assistantAppearance is "schoolgirl">>
"To get this marriage started," $assistantName concludes, "$activeSlave.slaveName, the rules say you should now <<if $PC.dick == 1>>suck the <<if $PC.title == 1>>groom<<else>>bride<</if>>'s dick<<if $PC.vagina == 1>> and eat <<if $PC.title == 1>>his<<else>>her<</if>> pussy<</if>><<else>>eat the <<if $PC.title == 1>>groom<<else>>bride<</if>>'s pussy<</if>>." The slave complies eagerly. Pleased by the sight, $assistantName's avatar starts to jill off.
<<else>>
"To get this marriage started," $assistantName concludes, "$activeSlave.slaveName, the rules say you should now <<if $PC.dick == 1>>suck the <<if $PC.title == 1>>groom<<else>>bride<</if>>'s dick<<if $PC.vagina == 1>> and eat <<if $PC.title == 1>>his<<else>>her<</if>> pussy<</if>><<else>>eat the <<if $PC.title == 1>>groom<<else>>bride<</if>>'s pussy<</if>>." The slave complies eagerly. With only a symbol to express her approval, $assistantName is forced to content herself with spinning the symbol and making it glow in time with your new slave wife's efforts.
<</if>>
"Done," she says when you climax. "Enjoy your
<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
<<if ($activeSlave.fetish is "submissive")>>
submissive slave wife!"
<<elseif ($activeSlave.fetish is "cumslut")>>
slave wife's mouth!"
<<elseif ($activeSlave.fetish is "humiliation")>>
exhibitionist slave wife!"
<<elseif ($activeSlave.fetish is "buttslut")>>
slave wife's butthole!"
<<elseif ($activeSlave.fetish is "boobs")>>
slave wife's boobs!"
<<elseif ($activeSlave.fetish is "pregnancy")>>
breeder wife!"
<<elseif ($activeSlave.fetish is "dom")>>
slave wife's aggression!"
<<elseif ($activeSlave.fetish is "sadist")>>
slave wife's sadistic tendencies!"
<<elseif ($activeSlave.fetish is "masochist")>>
slave wife's pain!"
<</if>>
<<else>>
slave wife!"
<</if>>
<</if>>
<<set $activeSlave.relationship to -3>>
<</nobr>>
<</replace>>
<</click>>
<<if $cash > 10000>>\
Invite prominent citizens to a wedding (This will cost ¤10000):
<<click "Straightforward ceremony">>
<<replace "#result">>
<<nobr>>
You order $assistantName to invite deserving citizens to a straightforward ceremony for a slave being married to a slaveowner, and to make the arrangement. The wedding will take place during the upcoming week.
<<set $weddingPlanned to 1>>
<<set $cash -= 10000>>
<</nobr>>
<</replace>>
<</click>>
<<if ($activeSlave.vagina != 0) && ($activeSlave.anus != 0)>>\
<<click "Orgiastic ceremony">>
<<replace "#result">>
<<nobr>>
You order $assistantName to invite deserving citizens to an orgiastic ceremony for a slave being married to a slaveowner, and to make the arrangements. The wedding orgy will take place during the upcoming week.
<<set $weddingPlanned to 2>>
<<set $cash -= 10000>>
<</nobr>>
<</replace>>
<</click>> //This will involve the slave having sex with a very large number of citizens//
<</if>>\
<<if ($activeSlave.ovaries == 1) && ($activeSlave.preg > -2) && ($activeSlave.preg < 1) && ($PC.dick == 1)>>\
<<click "Impregnation ceremony">>
<<replace "#result">>
<<nobr>>
You order $assistantName to invite deserving citizens to a ceremony for a fertile slave being married to a slaveowner, and to make the arrangements. The wedding will take place during the upcoming week.
<<set $weddingPlanned to 3>>
<<set $cash -= 10000>>
<</nobr>>
<</replace>>
<</click>> //This will involve you impregnating the slave//
<</if>>\
<<else>>\
//You cannot afford an elaborate ceremony//
<</if>>\
</span><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "Scheduled Event">>
<<set $activeSlave.relationship to -3>>
<<if $weddingPlanned is 3>>
<<if !isFertile($activeSlave)>>
$activeSlave.slaveName can no longer be impregnated as planned for the ceremony, so it has been hurriedly recast as a normal slave wedding.
<<set $weddingPlanned to 1>>
<br><br>
<</if>>
<</if>>
<<if $weddingPlanned is 3>>
The ceremony to bind $activeSlave.slaveName to you as your slave wife, and her womb to you as your private breeding ground, is a polite affair which you host in the lower floor of your penthouse. All the arcology's most prominent citizens are there, most with a favored slave or two and some even with their slave wives. Many of your other slaves, that is your slaves who are not being married and fucked pregnant tonight, are present to serve your guests, but are dressed more conservatively than usual. When assignations between citizen and slave develop, guests are politely encouraged to perform them in side rooms rather than out in view of the main gathering.
<br><br>
$activeSlave.slaveName appears after everyone has had a chance to socialize,<<if ($activeSlave.amp == 1)>> carried by another slave since she's a quadruple amputee and she cannot walk,<</if>> wearing beautiful bridal lingerie in
<<if ($activeSlave.vagina == 0)>>
white, since she's a virgin.
<<elseif ($activeSlave.dick > 0)>>
hot pink, since she's a futa slave.
<<else>>
light pink, since she's an experienced sex slave.
<</if>>
A filmy veil covers her head and shoulders.
<<if ($activeSlave.boobs > 4000)>>
Her lacy bridal bra is a marvel of engineering, discreetly reinforced to support her gigantic udders.
<<elseif ($activeSlave.boobs > 1200)>>
Her lacy bridal bra just barely restrains her huge boobs, leaving the tops of her areolae visible.
<<elseif ($activeSlave.boobs > 400)>>
Her lacy bridal bra flatters her pretty breasts.
<<else>>
Her lacy bridal bra flatters her pretty chest.
<</if>>
<<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
<<if $activeSlave.dick > 4>>
She's hugely erect, with her lacy g-string only serving to hold her dick upright along her belly.
<<else>>
Her erection tents the front of her lacy g-string.
<</if>>
<<elseif ($activeSlave.dick > 0)>>
<<if $activeSlave.dick > 4>>
Her big soft cock forms a lewd mass, stuffed into her lacy g-string.
<<else>>
Her lacy g-string perfectly conceals her soft dick.
<</if>>
<<else>>
<<if $activeSlave.clit > 1>>
Her huge clit is quite hard, making her shift uncomfortably as her lacy g-string stimulates it.
<<else>>
Her lacy g-string covers her womanhood demurely.
<</if>>
<</if>>
There is no aisle for her to <<if $activeSlave.amp == 1>>be carried<<else>>walk<</if>> down, just a small space at the head of the room where you're standing alone, and there's no one to <<if $activeSlave.amp == 1>>walk alongside the slave carrying<<else>>walk<</if>> her there; this symbolizes her submission to you of her own choice, and she does so willingly.
<br><br>
When she's in front of you, <<if $activeSlave.amp == 1>>the slave carrying her limbless torso sets her down on the floor in front of you and props her up so her head is level with your crotch<<else>>she gets down on her knees so her head is level with your crotch<</if>>. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for her, and you place a simple steel ring <<if $activeSlave.amp == 1>>on a cord around her neck, since she lacks fingers to wear it on<<else>>on her finger<</if>>. There is no ring for you, since this marriage does not bind you.
<br><br>
Then, you <<if $activeSlave.amp == 1>>gather her up and hold her in front of you, pulling her panties off as you do. Showing considerable dexterity, you maneuver your dick inside her while holding her against your <<if $PC.boobs == 1>>breasts<<else>>chest<</if>><<else>>take her hand and pull her to her feet while she shimmies out of her panties. She cocks her hips for you and you slide your cock inside her before taking her knees and drawing them up to hold her in midair, impaled on you<</if>>. She is left to face your guests, watching raptly as you fuck her fertile cunt. Though her face is towards the crowd, her mind is concentrated on your hard cock, pumping in and out of her at an angle; to her, it's @@color:mediumaquamarine;concrete proof that she's special to you.@@ She gasps when your seed flows into her, orgasming herself to @@color:green;applause from your guests.@@ You'll fuck her repeatedly over the next few days, ensuring impregnation.
<<set $activeSlave.preg to 1>>
<<if ($activeSlave.drugs is "fertility drugs")>>
<<if ($activeSlave.hormones is 2)>>
<<set $activeSlave.pregType to random(1,5)>>
<<else>>
<<set $activeSlave.pregType to either(1, 1, 1, 1, 2, 2, 2, 3, 3, 4)>>
<</if>>
<<else>>
<<set $activeSlave.pregType to either(1, 1, 1, 1, 1, 1, 1, 1, 1, 2)>>
<</if>>
<<set $activeSlave.pregSource to -1>>
<<if ($activeSlave.vagina == 0)>>
Naturally, the ceremony @@color:lime;took her virginity,@@ @@color:hotpink;pleasing her.@@
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.devotion += 5>>
<</if>>
<<if ($activeSlave.fetish is "pregnancy")>>
<<if ($activeSlave.fetishStrength > 60)>>
As a pregnancy fetishist, @@color:hotpink;she confidently believes this wedding will be the high point of her life.@@
<<set $activeSlave.devotion += 20>>
<</if>>
<</if>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $rep += 750>>
<<set $desc = "a framed shot of you impregnating " + $activeSlave.slaveName + " at your wedding">>
<<set $trinkets.push($desc)>>
<<elseif $weddingPlanned is 2>>
The ceremony to bind $activeSlave.slaveName to you as your slave wife is an all-day affair. She spent the day before resting and preparing herself, and this was a necessary precaution. She spends most of the daylong party at the center of a nonstop gangbang. The theory is that she'll be bound to you as your slave wife from this day onward, so she must get the promiscuity that is a sex slave's responsibility out of the way now. Whatever their opinions on the idea, @@color:green;your guests take part with enthusiasm,@@ many having brought their own slaves to participate, too. $activeSlave.slaveName spends hours with numerous cocks inside her, with attending slaves using their mouths on any erogenous zones they can reach. When the moment of the ceremony nears, she's extracted and taken off to be bathed.
<br><br>
She returns shortly, looking exhausted but rather proud of herself for getting through all that. She's naked still, her skin clean and $activeSlave.skin, and comes confidently to stand by you for the ceremony. The only evident signs that she's had sex with more than a hundred people today is her ass, which looks rather well-traveled, and her tiredness. She does her best to conceal how ready to sleep she is, but she leans against you a little. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for her, and you place a simple steel ring <<if $activeSlave.amp == 1>>on a cord around her neck, since she lacks fingers to wear it on<<else>>on her finger<</if>>. There is no ring for you, since this marriage does not bind you.
<br><br>
Once the ceremony is complete, you scoop up your new slave wife to carry her back into the master bedroom. She rests her head against <<if $PC.boobs == 1>>your breasts<<else>>your strong chest<</if>> as you cradle her in your arms, and by the time she's home, she's fast asleep. You set her gently down on the bed and curl up behind her, feeling the animal warmth of her body as the exhausted slave's chest rises and falls with her breathing.
<<if ndef $activeSlave.publicCount>>
<<set $activeSlave.publicCount to 0>>
<</if>>
<<if $activeSlave.vagina > 0>>
<<set $activeSlave.vaginalCount += 50>>
<<set $vaginalTotal += 50>>
<<set $activeSlave.publicCount += 50>>
<</if>>
<<if $activeSlave.anus < 3>>
<<set $activeSlave.anus += 1>>
You can feel her ass, still somewhat gaped from its ordeal. It's been @@color:lime;loosened@@ by her wedding party.
<</if>>
<<set $activeSlave.oralCount += 50>>
<<set $oralTotal += 50>>
<<set $activeSlave.analCount += 50>>
<<set $analTotal += 50>>
<<set $activeSlave.publicCount += 100>>
<<set $rep += 1000>>
<<set $desc = "a framed shot of " + $activeSlave.slaveName + " getting gangbanged at your wedding">>
<<set $trinkets.push($desc)>>
<<else>>
The ceremony to bind $activeSlave.slaveName to you as your slave wife is a polite affair which you host in the lower floor of your penthouse. All the arcology's most prominent citizens are there, most with a favored slave or two and some even with their slave wives. Many of your other slaves, that is your slaves who are not being married tonight, are present to serve your guests, but are dressed more conservatively than usual. When assignations between citizen and slave develop, guests are politely encouraged to perform them in side rooms rather than out in view of the main gathering.
<br><br>
$activeSlave.slaveName appears after everyone has had a chance to socialize,<<if ($activeSlave.amp == 1)>> carried by another slave since she's a quadruple amputee and she cannot walk,<</if>> wearing beautiful bridal lingerie in
<<if ($activeSlave.vagina == 0)>>
white, since she's a virgin.
<<elseif ($activeSlave.preg > 0)>>
light pink, since she's pregnant.
<<elseif ($activeSlave.vagina < 0) && ($activeSlave.anus == 0)>>
white, since she's an anal virgin.
<<elseif ($activeSlave.vagina < 0) && ($activeSlave.boobs > 500)>>
electric blue, since she's a shemale.
<<elseif ($activeSlave.vagina < 0)>>
pale blue, since she's a sissy slave.
<<elseif ($activeSlave.dick > 0)>>
hot pink, since she's a futa slave.
<<else>>
light pink, since she's an experienced sex slave.
<</if>>
A filmy veil covers her head and shoulders.
<<if ($activeSlave.boobs > 4000)>>
Her lacy bridal bra is a marvel of engineering, discreetly reinforced to support her gigantic udders.
<<elseif ($activeSlave.boobs > 1200)>>
Her lacy bridal bra just barely restrains her huge boobs, leaving the tops of her areolae visible.
<<elseif ($activeSlave.boobs > 400)>>
Her lacy bridal bra flatters her pretty breasts.
<<else>>
Her lacy bridal bra flatters her pretty chest.
<</if>>
<<if ($activeSlave.preg > 10)>>
Her pregnant belly protrudes out the front of her bridal wear.
<</if>>
<<if $activeSlave.dickAccessory is ("chastity")>>
Her slave dick is hidden by its chastity cage.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls > 0) && ($activeSlave.hormones < 1)>>
<<if ($activeSlave.dick > 4) && ($activeSlave.preg > 10)>>
She's hugely erect, with her lacy g-string only serving to hold her dick agonizingly pressed against the bottom of her pregnant belly.
<<elseif $activeSlave.dick > 4>>
She's hugely erect, with her lacy g-string only serving to hold her dick upright along her belly.
<<else>>
Her erection tents the front of her lacy g-string.
<</if>>
<<elseif ($activeSlave.dick > 0)>>
<<if $activeSlave.dick > 4>>
Her big soft cock forms a lewd mass, stuffed into her lacy g-string.
<<else>>
Her lacy g-string perfectly conceals her soft dick.
<</if>>
<<else>>
<<if $activeSlave.clit > 1>>
Her huge clit is quite hard, making her shift uncomfortably as her lacy g-string stimulates it.
<<else>>
Her lacy g-string covers her womanhood demurely.
<</if>>
<</if>>
There is no aisle for her to <<if $activeSlave.amp == 1>>be carried<<else>>walk<</if>> down, just a small space at the head of the room where you're standing alone, and there's no one to <<if $activeSlave.amp == 1>>walk alongside the slave carrying<<else>>walk<</if>> her there; this symbolizes her submission to you of her own choice, and she does so willingly.
<br><br>
When she's in front of you, <<if $activeSlave.amp == 1>>the slave carrying her limbless torso sets her down on the floor in front of you and props her up so her head is level with your crotch<<else>>she gets down on her knees so her head is level with your crotch<</if>>. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for her, and you place a simple steel ring <<if $activeSlave.amp == 1>>on a cord around her neck, since she lacks fingers to wear it on<<else>>on her finger<</if>>. There is no ring for you, since this marriage does not bind you.
<br><br>
Then, you flip her veil over her head so she can <<if $PC.dick == 1>>suck your dick<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>> in front of your guests, as the ceremony requires. She approaches her task <<if ($activeSlave.fetish is "cumslut")>>enthusiastically<<else>>with a will<</if>>, and you climax promptly, <<if $PC.dick == 1>>shooting your cum down her throat<<else>>covering her face in girlcum<</if>>. Your guests and their attendant slaves @@color:green;applaud at the consummation,@@ or rather, at the first stage of the consummation. The balance will take place privately, however, and you scoop up your new slave wife to carry her back into the master bedroom. She rests her head against <<if $PC.boobs == 1>>your breasts<<else>>your strong chest<</if>> as you cradle her in your arms, staring up at you.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $rep += 750>>
<<set $desc = "a framed shot of your romantic wedding to " + $activeSlave.slaveName>>
<<set $trinkets.push($desc)>>
<</if>>
<<set $weddingPlanned to 0>>
<</nobr>>\<<nobr>>
<<set $nextButton to "Confirm changes">>
<<set $nextLink to "Manage Arcology">>
<<set $revivalistLanguage to 0>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $language != "Latin">>
<<set $revivalistLanguage to "Latin">>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $language != "Ancient Egyptian">>
<<set $revivalistLanguage to "Ancient Egyptian">>
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
<<if $language != "Japanese">>
<<set $revivalistLanguage to "Japanese">>
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
<<if $language != "Arabic">>
<<set $revivalistLanguage to "Arabic">>
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if $language != "Chinese">>
<<set $revivalistLanguage to "Chinese">>
<</if>>
<</if>>
The lingua franca of the arcology is ''$language''.
<br><br>
//Changing the lingua franca of the arcology is a difficult process. Doing so will slightly reduce the arcology's prosperity due to the difficulty changing languages will impose on businesses. It will also cost ¤500 for each mentally competent slave you own, since it will be necessary to build time into their schedules for them to learn basic commands in the new language. Slaves' starting fluency in the new language will depend on their intelligence, nationality, education, and in some cases, ethnicity. Previous linguistic experience will not be saved, meaning that repeated language changes will wipe out slaves' previous language skills.//
<br><br>
Select a custom language to be applied: <<textbox "$seed" $seed "Change Language">> //A single capitalized word is recommended.//
<</nobr>>\
\
<span id="result">
<<nobr>>
<<if $language != "English">>
<br><<click "English">>
<<replace "#result">>
<<set $language to "English">>
<<set $arcologies[0].prosperity = Math.trunc(0.9*$arcologies[0].prosperity)>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].fetish != "mindbroken">>
<<set $activeSlave to $slaves[$i]>>
<<display "Nationality to Accent">>
<<if ($activeSlave.intelligenceImplant == 1)>>
<<if ($activeSlave.accent >= 3)>>
<<if (3+$activeSlave.intelligence) > random(0,6)>>
<<set $activeSlave.accent -= 1>>
<</if>>
<</if>>
<</if>>
<<set $slaves[$i] to $activeSlave>>
<<set $cash -= 500>>
<</if>>
<</for>>
<br><br>//Language changed.//
<</replace>>
<</click>>
<</if>>
<<if $language != "Spanish">>
<br><<click "Spanish">>
<<replace "#result">>
<<set $language to "Spanish">>
<<set $arcologies[0].prosperity = Math.trunc(0.9*$arcologies[0].prosperity)>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].fetish != "mindbroken">>
<<set $activeSlave to $slaves[$i]>>
<<display "Nationality to Accent">>
<<if ($activeSlave.intelligenceImplant == 1)>>
<<if ($activeSlave.accent >= 3)>>
<<if (3+$activeSlave.intelligence) > random(0,6)>>
<<set $activeSlave.accent -= 1>>
<</if>>
<</if>>
<</if>>
<<set $slaves[$i] to $activeSlave>>
<<set $cash -= 500>>
<</if>>
<</for>>
<br><br>//Language changed.//
<</replace>>
<</click>>
<</if>>
<<if $language != "Arabic">>
<br><<click "Arabic">>
<<replace "#result">>
<<set $language to "Arabic">>
<<set $arcologies[0].prosperity = Math.trunc(0.9*$arcologies[0].prosperity)>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].fetish != "mindbroken">>
<<set $activeSlave to $slaves[$i]>>
<<display "Nationality to Accent">>
<<if ($activeSlave.intelligenceImplant == 1)>>
<<if ($activeSlave.accent >= 3)>>
<<if (3+$activeSlave.intelligence) > random(0,6)>>
<<set $activeSlave.accent -= 1>>
<</if>>
<</if>>
<</if>>
<<set $slaves[$i] to $activeSlave>>
<<set $cash -= 500>>
<</if>>
<</for>>
<br><br>//Language changed.//
<</replace>>
<</click>>
<</if>>
<<if $language != "Chinese">>
<br><<click "Chinese">>
<<replace "#result">>
<<set $language to "Chinese">>
<<set $arcologies[0].prosperity = Math.trunc(0.9*$arcologies[0].prosperity)>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].fetish != "mindbroken">>
<<set $activeSlave to $slaves[$i]>>
<<display "Nationality to Accent">>
<<if ($activeSlave.intelligenceImplant == 1)>>
<<if ($activeSlave.accent >= 3)>>
<<if (3+$activeSlave.intelligence) > random(0,6)>>
<<set $activeSlave.accent -= 1>>
<</if>>
<</if>>
<</if>>
<<set $slaves[$i] to $activeSlave>>
<<set $cash -= 500>>
<</if>>
<</for>>
<br><br>//Language changed.//
<</replace>>
<</click>>
<</if>>
<<if $language != $seed>>
<br><<click "Apply custom language">>
<<replace "#result">>
<<set $language to $seed>>
<<set $arcologies[0].prosperity = Math.trunc(0.9*$arcologies[0].prosperity)>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].fetish != "mindbroken">>
<<set $activeSlave to $slaves[$i]>>
<<display "Nationality to Accent">>
<<if ($activeSlave.intelligenceImplant == 1)>>
<<if ($activeSlave.accent >= 3)>>
<<if (3+$activeSlave.intelligence) > random(0,6)>>
<<set $activeSlave.accent -= 1>>
<</if>>
<</if>>
<</if>>
<<set $slaves[$i] to $activeSlave>>
<<set $cash -= 500>>
<</if>>
<</for>>
<br><br>//Language changed.//
<</replace>>
<</click>>
<</if>>
<<if $revivalistLanguage != 0>>
<br><<click "Match language to Revivalist future society">>
<<replace "#result">>
<<set $language to $revivalistLanguage>>
<<set $arcologies[0].prosperity = Math.trunc(0.9*$arcologies[0].prosperity)>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].fetish != "mindbroken">>
<<set $activeSlave to $slaves[$i]>>
<<display "Nationality to Accent">>
<<if ($activeSlave.intelligenceImplant == 1)>>
<<if ($activeSlave.accent >= 3)>>
<<if (3+$activeSlave.intelligence) > random(0,6)>>
<<set $activeSlave.accent -= 1>>
<</if>>
<</if>>
<</if>>
<<set $slaves[$i] to $activeSlave>>
<<set $cash -= 500>>
<</if>>
<</for>>
<br><br>//Language changed.//
<</replace>>
<</click>> //Failing to take this step will retard adoption of Revivalism//
<</if>>
<</nobr>>
</span><<set $seed to either(0,1,1,2,2,2,3,3,3,3)>>
<<if ($activeSlave.nationality is "American")>>
<<if $activeSlave.race is "black">>
<<if $language is "English">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to either(0,1,1,2,2,2,3,3,3,3)>>
<</if>>
<<elseif $activeSlave.race is "latina">>
<<if $language is "English">>
<<set $activeSlave.accent to 0>>
<<elseif $language is "Spanish">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif $activeSlave.race is "asian">>
<<if $language is "English">>
<<set $activeSlave.accent to 0>>
<<elseif $language is "Chinese">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif $activeSlave.race is "middle eastern">>
<<if $language is "English">>
<<set $activeSlave.accent to 0>>
<<elseif $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<else>>
<<if $language is "English">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<</if>>
<<elseif ($activeSlave.nationality is "Canadian")>>
<<if $language is "English">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Mexican")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Puerto Rican")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Haitian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Jamaican")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Cuban")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Guatemalan")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Chilean")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Peruvian")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Bolivian")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Venezuelan")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Russian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Ukrainian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Italian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Spanish")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "British")>>
<<if $language is "English">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "French")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "German")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Lithuanian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Norwegian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Slovak")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Danish")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Dutch")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Austrian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Swiss")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Serbian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Belgian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Czech")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Portuguese")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Swedish")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Romanian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Hungarian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Estonian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Irish")>>
<<if $language is "English">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Icelandic")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Finnish")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Greek")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Polish")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Brazilian")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Egyptian")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Colombian")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Argentinian")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Turkish")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Iranian")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Armenian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Israeli")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Saudi")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "South African")>>
<<if $language is "English">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Nigerian")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Congolese")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Kenyan")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Tanzanian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Zimbabwean")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Ghanan")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Ugandan")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Ethiopian")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Moroccan")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Chinese")>>
<<if $language is "Chinese">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Korean")>>
<<if $language is "Chinese">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Thai")>>
<<if $language is "Chinese">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Vietnamese")>>
<<if $language is "Chinese">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Japanese")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Indonesian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Filipina")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Bangladeshi")>>
<<if $language is "Indian">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Malaysian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Uzbek")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Afghan")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Nepalese")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Burmese")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Iraqi")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Yemeni")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Sudanese")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Algerian")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Tunisian")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Libyan")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Omani")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Malian")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Jordanian")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Lebanese")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Emirati")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Kazakh")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Pakistani")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Indian")>>
<<if $language is "Indian">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Australian")>>
<<if $language is "English">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "a New Zealander")>>
<<if $language is "English">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif $activeSlave.nationality is "Roman Revivalist">>
<<if $language is "Latin">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif $activeSlave.nationality is "Ancient Egyptian Revivalist">>
<<if $language is "Ancient Egyptian">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif $activeSlave.nationality is "Edo Revivalist">>
<<if $language is "Japanese">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif $activeSlave.nationality is "Arabian Revivalist">>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif $activeSlave.nationality is "Ancient Chinese Revivalist">>
<<if $language is "Chinese">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<if $activeSlave.nationality is $language>>
<<set $activeSlave.accent to 0>>
<</if>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $returnTo to "RIE Eligibility Check">>
<<set $FSNonconformist to $FSNonconformistEvents.random()>>
A deputation of your citizens arrive at your penthouse and ask to see you. They're among the best members of the society you're building, uniformly wealthy, influential, and deeply
<<if $FSNonconformist is "Pastoralist">>
committed to making the future of the arcology a creamy one. They're looking quite grim, an unusual mood for a group of oligarchs more inclined to spend their time planning milk orgies,
<<elseif $FSNonconformist is "Supremacist">>
committed to the ascenancy of the $arcologies[0].FSSupremacistRace race. They're looking quite grim, an unusual mood for a group of oligarchs more inclined to spend their time eagerly debating revisionist histories,
<<elseif $FSNonconformist is "Subjugationist">>
involved in the subjugation of the $arcologies[0].FSSubjugationistRace race. They're looking quite grim, an unusual mood for a group of oligarchs more inclined to spend their time competing to come up with ever more extreme ways to degrade mongrels,
<<elseif $FSNonconformist is "Gender Radicalist">>
committed to the redefinition of gender around power. They're looking quite grim, an unusual mood for a group of oligarchs more inclined to spend their time cheerfully sodomizing their slaves,
<<elseif $FSNonconformist is "Gender Fundamentalist">>
committed to traditional gender roles. They're looking quite grim, an unusual mood for a group of oligarchs more inclined to spend their time basking in the attentions of their women,
<<elseif $FSNonconformist is "Paternalist">>
committed to slave advancement. They're looking quite grim, an unusual mood for a group of oligarchs whose various projects to improve the lives of their chattel makes them quite self-assured,
<<elseif $FSNonconformist is "Degradationist">>
committed to the comprehensive degradation of slaves. They're looking quite grim, an unusual mood for a group of oligarchs more inclined to spend their time cheerfully raping their slaves,
<<elseif $FSNonconformist is "Body Purist">>
committed to body purism. They're looking quite grim, an unusual mood for a group of oligarchs whose various projects to improve the health of their chattel make them quite self-righteous,
<<elseif $FSNonconformist is "Transformation Fetishist">>
committed to extreme transformation. They're looking quite grim, an unusual mood for a group of oligarchs more inclined to spend their time obsessing over improvements to their favorite slaves,
<<elseif $FSNonconformist is "Slimness Enthusiast">>
addicted to slim female bodies. They're looking quite grim, an unusual mood for a group of oligarchs more inclined to spend their time cavorting with their harems,
<<elseif $FSNonconformist is "Asset Expansionist">>
addicted to tits and ass. They're looking quite grim, an unusual mood for a group of oligarchs more inclined to spend their time having sex with their grandiosely endowed girls,
<<elseif $FSNonconformist is "Youth Preferentialist">>
committed to the fashion for young girls. They're looking quite grim, an unusual mood for a group of oligarchs more inclined to spend their time enjoying their slaves' fresh bodies,
<<elseif $FSNonconformist is "Maturity Preferentialist">>
committed to the fashion for mature slavies. They're looking quite grim, an unusual mood for a group of oligarchs more inclined to spend their time enjoying their slaves' experience,
<<elseif $FSNonconformist is "Physical Idealist">>
involved in physical idealism. They're looking quite grim, an unusual mood for a group of oligarchs more inclined to spend their time lifting, tanning, and giving each other fist-bumps and bro-nods,
<<elseif $FSNonconformist is "Chattel Religionist">>
committed to the new faith. They're looking quite grim, an unusual mood for a group of oligarchs who occupy favored places in a new religious hierarchy that affords them ample pleasure,
<<elseif $FSNonconformist is "Roman Revivalist">>
involved in your Revivalist vision. They're looking quite grim, an unusual mood for a group of oligarchs who compete with each other to project the upper-class Roman virtues of stoicism and self-possession,
<<elseif $FSNonconformist is "Edo Revivalist">>
involved in your Revivalist vision. They're looking quite grim, an unusual mood for a group of oligarchs who compete with each other to project the traditional Japanese virtue of stoicism,
<<elseif $FSNonconformist is "Arabian Revivalist">>
involved in your Revivalist vision. They're looking quite grim, an unusual mood for a group of oligarchs who do their best to embody the confidence of the early Caliphate,
<<elseif $FSNonconformist is "Chinese Revivalist">>
involved in your Revivalist vision. They're looking quite grim, an unusual mood for a group of oligarchs who do their best to project complete confidence that the arcology possesses the Mandate of Heaven,
<<else>>
involved in your Revivalist vision. They're looking quite grim, an unusual mood for a group of oligarchs who partake of your serene confidence that your arcology is coming into a place as stable and long-lived as that of Ancient Egypt,
<</if>>
so you hear them out. Apparently, they're here about a peer, a fellow citizen with money and power who does not support your vision for the arcology's future. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> helpfully supplies a biography, but you were previously aware of the situation.
<br><br>
The nonconformist
<<if $FSNonconformist is "Pastoralist">>
has long been a vocal skeptic of the tastefulness of grown citizens drinking milk from slaves' breasts. Unfortunately, it seems that they've now edged over into open revolt against pastoralism. They're planning to publish an exposee that purports to reveal abuses in the human milk industry.
<<elseif $FSNonconformist is "Supremacist">>
is a hardline egalitarianist who believes that all men are created equal, even if some then become slaves. They themselves are $arcologies[0].FSSubjugationistRace, and they insist on flaunting their $arcologies[0].FSSupremacistRace slaves. Unfortunately, it seems that they've now edged over into open revolt against $arcologies[0].FSSupremacistRace supremacism. After a brutal but deserved public punishment of a $arcologies[0].FSSubjugationistRace slave by one of the group of concerned citizens, the nonconformist is planning on visiting the same horrors on one of their $arcologies[0].FSSupremacistRace slaves, on a very weak pretext.
<<elseif $FSNonconformist is "Subjugationist">>
is a hardline egalitarianist who believes that all men are created equal, even if some then become slaves. They themselves are $arcologies[0].FSSubjugationistRace, and they insist on flaunting their non-$arcologies[0].FSSubjugationistRace slaves. Unfortunately, it seems that they've now edged over into open revolt against $arcologies[0].FSSubjugationistRace inferiority. After a brutal but deserved public punishment of a $arcologies[0].FSSubjugationistRace slave by one of the group of concerned citizens, the nonconformist is planning on visiting the same horrors on one of their non-$arcologies[0].FSSubjugationistRace slaves, on a very weak pretext.
<<elseif $FSNonconformist is "Gender Radicalist">>
has never been quiet about their belief that slaves with dicks are not girls. Unfortunately, it seems that they've now edged over into open revolt against gender radicalism. They've purchased a highly feminized slave one of the group of concerned citizens sold to a third party, and are rumored to be returning the slave to her natural state. The oligarchs are worried that they plan to publicize this project, or worse, possibly even free the slave.
<<elseif $FSNonconformist is "Gender Fundamentalist">>
has never been quiet about their belief that anything with an asshole counts as a slave girl. Unfortunately, it seems that they've now edged over into open revolt against gender traditionalism. They've been accumulating a number of sexually skilled slaves with dicks, and the oligarchs are worried that some sort of public event involving free sex with these slaves is planned to sway lower class opinion.
<<elseif $FSNonconformist is "Paternalist">>
has never been shy about their belief that true trust between slave and master is impossible. Unfortunately, it seems that they've now edged over into open revolt against paternalism. They're rumored to run a household in which slaves are required to beat miscreants without mercy or be savaged themselves. There are indications that they may intend to make these spectacles public.
<<elseif $FSNonconformist is "Degradationist">>
has never been shy about their belief that slaves are people too, and should be treated with respect. Unfortunately, it seems that they've now edged over into open revolt against degradationism. They're rumored to allow their slaves to decline sex. This perversion is bad enough, but the oligarchs are concerned that they may intend to take this practice public, setting favored slaves up with their own apartments and livelihoods.
<<elseif $FSNonconformist is "Body Purist">>
has always been known for their harem of implant-filled silicone dolls. Unfortunately, it seems that they've now edged over into open revolt against body purism. They've purchased a wonderfully healthy and pure slave one of the group of concerned citizens sold to a third party, and it's rumored that the slave has been outfitted with cutting-edge gradually expanding breast implants with no effective maximum size. The oligarchs are disgusted and mortified lest this project become public.
<<elseif $FSNonconformist is "Transformation Fetishist">>
has always been known for their harem of natural girls. Unfortunately, it seems that they've now edged over into open revolt against transformation. They've purchased a heavily implanted slave one of the group of concerned citizens sold to a third party, and it's rumored that the slave is being painstakingly returned to her natural, implant-free appearance. The oligarchs are concerned that the nonconformist may be planning some sort of public reveal of her naturalist makeover.
<<elseif $FSNonconformist is "Slimness Enthusiast">>
has always been known for their harem of disgusting hambeasts. Unfortunately, it seems that they've now edged over into open revolt against the fashion for slimness. They've purchased a notoriously graceful slave one of the group of concerned citizens sold to a third party, and it's rumored that the slave is being force fed in private as preparation for some kind of insulting public reveal. The oligarchs are mortally offended without even seeing the final product.
<<elseif $FSNonconformist is "Asset Expansionist">>
has always been known for their harem of disgusting beanpoles. Unfortunately, it seems that they've now edged over into open revolt against the fashion for big tits. They've purchased a slave with famously magnificent boobs one of the group of concerned citizens sold to a third party, and it's rumored that the slave has undergone a radical breast reduction as preparation for some kind of insulting public reveal. The oligarchs are mortally offended without even seeing the final product.
<<elseif $FSNonconformist is "Youth Preferentialist">>
has never missed an opportunity to share their belief that a mature woman who knows her way around a dick is a better fuck than a virgin. Unfortunately, it seems that they've now edged over into open revolt against the fashion for youth and freshness. They're holed up in their luxurious apartments, preparing a large number of older, sexually experienced slaves for something big. The oligarchs suspect that some sort of event involving free sex may be planned to sway lower class opinion.
<<elseif $FSNonconformist is "Maturity Preferentialist">>
has never missed an opportunity to share their belief that a fresh girl is infinitely preferable to an old whore. Unfortunately, it seems that they've now edged over into open revolt against the fashion for maturity and experience. They're holed up in their luxurious apartments, preparing a large number of virgin slaves for something big. The oligarchs suspect that some sort of event involving free sex may be planned to sway lower class opinion.
<<elseif $FSNonconformist is "Physical Idealist">>
rarely misses a chance to lecture on the perils of toxic masculinity and excessive public standards of beauty. Unfortunately, it seems that they've now edged over into open revolt against the Valhalla of physical perfection the arcology is rapidly becoming. They're rumored to be preparing a manifesto on beauty at any size, along with the necessary funds to bribe neutral third parties into going along.
<<elseif $FSNonconformist is "Chattel Religionist">>
originally moved to the Free Cities to get away from religion entirely, and has never missed a chance to register disdain for the new faith. Unfortunately, it seems that they've now edged over into open heresy. Typically, they're going about it in a hypocritical way. It's rumored that they've engaged the services of a charismatic itinerant preacher of one of the more popular old world faiths, and intend to bring him to the arcology to inveigh against the chattel religion.
<<elseif $FSNonconformist is "Roman Revivalist">>
has been a longtime skeptic of historical revivalism, publicly deploring it as a childish game of dress-up. This never got much traction, since Rome has become quite fashionable here. Frustrated, they're rumored to be planning a change of approach. Despairing of getting the population to give up the Roman project, they're going to set up a competing Gaulish Revivalism. The quixotic effort is almost certainly doomed to fail, but the oligarchs fear it will be a distraction.
<<elseif $FSNonconformist is "Edo Revivalist">>
has been a longtime skeptic of historical revivalism, publicly deploring it as a childish game of dress-up. This never got much traction, since Edo Japan has become quite fashionable here. Frustrated, they're rumored to be planning a change of approach. Despairing of getting the population to give up the Japanese project, they're going to set up a competing Korean Revivalism. The quixotic effort is almost certainly doomed to fail, but the oligarchs fear it will be a distraction.
<<elseif $FSNonconformist is "Arabian Revivalist">>
has been a longtime skeptic of historical revivalism, publicly deploring it as a childish game of dress-up. This never got much traction, since the golden age of the Caliphate has become quite fashionable here. Frustrated, they're rumored to be planning a change of approach. Despairing of getting the population to give up the Arabian project, they're going to set up a competing Byzantine Revivalism. The quixotic effort is almost certainly doomed to fail, but the oligarchs fear it will be a distraction.
<<elseif $FSNonconformist is "Chinese Revivalist">>
has been a longtime skeptic of historical revivalism, publicly deploring it as a childish game of dress-up. This never got much traction, since ancient China has become quite fashionable here. Frustrated, they're rumored to be planning a change of approach. Despairing of getting the population to give up the imperial project, they're going to set up a competing Mongol Revivalism. The quixotic effort is almost certainly doomed to fail, but the oligarchs fear it will be a distraction.
<<else>>
has been a longtime skeptic of historical revivalism, publicly deploring it as a childish game of dress-up. This never got much traction, since the land of the Pharaohs has become quite fashionable here. Frustrated, they're rumored to be planning a change of approach. Despairing of getting the population to give up the Egyptian project, they're going to set up a competing Ancient Greek Revivalism. The quixotic effort is almost certainly doomed to fail, but the oligarchs fear it will be a distraction.
<</if>>
Faced with such a threat, the citizens naturally came to you. They ask you, as leader of the arcology, to both prevent the plan and get the nonconformist to move out.
<br><br>
The nonconformist is far too prominent and prosperous to make this an easy dilemma to resolve. Your societal goals are at stake, as is your reputation among some of your best citizens, but the nonconformist has significant sway in the arcology's economy. Merely forcing them out of the arcology would damage its prosperity, and more decisive action could have more serious consequences still.
<</nobr>>
<span id="result">
<<click "Ignore the situation">>
<<set $rep -= 250>>
<<replace "#result">><<nobr>>
You communicate polite concern, but offer no specific plans. The prominent citizens go away muttering, @@color:red;very disappointed@@ that you are not taking their concerns seriously. The nonconformist
<<if $FSNonconformist is "Pastoralist">>
publishes the exposee, @@color:red;setting back adoption@@ of pastoralism.
<<set $arcologies[0].FSPastoralist -= 10>>
<<elseif $FSNonconformist is "Supremacist">>
publicly flogs one of their $arcologies[0].FSSupremacistRace slaves halfway to exsanguination, @@color:red;setting back acceptance@@ of $arcologies[0].FSSupremacistRace supremacy.
<<set $arcologies[0].FSSupremacist -= 10>>
<<elseif $FSNonconformist is "Subjugationist">>
publicly flogs one of their $arcologies[0].FSSupremacistRace slaves halfway to exsanguination, @@color:red;setting back acceptance@@ of $arcologies[0].FSSubjugationistRace inferiority.
<<set $arcologies[0].FSSubjugationist -= 10>>
<<elseif $FSNonconformist is "Gender Radicalist">>
reveals the defeminized slave and then frees her, completing her return to maleness according to Gender Radicalism's own tenets, @@color:red;setting back acceptance@@ of the society model.
<<set $arcologies[0].FSGenderRadicalist -= 10>>
<<elseif $FSNonconformist is "Gender Fundamentalist">>
hosts a huge public party in a lower-class area of the arcology, staffing it with a large number of slaves with dicks. They're so filled with aphrodisiacs that they orgasm constantly when citizens use their asses. This @@color:red;setts back acceptance@@ of gender traditionalism.
<<set $arcologies[0].FSGenderFundamentalist -= 10>>
<<elseif $FSNonconformist is "Paternalist">>
begins requiring his slaves to beat each other in public for the entertainment of passersby, @@color:red;setting back acceptance@@ of paternalism.
<<set $arcologies[0].FSPaternalist -= 10>>
<<elseif $FSNonconformist is "Degradationist">>
begins building independent little lives for a few of their best slaves, @@color:red;setting back acceptance@@ of degradationism.
<<set $arcologies[0].FSDegradationist -= 10>>
<<elseif $FSNonconformist is "Body Purist">>
is soon accompanied around the arcology by a slave with ten-liter breast implants, @@color:red;setting back acceptance@@ of body purism.
<<set $arcologies[0].FSBodyPurist -= 10>>
<<elseif $FSNonconformist is "Transformation Fetishist">>
is soon accompanied around the arcology by the successfully made-over slave, whose transformation they never tire of extolling. This @@color:red;setting back acceptance@@ of transformation.
<<set $arcologies[0].FSTransformationFetishist -= 10>>
<<elseif $FSNonconformist is "Slimness Enthusiast">>
soon reveals their little project. The once-beautiful slave is now so fat she can scarcely walk; the unanswered insult @@color:red;sets back the fashion@@ for slim slaves.
<<set $arcologies[0].FSSlimnessEnthusiast -= 10>>
<<elseif $FSNonconformist is "Asset Expansionist">>
soon reveals their little project. A pair of the arcology's finest tits are gone forever; the unanswered insult @@color:red;sets back the fashion@@ for stacked slaves.
<<set $arcologies[0].FSAssetExpansionist -= 10>>
<<elseif $FSNonconformist is "Youth Preferentialist">>
hosts a huge public party in a lower-class area of the arcology, staffing it with a large number of older slaves. They're so filled with aphrodisiacs that they eagerly fuck anyone who shows the slightest interest. This @@color:red;dims the fashion@@ for fresh slaves.
<<set $arcologies[0].FSYouthPreferentialist -= 10>>
<<elseif $FSNonconformist is "Maturity Preferentialist">>
hosts a huge public party in a lower-class area of the arcology, staffing it with a large number of young slaves. They're virgins, though not for very long. This @@color:red;dims the fashion@@ for mature slaves.
<<set $arcologies[0].FSMaturityPreferentialist -= 10>>
<<elseif $FSNonconformist is "Physical Idealist">>
publishes their screed, and spreads money around to ensure its widespread dissemination. This @@color:red;sets back acceptance@@ of physical idealism.
<<set $arcologies[0].FSPhysicalIdealist -= 10>>
<<elseif $FSNonconformist is "Chattel Religionist">>
brings in their pet dissenting preacher, whose clever invectives @@color:red;set back acceptance@@ of the new religion.
<<set $arcologies[0].FSChattelReligionist -= 10>>
<<elseif $FSNonconformist is "Roman Revivalist">>
offers their Gaulish Revivalism alternative with great fanfare. It fizzles out within a week, mostly because its main backer is privately against all revivalism, but during that time it serves as a focal point for many citizens who are privately impatient with Roman revivalism. This imbroglio @@color:red;sets back acceptance@@ of your revivalist project.
<<set $arcologies[0].FSRomanRevivalist -= 10>>
<<elseif $FSNonconformist is "Edo Revivalist">>
offers their Korean Revivalism alternative with great fanfare. It fizzles out within a week, mostly because its main backer is privately against all revivalism, but during that time it serves as a focal point for many citizens who are privately impatient with Edo revivalism. This imbroglio @@color:red;sets back acceptance@@ of your revivalist project.
<<set $arcologies[0].FSEdoRevivalist -= 10>>
<<elseif $FSNonconformist is "Arabian Revivalist">>
offers their Byzantine Revivalism alternative with great fanfare. It fizzles out within a week, mostly because its main backer is privately against all revivalism, but during that time it serves as a focal point for many citizens who are privately impatient with Arabian revivalism. This imbroglio @@color:red;sets back acceptance@@ of your revivalist project.
<<set $arcologies[0].FSArabianRevivalist -= 10>>
<<elseif $FSNonconformist is "Chinese Revivalist">>
offers their Mongol Revivalism alternative with great fanfare. It fizzles out within a week, mostly because its main backer is privately against all revivalism, but during that time it serves as a focal point for many citizens who are privately impatient with Chinese revivalism. This imbroglio @@color:red;sets back acceptance@@ of your revivalist project.
<<set $arcologies[0].FSChineseRevivalist -= 10>>
<<else>>
offers their Ancient Greek Revivalism alternative with great fanfare. It fizzles out within a week, mostly because its main backer is privately against all revivalism, but during that time it serves as a focal point for many citizens who are privately impatient with Roman revivalism. This imbroglio @@color:red;sets back acceptance@@ of your revivalist project.
<<set $arcologies[0].FSEgyptianRevivalist -= 10>>
<</if>>
<</nobr>><</replace>>
<</click>>
<<click "Throw the nonconformist out of the arcology">>
<<set $arcologies[0].prosperity -= 10>>
<<replace "#result">>
You agree with the prominent citizens, and promise to apply all of your considerable contractual and business power to get the nonconformist out of the arcology before they can put their plan into action. You manage it, but only just. Opinion on your actions is mixed: the oligarchs who came to you are pleased you satisfied their requests, but your maneuvers were offensive to the general preference for freedom. The impact on the arcology's economy on the other hand is entirely negative, since the sudden loss of a major player within the arcology's business field @@color:red;damages its prosperity.@@
<</replace>>
<</click>>
<<if $cash > 10000>>\
<<click "Quickly manage a nuanced response">>
<<set $cash -= 10000>>
<<replace "#result">><<nobr>>
You promise to deal with the situation. The prominent citizens trust you enough to leave the problem in your hands, and they are not disappointed. The nonconformist
<<if $FSNonconformist is "Pastoralist">>
publishes the exposee, but finds it effectively defused by a nuanced pro-dairy campaign leveraging your dominance of the arcology's media.
<<elseif $FSNonconformist is "Supremacist">>
is intent on publicly flogging the unfortunate $arcologies[0].FSSupremacistRace slave, but quickly finds that you've manipulated their contracts with you to forbid such displays. Frustrated, they subside for now.
<<elseif $FSNonconformist is "Subjugationist">>
is intent on publicly flogging the unfortunate $arcologies[0].FSSupremacistRace slave, but quickly finds that you've manipulated their contracts with you to forbid such displays. Frustrated, they subside for now.
<<elseif $FSNonconformist is "Gender Radicalist">>
finds that you've manipulated their contracts with you to forbid them from showing off nonconforming slaves within the arcology. Frustrated, they subside for now.
<<elseif $FSNonconformist is "Gender Fundamentalist">>
hosts a huge public party in a lower-class area of the arcology, staffing it with a large number of slaves with dicks. However, they're surprised by an unexpected lack of interest in the event, which is only explained when they find that you've organized a much superior event featuring real girls in the main plaza, at the same time.
<<elseif $FSNonconformist is "Paternalist">>
finds that you've manipulated their contracts with you to forbid them from displaying public slave beatings within the arcology. Frustrated, they subside for now.
<<elseif $FSNonconformist is "Degradationist">>
discovers that you've hastily set up subtle clauses within the rental contracts that make it all but inevitable that girls sent out on their own would be confiscated. Frustrated, they subside for now.
<<elseif $FSNonconformist is "Body Purist">>
finds that a mysterious actor has raised serious safety concerns about the new implant technology, causing a minor public outcry against them. The altered slave is not publicly displayed.
<<elseif $FSNonconformist is "Transformation Fetishist">>
finds that you've manipulated their contracts with you to forbid them from showing off nonconforming slaves within the arcology. Frustrated, they subside for now.
<<elseif $FSNonconformist is "Slimness Enthusiast">>
finds that you've manipulated their contracts with you to forbid them from showing off fatbodied slaves within the arcology. Frustrated, they subside for now.
<<elseif $FSNonconformist is "Asset Expansionist">>
finds that you've manipulated their contracts with you to forbid them from showing off ruined slaves within the arcology. Frustrated, they subside for now.
<<elseif $FSNonconformist is "Youth Preferentialist">>
hosts a huge public party in a lower-class area of the arcology, staffing it with a large number of older slaves. However, they're surprised by an unexpected lack of interest in the event, which is only explained when they find that you've organized a much superior event featuring fresh virgins in the main plaza, at the same time.
<<elseif $FSNonconformist is "Maturity Preferentialist">>
hosts a huge public party in a lower-class area of the arcology, staffing it with a large number of young slaves. However, they're surprised by an unexpected lack of interest in the event, which is only explained when they find that you've organized a much superior event featuring famous MILF whores in the main plaza, at the same time.
<<elseif $FSNonconformist is "Physical Idealist">>
publishes their screed, and soon receives a challenge from you to a brief public debate. They offer a brief rant, to which you respond by removing your suit jacket and flexing, which almost pops the seams of your formal shirt. The public loses interest in the manifesto in the amusement.
<<elseif $FSNonconformist is "Chattel Religionist">>
brings in their pet dissenting preacher, who finds himself caught in a duel from the pulpit with a noted cleric of the slave religion, brought in from outside the arcology on short notice. The debate receives a great deal of attention, and is generally agreed to have been a close-fought draw.
<<elseif $FSNonconformist is "Roman Revivalist">>
offers their Gaulish Revivalism alternative with fanfare, but fanfare is something that the Romans could certainly manage. The nasty little attempt is forgotten in a day of public gladiatorial combat, chariot racing, and giveaways for the poorer citizens.
<<elseif $FSNonconformist is "Edo Revivalist">>
offers their Korean Revivalism alternative with fanfare, but fanfare is inelegant next to Edo revivalism. The nasty little attempt has its day, but looks gauche next to the stately grace of your project.
<<elseif $FSNonconformist is "Arabian Revivalist">>
offers their Byzantine Revivalism alternative with fanfare, but jihad may be waged with diplomacy as much as with the sword. The nasty little attempt founders on the growing conservatism of the arcology, whose citizens rally to you as their proper leader.
<<elseif $FSNonconformist is "Chinese Revivalist">>
offers their Mongol Revivalism alternative with fanfare, but judicious strengthening of your imperial authority sees it off without trouble. The influence of Confucian ideas is spreading through your arcology, making it resistant to radical departures.
<<else>>
offers their Ancient Greek Revivalism alternative with fanfare, but fanfare is something that the Egyptians could certainly manage. The nasty little attempt is barely noticed over the perfume and noise of a long and beautiful festival.
<</if>>
The oligarchy is pleased by how you managed to defuse the situation without causing a spectacle. They're disappointed that you permitted their nonconforming peer to remain in the arcology's upper echelons for the time being, but they accept your solution to the problem.
<</nobr>><</replace>>
<</click>> //This will cost ¤10000//
<<else>>\
//You lack the necessary ready cash to manage a nuanced solution//
<</if>>\
<<if $PC.rumor is "force">>\
<<click "Leverage your reputation with some credible threats">>
<<set $rep += 100>>
<<replace "#result">>
Resolving the situation takes you one call. Exactly what happened to your predecessor as owner of the arcology has never become publicly known, but your method of replacing them is rumored to have been somewhat ballistic in nature. It doesn't take much inflection in your voice to communicate threat, and the nonconformist hastily promises to abandon their plans and be less annoying in the future. The oligarchs are somewhat frightened by the rapidity with which you sorted things out, but they can't argue with the results and their @@color:green;respect for you deepens.@@
<</replace>>
<</click>>
<</if>>\
</span><<set $seed to random(1,8)>>
<<if $assistantAppearance is "monstergirl">>
She's a cute little <<if $arcologies[0].FSSupremacist != "unset">>$arcologies[0].FSSupremacistRace <</if>>monstergirl with ghost-white skin, perky breasts, green tentacles instead of hair, and two dicks. Her eyes are large, expressive, and surprisingly innocent.
<<if $FSAnnounced == 1>>
<<if $assistantFSAppearance is "paternalist">>
She's wearing a surprisingly conservative outfit: khakis, a sweater, and eyeglasses.
<<elseif $assistantFSAppearance is "degradationist">>
She's sharpened her appearance to be quite frightening: she has impressive fangs, and a snakelike tongue flicks out between them.
<<elseif $assistantFSAppearance is "roman revivalist">>
She's wearing a conservative stola, which combined with her monstrous appearance makes her look like a Greek demigoddess.
<<elseif $assistantFSAppearance is "egyptian revivalist">>
She's wearing golden jewelry and a Pharaoh's beard, which combined with her animal characteristics makes her look like an Egyptian deity.
<<elseif $assistantFSAppearance is "edo revivalist">>
She's given her appearance a Japanese style, making her look like a demon.
<<elseif $assistantFSAppearance is "arabian revivalist">>
She's given her appearance a mystical Arabian style, making her look like a djinn.
<<elseif $assistantFSAppearance is "chinese revivalist">>
She's given her appearance a Chinese style, making her look like a demon.
<<elseif $assistantFSAppearance is "chattel religionist">>
She's wearing the garb of a priestess of the new faith, which clashes amusingly with her demonic appearance.
<<elseif $assistantFSAppearance is "physical idealist">>
She's quite muscular, and behaves with total confidence.
<<elseif $assistantFSAppearance is "gender radicalist">>
She's accentuated her androgyny, with her tits and her cocks her only obvious gendered traits.
<<elseif $assistantFSAppearance is "gender fundamentalist">>
She's made herself as cute as a demonic little creature with cocks and tentacle hair can possibly be.
<<elseif $assistantFSAppearance is "asset expansionist">>
She's increased the size of her assets recently: her cocks are so large that she can give them a blowjob, and her boobs are so big she can give herself a titjob at the same time.
<<elseif $assistantFSAppearance is "transformation fetishist">>
She's made herself even stranger recently: her nipples look suspiciously like dicks, and she has horns growing out of her feet to form high heels.
<<elseif $assistantFSAppearance is "pastoralist">>
She's lactating, though her product is a suspiciously semen-like substance she usually drinks herself.
<<elseif $assistantFSAppearance is "maturity preferentialist">>
She's quite mature: she wears a haughty expression, and her cheekbones are like knifeblades.
<<elseif $assistantFSAppearance is "youth preferentialist">>
She's surprisingly young: her tentacle hair is quite short, and her horns are still little nubs.
<<elseif $assistantFSAppearance is "slimness enthusiast">>
She's recently altered her appearance to be slimmer and more athletic.
<<elseif $assistantFSAppearance is "body purist">>
She's recently improved her appearance to complete flawlessness, with milky white skin and buffed horns.
<</if>>
<</if>>
<<if ($cockFeeder == 1) && ($seed == 1)>>
A recognizable little representation of one of your slaves is down on its knees in front of her, busily sucking off one of her cocks. The slave must be down in the kitchen, getting a meal out of the phallic food dispensers. As you watch, the monstergirl orgasms copiously, her tentacle hair caressing her own breasts.
<<elseif ($suppository == 1) && ($seed is 2)>>
A recognizable little representation of one of your slaves is down on its knees in front of her, taking both of her cocks up its ass. The slave must be receiving her drugs from one of the dildo dispensers. As you watch, the monstergirl looks up at you, winks, and then maliciously increases her pace, making the depiction of the slave wince.
<<elseif ($masturbationAllowed == 1) && ($seed is 3)>>
She's manually stimulating a recognizable little representation of one of your slaves. The slave must be using one of the penthouse's many vibrators. The monstergirl is looking after herself, too, tweaking her nipples with her own tentacle hair.
<<elseif ($seed is 4)>>
A recognizable little representation of one of your slaves is lying with its head in her lap. The monstergirl is wearing a little stethoscope and is listening to the slave breathe; the slave must be getting a checkup. The monstergirl is restraining herself for once, and her hair is even patting the slave's head reassuringly.
<<elseif ($seed is 5) && ($invasionVictory > 0)>>
The monstergirl is riding around on a little representation of one of your security drones. She's very obviously enjoying the drone's vibrations as it hovers. When she sees you looking at her, she giggles and says, "What? I like him! He did really well during the invasion. And he's cute!"
<<elseif ($seed is 6) && ($studio == 1)>>
The monstergirl has both her dicks inside a recognizable little representation of one of your slaves, and is using a handheld camera to film the action, gonzo style. The slave must be using one of the penthouse's many vibrators, and $assistantName is clearly turning the feed of it into porn.
<<elseif ($seed is 7) && ($marketAssistantAnnounced == 1)>>
She's accompanied by your market assistant's very human avatar.
<<if $marketAssistantRelationship is "cute">>
They're chatting companionably, with the girl showing no sign of noticing that she's talking to a naked monstergirl with two erect cocks.
<<elseif $marketAssistantRelationship is "nonconsensual">>
$assistantName is holding the poor girl down so she can take her from behind. As you watch, $assistantName extracts her cock from the market assistant's avatar's cunt and stuffs it up her ass, alongside her other dick, eliciting some terrified begging and then tired sobbing.
<<elseif $marketAssistantRelationship is "incestuous">>
They're fucking openly, with the market assistant's avatar bouncing greedily on top of her monstrous sibling. She's clearly enjoing the feeling of her sister's cocks buried in her holes.
<<else>>
They're cuddled up close. As they kiss, $assistantName's tentacle hair holds her lover's head gently. The market assistant's avatar is using both hands to give $assistantName's cocks some manual release.
<</if>>
<<else>>
She's sitting crosslegged, looking up at you and waiting for instructions. In the meantime, she's masturbating gently, a dickhead in each hand, while her hair writhes against itself.
<</if>>
<<elseif $assistantAppearance is "shemale">>
She's a cute little <<if $arcologies[0].FSSupremacist != "unset">>$arcologies[0].FSSupremacistRace <</if>>bimbo shemale with blonde hair, tanned skin, huge lips, and ridiculous tits. Her cock hangs past her knees when limp.
<<if $FSAnnounced == 1>>
<<if $assistantFSAppearance is "paternalist">>
She's made herself up to look a bit more classy recently: she has elegant fake nails, and has her hair piled up on her head.
<<elseif $assistantFSAppearance is "degradationist">>
She's made herself up to look almost comically evil: she's wearing black lipstick, black eyeliner, and a black barbed cockring.
<<elseif $assistantFSAppearance is "roman revivalist">>
She's taken to reclining on a traditional Roman couch and drinking wine out of a shallow dish.
<<elseif $assistantFSAppearance is "egyptian revivalist">>
She's wearing an Egyptian melting perfume cake on her head.
<<elseif $assistantFSAppearance is "edo revivalist">>
She's wearing a brief Japanese bathhouse robe.
<<elseif $assistantFSAppearance is "arabian revivalist">>
She's dressed herself like an oil millionare, with aviator sunglasses and a headscarf.
<<elseif $assistantFSAppearance is "chinese revivalist">>
She's added various tattoos of rude Chinese characters to her body recently.
<<elseif $assistantFSAppearance is "chattel religionist">>
She's wearing the garb of a priestess of the new faith, which frames her cock prominently.
<<elseif $assistantFSAppearance is "physical idealist">>
She's extremely muscular: she shines with body oil, and her abs have abs.
<<elseif $assistantFSAppearance is "gender radicalist">>
She's rendered her cock in even more loving detail recently, adding a couple of veins and a bead of precum.
<<elseif $assistantFSAppearance is "gender fundamentalist">>
She's taken to concealing her dick recently, and cheekily turns away from you to hide it as much as possible.
<<elseif $assistantFSAppearance is "asset expansionist">>
She's increased the size of her assets recently: she's increased the girth of her dick until it's as thick as one of her arms, and her boobs are the size of beach balls.
<<elseif $assistantFSAppearance is "transformation fetishist">>
Her tits, ass and lips are carefully rendered to make them look fake.
<<elseif $assistantFSAppearance is "pastoralist">>
She's lactating, and her orgasms produce comically powerful jets of cum.
<<elseif $assistantFSAppearance is "maturity preferentialist">>
She's quite mature, with a lean face that accentuates her cheekbones.
<<elseif $assistantFSAppearance is "youth preferentialist">>
She's surprisingly young, and looks as innocent as a computer generated image of a girl with a pornstar dick possibly can.
<<elseif $assistantFSAppearance is "slimness enthusiast">>
She's recently altered her appearance to be slimmer and more athletic.
<<elseif $assistantFSAppearance is "body purist">>
She's recently improved her appearance to look more natural, with prettier boobs and softer hips.
<</if>>
<</if>>
<<if ($cockFeeder == 1) && ($seed == 1)>>
A recognizable little representation of one of your slaves is down on its knees in front of her, gagging on her enormous dick. The slave must be down in the kitchen, getting a meal out of the phallic food dispensers. As you watch, the shemale orgasms; she notices you watching her, and blows you a wet kiss.
<<elseif ($suppository == 1) && ($seed is 2)>>
A recognizable little representation of one of your slaves is down on its knees in front of her, moaning as it takes her massive prick. The slave must be receiving her drugs from one of the dildo dispensers. As you watch, the shemale looks up at you, winks, and starts pulling out after each thrust, her cock making a popping noise each time it leaves the slave's butthole.
<<elseif ($masturbationAllowed == 1) && ($seed is 3)>>
She's giving a blowjob to a recognizable little representation of one of your slaves. The slave must be using one of the penthouse's many vibrators. The shemale is looking after herself, too, jerking herself off with one hand and playing with her asshole with the other.
<<elseif ($seed is 4)>>
A recognizable little representation of one of your slaves is lying with its head in her lap. The shemale is wearing a little stethoscope and is listening to the slave breathe; the slave must be getting a checkup. The shemale is restraining herself for once, patting the slave's head and cooing reassuringly.
<<elseif ($seed is 5) && ($invasionVictory > 0)>>
She's masturbating as she takes it up the ass from a representation of one of your security drones, which appears to have a little dildo mounted in place of one of its gun assemblies. When she sees you looking at her, she giggles and says, "What? I like him! He did really well during the invasion."
<<elseif ($seed is 6) && ($studio == 1)>>
The shemale is plowing a recognizable little representation of one of your slaves up the butt, and is using a handheld camera to film the action, gonzo style. The slave must be using one of the penthouse's many vibrators, and $assistantName is clearly turning the feed of it into porn.
<<elseif ($seed is 7) && ($marketAssistantAnnounced == 1)>>
She's accompanied by your market assistant's own shemale avatar.
<<if $marketAssistantRelationship is "cute">>
They're jerking each other off companionably, since that's as close to chaste friendship as the lewd little shemales get. They chat girlishly, as though they weren't engaged in open mutual masturbation.
<<elseif $marketAssistantRelationship is "nonconsensual">>
$assistantName is bouncing the poor bitch up and down on her dick, the market assistant's pathetic, limp dick flopping around as $assistantName assrapes her. As you watch, $assistantName reaches around to give the market assistant's soft balls a possessive squeeze.
<<elseif $marketAssistantRelationship is "incestuous">>
They're locked in a tight, perfectly symmetrical incestuous 69, each of their monstrous cocks deepthroated a long way inside her sister's mouth. They spasm with simultaneous orgasm, gulping each other's cum greedily.
<<else>>
They're doing it in the missionary position, kissing deeply. The one who's taking it has her huge dick between them, its head crushed between their four fake breasts. As you watch, she orgasms, splashing both of their faces with cum.
<</if>>
<<else>>
She's sitting crosslegged, bending down to suck herself off and looking up at you at the same time. When she sees your attention she lets her dick pop free of her mouth and waits for a moment to see if you have instructions for her, and then goes back to autofellatio.
<</if>>
<<elseif $assistantAppearance is "amazon">>
She's a cute little <<if $arcologies[0].FSSupremacist != "unset">>$arcologies[0].FSSupremacistRace <</if>>amazon
<<if $FSAnnounced == 1>>
<<if $assistantFSAppearance is "paternalist">>
with flaming red hair, tribal tattoos, shredded abs, and bone jewelry. She has bigger natural tits than anyone that ripped could possibly maintain.
<<elseif $assistantFSAppearance is "degradationist">>
with ochre-dyed dreadlocks, war tattoos, shredded abs, and jewelry made from human bones. She has bigger natural tits than anyone that ripped could possibly maintain.
<<elseif $assistantFSAppearance is "roman revivalist">>
wearing the armor of a Roman auxila, complete with lorica hamata and oval shield painted with your arcology's symbols.
<<elseif $assistantFSAppearance is "egyptian revivalist">>
wearing a simple white linen dress, kohl eyeshadow, and sandals, making her look like a barbarian immigrant to the land of the Nile.
<<elseif $assistantFSAppearance is "edo revivalist">>
wearing a Japanese warrior's robe with a pair of swords tucked into its sash.
<<elseif $assistantFSAppearance is "arabian revivalist">>
with a bare chest, loose pantaloons, and a broad silk sash wound around her waist with a scimitar thrust into it.
<<elseif $assistantFSAppearance is "chinese revivalist">>
wearing loose silk robes belted with rope and carrying a simple warrior monk's staff.
<<elseif $assistantFSAppearance is "chattel religionist">>
wearing a crusader's mail. Her long blonde hair cascades down the back of her surcoat in golden glory.
<<elseif $assistantFSAppearance is "physical idealist">>
whose muscles are lovingly rendered in lifelike detail.
<<elseif $assistantFSAppearance is "gender radicalist">>
who is so heavily muscled that she's become quite androgynous lately.
<<elseif $assistantFSAppearance is "gender fundamentalist">>
whose heavy musculature does not detract from her feminine beauty.
<<elseif $assistantFSAppearance is "asset expansionist">>
who's almost musclebound.
<<elseif $assistantFSAppearance is "transformation fetishist">>
who's almost musclebound.
<<elseif $assistantFSAppearance is "pastoralist">>
wearing jean overalls, a plaid shirt whose sleeves are strained by her biceps, and rubber boots, and has a cowboy hat pushed back on her pretty head.
<<elseif $assistantFSAppearance is "maturity preferentialist">>
with streaks of grey running through her flaming red hair. She has bigger natural tits than anyone that ripped could possibly maintain.
<<elseif $assistantFSAppearance is "youth preferentialist">>
with whose innocent appearance belies her heavy muscles. She has bigger natural tits than anyone that ripped could possibly maintain.
<<elseif $assistantFSAppearance is "slimness enthusiast">>
with flaming red hair, tribal tattoos, shredded abs, and bone jewelry. Her perky boobs are usually concealed by her ornaments.
<<elseif $assistantFSAppearance is "body purist">>
with a realistic tribeswoman's garb of woven jewelry and shell beads. She has bigger natural tits than anyone that ripped could possibly maintain.
<<else>>
with flaming red hair, tribal tattoos, shredded abs, and bone jewelry. She has bigger natural tits than anyone that ripped could possibly maintain.
<</if>>
<<else>>
with flaming red hair, tribal tattoos, shredded abs, and bone jewelry. She has bigger natural tits than anyone that ripped could possibly maintain.
<</if>>
<<if ($cockFeeder == 1) && ($seed == 1)>>
A recognizable little representation of one of your slaves is down on its knees in front of her, eating her out. The slave must be down in the kitchen, getting a meal out of the food dispensers. As you watch, the amazon orgasms, producing a little female barbarian shout.
<<elseif ($suppository == 1) && ($seed is 2)>>
A recognizable little representation of one of your slaves is down on its knees in front of her, letting the amazon use two fingers on her butthole. The slave must be receiving her drugs from one of the dildo dispensers. As you watch, the amazon looks up at you, winks, and shoves her entire hand up the struggling slave's ass.
<<elseif ($masturbationAllowed == 1) && ($seed is 3)>>
She's holding a recognizable little representation of one of your slaves in her lap, giving her a powerful handjob. The slave must be using one of the penthouse's many vibrators. The slave gets off and collapses, exhausted.
<<elseif ($seed is 4)>>
A recognizable little representation of one of your slaves is lying with its head in her lap. The amazon is poking and prodding her; the slave must be getting a checkup. Once finished, the amazon gives her a powerful massage, making the slave groan with relief.
<<elseif ($seed is 5) && ($invasionVictory > 0)>>
She's leaning against a representation of one of your security drones. Every so often, she wrestles with it affectionately. When she sees you watching her, she leaps atop the drone, puts her fists on her hips, and says, "What? I like him! He did really well during the invasion. And he's cute!"
<<elseif ($seed is 6) && ($studio == 1)>>
The amazon has her hand inside a recognizable little representation of one of your slaves, and is using a handheld camera to film the action, gonzo style. The slave must be using one of the penthouse's many vibrators, and $assistantName is clearly turning the feed of it into porn.
<<elseif ($seed is 7) && ($marketAssistantAnnounced == 1)>>
She's accompanied by your market assistant's tribeswoman avatar.
<<if $marketAssistantRelationship is "cute">>
They're chatting companionably as $assistantName stretches and the market assistant's avatar does a complex calculation on her fingers. $assistantName is telling a long story, and the market assistant is listening kindly.
<<elseif $marketAssistantRelationship is "nonconsensual">>
$assistantName is taking her tribal slave from behind. It's technically tribbing, since all she's doing is grinding her cunt against the market assistants', but the poor little tribeswoman is being fucked hard regardless.
<<elseif $marketAssistantRelationship is "incestuous">>
$assistantName is getting some manual stimulation from her sister, who is watching her muscular sibling's aroused thrashing with amusement as she slides her whole hand in and out of $assistantName's cunt.
<<else>>
They're doing it in the missionary position, kissing deeply. They're technically tribbing, but $assistantName's muscular body and the tribeswoman's wifely form make it look very pure and traditional.
<</if>>
<<else>>
She's doing pushups, glancing at you at the top of each rep to see if you need her. When she sees your attention, she pushes hard enough to bounce to a standing position. Seeing that you're just looking, she winks, flexes, and drops back down to do crunches.
<</if>>
<<elseif $assistantAppearance is "businesswoman">>
She's a cute little <<if $arcologies[0].FSSupremacist != "unset">>$arcologies[0].FSSupremacistRace <</if>>businesswoman
<<if $FSAnnounced == 1>>
<<if $assistantFSAppearance is "paternalist">>
wearing a perfectly-tailored suit, with her silver-blonde hair brushed back over her shoulders. Her clothes are conservative, but they can't hide her generous curves.
<<elseif $assistantFSAppearance is "degradationist">>
wearing an iron-gray suit, with her hair up in a severe bun. She's wearing deep red lipstick and a predatory expression.
<<elseif $assistantFSAppearance is "roman revivalist">>
wearing a fine stola appropriate for a respectable Roman lady, with her hair up in a complicated style.
<<elseif $assistantFSAppearance is "egyptian revivalist">>
wearing a simple white linen dress, kohl eyeshadow, sandals, and a serene expression.
<<elseif $assistantFSAppearance is "edo revivalist">>
wearing a fine kimono, getae, tabi, and an expression of perfect serenity.
<<elseif $assistantFSAppearance is "arabian revivalist">>
wearing a tailored suit, a silk headscarf, and aviator sunglasses, making her look like a little oil heiress.
<<elseif $assistantFSAppearance is "chinese revivalist">>
wearing a conservative silk qipao. Her hair is pulled back into a bun and secured by a couple of chopsticks.
<<elseif $assistantFSAppearance is "chattel religionist">>
wearing a tailored suit. She has a prominent religious symbol on a necklace that rests over her generous bosom.
<<elseif $assistantFSAppearance is "physical idealist">>
wearing a tailored suit. She's proportioned to make it very obvious that she works out.
<<elseif $assistantFSAppearance is "gender radicalist">>
wearing a nice suit. She's changed her appearance recently to make herself quite androgynous.
<<elseif $assistantFSAppearance is "gender fundamentalist">>
wearing a nice suit. She's changed her appearance recently to make herself more feminine, with a softer expression and a pretty fall of silver-blonde hair over one shoulder.
<<elseif $assistantFSAppearance is "asset expansionist">>
wearing a nice suit, which is tailored to fit her despite the fact that she has breasts almost as large as she is.
<<elseif $assistantFSAppearance is "transformation fetishist">>
wearing a nice suit over tits that are carefully rendered to be high and perfect enough to give the impression of being implants.
<<elseif $assistantFSAppearance is "pastoralist">>
wearing a suit jacket over a plaid shirt and jeans.
<<elseif $assistantFSAppearance is "maturity preferentialist">>
wearing a nice suit. She's allowed her appearance to become more mature recently, letting her hair go gray and adding attractive aging to her face.
<<elseif $assistantFSAppearance is "youth preferentialist">>
wearing a nice suit. She's improved her appearance to look younger recently, bringing her hair to full blonde and wearing softer shades of lipstick.
<<elseif $assistantFSAppearance is "slimness enthusiast">>
wearing a nice suit. She looks youthful, despite her severe expression, and her boobs are elegantly small.
<<elseif $assistantFSAppearance is "body purist">>
in a suit. She's recently improved her appearance to look more natural, with a single stray tress of hair escaping her bun to run prettily down her chest.
<<else>>
wearing a nice suit, with chopsticks holding her silver hair back in a bun. Her clothes are conservative, but they can't hide her generous curves.
<</if>>
<<else>>
wearing a nice suit, with chopsticks holding her silver hair back in a bun. Her clothes are conservative, but they can't hide her generous curves.
<</if>>
<<if ($cockFeeder == 1) && ($seed == 1)>>
A recognizable little representation of one of your slaves has its head under the front of her skirt, and is eating her out. The slave must be down in the kitchen, getting a meal out of the food dispensers. The businesswoman notices you watching and winks, running a possessive hand through the slave's hair.
<<elseif ($suppository == 1) && ($seed is 2)>>
A recognizable little representation of one of your slaves is down on its knees in front of her, and the businesswoman is using a big strap-on on the poor slave's butt. The slave must be receiving her drugs from one of the dildo dispensers. The businesswoman notices you watching her and gives you a cheerful little wave, ignoring the slave's distress.
<<elseif ($masturbationAllowed == 1) && ($seed is 3)>>
She's fucking a recognizable little representation of one of your slaves with a strap-on, which the slave is obviously enjoying. The slave must be using one of the penthouse's many vibrators. She sees you watching and whispers something in the slave's ear; the slave looks up at you and blushes.
<<elseif ($seed is 4)>>
A recognizable little representation of one of your slaves is lying with its head in her lap. The businesswoman is wearing a little stethoscope and is listening to the slave breathe; the slave must be getting a checkup. The businesswoman is taking notes on a tablet; she nods in satisfaction.
<<elseif ($seed is 5) && ($invasionVictory > 0)>>
She's sitting primly next to a representation of one of your security drone, working on a little tablet. Every so often, she reaches over and rubs the drone's upper armor affectionately. When she sees you looking at her, she blushes and says, "I like this one. He did very well during the invasion. And he's so handsome!"
<<elseif ($seed is 6) && ($studio == 1)>>
She's using a strap-on on a recognizable little representation of one of your slaves, and is using a handheld camera to film the action, gonzo style. The slave must be using one of the penthouse's many vibrators, and $assistantName is clearly turning the feed of it into porn.
<<elseif ($seed is 7) && ($marketAssistantAnnounced == 1)>>
She's accompanied by your market assistant's own businesslike avatar.
<<if $marketAssistantRelationship is "cute">>
They're gossiping tipsily over martinis, their heels kicked off and their jackets unbuttoned. They trade stories from their day, laughing at your slaves' struggles.
<<elseif $marketAssistantRelationship is "nonconsensual">>
$assistantName is shamelessly molesting the office intern. The market assistant looks like she's trying to get work done, but the sexually aggressive MILF avatar is standing behind her with one hand down the market assistant's skirt and another down her blouse.
<<elseif $marketAssistantRelationship is "incestuous">>
$assistantName is getting oral sex from her daughter, the naked businesswomen surrounded by their discarded office wear. As you watch, $assistantName shrieks her daughter's name, clutching her head in both hands.
<<else>>
They're making out in a surprisingly girlish way, hesitantly kissing each other and pressing their chests together. They blush when they see you watching them, but $assistantName is sneaking a hand up the market assistant's avatar's skirt.
<</if>>
<<else>>
She's sitting at a little desk of her own, working away. She glances up to check on you and sees you looking at her, and flashes you a confident, pearly white smile before returning to her business.
<</if>>
<<elseif $assistantAppearance is "goddess">>
She's a cute little <<if $arcologies[0].FSSupremacist != "unset">>$arcologies[0].FSSupremacistRace <</if>>fertility goddess, with swollen hips and breasts and a massive pregnant belly. She's nude aside from a crown of flowers, her modesty protected only by her flowing hair.
<<if $assistantFSAppearance is "paternalist">>
with swollen breasts and a big pregnant belly. She wears only a gossamer white camisole over her tanned skin, with a woven crown of daisies.
<<elseif $assistantFSAppearance is "degradationist">>
with swollen hips and breasts and a huge pregnant belly. She's naked aside from the steel piercings in her protruding clit, navel, and nipples.
<<elseif $assistantFSAppearance is "roman revivalist">>
with swollen hips and a big pregnant belly. She's clothed in a loose stola, with dozens of flowers woven into her curly auburn hair.
<<elseif $assistantFSAppearance is "egyptian revivalist">>
wielding an ankh-headed staff. She's wearing a gilded headdress and linen skirt, but leaves her breasts and pregnant stomach bare to gleam like bronze.
<<elseif $assistantFSAppearance is "edo revivalist">>
her swollen hips and pregnant belly loosely wrapped in a red tomesode. Her waterfall of black hair is held by a comb shaped like big pointed fox ears.
<<elseif $assistantFSAppearance is "arabian revivalist">>
with swollen hips and breasts and a big pregnant belly. She's wrapped herself in white silks, but only the veil around her face is opaque.
<<elseif $assistantFSAppearance is "chinese revivalist">>
her swollen hips and pregnant belly barely concealed under colorful silk robes, covered in flowers and embroidery.
<<elseif $assistantFSAppearance is "chattel religionist">>
with swollen breasts and a big pregnant belly. She's surrounded by a nimbus of light and flowing platinum hair, like an angel carrying a few new cherubim.
<<elseif $assistantFSAppearance is "physical idealist">>
trim and athletic despite her pregnant belly. She's nude aside from a crown of flowers, her modesty protected only by her flowing hair.
<<elseif $assistantFSAppearance is "gender radicalist">>
although she'd be nearly androgynous without the rounded pregnant belly. Her short hair and flowing robe conceal any other feminine traits.
<<elseif $assistantFSAppearance is "gender fundamentalist">>
with swollen hips and breasts and a huge pregnant belly. She's nude aside from a crown of roses, and makes no attempt to cover her radiant body.
<<elseif $assistantFSAppearance is "asset expansionist">>
her big pregnant belly almost eclipsed by her enormous breasts. She's nude aside from the sunflowers woven into her long hair.
<<elseif $assistantFSAppearance is "transformation fetishist">>
clad in a rainbow of flowers and latex pasties. Even pregnant, her breasts and ass are too firm to be natural, like a porn star who forgot her birth control.
<<elseif $assistantFSAppearance is "pastoralist">>
with oversized breasts pouring streams of milk down her pregnant belly like a fountain. She's nude aside from the wildflowers tucked in her hair.
<<elseif $assistantFSAppearance is "maturity preferentialist">>
with only her huge hips and a wreath of flowers to protect her modesty. Her stretch-marks and laugh-lines suggest the child she's carrying is not her first.
<<elseif $assistantFSAppearance is "youth preferentialist">>
with swollen breasts and a big pregnant belly. She's nude aside from a wreath of daffodils, her body radiant with youthful energy.
<<elseif $assistantFSAppearance is "slimness enthusiast">>
her big pregnant belly dominating her otherwise lithe frame. She's nude aside from a crown of flowers, her modesty protected only by her flowing hair.
<<elseif $assistantFSAppearance is "body purist">>
with swollen hips and breasts and a big pregnant belly. She's nude aside from a crown of flowers, her modesty protected only by her flowing hair.
<<else>>
with swollen hips and breasts and a big pregnant belly. She's nude aside from a crown of flowers, her modesty protected only by her flowing hair.
<</if>>
<<if ($cockFeeder == 1) && ($seed == 1)>>
A recognizable little representation of one of your slaves is suckling at her milky tits. The slave must be down in the kitchen, getting a meal out of the food dispensers. The goddess notices you watching, and smiles while she cradles the slave to her nourishing bosom.
<<elseif ($suppository == 1) && ($seed is 2)>>
A recognizable little representation of one of your slaves is laying face down in her lap, letting the goddess slowly but firmly put more and more of her hand up the slave's butt. The slave must be receiving her drugs from one of the dildo dispensers. The slave writhes under the strain, and the goddess starts stroking its back to calm her down.
<<elseif ($masturbationAllowed == 1) && ($seed is 3)>>
She's having sex with a recognizable little representation of one of your slaves, kissing deeply and pulling her tight to her pillowy chest. The slave must be using one of the penthouse's many vibrators. She sees you watching and lays farther back, balancing the slave atop her stomach and reaching down to fondle more thoroughly.
<<elseif ($seed is 4)>>
A recognizable little representation of one of your slaves is lying with its head in her lap. The goddess is checking the slave's temperature with the back of her hand, a concerned but tender look on her face; the slave must be getting a checkup. She gently explores the slave's neck and chest for any sign of discomfort.
<<elseif ($seed is 5) && ($invasionVictory > 0)>>
She's frolicking with a representation of one of your security drones, hugging and cradling it to her baby bump. When she sees you looking at her, she pets one of its gun barrels and says, "What? I like him! He was so brave, protecting us during the invasion. Besides, he's adorable!"
<<elseif ($seed is 6) && ($studio == 1)>>
She's fondling and breastfeeding a recognizable little representation of one of your slaves, and is using a handheld camera to film the action, gonzo style. The slave must be using one of the penthouse's many vibrators, and your personal assistant is clearly turning the feed of it into porn.
<<elseif ($seed is 7) && ($marketAssistantAnnounced == 1)>>
She's accompanied by your market assistant's demigoddess avatar.
<<if $marketAssistantRelationship is "cute">>
They're sitting arm in arm, their subtly differing glows casting shadows from their place on your desktop. Their conversation exists on the level of code, not speech, detectable only as slight flickerings of their respective auras.
<<elseif $marketAssistantRelationship is "nonconsensual">>
$assistantName casts a spell on the junior avatar as you watch. The market assistant's avatar goes from reluctance to a sudden consuming hunger for $assistantName's pregnant pussy. $assistantName laughs powerfully at the sudden oral assault.
<<elseif $marketAssistantRelationship is "incestuous">>
They're both especially pregnant today, and are gently tribbing, their legs intertwined and their torsos reclined away from one another. Each massages her belly with satisfaction, feeling her sister's heat against her own.
<<else>>
They're making heavenly love, kissing deeply and fingering each other voluptously. They somehow make mutual masturbation look like a deeply sacred act, occasionally breaking their kiss to look into each others' eyes.
<</if>>
<<else>>
She's reclined on one arm, idly stroking her heavy abdomen with the other, a contemplative look on her face. When she sees your glance she smiles placidly and sits upright, her hands resting atop her dripping breasts.
<</if>>
<<elseif $assistantAppearance is "schoolgirl">>
She's a cute little <<if $arcologies[0].FSSupremacist != "unset">>$arcologies[0].FSSupremacistRace <</if>>schoolgirl
<<if $FSAnnounced == 1>>
<<if $assistantFSAppearance is "paternalist">>
wearing a long plaid skirt and a clean white shirt. She does her best to look as prim as possible, which, given her duties, often isn't very prim at all.
<<elseif $assistantFSAppearance is "degradationist">>
wearing a plaid skirt and a white shirt, though she's hiked the skirt up to show almost everything, and torn the shirt open to bare her perky boobs.
<<elseif $assistantFSAppearance is "roman revivalist">>
wearing a girl's stola, with her hair pulled up into a proper upper-class Roman coiffure. She usually carries a wax tablet and a stylus.
<<elseif $assistantFSAppearance is "egyptian revivalist">>
wearing a simple white linen skirt, kohl eyeshadow, sandals, and no top at all, baring her perky young breasts.
<<elseif $assistantFSAppearance is "edo revivalist">>
wearing a simple robe appropriate for a proper, traditional Japanese lady.
<<elseif $assistantFSAppearance is "arabian revivalist">>
wearing a long plaid skirt, a clean white shirt, and a headscarf, making her look like an Arab girl attending a Western school.
<<elseif $assistantFSAppearance is "chinese revivalist">>
wearing a plaid skirt and a white shirt. Her hair is pulled back into a bun and secured by a couple of chopsticks.
<<elseif $assistantFSAppearance is "chattel religionist">>
wearing a plaid skirt and a white shirt. She has a prominent religious symbol on a necklace that rests at the level of her perky tits.
<<elseif $assistantFSAppearance is "physical idealist">>
wearing a plaid skirt, a white shirt, and athletic shoes. She usually renders herself flushed with exercise, as though she just came from gym class.
<<elseif $assistantFSAppearance is "gender radicalist">>
wearing a plaid skirt and a white shirt. She's changed her appearance recently to make herself quite androgynous.
<<elseif $assistantFSAppearance is "gender fundamentalist">>
wearing a plaid skirt and a white shirt. She's changed her appearance recently to make herself as cute and feminine as possible, and she blushes a lot.
<<elseif $assistantFSAppearance is "asset expansionist">>
wearing a plaid skirt and a white shirt. Her breasts are unrealistically huge for her apparent age, and perfect skin is visible between the buttons of her overstrained shirt.
<<elseif $assistantFSAppearance is "transformation fetishist">>
wearing a plaid skirt and a white shirt. Her breasts are rendered to make it look like she got a pair of fake tits for her birthday.
<<elseif $assistantFSAppearance is "pastoralist">>
wearing a plaid skirt and a white shirt. There's a little wet spot over each of her nipples.
<<elseif $assistantFSAppearance is "maturity preferentialist">>
wearing a plaid skirt and a white shirt. Her short skirt reveals a pink bottom, making it look like Teacher just spanked her.
<<elseif $assistantFSAppearance is "youth preferentialist">>
wearing a plaid skirt and a white shirt. She looks quite young and innocent, and depicts herself blushing at anything lewd.
<<elseif $assistantFSAppearance is "slimness enthusiast">>
wearing a plaid skirt and a white shirt. She looks quite young and innocent, and her boobs are elegantly small.
<<elseif $assistantFSAppearance is "body purist">>
She's recently improved her appearance to look more natural, with freckles and a winning smile.
<<else>>
wearing a plaid skirt and a white shirt. Her breasts strain against the material, and her skirt is short enough to show off a bit of bottom.
<</if>>
<<else>>
wearing a plaid skirt and a white shirt. Her breasts strain against the material, and her skirt is short enough to show off a bit of bottom.
<</if>>
<<if ($cockFeeder == 1) && ($seed == 1)>>
A recognizable little representation of one of your slaves has its head under the front of her skirt, and is eating her out. The slave must be down in the kitchen, getting a meal out of the food dispensers. As you watch, the schoolgirl orgasms, blushing furiously when she notices you watching.
<<elseif ($suppository == 1) && ($seed is 2)>>
A recognizable little representation of one of your slaves is down on its knees in front of her, letting the schoolgirl push two fingers gently in and out of her butt. The slave must be receiving her drugs from one of the dildo dispensers. As you watch, the schoolgirl notices you watching her, blushes, looks away, and starts working faster.
<<elseif ($masturbationAllowed == 1) && ($seed is 3)>>
She's having sex with a recognizable little representation of one of your slaves, kissing her and giggling occasionally. The slave must be using one of the penthouse's many vibrators. She sees you watching and blushes, but then shifts a little so you can see better.
<<elseif ($seed is 4)>>
A recognizable little representation of one of your slaves is lying with its head in her lap. The schoolgirl is wearing a little stethoscope and is listening to the slave breathe; the slave must be getting a checkup. The schoolgirl is patting the girl's head reassuringly.
<<elseif ($seed is 5) && ($invasionVictory > 0)>>
She's planting a wet kiss on a representation of one of your security drones; she pats it lovingly and manages to press quite a bit of boob against the side of one of its gun assemblies. When she sees you looking at her, she giggles and says, "What? I like him! He did really well during the invasion. And he's cute!"
<<elseif ($seed is 6) && ($studio == 1)>>
She's getting oral from a recognizable little representation of one of your slaves, and is using a handheld camera to film the action, gonzo style. The slave must be using one of the penthouse's many vibrators, and $assistantName is clearly turning the feed of it into porn.
<<elseif ($seed is 7) && ($marketAssistantAnnounced == 1)>>
She's accompanied by your market assistant's nerdy schoolgirl avatar.
<<if $marketAssistantRelationship is "cute">>
They're sitting next to each other, and appear to be doing homework side by side. The market assistant's work looks like complicated math problems, while $assistantName is looking through lewd pictures of slaves, albeit with some kind of higher purpose.
<<elseif $marketAssistantRelationship is "nonconsensual">>
$assistantName is wearing a strap-on, and is bullying her schoolgirl conquest's pussy. The market assistant's avatar orgasms loudly as you watch, and then claps both hands over her mouth, crying a little, unwilling to give $assistantName the satisfaction.
<<elseif $marketAssistantRelationship is "incestuous">>
They're making faces at each other and giggling, but as you watch them, this degenerates rapidly into clumsy kissing, groping of each others' breasts, and finally some enthusiastic tribbing.
<<else>>
$assistantName is giving the market assistant's avatar oral, and to go by the bespectacled girl's gasping, is doing a good job. $assistantName finishes and leans back, wiping her mouth and grinning as her lover bends over to return the favor.
<</if>>
<<else>>
She's watching you attentively, waiting for a chance to be helpful. When she sees your glance, she smiles hopefully, sticks out her chest a little, and turns from side to side to show off.
<</if>>
<<else>>
It's a little abstract symbol; when <<if $assistant == 0>>it<<else>>she<</if>> speaks, the symbol glows slightly.
<</if>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "Next Week">>
<<set $activeSlave to $eventSlave>>
There's a constant traffic of slaves in and out of your office as girls come in for instructions, inspections, and sex. Your Head Girl $HeadGirl.slaveName is one of the most frequent visitors, since although you trust her, she's still a slave and has to check with you before acting on some matters.<<if $HeadGirl.relationship is -3>> (She's also your wife, making her visits a pleasant diversion.)<<elseif $arcologies[0].FSEgyptianRevivalistLaw == 1>> (She's also your Consort, making her visits a pleasant diversion.)<</if>> During one of her visits, <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> happens to come in for her scheduled inspection. She perches politely on the couch, waiting her turn like a good girl. Her $activeSlave.eyeColor eyes are watchful, however, and she seems to be paying very close attention to your conversation with your Head Girl.
When $HeadGirl.slaveName leaves, she clears her throat nervously. She gathers her courage, and
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
lisps, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>,
<<else>>
says, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>,
<</if>>
I think I would make a better Head Girl than her." She takes a deep breath and plunges on. "I'm
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
jutht as thmart as she is. And, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I'm sure you've notithed she isn't very good at teaching other girlth vaginal thkillth.
<<if $HeadGirl.vagina < 0>>
I could do it much better than she doeth,
<<elseif $HeadGirl.vagina == 0>>
How could she be? She's a virgin! I can manage it,
<<else>>
How could she be? She doesn't have a puthy! I can manage it,
<</if>>
<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. Please, give me a try."
<<else>>
just as smart as she is. And, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I'm sure you've noticed she isn't very good at teaching other girls vaginal skills.
<<if $HeadGirl.vagina < 0>>
I could do it much better than she does,
<<elseif $HeadGirl.vagina == 0>>
How could she be? She's a virgin! I can manage it,
<<else>>
How could she be? She doesn't have a pussy! I can manage it,
<</if>>
<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. Please, give me a chance."
<</if>>
She goes on like this for a while, slowly degenerating into repetition of her points as your failure to give her an immediate positive or negative response starts to worry her.
<</nobr>>\
<span id="result">
<<click "She's right">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<<nobr>>
After giving the matter some consideration, you agree, instructing $assistantName that $activeSlave.slaveName is now the Head Girl. $activeSlave.slaveName is @@color:hotpink;overjoyed,@@ and bounces to her feet, clearly very eager to begin. You caution her that she is not to undermine $HeadGirl.slaveName by letting anyone know why you decided to change Head Girls. She nods obediently. As far as $HeadGirl.slaveName knows, it's just a standard change of Head Girls, and she's too good a slave to let it affect her seriously.
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $slaves[$i].assignment to "rest">>
<<set $activeSlave.assignmentVisible to 1>>
<</if>>
<</for>>
<<set $activeSlave.devotion += 5>>
<<set $activeSlave.assignment to "be your Head Girl">>
<<set $activeSlave.assignmentVisible to 1>>
<<set $HeadGirl to $activeSlave>>
<</nobr>>
<</replace>>
<</click>>
<<click "Pretend you didn't hear her">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<<nobr>>
You pretend you didn't hear her, and go about your business. She quickly catches on, and shuts her mouth, sitting stiffly on the couch and waiting for you to say something. After letting her wait for a good long while, you steeple your fingers and look over them at her. She quails at your gaze, but does not look away from you. You tell her that, for her general information, you prefer to make decisions about what slaves do which job yourself, and are not interested in input from the slaves themselves on the matter. You continue to observe that if any slave were to offer input, she might suggest to you that she thought her own judgment superior to yours. Then, you dismiss her.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Yeth <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, thank you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps,
<<else>>
"Yes <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>" she chokes out,
<</if>>
and flees.
<<set $activeSlave.trust += 4>>
<</nobr>>
<</replace>>
<</click>>
<<click "Let your Head Girl sort this out however she sees fit">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<<nobr>>
You page $HeadGirl.slaveName, telling her to get back up to your office. $activeSlave.slaveName hears you, of course, and stiffens with fear. She knows she's in trouble, but she doesn't yet know how much. You tell $HeadGirl.slaveName to have a seat next to $activeSlave.slaveName on the couch, and instruct $assistantName to replay the last five minutes of the feeds from your office on a wallscreen. $activeSlave.slaveName's<<if $activeSlave.lips > 40>> pillowlike<</if>> lower lip begins to tremble at this, and she can barely manage to keep her gaze on the fatal replay of her attempt to convince you to replace $HeadGirl.slaveName with her. $HeadGirl.slaveName, who is no fool, is not surprised by this, but the replay still angers her. As it rolls on, her hands begin to roam across $activeSlave.slaveName, who winces at her touch. About halfway through, $HeadGirl.slaveName looks straight at you and cruelly pinches one of $activeSlave.slaveName's nipples. You respond to the nonverbal question with a silent nod, and $HeadGirl.slaveName smiles briefly at you. Then, she sticks her tongue in $activeSlave.slaveName's ear. The poor slave starts at the warm, wet intrusion, but knows better than to try to resist. She closes her eyes tight.
<br><br>
$HeadGirl.slaveName hops off the couch, gets down in front of her victim, and shoves her legs apart. $activeSlave.slaveName scrunches up her face, expecting something agonizing to happen to her <<if $activeSlave.dick == 0>>pussy, but $HeadGirl.slaveName shocks her by starting to hungrily eat her out.<<else>>cock, but $HeadGirl.slaveName shocks her by giving her a lush blowjob.<</if>> $activeSlave.slaveName clearly expects a trap, but $HeadGirl.slaveName's attentions slowly distract her. When she's on the very verge of orgasm, your Head Girl suddenly stops and <<if $activeSlave.dick == 0>>pinches the girl's pussylips,<<else>>tugs the girl's cock downward by its head,<</if>> not painfully, but hard enough to communicate threat. $activeSlave.slaveName, shocked out of her pleasure, looks down at her. $HeadGirl.slaveName
<<if SlaveStatsChecker.checkForLisp($HeadGirl)>>
lisps menacingly, "Bitch, if you orgathm, I'm going to fucking dethtroy you."
<<else>>
lisps menacingly, "Bitch, if you orgasm, I'm going to fucking destroy you."
<</if>>
Then she goes back to giving $activeSlave.slaveName oral. $activeSlave.slaveName begins to cry, realizing how comprehensively fucked she is.
<br><br>
Eventually, she climaxes. $HeadGirl.slaveName has a talented tongue. $HeadGirl.slaveName does not begrudge the slave her pleasure, <<if $activeSlave.dick == 0>>tonguing her clit all the way through her orgasm.<<else>>industriously sucking her cock until she's swallowed every last drop of cum.<</if>> She stands up and seizes $activeSlave.slaveName by the ear,
<<if SlaveStatsChecker.checkForLisp($HeadGirl)>>
lisping, "And now, thlut, you are fucked."
<<else>>
saying, "And now, slut, you are fucked."
<</if>>
$activeSlave.slaveName's weeping stopped during her climax, but now she starts to @@color:gold;sob with terror,@@ and she cries harder as your Head Girl hauls her out of your office by her ear. $HeadGirl.slaveName @@color:mediumaquamarine;waves cheerfully@@ to you as she leaves with her victim.
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $slaves[$i].trust += 4>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<</for>>
<<set $activeSlave.trust -= 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</nobr>>
<</replace>>
<</click>>
</span>Double-click this passage to edit it.<<nobr>>
You call her over so you can fondle her
<<if ($activeSlave.vagina > 3)>>
gaping vagina.
<<elseif ($activeSlave.vagina is 3)>>
loose vagina.
<<elseif ($activeSlave.vagina is 2)>>
well-used pussy.
<<elseif ($activeSlave.vagina == 1)>>
tight pussy.
<<elseif ($activeSlave.vagina == 0)>>
virgin pussy.
<<elseif ($activeSlave.vagina is -1)>>
dick.
<</if>>
<<if ($activeSlave.vaginaTat is "tribal patterns")>>
The tattoos on her abdomen certainly draw attention there.
<</if>>
<<if ($activeSlave.vagina != -1)>>
<<if $activeSlave.devotion <= 20>>
<<if $activeSlave.clit == 1>>
Her big clit peeks out from under its hood
<<elseif $activeSlave.clit is 2>>
Her huge clit is impossible to miss
<<elseif $activeSlave.clit > 1>>
Her pseudophallus-sized clit is soft
<<else>>
Her pretty little clit is barely visible
<</if>>
and
<<if $activeSlave.labia == 1>>
her lovely petals are quite inviting.
<<elseif $activeSlave.labia is 2>>
her prominent petals are inviting.
<<elseif $activeSlave.labia > 1>>
her labia are so large they present a slight obstacle to entry.
<<else>>
her cute labia are barely noticeable.
<</if>>
<<else>>
<<if $activeSlave.clit == 1>>
Her big clit peeks out from under its hood.
<<elseif $activeSlave.clit is 2>>
Her huge clit is impossible to miss.
<<elseif $activeSlave.clit > 1>>
Her pseudophallus-sized clit is soft.
<<else>>
Her pretty little clit is ready for you,
<</if>>
and
<<if $activeSlave.labia == 1>>
her lovely petals are moist with arousal.
<<elseif $activeSlave.labia is 2>>
her prominent petals bear a sheen of arousal.
<<elseif $activeSlave.labia > 1>>
her huge labia are almost dripping with arousal.
<<else>>
she's becoming moist.
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.vaginaPiercing > 1) && ($activeSlave.vagina != -1)>>
Her pierced lips and clit have her nice and wet.
<<elseif ($activeSlave.vaginaPiercing == 1) && ($activeSlave.vagina != -1)>>
Her pierced clit has her nice and moist.
<</if>>
<<if ($activeSlave.vagina == 0)>>
<<if ($activeSlave.fetish is "mindbroken")>>
She accepts your orders dumbly and presents her virgin pussy to you, watching your hands move towards her without any real interest. You gently trace along her
<<if $activeSlave.labia == 1>>
lovely petals
<<elseif $activeSlave.labia is 2>>
prominent petals
<<elseif $activeSlave.labia > 1>>
huge labia
<</if>> with your outstretched fingers, strumming up and down the edges of her pussylips, then softly rub your fingers along the inner walls with a tender touch, starting slow but gradually increasing the speed of your movements. You occasionally flick her
<<if $activeSlave.clit == 1>>
erect clit
<<elseif $activeSlave.clit == 2>>
large clit
<<elseif $activeSlave.clit > 1>>
massive clit
<<else>>
pretty little clit
<</if>> and rub it with your fingertips as your hand nears it but except for the pussy juices trickling down her leg, she does not respond. Since she is mindbroken, her responses to you are purely physiological and your actions have no affect on her mentally.
<<elseif ($activeSlave.devotion > 50)>>
She accepts your orders happily and presents her virgin pussy to you, watching your hands with eagerness. She gasps and quivers with pleasure as you gently trace along her
<<if $activeSlave.labia == 1>>
lovely petals
<<elseif $activeSlave.labia is 2>>
prominent petals
<<elseif $activeSlave.labia > 1>>
huge labia
<<else>>
cute labia
<</if>>
with your outstretched fingers, strumming up and down the edges of her pussylips, then softly rub your fingers along the inner walls with a tender touch, starting slow but gradually increasing the speed of your movements. <<if ($activeSlave.fetish is "boobs")>> She fondles her breasts and plays with her nipples at the same time.<</if>> You occasionally flick her
<<if $activeSlave.clit == 1>>
large clit
<<elseif $activeSlave.clit is 2>>
huge clit
<<elseif $activeSlave.clit > 1>>
massive clit
<<else>>
pretty little clit
<</if>> and rub it with your fingertips as your hand nears it. As she becomes more aroused, she grabs hold of your wrist lightly, moving her hands along with the motion of your own. Her pussy juices run down her leg as she begins to moan audibly<<if ($activeSlave.amp != 1)>>, gently clamping your hand between her thighs<</if>> as you continue to move your hand along her pussy. She moans loudly as she shudders in orgasmic joy.
<<if (($activeSlave.amp == 1) && (canTalk($activeSlave) == false))>>
She does her best to communicate love with her $activeSlave.eyeColor eyes.
<<elseif canTalk($activeSlave) == false>>
She signs that she loves you.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>> "I love you,
<<if def $PC.customTitleLisp>>
$PC.customTitleLisp
<<elseif $PC.title == 1>>
Mathter
<<else>>
Mithtreth
<</if>>," she lisps rapturously.
<<else>> "I love you,
<<if def $PC.customTitle>>
$PC.customTitle
<<elseif $PC.title == 1>>
Master
<<else>>
Mistress
<</if>>," she says rapturously.
<</if>>
<<elseif ($activeSlave.devotion > 20)>>
She accepts your orders without comment and presents her virgin pussy to you, watching your hands with some slight trepidation. She gasps as you gently trace along her
<<if $activeSlave.labia == 1>>
lovely petals
<<elseif $activeSlave.labia is 2>>
prominent petals
<<elseif $activeSlave.labia > 1>>
huge labia
<</if>>
with your outstretched fingers, strumming up and down the edges of her pussylips, then softly rub your fingers along the inner walls with a tender touch, starting slow but gradually increasing the speed of your movements. You occasionally flick her
<<if $activeSlave.clit == 1>>
large clit
<<elseif $activeSlave.clit is 2>>
huge clit
<<elseif $activeSlave.clit > 1>>
massive clit
<<else>>
pretty little clit
<</if>> and rub it with your fingertips as your hand nears it. Her pussy juices run down her leg as she begins to moan audibly<<if ($activeSlave.amp != 1)>>, grasping your wrist with her hands tightly<</if>> and clamping her thighs together as you continue to move your hand along her pussy. She moans as she shudders in an orgasm, almost embarrassed. She looks into your eyes expectantly.
<<elseif ($activeSlave.devotion >= -20)>>
She clearly dislikes the thought of getting fondled by you. Her lower lip quivers with trepidation as she watches your hands move towards her. She has no choice but to obey if she wants to avoid punishment. She gasps and shakes as you gently trace along her
<<if $activeSlave.labia == 1>>
lovely petals
<<elseif $activeSlave.labia is 2>>
prominent petals
<<elseif $activeSlave.labia > 1>>
huge labia
<<else>>
cute labia
<</if>>
with your outstretched fingers, strumming up and down the edges of her pussylips, then softly rub your fingers along the inner walls with a tender touch, starting slow but gradually increasing the speed of your movements. You occasionally flick her
<<if $activeSlave.clit == 1>>
erect clit
<<elseif $activeSlave.clit is 2>>
huge clit
<<elseif $activeSlave.clit > 1>>
massive clit
<<else>>
pretty little clit
<</if>> and rub it with your fingertips as your hand nears it. Her pussy juices run down her leg as she begins to moan audibly<<if ($activeSlave.amp != 1)>>, grasping your wrist with her hands tightly<</if>> and clamping her thighs together as you continue to move your hand along her pussy. She moans as she shudders in an orgasm, clearly embarrassed to end up in this position as she loses control.
<<else>>
As you anticipated, she refuses to let herself be groped by you. She is unable to resist you, also as you expected, when you mention some of the alternatives. She gasps and shakes as you gently trace along her
<<if $activeSlave.labia == 1>>
lovely petals
<<elseif $activeSlave.labia is 2>>
prominent petals
<<elseif $activeSlave.labia > 1>>
huge labia
<<else>>
cute labia
<</if>> with your outstretched fingers, strumming up and down the edges of her pussylips, then softly rub your fingers along the inner walls with a tender touch, starting slow but gradually increasing the speed of your movements.<<if ($activeSlave.amp != 1)>> She grabs your wrist with her hands in an effort to stop you but she is unable to stop your hand from moving for long.<</if>> You occasionally flick her
<<if $activeSlave.clit == 1>>
erect clit
<<elseif $activeSlave.clit is 2>>
huge clit
<<elseif $activeSlave.clit > 1>>
massive clit
<<else>>
pretty little clit
<</if>> and rub it with your fingertips as your hand nears it. She <<if ($activeSlave.amp != 1)>>tightly grasps your wrist and<</if>> clamps her thighs together as you continue to move your hand along her pussy. She moans as she shudders in an orgasm, gripping tighter and shamefully looking at you as you stop moving your hand.
<</if>>
<<elseif ($activeSlave.fetish is "mindbroken")>>
Like a doll, she dumbly remains still, watching your hands move towards her without any real interest.
<<if ($activeSlave.vagina != -1)>>
You gently trace along her
<<if $activeSlave.labia == 1>>
lovely petals
<<elseif $activeSlave.labia is 2>>
prominent petals
<<elseif $activeSlave.labia > 1>>
huge labia
<<else>>
cute labia
<</if>> with your outstretched fingers, strumming up and down the edges of her pussylips, then softly rub your fingers along the inner walls with a tender touch, starting slow but gradually increasing the speed of your movements. You occasionally flick her
<<if $activeSlave.clit == 1>>
erect clit
<<elseif $activeSlave.clit is 2>>
huge clit
<<elseif $activeSlave.clit > 1>>
massive clit
<<else>>
pretty little clit
<</if>> and rub it with your fingertips as your hand nears it. Except for the pussy juices trickling down her leg, she does not respond.
<</if>> Since she is mindbroken, her responses to you are purely physiological and your actions have no affect on her mentally. You leave your toy for one of your other slaves to clean and maintain.
<<elseif ($activeSlave.amp == 1)>>
Since she's a quadruple amputee, she's yours to use as a human finger toy. While she's lying there helpless, you move your hands towards her.
<<if ($activeSlave.vagina != -1)>>
You gently trace along her
<<if $activeSlave.labia == 1>>
lovely petals
<<elseif $activeSlave.labia is 2>>
prominent petals
<<elseif $activeSlave.labia > 1>>
huge labia
<<else>>
cute labia
<</if>> with your outstretched fingers, strumming up and down the edges of her pussylips, then softly rub your fingers along the inner walls with a tender touch, starting slow but gradually increasing the speed of your movements. You occasionally flick her
<<if $activeSlave.clit == 1>>
erect clit
<<elseif $activeSlave.clit is 2>>
huge clit
<<elseif $activeSlave.clit > 1>>
massive clit
<<else>>
pretty little clit
<</if>> and rub it with your fingertips as your hand nears it.
<</if>> Soon she shudders in an orgasm, looking at you as you stop moving your hand. You leave your toy for one of your other slaves to clean and maintain.
<<elseif ($activeSlave.fetish is "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She comes submissively over, smiling a little submissive smile, and points her pussy towards you.
<<if ($activeSlave.vagina != -1)>>
You gently trace along her
<<if $activeSlave.labia == 1>>
lovely petals
<<elseif $activeSlave.labia is 2>>
prominent petals
<<elseif $activeSlave.labia > 1>>
huge labia
<<else>>
cute labia
<</if>> with your outstretched fingers, strumming up and down the edges of her pussylips, then softly rub your fingers along the inner walls with a tender touch, starting slow but gradually increasing the speed of your movements. You occasionally flick her
<<if $activeSlave.clit == 1>>
erect clit
<<elseif $activeSlave.clit is 2>>
huge clit
<<elseif $activeSlave.clit > 1>>
massive clit
<<else>>
pretty little clit
<</if>> and rub it with your fingertips as your hand nears it. She begs you not to stop as she looks into your eyes expectantly as she shudders in an orgasm.
<</if>>
<<elseif $activeSlave.devotion < -20>>
She tries to refuse, so you push the disobedient slave down over your desk as you move your hands towards her.
<<if ($activeSlave.vagina != -1)>>
You gently trace along her
<<if $activeSlave.labia == 1>>
lovely petals
<<elseif $activeSlave.labia is 2>>
prominent petals
<<elseif $activeSlave.labia > 1>>
huge labia
<<else>>
cute labia
<</if>> with your outstretched fingers, strumming up and down the edges of her pussylips, then softly rub your fingers along the inner walls with a tender touch, starting slow but gradually increasing the speed of your movements. She grabs your wrist to try to stop you but she is unable to. You occasionally flick her
<<if $activeSlave.clit == 1>>
large clit
<<elseif $activeSlave.clit is 2>>
huge clit
<<elseif $activeSlave.clit > 1>>
massive clit
<<else>>
pretty little clit
<</if>> and rub it with your fingertips as your hand nears it, despite her resistant pulling against you. She bites her lip but she cannot help but moan and she shudders in an orgasm.
<</if>> She looks at you shamefully as you stop moving your hand.
<<elseif $activeSlave.devotion <= 20>>
She obeys silently, standing in front of you as you move your hands towards her.
<<if ($activeSlave.vagina != -1)>>
You gently trace along her
<<if $activeSlave.labia == 1>>
lovely petals
<<elseif $activeSlave.labia is 2>>
prominent petals
<<elseif $activeSlave.labia > 1>>
huge labia
<<else>>
cute labia
<</if>> with your outstretched fingers, strumming up and down the edges of her pussylips, then softly rub your fingers along the inner walls with a tender touch, starting slow but gradually increasing the speed of your movements. You occasionally flick her
<<if $activeSlave.clit == 1>>
erect clit
<<elseif $activeSlave.clit is 2>>
huge clit
<<elseif $activeSlave.clit > 1>>
massive clit
<<else>>
pretty little clit
<</if>> and rub it with your fingertips as your hand nears it. She looks into your eyes furtively while she grabs your wrist with her hand and she squeezes her thighs together as she moans and shudders in an orgasm.
<</if>> She dutifully looks at you as you stop moving your hand.
<<else>>
She devotedly comes over and gives you an impassioned kiss. She smiles and points her pussy towards you.
<<if ($activeSlave.vagina != -1)>>
You gently trace along her
<<if $activeSlave.labia == 1>>
lovely petals
<<elseif $activeSlave.labia is 2>>
prominent petals
<<elseif $activeSlave.labia > 1>>
huge labia
<<else>>
cute labia
<</if>> with your outstretched fingers, strumming up and down the edges of her pussylips, then softly rub your fingers along the inner walls with a tender touch, starting slow but gradually increasing the speed of your movements. You occasionally flick her
<<if $activeSlave.clit == 1>>
large clit
<<elseif $activeSlave.clit is 2>>
huge clit
<<elseif $activeSlave.clit > 1>>
massive clit
<<else>>
pretty little clit
<</if>> and rub it with your fingertips as your hand nears it. She squeezes her thighs lightly against your hand as she moans and shudders in orgasmic bliss.
<</if>> She looks at you passionately as you stop moving your hand.
<</if>>
<</nobr>><<nobr>>
You tell $activeSlave.slaveName to
<<if ($activeSlave.amp != 1)>>
move closer towards you.
<<elseif canWalk($activeSlave) is -2>>
have another slave help her heft her tits so she can sit on your desk.
<<else>>
have another slave set her down on your desk.
<</if>>
<<if ($activeSlave.fetish is "mindbroken")>>
She complies mechanically. She remembers that when <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>'s commands are not obeyed, there is punishment.
<<elseif ($activeSlave.relationship is -2)>>
She eagerly complies, happy to be near the object of her longing. Once she's close, you hold her face in your palms and gaze deeply into her $activeSlave.eyeColor eyes. She finds the intense look from the <<if $PC.title == 1>>man<<else>>woman<</if>> she loves overwhelming, and her eyes flick downward after a moment. She blushes furiously.
<<elseif ($activeSlave.relationship is -3)>>
She happily complies, eager to be close to the <<if $PC.title == 1>>man<<else>>woman<</if>> who married her. Once she's close, you hold her face in your palms and look into her $activeSlave.eyeColor eyes. She finds the intense look from the <<if $PC.title == 1>>man<<else>>woman<</if>> she's married to affirming, and looks down with a smile, running her eyes over your <<if $PC.boobs == 1>>bosom<<else>>chest<</if>>.
<<elseif ($activeSlave.devotion > 75)>>
She hurriedly complies, happy to be near you. Once she's close, you hold her face in your palms and look into her $activeSlave.eyeColor eyes. She finds the intense look from her beloved <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>> disconcerting, and her eyes flick downward after a moment. She blushes furiously.
<<elseif ($activeSlave.devotion > 50)>>
She hurriedly complies, happy to be near you. Once she's close, you hold her face in your palms and look into her $activeSlave.eyeColor eyes. She finds the intense attention from her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>> disconcerting, and she looks down after a moment, blushing.
<<elseif ($activeSlave.devotion > 20)>>
She hurriedly complies, happy to be near you. Once she's close, you hold her face in your palms and look into her $activeSlave.eyeColor eyes. She finds the intense attention from her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>> worrying, and she looks down after a moment, blushing nervously.
<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.trust > -20)>>
She visibly considers disobedience, but decides that complying with such an apparently harmless order is safe, for now. Once she's close, you hold her face in your palms and look into her $activeSlave.eyeColor eyes. She finds the intense attention from her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>> worrying, and she looks down after a moment, her lower lip trembling with nervousness.
<<elseif ($activeSlave.trust < -20)>>
The command terrifies her, but she's more frightened still of the consequences of disobedience, and she complies. Once she's close, you hold her face in your palms and look into her $activeSlave.eyeColor eyes. She looks down fearfully, and begins to shake with terror, tears leaking silently down her cheeks.
<<else>>
She pauses, obviously considering whether to resist, but eventually decides to save her strength to fight more onerous orders, and gives in. Once she's close, you hold her face in your palms and look into her $activeSlave.eyeColor eyes. She stares back, but after a few moments she loses the contest of wills and looks down.
<</if>>
You delicately lift her head and touch your fingertips to her chin, tenderly brushing along the line of her mouth with the your <<if $PC.title == 1>>manly<<else>>feminine<</if>> thumb.
<<if ($activeSlave.lipsTat != 0)>>
Your fingers trace her facial tattoos, slowly picking out the patterns against her $activeSlave.skin skin.
<</if>>
<<if ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>
You touch each of her facial piercings, one by one, feeling the hard metal contrast with her pliant flesh.
<</if>>
Then, you gently tilt her <<if $activeSlave.face > 2>>overwhelmingly stunning<<elseif $activeSlave.face > 0>>alluring<<elseif $activeSlave.face > -1>>appealing<<elseif $activeSlave.face > -2>>plain<<else>>rough<</if>> head back and lightly touch her <<if $activeSlave.lips > 95>>facepussy<<if $activeSlave.lips > 70>>pillowlike <<elseif $activeSlave.lips > 40>>generous <<elseif $activeSlave.lips > 20>>plush <</if>>lips<</if>> with your fingertips. You use your fingers and thumbs to slowly slide along her mouth, her chin, her cheeks then around her face. You use a deft touch to thoroughly explore the shape of her <<if $activeSlave.face > 2>>gorgeous<<elseif $activeSlave.face > 0>>nice<<elseif $activeSlave.face > -1>>cute<<elseif $activeSlave.face > -2>>fair<<else>>prominent<</if>> cheekbones. Grazing her temple and brushing her forehead simultaneously, you smoothly motion along her eyelids and nose and you tenderly stroke her face with both hands as you take her head lightly and trace around it, gently massaging as you go. You work your way down, slowly and gradually, along her neck with one hand, then the other, briefly pausing before continuing your path down to her shoulders and<<if ($activeSlave.fetish != "mindbroken")>> she starts to gasp as<<else>> starts to shudder as<</if>> you slide your hands down her side, across her back and along her belly taking every moment to savour the contours of her body before going back up again to her face.
<<if ($activeSlave.fetish is "mindbroken")>>
Her posture doesn't change. She initially only reacts slightly to your physical touch but then stops reacting completely. When you stop, her $activeSlave.eyeColor eyes track the movements of your hands briefly but then stare blankly ahead of her, awaiting further use of her body.
<<elseif ($activeSlave.relationship is -2)>>
Her eyes gradually close and she slowly leans her head back, relaxing as she feels your caress. She gently gasps as she feels your warm <<if $PC.title == 1>>manly<<else>>feminine<</if>> hand. When you finally stop gently caressing her, her eyes remain closed and her mouth still in a rapturous shape for a moment before she slowly opens her eyes and smiles at you, she has an eager look on her face.<<if ($activeSlave.amp != 1)>> A hand reaches dumbly up to her face mimicking your last movements.<</if>> <<if ($activeSlave.accent >= 3)>>She does her best to communicate love with her $activeSlave.eyeColor eyes, since she does not speak $language well enough to express herself.<<elseif ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She does her best to communicate love with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she loves you.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"I love you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>," she lisps dreamily.<<else>>"I love you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>," she says dreamily.<</if>> She looks as though she wants much more than your mere caress.
<<elseif ($activeSlave.devotion > 50) && ($activeSlave.fetish is "dom") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
As you start to touch her <<if $activeSlave.face > 2>>gorgeous<<elseif $activeSlave.face > 0>>lovely<<elseif $activeSlave.face > -1>>pretty<<elseif $activeSlave.face > -2>>homely<<else>>ugly<</if>> face, she smiles at you and takes your hand in hers, following its movements. She tries hard to stop herself from losing herself in your masterful hands. She takes her tendency towards sexual dominance right up to the edge of insubordination, when she starts to caress your face in turn. When you finally stop, her eyes are closed and she's smiling. <<if ($activeSlave.accent >= 3)>>She does her best to communicate excitement with her $activeSlave.eyeColor eyes, since she does not speak $language well enough to express herself.<<elseif ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She does her best to communicate excitement with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she liked that.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"That wath fun, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>," she lisps cheerfully.<<else>>"That was fun, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>," she says cheerfully.<</if>> She looks at you, her eyes almost begging you to give her more than your mere caress.
<<elseif ($activeSlave.devotion > 50) && ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
She stiffens at your touch but slowly relaxes to your fingers on her face. As you move your fingers along her lips, she reacts almost as though she's receiving oral. She starts to gently suck your fingers, moaning into your hand and pressing herself lewdly against your <<if $PC.boobs == 1>>prominent breasts<<else>>manly chest<</if>>.<<if ($activeSlave.teeth is "pointy")>> She's very careful to avoid spearing your tongue with her sharp teeth.<</if>> She achieves a weak orgasm before you stop caressing her. <<if ($activeSlave.accent >= 3)>>She does her best to communicate undiminished lust with her $activeSlave.eyeColor eyes, since she does not speak $language well enough to express herself.<<elseif ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She does her best to communicate undiminished lust with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she liked that.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"That wath fun, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>," she lisps lustfully.<<else>>"That was fun, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>," she says lustfully.<</if>> She looks at you as if she wants more than your hands touching her.
<<elseif ($activeSlave.devotion > 50)>>
She accepts your touch with devotion, leaning her head back at your gentle caress along her face. She leans her body forward, pressing herself against you, and you feel the intense heat from her body against your <<if $PC.boobs == 1>>soft breasts<<else>>manly chest<</if>>. She gradually closes her eyes and when you finally stop, <<if ($activeSlave.amp != 1)>>she runs her hand delightfully across her face where you last touched her<</if>>, a euphoric look on her $activeSlave.skin face. <<if ($activeSlave.accent >= 3)>>She does her best to communicate devotion with her $activeSlave.eyeColor eyes, since she's not confident in her ability to express it in $language.<<elseif ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She does her best to communicate devotion with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she loves you.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"I love you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>," she lisps jubilantly.<<else>>"I love you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>," she says jubilantly.<</if>> She looks at you longingly, almost as if she's bursting to say that she wants more than your mere caress.
<<elseif ($activeSlave.devotion > 20)>>
She accepts your touch willingly. As you are so close to her, you sense considerable turmoil in the <<if ($activeSlave.age > 30)>>woman<<else>>girl<</if>>; she's doing her duty as a slave by complying with your wishes, and is probably struggling with the mixture of resistance, obedience and perhaps even devotion forced to the forefront of her mind by your touch across her face. When you finally move your hand away, her $activeSlave.eyeColor eyes gaze into yours searchingly, looking for answers that are not there. <<if (($activeSlave.amp == 1) && (canTalk($activeSlave) == false))>>Her eyes beg for an answer: is that it?<<elseif canTalk($activeSlave) == false>>She signs hesitantly, asking if that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She asks hesitantly, "I-ith that it, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>?"<<else>>She asks hesitantly, "I-is that it, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>?"<</if>>
<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.trust < -20)>>
She shakes at your touch fearfully. As you move your hand along her unresisting face, her eagerness to avoid punishment leads her to stiffen, her nervousness is made apparent. You continue stroking her cheek, enjoying her fear, and the physical intimacy slowly does its work. She starts to relax, her resistance easing and her eyes start to close. When finally move your hand away, she looks at you for a long moment, her eyes darting up at you, before visibly catching herself with a reminder that she's a slave and you're her owner. <<if (($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>Her eyes beg for an answer: is that it?<<elseif canTalk($activeSlave) == false>>She signs hesitantly, asking if that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She asks hesitantly, "I-ith that it, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>?"<<else>>She asks hesitantly, "I-is that it, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>?"<</if>>
<<elseif ($activeSlave.trust < -50)>>
She is nearly frozen with fear, and does not resist as you start to caress her face. In fact, she barely reacts at all. She stares at you as you move your fingers across her stiff face, but it's like touching a statue. She is so filled with terror that she remains stiff even as it becomes clear to her you're not going to hurt her. When you bore of touching the <<if ($activeSlave.age > 30)>>woman<<else>>girl<</if>> and move your hand away, she stares at you in utter incomprehension. <<if (($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>Her eyes beg for an answer: is that it?<<elseif canTalk($activeSlave) == false>>She signs spastically, begging fearfully to know if that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She asks nervously, "I-ith that it, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>?"<<else>>She asks nervously, "I-is that it, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>?"<</if>> Then she cringes.
<<else>>
She reflexively turns away from you, but you catch her head with one hand and slowly but gently move your other hand along her face. Spluttering, she leans backwards, but you tip forward with her and pin her against your desk, not stopping your gentle touch on her head. She tries to wriggle out of your grasp desperately, but her struggles slowly subside as she realizes that you're not taking this any farther. When you bore of it and move your hand away, she stares at you in utter incomprehension. <<if (($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>Her eyes demand an answer: is that it?<<elseif canTalk($activeSlave) == false>>She signs irritably, asking whether that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She splutters, "Ith that it, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>!?"<<else>>She splutters, "Is that it, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>!?"<</if>>
<</if>>
<</nobr>><<nobr>>
You tell $activeSlave.slaveName to
<<if ($activeSlave.amp != 1)>>
stand in front of you.
<<else>>
have another slave set her down on your desk.
<</if>>
<<if ($activeSlave.fetish is "mindbroken")>>
She complies automatically. She remembers that when <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>'s commands are not obeyed, there is punishment.
<<elseif ($activeSlave.relationship is -2)>>
She excitedly complies, happy to be near the object of her longing. Once she's close, you take her completely relaxed head in your hands and gaze deeply into her $activeSlave.eyeColor eyes. She finds the intense look from the <<if $PC.title == 1>>man<<else>>woman<</if>> she loves overwhelming, and her eyes flick downward after a moment. She blushes furiously.
<<elseif ($activeSlave.relationship is -3)>>
She lovingly complies, hurrying to come close to the <<if $PC.title == 1>>man<<else>>woman<</if>> who married her. Once she's close, you take your willing wife's head in your hands and gaze deeply into her $activeSlave.eyeColor eyes. She finds the intense look from the <<if $PC.title == 1>>man<<else>>woman<</if>> she's married to affirming, and looks down with a smile, running her eyes over your <<if $PC.boobs == 1>>bosom<<else>>chest<</if>>.
<<elseif ($activeSlave.devotion > 75)>>
She elatedly complies, joyful at being near to you. Once she's close, you take her completely relaxed head in your hands and gaze deeply into her $activeSlave.eyeColor eyes. She finds the intense look from her beloved <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>> disconcerting, and her eyes flick downward after a moment. She blushes furiously.
<<elseif ($activeSlave.devotion > 50)>>
She dotingly complies, being near you filling her with delight. Once she's close, you take her completely relaxed head in your hands and gaze deeply into her $activeSlave.eyeColor eyes. She finds the intense attention from her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>> disconcerting, and she looks down after a moment, blushing.
<<elseif ($activeSlave.devotion > 20)>>
She joyfully complies, happy to be near you. Once she's close, you you take her willing head in your hands and gaze deeply into her $activeSlave.eyeColor eyes. She finds the intense attention from her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>> worrying, and she looks down after a moment, blushing nervously.
<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.trust > -20)>>
She visibly considers disobedience, but decides that complying with such an apparently harmless order is safe, for now. Once she's close, you take her head in your hands and gaze deeply into her $activeSlave.eyeColor eyes. She finds the intense attention from her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>> worrying, and she looks down after a moment, her lower lip trembling with nervousness.
<<elseif ($activeSlave.trust < -20)>>
The command terrifies her, but she's more frightened still of the consequences of disobedience, and she complies. Once she's close, you take her trembling head in your hands and gaze deeply into her $activeSlave.eyeColor eyes for a moment. She looks down fearfully, and begins to shake with terror, tears streaking down her cheeks.
<<else>>
She pauses, obviously considering whether to resist, but eventually decides to save her strength to fight more onerous orders, and gives in. Once she's close, you take a moment to gaze deeply into her $activeSlave.eyeColor eyes. She stares back, but after a few moments she loses the contest of wills and looks down.
<</if>>
You walk around her and put your hands around her abdomen,<<if ($activeSlave.amp != 1)>> to gently pull her close towards you<<else>> moving close towards her on your desk<</if>> and then wrap your arms around her shoulders.<<if ($activeSlave.amp != 1)>> When you press your hips against hers,<<else>> You use your arms to prop her up against you,<</if>> <<if ($activeSlave.trust > 20)>>letting her lean while taking the weight of her against you<<else>>she tries to lean away from you, pushing against your arms<</if>>. You lovingly squeeze her in your long, cradling embrace.
<<if ($activeSlave.boobs < 2600)>>
<<if ($activeSlave.nipples is "huge")>>
You feel her large, erect nipples against your
<<elseif ($activeSlave.nipples is "puffy")>>
You feel her erect, puffy nipples against your
<<elseif $activeSlave.nipples is "partially inverted">>
You feel her partially inverted nipples against your
<<elseif $activeSlave.nipples is "inverted">>
You feel her inverted nipples against your
<<else>>
You feel her erect nipples against your
<</if>>
hands as you move your arms down around her breasts. <<if ($activeSlave.devotion > 20)>>You take your time to stay in this position, feeling her heart beat against you. She starts to breathe faster before you keep one arm wrapped around her as you move to her front<<else>>As you move to her front, with one arm still around her, she again tries to break away but you keep her held tightly and you whisper the alternatives to her, reminding her<</if>>. You wrap your arms around her back as you press her breasts against your <<if $PC.boobs == 1>>bosom<<else>>chest<</if>>.
<<else>>
Her massive tits are too large for you to wrap your arms around so you start to wrap your arms around her waist. You feel her heart beat against your chest, she starts to breathe faster as you press her back against your <<if $PC.boobs == 1>>bosom<<else>>chest<</if>>.
<</if>>
<<if ($activeSlave.fetish is "mindbroken")>>
Her posture doesn't change. She initially only reacts slightly to your physical touch but eventually she relaxes in the warmth of the your embrace against her. You know that this may only be a physiological reaction, nothing more. For a brief moment you think you detect a spark of life in her dull eyes but just as quickly, it is gone. When you stop, her $activeSlave.eyeColor eyes track the movements of your hands briefly but then she stares blankly ahead of her, not understanding what is happening.
<<elseif ($activeSlave.relationship is -2)>>
In the warmth of your embrace, she turns towards you, her passionate $activeSlave.eyeColor eyes staring intently at your face. She leans closer to you and kisses you as you hold her. Her heart beats faster and then gradually slows as she grows accustomed to your body against hers. Eventually, she relaxes totally and her eyes gradually close, melting in your arms. When you finally stop and relax your embrace, her eyes remain closed and her mouth still in a rapturous shape for a moment before she slowly opens her eyes and smiles at you with a blissful look on her face. <<if ($activeSlave.amp != 1)>> Her hand reaches to your arms and she strokes them longingly.<</if>> <<if ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She slowly opens them and does her best to communicate love with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she loves you.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"I love you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>," she lisps dreamily.<<else>>"I love you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>," she says dreamily.<</if>> She looks at you, almost begging you with her eyes that she wants much more than a mere embrace.
<<elseif ($activeSlave.devotion > 50) && ($activeSlave.fetish is "dom") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
In your soft, warm embrace, she tries hard to stop herself from losing herself in your arms. <<if ($activeSlave.amp != 1)>> She starts to embracing you in her arms as well. When you gently squeeze her in your arms, she breathes more heavily and starts to lovingly squeeze you as well, her tendency towards sexual dominance encouraging her to compete with you in embraces against each other.<<else>> When you gently squeeze her in your arms, she breathes more heavily before relaxing against you.<</if>> When you finally stop and relax your embrace, her eyes are closed and she's smiling blissfully. <<if ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She slowly opens them and does her best to communicate excitement with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she liked that.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"That wath fun, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>," she lisps cheerfully.<<else>>"That was fun, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>," she says cheerfully.<</if>> She eagerly looks at you, her eyes almost seem to say that she wants you to give her more than a mere hug.
<<elseif ($activeSlave.devotion > 50)>>
She sighs devotedly in your arms and slowly relaxes. She turns towards you, her doting $activeSlave.eyeColor eyes staring intently at your face. You feel her heart beating faster against your chest as you softly squeeze your arms tighter. Her hands reach to your arms and she strokes them longingly as you squeeze. She gradually closes her eyes as she leans her body against yours, melting in your warm embrace, and you feel the intense heat from her body against your <<if $PC.boobs == 1>>soft breasts<<else>>manly chest<</if>>. When you finally stop, <<if ($activeSlave.amp != 1)>>she reaches to your face with her hand and gently strokes your cheek<</if>>, a euphoric look on her $activeSlave.skin face. <<if ($activeSlave.accent >= 3)>>She does her best to communicate devotion with her $activeSlave.eyeColor eyes, since she's not confident in her ability to express it in $language.<<elseif ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She does her best to communicate devotion with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she loves you.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"I love you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>," she lisps elatedly.<<else>>"I love you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>," she says elatedly.<</if>> She looks at you longingly, almost as if she's bursting to say that she wants more than a mere embrace.
<<elseif ($activeSlave.devotion > 20)>>
She willingly gives herself up to your embracing arms. As you are so close to her, you sense considerable uneasiness in the <<if ($activeSlave.age > 30)>>woman<<else>>girl<</if>>; she's doing her duty as a slave by complying with your wishes, and is probably struggling with the mixture of resistance, obedience and perhaps even devotion forced to the forefront of her mind by your soft embrace against her body. She gradually closes her eyes in the feeling of your gentle arms. When you finally stop and relax your embrace, her $activeSlave.eyeColor eyes open to gaze puzzlingly at you. Even though she has accepted life as a sex slave, she looks as though she is unsure of what to make of this non-sexual physical contact. <<if ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>Her eyes beg for an answer: is that it?<<elseif canTalk($activeSlave) == false>>She signs hesitantly, asking if that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She asks hesitantly, "I-ith that it, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>?"<<else>>She asks hesitantly, "I-is that it, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>?"<</if>>
<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.trust < -20)>>
She shakes at your touch fearfully. As you softly press her trembling body against you, her eagerness to avoid punishment leads her to stiffen in your arms. While she continues to shudder, you continue embracing her, enjoying her fear, and the physical intimacy slowly does its work. She starts to relax, her resistance easing and her eyes start to close. When you relax your arms for a moment, she opens her eyes to look at you for a long moment, her eyes darting up to your face, before visibly catching herself with a reminder that she's a slave and you're her owner. <<if ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>Her eyes beg for an answer: is that it?<<elseif canTalk($activeSlave) == false>>She signs hesitantly, asking if that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She asks hesitantly, "I-ith that it, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>?"<<else>>She asks hesitantly, "I-is that it, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>?"<</if>>
<<elseif ($activeSlave.trust < -50)>>
She is nearly frozen with fear, and does not resist as you start to squeeze your arms around her. In fact, she barely reacts at all. She stares at your arms as they continue squeezing, but it's like touching a statue. She is so filled with terror that she remains stiff even as it becomes clear to her you're not going to hurt her. When you bore of embracing the still <<if ($activeSlave.age > 30)>>woman<<else>>girl<</if>> and release her, she stares at you in utter incomprehension. <<if ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>Her eyes beg for an answer: is that it?<<elseif canTalk($activeSlave) == false>>She signs spastically, begging fearfully to know if that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She asks nervously, "I-ith that it, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>?"<<else>>She asks nervously, "I-is that it, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>?"<</if>> Then she cringes, unsure of what you are going to do next.
<<else>>
She reflexively tries to break free from your arms, but you keep her wrapped in them. Shuddering, she desperately leans away from you, but you tip forward with her and pin her against your desk, continuing your hold on her. She tries to wriggle out of your grasp desperately, but her struggles slowly subside as she realizes that you're not taking this any farther. When you bore of it and release her, she stares at you in utter incomprehension. <<if ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>Her eyes demand an answer: is that it?<<elseif canTalk($activeSlave) == false>>She signs irritably, asking whether that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She splutters, "Ith that it, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>!?"<<else>>She splutters, "Is that it, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>!?"<</if>> She shakes uncontrollably, apprehensive at what you are going to do next.
<</if>>
<</nobr>><<nobr>>
You call her over so you can fondle her
<<if ($activeSlave.boobs >= 1000)>>
huge tits.
<<elseif ($activeSlave.boobsImplant > 250)>>
fake tits.
<<elseif ($activeSlave.boobs >= 650)>>
big tits.
<<elseif ($activeSlave.boobs >= 300)>>
small tits.
<<else>>
flat tits.
<</if>>
<<if ($activeSlave.nipples is "huge")>>
Her nipples are so large they give her breasts an unavoidably lewd appeal as they jut outward.
<<elseif ($activeSlave.nipples is "puffy")>>
Her puffy nipples beg to be sucked.
<<elseif ($activeSlave.nipples is "partially inverted") && ($activeSlave.nipplesPiercing == 0)>>
Her partially inverted nipples should protrude at the slightest stimulation.
<<elseif ($activeSlave.nipples is "inverted") && ($activeSlave.nipplesPiercing == 0)>>
Her inverted nipples form lewd little creases across her areolae.
<<else>>
Her erect nipples point enticingly outwards.
<</if>>
<<if ($activeSlave.boobsTat is "tribal patterns")>>
The tattoos on her breasts certainly draw attention to her nipples.
<</if>>
<<if ($activeSlave.nipplesPiercing > 1) && ($activeSlave.amp == 1)>>
You play with the chain between her nipples.
<<elseif ($activeSlave.nipplesPiercing > 1)>>
You pull her over by the chain between her nipples.
<<elseif ($activeSlave.nipplesPiercing == 1)>>
Her nipple piercings glint enticingly.
<</if>>
<<if ($activeSlave.amp == 1)>>
Her limbless <<if $seeRace == 1>>$activeSlave.race <</if>>torso is a sight to behold. You place your hands on her breasts and you gently massage
<<if ($activeSlave.boobs > 1000)>>
her huge tits, bouncing them up and down in your hands, while simultaneously rubbing her $activeSlave.nipples nipples with your fingers and thumbs,
<<elseif ($activeSlave.boobs > 650)>>
her large tits, jiggling them enticingly with your hands,
<<elseif ($activeSlave.boobs > 300)>>
her cute breasts, cupping them and gently playing with her nipples between your fingers and thumbs,
<<else>>
her flat breasts, gently playing with her $activeSlave.nipples nipples between your fingers and thumbs,
<</if>> teasing them and pulling them gently towards you, Moving your head close to her breasts, you nuzzle on a nipple with your lips and even lick it delicately with your tongue. Then you alternate, gently nibbling with your teeth on the other nipple. You squeeze the tips of her<<if ($activeSlave.lactation > 0)>> milky<</if>> nipples with your thumbs and fingers and tweak them in your fingertips, then you dab her nipples with your thumbs, flicking them in different directions. She starts to pant heavily while she lies helpless at your playing with her breasts and she cannot do anything against the relentless fondling. She wriggles and squirms at the continued stimulation, getting aroused at the expert way you move around her tits and nipples.
<<elseif ($activeSlave.fetish is "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She comes over excitedly at the thought of her breasts getting touched. She stands in between you and your desk, already presenting her breasts for you. You place your hands on her breasts and you gently massage
<<if ($activeSlave.boobs > 1000)>>
her huge tits, bouncing them up and down in your hands, while simultaneously rubbing her $activeSlave.nipples nipples with your fingers and thumbs
<<elseif ($activeSlave.boobs > 650)>>
her large tits, jiggling them enticingly with your hands,
<<elseif ($activeSlave.boobs > 300)>>
her cute breasts, cupping them and gently playing with her $activeSlave.nipples nipples between your fingers and thumbs,
<<else>>
her flat breasts gently playing with her hard, erect nipples between your fingers and thumbs,
<</if>> teasing them and pulling them gently towards you, Moving your head close to her breasts, you nuzzle on a nipple with your lips and even lick it delicately with your tongue. Then you alternate, gently nibbling with your teeth on the other nipple. You squeeze the tips of her<<if ($activeSlave.lactation > 0)>> milky<</if>> nipples with your thumbs and fingers and tweak them in your fingertips, then you dab her nipples with your thumbs, flicking them in different directions. She moans at your playing with her breasts, She rubs herself while you do, getting intensely aroused at the expert way you move around her tits and nipples. You continue, rolling her $activeSlave.nipples nipples between your fingers and thumbs while she gets increasingly frenzied at the continued stimulation. When it seems like she's close, you give them a hard pull, sending her gasping over the edge of ecstasy.
<<elseif ($activeSlave.devotion > 50) && ($activeSlave.fetish is "dom") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
She eagerly comes over to you, puffing her chest out at you. When you place your hands on her
<<if ($activeSlave.boobs > 1000)>>
huge tits,
<<elseif ($activeSlave.boobs > 650)>>
large tits,
<<elseif ($activeSlave.boobs > 300)>>
cute breasts,
<<else>>
flat breasts,
<</if>><<if ($activeSlave.amp != 1)>> she places her hands on your <<if $PC.boobs == 1>>bosom<<else>>manly chest<</if>> in turn, her tendency towards sexual dominance encouraging her to compete with you in fondling each other.<</if>> You both alternate between taking your mouth to her<<if ($activeSlave.lactation > 0)>> milky<</if>> nipples and hers to yours, gently nuzzling and nibbling while simultaneously fondling each other all the while. Both of you continue to passionately lick, nibble, stroke and fondle one other until tiredly, she slows down. When you eventually stop, she looks up at you happily. <<if ($activeSlave.accent >= 3)>>She does her best to communicate excitement with her $activeSlave.eyeColor eyes, since she does not speak $language well enough to express herself.<<elseif ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She does her best to communicate excitement with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she liked that.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"That wath fun, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>," she lisps cheerfully.<<else>>"That was fun, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>," she says tiredly.<</if>> She looks at you with her $activeSlave.eyeColor eyes, smiling.
<<elseif ($activeSlave.fetish is "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She eagerly comes over to you, to stand between you and your desk. You lean over while she submissively lies down upon it, face up, with her breasts pointed to the air. You place your hands on her
<<if ($activeSlave.boobs > 1000)>>
huge tits, bouncing them up and down in your hands, while simultaneously rubbing her nipples with your fingers and thumbs,
<<elseif ($activeSlave.boobs > 650)>>
large tits, jiggling them enticingly with your hands,
<<elseif ($activeSlave.boobs > 300)>>
cute breasts, cupping them and gently playing with her $activeSlave.nipples nipples between your fingers and thumbs,
<<else>>
flat breasts, gently playing with her hard, erect nipples between your fingers and thumbs,
<</if>> teasing them and pulling them gently towards you, Moving your head close to her breasts, you nuzzle on a nipple with your lips and even lick it delicately with your tongue. Then you alternate, gently nibbling with your teeth on the other nipple. You squeeze the tips of her<<if ($activeSlave.lactation > 0)>> milky<</if>> nipples with your thumbs and fingers and tweak them in your fingertips, then you dab her nipples with your thumbs, flicking them in different directions. She moans passionately at the continued stimulation of her breasts and nipples. When you finally stop, she reaches up to your face with her hand and lovingly strokes it, a blissful look on her $activeSlave.skin face. <<if ($activeSlave.accent >= 3)>>She does her best to communicate devotion with her $activeSlave.eyeColor eyes, since she's not confident in her ability to express it in $language.<<elseif ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She does her best to communicate devotion with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she loves you.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"Pleathe don't thtop, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>," she lisps quietly.<<else>>"Please don't stop, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>," she says quietly.<</if>> She looks at you longingly, eager for more.
<<elseif ($activeSlave.fetish is "masochist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She hurriedly comes over to you, to stand between you and your desk. You lean over while she lies down upon it, face up, with her breasts pointed to the air. She gasps as you slap your hands on her
<<if ($activeSlave.boobs > 1000)>>
huge tits, bouncing them roughly up and down in your hands, while simultaneously flicking her nipples hard with your fingers and thumbs,
<<elseif ($activeSlave.boobs > 650)>>
large tits, jiggling them enticingly with your hands
<<elseif ($activeSlave.boobs > 300)>>
cute breasts, cupping them and roughly playing with her $activeSlave.nipples nipples between your fingers and thumbs,
<<else>>
flat breasts, roughly playing with her hard, erect nipples between your fingers and thumbs,
<</if>> teasing them and firmly pulling them in all directions. Moving your head close to her breasts, you put your lips on a nipple and close your lips firmly around it to pull strongly on it. Then you alternate, bite hard with your teeth on the other. You firmly squeeze the tips of her<<if ($activeSlave.lactation > 0)>> milky<</if>> nipples with your thumbs and fingers and tweak them in your fingertips, then you push her nipples with your thumbs, flicking them hard in different directions. She moans passionately at the continued punishment of her breasts and nipples. Your rough play leaves red marks on her breasts and nipples and she becomes even more aroused. When you finally stop she rubs the marks on her breasts with her hands, an ecstatic look on her $activeSlave.skin face. <<if ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She does her best to communicate her pleasure with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she loves it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"Pleathe punith me more, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>," she lisps quietly.<<else>>"Please punish me more, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>," she says quietly.<</if>> She looks at you longingly, hungry for more.
<<elseif ($activeSlave.devotion > 50)>>
She devotedly comes over to you, to stand between you and your desk. Her doting $activeSlave.eyeColor eyes looking in yours. You place your hands on her
<<if ($activeSlave.boobs > 1000)>>
huge tits, bouncing them up and down in your hands, while simultaneously rubbing her nipples with your fingers and thumbs,
<<elseif ($activeSlave.boobs > 650)>>
large tits, jiggling them enticingly with your hands,
<<elseif ($activeSlave.boobs > 300)>>
cute breasts, cupping them and gently playing with her $activeSlave.nipples nipples between your fingers and thumbs,
<<else>>
flat breasts, gently playing with her hard, erect nipples between your fingers and thumbs,
<</if>> teasing them and pulling them gently towards you. Moving your head close to her breasts, you nuzzle on a nipple with your lips and even lick it delicately with your tongue. Then you alternate, gently nibbling with your teeth on the other nipple. You squeeze the tips of her<<if ($activeSlave.lactation > 0)>> milky<</if>> nipples with your thumbs and fingers and tweak them in your fingertips, then you dab her nipples with your thumbs, flicking them in different directions. She moans passionately at the continued stimulation of her breasts and nipples. When you finally stop, she reaches up to your face with her hand and lovingly strokes it, a blissful look on her $activeSlave.skin face. <<if ($activeSlave.accent >= 3)>>She does her best to communicate devotion with her $activeSlave.eyeColor eyes, since she's not confident in her ability to express it in $language.<<elseif ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She does her best to communicate devotion with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she loves you.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"I love you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>," she lisps euphorically.<<else>>"I love you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>," she says euphorically.<</if>> She looks at you longingly, eager for more.
<<elseif ($activeSlave.devotion > 20)>>
She willingly gives herself up to you. You place your hands on her <<if ($activeSlave.boobs > 1000)>>
huge tits, bouncing them up and down in your hands, while simultaneously rubbing her nipples with your fingers and thumbs,
<<elseif ($activeSlave.boobs > 650)>>
large tits, jiggling them enticingly with your hands,
<<elseif ($activeSlave.boobs > 300)>>
cute breasts, cupping them and gently playing with her $activeSlave.nipples nipples between your fingers and thumbs,
<<else>>
flat breasts, gently playing with her hard, erect nipples between your fingers and thumbs,
<</if>> teasing them and pulling them towards you. Moving your head close to her breasts, you nuzzle on a nipple with your lips and even lick it delicately with your tongue. Then you alternate, gently nibbling with your teeth on the other nipple. You squeeze the tips of her nipples with your thumbs and fingers and tweak them in your fingertips, then you dab her nipples with your thumbs, flicking them in different directions. You sense considerable uneasiness in the <<if ($activeSlave.age > 30)>>woman<<else>>girl<</if>>; she's doing her duty as a slave by complying with your wishes, and is probably struggling with the mixture of resistance, obedience and perhaps even devotion forced to the forefront of her mind by your hands on her breasts. She gradually loses herself in the feeling of your gentle hands. When you finally stop, her $activeSlave.eyeColor gaze puzzlingly at you. Even though she has accepted life as a sex slave, she looks as though she is unsure of what to make of this. <<if ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>Her eyes beg for an answer: is that it?<<elseif canTalk($activeSlave) == false>>She signs hesitantly, asking if that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She asks hesitantly, "I-ith that it, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>?"<<else>>She asks hesitantly, "I-is that it, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>>?"<</if>>
<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.trust < -20)>>
She shakes at your touch fearfully. As you softly place your hands on her
<<if ($activeSlave.boobs > 1000)>>
huge tits
<<elseif ($activeSlave.boobs > 650)>>
large tits
<<elseif ($activeSlave.boobs > 300)>>
cute breasts
<<else>>
flat breasts
<</if>>, her eagerness to avoid punishment leads her to stiffen as you start to massage them. She finally starts to relax as you continue to massage her breasts with your <<if $PC.title == 1>>manly<<else>>feminine<</if>> hands, playing with her<<if ($activeSlave.lactation > 0)>> milky<</if>> $activeSlave.nipples nipples so that they become hard in between your fingers and thumbs. You squeeze the tips of her nipples with your thumbs and fingers and tweak them in your fingertips, then you dab her nipples with your thumbs, flicking them in different directions. When you firmly pull her nipples<<if ($activeSlave.lactation > 0)>> milk streams out of them and<</if>> she lets out a gasp. Her body softens as her eyes dart up to your face, before visibly catching herself with a reminder that she's a slave and you're her owner. When you finally stop, she shivers but says nothing, uneasy at what you are going to do next.
<<elseif ($activeSlave.trust < -50)>>
She is nearly frozen with fear, and does not resist as you start to massage her
<<if ($activeSlave.boobs > 1000)>>
huge tits.
<<elseif ($activeSlave.boobs > 650)>>
large tits.
<<elseif ($activeSlave.boobs > 300)>>
cute breasts.
<<else>>
flat breasts.
<</if>> In fact, she barely reacts at all. She stares at you, but she remains motionless. She is so filled with terror that she remains stiff even as it becomes clear to her you're not going to hurt her. She trembles as you continue to massage her breasts with your <<if $PC.title == 1>>manly<<else>>feminine<</if>> hands, playing with her<<if ($activeSlave.lactation > 0)>> milky<</if>> $activeSlave.nipples nipples so that they become hard in between your fingers and thumbs. You squeeze the tips of her nipples with your thumbs and fingers and tweak them in your fingertips, then you dab her nipples with your thumbs, flicking them in different directions. When you firmly pull her nipples,<<if ($activeSlave.lactation > 0)>> milk streams out of them and<</if>> she gasps audibly, unable to contain herself at your relentless assault upon her areola. When you put your mouth on her breasts to nibble on her nipples, she bites her lip, desperately trying to hide her arousal at her stimulated nipples. When you finally stop, she shakes uncontrollably but says nothing, apprehensive at what you are going to do next.
<<else>>
She tries to refuse you, so you push her down on top of your desk and squeeze her $activeSlave.skin breasts in your <<if $PC.title == 1>>manly<<else>>feminine<</if>> hands. She tries to push you off her
<<if ($activeSlave.boobs > 1000)>>
huge tits,
<<elseif ($activeSlave.boobs > 650)>>
large tits,
<<elseif ($activeSlave.boobs > 300)>>
cute breasts,
<<else>>
flat breasts,
<</if>> but you continue to massage them, playing with her<<if ($activeSlave.lactation > 0)>> milky<</if>> $activeSlave.nipples nipples so that they become hard in between your fingers and thumbs. You squeeze the tips of her nipples with your thumbs and fingers and tweak them in your fingertips, then you dab her nipples with your thumbs, flicking them in different directions. When you firmly pull her nipples,<<if ($activeSlave.lactation > 0)>> milk streams out of them and<</if>> she gasps audibly, unable to contain herself at your relentless assault upon her areola. When you put your mouth on her breasts to nibble on her nipples, she bites her lip, desperately trying to hide her arousal at her stimulated nipples. When you finally stop, she shakes uncontrollably, apprehensive at what you are going to do next.
<</if>>
<</nobr>><<nobr>>
You call her over so you can fondle her
<<if $activeSlave.butt < 2>>
flat, tight ass
<<elseif $activeSlave.butt <= 2>>
cute bottom
<<elseif $activeSlave.butt <= 3>>
round, firm rump
<<elseif $activeSlave.butt <= 4>>
curvy, enticing butt
<<elseif $activeSlave.butt <= 5>>
huge rear end
<</if>>
as well as her
<<if ($activeSlave.anus > 3)>>
gaping anus.
<<elseif ($activeSlave.anus is 3)>>
loose anus.
<<elseif ($activeSlave.anus is 2)>>
well-used asshole.
<<elseif ($activeSlave.anus == 1)>>
tight butthole.
<<elseif ($activeSlave.anus == 0)>>
virgin butthole.
<</if>>
<<if ($activeSlave.fetish is "buttslut") && ($activeSlave.devotion >= -20)>>
She's pleased at the prospect of you touching her favorite bodypart.
<</if>>
<<if ($activeSlave.fetish is "masochist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.anus == 0) && ($activeSlave.devotion >= -20)>>
<<if canWalk($activeSlave)>>
She approaches you eagerly and waves her butt, then presents her virgin anus in front of you, spreading her butt cheeks towards you with her hands before turning to face you.
<</if>>
You reach around and firmly grab her buttocks with both hands. She gasps as you smack both of her cheeks, you feel the shape of her<<if $seeRace == 1>>$activeSlave.race <</if>> ass with your fingers and squeeze hard. She moans with arousal as you spank her
<<if $activeSlave.butt < 2>>
flat
<<elseif $activeSlave.butt <= 2>>
cute
<<elseif $activeSlave.butt <= 3>>
firm
<<elseif $activeSlave.butt <= 4>>
generous
<<elseif $activeSlave.butt <= 5>>
massive
<</if>> buttocks. She looks longingly into your eyes as you continue to move around her posterior, pinching with your fingers and slapping with your palms before reaching to touch your fingertips against her sphincter. She moans and quivers slightly when you you rub fingers around her virgin anus. She starts to wiggle her ass while you circle around her anus, not breaking contact with her with your fingers. You keep squeezing her buttocks firmly - first one, then the other and then finally both. She can't resist gyrating her hips in arousal while in your grasp.
<<if canWalk($activeSlave)>>
You strongly pull her body closer towards you by her buttocks, turn her around and push her down to bend her over your desk.
<<else>>
You move closer towards her, turn her around and firmly hold her down on desk, face down so that her butt is facing you up into the air.
<</if>>
She pretends to be unwilling but cannot disguise her obvious joy. You see that her rear has reddened in your rough play and you continue to squeeze her cheeks hard and spank them with your firm hands. She moans harder at you squeezing along the contours of her posterior with both your hands and at her virgin butthole as you push against it with your fingers and thumb. Eventually you decide to stop and she squeals with delight after you give her
<<if $activeSlave.butt < 2>>
flat
<<elseif $activeSlave.butt <= 2>>
cute
<<elseif $activeSlave.butt <= 3>>
firm
<<elseif $activeSlave.butt <= 4>>
generous
<<elseif $activeSlave.butt <= 5>>
massive
<</if>> buttocks a few hard smacks for good measure. Her face is in ecstasy as she stands and turns to face you, gently rubbing the red spots on her buttocks and looking at you hungrily as if she wants more.
<<elseif ($activeSlave.devotion > 50) && ($activeSlave.anus == 0)>>
<<if canWalk($activeSlave)>>
She accepts your orders happily and waves her virgin anus to you, spreading her butt cheeks in front of you with her hands before turning to face you.
<</if>>
You reach around and grab her
<<if $activeSlave.butt < 2>>
flat
<<elseif $activeSlave.butt <= 2>>
cute
<<elseif $activeSlave.butt <= 3>>
firm
<<elseif $activeSlave.butt <= 4>>
generous
<<elseif $activeSlave.butt <= 5>>
massive
<</if>> buttocks with both hands before rubbing along them, feeling the shape of her<<if $seeRace == 1>> $activeSlave.race<</if>> ass with your fingers and squeezing gently. She looks passionately into your eyes as you continue to move around her posterior gently reaching to touch your fingertips against her sphincter while rubbing her ass at the same time. She sighs as you rub your fingertips around her virgin anus. She starts to wiggle her ass while you circle around her anus, not breaking contact with her with your fingers. You keep squeezing her buttocks tenderly - first one, then the other and then both and she can't resist gyrating her hips enticingly while in your grasp.
<<if canWalk($activeSlave)>>
You pull her body closer towards you by her buttocks, turn her around and bend her over your desk.
<<else>>
You move closer towards her, turn her around and push her down on desk, face down so that her butt is facing you up into the air.
<</if>> You look at her rear while you squeeze her cheeks and rub them with your firm hands. You explore the contours of her posterior with both your eyes and hands, then look at her virgin butthole as you trace it with your fingers and thumb. Eventually you decide to stop and she squeals with delight after you give her
<<if $activeSlave.butt < 2>>
flat
<<elseif $activeSlave.butt <= 2>>
cute
<<elseif $activeSlave.butt <= 3>>
firm
<<elseif $activeSlave.butt <= 4>>
generous
<<elseif $activeSlave.butt <= 5>>
massive
<</if>> buttocks a gentle smack. She turns to face you, kissing you, but looking at you longingly as if she wants more.
<<if ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>
She does her best to communicate love with her $activeSlave.eyeColor eyes.
<<elseif canTalk($activeSlave) == false>>
She signs that she loves you.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>> "I love you,
<<if def $PC.customTitleLisp>>
$PC.customTitleLisp
<<elseif $PC.title == 1>>
Mathter
<<else>>
Mithtreth
<</if>>," she lisps happily.
<<else>> "I love you,
<<if def $PC.customTitle>>
$PC.customTitle
<<elseif $PC.title == 1>>
Master
<<else>>
Mistress
<</if>>," she says happily.
<</if>>
<<elseif ($activeSlave.devotion > 20) && ($activeSlave.anus == 0)>>
<<if canWalk($activeSlave)>>
She accepts your orders without comment and presents her virgin anus to you before turning to face you.
<</if>>
You reach around and grab her
<<if $activeSlave.butt < 2>>
flat
<<elseif $activeSlave.butt <= 2>>
cute
<<elseif $activeSlave.butt <= 3>>
firm
<<elseif $activeSlave.butt <= 4>>
generous
<<elseif $activeSlave.butt <= 5>>
massive
<</if>> buttocks with both hands before rubbing along them, feeling the shape of her<<if $seeRace == 1>> $activeSlave.race<</if>> ass with your fingers and squeezing gently. She gasps as you rub fingers around her virgin anus. You watch her face as you continue to move around her posterior and she clearly enjoys the contact on her bare skin. You gently reach to touch your fingertips against her sphincter while rubbing her ass at the same time. She starts to wiggle her ass while you circle around her anus, not breaking contact with her with your fingers. You keep squeezing her buttocks tenderly - first one, then the other and then both and she can't help but gyrate her hips enticingly while in your grasp. You pull her body closer towards you by her buttocks, turn her around and bend her over your desk. You look at her rear while you squeeze her cheeks and rub them with your firm hands. You explore the contours of her posterior with both your eyes and hands, then look at her virgin butthole as you trace it with your fingers and thumb. Eventually you decide to stop and she squeals in surprise after you give her <<if $activeSlave.butt < 2>>
flat
<<elseif $activeSlave.butt <= 2>>
cute
<<elseif $activeSlave.butt <= 3>>
firm
<<elseif $activeSlave.butt <= 4>>
generous
<<elseif $activeSlave.butt <= 5>>
massive
<</if>> buttocks a gentle smack. You tell her to stand as you are finished. She stands and looks at you quizzically. Though she has accepted life as a sex slave, she cannot help but feel a conflicted mixture of enjoyment and mild embarrassment.
<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.anus == 0)>>
She obeys your harmless order but she can't help but feel slight trepidation and trembles slightly at the thought of you groping her butt. <<if ($activeSlave.amp != 1)>>She stands in front of you as you <<else>>You <</if>>reach around and grab her
<<if $activeSlave.butt < 2>>
flat
<<elseif $activeSlave.butt <= 2>>
cute
<<elseif $activeSlave.butt <= 3>>
firm
<<elseif $activeSlave.butt <= 4>>
generous
<<elseif $activeSlave.butt <= 5>>
massive
<</if>> buttocks before rubbing along them, feeling the shape of her<<if $seeRace == 1>> $activeSlave.race<</if>> ass with your fingers and squeezing gently. She gasps as you rub fingers around her virgin anus. You study her face as you continue to move around her posterior gently reaching to touch your fingertips against her sphincter while rubbing her ass at the same time. She starts to wiggle her ass while you circle around her anus, not breaking contact with her with your fingers. You keep squeezing her buttocks tenderly - first one, then the other and then both and she can't help but wiggle her hips while in your grasp. You pull her body closer towards you by her buttocks, turn her around and bend her over your desk. You look at her rear while you squeeze her cheeks and rub them with your firm hands. You explore the contours of her posterior with both your eyes and hands, then look at her virgin butthole as you trace it with your fingers and thumb. Eventually you decide to stop and she squeals in surprise after you give her <<if $activeSlave.butt < 2>>
flat
<<elseif $activeSlave.butt <= 2>>
cute
<<elseif $activeSlave.butt <= 3>>
firm
<<elseif $activeSlave.butt <= 4>>
generous
<<elseif $activeSlave.butt <= 5>>
massive
<</if>> buttocks a gentle smack. You tell her to stand as you are finished. She stands and looks at you quizzically, her eyes searching in yours for answers that she cannot find.
<<elseif ($activeSlave.trust < -50) && ($activeSlave.anus == 0)>>
She is nearly frozen with fear, and does not resist as you kiss her. In fact, she barely reacts at all. She stands in front of you and visibly stiffens as you reach around and grab her <<if $activeSlave.butt < 2>>
flat
<<elseif $activeSlave.butt <= 2>>
cute
<<elseif $activeSlave.butt <= 3>>
firm
<<elseif $activeSlave.butt <= 4>>
generous
<<elseif $activeSlave.butt <= 5>>
massive
<</if>> buttocks before rubbing along them, feeling the shape of her<<if $seeRace == 1>> $activeSlave.race<</if>> ass with your fingers and squeezing gently. She gasps and shivers as you rub fingers around her virgin anus. She remains frozen as you continue to move around her posterior gently reaching to touch your fingertips against her sphincter while rubbing her ass at the same time. She shudders more while you circle around her anus, not breaking contact with her with your fingers. You keep squeezing her buttocks tenderly - first one, then the other and then finally both. She is so filled with terror that she remains stiff while in your grasp, even as it becomes clear to her you're not going to hurt her. You pull her quivering body closer towards you by her buttocks, turn her around and bend her over your desk. You look at her quaking rear while you squeeze her cheeks and rub them with your firm hands. You explore the contours of her posterior with both your eyes and hands, then look at her virgin butthole as you trace it with your fingers and thumb. Eventually, you decide to stop. She gradually stands and looks in your eyes with utter incomprehension, but she is frightened about what you will do next.
<<elseif ($activeSlave.anus == 0)>>
While you grope her butt, she tries hard to resist. She grabs your wrists and tugs on your arms but stops, helpless, when you tell her what the alternatives are. You reach around and grab her <<if $activeSlave.butt < 2>>
flat
<<elseif $activeSlave.butt <= 2>>
cute
<<elseif $activeSlave.butt <= 3>>
firm
<<elseif $activeSlave.butt <= 4>>
generous
<<elseif $activeSlave.butt <= 5>>
massive
<</if>> buttocks before rubbing along them, feeling the shape of her<<if $seeRace == 1>> $activeSlave.race<</if>> ass with your fingers and squeezing gently. She tries to break out of your grasp as you rub fingers around her virgin anus. She writhes as you continue to move around her posterior gently reaching to touch your fingertips against her sphincter while rubbing her ass at the same time. She struggles to stay still while you circle around her unbroken anus, not breaking contact with her with your fingers. You look at her face and she has shut her eyes, trying not to think about what's happening to her butt. This only encourages you to continue. You keep squeezing her buttocks tenderly - first one, then the other and then finally both and she can't help but quiver while in your grasp. You pull her body closer towards you by her buttocks, turn her around and push her down, bending her over your desk while she tries to push away. You look at her rear while you squeeze her cheeks and rub them with your firm hands. You wander along the outline of her posterior with both your eyes and hands, then look at her virgin butthole as you trace it with your fingers and thumb. Eventually, you decide to stop. She slowly stands and looks in your eyes, as though almost demanding answers. She looks apprehensive about what you will do next.
<<elseif $activeSlave.fetish is "mindbroken">>
<<if canWalk($activeSlave)>>
You instruct her to present her buttocks and anus but she remains still and unresponsive. Talking to a broken mind is pointless.
<</if>>
You reach around and grab her
<<if $activeSlave.butt < 2>>
flat
<<elseif $activeSlave.butt <= 2>>
cute
<<elseif $activeSlave.butt <= 3>>
firm
<<elseif $activeSlave.butt <= 4>>
generous
<<elseif $activeSlave.butt <= 5>>
massive
<</if>> <<if $seeRace == 1>>$activeSlave.race <</if>>buttocks before rubbing along them, feeling the shape of her<<if $seeRace == 1>> $activeSlave.race<</if>> ass with your fingers and squeezing gently. She reacts to your initial touch as you rub fingers around her
<<if ($activeSlave.anus > 3)>>
gaping anus
<<elseif ($activeSlave.anus is 3)>>
loose anus
<<elseif ($activeSlave.anus is 2)>>
well-used asshole
<<elseif ($activeSlave.anus == 1)>>
tight butthole
<<elseif ($activeSlave.anus == 0)>>
virgin butthole
<</if>>, but you understand it is only physiological. You continue to move around her posterior gently reaching to touch your fingertips against her sphincter while rubbing her ass at the same time. You circle around her anus but she remains still. You keep squeezing her buttocks tenderly - first one, then the other and then both but she is like a doll in your grasp. You pull her body closer towards you by her buttocks, turn her around and bend her over your desk. You look at her rear while you squeeze her cheeks and rub them with your firm hands. You explore the contours of her posterior with both your eyes and hands, then look at her
<<if ($activeSlave.anus > 3)>>
gaping
<<elseif ($activeSlave.anus is 3)>>
loose
<<elseif ($activeSlave.anus is 2)>>
well-used
<<elseif ($activeSlave.anus == 1)>>
tight
<<elseif ($activeSlave.anus == 0)>>
virgin
<</if>> butthole as you trace it with your fingers and thumb. Eventually, you decide to stop but she remains in position over your desk until you stand her up yourself.
<<elseif $activeSlave.devotion < -20>>
<<if ($activeSlave.amp != 1)>>
You instruct her to present her buttocks and anus. Opposed to the thought of your hands groping her, she tries to step back, but you catch her and pull her closer to you her as you reach around and grab her
<<else>>
She's opposed to the thought of your hands groping her, but as an amputee can do nothing about it. You reach around and grab her
<</if>>
<<if $activeSlave.butt < 2>>
flat
<<elseif $activeSlave.butt <= 2>>
cute
<<elseif $activeSlave.butt <= 3>>
firm
<<elseif $activeSlave.butt <= 4>>
generous
<<elseif $activeSlave.butt <= 5>>
massive
<</if>> <<if $seeRace == 1>>$activeSlave.race <</if>> buttocks.
<<if ($activeSlave.amp != 1)>>
She tries to grab your wrists to keep them away but she cannot resist for long.
<</if>>
You start rubbing along her cheeks, feeling the shape of her<<if $seeRace == 1>> $activeSlave.race<</if>> ass with your fingers and squeezing gently. She tries to break out of your grasp as you rub fingers around her
<<if ($activeSlave.anus > 3)>>
gaping anus
<<elseif ($activeSlave.anus is 3)>>
loose anus
<<elseif ($activeSlave.anus is 2)>>
well-used asshole
<<elseif ($activeSlave.anus == 1)>>
tight butthole
<<elseif ($activeSlave.anus == 0)>>
virgin butthole
<</if>>. She writhes as you continue to move around her posterior gently reaching to touch your fingertips against her sphincter while rubbing her ass at the same time. She struggles to stay still while you circle around her anus, not breaking contact with her with your fingers. You look at her face and she has shut her eyes, trying not to think about what's happening to her butt. This only encourages you to continue. You keep squeezing her buttocks tenderly - first one, then the other and then finally both and she can't help but quiver while in your grasp.
<<if ($activeSlave.amp != 1)>>
You pull her body closer towards you by her buttocks, turn her around and push her down, bending her over your desk while she tries to push away.
<<else>>
You move closer to her, turn her around and push her down, face down on your desk while she tries to wriggle desperately.
<</if>>
You look at her rear while you squeeze her cheeks and rub them with your firm hands. You wander along the outline of her posterior with both your eyes and hands, then look at her
<<if ($activeSlave.anus > 3)>>
gaping
<<elseif ($activeSlave.anus is 3)>>
loose
<<elseif ($activeSlave.anus is 2)>>
well-used
<<elseif ($activeSlave.anus == 1)>>
tight
<<elseif ($activeSlave.anus == 0)>>
virgin
<</if>> butthole as you trace it with your fingers and thumb. Eventually, you decide to stop. She slowly stands and looks in your eyes, as though almost demanding answers. She looks apprehensive about what you will do next.
<<elseif ($activeSlave.devotion <= 20) && ($activeSlave.vagina < 0)>>
<<if ($activeSlave.amp != 1)>>
You instruct her to present her anus. She complies without comment, standing in front of you.
<<else>>
She's hesitant at the thought of your hands groping her, but as an amputee can do nothing about it.
<</if>>
You reach around and grab her
<<if $activeSlave.butt < 2>>
flat
<<elseif $activeSlave.butt <= 2>>
cute
<<elseif $activeSlave.butt <= 3>>
firm
<<elseif $activeSlave.butt <= 4>>
generous
<<elseif $activeSlave.butt <= 5>>
massive
<</if>> <<if $seeRace == 1>>$activeSlave.race <</if>> buttocks. Her dick cannot stop twitching as you start rubbing along her cheeks, feeling the shape of her<<if $seeRace == 1>> $activeSlave.race<</if>> ass with your fingers and squeezing gently. You rub your fingers around her
<<if ($activeSlave.anus > 3)>>
gaping anus
<<elseif ($activeSlave.anus is 3)>>
loose anus
<<elseif ($activeSlave.anus is 2)>>
well-used asshole
<<elseif ($activeSlave.anus == 1)>>
tight butthole
<<elseif ($activeSlave.anus == 0)>>
virgin butthole
<</if>>. She writhes as you continue to move around her posterior gently reaching to touch your fingertips against her sphincter while rubbing her ass at the same time. She struggles to stay still while you circle around her anus with your fingers. You look at her face and she has shut her eyes, trying not to get aroused by your touch on her butt. This only encourages you to continue. You keep squeezing her buttocks tenderly - first one, then the other and then finally both and she can't help but quiver while in your grasp.
<<if ($activeSlave.amp != 1)>>
You pull her body closer towards you by her buttocks, turn her around and push her down, bending her over your desk.
<<else>>
You move closer to her, turn her around and push her down, face down on your desk while she wriggles.
<</if>>
You look at her rear while you squeeze her cheeks and rub them with your firm hands. You wander along the outline of her posterior with both your eyes and hands, then look at her
<<if ($activeSlave.anus > 3)>>
gaping
<<elseif ($activeSlave.anus is 3)>>
loose
<<elseif ($activeSlave.anus is 2)>>
well-used
<<elseif ($activeSlave.anus == 1)>>
tight
<<elseif ($activeSlave.anus == 0)>>
virgin
<</if>> butthole as you trace it with your fingers and thumb. Eventually, you decide to stop and she looks up at you quizzically, unsure about what you will do next.
<<elseif $activeSlave.devotion < 50>>
<<if ($activeSlave.amp != 1)>>
You instruct her to present her <<if $seeRace == 1>>$activeSlave.race <</if>>anus. She hesitates but eventually stands in front of you showing her buttocks before presenting her virgin anus to you and turning to face you.
<<else>>
She's mildy hesitant at the thought of your hands groping her, but as an amputee can do nothing about it.
<</if>>
You reach around and grab her
<<if $activeSlave.butt < 2>>
flat
<<elseif $activeSlave.butt <= 2>>
cute
<<elseif $activeSlave.butt <= 3>>
firm
<<elseif $activeSlave.butt <= 4>>
generous
<<elseif $activeSlave.butt <= 5>>
massive
<</if>> buttocks. You start rubbing along her cheeks, feeling the shape of her <<if $seeRace == 1>> $activeSlave.race<</if>>ass with your fingers and squeezing gently. As you rub your fingers around her anus, she starts to relax. She quivers as you continue to move around her posterior gently reaching to touch your fingertips against her sphincter while rubbing her ass at the same time. She purses her lips while you circle around her anus with your fingers. You look at her face and is looking back at you doe-eyed, trying but failing not to get aroused by your soft touch on her butt. You keep squeezing her buttocks tenderly - first one, then the other and then finally both and she can't help but let out a moan while in your grasp.
<<if ($activeSlave.amp != 1)>>
You pull her body closer towards you by her buttocks, turn her around and push her down, bending her over your desk.
<<else>>
You move closer to her, turn her around and push her down, face down on your desk while she tries to wriggle desperately.
<</if>>
You look at her rear while you squeeze her cheeks and rub them with your firm hands. You wander along the outline of her posterior with both your eyes and hands, then look at her butthole as you trace it with your fingers and thumb. Eventually, you decide to stop and she looks up into your eyes longingly, as if she wants more.
<<else>>
<<if ($activeSlave.amp != 1)>>
You instruct her to present her <<if $seeRace == 1>>$activeSlave.race <</if>>anus. She eagerly stands in front of you showing her buttocks before happily presenting her virgin anus to you, spreading her butt cheeks and turning to face you.
<<else>>
She devotedly looks at you, awaiting your touch on her body.
<</if>>
You reach around and grab her <<if $activeSlave.butt < 2>>
flat
<<elseif $activeSlave.butt <= 2>>
cute
<<elseif $activeSlave.butt <= 3>>
firm
<<elseif $activeSlave.butt <= 4>>
generous
<<elseif $activeSlave.butt <= 5>>
massive
<</if>> buttocks. You start rubbing along her cheeks, feeling the shape of her <<if $seeRace == 1>> $activeSlave.race<</if>>ass with your fingers and squeezing gently. As you rub your fingers around her anus, she sighs audibly. She moans as you continue to move around her posterior gently reaching to touch your fingertips against her sphincter while rubbing her ass at the same time. She quivers while you circle around her anus with your fingers. You look at her face and is looking back at you longingly, getting aroused by your continued touch on her butt. You keep squeezing her buttocks tenderly - first one, then the other and then finally both and she can't help but let out a moan while in your grasp.
<<if ($activeSlave.amp != 1)>>
You pull her body closer towards you by her buttocks, turn her around and push her down, bending her over your desk.
<<else>>
You move closer to her, turn her around and push her down, face down on your desk so that her butt is up facing towards you.
<</if>>
You look at her rear while you squeeze her cheeks and rub them with your firm hands. You wander along the outline of her posterior with both your eyes and hands, then look at her butthole as you trace it with your fingers and thumb. Eventually, you decide to stop and she looks up into your eyes ecstatically,<<if ($activeSlave.amp != 1)>> as she stands,<</if>> eager for more.
<</if>>
<</nobr>><<if $activeSlave == 0>>
<<set $activeSlave to $eventSlave>>
<<if $cheatMode == 1>>
''A random two slave event would have been selected from the following:''
<br>
<<for _i to 0; _i < $RETSevent.length; _i++>>
<<print "[[$RETSevent[_i]|RETS][$RETSevent to $RETSevent[" + _i + "]]]">>
<br>
<</for>>
<<else>>
<<set $RETSevent to $RETSevent.random()>>
<<goto "RETS">>
<</if>>
<<else>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "Next Week">>
<<switch $RETSevent>>
<<case "taste test">>
<<set $RETasteTestSubIDs to $RETasteTestSubIDs.shuffle()>>
<<for $i to 0; $i < $RETasteTestSubIDs.length; $i++>>
<<if $eventSlave.ID != $RETasteTestSubIDs[$i]>>
<<for _s to 0; _s < $slaves.length; _s++>>
<<if $RETasteTestSubIDs[$i] == $slaves[_s].ID>>
<<set $subSlave to $slaves[_s]>>
<<break>>
<</if>>
<</for>>
<<break>>
<</if>>
<</for>>
<<case "date please">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $eventSlave.relationshipTarget is $slaves[$i].ID>>
<<set $subSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<case "anal cowgirl">>
<<set $REAnalCowgirlSubIDs to $REAnalCowgirlSubIDs.shuffle()>>
<<for $i to 0; $i < $REAnalCowgirlSubIDs.length; $i++>>
<<if $eventSlave.ID != $REAnalCowgirlSubIDs[$i]>>
<<for _s to 0; _s < $slaves.length; _s++>>
<<if $REAnalCowgirlSubIDs[$i] == $slaves[_s].ID>>
<<set $subSlave to $slaves[_s]>>
<<break>>
<</if>>
<</for>>
<<break>>
<</if>>
<</for>>
<<case "boob collision">>
<<set $subSlave to $REBoobCollisionSub>>
<<case "if you enjoy it">>
<<set $subSlave to $REIfYouEnjoyItSub>>
<<case "sadistic description">>
<<set $subSlave to $RESadisticDescriptionSub>>
<<case "shower force">>
<<set $subSlave to $REShowerForceSub>>
<<case "repressed anal virgin">>
<<set $subSlave to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].devotion > 50>>
<<if $slaves[$i].amp == 0>>
<<set $subSlave to $slaves[$i]>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<<break>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $subSlave == 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].anus > 0>>
<<set $subSlave to $slaves[$i]>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<<break>>
<</if>>
<</for>>
<</if>>
<<case "top exhaustion">>
<<default>>
ERROR: bad event
<</switch>>
<<SlaveTitle>>
<<switch $RETSevent>>
<<case "taste test">>
You look into the part of the kitchens used for slave feeding one morning during a quiet time, finding the area deserted except for <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>. She
<<if $cockFeeder == 1>>
hears you enter and stops sucking her feeder phallus,
<<else>>
<<if canSee($activeSlave)>>
sees you enter and puts her cup of liquid slave food down,
<<else>>
hears you enter and puts her cup of liquid slave food down,
<</if>>
<</if>>
but you make a dismissive, go back to what you were doing <<if canSee($activeSlave)>>gesture<<else>>sound<</if>>, and she obediently
<<if $cockFeeder == 1>>
resumes sucking down
<<else>>
goes back to drinking
<</if>>
her breakfast. You pull out a tablet and start getting some work done, enjoying the low, human sounds of your chattel going about their business in the rooms all around you. $subSlave.slaveName pads in, looking not quite awake yet. Not noticing you in her stupor, she
<<if $cockFeeder == 1>>
chooses the phallus next to $activeSlave.slaveName's and starts to suck too.
<<else>>
draws her ration and heads over towards $activeSlave.slaveName to drink it next to her.
<</if>>
She's clearly looking for some companionship this morning, but her gears visibly turn for a while before her sleepy head can come up with something to say. Both the slaves are allowed some variety of flavor in their liquid slave food, so she finally settles on that.
<<if SlaveStatsChecker.checkForLisp($subSlave)>>
"What flavor did you choothe?"
<<else>>
"What flavor did you choose?"
<</if>>
she asks $activeSlave.slaveName.
<br><br>
$activeSlave.slaveName
<<if $cockFeeder == 1>>
pulls her mouth off her feeder with a luscious pop.
<<else>>
lowers her cup for a moment.
<</if>>
<<if $activeSlave.preg > 20>>
"The sour pickle flavor," she responds, patting her rounded middle.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"I jutht can't get enough of it."
<else>>
"I just can't get enough of it."
<</if>>
<<else>>
"The tart fruity kind," she responds.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"It'th refreshing firtht thing in the morning."
<else>>
"It's refreshing first thing in the morning."
<</if>>
<</if>>
<br><br>
"Oh," says $subSlave.slaveName.
<<if SlaveStatsChecker.checkForLisp($subSlave)>>
"Um, can I try thome?"
<<else>>
"Um, can I try some?"
<</if>>
<br><br>
$activeSlave.slaveName smiles and murmurs, "Mm hm." There is a distinct <<if canSee($activeSlave)>>glint in her eye<<else>>look on her face<</if>>. She's got a healthy libido, to put it mildly. Like all slaves, $subSlave.slaveName sleeps nude and hasn't gotten dressed yet, and $activeSlave.slaveName has
<<if canSee($activeSlave)>>
obviously noticed her
<<if $subSlave.dick > 4>>
enormous cock
<<elseif $subSlave.labia > 1>>
remarkable pussylips
<<elseif $subSlave.boobs > 5000>>
enormous bare udders
<<elseif $subSlave.lactation > 1>>
milky nipples
<<elseif $subSlave.face > 1>>
pretty face, nudity,
<<elseif $subSlave.preg > 20>>
pregnancy, nudity,
<<else>>
nudity
<</if>>
<<else>>
noticed her
<<if $subSlave.dick > 4>>
enormous cock
<<elseif $subSlave.boobs > 5000>>
enormous bare udders
<<elseif $subSlave.preg > 20>>
pregnancy, nudity,
<<elseif $subSlave.lactation > 1>>
milky nipples
<<else>>
nudity
<</if>>
<</if>>
and sleepy willingness to be friendly. $activeSlave.slaveName
<<if $cockFeeder == 1>>
turns to her phallus and sucks it powerfully, drawing
<<else>>
raises her cup again and draws
<</if>>
liquid food into her mouth. She turns to $subSlave.slaveName.
"Go ahead," she says carefully, enunciating past her mouthful of fluid, and then purses her lips. $subSlave.slaveName is taken aback for a moment, but decides she's game and steps in, planting her lips on $activeSlave.slaveName's.
<<if ($activeSlave.boobs > 3000) && ($subSlave.boobs > 3000)>>
(Their tits are so huge that she has to fight to get close enough to kiss.)
<<elseif ($activeSlave.boobs > 5000)>>
($activeSlave.slaveName's tits are so huge that she has to press hard against them to get close enough to kiss.)
<<elseif ($subSlave.boobs > 5000)>>
($subSlave.slaveName's tits are so huge that she has to press them hard against $activeSlave.slaveName to get close enough to kiss.)
<<elseif ($activeSlave.preg > 20) && ($subSlave.preg > 20)>>
(Their bellies are so swollen with life that she has to fight to get close enough to kiss.)
<<elseif ($activeSlave.preg > 30)>>
($activeSlave.slaveName's pregnancy is so big that she has to press hard against it to get close enough to kiss.)
<<elseif ($subSlave.preg > 30)>>
($subSlave.slaveName's pregnancy is so big that she has to press it firmly against $activeSlave.slaveName to get close enough to kiss.)
<</if>>
She stiffens with the lewd feeling of the warm fluid pressing into her mouth. After a moment she tries to back off and concentrate on the food, but $activeSlave.slaveName is having none of that, and uses her arms to hug $subSlave.slaveName close, making out with her catch.
<<if ($subSlave.energy > 60)>>
$subSlave.slaveName's own powerful sex drive is waking up, and she clearly doesn't mind.
<<else>>
$subSlave.slaveName isn't sexually needy enough or awake enough to be as horny as $activeSlave.slaveName, but she goes along willingly enough.
<</if>>
<<case "date please">>
After you complete your weekly inspection of <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>, the
$desc
asks if she can beg a favor. Absurd though it sounds, she does exactly that, saying in her <<if $activeSlave.voice > 2>>high<<elseif $activeSlave.voice > 1>>feminine<<else>>bimbo<</if>> voice, <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I athk a favor?"<<else>>"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I ask a favor?"<</if>> You take a moment to look at her, standing there in front of your desk. She's devoted to you, willing to please you for the sake of pleasing you, rather than to avoid punishment or make her own life easier. And she's very trusting, confident that she can say such an odd thing without fear. So, you hear her out.
<br><br>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Thank you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps. "I would like to do thomething for $subSlave.slaveName."
<<else>>
"Thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says. "I would like to do something for $subSlave.slaveName."
<</if>>
You ask if she's worried about her <<if $activeSlave.relationship >= 5>>wife<<else>>girlfriend<</if>> for some reason.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Oh no, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she answers hurriedly. "No, no, that came out wrong. It'th jutht that I love her and I want to, you know, get her thomething or do thomething thpecial for her. We don't really have thtuff of our own, tho I can't give her a prethent, and we already do everything either one of uth wanth in bed, so I can't really think of anything."
<<else>>
"Oh no, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she answers hurriedly. "No, no, that came out wrong. It's just that I love her and I want to, you know, get her something or do something special for her. We don't really have stuff of our own, so I can't give her a present, and we already do everything either one of us wants in bed, so I can't really think of anything."
<</if>>
She <<if canSee($activeSlave)>>looks<<else>>gazes<</if>> at you hopefully.
<<case "anal cowgirl">>
As you approach your office as you return from an unexpected but minor matter, you hear the unmistakable sounds of sexual congress. Reviewing your schedule as you cover the last meters on your way there, you see that indeed, <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is due to be inspected. It seems likely that while waiting for your return, she called a fellow slave who was passing your office in to keep her company. And as you enter, you see that this is true.
<br><br>
She's sitting on the end of the couch, though only her legs, crotch and hands are immediately visible. This is because she has $subSlave.slaveName on top of her, impaled on <<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0)>>her cock<<else>>a strap-on she's wearing<</if>>. $subSlave.slaveName is bent almost double. $activeSlave.slaveName has her $activeSlave.skin hands up on the backs of $subSlave.slaveName's $subSlave.skin knees, holding her legs<<if $activeSlave.preg > 20>> to either side of her pregnancy,<</if>> up against her <<if $subSlave.boobs > 2000>>inconveniently big boobs<<else>>shoulders<</if>>. $subSlave.slaveName is completely helpless, and she's being fucked hard:
<<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0)>>
<<if ($activeSlave.dick - $subSlave.anus > 2)>>
$activeSlave.slaveName's cock is very big, <<if $subSlave.anus > 2>>even for $subSlave.slaveName's loose anus<<elseif $subSlave.anus > 1>>even for $subSlave.slaveName's experienced anus<<else>>especially for $subSlave.slaveName's tight anus<</if>>, so $activeSlave.slaveName is bouncing her anal bottom up and down only a little way, allowing her to do so fast.
<<elseif ($activeSlave.dick - $subSlave.anus > 0)>>
$activeSlave.slaveName's cock is a good fit for $subSlave.slaveName's <<if $subSlave.anus > 2>>loose<<elseif $subSlave.anus > 1>>welcoming<<else>>tight<</if>> anus, so $activeSlave.slaveName is bouncing her anal bottom up and down fast.
<<else>>
$activeSlave.slaveName's cock barely stretches $subSlave.slaveName's <<if $subSlave.anus > 2>>loose<<elseif $subSlave.anus > 1>>welcoming<<else>>tight<</if>> anus, so $activeSlave.slaveName is bouncing her anal bottom up and down as fast as she possibly can.
<</if>>
<<else>>
$activeSlave.slaveName is using the biggest dildo $subSlave.slaveName's <<if $subSlave.anus > 2>>loose<<elseif $subSlave.anus > 1>>welcoming<<else>>tight<</if>> anus can handle, and she's bouncing her anal bottom up and down fast.
<</if>>
Surprisingly, the slave on top doesn't seem too unhappy with this. She's no slavishly devoted buttslut, but
<<if ($subSlave.dickAccessory is "chastity")>>
she's taking it well, and even looking a little uncomfortable as the beginnings of a hardon press against her chastity cage.
<<elseif ($subSlave.dick > 0) && canAchieveErection($subSlave.balls)>>
her cock is proudly erect, sticking straight up as she reclines against $activeSlave.slaveName beneath her, wiggling a little with the rhythm of the pounding.
<<elseif ($subSlave.dick > 0)>>
she looks aroused, though her flopping dick can't show it.
<<elseif ($subSlave.vaginaLube > 0)>>
her cunt is gushing female lubricant as the pistoning phallus alternately pushes and pulls at her vaginal walls.
<<elseif ($subSlave.labia > 0)>>
her generous petals move gently with the motion of the pounding, and they're far from dry.
<<else>>
her cunt glistens as the pistoning phallus alternately pushes and pulls at her vaginal walls.
<</if>>
"H-h-hi-i
<<if SlaveStatsChecker.checkForLisp($subSlave)>>
<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>M-m-ma-a-st-t-ter<<else>>M-m-mi-i-is-st-r-r-e-es-s-s<</if>>," she says
<<else>>
<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>M-m-ma-a-th-t-ter<<else>>M-m-mi-i-ith-t-r-r-e-es-s-s<</if>>," she lisps
<</if>>
breathlessly, doing her best to greet you properly despite the bouncing.
<br><br>
$activeSlave.slaveName stops thrusting, and her <<if $activeSlave.face > 2>>gorgeous<<elseif $activeSlave.face > -1>>pretty<<else>>homely<</if>> face instantly appears, craning out from behind $subSlave.slaveName's back to see. "Oh, hi, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>!" she says with a cheerful smile, <<if $activeSlave.muscles >= 2>>not breathing hard at all despite bouncing a girl off her crotch<<elseif $activeSlave.muscles >= 1>>barely out of breath despite the effort<<else>>completely out of breath<</if>>.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"I <<if canSee($activeSlave)>>thaw<<else>>heard<</if>> her going by, and I thought she'd look cute with <<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>my dick<<else>>a thtrap-on<</if>> up her butthole,
<<if $universalRulesConsent == 0>>
tho I told her to get in here and take it."
<<else>>
tho I athked her to come in, and she did!"
<</if>>
She shrugs.
<<if $activeSlave.fetish is "sadist">>
"I thought thhe was going to whine and thtruggle, but thhe's kinda dithappointing."
<<elseif $activeSlave.fetish is "pregnancy" && $subSlave.preg > 20>>
"Thhe'th tho pregnant, I jutht had to fuck her. I'm thurprithed thhe'th enjoying it tho much."
<<elseif $activeSlave.fetish is "buttslut">>
"I like a buttfuck so much, it'th good to give back."
<<else>>
"I thought thhe was going to be unhappy about it, but thhe'th actually taking it really well."
<</if>>
<<else>>
"I <<if canSee($activeSlave)>>saw<<else>>heard<</if>> her going by, and I thought she'd look cute with <<if ($activeSlave.dick > 0) && canAchiveErection($activeSlave)>>my dick<<else>>a strap-on<</if>> up her butthole,
<<if $universalRulesConsent == 0>>
so I told her to get in here and take it."
<<else>>
so I asked her to come in, and she did!"
<</if>>
She shrugs.
<<if $activeSlave.fetish is "sadist">>
"I thought she was going to whine and struggle, but she's kinda disappointing."
<<elseif $activeSlave.fetish is "pregnancy" && $subSlave.preg > 20>>
"She's so pregnant, I just had to fuck her. I'm surprised she's enjoying it so much."
<<elseif $activeSlave.fetish is "buttslut">>
"I like buttsex so much, it's good to give back."
<<else>>
"I thought she was going to be unhappy about it, but she's actually taking it really well."
<</if>>
<</if>>
She clearly held off on climaxing in case you wanted her libido undiminished for the inspection, and is obediently waiting for your orders, with the bemused $subSlave.slaveName perched motionless atop her.
<<case "boob collision">>
<<set $seed to 1>>
<<if $HeadGirl != 0>>
<<if $activeSlave.ID is $HeadGirl.ID>>
<<set $seed to 0>>
<</if>>
<</if>>
You pass by the slave quarters during a busy time. Girls are hurrying back and forth, rushing to bathe, eat, and get dressed. <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is in a particular hurry, her <<if $activeSlave.preg > 20>>pregnancy and <</if>><<if $activeSlave.boobs > 8000>>gargantuan tits hampering her badly<<else>>huge boobs getting in the way<</if>> as she rushes around. Returning from the shower to the sleeping area, she turns a corner and runs hard into $subSlave.slaveName. Both slaves are nude, and the collision of their massive breasts makes an audibly painful smack. $activeSlave.slaveName has enough momentum that she overbears the top-heavy $subSlave.slaveName entirely. The poor <<if $subSlave.age > 30>>woman<<else>>girl<</if>> crashes backwards, her <<if $subSlave.butt > 8>>monstrous bottom<<elseif $subSlave.butt > 4>>big behind<<else>>hind end<</if>> hitting the floor with a slap. $activeSlave.slaveName lands on top of her, the fall and the sudden weight of $activeSlave.slaveName on top of her driving the wind out of $subSlave.slaveName with a whoosh.
<br><br>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Thorry! I'm tho thorry,"<<else>>"Sorry! I'm so sorry,"<</if>> apologizes $activeSlave.slaveName. She starts to try to disentangle herself as $subSlave.slaveName struggles to get her breath back, but you see $activeSlave.slaveName's back stiffen. She stops trying to get up. As the discomfort of the collision fades, she notices the warmth of $subSlave.slaveName underneath her, and the way their nipples are pressed against one another. Impulsively, she kisses $subSlave.slaveName full on the lips, <<if $activeSlave.boobs+$subSlave.boobs > 10000>>even though the mass of boob between them is so massive that she has to struggle to bring her mouth down to meet $subSlave.slaveName's<<elseif $activeSlave.preg > 20 && $subSlave.preg > 20>> even though their combined pregnancies and breasts make it hard to reach $subSlave.slaveName's<<else>>squashing their boobs together hard so she can reach despite the mass of soft flesh between them<</if>>.
<br><br>
"H-hey," $subSlave.slaveName gasps when $activeSlave.slaveName finally breaks the lip lock, but she's clearly not that displeased. $activeSlave.slaveName, who has clearly forgotten running into the other slave entirely and now has other things on her mind, begins to grind against her. When $subSlave.slaveName smiles back at the horny <<if $activeSlave.age > 30>>woman<<else>>girl<</if>> on top of her, $activeSlave.slaveName
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>
<<if ($subSlave.vaginalAccessory is "chastity belt") || ($subSlave.vagina < 0)>>
<<if $subSlave.anus == 0>>
reaches down to seat her rapidly hardening dick between $subSlave.slaveName's thighs for a bit of frottage.
<<elseif $activeSlave.dick > 4>>
pushes $subSlave.slaveName's legs apart to rotate her hips, reaches down, and
<<if $subSlave.anus > 2>>
rubs a little saliva on her cock before shoving it up $subSlave.slaveName's anus.
<<else>>
carefully pushes her cock up the whimpering $subSlave.slaveName's tight butt.
<</if>>
<<set $subSlave.analCount += 1>>
<<set $analTotal += 1>>
<<else>>
pushes $subSlave.slaveName's legs apart to rotate her hips, reaches down, and
<<if $subSlave.anus > 2>>
shoves her cock up $subSlave.slaveName's anus, which is loose enough that she doesn't need much lubrication.
<<else>>
pushes her cock up the $subSlave.slaveName's willing butt.
<</if>>
<<set $subSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<else>>
<<if $subSlave.vagina == 0>>
reaches down to seat her rapidly hardening dick between $subSlave.slaveName's thighs for a bit of frottage.
<<elseif $activeSlave.dick > 4>>
reaches down
<<if $subSlave.vagina > 1>>
to insert her huge cock into $subSlave.slaveName's loose wet cunt.
<<else>>
and carefully pushes her cock into the whimpering $subSlave.slaveName's tight pussy.
<</if>>
<<set $subSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
reaches down
<<if $subSlave.vagina > 1>>
and inserts her dick into $subSlave.slaveName's loose wet cunt.
<<else>>
to put her dick inside $subSlave.slaveName's tight pussy.
<</if>>
<<set $subSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<</if>>
<</if>>
<<elseif ($activeSlave.dick > 0)>>
starts to rub her soft bitchclit against $subSlave.slaveName's
<<if ($subSlave.vaginalAccessory is "chastity belt")>>
chastity belt.
<<elseif ($subSlave.dick > 0)>>
dick.
<<else>>
pussy.
<</if>>
<<elseif ($activeSlave.vaginalAccessory is "chastity belt")>>
starts to rub her chastity belt against $subSlave.slaveName's
<<if ($subSlave.vaginalAccessory is "chastity belt")>>
own belt, a rather pathetic display.
<<elseif ($subSlave.dick > 0)>>
dick.
<<else>>
pussy.
<</if>>
<<else>>
starts to rub her wet pussy against $subSlave.slaveName's
<<if ($subSlave.vaginalAccessory is "chastity belt")>>
chastity belt.
<<elseif ($subSlave.dick > 0)>>
dick.
<<else>>
mons.
<</if>>
<</if>>
Once she's gotten herself positioned, $subSlave.slaveName reaches around $activeSlave.slaveName's $activeSlave.skin body to grab her ass. She holds $activeSlave.slaveName against her as $activeSlave.slaveName starts humping gently, and cranes her neck up to kiss her.
<<case "if you enjoy it">>
<<set $subSlave.analCount += 1>>
<<set $analTotal += 1>>
The distinctive sounds of a sexual encounter in which exactly one of the participants is enjoying herself are coming from the dormitory. This is by no means uncommon, but this particular nonconsensual assignation sounds interesting, so you stick your head in on your way by. You're treated to the sight of <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>'s $activeSlave.skin back and <<if ($activeSlave.butt > 4)>>massive ass<<elseif ($activeSlave.butt > 2)>>plush rear<<else>>cute butt<</if>> as she kneels on one of the bedrolls. It isn't immediately clear what's going on, but <<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>she's doing something with her dick<<else>>she's doing something with her hands<</if>>, and there are a pair of $subSlave.skin feet visible on either side of her. She's clearly got someone shoved down into the bedroll in front of her, doggy style. That's the source of the whining.
<br><br>
Advancing to get a better view, you identify the bottom as $subSlave.slaveName. $activeSlave.slaveName has
<<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>
<<if $activeSlave.dick > 4>>
her gigantic dick up $subSlave.slaveName's
<<if $subSlave.anus > 2>>
loose anus, but $subSlave.slaveName's butthole is so accommodating that it probably isn't anal pain that's troubling her.
<<else>>
asshole, which must be so stretched to accommodate it that her anguish is probably due in part to anal pain.
<</if>>
<<elseif $activeSlave.dick > 2>>
her dick up $subSlave.slaveName's
<<if $subSlave.anus > 1>>
experienced anus, but $subSlave.slaveName's butthole sufficiently used to buttsex that it probably isn't anal pain that's troubling her.
<<else>>
tight little asshole, which must be so stretched to accommodate it that her anguish is probably due in part to anal pain.
<</if>>
<<else>>
her little cock up $subSlave.slaveName's anus. It's so small that it probably isn't anal pain that's troubling $subSlave.slaveName.
<</if>>
<<else>>
<<if $subSlave.anus > 2>>
three fingers up $subSlave.slaveName's loose butthole, which is so accommodating that it probably isn't anal pain that's troubling her.
<<elseif $subSlave.anus > 1>>
two fingers up $subSlave.slaveName's butthole, which is experienced enough that it probably isn't anal pain that's troubling her.
<<else>>
two fingers up $subSlave.slaveName's tight ass, which must be so stretched to accommodate them that her anguish is probably due in part to anal pain.
<</if>>
<</if>>
$activeSlave.slaveName isn't fucking $subSlave.slaveName at all: she's just <<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>holding her penis stationary<<else>>holding her fingers<</if>> up $subSlave.slaveName's rear hole. Her buttocks has been severely spanked, so some of her unhappiness probably comes from being forced to eat sheets and let $activeSlave.slaveName play with her ass. But then you notice that $activeSlave.slaveName is <<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>reaching around<<else>>using her other hand to reach around<</if>> $subSlave.slaveName, and is <<if $subSlave.dick > 0>>jerking $subSlave.slaveName off<<else>>manually stimulating $subSlave.slaveName<</if>> <<if ($activeSlave.oralSkill > 2)>>with all her considerable expertise<<elseif ($activeSlave.oralSkill > 1)>>with considerable skill<<else>>with every appearance of effort<</if>>. You're not sure what's going on here.
<<case "sadistic description">>
<<set $subSlave.analCount += 1>>
<<set $analTotal += 1>>
You look in on your slaves as a group of them heads for bed. $subSlave.slaveName finds <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> blocking the way to hers. Poor $subSlave.slaveName cringes at $activeSlave.slaveName's predatory expression, but the horny slave doesn't pounce at once. Instead, she starts to walk around $subSlave.slaveName, whose $subSlave.skin body is nude for bed, groping and prodding her as $subSlave.slaveName shivers with fear. Finally $activeSlave.slaveName sidles up behind $subSlave.slaveName<<if $activeSlave.preg > 20>>, until her bulging belly pushes into her back, before<</if>> snaking her arms around $subSlave.slaveName's <<if $subSlave.preg > 20>>pregant<<elseif ($subSlave.weight > 10)>>chubby<<elseif ($subSlave.muscles > 0)>>toned<<elseif ($subSlave.weight >= -10)>>trim<<else>>skinny<</if>> waist to cup her <<if ($subSlave.dick > 0)>>cock<<else>>pussy<</if>> possessively with one hand. $subSlave.slaveName closes her $subSlave.eyeColor eyes.
<br><br>
$activeSlave.slaveName chuckles into $subSlave.slaveName's ear, crooning,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
<<if ($subSlave.dick < 3) && ($subSlave.dick > 0)>>
"You utheleth little bitch. Your pathetic cock is tho thmall, no wonder you're a thlave."
<<elseif ($subSlave.balls == 0) && ($subSlave.dick > 0)>>
"You thorry little bitch. Your cock ithn't tho hard now, ith it? You're never going fuck anyone ever again, bitch."
<<elseif ($subSlave.dick > 0) && ($subSlave.dick > 0)>>
"You big thad bitch. You've got a nice cock, haven't you? Too bad you're only good for taking dick now."
<<elseif $subSlave.preg > 10>>
"You fat thlut. You think your growing pregnanthy ith going to keep you from getting raped?"
<<elseif $subSlave.vaginalSkill > 1>>
"You poor thorry thlut. You think you're pretty good in bed, don't you? You have no fucking idea."
<<elseif $subSlave.vagina > 2>>
"You poor gaping thlut. You think you know what it's like to take a pounding, don't you? You have no fucking idea."
<<elseif $subSlave.muscles > 1>>
"You poor big bitch. You think all thethe muthcleth can thave you? You're gonna get raped."
<<elseif $subSlave.weight > 10>>
"You fat thlut. You've got a chubby belly, haven't you? Being fat and ugly won't thave you. You're gonna get raped."
<<elseif $subSlave.intelligenceImplant > 0>>
"You book-thmart thlut. You think any of the clatheth you pathed is going to thave you from getting raped?"
<<else>>
"You thupid thlut. Too bad you never went to thchool, maybe you could have learned thomething and not ended up as a fuck thlave."
<</if>>
<<else>>
<<if $subSlave.dick < 3>>
"You useless little bitch. Your pathetic cock is so small, no wonder you're a slave."
<<elseif $subSlave.balls == 0>>
"You sorry little bitch. Your cock isn't so hard now, is it? You're never going fuck anyone ever again, bitch."
<<elseif $subSlave.dick > 0>>
"You big sad bitch. You've got a nice cock, haven't you? Too bad you're only good for taking dick now."
<<elseif $subSlave.preg > 10>>
"You fat slut. You think your growing pregnancy is going to keep you from getting raped?"
<<elseif $subSlave.vaginalSkill > 1>>
"You poor sorry slut. You think you're pretty good in bed, don't you? You have no fucking idea."
<<elseif $subSlave.vagina > 2>>
"You poor gaping slut. You think you know what it's like to take a pounding, don't you? You have no fucking idea."
<<elseif $subSlave.muscles > 1>>
"You poor big bitch. You think all these muscles can save you? You're gonna get raped."
<<elseif $subSlave.weight > 10>>
"You fat slut. You've got a chubby belly, haven't you? Being fat and ugly won't save you. You're gonna get raped."
<<elseif $subSlave.intelligenceImplant > 0>>
"You book-smart slut. You think any of the classes you passed is going to save you from getting raped?"
<<else>>
"You stupid slut. Too bad you never went to school, maybe you could have learned something and not ended up as a fuck slave."
<</if>>
<</if>>
She grinds against the wilting $subSlave.slaveName, and then continues, "I felt your <<if ($activeSlave.butt > 4)>>fat butt<<elseif ($activeSlave.butt > 2)>>big butt<<else>>tiny little butt<</if>> clench just now." She gives $subSlave.slaveName's <<if ($activeSlave.balls > 0)>>balls a gentle squeeze<<elseif ($activeSlave.dick > 0)>>dick a gentle tug<<else>>pussylips a gentle massage<</if>>.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if $PC.title != 0>>He<<else>>Thee<</if>> hathn't fucked you back there yet, hath <<if $PC.title != 0>>he<<else>>thee<</if>>? It'th going to hurt, you little bitch. <<if $PC.title != 0>>He<<else>>Thee<</if>>'th going to hold you down and shove <<if $PC.title != 0>>his<<else>>her<</if>> <<if $PC.dick == 1>>huge cockhead<<else>>biggest strap-on<</if>> right up against thith tight little hole." She gropes the quivering slave's virgin anus, careful not to penetrate it. "You're going to do your betht to relax like a good little girl. But it'th going to be tho big. It'th going to burn. And then you're going to panic, and thtruggle, and <<if $PC.title != 0>>he'th<<else>>thee'th<</if>> going to hold you down and rape your butt while you thcream and cry."
<<else>>
"<<if $PC.title != 0>>He<<else>>She<</if>> hasn't fucked you back there yet, has <<if $PC.title != 0>>he<<else>>she<</if>>? It's going to hurt, you little bitch. <<if $PC.title != 0>>He<<else>>she<</if>>'s going to hold you down and shove <<if $PC.title != 0>>his<<else>>her<</if>> <<if $PC.dick == 1>>huge cockhead<<else>>biggest strap-on<</if>> right up against this tight little hole." She gropes the quivering slave's virgin anus, careful not to penetrate it. "You're going to do your best to relax like a good little girl. But it's going to be so big. It's going to burn. And then you're going to panic, and struggle, and <<if $PC.title != 0>>he's<<else>>she's<</if>> going to hold you down and rape your butt while you scream and cry."
<</if>>
<br><br>
$subSlave.slaveName keeps her eyes clamped shut and her hands down at her sides, balled into fists, but her self-control finally cracks and she lets out a great gasping sob before bursting into tears.
<<case "shower force">>
<<set $subSlave.analCount += 1>>
<<set $analTotal += 1>>
As you pass the showers, you hear what sounds like a muffled altercation over the noise of the showers running. You look in to see $subSlave.slaveName's $subSlave.skin body facing you, pressed hard up against the glass wall of one of the showers. Her <<if $subSlave.face > 1>>gorgeous<<elseif $subSlave.face > 0>>beautiful<<elseif $subSlave.face > 0>>pretty<<elseif $subSlave.face > -1>>attractive<<else>>homely<</if>> face is smashed against the glass, contorted in pain and fear. The apparent mystery is solved when you notice that there are four legs visible: there's a pair of <<if ($activeSlave.muscles > 2)>>ripped<<elseif ($activeSlave.muscles > 1)>>muscular<<elseif ($activeSlave.muscles > 0)>>toned<<else>>soft<</if>> $activeSlave.skin calves behind $subSlave.slaveName's. <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>'s face appears at $subSlave.slaveName's ear, and though you can't hear exactly what she says, it's something along the lines of "Take it, you whiny little bitch." She's clearly got <<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>her cock<<else>>a couple of fingers<</if>> up $subSlave.slaveName's asshole.
<br><br>
Both slaves notice you at the same time. $subSlave.slaveName's $subSlave.eyes eyes widen, but her momentary look of hope is snuffed out when she remembers who you are. $activeSlave.slaveName, on the other hand, looks a little doubtful. The rules allow her to fuck your other slaves, but she isn't quite sure what the right thing to do is, since she isn't the most dominant force in the showers any more.
<<case "repressed anal virgin">>
$subSlave.slaveName has been a very good girl this week, so when her <<if $activeSlave.anus > 2>>loose asshole<<elseif $activeSlave.anus > 1>>big butthole<<else>>tight anus<</if>> catches your eye near the start of a long inspection, you decide to be kind to her as you conduct the rest of your inspection with <<if $PC.dick == 1>>your cock<<else>>a strap-on<</if>>. <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is next on the inspection schedule, and when she comes into your office, it's to the sight of $subSlave.slaveName's back and rear as she lazily rides her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. You've been sitting on the couch, making out with the compliant girl as she rides you, for a good half hour. Poor $subSlave.slaveName was pent up when you started, and she's climaxed already; she's feeling very devoted and relaxed at the moment, and is doing her best to get you off, too. When you finally come, she moans her thanks into your mouth nonverbally, breaks your lip lock, gives you a peck on the nose, and climbs off you. As she does, she lifts her ass off your <<if $PC.dick == 1>>cock<<else>>strap-on<</if>>, her <<if $activeSlave.anus > 2>>gaping anus dripping <<if $PC.dick == 1>>cum<<else>>lube<</if>> all over her $activeSlave.skin legs<<elseif $activeSlave.anus > 1>>well-fucked backdoor taking a few seconds to recover from its gape, dripping a little <<if $PC.dick == 1>>cum<<else>>lube<</if>> down her $activeSlave.skin legs<<else>>still-tight backdoor sliding quickly off you, visibly slick with <<if $PC.dick == 1>>cum<<else>>lube<</if>><</if>>. You didn't fuck her too hard, but <<if $PC.dick == 1>>you're not small<<else>>your strap-ons are not small<</if>>, and she walks a little gingerly as she heads for the bathroom. $activeSlave.slaveName, standing there nude for inspection, stares openmouthed at $subSlave.slaveName as she goes. She's obviously unfamiliar with anal sex.
<br><br>
$activeSlave.slaveName coughs and looks doubtful, like she's mulling over a question. You let the poor repressed girl chew on it for a while, and eventually she bursts out,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, what were you doing with $subSlave.slaveName?"
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, what were you doing with $subSlave.slaveName?"
<</if>>
The absurdity gives you a moment's pause, but you answer gamely that you were fucking her ass. $activeSlave.slaveName blushes furiously but plunges on,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"I'm th-thorry, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, but I thtill don't underthtand. I thought thex happened in a v-vagina. I d-didn't think b-butth were - were for, you know, that."
<<else>>
"I'm s-sorry, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, but I still don't understand. I thought sex happened in a v-vagina. I d-didn't think b-butts were - were for, you know, that."
<</if>>
<<case "top exhaustion">>
<<if ($activeSlave.fetish != "buttslut") && ($eventSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
<<set $seed to 0>>
<<else>>
<<set $seed to 1>>
<</if>>
As you stroll past the best part of the slave living area one evening, you hear a lewd slap, slap, slap coming from the room <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> and $RERelationshipSlave.slaveName share. It's quite obvious what they're up to, but you look in anyway. $activeSlave.slaveName has clearly had a long day, and is tired, but she's being a good <<if $activeSlave.relationship > 4>>wife<<else>>lover<</if>> and letting $RERelationshipSlave.slaveName use her body. $activeSlave.slaveName is lying facedown on their bed, arms crossed under her head, looking quite relaxed. She has a couple of pillows tucked under her hips to raise them so that her <<if $activeSlave.relationship > 4>>wife<<else>>sweetheart<</if>> can fuck her comfortably. They've obviously been at this for a while. $RERelationshipSlave.slaveName likes to top and is not gentle at it, and she's pounding $activeSlave.slaveName as hard as she can. She's <<if $RERelationshipSlave.muscles > 1>>a very strong girl, and her muscles work noticeably<<elseif $RERelationshipSlave.muscles > 0>>physically fit, but even so, she's showing signs of fatigue<<else>>not very fit, and she's gasping tiredly<</if>> as she pistons <<if canAchieveErection($RERelationshipSlave)>>her penis<<else>>the strap-on she's wearing<</if>> in and out of the <<if $seed == 1>>asshole<<else>>pussy<</if>> beneath her.
<br><br>
For her part, $activeSlave.slaveName is playing an utterly passive role. She even has her eyes closed, though she's obviously conscious; she's smiling<<if ($activeSlave.fetish == "buttslut")>>, and the shameless $desc buttslut loves being treated like this<</if>>.
<<if $seed == 1>>
<<if $activeSlave.anus > 2>>
Her welcoming asspussy can take this all night.
<<elseif $activeSlave.anus > 1>>
<<if canAchieveErection($RERelationshipSlave)>>
<<if $RERelationshipSlave.dick > 4>>
Her lover's cock is big enough that it sometimes bothers even her experienced anus, but she was clearly fucked into a nice relaxed gape a while ago.
<<else>>
She can take her lover's modest cock easily.
<</if>>
<<else>>
Her lover is using a formidable phallus, but she was clearly fucked into a nice relaxed gape a while ago.
<</if>>
<<else>>
<<if canAchieveErection($RERelationshipSlave)>>
<<if $RERelationshipSlave.dick > 2>>
Her lover's cock is big enough that it often causes her some anal pain, but her tight ass has clearly been worked in gradually tonight, and she's taking it just fine.
<<else>>
Her lover's little dick is well suited to her tight butt, and she's taking her anal pounding just fine.
<</if>>
<<else>>
Her lover is using a formidable phallus, but her tight ass has clearly been worked in gradually tonight, and she's taking it just fine.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.vagina > 2>>
Her gaping cunt can take this all night.
<<elseif $activeSlave.vagina > 1>>
<<if canAchieveErection($RERelationshipSlave)>>
<<if $RERelationshipSlave.dick > 4>>
Her lover's cock is big enough that it sometimes bothers even her veteran pussy, but she's relaxed and taking it easily.
<<else>>
She can take her lover's modest cock easily.
<</if>>
<<else>>
Her lover is using a formidable phallus, but she's relaxed and taking it easily.
<</if>>
<<else>>
<<if canAchieveErection($RERelationshipSlave)>>
<<if $RERelationshipSlave.dick > 2>>
Her lover's cock is big enough that it often causes her some pain, but her tight little pussy has clearly been worked in gradually tonight, and she's taking it just fine.
<<else>>
Her lover's little dick is well suited to her tight little pussy, and she's taking her pounding just fine.
<</if>>
<<else>>
Her lover is using a formidable phallus, but her tight little pussy has clearly been worked in gradually tonight, and she's taking it just fine.
<</if>>
<</if>>
<</if>>
Being the <<if $activeSlave.relationship > 4>>wife<<else>>lover<</if>> of a lusty fucker like $activeSlave.slaveName can be tiring, especially in addition to her other duties. But despite the vigor, the sex looks quite loving. $activeSlave.slaveName goes on smiling comfortably as <<if $activeSlave.butt > 7>>her enormous ass ripples<<elseif $activeSlave.butt > 4>>her heavy ass jiggles<<else>>her cute butt jiggles a bit<</if>> under each hard slap as $RERelationshipSlave.slaveName brings her hips down to penetrate her fully, yet again.
<br><br>
Mere moments after you absorb this arresting scene, $RERelationshipSlave.slaveName thrusts <<if canAchieveErection($RERelationshipSlave)>>her cock<<else>>the strap-on<</if>> all the way inside $activeSlave.slaveName's <<if $seed == 1>>ass<<else>>womanhood<</if>> and shudders, <<if canAchieveErection($RERelationshipSlave)>>filling it with her cum<<else>>orgasming<</if>>. Then she collapses, utterly spent. $activeSlave.slaveName <<if canAchieveErection($RERelationshipSlave)>>gasps at the sensation of the ejaculate shooting into her body<<else>>smiles a little wider as she feels $activeSlave.slaveName's muscles tense with climax<</if>>, and then grunts a little as $activeSlave.slaveName lies down on top of her.<<if $RERelationshipSlave.boobs gt 5000>> The enormous weight of her lover's boobs squashes her.<</if>> After a few seconds, she wiggles her hips a little as a wordless question. The sensation <<if canAchieveErection($RERelationshipSlave)>>against $activeSlave.slaveName's softening, overstimulated member<<else>>is transmitted through the phallus and its harness to $activeSlave.slaveName's overstimulated clit, and this<</if>> makes the exhausted slave on top quiver, eliciting a giggle from the slave underneath her. "I love you, $RERelationshipSlave.slaveName," she whispers, and receives a mumbled "I love you too" in breathy response, right next to her ear.
<<default>>
ERROR: bad event
<</switch>>
<br><br>
<span id="result">
<<switch $RETSevent>>
<<case "taste test">>
<<click "This belongs on a live feed">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You let them continue kissing, but use your tablet to slave one of the plaza's bigger screens to a feed of their nude makeout session. They have no way of knowing, and progress innocently from deep kissing to open mutual masturbation. This is a common sex act among your slaves: it's quick and clean and lets them achieve release before getting back to their duties. When they've both climaxed, you manipulate the situation again, setting a wall screen in the kitchen to display a feed of the crowd in the plaza enjoying the feed of the situation in the kitchen.
<<if ($activeSlave.fetish is "humiliation") && ($activeSlave.fetishKnown == 1) && ($subSlave.fetish is "humiliation") && ($subSlave.fetishKnown == 1)>>
They both blush crimson at the realization, but the pair of humiliation fetishists @@color:hotpink;live for this@@ and wave at the camera, enjoying the afterglow.
<<set $activeSlave.devotion += 2>>
<<set $subSlave.devotion += 2>>
<<elseif ($subSlave.fetish is "humiliation") && ($subSlave.fetishKnown == 1)>>
$subSlave.slaveName, a confirmed humiliation slut, @@color:hotpink;lives for this@@ and waves at the camera, enjoying the afterglow.
<<set $subSlave.devotion += 2>>
<<elseif ($activeSlave.fetish is "humiliation") && ($activeSlave.fetishKnown == 1)>>
$activeSlave.slaveName, a confirmed humiliation slut, @@color:hotpink;lives for this@@ and waves at the camera, enjoying the afterglow.
<<set $activeSlave.devotion += 2>>
<<else>>
They blush crimson and both turn back towards each other, desperate to look anywhere but at the sight of the crowd that just watched them jerk each other off.
<</if>>
Such honesty is very tough to fake, and the crowd @@color:green;knows they just saw real pleasure.@@
<<set $rep += 100>>
<<set $subSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i] to $subSlave>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "Get involved in the taste testing">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You move in. $activeSlave.slaveName <<if canSee($activeSlave)>>catches sight of<<else>>notices<</if>> your approach, and you see the corners of her mouth quirk upward. She breaks the lip lock and says breathily,
<<if SlaveStatsChecker.checkForLisp($subSlave)>>
"Hey $subSlave.slaveName, I think there'th thomething else you should tathte tetht."
<<else>>
"Hey $subSlave.slaveName, I think there's something else you should taste test."
<</if>>
<br><br>
"Whaa-" the slave starts to ask warily before $activeSlave.slaveName pushes her to her knees, spinning her around as she does so. This brings $subSlave.slaveName face to face with your <<if $PC.dick == 1>>stiff prick, a bead of precum already present at its tip<<else>>wet cunt, a bead of pussyjuice already trailing down your inner thigh<</if>>. "Oh, um, hi <<if SlaveStatsChecker.checkForLisp($subSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>," she stammers, and then starts to <<if $PC.dick == 1>>suck your dick<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat your pussy<</if>>. This leaves poor $activeSlave.slaveName without anyone to make out with, so you step in there, grabbing her and pulling the giggling slave in to kiss her deeply. Her mouth is indeed a bit <<if $activeSlave.preg > 20>>sour<<else>>tart<</if>>. She moans into your mouth as she feels her nipples press against <<if $PC.boobs == 1>>yours<<else>>your hard chest<</if>>, and then again as your tongue invades her. When you <<if $PC.dick == 1>>fill $subSlave.slaveName's mouth with cum<<else>>climax wetly against $subSlave.slaveName's mouth<</if>>, you pull away slightly, letting the slave on her knees below you gasp "You <<if SlaveStatsChecker.checkForLisp($subSlave)>>tathte great, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>>taste great, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>!" before you spin her around in turn so she can give $activeSlave.slaveName her own allotment of oral sex. You leave them to it. They @@color:mediumaquamarine;trust you a bit more@@ after such a lighthearted little escapade.
<<set $activeSlave.trust += 2>>
<<set $subSlave.trust += 2>>
<<set $subSlave.oralCount += 2>>
<<set $oralTotal += 2>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i] to $subSlave>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "Look, a bare butt">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You move in, looking intently at $subSlave.slaveName's bare, vulnerable butt. $activeSlave.slaveName <<if canSee($activeSlave)>>catches sight of<<else>> your approach, and then follows the line of your gaze<<else>>notices your approach, the realization of what your intent likely quickly dawns on her<</if>>. You see the corners of her mouth quirk upward with horny maliciousness. She leans back against the edge of the kitchen counter, pulling $subSlave.slaveName with her, and then reaches down and
<<if ($subSlave.butt > 6)>>
grabs handfuls of $subSlave.slaveName's massive ass,
<<elseif ($subSlave.butt > 3)>>
seizes $subSlave.slaveName's big buttocks,
<<else>>
grabs $subSlave.slaveName's cute butt,
<</if>>
pulling her upward. $subSlave.slaveName thinks she gets the idea, and hops up, wrapping her legs around $activeSlave.slaveName's <<if $activeSlave.preg > 20>>gravid middle<<else>>waist<</if>> and her arms around $activeSlave.slaveName's shoulders<<if $subSlave.preg > 20>>, pushing their pregnancies together<</if>>. $activeSlave.slaveName<<if ($subSlave.butt > 6)>>
hauls $subSlave.slaveName's huge buttocks apart to reveal the
<<elseif ($subSlave.butt > 3)>>
pulls $subSlave.slaveName's healthy asscheeks apart to reveal the
<<else>>
spreads $subSlave.slaveName's buttocks to show off the
<</if>>
<<if ($subSlave.anus > 2)>>
lewd slit
<<elseif ($subSlave.anus > 1)>>
inviting anus
<<else>>
pretty rosebud
<</if>>
between them. $subSlave.slaveName has only a brief moment to wonder why her butt is being spread this way before she feels
<<if ($PC.dick == 1)>>
your cockhead
<<elseif ($subSlave.anus > 2)>>
your hand, formed into a beak shape
<<elseif ($subSlave.anus > 1)>>
three fingers
<<else>>
two fingers
<</if>>
press against and then inside her butthole. She tries to turn away from $activeSlave.slaveName and greet you properly, but $activeSlave.slaveName won't let her, so she tries to mumble a greeting into $activeSlave.slaveName's mouth and then settles for a spastic wave of one hand. This is an alluringly awkward process made desperate by the distracting feeling of you fucking her ass. You could have done something more inventive with the situation, but the feeling of <<if ($PC.dick == 1)>>an anal sphincter around the base of your dick<<else>>finger fucking a compliant slave's submissive asspussy while you look after yourself with your other hand<</if>> never gets old. Why complicate things? An hour later you leave your fucktoys stumbling tiredly towards the shower, @@color:hotpink;sexually satiated@@ and anally dominated.
<<set $activeSlave.trust += 2>>
<<set $activeSlave.analCount += 2>>
<<set $analTotal += 2>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i].trust += 2>>
<<set $slaves[$i].analCount += 2>>
<<set $analTotal += 2>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<case "date please">>
<<click "Give them a night off together">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Rather than answering her directly, you tell $assistantName to clear $activeSlave.slaveName's and $subSlave.slaveName's schedules for the evening. She <<if canSee($activeSlave)>>looks<<else>>smiles<</if>> at you with happy anticipation, but is puzzled when you don't give her any further orders.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Um, thank you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she asks hesitantly. "But, I don't underthtand. What are we going to do?"
<<else>>
"Um, thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she asks hesitantly. "But, I don't understand. What are we going to do?"
<</if>>
Whatever you want, you tell her. She furrows her brow, looking troubled, as though the concept is somehow alien to her. After some thought, she brightens and asks if she can go tell her <<if $activeSlave.relationship >= 5>>wife<<else>>girlfriend<</if>>. She can, you respond, and the slave bounces over to give you a kiss before running out. It costs you a small sum in upkeep and other trifles to cover an unexpected unavailability of both slaves, but they deserve it. Their busy lives mean that their shifts rarely align exactly, and this is more time than they've had together in a long time. It isn't particularly exciting, but they enjoy themselves. They eat a meal in the kitchen together, watch the sunset from one of the penthouse balconies, make love out there, share a long shower, and then go to bed, spending the rest of the night cuddling and chatting quietly. The next morning, they come to see you hand in hand, and @@color:hotpink;thank you in unison.@@ As they leave, $activeSlave.slaveName looks back over her shoulder at you, and mouths 'that was perfect, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!'
<<set $cash -= 500>>
<<set $subSlave.devotion += 2>>
<<set $activeSlave.devotion += 2>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i] to $subSlave>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>> //This will cost ¤500//
<<if $Attendant != 0>>
<<if $Attendant.ID != $activeSlave.ID>>
<<if $Attendant.ID != $subSlave.ID>>
<br><<click "Give them a night at the Spa together">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Rather than answering her directly, you tell $assistantName to clear $activeSlave.slaveName's and $subSlave.slaveName's schedules for the evening, and then contact $Attendant.slaveName, the Attendant of your Spa, to instruct her to expect the two slaves for some quality time together. $Attendant.slaveName, of course, is all for it ("Leave it to me, <<if SlaveStatsChecker.checkForLisp($Attendant) >><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>!"). She greets the couple at the steamy entrance to the Spa an hour later, and takes charge of them with a matronly air, telling them to undress and relax.
<br><br>
It costs you a small sum in upkeep and other trifles to cover an unexpected unavailability of both slaves, but they deserve it, and your Attendant does not disappoint. After the slaves have soaked in the main pool for a while, she gives them a series of mud packs, hot rock massages, and skin treatments, always setting them up right next to each other. They chat a bit at first, but soon relax into companionable silence, holding hands and enjoying the pampering.<<if $Attendant.lactation > 0>> $Attendant.slaveName has their evening meal sent down, and supplements it with milk drunk fresh from her own nipples.<</if>> This being your penthouse, her services become quite sexual later in the night, as the Attendant applies all her talents in choosing positions that emphasize $activeSlave.slaveName and $subSlave.slaveName being close to each other<<if $Attendant.preg > 20 && $activeSlave.preg > 20 && $subSlave.preg > 20>>, a difficult task given that they are all heavily pregnant,<</if>> as they share $Attendant.slaveName's body. Much later, the Attendant sends you a brief message relaying their @@color:hotpink;heartfelt thanks,@@ which she's passing to you because they're asleep together.
<<set $cash -= 500>>
<<set $subSlave.devotion += 3>>
<<set $activeSlave.devotion += 3>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i] to $subSlave>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>> //This will cost ¤500//
<</if>>
<</if>>
<</if>>
<br><<click "Trust them with a night out">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Rather than answering her directly, you tell $assistantName to clear $activeSlave.slaveName's and $subSlave.slaveName's schedules for the evening. She looks at you with happy anticipation, but this is nothing to her gratitude when you tell her that you'll arrange a date night for them. Trusted slaves are often seen unchaperoned in your arcology, and there are several establishments that cater to slaveowners who wish to bring their girls out or even send them out alone. You tell her you've made a reservation for her and her <<if $activeSlave.relationship >= 5>>wife<<else>>girlfriend<</if>> at one of the less formal places, an ethnic restaurant that manages to add spice to liquid slave nutrition without ruining its good qualities. They're to spend the night out, and can wear what they like. She hurries off to collect her girl and get dressed, but also tries to keep thanking you on her way out, and almost runs into the doorframe as she goes.
<br><br>
Since she trusts you, they dress very daringly for slaves. That is, they dress about as conservatively as slaves can dress, in comfortable pants and soft sweaters whose high collars they roll down to keep their collars visible. Any hesitations citizens who see them might have are banished by their obvious love for each other, and their total lack of shame about having it seen. Indeed, as the night wears on they attract more than a few @@color:green;admiring glances@@ from citizens who envy you the favors of the pair of girls occupying one side of the corner booth. After all, they'd rather lean against each other than look at each other from across a table. The next day, they both come to you individually and @@color:mediumaquamarine;thank you almost gravely,@@ quite aware of the trust you've placed in them.
<<set $cash -= 1000>>
<<set $rep += 100>>
<<set $subSlave.trust += 2>>
<<set $activeSlave.trust += 2>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i] to $subSlave>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>> //This will cost ¤1000//
<<case "anal cowgirl">>
<<click "Make sure she looks after her bottom">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her you'll inspect her after she's done, but add that $subSlave.slaveName is clearly being a very good little anal slut, and she deserves to be rewarded. Hearing this, $subSlave.slaveName @@color:hotpink;looks at you very gratefully,@@ and mouths a quiet thanks. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Yeth <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>>Yes <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>!" comes the response. $activeSlave.slaveName shifts her bitch to one side, and cranes her head upward to make out with the compliant slave. $subSlave.slaveName kisses her back with gusto, surprising $activeSlave.slaveName again. She recoils in shock at how much tongue $subSlave.slaveName gives her, but moans aggressively and gets her revenge by dropping one of $subSlave.slaveName's knees and
<<if ($subSlave.dickAccessory is "chastity")>>
playing with one of her nipples.
<<elseif ($subSlave.dick > 0) && canAchieveErection($subSlave)>>
jacking her off.
<<elseif ($subSlave.dick > 0)>>
playing with her soft cock.
<<elseif ($subSlave.clit > 1)>>
rubbing her ridiculous clit.
<<elseif ($subSlave.labia > 0)>>
fingering her glorious labia.
<<else>>
fingering her clit.
<</if>>
Jerking at the stimulation, $subSlave.slaveName urges her butt down against $activeSlave.slaveName's hips, physically begging for a resumption of the sodomy. $activeSlave.slaveName applies herself, forcing a growing whine out of $subSlave.slaveName as her asspussy is mercilessly fucked.
<<if ($subSlave.dickAccessory is "chastity")>>
Her chastity cage prevents her from orgasming, but when $activeSlave.slaveName climaxes and lets her up,
<<elseif ($subSlave.dick > 0) && canAchieveErection($subSlave)>>
She cums all over her own <<if $subSlave.preg > 20>>pregnant belly<<else>>chest and belly<</if>>, the droplets of semen oozing down her as $activeSlave.slaveName reaches her own climax. When $activeSlave.slaveName lets her up,
<<elseif ($subSlave.dick > 0)>>
She cums weakly, the droplets of watery ejaculate running down her as $activeSlave.slaveName reaches her own climax. When $activeSlave.slaveName lets her up,
<<elseif ($subSlave.vaginaLube > 0)>>
She orgasms powerfully, femcum squirting out of her pussy as $activeSlave.slaveName reaches her own climax. When $activeSlave.slaveName lets her up,
<<else>>
She orgasms powerfully, her abs tightening. When $activeSlave.slaveName lets her up,
<</if>>
she looks pleased with herself, and @@color:mediumaquamarine;a little more confident,@@ too.
<<set $subSlave.devotion += 2>>
<<set $subSlave.trust += 2>>
<<set $subSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i] to $subSlave>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "Dominate the slave on top">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You make no reply, but <<if $PC.dick == 1>>advance on the couch, stripping down to reveal a raging erection<<if $PC.vagina == 1>> and ready cunt<</if>>.<<else>>move to a side table, selecting a formidable strap-on.<</if>> <<if canSee($activeSlave)>>Seeing<<else>>Hearing<</if>> this, $activeSlave.slaveName @@color:hotpink;giggles with anticipation,@@ and pulls $subSlave.slaveName's knees back farther. The slave whines at the stretch, and then gasps as the invading phallus pops free of her asshole. Her anus <<if $subSlave.anus > 2>>gapes lewdly, its sphincter so well stretched that it stays invitingly open,<<elseif $subSlave.anus > 1>>gapes slightly, its sphincter remaining just barely open,<<else>>closes up again immediately once it's no longer being penetrated. Its rosebud is<</if>> glistening with lube<<if canAchieveErection($activeSlave)>> and precum from $activeSlave.slaveName's cock<</if>>. But you decide to be more circumspect. Pressing your <<if $PC.dick == 1>>dickhead<<else>>phallus<</if>> into $subSlave.slaveName's mouth, you tell her to be thorough with her saliva<<if $PC.vagina == 1>><<if $PC.dick == 1>> and not to worry about your pussy<</if>><</if>>. Her eyes widen at the implication, and she starts to suck lushly.
<br><br>
Suddenly, she jerks and squeals into your <<if $PC.dick == 1>>dick<<else>>crotch<</if>>. With you standing there, $activeSlave.slaveName can't really see much, and she can't drop $subSlave.slaveName's legs without throwing everything into confusion. So, she's reduced to blind jabs to get her <<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>cock<<else>>strap-on<</if>> back up the poor slave's butt. It takes her quite a while to manage it, and when she's finally seated, $subSlave.slaveName gives as huge a sigh as she can manage with a phallus down her throat. Her relief is short lived, however, because soon afterward, you withdraw, leaving a string of spit between her wet lips and the <<if $PC.dick == 1>>head of your turgid cock<<else>>massive head of your strap-on<</if>>.
<br><br>
<<if $subSlave.vagina > 0>>
With $activeSlave.slaveName occupying $subSlave.slaveName's rear hole, your next step is obvious to everyone involved, and she groans with fullness as she feels her cunt accommodate you. $activeSlave.slaveName matches her rhythm to yours, and <<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>orgasms promptly, since she's less accustomed than you are to the delectable sensation of a girl tightened by a phallus in her other hole<<else>>climaxes quickly despite having no sensation in her fake dick, since she finds the situation so arousing<</if>>.
<<elseif $subSlave.anus > 2>>
$subSlave.slaveName's rear hole is such a loose slit that double anal shouldn't be too much trouble for her. It isn't, though her breath definitely quickens as she feels a second rod push its way past her stretched sphincter. $activeSlave.slaveName <<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>orgasms promptly, unable to prolong sex when she's feeling her cock slide against you inside another slave's anus<<else>>climaxes quickly despite having no sensation in her fake dick, since she finds the situation so arousing<</if>>.
<<else>>
$subSlave.slaveName's rear hole is a bit tight for double anal, and she's already quite dominated; you mean to use her thoroughly, not destroy her. So, you and $activeSlave.slaveName switch off: you use $subSlave.slaveName's butt while $activeSlave.slaveName pins her for you, and then you go back to $subSlave.slaveName's mouth for a while and let $activeSlave.slaveName take over sodomizing duties. She <<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>orgasms promptly, since she finds a hole warm from your use very hot<<else>>climaxes quickly despite having no sensation in her fake dick, since she finds the situation so arousing<</if>>.
<</if>>
When $subSlave.slaveName has stumbled off to the shower, $activeSlave.slaveName presents herself for inspection, smelling of sex and @@color:mediumaquamarine;smiling trustingly.@@
<<set $activeSlave.devotion += 2>>
<<set $activeSlave.trust += 2>>
<<set $subSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i] to $subSlave>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<case "boob collision">>
<<click "Fuck them">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You approach the fucking slaves, kneeling next to them and running a possessive hand over $activeSlave.slaveName's butt. The slave doesn't even have to look, recognizing you by your grip, and greets you cheerfully: <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Hi <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"<<else>>"Hi <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"<</if>> $subSlave.slaveName giggles and cranes around to <<if canSee($subSlave)>>see<<else>>greet you<</if>>. <<if SlaveStatsChecker.checkForLisp($subSlave)>>"Hi <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>,"<<else>>"Hi <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>,"<</if>> she choruses. $activeSlave.slaveName wiggles her bottom under your hand, @@color:mediumaquamarine;trusting your judgment,@@ and $subSlave.slaveName <<if canSee($subSlave)>>watches<<else>>waits<</if>> to see what you'll do @@color:mediumaquamarine;with anticipation.@@
<<if $PC.dick == 0>>
You decide to make use of the position the slaves have gotten themselves into. Once naked, you get on all fours ahead of them, and then back yourself between them until you're effectively sitting on the massive cushion formed between them by their breasts. This puts your pussy against $subSlave.slaveName's mouth, and your butt right in front of $activeSlave.slaveName's face. $subSlave.slaveName starts to eat you out with dedication, and after planting a wet kiss on each of your thighs, $activeSlave.slaveName runs her tongue from the base of your cunt and along your perineum, and then begins to kiss your asshole. The universe of warm wetness created by their mouths is so intense that your arms almost buckle.
<<set $subSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<else>>
They don't have long to wait. There's no need to be excessively creative. You get behind them and start from the top, laying your cock against $activeSlave.slaveName's back, which produces an anticipatory shudder. Moving down, you
<<if $activeSlave.anus == 0>>
<<if $PC.vagina == 1>>trail your hot cunt across the tops of her buttocks and then <</if>>tease your dickhead against $activeSlave.slaveName's virgin butt for a moment before continuing. You move your cockhead, beaded with precum, down her soft perineum
<<elseif $activeSlave.anus < 3>>
push your cock against $activeSlave.slaveName's tight asshole, causing her to stiffen and struggle momentarily before it pops inside her. After giving her butt a thorough fuck, you move your wet cockhead down her soft perineum
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<else>>
push your cock up $activeSlave.slaveName's asspussy, which accepts it with ease. After giving it a good hard reaming, you move your wet cockhead down her soft perineum
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<if ($activeSlave.vaginalAccessory is "chastity belt") || ($subSlave.vagina < 0)>>
and into the warm space between the two slaves for a little while.
<<else>>
and into her cunt, giving it a good hard fuck.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<</if>>
Then you see to $subSlave.slaveName beneath her,
<<if ($activeSlave.vaginalAccessory is "chastity belt") || ($subSlave.vagina < 0)>>
<<else>>
giving her a turn with her owner's cock inside her womanhood before
<</if>>
<<if $activeSlave.anus == 0>>
using the slave's smashed-together buttocks to rub against.
<<else>>
giving her as hard a buttfuck as you can manage with $activeSlave.slaveName between you.
<<set $subSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</if>>
Then you move back up, using them until you're spent and they're lying limply in a pool of sweat and tits.
<<set $subSlave.trust += 2>>
<<set $activeSlave.trust += 2>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i] to $subSlave>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<if ($activeSlave.anus > 0)>>
<<if ($seed == 1)>>
<br><<click "Dominate the clumsy slave's ass">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell $activeSlave.slaveName that that was very clumsy of her. The slaves start with surprise, since they didn't know you were watching, producing a delightful jiggle of smashed-together boob.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Yeth <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>,"<<else>>"Yes <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>,"<</if>> $activeSlave.slaveName says obediently, suspecting that you aren't done. She's right. In an idle, speculative tone, you muse that with her huge boobs <<if $activeSlave.preg > 20>>and big belly <</if>>pinning her to the ground and $subSlave.slaveName holding her butt like that, she can't get up. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Yeth <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>,"<<else>>"Yes <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>,"<</if>> she agrees.
Quite helpless, you continue. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Yeth <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>,"<<else>>"Yes <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>,"<</if>> she parrots.
Unable to escape, you conclude. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Yeth <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>,"<<else>>"Yes <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>,"<</if>> she moans.
<br><br>
You tell $subSlave.slaveName to
<<if ($subSlave.dick > 0) && canAchieveErection($subSlave)>>
sodomize her. $subSlave.slaveName obeys hurriedly, shoving a hand between their hips to
<<if $subSlave.dick > 4>>
<<if $activeSlave.anus > 2>>
shove her cock up $activeSlave.slaveName's loose anus.
<<else>>
carefully push her cock inside $activeSlave.slaveName's tight butthole.
<</if>>
$activeSlave.slaveName rides $subSlave.slaveName hard, knowing that the looser her ass is, the easier whatever you're planning will be. $subSlave.slaveName's big tool gapes her hole quickly.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $subSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<else>>
<<if $activeSlave.anus > 2>>
shove her dick inside $activeSlave.slaveName's loose anus.
<<else>>
push push her dick up $activeSlave.slaveName's tight butthole.
<</if>>
$activeSlave.slaveName rides $subSlave.slaveName hard, knowing that the looser her ass is, the easier whatever you're planning will be. $subSlave.slaveName's penis isn't big enough to gape her very much, so $activeSlave.slaveName, trying to be prepared, reaches around to shove an extra finger in alongside it.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $subSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<</if>>
You<<if $PC.dick == 0>> put on a strap-on,<</if>> stop her desperate humping<<if $PC.dick == 0>>,<</if>> and shove her <<if $activeSlave.preg > 20>>gravid <</if>>torso back down against $subSlave.slaveName's boobs. $subSlave.slaveName grabs hold of $activeSlave.slaveName's buttocks and pulls them as far apart as she possibly can, removing all protection from $activeSlave.slaveName's already-full asshole. $activeSlave.slaveName takes a deep breath and lets it out slowly as she feels <<if $PC.dick == 0>>the head of the strap-on<<else>>your cockhead<</if>> press insistently against the outside of her anus and then, centimeter by agonizing centimeter, seat itself up her butt alongside $subSlave.slaveName's cock. She shudders when you begin to thrust. $subSlave.slaveName, overstimulated, climaxes first; as the edge comes off her hardon, her cock slides out of $activeSlave.slaveName's ass, letting you be utterly merciless to the loosened, cum-soaked hole.
<<else>>
fingerfuck her. $subSlave.slaveName obeys hurriedly, reaching inward and
<<if $subSlave.anus > 2>>
pushing two fingers from each hand inside $activeSlave.slaveName's loose anus.
<<else>>
carefully pushing a finger from each hand up $activeSlave.slaveName's tight butthole.
<</if>>
$activeSlave.slaveName begs $subSlave.slaveName to fuck her butt, knowing that the looser her ass is, the easier whatever you're planning will be. $subSlave.slaveName does her best, using her fingers to stretch $activeSlave.slaveName's sphincter as much as she can without hurting her.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $subSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
Once you're satisfied that she can take what's coming, you<<if $PC.dick == 0>> put on a strap-on,<</if>> steady her hips<<if $PC.dick == 0>>,<</if>> and shove her <<if $activeSlave.preg gt 20>>gravid <</if>>torso back down against $subSlave.slaveName's boobs. $subSlave.slaveName pulls to either side, gaping $activeSlave.slaveName's hole for you. $activeSlave.slaveName takes a deep breath and lets it out slowly as she feels <<if $PC.dick == 0>>the head of the strap-on<<else>>your cockhead<</if>> slide between $subSlave.slaveName's fingers, centimeter by agonizing centimeter, and seat itself up her butt. She shudders when you begin to thrust. $subSlave.slaveName keeps her fingers where they are, doing her best to use them to give you a handjob inside $activeSlave.slaveName's ass.
<</if>>
When you're done, you pull out, leaving $activeSlave.slaveName to collapse, whimpering and shaking, onto $subSlave.slaveName's boobs. $subSlave.slaveName <<if canSee($subSlave)>>winks<<else>>smiles<</if>> at you over her shoulder. "That
<<if SlaveStatsChecker.checkForLisp($subSlave)>>wath fun <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>,"<<else>>was fun <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>,"<</if>> she says brightly. "@@color:hotpink;Can we do that again@@
<<if SlaveStatsChecker.checkForLisp($subSlave)>>thoon, pleathe<<else>>soon, please<</if>>?"
<br><br>
"Ohh fffuck," $activeSlave.slaveName moans into her boobs, to no one in particular.
<<set $subSlave.devotion += 4>>
<<if $activeSlave.anus < 3>>
"<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Pleathe nooo, @@color:lime;my poor hole will never be the thame againnn.@@<<else>>Please nooo, @@color:lime;my poor hole will never be the same againnn.@@<</if>>"
<<set $activeSlave.anus += 1>>
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i] to $subSlave>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
<</if>>
<</if>>
<<if ($activeSlave.relationship == 0) || ($activeSlave.relationship is -1)>>
<<if ($subSlave.relationship == 0) || ($subSlave.relationship is -1)>>
<br><<click "What a cute couple">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell them they make a cute couple. The slaves start with surprise, since they didn't know you were watching, producing a delightful jiggle of smashed-together boob. "Thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," they chorus correctly, before turning back to look at each other. They take your comment quite seriously, both of them seemingly forgetting that they're in the middle of having sex to consider it. $activeSlave.slaveName speaks first.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>"I gueth I never really thought about you that way,"<<else>>"I guess I never really thought about you that way,"<</if>>
she says to the huge-boobed <<if $subSlave.age > 30>>woman<<else>>girl<</if>> trapped beneath her.
<br><br>
$subSlave.slaveName, who is still holding $activeSlave.slaveName's buttocks, gives them a squeeze. "Well, you <<if SlaveStatsChecker.checkForLisp($subSlave)>>thilly<<else>>silly<</if>> girl, what do you think about it now?"
<br><br>
$activeSlave.slaveName stiffens with sudden embarrassment. "Uh, um," she stammers, before saying in a rush, "$subSlave.slaveName, will you go out with me?"
<br><br>
$subSlave.slaveName laughs, a pure, unclouded sound, and gives $activeSlave.slaveName a cute little peck on the tip of her nose. "@@color:lightgreen;Of <<if SlaveStatsChecker.checkForLisp($subSlave)>>courthe<<else>>course<</if>> I will,@@" she purrs, and runs her hands up $activeSlave.slaveName's back to hug her tightly.
<br><br>
The encounter becomes far more heartfelt than it was before you spoke up. $activeSlave.slaveName, who seems affected, says self-consciously, "Um, <<if SlaveStatsChecker.checkForLisp($activeSlave)>>doeth thith mean I get a girlfriend every time I'm clumthy<<else>>does this mean I get a girlfriend every time I'm clumsy<</if>>?" $subSlave.slaveName giggles and shushes her. They begin to kiss earnestly while they fuck, and you leave them to it. Each of them comes to you later to @@color:hotpink;thank you@@ for permitting them to be together.
<<set $subSlave.devotion += 2>>
<<set $activeSlave.devotion += 2>>
<<set $subSlave.relationship to 3>>
<<set $subSlave.relationshipTarget to $activeSlave.ID>>
<<set $activeSlave.relationship to 3>>
<<set $activeSlave.relationshipTarget to $subSlave.ID>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i] to $subSlave>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
<</if>>
<</if>>
<<case "if you enjoy it">>
<<click "Just watch">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You settle down to watch what happens. $activeSlave.slaveName, who has a devoted slave's sixth sense about her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>'s presence, realizes you're there and turns toward you. You've already got a reassuring, silent hand raised, and you gesture that she should continue. She smiles naughtily at you, @@color:mediumaquamarine;pleased with your trust in her,@@ before going back to $subSlave.slaveName. She <<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>hauls $subSlave.slaveName's torso partyway up<<else>>bends over the poor girl<</if>> so she can speak directly into her ear, and says quietly,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"You're thtarting to enjoy thith, aren't you, bitch?"
<<else>>
"You're starting to enjoy this, aren't you, bitch?"
<</if>>
$subSlave.slaveName, still unaware you're there, shakes her head unhappily, tears starting to leak out the corners of her eyes.
<br>"N-no," she gasps. "I'm not!
<<if SlaveStatsChecker.checkForLisp($subSlave)>>
Pleathe t-take <<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>it<<else>>them<</if>> out!"
<<else>>
Please t-take <<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>it<<else>>them<</if>> out!"
<</if>>
$activeSlave.slaveName makes no verbal reply, but continues her manual stimulation, and sticks her tongue into $subSlave.slaveName's ear. The poor girl lets out a startled yelp that trails off into a moan as $activeSlave.slaveName's <<if ($activeSlave.oralSkill > 2)>>excellent<<elseif ($activeSlave.oralSkill > 1)>>skillful<<else>>enthusiastic<</if>> ministrations really begin to have an effect on her.
<br>$activeSlave.slaveName laughs unpleasantly at the desperately uncomfortable slave, and says,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Tell you what, thlut. I'll leave you alone if thith doethn't get you off."
<<else>>
"Tell you what, slut. I'll leave you alone if this doesn't get you off."
<</if>>
Already realizing her predicament, $subSlave.slaveName begins to protest, but $activeSlave.slaveName cuts her off.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Shut your fucking cockholthter, bitch, I'm talking. I'll leave you alone if this doethn't get you off, but if you come, you've obviouthly been lying to me, and you obviouthly want me to buttfuck you all night long."
<<else>>
"Shut your fucking cockholster, bitch, I'm talking. I'll leave you alone if this doesn't get you off, but if you come, you've obviously been lying to me, and you obviously want me to buttfuck you all night long."
<</if>>
$subSlave.slaveName tries very hard, taking a huge breath of air and holding it in, biting her lip, shutting her eyes tight, and more, but it's all for naught. Before long, she stiffens <<if $subSlave.dick > 0>>and makes a mess on the bedroll<<else>>with orgasm<</if>>, moaning as her anal sphincter tightens against the invading <<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>cock<<else>>fingers<</if>>. Once the climax leaves her, she begins to sob, knowing what this means. $activeSlave.slaveName takes her hand away from the crying girl's crotch and begins to massage her back with surprising tenderness.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Shh, thweetie, it'th all right. I promithe you'll enjoy thith, if you let yourthelf."
<<else>>
"Shh, sweetie, it's all right. I promise you'll enjoy this, if you let yourself."
<</if>>
You leave quietly, letting $activeSlave.slaveName have her fun. As the week goes on, $subSlave.slaveName's @@color:lightcoral;attitude towards anal sex@@ improves quickly, though she feels rather conflicted about $activeSlave.slaveName for forcing this on her.
<<set $activeSlave.trust += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i].analCount += 4>>
<<set $analTotal += 4>>
<<set $slaves[$i].fetish to "buttslut">>
<<set $slaves[$i].fetishKnown to 1>>
<<set $slaves[$i].fetishStrength = 65>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "She's being too gentle">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You advance on the slaves. $activeSlave.slaveName, who has a devoted slave's sixth sense about her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>'s presence, realizes you're there and turns toward you. Silently but forcefully, you use a simple hand gesture to instruct her unequivocally that she's to stop fucking around and pound the bitch's butt. She looks a little taken aback, but obeys instantly, <<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>pumping her dick in and out of $subSlave.slaveName<<else>>fingerfucking $subSlave.slaveName's ass<</if>> without mercy. The slave screams at the sudden change of pace, thrashing a little. Her struggles bring her head around, and she's surprised to come face to face with your ankles. With dawning comprehension, her eyes track rapidly up your <<if $PC.title != 0>>trim<<else>>feminine<</if>> thighs, past your <<if $PC.dick == 1>>turgid dick<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>flushed pussy<</if>>, and over your <<if $PC.boobs == 0>>muscular abs<<else>>pretty breasts<</if>> to rest on your unforgiving face. She wilts. $activeSlave.slaveName thinks this is hilarious, and laughs so hard at the slave's reaction to your appearance that she almost loses hold of $subSlave.slaveName's <<if $subSlave.dick > 0>>cock<<else>>clit<</if>>. There's nothing quite like oral from a girl who's moaning with anal pain, so you sit on the head of the bedroll and <<if $PC.dick == 1>>stick your dick in $subSlave.slaveName's mouth<<else>>pull $subSlave.slaveName's mouth against your cunt<</if>>. $activeSlave.slaveName is still giggling, but leans over the unhappy slave speared between the two of you to @@color:hotpink;plant a kiss@@ on you. She misses, smearing her kiss along your cheek and past your ear, but you take her face in your hands and kiss her properly as $subSlave.slaveName begins to do her best to relax and get you off, @@color:gold;fearful@@ that worse is in store if she doesn't @@color:hotpink;submit.@@
<<set $activeSlave.devotion += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<<set $slaves[$i].trust -= 4>>
<<set $slaves[$i].devotion += 4>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<case "sadistic description">>
<<click "She's not wrong">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You ask $activeSlave.slaveName what she said in a neutral tone. She gives you a quick glance, not sure whether to be aroused or afraid, but takes a breath to steady herself and begins. For her part, $subSlave.slaveName vainly tries to stop crying in front of you. When $activeSlave.slaveName reaches
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if $PC.title != 0>>He<<else>>Thee<</if>>'th going to hold you down and shove <<if $PC.title != 0>>his<<else>>her<</if>> <<if $PC.dick == 1>>huge cockhead<<else>>biggest strap-on<</if>> right up against thith tight little hole,"
<<else>>
"<<if $PC.title != 0>>He<<else>>she<</if>>'s going to hold you down and shove <<if $PC.title != 0>>his<<else>>her<</if>> <<if $PC.dick == 1>>huge cockhead<<else>>biggest strap-on<</if>> right up against this tight little hole,"
<</if>>
you hold up a hand to get her to pause. She does, and you suddenly shove $subSlave.slaveName towards the couch. She crashes facedown into the cushions, already sobbing in terror. You place a hand on her $activeSlave.skin back to hold her down and then use the other to apply some lube to your <<if $PC.dick == 1>>penis<<else>>strap-on<</if>> before pressing it against the quivering slave's virgin anus. She shakes with anguish, causing <<if $PC.dick == 1>>your cock to rub deliciously<<else>>the strap-on to slide amusingly<</if>> up and down her asscrack. You make a come-on gesture to $activeSlave.slaveName, and she continues,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"You're going to do your betht to relax like a good little girl."
<<else>>
"You're going to do your best to relax like a good little girl."
<</if>>
$subSlave.slaveName desperately takes in a huge breath. $activeSlave.slaveName, who has gotten the idea (and to go by her furious masturbation, clearly likes it), gasps out,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"But it'th going to be tho big! It'th going to burn!"
<<else>>
"But it's going to be so big! It's going to burn!"
<</if>>
Here you begin to apply inexorable pressure. $subSlave.slaveName manages one more deep breath, but it becomes a squeal of anguish and she tries frantically to burrow into the couch, away from the penetrating <<if $PC.dick == 1>>cock<<else>>strap-on<</if>>.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"You're going to panic, and thtruggle, and <<if $PC.title != 0>>he'th<<else>>thee'th<</if>> going to hold you down and rape your butt while you thcream and cry..."
<<else>>
"You're going to panic, and struggle, and <<if $PC.title != 0>>he's<<else>>she's<</if>> going to hold you down and rape your butt while you scream and cry..."
<</if>>
$activeSlave.slaveName trails off as she shakes with orgasm; she doesn't say any more, but the @@color:hotpink;wild satisfaction@@ in her $activeSlave.eyeColor eyes says it for her. $subSlave.slaveName, meanwhile, is a mess, but hurries @@color:gold;fearfully@@ to obey your instructions to go clean herself, and hides her @@color:mediumorchid;hatred@@ as she gingerly applies an enema to her @@color:lime;loosened butt.@@
<<set $activeSlave.devotion += 5>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i].trust -= 10>>
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].anus to 1>>
<</if>>
<</for>>
<</replace>>
<</click>> //This option will take anal virginity//
<br><<click "That sounds like the voice of experience">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You approach and observe to $activeSlave.slaveName that it sounds like she's speaking from experience. She glances at you nervously, but agrees. You tell her to go on, so she turns to the mystified $subSlave.slaveName and mumbles,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"It wathn't eathy for me the firtht time either."
<<else>>
"It wasn't easy for me the first time either."
<</if>>
She gasps as you slide around behind her, your hands snaking around her <<if $activeSlave.boobs > 2000>>massive tits<<elseif $activeSlave.boobs > 1000>>big boobs<<elseif $activeSlave.boobs > 400>>prominent breasts<<else>>chest<</if>> to pinch her $activeSlave.nipples nipples. You whisper into her ear, ordering her to tell her little story again, slowly.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if $PC.title != 0>>He<<else>>Thee<</if>>'th going to hold you down and shove <<if $PC.title != 0>>his<<else>>her<</if>> <<if $PC.dick == 1>>huge cockhead<<else>>biggest strap-on<</if>> right up against thith tight little hole,"
<<else>>
"<<if $PC.title != 0>>He<<else>>she<</if>>'s going to hold you down and shove <<if $PC.title != 0>>his<<else>>her<</if>> <<if $PC.dick == 1>>huge cockhead<<else>>biggest strap-on<</if>> right up against this tight little hole,"
<</if>>
she tells $subSlave.slaveName. The poor girl doesn't know what to do, so she just stands and listens, watching dumbly as $activeSlave.slaveName talks. She's a lot less intimidating this time around, gasping out the words as you maneuver your <<if $PC.dick == 1>>cock<<else>>strap-on<</if>> against her <<if $activeSlave.anus > 2>>loose butthole<<elseif $activeSlave.anus > 1>>experienced ass<<else>>tight butthole<</if>> for some standing anal.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"You're going to do your betht to relax like a good little girl,"
<<else>>
"You're going to do your best to relax like a good little girl,"
<</if>>
she moans. <<if ($activeSlave.dick > 0) && ((($activeSlave.balls == 0) || ($activeSlave.hormones > 0)))>>Her limp dick hangs lamely as you press against her backdoor, but it's dripping precum.<<elseif $activeSlave.dick > 0>>She has a throbbing erection.<<elseif $activeSlave.clit > 0>>As you shove her into place, your hand brushes against her enormously erect clit.<<else>>As you shove her into place, your hand brushes against moisture coating her inner thighs.<</if>> The bitch is getting off on this.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"But it'th going to be tho big - it'th going to bu-hu-hur-hurn... oh..."
<<else>>
"But it's going to be so big - it's going to bu-hu-hur-hurn... oh..."
<</if>>
You're up her ass and pounding away, <<if $subSlave.preg > 20>>with one hand on her hips and the other around her gravid belly<<else>>holding her hips with both hands and<</if>> bouncing her butt against your crotch as your <<if $PC.dick == 1>>cock<<else>>strap-on<</if>> slides in and out of her. You administer a hard slap to her ass and tell her to keep going. She shakes her head and manages to get back on track, grunting out,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"You're going to panic - and - and - oh - th-thtruggle, and <<if $PC.title != 0>>he'th<<else>>thee'th<</if>> going t-to h-ho-oh-old you d-down, oh ow, and r-ra-rape your b-butt while, oh p-pleathe <<if $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, you thcream, ooh, and c-cry... o-oh... ah."
<<else>>
"You're going to panic - and - and - oh - s-struggle, and <<if $PC.title != 0>>he's<<else>>she's<</if>> going t-to h-ho-oh-old you d-down, oh ow, and r-ra-rape your b-butt while, oh p-please <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, you scream, ooh, and c-cry... o-oh... ah."
<</if>>
She feels your <<if $PC.dick == 1>>hot seed jet into her asshole<<else>>own orgasm<</if>> and your hands release their grip, and slides wetly off you, <<if ($activeSlave.dick > 0) && ((($activeSlave.balls == 0) || ($activeSlave.hormones > 0)))>>her own messy little orgasm running down her legs to join the cum dripping out of her ass<<elseif $activeSlave.dick > 0>>stepping around the mess she shot onto the floor and trying to keep your load inside her ass<<else>>her feminine juices running down her legs to join the cum dripping out of her ass<</if>>. She walks gingerly to the bathroom for a cleanup, looking a lot more @@color:hotpink;submissive@@ than when you walked in. $subSlave.slaveName is still staring at you. There's a little @@color:gold;fear@@ there, but some @@color:hotpink;awe,@@ too.
<<set $activeSlave.devotion += 5>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i].trust -= 5>>
<<set $slaves[$i].devotion += 5>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<case "shower force">>
<<click "Instruct her to be a little nicer">>
<<replace "#name">>$activeSlave.slaveName<</replace>><<replace "#result">>
Even though you already have everyone's rapt attention, you rap on the glass for emphasis, watched closely by four huge eyes. You politely admonish $activeSlave.slaveName, and tell her to do a better job of looking after her anal bottom's pleasure. She nods vigorously and snakes a hand around $subSlave.slaveName, to where <<if ($subSlave.dick > 0) && (($subSlave.hormones > 0) || ($subSlave.balls == 0))>>her limp dick is smashed against the glass<<elseif $subSlave.dick > 0>>her dick, shamefully half-hard from the prostate stimulation despite her unwillingness, is smashed against the glass<<else>>her neglected pussy is hidden between her forced-together legs<</if>>. $activeSlave.slaveName goes back to the anal, but gives $subSlave.slaveName a serviceable reach around as she does. $subSlave.slaveName does not orgasm, but she looks a little less unhappy and @@color:mediumaquamarine;thanks you@@ for your intervention after $activeSlave.slaveName <<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>grunts, fills her asshole with cum, and pulls herself out.<<else>>shakes with orgasm and removes her fingers.<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i].trust += 4>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "Double anal">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell $activeSlave.slaveName to get out of the shower. She looks crushed, and $subSlave.slaveName looks hopeful, until you tell her to bring the bitch. $activeSlave.slaveName grabs $subSlave.slaveName by the wrist and drags her protesting victim along. You sit on the counter and tell $activeSlave.slaveName to pass you the anal slave. She does, giggling maliciously, openly masturbating as you pull the recalcitrant $subSlave.slaveName up onto your lap, seat <<if $PC.dick == 0>>a strap-on<<else>>your cock<</if>> firmly up her already-fucked <<if $subSlave.anus > 2>>anal slit<<elseif $subSlave.anus > 1>>asshole<<else>>anus<</if>>, seize the backs of her knees, and pull her up into a crouching position atop you. You lift her up and down on <<if $PC.dick == 0>>the strap-on<<else>>your dick<</if>> for a while, letting $activeSlave.slaveName continue her <<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>jerking<<else>>rubbing<</if>>, before telling her to join you. She hesitates for a moment before you explain that she should join you up $subSlave.slaveName's butthole. Your victim begins to cry openly but knows better than to beg. $activeSlave.slaveName <<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>pushes her iron-hard prick up alongside yours,<<else>>shoves first one and then two fingers up alongside your prick,<</if>> eliciting a long wail from $subSlave.slaveName. The position isn't the best for pounding's sake, but the sadistic thrill of $subSlave.slaveName's anguish is plenty to bring both you and $activeSlave.slaveName to prompt orgasm. $subSlave.slaveName stumbles painfully back to the shower with @@color:gold;ill-concealed terror,@@ while $activeSlave.slaveName impulsively gives you a @@color:hotpink;quick hug.@@
<<set $activeSlave.devotion += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $subSlave.ID>>
<<set $slaves[$i].trust -= 5>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<case "repressed anal virgin">>
<<click "Girls' butts are for loving">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that her butt is for lovemaking, just like $subSlave.slaveName's. She looks horrified. You clear her schedule and sit her down on the couch (she carefully avoids the spot where you and $subSlave.slaveName embraced) before continuing with your day. $subSlave.slaveName was your first inspection of the day, so $activeSlave.slaveName has nothing to do for hours and hours other than sit there and watch you. She's a healthy girl, and her food is laced with mild aphrodisiacs. The boredom and her building arousal begin to torture her, until finally she grinds out a hesitant
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"P-pleathe fuck me, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."
<<else>>
"P-please fuck me, M-<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."
<</if>>
You glance at her and she quickly looks down, blushing. You go back to your work, and an hour later she manages a more confident
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Please fuck me, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."
<<else>>
"Please fuck me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."
<</if>>
<br><br>
Judging her ready, you tell her to kneel on the couch. She does, trembling with fear and arousal; <<if ($activeSlave.dickAccessory is "chastity")>>her caged cock does not show it, but she's flushed and willing.<<elseif ($activeSlave.dick > 0) && ((($activeSlave.balls == 0) || ($activeSlave.hormones > 0)))>>as she clambers up onto the couch, she dribbles precum across the leather.<<elseif $activeSlave.dick > 0>>she has a painful hardon.<<elseif $activeSlave.clit > 0>>her big clit is visibly erect.<<else>>her pussylips are flushed and moist.<</if>>
You tell her to relax, and push a single lubed finger into her anus. She gasps, but does not resist, burrowing her face down into the couch and doing her best to calm herself. After a few minutes, you withdraw your finger and press the slick tip of your <<if $PC.dick == 1>>dick<<else>>strap-on<</if>> against her virgin rosebud. She starts in spite of herself, but breathes out obediently, relaxing her butthole enough to let you in. She squeals at the sudden invasion, but you hold her and let her get used to you gradually. After a few minutes you encourage her to <<if ($activeSlave.dickAccessory is "chastity")>>stimulate her own nipples<<elseif ($activeSlave.dick > 0) && ((($activeSlave.balls == 0) || ($activeSlave.hormones > 0)))>>play with her soft cock<<elseif $activeSlave.dick > 0>>jack off<<elseif $activeSlave.clit > 0>>rub her clit<<else>>play with her pussy<</if>>, and she almost sobs with relief. After she's almost forgotten the phallus in her ass, you begin to fuck her gradually. She climaxes before too long, her tight sphincter <<if $PC.dick == 1>>hugging your shaft wonderfully<<else>>visibly compressing the strap-on<</if>>. Confused, she mumbles into the couch,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I c-came. I came to your thing in my butt. A-am I - does that make me a thlut?"
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I c-came. I came to your thing in my butt. A-am I - does that make me a slut?"
<</if>>
You assure her that it does. Surprisingly, she does not break down, but exhales slowly and squares her shoulders, visibly resolving to @@color:hotpink;be a slut@@ if she has to. She even takes a bit longer than strictly necessary giving herself her @@color:lime;first@@ post-sex enema.
<<set $activeSlave.devotion += 5>>
<<set $activeSlave.anus += 1>>
<</replace>>
<</click>> //This option will take anal virginity//
<<click "Girls' butts are for pounding">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that her butt is your property, just like $subSlave.slaveName's. She looks @@color:gold;terrified.@@ You continue, telling her to bring your property over to you. She stumbles over, begging,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"P-pleathe, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, pleathe don't do thtuff to my butt. It'th going t-to h-hurt."
<<else>>
"P-please fuck me, M-<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, please don't do stuff to my butt. It's going t-to h-hurt."
<</if>>
You push her down across her desk, giving her a swat across the rump to warn her to shut up. She does, though she makes a little squealing noise when you begin to grope her ass, working your way in towards her virgin backdoor. When she feels <<if $PC.dick == 1>>your lubed cockhead<<else>>a lubed strap-on<</if>> sliding between her buttocks and then pressing against her anus, she bursts out,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Pleathe no, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>! Pleathe not my - AAAH! OW!"
<<else>>
"Please no, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. Please not my - AAAH! OW!"
<</if>>
and bursts into tears. You give her a few seconds to get used to your girth and then begin to fuck her delicious little virgin behind. Despite the pain, the <<if $activeSlave.dick == 0>>stimulation gets her wet<<else>>prostate stimulation gets her hard<</if>>, and you tell her that she clearly wants it. She doesn't know what to say in response, so she just cries harder as <<if $activeSlave.dick == 0>>you reach around to cup her soaking cunt possessively<<else>>she starts to leak precum despite her displeasure<</if>>. Her butthole is so wonderfully tight that you orgasm quickly, throwing her unresisting butt over onto the couch for another round. She's @@color:green;no longer repressed,@@ but she now @@color:red;hates@@ having her @@color:lime;newly loosened butt@@ fucked.
<<set $activeSlave.behavioralFlaw to 0>>
<<set $activeSlave.sexualFlaw to "hates anal">>
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.anus += 1>>
<</replace>>
<</click>> //This option will take anal virginity//
<br><<click "Her butt is being saved for later">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her to sit down on the couch and listen. She obeys, carefully avoiding the spot where you and $subSlave.slaveName embraced. You explain that $subSlave.slaveName is an experienced anal slave, and that you enjoy having sex with her there. You point out how much $subSlave.slaveName enjoyed herself ($activeSlave.slaveName studiously avoids looking at the moist spot on the couch that evidences this), and tell her that anal sex can be very enjoyable. She looks at you uncomprehendingly, so you try a different tack. You tell her that her anal virginity has a price: it makes her a more valuable slave. She'll probably be fucked back there someday soon, but it's not something you plan to do lightly. And in any case, she'll be trained to enjoy the experience when it happens. Hesitantly, she says,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"I underthtand, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I @@color:mediumaquamrine;trutht you.@@"
<<else>>
"I understand, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> I @@color:mediumaquamrine;trust you.@@"
<</if>>
She seems more confident for the rest of the inspection, and when it's done, she leaves with less worry on her face.
<<set $activeSlave.trust += 5>>
<</replace>>
<</click>>
<br><<click "Her butt is being sold today">>
<<replace "#name">>$activeSlave.slaveName<</replace>><<replace "#result">>
You tell her that her butt is your property, just like $subSlave.slaveName's. She looks @@color:gold;terrified,@@ but this is nothing to her reaction when another slave arrives to bring her out for an auction of her virgin anus. She's dragged out, whining,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"P-pleathe, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, pleathe don't thell my butthole! I'll do anything! Pleathe!"
<<else>>
"P-please fuck me, M-<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, please don't sell my butthole! I'll do anything! Please!"
<</if>>
Her pleas are unavailing. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> conducts a brisk streetside auction of the weeping slave girl, using compliance systems to force her to spread her quivering buttocks for the crowd. The @@color:yellowgreen;winning bidder@@ uses a public stall to do the deed; its thin walls are nowhere near enough to disguise her whining and sobbing as he @@color:lime;takes her anal virginity.@@ She now @@color:red;hates anal.@@
<<set $activeSlave.sexualFlaw to "hates anal">>
<<set $activeSlave.trust -= 5>>
<<set $cash += 500>>
<<set $activeSlave.anus += 1>>
<</replace>>
<</click>> //This option will take anal virginity//
<<case "top exhaustion">>
<<click "They're not done yet">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
$RERelationshipSlave.slaveName is out of it, and doesn't realize you're there. The first indication she gets of your presence is the <<if $PC.dick == 1>>head of your penis<<else>>tip of your strap-on<</if>> <<if $RERelationshipSlave.anus > 2>>sliding easily inside her soft butthole<<elseif $RERelationshipSlave.anus > 1>>pushing firmly up her relaxed anus<<else>>penetrating her tight little asshole<</if>>. She groans, but greets you properly, slurring a little from sheer fatigue and overstimulation. Nevertheless, she reaches clumsily around to spread her cheeks for you. As you begin to fuck her butt, your invading <<if $PC.dick == 1>>cock<<else>>phallus<</if>> <<if canAchieveErection($RERelationshipSlave)>>presses against her prostate, forcing her hard again<<else>>and thrusting hips get her moving again, too<</if>>. Beneath her, $activeSlave.slaveName shifts uncomfortably at the resumed sex and the extra weight. To relieve her, you haul her <<if $activeSlave.relationship > 4>>wife<<else>>lover<</if>> into a more upright position so she can fuck and be fucked while straddling $activeSlave.slaveName's pressed-together thighs. You fuck $RERelationshipSlave.slaveName just as hard as she was fucking $activeSlave.slaveName, taking your pleasure from her without mercy. Despite this, the sexed-out slave orgasms again.
<<if ($PC.dick == 1) && (canAchieveErection($RERelationshipSlave))>>Deciding to really fill $activeSlave.slaveName, you shove $RERelationshipSlave.slaveName's quivering body off to one side without ceremony, shove yourself inside the $desc on the bottom, and add your cum to the two loads already inside her.<<else>>You climax yourself, and then stand.<</if>>
Pleased, you head off to find more amusement, leaving the sex-stained slaves dozing in each other's arms, @@color:hotpink;not thinking for a moment@@ about how profoundly sexual pleasure dominates their lives.
<<SimpleVCheck>>
<<set $activeSlave.devotion += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $RERelationshipSlave.ID != $slaves[$i].ID>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<set $activeSlave.devotion += 4>>
<<set $slaves[$i] to $RERelationshipSlave>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "Rinse off with them">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You announce that they definitely need to rinse off before bed. They both start with surprise and then greet you as best they can, though $RERelationshipSlave.slaveName groans a little at having to get up so soon after exhausting herself and then climaxing. Giggling, $activeSlave.slaveName heaves her to her feet, and between the two of you, you get her to the showers. She's really spent; her legs are wobbly, and she slithers down to crouch under the warm water as soon as she can. Uncoordinated, she fumbles for the soap and washes her sore body, only vaguely noticing the sex going on mere centimeters over her head. Since $activeSlave.slaveName was being such a good girl and looking after her <<if $activeSlave.relationship > 4>>wife's<<else>>lover's<</if>> needs, you take her in the way she likes it best,
<<switch $activeSlave.fetish>>
<<case "submissive">>
holding the submissive $desc up against the shower wall and giving her a second reaming.
<<SimpleVCheck>>
<<case "cumslut">>
giving the cumslut a soapy massage as she <<if $PC.dick == 1>>sucks your cock<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eats you out<</if>>.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<case "humiliation">>
holding the humiliation slut up against the shower wall so passing slaves can see her get fucked.
<<SimpleVCheck>>
<<case "buttslut">>
holding the submissive $desc up against the shower wall and giving her a second anal reaming.
<<AnalVCheck>>
<<case "boobs">>
fucking the boob fetishist from behind so you can play with her nipples,
<<SimpleVCheck>>
<<case "pregnancy">>
pushing the impregination slut into a corner and pretending you're knocking her up.
<<SimpleVCheck>>
<<case "dom" "sadist">>
holding the sexually aggressive $desc against the wall so she can push herself back against you.
<<SimpleVCheck>>
<<case "masochist">>
pushing the pain slut into a corner and spanking her while you fuck her.
<<SimpleVCheck>>
<<default>>
pushing the vanilla girl's back against the wall and kissing her lovingly.
<<SimpleVCheck>>
<</switch>>
As $activeSlave.slaveName orgasms in your arms, you feel $RERelationshipSlave.slaveName hug your thighs lightly before starting to <<if $PC.dick == 1>>blow you<<else>>lick your pussy<</if>> herself. Afterward, you bring the tired pair back to their bed and get them tucked in. They @@color:mediumaquamarine;find the gesture comforting,@@ and are asleep in an instant.
<<SimpleVCheck>>
<<set $activeSlave.trust += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $RERelationshipSlave.ID != $slaves[$i].ID>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<set $activeSlave.trust += 4>>
<<set $slaves[$i] to $RERelationshipSlave>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<default>>
ERROR: bad event
<</switch>>
</span>
<</if>> /* CLOSES EVENT SELECTION */<<nobr>>
You call her over so you can fondle her
<<if $activeSlave.dick == 1>>
tiny dick.
<<elseif $activeSlave.dick is 2>>
cute dick.
<<elseif $activeSlave.dick is 3>>
dick
<<elseif $activeSlave.dick is 4>>
big dick
<<elseif $activeSlave.dick is 5>>
impressive dick
<<else>>
titanic dick
<</if>>
<<if $activeSlave.scrotum > 0>>
and
<<if $activeSlave.balls == 0>>
soft scrotum.
<<elseif $activeSlave.balls == 1>>
tiny balls.
<<elseif $activeSlave.balls is 2>>
cute balls.
<<elseif $activeSlave.balls is 3>>
balls.
<<elseif $activeSlave.balls is 4>>
large balls.
<<elseif $activeSlave.balls is 5>>
huge balls.
<<else>>
monstrous balls.
<</if>>
<<else>>
and soft perineum.
<</if>>
<<if ($activeSlave.vaginaTat is "tribal patterns")>>
The tattoos on her abdomen certainly draw attention there.
<</if>>
<<if ($activeSlave.vaginaPiercing > 1) && ($activeSlave.dick != 0)>>
Metal glints all up and down her cock.
<<elseif ($activeSlave.vaginaPiercing == 1) && ($activeSlave.dick != 0)>>
Metal glints at the head of her cock.
<</if>>
<<if ($activeSlave.fetish is "mindbroken")>>
Like a doll, she dumbly remains still, watching your hands move towards her without any real interest. You gently trace your fingers along her
<<if $activeSlave.dick == 1>>
tiny dick
<<elseif $activeSlave.dick is 2>>
cute dick
<<elseif $activeSlave.dick is 3>>
dick
<<elseif $activeSlave.dick is 4>>
large dick
<<elseif $activeSlave.dick is 5>>
massive dick
<<else>>
enormous dick
<</if>> before taking it gently in one hand and tenderly stroking your hand along its shaft,
<<if $activeSlave.balls > 0>>
while simultaneously cupping her
<<if $activeSlave.scrotum == 0>>
soft skin beneath her base and her butthole
<<elseif $activeSlave.balls == 1>>
tiny balls
<<elseif $activeSlave.balls is 2>>
small balls
<<elseif $activeSlave.balls is 3>>
balls
<<elseif $activeSlave.balls is 4>>
big balls
<<elseif $activeSlave.balls is 5>>
lemon-sized balls
<<else>>
fist-sized balls
<</if>>
with your other hand
<</if>>. You firmly wrap your fingers, thumb and palm around her dick, rhythmically stroking along with both hands, starting slow but gradually increasing the speed of your movements. You occasionally squeeze the tip and head of her dick between your fingers and thumb.
<<if !canAchieveErection($activeSlave)>>
Her dick remains flaccid as it cannot get stiff and you continue tenderly stroking her soft dick but, she does not respond.
<<else>>
Her prick stiffens like a rod in your hands and you continue your expert strokes along the erect shaft but, except for the cockmilk leaking out of her dick, she does not respond.
<</if>>
Since she is mindbroken, her responses to you are purely physiological and your actions have no affect on her mentally. You leave your toy for one of your other slaves to clean and maintain.
<<elseif ($activeSlave.amp == 1)>>
Since she's a quadruple amputee, she's yours to use as a human finger toy. While she's lying there helpless, you move your hands towards her. You gently trace your fingers along her
<<if $activeSlave.dick == 1>>
tiny dick
<<elseif $activeSlave.dick is 2>>
cute dick
<<elseif $activeSlave.dick is 3>>
dick
<<elseif $activeSlave.dick is 4>>
large dick
<<elseif $activeSlave.dick is 5>>
massive dick
<<else>>
enormous dick
<</if>> before taking it gently in one hand and tenderly stroking your hand along its shaft,
<<if $activeSlave.balls > 0>>
while simultaneously cupping her
<<if $activeSlave.scrotum == 0>>
soft skin beneath her base and her butthole
<<elseif $activeSlave.balls == 1>>
tiny balls
<<elseif $activeSlave.balls is 2>>
small balls
<<elseif $activeSlave.balls is 3>>
balls
<<elseif $activeSlave.balls is 4>>
big balls
<<elseif $activeSlave.balls is 5>>
lemon-sized balls
<<else>>
fist-sized balls
<</if>>
with your other hand
<</if>>. You firmly wrap your fingers, thumb and palm around her dick, rhythmically stroking along with both hands, starting slow but gradually increasing the speed of your movements. You occasionally squeeze the tip and head of her dick between your fingers and thumb.
<<if !canAchieveErection($activeSlave)>>
Her dick remains flaccid as it cannot get stiff and you continue tenderly stroking her soft dick but, except for the cockmilk leaking out of her dick, she does not respond.
<<else>>
Her prick stiffens like a rod in your hands and you continue your expert strokes along the erect shaft but, except for the cockmilk leaking out of her dick, she does not respond.
<</if>> Soon, her movements indicate that she is orgasming. She shudders and leaks her cockmilk as she orgasms in your hand, looking at you as you stop moving your hands. You leave your toy for one of your other slaves to clean and maintain.
<<elseif ($activeSlave.fetish is "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She comes submissively over, smiling a little submissive smile, and points her dick towards you. You gently trace your fingers along her
<<if $activeSlave.dick == 1>>
tiny dick
<<elseif $activeSlave.dick is 2>>
cute dick
<<elseif $activeSlave.dick is 3>>
dick
<<elseif $activeSlave.dick is 4>>
large dick
<<elseif $activeSlave.dick is 5>>
massive dick
<<else>>
enormous dick
<</if>> before taking it gently in one hand and tenderly stroking your hand along its shaft,
<<if $activeSlave.balls > 0>>
while simultaneously cupping her
<<if $activeSlave.scrotum == 0>>
soft skin beneath her base and her butthole
<<elseif $activeSlave.balls == 1>>
tiny balls
<<elseif $activeSlave.balls is 2>>
small balls
<<elseif $activeSlave.balls is 3>>
balls
<<elseif $activeSlave.balls is 4>>
big balls
<<elseif $activeSlave.balls is 5>>
lemon-sized balls
<<else>>
fist-sized balls
<</if>>
with your other hand
<</if>>. You firmly wrap your fingers, thumb and palm around her dick, rhythmically stroking along with both hands, starting slow but gradually increasing the speed of your movements. You occasionally squeeze the tip and head of her dick between your fingers and thumb.
<<if !canAchieveErection($activeSlave)>>
Her dick remains flaccid as it cannot get stiff and you continue tenderly stroking her soft dick.
<<else>>
Her prick stiffens like a rod in your hands and you continue your expert strokes along the erect shaft.
<</if>> Soon, her movements indicate that she is orgasming. She shudders and leaks her cockmilk as she orgasms in your hands and get cleaned up.
<<elseif $activeSlave.devotion < -20>>
She clearly dislikes the thought of getting her dick fondled by you. Her lower lip quivers with trepidation as she watches your hands move towards her. She has no choice but to obey if she wants to avoid punishment. She gasps and shakes as you gently trace along her
<<if $activeSlave.dick == 1>>
tiny dick
<<elseif $activeSlave.dick is 2>>
cute dick
<<elseif $activeSlave.dick is 3>>
dick
<<elseif $activeSlave.dick is 4>>
large dick
<<elseif $activeSlave.dick is 5>>
massive dick
<<else>>
enormous dick
<</if>> before taking it gently in one hand and tenderly stroking your hand along its shaft,
<<if $activeSlave.balls > 0>>
while simultaneously cupping her
<<if $activeSlave.scrotum == 0>>
soft skin beneath her base and her butthole
<<elseif $activeSlave.balls == 1>>
tiny balls
<<elseif $activeSlave.balls is 2>>
small balls
<<elseif $activeSlave.balls is 3>>
balls
<<elseif $activeSlave.balls is 4>>
big balls
<<elseif $activeSlave.balls is 5>>
lemon-sized balls
<<else>>
fist-sized balls
<</if>>
with your other hand
<</if>>. You firmly wrap your fingers, thumb and palm around her dick, rhythmically stroking along with both hands, starting slow but gradually increasing the speed of your movements. You occasionally squeeze the tip and head of her dick between your fingers and thumb.
<<if !canAchieveErection($activeSlave)>>
Her dick remains flaccid as it cannot get stiff and you continue tenderly stroking her soft dick.
<<else>>
Her prick stiffens like a rod in your hand and you continue your expert strokes along the erect shaft.
<</if>> She grabs your wrist with her hands and tries to stop it from moving but is unable to and despite her resistant pulling against you. She bites her lip but she cannot help but moan. Soon she shudders and leaks her cockmilk as she orgasms in your hands. She looks at you shamefully as you stop moving your hands and get cleaned up.
<<elseif ($activeSlave.fetish is "masochist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She hurriedly comes over to you, to stand between you and your desk. You lean over while she lies down upon it, face up, with her dick pointed towards you. She gasps when you slap her
<<if $activeSlave.dick == 1>>
tiny dick
<<elseif $activeSlave.dick is 2>>
cute dick
<<elseif $activeSlave.dick is 3>>
dick
<<elseif $activeSlave.dick is 4>>
large dick
<<elseif $activeSlave.dick is 5>>
massive dick
<<else>>
enormous dick
<</if>> with your hand. You firmly grab it and tightly squeeze it with your fingers, stroking your hand along its shaft,
<<if $activeSlave.balls > 0>>
while simultaneously slapping her
<<if $activeSlave.balls == 1>>
tiny balls
<<elseif $activeSlave.balls is 2>>
small balls
<<elseif $activeSlave.balls is 3>>
balls
<<elseif $activeSlave.balls is 4>>
big balls
<<elseif $activeSlave.balls is 5>>
lemon-sized balls
<<else>>
fist-sized balls
<</if>>
with your other hand
<</if>>. You firmly wrap your fingers, thumb and palm around her dick, rhythmically stroking along with both hands, starting slow but gradually increasing the speed of your movements. You occasionally squeeze and pinch the tip and head of her dick between your fingers and thumb.
<<if !canAchieveErection($activeSlave)>>
Her dick remains flaccid as it cannot get stiff and you continue tenderly stroking her soft dick.
<<else>>
Her prick stiffens like a rod in your hands and you continue your expert strokes along the erect shaft.
<</if>> Your rough play leaves red marks on her breasts and nipples and she becomes even more aroused. Soon, her movements indicate that she is orgasming. She shudders and leaks her cockmilk as she orgasms in your hands and get cleaned up. She rubs the marks on her dick and balls with her hands, an ecstatic look on her $activeSlave.skin face. She looks at you longingly, hungry for more.
<<elseif $activeSlave.devotion <= 20>>
She obeys silently, standing in front of you as you move your hands towards her. You gently trace your fingers along her
<<if $activeSlave.dick == 1>>
tiny dick
<<elseif $activeSlave.dick is 2>>
cute dick
<<elseif $activeSlave.dick is 3>>
dick
<<elseif $activeSlave.dick is 4>>
large dick
<<elseif $activeSlave.dick is 5>>
massive dick
<<else>>
enormous dick
<</if>> before taking it gently in one hand and tenderly stroking your hand along its shaft,
<<if $activeSlave.balls > 0>>
while simultaneously cupping her
<<if $activeSlave.scrotum == 0>>
soft skin beneath her base and her butthole
<<elseif $activeSlave.balls == 1>>
tiny balls
<<elseif $activeSlave.balls is 2>>
small balls
<<elseif $activeSlave.balls is 3>>
balls
<<elseif $activeSlave.balls is 4>>
big balls
<<elseif $activeSlave.balls is 5>>
lemon-sized balls
<<else>>
fist-sized balls
<</if>>
with your other hand
<</if>>. You firmly wrap your fingers, thumb and palm around her dick, rhythmically stroking along with both hands, starting slow but gradually increasing the speed of your movements. You occasionally squeeze the tip and head of her dick between your fingers and thumb.
<<if !canAchieveErection($activeSlave)>>
Her dick remains flaccid as it cannot get stiff and you continue tenderly stroking her soft dick.
<<else>>
Her prick stiffens like a rod in your hands and you continue your expert strokes along the erect shaft.
<</if>> She looks into your eyes furtively while she grabs your wrists with her hands, moving to match your hand movements. She moans and shudders, leaking her cockmilk as she orgasms in your hands. She dutifully looks at you as you stop moving your hands and get cleaned up.
<<else>>
She devotedly comes over and gives you an impassioned kiss. She smiles and points her dick towards you. You gently trace your fingers along her
<<if $activeSlave.dick == 1>>
tiny dick
<<elseif $activeSlave.dick is 2>>
cute dick
<<elseif $activeSlave.dick is 3>>
dick
<<elseif $activeSlave.dick is 4>>
large dick
<<elseif $activeSlave.dick is 5>>
massive dick
<<else>>
enormous dick
<</if>> before taking it gently in one hand and tenderly stroking your hand along its shaft,
<<if $activeSlave.balls > 0>>
while simultaneously cupping her
<<if $activeSlave.scrotum == 0>>
soft skin beneath her base and her butthole
<<elseif $activeSlave.balls == 1>>
tiny balls
<<elseif $activeSlave.balls is 2>>
small balls
<<elseif $activeSlave.balls is 3>>
balls
<<elseif $activeSlave.balls is 4>>
big balls
<<elseif $activeSlave.balls is 5>>
lemon-sized balls
<<else>>
fist-sized balls
<</if>>
with your other hand
<</if>>. You firmly wrap your fingers, thumb and palm around her dick, rhythmically stroking along with both hands, starting slow but gradually increasing the speed of your movements. You occasionally squeeze the tip and head of her dick between your fingers and thumb.
<<if !canAchieveErection($activeSlave)>>
Her dick remains flaccid as it cannot get stiff and you continue tenderly stroking her soft dick.
<<else>>
Her prick stiffens like a rod in your hands and you continue your expert strokes along the erect shaft.
<</if>> She begs you not to stop. Soon, she moans and her movements indicate that she is about to orgasm. She shudders and leaks her cockmilk as she orgasms in your hands. She looks at you passionately as you stop moving your hands and get cleaned up.
<</if>>
<</nobr>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "be the Nurse") && ($slaves[$i].ID != $Nurse.ID)>>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<<break>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Nurse.ID == $slaves[$i].ID>>
<<if $slaves[$i].ID is $personalAttention>>
<<set $personalAttention to "business">>
<</if>>
<<set $slaves[$i].assignment to "be the Nurse">>
<<if $slaves[$i].choosesOwnClothes == 1>><<display "SA chooses own clothes">><</if>>
<<set $slaves[$i].assignmentVisible to 0>>
<<set $slaves[$i].sentence to 0>>
<<set $slaves[$i].livingRules to "luxurious">>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $HeadGirl to 0>>
<</if>>
<<if $slaves[$i].ID is $Recruiter.ID>>
<<set $Recruiter to 0>>
<</if>>
<<if $slaves[$i].ID is $Bodyguard.ID>>
<<set $Bodyguard to 0>>
<</if>>
<<break>>
<</if>>
<</for>>
<<goto "Clinic">><<nobr>>
<<set $nextButton to "Back">>
<<set $nextLink to "Clinic">>
<<set $showEncyclopedia to 0>>
<<set _assignment to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if $Nurse.ID == $slaves[_i].ID>>
''__@@color:pink;$slaves[_i].slaveName@@__'' is serving as your Nurse.
<<set _assignment to 1>>
<<set $slaves[_i].assignment to "be the Nurse">>
<<set $slaves[_i].assignmentVisible to 0>>
<br><br>She will help heal your slaves.
<<break>>
<</if>>
<</for>>
<<if (_assignment == 0)>>
You have not selected an Nurse.
<</if>>
<br><br>''Appoint a Nurse from your devoted slaves:''
<<display "Slave Summary">>
<br><br>[[None|Nurse Workaround][$Nurse to 0]]
<</nobr>><<nobr>>
<<set $nextButton to "Back to Main", $nextLink to "Main", $returnTo to "Clinic">>
<<if $clinicName != "the Clinic">>
<<set $clinicNameCaps to $clinicName.replace("the ", "The ")>>
<</if>>
<<set $clinicSlaves to 0>>
<<set $notClinicSlaves to 0>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].assignment is "get treatment in the clinic">>
<<set $clinicSlaves++>>
<<else>>
<<set $notClinicSlaves++>>
<</if>>
<</for>>
$clinicNameCaps
<<switch $clinicDecoration>>
<<case "Roman Revivalist">>
is open and airy; a breeze wafts through the space, and Roman theories on natural cleanliness are very much on display.
<<case "Egyptian Revivalist">>
is open and airy; clean rushes are strewn across the floor, making a gentle susurration when anyone crosses the space.
<<case "Edo Revivalist">>
is clean and spartan to the point of featurelessness. Spotless tatami mats cover the floor, and partitions divide the space into cubicles.
<<case "Arabian Revivalist">>
is open and airy; a thin trail of smoke wafts through the space on a gentle breeze, coming from a brazier burning incense.
<<case "Chinese Revivalist">>
is open and airy; a thin trail of smoke wafts through the space on a gentle breeze, coming from a brazier burning medicinal herbs.
<<case "Chattel Religionist">>
is open and airy; shaded beams of sunlight shine through skylights to bathe each bed in a pool of healing warmth.
<<case "Degradationist">>
is clean and cold, all scrubbed tile and cool steel. The beds have prominent restraint attachment points to force patients into any position desired.
<<case "Asset Expansionist">>
is utilitarian, without any concession to style. Every available centimeter of space is used for equipment specialized to support growth.
<<case "Transformation Fetishist">>
is utilitarian, without any concession to style. Every available centimeter of space is used for equipment specialized to support radical surgery.
<<case "Gender Radicalist">>
is comfortable and feminine. Its curving walls and soft colors are designed to present slaves coming out of anaesthesia with an impression of girlishness.
<<case "Gender Fundamentalist">>
is comfortable and feminine. Its curving walls and soft colors are designed to keep slaves here for their female health nice and comfortable.
<<case "Physical Idealist">>
is utilitarian, without any concession to style. Every available centimeter of space is used for some piece of equipment useful in making the human body faster or stronger.
<<case "Supremacist">>
is clean and cold, all scrubbed tile and cool steel. The only hint of its radical uses are the pseudoscientific racialist charts on the walls.
<<case "Subjugationist">>
is clean and cold, all scrubbed tile and cool steel. The only hint of its radical uses are the pseudoscientific racialist charts on the walls.
<<case "Paternalist">>
is warm and inviting, with curved walls and warm colors designed to put patients at their ease. Each bed is well provided with entertainment options.
<<case "Pastoralist">>
is utilitarian, without any concession to style. Every available centimeter of space is used for equipment specialized for human veterinary medicine.
<<case "Maturity Preferentialist">>
is comfortable and soothing, with curved walls and cool colors designed to keep patients relaxed. Each bed is provided with refined yet invariably pornographic entertainment options.
<<case "Youth Preferentialist">>
is bright and cheerful, with curved walls and pastel colors designed to keep patients in good spirits. Each bed is provided with light entertainment options.
<<case "Body Purist">>
is utilitarian, without any concession to style. Every available centimeter of space is filled with equipment designed to make medicine as low-impact as possible.
<<case "Slimness Enthusiast">>
is warm and inviting, with curved walls and warm colors designed to put patients at their ease. Each bed is well provided with entertainment options.
<<default>>
is a well-equipped modern medical facility. Each patient has her own area, with heavy automation to provide her treatment without any human intervention at all.
<</switch>>
<<if $clinicSlaves > 2>>
$clinicNameCaps is busy. Patients occupy many of the beds; most are alert, but a few are dozing under medication designed to promote healing through deep rest.
<<elseif $clinicSlaves > 0>>
$clinicNameCaps is sparsely populated. Patients occupy a few of the beds; most are alert, but a few are dozing under medication designed to promote healing through deep rest.
<<elseif $Nurse != 0>>
$Nurse.slaveName is alone in the clinic, and has nothing to do but keep the place spotlessly clean and ready for its next patients.
<<else>>
$clinicNameCaps is empty and quiet. [[Decommission the Clinic|Main][$clinic to 0, $clinicDecoration to "standard"]]
<</if>>
<br>$clinicNameCaps has room to support $clinic slaves while they receive treatment.
[[Expand the clinic|Clinic][$cash -= Math.trunc($clinic*1000*$upgradeMultiplierArcology), $clinic += 5]] //Costs ¤<<print Math.trunc($clinic*1000*$upgradeMultiplierArcology)>>//
<br>
<<if $clinicUpgradeScanner == 1>>
$clinicNameCaps's scanners have been upgraded with a sampling system that can estimate carcinogenic damage to a slave's genome.
<<else>>
It mounts powerful medical scanning technology. [[Upgrade the scanners to help detect genomic damage|Clinic][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $clinicUpgradeScanner to 1]] //Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>>//
<</if>>
<br>
<<if $clinicUpgradeFilters == 1>>
The entire floor beneath $clinicName is occupied by a huge filtration plant that constantly cycles out the patients' blood to remove impurities.
<<else>>
It includes standard dialysis equipment. [[Install advanced blood treatment equipment to help address drug side effects|Clinic][$cash -= Math.trunc(50000*$upgradeMultiplierArcology), $clinicUpgradeFilters to 1]] //Costs ¤<<print Math.trunc(50000*$upgradeMultiplierArcology)>>//
<</if>>
<br><br>
<<if $Nurse != 0>>
<<set $Flag to 2>>
<<display "Slave Summary">>
<<else>>
You do not have a slave serving as a clinical Nurse. [[Appoint one|Nurse Select]]
<</if>>
<<if $clinicSlaves > 0>>
<br><br>''Take a slave out of the clinic:''
<<set $Flag to 1>>
<<display "Slave Summary">>
<</if>>
<<if $notClinicSlaves > 0>>
<br><br>''Send a slave to get treatment in the clinic:''
<<set $Flag to 0>>
<<display "Slave Summary">>
<</if>>
<<unset $Flag>>
<br><br>Rename $clinicName: <<textbox "$clinicName" $clinicName "Clinic">> //Use a noun or similar short phrase//
<</nobr>><<if $returnTo is "Pit">>
<<set $fighterIDs.push($activeSlave.ID)>>
<<goto "Pit">>
<<else>>
<<if $returnTo is "Coursing Association">>
<<set $Lurcher to $activeSlave>>
<<goto "Coursing Association">>
<<else>>
<<if $returnTo is "Arcade">>
<<set $activeSlave.assignment to "be confined in the arcade">>
<<set $activeSlave.clothes to "no clothing">>
<<elseif $returnTo is "Head Girl Suite">>
<<set $activeSlave.assignment to "live with your Head Girl">>
<<elseif $returnTo is "Master Suite">>
<<set $activeSlave.assignment to "serve in the master suite">>
<<elseif $returnTo is "Clinic">>
<<set $activeSlave.assignment to "get treatment in the clinic">>
<<elseif $returnTo is "Spa">>
<<set $activeSlave.assignment to "rest in the spa">>
<<elseif $returnTo is "Cellblock">>
<<set $activeSlave.assignment to "be confined in the cellblock">>
<<elseif $returnTo is "Schoolroom">>
<<set $activeSlave.assignment to "learn in the schoolroom">>
<<elseif $returnTo is "Servants' Quarters">>
<<set $activeSlave.assignment to "work as a servant">>
<<elseif $returnTo is "Dairy">>
<<set $activeSlave.assignment to "work in the dairy">>
<<if $dairyRestraintsSetting > 1>>
<<set $activeSlave.collar to "none">>
<<set $activeSlave.clothes to "no clothing">>
<<set $activeSlave.buttplug to "none">>
<<set $activeSlave.vaginalAccessory to "none">>
<</if>>
<<elseif $returnTo is "Brothel">>
<<set $activeSlave.assignment to "work in the brothel">>
<<elseif $returnTo is "Club">>
<<set $activeSlave.assignment to "serve in the club">>
<</if>>
<<if $returnTo is "Master Suite">>
<<if $masterSuiteUpgradeLuxury == 1>>
<<set $activeSlave.livingRules to "luxurious">>
<<else>>
<<set $activeSlave.livingRules to "spare">>
<</if>>
<<else>>
<<set $activeSlave.livingRules to "spare">>
<</if>>
<<set $activeSlave.assignmentVisible to 0>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<set $activeSlave.standardPunishment to "situational">>
<<set $activeSlave.standardReward to "situational">>
<<set $activeSlave.releaseRules to "restrictive">>
<<set $activeSlave.drugs to "no drugs">>
<<set $activeSlave.sentence to 0>>
<<if $activeSlave.ID is $personalAttention>>
<<set $personalAttention to "business">>
<</if>>
<<if $activeSlave.ID is $HeadGirl.ID>>
<<set $HeadGirl to 0>>
<</if>>
<<if $activeSlave.ID is $Recruiter.ID>>
<<set $Recruiter to 0>>
<</if>>
<<if $activeSlave.ID is $Bodyguard.ID>>
<<set $Bodyguard to 0>>
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<if $slaves[$i].choosesOwnClothes == 1>><<display "SA chooses own clothes">><</if>>
<<break>>
<</if>>
<</for>>
<<if ($showAssignToScenes != 1)>>
<<goto $returnTo>>
<<elseif ($activeSlave.fetish is "mindbroken")>>
<<goto $returnTo>>
<<elseif ($returnTo is "Dairy") && (($dairyStimulatorsSetting >= 2) || ($dairyFeedersSetting >= 2) || ($dairyPregSetting >= 2))>>
<<goto "Dairy Assignment Scene">>
<<else>>
<<goto $returnTo>>
<</if>>
<</if>>
<</if>><<if $returnTo is "Pit">>
<<for $k to 0; $k < $fighterIDs.length; $k++>>
<<if $activeSlave.ID == $fighterIDs[$k]>>
<<set $dump to $fighterIDs.pluck([$k], [$k])>>
<<set $k -= 1>>
<</if>>
<</for>>
<<goto "Pit">>
<<else>>
<<if $returnTo is "Coursing Association">>
<<set $Lurcher to 0>>
<<goto "Coursing Association">>
<<else>>
<<if $returnTo is "Arcade">>
<<set $activeSlave.assignment to "work a glory hole">>
<<elseif $returnTo is "Head Girl Suite">>
<<set $activeSlave.assignment to "rest">>
<<elseif $returnTo is "Master Suite">>
<<set $activeSlave.assignment to "please you">>
<<elseif $returnTo is "Clinic">>
<<set $activeSlave.assignment to "rest">>
<<elseif $returnTo is "Spa">>
<<set $activeSlave.assignment to "rest">>
<<elseif $returnTo is "Cellblock">>
<<set $activeSlave.assignment to "stay confined">>
<<elseif $returnTo is "Schoolroom">>
<<set $activeSlave.assignment to "take classes">>
<<elseif $returnTo is "Servants' Quarters">>
<<set $activeSlave.assignment to "be a servant">>
<<elseif $returnTo is "Dairy">>
<<set $activeSlave.assignment to "get milked">>
<<if $dairyRestraintsSetting > 1>>
<<set $activeSlave.collar to "none">>
<<set $activeSlave.clothes to "no clothing">>
<<set $activeSlave.buttplug to "none">>
<<set $activeSlave.vaginalAccessory to "none">>
<</if>>
<<elseif $returnTo is "Brothel">>
<<set $activeSlave.assignment to "whore">>
<<elseif $returnTo is "Club">>
<<set $activeSlave.assignment to "serve the public">>
<</if>>
<<set $activeSlave.assignmentVisible to 1>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>><<break>>
<</if>>
<</for>>
<<goto $returnTo>>
<</if>>
<</if>><<set $nextButton to "Continue">>
<<set $nextLink to $returnTo>>
When $activeSlave.slaveName reports to the dairy, it's to the sight of an unoccupied milking machine waiting for her, its straps ready to immure her in what is to be her new home.
<<if $activeSlave.sexualFlaw == "self hating">> /* GETTING IN */
As she realizes her fate, a kind of peace comes over the self hating slut.
<<if canTalk($activeSlave) == false>>
She <<if ($activeSlave.amp != 1)>>mouths<<else>>gestures<</if>> her thanks dreamily.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"Thank you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps simply. "I detherve thith," she adds quietly, half to herself.
<<else>>
"Thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says simply. "I deserve this," she adds quietly, half to herself.
<</if>>
Then she falls silent and stares at the machine. Though she hates herself and looks forward to the release of being unable to do anything but get fucked, that doesn't mean she isn't afraid.
<<if ($activeSlave.amp != 1)>>
<<if ($dairyStimulatorsSetting > 1)>>
She gauges the size of the sodomizer with her hand, finding that it's wider than her fist, and then presses the fist against her own anus. Realizing what's about to happen, she gives a little shudder.
<<if ($dairyPregSetting > 1) && isFertile($activeSlave)>>
She does the same with dildo that will keep her pregnant and her pussy, and her lower lip starts to quiver.
<</if>>
<<else>>
<<if ($dairyPregSetting > 1) && isFertile($activeSlave)>>
She gauges the size of the dildo that will keep her pregnant with her hand, finding that it's wider than her fist, and then presses the fist against her pussy. Realizing what's about to happen, she gives a little shudder.
<</if>>
<</if>>
<<if ($dairyFeedersSetting > 1)>>
Looking at the phallus that will feed her, she begins to cry softly.
<</if>>
<</if>>
<br><br>
<<if ($activeSlave.amp != 1)>>
She strips and climbs into the machine's embrace,
<<else>>
Another slave helps her strip and lays her in the machine,
<</if>>
her tears pattering onto the uncaring metal. When she's in place, her shoulders slump as she gives up completely.
<<if canTalk($activeSlave) == false>>
She mouths 'Goodbye.'
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"'bye," she lisps.
<<else>>
"'bye," she whispers.
<</if>>
<<elseif ($activeSlave.sexualFlaw == "breeder") && isFertile($activeSlave)>>
As she realizes what's about to happen, she begins to cry openly. A curious mix of arousal, joy, and abject horror is obvious on her face, and she deals with the conflicting feelings by sobbing.
<<if canTalk($activeSlave) == false>>
She <<if ($activeSlave.amp != 1)>>mouths<<else>>gestures<</if>> her thanks shakily.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"Th-thank you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps through her tears. "I love you."
<<else>>
"Th-thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says through her tears. "I love you."
<</if>>
Then she falls silent and stares at the machine. She's probably imagined this a thousand times, but the prospect is still frightening.
<<if ($activeSlave.amp != 1)>>
<<if ($dairyStimulatorsSetting > 1)>>
She gauges the size of the sodomizer with her hand, finding that it's wider than her fist, and then presses the fist against her own anus. Realizing that her anus is about to be permanently gaped, she looks doubtful, but then visibly reassures herself. She'll need both her mouth and her ass to eat enough.
<</if>>
<<if ($dairyFeedersSetting > 1)>>
Looking at the phallus that will feed her, she inserts a finger into its faux urethra, measuring how fast it can pour nutrition in her.
<</if>>
She strokes the dildo that will keep her pregnant like a lover, which, of course, it's about to be.
<</if>>
<br><br>
<<if ($activeSlave.amp != 1)>>
She strips and climbs into the machine's embrace, shaking with nerves.
<<else>>
Another slave helps her strip and lays her in the machine. She shakes with nerves.
<</if>>
<<if $activeSlave.preg > 0>>
She cranes around to look at her already-pregnant belly, and looks impatient.
<<if canTalk($activeSlave) == false>>
She mouths 'hurry up, I need room.'
<<else>>
"Hurry up, I need the room," she whispers.
<</if>>
<<else>>
She cranes around to look at her belly, and looks impatient.
<<if canTalk($activeSlave) == false>>
She mouths 'come on, I'm ready.'
<<else>>
"Come on, I'm ready," she whispers.
<</if>>
<</if>>
<<elseif $activeSlave.devotion > 95>> /* GETTING IN */
As she realizes her fate, the worshipful slave squares her shoulders, steeling herself. "<<if $PC.title == 1>>Ma<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ter<<else>>Mi<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>tre<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>ss<</if>><</if>>," she <<if canTalk($activeSlave) == false>>signs<<else>>says<</if>>, "I will do my best to <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>erve you." She steps over to the machine.
She looks it over clinically, getting herself into the right mindset.
<<if ($activeSlave.amp != 1)>>
<<if ($dairyStimulatorsSetting > 1)>>
She gauges the size of the massive phallus that will soon penetrate her anus. It's broader than her fist. "I think I can take this. It'll be tough, but I'll need all the hydration I can get."
<</if>>
<<if ($dairyPregSetting > 1) && isFertile($activeSlave)>>
She considers the enormous dildo that will fill her with cum when she's fertile, and switch to ejaculating drugs when she conceives. "I'll be a mother to a whole generation of <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>lave<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>," she says proudly, taking strength from it.
<</if>>
<<if ($dairyFeedersSetting > 1)>>
She moves her hand to the dildo that will occupy her throat, feeding her. "I will need my mouth to take in as much food as I can," she <<if canTalk($activeSlave) == false>>signs<<else>>says<</if>>. "I won't be able to talk. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>o, I'll <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ay it one la<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t time, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>><</if>>: I love you."
<</if>>
<</if>>
<br><br>
<<if ($activeSlave.amp != 1)>>
She strips and climbs into the machine's embrace.
<<else>>
Another slave helps her strip and lays her in the machine.
<</if>>
She does not hesitate or glance back at you. You stand by as the straps automatically tighten, robbing her of the ability to move. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>><</if>>," she <<if canTalk($activeSlave) == false>>signs<<else>>says quietly<</if>>, "I will try to be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>trong enough to <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>tand up to thi<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>. But if I'm not, and I forget too much, plea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>e leave me in here <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>o I can be u<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>eful."
<<elseif $activeSlave.devotion > 60>>
As she realizes her fate, the tears come quickly. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>><<else>> <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>><</if>>," she <<if canTalk($activeSlave) == false>>signs<<else>>says quietly<</if>>, "i<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> thi<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> for me?" You nod, and she steps over to the machine. She lightly traces its gleaming metal, looking wistful.
<<if ($activeSlave.amp != 1)>>
<<if ($dairyStimulatorsSetting > 1)>>
She gently touches the head of the massive phallus that will soon penetrate her anus. It's broader than her fist. "M-my butthole i<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>n't going to be any good for anal after thi<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>."
<</if>>
<<if ($dairyPregSetting > 1) && isFertile($activeSlave)>>
She considers the enormous dildo that will fill her with cum when she's fertile, and switch to ejaculating drugs when she conceives. "I gue<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>ss<</if>> that thing won't have any trouble reaching my cervix."
<</if>>
<<if ($dairyFeedersSetting > 1)>>
She moves her hand to the dildo that will occupy her throat, feeding her. "I-I won't be able to t-talk m-much," she <<if canTalk($activeSlave) == false>>signs<<else>>says<</if>> sadly. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th-th<<else>>S-s<</if>>o, I'll <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ay it one la<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t time, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>><</if>>: I love you."
<</if>>
<</if>>
<br><br>
<<if ($activeSlave.amp != 1)>>
She strips and climbs into the machine's embrace.
<<else>>
Another slave helps her strip and lays her in the machine.
<</if>>
"<<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>><</if>>," she <<if canTalk($activeSlave) == false>>signs<<else>>gasps out<</if>>, the tears coming fast now. "C-can you
<<if ($activeSlave.amp != 1)>>
h-hold my h-hand while it a-activate<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>? Plea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>e?" You take her hand as the straps automatically tighten, robbing her of the ability to move. She grips your hand tightly.
<<else>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th-th<<else>>S-s<</if>>tay with me while it activ<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>? Plea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>e?" You stand by as the straps automatically tighten, robbing her of the ability to move.
<</if>>
<<elseif $activeSlave.devotion > 20>>
She desperately tries to be brave and obey, but as her fate dawns on her, her courage and conditioning fail her.
<<if ($activeSlave.amp != 1)>>
She tries to wriggle away from the machine, so
<<else>>
She turns and tries to run, so
<</if>>
<<if ($Milkmaid == 0)>>
you are
<<else>>
$Milkmaid.slaveName is
<</if>>
obliged to
<<if ($activeSlave.amp != 1)>>
subdue her and strap her,
<<else>>
place her,
<</if>>
begging and sobbing, into the machine's embrace.
"Plea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>e, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>><</if>>!" she <<if canTalk($activeSlave) == false>>signs<<else>>begs<</if>>. "Plea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>e no!
<<if ($dairyStimulatorsSetting > 1)>>
I-it'll fuck my b-butthole so wide I'll be u<<if SlaveStatsChecker.checkForLisp($activeSlave)>>theleth<<else>>seless<</if>> for anal!
<</if>>
<<if ($dairyPregSetting > 1) && isFertile($activeSlave)>>
M-my c-c-cunt will be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th-tho<<else>>s-so<</if>> <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>tretched from the dildo and birthing!
<</if>>
I'll d-do anything!"
<<else>>
She starts to weep as soon as she realizes her fate.
<<if $activeSlave.trust > -20>>
She is afraid of you, but not afraid enough that she will not resist this.
<</if>>
<<if ($activeSlave.amp == 1)>>
She tries to wriggle away from the machine, so
<<else>>
She turns and tries to run, so
<</if>>
<<if ($Milkmaid == 0)>>
you are
<<else>>
$Milkmaid.slaveName is
<</if>>
obliged to
<<if ($activeSlave.amp != 1)>>
subdue her and strap her,
<<else>>
place her,
<</if>>
begging and sobbing, into the machine's embrace.
"Plea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>e, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>><</if>>!" she <<if canTalk($activeSlave) == false>>signs<<else>>begs<</if>>. "Plea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>e no!
<<if ($dairyStimulatorsSetting > 1)>>
I-it'll fuck my b-butthole so loose I'll be u<<if SlaveStatsChecker.checkForLisp($activeSlave)>>theleth<<else>>seless<</if>> for anal! I p-promi<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>e I'll be a good little bitch from now on!
<</if>>
<<if ($dairyPregSetting > 1) && isFertile($activeSlave)>>
M-my c-c-cunt can't t-take that dildo! I d-don't want to g-get p-pregnant over and over...
<</if>>
I'll d-do anything!"
<</if>> /* CLOSES DEVOTION */
<<if ($activeSlave.balls > 0)>>
The first drugs hiss into her,
<<if $activeSlave.dick > 8>>
and her eyes roll back as much of her blood volume rushes into her dick, though it remains soft.
<<elseif $activeSlave.dick > 6>>
and she goes limp as much of her blood volume rushes to bring her to half mast.
<<else>>
bringing her to a full erection.
<</if>>
She gasps as the warm, wet receptacle surrounds her cock.
<</if>>
<<if ($activeSlave.lactation > 0)>>
A big soft cup attaches itself to each of her nipples.
<<if ($activeSlave.nipples is "inverted")>>
She gasps with pain as suction unceremoniously hauls her inverted nipples down into the cups.
<</if>>
<</if>>
A visor lowers onto her face to keep her mind at least minimally stimulated. It will display garish hardcore pornography featuring
<<if ($dairyFeedersSetting > 1)>>
throatfucking, cum swallowing,
<</if>>
<<if ($dairyPregSetting > 1) && isFertile($activeSlave)>>
bareback vaginal sex, pregnancy, childbirth,
<</if>>
<<if ($activeSlave.balls > 0)>>
cumming cocks, prostate stimulation,
<</if>>
<<if ($activeSlave.lactation > 0)>>
breast expansion, women being milked,
<</if>>
and brutal sodomy.
<br><br>
<<if ($activeSlave.anus < 3) || (($activeSlave.vagina < 3) && ($activeSlave.vagina > -1))>>
<<set $activeSlave.anus to 3>>
<<if $activeSlave.vagina > -1>><<set $activeSlave.vagina to 3>><</if>>
The machine detects that she requires the attention of the preparatory raper before it can penetrate her successfully, and holds her in place while the raper slides along its track in the ceiling. It comes to rest above the slave's defenseless body and extends its implements towards her. She can't see or hear it, but she senses that something's happening and shivers.
<<if ($dairyPregSetting > 1) && ($dairyPregSetting > 1) && isFertile($activeSlave) && ($activeSlave.vagina < 3)>>
Her pussy is nowhere near ready to accept the passage of drugs and cum in and new slaves out. The new machine lubes her thoroughly and then <<if $activeSlave.vagina == 0>>takes her virginity<<else>>starts to fuck her<</if>> with a reasonably sized dildo.
<</if>>
<<if ($dairyStimulatorsSetting > 1) && ($activeSlave.anus < 3)>>
She'll be drinking through her mouth almost constantly, but that won't be enough. She'll have to absorb hydration and nutrition from both ends to keep up with the outflow she'll produce. <<if ($dairyPregSetting > 1) && ($dairyPregSetting > 1) && isFertile($activeSlave) && ($activeSlave.vagina < 3)>>It<<else>>The new machine<</if>> fills her ass with lube and then penetrates her <<if $activeSlave.anus == 0>>her virgin anus<<else>>her rectum<</if>> gently.
<</if>>
She's worked in gradually, but every time she's loosened just slightly, the now-inadequate dildo is replaced by a larger one, and eventually more than one.
<<if ($dairyPregSetting > 1) && isFertile($activeSlave) && ($activeSlave.vagina < 3)>>
<<if ($dairyStimulatorsSetting > 1) && ($activeSlave.anus < 3)>>
She goes from a dildo in the pussy and a dildo in the ass, through numerous interesting combinations of double penetration, until she's got two porn star sized dildos sliding in and out of her pussy and two more fucking her ass.
<<else>>
Her womanhood goes from a normal dildo to a big dildo to two dildos, and so on, until she's taking the equivalent of two porn star cocks.
<</if>>
<<else>>
Her asshole goes from a normal dildo to a big dildo to two dildos, and so on, until she's taking the equivalent of two porn star cocks up the butt.
<</if>>
This is a long process, and though
<<if $activeSlave.devotion > 95>>
she started out getting off on it,
<<elseif $activeSlave.devotion > 60>>
she did her best to enjoy herself for a while,
<<elseif $activeSlave.devotion > 20>>
she tried to relax and make it easier on herself at the start,
<<else>>
she cried and tried to break loose for a while,
<</if>>
she's slumped against the machine from sheer exhaustion by the end. Its work completed, the preparatory raper withdraws and lets the milking machine begin its work. It's only been a few hours since $activeSlave.slaveName's ordeal began, but now she's ready to begin giving back. The machine revives her with a hit of pharmaceuticals.
<br><br>
<</if>>
<<if ($dairyPregSetting > 1) && isFertile($activeSlave)>>
Her vagina goes first. She relaxes her loose cunt for the elephantine dildo, but despite her best efforts, it forces a gasp out of her as it slides in. It remains stationary for now, but $activeSlave.slaveName know it's just the beginning, and she already feels full to bursting.
<<if $activeSlave.devotion > 95>>
She takes more deep breaths, doing her best to remain calm.
<<elseif $activeSlave.devotion > 60>>
Terrified, she cries harder.
<<elseif $activeSlave.devotion > 20>>
Terrified, she cries harder.
<<else>>
Terrified, she starts to scream and cry.
<</if>>
<<elseif ($dairyPregSetting > 0) && isFertile($activeSlave)>>
<<if $activeSlave.devotion > 95>>
She moans with pleasure
<<elseif $activeSlave.devotion > 60>>
She gasps
<<elseif $activeSlave.devotion > 20>>
She moans with fear
<<else>>
She moans with anguish
<</if>>
as the machine inserts a warm, lubricated dildo into her vagina.
<</if>>
<<if ($dairyStimulatorsSetting > 1)>>
Her anus is next. An auxiliary dildo the size of the largest human cocks goes first, assraping her so hard she'd probably be injured if she wasn't already very loose.
<<if $activeSlave.devotion > 95>>
She relaxes and does her best to enjoy herself, her cheeks flushing with arousal. Once her sphincter is well stretched, the machine withdraws the dildo, and before her anus can begin to close, the machine replaces it with the main instrument. Despite the preparation, it's so huge that she moans with fear she feels the head touch her buttocks. The moan becomes a long low groan as her butthole accommodates the enormous thing. When it's all the way in, the dildo begins to withdraw for its first stroke, and she <<if canTalk($activeSlave) == false>>signs<<else>>whispers<</if>>, "<<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>><</if>>, it's <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th-tho<<else>>s-so<</if>>-so b-big." She relaxes and recollects herself, and then adds, "I can do thi<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>."
<<elseif $activeSlave.devotion > 60>>
She tries to <<if $activeSlave.analSkill > 0>>apply her anal training<<else>>relax<</if>>, but it fucks her butt so mercilessly that she eventually gives up and relaxes completely. This is what the machine was aiming for; it withdraws the dildo, and before her sphincter can close, it replaces it with the main instrument. Despite the preparation, it's so huge that she begins to scream in terror as she feels the head touch her buttocks. Her yelling becomes a drawn-out shriek as her butthole accommodates the enormous thing. When she finally runs out of breath and slumps within her restraints, the dildo begins to withdraw for its first stroke, and she <<if canTalk($activeSlave) == false>>signs<<else>>whispers<</if>>, "<<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title == 1>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>><</if>>, it's too b-big. It hu-hurt<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>."
<<elseif $activeSlave.devotion > 20>>
Crying, she tries to <<if $activeSlave.analSkill > 0>>apply her anal training<<else>>relax<</if>>, but it fucks her butt so mercilessly that she eventually gives up and relaxes completely. This is what the machine was aiming for; it withdraws the dildo, and before her sphincter can close, it replaces it with the main instrument. Despite the preparation, it's so huge that she begins to beg desperately as she feels the head touch her buttocks. Her whining becomes a drawn-out shriek as her butthole accommodates the enormous thing. When she finally runs out of breath and slumps within her restraints, the dildo begins to withdraw for its first stroke, and she is racked with sobs.
<<else>>
She obviously thinks this is what her butt will suffer, and doesn't like it. She's tragically wrong. When she finally relaxes, the machine withdraws the dildo, and before her sphincter can close, it replaces it with the main instrument. She screams with the horror of realization and begins to beg desperately as she feels its head touch her buttocks. Her cries becomes a drawn-out shriek as her butthole accommodates the enormous thing. When she finally runs out of breath and slumps within her restraints, the dildo begins to withdraw for its first stroke, and she is racked with weeping.
<</if>>
<<if ($dairyPregSetting > 1) && isFertile($activeSlave)>>
The dildo in her vagina begins to fuck her as well. Between her terribly broadened holes, her stretched perineum is barely visible at all.
<</if>>
<<elseif ($dairyStimulatorsSetting > 0)>>
<<if $activeSlave.devotion > 95>>
She groans as the machine pushes a big dildo up her butt and begins to sodomize her powerfully.
<<elseif $activeSlave.devotion > 60>>
She sobs as the machine pushes a big dildo up her butt and begins to sodomize her powerfully.
<<elseif $activeSlave.devotion > 20>>
She sobs as the machine pushes a big dildo up her butt and begins to sodomize her powerfully.
<<else>>
She cries as the machine pushes a big dildo up her butt and begins to sodomize her powerfully.
<</if>>
<</if>>
<<if ($dairyFeedersSetting > 1)>>
<<if $activeSlave.devotion > 95>>
A manipulator prods her jaw open and a phallus slides into her throat, working around for a while to find the optimal position for maximum penetration where she can still breathe through her nose. There is a hiss as the food begins rushing through the phallus and down her throat.
<<elseif $activeSlave.devotion > 60>>
She tries to say something, but she left it too late. A manipulator forces her jaw open and a phallus slides into her throat, working around for a while to find the optimal position for maximum penetration where she can still breathe through her nose. There is a hiss as the food begins rushing through the phallus and down her throat.
<<elseif $activeSlave.devotion > 20>>
Her crying is abruptly cut off as a manipulator forces her jaw open and a phallus slides into her throat, working around for a while to find the optimal position for maximum penetration where she can still breathe through her nose.
<<else>>
She cries hopelessly, "I'm n-never going t-to leave h-here, am I, M-" Her noise is abruptly cut off as a manipulator forces her jaw open and a phallus slides into her throat, working around for a while to find the optimal position for maximum penetration where she can still breathe through her nose.
<</if>>
<<elseif ($dairyFeedersSetting > 0)>>
<<if $activeSlave.devotion > 95>>
The machine gives her a phallus to suck on.
<<elseif $activeSlave.devotion > 60>>
She tries to say something, but she left it too late. The machine gives her a phallus to suck on.
<<elseif $activeSlave.devotion > 20>>
Her crying is abruptly cut off as the machine gives her a phallus to suck on.
<<else>>
She cries hopelessly, "I'm n-never going t-to leave h-here, am I, M-" Her noise is abruptly cut off as the machine forces a phallus into her mouth.
<</if>>
<</if>>
<br><br>
With its various applicators inserted and working, the machine begins to ejaculate necessary fluids into her body. You cannot see much direct evidence, but the inrush of fluids is clear from the draining reservoirs scattered around the machine.
<<if ($dairyStimulatorsSetting > 1)>>
The gargantuan phallus fucking her butthole ejaculates industrial lubricant, hydration, nutrition, and medication, to be absorbed by her lower intestines.
<<elseif ($dairyStimulatorsSetting > 0)>>
The phallus fucking her ass ejaculates hydration, nutrition, and medication, to be absorbed by her colon.
<</if>>
<<if ($dairyPregSetting > 1) && isFertile($activeSlave)>>
The dildo in her vagina ejaculates cum, fertility drugs, and medication designed to cause uncontrollable natural lubrication, so it will not damage her too severely.
<<elseif ($dairyPregSetting > 0) && isFertile($activeSlave)>>
The dildo in her vagina ejaculates cum and fertility drugs.
<</if>>
<<if ($dairyFeedersSetting > 0)>>
There is a hiss as still more fluid containing hydration, nutrition, and medication begins rushing through the phallus in her mouth and down her throat.
<</if>>
Finally, multiple drug injectors attach themselves to her and begin to use hypersonic jets to drive pharmaceuticals into her without needles.
<<if $activeSlave.devotion > 95>>
Her eyes fly wide as she hears and feels the number of injections. She knows these drugs are not without side effects, and she's being injected with a normal day's dose every minute. She musters her resolve and relaxes again, relying on her knowledge that you want her to accept this fate.
<<elseif $activeSlave.devotion > 60>>
Her eyes fly wide and she stiffens with fear as she hears and feels the number of injections. She knows these drugs are not without side effects, and she's being injected with a normal day's dose every minute. She visibly tries to accept it, knowing that you want her to submit to this fate.
<<elseif $activeSlave.devotion > 20>>
The tears streaming out of her eyes come faster as she hears and feels the number of injections. She knows these drugs are not without side effects, and she's being injected with a normal day's dose every minute.
<<else>>
She begins to struggle desperately as she hears and feels the number of injections. She knows these drugs are not without side effects, and she's being injected with a normal day's dose every minute.
<</if>>
<br><br>
Fluids begin to come out of her. The drugs are strong, and despite everything she experiences an orgasm so powerful that it's clear why the straps that bind her are reinforced.
<<if ($activeSlave.balls > 0)>>
The anal dildo fucks her even harder, and she tries to scream around the dildo in her mouth. Her balls tighten as she shoots rope after rope of semen into the receptacle.
<</if>>
<<if ($activeSlave.vagina > -1)>>
She gives the machine a nice gush of femcum.
<</if>>
<<if ($activeSlave.lactation > 0)>>
The cups sucking her nipples work away ceaselessly, her milk whitening the clear piping running into the machine.
<</if>>
The machine continues fucking her despite her climax.
<<if $activeSlave.devotion > 95>>
Though it's difficult to tell, it's possible she's smiling around the dildo in her mouth. She may be such a well-broken sex slave that she can stand up to a life of nothing but drugs, milking, and an endless string of orgasms. To ease her acclimation to her new life, the drug cocktail is adjusted as her orgasm fades,
<<elseif $activeSlave.devotion > 60>>
Despite her attempt to be brave, tears begin to leak out from behind her visor as she realizes that there will be no respite from the penetration. The drug cocktail is adjusted as her orgasm fades,
<<elseif $activeSlave.devotion > 20>>
To ease her acclimation to her new life, the drug cocktail is adjusted as her orgasm fades,
<<else>>
To allow her some rest despite her terror, the drug cocktail is adjusted as her orgasm fades,
<</if>>
to put her to sleep. She slumps against the machine as she drops off.
<<if ($activeSlave.amp != 1)>>Her painfully tight grip on your hand finally loosens<</if>>.
<<if ($dairyStimulatorsSetting > 1)>>
Her anus has not yet stretched to take the necessary full power setting, so she is gently sodomized as she sleeps to get her sphincter used to its permanent occupier.
<</if>>
<<if ($activeSlave.preg < 15)>>
Her belly has already begun to distend from the mass of fluid ejaculated down her throat and into her stomach, <<if $activeSlave.ovaries == 1>>inside her womanhood and into her womb, and <</if>>up her butt and into her lower intestine.
<</if>>
Silence returns to the dairy.<<set $nurseUsedCure to 0>>
<<set $restedSlaves to 0>>
<<set $clinicSlaves to 0>>
<<set $nurseFetish to 0>>
<<set $idleBonus to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].assignment is "get treatment in the clinic")>>
<<set $clinicSlaves += 1>>
<<silently>>
<<display [[SA rest]]>>
<<display "SA long term effects">>
<<display "SA relationships">>
<<display "SA rivalries">>
<</silently>>
<<set $slaves[$i].health += 10>>
<<set $slaves[$i].health += $curativeUpgrade*10>>
<<if $slaves[$i].health > 100>>
<<set $slaves[$i].health = 100>>
<</if>>
<<if $slaves[$i].devotion < 45>>
<<set $slaves[$i].devotion += 4>>
<</if>>
<<if $clinicDecoration != "standard">>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].trust < 45>>
<<set $slaves[$i].trust += 4>>
<</if>>
<<if $Nurse != 0>>
<<if ($Nurse.fetish is "dom")>>
<<set $slaves[$i].health += 1>>
<</if>>
<<if ($Nurse.muscles >= 1)>>
<<set $slaves[$i].health += 1>>
<<elseif ($slaves[$i].devotion >= -20)>>
<<set $slaves[$i].health += 1>>
<</if>>
<<if ($Nurse.intelligence > 1)>>
<<set $slaves[$i].health += 1>>
<</if>>
<<if ($Nurse.face > 1)>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $nurseCareers.contains($Nurse.career)>>
<<set $slaves[$i].health += 1>>
<</if>>
<<if $Nurse.relationship is -3>>
<<set $slaves[$i].health += 2>>
<</if>>
<<if $Nurse.relationTarget is $slaves[$i].ID and $slaves[$i].assignment is "get treatment in the clinic">>
<<set $slaves[$i].health += 1>>
<</if>>
<<if $Nurse.relationshipTarget is $slaves[$i].ID and $slaves[$i].assignment is "get treatment in the clinic">>
<<set $slaves[$i].health += 3>>
<</if>>
<<if $Nurse.rivalryTarget is $slaves[$i].ID and $slaves[$i].assignment is "get treatment in the clinic">>
<<set $slaves[$i].health -= 3>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is a famed Free Cities whore, and commands top prices." and $slaves[$i].assignment is "get treatment in the clinic">>
<<set $slaves[$i].health += 2>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is a famed Free Cities slut, and can please anyone." and $slaves[$i].assignment is "get treatment in the clinic">>
<<set $slaves[$i].health += 2>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is remembered for winning best in show as a cockmilker." and $slaves[$i].assignment is "get treatment in the clinic">>
<<set $slaves[$i].health += 4>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is remembered for winning best in show as a dairy cow." and $slaves[$i].assignment is "get treatment in the clinic">>
<<set $slaves[$i].health += 4>>
<</if>>
<</if>>
<<if ($slaves[$i].chem > 15)>>
<<if ($clinicUpgradeFilters == 1)>>
<<set $slaves[$i].chem -= 5>>
<</if>>
<</if>>
<<if ($slaves[$i].health >= 40)>>
<<if ($slaves[$i].chem <= 20) || ($clinicUpgradeFilters != 1)>>
<<set $slaves[$i].assignment to "rest">>
<<set $slaves[$i].assignmentVisible to 1>>
<<set $restedSlaves += 1>>
<</if>>
<</if>>
<<elseif ($Nurse != 0) && ($slaves[$i].ID is $Nurse.ID)>>
<<silently>>
<<display "SA long term effects">>
<<display "SA relationships">>
<<display "SA rivalries">>
<</silently>>
<<if ($slaves[$i].health < 100)>>
<<set $slaves[$i].health += 20>>
<</if>>
<<if ($slaves[$i].devotion <= 60)>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $clinicDecoration != "standard">>
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].trust < 60>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].fetish != "dom") || ($slaves[$i].fetishKnown == 0)>>
<<if ($slaves[$i].clitSetting is "dom") || ($slaves[$i].clitPiercing < 3)>>
<<if random(1,200) < $slaves[$i].devotion>>
<<set $nurseFetish to 1>>
<<set $slaves[$i].fetish to "dom">>
<<set $slaves[$i].fetishKnown to 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetish is "dom") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].clitSetting is "dom") || ($slaves[$i].clitPiercing < 3)>>
<<if random(1,200) < $slaves[$i].devotion>>
<<set $nurseFetish to 1>>
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if ($clinicSlaves > 0)>>
<<if ($clinicSlaves == 1)>>
''There is one slave receiving treatment in the clinic.''
<<else>>
''There are $clinicSlaves slaves receiving treatment in the clinic.''
<</if>>
<<if ($Nurse != 0)>>
$Nurse.slaveName is serving as the clinical nurse.<<if $Nurse.relationship is -3>> She does her best to be a caring and nurturing wife.<</if>>
<<if ($nurseFetish == 1)>>
Her job involves giving naked sex slaves orders for their own good. Even though most of these commands are medical rather than sexual, she can be forgiven for not always seeing the difference, and @@color:pink;becomes more dominant.@@
<</if>>
<<if $nurseCareers.contains($Nurse.career)>>
She has experience with medicine from her life before she was a slave, and can often recognize conditions before even the medical scanners can.
<<set $idleBonus += 1>>
<</if>>
<<if ($Nurse.fetish is "dom")>>
She raps out commands with the confidence of long and partly sexual experience, so patients are inclined to follow even unpleasant medical instructions.
<<set $idleBonus += 1>>
<</if>>
<<if ($Nurse.muscles >= 1)>>
She's strong enough to gently but firmly restrain resistant slaves, allowing her to be sparing with the inescapable but less healthy restraints.
<<set $idleBonus += 1>>
<</if>>
<<if ($Nurse.intelligence > 1)>>
The diagnostic equipment is state-of-the-art, but she's smart and perceptive enough that on occasion, she can add meaningfully to its medical scans.
<<set $idleBonus += 1>>
<</if>>
<<if ($Nurse.face > 1)>>
Patients rarely object to seeing her gorgeous face hovering over them.
<<set $idleBonus += 1>>
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $Nurse.relationTarget is $slaves[$i].ID and $slaves[$i].assignment is "get treatment in the clinic">>
She makes sure to spend extra time caring for her $slaves[$i].relation, $slaves[$i].slaveName.
<<set $slaves[$i].trust += 1>>
<</if>>
<<if $Nurse.relationshipTarget is $slaves[$i].ID and $slaves[$i].assignment is "get treatment in the clinic">>
She dedicates most of her attention to her <<if $Nurse.relationship == 1>>friend<<elseif $Nurse.relationship is 2>>best friend<<elseif $Nurse.relationship is 3>>friend with benefits<<elseif $Nurse.relationship is 4>>lover<<elseif $Nurse.relationship is 5>>slave wife<</if>>, $slaves[$i].slaveName, making sure she has everything she needs and more. This lavish attention detracts from her overall effectiveness.
<<set $idleBonus -= 3>>
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<if $Nurse.rivalryTarget is $slaves[$i].ID and $slaves[$i].assignment is "get treatment in the clinic">>
She purposefully neglects the needs of her <<if $Nurse.rivalry == 1>>growing rival<<elseif $Nurse.rivalry is 2>>rival<<elseif $Nurse.rivalry is 3>>bitter rival<</if>>, $slaves[$i].slaveName, hindering her recovery and deepening their dislike for each other.
<<set $slaves[$i].devotion -= 1>>
<<set $slaves[$i].trust -= 1>>
<<if random(1,100) > 65>>
<<set $Nurse.rivalry += 1>>
<<set $slaves[$i].rivalry += 1>>
<</if>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is a famed Free Cities whore, and commands top prices." and $slaves[$i].assignment is "get treatment in the clinic">>
She does her best to aid the famous whore, $slaves[$i].slaveName, making sure to pay special attention to her worn holes.
<</if>>
<<if $slaves[$i].prestigeDesc is "She is a famed Free Cities slut, and can please anyone." and $slaves[$i].assignment is "get treatment in the clinic">>
She does her best to aid the famous entertainer, $slaves[$i].slaveName, making sure she can show off as soon as possible.
<</if>>
<<if $slaves[$i].prestigeDesc is "She is remembered for winning best in show as a cockmilker." and $slaves[$i].assignment is "get treatment in the clinic">>
She does her best to aid the dribbling $slaves[$i].slaveName, paying special attention to her huge cock and balls as well as making sure to milk her erect dick hourly.
<<if random(1,100) > 65 and $Nurse.fetish is "none" or $Nurse.fetish is "cumslut">>
<<if $Nurse.fetish is "none">>
<<set $Nurse.fetish to "cumslut">>
<<else>>
<<set $Nurse.fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].prestigeDesc is "She is remembered for winning best in show as a dairy cow." and $slaves[$i].assignment is "get treatment in the clinic">>
She does her best to aid the leaking $slaves[$i].slaveName, paying special attention to her huge breasts as well as making sure to milk her hourly.
<<if random(1,100) > 65 and $Nurse.fetish is "none" or $Nurse.fetish is "boobs">>
<<if $Nurse.fetish is "none">>
<<set $Nurse.fetish to "boobs">>
<<else>>
<<set $Nurse.fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if ($clinicSlaves < 5)>>
<<set $seed to random(1,10)+((5-$clinicSlaves)*(random(150,170)+($idleBonus*10)))>>
<<set $cash += $seed>>
Since she doesn't have enough girls to occupy all her time, the clinic takes in citizens' slaves on a contract basis and she helps them too, earning @@color:yellowgreen;¤$seed.@@
<</if>>
<</if>>
<<if ($restedSlaves > 0)>>
<<if ($restedSlaves == 1)>>
One slave has been returned to @@color:green;health@@<<if $clinicUpgradeFilters == 1>> and @@color:green;purity@@<</if>> and will be released from the clinic before the end of the week.
<<else>>
$restedSlaves slaves have been returned to @@color:green;health@@<<if $clinicUpgradeFilters == 1>> and @@color:green;purity@@<</if>> and will be released from the clinic before the end of the week.
<</if>>
<<if $clinicDecoration != "standard">>
$clinicNameCaps's $clinicDecoration atmosphere @@color:hotpink;had an impact on <<if $restedSlaves == 1>>her while she<<else>>them while they<</if>>@@ were getting treatment.
<</if>>
<<set $clinicSlaves -= $restedSlaves>>
<</if>>
<<elseif ($Nurse != 0)>>
''$clinicNameCaps is empty'' except for $Nurse.slaveName, the nurse.
<<set $seed to random(1,10)+((5-$clinicSlaves)*(random(150,170)+($idleBonus*10)))>>
<<set $cash += $seed>>
Since she doesn't have enough of your slaves under her care to fill her time, the Clinic admits citizens' slaves, earning @@color:yellowgreen;¤$seed.@@
<<else>>
''$clinicNameCaps is empty.''
<</if>>
<br><br><<nobr>>
<<set $nextLink to "Scheduled Event">>
<<set $nextButton to "Continue">>
<<set $independenceDay to 0>>
Independence Day is this week.
<br><br>
In the Free Cities, Independence Day falls on the day when the Free City achieved its de facto freedom from the laws of the old world. In most of the Free Cities, including yours, this was an unspectacular event that involved a lot of signing of contracts and not much storming of bastions. Nevertheless, this is the anniversary of the day that this tiny patch of earth became truly free, and its inhabitants became free to exercise their dominion over the freedom of others. It will pass unnoticed and uncelebrated unless you take action to make it special.
<</nobr>>\
<span id="result">
<<click "Give a speech">>
<<replace "#result">>
<<nobr>>
You broadcast a speech to mark the occasion, using the arcology's media systems to reach a wide audience. It is unnecessary to make an effort to ensure attention;
<<if $arcologies[0].FSChattelReligionistLaw == 1>>
the Prophet's word always receives complete attention on the rare occasions that it is publicly given.
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.9>>
the Keeper of the Blade and Chalice can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.9>>
the First Consul can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Living God can command complete attention from his arcology the moment he wishes.
<<else>>
the Living Goddess can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Emperor and Descendant of Amaterasu can command command complete attention from his arcology the moment he wishes.
<<else>>
the Amaterasu Reborn can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Caliph command can command complete attention from his arcology the moment he wishes.
<<else>>
the Handmaiden of Allah can command complete attention from her arcology the moment she wishes.
<</if>>x
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Emperor and Holder of the Mandate of Heaven can command complete attention from his arcology the moment he wishes.
<<else>>
the Empress and Holder of the Mandate of Heaven can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.9>>
the Grand Champion of the Blood can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.9>>
the Grand Overseer of the Inferior Race
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.9>>
the Buttfucker of All Slaves can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Father to the City can command complete attention from his arcology the moment he wishes.
<<else>>
the Mother to the City can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Protector to All Slaves can command complete attention from his arcology the moment he wishes.
<<else>>
the Protectrix to All Slaves can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.9>>
the Holder of the Rod and the Lash can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.9>>
the Purifier of the Breasts can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.9>>
the Expander of the Breasts can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Master of Stock can command complete attention from his arcology the moment he wishes.
<<else>>
the Mistress of Stock can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.9>>
the beloved of Brodin can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.9>>
the Grand Preserver of MILFS can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.9>>
the Keeper of the Magnificent Young Harem can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.6>>
as the Champion of the Faith can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.6>>
as the Aedile, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.6>>
as the Pharaoh, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.6>>
as the Shogun, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as the Sultan, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the Sultana, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as the Emperor, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the Empress, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.6>>
as the Champion of the Blood, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.6>>
as the Overseer of the Inferior Race, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.6>>
as the Sodomizer of the Traps, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.6>>
as the Defender of Women, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as the Benefactor of Slaves, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the Benefactrix of Slaves, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.6>>
as the Subduer of Slaves, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.6>>
as the Discerning, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.6>>
as the Expander, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.6>>
as the Rancher, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as he of the godlike Body, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as she of the godlike Body, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.6>>
as the Fucker of MILFS, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.6>>
as the Keeper of Virgins, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the owner of the arcology, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
After you are announced, you greet the citizens of your arcology and begin by reviewing the state of things. You commend those most responsible for the arcology's current prosperity, and express confidence that it will continue to improve.
<<if $daughtersVictory >= 1>>
You offer brief remembrance of those lost during the Daughters' attack on the arcology, and pledge that all enemies, foreign and domestic, will be similarly defeated.
<<elseif $invasionVictory >= 1>>
You remind your citizens of the ongoing threat from the degenerating old world, and pledge to defeat all attacks as you helped defeat the recent invasion.
<<elseif $nationHate > 1>>
You express resolution in the face of threats to the arcology, and pledge that they will be dealt with efficiently.
<</if>>
<<if ($mercenaries >= 5)>>
You mention the mercenaries that have become an integral part of arcology society, and compliment their efficiency.
<<elseif ($mercenaries >= 5)>>
You mention the mercenaries that have a major place in the security of the arcology, and add that you hope they will become an even more integral part of its society.
<</if>>
<br><br>
Of course, you do not neglect the opportunity to improve your own position.
<<if $PC.career is "wealth">>
You recall your own wealthy background, cleverly drawing parallels between yourself and your richest citizens.
<<elseif $PC.career is "capitalist">>
You briefly remind your listeners of your background as a successful capitalist.
<<elseif $PC.career is "mercenary">>
You share an impressive anecdote from your background as a mercenary; the moral of the story is that you know how to keep your head.
<<elseif $PC.career is "slaver">>
You share a cruelly amusing anecdote from your background as a slaver; the moral of the story is that you're not one to spare the lash when it's necessary.
<<elseif $PC.career is "engineer">>
You reference your background as an arcology engineer, cleverly making it obvious that you know this huge building down to its very bones.
<<elseif $PC.career is "medicine">>
You share an impressive anecdote from your background as a surgeon; the moral of the story is that you can be trusted with a delicate operation.
<<else>>
You share a hilarious anecdote from your background as a celebrity, one which the old world tabloids never did learn about, until now.
<</if>>
Transitioning to the future, you supply fresh fuel for rumors about how you managed to acquire the arcology by expressing confidence that
<<if $PC.rumor is "wealth">>
sufficient wealth
<<elseif $PC.rumor is "diligence">>
hard work and diligence
<<elseif $PC.rumor is "force">>
a good supply of ammunition
<<elseif $PC.rumor is "social engineering">>
cultural development
<<else>>
positivity
<</if>>
will remain the answer to any new crises that may confront the arcology.
<br><br>
With this bridge, you move to arcology culture.
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $arcologies[0].FSRomanRevivalist >= 90>>
You speak warmly of the state of New Rome, and express a hope that Roman honor and justice shall once again last a thousand years.
<<elseif $arcologies[0].FSRomanRevivalist >= 40>>
You ask that your citizens will support Roman values.
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $arcologies[0].FSEgyptianRevivalist >= 90>>
You speak warmly of the state of the new land of the Nile, and express a hope that that most enduring of cultures shall endure again.
<<elseif $arcologies[0].FSEgyptianRevivalist >= 40>>
You ask that your citizens will support the beauty of ancient Egypt.
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
<<if $arcologies[0].FSEdoRevivalist >= 90>>
You speak warmly of the state of the new land of Ameratsu, and express a hope that honor and virtue shall never cease their advance towards perfection.
<<elseif $arcologies[0].FSEdoRevivalist >= 40>>
You ask that your citizens will support the honor and beauty of Edo culture.
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
<<if $arcologies[0].FSArabianRevivalist >= 90>>
You speak warmly of the state of the new Caliphate, and express a hope that its prosperity shall continue to encompass more people each day.
<<elseif $arcologies[0].FSArabianRevivalist >= 40>>
You ask that your citizens will continue to enjoy the good works of the new Caliphate.
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if $arcologies[0].FSChineseRevivalist >= 90>>
You speak warmly of the state of the Middle Kingdom, and express a hope that it will continue to be worthy of the Mandate of Heaven.
<<elseif $arcologies[0].FSChineseRevivalist >= 40>>
You ask that your citizens will continue to support your pursuit of the Mandate of Heaven.
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if $arcologies[0].FSChattelReligionist >= 90>>
You speak warmly of the spiritual state of the arcology, and express a hope that enjoyment of the pleasure of creation through the holy office of sexual slavery will be perpetual.
<<elseif $arcologies[0].FSChattelReligionist >= 40>>
You ask that your citizens will continue to support the new faith by regularly fucking their sex slaves.
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<if $arcologies[0].FSDegradationist >= 90>>
You speak warmly of the degraded state of the arcology's slaves, and express a hope that your citizens will remain vigilant on this matter.
<<elseif $arcologies[0].FSDegradationist >= 40>>
You ask that your citizens will continue to be inventive in coming up with new ways to degrade sex slaves.
<</if>>
<<elseif $arcologies[0].FSPaternalist != "unset">>
<<if $arcologies[0].FSPaternalist >= 90>>
You speak warmly of the creditable state of the arcology's slaves, and express a hope that their improvement will never stop.
<<elseif $arcologies[0].FSPaternalist >= 40>>
You ask that your citizens will make an effort to leave at least one slave happier tonight than she was this morning.
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $arcologies[0].FSYouthPreferentialist >= 90>>
You almost lose track of time rhapsodizing about young girls, but it's not like your citizens ever tire of the subject.
<<elseif $arcologies[0].FSYouthPreferentialist >= 40>>
You rhapsodize about how wonderful sex with a tight young girl is, and encourage citizens who haven't done so to give it a try.
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $arcologies[0].FSMaturityPreferentialist >= 90>>
<<elseif $arcologies[0].FSMaturityPreferentialist >= 40>>
You rhapsodize about how wonderful sex with a tight young girl is, and encourage citizens who haven't done so to give it a try.
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<if $arcologies[0].FSAssetExpansionist >= 90>>
You rhapsodize on the wonderful display of tits and ass you see daily, and affirm that despite this, no boob is ever big enough, and the expansion should never stop.
<<elseif $arcologies[0].FSAssetExpansionist >= 40>>
You request that your citizens continue to do their best to expand their slaves' breasts.
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $arcologies[0].FSSlimnessEnthusiast >= 90>>
You rhapsodize on the wonderfully girlish bodies you see daily, and affirm that the arcology will continue to make its own way in slave fashion.
<<elseif $arcologies[0].FSSlimnessEnthusiast >= 40>>
You request that your citizens continue to do their best to keep their slaves fit and slim.
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $arcologies[0].FSTransformationFetishist >= 90>>
You note some of the most interesting transformations you've seen in the arcology, and hold them up as examples of surgical inventiveness.
<<elseif $arcologies[0].FSTransformationFetishist >= 40>>
You advocate for continued research and development into new ways to surgically transform slaves.
<</if>>
<<elseif $arcologies[0].FSBodyPurist != "unset">>
<<if $arcologies[0].FSBodyPurist >= 90>>
You note your approval of the arcology's progress in achieving slave beauty without polluting slave bodies, and hope it will never stop.
<<elseif $arcologies[0].FSBodyPurist >= 40>>
You advocate for continued research and development into less invasive ways of altering slaves' bodies.
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $arcologies[0].FSGenderRadicalist >= 90>>
You review your arcology's near-perfect eagerness to treat every slave like the girl she is with approval.
<<elseif $arcologies[0].FSGenderRadicalist >= 40>>
You argue for continued progress towards a society that is willing to accept anyone who sucks dick or takes a buttfuck as a girl.
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $arcologies[0].FSGenderFundamentalist >= 90>>
You review your arcology's refinement of old world gender mores into a future populated by beautiful slave women with approval.
<<elseif $arcologies[0].FSGenderFundamentalist >= 40>>
You argue for continued progress towards a society that maintains all the best parts of old world gender mores.
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $arcologies[0].FSPhysicalIdealist >= 90>>
You wax poetic on the physical achievements of your arcology, but caution your citizens that perfection in this area is impossible: one must always strive.
<<elseif $arcologies[0].FSPhysicalIdealist >= 40>>
You review some recent physical achievements by notable slaves, compliment their owners, and express a hope for continued physical development.
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $arcologies[0].FSSupremacist >= 90>>
You express confidence in the state of the $arcologies[0].FSSupremacistRace race in your arcology, and express the hope that it will serve as a worldwide model.
<<elseif $arcologies[0].FSSupremacist >= 40>>
You compliment the $arcologies[0].FSSupremacistRace citizens who have done the most work to exalt their race over others.
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $arcologies[0].FSSubjugationist >= 90>>
You mention the state of the $arcologies[0].FSSubjugationistRace race here with approval, but ask your citizens to continue to support you here, since vigilance will never be unnecessary.
<<elseif $arcologies[0].FSSubjugationist >= 40>>
You commend your citizens for their attention to subjugation of the $arcologies[0].FSSubjugationistRace race, and exhort them to greater efforts there.
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if $arcologies[0].FSPastoralist >= 90>>
You communicate your pride in the state of cow husbandry in your arcology, and hope that its global cachet for quality will continue to grow.
<<elseif $arcologies[0].FSPastoralist >= 40>>
You tell the touching story of the arcology's most loving cow, and offer some lessons to slaveowners from it.
<</if>>
<</if>>
You conclude by briefly recounting the story of the founding of the Free City, the building of the arcology, and what is publicly known of your accession to ownership, before a ringing close that reminds your citizens that they have the freedom to decide where their stories in the Free Cities go from there. Your speech is @@color:green;very well received.@@
<<set $rep += 200>>
<</nobr>>
<</replace>>
<</click>>
</span>\
\
<span id="result2">
<<click "Pay for a lavish fireworks display">>
<<replace "#result2">>
<<nobr>>
<<set $cash -= 10000>>
Once darkness falls outside the arcology, a traditional fireworks display erupts from mortars mounted on your penthouse balconies. The noise and light @@color:green;delights@@ your citizens, terrifies the arcology's stupider slaves, and serves a useful ancillary purpose in defense preparedness. The arcology's radar and laser sensors track the display, using it as an opportunity to calibrate the point defense systems on real targets. There is general agreement that this sort of thing should be a yearly tradition here, just like it was in some parts of the old world: old ideas aren't all bad.
<<set $rep += 1000>>
<</nobr>>
<</replace>>
<</click>> //Costs ¤10000//
</span>\<<set $gingering to 0>>
<<set $gingeringDetected to 0>>
<<set $gingeringDetection to 0>>
<<set $toSearch to $activeSlave.origin>>
<<if $toSearch == 0>><<set $toSearch to "unset">><</if>>
<<if $HonestySMR == 1>>
<<elseif $toSearch.indexOf("Shelter") != -1>>
<<else>>
<<set $beforeGingering to $activeSlave>>
<<if ($activeSlave.trust < -20) && (random(1,3) == 1)>>
<<set $gingering to "antidepressant">>
<<set $activeSlave.trust += random(10,40)>>
<<elseif ($activeSlave.devotion < -20) && (random(1,3) == 1)>>
<<set $gingering to "depressant">>
<<set $activeSlave.devotion += random(10,40)>>
<<elseif ($activeSlave.health < 60) && (random(1,3) == 1)>>
<<set $gingering to "stimulant">>
<<set $activeSlave.health += random(2,4)>>
<<elseif ($activeSlave.balls > 0) && ($activeSlave.dick > 2) && (random(1,3) == 1)>>
<<set $gingering to "vasoconstrictor">>
<<set $activeSlave.dick -= random(1,2)>>
<<elseif ($activeSlave.balls > 0) && ($activeSlave.dick < 5) && (random(1,3) == 1)>>
<<set $gingering to "vasodiolator">>
<<set $activeSlave.dick += random(1,2)>>
<<elseif ($activeSlave.attrKnown == 0) && (random(1,3) == 1)>>
<<set $gingering to "aphrodisiac">>
<<set $activeSlave.drugs to "extreme aphrodisiacs">>
<<set $activeSlave.attrKnown to 1>>
<<set $activeSlave.attrXX to random(60.90)>>
<<set $activeSlave.attrXY to random(60,90)>>
<<set $activeSlave.energy to random(50,90)>>
<<elseif ($activeSlave.anus > 0) && ($activeSlave.fetishKnown == 0) && (random(1,3) == 1)>>
<<set $gingering to "ginger">>
<<set $activeSlave.fetish to "buttslut">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetishStrength = 65>>
<</if>>
<<if $PC.career is "slaver">>
<<set $gingeringDetected to 1>>
<<set $gingeringDetection to "slaver">>
<<elseif ($PC.career is "mercenary") && (random(1,2) == 1)>>
<<set $gingeringDetected to 1>>
<<set $gingeringDetection to "mercenary">>
<<elseif ($PC.rumor is "force") && (random(1,2) == 1)>>
<<set $gingeringDetected to 1>>
<<set $gingeringDetection to "force">>
<<elseif (random(1,3) == 1)>>
<<set $gingeringDetected to 1>>
<</if>>
<</if>>
has passed inspection to be sold in your arcology.
<<if $arcologies[0].FSSlimnessEnthusiastSMR == 1>>
<<set $activeSlave.weight to random(-80,0)>>
<<set $activeSlave.health = random(50,90)>>
She has been kept on a rigorous diet for sale, has been required to exercise regularly, and has had excellent care taken of her health.
<</if>>
<<if $arcologies[0].FSAssetExpansionistSMR == 1>>
<<set $activeSlave.clit to either(0, 0, 0, 1, 1, 2)>>
<<set $activeSlave.labia to either(0, 1, 2, 3)>>
<<set $activeSlave.boobs += random(2,5)*100>>
<<set $activeSlave.butt += random(1,2)>>
<<set $activeSlave.lips to random(15,55)>>
<<if $activeSlave.dick > 0>>
<<set $activeSlave.dick to random(3,5)>>
<</if>>
<<if $activeSlave.balls > 0>>
<<set $activeSlave.balls to random(3,5)>>
<</if>>
She has been on powerful growth hormones for a long time, and has experienced growth in several areas as a result.
<</if>>
<<if $arcologies[0].FSPhysicalIdealistSMR == 1>>
<<set $activeSlave.muscles to either(2, 3)>>
<<set $activeSlave.weight = random(-20, 0)>>
<<set $activeSlave.health = random(50,90)>>
Much of her time before sale was spent lifting weights, and her health has been raised to to an almost unnatural level.
<</if>>
<<if $arcologies[0].FSGenderFundamentalistSMR == 1>>
<<if $activeSlave.dick > 0>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.boobs += random(0,2)*100>>
<<set $activeSlave.butt += random(0,1)>>
<<if $activeSlave.face < 3>>
<<set $activeSlave.face += random(0,1)>>
<</if>>
Her balls were removed as soon as she was enslaved, and she's been kept on powerful female hormones for long enough to have a general feminizing effect.
<</if>>
<<elseif $arcologies[0].FSSupremacistSMR == 1>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.race != $arcologies[0].FSSupremacistRace>>
<<set $activeSlave.balls to 0>>
Her balls were removed as soon as she was enslaved to prevent her from polluting fertile slaves with her inferior semen.
<</if>>
<</if>>
<<elseif $arcologies[0].FSSubjugationistSMR == 1>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.race is $arcologies[0].FSSubjugationistRace>>
<<set $activeSlave.balls to 0>>
Her balls were removed as soon as she was enslaved to prevent her from polluting fertile slaves with her subhuman semen.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalistSMR == 1>>
<<if $activeSlave.devotion <= 20>>
While she came through the slave markets, she was treated with decency. She has begun to wonder whether she can @@color:mediumaquamarine;get away with@@ being disobedient.
<<set $activeSlave.trust += 10>>
<<else>>
While she came through the slave markets, she was treated with decency. She has begun to hope that she can expect @@color:mediumaquamarine;basic respect@@ despite being a sex slave.
<<set $activeSlave.trust += 10>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationistSMR == 1>>
Her current owners @@color:gold;brutalized her@@ before putting her on sale, using clever methods to produce agony without seriously damaging her health.
<<set $activeSlave.trust -= 10>>
<</if>>
<<if $arcologies[0].FSBodyPuristSMR == 1>>
In order to qualify for sale, she has been meticulously inspected for implants, tattoos, and piercings, and any present have been removed.
<<set $activeSlave.nipplesPiercing to 0>>
<<set $activeSlave.areolaePiercing to 0>>
<<set $activeSlave.lipsPiercing to 0>>
<<set $activeSlave.vaginaPiercing to 0>>
<<set $activeSlave.dickPiercing to 0>>
<<set $activeSlave.clitPiercing to 0>>
<<set $activeSlave.anusPiercing to 0>>
<<set $activeSlave.corsetPiercing to 0>>
<<set $activeSlave.earPiercing to 0>>
<<set $activeSlave.eyebrowPiercing to 0>>
<<set $activeSlave.nosePiercing to 0>>
<<set $activeSlave.navelPiercing to 0>>
<<set $activeSlave.lipsTat to 0>>
<<set $activeSlave.buttTat to 0>>
<<set $activeSlave.anusTat to 0>>
<<set $activeSlave.vaginaTat to 0>>
<<set $activeSlave.dickTat to 0>>
<<set $activeSlave.boobsTat to 0>>
<<set $activeSlave.armsTat to 0>>
<<set $activeSlave.legsTat to 0>>
<<set $activeSlave.shouldersTat to 0>>
<<set $activeSlave.backTat to 0>>
<<set $activeSlave.stampTat to 0>>
<<if $activeSlave.boobsImplant > 0>>
<<set $activeSlave.boobs -= $activeSlave.boobsImplant>>
<<set $activeSlave.boobsImplant to 0>>
<</if>>
<<if $activeSlave.buttImplant > 0>>
<<set $activeSlave.butt -= $activeSlave.buttImplant>>
<<set $activeSlave.buttImplant to 0>>
<</if>>
<<if $activeSlave.lipsImplant > 0>>
<<set $activeSlave.lips -= $activeSlave.lipsImplant>>
<<set $activeSlave.lipsImplant to 0>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishistSMR == 1>>
In order to qualify for sale, she has been kitted out with a basic set of breast, buttock, and lip implants.
<<if $activeSlave.devotion <= 20>>
Being turned into an assembly line bimbo fills her with @@color:gold;fear@@ and @@color:mediumorchid;disgust.@@
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.devotion -= 5>>
<</if>>
<<if $activeSlave.boobsImplant == 0>>
<<set $activeSlave.boobsImplant to 400>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<</if>>
<<if $activeSlave.buttImplant == 0>>
<<set $activeSlave.buttImplant to 1>>
<<set $activeSlave.butt += $activeSlave.buttImplant>>
<</if>>
<<if $activeSlave.lipsImplant == 0>>
<<set $activeSlave.lipsImplant to 10>>
<<set $activeSlave.lips += $activeSlave.lipsImplant>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialistSMR == 1>>
<<if $activeSlave.age > 35>>
She was treated as a disposable old bitch in the slave pens, @@color:gold;worrying her.@@
<<set $activeSlave.trust -= 5>>
<<elseif $activeSlave.age <= 25>>
She was treated reasonably well in the slave pens due to her youth, @@color:mediumaquamarine;reassuring her.@@
<<set $activeSlave.trust += 5>>
<</if>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialistSMR == 1>>
<<if $activeSlave.age > 35>>
She was treated reasonably well in the slave pens due to her maturity, @@color:mediumaquamarine;reassuring her.@@
<<set $activeSlave.trust += 5>>
<<elseif $activeSlave.age <= 25>>
She was treated as a disposable little slut in the slave pens, @@color:gold;worrying her.@@
<<set $activeSlave.trust -= 5>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralistSMR == 1>>
<<if $activeSlave.lactation == 0>>
She was implanted with permanent lactation drugs in order to qualify for sale, and was kept in the slave pens until she could be put up on the block with dripping nipples.
<<set $activeSlave.lactation to 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionistSMR == 1>>
She has been consecrated for sale by being offered to the public for a full night, from sunset to sunrise.
<<if $activeSlave.devotion <= 20>>
Since she was not willing to accept this treatment, her consecration took the form of twelve hours of rape, @@color:gold;terrifying her@@ and @@color:mediumorchid;filling her with hatred.@@
<<set $activeSlave.trust -= 15>>
<<set $activeSlave.devotion -= 15>>
<<else>>
She accepted this treatment, @@color:hotpink;breaking her@@ to sexual slavery.
<<set $activeSlave.devotion += 5>>
<</if>>
<<if ndef $activeSlave.publicCount>>
<<set $activeSlave.publicCount to 0>>
<</if>>
<<set $activeSlave.oralCount += 10>>
<<set $activeSlave.publicCount += 10>>
<<set $oralTotal += 10>>
<<set $activeSlave.analCount += 10>>
<<set $activeSlave.publicCount += 10>>
<<set $analTotal += 10>>
<<if $activeSlave.vagina > 0>>
<<set $activeSlave.vaginalCount += 10>>
<<set $activeSlave.publicCount += 10>>
<<set $vaginalTotal += 10>>
<<if $activeSlave.vagina < 3>>
<<set $activeSlave.vagina += 1>>
<</if>>
<<else>>
<<set $activeSlave.oralCount += 10>>
<<set $activeSlave.publicCount += 10>>
<<set $oralCount += 10>>
<</if>>
<<if $activeSlave.anus > 0>>
<<set $activeSlave.analCount += 10>>
<<set $activeSlave.publicCount += 10>>
<<set $analTotal += 10>>
<<if $activeSlave.anus < 3>>
<<set $activeSlave.anus += 1>>
<</if>>
<<else>>
<<set $activeSlave.oralCount += 10>>
<<set $activeSlave.publicCount += 10>>
<<set $oralCount += 10>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalistSMR == 1>>
As she passed though the slave markets, she saw many less valuable slaves selected to die in gladiatorial combats. She is relieved she wasn't one of them, but @@color:gold;terrified@@ that will be her fate if she makes mistakes.
<<set $activeSlave.trust -= 10>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalistSMR == 1>>
While she was in the slave pens, she was subjected to Egyptian cultural indoctrination.
<<if $activeSlave.entertainSkill > 0>>
She is now @@color:mediumaquamarine;confident@@ that her entertainment skills will be valued here.
<<set $activeSlave.trust += 10>>
<<elseif $activeSlave.intelligenceImplant > 0>>
She now @@color:mediumaquamarine;hopes@@ that her education will be valued here.
<<set $activeSlave.trust += 5>>
<<else>>
She is @@color:gold;concerned@@ that she doesn't have what it takes to fit in.
<<set $activeSlave.trust -= 5>>
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalistSMR == 1>>
While she was in the slave pens, she was subjected to Edo Revivalist cultural indoctrination.
<<if $activeSlave.nationality is "japanese">>
She is now @@color:mediumaquamarine;confident@@ that, as a proper Japanese girl, she will receive preferential treatment.
<<set $activeSlave.trust += 10>>
<<elseif $activeSlave.entertainSkill > 1>>
She now @@color:mediumaquamarine;hopes@@ that her refined entertainment skills will make her culturally as well as sexually valuable.
<<set $activeSlave.trust += 5>>
<<else>>
She is @@color:gold;concerned@@ that she doesn't have what it takes to fit in.
<<set $activeSlave.trust -= 5>>
<</if>>
<</if>>
<<if $arcologies[0].FSArabianRevivalistSMR == 1>>
While she was in the slave pens, she was subjected to classical Arabian cultural indoctrination.
<<if $activeSlave.face > 2>>
She is now @@color:mediumaquamarine;confident@@ that her great beauty will be valued here.
<<set $activeSlave.trust += 10>>
<<elseif $activeSlave.accent <= 1>>
She now @@color:mediumaquamarine;hopes@@ that her linguistic skill will be valued here.
<<set $activeSlave.trust += 5>>
<<else>>
She is @@color:gold;concerned@@ that she doesn't have what it takes to fit in.
<<set $activeSlave.trust -= 5>>
<</if>>
<</if>>
<<if $arcologies[0].FSChineseRevivalistSMR == 1>>
While she was in the slave pens, she was subjected to Imperial Chinese cultural indoctrination.
<<if $activeSlave.intelligence > 1>>
She is now @@color:mediumaquamarine;confident@@ that her brilliance will be valued here.
<<set $activeSlave.trust += 10>>
<<elseif $activeSlave.intelligenceImplant > 0>>
She now @@color:mediumaquamarine;hopes@@ that her education will be valued here.
<<set $activeSlave.trust += 5>>
<<else>>
She is @@color:gold;concerned@@ that she doesn't have what it takes to fit in.
<<set $activeSlave.trust -= 5>>
<</if>>
<</if>>
<<if $BasicSMR != 1>>
While she came through the slave markets, she was treated with inhuman callousness. It was very obvious and @@color:gold;very terrifying@@ to her that she is now considered a piece of meat.
<<set $activeSlave.trust -= 5>>
<</if>>
<<if $HealthInspectionSMR == 1>>
<<if $activeSlave.health < -10>>
Her current owners held her for basic medical care before putting her on sale, resolving some of her health issues.
<<set $activeSlave.health = -10>>
<</if>>
<</if>>
<<if $EducationSMR == 1>>
<<if $activeSlave.intelligenceImplant == 0>>
She arrived at $arcologies[0].name in a pitiably undereducated state, and has been held back until she completed a basic course of slave education.
<<set $activeSlave.intelligenceImplant to 1>>
<<if $activeSlave.intelligence < 2>>
<<set $activeSlave.intelligence += 1>>
<</if>>
<</if>>
<</if>>
<<if $IntelligenceEugenicsSMR + $HeightEugenicsSMR + $FaceEugenicsSMR > 0>>
<<set $seed to 1>>
As soon as she arrived in the slave market, she was subjected to a battery of testing:
<<if $IntelligenceEugenicsSMR == 1>>
an intelligence test,
<<if $activeSlave.intelligence < 2>>
<<set $seed to 0>>
<</if>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
rigorous height and bone measurements,
<<if $activeSlave.height < 185>>
<<set $seed to 0>>
<</if>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
strict judgements of her facial attractiveness,
<<if $activeSlave.face < 2>>
<<set $seed to 0>>
<</if>>
<</if>>
a physical exam, and more.
<<if $seed == 0>>
She failed, and only then learned that by failing she placed herself under the merciless dictates of eugenic theory.
<<if $activeSlave.balls > 0>>
Her balls were promptly removed to prevent her from passing on her inferior genes, @@color:mediumorchid;infuriating@@ and @@color:gold;terrifying@@ her.
<<set $activeSlave.balls to 0>>
<<set $activeSlave.devotion -= 20>>
<<set $activeSlave.trust -= 20>>
<<elseif $activeSlave.ovaries > 0>>
Her tubes were promptly tied to prevent her from passing on her inferior genes, @@color:mediumorchid;saddening@@ and @@color:gold;frightening@@ her.
<<set $activeSlave.preg to -2>>
<<set $activeSlave.devotion -= 10>>
<<set $activeSlave.trust -= 10>>
<<else>>
Fortunately for her, she was already incapable of passing on her inferior genes.
<</if>>
<<else>>
She passed, and only then learned that passing marked her as fit to pass on her genes, should her owners decide to breed her.
<<if $activeSlave.balls > 0>>
Her relief that she won't have her balls cut off is mixed with fear at being introduced to your society in this way.
<<elseif $activeSlave.ovaries > 0>>
Her relief that she won't have her tubes tied is mixed with fear at being introduced to your society in this way.
<<else>>
This is merely confusing to her, since she isn't able to reproduce as it is. Of course, she doesn't know that you're quite capable of changing that.
<</if>>
<</if>>
<</if>>
<<if $gingering != 0>>
<<if $gingeringDetected == 1>>
<<if $gingeringDetection is "slaver">>
<<if $gingering is "antidepressant">>
She is acting dazed and unfocused. She's obviously been given antidepressants to make her appear less fearful, and will be considerably less trusting than she seems.
<<elseif $gingering is "depressant">>
She is acting dazed and unfocused. She's obviously been given a depressant to make her appear less hateful, and will be considerably less accepting of slavery than she seems.
<<elseif $gingering is "stimulant">>
She is acting twitchy and hyperactive. She's obviously been given a stimulant to make her seem healthier and more energetic, and is a lot less healthy than she looks.
<<elseif $gingering is "vasoconstrictor">>
Her lips have the slightest blue tinge, making it obvious she's been given a vasoconstrictor. Her cock is a lot less of a girldick than it looks right now.
<<elseif $gingering is "vasodiolator">>
She has an impressive erection, but it seems quite unconnected to the rest of her, as if she doesn't know what to do with it. She's obviously been given a vasodiolator to make her dick seem a little less pathetic.
<<elseif $gingering is "aphrodisiac">>
Her pupils are slightly dilated, her breath comes in fast pants, and her skin is flushed. She's obviously been given as big of a dose of aphrodisiacs as she can handle without a heart attack.
<<else>>
She is acting oddly, presenting her ass in an awkward way and acting uncomfortable. She's obviously had an irritant shoved up her butt to make her act like an anal whore.
<</if>>
It's a trick you're very familiar with, given your @@color:springgreen;career as a slaver.@@
<<else>>
<<if $gingering is "antidepressant">>
She is acting dazed and unfocused, like she's been given antidepressants to make her appear less fearful. She may be considerably less trusting than she seems.
<<elseif $gingering is "depressant">>
She is acting languid and drugged, like she's been given a depressant to make her appear less hateful. She may be considerably less accepting of slavery than she seems.
<<elseif $gingering is "stimulant">>
She is acting twitchy and hyperactive, like she's been given a stimulant to make her seem healthier and more energetic. She may be considerably less vital than she seems.
<<elseif $gingering is "vasoconstrictor">>
Her lips have the slightest blue tinge, suggesting that she may have been given a vasoconstrictor. If she has, her cock may be considerably less feminine and demure than it now seems.
<<elseif $gingering is "vasodiolator">>
She has an impressive erection, but it seems quite unconnected to the rest of her, as if she doesn't know what to do with it. She may have been given a vasodiolator. If she has, her cock may be considerably less impressive than it now seems.
<<elseif $gingering is "aphrodisiac">>
Her pupils are slightly dilated, her breath comes in fast pants, and her skin is flushed. These are the characteristic symptoms of a dose of aphrodisiacs limited only by a desire to avoid giving her a heart attack.
<<else>>
She is acting oddly, presenting her ass in an awkward way and acting uncomfortable. She may be considerably less interested in anal sex than she seems.
<</if>>
<<if $gingeringDetection is "mercenary">>
The nervous slave brokers confirm this in response to a direct question. Your intimidating reputation from your @@color:springgreen;years in the profession of arms@@ has its uses.
<<elseif $gingeringDetection is "force">>
The nervous slave brokers confirm this in response to a direct question. Your reputation as @@color:springgreen;a <<if $PC.title == 1>>man<<else>>woman<</if>> of blood@@ has its uses.
<</if>>
<</if>>
<</if>>
<</if>><<set $nextButton to "Back">>
<<set $nextLink to "Manage Arcology">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "The Future of Society">>
<<if $rep < 0>><<set $rep to 0>><</if>>
<<set $customRetirementAge to Math.clamp($customRetirementAge, 20, 45)>>
<<if $CustomRetirementAgePolicy == 1>><<set $retirementAge to $customRetirementAge>><</if>>
<<set $retirementSex to Math.clamp($retirementSex, 1000, 100000)>>
<<set $retirementMilk to Math.clamp($retirementMilk, 10000, 1000000)>>
<<set $retirementBirths to Math.clamp($retirementBirths, 1, 20)>>
<<set $retirementKills to Math.clamp($retirementKills, 1, 20)>>
''__Active policies__''
<br>//These policies are active within your arcology. Slave Market Regulations (SMRs) will affect slaves that come through the official slave markets in your arcology. The markets themselves will bear the cost of these regulations, but the minimum practicable slave prices may rise as a result.//
<<if $BasicSMR + $HealthInspectionSMR + $EducationSMR + $IntelligenceEugenicsSMR + $HeightEugenicsSMR + $FaceEugenicsSMR + $HonestySMR > 0>>
<br>__Slave Market Regulations__
<<if $BasicSMR == 1>>
<br>''Basic SMR:'' the slave market is subject to very basic regulations designed to offer buyers some confidence.
[[Repeal|Policies][$BasicSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $HealthInspectionSMR == 1>>
<br>''Health Inspection SMR:'' in order to be sold in the slave market, chattel must pass a straightforward health inspection.
[[Repeal|Policies][$HealthInspectionSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $EducationSMR == 1>>
<br>''Basic Education SMR:'' in order to be sold in the slave market, chattel must be put through a straightforward course of slave education.
[[Repeal|Policies][$EducationSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $IntelligenceEugenicsSMR == 1>>
<br>''Intelligence Eugenics SMR:'' in order to be sold in the slave market, chattel must either pass a challenging intelligence test or be sterilized.
[[Repeal|Policies][$IntelligenceEugenicsSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $HeightEugenicsSMR == 1>>
<br>''Height Eugenics SMR:'' in order to be sold in the slave market, chattel must either be taller than a very tall minimum height or be sterilized.
[[Repeal|Policies][$HeightEugenicsSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $FaceEugenicsSMR == 1>>
<br>''Facial Eugenics SMR:'' in order to be sold in the slave market, chattel must either pass a rigorous facial exam or be sterilized.
[[Repeal|Policies][$FaceEugenicsSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $HonestySMR == 1>>
<br>''Gingering Prohibition SMR:'' slave sellers must contract to provide slaves honestly and without drugging to improve their behavior.
[[Repeal|Policies][$HonestySMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<</if>>
<<if $OralEncouragement + $OralDiscouragement + $VaginalEncouragement + $VaginalDiscouragement + $AnalEncouragement + $AnalDiscouragement > 0>>
<br>__Sexual Trendsetting__
<<if $OralEncouragement == 1>>
<br>''Oral Sex Encouragement:'' you are using your personal influence to make blowjobs the most fashionable sex act in the arcology.
[[Repeal|Policies][$OralEncouragement to 0]]
<</if>>
<<if $OralDiscouragement == 1>>
<br>''Anti-Oral Campaign:'' you are using your personal influence to denigrate oral sex.
[[Repeal|Policies][$OralDiscouragement to 0]]
<</if>>
<<if $VaginalEncouragement == 1>>
<br>''Vaginal Sex Encouragement:'' you are using your personal influence to keep pussies the most fashionable holes in the arcology.
[[Repeal|Policies][$VaginalEncouragement to 0]]
<</if>>
<<if $VaginalDiscouragement == 1>>
<br>''Anti-Vaginal Campaign:'' you are using your personal influence to communicate disapproval of vaginal sex.
[[Repeal|Policies][$VaginalDiscouragement to 0]]
<</if>>
<<if $AnalEncouragement == 1>>
<br>''Anal Sex Encouragement:'' you are using your personal influence to make anuses the most fashionable holes in the arcology.
[[Repeal|Policies][$AnalEncouragement to 0]]
<</if>>
<<if $AnalDiscouragement == 1>>
<br>''Anti-Anal Campaign:'' you are using your personal influence to communicate digust with putting things up the butt.
[[Repeal|Policies][$AnalDiscouragement to 0]]
<</if>>
<</if>>
<<if $ProRefugees + $ProRecruitment + $ProImmigrationCash + $ProImmigrationRep + $AntiImmigrationCash + $AntiImmigrationRep + $ProEnslavementCash + $ProEnslavementRep + $AntiEnslavementCash + $AntiEnslavementRep > 0>>
<br>__Population Policy__
<<if $ProRefugees == 1>>
<br>''Encourage Refugee Servitude:'' the image of slavery in your arcology is being softened, encouraging old world refugees to consider becoming menial slaves.
[[Repeal|Policies][$ProRefugees to 0]]
<</if>>
<<if $ProRecruitment == 1>>
<br>''Encourage Self-Enslavement:'' your image as a slaveowner is being softened, encouraging the desperate to consider coming to you for enslavement.
[[Repeal|Policies][$ProRecruitment to 0]]
<</if>>
<<if $ProImmigrationCash == 1>>
<br>''Immigration Promotion:'' you are offering citizen immigrants a generous promotion.
[[Repeal|Policies][$ProImmigrationCash to 0]]
<</if>>
<<if $ProImmigrationRep == 1>>
<br>''Welcome Program:'' you are using your personal influence to encourage wealthy people to immigrate.
[[Repeal|Policies][$ProImmigrationRep to 0]]
<</if>>
<<if $AntiImmigrationCash == 1>>
<br>''Immigrant Information Brokerage:'' you are covertly selling information on troubled potential immigrants to your arcology.
[[Repeal|Policies][$AntiImmigrationCash to 0]]
<</if>>
<<if $AntiImmigrationRep == 1>>
<br>''Citizen Input on Immigration:'' you are selectively turn away potential immigrants to the arcology based on the recommendations of citizens.
[[Repeal|Policies][$AntiImmigrationRep to 0]]
<</if>>
<<if $ProEnslavementCash == 1>>
<br>''Enslavement Kickbacks:'' you are taking kickbacks in return for turning a blind eye to enslavement of poor citizens.
[[Repeal|Policies][$ProEnslavementCash to 0]]
<</if>>
<<if $ProEnslavementRep == 1>>
<br>''Covert Upstart Enslavement:'' you are offering prominent citizens your tacit assistance in enslaving rivals.
[[Repeal|Policies][$ProEnslavementRep to 0]]
<</if>>
<<if $AntiEnslavementCash == 1>>
<br>''Poor Citizen Relief:'' you are offering limited emergency assistance to poor citizens in danger of being enslaved.
[[Repeal|Policies][$AntiEnslavementCash to 0]]
<</if>>
<<if $AntiEnslavementRep == 1>>
<br>''Charity Promotion Efforts:'' you are using your personal influence to discourage enslavement of citizens.
[[Repeal|Policies][$AntiEnslavementRep to 0]]
<</if>>
<</if>>
<<if $alwaysSubsidizeGrowth + $alwaysSubsidizeRep + $CashForRep + $RepForCash + $PAPublic + $CoursingAssociation > 0>>
<br>__Domestic Policy__
<<if $alwaysSubsidizeGrowth == 1>>
<br>''Economic Growth Subsidy:'' promising new businesses are offered generous subsidies, driving arcology prosperity.
[[Repeal|Policies][$alwaysSubsidizeGrowth to 0]]
<</if>>
<<if $alwaysSubsidizeRep == 1>>
<br>''Self-Promotion Program:'' subtle paid advertising communicates your good side to the public.
[[Repeal|Policies][$alwaysSubsidizeRep to 0]]
<</if>>
<<if $CashForRep == 1>>
<br>''Business Generosity:'' you are doing your best to help your citizens, even when it disadvantages you personally.
[[Repeal|Policies][$CashForRep to 0]]
<</if>>
<<if $RepForCash == 1>>
<br>''Business Selfishness:'' you are leveraging your position as arcology owner for money, even when it disadvantages citizens.
[[Repeal|Policies][$RepForCash to 0]]
<</if>>
<<if $PAPublic == 1>>
<br>''Public Personal Assistant:'' $assistantName is part of your public image.
[[Repeal|Policies][$PAPublic to 0]]
<</if>>
<<if $CoursingAssociation == 1>>
<br>''Coursing Association:'' you are sponsoring a [[Coursing Association]] that will hold monthly races.
[[Repeal|Policies][$CoursingAssociation to 0]]
<</if>>
<</if>>
<<if ($TSS.subsidize != 0) || ($GRI.subsidize != 0) || ($SCP.subsidize != 0) || ($LDE.subsidize != 0) || ($TGA.subsidize != 0) || ($TFS.subsidize != 0)>>
<br>__Education Policy__
<<if $TSS.subsidize == 1>>
<br>''The Slave School subsidy:'' you are subsidizing this school's branch campus in your arcology.
[[Repeal|Policies][$TSS.subsidize to 0]]
<</if>>
<<if $TSS.subsidize == -1>>
<br>''Undermine The Slave School:'' you are covertly hurting this school's branch campus in your arcology.
[[Repeal|Policies][$TSS.subsidize to 0]]
<</if>>
<<if $GRI.subsidize == 1>>
<br>''The Growth Research Institute subsidy:'' you are subsidizing this school's branch campus in your arcology.
[[Repeal|Policies][$GRI.subsidize to 0]]
<</if>>
<<if $GRI.subsidize == -1>>
<br>''Undermine the Growth Research Institute:'' you are covertly hurting this school's branch campus in your arcology.
[[Repeal|Policies][$GRI.subsidize to 0]]
<</if>>
<<if $SCP.subsidize == 1>>
<br>''St. Claver Preparatory subsidy:'' you are subsidizing this school's branch campus in your arcology.
[[Repeal|Policies][$SCP.subsidize to 0]]
<</if>>
<<if $SCP.subsidize == -1>>
<br>''Undermine St. Claver Preparatory:'' you are covertly hurting this school's branch campus in your arcology.
[[Repeal|Policies][$SCP.subsidize to 0]]
<</if>>
<<if $LDE.subsidize == 1>>
<br>''L'Ecole des Enculees subsidy:'' you are subsidizing this school's branch campus in your arcology.
[[Repeal|Policies][$LDE.subsidize to 0]]
<</if>>
<<if $LDE.subsidize == -1>>
<br>''Undermine L'Ecole des Enculees:'' you are covertly hurting this school's branch campus in your arcology.
[[Repeal|Policies][$LDE.subsidize to 0]]
<</if>>
<<if $TGA.subsidize == 1>>
<br>''The Gymnasium-Academy subsidy:'' you are subsidizing this school's branch campus in your arcology.
[[Repeal|Policies][$TGA.subsidize to 0]]
<</if>>
<<if $TGA.subsidize == -1>>
<br>''Undermine the Gymnasium-Academy:'' you are covertly hurting this school's branch campus in your arcology.
[[Repeal|Policies][$TGA.subsidize to 0]]
<</if>>
<<if $TFS.subsidize == 1>>
<br>''Futanari Sisters subsidy:'' you are subsidizing this school's branch campus in your arcology.
[[Repeal|Policies][$TFS.subsidize to 0]]
<</if>>
<<if $TFS.subsidize == -1>>
<br>''Undermine the Futanari Sisters:'' you are covertly hurting this school's branch campus in your arcology.
[[Repeal|Policies][$TFS.subsidize to 0]]
<</if>>
<</if>>
<br>__Slave Retirement Planning__
<<if $CustomRetirementAgePolicy == 1>>
<br>''Redefined Mandatory Retirement Age:'' you have set your arcology's standard retirement age for sex slaves at $retirementAge.
[[Repeal|Policies][$CustomRetirementAgePolicy to 0, $retirementAge to 45]]
<<else>>
<br>''Default Retirement Age:'' in the absence of a defined slave retirement age, slaves will not remain sex slaves after reaching age $retirementAge.
<br> //This is a current content and mechanical limitation in FC $ver, not a universal Free Cities rule.//
<</if>>
<<if $BioreactorRetirement == 1>>
<br>''Public Fluid Production Retirement:'' once reaching mandatory retirement age, slaves are converted for full-time milk<<if $seeDicks != 0>>, vaginal secretion, and semen<</if>> production.
[[Repeal|Policies][$BioreactorRetirement to 0]]
<<elseif $ArcadeRetirement == 1>>
<br>''Public Arcade Retirement:'' once reaching mandatory retirement age, slaves are placed in cheap public arcades to be used until useless.
[[Repeal|Policies][$ArcadeRetirement to 0]]
<<elseif $CitizenRetirement == 1>>
<br>''Citizen Retirement:'' all slaveowners are required to pay into accounts to support their slaves as lower-class citizens in retirement.
[[Repeal|Policies][$CitizenRetirement to 0, $SexMilestoneRetirement to 0, $MilkMilestoneRetirement to 0, $BirthsMilestoneRetirement to 0, $KillsMilestoneRetirement to 0]]
<<else>>
<br>''Menial Retirement:'' in the absence of a clear slave retirement policy, overaged sex slaves will become menial slaves.
<</if>>
<<if $SexMilestoneRetirement == 1>>
<br>''Sexual Milestone Retirement:'' slaves will be rewarded with their freedom once they have been fucked $retirementSex times.
[[Repeal|Policies][$SexMilestoneRetirement to 0]]
<br> Set a new retirement requirement: <<textbox "$retirementSex" $retirementSex "Policies">>
<</if>>
<<if $MilkMilestoneRetirement == 1>>
<br>''Productive Cow Retirement:'' slaves will be rewarded with their freedom once they have given $retirementMilk liters of milk.
[[Repeal|Policies][$MilkMilestoneRetirement to 0]]
<br> Set a new retirement requirement: <<textbox "$retirementMilk" $retirementMilk "Policies">>
<</if>>
<<if $BirthsMilestoneRetirement == 1>>
<br>''Fertile Breeder Retirement:'' slaves will be rewarded with their freedom once they add $retirementBirths new slaves to the population of $arcologies[0].name.
[[Repeal|Policies][$BirthsMilestoneRetirement to 0]]
<br> Set a new retirement requirement: <<textbox "$retirementBirths" $retirementBirths "Policies">>
<</if>>
<<if $KillsMilestoneRetirement == 1>>
<br>''Champion Glatiatrix Retirement:'' slaves will be rewarded with their freedom once they have killed $retirementKills of their fellow slaves in the pit.
[[Repeal|Policies][$KillsMilestoneRetirement to 0]]
<br> Set a new retirement requirement: <<textbox "$retirementKills" $retirementKills "Policies">>
<</if>>
<<if $MixedMarriage == 1>>
<br>''Marriage between Owners and Slaves:'' you are providing a legal basis for citizens to marry their slaves without impacting their rights as slaveowners.
[[Repeal|Policies][$MixedMarriage to 0]]
<</if>>
<<if ($arcologies[0].FSSupremacistLawME + $arcologies[0].FSSupremacistSMR + $arcologies[0].FSSubjugationistLawME + $arcologies[0].FSSubjugationistSMR + $arcologies[0].FSGenderRadicalistLawBeauty + $arcologies[0].FSGenderRadicalistLawFuta + $arcologies[0].FSGenderRadicalistLawDicks + $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderFundamentalistSMR + $arcologies[0].FSPaternalistLaw + $arcologies[0].FSPaternalistSMR + $arcologies[0].FSDegradationistLaw + $arcologies[0].FSDegradationistSMR + $arcologies[0].FSBodyPuristLaw + $arcologies[0].FSBodyPuristSMR + $arcologies[0].FSTransformationFetishistSMR + $arcologies[0].FSYouthPreferentialistLaw + $arcologies[0].FSYouthPreferentialistSMR + $arcologies[0].FSMaturityPreferentialistLaw + $arcologies[0].FSMaturityPreferentialistSMR + $arcologies[0].FSSlimnessEnthusiastSMR + $arcologies[0].FSAssetExpansionistSMR + $arcologies[0].FSPastoralistLaw + $arcologies[0].FSPastoralistSMR + $arcologies[0].FSPhysicalIdealistSMR + $arcologies[0].FSChattelReligionistLaw + $arcologies[0].FSChattelReligionistSMR + $arcologies[0].FSRomanRevivalistLaw + $arcologies[0].FSRomanRevivalistSMR + $arcologies[0].FSEgyptianRevivalistLaw + $arcologies[0].FSEgyptianRevivalistSMR + $arcologies[0].FSEdoRevivalistLaw + $arcologies[0].FSEdoRevivalistSMR + $arcologies[0].FSArabianRevivalistLaw + $arcologies[0].FSArabianRevivalistSMR + $arcologies[0].FSChineseRevivalistLaw + $arcologies[0].FSChineseRevivalistSMR > 0) || ($CulturalOpenness != 0)>>
<br>__Future Society Policies__
<<if $CulturalOpenness == 1>>
<br>''Cultural Openness:'' you are promoting the exchange of ideas between arcologies, increasing cultural crossover between your arcology and its neighbors.
[[Repeal|Policies][$CulturalOpenness to 0]]
<</if>>
<<if $CulturalOpenness == -1>>
<br>''Cultural Defensiveness:'' you are doing your best to suppress the exchange of ideas between arcologies, reducing cultural crossover between your arcology and its neighbors.
[[Repeal|Policies][$CulturalOpenness to 0]]
<</if>>
<<if $arcologies[0].FSSupremacistLawME == 1>>
<br>''Universal Enslavement of the Impure:'' by law, anyone not of the $arcologies[0].FSSupremacistRace in your arcology is a slave.
[[Repeal|Policies][$arcologies[0].FSSupremacistLawME to 0]]
<</if>>
<<if $arcologies[0].FSSupremacistSMR == 1>>
<br>''Ethnic Preservation SMR:'' in order to be sold in the arcology, slaves of inferior races with dicks must have their balls removed to prevent racial pollution.
[[Repeal|Policies][$arcologies[0].FSSupremacistSMR to 0]]
<</if>>
<<if $arcologies[0].FSSubjugationistLawME == 1>>
<br>''Universal Enslavement of Subhumans:'' by law, all $arcologies[0].FSSubjugationistRace subhumans in your arcology are slaves.
[[Repeal|Policies][$arcologies[0].FSSubjugationistLawME to 0]]
<</if>>
<<if $arcologies[0].FSSubjugationistSMR == 1>>
<br>''Racial Purity SMR:'' in order to be sold in the arcology, subhumans with dicks must have their balls removed to prevent racial pollution.
[[Repeal|Policies][$arcologies[0].FSSubjugationistSMR to 0]]
<</if>>
<<if $arcologies[0].FSGenderRadicalistLawBeauty == 1>>
<br>''Fashionable Feminine Aspiration:'' you are doing your best to maintain a fashion for turning slaves into elegant girls with just the right amount of T&A. [[Repeal|Policies][$arcologies[0].FSGenderRadicalistLawBeauty to 0]]
<</if>>
<<if $arcologies[0].FSGenderRadicalistLawFuta == 1>>
<br>''Futanari Focused Radicalism:'' you are encouraging Gender Radicalism towards veneration of slaves with both dicks and pussies.
[[Repeal|Policies][$arcologies[0].FSGenderRadicalistLawFuta to 0]]
<<elseif $arcologies[0].FSGenderRadicalistLawFuta == 2>>
<br>''Cock and Balls Focused Radicalism:'' you are encouraging Gender Radicalism towards an appreciation for stiff dicks and swinging balls.
[[Repeal|Policies][$arcologies[0].FSGenderRadicalistLawDicks to 0]]
<<elseif $arcologies[0].FSGenderRadicalistLawFuta == 3>>
<br>''Bottom Heavy Radicalism:'' you are encouraging an appreciation for broad hips, plush asses, big buttholes, and skilled sphincters.
[[Repeal|Policies][$arcologies[0].FSGenderRadicalistLawDicks to 0]]
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty == 1>>
<br>''Fashionable Feminine Ideal:'' you are doing your best to maintain a fashion for elegant girls with just the right amount of T&A. [[Repeal|Policies][$arcologies[0].FSGenderFundamentalistLawBeauty to 0]]
<</if>>
<<if $arcologies[0].FSGenderFundamentalistSMR == 1>>
<br>''Mandatory Feminization SMR:'' in order to be sold in the arcology, slaves with dicks must have their balls removed. [[Repeal|Policies][$arcologies[0].FSGenderFundamentalistSMR to 0]]
<</if>>
<<if $arcologies[0].FSPaternalistLaw == 1>>
<br>''Good Treatment Subsidy:'' slaveowners who treat their slaves well are offered reduced rent.
[[Repeal|Policies][$arcologies[0].FSPaternalistLaw to 0]]
<</if>>
<<if $arcologies[0].FSPaternalistSMR == 1>>
<br>''Human Dignity SMR:'' the slave markets are required to treat incoming slaves reasonably well.
[[Repeal|Policies][$arcologies[0].FSPaternalistSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $arcologies[0].FSDegradationistLaw == 1>>
<br>''Universal Arcade Access Mandate:'' slaveowners are required to allow their menial slaves to use the sex arcades.
[[Repeal|Policies][$arcologies[0].FSDegradationistLaw to 0]]
<</if>>
<<if $arcologies[0].FSDegradationistSMR == 1>>
<br>''Agonizing Induction SMR:'' slave markets are required to punish new slaves severely simply to introduce them to pain.
[[Repeal|Policies][$arcologies[0].FSDegradationistSMR to 0]]
<</if>>
<<if $arcologies[0].FSBodyPuristLaw == 1>>
<br>''Drug Purity Mandate:'' all drugs in the arcology must pass rigorous testing for purity.
[[Repeal|Policies][$arcologies[0].FSBodyPuristLaw to 0]]
<</if>>
<<if $arcologies[0].FSBodyPuristSMR == 1>>
<br>''Body Purity SMR:'' in order to be sold in your arcology, slaves must be stripped of implants and body modifications.
[[Repeal|Policies][$arcologies[0].FSBodyPuristSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $arcologies[0].FSTransformationFetishistSMR == 1>>
<br>''Mandatory Bimbofication SMR:'' in order to be sold in your arcology, slaves must be given a set of fake tits and ass.
[[Repeal|Policies][$arcologies[0].FSTransformationFetishistSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $arcologies[0].FSYouthPreferentialistLaw == 1>>
<br>''Youthful Citizen Subsidy:'' young citizens are offered reduced rent.
[[Repeal|Policies][$arcologies[0].FSYouthPreferentialistLaw to 0]]
<</if>>
<<if $arcologies[0].FSYouthPreferentialistSMR == 1>>
<br>''Respect for Youth SMR:'' slave markets in your arcology are required to treat younger slaves carefully.
[[Repeal|Policies][$arcologies[0].FSYouthPreferentialistSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $arcologies[0].FSMaturityPreferentialistLaw == 1>>
<br>''Mature Citizen Subsidy:'' older citizens are offered reduced rent.
[[Repeal|Policies][$arcologies[0].FSMaturityPreferentialistLaw to 0]]
<</if>>
<<if $arcologies[0].FSMaturityPreferentialistSMR == 1>>
<br>''Respect for Maturity SMR:'' slave markets in your arcology are required to treat mature slaves properly.
[[Repeal|Policies][$arcologies[0].FSMaturityPreferentialistSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastSMR == 1>>
<br>''Physical fitness SMR:'' in order to be sold in the arcology, chubby slaves must be forced to work out first.
[[Repeal|Policies][$arcologies[0].FSSlimnessEnthusiastSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $arcologies[0].FSAssetExpansionistSMR == 1>>
<br>''Asset Expansion SMR:'' in order to be sold in the arcology, slaves must have their assets expanded with growth hormones.
[[Repeal|Policies][$arcologies[0].FSAssetExpansionistSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $arcologies[0].FSPastoralistLaw == 1>>
<br>''Animal Products Ban:'' animal products that compete with slave fluids are banned.
[[Repeal|Policies][$arcologies[0].FSPastoralistLaw to 0]]
<</if>>
<<if $arcologies[0].FSPastoralistSMR == 1>>
<br>''Universal Slave Lactation SMR:'' in order to be sold in the arcology, slaves must be actively lactating.
[[Repeal|Policies][$arcologies[0].FSPastoralistSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $arcologies[0].FSPhysicalIdealistSMR == 1>>
<br>''Lifting SMR:'' in order to be sold in the arcology, slaves must be bulked.
[[Repeal|Policies][$arcologies[0].FSPhysicalIdealistSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $arcologies[0].FSChattelReligionistLaw == 1>>
<br>''Official Religion:'' you are enshrined as the prophet of a vibrant slaveowning religion.
[[Repeal|Policies][$arcologies[0].FSChattelReligionistLaw to 0]]
<</if>>
<<if $arcologies[0].FSChattelReligionistSMR == 1>>
<br>''Consecration by Public Use SMR:'' in order to be sold in the arcology, slaves must be offered for public use for a single day.
[[Repeal|Policies][$arcologies[0].FSChattelReligionistSMR to 0]]
<</if>>
<<if $arcologies[0].FSRomanRevivalistLaw == 1>>
<br>''Republican Military Establishment:'' all citizens of stature are required to participate personally in the defense of the state.
[[Repeal|Policies][$arcologies[0].FSRomanRevivalistLaw to 0]]
<</if>>
<<if $arcologies[0].FSRomanRevivalistSMR == 1>>
<br>''Market Slave Expendability SMR:'' slave markets are encouraged to immediately dispose of low quality menial slaves in gladiatorial combats.
[[Repeal|Policies][$arcologies[0].FSRomanRevivalistSMR to 0]]
<</if>>
<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>>
<br>''Pharaoh's Consort:'' your Head Girl holds legal status as your Consort, increasing her prominence.
[[Repeal|Policies][$arcologies[0].FSEgyptianRevivalistLaw to 0]]
<</if>>
<<if $arcologies[0].FSEgyptianRevivalistSMR == 1>>
<br>''Egyptian Cultural Induction SMR:'' in order to be sold in the arcology, slaves must be instructed in the cultural tenets of ancient Egypt.
[[Repeal|Policies][$arcologies[0].FSEgyptianRevivalistSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $arcologies[0].FSEdoRevivalistLaw == 1>>
<br>''Cultural Insularity:'' protects the arcology from old world influences, speeding the acceptance of all future societies.
[[Repeal|Policies][$arcologies[0].FSEdoRevivalistLaw to 0]]
<</if>>
<<if $arcologies[0].FSEdoRevivalistSMR == 1>>
<br>''Edo Cultural Induction SMR:'' in order to be sold in the arcology, slaves must be instructed in the cultural tenets of Edo Japan.
[[Repeal|Policies][$arcologies[0].FSEdoRevivalistSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $arcologies[0].FSArabianRevivalistLaw == 1>>
<br>''Jizya Tax:'' raises the rents of unassimilated citizens, speeding the acceptance of all future societies.
[[Repeal|Policies][$arcologies[0].FSArabianRevivalistLaw to 0]]
<</if>>
<<if $arcologies[0].FSArabianRevivalistSMR == 1>>
<br>''Arabian Cultural Induction SMR:'' in order to be sold in the arcology, slaves must be instructed in the cultural tenets of the old Caliphate.
[[Repeal|Policies][$arcologies[0].FSArabianRevivalistSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<<if $arcologies[0].FSChineseRevivalistLaw == 1>>
<br>''Slave Administrator Enabling Law:'' affords your Head Girl considerable legal power, allowing her to accomplish even more slave training.
[[Repeal|Policies][$arcologies[0].FSChineseRevivalistLaw to 0]]
<</if>>
<<if $arcologies[0].FSChineseRevivalistSMR == 1>>
<br>''Imperial Cultural Induction SMR:'' in order to be sold in the arcology, slaves must be instructed in the cultural tenets of Imperial China.
[[Repeal|Policies][$arcologies[0].FSChineseRevivalistSMR to 0, $minimumSlaveCost -= 500]]
<</if>>
<</if>> /* CLOSES FINAL CATEGORY DISPLAY */
<br><br>
''__Available policies__''
<br>//Passing any law will cost ¤5000 and a small amount of reputation. More policies will become available as the arcology develops.//
<<if $rep >= 1000>>
<br>__Slave Market Regulations__
<<if $BasicSMR == 0>>
<br>''Basic SMR:'' the slave market will be subject to very basic regulations designed to offer buyers some confidence.
[[Implement|Policies][$BasicSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<br> //Will help your reputation and affect slaves in the markets//
<</if>>
<<if $HealthInspectionSMR == 0>>
<br>''Health Inspection SMR:'' in order to be sold in the slave market, chattel will have to pass a straightforward health inspection.
[[Implement|Policies][$HealthInspectionSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<br> //Will improve the health of slaves in the markets//
<</if>>
<<if $EducationSMR == 0>>
<br>''Basic Education SMR:'' in order to be sold in the slave market, chattel will have to be put through a straightforward course of slave education.
[[Implement|Policies][$EducationSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<br> //Will cause all slaves who pass through the markets to become educated//
<</if>>
<<if $arcologies[0].FSPaternalist is "unset">>
<<if $IntelligenceEugenicsSMR == 0>>
<br>''Intelligence Eugenics SMR:'' in order to be sold in the slave market, chattel will have to either pass a challenging intelligence test or be sterilized.
[[Implement|Policies][$IntelligenceEugenicsSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<br> //Will
<<if $seeDicks == 0>>
sterilize
<<elseif $seeDicks == 100>>
geld
<<else>>
sterilize or geld
<</if>> all market slaves below the maximum intelligence level//
<</if>>
<<if $HeightEugenicsSMR == 0>>
<br>''Height Eugenics SMR:'' in order to be sold in the slave market, chattel will have to either be taller than a very tall minimum height or be sterilized.
[[Implement|Policies][$HeightEugenicsSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<br> //Will
<<if $seeDicks == 0>>
sterilize
<<elseif $seeDicks == 100>>
geld
<<else>>
sterilize or geld
<</if>> all market slaves below the maximum height//
<</if>>
<<if $FaceEugenicsSMR == 0>>
<br>''Facial Eugenics SMR:'' in order to be sold in the slave market, chattel will have to either pass a rigorous facial exam or be sterilized.
[[Implement|Policies][$FaceEugenicsSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<br> //Will
<<if $seeDicks == 0>>
sterilize
<<elseif $seeDicks == 100>>
geld
<<else>>
sterilize or geld
<</if>> all market slaves below the maximum facial beauty//
<</if>>
<</if>>
<<if $HonestySMR == 0>>
<br>''Gingering Prohibition SMR:'' slave sellers will have to contract to provide slaves honestly and without drugging to improve their behavior.
[[Implement|Policies][$HonestySMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<br> //Will prevent dishonest adulteration of slaves in the markets//
<</if>>
<br>__Sexual Trendsetting__
<<if $OralEncouragement+$VaginalEncouragement+$AnalEncouragement == 0>>
<br>''Oral Sex Encouragement:'' you will use your personal influence to make blowjobs the most fashionable sex act in the arcology.
[[Implement|Policies][$OralEncouragement to 1, $cash -=5000, $rep -= 1000]]
<br> //Will increase the weight on slaves' oral skills//
<br>''Vaginal Sex Encouragement:'' you will use your personal influence to keep pussies the most fashionable holes in the arcology.
[[Implement|Policies][$VaginalEncouragement to 1, $cash -=5000, $rep -= 1000]]
<br> //Will increase the weight on slaves' vaginal skills//
<br>''Anal Sex Encouragement:'' you will use your personal influence to make anuses the most fashionable holes in the arcology.
[[Implement|Policies][$AnalEncouragement to 1, $cash -=5000, $rep -= 1000]]
<br> //Will increase the weight on slaves' anal skills//
<</if>>
<<if $OralDiscouragement == 0>>
<<if $OralEncouragement == 0>>
<br>''Anti-Oral Campaign:'' you will use your personal influence to denigrate oral sex.
[[Implement|Policies][$OralDiscouragement to 1, $cash -=5000, $rep -= 1000]]
<br> //Will decrease the weight on slaves' oral skills//
<</if>>
<</if>>
<<if $VaginalDiscouragement == 0>>
<<if $VaginalEncouragement == 0>>
<br>''Anti-Vaginal Campaign:'' you will use your personal influence to communicate disapproval of vaginal sex.
[[Implement|Policies][$VaginalDiscouragement to 1, $cash -=5000, $rep -= 1000]]
<br> //Will decrease the weight on slaves' vaginal skills//
<</if>>
<</if>>
<<if $AnalDiscouragement == 0>>
<<if $AnalEncouragement == 0>>
<br>''Anti-Anal Campaign:'' you will use your personal influence to communicate digust with putting things up the butt.
[[Implement|Policies][$AnalDiscouragement to 1, $cash -=5000, $rep -= 1000]]
<br> //Will decrease the weight on slaves' anal skills//
<</if>>
<</if>>
<br>__Population Policy__
<<if $arcologies[0].FSDegradationist is "unset">>
<<if $ProRefugees == 0>>
<br>''Encourage Refugee Servitude:'' the image of slavery in your arcology will be softened, encouraging old world refugees to consider slavery.
[[Implement|Policies][$ProRefugees to 1, $cash -=5000, $rep -= 1000]]
<br> //Will increase immigration of refugees to become menial slaves//
<</if>>
<<if $ProRecruitment == 0>>
<br>''Encourage Self-Enslavement:'' your image as a slaveowner will be softened, encouraging the desperate to consider coming to you for enslavement.
[[Implement|Policies][$ProRecruitment to 1, $cash -=5000, $rep -= 1000]]
<br> //Will increase the chances of desperate people offering themselves to you for enslavement//
<</if>>
<</if>>
<<if $AntiImmigrationCash == 0>>
<<if $ProImmigrationCash == 0>>
<br>''Immigration Promotion:'' you will offer citizen immigrants a generous promotion.
[[Implement|Policies][$ProImmigrationCash to 1, $cash -=5000, $rep -= 1000]]
<br> //Will cost ¤$policyCost weekly to maintain, and increase the citizen population//
<</if>>
<</if>>
<<if $AntiImmigrationRep == 0>>
<<if $ProImmigrationRep == 0>>
<br>''Welcome Program:'' you will use your personal influence to encourage wealthy people to immigrate.
[[Implement|Policies][$ProImmigrationRep to 1, $cash -=5000, $rep -= 1000]]
<br> //Will annoy some longstanding citizens, and increase the citizen population//
<</if>>
<</if>>
<<if $ProImmigrationCash == 0>>
<<if $AntiImmigrationCash == 0>>
<br>''Immigrant Information Brokerage:'' you will covertly sell information on troubled potential immigrants to your arcology to their old world enemies.
[[Implement|Policies][$AntiImmigrationCash to 1, $cash -=5000, $rep -= 1000]]
<br> //Will produce approximately ¤$policyCost weekly, and slow growth of the citizen population//
<</if>>
<</if>>
<<if $ProImmigrationRep == 0>>
<<if $AntiImmigrationRep == 0>>
<br>''Citizen Input on Immigration:'' you will selectively turn away potential immigrants to the arcology based on the recommendations of citizens.
[[Implement|Policies][$AntiImmigrationRep to 1, $cash -=5000, $rep -= 1000]]
<br> //Will produce a small amount of reputation weekly, and slow growth of the citizen population//
<</if>>
<</if>>
<<if $AntiEnslavementCash == 0>>
<<if $ProEnslavementCash == 0>>
<br>''Enslavement Kickbacks:'' you will take kickbacks in return for turning a blind eye to enslavement of poor citizens.
[[Implement|Policies][$ProEnslavementCash to 1, $cash -=5000, $rep -= 1000]]
<br> //Will produce approximately ¤$policyCost weekly, and reduce the population of citizens//
<</if>>
<</if>>
<<if $AntiEnslavementRep == 0>>
<<if $ProEnslavementRep == 0>>
<br>''Covert Upstart Enslavement:'' you will offer prominent citizens your tacit assistance in enslaving rivals.
[[Implement|Policies][$ProEnslavementRep to 1, $cash -=5000, $rep -= 1000]]
<br> //Will produce a small amount of reputation weekly, and reduce the population of citizens//
<</if>>
<</if>>
<<if $ProEnslavementCash == 0>>
<<if $AntiEnslavementCash == 0>>
<br>''Poor Citizen Relief:'' you will offer limited emergency assistance to poor citizens in danger of being enslaved.
[[Implement|Policies][$AntiEnslavementCash to 1, $cash -=5000, $rep -= 1000]]
<br> //Will cost ¤$policyCost weekly to maintain, and slow population movement from citizens to slaves//
<</if>>
<</if>>
<<if $ProEnslavementRep == 0>>
<<if $AntiEnslavementRep == 0>>
<br>''Charity Promotion Efforts:'' you will use your personal influence to discourage enslavement of citizens.
[[Implement|Policies][$AntiEnslavementRep to 1, $cash -=5000, $rep -= 1000]]
<br> //Will annoy some prominent citizens, and slow population movement from citizens to slaves//
<</if>>
<</if>>
<br>__Domestic Policy__
<<if $alwaysSubsidizeGrowth == 0>>
<br>''Economic Growth Subsidy:'' promising new businesses will be offered generous subsidies, driving arcology prosperity.
[[Implement|Policies][$alwaysSubsidizeGrowth to 1, $cash -=5000, $rep -= 1000]]
<br> //Will cost ¤$policyCost weekly to maintain, and improve arcology prosperity//
<</if>>
<<if $alwaysSubsidizeRep == 0>>
<br>''Self-Promotion Program:'' subtle paid advertising will communicate your good side to the public.
[[Implement|Policies][$alwaysSubsidizeRep to 1, $cash -=5000, $rep -= 1000]]
<br> //Will cost ¤$policyCost weekly to maintain, and improve your reputation//
<</if>>
<<if $RepForCash == 0>>
<<if $CashForRep == 0>>
<br>''Business Generosity:'' you will do your best to help your citizens, even when it disadvantages you personally.
[[Implement|Policies][$CashForRep to 1, $cash -=5000, $rep -= 1000]]
<br> //Will cost approximately ¤$policyCost weekly, and improve your reputation//
<br>''Business Selfishness:'' you will leverage your position as arcology owner for money, even when it disadvantages citizens.
[[Implement|Policies][$RepForCash to 1, $cash -=5000, $rep -= 1000]]
<br> //Will cost some reputation, and produce a small amount of ¤ weekly//
<</if>>
<</if>>
<<if $PAPublic == 0>>
<br>''Public Personal Assistant:'' $assistantName will become part of your public image.
[[Implement|Policies][$PAPublic to 1, $cash -=5000, $rep -= 1000]]
<br> //May improve cultural development if $assistantName's appearance is fashionable//
<</if>>
<<if $CoursingAssociation == 0>>
<br>''Coursing Association:'' you will sponsor a Coursing Association that will hold monthly races.
[[Implement|Policies][$CoursingAssociation to 1, $cash -=5000, $rep -= 1000]]
<br> //Will cost ¤$policyCost weekly to maintain//
<</if>>
<br>__Education Policy__
<<if $TSS.schoolPresent != 0>>
<<if $TSS.subsidize == 0>>
<br>''The Slave School subsidy:'' you will subsidize this school's branch campus in your arcology.
[[Implement|Policies][$TSS.subsidize to 1, $cash -=5000]]
<br> //Will cost ¤1000 weekly to maintain; does not cost reputation to start//
<br>''Undermine The Slave School:'' you will covertly hurt this school's branch campus in your arcology.
[[Implement|Policies][$TSS.subsidize to -1, $cash -=5000]]
<br> //Will cost ¤1000 weekly to maintain; does not cost reputation to start//
<</if>>
<</if>>
<<if $GRI.schoolPresent != 0>>
<<if $GRI.subsidize == 0>>
<br>''The Growth Research Institute subsidy:'' you will subsidize this school's branch campus in your arcology.
[[Implement|Policies][$GRI.subsidize to 1, $cash -=5000]]
<br> //Will cost ¤1000 weekly to maintain; does not cost reputation to start//
<br>''Undermine the Growth Research Institute:'' you will covertly hurt this school's branch campus in your arcology.
[[Implement|Policies][$GRI.subsidize to -1, $cash -=5000]]
<br> //Will cost ¤1000 weekly to maintain; does not cost reputation to start//
<</if>>
<</if>>
<<if $SCP.schoolPresent != 0>>
<<if $SCP.subsidize == 0>>
<br>''St. Claver Preparatory subsidy:'' you will subsidize this school's branch campus in your arcology.
[[Implement|Policies][$SCP.subsidize to 1, $cash -=5000]]
<br> //Will cost ¤1000 weekly to maintain; does not cost reputation to start//
<br>''Undermine St. Claver Preparatory:'' you will covertly hurt this school's branch campus in your arcology.
[[Implement|Policies][$SCP.subsidize to -1, $cash -=5000]]
<br> //Will cost ¤1000 weekly to maintain; does not cost reputation to start//
<</if>>
<</if>>
<<if $LDE.schoolPresent != 0>>
<<if $LDE.subsidize == 0>>
<br>''L'Ecole des Enculees subsidy:'' you will subsidize this school's branch campus in your arcology.
[[Implement|Policies][$LDE.subsidize to 1, $cash -=5000]]
<br> //Will cost ¤1000 weekly to maintain; does not cost reputation to start//
<br>''Undermine L'Ecole des Enculees:'' you will covertly hurt this school's branch campus in your arcology.
[[Implement|Policies][$LDE.subsidize to -1, $cash -=5000]]
<br> //Will cost ¤1000 weekly to maintain; does not cost reputation to start//
<</if>>
<</if>>
<<if $TGA.schoolPresent != 0>>
<<if $TGA.subsidize == 0>>
<br>''The Gymnasium-Academy subsidy:'' you will subsidize this school's branch campus in your arcology.
[[Implement|Policies][$TGA.subsidize to 1, $cash -=5000]]
<br> //Will cost ¤1000 weekly to maintain; does not cost reputation to start//
<br>''Undermine the Gymnasium-Academy:'' you will covertly hurt this school's branch campus in your arcology.
[[Implement|Policies][$TGA.subsidize to -1, $cash -=5000]]
<br> //Will cost ¤1000 weekly to maintain; does not cost reputation to start//
<</if>>
<</if>>
<<if $TFS.schoolPresent != 0>>
<<if $TFS.subsidize == 0>>
<br>''Futanari Sisters subsidy:'' you will subsidize this school's branch campus in your arcology.
[[Implement|Policies][$TFS.subsidize to 1, $cash -=5000]]
<br> //Will cost ¤1000 weekly to maintain; does not cost reputation to start//
<br>''Undermine the Futanari Sisters:'' you will covertly hurt this school's branch campus in your arcology.
[[Implement|Policies][$TFS.subsidize to -1, $cash -=5000]]
<br> //Will cost ¤1000 weekly to maintain; does not cost reputation to start//
<</if>>
<</if>>
<br>__Slave Retirement Planning__
<<if $CustomRetirementAgePolicy == 0>>
<br>''Redefined Mandatory Retirement Age:'' you will set your arcology's standard retirement age for sex slaves at age
<br> <<textbox "$customRetirementAge" $customRetirementAge "Policies">>
[[Implement|Policies][$CustomRetirementAgePolicy to 1, $cash -=5000, $rep -= 1000]]
<</if>>
<<if $BioreactorRetirement == 0>>
<<if $ArcadeRetirement == 0>>
<<if $CitizenRetirement == 0>>
<<if $arcologies[0].FSDegradationist is "unset">>
<br>''Citizen Retirement:'' all slaveowners will be required to pay into accounts to support their slaves as lower-class citizens in retirement.
[[Implement|Policies][$CitizenRetirement to 1, $cash -=5000, $rep -= 1000]]
<br> //Will add upkeep to all slaves//
<</if>>
<<if $arcologies[0].FSPaternalist is "unset">>
<br>''Public Arcade Retirement:'' once reaching mandatory retirement age, slaves will be placed in cheap public arcades to be used until useless.
[[Implement|Policies][$ArcadeRetirement to 1, $cash -=5000, $rep -= 1000]]
<br>''Public Fluid Production Retirement:'' once reaching mandatory retirement age, slaves will be converted for full-time milk<<if $seeDicks != 0>>, vaginal secretion, and semen<</if>> production.
[[Implement|Policies][$BioreactorRetirement to 1, $cash -=5000, $rep -= 1000]]
<</if>>
<</if>>
<</if>>
<</if>>
<<if $CitizenRetirement == 1>>
<<if $SexMilestoneRetirement == 0>>
<br>''Sexual Milestone Retirement:'' slaves will be rewarded with their freedom once they have been fucked $retirementSex times.
[[Implement|Policies][$SexMilestoneRetirement to 1, $cash -=5000, $rep -= 1000]]
<</if>>
<<if $MilkMilestoneRetirement == 0>>
<br>''Productive Cow Retirement:'' slaves will be rewarded with their freedom once they have given $retirementMilk liters of milk.
[[Implement|Policies][$MilkMilestoneRetirement to 1, $cash -=5000, $rep -= 1000]]
<</if>>
<<if $BirthsMilestoneRetirement == 0>>
<br>''Fertile Breeder Retirement:'' slaves will be rewarded with their freedom once they add $retirementBirths new slaves to the population of $arcologies[0].name.
[[Implement|Policies][$BirthsMilestoneRetirement to 1, $cash -=5000, $rep -= 1000]]
<</if>>
<<if $KillsMilestoneRetirement == 0>>
<br>''Champion Glatiatrix Retirement:'' slaves will be rewarded with their freedom once they have killed $retirementKills of their fellow slaves in the pit.
[[Implement|Policies][$KillsMilestoneRetirement to 1, $cash -=5000, $rep -= 1000]]
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist is "unset">>
<<if $MixedMarriage == 0>>
<br>''Marriage between Owners and Slaves:'' you will provide a legal basis for citizens to marry their slaves without impacting their rights as slaveowners.
[[Implement|Policies][$MixedMarriage to 1, $cash -=5000, $rep -= 1000]]
<<if $arcologies[0].FSPaternalist >= 60>>
<br> //Will not damage your reputation due to your arcology's advanced Paternalism//
<<else>>
<br> //Will damage your reputation//
<</if>>
<</if>>
<</if>>
<br>__Future Society Policies__
<<if $arcologies.length > 1>>
<<if $CulturalOpenness == 0>>
<br>''Cultural Openness:'' you will promote the exchange of ideas between arcologies, increasing cultural crossover between your arcology and its neighbors.
[[Implement|Policies][$CulturalOpenness to 1, $cash -=5000, $rep -= 1000]]
<br>''Cultural Defensiveness:'' you will do your best to suppress the exchange of ideas between arcologies, reducing cultural crossover between your arcology and its neighbors.
[[Implement|Policies][$CulturalOpenness to -1, $cash -=5000, $rep -= 1000]]
<</if>>
<</if>>
<<if $seeDicks != 0>>
<<if $arcologies[0].FSSupremacist >= 40>>
<<if $arcologies[0].FSSupremacistSMR == 0>>
<br>''@@color:lime;Ethnic Preservation SMR:@@'' in order to be sold in the arcology, slaves of inferior races with dicks will have to have their balls removed to prevent racial pollution.
[[Implement|Policies][$arcologies[0].FSSupremacistSMR to 1, $cash -=5000, $rep -= 1000]]
<br> //Will help advance racial Supremacy//
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist >= 90>>
<<if $arcologies[0].FSSupremacistLawME == 0>>
<br>''@@color:lime;Universal Enslavement of the Impure:@@'' will force anyone not of the $arcologies[0].FSSupremacistRace to emigrate or accept enslavement, and make sex with non-$arcologies[0].FSSupremacistRace people such an expectation that the appetite for all such slaves will increase slightly.
[[Implement|Policies][$arcologies[0].FSSupremacistLawME to 1, $cash -=5000, $rep -= 1000]]
<br> //Will affect the slave markets in unpredictable ways//
<</if>>
<</if>>
<<if $seeDicks != 0>>
<<if $arcologies[0].FSSubjugationist >= 40>>
<<if $arcologies[0].FSSubjugationistSMR == 0>>
<br>''@@color:lime;Racial Purity SMR:@@'' in order to be sold in the arcology, subhumans with dicks will have to have their balls removed to prevent racial pollution.
[[Implement|Policies][$arcologies[0].FSSubjugationistSMR to 1, $cash -=5000, $rep -= 1000]]
<br> //Will help advance racial Subjugation//
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist >= 90>>
<<if $arcologies[0].FSSubjugationistLawME == 0>>
<br>''@@color:lime;Universal Enslavement of Subhumans:@@'' will force slavery on all $arcologies[0].FSSubjugationistRace subhumans in your arcology, and make sex with $arcologies[0].FSSubjugationistRace people such an expectation that the appetite for all such slaves will increase slightly.
[[Implement|Policies][$arcologies[0].FSSubjugationistLawME to 1, $cash -=5000, $rep -= 1000]]
<br> //Will affect the slave markets in unpredictable ways//
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist >= 20>>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty == 0>>
<br>''@@color:lime;Fashionable Feminine Ideal:@@'' you will do your best to start a fashion for elegant girls with just the right amount of T&A.
[[Implement|Policies][$arcologies[0].FSGenderFundamentalistLawBeauty to 1, $cash -=5000, $rep -= 1000]]
<</if>>
<<if $arcologies[0].FSGenderFundamentalist >= 40>>
<<if $arcologies[0].FSGenderFundamentalistSMR == 0>>
<br>''@@color:lime;Mandatory Feminization SMR:@@'' in order to be sold in the arcology, slaves with dicks must have their balls removed.
[[Implement|Policies][$arcologies[0].FSGenderFundamentalistSMR to 1, $cash -=5000, $rep -= 1000]]
<br> //Will help advance Gender Fundamentalism//
<</if>>
<</if>>
<<elseif $arcologies[0].FSGenderRadicalist >= 20>>
<<if $arcologies[0].FSGenderRadicalistLawBeauty == 0>>
<br>''@@color:lime;Fashionable Feminine Aspiration:@@'' you will do your best to start a fashion for turning slaves into elegant girls with just the right amount of T&A.
[[Implement|Policies][$arcologies[0].FSGenderRadicalistLawBeauty to 1, $cash -=5000, $rep -= 1000]]
<</if>>
<<if $seeDicks != 0>>
<<if $arcologies[0].FSGenderRadicalist >= 60>>
<<if ($arcologies[0].FSGenderRadicalistLawFuta == 0)>>
<br>''@@color:lime;Futanari Focused Radicalism:@@'' you will encourage veneration of slaves with both dicks and pussies.
[[Implement|Policies][$arcologies[0].FSGenderRadicalistLawFuta to 1, $cash -=5000, $rep -= 1000]]
<br> //Will affect citizens' appreciation of futas//
<br>''@@color:lime;Cock and Balls Focused Radicalism:@@'' you will encourage an appreciation for stiff dicks and swinging balls.
[[Implement|Policies][$arcologies[0].FSGenderRadicalistLawFuta to 2, $cash -=5000, $rep -= 1000]]
<br> //Will affect slaves' attractiveness to citizens//
<br>''@@color:lime;Bottom Heavy Radicalism:@@'' you will encourage an appreciation for broad hips, plush asses, big buttholes, and skilled sphincters.
[[Implement|Policies][$arcologies[0].FSGenderRadicalistLawFuta to 3, $cash -=5000, $rep -= 1000]]
<br> //Will affect slaves' attractiveness to citizens//
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist >= 40>>
<<if $arcologies[0].FSDegradationistSMR == 0>>
<<if $arcologies[0].FSPaternalistSMR == 0>>
<br>''@@color:lime;Human Dignity SMR:@@'' the slave markets will be required to treat incoming slaves reasonably well.
[[Implement|Policies][$arcologies[0].FSPaternalistSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<br> //Will reduce the arcology's prosperity and help advance Paternalism//
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist >= 60>>
<<if $arcologies[0].FSPaternalistLaw == 0>>
<br>''@@color:lime;Good Treatment Subsidy:@@'' slaveowners who treat their slaves well will be offered reduced rent.
[[Implement|Policies][$arcologies[0].FSPaternalistLaw to 1, $cash -=5000, $rep -= 1000]]
<br> //Will reduce your rental income//
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist >= 40>>
<<if $arcologies[0].FSPaternalistSMR == 0>>
<<if $arcologies[0].FSDegradationistSMR == 0>>
<br>''@@color:lime;Agonizing Induction SMR:@@'' slave markets are required to punish new slaves severely simply to introduce them to pain.
[[Implement|Policies][$arcologies[0].FSDegradationistSMR to 1, $cash -=5000, $rep -= 1000]]
<br> //Will help advance Degradationism//
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist >= 90>>
<<if $arcologies[0].FSDegradationistLaw == 0>>
<br>''@@color:lime;Universal Arcade Access Mandate:@@'' slaveowners will be required to allow their menial slaves to use the sex arcades.
[[Implement|Policies][$arcologies[0].FSDegradationistLaw to 1, $cash -=5000, $rep -= 1000]]
<br> //Will reduce labor efficiency, damaging the arcology's prosperity//
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist >= 40>>
<<if $arcologies[0].FSBodyPuristSMR == 0>>
<br>''@@color:lime;Body Purity SMR:@@'' in order to be sold in your arcology, slaves must be stripped of implants and body modifications.
[[Implement|Policies][$arcologies[0].FSBodyPuristSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<br> //Will help advance Body Purism//
<</if>>
<<if $arcologies[0].FSBodyPurist >= 90>>
<<if $arcologies[0].FSBodyPuristLaw == 0>>
<br>''@@color:lime;Drug Purity Mandate:@@'' all drugs in the arcology will be subjected to rigorous testing for purity.
[[Implement|Policies][$arcologies[0].FSBodyPuristLaw to 1, $cash -=5000, $rep -= 1000]]
<br> //Will reduce slaving profits, damaging the arcology's prosperity//
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist >= 40>>
<<if $arcologies[0].FSTransformationFetishistSMR == 0>>
<br>''@@color:lime;Mandatory Bimbofication SMR:@@'' in order to be sold in your arcology, slaves must be given a set of fake tits and ass.
[[Implement|Policies][$arcologies[0].FSTransformationFetishistSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<br> //Will help advance Transformation Fetishism//
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist >= 40>>
<<if $arcologies[0].FSYouthPreferentialistSMR == 0>>
<br>''@@color:lime;Respect for Youth SMR:@@'' slave markets in your arcology are required to treat younger slaves carefully.
[[Implement|Policies][$arcologies[0].FSYouthPreferentialistSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<br> //Will help advance Youth Preferentialism//
<</if>>
<<if $arcologies[0].FSYouthPreferentialist >= 90>>
<<if $arcologies[0].FSYouthPreferentialistLaw == 0>>
<br>''@@color:lime;Youthful Citizen Subsidy:@@'' young citizens will be offered reduced rent.
[[Implement|Policies][$arcologies[0].FSYouthPreferentialistLaw to 1, $cash -=5000, $rep -= 1000]]
<br> //Will reduce your rental income//
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist >= 40>>
<<if $arcologies[0].FSMaturityPreferentialistSMR == 0>>
<br>''@@color:lime;Respect for Maturity SMR:@@'' slave markets in your arcology are required to treat mature slaves properly.
[[Implement|Policies][$arcologies[0].FSMaturityPreferentialistSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<br> //Will help advance Maturity Preferentialism//
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist >= 90>>
<<if $arcologies[0].FSMaturityPreferentialistLaw == 0>>
<br>''@@color:lime;Mature Citizen Subsidy:@@'' older citizens will be offered reduced rent.
[[Implement|Policies][$arcologies[0].FSMaturityPreferentialistLaw to 1, $cash -=5000, $rep -= 1000]]
<br> //Will reduce your rental income//
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast >= 40>>
<<if $arcologies[0].FSSlimnessEnthusiastSMR == 0>>
<br>''@@color:lime;Physical fitness SMR:@@'' in order to be sold in the arcology, chubby slaves will have to be forced to work out first.
[[Implement|Policies][$arcologies[0].FSSlimnessEnthusiastSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist >= 40>>
<<if $arcologies[0].FSAssetExpansionistSMR == 0>>
<br>''@@color:lime;Asset Expansion SMR:@@'' in order to be sold in the arcology, slaves will have to have their assets expanded with growth hormones.
[[Implement|Policies][$arcologies[0].FSAssetExpansionistSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist >= 40>>
<<if $arcologies[0].FSPastoralistSMR == 0>>
<br>''@@color:lime;Universal Slave Lactation SMR:@@'' in order to be sold in the arcology, slaves must be actively lactating.
[[Implement|Policies][$arcologies[0].FSPastoralistSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<br> //Will help advance Pastoralism//
<</if>>
<<if $arcologies[0].FSPastoralist >= 90>>
<<if $arcologies[0].FSPastoralistLaw == 0>>
<br>''@@color:lime;Animal Products Ban:@@'' animal products that compete with slave fluids will be banned.
[[Implement|Policies][$arcologies[0].FSPastoralistLaw to 1, $cash -=5000, $rep -= 1000]]
<br> //Will reduce market freedom, damaging the arcology's prosperity//
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist >= 40>>
<<if $arcologies[0].FSPhysicalIdealistSMR == 0>>
<br>''@@color:lime;Lifting SMR:@@'' in order to be sold in the arcology, slaves will have to be bulked.
[[Implement|Policies][$arcologies[0].FSPhysicalIdealistSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist >= 40>>
<<if $arcologies[0].FSChattelReligionistSMR == 0>>
<br>''@@color:lime;Consecration by Public Use SMR:@@'' in order to be sold in the arcology, slaves must be offered for public use for a single day.
[[Implement|Policies][$arcologies[0].FSChattelReligionistSMR to 1, $cash -=5000, $rep -= 1000]]
<br> //Will help advance Chattel Religionism//
<</if>>
<<if $arcologies[0].FSChattelReligionist >= 90>>
<<if $arcologies[0].FSChattelReligionistLaw == 0>>
<br>''@@color:lime;Official Religion:@@'' you will be enshrined as the prophet of a vibrant slaveowning religion.
[[Implement|Policies][$arcologies[0].FSChattelReligionistLaw to 1, $cash -=5000, $rep -= 1000]]
<br> //Will increase your renown//
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist >= 40>>
<<if $arcologies[0].FSRomanRevivalistSMR == 0>>
<br>''@@color:lime;Market Slave Expendability SMR:@@'' slave markets are encouraged to immediately dispose of low quality menial slaves in gladiatorial combats.
[[Implement|Policies][$arcologies[0].FSRomanRevivalistSMR to 1, $cash -=5000, $rep -= 1000]]
<br> //Will help advance Roman Revivalism//
<</if>>
<<if $arcologies[0].FSRomanRevivalist >= 90>>
<<if $arcologies[0].FSRomanRevivalistLaw == 0>>
<br>''@@color:lime;Republican Military Establishment:@@'' all citizens of stature will be required to participate personally in the defense of the state.
[[Implement|Policies][$arcologies[0].FSRomanRevivalistLaw to 1, $cash -=5000, $rep -= 1000]]
<br> //Will improve your arcology's combat power during crises//
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist >= 40>>
<<if $arcologies[0].FSEgyptianRevivalistSMR == 0>>
<br>''@@color:lime;Egyptian Cultural Induction SMR:@@'' in order to be sold in the arcology, slaves must be instructed in the cultural tenets of ancient Egypt.
[[Implement|Policies][$arcologies[0].FSEgyptianRevivalistSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<br> //Will help advance Egyptian Revivalism//
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist >= 90>>
<<if $arcologies[0].FSEgyptianRevivalistLaw == 0>>
<br>''@@color:lime;Pharaoh's Consort:@@'' your Head Girl will be given legal status as your Consort.
[[Implement|Policies][$arcologies[0].FSEgyptianRevivalistLaw to 1, $cash -=5000, $rep -= 1000]]
<br> //Will increase your Head Girl's prominence//
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist >= 40>>
<<if $arcologies[0].FSEdoRevivalistSMR == 0>>
<br>''@@color:lime;Edo Cultural Induction SMR:@@'' in order to be sold in the arcology, slaves must be instructed in the cultural tenets of Edo Japan.
[[Implement|Policies][$arcologies[0].FSEdoRevivalistSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<br> //Will help advance Edo Revivalism//
<</if>>
<<if $arcologies[0].FSEdoRevivalist >= 90>>
<<if $arcologies[0].FSEdoRevivalistLaw == 0>>
<br>''@@color:lime;Cultural Insularity:@@'' will protect the arcology from old world influences.
[[Implement|Policies][$arcologies[0].FSEdoRevivalistLaw to 1, $cash -=5000, $rep -= 1000]]
<br> //Will speed the acceptance of all future societies//
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist >= 40>>
<<if $arcologies[0].FSArabianRevivalistSMR == 0>>
<br>''@@color:lime;Arabian Cultural Induction SMR:@@'' in order to be sold in the arcology, slaves must be instructed in the cultural tenets of the old Caliphate. [[Implement|Policies][$arcologies[0].FSArabianRevivalistSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<br> //Will help advance Arabian Revivalism//
<</if>>
<<if $arcologies[0].FSArabianRevivalist >= 90>>
<<if $arcologies[0].FSArabianRevivalistLaw == 0>>
<br>''@@color:lime;Jizya Tax:@@'' will raise the rents of unassimilated citizens, speeding the acceptance of all future societies. [[Implement|Policies][$arcologies[0].FSArabianRevivalistLaw to 1, $cash -=5000, $rep -= 1000]]
<br> //Will moderately increase rental income and improve acceptance of all future societies//
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSChineseRevivalist >= 40>>
<<if $arcologies[0].FSChineseRevivalistSMR == 0>>
<br>''@@color:lime;Imperial Cultural Induction SMR:@@'' in order to be sold in the arcology, slaves must be instructed in the cultural tenets of Imperial China. [[Implement|Policies][$arcologies[0].FSChineseRevivalistSMR to 1, $cash -=5000, $rep -= 1000, $minimumSlaveCost += 500]]
<br> //Will help advance Chinese Revivalism//
<</if>>
<<if $arcologies[0].FSChineseRevivalist >= 90>>
<<if $arcologies[0].FSChineseRevivalistLaw == 0>>
<br>''@@color:lime;Slave Administrator Enabling Law:@@'' will afford your Head Girl considerable legal power, allowing her to accomplish even more slave training. [[Implement|Policies][$arcologies[0].FSChineseRevivalistLaw to 1, $cash -=5000, $rep -= 1000]]
<br> //Will moderately increase rental income//
<</if>>
<</if>>
<</if>>
<<else>>
<br>//@@color:red;You lack the reputation to implement policy.@@//
<</if>>__Universal rules__
<<set $nextButton to "Back">>
<<set $nextLink to "Manage Arcology">>
<br><br>
<<if $universalRulesRest == 0>>
Slaves will ''remain on assignment'' when unhealthy. [[Allow automatic rest when unhealthy|Universal Rules][$universalRulesRest to 1]]
<<else>>
Slaves will ''automatically rest'' at $assistantName's discretion when unhealthy. [[Require all slaves to stay on assignment|Universal Rules][$universalRulesRest to 0]]
<</if>>
<br><br>
<<if $universalRulesConsent == 0>>
Slaves are ''not required'' to get consent before fucking other slaves. [[Restrain slave on slave molestation|Universal Rules][$universalRulesConsent to 1]]
<<else>>
Slaves are ''generally required'' to get consent before fucking other slaves. [[Encourage slave on slave molestation|Universal Rules][$universalRulesConsent to 0]]
<</if>>
<br><br>
Slave nicknames are
<<if ($nicknamesAllowed == 0)>>
@@color:red;FORBIDDEN@@. [[Allow|Universal Rules][$nicknamesAllowed to 1]]
<<else>>
@@color:cyan;ALLOWED@@. [[Forbid|Universal Rules][$nicknamesAllowed to 0]]
<</if>>
<br>
Slave requests for body mods are
<<if ($modRequestsAllowed == 0)>>
@@color:red;FORBIDDEN@@. [[Allow|Universal Rules][$modRequestsAllowed to 1]]
<<else>>
@@color:cyan;ALLOWED@@. [[Forbid|Universal Rules][$modRequestsAllowed to 0]]
<</if>>
<br>
Slave requests for growth hormones are
<<if ($expansionRequestsAllowed == 0)>>
@@color:red;FORBIDDEN@@. [[Allow|Universal Rules][$expansionRequestsAllowed to 1]]
<<else>>
@@color:cyan;ALLOWED@@. [[Forbid|Universal Rules][$expansionRequestsAllowed to 0]]
<</if>>
<<if $FSAnnounced > 0>>
<br><br>
<<if ($useFSNames == 0)>>
Future society names for new slaves are currently @@color:red;NOT APPLIED@@. [[Apply|Universal Rules][$useFSNames to 1]]
<<else>>
Future society names for new slaves are currently @@color:cyan;APPLIED@@. [[Stop applying|Universal Rules][$useFSNames to 0]]
<</if>>
<</if>>
<<if $brothel+$club+$dairy+$servantsQuarters+$collectionFacility+$arcade+$schoolroom+$spa+$clinic+$masterSuite+$cellblock > 0>>
<br><br>
<<if $universalRulesFacilityWork == 0>>
Slaves ''will not'' cooperate with staffed facilities to improve their performance. [[Allow cooperation|Universal Rules][$universalRulesFacilityWork to 1]]
<<else>>
Slaves ''will'' cooperate with staffed facilities to improve their performance. [[Stop cooperation|Universal Rules][$universalRulesFacilityWork to 0]]
<</if>>
<</if>>
<br><br>
<<if $universalRulesNewSlavesRA == 0>>
The Rules Assistant ''will not apply'' automatically to newly acquired slaves. [[Apply to new slaves|Universal Rules][$universalRulesNewSlavesRA to 1]]
<<else>>
The Rules Assistant ''will apply'' automatically to newly acquired slaves [[Stop applying to new slaves|Universal Rules][$universalRulesNewSlavesRA to 0]]
<</if>>
<<if $seeDicks != 100>>
<br><br>
<<if $universalRulesImpregnation is "none">>
Fertile slaves will ''not be systematically impregnated.'' <<if $PC.dick > 0>>[[Inseminate them yourself|Universal Rules][$universalRulesImpregnation to "PC"]]<</if>><<if ($PC.dick > 0) && ($seeDicks != 0)>> | <</if>><<if $seeDicks != 0>>[[Delegate insemination to your Head Girl|Universal Rules][$universalRulesImpregnation to "HG"]]<</if>>
<<elseif $universalRulesImpregnation is "PC">>
Fertile slaves will be ''systematically impregnated by you.'' [[Cancel insemination regime|Universal Rules][$universalRulesImpregnation to "none"]]<<if $seeDicks != 0>> | [[Delegate insemination to your Head Girl|Universal Rules][$universalRulesImpregnation to "HG"]]<</if>>
<<else>>
Fertile slaves will be ''systematically impregnated by your Head Girl,'' if she is able to do so. [[Cancel insemination regime|Universal Rules][($universalRulesImpregnation to "none"),($universalHGImpregnateMasterSuiteToggle to 0)]]<<if $PC.dick > 0>> | [[Inseminate them yourself|Universal Rules][($universalRulesImpregnation to "PC"),($universalHGImpregnateMasterSuiteToggle to 0)]]<</if>> <br>
<<if $universalHGImpregnateMasterSuiteToggle == 1>>
Your head girl, if able, ''is not'' inseminating slaves in the Master Suite. [[Allow her to inseminate Master Suite slaves|Universal Rules][$universalHGImpregnateMasterSuiteToggle to 0]]
<<else>>
Your head girl, if able, ''is'' inseminating slaves in the Master Suite. [[Forbid her from inseminating Master Suite slaves|Universal Rules][$universalHGImpregnateMasterSuiteToggle to 1]]
<</if>>
<</if>>
<br><br>
<<if $universalRulesBirthing == 1>>
Heavily pregnant slaves will be ''scanned daily'' for signs of labor and moved to a birthing area immediately if any are detected.
[[Stop scanning|Universal Rules][$universalRulesBirthing to 0]]
<<else>>
Heavily pregnant slaves will be ''required to work'' right up until they feel contractions.
[[Apply daily scanning|Universal Rules][$universalRulesBirthing to 1]]
//This will increase upkeep costs for these slaves//
<</if>>
<<if $universalRulesBirthing == 1>>
<br><br>
<<if $universalRulesCSec == 1>>
Pregnant slaves will be ''given Caesarean sections'' rather than allowed to give birth naturally in order to minimize health issues and to preserve their vaginas.
[[Only perform c-sections when necessary|Universal Rules][$universalRulesCsec to 0]]
<<else>>
Pregnant slaves will ''give birth naturally'' unless health issues pose a threat.
[[Always perform c-sections|Universal Rules][$universalRulesCsec to 1]]
//Will lessen medical costs, at the expense of scarring//
<</if>>
<</if>>
<</if>>
<br>
<<if $dojo > 0>>
<br><br>
<<if $bodyguardTrains == 0>>
Your Bodyguard ''is not allowed'' to train potential successors. [[Allow training|Universal Rules][$bodyguardTrains to 1]]
<<else>>
Your Bodyguard ''is allowed'' to train potential successors. [[Stop training|Universal Rules][$bodyguardTrains to 0]]
<</if>>
<</if>>You could direct $assistantName to relay your orders to $activeSlave.slaveName, but you've decided to avoid relying too much on machine assistance. So, she is merely directed to report to your office. The
<<if $activeSlave.devotion > 95>>
worshipful girl <<if $activeSlave.amp != 1>>hurries in as soon as she possibly can<<else>>comes in as soon as she can get another slave to carry her in<</if>>, happy her beloved <<if $PC.title == 1>>Master<<else>>Mistress<</if>> is taking an interest in her.
<<elseif $activeSlave.devotion > 50>>
devoted girl <<if $activeSlave.amp != 1>>hurries in promptly<<else>>comes in as soon as she can get another slave to carry her in<</if>>, eager to do whatever you demand of her.
<<elseif $activeSlave.devotion > 20>>
girl, broken to your will, <<if $activeSlave.amp != 1>>comes in promptly<<else>>comes in as soon as she can get another slave to carry her in<</if>>, clearly ready to follow orders.
<<elseif ($activeSlave.trust < -20) && ($activeSlave.devotion > -10)>>
fearful slave <<if $activeSlave.amp != 1>>comes in promptly<<else>>comes in as soon as she can get another slave to carry her in<</if>>, afraid of what will happen to her if she doesn't.
<<elseif ($activeSlave.trust < -50)>>
terrified slave <<if $activeSlave.amp != 1>>comes in hurriedly<<else>>comes in as soon as she can get another slave to carry her in<</if>>, almost paralyzed by terror of what will happen to her if she doesn't.
<<else)>>
rebellious slave <<if $activeSlave.amp != 1>>comes in slowly, having decided that she can always decide to resist once she hears what you want<<else>>comes in as soon as you order another slave to carry her in, since she can't exactly resist this without limbs<</if>>.
<</if>>
You tell her she's to report to <<if $Madam != 0>>$Madam.slaveName immediately, to serve in the $brothelName<<else>>the $brothelName immediately, to serve there<</if>> until further notice.
<br><br>
<<if $activeSlave.devotion > 50>>
<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish != "none")>>
She looks excited. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>, I hoped you would <<if SlaveStatsChecker.checkForLisp($activeSlave)>>thend<<else>>send<</if>> me down there <<if SlaveStatsChecker.checkForLisp($activeSlave)>>thometime<<else>>sometime!<</if>>
<<if ($activeSlave.fetish is "submissive")>>
I mean, I'll have to do whatever the customer<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> pay for, right?" Her eyes go a little unfocused. "And, they'll hold me down..." She trails off.
<<elseif ($activeSlave.fetish is "masochist")>>
I mean, it'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> hard being a brothel whore, right? And when I get tired or <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ore, I'll <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>till be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>old. Even when it hurt<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> me to fuck any more." Her eyes glow with an unhealthy light.
<<elseif ($activeSlave.fetish is "cumslut")>>
I mean," she licks her lips unconsciously,
<<if $activeSlave.attrXX > $activeSlave.attrXY>>
"I hear there are <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome nice ladie<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> that go there for lunchtime cunnilingu<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>."
<<else>>
"the blowjob<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>. Ju<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t, the blowjob<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>. That'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> all."
<</if>>
<<elseif ($activeSlave.fetish is "humiliation")>>
There'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> a window that face<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> the hallway there, right? <<if $Madam != 0>>Do you think $Madam.slaveName would let me<<else>>Could I<</if>> get fucked there? Where everyone could <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ee me being fucked for money?"
<<elseif ($activeSlave.fetish is "buttslut")>>
I mean," and she shifts her weight, her mind obviously on her backdoor,
<<if $activeSlave.attrXX > $activeSlave.attrXY>>
"there have to be ladie<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> who want to buttfuck a whore, right? At lea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t, I really hope there are."
<<else>>
"the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> tell me that whore<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there get fucked up the a<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>ss<</if>> all day and all night. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th<<else>>S<</if>>ounds like fun to me."
<</if>>
<<elseif ($activeSlave.fetish is "boobs")>>
I mean," and she sticks out her chest a little,
<<if $activeSlave.attrXX > $activeSlave.attrXY>>
"I hear from the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> thi<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> nice lady who goes there every morning and pay<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> to have a whore <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>uck her nipple<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> for, like, an hour. I," she licks her lips, "could do that."
<<else>>
"the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> tell me that whore<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there get tittyfucked all the time. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th<<else>>S<</if>>ounds like fun to me."
<</if>>
<<elseif ($activeSlave.fetish is "pregnancy")>>
I mean," she says meditatively,
<<if $activeSlave.attrXX > $activeSlave.attrXY>>
"I hear from the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> thi<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> pregnant lady who goes there every night and pay<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> to have a whore cuddle her. Ju<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t cuddle, all night. That would be kind of hard, ju<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t cuddling, but I could do it."
<<elseif $activeSlave.vagina is -1>>
"<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ince it'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> all bareback, I'm going to have a fuckton of cum in me. I wonder how much cum it take<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> to get a butthole pregnant? I'm gonna try, anyway."
<<elseif isFertile($activeSlave)>>
"<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ince it'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> all bareback, I'm going to have a fuckton of cum in me. I wonder how much cum it would take to get my poor womb pregnant?"
<<else>>
"I'm going to be a pregnant whore. That'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> pretty fucking <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>exy."
<</if>>
<<elseif ($activeSlave.fetish is "dom")>>
I heard from the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> that <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome citizen<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> bring their girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there. Ju<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t to make them take it from a whore."
<<elseif ($activeSlave.fetish is "sadist")>>
I heard from the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> that <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome citizen<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> bring their girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there. Because nobody know<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> how to hurt a bitch like a whore doe<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>." She shivers.
<</if>>
<<else>>
She looks determined. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>, I will do my be<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t to be a good whore, and get lot<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> of citizen<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> to pay good money for my body."
<</if>>
<<elseif ($activeSlave.devotion > 20) || (($activeSlave.devotion >= -20) && ($activeSlave.trust < -20) && ($activeSlave.trust >= -50))>>
<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish != "none")>>
She looks cautiously excited. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>,
<<if ($activeSlave.fetish is "submissive")>>
I'll have to do whatever the customer<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> pay for, right?" Her eyes go a little unfocused. "And, they'll hold me down..." She trails off.
<<elseif ($activeSlave.fetish is "masochist")>>
it'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> hard being a brothel whore, right? And when I get tired or <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ore, I'll <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>till be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>old. Even when it hurt<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> me to fuck any more." Her eyes glow with an unhealthy light.
<<elseif ($activeSlave.fetish is "cumslut")>>
<<if $activeSlave.attrXX > $activeSlave.attrXY>>
"I hear there are <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome nice ladie<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> that go there for lunchtime cunnilingu<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>."
<<else>>
"the blowjob<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>. Ju<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t, the blowjob<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>. That'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> all."
<</if>>
<<elseif ($activeSlave.fetish is "humiliation")>>
there'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> a window that face<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> the hallway there, right? <<if $Madam != 0>>Do you think $Madam.slaveName would let me<<else>>Could I<</if>> get fucked there? Where everyone could <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ee me being fucked for money?"
<<elseif ($activeSlave.fetish is "buttslut")>>
uh," and she shifts her weight, her mind obviously on her backdoor,
<<if $activeSlave.attrXX > $activeSlave.attrXY>>
"there have to be ladie<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> who want to buttfuck a whore, right? At lea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t, I really hope there are."
<<else>>
"the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> tell me that whore<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there get fucked up the a<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>ss<</if>> all day and all night. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th<<else>>S<</if>>ounds like fun to me."
<</if>>
<<elseif ($activeSlave.fetish is "boobs")>>
er," and she sticks out her chest a little,
<<if $activeSlave.attrXX > $activeSlave.attrXY>>
"I hear from the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> thi<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> nice lady who goes there every morning and pay<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> to have a whore <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>uck her nipple<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> for, like, an hour. I," she licks her lips, "could do that."
<<else>>
"the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> tell me that whore<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there get tittyfucked all the time. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th<<else>>S<</if>>ounds like fun to me."
<</if>>
<<elseif ($activeSlave.fetish is "pregnancy")>>
<<if $activeSlave.attrXX > $activeSlave.attrXY>>
I hear from the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> thi<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> pregnant lady who goes there every night and pay<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> to have a whore cuddle her. Ju<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t cuddle, all night. That would be kind of hard, ju<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t cuddling, but I could do it."
<<elseif $activeSlave.vagina is -1>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ince it'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> all bareback, I'm going to have a fuckton of cum in me. I wonder how much cum it take<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> to get a butthole pregnant? I'm gonna try, anyway."
<<elseif isFertile($activeSlave)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ince it'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> all bareback, I'm going to have a fuckton of cum in me. I wonder how much cum it would take to get my poor womb pregnant?"
<<else>>
I'm going to be a pregnant whore. That'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> pretty fucking <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>exy."
<</if>>
<<elseif ($activeSlave.fetish is "dom")>>
I heard from the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> that <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome citizen<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> bring their girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there. Ju<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t to make them take it from a whore."
<<elseif ($activeSlave.fetish is "sadist")>>
I heard from the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> that <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome citizen<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> bring their girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there. Because nobody know<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> how to hurt a bitch like a whore doe<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>." She shivers.
<</if>>
<<elseif $activeSlave.sexualFlaw != "none">>
"Yes, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>," she says obediently. She hesitates, looking concerned.
<<if ($activeSlave.sexualFlaw is "hates oral")>>
"I - I'm going to h-have to <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>uck a lot of dick there, aren't I." She swallows nervously. Her lower lip quivers, and she does her best not to cry in front of you.
<<elseif ($activeSlave.sexualFlaw is "hates anal")>>
"<<if SlaveStatsChecker.checkForLisp($activeSlave)>>C-cuthtomerth<<else>>C-customers<</if>> are really going to ream me up the butt hole, aren't they." She <<if $activeSlave.amp == 1>>shifts uncomfortably, unconsciously trying to shield her rear as best she can manage without limbs.<<else>>unconsciously reaches around behind herself, not quite shielding her anus with her hands.<</if>> Her lower lip quivers, and she does her best not to cry in front of you.
<<elseif ($activeSlave.sexualFlaw is "hates penetration")>>
"<<if SlaveStatsChecker.checkForLisp($activeSlave)>>C-cuthtomerth<<else>>C-customers<</if>> are really going to fuck me <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ore, aren't they." She <<if $activeSlave.amp == 1>>shifts uncomfortably, unconsciously trying to shield her rear as best she can manage without limbs.<<elseif $activeSlave.vagina > 0>>unconsciously lets her hands fall to her crotch, but catches herself and doesn't quite shielf her pussy.<<else>>unconsciously reaches around behind herself, not quite shielding her anus with her hands.<</if>> Her lower lip quivers, and she does her best not to cry in front of you.
<<elseif ($activeSlave.sexualFlaw is "repressed")>>
"Being a whore is a <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>in," she says quietly, half to herself. "I'm going t-to b-be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>o dirty. I'm going to h-hell." She starts to cry quietly. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th-th<<else>>S-s<</if>>orry, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>. I'll do my be<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t."
<<elseif ($activeSlave.sexualFlaw is "idealistic")>>
"I'm going to be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>old for <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ex," she says quietly, half to herself. "Men are going to pay, and then they're g-going to <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>tick their dick<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> in me, and then they're going to leave." She starts to cry quietly. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th-th<<else>>S-s<</if>>orry, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>. I'll do my be<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t."
<<elseif ($activeSlave.sexualFlaw is "shamefast")>>
"I'm going to be meat in a brothel," she says quietly, half to herself. "I'm going to <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>tand there naked with the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>, and men will pick me and then u<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>e my body. Over and over." She starts to cry quietly. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th-th<<else>>S-s<</if>>orry, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>. I'll do my be<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t."
<<elseif ($activeSlave.sexualFlaw is "apathetic")>>
"I gue<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>ss<</if>> I'll lie there," she sighs quietly, half to herself. "A man will pay and then he'll come in to my room where I'm lying on the bed, and he'll <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>tick his cock in me and cum and leave. And then the next man will come in." She starts to cry quietly. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th-th<<else>>S-s<</if>>orry, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>. I'll do my be<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t."
<<elseif ($activeSlave.sexualFlaw is "crude")>>
"Okay," she says, thinking. "My poor cornhole is going to be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>uch a <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>eminal <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ewer." She looks doubtful. "Should I not have <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>aid that, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>?"
<<elseif ($activeSlave.sexualFlaw is "judgemental")>>
"Gro<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>ss<</if>>," she says curtly. "Well, no more hand<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome boy<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> for me, then. Fat pathetic guy<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> who patronize whore<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>, all the way down. Fuck."
<</if>>
<<else>>
She tries to be brave. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>, I will do my be<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t to be a good whore." Then, half to herself, she adds in a small voice, "I can do thi<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>."
<</if>>
<<elseif ($activeSlave.trust < -20)>>
<<if $activeSlave.sexualFlaw != "none">>
"Yes, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>," she says automatically. She's badly frightened, and says in a small voice, half to herself,
<<if ($activeSlave.sexualFlaw is "hates oral")>>
"I - I'm going to h-have to <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>uck a lot of dick, aren't I." She swallows and tries to control herself out of fear, but finally gasps out, "Oh God, I'm <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>cared," and bursts into tears.
<<elseif ($activeSlave.sexualFlaw is "hates anal")>>
"<<if SlaveStatsChecker.checkForLisp($activeSlave)>>C-cuthtomerth<<else>>C-customers<</if>> are really going to ream me up the butt hole, aren't they." She <<if $activeSlave.amp == 1>>shifts uncomfortably, unconsciously trying to shield her rear as best she can manage without limbs.<<else>>unconsciously reaches around behind herself, not quite shielding her anus with her hands.<</if>> Her lower lip quivers and she tries to control herself out of fear, but finally gasps out, "Oh God, I'm <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>cared," and bursts into tears.
<<elseif ($activeSlave.sexualFlaw is "hates penetration")>>
"<<if SlaveStatsChecker.checkForLisp($activeSlave)>>C-cuthtomerth<<else>>C-customers<</if>> are really going to fuck me <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ore, aren't they." She <<if $activeSlave.amp == 1>>shifts uncomfortably, unconsciously trying to shield her rear as best she can manage without limbs.<<elseif $activeSlave.vagina > 0>>unconsciously lets her hands fall to her crotch, but catches herself and doesn't quite shielf her pussy.<<else>>unconsciously reaches around behind herself, not quite shielding her anus with her hands.<</if>> Her lower lip quivers, and she tries to control herself out of fear, but finally gasps out, "Oh God, I'm <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>cared," and bursts into tears.
<<elseif ($activeSlave.sexualFlaw is "repressed")>>
"Being a whore is a <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>in," she says quietly, half to herself. "I'm going t-to b-be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>o dirty. I'm going to h-hell." She starts to cry quietly. She tries to get herself back under control, out of fear, but finally wails, "Oh God, I'm <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>orry, p-plea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>e forgive me God," and dissolves into sobbing.
<<elseif ($activeSlave.sexualFlaw is "idealistic")>>
"I'm going to be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>old for <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ex," she says quietly, half to herself. "Men are going to pay, and then they're g-going to <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>tick their dick<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> in me, and then they're going to leave." She starts to cry openly. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th-th<<else>>S-s<</if>>orry, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>. P-plea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>se don't beat me. I'll do it."
<<elseif ($activeSlave.sexualFlaw is "shamefast")>>
"I'm going to be meat in a brothel," she says quietly, half to herself. "I'm going to <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>tand there naked with the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>, and men will pick me and then u<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>e my body. Over and over." She starts to cry openly. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th-th<<else>>S-s<</if>>orry, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>. P-plea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>se don't beat me. I'll do it."
<<elseif ($activeSlave.sexualFlaw is "apathetic")>>
"I gue<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>ss<</if>> I'll lie there," she sighs quietly, half to herself. "A man will pay and then he'll come in to my room where I'm lying on the bed, and he'll <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>tick his cock in me and cum and leave. And then the next man will come in." She starts to cry quietly. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th-th<<else>>S-s<</if>>orry, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>. P-plea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>se don't beat me. I'll let it happen."
<<elseif ($activeSlave.sexualFlaw is "crude")>>
"Okay," she says, thinking. "My poor cornhole is going to be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>uch a <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>eminal <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ewer." She looks doubtful. "Should I not have <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>aid that, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>?"
<<elseif ($activeSlave.sexualFlaw is "judgemental")>>
"Gro<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>ss<</if>>," she says curtly. "Well, no more hand<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome boy<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> for me, then. Fat pathetic guy<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> who patronize whore<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>, all the way down. Fuck."
<</if>>
<<else>>
She does her best to control herself and avoid punishment. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>, I will." She holds herself together until you dismiss her; as she turns away to go, the tears come fast, and she almost runs into the doorframe on her way out, blind with weeping.
<</if>>
<<else>>
She manages to get "Oh fuck n-" out before the compliance systems activate and she's poleaxed to the ground. Anticipating this, you had <<if $Madam != 0>>$Madam.slaveName <<else>>another, more obedient slave<</if>> standing by to haul her away. It'll take a couple of hundred customers, but being sold in a brothel for rape should knock the resistance out of her.
<</if>> /* CLOSES DEVOTION */<<nobr>>
<<set $nextLink to "Scheduled Event">>
<<set $returnTo to "Scheduled Event">>
<<set $nextButton to "Continue">>
<<set $coursed to 1>>
<<set $seed to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $Lurcher.ID>>
<<set $Lurcher to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
It's time to go coursing. You meet with fellow members of the Coursing Association while the automated maintenance drones clear the plaza and lay down the green, sharing a refine discussion of recent events over $PC.refreshment. Once the field is ready, the day's hares are led out and chained in a row along one side of the plaza, naked. You and the other members watch this process intently, since you won't get any more information on them than what you can learn by looking.
<br><br>
The rules have been explained to the hares: they're to be freed if they can reach the other side of the plaza without being caught and raped by the lurchers who will be released to chase them.
<<set $hare1 to 0>>
<<set $hare2 to 0>>
<<set $hare3 to 0>>
<<set $origins to []>>
<<if $seeDicks != 100>>
<<set $origins.push("housewife")>>
<<set $origins.push("heavily pregnant")>>
<<set $origins.push("virgin")>>
<<set $origins.push("disobedient young")>>
<</if>>
<<if $seeDicks != 0>>
<<set $origins.push("huge balled")>>
<<set $origins.push("feminized")>>
<<set $origins.push("disobedient young dickgirl")>>
<</if>>
<<for $i to 0; $i < 3; $i++>>
<<if $i == 0>>
The first hare
<<elseif $i == 1>>
The second hare
<<else>>
The third and final hare
<</if>>
<<set $origin to $origins.pluck()>>
<<if $origin is "virgin">>
<<display "Generate XX Slave">>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to 0>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(18,20)>>
<<set $activeSlave.career to $youngCareers.random()>>
is an appealingly young $activeSlave.race girl, and has V symbols drawn over her cunt and on her lower back, in the interests of fairness. She's a @@color:pink;double virgin.@@<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her neck.<</if>>
<<elseif $origin is "heavily pregnant">>
<<display "Generate XX Slave">>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $activeSlave.preg to random(25,30)>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.vaginalSkill to 0>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(18,20)>>
<<set $activeSlave.career to $youngCareers.random()>>
is <<if $activeSlave.race is "asian">>an<<else>>a<</if>> $activeSlave.race girl, young and healthy but @@color:pink;heavily pregnant.@@ She's probably been selected to be a hare as a joke, or because someone hates her. <<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is attached to her popped navel.<</if>>
<<elseif $origin is "housewife">>
<<display "Generate XX Slave">>
<<set $activeSlave.boobs += 800>>
<<set $activeSlave.boobsImplant += 800>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.face to 2>>
<<set $activeSlave.faceImplant += 1>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.vaginalSkill to 2>>
<<set $activeSlave.oralSkill to 3>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 2>>
<<set $activeSlave.age to random(35,39)>>
<<set $activeSlave.career to either("a housewife", "a trophy wife")>>
is <<if $activeSlave.race is "asian">>an<<else>>a<</if>> $activeSlave.race woman, no longer young, but attractive enough in a fake sort of way. She has obviously been crying, and has probably been recently enslaved from a comfortable life, like that of a @@color:pink;housewife or a trophy wife.@@<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her neck.<</if>>
<<elseif $origin is "disobedient young">>
<<display "Generate XX Slave">>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.preg to -1>>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.vaginalSkill to 1>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 1>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.sexualFlaw to either("hates oral", "hates anal", "hates penetration", "idealistic")>>
<<set $activeSlave.behavioralFlaw to either("arrogant", "bitchy", "hates men")>>
<<set $activeSlave.energy to 10>>
<<set $activeSlave.fetish to "none">>
<<set $activeSlave.muscles to either(1,2)>>
<<set $activeSlave.age to random(18,25)>>
<<set $activeSlave.career to $youngCareers.random()>>
is a fit young $activeSlave.race girl, and is far more watchful and alert than her fellow hares. She may be a @@color:pink;disobedient slave@@ here because she was difficult to train.<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her neck.<</if>>
<<elseif $origin is "disobedient young dickgirl">>
<<display "Generate XY Slave">>
<<set $activeSlave.anus to 2>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.dick to random(2,4)>>
<<set $activeSlave.balls to random(2,4)>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.sexualFlaw to either("hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw to either("arrogant", "bitchy", "hates men")>>
<<set $activeSlave.attrXY to 0>>
<<set $activeSlave.attrXX to 70>>
<<set $activeSlave.fetish to "none">>
<<set $activeSlave.muscles to either(1,2)>>
<<set $activeSlave.age to random(18,25)>>
<<set $activeSlave.career to $youngCareers.random()>>
is a strong young $activeSlave.race girl with who retains her cock and balls, and looks determined. Perhaps she's a @@color:pink;resistant dickgirl@@ who's been difficult to turn into a good girl.<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her cock.<</if>>
<<elseif $origin is "huge balled">>
<<display "Generate XY Slave">>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.balls to 5>>
<<set $activeSlave.dick to random(3,5)>>
<<set $activeSlave.oralSkill to 0>>
<<set $activeSlave.analSkill to 0>>
<<set $activeSlave.whoreSkill to 0>>
<<set $activeSlave.age to random(18,25)>>
<<set $activeSlave.career to $youngCareers.random()>>
is <<if $activeSlave.race is "asian">>an<<else>>a<</if>> $activeSlave.race slave whose distinguishing characteristic is a dangling scrotum and a pair of @@color:pink;huge balls.@@ This impediment bumps against her thighs as she's made ready.<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her hefty testicles.<</if>>
<<elseif $origin is "feminized">>
<<display "Generate XY Slave">>
<<set $activeSlave.boobs += 800>>
<<set $activeSlave.boobsImplant += 800>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.face += 1>>
<<set $activeSlave.faceImplant += 1>>
<<set $activeSlave.anus to 3>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.balls to random(0,1)>>
<<set $activeSlave.dick to random(1,2)>>
<<set $activeSlave.oralSkill to 1>>
<<set $activeSlave.analSkill to 2>>
<<set $activeSlave.whoreSkill to 1>>
<<set $activeSlave.attrXY to 100>>
<<set $activeSlave.attrXX to 0>>
<<set $activeSlave.age to random(18,25)>>
<<set $activeSlave.career to $youngCareers.random()>>
is <<if $activeSlave.race is "asian">>an<<else>>a<</if>> $activeSlave.race bitch with a tiny dick who has been @@color:pink;heavily feminized,@@ yet seems terrified and very new to slavery. Her fake tits and girly behavior must be from her life before she was a slave.<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her neck.<</if>>
<</if>>
<<set $activeSlave.origin to "Your lurcher " + $Lurcher.slaveName + " caught her coursing; she was a " + $origin + " hare.">>
<<set $activeSlave.health = random(30,50)>>
<<set $activeSlave.devotion = random(-45,-25)>>
<<set $activeSlave.trust = random(-60,-75)>>
<<set $activeSlave.oldDevotion to $activeSlave.devotion>>
<<if $activeSlave.weight > 95>>
She's a catastrophically fat slut of a slave, and may stand a better chance of getting away rolling than running.
<<set $hareSpeed -= 2>>
<<elseif $activeSlave.weight > 30>>
She's chubby enough that her weight will reduce her speed.
<<set $hareSpeed -= 1>>
<<elseif $activeSlave.weight < -95>>
She's so skinny that it's not likely she's physically fit enough to be quick.
<<set $hareSpeed -= 1>>
<</if>>
<<if $activeSlave.muscles >= 2>>
She's so heavily muscled that she's probably slower than she would be if she were merely fit.
<<set $hareSpeed -= 1>>
<<elseif $activeSlave.muscles <= 0>>
She's soft, and her legs show no sign of tone at all.
<<set $hareSpeed -= 1>>
<</if>>
<<if $activeSlave.height >= 185>>
She's tall enough that her height will probably slow her down.
<<set $hareSpeed -= 1>>
<<elseif $activeSlave.height < 150>>
She's short enough that her short legs will probably slow her down.
<<set $hareSpeed -= 2>>
<</if>>
<<if $activeSlave.boobs >= 2000>>
She has absurd tits that will destroy any chance she has of getting away.
<<set $hareSpeed -= 1>>
<<elseif $activeSlave.boobs >= 800>>
She has huge boobs that will make it painful for her to run hard.
<<set $hareSpeed -= 1>>
<</if>>
<<if $activeSlave.butt >= 6>>
She has a monstrous bottom that won't help her gait.
<<set $hareSpeed -= 1>>
<</if>>
<<if $activeSlave.dick >= 5>>
Her big cock is going to bounce around cruelly.
<<set $hareSpeed -= 1>>
<</if>>
<<if $activeSlave.balls >= 5>>
Her balls are likely to hurt badly enough, running naked, to slow her down.
<<set $hareSpeed -= 1>>
<</if>>
<<if $activeSlave.preg >= 20>>
Her pregnant belly will probably stop her from running at all.
<<set $hareSpeed -= 5>>
<</if>>
<<if $i == 0>>
<<set $hare1 to $activeSlave>>
<<set $origin1 to $origin>>
<<set $hareSpeed1 to $hareSpeed>>
<<elseif $i == 1>>
<<set $hare2 to $activeSlave>>
<<set $origin2 to $origin>>
<<set $hareSpeed2 to $hareSpeed>>
<<else>>
<<set $hare3 to $activeSlave>>
<<set $origin3 to $origin>>
<<set $hareSpeed3 to $hareSpeed>>
<</if>>
<</for>>
<br><br>
You lead your lurcher $Lurcher.slaveName out on a leash, naked just like the hares.
<<if ($Lurcher.dick > 0)>>
<<if ($Lurcher.balls > 0) && ($Lurcher.dickAccessory != "chastity") && ($Lurcher.hormones <= 0) && ($Lurcher.dick > 1) && ($Lurcher.energy > 60) && ($Lurcher.devotion > 20)>>
<<if ($Lurcher.dick > 4)>>
She's sporting an enormous half-erection, which has already been heavily lubricated to prevent permanent damage to the hares' holes. As you bring her up to the mark, she grabs its base and begins to slap it against her thigh, hard. The hares look around to see what the wet smacking noise is, and are understandably frightened; one of them begins to beg openly. Your fellow competitiors @@color:green;think this is hilarious.@@
<<set $rep += 50>>
<<set $phallus to "huge dick">>
<<else>>
She's ready to do her best. Since she's concentrating on the immediate challenge of catching rather than the secondary challenge of raping, she isn't hard yet, but she's not indifferent to the prospect of getting her dick wet. There's a bead of precum forming at her tip.
<<set $phallus to "dick">>
<</if>>
<<elseif !canAchieveErection($Lurcher)>>
There's no way she's going to be able to achieve an erection, so she's holding a lubricated dildo in one hand. This is technically permitted under the rules, but your fellow competitors and the crowd gathering to spectate @@color:red;consider it poor form.@@
<<set $rep -= 50>>
<<set $phallus to "dildo">>
<<elseif ($Lurcher.energy <= 60) || ($Lurcher.devotion <= 20)>>
She looks nervous, and obviously doesn't find the situation arousing. She knows she's to catch a slave and rape her, but may not be able to get hard enough to to do the deed properly. Your fellow competitors and the crowd gathering to spectate @@color:red;are unimpressed@@ by her lack of spirit.
<<set $rep -= 50>>
<<set $phallus to "fingers">>
<<elseif ($Lurcher.energy <= 60) || ($Lurcher.devotion <= 20)>>
Her dick is not a fit insturment for sexual assualt, so she's holding a lubricated dildo in one hand. This is technically permitted under the rules, but your fellow competitors and the crowd gathering to spectate @@color:red;consider it poor form.@@
<<set $rep -= 50>>
<<set $phallus to "dildo">>
<</if>>
<<elseif ($Lurcher.clit > 1) && ($Lurcher.energy > 60) && ($Lurcher.devotion > 20)>>
She's gently masturbating as you bring her up to the mark, her enormous clit becoming engorged and stiff. Your fellow competitiors and the gathering crowd of spectators @@color:green;are fascinated,@@ realizing that she intends to attempt rape with it.
<<set $rep += 50>>
<<set $phallus to "clit">>
<<elseif $seeDicks != 0>>
She's holding a lubricated dildo in one hand, since she's missing a natural phallus of her own. This is technically permitted under the rules, but your fellow competitors and the crowd gathering to spectate @@color:red;consider it poor form.@@
<<set $rep -= 50>>
<<set $phallus to "dildo">>
<<else>>
She's holding a lubricated dildo in one hand. As you bring her up to the mark, she begins to slap it against her thigh out of nervousness and eagerness to begin. The hares look around to see what the wet smacking noise is, and are understandably frightened; one of them begins to cry openly.
<<set $phallus to "dildo">>
<</if>>
<<if canSee($Lurcher)>>$Lurcher.slaveName looks at you questioningly, wondering which of the hares she should try to chase down and molest<<else>>$Lurcher.slaveName looks at you questioningly, wondering which of the dingling bells she should try to chase down and molest<</if>>.
<</nobr>>\
<span id="result">
<<click "The first">>
<<replace "#result">>
<<nobr>>
<<set $activeSlave to $hare1>>
<<set $origin to $origin1>>
<<set $hareSpeed to $hareSpeed1>>
You place your hand on the leash's quick release and whisper your direction into her ear without letting the other competitors or their lurchers hear. Then, you gently push her down into her starting crouch. The umpire trips the hares' releases, a few yards in front of you and $Lurcher.slaveName, and you instantly let your lurcher off her leash.
<<set $LurcherSpeed to 10>>
<<if $Lurcher.devotion > 50>>
She's eager to do well for you, and immediately takes off.
<<set $LurcherSpeed += 2>>
<<elseif $Lurcher.trust < -20>>
She's frightened of failing you, and immediately takes off.
<<set $LurcherSpeed += 1>>
<<elseif $Lurcher.devotion < -20>>
She's disgusted by this, and is slow to start.
<<set $LurcherSpeed -= 1>>
<<else>>
She's a bit hesitant about this, but gets off reasonably well.
<</if>>
<<if $Lurcher.health > 60>>
Her shining health allows her to pour it on.
<<set $LurcherSpeed += 1>>
<<elseif $Lurcher.health < 0>>
Her poor health slows her down.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.weight > 95>>
It takes her a while to get her fat ass up to her top speed, such as it is.
<<set $LurcherSpeed -= 2>>
<<elseif $Lurcher.weight > 30>>
It takes her a while to get her chubby body up to speed.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.weight < -95>>
She's so thin that she lacks the vigor to run really well.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.muscles >= 2>>
She's musclebound, without the range of motion to move freely.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.muscles <= 0>>
She's soft, and is panting desperately within a few short strides.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.height >= 185>>
Her steps are long, too long, in fact, her long legs slowing her gait.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.height < 150>>
Her stride is too short, but it's the best her little legs can manage.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.boobs >= 2000>>
Her naked breasts slosh around wildly, ruining her attempt at running.
<<set $LurcherSpeed -= 2>>
<<elseif $Lurcher.boobs >= 800>>
Her big tits bounce energetically, looking quite nice but hurting her speed.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.butt >= 6>>
She does her best to stay light on her feet despite her inconveniently huge buttocks.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.dick >= 5>>
Her cock bounces up and down wildly; she does her best to ignore it, but it does get in the way.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.balls >= 5>>
As you watch her go, her testicles smack into her thigh, and she gasps with pain.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.preg >= 20>>
She can barely waddle along with her huge pregnant belly.
<<set $LurcherSpeed -= 5>>
<</if>>
<<if !canSee($Lurcher)>>
Her inability to see causes her to be cautious of her footing, making her first several strides slow and uncertain.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $LurcherSpeed > 10>>
Her turn of speed is impressive.
<<elseif $LurcherSpeed > 8>>
She runs reasonably fast.
<<elseif $LurcherSpeed > 6>>
In all, she runs slowly.
<<elseif $LurcherSpeed > 4>>
In all, she barely manages a quick jog.
<<else>>
In all, she can barely do more than stumble after the hares.
<</if>>
<<if $hareSpeed >= $LurcherSpeed>>
<<if $origin is "virgin">>
The virgin, however,
<<elseif $origin is "heavily pregnant">>
Despite her pregnancy, the hare
<<elseif $origin is "housewife">>
Despite her fake boobs, the hare
<<elseif $origin is "disobedient young">>
The fit young slave, however,
<<elseif $origin is "disobedient young dickgirl">>
The strong young slave, however,
<<elseif $origin is "huge balled">>
Despite her ridiculous ballsack, the hare
<<else>>
Despite her fake boobs and exaggeratedly feminine gait, the hare
<</if>>
<<if $hareSpeed > $LurcherSpeed>>immediately pulls away<<else>>manages to maintain her narrow head start<</if>>. Realizing that she stands no chance of catching her assigned target, $Lurcher.slaveName <<if canSee($Lurcher)>>looks around for a slower hare<<else>>listens for a nearby bell<</if>>.
<<if $hareSpeed2 < $hareSpeed3>>
<<set $activeSlave to $hare2>>
<<set $origin to $origin2>>
<<set $hareSpeed to $hareSpeed2>>
<<else>>
<<set $activeSlave to $hare3>>
<<set $origin to $origin3>>
<<set $hareSpeed to $hareSpeed3>>
<</if>>
<<if canSee($Lurcher)>>Seeing that the $origin hare is slower<<else>>hearing the $origin hare's bell nearby<</if>>, she angles after her instead.
<<if $hareSpeed >= $LurcherSpeed>>
She does no better with her new target; her course is over.
<<elseif random(1,2) == 1>>
One of her rival lurchers has the same idea, however, and tries to trip her up.
<<if !canSee($Lurcher)>>
Unable to see it coming, she goes down with a crash; her course is over.
<<elseif $Lurcher.combatSkill == 1>>
She parries the attempt with contemptuous ease and catches up to her new target.
<<set $seed to 1>>
<<elseif $Lurcher.muscles >= 2>>
She muscles through the attempt and catches up to her new target.
<<set $seed to 1>>
<<else>>
She goes down with a crash; her course is over.
<</if>>
<<else>>
She manages to overtake her new target.
<<set $seed to 1>>
<</if>>
<<else>>
She rapidly overtakes the $origin hare.
<<set $seed to 1>>
<</if>>
<<if $seed == 1>>
<<if $origin is "heavily pregnant">>
Her quarry is unwilling to be tackled, probably out of fear for her baby, and flings herself down as soon as $Lurcher.slaveName gets near.<<if !canSee($Lurcher)>> She screams as she sees $Lurcher.slaveName preparing to dive on her, alerting the blind lurcher that her prey has already surrendered.<</if>>
<<elseif !canSee($Lurcher) and random(1,3) == 1>>
Her prey takes advantage of her lack of eyesight, baiting $Lurcher.slaveName to dive in the wrong direction. As she rises to her feet, the slave is too far gone to make another lunge. $Lurcher.slaveName's course is over.
<<elseif $Lurcher.combatSkill == 1>>
Her tackle is expert: she wraps her quarry up and pulls her down, falling on top of the struggling body.
<<elseif $Lurcher.muscles >= 2>>
She's burly enough that she tackles her quarry by simple force, an approach no less effective for its inelegance.
<<elseif $origin is "virgin">>
<<if random(1,3) == 1>>
The young slave manages to evade her inexpert tackle, however, and there is no space for another before she crosses the plaza. $Lurcher.slaveName's course is over.
<<set $seed to 0>>
<<else>>
Her tackle is inexpert, but the young slave stumbles and falls anyway.
<</if>>
<<elseif $origin is "housewife">>
<<if random(1,4) == 1>>
The spoiled slave shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed to 0>>
<<else>>
Her tackle is inexpert, but the top-heavy bimbo goes down anyway.
<</if>>
<<elseif $origin is "feminized">>
<<if random(1,4) == 1>>
The sissy bitch shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed to 0>>
<<else>>
Her tackle is inexpert, but the sissy bitch goes down with a wail.
<</if>>
<<elseif $origin is "huge balled">>
<<if random(1,4) == 1>>
The slave shows surprising agility despite her flopping ballsack, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed to 0>>
<<else>>
Her tackle is inexpert, but the slave goes down, screaming with pain when her balls get trapped under their combined weight.
<</if>>
<<else>>
<<if random(1,2) == 1>>
The determined young slave evades her inexpert attempts to tackle all the way across the plaza, however. $Lurcher.slaveName's course is over.
<<set $seed to 0>>
<<else>>
Her tackle is inexpert, but the determined slave is unlucky, stumbling and going down anyway.
<</if>>
<</if>>
<</if>>
<<if $seed == 1>>
The hare knows that once her knees touched the field, her chance at freedom was gone. She begins to cry
<<if $phallus is "huge dick">>
and then scream as $Lurcher.slaveName
<<if $origin is "virgin">>
rapes her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. She has to be very careful, since her cock is big enough to seriously hurt an anal virgin, but despite her care the racket is appallingly loud.
<<elseif $origin is "heavily pregnant">>
fucks her cunt. As her belly attests, she's no virgin, but the lurcher's dick is big enough to reach her cervix. Her screams crescendo into shrieks as she experiences this internal torment.
<<elseif $origin is "housewife">>
fucks her in the ass. A kept woman like her is probably no stranger to giving up her butthole to please a cock, but she apparently isn't used to dick quite this formidable. The lurcher leaves her sobbing disconsolately with a fresh load of cum leaking out of her backdoor.
<<elseif $origin is "feminized">>
fucks her in the ass. The high-ptiched shrieking produces some discussion in the crowd. If the slave didn't want huge cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif $origin is "huge balled">>
fucks her in the ass. The lurcher pounds her doggy style, taking nice long strokes that slide her formidable shaft almost all the way out of her victim's poor butthole before shoving it back in again. The slave's balls brush the field with each thrust.
<<else>>
fucks her in the ass. She never stops struggling, though this isn't much proof of undiminished resistance. After all, the lurcher's dick is so big that she'd probably fight to get it out of her butthole even if she weren't in need of breaking.
<</if>>
<<elseif $phallus is "dick">>
as $Lurcher.slaveName
<<if $origin is "virgin">>
penetrates her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as she experiences the rare delight of raping an anal virgin.
<<elseif $origin is "heavily pregnant">>
uses her cunt. The lurcher pulls the slave upright so she can cradle her pregnant belly while she fucks her. When she climaxes, she thrusts as deeply as she can manage, though more cum won't make the slave any more pregnant.
<<elseif $origin is "housewife">>
fucks her in the ass. Her tears seem to come more from disappointment than anal pain; a kept woman like her has probably put up with more than one buttfuck she didn't want.
<<elseif $origin is "feminized">>
fucks her in the ass. The whining produces some discussion in the crowd. If the slave didn't want cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif $origin is "huge balled">>
uses her anus. With them facing away from you, the coupling takes the usual stacked symmetry of a dickgirl fucking a dickgirl, though the bottom's generous balls sway eye-catchingly back and forth with the rhythm of the assrape.
<<else>>
fucks her in the ass. She never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped more than once before today, but she fights this like it's the first time.
<</if>>
<<elseif $phallus is "clit">>
as $Lurcher.slaveName
<<if $origin is "virgin">>
grinds herself against the hare to get her pseudophallic clit into her victim's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as her enormous bitch button slips up the slave's asshole.
<<elseif $origin is "heavily pregnant">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The lurcher has to force the hare down, legs spread, in order to work her enormous clit inside the slave, but she manages it and you see her back stiffen as her pseudophallus, small by the standards of penises but much more sensitive, slides inside.
<<elseif $origin is "housewife">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The slave doesn't seem to know what to make of this. Being raped by a huge clit is very probably a novel experience for her, but it isn't really painful. She closes her eyes and visibly tries to pretend it's a small penis.
<<elseif $origin is "feminized">>
grinds herself against the hare to get her pseudophallic clit inside her victim's experienced anus. The slave stiffens with shock. She's obviously had quite a variety of things pushed up her girly butthole, but apparently this is her first time being fucked by a clit.
<<elseif $origin is "huge balled">>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave stiffens with shock. Though it's huge by the standards of clitorises, the pseudophallus isn't big enough to make assrape painful, but the extreme inversion of gender roles makes up for it, to go by the slave's horror.
<<else>>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped by much larger phalli, but she fights it anyway.
<</if>>
<<elseif $phallus is "dildo">>
as $Lurcher.slaveName
<<if $origin is "virgin">>
inserts her dildo into the slave's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. The dildo is reasonably sized and well lubricated, but the poor slave shrieks with anal pain anyway.
<<elseif $origin is "heavily pregnant">>
pushes her dildo inside the slave's fertile cunt. Desperate to preserve her baby, the slave complies as best she can. Taking the cue, your lurcher caresses her, producing a grotesque parody of loving pregnant sex that holds the crowd's attention.
<<elseif $origin is "housewife">>
pushes her dildo up the slave's ass. A kept woman like her is not likely to be any stranger to sex toys, but to go by her reaction, she probably prefers to put them in her cunt.
<<elseif $origin is "feminized">>
pushes her dildo up the slave's sissy ass. The whining produces some discussion in the crowd. Why would a girl who feminized herself so thoroughly have any problem with something being shoved inside her rear pussy? A mystery.
<<elseif $origin is "huge balled">>
pushes her dildo up the slave's ass. Knowing that she should do her best to create a spectacle, she takes the slave's dangling balls in one hand, squeezing them to force her bottom to be a good little butthole bitch, and then stimulating them until the slave achieves a shameful anal orgasm.
<<else>>
pushes her dildo up the slave's ass. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably had several dildos pushed up her disobedient asshole, but it seems she's determined to learn nothing.
<</if>>
<<else>>
as $Lurcher.slaveName hesitates over her. The lurcher realizes that she won't be able to get hard. Desperate to avoid failure, she
<<if $origin is "virgin">>
shoves a couple of fingers into the slave's virgin ass. She has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud.
<<elseif $origin is "heavily pregnant">>
gives up and fingerfucks the pregnant girl. Desperate to preserve her baby, the slave complies as best she can, producing a contest between her attempts to go along and the lurcher's attempts to make it unpleasant. This degenerates into a sobbing cunt fisting session.
<<elseif $origin is "housewife">>
shoves a couple of fingers up the slave's ass. A kept woman like her is not likely to be any stranger to a little anal play, but she doesn't seem to be much of a fan. She does her best to relax, but it's obvious that she doesn't appreciate having her asshole fingered.
<<elseif $origin is "feminized">>
shoves her fingers up the slave's sissy ass. It's so loose that this fails to have the desired effect. Afraid that she has to produce some sort of reaction, the lurcher shoves her entire fist up there, producing a wail of anal anguish.
<<elseif $origin is "huge balled">>
shoves a couple of fingers up the slave's ass. Casting about for something to do to distract from her inadequacy, the lurcher seizes the slave's dangling balls and shoves one of them up her loosened butt. This produces a shriek of pain and surprise, followed by a long fight to get the other one up there.
<<else>>
shoves a couple of fingers up the slave's ass. The slave never stops struggling, producing nothing more interesting than an extended wrestling match in which one of the parties has some fingers inside the other's butthole.
<</if>>
The crowd is unimpressed by this disappointing display.
<</if>>
<<if $Lurcher.fetishKnown == 1>>
<<if $Lurcher.fetishStrength > 60>>
<<if ($Lurcher.fetish is "sadist")>>
@@color:hotpink;What is finest in life,@@ in the mind of your sadistic lurcher?
<<if $origin is "virgin">>
To sodomize a virgin asshole, and to hear screams of anal pain.
<<elseif $origin is "heavily pregnant">>
To molest a pregnant slut, and hear her sob with fear.
<<elseif $origin is "housewife">>
To rape a stuck-up bitch, and hear her cry with anal pain.
<<elseif $origin is "feminized">>
To rape a sissy's asspussy, and hear her squeal.
<<elseif $origin is "huge balled">>
To abuse defenseless testicles, and make their owner scream.
<<else>>
To rape a struggling victim, and taste her tears of defeat.
<</if>>
<<set $Lurcher.devotion += 5>>
<</if>>
<</if>>
<</if>>
<<set $Lurcher.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<<else>>
<<if $Lurcher.devotion > 50>>
She makes her way back to you dejectedly, hanging her head.
<<else>>
She makes her way back to you slowly, doing her best to look contrite.
<</if>>
On the other side of the plaza, there is a scream of triumph followed by tears of joy as one of the hares successfully wins her freedom. This cheerful noise mixes strangely with screams of a very different sort and the slap of flesh on flesh as a more successful lurcher rapes her capture.
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $Lurcher.ID>>
<<set $slaves[$i] to $Lurcher>>
<<break>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</click>>
<<click "The second">>
<<replace "#result">>
<<nobr>>
<<set $activeSlave to $hare2>>
<<set $origin to $origin2>>
<<set $hareSpeed to $hareSpeed2>>
You place your hand on the leash's quick release and whisper your direction into her ear without letting the other competitors or their lurchers hear. Then, you gently push her down into her starting crouch. The umpire trips the hares' releases, a few yards in front of you and $Lurcher.slaveName, and you instantly let your lurcher off her leash.
<<set $LurcherSpeed to 10>>
<<if $Lurcher.devotion > 50>>
She's eager to do well for you, and immediately takes off.
<<set $LurcherSpeed += 2>>
<<elseif $Lurcher.trust < -20>>
She's frightened of failing you, and immediately takes off.
<<set $LurcherSpeed += 1>>
<<elseif $Lurcher.devotion < -20>>
She's disgusted by this, and is slow to start.
<<set $LurcherSpeed -= 1>>
<<else>>
She's a bit hesitant about this, but gets off reasonably well.
<</if>>
<<if $Lurcher.health > 60>>
Her shining health allows her to pour it on.
<<set $LurcherSpeed += 1>>
<<elseif $Lurcher.health < 0>>
Her poor health slows her down.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if !canSee($Lurcher)>>
Her inability to see causes her to be cautious of her footing, making her first several strides slow and uncertain.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.weight > 95>>
It takes her a while to get her fat ass up to her top speed, such as it is.
<<set $LurcherSpeed -= 2>>
<<elseif $Lurcher.weight > 30>>
It takes her a while to get her chubby body up to speed.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.weight < -95>>
She's so thin that she lacks the vigor to run really well.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.muscles >= 2>>
She's musclebound, without the range of motion to move freely.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.muscles <= 0>>
She's soft, and is panting desperately within a few short strides.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.height >= 185>>
Her steps are long, too long, in fact, her long legs slowing her gait.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.height < 150>>
Her stride is too short, but it's the best her little legs can manage.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.boobs >= 2000>>
Her naked breasts slosh around wildly, ruining her attempt at running.
<<set $LurcherSpeed -= 2>>
<<elseif $Lurcher.boobs >= 800>>
Her big tits bounce energetically, looking quite nice but hurting her speed.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.butt >= 6>>
She does her best to stay light on her feet despite her inconveniently huge buttocks.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.dick >= 5>>
Her cock bounces up and down wildly; she does her best to ignore it, but it does get in the way.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.balls >= 5>>
As you watch her go, her testicles smack into her thigh, and she gasps with pain.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.preg >= 20>>
She can barely waddle along with her huge pregnant belly.
<<set $LurcherSpeed -= 5>>
<</if>>
<<if $LurcherSpeed > 10>>
Her turn of speed is impressive.
<<elseif $LurcherSpeed > 8>>
She runs reasonably fast.
<<elseif $LurcherSpeed > 6>>
In all, she runs slowly.
<<elseif $LurcherSpeed > 4>>
In all, she barely manages a quick jog.
<<else>>
In all, she can barely do more than stumble after the hares.
<</if>>
<<if $hareSpeed >= $LurcherSpeed>>
<<if $origin is "virgin">>
The virgin, however,
<<elseif $origin is "heavily pregnant">>
Despite her pregnancy, the hare
<<elseif $origin is "housewife">>
Despite her fake boobs, the hare
<<elseif $origin is "disobedient young">>
The fit young slave, however,
<<elseif $origin is "disobedient young dickgirl">>
The strong young slave, however,
<<elseif $origin is "huge balled">>
Despite her ridiculous ballsack, the hare
<<else>>
Despite her fake boobs and exaggeratedly feminine gait, the hare
<</if>>
<<if $hareSpeed > $LurcherSpeed>>immediately pulls away<<else>>manages to maintain her narrow head start<</if>>. Realizing that she stands no chance of catching her assigned target, $Lurcher.slaveName <<if canSee($Lurcher)>>looks around for a slower hare<<else>>listens for a nearby bell<</if>>.
<<if $hareSpeed1 < $hareSpeed3>>
<<set $activeSlave to $hare1>>
<<set $origin to $origin1>>
<<set $hareSpeed to $hareSpeed1>>
<<else>>
<<set $activeSlave to $hare3>>
<<set $origin to $origin3>>
<<set $hareSpeed to $hareSpeed3>>
<</if>>
<<if canSee($Lurcher)>>Seeing that the $origin hare is slower<<else>>hearing the $origin hare's bell nearby<</if>>, she angles after her instead.
<<if $hareSpeed >= $LurcherSpeed>>
She does no better with her new target; her course is over.
<<elseif random(1,2) == 1>>
One of her rival lurchers has the same idea, however, and tries to trip her up.
<<if !canSee($Lurcher)>>
Unable to see it coming, she goes down with a crash; her course is over.
<<elseif $Lurcher.combatSkill == 1>>
She parries the attempt with contemptuous ease and catches up to her new target.
<<set $seed to 1>>
<<elseif $Lurcher.muscles >= 2>>
She muscles through the attempt and catches up to her new target.
<<set $seed to 1>>
<<else>>
She goes down with a crash; her course is over.
<</if>>
<<else>>
She manages to overtake her new target.
<<set $seed to 1>>
<</if>>
<<else>>
She rapidly overtakes the $origin hare.
<<set $seed to 1>>
<</if>>
<<if $seed == 1>>
<<if $origin is "heavily pregnant">>
Her quarry is unwilling to be tackled, probably out of fear for her baby, and flings herself down as soon as $Lurcher.slaveName gets near.<<if !canSee($Lurcher)>> She screams as she sees $Lurcher.slaveName preparing to dive on her, alerting the blind lurcher that her prey has already surrendered.<</if>>
<<elseif !canSee($Lurcher) and random(1,3) == 1>>
Her prey takes advantage of her lack of eyesight, baiting $Lurcher.slaveName to dive in the wrong direction. As she rises to her feet, the slave is too far gone to make another lunge. $Lurcher.slaveName's course is over.
<<elseif $Lurcher.combatSkill == 1>>
Her tackle is expert: she wraps her quarry up and pulls her down, falling on top of the struggling body.
<<elseif $Lurcher.muscles >= 2>>
She's burly enough that she tackles her quarry by simple force, an approach no less effective for its inelegance.
<<elseif $origin is "virgin">>
<<if random(1,3) == 1>>
The young slave manages to evade her inexpert tackle, however, and there is no space for another before she crosses the plaza. $Lurcher.slaveName's course is over.
<<set $seed to 0>>
<<else>>
Her tackle is inexpert, but the young slave stumbles and falls anyway.
<</if>>
<<elseif $origin is "housewife">>
<<if random(1,4) == 1>>
The spoiled slave shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed to 0>>
<<else>>
Her tackle is inexpert, but the top-heavy bimbo goes down anyway.
<</if>>
<<elseif $origin is "feminized">>
<<if random(1,4) == 1>>
The sissy bitch shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed to 0>>
<<else>>
Her tackle is inexpert, but the sissy bitch goes down with a wail.
<</if>>
<<elseif $origin is "huge balled">>
<<if random(1,4) == 1>>
The slave shows surprising agility despite her flopping ballsack, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed to 0>>
<<else>>
Her tackle is inexpert, but the slave goes down, screaming with pain when her balls get trapped under their combined weight.
<</if>>
<<else>>
<<if random(1,2) == 1>>
The determined young slave evades her inexpert attempts to tackle all the way across the plaza, however. $Lurcher.slaveName's course is over.
<<set $seed to 0>>
<<else>>
Her tackle is inexpert, but the determined slave is unlucky, stumbling and going down anyway.
<</if>>
<</if>>
<</if>>
<<if $seed == 1>>
The hare knows that once her knees touched the field, her chance at freedom was gone. She begins to cry
<<if $phallus is "huge dick">>
and then scream as $Lurcher.slaveName
<<if $origin is "virgin">>
rapes her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. She has to be very careful, since her cock is big enough to seriously hurt an anal virgin, but despite her care the racket is appallingly loud.
<<elseif $origin is "heavily pregnant">>
fucks her cunt. As her belly attests, she's no virgin, but the lurcher's dick is big enough to reach her cervix. Her screams crescendo into shrieks as she experiences this internal torment.
<<elseif $origin is "housewife">>
fucks her in the ass. A kept woman like her is probably no stranger to giving up her butthole to please a cock, but she apparently isn't used to dick quite this formidable. The lurcher leaves her sobbing disconsolately with a fresh load of cum leaking out of her backdoor.
<<elseif $origin is "feminized">>
fucks her in the ass. The high-ptiched shrieking produces some discussion in the crowd. If the slave didn't want huge cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif $origin is "huge balled">>
fucks her in the ass. The lurcher pounds her doggy style, taking nice long strokes that slide her formidable shaft almost all the way out of her victim's poor butthole before shoving it back in again. The slave's balls brush the field with each thrust.
<<else>>
fucks her in the ass. She never stops struggling, though this isn't much proof of undiminished resistance. After all, the lurcher's dick is so big that she'd probably fight to get it out of her butthole even if she weren't in need of breaking.
<</if>>
<<elseif $phallus is "dick">>
as $Lurcher.slaveName
<<if $origin is "virgin">>
penetrates her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as she experiences the rare delight of raping an anal virgin.
<<elseif $origin is "heavily pregnant">>
uses her cunt. The lurcher pulls the slave upright so she can cradle her pregnant belly while she fucks her. When she climaxes, she thrusts as deeply as she can manage, though more cum won't make the slave any more pregnant.
<<elseif $origin is "housewife">>
fucks her in the ass. Her tears seem to come more from disappointment than anal pain; a kept woman like her has probably put up with more than one buttfuck she didn't want.
<<elseif $origin is "feminized">>
fucks her in the ass. The whining produces some discussion in the crowd. If the slave didn't want cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif $origin is "huge balled">>
uses her anus. With them facing away from you, the coupling takes the usual stacked symmetry of a dickgirl fucking a dickgirl, though the bottom's generous balls sway eye-catchingly back and forth with the rhythm of the assrape.
<<else>>
fucks her in the ass. She never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped more than once before today, but she fights this like it's the first time.
<</if>>
<<elseif $phallus is "clit">>
as $Lurcher.slaveName
<<if $origin is "virgin">>
grinds herself against the hare to get her pseudophallic clit into her victim's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as her enormous bitch button slips up the slave's asshole.
<<elseif $origin is "heavily pregnant">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The lurcher has to force the hare down, legs spread, in order to work her enormous clit inside the slave, but she manages it and you see her back stiffen as her pseudophallus, small by the standards of penises but much more sensitive, slides inside.
<<elseif $origin is "housewife">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The slave doesn't seem to know what to make of this. Being raped by a huge clit is very probably a novel experience for her, but it isn't really painful. She closes her eyes and visibly tries to pretend it's a small penis.
<<elseif $origin is "feminized">>
grinds herself against the hare to get her pseudophallic clit inside her victim's experienced anus. The slave stiffens with shock. She's obviously had quite a variety of things pushed up her girly butthole, but apparently this is her first time being fucked by a clit.
<<elseif $origin is "huge balled">>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave stiffens with shock. Though it's huge by the standards of clitorises, the pseudophallus isn't big enough to make assrape painful, but the extreme inversion of gender roles makes up for it, to go by the slave's horror.
<<else>>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped by much larger phalli, but she fights it anyway.
<</if>>
<<elseif $phallus is "dildo">>
as $Lurcher.slaveName
<<if $origin is "virgin">>
inserts her dildo into the slave's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. The dildo is reasonably sized and well lubricated, but the poor slave shrieks with anal pain anyway.
<<elseif $origin is "heavily pregnant">>
pushes her dildo inside the slave's fertile cunt. Desperate to preserve her baby, the slave complies as best she can. Taking the cue, your lurcher caresses her, producing a grotesque parody of loving pregnant sex that holds the crowd's attention.
<<elseif $origin is "housewife">>
pushes her dildo up the slave's ass. A kept woman like her is not likely to be any stranger to sex toys, but to go by her reaction, she probably prefers to put them in her cunt.
<<elseif $origin is "feminized">>
pushes her dildo up the slave's sissy ass. The whining produces some discussion in the crowd. Why would a girl who feminized herself so thoroughly have any problem with something being shoved inside her rear pussy? A mystery.
<<elseif $origin is "huge balled">>
pushes her dildo up the slave's ass. Knowing that she should do her best to create a spectacle, she takes the slave's dangling balls in one hand, squeezing them to force her bottom to be a good little butthole bitch, and then stimulating them until the slave achieves a shameful anal orgasm.
<<else>>
pushes her dildo up the slave's ass. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably had several dildos pushed up her disobedient asshole, but it seems she's determined to learn nothing.
<</if>>
<<else>>
as $Lurcher.slaveName hesitates over her. The lurcher realizes that she won't be able to get hard. Desperate to avoid failure, she
<<if $origin is "virgin">>
shoves a couple of fingers into the slave's virgin ass. She has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud.
<<elseif $origin is "heavily pregnant">>
gives up and fingerfucks the pregnant girl. Desperate to preserve her baby, the slave complies as best she can, producing a contest between her attempts to go along and the lurcher's attempts to make it unpleasant. This degenerates into a sobbing cunt fisting session.
<<elseif $origin is "housewife">>
shoves a couple of fingers up the slave's ass. A kept woman like her is not likely to be any stranger to a little anal play, but she doesn't seem to be much of a fan. She does her best to relax, but it's obvious that she doesn't appreciate having her asshole fingered.
<<elseif $origin is "feminized">>
shoves her fingers up the slave's sissy ass. It's so loose that this fails to have the desired effect. Afraid that she has to produce some sort of reaction, the lurcher shoves her entire fist up there, producing a wail of anal anguish.
<<elseif $origin is "huge balled">>
shoves a couple of fingers up the slave's ass. Casting about for something to do to distract from her inadequacy, the lurcher seizes the slave's dangling balls and shoves one of them up her loosened butt. This produces a shriek of pain and surprise, followed by a long fight to get the other one up there.
<<else>>
shoves a couple of fingers up the slave's ass. The slave never stops struggling, producing nothing more interesting than an extended wrestling match in which one of the parties has some fingers inside the other's butthole.
<</if>>
The crowd is unimpressed by this disappointing display.
<</if>>
<<if $Lurcher.fetishKnown == 1>>
<<if $Lurcher.fetishStrength > 60>>
<<if ($Lurcher.fetish is "sadist")>>
@@color:hotpink;What is finest in life,@@ in the mind of your sadistic lurcher?
<<if $origin is "virgin">>
To sodomize a virgin asshole, and to hear screams of anal pain.
<<elseif $origin is "heavily pregnant">>
To molest a pregnant slut, and hear her sob with fear.
<<elseif $origin is "housewife">>
To rape a stuck-up bitch, and hear her cry with anal pain.
<<elseif $origin is "feminized">>
To rape a sissy's asspussy, and hear her squeal.
<<elseif $origin is "huge balled">>
To abuse defenseless testicles, and make their owner scream.
<<else>>
To rape a struggling victim, and taste her tears of defeat.
<</if>>
<<set $Lurcher.devotion += 5>>
<</if>>
<</if>>
<</if>>
<<set $Lurcher.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<<else>>
<<if $Lurcher.devotion > 50>>
She makes her way back to you dejectedly, hanging her head.
<<else>>
She makes her way back to you slowly, doing her best to look contrite.
<</if>>
On the other side of the plaza, there is a scream of triumph followed by tears of joy as one of the hares successfully wins her freedom. This cheerful noise mixes strangely with screams of a very different sort and the slap of flesh on flesh as a more successful lurcher rapes her capture.
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $Lurcher.ID>>
<<set $slaves[$i] to $Lurcher>>
<<break>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</click>>
<<click "The third">>
<<replace "#result">>
<<nobr>>
<<set $activeSlave to $hare3>>
<<set $origin to $origin3>>
<<set $hareSpeed to $hareSpeed3>>
You place your hand on the leash's quick release and whisper your direction into her ear without letting the other competitors or their lurchers hear. Then, you gently push her down into her starting crouch. The umpire trips the hares' releases, a few yards in front of you and $Lurcher.slaveName, and you instantly let your lurcher off her leash.
<<set $LurcherSpeed to 10>>
<<if $Lurcher.devotion > 50>>
She's eager to do well for you, and immediately takes off.
<<set $LurcherSpeed += 2>>
<<elseif $Lurcher.trust < -20>>
She's frightened of failing you, and immediately takes off.
<<set $LurcherSpeed += 1>>
<<elseif $Lurcher.devotion < -20>>
She's disgusted by this, and is slow to start.
<<set $LurcherSpeed -= 1>>
<<else>>
She's a bit hesitant about this, but gets off reasonably well.
<</if>>
<<if $Lurcher.health > 60>>
Her shining health allows her to pour it on.
<<set $LurcherSpeed += 1>>
<<elseif $Lurcher.health < 0>>
Her poor health slows her down.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if !canSee($Lurcher)>>
Her inability to see causes her to be cautious of her footing, making her first several strides slow and uncertain.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.weight gt 95>>
It takes her a while to get her fat ass up to her top speed, such as it is.
<<set $LurcherSpeed -= 2>>
<<elseif $Lurcher.weight > 30>>
It takes her a while to get her chubby body up to speed.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.weight < -95>>
She's so thin that she lacks the vigor to run really well.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.muscles >= 2>>
She's musclebound, without the range of motion to move freely.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.muscles <= 0>>
She's soft, and is panting desperately within a few short strides.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.height >= 185>>
Her steps are long, too long, in fact, her long legs slowing her gait.
<<set $LurcherSpeed -= 1>>
<<elseif $Lurcher.height < 150>>
Her stride is too short, but it's the best her little legs can manage.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.boobs >= 2000>>
Her naked breasts slosh around wildly, ruining her attempt at running.
<<set $LurcherSpeed -= 2>>
<<elseif $Lurcher.boobs >= 800>>
Her big tits bounce energetically, looking quite nice but hurting her speed.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.butt >= 6>>
She does her best to stay light on her feet despite her inconveniently huge buttocks.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.dick >= 5>>
Her cock bounces up and down wildly; she does her best to ignore it, but it does get in the way.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.balls >= 5>>
As you watch her go, her testicles smack into her thigh, and she gasps with pain.
<<set $LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.preg >= 20>>
She can barely waddle along with her huge pregnant belly.
<<set $LurcherSpeed -= 5>>
<</if>>
<<if $LurcherSpeed > 10>>
Her turn of speed is impressive.
<<elseif $LurcherSpeed > 8>>
She runs reasonably fast.
<<elseif $LurcherSpeed > 6>>
In all, she runs slowly.
<<elseif $LurcherSpeed > 4>>
In all, she barely manages a quick jog.
<<else>>
In all, she can barely do more than stumble after the hares.
<</if>>
<<if $hareSpeed >= $LurcherSpeed>>
<<if $origin is "virgin">>
The virgin, however,
<<elseif $origin is "heavily pregnant">>
Despite her pregnancy, the hare
<<elseif $origin is "housewife">>
Despite her fake boobs, the hare
<<elseif $origin is "disobedient young">>
The fit young slave, however,
<<elseif $origin is "disobedient young dickgirl">>
The strong young slave, however,
<<elseif $origin is "huge balled">>
Despite her ridiculous ballsack, the hare
<<else>>
Despite her fake boobs and exaggeratedly feminine gait, the hare
<</if>>
<<if $hareSpeed > $LurcherSpeed>>immediately pulls away<<else>>manages to maintain her narrow head start<</if>>. Realizing that she stands no chance of catching her assigned target, $Lurcher.slaveName <<if canSee($Lurcher)>>looks around for a slower hare<<else>>listens for a nearby bell<</if>>.
<<if $hareSpeed1 < $hareSpeed2>>
<<set $activeSlave to $hare1>>
<<set $origin to $origin1>>
<<set $hareSpeed to $hareSpeed1>>
<<else>>
<<set $activeSlave to $hare2>>
<<set $origin to $origin2>>
<<set $hareSpeed to $hareSpeed2>>
<</if>>
<<if canSee($Lurcher)>>Seeing that the $origin hare is slower<<else>>hearing the $origin hare's bell nearby<</if>>, she angles after her instead.
<<if $hareSpeed >= $LurcherSpeed>>
She does no better with her new target; her course is over.
<<elseif random(1,2) == 1>>
One of her rival lurchers has the same idea, however, and tries to trip her up.
<<if !canSee($Lurcher)>>
Unable to see it coming, she goes down with a crash; her course is over.
<<elseif $Lurcher.combatSkill == 1>>
She parries the attempt with contemptuous ease and catches up to her new target.
<<set $seed to 1>>
<<elseif $Lurcher.muscles >= 2>>
She muscles through the attempt and catches up to her new target.
<<set $seed to 1>>
<<else>>
She goes down with a crash; her course is over.
<</if>>
<<else>>
She manages to overtake her new target.
<<set $seed to 1>>
<</if>>
<<else>>
She rapidly overtakes the $origin hare.
<<set $seed to 1>>
<</if>>
<<if $seed == 1>>
<<if $origin is "heavily pregnant">>
Her quarry is unwilling to be tackled, probably out of fear for her baby, and flings herself down as soon as $Lurcher.slaveName gets near.<<if !canSee($Lurcher)>> She screams as she sees $Lurcher.slaveName preparing to dive on her, alerting the blind lurcher that her prey has already surrendered.<</if>>
<<elseif !canSee($Lurcher) and random(1,3) == 1>>
Her prey takes advantage of her lack of eyesight, baiting $Lurcher.slaveName to dive in the wrong direction. As she rises to her feet, the slave is too far gone to make another lunge. $Lurcher.slaveName's course is over.
<<elseif $Lurcher.combatSkill == 1>>
Her tackle is expert: she wraps her quarry up and pulls her down, falling on top of the struggling body.
<<elseif $Lurcher.muscles >= 2>>
She's burly enough that she tackles her quarry by simple force, an approach no less effective for its inelegance.
<<elseif $origin is "virgin">>
<<if random(1,3) == 1>>
The young slave manages to evade her inexpert tackle, however, and there is no space for another before she crosses the plaza. $Lurcher.slaveName's course is over.
<<set $seed to 0>>
<<else>>
Her tackle is inexpert, but the young slave stumbles and falls anyway.
<</if>>
<<elseif $origin is "housewife">>
<<if random(1,4) == 1>>
The spoiled slave shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed to 0>>
<<else>>
Her tackle is inexpert, but the top-heavy bimbo goes down anyway.
<</if>>
<<elseif $origin is "feminized">>
<<if random(1,4) == 1>>
The sissy bitch shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed to 0>>
<<else>>
Her tackle is inexpert, but the sissy bitch goes down with a wail.
<</if>>
<<elseif $origin is "huge balled">>
<<if random(1,4) == 1>>
The slave shows surprising agility despite her flopping ballsack, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set $seed to 0>>
<<else>>
Her tackle is inexpert, but the slave goes down, screaming with pain when her balls get trapped under their combined weight.
<</if>>
<<else>>
<<if random(1,2) == 1>>
The determined young slave evades her inexpert attempts to tackle all the way across the plaza, however. $Lurcher.slaveName's course is over.
<<set $seed to 0>>
<<else>>
Her tackle is inexpert, but the determined slave is unlucky, stumbling and going down anyway.
<</if>>
<</if>>
<</if>>
<<if $seed == 1>>
The hare knows that once her knees touched the field, her chance at freedom was gone. She begins to cry
<<if $phallus is "huge dick">>
and then scream as $Lurcher.slaveName
<<if $origin is "virgin">>
rapes her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. She has to be very careful, since her cock is big enough to seriously hurt an anal virgin, but despite her care the racket is appallingly loud.
<<elseif $origin is "heavily pregnant">>
fucks her cunt. As her belly attests, she's no virgin, but the lurcher's dick is big enough to reach her cervix. Her screams crescendo into shrieks as she experiences this internal torment.
<<elseif $origin is "housewife">>
fucks her in the ass. A kept woman like her is probably no stranger to giving up her butthole to please a cock, but she apparently isn't used to dick quite this formidable. The lurcher leaves her sobbing disconsolately with a fresh load of cum leaking out of her backdoor.
<<elseif $origin is "feminized">>
fucks her in the ass. The high-ptiched shrieking produces some discussion in the crowd. If the slave didn't want huge cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif $origin is "huge balled">>
fucks her in the ass. The lurcher pounds her doggy style, taking nice long strokes that slide her formidable shaft almost all the way out of her victim's poor butthole before shoving it back in again. The slave's balls brush the field with each thrust.
<<else>>
fucks her in the ass. She never stops struggling, though this isn't much proof of undiminished resistance. After all, the lurcher's dick is so big that she'd probably fight to get it out of her butthole even if she weren't in need of breaking.
<</if>>
<<elseif $phallus is "dick">>
as $Lurcher.slaveName
<<if $origin is "virgin">>
penetrates her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as she experiences the rare delight of raping an anal virgin.
<<elseif $origin is "heavily pregnant">>
uses her cunt. The lurcher pulls the slave upright so she can cradle her pregnant belly while she fucks her. When she climaxes, she thrusts as deeply as she can manage, though more cum won't make the slave any more pregnant.
<<elseif $origin is "housewife">>
fucks her in the ass. Her tears seem to come more from disappointment than anal pain; a kept woman like her has probably put up with more than one buttfuck she didn't want.
<<elseif $origin is "feminized">>
fucks her in the ass. The whining produces some discussion in the crowd. If the slave didn't want cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif $origin is "huge balled">>
uses her anus. With them facing away from you, the coupling takes the usual stacked symmetry of a dickgirl fucking a dickgirl, though the bottom's generous balls sway eye-catchingly back and forth with the rhythm of the assrape.
<<else>>
fucks her in the ass. She never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped more than once before today, but she fights this like it's the first time.
<</if>>
<<elseif $phallus is "clit">>
as $Lurcher.slaveName
<<if $origin is "virgin">>
grinds herself against the hare to get her pseudophallic clit into her victim's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as her enormous bitch button slips up the slave's asshole.
<<elseif $origin is "heavily pregnant">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The lurcher has to force the hare down, legs spread, in order to work her enormous clit inside the slave, but she manages it and you see her back stiffen as her pseudophallus, small by the standards of penises but much more sensitive, slides inside.
<<elseif $origin is "housewife">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The slave doesn't seem to know what to make of this. Being raped by a huge clit is very probably a novel experience for her, but it isn't really painful. She closes her eyes and visibly tries to pretend it's a small penis.
<<elseif $origin is "feminized">>
grinds herself against the hare to get her pseudophallic clit inside her victim's experienced anus. The slave stiffens with shock. She's obviously had quite a variety of things pushed up her girly butthole, but apparently this is her first time being fucked by a clit.
<<elseif $origin is "huge balled">>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave stiffens with shock. Though it's huge by the standards of clitorises, the pseudophallus isn't big enough to make assrape painful, but the extreme inversion of gender roles makes up for it, to go by the slave's horror.
<<else>>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped by much larger phalli, but she fights it anyway.
<</if>>
<<elseif $phallus is "dildo">>
as $Lurcher.slaveName
<<if $origin is "virgin">>
inserts her dildo into the slave's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. The dildo is reasonably sized and well lubricated, but the poor slave shrieks with anal pain anyway.
<<elseif $origin is "heavily pregnant">>
pushes her dildo inside the slave's fertile cunt. Desperate to preserve her baby, the slave complies as best she can. Taking the cue, your lurcher caresses her, producing a grotesque parody of loving pregnant sex that holds the crowd's attention.
<<elseif $origin is "housewife">>
pushes her dildo up the slave's ass. A kept woman like her is not likely to be any stranger to sex toys, but to go by her reaction, she probably prefers to put them in her cunt.
<<elseif $origin is "feminized">>
pushes her dildo up the slave's sissy ass. The whining produces some discussion in the crowd. Why would a girl who feminized herself so thoroughly have any problem with something being shoved inside her rear pussy? A mystery.
<<elseif $origin is "huge balled">>
pushes her dildo up the slave's ass. Knowing that she should do her best to create a spectacle, she takes the slave's dangling balls in one hand, squeezing them to force her bottom to be a good little butthole bitch, and then stimulating them until the slave achieves a shameful anal orgasm.
<<else>>
pushes her dildo up the slave's ass. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably had several dildos pushed up her disobedient asshole, but it seems she's determined to learn nothing.
<</if>>
<<else>>
as $Lurcher.slaveName hesitates over her. The lurcher realizes that she won't be able to get hard. Desperate to avoid failure, she
<<if $origin is "virgin">>
shoves a couple of fingers into the slave's virgin ass. She has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud.
<<elseif $origin is "heavily pregnant">>
gives up and fingerfucks the pregnant girl. Desperate to preserve her baby, the slave complies as best she can, producing a contest between her attempts to go along and the lurcher's attempts to make it unpleasant. This degenerates into a sobbing cunt fisting session.
<<elseif $origin is "housewife">>
shoves a couple of fingers up the slave's ass. A kept woman like her is not likely to be any stranger to a little anal play, but she doesn't seem to be much of a fan. She does her best to relax, but it's obvious that she doesn't appreciate having her asshole fingered.
<<elseif $origin is "feminized">>
shoves her fingers up the slave's sissy ass. It's so loose that this fails to have the desired effect. Afraid that she has to produce some sort of reaction, the lurcher shoves her entire fist up there, producing a wail of anal anguish.
<<elseif $origin is "huge balled">>
shoves a couple of fingers up the slave's ass. Casting about for something to do to distract from her inadequacy, the lurcher seizes the slave's dangling balls and shoves one of them up her loosened butt. This produces a shriek of pain and surprise, followed by a long fight to get the other one up there.
<<else>>
shoves a couple of fingers up the slave's ass. The slave never stops struggling, producing nothing more interesting than an extended wrestling match in which one of the parties has some fingers inside the other's butthole.
<</if>>
The crowd is unimpressed by this disappointing display.
<</if>>
<<if $Lurcher.fetishKnown == 1>>
<<if $Lurcher.fetishStrength > 60>>
<<if ($Lurcher.fetish is "sadist")>>
@@color:hotpink;What is finest in life,@@ in the mind of your sadistic lurcher?
<<if $origin is "virgin">>
To sodomize a virgin asshole, and to hear screams of anal pain.
<<elseif $origin is "heavily pregnant">>
To molest a pregnant slut, and hear her sob with fear.
<<elseif $origin is "housewife">>
To rape a stuck-up bitch, and hear her cry with anal pain.
<<elseif $origin is "feminized">>
To rape a sissy's asspussy, and hear her squeal.
<<elseif $origin is "huge balled">>
To abuse defenseless testicles, and make their owner scream.
<<else>>
To rape a struggling victim, and taste her tears of defeat.
<</if>>
<<set $Lurcher.devotion += 5>>
<</if>>
<</if>>
<</if>>
<<set $Lurcher.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<<else>>
<<if $Lurcher.devotion > 50>>
She makes her way back to you dejectedly, hanging her head.
<<else>>
She makes her way back to you slowly, doing her best to look contrite.
<</if>>
On the other side of the plaza, there is a scream of triumph followed by tears of joy as one of the hares successfully wins her freedom. This cheerful noise mixes strangely with screams of a very different sort and the slap of flesh on flesh as a more successful lurcher rapes her capture.
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $Lurcher.ID>>
<<set $slaves[$i] to $Lurcher>>
<<break>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</click>>
</span>\<<nobr>>
<<set $nextButton to "Back to Main">>
<<set $nextLink to "Main">>
<<set $returnTo to "Coursing Association">>
You are a member of $arcologies[0].name's Coursing Association. Coursing is a Free Cities revival of the old sport of hunting rabbits and hares with sighthounds, with the typically Free Cities amendments that the hares are replaced by newly enslaved people, the sighthounds are replaced by trained slaves, and the killing of the hare is replaced by rape. Truly, a sport of gentlemen.
<br><br>The chasing slaves are known as lurchers, the term once used for the sighthounds. They require speed most of all, but must also be able to tackle their quarry; lurchers with the ability and willingness to make a spectacle of molesting the hares can improve their owners' reputations.
<<if $Lurcher != 0>>
$Lurcher.slaveName is assigned to compete as your lurcher.
<<else>>
You have not selected a lurcher, meaning that you will not participate in coursing events.
<</if>>
//<br><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, slaves assigned here can continue their usual duties.//
<<if $Lurcher != 0>>
<br><br>''Fire your Lurcher:''
<<set $Flag to 1>>
<<display "Slave Summary">>
<</if>>
<br><br>''Select a slave to course as a Lurcher:''
<<set $Flag to 0>>
<<display "Slave Summary">>
<<unset $Flag>>
<</nobr>><<set $nextButton to "Continue">>
<<set $nextLink to "Scheduled Event">>
<<set $retired to 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $retiree.ID>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
$activeSlave.slaveName is retiring from sexual slavery this week,
<<if $CitizenRetirement == 1>>
in a way that will fill the rest of your property with envy and @@color:mediumaquamarine;trust.@@
<<for $i to 0; $i < $slaves.length; $i++>>
<<set $slaves[$i].trust += 3>>
<</for>>
<<if $activeSlave.relationship > 3>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $activeSlave.relationshipTarget>>
($slaves[$i].slaveName, for her part, is @@color:hotpink;overjoyed,@@ though also a bit sad. She looks forward to joining $activeSlave.slaveName one day.)
<<set $slaves[$i].devotion += 10>>
<</if>>
<</for>>
<</if>>
<br><br>
She is retiring into citizenship, with a substantial annuity that will provide her with a secure if not luxurious life.
<<if $activeSlave.fetish is "mindbroken">>
Sadly, she is not mentally equipped to look after herself, but the arcology hosts several fine institutions capable of caring for her. They'll have someone check in on her daily.
<<elseif $activeSlave.relationship is -3>>
She wishes she could continue to be your slave wife, but she understands that marriages between slaves and slave owners are predicated on the slave relationship. She knows that her retirement has come, meaning that her slave relationship to you is ending. She's had a long time to get used to the idea, and gets through the process with dignity, doing her best to avoid embarrassing you.
<<elseif $activeSlave.devotion > 95>>
She desperately wishes she could continue to be your sex slave, but she understands that her retirement has come. More importantly, she's had a long time to get used to the idea, and gets through the process with resolution, doing her best to avoid embarrassing herself or you.
<<elseif $activeSlave.devotion > 20>>
She is very happy to be a free person again, though she does her best to do you the favor of not being too ostentatious about this.
<<else>>
It is with an ill-disguised triumphalism that she leaves sexual slavery behind her, and enters into a life in which she can decline to have things inserted into her body.
<</if>>
She's certainly going to have some adjustments to make.
<<if $activeSlave.energy > 90>>
Notably, dealing with her formidable sex drive is now her business. You suspect the arcology's clubs are about to receive a fanatical new regular, and the arcology's whores may not know what hit them when she realizes that she's now quite capable of buying whatever she wants on a semi-regular basis.
<<if $activeSlave.analSkill+$activeSlave.oralSkill >= 6>>
She's so sexually skilled, though, that she probably won't have much trouble. She'll probably have more than a few eager lovers within days.
<</if>>
<<if $activeSlave.face > 1>>
She's certainly attractive enough that she'll have no trouble finding as many casual hookups as she likes.
<</if>>
<</if>>
<<if $activeSlave.prestigeDesc == 0>>
<<set $toSearch to "null">>
<<else>>
<<set $toSearch to $activeSlave.prestigeDesc>>
<</if>>
<<if ($toSearch.indexOf("Head Girl") != -1) || ($HeadGirl.ID is $activeSlave.ID)>>
<br><br>
She has a reputation from her long service as your Head Girl. To her bemusement, and considerable satisfaction, she has multiple job offers from slaving operations without even having to circulate her resume.
<<if $activeSlave.fetish is "sadist">>
The prospect of a virtually unlimited field for abuse and rape is something she'd pay for, now that she has her own money. She's excited beyond description to find that there are people interested in paying her to exercise her exquisitely horrible skills.
<<elseif $activeSlave.fetish is "dom">>
Dominance is second nature to her. Though she doesn't have to work, her slaving skills are valuable enough that she'd probably be tempted by the pay she can expect, even if she didn't derive real pleasure from exercising them.
<<else>>
Her annuity means that she doesn't have to work, but she's inclined to do so. Her skills command reasonable wages in the slave training field, and between those prospects and her annuity, she stands to become wealthy.
<</if>>
<<elseif ($toSearch.indexOf("is world famous for") != -1)>>
<br><br>
<<set $seed to $activeSlave.prestigeDesc>>
<<set $seed to $seed.replace("She is famous for her recurring role in slave pornography. Her many fans relish", "enjoy")>>
In addition to her annuity, you've laid the groundwork for her to become wealthy by the way you publicized pornography of her. Many thousands of people across the world are willing to pay to $seed, and they enjoy it in part because she doesn't mind it, either. She's in a position to make great money for doing on camera what she would probably do anyway.
<<elseif ($activeSlave.intelligence >= -1) && ($activeSlave.muscles >= 1) && ($activeSlave.combatSkill >= 1) && ($activeSlave.amp != 1) && ($activeSlave.face > 0)>>
<br><br>
She's pretty and deadly. If she feels she prefers wealth and danger to living on her annuity, she'll have no trouble finding work. In fact, she'll likely have trouble sifting through all the mercenary organizations, businesses in need of attractive and competent guards for public spaces, and citizens looking for effective bodyguards willing to hire her.
<<elseif ($activeSlave.intelligence >= 2) && ($activeSlave.intelligenceImplant >= 1)>>
<br><br>
She has no skills extraordinary enough to bring prospective employers in search of her, in this new, slaveowning economy, but she is highly intelligent, educated, and has a small income. As you know from your own abundant personal experience, her intelligence is a lever, her annuity is a fulcrum, and with the two, she may move the world someday. You have no doubt that, at the very least, she will be far from the poorest of your citizens.
<</if>>
<br><br>
As she takes her leave, heading the short distance down to her modest little apartment, she presents a strange appearance. She's wearing cheap but not unattractive clothing, and you are struck by a crystal-clear mental image of what she looks like nude.
<<if $activeSlave.fetish != "mindbroken">>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.devotion > 95>>
She's doing her absolute best not to sob, but her lips are quivering.
<<else>>
She looks like she might cry.
<</if>>
<<if $activeSlave.relationship is -3>>
The ring she wore when she was your slave wife is nowhere to be seen; she's either taken it with her as a souvenir, or left it back in her sleeping area. If it's the former, no matter: you can always get more.
<</if>>
<<if (canTalk($activeSlave) == false)>>
She gestures her thanks, and ironically indicates that she'll see you around.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"Well, thankth, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, um, I mean $PCName. I g-gueth I'll thee you around. I mean, the arcology. Anyway. Bye."
<<else>>
"Well, thanks, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, um, I mean $PCName. I g-guess I'll see you around. I mean, the arcology. Anyway. Bye."
<</if>>
<<if $activeSlave.devotion > 95>>
She turns resolutely away and flees, trying to choke back her tears.
<<else>>
She turns resolutely away.
<</if>>
<</if>>
<</if>>
<br><br>
<<if $activeSlave.energy > 50>>
<<if $activeSlave.devotion > 20>>
<span id="result">
<<click "See her around">>
<<replace "#result">>
Later that week, <<if $club > 0>>as you take an evening to enjoy $clubName in person<<else>>out in one of $arcologies[0].name's better clubs<</if>>, you run into $activeSlave.slaveName. She looks good, and happy, and is not at all displeased to see you. She sidles up to you and makes it clear without a
<<if (canTalk($activeSlave) == false)>>
gesture
<<else>>
word
<</if>>
that she's quite eager to fuck you as a free woman.
<<if $activeSlave.relationship is -3>>
When she knows she has your attention, she produces the steel ring that she wore when she was your slave wife. She doesn't put it on, but she kisses it suggestively before putting it back in her purse.
<</if>>
<<if ($activeSlave.fetish is "submissive") && ($activeSlave.fetishKnown == 1)>>
Taking the lead as you know she prefers, you lead her to a private booth and make love to her, holding her down with the gentle but firm grip that never fails to bring her through a long and gasping climax.
<<elseif ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishKnown == 1)>>
She <<if $PC.dick == 1>>sucks your dick<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eats you out<</if>> right there, eagerly <<if $activeSlave.vagina > -1>>jilling off<<else>>jacking off<</if>> as she enjoys your infinitely familiar taste and scent.
<<elseif ($activeSlave.fetish is "humiliation") && ($activeSlave.fetishKnown == 1)>>
You take her right there, the humiliation slut getting what she came to the club to get: an opportunity to orgasm in public with many eyes enjoying the sight of her pleasure.
<<elseif ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1)>>
Your <<if $PC.dick == 1>>dick is<<else>>fingers are<</if>> up her ass in no time, and she's so primed for anal that she climaxes with indecent speed. She begs you to keep fucking her butt, and you do.
<<elseif ($activeSlave.fetish is "boobs") && ($activeSlave.fetishKnown == 1)>>
She grinds shamelessly against you, your hands holding her breasts just the way you know she loves them held. Your <<if $PC.boobs == 1>>own tits press softly<<else>>manly chest presses<</if>> against her back as she cranes back to kiss you.
<<elseif ($activeSlave.fetish is "pregnancy") && ($activeSlave.fetishKnown == 1)>>
She begs shamelessly for your seed, right here and right now, and <<if $PC.dick == 1>>you give it to her, producing the usual perverted orgasm as she feels it inside her.<<else>>as usual, she doesn't care that the phallus you fuck her with is actually a strap-on. She manages to pretend it's a cock knocking her up.<</if>>
<<elseif ($activeSlave.fetish is "dom") && ($activeSlave.fetishKnown == 1)>>
After some mutually aggressive dancing that leaves you both panting and sweaty, you work together to attract another free dancer, a girl who $activeSlave.slaveName had her eye on already. Before long, the poor girl is screaming with orgasm in a private booth as you take her together.
<<elseif ($activeSlave.fetish is "sadist") && ($activeSlave.fetishKnown == 1)>>
After some mutually aggressive dancing that leaves you both panting and sweaty, you mutually select one of the club's slaves, and drag her back to a private booth. Before long, her screams for mercy are audible on the floor.
<<elseif ($activeSlave.fetish is "masochist") && ($activeSlave.fetishKnown == 1)>>
You don't have the setup for really elaborate pain, so you fuck her hard and fast, to give her that edge of discomfort that she now requires to get off. She gasps as she gets what she needs, not free of her perversions despite her status as a citizen.
<<else>>
You remember her uncomplicated tastes well, though the total confidence that her willingness and pleasure are unfeigned is novel. You dance, you laugh, and you make love to her, all through the night.
<</if>>
<</replace>>
<</click>>
<<if $activeSlave.relationship >= 4>>
<<click "Send her girl into retirement with her">>
<<replace "#result">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $activeSlave.relationshipTarget>>
She doesn't get far before she hears a desperate pursuit behind her. It's her <<if $activeSlave.relationship >= 5>>wife<<else>>lover<</if>>, $slaves[$i].slaveName, hurrying to catch up. Watching on the monitors, you see $activeSlave.slaveName's mixed pleasure and pain at seeing her again so soon, followed by a tearful explanation and an embrace so heartfelt that the pair of ex-slaves collapse to the floor together, sobbing.
<<set $activeSlave to $slaves[$i]>>
<<display "Remove activeSlave">>
<<break>>
<</if>>
<</for>>
<br><br>
<<if $arcologies[0].FSPaternalist != "unset">>
Of course, your paternalistic arcology thinks this @@color:green;almost too romantic,@@ and there are jesting suggestions that outcomes this adorable ought to be illegal. The pair become celebrated citizens immediately.
<<set $rep += 10*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel)>>
<<set $arcologies[0].FSPaternalist += 0.1*$FSSingleSlaveRep>>
<<else>>
Though it is not ordinarily paternalistic, even your society thinks this is @@color:green;pretty romantic.@@
<<set $rep += 5*$FSSingleSlaveRep>>
<</if>>
<</replace>>
<</click>>
<</if>>
</span>
<</if>>
<</if>>
<br><br>
Your arcology has gained a citizen.
<<set $ACitizens += 1>>
<<elseif $BioreactorRetirement == 1>>
in a way that will inevitably fill the rest of your property with @@color:gold;fear.@@
<<for $i to 0; $i < $slaves.length; $i++>>
<<set $slaves[$i].trust -= 3>>
<</for>>
<<if $activeSlave.relationship > 3>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $activeSlave.relationshipTarget>>
($slaves[$i].slaveName, for her part, is @@color:mediumorchid;horrified.@@)
<<set $slaves[$i].devotion -= 20>>
<</if>>
<</for>>
<</if>>
<br><br>
She is retiring into a featureless existence where the only realities are the phalli ejaculating food, fluid, and drugs into her <<if $activeSlave.vagina > -1>> vagina,<</if>> anus, and throat,<<if $activeSlave.balls > 0>> the relentless sodomy forcing semen out of her distended balls,<</if>> and the milk flowing into the milkers tugging at her painfully engorged nipples.
<<if $activeSlave.fetish is "mindbroken">>
She's already broken in spirit, and she complies with her installation into a milking machine with the dumb obedience of the animal she has become.
<<elseif $activeSlave.devotion > 20>>
She complies with her installation into a milking machine with the dumb obedience of someone whose mind will not allow them to understand their true situation out of simple immediate self-preservation.
<<elseif $activeSlave.trust < 50>>
She is so terrified of punishment that she complies with her installation into a milking machine to avoid pain. She knows that if she does not obey, there will be pain, and if she obeys, there may be pain but it will come later.
<<else>>
She resists, of course, giving the compliance systems an excuse to unload quite a few volts of electricity into her. This disobedience is one of her more abortive attempts to resist your will, and it is her last.
<</if>>
<br><br>
It will take her some time to reach full production, a state that she'll be kept in until it becomes impossible for the most reckless drug regime to keep her there. Near the end of the week, you check in on her idly. Her breasts are already swelling under the hormonal treatments that can only be applied when the sole priority is production. The rhythm of the milkers gives them a slight pulsing heave, first one, then the other. Her milk whitens the lines running away from her udders.
<br><br>
<span id="result">
<<click "Have a taste">>
<<replace "#result">>
You tug one of the milkers off a nipple, producing a lewd sucking noise as the wet flesh pops free of the machinery. It must have been quite painful, but the feeding apparatus that covers much of the slave's face affords no indication of her reaction, if any. You heft the boob with both hands and take the nipple into your mouth, sucking gently. A rich jet of cream hits your tongue, the milkfat luscious with hints of vanilla. The warm breastflesh fills your hands, and you fancy that you can feel the prosperity under your fingers as her body desperately hurries to make more.
<</replace>>
<</click>>
</span>
<br><br>
You have @@color:yellowgreen;gained a standard bioreactor.@@
<<set $menialBioreactors += 1>>
<<elseif $ArcadeRetirement == 1>>
in a way that will inevitably fill the rest of your property with @@color:gold;fear.@@
<<for $i to 0; $i < $slaves.length; $i++>>
<<set $slaves[$i].trust -= 3>>
<</for>>
<<if $activeSlave.relationship > 3>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $activeSlave.relationshipTarget>>
($slaves[$i].slaveName, for her part, is @@color:mediumorchid;horrified.@@)
<<set $slaves[$i].devotion -= 20>>
<</if>>
<</for>>
<</if>>
<br><br>
She is retiring into a dark, featureless eternity in which the only realities are phalli intruding into her<<if $activeSlave.vagina > -1>> vagina,<</if>> anus, and throat, and the drug-induced haze that will leave her no choice but to orgasm when she is penetrated.
<<if $activeSlave.fetish is "mindbroken">>
She's already broken in spirit, and she complies with the conversion process with the dumb obedience of the animal she has become.
<<elseif $activeSlave.devotion > 20>>
She complies with the conversion process with the dumb obedience of someone whose mind will not allow them to understand their true situation out of simple immediate self-preservation.
<<elseif $activeSlave.trust < 50>>
She is so terrified of punishment that she complies with the conversion process to avoid pain. She knows that if she does not obey, there will be pain, and if she obeys, there may be pain but it will come later.
<<else>>
She resists, of course, giving the compliance systems an excuse to unload quite a few volts of electricity into her. This disobedience is one of her more abortive attempts to resist your will, and it is her last.
<</if>>
<br><br>
She is brought down to
<<if $arcade != 0>>
$arcadeName,
<<else>>
the autosurgery,
<</if>>
and, a disturbingly short time later, there is a new Fuckdoll, a humanoid figure encased in a tough black bodysuit, in your office.
<<if $activeSlave.amp == 1>>
Its limbless form is not obviously human. It's a sex toy, with several interesting holes and nothing else worth noticing.
<<else>>
It stands immobile, the hydraulic system hidden within the suit stiffened to make voluntary movement impossible.
<</if>>
<<if $activeSlave.boobs > 2000>>
The suit has a pair of gaps for its monstrous breasts, bare expanses of $activeSlave.skin skin.
<</if>>
<<if $activeSlave.lips > 40>>
Its upper hole is surrounded by a ludicrous set of swollen lips.
<</if>>
<<if $activeSlave.labia > 0>>
The conversion process left its labia permanently engorged.
<</if>>
<<if $activeSlave.vaginaLube > 0>>
Its front hole is dripping streams of natural lubrication.
<</if>>
<<if $activeSlave.anus > 2>>
The gap in the suit over its rear hole opens into the Fuckdoll's interior, since it's the same size as the Fuckdoll's loose sphincter.
<</if>>
<br><br>
<span id="result">
<<click "Fuck it">>
<<replace "#result">>
<<if $PC.dick == 1>>
You enter a command, and the Fuckdoll instantly <<if $activeSlave.amp == 1>>presents its upper hole<<else>>collapses to its knees<</if>>. You tug the plug clear of its upper hole, and insert your cock. The Fuckdoll's nose ports open when it needs to breathe, but periodically close without warning to force its throat to spasm. When you're bored of this, you pull your dick clear and haul the Fuckdoll over to the couch, entering the command that forces it to present its rear hole. Your saliva-slicked shaft slides readily inside the sex toy's warm interior. After a while, you enter the tightening command, and the Fuckdoll's sphincter obediently cinches down, encouraging you to shoot your load inside it. A low moaning sound issues from its upper hole.
<<else>>
You shove the Fuckdoll backward onto the couch, and enter a command that forces it into a bridged position. <<if $activeSlave.vagina > -1>>Its clit is brought to full hardness, and its front hole becomes wet and flushed. You ride this until you orgasm, the Fuckdoll's copious juices adding lewd noises to each grinding motion.<<else>>Its dick is forced to perfect hardness. Its tubes have been tied to prevent any unseemly contamination, allowing you to ride it until you are satisfied. When you're done, the Fuckdoll is allowed to go soft. It did not climax.<</if>>
<</if>>
You leave it where it is, your personal assistant directing a slave to perform maintenance on it when she has the time.
<</replace>>
<</click>>
</span>
<br><br>
You have @@color:yellowgreen;gained a fuckdoll.@@
<<set $fuckdolls += 1>>
<<else>>
into a life of menial drudgery. This has little impact on your other human property.
<<if $activeSlave.relationship > 3>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $activeSlave.relationshipTarget>>
($slaves[$i].slaveName, for her part, is @@color:mediumorchid;saddened,@@ but not seriously affected. She knew this was coming.)
<<set $slaves[$i].devotion -= 5>>
<</if>>
<</for>>
<</if>>
There are a thousand things a slave like her can usefully do around the arcology, and she'll do them. But she's reached the age where it's time for you and the arcology's citizens to fuck younger girls.
<br><br>
You have @@color:yellowgreen;gained a menial slave.@@
<<set $helots += 1>>
<</if>>The Free Cities were and are founded wherever the rule of law is weak enough or permissive enough to allow a small area to secede, and where founders can afford to buy an area on which to build.
Many Free Cities are therefore located in marginal, rural terrain. Founding a Free City in such an area is easy, and can usually be accomplished with the indifference or even connivance of the old country from which it secedes. After all, the potential commercial benefits are great, and the loss of underused land is only significant in the moral sense.
Some Free Cities are located on water. Though some areas of shallow sea over the continental shelves hide valuable resources, others are neglected. Arcologies are such massive structures that it is very possible to design them to float anchored to the seabed.
Finally, a few Free Cities have been carved out from old world cities. Urban decay has left the hearts of many cities ripe for this. Many old world countries resist this kind of secession, but this rarest, smallest, and densest kind of Free City can offer its surrounding nation a great deal of economic advantage.
@@color:orange;Which kind of Free City hosts your arcology?@@
[[Urban|Location Intro][$terrain to "urban"]]
@@color:yellow;Low@@ minimum slave value and initial @@color:yellow;bear market@@ for slaves.
@@color:green;High@@ ease of commerce with the old world.
@@color:green;High@@ access to refugees and other desperate people.
@@color:red;Low@@ cultural independence.
[[Rural|Location Intro][$terrain to "rural"]]
@@color:yellow;High@@ minimum slave value and initial @@color:yellow;bull market@@ for slaves.
Moderate ease of commerce with the old world.
Moderate access to refugees and other desperate people.
Moderate cultural independence.
[[Marine|Location Intro][$terrain to "marine"]]
Moderate minimum slave value and initially balanced market for slaves.
Moderate ease of commerce with the old world.
@@color:red;Low@@ access to refugees and other desperate people.
@@color:green;High@@ cultural independence.
[[Oceanic|Extreme Intro][$terrain to "oceanic"]]
@@color:yellow;High@@ minimum slave value and initial @@color:yellow;bull market@@ for slaves.
Moderate ease of commerce with the old world.
@@color:red;Very low@@ access to refugees and other desperate people.
@@color:green;Very high@@ cultural independence.
Ensures access to slaves from all over the world and will not associate the arcology with a continent.<<nobr>>
<<set $nextLink to "Next Week">>
<<set $nextButton to "Continue">>
<</nobr>>\
\
The Free Cities were founded on the principles of unrestrained anarcho-capitalism. To those with such beliefs, the very idea of possessing an armed force, a key tool of government control, or weapons at all, was anathema.
In the period since, however, your citizens have seen the value in weaponry. They watched on their news-feed as some Free Cities were sacked by the armies and mobs of the Old World, driven by their hatred of the citizens' luxurious lifestyles. They've seen other Cities toppled from within, by slave conspiracies or infighting among citizen groupings with differing beliefs. They've witnessed the distressingly rapid rise of fanatical anti-slavery organizations, who would like nothing more than to see them slowly bled by their own chattel. They are learned people, and they know what happens to slaveowners who lose their power.
They've also seen the results of your policies. Your actions towards the arming of both yourself and the arcology proved critical, and ensured their safety when the Old World came for them. And your victory over the Daughters of Liberty, who the citizens know would have executed every single one of them, has created an opportunity. If you insisted upon the creation of a standing 'security' force for the arcology, many would support you and, more importantly, nobody of note would object.
Such a force would solve many problems. More soldiers would mean more control, which is very good for you. More soldiers would mean more security for the arcology and the approaches to it, which is very good for business. More soldiers would mean more obedience from rebellious slaves who can see how powerless they truly are, which is very good for everybody. The force would be tiny compared to the Old World militaries that still exist, but money and technology can, of course, overcome massive numerical inferiority. This being the Free Cities, they would have other uses besides security. Perhaps, in time, you could exert some manner of influence on the Old World itself.
''This is a unique and very important opportunity'', and is possible only because of your recent victory over the Daughters. If you do not seize it, the memories and fears of your citizens will fade, and you will not be able to raise the matter again.
--------------------
<<set $securityForceEventSeen to 1>>
<span id="result">
<<click "Prepare for an announcement">>
<<replace "#result">>
You instruct $assistantName to announce to the arcology's citizenry that you will be making an important announcement in the near future regarding the security situation. Given the damage still present from the Daughters' attack, everyone will be turning in. You also instruct your assistant to begin quietly investigating potential leadership figures for the force itself.
<<set $securityForceCreate to 1>>
<<set $cash -= 20000>>
<<set $nextButton to "Continue">>
<</replace>>
<</click>> //Initial costs are ¤20000, and upon establishment force will have significant support costs until it is self-sufficient.//
<<click "The mercenaries are enough">>
<<replace "#result">>
On second thought, such a force is not needed. Your methods have served well so far - why should there be any change going forward?
<<set $nextButton to "Continue">>
<</replace>>
<</click>>
</span><<nobr>>
<<set $nextLink to "Random Nonindividual Event">>
<<set $nextButton to "Continue">>
<</nobr>>\
\
<span id="address">
It's been a short while since you told your citizens that you were going to talk to them about their security, and by all accounts, they've turned out in force to watch your address over the arcology's internal communications system. You wake up early, relieve your frustrations on a few slaves woken out of deep sleep, and take position behind your desk. You also call over a slave and push her under your desk. The unspoken instruction is clear, and she begins <<if $PC.dick == 1>> enthusiastically (but silently) sucking your cock, taking it as deep as she can without gagging. <<else>> enthusiastically eating you out, pressing her face into your pussy and forcing her tongue deep inside you. <</if>>
A blinking light tells you that the channel is open. You take a deep breath, and begin. You greet your citizens and explain that while you believe deeply in the underlying principles of the Free Cities, that of contract law, minimal to no governmental oversight, and slaveholding, recent events have forced you to modify some of your views. The Old World attack, and especially the assault by the Daughters of Liberty who, as you remind them, were aided by a distressingly large number of now-dead traitors, has proven that some form of permanent, organized standing force is needed to ensure the personal safety of the citizen body.
You tell them that the Old World continues to deteriorate (it does). You tell them that it is only a matter of time before the poor, diseased, starving, and unwashed masses try their hand at invading the arcology again (it is). You tell them that such a force would be good for business, securing trade routes and conducting slaving raids far greater in scale than those performed by private slaving corporations (it would). And finally, to quell their greatest fear, you tell them that you would personally support the force financially.
As you speak, you carefully monitor the citizens' opinions as indicated on their communication devices. It is uniformly positive - they know whom they have to thank for their continued survival and dominance. You also monitor your arousal given the ministrations of your slave. A few small movements on your part communicates to your citizens what is happening without being too obvious. Free Cities business etiquette respects business conducted while being subtly serviced (and your doing so during such a public and important broadcast signals how seriously you are taking it), but a climax would be seen as a serious lack of discipline.
You finally wrap up your speech, announcing to your citizens the immediate formation, with yourself as Marshal, of the: <<textbox "$securityForceName" $securityForceName>>
You close the link to the communication system and read a message from your assistant that appeared during the last moments of your address. In consultation with major figures in the mercenary community, a suitable candidate for day-to-day command of the new unit has been found. Your instructions were to keep you in the dark about them so avoid pre-judgement. They are waiting outside your office.
--------------------
<<click "Invite them inside">>
<<replace "#address">>
The figure that enters is not what you were expecting, given your previous experiences with the mercenary groups that work with the arcology owners of the Free Cities. Most mercenaries you've worked with have been grizzled stout men, veterans of the Old World militaries that finally had too much and went private. This one's different.
She strides in, stopping in front of your desk, not bothering to put on even the semi-military air (complete with salute) that most mercenaries tend to adopt when meeting new clients. She's very tall and wearing the pants, boots, gloves, and tank top of a female combat armour under-suit. Her bare arms and upper body are corded with muscle, and through the tank top's thin fabric you can see both the shape of her muscled abdomen and the curves of her small but perky breasts, complete with what your experience tells you are barbell nipple piercings. Her eyes are alive with intelligence, and you can see her scanning your office, clearly impressed by its opulence. Her hair is shaved close to the scalp, and her ears and nose are heavily pierced. You can make out three long, ugly scars running over top of the mottled tissue of a previous, severe burn along one side of her face, as well as numerous smaller scars and burns on her bare arms. She's been disarmed prior to meeting you, and you see, in addition to an empty pistol holster on her hip, at least three empty knife holsters.
Returning your gaze to her face, she crosses her arms underneath her chest, pressing her breasts up and forward. You have her measure. Given the generally patriarchal nature of both the mercenary community, and the same nature combined with the heavily sexualized lifestyle of the Free Cities, she's decided to embrace her position rather than fight it.
"So," she begins, "you're the boss." You invite her to sit down. "No thanks, boss. Besides," she indicates the slave under your desk, "you look a little occupied." She nods at the desk. "Saw the speech. Very nice. I'd heard you crazy bastards do business while getting <<if $PC.dick == 1>>sucked off, <<else>>eaten out, <</if>>but I've never seen anyone actually do it. Hell, most of you people don't want to have to have too much to do with me. I usually get my instructions remotely." A short, harsh laugh escapes her. "But I guess it keeps you focused. Can't have the entire arcology seeing you cum."
She moves a step closer. "Your computer told me you wanted me to be a surprise, so I guess I'll tell you why you want me to run the $securityForceName for you. I'm a killer, pure and simple, and you need that. I looked into those attacks you've suffered. Nasty business. I'll make sure that an attack like that never happens again. I was a soldier out there, in charge of about a thousand men, when the Free Cities first started going up, and I knew they were the future. Eventually I deserted, found the first refugee convoy I could, killed the moron protecting it, sold the girls off to the slavers, and bought enough gear to start killing for people like you. Ran my own merc crew, did well till we tried to take on a bigger one and everyone died. Joined with another big outfit, became the number two, then shit went bad and I had to run. Been a solo fighter and slaver ever since. I know my work, and I know I can make this work."
You feel your climax approaching and hold up a finger. The merc pauses while you <<if $PC.dick == 1>>grab the slave's head, forcing your cock roughly down her throat while you cum. She swallows as much as she can before pulling away, coughing. <<else>>grip the slave's head tightly with your thighs, pressing her face tightly against your pussy as you cum. When you release her, she pulls away, coughing.<</if>>
The merc laughs again. "I could get used to a place like this." She waves her hand around the office. "I bet you want to know why I'd be trustworthy for something like this." You don't correct her. "Thought so." Her demeanour softens, and you can detect a hit of nervousness. " I would say that I've never turned on a client and leave it at that, but this is different. It's getting worse out there. I'm sure you know that." You give her a slight nod. "Four times now I've woken up in the middle of the night and had to kill someone. Two of them were the people I'd taken to bed. You can't even trust your drunken fucks any more."
"I like fighting, but I want to live somewhere where I can relax from life out there. You give me the job and a place to live, let me hang up the uncertainty of being a merc, and I'll die for you if it comes to that. I promise the people I recruit will feel the same. Besides," she indicates the slave again, "I could get used to having my own stable. Spending my R&R time with a cold beer in one hand, a few lines of coke or a stack of pills in front of me, and a terrified little slavegirl locked between my legs, struggling to breathe, sounds pretty fucking good to me."
You decide quickly. She'll do. You tap a few commands on your desk's console, assigning her personal quarters on the arcology's higher levels and transferring her first stipend to her new account. You also ask her what title she wants.
"Title?" Another short laugh. "I guess I do need one, given that I'm all official and shit now." She thinks for a moment. "I was a major before I went freelance, and I think I'd like a promotion. Colonel sounds good." You make a note of this in her file. "You people don't seal contracts with a fuck do you?" You shake your head, and she laughs again. "Good. I make it a point never to fuck the boss. It's bad for business." She turns around. "Well, I guess I'd better get to it. Your computer thing assigned me space on the lower levels for the barracks. I brought a few squads of guys I know from the old days to start, but we'll grow fast once I put the word out, I guarantee it."
\
<<set $nextButton to "Continue">>
<<click "Let her leave">>
<<replace "#address">>
She turns and leaves, and you chase the slave out after her. A few minutes later, a soft chime announces the arrival of a message. Its from the colonel.
//Hey boss, just wanted to mention something else. In your speech you said that you were going to be paying for the $securityForceName. In my mind that means its yours, no matter what anyone else here might think. I do what you tell me to do. I make sure the troops behave as you want them to behave. I've worked for some 'nice guys' in the past, and I can do that job if you want. Its boring, but sustainable, and I'll have the $securityForceName turning a profit and supporting the arcology in good order. But if you let me off the leash, and throw any Old World complaints in the trash where they belong, I promise you'll have money pouring in your office, even accounting for the good amounts me and my boys will pocket along the way. You'll have an empire in short order. <<if $mercenaries > 1>>Either way, I'll keep my hands off those mercs you've already installed. I figure that you've reasons for having two different death squads under contract.<</if>>
Oh, one last thing. I know you've got some kind of grand social experiment going on up there like all the other owners, and that's your own deal, but I'd appreciate it if you could keep that stuff out of the new barracks. I'll have a hard time approaching potential recruits and telling them they should come live in a Roman apartment, an Egyptian temple, a goddamn Japanese teahouse, or some of the other crazy shit I've seen in the past. They're hard, nasty people, and trust me, I can tell you from experience that changing that is just not going to happen. Like I said, though, I can hold them back a bit if you like.
Talk to you later, boss.//
<<set $securityForceActive to 1>>
<<set $securityForceSubsidyActive to 1>>
<</replace>>
<</click>>
<</replace>>
<</click>>
</span><<silently>>
/* Manpower Fluctuation Calculations - loss from attrition, random casualties, etc. Baseline is ~3%/week. Heavier for raiding/slaving, reduced for securing trade. Maxes out between 900-1000, though never exactly that. If over 1000 for some reason, set to 985-995. If under 100, cannot fluctuate further negatively. */
/* Check for too many troopers, set to mid 900s if so */
<<if $securityForcePersonnel > 1000>>
<<set $securityForcePersonnel to random(965,995)>>
<</if>>
/* Force attrition, scales with size of force, increases when raiding and decreases when training. Securing trade is the 'neutral state', though attrition still of course happens */
<<if $securityForcePersonnel < 100>>
<<if $securityForceFocus is "recruit">> <<set $securityForcePersonnel += random(2,5)>> <<elseif $securityForceFocus is "raiding">> <<set $securityForcePersonnel += random(2,5)>> <<else>> <<set $securityForcePersonnel += random(2,5)>> <</if>>
<<elseif $securityForcePersonnel < 200>>
<<if $securityForceFocus is "recruit">> <<set $securityForcePersonnel += random(-4,0)>> <<elseif $securityForceFocus is "raiding">> <<set $securityForcePersonnel += random(-8,-4)>> <<else>> <<set $securityForcePersonnel += random(-6,-2)>> <</if>>
<<elseif $securityForcePersonnel < 300>>
<<if $securityForceFocus is "recruit">> <<set $securityForcePersonnel += random(-6,-2)>> <<elseif $securityForceFocus is "raiding">> <<set $securityForcePersonnel += random(-10,-6)>> <<else>> <<set $securityForcePersonnel += random(-8,-4)>> <</if>>
<<elseif $securityForcePersonnel < 400>>
<<if $securityForceFocus is "recruit">> <<set $securityForcePersonnel += random(-8,-4)>> <<elseif $securityForceFocus is "raiding">> <<set $securityForcePersonnel += random(-12,-8)>> <<else>> <<set $securityForcePersonnel += random(-10,-6)>> <</if>>
<<elseif $securityForcePersonnel < 500>>
<<if $securityForceFocus is "recruit">> <<set $securityForcePersonnel += random(-12,-8)>> <<elseif $securityForceFocus is "raiding">> <<set $securityForcePersonnel += random(-16,-12)>> <<else>> <<set $securityForcePersonnel += random(-14,-10)>> <</if>>
<<elseif $securityForcePersonnel < 600>>
<<if $securityForceFocus is "recruit">> <<set $securityForcePersonnel += random(-14,-12)>> <<elseif $securityForceFocus is "raiding">> <<set $securityForcePersonnel += random(-18,-16)>> <<else>> <<set $securityForcePersonnel += random(-16,-14)>> <</if>>
<<elseif $securityForcePersonnel < 700>>
<<if $securityForceFocus is "recruit">> <<set $securityForcePersonnel += random(-16,-14)>> <<elseif $securityForceFocus is "raiding">> <<set $securityForcePersonnel += random(-20,-18)>> <<else>> <<set $securityForcePersonnel += random(-18,-16)>> <</if>>
<<elseif $securityForcePersonnel < 800>>
<<if $securityForceFocus is "recruit">> <<set $securityForcePersonnel += random(-20,-16)>> <<elseif $securityForceFocus is "raiding">> <<set $securityForcePersonnel += random(-24,-20)>> <<else>> <<set $securityForcePersonnel += random(-22,-18)>> <</if>>
<<elseif $securityForcePersonnel < 900>>
<<if $securityForceFocus is "recruit">> <<set $securityForcePersonnel += random(-24,-20)>> <<elseif $securityForceFocus is "raiding">> <<set $securityForcePersonnel += random(-28,-24)>> <<else>> <<set $securityForcePersonnel += random(-26,-22)>> <</if>>
<<elseif $securityForcePersonnel < 1000>>
<<if $securityForceFocus is "recruit">> <<set $securityForcePersonnel += random(-28,-24)>> <<elseif $securityForceFocus is "raiding">> <<set $securityForcePersonnel += random(-32,-28)>> <<else>> <<set $securityForcePersonnel += random(-30,-26)>> <</if>>
<<else>>
<<set $securityForcePersonnel += random(-1,1)>>
<</if>>
/* Recruitment Calculations. Base of 10/week, so can get to about 250 personnel without upgrades/rep changes. Increases with reputation, either positive (I get to work for a solid private force!) or negative (I get to shoot people and take their shit, and nobody cares!). Increases with cumulative upgrade sum (a better equipped force is more attractive for recruits). Infantry upgrades are worth twice as much (I get crazy combat armour, for free?). */
/* Universal recruitment base */
<<set $securityForceRecruit to 10>>
/* Extra recruitment from upgrades, up to an extra 5 per upgrade track (10 for infantry), to a sum of an extra 30/week at full upgrades. */
<<if $securityForceInfantryPower > 0>>
<<set $securityForceRecruit += ($securityForceInfantryPower*2)>> <</if>>
<<if $securityForceVehiclePower > 0>>
<<set $securityForceRecruit += ($securityForceVehiclePower)>> <</if>>
<<if $securityForceAircraftPower > 0>>
<<set $securityForceRecruit += ($securityForceAircraftPower)>> <</if>>
<<if $securityForceDronePower > 0>>
<<set $securityForceRecruit += ($securityForceDronePower)>> <</if>>
<<if $securityForceStimulantPower > 0>>
<<set $securityForceRecruit += ($securityForceStimulantPower)>> <</if>>
/* If focus is recruit/train, 80% of the above is added to the personnel total of the SF. Else, 25% (which will, at medium/high personnel levels, not wholly counteract attrition, needing some recruitment every so often to keep the total high). */
<<if $securityForceFocus is "recruit">>
<<set $securityForceRecruit += (Math.trunc($securityForceRecruit*0.8))>>
<<elseif $securityForceFocus is "secure">>
<<set $securityForceRecruit += (Math.trunc($securityForceRecruit*0.25))>>
<<elseif $securityForceFocus is "raiding">>
<<set $securityForceRecruit += (Math.trunc($securityForceRecruit*0.25))>>
<</if>>
/* Final addition of recruits to force personnel pool */
<<set $securityForcePersonnel += ($securityForceRecruit)>>
/* Final Check to ensure not over 1000 members. If so, set it to the mid/high 900s. Recruitment will be wasteful at this point. */
<<if $securityForcePersonnel > 1000>>
<<set $securityForcePersonnel to random(965,995)>>
<</if>>
/* Trade Protection Calculations. Protecting trade is a reputation/prosperity builder and provides a few event triggers. Base rep build of 2.5%/week. Each upgrade adds 0.25%, drones are twice as powerful (swarms to patrol smaller routes while the troops secure the major ones, etc.), to reach a theoretical max of 5% rep boost per week from that (before subsequent modifiers and calculations at EOW). Personnel gates apply a further 0.5% modifier per gate. Prosperity builds at the same rate (adds an extra 5% prosperity per week along the same guidelines as rep using the same logic), and is then applied to the prosperity if the result would be less than/equal to the current prosperity cap. Positive reputation applies a significant positive multiplier (lets go trade with the nice people!), negative reputation applies a significant negative multiplier (trade routes are safe, yeah, but you know, they, uh, murder people for their jewelry and then enslave their children). */
/* Base rep/propserity gain */
<<set $securityForceTrade to 0.025>>
/* Extra rep/prosperity from upgrades, an extra 0.25% per upgrade. Drones worth twice as much. */
<<if $securityForceInfantryPower > 0>>
<<set $securityForceTrade += (0.0025*($securityForceInfantryPower))>> <</if>>
<<if $securityForceVehiclePower > 0>>
<<set $securityForceTrade += (0.0025*($securityForceVehiclePower))>> <</if>>
<<if $securityForceAircraftPower > 0>>
<<set $securityForceTrade += (0.0025*($securityForceAircraftPower))>> <</if>>
<<if $securityForceDronePower > 0>>
<<set $securityForceTrade += (0.005*($securityForceDronePower))>> <</if>>
<<if $securityForceStimulantPower > 0>>
<<set $securityForceTrade += (0.0025*($securityForceStimulantPower))>> <</if>>
/* Manpower effects - extra 0.5% per 100-gate in terms of manpower. Kicks in at over 200, since some of the SF is on overhead, logistics, repairs, rest, etc. */
<<if $securityForcePersonnel > 200>>
<<set $securityForceTrade += (0.005*Math.trunc($securityForcePersonnel/100))>>
<</if>>
/* If focus is secure trade, 80% of the above is added to the players rep/prosperity. Else, 25%. */
<<if $securityForceFocus is "secure">>
<<set $rep += (Math.trunc($rep*($securityForceTrade*0.8)))>>
<<set $arcologies[0].prosperity to (Math.trunc($arcologies[0].prosperity*(($securityForceTrade*0.8)+1)))>>
<<elseif $securityForceFocus is "recruit">>
<<set $rep += (Math.trunc($rep*($securityForceTrade*0.25)))>>
<<set $arcologies[0].prosperity to (Math.trunc($arcologies[0].prosperity*(($securityForceTrade*0.25)+1)))>>
<<elseif $securityForceFocus is "raiding">>
<<set $rep += (Math.trunc($rep*($securityForceTrade*0.25)))>>
<<set $arcologies[0].prosperity to (Math.trunc($arcologies[0].prosperity*(($securityForceTrade*0.25)+1)))>>
<</if>>
/* If the rep or prosperity is now above the cap, set it to the cap. */
<<if $rep > 20000>>
<<set $rep to 20000>>
<</if>>
<<if $arcologies[0].prosperity > $AProsperityCap>>
<<set $arcologies[0].prosperity to $AProsperityCap>>
<</if>>
/* Raiding/Slaving Calculations. This brings in cash and activates event triggers. Base raiding brings in 7500/week, but this scales significantly with personnel and upgrades. */
/* Base raiding take, zero the summative variables */
<<set $securityForceBooty to 7500>>
<<set $securityForceIncome to 0>>
<<set $securityForceMissionEfficiency to 1>>
/* Impact of manpower on raiding. An extra 2500/100-gate, kicking in at over 200 personnel */
<<if $securityForcePersonnel > 200>>
<<set $securityForceBooty to ($securityForceBooty+(2500*Math.trunc($securityForcePersonnel/100)))>>
<</if>>
/* Raiding Efficiency Modifier Calculations - 4% per force upgrade (20% per tree), up to 25% final multiplier (after upgrade considerations) for stims. With all upgrades, total of 225% increase after all other raiding calculations (drugs make them better at everything, but especially much better at raiding - much easier to murder and pillage when you're fucked out of your mind on a mix of meth, pcp, and lsd). */
<<if $securityForceInfantryPower != 0>>
<<set $securityForceMissionEfficiency to ($securityForceMissionEfficiency+($securityForceInfantryPower*0.04))>> <</if>>
<<if $securityForceVehiclePower != 0>>
<<set $securityForceMissionEfficiency to ($securityForceMissionEfficiency+($securityForceVehiclePower*0.04))>> <</if>>
<<if $securityForceAircraftPower != 0>>
<<set $securityForceMissionEfficiency to ($securityForceMissionEfficiency+($securityForceAircraftPower*0.04))>> <</if>>
<<if $securityForceDronePower != 0>>
<<set $securityForceMissionEfficiency to ($securityForceMissionEfficiency+($securityForceDronePower*0.04))>> <</if>>
<<if $securityForceStimulantPower != 0>>
<<set $securityForceMissionEfficiency to ($securityForceMissionEfficiency*(1+($securityForceStimulantPower*0.05)))>> <</if>>
/* Apply the efficiency boost to the booty. Lets hope that meth made them better at ripping out some poor bastard's gold teeth */
<<set $securityForceBooty to ($securityForceBooty*$securityForceMissionEfficiency)>>
/* Check to see if total booty is over 15k. This is the 'profitability point' of the SF. It has no upkeep, but unless you get over 15k, the colonel uses the entire take to keep the force together. Still very profitable at higher levels though (Who thought having a 1000-man private military dedicated to slamming meth and pillaging the world would be profitable? It's quite crazy tbh). Technically the booty calcs should be affected if the force is recruiting/securing (less income from raids), but that would be frustrating for the player at high levels of development - we still want them to feel like they're getting the cash. Uses a flag for the eventual description. */
<<if $securityForceBooty > 15000>>
<<set $securityForceProfitable to 1>>
/* Finally, add dat cash to the bank. C.R.E.A.M. */
<<if $securityForceFocus is "raiding">>
<<set $securityForceIncome = Math.trunc(($securityForceBooty*0.80))>>
<<set $cash to ($cash+$securityForceIncome)>>
<<elseif $securityForceFocus is "recruit">>
<<set $securityForceIncome = Math.trunc(($securityForceBooty*0.25))>>
<<set $cash to ($cash+$securityForceIncome)>>
<<elseif $securityForceFocus is "secure">>
<<set $securityForceIncome = Math.trunc(($securityForceBooty*0.25))>>
<<set $cash to ($cash+$securityForceIncome)>>
<</if>>
<<else>>
<<set $securityForceProfitable to 0>>
<</if>>
/* Depravity calculations - hidden stat representing how violent/hedonistic/etc the SF is. Rises with raiding/free fire/low accountability, lowers with reduced settings (though much slower since its easier to go criminal then it is to go straight afterward, etc. Middle options have no effect. Each setting is independent of the others. */
<<if $securityForceFocus is "raiding">>
<<set $securityForceDepravity += 0.05>>
<<elseif $securityForceFocus is "secure">>
<<set $securityForceDepravity -= 0.02>>
<</if>>
<<if $securityForceRulesOfEngagement is "free">>
<<set $securityForceDepravity += 0.05>>
<<elseif $securityForceRulesOfEngagement is "hold">>
<<set $securityForceDepravity -= 0.02>>
<</if>>
<<if $securityForceAccountability is "none">>
<<set $securityForceDepravity += 0.05>>
<<elseif $securityForceAccountability is "strict">>
<<set $securityForceDepravity -= 0.02>>
<</if>>
/* Reset the token counters for speaking to the Colonel in the barracks */
<<set $securityForceUpgradeToken to 0>>
<<set $securityForceGiftToken to 0>>
/* Take all the above and display the EOW text and control panel. */
<</silently>>
__Status and Activities of the $securityForceName __:
This week, the $securityForceName, $securityForcePersonnel strong, focused on <<if $securityForceFocus is "recruit">>recruiting and training more personnel. Smaller parties ventured out to protect the arcology's trade routes and strike targets of opportunity.<<elseif $securityForceFocus is "secure">>securing the trade routes between the arcology and the surrounding area. Smaller parties ventured out to strike targets of opportunity and process new recruits.
<<elseif $securityForceFocus is "raiding">>locating and striking targets of opportunity, capturing both material loot and new slaves. Smaller parties secured the most important of the arcology's trade routes and processed new recruits. <</if>> These activities have, overall, @@color:green;improved@@ your arcology's prosperity. <<if $securityForceProfitable == 1>>The goods procured by the $securityForceName this week, after accounting for the spoils retained by individual soldiers, were @@color:green;more than sufficient@@ to cover expenses. Excess material and human assets totalling @@color:yellowgreen;¤$securityForceIncome@@ (after liquidation) were transferred to your accounts. <<else>>The goods procured by the security force were, after accounting for the spoils retained by individual soldiers, @@color:red;barely enough@@ to cover expenses. More growth will be needed to ensure profitability.<</if>> The $securityForceName managed to recruit $securityForceRecruit new soldiers this week, and your reputation has @@color:green;improved@@ through the improvement of trade security.
<br> //Your instructions to the Colonel://
Deployment focus: <span id="focus"><<if $securityForceFocus is "recruit">>''Recruiting and Training''<<elseif $securityForceFocus is "secure">>''Securing Trade Routes''<<else>>''Raiding and Slaving''<</if>></span>. <<click "Recruit and Train">><<set $securityForceFocus to "recruit">><<replace "#focus">>''Recruiting and Training''<</replace>><</click>> | <<click "Secure Trade Routes">><<set $securityForceFocus to "secure">><<replace "#focus">>''Securing Trade Routes''<</replace>><</click>> | <<click "Raiding and Slaving">><<set $securityForceFocus to "raiding">><<replace "#focus">>''Raiding and Slaving''<</replace>><</click>>
Rules of Engagement: <span id="roe"><<if $securityForceRulesOfEngagement is "hold">>''Hold Fire''<<elseif $securityForceRulesOfEngagement is "limited">>''Limited Fire''<<else>>''Free Fire''<</if>></span>. <<click "Hold Fire">><<set $securityForceRulesOfEngagement to "hold">><<replace "#roe">>''Hold Fire''<</replace>><</click>> | <<click "Limited Fire">><<set $securityForceRulesOfEngagement to "limited">><<replace "#roe">>''Limited Fire''<</replace>><</click>> | <<click "Free Fire">><<set $securityForceRulesOfEngagement to "free">><<replace "#roe">>''Free Fire''<</replace>><</click>>
Accountability: <span id="accountability"><<if $securityForceAccountability is "strict">>''Strict Accountability''<<elseif $securityForceAccountability is "some">>''Some Accountability''<<else>>''No Accountability''<</if>></span>. <<click "Strict Accountability">><<set $securityForceAccountability to "strict">><<replace "#accountability">>''Strict Accountability''<</replace>><</click>> | <<click "Some Accountability">><<set $securityForceAccountability to "some">><<replace "#accountability">>''Some Accountability''<</replace>><</click>> | <<click "No Accountability">><<set $securityForceAccountability to "none">><<replace "#accountability">>''No Accountability''<</replace>><</click>>
<br> //Current Status://
Equipment (Infantry): <<if $securityForceInfantryPower == 0>>High quality light armour and ballistic small arms.<<elseif $securityForceInfantryPower == 1>>Advanced light armour, basic exo-suits, and ballistic small arms.<<elseif $securityForceInfantryPower is 2>>Advanced light armour with enclosed tac-helmets, advanced exo-suits, and ballistic small arms.<<elseif $securityForceInfantryPower is 3>>
Advanced light armour with enclosed tac-helmets, basic enclosed combat suits, and electromagnetic small arms.<<elseif $securityForceInfantryPower is 4>>Advanced light armour with enclosed tac-helmets, advanced enclosed combat suits, and electromagnetic small arms.<<elseif $securityForceInfantryPower is 5>>Advanced light armour with enclosed tac-helmets, advanced enclosed combat suits with personal artillery, and electromagnetic small arms.<</if>>
Equipment (Vehicular): <<if $securityForceVehiclePower == 0>>Re-purposed civilian vehicles and armed utility vehicles.<<elseif $securityForceVehiclePower == 1>>Armed and armoured utility vehicles and customized slave transports.<<elseif $securityForceVehiclePower is 2>>Basic light armour and customized slave transports.<<elseif $securityForceVehiclePower is 3>>Advanced light armour, basic support vehicles and artillery, and customized slave transports.<<elseif $securityForceVehiclePower is 4>>Advanced light armour, basic medium armour, advanced support vehicles and artillery, and specialized slave transports.<<elseif $securityForceVehiclePower is 5>>Advanced light armour, advanced medium armour, advanced support vehicles and artillery, and specialized slave transports.<</if>>
Equipment (Aerial): <<if $securityForceAircraftPower == 0>>Basic light transport VTOLs with non-lethal weaponry.<<elseif $securityForceAircraftPower == 1>>Basic light transport VTOLs with upgraded weaponry.<<elseif $securityForceAircraftPower is 2>>Medium transport VTOLs with heavy weaponry.<<elseif $securityForceAircraftPower is 3>>Armoured medium transport VTOLs with heavy weaponry and secure cargo compartments.<<elseif $securityForceAircraftPower is 4>>Basic specialized attack VTOLs, and armoured medium transport VTOLs with heavy weaponry and secure cargo compartments.<<elseif $securityForceAircraftPower is 5>>Advanced specialized attack VTOLs, and armoured medium transport VTOLs with heavy weaponry and secure cargo compartments.<</if>>
Equipment (Drones): <<if $securityForceDronePower == 0>>Basic security drones 'salvaged' from the arcology security contingent.<<elseif $securityForceDronePower == 1>>Basic armoured combat drones with ballistic weaponry.<<elseif $securityForceDronePower is 2>>Advanced armoured combat drones with ballistic weaponry and basic heavy drones with ballistic support weaponry.<<elseif $securityForceDronePower is 3>>Advanced armoured combat drones with ballistic weaponry and advanced heavy drones with ballistic support weaponry.<<elseif $securityForceDronePower is 4>>Advanced armoured combat drones with electromagnetic weaponry and advanced heavy drones with electromagnetic support weaponry.<<elseif $securityForceDronePower is 5>>Advanced armoured combat drones with electromagnetic weaponry, advanced heavy drones with electromagnetic support weaponry, and specialized drones for reconnaissance, capture, and swarm tactics.<</if>>
Equipment (Stimulants): <<if $securityForceStimulantPower == 0>>Standard ephedrine-based stimulants.<<elseif $securityForceStimulantPower == 1>>Concentrated ephedrine-based stimulants.<<elseif $securityForceStimulantPower is 2>>Basic methamphetamine-based stimulants.<<elseif $securityForceStimulantPower is 3>>Concentrated methamphetamine-based stimulants and basic phenylcyclidine-based dissociatives. <<elseif $securityForceStimulantPower is 4>>Concentrated methamphetamine-based stimulants and phenylcyclidine-based dissociatives and basic tryptamine-based psychedelics.<<elseif $securityForceStimulantPower is 5>>Concentrated methamphetamine-based stimulants, phenylcyclidine-based dissociatives, tryptamine-based psychedelics.<</if>>
Arcology (Upgrades): <<if $securityForceArcologyUpgrades == 0>>$securityForceName barracks in the arcology's lower levels.<<elseif $securityForceArcologyUpgrades == 1>>$securityForceName barracks in the arcology's lower levels, with an adjoining garage for vehicles.<<elseif $securityForceArcologyUpgrades is 2>>$securityForceName barracks in the arcology's lower levels, with an adjoining garage for vehicles and a launch bay for heavy drones.<<elseif $securityForceArcologyUpgrades is 3>>$securityForceName barracks in the arcology's lower levels, with an adjoining garage for vehicles, a launch bay for heavy drones, and advanced logistical facilities for heavy equipment.<<elseif $securityForceArcologyUpgrades is 4>>$securityForceName barracks in the arcology's lower levels, with an adjoining garage for vehicles, a launch bay for heavy drones, and advanced logistical facilities for heavy equipment. A ring of durable launch pads around the arcology's higher levels for aerial operations.<<elseif $securityForceArcologyUpgrades is 5>>$securityForceName barracks in the arcology's lower levels, with an adjoining garage for vehicles, a launch bay for heavy drones, and advanced logistical facilities for heavy equipment. A ring of durable launch pads around the arcology's higher levels for aerial operations, and heavy electromagnetic weapon batteries in fortified casemates for arcology defence and long-range fire support.<</if>><<nobr>>
<<set $nextButton to "Back to Main">>
<<set $nextLink to "Main">>
<<set $returnTo to "Barracks">>
//The $securityForceName barracks is located in the arcology's lower levels, occupying unneeded warehouse space. It is not accessible to the general citizenry, but your personal elevator has express service to it. As you step off, two soldiers in combat armour manning the entry checkpoint tense and raise their weapons, before nodding respectfully and stepping aside, allowing their patron entry. The barracks is cavernous, containing areas for the soldiers to sleep and keep their belongings, areas for the storage and maintenance of their weapons and equipment, and common areas for them to amuse themselves, since they rarely mix with your citizens on the upper levels. You survey the facilities.//<</nobr>>
<div style="margin-left:2em"><<nobr>><<if $securityForceArcologyUpgrades == 0>>
The barracks is currently quite basic, consisting of little more than a dormitory, armoury, a processing facility for human spoils, and a common area, sectioned off by stacks of empty supply crates. The cavernous space, however, is ripe for expansion.
<<elseif $securityForceArcologyUpgrades == 1>>
The barracks has become more permanent, expanding into free space, erecting permanent dividers, and sectioning off an area for use as a garage and vehicle maintenance bay.
<<elseif $securityForceArcologyUpgrades is 2>>
The barracks has added a facility for the storage, maintenance, and deployment of armed combat drones, and added storage facilities for the soldiers to store their personal spoils in.
<<elseif $securityForceArcologyUpgrades is 3>>
The barracks has added additional support personnel and equipment, allowing the potential procurement of heavier infantry armour, fighting vehicles, and combat drones.
<<elseif $securityForceArcologyUpgrades is 4>>
The barracks has expanded tremendously, adding an aerial control facility and express elevator connecting to a ring of launch pads and hangars built around the arcology's upper levels. Additional facilities have been added for soldier recreation, and spartan quarters for live-in slaves, both menial and service, have been installed.
<<elseif $securityForceArcologyUpgrades is 5>>
The barracks has (mostly) taken on the appearance of a professional military installation, with clearly delineated soldier and logistical areas, dedicated support and recreation facilities, and advanced command and control apparatus. As a final measure, heavy, long range, electromagnetic railgun artillery pieces have been installed in casemates along the aerial launch pads, giving the $securityForceName an immense superiority in local firepower.
<</if>><</nobr>></div>
<div style="margin-left:2em"><<nobr>><<if $securityForcePersonnel < 100>>
The barracks' large dormitories are sparsely occupied, the few members of the $securityForceName residing within them concentrating together in a corner. The hundreds of empty beds and lockers visible herald the future.
<<elseif $securityForcePersonnel < 300>>
The barracks' large dormitories are lightly occupied, with the $securityForcePersonnel members of the $securityForceName starting to spread out across them.
<<elseif $securityForcePersonnel < 500>>
The barracks' large dormitories are moderately occupied, though the $securityForcePersonnel members of the $securityForceName residing within have a considerable amount of extra room.
<<elseif $securityForcePersonnel < 700>>
The barracks' large dormitories are well-occupied, and the $securityForcePersonnel members of the $securityForceName within have started to form small cliques based on section and row.
<<elseif $securityForcePersonnel < 1000>>
The barracks' large dormitories are near capacity, and the $securityForcePersonnel members of the $securityForceName often barter their personal loot, whether it be monetary or human, for the choicest bunks.
<</if>><</nobr>></div>
<div style="margin-left:2em"><<nobr>><<if $securityForceInfantryPower == 0>>
The armoury is well-stocked with high-quality personal weapons and light armour, but contains little in the way of exceptional armament.
<<elseif $securityForceInfantryPower == 1>>
The armoury has large stocks of the absolute latest personal weapons and light armour, and has added first-generation exo-suits to improve soldier lethality.
<<elseif $securityForceInfantryPower is 2>>
The armoury has acquired advanced tactical helmets and second-generation exo-suits to further improve soldier lethality.
<<elseif $securityForceInfantryPower is 3>>
The armoury has replaced deployed exo-suits with basic enclosed combat armour suits, and has further begun to deploy early electromagnetic (coilgun) weaponry.
<<elseif $securityForceInfantryPower is 4>>
The armoury has begun to equip the soldiers with more advanced combat armour suits, and has expanded its inventory of electromagnetic weaponry.
<<elseif $securityForceInfantryPower is 5>>
The armoury has acquired heavy weapon attachments for its combat armour suits, and has further sourced advanced electromagnetic weaponry (miniaturized railguns) for the soldiers, ensuring that the infantry of the $securityForceName is perhaps the most well-equipped in the world.
<</if>><</nobr>></div>
<div style="margin-left:2em"><<nobr>><<if $securityForceVehiclePower == 0>>
The garage contains basic, unarmoured vehicles for use by the soldiers, primarily high-end civilian vehicles with jury-rigged crew-served weapons.
<<elseif $securityForceVehiclePower == 1>>
The garage has replaced its technical fleet with armed military utility vehicles. It has also sourced customized, high-volume slave transports for better securing human spoils.
<<elseif $securityForceVehiclePower is 2>>
The garage has added a number of light infantry fighting vehicles to its fleet, and acquired more slave transports to keep up with demand.
<<elseif $securityForceVehiclePower is 3>>
The garage has acquired improved infantry fighting vehicles, and has also added some mobile artillery and other support vehicles.
<<elseif $securityForceVehiclePower is 4>>
The garage has acquired some heavier armoured vehicles to augment the infantry fighting vehicles and expanded their inventory of artillery and support vehicles.
<<elseif $securityForceVehiclePower is 5>>
The garage has replaced both its armoured and support vehicles with the most advanced variants possible, making the mobile unit of the $securityForceName far superior to anything in the arcology's immediate area.
<</if>><</nobr>></div>
<div style="margin-left:2em"><<nobr>><<if $securityForceAircraftPower == 0>>
The aerial fleet primarily consists of light transport VTOLs equipped with non-lethal weaponry.
<<elseif $securityForceAircraftPower == 1>>
The aerial fleet's light transport VTOLs have been upgraded with additional fire-power and lethal weaponry.
<<elseif $securityForceAircraftPower is 2>>
The aerial fleet's VTOLs have been upgraded to higher-capacity variants with heavier weaponry.
<<elseif $securityForceAircraftPower is 3>>
The aerial fleet's medium transport VTOLs have been upgraded with enhanced armour and customized cargo compartments to better transport captured stock.
<<elseif $securityForceAircraftPower is 4>>
The aerial fleet has acquired specialized attack VTOLs to complement and escort its advanced transport fleet, as well as to provide close air support.
<<elseif $securityForceAircraftPower is 5>>
The aerial fleet has upgraded its attack VTOLs for enhanced lethality, and further imrpoved the armour and armament of its transport VTOLs, ensuring that the airfleet of the $securityForceName is amongst the most capable still in operation in the area.
<</if>><</nobr>></div>
<div style="margin-left:2em"><<nobr>><<if $securityForceDronePower == 0>>
The drone bay contains a small number of 're-purposed' non-military drones from the arcology's original contingent.
<<elseif $securityForceDronePower == 1>>
The drone bay has replaced the security drones with basic, lightly-armoured military combat models possessing integrated small arms.
<<elseif $securityForceDronePower is 2>>
The drone bay has replaced its basic military drones with more advanced models and added a number of support drones carrying heavy weaponry to its fleet.
<<elseif $securityForceDronePower is 3>>
The drone bay has acquired even more advanced models of both the standard combat drones and the heavy support drones, and expanded its numbers of both.
<<elseif $securityForceDronePower is 4>>
The drone bay has acted to upgrade both the standard and support models of drones to carry basic electromagnetic weaponry, improving their overall combat effectiveness.
<<elseif $securityForceDronePower is 5>>
The drone bay has improved the electromagnetic armament of the drones, mounting both miniaturized and heavy railguns on them, and has further sourced numerous other models of drones for uses as diverse as reconnaissance, independent slave capture, and combat swarming tactics.
<</if>><</nobr>></div>
<div style="margin-left:2em"><<nobr>><<if $securityForceStimulantPower == 0>>
The stimulant lab is providing the soldiers with standard ephedrine-based stimulants.
<<elseif $securityForceStimulantPower == 1>>
The stimulant lab has improved the formula of the ephedrine-based stimulants, concentrating them and increasing both their potency, and the effectiveness of the soldiers under their influence.
<<elseif $securityForceStimulantPower is 2>>
The stimulant lab has replaced the soldiers' stimulants with methamphetamine-based variants, greatly increasing their alertness and aggressiveness when under their influence.
<<elseif $securityForceStimulantPower is 3>>
The stimulant lab has improved and concentrated the methamphetamine-based stimulants, and has also begun providing soldiers with phenylcyclidine-based dissociatives, allowing the soldiers to excuse their actions in the field and reducing any reluctance to follow severe orders.
<<elseif $securityForceStimulantPower is 4>>
The stimulant lab has further refined the formulas of the methamphetamine-based stimulants and phenylcyclidine-based dissociatives, and has also begun providing tryptamine-based psychedelics to the soldiers, allowing them to avoid traumatic stress in the field.
<<elseif $securityForceStimulantPower is 5>>
The stimulant lab has maximally refined the formulas of the methamphetamine-based stimulants, phenylcyclidine-based dissociatives, and tryptamine-based psychedelics, increasing their effectiveness in all aspects and ensuring that the soldiers of the $securityForceName go into combat wired, aggressive, and euphoric (if needed).
<</if>><</nobr>></div>
//You continue towards the common area, the soldiers you pass nodding respectfully, saluting, or giving slight bows, as they please, to you. You pass the briefing areas, and can see the officers and sergeants of the force conferring over planning tables and display screens regarding their upcoming deployments.//
<div style="margin-left:2em"><<nobr>><<if $securityForceFocus is "recruit">>
The commanders are viewing lists of potential recruits for the $securityForceName, mercenaries and Old World soldiers who might be receptive to an offer of employment and residence within the arcology.
<<elseif $securityForceFocus is "secure">>
The commanders are reviewing maps of trade routes to the arcology aas well as those nearby merchant hubs, arranging their future deployments to best protect them and encourage business and trade.
<<elseif $securityForceFocus is "raiding">>
The commanders are reviewing maps of settlements and locations reported to have choice concentrations of material loot and potential slave stock, in preparation for their coming raids.
<</if>><</nobr>></div>
<div style="margin-left:2em"><<nobr>><<if $securityForceRulesOfEngagement is "hold">>
There are posted (and very strict) guidelines for the use of force against non-citizens residents, forbidding the use of heavy weapons or indiscriminate fire.
<<elseif $securityForceRulesOfEngagement is "limited">>
There are some guidelines posted regarding the use of force against non-citizens, forbidding general indiscriminate fire.
<<elseif $securityForceRulesOfEngagement is "free">>
Guidelines regarding the use of force are completely absent from the deployment information screens. A note affixed to the screen, probably from a soldier, says: "Pop 'em if you see 'em - better than target practice!" Another one affixed to that, from the Colonel, says: "Don't shoot the pretty ones, you fucking morons, or I'll kill you myself. They're worth good money. Or they're good for fun - do you idiots really want to have to fuck month-old stock?"
<</if>><</nobr>></div>
<div style="margin-left:2em"><<nobr>><<if $securityForceAccountability is "strict">>
On several screens, there are prominent warnings regarding the severe disciplinary procedures that will be taken against soldiers who commit crimes while on deployment.
<<elseif $securityForceAccountability is "some">>
On several screens, there are some minor warnings regarding the mild disciplinary procedures that may be taken against soldiers who commit especially severe crimes while on deployment.
<<elseif $securityForceAccountability is "none">>
There are no warnings or information regarding disciplinary procedures on any of the screens. Near one of them, a waste basket has been dragged over and a soldier has posted a note above it that says: "For Old World Complaints and Warrants."
<</if>><</nobr>></div>
//You arrive at the barracks' common area, a nest of bars, pleasure dens, public spaces, and other facilities catering to the soldiers' needs and giving them somewhere to spend their free time, since they do not mingle with your citizens on the higher levels or exit the arcology except on deployment. It is well-occupied by the soldiers not currently tasked with duties, and they respectfully move out of your way as you approach, clearing a path for you to move forward.//
<div style="margin-left:2em"><<nobr>><<if $securityForceDepravity <= 0.3>>
The amenities are staffed by menial slaves, captured by the soldiers on their excursions. They are wearing plain jumpsuits and slim identification collars to set them apart from the soldiers, and look resigned but not fearful. The soldiers themselves socialize at the bars, in small groups around tables, and in the gambling parlours. Many of them can be seen entering or leaving the dens occupied by the sexual slaves they have acquired. Laughter from the carousing soldiers can be heard at all times. Small groups of slaves move freely between the plaza and their basic accommodations attached to the barracks.
<<elseif $securityForceDepravity <= 0.6>>
The amenities are staffed by menial slaves, captured by the soldiers on their excursions. They are topless, wearing only utilitarian pants and leather collars to set them apart from the soldiers, and occasionally shoot fearful looks at the soldiers. The soldiers themselves socialize at the bars, or in large groups around tables, leering at and groping slaves of interest as they pass by. Many of them can be seen entering or leaving the dens occupied by the sexual slaves they have acquired, and often emerge only partially dressed, sometimes pulling half-naked slaves out with them.
<<elseif $securityForceDepravity <= 0.9>>
The amenities are staffed by menial slaves, captured by the soldiers on their excursions. They are topless, wearing only utilitarian shorts and steel collars to set them apart from the soldiers, and often shoot fearful looks at the soldiers. The soldiers themselves socialize at the bars, or in large groups around tables, leering at and heavily groping slaves of interest as they pass by. Many of them can be seen entering or leaving the dens occupied by the sexual slaves they have acquired, and often emerge stark naked, sometimes pulling naked slaves out with them for one last servicing in public. A few soldiers stagger around in drunken hazes or drugged-out stupors.
<<elseif $securityForceDepravity <= 1.2>>
The amenities are staffed by menial slaves, captured by the soldiers on their excursions. They are topless, wearing only a single undergarment and heavy steel collars to set them apart from the soldiers, and often shoot fearful looks at the soldiers. The soldiers occupy themselves primarily with sex, pulling slaves onto benches and fucking them hard in public. Many soldiers stagger around or lie passed out from drug and alcohol abuse.
<<elseif $securityForceDepravity >= 1.5>>
The amenities are staffed by menial slaves, captured by the soldiers on their excursions. To a one, they are naked, and are wearing heavy shock collars to force obedience. Most are wild-eyed with fear or dull-eyed from mental collapse, and many others bear marks of abuse. Few of the slaves are here long-term, the depraved pleasures of the soldiers resulting in enormous turnover and loss of 'damaged' stock. The extreme libations of the soldiers are ever-present. Drunken soldiers stagger around everywhere, beating slaves too slow to get out of their way. Others lie sprawled out on the ground, rendered senseless from heavy drug abuse. Some walk around naked, and hold slaves down on the benches scattered around, raping or sodomizing them with their cocks or their personal strap-ons as they desire. In alcoves, some soldier-lover pairs fuck loudly, moaning in pleasure.
<<if random(1,100) > 50>>
Off to the side, a group of soldiers brutally gangbang a very young slave girl, with one soldier buried balls-deep in her ass, another brutally sawing a barbed strap-on in and out of her pussy, and a third with his cock forced deep down her throat. The slave girl struggles and gags, desperate for breath or relief.
<<elseif random(1,100) > 50>>
Off to the side, a group of soldiers cackle amongst themselves as they take turns beating a very young slave girl with heavy batons. Sickening crunches can be heard from the screaming slave.
<<elseif random(1,100) > 75>>
Off to the side, still more soldiers crowd around an above-ground pit built from empty crates, gambling on slave gladiator fights. There's a drunken cheer as one of the fighters, a very young slave girl, straddles another one and smashes her face in with a blood-slick ammo crate. As she stands, shaking from fear and adrenaline, one of the soldiers laughs and throws a small incendiary grenade at her, changing the cheers to curses as the other soldiers jump away from the flaming, screeching slave.
<<else>>
Screams and cries of pain can be heard echoing around the area as the soldiers have their fun with their property.
<</if>>
<<else>>
The amenities are staffed by menial slaves, captured by the soldiers on their excursions.
<</if>><</nobr>></div>
//In the middle of the common area is a pile of supply crates with a pavilion on top - the Colonel's personal throne and open quarters, the result of her preferring to live an extreme lifestyle amongst her soldiers rather than in her empty quarters on the upper levels. It's draped with the 'flag' of the $securityForceName, one of her inventions, and immense quantities of alcohol and hard drugs are sprawled around, along with clothes, electronic devices, and huge amounts of cash, jewels, and precious metals looted from the outside world.//
<div style="margin-left:2em"><<nobr>><<if random(1,100) > 50>>
The Colonel raises a hand in greeting and nods as you approach. She is sprawled on a couch, wearing only her combat suit tank top and fingerless gloves. She's holding a near-empty bottle of strong liquor in her hand, and you can see a naked slave girl kneeling on the floor between her legs. The Colonel has her legs wrapped tightly around the girl's head, forcing the girl to service her if she wants to breathe. The Colonel is close to her climax, and suddenly tenses her lower body, gripping the girl ever tighter and throwing her head back in ecstasy as she orgasms. She lets out a long breath and releases the girl, giving her a hard smack and shouting at her to fuck off.<br><br> The Colonel finishes off her bottle and tosses it over her shoulder, leaning back on the couch and spreading her legs wide. You look down briefly, falling into your habits of inspection. Her pussy is completely devoid of hair, with heavy labia and a very large, and hard, clit. Beads of moisture are visible, the result of her excitation, and you can tell from long experience that she would be tight as a vise. You return your gaze to her face to find her smirking at you. "Like what you see, boss?" She waves her hand at the plaza around her. "So do they. But you're not here for pussy. You're here to talk business. So, what's up?"
<<elseif random(1,100) > 50>>
The Colonel is in no condition, initially, to greet you. She's naked except for one sock, giving you a very good view of her muscled, taut body, and is lying half on her couch and half on the table in front of it, face down in a drugged-out stupor in the middle of a wide variety of powders and pills. Perhaps sensing your approach, her head suddenly shoots up, and she looks at you with unfocused, bloodshot eyes. "Sorry, boss," she slurs, wiping her face and weakly holding up a hand. "Hold on a second, I need something to help me out here. Long fucking night." She struggles to sit on the couch, and then bends over the table, loudly snorting up some of the white powder on it. "Ahhh, fuck," she says, breathing heavily.<br><br> She shakes her head powerfully and then looks at you, her eyes once again alert and piercing. "That's better," she says, leaning back on the couch and giving you another good view of her assets. "So, boss," she begins, "what brings you down here to our little clubhouse? I trust you're happy with how we've been handling things out there?" You nod. "Good, good," she laughs. "I have to say, its nice to have a place like this, to have some top-end gear, and to be able to have fun out there without worrying about anyone coming back on us. Good fucking times." She laughs again. "So - I'm assuming you want something?"
<<elseif random(1,100) > 70 and $securityForceDepravity >= 1.5>>
The Colonel, relaxing on her couch stark naked, greets you with a raised hand. Between her tightly clenched legs is the head of a slave girl being forced to eat her out. "Hey, boss, what's -" she breaks off as a flash of pain crosses her features. "Fucking bitch!" she exclaims, pulling her legs away and punching the slave girl in the face. She pushes the girl to the ground, straddles her and begins hitting, and you hear one crunch after another as the Colonel's powerful blows shatter the girl's face. She hisses from between clenched teeth, each word accompanied by a brutal punch. "How. Many. Fucking. Times. Have. I. Told. You. To. Watch. Your. Fucking. Teeth. On. My. Fucking. Clit!" She leans back and breaths heavily, before leaning back down and gripping the girl's neck with her powerful hands. Wordlessly, she grips tightly, and the girl begins struggling mightily for breath. Eventually her struggles weaken, and then finally, end.<br><br> The Colonel relaxes her grip and wipes her brow, clearing away the sweat from her exertion, before rising from the girl's body, relaxing back on the couch and putting her feet up on the table. "Sorry about that boss," she says, shrugging. "So many of these bitches we pick up from the outside don't understand that they have to behave." She shakes her head in frustration. "Now I need to find another one. But that's not your problem, you're here to talk business. So, what's up?"
<<else>>
The Colonel, stripped to the waist, is reviewing the particulars of her unit on a tablet as you approach. She raises a hand in greeting. "Hey boss," she says, noticing you looking at her chest. She laughs. "Nice, aren't they? But they're not for you, or for them." She throws a thumb at the plaza around her. "You're down here for a reason, though. What can I do for you?"
<</if>><</nobr>></div>
<<nobr>><<if $securityForceGiftToken == 0>>
<span id="result">
<<click "Ask the Colonel for some extra cash">><br>
<<replace "#result">>
<<if random(1,100) > 50>>
<<if random(1,100) > 50>>
The Colonel nods. "Sure boss," she says, "we had a bit of a haul this week. One of my sergeants convinced a woman to tell us where she had hidden her shit. Cut her up pretty bad, but she told us. Bunch of nice jewellery, I kept a nice piece for myself." She picks up a tablet on the table, tapping a few commands on it. "@@color:green;There's your cut.@@"
<<else>>
The Colonel smiles widely. "Sure boss," she says, "we pulled in some good shit this week. One of the boys found a real nice family hiding in a basement. 18-year old triplets. Brought in a good bit of cash." She picks up a tablet on the table, tapping a few commands on it. "@@color:green;There's your cut.@@"
<</if>>
<<else>>
The Colonel picks up a tablet. "Sure boss," she says, "we had a nice score this week. Looters fucked up and left a bunch of nice shit behind." She taps a few commands on the tablet. "@@color:green;There's your cut.@@"
<</if>>
<<set $securityForceGiftToken to 1>>
<<set $cash += 2500>>
<</replace>>
<</click>><br>
<<click "Ask the Colonel to put in a good word for you with her contacts">><br>
<<replace "#result">>
<<if random(1,100) > 50>>
<<if random(1,100) > 50>>
The Colonel nods. "Sure boss," she says, "I still know a lot of people out there. They know my word means something. I'll tell them that yours does as well." She picks up a tablet on the table, tapping a few commands on it. "I just put the word out, boss. Your @@color:green;reputation should be a bit better@@ now."
<<else>>
The Colonel smiles widely. "Sure boss," she says, "I can put in a good word for you with some of my contacts out there. A lot of them know other big shots in the Cities." She picks up a tablet on the table, tapping a few commands on it. "I just put the word out, boss. Your @@color:green;reputation should be a bit better@@ now."
<</if>>
<<else>>
The Colonel picks up a tablet. "Sure boss," she says, "I can talk you up a bit. This new gig has impressed a lot of people, they'll definitely listen when I speak." She taps a few commands on the tablet. "I just put the word out, boss. Your @@color:green;reputation should be a bit better@@ now."
<</if>>
<<set $securityForceGiftToken to 1>>
<<set $rep += 250>>
<</replace>>
<</click>><br>
<<click "Ask the Colonel to use her contacts to help the arcology's business community">><br>
<<replace "#result">>
<<if random(1,100) > 50>>
<<if random(1,100) > 50>>
The Colonel nods. "Sure boss," she says, "I can convince some of my contacts to run their business through the markets here rather than another of the Cities." She picks up a tablet on the table, tapping a few commands on it. "@@color:green;There should be a small increase in prosperity,@@ boss."
<<else>>
The Colonel smiles widely. "Sure boss," she says, "I can make sure that our suppliers only run their goods through the markets here, rather than one of the markets out there." She picks up a tablet on the table, tapping a few commands on it. "@@color:green;There should be a small increase in prosperity,@@ boss."
<</if>>
<<else>>
The Colonel picks up a tablet. "Sure boss," she says, "I can make sure that the soldiers only use the escrow services here for their business." She taps a few commands on the tablet. "@@color:green;There should be a small increase in prosperity,@@ boss."
<</if>>
<<set $securityForceGiftToken to 1>>
<<set $arcologies[0].prosperity += 2>>
<</replace>>
<</click>><br>
</span>
<<else>>
//The Colonel has already provided you with extra tribute this week.//
<</if>><</nobr>>
<<nobr>><<if $securityForceInfantryPower+$securityForceVehiclePower+$securityForceDronePower+$securityForceAircraftPower+$securityForceStimulantPower+$securityForceArcologyUpgrades >= 30>>
//The $securityForceName is fully equipped and upgraded - nothing else can be done.//
<<elseif $securityForceUpgradeToken == 0>>
<span id="result2">
<<if $securityForceInfantryPower < 5 and $securityForceUpgradeToken == 0>>
<<click "Ask the Colonel to improve the infantry equipment">>
<<replace "#result2">>
"Sure, boss." she says, nodding. "The boys'll like having some new guns and armour to help them out there." She laughs. "Don't think the poor bastards they'll be shooting will thank you though." She picks up a tablet and taps a few commands on it. "I'll get right on it."
<<set $securityForceUpgradeToken to 1>>
<<set $securityForceInfantryPower += 1>>
<<set $cash -= 40000>>
<</replace>>
<</click>> // Costs ¤40000 //<br>
<<elseif $securityForceInfantryPower is 5>>
//The $securityForceName armoury is fully upgraded.//<br>
<</if>>
<<if $securityForceVehiclePower < 5 and $securityForceArcologyUpgrades >= 1 and $securityForceUpgradeToken == 0>>
<<click "Ask the Colonel to improve the vehicle fleet">>
<<replace "#result2">>
"Sure, boss." she says, nodding. "Some new wheels should help a lot." She laughs. "The scum out there don't seem to like it when we roll up on them in something better than their piece of shit junkers." She picks up a tablet and taps a few commands on it. "I'll get right on it."
<<set $securityForceUpgradeToken to 1>>
<<set $securityForceVehiclePower += 1>>
<<set $cash -= 60000>>
<</replace>>
<</click>> // Costs ¤60000 //<br>
<<elseif $securityForceVehiclePower is 5>>
//The $securityForceName vehicle fleet is fully upgraded.//<br>
<<else>>
//More barracks infrastructure upgrades are needed before the vehicle fleet can be expanded.//<br>
<</if>>
<<if $securityForceDronePower < 5 and $securityForceArcologyUpgrades >= 2 and $securityForceUpgradeToken == 0>>
<<click "Ask the Colonel to improve the drone fleet">>
<<replace "#result2">>
"Sure, boss." she says, nodding. "Some new drones would be nice." She laughs. "The poor bastards out there shit themselves when they see combat drones fly over the horizon." She picks up a tablet and taps a few commands on it. "I'll get right on it."
<<set $securityForceUpgradeToken to 1>>
<<set $securityForceDronePower += 1>>
<<set $cash -= 45000>>
<</replace>>
<</click>> // Costs ¤45000 //<br>
<<elseif $securityForceDronePower is 5>>
//The $securityForceName drone fleet is fully upgraded.//<br>
<<else>>
//More barracks infrastructure upgrades are needed before the drone fleet can be expanded.//<br>
<</if>>
<<if $securityForceAircraftPower < 5 and $securityForceArcologyUpgrades >= 4 and $securityForceUpgradeToken == 0>>
<<click "Ask the Colonel to improve the air fleet">>
<<replace "#result2">>
"Sure, boss." she says, nodding. "Some new VTOLs would be great." She laughs. "They're the real multiplier over the scum out there. Not much a looter gang can do against air support." She picks up a tablet and taps a few commands on it. "I'll get right on it."
<<set $securityForceUpgradeToken to 1>>
<<set $securityForceAircraftPower += 1>>
<<set $cash -= 70000>>
<</replace>>
<</click>> // Costs ¤70000 //<br>
<<elseif $securityForceAircraftPower is 5>>
//The $securityForceName air fleet is fully upgraded.//<br>
<<else>>
//More barracks infrastructure upgrades are needed before the air fleet can be expanded.//<br>
<</if>>
<<if $securityForceStimulantPower < 5 and $securityForceUpgradeToken == 0>>
<<click "Ask the Colonel to improve combat stimulants">>
<<replace "#result2">>
"Sure, boss." she says, nodding. "The boys are going to like hearing that they'll be getting new stims. Some of them can't get enough." She laughs, sweeping her arm at a corner of the throne, where dozens of empty stimulant injectors are piled. "I might be one of them. Either way, the fucks out there aren't going to like us once we're on the new juice." She picks up a tablet and taps a few commands on it. "I'll get right on it."
<<set $securityForceUpgradeToken to 1>>
<<set $securityForceStimulantPower += 1>>
<<set $cash -= 40000>>
<</replace>>
<</click>> // Costs ¤40000 //<br>
<<elseif $securityForceStimulantPower is 5>>
//The $securityForceName stimulant lab is fully upgraded.//<br>
<</if>>
<<if $securityForceArcologyUpgrades < 5 and $securityForceUpgradeToken == 0>>
<<click "Ask the Colonel to improve barracks infrastructure">>
<<replace "#result2">>
"Sure, boss." she says, nodding. "Expanding the facilities here should help us support more cool shit." She laughs, picks up a tablet, and taps a few commands on it. "I'll get right on it."
<<set $securityForceUpgradeToken to 1>>
<<set $securityForceArcologyUpgrades += 1>>
<<set $cash -= 100000>>
<</replace>>
<</click>> // Costs ¤100000 //<br>
<<elseif $securityForceVehiclePower is 5>>
//The $securityForceName has fully upgraded the arcology to support its activities.//<br>
<</if>>
</span>
<<else>>
//The Colonel is working to improve the $securityForceName this week.//<br>
<</if>><</nobr>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Scheduled Event">>
<<set $expired to 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $expiree.ID>>
<<set $activeSlave to $slaves[$i]>>
<<break>>
<</if>>
<</for>>
$activeSlave.slaveName's indentured servitude is ending this week, meaning that your arcology is gaining a citizen.
<<set $ACitizens += 1>>
<<set $seed to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].devotion <= 20>>
<<set $seed to 1>>
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</for>>
<<if $seed == 1>>
Those of your slaves who are unhappy with their lives under you are @@color:mediumorchid;envious or angry@@ to see her become free, according to their individual natures.
<</if>>
<<set $activeSlave.indenture to 52>>
<<display "Slave Cost">>
<<if $activeSlave.fetish is "mindbroken">>
Since she is mindbroken, there is precisely no chance that she will be able to look after herself. She stands before you dumbly, betraying no reaction to the prospect of becoming free from sexual slavery. In situations like this, it is perfectly acceptable to subject her to another indenture for her own good.
<br><br>
<span id="result">
<<if $cash > 1000>>
<<click "Plead necessity and reactivate her intenture">>
<<replace "#result">>
<<nobr>>
You plead necessity and place her under another indenture, paying the trivial fees left over once she has been charged for her own forecasted upkeep. Naturally, she offers no response at all to any of this.
<</nobr>>
<<set $cash -= 1000>>
<<set $ACitizens -= 1>>
<<set $expired to 0>><<set $expiree to 0>>
<</replace>>
<</click>> //This cost ¤1000//
<<else>>//You cannot afford to do this//
<</if>>
</span>
<<elseif ($activeSlave.relationship < -1) && ($activeSlave.devotion > 95) && ($activeSlave.trust > 95)>>
She has been trying desperately hard not to think about this trying situation, but when she comes before you on the day of her indenture's expiration, she can ignore it no longer. She
<<if $activeSlave.amp == 1>>
wriggles disconsolately, probably wishing she could throw herself at your feet or cling to your knees.
<<else>>
throws herself at your feet and clings to your knees, bursting into tears.
<</if>>
<<if canTalk($activeSlave) == false>>
She does her best to communicate an earnest desire to stay, and repeats over and over that she loves you. She begins to indicate a willingness to accept true, unlimited slavery, if that's what it takes to stay.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"Pleathe <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>, don't thend me away," she sobs. "I love you! I'll d-do anything - I'll be your thlave! Pleathe, enthlave me. I l-love you...," she moans, trailing off into convulsive blubbering.
<<else>>
"P-please <<if $PC.title == 1>>Master<<else>>Mistress<</if>>, don't send me away," she sobs. "I love you! I'll d-do anything - I'll be your slave! Please, enslave me. I l-love you...," she moans, trailing off into convulsive blubbering.
<</if>>
<br><br>
<span id="result">
<<if $cash > 1000>>
<<click "Enslave her">>
<<replace "#result">>
<<nobr>>
She's beside herself with joy when you accept her plea and enslave her. She's given you the finest proof of loyalty a slave possibly can, having tasted a moment of freedom under the law, and thrown it away with utter contempt. Her $activeSlave.eyeColor eyes watch you with eager anticipation, radiating gladness that the prospect of separation from you has gone.
<</nobr>>
<<set $activeSlave.indenture to -1>>
<<set $activeSlave.indentureRestrictions to 0>>
<<set $cash -= 1000>>
<<set $ACitizens -= 1>>
<<set $expired to 0>><<set $expiree to 0>>
<</replace>>
<</click>> //This will cost ¤1000//
<<else>>//You cannot afford to do this//
<</if>>
</span>
<<elseif ($activeSlave.devotion > 50) && ($activeSlave.trust > 50)>>
<<set $slaveCost = Math.trunc(($slaveCost*0.5)/500)*500>>
<<set $slaveCost to Math.clamp($slaveCost, $minimumSlaveCost, 100000)>>
Her feelings on this are quite mixed, since she has come to feel that she has a place under you.
<<if $activeSlave.amp == 1>>
Propped up
<<else>>
Standing before you
<</if>>
at the moment of her scheduled emancipation, she seems to be struggling to express herself.
<<if canTalk($activeSlave) == false>>
She does her best to communicate a willingness to remain your slave, indicating that she wouldn't press too hard about the price if you offered her another indenture.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>, um," she lisps hesitantly. "I don't mind being your thlave. Could I - may you pleathe give me another indenture? I'm, um, not too worried about the prithe."
<<else>>
"<<if $PC.title == 1>>Master<<else>>Mistress<</if>>, um," she says hesitantly. "I don't mind being your slave. Could I - may you please give me another indenture? I'm, um, not too worried about the price."
<</if>>
<br><br>
<span id="result">
<<if $cash > $slaveCost>>
<<click "Offer her a one year supplementary indenture">>
<<replace "#result">>
<<nobr>>
She smiles almost shyly when you offer her a one year supplementary indenture. The price is reasonable, but definitely favorable to you. She accepts it anyway, and you transfer the money into an escrow account to be held for her until her new indenture is done. Your sex slave once again, she awaits your pleasure without a hint of fear.
<</nobr>>
<<set $cash -= $slaveCost>>
<<set $ACitizens -= 1>>
<<set $expired to 0>><<set $expiree to 0>>
<</replace>>
<</click>> //This will cost ¤$slaveCost//
<<else>>//You cannot afford to do this//
<</if>>
</span>
<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.trust > 20)>>
She approaches the moment with calculation, since she has found more of a place in slavery than she probably expected when she became an indentured servant.
<<if $activeSlave.amp == 1>>
Propped up
<<else>>
Standing before you
<</if>>
at the moment of her scheduled emancipation, she seems willing to consider a short term continuation of service.
<br><br>
<span id="result">
<<if $cash > $slaveCost>>
<<click "Offer her a one year supplementary indenture">>
<<replace "#result">>
<<nobr>>
She looks pensive when you offer her a one year supplementary indenture. The price reflects the market, and is a reasonable compensation for a year of sexual slavery. She accepts it after some consideration, and you transfer the money into an escrow account to be held for her until her new indenture is done. Your sex slave once again, she awaits orders with complacency.
<</nobr>>
<<set $cash -= $slaveCost>>
<<set $ACitizens -= 1>>
<<set $expired to 0>><<set $expiree to 0>>
<</replace>>
<</click>> //This will cost ¤$slaveCost//
<<else>>//You cannot afford to do this//
<</if>>
</span>
<<else>>
She makes no effort at all to conceal her joy at being a free woman again. It seems very unlikely that she'll stay in the arcology; she'll probably take what remains of her indenture payment, held in escrow for this day, and be off to wherever it is that she came from in the first place.
<</if>>
<</nobr>><<nobr>>
<<set $nextButton to "Back">>
<<set $nextLink to "Manage Arcology">>
<</nobr>>\
\
''__Slave Wardrobe__''
//The room containing all the clothes and accessories you have available to dress your slaves in, as well as the supplies and tools your tailor needs to resize them to better fit your slaves. Several mirrors are set up for a slave to try on outfits should she be allowed to dress herself. The selection includes <<if ($cheatMode == 1) || (($clothesBoughtBunny == 1 or $arcologies[0].FSGenderFundamentalist != "unset") && ($clothesBoughtChains == 1 or $arcologies[0].FSDegradationist != "unset") && ($clothesBoughtConservative == 1 or $arcologies[0].FSPaternalist != "unset") && ($clothesBoughtWestern == 1 or $arcologies[0].FSPastoralist != "unset") && ($clothesBoughtOil == 1 or $arcologies[0].FSPhysicalIdealist != "unset") && ($clothesBoughtHabit == 1 or $arcologies[0].FSChattelReligionist != "unset") && ($clothesBoughtToga == 1 or $arcologies[0].FSRomanRevivalist != "unset") && ($clothesBoughtKimono == 1 or $arcologies[0].FSEdoRevivalist != "unset") && ($clothesBoughtHarem == 1 or $arcologies[0].FSArabianRevivalist != "unset") && ($clothesBoughtQipao == 1 or $arcologies[0].FSChineseRevivalist != "unset") && ($clothesBoughtEgypt == 1 or $arcologies[0].FSEgyptianRevivalist != "unset") && ($clothesBoughtBelly == 1))>>outfits from all manner of cultures and societies, not a single style eludes you.<<else>>many styles of clothing ranging from exciting to mundane and sexy to practical.<</if>>//
<br>
<<nobr>>
<<if $clothesBoughtBunny == 0 and $arcologies[0].FSGenderFundamentalist is "unset" and $cheatMode == 0>>
[[Order a shipment of bunny suits|Wardrobe][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $clothesBoughtBunny to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>You are well stocked with classic bunny suits and bowties.<</if>>
<</nobr>>
<<nobr>>
<<if $clothesBoughtConservative == 0 and $arcologies[0].FSPaternalist is "unset" and $cheatMode == 0>>
[[Order a shipment of conservative clothes|Wardrobe][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $clothesBoughtConservative to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>You are well stocked with modest outfits.
<</if>>
<</nobr>>
<<nobr>>
<<if $clothesBoughtChains == 0 and $arcologies[0].FSDegradationist is "unset" and $cheatMode == 0>>
[[Order a shipment of chains|Wardrobe][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $clothesBoughtChains to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>You are well stocked with with various lengths of binding chains.
<</if>>
<</nobr>>
<<nobr>>
<<if $clothesBoughtWestern == 0 and $arcologies[0].FSPastoralist is "unset" and $cheatMode == 0>>
[[Order a shipment of western outfits|Wardrobe][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $clothesBoughtWestern to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>You are well stocked with cowgirl outfits.
<</if>>
<</nobr>>
<<nobr>>
<<if $clothesBoughtOil == 0 and $arcologies[0].FSPhysicalIdealist is "unset" and $cheatMode == 0>>
[[Order a shipment of body oil|Wardrobe][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $clothesBoughtOil to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>You are well stocked with various body oils.
<</if>>
<</nobr>>
<<nobr>>
<<if $clothesBoughtHabit == 0 and $arcologies[0].FSChattelReligionist is "unset" and $cheatMode == 0>>
[[Order a shipment of chattel habits|Wardrobe][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $clothesBoughtHabit to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>You are well stocked with habits from the chattel religon.
<</if>>
<</nobr>>
<<nobr>>
<<if $clothesBoughtEgypt == 0 and $arcologies[0].FSEgyptianRevivalist is "unset" and $cheatMode == 0>>
[[Order a shipment of Egyptian necklaces|Wardrobe][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $clothesBoughtEgypt to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>You are well stocked with ancient Egyptian necklaces.
<</if>>
<</nobr>>
<<nobr>>
<<if $clothesBoughtToga == 0 and $arcologies[0].FSRomanRevivalist is "unset" and $cheatMode == 0>>
[[Order a shipment of togas|Wardrobe][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $clothesBoughtToga to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>You are well stocked with fine roman-styled togas.
<</if>>
<</nobr>>
<<nobr>>
<<if $clothesBoughtKimono == 0 and $arcologies[0].FSEdoRevivalist is "unset" and $cheatMode == 0>>
[[Order a shipment of kimonos|Wardrobe][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $clothesBoughtKimono to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>You are well stocked with elegant japanese Kimonos.
<</if>>
<</nobr>>
<<nobr>>
<<if $clothesBoughtHarem == 0 and $arcologies[0].FSArabianRevivalist is "unset" and $cheatMode == 0>>
[[Order a shipment of harem outfits|Wardrobe][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $clothesBoughtHarem to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>You are well stocked with arabic harem garb made from the finest available silks.
<</if>>
<</nobr>>
<<nobr>>
<<if $clothesBoughtQipao == 0 and $arcologies[0].FSChineseRevivalist is "unset" and $cheatMode == 0>>
[[Order a shipment of qipaos|Wardrobe][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $clothesBoughtQipao to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>You are well stocked with slutty chinese qipaos.
<</if>>
<</nobr>>
<<nobr>>
<<if $clothesBoughtBelly == 0 and $cheatMode == 0>>
[[Order a shipment of fake pregnancy bellies|Wardrobe][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $clothesBoughtBelly to 1]]
//Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>>//
<<else>>You are well stocked with silicone pregnancy bellies modeled after variously sized women.
<</if>>
<</nobr>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "Next Week">>
<<set $activeSlave to $eventSlave>>
<<if $HGSuite == 1>>
Looking in on your Head Girl in her suite, you hear her private shower running and head that way. Through the thick steam the shower makes on its hottest setting, you see
<<else>>
Passing by the showers, you see, through the steam of a very hot shower,
<</if>>
a <<if $activeSlave.height > 180>>tall, <<elseif $activeSlave.height < 150>>tiny, <</if>>$activeSlave.skin form moving busily around a $HeadGirl.skin figure, which is standing confidently in the middle of the warm, moist space. As you draw nearer, you identify the stationary slave as your Head Girl, $HeadGirl.slaveName. Her attendant is <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>, and she's washing her superior with a big sponge.
<<if $HGSeverity > 0>>
By virtue of not being rape, this is an unusually mild punishment by your Head Girl, if indeed that's what it is. But perhaps she's saving that for later. And to go by the cringing, frightened mien of the busy little bath bitch, that's probably it.
<<elseif $HGSeverity == 0>>
Your Head Girl does her best to fit the punishment to the crime, so $activeSlave.slaveName's failure was likely minor. With $HeadGirl.slaveName's penchant for poetic justice, probably some little deficiency of personal cleanliness.
<<else>>
This is the sort of mild punishment that your regime of respect and dignity requires her to use for all but the most egregious fault. Thus restricted, she does her best to come up with novel little degradations to keep her charges on their toes.
<</if>>
<br><br>
$activeSlave.slaveName is being very thorough. When you first appeared, she was working her way up $HeadGirl.slaveName's <<if $HeadGirl.muscles >= 2>>muscle-corded<<elseif $HeadGirl.weight > 10>>soft<<elseif $HeadGirl.vagina > -1>>feminine<<else>>pretty<</if>> thighs, having obviously started at the bottom. She skips over $HeadGirl.slaveName's crotch, probably under instructions to leave it for last. It's late in your Head Girl's busy day, and you hear her groan of relaxation over the running water when the stiff sponge begins to scrub back and forth across her <<if $HeadGirl.preg > 10>>pregnant belly<<elseif $HeadGirl.muscles >= 2>>shredded abs<<elseif $HeadGirl.weight > 10>>plush belly<<elseif $HeadGirl.navelPiercing > 0>>pierced belly button<<elseif $HeadGirl.waist > 1>>absurdly narrow waist<<else>>belly<</if>>.
<</nobr>>\
<span id="result">
<<click "Just spectate">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<<nobr>>
You could strip off your suit, walk into the steam, and enjoy your slaves' ministrations, but sometimes the artistry of tastefully nude bodies is a welcome change of pace. You lean against the wall, far enough away that they remain unaware of your presence, and take in the sight. $HeadGirl.slaveName makes the penitent girl do the job with brahminical thoroughness, cleaning her superior's $HeadGirl.race body down to its very last pore. As $activeSlave.slaveName circles the Head Girl laboriously, doing her best to ingratiate herself by diligence, the pair of naked women present a fascinating contrast. They are unclothed alike, the water streaming off their bodies without any distiction, but even an old world fool could not mistake the immense gulf between them.
<br><br>
When $activeSlave.slaveName is finally done, $HeadGirl.slaveName's
<<if $HGSeverity > 0>>
hands seize her by the ears and pull her head in for a kiss that is dominance distilled into the form of a loving gesture. Then she pokes her bitch in the side, forcing the slave to collapse in just the right way.
<<elseif $HGSeverity == 0>>
arms encircle her in an embrace that is simultaneously controlling, comforting, and sexually insistent. The slave does not resist, allowing the Head Girl to run her hands over the warm, wet sex slave.
<<else>>
arousal is obvious. Though the respectful regime you require secures her from the fear of being used, $activeSlave.slaveName nonverbally offers her superior oral, out of obvious gratitude that whatever she did is being treated so leniently, and perhaps out of a desire to be in $HeadGirl.slaveName's good graces.
<</if>>
In no time at all, $activeSlave.slaveName's $activeSlave.hColor head descends to obscure $HeadGirl.slaveName's groin. The <<if $HeadGirl.face > 2>>heartrendingly gorgeous<<elseif $HeadGirl.face is 2>>wonderfully pretty<<elseif $HeadGirl.face == 1>>approachably lovely<<elseif $HeadGirl.face == 0>>not unattractive<<else>>homely<</if>> <<if $HeadGirl.age > 25>>woman's<<else>>girl's<</if>> head cranes back with orgasm before long; that diligent scrub must have been quite stimulating.
<br><br>
$activeSlave.slaveName stays in the shower to clean herself, so $HeadGirl.slaveName exits to see you watching the denoument. She @@color:hotpink;smiles,@@ murmuring a greeting, and hurries over to give you a peck on the cheek, leaning in as best she can to keep her moist body away from your suit.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Thith ith the life, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>,"
<<else>>
"This is the life, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>,"
<</if>>
she whispers.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<break>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</click>>
<<click "Get a scrub down, too">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<<nobr>>
You strip off your suit and enter the shower. By the time you get in, $HeadGirl.slaveName's sponge scrub is almost done. She turns to greet you with half-lidded eyes, well pleased with her thorough scrubbing. Her $activeSlave.skin shines with wet cleanliness, and her $HeadGirl.nipples nipples begin to stiffen as she sees your gaze take in her nude body. She brusquely orders $activeSlave.slaveName to scrub you, too, anticipating your intention. The rough, exfoliating sensation of the sponge is indeed delightful, and you close your eyes to savor the feeling as the slave rubs it up and down your calves and then the backs of your knees.
<br><br>
<<if $HGSeverity > 0>>
You detect tremors of fear in the slave's hands; she knows that she hasn't extirpated her misbehavior, whatever it was, just yet. You let your Head Girl manage that, however, and she does. When $activeSlave.slaveName is stuck in one position for a short time by the need to wash your thighs, you hear a gasp and open your eyes to the sight of your Head Girl crouched behind her, giving her an anal fingerfuck. When $activeSlave.slaveName is done washing you, your Head Girl holds the slave's head to your
<<else>>
When the washing reaches your shoulders, it becomes clumsier, and $activeSlave.slaveName's wet body begins to bump gently against your torso. Opening your eyes, you see that your Head Girl is taking her as she finishes your bath. $activeSlave.slaveName is doing her best to do a good job as she's fucked, and she manages it reasonably well. When she's done, $HeadGirl.slaveName pushes her head down towards your
<</if>>
<<if $PC.dick == 1>>groin so she can suck you off<<if $PC.vagina == 1>> and stroke your cunt<</if>><<else>>cunt so she can eat you out<</if>>. $activeSlave.slaveName complies, and afterward, she seems to feel that @@color:mediumaquamarine;she came off reasonably well;@@ it could have been worse.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $activeSlave.trust += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $slaves[$i].penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<break>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</click>>
<<click "Focus on your Head Girl">>
<<replace "#name">>\
$activeSlave.slaveName\
<</replace>>\
<<replace "#result">>
<<nobr>>
You strip off your suit and walk into the steam, producing a surprised but welcoming greeting from your Head Girl and a muffled, submissive noise from $activeSlave.slaveName. $HeadGirl.slaveName is held more or less stationary by the slave she's straddling, so you step in, hook a dominant arm around her waist, and kiss her. There's precisely one person in this arcology who's allowed to treat her as <<if $PC.title == 1>>his<<else>>hers<</if>>, and it's you. She relaxes into you with gratitude as you shoulder the burden of being the leader in this little area of your empire, lifting it from her shoulders for now.
<br><br>
You run a hand up the side of her neck, bringing it to rest with your fingers cupping her under the ear and your thumb running up along your temple. She shivers, unable to concentrate despite all her poise, the ongoing oral service blending into your intense closeness. Right now, she's the <<if $HeadGirl.age > 25>>woman's<<else>>girl's<</if>> for you, so you snap your fingers next to the ear of the slave <<if $HeadGirl.vagina > -1>>eating her out<<else>>blowing her<</if>>, point at the dropped sponge, and then point at yourself. The oral stops as $activeSlave.slaveName hurries to scrub you, starting at your feet, but your Head Girl doesn't care. You're kissing her.
<br><br>
She gently strokes your <<if $PC.dick == 1>>rapidly hardening member, smiling into your mouth at the speed with which it stiffens<<if $PC.vagina == 1>>, and teases your pussylips with mischevious fingers<</if>><<else>>flushed cunt, smiling into your mouth at the moisture that instantly coats her fingertips<</if>>. You reach out in turn,
<<if $HeadGirl.vagina > -1>>
caressing her pussylips before slowly inserting a digit inside her warmth while nuzzling her clit with the knuckle of your thumb. At the first real brush against her clitoris, the overstimulated $HeadGirl.slaveName climaxes, pulling her mouth away from you to shout your name and then sobbing thanks into your ear.
<<else>>
hooking your fingers up underneath her taint to grope her anus. After teasing her asspussy for a moment you bring your hand slowly across her perineum<<if $HeadGirl.scrotum > 0>> until her ballsack rests against your wrist<</if>>. The overstimulated $HeadGirl.slaveName cums the instant the butt of your hand touches the base of her cock. She screams your name.
<</if>>
<br><br>
She isn't terribly affected by loving shower sex with you; after all, it isn't exactly novel for her. $activeSlave.slaveName was there to bear witness, though, scrubbing your back as $HeadGirl.slaveName clung to it with orgasm. She can't help but be @@color:hotpink;impressed.@@ Maybe, just maybe, that could be her someday. She seems distinctly uncomfortable.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $activeSlave.devotion += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID is $HeadGirl.ID>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<<break>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</click>>
</span><<set $nextButton to "Continue">>
<<set $nextLink to "MOD_Edit Slave Cheat Datatype Cleanup">>
<<set $oldName to $activeSlave.slaveName>>
''Cheating Edit Slave''
<br><br>
''Birth Name:''
<<textbox "$activeSlave.birthName" $activeSlave.birthName>>
<br>''Slave Name (birth name was $activeSlave.birthName):''
<<textbox "$activeSlave.slaveName" $activeSlave.slaveName>>
<br><br>
''Current Slave ID: ($activeSlave.ID)''
<br>
''Slave Blood Relations (twin, sister, mother, daughter):''
<<textbox "$activeSlave.relation" $activeSlave.relation>>
<br>
''Blood Relations Target ID:''
<<textbox "$activeSlave.relationTarget" $activeSlave.relationTarget>>
<br>
''Relationship (-3:married to you, -2:relationship, -1:emotional slut, 0:none, 1:like, 2:friend, 3:sex friend, 4:lover, 5:married): $activeSlave.relationship |''
<br>
<<radiobutton "$activeSlave.relationship" -3>> Married to You
<<radiobutton "$activeSlave.relationship" -2>> In Relationship with You
<<radiobutton "$activeSlave.relationship" -1>> Emotional Slut
<<radiobutton "$activeSlave.relationship" 0>> None
<<radiobutton "$activeSlave.relationship" 1>> Like
<<radiobutton "$activeSlave.relationship" 2>> Friend
<<radiobutton "$activeSlave.relationship" 3>> Sex Friend
<<radiobutton "$activeSlave.relationship" 4>> Lover
<<radiobutton "$activeSlave.relationship" 5>> Married
<br>
''Relationship Target ID:'' <<textbox "$activeSlave.relationshipTarget" $activeSlave.relationshipTarget>>
<br><br>
''Career ($activeSlave.career)''
<<textbox "$activeSlave.career" $activeSlave.career>>
<br>
''Origin ($activeSlave.origin)''
<<textbox "$activeSlave.origin" $activeSlave.origin>>
<br>
''Legal status: (-1: slave, 0 or more: indentured for x weeks)''
<<textbox "$activeSlave.indenture" $activeSlave.indenture>>
<br>
''Nationality: ($activeSlave.nationality)''
<<textbox "$activeSlave.nationality" $activeSlave.nationality>>
//This will not alter name or race//
<br>
''Race: ($activeSlave.race)''
<<textbox "$activeSlave.race" $activeSlave.race>>
<br>
<<radiobutton "$activeSlave.race" "white">> White
<<radiobutton "$activeSlave.race" "asian">> Asian
<<radiobutton "$activeSlave.race" "latina">> Latina
<<radiobutton "$activeSlave.race" "middle eastern">> Middle eastern
<<radiobutton "$activeSlave.race" "black">> Black
<<radiobutton "$activeSlave.race" "semitic">> Semitic
<<radiobutton "$activeSlave.race" "southern European">> Southern European
<<radiobutton "$activeSlave.race" "indo-aryan">> Indo-aryan
<<radiobutton "$activeSlave.race" "amerindian">> Amerindian
<<radiobutton "$activeSlave.race" "pacific islander">> Pacific Islander
<<radiobutton "$activeSlave.race" "malay">> Malay
<<radiobutton "$activeSlave.race" "mixed race">> Mixed race
<br>
''Skin color: ($activeSlave.skin)''
<<textbox "$activeSlave.skin" $activeSlave.skin>>
<br>
<<radiobutton "$activeSlave.skin" "white">> White
<<radiobutton "$activeSlave.skin" "fair">> Fair
<<radiobutton "$activeSlave.skin" "tanned">> Tanned
<<radiobutton "$activeSlave.skin" "olive">> Olive
<<radiobutton "$activeSlave.skin" "light brown">> Light brown
<<radiobutton "$activeSlave.skin" "brown">> Brown
<<radiobutton "$activeSlave.skin" "black">> Black
<<radiobutton "$activeSlave.skin" "pale">> Pale
<<radiobutton "$activeSlave.skin" "dark">> Dark
<<radiobutton "$activeSlave.skin" "light">> Light
<<radiobutton "$activeSlave.skin" "extremely pale">> Extremely pale
<br>
''Accent: ($activeSlave.accent)''
<<textbox "$activeSlave.accent" $activeSlave.accent>>
<br>
<<radiobutton "$activeSlave.accent" 0>> None
<<radiobutton "$activeSlave.accent" 1>> Distinctive
<<radiobutton "$activeSlave.accent" 2>> Thick
<<radiobutton "$activeSlave.accent" 3>> Barely Understands Language
<br><br>
''Age:''
<<textbox "$activeSlave.age" $activeSlave.age>>
<br>
''Health (-99 to 100, -100 is death):''
<<textbox "$activeSlave.health" $activeSlave.health>>
<br>
''Addiction:''
<<textbox "$activeSlave.addict" $activeSlave.addict>>
<br><br>
//Don't set devotion too far away from old devotion otherwise it won't stick//
<br>
''Devotion (-100 to 100):''
<<textbox "$activeSlave.devotion" $activeSlave.devotion>>
<br>
''Old Devotion (-100 to 100):''
<<textbox "$activeSlave.oldDevotion" $activeSlave.oldDevotion>>
<br>
//Don't set trust too far away from old trust otherwise it won't stick//
<br>
''Trust (-100 to 100):''
<<textbox "$activeSlave.trust" $activeSlave.trust>>
<br>
''Old Trust (-100 to 100):''
<<textbox "$activeSlave.oldTrust" $activeSlave.oldTrust>>
<br><br>
''Her hair is $activeSlave.hStyle''
Custom hair description: <<textbox "$activeSlave.hStyle" $activeSlave.hStyle>>
<br>
//For best results, use a short, uncapitalized and unpunctuated description; for example: 'back in a ponytail'//
<br>
''Hair length: $activeSlave.hLength''
Custom hair length: <<textbox "$activeSlave.hLength" $activeSlave.hLength>>
<br>
''Her hair is $activeSlave.hColor in color''
Custom hair color: <<textbox "$activeSlave.hColor" $activeSlave.hColor>>
<br>
//For best results, use a short, uncapitalized and unpunctuated description; for example: 'black with purple highlights'//
<br>
''Her pubic hair is $activeSlave.pubicHColor in color''
Custom pubic hair color: <<textbox "$activeSlave.pubicHColor" $activeSlave.pubicHColor>>
<br>
''Pubic Hair Style: ($activeSlave.pubicHStyle)''
<<radiobutton "$activeSlave.pubicHStyle" "neat">> Neat
<<radiobutton "$activeSlave.pubicHStyle" "waxed">> Waxed
<<radiobutton "$activeSlave.pubicHStyle" "in a strip">> Strip
<<radiobutton "$activeSlave.pubicHStyle" "bushy">> Bushy
<<radiobutton "$activeSlave.pubicHStyle" "hairless">> Hairless
<br><br>
''Her eyes are $activeSlave.eyeColor in color''
Custom eye color: <<textbox "$activeSlave.eyeColor" $activeSlave.eyeColor>>
<br>
''Her vision is (-1: nearsighted, 1: normal): $activeSlave.eyes''
<br>Eyes: <<textbox "$activeSlave.eyes" $activeSlave.eyes>>
<<radiobutton "$activeSlave.eyes" 1>> Normal
<<radiobutton "$activeSlave.eyes" -1>> Nearsighted
<br><br>
''Change her custom tattoo:'' <<textbox "$activeSlave.customTat" $activeSlave.customTat>>
<br>
//For best results, use complete, capitalized and punctuated sentences; for example: 'She has blue stars tattooed along her cheekbones, and a blue arrow down each arm.'//
<br>
''Change her custom description:'' <<textbox "$activeSlave.customDesc" $activeSlave.customDesc>>
<br>
//For best results, use complete, capitalized and punctuated sentences; for example: 'She has a beauty mark above her left nipple.'//
<br>
''Change her custom label:'' <<textbox "$activeSlave.customLabel" $activeSlave.customLabel>>
<br>
//For best results, use a short phrase; for example: 'Breeder.'//
<br><br>
''Face (-3 to 3): $activeSlave.face |''
<<textbox "$activeSlave.face" $activeSlave.face>>
<br>
<<radiobutton "$activeSlave.face" -3>> Very ugly
<<radiobutton "$activeSlave.face" -2>> Ugly
<<radiobutton "$activeSlave.face" -1>> Unattractive
<<radiobutton "$activeSlave.face" -0>> Pretty
<<radiobutton "$activeSlave.face" 1>> Attractive
<<radiobutton "$activeSlave.face" 2>> Beautiful
<<radiobutton "$activeSlave.face" 3>> Very beautiful
<br>
''Face Shape: $activeSlave.faceShape |''
<<textbox "$activeSlave.faceShape" $activeSlave.faceShape>>
<br>
<<radiobutton "$activeSlave.faceShape" masculine>> Masculine
<<radiobutton "$activeSlave.faceShape" androgynous>> Androgynous
<<radiobutton "$activeSlave.faceShape" normal>> Normal
<<radiobutton "$activeSlave.faceShape" cute>> Cute
<<radiobutton "$activeSlave.faceShape" sensual>> Sensual
<<radiobutton "$activeSlave.faceShape" exotic>> Exotic
<br>
''Face Implant (0 to 2): $activeSlave.faceImplant |''
<<radiobutton "$activeSlave.faceImplant" 0>> None
<<radiobutton "$activeSlave.faceImplant" 1>> Some Work
<<radiobutton "$activeSlave.faceImplant" 2>> Totally Reworked
<br>
''Natural Skin Distinctiveness: $activeSlave.markings |''
<<textbox "$activeSlave.markings" $activeSlave.markings>>
<br>
<<radiobutton "$activeSlave.markings" none>> None
<<radiobutton "$activeSlave.markings" freckles>> Freckles
<<radiobutton "$activeSlave.markings" heavily freckled>> Heavy Freckles
<<radiobutton "$activeSlave.markings" beauty mark>> Beauty Mark
<<radiobutton "$activeSlave.markings" birthmark>> Birth Mark
<br>
''Oral sex (0 to 2):''
<<if $activeSlave.oralSkill == 0>>
Unskilled.
<<elseif $activeSlave.oralSkill == 1>>
@@color:cyan;Skilled.@@
<<elseif $activeSlave.oralSkill == 2>>
@@color:cyan;Expert.@@
<<else>>
@@color:cyan;Masterful.@@
<</if>>
<<textbox "$activeSlave.oralSkill" $activeSlave.oralSkill>>
<br>
<<radiobutton "$activeSlave.oralSkill" 0>> Unskilled
<<radiobutton "$activeSlave.oralSkill" 1>> Skilled
<<radiobutton "$activeSlave.oralSkill" 2>> Expert
<<radiobutton "$activeSlave.oralSkill" 3>> Masterful
<br>
''Prestige:''
<<textbox "$activeSlave.prestige" $activeSlave.prestige>>
<<radiobutton "$activeSlave.prestige" 0>> 0
<<radiobutton "$activeSlave.prestige" 1>> 1
<<radiobutton "$activeSlave.prestige" 2>> 2
<<radiobutton "$activeSlave.prestige" 3>> 3
<br>
''Prestige description:''
<<textbox "$activeSlave.prestigeDesc" $activeSlave.prestigeDesc>>
<br><br>
''Muscles (0 to 3): $activeSlave.muscles |''
<<textbox "$activeSlave.muscles" $activeSlave.muscles>>
<br>
<<radiobutton "$activeSlave.muscles" 0>> None
<<radiobutton "$activeSlave.muscles" 1>> Tone
<<radiobutton "$activeSlave.muscles" 2>> Muscular
<<radiobutton "$activeSlave.muscles" 3>> Hugely Muscular
<br>
''Height: $activeSlave.height |''
<<textbox "$activeSlave.height" $activeSlave.height>>
<br>
(149 or lower: Petite, 150-159: Short, 160-169: Average, 170-184: Tall, 185 or higher: Very Tall)
<br>
''Height Implant (-1 to 1): $activeSlave.heightImplant |''
<<textbox "$activeSlave.heightImplant" $activeSlave.heightImplant>>
<br>
<<radiobutton "$activeSlave.heightImplant" -1>> Artificially Shortened
<<radiobutton "$activeSlave.heightImplant" 0>> Normal
<<radiobutton "$activeSlave.heightImplant" 1>> Artificially Lengthened
<br><br>
''Lips (0 to 100): $activeSlave.lips |''
<<textbox "$activeSlave.lips" $activeSlave.lips>>
<br>
<<radiobutton "$activeSlave.lips" 0>> Thin
<<radiobutton "$activeSlave.lips" 15>> Normal
<<radiobutton "$activeSlave.lips" 35>> Plush
<<radiobutton "$activeSlave.lips" 65>> Big
<<radiobutton "$activeSlave.lips" 85>> Huge
<<radiobutton "$activeSlave.lips" 100>> Enormous facepussy
<br>
''Lip Implants (0 to 30): $activeSlave.lipsImplant |''
<<radiobutton "$activeSlave.lipsImplant" 0>> None
<<radiobutton "$activeSlave.lipsImplant" 10>> Normal
<<radiobutton "$activeSlave.lipsImplant" 20>> Large
<<radiobutton "$activeSlave.lipsImplant" 30>> Enormous
<br>
''Teeth: $activeSlave.teeth |''
<<textbox "$activeSlave.teeth" $activeSlave.teeth>>
<br>
<<radiobutton "$activeSlave.teeth" normal>> Normal
<<radiobutton "$activeSlave.teeth" pointy>> Pointy
<<radiobutton "$activeSlave.teeth" crooked>> Crooked
<<radiobutton "$activeSlave.teeth" straightening braces>> Straightening Braces
<<radiobutton "$activeSlave.teeth" cosmetic braces>> Cosmetic Braces
<<radiobutton "$activeSlave.teeth" removable>> Removable
<br>
''Voice (0,1,2,3): $activeSlave.voice |''
<<textbox "$activeSlave.voice" $activeSlave.voice>>
<br>
<<radiobutton "$activeSlave.voice" 0>> Mute
<<radiobutton "$activeSlave.voice" 1>> Deep
<<radiobutton "$activeSlave.voice" 2>> Normal
<<radiobutton "$activeSlave.voice" 3>> High
<br><br>
''Weight (-100 to 100):''
<<if $activeSlave.weight < -95>>
@@color:red;Emaciated.@@
<<elseif $activeSlave.weight < -30>>
@@color:red;Skinny.@@
<<elseif $activeSlave.weight < -10>>
Thin.
<<elseif $activeSlave.weight <= 10 >>
Average.
<<elseif $activeSlave.weight <= 30>>
Plush.
<<elseif $activeSlave.weight <= 95>>
@@color:red;Chubby.@@
<<else>>
@@color:red;Fat.@@
<</if>>
<<textbox "$activeSlave.weight" $activeSlave.weight>>
<br>
<<radiobutton "$activeSlave.weight" -100>> Emaciated
<<radiobutton "$activeSlave.weight" -50>> Skinny
<<radiobutton "$activeSlave.weight" -20>> Thin
<<radiobutton "$activeSlave.weight" 0>> Average
<<radiobutton "$activeSlave.weight" 20>> Plush
<<radiobutton "$activeSlave.weight" 50>> Chubby
<<radiobutton "$activeSlave.weight" 100>> Fat
<br>
''Waist (normal:0 | hourglass:1): "$activeSlave.waist" |''
<<textbox "$activeSlave.waist" $activeSlave.waist>>
<br>
<<radiobutton "$activeSlave.waist" 0>> Normal
<<radiobutton "$activeSlave.waist" 1>> Hourglass
<br><br>
''Shoulders (-2 to 2): $activeSlave.shoulders |''
<<radiobutton "$activeSlave.shoulders" -2>> Very narrow
<<radiobutton "$activeSlave.shoulders" -1>> Narrow
<<radiobutton "$activeSlave.shoulders" -0>> Normal
<<radiobutton "$activeSlave.shoulders" 1>> Broad
<<radiobutton "$activeSlave.shoulders" 2>> Very broad
<br>
''Shoulder Surgery (-2 to 2): $activeSlave.shouldersImplant |''
<<radiobutton "$activeSlave.shouldersImplant" -2>> Adv. Narrowed
<<radiobutton "$activeSlave.shouldersImplant" -1>> Narrowed
<<radiobutton "$activeSlave.shouldersImplant" -0>> None
<<radiobutton "$activeSlave.shouldersImplant" 1>> Broadened
<<radiobutton "$activeSlave.shouldersImplant" 2>> Adv. Broadened
<br>
''Hips (-2 to 2): $activeSlave.hips |''
<<radiobutton "$activeSlave.hips" -2>> Very narrow
<<radiobutton "$activeSlave.hips" -1>> Narrow
<<radiobutton "$activeSlave.hips" -0>> Normal
<<radiobutton "$activeSlave.hips" 1>> Broad
<<radiobutton "$activeSlave.hips" 2>> Very broad
<br>
''Hip Surgery(-2 to 2): $activeSlave.hipsImplant |''
<<radiobutton "$activeSlave.hipsImplant" -2>> Adv. Narrowed
<<radiobutton "$activeSlave.hipsImplant" -1>> Narrowed
<<radiobutton "$activeSlave.hipsImplant" -0>> None
<<radiobutton "$activeSlave.hipsImplant" 1>> Broadened
<<radiobutton "$activeSlave.hipsImplant" 2>> Adv. Broadened
<br><br>
''Amputated (0:normal, 1: amputated, -1 to -5 prosthetic limbs):'' $activeSlave.amp
<<textbox "$activeSlave.amp" $activeSlave.amp>>
<br>
<<radiobutton "$activeSlave.amp" 0>> Normal
<<radiobutton "$activeSlave.amp" 1>> Amputated
<<radiobutton "$activeSlave.amp" -1>> Basic prosthetic limbs
<<radiobutton "$activeSlave.amp" -2>> Sexy prosthetic limbs
<<radiobutton "$activeSlave.amp" -3>> Beauty prosthetic limbs
<<radiobutton "$activeSlave.amp" -4>> Combat prosthetic limbs
<<radiobutton "$activeSlave.amp" -5>> Cybernetic limbs
<br><br>
''Breasts (200 to 24000):''
<<textbox "$activeSlave.boobs" $activeSlave.boobs>>
<br>
''Breast Implants:''
<<textbox "$activeSlave.boobsImplant" $activeSlave.boobsImplant>>
<br>
''Breast String Implants (no:0 | yes:1):''
<<textbox "$activeSlave.boobsImplantType" $activeSlave.boobsImplantType>>
<<radiobutton "$activeSlave.boobsImplantType" 0>> No
<<radiobutton "$activeSlave.boobsImplantType" 1>> Yes
<br>
''Lactation (none:0 | natural:1 | artificial:2): $activeSlave.lactation |''
<<textbox "$activeSlave.lactation" $activeSlave.lactation>>
<br>
<<radiobutton "$activeSlave.lactation" 0>> None
<<radiobutton "$activeSlave.lactation" 1>> Natural
<<radiobutton "$activeSlave.lactation" 2>> Artificial
<br><br>
''Breast Shape: $activeSlave.boobShape |''
<<textbox "$activeSlave.boobShape" $activeSlave.boobShape>>
<br>
<<radiobutton "$activeSlave.boobShape" "perky">> perky
<<radiobutton "$activeSlave.boobShape" "torpedo-shaped">> torpedo-shaped
<<radiobutton "$activeSlave.boobShape" "wide-set">> wide-set
<<radiobutton "$activeSlave.boobShape" "downward-facing">> downward-facing
<<radiobutton "$activeSlave.boobShape" "saggy">> saggy
<br>
''Nipples: $activeSlave.nipples |''
<<radiobutton "$activeSlave.nipples" "tiny">> Tiny
<<radiobutton "$activeSlave.nipples" "cute">> Cute
<<radiobutton "$activeSlave.nipples" "puffy">> Puffy
<<radiobutton "$activeSlave.nipples" "inverted">> Inverted
<<radiobutton "$activeSlave.nipples" "huge">> Huge
<br>
''Areolae (Normal:0 to Huge:3): $activeSlave.areolae |''
<<textbox "$activeSlave.areolae" $activeSlave.areolae>>
<br>
<<radiobutton "$activeSlave.areolae" 0>> Normal
<<radiobutton "$activeSlave.areolae" 1>> Large
<<radiobutton "$activeSlave.areolae" 2>> Wide
<<radiobutton "$activeSlave.areolae" 3>> Huge
<br><br>
''Butt Size (1 to 7): ''
<<textbox "$activeSlave.butt" $activeSlave.butt>>
<br>
''Butt Implants (0,1,2,3): $activeSlave.buttImplant'' |
<<radiobutton "$activeSlave.buttImplant" 0>> None
<<radiobutton "$activeSlave.buttImplant" 1>> Normal
<<radiobutton "$activeSlave.buttImplant" 2>> Large
<<radiobutton "$activeSlave.buttImplant" 3>> Huge
<br>
''Butt String Implants (no:0 | yes:1):''
<<textbox "$activeSlave.buttImplantType" $activeSlave.boobsImplantType>>
<<radiobutton "$activeSlave.buttImplantType" 0>> No
<<radiobutton "$activeSlave.buttImplantType" 1>> Yes
<br><br>
''Anus Size:''
<<if $activeSlave.anus == 0>>@@color:lime;Virgin.@@
<<elseif $activeSlave.anus == 1>>Normal.
<<elseif $activeSlave.anus == 2>>Veteran.
<<else>>Gaping.
<</if>>
<br>
<<radiobutton "$activeSlave.anus" 0>> Virgin
<<radiobutton "$activeSlave.anus" 1>> Normal
<<radiobutton "$activeSlave.anus" 2>> Veteran
<<radiobutton "$activeSlave.anus" 3>> Gaping
<br>
''Anal sex (0 to 3):''
<<if $activeSlave.analSkill == 0>>
Unskilled.
<<elseif $activeSlave.analSkill == 1>>
@@color:cyan;Skilled.@@
<<elseif $activeSlave.analSkill == 2>>
@@color:cyan;Expert.@@
<<else>>
@@color:cyan;Masterful.@@
<</if>>
<<textbox "$activeSlave.analSkill" $activeSlave.analSkill>>
<br>
<<radiobutton "$activeSlave.analSkill" 0>> Unskilled
<<radiobutton "$activeSlave.analSkill" 1>> Skilled
<<radiobutton "$activeSlave.analSkill" 2>> Expert
<<radiobutton "$activeSlave.analSkill" 3>> Masterful
<br><br>
''Vagina (no vagina:-1,0,1,2,3):''
<<if $activeSlave.vagina is -1>>
//No vagina.//
<<elseif $activeSlave.vagina == 0>>
@@color:lime;Virgin.@@
<<elseif $activeSlave.vagina == 1>>
Normal.
<<elseif $activeSlave.vagina == 2>>
Veteran.
<<else>>
Gaping.
<</if>>
<<textbox "$activeSlave.vagina" $activeSlave.vagina>>
<br>
<<radiobutton "$activeSlave.vagina" -1>> No vagina
<<radiobutton "$activeSlave.vagina" 0>> Virgin
<<radiobutton "$activeSlave.vagina" 1>> Normal
<<radiobutton "$activeSlave.vagina" 2>> Veteran
<<radiobutton "$activeSlave.vagina" 3>> Gaping
<br>
''Vagina Wetness (0,1,2):''
<<if $activeSlave.vaginaLube == 0>>
Dry.
<<elseif $activeSlave.vaginaLube == 1>>
Normal.
<<else>>
Excessive.
<</if>>
<<textbox "$activeSlave.vaginaLube" $activeSlave.vaginaLube>>
<br>
<<radiobutton "$activeSlave.vaginaLube" 0>> Dry
<<radiobutton "$activeSlave.vaginaLube" 1>> Normal
<<radiobutton "$activeSlave.vaginaLube" 2>> Excessive
<br>
''Ovaries (none: 0 | exist: 1): $activeSlave.ovaries''
<<if $activeSlave.ovaries == 1>>
<<checkbox "$activeSlave.ovaries" 0 1 checked>>
<<else>>
<<checkbox "$activeSlave.ovaries" 0 1>>
<</if>>
<br>
''Vaginal sex (0 to 3):''
<<if $activeSlave.vaginalSkill == 0>>
Unskilled.
<<elseif $activeSlave.vaginalSkill == 1>>
@@color:cyan;Skilled.@@
<<elseif $activeSlave.vaginalSkill == 2>>
@@color:cyan;Expert.@@
<<else>>
@@color:cyan;Masterful.@@
<</if>>
<<textbox "$activeSlave.vaginalSkill" $activeSlave.vaginalSkill>>
<br>
<<radiobutton "$activeSlave.vaginalSkill" 0>> Unskilled
<<radiobutton "$activeSlave.vaginalSkill" 1>> Skilled
<<radiobutton "$activeSlave.vaginalSkill" 2>> Expert
<<radiobutton "$activeSlave.vaginalSkill" 3>> Masterful
<br>
''Clit:''
<<if $activeSlave.clit == 0>>
Normal. |
<<elseif $activeSlave.clit == 1>>
Big. |
<<elseif $activeSlave.clit == 2>>
Huge. |
<<else>>
Enormous. |
<</if>>
<<radiobutton "$activeSlave.clit" 0>> Normal
<<radiobutton "$activeSlave.clit" 1>> Large
<<radiobutton "$activeSlave.clit" 2>> Huge
<<radiobutton "$activeSlave.clit" 3>> Enormous
<br>
''Labia:''
<<if $activeSlave.labia == 0>>
Minimal. |
<<elseif $activeSlave.labia == 1>>
Normal. |
<<elseif $activeSlave.labia == 2>>
Large. |
<<else>>
Huge. |
<</if>>
<<radiobutton "$activeSlave.labia" 0>> Minimal
<<radiobutton "$activeSlave.labia" 1>> Normal
<<radiobutton "$activeSlave.labia" 2>> Large
<<radiobutton "$activeSlave.labia" 3>> Huge
<br>
''Pregnancy Level (-2: sterile, -1: contraceptives, 0: not pregnant, 1 to 25: pregnant):''
<<if $activeSlave.preg > 20>>
Advanced.
<<elseif $activeSlave.preg > 5>>
Early.
<<elseif $activeSlave.preg == 0>>
None.
<<elseif $activeSlave.preg == -1>>
Using contraceptives.
<<else>>
Sterile.
<</if>>
<<textbox "$activeSlave.preg" $activeSlave.preg>>
<br>
''Number of babies (0: none, 1 - 5):''
<<if $activeSlave.pregType == 1>>
A single baby.
<<elseif $activeSlave.pregType == 2>>
Twins.
<<elseif $activeSlave.pregType == 3>>
Triples.
<<elseif $activeSlave.pregType == 4>>
Quadruplets.
<<elseif $activeSlave.pregType > 4>>
Quintuplets.
<<else>>
None.
<</if>>
<<textbox "$activeSlave.pregType" $activeSlave.pregType>>
<br>
<<radiobutton "$activeSlave.pregType" 0>> None
<<radiobutton "$activeSlave.pregType" 1>> Single
<<radiobutton "$activeSlave.pregType" 2>> Twins
<<radiobutton "$activeSlave.pregType" 3>> Triplets
<<radiobutton "$activeSlave.pregType" 4>> Quadruplets
<<radiobutton "$activeSlave.pregType" 5>> Quintuplets
<br>
''Father (0: none, -1: you, -2: unknown, slave ID):''
<<textbox "$activeSlave.pregSource" $activeSlave.pregSource>>
<br><br>
''Penis (none:0, 1 to 10):''
<<if $activeSlave.dick == 0>>
None.
<<elseif $activeSlave.dick == 1>>
Tiny.
<<elseif $activeSlave.dick == 2>>
Small.
<<elseif $activeSlave.dick == 3>>
Normal.
<<elseif $activeSlave.dick == 4>>
Large.
<<elseif $activeSlave.dick == 5>>
Massive.
<<elseif $activeSlave.dick == 6>>
Huger
<<elseif $activeSlave.dick == 7>>
Still huge.
<<elseif $activeSlave.dick == 8>>
Enormous.
<<else>>
Monstrous.
<</if>>
<<textbox "$activeSlave.dick" $activeSlave.dick>>
<br>
<<radiobutton "$activeSlave.dick" 0>> None
<<radiobutton "$activeSlave.dick" 1>> Tiny
<<radiobutton "$activeSlave.dick" 2>> Small
<<radiobutton "$activeSlave.dick" 3>> Normal
<<radiobutton "$activeSlave.dick" 4>> Large
<<radiobutton "$activeSlave.dick" 5>> Massive
<<radiobutton "$activeSlave.dick" 6>> Huge
<<radiobutton "$activeSlave.dick" 7>> More Huge
<<radiobutton "$activeSlave.dick" 8>> Enormous
<<radiobutton "$activeSlave.dick" 9>> Monstrous
<<radiobutton "$activeSlave.dick" 10>> Big McLargeHuge? I don't know. How many sizes are there?!?!?!
<br>
''Foreskin (0 to 5):''
<<if $activeSlave.foreskin == 0>> None.
<<elseif $activeSlave.foreskin == 1>> Tiny.
<<elseif $activeSlave.foreskin == 2>> Small.
<<elseif $activeSlave.foreskin == 3>> Normal.
<<elseif $activeSlave.foreskin == 4>> Large.
<<else>>Massive.<</if>>
<<textbox "$activeSlave.foreskin" $activeSlave.foreskin>>
<br>
<<radiobutton "$activeSlave.foreskin" 0>> None
<<radiobutton "$activeSlave.foreskin" 1>> Vestigial
<<radiobutton "$activeSlave.foreskin" 2>> Small
<<radiobutton "$activeSlave.foreskin" 3>> Normal
<<radiobutton "$activeSlave.foreskin" 4>> Large
<<radiobutton "$activeSlave.foreskin" 5>> Massive
<br>
''Testicles (0 to 6):''
<<if $activeSlave.balls == 0>>
None.
<<elseif $activeSlave.balls == 1>>
Vestigial.
<<elseif $activeSlave.balls == 2>>
Small.
<<elseif $activeSlave.balls == 3>>
Normal.
<<elseif $activeSlave.balls == 4>>
Large.
<<elseif $activeSlave.balls == 5>>
Huge.
<<else>>
Titanic.
<</if>>
<<textbox "$activeSlave.balls" $activeSlave.balls>>
<br>
<<radiobutton "$activeSlave.balls" 0>> None / Invisible
<<radiobutton "$activeSlave.balls" 1>> Vestigial
<<radiobutton "$activeSlave.balls" 2>> Small
<<radiobutton "$activeSlave.balls" 3>> Normal
<<radiobutton "$activeSlave.balls" 4>> Large
<<radiobutton "$activeSlave.balls" 5>> Huge
<<radiobutton "$activeSlave.balls" 6>> Titanic
<br>
''Ballsack (0 to 8):''
<<if $activeSlave.scrotum == 0>>
None.
<<elseif $activeSlave.scrotum == 1>>
Vestigial.
<<elseif $activeSlave.scrotum == 2>>
Small.
<<elseif $activeSlave.scrotum == 3>>
Normal.
<<elseif $activeSlave.scrotum == 4>>
Large.
<<elseif $activeSlave.scrotum == 5>>
Huge.
<<elseif $activeSlave.scrotum == 6>>
Massive.
<<elseif $activeSlave.scrotum == 7>>
Enormous.
<<else>>
Monstrous.
<</if>>
<<textbox "$activeSlave.scrotum" $activeSlave.scrotum>>
<br>
<<radiobutton "$activeSlave.scrotum" 0>> None
<<radiobutton "$activeSlave.scrotum" 1>> Vestigial
<<radiobutton "$activeSlave.scrotum" 2>> Small
<<radiobutton "$activeSlave.scrotum" 3>> Normal
<<radiobutton "$activeSlave.scrotum" 4>> Large
<<radiobutton "$activeSlave.scrotum" 5>> Huge
<<radiobutton "$activeSlave.scrotum" 6>> Massive
<<radiobutton "$activeSlave.scrotum" 7>> Enormous
<<radiobutton "$activeSlave.scrotum" 8>> Monstrous
<br><br>
''Prostitution (0 to 3):''
<<if $activeSlave.whoreSkill == 0>>
Unskilled.
<<elseif $activeSlave.whoreSkill == 1>>
@@color:cyan;Experienced.@@
<<elseif $activeSlave.whoreSkill == 1>>
@@color:cyan;Hardened.@@
<<else>>
@@color:cyan;Veteran.@@
<</if>>
<<textbox "$activeSlave.whoreSkill" $activeSlave.whoreSkill>>
<br>
<<radiobutton "$activeSlave.whoreSkill" 0>> Unskilled
<<radiobutton "$activeSlave.whoreSkill" 1>> Experienced
<<radiobutton "$activeSlave.whoreSkill" 2>> Hardened
<<radiobutton "$activeSlave.whoreSkill" 3>> Veteran
<br>
''Entertainment (0 to 3):''
<<if $activeSlave.entertainSkill == 0>>
Unskilled.
<<elseif $activeSlave.entertainSkill == 1>>
@@color:cyan;Skilled.@@
<<elseif $activeSlave.entertainSkill == 1>>
@@color:cyan;Expert.@@
<<else>>
@@color:cyan;Master.@@
<</if>>
<<textbox "$activeSlave.entertainSkill" $activeSlave.entertainSkill>>
<br>
<<radiobutton "$activeSlave.entertainSkill" 0>> Unskilled
<<radiobutton "$activeSlave.entertainSkill" 1>> Skilled
<<radiobutton "$activeSlave.entertainSkill" 2>> Expert
<<radiobutton "$activeSlave.entertainSkill" 3>> Master
<br>
''Combat (0,1):''
<<if $activeSlave.combatSkill == 0>>
Unskilled.
<<else>>
@@color:cyan;Skilled.@@
<</if>>
<<radiobutton "$activeSlave.combatSkill" 0>> Unskilled
<<radiobutton "$activeSlave.combatSkill" 1>> Skilled
<br><br>
''Intelligence (-3 to 3):''
<<if $activeSlave.intelligence == 3>>
@@color:deepskyblue;Brilliant.@@
<<elseif $activeSlave.intelligence == 2>>
@@color:deepskyblue;Very Smart.@@
<<elseif $activeSlave.intelligence == 1>>
@@color:deepskyblue;Smart.@@
<<elseif $activeSlave.intelligence == 0>>
Average.
<<elseif $activeSlave.intelligence == -1>>
@@color:orangered;Stupid.@@
<<elseif $activeSlave.intelligence == -2>>
@@color:orangered;Very Stupid.@@
<<else>>
@@color:orangered;Moronic.@@
<</if>>
<<textbox "$activeSlave.intelligence" $activeSlave.intelligence>>
<br>
<<radiobutton "$activeSlave.intelligence" -3>> Moronic
<<radiobutton "$activeSlave.intelligence" -2>> Very Stupid
<<radiobutton "$activeSlave.intelligence" -1>> Stupid
<<radiobutton "$activeSlave.intelligence" 0>> Average
<<radiobutton "$activeSlave.intelligence" 1>> Smart
<<radiobutton "$activeSlave.intelligence" 2>> Very Smart
<<radiobutton "$activeSlave.intelligence" 3>> Brilliant
<br>
''Education (0,1):''
<<if $activeSlave.intelligenceImplant == 1>>
@@color:deepskyblue;Educated.@@
<<else>>
Uneducated.
<</if>>
<<radiobutton "$activeSlave.intelligenceImplant" 0>> Uneducated
<<radiobutton "$activeSlave.intelligenceImplant" 1>> Educated
<br><br>
''Fetish Known (Unknown:0 | Known:1): $activeSlave.fetishKnown |''
<<radiobutton "$activeSlave.fetishKnown" 0>> Unknown
<<radiobutton "$activeSlave.fetishKnown" 1>> Known
<br>
<<if $activeSlave.fetish is "none">>
''Fetish:'' @@color:pink;$activeSlave.fetish.@@
<<else>>
''Fetish:'' @@color:lightcoral;$activeSlave.fetish.@@
<</if>>
<br>
<<radiobutton "$activeSlave.fetish" "none">> None
<<radiobutton "$activeSlave.fetish" "submissive">> Submissive
<<radiobutton "$activeSlave.fetish" "dom">> Dom
<<radiobutton "$activeSlave.fetish" "cumslut">> Cumslut
<<radiobutton "$activeSlave.fetish" "humiliation">> Humiliation
<<radiobutton "$activeSlave.fetish" "buttslut">> Buttslut
<<radiobutton "$activeSlave.fetish" "boobs">> Boobs
<<radiobutton "$activeSlave.fetish" "pregnancy">> Pregnancy
<<radiobutton "$activeSlave.fetish" "sadist">> Sadist
<<radiobutton "$activeSlave.fetish" "masochist">> Masochist
<br>
''Fetish strength (0 to 100):''
<<if $activeSlave.fetishStrength > 95>>
@@color:lightcoral;High.@@
<<elseif $activeSlave.fetishStrength <= 60>>
@@color:pink;Low.@@
<<else>>
@@color:hotpink;Normal.@@
<</if>>
<<textbox "$activeSlave.fetishStrength" $activeSlave.fetishStrength>>
<br>
<<radiobutton "$activeSlave.fetishStrength" 0>> Low
<<radiobutton "$activeSlave.fetishStrength" 70>> Normal
<<radiobutton "$activeSlave.fetishStrength" 100>> High
<br><br>
''Sexuality (unknown:0 | known:1):'' $activeSlave.attrKnown
<<radiobutton "$activeSlave.attrKnown" 0>> Unknown
<<radiobutton "$activeSlave.attrKnown" 1>> Known
<br>
''Male Attraction (0 - 100):''
<<if $activeSlave.attrXY <= 5>>
@@color:red;Disgusted by guys,@@
<<elseif $activeSlave.attrXY <= 15>>
@@color:red;Turned off by guys,@@
<<elseif $activeSlave.attrXY <= 35>>
@@color:red;Not attracted to guys,@@
<<elseif $activeSlave.attrXY <= 65>>
Indifferent to guys,
<<elseif $activeSlave.attrXY <= 85>>
@@color:green;Attracted to guys,@@
<<elseif $activeSlave.attrXY <= 95>>
@@color:green;Aroused by guys,@@
<<else>>
@@color:green;Passionate about guys,@@
<</if>>
<<textbox "$activeSlave.attrXY" $activeSlave.attrXY>>
<br>
<<radiobutton "$activeSlave.attrXY" 0>> Disgusted by guys
<<radiobutton "$activeSlave.attrXY" 10>> Turned off by guys
<<radiobutton "$activeSlave.attrXY" 20>> Not attracted to guys
<<radiobutton "$activeSlave.attrXY" 50>> Indifferent to guys
<<radiobutton "$activeSlave.attrXY" 80>> Attracted to guys
<<radiobutton "$activeSlave.attrXY" 90>> Aroused by guys
<<radiobutton "$activeSlave.attrXY" 100>> Passionate about guys
<br>
''Female Attraction (0 - 100):''
<<if $activeSlave.attrXX <= 5>>
@@color:red;disgusted by girls.@@
<<elseif $activeSlave.attrXX <= 15>>
@@color:red;turned off by girls.@@
<<elseif $activeSlave.attrXX <= 35>>
@@color:red;not attracted to girls.@@
<<elseif $activeSlave.attrXX <= 65>>
indifferent to girls.
<<elseif $activeSlave.attrXX <= 85>>
@@color:green;attracted to girls.@@
<<elseif $activeSlave.attrXX <= 95>>
@@color:green;aroused by girls.@@
<<else>>
@@color:green;passionate about girls.@@
<</if>>
<<textbox "$activeSlave.attrXX" $activeSlave.attrXX>>
<br>
<<radiobutton "$activeSlave.attrXX" 0>> Disgusted by girls
<<radiobutton "$activeSlave.attrXX" 10>> Turned off by girls
<<radiobutton "$activeSlave.attrXX" 20>> Not attracted to girls
<<radiobutton "$activeSlave.attrXX" 50>> Indifferent to girls
<<radiobutton "$activeSlave.attrXX" 80>> Attracted to girls
<<radiobutton "$activeSlave.attrXX" 90>> Aroused by girls
<<radiobutton "$activeSlave.attrXX" 100>> Passionate about girls
<br>
''Sex drive (0 - 100):''
<<if $activeSlave.energy == 100>>
@@color:green;Nympho!@@
<<elseif $activeSlave.energy > 80>>
@@color:green;Sex addict.@@
<<elseif $activeSlave.energy > 60>>
@@color:green;Powerful.@@
<<elseif $activeSlave.energy > 40>>
@@color:yellow;Average.@@
<<elseif $activeSlave.energy > 20>>
@@color:red;Poor.@@
<<else>>
@@color:red;Frigid.@@
<</if>>
<<textbox "$activeSlave.energy" $activeSlave.energy>>
<br><br>
''Behavioral Flaw:''
<<if $activeSlave.behavioralFlaw is "none">>
//$activeSlave.behavioralFlaw.//
<<else>>
@@color:red;$activeSlave.behavioralFlaw.@@
<</if>>
<br>
<<radiobutton "$activeSlave.behavioralFlaw" "none">> None
<<radiobutton "$activeSlave.behavioralFlaw" "arrogant">> Arrogant
<<radiobutton "$activeSlave.behavioralFlaw" "bitchy">> Bitchy
<<radiobutton "$activeSlave.behavioralFlaw" "odd">> Odd
<<radiobutton "$activeSlave.behavioralFlaw" "hates men">> Men
<<radiobutton "$activeSlave.behavioralFlaw" "hates women">> Women
<<radiobutton "$activeSlave.behavioralFlaw" "anorexic">> Anorexic
<<radiobutton "$activeSlave.behavioralFlaw" "gluttonous">> Gluttonous
<<radiobutton "$activeSlave.behavioralFlaw" "devout">> Devout
<<radiobutton "$activeSlave.behavioralFlaw" "liberated">> Liberated
<br><br>
''Behavioral Quirk:''
<<if $activeSlave.behavioralQuirk is "none">>
//$activeSlave.behavioralQuirk.//
<<else>>
@@color:green;$activeSlave.behavioralQuirk.@@
<</if>>
<br>
<<radiobutton "$activeSlave.behavioralQuirk" "none">> None
<<radiobutton "$activeSlave.behavioralQuirk" "confident">> Confident
<<radiobutton "$activeSlave.behavioralQuirk" "cutting">> Cutting
<<radiobutton "$activeSlave.behavioralQuirk" "funny">> Funny
<<radiobutton "$activeSlave.behavioralQuirk" "adores women">> Adores Women
<<radiobutton "$activeSlave.behavioralQuirk" "adores men">> Adores Men
<<radiobutton "$activeSlave.behavioralQuirk" "insecure">> Insecure
<<radiobutton "$activeSlave.behavioralQuirk" "fitness">> Fitness
<<radiobutton "$activeSlave.behavioralQuirk" "sinful">> Sinful
<<radiobutton "$activeSlave.behavioralQuirk" "advocate">> Advocate
<<if $activeSlave.behavioralQuirk neq "none">>
<<set $activeSlave.behavioralFlaw to "none">>
<</if>>
<br><br>
''Sexual Flaw / Paraphilias:''
<<if $activeSlave.sexualFlaw is "none">>
//$activeSlave.sexualFlaw.//
<<else>>
@@color:red;$activeSlave.sexualFlaw.@@
<</if>>
<br>
Flaws:
<<radiobutton "$activeSlave.sexualFlaw" "none">> None
<<radiobutton "$activeSlave.sexualFlaw" "hates oral">> Oral
<<radiobutton "$activeSlave.sexualFlaw" "hates anal">> Anal
<<radiobutton "$activeSlave.sexualFlaw" "hates penetration">> Penetration
<<radiobutton "$activeSlave.sexualFlaw" "repressed">> Repressed
<<radiobutton "$activeSlave.sexualFlaw" "shamefast">> Shamefast
<<radiobutton "$activeSlave.sexualFlaw" "apathetic">> Apathetic
<<radiobutton "$activeSlave.sexualFlaw" "idealistic">> Sexually Idealistic
<<radiobutton "$activeSlave.sexualFlaw" "crude">> Crude
<<radiobutton "$activeSlave.sexualFlaw" "judgemental">> Judgemental
<br>
Paraphilias:
<<radiobutton "$activeSlave.sexualFlaw" "cum addict">> Cum addict
<<radiobutton "$activeSlave.sexualFlaw" "anal addict">> Anal addict
<<radiobutton "$activeSlave.sexualFlaw" "attention whore">> Attention whore
<<radiobutton "$activeSlave.sexualFlaw" "breast growth">> Breast obsession
<<radiobutton "$activeSlave.sexualFlaw" "abusive">> Abusive
<<radiobutton "$activeSlave.sexualFlaw" "malicious">> Malicious
<<radiobutton "$activeSlave.sexualFlaw" "self hating">> Self hatred
<<radiobutton "$activeSlave.sexualFlaw" "neglectful">> Self neglect
<<radiobutton "$activeSlave.sexualFlaw" "breeder">> Breeding obsession
<br><br>
''Sexual Quirk:''
<<if $activeSlave.sexualQuirk is "none">>
//$activeSlave.sexualQuirk.//
<<else>>
@@color:green;$activeSlave.sexualQuirk.@@
<</if>>
<br>
<<radiobutton "$activeSlave.sexualQuirk" "none">> None
<<radiobutton "$activeSlave.sexualQuirk" "gagfuck queen">> Gagfuck Queen
<<radiobutton "$activeSlave.sexualQuirk" "painal queen">> Painal Queen
<<radiobutton "$activeSlave.sexualQuirk" "strugglefuck queen">> Strugglefuck Queen
<<radiobutton "$activeSlave.sexualQuirk" "perverted">> Perverted
<<radiobutton "$activeSlave.sexualQuirk" "tease">> Tease
<<radiobutton "$activeSlave.sexualQuirk" "caring">> Caring
<<radiobutton "$activeSlave.sexualQuirk" "romantic">> Romantic
<<radiobutton "$activeSlave.sexualQuirk" "unflinching">> Unflinching
<<radiobutton "$activeSlave.sexualQuirk" "size queen">> Size Queen
<<if $activeSlave.sexualQuirk neq "none">>
<<set $activeSlave.sexualFlaw to "none">>
<</if>>
<br><br>
''Lips Tattoo ($activeSlave.lipsTat)''
<<textbox "$activeSlave.lipsTat" $activeSlave.lipsTat>>
<br>
''Shoulders Tattoo ($activeSlave.shouldersTat)''
<<textbox "$activeSlave.shouldersTat" $activeSlave.shouldersTat>>
<br>
''Arms Tattoo ($activeSlave.armsTat)''
<<textbox "$activeSlave.armsTat" $activeSlave.armsTat>>
<br>
''Legs Tattoo ($activeSlave.legsTat)''
<<textbox "$activeSlave.legsTat" $activeSlave.legsTat>>
<br>
''Boobs Tattoo ($activeSlave.boobsTat)''
<<textbox "$activeSlave.boobsTat" $activeSlave.boobsTat>>
<br>
''Butt Tattoo ($activeSlave.buttTat)''
<<textbox "$activeSlave.buttTat" $activeSlave.buttTat>>
<br>
''Vagina Tattoo ($activeSlave.vaginaTat)''
<<textbox "$activeSlave.vaginaTat" $activeSlave.vaginaTat>>
<br>
''Anus Tattoo ($activeSlave.anusTat)''
<<textbox "$activeSlave.anusTat" $activeSlave.anusTat>>
<br>
''Tramp Stamp Tattoo ($activeSlave.stampTat)''
<<textbox "$activeSlave.stampTat" $activeSlave.stampTat>>
<br><br>
''Lips piercings (0-2): $activeSlave.lipsPiercing''
|
<<radiobutton "$activeSlave.lipsPiercing" 0>> None
<<radiobutton "$activeSlave.lipsPiercing" 1>> Standard
<<radiobutton "$activeSlave.lipsPiercing" 2>> Heavy
<br>
''Tongue piercings (0-2): $activeSlave.tonguePiercing''
|
<<radiobutton "$activeSlave.tonguePiercing" 0>> None
<<radiobutton "$activeSlave.tonguePiercing" 1>> Standard
<<radiobutton "$activeSlave.tonguePiercing" 2>> Heavy
<br>
''Ear piercings (0-2): $activeSlave.earPiercing''
|
<<radiobutton "$activeSlave.earPiercing" 0>> None
<<radiobutton "$activeSlave.earPiercing" 1>> Standard
<<radiobutton "$activeSlave.earPiercing" 2>> Heavy
<br>
''Nose piercings (0-2): $activeSlave.nosePiercing''
|
<<radiobutton "$activeSlave.nosePiercing" 0>> None
<<radiobutton "$activeSlave.nosePiercing" 1>> Standard
<<radiobutton "$activeSlave.nosePiercing" 2>> Heavy
<br>
''Eyebrow piercings (0-2): $activeSlave.eyebrowPiercing''
|
<<radiobutton "$activeSlave.eyebrowPiercing" 0>> None
<<radiobutton "$activeSlave.eyebrowPiercing" 1>> Standard
<<radiobutton "$activeSlave.eyebrowPiercing" 2>> Heavy
<br>
''Navel piercings (0-2): $activeSlave.navelPiercing''
|
<<radiobutton "$activeSlave.navelPiercing" 0>> None
<<radiobutton "$activeSlave.navelPiercing" 1>> Standard
<<radiobutton "$activeSlave.navelPiercing" 2>> Heavy
<br>
''Corset piercings (0-1): $activeSlave.corsetPiercing''
|
<<radiobutton "$activeSlave.corsetPiercing" 0>> None
<<radiobutton "$activeSlave.corsetPiercing" 1>> Pierced
<br>
''Nipples piercings (0-2): $activeSlave.nipplesPiercing''
|
<<radiobutton "$activeSlave.nipplesPiercing" 0>> None
<<radiobutton "$activeSlave.nipplesPiercing" 1>> Standard
<<radiobutton "$activeSlave.nipplesPiercing" 2>> Heavy
<br>
''Areolae piercings (0-2): $activeSlave.areolaePiercing''
|
<<radiobutton "$activeSlave.areolaePiercing" 0>> None
<<radiobutton "$activeSlave.areolaePiercing" 1>> Standard
<<radiobutton "$activeSlave.areolaePiercing" 2>> Heavy
<br>
''Clit/frenulum piercing (0-3): $activeSlave.clitPiercing''
|
<<radiobutton "$activeSlave.clitPiercing" 0>> None
<<radiobutton "$activeSlave.clitPiercing" 1>> Standard
<<radiobutton "$activeSlave.clitPiercing" 2>> Big
<<radiobutton "$activeSlave.clitPiercing" 3>> Smart piercing
<br>
''Pussylips piercings (0-2): $activeSlave.vaginaPiercing''
|
<<radiobutton "$activeSlave.vaginaPiercing" 0>> None
<<radiobutton "$activeSlave.vaginaPiercing" 1>> Standard
<<radiobutton "$activeSlave.vaginaPiercing" 2>> Heavy
<br>
''Anus piercing (0-2): $activeSlave.anusPiercing''
|
<<radiobutton "$activeSlave.anusPiercing" 0>> None
<<radiobutton "$activeSlave.anusPiercing" 1>> Standard
<<radiobutton "$activeSlave.anusPiercing" 2>> Heavy
<br>
''Shaft piercings (0-2): $activeSlave.dickPiercing''
|
<<radiobutton "$activeSlave.dickPiercing" 0>> None
<<radiobutton "$activeSlave.dickPiercing" 1>> Standard
<<radiobutton "$activeSlave.dickPiercing" 2>> Heavy
<<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Slave Interact">>
<<set $rep to Number($rep)>>
<<set $cash to Number($cash)>>
<<set $week to Number($week)>>
<<set $activeSlave.relationTarget to Number($activeSlave.relationTarget)>>
<<set $activeSlave.relationshipTarget to Number($activeSlave.relationshipTarget)>>
<<set $activeSlave.indenture to Number($activeSlave.indenture)>>
<<set $activeSlave.face to Number($activeSlave.face)>>
<<set $activeSlave.hLength to Number($activeSlave.hLength)>>
<<set $activeSlave.oralSkill to Number($activeSlave.oralSkill)>>
<<set $activeSlave.prestige to Number($activeSlave.prestige)>>
<<set $activeSlave.devotion = Number($activeSlave.devotion)>>
<<set $activeSlave.oldDevotion to Number($activeSlave.oldDevotion)>>
<<set $activeSlave.trust = Number($activeSlave.trust)>>
<<set $activeSlave.oldTrust to Number($activeSlave.oldTrust)>>
<<set $activeSlave.age to Number($activeSlave.age)>>
<<set $activeSlave.health = Number($activeSlave.health)>>
<<set $activeSlave.addict to Number($activeSlave.addict)>>
<<set $activeSlave.muscles to Number($activeSlave.muscles)>>
<<set $activeSlave.height to Number($activeSlave.height)>>
<<set $activeSlave.heightImplant to Number($activeSlave.heightImplant)>>
<<set $activeSlave.amp to Number($activeSlave.amp)>>
<<set $activeSlave.lips to Number($activeSlave.lips)>>
<<set $activeSlave.lipsImplant to Number($activeSlave.lipsImplant)>>
<<set $activeSlave.voice to Number($activeSlave.voice)>>
<<set $activeSlave.accent to Number($activeSlave.accent)>>
<<set $activeSlave.weight to Number($activeSlave.weight)>>
<<set $activeSlave.waist to Number($activeSlave.waist)>>
<<set $activeSlave.boobs to Number($activeSlave.boobs)>>
<<set $activeSlave.boobsImplant to Number($activeSlave.boobsImplant)>>
<<set $activeSlave.lactation to Number($activeSlave.lactation)>>
<<set $activeSlave.areolae to Number($activeSlave.areolae)>>
<<set $activeSlave.butt to Number($activeSlave.butt)>>
<<set $activeSlave.buttImplant to Number($activeSlave.buttImplant)>>
<<set $activeSlave.anus to Number($activeSlave.anus)>>
<<set $activeSlave.vagina to Number($activeSlave.vagina)>>
<<set $activeSlave.vaginaLube to Number($activeSlave.vaginaLube)>>
<<set $activeSlave.vaginalSkill to Number($activeSlave.vaginalSkill)>>
<<set $activeSlave.preg to Number($activeSlave.preg)>>
<<set $activeSlave.dick to Number($activeSlave.dick)>>
<<set $activeSlave.balls to Number($activeSlave.balls)>>
<<set $activeSlave.whoreSkill to Number($activeSlave.whoreSkill)>>
<<set $activeSlave.entertainSkill to Number($activeSlave.entertainSkill)>>
<<set $activeSlave.intelligence to Number($activeSlave.intelligence)>>
<<set $activeSlave.fetishStrength to Number($activeSlave.fetishStrength)>>
<<set $activeSlave.attrXY to Number($activeSlave.attrXY)>>
<<set $activeSlave.attrXX to Number($activeSlave.attrXX)>>
<<set $activeSlave.energy to Number($activeSlave.energy)>>
You perform the dark rituals, pray to the dark gods and sold your soul for the power to change and mold slaves to your will.
<br><br>
This slave has been changed forever and you have lost a bit of your soul, YOU CHEATER!
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] to $activeSlave>>
<<break>>
<</if>>
<</for>>
<</nobr>>\<<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "MOD_Edit FS Cheat Datatype Cleanup">>
''Cheating Edit Future Society''
<br>
<<if $arcologies[0].FSSupremacist != "unset" and $arcologies[0].FSSupremacistRace != 0>>
<br>You are ''pursuing'' $arcologies[0].FSSupremacistRace Superiority.
<<else>>
<br>You are ''not pursuing'' Racial Supremacy.
<</if>>
<br>Supremacy (0-100 or unset): <<textbox "$arcologies[0].FSSupremacist" $arcologies[0].FSSupremacist>>
<br>Decoration: $arcologies[0].FSSupremacistDecoration
<br><<radiobutton "$arcologies[0].FSSupremacistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSSupremacistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSSupremacistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSSupremacistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSSupremacistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Universal Enslavement: $arcologies[0].FSSupremacistLawME |
<<radiobutton "$arcologies[0].FSSupremacistLawME" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSSupremacistLawME" 1>> 1 (Passed.)
<br>Supremacist Race:
<<radiobutton "$arcologies[0].FSSupremacistRace" white>> White |
<<radiobutton "$arcologies[0].FSSupremacistRace" asian>> Asian |
<<radiobutton "$arcologies[0].FSSupremacistRace" latina>> Latina |
<<radiobutton "$arcologies[0].FSSupremacistRace" middle eastern>> Middle Eastern |
<<radiobutton "$arcologies[0].FSSupremacistRace" black>> Black |
<<radiobutton "$arcologies[0].FSSupremacistRace" indo-aryan>> Indo-Aryan |
<<radiobutton "$arcologies[0].FSSupremacistRace" amerindian>> Amerindian |
<<radiobutton "$arcologies[0].FSSupremacistRace" pacific islander>> Pacific Islander |
<<radiobutton "$arcologies[0].FSSupremacistRace" southern european>> Southern European |
<<radiobutton "$arcologies[0].FSSupremacistRace" semitic>> Semitic
<br>[[Apply and reset Racial Subjugationism|MOD_Edit FS Cheat][$arcologies[0].FSSubjugationist to unset, $arcologies[0].FSSubjugationistRace to 0, $arcologies[0].FSSubjugationistDecoration to 20, $arcologies[0].FSSubjugationistLawME to 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSSubjugationist != "unset" and $arcologies[0].FSSubjugationistRace != 0>>
<br>''You are pursuing'' $arcologies[0].FSSubjugationistRace Inferiority.
<<else>>
<br>''You are not pursuing'' Racial Subjugationism.
<</if>>
<br>Subjugationism (0-100 or unset): <<textbox "$arcologies[0].FSSubjugationist" $arcologies[0].FSSubjugationist>>
<br>Decoration: $arcologies[0].FSSubjugationistDecoration
<br><<radiobutton "$arcologies[0].FSSubjugationistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSSubjugationistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSSubjugationistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSSubjugationistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSSubjugationistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Universal Enslavement: $arcologies[0].FSSubjugationistLawME |
<<radiobutton "$arcologies[0].FSSubjugationistLawME" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSSubjugationistLawME" 1>> 1 (Passed.)
<br>Subjugationist Race:
<<radiobutton "$arcologies[0].FSSubjugationistRace" white>> White |
<<radiobutton "$arcologies[0].FSSubjugationistRace" asian>> Asian |
<<radiobutton "$arcologies[0].FSSubjugationistRace" latina>> Latina |
<<radiobutton "$arcologies[0].FSSubjugationistRace" middle eastern>> Middle Eastern |
<<radiobutton "$arcologies[0].FSSubjugationistRace" black>> Black |
<<radiobutton "$arcologies[0].FSSubjugationistRace" indo-aryan>> Indo-Aryan |
<<radiobutton "$arcologies[0].FSSubjugationistRace" amerindian>> Amerindian |
<<radiobutton "$arcologies[0].FSSubjugationistRace" pacific islander>> Pacific Islander |
<<radiobutton "$arcologies[0].FSSubjugationistRace" southern european>> Southern European |
<<radiobutton "$arcologies[0].FSSubjugationistRace" semitic>> Semitic
<br>[[Apply and reset Racial Supremacy|MOD_Edit FS Cheat][$arcologies[0].FSSupremacist to unset,$arcologies[0].FSSupremacistRace to 0, $arcologies[0].FSSupremacistDecoration to 20, $arcologies[0].FSSupremacistLawME to 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<br>You are ''pursuing'' Gender Radicalism.
<<else>>
<br>''You are not pursuing'' Gender Radicalism.
<</if>>
<br>GenderRadicalism (0-100 or unset): <<textbox "$arcologies[0].FSGenderRadicalist" $arcologies[0].FSGenderRadicalist>>
<br>Decoration: $arcologies[0].FSGenderRadicalistDecoration
<br><<radiobutton "$arcologies[0].FSGenderRadicalistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSGenderRadicalistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSGenderRadicalistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSGenderRadicalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSGenderRadicalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSGenderRadicalistLaw |
<<radiobutton "$arcologies[0].FSGenderRadicalistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSGenderRadicalistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset Gender Traditionalism|MOD_Edit FS Cheat][$arcologies[0].FSGenderFundamentalist to unset,$arcologies[0].FSGenderFundamentalistDecoration to 20,$arcologies[0].FSGenderFundamentalistLaw to 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
<br>You are ''pursuing'' Gender Traditionalism.
<<else>>
<br>''You are not pursuing'' Gender Traditionalism.
<</if>>
<br>Gender Traditionalism (0-100 or unset): <<textbox "$arcologies[0].FSGenderFundamentalist" $arcologies[0].FSGenderFundamentalist>>
<br>Decoration: $arcologies[0].FSGenderFundamentalistDecoration
<br><<radiobutton "$arcologies[0].FSGenderFundamentalistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSGenderFundamentalistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSGenderFundamentalistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSGenderFundamentalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSGenderFundamentalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSGenderFundamentalistSMR |
<<radiobutton "$arcologies[0].FSGenderFundamentalistSMR" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSGenderFundamentalistSMR" 1>> 1 (Passed.)
<br>[[Apply and reset Gender Radicalism|MOD_Edit FS Cheat][$arcologies[0].FSGenderRadicalist to unset,$arcologies[0].FSGenderRadicalistDecoration to 20,$arcologies[0].FSGenderRadicalistLaw to 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSPaternalist != "unset">>
<br>You are ''pursuing'' Paternalism.
<<else>>
<br>''You are not pursuing'' Paternalism.
<</if>>
<br>Paternalism (0-100 or unset): <<textbox "$arcologies[0].FSPaternalist" $arcologies[0].FSPaternalist>>
<br>Decoration: $arcologies[0].FSPaternalistDecoration
<br><<radiobutton "$arcologies[0].FSPaternalistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSPaternalistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSPaternalistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSPaternalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSPaternalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSPaternalistLaw |
<<radiobutton "$arcologies[0].FSPaternalistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSPaternalistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset Degradationism|MOD_Edit FS Cheat][$arcologies[0].FSDegradationist to unset,$arcologies[0].FSDegradationistDecoration to 20,$arcologies[0].FSDegradationistLaw to 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSDegradationist != "unset">>
<br>You are ''pursuing'' Degradationism.
<<else>>
<br>''You are not pursuing'' Degradationism.
<</if>>
<br>Degradationism (0-100 or unset): <<textbox "$arcologies[0].FSDegradationist" $arcologies[0].FSDegradationist>>
<br>Decoration: $arcologies[0].FSDegradationistDecoration
<br><<radiobutton "$arcologies[0].FSDegradationistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSDegradationistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSDegradationistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSDegradationistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSDegradationistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSDegradationistLaw |
<<radiobutton "$arcologies[0].FSDegradationistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSDegradationistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset Paternalism|MOD_Edit FS Cheat][$arcologies[0].FSPaternalist to unset,$arcologies[0].FSPaternalistDecoration to 20,$arcologies[0].FSPaternalistLaw to 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<br>You are ''pursuing'' Body Purism.
<<else>>
<br>You are ''not pursuing'' Body Purism.
<</if>>
<br>Body Purism (0-100 or unset): <<textbox "$arcologies[0].FSBodyPurist" $arcologies[0].FSBodyPurist>>
<br>Decoration: $arcologies[0].FSBodyPuristDecoration
<br><<radiobutton "$arcologies[0].FSBodyPuristDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSBodyPuristDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSBodyPuristDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSBodyPuristDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSBodyPuristDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSBodyPuristLaw |
<<radiobutton "$arcologies[0].FSBodyPuristLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSBodyPuristLaw" 1>> 1 (Passed.)
<br>[[Apply and reset Body Transformationism|MOD_Edit FS Cheat][$arcologies[0].FSTransformationFetishist to unset,$arcologies[0].FSTransformationFetishistDecoration to 20,$arcologies[0].FSTransformationFetishistLaw to 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<br>You are ''pursuing'' Body Transformationism.
<<else>>
<br>You are ''not pursuing'' Body Transformationism.
<</if>>
<br>Body Transformationism (0-100 or unset): <<textbox "$arcologies[0].FSTransformationFetishist" $arcologies[0].FSTransformationFetishist>>
<br>Decoration: $arcologies[0].FSTransformationFetishistDecoration
<br><<radiobutton "$arcologies[0].FSTransformationFetishistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSTransformationFetishistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSTransformationFetishistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSTransformationFetishistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSTransformationFetishistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSTransformationFetishistLaw |
<<radiobutton "$arcologies[0].FSTransformationFetishistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSTransformationFetishistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset Body Purism|MOD_Edit FS Cheat][$arcologies[0].FSBodyPurist to unset,$arcologies[0].FSBodyPuristDecoration to 20,$arcologies[0].FSBodyPuristLaw to 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<br>You are ''pursuing'' Youth Preferentialism.
<<else>>
<br>You are ''not pursuing'' Youth Preferentialism.
<</if>>
<br>(Setting resets Maturity Preferentialism)
<br>Youth Preferentialism (0-100 or unset): <<textbox "$arcologies[0].FSYouthPreferentialist" $arcologies[0].FSYouthPreferentialist>>
<br>Decoration: $arcologies[0].FSYouthPreferentialistDecoration
<br><<radiobutton "$arcologies[0].FSYouthPreferentialistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSYouthPreferentialistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSYouthPreferentialistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSYouthPreferentialistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSYouthPreferentialistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSYouthPreferentialistLaw |
<<radiobutton "$arcologies[0].FSYouthPreferentialistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSYouthPreferentialistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset Maturity Preferentialism|MOD_Edit FS Cheat][$arcologies[0].FSMaturityPreferentialist to unset,$arcologies[0].FSMaturityPreferentialistDecoration to 20,$arcologies[0].FSMaturityPreferentialistLaw to 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<br>You are ''pursuing'' Maturity Preferentialism.
<<else>>
<br>You are ''not pursuing'' Maturity Preferentialism.
<</if>>
<br>(Setting resets Youth Preferentialism)
<br>Maturity Preferentialism (0-100 or unset): <<textbox "$arcologies[0].FSMaturityPreferentialist" $arcologies[0].FSMaturityPreferentialist>>
<br>Decoration: $arcologies[0].FSMaturityPreferentialistDecoration
<br><<radiobutton "$arcologies[0].FSMaturityPreferentialistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSMaturityPreferentialistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSMaturityPreferentialistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSMaturityPreferentialistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSMaturityPreferentialistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSMaturityPreferentialistLaw |
<<radiobutton "$arcologies[0].FSMaturityPreferentialistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSMaturityPreferentialistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset Youth Preferentialism|MOD_Edit FS Cheat][$arcologies[0].FSYouthPreferentialist to unset,$arcologies[0].FSYouthPreferentialistDecoration to 20,$arcologies[0].FSYouthPreferentialistLaw to 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<br>You are ''supporting'' Slimness Enthusiasm.
<<else>>
<br>You are ''not pursuing'' Slimness Enthusiasm.
<</if>>
<br>Slimness Enthusiasm (0-100 or unset): <<textbox "$arcologies[0].FSSlimnessEnthusiast" $arcologies[0].FSSlimnessEnthusiast>>
<br>Decoration: $arcologies[0].FSSlimnessEnthusiastDecoration
<br><<radiobutton "$arcologies[0].FSSlimnessEnthusiastDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSSlimnessEnthusiastDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSSlimnessEnthusiastDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSSlimnessEnthusiastDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSSlimnessEnthusiastDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Market Regulations: $arcologies[0].FSSlimnessEnthusiastSMR |
<<radiobutton "$arcologies[0].FSSlimnessEnthusiastSMR" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSSlimnessEnthusiastSMR" 1>> 1 (Passed.)
<br>[[Apply and reset Asset Expansionism|MOD_Edit FS Cheat][$arcologies[0].FSAssetExpansionist to unset,$arcologies[0].FSAssetExpansionistDecoration to 20,$arcologies[0].FSAssetExpansionistLaw to 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<br>You are ''pursuing'' Asset Expansionism.
<<else>>
<br>You are ''not pursuing'' Asset Expansionism.
<</if>>
<br>(Setting resets Slimness Enthusiasm)
<br>Asset Expansionism (0-100 or unset): <<textbox "$arcologies[0].FSAssetExpansionist" $arcologies[0].FSAssetExpansionist>>
<br>Decoration: $arcologies[0].FSAssetExpansionistDecoration
<br><<radiobutton "$arcologies[0].FSAssetExpansionistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSAssetExpansionistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSAssetExpansionistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSAssetExpansionistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSAssetExpansionistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Market Regulations: $arcologies[0].FSAssetExpansionistSMR |
<<radiobutton "$arcologies[0].FSAssetExpansionistSMR" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSAssetExpansionistSMR" 1>> 1 (Passed.)
<br>[[Apply and reset Slimness Enthusiasm|MOD_Edit FS Cheat][$arcologies[0].FSSlimnessEnthusiast to unset,$arcologies[0].FSSlimnessEnthusiastDecoration to 20,$arcologies[0].FSSlimnessEnthusiastLaw to 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSPastoralist != "unset">>
<br>You are ''pursuing'' Pastoralism.
<<else>>
<br>You are ''not pursuing'' Pastoralism.
<</if>>
<br>Pastoralism (0-100 or unset): <<textbox "$arcologies[0].FSPastoralist" $arcologies[0].FSPastoralist>>
<br>Decoration: $arcologies[0].FSPastoralistDecoration
<br><<radiobutton "$arcologies[0].FSPastoralistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSPastoralistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSPastoralistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSPastoralistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSPastoralistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSPastoralistLaw |
<<radiobutton "$arcologies[0].FSPastoralistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSPastoralistLaw" 1>> 1 (Passed.)
<br>[[Apply|MOD_Edit FS Cheat]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<br>You are ''pursuing'' Physical Idealism.
<<else>>
<br>You are ''not pursuing'' Physical Idealism.
<</if>>
<br>Physical Idealism (0-100 or unset): <<textbox "$arcologies[0].FSPhysicalIdealist" $arcologies[0].FSPhysicalIdealist>>
<br>Decoration: $arcologies[0].FSPhysicalIdealistDecoration
<br><<radiobutton "$arcologies[0].FSPhysicalIdealistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSPhysicalIdealistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSPhysicalIdealistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSPhysicalIdealistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSPhysicalIdealistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Market Regulations: $arcologies[0].FSPhysicalIdealistSMR |
<<radiobutton "$arcologies[0].FSPhysicalIdealistSMR" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSPhysicalIdealistSMR" 1>> 1 (Passed.)
<br>[[Apply|MOD_Edit FS Cheat]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<br>You are ''pursuing'' Chattel Religionism.
<<else>>
<br>You are ''not pursuing'' Chattel Religionism.
<</if>>
<br>Chattel Religionism (0-100 or unset): <<textbox "$arcologies[0].FSChattelReligionist" $arcologies[0].FSChattelReligionist>>
<br>Decoration: $arcologies[0].FSChattelReligionistDecoration
<br><<radiobutton "$arcologies[0].FSChattelReligionistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSChattelReligionistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSChattelReligionistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSChattelReligionistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSChattelReligionistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSChattelReligionistLaw |
<<radiobutton "$arcologies[0].FSChattelReligionistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSChattelReligionistLaw" 1>> 1 (Passed.)
<br>[[Apply|MOD_Edit FS Cheat]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<br>You are ''pursuing'' Roman Revivalism.
<<else>>
<br>You are ''not pursuing'' Roman Revivalism.
<</if>>
<br>Roman Revivalism (0-100 or unset): <<textbox "$arcologies[0].FSRomanRevivalist" $arcologies[0].FSRomanRevivalist>>
<br>Decoration: $arcologies[0].FSRomanRevivalistDecoration
<br><<radiobutton "$arcologies[0].FSRomanRevivalistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSRomanRevivalistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSRomanRevivalistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSRomanRevivalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSRomanRevivalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSRomanRevivalistLaw |
<<radiobutton "$arcologies[0].FSRomanRevivalistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSRomanRevivalistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSEgyptianRevivalist to "unset",$arcologies[0].FSEgyptianRevivalistDecoration to 20,$arcologies[0].FSEgyptianRevivalistLaw to 0,$arcologies[0].FSEdoRevivalistDecoration to 20,$arcologies[0].FSEdoRevivalistLaw to 0,$arcologies[0].FSArabianRevivalist to "unset",$arcologies[0].FSArabianRevivalistDecoration to 20,$arcologies[0].FSArabianRevivalistLaw to 0,$arcologies[0].FSChineseRevivalist to "unset",$arcologies[0].FSChineseRevivalistDecoration to 20,$arcologies[0].FSChineseRevivalistLaw to 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<br>You are ''pursuing'' Egyptian Revivalism.
<<else>>
<br>You are ''not pursuing'' Egyptian Revivalism.
<</if>>
<br>Egyptian Revivalism (0-100 or unset): <<textbox "$arcologies[0].FSEgyptianRevivalist" $arcologies[0].FSEgyptianRevivalist>>
<br>Decoration: $arcologies[0].FSEgyptianRevivalistDecoration
<br><<radiobutton "$arcologies[0].FSEgyptianRevivalistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSEgyptianRevivalistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSEgyptianRevivalistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSEgyptianRevivalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSEgyptianRevivalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSEgyptianRevivalistLaw |
<<radiobutton "$arcologies[0].FSEgyptianRevivalistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSEgyptianRevivalistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSRomanRevivalist to "unset",$arcologies[0].FSRomanRevivalistDecoration to 20,$arcologies[0].FSRomanRevivalistLaw to 0,$arcologies[0].FSEdoRevivalistDecoration to 20,$arcologies[0].FSEdoRevivalistLaw to 0,$arcologies[0].FSArabianRevivalist to "unset",$arcologies[0].FSArabianRevivalistDecoration to 20,$arcologies[0].FSArabianRevivalistLaw to 0,$arcologies[0].FSChineseRevivalist to "unset",$arcologies[0].FSChineseRevivalistDecoration to 20,$arcologies[0].FSChineseRevivalistLaw to 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<br>You are ''pursuing'' Edo Revivalism.
<<else>>
<br>You are ''not pursuing'' Edo Revivalism.
<</if>>
<br>Edo Revivalism (0-100 or unset): <<textbox "$arcologies[0].FSEdoRevivalist" $arcologies[0].FSEdoRevivalist>>
<br>Decoration: $arcologies[0].FSEdoRevivalistDecoration
<br><<radiobutton "$arcologies[0].FSEdoRevivalistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSEdoRevivalistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSEdoRevivalistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSEdoRevivalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSEdoRevivalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSEdoRevivalistLaw |
<<radiobutton "$arcologies[0].FSEdoRevivalistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSEdoRevivalistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSRomanRevivalist to "unset",$arcologies[0].FSRomanRevivalistDecoration to 20,$arcologies[0].FSRomanRevivalistLaw to 0,$arcologies[0].FSEgyptianRevivalistDecoration to 20,$arcologies[0].FSEgyptianRevivalistLaw to 0,$arcologies[0].FSArabianRevivalist to "unset",$arcologies[0].FSArabianRevivalistDecoration to 20,$arcologies[0].FSArabianRevivalistLaw to 0,$arcologies[0].FSChineseRevivalist to "unset",$arcologies[0].FSChineseRevivalistDecoration to 20,$arcologies[0].FSChineseRevivalistLaw to 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<br>You are ''pursuing'' Arabian Revivalism.
<<else>>
<br>You are ''not pursuing'' Arabian Revivalism.
<</if>>
<br>Arabian Revivalism (0-100 or unset): <<textbox "$arcologies[0].FSArabianRevivalist" $arcologies[0].FSArabianRevivalist>>
<br>Decoration: $arcologies[0].FSArabianRevivalistDecoration
<br><<radiobutton "$arcologies[0].FSArabianRevivalistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSArabianRevivalistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSArabianRevivalistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSArabianRevivalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSArabianRevivalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSArabianRevivalistLaw |
<<radiobutton "$arcologies[0].FSArabianRevivalistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSArabianRevivalistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSRomanRevivalist to "unset",$arcologies[0].FSRomanRevivalistDecoration to 20,$arcologies[0].FSRomanRevivalistLaw to 0,$arcologies[0].FSEgyptianRevivalistDecoration to 20,$arcologies[0].FSEgyptianRevivalistLaw to 0,$arcologies[0].FSEdoRevivalist to "unset",$arcologies[0].FSEdoRevivalistDecoration to 20,$arcologies[0].FSEdoRevivalistLaw to 0,$arcologies[0].FSChineseRevivalist to "unset",$arcologies[0].FSChineseRevivalistDecoration to 20,$arcologies[0].FSChineseRevivalistLaw to 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<br>You are ''pursuing'' Chinese Revivalism.
<<else>>
<br>You are ''not pursuing'' Chinese Revivalism.
<</if>>
<br>Chinese Revivalism (0-100 or unset): <<textbox "$arcologies[0].FSChineseRevivalist" $arcologies[0].FSChineseRevivalist>>
<br>Decoration: $arcologies[0].FSChineseRevivalistDecoration
<br><<radiobutton "$arcologies[0].FSChineseRevivalistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSChineseRevivalistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSChineseRevivalistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSChineseRevivalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSChineseRevivalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSChineseRevivalistLaw |
<<radiobutton "$arcologies[0].FSChineseRevivalistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSChineseRevivalistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSRomanRevivalist to "unset",$arcologies[0].FSRomanRevivalistDecoration to 20,$arcologies[0].FSRomanRevivalistLaw to 0,$arcologies[0].FSEgyptianRevivalistDecoration to 20,$arcologies[0].FSEgyptianRevivalistLaw to 0,$arcologies[0].FSEdoRevivalist to "unset",$arcologies[0].FSEdoRevivalistDecoration to 20,$arcologies[0].FSEdoRevivalistLaw to 0,$arcologies[0].FSArabianRevivalist to "unset",$arcologies[0].FSArabianRevivalistDecoration to 20,$arcologies[0].FSArabianRevivalistLaw to 0]]
<</nobr>>\
<<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Main">>
<<set $returnTo to "Main">>
<<if $arcologies[0].FSSupremacist != "unset">>
<<set $arcologies[0].FSSupremacist to Number($arcologies[0].FSSupremacist)>>
<<set $arcologies[0].FSSupremacistDecoration to Number($arcologies[0].FSSupremacistDecoration)>>
<<set $arcologies[0].FSSupremacistLawME to Number($arcologies[0].FSSupremacistLawME)>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<set $arcologies[0].FSSubjugationist to Number($arcologies[0].FSSubjugationist)>>
<<set $arcologies[0].FSSubjugationistDecoration to Number($arcologies[0].FSSubjugationistDecoration)>>
<<set $arcologies[0].FSSubjugationistLawME to Number($arcologies[0].FSSubjugationistLawME)>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<set $arcologies[0].FSGenderRadicalist to Number($arcologies[0].FSGenderRadicalist)>>
<<set $arcologies[0].FSGenderRadicalistDecoration to Number($arcologies[0].FSGenderRadicalistDecoration)>>
<<set $arcologies[0].FSGenderRadicalistLaw to Number($arcologies[0].FSGenderRadicalistLaw)>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
<<set $arcologies[0].FSGenderFundamentalist to Number($arcologies[0].FSGenderFundamentalist)>>
<<set $arcologies[0].FSGenderFundamentalistDecoration to Number($arcologies[0].FSGenderFundamentalistDecoration)>>
<<set $arcologies[0].FSGenderFundamentalistLaw to Number($arcologies[0].FSGenderFundamentalistLaw)>>
<<set $arcologies[0].FSGenderFundamentalistSMR to Number($arcologies[0].FSGenderFundamentalistSMR)>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<set $arcologies[0].FSPaternalist to Number($arcologies[0].FSPaternalist)>>
<<set $arcologies[0].FSPaternalistDecoration to Number($arcologies[0].FSPaternalistDecoration)>>
<<set $arcologies[0].FSPaternalistLaw to Number($arcologies[0].FSPaternalistLaw)>>
<</if>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<set $arcologies[0].FSDegradationist to Number($arcologies[0].FSDegradationist)>>
<<set $arcologies[0].FSDegradationistDecoration to Number($arcologies[0].FSDegradationistDecoration)>>
<<set $arcologies[0].FSDegradationistLaw to Number($arcologies[0].FSDegradationistLaw)>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<set $arcologies[0].FSBodyPurist to Number($arcologies[0].FSBodyPurist)>>
<<set $arcologies[0].FSBodyPuristDecoration to Number($arcologies[0].FSBodyPuristDecoration)>>
<<set $arcologies[0].FSBodyPuristLaw to Number($arcologies[0].FSBodyPuristLaw)>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<set $arcologies[0].FSTransformationFetishist to Number($arcologies[0].FSTransformationFetishist)>>
<<set $arcologies[0].FSTransformationFetishistDecoration to Number($arcologies[0].FSTransformationFetishistDecoration)>>
<<set $arcologies[0].FSTransformationFetishistLaw to Number($arcologies[0].FSTransformationFetishistLaw)>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<set $arcologies[0].FSYouthPreferentialist to Number($arcologies[0].FSYouthPreferentialist)>>
<<set $arcologies[0].FSYouthPreferentialistDecoration to Number($arcologies[0].FSYouthPreferentialistDecoration)>>
<<set $arcologies[0].FSYouthPreferentialistLaw to Number($arcologies[0].FSYouthPreferentialistLaw)>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<<set $arcologies[0].FSMaturityPreferentialist to Number($arcologies[0].FSMaturityPreferentialist)>>
<<set $arcologies[0].FSMaturityPreferentialistDecoration to Number($arcologies[0].FSMaturityPreferentialistDecoration)>>
<<set $arcologies[0].FSMaturityPreferentialistLaw to Number($arcologies[0].FSMaturityPreferentialistLaw)>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<set $arcologies[0].FSSlimnessEnthusiast to Number($arcologies[0].FSSlimnessEnthusiast)>>
<<set $arcologies[0].FSSlimnessEnthusiastDecoration to Number($arcologies[0].FSSlimnessEnthusiastDecoration)>>
<<set $arcologies[0].FSSlimnessEnthusiastSMR to Number($arcologies[0].FSSlimnessEnthusiastSMR)>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<set $arcologies[0].FSAssetExpansionist to Number($arcologies[0].FSAssetExpansionist)>>
<<set $arcologies[0].FSAssetExpansionistDecoration to Number($arcologies[0].FSAssetExpansionistDecoration)>>
<<set $arcologies[0].FSAssetExpansionistSMR to Number($arcologies[0].FSAssetExpansionistSMR)>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<set $arcologies[0].FSPastoralist to Number($arcologies[0].FSPastoralist)>>
<<set $arcologies[0].FSPastoralistDecoration to Number($arcologies[0].FSPastoralistDecoration)>>
<<set $arcologies[0].FSPastoralistLaw to Number($arcologies[0].FSPastoralistLaw)>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<set $arcologies[0].FSPhysicalIdealist to Number($arcologies[0].FSPhysicalIdealist)>>
<<set $arcologies[0].FSPhysicalIdealistDecoration to Number($arcologies[0].FSPhysicalIdealistDecoration)>>
<<set $arcologies[0].FSPhysicalIdealistSMR to Number($arcologies[0].FSPhysicalIdealistSMR)>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<set $arcologies[0].FSChattelReligionist to Number($arcologies[0].FSChattelReligionist)>>
<<set $arcologies[0].FSChattelReligionistDecoration to Number($arcologies[0].FSChattelReligionistDecoration)>>
<<set $arcologies[0].FSChattelReligionistLaw to Number($arcologies[0].FSChattelReligionistLaw)>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<set $arcologies[0].FSEdoRevivalist to Number($arcologies[0].FSEdoRevivalist)>>
<<set $arcologies[0].FSEdoRevivalistDecoration to Number($arcologies[0].FSEdoRevivalistDecoration)>>
<<set $arcologies[0].FSEdoRevivalistLaw to Number($arcologies[0].FSEdoRevivalistLaw)>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<set $arcologies[0].FSRomanRevivalist to Number($arcologies[0].FSRomanRevivalist)>>
<<set $arcologies[0].FSRomanRevivalistDecoration to Number($arcologies[0].FSRomanRevivalistDecoration)>>
<<set $arcologies[0].FSRomanRevivalistLaw to Number($arcologies[0].FSRomanRevivalistLaw)>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<set $arcologies[0].FSEgyptianRevivalist to Number($arcologies[0].FSEgyptianRevivalist)>>
<<set $arcologies[0].FSEgyptianRevivalistDecoration to Number($arcologies[0].FSEgyptianRevivalistDecoration)>>
<<set $arcologies[0].FSEgyptianRevivalistLaw to Number($arcologies[0].FSEgyptianRevivalistLaw)>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<set $arcologies[0].FSEdoRevivalist to Number($arcologies[0].FSEdoRevivalist)>>
<<set $arcologies[0].FSEdoRevivalistDecoration to Number($arcologies[0].FSEdoRevivalistDecoration)>>
<<set $arcologies[0].FSEdoRevivalistLaw to Number($arcologies[0].FSEdoRevivalistLaw)>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<set $arcologies[0].FSArabianRevivalist to Number($arcologies[0].FSArabianRevivalist)>>
<<set $arcologies[0].FSArabianRevivalistDecoration to Number($arcologies[0].FSArabianRevivalistDecoration)>>
<<set $arcologies[0].FSArabianRevivalistLaw to Number($arcologies[0].FSArabianRevivalistLaw)>>
<</if>>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<<set $arcologies[0].FSChineseRevivalist to Number($arcologies[0].FSChineseRevivalist)>><<
<<set $arcologies[0].FSChineseRevivalistDecoration to Number($arcologies[0].FSChineseRevivalistDecoration)>>
<<set $arcologies[0].FSChineseRevivalistLaw to Number($arcologies[0].FSChineseRevivalistLaw)>>
<</if>>
You perform the dark rituals, pray to the chaos gods and sold your CHEATING SOUL for the power to change and mold the Future Society to your will.
<br><br>
The Future Society has been changed forever and the chaos gods take YOUR CHEATING SOUL as payment YOU CHEATING CHEATER!
<</nobr>>\
<<set $nextButton to "Continue">>
<<set $nextLink to "MOD_Edit Arcology Cheat Datatype Cleanup">>
''Cheating Edit Arcology''
<<if ($economy != 1) || ($seeDicks != 25) || ($continent != "North America") || ($internationalTrade != 1) || ($internationalVariety != 1) || ($seeRace != 1) || ($seeNationality != 1) || ($seeExtreme != 0) || ($plot != 1)>>
//[[restore defaults|MOD_Edit Arcology Cheat][$seeDicks to 25,$economy to 1,$continent to "North America",$internationalTrade to 1,$internationalVariety to 1,$seeRace to 1,$seeNationality to 1,$seeExtreme to 0,$plot to 1]]//
<</if>>
<br><br>
<<if $economy == 1>>
The world economy is in ''doubtful'' shape.
[[Easier|MOD_Edit Arcology Cheat][$economy to 0.5]] | [[Harder|MOD_Edit Arcology Cheat][$economy to 1.5]]
<<elseif $economy < 1>>
The world economy is still in ''good'' shape.
[[Harder|MOD_Edit Arcology Cheat][$economy to 1]]
<<else>>
The world economy is in ''terrible'' shape.
[[Easier|MOD_Edit Arcology Cheat][$economy to 1]]
<</if>>
<<set $drugsCost = Math.trunc(100*$economy)>>
<<set $rulesCost = Math.trunc(100*$economy)>>
<<set $modCost = Math.trunc(50*$economy)>>
<<set $surgeryCost = Math.trunc(300*$economy)>>
<br>
The arcology is located in ''$continent''.
[[North America|MOD_Edit Arcology Cheat][$continent to "North America", $language to "English"]] | [[South America|MOD_Edit Arcology Cheat][$continent to "South America", $language to "Spanish"]] | [[Europe|MOD_Edit Arcology Cheat][$continent to "Europe", $language to "English"]] | [[the Middle East|MOD_Edit Arcology Cheat][$continent to "the Middle East", $language to "Arabic"]] | [[Africa|MOD_Edit Arcology Cheat][$continent to "Africa", $language to "Arabic"]] | [[Asia|MOD_Edit Arcology Cheat][$continent to "Asia", $language to "Chinese"]] | [[Australia|MOD_Edit Arcology Cheat][$continent to "Australia", $language to "English"]]
<br>
The lingua franca of the arcology is ''$language''.
<<if $language != "English">>
[[English|MOD_Edit Arcology Cheat][$language to "English"]] |
<<else>>
English |
<</if>>
<<if $language != "Spanish">>
[[Spanish|MOD_Edit Arcology Cheat][$language to "Spanish"]] |
<<else>>
Spanish |
<</if>>
<<if $language != "Arabic">>
[[Arabic|MOD_Edit Arcology Cheat][$language to "Arabic"]] |
<<else>>
Arabic |
<</if>>
<<if $language != "Chinese">>
[[Chinese|MOD_Edit Arcology Cheat][$language to "Chinese"]] |
<<else>>
Chinese |
<</if>>
Custom: <<textbox "$language" $language "MOD_Edit Arcology Cheat">>
<br><br>
<<if $internationalTrade == 0>>
The slave trade is ''continental,'' so a narrower variety of slaves will be available.
[[Allow intercontinental trade|MOD_Edit Arcology Cheat][$internationalTrade to 1]]
<<else>>
The slave trade is ''international,'' so a wider variety of slaves will be available.
[[Restrict the trade to continental|MOD_Edit Arcology Cheat][$internationalTrade to 0]]
<</if>>
<br>
<<if $internationalTrade == 1>>
<<if $internationalVariety == 0>>
International slave variety is ''semi-realistic,'' so more populous nations will be more common.
[[Normalized national variety|MOD_Edit Arcology Cheat][$internationalVariety to 1]]
<<else>>
International slave variety is ''normalized,'' so small nations will appear nearly as much as large ones.
[[Semi-realistic national variety|MOD_Edit Arcology Cheat][$internationalVariety to 0]]
<</if>>
<</if>>
<br>
<<if $seeRace == 1>>
Ethnicity will ''occasionally'' be mentioned.
[[Disable most mentions of race|MOD_Edit Arcology Cheat][$seeRace to 0]]
<<else>>
Ethnicity will ''almost never'' be mentioned.
[[Enable mentions of race|MOD_Edit Arcology Cheat][$seeRace to 1]]
<</if>>
<br>
<<if $seeNationality == 1>>
Nationality will ''occasionally'' be mentioned.
[[Disable most mentions of nationality|MOD_Edit Arcology Cheat][$seeNationality to 0]]
<<else>>
Nationality will ''almost never'' be mentioned.
[[Enable mentions of nationality|MOD_Edit Arcology Cheat][$seeNationality to 1]]
<</if>>
<br>
<<if $seeExtreme == 1>>
Extreme content like amputation is ''enabled''.
[[Disable|MOD_Edit Arcology Cheat][$seeExtreme to 0]]
<<else>>
Extreme content like amputation is ''disabled''.
[[Enable|MOD_Edit Arcology Cheat][$seeExtreme to 1]]
<</if>>
<br>
<<if ($weightAffectsAssets != 0)>>
Slave assets affected by weight is ''enabled''. [[Disable|MOD_Edit Arcology Cheat][$weightAffectsAssets to 0]]
<<else>>
Slave assets affected by weight is ''disabled''. [[Enable|MOD_Edit Arcology Cheat][$weightAffectsAssets to 1]]
<</if>> //If enabled, thin slaves will have large assets drop in size and vice versa at week end. (Diet still affects asset sizes).//
<br>
<<if ($curativeSideEffects != 0)>>
Curative side effects are ''enabled''. [[Disable|MOD_Edit Arcology Cheat][$curativeSideEffects to 0]]
<<else>>
Curative side effects are ''disabled''. [[Enable|MOD_Edit Arcology Cheat][$curativeSideEffects to 1]]
<</if>> //If enabled, curatives have a chance to give slaves harmful side effects.//
<br>
Slave girls will
<<if $seeDicks >= 90>>
''almost always'' have dicks.
[[No chicks with dicks pls (0%)|MOD_Edit Arcology Cheat][$seeDicks to 0]]
| [[Side order of girl dick (25%)|MOD_Edit Arcology Cheat][$seeDicks to 25]]
| [[Balanced dick chick diet (50%)|MOD_Edit Arcology Cheat][$seeDicks to 50]]
| [[Dickgirl main course (75%)|MOD_Edit Arcology Cheat][$seeDicks to 75]]
<<elseif $seeDicks > 50>>
''more likely than not'' have dicks.
[[No chicks with dicks pls (0%)|MOD_Edit Arcology Cheat][$seeDicks to 0]]
| [[Side order of girl dick (25%)|MOD_Edit Arcology Cheat][$seeDicks to 25]]
| [[Balanced dick chick diet (50%)|MOD_Edit Arcology Cheat][$seeDicks to 50]]
| [[All of the dicks (100%)|MOD_Edit Arcology Cheat][$seeDicks to 100]]
<<elseif $seeDicks > 25>>
''occasionally'' have dicks.
[[No chicks with dicks pls (0%)|MOD_Edit Arcology Cheat][$seeDicks to 0]]
| [[Side order of girl dick (25%)|MOD_Edit Arcology Cheat][$seeDicks to 25]]
| [[Dickgirl main course (75%)|MOD_Edit Arcology Cheat][$seeDicks to 75]]
| [[All of the dicks (100%)|MOD_Edit Arcology Cheat][$seeDicks to 100]]
<<elseif $seeDicks > 0>>
''rarely'' have dicks.
[[No chicks with dicks pls (0%)|MOD_Edit Arcology Cheat][$seeDicks to 0]]
| [[Balanced dick chick diet (50%)|MOD_Edit Arcology Cheat][$seeDicks to 50]]
| [[Dickgirl main course (75%)|MOD_Edit Arcology Cheat][$seeDicks to 75]]
| [[All of the dicks (100%)|MOD_Edit Arcology Cheat][$seeDicks to 100]]
<<else>>
''almost never'' have dicks.
[[Side order of girl dick (25%)|MOD_Edit Arcology Cheat][$seeDicks to 25]]
| [[Balanced dick chick diet (50%)|MOD_Edit Arcology Cheat][$seeDicks to 50]]
| [[Dickgirl main course (75%)|MOD_Edit Arcology Cheat][$seeDicks to 75]]
| [[All of the dicks (100%)|MOD_Edit Arcology Cheat][$seeDicks to 100]]
<</if>>
<<click "Go your own dick way">>
<<textbox "$seeDicks" $seeDicks>>
[[Apply|MOD_Edit Arcology Cheat][$seeDicks to Number($seeDicks)]]
<</click>>
<br>
<<if $plot == 1>>
Game mode: ''two-handed''. Includes non-erotic events concerning the changing world.
[[Disable non-erotic events|MOD_Edit Arcology Cheat][$plot to 0]]
<<else>>
Game mode: ''one-handed''. No non-erotic events concerning the changing world.
[[Enable non-erotic events|MOD_Edit Arcology Cheat][$plot to 1]]
<</if>>
<br><br>
/*<<nobr>>
<<if $normalizedEvents == 1>>
Random events distribution: ''normalized''. Random events will happen with equal frequency.
[[Realistic|MOD_Edit Arcology Cheat][$normalizedEvents to 0]]
<<else>>
Random events distribution: ''realistic''. Events will happen more frequently if more slaves qualify for them.
[[Normalize|MOD_Edit Arcology Cheat][$normalizedEvents to 1]]
<</if>>
<</nobr>>*/
__Player Character__
<br>
<<if $PC.title gt 0>>
Conversational title: ''Master''.
[[Switch to Mistress|MOD_Edit Arcology Cheat][$PC.title to 0]]
<<else>>
Conversational title: ''Mistress''.
[[Switch to Master|MOD_Edit Arcology Cheat][$PC.title to 1]]
<</if>>
<br>
Career: ''$PC.career''.
[[Wealth|MOD_Edit Arcology Cheat][$PC.career to "wealth"]] |
[[Business|MOD_Edit Arcology Cheat][$PC.career to "capitalist"]] |
[[PMC work|MOD_Edit Arcology Cheat][$PC.career to "mercenary"]] |
[[Slaving|MOD_Edit Arcology Cheat][$PC.career to "slaver"]] |
[[Engineering|MOD_Edit Arcology Cheat][$PC.career to "engineer"]] |
[[Medicine|MOD_Edit Arcology Cheat][$PC.career to "medicine"]] |
[[Celebrity|MOD_Edit Arcology Cheat][$PC.career to "celebrity"]]
<br>
Method of acquiring the arcology: ''$PC.rumor''.
[[Wealth|MOD_Edit Arcology Cheat][$PC.rumor to "wealth"]] |
[[Hard work|MOD_Edit Arcology Cheat][$PC.rumor to "diligence"]] |
[[Force|MOD_Edit Arcology Cheat][$PC.rumor to "force"]] |
[[Social engineering|MOD_Edit Arcology Cheat][$PC.rumor to "social engineering"]] |
[[Luck|MOD_Edit Arcology Cheat][$PC.rumor to "luck"]]
<br>
<<if $PC.dick gt 0>>
Genitalia: ''penis''. Standard sex scenes; easier reputation maintenance.
[[Switch to vagina|MOD_Edit Arcology Cheat][$PC.dick to 0]]
<<else>>
Genitalia: ''vagina''. Sex scene variations; more difficult reputation maintenance.
[[Switch to penis|MOD_Edit Arcology Cheat][$PC.dick to 1]]
<</if>>
<br>
<<if $PC.boobs gt 0>>
Chest: ''breasts''. Sex scene variations; more difficult reputation maintenance.
[[Remove breasts|MOD_Edit Arcology Cheat][$PC.boobs to 0]]
<<else>>
Chest: ''masculine''. Standard sex scenes; easier reputation maintenance.
[[Add breasts|MOD_Edit Arcology Cheat][$PC.boobs to 1]]
<</if>>
<br>
Age:
<<if $PC.age == 3>>
''well into middle age''.
[[Younger|MOD_Edit Arcology Cheat][$PC.age to 2]]
<<elseif $PC.age == 2>>
''entering middle age''.
[[Younger|MOD_Edit Arcology Cheat][$PC.age to 1]] | [[Older|MOD_Edit Arcology Cheat][$PC.age to 3]]
<<else>>
''surprisingly young''.
[[Older|MOD_Edit Arcology Cheat][$PC.age to 2]]
<</if>>
<br>
Rename your character: <<textbox "$PCName" $PCName "MOD_Edit Arcology Cheat">>
<br>
Preferred refreshment: <<textbox "$PC.refreshment" $PC.refreshment "Mod_Edit Arcology Cheat">> [[Cigars|MOD_Edit Arcology Cheat][$PC.refreshment to "cigars"]] | [[Whiskey|MOD_Edit Arcology Cheat][$PC.refreshment to "whiskey"]]
<br><br>
Arcology citizens: $ACitizens
<<textbox "$ACitizens" $ACitizens>>
<br>
Arcology sex slaves: $ASlaves
<<textbox "$ASlaves" $ASlaves>>
<br>
Arcology menial slaves: $AHelots
<<textbox "$AHelots" $AHelots>>
<br>
Arcology prosperity cap: $AProsperityCap
<<textbox "$AProsperityCap" $AProsperityCap>>
<br><br>
Shelter Abuse Counter: $shelterAbuse
<<textbox "$shelterAbuse" $shelterAbuse>>
<br><br>
''The Slavegirl School:''
<br>
TSS Students Bought: <<textbox "$TSS.studentsBought" $TSS.studentsBought>>
<br>
TSS Upgrades: ''$TSS.schoolUpgrade'' |
<<radiobutton "$TSS.schoolUpgrade" 0>> 0
| <<radiobutton "$TSS.schoolUpgrade" 1>> 1
| <<radiobutton "$TSS.schoolUpgrade" 2>> 2
<br>
TSS Moved to Arcology: ''$TSS.schoolPresent'' |
<<radiobutton "$TSS.schoolPresent" 0>> 0
| <<radiobutton "$TSS.schoolPresent" 1>> 1 (Moved)
<br>
TSS Prosperity: <<textbox "$TSS.schoolProsperity" $TSS.schoolProsperity>>
<br>
TSS Failed: ''$TSS.schoolAnnexed'' |
<<radiobutton "$TSS.schoolAnnexed" 0>> 0
| <<radiobutton "$TSS.schoolAnnexed" 1>> 1 (Failed)
<br><br>
''The Growth Research Institute:''
<br>
GRI Students Bought: <<textbox "$GRI.studentsBought" $GRI.studentsBought>>
<br>
GRI Upgrades: ''$GRI.schoolUpgrade'' |
<<radiobutton "$GRI.schoolUpgrade" 0>> 0
| <<radiobutton "$GRI.schoolUpgrade" 1>> 1
| <<radiobutton "$GRI.schoolUpgrade" 2>> 2
<br>
GRI Moved to Arcology: ''$GRI.schoolPresent'' |
<<radiobutton "$GRI.schoolPresent" 0>> 0
| <<radiobutton "$GRI.schoolPresent" 1>> 1 (Moved)
<br>
GRI Prosperity: <<textbox "$GRI.schoolProsperity" $GRI.schoolProsperity>>
<br>
GRI Failed: ''$GRI.schoolAnnexed'' |
<<radiobutton "$GRI.schoolAnnexed" 0>> 0
| <<radiobutton "$GRI.schoolAnnexed" 1>> 1 (Failed)
<br><br>
''St. Claver Preparatory:''
<br>
SCP Students Bought: <<textbox "$SCP.studentsBought" $SCP.studentsBought>>
<br>
SCP Upgrades: ''$SCP.schoolUpgrade'' |
<<radiobutton "$SCP.schoolUpgrade" 0>> 0
| <<radiobutton "$SCP.schoolUpgrade" 1>> 1
| <<radiobutton "$SCP.schoolUpgrade" 2>> 2
<br>
SCP Moved to Arcology: ''$SCP.schoolPresent'' |
<<radiobutton "$SCP.schoolPresent" 0>> 0
| <<radiobutton "$SCP.schoolPresent" 1>> 1 (Moved)
<br>
SCP Prosperity: <<textbox "$SCP.schoolProsperity" $SCP.schoolProsperity>>
<br>
SCP Failed: ''$SCP.schoolAnnexed'' |
<<radiobutton "$SCP.schoolAnnexed" 0>> 0
| <<radiobutton "$SCP.schoolAnnexed" 1>> 1 (Failed)
<<if ($seeDicks != 0)>>
<br><br>
''L'Ecole des Enculees:''
<br>
LDE Students Bought: <<textbox "$LDE.studentsBought" $LDE.studentsBought>>
<br>
LDE Upgrades: ''$LDE.schoolUpgrade'' |
<<radiobutton "$LDE.schoolUpgrade" 0>> 0
| <<radiobutton "$LDE.schoolUpgrade" 1>> 1
| <<radiobutton "$LDE.schoolUpgrade" 2>> 2
<br>
LDE Moved to Arcology: ''$LDE.schoolPresent'' |
<<radiobutton "$LDE.schoolPresent" 0>> 0
| <<radiobutton "$LDE.schoolPresent" 1>> 1 (Moved)
<br>
LDE Prosperity: <<textbox "$LDE.schoolProsperity" $LDE.schoolProsperity>>
<br>
LDE Failed: ''$LDE.schoolAnnexed'' |
<<radiobutton "$LDE.schoolAnnexed" 0>> 0
| <<radiobutton "$LDE.schoolAnnexed" 1>> 1 (Failed)
<br><br>
''The Gymnasium-Academy:''
<br>
TGA Students Bought: <<textbox "$TGA.studentsBought" $TGA.studentsBought>>
<br>
TGA Upgrades: ''$TGA.schoolUpgrade''
<<radiobutton "$TGA.schoolUpgrade" 0>> 0
| <<radiobutton "$TGA.schoolUpgrade" 1>> 1
| <<radiobutton "$TGA.schoolUpgrade" 2>> 2
<br>
TGA Moved to Arcology: ''$TGA.schoolPresent'' |
<<radiobutton "$TGA.schoolPresent" 0>> 0
| <<radiobutton "$TGA.schoolPresent" 1>> 1 (Moved)
<br>
TGA Prosperity: <<textbox "$TGA.schoolProsperity" $TGA.schoolProsperity>>
<br>
TGA Failed: ''$TGA.schoolAnnexed'' |
<<radiobutton "$TGA.schoolAnnexed" 0>> 0
| <<radiobutton "$TGA.schoolAnnexed" 1>> 1 (Failed)
<br><br>
''The Futanari Sisters:''
<br>
TFS Students Bought: <<textbox "$TFS.studentsBought" $TFS.studentsBought>>
<br>
TFS Upgrades: ''$TFS.schoolUpgrade'' |
<<radiobutton "$TFS.schoolUpgrade" 0>> 0
| <<radiobutton "$TFS.schoolUpgrade" 1>> 1
| <<radiobutton "$TFS.schoolUpgrade" 2>> 2
<br>
TFS Moved to Arcology: ''$TFS.schoolPresent'' |
<<radiobutton "$TFS.schoolPresent" 0>> 0
| <<radiobutton "$TFS.schoolPresent" 1>> 1 (Moved)
<br>
TFS Prosperity:<<textbox "$TFS.schoolProsperity" $TFS.schoolProsperity>>
<br>
TFS Failed: ''$TFS.schoolAnnexed'' |
<<radiobutton "$TFS.schoolAnnexed" 0>> 0
| <<radiobutton "$TFS.schoolAnnexed" 1>> 1 (Failed)
<</if>>
<br><br>
__Arcologies:__
<br> __''$arcologies[0].name''__ is your arcology.
<br>
You own: ''$arcologies[0].ownership%'' of the arcology <<textbox "$arcologies[0].ownership" $arcologies[0].ownership>>
<br>
Other minority ownership: ''$arcologies[0].minority%'' <<textbox "$arcologies[0].minority" $arcologies[0].minority>>
<br>
$arcologies[0].name's GSP is
@@color:yellowgreen;¤<<print Math.trunc(0.1*$arcologies[0].prosperity)>>m@@.
<<if $arcologies.length > 1>>
<<set _neighbors to Number($arcologies.length-1)>>
<br><br>
Your arcology has <<print Number($arcologies.length-1)>>
<<if _neighbors == 1>> neighbor<<else>> neighbors<</if>>.
<<else>>
Your arcology has no neighbors.
<</if>>
<<if $arcologies.length < 8>>
<<click "Add neighbor">>
<<set $seed to ["north", "northeast", "east", "southeast", "south", "southwest", "west", "northwest"]>>
<<set $activeArcology to {name: "Arcology X-", direction: "north", government: "an individual", honeymoon: 0, prosperity: 50, ownership: 50, minority: 20, PCminority: 0, demandFactor:0, FSSupremacist: "unset", FSSupremacistRace: 0, FSSubjugationist: "unset", FSSubjugationistRace: 0, FSGenderRadicalist: "unset", FSGenderFundamentalist: "unset", FSPaternalist: "unset", FSDegradationist: "unset", FSBodyPurist: "unset", FSTransformationFetishist: "unset", FSYouthPreferentialist: "unset", FSMaturityPreferentialist: "unset", FSSlimnessEnthusiast: "unset", FSAssetExpansionist: "unset", FSPastoralist: "unset", FSPhysicalIdealist: "unset", FSChattelReligionist: "unset", FSRomanRevivalist: "unset", FSEgyptianRevivalist: "unset", FSEdoRevivalist: "unset", FSArabianRevivalist: "unset", FSChineseRevivalist: "unset", FSNull: "unset", embargo: 1, embargoTarget: -1, influenceTarget: -1, influenceBonus: 0, rival: 0}>>
<<if $arcologies.length < 4>>
<<set $activeArcology.name to $activeArcology.name+$arcologies.length>>
<<else>>
<<set $activeArcology.name to $activeArcology.name+($arcologies.length+1)>>
<</if>>
<<set $activeArcology.direction to $seed.pluck()>>
<<set $activeArcology.government to random(0,5)>>
<<set $activeArcology.prosperity += random(-20,20)>>
<<set $activeArcology.ownership += random(-10,0)>>
<<set $activeArcology.minority += random(-5,5)>>
<<set $arcologies.push($activeArcology)>>
<<goto "MOD_Edit Arcology Cheat">>
<</click>>
<</if>>
<br>
<<set $averageProsperity to 0>>
<<set $seed to 0>>
<<for $i to 0; $i lt $arcologies.length; $i++>>
<<set $averageProsperity += $arcologies[$i].prosperity>>
<<set $seed += 1>>
<</for>>
<<set $averageProsperity to $averageProsperity/$seed>>
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].direction != 0>>
<<display "Neighbor Description">>
<</if>>
<<if $i != 0>>
<<print "[[Remove neighbor|MOD_Edit Arcology Cheat][$arcologies.pluck( [" + $i + "], [" + $i + "] )]]">>
<</if>>
<</for>>
<<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Manage Arcology">>
<<set $ACitizens to Number($ACitizens)>>
<<set $ASlaves to Number($ASlaves)>>
<<set $AHelots to Number($AHelots)>>
<<set $shelterAbuse to Number($shelterAbuse)>>
<<set $TSS.studentsBought to Number($TSS.studentsBought)>>
<<set $TSS.schoolProsperity to Number($TSS.schoolProsperity)>>
<<set $GRI.studentsBought to Number($GRI.studentsBought)>>
<<set $GRI.schoolProsperity to Number($GRI.schoolProsperity)>>
<<set $SCP.studentsBought to Number($SCP.studentsBought)>>
<<set $SCP.schoolProsperity to Number($SCP.schoolProsperity)>>
<<set $LDE.studentsBought to Number($LDE.studentsBought)>>
<<set $LDE.schoolProsperity to Number($LDE.schoolProsperity)>>
<<set $TGA.studentsBought to Number($TGA.studentsBought)>>
<<set $TGA.schoolProsperity to Number($TGA.schoolProsperity)>>
<<set $TFS.studentsBought to Number($TFS.studentsBought)>>
<<set $TFS.schoolProsperity to Number($TFS.schoolProsperity)>>
<<set $arcologies[0].ownership to Number($arcologies[0].ownership)>>
<<set $arcologies[0].minority to Number($arcologies[0].minority)>>
The chanting grows louder and louder, CHEAT! CHEAT! CHEAT!
<br><br>
The Arcology morphs and changes shape, CHEAT! CHEAT! CHEAT!
<br><br>
The Arcology has been changed forever and you forfeit your CHEATING CHEATY SOUL!
<</nobr>>\<<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Main">>
<<set $returnTo to "Main">>
<<if ndef $RulesID>>
<<set $RulesID to 3>>
<<display "Init Rules">>
<<else>>
<<for _i to 0; _i < $defaultRules.length; _i++>>
<<if ndef $defaultRules[_i].standardReward>>
<<set $defaultRules[_i].standardReward to "no default setting">>
<</if>>
<<if ndef $defaultRules[_i].standardPunishment>>
<<set $defaultRules[_i].standardPunishment to "no default setting">>
<</if>>
<<if ndef $defaultRules[_i].aVirginAccessory>>
<<set $defaultRules[_i].aVirginAccessory to "no default setting">>
<</if>>
<<if ndef $defaultRules[_i].aVirginDickAccessory>>
<<set $defaultRules[_i].aVirginDickAccessory to "no default setting">>
<</if>>
<<if ndef $defaultRules[_i].aVirginButtplug>>
<<set $defaultRules[_i].aVirginButtplug to "no default setting">>
<</if>>
<<if ndef $defaultRules[_i].surgery>>
<<set $defaultRules[_i].surgery to {lactation: "no default setting", cosmetic: 0, accent: "no default setting", shoulders: "no default setting", shouldersImplant: "no default setting", boobs: "no default setting", hips: "no default setting", hipsImplant: "no default setting", butt: "no default setting", faceShape: "no default setting", lips: "no default setting", holes: 0}>>
<</if>>
<</for>>
<</if>>
<<if ndef $month>>
<<set $month to either("January","February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December")>>
<</if>>
<<if ndef $day>>
<<set $day to random(1,28)>>
<</if>>
<<if ndef $year>>
<<set $year to (2037+Math.floor($week/52))>>
<</if>>
<<if ndef $arcologies>>
<<set $arcologies to []>>
<<set $arcologies[0] to {name: "Arcology X-", direction: 0, government: 1, honeymoon: 0, prosperity: 50, FSSupremacist: "unset", FSSupremacistRace: 0, FSSubjugationist: "unset", FSSubjugationistRace: 0, FSGenderRadicalist: "unset", FSGenderFundamentalist: "unset", FSPaternalist: "unset", FSDegradationist: "unset", FSBodyPurist: "unset", FSTransformationFetishist: "unset", FSYouthPreferentialist: "unset", FSMaturityPreferentialist: "unset", FSSlimnessEnthusiast: "unset", FSAssetExpansionist: "unset", FSPastoralist: "unset", FSPhysicalIdealist: "unset", FSChattelReligionist: "unset", FSRomanRevivalist: "unset", FSEgyptianRevivalist: "unset", FSEdoRevivalist: "unset", FSArabianRevivalist: "unset", FSChineseRevivalist: "unset", FSNull: "unset", embargo: 1, embargoTarget: -1, influenceTarget: -1, influenceBonus: 0, rival: 0}>>
<</if>>
<<if def $arcologyName>>
<<set $arcologies[0].name to $arcologyName>>
<<unset $arcologyName>>
<<elseif ndef $arcologies[0].name>>
<<set $arcologies[0].name = "Arcology X-4">>
<</if>>
<<if ndef $arcologies[0].ownership>>
<<set $arcologies[0].ownership to 50>>
<</if>>
<<if ndef $arcologies[0].minority>>
<<set $arcologies[0].minority to 20>>
<</if>>
<<if ndef $arcologies[0].embargo>>
<<set $arcologies[0].embargo to 1>>
<</if>>
<<if ndef $arcologies[0].embargoTarget>>
<<set $arcologies[0].embargoTarget to -1>>
<</if>>
<<if ndef $arcologies[0].influenceTarget>>
<<set $arcologies[0].influenceTarget to -1>>
<</if>>
<<if ndef $arcologies[0].influenceBonus>>
<<set $arcologies[0].influenceBonus to -1>>
<</if>>
<<if ndef $arcologies[0].rival>>
<<set $arcologies[0].rival to 0>>
<</if>>
<<if ndef $arcologies[0].FSNull>>
<<set $arcologies[0].FSNull to "unset">>
<</if>>
<<if ndef $arcologies[0].PCminority>>
<<set $arcologies[0].PCminority to 0>>
<</if>>
<<if ndef $arcologies[0].demandFactor>>
<<set $arcologies[0].demandFactor to 250>>
<</if>>
<<if ndef $arcologies[0].leaderID>>
<<set $arcologies[0].leaderID to 0>>
<</if>>
<<if def $FSSupremacist and $FSSupremacist != "unset">>
<<set $arcologies[0].FSSupremacist to $FSSupremacist>>
<<set $arcologies[0].FSSupremacistRace to $FSSupremacistRace>>
<<unset $FSSupremacist>>
<<unset $FSSupremacistRace>>
<<elseif ndef $arcologies[0].FSSupremacist>>
<<set $arcologies[0].FSSupremacist to "unset">>
<</if>>
<<if def $FSSupremacistLawME and $FSSupremacistLawME != 0>>
<<set $arcologies[0].FSSupremacistLawME to $FSSupremacistLawME>>
<<unset $FSSupremacistLawME>>
<<elseif ndef $arcologies[0].FSSupremacistLawME>>
<<set $arcologies[0].FSSupremacistLawME to 0>>
<</if>>
<<if def $FSSubjugationist and $FSSubjugationist != "unset">>
<<set $arcologies[0].FSSubjugationist to $FSSubjugationist>>
<<set $arcologies[0].FSSubjugationistRace to $FSSubjugationistRace>>
<<unset $FSSubjugationist>>
<<unset $FSSubjugationistRace>>
<<elseif ndef $arcologies[0].FSSubjugationist>>
<<set $arcologies[0].FSSubjugationist to "unset">>
<</if>>
<<if def $FSSubjugationistLawME and $FSSubjugationistLawME != 0>>
<<set $arcologies[0].FSSubjugationistLawME to $FSSubjugationistLawME>>
<<unset $FSSubjugationistLawME>>
<<elseif ndef $arcologies[0].FSSubjugationistLawME>>
<<set $arcologies[0].FSSubjugationistLawME to 0>>
<</if>>
<<if def $FSDegradationist and $FSDegradationist != "unset">>
<<set $arcologies[0].FSDegradationist to $FSDegradationist>>
<<unset $FSDegradationist>>
<<elseif ndef $arcologies[0].FSDegradationist>>
<<set $arcologies[0].FSDegradationist to "unset">>
<</if>>
<<if def $FSDegradationistLaw and $FSDegradationistLaw != 0>>
<<set $arcologies[0].FSDegradationistLaw to $FSDegradationistLaw>>
<<unset $FSDegradationistLaw>>
<<elseif ndef $arcologies[0].FSDegradationistLaw>>
<<set $arcologies[0].FSDegradationistLaw to 0>>
<</if>>
<<if def $FSPaternalist and $FSPaternalist != "unset">>
<<set $arcologies[0].FSPaternalist to $FSPaternalist>>
<<unset $FSPaternalist>>
<<elseif ndef $arcologies[0].FSPaternalist>>
<<set $arcologies[0].FSPaternalist to "unset">>
<</if>>
<<if def $FSPaternalistLaw and $FSPaternalistLaw != 0>>
<<set $arcologies[0].FSPaternalistLaw to $FSPaternalistLaw>>
<<unset $FSPaternalistLaw>>
<<elseif ndef $arcologies[0].FSPaternalistLaw>>
<<set $arcologies[0].FSPaternalistLaw to 0>>
<</if>>
<<if def $FSGenderFundamentalist and $FSGenderFundamentalist != "unset">>
<<set $arcologies[0].FSGenderFundamentalist to $FSGenderFundamentalist>>
<<unset $FSGenderFundamentalist>>
<<elseif ndef $arcologies[0].FSGenderFundamentalist>>
<<set $arcologies[0].FSGenderFundamentalist to "unset">>
<</if>>
<<if def $FSGenderFundamentalistSMR and $FSGenderFundamentalistSMR != 0>>
<<set $arcologies[0].FSGenderFundamentalistSMR to $FSGenderFundamentalistSMR>>
<<unset $FSGenderFundamentalistSMR>>
<<elseif ndef $arcologies[0].FSGenderFundamentalistSMR>>
<<set $arcologies[0].FSGenderFundamentalistSMR to 0>>
<</if>>
<<if def $FSGenderRadicalist and $FSGenderRadicalist != "unset">>
<<set $arcologies[0].FSGenderRadicalist to $FSGenderRadicalist>>
<<unset $FSGenderRadicalist>>
<<elseif ndef $arcologies[0].FSGenderRadicalist>>
<<set $arcologies[0].FSGenderRadicalist to "unset">>
<</if>>
<<if def $FSGenderRadicalistLaw and $FSGenderRadicalistLaw != 0>>
<<set $arcologies[0].FSGenderRadicalistLaw to $FSGenderRadicalistLaw>>
<<unset $FSGenderRadicalistLaw>>
<<elseif ndef $arcologies[0].FSGenderRadicalistLaw>>
<<set $arcologies[0].FSGenderRadicalistLaw to 0>>
<</if>>
<<if def $FSBodyPurist and $FSBodyPurist != "unset">>
<<set $arcologies[0].FSBodyPurist to $FSBodyPurist>>
<<unset $FSBodyPurist>>
<<elseif ndef $arcologies[0].FSBodyPurist>>
<<set $arcologies[0].FSBodyPurist to "unset">>
<</if>>
<<if def $FSBodyPuristLaw and $FSBodyPuristLaw != 0>>
<<set $arcologies[0].FSBodyPuristLaw to $FSBodyPuristLaw>>
<<unset $FSBodyPuristLaw>>
<<elseif ndef $arcologies[0].FSBodyPuristLaw>>
<<set $arcologies[0].FSBodyPuristLaw to 0>>
<</if>>
<<if def $FSPhysicalIdealist and $FSPhysicalIdealist != "unset">>
<<set $arcologies[0].FSPhysicalIdealist to $FSPhysicalIdealist>>
<<unset $FSPhysicalIdealist>>
<<elseif ndef $arcologies[0].FSPhysicalIdealist>>
<<set $arcologies[0].FSPhysicalIdealist to "unset">>
<</if>>
<<if def $FSPhysicalIdealistSMR and $FSPhysicalIdealistSMR != 0>>
<<set $arcologies[0].FSPhysicalIdealistSMR to $FSPhysicalIdealistSMR>>
<<unset $FSPhysicalIdealistSMR>>
<<elseif ndef $arcologies[0].FSPhysicalIdealistSMR>>
<<set $arcologies[0].FSPhysicalIdealistSMR to 0>>
<</if>>
<<if def $FSTransformationFetishist and $FSTransformationFetishist != "unset">>
<<set $arcologies[0].FSTransformationFetishist to $FSTransformationFetishist>>
<<unset $FSTransformationFetishist>>
<<elseif ndef $arcologies[0].FSTransformationFetishist>>
<<set $arcologies[0].FSTransformationFetishist to "unset">>
<</if>>
<<if def $FSTransformationFetishistLaw and $FSTransformationFetishistLaw != 0>>
<<set $arcologies[0].FSTransformationFetishistLaw to $FSTransformationFetishistLaw>>
<<unset $FSTransformationFetishistLaw>>
<<elseif ndef $arcologies[0].FSTransformationFetishistLaw>>
<<set $arcologies[0].FSTransformationFetishistLaw to 0>>
<</if>>
<<if def $FSAssetExpansionist and $FSAssetExpansionist != "unset">>
<<set $arcologies[0].FSAssetExpansionist to $FSAssetExpansionist>>
<<unset $FSAssetExpansionist>>
<<elseif ndef $arcologies[0].FSAssetExpansionist>>
<<set $arcologies[0].FSAssetExpansionist to "unset">>
<</if>>
<<if def $FSAssetExpansionistSMR and $FSAssetExpansionistSMR != 0>>
<<set $arcologies[0].FSAssetExpansionistSMR to $FSAssetExpansionistSMR>>
<<unset $FSAssetExpansionistSMR>>
<<elseif ndef $arcologies[0].FSAssetExpansionistSMR>>
<<set $arcologies[0].FSAssetExpansionistSMR to 0>>
<</if>>
<<if def $FSSlimnessEnthusiast and $FSSlimnessEnthusiast != "unset">>
<<set $arcologies[0].FSSlimnessEnthusiast to $FSSlimnessEnthusiast>>
<<unset $FSSlimnessEnthusiast>>
<<elseif ndef $arcologies[0].FSSlimnessEnthusiast>>
<<set $arcologies[0].FSSlimnessEnthusiast to "unset">>
<</if>>
<<if def $FSSlimnessEnthusiastSMR and $FSSlimnessEnthusiastSMR != 0>>
<<set $arcologies[0].FSSlimnessEnthusiastSMR to $FSSlimnessEnthusiastSMR>>
<<unset $FSSlimnessEnthusiastSMR>>
<<elseif ndef $arcologies[0].FSSlimnessEnthusiastSMR>>
<<set $arcologies[0].FSSlimnessEnthusiastSMR to 0>>
<</if>>
<<if def $FSMaturityPreferentialist and $FSMaturityPreferentialist != "unset">>
<<set $arcologies[0].FSMaturityPreferentialist to $FSMaturityPreferentialist>>
<<unset $FSMaturityPreferentialist>>
<<elseif ndef $arcologies[0].FSMaturityPreferentialist>>
<<set $arcologies[0].FSMaturityPreferentialist to "unset">>
<</if>>
<<if def $FSMaturityPreferentialistLaw and $FSMaturityPreferentialistLaw != 0>>
<<set $arcologies[0].FSMaturityPreferentialistLaw to $FSMaturityPreferentialistLaw>>
<<unset $FSMaturityPreferentialistLaw>>
<<elseif ndef $arcologies[0].FSMaturityPreferentialistLaw>>
<<set $arcologies[0].FSMaturityPreferentialistLaw to 0>>
<</if>>
<<if def $FSYouthPreferentialist and $FSYouthPreferentialist != "unset">>
<<set $arcologies[0].FSYouthPreferentialist to $FSYouthPreferentialist>>
<<unset $FSYouthPreferentialist>>
<<elseif ndef $arcologies[0].FSYouthPreferentialist>>
<<set $arcologies[0].FSYouthPreferentialist to "unset">>
<</if>>
<<if def $FSYouthPreferentialistLaw and $FSYouthPreferentialistLaw != 0>>
<<set $arcologies[0].FSYouthPreferentialistLaw to $FSYouthPreferentialistLaw>>
<<unset $FSYouthPreferentialistLaw>>
<<elseif ndef $arcologies[0].FSYouthPreferentialistLaw>>
<<set $arcologies[0].FSYouthPreferentialistLaw to 0>>
<</if>>
<<if def $FSPastoralist and $FSPastoralist != "unset">>
<<set $arcologies[0].FSPastoralist to $FSPastoralist>>
<<unset $FSPastoralist>>
<<elseif ndef $arcologies[0].FSPastoralist>>
<<set $arcologies[0].FSPastoralist to "unset">>
<</if>>
<<if def $FSPastoralistLaw and $FSPastoralistLaw != 0>>
<<set $arcologies[0].FSPastoralistLaw to $FSPastoralistLaw>>
<<unset $FSPastoralistLaw>>
<<elseif ndef $arcologies[0].FSPastoralistLaw>>
<<set $arcologies[0].FSPastoralistLaw to 0>>
<</if>>
<<if def $FSChattelReligionist and $FSChattelReligionist != "unset">>
<<set $arcologies[0].FSChattelReligionist to $FSChattelReligionist>>
<<unset $FSChattelReligionist>>
<<elseif ndef $arcologies[0].FSChattelReligionist>>
<<set $arcologies[0].FSChattelReligionist to "unset">>
<</if>>
<<if def $FSChattelReligionistLaw and $FSChattelReligionistLaw != 0>>
<<set $arcologies[0].FSChattelReligionistLaw to $FSChattelReligionistLaw>>
<<unset $FSChattelReligionistLaw>>
<<elseif ndef $arcologies[0].FSChattelReligionistLaw>>
<<set $arcologies[0].FSChattelReligionistLaw to 0>>
<</if>>
<<if def $FSRomanRevivalist and $FSRomanRevivalist != "unset">>
<<set $arcologies[0].FSRomanRevivalist to $FSRomanRevivalist>>
<<unset $FSRomanRevivalist>>
<<elseif ndef $arcologies[0].FSRomanRevivalist>>
<<set $arcologies[0].FSRomanRevivalist to "unset">>
<</if>>
<<if def $FSRomanRevivalistLaw and $FSRomanRevivalistLaw != 0>>
<<set $arcologies[0].FSRomanRevivalistLaw to $FSRomanRevivalistLaw>>
<<unset $FSRomanRevivalistLaw>>
<<elseif ndef $arcologies[0].FSRomanRevivalistLaw>>
<<set $arcologies[0].FSRomanRevivalistLaw to 0>>
<</if>>
<<if def $FSEgyptianRevivalist and $FSEgyptianRevivalist != "unset">>
<<set $arcologies[0].FSEgyptianRevivalist to $FSEgyptianRevivalist>>
<<unset $FSEgyptianRevivalist>>
<<elseif ndef $arcologies[0].FSEgyptianRevivalist>>
<<set $arcologies[0].FSEgyptianRevivalist to "unset">>
<</if>>
<<if def $FSEgyptianRevivalistLaw and $FSEgyptianRevivalistLaw != 0>>
<<set $arcologies[0].FSEgyptianRevivalistLaw to $FSEgyptianRevivalistLaw>>
<<unset $FSEgyptianRevivalistLaw>>
<<elseif ndef $arcologies[0].FSEgyptianRevivalistLaw>>
<<set $arcologies[0].FSEgyptianRevivalistLaw to 0>>
<</if>>
<<if def $FSEdoRevivalist and $FSEdoRevivalist != "unset">>
<<set $arcologies[0].FSEdoRevivalist to $FSEdoRevivalist>>
<<unset $FSEdoRevivalist>>
<<elseif ndef $arcologies[0].FSEdoRevivalist>>
<<set $arcologies[0].FSEdoRevivalist to "unset">>
<</if>>
<<if def $FSEdoRevivalistLaw and $FSEdoRevivalistLaw != 0>>
<<set $arcologies[0].FSEdoRevivalistLaw to $FSEdoRevivalistLaw>>
<<unset $FSEdoRevivalistLaw>>
<<elseif ndef $arcologies[0].FSEdoRevivalistLaw>>
<<set $arcologies[0].FSEdoRevivalistLaw to 0>>
<</if>>
<<if def $FSArabianRevivalist and $FSArabianRevivalist != "unset">>
<<set $arcologies[0].FSArabianRevivalist to $FSArabianRevivalist>>
<<unset $FSArabianRevivalist>>
<<elseif ndef $arcologies[0].FSArabianRevivalist>>
<<set $arcologies[0].FSArabianRevivalist to "unset">>
<</if>>
<<if def $FSArabianRevivalistLaw and $FSArabianRevivalistLaw != 0>>
<<set $arcologies[0].FSArabianRevivalistLaw to $FSArabianRevivalistLaw>>
<<unset $FSArabianRevivalistLaw>>
<<elseif ndef $arcologies[0].FSArabianRevivalistLaw>>
<<set $arcologies[0].FSArabianRevivalistLaw to 0>>
<</if>>
<<if def $FSChineseRevivalist and $FSChineseRevivalist != "unset">>
<<set $arcologies[0].FSChineseRevivalist to $FSChineseRevivalist>>
<<unset $FSChineseRevivalist>>
<<elseif ndef $arcologies[0].FSChineseRevivalist>>
<<set $arcologies[0].FSChineseRevivalist to "unset">>
<</if>>
<<if def $FSChineseRevivalistLaw and $FSChineseRevivalistLaw != 0>>
<<set $arcologies[0].FSChineseRevivalistLaw to $FSChineseRevivalistLaw>>
<<unset $FSChineseRevivalistLaw>>
<<elseif ndef $arcologies[0].FSChineseRevivalistLaw>>
<<set $arcologies[0].FSChineseRevivalistLaw to 0>>
<</if>>
<<for _i to 1; _i < $arcologies.length; _i++>>
<<if ndef $arcologies[_i].FSNull>>
<<set $arcologies[_i].FSNull to "unset">>
<</if>>
<</for>>
Setting missing global variables:
<<if ndef $assistantPower>>
<<set $assistantPower to 0>>
<</if>>
<<if ndef $CulturalOpenness>>
<<set $CulturalOpenness to 0>>
<</if>>
<<if ndef $displayAssignments>>
<<set $displayAssignments to 1>>
<</if>>
<<if ndef $universalRulesImpregnation>>
<<set $universalRulesImpregnation to "none">>
<</if>>
<<if ndef $abbreviateNationality>>
<<set $abbreviateNationality to 0>>
<</if>>
<<if ndef $language>>
<<set $language to "English">>
<</if>>
<<if ndef $terrain>>
<<set $terrain to "rural">>
<</if>>
<<if ndef $menialDemandFactor>>
<<set $menialDemandFactor = 0>>
<</if>>
<<if ndef $AProsperityCap>>
<<set $AProsperityCap to 60>>
<</if>>
<<if ndef $ACitizens>>
<<set $ACitizens to ($AProsperityCap+200)*16>>
<</if>>
<<if ndef $ASlaves>>
<<set $ASlaves to ($AProsperityCap+200)*4>>
<</if>>
<<if ndef $AHelots>>
<<set $AHelots to $ASlaves*2>>
<</if>>
<<if ndef $helots>>
<<set $helots to 0>>
<</if>>
<<if ndef $facilityCost>>
<<set $facilityCost to 500>>
<</if>>
<<if ndef $policyCost>>
<<set $policyCost to 5000>>
<</if>>
<<if ndef $REFeminizationCheckinIDs>>
<<set $REFeminizationCheckinIDs to []>>
<</if>>
<<if ndef $REMILFCheckinIDs>>
<<set $REMILFCheckinIDs to []>>
<</if>>
<<if ndef $REOrientationCheckinIDs>>
<<set $REOrientationCheckinIDs to []>>
<</if>>
<<if ndef $REUglyCheckinIDs>>
<<set $REUglyCheckinIDs to []>>
<</if>>
<<if ndef $REButtholeCheckinIDs>>
<<set $REButtholeCheckinIDs to []>>
<</if>>
<<if ndef $REFutaSisterCheckinIDs>>
<<set $REFutaSisterCheckinIDs to []>>
<</if>>
<<if ndef $REReductionCheckinIDs>>
<<set $REReductionCheckinIDs to []>>
<</if>>
<<if ndef $dormitory>>
<<set $dormitory = 20>>
<</if>>
<<if ndef $dormitoryPopulation>>
<<set $dormitoryPopulation = 0>>
<</if>>
<<if ndef $rooms>>
<<set $rooms = 5>>
<</if>>
<<if ndef $roomsPopulation>>
<<set $roomsPopulation = 0>>
<</if>>
<<if ndef $brothelName>>
<<set $brothelName = "the Brothel">>
<</if>>
<<if ndef $brothelNameCaps>>
<<set $brothelNameCaps = "The Brothel">>
<</if>>
<<if ndef $brothelDecoration>>
<<set $brothelDecoration = "standard">>
<</if>>
<<if ndef $dairyName>>
<<set $dairyName = "the Dairy">>
<</if>>
<<if ndef $dairyNameCaps>>
<<set $dairyNameCaps = "The Dairy">>
<</if>>
<<if ndef $dairyDecoration>>
<<set $dairyDecoration = "standard">>
<</if>>
<<if ndef $dairyFeedersUpgrade>>
<<set $dairyFeedersUpgrade to 0>>
<</if>>
<<if ndef $dairyStimulatorsUpgrade>>
<<set $dairyStimulatorsUpgrade to 0>>
<</if>>
<<if ndef $dairyPregUpgrade>>
<<set $dairyPregUpgrade to 0>>
<</if>>
<<if ndef $createBioreactors>>
<<set $createBioreactors = 0>>
<</if>>
<<if ndef $bioreactorsAnnounced>>
<<set $bioreactorsAnnounced = 0>>
<</if>>
<<if ndef $bioreactorsHerm>>
<<set $bioreactorsHerm = 0>>
<</if>>
<<if ndef $bioreactorsXX>>
<<set $bioreactorsXX = 0>>
<</if>>
<<if ndef $bioreactorsXY>>
<<set $bioreactorsXY = 0>>
<</if>>
<<if ndef $bioreactorsBarren>>
<<set $bioreactorsBarren = 0>>
<</if>>
<<if ndef $clubName>>
<<set $clubName = "the Club">>
<</if>>
<<if ndef $clubNameCaps>>
<<set $clubNameCaps = "The Club">>
<</if>>
<<if ndef $clubDecoration>>
<<set $clubDecoration = "standard">>
<</if>>
<<if ndef $servantsQuartersName>>
<<set $servantsQuartersName = "the Servants' Quarters">>
<</if>>
<<if ndef $servantsQuartersNameCaps>>
<<set $servantsQuartersNameCaps = "The Servants' Quarters">>
<</if>>
<<if ndef $servantsQuartersDecoration >>
<<set $servantsQuartersDecoration = "standard">>
<</if>>
<<if ndef $schoolroomName>>
<<set $schoolroomName = "the Schoolroom">>
<</if>>
<<if ndef $schoolroomNameCaps>>
<<set $schoolroomNameCaps = "The Schoolroom">>
<</if>>
<<if ndef $schoolroomUpgradeSkills>>
<<set $schoolroomUpgradeSkills = 0>>
<</if>>
<<if ndef $schoolroomUpgradeLanguage>>
<<set $schoolroomUpgradeLanguage = 0>>
<</if>>
<<if ndef $schoolroomDecoration>>
<<set $schoolroomDecoration = "standard">>
<</if>>
<<if ndef $spaName>>
<<set $spaName = "the Spa">>
<</if>>
<<if ndef $spaNameCaps>>
<<set $spaNameCaps = "The Spa">>
<</if>>
<<if ndef $spaDecoration>>
<<set $spaDecoration = "standard">>
<</if>>
<<if ndef $clinicName>>
<<set $clinicName = "the Clinic">>
<</if>>
<<if ndef $clinicNameCaps>>
<<set $clinicNameCaps = "The Clinic">>
<</if>>
<<if ndef $clinicSlaves>>
<<set $clinicSlaves = 0>>
<</if>>
<<if ndef $clinic>>
<<set $clinic = 0>>
<</if>>
<<if ndef $clinicUpgradeFilters>>
<<set $clinicUpgradeFilters = 0>>
<</if>>
<<if ndef $clinicUpgradeScanner>>
<<set $clinicUpgradeScanner = 0>>
<</if>>
<<if ndef $clinicDecoration>>
<<set $clinicDecoration = "standard">>
<</if>>
<<if ndef $arcadeName>>
<<set $arcadeName = "the Arcade">>
<</if>>
<<if ndef $arcadeNameCaps>>
<<set $arcadeNameCaps = "The Arcade">>
<</if>>
<<if ndef $arcadeDecoration>>
<<set $arcadeDecoration = "standard">>
<</if>>
<<if ndef $cellblockName>>
<<set $cellblockName = "the Cellblock">>
<</if>>
<<if ndef $cellblockNameCaps>>
<<set $cellblockNameCaps = "The Cellblock">>
<</if>>
<<if ndef $cellblockDecoration>>
<<set $cellblockDecoration = "standard">>
<</if>>
<<if ndef $masterSuiteName>>
<<set $masterSuiteName = "the Master Suite">>
<</if>>
<<if ndef $masterSuiteNameCaps>>
<<set $masterSuiteNameCaps = "The Master Suite">>
<</if>>
<<if ndef $masterSuiteUpgradePregnancy>>
<<set $masterSuiteUpgradePregnancy to 0>>
<</if>>
<<if ndef $masterSuitePregnancyFertilityDrugs>>
<<set $masterSuitePregnancyFertilityDrugs to 0>>
<</if>>
<<if ndef $masterSuitePregnancyFertilitySupplements>>
<<set $masterSuitePregnancyFertilitySupplements to 0>>
<</if>>
<<if ndef $masterSuitePregnancySlaveLuxuries>>
<<set $masterSuitePregnancySlaveLuxuries to 0>>
<</if>>
<<if ndef $universalHGImpregnateMasterSuiteToggle>>
<<set $universalHGImpregnateMasterSuiteToggle to 0>>
<</if>>
<<if ndef $masterSuiteDecoration>>
<<set $masterSuiteDecoration = "standard">>
<</if>>
<<if ndef $HGSuiteName>>
<<set $HGSuiteName = "the Head Girl Suite">>
<</if>>
<<if ndef $HGSuiteNameCaps>>
<<set $HGSuiteNameCaps = "The Head Girl Suite">>
<</if>>
<<if ndef $HGSuiteSurgery>>
<<set $HGSuiteSurgery = 1>>
<</if>>
<<if ndef $HGSuiteDrugs>>
<<set $HGSuiteDrugs = 1>>
<</if>>
<<if ndef $HGSuiteHormones>>
<<set $HGSuiteHormones = 1>>
<</if>>
<<if ndef $HGSuiteEquality>>
<<set $HGSuiteEquality = 0>>
<</if>>
<<if ndef $pitName>>
<<set $pitName = "the Pit">>
<</if>>
<<if ndef $pitNameCaps>>
<<set $pitNameCaps = "The Pit">>
<</if>>
<<if ndef $fighterIDs>>
<<set $fighterIDs = []>>
<</if>>
<<if ndef $pitBG>>
<<set $pitBG = 0>>
<</if>>
<<if ndef $verboseDescriptions>>
<<set $verboseDescriptions to 0>>
<</if>>
<<if ndef $clothesBoughtBunny>>
<<set $clothesBoughtBunny to 0>>
<</if>>
<<if ndef $clothesBoughtConservative>>
<<set $clothesBoughtConservative to 0>>
<</if>>
<<if ndef $clothesBoughtChains>>
<<set $clothesBoughtChains to 0>>
<</if>>
<<if ndef $clothesBoughtWestern>>
<<set $clothesBoughtWestern to 0>>
<</if>>
<<if ndef $clothesBoughtOil>>
<<set $clothesBoughtOil to 0>>
<</if>>
<<if ndef $clothesBoughtHabit>>
<<set $clothesBoughtHabit to 0>>
<</if>>
<<if ndef $clothesBoughtToga>>
<<set $clothesBoughtToga to 0>>
<</if>>
<<if ndef $clothesBoughtKimono>>
<<set $clothesBoughtKimono to 0>>
<</if>>
<<if ndef $clothesBoughtHarem>>
<<set $clothesBoughtHarem to 0>>
<</if>>
<<if ndef $clothesBoughtQipao>>
<<set $clothesBoughtQipao to 0>>
<</if>>
<<if ndef $clothesBoughtEgypt>>
<<set $clothesBoughtEgypt to 0>>
<</if>>
<<if ndef $assistantFSAppearance>>
<<set $assistantFSAppearance to "default">>
<</if>>
<<if ndef $universalRulesRest>>
<<set $universalRulesRest to 0>>
<</if>>
<<if ndef $universalRulesNewSlavesRA>>
<<set $universalRulesNewSlavesRA to 1>>
<</if>>
<<if ndef $hormoneUpgradeMood>>
<<set $hormoneUpgradeMood to 0>>
<</if>>
<<if ndef $hormoneUpgradeShrinkage>>
<<set $hormoneUpgradeShrinkage to 0>>
<</if>>
<<if ndef $hormoneUpgradePower>>
<<set $hormoneUpgradePower to 0>>
<</if>>
<<if ndef $schoolSuggestion>>
<<set $schoolSuggestion to 0>>
<</if>>
<<if ndef $prostheticsUpgrade>>
<<set $prostheticsUpgrade to 0>>
<</if>>
<<if ndef $limbs>>
<<set $limbs = []>>
<</if>>
<<if ndef $limbsCompleted>>
<<set $limbsCompleted to 0>>
<</if>>
<<if ndef $trinkets>>
<<set $trinkets to []>>
<<set $upgradeMultiplierArcology to 1>>
<<set $upgradeMultiplierMedicine to 1>>
<<if $PC.career is "wealth">>
<<set $trinkets.push("a collection of diplomas from expensive schools")>>
<<elseif $PC.career is "capitalist">>
<<set $trinkets.push("a framed low denomination piece of paper money from your native country")>>
<<elseif $PC.career is "mercenary">>
<<set $trinkets.push("a battered old assault rifle")>>
<<elseif $PC.career is "slaver">>
<<set $trinkets.push("a framed picture of a slave with her sale price scrawled across the bottom")>>
<<elseif $PC.career is "engineer">>
<<set $trinkets.push("an artist's impression of an early arcology design")>>
<<set $upgradeMultiplierArcology to 0.6>>
<<elseif $PC.career is "medicine">>
<<set $trinkets.push("a framed postsurgical x-ray")>>
<<set $upgradeMultiplierMedicine to 0.8>>
<<elseif $PC.career is "celebrity">>
<<set $trinkets.push("a framed copy of the first news story featuring yourself")>>
<</if>>
<</if>>
<<if ndef $TSS>>
<<set $TSS to {schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0}>>
<</if>>
<<if ndef $GRI>>
<<set $GRI to {schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0}>>
<</if>>
<<if ndef $SCP>>
<<set $SCP to {schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0}>>
<</if>>
<<if ndef $LDE>>
<<set $LDE to {schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0}>>
<</if>>
<<if ndef $TGA>>
<<set $TGA to {schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0}>>
<</if>>
<<if ndef $TFS>>
<<set $TFS to {schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0}>>
<</if>>
<<if ndef $assistantName>>
<<set $assistantName to "your personal assistant">>
<</if>>
<<if ndef $expiree>>
<<set $expiree to 0>>
<</if>>
<<if ndef $retiree>>
<<set $retiree to 0>>
<</if>>
<<if ndef $birthee>>
<<set $birthee to 0>>
<</if>>
<<if ndef $assistantNameAnnounced>>
<<set $assistantNameAnnounced to 0>>
<</if>>
<<if ndef $alwaysSubsidizeRep>>
<<set $alwaysSubsidizeRep to 0>>
<</if>>
<<if ndef $alwaysSubsidizeGrowth>>
<<set $alwaysSubsidizeGrowth to 0>>
<</if>>
<<if ndef $ProImmigrationCash>>
<<set $ProImmigrationCash to 0>>
<</if>>
<<if ndef $ProImmigrationRep>>
<<set $ProImmigrationRep to 0>>
<</if>>
<<if ndef $AntiImmigrationCash>>
<<set $AntiImmigrationCash to 0>>
<</if>>
<<if ndef $AntiImmigrationRep>>
<<set $AntiImmigrationRep to 0>>
<</if>>
<<if ndef $ProEnslavementCash>>
<<set $ProEnslavementCash to 0>>
<</if>>
<<if ndef $ProEnslavementRep>>
<<set $ProEnslavementRep to 0>>
<</if>>
<<if ndef $AntiEnslavementCash>>
<<set $AntiEnslavementCash to 0>>
<</if>>
<<if ndef $AntiEnslavementRep>>
<<set $AntiEnslavementRep to 0>>
<</if>>
<<if ndef $BasicSMR>>
<<set $BasicSMR to 1>>
<</if>>
<<if ndef $HealthInspectionSMR>>
<<set $HealthInspectionSMR to 0>>
<</if>>
<<if ndef $EducationSMR>>
<<set $EducationSMR to 0>>
<</if>>
<<if ndef $IntelligenceEugenicsSMR>>
<<set $IntelligenceEugenicsSMR to 0>>
<</if>>
<<if ndef $HeightEugenicsSMR>>
<<set $HeightEugenicsSMR to 0>>
<</if>>
<<if ndef $FaceEugenicsSMR>>
<<set $FaceEugenicsSMR to 0>>
<</if>>
<<if ndef $HonestySMR>>
<<set $HonestySMR to 0>>
<</if>>
<<if ndef $ProRefugees>>
<<set $ProRefugees to 0>>
<</if>>
<<if ndef $ProRecruitment>>
<<set $ProRecruitment to 0>>
<</if>>
<<if ndef $OralEncouragement>>
<<set $OralEncouragement to 0>>
<</if>>
<<if ndef $VaginalEncouragement>>
<<set $VaginalEncouragement to 0>>
<</if>>
<<if ndef $AnalEncouragement>>
<<set $AnalEncouragement to 0>>
<</if>>
<<if ndef $OralDiscouragement>>
<<set $OralDiscouragement to 0>>
<</if>>
<<if ndef $VaginalDiscouragement>>
<<set $VaginalDiscouragement to 0>>
<</if>>
<<if ndef $AnalDiscouragement>>
<<set $AnalDiscouragement to 0>>
<</if>>
<<if ndef $CashForRep>>
<<set $CashForRep to 0>>
<</if>>
<<if ndef $RepForCash>>
<<set $RepForCash to 0>>
<</if>>
<<if ndef $PAPublic>>
<<set $PAPublic to 0>>
<</if>>
<<if ndef $CoursingAssociation>>
<<set $CoursingAssociation to 0>>
<</if>>
<<if ndef $Lurcher>>
<<set $Lurcher = 0>>
<</if>>
<<if ndef $coursed>>
<<set $coursed = 0>>
<</if>>
<<if ndef $MixedMarriage>>
<<set $MixedMarriage to 0>>
<</if>>
<<if ndef $expiree>>
<<set $expiree to 0>>
<</if>>
<<if ndef $retiree>>
<<set $retiree to 0>>
<</if>>
<<if ndef $retirementAge>>
<<set $retirementAge to 45>>
<</if>>
<<if ndef $customRetirementAge>>
<<set $customRetirementAge to 45>>
<</if>>
<<if ndef $CustomRetirementAgePolicy>>
<<set $CustomRetirementAgePolicy to 0>>
<</if>>
<<if ndef $BioreactorRetirement>>
<<set $BioreactorRetirement to 0>>
<</if>>
<<if ndef $ArcadeRetirement>>
<<set $ArcadeRetirement to 0>>
<</if>>
<<if ndef $CitizenRetirement>>
<<set $CitizenRetirement to 0>>
<</if>>
<<if ndef $justiceEvents>>
<<set $justiceEvents to ["slave deal", "slave training", "majority deal", "indenture deal", "virginity deal"]>>
<</if>>
<<if ndef $youngCareers>>
<<set $youngCareers to ["a refugee", "a maid", "a truck driver", "a factory worker", "an office worker", "a farm laborer", "a secretary", "a cook", "a service worker", "a housewife", "a stripper", "a prostitute", "a saleswoman", "a criminal", "a student", "a student", "a camgirl", "a student", "a soldier", "a security guard", "unemployed", "unemployed", "unemployed", "unemployed", "unemployed"]>>
<</if>>
<<if ndef $educatedCareers>>
<<set $educatedCareers to ["a principal", "a procuress", "a refugee", "a doctor", "a private detective", "a journalist", "a journalist", "a lawyer", "a teacher", "a business owner", "a classical dancer", "a classical musician", "an investor", "a writer", "a programmer", "a counselor", "a nun", "a scientist", "an actress", "a criminal", "a politician", "a military officer", "a professor"]>>
<</if>>
<<if ndef $uneducatedCareers>>
<<set $uneducatedCareers to ["a masseuse", "a refugee", "a masseuse", "a model", "a pimp", "a maid", "a mail carrier", "a fisherwoman", "a truck driver", "an athlete", "a trophy wife", "a teacher", "a factory worker", "a dancer", "a musician", "an office worker", "a farm laborer", "a secretary", "a cook", "a nurse", "a service worker", "a housewife", "a camgirl", "a stripper", "a prostitute", "a saleswoman", "a criminal", "a student", "a soldier", "a security guard", "an actress", "a party girl", "a law enforcement officer", "a bouncer", "a bodyguard", "unemployed", "unemployed", "unemployed", "unemployed", "unemployed"]>>
<</if>>
<<if ndef $gratefulCareers>>
<<set $gratefulCareers to ["unemployed", "a refugee"]>>
<</if>>
<<if ndef $menialCareers>>
<<set $menialCareers to ["an athlete", "a mail carrier", "a fisherwoman", "a truck driver", "a factory worker", "a farm laborer", "a cook", "a service worker", "a maid", "a housewife", "a student", "a programmer", "a nun"]>>
<</if>>
<<if ndef $entertainmentCareers>>
<<set $entertainmentCareers to ["a party girl", "a camgirl", "an actress", "a journalist", "a writer"]>>
<</if>>
<<if ndef $whoreCareers>>
<<set $whoreCareers to ["a prostitute", "a stripper", "a saleswoman", "a criminal", "a porn star", "a trophy wife", "a Futanari Sister", "a model"]>>
<</if>>
<<if ndef $HGCareers>>
<<set $HGCareers to ["a lawyer", "a military officer", "a politician"]>>
<</if>>
<<if ndef $madamCareers>>
<<set $madamCareers to ["a procuress", "a pimp", "a business owner"]>>
<</if>>
<<if ndef $DJCareers>>
<<set $DJCareers to ["a dancer", "a musician", "a classical dancer", "a classical musician"]>>
<</if>>
<<if ndef $bodyguardCareers>>
<<set $bodyguardCareers to ["a soldier", "a bodyguard", "a law enforcement officer"]>>
<</if>>
<<if ndef $wardenessCareers>>
<<set $wardenessCareers to ["a security guard", "a private detective", "a bouncer"]>>
<</if>>
<<if ndef $nurseCareers>>
<<set $nurseCareers to ["a nurse", "a doctor"]>>
<</if>>
<<if ndef $attendantCareers>>
<<set $attendantCareers to ["a masseuse", "a counselor"]>>
<</if>>
<<if ndef $milkmaidCareers>>
<<set $milkmaidCareers to ["a dairy worker", "a rancher", "a veterinarian", "a farmer's daughter"]>>
<</if>>
<<if ndef $stewardessCareers>>
<<set $stewardessCareers to ["a secretary", "an office worker", "an investor", "a charity worker"]>>
<</if>>
<<if ndef $schoolteacherCareers>>
<<set $schoolteacherCareers to ["a principal", "a teacher", "a scientist", "a professor"]>>
<</if>>
<<if ndef $fakeBellies>>
<<set $fakeBellies to ["a small empathy belly", "a medium empathy belly", "a large empathy belly", "a huge empathy belly"]>> /* lets fake bellies be seperated from other .bellyAccessory */
<</if>>
Done!
<br><br>
Setting missing slave variables:
<<for _i to 0; _i < $slaves.length; _i++>>
<<set _Slave to $slaves[_i]>>
<<if ndef _Slave.faceShape>>
<<set _Slave.faceShape to "normal">>
<</if>>
<<if _Slave.teeth == 0>>
<<set _Slave.teeth to "normal">>
<</if>>
<<if ndef _Slave.boobShape>>
<<set _Slave.boobShape to "perky">>
<</if>>
<<if ndef _Slave.vaginaLube>>
<<set _Slave.vaginaLube to 0>>
<</if>>
<<if ndef _Slave.hips>>
<<set _Slave.hips to 0>>
<</if>>
<<if ndef _Slave.hipsImplant>>
<<set _Slave.hipsImplant to 0>>
<</if>>
<<if ndef _Slave.shoulders>>
<<set _Slave.shoulders to 0>>
<</if>>
<<if ndef _Slave.shouldersImplant>>
<<set _Slave.shouldersImplant to 0>>
<</if>>
<<if ndef _Slave.voiceImplant>>
<<set _Slave.voiceImplant to 0>>
<</if>>
<<if ndef _Slave.backTat>>
<<set _Slave.backTat to 0>>
<</if>>
<<if ndef _Slave.hStyle>>
<<set _Slave.hColor to either("black", "blonde", "red", "brown")>>
<</if>>
<<if ndef _Slave.hStyle>>
<<set _Slave.hStyle to either("ass-length", "long", "shoulder-length")>>
<</if>>
<<if ndef _Slave.eyeColor>>
<<set _Slave.eyeColor to _Slave.eyes>>
<<set _Slave.eyes to 1>>
<<if ndef _Slave.eyeColor>>
<<set _Slave.eyeColor to "brown">>
<</if>>
<</if>>
<<if ndef _Slave.eyewear>>
<<set _Slave.eyewear to "none">>
<</if>>
<<if ndef _Slave.indenture>>
<<set _Slave.indenture to -1>>
<</if>>
<<if ndef _Slave.indentureRestrictions>>
<<set _Slave.indentureRestrictions to 0>>
<</if>>
<<if ndef _Slave.birthWeek>>
<<set _Slave.birthWeek to random(0,51)>>
<</if>>
<<if ndef _Slave.csec>>
<<set _Slave.csec = 0>>
<</if>>
<<if ndef _Slave.labor>>
<<set _Slave.labor = 0>>
<</if>>
<<if ndef _Slave.induce>>
<<set _Slave.induce = 0>>
<</if>>
<<if ndef _Slave.pregSource>>
<<set _Slave.pregSource = 0>>
<</if>>
<<if ndef _Slave.training>>
<<set _Slave.training = 0>>
<</if>>
<<if ($ver.contains("0.8.9") != true) && ($ver.contains("0.8.10") != true)&& ($ver.contains("0.8.11") != true) && ($ver.contains("0.8.12") != true) && ($ver.contains("0.9") != true)>>
<<if _Slave.attrXX == 2>>
<<set _Slave.attrXX = 90>>
<<elseif _Slave.attrXX == 1>>
<<set _Slave.attrXX = 70>>
<<elseif _Slave.attrXX == 0>>
<<set _Slave.attrXX = 50>>
<<elseif _Slave.attrXX == -1>>
<<set _Slave.attrXX = 30>>
<<else>>
<<set _Slave.attrXX = 10>>
<</if>>
<<if _Slave.attrXY == 2>>
<<set _Slave.attrXY = 90>>
<<elseif _Slave.attrXY == 1>>
<<set _Slave.attrXY = 70>>
<<elseif _Slave.attrXY == 0>>
<<set _Slave.attrXY = 50>>
<<elseif _Slave.attrXY == -1>>
<<set _Slave.attrXY = 30>>
<<else>>
<<set _Slave.attrXY = 10>>
<</if>>
<</if>>
<<if ($ver.contains("0.9") != true)>>
<<if _Slave.health <= -9>>
<<set _Slave.health = -90>>
<<elseif _Slave.health <= -7>>
<<set _Slave.health = random(-89,-70)>>
<<elseif _Slave.health <= -5>>
<<set _Slave.health = random(-69,-50)>>
<<elseif _Slave.health <= -3>>
<<set _Slave.health = random(-49,-30)>>
<<elseif _Slave.health <= -1>>
<<set _Slave.health = random(-29,-10)>>
<<elseif _Slave.health <= 1>>
<<set _Slave.health = random(-9,10)>>
<<elseif _Slave.health <= 3>>
<<set _Slave.health = random(11,30)>>
<<elseif _Slave.health <= 5>>
<<set _Slave.health = random(31,50)>>
<<elseif _Slave.health <= 7>>
<<set _Slave.health = random(51,70)>>
<<elseif _Slave.health <= 8>>
<<set _Slave.health = random(71,80)>>
<<elseif _Slave.health <= 9>>
<<set _Slave.health = random(81,90)>>
<<elseif _Slave.health <= 10>>
<<set _Slave.health = random(91,100)>>
<<elseif _Slave.health <= 15>>
<<set _Slave.health = random(101,150)>>
<<elseif _Slave.health <= 20>>
<<set _Slave.health = random(151,200)>>
<<elseif _Slave.health >= 50>>
<<set _Slave.health = 500>>
<<elseif _Slave.health > 20>>
<<set _Slave.health = 205>>
<</if>>
<<set _Slave.devotion = (_Slave.devotion*5)>>
<<set _Slave.trust = (_Slave.trust*5)>>
<<if _Slave.fetishStrength == 0>>
<<set _Slave.fetishStrength = random(0, 60)>>
<<elseif _Slave.fetishStrength == 1>>
<<set _Slave.fetishStrength = random(61,80)>>
<<elseif _Slave.fetishStrength == 2>>
<<set _Slave.fetishStrength = random(96, 100)>>
<</if>>
<<if _Slave.weight == -3>>
<<set _Slave.weight = random(-110,-96)>>
<<elseif _Slave.weight == -3>>
<<set _Slave.weight = random(-95,-31)>>
<<elseif _Slave.weight == -1>>
<<set _Slave.weight = random(-30, -11)>>
<<elseif _Slave.weight == 0>>
<<set _Slave.weight = random(-11, 10)>>
<<elseif _Slave.weight == 1>>
<<set _Slave.weight = random(11, 30)>>
<<elseif _Slave.weight == 2>>
<<set _Slave.weight = random(31, 95)>>
<<elseif _Slave.weight == 3>>
<<set _Slave.weight = random(96, 110)>>
<</if>>
<<if _Slave.lips != 0>>
<<if _Slave.lips == 3>>
<<set _Slave.lips = 85>>
<<elseif _Slave.lips == 2>>
<<set _Slave.lips = 55>>
<<elseif _Slave.lips == 1>>
<<set _Slave.lips = 35>>
<</if>>
<</if>>
<</if>>
<<switch _Slave.boobsTat>>
<<case "floral designs">>
<<set _Slave.boobsTat to "flowers">>
<<case "demeaning inscriptions">>
<<set _Slave.boobsTat to "rude words">>
<<case "lewd scenes">>
<<set _Slave.boobsTat to "scenes">>
<<case "degrading language">>
<<set _Slave.boobsTat to "degradation">>
<<case "slutty advertisements">>
<<set _Slave.boobsTat to "advertisements">>
<</switch>>
<<switch _Slave.buttTat>>
<<case "floral designs">>
<<set _Slave.buttTat to "flowers">>
<<case "demeaning inscriptions">>
<<set _Slave.buttTat to "rude words">>
<<case "lewd scenes">>
<<set _Slave.buttTat to "scenes">>
<<case "degrading language">>
<<set _Slave.buttTat to "degradation">>
<<case "slutty advertisements">>
<<set _Slave.buttTat to "advertisements">>
<</switch>>
<<switch _Slave.vaginaTat>>
<<case "floral designs">>
<<set _Slave.vaginaTat to "flowers">>
<<case "demeaning inscriptions">>
<<set _Slave.vaginaTat to "rude words">>
<<case "lewd scenes">>
<<set _Slave.vaginaTat to "scenes">>
<<case "degrading language">>
<<set _Slave.vaginaTat to "degradation">>
<<case "slutty advertisements">>
<<set _Slave.vaginaTat to "advertisements">>
<</switch>>
<<switch _Slave.dickTat>>
<<case "floral designs">>
<<set _Slave.dickTat to "flowers">>
<<case "demeaning inscriptions">>
<<set _Slave.dickTat to "rude words">>
<<case "lewd scenes">>
<<set _Slave.dickTat to "scenes">>
<<case "degrading language">>
<<set _Slave.dickTat to "degradation">>
<<case "slutty advertisements">>
<<set _Slave.dickTat to "advertisements">>
<</switch>>
<<switch _Slave.anusTat>>
<<case "floral designs">>
<<set _Slave.anusTat to "flowers">>
<<case "demeaning inscriptions">>
<<set _Slave.anusTat to "rude words">>
<<case "lewd scenes">>
<<set _Slave.anusTat to "scenes">>
<<case "degrading language">>
<<set _Slave.anusTat to "degradation">>
<<case "slutty advertisements">>
<<set _Slave.anusTat to "advertisements">>
<</switch>>
<<switch _Slave.backTat>>
<<case "floral designs">>
<<set _Slave.backTat to "flowers">>
<<case "demeaning inscriptions">>
<<set _Slave.backTat to "rude words">>
<<case "lewd scenes">>
<<set _Slave.backTat to "scenes">>
<<case "degrading language">>
<<set _Slave.backTat to "degradation">>
<<case "slutty advertisements">>
<<set _Slave.backTat to "advertisements">>
<</switch>>
<<switch _Slave.shouldersTat>>
<<case "floral designs">>
<<set _Slave.shouldersTat to "flowers">>
<<case "demeaning inscriptions">>
<<set _Slave.shouldersTat to "rude words">>
<<case "lewd scenes">>
<<set _Slave.shouldersTat to "scenes">>
<<case "degrading language">>
<<set _Slave.shouldersTat to "degradation">>
<<case "slutty advertisements">>
<<set _Slave.shouldersTat to "advertisements">>
<</switch>>
<<switch _Slave.armsTat>>
<<case "floral designs">>
<<set _Slave.armsTat to "flowers">>
<<case "demeaning inscriptions">>
<<set _Slave.armsTat to "rude words">>
<<case "lewd scenes">>
<<set _Slave.armsTat to "scenes">>
<<case "degrading language">>
<<set _Slave.armsTat to "degradation">>
<<case "slutty advertisements">>
<<set _Slave.armsTat to "advertisements">>
<</switch>>
<<switch _Slave.legsTat>>
<<case "floral designs">>
<<set _Slave.legsTat to "flowers">>
<<case "demeaning inscriptions">>
<<set _Slave.legsTat to "rude words">>
<<case "lewd scenes">>
<<set _Slave.legsTat to "scenes">>
<<case "degrading language">>
<<set _Slave.legsTat to "degradation">>
<<case "slutty advertisements">>
<<set _Slave.legsTat to "advertisements">>
<</switch>>
<<switch _Slave.stampTat>>
<<case "floral designs">>
<<set _Slave.stampTat to "flowers">>
<<case "demeaning inscriptions">>
<<set _Slave.stampTat to "rude words">>
<<case "lewd scenes">>
<<set _Slave.stampTat to "scenes">>
<<case "degrading language">>
<<set _Slave.stampTat to "degradation">>
<<case "slutty advertisements">>
<<set _Slave.stampTat to "advertisements">>
<</switch>>
<<switch _Slave.lipsTat>>
<<case "floral designs">>
<<set _Slave.lipsTat to "flowers">>
<<case "demeaning inscriptions">>
<<set _Slave.lipsTat to "rude words">>
<<case "lewd scenes">>
<<set _Slave.lipsTat to "scenes">>
<<case "degrading language">>
<<set _Slave.lipsTat to "degradation">>
<<case "slutty advertisements">>
<<set _Slave.lipsTat to "advertisements">>
<</switch>>
<<if ndef _Slave.areolaePiercing>>
<<set _Slave.areolaePiercing to 0>>
<</if>>
<<if ndef _Slave.standardPunishment>>
<<set _Slave.standardPunishment to "situational">>
<</if>>
<<if ndef _Slave.standardReward>>
<<set _Slave.standardReward to "situational">>
<</if>>
<<if ndef _Slave.corsetPiercing>>
<<set _Slave.corsetPiercing to 0>>
<</if>>
<<if ndef _Slave.dickAccessory>>
<<set _Slave.dickAccessory to "none">>
<</if>>
<<if ndef _Slave.scrotum>>
<<set _Slave.scrotum to _Slave.balls>>
<</if>>
<<if ndef _Slave.markings>>
<<set _Slave.markings to "none">>
<</if>>
<<if ndef _Slave.accent>>
<<set _Slave.accent to random(0,3)>>
<</if>>
<<if ndef _Slave.pornFame>>
<<set _Slave.pornFame to 0>>
<</if>>
<<if ndef _Slave.pornFameSpending>>
<<set _Slave.pornFameSpending to 0>>
<</if>>
<<if ndef _Slave.bellyAccessory>>
<<set _Slave.bellyAccessory to "none">>
<</if>>
<<if (ndef _Slave.currentRules) || (_Slave.currentRules.length < 1)>>
<<set _Slave.currentRules to []>>
<</if>>
<<if _Slave.nationality == 0>>
<<set _Slave.indenture to "slave">>
<</if>>
<<if _Slave.height < -1>>
<<set _Slave.height to random(140,149)>>
<<elseif _Slave.height < 0>>
<<set _Slave.height to random(150,159)>>
<<elseif _Slave.height < 1>>
<<set _Slave.height to random(160,169)>>
<<elseif _Slave.height < 2>>
<<set _Slave.height to random(170,184)>>
<<elseif _Slave.height <= 3>>
<<set _Slave.height to random(185,200)>>
<</if>>
<<if _Slave.customTat is " ">>
<<set _Slave.customTat to "">>
<</if>>
<<if _Slave.customLabel is " ">>
<<set _Slave.customLabel to "">>
<</if>>
<<if _Slave.lipsPiercing is "no default setting">>
<<set _Slave.lipsPiercing to 0>>
<</if>>
<<if _Slave.tonguePiercing is "no default setting">>
<<set _Slave.tonguePiercing to 0>>
<</if>>
<<if _Slave.nipplesPiercing is "no default setting">>
<<set _Slave.nipplesPiercing to 0>>
<</if>>
<<if _Slave.areolaePiercing is "no default setting">>
<<set _Slave.areolaePiercing to 0>>
<</if>>
<<if _Slave.dickPiercing is "no default setting">>
<<set _Slave.dickPiercing to 0>>
<</if>>
<<if _Slave.vaginaPiercing is "no default setting">>
<<set _Slave.vaginaPiercing to 0>>
<</if>>
<<if _Slave.clitPiercing is "no default setting">>
<<set _Slave.clitPiercing to 0>>
<</if>>
<<if _Slave.anusPiercing is "no default setting">>
<<set _Slave.anusPiercing to 0>>
<</if>>
<<if _Slave.earPiercing is "no default setting">>
<<set _Slave.earPiercing to 0>>
<</if>>
<<if _Slave.eyebrowPiercing is "no default setting">>
<<set _Slave.eyebrowPiercing to 0>>
<</if>>
<<if _Slave.nosePiercing is "no default setting">>
<<set _Slave.nosePiercing to 0>>
<</if>>
<<if _Slave.navelPiercing is "no default setting">>
<<set _Slave.navelPiercing to 0>>
<</if>>
<<if _Slave.corsetPiercing is "no default setting">>
<<set _Slave.corsetPiercing to 0>>
<</if>>
<<if _Slave.customDesc is " " or _Slave.customDesc == 0>>
<<set _Slave.customDesc to "">>
<</if>>
<<set $slaves[_i] to _Slave>>
<</for>>
Done!
<<set $ver to "0.9">>
<br><br>
[[Return to Main|Main]]
<</nobr>><<set $averageProsperity to 0>>
<<set $seed to 0>>
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].prosperity < 10>>
<<set $arcologies[$i].prosperity to 10>>
<</if>>
<<set $averageProsperity += $arcologies[$i].prosperity>>
<<set $seed += 1>>
<</for>>
<<set $averageProsperity to $averageProsperity/$seed>>
__Arcologies in the Free City__
<<for $i to 0; $i < $arcologies.length; $i++>>
<br>
''$arcologies[$i].name'', your <<if $arcologies[$i].direction == 0>>arcology<<else>>neighbor to the $arcologies[$i].direction<</if>>,
/* PROSPERITY */
<<if $arcologies[$i].direction != 0>>
<<switch $arcologies[$i].government>>
<<case "elected officials">>
<<set $arcologies[$i].prosperity += random(-1,2)>>
<<case "a committee">>
<<set $arcologies[$i].prosperity += random(0,2)>>
<<case "an oligarchy" "your trustees">>
<<set $arcologies[$i].prosperity += random(0,3)>>
<<case "an individual">>
<<set $arcologies[$i].prosperity += random(0,4)>>
<<case "your agent">>
<<set $arcologies[$i].prosperity += random(0,4)>>
<<agentLeadership>>
<<set $arcologies[$i].prosperity += $agentBonus>>
<<case "a corporation">>
<<set $arcologies[$i].prosperity += random(1,3)>>
<<default>>
<<set $arcologies[$i].prosperity += random(-1,1)>>
<</switch>>
<</if>>
<<if $arcologies[$i].honeymoon > 0>>
<<set $arcologies[$i].honeymoon -= 1>>
<</if>>
<<if $arcologies[$i].government == "your agent">>
<<for _k to 0; _k < $leaders.length; _k++>>
<<if $leaders[_k].ID == $arcologies[$i].leaderID>>
is being run by your agent @@color:pink;$leaders[_k].slaveName.@@
<<if $agentBonus > 0>>@@color:green;She does an excellent job this week.@@<</if>>
The arcology
<</if>>
<</for>>
<</if>>
<<if $arcologies[$i].direction == 0>>
<<set $seed to 5>>
<<else>>
<<set $seed to 10>>
<</if>>
<<set $seed -= 2*$assistantPower>>
has an estimated GSP of @@color:yellowgreen;¤<<print Math.trunc((0.1*$arcologies[$i].prosperity*random(100-$seed,100+$seed))/100)>>m,@@
<<if ($arcologies[$i].rival == 1) && ($arcologies[$i].government != "an individual")>>
undergoing some internal turmoil. @@color:yellow;It undergoes a change of government.@@ A power struggle is won by a single individual, leaving the arcology ruled like yours is.
<<set $arcologies[$i].government = "an individual">>
<<set $arcologies[$i].honeymoon += 10>>
<<elseif ($arcologies[$i].ownership != 0) && ($arcologies[$i].ownership < $arcologies[$i].PCminority) && ($arcologies[$i].direction != 0) && ($arcologies[$i].rival != 1)>>
undergoing a leadership struggle in which you are deeply concerned, since you now own more of it than its current leadership.
<<if random(0,10) < $arcologies[$i].PCminority - $arcologies[$i].ownership>>
@@color:yellow;You successfully execute a hostile takeover and now control the arcology.@@ Trustees from among its leading citizens will exercise local control at your direction until you make other arrangements.
<<set $arcologies[$i].honeymoon += 10>>
<<set $arcologies[$i].ownership = 0>>
<<set $arcologies[$i].government = "your trustees">>
<<else>>
The current leadership has not yet exhausted its legalistic recourses, and retains control for the moment, causing considerable disruption.
<<set $arcologies[$i].prosperity -= 3>>
<</if>>
<<elseif ($arcologies[$i].ownership == 0) && ($arcologies[$i].PCminority > 0) && ($arcologies[$i].minority > $arcologies[$i].PCminority)>>
undergoing a leadership struggle in which you are deeply concerned, since your ownership share has diminished to a dangerously low point.
<<if random(0,10) < $arcologies[$i].minority - $arcologies[$i].PCminority>>
@@color:yellow;It undergoes a change of government.@@
<<set $arcologies[$i].honeymoon += 10>>
<<set $arcologies[$i].ownership = $arcologies[$i].minority>>
<<set $arcologies[$i].minority = 0>>
<<switch $arcologies[$i].government>>
<<case "your trustees">>
<<if random(0,2) == 0>>
Its leading citizens form a corporation to run the arcology more efficiently.
<<set $arcologies[$i].government = "a corporation">>
<<else>>
A power struggle is won by a single individual, leaving the arcology ruled like yours is.
<<set $arcologies[$i].government to 1>>
<</if>>
<<default>>
<<if random(0,2) == 0>>
The failed individual who led it is run out and replaced by direct democracy.
<<set $arcologies[$i].government = "direct democracy">>
<<else>>
The failed individual who led it is bought out by a corporation.
<<set $arcologies[$i].government = "a corporation">>
<</if>>
<</switch>>
<<else>>
The arcology is paralyzed by dissention over how to respond.
<<set $arcologies[$i].prosperity -= 3>>
<</if>>
<<elseif ($arcologies[$i].ownership != 0) && (($arcologies[$i].ownership < $arcologies[$i].minority) || ($arcologies[$i].ownership < 10)) && ($arcologies[$i].direction != 0) && ($arcologies[$i].rival != 1)>>
undergoing a leadership struggle, since its current government owns less of it than its largest rival for control.
<<if random(0,10) < $arcologies[$i].minority - $arcologies[$i].ownership>>
@@color:yellow;It undergoes a change of government.@@
<<set $arcologies[$i].honeymoon += 10>>
<<set $arcologies[$i].ownership = $arcologies[$i].minority>>
<<set $arcologies[$i].minority = 0>>
<<switch $arcologies[$i].government>>
<<case "elected officials">>
<<if random(0,2) == 0>>
Its elected officials surrender power to a small group of leading citizens.
<<set $arcologies[$i].government = "an oligarchy">>
<<else>>
Its elected officials are forced to give way to a committee of public safety.
<<set $arcologies[$i].government = "a committee">>
<</if>>
<<case "a committee">>
<<if random(0,2) == 0>>
Its ruling committee forms it into a corporation in the hope this will spur growth.
<<set $arcologies[$i].government = "a corporation">>
<<else>>
A power struggle within its ruling committee leaves only a few leading citizens in power.
<<set $arcologies[$i].government = "an oligarchy">>
<</if>>
<<case "an oligarchy">>
<<if random(0,2) == 0>>
Its leading citizens form a corporation to run the arcology more efficiently.
<<set $arcologies[$i].government = "a corporation">>
<<else>>
A power struggle is won by a single individual, leaving the arcology ruled like yours is.
<<set $arcologies[$i].government to 1>>
<</if>>
<<case "an individual">>
<<if random(0,2) == 0>>
The failed individual who led it is run out and replaced by direct democracy.
<<set $arcologies[$i].government = "direct democracy">>
<<else>>
The failed individual who led it is bought out by a corporation.
<<set $arcologies[$i].government = "a corporation">>
<</if>>
<<case "a corporation">>
<<if random(0,2) == 0>>
A power struggle within the corporation that runs it is won by a single person.
<<set $arcologies[$i].government = "an individual">>
<<else>>
The corporation that runs it collapses and is replaced by an oligarchy of rich shareholders.
<<set $arcologies[$i].government = "an oligarchy">>
<</if>>
<<default>>
Its direct democracy votes to empower some elected officials in the hope they can lead the arcology out of its problems.
<<set $arcologies[$i].government = "elected officials">>
<</switch>>
<<set $desc to []>>
<<if $arcologies[$i].FSSubjugationist != "unset">>
<<if $arcologies[$i].FSSubjugationist < random(10,150)>>
<<set $desc.push("Racial Subjugationism")>>
<<set $arcologies[$i].FSSubjugationist to "unset">>
<<else>>
<<set $arcologies[$i].FSSubjugationist -= 10>>
<</if>>
<</if>>
<<if $arcologies[$i].FSSupremacist != "unset">>
<<if $arcologies[$i].FSSupremacist < random(10,150)>>
<<set $desc.push("Racial Supremacy")>>
<<set $arcologies[$i].FSSupremacist to "unset">>
<<else>>
<<set $arcologies[$i].FSSupremacist -= 10>>
<</if>>
<</if>>
<<if $arcologies[$i].FSGenderRadicalist != "unset">>
<<if $arcologies[$i].FSGenderRadicalist < random(10,150)>>
<<set $desc.push("Gender Radicalism")>>
<<set $arcologies[$i].FSGenderRadicalist to "unset">>
<<else>>
<<set $arcologies[$i].FSGenderRadicalist -= 10>>
<</if>>
<<elseif $arcologies[$i].FSGenderFundamentalist != "unset">>
<<if $arcologies[$i].FSGenderFundamentalist < random(10,150)>>
<<set $desc.push("Gender Fundamentalism")>>
<<set $arcologies[$i].FSGenderFundamentalist to "unset">>
<<else>>
<<set $arcologies[$i].FSGenderFundamentalist -= 10>>
<</if>>
<</if>>
<<if $arcologies[$i].FSPaternalist != "unset">>
<<if $arcologies[$i].FSPaternalist < random(10,150)>>
<<set $desc.push("Paternalism")>>
<<set $arcologies[$i].FSPaternalist to "unset">>
<<else>>
<<set $arcologies[$i].FSPaternalist -= 10>>
<</if>>
<<elseif $arcologies[$i].FSDegradationist != "unset">>
<<if $arcologies[$i].FSDegradationist < random(10,150)>>
<<set $desc.push("Degradationism")>>
<<set $arcologies[$i].FSDegradationist to "unset">>
<<else>>
<<set $arcologies[$i].FSDegradationist -= 10>>
<</if>>
<</if>>
<<if $arcologies[$i].FSBodyPurist != "unset">>
<<if $arcologies[$i].FSBodyPurist < random(10,150)>>
<<set $desc.push("Body Purism")>>
<<set $arcologies[$i].FSBodyPurist to "unset">>
<<else>>
<<set $arcologies[$i].FSBodyPurist -= 10>>
<</if>>
<<elseif $arcologies[$i].FSTransformationFetishist != "unset">>
<<if $arcologies[$i].FSTransformationFetishist < random(10,150)>>
<<set $desc.push("Transformation Fetishism")>>
<<set $arcologies[$i].FSTransformationFetishist to "unset">>
<<else>>
<<set $arcologies[$i].FSTransformationFetishist -= 10>>
<</if>>
<</if>>
<<if $arcologies[$i].FSYouthPreferentialist != "unset">>
<<if $arcologies[$i].FSYouthPreferentialist < random(10,150)>>
<<set $desc.push("Youth Preferentialism")>>
<<set $arcologies[$i].FSYouthPreferentialist to "unset">>
<<else>>
<<set $arcologies[$i].FSYouthPreferentialist -= 10>>
<</if>>
<<elseif $arcologies[$i].FSMaturityPreferentialist != "unset">>
<<if $arcologies[$i].FSMaturityPreferentialist < random(10,150)>>
<<set $desc.push("Maturity Preferentialism")>>
<<set $arcologies[$i].FSMaturityPreferentialist to "unset">>
<<else>>
<<set $arcologies[$i].FSMaturityPreferentialist -= 10>>
<</if>>
<</if>>
<<if $arcologies[$i].FSSlimnessEnthusiast != "unset">>
<<if $arcologies[$i].FSSlimnessEnthusiast < random(10,150)>>
<<set $desc.push("Slimness Enthusiasm")>>
<<set $arcologies[$i].FSSlimnessEnthusiast to "unset">>
<<else>>
<<set $arcologies[$i].FSSlimnessEnthusiast -= 10>>
<</if>>
<<elseif $arcologies[$i].FSAssetExpansionist != "unset">>
<<if $arcologies[$i].FSAssetExpansionist < random(10,150)>>
<<set $desc.push("Asset Expansionism")>>
<<set $arcologies[$i].FSAssetExpansionist to "unset">>
<<else>>
<<set $arcologies[$i].FSAssetExpansionist -= 10>>
<</if>>
<</if>>
<<if $arcologies[$i].FSPastoralist != "unset">>
<<if $arcologies[$i].FSPastoralist < random(10,150)>>
<<set $desc.push("Pastoralism")>>
<<set $arcologies[$i].FSPastoralist to "unset">>
<<else>>
<<set $arcologies[$i].FSPastoralist -= 10>>
<</if>>
<<elseif $arcologies[$i].FSPhysicalIdealist != "unset">>
<<if $arcologies[$i].FSPhysicalIdealist < random(10,150)>>
<<set $desc.push("Physical Idealism")>>
<<set $arcologies[$i].FSPhysicalIdealist to "unset">>
<<else>>
<<set $arcologies[$i].FSPhysicalIdealist -= 10>>
<</if>>
<</if>>
<<if $arcologies[$i].FSChattelReligionist != "unset">>
<<if $arcologies[$i].FSChattelReligionist < random(10,150)>>
<<set $desc.push("Chattel Religionism")>>
<<set $arcologies[$i].FSChattelReligionist to "unset">>
<<else>>
<<set $arcologies[$i].FSChattelReligionist -= 10>>
<</if>>
<</if>>
<<if $arcologies[$i].FSRomanRevivalist != "unset">>
<<if $arcologies[$i].FSRomanRevivalist < random(10,150)>>
<<set $desc.push("Roman Revivalism")>>
<<set $arcologies[$i].FSRomanRevivalist to "unset">>
<<else>>
<<set $arcologies[$i].FSRomanRevivalist -= 10>>
<</if>>
<<elseif $arcologies[$i].FSEgyptianRevivalist != "unset">>
<<if $arcologies[$i].FSEgyptianRevivalist < random(10,150)>>
<<set $desc.push("Egyptian Revivalism")>>
<<set $arcologies[$i].FSEgyptianRevivalist to "unset">>
<<else>>
<<set $arcologies[$i].FSEgyptianRevivalist -= 10>>
<</if>>
<<elseif $arcologies[$i].FSEdoRevivalist != "unset">>
<<if $arcologies[$i].FSEdoRevivalist < random(10,150)>>
<<set $desc.push("Edo Revivalism")>>
<<set $arcologies[$i].FSEdoRevivalist to "unset">>
<<else>>
<<set $arcologies[$i].FSEdoRevivalist -= 10>>
<</if>>
<<elseif $arcologies[$i].FSArabianRevivalist != "unset">>
<<if $arcologies[$i].FSArabianRevivalist < random(10,150)>>
<<set $desc.push("Arabian Revivalism")>>
<<set $arcologies[$i].FSArabianRevivalist to "unset">>
<<else>>
<<set $arcologies[$i].FSArabianRevivalist -= 10>>
<</if>>
<<elseif $arcologies[$i].FSChineseRevivalist != "unset">>
<<if $arcologies[$i].FSChineseRevivalist < random(10,150)>>
<<set $desc.push("Chinese Revivalism")>>
<<set $arcologies[$i].FSChineseRevivalist to "unset">>
<<else>>
<<set $arcologies[$i].FSChineseRevivalist -= 10>>
<</if>>
<</if>>
<<if $desc.length == 0>>
<<elseif $desc.length > 2>>
Its citizens take the opportunity to make radical social changes, purging the $desc[0],
<<for _k to 1; _k < $desc.length; _k++>>
<<if _k < $desc.length-1>>
$desc[_k],
<<else>>
and $desc[_k] favored by the old government.
<</if>>
<</for>>
<<elseif $desc.length == 2>>
Its citizens take the opportunity to make social changes, discarding the $desc[0] and $desc[1] favored by the old government.
<<else>>
Its citizens take the opportunity to make social change and abandon the $desc[0] favored by the old government.
<</if>>
<<else>>
The arcology is paralyzed by internal dissention over how to respond.
<<set $arcologies[$i].prosperity -= 3>>
<</if>>
<<elseif $arcologies[$i].prosperity > $averageProsperity + 10>>
much more prosperous than the rest of the Free City, limiting its economic development.
<<set $arcologies[$i].prosperity -= 1>>
<<if $arcologies[$i].direction != 0>>
<<if $rivalSet == 0>>
<<if $rivalFS != 0>>
<<set $arcologies[$i].rival to 1>>
<<set $rivalSet to 1>>
<</if>>
<</if>>
<</if>>
<<elseif $arcologies[$i].prosperity >= $averageProsperity - 10>>
about as prosperous as the rest of the Free City.
<<else>>
<<if ($arcologies[$i].honeymoon > 0)>>
far behind the rest of the Free City, making it a good investment and spurring its economic development. It remains in the honeymoon period after its recent change of government, suppressing dissention and further encouraging growth.
<<set $arcologies[$i].prosperity += 2>>
<<if ($arcologies[$i].ownership != 0) && ($arcologies[$i].ownership < 40)>>
<<set $arcologies[$i].ownership += 1>>
<</if>>
<<else>>
not as prosperous as the rest of the Free City, spurring its economic development.
<<set $arcologies[$i].prosperity += 1>>
<</if>>
<</if>>
/* NATURAL CHANGES TO MINORITY SHARE */
<<if ($arcologies[$i].government == "your agent") || ($arcologies[$i].government == "your trustees")>>
<<set $arcologies[$i].ownership = 0>>
<</if>>
<<if $arcologies[$i].minority < 10>>
<<set $arcologies[$i].minority to 0>>
<<elseif $arcologies[$i].minority < $arcologies[$i].PCminority>>
<<set $arcologies[$i].minority to 0>>
<<elseif $arcologies[$i].minority > (100 - $arcologies[$i].minority - $arcologies[$i].ownership - $arcologies[$i].PCminority)*5>>
<<set $arcologies[$i].minority -= random(1,3)>>
<<elseif $arcologies[$i].minority < (100 - $arcologies[$i].minority - $arcologies[$i].ownership - $arcologies[$i].PCminority)*4>>
<<if $arcologies[$i].minority < 10>>
<<if $arcologies[$i].ownership + $arcologies[$i].PCminority <= 90>>
<<set $arcologies[$i].minority to 10>>
<</if>>
<<else>>
<<if $arcologies[$i].ownership + $arcologies[$i].PCminority <= 98>>
<<if $arcologies[$i].prosperity < random(0,300)>>
<<set $arcologies[$i].minority += random(0,2)>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[$i].direction != 0>>
/* AI ARCOLOGY SHARE BUYING AND SELLING */
<<if $arcologies[$i].government != "your agent">>
<<if $arcologies[$i].government != "your trustees">>
<<if $arcologies[$i].minority + $arcologies[$i].ownership + $arcologies[$i].PCminority < 100>>
<<set $seed to $arcologies[$i].prosperity-$averageProsperity>>
<<if $seed > random(-10,50)>>
Its leadership acquires an increased share of its ownership.
<<set $arcologies[$i].ownership += 1>>
<<set $arcologies[$i].prosperity -= 5>>
This places its government in control of approximately <<print Math.trunc(($arcologies[$i].ownership*random(100-$economicUncertainty,100+$economicUncertainty))/100)>>% of the arcology<<if $arcologies[$i].minority > 0>>, against its most promient competition, with a <<print Math.trunc(($arcologies[$i].minority*random(100-$economicUncertainty,100+$economicUncertainty))/100)>>% share<</if>>.
<<elseif $seed < random(-50,10)>>
<<if $arcologies[$i].ownership > 0>>
Its leadership sells off some of of its ownership to stay afloat.
<<set $arcologies[$i].ownership -= 1>>
<<set $arcologies[$i].prosperity += 5>>
This leaves its government in control of approximately <<print Math.trunc(($arcologies[$i].ownership*random(100-$economicUncertainty,100+$economicUncertainty))/100)>>% of the arcology<<if $arcologies[$i].minority > 0>>, against its most promient competition, with a <<print Math.trunc(($arcologies[$i].minority*random(100-$economicUncertainty,100+$economicUncertainty))/100)>>% share<</if>>.
<</if>>
<</if>>
<<if $arcologies[$i].minority+$arcologies[$i].ownership > 100>>
<<set $arcologies[$i].minority = 100-$arcologies[$i].ownership>>
<</if>>
<<else>>
<<set $arcologies[$i].minority = 100 - $arcologies[$i].ownership - $arcologies[$i].PCminority>>
<</if>>
<</if>>
<</if>>
/* AI ARCOLOGY RENTS TO PC */
<<if $arcologies[$i].PCminority > 0>>
<<set $rents to ($arcologies[$i].prosperity*$arcologies[$i].PCminority*2)+random(1,100)>>
This week, you made @@color:yellowgreen;¤$rents@@ from your holdings in this arcology.
<</if>>
/* AI ARCOLOGY RENAMING */
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$i].name is $arcologies[$j].name>>
<<set $arcologies[$i].name to "Arcology X-"+$i>>
It resumes its original name, ''$arcologies[$i].name'', since the arcology to the $arcologies[$j].direction of yours is also named $arcologies[$j].name.
<<break>>
<</if>>
<</if>>
<</for>>
<</if>>
/* ECONOMIC WARFARE */
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction is $arcologies[$j].embargoTarget>>
<<set $arcologies[$i].prosperity -= $arcologies[$j].embargo*2>>
<<if $arcologies[$j].direction != 0>>
<<set $arcologies[$j].prosperity -= $arcologies[$j].embargo*2>>
<</if>>
$arcologies[$i].name targets $arcologies[$j].name for economic warfare.
<</if>>
<</for>>
/* FUTURE SOCIETY PROGRESS */
<<set $seed to 0>>
<<switch $arcologies[$i].government>>
<<case "elected officials">>
<<set $efficiency to random(-2,2)>>
<<case "a committee">>
<<set $efficiency to random(-1,2)>>
<<case "an oligarchy" "your trustees">>
<<set $efficiency to random(-1,3)>>
<<case "an individual">>
<<set $efficiency to random(-1,5)>>
<<case "your agent">>
<<set $efficiency to random(-1,5)>>
<<set $arcologies[$i].prosperity += $agentBonus>>
<<case "a corporation">>
<<set $efficiency to random(1,2)>>
<<default>>
<<set $efficiency to random(-3,3)>>
<</switch>>
<<if $arcologies[$i].rival == 1>>
<<set $efficiency += random(0,2)>>
<</if>>
<<if $arcologies[$i].FSSupremacist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSSupremacist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if ($arcologies[$j].FSSupremacist > $arcologies[$i].FSSupremacist + $FSCrossThresh) && ($arcologies[$j].FSSupremacistRace is $arcologies[$i].FSSupremacistRace)>>
<<if $showNeighborDetails != 0>>Racial Supremacy for $arcologies[$i].FSSupremacistRace people in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSSupremacist += 1>>
<<elseif ($arcologies[$j].FSSubjugationist > $arcologies[$i].FSSupremacist + $FSCrossThresh) && ($arcologies[$j].FSSubjugationist is $arcologies[$i].FSSupremacistRace)>>
<<if $showNeighborDetails != 0>>Development of $arcologies[$i].FSSupremacistRace Supremacy in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Subjugationist society.<</if>>
<<set $arcologies[$i].FSSupremacist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSSupremacist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSSupremacist - $FSLockinLevel>>
<<set $arcologies[$i].FSSupremacist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Racial Supremacy for $arcologies[$i].FSSupremacistRace people has reached stability and acceptance there. The arcology has been renamed
<<switch $arcologies[$i].FSSupremacistRace>>
<<case "white">>
<<set $arcologies[$i].name to either("The Old Dominion", "Thule")>>
<<case "asian">>
<<set $arcologies[$i].name to either("The Celestial Temple", "Shambhala", "Shangri-La")>>
<<case "latina">>
<<set $arcologies[$i].name to either("Tenochtitlan", "Aztlan")>>
<<case "middle eastern">>
<<set $arcologies[$i].name to either("The Caliphate", "New Cairo")>>
<<case "black">>
<<set $arcologies[$i].name to either("United Africa", "Benin")>>
<<case "indo-aryan">>
<<set $arcologies[$i].name to either("Swarga Loka", "New New Delhi")>>
<<case "pacific islander">>
<<set $arcologies[$i].name to either("Maui", "Rapa Nui")>>
<<case "amerindian">>
<<set $arcologies[$i].name to either("Cahokia", "The Confederated Tribes")>>
<<case "southern european">>
<<set $arcologies[$i].name to either("New Athens", "Olympus")>>
<<case "semitic">>
<<set $arcologies[$i].name to either("The Fifth Temple", "The Promised Land")>>
<<default>>
<<set $arcologies[$i].name to either("Purity")>>
<</switch>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSSupremacist < 0>>
$arcologies[$i].name has given up on $arcologies[$i].FSSupremacistRace Supremacy.
<<set $arcologies[$i].FSSupremacist to "unset">>
<</if>>
<</if>>
<</if>>
<<if $arcologies[$i].FSSubjugationist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSSubjugationist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if ($arcologies[$j].FSSubjugationist > $arcologies[$i].FSSubjugationist + $FSCrossThresh) && ($arcologies[$j].FSSubjugationistRace is $arcologies[$i].FSSubjugationistRace)>>
<<if $showNeighborDetails != 0>>Racial Subjugationism of $arcologies[$i].FSSubjugationistRace people in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSSubjugationist += 1>>
<<elseif ($arcologies[$j].FSSupremacist > $arcologies[$i].FSSubjugationist + $FSCrossThresh) && ($arcologies[$j].FSSupremacist is $arcologies[$i].FSSubjugationistRace)>>
<<if $showNeighborDetails != 0>>Development of $arcologies[$i].FSSubjugationistRace Supremacy in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Supremacist society.<</if>>
<<set $arcologies[$i].FSSubjugationist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSSubjugationist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSSubjugationist - $FSLockinLevel>>
<<set $arcologies[$i].FSSubjugationist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Racial Subjugationism of $arcologies[$i].FSSubjugationistRace people has reached stability and acceptance there. The arcology has been renamed
<<switch $arcologies[$i].FSSubjugationistRace>>
<<case "white">>
<<set $arcologies[$i].name to either("The World Turned Upside Down", "Anticolonialism One")>>
<<case "asian">>
<<set $arcologies[$i].name to either("The East India Company", "Pearl of the Orient")>>
<<case "latina">>
<<set $arcologies[$i].name to either("Fort Veracruz", "Halls of Montezuma")>>
<<case "middle eastern">>
<<set $arcologies[$i].name to either("Constantinople", "Vlad's Castle")>>
<<case "black">>
<<set $arcologies[$i].name to either("Dixie", "The Plantation")>>
<<case "indo-aryan">>
<<set $arcologies[$i].name to either("The East India Company", "Trade Fort")>>
<<case "pacific islander">>
<<set $arcologies[$i].name to either("Cargo Cult", "Moro Castle")>>
<<case "amerindian">>
<<set $arcologies[$i].name to either("Fort Laramie", "The Rez")>>
<<case "southern european">>
<<set $arcologies[$i].name to either("Istanbul", "Al-Andalus")>>
<<case "semitic">>
<<set $arcologies[$i].name to either("Solomon's Lament", "New Canaan")>>
<<default>>
<<set $arcologies[$i].name to either("Purity")>>
<</switch>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSSubjugationist < 0>>
$arcologies[$i].name has given up on $arcologies[$i].FSSubjugationistRace Subjugationism.
<<set $arcologies[$i].FSSubjugationist to "unset">>
<</if>>
<</if>>
<</if>>
<<if $arcologies[$i].FSGenderRadicalist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSGenderRadicalist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSGenderRadicalist > $arcologies[$i].FSGenderRadicalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Gender Radicalism in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSGenderRadicalist += 1>>
<<elseif $arcologies[$j].FSGenderFundamentalist > $arcologies[$i].FSGenderRadicalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Gender Radicalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Gender Fundamentalist society.<</if>>
<<set $arcologies[$i].FSGenderRadicalist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSGenderRadicalist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSGenderRadicalist - $FSLockinLevel>>
<<set $arcologies[$i].FSGenderRadicalist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Gender Radicalism has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("Saturnalia", "Bacchanalia", "Gomorrah", "Sodom", "The Rosebud")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSGenderRadicalist < 0>>
$arcologies[$i].name has given up on Gender Radicalism.
<<set $arcologies[$i].FSGenderRadicalist to "unset">>
<</if>>
<</if>>
<<elseif $arcologies[$i].FSGenderFundamentalist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSGenderFundamentalist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSGenderFundamentalist > $arcologies[$i].FSGenderFundamentalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Gender Fundamentalism in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSGenderFundamentalist += 1>>
<<elseif $arcologies[$j].FSGenderRadicalist > $arcologies[$i].FSGenderFundamentalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Gender Fundamentalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Gender Radicalist society.<</if>>
<<set $arcologies[$i].FSGenderFundamentalist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSGenderFundamentalist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSGenderFundamentalist - $FSLockinLevel>>
<<set $arcologies[$i].FSGenderFundamentalist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Gender Fundamentalism has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("The Arbor", "The Rose", "The Source")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSGenderFundamentalist < 0>>
$arcologies[$i].name has given up on Gender Fundamentalism.
<<set $arcologies[$i].FSGenderFundamentalist to "unset">>
<</if>>
<</if>>
<</if>>
<<if $arcologies[$i].FSPaternalist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSPaternalist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSPaternalist > $arcologies[$i].FSPaternalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Paternalism in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSPaternalist += 1>>
<<elseif $arcologies[$j].FSDegradationist > $arcologies[$i].FSPaternalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Paternalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Degradationist society.<</if>>
<<set $arcologies[$i].FSPaternalist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSPaternalist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSPaternalist - $FSLockinLevel>>
<<set $arcologies[$i].FSPaternalist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Paternalism has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("Sanctum", "Asylum", "Sanctuary", "Haven", "New Springfield", "The Sanctuary", "Glory")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSPaternalist < 0>>
$arcologies[$i].name has given up on Paternalism.
<<set $arcologies[$i].FSPaternalist to "unset">>
<</if>>
<</if>>
<<elseif $arcologies[$i].FSDegradationist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSDegradationist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSDegradationist > $arcologies[$i].FSDegradationist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Degradationism in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSDegradationist += 1>>
<<elseif $arcologies[$j].FSPaternalist > $arcologies[$i].FSDegradationist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Degradationism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Paternalist society.<</if>>
<<set $arcologies[$i].FSDegradationist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSDegradationist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSDegradationist - $FSLockinLevel>>
<<set $arcologies[$i].FSDegradationist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Degradationism has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("Hell", "Golgotha", "The Tower")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSDegradationist < 0>>
$arcologies[$i].name has given up on Degradationism.
<<set $arcologies[$i].FSDegradationist to "unset">>
<</if>>
<</if>>
<</if>>
<<if $arcologies[$i].FSBodyPurist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSBodyPurist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSBodyPurist > $arcologies[$i].FSBodyPurist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Body Purism in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSBodyPurist += 1>>
<<elseif $arcologies[$j].FSTransformationFetishist > $arcologies[$i].FSBodyPurist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Body Purism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Transformation Fetishist society.<</if>>
<<set $arcologies[$i].FSBodyPurist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSBodyPurist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSBodyPurist - $FSLockinLevel>>
<<set $arcologies[$i].FSBodyPurist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Body Purism has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("Walden", "New Eden", "Elysium", "Purity", "The Ark", "The Repository")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSBodyPurist < 0>>
$arcologies[$i].name has given up on Body Purism.
<<set $arcologies[$i].FSBodyPurist to "unset">>
<</if>>
<</if>>
<<elseif $arcologies[$i].FSTransformationFetishist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSTransformationFetishist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSTransformationFetishist > $arcologies[$i].FSTransformationFetishist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Transformation Fetishism in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSTransformationFetishist += 1>>
<<elseif $arcologies[$j].FSBodyPurist > $arcologies[$i].FSTransformationFetishist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Transformation Fetishism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Body Purist society.<</if>>
<<set $arcologies[$i].FSTransformationFetishist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSTransformationFetishist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSTransformationFetishist - $FSLockinLevel>>
<<set $arcologies[$i].FSTransformationFetishist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Transformation Fetishism has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("The Dollhouse", "Silicon Valley", "The Hospital", "Bimboland")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSTransformationFetishist < 0>>
$arcologies[$i].name has given up on Transformation Fetishism.
<<set $arcologies[$i].FSTransformationFetishist to "unset">>
<</if>>
<</if>>
<</if>>
<<if $arcologies[$i].FSYouthPreferentialist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSYouthPreferentialist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSYouthPreferentialist > $arcologies[$i].FSYouthPreferentialist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Youth Preferentialism in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSYouthPreferentialist += 1>>
<<elseif $arcologies[$j].FSMaturityPreferentialist > $arcologies[$i].FSYouthPreferentialist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Youth Preferentialism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Maturity Preferentialist society.<</if>>
<<set $arcologies[$i].FSYouthPreferentialist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSYouthPreferentialist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSYouthPreferentialist - $FSLockinLevel>>
<<set $arcologies[$i].FSYouthPreferentialist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Youth Preferentialism has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("Sunnyside", "Fuck High", "Dick U.", "Sex College")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSYouthPreferentialist < 0>>
$arcologies[$i].name has given up on Youth Preferentialism.
<<set $arcologies[$i].FSYouthPreferentialist to "unset">>
<</if>>
<</if>>
<<elseif $arcologies[$i].FSMaturityPreferentialist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSMaturityPreferentialist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSMaturityPreferentialist > $arcologies[$i].FSMaturityPreferentialist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Maturity Preferentialism in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSMaturityPreferentialist += 1>>
<<elseif $arcologies[$j].FSYouthPreferentialist > $arcologies[$i].FSMaturityPreferentialist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Maturity Preferentialism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Youth Preferentialist society.<</if>>
<<set $arcologies[$i].FSMaturityPreferentialist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSMaturityPreferentialist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSMaturityPreferentialist - $FSLockinLevel>>
<<set $arcologies[$i].FSMaturityPreferentialist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Maturity Preferentialism has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("Shady Acres", "MILFtown", "MILF Heights", "Park Avenue Tower")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSMaturityPreferentialist < 0>>
$arcologies[$i].name has given up on Maturity Preferentialism.
<<set $arcologies[$i].FSMaturityPreferentialist to "unset">>
<</if>>
<</if>>
<</if>>
<<if $arcologies[$i].FSSlimnessEnthusiast != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSSlimnessEnthusiast += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSSlimnessEnthusiast > $arcologies[$i].FSSlimnessEnthusiast + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Slimness Enthusiasm in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSSlimnessEnthusiast += 1>>
<<elseif $arcologies[$j].FSAssetExpansionist > $arcologies[$i].FSSlimnessEnthusiast + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Slimness Enthusiasm in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Asset Expansionist society.<</if>>
<<set $arcologies[$i].FSSlimnessEnthusiast -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSSlimnessEnthusiast >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSSlimnessEnthusiast - $FSLockinLevel>>
<<set $arcologies[$i].FSSlimnessEnthusiast to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Slimness Enthusiasm has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("The Island", "Upskirt", "Virginland")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSSlimnessEnthusiast < 0>>
$arcologies[$i].name has given up on Slimness Enthusiasm.
<<set $arcologies[$i].FSSlimnessEnthusiast to "unset">>
<</if>>
<</if>>
<<elseif $arcologies[$i].FSAssetExpansionist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSAssetExpansionist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSAssetExpansionist > $arcologies[$i].FSAssetExpansionist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Asset Expansionism in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSAssetExpansionist += 1>>
<<elseif $arcologies[$j].FSSlimnessEnthusiast > $arcologies[$i].FSAssetExpansionist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Asset Expansionism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Slimness Enthusiast society.<</if>>
<<set $arcologies[$i].FSAssetExpansionist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSAssetExpansionist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSAssetExpansionist - $FSLockinLevel>>
<<set $arcologies[$i].FSAssetExpansionist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Asset Expansionism has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("The Bouncy Castle", "The Mounds", "Twin Peaks", "Boobs Tower")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSAssetExpansionist < 0>>
$arcologies[$i].name has given up on Asset Expansionism.
<<set $arcologies[$i].FSAssetExpansionist to "unset">>
<</if>>
<</if>>
<</if>>
<<if $arcologies[$i].FSPastoralist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSPastoralist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSPastoralist > $arcologies[$i].FSPastoralist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Pastoralism in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSPastoralist += 1>>
<<elseif $arcologies[$j].FSPhysicalIdealist > $arcologies[$i].FSPastoralist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Asset Expansionism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Physical Idealist society.<</if>>
<<set $arcologies[$i].FSPastoralist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSPastoralist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSPastoralist - $FSLockinLevel>>
<<set $arcologies[$i].FSPastoralist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Pastoralism has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("Cornucopia", "Abundance", "Plenty", "Bounty", "Greener Pastures", "God's Country", "The Ranch", "Pasturelands")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSPastoralist < 0>>
$arcologies[$i].name has given up on Pastoralism.
<<set $arcologies[$i].FSPastoralist to "unset">>
<</if>>
<</if>>
<<elseif $arcologies[$i].FSPhysicalIdealist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSPhysicalIdealist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSPhysicalIdealist > $arcologies[$i].FSPhysicalIdealist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Physical Idealism in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSPhysicalIdealist += 1>>
<<elseif $arcologies[$j].FSPastoralist > $arcologies[$i].FSPhysicalIdealist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Asset Expansionism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Pastoralist society.<</if>>
<<set $arcologies[$i].FSPhysicalIdealist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSPhysicalIdealist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSPhysicalIdealist - $FSLockinLevel>>
<<set $arcologies[$i].FSPhysicalIdealist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Physical Idealism has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("Themyscira", "Midgard", "Muscle Beach", "Skid Row")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSPhysicalIdealist < 0>>
$arcologies[$i].name has given up on Physical Idealism.
<<set $arcologies[$i].FSPhysicalIdealist to "unset">>
<</if>>
<</if>>
<</if>>
<<if $arcologies[$i].FSChattelReligionist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSChattelReligionist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSChattelReligionist > $arcologies[$i].FSChattelReligionist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Chattel Religionism in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSChattelReligionist += 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSChattelReligionist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSChattelReligionist - $FSLockinLevel>>
<<set $arcologies[$i].FSChattelReligionist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Chattel Religionism has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("Heaven", "The Light", "Heaven on Earth")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSChattelReligionist < 0>>
$arcologies[$i].name has given up on Chattel Religionism.
<<set $arcologies[$i].FSChattelReligionist to "unset">>
<</if>>
<</if>>
<</if>>
<<if $arcologies[$i].FSRomanRevivalist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSRomanRevivalist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSRomanRevivalist > $arcologies[$i].FSRomanRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Roman Revivalism in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSRomanRevivalist += 1>>
<<elseif $arcologies[$j].FSChineseRevivalist > $arcologies[$i].FSRomanRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Roman Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Chinese Revivalist society.<</if>>
<<set $arcologies[$i].FSRomanRevivalist -= 1>>
<<elseif $arcologies[$j].FSEgyptianRevivalist > $arcologies[$i].FSRomanRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Roman Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Egyptian Revivalist society.<</if>>
<<set $arcologies[$i].FSRomanRevivalist -= 1>>
<<elseif $arcologies[$j].FSEdoRevivalist > $arcologies[$i].FSRomanRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Roman Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Edo Revivalist society.<</if>>
<<set $arcologies[$i].FSRomanRevivalist -= 1>>
<<elseif $arcologies[$j].FSArabianRevivalist > $arcologies[$i].FSRomanRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Roman Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Arabian Revivalist society.<</if>>
<<set $arcologies[$i].FSRomanRevivalist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSRomanRevivalist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSRomanRevivalist - $FSLockinLevel>>
<<set $arcologies[$i].FSRomanRevivalist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Roman Revivalism has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("Elysian Fields", "Carthago Nova", "Nova Roma", "Neapolis", "Capua", "Ostia", "Salernum", "The City of the Seven Hills")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSRomanRevivalist < 0>>
$arcologies[$i].name has given up on Roman Revivalism.
<<set $arcologies[$i].FSRomanRevivalist to "unset">>
<</if>>
<</if>>
<<elseif $arcologies[$i].FSEgyptianRevivalist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSEgyptianRevivalist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSEgyptianRevivalist > $arcologies[$i].FSEgyptianRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Egyptian Revivalism in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSEgyptianRevivalist += 1>>
<<elseif $arcologies[$j].FSRomanRevivalist > $arcologies[$i].FSEgyptianRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Egyptian Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Roman Revivalist society.<</if>>
<<set $arcologies[$i].FSEgyptianRevivalist -= 1>>
<<elseif $arcologies[$j].FSEgyptianRevivalist > $arcologies[$i].FSChineseRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Egyptian Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Chinese Revivalist society.<</if>>
<<set $arcologies[$i].FSEgyptianRevivalist -= 1>>
<<elseif $arcologies[$j].FSEdoRevivalist > $arcologies[$i].FSEgyptianRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Egyptian Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Edo Revivalist society.<</if>>
<<set $arcologies[$i].FSEgyptianRevivalist -= 1>>
<<elseif $arcologies[$j].FSArabianRevivalist > $arcologies[$i].FSEgyptianRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Egyptian Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Arabian Revivalist society.<</if>>
<<set $arcologies[$i].FSEgyptianRevivalist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSEgyptianRevivalist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSEgyptianRevivalist - $FSLockinLevel>>
<<set $arcologies[$i].FSEgyptianRevivalist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Egyptian Revivalism has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("Thebes", "Memphis", "Alexandria")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSEgyptianRevivalist < 0>>
$arcologies[$i].name has given up on Egyptian Revivalism.
<<set $arcologies[$i].FSEgyptianRevivalist to "unset">>
<</if>>
<</if>>
<<elseif $arcologies[$i].FSEdoRevivalist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSEdoRevivalist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSEdoRevivalist > $arcologies[$i].FSEdoRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Edo Revivalism in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSEdoRevivalist += 1>>
<<elseif $arcologies[$j].FSRomanRevivalist > $arcologies[$i].FSEdoRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Edo Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Roman Revivalist society.<</if>>
<<set $arcologies[$i].FSEdoRevivalist -= 1>>
<<elseif $arcologies[$j].FSEgyptianRevivalist > $arcologies[$i].FSEdoRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Edo Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Egyptian Revivalist society.<</if>>
<<set $arcologies[$i].FSEdoRevivalist -= 1>>
<<elseif $arcologies[$j].FSChineseRevivalist > $arcologies[$i].FSEdoRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Edo Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Chinese Revivalist society.<</if>>
<<set $arcologies[$i].FSEdoRevivalist -= 1>>
<<elseif $arcologies[$j].FSArabianRevivalist > $arcologies[$i].FSEdoRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Edo Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Arabian Revivalist society.<</if>>
<<set $arcologies[$i].FSEdoRevivalist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSEdoRevivalist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSEdoRevivalist - $FSLockinLevel>>
<<set $arcologies[$i].FSEdoRevivalist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Edo Revivalism has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("Onogoro", "Kokyo", "Tengoku", "Takama-ga-hara", "New Kyoto", "The Imperial Palace", "New Tokyo")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSEdoRevivalist < 0>>
$arcologies[$i].name has given up on Edo Revivalism.
<<set $arcologies[$i].FSEdoRevivalist to "unset">>
<</if>>
<</if>>
<<elseif $arcologies[$i].FSArabianRevivalist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSArabianRevivalist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSArabianRevivalist > $arcologies[$i].FSArabianRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Arabian Revivalism in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSArabianRevivalist += 1>>
<<elseif $arcologies[$j].FSRomanRevivalist > $arcologies[$i].FSArabianRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Arabian Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Roman Revivalist society.<</if>>
<<set $arcologies[$i].FSArabianRevivalist -= 1>>
<<elseif $arcologies[$j].FSEgyptianRevivalist > $arcologies[$i].FSArabianRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Arabian Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Egyptian Revivalist society.<</if>>
<<set $arcologies[$i].FSArabianRevivalist -= 1>>
<<elseif $arcologies[$j].FSEdoRevivalist > $arcologies[$i].FSArabianRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Arabian Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Edo Revivalist society.<</if>>
<<set $arcologies[$i].FSArabianRevivalist -= 1>>
<<elseif $arcologies[$j].FSChineseRevivalist > $arcologies[$i].FSArabianRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Arabian Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Chinese Revivalist society.<</if>>
<<set $arcologies[$i].FSArabianRevivalist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSArabianRevivalist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSArabianRevivalist - $FSLockinLevel>>
<<set $arcologies[$i].FSArabianRevivalist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Arabian Revivalism has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("Jannah", "Madinat al-Salam", "Madinat al-Hareer", "Madinat al-Zahra", "Madinat al-Yasmin", "Bayt al-Hikma", "Baghdad", "Alhambra", "Samarra")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSArabianRevivalist < 0>>
$arcologies[$i].name has given up on Arabian Revivalism.
<<set $arcologies[$i].FSArabianRevivalist to "unset">>
<</if>>
<</if>>
<<elseif $arcologies[$i].FSChineseRevivalist != "unset">>
<<set $seed += 1>>
<<if $arcologies[$i].direction != 0>>
<<set $arcologies[$i].FSChineseRevivalist += $efficiency>>
<</if>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<if $arcologies[$j].FSChineseRevivalist > $arcologies[$i].FSChineseRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Chinese Revivalism in $arcologies[$i].name is influenced by $arcologies[$j].name's more advanced society.<</if>>
<<set $arcologies[$i].FSChineseRevivalist += 1>>
<<elseif $arcologies[$j].FSRomanRevivalist > $arcologies[$i].FSChineseRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Chinese Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Roman Revivalist society.<</if>>
<<set $arcologies[$i].FSChineseRevivalist -= 1>>
<<elseif $arcologies[$j].FSEgyptianRevivalist > $arcologies[$i].FSChineseRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Chinese Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Egyptian Revivalist society.<</if>>
<<set $arcologies[$i].FSChineseRevivalist -= 1>>
<<elseif $arcologies[$j].FSEdoRevivalist > $arcologies[$i].FSChineseRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Chinese Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Edo Revivalist society.<</if>>
<<set $arcologies[$i].FSChineseRevivalist -= 1>>
<<elseif $arcologies[$j].FSArabianRevivalist > $arcologies[$i].FSChineseRevivalist + $FSCrossThresh>>
<<if $showNeighborDetails != 0>>Development of Chinese Revivalism in $arcologies[$i].name is slowed by contact with $arcologies[$j].name's more advanced Arabian Revivalist society.<</if>>
<<set $arcologies[$i].FSChineseRevivalist -= 1>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].FSChineseRevivalist >= $FSLockinLevel>>
<<set $arcologies[$i].influenceBonus += $arcologies[$i].FSChineseRevivalist - $FSLockinLevel>>
<<set $arcologies[$i].FSChineseRevivalist to $FSLockinLevel>>
<<set $toSearch to $arcologies[$i].name>>
<<if ($toSearch.indexOf("Arcology") != -1) && (random(0,2) == 0)>>
Chinese Revivalism has reached stability and acceptance there. The arcology has been renamed
<<set $arcologies[$i].name to either("Yinfu", "Huangquan", "Jiuquan", "Youming", "Huokang", "Mingfu", "Jin Shan", "Qi Lin", "Xin Hua", "Feng Huang", "The Middle Kingdom", "The Forbidden Palace")>>
''$arcologies[$i].name'' to mark the occasion.
<</if>>
<<elseif $arcologies[$i].FSChineseRevivalist < 0>>
$arcologies[$i].name has given up on Chinese Revivalism.
<<set $arcologies[$i].FSChineseRevivalist to "unset">>
<</if>>
<</if>>
<</if>>
/* FUTURE SOCIETY ADOPTION */
<<if $arcologies[$i].direction != 0>>
<<if $seed < 4>>
<<if $seed < ($arcologies[$i].prosperity/25)+($week/25)-3>>
<<display "Neighbors FS Adoption">>
<</if>>
<</if>>
<</if>> /* CLOSES FUTURE SOCIETY ADOPTION */
/* INFLUENCE RECEPTION */
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$j].direction != $arcologies[$i].direction>>
<<if $arcologies[$j].influenceTarget is $arcologies[$i].direction>>
<<set $arcologies[$j].influenceBonus = Math.clamp($arcologies[$j].influenceBonus, 0, $FSLockinLevel)>>
<<set $appliedInfluenceBonus = Math.trunc($arcologies[$j].influenceBonus*0.1)>>
<<set $arcologies[$j].influenceBonus -= $appliedInfluenceBonus*2>>
<<if $CulturalOpenness == 1>>
<<if ($arcologies[$i].direction == 0) || ($arcologies[$j].direction == 0)>>
<<set $appliedInfluenceBonus *= 2>>
<</if>>
<<elseif $CulturalOpenness == -1>>
<<if ($arcologies[$i].direction == 0) || ($arcologies[$j].direction == 0)>>
<<set $appliedInfluenceBonus /= 2>>
<</if>>
<</if>>
<<set $desc to []>>
<<set $seed to 0>>
<<if $arcologies[$j].FSSubjugationist > 60>>
<<if ($arcologies[$i].FSSubjugationist != "unset")>>
<<if ($arcologies[$j].FSSubjugationistRace is $arcologies[$i].FSSubjugationistRace)>>
<<set $arcologies[$i].FSSubjugationist += Math.trunc(($arcologies[$j].FSSubjugationist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSSubjugationist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its racially aligned Subjugationism")>>
<<else>>
<<set $arcologies[$i].FSSubjugationist -= Math.trunc(($arcologies[$j].FSSubjugationist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Subjugationism")>>
<</if>>
<<elseif ($arcologies[$i].FSSupremacist != "unset") && ($arcologies[$j].FSSubjugationistRace is $arcologies[$i].FSSupremacistRace)>>
<<set $arcologies[$i].FSSupremacist -= Math.trunc(($arcologies[$j].FSSubjugationist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its opposing Supremacism")>>
<</if>>
<</if>>
<<if $arcologies[$j].FSSupremacist > 60>>
<<if ($arcologies[$i].FSSupremacist != "unset")>>
<<if ($arcologies[$j].FSSupremacistRace is $arcologies[$i].FSSupremacistRace)>>
<<set $arcologies[$i].FSSupremacist += Math.trunc(($arcologies[$j].FSSupremacist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSSupremacist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its racially aligned Supremacism")>>
<<else>>
<<set $arcologies[$i].FSSupremacist -= Math.trunc(($arcologies[$j].FSSupremacist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Supremacism")>>
<</if>>
<<elseif ($arcologies[$i].FSSubjugationist != "unset") && ($arcologies[$j].FSSupremacistRace is $arcologies[$i].FSSubjugationistRace)>>
<<set $arcologies[$i].FSSubjugationist -= Math.trunc(($arcologies[$j].FSSupremacist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its opposing Subjugationism")>>
<</if>>
<</if>>
<<if $arcologies[$j].FSGenderRadicalist > 60>>
<<if $arcologies[$i].FSGenderRadicalist != "unset">>
<<set $arcologies[$i].FSGenderRadicalist += Math.trunc(($arcologies[$j].FSGenderRadicalist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSGenderRadicalist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Gender Radicalism")>>
<<elseif $arcologies[$i].FSGenderFundamentalist != "unset">>
<<set $arcologies[$i].FSGenderFundamentalist -= Math.trunc(($arcologies[$j].FSGenderRadicalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its Gender Fundamentalism")>>
<</if>>
<<elseif $arcologies[$j].FSGenderFundamentalist > 60>>
<<if $arcologies[$i].FSGenderFundamentalist != "unset">>
<<set $arcologies[$i].FSGenderFundamentalist += Math.trunc(($arcologies[$j].FSGenderFundamentalist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSGenderFundamentalist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Gender Fundamentalism")>>
<<elseif $arcologies[$i].FSGenderRadicalist != "unset">>
<<set $arcologies[$i].FSGenderRadicalist -= Math.trunc(($arcologies[$j].FSGenderFundamentalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its Gender Radicalism")>>
<</if>>
<</if>>
<<if $arcologies[$j].FSPaternalist > 60>>
<<if $arcologies[$i].FSPaternalist != "unset">>
<<set $arcologies[$i].FSPaternalist += Math.trunc(($arcologies[$j].FSPaternalist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSPaternalist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Paternalism")>>
<<elseif $arcologies[$i].FSDegradationist != "unset">>
<<set $arcologies[$i].FSDegradationist -= Math.trunc(($arcologies[$j].FSPaternalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its Degradationism")>>
<</if>>
<<elseif $arcologies[$j].FSDegradationist > 60>>
<<if $arcologies[$i].FSDegradationist != "unset">>
<<set $arcologies[$i].FSDegradationist += Math.trunc(($arcologies[$j].FSDegradationist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSDegradationist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Degradationism")>>
<<elseif $arcologies[$i].FSPaternalist != "unset">>
<<set $arcologies[$i].FSPaternalist -= Math.trunc(($arcologies[$j].FSDegradationist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its Paternalism")>>
<</if>>
<</if>>
<<if $arcologies[$j].FSBodyPurist > 60>>
<<if $arcologies[$i].FSBodyPurist != "unset">>
<<set $arcologies[$i].FSBodyPurist += Math.trunc(($arcologies[$j].FSBodyPurist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSBodyPurist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Body Purism")>>
<<elseif $arcologies[$i].FSTransformationFetishist != "unset">>
<<set $arcologies[$i].FSTransformationFetishist -= Math.trunc(($arcologies[$j].FSBodyPurist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its Transformation Fetishism")>>
<</if>>
<<elseif $arcologies[$j].FSTransformationFetishist > 60>>
<<if $arcologies[$i].FSTransformationFetishist != "unset">>
<<set $arcologies[$i].FSTransformationFetishist += Math.trunc(($arcologies[$j].FSTransformationFetishist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSTransformationFetishist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Transformation Fetishism")>>
<<elseif $arcologies[$i].FSBodyPurist != "unset">>
<<set $arcologies[$i].FSBodyPurist -= Math.trunc(($arcologies[$j].FSTransformationFetishist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its Body Purism")>>
<</if>>
<</if>>
<<if $arcologies[$j].FSYouthPreferentialist > 60>>
<<if $arcologies[$i].FSYouthPreferentialist != "unset">>
<<set $arcologies[$i].FSYouthPreferentialist += Math.trunc(($arcologies[$j].FSYouthPreferentialist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSYouthPreferentialist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Youth Preferentialism")>>
<<elseif $arcologies[$i].FSMaturityPreferentialist != "unset">>
<<set $arcologies[$i].FSMaturityPreferentialist -= Math.trunc(($arcologies[$j].FSYouthPreferentialist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its Maturity Preferentialism")>>
<</if>>
<<elseif $arcologies[$j].FSMaturityPreferentialist > 60>>
<<if $arcologies[$i].FSMaturityPreferentialist != "unset">>
<<set $arcologies[$i].FSMaturityPreferentialist += Math.trunc(($arcologies[$j].FSMaturityPreferentialist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSMaturityPreferentialist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Maturity Preferentialism")>>
<<elseif $arcologies[$i].FSYouthPreferentialist != "unset">>
<<set $arcologies[$i].FSYouthPreferentialist -= Math.trunc(($arcologies[$j].FSMaturityPreferentialist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its Youth Preferentialism")>>
<</if>>
<</if>>
<<if $arcologies[$j].FSSlimnessEnthusiast > 60>>
<<if $arcologies[$i].FSSlimnessEnthusiast != "unset">>
<<set $arcologies[$i].FSSlimnessEnthusiast += Math.trunc(($arcologies[$j].FSSlimnessEnthusiast-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSSlimnessEnthusiast > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Slimness Enthusiasm")>>
<<elseif $arcologies[$i].FSAssetExpansionist != "unset">>
<<set $arcologies[$i].FSAssetExpansionist -= Math.trunc(($arcologies[$j].FSSlimnessEnthusiast-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its Asset Expansionism")>>
<</if>>
<<elseif $arcologies[$j].FSAssetExpansionist > 60>>
<<if $arcologies[$i].FSAssetExpansionist != "unset">>
<<set $arcologies[$i].FSAssetExpansionist += Math.trunc(($arcologies[$j].FSAssetExpansionist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSAssetExpansionist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Asset Expansionism")>>
<<elseif $arcologies[$i].FSSlimnessEnthusiast != "unset">>
<<set $arcologies[$i].FSSlimnessEnthusiast -= Math.trunc(($arcologies[$j].FSAssetExpansionist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its Slimness Enthusiasm")>>
<</if>>
<</if>>
<<if $arcologies[$j].FSPastoralist > 60>>
<<if $arcologies[$i].FSPastoralist != "unset">>
<<set $arcologies[$i].FSPastoralist += Math.trunc(($arcologies[$j].FSPastoralist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSPastoralist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Pastoralism")>>
<<elseif $arcologies[$i].FSPhysicalIdealist != "unset">>
<<set $arcologies[$i].FSPhysicalIdealist -= Math.trunc(($arcologies[$j].FSPastoralist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its Physical Idealism")>>
<</if>>
<<elseif $arcologies[$j].FSPhysicalIdealist > 60>>
<<if $arcologies[$i].FSPhysicalIdealist != "unset">>
<<set $arcologies[$i].FSPhysicalIdealist += Math.trunc(($arcologies[$j].FSPhysicalIdealist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSPhysicalIdealist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Physical Idealism")>>
<<elseif $arcologies[$i].FSPastoralist != "unset">>
<<set $arcologies[$i].FSPastoralist -= Math.trunc(($arcologies[$j].FSPhysicalIdealist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its Pastoralism")>>
<</if>>
<</if>>
<<if $arcologies[$j].FSChattelReligionist > 60>>
<<if $arcologies[$i].FSChattelReligionist != "unset">>
<<set $arcologies[$i].FSChattelReligionist += Math.trunc(($arcologies[$j].FSChattelReligionist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSChattelReligionist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Chattel Religionism")>>
<</if>>
<</if>>
<<if $arcologies[$j].FSRomanRevivalist > 60>>
<<if $arcologies[$i].FSRomanRevivalist != "unset">>
<<set $arcologies[$i].FSRomanRevivalist += Math.trunc(($arcologies[$j].FSRomanRevivalist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSRomanRevivalist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Roman Revivalism")>>
<<elseif $arcologies[$i].FSEgyptianRevivalist != "unset">>
<<set $arcologies[$i].FSEgyptianRevivalist -= Math.trunc(($arcologies[$j].FSRomanRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<<elseif $arcologies[$i].FSEdoRevivalist != "unset">>
<<set $arcologies[$i].FSEdoRevivalist -= Math.trunc(($arcologies[$j].FSRomanRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<<elseif $arcologies[$i].FSArabianRevivalist != "unset">>
<<set $arcologies[$i].FSArabianRevivalist -= Math.trunc(($arcologies[$j].FSRomanRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<<elseif $arcologies[$i].FSChineseRevivalist != "unset">>
<<set $arcologies[$i].FSChineseRevivalist -= Math.trunc(($arcologies[$j].FSRomanRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<</if>>
<<elseif $arcologies[$j].FSEgyptianRevivalist > 60>>
<<if $arcologies[$i].FSEgyptianRevivalist != "unset">>
<<set $arcologies[$i].FSEgyptianRevivalist += Math.trunc(($arcologies[$j].FSEgyptianRevivalist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSEgyptianRevivalist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Egyptian Revivalism")>>
<<elseif $arcologies[$i].FSRomanRevivalist != "unset">>
<<set $arcologies[$i].FSRomanRevivalist -= Math.trunc(($arcologies[$j].FSEgyptianRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<<elseif $arcologies[$i].FSEdoRevivalist != "unset">>
<<set $arcologies[$i].FSEdoRevivalist -= Math.trunc(($arcologies[$j].FSEgyptianRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<<elseif $arcologies[$i].FSArabianRevivalist != "unset">>
<<set $arcologies[$i].FSArabianRevivalist -= Math.trunc(($arcologies[$j].FSEgyptianRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<<elseif $arcologies[$i].FSChineseRevivalist != "unset">>
<<set $arcologies[$i].FSChineseRevivalist -= Math.trunc(($arcologies[$j].FSEgyptianRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<</if>>
<<elseif $arcologies[$j].FSEdoRevivalist > 60>>
<<if $arcologies[$i].FSEdoRevivalist != "unset">>
<<set $arcologies[$i].FSEdoRevivalist += Math.trunc(($arcologies[$j].FSEdoRevivalist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSEdoRevivalist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Edo Revivalism")>>
<<elseif $arcologies[$i].FSEgyptianRevivalist != "unset">>
<<set $arcologies[$i].FSEgyptianRevivalist -= Math.trunc(($arcologies[$j].FSEdoRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<<elseif $arcologies[$i].FSRomanRevivalist != "unset">>
<<set $arcologies[$i].FSRomanRevivalist -= Math.trunc(($arcologies[$j].FSEdoRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<<elseif $arcologies[$i].FSArabianRevivalist != "unset">>
<<set $arcologies[$i].FSArabianRevivalist -= Math.trunc(($arcologies[$j].FSEdoRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<<elseif $arcologies[$i].FSChineseRevivalist != "unset">>
<<set $arcologies[$i].FSChineseRevivalist -= Math.trunc(($arcologies[$j].FSEdoRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<</if>>
<<elseif $arcologies[$j].FSArabianRevivalist > 60>>
<<if $arcologies[$i].FSArabianRevivalist != "unset">>
<<set $arcologies[$i].FSArabianRevivalist += Math.trunc(($arcologies[$j].FSArabianRevivalist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSArabianRevivalist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Arabian Revivalism")>>
<<elseif $arcologies[$i].FSEgyptianRevivalist != "unset">>
<<set $arcologies[$i].FSEgyptianRevivalist -= Math.trunc(($arcologies[$j].FSArabianRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<<elseif $arcologies[$i].FSEdoRevivalist != "unset">>
<<set $arcologies[$i].FSEdoRevivalist -= Math.trunc(($arcologies[$j].FSArabianRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<<elseif $arcologies[$i].FSRomanRevivalist != "unset">>
<<set $arcologies[$i].FSRomanRevivalist -= Math.trunc(($arcologies[$j].FSArabianRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<<elseif $arcologies[$i].FSChineseRevivalist != "unset">>
<<set $arcologies[$i].FSChineseRevivalist -= Math.trunc(($arcologies[$j].FSArabianRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<</if>>
<<elseif $arcologies[$j].FSChineseRevivalist > 60>>
<<if $arcologies[$i].FSChineseRevivalist != "unset">>
<<set $arcologies[$i].FSChineseRevivalist += Math.trunc(($arcologies[$j].FSChineseRevivalist-60)/4)+$appliedInfluenceBonus>>
<<if $arcologies[$i].FSChineseRevivalist > $FSLockinLevel>><<set $seed += 1>><</if>>
<<set $desc.push("helping to advance its Chinese Revivalism")>>
<<elseif $arcologies[$i].FSEgyptianRevivalist != "unset">>
<<set $arcologies[$i].FSEgyptianRevivalist -= Math.trunc(($arcologies[$j].FSChineseRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<<elseif $arcologies[$i].FSEdoRevivalist != "unset">>
<<set $arcologies[$i].FSEdoRevivalist -= Math.trunc(($arcologies[$j].FSChineseRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<<elseif $arcologies[$i].FSArabianRevivalist != "unset">>
<<set $arcologies[$i].FSArabianRevivalist -= Math.trunc(($arcologies[$j].FSChineseRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<<elseif $arcologies[$i].FSRomanRevivalist != "unset">>
<<set $arcologies[$i].FSRomanRevivalist -= Math.trunc(($arcologies[$j].FSChineseRevivalist-60)/4)+$appliedInfluenceBonus>>
<<set $desc.push("attacking its incompatible Revivalism")>>
<</if>>
<</if>>
<<if $desc.length == 0>>
''$arcologies[$j].name'' attempts to influence it, but has no significant impacts.
<<elseif $desc.length > 2>>
''$arcologies[$j].name'''s mature culture influences $arcologies[$i].name's $desc[0],
<<for _k to 1; _k < $desc.length; _k++>>
<<if _k < $desc.length-1>>
$desc[_k],
<<else>>
and $desc[_k].
<</if>>
<</for>>
<<elseif $desc.length == 2>>
''$arcologies[$j].name'''s culture influences $arcologies[$i].name's $desc[0] and $desc[1].
<<else>>
''$arcologies[$j].name'''s culture is beginning to influence $arcologies[$i].name's $desc[0].
<</if>>
<<if $appliedInfluenceBonus != 0>>
<<if $appliedInfluenceBonus < 5>>
$arcologies[$j].name is societally advanced, giving it extra influence.
<<else>>
$arcologies[$j].name is societally fanatical, lending it great influence.
<</if>>
<</if>>
<<if $arcologies[$j].direction != 0>>
<<if $desc.length == 0>>
''$arcologies[$j].name'' is not satisfied with the impact its directed influence is having, and withdraws it with the intention of targeting it elsewhere.
<<set $arcologies[$j].influenceTarget to -1>>
<<elseif $seed >= 4>>
''$arcologies[$j].name'' is satisfied that its influence has brought $arcologies[$i].name into alignment, and withdraws its direct influence with the intention of targeting it elsewhere.
<<set $arcologies[$j].influenceTarget to -1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>> /* CLOSES INFLUENCE RECEPTION */
/* INFLUENCE INITIATION */
<<if $arcologies[$i].direction != 0>>
<<if $arcologies[$i].influenceTarget == -1>>
<<set $seed to 0>> /* CHECK IF INFLUENTIAL */
<<if $arcologies[$i].FSSubjugationist > 60>>
<<set $seed to 1>>
<</if>>
<<if $arcologies[$i].FSSupremacist > 60>>
<<set $seed to 1>>
<<elseif $arcologies[$i].FSGenderRadicalist > 60>>
<<set $seed to 1>>
<</if>>
<<if $arcologies[$i].FSGenderFundamentalist > 60>>
<<set $seed to 1>>
<</if>>
<<if $arcologies[$i].FSPaternalist > 60>>
<<set $seed to 1>>
<<elseif $arcologies[$i].FSDegradationist > 60>>
<<set $seed to 1>>
<</if>>
<<if $arcologies[$i].FSBodyPurist > 60>>
<<set $seed to 1>>
<<elseif $arcologies[$i].FSTransformationFetishist > 60>>
<<set $seed to 1>>
<</if>>
<<if $arcologies[$i].FSYouthPreferentialist > 60>>
<<set $seed to 1>>
<<elseif $arcologies[$i].FSMaturityPreferentialist > 60>>
<<set $seed to 1>>
<</if>>
<<if $arcologies[$i].FSSlimnessEnthusiast > 60>>
<<set $seed to 1>>
<<elseif $arcologies[$i].FSAssetExpansionist > 60>>
<<set $seed to 1>>
<</if>>
<<if $arcologies[$i].FSPastoralist > 60>>
<<set $seed to 1>>
<<elseif $arcologies[$i].FSPhysicalIdealist > 60>>
<<set $seed to 1>>
<</if>>
<<if $arcologies[$i].FSChattelReligionist > 60>>
<<set $seed to 1>>
<</if>>
<<if $arcologies[$i].FSRomanRevivalist > 60>>
<<set $seed to 1>>
<<elseif $arcologies[$i].FSEgyptianRevivalist > 60>>
<<set $seed to 1>>
<<elseif $arcologies[$i].FSEdoRevivalist > 60>>
<<set $seed to 1>>
<<elseif $arcologies[$i].FSArabianRevivalist > 60>>
<<set $seed to 1>>
<<elseif $arcologies[$i].FSChineseRevivalist > 60>>
<<set $seed to 1>>
<</if>>
<<if $seed == 1>> /* SELECT AN ARCOLOGY TO INFLUENCE */
<<set $seed to []>>
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$j].direction != $arcologies[$i].direction>>
<<if ($arcologies[$i].government != "your trustees" && $arcologies[$i].government != "your agent") || ($arcologies[$j].direction != 0)>>
<<if $arcologies[$i].FSSubjugationist != "unset">>
<<if $arcologies[$j].FSSubjugationist != "unset">>
<<if $arcologies[$j].FSSubjugationistRace is $arcologies[$i].FSSubjugationistRace>>
<<if $arcologies[$j].FSSubjugationist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<else>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSSupremacist != "unset">>
<<if $arcologies[$j].FSSupremacistRace is $arcologies[$i].FSSubjugationistRace>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[$i].FSSupremacist != "unset">>
<<if $arcologies[$j].FSSupremacist != "unset">>
<<if $arcologies[$j].FSSupremacistRace is $arcologies[$i].FSSupremacistRace>>
<<if $arcologies[$j].FSSupremacist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<else>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSSubjugationist != "unset">>
<<if $arcologies[$j].FSSubjugationistRace is $arcologies[$i].FSSupremacistRace>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[$i].FSGenderRadicalist != "unset">>
<<if $arcologies[$j].FSGenderRadicalist != "unset">>
<<if $arcologies[$j].FSGenderRadicalist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSGenderFundamentalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$i].FSGenderFundamentalist != "unset">>
<<if $arcologies[$j].FSGenderFundamentalist != "unset">>
<<if $arcologies[$j].FSGenderFundamentalist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSGenderRadicalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<</if>>
<<if $arcologies[$i].FSPaternalist != "unset">>
<<if $arcologies[$j].FSPaternalist != "unset">>
<<if $arcologies[$j].FSPaternalist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSDegradationist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$i].FSDegradationist != "unset">>
<<if $arcologies[$j].FSDegradationist != "unset">>
<<if $arcologies[$j].FSDegradationist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSPaternalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<</if>>
<<if $arcologies[$i].FSBodyPurist != "unset">>
<<if $arcologies[$j].FSBodyPurist != "unset">>
<<if $arcologies[$j].FSBodyPurist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSTransformationFetishist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$i].FSTransformationFetishist != "unset">>
<<if $arcologies[$j].FSTransformationFetishist != "unset">>
<<if $arcologies[$j].FSTransformationFetishist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSBodyPurist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<</if>>
<<if $arcologies[$i].FSYouthPreferentialist != "unset">>
<<if $arcologies[$j].FSYouthPreferentialist != "unset">>
<<if $arcologies[$j].FSYouthPreferentialist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSMaturityPreferentialist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$i].FSMaturityPreferentialist != "unset">>
<<if $arcologies[$j].FSMaturityPreferentialist != "unset">>
<<if $arcologies[$j].FSMaturityPreferentialist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSYouthPreferentialist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<</if>>
<<if $arcologies[$i].FSSlimnessEnthusiast != "unset">>
<<if $arcologies[$j].FSSlimnessEnthusiast != "unset">>
<<if $arcologies[$j].FSSlimnessEnthusiast < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSAssetExpansionist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$i].FSAssetExpansionist != "unset">>
<<if $arcologies[$j].FSAssetExpansionist != "unset">>
<<if $arcologies[$j].FSAssetExpansionist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSSlimnessEnthusiast != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<</if>>
<<if $arcologies[$i].FSPastoralist != "unset">>
<<if $arcologies[$j].FSPastoralist != "unset">>
<<if $arcologies[$j].FSPastoralist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSPhysicalIdealist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$i].FSPhysicalIdealist != "unset">>
<<if $arcologies[$j].FSPhysicalIdealist != "unset">>
<<if $arcologies[$j].FSPhysicalIdealist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSPastoralist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<</if>>
<<if $arcologies[$i].FSChattelReligionist != "unset">>
<<if $arcologies[$j].FSChattelReligionist != "unset">>
<<if $arcologies[$j].FSChattelReligionist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[$i].FSRomanRevivalist != "unset">>
<<if $arcologies[$j].FSRomanRevivalist != "unset">>
<<if $arcologies[$j].FSRomanRevivalist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSEgyptianRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<<elseif $arcologies[$j].FSEdoRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<<elseif $arcologies[$j].FSArabianRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<<elseif $arcologies[$j].FSChineseRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$i].FSEgyptianRevivalist != "unset">>
<<if $arcologies[$j].FSEgyptianRevivalist != "unset">>
<<if $arcologies[$j].FSEgyptianRevivalist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSRomanRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<<elseif $arcologies[$j].FSEdoRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<<elseif $arcologies[$j].FSArabianRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<<elseif $arcologies[$j].FSChineseRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$i].FSEdoRevivalist != "unset">>
<<if $arcologies[$j].FSEdoRevivalist != "unset">>
<<if $arcologies[$j].FSEdoRevivalist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSEgyptianRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<<elseif $arcologies[$j].FSRomanRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<<elseif $arcologies[$j].FSArabianRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<<elseif $arcologies[$j].FSChineseRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$i].FSArabianRevivalist != "unset">>
<<if $arcologies[$j].FSArabianRevivalist != "unset">>
<<if $arcologies[$j].FSArabianRevivalist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSEgyptianRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<<elseif $arcologies[$j].FSEdoRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<<elseif $arcologies[$j].FSRomanRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<<elseif $arcologies[$j].FSChineseRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$i].FSChineseRevivalist != "unset">>
<<if $arcologies[$j].FSChineseRevivalist != "unset">>
<<if $arcologies[$j].FSChineseRevivalist < $FSLockinLevel>>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<<elseif $arcologies[$j].FSEgyptianRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<<elseif $arcologies[$j].FSEdoRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<<elseif $arcologies[$j].FSArabianRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<<elseif $arcologies[$j].FSRomanRevivalist != "unset">>
<<set $seed.push($arcologies[$j].direction)>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $seed.length > 0>>
<<set $arcologies[$i].influenceTarget to $seed.random()>>
<</if>>
<</if>> /* CLOSES SELECT AN ARCOLOGY TO INFLUENCE */
<</if>>
<</if>> /* CLOSES INFLUENCE INITIATION */
<</for>><br>
''$arcologies[$i].name'' is located to the $arcologies[$i].direction of your arcology. It is governed by
<<switch $arcologies[$i].government>>
<<case "elected officials">>
elected officials, periodically paralyzing its development.
<<case "a committee">>
a committee, hindering its development.
<<case "an oligarchy">>
a small group of leading citizens, making its development very unpredictable.
<<case "your trustees">>
a small group of leading citizens who are serving as your trustees.
<<case "an individual">>
an individual, making its development vibrant but unpredictable.
<<case "your agent">>
your agent, who is directing the arcology in your stead.
<<case "a corporation">>
a corporation, making its development steady and unspectacular.
<<default>>
direct democracy, making its development dangerously unstable.
<</switch>>
<<if $arcologies[$i].direction == 0>>
<<set $economicUncertainty to 5>>
<<else>>
<<set $economicUncertainty to 10>>
<</if>>
<<if $arcologies[$i].government != "your trustees">>
<<if $arcologies[$i].government != "your agent">>
Its leadership has control of approximately <<print Math.trunc(($arcologies[$i].ownership*random(100-$economicUncertainty,100+$economicUncertainty))/100)>>% of the arcology<<if $arcologies[$i].minority > $arcologies[$i].ownership-10>>, a dangerously narrow margin over competition with a <<print Math.trunc(($arcologies[$i].minority*random(100-$economicUncertainty,100+$economicUncertainty))/100)>>% share<</if>>.
<</if>>
<</if>>
<<if $arcologies[$i].PCminority > 0>>You own $arcologies[$i].PCminority% of this arcology<</if>><<if ($arcologies[$i].government == "your trustees") || ($arcologies[$i].government == "your agent")>><<if $arcologies[$i].minority > $arcologies[$i].PCminority-10>>, a dangerously narrow margin over competition with a <<print Math.trunc(($arcologies[$i].minority*random(100-$economicUncertainty,100+$economicUncertainty))/100)>>% share<</if>><</if>>.
<<set $economicUncertainty -= 2*$assistantPower>>
The arcology has an estimated GSP of @@color:yellowgreen;¤<<print Math.trunc((0.1*$arcologies[$i].prosperity*random(100-$economicUncertainty,100+$economicUncertainty))/100)>>m,@@
<<if Math.abs($arcologies[$i].prosperity - $averageProsperity) < 5>>
average among
<<elseif $arcologies[$i].prosperity > $averageProsperity>>
ahead of
<<else>>
behind
<</if>>
its neighbors.
<<set $desc to 0>>
<<set $seed to []>>
<<if $arcologies[$i].FSSubjugationist != "unset">>
<<if $arcologies[$i].FSSubjugationist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSSubjugationist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "racial Subjugationism, and is ">>
<<if $arcologies[$i].FSSubjugationist > 95>>
<<set $desc to $desc + "the home of an advanced project to create a subservient race of ">>
<<set $desc to $desc + $arcologies[$i].FSSubjugationistRace>>
<<set $desc to $desc + " slaves.">>
<<elseif $arcologies[$i].FSSubjugationist > 40>>
<<set $desc to $desc + "working to refine ">>
<<set $desc to $desc + $arcologies[$i].FSSubjugationistRace>>
<<set $desc to $desc + " slavery.">>
<<else>>
<<set $desc to $desc + "an excellent dumping ground for low quality ">>
<<set $desc to $desc + $arcologies[$i].FSSubjugationistRace>>
<<set $desc to $desc + " slaves.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSSupremacist != "unset">>
<<if $arcologies[$i].FSSubjugationist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSSubjugationist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "racial Supremacy, and is ">>
<<if $arcologies[$i].FSSubjugationist > 95>>
<<set $desc to $desc + "a global magnet for ">>
<<set $desc to $desc + $arcologies[$i].FSSupremacistRace>>
<<set $desc to $desc + " nationalists.">>
<<elseif $arcologies[$i].FSSubjugationist > 40>>
<<set $desc to $desc + "becoming increasingly free of ">>
<<set $desc to $desc + $arcologies[$i].FSSupremacistRace>>
<<set $desc to $desc + " slaves.">>
<<else>>
<<set $desc to $desc + "the site of a furious debate over existing ">>
<<set $desc to $desc + $arcologies[$i].FSSupremacistRace>>
<<set $desc to $desc + " slaves.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSGenderRadicalist != "unset">>
<<if $arcologies[$i].FSGenderRadicalist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSGenderRadicalist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Gender Radicalism, and is ">>
<<if $arcologies[$i].FSGenderRadicalist > 95>>
<<set $desc to $desc + "notorious for the openness with which its citizens fuck its slavegirls in the ass until they cum.">>
<<elseif $arcologies[$i].FSGenderRadicalist > 40>>
<<set $desc to $desc + "known to be a good place to find slavegirls who cum when buttfucked.">>
<<else>>
<<set $desc to $desc + "actively importing a wider variety of slave girls.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSGenderFundamentalist != "unset">>
<<if $arcologies[$i].FSGenderFundamentalist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSGenderFundamentalist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Gender Fundamentalism, and is ">>
<<if $arcologies[$i].FSGenderFundamentalist > 95>>
<<set $desc to $desc + "famous for its slave schools, crowded with a future generation of world class slaves.">>
<<elseif $arcologies[$i].FSGenderFundamentalist > 40>>
<<set $desc to $desc + "remarkable for its crowds of hugely pregnant slave women.">>
<<else>>
<<set $desc to $desc + "importing increasing numbers of fertile slaves.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSPaternalist != "unset">>
<<if $arcologies[$i].FSPaternalist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSPaternalist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Paternalism, and is ">>
<<if $arcologies[$i].FSPaternalist > 95>>
<<set $desc to $desc + "the home of an educated, enlightened caste of slaves more productive than some arcologies' citizens.">>
<<elseif $arcologies[$i].FSPaternalist > 40>>
<<set $desc to $desc + "becoming known for its unusually cheerful atmosphere.">>
<<else>>
<<set $desc to $desc + "starting to demand abused slaves whose lives can be turned around.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSDegradationist != "unset">>
<<if $arcologies[$i].FSDegradationist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSDegradationist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Degradationism, and is ">>
<<if $arcologies[$i].FSDegradationist > 95>>
<<set $desc to $desc + "renowned and feared by slaves worldwide, as a place of blood and steel from which few ever leave.">>
<<elseif $arcologies[$i].FSDegradationist > 40>>
<<set $desc to $desc + "becoming dreaded by slaves, since the few it exports are full of unbelievably awful stories.">>
<<else>>
<<set $desc to $desc + "importing a rapidly increasing number of slaves, for some reason.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSBodyPurist != "unset">>
<<if $arcologies[$i].FSBodyPurist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSBodyPurist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Body Purism, and is ">>
<<if $arcologies[$i].FSBodyPurist > 95>>
<<set $desc to $desc + "a world leader in the drug industry due to its pharmaceutical research breakthroughs.">>
<<elseif $arcologies[$i].FSBodyPurist > 40>>
<<set $desc to $desc + "pouring an ever increasing amount of money into drug research.">>
<<else>>
<<set $desc to $desc + "setting up research programs to develop better slave drugs.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSTransformationFetishist != "unset">>
<<if $arcologies[$i].FSTransformationFetishist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSTransformationFetishist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Transformation Fetishism, and is ">>
<<if $arcologies[$i].FSTransformationFetishist > 95>>
<<set $desc to $desc + "renowned as the source of some of the world's most unbelievable surgical transformations.">>
<<elseif $arcologies[$i].FSTransformationFetishist > 40>>
<<set $desc to $desc + "rapidly moving from mere breast expansion to more esoteric surgical fetishism.">>
<<else>>
<<set $desc to $desc + "receiving daily shipments of silicone and surgical necessities.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSYouthPreferentialist != "unset">>
<<if $arcologies[$i].FSYouthPreferentialist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSYouthPreferentialist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Youth Preferentialism, and is ">>
<<if $arcologies[$i].FSYouthPreferentialist > 95>>
<<set $desc to $desc + "famous for the intense celebratory attention slaves receive there once reaching their majorities.">>
<<elseif $arcologies[$i].FSYouthPreferentialist > 40>>
<<set $desc to $desc + "moving virginity and the taking of virginity ever higher in the public estimation.">>
<<else>>
<<set $desc to $desc + "starting to get a reputation as an excellent place to get a good price for a virgin.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSMaturityPreferentialist != "unset">>
<<if $arcologies[$i].FSMaturityPreferentialist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSMaturityPreferentialist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Maturity Preferentialism, and is ">>
<<if $arcologies[$i].FSMaturityPreferentialist > 95>>
<<set $desc to $desc + "world famous among mature slaves, who see it as a paradise in which MILFs are the most valuable girls around.">>
<<elseif $arcologies[$i].FSMaturityPreferentialist > 40>>
<<set $desc to $desc + "striking for the variety of well-preserved beauties that can be seen there.">>
<<else>>
<<set $desc to $desc + "displaying an increasing demand for enslaved housewives and professional women.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSSlimnessEnthusiast != "unset">>
<<if $arcologies[$i].FSSlimnessEnthusiast > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSSlimnessEnthusiast > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Slimness Enthusiasm, and is ">>
<<if $arcologies[$i].FSSlimnessEnthusiast > 95>>
<<set $desc to $desc + "very well known for the wonderful variety of nubile bodies that can be seen there.">>
<<elseif $arcologies[$i].FSSlimnessEnthusiast > 40>>
<<set $desc to $desc + "becoming known as an arcology that slims slaves down rather than turning them into piles of tits and ass.">>
<<else>>
<<set $desc to $desc + "starting to display unusual fashions regarding breasts and butts.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSAssetExpansionist != "unset">>
<<if $arcologies[$i].FSAssetExpansionist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSAssetExpansionist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Asset Expansionism, and is ">>
<<if $arcologies[$i].FSAssetExpansionist > 95>>
<<set $desc to $desc + "widely considered an interior design masterpiece for its adaptations to slaves with fifty kilos of tits.">>
<<elseif $arcologies[$i].FSAssetExpansionist > 40>>
<<set $desc to $desc + "a popular tourist destination just for the view, which features some truly spectacular bare boobs.">>
<<else>>
<<set $desc to $desc + "demanding fatter slaves, since its citizens are learning they absorb growth hormones better.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSPastoralist != "unset">>
<<if $arcologies[$i].FSPastoralist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSPastoralist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Pastoralist, and is ">>
<<if $arcologies[$i].FSPastoralist > 95>>
<<set $desc to $desc + "a world-renowned producer of cowgirl dairy products of all kinds.">>
<<elseif $arcologies[$i].FSPastoralist > 40>>
<<set $desc to $desc + "devoting more and more of its slaves to work as cowgirls, or to the service and upkeep of cowgirls.">>
<<else>>
<<set $desc to $desc + "displaying an increasing public appetite for dairy, and yet imports almost no true cow's milk.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSPhysicalIdealist != "unset">>
<<if $arcologies[$i].FSPhysicalIdealist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSPhysicalIdealist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Physical Idealism, and is ">>
<<if $arcologies[$i].FSPhysicalIdealist > 95>>
<<set $desc to $desc + "a constant standout at international athletic competitions, where both its citizens and slaves do very well.">>
<<elseif $arcologies[$i].FSPhysicalIdealist > 40>>
<<set $desc to $desc + "quite a sight, since its citizens and slaves all lift. Constantly.">>
<<else>>
<<set $desc to $desc + "the site of a musclegirl fetish community.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSChattelReligionist != "unset">>
<<if $arcologies[$i].FSChattelReligionist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSChattelReligionist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Chattel Religionism, and is ">>
<<if $arcologies[$i].FSChattelReligionist > 95>>
<<set $desc to $desc + "a significant force in the global development of Chattel Religionist dogma.">>
<<elseif $arcologies[$i].FSChattelReligionist > 40>>
<<set $desc to $desc + "a popular destination for devout old world citizens engaging in sex tourism.">>
<<else>>
<<set $desc to $desc + "in the throes of public dissention over its religious laws.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSRomanRevivalist != "unset">>
<<if $arcologies[$i].FSRomanRevivalist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSRomanRevivalist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Roman Revivalism, and is ">>
<<if $arcologies[$i].FSRomanRevivalist > 95>>
<<set $desc to $desc + "hugely famous for its broadcasts of gladiatorial combat, popular even in the old world.">>
<<elseif $arcologies[$i].FSRomanRevivalist > 40>>
<<set $desc to $desc + "almost obnoxiously aspirational, with citizens competing to serve the state best.">>
<<else>>
<<set $desc to $desc + "working its way through sword and sandals fashion towards proper historicity.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSEgyptianRevivalist != "unset">>
<<if $arcologies[$i].FSEgyptianRevivalist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSEgyptianRevivalist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Egyptian Revivalism, and is ">>
<<if $arcologies[$i].FSEgyptianRevivalist > 95>>
<<set $desc to $desc + "a world famous tourist destination for the traditional festival in its plaza, which never stops.">>
<<elseif $arcologies[$i].FSEgyptianRevivalist > 40>>
<<set $desc to $desc + "very much under renovation, as vast blocks of stone are imported around the clock.">>
<<else>>
<<set $desc to $desc + "struggling with the fashion implications of so much white linen everywhere.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSEdoRevivalist != "unset">>
<<if $arcologies[$i].FSEdoRevivalist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSEdoRevivalist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Edo Revivalism, and is ">>
<<if $arcologies[$i].FSEdoRevivalist > 95>>
<<set $desc to $desc + "visibly trailing cherry blossoms, blown off its balconies by the wind.">>
<<elseif $arcologies[$i].FSEdoRevivalist > 40>>
<<set $desc to $desc + "becoming a notable cultural center, even in the old world.">>
<<else>>
<<set $desc to $desc + "the object of considerable debate among socially awkward teenagers worldwide.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSArabianRevivalist != "unset">>
<<if $arcologies[$i].FSArabianRevivalist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSArabianRevivalist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Arabian Revivalism, and is ">>
<<if $arcologies[$i].FSArabianRevivalist > 95>>
<<set $desc to $desc + "a famous center of Arabian romanticism, since it has the wisdom not to be historically perfect.">>
<<elseif $arcologies[$i].FSArabianRevivalist > 40>>
<<set $desc to $desc + "working through which parts of Arabian romanticism to adopt and which to discard.">>
<<else>>
<<set $desc to $desc + "eagerly revelling in the most romantic parts of superficial Arabian romanticism.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $arcologies[$i].FSChineseRevivalist != "unset">>
<<if $arcologies[$i].FSChineseRevivalist > 80>>
<<set $desc to "committed to ">>
<<elseif $arcologies[$i].FSChineseRevivalist > 20>>
<<set $desc to "pursuing ">>
<<else>>
<<set $desc to "just establishing ">>
<</if>>
<<set $desc to $desc + "Chinese Revivalism, and is ">>
<<if $arcologies[$i].FSChineseRevivalist > 95>>
<<set $desc to $desc + "now confidently mature about its possession of the Mandate of Heaven.">>
<<elseif $arcologies[$i].FSChineseRevivalist > 40>>
<<set $desc to $desc + "often aggressive about its status as the middle kingdom to the point that it betrays uncertainty.">>
<<else>>
<<set $desc to $desc + "moving towards a stage of refinement that will allow it to present itself properly.">>
<</if>>
<<set $seed.push($desc)>>
<</if>>
<<if $seed.length > 0>>
<<if $seed.length > 2>>
Its culture is complex. First, it is $seed[0]
<<for $j to 1; $j < $seed.length; $j++>>
<<if $j < $seed.length-1>>It is<<else>>Finally, the arcology is<</if>> $seed[$j]
<</for>>
<<elseif $seed.length is 2>>
Its culture is developing along two lines. First, it is $seed[0] Second, it is $seed[1]
<<else>>
Its culture is diverging from the old world: it is $seed[0]
<</if>>
<</if>>$arcologies[$i].name is prosperous enough that
<<switch $arcologies[$i].government>>
<<case "elected officials">>
its elected officials consider
<<case "a committee">>
the committee that controls it considers
<<case "an oligarchy" "your trustees">>
its leading citizens consider
<<case "an individual">>
its owner and its citizens consider
<<case "your agent">>
your agent and its citizens consider
<<case "a corporation">>
its board of directors considers
<<default>>
its citizens consider
<</switch>>
societal development.
<<set $adopted to 0>>
/* PRIME RIVALRY FS ADOPTION */
<<if $arcologies[$i].rival == 1>>
<<if $arcologies[$i].government == "an individual">>
<<if $rivalryFSAdopted == 0>>
<<set $rivalryFSAdopted to 1>>
<<set $desc to "Its owner is">>
<<switch $rivalryFS>>
<<case "Racial Subjugationism">>
<<if $arcologies[$i].FSSubjugationist != "unset">><<set $arcologies[$i].FSSubjugationist to "unset">><</if>>
$desc preoccupied by belief in the superiority of the $arcologies[0].FSSubjugationistRace race, leading the arcology to @@color:yellow;adopt $arcologies[0].FSSubjugationistRace Supremacy.@@
<<set $arcologies[$i].FSSupremacist to 5>><<set $adopted to 1>>
<<set $arcologies[$i].FSSupremacistRace to $arcologies[0].FSSubjugationistRace>>
<<case "Racial Supremacism">>
<<if $arcologies[$i].FSSupremacist != "unset">><<set $arcologies[$i].FSSupremacist to "unset">><</if>>
$desc preoccupied by a racial animus towards $arcologies[0].FSSupremacistRace people, leading the arcology to @@color:yellow;adopt $arcologies[0].FSSupremacistRace Subjugation.@@
<<set $arcologies[$i].FSSubjugationist to 5>><<set $adopted to 1>>
<<set $arcologies[$i].FSSubjugationistRace to $arcologies[0].FSSupremacistRace>>
<<case "Gender Radicalism">>
<<if $arcologies[$i].FSGenderRadicalist != "unset">><<set $arcologies[$i].FSGenderRadicalist to "unset">><</if>>
$desc enthusiastic about knocking slaves up, leading the arcology to @@color:yellow;adopt Gender Fundamentalism.@@
<<set $arcologies[$i].FSGenderFundamentalist to 5>><<set $adopted to 1>>
<<case "Gender Fundamentalism">>
<<if $arcologies[$i].FSGenderFundamentalist != "unset">><<set $arcologies[$i].FSGenderFundamentalist to "unset">><</if>>
$desc enthusiastic about fucking slaves in the butt, leading the arcology to @@color:yellow;adopt Gender Radicalism.@@
<<set $arcologies[$i].FSGenderRadicalist to 5>><<set $adopted to 1>>
<<case "Paternalism">>
<<if $arcologies[$i].FSPaternalist != "unset">><<set $arcologies[$i].FSPaternalist to "unset">><</if>>
$desc partial to screaming and struggling, leading the arcology to @@color:yellow;adopt Degradationism.@@
<<set $arcologies[$i].FSDegradationist to 5>><<set $adopted to 1>>
<<case "Degradationism">>
<<if $arcologies[$i].FSDegradationist != "unset">><<set $arcologies[$i].FSDegradationist to "unset">><</if>>
$desc devoted to their slaves' advancement, leading the arcology to @@color:yellow;adopt Paternalism.@@
<<set $arcologies[$i].FSPaternalist to 5>><<set $adopted to 1>>
<<case "Body Purism">>
<<if $arcologies[$i].FSBodyPurist != "unset">><<set $arcologies[$i].FSBodyPurist to "unset">><</if>>
$desc fascinated with extreme surgery, leading the arcology to @@color:yellow;adopt Transformation Fetishism.@@
<<set $arcologies[$i].FSTransformationFetishist to 5>><<set $adopted to 1>>
<<case "Transformation Fetishism">>
<<if $arcologies[$i].FSTransformationFetishist != "unset">><<set $arcologies[$i].FSTransformationFetishist to "unset">><</if>>
$desc concerned by trends in their slaves' health, leading the arcology to @@color:yellow;adopt Body Purism.@@
<<set $arcologies[$i].FSBodyPurist to 5>><<set $adopted to 1>>
<<case "Youth Preferentialism">>
<<if $arcologies[$i].FSYouthPreferentialist != "unset">><<set $arcologies[$i].FSYouthPreferentialist to "unset">><</if>>
$desc devoted to time in bed with their MILF slaves, leading the arcology to @@color:yellow;adopt Maturity Preferentialism.@@
<<set $arcologies[$i].FSMaturityPreferentialist to 5>><<set $adopted to 1>>
<<case "Maturity Preferentialism">>
<<if $arcologies[$i].FSMaturityPreferentialist != "unset">><<set $arcologies[$i].FSMaturityPreferentialist to "unset">><</if>>
$desc devoted to fucking nubile young slaves, leading the arcology to @@color:yellow;adopt Youth Preferentialism.@@
<<set $arcologies[$i].FSYouthPreferentialist to 5>><<set $adopted to 1>>
<<case "Slimness Enthusiasm">>
<<if $arcologies[$i].FSSlimnessEnthusiast != "unset">><<set $arcologies[$i].FSSlimnessEnthusiast to "unset">><</if>>
$desc loves boobs, the bigger, the better, leading the arcology to @@color:yellow;adopt Asset Expansionism.@@
<<set $arcologies[$i].FSAssetExpansionist to 5>><<set $adopted to 1>>
<<case "Asset Expansionism">>
<<if $arcologies[$i].FSAssetExpansionist != "unset">><<set $arcologies[$i].FSAssetExpansionist to "unset">><</if>>
$desc loves a slim slave with tight holes, leading the arcology to @@color:yellow;adopt Slimness Enthusiasm.@@
<<set $arcologies[$i].FSSlimnessEnthusiast to 5>><<set $adopted to 1>>
<<case "Chattel Religionism">>
<<if $arcologies[$i].FSNull != "unset">><<set $arcologies[$i].FSNull to "unset">><</if>>
$desc open minded, leading the arcology to @@color:yellow;permit cultural freedom.@@
<<set $arcologies[$i].FSNull to 5>><<set $adopted to 1>>
<<case "Multiculturalism">>
<<if $arcologies[$i].FSChattelReligionist != "unset">><<set $arcologies[$i].FSChattelReligionist to "unset">><</if>>
$desc devoutly religious, and interested in a reformation, leading the arcology to @@color:yellow;adopt Chattel Religionism.@@
<<set $arcologies[$i].FSChattelReligionist to 5>><<set $adopted to 1>>
<<case "Roman Revivalism">>
<<if $arcologies[$i].FSRomanRevivalist != "unset">><<set $arcologies[$i].FSRomanRevivalist to "unset">><</if>>
$desc fascinated by ancient Egyptian history, leading the arcology to @@color:yellow;adopt Egyptian Revivalism.@@
<<set $arcologies[$i].FSEgyptianRevivalist to 5>><<set $adopted to 1>>
<<case "Egyptian Revivalism">>
<<if $arcologies[$i].FSEgyptianRevivalist != "unset">><<set $arcologies[$i].FSEgyptianRevivalist to "unset">><</if>>
$desc fascinated by Arabian romanticism, leading the arcology to @@color:yellow;adopt Arabian Revivalism.@@
<<set $arcologies[$i].FSArabianRevivalist to 5>><<set $adopted to 1>>
<<case "Edo Revivalism">>
<<if $arcologies[$i].FSEdoRevivalist != "unset">><<set $arcologies[$i].FSEdoRevivalist to "unset">><</if>>
$desc fascinated by the long tale of Chinese history, leading the arcology to @@color:yellow;adopt Chinese Revivalism.@@
<<set $arcologies[$i].FSChineseRevivalist to 5>><<set $adopted to 1>>
<<case "Arabian Revivalism">>
<<if $arcologies[$i].FSArabianRevivalist != "unset">><<set $arcologies[$i].FSArabianRevivalist to "unset">><</if>>
$desc fascinated by classical Roman history, leading the arcology to @@color:yellow;adopt Roman Revivalism.@@
<<set $arcologies[$i].FSRomanRevivalist to 5>><<set $adopted to 1>>
<<case "Chinese Revivalism">>
<<if $arcologies[$i].FSChineseRevivalist != "unset">><<set $arcologies[$i].FSChineseRevivalist to "unset">><</if>>
$desc fascinated by Japanese history, leading the arcology to @@color:yellow;adopt Edo Revivalism.@@
<<set $arcologies[$i].FSEdoRevivalist to 5>><<set $adopted to 1>>
<</switch>>
<<else>>
/* RIVAL ADOPTION */
<<set $desc to "Its owner is">>
<<if $arcologies[0].FSSubjugationist > random(5,60)>>
<<if ($arcologies[$i].FSSupremacist is "unset")>>
<<if ($arcologies[$i].FSSubjugationist is "unset")>>
$desc preoccupied by belief in the superiority of the $arcologies[0].FSSubjugationistRace race, leading the arcology to @@color:yellow;adopt $arcologies[0].FSSubjugationistRace Supremacy.@@
<<set $arcologies[$i].FSSupremacist to 5>><<set $adopted to 1>>
<<set $arcologies[$i].FSSupremacistRace to $arcologies[0].FSSubjugationistRace>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist > random(5,60)>>
<<if ($arcologies[$i].FSSubjugationist is "unset")>>
<<if ($arcologies[$i].FSSupremacist is "unset")>>
$desc preoccupied by a racial animus towards $arcologies[0].FSSupremacistRace people, leading the arcology to @@color:yellow;adopt $arcologies[0].FSSupremacistRace Subjugation.@@
<<set $arcologies[$i].FSSubjugationist to 5>><<set $adopted to 1>>
<<set $arcologies[$i].FSSubjugationistRace to $arcologies[0].FSSupremacistRace>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist > random(5,60)>>
<<if ($arcologies[$i].FSGenderRadicalist is "unset") && ($arcologies[$i].FSGenderFundamentalist is "unset")>>
$desc enthusiastic about knocking slaves up, leading the arcology to @@color:yellow;adopt Gender Fundamentalism.@@
<<set $arcologies[$i].FSGenderFundamentalist to 5>><<set $adopted to 1>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist > random(5,60)>>
<<if ($arcologies[$i].FSGenderRadicalist is "unset") && ($arcologies[$i].FSGenderFundamentalist is "unset")>>
$desc enthusiastic about fucking slaves in the butt, leading the arcology to @@color:yellow;adopt Gender Radicalism.@@
<<set $arcologies[$i].FSGenderRadicalist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist > random(5,60)>>
<<if ($arcologies[$i].FSPaternalist is "unset") && ($arcologies[$i].FSDegradationist is "unset")>>
$desc partial to screaming and struggling, leading the arcology to @@color:yellow;adopt Degradationism.@@
<<set $arcologies[$i].FSDegradationist to 5>><<set $adopted to 1>>
<</if>>
<<elseif $arcologies[0].FSDegradationist > random(5,60)>>
<<if ($arcologies[$i].FSPaternalist is "unset") && ($arcologies[$i].FSDegradationist is "unset")>>
$desc devoted to their slaves' advancement, leading the arcology to @@color:yellow;adopt Paternalism.@@
<<set $arcologies[$i].FSPaternalist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist > random(5,60)>>
<<if ($arcologies[$i].FSBodyPurist is "unset") && ($arcologies[$i].FSTransformationFetishist is "unset")>>
$desc fascinated with extreme surgery, leading the arcology to @@color:yellow;adopt Transformation Fetishism.@@
<<set $arcologies[$i].FSTransformationFetishist to 5>><<set $adopted to 1>>
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist > random(5,60)>>
<<if ($arcologies[$i].FSBodyPurist is "unset") && ($arcologies[$i].FSTransformationFetishist is "unset")>>
$desc concerned by trends in their slaves' health, leading the arcology to @@color:yellow;adopt Body Purism.@@
<<set $arcologies[$i].FSBodyPurist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist > random(5,60)>>
<<if ($arcologies[$i].FSYouthPreferentialist is "unset") && ($arcologies[$i].FSMaturityPreferentialist is "unset")>>
$desc devoted to time in bed with their MILF slaves, leading the arcology to @@color:yellow;adopt Maturity Preferentialism.@@
<<set $arcologies[$i].FSMaturityPreferentialist to 5>><<set $adopted to 1>>
<<elseif $arcologies[0].FSMaturityPreferentialist > random(5,60)>>
<<if ($arcologies[$i].FSYouthPreferentialist is "unset") && ($arcologies[$i].FSMaturityPreferentialist is "unset")>>
$desc devoted to fucking nubile young slaves, leading the arcology to @@color:yellow;adopt Youth Preferentialism.@@
<<set $arcologies[$i].FSYouthPreferentialist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast > random(5,60)>>
<<if ($arcologies[$i].FSSlimnessEnthusiast is "unset") && ($arcologies[$i].FSAssetExpansionist is "unset")>>
$desc loves boobs, the bigger, the better, leading the arcology to @@color:yellow;adopt Asset Expansionism.@@
<<set $arcologies[$i].FSAssetExpansionist to 5>><<set $adopted to 1>>
<</if>>
<<elseif $arcologies[0].FSAssetExpansionist > random(5,60)>>
<<if ($arcologies[$i].FSSlimnessEnthusiast is "unset") && ($arcologies[$i].FSAssetExpansionist is "unset")>>
$desc loves a slim slave with tight holes, leading the arcology to @@color:yellow;adopt Slimness Enthusiasm.@@
<<set $arcologies[$i].FSSlimnessEnthusiast to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist > random(5,60)>>
<<if ($arcologies[$i].FSPastoralist is "unset") && ($arcologies[$i].FSPhysicalIdealist is "unset")>>
$desc addicted to breast milk straight from the nipple, leading the arcology to @@color:yellow;adopt Pastoralism.@@
<<set $arcologies[$i].FSPastoralist to 5>><<set $adopted to 1>>
<</if>>
<<elseif $arcologies[0].FSPhysicalIdealist > random(5,60)>>
<<if ($arcologies[$i].FSPhysicalIdealist is "unset") && ($arcologies[$i].FSPastoralist is "unset")>>
$desc pretty devoted to spending time in the gym, leading the arcology to @@color:yellow;adopt Physical Idealism.@@
<<set $arcologies[$i].FSPhysicalIdealist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist > random(5,60)>>
<<if ($arcologies[$i].FSRomanRevivalist is "unset") && ($arcologies[$i].FSEgyptianRevivalist is "unset") && ($arcologies[$i].FSEdoRevivalist is "unset") && ($arcologies[$i].FSArabianRevivalist is "unset") && ($arcologies[$i].FSChineseRevivalist is "unset")>>
$desc fascinated by Arabian romanticism, leading the arcology to @@color:yellow;adopt Arabian Revivalism.@@
<<set $arcologies[$i].FSArabianRevivalist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalist > random(5,60)>>
<<if ($arcologies[$i].FSRomanRevivalist is "unset") && ($arcologies[$i].FSEgyptianRevivalist is "unset") && ($arcologies[$i].FSEdoRevivalist is "unset") && ($arcologies[$i].FSArabianRevivalist is "unset") && ($arcologies[$i].FSChineseRevivalist is "unset")>>
$desc fascinated by classical Roman history, leading the arcology to @@color:yellow;adopt Roman Revivalism.@@
<<set $arcologies[$i].FSRomanRevivalist to 5>><<set $adopted to 1>>
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist > random(5,60)>>
<<if ($arcologies[$i].FSRomanRevivalist is "unset") && ($arcologies[$i].FSEgyptianRevivalist is "unset") && ($arcologies[$i].FSEdoRevivalist is "unset") && ($arcologies[$i].FSArabianRevivalist is "unset") && ($arcologies[$i].FSChineseRevivalist is "unset")>>
$desc fascinated by the long tale of Chinese history, leading the arcology to @@color:yellow;adopt Chinese Revivalism.@@
<<set $arcologies[$i].FSChineseRevivalist to 5>><<set $adopted to 1>>
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist > random(5,60)>>
<<if ($arcologies[$i].FSRomanRevivalist is "unset") && ($arcologies[$i].FSEgyptianRevivalist is "unset") && ($arcologies[$i].FSEdoRevivalist is "unset") && ($arcologies[$i].FSArabianRevivalist is "unset") && ($arcologies[$i].FSChineseRevivalist is "unset")>>
$desc fascinated by ancient Egyptian history, leading the arcology to @@color:yellow;adopt Egyptian Revivalism.@@
<<set $arcologies[$i].FSEgyptianRevivalist to 5>><<set $adopted to 1>>
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist > random(5,60)>>
<<if ($arcologies[$i].FSRomanRevivalist is "unset") && ($arcologies[$i].FSEgyptianRevivalist is "unset") && ($arcologies[$i].FSEdoRevivalist is "unset") && ($arcologies[$i].FSArabianRevivalist is "unset") && ($arcologies[$i].FSChineseRevivalist is "unset")>>
$desc fascinated by Japanese history, leading the arcology to @@color:yellow;adopt Edo Revivalism.@@
<<set $arcologies[$i].FSEdoRevivalist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* AGENT ADOPTION*/
<<if ($arcologies[$i].government is "your agent")>>
<<for $j to 0; $j < $leaders.length; $j++>>
<<if $arcologies[$i].leadershipID == $leaders[$j].ID>>
<<if $adopted == 0>>
<<if ($arcologies[$i].FSGenderRadicalist is "unset")>>
<<if ($arcologies[$i].FSGenderFundamentalist is "unset")>>
<<if $leaders[$j].dick > 0>>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Gender Radicalism@@, since she's a walking, swinging argument for dickgirls.
<<set $arcologies[$i].FSGenderRadicalist to 5>><<set $adopted to 1>>
<<elseif $leaders[$j].preg > 0>>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Gender Fundamentalism@@, since its citizens find leadership by a pregnant woman fascinating.
<<set $arcologies[$i].FSGenderFundamentalist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if ($arcologies[$i].FSPaternalist is "unset")>>
<<if ($arcologies[$i].FSDegradationist is "unset")>>
<<if $leaders[$j].behavioralQuirk == "advocate">>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Paternalism@@, since as an advocate for slavery, she believes in its benefits.
<<set $arcologies[$i].FSPaternalist to 5>><<set $adopted to 1>>
<<elseif $leaders[$j].fetish == "sadist">>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Degradationism@@, since as a sexual sadist, she's excited by the idea of leading a society that applauds her cruelest impulses.
<<set $arcologies[$i].FSDegradationist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if ($arcologies[$i].FSBodyPurist is "unset")>>
<<if ($arcologies[$i].FSTransformationFetishist is "unset")>>
<<if $leaders[$j].chem > 50>>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Body Purism@@, since she knows what long term drug damage feels like, and doesn't want any slave to ever experience it again.
<<set $arcologies[$i].FSBodyPurist to 5>><<set $adopted to 1>>
<<elseif $leaders[$j].boobsImplant > 1000>>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Transformation Fetishism@@, out of a perverse desire to subject all slaves to massive implants like hers.
<<set $arcologies[$i].FSTransformationFetishist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if ($arcologies[$i].FSYouthPreferentialist is "unset")>>
<<if ($arcologies[$i].FSMaturityPreferentialist is "unset")>>
<<if $leaders[$j].age <= 25>>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Youth Preferentialism@@, to buttress acceptance of her own young age.
<<set $arcologies[$i].FSYouthPreferentialist to 5>><<set $adopted to 1>>
<<elseif $leaders[$j].age > 35>>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Maturity Preferentialism@@, since she has a certain personal interest in promoting the idea that MILFs are sexy.
<<set $arcologies[$i].FSMaturityPreferentialist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if ($arcologies[$i].FSSlimnessEnthusiast is "unset")>>
<<if ($arcologies[$i].FSAssetExpansionist is "unset")>>
<<if $leaders[$j].behavioralQuirk == "insecure">>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Slimness Enthusiasm@@, since her history of anorexia has deeply impacted her idea of beauty.
<<set $arcologies[$i].FSSlimnessEnthusiast to 5>><<set $adopted to 1>>
<<elseif $leaders[$j].fetish == "boobs">>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Asset Expansionism@@, since she's a breast expansion fetishist in addition to being a mere breast fetishist.
<<set $arcologies[$i].FSAssetExpansionist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if ($arcologies[$i].FSPastoralist is "unset")>>
<<if ($arcologies[$i].FSPhysicalIdealist is "unset")>>
<<if $leaders[$j].fetish == "cumslut">>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Pastoralism@@, since she already loves sucking down slaves' precious fluids.
<<set $arcologies[$i].FSPastoralist to 5>><<set $adopted to 1>>
<<elseif $leaders[$j].behavioralQuirk == "fitness">>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Physical Idealism@@, since she's a fitness fanatic herself.
<<set $arcologies[$i].FSPhysicalIdealist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if ($arcologies[$i].FSChattelReligionist is "unset")>>
<<if ($arcologies[$i].FSNull is "unset")>>
<<if $leaders[$j].behavioralQuirk == "devout">>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Chattel Religionism@@, to share and spread her deeply held beliefs about the holiness of sexual service.
<<set $arcologies[$i].FSChattelReligionist to 5>><<set $adopted to 1>>
<<elseif $leaders[$j].behavioralQuirk == "sinful">>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Chattel Religionism@@, since she's excited by the prospect of getting away with horrible sins against old religions in public.
<<set $arcologies[$i].FSChattelReligionist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if ($arcologies[$i].FSRomanRevivalist is "unset")>>
<<if ($arcologies[$i].FSEgyptianRevivalist is "unset")>>
<<if ($arcologies[$i].FSEdoRevivalist is "unset")>>
<<if ($arcologies[$i].FSArabianRevivalist is "unset")>>
<<if ($arcologies[$i].FSChineseRevivalist is "unset")>>
<<if ($leaders[$j].relationshipTarget != 0) && ($leaders[$j].relationshipTarget == $leaders[$j].relationTarget)>>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Egyptian Revivalism@@, since she's already part of a gloriously incestuous relationship.
<<set $arcologies[$i].FSEgyptianRevivalist to 5>><<set $adopted to 1>>
<<elseif $leaders[$j].nationality == "Chinese">>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Chinese Revivalism@@, since she's Chinese herself and can claim high honor in such a society.
<<set $arcologies[$i].FSChineseRevivalist to 5>><<set $adopted to 1>>
<<elseif $leaders[$j].nationality == "Japanese">>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Edo Revivalism@@, since she's Japanese herself and can claim high honor in such a society.
<<set $arcologies[$i].FSEdoRevivalist to 5>><<set $adopted to 1>>
<<elseif $leaders[$j].behavioralQuirk == "confident">>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Roman Revivalism@@, since it appeals to her confident, patrician nature.
<<set $arcologies[$i].FSRomanRevivalist to 5>><<set $adopted to 1>>
<<elseif $leaders[$j].fetish == "dom">>
Your agent @@color:pink;$leaders[$j].slaveName@@ successfully pushes it to @@color:yellow;adopt Arabian Revivalism@@, since she's sexually dominant and quite likes the idea of overseeing slave bazaars.
<<set $arcologies[$i].FSArabianRevivalist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
/* CROSS-FS ADOPTION*/
<<if $adopted == 0>>
<<if $arcologies[$i].FSSubjugationist > random(50,200)>>
<<if ($arcologies[$i].FSDegradationist is "unset") && ($arcologies[$i].FSPaternalist is "unset")>>
The arcology's racial Subjugationist culture @@color:yellow;pushes it towards Degradationism.@@
<<set $arcologies[$i].FSDegradationist to 5>><<set $adopted to 1>>
<<break>>
<<elseif ($arcologies[$i].FSRomanRevivalist is "unset") && ($arcologies[$i].FSEgyptianRevivalist is "unset") && ($arcologies[$i].FSEdoRevivalist is "unset") && ($arcologies[$i].FSArabianRevivalist is "unset") && ($arcologies[$i].FSChineseRevivalist is "unset")>>
The arcology's racial Subjugationist culture @@color:yellow;pushes it towards Egyptian Revivalism,@@ since the Ancient Egyptians are famous for keeping a race of slaves.
<<set $arcologies[$i].FSRomanRevivalist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if $arcologies[$i].FSSupremacist > random(50,200)>>
<<if ($arcologies[$i].FSPaternalist is "unset") && ($arcologies[$i].FSDegradationist is "unset")>>
The arcology's racial Supremacist culture @@color:yellow;pushes it towards Paternalism.@@
<<set $arcologies[$i].FSPaternalist to 5>><<set $adopted to 1>>
<<elseif ($arcologies[$i].FSRomanRevivalist is "unset") && ($arcologies[$i].FSEgyptianRevivalist is "unset") && ($arcologies[$i].FSEdoRevivalist is "unset") && ($arcologies[$i].FSArabianRevivalist is "unset") && ($arcologies[$i].FSChineseRevivalist is "unset") && ($arcologies[$i].FSSupremacistRace is "asian")>>
<<if random(0,1) == 0>>
The arcology's racial Supremacist culture @@color:yellow;pushes it towards Edo Revivalism,@@ since the beauty and grace of the Japanese people are watchwords there.
<<set $arcologies[$i].FSEdoRevivalist to 5>><<set $adopted to 1>>
<<else>>
The arcology's racial Supremacist culture @@color:yellow;pushes it towards Chinese Revivalism,@@ since the wisdom of the Middle Kingdom is admired there.
<<set $arcologies[$i].FSChineseRevivalist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if $arcologies[$i].FSGenderRadicalist > random(50,200)>>
<<if ($arcologies[$i].FSTransformationFetishist is "unset") && ($arcologies[$i].FSBodyPurist is "unset")>>
The arcology's Gender Radicalist culture @@color:yellow;pushes it towards Transformation Fetishism,@@ since surgery can turn a slave into anything.
<<set $arcologies[$i].FSTransformationFetishist to 5>><<set $adopted to 1>>
<<elseif ($arcologies[$i].FSSlimnessEnthusiast is "unset") && ($arcologies[$i].FSAssetExpansionist is "unset")>>
The arcology's Gender Radicalist culture @@color:yellow;pushes it towards Slimness Enthusiasm,@@ since that's the kind of body many of its slaves have.
<<set $arcologies[$i].FSSlimnessEnthusiast to 5>><<set $adopted to 1>>
<</if>>
<<elseif $arcologies[$i].FSGenderFundamentalist > random(50,200)>>
<<if ($arcologies[$i].FSPastoralist is "unset")>>
The arcology's Gender Fundamentalist culture @@color:yellow;pushes it towards Pastoralism,@@ since its pregnant slaves are already giving milk.
<<set $arcologies[$i].FSPastoralist to 5>><<set $adopted to 1>>
<<elseif ($arcologies[$i].FSYouthPreferentialist is "unset") && ($arcologies[$i].FSMaturityPreferentialist is "unset")>>
The arcology's Gender Fundamentalist culture @@color:yellow;pushes it towards Youth Preferentialism,@@ since younger slaves are beautiful and fertile.
<<set $arcologies[$i].FSYouthPreferentialist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if $arcologies[$i].FSPaternalist > random(50,200)>>
<<if ($arcologies[$i].FSChattelReligionist is "unset")>>
The arcology's Paternalist culture @@color:yellow;pushes it towards Chattel Religionism,@@ since many of its slaves are already worshipful.
<<set $arcologies[$i].FSChattelReligionist to 5>><<set $adopted to 1>>
<<elseif ($arcologies[$i].FSBodyPurist is "unset") && ($arcologies[$i].FSTransformationFetishist is "unset")>>
The arcology's Paternalist culture @@color:yellow;pushes it towards Body Purism,@@ since giving slaves dangerous drugs is hardly good for them.
<<set $arcologies[$i].FSBodyPurist to 5>><<set $adopted to 1>>
<<elseif ($arcologies[$i].FSRomanRevivalist is "unset") && ($arcologies[$i].FSEgyptianRevivalist is "unset") && ($arcologies[$i].FSEdoRevivalist is "unset") && ($arcologies[$i].FSArabianRevivalist is "unset") && ($arcologies[$i].FSChineseRevivalist is "unset")>>
The arcology's Paternalist culture @@color:yellow;pushes it towards Roman Revivalism,@@ since loyal service to the res publica bears similarity to their existing mores.
<<set $arcologies[$i].FSRomanRevivalist to 5>><<set $adopted to 1>>
<</if>>
<<elseif $arcologies[$i].FSDegradationist > random(50,200)>>
<<if ($arcologies[$i].FSTransformationFetishist is "unset") && ($arcologies[$i].FSBodyPurist is "unset")>>
The arcology's Degradationist culture @@color:yellow;pushes it towards Transformation Fetishism,@@ the ultimate expression of power over slave bodies.
<<set $arcologies[$i].FSTransformationFetishist to 5>><<set $adopted to 1>>
<<elseif ($arcologies[$i].FSGenderRadicalist is "unset") && ($arcologies[$i].FSGenderFundamentalist is "unset")>>
The arcology's Degradationist culture @@color:yellow;pushes it towards Gender Radicalism,@@ since the joy of forcing a gender role on a slave is already popular.
<<set $arcologies[$i].FSGenderRadicalist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if $arcologies[$i].FSBodyPurist > random(50,200)>>
<<if ($arcologies[$i].FSPhysicalIdealist is "unset")>>
The arcology's Body Purist culture @@color:yellow;pushes it towards Physical Idealism,@@ since it already takes an intense interest in bodily perfection.
<<set $arcologies[$i].FSPhysicalIdealist to 5>><<set $adopted to 1>>
<<elseif ($arcologies[$i].FSPaternalist is "unset") && ($arcologies[$i].FSDegradationist is "unset")>>
The arcology's Body Purist culture @@color:yellow;pushes it towards Paternalism,@@ since it's become obvious that happiness is a necessary part of wellness.
<<set $arcologies[$i].FSPaternalist to 5>><<set $adopted to 1>>
<</if>>
<<elseif $arcologies[$i].FSTransformationFetishist > random(50,200)>>
<<if ($arcologies[$i].FSAssetExpansionist is "unset") && ($arcologies[$i].FSSlimnessEnthusiast is "unset")>>
The arcology's Transformation Fetishist culture @@color:yellow;pushes it towards Asset Expansionism,@@ since it's already overrun with massive tits and asses.
<<set $arcologies[$i].FSAssetExpansionist to 5>><<set $adopted to 1>>
<<elseif ($arcologies[$i].FSDegradationist is "unset") && ($arcologies[$i].FSPaternalist is "unset")>>
The arcology's Transformation Fetishist culture @@color:yellow;pushes it towards Degradationism,@@ since it's already used to slaves whining about their latest surgeries.
<<set $arcologies[$i].FSDegradationist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if $arcologies[$i].FSYouthPreferentialist > random(50,200)>>
<<if ($arcologies[$i].FSSlimnessEnthusiast is "unset") && ($arcologies[$i].FSAssetExpansionist is "unset")>>
The arcology's Youth Preferentialist culture @@color:yellow;pushes it towards Slimness Enthusiasm,@@ since that's the kind of body many of its slaves have.
<<set $arcologies[$i].FSSlimnessEnthusiast to 5>><<set $adopted to 1>>
<<elseif ($arcologies[$i].FSGenderFundamentalist is "unset") && ($arcologies[$i].FSGenderRadicalist is "unset")>>
The arcology's Youth Preferentialist culture @@color:yellow;pushes it towards Gender Fundamentalism,@@ since many of its slaves are deliciously ripe for breeding.
<<set $arcologies[$i].FSGenderFundamentalist to 5>><<set $adopted to 1>>
<</if>>
<<elseif $arcologies[$i].FSMaturityPreferentialist > random(50,200)>>
<<if ($arcologies[$i].FSAssetExpansionist is "unset") && ($arcologies[$i].FSSlimnessEnthusiast is "unset")>>
The arcology's Maturity Preferentialist culture @@color:yellow;pushes it towards Asset Expansionism,@@ since that's the kind of body many of its slaves have.
<<set $arcologies[$i].FSAssetExpansionist to 5>><<set $adopted to 1>>
<<elseif ($arcologies[$i].FSPaternalist is "unset") && ($arcologies[$i].FSDegradationist is "unset")>>
The arcology's Maturity Preferentialist culture @@color:yellow;pushes it towards Paternalism,@@ since its many older slaves have skills best applied by a happy woman.
<<set $arcologies[$i].FSPaternalist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if $arcologies[$i].FSSlimnessEnthusiast > random(50,200)>>
<<if ($arcologies[$i].FSYouthPreferentialist is "unset") && ($arcologies[$i].FSMaturityPreferentialist is "unset")>>
The arcology's Slimness Enthusiast culture @@color:yellow;pushes it towards Youth Preferentialism,@@ since younger slaves are often attractively slim.
<<set $arcologies[$i].FSYouthPreferentialist to 5>><<set $adopted to 1>>
<<elseif ($arcologies[$i].FSBodyPurist is "unset") && ($arcologies[$i].FSTransformationFetishist is "unset")>>
The arcology's Slimness Enthusiast culture @@color:yellow;pushes it towards Body Purism,@@ since the last thing they want is prettily slender girls with health trouble.
<<set $arcologies[$i].FSBodyPurist to 5>><<set $adopted to 1>>
<</if>>
<<elseif $arcologies[$i].FSAssetExpansionist > random(50,200)>>
<<if ($arcologies[$i].FSMaturityPreferentialist is "unset") && ($arcologies[$i].FSYouthPreferentialist is "unset")>>
The arcology's Asset Expansionist culture @@color:yellow;pushes it towards Maturity Preferentialism,@@ since MILF slaves tend to come with nice big tits.
<<set $arcologies[$i].FSMaturityPreferentialist to 5>><<set $adopted to 1>>
<<elseif ($arcologies[$i].FSBodyPurist is "unset") && ($arcologies[$i].FSTransformationFetishist is "unset")>>
The arcology's Asset Expansionist culture @@color:yellow;pushes it towards Body Purism,@@ since slaves on curatives are slaves not on growth hormones.
<<set $arcologies[$i].FSBodyPurist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if $arcologies[$i].FSPastoralist > random(50,200)>>
<<if ($arcologies[$i].FSBodyPurist is "unset") && ($arcologies[$i].FSTransformationFetishist is "unset")>>
The arcology's Pastoralist culture @@color:yellow;pushes it towards Body Purism,@@ since there have been concerns about milk purity.
<<set $arcologies[$i].FSBodyPurist to 5>><<set $adopted to 1>>
<<elseif ($arcologies[$i].FSAssetExpansionist is "unset") && ($arcologies[$i].FSSlimnessEnthusiast is "unset")>>
The arcology's Pastoralist culture @@color:yellow;pushes it towards Asset Expansionism,@@ since they're convinced that there's no such thing as udders that are too big.
<<set $arcologies[$i].FSAssetExpansionist to 5>><<set $adopted to 1>>
<</if>>
<<elseif $arcologies[$i].FSPhysicalIdealist > random(50,200)>>
<<if ($arcologies[$i].FSBodyPurist is "unset") && ($arcologies[$i].FSTransformationFetishist is "unset")>>
The arcology's Physical Idealist culture @@color:yellow;pushes it towards Body Purism,@@ since it's already used to treating slaves' bodies as temples.
<<set $arcologies[$i].FSBodyPurist to 5>><<set $adopted to 1>>
<<elseif ($arcologies[$i].FSYouthPreferentialist is "unset") && ($arcologies[$i].FSMaturityPreferentialist is "unset")>>
The arcology's Physical Idealist culture @@color:yellow;pushes it towards Youth Preferentialism,@@ since beauty and athletic prowess do tend to peak early.
<<set $arcologies[$i].FSYouthPreferentialist to 5>><<set $seed to 1>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if $arcologies[$i].FSChattelReligionist > random(50,200)>>
<<if ($arcologies[$i].FSPaternalist is "unset") && ($arcologies[$i].FSDegradationist is "unset")>>
The arcology's Chattel Religionist culture @@color:yellow;pushes it towards Paternalism,@@ since charitable care for slaves' welfare has become widespread.
<<set $arcologies[$i].FSPaternalist to 5>><<set $adopted to 1>>
<<elseif ($arcologies[$i].FSRomanRevivalist is "unset") && ($arcologies[$i].FSEgyptianRevivalist is "unset") && ($arcologies[$i].FSEdoRevivalist is "unset") && ($arcologies[$i].FSArabianRevivalist is "unset") && ($arcologies[$i].FSChineseRevivalist is "unset")>>
The arcology's Chattel Religionist culture @@color:yellow;pushes it towards Arabian Revivalism,@@ since such an intermingling of slavery and faith fascinates them.
<<set $arcologies[$i].FSArabianRevivalist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if $arcologies[$i].FSRomanRevivalist > random(50,200)>>
<<if ($arcologies[$i].FSPaternalist is "unset") && ($arcologies[$i].FSDegradationist is "unset")>>
The arcology's Roman Revivalist culture @@color:yellow;pushes it towards Paternalism,@@ since some Roman slaves were traditionally permitted limited rights.
<<set $arcologies[$i].FSPaternalist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if $arcologies[$i].FSEgyptianRevivalist > random(50,200)>>
<<if ($arcologies[$i].FSChattelReligionist is "unset")>>
The arcology's Egyptian Revivalist culture @@color:yellow;pushes it towards Chattel Religionism,@@ since worship is already becoming an established part of its life.
<<set $arcologies[$i].FSChattelReligionist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if $arcologies[$i].FSEdoRevivalist > random(50,200)>>
<<if ($arcologies[$i].FSSlimnessEnthusiast is "unset") && ($arcologies[$i].FSTransformationFetishist is "unset")>>
The arcology's Edo Revivalist culture @@color:yellow;pushes it towards Slimness Enthusiasm,@@ since slim and elegant slaves are already fashionable there.
<<set $arcologies[$i].FSSlimnessEnthusiast to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if $arcologies[$i].FSArabianRevivalist > random(50,200)>>
<<if ($arcologies[$i].FSChattelReligionist is "unset")>>
The arcology's Arabian Revivalist culture @@color:yellow;pushes it towards Chattel Religionism,@@ since the word of God is already a matter of daily significance there.
<<set $arcologies[$i].FSChattelReligionist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
<<if $adopted == 0>>
<<if $arcologies[$i].FSChineseRevivalist > random(50,200)>>
<<if ($arcologies[$i].FSPaternalist is "unset") && ($arcologies[$i].FSDegradationist is "unset")>>
The arcology's Chinese Revivalist culture @@color:yellow;pushes it towards Paternalism,@@ since traditional beliefs about duty and order have become accepted.
<<set $arcologies[$i].FSPaternalist to 5>><<set $adopted to 1>>
<</if>>
<</if>>
<</if>>
/* NEIGHBOR ADOPTION*/
<<for $j to 0; $j < $arcologies.length; $j++>>
<<if $arcologies[$i].direction != $arcologies[$j].direction>>
<<set $influenceBonus to 0>>
<<if $arcologies[$i].direction is $arcologies[$j].influenceTarget>>
$arcologies[$j].name's directed cultural influence gives it some input $arcologies[$i].name's choice of direction.
<<set $influenceBonus to 20>>
<</if>>
<<set $activeArcology to $arcologies[$i]>>
<<set $targetArcology to $arcologies[$j]>>
<<display "Arcology Opinion">>
<<if $opinion >= 50>>
$arcologies[$i].name is already aligned with $arcologies[$j].name socially, encouraging it to consider adopting all its cultural values.
<<set $influenceBonus += $opinion-50>>
<<elseif $opinion <= -50>>
$arcologies[$i].name is culturally opposed to $arcologies[$j].name, encouraging it to resist adopting its cultural values.
<<set $influenceBonus += $opinion+50>>
<</if>>
<<if ($arcologies[$i].FSSubjugationist is "unset")>>
<<if ($arcologies[$i].FSSupremacist is "unset") || ($arcologies[$i].FSSupremacistRace != $arcologies[$j].FSSubjugationistRace)>>
<<if $arcologies[$j].FSSubjugationist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts $arcologies[$j].FSSubjugationistRace Subjugation@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSSubjugationist to 5>><<set $adopted to 1>>
<<set $arcologies[$i].FSSubjugationistRace to $arcologies[$j].FSSubjugationistRace>>
<<break>>
<</if>>
<</if>>
<</if>>
<<if ($arcologies[$i].FSSupremacist is "unset")>>
<<if ($arcologies[$i].FSSubjugationist is "unset") || ($arcologies[$i].FSSubjugationistRace != $arcologies[$j].FSSupremacistRace)>>
<<if $arcologies[$j].FSSupremacist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts $arcologies[$j].FSSupremacistRace Subjugation@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSSupremacist to 5>><<set $adopted to 1>>
<<set $arcologies[$i].FSSupremacistRace to $arcologies[$j].FSSupremacistRace>>
<<break>>
<</if>>
<</if>>
<</if>>
<<if ($arcologies[$i].FSGenderRadicalist is "unset") && ($arcologies[$i].FSGenderFundamentalist is "unset")>>
<<if $arcologies[$j].FSGenderRadicalist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Gender Radicalism@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSGenderRadicalist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<<if $arcologies[$j].FSGenderFundamentalist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Gender Fundamentalism@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSGenderFundamentalist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<</if>>
<<if ($arcologies[$i].FSPaternalist is "unset") && ($arcologies[$i].FSDegradationist is "unset")>>
<<if $arcologies[$j].FSPaternalist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Paternalism@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSPaternalist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<<if $arcologies[$j].FSDegradationist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Degradationism@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSDegradationist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<</if>>
<<if ($arcologies[$i].FSBodyPurist is "unset") && ($arcologies[$i].FSTransformationFetishist is "unset")>>
<<if $arcologies[$j].FSBodyPurist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Body Purism@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSBodyPurist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<<if $arcologies[$j].FSTransformationFetishist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Transformation Fetishism@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSTransformationFetishist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<</if>>
<<if ($arcologies[$i].FSYouthPreferentialist is "unset") && ($arcologies[$i].FSMaturityPreferentialist is "unset")>>
<<if $arcologies[$j].FSYouthPreferentialist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Youth Preferentialism@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSYouthPreferentialist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<<if $arcologies[$j].FSMaturityPreferentialist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Maturity Preferentialism@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSMaturityPreferentialist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<</if>>
<<if ($arcologies[$i].FSSlimnessEnthusiast is "unset") && ($arcologies[$i].FSAssetExpansionist is "unset")>>
<<if $arcologies[$j].FSSlimnessEnthusiast > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Slimness Enthusiasm@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSSlimnessEnthusiast to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<<if $arcologies[$j].FSAssetExpansionist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Asset Expansionism@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSAssetExpansionist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<</if>>
<<if ($arcologies[$i].FSPastoralist is "unset") && ($arcologies[$i].FSPhysicalIdealist is "unset")>>
<<if $arcologies[$j].FSPastoralist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Pastoralism@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSPastoralist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<<if $arcologies[$j].FSPhysicalIdealist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Physical Idealism@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSPhysicalIdealist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<</if>>
<<if ($arcologies[$i].FSChattelReligionist is "unset") && ($arcologies[$i].FSNull is "unset")>>
<<if $arcologies[$j].FSChattelReligionist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Chattel Religionism@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSChattelReligionist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<</if>>
<<if ($arcologies[$i].FSRomanRevivalist is "unset") && ($arcologies[$i].FSEgyptianRevivalist is "unset") && ($arcologies[$i].FSEdoRevivalist is "unset") && ($arcologies[$i].FSArabianRevivalist is "unset") && ($arcologies[$i].FSChineseRevivalist is "unset")>>
<<if $arcologies[$j].FSRomanRevivalist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Roman Revivalism@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSRomanRevivalist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<<if $arcologies[$j].FSEgyptianRevivalist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Egyptian Revivalism@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSEgyptianRevivalist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<<if $arcologies[$j].FSEdoRevivalist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Edo Revivalism@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSEdoRevivalist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<<if $arcologies[$j].FSArabianRevivalist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Arabian Revivalism@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSArabianRevivalist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<<if $arcologies[$j].FSChineseRevivalist > random(0,200)+($adopted*100)-$influenceBonus>>
It @@color:yellow;adopts Chinese Revivalism@@ due to influence from its trading partner $arcologies[$j].name.
<<set $arcologies[$i].FSChineseRevivalist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<</if>>
<</if>>
<</for>>
/* RANDOM ADOPTION*/
<<if $adopted == 0>>
<<if random(0,4) == 1>>
<<switch $arcologies[$i].government>>
<<case "elected officials">>
<<set $desc to "Its elected leaders are">>
<<case "a committee">>
<<set $desc to "A majority of its ruling committee is">>
<<case "an oligarchy" "your trustees">>
<<set $desc to "Its leading citizens are">>
<<case "an individual">>
<<set $desc to "Its owner is">>
<<case "your agent">>
<<set $desc to "Your agent and its citizens are">>
<<case "a corporation">>
<<set $desc to "Most of its board of directors are">>
<<default>>
<<set $desc to "Its citizens are">>
<</switch>>
<<switch random(1,20)>>
<<case 1>>
<<set $seed to either("white", "asian", "latina", "middle eastern", "black", "indo-aryan", "pacific islander", "amerindian", "southern european", "semitic")>>
<<if ($arcologies[$i].FSSubjugationist is "unset")>>
<<if ($arcologies[$i].FSSupremacist is "unset") || ($seed != $arcologies[$i].FSSupremacistRace)>>
$desc preoccupied by a racial animus towards $seed people, leading the arcology to @@color:yellow;adopt $seed Subjugation.@@
<<set $arcologies[$i].FSSubjugationist to 5>><<set $adopted to 1>>
<<set $arcologies[$i].FSSubjugationistRace to $seed>>
<</if>>
<</if>>
<<case 2>>
<<set $seed to either("white", "asian", "latina", "middle eastern", "black", "indo-aryan", "pacific islander", "amerindian", "southern european", "semitic")>>
<<if ($arcologies[$i].FSSupremacist is "unset")>>
<<if ($arcologies[$i].FSSubjugationist is "unset") || ($seed != $arcologies[$i].FSSubjugationistRace)>>
$desc preoccupied by belief in the superiority of the $seed race, leading the arcology to @@color:yellow;adopt $seed Supremacy.@@
<<set $arcologies[$i].FSSupremacist to 5>><<set $adopted to 1>>
<<set $arcologies[$i].FSSupremacistRace to $seed>>
<</if>>
<</if>>
<<case 3>>
<<if ($arcologies[$i].FSGenderRadicalist is "unset") && ($arcologies[$i].FSGenderFundamentalist is "unset")>>
$desc enthusiastic about fucking slaves in the butt, leading the arcology to @@color:yellow;adopt Gender Radicalism.@@
<<set $arcologies[$i].FSGenderRadicalist to 5>><<set $adopted to 1>>
<</if>>
<<case 4>>
<<if ($arcologies[$i].FSGenderRadicalist is "unset") && ($arcologies[$i].FSGenderFundamentalist is "unset")>>
$desc enthusiastic about knocking slaves up, leading the arcology to @@color:yellow;adopt Gender Fundamentalism.@@
<<set $arcologies[$i].FSGenderFundamentalist to 5>><<set $adopted to 1>>
<</if>>
<<case 5>>
<<if ($arcologies[$i].FSPaternalist is "unset") && ($arcologies[$i].FSDegradationist is "unset")>>
$desc devoted to their slaves' advancement, leading the arcology to @@color:yellow;adopt Paternalism.@@
<<set $arcologies[$i].FSPaternalist to 5>><<set $adopted to 1>>
<</if>>
<<case 6>>
<<if ($arcologies[$i].FSPaternalist is "unset") && ($arcologies[$i].FSDegradationist is "unset")>>
$desc partial to screaming and struggling, leading the arcology to @@color:yellow;adopt Degradationism.@@
<<set $arcologies[$i].FSDegradationist to 5>><<set $adopted to 1>>
<</if>>
<<case 7>>
<<if ($arcologies[$i].FSBodyPurist is "unset") && ($arcologies[$i].FSTransformationFetishist is "unset")>>
$desc concerned by trends in their slaves' health, leading the arcology to @@color:yellow;adopt Body Purism.@@
<<set $arcologies[$i].FSBodyPurist to 5>><<set $adopted to 1>>
<</if>>
<<case 8>>
<<if ($arcologies[$i].FSBodyPurist is "unset") && ($arcologies[$i].FSTransformationFetishist is "unset")>>
$desc fascinated with extreme surgery, leading the arcology to @@color:yellow;adopt Transformation Fetishism.@@
<<set $arcologies[$i].FSTransformationFetishist to 5>><<set $adopted to 1>>
<</if>>
<<case 9>>
<<if ($arcologies[$i].FSYouthPreferentialist is "unset") && ($arcologies[$i].FSMaturityPreferentialist is "unset")>>
$desc devoted to fucking nubile young slaves, leading the arcology to @@color:yellow;adopt Youth Preferentialism.@@
<<set $arcologies[$i].FSYouthPreferentialist to 5>><<set $adopted to 1>>
<</if>>
<<case 10>>
<<if ($arcologies[$i].FSYouthPreferentialist is "unset") && ($arcologies[$i].FSMaturityPreferentialist is "unset")>>
$desc devoted to time in bed with their MILF slaves, leading the arcology to @@color:yellow;adopt Maturity Preferentialism.@@
<<set $arcologies[$i].FSMaturityPreferentialist to 5>><<set $adopted to 1>>
<</if>>
<<case 11>>
<<if ($arcologies[$i].FSSlimnessEnthusiast is "unset") && ($arcologies[$i].FSAssetExpansionist is "unset")>>
$desc loves a slim slave with tight holes, leading the arcology to @@color:yellow;adopt Slimness Enthusiasm.@@
<<set $arcologies[$i].FSSlimnessEnthusiast to 5>><<set $adopted to 1>>
<</if>>
<<case 12>>
<<if ($arcologies[$i].FSSlimnessEnthusiast is "unset") && ($arcologies[$i].FSAssetExpansionist is "unset")>>
$desc loves boobs, the bigger, the better, leading the arcology to @@color:yellow;adopt Asset Expansionism.@@
<<set $arcologies[$i].FSAssetExpansionist to 5>><<set $adopted to 1>>
<</if>>
<<case 13>>
<<if ($arcologies[$i].FSPastoralist is "unset")>>
$desc addicted to breast milk straight from the nipple, leading the arcology to @@color:yellow;adopt Pastoralism.@@
<<set $arcologies[$i].FSPastoralist to 5>><<set $adopted to 1>>
<</if>>
<<case 14>>
<<if ($arcologies[$i].FSPhysicalIdealist is "unset")>>
$desc pretty devoted to spending time in the gym, leading the arcology to @@color:yellow;adopt Physical Idealism.@@
<<set $arcologies[$i].FSPhysicalIdealist to 5>><<set $adopted to 1>>
<</if>>
<<case 15>>
<<if ($arcologies[$i].FSChattelReligionist is "unset")>>
$desc is devoutly religious, and interested in a reformation, leading the arcology to @@color:yellow;adopt Chattel Religionism.@@
<<set $arcologies[$i].FSChattelReligionist to 5>><<set $adopted to 1>>
<</if>>
<<case 16>>
<<if ($arcologies[$i].FSRomanRevivalist is "unset") && ($arcologies[$i].FSEgyptianRevivalist is "unset") && ($arcologies[$i].FSEdoRevivalist is "unset") && ($arcologies[$i].FSArabianRevivalist is "unset") && ($arcologies[$i].FSChineseRevivalist is "unset")>>
$desc fascinated by classical Roman history, leading the arcology to @@color:yellow;adopt Roman Revivalism.@@
<<set $arcologies[$i].FSRomanRevivalist to 5>><<set $adopted to 1>>
<</if>>
<<case 17>>
<<if ($arcologies[$i].FSRomanRevivalist is "unset") && ($arcologies[$i].FSEgyptianRevivalist is "unset") && ($arcologies[$i].FSEdoRevivalist is "unset") && ($arcologies[$i].FSArabianRevivalist is "unset") && ($arcologies[$i].FSChineseRevivalist is "unset")>>
$desc fascinated by ancient Egyptian history, leading the arcology to @@color:yellow;adopt Egyptian Revivalism.@@
<<set $arcologies[$i].FSEgyptianRevivalist to 5>><<set $adopted to 1>>
<</if>>
<<case 18>>
<<if ($arcologies[$i].FSRomanRevivalist is "unset") && ($arcologies[$i].FSEgyptianRevivalist is "unset") && ($arcologies[$i].FSEdoRevivalist is "unset") && ($arcologies[$i].FSArabianRevivalist is "unset") && ($arcologies[$i].FSChineseRevivalist is "unset")>>
$desc fascinated by Japanese history, leading the arcology to @@color:yellow;adopt Edo Revivalism.@@
<<set $arcologies[$i].FSEdoRevivalist to 5>><<set $adopted to 1>>
<</if>>
<<case 19>>
<<if ($arcologies[$i].FSRomanRevivalist is "unset") && ($arcologies[$i].FSEgyptianRevivalist is "unset") && ($arcologies[$i].FSEdoRevivalist is "unset") && ($arcologies[$i].FSArabianRevivalist is "unset") && ($arcologies[$i].FSChineseRevivalist is "unset")>>
$desc fascinated by Arabian romanticism, leading the arcology to @@color:yellow;adopt Arabian Revivalism.@@
<<set $arcologies[$i].FSArabianRevivalist to 5>><<set $adopted to 1>>
<<break>>
<</if>>
<<case 20>>
<<if ($arcologies[$i].FSRomanRevivalist is "unset") && ($arcologies[$i].FSEgyptianRevivalist is "unset") && ($arcologies[$i].FSEdoRevivalist is "unset") && ($arcologies[$i].FSArabianRevivalist is "unset") && ($arcologies[$i].FSChineseRevivalist is "unset")>>
$desc fascinated by the long tale of Chinese history, leading the arcology to @@color:yellow;adopt Chinese Revivalism.@@
<<set $arcologies[$i].FSChineseRevivalist to 5>><<set $adopted to 1>>
<</if>>
<</switch>>
<</if>>
<</if>>
<<if $adopted == 0>>
Its future is bitterly controversial, and no side is predominant this week. The dissention reduces the arcology's prosperity.
<<set $arcologies[$i].prosperity -= 1>>
<</if>><<set $nextButton to "Continue">>
<<set $nextLink to "Scheduled Event">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].labor is 1>>
<<set $humiliation to 0>>
<<set $suddenBirth to 1>>
<<set $seed to random(1,100)>>
<<set $csec to 0>>
<<set $slaveDead to 0>>
<<set $birthed to 1>>
<<set $birthDamage to 0>>
/* birth complications calcs */
<<if $slaves[$i].vagina < 2>>
<<set $birthDamage += 3>>
<</if>>
<<if $slaves[$i].hips < 0>>
<<set $birthDamage += (2-$slaves[$i].hips)>>
<</if>>
<<if $slaves[$i].weight <= -95>>
<<set $birthDamage += 7>>
<<elseif $slaves[$i].weight <= -30>>
<<set $birthDamage += 5>>
<</if>>
<<if $slaves[$i].health < -20>>
<<set $birthDamage += (4-($slaves[$i].health/10))>>
<</if>>
<<if $slaves[$i].births == 0>>
<<set $birthDamage += 2>>
<</if>>
<<if $slaves[$i].vaginaLube == 0>>
<<set $birthDamage += 1>>
<</if>>
<<if $slaves[$i].tired > 0>>
<<set $birthDamage += 2>>
<</if>>
<<if $slaves[$i].vagina >= 2>>
<<set $birthDamage -= 2>>
<</if>>
<<if $slaves[$i].hips > 0>>
<<set $birthDamage -= $slaves[$i].hips>>
<</if>>
<<if $slaves[$i].intelligenceImplant > 0>>
<<set $birthDamage -= 2>>
<</if>>
<<if $slaves[$i].births > 0>>
<<set $birthDamage -= 3>>
<</if>>
<<if $slaves[$i].vaginaLube > 0>>
<<set $birthDamage -= $slaves[$i].vaginaLube>>
<</if>>
<<if $slaves[$i].drugs is "preventatives">>
<<set $birthDamage -= 3>>
<</if>>
<<if $nurseCareers.contains($slaves[$i].career) and $slaves[$i].fetish != "mindbroken">>
<<set $birthDamage to 0>>
<</if>>
/* early birth calcs */
<<if !canWalk($slaves[$i])>>
<<set $suddenBirth += 10>>
<</if>>
<<if $slaves[$i].fetish is "mindbroken">>
<<set $suddenBirth += 18>>
<</if>>
<<if $slaves[$i].fetish is "humiliation">>
<<set $suddenBirth += 1 + $slaves[$i].fetishStrength/25>>
<</if>>
<<if $slaves[$i].weight >= 95>>
<<set $suddenBirth += 1>>
<</if>>
<<if $slaves[$i].health < 0>>
<<set $suddenBirth += 2>>
<</if>>
<<if $slaves[$i].heels == 1>>
<<set $suddenBirth += 3>>
<</if>>
<<if $slaves[$i].boobs > 7500>>
<<set $suddenBirth += 1>>
<</if>>
<<if $slaves[$i].butt > 6>>
<<set $suddenBirth += 1>>
<</if>>
<<if $slaves[$i].dick >= 6>>
<<set $suddenBirth += 1>>
<</if>>
<<if $slaves[$i].balls >= 6>>
<<set $suddenBirth += 1>>
<</if>>
<<if $slaves[$i].shoes is "extreme heels">>
<<set $suddenBirth += 2>>
<</if>>
<<if $slaves[$i].vagina > 2>>
<<set $suddenBirth += 2>>
<</if>>
<<if $slaves[$i].vaginalAccessory != "none">>
<<set $suddenBirth -= 20>>
<</if>>
<<set $suddenBirth -= ($slaves[$i].intelligence + $slaves[$i].intelligenceImplant)>>
/* end calcs */
<<if $slaves[$i].assignment != "work in the dairy">>
<<if $universalRulesCSec == 1>>
<<Birth>>
<<else>>
<<if $slaves[$i].amp != 1>> /* amps are always carried in time */
<<if (random(1,20) > $suddenBirth) || ($universalRulesBirthing == 1)>> /* did she make it to her birthing area? */
Feeling childbirth approaching, <<if !canWalk($slaves[$i])>>$slaves[$i].slaveName is helped<<else>>$slaves[$i].slaveName makes her way<</if>> to her prepared birthing area.
<<Birth>>
<<else>> /* did not make it to birthing area */
<<if (($birthDamage > 15 && random(1,100) > 50) || ($birthDamage > 20)) && ($slaves[$i].assignment != "be the Nurse" || $slaves[$i].assignment != "get treatment in the clinic")>>
<<DeadlyBirth>>
<<else>>
<<SuddenBirth>>
<</if>> /* closes deadly birth */
<</if>> /* closes reg birth */
<<else>> /* made it to birthing area */
With childbirth approaching, $slaves[$i].slaveName is carried to her prepared birthing area.
<<AmpBirth>>
<</if>> /* close amp birth */
<</if>> /* close always c-sec */
<<else>>
<br>
<<if $dairyRestraintsSetting > 1 and $slaves[$i].career is "a bioreactor">>
As $slaves[$i].slaveName's water breaks, a mechanical basket is extended under her laboring cunt. Once the child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> secure, the basket retracts allowing access to her vagina.<<if $dairyPregSetting > 0>> The impregnation tube is promptly reinserted, bloating her empty womb with fresh cum, where it will remain until she is pregnant once more.<</if>> All these events are meaningless to her, as her consciousness has long since been snuffed out.
<<elseif $dairyRestraintsSetting > 1>>
<<if $slaves[$i].fetish is "mindbroken">>
As $slaves[$i].slaveName's water breaks, a mechanical basket is extended under her laboring cunt. Once the child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> secure, the basket retracts allowing access to her vagina.<<if $dairyPregSetting > 0>> The impregnation tube is promptly reinserted, bloating her empty womb with fresh cum, where it will remain until she is pregnant once more.<</if>> She doesn't care about any of this, as the only thoughts left in her empty mind revolve around the sensations in her crotch and breasts.
<<else>>
As $slaves[$i].slaveName's water breaks, a mechanical basket is extended under her laboring cunt. She struggles in her bindings, attempting to break free in order to birth her coming child, but her efforts are pointless. She is forced to give birth, restrained, into the waiting holder. Once the child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> secure, the basket retracts allowing access to her vagina.<<if $dairyPregSetting > 0>> The impregnation tube is promptly reinserted, bloating her empty womb with fresh cum, where it will remain until she is pregnant once more. $slaves[$i].slaveName moans, partially with pleasure and partially with defeat, under the growing pressure within her body. Tears stream down her face as <<if $slaves[$i].births > 0>>she is forcibly impregnated once more<<else>>she attempts to shift in her restraints to peek around her swollen breasts, but she is too well secured. She'll realize what is happening when her belly grows large enough to brush against her breasts as the milker sucks from them<<if $slaves[$i].dick > 0>> or her dick begins rubbing its underside<</if>><</if>>.<</if>> Her mind slips slightly more as she focuses on her fate as nothing more than animal, destined to be milked and bare offspring until her body gives out.
<<set $slaves[$i].trust -= 10>>
<<set $slaves[$i].devotion -= 10>>
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
While getting milked, $slaves[$i].slaveName's water breaks. She show little interest and continues kneading her breasts. Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She shows no interest in her child<<if $slaves[$i].pregType > 1>>ren<</if>> being removed from the milking stall, instead focusing entirely on draining her breasts.
<<else>>
While getting milked, $slaves[$i].slaveName's water breaks,<<if $dairyPregSetting > 0>> this is a regular occurrence to her now so<<else>> but<</if>> she continues enjoying her milking. She begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She catches <<if canSee($slaves[$i])>>a glimpse<<else>>the sound<</if>> of her child<<if $slaves[$i].pregType > 1>>ren<</if>> being removed from the milking stall before returning her focus to draining her breasts.
<</if>>
<</if>>
<</if>> /* close cow birth */
<<if $slaves[$i].assignment is "work in the dairy" and $dairyPregSetting > 0>>
<br>
<br>
As a human cow, she @@color:orange;gave birth@@
<<if $slaves[$i].pregType <= 1>>
to a single calf.
<<elseif $slaves[$i].pregType is 5>>
to calf quintuplets.
<<elseif $slaves[$i].pregType is 4>>
to calf quadruplets.
<<elseif $slaves[$i].pregType is 3>>
to calf triplets.
<<else>>
to calf twins.
<</if>>
<<set $slaves[$i].preg to 0>>
<<set $slaves[$i].births += $slaves[$i].pregType>>
<<set $birthsTotal += $slaves[$i].pregType>>
<<set $slaves[$i].pregType to 0>>
<<set $slaves[$i].pregSource to 0>>
<br><br>
Childbirth has @@color:lime;stretched out her vagina.@@
<<if ($dairyPregSetting > 1) and ($slaves[$i].vagina < 4)>>
<<set $slaves[$i].vagina += 1>>
<<elseif ($slaves[$i].vagina < 3)>>
<<set $slaves[$i].vagina += 1>>
<</if>>
<<if ($slaves[$i].devotion) < 20 && $slaves[$i].fetish != "mindbroken">>
She @@color:mediumorchid;despises@@ you for using her as a breeder.
<<set $slaves[$i].devotion -= 10>>
<</if>>
<<else>>
<<if $slaveDead == 0>>
<<if $csec == 1>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].pregSource is $slaves[$j].ID>>
<<set $daddy to $slaves[$j].slaveName>>
<<break>>
<</if>>
<</for>>
<br>
<br>
She was given @@color:orange;a cesarean section@@ due to health concerns. From her womb,
<<if $slaves[$i].pregType <= 1>>
a single baby,
<<elseif $slaves[$i].pregType is 5>>
quintuplets,
<<elseif $slaves[$i].pregType is 4>>
quadruplets,
<<elseif $slaves[$i].pregType is 3>>
triplets,
<<else>>
twins,
<</if>>
created by
<<if $slaves[$i].pregSource == -1>>
your magnificent dick,
<<elseif $slaves[$i].pregSource == -2>>
your arcology's eager citizens,
<<elseif $slaves[$i].pregSource == 0>>
an unknown father,
<<elseif $slaves[$i].ID is $daddy.ID>>
her own curiosity over if she could fuck herself,
<<else>>
$daddy's virile cock and balls,
<</if>>
entered the world.
<br>
<br>
Since her vagina was spared from childbirth, @@color:lime;it retained its tightness.@@
<<if $slaves[$i].fetish != "mindbroken">>
<br>
<<if ($slaves[$i].devotion) < 20 && (($week-$slaves[$i].weekAcquired) >= $slaves[$i].weekAcquired) && ($slaves[$i].pregSource == -1)>>
<br>
She @@color:mediumorchid;despises@@ you for using her body to bear your children.
<<set $slaves[$i].devotion -= 10>>
<<elseif ($slaves[$i].devotion) > 50 && ($slaves[$i].pregSource == -1)>>
<br>
She's @@color:hotpink;so proud@@ to have successfully carried children for you.
<<set $slaves[$i].devotion += 3>>
<</if>>
<<if $slaves[$i].trust <= 20 && (($week-$slaves[$i].weekAcquired) <= $slaves[$i].weekAcquired)>>
<br>
Even though she knew her child<<if $slaves[$i].pregType > 1>>ren<</if>> would be sent to an orphanage when she became your slave, she can't help but @@color:gold;worry@@ for their future.
<<set $slaves[$i].trust -= 5>>
<<elseif $slaves[$i].trust <= 20>>
<br>
She @@color:gold;fears@@ for the future of her children.
<<set $slaves[$i].trust -= 10>>
<</if>>
<</if>>
<<set _tmp to lastPregRule($slaves[$i], $defaultRules)>>
<<if ($slaves[$i].assignmentVisible == 0) and (_tmp != null)>>
<<set $slaves[$i].preg to -1>>
<<else>>
<<set $slaves[$i].preg to 0>>
<</if>>
<<set $slaves[$i].births += $slaves[$i].pregType>>
<<set $birthsTotal += $slaves[$i].pregType>>
<<set $slaves[$i].pregType to 0>>
<<set $slaves[$i].pregSource to 0>>
<<set $csec to 0>>
<<else>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].pregSource is $slaves[$j].ID>>
<<set $daddy to $slaves[$j].slaveName>>
<<break>>
<</if>>
<</for>>
<<if $humiliation == 1>>
<br>
<br>
Giving birth in such a manner was completely humiliating,
<<if $slaves[$i].fetish is "humiliation">>
and a complete turn on to her. Her humiliation fetish @@color:lightcoral;strengthens@@ as she eagerly fantasizes about giving birth in public again.
<<set $slaves[$i].fetishStrength += 4>>
<<elseif $slaves[$i].fetish is "none" or $slaves[$i].fetishStrength <= 60>>
and a curious experience to her. <<if random(1,5) == 1>>@@color:lightcoral;She has developed a humiliation fetish.@@<<set $slaves[$i].fetish to "humiliation">><<else>>She hopes to never repeat it.<</if>>
<<elseif $slaves[$i].devotion <= 20>>
and completely devastating to her image of herself. The experience @@color:hotpink;habituates her@@ to cruelties of slavery.
<<set $slaves[$i].devotion += 5>>
<<else>>
and she hopes to never undergo it again.
<</if>>
<</if>>
<br>
<br>
She @@color:orange;gave birth@@
<<if $slaves[$i].pregType <= 1>>
to a single baby,
<<elseif $slaves[$i].pregType is 5>>
to quintuplets,
<<elseif $slaves[$i].pregType is 4>>
to quadruplets,
<<elseif $slaves[$i].pregType is 3>>
to triplets,
<<else>>
to twins,
<</if>>
created by
<<if $slaves[$i].pregSource == -1>>
your magnificent dick.
<<elseif $slaves[$i].pregSource == -2>>
your arcology's eager citizens.
<<elseif $slaves[$i].pregSource == 0>>
an unknown father.
<<elseif $slaves[$i].ID is $daddy.ID>>
her own curiosity over if she could fuck herself.
<<else>>
$daddy's virile cock and balls.
<</if>>
<br>
<<if $slaves[$i].births == 0>>
<br>
Her inexperience @@color:red;complicated her first birth@@.
<</if>>
<<if $slaves[$i].vagina < 2>>
<br>
Her tight vagina @@color:red;hindered her baby's birth@@.
<</if>>
<<if $slaves[$i].vaginaLube == 0>>
<br>
Her dry vagina made pushing her child out @@color:red;painful@@.
<</if>>
<<if $slaves[$i].hips < 0>>
<br>
Her narrow hips made birth @@color:red;troublesome@@.
<</if>>
<<if $slaves[$i].weight < -95>>
<br>
Her very thin body @@color:red;was nearly incapable of birthing her child@@.
<<elseif $slaves[$i].weight <= -30>>
<br>
Her thin body was @@color:red;ill-suited for childbirth@@.
<</if>>
<<if $slaves[$i].health < -20>>
<br>
Her poor health made laboring @@color:red;exhausting@@.
<</if>>
<<if $slaves[$i].tired > 0>>
<br>
She was so tired, she @@color:red;lacked the energy to effectively push@@.
<</if>>
<<if $slaves[$i].vagina >= 2 or $slaves[$i].vaginaLube > 0 or $slaves[$i].births > 0 or $slaves[$i].hips > 0 or $nurseCareers.contains($slaves[$i].career) or $slaves[$i].intelligenceImplant > 0>>
<br>However:
<<if $slaves[$i].vagina >= 2>>
<br>
Her @@color:green;loose vagina@@ made birthing her child easier.
<</if>>
<<if $slaves[$i].vaginaLube > 0>>
<br>
Her @@color:green;moist vagina@@ hastened her child's birth.
<</if>>
<<if $slaves[$i].births > 0>>
<br>
She has @@color:green;given birth before@@, so she knows just what to do.
<</if>>
<<if $slaves[$i].hips > 0>>
<br>
Her @@color:green;wide hips@@ greatly aided childbirth.
<</if>>
<<if $nurseCareers.contains($slaves[$i].career)>>
<br>
Thanks to her @@color:green;previous career@@, childbirth went smoothly.
<</if>>
<<if $slaves[$i].intelligenceImplant > 0>>
<br>
She was @@color:green;taught how to handle birth@@ in class.
<</if>>
<</if>>
<br>
<br>
All in all,
<<if $slaves[$i].assignment != "work in the dairy" && $csec == 0>>
<<if $birthDamage > 15>>
childbirth was @@color:red;horrifically difficult for her and nearly claimed her life@@.
<<elseif $birthDamage > 10>>
childbirth was extremely difficult for her and @@color:red;greatly damaged her health@@.
<<elseif $birthDamage > 5>>
childbirth was difficult for her and @@color:red;damaged her health@@.
<<elseif $birthDamage > 0>>
childbirth was painful for her, though not abnormally so, and @@color:red;damaged her health@@.
<<else>>
childbirth was @@color:green;no problem@@ for her.
<</if>>
<<if $birthDamage > 0>>
<<set $slaves[$i].health -= Math.round(($birthDamage/2)*10)>>
<</if>>
<</if>>
<br>
<br>
<<if ($slaves[$i].vagina < 0)>> /* you somehow got a pregnant slave with no vagina catch */
Childbirth has @@color:lime;has torn her a gaping vagina.@@
<<elseif ($slaves[$i].vagina == 0)>> /* please stop selling me pregnant virgins, neighbor gender fundamentalist arcology */
Childbirth has @@color:lime;ruined her virgin vagina.@@
<<elseif ($slaves[$i].vagina == 1)>>
Childbirth has @@color:lime;greatly stretched out her vagina.@@
<<elseif ($slaves[$i].vagina == 2)>>
Childbirth has @@color:lime;stretched out her vagina.@@
<<elseif ($slaves[$i].vagina is 3)>>
Her vagina was loose enough to not be stretched by childbirth.
<<elseif ($slaves[$i].vagina < 6)>>
Childbirth stood no chance of stretching her gaping vagina.
<<else>>
Childbirth has @@color:lime;stretched out her vagina.@@
<</if>>
<<if $slaves[$i].fetish != "mindbroken">>
<br>
<<if ($slaves[$i].devotion) < 20 && (($week-$slaves[$i].weekAcquired) >= $slaves[$i].weekAcquired) && ($slaves[$i].pregSource == -1)>>
<br>
She @@color:mediumorchid;despises@@ you for using her body to bear your children.
<<set $slaves[$i].devotion -= 10>>
<<elseif ($slaves[$i].devotion) > 50 && ($slaves[$i].pregSource == -1)>>
<br>
She's @@color:hotpink;so proud@@ to have successfully carried children for you.
<<set $slaves[$i].devotion += 3>>
<</if>>
<<if $slaves[$i].trust <= 20 && (($week-$slaves[$i].weekAcquired) <= $slaves[$i].weekAcquired)>>
<br>
Even though she knew her child<<if $slaves[$i].pregType > 1>>ren<</if>> would be sent to an orphanage when she became your slave, she can't help but @@color:gold;worry@@ for their future.
<<set $slaves[$i].trust -= 5>>
<<elseif $slaves[$i].trust <= 20>>
<br>
She @@color:gold;fears@@ for the future of her children.
<<set $slaves[$i].trust -= 10>>
<</if>>
<</if>>
<<set _tmp to lastPregRule($slaves[$i], $defaultRules)>>
<<if ($slaves[$i].assignmentVisible == 0) and (_tmp != null)>>
<<set $slaves[$i].preg to -1>>
<<else>>
<<set $slaves[$i].preg to 0>>
<</if>>
<<set $slaves[$i].births += $slaves[$i].pregType>>
<<set $birthsTotal += $slaves[$i].pregType>>
<<set $slaves[$i].pregType to 0>>
<<set $slaves[$i].pregSource to 0>>
<<if $slaves[$i].vagina < 3>>
<<set $slaves[$i].vagina to 3>>
<</if>>
<</if>> /* closes c-section */
<<else>>
<<set $activeSlave = $slaves[$i]>>
<<display "Remove activeSlave">>
<</if>> /* closes slave died in cb */
<</if>> /* closes dairy birth exception */
<<if $slaves[$i].health <= -100>>
<br><br>
While attempting to recover, $slaves[$i].slaveName @@color;red:passes away@@ from complications. Her body was fatally damaged during childbirth, but her offspring is healthy, so her legacy will carry on.
<<set $activeSlave = $slaves[$i]>>
<<display "Remove activeSlave">>
<<set $slaveDead to 1>>
<</if>>
<<if $slaveDead != 1>>
<<set $slaves[$i].labor to 0>>
<<else>>
<<set $slaveDead to 0>>
<</if>>
<br><br><hr style="margin:0"><br>
<</if>>
<</for>>
<<set $birthee = 0>>
<<set $birthed = 0>><<widget "Birth">>
<br>
<<if $birthDamage > 5 or $universalRulesCSec == 1>>
<<if $universalRulesCSec == 1>>
<<set $csec to 1>>
<<set $slaves[$i].cSec to 1>>
<<if $clinic != 0>>
She is taken to $clinicName, since she is scheduled for a cesarean section. She is helped from her clothes and into a comfortable hospital bed to relax until the surgery suite is prepped. After several minutes, she is transferred to the surgery wing. Following her c-section, she is returned to the recovery wing to rest. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she is left under observation to make sure she recovers.
<<else>>
She is taken to the auto-surgeon, since she is scheduled for a cesarean section. She is stripped from her clothes and set up on the operating table. She is quickly sedated, and subjected to a c-section in order to avoid potential problems and preserve her vagina. The surgery is quick, and she is moved to a bed to recover. When she awakes, her child<<if $slaves[$i].pregType > 1>>ren have<<else>> has<</if>> already been taking away.
<</if>>
<<else>>
<<if $clinic != 0>>
She is lead to $clinicName, since she is likely to face complications with childbirth. She is helped from her clothes and into a comfortable hospital bed to relax until she is ready. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of her watching helpers. <<if $birthDamage > 10>><<set $csec to 1>><<set $slaves[$i].cSec to 1>>After several hours of intense labor, she is transferred to the surgery wing. Following an emergency c-section, she is returned to the recovery wing to rest.<<else>>After several hours, and a touch of morphine, she has successfully given birth<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she is left under observation to make sure she recovers.
<<else>>
<<set $csec to 1>><<set $slaves[$i].cSec to 1>>
She is lead to the auto-surgeon, since she is likely to face complications with childbirth. She is stripped from her clothes and set up on the operating table. She is quickly sedated, and subjected to a c-section in order to avoid potential problems. The surgery is quick, and she is moved to a bed to recover. When she awakes, her child<<if $slaves[$i].pregType > 1>>ren have<<else>> has<</if>> already been taking away.
<</if>>
<</if>>
<<else>>
<<switch $slaves[$i].assignment>>
<<case "rest">>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
She is helped back to her bed and striped before slipping into it. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she is encouraged to keep resting.
<<else>>
She is helped back to her bed and striped before slipping into it. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she is encouraged to keep resting.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
She returns to her bed and strips before slipping into it. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she is encouraged to keep resting.
<<else>>
She returns to her bed and strips before slipping into it. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she is encouraged to keep resting.
<</if>>
<</if>>
<<case "be a subordinate slave">>
<<for $k to 0; $k < $slaves.length; $k++>>
<<if $slaves[$i].subTarget is $slaves[$k].ID>>
<<set $tempSub to $slaves[$k]>>
<</if>>
<</for>>
<<if $slaves[$i].fetish is "mindbroken">>
<<if $slaves[$i].subTarget == 0>>
She returns to her bed and strips before slipping into it. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests for a short while before returned to your waiting slaves.
<<else>>
She lead by $tempSub.slaveName to a private room so that she may watch. Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her watching audience. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and $tempSub.slaveName eagerly descends upon her defenseless body.
<</if>>
<<else>>
<<if $slaves[$i].subTarget == 0>>
She returns to her bed and strips before slipping into it. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests for a short while before returned to your waiting slaves.
<<else>>
She taken by $tempSub.slaveName to a private room so that she may watch. Reluctantly, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of $tempSub.slaveName's <<if $tempSub.fetish is "pregnancy">>hungry gaze<<else>>amused gaze<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and $tempSub.slaveName eagerly descends upon her exhausted body.
<<set $humiliation to 1>>
<</if>>
<</if>>
<<case "whore">>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
She is helped back to her bed and striped before slipping into it. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to whoring.
<<else>>
She is helped back to her bed and striped before slipping into it. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to whoring.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
She returns to her bed and strips before slipping into it. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to whoring.
<<else>>
She returns to her bed and strips before slipping into it. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to whoring.
<</if>>
<</if>>
<<case "serve the public">>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
She is helped back to her bed and striped before slipping into it. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to slutting.
<<else>>
She is helped back to her bed and striped before slipping into it. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to slutting.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
She returns to her bed and strips before slipping into it. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to slutting.
<<else>>
She returns to her bed and strips before slipping into it. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to slutting.
<</if>>
<</if>>
<<case "work a glory hole">>
<<if $slaves[$i].fetish is "mindbroken">>
Since she is unable to leave her box, she doesn't have far to go. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> quickly extracted from the box. She never notices, focused entirely on the fresh cock poking through the glory hole.
<<else>>
Since she is unable to leave her box, she doesn't have far to go. She quickly finishes the waiting dick before shifting herself into a slightly, though not by much, more comfortable position. She begins laboring on her child<<if $slaves[$i].pregType > 1>>ren<</if>>. As she finishes, the box is opened and her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> gathered and taken away before she is ordered back to sucking.
<</if>>
<<case "get milked">>
<<if $slaves[$i].fetish is "mindbroken">>
<<if $dairyPregSetting > 0>>
Since the dairy is designed for pregnant cows, she stays hooked up to the milkers. She shows little interest in her coming birth, instead focusing on her milky breasts. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She shows no interest in her child<<if $slaves[$i].pregType > 1>>ren<</if>> being removed from the milking stall, nor when she is hosed off.
<<else>>
<<if !canWalk($slaves[$i])>>She is helped back to her bed and striped before slipping into it<<else>>She returns to her bed and strips before slipping into it<</if>>. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to the milkers to lighten her swelling breasts.
<</if>>
<<else>>
<<if $dairyPregSetting > 0>>
Since the dairy is designed for pregnant cows, she stays hooked up to the milkers. She meekly protests her situation, but ultimately excepts it. She begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, and catches a glimpse of her child<<if $slaves[$i].pregType > 1>>ren<</if>> being removed from the milking stall, but quickly forgets when she is hosed off.
<<set $humiliation to 1>>
<<else>>
<<if !canWalk($slaves[$i])>>She is helped back to her bed and striped before slipping into it<<else>>She returns to her bed and strips before slipping into it<</if>>. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to the milkers to lighten her swelling breasts.
<</if>>
<</if>>
<<case "please you">>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
You strip her and help her onto your couch . Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she falls into a contented nap. You enjoy her exhausted body until a servant comes to help clean her up.
<<else>>
<<if $slaves[$i].devotion > 20>>She moans lewdly at you and wiggles her hips. As she teases, she begins pushing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> out. As she crowns, you pull her into your arms and hold her close. You hold her in a comforting embrace until she finishes<<elseif $slaves[$i].devotion >= -20>>She releases a lewd moan and begins attempting to remove her clothes. You approach her, clearing her vagina and helping her onto the couch, where you take a seat next to her to fondle her vulnerable body. Once she finishes, you give her some time to catch her breath<<else>>She begins desperately begging to be taken back to her bed; instead you pull her towards the couch and take a seat with her in your lap, back against your front. Blushing thoroughly, she gives a meek protest before focusing on the coming birth, rather than your wandering hands<<set $humiliation to 1>><</if>>. She begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a shower and a fresh change of clothes, she is helped back to your office<<if $slaves[$i].devotion < -20>> where you are waiting to enjoy her exhausted body<</if>>.
<</if>>
<<if $slaves[$i].fetish is "mindbroken">>
You strip her and help her onto your couch . Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she falls into a contented nap. You enjoy her exhausted body until a servant comes to help clean her up.
<<else>>
<<if $slaves[$i].devotion > 20>>She moans lewdly at you and wiggles her hips. As she teases, she begins pushing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> out. As she crowns, you pull her into your arms and hold her close. You hold her in a comforting embrace until she finishes<<elseif $slaves[$i].devotion >= -20>>She releases a lewd moan and begins attempting to remove her clothes. You approach her, clearing her vagina and helping her onto the couch, where you take a seat next to her to fondle her vulnerable body. Once she finishes, you give her some time to catch her breath<<else>>She begins desperately begging to be taken back to her bed; instead you pull her towards the couch and take a seat with her in your lap, back against your front. Blushing thoroughly, she gives a meek protest before focusing on the coming birth, rather than your wandering hands<<set $humiliation to 1>><</if>>. She begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a shower and a fresh change of clothes, she is helped back to your office<<if $slaves[$i].devotion < -20>> where you are waiting to enjoy her exhausted body<</if>>.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
She returns to her bed and strips before slipping into it. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she falls into a contented nap. That is until you wake her up, inquiring where she waddled off to without your permission.
<<else>>
<<if $slaves[$i].devotion > 20>>She seeks you out and begins slowly stripping. As she teases, she begins pushing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> out. As she crowns, she throws herself into your waiting arms and holds herself to you. You hold her in a comforting embrace until she finishes<<elseif $slaves[$i].devotion >= -20>>She approaches you and begins a very uncertain striptease. As she lowers herself to the floor to begin pushing, you overtake her and fondle her vulnerable body. Once she finishes, you help her to the couch to catch her breath<<else>>She attempts to leave your office and return to her bed, but you catch her arm before she slips out of reach. You order her to strip and give you a show. Blushing thoroughly, she gives a meek performance before falling to the floor<<set $humiliation to 1>><</if>>. She begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a shower and a fresh change of clothes, she returns to your office<<if $slaves[$i].devotion < -20>> where you are waiting to enjoy her exhausted body<</if>>.
<</if>>
<</if>>
<<case "stay confined">>
<<if $slaves[$i].fetish is "mindbroken">>
Since she is locked in a cell, she doesn't have far to go. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, after her and the cell are hosed down, she is returned to isolation.
<<else>>
Since she is locked in a cell, she doesn't have far to go. Reluctantly, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, after her and the cell are hosed down, she is returned to isolation.
<<set $humiliation to 1>>
<</if>>
<<case "work as a servant">>
<<if $slaves[$i].fetish is "mindbroken">>
She returns to her bed and strips before slipping into it. Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to service your penthouse.
<<else>>
She returns to her bed and strips before slipping into it. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to service your penthouse.
<</if>>
<<case "serve in the master suite">>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
<<if $masterSuiteUpgradePregnancy == 1>>
She is helping into the birthing chamber, striped, and aided into the specialized chair. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a shower and fresh change of clothes, she is returned to <<if $masterSuiteUpgradeLuxury == 1>>your big bed<<elseif $masterSuiteUpgradeLuxury is 2>>the fuckpit<<else>>the main room of the master suite<</if>>.
<<else>>
After struggling to strip and tipping into one of the various seats around the room, she prepares to give birth. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her may be watching her. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a shower and fresh change of clothes, she is helped back to <<if $masterSuiteUpgradeLuxury == 1>>your big bed<<elseif $masterSuiteUpgradeLuxury is 2>>the fuckpit<else>> her usual spot<</if>>.
<</if>>
<<else>>
<<if $masterSuiteUpgradePregnancy == 1>>
She is helping into the birthing chamber, striped, and aided into the specialized chair. Finding it quite comfortable, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a shower and fresh change of clothes, she is returned to <<if $masterSuiteUpgradeLuxury == 1>>your big bed<<elseif $masterSuiteUpgradeLuxury is 2>>the fuckpit<<else>>the main room of the master suite<</if>>.
<<else>>
After struggling to strip and tipping into one of the various seats around the room, she prepares to give birth. She gets comfortable and begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a shower and fresh change of clothes, she is returned to <<if $masterSuiteUpgradeLuxury == 1>>your big bed<<elseif $masterSuiteUpgradeLuxury is 2>>the fuckpit<else>> her preferred spot spot<</if>>.
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
<<if $masterSuiteUpgradePregnancy == 1>>
She enters the birthing chamber, strips, and seats herself in the specialized chair. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a shower and fresh change of clothes, she returns to <<if $masterSuiteUpgradeLuxury == 1>>your big bed<<elseif $masterSuiteUpgradeLuxury is 2>>the fuckpit<<else>>the main room of the master suite<</if>>.
<<else>>
She strips and settles into one of the various seats around the room. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her may be watching her. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a shower and fresh change of clothes, she returns to <<if $masterSuiteUpgradeLuxury == 1>>your big bed<<elseif $masterSuiteUpgradeLuxury is 2>>the fuckpit<else>> her usual spot<</if>>.
<</if>>
<<else>>
<<if $masterSuiteUpgradePregnancy == 1>>
She enters the birthing chamber, strips, and seats herself in the specialized chair. Finding it quite comfortable, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a shower and fresh change of clothes, she returns to <<if $masterSuiteUpgradeLuxury == 1>>your big bed<<elseif $masterSuiteUpgradeLuxury is 2>>the fuckpit<<else>>the main room of the master suite<</if>>.
<<else>>
She strips and settles into one of the various seats around the room. She gets comfortable and begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a shower and fresh change of clothes, she returns to <<if $masterSuiteUpgradeLuxury == 1>>your big bed<<elseif $masterSuiteUpgradeLuxury is 2>>the fuckpit<else>> her preferred spot spot<</if>>.
<</if>>
<</if>>
<</if>>
<<case "serve in the club">>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
She is helped into a private room in the back of the club by a group of eager patrons. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her audience. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, the audience has their way with her.
<<else>>
She is helped to a private room in the back of the club by several patrons who just can't keep their hands off her. She settles herself onto a patron's lap and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, basking in the attention of her audience. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she beckons the audience to enjoy her.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
She heads to a private room in the back of the club filled with eager patrons. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her audience. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, the audience is allowed to have their way with her.
<<else>>
She heads to a private room in the back of the club accompanied by several patrons who just can't keep their hands off her. She settles herself onto a patron's lap and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, basking in the attention of her audience. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she beckons the audience to enjoy her.
<</if>>
<</if>>
<<case "choose her own job">>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
She is helped back to her bed and striped before slipping into it. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, after a short rest, she waits for someone to help her to her next job, having forgotten she was choosing it.
<<else>>
She is helped back to her bed and striped before slipping into it. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, after a short rest, she returns to pondering her preferred assignment.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
She returns to her bed and strips before slipping into it. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, after a short rest, she returns to wandering the penthouse.
<<else>>
She returns to her bed and strips before slipping into it. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, after a short rest, she returns to pondering her preferred assignment.
<</if>>
<</if>>
<<case "rest in the spa">>
<<if $slaves[$i].fetish is "mindbroken">>
<<if $Attendant != 0>>$Attendant.slaveName leads her to a special pool designed to give birth in. Once she is safely in the water alongside $Attendant.slaveName,<<else>>She is lead to a special pool designed to give birth in. Once she is safely in the water alongside her assistant,<</if>> she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, she is taken back to the spa.
<<else>>
<<if $Attendant != 0>>$Attendant.slaveName escorts her to a special pool designed to give birth in. Once she is safely in the water alongside $Attendant.slaveName,<<else>>She is escorted to a special pool designed to give birth in. Once she is safely in the water alongside her assistant,<</if>> she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, aided by her helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, she is taken back to the spa.
<</if>>
<<case "learn in the schoolroom">>
<<if !canWalk($slaves[$i])>>
Having been notified in the weeks leading up to her birth, she is helped to the front of the class and striped. She is being used as a learning aid in this lesson. Blushing strongly, she begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of the rapt attention of the other students. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she is helped back to her seat. She can't help but notice some of the detailed notes the class took on her genitals.
<<set $humiliation to 1>>
<<else>>
Having been notified in the weeks leading up to her birth, she heads to the front of the class and strips. She is being used as a learning aid in this lesson. Blushing strongly, she begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of the rapt attention of the other students. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she returns to her seat. She can't help but notice some of the detailed notes the class took on her genitals.
<<set $humiliation to 1>>
<</if>>
<<case "take classes">>
Or she would have, had <<if $assistantName is "your personal assistant">>your personal assistant<<else>>$assistantName<</if>> allowed it. Since she can't leave the lesson, she tries her best to hold back the upcoming birth, not without your assistant noticing. As punishment for poor planning, her birth will be turned into a live broadcast. Blushing strongly, she begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, trying her best to hide her shame. Exhausted from the birth, she is permitted a short break as her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> collected to clean herself up before the lesson is continued.
<<set $humiliation to 1>>
<<case "work in the brothel">>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
She is helped to a private room in the back of the brothel by a group of eager patrons. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her audience. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, the audience is allowed to have their way with her.
<<else>>
She is helped to a private room in the back of the brothel by several patrons who paid quite a handsome price to enjoy this moment. She settles herself onto a patron's lap and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, basking in the attention of her audience. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she beckons the audience to enjoy her.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
She heads to a private room in the back of the brothel filled with eager patrons. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her audience. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, the audience is allowed to have their way with her.
<<else>>
She heads to a private room in the back of the brothel accompanied by several patrons who paid quite a handsome price to enjoy this moment. She settles herself onto a patron's lap and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, basking in the attention of her audience. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she beckons the audience to enjoy her.
<</if>>
<</if>>
<<case "be the Schoolteacher">>
<<if !canWalk($slaves[$i])>>
The class has been wondering why she was sitting strangely, nude at the front of the class the last several weeks, today they learn why. She has been planning this lesson for several months now. She wiggles herself into a comfortable spot and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of her watching students. She demonstrates the proper ways to labor and how to deliver a baby. She explains the infant's future as her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> taken and excuses the class for a short break in order to freshen up.
<<set $humiliation to 1>>
<<else>>
While stripping, she makes her way to the front of the classroom and settles herself in a way her entire class can see. She has been planning this lesson for several months now. She wiggles herself into a comfortable spot and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of her watching students. She demonstrates the proper ways to labor and how to deliver a baby. She explains the infant's future as her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> taken and excuses the class for a short break in order to freshen up.
<<set $humiliation to 1>>
<</if>>
<<case "be your Concubine">>
<<if $slaves[$i].pregSource == -1 and $slaves[$i].relationship == -3>>
You make sure to find time in your busy schedule to be at your concubine wife's side as she gives birth to your child<<if $slaves[$i].pregType > 1>>ren<</if>>. You gently caress $slaves[$i].slaveName's body as she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. You help her upright and hold your child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breasts. The two of you cuddle as you watch your newborn<<if $slaves[$i].pregType > 1>>s<</if>> suckle from their mother. Since she is quite special to you, you allow her the time to pick out names before her child<<if $slaves[$i].pregType > 1>>ren<</if>> have to be taken away. The when she comes to pick up the newborn<<if $slaves[$i].pregType > 1>>s<</if>>, the slave servant is surprised to find <<if $slaves[$i].pregType == 1>>a <</if>>name-card<<if $slaves[$i].pregType > 1>>s<</if>> affixed to their blanket<<if $slaves[$i].pregType > 1>>s<</if>>. She can't help but feel more devoted to her master after seeing such a touching act. Before you leave, $slaves[$i].slaveName expresses how cute she found your child and that she'd love to bear more for you.
<<else>>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
She is assisted in reaching your side. You call her over and strip her as she instinctively begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to your wandering hands. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, a fresh change of clothes, and some private time with you, she is helped back to your master suite.
<<else>>
She is assisted in reaching your side. You beckon her over and strip her as she dutifully begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, enjoying your wandering hands and attention. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, a fresh change of clothes, and some private time with you, she is helped back to your master suite. As she leaves your office, she throws you a wink, hoping to see you again soon.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
She wanders the penthouse until she finds you. You call her over and strip her as she instinctively begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to your wandering hands. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, a fresh change of clothes, and some private time with you, she returns to your master suite.
<<else>>
She wanders the penthouse until she finds you. You beckon her over and strip her as she dutifully begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, enjoying your wandering hands and attention. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, a fresh change of clothes, and some private time with you, she returns to your master suite. As she leaves your office, she throws you a wink, hoping to see you again soon.
<</if>>
<</if>>
<</if>>
<<case "live with your Head Girl">>
<<if $slaves[$i].pregSource == $HeadGirl.ID>>
$HeadGirl.slaveName makes sure that the mother of her child is happy and comfortable for the upcoming birth, even if they won't be spending much time with their offspring. She carefully undresses $slaves[$i].slaveName, all the while whispering sweet nothings in her ear. She begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, and her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> carefully collected by their father. Once they are out of the way, $HeadGirl.slaveName moves in to fondle $slaves[$i].slaveName's tired body.
<<else>>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
She is aided in finding $HeadGirl.slaveName, who undresses her as she instinctively begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her wandering hands. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, a fresh change of clothes, and some private time with your head girl, she is taken back to $HeadGirl.slaveName' room.
<<else>>
She is aided in seeking out $HeadGirl.slaveName, who undresses her as she dutifully begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, enjoying her wandering hands and attention. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, a fresh change of clothes, and some private time with your head girl, she is helped back to $HeadGirl.slaveName's room.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
She wanders until she finds $HeadGirl.slaveName, who undresses her as she instinctively begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her wandering hands. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, a fresh change of clothes, and some private time with your head girl, she is lead back to $HeadGirl.slaveName' room.
<<else>>
She seeks out $HeadGirl.slaveName, who undresses her as she dutifully begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, enjoying her wandering hands and attention. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, a fresh change of clothes, and some private time with your head girl, she returns to $HeadGirl.slaveName's room.
<</if>>
<</if>>
<</if>>
<<case "be confined in the arcade">>
Or she would have been, if she weren't locked in an arcade cabinet. A gush of liquid pours from the $slaves[$i].slaveName's cunt, followed by the attendant in charge of the arcade hanging an "out of order" sign on her exposed rear. While her mouth is filled with a customer's dick, her body instinctively births her child<<if $slaves[$i].pregType > 1>>ren<</if>> into the waiting basket. As they are carried away, her rear is cleaned up and the sign removed.
<<case "get treatment in the clinic">>
<<if !canWalk($slaves[$i])>>
She is helped to the clinic's maternity ward. <<if $Nurse != 0>>$Nurse.slaveName<<else>>A freelance nurse<</if>> delivers her child<<if $slaves[$i].pregType > 1>>ren<</if>> before taking <<if $slaves[$i].pregType > 1>>them<<else>> it<</if>> away. Before long she is returned to her recovery room to rest.
<<else>>
She is guided to the clinic's maternity ward. <<if $Nurse != 0>>$Nurse.slaveName<<else>>A freelance nurse<</if>> delivers her child<<if $slaves[$i].pregType > 1>>ren<</if>> before taking <<if $slaves[$i].pregType > 1>>them<<else>> it<</if>> away. Before long she is returned to her recovery room to rest.
<</if>>
<<case "be confined in the cellblock">>
<<if $slaves[$i].fetish is "mindbroken">>
She is forced into a specially designed cell to give birth in. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, after her and the cell are hosed down, she is moved back into a standard cell.
<<else>>
She is forced into a specially designed cell to give birth in. Reluctantly, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, after her and the cell are hosed down, she is moved back into a standard cell.
<</if>>
<<case "be the DJ">>
She heads to a private room in the back of the club accompanied by a influential patron. She settles herself onto his lap and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, basking in his attention. Placing her child<<if $slaves[$i].pregType > 1>>ren<</if>> outside the room, she returns to pleasure her tease.
<<case "be the Attendant">>
$Attendant.slaveName waddles to a special pool designed to give birth in. Once she is safely in the water, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, something she has been trained for. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, she heads back to the main pool.
<<case "be the Madam">>
She heads to a private room in the back of the club accompanied by a influential patron. She settles herself onto his lap and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, basking in his attention as he strips her. Placing her child<<if $slaves[$i].pregType > 1>>ren<</if>> outside the room, she returns to get more intimate with her catch.
<<case "be the Stewardess">>
She strips and settles herself into her favorite chair, while calling several servants to her aid. She begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> into the arms of her waiting charges. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she reclines while her servants clean and dress her. Once she has had enough, she orders them back to work on the penthouse.
<<case "be the Milkmaid">>
She returns to her bed and strips before slipping into it. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She is quite experienced in delivering her cows' children, but she finds it much more difficult to apply her knowledge to herself. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, after a short rest, she returns to caring for your cows.
<<case "be the Wardeness">>
<<if $slaves[$i].fetish is "mindbroken">>
She enters an empty cell, strips, and seats herself on the cot. She instinctively begins birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she returns to mindlessly breaking the confined slaves.
<<else>>
She returns to her bed and strips before slipping into it. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to the cellblock.
<</if>>
<<case "be the Nurse">>
She waddles to her maternity ward and strips before laying on an open bed. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> as her assistants watch. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she is helped to the recovery ward until she recovers enough to take over $clinicName again.
<<case "be your Head Girl">>
She returns to <<if $HGSuite == 1>>her room's bed<<else>>her bed<</if>> and strips before slipping into it. She makes herself comfortable <<if $HGSuiteSlaves != 0>>,as her slave rushes to her side,<</if>> and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken<<if $HGSuiteSlaves != 0>> by her roommate<</if>> and she rests awhile before returning to managing your slaves.
<<case "guard you">>
Or she would have, if she'd stop refusing to leave your side. You lead her someplace private and help her undress. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. You call for a servant to quickly gather her child<<if $slaves[$i].pregType > 1>>ren<</if>> as you help her into the shower, making sure to wait outside for your loyal guardian to finish.
<<case "recruit girls">>
She returns to her bed and strips before slipping into it. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to finding new slaves for you.
<<default>>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
She is helped back to her bed and striped before slipping into it. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to her task.
<<else>>
She is helped back to her bed and striped before slipping into it. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to her task.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
She returns to her bed and strips before slipping into it. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to her task.
<<else>>
She returns to her bed and strips before slipping into it. She makes herself comfortable and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she rests awhile before returning to her task.
<</if>>
<</if>>
<</switch>>
<</if>>
<</widget>>
<<widget "AmpBirth">>
<br>
<<if $birthDamage > 5>>
<<set $csec to 1>>
<<if $clinic != 0>>
She is carried to $clinicName, since she is likely to face complications with childbirth. She is stripped from her clothes and set up in a comfortable hospital bed to relax until she is ready. She wiggles herself into a comfortable spot and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of her watching helpers. <<if $birthDamage > 10>><<set $csec to 1>><<set $slaves[$i].cSec to 1>>After several hours of intense labor, she is transferred to the surgery wing. Following an emergency c-section, she is returned to the recovery wing to rest.<<else>>After several hours, and a touch of morphine, she has successfully given birth<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she is left under observation to make sure she recovers.
<<else>>
<<set $csec to 1>>
<<set $slaves[$i].cSec to 1>>
She is carried to the auto-surgeon, since she is likely to face complications with childbirth. She is stripped from her clothes and set up on the operating table. She is quickly sedated, and subjected to a c-section in order to avoid potential problems. The surgery is quick, and she is moved to a bed to recover. When she awakes, her child<<if $slaves[$i].pregType > 1>>ren have<<else>> has<</if>> already been taking away.
<</if>>
<<else>>
<<switch $slaves[$i].assignment>>
<<case "rest">>
<<if $slaves[$i].fetish is "mindbroken">>
She is placed on her bed and stripped. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she is encouraged to keep resting.
<<else>>
She is placed on her bed and stripped. She wiggles herself into a comfortable spot and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she is encouraged to keep resting.
<<set $humiliation to 1>>
<</if>>
<<case "be a subordinate slave">>
<<for $k to 0; $k < $slaves.length; $k++>>
<<if $slaves[$i].subTarget is $slaves[$k].ID>>
<<set $tempSub to $slaves[$k]>>
<</if>>
<</for>>
<<if $slaves[$i].fetish is "mindbroken">>
<<if $slaves[$i].subTarget == 0>>
She is placed on her bed and stripped. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she is returned to your waiting slaves.
<<else>>
She is placed with $tempSub.slaveName so that she may watch. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her watching audience. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she is tipped into $tempSub.slaveName's eager lap.
<</if>>
<<else>>
<<if $slaves[$i].subTarget == 0>>
She is placed on her bed and stripped. She wiggles herself into a comfortable spot and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she is returned to your waiting slaves.
<<set $humiliation to 1>>
<<else>>
She is placed with $tempSub.slaveName so that she may watch. With an intense blush, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of $tempSub.slaveName's <<if $tempSub.fetish is "pregnancy">>hungry gaze<<else>>amused gaze<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and she is tipped into $tempSub.slaveName's eager lap.
<</if>>
<</if>>
<<case "whore">>
<<if $slaves[$i].fetish is "mindbroken">>
She is placed on her bed and stripped. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she is carried back to her station.
<<else>>
She is placed on her bed and stripped. She wiggles herself into a comfortable spot and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she is carried back to her station.
<<set $humiliation to 1>>
<</if>>
<<case "serve the public">>
<<if $slaves[$i].fetish is "mindbroken">>
She is placed on her bed and stripped. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she is carried back to her station.
<<else>>
She is placed on her bed and stripped. She wiggles herself into a comfortable spot and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she is carried back to her station.
<<set $humiliation to 1>>
<</if>>
<<case "work a glory hole">>
<<if $slaves[$i].fetish is "mindbroken">>
She is locked, nude, in a glory hole box and ordered to suck. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> quickly extracted from the box. She never notices, focused entirely on the fresh cock poking through the glory hole.
<<else>>
She is locked, nude, in a glory hole box and ordered to suck. She quickly finishes the dick off before wiggling herself into a slightly, though not by much, more comfortable position. She begins laboring on her child<<if $slaves[$i].pregType > 1>>ren<</if>>. As she finishes, the box is opened and her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> gathered and taken away before she is forcefully repositioned with her mouth over the glory hole.
<</if>>
<<case "get milked">>
<<if $slaves[$i].fetish is "mindbroken">>
<<if $dairyPregSetting > 0>>
She is hooked up to a milking machine and allowed to continue her assignment. She shows little interest in her coming birth, instead focusing on her milky breasts. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She shows no interest in her child<<if $slaves[$i].pregType > 1>>ren<</if>> being removed from the milking stall, nor when she is hosed off.
<<else>>
She is placed on her bed and stripped. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, she is carried back to the milkers.
<</if>>
<<else>>
<<if $dairyPregSetting > 0>>
She is hooked up to a milking machine and allowed to continue her assignment. She meekly protests her situation, but ultimately excepts it. She begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, and catches a glimpse of her child<<if $slaves[$i].pregType > 1>>ren<</if>> being removed from the milking stall, but quickly forgets when she is hosed off.
<<set $humiliation to 1>>
<<else>>
She is placed on her bed and stripped. She wiggles herself into a comfortable spot and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, she is carried back to the milkers.
<<set $humiliation to 1>>
<</if>>
<</if>>
<<case "please you">>
<<if $slaves[$i].fetish is "mindbroken">>
She is stripped and placed into your waiting arms upon your couch. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> as you tease her beasts and belly, indifferent to you and her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and a fresh change of clothes, she is returned to your office.
<<else>>
She is stripped and placed into your waiting arms upon your couch. <<if $slaves[$i].devotion > 50>>Feeling safe and secure, she<<elseif $slaves[$i].devotion > 20>>She squirms uncomfortably as she<<else>>begins to panic as she<<set $humiliation to 1>><</if>> begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> as you tease her beasts and belly. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and a fresh change of clothes, she is returned to your office.
<</if>>
<<case "stay confined">>
<<if $slaves[$i].fetish is "mindbroken">>
She is placed in a specially designed cell to give birth in. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, after her and the cell are hosed down, she is moved back into a standard cell.
<<else>>
She is placed in a specially designed cell to give birth in. Reluctantly, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, after her and the cell are hosed down, she is moved back into a standard cell.
<</if>>
<<case "work as a servant">>
<<if $slaves[$i].fetish is "mindbroken">>
She is placed on her cot and stripped. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she is carried back to her station.
<<else>>
She is placed on her cot and stripped. She wiggles herself into a comfortable spot and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she is carried back to her station.
<<set $humiliation to 1>>
<</if>>
<<case "serve in the master suite">>
<<if $slaves[$i].fetish is "mindbroken">>
<<if $masterSuiteUpgradePregnancy == 1>>
She is carried to the birthing chamber and comfortably positioned. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she is carried back to <<if $masterSuiteUpgradeLuxury == 1>>your big bed<<elseif $masterSuiteUpgradeLuxury is 2>>the fuckpit<<else>>the main room of the master suite<</if>>.
<<else>>
She is placed on a soft cushion and stripped. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she is carried back to <<if $masterSuiteUpgradeLuxury == 1>>your big bed<<elseif $masterSuiteUpgradeLuxury is 2>>the fuckpit<<else>>the main room of the master suite<</if>>.
<</if>>
<<else>>
<<if $masterSuiteUpgradePregnancy == 1>>
She is carried to the birthing chamber and comfortably positioned. Sinking into the luxury, she begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she is carried back to <<if $masterSuiteUpgradeLuxury == 1>>your big bed<<elseif $masterSuiteUpgradeLuxury is 2>>the fuckpit<<else>>the main room of the master suite<</if>>.
<<else>>
She is placed on a soft cushion and stripped. She wiggles herself into a comfortable spot and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she is carried back to <<if $masterSuiteUpgradeLuxury == 1>>your big bed<<elseif $masterSuiteUpgradeLuxury is 2>>the fuckpit<<else>>the main room of the master suite<</if>>.
<</if>>
<</if>>
<<case "serve in the club">>
<<if $slaves[$i].fetish is "mindbroken">>
She is placed in a private room in the back of the club before an audience of eager patrons. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her audience. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, the audience is allowed to have their way with her.
<<else>>
She is placed in a private room in the back of the club before an audience of eager patrons. She wiggles herself into a comfortable spot and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of her captive audience and blushing strongly. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, the audience is allowed to have their way with her.
<<set $humiliation to 1>>
<</if>>
<<case "choose her own job">>
<<if $slaves[$i].fetish is "mindbroken">>
She is placed on her bed and stripped. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she is carried back to her station.
<<else>>
She is placed on her bed and stripped. She wiggles herself into a comfortable spot and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she is carried back to her station.
<<set $humiliation to 1>>
<</if>>
<<case "rest in the spa">>
<<if $slaves[$i].fetish is "mindbroken">>
She is placed in a special flotation device and placed in a birthing pool. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, she is taken back to the spa.
<<else>>
She is placed in a special flotation device and placed in a birthing pool. Giving birth to her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> is easy under such relaxing circumstances. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, she is carried back to the spa.
<</if>>
<<case "learn in the schoolroom">>
She is placed on special seat at the front of the class and stripped. She is being used as a learning aid in this lesson. Blushing strongly, she begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of the rapt attention of the other students. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she is carried back to her seat. She can't help but notice some of the detailed notes the class took on her genitals.
<<set $humiliation to 1>>
<<case "take classes">>
Or she would have been, had <<if $assistantName is "your personal assistant">>your personal assistant<<else>>$assistantName<</if>> allowed it. Since she can't leave the lesson, she tries her best to hold back the upcoming birth, not without your assistant noticing. As punishment for poor planning, she is forbidden from leaving. Additionally, her birth will be turned into a live broadcast.
<<set $humiliation to 1>>
<<ClothingBirth>>
Exhausted from the birth, she is permitted a short break as her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> to be cleaned up before the lesson is continued.
<<case "work in the brothel">>
<<if $slaves[$i].fetish is "mindbroken">>
She is placed in a private room in the back of the brothel before an audience of eager patrons. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her audience. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, the audience is allowed to have their way with her.
<<else>>
She is placed in a private room in the back of the brothel before an audience of eager patrons. She wiggles herself into a comfortable spot and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of her captive audience and blushing strongly. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, the audience is allowed to have their way with her.
<<set $humiliation to 1>>
<</if>>
<<case "be the Schoolteacher">>
She is stripped and placed on a specially designed seat before her class. She has been planning this lesson for several months now. She wiggles herself into a comfortable spot and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of her watching students. She demonstrates the proper ways to labor and, with the assistance of a helper, how to deliver a baby. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she resumes her previous lesson.
<<set $humiliation to 1>>
<<case "be your Concubine">>
<<if $slaves[$i].pregSource == -1 and $slaves[$i].relationship == -3>>
You make sure to find time in your busy schedule to be at your concubine wife's side as she gives birth to your child<<if $slaves[$i].pregType > 1>>ren<</if>>. You gently caress $slaves[$i].slaveName's body as she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. You help her upright and hold your child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breasts. The two of you cuddle as you watch your newborn<<if $slaves[$i].pregType > 1>>s<</if>> suckle from their mother. Since she is quite special to you, you allow her the time to pick out names before her child<<if $slaves[$i].pregType > 1>>ren<</if>> have to be taken away. The when she comes to pick up the newborn<<if $slaves[$i].pregType > 1>>s<</if>>, the slave servant is surprised to find <<if $slaves[$i].pregType == 1>>a <</if>>name-card<<if $slaves[$i].pregType > 1>>s<</if>> affixed to their blanket<<if $slaves[$i].pregType > 1>>s<</if>>. She can't help but feel more devoted to her master after seeing such a touching act. Before you leave, $slaves[$i].slaveName expresses how cute she found your child and that she'd love to bear more for you.
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
She is placed by your side. You strip her as she instinctively begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to your wandering hands. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, a fresh change of clothes, and some private time with you, she is carried back to your master suite.
<<else>>
She is placed by your side. You strip her as she dutifully begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, enjoying your wandering hands and attention. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, a fresh change of clothes, and some private time with you, she is carried back to your master suite. As she leaves your office, she throws you a wink, hoping to see you again soon.
<</if>>
<</if>>
<<case "live with your Head Girl">>
<<if $slaves[$i].pregSource == $HeadGirl.ID>>
$HeadGirl.slaveName makes sure that the mother of her child is happy and comfortable for the upcoming birth, even if they won't be spending much time with their offspring. She carefully undresses $slaves[$i].slaveName, all the while whispering sweet nothings in her ear. She begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, and her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> carefully collected by their father. Once they are out of the way, $HeadGirl.slaveName moves in to fondle $slaves[$i].slaveName's tired body.
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
She is placed with $HeadGirl.slaveName. She unwraps her as she instinctively begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her wandering hands. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, a fresh change of clothes, and some private time with your head girl, she is carried back to $HeadGirl.slaveName' room.
<<else>>
She is placed with $HeadGirl.slaveName. She unwraps her as she dutifully begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, enjoying her wandering hands and attention. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning, a fresh change of clothes, and some private time with your head girl, she is carried back to $HeadGirl.slaveName' room.
<</if>>
<</if>>
<<case "be confined in the arcade">>
Or she would have been, if she weren't locked in an arcade cabinet. A gush of liquid pours from the $slaves[$i].slaveName's cunt, followed by the attendant in charge of the arcade hanging an "out of order" sign on her exposed rear. While her mouth is filled with a customer's dick, her body instinctively births her child<<if $slaves[$i].pregType > 1>>ren<</if>> into the waiting basket. As they are carried away, her rear is cleaned up and the sign removed.
<<case "get treatment in the clinic">>
She is taken to the clinic's maternity ward. <<if $Nurse != 0>>$Nurse.slaveName<<else>>A freelance nurse<</if>> delivers her child<<if $slaves[$i].pregType > 1>>ren<</if>> before taking them away. Before long she is returned to her recovery room to rest.
<<case "be confined in the cellblock">>
<<if $slaves[$i].fetish is "mindbroken">>
She is placed in a specially designed cell to give birth in. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, after her and the cell are hosed down, she is moved back into a standard cell.
<<else>>
She is placed in a specially designed cell to give birth in. Reluctantly, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, after her and the cell are hosed down, she is moved back into a standard cell.
<</if>>
<<default>>
<<if $slaves[$i].fetish is "mindbroken">>
She is placed on her bed and stripped. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she is carried back to her station.
<<else>>
She is placed on her bed and stripped. She wiggles herself into a comfortable spot and begins working on birthing her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, fully aware of her watching helper. Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> promptly taken and, following a cleaning and fresh change of clothes, she is carried back to her station.
<<set $humiliation to 1>>
<</if>>
<</switch>>
<</if>>
<</widget>>
<<widget "SuddenBirth">>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].pregSource == $slaves[$j].ID>>
<<set $tempRival to $slaves[$j].slaveName>>
<<break>>
<</if>>
<</for>>
<<if random(1,2) == 1 and canWalk($slaves[$i])>> /* at assignment else in halls/etc, only if able to move */
<<if $slaves[$i].fetish is "mindbroken">>
While wandering the penthouse absentmindedly, $slaves[$i].slaveName's water breaks. She carries on until the contractions drag her to the floor.
<<ClothingBirth>>
She draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and resumes wandering aimlessly until a servant collects her child<<if $slaves[$i].pregType > 1>>ren<</if>> and sends her someplace useful.
<<elseif $slaves[$i].fetish is "humiliation">>
While waddling through the penthouse between assignments, $slaves[$i].slaveName's water breaks. Sensing an opportunity, she waddles to the nearest balcony overlooking the city. She calls out, making sure all eyes are on her for what happens next.
<<set $humiliation to 1>>
<<ClothingBirth>>
She gathers her child<<if $slaves[$i].pregType > 1>>ren<</if>> and recovers her strength before finding a servant to give her child<<if $slaves[$i].pregType > 1>>ren<</if>> to. She resumes her previous task, feeling much lighter.
<<else>>
<<if $seed < 40>>
While walking through the penthouse on the way to her next assignment, $slaves[$i].slaveName's water breaks. Unable to reach the prepared birthing room in time, she finds a secluded nook to give birth in.
<<ClothingBirth>>
She gathers her child<<if $slaves[$i].pregType > 1>>ren<</if>> and recovers her strength before finding a servant to give her child<<if $slaves[$i].pregType > 1>>ren<</if>> to before hurrying to her assignment.
<<elseif $seed > 66 && $slaves[$i].rivalry == 3 && canWalk($tempRival)>>
While hustling through the penthouse on her way to give birth, $slaves[$i].slaveName finds her path blocked by $tempRival.slaveName. Seeing her distress brings a grin to her face. She quickly rushes the laboring $slaves[$i].slaveName, circling around behind her and hooking her under the arms. She forces the poor girl into the cafeteria and holds her in place, leaving her with no other option than to begin giving birth in front of her audience.
<<set $humiliation to 1>>
<<ClothingBirth>>
$tempRival.slaveName releases her and she moves to gather her child<<if $slaves[$i].pregType > 1>>ren<</if>>. With a shove from her rival, she rushes out of the jeering crowd's sight. Finding a servant to give her child<<if $slaves[$i].pregType > 1>>ren<</if>> to, she hastily heads back to her bed to hide herself from the mockery.
<<else>>
While waddling through the penthouse on her way to the cafeteria, $slaves[$i].slaveName's water breaks. Unable to reach the prepared birthing room in time, she finds herself stranded in the middle of all the dining slaves.
<<set $humiliation to 1>>
<<ClothingBirth>>
She gathers her child<<if $slaves[$i].pregType > 1>>ren<</if>> and recovers her strength before rushing out of sight of the jeering crowd. Finding a servant to give her child<<if $slaves[$i].pregType > 1>>ren<</if>> to, she hastily heads back to her bed to hide herself from the mockery.
<</if>>
<</if>>
<<else>>
<<switch $slaves[$i].assignment>>
<<case "rest">>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
$slaves[$i].slaveName is awoken from her rest by a strong contraction. She rolls over and begins to fall back to sleep as another contraction wracks her body.
<<ClothingBirth>>
She draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and resumes resting.
<<else>>
$slaves[$i].slaveName is awoken from her rest by a moist sensation followed by a contraction. She rolls over and clutches her gravid belly as another contraction wracks her body.
<<ClothingBirth>>
She collects her child<<if $slaves[$i].pregType > 1>>ren<</if>> and places them in the cradle readied for her. She is helped to the shower as your servants clean up and remove her child<<if $slaves[$i].pregType > 1>>ren<</if>>.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
$slaves[$i].slaveName is awoken from her rest by a strong contraction. She rolls over and begins to fall back to sleep as another contraction wracks her body.
<<ClothingBirth>>
She draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and resumes resting.
<<else>>
$slaves[$i].slaveName is awoken from her rest by a moist sensation followed by a contraction. She rolls over and clutches her gravid belly as another contraction wracks her body.
<<ClothingBirth>>
She collects her child<<if $slaves[$i].pregType > 1>>ren<</if>> and places them in the cradle readied for her. She leaves to take a shower as your servants clean up and remove her child<<if $slaves[$i].pregType > 1>>ren<</if>>.
<</if>>
<</if>>
<<case "be a subordinate slave">>
<<for $k to 0; $k < $slaves.length; $k++>>
<<if $slaves[$i].subTarget is $slaves[$k].ID>>
<<set $tempSub to $slaves[$k]>>
<</if>>
<</for>>
<<if $slaves[$i].fetish is "mindbroken">>
<<if $slaves[$i].subTarget == 0>>
While servicing your other slaves, $slaves[$i].slaveName's water breaks, though it does nothing to deter her from her task.
<<ClothingBirth>>
No sooner than her baby is born, a cock is shoved into her gaping pussy as she draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>>.
<<else>>
While servicing $tempSub.slaveName, $slaves[$i].slaveName's water breaks, though it does nothing to deter her from her task.
<<ClothingBirth>>
No sooner than her baby is born does she go back to pleasuring her dom.
<</if>>
<<else>>
<<if $slaves[$i].subTarget == 0>>
While servicing your other slaves, $slaves[$i].slaveName's water breaks, causing her to immediately try to break off. However, a hand quickly hooks her gravid bulk and she is pulled back into another slave's crotch.
<<set $humiliation to 1>>
<<ClothingBirth>>
She is allowed a moment to prepare her child<<if $slaves[$i].pregType > 1>>ren<</if>> to be sent off before returning to pleasuring your other slaves.
<<else>>
While servicing $tempSub.slaveName, $slaves[$i].slaveName's water breaks, causing her to immediately try to break off. Her dom eagerly watches her pregnant sub's ordeal.
<<set $humiliation to 1>>
<<ClothingBirth>>
$tempSub.slaveName collects the newborn child<<if $slaves[$i].pregType > 1>>ren<</if>> to be sent off before returning and planting her crotch directly onto her exhausted sub's face.
<</if>>
<</if>>
<<case "whore">>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
While attempting to attract customers with her gravid body, $slaves[$i].slaveName's water breaks.
<<ClothingBirth>>
She draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> as she resumes whoring, oblivious to the free show she just gave her customers.
<<else>>
While attempting to attract customers with her gravid body, $slaves[$i].slaveName's water breaks, soaking her. She attempts to get someplace safe to give birth but finds it impossible.
<<set $humiliation to 1>>
<<ClothingBirth>>
She lies on the ground, exhausted and covered in sperm from the circle of men watching her, until she recovers enough to collect her child<<if $slaves[$i].pregType > 1>>ren<</if>> to be sent off.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
While attempting to attract customers with her gravid body, $slaves[$i].slaveName's water breaks.
<<ClothingBirth>>
She draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> as she resumes whoring, oblivious to the free show she just gave her customers.
<<else>>
While attempting to attract customers with her gravid body, $slaves[$i].slaveName's water breaks, soaking her. She attempts to get someplace safe to give birth but finds her path blocked by rowdy johns.
<<set $humiliation to 1>>
<<ClothingBirth>>
She lies on the ground, exhausted and covered in sperm from the circle of men watching her, until she recovers enough to collect her child<<if $slaves[$i].pregType > 1>>ren<</if>> to be sent off.
<</if>>
<</if>>
<<case "serve the public">>
<<if $slaves[$i].fetish is "mindbroken">>
<<if ($seed > 80)>>
While riding a citizen's dick, $slaves[$i].slaveName's water breaks on him. Showing no signs of stopping, he shoves her bulk off of him. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching her naked crotch. She draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> before seeking out the next citizen's cock.
<<elseif ($seed > 60)>>
While sucking a citizen's dick, $slaves[$i].slaveName's water breaks. She shows no signs of slowing down, so he allows her to reposition and continue.
<<ClothingBirth>>
He cums down her throat before she begins drawing her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and seeking out the next citizen's cock.
<<elseif ($seed > 40)>>
While licking a citizen's cunt, $slaves[$i].slaveName's water breaks. She shows no signs of slowing down, so she allows her to reposition and continue.
<<ClothingBirth>>
The citizen splashes across her face before she begins drawing her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and seeking out the next citizen's cunt.
<<else>>
While taking a citizen's dick in her ass, $slaves[$i].slaveName's water breaks. She shows no signs of slowing down, so he allows her to reposition and continue. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching her naked crotch. He came strongly thanks to her and gives her a slap on the ass as she begins drawing her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and seeking out the next citizen's cock.
<</if>>
<<else>>
<<if ($seed > 80)>>
While riding a citizen's dick, $slaves[$i].slaveName's water breaks on him. She desperately tries to disengage but he grabs her hips and slams her back down. He thoroughly enjoys her contracting cunt before pushing her off and standing over her, jacking off. Quickly she spreads her legs apart and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She can't hide what's happening between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>. He cums over her exhausted body and moves on leaving her to recover and collect her child<<if $slaves[$i].pregType > 1>>ren<</if>> to be sent off.
<<set $humiliation to 1>>
<<elseif ($seed > 60)>>
While sucking a citizen's dick, $slaves[$i].slaveName's water breaks. She desperately tries to disengage but he grabs her head and slams her back into his crotch.
<<set $humiliation to 1>>
<<ClothingBirth>>
He cums down her throat before letting her collapse to the ground and leaving. When she recovers, she quickly gathers her child<<if $slaves[$i].pregType > 1>>ren<</if>> to be sent off.
<<elseif ($seed > 40)>>
While licking a citizen's cunt, $slaves[$i].slaveName's water breaks. She desperately tries to disengage but she grabs her head and slams her back into her crotch.
<<set $humiliation to 1>>
<<ClothingBirth>>
She cums across her face before helping her to the ground and leaving. When she recovers, she quickly gathers her child<<if $slaves[$i].pregType > 1>>ren<</if>> to be sent off.
<<else>>
While taking a citizen's dick in her ass, $slaves[$i].slaveName's water breaks. She desperately tries to disengage but he grabs her hips and slams into her hard. Quickly she spreads her legs apart and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She can't hide what's happening between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>. He came strongly thanks to her and gives her a slap on the ass as she collapses to the ground. She quickly gathers her child<<if $slaves[$i].pregType > 1>>ren<</if>> to be sent off.
<<set $humiliation to 1>>
<</if>>
<</if>>
<<case "work a glory hole">>
<<if $slaves[$i].fetish is "mindbroken">>
While sucking a dick through the hole of her confining box, $slaves[$i].slaveName's water breaks. She makes no effort to stop sucking the dicks presented to her.
<<ClothingBirth>>
Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> quickly extracted from the box. She never notices, focused entirely on the fresh cock poking through the glory hole.
<<else>>
While sucking a dick through the hole of her confining box, $slaves[$i].slaveName's water breaks. She quickly finishes the dick off before seating herself in the back of the box.
<<ClothingBirth>>
As she finishes, she could have sworn she saw an eye peeping through the glory hole, watching the show. The box is opened and her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> gathered and taken away as she turns to suck the fresh cock poking through the hole.
<</if>>
<<case "get milked">>
<<if $slaves[$i].fetish is "mindbroken">>
While getting milked, $slaves[$i].slaveName's water breaks. She show little interest and continues kneading her breasts.
<<ClothingBirth>>
She shows no interest in her child<<if $slaves[$i].pregType > 1>>ren<</if>> being removed from the milking stall, instead focusing entirely on draining her breasts.
<<else>>
While getting milked, $slaves[$i].slaveName's water breaks. She shifts into a comfortable position to give birth while the milker works her breasts.
<<ClothingBirth>>
She takes a break from milking to collect her child<<if $slaves[$i].pregType > 1>>ren<</if>> for removal and to catch her breath before reattaching the milkers and coaxing her milk to begin flowing anew.
<</if>>
<<case "please you">>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
While sitting absentmindedly nearby, $slaves[$i].slaveName's water breaks soaking the floor under her. She pays no heed to it and continues waiting for you to use her.
<<ClothingBirth>>
You certainly enjoyed the show as you call for a servant to take away her child<<if $slaves[$i].pregType > 1>>ren<</if>> and to clean up the spill.
<<else>>
While sitting nearby, $slaves[$i].slaveName's water breaks, startling her. She looks to you for guidance and you shake your head "no". Without permission to leave she <<if $slaves[$i].devotion > 50>>decides to give you a show<<elseif $slaves[$i].devotion > 20>>reluctantly decides giving birth in front of you isn't so bad<<else>>begins to panic as her contractions come sooner and sooner<<set $humiliation to 1>><</if>>.
<<ClothingBirth>>
As thanks for the show, you help her exhausted onto the couch so she can recover before returning to her duties. You call for a servant to take away her child<<if $slaves[$i].pregType > 1>>ren<</if>> and to clean up your floor and your toy.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
While standing absentmindedly nearby, $slaves[$i].slaveName's water breaks soaking the floor under her. She pays no heed to it and continues waiting for you to use her.
<<ClothingBirth>>
You certainly enjoyed the show as you call for a servant to take away her child<<if $slaves[$i].pregType > 1>>ren<</if>> and to clean up the spill.
<<else>>
While standing nearby, $slaves[$i].slaveName's water breaks, startling her. She looks to you for guidance and you shake your head "no". Without permission to leave she <<if $slaves[$i].devotion > 50>>decides to give you a show<<elseif $slaves[$i].devotion > 20>>reluctantly decides giving birth in front of you isn't so bad<<else>>begins to panic as her contractions come sooner and sooner<<set $humiliation to 1>><</if>>.
<<ClothingBirth>>
As thanks for the show, you help her exhausted onto the couch so she can recover before returning to her duties. You call for a servant to take away her child<<if $slaves[$i].pregType > 1>>ren<</if>> and to clean up your floor and your toy.
<</if>>
<</if>>
<<case "guard you">>
Refusing to leave your side even when on the verge of giving birth, $slaves[$i].slaveName continues to serve as your bodyguard despite her condition. A splashing sound and a loud groan emit from behind you. Your bodyguard has gone into labor. You quickly help her to the ground and prepare for the coming birth.
<<ClothingBirth>>
You sit by your loyal guard holding her child<<if $slaves[$i].pregType > 1>>ren<</if>> until a servant comes by to take them away. Once she is thoroughly rested, you help her up and lead her back to the penthouse to shower and change.
<<case "stay confined">>
<<if $slaves[$i].fetish is "mindbroken">>
While waiting in confinement, $slaves[$i].slaveName's water breaks. She assumes a birthing position.
<<ClothingBirth>>
She draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and resumes waiting.
<<else>>
$slaves[$i].slaveName is awoken from her stupor by moist sensation followed by a contraction. She rolls over and clutches her gravid belly as another contraction wracks her body.
<<ClothingBirth>>
She collects her child<<if $slaves[$i].pregType > 1>>ren<</if>> and holds them close knowing someone will soon come to take them away from her.
<</if>>
<<case "recruit girls">>
While on a video call with a potential recruit, $slaves[$i].slaveName's water breaks. She attempts to play it cool and act like nothing is happening but the worsening contractions finally get to her.
<<set $humiliation to 1>>
<<ClothingBirth>>
<<if $seed > 50>>
Exhausted from the birth and clutching her newborn child<<if $slaves[$i].pregType > 1>>ren<</if>>, she returns to find that she never ended the call. The prospective slave is blushing furiously and seems to have begun touching herself to the show. Apologizing for the interruption, while red with embarrassment, $slaves[$i].slaveName resumes chatting with the somewhat more pliant girl.
<<else>>
Exhausted from the birth and clutching her newborn child<<if $slaves[$i].pregType > 1>>ren<</if>>, she returns to find that she never ended the call. The prospective slave is grinning widely and states she has been recording the show. She signs off, but not before saying she'll be seeing more of $slaves[$i].slaveName around the internet. <<if $slaves[$i].fetish is "humiliation">>Your recruiter can't help but become aroused at the prospect<<else>>Your recruiter is terrified that her birth video is out there for everyone to see, partly due to her own shame and to the potential damage it will do to her reputation<</if>>.
<</if>>
<<case "be your Head Girl">>
While overseeing your other slaves, $slaves[$i].slaveName's water breaks. She attempts to hold back the coming birth until she can catch a break in her duties but ultimately fails.
<<set $humiliation to 1>>
<<ClothingBirth>>
Upon finishing, she quickly collects her child<<if $slaves[$i].pregType > 1>>ren<</if>> and orders the mess to be cleaned promptly without breaking her dominant appearance.
<<case "work as a servant">>
<<if $slaves[$i].fetish is "mindbroken">>
<<if $seed > 50>>
While giving a slave oral service, $slaves[$i].slaveName's water breaks. She disregards this development and continues working.
<<ClothingBirth>>
The slave gets off quite strongly to the show and shoves her out of the way, leaving her to clean up her mess. Instead, she draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> until <<if $Stewardess != 0>>$Stewardess.slaveName shouts at her to move her useless ass<<elseif $HeadGirl != 0>>$HeadGirl.slaveName shouts at her to move her useless ass<<else>><<if $assistantName is "your personal assistant">>your personal assistant<<else>>$assistantName<</if>>shouts at her to move her useless ass<</if>>.
<<else>>
While scrubbing the penthouse floor, $slaves[$i].slaveName's water breaks. She turns to clean this new spill, disregarding what it means.
<<ClothingBirth>>
Instead of cleaning the fresh mess she made, she draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> until <<if $Stewardess != 0>>$Stewardess.slaveName shouts at her to move her useless ass<<elseif $HeadGirl != 0>>$HeadGirl.slaveName shouts at her to move her useless ass<<else>><<if $assistantName is "your personal assistant">>your personal assistant<<else>>$assistantName<</if>>shouts at her to move her useless ass<</if>>.
<</if>>
<<else>>
<<if $seed > 50>>
While giving a slave oral service, $slaves[$i].slaveName's water breaks. She desperately tries to pull away but they grab her head and force her back to their crotch.
<<set $humiliation to 1>>
<<ClothingBirth>>
The slave gets off quite strongly to the show and shoves her out of the way, leaving her to clean up her mess. She hurriedly tries to mop up the mess and collect her child<<if $slaves[$i].pregType > 1>>ren<</if>> before <<if $Stewardess != 0>>$Stewardess.slaveName shouts at her<<elseif $HeadGirl != 0>>$HeadGirl.slaveName shouts at her <<else>><<if $assistantName is "your personal assistant">>your personal assistant<<else>>$assistantName<</if>>shouts at her<</if>>.
<<else>>
While scrubbing the penthouse floor, $slaves[$i].slaveName's water breaks. She panics at the thought of not cleaning up her spill but her worsening contractions force her to find a secluded place to give birth.
<<ClothingBirth>>
Collecting her child<<if $slaves[$i].pregType > 1>>ren<</if>>, she exits her hiding place before coming under the eye of <<if $Stewardess != 0>>the glaring $Stewardess.slaveName. Her child<<if $slaves[$i].pregType > 1>>ren<</if>> are promptly taken following a lecture about priorities and time management.<<elseif $HeadGirl != 0>>the glaring $HeadGirl.slaveName. Her child<<if $slaves[$i].pregType > 1>>ren<</if>> are promptly taken following a lecture about priorities and time management.<<else>><<if $assistantName is "your personal assistant">>your personal assistant<<else>>$assistantName<</if>>. Her child<<if $slaves[$i].pregType > 1>>ren<</if>> are promptly taken by other servants following a lecture about priorities and time management.<</if>>
<</if>>
<</if>>
<<case "serve in the master suite">>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
<<if $masterSuiteUpgradeLuxury == 1>>
While awaiting your return on the big bed in the master suite, $slaves[$i].slaveName's water breaks thoroughly soaking the sheets. Ignoring the mess, she shifts into a more comfortable position.
<<ClothingBirth>>
Resting in your bed, she draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and resumes waiting for you. <<if $Concubine != 0>>Concubine.slaveName furiously orders her child<<if $slaves[$i].pregType > 1>>ren<</if>> removed, and her forcefully ejected from the bed so it can be cleaned before your return.<</if>>
<<elseif $masterSuiteUpgradeLuxury is 2>>
While being the bottom of the master suite's fuckpit, $slaves[$i].slaveName's water breaks. While she doesn't stop having sex, the fucktoys using her do and drag her from the pit to give birth. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching her naked crotch. Without a second thought about her child<<if $slaves[$i].pregType > 1>>ren<</if>>, she slips back into the fuckpit.
<<else>>
While awaiting your return in the master suite, $slaves[$i].slaveName's water breaks. She pays it no heed and continues blankly waiting.
<<ClothingBirth>>
Resting on the floor, she draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and resumes waiting for you. <<if $Concubine != 0>>Concubine.slaveName furiously orders her child<<if $slaves[$i].pregType > 1>>ren<</if>> removed, and her thoroughly cleaned before your return.<</if>>
<</if>>
<<else>>
<<if $masterSuiteUpgradeLuxury == 1>>
While awaiting your return on the big bed in the master suite, $slaves[$i].slaveName's water breaks thoroughly soaking the sheets. She quickly shifts herself off the bed and calls for a servant before dropping to the floor.
<<ClothingBirth>>
Once her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> removed, she's cleaned up, and the sheets are changed, she is helped back into bed to recover for your return.
<<elseif $masterSuiteUpgradeLuxury is 2>>
While participating in the fuckpit orgy, $slaves[$i].slaveName's water breaks. She begs to be let out of the pit but the other fucktoys pull her in and position themselves for her to pleasure them while giving birth.
<<set $humiliation to 1>>
<<ClothingBirth>>
Once the fucktoys are done tormenting the exhausted new mother, they hand her child<<if $slaves[$i].pregType > 1>>ren<</if>> off to the help and pull her into an embrace to allow her to regain her strength.
<<else>>
While awaiting your return in the master suite, $slaves[$i].slaveName's water breaks. She tries to get to the prepared area but fails to untangle herself from the toys she was playing with. She calls for a servant to hurry as she begins laboring.
<<ClothingBirth>>
The servant collects her child<<if $slaves[$i].pregType > 1>>ren<</if>> and helps her onto a cushion to recover for your return. With a little effort, she pushes the vibrating dildo out of her ass before settling down for a nap.
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
<<if $masterSuiteUpgradeLuxury == 1>>
While awaiting your return on the big bed in the master suite, $slaves[$i].slaveName's water breaks thoroughly soaking the sheets. Ignoring the mess, she shifts into a more comfortable position.
<<ClothingBirth>>
Resting in your bed, she draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and resumes waiting for you. <<if $Concubine != 0>>Concubine.slaveName furiously orders her child<<if $slaves[$i].pregType > 1>>ren<</if>> removed, and her forcefully ejected from the bed so it can be cleaned before your return.<</if>>
<<elseif $masterSuiteUpgradeLuxury is 2>>
While being the bottom of the master suite's fuckpit, $slaves[$i].slaveName's water breaks. While she doesn't stop having sex, the fucktoys using her do and drag her from the pit to give birth. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching her naked crotch. Without a second thought about her child<<if $slaves[$i].pregType > 1>>ren<</if>>, she slips back into the fuckpit.
<<else>>
While awaiting your return in the master suite, $slaves[$i].slaveName's water breaks. She pays it no heed and continues blankly waiting.
<<ClothingBirth>>
Resting on the floor, she draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and resumes waiting for you. <<if $Concubine != 0>>Concubine.slaveName furiously orders her child<<if $slaves[$i].pregType > 1>>ren<</if>> removed, and her thoroughly cleaned before your return.<</if>>
<</if>>
<<else>>
<<if $masterSuiteUpgradeLuxury == 1>>
While awaiting your return on the big bed in the master suite, $slaves[$i].slaveName's water breaks thoroughly soaking the sheets. She quickly moves herself off the bed and calls for a servant before dropping to the floor.
<<ClothingBirth>>
Once her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> removed, she's cleaned up, and the sheets are changed, she crawls back into bed to recover for your return.
<<elseif $masterSuiteUpgradeLuxury is 2>>
While participating in the fuckpit orgy, $slaves[$i].slaveName's water breaks. She tries to crawl out of the pit but the other fucktoys pull her back in and position themselves for her to pleasure them while giving birth.
<<set $humiliation to 1>>
<<ClothingBirth>>
Once the fucktoys are done tormenting the exhausted new mother, they hand her child<<if $slaves[$i].pregType > 1>>ren<</if>> off to the help and pull her into an embrace to allow her to regain her strength.
<<else>>
While awaiting your return in the master suite, $slaves[$i].slaveName's water breaks. She tries to get to the prepared area but fails to untangle herself from the toys she was playing with. She calls for a servant to hurry as she begins laboring.
<<ClothingBirth>>
The servant collects her child<<if $slaves[$i].pregType > 1>>ren<</if>> and helps her onto a cushion to recover for your return. With a little effort, she pushes the vibrating dildo out of her ass before settling down for a nap.
<</if>>
<</if>>
<</if>>
<<case "serve in the club">>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
$slaves[$i].slaveName is showing off her gravid body and trying to attract citizens as well as she can. During one of her teases, her water breaks, soaking the floor. She keeps on teasing, despite her condition, until her contractions drag her to the floor.
<<ClothingBirth>>
Multiple citizens drag her into a booth so that they may tease her exhausted body while the floor is dried and her child<<if $slaves[$i].pregType > 1>>ren<</if>> carried off.
<<elseif $slaves[$i].fetish is "humiliation">>
$slaves[$i].slaveName is showing off her gravid body and trying to attract citizens by "dancing" as well as she can, all the while being a huge tease. During one of her "dances", her water breaks, soaking the floor. She calls out to the crowd, hyping them up for her new show.
<<set $humiliation to 1>>
<<ClothingBirth>>
As her child<<if $slaves[$i].pregType > 1>>ren<</if>> are removed, she is helped into one of the back rooms by several of her aroused onlookers.
<<else>>
$slaves[$i].slaveName is showing off her gravid body and trying to attract citizens by "dancing" as well as her body will let her. During one of her dances, her water breaks, soaking the floor. She hastily tries to find help to leave, but only finds hands groping her body. She is quickly pulled into one of the side rooms by a group of men looking forward to the show she's about to perform for them.
<<set $humiliation to 1>>
<<ClothingBirth>>
Only once the last of her clients cums over her body is she allowed to gather her child<<if $slaves[$i].pregType > 1>>ren<</if>> and take a seat. She enjoys a moment with her newborn<<if $slaves[$i].pregType > 1>>s<</if>> before the servant comes to collect them.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
$slaves[$i].slaveName is showing off her gravid body and trying to attract citizens by dancing as well as she can. During one of her dances, her water breaks, soaking the dance floor. She keeps on dancing, despite her condition, until her contractions drag her to the floor.
<<ClothingBirth>>
Multiple citizens drag her into a booth so that they may tease her exhausted body while the dance floor is dried and her child<<if $slaves[$i].pregType > 1>>ren<</if>> carried off.
<<elseif $slaves[$i].fetish is "humiliation">>
$slaves[$i].slaveName is showing off her gravid body and trying to attract citizens by dancing as well as she can, all the while flashing glimpses of her crotch and nipples. During one of her dances, her water breaks, soaking the dance floor. She calls out to the crowd, hyping them up for her new show.
<<set $humiliation to 1>>
<<ClothingBirth>>
As her child<<if $slaves[$i].pregType > 1>>ren<</if>> are removed from the dance floor, she is helped into one of the back rooms by several of her aroused onlookers.
<<else>>
$slaves[$i].slaveName is showing off her gravid body and trying to attract citizens by dancing as well as she can. During one of her dances, her water breaks, soaking the dance floor. She hastily tries to leave the dance floor only to find hands groping her body. She is quickly pulled into one of the side rooms by a group of men looking forward to the show she's about to perform for them.
<<set $humiliation to 1>>
<<ClothingBirth>>
Only once the last of her clients cums over her body is she allowed to gather her child<<if $slaves[$i].pregType > 1>>ren<</if>> and take a seat. She enjoys a moment with her newborn<<if $slaves[$i].pregType > 1>>s<</if>> before the servant comes to collect them.
<</if>>
<</if>>
<<case "choose her own job">>
<<if !canWalk($slaves[$i])>>
While deciding on her post, $slaves[$i].slaveName's water breaks. Unable to reach the prepared birthing room in time, she pulls herself into a secluded nook to give birth in.
<<ClothingBirth>>
She gathers her child<<if $slaves[$i].pregType > 1>>ren<</if>> and recovers her strength before a servant finds her and collects her child<<if $slaves[$i].pregType > 1>>ren<</if>>. She decides to rest for the rest of the day before returning to choosing her next task.
<<else>>
<<if $slaves[$i].fetish is "humiliation">>
While wandering the penthouse deciding on her post, $slaves[$i].slaveName's water breaks. Sensing an opportunity, she waddles to the nearest balcony overlooking the city. She calls out, making sure all eyes are on her for what happens next.
<<set $humiliation to 1>>
<<ClothingBirth>>
She gathers her child<<if $slaves[$i].pregType > 1>>ren<</if>> and recovers her strength before finding a servant to give her child<<if $slaves[$i].pregType > 1>>ren<</if>> to. She decides to rest for the rest of the day before returning to choosing her next task.
<<else>>
While wandering the penthouse deciding on her post, $slaves[$i].slaveName's water breaks. Unable to reach the prepared birthing room in time, she finds a secluded nook to give birth in.
<<ClothingBirth>>
She gathers her child<<if $slaves[$i].pregType > 1>>ren<</if>> and recovers her strength before finding a servant to give her child<<if $slaves[$i].pregType > 1>>ren<</if>> to. She decides to rest for the rest of the day before returning to choosing her next task.
<</if>>
<</if>>
<<case "rest in the spa">>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
While soaking in the spa's pool, $slaves[$i].slaveName's water breaks. As she begins to ready herself for birth, <<if $Attendant != 0>>$Attendant.slaveName pulls her out of the pool and glares at her<<else>>the other bathers watch curiously<</if>>.
<<ClothingBirth>>
She and her child<<if $slaves[$i].pregType > 1>>ren<</if>> are quickly dried off as she begins nursing them. A servant soon arrives to take her children away.
<<else>>
While changing in the changing room before a nice soak,$slaves[$i].slaveName's water breaks. She hurries to find someone to help her but only finds curious onlookers. Without any choice left, she assumes a birthing position.
<<set $humiliation to 1>>
<<ClothingBirth>>
Several of other slaves present help her with her child<<if $slaves[$i].pregType > 1>>ren<</if>> while the rest finish pleasuring themselves from the show. <<if $Attendant != 0>>$Attendant.slaveName, lured in by the commotion, shoos the other slaves out and helps the new mother to a private relaxation room to unwind<<else>>Soon a servant arrives to take her child<<if $slaves[$i].pregType > 1>>ren<</if>> away, and she is helped into the bath to clean up and relax<</if>>.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
While soaking in the spa's pool, $slaves[$i].slaveName's water breaks. As she begins to ready herself for birth, <<if $Attendant != 0>>$Attendant.slaveName pulls her out of the pool and glares at her<<else>>the other bathers watch curiously<</if>>.
<<ClothingBirth>>
She and her child<<if $slaves[$i].pregType > 1>>ren<</if>> are quickly dried off as she begins nursing them. A servant soon arrives to take her children away.
<<else>>
While heading for the changing room before a nice soak,$slaves[$i].slaveName's water breaks. She hurries into the changing room only to find it unusually crowded. Without any choice left, she assumes a birthing position.
<<set $humiliation to 1>>
<<ClothingBirth>>
Several of other slaves present help her with her child<<if $slaves[$i].pregType > 1>>ren<</if>> while the rest finish pleasuring themselves from the show. <<if $Attendant != 0>>$Attendant.slaveName, lured in by the commotion, shoos the other slaves out and helps the new mother to a private relaxation room to unwind<<else>>Soon a servant arrives to take her child<<if $slaves[$i].pregType > 1>>ren<</if>> away, and she is ushered into the bath to clean up and relax<</if>>.
<</if>>
<</if>>
<<case "learn in the schoolroom">>
<<if !canWalk($slaves[$i])>>
During a lesson in $schoolroomName, $slaves[$i].slaveName's water breaks. Since she can't leave the lesson, she tries her best to hold back the upcoming birth. She fails to manage and a particularly strong contraction elicits a moan noticeable enough to draw all the students' attention.
<<set $humiliation to 1>>
<<ClothingBirth>>
<<if $Schoolteacher != 0>>$Schoolteacher.slaveName, furious that her lesson was interrupted, drags her from the class along with her newborn child<<if $slaves[$i].pregType > 1>>ren<</if>><<else>>She gathers her newborn child<<if $slaves[$i].pregType > 1>>ren<</if>> up and is quickly helped from the class<</if>>. She can feel all the eyes watching her leave.
<<else>>
During a lesson in $schoolroomName, $slaves[$i].slaveName's water breaks. Since she can't leave the lesson, she tries her best to hold back the upcoming birth. She fails to manage and a particularly strong contraction elicits a moan noticeable enough to draw all the students' attention.
<<set $humiliation to 1>>
<<ClothingBirth>>
<<if $Schoolteacher != 0>>$Schoolteacher.slaveName, furious that her lesson was interrupted, dismisses her from the class along with her newborn child<<if $slaves[$i].pregType > 1>>ren<</if>><<else>>She gathers her newborn child<<if $slaves[$i].pregType > 1>>ren<</if>> up and quickly excuses herself from the class<</if>>. She can feel all the eyes watching her leave.
<</if>>
<<case "take classes">>
<<if !canWalk($slaves[$i])>>
During a lesson under <<if $assistantName is "your personal assistant">>your personal assistant<<else>>$assistantName<</if>>, $slaves[$i].slaveName's water breaks. Since she can't leave the lesson, she tries her best to hold back the upcoming birth, not without your assistant noticing. As punishment for poor planning, she is forbidden from leaving. Additionally, her birth will be turned into a live broadcast.
<<set $humiliation to 1>>
<<ClothingBirth>>
Exhausted from the birth, she is permitted a short break as her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> gathered to be cleaned up before the lesson is continued.
<<else>>
During a lesson under <<if $assistantName is "your personal assistant">>your personal assistant<<else>>$assistantName<</if>>, $slaves[$i].slaveName's water breaks. Since she can't leave the lesson, she tries her best to hold back the upcoming birth, not without your assistant noticing. As punishment for poor planning, she is forbidden from leaving. Additionally, her birth will be turned into a live broadcast.
<<set $humiliation to 1>>
<<ClothingBirth>>
Exhausted from the birth, she is permitted a short break as her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> gathered to clean herself up before the lesson is continued.
<</if>>
<<case "work in the brothel">>
<<if $slaves[$i].fetish is "mindbroken">>
<<if ($seed > 80)>>
While riding a customer's dick, $slaves[$i].slaveName's water breaks on him. Showing no signs of stopping, he shoves her gravid bulk off of him. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching her naked crotch. She draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> before seeking out the next customer's cock.
<<elseif ($seed > 60)>>
While sucking a customer's dick, $slaves[$i].slaveName's water breaks. She shows no signs of slowing down, so he allows her to reposition and continue.
<<ClothingBirth>>
He cums down her throat before she begins drawing her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and seeking out the next customer's cock.
<<elseif ($seed > 40)>>
While licking a customer's cunt, $slaves[$i].slaveName's water breaks. She shows no signs of slowing down, so she allows her to reposition and continue.
<<ClothingBirth>>
The customer splashes across her face before she begins drawing her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and seeking out the next customer's cunt.
<<else>>
While taking a customer's dick in her ass, $slaves[$i].slaveName's water breaks. She shows no signs of slowing down, so he allows her to reposition and continue. Instinctively, she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching her naked crotch. He came strongly thanks to her and gives her a slap on the ass as she begins drawing her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and seeking out the next customer's cock.
<</if>>
<<else>>
<<if ($seed > 80)>>
While riding a customer's dick, $slaves[$i].slaveName's water breaks on him. She desperately tries to disengage but he grabs her hips and slams her back down. He thoroughly enjoys her contracting cunt before pushing her off and standing over her, jacking off. Quickly she spreads her legs apart and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She can't hide what's happening between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>. He cums over her exhausted body and moves on leaving her to recover and collect her child<<if $slaves[$i].pregType > 1>>ren<</if>> to be sent off.
<<set $humiliation to 1>>
<<elseif ($seed > 60)>>
While sucking a customer's dick, $slaves[$i].slaveName's water breaks. She desperately tries to disengage but he grabs her head and slams her back into his crotch.
<<set $humiliation to 1>>
<<ClothingBirth>>
He cums down her throat before letting her collapse to the ground and leaving. When she recovers, she quickly gathers her child<<if $slaves[$i].pregType > 1>>ren<</if>> to be sent off.
<<elseif ($seed > 40)>>
While licking a customer's cunt, $slaves[$i].slaveName's water breaks. She desperately tries to disengage but she grabs her head and slams her back into her crotch.
<<set $humiliation to 1>>
<<ClothingBirth>>
She cums across her face before helping her to the ground and leaving. When she recovers, she quickly gathers her child<<if $slaves[$i].pregType > 1>>ren<</if>> to be sent off.
<<else>>
While taking a customer's dick in her ass, $slaves[$i].slaveName's water breaks. She desperately tries to disengage but he grabs her hips and slams into her hard. Quickly, she spreads her legs apart and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She can't hide what's happening between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>. He came strongly thanks to her and gives her a slap on the ass as she collapses to the ground. She quickly gathers her child<<if $slaves[$i].pregType > 1>>ren<</if>> to be sent off.
<<set $humiliation to 1>>
<</if>>
<</if>>
<<case "be the DJ">>
While DJing $clubName, $slaves[$i].slaveName's water breaks. She can't stop her setlist without drawing attention so she tries her best to ride out the contractions. As soon as the opportunity arises, she attempts to sneak off stage. However, a number of fans block her progress keeping her on stage. Before long the contractions are too much to bear and she drops to the ground.
<<set $humiliation to 1>>
<<ClothingBirth>>
Exhausted, she sits up and smiles to the crowd. Her show definitely drew attention to her club. With a burst of energy she leaps to her feet, bows to the crowd, and gathers her child<<if $slaves[$i].pregType > 1>>ren<</if>>, before making her way off stage. As she leaves the public's gaze, she shouts out with a wink "the next showing ought to be in about nine months".
<<case "be the Attendant">>
While tending to the girls in the spa, $slaves[$i].slaveName's water breaks. The girls quickly come to her aid as the contractions get closer and closer together. Their hands are all over her laboring body, unsure of what they should be doing.
<<set $humiliation to 1>>
<<ClothingBirth>>
She thanks her charges for their, less than helpful, efforts and collects her child<<if $slaves[$i].pregType > 1>>ren<</if>> for removal. Upon returning, she strips down and enters the pool, desperate for a break.
<<case "be the Madam">>
While managing $brothelName, $slaves[$i].slaveName's water breaks. Knowing she lacks the time to leave, she sets up a sign reading "birthshow ¤100 a viewer" and takes a seat.
<<set $humiliation to 1>>
<<ClothingBirth>>
Upon completing her show, she reclines with her $slaves[$i].pregType child<<if $slaves[$i].pregType > 1>>ren<</if>> and begins counting the credits she bought in. In total she made ¤100*$seed, and feels that business will be up in the brothel as patrons line up hoping another showing.
<<set $cash += 100*$seed>>
<<case "be the Schoolteacher">>
<<if !canWalk($slaves[$i])>>
While teaching a lesson, $slaves[$i].slaveName's water breaks. Sensing she wouldn't be able to make it to the birthing area, she instead chooses to act on the opportunity. Today's lesson will be on childbirth.
<<set $humiliation to 1>>
<<ClothingBirth>>
Once she recovers enough, she gathers her newborn child<<if $slaves[$i].pregType > 1>>ren<</if>> and instructs the class to take notes on the lesson she just demonstrated before being escorted out of the classroom.
<<else>>
While teaching a lesson, $slaves[$i].slaveName's water breaks. Sensing she wouldn't be able to make it to the birthing area, she instead chooses to act on the opportunity. Today's lesson will be on childbirth.
<<set $humiliation to 1>>
<<ClothingBirth>>
Once she recovers enough, she gathers her newborn child<<if $slaves[$i].pregType > 1>>ren<</if>> and instructs the class to take notes on the lesson she just demonstrated before leaving to drop off her child<<if $slaves[$i].pregType > 1>>ren<</if>> for removal.
<</if>>
<<case "be the Stewardess">>
While overseeing the house servants, $slaves[$i].slaveName's water breaks. She has no time to strip down so she takes a seat and readies herself. Commandingly, she snaps her fingers and orders her charges to clean up the floor, assist her with her clothes, and be ready to take her child<<if $slaves[$i].pregType > 1>>ren<</if>> away.
<<set $humiliation to 1>>
<<ClothingBirth>>
Once she catches her breath, she rises and takes the fresh change of clothing provided by her servants before ordering them back to work.
<<case "be the Milkmaid">>
While tending to her stock, $slaves[$i].slaveName's water breaks. She hastily pulls herself into a vacant stall and seats herself in its corner.
<<ClothingBirth>>
Quickly, she collects her child<<if $slaves[$i].pregType > 1>>ren<</if>> for removal before returning to $dairyName. The cows around her stall all have a knowing look on their faces<<if $dairyPregSetting > 0>> but with their own swollen bellies hanging heavily from them, they know that they soon will follow her lead.<<else>>.<</if>>
<<case "be the Wardeness">>
<<if $slaves[$i].fetish is "mindbroken">>
While punishing a slave, $slaves[$i].slaveName's water breaks, soaking her. Indifferent, she resumes beating her until the contractions are to much to bear. Settling to the floor, she begins giving birth.
<<ClothingBirth>>
As soon as she regains her strength, she resumes beating the confused slave. Her child<<if $slaves[$i].pregType > 1>>ren<</if>> are collected by a servant, who carefully hints that $slaves[$i].slaveName should take a break before returning to her task.
<<else>>
While punishing a rebellious slave, $slaves[$i].slaveName's water breaks, soaking her. Noticing the slave's smirk, she resumes beating her until the contractions are too much to bear. Relocking the cell, she waddles into the nearest empty cell and drops her weight onto the cot.
<<ClothingBirth>>
Quickly, she collects her child<<if $slaves[$i].pregType > 1>>ren<</if>> for removal before returning to $cellblockName. On her way past the cells, she takes note of any slaves whispering or gesturing about what transpired for future punishment.
<</if>>
<<case "be the Nurse">>
While tending to your unwell slaves, $slaves[$i].slaveName's water breaks. Counting the time between contractions, she knows she has no time to get to her prepared birthing chamber. She waddles into the nearest empty room and hoists her gravid body into the examination chair, placing her feet in the stirrups.
<<ClothingBirth>>
Quickly, she collects her child<<if $slaves[$i].pregType > 1>>ren<</if>> for removal before retiring to the recovery ward. Within an hour of rest, she is back on her feet tending to her charges.
<<case "be your Concubine">>
<<if $slaves[$i].fetish is "mindbroken">>
$slaves[$i].slaveName cradles her swollen belly, waiting for your return, when her water breaks. Saddened that you aren't there for the show, she begins waddling off to find you. By the time she reaches your office, she is barely holding back her child<<if $slaves[$i].pregType > 1>>ren<</if>>. You rise to meet her and help her onto the couch, just before it's too late.
<<ClothingBirth>>
Cradling your child<<if $slaves[$i].pregType > 1>>ren<</if>>, the two of you rest for a spell before sending them off and spending some more intimate time together.
<<else>>
$slaves[$i].slaveName cradles her swollen belly, waiting for your return, when her water breaks. Saddened that you aren't there for the show, she begins waddling off to find you. By the time she reaches your office, she is barely holding back her child<<if $slaves[$i].pregType > 1>>ren<</if>>. You rise to meet her and help her onto the couch, just before it's too late.
<<ClothingBirth>>
Cradling your child<<if $slaves[$i].pregType > 1>>ren<</if>>, the two of you rest for a spell before sending them off and spending some more intimate time together.
<</if>>
<<case "live with your Head Girl">>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
$slaves[$i].slaveName is awoken from her rest by a strong contraction. She rolls over and begins to fall back to sleep as another contraction wracks her body.
<<ClothingBirth>>
She draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and resumes resting before $HeadGirl.slaveName returns from her duties.
<<else>>
$slaves[$i].slaveName is awoken from her rest by a moist sensation followed by a contraction. She rolls over and clutches her gravid belly as another contraction wracks her body.
<<ClothingBirth>>
She collects her child<<if $slaves[$i].pregType > 1>>ren<</if>> and places them in the cradle readied for her. She is helped to the shower as your servants clean up and remove her child<<if $slaves[$i].pregType > 1>>ren<</if>>. Freshened up, she returns to resting knowing full well that $HeadGirl.slaveName will be eager to play with her body upon returning.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
$slaves[$i].slaveName is awoken from her rest by a strong contraction. She rolls over and begins to fall back to sleep as another contraction wracks her body.
<<ClothingBirth>>
She draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and resumes resting before $HeadGirl.slaveName returns from her duties.
<<else>>
$slaves[$i].slaveName is awoken from her rest by a moist sensation followed by a contraction. She rolls over and clutches her gravid belly as another contraction wracks her body.
<<ClothingBirth>>
She collects her child<<if $slaves[$i].pregType > 1>>ren<</if>> and places them in the cradle readied for her. She leaves to take a shower as your servants clean up and remove her child<<if $slaves[$i].pregType > 1>>ren<</if>>. Freshened up, she returns to resting knowing full well that $HeadGirl.slaveName will be eager to play with her body upon returning.
<</if>>
<</if>>
<<case "be confined in the arcade">>
A gush of liquid pours from the $slaves[$i].slaveName's cunt, followed by the attendant in charge of the arcade hanging an "out of order" sign on her exposed rear. While her mouth is filled with a customer's dick, her body instinctively births her child<<if $slaves[$i].pregType > 1>>ren<</if>> into the waiting basket. As they are carried away, her rear is cleaned up and the sign removed.
<<case "get treatment in the clinic">>
$slaves[$i].slaveName is in the perfect place to give birth when her water breaks. <<if $Nurse != 0>>$Nurse.slaveName<<else>>A freelance nurse<</if>> delivers her child<<if $slaves[$i].pregType > 1>>ren<</if>> before taking them away. Before long she returns to attend to her patient's post-birth health.
<<case "be confined in the cellblock">>
<<if $slaves[$i].fetish is "mindbroken">>
While waiting in a cell in $cellblockName, $slaves[$i].slaveName's water breaks. She assumes a birthing position,
<<ClothingBirth>>
She draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and resumes waiting.
<<else>>
$slaves[$i].slaveName is awoken from her stupor by moist sensation followed by a contraction. She rolls over and clutches her gravid belly as another contraction wracks her body.
<<ClothingBirth>>
She collects her child<<if $slaves[$i].pregType > 1>>ren<</if>> and holds them close knowing someone will soon come to take them away from her.
<</if>>
<<default>>
<<if !canWalk($slaves[$i])>>
<<if $slaves[$i].fetish is "mindbroken">>
$slaves[$i].slaveName is awoken from her rest by a strong contraction. She rolls over and begins to fall back to sleep as another contraction wracks her body.
<<ClothingBirth>>
She draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and resumes resting.
<<else>>
$slaves[$i].slaveName is awoken from her rest by a moist sensation followed by a contraction. She rolls over and clutches her gravid belly as another contraction wracks her body.
<<ClothingBirth>>
She collects her child<<if $slaves[$i].pregType > 1>>ren<</if>> and places them in the cradle readied for her. She is helped to the shower as your servants clean up and remove her child<<if $slaves[$i].pregType > 1>>ren<</if>>.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
$slaves[$i].slaveName is awoken from her rest by a strong contraction. She rolls over and begins to fall back to sleep as another contraction wracks her body.
<<ClothingBirth>>
She draws her child<<if $slaves[$i].pregType > 1>>ren<</if>> to her breast<<if $slaves[$i].pregType > 1>>s<</if>> and resumes resting.
<<else>>
$slaves[$i].slaveName is awoken from her rest by a moist sensation followed by a contraction. She rolls over and clutches her gravid belly as another contraction wracks her body.
<<ClothingBirth>>
She collects her child<<if $slaves[$i].pregType > 1>>ren<</if>> and places them in the cradle readied for her. She heads to the shower as your servants clean up and remove her child<<if $slaves[$i].pregType > 1>>ren<</if>>.
<</if>>
<</if>>
<</switch>>
<</if>>
<</widget>>
<<widget "DeadlyBirth">>
<br>
<<set $slaveDead to 1>>
Feeling childbirth approaching, $slaves[$i].slaveName is helped to her prepared birthing area.
<<switch $slaves[$i].assignment>>
<<case "work a glory hole">>
Since she is unable to leave her box, she doesn't have far to go. She quickly finishes the waiting dick before shifting herself into a slightly, though not by much, more comfortable position. She begins laboring on her child<<if $slaves[$i].pregType > 1>>ren<</if>>. However, she soon finds that she is incapable of actually giving birth to her child<<if $slaves[$i].pregType > 1>>ren<</if>>. As blood begins to seep from her nethers, she desperately tries to get anyone's attention.
<br><br>
Only after several complaints of a non-functional glory hole is she checked up on. Her gravid corpse, vagina agape, is all that remains of the unfortunate $slaves[$i].slaveName.
<<case "stay confined">>
Since she is locked in a cell, she doesn't have far to go. Reluctantly, she begins laboring on her child<<if $slaves[$i].pregType > 1>>ren<</if>>. However, she soon finds that she is incapable of actually giving birth to her child<<if $slaves[$i].pregType > 1>>ren<</if>>. As blood begins to seep from her nethers, she desperately tries to get anyone's attention.
<br><br>
Once meal time comes around and food shoved into her cell does anyone think something is amiss. When the food isn't desperately snatched away, her cell is opened and she checked up on. Her gravid corpse, propped up in the corner, vagina agape, is all that remains of the unfortunate $slaves[$i].slaveName.
<<case "be confined in the arcade">>
Or she would have been, if she weren't locked in an arcade cabinet. A gush of liquid pours from the $slaves[$i].slaveName's cunt, followed by the attendant in charge of the arcade hanging an "out of order" sign on her exposed rear. While her mouth is filled with a customer's dick, her body instinctively attempts laboring on her child<<if $slaves[$i].pregType > 1>>ren<</if>>. However, she soon finds that she is incapable of actually giving birth to her child<<if $slaves[$i].pregType > 1>>ren<</if>>. As blood begins to seep from her nethers, she desperately tries to get anyone's attention. The attendant rushes to her aid, but fails to get the cabinet open in time to save $slaves[$i].slaveName. Her and her child<<if $slaves[$i].pregType > 1>>ren<</if> were an unfortunate loss.
<<case "be confined in the cellblock">>
Since she is locked in a cell, she doesn't have far to go. Reluctantly, she begins laboring on her child<<if $slaves[$i].pregType > 1>>ren<</if>>. However, she soon finds that she is incapable of actually giving birth to her child<<if $slaves[$i].pregType > 1>>ren<</if>>. As blood begins to seep from her nethers, she desperately tries to get anyone's attention.
<br><br>
Once meal time comes around and food shoved into her cell does anyone think something is amiss. When the food isn't desperately snatched away, her cell is opened and she checked up on. Her gravid corpse, propped up in the corner, vagina agape, is all that remains of the unfortunate $slaves[$i].slaveName.
<<default>>
As she is helped back to her bed and to give birth, her water breaks and she slumps to the ground. As her helper rushes off to find her, she begins laboring on her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. However, she soon finds that she is incapable of actually giving birth to her child<<if $slaves[$i].pregType > 1>>ren<</if>>. As blood begins to seep from her nethers, she desperately tries to get anyone's attention.
<br><br>
Her helper arrives with aid far too late. She screams when she sees $slaves[$i].slaveName's gravid corpse, vagina agape. An unfortunate loss.
<</switch>>
<</widget>>
<<widget "ClothingBirth">>
<<set $clothesSeed to random(1,100)>>
<<set $undressed to 0>>
<<if $slaves[$i].fetish is "mindbroken">>
<<set $clothesSeed += 20>>
<</if>>
<<switch $slaves[$i].clothes>>
<<case "slutty jewelry" "harem gauze" "slutty business attire" "a slutty maid outfit" "a slutty nurse outfit" "a schoolgirl outfit" "a cheerleader outfit" "clubslut netting" "Western clothing" "a slutty qipao" "a chattel habit" "a toga" "a fallen nun's habit" "a succubus outfit" "a mini dress" "a military uniform">> /* easy or pointless to remove */
<<if $clothesSeed < 90>>
<<set $undressed to 1>>
<</if>>
<<case "attractive lingerie" "a string bikini" "a kimono">> /*easy to remove */
<<if $clothesSeed < 80>>
<<set $undressed to 1>>
<</if>>
<<case "a slave gown" "a hijab" "a halter top dress" "a ball gown">> /* dresses and etc */
<<if $clothesSeed < 60>>
<<set $undressed to 1>>
<</if>>
<<case "cutoffs and a t-shirt" "a slutty outfit" "nice business attire" "battledress" "a nice maid outfit" "a leotard" "a comfortable bodysuit" "a bunny outfit" "conservative clothing" "a nice nurse outfit" "a latex catsuit">> /* getting hard to get out of quickly */
<<if $clothesSeed < 40>>
<<set $undressed to 1>>
<</if>>
<<case "uncomfortable straps" "restrictive latex" "a very tight corset" "chains" "shibari ropes">> /* very hard to get out of quickly */
<<if $clothesSeed < 20>>
<<set $undressed to 1>>
<</if>>
<</switch>>
<<if $undressed == 0 && $slaves[$i].clothes != "no clothing" && $slaves[$i].clothes != "body oil">>
<<switch $slaves[$i].clothes>>
<<case "attractive lingerie">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching. Her g-string stretches as her baby crowns into it before finally snapping and clearing the way for her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.
<<else>>
Quickly she spreads her legs apart and shifts her g-string aside before beginning to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She can't hide what's happening between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>.
<</if>>
<<case "a succubus outfit" "slutty jewelry" "a fallen nuns habit" "harem gauze" "slutty business attire" "a slutty maid outfit" "a slutty nurse outfit" "a schoolgirl outfit" "restrictive latex" "a cheerleader outfit" "clubslut netting" "Western clothing" "a slutty qipao" "a chattel habit">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching her naked crotch.
<<else>>
Quickly she spreads her legs apart and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She can't hide what's happening between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>.
<</if>>
<<case "a slave gown" "a halter top dress">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to the obvious wetness forming over her crotch.
<<else>>
Quickly she spreads her legs apart and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.<<if $slaves[$i].fetish is "humiliation">> She is disappointed that her dress hides what's happening between her legs<<else>> She does her best to hide what's happening between her legs<</if>>.
<</if>>
<<case "a string bikini">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching. Her bikini bottom stretches as her baby crowns into it before finally snapping and clearing the way for her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.
<<else>>
Quickly she spreads her legs apart and shifts her bikini bottom aside before beginning to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She can't hide what's happening between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>.
<</if>>
<<case "cutoffs and a t-shirt">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching. Her jean cutoffs bulge as her baby crowns into them as she continues her tasks oblivious to the wetness and her child's dilemma. Seeing her in this state, someone manages to remove her pants to allow her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> to be born.
<<else>>
Quickly she attempts to unfasten her jean cutoffs but fails to do so before having to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. As she crowns into her jeans, she can't hide the wetness and bulge between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>. With a little help, she manages to escape her clothes and give birth to her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.
<</if>>
<<case "a slutty outfit">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching. Her ripped jean shorts bulge as her baby crowns into them as she continues her tasks oblivious to the wetness and her child's dilemma. Seeing her in this state, someone manages to remove her pants to allow her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> to be born.
<<else>>
Quickly she attempts to unfasten her ripped jean shorts but fails to do so before having to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. As she crowns into her jeans, she can't hide the wetness and bulge between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>. With a little help, she manages to escape her clothes and give birth to her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.
<</if>>
<<case "uncomfortable straps">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching. Her straps are pushed taut as her baby crowns into into the steel ring covering her vagina. She continues her tasks, oblivious to her child's dilemma, until someone manages to cut her straps and allow her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> to be born.
<<else>>
Quickly she attempts to undo her straps but fails to do so before having to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. As she crowns into the steel ring covering her vagina, she can't hide what's happening between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>. With a little help, she manages to escape her bindings and give birth to her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.
<</if>>
<<case "a penitent nuns habit">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>'s comfort.
<<else>>
Quickly she spreads her legs apart and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.<<if $slaves[$i].fetish is "humiliation">> She is disappointed that her habit hides what's happening between her legs<<else>> She does her best to hide what's happening between her legs<</if>>. She tries to keep her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> from being chaffed by her habit.
<</if>>
<<case "nice business attire">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to the obvious wetness forming over her crotch.
<<else>>
Quickly she spreads her legs apart and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.<<if $slaves[$i].fetish is "humiliation">> She is disappointed that her business suit hides what's happening between her legs<<else>> She does her best to hide what's happening between her legs<</if>>.
<</if>>
<<case "a comfortable bodysuit">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching her crotch. She finishes giving birth and begins anew on her assigned task, ignoring the squirming bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> distending the crotch of her bodysuit, until someone helps them from their nylon prison.
<<else>>
Quickly she attempts to remove her bodysuit but fails to do so before having to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She can't hide what's happening between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>. The tight material stretches as her child is born into it and with a little help her child<<if $slaves[$i].pregType > 1>>ren are <<else>> is <</if>>freed from the taut nylon.
<</if>>
<<case "a kimono">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to the obvious wetness forming over her crotch.
<<else>>
Quickly she spreads her legs apart and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.<<if $slaves[$i].fetish is "humiliation">> She is disappointed that her kimono hides what's happening between her legs<<else>> She does her best to hide what's happening between her legs<</if>>.
<</if>>
<<case "a hijab">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to the obvious wetness forming over her crotch.
<<else>>
Quickly she spreads her legs apart and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.<<if $slaves[$i].fetish is "humiliation">> She is disappointed that her hijab hides what's happening between her legs<<else>> She does her best to hide what's happening between her legs<</if>>.
<</if>>
<<case "battledress">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching. Her fatigues bulge as her baby crowns into them as she continues her tasks oblivious to the wetness and her child's dilemma. Seeing her in this state, someone manages to remove her pants to allow her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> to be born.
<<else>>
Quickly she attempts to unfasten her fatigues but fails to do so before having to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. As she crowns into her pants, she can't hide the wetness and bulge between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>. With a little help, she manages to escape her clothes and give birth to her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.
<</if>>
<<case "a nice maid outfit">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to the obvious wetness forming over her crotch.
<<else>>
Quickly she spreads her legs apart and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.<<if $slaves[$i].fetish is "humiliation">> She is disappointed that her maid outfit hides what's happening between her legs<<else>> She does her best to hide what's happening between her legs<</if>>.
<</if>>
<<case "conservative clothing">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching. Her pants bulge as her baby crowns into them as she continues her tasks oblivious to the wetness and her child's dilemma. Seeing her in this state, someone manages to remove her pants to allow her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> to be born.
<<else>>
Quickly she attempts to unfasten her pants but fails to do so before having to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. As she crowns into her pants, she can't hide the wetness and bulge between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>. With a little help, she manages to escape her clothes and give birth to her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.
<</if>>
<<case "chains">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching. Her chains stretch as her baby crowns into it before finally slipping to the side clearing the way for her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.
<<else>>
Quickly she spreads her legs apart and shifts her chains aside before beginning to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She can't hide what's happening between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>.
<</if>>
<<case "shibari ropes">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching. Her ropes are pulled taut as her baby crowns into into the rope covering her vagina. She continues her tasks, oblivious to her child's dilemma, until someone manages to cut her ropes and allow her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> to be born.
<<else>>
Quickly she attempts to undo her ropes but fails to do so before having to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. As she crowns into the rope covering her vagina, she can't hide what's happening between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>. With a little help, she manages to escape her bindings and give birth to her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.
<</if>>
<<case "a toga">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to the obvious wetness forming over her crotch.
<<else>>
Quickly she spreads her legs apart and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.<<if $slaves[$i].fetish is "humiliation">> She is disappointed that her toga hides what's happening between her legs<<else>> She does her best to hide what's happening between her legs<</if>>.
<</if>>
<<case "a bunny outfit">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching. Her teddy bulges as her baby crowns into it as she continues her tasks oblivious to the wetness and her child's dilemma. Seeing her in this state, someone manages to tear her outfit open to allow her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> to be born.
<<else>>
Quickly she attempts to remove her teddy but fails to do so before having to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. As she crowns into her outfit, she can't hide the wetness and bulge between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>. With a little help, she manages to escape her bunny suit and give birth to her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.
<</if>>
<<case "a leotard">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching her crotch. She finishes giving birth and begins anew on her assigned task, ignoring the squirming bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> distending the crotch of her leotard, until someone helps them from their nylon prison.
<<else>>
Quickly she attempts to remove her leotard but fails to do so before having to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She can't hide what's happening between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>. The tight material stretches as her child is born into it and with a little help her child<<if $slaves[$i].pregType > 1>>ren are <<else>> is <</if>>freed from the taut nylon.
<</if>>
<<case "a ball gown">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to the obvious wetness forming over her crotch.
<<else>>
Quickly she spreads her legs apart and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.<<if $slaves[$i].fetish is "humiliation">> She is disappointed that her gown hides what's happening between her legs<<else>> She does her best to hide what's happening between her legs<</if>>.
<</if>>
<<case "a latex catsuit">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent the closed zipper covering her pussy. As her child bulges the latex around her crotch, someone rushes to try and undo the zipper. They succeed in clearing her birth canal, allowing her to carry on with childbirth.
<<else>>
Quickly she attempts to undo her zipper but fails to do so before having to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She can't hide what's happening between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>. The latex of her crotch bulges as her child is born into it, making it even harder to unzip. As she struggles between the newborn stuck in her vagina and the equally stuck zipper, someone comes to her aid allowing her child<<if $slaves[$i].pregType > 1>>ren<</if>> to be born.
<</if>>
<<case "a military uniform">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to the obvious wetness forming over her crotch.
<<else>>
Quickly she spreads her legs apart and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.<<if $slaves[$i].fetish is "humiliation">> She is disappointed that her skirt hides what's happening between her legs<<else>> She does her best to hide what's happening between her legs<</if>>.
<</if>>
<<case "a nice nurse outfit">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching. Her trousers bulge as her baby crowns into them as she continues her tasks oblivious to the wetness and her child's dilemma. Seeing her in this state, someone manages to remove her pants to allow her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>> to be born.
<<else>>
Quickly she attempts to unfasten her trousers but fails to do so before having to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. As she crowns into her pants, she can't hide the wetness and bulge between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>. With a little help, she manages to escape her clothes and give birth to her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.
<</if>>
<<case "a mini dress">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to the obvious wetness forming over her crotch.
<<else>>
Quickly she spreads her legs apart and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>.<<if $slaves[$i].fetish is "humiliation">> She is thrilled that her short dress reveals what's happening between her legs<<else>> She does her best to hide what's happening between her legs<</if>>.
<</if>>
<<default>>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching her naked crotch.
<<else>>
Quickly she spreads her legs apart and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She can't hide what's happening between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>.
<</if>>
<</switch>>
<<elseif $slaves[$i].clothes is "no clothing" || $slaves[$i].clothes is "body oil">>
<<if $slaves[$i].fetish is "mindbroken">>
Instinctively she begins to push out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>, indifferent to who may be watching her naked crotch.
<<else>>
Quickly she spreads her legs apart and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She can't hide what's happening between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>.
<</if>>
<<else>>
<<if $slaves[$i].fetish is "mindbroken">>
She removes her
<<switch $slaves[$i].clothes>>
<<case "slutty jewelry" "harem gauze" "slutty business attire" "clubslut netting" "Western clothing" "attractive lingerie" "battledress" "restrictive latex" "chains" "shibari ropes" "conservative clothing" "uncomfortable straps" "nice business attire">>
$slaves[$i].clothes
<<case "a slutty maid outfit">>
slutty maid outfit
<<case "a slutty nurse outfit">>
slutty nurse outfit
<<case "a schoolgirl outfit">>
schoolgirl outfit
<<case "a cheerleader outfit">>
cheerleader outfit
<<case "a slutty qipao">>
slutty qipao
<<case "a chattel habit">>
chattel habit
<<case "a toga">>
toga
<<case "a fallen nun's habit">>
fallen nun's habit
<<case "a succubus outfit">>
succubus outfit
<<case "cutoffs and a t-shirt">>
cutoffs and t-shirt
<<case "a mini dress">>
mini dress
<<case "a military uniform">>
military uniform
<<case "a string bikini">>
string bikini
<<case "a kimono">>
kimono
<<case "a slave gown">>
slave gown
<<case "a hijab">>
hijab
<<case "a halter top dress">>
halter top dress
<<case "a ball gown">>
ball gown
<<case "a slutty outfit">>
slutty outfit
<<case "a nice maid outfit">>
nice maid outfit
<<case "a leotard">>
leotard
<<case "a comfortable bodysuit">>
comfortable bodysuit
<<case "a bunny outfit">>
bunny outfit
<<case "a nice nurse outfit">>
nice nurse outfit
<<case "a latex catsuit">>
latex catsuit
<<case "a leotard">>
leotard
<</switch>>
as instinct takes hold compelling her to begin pushing. She pays no mind to who may be watching her naked crotch as her <<if $slaves[$i].pregType > 1>>first<</if>> baby begins to crown.
<<else>>
She hastily removes her
<<switch $slaves[$i].clothes>>
<<case "slutty jewelry" "harem gauze" "slutty business attire" "clubslut netting" "Western clothing" "attractive lingerie" "battledress" "restrictive latex" "chains" "shibari ropes" "conservative clothing" "uncomfortable straps" "nice business attire">>
$slaves[$i].clothes
<<case "a slutty maid outfit">>
slutty maid outfit
<<case "a slutty nurse outfit">>
slutty nurse outfit
<<case "a schoolgirl outfit">>
schoolgirl outfit
<<case "a cheerleader outfit">>
cheerleader outfit
<<case "a slutty qipao">>
slutty qipao
<<case "a chattel habit">>
chattel habit
<<case "a toga">>
toga
<<case "a fallen nun's habit">>
fallen nun's habit
<<case "a succubus outfit">>
succubus outfit
<<case "cutoffs and a t-shirt">>
cutoffs and t-shirt
<<case "a mini dress">>
mini dress
<<case "a military uniform">>
military uniform
<<case "a string bikini">>
string bikini
<<case "a kimono">>
kimono
<<case "a slave gown">>
slave gown
<<case "a hijab">>
hijab
<<case "a halter top dress">>
halter top dress
<<case "a ball gown">>
ball gown
<<case "a slutty outfit">>
slutty outfit
<<case "a nice maid outfit">>
nice maid outfit
<<case "a leotard">>
leotard
<<case "a comfortable bodysuit">>
comfortable bodysuit
<<case "a bunny outfit">>
bunny outfit
<<case "a nice nurse outfit">>
nice nurse outfit
<<case "a latex catsuit">>
latex catsuit
<<case "a leotard">>
leotard
<</switch>>
and tosses it aside. Quickly she spreads her legs and begins pushing out her bab<<if $slaves[$i].pregType > 1>>ies<<else>>y<</if>>. She can't hide what's happening between her legs, <<if $slaves[$i].fetish is "humiliation">>but that only makes it more exciting<<else>>so she bears with it<</if>>.
<</if>>
<</if>>
<</widget>><<set $nextLink to "Manage Arcology">>
<<set $nextButton to "Back">>
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].direction == $activeArcology.direction>>
<<set $arcologies[$i] = $activeArcology>><<break>>
<</if>>
<</for>>
<<if $buyArcologyDirection != 0>>
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].direction == $buyArcologyDirection>>
<<set $cash -= 500*Math.trunc($arcologies[$i].prosperity*(1+($arcologies[$i].demandFactor/100)))>>
<<set $cash -= 10000>>
<<set $arcologies[$i].PCminority += 1>>
<<set $arcologies[$i].demandFactor += 5>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set $buyArcologyDirection = 0>>
<<if $sellArcologyDirection != 0>>
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].direction == $sellArcologyDirection>>
<<set $cash += 500*Math.trunc($arcologies[$i].prosperity*(1+($arcologies[$i].demandFactor/100)))>>
<<set $arcologies[$i].PCminority -= 1>>
<<set $arcologies[$i].demandFactor -= 2>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set $sellArcologyDirection = 0>>
<<if $arcologies[0].embargoTarget == -1>>
You are not engaged in economic warfare against a neighboring arcology.
<<else>>
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].direction is $arcologies[0].embargoTarget>>
You have targeted ''$arcologies[$i].name'' for economic warfare.
<<break>>
<</if>>
<</for>>
<br> Its planned impacts will be
<<if $arcologies[0].embargo == 3>>
''widespread.'' [[Moderate|Neighbor Interact][$arcologies[0].embargo -= 1]]
<<elseif $arcologies[0].embargo == 2>>
''limited.'' [[Intensify|Neighbor Interact][$arcologies[0].embargo += 1]] | [[Moderate|Neighbor Interact][$arcologies[0].embargo -= 1]]
<<else>>
''nominal.'' [[Intensify|Neighbor Interact][$arcologies[0].embargo += 1]]
<</if>>
<</if>>
<br>
<<if $arcologies[0].influenceTarget == -1>>
You are not using your arcology's culture to attempt to influence neighboring arcologies' development.
<<else>>
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].direction is $arcologies[0].influenceTarget>>
You have targeted ''$arcologies[$i].name'' for cultural influence.
<<break>>
<</if>>
<</for>>
<</if>>
<br>
<<set $desc to []>>
<<if $arcologies[0].FSSubjugationist > 60>>
<<set $desc.push("Racial Subjugation")>>
<</if>>
<<if $arcologies[0].FSSupremacist > 60>>
<<set $desc.push("Racial Supremacy")>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist > 60>>
<<set $desc.push("Gender Radicalism")>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist > 60>>
<<set $desc.push("Gender Fundamentalism")>>
<</if>>
<<if $arcologies[0].FSPaternalist > 60>>
<<set $desc.push("Paternalism")>>
<</if>>
<<if $arcologies[0].FSDegradationist > 60>>
<<set $desc.push("Degradationism")>>
<</if>>
<<if $arcologies[0].FSBodyPurist > 60>>
<<set $desc.push("Body Purism")>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist > 60>>
<<set $desc.push("Transformation Fetishism")>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist > 60>>
<<set $desc.push("Youth Preferentialism")>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist > 60>>
<<set $desc.push("Maturity Preferentialism")>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast > 60>>
<<set $desc.push("Slimness Enthusiasm")>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist > 60>>
<<set $desc.push("Asset Expansionism")>>
<</if>>
<<if $arcologies[0].FSPastoralist > 60>>
<<set $desc.push("Pastoralism")>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist > 60>>
<<set $desc.push("Physical Idealism")>>
<</if>>
<<if $arcologies[0].FSChattelReligionist > 60>>
<<set $desc.push("Chattel Religionism")>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist > 60>>
<<set $desc.push("Roman Revivalism")>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist > 60>>
<<set $desc.push("Egyptian Revivalism")>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist > 60>>
<<set $desc.push("Edo Revivalism")>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist > 60>>
<<set $desc.push("Arabian Revivalism")>>
<</if>>
<<if $arcologies[0].FSChineseRevivalist > 60>>
<<set $desc.push("Chinese Revivalism")>>
<</if>>
<<if $desc.length == 0>>
Your arcology's culture has not developed to the point where it can meaningfully influence other arcologies.
<<elseif $desc.length > 2>>
Your arcology's mature culture is capable of exerting great cultural sway over other arcologies. It can readily project $desc[0],
<<for $i to 1; $i < $desc.length; $i++>>
<<if $i < $desc.length-1>>
$desc[$i],
<<else>>
and $desc[$i].
<</if>>
<</for>>
<<elseif $desc.length == 2>>
Your arcology's culture is capable of exerting some cultural sway over other arcologies. It can effectively project $desc[0] and $desc[1].
<<else>>
Your arcology's culture is capable of starting to exert cultural sway over other arcologies. It can project $desc[0].
<</if>>
<br>
<<for $i to 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].direction == $activeArcology.direction>>
<<display "Neighbor Description">>
<</if>>
<</for>>
<br> [[Target for economic warfare|Neighbor Interact][$arcologies[0].embargoTarget to $activeArcology.direction]]
<<if $desc.length > 0>>
| [[Set as influence target|Neighbor Interact][$arcologies[0].influenceTarget to $activeArcology.direction]]
<</if>>
<br> You own ''$activeArcology.PCminority%'' of $activeArcology.name.
<<set $seed to 500*Math.trunc($activeArcology.prosperity*(1+($activeArcology.demandFactor/100)))>>
A 1% interest in $activeArcology.name is worth ¤$seed and will require an transaction cost of ¤10000 to acquire.
<<if ($activeArcology.ownership + $activeArcology.PCminority + $activeArcology.minority < 100) && ($activeArcology.PCminority < 50)>>
[[Buy|Neighbor Interact][$buyArcologyDirection to $activeArcology.direction]]
<</if>>
<<if ($activeArcology.ownership + $activeArcology.PCminority + $activeArcology.minority < 100) && ($activeArcology.PCminority > 0)>>
|
<</if>>
<<if $activeArcology.PCminority > 0>>
[[Sell|Neighbor Interact][$sellArcologyDirection to $activeArcology.direction]]
<</if>>
<br>
<<if ($activeArcology.government == "your trustees") || ($activeArcology.government == "your agent")>>
<<if $activeArcology.government == "your trustees">>
<br>
[[Appoint an agent|Agent Select]]
<<else>>
<br>
<<for $j to 0; $j < $leaders.length; $j++>>
<<if $activeArcology.leaderID == $leaders[$j].ID>>
Your agent @@color:pink;$leaders[$j].slaveName@@ is running this arcology. Her <<if $leaders[$j].intelligence >= 3>>brilliance<<else>>intelligence<</if>> and education are the most important qualities for her.
<<if $leaders[$j].age > 35>>
As with the Head Girl position, her age and experience lend her leadership weight.
<</if>>
<<if $leaders[$j].career is "an arcology owner">>
Her career as an arcology owner herself is, obviously, useful to her.
<<elseif $HGCareers.contains($leaders[$j].career)>>
Her career in leadership helps her.
<</if>>
<<if $leaders[$j].fetishStrength > 95>>
<<if ($leaders[$j].fetish is "dom") || ($leaders[$j].fetish is "sadist")>>
Her sexually dominant fetish helps her fill a leadership role.
<<elseif ($leaders[$j].fetish is "submissive") || ($leaders[$j].fetish is "masochist")>>
Unfortunately, she has an inappropriate fetish for a leader.
<</if>>
<</if>>
<<if $leaders[$j].energy > 95>>
Finally, her sexual depravity lets her fit into arcology society naturally.
<</if>>
<</if>>
<</for>>
[[Recall and reenslave her|Agent Retrieve]]
<</if>>
<<if $activeArcology.FSSubjugationist isnot "unset">>
<br><<click "Force Abandonment of Racial Subjugation">><<set $activeArcology.FSSubjugationist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSSupremacist isnot "unset">>
<br><<click "Force Abandonment of Racial Supremacy">><<set $activeArcology.FSSupremacist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSGenderRadicalist isnot "unset">>
<br><<click "Force Abandonment of Gender Radicalism">><<set $activeArcology.FSGenderRadicalist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSGenderFundamentalist isnot "unset">>
<br><<click "Force Abandonment of Gender Fundamentalism">><<set $activeArcology.FSGenderFundamentalist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSPaternalist isnot "unset">>
<br><<click "Force Abandonment of Paternalism">><<set $activeArcology.FSPaternalist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSDegradationist isnot "unset">>
<br><<click "Force Abandonment of Degradationism">><<set $activeArcology.FSDegradationist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSBodyPurist isnot "unset">>
<br><<click "Force Abandonment of Body Purism">><<set $activeArcology.FSBodyPurist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSTransformationFetishist isnot "unset">>
<br><<click "Force Abandonment of Transformation Fetishism">><<set $activeArcology.FSTransformationFetishist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSYouthPreferentialist isnot "unset">>
<br><<click "Force Abandonment of Youth Preferentialism">><<set $activeArcology.FSYouthPreferentialist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSMaturityPreferentialist isnot "unset">>
<br><<click "Force Abandonment of Maturity Preferentialism">><<set $activeArcology.FSMaturityPreferentialist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSSlimnessEnthusiast isnot "unset">>
<br><<click "Force Abandonment of Slimness Enthusiasm">><<set $activeArcology.FSSlimnessEnthusiast = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSAssetExpansionist isnot "unset">>
<br><<click "Force Abandonment of Asset Expansionism">><<set $activeArcology.FSAssetExpansionist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSPastoralist isnot "unset">>
<br><<click "Force Abandonment of Pastoralism">><<set $activeArcology.FSPastoralist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSPhysicalIdealist isnot "unset">>
<br><<click "Force Abandonment of Physical Idealism">><<set $activeArcology.FSPhysicalIdealist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSChattelReligionist isnot "unset">>
<br><<click "Force Abandonment of Chattel Religionism">><<set $activeArcology.FSChattelReligionist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSRomanRevivalist isnot "unset">>
<br><<click "Force Abandonment of Roman Revivalism">><<set $activeArcology.FSRomanRevivalist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSEgyptianRevivalist isnot "unset">>
<br><<click "Force Abandonment of Egyptian Revivalism">><<set $activeArcology.FSEgyptianRevivalist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSEdoRevivalist isnot "unset">>
<br><<click "Force Abandonment of Edo Revivalism">><<set $activeArcology.FSEdoRevivalist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSArabianRevivalist isnot "unset">>
<br><<click "Force Abandonment of Arabian Revivalism">><<set $activeArcology.FSArabianRevivalist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<<if $activeArcology.FSChineseRevivalist isnot "unset">>
<br><<click "Force Abandonment of Chinese Revivalism">><<set $activeArcology.FSChineseRevivalist = "unset">><<goto "Neighbor Interact">><</click>>
<</if>>
<</if>>
<<if $arcologies[0].embargoTarget != -1>>
<br>
[[Cancel economic warfare|Neighbor Interact][$arcologies[0].embargoTarget to -1]]
<</if>>
<<if $arcologies[0].influenceTarget != -1>>
<br>
[[Stop trying to influence neighboring arcologies|Neighbor Interact][$arcologies[0].influenceTarget to -1]]
<</if>><<if ndef $activeArcology.FSNull>><<set $activeArcology.FSNull to "unset">><</if>>
<<if ndef $targetArcology.FSNull>><<set $targetArcology.FSNull to "unset">><</if>>
<<set $opinion to 0>>
<<if $activeArcology.FSSubjugationist != "unset">>
<<if $targetArcology.FSSubjugationist != "unset">>
<<if $targetArcology.FSSubjugationistRace is $activeArcology.FSSubjugationistRace>>
<<set $opinion += $activeArcology.FSSubjugationist>>
<<set $opinion += $targetArcology.FSSubjugationist>>
<<else>>
<<set $opinion -= $activeArcology.FSSubjugationist>>
<<set $opinion -= $targetArcology.FSSubjugationist>>
<</if>>
<<elseif $targetArcology.FSSupremacist != "unset">>
<<if $targetArcology.FSSupremacistRace is $activeArcology.FSSubjugationistRace>>
<<set $opinion -= $activeArcology.FSSubjugationist>>
<<set $opinion -= $targetArcology.FSSupremacist>>
<</if>>
<</if>>
<</if>>
<<if $activeArcology.FSSupremacist != "unset">>
<<if $targetArcology.FSSupremacist != "unset">>
<<if $targetArcology.FSSupremacistRace is $activeArcology.FSSupremacistRace>>
<<set $opinion += $activeArcology.FSSupremacist>>
<<set $opinion += $targetArcology.FSSupremacist>>
<<else>>
<<set $opinion -= $activeArcology.FSSupremacist>>
<<set $opinion -= $targetArcology.FSSupremacist>>
<</if>>
<<elseif $targetArcology.FSSubjugationist != "unset">>
<<if $targetArcology.FSSubjugationistRace is $activeArcology.FSSupremacistRace>>
<<set $opinion -= $activeArcology.FSSupremacist>>
<<set $opinion -= $targetArcology.FSSubjugationist>>
<</if>>
<</if>>
<</if>>
<<if $activeArcology.FSGenderRadicalist != "unset">>
<<if $targetArcology.FSGenderRadicalist != "unset">>
<<set $opinion += $activeArcology.FSGenderRadicalist>>
<<set $opinion += $targetArcology.FSGenderRadicalist>>
<<elseif $targetArcology.FSGenderFundamentalist != "unset">>
<<set $opinion -= $activeArcology.FSGenderRadicalist>>
<<set $opinion -= $targetArcology.FSGenderFundamentalist>>
<</if>>
<<elseif $activeArcology.FSGenderFundamentalist != "unset">>
<<if $targetArcology.FSGenderFundamentalist != "unset">>
<<set $opinion += $activeArcology.FSGenderFundamentalist>>
<<set $opinion += $targetArcology.FSGenderFundamentalist>>
<<elseif $targetArcology.FSGenderRadicalist != "unset">>
<<set $opinion -= $activeArcology.FSGenderFundamentalist>>
<<set $opinion -= $targetArcology.FSGenderRadicalist>>
<</if>>
<</if>>
<<if $activeArcology.FSPaternalist != "unset">>
<<if $targetArcology.FSPaternalist != "unset">>
<<set $opinion += $activeArcology.FSPaternalist>>
<<set $opinion += $targetArcology.FSPaternalist>>
<<elseif $targetArcology.FSDegradationist != "unset">>
<<set $opinion -= $activeArcology.FSPaternalist>>
<<set $opinion -= $targetArcology.FSDegradationist>>
<</if>>
<<elseif $activeArcology.FSDegradationist != "unset">>
<<if $targetArcology.FSDegradationist != "unset">>
<<set $opinion += $activeArcology.FSDegradationist>>
<<set $opinion += $targetArcology.FSDegradationist>>
<<elseif $targetArcology.FSPaternalist != "unset">>
<<set $opinion -= $activeArcology.FSDegradationist>>
<<set $opinion -= $targetArcology.FSPaternalist>>
<</if>>
<</if>>
<<if $activeArcology.FSBodyPurist != "unset">>
<<if $targetArcology.FSBodyPurist != "unset">>
<<set $opinion += $activeArcology.FSBodyPurist>>
<<set $opinion += $targetArcology.FSBodyPurist>>
<<elseif $targetArcology.FSTransformationFetishist != "unset">>
<<set $opinion -= $activeArcology.FSBodyPurist>>
<<set $opinion -= $targetArcology.FSTransformationFetishist>>
<</if>>
<<elseif $activeArcology.FSTransformationFetishist != "unset">>
<<if $targetArcology.FSTransformationFetishist != "unset">>
<<set $opinion += $activeArcology.FSTransformationFetishist>>
<<set $opinion += $targetArcology.FSTransformationFetishist>>
<<elseif $targetArcology.FSBodyPurist != "unset">>
<<set $opinion -= $activeArcology.FSTransformationFetishist>>
<<set $opinion -= $targetArcology.FSBodyPurist>>
<</if>>
<</if>>
<<if $activeArcology.FSYouthPreferentialist != "unset">>
<<if $targetArcology.FSYouthPreferentialist != "unset">>
<<set $opinion += $activeArcology.FSYouthPreferentialist>>
<<set $opinion += $targetArcology.FSYouthPreferentialist>>
<<elseif $targetArcology.FSMaturityPreferentialist != "unset">>
<<set $opinion -= $activeArcology.FSYouthPreferentialist>>
<<set $opinion -= $targetArcology.FSMaturityPreferentialist>>
<</if>>
<<elseif $activeArcology.FSMaturityPreferentialist != "unset">>
<<if $targetArcology.FSMaturityPreferentialist != "unset">>
<<set $opinion += $activeArcology.FSMaturityPreferentialist>>
<<set $opinion += $targetArcology.FSMaturityPreferentialist>>
<<elseif $targetArcology.FSYouthPreferentialist != "unset">>
<<set $opinion -= $activeArcology.FSMaturityPreferentialist>>
<<set $opinion -= $targetArcology.FSYouthPreferentialist>>
<</if>>
<</if>>
<<if $activeArcology.FSSlimnessEnthusiast != "unset">>
<<if $targetArcology.FSSlimnessEnthusiast != "unset">>
<<set $opinion += $activeArcology.FSSlimnessEnthusiast>>
<<set $opinion += $targetArcology.FSSlimnessEnthusiast>>
<<elseif $targetArcology.FSAssetExpansionist != "unset">>
<<set $opinion -= $activeArcology.FSSlimnessEnthusiast>>
<<set $opinion -= $targetArcology.FSAssetExpansionist>>
<</if>>
<<elseif $activeArcology.FSAssetExpansionist != "unset">>
<<if $targetArcology.FSAssetExpansionist != "unset">>
<<set $opinion += $activeArcology.FSAssetExpansionist>>
<<set $opinion += $targetArcology.FSAssetExpansionist>>
<<elseif $targetArcology.FSSlimnessEnthusiast != "unset">>
<<set $opinion -= $activeArcology.FSAssetExpansionist>>
<<set $opinion -= $targetArcology.FSSlimnessEnthusiast>>
<</if>>
<</if>>
<<if $activeArcology.FSPastoralist != "unset">>
<<if $targetArcology.FSPastoralist != "unset">>
<<set $opinion += $activeArcology.FSPastoralist>>
<<set $opinion += $targetArcology.FSPastoralist>>
<<elseif $targetArcology.FSPhysicalIdealist != "unset">>
<<set $opinion -= $activeArcology.FSPastoralist>>
<<set $opinion -= $targetArcology.FSPhysicalIdealist>>
<</if>>
<<elseif $activeArcology.FSPhysicalIdealist != "unset">>
<<if $targetArcology.FSPhysicalIdealist != "unset">>
<<set $opinion += $activeArcology.FSPhysicalIdealist>>
<<set $opinion += $targetArcology.FSPhysicalIdealist>>
<<elseif $targetArcology.FSPastoralist != "unset">>
<<set $opinion -= $activeArcology.FSPhysicalIdealist>>
<<set $opinion -= $targetArcology.FSPastoralist>>
<</if>>
<</if>>
<<if $activeArcology.FSChattelReligionist != "unset">>
<<if $targetArcology.FSChattelReligionist != "unset">>
<<set $opinion += $activeArcology.FSChattelReligionist>>
<<set $opinion += $targetArcology.FSChattelReligionist>>
<<elseif $targetArcology.FSNull != "unset">>
<<set $opinion -= $activeArcology.FSChattelReligionist>>
<<set $opinion -= $targetArcology.FSNull>>
<</if>>
<<elseif $activeArcology.FSNull != "unset">>
<<if $targetArcology.FSNull != "unset">>
<<set $opinion += $activeArcology.FSNull>>
<<set $opinion += $targetArcology.FSNull>>
<<elseif $targetArcology.FSChattelReligionist != "unset">>
<<set $opinion -= $activeArcology.FSNull>>
<<set $opinion -= $targetArcology.FSChattelReligionist>>
<<else>>
<<set $opinion += $activeArcology.FSNull>>
<</if>>
<<elseif $targetArcology.FSNull != "unset">>
<<set $opinion += $targetArcology.FSNull>>
<</if>>
<<if $activeArcology.FSRomanRevivalist != "unset">>
<<if $targetArcology.FSRomanRevivalist != "unset">>
<<set $opinion += $activeArcology.FSRomanRevivalist>>
<<set $opinion += $targetArcology.FSRomanRevivalist>>
<<elseif $targetArcology.FSEgyptianRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSRomanRevivalist>>
<<set $opinion -= $targetArcology.FSEgyptianRevivalist>>
<<elseif $targetArcology.FSEdoRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSRomanRevivalist>>
<<set $opinion -= $targetArcology.FSEdoRevivalist>>
<<elseif $targetArcology.FSArabianRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSRomanRevivalist>>
<<set $opinion -= $targetArcology.FSArabianRevivalist>>
<<elseif $targetArcology.FSChineseRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSRomanRevivalist>>
<<set $opinion -= $targetArcology.FSChineseRevivalist>>
<</if>>
<<elseif $activeArcology.FSEgyptianRevivalist != "unset">>
<<if $targetArcology.FSEgyptianRevivalist != "unset">>
<<set $opinion += $activeArcology.FSEgyptianRevivalist>>
<<set $opinion += $targetArcology.FSEgyptianRevivalist>>
<<elseif $targetArcology.FSRomanRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSEgyptianRevivalist>>
<<set $opinion -= $targetArcology.FSRomanRevivalist>>
<<elseif $targetArcology.FSEdoRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSEgyptianRevivalist>>
<<set $opinion -= $targetArcology.FSEdoRevivalist>>
<<elseif $targetArcology.FSArabianRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSEgyptianRevivalist>>
<<set $opinion -= $targetArcology.FSArabianRevivalist>>
<<elseif $targetArcology.FSChineseRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSEgyptianRevivalist>>
<<set $opinion -= $targetArcology.FSChineseRevivalist>>
<</if>>
<<elseif $activeArcology.FSEdoRevivalist != "unset">>
<<if $targetArcology.FSEdoRevivalist != "unset">>
<<set $opinion += $activeArcology.FSEdoRevivalist>>
<<set $opinion += $targetArcology.FSEdoRevivalist>>
<<elseif $targetArcology.FSEgyptianRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSEdoRevivalist>>
<<set $opinion -= $targetArcology.FSEgyptianRevivalist>>
<<elseif $targetArcology.FSRomanRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSEdoRevivalist>>
<<set $opinion -= $targetArcology.FSRomanRevivalist>>
<<elseif $targetArcology.FSArabianRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSEdoRevivalist>>
<<set $opinion -= $targetArcology.FSArabianRevivalist>>
<<elseif $targetArcology.FSChineseRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSEdoRevivalist>>
<<set $opinion -= $targetArcology.FSChineseRevivalist>>
<</if>>
<<elseif $activeArcology.FSArabianRevivalist != "unset">>
<<if $targetArcology.FSArabianRevivalist != "unset">>
<<set $opinion += $activeArcology.FSArabianRevivalist>>
<<set $opinion += $targetArcology.FSArabianRevivalist>>
<<elseif $targetArcology.FSEgyptianRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSArabianRevivalist>>
<<set $opinion -= $targetArcology.FSEgyptianRevivalist>>
<<elseif $targetArcology.FSEdoRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSArabianRevivalist>>
<<set $opinion -= $targetArcology.FSEdoRevivalist>>
<<elseif $targetArcology.FSRomanRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSArabianRevivalist>>
<<set $opinion -= $targetArcology.FSRomanRevivalist>>
<<elseif $targetArcology.FSChineseRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSArabianRevivalist>>
<<set $opinion -= $targetArcology.FSChineseRevivalist>>
<</if>>
<<elseif $activeArcology.FSChineseRevivalist != "unset">>
<<if $targetArcology.FSChineseRevivalist != "unset">>
<<set $opinion += $activeArcology.FSChineseRevivalist>>
<<set $opinion += $targetArcology.FSChineseRevivalist>>
<<elseif $targetArcology.FSEgyptianRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSChineseRevivalist>>
<<set $opinion -= $targetArcology.FSEgyptianRevivalist>>
<<elseif $targetArcology.FSEdoRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSChineseRevivalist>>
<<set $opinion -= $targetArcology.FSEdoRevivalist>>
<<elseif $targetArcology.FSArabianRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSChineseRevivalist>>
<<set $opinion -= $targetArcology.FSArabianRevivalist>>
<<elseif $targetArcology.FSRomanRevivalist != "unset">>
<<set $opinion -= $activeArcology.FSChineseRevivalist>>
<<set $opinion -= $targetArcology.FSRomanRevivalist>>
<</if>>
<</if>>
<<set $activeArcology to 0>>
<<set $targetArcology to 0>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "RIE Eligibility Check">>
<</nobr>>\
\
You wake up one morning to find $HeadGirl.slaveName and $Concubine.slaveName waiting next to your bed. It's immediately obvious that they both have a minor item of business for you, since nothing was urgent enough to wake you early, and they evidently both came in to catch you at your normal hour of rising. They're kneeling side by side next to the bed<<if $HeadGirl.boobs + $Concubine.boobs > 10000>> (a position that smashes their massive breasts together on one side)<<elseif $HeadGirl.butt + $Concubine.butt > 10>> (a position that smashes their massive asses together on one side)<</if>>, and it's also obvious that they've been filling the few minutes they've been waiting for you to wake up by making out. Their lips are moist, $Concubine.slaveName's $Concubine.skin cheeks are a little flushed, and there's even a little unnoticed strand of saliva running from her mouth to $HeadGirl.slaveName's. They both look at you expectantly, wondering whether to speak up or save their questions for after you take a moment to get ready for your day.
\
<span id="result">
<<click "Get right to work">>
<<replace "#result">>
<<nobr>>
You didn't get to where you are by lying around on the job. You spring out of bed and head straight towards your office and its desk to get some work done with your first rush of morning energy before your ablutions. Your Head Girl and Concubine follow along behind you;
$HeadGirl.slaveName does her best to keep up, because the sight of your
<<if $HeadGirl.attrXX > 65>>
<<if $HeadGirl.attrXY > 65>>
<<if $PC.dick == 1>>
<<if $PC.vagina == 1>>
dangling penis and a hint of the pussy under it
<<elseif $PC.boobs == 1>>
naked breasts and dangling penis
<<else>>
bare dick
<</if>>
<<else>>
<<if $PC.boobs == 1>>
bare boobs
<<else>>
androgynous body
<</if>>
<</if>>
<<else>>
<<if $PC.boobs == 1>>
bare boobs
<<elseif $PC.dick == 0>>
bare pussy
<<else>>
beloved body nude
<</if>>
<</if>>
<<else>>
<<if $PC.dick == 1>>
bare dick
<<elseif $PC.boobs == 0>>
bare chest
<<else>>
beloved body nude
<</if>>
<</if>>
in motion as you walk is something she openly enjoys, while $Concubine.slaveName at least tries to be a little more modest. You sit down at your desk, taking in the situation in your domain at a glance as $assistantName
<<if $assistantAppearance is "monstergirl">>
springs into monstrous life on the glass desktop, eyes flashing and hair writhing.
<<elseif $assistantAppearance is "shemale">>
pops up on the glass desktop, helicoptering her dick while she waits for instructions.
<<elseif $assistantAppearance is "amazon">>
appears to smash through the glass desktop, landing in a crouch to wait for orders.
<<elseif $assistantAppearance is "businesswoman">>
appears on the glass desktop, sitting primly in her own chair and waiting for instructions.
<<elseif $assistantAppearance is "goddess">>
gleams into existence on the glass desktop, reclining in a glow of maternal glory while she waits for direction.
<<elseif $assistantAppearance is "schoolgirl">>
appears on the glass desktop, sitting in her own chair and waiting for instructions with her legs spread a little wide for such a short skirt.
<<else>>
appears as a glowing icon on the glass desktop, awaiting instructions.
<</if>>
<br><br>
You look at $HeadGirl.slaveName, standing across the desk from you, and she takes the cue and goes first. She asks your permission to make a couple of last-minute changes to slaves' assignments for the day, and you ask about a couple of minor efficiency issues before giving her the go ahead. Meanwhile, $Concubine.slaveName kneels beside your chair, resting her $Concubine.hColor head on your knee, her <<if $Concubine.dick > 8>>limp, monstrous cock resting softly against one of your ankles<<elseif $Concubine.boobs > 5000>>titanic udders a nice cushion against your calves<<elseif $Concubine.weight > 10>>soft body cushioning nicely against your leg<<elseif $Concubine.boobs > 1000>>heavy breast resting against your calf on that side<<else>>chest warm against your calf on that side<</if>>. She places a <<if $Concubine.muscles > 1>>strong<<else>>soft<</if>> hand on the inside of your shin and hugs your lower leg, sensual, but companionable rather than sexually insistent.
<br><br>
Your Head Girl exits, performing the proper formalities and then hurrying off to make sure the reassigned slaves get going. As she withdraws she
<<if $HeadGirl.relationship <= -2>>
has eyes only for you; she
<<elseif $HeadGirl.relationship == -1>>
gives $Concubine.slaveName a look up and down, which her slutty nature obliges her to give everyone; then she
<<elseif $HeadGirl.relationshipTarget is $Concubine.ID>>
<<if $HeadGirl.relationship == 1>>
gives her friend $Concubine.slaveName a smile; then she
<<elseif $HeadGirl.relationship == 2>>
gives her best friend $Concubine.slaveName a smile and a little wave; then she
<<elseif $HeadGirl.relationship == 3>>
gives her fuckbuddy $Concubine.slaveName a flirty wink; then she
<<elseif $HeadGirl.relationship == 4>>
blows her lover $Concubine.slaveName a kiss; then she
<<else>>
mouths "I love you" at her wife $Concubine.slaveName; then she
<</if>>
<</if>>
<<switch $HeadGirl.fetish>>
<<case "submissive">>
catches her lower lip behind her teeth and gives you a blushing, sexually submissive look
<<case "cumslut">>
looks you in the eye and licks her lips lavisciously
<<case "humiliation">>
flashes you and blushes artfully
<<case "buttslut">>
cocks her hips, pulls one buttock aside, and winks her asshole in your direction
<<case "boobs">>
looks you in the eye and gives her boobs a little bounce
<<case "pregnancy">>
looks you in the eye and traces a hand across her belly
<<case "dom">>
gives you a cheerful, sexually challenging wink
<<case "sadist">>
gives you a significant glance, as between sadists,
<<case "masochist">>
looks at you and gives her own butt a light slap
<<default>>
looks at you and adds a bit of extra sway to her hips
<</switch>>
on her way out the door. When she's gone, your Concubine speaks up from her adoring embrace of your leg. She asks a little aesthetic question about one of your other bedslaves, her <<if $Concubine.voice < 2>>deep voice rumbling against your knee<<elseif $Concubine.voice > 2>>high voice humming against your knee<<else>>feminine voice purring against your knee<</if>>. You chat with her about how you'd like the girl to look and act, ideally, and do other work while running your fingers through your Concubine's<<if $Concubine.hLength < 10>> short<</if>> hair. Your Head Girl's confident assistance managing your chattel and your Concubine's devoted comfort as you work allows you to @@color:yellowgreen;be unusually productive@@ all morning.
<<set $cash += 1000>>
<</nobr>>
<</replace>>
<</click>>
<<click "Tease them while they meet with you">>
<<replace "#result">>
<<nobr>>
You tell them to go ahead, $HeadGirl.slaveName first, but you flip the sheet back and pat the soft mattress on either side of you while you do. They laugh and clamber on up, $HeadGirl.slaveName first, and she manages to drag a $HeadGirl.nipples nipple across your <<if $PC.boobs == 1>>own bare breasts<<else>>chest<</if>> as she climbs over you. Once she's situated under the crook of your arm, <<if $HeadGirl.boobs > 6000>>the huge weight of her boobs pressing against your ribcage<<elseif $HeadGirl.dick > 5>>which presses her absurd dick against your hip<<elseif $HeadGirl.energy > 95>>making the eager heat between the nympho's legs quite noticeable against your hip<<else>>her body warm against you<</if>>, she clears her throat and asks your permission to make a couple of last-minute changes to slaves' assignments for the day.
<br><br>
As she did so, you were encircling your girls in your <<if $PC.title == 1>>powerful arms<<else>>loving grip<</if>>. Cupping your Head Girl's butt in your left hand and your Concubine's in your right, you give them a good squeeze as $HeadGirl.slaveName finishes her question. Her voice rises cutely as your marauding hand moves over the place between her <<if $HeadGirl.butt > 6>>huge<<elseif $HeadGirl.butt > 3>>healthy<<else>>cute<</if>> buttocks and you slowly press a single malicious finger in against her <<if $HeadGirl.anus > 2>>loose asspussy<<elseif $HeadGirl.butt > 0>>practiced asshole<<else>>virgin pucker<</if>>. She manages to finish, but trails off into a groan, the warm, crinkled skin spasming against the teasing digit.
<br><br>
$Concubine.slaveName laughs at her and asks her own question, a little aesthetic question about one of your other bedslaves, but something you like to exercise artistic control over. Her giggling is cut off as she has to concentrate on getting her words out as you use two fingers to massage and tease the sensitive skin between her ass and <<if $Concubine.vagina > -1>>the start of her cunt<<elseif $Concubine.scrotum > 0>>her ballsack<<else>>the base of her dick<</if>>. It's $HeadGirl.slaveName's turn to laugh, which she does throatily, her warm breath gusting deliciously across your <<if $PC.boobs == 1>>hardening nipples<<else>>pecs<</if>>.
<<if SlaveStatsChecker.checkForLisp($HeadGirl)>>
"Thee, it'th not eathy,"
<<else>>
"See, it's not easy,"
<</if>>
she breathes across you at your Concubine.
<br><br>
They soon get their revenge as you give them their orders, though, moving their expert hands between your legs to give you a handjob. They do it cooperatively as you continue to play with them, letting you enjoy the delightful sensation of <<if $PC.dick == 1>>two hands working your shaft while another tickles your frenulum and a fourth massages your balls<<else>>a hand massaging your petals on either side while another delves two fingers inside you and a fourth pleasures your clit<</if>>. They crane their necks to rain kisses on your chin, neck, <<if $PC.boobs == 1>>breasts, and nipples,<<else>>and chest,<</if>> and on each other's mouths. You spring out of bed when you're satisfied, pulling your leadership with you towards the shower, and they @@color:mediumaquamarine;trustingly bounce up to follow.@@
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($HeadGirl.ID == $slaves[$i].ID) || ($Concubine.ID == $slaves[$i].ID)>>
<<set $slaves[$i].trust += 4>>
<<set $slaves[$i].oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</click>>
<<if $HeadGirl.anus > 0>>\
<<if $HeadGirl.vagina != 0>>\
<<if $Concubine.anus > 0>>\
<<if $Concubine.vagina != 0>>\
<<click "Double penetrate them while they meet with you">>
<<replace "#result">>
<<nobr>>
You sit up and order $HeadGirl.slaveName up onto the bed, on her back, and while she's <<if $HeadGirl.energy > 95>>eagerly obeying<<else>>obediently getting situated<</if>>, you tell $Concubine.slaveName to ride her, reverse cowgirl. She straddles your Head Girl, <<if $Concubine.butt > 6>>using her hands to situate her huge buttocks<<elseif $Concubine.boobs > 4000>>making her heavy boobs sway deliciously<<else>>carefully situating her legs astride $HeadGirl.slaveName's hips.<</if>> You plant a hard kiss on $Concubine.slaveName's mouth, pressing her backwards as you maneuver yourself into place<<if $PC.dick == 0>> and don a strap-on, since there isn't enough space for tribbing to work here<</if>>.
<<if $Concubine.vagina > -1>>
She moans into you as she feels you run <<if $PC.dick == 0>>the cool head of the phallus<<else>>your cockhead<</if>> along her<<if $activeSlave.labia > 0>> generous<</if>> labia before plunging it inside her. Getting the idea, $HeadGirl.slaveName
<<if ($HeadGirl.dick > 0) && (canAchieveErection($HeadGirl))>>
<<if $HeadGirl.dick - $Concubine.anus > 2>>
gently pushes her cock up $Concubine.slaveName's ass, since she knows your Concubine's anus will be a little tight around her imposing dick.
<<elseif $HeadGirl.dick - $Concubine.anus > 0>>
pushes her cock up $Concubine.slaveName's ass, since she knows your Concubine can take her dick without too much trouble.
<<else>>
shoves her cock up $Concubine.slaveName's ass, since she knows your Concubine can take her dick with ease.
<</if>>
<<else>>
slides a hand down and
<<if $Concubine.anus > 3>>
fists $Concubine.slaveName's loose ass, since that's what it takes to fill your Concubine's gaping asspussy.
<<elseif $Concubine.anus is 3>>
starts to fuck $Concubine.slaveName's soft anus with three fingers.
<<elseif $Concubine.anus is 2>>
starts to fuck $Concubine.slaveName's asspussy with two fingers.
<<else>>
starts to fuck $Concubine.slaveName's tight little backdoor with a finger.
<</if>>
<</if>>
<<if $PC.dick == 1>>You feel the penetration through $Concubine.slaveName's vaginal walls, an incredible sensation.<</if>>
<<else>>
Getting the idea, $HeadGirl.slaveName
<<if ($HeadGirl.dick > 0) && (canAchieveErection($HeadGirl))>>
<<if $HeadGirl.dick - $Concubine.anus > 2>>
gently pushes her cock up $Concubine.slaveName's ass, since she knows your Concubine's anus will be a little tight around her imposing dick.
<<elseif $HeadGirl.dick - $Concubine.anus > 0>>
pushes her cock up $Concubine.slaveName's ass, since she knows your Concubine can take her dick without too much trouble.
<<else>>
shoves her cock up $Concubine.slaveName's ass, since she knows your Concubine can take her dick with ease.
<</if>>
Then she grabs $Concubine.slaveName behind the knees and spreads her legs as far as they'll go, rotating her hips to position her for another phallus up the butt.
<<else>>
slides a hand down and
<<if $Concubine.anus > 3>>
fists $Concubine.slaveName's loose ass, since that's what it takes to fill your Concubine's gaping asspussy.
<<elseif $Concubine.anus is 3>>
starts to fuck $Concubine.slaveName's soft anus with three fingers.
<<elseif $Concubine.anus is 2>>
starts to fuck $Concubine.slaveName's asspussy with two fingers.
<<else>>
starts to fuck $Concubine.slaveName's tight little backdoor with a finger.
<</if>>
Then she grabs $Concubine.slaveName behind a knee with her other hand and rotates her hips to position her for additional anal penetration.
<</if>>
Your Concubine shivers and moans as her sphincter accommodates <<if $PC.dick == 1>>your cock<<else>>the strap-on<</if>>, too.
<</if>>
<br><br>
You start to fuck her, and then ask her what she needed from you. The poor girl has to concentrate hard to remember why she's here through the waterfall of sensations, but she manages it eventually, gasping out a little aesthetic question about one of your other bedslaves. You give her her answer and make her repeat it back. When you're satisfied, you grab her ankles and pull them up, sliding her off your <<if $PC.dick == 1>>pole<<else>>strap-on<</if>> and $HeadGirl.slaveName's <<if ($HeadGirl.dick > 0) && (canAchieveErection($HeadGirl))>>dick<<else>>penetrating fingers<</if>> with a lovely lewd noise. After appreciating the sight of her well-fucked <<if $Concubine.vagina > -1>>holes<<else>>hole<</if>>, you swing her ass over and deposit it on the bed, producing a grunt as the drop forces the wind out of her. Grabbing your Head Girl in turn, you yank her towards you, give the giggling slave a kiss, seize her <<if $HeadGirl.weight > 10>>plush<<elseif $HeadGirl.hips > 0>>broad<<else>>trim<</if>> hips and lift her onto $Concubine.slaveName's lap. She takes
<<if $Concubine.vagina > -1>>
<<if $HeadGirl.vagina > -1>>
her own double pounding, pussy and ass,
<<else>>
double anal instead, since unlike your Concubine she only has the one lower fuckhole,
<</if>>
<<else>>
<<if $HeadGirl.vagina > -1>>
double penetration instead, since unlike your Concubine she has two lower fuckholes,
<<else>>
her own double anal pounding,
<</if>>
<</if>>
while taking her turn getting instructions. She manages to ask your permission to make a couple of last-minute changes to slaves' assignments for the day. Having thus given your leadership guidance, you jump up for a shower, crooking a finger to indicate that they should follow. They @@color:hotpink;trail obediently after you,@@ a bit sore, their holes dripping
<<if ($HeadGirl.vagina > -1) || ($HeadGirl.vagina > -1)>>
<<if ($PC.dick == 1) || ($HeadGirl.balls > 0) || ($Concubine.balls > 0)>>
cum, pussyjuice, and lube.
<<else>>
cum and lube.
<</if>>
<<else>>
<<if ($PC.dick == 1) || ($HeadGirl.balls > 0) || ($Concubine.balls > 0)>>
cum and lube.
<<else>>
lube.
<</if>>
<</if>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($HeadGirl.ID == $slaves[$i].ID) || ($Concubine.ID == $slaves[$i].ID)>>
<<if ($slaves[$i].vagina > -1)>>
<<set $slaves[$i].vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</for>>
<</nobr>>
<</replace>>
<</click>>
<</if>>\
<</if>>\
<</if>>\
<</if>>\
</span><<if $activeSlave == 0>>
<<set $activeSlave to $eventSlave>>
<<if $cheatMode == 1>>
''A random single slave event would have been selected from the following:''
<br>
<<for _i to 0; _i < $RESSevent.length; _i++>>
<<print "[[$RESSevent[_i]|RESS][$RESSevent to $RESSevent[" + _i + "]]]">>
<br>
<</for>>
<<else>>
<<set $RESSevent to $RESSevent.random()>>
<<goto "RESS">>
<</if>>
<<else>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "Next Week">>
<<SlaveTitle>>
<<switch $RESSevent>>
<<case "devoted lotion">>
Your slaves are required to take very good care of themselves, and your best girls spend several hours a day maintaining every inch of their bodies. You notice <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> standing naked in front of a mirror outside the bathroom, carefully applying moisturizing lotion to every inch of her $activeSlave.skin skin. She's clearly feeling well, and her <<if $activeSlave.face > 2>>gorgeous<<elseif $activeSlave.face == 1>>attractive<<elseif $activeSlave.face == 0>>pretty<<elseif $activeSlave.face is -1>>plain<<else>>homely<</if>> face bears a smile of simple enjoyment as she basks in the warmth of the slave quarters, calibrated to make nudity comfortable. She straightens her <<if $activeSlave.height >= 185>>wonderfully long<<elseif $activeSlave.height >= 170>>long<<elseif $activeSlave.height >= 160>>nice<<elseif $activeSlave.height >= 150>>short<<else>>short little<</if>> legs and bends at the waist<<if $activeSlave.preg > 20>>, her gravid belly parting her legs as she goes<</if>>, moaning at the pleasurable feeling of a good stretch. She sets the lotion bottle on the ground next to her, dispenses a little, and carefully rubs it into the tops of her feet. When she reaches her ankles, still bent almost double, she <<if canSee($activeSlave)>>catches sight of you watching her from between her legs<<else>>picks up the sound of your breathing<</if>>. She smiles at you and keeps working.
<br><br>
She shifts her <<if $activeSlave.butt > 5>>broad<<elseif $activeSlave.butt > 2>>curvy<<else>>trim<</if>> hips innocently and moves up to her lower legs. But then, as she slowly massages the lotion into her <<if $activeSlave.muscles > 1>>muscled<<elseif $activeSlave.weight > 10>>plush<<else>>cute<</if>> calves, she arches her back and cocks her hips a little. This causes <<if ($activeSlave.dickAccessory is "chastity")>>the bottom of her chastity cage to become visible, a reminder that she's a butthole slave<<elseif $activeSlave.preg > 20>>the underside of her pregnancy and her flushed pussy to appear for a moment, glistening with moisture, before she hugs her thighs together, sighing as she flexes them a little to put gentle pressure on her womanhood<<elseif ($activeSlave.dick > 0) && ((($activeSlave.balls == 0) || ($activeSlave.hormones > 0)))>>her thighs to come tightly together, hiding her soft dick<<elseif $activeSlave.dick > 0>>her stiff dick to swing back between her legs; she hugs her thighs together again and traps it back behind her, showing off how hard she is<<else>>her flushed pussy to appear for a moment, glistening with moisture, before she hugs her thighs together, sighing as she flexes them a little to put gentle pressure on her womanhood<</if>>. With her back arched and her thighs together her <<if $activeSlave.butt > 5>>massive buttocks part a little, showing a hint of<<elseif $activeSlave.butt > 2>>big buttocks part, revealing<<else>>cute buttocks are spread wide apart, displaying<</if>> her <<if $activeSlave.anus > 2>>lewd anal slit<<elseif $activeSlave.anus is 2>>big butthole<<else>>tight anus<</if>>. <<if canSee($activeSlave)>><<if $activeSlave.preg > 20>>She peeks around the edge of her belly, checking your crotch to see if you are watching<<else>>She peeks between her legs again, checking to see if you're watching<</if>><<else>>Her ears perk up, listening to see if you are still there<</if>>.
<<case "sore shoulders">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> comes before you for a routine inspection. The <<if $activeSlave.muscles > 2>>heavily muscled<<elseif $activeSlave.muscles > 1>>ripped<<else>>toned<</if>><<if $activeSlave.preg > 30>> and heavily pregnant<<elseif $activeSlave.preg > 20>>pregnant<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.boobs > 600>>
futa<<if $activeSlave.age > 35>> MILF<</if>>
<<else>>
<<if $activeSlave.age > 35>>MILF <</if>>herm
<</if>>
<<elseif $activeSlave.boobs > 600>>
shemale<<if $activeSlave.age > 35>> MILF<</if>>
<<else>>
dickgirl<<if $activeSlave.age > 35>> MILF<</if>>
<</if>>
<<else>>
<<if ($activeSlave.boobs > 800) && ($activeSlave.lactation > 0)>>
cow
<<elseif ($activeSlave.age > 35)>>
MILF
<<elseif ($activeSlave.age < 35)>>
slave girl
<<else>>
slave
<</if>>
<</if>>
is looking good, but as she raises her arms over her head to spin her nude torso under your gaze, she winces slightly. <<if canSee($activeSlave)>>Her $activeSlave.eyeColor eyes flick up to see if you noticed, and her face falls a little when she sees that you did. You raise one eyebrow, and the obedient slave explains herself<<else>>Her ears perk up to hear if you noticed. You clear your throat, startling her and making her explain herself<</if>>.
<<if canTalk($activeSlave) == false>>
She uses gestures to beg your pardon, and explains that yesterday was arm day for her, and she went out a little hard. Her shoulders are a little sore, but she gestures that she's all right.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"Thorry, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps apologetically. "I'm okay. Yethterday was arm day for me, and I went out a little too hard. My shoulders are kinda thore, but I'm alright."
<<else>>
"Sorry, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says apologetically. "I'm okay. Yesterday was arm day for me, and I went out a little too hard. My shoulders are kinda sore, but I'm alright."
<</if>>
<<case "bed snuggle">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> wakes you in the morning,
<<if $assistant == 0>>
its voice
<<else>>
<<if $assistantAppearance is "monstergirl">>
her monstergirl avatar's sultry voice
<<elseif $assistantAppearance is "shemale">>
her shemale avatar's syrupy voice
<<elseif $assistantAppearance is "amazon">>
her amazon avatar's powerful voice
<<elseif $assistantAppearance is "businesswoman">>
her businesswoman avatar's confident voice
<<elseif $assistantAppearance is "schoolgirl">>
her schoolgirl avatar's bubbly voice
<<else>>
her voice
<</if>>
<</if>>
gently calling your name. As you regain consciousness, you become aware of a weight on your chest. <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> has snuggled up against you in her sleep. She's nude, and so are you; everyone sleeps naked in your penthouse. The sheet is down at your hips, leaving your upper bodies bare. <<if $activeSlave.amp == 1>>She's wormed her limbless torso under your arm,<<else>>She has one arm across your <<if $PC.boobs == 1>>chest, just below your breasts,<<else>>manly chest,<</if>><</if>> and is using your shoulder as a pillow. You can feel her warm breath across <<if $PC.boobs == 1>>your nipple on that side, and it hardens slowly under your gaze<<else>>your well-developed pectorals<</if>>. Her <<if $activeSlave.boobs > 4000>>incredible tits are resting to either side of your ribcage, with one of them a heavy mass on your chest and the other trapped under her<<elseif $activeSlave.boobs > 1200>>big boobs form a warm, soft mass between you<<else>>soft chest rests warmly against your ribcage<</if>><<if ($activeSlave.preg > 20)>>, beneath them, her pregnant belly rests upon your flat stomach<</if>>, and farther down, there's another source of warmth where she's <<if $activeSlave.amp == 1>>got her legless pelvis resting against your hip<<else>>straddling your thigh<</if>>.
<br><br>
"<<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," $assistantName calls again, "you <<if $assistant == 0>>set a wake up for this time<<else>>asked me to wake you at this time<</if>>. You have a business meeting that starts shortly." You begin to slide out from under $activeSlave.slaveName, but the <<if $activeSlave.age > 30>>woman<<else>>girl<</if>> clings to you in her sleep as the warmth of your body begins to move away from her.
<<case "confident tanning">>
It's an unusually nice day, with mild sunshine, light breezes, and nothing offensive or dangerous in the atmosphere. In the middle of the afternoon, you take a break from your busy schedule of sex and business and stroll out onto one of your penthouse balconies. It seems <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> was struck by a similar impulse. <<if $activeSlave.assignment is "rest">>She's assigned to do little but rest<<else>>This is one of her rest periods<</if>>, so she's come out here to lay naked on a towel and enjoy the sun. <<if ($activeSlave.skin is "dark") || ($activeSlave.skin is "olive") || ($activeSlave.skin is "black")>>Her $activeSlave.skin doesn't tan much, so she's just out here to bask in its warmth. Her body shines with lotion from a bottle lying next to her, but it's just general-purpose stuff.<<elseif ($activeSlave.skin is "tanned")>>Her tanned skin shines with lotion from a bottle lying next to her.<<else>>Her skin shines with sunblock lotion from a bottle lying next to her. It would be foolish of her to let the sun ruin her $activeSlave.skin skin.<</if>>
<br><br>
She's lying on her back with her arms outstretched, her <<if ($activeSlave.boobs > 5000)>>titantic breasts resting to either side. They're so enormous they touch the ground on either side of her.<<elseif ($activeSlave.boobs > 800) && ($activeSlave.boobsImplant == 0)>>heavy, natural breasts resting to either side.<<elseif ($activeSlave.boobsImplant == 0)>>modest breasts resting a little to either side as her chest rises and falls with her breath.<<else>>fake tits maintaining their proud shape regardless.<</if>> She's relaxed and breathing slowly, and it isn't immediately clear if she's asleep or not. She's not aroused, and her <<if ($activeSlave.nipples is "tiny")>>tiny little nipples soft against her breasts<<elseif ($activeSlave.nipples is "puffy")>>puffy nipples are soft under the sunlight<<elseif ($activeSlave.nipples is "partially inverted")>>partially inverted nipples are withdrawn against her soft breastflesh<<elseif ($activeSlave.nipples is "inverted")>>fully inverted nipples are completely hidden from the sun's rays<<elseif ($activeSlave.nipples is "huge")>>huge nipples are as soft as you've seen them<<else>>nipples look pleasantly soft and warm in the sun<</if>>. As you consider her radiant body, she senses your presence, either realizing you're there through her closed eyes or coming out of a light sleep at your proximity. She opens her $activeSlave.eyeColor eyes a slit and stretches deliciously, arching her back luxuriantly, and murmurs, <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Hi <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>."<<else>>"Hi <<if $PC.title == 1>>Master<<else>>Mistress<</if>>."<</if>>
<<case "devoted nympho">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is on the inspection schedule for the first slot of the day. When she walks clumsily through the door of your office, it's obvious the poor nympho slut hasn't found release since waking up. Her incredible sex drive has her arousal at a fever pitch.
<br><br>
She's walking awkwardly because of how painfully horny she is. Her <<if ($activeSlave.nipples is "tiny")>>tiny little nipples are rock hard<<elseif ($activeSlave.nipples is "puffy")>>puffy nipples are flushed and stiff<<elseif ($activeSlave.nipples is "partially inverted")>>nipples, which normally rest flush with her areolae, are fully erect<<elseif ($activeSlave.nipples is "inverted")>>nipples, which are normally fully inverted, are all the way out; that must have been a painful process<<elseif ($activeSlave.nipples is "huge")>>massive nipples are so big and hard she could probably penetrate someone with them<<else>>nipples are standing out with uncomfortable hardness<</if>>. <<if ($activeSlave.dick > 4) and canAchieveErection($activeSlave)>>Her gigantic erection waves around in front of her as she moves, its head describing a long arc in the air with each step<<elseif ($activeSlave.dick > 2) and canAchieveErection($activeSlave)>>Her erection waves around in front of her as she moves, its head bobbing lewdly up and down with each step<<elseif ($activeSlave.dick > 0) and canAchieveErection($activeSlave)>>Her erection is so pathetically small that it stands out straight and stiff as she moves<<elseif ($activeSlave.dick > 0)>>She's actually partway erect despite her impotence, a remarkable testament to her need<<elseif ($activeSlave.labia > 1)>>Her normally-large pussylips are even more prominent than usual, swollen with need<<elseif ($activeSlave.clit > 1)>>Her huge, sensitive clit positively tortures her as she moves<<else>>Her pussy is soaking wet, and streaks of female arousal are shining on her inner thighs<</if>>. As she staggers to a halt in front of your desk, <<if ($activeSlave.dick > 4) and canAchieveErection($activeSlave)>>the movement of her huge penis through the air<<elseif ($activeSlave.dick > 2) and canAchieveErection($activeSlave)>>her cock slaps up against her stomach, which<<elseif ($activeSlave.dick > 0) and canAchieveErection($activeSlave)>>her tiny dick is momentarily trapped between her thighs, which<<elseif ($activeSlave.dick > 0)>>her floppy cock hits her thighs, which<<elseif ($activeSlave.labia > 1)>>which brings her thighs together enough that this<<elseif ($activeSlave.clit > 1)>>stimulating her clit enough that it<<else>>a motion which<</if>> provides just enough stimulation that she climaxes. Her hands ball into fists at her sides and her torso pitches forward involuntarily, <<if ($activeSlave.balls > 3) && ($activeSlave.hormones <= 0)>>a ridiculous, pent-up torrent of cum shooting out and onto the floor<<elseif canAchieveErection($activeSlave)>>a strong jet of cum shooting out and onto the floor<<elseif ($activeSlave.balls > 0)>>her soft cock twitching upward and shooting out quite a lot of cum<<elseif ($activeSlave.dick > 0)>>a few drops of watery ejaculate scattering from her dickhead<<elseif ($activeSlave.vagina > 1)>>the strong muscles around her big cunt visibly contracting with the force as she squirts a jet of girlcum out onto her legs and the floor<<elseif ($activeSlave.lactation > 1)>>a surprising jet of milk issuing from both of her nipples<<elseif ($activeSlave.lactation > 0)>>drops of milk appearing at each of her motherly nipples only to be flung onto the floor<<elseif ($activeSlave.preg > 10)>>forcing a grunt out of her as she bends against her pregnant belly, squirting a little jet of girlcum out onto her legs and the floor<<else>>squirting a little jet of girlcum out onto her legs and the floor<</if>>. She stands up straight, but this brings her <<if canSee($activeSlave)>>$activeSlave.eyeColor eyes up to gaze straight into yours<<else>>face to face with you<</if>>, and the mixed release, humiliation, and naughtiness of having climaxed prematurely right in front of her <<if $PC.title == 1>>Master<<else>>Mistress<</if>> produces an aftershock, adding to the mess on the floor.
<<case "devoted exhibition">>
You make a habit of circulating through the arcology's public spaces when you can, to maintain your reputation for hands-on control and to keep a personal eye on the atmosphere. Citizens high and low avail themselves of the opportunity to greet you, introduce themselves, or bring small matters to your attention. Today, one of your prominent citizens brought up an unusually important subject, so you performed a walk and talk with him, ending out on a balcony. He goes away satisfied, but you spent longer than you intended away from the penthouse. As such, you missed the start of <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>'s weekly inspection. She finds you out on the balcony, directed to you by $assistantName, <<if ($activeSlave.boobs >= 4000)>>breathing hard from the effort of hauling her gigantic tits in<<elseif ($activeSlave.muscles >= 1)>>breathing easily despite<<else>>panting a little from<</if>> her rush down to meet you. She's nude, having stripped in your office, and meets your gaze <<if ($activeSlave.trust >= 12)>>confidently, trusting<<else>>somewhat hesitantly, not sure<</if>> that she did the right thing by coming to you rather than waiting.
<<case "permitted masturbation">>
Strolling through the penthouse late at night, thinking over a business problem, you pass <<if ($activeSlave.ID is $HeadGirl.ID) && ($HGSuite > 0)>>the door of your Head Girl's suite<<elseif ($activeSlave.livingRules is "luxurious")>>the door to one of the cozy little slave bedrooms<<else>>through the cavernous slave dormitory<</if>> and see <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>, alone in bed tonight. She's nude, of course, and has not pulled the sheets up over herself. She's lying facedown,<<if ($activeSlave.boobs > 5000)>> though her titanic tits prop her torso up awkwardly,<<elseif ($activeSlave.boobs > 1600)>> with her huge boobs squashed out to either side of her $activeSlave.skin torso,<</if>> humping the sheets <<if $activeSlave.preg > 20>>as best she can with her belly in the way<<elseif $activeSlave.vaginalAccessory is "chastity belt">>uselessly through her chastity belt<<elseif ($activeSlave.dick > 0) && (($activeSlave.hormones > 0) || ($activeSlave.balls == 0))>>with her sad, soft cock<<elseif $activeSlave.dick > 3>>with the huge up and down pumps her impressive cock requires<<elseif $activeSlave.vagina is -1>>with her stiff dick<<else>>with her needy pussy<</if>>. She's using her right arm to <<if ($activeSlave.anus > 2)>>pound herself in the ass with a big dildo<<elseif ($activeSlave.anus > 1)>>fuck her own ass with a dildo<<else>>fuck her own anus with two fingers<</if>>, and <<if ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishKnown == 1)>>is giving two fingers of her left hand a blowjob<<elseif ($activeSlave.fetish is "masochist") && ($activeSlave.fetishKnown == 1)>>has her left hand trapped under her chest to cruelly twist her own nipples<<elseif ($activeSlave.fetish is "pregnancy") && ($activeSlave.fetishKnown == 1) && ($activeSlave.preg > 20)>>is using her left hand to massage her gravid belly<<elseif ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1)>>is using her left hand to massage that buttock sensually, pulling it to the side to stimulate her anus even more<<else>>is using her left hand to stimulate a nipple<</if>>. Slaves with powerful sex drives like hers often find it necessary to masturbate in order to sleep. She's fully preoccupied, and has not noticed you.
<<case "terrified inspection">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> appears in the door of your office for a scheduled inspection. She hesitates in the doorway, staring fixedly downward with huge $activeSlave.eyeColor eyes, before stumbling forward to stand in front of your desk. Her chest is rising and falling with panicked hyperventilation. The poor <<if ($activeSlave.dick > 0) && ($activeSlave.boobs > 500)>>shemale<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>ballsless bitch<<elseif ($activeSlave.dick > 0)>>sissy<<elseif ($activeSlave.preg > 5)>>pregnant slut<<elseif ($activeSlave.age > 30)>>woman<<else>>girl<</if>> is terrified of you for some reason.
<br><br>
You let her stand there naked and shivering while you finish what you're working on. She holds her $activeSlave.skin hands down at her sides, just like she's supposed to, but they twitch inward occasionally, betraying her desire to shield her <<if ($activeSlave.nipples is "huge")>>prominent nipples<<elseif ($activeSlave.boobs > 1000)>>big tits<<else>>chest<</if>> and <<if ($activeSlave.dick > 3)>>big, limp dick<<elseif ($activeSlave.dick > 0)>>limp little prick<<elseif ($activeSlave.clit > 1)>>absurd clit<<elseif ($activeSlave.labia > 0)>>pretty petals<<else>>pussy<</if>> from your view. The wait gives license to her fears. Her<<if ($activeSlave.lips > 70)>> ridiculous<<elseif ($activeSlave.lips > 0)>> plush<</if>> lips are quivering, and tears are quickly gathering at the corners of her eyes.
<<case "cooler lockin">>
You're circulating in $clubName, looking over your holdings but mostly just letting yourself be seen, when your personal assistant quietly alerts you. <<if $assistant == 0>>"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>,"<<else>>"Baby,"<</if>> she says, "<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> can't get out of the refrigerator." <<if $assistant == 0>>The personal assistant explains the absurd statement: "She's been assigned to get some items out of the walk-in refrigerator. She accidentally let the door shut behind her, didn't notice, took too long in there, and is now too chilled to figure out the emergency release. I can unlock it remotely, or you can let her out yourself."<<else>>Chuckling, your personal assistant explains the absurd statement: "The silly girl's been assigned to get some things out of the walk-in refrigerator. She accidentally let the door shut behind her, didn't notice, took too long in there, and is now too chilled to figure out the emergency release. I can unlock it remotely, or you can head over and have some fun with her."<</if>>
<br><br>
The walk-in cooling unit is designed for the refrigeration of food for you and guests only, since the slaves drink a nutritive fluid that doesn't require it. Only servants ever have any reason to be in there, but she was indeed instructed to fetch out some beverages necessary for an entertainment you have planned. It's cool in there, but not freezing, so she's in no immediate danger.
<<case "spa boobs">>
The steamy air and hot water of the spa aren't only for slaves assigned to rest there full-time. When you head in to soak the day's stress away one evening, you see the back of <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>'s head resting against the edge of the warm pool; she's clearly come in after work. She doesn't hear you come in and stays fully relaxed. By the time you've showered<<if $Attendant != 0>>, fucked the compliant $Attendant.slaveName,<</if>> and gotten ready to enter the pool, she's reached such a state of blissful relaxation that she slides her body off the ledge around the side of the pool and floats faceup with her eyes closed.
<br><br>
The sight is comical. <<if $activeSlave.preg > 20>>Four<<else>>Three<</if>> things break the surface of the water: her $activeSlave.skin face, <<if $activeSlave.preg > 20>>her gravid belly, and two enormous breasts<<else>>and two enormous breasts<</if>>.<<if ($activeSlave.nipples is "huge")>> Each is capped by a gigantic nipple, soft with relaxation and the heat of the spa, but hugely prominent.<</if>><<if ($activeSlave.areolae > 1)>> Her areolae spread widely around each nipple.<</if>><<if ($activeSlave.boobsImplant > 1000)>> Her implants keep her tits shaped in exactly the same way regardless of currents in the water, betraying their fake nature.<</if>><<if ($activeSlave.boobsImplant == 0)>> Her all-natural boobs move gently with currents in the water.<</if>> In any case, she's completely lost in the warmth and comfort of the water - and the relief of having the weight taken off her chest for a brief moment.
<<case "newly devoted sunrise">>
Early to bed and early to rise makes an arcology owner healthy, wealthy, and wise. It also allows you to enjoy the beautiful sunrises. The degradation of the planet does have its advantages: all the rubbish in the air often paints the morning light a striking color, and this is one such morning. Taken with the grandeur, you step out onto a balcony to take it in, only to find <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> out there already, doing just the same thing. The luxurious rules she enjoys offer her small breaks here and there, and she's obviously come out to enjoy <<if canSee($activeSlave)>>the sight<<else>> the morning breeze and the warmth of the rising sun on her face<</if>> before starting her day's work.
<br><br>
She notices your approach with a start and <<if canTalk($activeSlave) == false>>asks with a gesture that carries just the right mixture of submission and respect if she can serve you in any way.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>lisps respectfully, "May I therve you in any way, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>?"<<else>>asks respectfully, "May I serve you in any way, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>?"<</if>> You shake your head no, for the moment, and just enjoy the view. After a few minutes of silent mutual enjoyment of the pretty sunrise, she steals a sidelong glance at you, a hesitant, questioning look on her face. You tell her to ask her question, whatever it is, and she
<<if canTalk($activeSlave) == false>>
carefully uses her hands to ask if she can hold your hand.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
says, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I pleathe hold your hand?"
<<else>>
says, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I please hold your hand?"
<</if>>
<<case "nympho with assistant">>
You pass one of the penthouse's several supply closets by chance, and are surprised to hear $assistantName's voice inside. Oddly, there seems to be more than one of her. You open the door on a whim, to find that almost every one of the dildo machines in the closet is currently fucking <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>, on all fours in the middle of the room with the machines all around her. She has <<if $activeSlave.vagina > 2>>two large dildos working her gaping cunt, <<elseif $activeSlave.vagina > 1>>a large dildo working her cunt, <<elseif $activeSlave.vagina > 0>>a dildo working her tight pussy, <</if>><<if $activeSlave.anus > 2>>two large dildos fucking her enormous butthole, <<elseif $activeSlave.anus > 1>>a large dildo fucking her butthole, <<elseif $activeSlave.anus > 0>>a dildo fucking her tight butt, <</if>><<if $activeSlave.boobs > 1200>>has lubricated her cavernous cleavage to titfuck another, <<elseif $activeSlave.boobs > 400>>has lubricated her cleavage to titfuck another, <</if>><<if $activeSlave.amp != 1>>is performing two handjobs at once, to either side, <</if>><<if $activeSlave.preg > 30>>has lubricated the sides of her pregnancy, along with her inner thighs, to create a sort of belly job, <</if>><<if $activeSlave.oralSkill > 2>>and is making use of her outstanding oral skills to suck off two more.<<elseif $activeSlave.oralSkill > 1>>and is taking a throatfuck from one more.<<else>>and is giving the final one a blowjob.<</if>> When she <<if canSee($activeSlave)>>sees that you've entered - which takes a while, since she's distracted<<else>>hears that you've entered - which takes a while, given the amount of noise<</if>> - she tries to smile<<if $activeSlave.amp != 1>> and wave<</if>>.
<br><br>
The source of the many-voiced personal assistant becomes clear: probably on the incorrigible $activeSlave.slaveName's request, your sultry personal assistant is voicing each and every one of the machines. When the nymphomaniac masturbator tries to smile <<if $activeSlave.amp != 1>> and wave<</if>>, there's an absolute chorus of "Back to work, slut," "Smile less, suck more," "Take it, bitch," et cetera. Yet another instance of $assistantName chuckles in your ear. "Care to join in, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>? I'm sure we can find room somewhere."
<<case "sore ass">>
One night, you see <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> <<if ($activeSlave.amp == 1)>>scooting herself from side to side uncomfortably<<elseif ($activeSlave.heels == 1) && ($activeSlave.shoes != "heels") && ($activeSlave.shoes != "boots") && ($activeSlave.shoes != "extreme heels")>>crawling gingerly<<elseif ($activeSlave.shoes is "heels") || ($activeSlave.shoes is "boots") || ($activeSlave.shoes is "extreme heels")
>>tottering along painfully<<else>>walking a little funny<</if>>, as though she has a sore butt. You call her over to inspect her backdoor to see if she needs care, <<if ($activeSlave.amp == 1)>>and set her helpless body down, spreading her buttocks to examine her anus.<<else>>and order her to spread her buttocks for you so you can examine her anus.<</if>> Her asshole is fine, just a little sore from hard buttfucks. She complies with you, but as you probe her gently with a finger, <<if canTalk($activeSlave) == false && ($activeSlave.amp == 1)>>she wriggles desperately and turns to mouth "it hurts <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> please don't assrape me" at you.<<elseif canTalk($activeSlave) == false>>she gestures desperately, telling you her butt hurts and asking you not to assfuck her.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>she bursts out, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, mah butt ith thore! Pleathe don't athfuck me <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. Pleathe."<<else>>she bursts out, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, my butt is so sore! Please don't use my ass, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. Please."<</if>>
<<case "shift doorframe">>
Your fucktoys have to eat, sleep, and look after themselves, just like anyone, so they can't spend every moment offering themselves to you. Your <<if $Concubine != 0>>concubine<<elseif $HeadGirl != 0>>Head Girl<<else>>personal assistant<</if>> manages a schedule for them, constantly changing it up to keep the girls from getting predictable. <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> has just come on shift.
<br><br>
You're at your desk as she arrives; her predecessor passes her on the way out. $activeSlave.slaveName pauses for a moment in the doorway, and then decides to give you a show. She spreads her legs until her <<if $activeSlave.shoes is "heels">>heels click against<<elseif $activeSlave.shoes is "extreme heels">>ridiculous heels click against<<elseif $activeSlave.shoes is "flats">>flats come up against<<else>>bare feet come up against<</if>> the doorframe to either side of her. She reaches out to press her palms against the doorframe to either side of her body, and runs them slowly up the frame, gradually stretching out her <<if $activeSlave.height >= 170>>tall<<elseif $activeSlave.height < 160>>short<</if>> <<if $activeSlave.weight > 10>>plush<<elseif $activeSlave.weight < -10>>thin<<else>>trim<</if>> <<if $activeSlave.preg > 30>>heavily pregnant <<elseif $activeSlave.preg > 20>>pregnant <<elseif $activeSlave.preg > 10>>slightly pregnant <</if>> form. She's good at this, so you let her continue; <<if $activeSlave.clothes != "none">>her clothes rapidly form a pile at her feet<<else>>she's already naked<</if>>. She begins to buck and bend, making sure to show you that she's <<if ($activeSlave.dick > 0) && ((($activeSlave.balls == 0) || ($activeSlave.hormones > 0)))>>limp and submissive for her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>><<elseif $activeSlave.dick > 0>>rock hard at the prospect of getting fucked by her<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>><<elseif $activeSlave.clit > 0>>so horny for her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>> she's got a stiffly prominent clit<<elseif $activeSlave.labia > 1>>so horny for her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>> her dangling petals are swollen and moist<<else>>wet for her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>><</if>>.
<br><br>
Finally, she pulls herself over to one side of the doorframe, clasping it like a lover.<<if $activeSlave.preg > 20>> After leaning forward to accommodate her gravid body.<</if>> <<if ($activeSlave.boobs > 2000)>>She nestles it between her enormous tits, forcing them apart,<<elseif ($activeSlave.boobs > 800)>>She presses her big breasts against it laviciously, letting them pop around it one by one,<<else>>She rubs her chest against it, up and down,<</if>> and licks her <<if ($activeSlave.lips > 70)>>ridiculous lips<<elseif ($activeSlave.lips > 40)>>lewd lips<<else>>lips<</if>> until they're so wet they leave a strand of saliva between her mouth and the frame. She then gives up all pretense<<if $activeSlave.preg > 20>>, shifts her bulk back,<</if>> and begins to openly grind herself against the doorframe, her <<if ($activeSlave.dick > 0) && ((($activeSlave.balls == 0) || ($activeSlave.hormones > 0)))>>limp dick dribbling precum down it.<<elseif $activeSlave.dick > 0>>erection leaving precum all along it.<<else>>pussy leaving moisture as she humps it.<</if>> She's certainly taking the colloquial term //fucked by the arcology// literally.
<br><br>
As if the invitation wasn't already blindingly clear, she reaches a hand down without pausing her doorframe rape to <<if $activeSlave.butt > 5>>heft and massage a massive buttock<<elseif $activeSlave.butt > 2>>massage her plush butt<<else>>massage her trim butt<</if>>. She pulls the buttock closest to you aside, giving you a clear view of her <<if $activeSlave.anus > 2>>lewd anal slit<<elseif $activeSlave.anus > 1>>loose asshole<<else>>tight anus<</if>>. She clenches it and relaxes it, clenches it and relaxes it, winking her butthole at her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>> like a good anal slave.
<<case "resistant shower">>
Though $assistantName constantly monitors all your slaves, you keep an eye on the video feeds yourself. There's nothing like the personal, human touch. You notice one night that <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is crouched in the bottom of the shower. Sensing something amiss, you discreetly investigate, and find that she's crying quietly under the warm water.
<<case "resistant gelding">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is standing in the bathroom in front of the sink, with one leg up on the counter so she can inspect her genitalia. <<if canSee($activeSlave)>>From the feeds, it's obvious she's grieved by what she sees. As you watch, she sobs quietly, reaching towards where her scrotum used to be with a trembling hand. Apparently, she's having trouble accepting her status as a gelded slut<<else>>From the feeds, it's obvious she's grieved by what she feels. As you watch, she sobs quietly, reaching towards where her scrotum used to be with a trembling hand. Apparently, she's having trouble accepting her status as a gelded slut<</if>>.
<<case "rebellious arrogant">>
You have a lot of work to do with <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>. She compounds the usual rebellious anger at being a slave with an apparently unshakeable conviction that she is better than you. Oddly, she seems to maintain the idea that enslaving other people is somehow inappropriate, and that having done so has lowered you morally. This morning, she did not appear to start her morning chores as previously ordered. She sleeps on a bedroll: a brief investigation discloses that she is still in it, and has pulled the blanket up over her head. She refuses to acknowledge your preemptory command to get up.
<<case "escapee">>
An escape attempt occurs and is stopped almost before you are informed of it. <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> made a rash attempt to leave the penthouse, but $assistantName monitors everyone constantly and was able to enclose her before she got very far. <<if $assistant == 0>>It reports impersonally that the would-be escapee is locked in the entryway awaiting your judgment.<<else>>She reports suggestively that the would-be escapee is locked in the entryway awaiting your pleasure.<</if>>
<br><br>
<<if $AProsperityCap > 60>>Your advanced security systems are able to stop her promptly, and there is no indication to the public that any escape attempt was made.<<else>>Your basic security systems are only able to stop her by briefly locking down your penthouse, exciting @@color:red;some adverse public comment.@@<<set $rep -= 100>><</if>>
<<if $activeSlave.indentureRestrictions > 0>>
<br><br>
This behavior has violated her indenture contract, allowing you to apply more severe punishments that might otherwise breach it.
<</if>>
<<case "not my name">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is not yet broken to your will. With your experience with slaves, you've been expecting her to take some opportunity of exercising her remaining independence. You don't have long to wait.
One day, you give her inconsequential orders, naturally addressing her by her slave name, $activeSlave.slaveName. She replies waspishly<<if ($activeSlave.lips > 70)>> through her dick-sucking lips, ["<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, my name ith $activeSlave.birthName."]<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>> through her heavily-pierced lips, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, my name ith $activeSlave.birthName."<<else>>, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, my name is $activeSlave.birthName."<</if>> She sets her jaw and <<if canSee($activeSlave)>>manages to meet your eyes without flinching<<else>>meets your glare with a look of defiance<</if>>.
<<case "bondage gear">>
One day, you catch sight of <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> <<if ($activeSlave.heels == 1) && ($activeSlave.shoes != "heels") && ($activeSlave.shoes != "boots") && ($activeSlave.shoes != "extreme heels")>>crawling<<elseif ($activeSlave.shoes is "heels") || ($activeSlave.shoes is "boots") || ($activeSlave.shoes is "extreme heels")>>tottering<<else>>walking<</if>> around stark naked. This is unacceptable, as she has been ordered to wear humiliating and uncomfortable bondage gear. When confronted, <<if canTalk($activeSlave) == false || ($activeSlave.accent >= 3)>>she uses gestures to communicate her embarrassment with her clothing, covering her nipples, crotch and anus with her hands one after the other and begging for clothes that do the same.<<if $activeSlave.preg > 20>> She also gestures to her rounded belly with a look of concern.<</if>><<elseif ($activeSlave.lips > 70)>>she says fearfully through her huge lips, "Ahm thorry, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, but thothe thinth are juth so emarrathin!<<if $activeSlave.preg > 20>> I'm altho worried for my baby'th thafety.<</if>>"<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>she says fearfully through her piercings, "Ahm thorry, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, but thothe thinth are juth so emarrathin!<<if $activeSlave.preg > 20>> I'm altho worried for my baby'th thafety.<</if>>"<<else>>she says fearfully, "I'm sorry, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, but those things are just so embarrassing!<<if $activeSlave.preg > 20>> I'm also worried for my baby's safety.<</if>>"<</if>>
<<case "vocal disobedience">>
One morning, despite the fact that she is not allowed to speak without being spoken to, <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> <<if canSee($activeSlave)>>looks you directly in the eye<<else>>faces you<</if>> and asks <<if ($activeSlave.lips > 70)>>boldly through her massive dick-sucking lips, "Ahm tired, can ah have the dah off?"<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>boldly through her inconvenient oral piercings, "Ahm tired, can ah have the dah off?"<<else>>boldly, "I'm tired, can I have the day off?"<</if>> She didn't even call you <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>.
<<case "fearful humiliation">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> generally obeys orders, even if she isn't yet a truly devoted sex slave. She blushes furiously when given any sexual command, but her true feelings about humiliation become clear when she is ordered to serve in front of others, even other slaves. It sometimes seems the number of people watching her get fondled, used, or fucked directly reduces the distance between her and her next blushing or even sobbing orgasm.
<<case "heels">>
Since <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>'s tendons were shortened, forcing her to wear heels in order to walk, she's permanently subject to your whims in shoe selection. She walks carefully into your office, the sway of her hips greatly exaggerated<<if $activeSlave.preg > 30>>, even more so with her advanced pregnany<</if>>. <<if $activeSlave.dick != 0>>The modification certainly forces her to walk more like someone without a cock.<</if>> She <<if $activeSlave.preg > 20>>seats her gravid body on the couch next to your desk, shakes off her heels, and opens the shoebox you've placed next to her, to find:<<else>>sits on the couch next to your desk, takes off her heels, and opens the shoebox you've left there, to find:<</if>>
<<case "heavy piercing">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>'s intimate areas are heavily pierced. This is great; it draws attention to her holes and makes her look like the sex slave she is. However, it does necessitate some extra maintenance. It's the end of the day, and $activeSlave.slaveName is in a bathroom <<if canSee($activeSlave)>>carefully checking each of her piercings<<else>>meticulously cleaning each of her piercings<</if>>. Many of them come in contact with fluids on a regular basis, so she cleans them conscientiously.
<br><br>
As you watch her, it occurs to you that since $activeSlave.slaveName isn't fully devoted to you yet, there's all manner of inventive ways you could have a little fun and increase her submission to you at the same time.
<<case "cumslut whore">>
Late at night, <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> returns to the living area of the penthouse. It's the end of her day as a working girl, and despite being obviously tired, she's smiling with obvious sexual satiation. Every so often, she'll get a dreamy expression and lick her lips. She fetishizes cum to the extent that getting to eat a mile of dick really satisfies her.
<<case "loose buttslut">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> has a little free time this evening, so she finds a quiet corner and engages in her anal proclivities. Since her asshole is so stretched out, she sticks the base of a huge dildo to the ground and <<if $activeSlave.preg > 20>>delicately lowers her gravid body on it<<else>>squats on it<</if>>, moaning happily as the massive thing inches into her. She starts to slide up and down it hands-free, so she <<if $activeSlave.dick > 4>>jacks off her huge cock with both hands<<elseif $activeSlave.dick > 2>>jacks off with one hand and pinches a nipple with the other<<elseif $activeSlave.dick > 0>>rubs her little penis with one hand and pinches a nipple with the other<<else>>rubs her clit with one hand and pinches a nipple with the other<</if>>. As she enjoys herself, her loose sphincter relaxes still further until it's barely gripping the dildo.
<<case "solitary desperation">>
<<set $activeSlave.devotion += 4>>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is in solitary. She's let out whenever required for a slave task, but unless she's serving, she spends her days in a featureless cell. It's clean and dry, but designed to totally deny any mental stimulation. Careful monitoring is necessary to prevent mental damage.
<br><br>
As you pass her cell on other business, there is a faint stirring within. She must have heard the dim sound of your footsteps through the door. There's a small port for meals to be inserted into the cell, and she shouts at it, clearly with her mouth right against it, <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Pleeze don go! Ah'll do ennything if yeh just stay a bit, whoehver yeh are!"<<else>>"Please don't go! I'll do anything if you just stay a bit! I just need some time with someone! Please!"<</if>>
<<case "scrubbing">>
$arcologies[0].name is well fitted with automated cleaning systems. However, <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is acting as a servant to your other slaves, so whenever she has nothing else to do the cleaners are deactivated and she is made to clean by hand. After all, there is no sense in leaving her idle, when she could be scrubbing floors.
<br><br>
Which, incidentally, is what she's doing now. She has standing orders to change into a sturdy apron when doing such work, which she is not pleased to follow, since the apron has no back at all<<if $activeSlave.preg > 20>>, and with her growing pregnancy, no side coverage either<</if>>. She's working diligently on the floor, though, down on all fours<<if $activeSlave.preg > 20>>, her pregnant belly barely off the ground<</if>>, to use both hands to work a scrub-brush back and forth. Her bare ass bobs back and forth as though she were doing it doggy style with an invisible man.
<<case "hormone dysfunction">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> comes to see you. You're busy with other things, so she waits patiently even though she's clearly very unhappy. Told to explain herself, she gestures at her totally flaccid penis <<if canTalk($activeSlave) == false>>.<<elseif ($activeSlave.lips > 70)>>and says through her huge lips, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, ah can't get hard."<<elseif ($activeSlave.lipsPiercing + $activeSlave.tonguePiercing > 2)>>and says through her piercings, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, ah can't get hard."<<else>>and says, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I can't get it up."<</if>> Ever since the rules have permitted it, $activeSlave.slaveName has been a constant masturbator. If she can help it, she never sucks or gives up her ass without a hand between her legs, pumping away.
<br><br>
<<if canTalk($activeSlave) == false>>She mimics masturbation and then traces a finger down her cheek, as though it were a tear.<<elseif ($activeSlave.lips > 70)>>"Ah can't cum like this, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>"Ah can't cum like this, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<else>>"I can't come like this, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."<</if>> It makes sense; she's probably never masturbated without a hard dick. She's clearly in desperate need of release, and more than a little sad the hormones she's taking have given her erectile dysfunction.
<<case "resting amp">>
You're working at your desk late at night when the arcology's systems discreetly highlight significant movement in the slave quarters. <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>'s limbless torso is in bed, asleep but struggling in discomfort. Without arms or legs, it seems the sheet has become wrapped around her. She's dreaming of something sexual; <<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>her cock is caged, but precum is leaking out of the chastity.<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones > 0)>>she can't maintain an erection but her limp dick sports a drop of precum.<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>she can't maintain an erection but her limp dick sports a drop of precum.<<elseif $activeSlave.dick > 4>>her massive erection is tenting the sheet.<<elseif $activeSlave.dick > 2>>her erection is tenting the sheet.<<elseif $activeSlave.dick > 0>>her pathetic little erection is tenting the sheet.<<else>>her pussy has left a moist spot on the sheet.<</if>> As you watch, her sleeping struggles against the sheet <<if $activeSlave.boobs >= 800>>, her smothering tits<</if>><<if $activeSlave.preg > 20>>, her big pregnant belly<</if>><<if $activeSlave.butt > 5>>, her gigantic ass<</if>>and her limblessness finally leave her lying naked on her pad. After a few moments, she begins to shiver convulsively.
<<case "devoted amp">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is lying on the couch next to your desk as you work, looking like the neglected <<if $activeSlave.preg > 20>>pregnant<<else>>little<</if>> sex toy she is. You've been busy and haven't used her for a while, and since she's accepted her place as a helpless living fucktoy, she's gotten quite aroused with nothing to do but lie there and watch her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> work. It's not like she can touch herself any more. <<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>Her caged cock reduces her to a set of holes in a limbless torso.<<elseif ($activeSlave.dick > 0) && ((($activeSlave.balls == 0) || ($activeSlave.hormones > 0)))>>Her penis hangs limp and useless from her limbless torso.<<elseif $activeSlave.dick >= 5>>Her huge erection pokes out from her limbless torso, her only remaining appendage.<<elseif $activeSlave.dick > 2>>Her still-proud erection pokes out from her limbless torso.<<elseif $activeSlave.dick > 0>>Her pathetic little erection pokes out from her limbless torso.<<elseif $activeSlave.clit > 0>>Her engorged clit juts out from her legless hips.<<else>>Her moist pussy is on total display, unobscured by thighs. <</if>><<if $activeSlave.preg > 30>>Her advanced pregnancy gives her a comically rounded appearance. <</if>><<if $activeSlave.boobs > 1400>>She's almost smothered by her gigantic breasts as she lies there; her remaining body is almost half breasts.<</if>>
<<case "plug disobedience">>
One morning, you see <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> <<if ($activeSlave.heels == 1) && ($activeSlave.shoes != "heels") && ($activeSlave.shoes != "boots") && ($activeSlave.shoes != "extreme heels")>>crawls<<elseif ($activeSlave.shoes is "heels") || ($activeSlave.shoes is "boots") || ($activeSlave.shoes is "extreme heels")>>totters<<elseif $activeSlave.preg > 20>>waddles<<else>>walks<</if>> hurriedly past your door, as though she doesn't want you to notice her. Of course, this only makes you notice her, and you order her in. As she reluctantly obeys, you notice something off about her gait. She should be quite uncomfortable from the big buttplug she is required to wear, but she doesn't seem to be.
<br><br>
Your order her to turn around and present her anus for inspection. She doesn't refuse, exactly, but neither does she obey. She keeps her butt pointed resolutely away from you, and backs away a little. You cover the distance between you in three steps and run a clinical hand between the terrified slave's buttocks. As you suspected, she isn't wearing her buttplug. <<if canTalk($activeSlave) == false>>She gestures pitifully, complaining that the plug hurts.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She lisps pitifully, "It hurth, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. Ith too big for my athhole. Pleathe don't make me wear it."<<else>>She whines pitifully, "That thing hurts, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. It's too big for my asshole. Please don't make me wear it."<</if>>
<<case "age implant">>
In the morning the penthouse is a busy bustle of female energy. Slaves get up promptly, eat, shower, dress themselves, and head out to work. They chatter if able and allowed, and draw a good deal of strength from each other. As you pass by the kitchen, you are narrowly avoided by a rush of girls heading to the showers. They're almost bouncing, feeding off each others' youthful energy. At the back of the pack is <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>. She looks as young as any of them, but after they're out, she leans against the doorframe for a moment and exhales slowly.
<br><br>
Her $activeSlave.eyeColor eyed gaze catches yours for a moment, and you are reminded that she isn't as young as they are, not at all. Her face might look youthful, but her eyes don't. <<if canSee($activeSlave)>>She sees your consideration, and <<else>>You make yourself known, and she <</if>><<if SlaveStatsChecker.checkForLisp($activeSlave)>>lisps, "Thorry, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. Jutht a little thlow thith morning."<<else>>murmurs, "Sorry, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. Just a little slow this morning."<</if>> She hurries after her sisters, her <<if ($activeSlave.butt > 5)>>huge<<elseif ($activeSlave.butt > 2)>>big<<else>>pretty little<</if>> naked ass catching your eye as she goes.
<<case "shift masturbation">>
Your fucktoys have to eat, sleep, and look after themselves, just like anyone, so they can't spend every moment offering themselves to you. Your <<if $Concubine != 0>>concubine<<elseif $HeadGirl != 0>>Head Girl<<else>>personal assistant<</if>> manages a schedule for them, constantly changing it up to keep the girls from getting predictable. <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> has just come on shift.
<br><br>
And has she ever come on shift. She enters your office at something not far removed from a run, displaying evident signs of sexual excitation, a blush visible on her $activeSlave.skin cheeks. Between her job, the mild drugs in her food, and her life, she's beside herself with need. She realizes you're working and tries to compose herself, but gives up after a short struggle and flings herself down on the couch. She scoots down so her <<if $activeSlave.butt > 5>>enormous<<elseif $activeSlave.butt > 2>>healthy<<else>>trim<</if>> butt is hanging off the edge of the cushion, and spreads her legs up and back<<if $activeSlave.preg > 20>> to either side of her pregnant belly<</if>> as wide as they'll go<<if ($activeSlave.boobs > 1000)>>, hurriedly shoving her tits out of the way<</if>>. She uses both hands to frantically <<if ($activeSlave.dick > 0) && ($activeSlave.hormones > 0)>>rub her hormone-dysfunctional penis<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>rub her limp, ballsless penis<<elseif $activeSlave.dick > 4>>jack off her titanic erection<<elseif $activeSlave.dick > 2>>jack herself off<<elseif $activeSlave.dick > 0>>rub her pathetic little hardon<<elseif $activeSlave.clit > 0>>rub her huge, engorged clit<<elseif $activeSlave.labia > 0>>play with her clit and her generous labia<<else>>rub her pussy<</if>>, but after a moment she clearly decides this isn't enough stimulation. She <<if $activeSlave.dick > 0>>uses two fingers to collect the precum dribbling from her dickhead.<<else>>fucks herself vigorously with two fingers to collect some girl lube.<</if>> She brings these fingers up to her face to check her work, hesitates, visibly decides she doesn't care, and reaches down to <<if $activeSlave.anus > 2>>slide them into her loose asspussy. She sighs with pleasure at the sensation.<<elseif $activeSlave.anus > 1>>shove them up her butt. She wriggles a little at the makeshift lubrication but is clearly enjoying herself.<<else>>push them up her tight butt. The pain of anal penetration with only makeshift lubrication extracts a huge sobbing gasp from her, and she tears up a little even as she masturbates furiously.<</if>>
<<case "shift sleep">>
Your fucktoys have to eat, sleep, and look after themselves, just like anyone, so they can't spend every moment offering themselves to you. Your <<if $Concubine != 0>>concubine<<elseif $HeadGirl != 0>>Head Girl<<else>>personal assistant<</if>> manages a schedule for them, constantly changing it up to keep the girls from getting predictable. <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> has just come on shift.
<br><br>
Though it's late, she's surprised to find the lights in the master suite off. You had an unusually trying day, so you've retired for the night; you're on the point of sleep when she comes in<<if $Concubine != 0>>, $Concubine.slaveName nestled under your arm<</if>>. After a moment's hesitation, $activeSlave.slaveName strips quietly and <<if $activeSlave.preg > 20>>gently lowers her pregnant body onto<<else>>sits on<</if>> the edge of the bed, preparing to climb quietly in. She clearly thinks you're asleep, and is doing her best not to wake you. The dim, blue-toned light of your bedroom at night washes out her $activeSlave.skin skin and robs her $activeSlave.eyeColor eyes of their color, but it highlights <<if ($activeSlave.nipples is "huge")>>the wonderful nipples jutting from her flesh, stiffening in the cool night air<<elseif ($activeSlave.preg > 20)>>her rounded belly, swollen with life<<elseif ($activeSlave.weight > 10)>>her plush belly, with her navel forming a little dark hollow in her pretty stomach<<elseif ($activeSlave.muscles > 1.5)>>her washboard abs, with each muscle casting its own little shadow<<elseif ($activeSlave.boobs > 1000)>>the huge curve of her breasts, a giant dark presence<<elseif ($activeSlave.dick > 2)>>the presence between her legs<<else>>her pretty face<</if>>. <<if canSee($activeSlave)>>She perceives the glint of your open eyes<<else>>She hears your breathing change<</if>>, and stops, patiently waiting for some sign of what you'd like her to do.
<<case "slave dick huge">>
The showers your slaves use are well vented and transparent walled so that you can see their occupants clearly, even from your desk. Working late at night, you see <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> sitting hunched under the water in one of the showers, with her back to you. You tell your desk to focus on her, and you are rewarded with three different angles of $activeSlave.slaveName giving herself a blowjob. She has to bend over very hard<<if $activeSlave.preg > 20>> and at a very akward angle<</if>> to get the tip of her huge <<if $seeRace == 1>>$activeSlave.race <</if>>dick<<if $activeSlave.preg > 20>> around her pregnant belly and<</if>> into her mouth, but she's obviously enjoying it all the same. It's not against the rules for her to masturbate; she's just found an impressive way of doing it. <<if $activeSlave.balls is 3>>As she works herself, she plays with her massive balls, rolling them around and squeezing them gently.<<elseif $activeSlave.balls is 2>>As she works herself, she plays with her balls, massaging them with one hand.<</if>>
<<case "obedient idiot">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> breaks in on your work at your desk. <<if $assistant == 0>>"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>,"<<else>>"Sweetheart,"<</if>> she says, "<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is having trouble figuring out the meal dispenser again." <<if $assistant == 0>>The report is deadpan, but she brings up a visual feed.<<else>>She brings up a visual feed. "Poor baby!" she exclaims.<</if>>
<br><br>
Slaves are supposed to place a cup under a spigot, which detects the cup's presence and dispenses the appropriate nutrition for the girl. Unfortunately this concept seems a little tough for $activeSlave.slaveName. With no one around to ask for help, she has resorted to trying to suck food out of the spigot with her mouth. With no cup to be detected, she's not getting very far, and is getting bitterly frustrated.
<<case "devoted old">>
At the end of a long week, <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> moves past your office toward bed. This is completely normal part of the arcology routine, but you notice as she passes that she's wearing a preoccupied, almost sad expression. You call her over, and she makes a visible effort to brighten up as she comes before you and asks your pleasure. You ask her what's the matter, and her face falls.
<br><br>
<<if ($activeSlave.lips > 70)>>"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I'm tho thorry you notithed," she lisps through her dick-sucking lips. "I'm feeling a little thtiff and tired, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I with I wath a little younger, that'th all."<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I'm tho thorry you notithed," she lisps through her ridiculous piercings. "I'm feeling a little thtiff and tired, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I with I wath a little younger, that'th all."<<else>>"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I'm so sorry you noticed," she says penitently. "I'm feeling a little stiff and tired, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I wish I was a little younger so I could serve you better."<</if>>
<<case "tendon fall">>
There is a horrible crash from the bathroom. You rush in to see <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> curled up helplessly in the bottom of the shower with the water playing over her <<if $activeSlave.preg > 20>>gravid<<else>>altered<</if>> body. She takes off her heels to shower, making her unable to stand independently. Apparently, she lost her grip on the handrail while trying to soap herself, and having fallen, can't seem to reach the rail to haul herself up again. She pleads <<if ($activeSlave.lips > 70)>>through her huge lips, "Help me, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>through her piercings, "Help me, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"<<else>>, "Help me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"<</if>>
<<case "unhappy virgin">>
During a routine inspection, <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> respectfully asks a question. <<if canTalk($activeSlave) == false>>She uses amusingly lewd gestures to depict how frequently she gets fucked, and then points to her virgin pussy. She communicates that she wants another hole to help share the work.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She lisps, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I take a loht of dick. I try mah best, but mah butt hurth thometimes and my throath thore. Can I get fucked in the puthy, to thpread it out a liddle?"<<else>>She says, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I take a lot of dick. I try my best, but my butt really hurts sometimes and my throat's sore, too. Can I get fucked in the pussy, to spread it out a little?"<</if>>
<<case "obedient bitchy">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is a decent slave, pretty well broken to your will and generally obedient. However, she retains a cutting tongue. Though she's learned to her considerable cost not to direct her cheek at you, she still insults your other slaves, and worse, will be sarcastic to members of the public she encounters. You've worked on it, but it remains unsolved. Today, however, she crossed the line. You were doing business in your office with a respected female slave drug wholesaler. The woman is in her late forties, and though she's something of a plastic surgery addict she has permitted her hair to go a becoming steel grey. Passing your office, $activeSlave.slaveName audibly commented on how old she looked to another slave. Anger flashes in the businesswoman's eyes.
<<case "obedient shemale">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> has been doing her best to be a good slave girl recently. Since she doesn't have a pussy, that means she's been doing her best to take it up the ass like a good slave. She isn't all that used to it yet, but she tries. She's trying right now, bent over the arm of the couch in your office with your <<if $PC.dick == 0>>vibrating strap-on<<else>>cock<</if>> pumping in and out of her. She looks like she wants to ask something, so you tell her to spit it out. <<if canTalk($activeSlave) == false>>She uses gestures to ask if she can masturbate while you sodomize her.<<elseif ($activeSlave.lips > 70)>>She begs meekly through her massive dick-sucking lips, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, can I pleathe touch mythelf?"<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>She begs meekly through her mouthful of piercings, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, can I pleathe touch mythelf?"<<else>>She begs meekly, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I please, please touch myself?"<</if>>
<<case "obedient addict">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> takes her aphrodisiacs in pill form, with her food. They're dispensed alongside her nutrition in the kitchen. You happen to be passing by when she's being issued her drugs, and you see her <<if canSee($activeSlave)>>staring<<else>>gazing<</if>> thoughtfully at the insignificant-looking little pill, just holding it in her hand and considering it for a long time. When she realizes you're watching, she turns to you and you realize her eyes are moist. <<if canTalk($activeSlave) == false>>She uses trembling gestures to pour out dissatisfaction with life as an aphrodisiac addict. She is emotionally unsatisfied with the mechanical orgasms she gets on the drugs, but craves them intensely.<<elseif ($activeSlave.lips > 70) or ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>She lisps through huge, quivering lips, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I hate thith thit. I come and come and come but ith jutht phythical. I haven't felt clothe to anyone ever thinthe I been on thethe fucking aphrodithiacs." She shrugs bitterly. "Thtill crave them though."<<else>>She mutters, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I hate this shit. I come and come and come but its just physical. I haven't felt close to anyone ever since I've been on these fucking aphrodisiacs." She shrugs bitterly. "Still crave them though."<</if>>
<<case "impregnation please">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> hurries into your office with a strange light <<if canSee($activeSlave)>>in her eyes<<else>>on her face<</if>>. She sits down on the couch and scoots down so her butt is right at the edge of the couch. She then spreads her legs and uses one hand to spread her pussylips for you.
<br><br>
<<if canTalk($activeSlave) == false>>She pantomimes pregnancy with her other hand, lewdly gesturing to ask you to cum inside her fertile pussy.<<elseif ($activeSlave.lips > 70)>>"Pleathe knock me up, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she begs through her dick-sucking lips. "I can't thtand it. I need to make you another thlave, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>"Pleathe knock me up, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she begs through her ridiculous piercings. "I can't thtand it. I need to make you another thlave, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<else>>"Please knock me up, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she begs. "I can't stand it. I need to make you another slave, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. Please use my body as your slave factory."<</if>> She <<if canSee($activeSlave)>>stares at you doe-eyed<<else>>she faces you with a look of a child begging for candy<</if>>, desperately awaiting your answer.
<<case "fearful balls">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is still having obedience problems, particularly with her proper role as a female receptacle for cock. Though they're an almost too-obvious explanation, it's hard to avoid her retention of her gonads as a possible explanation for her behavioral issues. They certainly contribute to her less than perfectly feminine horomonal balance.
<br><br>
It's time for her routine inspection, and she's standing before you, nude. She certainly doesn't find her sexually vulnerable position arousing; she's totally flaccid. The physical manifestations of her disobedience are right in front of you, and quite defenseless.
<<case "extreme aphrodisiacs">>
As you are retiring for the night, <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> <<if ($activeSlave.heels == 1) and ($activeSlave.shoes != "heels") and ($activeSlave.shoes != "boots") and ($activeSlave.shoes != "extreme heels")>>crawls<<elseif ($activeSlave.shoes is "heels") or ($activeSlave.shoes is "boots") or ($activeSlave.shoes is "extreme heels")>>totters<<else>>walks<</if>> into your bedroom. Since she is not allowed to ask questions, she says nothing, but her reason for being here is obvious enough. She's on a medically reckless dosage of aphrodisiacs, and she's panting as she <<if ($activeSlave.heels == 1) and ($activeSlave.shoes != "heels") and ($activeSlave.shoes != "boots") and ($activeSlave.shoes != "extreme heels")>>kneels<<elseif ($activeSlave.shoes is "heels")>>teeters<<else>>stands<</if>> there. Her nipples are hard, and there's visible moisture on her <<if $seeRace == 1>>$activeSlave.race <</if>><<if $activeSlave.vagina != -1>>pussylips<<else>>dickhead<</if>>. It's also against the rules for her to masturbate, so she clearly decided to come to you rather than break the rules. There's no way she'll be able to sleep like this.
<<case "shaped areolae">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>'s breasts are real works of art. <<if $activeSlave.boobsImplant > 0>>Her massive fake tits dominate her figure,<<else>>Her massive, sagging natural tits dominate her figure,<</if>> but the real attention getter are her unique, <<if $activeSlave.areolae is 4>>heart-shaped<<else>>star-shaped<</if>> areolae. The darker flesh around her nipples would be - should be - circular in any other woman, and the cute <<if $activeSlave.areolae is 4>>hearts<<else>>stars<</if>> around $activeSlave.slaveName's nipples are proof of just how much you've modified her. She's devoted to you, so much so that she loves showing off her special assets.
<<case "huge tits">>
There is a horrible crash from the shower. You rush in to see <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> face down and covered in soap. She's uninjured, but her tits are so huge that, soapy as she is, she can't seem to stand again. Her udders have her pinned to the ground with her legs sticking out of the shower. She pleads <<if ($activeSlave.lips > 70)>>through her huge lips, "Help me, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>through her piercings, "Help me, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"<<else>>piteously, "Help me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"<</if>>
<<case "devoted anal virgin">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> comes into your office and politely waits until you indicate she can have your attention. <<if canTalk($activeSlave) == false>>She comically pantomimes anal sex, and then uses gestures to ask if she can serve you anally.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She lisps, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, tho many of the other thlaveth get buttfucked. I think ith kinda hot, and I feel almotht wrong not taking cock in all my holeth. Pleathe take my butt, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<else>>She says, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I see so many of the other slaves getting buttfucked. I think it's hot seeing them take it up the ass, and I feel almost incomplete since I don't take cock in every hole. Please take my butt virginity, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."<</if>> She<<if $activeSlave.preg > 20>> carefully turns and spreads her legs, allowing her pregnant belly space as she bends over, to wiggle<<else>> turns around and wiggles<</if>> her posterior indicatively.
<<case "surgery addict">>
Going about your day, <<if ($activeSlave.amp != 1)>>you see <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> sitting crosslegged in the remote surgery room, <<if canSee($activeSlave)>>staring intently at<<else>>gazing longingly towards<</if>> the equipment.<<else>>you see <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> sitting propped against the doorway of the surgery room, <<if canSee($activeSlave)>>staring intently at<<else>>gazing longingly towards<</if>> the equipment.<</if>> She's not breaking any rules, but this behavior is so strange you investigate. She asks hesitantly <<if ($activeSlave.lips > 70)>>through her huge lips, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, Ah... Ah have a loh of implanth. A loh." <<if ($activeSlave.amp != 1)>>She touches her body absently.<<else>>She wriggles her stumps, trying to indicate her implants.<</if>> "Cahn... cahn yeh give me thome more?"<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>through her piercings, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, Ah... Ah have a loh of implanth. A loh."<<if ($activeSlave.amp != 1)>>She touches her body absently.<<else>>She wriggles her stumps, trying to indicate her implants.<</if>> "Cahn... cahn yeh give me thome more?"<<else>>, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I... I have a lot of implants. A lot."<<if ($activeSlave.amp != 1)>>She touches her body absently.<<else>>She wriggles her stumps, trying to indicate her implants.<</if>> "Can... can you give me some more?"<</if>>
<<case "night visit">>
As you are retiring for the night, <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> <<if ($activeSlave.heels == 1) && ($activeSlave.shoes != "heels") && ($activeSlave.shoes != "boots") && ($activeSlave.shoes != "extreme heels")>>crawls<<elseif ($activeSlave.shoes is "heels") || ($activeSlave.shoes is "boots") || ($activeSlave.shoes is "extreme heels")>>totters<<else>>walks<</if>> into your bedroom and stands before you submissively. Since she's allowed to ask questions, she says <<if canTalk($activeSlave) == false || ($activeSlave.accent >= 3)>>nothing, but begs you with gestures to have sex with her.<<elseif ($activeSlave.lips > 70)>>meekly through her massive dick-sucking lips, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, muh you peese uck me?"<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>meekly through her inconvenient oral piercings, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, muh you peese uck me?"<<else>>meekly, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may you please fuck me?"<</if>>
<<case "trusting HG">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is a busy girl. Your Head Girl is heading for bed, but she's not done with the day's work just yet. She walks into your office with a pensive look on her face, using a tablet to fiddle with slaves' schedules for tomorrow. Since she was about to retire, she's nude: you can't help but notice, in the dimmed light of nighttime in your penthouse, the way the low glow of the tablet
<<if ($activeSlave.boobs > 5000)>>
falls across the tops of her absurd boobs, since she's forced to hold it on top of them to use it.
<<elseif ($activeSlave.dickAccessory != "chastity") and canAchieveErection($activeSlave)>>
<<if ($activeSlave.dick > 4)>>
makes her perpetual, formidable erection cast a shadow.
<<elseif ($activeSlave.dick > 2)>>
catches the head of her stiffly erect dick.
<<else>>
highlights her stiff little girldick.
<</if>>
<<elseif ($activeSlave.nipples is "huge")>>
throws a shadow off each of her massive nipples and down the lower halves of her boobs.
<<elseif ($activeSlave.muscles > 1)>>
gives extra definition to her glorious muscles.
<<elseif ($activeSlave.preg > 20)>>
falls across the top of her massive, tautly pregnant belly.
<<elseif ($activeSlave.dick > 0)>>
rests on the base of her soft cock.
<<elseif ($activeSlave.weight > 10)>>
flatters her soft body.
<<else>>
flatters her.
<</if>>
<br><br>
She did not expect to find you here, and is so preoccupied that she doesn't notice you right away. When she does, she smiles. "Good evening,
<<if $HGFormality == 1>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>,"
<<else>>
<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>,"
<</if>>
she murmurs properly, and keeps working. Only a slight blush, barely detectable in the low light, betrays her consternation at not greeting you immediately.
<<elseif $activeSlave.trust > 95>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Thir<<else>>Ma'am<</if>>,"
<<else>>
<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>,"
<</if>>
she murmurs. Even in the dim light, you perceive a slight blush of pleasure from her as she savors the status of being allowed to call you that. She goes back to working with a little smile still playing across her lips.
<<else>>
um,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Th-thir<<else>>M-ma'am<</if>>,"
<<else>>
<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>S-sir<<else>>M-ma'am<</if>>,"
<</if>>
she stammers hesitantly. She isn't comfortable with your permission to be less formal in private, and blushes furiously at her awkwardness. She takes refuge in her tablet.
<</if>>
<<case "ignorant horny">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is first on the inspection schedule, and as you watch her enter your office, you note several good signs about her progress towards becoming a good sex slave. She enters obediently, without pretending to be thrilled to be here, but also without hesitation. Best of all,
<<if ($activeSlave.dick > 4) and canAchieveErection($activeSlave)>>
she's sporting a massive half-erection which slaps lewdly against her thighs as she walks.
<<elseif ($activeSlave.dick > 2) and canAchieveErection($activeSlave)>>
her dick is half-erect, bobbing lewdly as she walks.
<<elseif ($activeSlave.dick > 0) and canAchieveErection($activeSlave)>>
her pathetic little bitch dick is half-erect.
<<elseif ($activeSlave.dick > 0)>>
her soft bitch dick is dripping precum.
<<elseif ($activeSlave.labia > 1)>>
her lovely pussylips are flushed and wet.
<<elseif ($activeSlave.clit > 1)>>
her glorious bitch button is stiffly erect.
<<else>>
her pussy is flushed and moist.
<</if>>
<br><br>
<<if ($activeSlave.drugs is "aphrodisiacs") || ($activeSlave.drugs is "extreme aphrodisiacs")>>
The aphrodisiacs racing through her system have her desperate to get off, right now.
<<elseif ($activeSlave.clitPiercing is 3) && ($activeSlave.clitSetting != "none")>>
Her <<if $activeSlave.vagina > -1>>clit<<else>>frenulum<</if>> piercing is keeping her arousal exquisitely balanced for her inspection.
<<else>>
The mild aphrodisiacs in the slave food have clearly built up some arousal that she hasn't been able to address recently.
<</if>>
She hasn't been with you long; it's been a mere <<print $week-$activeSlave.weekAcquired>> weeks since she became your slave. She may not be fully cognizant of how her libido is being altered. New slaves aren't informed of the true extent of your abilities to force sexual need. It can be useful for a new girl to wonder if some of the horniness she feels is natural, and suspect that she's nothing but a dirty slut who deserves to be a sex slave.
<<case "cage relief">>
You come face to face with <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> in a hallway of your penthouse, entirely by happenstance. <<if canSee($activeSlave)>>Her $activeSlave.eyeColor eyes lock with yours, and she stares at you dumbly for a long moment<<else>>Once she regains her footing after bumping into you, she gazes towards you dumbly for a long moment<</if>>. Then she squares her <<if $activeSlave.shoulders > 0>>broad<<elseif $activeSlave.shoulders < 0>>pretty<<else>>feminine<</if>> shoulders and bites her lower lip, obviously doing her best to think quickly. Right when you're about to reprimand her for not greeting you properly, she surprises you by throwing herself abjectly on the ground in front of you<<if $activeSlave.preg > 20>>, her rear forced into the air by her pregnant belly<</if>>.
<br><br>
<<if canTalk($activeSlave) == false>>
She uses gestures to apologize for her rudeness, and then gets to her knees so she can use her hands to gesture more clearly. Her hands are shaky as she begs, making two false starts before unmistakably gesturing to ask you to cut her balls off. Once she sees that you understand, she begins to cry openly. She gestures that she can barely get off wearing her chastity cage, that it hurts when she does, and that she's constantly oppressed by the need for release. She thinks that it would be easier to be soft all the time, so she could climax without discomfort. She begs hard, and promises to be a good little bitch.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"Pleathe, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," the prostrate slave says shakily, sounding like she's on the verge of tears. "P-pleathe cut my ballth off." Hearing herself say it, she begins to cry openly. "I c-can't t-take it anymore. I can b-barely get off wearing thith cage on my dick, and when I d-do, it h-hurth," she sobs. "I need to g-g-get off th-tho bad. Pleathe, pleathe, if I were thoft all the time, I wouldn't get hard, tho I could come wh-whenever." She looks up at you in supplication, tears streaking her face. "Pleathe, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>! I'll be th-thuch a good little bitch, I promithe!"
<<else>>
"Please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," the prostrate slave says shakily, sounding like she's on the verge of tears. "P-please cut my balls off." Hearing herself say it, she begins to cry openly. "I c-can't t-take it anymore. I can b-barely get off wearing this cage on my dick, and when I d-do, it h-hurts," she sobs. "I need to g-g-get off s-so bad. Please, please, if I were soft all the time, I wouldn't get hard, so I could come wh-whenever." She looks up at you in supplication, tears streaking her face. "Please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>! I'll be s-such a good little bitch, I promise!"
<</if>>
<<case "used whore">>
At the end of a long day, you take a moment to watch the comings and goings of your arcology to decompress. While doing so, you notice someone who's clearly had a longer day than you. <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is <<if $activeSlave.preg > 20>>slowly waddling, one hand under her pregnant belly and the other on the small of her back,<<else>>making<</if>> her tired way back to the kitchen for a meal and then bed after a long day of sex work. She's stripped off her soiled clothes already, and is clearly too tired to care about nudity at all.
<br><br>
She comes around the corner and <<if ($PC.boobs > 0)>>runs into your prominent rack<<else>>almost runs into you<</if>>. She stops and <<if canSee($activeSlave)>>stares<<else>>faces you<</if>>, struggling to find the appropriate thing to say or do, but too exhausted to manage it. Even though she's been obediently cleaning herself between fucks, she looks used up. Her $activeSlave.skin skin is reddened here and there.<<if $activeSlave.preg gt 30>> The tip of her huge belly is chafed from rubbing against the floor.<</if>><<if ($activeSlave.vagina > -1) && ($activeSlave.vaginalAccessory != "chastity belt")>> Her <<if ($activeSlave.labia > 1)>>generous<<else>>poor<</if>> pussylips are puffy, and you have no doubt her vagina is quite sore.<</if>> The awkward way she's standing suggests that her <<if ($activeSlave.anus > 2)>>gaping<<elseif ($activeSlave.anus > 1)>>big<<else>>tight<</if>> asshole has had more than one dick up it recently. Even her nipples are pinker than usual, having been cruelly pinched<<if $activeSlave.lactation > 0>> and milked<</if>>.
<<case "desperately horny">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> comes to see you, looking deeply unhappy and shivering occasionally.
<<if ($activeSlave.speechRules is "restrictive")>>
Since she is not allowed to speak, she just enters your office and stands there, unsure what to do.
<<else>>
<<if canTalk($activeSlave) == false>>
She tries to communicate something with her hands, but she's so distracted she can't manage it. She starts to shake a little and gives up.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, pleathe! Pleathe - I - pleathe, I need to - oh, <<if $PC.title != 0>>Mathter<<else>>Mithtreth<</if>> -" she lisps frantically. She starts to shake a little and lapses into silence.
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, please! Please - I - please, I need to - oh, <<if $PC.title != 0>>Master<<else>>Mistress<</if>> -" she babbles. She starts to shake a little and lapses into silence.
<</if>>
<</if>>
The reason for her distress is obvious:
<<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>
her chastity cage is mostly solid, but it has a small hole below where the tip of her dick is held, and this is dripping precum. She's sexually helpless, and sexually overcharged to the point where she's dripping more precum than a usual dickgirl might ejaculate normally.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones > 0)>>
though the hormones are keeping it soft, her member is dripping a stream of precum; droplets of the stuff spatter her legs. One of her spasms brings her dickhead brushing against her thigh, and the stimulation almost brings her to orgasm.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
though she's gelded, her soft member is dripping a stream of watery precum; droplets of the stuff spatter her legs. One of her spasms brings her dickhead brushing against her thigh, and the stimulation almost brings her to orgasm.
<<elseif $activeSlave.dick > 4>>
her gigantic member juts out painfully, scattering droplets of precum whenever she moves. One of her spasms brings her dickhead brushing up against her <<if $activeSlave.preg > 20>>pregnancy<<else>>abdomen<</if>>, and the stimulation almost brings her to orgasm.
<<elseif $activeSlave.dick > 2>>
her impressive member juts out painfully, scattering droplets of precum whenever she moves. One of her spasms brings her dickhead brushing up against her <<if $activeSlave.preg > 20>>pregnancy<<else>>abdomen<</if>>, and the stimulation almost brings her to orgasm.
<<elseif $activeSlave.dick > 0>>
her little member juts out painfully, scattering droplets of precum whenever she moves. One of her spasms brings her dickhead brushing up against her <<if $activeSlave.preg > 20>>pregnancy<<else>>abdomen<</if>>, and the stimulation almost brings her to orgasm.
<<elseif $activeSlave.vaginalAccessory is "chastity belt">>
female juices are leaking out from behind her chastity belt. Her cunt desperately wants to be fucked, and is dripping natural lubricant to ease penetration by cocks that cannot reach it through its protective shield.
<<elseif $activeSlave.clit > 0>>
her lovely clit is painfully engorged, and her pussy is so wet there are little rivulets of moisture running down her inner thighs. One of her spasms brings her clit brushing accidentally against her hand, and the stimulation almost brings her to orgasm.
<<elseif $activeSlave.labia > 0>>
her lovely pussylips are painfully engorged, and her pussy is so wet there are little rivulets of moisture running down her inner thighs. One of her spasms brings her generous labia brushing against her thighs, and the stimulation almost brings her to orgasm.
<<else>>
her pussy is so wet there are little rivulets of moisture running down her inner thighs. One of her spasms brings her enough stimulation that it almost brings her to orgasm.
<</if>>
<br><br>
This is the result of not getting off for several days while on the slave diet provided by the nutritional systems. The mild aphrodisiacs included in her food increase her sex drive, and the increased libido can become cumulative if it's not regularly addressed. It looks like she hasn't really gotten hers in a couple of days, and the poor girl can likely think of nothing but that. She's so horny she'll do anything for release. However, she did come to you with her trouble rather than masturbating illicitly.
<<case "milkgasm">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is implanted with slow-release lactation drugs. Her lactation is dissimilar to that of a normal mother. It's the same stuff, but it's produced at a much, much higher volume. To stay comfortable, $activeSlave.slaveName has to use milkers every couple of hours<<if $activeSlave.assignment != "get milked">> even though she isn't assigned to give milk as her primary job<</if>>. Any more than that, and she gets painfully sore; any less than that, and <<if $activeSlave.nipples is "inverted">>her milk, backed up behind her inverted nipples, leaves her in agony<<else>>she begins to spontaneously squirt cream whenever her breasts are subjected to the slightest motion<</if>>.
<br><br>
She constantly passes by your desk as you work, going back and forth between the milkers and her other tasks. Even if you didn't know which was which, it would be easy to tell which way she was going. One way, she <<if ($activeSlave.heels == 1) && ($activeSlave.shoes != "heels") && ($activeSlave.shoes != "boots") && ($activeSlave.shoes != "extreme heels")>>crawls<<elseif ($activeSlave.shoes is "heels") || ($activeSlave.shoes is "boots") || ($activeSlave.shoes is "extreme heels")>>totters<<else>>walks<</if>> gingerly, supporting her udders with both hands<<if $activeSlave.preg > 20>> and her pregnant belly<</if>>, <<if $activeSlave.nipples is "inverted">>wincing<<else>>dribbling a little milk<</if>> as she goes. The other way, she has a distinctly relieved expression and her breasts are much saggier.
<<case "whore rebellious">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is kicked out of bed early in the morning. She's not yet obedient, but she has to earn her keep anyway. This means selling her body, or in her particular case, having her unwilling body sold. She knows the score and allows herself to be stuffed into a special latex public whore suit. She's learned the hard way that resisting being suited up just means she'll be painfully punished before being suited up.
<br><br>
The suit is quite special. It is made of thick, durable latex with temperature regulation and anchor points for restraint. It is specially crafted to be able to accommodate its wearer's tits, belly,<<if $seeDicks != 0>> dick,<</if>> and rear, however large. It has a hole at her mouth that holds her jaws well open, with a plug to fill it completely when not in use. She breathes through a port at her nose that muffles all noise, in and out.<<if ($activeSlave.dick > 0)>> Her cock is neglected inside the latex, with no means of access.<</if>><<if ($activeSlave.vagina != -1)>> There's a hole over her pussy, of course.<</if>> Finally, there's a hole over her anus.
<br><br>
She will spend the day restrained in public, with your other slaves periodically stopping by to hydrate her and wash out her holes.
<<case "serve the public devoted">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is a real public servant. This morning, she rose early, did her chores, and looked after herself. She heads out past your desk toward the arcology's lower floors to offer herself freely to everyone she meets.
<br><br>
As she goes, you notice that <<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>precum is starting to dribble out of her chastity cage<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0)>>her cock is so hard it's standing out, perfectly straight<<elseif ($activeSlave.dick > 0)>>her pathetically soft cock is streaming precum, a sure sign of a bitch who wants to be buttfucked<<elseif ($activeSlave.clit > 0)>>her big clit is obviously engorged<<elseif ($activeSlave.vaginalLube > 0)>>her pussy is already soaking wet<<else>>her cheeks are flushed and she's panting a little<</if>>. Apparently, she can't wait to <<if ($activeSlave.fetish is "submissive")>>play the submissive<<elseif ($activeSlave.fetish is "humiliation")>>be publicly degraded<<elseif ($activeSlave.fetish is "pregnancy") && ($activeSlave.preg > 10)>>have her pregnancy fondled<<elseif ($activeSlave.fetish is "pregnancy")>>pretend to get knocked up<<elseif ($activeSlave.fetish is "boobs")>>have her tits fondled<<elseif ($activeSlave.fetish is "cumslut")>>gorge herself on cum<<elseif ($activeSlave.fetish is "buttslut")>>spend all day getting pounded in the ass<<elseif ($activeSlave.attrXX > 65)>>enjoy all the women<<elseif ($activeSlave.attrXY > 65)>>enjoy all the men<<else>>be a complete slut<</if>>. If you went with her, you could certainly show off a little.
<<case "millenary">>
Late one night, <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> comes to see you. Strangely, several of your other slaves are stealing glances at her as she does. She seems oddly proud of herself. Asked why, she says, "It's my millenary, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. The arcology has logged me getting fucked 999 times." The other slaves obviously view it as significant, too.
<br><br>
As the Free Cities grow and evolve, slave culture does too. It seems this is a new tradition among obedient sex slaves. She obviously expects you to do the honors, and it seems the rest of your girls are looking forward to it.
<<case "birthday">>
You come across <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> in the kitchen. She has a normal slave meal on a plate in front of her, but also has a pack of hotwax candles from your sex gear. Oddly, she has a candle upright in the food and is trying to light it. You ask what she's doing, and she explains <<if ($activeSlave.lips > 70)>>meekly through her massive dick-sucking lips, "I unno, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. Ah been a slave so long. Ah jus <<if canSee($activeSlave)>>saw<<else>>heard<</if>> th date tday an... seem lak de righ thing to do. Ahm sorry."<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>meekly through her inconvenient oral piercings, "I unno, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. Ah been a slave so long. Ah jus <<if canSee($activeSlave)>>saw<<else>>heard<</if>> th date tday an... seem lak de righ thing to do. Ahm sorry."<<else>>meekly, "I don't know, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I've been a slave so long. I just <<if canSee($activeSlave)>>saw<<else>>heard<</if>> the date today and this seemed like the right thing to do. I'm sorry."<</if>> It's probably her birthday. Apparently she's losing her grasp on the concept.
<<case "inconvenient labia">>
You see <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> moving gingerly as she heads out of the workout room, as though she's suffering some pain in her groin. Since she's coming off a workout rather than any duty that would explain a sore pussy, you head over to her to investigate. She greets you properly, looking a little rueful.
<br><br>
<<if canTalk($activeSlave) == false>>She gestures impatiently at her pussy, pulling down the compression shorts she was wearing to display her generous labia. She humorously pantomimes them moving about as she exercises and indicates pain.<<elseif ($activeSlave.lips > 70)>>She lisps through her massive lips, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, my puthylipth are tho big. They make uthing the treadmill really painful."<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>She lisps through her huge piercings, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, my puthylipth are tho big. They make uthing the treadmill really painful."<<else>>"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, my pussylips are really big. They make running on the treadmill really painful, even wearing my compression shorts," she explains. "They just kind of get in the way."<</if>> She looks doubtful, as though she's wondering whether to make a request. Finally she makes up her mind to ask: <<if canTalk($activeSlave) == false>>she waves towards the surgery, and gestures about the labiaplasty she knows some slaves receive, asking you if she can have hers reduced.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>> "May I have labiaplathty, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>? It would make working out tho much eathier."<<else>>"May I have labiaplasty, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>? It would make working out so much easier on my poor pussy."<</if>>
<<case "restricted smart">>
During a routine inspection of <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>, you notice that she's behaving a little strangely. She's participating in the inspection with almost manic attention, trying to anticipate your directions and hanging desperately on your every word. After a moment, you reflect that she's a smart girl, and is probably suffering for a lack of conversation. As you regard her <<if ($activeSlave.amp == 1)>>sitting limblessly<<else>>standing<</if>> there, her <<if canSee($activeSlave)>>eyes almost scream<<else>>face almost screams<</if>> at you for some sort of stimulation. Her life is not without mental interest, but talking is one of the quintessential human behaviors, and having it taken away is very difficult for someone as intelligent as her. A mute almost might have it easier, for she is also denied the volubility through sign language that mute slaves under less restrictive rules often enjoy.
<<case "restricted profession">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is <<if ($activeSlave.amp == 1)>>sitting limblessly<<else>>standing<</if>> before your desk for her regular inspection. She is studiously observing the letter of the rule against speaking, and is doing her best to make your inspection as efficient as possible. Her desire to please radiates off her in almost palpable waves. She obviously wants to communicate something to you, but can't do it without breaking the rules.
<<case "a gift">>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<set _napkin = "a lily with a prominent stamen">>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<set _napkin = "a beautiful, feminine lily">>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<set _napkin = "a spiky abstract design">>
<<elseif $arcologies[0].FSPastoralist != "unset">>
<<set _napkin = "a sheaf of corn">>
<<elseif $arcologies[0].FSChattelReligionist != "unset">>
<<set _napkin = "a piece of religious iconography">>
<<elseif $arcologies[0].FSRomanRevivalist != "unset">>
<<set _napkin = "a laurel wreath">>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<<set _napkin = "a perfect pyramid">>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
<<set _napkin = "a Shinto arch">>
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
<<set _napkin = "a complex minaret">>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<set _napkin = "an imperial pagoda">>
<<else>>
<<set _napkin = "a beautiful flower">>
<</if>>
You're working at your desk when <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> walks by your office. She checks to see whether you're in while trying very hard to look like she's minding her own business, and turns to go once she <<if canSee($activeSlave)>>sees<<else>>hears<</if>> that you're present. You <<if canSee($activeSlave)>>crook a finger at her<<else>>clear your throat at her, signaling you want her before you<</if>>. She's a good girl and not likely to be plotting anything nefarious, but letting nonsense like that slide would be stupid. She hurries in, blushing furiously, with her hands behind her back. Deciding to deal with the obvious thing first, you ask her what she's got. She blushes even harder, and brings her hands around to reveal one of the large cloth napkins used for entertaining, carefully folded into the shape of _napkin. It's very well done.
<br><br>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"I'm thorry, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>," she mumbles, <<if canSee($activeSlave)>>glancing<<else>>her head facing<</if>> down at her feet. "One of the other girlth <<if canSee($activeSlave)>>thowed<<else>>taught<</if>> uth how to fold thtuff when we were rethting together. I wanted to make thomething for you, and thith was the firtht thing that wath good enough. I was jutht going to thlip it onto your dethk. I - I feel kind of thtupid, now."
<<else>>
"I'm sorry, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>," she mumbles, <<if canSee($activeSlave)>>glancing<<else>>her head facing<</if>> down at her feet. "One of the other girls <<if canSee($activeSlave)>>showed<<else>>taught<</if>> us how to fold stuff when we were resting together. I wanted to make something for you, and this was the first thing that was good enough. I was just going to slip it onto your desk. I - I feel kind of stupid, now."
<</if>>
<<case "mods please">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is such a good <<if $activeSlave.preg > 10>>pregnant<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.boobs > 600>>
futa<<if $activeSlave.age > 35>> MILF<</if>>
<<else>>
<<if $activeSlave.age > 35>>MILF <</if>>herm
<</if>>
<<elseif $activeSlave.boobs > 600>>
shemale<<if $activeSlave.age > 35>> MILF<</if>>
<<else>>
dickgirl<<if $activeSlave.age > 35>> MILF<</if>>
<</if>>
<<else>>
<<if ($activeSlave.boobs > 800) && ($activeSlave.lactation > 0)>>
cow
<<elseif ($activeSlave.age > 35)>>
MILF
<<elseif ($activeSlave.age < 25)>>
slave girl
<<else>>
slave
<</if>>
<</if>>
that she enjoys being inspected, even if the inspection doesn't immediately transition into sex. At the moment, she's luxuriating under your gaze, eagerly offering the sight of every inch of her nude body with you. She is confident in her appearance, and more than happy to share it.
<br><br>
<<if canSee($activeSlave)>>Seeing<<else>>Feeling<</if>> your intent gaze, she
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
lisps, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I pleathe athk you for thomething?"
<<else>>
asks, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I please ask you for something?"
<</if>>
At your <<if canSee($activeSlave)>>nod<<else>>acknowledgement<</if>>, she
<<if ($activeSlave.fetish is "submissive") && ($activeSlave.fetishKnown == 1)>>
gives a submissive shudder, and turns to show you her bare back.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I have a corthet pierthing? I would love to feel more, um, bound. Tied up. Pleathe?"
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I have a corset piercing? I would love to feel more, um, bound. Tied up. Please?"
<</if>>
She awaits your answer coquettishly, <<if canSee($activeSlave)>>her $activeSlave.eyeColor eyes huge<<else>>a look of begging on her face<</if>>.
<<elseif ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishKnown == 1)>>
blows you a wet kiss.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I have a tongue pierthing? It would take my dick thucking to the next level. Pleathe?"
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I have a tongue pierthing? It would take my dick thucking to the next level. Please?"
<</if>>
She sticks out her tongue helpfully, leaving her favorite fuckhole wide open so you can see down her hungry throat.
<<elseif ($activeSlave.fetish is "humiliation") && ($activeSlave.fetishKnown == 1)>>
blushes with humiliation.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I have a t-tattoo? L-like, on my fathe. A mean one. Pleathe?"
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I have a t-tattoo? L-like, on my face. A mean one. Please?"
<</if>>
She hangs her head.
<<elseif ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1)>>
spins around to show off her favorite fuckhole, bending over <<if $activeSlave.preg > 20>>as far as she can with her pregnant belly in the way<<else>>farther than usual<</if>> to indicate the area between it and <<if $activeSlave.vagina > -1>>her cunt<<elseif $activeSlave.balls > 0>>her ballsack<<else>>the base of her soft bitchclit<</if>>.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I have a pierthing right here? Right below my butthole? It would keep me so ready for a buttfuck. I mean, more than I already am. Pleathe?"
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I have a piercing right here? Right below my butthole? It would keep me so ready for buttsex. I mean, more than I already am. Please?"
<</if>>
The shameless buttslut begins to wink her asshole meaningfully.
<<elseif ($activeSlave.fetish is "boobs") && ($activeSlave.fetishKnown == 1)>>
wiggles her shoulders to give her boobs some motion.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I have thome nipple pierthings? It would be like having thmeone playing with my nippleth, but, like, all the time. Pleathe?"
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I have some nipple piercings? It would be like having someone playing with my nipples, but, like, all the time. Please?"
<</if>>
She starts to bounce flirtily.
<<elseif ($activeSlave.fetish is "pregnancy") && ($activeSlave.fetishKnown == 1)>>
blushes suddenly and hangs her head.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I have a tattoo? Right here?" She indicates her <<if $activeSlave.preg > 20>>rounded belly<<else>>abdomen<</if>>. "I would love an advertithement that I want to be, um, filled up.<<if $activeSlave.preg > 20>>Well, when I'm empty again.<</if>> Pleathe?"
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I have a tattoo? Right here?" She indicates her <<if $activeSlave.preg > 20>>rounded belly<<else>>abdomen<</if>>. "I would love an advertisement that I want to be, um, filled up.<<if $activeSlave.preg > 20>>Well, when I'm empty again.<</if>> Please?"
<</if>>
She <<if canSee($activeSlave)>>looks<<else>>gazes<</if>> at you hopefully.
<<elseif ($activeSlave.fetish is "dom") && ($activeSlave.fetishKnown == 1)>>
tosses her head, a <<if canSee($activeSlave)>>gleam in her eye<<else>>devious look on her face<</if>>.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I have a tattoo? Right here?" She indicates her eyebrow, temple, and cheek. "It would be cool if other girlth thaw me and were all, 'I'm about to get fucked.' Pleathe?"
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I have a tattoo? Right here?" She indicates her eyebrow, temple, and cheek. "It would be cool if other girls saw me and were all, 'I'm about to get fucked.' Please?"
<</if>>
She smiles at you hopefully.
<<elseif ($activeSlave.fetish is "sadist") && ($activeSlave.fetishKnown == 1)>>
tosses her head, a <<if canSee($activeSlave)>>gleam in her eye<<else>>malicious look on her face<</if>>.
<<if $activeSlave.dick > 0>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I have a shaft pierthing? If I get to thtick it in another girl, I'd love to <<if canSee($activeSlave)>>thee her face<<else>>feel her thudder<</if>> when that extra little bit of metal thlides inthide her. Pleathe?"
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I have a shaft piercing? If I get to stick it in another girl, I'd love to <<if canSee($activeSlave)>>see her face<<else>>feel her shudder<</if>> when that extra little bit of metal slides inside her. Please?"
<</if>>
<<else>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I have a labia pierthing? If I get to trib another girl, I'd love to <<if canSee($activeSlave)>>thee her face<<else>>feel her thudder<</if>> when that little bit of metal grindth againtht her. Pleathe?"
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I have a labia piercing? If I get to trib another girl, I'd love to <<if canSee($activeSlave)>>see her face<<else>>feel her shudder<</if>> when that little bit of metal grinds against her. Please?"
<</if>>
<</if>>
She shudders at the thought, <<if canSee($activeSlave)>>looking<<else>>gazing<</if>> at you hopefully.
<<elseif ($activeSlave.fetish is "masochist") && ($activeSlave.fetishKnown == 1)>>
bites her lower lip, looking aroused.
<<if $activeSlave.dick > 0>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I have a dick pierthing? Right th-through my cock. Oh f-fuck it would hurt. Pleathe?"
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I have a dick piercing? Right th-through my cock. Oh f-fuck it would hurt. Please?"
<</if>>
<<else>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I have a puthy pierthing? Right th-through me. Oh f-fuck it would hurt. Pleathe?"
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I have a pussy piercing? Right th-through me. Oh f-fuck it would hurt. Please?"
<</if>>
<</if>>
She shivers at the thought, <<if canSee($activeSlave)>>looking<<else>>gazing<</if>> at you hopefully.
<<else>>
bats her eyes at you, and turns halfway to display her boobs in profile.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I have my nippleth pierthed? It'th thilly and girly, but I gueth - I gueth I'd like thomething thilly and girly. Pleathe?"
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I have my nipples pierced? It'th silly and girly, but I guess - I guess I'd like something silly and girly. Please?"
<</if>>
She blushes prettily and <<if canSee($activeSlave)>>looks<<else>>gazes<</if>> at you hopefully.
<</if>>
<<case "injections please">>
<span id="name"><span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span></span> comes to see you, clearly in a good mood. Since she's allowed to ask questions, she comes right out with it.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I'm feeling healthy, and I've been a good girl thith week. With everyone getting tho many powerful drugth -" she takes a breath before asking in a rush
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I'm feeling healthy, and I've been a good girl this week. With everyone getting all these powerful drugs -" she takes a breath before asking in a rush
<</if>>
<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish is "dom") && ($activeSlave.dick > 0) && ($activeSlave.dick < 5) && ($activeSlave.balls > 0)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"- may I have a dothe of penith enhancement? I know I'm a thex thlave and it'th my place to get fucked, but when I do get to do a girl, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I want to <<if canSee($activeSlave)>>thee a little fear in her eyeth<<else>>feel her ath clench in fear<</if>>."
<<else>>
"- may I have a dose of penis enhancement? I know I'm a sex slave and it's my place to get fucked, but when I do get to do a girl, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I want to <<if canSee($activeSlave)>>see a little fear in her eyes<<else>>feel her ass clench in fear<</if>>."
<</if>>
<<set $seed to "dick">>
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish is "sadist") && ($activeSlave.dick > 0) && ($activeSlave.dick < 5) && ($activeSlave.balls > 0)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"- may I have a dothe of penith enhancement? I know I'm a thex thlave and it'th my place to get fucked, but when I do get to do a girl, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I want her to hurt."
<<else>>
"- may I have a dose of penis enhancement? I know I'm a sex slave and it's my place to get fucked, but when I do get to do a girl, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I want her to hurt."
<</if>>
<<set $seed to "dick">>
<<elseif ($activeSlave.energy > 95) && ($activeSlave.dick > 0) && ($activeSlave.dick < 5) && ($activeSlave.balls > 0)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"- may I have a dothe of penith enhancement? I jutht want to fuck all the time, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. Girlth with big cockth have more fun, even getting fucked. Ethpecially getting fucked."
<<else>>
"- may I have a dose of penis enhancement? I just want to fuck all the time, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. Girls with big cocks have more fun, even getting fucked. Especially getting fucked."
<</if>>
<<set $seed to "dick">>
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish is "masochist") && ($activeSlave.dick > 1)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"- may I have a big dothe of hormoneth to thrink my dick? I'm a thex thlave and it'th my place to get fucked, and when I get uthed like a little thlut it hurtth tho good, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."
<<else>>
"- may I have a big dose of hormones to shrink my dick? I'm a sex slave and it's my place to get fucked, and when I get used like a little slut it hurts so good, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."
<</if>>
<<set $seed to "dickMinus">>
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish is "submissive") && ($activeSlave.dick > 1)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"- may I have a big dothe of hormoneth to thrink my dick? I don't need a big dick to get fucked, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I don't want to intimidate anyone who might uthe me."
<<else>>
"- may I have a big dose of hormones to shrink my dick? I don't need a big dick to get fucked, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I don't want to intimidate anyone who might use me."
<</if>>
<<set $seed to "dickMinus">>
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish is "cumslut") && ($activeSlave.lips <= 70)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"- may I have a dothe of lip enhancement? I want everyone to imagine my lipth around their cock, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."
<<else>>
"- may I have a dose of lip enhancement? I want everyone to imagine my lips around their cock, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."
<</if>>
<<set $seed to "lips">>
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish is "humiliation") && ($activeSlave.dick > 1)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"- may I have a big dothe of hormoneth to thhrink my dick? It would be tho humiliating to have a little bitch dick, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, everyone would know I'm a worthleth little thlut."
<<else>>
"- may I have a big dose of hormones to shrink my dick? It would be so humiliating to have a little bitch dick, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, everyone would know I'm a worthless little slut."
<</if>>
<<set $seed to "dickMinus">>
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish is "humiliation") && ($activeSlave.lips <= 70)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"- may I have a dothe of lip enhancement? I want lipth tho big everyone knowth I'm a thlut the moment they thee me. They'll thtare at me."
<<else>>
"- may I have a dose of lip enhancement? I want lips so big everyone knows I'm a slut the moment they see me. They'll stare at me."
<</if>>
<<set $seed to "lips">>
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish is "buttslut") && ($activeSlave.butt < 9)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"- may I have a dothe of ath growth drugth? I would love it if everyone thought of fucking my big butt the moment they thaw me!"
<<else>>
"- may I have a dose of ass growth drugs? I would love it if everyone thought of fucking my big butt the moment they saw me!"
<</if>>
<<set $seed to "butt">>
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish is "boobs") && ($activeSlave.butt < 9)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"- may I have a dothe of boob growth drugth? I would love it if everyone thought of touching and thucking and fucking my big bimbo boobieth the moment they thaw me!"
<<else>>
"- may I have a dose of boob growth drugs? I would love it if everyone thought of touching and sucking and fucking my big bimbo boobies the moment they saw me!"
<</if>>
<<set $seed to "boobs">>
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish is "pregnancy") && ($activeSlave.butt < 9)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"- may I have a dothe of boob growth drugth? I want to look, you know, fertile, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."
<<else>>
"- may I have a dose of boob growth drugs? I want to look, you know, fertile, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."
<</if>>
<<set $seed to "boobs">>
<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish is "cumslut") && ($activeSlave.lips <= 70)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"- may I have a dothe of lip enhancement? I want everyone to want to fuck my fatheputhy."
<<else>>
"- may I have a dose of lip enhancement? I want everyone to want to fuck my facepussy."
<</if>>
<<set $seed to "lips">>
<<elseif ($activeSlave.attrKnown == 1) && ($activeSlave.attrXY > 65) && ($activeSlave.lips <= 70)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"- may I have a dothe of boob growth drugth? Nothing getth a cute boy hard like a big pair of boobieth."
<<else>>
"- may I have a dose of boob growth drugs? Nothing gets a cute boy hard like a big pair of boobies."
<</if>>
<<set $seed to "boobs">>
<<elseif ($arcologies[0].FSGenderRadicalist > 0) && ($activeSlave.dick > 1)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"- may I have a big dothe of hormoneth to thrink my dick? I jutht want to become the betht little girl I can be, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I don't want anything dithtracting anyone from my rear puthy."
<<else>>
"- may I have a big dose of hormones to shrink my dick? I just want to become the best little girl I can be, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I don't want anything distracting anyone from my rear pussy."
<</if>>
<<set $seed to "dickMinus">>
<<elseif ($activeSlave.butt < $activeSlave.boobs/500)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"- may I have a dothe of athth growth drugth? I want to be ath fuckable ath I can for you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, and I think my butt needth it more than my boobth."
<<else>>
"- may I have a dose of ass growth drugs? I want to be as fuckable as I can for you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, and I think my butt needs it more than my boobs."
<</if>>
<<set $seed to "butt">>
<<else>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"- may I have a dothe of boob growth drugth? I want to be as fuckable as I can for you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, and I think my boobs need it more than my butt."
<<else>>
"- may I have a dose of boob growth drugs? I want to be as fuckable as I can for you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, and I think my boobs need it more than my butt."
<</if>>
<<set $seed to "boobs">>
<</if>>
<<case "hot PC">>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
You maintain a tremendous workout routine: the leader of a society that worships physical perfection can afford nothing less. Working out maintains your appearance, keeps you sharp, and makes you the exemplar of the physical ideal that you have to be for your vision for the future to be realized. So, you pay the iron price for your <<if $PC.title == 1>>muscles<<else>>toned body<</if>>. Like most of the arcology's prominent citizens, you often lift publicly and take part in other amateur sports, but you also have your own private weight room in your penthouse, and you spend a lot of time there.
<<elseif $PC.age > 2>>
You take care of yourself. You're no longer as young as you once were, making it almost a requirement that you work out, hard and regularly. The fact is, the overwhelming majority of arcology owners who maintain their positions for more than a short time are physically fit. The Free Cities have a reputation for destroying old world wastrels who inherit wealth and think that makes them able to survive in an anarcho-capitalist world. Sloth and an inability to self-govern are not qualities common among your successful peers. Not to mention, it's useful to look good, and it may well prove essential to be physically capable in the near future.
<<else>>
You take care of yourself. It would be absurd to think that there's any explicit requirement that you work out, hard and regularly, but the fact remains that the overwhelming majority of arcology owners who maintain their positions for more than a short time are physically fit. The Free Cities have a reputation for destroying old world wastrels who inherit wealth and think that makes them able to survive in an anarcho-capitalist world. Sloth and an inability to self-govern are not qualities common among your successful peers. Not to mention, it's useful to look good, and it may well prove essential to be physically capable in the near future.
<</if>>
You complete the final rep of your first workout of the day, rack the bar, and jump to your feet to shower, change, and see to your empire. The motion brings your field of view up, and you notice for the first time that <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is frozen in the open doorway, having seen something in the workout room that caught her attention as she passed by. Her eyes are fixed on your <<if $PC.boobs == 1>>sports bra clad boobs with almost painful intensity. You can't really blame her; the bra's soaked in your sweat and your nipples are clearly visible as bumps in the tight material.<<else>>abdominal muscles with almost painful intensity. You can't really blame her; they're pretty cut, and your bare chest is coated in a light sheen of glistening sweat.<</if>>
<br><br>
Her $activeSlave.eyeColor eyes track up your torso comically until she's looking into your eyes. She stares dumbly at you for a moment before realizing what she's doing and blushing with embarrassment. She's reasonably well broken, but is still coming to terms with her sexual place as a $desc.
In particular, she hasn't gotten used to the effects of her training, the slave food, and the atmosphere in the penthouse, all of which are serving to fuel an acceleration of her sex drive.
<<if canTalk($activeSlave) == false>>
She uses shaky hands to ask you to fuck her,
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"Thorry, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I was jutht, um, pathing by and I thought, um, I thaw, um, thorry <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>> I'm going now," she babbles,
<<else>>
"Sorry, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I was just, um, passing by and I thought, um, I saw, um, sorry <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> I'm going now," she babbles,
<</if>>
and turns to flee.
<<case "dickgirl PC">>
Having just enjoyed one of your slaves, you take a quick post-coital rinse in one of the showers scattered around the arcology for the purpose. Thus refreshed, you step out and come face to face with <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>, who is going about her assigned business. Her $activeSlave.eyeColor eyes lock with yours for a surprised moment, and then flick down submissively.
<br><br>
As her gaze travels down your body towards the floor,
<<if $activeSlave.attrXY <= 35>>
it lingers for a moment on your generous breasts before continuing to track downward. When it reaches your cock, still half-hard from the sex and the warm shower, she stiffens with discomfort.
<<else>>
she averts her eyes from your generous, bare breasts as best she can, quickly looking farther down. Her gaze lingers for a moment on your cock, still half-hard from the sex and the warm shower, but she's stiff with discomfort.
<</if>>
She swallows uncomfortably, frozen in place and staring at the floor. Her eyes flick up again, stealing a glance at
<<if $activeSlave.attrXY <= 35>>
your boobs and studiously avoiding your dick.
<<else>>
your dick and studiously avoiding your boobs.
<</if>>
<<if canTalk($activeSlave) == false>>
She gestures a proper greeting, hands shaking with nervousness.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"Um, hi, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps nervously.
<<else>>
"Um, hi, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says nervously.
<</if>>
<<if $activeSlave.attrKnown != 1>>
<br><br>
Just like that, the existing mystery about her feelings about girls and guys is @@color:pink;cleared up.@@
<<set $activeSlave.attrKnown to 1>>
<</if>>
<<case "penitent">>
As <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> comes before you for routine inspection, it is obvious that her penitent's habit is having an effect. She moves with exquisite care, desperate to minimize the chafing<<if $activeSlave.preg gt 10>>, especially on her growing pregnancy<</if>>. She seems totally concentrated on obedience: the constant discomfort often has the effect of forcing a slave to marshal all her mental faculties in the service of pain avoidance.
<br><br>
Her responses to your routine questions are so mechanical and honest that you make an impromptu confession of it. You require her to tell the full tale of all her minor infractions against the rules, and even order her to confess her resistant thoughts to you as well. Past the ability to resist, she pours out a stream of her inner fears, hopes, and feelings about her life as a sex slave.
<<case "resistant anal virgin">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> has never had anything significant up her ass. Living in $arcologies[0].name, she can't have missed that anal sex is a part of most slaves' lives. She <<if canSee($activeSlave)>>witnesses<<else>>hears<</if>> sodomy several times a day, at least.
<br><br>
Lately, you've noticed that she reacts to these <<if canSee($activeSlave)>>sights<<else>>sounds<</if>> with a well-concealed flash of apprehension. It seems she's figured out that she will probably be required to take it up her little <<if $seeRace == 1>>$activeSlave.race <</if>>butt someday, and isn't enthusiastic about the prospect. You could probably exploit this.
<<case "devoted waist">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is a real work of surgical art. As she showers, carefully soaping and then moisturizing every inch of her $activeSlave.skin skin, you notice the undeniable eroticism created by the unnatural narrowness of her middle<<if $activeSlave.preg > 20>>, especially given how much her pregnancy extends past her sides<</if>>. Though her hands are by no means large, when she washes her sides, her hands span almost the entire circumference of her waist. <<if $activeSlave.dick > 0>>Though she's not sexually aroused, her cock is visible as she bathes herself; her member and her narrow waist work together to create a real melange of gender traits.<<elseif ($activeSlave.boobs > 800) && ($activeSlave.butt > 4)>>Her massive bust and hips work together to create a spectacular hourglass effect; she's a fantasy woman made flesh.<<else>>The narrowness of her waist accentuates her feminine features.<</if>>
<<case "muscles">>
Early one morning, <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> <<if ($activeSlave.heels == 1) && ($activeSlave.shoes != "heels") && ($activeSlave.shoes != "boots") && ($activeSlave.shoes != "extreme heels")>>crawls<<elseif ($activeSlave.shoes is "heels") || ($activeSlave.shoes is "boots") || ($activeSlave.shoes is "extreme heels")>>totters<<elseif $activeSlave.preg > 30>>waddles<<else>>walks<</if>> past your door stark naked, with a towel thrown over her shoulder. She's clearly moving from the gym to the showers after a hard workout; she's quite the iron pumper and gets up before anyone to protect her gains. She notices your gaze, so she subtly flexes for your benefit. Cords of muscle ripple along her massive thighs, <<if $activeSlave.preg > 30>>pregnancy ruined<<else>>washboard<</if>> abs, ripped biceps, and strapping lats. <<if $activeSlave.dick > 2>>Her massive cock completes the picture.<</if>>
<<case "obedient girlish">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is nice and slim<<if $activeSlave.preg > 20>> as she can be given her advanced pregnancy<</if>>, with a trim chest, narrow hips and not much of an ass to speak of. Despite the myriad ways a Free Cities slaveowner can give his property tits and asses, you've held off for now, keeping her lithe. <<if $activeSlave.amp != 1>>She comes before you for a routine nude inspection, obediently standing before your desk with her hands crossed over her <<if $activeSlave.preg > 20>>rounded<<else>>flat<</if>> stomach.<<else>>Another slave strips her and leaves her naked torso on your desk for a routine inspection.<</if>> A perfectly devoted slave might display herself, and a rebellious one might try to cover herself: she's neither. <<if $activeSlave.dick > 0>>Though she's not sexually aroused, her cock is visible and contributes greatly to her androgyny.<<else>>Her bare pussy completes the picture of simultaneous innocence and availability.<</if>>
<<case "diet">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is on a diet, and she needs it. That doesn't make it any easier for her. Your slaves are not permitted time to waste over meals. They enter the simple kitchen, drink their allotted portion of slave food out of a cup, and get on with their duties.<<if $activeSlave.preg > 10>> Despite eating for two, her diet is still in full effect.<</if>> <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> catches $activeSlave.slaveName, whose cup is always filled less than halfway, skulking around in the hope that one of the others will take her eyes off her cup, or even leave leftovers.
<<case "huge naturals">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> comes before you naked for a routine inspection. You take particular care to examine her massive breasts; since they've grown so large it's necessary to check for unsightly veins, stretch marks, and the like. You note her big nipples with appreciation. Since her breasts are so enormous and completely free of implants, they're quite saggy. When she stands, her nipples face out and down. As you inspect her with your hands, she <<if canTalk($activeSlave) == false || ($activeSlave.accent >= 3)>>breathes a little harder and looks like she would speak, were she not mute.<<elseif ($activeSlave.lips > 70)>>murmurs through her huge lips, "Dat feelth good, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>murmurs through her piercings, "Dat feelth good, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<else>>murmurs, "That feels really nice, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."<</if>>
<<case "hugely pregnant">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>'s daily routine includes frequent application of special skin care to her $activeSlave.skin, hugely swollen belly to prevent her pregnancy from ruining her appearance with unsightly stretch marks. Several times a day, she visits the bathroom to <<if ($activeSlave.amp == 1)>>have another slave coat her entire stomach in the stuff.<<else>>carefully coat her entire stomach in the stuff.<</if>> She's so pregnant that it's hard to reach the underside. The chore keeps her occupied and stationary for quite a while; there's no need to leave her sexually idle while she completes it.
<<case "slave dick on slave">>
Through the glass walls of your office, you see <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> fucking another slave with her <<if $activeSlave.dick <= 2>>small penis<<elseif $activeSlave.dick <= 4>>long cock<<elseif $activeSlave.dick > 4>>huge, horselike phallus<</if>>. Since you gave her orders that permit her to fuck your other slaves, she's been fucking them whenever she can. The other slave is <<if $activeSlave.dick <= 2>>enjoying herself even though the <<if $seeRace == 1>>$activeSlave.race <</if>>dick in her pussy is a little disappointing<<elseif $activeSlave.dick <= 4>>enjoying the sex<<else>>enjoying the big <<if $seeRace == 1>>$activeSlave.race <</if>>dick, even if she does wince from time to time<</if>>. <<if $activeSlave.balls > 3>>As $activeSlave.slaveName pounds, her big balls slap against her partner.<<elseif $activeSlave.balls > 1>>As $activeSlave.slaveName pounds, her balls tighten, preparing to empty themselves.<</if>>
<<case "slave clit on slave">>
Through the glass walls of your office, you see <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> fucking another slave. Odd, since she doesn't have a penis: it seems the other slave likes her enough to try to make clitoral penetration work. $activeSlave.slaveName's <<if $seeRace == 1>>$activeSlave.race <</if>>clit is certainly big enough to make it possible. Since you gave her orders that permit her to fuck your other slaves, she's been having as much sex with them as she can. The other slave is enjoying herself even though the clit in her pussy is a little disappointing compared to a real cock.
<<case "PA servant">>
As you begin your day one morning, you hear the quiet
<<if $assistantAppearance is "monstergirl">>
but unmistakably sensual voice of your monstergirl
<<elseif $assistantAppearance is "shemale">>
but unmistakably lewd voice of your shemale
<<elseif $assistantAppearance is "amazon">>
but unmistakably aggressive voice of your amazon
<<elseif $assistantAppearance is "businesswoman">>
but unmistakably dominant voice of your businesswoman
<<elseif $assistantAppearance is "goddess">>
and kindly voice of your goddess
<<else>>
but unmistakably suggestive voice of your schoolgirl
<</if>>
personal assistant coming from your office. Looking in, you are treated to the sight of <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>'s <<if $activeSlave.butt > 8>>ridiculous bottom jiggling<<elseif $activeSlave.butt > 4>>big behind bouncing<<else>>cute rear<</if>><<if $activeSlave.preg > 20>>, and the rounded belly hanging between her legs,<</if>> as she reaches out over the glass top of your desk with a soft, dust-free cloth and a bottle of screen cleaner. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> is displaying her avatar right under where the slave is cleaning the glass screen, and she's displaying it nude. She's positioned herself so that the poor slave appears to be wiping
<<if $assistantAppearance is "monstergirl">>
her hair-tentacles
<<elseif $assistantAppearance is "shemale">>
the shaft of her massive prick
<<elseif $assistantAppearance is "amazon">>
the insides of her muscular thighs
<<elseif $assistantAppearance is "businesswoman">>
her pussy
<<elseif $assistantAppearance is "goddess">>
her motherly tits
<<else>>
her perky tits
<</if>>
down with screen cleaner, and is talking dirty to the furiously blushing servant. "Ohh, that feels good," she moans. "Rub me right there, you
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.boobs > 600>>
futa<<if $activeSlave.age > 35>> MILF<</if>>
<<else>>
<<if $activeSlave.age > 35>>MILF <</if>>herm
<</if>>
<<elseif $activeSlave.boobs > 600>>
shemale<<if $activeSlave.age > 35>> MILF<</if>>
<<else>>
dickgirl<<if $activeSlave.age > 35>> MILF<</if>>
<</if>>
<<else>>
<<if ($activeSlave.boobs > 800) && ($activeSlave.lactation > 0)>>
cow
<<elseif ($activeSlave.age > 35)>>
MILF
<<elseif ($activeSlave.age < 35)>>
slave girl
<<else>>
slave
<</if>>
<</if>>
slut! I love it!" The poor slave is doing her best to hurry, embarrassed and unsure of how to react to $assistantName's behavior.
<<case "like me">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> appears at the door of your office, looking frightened. She takes one hesitant step in and stops, wavering, her hand balled into fists and her lower lip caught behind her teeth. The $desc is getting used to her place as chattel, but she isn't sure of herself yet. After a few moments, it becomes obvious that she's lost whatever mental momentum propelled her to come in here, and can't muster the courage to back out, either. You rescue her by politely but firmly ordering her to tell you why she's here. After two false starts, she
<<if canTalk($activeSlave) == false>>
uses shaky hands to ask you to fuck her.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"P-pleathe fuck me, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she chokes out.
<<else>>
"P-please fuck me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she chokes out.
<</if>>
To go by her behavior, the likelihood that she's actually eager to <<if $PC.dick == 0>>eat pussy<<else>>take a dick<</if>>, never mind yours, is vanishingly small.
<<case "language lesson">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is standing before you for an inspection. The obedient<<if $activeSlave.preg > 10>> pregnant<</if>> <<if $activeSlave.age > 30>>woman<<else>>girl<</if>> has run through the prescribed motions of a normal inspection, and you've reached the part of the routine where you usually ask the slave a few questions, give her a few orders, or fuck her. Her <<if canSee($activeSlave)>>$activeSlave.eyeColor eyes are watching you closely<<else>>face is centered on you<</if>>, and she's listening carefully for direction. This is probably due to linguistic anxiety: she can understand the most straightforward commands, but giving her orders is often an exercise in <<if canSee($activeSlave)>>pointing and gesturing, or when that fails, simply<<else>>frustration, ending with you simply<</if>> pushing and pulling her usually-compliant body into the proper place.
<<case "kitchen molestation">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is a horny bitch, and she isn't particularly picky about how she gets off. Since other slaves are not allowed to resist her little molestations, she's taken to haunting the kitchen around mealtimes. Since everyone has to suck her meals out of the phallic food dispensers, every slave has to spend some minutes of every day in the kitchen with her face to the wall and her rear defenseless. $activeSlave.slaveName does her best to arrive as early as possible and eat as rapidly as possible so she can then play with anyone who's slower to finish.
<br><br>
You decide to stop by to see her method at work. By the time you arrive, she's already eaten and orgasmed at least once. As you spectate, she <<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>pushes a couple of fingers up her own ass to use prostate stimulation to force herself hard again, and once this is accomplished, happily turns to select a slow eater to fuck.<<else>>languidly plays with herself, running her hands over the various vulnerable butts before picking a victim to roughly finger fuck.<</if>>
<<case "forbidden masturbation">>
<<if $assistant > 0>>There is an alert from $assistantName, in her deliciously feminine voice: "$activeSlave.slaveName is masturbating, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. Ooh, she's breaking the rules, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!" Her avatar <<if $assistantAppearance is "monstergirl">>strokes its dicks suggestively.<<elseif $assistantAppearance is "shemale">>shifts uncomfortably, its cock rock hard.<<elseif $assistantAppearance is "amazon">>struts back and forth indignantly, its bone bangles rattling.<<elseif $assistantAppearance is "businesswoman">>licks its cherry-red lips suggestively.<<elseif $assistantAppearance is "goddess">>tutting disapprovingly, despite her blushing.<<elseif $assistantAppearance is "schoolgirl">>giggles nervously.<<else>>spins accusingly.<</if>><<else>>There is a gentle alert from $assistantName: "$activeSlave.slaveName is masturbating in violation of the rules, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."<</if>> A video feed appears. <<if $activeSlave.vaginalAccessory is "chastity belt">>In her chastity belt, all she can manage is furious nipple-rubbing and some furtive fingering of her asshole.<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones > 0)>>Since she's impotent from hormone treatment, all she can manage is rubbing her soft dick and some furtive fingering of her asshole.<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>Since she's impotent due to her lack of balls, all she can manage is rubbing her soft dick and some furtive fingering of her asshole.<<elseif $activeSlave.vagina is -1>>She's furiously jacking off.<<else>>She's furiously polishing her pearl.<</if>> She's chosen to do it in a dark corner and looks like she's hurrying; she clearly knows this is forbidden.
<br><br>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> does not hear your approach until you're very close. She starts and tries to look normal. <<if canTalk($activeSlave) == false>>She nervously gestures that she wasn't doing anything.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I wathn't doing anything," she lies.<<else>>"I wasn't doing anything, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!" she lies.<</if>>
<<case "hates oral">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> has been in your service long enough to know that oral sex is a daily fact of life for most slaves, and that most slaves are not only required to put up with cum, but to love it, too - or at least be able to fake enjoyment convincingly. She's <<if canSee($activeSlave)>>seen cum spattered on other slaves' faces, pooling in their mouths, and dripping from their asses only to be licked up by other slaves<<else>>heard cum spattering across other slaves' faces, the sound of it in their mouths, dripping from their asses, and more<</if>>. It's clear from $activeSlave.slaveName's recent reactions to these acts that she's quite disgusted by oral sex in general and cum in particular. Depending on your point of view, this could be a flaw for her to overcome or a weakness you can exploit.
<<case "mindbroken morning">>
It's a sunny morning, with rare mild weather, and you're stuck at your desk, as usual. After the typical rush of slaves clears the kitchen after the breakfast hour, you see one peel off to stand out on a balcony for a moment with the light on her face. You pay little attention to such a trifle, but then notice that it's <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>.
<br><br>
You head out and find that she's looking up at the sun with her $activeSlave.eyeColor eyes closed, letting the warmth and light envelop her <<if ($activeSlave.face > 1)>>gorgeous<<elseif ($activeSlave.face > 0)>>pretty<<else>>homely<</if>> face<<if $activeSlave.preg > 20>> and advanced pregnancy<</if>>. She hasn't gotten completely ready for her day yet, and her $activeSlave.skin skin is clean and quite bare. Despite her small remaining mental capacity, it seems she's still capable of the minor pleasure of enjoying the sunlight. It is very probably the only enjoyable thing she'll register today.
<<case "masterful entertainer">>
<<set $activeSlave.devotion += 4>>
It's Friday evening, the most socially important part of the week in $arcologies[0].name. <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> happens to be free this evening, and your schedule is open, too. Lately, she's been putting on a tour de force of seduction, erotic dance, and lewd entertainment whenever she gets the chance to catch someone's eye<<if $activeSlave.preg > 20>>, even with her advanced pregnancy<</if>>. There are a number of events tonight you could attend with her on your arm.
<<case "masterful whore">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is a queen of the whorehouse: never surprised, never squeamish, and always on the prowl for her next customer. She has mastered the transactionalization of sex. When she's selling herself by the hole, a customer who purchases her skilled oral services will often find himself upsold to a more expensive anal experience. When she's doing it by the orgasm, customers find themselves climaxing rather more quickly than they intended.
<br><br>
And perhaps most importantly, she always has an ear to the ground, even when one of them is being shoved against the sheets. Customers say the most interesting things when they've got themselves buried in her. Today, she's got an especially delightful morsel of information for you: one of your commercial tenants is shortchanging you on rent, concealing profits to reduce your share.
<<case "sleeping ambivalent">>
Passing through the slave dormitory at night, you run your eyes down the row of sleeping girls. The light here is low, but it's not dark. Slaves need to be able to find the bathroom, slaves on late assignments need to find their beds, and those permitted to do so need to be able to select slaves for sex. <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> catches your eye. The dormitory is kept at a pleasant temperature so that the girls, who of course sleep nude, are comfortable on their bedrolls covered by a single sheet, or nothing at all. She probably went to sleep with her sheet pulled up to her chin, which is normal behavior for slaves who aren't yet accepting of their status as compulsory sex objects, but she's shrugged it down. Half her torso is bare.
<br><br>
The dim blue light plays across her $activeSlave.skin skin. <<if $activeSlave.boobs > 2000>>Her massive boob on that side is slightly shifted by each breath<<elseif $activeSlave.boobs > 800>>Her breast on that side rises and falls with each breath<<else>>That side of her chest rises and falls with each breath<</if>>.<<if $activeSlave.preg > 20>> Her pregnant belly is only partially covered by the sheet, leaving most of it visible.<</if>> She's sleeping soundly, her breaths coming deep and slow. Most slaves where she is mentally are troubled by bad dreams, but the poor girl is evidently too tired for that.
<<case "sexy succubus">>
You cross paths with <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> as she moves from the living area to $activeSlave.assignment, just starting her day. She's full of energy, and her succubus outfit is delightful. She <<if canSee($activeSlave)>>sees your glance<<else>>recognizes your whistle<</if>> and greets you with a <<if canSee($activeSlave)>>wicked glint in her eye<<else>>wicked smirk on her face<</if>>, bowing a bit to show off her <<if $activeSlave.boobs > 6000>>bare, inhumanly large breasts<<elseif $activeSlave.lactation > 0>>bare udders, heavy with milk<<elseif $activeSlave.boobsImplant > 0>>naked fake tits<<elseif $activeSlave.boobs > 800>>heavy, naked breasts<<elseif $activeSlave.boobs > 250>>naked little tits<<else>>pretty chest<</if>> and then continuing towards you with a pirouette. Her tail bounces flirtily, holding the back of her skirt up to show off <<if $activeSlave.butt > 8>>her absurdly wide bottom<<elseif $activeSlave.analArea > 3>>the broad area of puckered skin around her slutty asspussy<<elseif $activeSlave.buttImplant > 0>>her butt implants<<elseif $activeSlave.butt > 5>>her big butt<<elseif $activeSlave.anus > 1>>a hint of her asshole, which her cute buttocks don't quite conceal<<else>>her cute bottom<</if>>.
<br><br>
She looks like <<if $activeSlave.preg > 20>>a lusty, pregnant, hungry<<elseif $activeSlave.height > 180>>an imposing, hungry<<elseif $activeSlave.muscles > 1>>a muscular, hungry<<elseif $activeSlave.weight > 10>>a well-fed but still hungry<<elseif $activeSlave.energy > 95>>desperately hungry<<else>>cute, hungry little<</if>> sex demon, and you tell her so. <<if $activeSlave.intelligence > 1>>The clever girl knows all about succubi<<elseif $activeSlave.intelligenceImplant > 0>>She's been taught the basics about succubi<<else>>She quickly searches her memory for the basic information about succubi that came with her outfit<</if>>.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Oh <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>> I'm thtarving," she lisps,
<<else>>
"Oh <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I'm ssstarving," she moans,
<</if>>
running her tongue over her<<if $activeSlave.lips > 40>> whorish<<elseif $activeSlave.lips > 20>> plush<</if>> lips and sticking out her chest to present her boobs even more obviously.
<<case "PA flirting">>
Partway through <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>'s weekly inspection, you have to leave for a moment to deal with a minor matter. Inspecting such a devoted slave is a pleasure, but you tear yourself away. Such sacrifices must be made.
<br><br>
When you return, the comfortably nude $desc is flirting shamelessly with $assistantName. Your personal assistant's $assistantAppearance avatar is glowing brightly on the desktop, and she and $activeSlave.slaveName are trading increasingly exaggerated compliments.
<<if $assistantAppearance is "monstergirl">>
"I love your hair," the slave <<if SlaveStatsChecker.checkForLisp($activeSlave)>>lisps<<else>>says<</if>>. "Have you done anything to it lately?"
<br><br>
$assistantName smiles dangerously, her tentacle hair flaring out, its suckers starting to pulsate. "Don't you mean, 'have I done anyone with it lately?' I'd love to do you," she purrs.
<<elseif $assistantAppearance is "shemale">>
"I love your cock," the slave <<if SlaveStatsChecker.checkForLisp($activeSlave)>>lisps wistfully<<else>>sighs wistfully<</if>>. <<if canAchieveErection($activeSlave)>>"I'd love to be that big."<<else>>"I can't look away."<</if>>
<br><br>
$assistantName looks pleased. "Yeah, it's pretty great," she giggles.
<<elseif $assistantAppearance is "amazon">>
"You're <<if SlaveStatsChecker.checkForLisp($activeSlave)>>tho big and thtrong," the slave lisps<<else>>so big and strong," the slave says<</if>>. "You look like you could give a great hug."
<br><br>
$assistantName blushes. "Um, well," she says, her muscular avatar kicking its heels. "I can't. But I'd like to give you one!"
<<elseif $assistantAppearance is "businesswoman">>
"You're <<if SlaveStatsChecker.checkForLisp($activeSlave)>>tho confident and thexy," the slave lisps. "I love doing what you thay."<<else>>so confident and sexy," the slave says. "I love doing what you say."<</if>>
<br><br>
$assistantName favors her with an aristocratic look. "Well, you are a good slave," she says measuringly. "So I suppose I love telling you what to do." She uncrosses and recrosses her legs.
<<elseif $assistantAppearance is "schoolgirl">>
"You're <<if SlaveStatsChecker.checkForLisp($activeSlave)>>tho cute," the slave lisps. "It maketh thingth<<else>>so cute," the slave lisps. "It makes things<</if>> fun."
<br><br>
$assistantName looks touched. "Aw," she coos, "I love you too!"
<<elseif $assistantAppearance is "goddess">>
"I love the way you glow," <<if SlaveStatsChecker.checkForLisp($activeSlave)>>the slave lisps. "It'th<<else>>the slave lisps. "It's<</if>> really comforting."
<br><br>
$assistantName beams maternally. "That's wonderful," she says resonantly. "I want the best for you."
<</if>>
<<case "dick wringing">>
You run into <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> in the hallway outside your office. The devoted $desc smiles at you as she approaches. You barely notice how awkward her gait is, since she usually walks a little strangely. Her third leg tends to have that effect. But on consideration, she does seem especially uncomfortable right now. The poor girl's <<if $activeSlave.scrotum == 0>>internal balls<<elseif $activeSlave.balls < 3>>girly balls<<elseif $activeSlave.scrotum < 4>>balls, held tightly against her body by her taut scrotum,<<else>>swinging balls<</if>> must be in dire need of emptying.
<br><br>
She trusts you, so she approaches you as sensually as she can manage and asks for your help.
<<if canTalk($activeSlave) == false>>
She uses quick but submissive gestures to beg you to help her cum, pleading the special difficulties caused by her outlandish member, which she can manage most comfortably if she has both hands free for it.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may you pleathe, pleathe help me cum?" she begs submissively. "It'th nithe if I can uthe both handth on it to, um, manage thingth."
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may you please, please help me cum?" she begs submissively. "It's nice if I can use both hands on it to, um, manage things."
<</if>>
She's referring to the volume issue with her unnaturally massive dick. The thing is so huge and so soft that <<if $activeSlave.balls < 3>>one of her (by comparison) pathetically weak ejaculations<<elseif $activeSlave.balls < 6>>one of her comparitively normal ejaculations<<else>>a single one of even her copious ejactulations<</if>> often fails to make it all the way to the tip of her cock, making it only partway down her urethra without help.
<<case "fucktoy tribbing">>
With a mind as busy as yours, you sometimes wake up in the middle of the night for no reason that you can remember.<<if $PC.age > 2>> These incidents have become more common as you age; merely one of time's little mutilations.<</if>> Naturally, waking up in the middle of the night feels much different than it did back before you owned an arcology. Now you have your choice from a virtual buffet of sleeping girls if you don't feel like going back to sleep right away.
<br><br>
The slave on your left is sleeping on her back, and is touching you lightly at the hip and shoulder. The slave on your right, though, is nestled in close, her shoulder under your arm and her head resting gently on your <<if $PC.boobs == 1>>bare breast<<else>>toned chest<</if>>. She's straddling your leg on that side, and as your waking consciousness coalesces, you become more and more aware <<if $activeSlave.preg > 20>>of the weight of her pregnancy on your middle and <</if>>that her mons is pressed against your thigh. She has one leg thrown over yours in her sleeping embrace, placing her own <<if $activeSlave.muscles > 1>>muscular<<elseif $activeSlave.weight > 10>>plush<<else>>feminine<</if>> thigh against your womanhood in turn. It's <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>, and you feel yourself begin to grow wet as you gaze at her in the dim light and feel her slumbering heat.
<<case "cow milking">>
Heading back towards your office after seeing to a minor matter, you encounter <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>, heading for the penthouse milkers. <<if $activeSlave.assignment is "get milked">>Though it's her job to be a human cow, she's allowed to roam as she pleases when she's not getting milked, being fed, or otherwise occupied, and she must have been elsewhere.<<else>>She's not assigned to be a human cow full time, since it's her main focus to $activeSlave.assignment, but she's still obliged to visit the milkers regularly.<</if>> In any case, she's obviously in desperate need of a milking. She's hurrying along with her <<if $activeSlave.boobs > 4000>>absurd<<else>>heavy<</if>> udders cradled in both arms, trying desperately to shield them from the uncomfortable motion of walking.
<br><br>
<<if canSee($activeSlave)>>Seeing<<else>>Noticing<</if>> you, she stops short and then winces as her milk-filled breasts slosh to a stop, too.
<<if canTalk($activeSlave) == false>>
She gestures a submissive greeting and then hesitates, catching her lower lip cutely behind her upper teeth. Then she politely asks if you would milk her.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"Hi <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps in greeting, and then hesitates, catching her lower lip cutely behind her upper teeth. "Um, may you pleathe milk me?
<<else>>
"Hi <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says in greeting, and then hesitates, catching her lower lip cutely behind her upper teeth. "Um, may you please milk me?"
<</if>>
<<if $activeSlave.fetish is "boobs">>The shamelessly breast obsessed cow rarely misses an opportunity to ask for mammary intercourse, or anything remotely like it. Something as intimate as having you tug the milk from her nipples would definitely qualify.<<else>>She's not exactly a breast fetishist, but milking is nonetheless a deeply important activity for her, emotionally; the neurochemical effects of continual lactation are strong. She's so devoted to you that she probably considers this a reassuringly intimate act.<</if>>
<<case "refreshment delivery">>
When it's time for refreshments, $assistantName directs the closest unoccupied slave to bring them in. This has the added advantage of bringing an enjoyably unpredictable variety of slaves under your eyes. This time, <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> comes through the door of your office, carrying <<if $PC.refreshment is "cigars">>a selection of cigars and the necessary implements<<else>>a bottle of $PC.refreshment with a glass in your favorite style<</if>> on a tray<<if $activeSlave.preg > 30>> carefully held against her pregnant belly, doing her best to will her child to not kick the tray off balance<<elseif $activeSlave.preg > 20>>carefully held against her pregnant belly<</if>>.
<br><br>
She comes to a stop right beside your elbow, waiting for further direction, just as she's been trained to do in these cases.
<<if $activeSlave.amp < 0>>
As she maintains her posture obediently, her P-Limbs produce minute machine noises. They allow her good coordination, but their gyros and servomotors are constantly working to maintain it, which means that when she stands still, they're not perfectly quiet.
<<elseif $activeSlave.boobs > 4000>>
Her breasts are so massive that she's got the tray more or less balanced on top of them. As she breathes, her tits rise and fall slightly, causing <<if $PC.refreshment is "cigars">>the cigars to roll from side to side<<else>>ripples in the bottle<</if>>.
<<elseif $activeSlave.preg > 30>>
She keeps the tray balanced atop her pregnancy, though the weight encourages her child<<if $activeSlave.pregType > 1>>ren<</if>> to begin kicking. As you glance over at her, she lets out a minute, tired sigh, as her energetic offspring cause <<if $PC.refreshment is "cigars">>the cigars to roll from side to side<<else>>ripples in the bottle<</if>>.
<<elseif $activeSlave.preg > 20>>
Her pregnant belly is big enough that she's got the tray more or less balanced on top of it. As you glance over at her, she lets out a minute, tired sigh, causing <<if $PC.refreshment is "cigars">>the cigars to roll from side to side<<else>>ripples in the bottle<</if>>.
<<elseif $activeSlave.muscles > 2>>
With her incredible musculature, she's able to maintain utter stillness in the perfect posture of an obedient slave. A naturally standing human makes some small movements, but her strength allows her to suppress them by setting muscle groups against each other. This has the ancillary benefit of making them stand out nicely.
<<elseif $activeSlave.energy > 95>>
She's controlling her absurd sex drive for the moment, but she clearly wouldn't mind some sex as part of the delivery.
<<if $activeSlave.dick > 0>>
<<if canAchieveErection($activeSlave)>>
Her cock is painfully erect,
<<else>>
Her soft dick is dribbling precum,
<</if>>
<<else>>
Her pussy is visibly soaked,
<</if>>
showing unmistakably how badly she needs release.
<<else>>
She keeps her <<if canSee($activeSlave)>>$activeSlave.eyeColor eyes<<else>>face<</if>> slightly downcast, her back arched, her chest pressed outward, and her bottom stuck out a bit. She's the perfect picture of an obedient little sex slave<<if $activeSlave.height > 185>> (though, of course, she's anything but physically small)<</if>>.
<</if>>
<<case "tittymonster inspection">>
You enter your office from other business a few minutes after the scheduled start of <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>'s inspection. The <<if $boobAccessibility == 1>>accessibility aids for slaves with immobilizing breasts<<else>>slaves who helped her in<</if>> have gone, leaving her waiting for you in front of your desk. The sight is an arresting one. She's kneeling, but her boobs are so enormous that they're resting on the ground in front of her, completely concealing her body below the chest. With her arms tucked back, and her torso, <<if $activeSlave.preg > 20>>pregnancy<<else>>abdomen<</if>>, and legs hidden, she appears to consist of a <<if $activeSlave.face >= 3>>gorgeous<<elseif $activeSlave.face >= 2>>beautiful<<elseif $activeSlave.face >= 1>>pretty<<elseif $activeSlave.face >= 0>>nice<<else>>homely<</if>>, $activeSlave.faceShape face, a <<if $activeSlave.collar == "none">>bare<<else>>collared<</if>> neck, $activeSlave.skin, <<if $activeSlave.muscles > 2>>hugely muscled<<elseif $activeSlave.muscles > 1>>strong<<elseif $activeSlave.shoulders > 0>>broad<<elseif $activeSlave.shoulders < 0>>feminine<<elseif $activeSlave.muscles > 0>>toned<<else>>soft<</if>> shoulders, and below that, breasts. She greets you <<if $activeSlave.devotion > 50>>devotedly, behaving for all the world like she's pleased to be<<elseif $activeSlave.devotion >= -20>>properly, with just a hint of unhappiness about being<<else>>with more than a hint of resentment over being<</if>> pinned to the floor by her own tits.
<<case "bonded love">>
Working in your office early in the morning, you can hear the low, human hum of your slaves who work during the daytime busily getting ready for their days. Suddenly, there's motion at your doorway, and <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> hurries in. She's nude, her $activeSlave.skin skin glowing with the fresh cleanliness of having just gotten out of the shower. She <<if canSee($activeSlave)>>glances at you<<else>>listens<</if>> to see if she's unwelcome, and seeing no sign that she is, the devoted $desc comes over to your desk.
<<if $activeSlave.boobs < 400>>
Her little $activeSlave.boobShape tits barely move at all as she walks, though her $activeSlave.nipples nipples certainly catch your eye.
<<elseif $activeSlave.boobsImplant > 0>>
Her fake tits barely move at all as she walks, their shape maintained by her implants.
<<elseif $activeSlave.boobs < 1000>>
Her lovely $activeSlave.boobShape boobs move delightfully as she walks, and her $activeSlave.nipples nipples bounce prettily.
<<elseif $activeSlave.boobs < 2500>>
Her heavy, $activeSlave.boobShape breasts bounce up and down as she walks, making her $activeSlave.nipples nipples dance around distractingly.
<<else>>
Her massive, $activeSlave.boobShape udders jiggle alluringly as she walks, and her $activeSlave.nipples sway from side to side distractingly.
<</if>>
Your eyes move down her body, noting
<<if $activeSlave.preg > 30>>
her full-term pregnant belly<<if $activeSlave.pregSource == -1>>, rounded with your child,<<else>>, which<</if>> adds a distinct awkwardness to her gait.
<<elseif $activeSlave.preg > 20>>
her hugely pregnant belly<<if $activeSlave.pregSource == -1>>, rounded with your child,<<else>>, which<</if>> adds a certain unavoidable awkwardness to her gait.
<<elseif $activeSlave.preg > 10>>
her pregnant belly<<if $activeSlave.pregSource == -1>>, swollen with your child,<<else>>, which<</if>> isn't truly huge yet, but clearly advertises her status as a breeding $desc.
<<elseif $activeSlave.muscles >= 2>>
her rippling abs, which work visibly as she walks, flexing and straining powerfully underneath her $activeSlave.skin skin.
<<elseif $activeSlave.waist > 1>>
her cartoonish wasp waist and the way it emphasizes her status as a sex toy.
<<elseif $activeSlave.waist > 0>>
her nice narrow waist and the way it emphasizes the feminine swell of her hips.
<<elseif $activeSlave.weight > 30>>
her chubby belly and how it jiggles as she walks, her plush fat moving voluptuously with her.
<<elseif $activeSlave.weight > 10>>
her plush belly and how it jiggles a little as she walks, giving her a soft and sensual appeal.
<<else>>
her trim belly before looking further down.
<</if>>
Below that,
<<if $activeSlave.dick > 0>>
<<if canAchieveErection($activeSlave)>>
her cock is soft for once, probably from the shower; it
<<elseif $activeSlave.dick > 6>>
her soft python of a cock
<<else>>
her soft bitchclit
<</if>>
<<if $activeSlave.dick > 4>>flops around lewdly<<elseif $activeSlave.dick > 2>>bounces around<<else>>wiggles pathetically<</if>> as she moves.
<<elseif $activeSlave.labia > 0>>
her generous petals, flushed and a little full from the warmth of the shower, offer soft, healthy advertisement of her womanhood.
<<elseif $activeSlave.clit > 0>>
her prominent clit, flushed and a little full from the warmth of the shower, offers soft testament to her female sexuality.
<<elseif $activeSlave.clitPiercing > 0>>
her glinting <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing catches your eye, just as it's meant to do.
<<else>>
her healthy womanhood looks a little flushed from the warmth of the shower.
<</if>>
Coming to a stop, she <<if $activeSlave.height > 190>>bends the long, long way down necessary to bring<<elseif $activeSlave.height < 155>>bends the amusingly short way down she needs to bring<<else>>bends down<</if>> to bring her<<if $activeSlave.lips > 40>> pillowy<<elseif $activeSlave.lipsPiercing > 0>> pierced<</if>> lips next to your ear.
<br><br>
<<if canTalk($activeSlave) == false>>
She mouths 'I love you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>,' holding her hands out in front of you both to say it in sign language at the same time.
<<else>>
"I love you, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>," she whispers.
<</if>>
<<case "bad dream">>
Passing near the slave dormitory late at night, you hear a quiet cry within. This is strange; most slaves housed there are not inclined or not allowed to have sex in the middle of the night, and in any case, the noise wasn't one of pleasure. Looking in, you see a jerky movement near the door. It's <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>, and she's obviously having a bad dream. She raises an arm to fend off some imagined danger, and in doing so, pushes the sheet down around her waist. She sleeps naked, like all your slaves, and the movement bares her <<if $activeSlave.boobs > 2000>>udders<<elseif $activeSlave.boobs > 1000>>heavy breasts<<elseif $activeSlave.boobs > 400>>boobs<<else>>little tits<</if>><<if $activeSlave.preg > 20>> and pregnant belly<</if>> to the cool night air. The low blue light outlines her nipples as they stiffen at the sudden change of temperature,
<<switch $activeSlave.nipples>>
<<case "tiny">>
pricking up into little buds.
<<case "puffy">>
the puffy promontories jutting even farther out.
<<case "partially inverted">>
just starting to poke past their inversion.
<<case "inverted">>
the twin domes formed by their inverted shapes becoming more prominent.
<<case "huge">>
becoming so large they cast long shadows across her bed.
<<default>>
becoming attractively erect.
<</switch>>
Still dreaming, she clasps her arms protectively over her <<if $activeSlave.preg > 5>>unborn child<<else>>vulnerable chest<</if>>, and rolls to one side. Halfway into a fetal position, she turns her head against her pillow, murmuring "N-no - <<if SlaveStatsChecker.checkForLisp($activeSlave)>>pleathe<<else>>please<</if>> no - I'll d-do anyth-thing - no..."
<<case "cockfeeder resistance">>
As you're starting your day, $assistantName pauses <<if $assistant != 0>>her<<else>>its<</if>> review of business matters to report that <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is not accepting her breakfast from the phallic feeders in the kitchen. With nothing else urgent, you head down to address the situation. $activeSlave.slaveName is in the proper position for feeding, on her knees in front of a feeding fuckmachine. She isn't sucking it off for her breakfast, however. She doesn't seem to be fully awake, and is <<if canSee($activeSlave)>>regarding<<else>>touching<</if>> the big dildo that she's supposed to suck off for food with vague distaste. Her $activeSlave.faceShape face is scrunched into a look of tired disgust.
<br><br>
She turns to you as you enter, and <<if canSee($activeSlave)>>seeing<<else>>realizing<</if>> that it's you, she
<<if canTalk($activeSlave) == false>>
uses hesitant gestures to beg you to let her eat normally today. Her hands become vehement when it comes to the phallus in her face, which she apparently finds disgusting.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave) is true>>
mumbles unhappily, "Pleathe, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, pleathe, can I jutht eat normally for one day? Thith ith, um, kinda groth."
<<else>>
mumbles unhappily, "Please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, please, can I just eat normally for one day? This is, um, kind of gross."
<</if>>
<<case "suppository resistance">>
As you're starting your day, $assistantName pauses <<if $assistant != 0>>her<<else>>its<</if>> review of business matters to report that <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> is not accepting her breakfast from the phallic feeders in the kitchen. With nothing else urgent, you head down to address the situation. $activeSlave.slaveName is standing in front of the place where she's supposed to take her drugs. It's a little pad on the ground on which she's supposed to kneel, with a fuckmachine positioned to penetrate her anus once she does so. She's not completely awake yet, and is just standing there, <<if canSee($activeSlave)>>viewing<<else>>feeling<</if>> the setup with a vague look of distaste. She's facing it, and has her <<if $activeSlave.butt > 6>>massive behind<<elseif $activeSlave.butt > 3>>beautiful bottom<<else>>cute butt<</if>> pointed very much away from the machine that's supposed to be fucking it.
<br><br>
She turns to you as you enter, and <<if canSee($activeSlave)>>seeing<<else>>realizing<</if>> that it's you, she
<<if canTalk($activeSlave) == false>>
uses hesitant gestures to beg you to let her take her drugs normally. She tries to use gestures to explain that she thinks she gets enough anal from humans, without being buttfucked by a machine every morning.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave) is true>>
mumbles unhappily, "Pleathe, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, can I jutht take a shot? Getting buttfucked by, you know, people, ith, um, bad enough."
<<else>>
mumbles unhappily, "Please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, can I just take a shot? Assrape from, you know, people, is, um, bad enough."
<</if>>
<<case "shower slip">>
<span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> finishes her morning shower and sleepily turns to dry off. She slips a little on the moist bathroom floor, trips over her own feet, and starts to stumble. Her fall is immediately arrested as she's caught by a pair of strong<<if $PC.title == 0>> yet feminine<</if>> arms. Coming to rest against <<if $PC.boobs == 1>>a pair of soft breasts<<else>>a well-muscled chest<</if>>, she <<if canSee($activeSlave)>>looks up to find herself gazing into your eyes<<else>>feels her savior and recognizes these features as yours<</if>>.
<<if canTalk($activeSlave) == false>>
She mouths a surprised but genuine thank you.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave) is true>>
"Thankth, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps, getting over her surprise and relief.
<<else>>
"Thanks, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she murmurs, getting over her surprise and relief.
<</if>>
<br><br>
Opportunities for gallantry didn't used to fall into your lap like this, but with a harem of busy sex slaves living and working in close proximity, they're common. For her part, $activeSlave.slaveName doesn't seem to mind acting out bad romantic comedy. She shows no sign of getting back to her own feet, and nuzzles her $activeSlave.skin cheek against your <<if $PC.boobs == 1>>boob<<else>>chest<</if>>, <<if canSee($activeSlave)>>staring<<else>>looking<</if>> up at you coquettishly. Apparently worrying that her sexual availability isn't obvious enough, she catches her <<if $activeSlave.lips > 40>>enormous<<elseif $activeSlave.lips > 20>>plush<<else>>soft<</if>> lower lip behind her teeth and bats her eyes at you.
<<if ($activeSlave.teeth is "straightening braces") && ($activeSlave.teeth is "cosmetic braces")>>
Her braces make the flirty gesture look amusingly innocent<<if $activeSlave.age > 35>> for such a mature woman<</if>>.
<<elseif $activeSlave.teeth is "pointy">>
Somehow she manages to make this look cute despite her carnivorously pointed teeth.
<</if>>
<<case "happy dance">>
As you pass by the area of the penthouse where slaves sleep one morning, you're struck by a <<if $activeSlave.voice > 2>>high, bubbly<<elseif $activeSlave.voice > 1>>feminine<<else>>deep<</if>> humming. It's <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>, dancing <<if $activeSlave.livingRules == "luxurious">>in the doorway of her room<<else>>at the foot of her bedroll<</if>>, dancing like no one's watching. She's just woken up, and <<if $activeSlave.age > 35>>is full of energy and vigor in open defiance of her age<<elseif $activeSlave.age < 25>>is full of youthful energy and vigor<<else>>is full of health and energy<</if>><<if $activeSlave.preg > 20>>, despite being heavily pregnant<</if>>. She's letting it out by humming a beat and dancing seductively, all by herself.
<br><br>
You recognize the tune: it's one of <<if $DJ != 0>>$DJ.slaveName's most popular tracks<<elseif $club != 0>>the most popular tracks in $clubName<<else>>the most popular house tracks in the Free City<</if>>, and it's made for sexy dancing. Shaking her
<<if $activeSlave.hips > 0>>
<<if $activeSlave.weight > 30>>
broad, chubby
<<elseif $activeSlave.weight >= -10>>
broad
<<else>>
broad yet skinny
<</if>>
<<elseif $activeSlave.hips == 0>>
<<if $activeSlave.weight > 30>>
chubby
<<elseif $activeSlave.weight >= -10>>
feminine
<<else>>
skinny
<</if>>
<<else>>
<<if $activeSlave.weight > 30>>
narrow, chubby
<<elseif $activeSlave.weight >= -10>>
narrow
<<else>>
narrow and skinny
<</if>>
<</if>>
hips<<if $activeSlave.preg > 20>> and baby bump<</if>> in time with her humming, she runs her hands sensually over them, along her flanks, and over her chest, <<if $activeSlave.boobs > 3000>>letting the vast mass of her tits rest atop them<<elseif $activeSlave.boobs > 1000>>groping her own heavy breasts<<else>>her fingertips circling her nipples<</if>> for an alluring moment. As her hips maintain their sexual rhythm, her hands continue, tracing up her throat, over her moist lips, and over her head. As she stretches up, her torso begins to sway with the barely perceptible beat, her <<if $activeSlave.boobsImplant > 0>>fake tits staying perfectly in place<<elseif $activeSlave.boobs > 2000>>$activeSlave.boobShape boobs swaying along<<elseif $activeSlave.boobs > 400>>$activeSlave.boobShape tits bouncing along<<else>>petite chest accentuating her gamine charm<</if>>.
<<case "plimb help">>
First thing in the morning,
<<if $activeSlave.ID == $Bodyguard.ID>>
before you've even gotten out of bed, you hear <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>'s voice coming up from where she sleeps, on her own bedroll in your suite. There's a distinctly plaintive note in her voice, and as soon as you sit up and look in her direction, it's obvious why. She sleeps out of her P-Limbs, since it's good to rest the anchor points implanted into her torso. They're held in actuators over her bedroll, which can swing down and attach them to her the instant she's awake. Except today, they're staying obstinately up near the ceiling. <<if $assistant != 0>>$assistantName tells you she's<<else>>Your personal assistant informs you it's<</if>> troubleshooting the problem, but in the meantime, poor
<<else>>
$assistantName informs you that there's a minor problem with <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>, and asks whether you'd like it to be handled without you. She sleeps out of her P-Limbs, since it's good to rest the anchor points implanted into her torso. When she wakes up, she usually asks whichever slave is nearest to attach her dominant arm, at which point she can do the rest herself. Due to an unexpected change in the slaves' schedules, though, she's all alone today. Poor
<</if>>
$activeSlave.slaveName is left as a helpless, limbless<<if $activeSlave.preg > 20>>, heavily pregnant<</if>> torso.
<<case "orchiectomy please">>
Near the end of <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>'s weekly inspection, it's obvious the $desc is nerving herself to ask you something. <<if $activeSlave.devotion > 20>>She's been good recently<<else>>She went through the nude inspection obediently<</if>>, so you save her further torment and order her to ask her question. It's a command, but you issue it in a tone meant to assuage her nervousness. It works, and after two false starts, she gathers her courage and politely asks you to cut her balls off.
<br><br>
She doesn't phrase it quite like that, of course.
<<if canTalk($activeSlave) == false>>
She uses careful gestures to explain herself in detail. She expresses acceptance of her status as a sex slave, and states that she's become used to impotence. She's suffering from moodiness, however, and has heard rumors from other slaves that this might be because of the hormonal suppression necessary to allow her hormone treatments to work despite her natural hormones. She asks for an orchiectomy, if it will help stabilize her emotional state.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave) is true>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I please have an orchiectomy?" she lisps, and then gestures at her limp dick. "I'm, um, impotent, and thince I'm on hormoneth, I've, um, kind of gotten uthed to being that way. I get unhappy randomly, though. And thome of the other girlth thay that it'th the hormoneth and, um, my hormoneth clashing." She squares her shoulders. "I underthtand that I'm a fuck thlave. I acthept it. May I pleathe have that thurgery, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, if it'll make me leth moody?"
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I please have an orchiectomy?" she says, and then gestures at her limp dick. "I'm, um, impotent, and since I'm on hormones, I've, um, kind of gotten used to being that way. I get really sad randomly, though. And some of the other girls say that it's the hormones and, um, my hormones clashing." She squares her shoulders. "I understand that I'm a sex slave. I accept it. May I please have that surgery, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, if it'll make me less moody?"
<</if>>
<<case "mean girls">>
One evening, $assistantName breaks in on your
<<if $assistant > 0>>
work, her $assistantAppearance avatar looking uncharacteristically somber. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says, "a group of tourists are giving <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span> a bad time." Before you can ask why the security drones haven't addressed the situation, she continues, "They're not abusing her physically or anything. But, look." She
<<else>>
work, announcing that a group of visitors to the arcology are being verbally abusive to <span id="name"><<print "[[$activeSlave.slaveName|Long Slave Description][$nextLink to passage(), $eventDescription to 1]]">></span>. Before you can ask why it's bothering you with this, it continues, "An enslavement opportunity may exist," and
<</if>>
brings up a video feed.
<br><br>
$activeSlave.slaveName is doing her job, standing in an area of the arcology that's busy at this time of night, <<if $activeSlave.energy > 95>>eagerly<<elseif $activeSlave.devotion > 95>>diligently<<elseif $activeSlave.devotion > 20>>obediently<<else>>reluctantly<</if>> showing off her <<if $activeSlave.clothes is "no clothing">>nude <<if $activeSlave.preg > 20>>pregnant <</if>>body<<else>><<if $activeSlave.preg > 20>> pregnant <</if>>body in her $activeSlave.clothes<</if>> and flirting with passersby. Or she would be, if she weren't surrounded by a hostile group of girls. They're very obviously inebriated, rich, vapid, and on vacation, and their rapid-fire bitchiness makes the cause clear.
<br><br>
"Why the fuck did you say that shit? We're not lesbians," says one.
<br><br>
"You're fucking //gross,//" says another. "Like, ew. Even if it's free, why the fuck would we let you touch us?"
<br><br>
<<if $activeSlave.boobs > 5000>>
"Those boobs are disgusting,"
<<elseif $activeSlave.dick > 6>>
"That dick is so disgusting,"
<<elseif $activeSlave.intelligence < 0>>
"She looks retarded,"
<<elseif $activeSlave.lips > 40>>
"Those lips make her look like a cartoon,"
<<elseif $activeSlave.preg > 20>>
"Look at that belly, bet she doesn't even know who's it is,"
<<elseif $activeSlave.dick > 3>>
"I bet she never gets to stick that thing in anyone,"
<<elseif $activeSlave.anus > 2>>
"Holy shit, I can see her asshole from here,"
<<elseif $activeSlave.dick > 0>>
"Oh, look, she has a lame little dick,"
<<elseif $activeSlave.age > 30>>
"What an ugly old slut,"
<<elseif $activeSlave.face <= 0>>
"What a fugly slut,"
<<else>>
"What a dirty slut,"
<</if>>
says a third. "No wonder people won't pay to have sex with you. I bet your Master put you out here because he hates you."
<<default>>
ERROR: bad event
<</switch>>
<br><br>
<span id="result">
<<switch $RESSevent>>
<<case "devoted lotion">>
<<click "Apply lotion liberally">>
<<replace "#name">>
$activeSlave.slaveName
<</replace>>
<<replace "#result">>
You reach down to take her hands, and pull her up to stand in front of you before crushing her in a frankly sexual embrace. Taking charge of the lotion, you apply it to your hands and start with her face. She submits to your close attention, even closing her eyes so you can get her eyelids, only a slight quickening of breath betraying her intensity of feeling at having you do this. You take your time, which turns into exquisite sexual torture when you finally reach her <<if $activeSlave.boobs > 2000>>incredible breasts, which stand out so far in front of her that you have to reach around their mass rather inelegantly<<elseif $activeSlave.boobs > 800>>heavy breasts<<else>>lovely chest<</if>>. When your warm, moist hands rub her<<if $activeSlave.lactation > 0>> milky<</if>> nipples, she cannot suppress a moan. You take pity, take her hands, guide them to the lotion bottle, and coat them generously. Then, you place her hands in yours and move them to between her legs, manipulating them like a music teacher guiding a pupil's hands on an instrument, guiding her in gentle masturbation. You go back to applying lotion to the rest of her body, enjoying the slave's intense pleasure. When you've covered every inch of her, you hug her close, returning your hands to her nipples <<if $PC.dick == 1>>and pushing your rock-hard prick in between her well-lubricated thighs<<if $PC.vagina == 1>>, <</if>><</if>><<if $PC.vagina == 1>>after guiding one of hers around behind her to see to your pussy<</if>>. She quickens her pace<<if canSee($activeSlave) is true>> and raises her gaze to the mirror, seeing her magnificently nude, $activeSlave.skin skin flushed with arousal<<else>>, feeling her magnificently nude, $activeSlave.skin skin flush with arousal<</if>> as her <<if ($activeSlave.dickAccessory is "chastity")>>eager fingering of her anus<<elseif ($activeSlave.dick > 0) and ((($activeSlave.balls == 0) or ($activeSlave.hormones > 0)))>>frantic rubbing starts to produce lewd noises<<elseif $activeSlave.dick > 0>>jacking off starts to produce lewd noises<<else>>index and middle fingers slip inside herself<</if>>. She gasps your name with her orgasm, and then turns and @@color:mediumaquamarine;thanks you@@ prettily.
<<set $activeSlave.trust += 5>>
<</replace>>
<</click>>
<br><<click "Fist her ass">>
<<replace "#name">>
$activeSlave.slaveName
<</replace>>
<<replace "#result">>
You tell her to grab her ankles. She giggles and<<if $activeSlave.preg > 20>> carefully<</if>> complies, relaxing her <<if $activeSlave.anus > 2>>asspussy<<elseif $activeSlave.anus is 2>>asshole<<else>>little ass<</if>> in the expectation of <<if $PC.dick == 1>>your cock<<else>>a strap-on<</if>>, but starts with surprise when she feels two warm, lubricated fingers slide into her rectum.
<<if $activeSlave.anus > 2>>
She moans when you add a third, and grunts when you insert a fourth. When she feels you form your hand into a point, thumb included, she understands what's coming and relaxes completely. The wide part of your hand, at the knuckles, squeezes into her without much trouble, and she lets out a huge sigh. When you start to fuck her, though, she collapses to her knees, <<if ($activeSlave.fetish is "buttslut")>><<if canTalk($activeSlave) == false>>whining and begging nonverbally<<elseif SlaveStatsChecker.checkForLisp($activeSlave) is true>> panting, "Pleathe, fitht my hole without merthy, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"<<else>>panting, "Please, fist my hole without mercy, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"<</if>><<else>>whining and begging nonverbally<</if>>. You kick the lotion towards her hand; she gets the message and starts to frantically <<if ($activeSlave.dickAccessory is "chastity")>>rub her taint<<elseif ($activeSlave.dick > 0) and ((($activeSlave.balls == 0) or ($activeSlave.hormones > 0)))>>rub herself<<elseif $activeSlave.dick > 0>>jerk off<<else>>jill off<</if>>. She manages to climax promptly, her overstimulated sphincter helping, no doubt. She slumps to the ground when you withdraw your hand, gasping, but you haul her around so she can <<if $PC.dick == 1>>suck you off<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>>. She complies @@color:hotpink;submissively,@@ drooling and groaning, all pretense of feminine grace gone. It doesn't take long, since that was quite a lot of fun, but by the time you finish she's already masturbating again.
<<set $activeSlave.devotion += 5>>
<<elseif $activeSlave.anus is 2>>
She grunts when you add a third, and begins to beg when you insert a fourth. When she feels you form your hand into a point, thumb included, she understands what's coming and does her best to relax. The wide part of your hand, at the knuckles, squeezes into her after some effort on your part and squealing on her part. When you withdraw it and press it back in, slowly starting to fist fuck her ass, though, she collapses to her knees, <<if ($activeSlave.fetish is "buttslut")>><<if canTalk($activeSlave) == false>>crying<<elseif SlaveStatsChecker.checkForLisp($activeSlave) is true>>sobbing, "Pleathe, fitht my tight hole without merthy, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"<<else>>sobbing, "Please, fist my tight hole without mercy, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"<</if>><<else>>crying<</if>>. You kick the lotion towards her hand; she gets the message and starts to frantically <<if ($activeSlave.dick > 0) and ((($activeSlave.balls == 0) or ($activeSlave.hormones > 0)))>>rub herself<<elseif $activeSlave.dick > 0>>jerk off<<else>>jill off<</if>>. She manages to climax eventually. She slumps to the ground when you withdraw your hand, gasping, but you haul her around so she can <<if $PC.dick == 1>>suck you off<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>>. She complies @@color:hotpink;submissively,@@ drooling and weeping, all pretense of feminine grace gone. It doesn't take long, since that was quite a lot of fun, but by the time you finish she's tentatively masturbating again.
<<set $activeSlave.devotion += 5>>
<<else>>
She squeals when you add a third, and begins to shamelessly beg for mercy when you insert a fourth. When she feels you form your hand into a point, thumb included, she understands what's coming and collapses to her knees, <<if ($activeSlave.fetish is "buttslut")>><<if canTalk($activeSlave) == false>>begging you to be gentle<<elseif SlaveStatsChecker.checkForLisp($activeSlave) is true>>begging, "Pleathe, don't ruin my favorite hole, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"<<else>>sobbing, "Please, don't ruin my favorite hole, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"<</if>><<else>>begging you to be gentle<</if>>. You kick the lotion towards her hand; she gets the message and starts to frantically <<if ($activeSlave.dickAccessory is "chastity")>>rub her taint<<elseif ($activeSlave.dick > 0) and ((($activeSlave.balls == 0) or ($activeSlave.hormones > 0)))>>rub herself<<elseif $activeSlave.dick > 0>>jerk off<<else>>jill off<</if>>. As she works her sphincter relaxes bit by bit, and you advance your fist up her butt. She screams in surprise and relief when your knuckles finally make it in, and achieves a crying orgasm shortly thereafter. She slumps to the ground when you withdraw your hand, moaning incoherently, but you haul her around so she can <<if $PC.dick == 1>>suck you off<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>>. She complies @@color:hotpink;submissively,@@ crying quietly in confusion and disarray, all pretense of feminine grace gone. It doesn't take long, since that was quite a lot of fun, and by the time you finish she hasn't yet worked up the courage to touch her @@color:lime;newly widened backdoor.@@
<<set $activeSlave.devotion += 5>>
<<set $activeSlave.anus += 1>>
<</if>>
<</replace>>
<</click>>
<<if $activeSlave.vagina > 0>>
<br><<click "Fist her pussy">>
<<replace "#name">>
$activeSlave.slaveName
<</replace>>
<<replace "#result">>
You slide up behind her and run a possessive hand down<<if $activeSlave.preg > 10>> her swollen midriff down<</if>> to finger her pussylips. She compliantly cocks her hips backward for you, and is surprised to find a couple of warm, lubricated fingers rather than <<if $PC.dick == 1>>your cock<<else>>a strap-on<</if>> sliding into her ready cunt.
<<if $activeSlave.vagina > 2>>
She moans when you add a third, and grunts when you insert a fourth. When she feels you form your hand into a point, thumb included, she understands what's coming and relaxes completely. The wide part of your hand, at the knuckles, squeezes into her without much trouble, and she lets out a huge sigh. When you start to fuck her huge cunt with your hand, though, she collapses to her knees, whining and begging nonverbally. You kick the lotion towards her hand; she gets the message and starts to frantically <<if ($activeSlave.dickAccessory is "chastity")>>rub her taint<<elseif ($activeSlave.dick > 0) and ((($activeSlave.balls == 0) or ($activeSlave.hormones > 0)))>>rub herself<<elseif $activeSlave.dick > 0>>jerk off<<else>>rub her clit<</if>>. She manages to climax promptly, her big vagina squeezing your hand strongly. She slumps to the ground when you withdraw your hand, gasping, the collapse giving you a good view into her open, pink-walled channel. You haul her around so she can <<if $PC.dick == 1>>suck you off<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>>. She complies @@color:hotpink;submissively,@@ drooling and groaning, all pretense of feminine grace gone. It doesn't take long, since that was quite a lot of fun, but by the time you finish she's replaced your hand with her own.
<<set $activeSlave.devotion += 5>>
<<elseif $activeSlave.vagina is 2>>
She grunts when you add a third, and begins to beg when you insert a fourth. When she feels you form your hand into a point, thumb included, she understands what's coming and hurriedly gets down on her knees to present a more comfortable angle. The wide part of your hand, at the knuckles, squeezes into her after some effort on your part and squealing on her part. You kick the lotion towards her hand; she gets the message and starts to frantically <<if ($activeSlave.dick > 0) and ((($activeSlave.balls == 0) or ($activeSlave.hormones > 0)))>>rub herself<<elseif $activeSlave.dick > 0>>jerk off<<else>>rub her clit<</if>> as you slowly fist fuck her. She manages to climax eventually. She slumps to the ground when you withdraw your hand, gasping, the collapse giving you a good view into her now-gaping, pink-walled channel. You haul her around so she can <<if $PC.dick == 1>>suck you off<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>>. She complies @@color:hotpink;submissively,@@ drooling and gasping, all pretense of feminine grace gone. It doesn't take long, since that was quite a lot of fun, but by the time you finish she's masturbating again.
<<set $activeSlave.devotion += 5>>
<<else>>
She squeals when you add a third, and begins to shamelessly beg for mercy when you insert a fourth. When she feels you form your hand into a point, thumb included, she understands what's coming and collapses to her knees, begging you to be gentle. You kick the lotion towards her hand; she gets the message and starts to frantically <<if ($activeSlave.dick > 0) and ((($activeSlave.balls == 0) or ($activeSlave.hormones > 0)))>>rub herself<<elseif $activeSlave.dick > 0>>jerk off<<else>>rub her clit<</if>>, hoping to relax a little. As she works her pussy relaxes bit by bit, and you advance your fist into her womanhood. She screams in surprise and relief when your knuckles finally make it in, and achieves a crying orgasm shortly thereafter. She slumps to the ground when you withdraw your hand, moaning incoherently, the collapse giving you a good view into her now-gaping, pink-walled channel. You haul her around so she can <<if $PC.dick == 1>>suck you off<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>>. She complies @@color:hotpink;submissively,@@ crying quietly with overstimulation, all pretense of feminine grace gone. It doesn't take long, since that was quite a lot of fun, but by the time you finish she's gingerly massaging her @@color:lime;newly loosened cunt.@@
<<set $activeSlave.devotion += 5>>
<<set $activeSlave.vagina += 1>>
<</if>>
<</replace>>
<</click>>
<</if>>
<<case "sore shoulders">>
<<click "Make her work it out">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her to get ready to go into a handstand. She looks puzzled, but anticipatory, and hurries to comply.<<if $activeSlave.boobs > 2000>> She has to be careful doing it, since her huge boobs come down and almost smother the poor slave once she's inverted.<</if>> You get up from behind your desk,<<if $PC.dick == 0>> don a strap-on,<</if>> and stand behind her. You grab her by the ankles, and she giggles self-consciously, aware that in this position, her <<if $activeSlave.vagina > -1>>holes are on display pretty much as openly as they can possibly be<<else>>butthole is on display pretty much as openly as it can possibly be<</if>>. She groans with soreness as you lift her by her legs, pulling her upward until she's in a full handstand, her knees clasping you on either side to steady her. Carefully, you maneuver your <<if $PC.dick == 0>>phallus<<else>>cock<</if>> to line it up with her <<if $activeSlave.vagina > -1>>pussy<<else>>asspussy<</if>>. Realizing what you intend, she arches her back and cocks her hips,<<if $activeSlave.preg > 20>> pushing her already bulging stomach even further out from her, all the while<</if>> grunting and shivering as her sore muscles stretch to support her in the necessary gymnastic pose to angle her hole just right.
<br><br>
With the combined pain and pleasure of the stretch already overstimulating her, she gives a huge sobbing gasp as you enter her. You move your hands to her <<if $activeSlave.weight > 10>>plush<<elseif $activeSlave.muscles >= 2>>well-muscled<<else>>trim<</if>> hips one at a time, and then begin to slowly move her inverted body towards you and away from you, impaling her. Her whole body shakes with pleasure and exertion, and when she orgasms, you have to support her to stop her crashing to the ground. You let her down onto the floor slowly<<if $activeSlave.vagina > -1>>, but tell her that after a short break, she's to get back up so you can see to her anus<</if>>. She's breathing very hard and still coming down off a terrific head rush, so she just @@color:hotpink;blows you a kiss.@@
<<set $activeSlave.devotion += 4>>
<<BothVCheck>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) or ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<br><<click "Give her a massage">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You vault your desk, fold yourself into a crosslegged pose with your back against its front, <<if canSee($activeSlave) is true>>and point to the floor in front of you.<<if ($activeSlave.attrXX > 65) and ($PC.boobs == 1)>> (As you do, she watches the effects of the motion on your breasts with something like reverence.)<<elseif ($activeSlave.attrXY > 65) and ($PC.boobs == 0)>> (As you did, she took in the powerful play of your muscles with something like reverence.)<</if>><<else>>and loudly tap the floor in front of you.<</if>> She hurries over and gets down on the floor with you, conforming to your manual guidance that she should sit with her back to you. You place your hands on either side of her neck, run them capably down her spine, and then back up to explore her shoulders. She gasps as she realizes that you intend to give her a massage, @@color:mediumaquamarine;impressed@@ and a little perturbed that you would do this for her. Indeed, it's unusual for a slaveowner to do something like this, but it's easily justifiable as hands-on maintenance of your property. You tell her so as your fingers begin to probe her muscles in more detail, eliciting a shiver<<if canTalk($activeSlave) == false>>.<<elseif SlaveStatsChecker.checkForLisp($activeSlave) is true>> and a tiny "Yes, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<else>> and a tiny "Yes, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."<</if>> She begins to breathe rather hard, and you notice
<<if ($activeSlave.dick > 0) and ((($activeSlave.balls == 0) or ($activeSlave.hormones > 0)))>>
her starting to shift her hips uncomfortably, though of course you see in the reflective wall opposite her that her cock remains as limp as ever.
<<elseif ($activeSlave.dick > 0)>>
her starting to shift her hips uncomfortably. You see in the reflective wall opposite her that her cock is almost agonizingly hard.
<<else>>
the wonderful aroma of female arousal beginning to permeate the office as she starts to shift her hips uncomfortably.
<</if>>
<<set $activeSlave.trust += 2>>
<br><br><span id="result2">
<<click "Tell her she's free to masturbate">>
<<replace "#result2">>
You lean forward until your lips graze one of her ears, and tell her that she can touch herself if she wants. <<if canTalk($activeSlave) == false>>She raises a shaky hand to gesture @@color:mediumaquamarine;her thanks@@ as the other<<elseif SlaveStatsChecker.checkForLisp($activeSlave) is true>>"@@color:mediumaquamarine;Thank you@@ <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!" she squeaks as a hand<<else>>"@@color:mediumaquamarine;Thank you@@ <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!" she squeaks as a hand<</if>> dives for her crotch. She
<<if ($activeSlave.vaginalAccessory is "chastity")>>
rubs her perineum
<<elseif ($activeSlave.vagina > -1)>>
shlicks herself
<<elseif ($activeSlave.dick > 0) and ((($activeSlave.balls == 0) or ($activeSlave.hormones > 0)))>>
rubs her soft bitchclit
<<else>>
jacks off
<</if>>
shamelessly as you complete the massage, moaning with satisfaction as the competing sources of endorphins suffuse her.
<<set $activeSlave.trust += 2>>
<</replace>>
<</click>>
<<if $activeSlave.anus > 0>>
<br><<click "Fuck her">>
<<replace "#result2">>
You gently push her shoulders forward. She moans as the forward lean stretches her hip flexors, and then breathes deeply with relief as you pull her legs back and out of their crossed position. The rush of a completed stretch crashes into her, and she relaxes completely. This change of position leaves her with her <<if $activeSlave.butt > 6>>massive ass<<elseif $activeSlave.butt > 3>>big butt<<else>>rear<</if>> pointed right at you, and she knows what's coming next. Her <<if $activeSlave.anus > 2>>loose butthole relaxes completely into a gape that positively begs to be penetrated<<elseif $activeSlave.anus > 1>>relaxed anus opens into a slight gape that positively begs to be penetrated<<else>>tight anus relaxes slightly, her rosebud begging to be fucked<</if>>. You rise partway to kneel behind her, <<if $PC.dick == 0>>sliding fingers inside the slave's ass and humping your pussy against the heel of that hand<<else>>using a hand to guide your member inside the slave's ass<<if $PC.vagina == 1>>, not without teasing your own pussylips a bit<</if>><</if>>. She gasps when your other hand grabs one of her shoulders and continues the massage. You quickly find that working out a knot in her muscles produces reflexive reactions across her whole body, notably including her anal sphincter. After you've driven her into a state of @@color:hotpink;mindless satiation@@ and climaxed yourself, you let her slump to the floor and curl up around her sweaty body.
<<set $activeSlave.devotion += 2>>
<</replace>>
<</click>>
<</if>>
</span>
<</replace>>
<</click>>
<<case "bed snuggle">>
<<click "Make the meeting">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
<<set $seed = Math.trunc($cash/10000)*1000>>
<<if $seed > 5000>>
<<set $seed to 5000>>
<<elseif $seed < 1000>>
<<set $seed = 1000>>
<</if>>
You finish the motion and get on with your day. She burrows into the warm place on the bed where your body lay, which is actually an excellent sign of her mental state. It suggests that her dreaming mind is quite comfortable with your presence and even smell. You make the meeting, consoling yourself with the thought that you're hardly lacking for opportunities to <<if $PC.dick == 1>>stick your dick in<<else>>have sex with<</if>> $activeSlave.slaveName. The business opportunity turns out to be @@color:yellowgreen;quite profitable;@@ you're glad you didn't pass it up.
<<set $cash += $seed>>
<</replace>>
<</click>>
<br><<click "Call in from where you are">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
<<set $seed = Math.trunc($cash/10000)*1000>>
<<if $seed > 5000>>
<<set $seed to 5000>>
<<elseif $seed < 1000>>
<<set $seed = 1000>>
<</if>>
You tell $assistantName to inform your business contacts that you'll be attending the meeting by telepresence. A camera mounted above you focuses tightly on your face, making it look like you're relaxing, but concealing the fact that you have a naked <<if $activeSlave.age > 30>>woman<<else>>girl<</if>> draped across you. The meeting is long enough that your interlocutors eventually realize that something unusual is going on, especially once she wakes up and starts sleepily <<if $PC.dick == 1>>sucking your dick<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eating you out<</if>>, out of frame. They're @@color:red;slightly annoyed,@@ since having sex during meetings is still considered a minor faux pas, but you @@color:yellowgreen;close the deal,@@ and $activeSlave.slaveName is @@color:hotpink;very pleased@@ that you would rearrange your affairs to make time for <<if $PC.dick == 1>>one of her blowjobs<<else>>oral sex with her<</if>>.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $cash += $seed>>
<<set $rep -= 50>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "Go back to sleep">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell $assistantName to cancel the appointment, plant a kiss atop your bedmate's sleeping head, and go back to sleep yourself, with the peerless comfort of a warm, naked <<if $activeSlave.age > 30>>woman<<else>>girl<</if>> cuddled up beside you. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> lowers the temperature in the room and directs another slave to quietly put a couple of warm blankets over you and $activeSlave.slaveName. When you finally wake, several hours later, the effect is magical. You're ensconced in a little island of warmth and comfort, a tiny universe of relaxation populated only by yourself and your slave. She woke before you did, but remained still to avoid disturbing you. <<if canSee($activeSlave) is true>>From the lazy, contented look in her $activeSlave.eyeColor eyes as she meets your waking gaze, she did not mind waiting. @@color:hotpink;She was already looking at your face when you opened your eyes.@@<<else>>From the serene expression on her face as she meets your waking gaze, she did not mind waiting. @@color:hotpink;She was already looking at your face, lost in the soothing sounds of your breathing, when you opened your eyes.@@<</if>>
<br><br>
Since you're awake, she rolls onto her face and then further, to place her back and <<if $activeSlave.butt > 5>>massive ass<<elseif $activeSlave.butt > 2>>healthy rear<<else>>butt<</if>> against you, making sure to drag her $activeSlave.nipples nipples against you the whole way. You accept the invitation and spoon her, <<if $activeSlave.height >= 185>>your bodies lining up well, since she's as tall as you are<<elseif $activeSlave.height >= 160>>her body fitting neatly within the embrace of your larger frame<<else>>her small body fitting entirely within your embrace<</if>>. Her <<if $activeSlave.muscles > 1>>muscles<<else>>softness<</if>> and warmth awaken your desire, and she feels <<if $PC.dick == 1>>your stiffening cock beginning to press against <<if $activeSlave.amp == 1>>her perineum. She shifts to slide herself along its shaft<<if $PC.vagina == 1>> and down to where your pussy begins<</if>><<else>>the place between her thighs. She shifts to let your dick slide between them, and reaches down to massage its head<</if>><<else>>heat building against her butt. <<if $activeSlave.amp == 1>>She does her best to grind against you, since she can't caress you without hands<<else>>She snakes a hand behind herself to caress your womanhood, and begins to gently masturbate with the other<</if>><</if>>.
<<if $PC.dick == 1>>
<<if ($activeSlave.vagina > 0) and ($activeSlave.anus > 0)>>
She begins to shift farther forward and back along your dick, causing its head to press against her anus and then slide forward to nestle between her pussylips. In response to her wordless question, you nibble her ear and tell her that it's her choice. She turns her upper torso to stare at you in surprise for a moment, and then smiles and gives you a peck on the cheek.
<<if ($activeSlave.fetish is "buttslut") and ($activeSlave.fetishKnown == 1)>>
She hikes herself up a bit, and then slides her anal sphincter slowly around and down your cock until you're resting all the way up her ass. You share loving anal
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<else>>
She hikes herself up to give your dickhead a last teasing press against her butt before cocking her hips and sliding your cock into her soaking cunt. You make love
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<</if>>
<<elseif $activeSlave.anus > 0>>
She begins to shift farther forward along your dick, causing its head to press against her anus. In response to her wordless question, you nibble her ear and tell her that it's her choice. She turns her upper torso to <<if canSee($activeSlave) is true>>stare at you in surprise<<else>>so that you may see her surprise<</if>> for a moment, and then smiles and gives you a peck on the cheek.
<<if ($activeSlave.fetish is "buttslut") and ($activeSlave.fetishKnown == 1)>>
She hikes herself up a bit, and then slides her anal sphincter slowly around and down your cock until you're resting all the way up her ass. You share loving anal
<<elseif ($activeSlave.anus > 2)>>
She hikes herself up a bit, and then easily slides your cock into her loose rectum. You share loving anal
<<else>>
She decides against buttsex, and <<if $activeSlave.amp == 1>>contents herself with grinding<<else>>presses her thighs together so you can frot her.<</if>> After making love
<</if>>
<<else>>
You <<if $activeSlave.amp == 1>>grind against her<<else>>frot her<</if>>
<</if>>
<<else>>
You reach around her and attend to a nipple with each hand, spreading your attention to the whole breast once they're perfectly stiff. After sharing gentle lovemaking
<</if>>
for a while, until you sense that she's on the edge of climax. Without warning, you lift the edge of the blankets and send a gust of cool air down her front and <<if $activeSlave.dick > 0>>right onto her cock<<else>>across her hard nipples<</if>>. She gasps at the sudden overstimulation and then orgasms very strongly, jerking against you <<if canTalk($activeSlave) == false>>and panting in lieu of an exclamation<<else>>and saying "Oh" over and over again<</if>>. <<if $PC.dick == 1>>She clenches against your dick,<<if $PC.vagina == 1>> so hard that you can feel the rush of blood into your cunt,<</if>><<else>>She works your pussy harder,<</if>> getting you off in turn, and then rolls over to plant a whole-hearted kiss on your lips.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "Spend the day in bed">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
What's the point of becoming a wealthy tycoon in an anarcho-libertarian paradise if you have to obey the rules all the time? You tell $assistantName to cancel the appointment. Then, you wake your bedmate, and <<if $PC.dick == 1>>get a blowjob<<if $PC.vagina == 1>> and some attention for your pussy<</if>><<else>>have her eat you out<</if>> under the sheet while you enjoy the lurid sunrise through the glass wall of your bedroom. When the sun is up and you've <<if $PC.dick == 1>>shot your load down her throat<<else>>climaxed twice<</if>>, you pull the bemused girl up alongside you again, bring the sheets up over you both, switch on a wallscreen, and ask her if there's anything she'd like to <<if canSee($activeSlave) is true>>watch<<else>>listen to<</if>>. She smiles incredulously, but after you encourage her she @@color:mediumaquamarine;finds her confidence@@ and admits that there's a Free Cities serial drama about slave life that she enjoys. You put it on and watch three episodes with her. It's terribly insipid, but there's a lot of explicit sex to liven things up, and all the actresses are nice enough to look at. $activeSlave.slaveName cuddles comfortably with you the entire time, <<if canSee($activeSlave) is true>>watching raptly<<else>>listening intently<</if>> and doing her best to explain the wretchedly trite plot you've missed.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
You have a meal delivered,
<<if $activeSlave.vagina > 0>>
fuck her,
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<elseif $activeSlave.anus > 0>>
fuck her butt,
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<else>>
fuck her,
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
and then share a shower and a nap. Thus invigorated, you decide to tour the arcology's nightlife, and tell her she'll accompany you. She hurries to get ready, filled with excitement. A lovely day.
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<<case "confident tanning">>
<<click "Ask her if she needs help with her tan">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You ask her if she needs help with her tan. She looks momentarily confused, but then she catches the gleam in your eye <<if $PC.dick == 1>>and notices your stiffening member<<else>>and the flush on your cheeks<</if>>. "Ooh," she says cheekily,
<<if ($activeSlave.fetish is "submissive") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
"my back is getting <<if SlaveStatsChecker.checkForLisp($activeSlave)>>thunburnt! Pleathe, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>, help me!<<else>>sunburnt! Please, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>, help me!<</if>>" She rolls over and lies still, sighing with submissive relaxation as you climb atop her warm back and take her.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<elseif ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
"my face is getting <<if SlaveStatsChecker.checkForLisp($activeSlave)>>thunburnt! Pleathe, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>, help me!<<else>>sunburnt! Please, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>, help me!<</if>> I need somewhere to hide it!" She scrambles hungrily for your crotch, nuzzling you, licking you, and <<if $PC.dick == 1>>sucking your dick<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eating you out<</if>>.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<elseif ($activeSlave.fetish is "humiliation") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
"I'm getting <<if SlaveStatsChecker.checkForLisp($activeSlave)>>thunburnt! I had better go inthide. But <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>> everyone in there will thee me naked!<<else>>sunburnt! I had better go inside. But <<if $PC.title == 1>>Master<<else>>Mistress<</if>> everyone in there will see me naked!<</if>>" She looks at you in mock horror, and giggles with building lust as you pull her sun-warmed body inside the arcology and into an open space for a good thorough public fucking.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<elseif ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
"my butt is getting <<if SlaveStatsChecker.checkForLisp($activeSlave)>>thunburnt! Pleathe, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>, help me!<<else>>sunburnt! Please, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>, help me!<</if>>" She spins to point her rear end at the sun, hikes it up to present her asshole to the light, and begins to wink it lewdly, begging you to save her anus from a sunburn. She giggles happily as she feels <<if $PC.dick == 1>>your cockhead<<else>>a strap-on<</if>> penetrate her asshole, and starts to shove herself back against you as hard as you're shoving it into her.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<elseif ($activeSlave.fetish is "boobs") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
"my <<if SlaveStatsChecker.checkForLisp($activeSlave)>>boobth are getting thunburnt! Pleathe, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>, help me!<<else>>boobs are getting sunburnt! Please, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>, help me!<</if>>" She wiggles her torso around to make herself bounce enticingly, and then giggles happily as you <<if $PC.dick == 1>>get on top of her and slide yourself between her lotion-slick tits<<if $PC.vagina == 1>>, occasionally riding up to slide her hard nipples between your pussylips<</if>><<else>>begin to play with her nipples<</if>>.
<<set $activeSlave.mammaryCount += 1>>
<<set $mammaryTotal += 1>>
<<elseif ($activeSlave.vagina is -1)>>
"my butt is getting <<if SlaveStatsChecker.checkForLisp($activeSlave)>>thunburnt! Pleathe, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>, help me!<<else>>sunburnt! Please, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>, help me!<</if>>" She rolls over and spreads her buttocks, begging you to cover her up. She moans as she feels <<if $PC.dick == 1>>your cockhead<<else>>a strap-on<</if>> penetrate her asshole, her sun-warmed buttocks clenching wonderfully against your crotch.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<else>>
"my <<if SlaveStatsChecker.checkForLisp($activeSlave)>>puthy is getting thunburnt! Pleathe, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>, help me!<<else>>pussy is getting sunburnt! Please, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>, help me!<</if>>" She spreads her legs invitingly, running a hand across her clit and down to spread her pussylips to the sunshine. She moans as she feels <<if $PC.dick == 1>>your cockhead<<else>>a strap-on<</if>> penetrate her, her sun-warmed chest warm against yours.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<</if>>
She @@color:mediumaquamarine;trusts you more@@ for being witty with her, for allowing her the simple pleasure of a little sunbathing - and for sharing fun sex with her, of course.
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<br><<click "Just enjoy the sunshine with her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Wordlessly, you fetch a towel of your own. She raises her head a little to see if she's needed, but as soon as she sees what you're doing, she smiles with simple satisfaction and closes her eyes again. You strip and lie down next to her. She made a good decision <<if $activeSlave.assignment is "rest">>about how to spend her rest<<else>>about what to do with her rest period<</if>>. The sun is warm and gentle, and the interminable demands of leadership and your harem suddenly seem very far away. You drop off for a short while, only waking when your apologetic personal assistant breaks in with notice of an upcoming meeting. As you get your senses back, you notice that $activeSlave.slaveName's hand is right next to yours, flattened out against the decking. Her eyes remain closed, and her breath is steady; she's fast asleep. It seems she did not want to wake you, but @@color:hotpink;wanted very much to be a little closer to you.@@ You consider cancelling the meeting and waking the sun-warmed <<if $activeSlave.age > 30>>woman<<else>>girl<</if>>, but you remember that you're not exactly starved for chances to fuck her. Who knows when the sun will be this nice again?
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "Bring your good girls out for a day at the beach">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You direct $assistantName to bring your girls who deserve it out for a day at the beach. There might be little sand out on the balcony, but there's plenty of warm sun. And beaches are overrated these days anyway, with the ocean becoming so unpredictable. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> advises them to get naked, and bring towels and sun lotion appropriate for their individual skin types, so they know they're going to get some sunshine, but they're surprised when they get outside. They're obviously expecting an orgy of some kind, but all they see is you and $activeSlave.slaveName luxuriating on the decking. As they arrive, they take the cue and line up with you one by one. After a long sunbathing session, you send a couple of them inside to bring out cool drinks, a beach ball, and other essentials. The hornier girls are doubtful for a while, but eventually they all relax and @@color:mediumaquamarine;gain confidence@@ from the simple, nonsexual pleasure of a little time in the sun. <<if ($activeSlave.ID != $HeadGirl.ID) && ($HeadGirl != 0)>>Your Head Girl $HeadGirl.slaveName quietly compliments the idea, and asks you how it came to you. You let her know it was $activeSlave.slaveName's idea,<<else>>Another slave thanks you profusely, and politely asks you what gave you such a wonderful idea. You let her know it was $activeSlave.slaveName,<</if>> which $activeSlave.slaveName overhears. She blushes prettily, and @@color:mediumaquamarine;is pleased@@ to hear that a slave can receive credit for finding a good thing.
<<set $activeSlave.trust += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].devotion > 20>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<case "devoted nympho">>
<<click "Make her do that again">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You laugh at her kindly, and she @@color:mediumaquamarine;smiles with relief,@@ happy that you find her wonderful and terrible sex drive amusing. After a cursory inspection, you <<if canSee($activeSlave) is true>>toss<<else>>hand<</if>> her a <<if ($activeSlave.anus > 2)>>vibrating buttplug so big it will fill even her gaping backdoor<<elseif ($activeSlave.anus > 1)>>sizeable vibrating buttplug<<else>>vibrating buttplug<</if>>, let her suck it wet and get it nestled between her buttcheeks, and then tell her to stand next to your desk. She obeys, a bit puzzled, but <<if ($activeSlave.fetish is "buttslut") and ($activeSlave.fetishKnown == 1)>>she loves standing around with things shoved up her asshole<<elseif ($activeSlave.fetish is "humiliation") and ($activeSlave.fetishKnown == 1)>>she loves standing around naked with humiliating things shoved up her asshole<<elseif ($activeSlave.fetish is "masochism") and ($activeSlave.fetishKnown == 1)>>she loves having painfully big things shoved up her asshole<<else>>she has a very short refractory period<</if>> and she comes again without much delay, without touching her <<if ($activeSlave.dick > 0) and ($activeSlave.vagina > -1)>>bits<<elseif ($activeSlave.dick > 0)>>cock<<else>>pussy<</if>>. You keep her there for quite a while, the quivering, <<if canAchieveErection($activeSlave)>>cum-jetting<<elseif ($activeSlave.balls > 0)>>cum-squirting<<elseif ($activeSlave.dick > 0)>>ejaculating<<elseif ($activeSlave.lactation > 0)>>milk-squirting<<else>>femcum-dripping<</if>> statue of a slave providing visual diversion for visitors.
<<set $activeSlave.trust += 5>>
<</replace>>
<</click>>
<br><<click "Take pity on the poor nympho">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She shivers a little when she <<if canSee($activeSlave) is true>>sees<<else>>hears<</if>> you slide out from behind your desk and approach her. Her overcharged sex drive allows her no refractory period at all, and the hunger <<if $activeSlave.eyes is -2>>in her eyes<<elseif canSee($activeSlave) is false>>on her face<<else>>in her eyes<</if>> is undiminished. You pause to consider her and her face falls a little as she wonders what you're planning. She's wrong to doubt you;
<<if ($activeSlave.fetish is "submissive") and ($activeSlave.fetishKnown == 1)>>
you pull her in and embrace her strongly, causing the submissive slut to melt into your <<if $PC.boobs == 1>>soft chest<<else>>muscular arms<</if>>. You kiss her aggressively, her mouth opening to accept your dominant tongue as it slides into her. Soon she's sighing with contentment as something else slides into her on the couch; she clings to you with near desperation.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<elseif ($activeSlave.fetish is "cumslut") and ($activeSlave.fetishKnown == 1)>>
you push the orally fixated slut to her knees and <<if $PC.dick == 0>>ride her face like it's a pussy you're tribbing<<else>>fuck her face like you're trying to impregnate her throat<</if>>. She's forced to hold onto your thighs for dear life, making it impossible for her to touch herself, but she doesn't need to and climaxes again hands-free.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<elseif ($activeSlave.fetish is "humiliation") and ($activeSlave.fetishKnown == 1)>>
you set up a live feed on the screens throughout the arcology, pointing down from the ceiling above your desk, make her lie down on the desk top, and fuck her. She <<if canSee($activeSlave) is true>>stares into<<else>>gazes towards<</if>> the camera's lens with mixed shame and relish as the full weight of the humiliation of being used in front of the whole arcology bears down on her heaving chest.
<<if ($activeSlave.vagina > 0) and ($activeSlave.vaginalAccessory != "chastity belt")>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<elseif ($activeSlave.fetish is "buttslut") and ($activeSlave.fetishKnown == 1)>>
you <<if canSee($activeSlave) is true>>point at the couch<<else>>state "couch"<</if>> and she hurries over to kneel and offer you her asshole. Since the butthole slut clearly doesn't need any foreplay today, the first contact between you is <<if $PC.dick == 1>>the tip of your cock<<else>>the head of your strap-on<</if>> pressing forcefully against her anus. She gives a huge shuddering gasp of satisfaction as her sphincter stretches around the invading phallus.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<elseif ($activeSlave.fetish is "boobs") and ($activeSlave.fetishKnown == 1)>>
you play with her nipples until they're good and hard, while she stands there shamelessly presenting her breasts for your play. Once you're satisfied they can't get any harder, you <<if $PC.dick == 0>>push her to her knees, tell her to take over the nipple stimulation, and fuck her boobs<<else>>throw her down on the couch, straddle her boobs, and ride each of her erect nipples in turn<</if>>.
<<set $activeSlave.mammaryCount += 1>>
<<set $mammaryTotal += 1>>
<<elseif ($activeSlave.fetish is "pregnancy") and ($activeSlave.fetishKnown == 1)>>
you tell her you're going to put a slave in her belly, bringing her instantaneously back to painfully full arousal. You take her on the couch in the missionary position so she can stare into your face.<<if ($activeSlave.vagina < 1) or ($activeSlave.vaginalAccessory is "chastity belt")>> It's her butt you're fucking, but she doesn't let that disrupt her fantasy.<<elseif ($PC.dick == 0)>> The phallus in her is a strap-on, but she doesn't let that disrupt her fantasy.<<elseif ($activeSlave.preg > 0)>> She's already knocked up, but that just means that she shamelessly begs you to fuck her even more pregnant.<<elseif ($activeSlave.preg < 0)>> She's not fertile, but she doesn't let that get in her way.<</if>>
<<if ($activeSlave.vagina > 0) and ($activeSlave.vaginalAccessory != "chastity belt")>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<elseif ($activeSlave.fetish is "dom") and ($activeSlave.fetishKnown == 1)>>
you shove her back towards the couch and leap onto her, pulling your legs into a scissor position. You bang her hard, and she grinds her hips back at you with enthusiasm. This mutually challenging fuck goes on for a long time, to sweaty, endorphin-fuelled muscle exhaustion.
<<if ($activeSlave.vagina > 0) and ($activeSlave.vaginalAccessory != "chastity belt")>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<elseif ($activeSlave.fetish is "sadist") and ($activeSlave.fetishKnown == 1)>>
you call in a less favored slave and let $activeSlave.slaveName spank her until she's fully aroused again. That done, you and $activeSlave.slaveName spitroast the poor girl, with $activeSlave.slaveName taking the rear end. Judging by how the victim screams into your <<if $PC.dick == 1>>cock<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>cunt<</if>>, $activeSlave.slaveName is not being very nice to her at all.
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<elseif ($activeSlave.fetish is "masochist") and ($activeSlave.fetishKnown == 1)>>
you prowl around her to let her masochistic anticipation build before nudging her in the back of the knees. She collapses helplessly and you drag her over to the couch, slinging her across its back and fucking her without mercy. When the pleasurable pain loses its edge, you slide a finger into her alongside your <<if $PC.dick == 0>>strap-on<<else>>cock<</if>>, eliciting an appreciative shriek.
<<if ($activeSlave.vagina > 0) and ($activeSlave.vaginalAccessory != "chastity belt")>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</if>>
She's extremely pleased <<if canSee($activeSlave) is true>>to see herself<<else>>to hear she's<</if>> on the inspection schedule for the same time tomorrow, and is almost bouncing with eagerness the next morning.
<<if ($activeSlave.fetishStrength == 2) or ($activeSlave.fetishKnown == 1) or ($activeSlave.fetish is "none")>>
Being a nympho is a never-ending struggle in some ways, and she is @@color:hotpink;deeply grateful@@ to you for understanding her.
<<set $activeSlave.devotion += 5>>
<<else>>
Since she's developing her kinks, this delightful reinforcement @@color:lightcoral;advances her fetish.@@
<<set $activeSlave.fetishStrength += 4>>
<</if>>
<</replace>>
<</click>>
<<case "devoted exhibition">>
<<click "Inspect her normally">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You pay no attention to the unusual circumstances, and conduct a normal inspection of her naked body. She understands that she did the right thing, and @@color:mediumaquamarine;trusts@@ you a bit more. Since you're paying no attention to the unusual location for the inspection, she does her very best to perform her role normally, too. She <<if ($activeSlave.boobs > 2000)>>lifts her enormous boobs one by one<<elseif ($activeSlave.boobs > 1000)>>hefts her heavy breasts one by one<<elseif ($activeSlave.boobs > 300)>>squeezes her boobs one by one<<else>>pinches the nipples capping her flat tits<</if>>, <<if ($activeSlave.oralSkill > 2)>>opens her mouth and wiggles her expert tongue<<elseif ($activeSlave.lips > 40)>>opens her mouth and licks her puffy lips<<else>>opens her mouth and sticks out her tongue<</if>>, <<if ($activeSlave.balls > 1)>>pulls her ballsack gently downward to display the outline of her testes<<elseif ($activeSlave.dick > 0)>>lifts her dick by its tip and turns sideways to display it<<elseif ($activeSlave.labia > 0)>>carefully spreads her generous petals to show off her pussy<<elseif ($activeSlave.clit > 0)>>eases her clitoral hood back to completely reveal her massive clitoris<<else>>spreads her pussy<</if>>, turns around and <<if ($activeSlave.butt > 5)>>pulls her massive buttocks apart to reveal<<elseif ($activeSlave.butt > 2)>>spreads her healthy buttocks to reveal<<else>>bends over to display<</if>> her <<if ($activeSlave.anus > 2)>>whorish rear pussy<<elseif ($activeSlave.anus > 1)>>inviting backdoor<<else>>tight anus<</if>>, winks it once, and then straightens, done.
<<set $activeSlave.trust += 5>>
<</replace>>
<</click>>
<br><<click "Inspect her and then leave her out for the public to use">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You pay no attention to the unusual circumstances, and conduct a normal inspection of her naked body. When done, you rise from your seat and produce a short strap. Her breath quickens as you bind her hands and pull them down towards a bench; you secure her so she can crouch or kneel, naked and vulnerable. As you leave, she understands, and glances around the balcony. Fixing on the nearest citizen paying attention to her, she looks him straight in the eye
<<if ($activeSlave.fetish is "submissive")>>
and begs him submissively to do whatever he wants to her.
<<elseif ($activeSlave.fetish is "cumslut")>>
and begs him to come over and feed her his delicious cum.
<<elseif ($activeSlave.fetish is "humiliation")>>
as she begins to wordlessly writhe and blush with the @@color:hotpink;excitement@@ of this humiliating situation.
<<set $activeSlave.devotion += 2>>
<<elseif ($activeSlave.fetish is "buttslut")>>
and then turns as best she can to offer him her backdoor, begging him to stuff his cock up her ass.
<<elseif ($activeSlave.fetish is "boobs")>>
and swings her torso from side to side, bouncing her breasts around lewdly.
<<elseif ($activeSlave.fetish is "pregnancy")>>
and begs him to come over and shoot his seed into her.
<<elseif ($activeSlave.fetish is "dom")>>
and challenges him to come over and fuck her.
<<elseif ($activeSlave.fetish is "sadist")>>
and challenges him to come over and fuck her.
<<elseif ($activeSlave.fetish is "masochist")>>
and, applying a bit of reverse psychology, begins to beg him not to spank her helpless behind.
<</if>>
You detail another slave to fetch her after the public loses interest. A couple of hours later, you catch sight of her limping towards the showers, thoroughly dishivelled. Her $activeSlave.skin face and chest are spattered with cum, she's got <<if $activeSlave.dick > 0>>her own ejaculate<<else>>pussyjuice<</if>> all over her thighs, and her well-fucked butthole is dripping semen. She's certainly worked hard @@color:green;improving your reputation.@@
<<set $rep += 250>>
<<set $activeSlave.mammaryCount += 10>>
<<set $mammaryTotal += 10>>
<<set $activeSlave.analCount += 10>>
<<set $analTotal += 10>>
<<set $activeSlave.oralCount += 10>>
<<set $oralTotal += 10>>
<</replace>>
<</click>>
<<if $activeSlave.fetishKnown == 1>>
<<if $activeSlave.fetish != "none">>
<br><<click "Fuck her like she likes it">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She's completely unsurprised when you crook a finger at her after a brief inspection, and skips over, looking excited. It's not in vain.
<<if ($activeSlave.fetish is "submissive")>>
You shove her across the back of a balcony bench and take her as she moans with pleasure, happy you're using her body. She pays no attention to the @@color:green;mildly appreciative@@ stares from passersby.
<<set $rep += 50>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<elseif ($activeSlave.fetish is "cumslut")>>
You push her down to her knees and <<if $PC.dick == 1>>shove your cock down her throat<<if $PC.vagina == 1>> so far she can almost reach your pussy with the tip of her tongue<</if>><<else>>ride her face<</if>>. She pays no attention to the @@color:green;mildly appreciative@@ stares from passersby, moaning into you as she pleasures your <<if $PC.dick == 1>>dick<<else>>cunt<</if>>.
<<set $rep += 50>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<elseif ($activeSlave.fetish is "humiliation")>>
You sit down on a balcony bench and pull her down to sit on your <<if $PC.dick == 0>>strap-on<<else>>cock<</if>>, and then pull her legs as wide as they'll go as you fuck her, displaying everything to the whole balcony<<if $PC.vagina == 1>><<if $PC.dick == 1>>: incidentally including your own pussy, which slides up and down as you piston the cock above it in and out of her<</if>><</if>>. She @@color:hotpink;laps up@@ the @@color:green;openly aroused@@ stares from her growing audience.
<<set $rep += 100>>
<<set $activeSlave.devotion += 3>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<elseif ($activeSlave.fetish is "buttslut")>>
You shove her across the back of a balcony bench and fuck her ass as she moans with pleasure, happy you're using her favorite hole. She pays no attention to the @@color:green;mildly appreciative@@ stares from passersby, too focused on her well-filled rectum to care.
<<set $rep += 50>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<elseif ($activeSlave.fetish is "boobs")>>
You push her down to her knees and <<if $PC.dick == 1>>press your cock between her tits<<else>>ride her breasts<</if>>. She pays no attention to the @@color:green;mildly appreciative@@ stares from passersby, enjoying the feeling of your <<if $PC.dick == 1>>dick pounding her cleavage<<else>>cunt rubbing against one of her hard nipples<</if>>.
<<set $rep += 50>>
<<set $activeSlave.mammaryCount += 1>>
<<set $mammaryTotal += 1>>
<<elseif ($activeSlave.fetish is "pregnancy")>>
You shove her across the back of a balcony bench and whisper in her ear that you're going to breed her in public. She pays no attention to the @@color:green;mildly appreciative@@ stares from passersby, too aroused by the idea to care.<<if ($activeSlave.vagina < 1) || ($activeSlave.vaginalAccessory is "chastity belt")>> It's her butt you're fucking, but that doesn't disrupt her fantasy.<</if>>
<<set $rep += 50>>
<<if ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<elseif ($activeSlave.fetish is "dom")>>
You shove her back against a wall and seat your <<if $PC.dick == 1>>cock<<else>>strap-on<</if>> inside her before wrapping her legs around you, taking a good grip on her butt, and hauling her off the wall again, holding her in midair. She pays no attention to the @@color:green;mildly appreciative@@ stares from passersby, concentrating on fucking as hard as she possibly can.
<<set $rep += 50>>
<<if ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<elseif ($activeSlave.fetish is "sadist")>>
You sit down on a balcony bench and pull her down to sit on your <<if $PC.dick == 0>>strap-on<<else>>cock<</if>>, and then hand her a tablet after pulling up a feed from a nearby cellblock. She ignores the @@color:green;mildly appreciative@@ stares from passersby as you fuck her, enthralled by the scenes of abuse and rape on the tablet in her trembling hands.
<<set $rep += 50>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<elseif ($activeSlave.fetish is "masochist")>>
You spin her around cruelly, jerking her back against your torso and shoving your <<if $PC.dick == 0>>strap-on<<else>>cock<</if>> up her butthole without bending her over first. She ignores the @@color:green;mildly appreciative@@ stares from passersby as you fuck her, too lost in the delicious agony of a harsh standing anal fuck to care.
<<set $rep += 50>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<else>>
You appeal to her uncomplicated tastes by letting her ride you as you sit on a balcony bench, your hands idly playing with her nipples as she rocks her hips against you. She pays no attention to the @@color:green;mildly appreciative@@ stares from passersby, concentrating on your face, smiling as you react to her efforts.
<<set $rep += 50>>
<<if ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</if>>
<<if ($activeSlave.fetishStrength == 2) || ($activeSlave.fetish is "none")>>
Since she's totally sure of what gets her off, this public display that you know it too makes her @@color:mediumaquamarine;trust you.@@
<<set $activeSlave.trust += 5>>
<<else>>
Since she's developing her kinks, this public display of her sexual identity @@color:lightcoral;advances her fetish.@@
<<set $activeSlave.fetishStrength += 4>>
<</if>>
<</replace>>
<</click>>
<</if>>
<</if>>
<<case "permitted masturbation">>
<<click "Sleep with her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She starts with surprise when she feels your hand on her <<if ($activeSlave.muscles > 2)>>ripped<<elseif ($activeSlave.muscles > 1)>>muscular<<elseif ($activeSlave.muscles == 1)>>toned<<else>>soft<</if>> back, but is accustomed to your touch and knows who you are. She does not pause her masturbation, knowing that if you want her to, you'll tell her. You massage her warm skin, enjoying the animal energy of the onanistic spectacle laid out before you. She builds toward climax, turning her head <<if canSee($activeSlave) is true>>to glance at<<else>>to listen to<</if>> you once or twice, but eventually realizing that you're just here to watch. She turns over hurriedly for her climax, efficiently <<if ($activeSlave.dick > 0) and (($activeSlave.hormones > 0) or ($activeSlave.balls == 0))>>dribbling her weak orgasm out onto her<<if $activeSlave.preg > 20>>pregnant<</if>> belly<<elseif $activeSlave.balls > 3>>blowing her massive load all over her<<if $activeSlave.preg > 20>>pregnant<</if>> belly and chest<<elseif $activeSlave.vagina is -1>>blowing cum up onto her own<<if $activeSlave.preg > 20>>pregnant<</if>> belly<<else>>jerking her wet pussy upward<</if>> to avoid having to change the sheets. She gets up carefully and heads off for a quick shower. When she returns, it's to <<if canSee($activeSlave) is true>>a sight<<else>>a sound<</if>> that brings her to a shocked standstill: you're in her bed, sound asleep. You had a long day, and the soft bed, warmed by her pretty body, felt very nice. After some deliberation, she crawls in beside you, snuggling up to offer you more of her body heat, direct from the source. She is impressed almost to tears at the @@color:mediumaquamarine;trust@@ you display in her, and relaxes completely as you, dominant even when unconscious, encircle her <<if $activeSlave.preg > 20>>pregnant belly<<elseif ($activeSlave.boobs > 2000)>>massive mammaries<<else>>shoulders<</if>> with your arms and pull her in close.
<<set $activeSlave.trust += 5>>
<</replace>>
<</click>>
<br><<click "Exhaust her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She starts with surprise when she feels your hand on her <<if ($activeSlave.muscles > 2)>>ripped<<elseif ($activeSlave.muscles > 1)>>muscular<<elseif ($activeSlave.muscles == 1)>>toned<<else>>soft<</if>> back, but is accustomed to your touch and knows who you are. She does not pause her masturbation, knowing that if you want her to, you'll tell her. You take a moment to enjoy the warmth of the working slave's body before gently taking the hand she's using to buttfuck herself, <<if ($activeSlave.anus > 2)>>pulling the dildo free of her relaxed asshole, and replacing it with your <<if $PC.dick == 1>>prick<<else>>strap-on<</if>> before its gape can close.<<elseif ($activeSlave.anus > 1)>>pulling the dildo free of her loose anus, and replacing it with your <<if $PC.dick == 1>>prick<<else>>strap-on<</if>> before its gape can close.<<else>>pulling her fingers free of her tight little ass, and replacing them with your <<if $PC.dick == 1>>prick<<else>>strap-on<</if>> while it's still relaxed.<</if>> She moans into the pillow and pats around blindly with her freed hand before finding your thigh and rubbing it affectionately. She steps up her humping and soon shudders, <<if ($activeSlave.dick > 0) and (($activeSlave.hormones > 0) or ($activeSlave.balls == 0))>>releasing a pathetic spurt onto<<elseif $activeSlave.balls > 3>>shooting a big jet of cum all over her own <<if $activeSlave.preg > 20>>pregnant stomach<<else>>chest<</if>> and<<elseif $activeSlave.vagina is -1>>orgasming messily onto<<else>>going limp and slumping down onto<</if>> the sheets beneath her. When you climax soon after, she expects you to get off her so she can clean up, but instead, the <<if $PC.dick == 1>>cock up her butt returns to rock hardness<<if $PC.vagina == 1>> as you use a little manual stimulation of your own cunt to get your cock stiff again<</if>> and<<else>>strap-on up her butt<</if>> goes back to pumping in and out of her. She slides a hand under herself to <<if $activeSlave.vagina is -1>>jerk off<<else>>schlick herself<</if>> this time. When you finally finish, a long time later, the exhausted slave is lying on a bed wet with lube, <<if ($PC.dick == 1) or ($activeSlave.dick > 0)>> ejaculate,<</if>><<if ($PC.dick == 0) or ($activeSlave.vagina > -1)>> girlcum,<</if>> drool, and sweat. She doesn't care, and you let her curl up in her sex-soaked nest. As you leave, you think she's asleep already, but<<if $activeSlave.eyes is -2>> her $activeSlave.eyeColor eyes open a slit as you go and<<elseif canSee($activeSlave) is false>>as you go<<else>> her $activeSlave.eyeColor eyes open a slit as you go and<</if>> she murmurs, <<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>"@@color:hotpink;Thankth,@@ <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<else>>"@@color:hotpink;Thanks,@@ <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."<</if>>
<<set $activeSlave.devotion += 5>>
<<set $activeSlave.analCount += 5>>
<<set $analTotal += 5>>
<</replace>>
<</click>>
<<if $activeSlave.fetishKnown == 1>>
<<if $activeSlave.fetish != "none">>
<br><<click "Play into her fetish at bedtime">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She starts with surprise when she feels your hands seize her by her <<if ($activeSlave.muscles > 2)>>ripped<<elseif ($activeSlave.muscles > 1)>>muscular<<elseif ($activeSlave.muscles == 1)>>toned<<else>>soft<</if>> shoulders,
<<if ($activeSlave.fetish is "submissive")>>
but she relaxes into submissive compliance as you slide it up to the nape of her neck, grinding her face deeper into the pillow. She gives muffled whines of happiness as you give her some light spanks before using her butt without regard for her pleasure. She does not climax, but when you roll her unresisting body over to give her mouth<<if $activeSlave.preg > 10>>, swollen belly and breasts<<else>> and breasts<</if>> some attention, she's clearly enjoying herself.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $activeSlave.mammaryCount += 1>>
<<set $mammaryTotal += 1>>
<<elseif ($activeSlave.fetish is "cumslut")>>
but she is already licking her lips with anticipation as you roll her over and straddle her chest so she can <<if $PC.dick == 1>>suck you off<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>>. The orally fixated slut concentrates on the oral to a fault, so you take her arms and straddle them too so she can reach herself and get back to masturbating. She hums happily, a very fine sensation on <<if $PC.dick == 1>>shaft<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>pussylips<</if>>.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<elseif ($activeSlave.fetish is "humiliation")>>
but she complies as you pull her up to kneel and take an assfuck. You let her get used to it and then wordlessly turn her head so she can <<if canSee($activeSlave) is true>>see the screen in the room: it's now on, and it's showing a public live feed of your <<if $PC.dick == 1>>cock<<else>>strap-on<</if>> penetrating her anus. She recognizes herself immediately<<else>>listen to the screen in the room: it's now on, and it's showing a public live feed of your <<if $PC.dick == 1>>cock<<else>>strap-on<</if>> penetrating her anus. She realizes the sounds of you fucking her ass sync up with it<</if>>, and although the shot is such a closeup that the identity of the participants is not clear, the sheer humiliation of having her rectum penetrated on camera brings her to an indecently quick climax.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<elseif ($activeSlave.fetish is "buttslut")>>
but she eagerly complies as you pull her up to kneel and take an assfuck. You shove her arms up over her head to stop her masturbation, confident that the anal whore can climax from nothing but your <<if $PC.dick == 1>>cock<<else>>strap-on<</if>> pumping in and out of her butt. You're right, and her sphincter tightens with orgasm even sooner than you expected it to. You roll her over and go again, <<if $activeSlave.vaginalAccessory is "chastity belt">>the evidence of her first orgasm leaking out from behind her chastity belt<<elseif ($activeSlave.dick > 0) and (($activeSlave.hormones > 0) or ($activeSlave.balls == 0))>>her soft cock still releasing little spurts of ejaculate onto her <<if $activeSlave.preg > 10>>pregnant <</if>>belly<<elseif $activeSlave.vagina is -1>>her hard dick scattering the evidence of her orgasm around as it flops around with the buttsex<<else>>her pussy soaking wet with arousal<</if>>.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<elseif ($activeSlave.fetish is "boobs")>>
but she giggles with anticipation as you flip her over. Her cute giggling turns into a gasp of arousal when you seize both of her hard nipples and tug them upward to pull her into a half-sitting position. You hold her boobs for her to accomplish a messy titfuck and let her masturbate at the same time. With her nipples providing second and third loci of pleasure, she climaxes quickly; you flip her over and do her doggy style, holding her shoulders down so the rough fuck drags her sensitive nipples across the sheets with every stroke.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.mammaryCount += 1>>
<<set $mammaryTotal += 1>>
<<elseif ($activeSlave.fetish is "pregnancy")>>
but she complies as you pull her up to kneel and take it doggy style. After getting things going, you use one hand to begin groping her<<if $activeSlave.preg > 10>> pregnant<</if>> belly. Bending forward to whisper into her ear,<<if $activeSlave.preg > 10>>you begin to describe how she'd look and feel swollen with multiple children<<else>> you begin to describe how it might feel if her belly were to grow heavy with pregnancy<</if>>. She gasps with sudden shocked arousal at the idea, moaning with desire as you describe your hot seed jetting into her, racing towards her core, turning her body into nothing more than a breeding machine.<<if ($activeSlave.vagina < 1) or ($activeSlave.vaginalAccessory is "chastity belt")>> It's her butt you're fucking, but she doesn't care.<</if>>
<<if ($activeSlave.vagina > 0) and ($activeSlave.vaginalAccessory != "chastity belt")>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<elseif ($activeSlave.fetish is "dom")>>
but she she keeps masturbating even as you flip her over. You tell her to keep going, and leave her there for a moment. She obeys, looking mystified, but is pleased to <<if canSee($activeSlave) is true>>see you return with another slave<<else>>hear your footsteps return accompanied by a second set<</if>>. You push the other girl unceremoniously down onto $activeSlave.slaveName, making her give $activeSlave.slaveName some oral while you roughly fuck her ass. $activeSlave.slaveName enjoys herself immensely, jerking with pleasure every time you pound the poor girl hard enough to make her moan into $activeSlave.slaveName.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<elseif ($activeSlave.fetish is "sadist")>>
but she keeps masturbating even as you flip her over. You tell her to keep going, and leave her there for a moment. She obeys, looking mystified, but is pleased to <<if canSee($activeSlave) is true>>see you return with another slave<<else>>hear your footsteps return accompanied by a second set<</if>>. You push the other girl unceremoniously down onto $activeSlave.slaveName, making her give $activeSlave.slaveName some oral while you spank her and then roughly fuck her ass. $activeSlave.slaveName enjoys herself immensely, jerking with pleasure every time you strike or sodomize poor girl hard enough to make her scream into $activeSlave.slaveName.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<elseif ($activeSlave.fetish is "masochist")>>
but she relaxes into submissive compliance as you slide it up to the nape of her neck, grinding her face deeper into the pillow. She gives muffled whines of mixed pain and pleasure as you give her some hard spanks before sodomizing her right up to the edge of what her poor anus can take without damage. She climaxes repeatedly to the pain, screaming helplessly as her orgasms force her abused sphincter to tighten spastically against the phallus invading it.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
She's surprised but not displeased to find you standing over her the next night at exactly the same time. By the third night, she's masturbating in anticipation of your visit to her bed.
<<if ($activeSlave.fetishStrength > 95)>>
Since she's totally sure of what gets her off, this consistent proof that you know it too makes her @@color:mediumaquamarine;trust you.@@
<<set $activeSlave.trust += 5>>
<<else>>
Since she's developing her kinks, this consistent reinforcement @@color:lightcoral;advances her fetish.@@
<<set $activeSlave.fetishStrength += 4>>
<</if>>
<</replace>>
<</click>>
<</if>>
<</if>>
<<case "terrified inspection">>
<<click "Confirm her fears about you">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
<<if canSee($activeSlave) is true>>You throw her a black cloth bag and tell her to put it over her head. She obeys hurriedly, though she cannot quite restrain her tears from running down her $activeSlave.skin cheeks as she dons the bag, blinding herself.<</if>> She trembles, blind and terrified, for several agonized minutes before a strangled sob escapes her. She immediately cringes, expecting to be punished, but nothing happens. You let her stand there for almost an hour, until you're sure she's let her guard down, and then approach her quietly. You consider her body, your personal property, carefully; and on careful consideration, you aim a vicious flick at her <<if ($activeSlave.balls > 3)>>nutsack<<elseif ($activeSlave.dick > 0)>>cockhead<<elseif ($activeSlave.clit > 1)>>prominent clit<<elseif ($activeSlave.labia > 0)>>prominent labia<<elseif ($activeSlave.nipples is "huge")>>one of her vulnerable nipples<<else>>one of her nipples<</if>>. A flick barely registers on the list of ways you can administer pain to a slave, but after so much sensory deprivation, it knocks her halfway to the ground with a shriek of surprise and agony. She crouches involuntarily, cherishing her stinging <<if ($activeSlave.balls > 3)>>testicles<<elseif ($activeSlave.dick > 0)>>prick<<elseif ($activeSlave.clit > 1)>>bitch button<<elseif ($activeSlave.labia > 0)>>pussylips<<else>>nipple<</if>> with both hands, sobbing. You <<if canSee($activeSlave) is true>>pluck the bag off her head and <</if>>tell her to get out. She half-walks, half-crawls away<<if canSee($activeSlave) is true>>, shielding her eyes from the sudden brightness<</if>>, @@color:gold;choking on her tears.@@
<<set $activeSlave.trust -= 5>>
<</replace>>
<</click>>
<br><<click "Conduct a straightforward inspection">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You order her to spin slowly in place in a matter-of-fact tone of voice. She does, <<if ($activeSlave.weight > 30)>>her fat body wobbling a little with the motion<<elseif $activeSlave.preg > 20>>her pregnant belly swinging wide as she turns<<elseif ($activeSlave.dick > 1)>>her soft dick waving a little with the motion<<elseif ($activeSlave.boobs > 800)>>her udders swaying a little with the motion<<elseif ($activeSlave.butt > 4)>>her ass jiggling a little with the motion<<elseif ($activeSlave.muscles >= 1)>>her abs playing across her midsection as she does<<else>>her trim rear catching your eye<</if>>. In the same straightforward tone, you ask about her health. She swallows nervously and stammers,
<<if ($activeSlave.preg > 0) and ($activeSlave.preg < 5)>>
"I, I haven't been feeling good in the morning,
<<elseif ($activeSlave.health < -20)>>
"I, I don't feel very good,
<<elseif ($activeSlave.health > 20)>>
"I'm, I'm okay,
<<else>>
"I, I feel healthy,
<</if>>
<<if $activeSlave.preg > 30>>
and I think it might be time <<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>thoon<<else>>soon<</if>>,
<</if>>
<<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>
<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."
<<else>>
<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."
<</if>>
<br><br>
You then conduct a more thorough inspection, from the top of her $activeSlave.hColor-haired head on down. She complies submissively, obviously expecting to be abused at any moment. She obediently <<if ($activeSlave.boobs > 1000)>>lifts each of her massive breasts one by one to display each of them from all angles.<<elseif $activeSlave.preg > 20>> allows you to do as you will to her gravid stomach.<<else>>opens her mouth and sticks out her tongue on command.<</if>> She even obeys an instruction to <<if ($activeSlave.dick > 1)>>take herself by the dickhead and pull her member flat up against her abdomen.<<elseif ($activeSlave.dick > 0)>>take her little dickhead between a thumb and forefinger and hold herself out straight to reveal how tiny she really is.<<elseif ($activeSlave.clit > 1)>>push back her hood to reveal all of her enormous clit.<<elseif ($activeSlave.labia > 1)>>spread her meaty labia to reveal her cunt.<<else>>spread her pussylips to show off her cunt.<</if>>
<br><br>
Finally the inspection reaches her backdoor, so you tell her to turn around, bend over, and pull her buttocks apart as wide as she can. She tenses in fear, obviously expecting anal rape, but after a moment of hestitation, she obeys. She turns, <<if $activeSlave.preg > 30>>carefully bends<<else>>bends<</if>>, and <<if ($activeSlave.butt > 5)>>grabs a handful of buttcheek in both hands, trembling as she spreads her ass to reveal<<elseif ($activeSlave.butt > 2)>>harshly pulls her own buttcheeks apart, clearly hoping that if she treats herself this way, you won't. She reveals<<else>>even though her trim ass has already revealed everything, uses her hands to spread herself even wider to show off<</if>> her <<if ($activeSlave.anus > 2)>>poor, overused asshole, which despite her terror is still gaping a little.<<elseif ($activeSlave.anus > 1)>>her asshole, which is clenched tight in terror.<<else>>invitingly tight asshole, which is clenched hard in terror.<</if>> Maintaining your neutral tone, you ask her how she feels about anal sex.
<<if ($activeSlave.anus == 0)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>
"It's thcary, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>M-mathter<<else>>M-mithtreth<</if>>. I'm afraid it'll h-hurt," she lisps haltingly.
<<else>>
"It's s-scary, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>M-master<<else>>M-mistress<</if>>. I'm afraid it'll h-hurt," she gasps out.
<</if>>
<<elseif ($activeSlave.fetishKnown == 1) and ($activeSlave.fetish is "buttslut")>>
<<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>
"It's o-okay, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>M-mathter<<else>>M-mithtreth<</if>>. I d-don't hate it," she lisps haltingly.
<<else>>
"It's o-okay, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>M-master<<else>>M-mistress<</if>>. I d-don't hate it," she gasps out.
<</if>>
<<elseif ($activeSlave.sexualFlaw is "hates anal")>>
<<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>
"I h-hate it, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>M-mathter<<else>>M-mithtreth<</if>>. It's d-dirty and it hurth," she lisps haltingly.
<<else>>
"I h-hate it, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>M-master<<else>>M-mistress<</if>>. It's d-dirty and it hurts," she gasps out.
<</if>>
<<elseif ($activeSlave.anus > 2)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>
"It'th not that bad, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>M-mathter<<else>>M-mithtreth<</if>>. I'm uthed to getting buttfucked, I gueth," she lisps haltingly.
<<else>>
"It's not that bad, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>M-master<<else>>M-mistress<</if>>. I'm used to getting assfucked, I guess," she says haltingly.
<</if>>
<<else>>
<<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>
"I d-don't like it, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>M-mathter<<else>>M-mithtreth<</if>>. I'm n-not uthed to it, and it hurth," she lisps haltingly.
<<else>>
"I h-hate it, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>M-master<<else>>M-mistress<</if>>. I'm n-not used to it, and it hurts," she gasps out.
<</if>>
<</if>>
Without another word, you tell her she can go. She looks around to gape uncomprehendingly at you for a moment before letting go of her buttocks, straightening up, and <<if $activeSlave.preg > 30>>quickly waddling<<else>>fleeing<</if>>, feeling rather mystified that you @@color:mediumaquamarine;didn't use her.@@
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<<case "cooler lockin">>
<<click "Just direct $assistantName to let her out">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> unlatches the cooler door remotely, and admonishes $activeSlave.slaveName. The chilled slave scampers out of the cold air, rubbing her<<if $activeSlave.preg > 10>> pregnant belly's<</if>> $activeSlave.skin skin to get some warmth back into it. She's too cold to do much more than nod dumbly at $assistantName's review of how to operate the release, but she's much more careful the next time she's sent in there.
<</replace>>
<</click>>
<br><<click "Let her out yourself">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You're not close to the penthouse kitchen area, so it takes you some time to make your way there. By the time you get there, the poor girl is pounding weakly against the refrigerator door to try to get someone's attention. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> was right, she must be too cold to think straight; if she weren't she might <<if canSee($activeSlave) is true>>notice the<<else>>have thought to feel around for the<</if>> prominent release button right next to where she's striking the door. Her desperate $activeSlave.skin face is visible in the window. You hit the exterior release and the door swings open quickly, dumping her into your arms. Despite not being devoted to you, she clings to you like a long lost love, her <<if ($activeSlave.height >= 185)>>big cold<<elseif ($activeSlave.height >= 160)>>cold<<else>>cold little<</if>> <<if $activeSlave.preg > 20>>pregnant <</if>>body shaking convulsively. She tries to burrow even <<if ($PC.boobs > 0)>>deeper between your breasts<<else>>closer to you<</if>>, soaking up your warmth. <<if canTalk($activeSlave) == false>>She gestures her thanks shakily.<<elseif SlaveStatsChecker.checkForLisp($activeSlave) is true>>"T-t-thank y-you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>M-mathter<<else>>M-mithtreth<</if>>. I d-don't know what would have hap-p-pened if you hadn't come by," she lisps, teeth chattering.<<else>>"T-t-thank y-you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>M-master<<else>>M-mistress<</if>>. I d-don't know what would have hap-p-pened if you hadn't come by," she says, teeth chattering.<</if>> She clearly has no idea whatsoever that $assistantName could have let her out at any time. You rub your hands up and down her <<if ($activeSlave.muscles > 1)>>muscular<<elseif ($activeSlave.muscles > 0)>>toned<<else>>soft<</if>> back, helping her get warm. You point out the release handle and she apologizes hastily for forgetting. Once she's warm you gently tell her to get back to it, and give her a gentle shove on her <<if ($activeSlave.butt > 5)>>massive ass<<elseif ($activeSlave.butt > 2)>>big butt<<else>>nice little butt<</if>>. She @@color:mediumaquamarine;smiles gratefully@@ at you before heading back to get those drinks.
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<br><<click "Punish her for her forgetfulness">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You're not close to the penthouse kitchen area, so it takes you some time to make your way there. By the time you<<if $PC.dick == 0>> don a strap-on and<</if>> get there, the poor <<if $activeSlave.preg > 20>>pregnant <</if>>girl is pounding weakly against the refrigerator door to try to get someone's attention. She looks relieved when you open the door, but her relief turns to ashes when you shut the door behind you. She shivers with cold and fear as you sternly point out the release, high up on the door, and then demand her hands. You bind them together and loop them over the release before hoisting her legs off the ground so that her back is against the cold metal door and all her weight is hanging off the release by her arms. She doesn't struggle until you tell her she can leave - if she can get the release open like this. She tries, but she can't get enough leverage; her spastic efforts get weaker as you pull her <<if ($activeSlave.butt > 5)>>massive ass<<elseif ($activeSlave.butt > 2)>>big butt<<else>>nice little butt<</if>> away from the door and line <<if $PC.dick == 0>>the strap-on<<else>>your cock<</if>> up with her <<if ($activeSlave.anus > 2)>>loose asspussy<<elseif ($activeSlave.anus > 1)>>asshole<<else>>tight little asshole<</if>>. Teeth chattering, legs shaking with cold, she takes a buttfuck in the cold cooler, hanging from what she should have used to let herself out. When you finish, you hit it yourself and drop her legs, letting her unhook herself and flee to the warmth outside. She @@color:gold;begs your pardon@@ abjectly as she rubs her <<if $activeSlave.preg > 20>>$activeSlave.skin belly <<else>>$activeSlave.skin shoulders <</if>>to warm herself up<<if $PC.dick == 0>><<else>>, ignoring the cum <<if ($activeSlave.anus > 2)>>leaking out of her fucked-out anus<<elseif ($activeSlave.anus > 1)>>leaking out of her now-gaped backdoor<<else>>filling her still-tight anus<</if>><</if>>.
<<set $activeSlave.trust -= 5>>
<<AnalVCheck>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take virginity//<</if>>
<<case "spa boobs">>
<<click "Sit against the side of the pool with her in your lap">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You<<if $PC.dick == 0>> don a waterproof, vibrating strap-on and<</if>> step into the pool and lift her half-out of the water in a bridal carry, your arms behind her shoulders and the backs of her knees. <<if canSee($activeSlave) is true>>Her eyes open<<else>>She mumbles<</if>> sleepily<<if $activeSlave.preg > 20>>as she rests a hand on her swollen belly,<</if>> and she says <<if ($activeSlave.lips > 70)>>through her huge lips, "Hi, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>through her piercings, "Hi, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<else>>quietly, "Hi, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."<</if>> You sit against the side of the pool, letting her <<if ($activeSlave.butt > 5)>>huge<<elseif ($activeSlave.butt > 2)>>healthy<<else>>trim<</if>> bottom sink down into your lap. She shimmies herself atop your <<if $PC.dick == 0>>phallus<<else>>dick<</if>>, gently seating it between her buttocks, and cranes her neck back to kiss the bottom of your chin. She gradually comes out of her heat stupor, riding herself back and forth more and more until the <<if ($activeSlave.anus > 2)>>slit of her asspussy<<elseif ($activeSlave.anus > 1)>>opening of her anus<<else>>pucker of her butt<</if>> rests against your <<if $PC.dick == 0>>strongly vibrating strap-on<<else>>cock<</if>>. You take her hips and firmly thrust into her rectum, eliciting a little whimper, but she begins to bounce gently in the water, sodomizing herself, her gigantic breasts moving up and down and making concentric ripples spread outward. She's still very relaxed and her first orgasm takes her by surprise, <<if ($activeSlave.vagina < 0)>>her cum floating to the surface<<if canSee($activeSlave) is true>>; she points at it and giggles<<else>>; she feels it brush her skin and giggles<</if>> before getting<<else>>making her twitch and shudder with aftershocks as she gets<</if>> her feet up on the ledge to ride you harder. When you're done you let her float again, but curiosity about how her fucked butt feels under the water leads you to reach a hand between her legs and grope her anus. Her warm, relaxed <<if ($activeSlave.anus > 2)>>asspussy<<elseif ($activeSlave.anus > 1)>>backdoor<<else>>tightness<</if>> is so enticing you push her to her feet and take her a second time, standing in the shoulder-depth water. By the time you're done she's so @@color:hotpink;sexually exhausted@@ that you carry her to the shower.
<<AnalVCheck 2>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take virginity//<</if>>
<br><<click "Fuck her under the water">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You gather some necessary items into a pool bag and step stealthily into the water, taking her by an ankle and towing her toward the deep end. <<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>"Hi, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>,"<<else>>"Hi, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>,"<</if>> comes a sleepy greeting from the slave as you pull her through the water, her boobs making twin bow waves. She manages a shocked squeal as you quickly secure a weight belt around her<<if $activeSlave.preg > 20>> swollen<</if>> middle and drop her, letting her sink so swiftly that <<if ($activeSlave.butt > 5)>>her massive bottom pads her against a painful thump on<<elseif ($activeSlave.butt > 2)>>her healthy bottom pads her against a painful thump on<<else>>her bottom receives a painful thump against<</if>> the bottom of the pool. Before she can panic, she feels your mouth against her<<if ($activeSlave.lips > 70)>> dick sucking<<elseif ($activeSlave.lips > 20)>> lovely<</if>> lips, breathing for her. You have two long, flexible snorkels designed for exactly this, but you keep hers away from her and breathe her air into her for a short time, and she @@color:mediumaquamarine;trusts@@ you enough to rely on you. When you finally give her her snorkel she laughs, bubbles rising from around the mouthpiece, and then hugs you impulsively, intentionally giving you a huge faceful of boob. You pull her weight belt down and tighten it around her ankles so she's pinned standing on the bottom, and then <<if ($PC.vagina == 1)>>spread her knees so you can scissor your pussy against her in the near-zero gravity, the tangle of limbs and breasts swaying gently as you grind.<<else>>insert yourself into the <<if ($activeSlave.anus > 2)>>loose slit of her asspussy<<elseif ($activeSlave.anus > 1)>>welcoming pucker of her anus<<else>>tight pucker of her butt<</if>>. She exaggerates her discomfort, wriggling against her weighted feet and squealing through her snorkel as you gently sodomize her under water. Her enormous breasts quiver in near-zero gravity with each thrust, until you notice the delicious motion and take one in each hand.<</if>>
<<AnalVCheck>>
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take virginity//<</if>>
<<case "newly devoted sunrise">>
<<click "Slaveowners do not hold their slaves' hands">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You shake your head sternly. She looks neither afraid nor crushed, but simply gazes properly at you, clearly waiting for punishment. When none comes, she accepts that it was not culpably wrong of her to ask, but that the answer is no. She leaves the balcony feeling reassured about her place in $arcologies[0].name - a little more independent of <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>> and yet a little more inured to the reality of his control. She is a proper devoted slave and will remain so.
<</replace>>
<</click>>
<br><<click "Hold her hand">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You nod without taking your eyes off the blazing horizon. Her <<if $activeSlave.height >= 185>>hand is almost as large as yours<<elseif $activeSlave.height >= 170>>hand fits into yours<<elseif $activeSlave.height >= 160>>small hand fits comfortably into yours<<elseif $activeSlave.height >= 150>>petite hand slides into yours<<else>>tiny hand nestles into yours<</if>>, and <<if $activeSlave.muscles > 1>>her grip is extremely powerful<<elseif $activeSlave.muscles > 0>>her grip suprisingly strong<<else>>her grip is soft and feminine<</if>>. Through her hand you feel her give a little shiver and relax. It's not difficult to sense her emotions as the two of you stand there gazing at the rising sun: she's reassessing who she is in light of her @@color:hotpink;growing devotion@@ to you, drawing emotional strength from the strong grip that gently encircles her hand.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "Buttfuck her against the railing">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You move quietly over to her and encircle her with your arms, holding both her hands over her<<if $activeSlave.preg > 10>> pregnant<</if>> belly with both of yours. She relaxes into your <<if ($PC.boobs > 0)>>breasts<<else>>chest<</if>> for a few moments until she feels your <<if $PC.dick == 0>>building warmth<<else>>hardening member<</if>> against <<if $activeSlave.height >= 160>>her ass<<else>>her lower back<</if>>. She automatically begins to rub herself up and down to stimulate you; once she feels you reach <<if $PC.dick == 0>>full arousal<<else>>rock hardness<<if $PC.vagina == 1>> and total wetness<</if>><</if>> she <<if $activeSlave.height >= 170>>leans into the rail, bending over it just slightly to offer her asshole at just the right height<<else>>hikes herself up on the rail, up on tiptoe, to bring her asshole to the most comfortable height<</if>>. She moans a little as you<<if $PC.dick == 0>> pull on your trusty vibrating strap-on and<</if>> enter her butt, but she keeps her gaze on the fiery horizon. She extricated her hands from yours to stabilize herself against the railing, leaving you free to gently massage her breasts in time with your slow thrusts. She does not climax, but after you do she turns halfway within your arms and kisses you impulsively. She leaves the balcony with a @@color:hotpink;small smile@@ on her face.
<<AnalVCheck>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take virginity//<</if>>
<<case "nympho with assistant">>
<<click "No, spectate and relax with her afterward">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You leave for a moment, but return quickly with a chair and a refreshing beverage so you can sit and enjoy the spectacle. It's hard to tell, but you're reasonably sure $activeSlave.slaveName is flattered by your interest. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> does not let her go for a long time, however, and when she finally retracts all the phalli, $activeSlave.slaveName collapses weakly to the sweat-stained floor. You gather the limp nympho in your arms and carry her to your private bath, which is all ready and filled with steaming water. $activeSlave.slaveName groans with pleasure as you lower her, still cradled in your arms, into the water. She nuzzles her $activeSlave.skin cheek against your <<if ($PC.boobs > 0)>>breasts<<else>>chest<</if>>, eyes closed in @@color:hotpink;bliss.@@
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "Tour her holes">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
The polite thing to do would be to instruct $assistantName to retract a dildo before replacing it with <<if $PC.dick == 0>>a strap-on<<else>>your dick<</if>>. You are not, however, feeling particularly polite. $activeSlave.slaveName writhes in anguish when she feels an additonal phallus forcing its way past her lips. She tries to relax but loses control and spasms; the throat fucking continues unmercifully and in short order she is gagging desperately. Each of her holes receives the same treatment in turn; all she manages to do in response is writhe here and there, and squeal incoherently whenever her mouth isn't totally full. She has become @@color:hotpink;more submissive to you.@@
<<BothVCheck>>
<<set $activeSlave.devotion += 4>>
<<if $activeSlave.vagina == 1>>
Her tight pussy @@color:lime;isn't so tight any more.@@
<<set $activeSlave.vagina += 1>>
<</if>>
<<if $activeSlave.anus == 1>>
Her tight butt @@color:lime;has been loosened by the double anal.@@
<<set $activeSlave.anus += 1>>
<</if>>
<<if $activeSlave.analSkill == 0>>
She can't help but @@green:green;learn how to take a rough buttfuck.@@
<<set $activeSlave.analSkill += 1>>
<</if>>
<<if $activeSlave.oralSkill == 0>>
She can't help but @@green:green;learn how to deepthroat.@@
<<set $activeSlave.oralSkill += 1>>
<</if>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) or ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<<if ($cumSlaves >= 5)>>
<br><<click "Replace the machines with cockmilkees from the Dairy">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Some minutes later $activeSlave.slaveName feels one of the dildos retract and wriggles in protest. She's not long disappointed, though, as she immediately feels it replaced by a turgid dick. You and $assistantName stage-manage, and it isn't easy. Getting all the cocks into her requires some creative choreography; quite apart from the limits of even her well-used holes, it's hard just figuring out where everyone ought to stand. The cockmilked slaves are used to coming fast, and they do here, too, so there's also the necessity of switching them out periodically. Eventually you tire of the amusement and direct the Dairy bitches to clean up, which is no mean job, since $activeSlave.slaveName is by now lying in a pool of sweat and cum. But mostly cum. Despite the mess, everyone @@color:hotpink;enjoys@@ themselves immensely.
<<BothVCheck>>
<<set $activeSlave.devotion += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment is "work in the dairy">>
<<if $slaves[$i].balls != 0>>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<</if>>
<</if>>
<</for>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) or ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<</if>>
<<case "sore ass">>
<<click "Punish her ass for insolence">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You inform her sternly that you will ensure that she is not permanently damaged, and that otherwise, she is to take anal pain like a good buttslave. She starts to beg and whine as you lean back in your chair and <<if $PC.dick == 0>>hold her upside down on your chest so she can lick your pussy while you use a dildo on her ass.<<else>>set her on your chest before reaching around to line your cock up with her sore hole. She shudders and writhes when you start pushing yourself inside.<</if>> You use hard pinches to her nipples to punish her whining, forcing her to take a long, painful buttfuck in silence. @@color:gold;She has become more afraid of you.@@
<<if ($activeSlave.anus < 3)>>Her week of tough anal experience has @@color:lime;permanently loosened her anus.@@<<set $activeSlave.anus += 1>><</if>>
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<br><<click "Give her some care">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She's filled with anxiety as you lay her face down on your desk, but is surprised and reassured when she's penetrated not by a <<if $PC.dick == 0>>strap-on<<else>>turgid<<if $PC.vagina == 1>> futa<</if>> cock<</if>> but by a single gentle finger coated with something healing and cool. The mixed analgesic and anti-inflammatory takes the sharpness off the sore feeling, and will help get her butt back into fucking shape. @@color:mediumaquamarine;She has become more accepting of anal slavery,@@ and @@color:green;her asshole feels better.@@
<<if ($activeSlave.anus > 2)>>Your expert care has @@color:orange;allowed her loose asspussy to recover a little of its natural shape and size.@@<<set $activeSlave.anus -= 1>><</if>>
<<set $activeSlave.trust += 4>>
<<set $activeSlave.minorInjury to 0>>
<</replace>>
<</click>>
<<case "shift doorframe">>
<<if canDoAnal($activeSlave)>>
<<click "Make butt love">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
There's a glint <<if canSee($activeSlave) is true>>on her face as she hears<<else>>in her eyes as she sees<</if>> you stand up from your desk; <<if $activeSlave.height >= 185>>she's tall enough for standing anal, so as you approach she just turns her head back to face the doorframe and cocks her hips.<<elseif $activeSlave.height < 160>>she's so short standing anal is a stretch, so as you approach she goes up on tiptoe with one leg and runs the other up the wall, using it as support to hike her ass as high as she can manage.<<else>>she's shorter than you, so as you approach she goes up on tiptoe to bring her ass to just the right height for standing anal.<</if>> You don't penetrate her right away, though; you <<if $activeSlave.butt > 5>>knead her mass of assflesh<<elseif $activeSlave.butt > 2>>heft a big buttock in each hand<<else>>cup her nice little buttocks<</if>>, briefly tease her <<if $activeSlave.anus > 2>>gaping asshole<<elseif $activeSlave.anus > 1>>ready asshole<<else>>inexperienced asshole<</if>> with one finger, and then run your hands around her <<if $activeSlave.waist > 1>>cartoonishly narrow<<elseif $activeSlave.waist > 0>>wasp<<else>>pretty<</if>> waist and up her <<if ($activeSlave.preg > 20)>>pregnant belly<<elseif ($activeSlave.muscles > 2)>>ripped abs<<elseif ($activeSlave.weight > 30)>>fat belly<<elseif ($activeSlave.weight > 10)>>plush stomach<<elseif ($activeSlave.weight >= -10)>>taut stomach<<else>>skinny body<</if>> to rest <<if $activeSlave.boobs > 2000>>buried under her enormous breasts.<<elseif $activeSlave.boobs > 800>>under her heavy breasts<<elseif $activeSlave.boobs > 200>>under her the curve of her breasts<<else>>against her trim chest<</if>>. Despite her poise she sighs at your impromptu massage, gasps at your <<if $PC.boobs != 0>>erect nipples brushing<<else>>muscular chest pressing<</if>> against her back, and shudders when your <<if $PC.dick == 0>>strap-on<<else>>stiff prick<</if>> comes to rest between her legs<<if $PC.vagina == 1>><<if $PC.dick == 1>>, the moist heat of your pussy very obvious at the base of your cock<</if>><</if>>. You bring her to a fine point of arousal, enjoying her body, pulling her $activeSlave.skin chin around to kiss her<<if $activeSlave.lips > 40>> bimbo<<elseif $activeSlave.lips > 20>> big<<elseif $activeSlave.lips > 20>> soft<</if>> lips. She's so ready that when you finally penetrate her, she orgasms slightly after one thrust, <<if ($activeSlave.dick > 0) and ((($activeSlave.balls == 0) or ($activeSlave.hormones > 0)))>>releasing a weak spurt against<<elseif $activeSlave.dick > 0>>spurting cum against<<else>>leaving a little girlcum on<</if>> the doorframe. Her <<if $activeSlave.anus > 2>>tired sphincter clenches down to almost virgin tightness<<elseif $activeSlave.anus > 1>>veteran sphincter tightens powerfully<<else>>tight sphincter tightens mercilessly<</if>> with the orgasm, eliciting a sob of overstimulation, which you draw into a series of sobs by slowly assfucking her despite her climax. You are gentle with her butt, and continue teasing her body, so that her arousal builds again and she manages to climax a second time when you do. You let her out from between you and the doorframe to wash, and return to work, but when she emerges from a quick trip to the bathroom she kneels on the couch, spreads her buttocks with one hand, <<if canTalk($activeSlave) == false>>and @@color:mediumaquamarine;earnestly asks@@ for more.<<elseif SlaveStatsChecker.checkForLisp($activeSlave) is true>>@@color:mediumaquamarine;lisps earnestly@@, "More pleathe, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<else>>@@color:mediumaquamarine;asks earnestly@@, "More please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."<</if>>
<<set $activeSlave.trust += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<br><<click "Pound that ass">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You choose your moment carefully, waiting until <<if canSee($activeSlave) is true>>she turns her gaze away from you for an instant. When she looks back, your desk chair is empty<<else>>the ambiant sound is loud enough for you to sneak up on her<</if>>; for all her sexual poise she's surprised by the force of your <<if $PC.boobs != 0>>tits<<else>>chest<</if>> crashing into her <<if ($activeSlave.muscles > 2)>>ripped<<elseif ($activeSlave.muscles > 1)>>muscular<<elseif ($activeSlave.muscles > 0)>>toned<<else>>soft<</if>> back, forcing her<<if ($activeSlave.preg > 20)>> pregnant belly<</if>> against the doorframe. <<if $activeSlave.height >= 185>>She's so tall her butt is at the perfect height right where it is, so she relaxes as much as possible, trapped against the doorframe.<<elseif $activeSlave.height < 160>>She's short enough that even tiptoes aren't enough, and you force her up between you and the doorframe, pinning her little body helplessly in place.<<else>>She squirms up on tiptoes to get her butt to the right height, trapped between you and the doorframe.<</if>> None too soon, for the next thing she feels is the discomfort of standing anal penetration, <<if $activeSlave.anus > 2>>though it's nothing new to her<<elseif $activeSlave.anus > 1>>veteran asshole notwithstanding<<else>>worsened by her tight little sphincter<</if>>. You ravage her ass hard from the first stroke, making it clear you're taking your pleasure, leaving her nothing to do but cling to the doorframe and try to ride it out. At first she was squashed painfully against it, but she manages to <<if ($activeSlave.preg > 20)>>shift her pregnancy beside the frame and<</if>> cock her hips out at enough of an angle that she can get back to <<if ($activeSlave.dick > 0) and ((($activeSlave.balls == 0) or ($activeSlave.hormones > 0)))>>humping her pathetic limp dick against it<<elseif $activeSlave.dick > 0>>rubbing her cock against it<<else>>humping her pussy against it<</if>> for stimulation. Her asshole eventually spasms in orgasm, but it's spasmed so frequently during the rough sodomy that you don't realize the slut came to having her asshole savaged until <<if $activeSlave.dick > 0>>you notice the ejaculate running down her leg<<else>>an aftershock almost makes her legs give out<</if>>. You climax in triumph yourself before pulling the bitch off the doorframe and flinging her towards the bathroom to clean herself up. When she emerges, she comes over to sit quietly next to your desk, looking up at you @@color:hotpink;obediently,@@ though you do notice she sits to one side to take a bit of weight off her poor rear.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<</if>>
<<if canDoVaginal($activeSlave)>>
<br><<click "Pound that pussy">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You choose your moment carefully, waiting until <<if canSee($activeSlave) is true>>she turns her gaze away from you for an instant. When she looks back, your desk chair is empty<<else>>the ambiant sound is loud enough for you to sneak up on her<</if>>; for all her sexual poise she's surprised by the force of your <<if $PC.boobs != 0>>tits<<else>>chest<</if>> crashing into her <<if ($activeSlave.muscles > 2)>>ripped<<elseif ($activeSlave.muscles > 1)>>muscular<<elseif ($activeSlave.muscles > 0)>>toned<<else>>soft<</if>> back, forcing her<<if ($activeSlave.preg > 20)>> pregnant belly<</if>> against the doorframe. <<if $activeSlave.height >= 185>>She's so tall her butt is at the perfect height right where it is, so she relaxes as much as possible, trapped against the doorframe.<<elseif $activeSlave.height < 160>>She's short enough that even tiptoes aren't enough, and you force her up between you and the doorframe, pinning her little body helplessly in place.<<else>>She squirms up on tiptoes to get her hips to the right height, trapped between you and the doorframe.<</if>> None too soon, for the next thing she feels is the pleasure of standing vaginal penetration, <<if $activeSlave.vagina > 2>>though it's nothing new to her<<elseif $activeSlave.vagina > 1>>veteran pussy notwithstanding<<else>>inserting slowly into her still-tight pussy<</if>>. You pump her hard from the first stroke, making it clear you're taking your pleasure, leaving her nothing to do but cling to the doorframe and try to ride it out. At first she was squashed painfully against it, but she manages to <<if ($activeSlave.preg > 20)>>shift her pregnancy beside the frame and<</if>> cock her hips out at enough of an angle that she can get back to <<if ($activeSlave.dick > 0) and ((($activeSlave.balls == 0) or ($activeSlave.hormones > 0)))>>humping her pathetic limp dick against it<<elseif $activeSlave.dick > 0>>rubbing her cock against it<<else>>humping her abdoment against it<</if>>. She eventually shudders and spasms in orgasm, <<if $activeSlave.dick > 0>>the ejaculate running down her leg<<else>>her legs almost give out<</if>> making obvious her pleasure in getting her pussy fucked by you. You climax in triumph yourself before pulling the bitch off the doorframe and flinging her towards the bathroom to clean herself up. When she emerges, she comes over to sit quietly next to your desk, looking up at you @@color:hotpink;obediently.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<</replace>>
<</click>>
<</if>>
<<case "resistant shower">>
<<click "Enter the shower and quietly comfort her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She starts with surprise <<if canSee($activeSlave) is true>>as you enter the shower<<else>>as she hears you enter the shower<</if>>, and then looks at you in shock as you sit down beside her, ignoring the water soaking your clothes. She does not resist when you draw her gently into your lap. She's stiff and uncomfortable as you hold her gently, but she eventually relaxes and allows her head to rest <<if ($PC.boobs > 0)>>between your breasts<<else>>against your shoulder<</if>>. She's utterly conflicted; the hateful person who she is expected to fuck is tenderly comforting her. She finally seems to accept the animal comfort, whatever its source, and begins to @@color:mediumaquamarine;trust@@ you to do more than just use her.
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<br><<click "Talk through her problems with her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You enter the bathroom and quietly wait until she's done. When the water shuts off, she stands up absently and spins so the shower's air dry function can blow the water off her. (You can't help but notice <<if ($activeSlave.weight > 30)>>a lot of motion across her chubby body when the air jets play across her<<elseif ($activeSlave.preg > 20)>>how firm her large belly is<<elseif ($activeSlave.dick > 1)>>her soft cock flop around as one of the air jets strikes it<<elseif ($activeSlave.boobs > 800) and ($activeSlave.boobsImplant > 600)>>how her fake tits refuse to jiggle under the air jets<<elseif ($activeSlave.boobs > 800)>>how the air jets produce a lot of delectable jiggling when they strike her boobs<<elseif ($activeSlave.butt > 4)>>how she has to spread her big buttcheeks to let an air jet dry between them<<elseif ($activeSlave.labia > 0)>>how one of the air jets creates some motion in her generous labia<<elseif ($activeSlave.muscles >= 1)>>how the air jets make her taut abs look even more impressive<<else>>her nipples stiffen under the air jets<</if>>.) As she rotates, <<if canSee($activeSlave) is true>>she notices you with a start and looks concerned, but you do your best to look reassuring and beckon<<else>>you gently call her name. She jumps at the sound of your voice and looks concerned, but you do your best to calm her and gingerly coax<</if>> her out of the shower.
<br><br>
You ask her what's troubling her, and the look of concern returns. Suspecting that she's afraid of telling the truth, you gently encourage her to be honest, and assure her that you're simply taking an interest in her well-being. She still hesitates, but eventually sniffles a little and
<<if (canTalk($activeSlave) == false)>>
reluctantly gestures,
<<elseif SlaveStatsChecker.checkForLisp($activeSlave) is true>>
lisps,
<<else>>
admits,
<</if>>
<<if ($activeSlave.sexualFlaw is "hates oral") and ($activeSlave.oralCount > 0)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>
"It's nothing spethial, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I jutht h-hate getting fathefucked."
<<else>>
"It's nothing special, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I just h-hate getting facefucked."
<</if>>
<<elseif ($activeSlave.sexualFlaw is "hates anal") and ($activeSlave.analCount > 0)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>
"It's nothing spethial, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I jutht h-hate getting athraped."
<<else>>
"It's nothing special, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I just h-hate getting assraped."
<</if>>
<<elseif ($activeSlave.sexualFlaw is "hates penetration") and ($activeSlave.analCount > 0)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>
"It's nothing spethial, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I jutht h-hate getting fucked."
<<else>>
"It's nothing special, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I just h-hate getting fucked."
<</if>>
<<elseif ($activeSlave.behavioralFlaw is "hates women")>>
<<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>
"Thorry, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I jutht h-hate girlth. They're groth."
<<else>>
"Sorry, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I just h-hate girls. They're gross."
<</if>>
<<elseif ($activeSlave.behavioralFlaw is "hates men")>>
<<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>
"Thorry, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I jutht h-hate cockth. I don't want to thee another one, ever again."
<<else>>
"Sorry, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I just h-hate cocks. I don't want to see another one, ever again."
<</if>>
<<elseif ($activeSlave.sexualFlaw is "idealistic") and ($activeSlave.oralCount > 0)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>
"I feel like I'm going crazy, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. No one here theemth to know that rape ith wrong. Th-they just r-rape me."
<<else>>
"I feel like I'm going crazy, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. No one here seems to know that rape is wrong. Th-they just r-rape me."
<</if>>
<<elseif ($activeSlave.sexualFlaw is "shamefast")>>
<<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>
"I want to cover mythelf tho badly, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I'm tho embarrathed all the time. I'm tho tired of being embarrathed."
<<else>>
"I want to cover myself so badly, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I'm so embarrassed all the time. I'm so tired of being embarrassed."
<</if>>
<<elseif ($activeSlave.sexualFlaw is "repressed") and ($activeSlave.oralCount > 0)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>
"I'm filthy, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I've been uthed, and I can't ever be clean again. I'm a d-dirty, thinful whore."
<<else>>
"I'm filthy, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I've been used, and I can't ever be clean again. I'm a d-dirty, sinful whore."
<</if>>
<<else>>
<<if SlaveStatsChecker.checkForLisp($activeSlave) is true>>
"Thorry, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I wath jutht r-remembering, b-before - all thith."
<<else>>
"Sorry, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I was just r-remembering, b-before - all this."
<</if>>
<</if>>
You tell her kindly that you understand, and that she'll be trained to address this. Then, you turn and go. She's mystified; though she's not overjoyed by the promise of correction, she finds herself @@color:hotpink;less resistant@@ to following your plans.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "Use her when she gets out">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Eventually she finishes and switches the shower to dry. The airflow dries her and she steps out, but as she does, she's seized and flung over the countertop with a slap as her naked, $activeSlave.skin <<if $activeSlave.preg > 20>> pregnant belly<<else>>skin<</if>> hits the surface. <<if $activeSlave.vaginalAccessory is "chastity belt">>With her chastity belt protecting her pussy, you ram <<if $PC.dick == 0>>your vibrating strap-on<<else>>yourself<</if>> up her ass instead, drawing a pained sob.<<elseif $activeSlave.vagina is -1>>You ram <<if $PC.dick == 0>>your vibrating strap-on<<else>>yourself<</if>> up her ass, drawing a pained sob.<<else>>You take her silly cunt just long enough to force a few gasps out of her before you pull out and ram <<if $PC.dick == 0>>your vibrating strap-on<<else>>yourself<</if>> up her ass, drawing a pained sob.<</if>> As she takes the pounding sullenly, <<if canSee($activeSlave) is true>>she has a direct view of her own eyes in the mirror, and clearly @@color:gold;is disturbed by what she sees.@@<<else>>she can hear nothing but the sound of her brutal rape, and clearly @@color:gold;is disturbed by what she hears.@@<</if>>
<<set $activeSlave.trust -= 5>>
<<BothVCheck>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) or ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<<case "resistant gelding">>
<<click "Abuse her ass">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She turns around as <<if canSee($activeSlave) is false>>she hears <</if>>you enter the bathroom, fear and loathing on her face, but you seize her shoulder and spin her back around without a word. You drag her across the counter until her face is over the sink, and turn it on. She struggles in sheer incomprehension as you hold her head over the filling basin with one hand and roughly grope her butt with the other. When the sink is full, you tell her to spread her buttocks for you like a good butthole bitch. She hesitates, so you push her face under the surface of the water and hold it there until she complies. You shove <<if $PC.dick == 0>>a dildo<<else>>your member<</if>> up her anus so harshly that she spasms and reflexively tries to get away, so you push her under again until she stops struggling. For the next ten minutes, she gets shoved under water whenever she offers the slightest resistance to anal rape. Soon, her tears are pattering down into the sink. The next time you decide to buttfuck her, she's @@color:gold;compliant from sheer terror.@@
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<br><<click "Reassure her of her sexual worth">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She turns around as <<if canSee($activeSlave) is false>>she hears <</if>>you enter the bathroom, fear and loathing on her face, but is surprised by <<if canSee($activeSlave) is true>>your gentle expression<<else>>by how calm your steps seem<</if>>. She's more shocked still when you give her a reassuring hug and kiss her unresisting mouth. She's so unable to figure out what's happening that she eventually gives up and relaxes into you. You gently turn her around to face the mirror again, and working from the top of her head, describe her body in minute detail, explaining how pretty and valuable a sex slave she is. When you're about to reach her butt, <<if canTalk($activeSlave) == false>>she uses gestures to beg you not to assrape her.<<elseif ($activeSlave.lips > 70)>>she begs meekly through her massive dick-sucking lips, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, pleathe, pleathe don't athrape me."<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>she begs meekly through her mouthful of piercings, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, pleathe, pleathe don't athrape me."<<else>>she begs meekly, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, please, please don't assrape me. I don't think I can take it."<</if>> You patiently explain that taking <<if $PC.dick == 0>>anything you feel like inserting into her backdoor<<else>>your cock<</if>> is her duty, and begin to massage her sphincter open with a single gentle finger. She doesn't enjoy the ensuing assfuck, but she doesn't truly hate it either and @@color:hotpink;begins to hope@@ that being your butt slave won't be so painful after all.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analSkill += 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<br><<click "Comfort her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She turns around as <<if canSee($activeSlave) is false>>she hears <</if>>you enter the bathroom, fear and loathing on her face, but is surprised by <<if canSee($activeSlave) is true>>your gentle expression<<else>>by how calm your steps seem<</if>>. She's more shocked still when you give her a reassuring hug and kiss her unresisting mouth. She's so unable to figure out what's happening that she eventually gives up and relaxes into you. You run your hands along her body and kiss her deeply for a long while before reassuring her of her value to you. She looks confused, but goes about her business with dry eyes. She hates you a little less, but wonders whether she can get away with retaining some independence.
<</replace>>
<</click>>
<<case "rebellious arrogant">>
<<click "Force her out of bed and humiliate her publicly">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You drag her unceremoniously out of bed and straight down into the public areas of $arcologies[0].name. Her struggles and protests grow more frantic as she <<if canSee($activeSlave) is true>>sees the first passersby beginning to stare at the little spectacle<<else>>begins to hear the various catcalls and other comments directed at her<</if>>. You force her right there, thoroughly raping the struggling girl in public. @@color:gold;She learns the consequences of refusal,@@ but @@color:red;your reputation has been decreased by the unseemly commotion.@@
<<if ($activeSlave.vagina > -1) and ($activeSlave.vaginalAccessory != "chastity belt")>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<BothVCheck>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<AnalVCheck>>
<</if>>
<<set $activeSlave.trust -= 5>>
<<set $rep -= 1>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) or ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<br><<click "Let her stay in bed, but move it to a public restroom">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You quickly pin the blanket to the mattress, securing her in place. You direct that a urinal in one of $arcologies[0].name's public restrooms be unbolted and replaced by the mattress, slave and all. She's been swearing and threatening all this time, but the calumny reaches a shrieking crescendo (though muffled by the blanket) when she feels urine beginning to soak through the blanket. After an hour or so she's begging to be let out, @@color:gold;swearing she'll improve her conduct.@@
<<set $activeSlave.trust -= 5>>
<</replace>>
<</click>>
<br><<click "Let her stay in bed, but move it to a whorehouse">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You quickly pin the blanket to the mattress, securing her in place. You direct that she be brought to an arcology salon that serves as a slave brothel. Once she's there, you take a pair of scissors and cut a slit through the sheets. She's been swearing and threatening all this time, but the calumny reaches a shrieking crescendo when she feels a cock being shoved through the slit and between her buttocks. Being muffled and held immobile for rape for hire @@color:gold;terrifies her@@ but @@color:yellowgreen;earns some cash.@@
<<BothVCheck>>
<<set $activeSlave.trust -= 5>>
<<if canDoVaginal($activeSlave)>>
<<set $activeSlave.vaginalCount += 5>>
<<set $vaginalTotal += 5>>
<<if canDoAnal($activeSlave)>>
<<set $activeSlave.analCount += 5>>
<<set $analTotal += 5>>
<</if>>
<<elseif canDoAnal($activeSlave)>>
<<set $activeSlave.analCount += 10>>
<<set $analTotal += 10>>
<</if>>
<<set $cash += 100>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) or ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<<if $arcade > 0>>
<br><<click "Sentence her to a month in the arcade">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
$activeSlave.slaveName screams and begs when she realizes what her punishment is, but you are obdurate. <<if ($activeSlave.muscles > 1)>>Her powerful form has to be sedated for immurement in the arcade.<<elseif ($activeSlave.weight >= -10)>>Her desperate struggles make immuring her in the arcade difficult.<<elseif $activeSlave.preg > 20>>Her pregnant body makes it slightly difficult to fit her properly into the restraints for immurement in the arcade.<<else>>Her thin form makes immuring her in the arcade pathetically easy.<</if>> After she's properly confined, the only sign of her discomfiture is a slight movement of her $activeSlave.skin butt as she wriggles desperately against her restraints.
<<set $activeSlave.assignment to "be confined in the arcade">><<set $activeSlave.assignmentVisible to 0>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<set $activeSlave.sentence to 4>>
<</replace>>
<</click>>
<</if>>
<<case "escapee">>
<<click "Just confine would-be escapee to prevent future attempts">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You order $activeSlave.slaveName confined until further notice. $activeSlave.slaveName is @@color:hotpink;a little crushed@@ by her failure to escape. However, every single one of your other slaves not already obedient to you is slightly @@color:mediumaquamarine;encouraged in her trust that you won't hurt her@@ by this moderate punishment of an escape attempt.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.assignment to "stay confined">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].devotion <= 20>>
<<set $slaves[$i].trust += 4>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "Flog the would-be escapee">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Lesser whippings are usually performed by binding a slave's hands and then securing them to the ceiling so that she will dance titillatingly when struck. This is not such a beating. You tie $activeSlave.slaveName to a wall by her wrists and ankles and flog her with workmanlike thoroughness<<if $activeSlave.preg > 10>>, making sure to avoid accidentally ending her pregnancy<</if>>. She passes from angry struggles to agonized sobbing and finally to bloody, exhausted weeping before you untie her now-limp form and apply first aid. $activeSlave.slaveName's rebelliousness is @@color:gold;dulled by the experience,@@ and her @@color:red;health is damaged.@@ Furthermore, every single one of your other slaves not already obedient to you is @@color:gold;frightened@@ by the example set.
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.health -= 40>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].devotion <= 20>>
<<set $slaves[$i].trust -= 5>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "Amputate the would-be escapee's limbs">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
The simple thing to do would be to sedate $activeSlave.slaveName and haul her to the remote surgery for her punishment. That would deny her the added weight of terror, however, and would stop your other slaves from learning by the sight of it. So, you restrain her, pronounce judgment, and drag her struggling, weeping form through the penthouse to the surgery. $activeSlave.slaveName is @@color:mediumorchid;filled with implacable hatred@@ by this terrible punishment, and her @@color:red;health is damaged@@ by the major surgery. However, every single one of your other slaves not already obedient to you is @@color:gold;utterly terrified@@ by the example set.
<<set $activeSlave.devotion -= 50>>
<<set $activeSlave.trust -= 50>>
<<set $activeSlave.health -= 40>>
<<set $activeSlave.amp to 1>>
<<set $activeSlave.shoes to "none">>
<<set $activeSlave.diet to "healthy">>
<<set $activeSlave.heels to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].devotion <= 20>>
<<set $slaves[$i].trust -= 10>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "Clip the would-be escapee's tendons">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
The simple thing to do would be to sedate $activeSlave.slaveName and haul her to the remote surgery for her punishment. That would deny her the added weight of terror, however, and would stop your other slaves from learning by the sight of it. So, you restrain her, pronounce judgment, and drag her struggling, weeping form through the penthouse to the surgery. $activeSlave.slaveName is @@color:mediumorchid;saddened@@ and @@color:gold;frightened@@ by this punishment, and her @@color:red;health is damaged@@ by the surgery. Every single one of your other slaves with any resistance left in them is @@color:gold;sensibly restrained@@ from trying such rash acts.
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.health -= 10>>
<<set $activeSlave.heels to 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].devotion <= 20>>
<<set $slaves[$i].trust -= 5>>
<</if>>
<</for>>
<</replace>>
<</click>>
<<if $activeSlave.eyes != -2>>
<br><<click "Blind the would-be escapee">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
The simple thing to do would be to sedate $activeSlave.slaveName and haul her to the remote surgery for her punishment. That would deny her the added weight of terror, however, and would stop your other slaves from learning by the sight of it. So, you restrain her, pronounce judgment, and drag her struggling, weeping form through the penthouse to the surgery. You make sure to point out all the things she'll never get to see again. $activeSlave.slaveName is @@color:mediumorchid;filled with implacable hatred@@ by this terrible punishment, and her @@color:red;health is slightly damaged@@ by the surgery. However, every single one of your other slaves not already obedient to you is @@color:gold;utterly terrified@@ by the example set.
<<set $activeSlave.devotion -= 50>>
<<set $activeSlave.trust -= 50>>
<<set $activeSlave.health -= 20>>
<<set $activeSlave.eyes to -2>>
<<set $activeSlave.eyeColor to "dulled " + $activeSlave.eyeColor>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].devotion <= 20>>
<<set $slaves[$i].trust -= 10>>
<</if>>
<</for>>
<</replace>>
<</click>>
<</if>>
<<if canTalk($activeSlave)>>
<br><<click "Mute the would-be escapee">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
The simple thing to do would be to sedate $activeSlave.slaveName and haul her to the remote surgery for her punishment. That would deny her the added weight of terror, however, and would stop your other slaves from learning by the sight of it. So, you restrain her, pronounce judgment, and drag her struggling, protesting form through the penthouse to the surgery. She is allowed one last chance to verbally resist you, plead with you, and finally to beg with you, all in vain. $activeSlave.slaveName is @@color:mediumorchid;filled with hatred@@ and @@color:gold;terror@@ by this harsh punishment, and her @@color:red;health is slightly damaged@@ by the surgery. However, every single one of your other slaves not already obedient to you is @@color:hotpink;terrified@@ by the example set.
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 25>>
<<set $activeSlave.health -= 10>>
<<set $activeSlave.voice to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].devotion <= 20>>
<<set $slaves[$i].devotion += 4>>
<</if>>
<</for>>
<</replace>>
<</click>>
<</if>>
<<case "not my name">>
<<click "Extirpate this foolishness with pain">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You seize her and begin to bind her for appropriate punishment. $activeSlave.slaveName does not resist you physically at first. She finds herself tied bent over your desk, face down, with her arms locked behind her<<if $activeSlave.preg > 20>> and her pregnant belly hanging off the edge<</if>>. She struggles a little when you insert your cock into her <<if ($activeSlave.anus == 1)>>poor little anus<<elseif ($activeSlave.anus is 2)>>whore's butt<<else>>gaping rear end<</if>>, but her real agony begins when you place her arms in an inescapable joint lock and apply a little pressure. It doesn't damage her, but it easily causes more pain than she is capable of resisting. She does a little dance within her bindings, squealing and involuntarily clenching you nicely with her anal ring. You require her to recite the litany <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"My name ith $activeSlave.slaveName!"<<else>>"My name is $activeSlave.slaveName!"<</if>>, coaching her with alternate orders and agonizing correction until she's screaming every word at the top of her lungs in an endless wail. Her screeching rises and falls as she feels the burning sensation of your merciless use of her ass, but she works her lungs hard to avoid as much pain as she can. When you've climaxed and cast off her bindings, you make her repeat her name one last time as she stiffly rubs her abused arms and anus. She does, @@color:gold;without hesitation.@@
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<br><<click "Allow her to resume her birth name, but make it publicly humiliating">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You calmly and charitably tell her that that's acceptable; she can be $activeSlave.birthName again. She has the wit to be worried, and she soon finds that her fears are not unjustified. You bring her out to the club, and explain with equanimity that she has two choices: she can either introduce herself to strangers by name and offer them free oral sex, or she can be whipped until she introduces herself to strangers by name and offers them free oral sex. Her lip quivers a little, but she stumbles over to a nearby group of local worthies and whimpers hesitantly, <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"H-hi, my name ith $activeSlave.birthName. Can I thuck you off?"<<else>>"H-hi, my name is $activeSlave.birthName, can I suck you off, please?"<</if>> They laugh, and understanding the situation perfectly, give you a @@color:green;grateful wave@@ even as their leader pushes her to her knees. For the rest of the week, she's seeing to her duties, sleeping, or blowing strangers after telling them her name. Though she has reassumed her birth name, it is @@color:gold;no longer any source of independence to her.@@
<<set $rep += 100>>
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.oralCount += 50>>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<set $oralTotal += 50>>
<<if random(1,100) > 50>>The experience has given her an @@color:pink;interest in humiliation.@@<<set $activeSlave.fetishStrength = 10>><<set $activeSlave.fetish to "humiliation">><<set $activeSlave.fetishKnown to 1>><</if>>
<</replace>>
<</click>> //This may impact her sexuality.//
<<if $arcade > 0>>
<br><<click "Sentence her to a month in the arcade">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
$activeSlave.slaveName screams and begs when she realizes what her punishment is, but you are obdurate. <<if ($activeSlave.muscles > 1)>>Her powerful form has to be sedated for immurement in the arcade.<<elseif ($activeSlave.weight >= -10)>>Her desperate struggles make immuring her in the arcade difficult.<<elseif $activeSlave.preg > 20>>Her pregnant body makes it slightly difficult to fit her properly into the restraints for immurement in the arcade.<<else>>Her thin form makes immuring her in the arcade pathetically easy.<</if>> After she's properly confined, the only sign of her discomfiture is a slight movement of her $activeSlave.skin butt as she wriggles desperately against her restraints.
<<set $activeSlave.assignment to "be confined in the arcade">><<set $activeSlave.assignmentVisible to 0>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<set $activeSlave.sentence to 4>>
<</replace>>
<</click>>
<</if>>
<<case "bondage gear">>
<<click "Let her go naked">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
<<if $activeSlave.amp != 1>>She skips away happily,<<else>>She wriggles her stumps with pleasure,<</if>> overjoyed to be free of the clothing you ordered her to wear. Her obedience to you @@color:mediumorchid;has decreased,@@ as has @@color:mediumaquamarine;her fear@@ of you.
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<br><<click "Force her to choose between her straps and public nudity">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that you understand, and that she can go naked; she looks thrilled until you tell her she'll be walking every hallway in $arcologies[0].name today, nude. Before she can protest, you add that her only other option is to put her proper clothes back on and be a good little bitch. She shudders and @@color:gold;hurries to get her straps back on.@@
<<set $activeSlave.trust -= 5>>
<</replace>>
<</click>>
<br><<click "Add dildos to her gear">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that you understand, and that you will get her some new clothing. She is thrilled, but her pleasure turns to horror when she sees that the new clothes are a version of the same slave bondage gear, just with inward-facing dildos for her <<if $activeSlave.vagina > -1>>pussy and <</if>> asshole. For the rest of the week, she walks around awkwardly, unable to find a comfortable position <<if $activeSlave.preg > 20>>between<<else>>since<</if>> her <<if $seeRace == 1>>$activeSlave.race <</if>>body <<if $activeSlave.preg <= 20>>is<</if>> being penetrated by her own clothing<<if $activeSlave.preg > 20>> and the straps digging into her rounded belly<</if>>. @@color:hotpink;She has become more submissive.@@
<<BothVCheck>>
<</replace>>
<<set $activeSlave.devotion += 4>>
<</click>><<if ($activeSlave.anus == 0) or ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<<if $arcade > 0>>
<br><<click "Sentence her to a month in the arcade">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
$activeSlave.slaveName screams and begs when she realizes what her punishment is, but you are obdurate. <<if ($activeSlave.muscles > 1)>>Her powerful form has to be sedated for immurement in the arcade.<<elseif ($activeSlave.weight >= -10)>>Her desperate struggles make immuring her in the arcade difficult.<<elseif $activeSlave.preg > 20>>Her pregnant body makes it slightly difficult to fit her properly into the restraints for immurement in the arcade.<<else>>Her thin form makes immuring her in the arcade pathetically easy.<</if>> After she's properly confined, the only sign of her discomfiture is a slight movement of her $activeSlave.skin butt as she wriggles desperately against her restraints.
<<set $activeSlave.assignment to "be confined in the arcade">><<set $activeSlave.assignmentVisible to 0>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<set $activeSlave.sentence to 4>>
<</replace>>
<</click>>
<</if>>
<<case "vocal disobedience">>
<<click "Give her a rough spanking">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
<<if ($activeSlave.amp != 1)>>You tie the protesting slave to your desk <<if $activeSlave.preg > 20>>with<<else>>so that<</if>> her chest <<if $activeSlave.preg <= 20>>is <</if>>against the top of the desk<<if $activeSlave.preg > 20>> with her pregnant belly hanging of the side, so that<<else>> and<</if>> she's standing upright with her ass in the air.<<else>>You place the protesting, defenseless torso on your <<if $activeSlave.preg > 20>>lap, face down with her pregnant belly between your legs<<else>>desk, face down<</if>>.<</if>> You spank her severely, leaving her buttocks bright pink. She must count the strokes or have her punishment start over. Sobbing, she counts <<if ($activeSlave.lips > 70)>>through her massive dick-sucking lips, "Six, UUHHH, Seben, UUHHH, Seben"<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>through her inconvenient oral piercings, "Six, UUHHH, Seben, UUHHH, Seben"<<else>>"Six, AAGHHH, Seven, AAGHHH, Seven"<</if>> and then realizes her mistake and begs for mercy - in vain, of course. You finish her off with a rough fuck, with her jerking against her restraints every time you stroke into her sore buttocks. @@color:gold;She learns from the experience.@@
<<set $activeSlave.trust -= 5>>
<</replace>>
<</click>>
<br><<click "Sentence her to public use">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
When she <<if canSee($activeSlave)>>sees she's being taken to a sex booth<<else>>hears the sounds of a public sex parlor<</if>>, she begins to cry. She begs <<if ($activeSlave.lips > 70)>>through her massive dick-sucking lips, "Peese, no, mathter, Ah'll be good-"<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>through her inconvenient oral piercings, "Peese, no, mathter, Ah'll be good-"<<else>>through her tears, "Please, no, master, I'll be good-"<</if>> but is cut off when the machine closes around her head. It will offer her ass and pussy to anyone who pays for the rest of the week, and keep her fed and cleaned. Her world will become nothing but silent, featureless darkness and dick. You earn some money off her, and by the end of the night her holes get well stretched. @@color:hotpink;She learns from the experience.@@<<if $activeSlave.vagina == 0>>@@color:lime; She's lost her virginity.@@<<set $activeSlave.vagina += 1>><<elseif $activeSlave.vagina > -1>><<set $activeSlave.vagina += 1>><</if>> <<if $activeSlave.anus == 0>>@@color:lime; She's lost her anal cherry.@@<</if>>
<<set $activeSlave.anus += 1>>
<<set $activeSlave.devotion += 4>>
<<if ndef $activeSlave.publicCount>>
<<set $activeSlave.publicCount to 0>>
<</if>>
<<if ($activeSlave.vagina > -1) and ($activeSlave.vaginalAccessory != "chastity belt")>>
<<set $activeSlave.vaginalCount += 10>>
<<set $vaginalTotal += 10>>
<<set $activeSlave.analCount += 10>>
<<set $activeSlave.publicCount += 20>>
<<set $analTotal += 10>>
<<else>>
<<set $activeSlave.analCount += 20>>
<<set $activeSlave.publicCount += 20>>
<<set $analTotal += 20>>
<</if>>
<<set $cash += 50>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) or ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<br><<click "Give her the day off">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She skips away happily and spends the rest of the day lounging around. Her obedience to you @@color:mediumorchid;has decreased.@@
<<set $activeSlave.devotion -= 5>>
<</replace>>
<</click>>
<<case "fearful humiliation">>
<<click "Publicly prove the depths of her humiliation to her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You drag a fearful, embarrassed<<if $activeSlave.preg > 20>>, pregnant<</if>> and totally naked $activeSlave.slaveName out into a public hall. A small knot of passersby gather around grinning, enjoying the sight of her nakedness and anticipating a show. To her surprise, you order her to take a few minutes to recount her life story. She's hesitant at first, but obeys, only realizing as she nears the present day what an abject story of degradation and humiliation her life truly is. She continues shakily, describing in brief her current life, crying a little and trembling with arousal. At a whispered command from you, she concludes <<if canTalk($activeSlave) == false>>in embarrassed gestures, "and now my <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> is going to fuck my worthless body in public."<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"an now mah <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>> is gonna fuck mah worthless body ehn public."<<else>>"and now my <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> is going to fuck my worthless body in public."<</if>> You take her standing there, as she cries with mixed shame and sexual pleasure. <<if ($activeSlave.dick > 0)>>She cums even though she's soft with the shame, <<if $PC.dick == 0>>her anus clenching around the strap-on you're pumping in and out of it<<else>>adding a sad little dribble to the load dripping out of her asshole<</if>>.<<else>><<if $PC.dick == 0>>You make her clean her pussyjuice off your strap-on with her bitch mouth before you take it off.<<else>>As you pull out of her clenching pussy, cum runs down her quavering thighs.<</if>>.<</if>> @@color:hotpink;She has become more submissive to you,@@ and @@color:green;your reputation has increased.@@
<<set $activeSlave.devotion += 4>>
<<set $rep += 100>>
<<if ($activeSlave.vagina > -1)>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</replace>>
<</click>>
<br><<click "Use a bait and switch tactic on her, before public use">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You instruct her to get cleaned up and get dressed in her nicest clothing. She obeys, mystified, and is further puzzled to find that you're taking her out for a nice evening at a small bar. You share a tasty meal and listen to good music played on the little stage by an older slave. As the set concludes, you lean over and give $activeSlave.slaveName her real orders for the evening. She freezes in terror but eventually makes her way up to the stage, strips in front of all the patrons, and says <<if canTalk($activeSlave) == false>>in embarrassed gestures, "please use me, I'm cheap."<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"Ah'm cheap, please use meh."<<else>>"One credit per fuck, if you'll do my worthless body on stage."<</if>> By the end of the night, she's been fucked by almost everyone in the bar, and her itch for humiliation has been well and truly scratched. As you collect her earnings from the thoroughly pleased bartender, she lies quiescent in a puddle of cum and exhaustion. @@color:yellowgreen;You've collected a decent fee,@@ and @@color:green;your reputation has increased.@@
<<set $rep += 100>>
<<set $cash += 100>>
<<if ($activeSlave.vagina > -1)>>
<<set $activeSlave.vaginalCount += 10>>
<<set $vaginalTotal += 10>>
<<set $activeSlave.analCount += 10>>
<<set $analTotal += 10>>
<<else>>
<<set $activeSlave.analCount += 20>>
<<set $analTotal += 20>>
<</if>>
<</replace>>
<</click>>
<<case "heels">>
<<click "Nothing, she'll crawl for the rest of the week">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She is surprised <<if canSee($activeSlave)>>to see the box is empty<<else>>when she reaches into the and finds nothing<</if>>. By the time she realizes what this means, you've confiscated her old heels and seated yourself at your desk. Ordered to suck, she comes gingerly over on all fours<<if $activeSlave.preg > 30>>, her belly dragging along the floor,<<elseif $activeSlave.preg > 20>>, her swollen belly getting in her way,<</if>> and gets you off with her whore's mouth. The rest of the week is a trying experience for her. The most comfortable posture for her to walk along in on all fours displays her anus nicely, so she gets it up her <<if $seeRace == 1>>$activeSlave.race <</if>>ass a lot. <<if $activeSlave.dick != 0>>The effort it takes to move usually keeps her dick soft as she does, so it flops around beneath her all week. <</if>>@@color:hotpink;She has become more submissive to you.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.shoes to "none">>
<<set $activeSlave.analCount += 10>>
<<set $analTotal += 10>>
<</replace>>
<</click>>
<br><<click "Pretty heels, we're going out">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You have an appointment, and $activeSlave.slaveName gets to be your arm candy. She's almost beside herself with pride when you leave the penthouse and head out into the warm sun. You have to walk slowly so she can keep her feet and still keep up, since you've taken the unusual step of rewarding her by letting her walk under your arm. To avoid giving the impression that the girl on your arm isn't a slave, she's naked except for her lovely heels. As she minces along her breasts <<if $activeSlave.preg > 20>>jiggle delightfully atop her gravid belly<<else>>sway freely<</if>> and draw the respectful admiration of onlookers. <<if $activeSlave.dick != 0>>Most of the female onlookers and some of the men also spare an eye for her swinging dick. <</if>>@@color:mediumaquamarine;Her trust in you has increased.@@
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<<if $activeSlave.vagina != -1>>
<br><<click "Heels for an anal slut">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
$activeSlave.slaveName is a little perplexed to find that the heels look quite normal, though they're very tall. When she tries them on, however, standing requires her to splay her hips slightly so that her <<if $seeRace == 1>>$activeSlave.race <</if>>butt is a little spread even when she stands upright. What's more, the heels are tall to raise her butt to the exact level <<if $PC.dick == 0>>a strap-on is at when you wear one and<<else>>your cock is at<</if>> when you stand behind her. When you start demonstrating the advantages of this to her, the heels detect that the wearer is being fucked, begin to play a light show, and start playing a heavy beat in time with your thrusts. She would laugh if she weren't concentrating on the buttsex. @@color:hotpink;Her submission to you has increased.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<</if>>
<<case "heavy piercing">>
<<click "Weight her piercings and fuck her so they swing">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You order her to make sure all of her piercings have rings in them, and then come join you when she's done. She enters your office with a mixture of fear and curiosity on her face. You put her down on all fours with her legs spread<<if $activeSlave.preg > 20>>, belly brushing the floor<</if>>, <<if canSee($activeSlave)>>blindfold her, <</if>>and then start clipping little metal weights on short chains to each of her piercings. Before long, her nipples are painfully stretched under the tugging, <<if ($activeSlave.dick > 0)>>and the weights up and down her cock are causing her considerable discomfort.<<else>>her pussylips are being pulled downward, and even her clit is agonizingly tortured.<</if>> You fuck her thoroughly, pounding her so the weights swing. She sobs and begs. @@color:hotpink;She has become more submissive to you.@@
<<set $activeSlave.devotion += 4>>
<<if ($activeSlave.vagina > -1)>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<VaginalVCheck>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<AnalVCheck>>
<</if>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) or ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<br><<click "Secure her by her piercings for public use">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You order her to make sure all of her piercings have rings in them, and then come to you when she's done. She enters your office with a mixture of fear and curiosity on her face. You lead her outside and secure her in a side hall so that her ass is presented to anyone who takes interest. She's forced to maintain this exact posture by a light chain between <<if $activeSlave.preg > 20>>her popped navel and a ring on the ground.<<elseif ($activeSlave.dick > 0)>>her dickhead and a ring on the ground.<<else>>her pussy and a ring on the ground.<</if>> You fuck her ass to check the bondage; it's good. The chain is out of the way, and she jerks and struggles amusingly to keep it from tugging her painfully. You pull out to leave her fucked butt with cum dribbling out of it, and leave her to the tender mercies of the growing crowd. @@color:green;The sadists among the public are duly grateful.@@
<<BothVCheck>>
<<set $rep += 500>>
<<if ($activeSlave.vagina > -1)>>
<<set $activeSlave.vaginalCount += 5>>
<<set $vaginalTotal += 5>>
<<set $activeSlave.analCount += 5>>
<<set $analTotal += 5>>
<<else>>
<<set $activeSlave.analCount += 10>>
<<set $analTotal += 10>>
<</if>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) or ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<<case "cumslut whore">>
<<click "She must have at least a little room left">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You call $activeSlave.slaveName in and ask how full she is. She looks confused for a moment but soon figures out what you mean. <<if canTalk($activeSlave) == false and ($activeSlave.amp == 1)>>As a mute amputee she communicates poorly, but she does manage to look hungry.<<elseif canTalk($activeSlave) == false>>She gestures at her<<if $activeSlave.preg > 20>> bulging<</if>> stomach, makes a sign for "full," and then makes a sign for "never."<<elseif ($activeSlave.lips > 70)>>"Ahm never full, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she says past her enormous lips.<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>"Ahm never full, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she says past her mouthful of piercings.<<else>>"Oh <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I'll never be full again," she says.<</if>> She comes eagerly over and sucks you off with enthusiasm. As you cum, she orgasms quickly at the taste of the stuff hitting her mouth. <<if canTalk($activeSlave) == false>>She signs that you taste great.<<elseif ($activeSlave.lips > 70)>>"Yeh taste good, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she purrs.<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>"Yeh taste good, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she purrs.<<else>>"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, you taste great," she purrs.<</if>> @@color:mediumaquamarine;She has become more trusting@@ in your willingness to give her what she wants.
<<set $activeSlave.trust += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<br><<click "Cum in her mouth all night">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You've had a busy day, so you've been unusually remiss in fucking your slaves. Naturally, this means you'll be spending the evening wandering around your home using your living sexual appliances. $activeSlave.slaveName is instructed to follow you and assist. She's tired, so <<if ($activeSlave.amp == 1)>>you bring her limbless torso along as a cum receptacle. Whenever you're about to finish in another slave, you pull out and fill her mouth instead.<<else>>you let her tag meekly along, masturbating gently as you use other slaves or just watching lazily. But whenever you're on the point of coming, you switch to her mouth and let her finish you with a few sucks and pumps of her fatigued hands.<</if>> By the time you put the exhausted $activeSlave.slaveName to bed she's in a haze of cum-induced pleasure. @@color:hotpink;She has become more submissive to you.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<<if ($cumSlaves >= 5)>>
<br><<click "Give her access to the Dairy's cockmilk">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You let her know you have a sexual accessory for her to use. This isn't too unusual, so she comes to your office without much anticipation. She doesn't understand why you have an enormous sealed canister of fresh cum on your desk, but when you explain that it's hers to play with on the job, she starts to bounce with excitement. Not all of her customers are interested in cum play, but quite a few are, and she spends almost as much time cleaning up the gorgeous messes that get made as she does making them. It's a valuable and @@color:yellowgreen;profitable@@ whore who @@color:hotpink;looks forward@@ to her next customer.
<<set $activeSlave.devotion += 10>>
<<set $cash += random(500,1000)>>
<</replace>>
<</click>>
<</if>>
<<case "loose buttslut">>
<<click "Add something to fill her completely">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She's so occupied that she doesn't hear you until you<<if $PC.dick == 0>> don a strap-on and<</if>> tip her over face forward. With her on her knees, her dildo-stuffed ass is in the air; she's still masturbating between her legs. After a moment's consideration, you slide two exploratory fingers in alongside the dildo. She gasps and masturbates harder. Thus encouraged, you shove <<if $PC.dick == 0>>the strap-on<<else>>your member<</if>> in alongside the dildo. <<if $activeSlave.voice != 0>>She screams at the surprise double anal, sobbing and begging,<<else>>She screams noiselessly at the surprise double anal, waving her hands in distress,<</if>> but she doesn't try to stop you and doggedly keeps rubbing. By the time you're finished her asshole is a gaping hole much bigger than the average pussy. @@color:hotpink;She has become more submissive to you.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<br><<click "Let her use a machine">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
There's no reason for her to do that in a quiet corner. You interrupt her and bring her into your office, setting her up on a machine so she can have that dildo rammed up her ass for as long as she likes. Your office is filled with the rhythmic sounds of a sloppy anus being pounded for a good long while.<<if $assistant > 0>>The <<if $assistantAppearance is "monstergirl">>monstrous voice of your assistant's avatar can also be heard, encouraging $activeSlave.slaveName to "take my cocks, slave."<<elseif $assistantAppearance is "shemale">>sultry voice of your assistant's avatar can also be heard, encouraging $activeSlave.slaveName to "take my dick, bitch."<<elseif $assistantAppearance is "amazon">>aggressive voice of your assistant's avatar can also be heard, encouraging $activeSlave.slaveName to "be a warrior."<<elseif $assistantAppearance is "businesswoman">>dominant voice of your assistant's avatar can also be heard, encouraging $activeSlave.slaveName to "stop struggling and be a good girl."<<elseif $assistantAppearance is "goddess">>calming voice of your assistant's avatar can also be heard, encouraging $activeSlave.slaveName to "relax and accept what you deserve, girl."<<elseif $assistantAppearance is "schoolgirl">>girly voice of your assistant's avatar can also be heard, encouraging $activeSlave.slaveName to "be quiet, or Teacher will hear us."<<else>>poor slave is taken to the very limit by your assistant.<</if>><</if>> By the time she's climaxed out, she's so tired and apathetic that she can't bring herself to get off it or ask for help, so she just relaxes and enjoys the internal massage<<if $activeSlave.dick != 0>> while her flaccid dick twitches weakly<</if>>. @@color:mediumaquamarine;She has become more trusting of you,@@ since you knew just what she needed.
<<set $activeSlave.trust += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<<if ($HeadGirl != 0) and ($HeadGirl.ID != $activeSlave.ID)>>
<br><<click "Call your Head Girl in for double anal">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
When $HeadGirl.slaveName comes into your office in response to your summons, she finds $activeSlave.slaveName sitting in your lap with your <<if $PC.dick == 0>>strap-on<<else>>dick<</if>> up her gaping butt<<if $PC.vagina == 1>><<if $PC.dick == 1>>, your bare pussy very visible at the base of your working cock<</if>><</if>>. $HeadGirl.slaveName's expression softens whe she realizes she's here for pleasure, not business. $activeSlave.slaveName gasps a little when she hears you tell $HeadGirl.slaveName to join you up her asshole, but she doesn't protest. <<if ($HeadGirl.dick > 0) and ($HeadGirl.dickAccessory is "chastity")>>Since your poor Head Girl can't use her caged cock, she takes a dildo and shoves it up $activeSlave.slaveName's already-filled butt without further ado.<<elseif ($HeadGirl.dick > 0) and ($HeadGirl.hormones > 0)>>Since your poor Head Girl can't get hard due to her hormone therapy, she dons a strap-on over her flaccid penis and shoves it up $activeSlave.slaveName's already-filled butt without further ado.<<elseif ($HeadGirl.dick > 0) and ($HeadGirl.balls == 0)>>Since your poor Head Girl can't get hard due to her orchiectomy, she dons a strap-on over her flaccid penis and shoves it up $activeSlave.slaveName's already-filled butt without further ado.<<elseif $HeadGirl.vagina is -1>>Your lusty Head Girl is already hard and shoves herself up $activeSlave.slaveName's already-filled butt while tweaking the writhing slave's nipples.<<else>>She dons a strap-on and shoves it up $activeSlave.slaveName's already-filled butt without further ado.<</if>> The two of you jackhammer in and out of $activeSlave.slaveName's ass without mercy; the poor anal whore does her best to relax, but two phalli at once is a lot, even for her. She's only allowed an anal respite when her sphincter is really fucked out and there's little butthole fun to be had from her any longer. She has become @@color:hotpink;more submissive to you,@@ and $HeadGirl.slaveName @@color:hotpink;enjoyed@@ taking a break to fuck her with you.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $HeadGirl.devotion += 4>>
<<set $HeadGirl.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $HeadGirl == $slaves[$i].ID>>
<<set $slaves[$i] to $HeadGirl>>
<</if>>
<</for>>
<</replace>>
<</click>>
<</if>>
<<case "solitary desperation">>
<<click "Keep walking">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
As you walk away from the cell door, the pleas become a desperate, hopeless sobbing. In the coming days, it becomes apparent that $activeSlave.slaveName was right at the edge of a mental precipice when she pled with you. @@color:red;She has sunk into mental incompetence.@@ She's just a <<if $activeSlave.preg > 20>>pregnant <</if>> piece of meat, now.
<</replace>>
<<set $activeSlave.fetish to "mindbroken">>
<</click>>
<br><<click "Impersonate a slave and manipulate her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Kneeling next to the port in the cell door, you <<if $PC.title == 1>>set up a voice filter through the arcology systems to make your voice sound feminine.<<else>>abandon your usual commanding woman's tone of voice and adopt the inflections of a slave.<</if>> You sympathize with $activeSlave.slaveName, listening to her pour out her heart. She despairs of being able to avoid punishment, and is afraid that you will hurt her or sell her to a cheap brothel<<if $activeSlave.preg > 20>> or harm her baby<</if>>. In your <<if $PC.title == 1>>fake female<<else>>slave's<</if>> voice, you encourage her to keep trying, and you even give her some useful advice about how to address her faults. She gathers herself together and thanks you. Just then, you pop the door open, <<if canSee($activeSlave)>>revealing who you actually are and letting<<else>>and let<</if>> your voice return to <<if $PC.title == 1>>its masculine harshness<<else>>that of a confident and powerful woman<</if>>. When she realizes the terrible truth, she wordlessly prostrates herself, trembling with terror. @@color:gold;Her fear of you has increased.@@
<</replace>>
<<set $activeSlave.trust -= 5>>
<</click>>
<<if ($PC.dick == 1)>>
<<if canWalk($activeSlave) is true>>
<br><<click "Exploit her need for personal contact">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Without a word, you push your erect member through the hole and into the cell. After a moment's pause, you feel her begin to orally service you with almost desperate concentration. You climax quickly to her manic efforts, and begin to pull out. As you do, she tearfully begs you not to go. She promises something better, anything better, so you reinsert yourself, only to find that she has her <<if ($activeSlave.vagina < 0)>>ass<<else>>pussy<</if>> pressed against the slot. You can't fuck her all that hard through the door, so she has to do the work. You begin to withdraw whenever she shows herself any mercy, so she pounds herself against you so hard that she sobs a little even as you talk to her, the lifeline she so needs. <<if ($activeSlave.vagina > -1)>>In her desperation she even guides your cock into her butt, too, and without prompting. <</if>>@@color:hotpink;Her submission to you has increased.@@
<<BothVCheck>>
<</replace>>
<<set $activeSlave.devotion += 10>>
<</click>><<if ($activeSlave.anus == 0) or ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<</if>>
<</if>>
<<case "scrubbing">>
<<click "Use her butt to help her scrub">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
In accordance with the rules, she scrambles hurriedly to her feet when you enter and asks <<if canTalk($activeSlave) == false>>in gestures how she can serve you.<<elseif ($activeSlave.lips > 70)>>meekly through her massive dick-sucking lips, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, how may Ah therve you?"<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>meekly through her inconvenient oral piercings, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, how may Ah therve you?"<<else>>meekly, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, how may I serve you?"<</if>> You instruct her to go back to what she was doing. She gets back to her $activeSlave.skin knees, puzzled, and then gasps when she finds <<if $PC.dick == 0>>your fingers<<else>>your cockhead<</if>> pressing against her rosebud. You instruct her imperiously to get on with it, and she soon understands your intent. She scrubs back and forth, panting and moaning, as you buttfuck her in time with her labors<<if $PC.dick == 0>>, using your other hand to look after yourself<<elseif $PC.vagina == 1>>, using your other hand to shlick your pussy while you pound her<</if>>. You even carefully scoot along with her when she needs to reach new spots. By the time she's done her arms and her anus are very tired. Her submission to you @@color:hotpink;has increased.@@
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<AnalVCheck>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take anal virginity//<</if>>
<br><<click "Give her a bigger mess to deal with">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
In accordance with the rules, she scrambles hurriedly to her feet when you enter and asks <<if canTalk($activeSlave) == false>>in gestures how she can serve you.<<elseif ($activeSlave.lips > 70)>>meekly through her massive dick-sucking lips, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, how may Ah therve you?"<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>meekly through her inconvenient oral piercings, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, how may Ah therve you?"<<else>>meekly, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, how may I serve you?"<</if>> You instruct her to strip off her apron and lay her $activeSlave.skin back against the ground. She does, and you empty a bottle of lubricant across her entire body. She gasps from the cold fluid. You slide around on the floor with her, playfully scrubbing her <<if $seeRace == 1>>$activeSlave.race <</if>>body around in the pool of lube, playing with her wet breasts<<if ($activeSlave.preg > 20)>>, her rounded pregnancy,<</if>> and her lubricated thighs before <<if $PC.dick == 0>>wrestling the slick slave onto her back so you can ride her face while reaching down to spread her legs and molest her ass<<else>>sinking your cock into her <<if $activeSlave.vaginalAccessory is "chastity belt">>now-slick butthole<<elseif $activeSlave.vagina is -1>>now-slick butthole<<else>>now-slick pussy and then her relaxing butthole<</if>><<if $PC.vagina == 1>>, followed by some grinding to coat her face in your pussyjuice<</if>><</if>>. She had fun, though, and her @@color:hotpink;trust in you has increased.@@
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<BothVCheck>>
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) or ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<<case "hormone dysfunction">>
<<click "Give her some vasodilators so she can get relief">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You give her a shot and send her on her way. Within a few minutes it gives her a raging hardon that lasts for hours. She spends every spare moment masturbating furiously. Of course, this is a temporary solution, and will just make the eventual return of her problem more disappointing. @@color:mediumorchid;She is bitterly frustrated.@@
<<set $activeSlave.devotion -= 5>>
<</replace>>
<</click>>
<br><<click "Sissy slave girls don't need to climax to serve">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You explain patiently that she needs to stop focusing on getting off. She's a sex slave, and what matters is that she pleasures others. If she doesn't climax herself, that's unfortunate but not really significant. She looks terribly forlorn, so to drive home the point you push her down to the floor, give her a rough face fuck, and send her away with tousled hair, <<if $PC.dick == 0>>a tired tongue<<else>>a mouthful of ejaculate<</if>>, and the same limp dick as before. @@color:mediumorchid;It's frustrating for her.@@
<<set $activeSlave.devotion -= 2>>
<<if ($activeSlave.clitSetting != $activeSlave.fetish)>>
But, she slowly @@color:lightcoral;accepts her new role as a submissive little sex toy.@@
<<set $activeSlave.fetishStrength = 65>>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetish to "submissive">>
<</if>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<br><<click "Prostate stimulation ought to do the trick">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You explain that she will have to find a new way to climax to be a happy little shemale slut. As you do, you push her against a wall and force her up on tiptoe so that her butt is conveniently positioned, and then ram <<if $PC.dick == 0>>a vibrating strap-on<<else>>yourself<</if>> up her ass. She squeals and dances against the wall on tiptoe, impaled on your <<if $PC.dick == 0>>fake cock<<else>>member<</if>>. She doesn't climax to anal then, or the next time you assfuck her, or the time after that; but some time later a long buttsex session ends when she gives a little shake and a whimper and dribbles a pathetic squirt of cum from her still-limp dick. By the end of the week @@color:mediumaquamarine;she's smiling trustingly@@ and offering you her butt every chance she gets.
<<BothVCheck>>
<<set $activeSlave.trust += 4>>
<<if ($activeSlave.clitSetting != $activeSlave.fetish)>>
@@color:lightcoral;She's become a confirmed anal addict.@@
<<set $activeSlave.fetishStrength = 65>>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetish to "buttslut">>
<</if>>
<<set $activeSlave.analCount += 10>>
<<set $analTotal += 10>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) or ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<<case "resting amp">>
<<click "Check on her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since she's limbless<<if $activeSlave.preg > 20>> and pregnant<</if>>, her health is more fragile than most slaves'. You look in on her, and when she continues to shiver, you pull the sheets back around her, tucking her in in such a way that she can lie comfortably. In the morning she doesn't understand why she's so snug and well-rested, but @@color:green;her health improves with decent sleep.@@
<<set $activeSlave.health += 10>>
<</replace>>
<</click>>
<br><<click "Keep her warm">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You spoon her gently from behind, spending the night sleeping with her <<if $activeSlave.preg > 20>>pregnant<<else>>limbless<</if>> torso cradled in your arms. She snuggles against you in her sleep, enjoying the animal warmth. When she wakes in the morning, she is surprised to <<if canSee($activeSlave)>>see<<else>>find<</if>> that it's you keeping her company, but after a few moments' confusion she accepts the unlooked-for comfort and goes back to sleep. @@color:mediumaquamarine;She has become more trusting of you.@@
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<br><<click "Leave her be">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
In the morning, her lips are blue and she's nearly unresponsive. Your other slaves get her working again, but @@color:red;her health has been damaged.@@
<<set $activeSlave.health -= 10>>
<</replace>>
<</click>>
<<case "devoted amp">>
<<click "Carry her over to your work">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since you're so busy, you find a way of working and seeing to your sex toy both. You scoop her up, eliciting whimpers of joy at the impending relief, <<if $PC.dick == 0>>and move over to the couch so you can work lying down. You sit her on top of you, reversed so her head is between your legs for a little oral service, and slide a dildo up her butt so you can sodomize her at leisure when you have a spare moment.<<else>>and sit back down at your desk. You slide her onto your erect member and carefully secure her with a few straps so she can serve as your living cocksleeve as you see to your business.<</if>> There isn't much thrusting as you continue with your affairs, but she's so horny she doesn't need it. @@color:hotpink;She has become more submissive to you.@@ There's no telling what the day's faceless business interlocutors would think if they knew the person on the other side of their communications had <<if $PC.dick == 0>>a limbless slave gently sucking their clit while they spoke with them<<else>>his cock inside a limbless slave as he dealt with them<</if>>.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<<if ($PC.dick == 1)>>
<br><<click "Carry her outside">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You scoop her up, eliciting whimpers of joy at the impending relief, and carefully secure her with a few straps so she can serve as your living cocksleeve. She's attached to the front of your torso<<if $activeSlave.preg > 20>>, her pregnancy jutting out in front of you,<</if>> with your cock up inside her, and the gentle motion of your member as you walk outside brings her to climax within a few steps. You take your time and stroll around the nicer levels of the arcology, admiring the views and <<if canSee($activeSlave)>>showing $activeSlave.slaveName the sights she now requires assistance to see<<else>>explaining the sights as $activeSlave.slaveName soaks in the sounds and smells she now requires assistance to experience<</if>>. @@color:hotpink;She has become more devoted to you.@@ The sight of you walking around with a living fucktoy on your cock @@color:green;certainly cements your reputation as a an arcology owner who has everything.@@
<<set $activeSlave.devotion += 4>>
<<set $rep += 100>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<</if>>
<br><<click "See how high her arousal will go">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You scoop her up, eliciting whimpers of joy at the impending relief. She moans with disappointment, however, to find herself laid unceremoniously across your desk as you return to your work. You surreptitiously set your desk to monitor her vital signs and gauge her closeness to orgasm. Whenever you can do so without tipping her over, you gently run your fingers across a helpless nipple, across her <<if $activeSlave.dick > 0>>groin<<else>>moist lips<</if>>,<<if $activeSlave.preg > 20>> over the peak of her pregnant belly,<</if>> or along her surgical scars. After so much of this that she's clearly ready to orgasm at the slightest further touch, you gently massage her anus with a single finger and she comes spastically, abdominal muscles quivering. Her sphincter relaxes and opens naturally; taking the cue, you pick her up and lower her rectum, inch by sobbing inch, onto <<if $PC.dick == 0>>a strap-on you put on while playing with her<<else>>your cock<</if>>. After pumping her helpless torso up and down with your arms, a parody of masturbation with her helpless body, you carry your toy to the shower to wash her. @@color:mediumaquamarine;She has become more trusting of you.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<<case "plug disobedience">>
<<click "It's her role to hurt">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Without a word, you<<if $PC.dick == 0>> don a cruelly knobby strap-on,<</if>> throw her onto the couch, take both her ankles in one hand, and force them back over her head so her poor, doomed asshole is completely defenseless. You then spit on her hole, seize your <<if $PC.dick == 0>>instrument<<else>>rock-hard dick<<if $PC.vagina == 1>>, gather a little of your own pussyjuice and rub it on your cockhead<</if>><</if>>, and shove it up the wriggling slave girl's spasming rectum. You've got the necessary skill to judge exactly where the line between anal pain and anal injury is, and you take her right up to it. Halfway through the long anal rape she gives up struggling and just goes limp, sobbing. She @@color:hotpink;fears you,@@ and has also begun to @@color:red;hate buttsex.@@
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.sexualFlaw to "hates anal">>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<br><<click "Punish her for disobedience, but address her anal pain">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You patiently and calmly explain to her that disobeying orders isn't acceptable, but that too much pain from her buttplug is a sign that something isn't right. First, you inform her, she will have to be punished for the disobedience, since she should have brought her trouble to you instead of disobeying. She's almost willing as you bend her over the desk and spank her buttocks severely, unsure whether to resent the corporal punishment or appreciate your measured response. When you're done tanning her ass, she's surprised to feel a cool, lubricated digit working its way into her anus. She stiffens a little but eventually relaxes enough to take the finger, then two, and finally three, before you gently and slowly emplace her plug. You instruct her kindly on how to relax in the future when she inserts it on her own. She @@color:hotpink;appreciates@@ your approach.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "Address her worrisome anal pain">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You kindly explain how to relax and prepare one's asshole for such insertions. She's been told already, but you make her fetch her plug and go through the steps in front of you so you can check her approach. She leaves reminded how to wear her plug, but @@color:mediumaquamarine;secretly relieved@@ she got away with disobedience with nothing more than a lecture.
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<<case "age implant">>
<<click "Go out clubbing to make her feel young again">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You call out to stop her, and she turns obediently to listen; you tell her to take the day off and meet you that evening for a trip to $arcologies[0].name's most fashionable nightclub. You emphasize slightly that it's a place you prefer to enjoy with a young slave, and her eyes widen a little at the implied compliment and challenge. Right at the proper time, she arrives in your office wearing neon $activeSlave.hColor makeup to match her hair, and a tiny iridescent clubgirl outfit of the same color. The hem of the skirt is barely low enough to conceal her <<if ($activeSlave.dick > 0)>>dick<<else>>pussy<</if>>, and it's backless. The front is held up by a halter around her pretty neck, and is <<if ($activeSlave.boobs > 2000)>>specially tailored to cover her massive tits<<elseif ($activeSlave.boobs > 1000)>>strained by her big tits<<elseif ($activeSlave.boobs > 300)>>tightly filled by her healthy tits<<else>>tight against her flat chest<</if>><<if $activeSlave.preg > 20>> and pregnant belly<</if>>. She makes a gaudy and very fashionable spectacle, and in response to your <<if canSee($activeSlave)>>look<<else>>whistle<</if>> she raises both arms over her head and twirls, shimmying her body deliciously. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"I hope they let me into the club without checking my I.D., <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she jokes,<<else>>"I hope they let me into the club without checking my I.D., <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she jokes,<</if>> for which she receives a swat on her rear as you head out. With the full day of rest, she is full of vigor and ready to dance. She eagerly heads out onto the floor with you, <<if ($activeSlave.entertainSkill is 3)>>masterfully moving her<<if $activeSlave.preg > 20>> gravid<</if>> body to the heavy beat, grabbing the attention of all the men and most of the women in $clubName.<<elseif ($activeSlave.entertainSkill is 2)>>expertly moving her<<if $activeSlave.preg > 20>> gravid<</if>> body to the heavy beat, mesmerizing her neighbors on the floor.<<elseif ($activeSlave.entertainSkill is 2)>>skillfully moving her<<if $activeSlave.preg > 20>> gravid<</if>> body to the heavy beat, drawing a lustful gaze or two.<<else>>clumsily moving<<if $activeSlave.preg > 20>> gravid<</if>> her body to the heavy beat, attracting little notice among the press of novices.<</if>> It doesn't take long for her to back herself into you so she can grind; she cranes her neck back to plant an @@color:hotpink;earnest kiss@@ on your chin.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "Attend a sporting event with her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You call out to stop her, and she turns obediently to listen; you tell her she'll be spending the day with you at a game outside the arcology, and she's to meet you at your VTOL pad in two hours. She ponders for a moment but clearly understands this is related to her age, somehow. Right at the proper time, she arrives on the pad. She's clearly spent the whole time getting the right clothing; somehow she used the clothing inventory system to find a cheerleader uniform from the home team. It's one size too small, though you're unsure whether this is intentional or not. The hem of the pleated cheerleader skirt is barely low enough to conceal her <<if ($activeSlave.dick > 0)>>dick<<else>>pussy<</if>>, and she bounces a little on her heels for you to show off how she's going commando underneath it. Her <<if $activeSlave.preg > 20>>pregnant<<elseif ($activeSlave.weight > 10)>>plush<<else>>taut<</if>> midriff is bare. The top <<if ($activeSlave.boobs > 2000)>>somehow contains her tits, with the team's logo at least three feet wide across her chest<<elseif ($activeSlave.boobs > 1000)>>is a great location for the team's logo, since her tits allow it to be quite large<<elseif ($activeSlave.boobs > 300)>>is a good location for the team's logo, since her tits allow it to be pretty big<<else>>flatters her flat chest, especially with the team logo over it<</if>>. She even found a pair of appropriately colored pom-poms somewhere. The implicit message about age was understood; she's made up to look even younger.
<br><br>
You have a front-row seat, of course, and she excitedly takes her place beside you<<if $activeSlave.butt > 6>>, carefully fitting her big bottom into the seat<<elseif $activeSlave.boobs > 4000>>, her absurd boobs rubbing against your arm<</if>>. She cheers lustily at all the right moments, earning repeated crowd focus shots on the big screen; many fans wonder who their ridiculously hot fellow fan is before @@color:green;recognizing you,@@ putting two and two together, and realizing enviously that she's your sex slave. Since this is the Free Cities, the big screen gives her more attention rather than cutting away when she intentionally cheers hard enough that her skirt rides up. The only slightly embarrassing incident is when she's standing up to rally the crowd behind her, facing away from the game and bending down to show cleavage to the stands in such a way that her <<if ($activeSlave.butt > 5)>>massive ass<<elseif ($activeSlave.butt > 2)>>big butt<<else>>nice ass<</if>> lifts her skirt up enough that the players below can clearly see her <<if ($activeSlave.anus > 2)>>big slit of an asspussy.<<elseif ($activeSlave.anus > 1)>>nice asspussy.<<else>>tight asshole.<</if>> A player from the visiting team is distracted enough to blow a play. Any fans who might have been inclined to disapprove forget their objections when the home team capitalizes on the mistake to score.
<<set $rep += 100>>
<</replace>>
<</click>>
<br><<click "Put the old whore in her place">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You call out to stop her, and she turns obediently to listen. You tell her you're interested to see if her old body can still perform. Something about the way you say 'old' makes her flinch, and she's right to worry. You tell her to go out and make you ?00, and to hurry back if she wants to avoid punishment. She hesitates for an instant before hurrying outside. A few hours later you check on her remotely. The feed shows her walk quickly up to a couple out on the street; you can't hear what's said, but she turns around to rub her bare butt against the crotch of the man's pants. He pulls them down and fucks her right there, as the woman pulls and abuses her poor nipples. Boring of this, she switches to torturing the poor slave's <<if ($activeSlave.dick > 0)>>dick<<else>>pussy<</if>>, slapping her until she cries and then making out with the weeping whore. Much later, $activeSlave.slaveName limps tiredly into your office and gives you your @@color:yellowgreen;?00.@@ You ask her how she's feeling, and she mumbles, <<if SlaveStatsChecker.checkForLisp($activeSlave)>> "I'm OK, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. Holeth are pretty thore though. Kinda loothe."<<else>>"I'm OK, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. Holes are pretty sore though. Kinda loose."<</if>> You tell her that's of little concern, since she has relatively few years of use left: you may as well extract what value you can from her. She's too exhausted to hide her response, and collapses, @@color:gold;sobbing.@@
<<set $cash += 200>>
<<set $activeSlave.trust -= 5>>
<</replace>>
<</click>>
<<case "shift masturbation">>
<<click "Leave her to it">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You have work to do. You ignore the shameless slut, who gets herself off in no time at all, <<if ($activeSlave.dick > 0) and ((($activeSlave.balls == 0) or ($activeSlave.hormones > 0)))>>her limp dick dribbling cum onto her<<if $activeSlave.preg > 10>> pregnant<</if>> stomach<<elseif $activeSlave.dick > 0>>orgasming so strongly she manages to hit herself in the face with her own cum<<else>>the smell of female pleasure filling the office<</if>>. She gets up, washes herself off and rearranges her body on the couch again, languidly this time. She returns to masturbating, gently playing with herself with one hand and teasing a nipple with the other.
<</replace>>
<</click>>
<br><<click "Lend her some assistance">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You stand and ask her mockingly if she could use some assistance. She gapes at you for a lust-hazed moment before nodding happily, <<if canTalk($activeSlave) == false>>gesturing her thanks.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>lisping, "Yeth pleathe, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"<<else>>squealing, "Yes please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"<</if>> She stops wanking and takes her hands away, laying herself wide for you like a horny human buffet. You make a show of selecting, but decide on her <<if $activeSlave.anus > 2>>slutty anal slit<<elseif $activeSlave.anus > 1>>well prepared asshole<<else>>still-tight butt<</if>>. She calmed down a little while offering herself to you, so she manages not to climax immediately when you <<if $PC.dick == 0>>push your strap-on into her<<else>>thrust your dick into her<</if>>, but she's in a rare mood. You reward her by guiding her hands back to her crotch as you ramp up the pace, at which she looks up at you with something like wordless glee. She goes back to <<if ($activeSlave.dick > 0) and ((($activeSlave.balls == 0) or ($activeSlave.hormones > 0)))>>playing with her limp dick,<<elseif $activeSlave.dick > 4>>jerking off her giant cock,<<elseif $activeSlave.dick > 2>>jerking off,<<elseif $activeSlave.dick > 0>>teasing her girly little dick,<<elseif $activeSlave.clit > 0>>jerking off her ridiculous clit,<<elseif $activeSlave.labia > 0>>spreading and teasing her petals,<<else>>rubbing her clit,<</if>> <<if canTalk($activeSlave) == false>>making little raspy pleasure noises<<else>>mewling with pleasure<</if>>. When you're finally done, she's fairly tired, but she manages to give her <<if $activeSlave.butt > 5>>huge<<elseif $activeSlave.butt > 2>>big<<else>>cute<</if>>, well-fucked butt a little wiggle for you, @@color:mediumaquamarine;<<if canSee($activeSlave)>>looking<<else>>smiling<</if>> at you gratefully,@@ as she skips off to wash.
<<set $activeSlave.trust += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<br><<click "Show the slut off">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
It takes a trifling command at your desk to surreptitiously slave one of the office cameras to her impromptu masturbation session, and send the feed to many of the public screens. After a few minutes, <<if canSee($activeSlave)>>she notices the setup through one of the office's glass walls<<else>>you inform the eager masturbator that her show is live across the arcology<</if>>. <<if ($activeSlave.fetish is "humiliation") and ($activeSlave.fetishStrength > 60) and ($activeSlave.fetishKnown == 1)>>She climaxes almost instantly at the realization, which plays right into her fetish.<<else>>She pauses for a moment at the realization, but goes back to her business, blushing a little harder.<</if>> She even plays it up a little for her audience; when she <<if ($activeSlave.preg > 30) and ($activeSlave.dick > 0)>>finally orgasms, she attempts to hike her hips over her head and direct the cum into her mouth. However, her advanced pregnancy thwarts her efforts and she ends up cumming on her stomach's underside. She brushes some cum off with her fingers and brings it to her mouth, smiling at the taste.<<elseif ($activeSlave.dick > 0) and ($activeSlave.dick < 5) and ($activeSlave.preg > 20)>>finally orgasms, she attempts to hike her hips over her head and direct the cum into her mouth. However, she ends up just coating her pregnancy in her own cum.<<elseif ($activeSlave.dick > 4) and ($activeSlave.preg > 20)>>finally orgasms, she attempts to hike her hips over her head and direct the cum into her mouth. Her dick is large enough to extend past her pregnancy, allowing her to blow her load into her waiting maw.<<elseif ($activeSlave.dick > 0) and ((($activeSlave.balls == 0) or ($activeSlave.hormones > 0)))>>finally manages to extract an orgasm from her limp dick, she hikes her hips over her head to direct it into her mouth.<<elseif $activeSlave.dick > 0>>finally empties her balls, she hikes her hips over her head to direct the cum into her mouth.<<else>>finally climaxes, she carefully licks her hands clean, showing off her enjoyment of her own taste.<</if>> Authenticity is hard to fake, and the many citizens who saw the broadcast don't doubt @@color:green;your ability to train@@ a shameless slut.
<<set $rep += 250>>
<</replace>>
<</click>>
<<case "shift sleep">>
<<click "Relaxed sex">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You flip the sheet off your naked body, revealing your already <<if $PC.dick == 0>>wet pussy<<else>>stiff prick<<if $PC.vagina == 1>> and the wet pussy below it<</if>><</if>>. She slides herself down, pressing her <<if ($activeSlave.boobs > 2000)>>ridiculous tits<<elseif ($activeSlave.boobs > 800)>>big breasts<<elseif ($activeSlave.boobs > 300)>>nice boobs<<else>>trim chest<</if>> against your legs, and nuzzles her warm nose and wet tongue against <<if $PC.vagina == 1>>your moist folds<<else>>your ballsack<</if>>. You run a languid hand through her hair, but soon relax into a pleasant, tired fugue, letting yourself enjoy her ministrations. You almost drift off under the slow oral loving, but a sudden coolness against you brings you partially awake again: she's taken her mouth off you, leaving the night air against your saliva-wetted <<if $PC.vagina == 1>>pussylips<<else>>cock<</if>>. She quickly realizes the error, and applies herself diligently to you, never letting the warm feeling die down again. You orgasm twice, which she absorbs without stopping, looking up at you with an expression that's unidentifiable in the gloom. But when you finally reach down and give her <<if ($activeSlave.preg > 20)>>gravid belly a light pat<<else>>shoulder a little tug<</if>> to let her know that's enough, she @@color:mediumaquamarine;cuddles up close to you@@ without hesitation.
<<set $activeSlave.trust += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<br><<click "Surprise buttsex">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You uncoil from under the sheet like a striking serpent, tackling her $activeSlave.skin body off the edge of the bed<<if ($activeSlave.preg > 20)>>, twisting in midair,<</if>> and onto the floor with a crash. The wind is knocked out of her with an audible grunt as<<if ($activeSlave.preg > 20)>> she lands on top of you and rolls over<<else>> you land on top of her<</if>>. <<if ($activeSlave.boobs > 2000)>>Her huge breasts squash out to either side of her torso<<elseif ($activeSlave.dick > 0)>>She shifts desperately to get some weight off her trapped dick<<else>>She squirms reflexively<</if>>, but your attention is directed farther down: you wrap an arm around her hips, hoist her, shove a cushion under her middle, and spread her <<if $activeSlave.butt > 5>>inconveniently plush butt<<elseif $activeSlave.butt > 2>>big buttocks<<else>>trim buttocks<</if>> with one hand to get at her asshole. You feel her take a deep breath under you, and she lets it out as you press <<if $PC.dick == 0>>the tip of your strap-on<<else>>your dickhead<</if>> against her anus. The relaxation <<if $activeSlave.anus > 2>>gapes her asspussy wide, welcoming you in without any resistance at all<<elseif $activeSlave.anus > 1>>welcomes you in, offering you only a delicious bit of resistance to push against<<else>>saves her from too much anal pain, though she does buck a little at the first penetration<</if>>. You surprised her badly, but the adrenaline melts into arousal as you pump in and out of her ass. She grinds shamelessly against the cushion; since she's being a good girl, you reach up to your bedside without giving her any respite to fetch <<if ($activeSlave.dick > 0) and ((($activeSlave.balls == 0) or ($activeSlave.hormones > 0)))>>an egg vibe. You shove it between her and the cushion to give her limp dick some stimulation.<<elseif $activeSlave.dick > 4>>a huge onahole. You push it between her and the cushion so she can fuck it.<<elseif $activeSlave.dick > 0>>an onahole. You push it between her and the cushion so she can fuck it.<<elseif $activeSlave.clit > 1>>a shallow vibrating onahole. You push it between her and the cushion so she can stuff her pseudophallic clit into it.<<else>>an egg vibe. You push it between her and the cushion so she can rub her pussy against it.<</if>> <<if canTalk($activeSlave) == false>>Her hands jerk out a spastic thank you in the darkness<<else>>She coos a wordless thanks<</if>>, and she starts humping away. If she thought you were too tired for sex, you certainly @@color:hotpink;impress her;@@ as you spend an hour exhausting yourself against her asshole, she wonders whether her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>> is ever too tired to fuck a butt.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<<case "slave dick huge">>
<<if canDoAnal($activeSlave)>>
<<click "Enter the shower and take her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She's so occupied that she doesn't hear you until you seize her under the armpits and drag her to her feet. Her massive dickhead pops free of her mouth and she squeaks in surprise as you push her<<if $activeSlave.preg > 20>> gravid body<</if>> against the wall of the shower and stuff your <<if $PC.dick == 0>>strap-on<<else>>dick<</if>> up her ass. She was already very close to orgasm, and the stimulation of her dick rubbing against the warm, wet wall<<if $activeSlave.preg > 20>>s of the shower and her belly<<else>> of the shower<</if>>, not to mention the feeling of being buttfucked, is enough that she climaxes quickly. <<if $activeSlave.balls is 3>>Her huge load coats the shower wall with cum. <</if>>You pull out and let her finish by <<if $PC.dick == 0>>giving you oral<<else>>sucking your dick<<if $PC.vagina == 1>> and eating your pussy<</if>><</if>>, since she started by sucking herself. @@color:hotpink;She has become more submissive to you.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<if ($activeSlave.anus == 0)>>
@@color:lime;This breaks in $activeSlave.slaveName's virgin ass.@@
<<set $activeSlave.anus to 1>>
@@color:hotpink;She enjoys losing her butt cherry to you.@@
<<set $activeSlave.devotion += 4>>
<</if>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take anal virginity//<</if>>
<</if>>
<<if ($PC.dick == 1)>>
<<if ($PC.title == 1)>>
<br><<click "The only dick she should suck is her Master's">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She's so occupied that she doesn't hear you until you seize her hair and pull her head back. Her massive dickhead pops free of her mouth and she squeaks in surprise. The noise is cut off by a gag as you ram yourself down her throat. She plays with your <<if $PC.vagina == 1>>cunt<<else>>balls<</if>> as you face fuck her and jacks off with her other hand. She was so close when you intruded that she cums long before you do. There's a lot of cum in the shower when you're through. <<if $activeSlave.balls is 3>>Her huge balls made an especially major contribution. <</if>>@@color:hotpink;She has become more submissive to you.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<<else>>
<br><<click "The only dick she should suck is her Mistress's">>
<<replace "#name">>
$activeSlave.slaveName
<</replace>>
<<replace "#result">>
She's so occupied that she doesn't hear you until you seize her hair and pull her head back. Her massive dickhead pops free of her mouth and she squeaks in surprise. The noise is cut off by a gag as you ram yourself down her throat. She plays with your <<if $PC.vagina == 1>>cunt<<else>>balls<</if>> as you face fuck her and jacks off with her other hand. She was so close when you intruded that she cums long before you do. There's a lot of cum in the shower when you're through. <<if $activeSlave.balls is 3>>Her huge balls made an especially major contribution. <</if>>@@color:hotpink;She has become more submissive to you.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<</if>>
<</if>>
<<if ($activeSlave.preg < 21) && canDoAnal($activeSlave)>>
<br><<click "See if she can do that while you take her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You interrupt $activeSlave.slaveName and make her lie on a nearby bed. After some preparatory stretching, during which her frustrated erection flops forlornly around, you manage to get both her ankles behind her head. In this position she manages to resume sucking on the head of her penis. So contorted, her anus is not well angled for comfortable sodomy, so she is soon moaning and grunting into her cock as you fuck her. She finishes <<if $activeSlave.balls is 3>>her enormous ejaculation <</if>>into her own mouth and then <<if $PC.dick == 0>>finds herself giving you oral directly, since you pulled your strap-on off<<else>>receives your load into her now-brimming throat<<if $PC.vagina == 1>>. She barely has time to swallow before you press your pussy against her mouth<</if>><</if>>. @@color:hotpink;Her devotion to you has increased.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<AnalVCheck>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take anal virginity//<</if>>
<</if>>
<<case "obedient idiot">>
<<click "Give her something more appropriate to suck on">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>>, as usual, has to give the stupid slut considerable coaching to get her to your office without getting lost. This is a near-miraculous imbecility, as the penthouse is expressly designed to make it nearly impossible to get anywhere from anywhere else without passing by the office door. She understands orders to <<if $PC.vagina == 0>>perform cunnilingus<<else>>suck a dick<</if>>, though, and gets down to it eagerly enough. When she finishes the job, <<if $PC.dick == 0>>wipes her mouth<<else>>she busily swallows every drop of your ejaculate<</if>> and then looks up at you doubtfully. <<if canTalk($activeSlave) == false>>She slowly spells out a question with her hands, asking if she's a good slave.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She lisps a hesitant question: "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, am I a good thlave?"<<else>>She mumbles a hesitant question: "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, am I a good slave?"<</if>> You tell her that she is, running a hand <<if $activeSlave.hStyle is "shaved bald">>across her bald scalp<<else>>through her hair<</if>>. She seems @@color:hotpink;reassured,@@ and thankful when you give her a cup of her proper rations from your own hand.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<br><<click "Reassure her and get her to slow down">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She's so intent on trying to suck off the food dispenser that she doesn't hear you enter the room. She starts with surprise when you encircle her<<if $activeSlave.preg > 20>> pregnant belly<<else>> waist<</if>> with your arms and murmur reassuringly in her ear. <<if canTalk($activeSlave) == false>>She sadly gestures at the spigot and then flicks her own head.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She lisps, "Thorry <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I'm trying but ith hard."<<else>>She says sadly, "Sorry <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I'm trying to be a good slave but it's hard."<</if>> You kindly tell her that you know she's trying, and that that's what really matters. <<if canTalk($activeSlave) == false>>Her hands awkwardly ask, "Really?"<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"Really, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>?" she asks hopefully.<<else>>"Really, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>?" she asks hopefully.<</if>> You whisper into her ear that yes, she will be all right as long as she does her best. She wiggles her butt against you a little and giggles <<if $PC.dick == 1>>at the responding stiffness she feels between her buttocks<<else>>as you shove her to her knees<</if>>. She shimmies down and <<if $PC.dick == 1>>takes you into her mouth<<if $PC.vagina == 1>> and does her best to reach the top of your pussy with the tip of her tongue<</if>><<else>>eats you out<</if>>, <<if canSee($activeSlave)>>looking you in the eyes the whole time and <</if>>@@color:hotpink;smiling@@ as much as she can manage with <<if $PC.dick == 1>>a dick in her mouth<<else>>her tongue working your clit<</if>>.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<br><<click "Spank the stupid out of her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She's so intent on trying to suck off the food dispenser that she doesn't hear you enter the room. She starts with surprise when you seize her and push her facedown across the counter. After making her confirm that she can hear you, you patiently repeat the very simple instructions for getting meals from the kitchen. Then, you tell her to repeat them. She manages the first step fine and has completely forgotten the second. The moment she hesitates, she has an instant to hear the rush of air trying to get out of the way of your speeding palm before it contacts the $activeSlave.skin skin of her buttocks. She writhes and cries and promises to try harder, but her poor rear end is almost raw before she gets it all right. She leaves the kitchen snuffling sadly to herself, but in the coming days she really does seem to @@color:gold;do her best@@ to avoid another beating.
<<set $activeSlave.trust -= 5>>
<</replace>>
<</click>>
<<if $arcade > 0>>
<br><<click "Sentence her to a month in the arcade">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
$activeSlave.slaveName screams and begs when she realizes what her punishment for being stupid is to be, but you are obdurate. <<if ($activeSlave.muscles > 1)>>Her powerful form has to be sedated for immurement in the arcade.<<elseif ($activeSlave.weight >= -10)>>Her desperate struggles make immuring her in the arcade difficult.<<elseif $activeSlave.preg > 20>>Her pregnant body makes it slightly difficult to fit her properly into the restraints for immurement in the arcade.<<else>>Her thin form makes immuring her in the arcade pathetically easy.<</if>> After she's properly confined, the only sign of her discomfiture is a slight movement of her $activeSlave.skin butt as she wriggles desperately against her restraints.
<<set $activeSlave.assignment to "be confined in the arcade">><<set $activeSlave.assignmentVisible to 0>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<set $activeSlave.sentence to 4>>
<</replace>>
<</click>>
<</if>>
<<case "devoted old">>
<<click "Cheer her up">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You close in on her, and she starts to present herself with the force of long habit. However, you take her by the hand and draw her in close, running your fingertips along her cheekbone, looking into her $activeSlave.eyeColor eyes. <<if canSee($activeSlave)>>She only holds your gaze for a brief moment before blushing and looking down again,<<else>>Once she feels your hand stop, she quickly glances down while<</if>> muttering another apology. You raise her chin again with a gentle hand and give her a deep kiss. After a moment she hugs you with almost painful fierceness<<if $activeSlave.preg > 20>>, pushing her gravid belly into yours<</if>>, <<if $activeSlave.preg > 20>>where<<else>>and<</if>> you can feel a heat radiating from her. She makes to get down on her knees to serve you again, but instead, you <<if $activeSlave.preg > 20>>gently <</if>>scoop her up and carry her to bed, laying the bemused girl down before cuddling up behind her. The two of you make languid love, with you murmuring reassuringly into her ear, nibbling her neck, cupping her breasts,<<if $activeSlave.preg > 20>>rubbing her distended midriff,<</if>> and massaging her shoulders by turns. After a lovely climax together in her pussy she coquettishly shifts herself to line your recovering cock up with her ass, <<if canSee($activeSlave)>>looking with @@color:hotpink;adoration@@ and new @@color:mediumaquamarine;confidence@@ into your eyes<<else>>gazing with @@color:hotpink;adoration@@ and new @@color:mediumaquamarine;confidence@@ at your face<</if>>.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<</replace>>
<</click>>
<br><<click "Perform a health exam personally">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She gets a weekly health exam from the automated systems, which also do their best to monitor her well-being, but she does not protest as you take her to the surgery and give her a <<if $PC.career == "medicine">>professional examination. It feels good to put the old skills to use on an attractive patient<<else>>thorough examination<</if>>. There's nothing the matter other than that she hasn't been 18 for a long time. She looks a little sad at some of the results, but whenever she does, you place a hand on her cheek and give her a kiss. She gets the idea. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"I underthtand, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I can thtill therve you," she lisps.<<else>>"I understand, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I can still serve you," she says.<</if>> You adjust her diet and exercise a little, which should @@color:green;slightly improve@@ her health<<if $PC.career == "medicine">>, and prescribe some new supplements that might help her @@color:green;feel her best@@ all the time<<set $activeSlave.health += 10>><</if>>. As she gets up from the chair and makes to resume her duties, you give her a light swat across the buttocks. She squeaks and turns to @@color:mediumaquamarine;giggle at you,@@ giving you a broad wink and shaking her tits a little for you.
<<set $activeSlave.health += 10>>
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<<if ($HeadGirl != 0) and ($HeadGirl.ID != $activeSlave.ID)>>
<br><<click "Give her an afternoon off for some quality time with your Head Girl">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
$HeadGirl.slaveName understands the situation immediately. She gets herself and $activeSlave.slaveName dressed for a nice, non-sexual 'date' in $clubName, and leads her out by the hand with a wink over her shoulder to you. Your Head Girl understands just what kind of break from sexual servitude $activeSlave.slaveName really needs. They enjoy a nice meal, take a stroll and talk as friends, and get some inconsequential but relaxing beauty treatments together. They both @@color:hotpink;enjoy the relaxation,@@ and $activeSlave.slaveName @@color:green;feels much better@@ after the rest, too.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.health += 10>>
<<set $cash -= 500>>
<<set $HeadGirl.devotion += 4>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $HeadGirl == $slaves[$i].ID>>
<<set $slaves[$i] to $HeadGirl>>
<</if>>
<</for>>
<</replace>>
<</click>> //This option will cost ¤500//
<</if>>
<<case "tendon fall">>
<<click "Help her clean herself">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You step into the running water and seat yourself in the shower, drawing her into your lap. She seems surprised and <<if canSee($activeSlave)>>stares at you through the steam<<else>>gazes towards you<</if>> for a moment before looking away with a blush. She expects you to <<if $PC.dick == 0>>ride her wet face<<else>>insert your member into her wet body<</if>>, but finds you handing her the soap instead. You gently support her as she washes, partaking of physical closeness and support. @@color:hotpink;She has become more devoted to you.@@
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "Fuck her prostrate body">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You make no answer, entering the shower to stand over her prostrate form. You reach down and grope her soapy <<if $seeRace == 1>>$activeSlave.race <</if>>buttocks, questing fingers moving towards her asscrack. <<if ($activeSlave.anus > 2)>>Her rectum is so fucked out and loose that your groping hand almost slides up it.<<elseif ($activeSlave.vagina > 2)>>Her pussy is so fucked out and loose that your groping hand almost slides up it.<<else>>You finger fuck her for a while, the sting of the soap on her sensitive insides making her gasp.<</if>> As she moans down on the shower floor, you lie down behind her, spooning her helpless body<<if $activeSlave.preg > 20>>, your hands encircling her pregnancy<</if>>. <<if $PC.dick == 0>>Your cock slides into her with ease<<else>>Her soft back is delicious against your hard nipples<</if>> and the warm water playing over your warm bodies is a comforting accompaniment to the comforting sex. <<if $PC.dick == 0>>You ride yourself against her warm wet body until you climax from the rubbing alone<<else>>You leave a load of cum in <<if ($activeSlave.vagina < 0)>>her loosened butthole<<else>>each of her holes<</if>><<if $PC.vagina == 1>> and make her eat your pussy for a quick aftershock,<</if>><</if>> and only then do you help her back to her feet. She drips soap, water, and <<if $PC.dick == 0>>your juices<<else>>ejaculate<</if>>. @@color:hotpink;She has become more submissive.@@
<<BothVCheck>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) or ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<br><<click "Let her struggle">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She struggles for a while until you get bored and leave her to it. Eventually her thrashing brings another slave in, who helps her. This interdependence between slaves @@color:mediumorchid;reduces her devotion.@@
<<set $activeSlave.devotion -= 5>>
<</replace>>
<</click>>
<<case "unhappy virgin">>
<<click "No, and her role is to suck dick and take it in the ass">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You patiently explain that you've decided to use her as an oral and anal slave, and leave her pussy unfucked. She's unsurprised, but she understands your decision. You usually fuck slaves during your inspection, and you don't exempt her from this, but you do let her take it easy. Rather than facefucking her you let her suckle you gently. Rather that a hard buttfuck, you take her to the couch and gently spoon her with your <<if $PC.dick == 0>>strap-on<<else>>dick<</if>> up her ass while making out with her and playing with her nipples. She understands your forbearance and @@color:hotpink;appreciates how kind <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>> is.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<br><<click "No, and she shouldn't have asked">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Despite being allowed to ask questions she should not question <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>>'s choices about her sexual duties. To communicate the point, you<<if $PC.dick == 0>> don a strap-on and<</if>> order her to lie on the desk, on her back, with her throat slack for penetration. After a good long throatfuck that leaves her gasping and moaning, you flip her over and fuck her ass until she's squealing with each thrust. As she leaves, sore all over, she's @@color:mediumorchid;badly confused@@ that she was apparently punished for asking questions.
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<br><<click "Yes, the time has come">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She framed her desire to lose her virginity in businesslike terms, but her reaction to your assent suggests that she also wouldn't mind having vanilla sex with <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>>. You're already quite <<if $PC.dick == 0>>turned on by the idea, so you pull on a strap-on, pull her over to the couch,<<else>>hard, so you just lie down with her on the couch<</if>> and have gentle vaginal sex in the missionary position<<if $PC.vagina == 1>><<if $PC.dick == 1>>, your own pussy moving back and forth gently at the base of your dick as you fuck her<</if>><</if>>. She gasps at the first penetration, but you take it slowly and lavish attention on her lips, breasts, and nipples. Soon she's shamelessly enjoying herself. Her first vaginal sex is crowned with an abdominal-clenching orgasm. She @@color:hotpink;adores her kind <<if $PC.title == 1>>master<<else>>mistress<</if>>.@@
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $activeSlave.vagina to 1>>
<</replace>>
<</click>>
<<case "obedient bitchy">>
<<click "Beg her pardon and offer to loan the bitch to her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
The businesswoman's anger turns to malicious anticipation as you call $activeSlave.slaveName over and inform her that you and the businesswoman have decided $activeSlave.slaveName will be spending the night with her. Now that you look at your business partner, she has certain signs of a sadist. $activeSlave.slaveName notices too, and begins to cry<<if $activeSlave.preg > 20>> and shield her pregnancy<</if>> as the businesswoman promises that there will be "no permanent damage." $activeSlave.slaveName is unceremoniously returned in the early hours of the morning. Her back and buttocks have been meticulously flogged right up to the very edge of damage, leaving angry marks across her $activeSlave.skin skin. Her mouth lolls open, as though she's been doing little but give cunnilingus. <<if $activeSlave.dick == 0>>Her pussy,<<else>>Her dick,<</if>> anus,<<if $activeSlave.preg > 20>> popped navel,<</if>> and even her nipples show signs of torture. Whenever she thinks of a sharp remark in the future, @@color:hotpink;she'll remember the pain and keep her mouth shut.@@
<<set $activeSlave.behavioralFlaw to "none">>
<<set $activeSlave.oralCount += 5>>
<<set $oralTotal += 5>>
<</replace>>
<</click>>
<br><<click "Offer to spitroast the bitch between the two of you">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
The businesswoman grins slowly and reaches into her purse as you inform $activeSlave.slaveName that you and the businesswoman will punish her together. $activeSlave.slaveName's eyes widen as the businesswoman fishes a massive strap on out of her bag. The surprise turns to fear as the businesswoman begins to slap it against $activeSlave.slaveName's buttocks as you <<if $activeSlave.amp != 1>>pull her down on all fours<<else>>arrange your bitchy little sex toy between you and your guest<</if>>. The businesswoman clearly wants her ass, so you <<if $PC.vagina == 1>>ride $activeSlave.slaveName's face<<else>>facefuck $activeSlave.slaveName<</if>> roughly as $activeSlave.slaveName takes a painful anal raping from the huge dildo. The businesswoman winks at you companionably and extracts squeals from $activeSlave.slaveName that feel especially delicious <<if $PC.vagina == 1>>against your cunt<<else>>along your dick<</if>>. $activeSlave.slaveName <<if $activeSlave.amp != 1>>collapses<<if $activeSlave.preg > 20>> and rolls onto her side<</if>> after a long punishment fuck<<else>>ends the day a sore toy<</if>>; her @@color:hotpink;submission@@ to you and @@color:gold;fear of you@@ have both increased.
<<AnalVCheck>>
<<set $activeSlave.devotion += 3>>
<<set $activeSlave.trust -= 3>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take anal virginity//<</if>>
<<if $arcade > 0>>
<br><<click "Sentence her to a month in the arcade">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
$activeSlave.slaveName screams and begs when she realizes what her punishment for being stupid is to be, but you are obdurate. <<if ($activeSlave.muscles > 1)>>Her powerful form has to be sedated for immurement in the arcade.<<elseif ($activeSlave.weight >= -10)>>Her desperate struggles make immuring her in the arcade difficult.<<elseif $activeSlave.preg > 20>>Her pregnant body makes it slightly difficult to fit her properly into the restraints for immurement in the arcade.<<else>>Her thin form makes immuring her in the arcade pathetically easy.<</if>> After she's properly confined, the only sign of her discomfiture is a slight movement of her $activeSlave.skin butt as she wriggles desperately against her restraints.
<<set $activeSlave.assignment to "be confined in the arcade">><<set $activeSlave.assignmentVisible to 0>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<set $activeSlave.sentence to 4>>
<</replace>>
<</click>>
<</if>>
<<case "obedient shemale">>
<<click "Let her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She moans with gratitude and relief. She masturbates furiously as you continue to use her butt. She was clearly near the edge anyway, and <<if ($activeSlave.balls > 0)>>spatters the couch with cum<<else>>shakes with release<</if>> after just a few strokes of your <<if $PC.dick == 0>>strap-on<<else>>dick<</if>> up her butt. Her <<if ($activeSlave.anus > 2)>>gaping<<elseif ($activeSlave.anus > 1)>>loose<<else>>tight<</if>> ass spasms and tightens with her climax<<if $PC.dick == 1>>, a wonderful sensation<</if>>. You aren't finished with her, but she rubs herself languidly and enjoys the hard anal reaming more than she ever has previously. Her devotion to you @@color:hotpink;has increased.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<br><<click "Train her to be a skilled anal bottom">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She obeys your orders to keep her hands off her dick, but can't hide her disappointment and frustration. You keep a close watch on her, and buttfuck her every chance you get, teaching her the finer points of taking a <<if $PC.dick == 0>>strap-on<<else>>dick<</if>> up the butt. You focus entirely on your pleasure, teaching her how to use her <<if ($activeSlave.anus > 2)>>gaping<<elseif ($activeSlave.anus > 1)>>loose<<else>>tight<</if>> anal ring to extract orgasms from cocks. This experience was hard for her but @@color:green;has increased her anal skill.@@
<<set $activeSlave.analSkill += 1>>
<<set $activeSlave.analCount += 9>>
<<set $analTotal += 9>>
<</replace>>
<</click>>
<<if ($activeSlave.fetish != "buttslut") or ($activeSlave.fetishKnown != 1)>>
<br><<click "Train her to orgasm anally">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She obeys your orders to keep her hands off her dick, but can't hide her disappointment and frustration. You keep a close watch on her, and fuck her <<if ($activeSlave.anus > 2)>>gaping<<elseif ($activeSlave.anus > 1)>>loose<<else>>tight<</if>> anus every chance you get, keeping her desperately aroused and desperately sodomized. After some days of this, she finally reaches a point of desperate arousal that permits her to orgasm to prostate stimulation alone.
<<set $activeSlave.analCount += 9>>
<<set $analTotal += 9>>
<<if random(1,100) > 50>>
<<set $activeSlave.fetishStrength = 10>>
<<set $activeSlave.fetish to "buttslut">>
<<set $activeSlave.fetishKnown to 1>>
Before she realizes what's happening, @@color:lightcoral;she's getting aroused at the thought of anal sex.@@
<<else>>
Despite being used as an anal slut for a whole week, she was not significantly affected.
<</if>>
<</replace>>
<</click>>
<</if>>
<<case "obedient addict">>
<<click "Make an example by forcing her to take a massive dose">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You take her by the shoulders, look into her eyes, and tell her you'll fix things so she doesn't mind so much. She looks hopeful, even when you tell her to take her pill. She does, and you hand her another. And another. She's crying with dread by the fourth pill, knowing that this is her punishment for complaining. Her pupils dilate, she begins to breathe hard, and her $activeSlave.skin skin flushes badly. She tries to beg you to fuck her but can't seem to find the words. She begins to masturbate compulsively, so hard that she collapses to the kitchen floor with her first spastic orgasm. <<if $activeSlave.dick > 3>>Her big cock is agonizingly erect and doesn't soften at all when she spatters her own chest with cum.<<elseif $activeSlave.dick > 1>>Her cock is agonizingly erect and doesn't soften at all when she spatters her own chest with cum.<<elseif $activeSlave.dick > 0>>Her pathetic dick is agonizingly erect and doesn't soften at all when she weakly dribbles cum.<<else>>Her pussy is dripping with moisture and her ragingly stiff clit doesn't soften at all when she comes.<</if>> For the hour or so it takes her to pass out, slaves using the kitchen have to step over her prostrate, orgasming body, lying in a pool of her own drool, tears, sweat, and fluids. The next time you see her in the kitchen, she takes her medicine like a @@color:gold;good girl.@@ All your aphrodisiac addicts recognize the symptoms and the punishment, and @@color:gold;avoid even thinking@@ about resisting the system.
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].drugs is "extreme aphrodisiacs") or ($slaves[$i].drugs is "aphrodisiacs")>>
<<set $slaves[$i].trust -= 5>>
<</if>>
<</for>>
<</replace>>
<</click>>
<br><<click "Have caring sex with her before she takes the aphrodisiacs">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You back her up against the wall of the kitchen, kissing her, touching her body with care, and quietly shushing her attempts to ask questions. You deftly extract the pill form her hand and put in on the counter for later. With time and skill you bring her to a fine state of arousal, not to mention @@color:hotpink;emotional need;@@ she begins to kiss you back with almost frantic enthusiasm. When she's clearly ready, you lay her across the kitchen table and <<if $PC.dick == 0>>work your groin up between her legs<<else>>enter her<</if>>, drawing out a lusty moan. As the sex continues, however, she begins to look doubtful, then distracted, and then to twitch occasionally. Finally she bursts into tears. <<if canTalk($activeSlave) == false>>She indicates through her weeping that she can't climax without the drugs.<<elseif ($activeSlave.lips > 70) or ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>She sobs, "I can't come without my fixth, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"<<else>>She sobs, "I - I - fucking need my fix to come, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."<</if>> You pass her the pill, and she continues to weep inconsolably, apologizing all the while, until the drug takes away her ability to care about anything but getting fucked. When you finish and extract <<if $PC.dick == 0>>yourself from between her legs<<else>>your cock from her well-used hole<</if>>, though, you think you can detect a deep sadness in her eyes that it cannot reach.
<<set $activeSlave.devotion += 4>>
<<if ($activeSlave.vagina > -1) and ($activeSlave.vaginalAccessory != "chastity belt")>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<VaginalVCheck>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<AnalVCheck>>
<</if>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) or ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<<case "impregnation please">>
<<click "Put a slave in her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Despite herself, she breaks down when she feels your cock enter her <<if ($activeSlave.vagina == 1)>>deliciously tight<<elseif ($activeSlave.vagina is 2)>>well experienced<<else>>fucked-out<</if>> cunt. She smiles up reassuringly at you to let you know she's not in pain or anguish, blinking away her happy tears. She reaches up to hug herself close to you, <<if ($activeSlave.boobs < 600)>>and her modest breasts let her snuggle close to you, face-to-face, as you take her.<<elseif ($activeSlave.boobs < 1200)>>and her big tits form a soft cushion between you as you take her.<<else>>but her massive tits stop her from bringing herself too close to you as you take her.<</if>> She enjoys herself immensely, but she loses it again when she feels your seed in her, blubbering inelegantly and <<if canTalk($activeSlave) == false>>gesturing<<elseif ($activeSlave.lips > 70)>>lisping<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>lisping<<else>>whimpering<</if>> @@color:hotpink;her thanks.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<if random(1,100) > 50>><<set $activeSlave.preg to 1>><<set $activeSlave.pregType to 1>><<set $activeSlave.pregSource to -1>><</if>>
<</replace>>
<</click>>
<br><<click "Use her ass but give her what she wants">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that impregnation will be her reward if she's a good little buttslut. She visibly resolves to do her anal best. You recline on the couch and she squats over you, one leg on the floor and the other bent up on the cushion, with one hand on the back of the couch and the other rubbing her pussy. She <<if ($activeSlave.anus == 1)>>winces in pain as she lowers her tight<<elseif ($activeSlave.anus is 2)>>moans with discomfort as she lowers her tight<<else>>barely reacts as she lowers her huge<</if>> butthole down onto your cock. She gets quite a workout, raising and lowering her body to fuck her own ass on your stationary dick. Since she's facing you you get a great view of her body in motion. Her clitoral stimulation is having an effect, and after a while she <<if canTalk($activeSlave) == false>>takes her hand away to make an unintelligible gesture. After she repeats it, you figure out that she means she wishes she could get pregnant anally.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>pants, "That'th good, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. It'th too bad I can't get pregnant there."<<else>>pants, "That's so good, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I wish you could get my ass pregnant."<</if>> When you're close, you scoot back to pull yourself out and she spears her cunt down onto your cock. The sudden difference of sensation brings you to violent climax, and she @@color:hotpink;cries with joy@@ at feeling your hot seed.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<if random(1,100) > 50>><<set $activeSlave.preg to 1>><<set $activeSlave.pregType to 1>><<set $activeSlave.pregSource to -1>><</if>>
<</replace>>
<</click>>
<br><<click "Sneak it into her ass instead">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Despite herself, she breaks down when she <<if canSee($activeSlave)>>sees<<else>>hears<</if>> you coming over and kneeling down to line your cock up with the entrance to her <<if ($activeSlave.vagina == 1)>>deliciously tight<<elseif ($activeSlave.vagina is 2)>>well experienced<<else>>fucked-out<</if>> cunt. Her happy tears turn to a ragged gasp of surprise and pain when you slide your dickhead down to her <<if ($activeSlave.anus == 1)>>painfully inexperienced<<elseif ($activeSlave.anus is 2)>>tight<<else>>loose<</if>> ass and shove it up there instead. She knows better than to protest, but the expression on her face is a wonderful mix of submission, anguish and disappointment as she takes the anal fuck. To stop her fugue of disappointment you give her a light slap on the cheek to get her attention, and then instruct her that it's not her place to plan her pregnancies. They'll happen when they happen, and until then she'll take it up the butt like a good slut. She @@color:gold;nods and wipes her eyes@@ even as <<if ($activeSlave.anus == 1)>>she grimaces involuntarily at your painful use of her tight butthole.<<elseif ($activeSlave.anus is 2)>>she takes your cock up her tight ass.<<else>>her gaping anus makes occasional lewd noises as you pound it.<</if>>
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<<if ($cumSlaves >= 5)>>
<br><<click "Use the Dairy cockmilk impregnate her">>
<<replace "#name">>
$activeSlave.slaveName
<</replace>>
<<replace "#result">>
You tell her she'll be having everyone's children. She looks puzzled until you put her on the couch, legs spread, and produce a large, soft injector full of fresh cum. At this she giggles and thanks you; she rapturously rubs her belly as you gently push the injector home. For the rest of the week, she appears in your office morning and night, receiving the seed of every slave you're currently having cockmilked. She goes about her other business with a @@color:hotpink;deeply pleased@@ expression on her face. Whenever she has a spare moment she steals down to the Dairy to hug the slaves there or otherwise show them a little affection.
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<if random(1,100) > 10>><<set $activeSlave.preg to 1>><<set $activeSlave.pregSource to -2>><</if>>
<</replace>>
<</click>>
<</if>>
<<case "fearful balls">>
<<click "Threaten her with castration">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You open a drawer of your desk and extract a razor-sharp ceramic-bladed knife. <<if canSee($activeSlave)>>You make a show of inspecting its edge and then place it on your desk before looking meaningfully at her ballsack. She watches this display with wide eyes<<else>>You describe what it is you took out of your desk and how easily it could be used to remove her ballsack. She cocks her head slightly<</if>> until she gets your meaning, and then collapses to the ground, almost wetting herself. <<if canTalk($activeSlave) == false>>She frantically uses her hands to promise you perfect obedience if you'll only spare her from emasculation.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She lisps through tears, "Pleathe no <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>! Pleathe let me keep them!"<<else>>She begs through tears, "Please no, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>! Please let me keep them! Please!"<</if>> You patiently inform her that she can - for now, and so long as she is a good little girl. She flees from the room backwards, bowing, scraping, and profusely thanking you, repeating desperate @@color:gold;promises of good behavior.@@
<<set $activeSlave.trust -= 5>>
<</replace>>
<</click>>
<br><<click "Force obedience using pain">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You shove her unresisting<<if $activeSlave.preg > 20>> gravid<</if>> body over the couch and seize her ballsack. When she feels your tight grip she spasms and tries to pull away reflexively, but goes limp when she feels the agony of a warning squeeze. You fasten a tight rubber ring around the base of her sack, leaving her writhing on the couch in considerable discomfort. After letting her wriggle for a while, you tell her that she can have it off when she gets you off. She scrabbles for your <<if $PC.dick == 0>>pussy and desperately starts to perform cunnilingus; after a while you get bored and ride her face. You finally climax<<else>>dick and starts to desperately suck you off<<if $PC.vagina == 1>> and eat you out<</if>>; you let her work for a while before getting bored and adding painful slaps to her cheeks. You blow your load down her throat<</if>> and then stand, <<if canSee($activeSlave)>>brandishing the knife<<else>>swishing the knife through the air<</if>>. <<if canSee($activeSlave)>>Her eyes are huge<<else>>She grimaces<</if>> with terror, but she holds still. Her private parts have gone so numb that she has to <<if canSee($activeSlave)>>look down<<else>>run her hand across her scrotum<</if>> in trepidation to verify that you cut the rubber, not her. She leaves with the pins and needles working their agonizing way back into her along with the blood flow to her balls, promising tearfully to @@color:gold;stay out of trouble.@@
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<br><<click "Geld her gradually">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You shove her unresisting<<if $activeSlave.preg > 20>> gravid<</if>> body over the couch and seize her ballsack. When she feels your tight grip she spasms and tries to pull away reflexively, but goes limp when she feels the agony of a warning squeeze. You fasten a tight rubber ring around the base of her sack, leaving her writhing on the couch in considerable discomfort. You add leather mittens to her hands to stop her removing the rubber, and then observe that this is a method used to geld livestock. Her tearful begging goes on until you tire of it and put her out. <<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> tracks her agonized, weeping progress around the arcology for the many hours it takes the lack of blood flow to necessitate a trip to the remote surgery. When that time comes, you make her beg you to remove her balls for an hour straight before you do - and she's so desperate for relief from the pain that she does it. The experience has left her @@color:red;slightly injured,@@ @@color:orange;gelded,@@ @@color:red;thoroughly traumatized,@@ and @@color:gold;willing to do anything@@ to avoid any more pain.
<<set $activeSlave.behavioralFlaw to "odd">>
<<set $activeSlave.trust -= 20>>
<<set $activeSlave.health -= 10>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.scrotum to 0>>
<</replace>>
<</click>>
<<case "extreme aphrodisiacs">>
<<click "Take pity and give her relief">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You sit on the edge of the bed and draw her down to sit on your lap. This way, you can enjoy gently fucking her while you draw orgasm after orgasm out of her with your hands. She'll only be relieved for a few hours, but she's @@color:hotpink;tearfully grateful all the same.@@
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "See how rough you can be and still get her to cum">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
The aphrodisiac dosage she's on will let her orgasm to almost anything. You spend a few minutes playing with her nipples, skillfully edging her away from climax, and she's almost vibrating with discomfort. She's so desperate that she sobs with relief when you order her to <<if ($activeSlave.heels == 1) and ($activeSlave.shoes != "heels")>>kneel<<elseif ($activeSlave.shoes is "heels")>>totter up<<else>>stand<</if>> <<if $activeSlave.preg > 20>>belly <</if>>against a wall and spread her buttocks. A little saliva and<<if $PC.vagina == 1>> a bit of your own pussyjuice, transferred by a couple of fingers, and<</if>> <<if $PC.dick == 0>>your vibrating strap-on<<else>>your dick<</if>> is up her willing ass. The position is uncomfortable for her, and you are not gentle, but she comes anyway. By the end of the night her butthole is so sore that she <<if $activeSlave.preg > 20>>lies on her side<<else>>lies on her stomach<</if>> every chance she gets. Her submissiveness @@color:hotpink;has increased.@@
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "Send her away">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She leaves with ill-concealed disappointment, and is faced with the choice between covert, rule-breaking masturbation or a sleepless night. Her regard for you @@color:mediumorchid;has decreased.@@
<<set $activeSlave.devotion -= 5>>
<</replace>>
<</click>>
<<case "shaped areolae">>
<<click "Show her off around the arcology">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You give $activeSlave.slaveName a variation on a usual slave gown. It's just as gorgeous, but this one actually covers her <<if $activeSlave.preg > 20>>pregnancy, <</if>>ass and crotch as well. In fact, it covers her <<if $activeSlave.amp == 1>>limbless torso and face completely: everything except her boobs.<<else>>arms, legs, and her face from the nose up.<</if>> The only flesh visible at all is her mouth, her chin, and her huge breasts, supported and presented by gentle corseting. <<if $activeSlave.amp == 1>>You carry her around $arcologies[0].name's club.<<else>>You place a gentle hand on the small of her back to guide her, and stroll around $arcologies[0].name's club.<</if>> $activeSlave.slaveName is blinded by the silk over her face, but she can still hear the appreciative murmurs of onlookers as they eye her magnificent breasts with their <<if $activeSlave.areolae is 4>>heart-shaped<<else>>star-shaped<</if>> areolae. She shivers a little with suppressed pride. @@color:hotpink;Her devotion to you has increased,@@ and @@color:green;your reputation as a person with unique property grows.@@
<<set $activeSlave.devotion += 4>>
<<set $rep += 100>>
<</replace>>
<</click>>
<br><<click "Use that pride as an advertisement">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
There's all sorts of business going on in $arcologies[0].name, from flesh rented or bought down to more pedestrian affairs. Advertisement never goes amiss. You place $activeSlave.slaveName naked on a slowly rotating pedestal surrounded by a clear plastiglass tube on a busy thoroughfare in the lower parts of $arcologies[0].name. These devices are often used to display slaves for sale or slave whores for rent; $activeSlave.slaveName is simply identified by your name as arcology owner, which is thus @@color:yellowgreen;identified with business prosperity.@@ She spends the day serving as eye candy for passersby, rotating gently on the pedestal as she shows off her body, giving pride of place to her <<if $activeSlave.areolae is 4>>heart-shaped<<else>>star-shaped<</if>> areolae. She loves all the attention, and @@color:hotpink;her devotion to you has increased.@@
<<set $activeSlave.devotion += 4>>
<<set $cash += 100>>
<</replace>>
<</click>>
<<case "huge tits">>
<<click "Join her in the shower">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You step into the running water and help her to her feet with exaggerated gallantry. She seems surprised <<if canSee($activeSlave)>>and stares at<<else>>faces<</if>> you through the steam for a moment before looking away with a blush. Before long you have her back against the shower wall, her titanic udders<<if $activeSlave.preg > 20>> and pregnant belly<</if>> offering an amusing challenge as they slide soapily between you as you fuck. She comes in no time at all, and a brief massage of her huge soapy nipples produces a whimpering aftershock orgasm. <<if canSee($activeSlave)>>Her $activeSlave.eyeColor eyes stare straight into yours<<else>>You stare into her $activeSlave.eyeColor eyes<</if>> as she writhes with overstimulation, @@color:mediumaquamarine;her trust in your stewardship of her pleasure total.@@
<<if canDoVaginal($activeSlave)>><<VaginalVCheck>><<elseif canDoAnal($activeSlave)>><<AnalVCheck>><</if>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>> <<if ($activeSlave.vagina == 0) && canDoVaginal($activeSlave)>>//This will take vaginal virginity//<<elseif ($activeSlave.vagina is -1) && ($activeSlave.anus == 0) && canDoAnal($activeSlave)>>//This will take anal virginity//<</if>>
<br><<click "Fuck her immobilized body">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You make no answer, groping her soapy <<if $seeRace == 1>>$activeSlave.race <</if>>buttocks. <<if ($activeSlave.anus > 2)>>Her rectum is so fucked out and loose that your groping hand almost slides up it.<<elseif ($activeSlave.vagina > 2)>>Her pussy is so fucked out and loose that your groping hand almost slides up it.<<else>>You finger fuck her for a while, the sting of the soap on her sensitive insides making her gasp.<</if>> It's not like you can't tie her up and fuck her whenever you like, but sliding back and forth on her soapy body is kind of nice. <<if $PC.dick == 0>>You ride yourself against her until you orgasm<<else>>You leave a load of cum in <<if ($activeSlave.vagina < 0)>>her loosened butthole<<else>>each of her holes<</if>><</if>> and only then do you help her to her feet. She drips soap, water, and <<if $PC.dick == 0>>your juices<<else>>cum<</if>>. @@color:hotpink;She has become more submissive.@@
<<BothVCheck>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) || ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<br><<click "Let her figure it out">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She flounders around for a while until you get bored and leave her to it. Eventually her whining brings another slave in, who helps her. This interdependence between slaves @@color:mediumorchid;reduces her devotion.@@
<<set $activeSlave.devotion -= 5>>
<</replace>>
<</click>>
<<case "devoted anal virgin">>
<<click "No, reassure her that she doesn't need to be an anal slut">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You kindly explain that you've decided to save her ass - for now. She starts to express understanding and apologize for bothering you, but finds herself swept off her <<if $activeSlave.amp == 1>>stumps<<else>>feet<</if>> and<<if $activeSlave.preg > 20>> gently<</if>> deposited on the couch. She gasps with surprise when she finds herself being teased, fondled, and massaged rather than outright used. In no time at all she's pressing her whole<<if $activeSlave.preg > 20>> gravid<</if>> body against you and shivering with delight. <<if $activeSlave.vagina > 0>>Her shivers reach a crescendo when you <<if $PC.dick == 0>>scissor yourself against<<else>>enter<</if>> her warm, wet pussy, which convulsively flexes against your <<if $PC.dick == 0>>clit<<else>>rock hard dick<</if>>.<<else>><<if $PC.dick == 0>>You ride her face,<<else>>You push your dick<<if $PC.vagina == 1>> and as much of the upper part of your pussy as you can manage<</if>> between her thighs for some frottage,<</if>> lavishing attention on her nipples to ensure that she has fun, too.<</if>> She leaves your office feeling @@color:hotpink;very close to <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>> indeed,@@ and seems to have forgotten her unfucked butthole for now.
<<set $activeSlave.devotion += 4>>
<<if $activeSlave.vagina > 0>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<</if>>
<</replace>>
<</click>>
<br><<click "Make sure her first anal sex is enjoyable">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You bring her over to the couch, set her on your lap, and teasingly play with her<<if $activeSlave.preg > 20>> gravid<</if>> body for a long time. Every so often you graze a finger over her unfucked butthole, making her shiver and press herself against you, but you only make it the center of attention once the poor over-aroused slave <<if canTalk($activeSlave) == false>>begins to use piteous gestures to beg you abjectly for anal.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>lisps, "I can't take it any more, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>! Pleathe uthe my athole!"<<else>>begs, "I can't take it any more, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>! Please fuck my ass!"<</if>> In reward, you sink a lightly lubricated finger up to the first knuckle in her delightfully tight asshole. She's already on the edge of orgasm, and it takes a long, long time for you to work first a finger, then two, and then your <<if $PC.dick == 0>>strap-on<<else>>cock<</if>> up her ass without sending her over. When you finally let her orgasm <<if $PC.dick == 0>>her unabashed enjoyment<<else>>the strength of her spasming sphincter<</if>> sends you over as well. She's left in a haze of @@color:hotpink;sexual satisfaction@@ that radiates outward from her @@color:lime;newly stretched asshole,@@ and she @@color:mediumaquamarine;trusts you@@ a lot more, now.
<<if ($activeSlave.fetishKnown != 1) || ($activeSlave.fetish != "buttslut")>>
Before the end of the week she's back, begging for @@color:lightcoral;another dick up the ass.@@
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetishStrength = 65>>
<<set $activeSlave.fetish to "buttslut">>
<</if>>
<<set $activeSlave.devotion += 3>>
<<set $activeSlave.trust += 3>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<br><<click "Make sure her first buttfuck puts her in her place">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You throw her onto the couch facedown<<if $activeSlave.preg > 20>>, her rear pushed into the air by her rounded belly<</if>>, catching a glimpse of her doubtful face as she goes; she's already started to wonder whether this was a mistake. In a few moments she knows it for sure as she feels the burning sensation of a lubricated <<if $PC.dick == 0>>strap-on<<else>>dickhead<</if>> forcing her virgin sphincter wide. Whatever noises she might be making are pretty inaudible, since you have her sobbing face shoved deep between the leather cushions. She tries not to struggle and relax for her beloved master, but her body rebels against the pain and she starts to wriggle spastically, trying to burrow into the couch to get away from the pounding. When you finish, the poor slave is left lying on the couch with <<if $PC.dick == 0>>a<<else>>a thin dribble of ejaculate escaping from her<</if>> @@color:lime;newly fucked butthole,@@ a stream of drying tears running down each side of her face,<<if $activeSlave.dick > 0>> a single drop of precum at the tip of her totally flaccid dick,<</if>> and a new understanding of @@color:gold;her place in life.@@
<<if ($activeSlave.fetishKnown != 1) || ($activeSlave.fetish != "submissive")>>
Before the end of the week it's clear that she's taken the anal rape to heart, and now sees her body as something @@color:lightcoral;for others to use and abuse.@@
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetishStrength = 65>>
<<set $activeSlave.fetish to "submissive">>
<</if>>
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<<case "surgery addict">>
<<click "She asked for it; give her the works">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
As the sterile doors of the surgical equipment hiss closed over her, you whisper in her ear that she's about to be cut up. She looks at you with a mix of fear and wild excitement. After nearly a whole week of constant surgery and expensive drug-induced recovery, <<if canSee($activeSlave)>>she finally gets to see her new body in the mirror<<elseif $activeSlave.amp == 1>>you finally describe all the new implants in her body and how they make her look<<else>>you finally let her feel her new body, even helping her hands to the less obvious changes<</if>>. She has cartoonishly huge lips, boobs, and buttocks; she looks like a caricature of a bimbo. She cries with gratitude <<if canSee($activeSlave)>>to see herself<<elseif $activeSlave.amp == 1>>to hear how she looks<<else>>as she feels her new body<</if>>, and can scarcely wait to recover enough to get fucked. @@color:hotpink;She has become extremely devoted to you.@@
<<set $cash -= 125>>
<<set $activeSlave.devotion += 10>>
<<set $seed to Math.clamp(10000-$activeSlave.boobs, 0, 2000)>>
<<set $activeSlave.boobsImplant += $seed>>
<<set $activeSlave.boobs += $seed>>
<<set $seed to Math.clamp(10-$activeSlave.butt, 0, 4)>>
<<set $activeSlave.buttImplant += $seed>>
<<set $activeSlave.butt += $seed>>
<<set $seed to 10*Math.clamp(3-$activeSlave.lips, 0, 2)>>
<<set $activeSlave.lipsImplant += $seed>>
<<set $activeSlave.lips += $seed>>
<</replace>>
<</click>>
<<if $activeSlave.preg > 20>>
<br><<click "Not while she is so pregnant">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She's clearly disappointed, but she accepts that you are watching out for her health and goes about her business. After the incident, you notice that she definitely seems to have a kink for implants. She loves it when her implants are groped, but her favorite is when she gets to fuck another slave with fake tits. She can't keep her <<if ($activeSlave.amp != 1)>>hands<<else>>lips<</if>> off a pair of bolted-on boobs.
<</replace>>
<</click>>
<</if>>
<br><<click "No">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She's clearly disappointed, but she accepts your will and goes about her business. After the incident, you notice that she definitely seems to have a kink for implants. She loves it when her implants are groped, but her favorite is when she gets to fuck another slave with fake tits. She can't keep her <<if ($activeSlave.amp != 1)>>hands<<else>>lips<</if>> off a pair of bolted-on boobs.
<</replace>>
<</click>>
<<case "night visit">>
<<if canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>
<<click "Fuck her as she asks">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She almost sobs with joy as <<if $PC.dick == 0>>your strap-on enters<<else>>you enter<</if>> her. The two of you have <<if $activeSlave.vaginalAccessory is "chastity belt">>gentle anal sex<<elseif $activeSlave.vagina is -1>>gentle anal sex<<else>>passionate oral, vanilla, and finally anal sex<</if>> for the rest of the night<<if $PC.vagina == 1>><<if $PC.dick == 1>>; whenever you go soft for a moment, all she has to to is eat you out, and you're rock hard again<</if>><</if>>. As you move from position to position<<if $activeSlave.preg > 20>>, and exploring several unusual ones thanks to her pregnancy<</if>>, she twists to face you whenever she can. When she manages it, she kisses you when she can reach your lips, and she <<if canSee($activeSlave)>>stares deeply into your eyes<<else>>meets your face with her own<</if>> when she cannot. Her trust in you @@color:mediumaquamarine;has increased.@@
<<set $activeSlave.trust += 4>>
<<if canDoVaginal($activeSlave)>>
<<BothVCheck>>
<<else>>
<<AnalVCheck>>
<</if>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) || (($activeSlave.vagina == 0) && ($activeSlave.vaginalAccessory != "chastity belt"))>> //This option will take virginity//<</if>>
<</if>>
<<if canDoAnal($activeSlave)>>
<br><<click "Assrape her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You order her to kneel. She looks hopeful and complies, but her anticipation of enjoyable sex vanishes with a pathetic little gasp when you<<if $PC.dick == 0>> don a strap-on and<</if>> <<if $PC.vagina == 1>>use a couple of fingers to collect some of your pussyjuice for improvised lube<<else>>spit on her butthole<</if>>. With only a little saliva as lubrication, you brutally sodomize her, fucking her <<if $seeRace == 1>>$activeSlave.race <</if>>ass to the limit of what you can get away with without damaging her. <<if (($activeSlave.fetish is "buttslut") || ($activeSlave.energy > 95)) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>She loves anal so much that after a while pleasure overwhelms pain to the extent that she manages a @@color:hotpink;sobbing orgasm.@@<<else>>She gets the message: she's your property and her desires are entirely subject to your will. Her @@color:hotpink;submission@@ to you and @@color:gold;fear of you@@ have both increased.<</if>>
<<set $activeSlave.devotion += 3>>
<<set $activeSlave.trust -= 3>>
<<AnalVCheck>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take anal virginity//<</if>>
<</if>>
<br><<click "Play with her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You get into bed and crook a finger, silently ordering her to join you. She<<if $activeSlave.clothes != "no clothing">> hurries out of her clothes and<</if>> bounces over, <<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>her posture communicating the arousal that her caged cock cannot<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones > 0)>>her impotent dick already streaming watery precum<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>her dick pathetically soft despite her obvious arousal<<elseif $activeSlave.dick > 4>>her massive cock rock hard<<elseif $activeSlave.dick > 2>>her erection standing out stiffly<<elseif $activeSlave.dick > 0>>her tiny little dick poking out stiffly<<elseif $activeSlave.clit > 0>>her big clit visibly stiff<<else>>her pussylips shining with arousal<</if>>. As she <<if $activeSlave.preg > 20>>hefts her gravid bulk<<else>>climbs<</if>> into bed you take her $activeSlave.skin hand and guide her into your lap, facing away from you. She sighs happily and snuggles her <<if $activeSlave.muscles > 2>>ripped<<elseif $activeSlave.muscles > 1>>muscular<<elseif $activeSlave.muscles > 0>>toned<<else>>soft<</if>> back into your chest. You<<if $activeSlave.preg > 20>> embrace her pregnant belly before you<</if>> <<if ($activeSlave.boobs > 2000)>>run your hands across her massive chest<<elseif ($activeSlave.boobs > 800)>>heft her heavy breasts<<else>>massage her pretty chest<</if>> and tease her <<if $activeSlave.nipples is "huge">>ridiculous<<elseif $activeSlave.nipples is "puffy">>puffy<<else>>erect<</if>> nipples, as she shimmies herself back <<if $PC.dick == 0>>so her warmth is against yours, your legs spreading her<<else>>onto you so your cock is lodged between her<</if>> <<if ($activeSlave.butt > 5)>>incredible<<elseif ($activeSlave.butt > 2)>>healthy<<else>>pert<</if>> buttocks. When she's close to orgasm from all the stimulation, she reflexively squeezes <<if $PC.dick == 0>>your body between her legs<<else>>your dick between her asscheeks<</if>>, bringing you to climax. At the feeling of your <<if $PC.dick == 0>>juices<<else>>warm cum<</if>> between her <<if ($activeSlave.weight > 10)>> ample<<elseif ($activeSlave.weight >= -10)>> trim<</if>> thighs, she tips over the edge and <<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>shivers with orgasm, ejaculate dribbling out of her chastity cage<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones > 0)>>cums weakly, her soft dick twitching<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>shivers with orgasm, her soft dick twitching weakly<<elseif $activeSlave.balls > 4>>making a massive mess all over herself<<elseif $activeSlave.balls > 2>>adding her own load to the mess<<elseif $activeSlave.balls > 0>>adding her own pathetic load to the mess<<elseif $activeSlave.clit > 0>>pitches forward convulsively, gasping with overstimulation at the sensation on her huge clit<<else>>quivers in your grasp, gasping, before relaxing back into you in a puddle of satisfaction<</if>>. Her devotion to you @@color:hotpink;has increased.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.mammaryCount += 1>>
<<set $mammaryTotal += 1>>
<</replace>>
<</click>>
<br><<click "Send her away">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She tries to hide her disappointment as she turns to go, and as she flees out the door you hear her begin to cry. By the next morning, however, her responses to your commands have become less flirtatious and much more attentive. Her obedience to you @@color:hotpink;has increased.@@
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<<case "trusting HG">>
<<click "Commend her service">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You clear your throat and compliment her, commending her work ethic, trustworthiness, and loyalty. She blushes much harder as she understands. "Thank you,
<<if $HGFormality == 1>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"
<<else>>
<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<</if>>
<<else>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Thir<<else>>Ma'am<</if>>!"
<<else>>
<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>!"
<</if>>
<</if>>
she says fervently, and gestures at the tablet.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"I've notithed a couple of the girlth working better together rethently, tho I'm making thome minor adjuthtmenth to give them more shifth together."
<<else>>
"I've noticed a couple of the girls working better together recently, so I'm making some minor adjustments to give them more shifts together."
<</if>>
<br><br>
You're sure she'll do her best, and you tell her so. She thanks you again, and you both go back to your work. Though your Head Girl continues manipulating her tablet diligently, she can't seem to stop herself from @@color:hotpink;stealing the occasional glance at you.@@ Her $activeSlave.eyeColor eyes, dark in the dimness of the office, seem to have an unaccountable sheen.
<<if $assistant != 0>>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>>'s $assistantAppearance avatar appears on your desktop, glowing brightly, and ruins the moment. "$activeSlave.slaveName loooves her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Maaaster<<else>>Miiistress<</if>>," she taunts,
<<if $assistantAppearance is "monstergirl">>
her hair forming a heart shape.
<<elseif $assistantAppearance is "shemale">>
using her hands to make a heart shape over her balls.
<<elseif $assistantAppearance is "amazon">>
grinning far more sweetly than her muscular form should be able to manage.
<<elseif $assistantAppearance is "businesswoman">>
though she's blushing herself.
<<elseif $assistantAppearance is "goddess">>
massaging her pregnant belly meaningfully.
<<elseif $assistantAppearance is "schoolgirl">>
the very picture of a malicious schoolgirl.
<<else>>
turning her avatar a throbbing pink.
<</if>>
<br><br>
Your Head Girl turns a darker shade of red. "Oh, shut up, you little
<<if $assistantAppearance is "monstergirl">>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>monthter<<else>>monster<</if>> ,"
<<elseif $assistantAppearance is "shemale">>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>cockmonthter<<else>>cockmonster<</if>>,"
<<elseif $assistantAppearance is "amazon">>
dyke,"
<<elseif $assistantAppearance is "businesswoman">>
witch,"
<<elseif $assistantAppearance is "goddess">>
cow,"
<<elseif $assistantAppearance is "schoolgirl">>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>thlut<<else>>slut<</if>>,"
<<else>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>toathter<<else>>toaster<</if>>,"
<</if>>
she says cattily, but she's smiling.
<</if>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "Share some refreshments with her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You reach into the back of your desk, where your private reserves are, and wordlessly offer her a <<if $PC.refreshment is "cigars">>cigar<<else>>glass of $PC.refreshment<</if>>. She stares at you disbelievingly for a moment before stammering her thanks and accepting it with both hands. She holds it uncertainly, watching you get one yourself.
<br><br>
She is first among your slaves, but she is still very much a slave. She neither receives nor expects
<<if $PC.refreshment is "cigars">>
indulgences like tobacco. Carcinogens are sometimes the necessary side effects of slave body modification, not an acceptable downside of luxury.
<<else>>
food or drink other than what the slave feeding systems provide her. She might be your Head Girl, but the liquid food keeps her libido charged, her body healthy, and her asshole invitingly clean, just like any other slave.
<</if>>
But it'll do no harm, just this once, and you tell her so. She nods, not wanting to spoil the moment by speaking.
<br><br>
<<if $PC.refreshment is "cigars">>
After you light her cigar for her, she holds the first taste of its smoke in her mouth for a long, sensual moment before letting it trickle back out through her lips.
<<else>>
She holds the first taste of it in her mouth for a long, sensual moment before swallowing reverently.
<</if>>
You return to work, and she follows your example, though she's rather distracted. When she finishes hers, she sets her tablet down for a moment and comes over to you, doing her best to show her naked body to best advantage as she comes. She gives you a deep kiss, which tastes of fine <<if $PC.refreshment is "cigars">>cigar<<else>>$PC.refreshment<</if>> with a hint of $activeSlave.slaveName, and then goes back to work, @@color:mediumaquamarine;smiling unconsciously@@ as she savors the lingering flavor.
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<<case "ignorant horny">>
<<click "Tell her the truth">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You explain the effects of the
<<if ($activeSlave.drugs is "aphrodisiacs") || ($activeSlave.drugs is "extreme aphrodisiacs")>>
sex drugs
<<elseif ($activeSlave.clitPiercing == 3) && ($activeSlave.clitSetting != "none")>>
advanced <<if $activeSlave.vagina > -1>>clit<<else>>frenulum<</if>> piercing
<<else>>
slave food
<</if>>
briefly. Comprehension dawns across her<<if $activeSlave.faceShape != "normal">> $activeSlave.faceShape<</if>> face.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Yeth <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps slowly, more to buy time to formulate a response than anything else. "Um. I thtill really, really want to cum, though. M-may you please fuck me? Pleathe, pleathe, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, pleathe
<<else>>
"Yes <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says quietly, more to buy time to formulate a response than anything else. "Um. I still really, really want to cum, though. M-may you please fuck me? Please, please, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, please
<</if>>
fuck
<<if ($activeSlave.vagina > 0) && ($activeSlave.preg > 10) && ($activeSlave.vaginalAccessory != "chastity belt")>>my pregnant pussy<<elseif ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>me<<else>>my butt<</if>>."
A vague hint of embarrassment at begging for <<if $PC.dick == 1>>a hard<<if $PC.vagina == 1>> futa<</if>> dicking<<else>>your strap-on<</if>> flickers across her face, but hope for sexual release extinguishes it quickly.
<br><br>
She groans with relief as your <<if $PC.dick == 1>>cock<<else>>phallus<</if>> enters her. She does not orgasm immediately, but she knows sweet release is coming. You have her atop your desk, on her back, and she's participating in her own sexual degradation by holding her legs spread wide apart for you. "Ohh," she moans as you fuck her, "thank you for telling me why I feel
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
thith way, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I gueth thith ith how I, oh, am now? Oh, oh, it feelth tho g-good! Yeth!
<<else>>
this way, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I guess this is how I, oh, am now? Oh, oh, it feels so g-good! Yes!
<</if>>
AHH!" <<if $PC.dick == 1>>Her <<if ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>cunt<<else>>asshole<</if>> tightens around your shaft delightfully as she climaxes.<<else>>She shudders with climax.<</if>> She smiles @@color:mediumaquamarine;trustingly@@ up at you in the afterglow,<<if $activeSlave.balls > 0>> her ejaculate glistening on her <<if $activeSlave.preg > 10>> gravid<</if>> belly,<</if>> touched that you would tell her something like that so honestly.
<<if ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
<<BothVCheck>>
<<else>>
<<AnalVCheck>>
<</if>>
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<<if ($activeSlave.fetish != "cumslut") || ($activeSlave.fetishKnown != 1)>>
<br><<click "Trade some oral for release">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You observe, noncommittally, that she seems ready to get off.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Yeth <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"
<<else>>
"Yes <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"
<</if>>
she squeals, too <<if $activeSlave.intelligence > -2>>horny<<else>>stupid<</if>> to notice the sarcasm. Sighing inwardly, you slide yourself back from your desk and glance downward significantly, indicating your <<if $PC.dick == 1>>dick<<if $PC.vagina == 1>> and pussy<</if>><<else>>girl parts<</if>>. She hurries over, almost throwing herself at your feet in her eagerness. Touch yourself, you say, making it an imperious command rather than kind permission. She moans into your <<if $PC.dick == 1>>cock<<else>>cunt<</if>> with gratitude as she
<<if $activeSlave.vagina == -1>>
<<if $activeSlave.dickAccessory is "chastity">>
reaches around to finger her butt, since her dick's in chastity.
<<else>>
dives for her dick with both hands.
<</if>>
<<else>>
<<if $activeSlave.vaginalAccessory is "chastity">>
reaches around to finger her butt, since her pussy's in chastity.
<<else>>
dives for her pussy with both hands.
<</if>>
<</if>>
<br><br>
She's extremely pent up, and orgasms twice with <<if $PC.dick == 1>>your dick in her mouth<<if $PC.vagina == 1>> first and her tongue quivering along your pussylips second<</if>><<else>>her mouth on your cunt<</if>>. The mental effects of this formative little experience are impossible to control with precision. Over the next few days, you notice that whenever she sees you,
<<if (random(0,1) == 1)>>
she licks her lips unconsciously. She seems to be developing the beginnings of a lovely @@color:lightcoral;oral fixation.@@
<<set $activeSlave.fetish to "cumslut">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetishStrength = 10>>
<<else>>
she betrays mixed feelings. The shocking intimacy of reaching sexual release as she used her mouth to pleasure you seems to be @@color:hotpink;affecting her.@@
<<set $activeSlave.devotion += 4>>
<</if>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<</if>>
<<if ($activeSlave.fetish != "buttslut") || ($activeSlave.fetishKnown != 1)>>
<<if ($activeSlave.vagina is -1) && ($activeSlave.attrXY <= 65)>>
<br><<click "Make her cum like a girl">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You order her to get her ass up on your desk. She obeys, though not without a flicker of trepidation. She points her butt at you like a sex slave should, and doesn't crane around to see what you're doing behind her, but she's stiff with the awareness that <<if $PC.dick == 1>>there's almost certainly a hard<<if $PC.vagina == 1>> futa<</if>> dick about<<else>>you're almost certainly donning a strap-on<</if>> to slide inside her girly asspussy. She's not wrong, and she lets out a little moan as <<if $PC.dick == 1>>your cockhead<<if $PC.vagina == 1>>, which you kindly lubed with a bit of your pussyjuice,<</if>><<else>>its broad tip<</if>> <<if $activeSlave.anus > 2>>slides easily inside her whorish anus<<elseif $activeSlave.anus is 2>>slides up her experienced butthole<<else>>forces its way inside her tight sphincter<</if>>.
<br><br>
As you fuck her, you pull her torso up so you can play with her <<if $activeSlave.boobs > 2000>>udders<<elseif $activeSlave.boobs > 800>>tits<<else>>nipples<</if>> and whisper manipulation into her ear. You tell her she's about to cum like a girl. She says nothing, but her body language communicates incomprehension. Girls, you tell her, cum when they get fucked. They cum when <<if $PC.title == 1>>guys<<else>>their betters<</if>> stick dick inside them. She bursts into tears, sobbing with shame and degradation even as she shakes and <<if $activeSlave.balls > 0>>squirts cum<<else>>dribbles ejaculate<</if>>. The next time she sees you,
<<if (random(0,1) == 1)>>
she visibly gathers her courage, and flirtily @@color:lightcoral;offers you her ass.@@
<<set $activeSlave.fetish to "buttslut">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetishStrength = 10>>
<<else>>
she manages to stop herself from breaking down, and seems to be @@color:hotpink;working hard@@ to convince herself that she's a girl.
<<set $activeSlave.devotion += 4>>
<</if>>
<<AnalVCheck>>
<</replace>>
<</click>>
<<elseif ($activeSlave.vagina > -1)>>
<br><<click "Work on broadening her sexual horizons">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She seems a little too focused on her hot cunt. You order her to get up on your desk, and she obeys eagerly, her <<if canSee($activeSlave)>>$activeSlave.eyeColor eyes shining<<else>>facial expression filled<</if>> with lust. <<if canSee($activeSlave)>>They focus<<else>>She focuses<</if>> on <<if $PC.dick == 1>>your cock as you bring it to bear<<if $PC.vagina == 1>>, not to mention the pussy at its base<</if>><<else>>your strap-on as you step into it<</if>>, and she's about to express her gratitude when you push the slave, who is sitting on the edge of your desk with her legs spread to provide you access to her pussy, over onto her back. She barely has time to reorient herself when she feels <<if $activeSlave.anus > 2>>a sudden fullness in her loose ass<<elseif $activeSlave.anus is 2>>a presence inside her experienced ass<<else>>something starting to push its way up her poor little bottom<</if>>.
<br><br>
She cannot hide her disappointment, but has the presence of mind not to protest as you assfuck her hard enough that her <<if $activeSlave.boobs > 2000>>ridiculous tits almost hit her in the face with each stroke<<elseif $activeSlave.boobs > 800>>big boobs bounce all over the place<<else>>boobs bounce<</if>><<if $activeSlave.preg > 20>> and taut belly is forced back<</if>>. Her orgasm sneaks up on her, and comes by surprise, forcing a squeal out of her as her sphincter tightens down involuntarily. She gets up gingerly, clearly feeling sore,
<<if (random(0,1) == 1)>>
and looks preoccupied. She reaches idly around and massages her well-fucked backdoor meditatively, biting her lower lip as she investigates. Maybe, she seems to be thinking, @@color:lightcoral;anal is fun?@@
<<set $activeSlave.fetish to "buttslut">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetishStrength = 10>>
<<else>>
but @@color:hotpink;does her honest best@@ to look grateful. She knows she's a sex slave and can't afford to be particular about little things like getting buttfucked.
<<set $activeSlave.devotion += 4>>
<</if>>
<<AnalVCheck>>
<</replace>>
<</click>>
<</if>>
<</if>>
<<case "cage relief">>
<<click "Help her get off">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You take her by the hand and pull her to her feet, and then kiss her. She knows that this means no, but melts into you anyway, accepting the comforting gesture for what it is. She's surprised when you do not break the kiss, but continues to make out with you compliantly. You take her by the hands, intertwining your fingers with hers and holding them down at your sides for a while before wrapping her arms around you at your <<if $PC.boobs == 1>>feminine<<else>>muscular<</if>> waist. Your hands, thus freed to grope her, tenderly hold her head and neck instead, cupping her <<if $activeSlave.face > 2>>gorgeous<<elseif $activeSlave.face > -1>>pretty<<else>>homely<</if>> jawline and making her moan at the intimacy.
<br><br>
She's completely forgotten her troubles, and you see that it stays that way. You consider yourself something of an expert on human stimulation at this point, and you manage hers expertly. (Admittedly, you're also cheating, using discreet scanning of her vital signs to check on her state of arousal.) Whenever she's in danger of achieving an erection, which would remind her of her chastity cage with a twinge of discomfort, you cool your makeout session off slightly, massaging her capably instead of kissing her deeply. After some time, she shudders, to her own complete surprise and to your unsurprised satisfaction. She's just done what in a normal sexual encounter would be considered premature ejaculation, since you wrought her to such a subtle state of arousal that she got off without really getting hard. She can muster no coherent response, but @@color:mediumaquamarine;hugs you convulsively,@@ sobbing into your <<if $PC.boobs == 1>>boobs<<else>>strong shoulder<</if>> with gratitude and release.
<br><br>
The scans suggest her discomfort will return in less than half an hour.
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<br><<click "Cut her balls off">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You agree, on the condition that she be a good little bitch like she promised. She thanks you frantically, following you with mixed relief, gratitude, and deep terror as you lead her to the surgery. It's a medically simple procedure, but she's @@color:red;retained for recovery@@ for some time, a common precaution in your penthouse where the surgery affects an area that might be reinjured by sexual use without a short break for the curatives to take effect. When the medical equipment verifies that she can be fucked without pain or danger to her health, you order her to come back up to your office. She is a @@color:hotpink;very good little bitch,@@ taking <<if $PC.dick == 1>>a hard buttfuck<<else>>a hard anal fingerfuck<</if>> with apparent enthusiasm and a strong orgasm, though of course her continued use of a chastity cage conceals almost all the effects. When she goes to the bathroom afterward, however, you see her <<if canSee($activeSlave)>>glance at herself in the mirror, just once, and then @@color:gold;glance away again,@@<<else>>run her hand under her cock, just once, and then @@color:gold;quickly removing her hand,@@<</if>> a tear leaking down her cheek.
<<set $activeSlave.balls to 0>>
<<set $activeSlave.health -= 5>>
<<set $activeSlave.trust -= 4>>
<<set $activeSlave.devotion += 4>>
<<AnalVCheck>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take anal virginity//<</if>>
<br><<click "Use her cage to torture her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You make no reply at all, but walk around to stand behind the slave. She knows she's fucked, and starts to shake with fear. You put a foot on her ass and shove her down<<if $activeSlave.preg > 20>> so her rear is pointed into the air again<<else>> to lie flat on the floor<</if>>, and then straddle her, shoving <<if $PC.dick == 1>>your<<if $PC.vagina == 1>> futa<</if>> cock up her butt<<else>>one more finger than she can comfortably take up her butt<</if>>. She tries to beg some more, but you give her a warning slap, and she shuts up. Despite your roughness, she's so horny that she starts to get hard. You can't see or feel this directly, of course, but it's easy to tell from her desperate sobbing and involuntary writhing, and the lovely spasming of her anal sphincter. Her tears dry up as she builds towards a climax; orgasm might be an uncomfortable experience for her, but it will buy her a few minutes free of discomfort.
<br><br>
But she's to be disappointed. You <<if $PC.dick == 1>>worm a hand down between her ass and your stomach, and shove a finger up inside her, alongside your dick<<if $PC.vagina == 1>>, dextrously using the thumb of that hand to stroke your own pussy<</if>><<else>>use the hand that isn't fucking her to pull one of her arms around behind her into a painful joint lock<</if>>. The pain ruins her building orgasm, and she cries with frustration and @@color:gold;despair@@ as she realizes that she won't be getting off today. You force her to experience this horrible near-release twice more, bringing her to a terribly uncomfortable state of arousal and then using sudden pain to destroy any chance she has of getting relief. All the wriggling and jerking around is good for you, though.
<<set $activeSlave.trust -= 4>>
<<AnalVCheck>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take anal virginity//<</if>>
<<case "used whore">>
<<click "Use her anyway">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You reach out, grab her shoulder, and shove her against the wall. <<if canTalk($activeSlave) == false>>She manages to use a gesture to beg you not to,<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She manages to lisp, "Pleathe no, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>> -"<<else>>She manages to beg, "Please no, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> -"<</if>> before you give her a hard warning slap on the ass to shut her up. She's quiet, but starts to sob a little when she feels <<if $PC.dick == 0>>the head of a strap-on<<else>>your cock<</if>> against her anus. <<if ($activeSlave.anus > 2)>>It's gaped before you even touch it, but it's clearly sore enough that she dreads anal anyway.<<elseif ($activeSlave.anus > 1)>>It's been fucked loose, but it's clearly sore enough that she dreads anal anyway.<<else>>It's somehow not gaped yet, and she dreads having it stretched yet again.<</if>> <<if ($activeSlave.height >= 185)>>She's tall enough that the angle isn't that uncomfortable for her.<<elseif ($activeSlave.anus > 0)>>She hikes herself desperately up on her tiptoes to make the angle less uncomfortable for her.<<else>>She hikes herself desperately up on her tiptoes, but she's so short the angle is desperately uncomfortable for her.<</if>> She decides to try begging one last time, and <<if ($activeSlave.vagina > -1) && ($activeSlave.vaginalAccessory != "chastity belt")>><<if canTalk($activeSlave) == false>>signs to ask you to use her pussy instead<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>lisps, "Jutht uthe my puthy, please!"<<else>>whines, "Just use my pussy, please!"<</if>><<else>><<if canTalk($activeSlave) == false>>signs to ask you to let her suck you off instead<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>lisps, "Let me thuck you off, please!"<<else>>whines, "Let me suck you off, please!"<</if>><</if>> as you shove <<if $PC.dick == 0>>the strap-on<<else>>yourself<</if>> up her butt. She reflexively tries to get away into the wall, <<if ($activeSlave.boobs > 2000)>>her enormous boobs squashing out to either side.<<elseif ($activeSlave.boobs > 1000)>>her big boobs squashing out to either side.<<elseif ($activeSlave.boobs > 300)>>her boobs crashing into it.<<else>>her sore nipples giving her a jerk as she does.<</if>> After some continued whining through her tears, she gives up and just @@color:gold;lets you@@ rape her sore ass. When you finally <<if ($PC.dick == 1)>>fill her butt with your ejaculate and pull out,<<if $PC.vagina == 1>> the motion releasing a waft of the combined cum and pussyjuice smell of a satisfied futa,<</if>><<else>>shudder with orgasm and withdraw your strap-on,<</if>> she slumps and turns to go, looking a bit sad for some reason.
<<set $activeSlave.trust += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<br><<click "Manipulate her into asking to suck you off">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You reach out, grab her shoulder, and shove her against the wall. <<if canTalk($activeSlave) == false>>She manages to use a gesture to beg you not to,<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She manages to lisp, "Pleathe no, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>> -"<<else>>She manages to beg, "Please no, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> -"<</if>> before you give her a hard warning slap on the ass to shut her up. She's quiet, but starts to sob a little when she feels <<if $PC.dick == 0>>the head of a strap-on<<else>>an invading<<if $PC.vagina == 1>> futa<</if>> cockhead<</if>> against her anus. <<if ($activeSlave.anus > 2)>>It's gaped before you even touch it, but it's clearly sore enough that she dreads anal anyway.<<elseif ($activeSlave.anus > 1)>>It's been fucked loose, but it's clearly sore enough that she dreads anal anyway.<<else>>It's somehow not gaped yet, and she dreads having it stretched yet again.<</if>> She <<if canTalk($activeSlave) == false>>signs let her suck you off instead.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>lisps, "Let me thuck you off, please!"<<else>>whines, "Let me suck you off, please!"<</if>> Having gotten her to beg for what you wanted all along, you spin her so her <<if ($activeSlave.muscles > 2)>>powerful<<elseif ($activeSlave.muscles > 1)>>strong<<else>>feminine<</if>> back hits the wall with a smack and shove her down it until her <<if ($activeSlave.lips > 70)>>massive<<elseif ($activeSlave.lips > 40)>>pillowlike<<else>>girlish<</if>> lips are level with your <<if $PC.dick == 0>>fake dick<<else>>dick<</if>>, and push it into her mouth without waiting for her to get ready. She gags, but does her best to work her tired mouth. When you're finally satisfied and you let her up, you aim another slap at her <<if ($activeSlave.butt > 5)>>massive ass<<elseif ($activeSlave.butt > 2)>>big butt<<else>>nice ass<</if>> and let her see it coming; she @@color:hotpink;accepts@@ the spank due to fright at what you might do if she dodged before fleeing.
<<set $activeSlave.trust += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<br><<click "Just talk with her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You take her by the hand, lead her to a nearby couch, and sit down with her, letting her seat herself beside you so she can <<if $activeSlave.preg > 20>>rest her gravid bulk against you<<else>>lean against you<</if>> without putting too much weight on her poor overused butthole. You ask her about your day. <<if canTalk($activeSlave) == false>>She uses gestures to recount it through her tears. Apparently while one guy was using her anus, another thought it was hot and waited for him to be done before using her in turn, without letting her rest or clean herself. It took four cocks total for another slave to notice and rescue her.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She lisps, a little tearfully, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, thith guy wanted to uthe my butt in public. Tho of courthe I let him, and he made me thit in hith lap to do it, and held my legth back tho everyone could thee! And then another guy thought it wath hot and waited, and then fucked me in my ath too. Another girl finally noticed and rethcued me after four cockth, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>. I'm really thore."<<else>>She say, a little tearfully, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, this guy wanted to use my butt in public. So of course I let him, and he made me sit in his lap to do it, and held my legs back so everyone could see! And then another guy thought it was hot and waited, and then fucked me in my ass too. Another girl finally noticed and rescued me after four cocks, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. I'm really sore."<</if>> She <<if canSee($activeSlave)>>looks up at you with big $activeSlave.eyeColor eyes<<else>>gazes at you<</if>> for a long moment, a final tear leaking down her $activeSlave.skin cheek, before she suddenly <<if canTalk($activeSlave) == false>>shakes with mute laughter<<else>>giggles<</if>>. She explains herself after a while: it's not what she thought she'd be doing with her life, <<if ($activeSlave.career == 0)>>once upon a time<<else>>back when she was $activeSlave.career<</if>>. <<if canTalk($activeSlave) == false>>She points to herself and uses both hands to mimic sodomy, as though to suggest that's all she is, before giving you a rueful smile.<<else>>"$activeSlave.slaveName the butthole ho, <<if SlaveStatsChecker.checkForLisp($activeSlave)>>that'th me," she lisps sadly,<<else>>that's me," she says sadly,<</if>> before giving you a rueful smile.<</if>> She kisses you on the cheek and @@color:mediumaquamarine;thanks you@@ for listening instead of raping her.
<<set $activeSlave.trust += 4>>
<br><br><span id="result2">
<<click "Kiss her back">>
<<replace "#result2">>
You turn to kiss her back, on the lips this time. She <<if canSee($activeSlave)>>sees<<else>>feels<</if>> your intention and @@color:mediumaquamarine;complies trustingly,@@ closing her eyes and tilting her head slightly so your lips lock perfectly.<<if ($activeSlave.lips > 70)>> Her ridiculous, pillowlike lips part softly.<<elseif ($activeSlave.teeth > 2)>> She opens her jaw wide, careful to keep her shark's teeth well clear of you.<</if>> After a few seconds, she realizes you aren't planning to break the kiss anytime soon, and softens, her<<if $activeSlave.preg > 20>> pregnant<</if>> body relaxing against yours. She scoots closer to you, bringing her legs up under her on the couch cushions so she can face you comfortably. She leans one <<if ($activeSlave.muscles > 1)>>muscular<<elseif ($activeSlave.weight > 10)>>plush<<else>>pretty<</if>> hip against your leg, hiking herself half onto your lap so she can make out with you without having to sit with any weight on her sore butthole.
<<set $activeSlave.trust += 2>>
<</replace>>
<</click>>
<br><<click "Rape her">>
<<replace "#result2">>
But she's wrong to place that kind of faith in you. As she withdraws from the kiss, you snake a betraying hand between her butt and the couch, and shove <<if $activeSlave.anus <= 1>>two rude fingers up her sore little anus<<elseif $activeSlave.anus is 2>>three rude fingers up her sore anus<<else>>all four of your fingers and your thumb, formed into a point, as far up her loose butt as they will go<</if>>. She lets out a pained "oh," and then goes silent. For such a little sound, it bears a great weight of @@color:gold;betrayed trust.@@ You insert your fingers to the knuckle, making her writhe with discomfort, and then turf her off the couch to land face first on the floor in front of you. She tries to spread her butt and angle her hips like a good girl, but you slap her hands away and push your <<if $PC.dick == 0>>strap-on<<else>>cock<</if>> inside her without regard for her poor anus. She shudders and begins to cry, and keeps crying as you ravage her asshole. When you climax and pull out, she continues to weep, but stumbles off to wash. When she comes back, she's still sniffling, but without being prompted, @@color:hotpink;she gets down on her knees and offers you her sore butthole again.@@
<<set $activeSlave.trust -= 4>>
<<set $activeSlave.devotion += 5>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
<<case "desperately horny">>
<<click "Touch her enough to get her off">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that she deserves a reward for coming to you. She almost bursts into tears and nods jerkily, unable to do anything else. You brush a finger across her cheek, her ear, her lips; at each touch she <<if canTalk($activeSlave) == false>>breathes in sharply<<else>>gasps<</if>>. Moving around behind her, you run a hand down her flank to her hip, and then around to her<<if $activeSlave.preg > 20>> popped<</if>> navel, and up to cup her breasts. Your run a thumb over each nipple, almost tipping her over the edge. Your hands move down again, spreading her buttocks to tease her clenched anus, and then forward across her perineum - and this is enough. She spasms, pitching forward and almost falling. She hurries to clean up after herself, sobbing with relief and thanking you; her submissiveness @@color:hotpink;has increased.@@
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish != "none")>>
<br><<click "Reward her for coming to you">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She almost cries with relief when you tell her to
<<if ($activeSlave.fetish is "submissive")>>
lie down on your desk on her side in the fetal position. She clambers up hurriedly and hugs her knees<<if $activeSlave.preg > 20>> as best she can with her pregnancy in the way<</if>>, spinning herself around on the smooth surface so her rear is pointing right at you. You stand up and pull her over, her $activeSlave.skin skin sliding across the cool glass desktop, until her butt is right at the edge of the desk. You give it a good fuck and then order her brusquely to clean up and come right back. You use her as a nice little desktop <<if $PC.dick == 1>>cockholster<<else>>sex toy<</if>> for the rest of the day.
<<set $activeSlave.analCount += 3>>
<<set $analTotal += 3>>
<<elseif ($activeSlave.fetish is "cumslut")>>
get under your desk and <<if $PC.dick == 1>>suck a dick<<if $PC.vagina == 1>> and eat a pussy<</if>><<else>>eat pussy<</if>> while you work. She's so horny that she's barely got <<if $PC.dick == 1>>your cock into her mouth<<else>>her lips and tongue on your cunt<</if>> before she climaxes spontaneously, shivering and moaning nicely. You keep her down there for a while, doing light work and orgasming occasionally as she gently <<if $PC.dick == 1>>blows you<<if $PC.vagina == 1>> and eats you out<</if>><<else>>lavishes attention on your wet vagina<</if>>.
<<set $activeSlave.oralCount += 3>>
<<set $oralTotal += 3>>
<<elseif ($activeSlave.fetish is "humiliation")>>
tell her to run an unimportant message to a citizen across $arcologies[0].name. Naked. She blushes with mixed embarrassment and anticipation. She's so pent up that before taking ten steps out of your penthouse entryway and towards her objective, the open stares her naked, horny body is getting push her over the edge.
<<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>
As she walks along, her chastity cage continues to stream precum. It spatters her legs, making her desperation completely obvious to anyone who looks at her.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0)>>
Her rock hard cock, sticking straight forward as she walks hurriedly along, jerks suddenly upward and shoots out a little squirt of cum<<if $activeSlave.preg > 20>> across the underside of her pregnant belly<</if>>. As she stumbles forward, each step releases another squirt.
<<elseif ($activeSlave.dick > 0)>>
Her soft cock, flopping around as she walks hurriedly along, starts to twitch weakly and release little dribbles of cum. As she stumbles forward, each step releases another squirt.
<<elseif $activeSlave.anus > 2>>As she stumbles a little with the orgasm, her naked anus is easily visible from behind her, and its lewd spasms attract attention.<<else>>She squirts a little femcum down her inner thighs as she stumbles along, trailing the odor of a woman's pleasure behind her.<</if>> Passersby point and laugh, thrilling her.
<<elseif ($activeSlave.fetish is "buttslut")>>
tell her to sit on your lap. She climaxes the instant your <<if $PC.dick == 1>>dickhead<<else>>strap-on<</if>> touches her <<if $activeSlave.anus > 2>>anal gape<<else>>pucker<</if>>, but she knows this is just the start, and she laughs with pleasure as her <<if $activeSlave.anus > 2>>lewd sphincter loosely squeezes<<else>>sphincter tightens against<</if>> the base of <<if $PC.dick == 1>>your cock<<else>>the strap-on<</if>>. You <<if $activeSlave.preg > 20>>spread your legs more and shove the pregnant giggling buttslut down so her belly and chest are between your legs, lower your chair a little, and slide yourself back towards your desk to work<<else>>shove the giggling buttslut down so her chest is resting against the tops of your legs, lower your chair a little, and slide yourself back towards your desk to work<</if>>. She wraps her legs around the back of the chair and hugs your knees with her arms, securing herself under the desk as an anal cocksleeve for as long as you feel like keeping <<if $PC.dick == 1>>your penis lodged up a compliant butthole<<else>>the happy buttslut trapped under there<</if>>.
<<AnalVCheck>>
<<elseif ($activeSlave.fetish is "boobs")>>
tell her to lie atop your desk. You don't bother specifying that she's to lie on her back, since the boob slut jumps up and presents her tits without instructions. You keep working with one hand while you idly tease and flick the nearest <<if $activeSlave.lactation > 0>>milky <</if>> nipple with the other. She's so horny that she immediately experiences an immodest orgasm, her back arching away from the cool glass desktop as she rides its waves. She giggles a little, and then gasps as you resume playing with her.
<<set $activeSlave.mammaryCount += 1>>
<<set $mammaryTotal += 1>>
<<elseif ($activeSlave.fetish is "pregnancy")>>
<<if ($activeSlave.anus == 0) && ($activeSlave.vagina <= 0)>>
tell her to join you on the couch. Since <<if ($activeSlave.vagina <= 0)>>she's a virgin and you haven't elected to introduce her to pussyfucking just yet<<else>>this slave girl doesn't have a pussy<</if>>, and her tight little rosebud is fresh and unspoiled, your options are a bit limited. But you work with what you have, playing with her nipples and describing in whispers how pregnancy would make them drip with cream. She gasps and shudders against you.
<<set $activeSlave.mammaryCount += 1>>
<<set $mammaryTotal += 1>>
<<elseif $activeSlave.preg > 10>>
tell her to join you on the couch. <<if $PC.dick == 1>>You orgasm inside her promptly, and then tell her you'll be leaving your seed inside her to do its work while you have her again.<<else>>You use a strap-on with a fluid reservoir, and you trigger it promptly, releasing a gush of warm fluid into her. You tell her you'll be leaving it inside her to do its work while you have her again.<</if>> She gasps at the appeal of the idea and grinds herself against you hungrily. <<if ($activeSlave.vaginalAccessory is "chastity belt")>> It's her butt you're fucking, but that doesn't disrupt her fantasy.<<set $activeSlave.analCount += 1>><<set $analTotal += 1>><<else>>She's already pregnant, but that doesn't disrupt her fantasy of being even more pregnant.<<set $activeSlave.vaginaCount += 1>><<set $vaginaTotal += 1>><</if>>
<<else>>
tell her to join you on the couch. <<if $PC.dick == 1>>You orgasm inside her promptly, and then tell her you'll be leaving your seed inside her to do its work while you have her again.<<else>>You use a strap-on with a fluid reservoir, and you trigger it promptly, releasing a gush of warm fluid into her. You tell her you'll be leaving it inside her to do its work while you have her again.<</if>> She gasps at the appeal of the idea and grinds herself against you hungrily. <<if ($activeSlave.vagina < 1) || ($activeSlave.vaginalAccessory is "chastity belt")>> It's her butt you're fucking, but that doesn't disrupt her fantasy.<</if>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<elseif ($activeSlave.fetish is "dom")>>
wait a moment, because you know what she needs. She's mystified, but steels herself and waits. Another slave appears for an inspection, and she discovers that she's to be inspected with $activeSlave.slaveName's <<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>cock up her asshole<<else>>fingers assfucking her<</if>>. The dominant $activeSlave.slaveName climaxes immediately to her use of the poor slave, rubbing <<if $activeSlave.preg > 20>>her pregnant belly<<else>>herself<</if>> all over the other slave's buttocks while she continues banging her backdoor.
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<elseif ($activeSlave.fetish is "sadist")>>
wait a moment, because you know what she needs. She's mystified, but steels herself and waits. Another slave appears for a trivial punishment, and she discovers that she's to be punished by $activeSlave.slaveName's <<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>dick<<else>>fingers<</if>>, forced up her anus. The dominant $activeSlave.slaveName climaxes quickly, but quickly recovers and keeps assraping the poor girl.
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<else>>
tell her to get her ass up on your desk and lie face down. She <<if $activeSlave.preg > 20>>struggles to heft her gravid body<<else>>clambers<</if>> up, and you let her lie there for a while, tortured by anticipation and arousal, before giving her nearest buttock a harsh open-handed slap. The shock and pain send her over the edge immediately, and she grinds forward into the desk involuntarily; the feeling of the cool desk against her <<if ($activeSlave.dick > 0)>>dickhead<<else>>mons<</if>> slams her into a second climax, and she sobs with overstimulation. You keep her there for a good long while, using her as a desktop toy that makes interesting noises when you hit it.
<</if>>
<<if ($activeSlave.fetishStrength > 95)>>
Since she's totally sure of what gets her off, this proof you know it too makes her @@color:mediumaquamarine;trust you.@@
<<set $activeSlave.trust += 5>>
<<else>>
Since she's developing her kinks, this reinforcement of her sexual identity @@color:lightcoral;advances her fetish.@@
<<set $activeSlave.fetishStrength += 4>>
<</if>>
<</replace>>
<</click>>
<</if>>
<br>Let her get off:
<<if ($activeSlave.fetish != "cumslut") || ($activeSlave.fetishKnown != 1) || ($activeSlave.fetishStrength <= 95)>>
<br> <<click "while she sucks">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that she deserves a way to get off for coming to tell you rather than breaking the rules. From now on, she can come to you and ask to <<if $PC.dick == 0>>perform cunnilingus on you<<else>>blow you<<if $PC.vagina == 1>> and eat you out<</if>><</if>>, and masturbate while she does. She nods through her tears and hurriedly gets to her knees, gagging in her clumsy eagerness, crying a little with relief as she masturbates furiously<<if $PC.vagina == 1>><<if $PC.dick == 1>> and does her best to simultaneously please both a cock and a cunt with only one mouth<</if>><</if>>. She doesn't even pause after her first orgasm; her acceptance of sexual slavery @@color:hotpink;has increased.@@
<<set $activeSlave.oralCount += 5>>
<<set $oralTotal += 5>>
<<if ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishKnown == 1)>>
<<set $activeSlave.fetishStrength += 4>>
@@color:lightcoral;Her enjoyment of <<if $PC.dick == 0>>giving head<<else>>sucking cock<</if>> has increased.@@
<<elseif random(1,100) > 50>>
<<set $activeSlave.fetishStrength = 65>>
<<set $activeSlave.fetish to "cumslut">>
<<set $activeSlave.fetishKnown to 1>>
Before she realizes what's happening, @@color:lightcoral;she's getting aroused at the thought of <<if $PC.dick == 0>>giving head<<else>>sucking cock<</if>>.@@
<</if>>
<</replace>>
<</click>>
<</if>>
<<if ($activeSlave.fetish != "boobs") || ($activeSlave.fetishKnown != 1) || ($activeSlave.fetishStrength <= 95)>>
<br> <<click "during nipple play">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that she deserves a way to get off for coming to tell you rather than breaking the rules. From now on, she can come to you and offer you her breasts; she will be allowed to masturbate while you do. She nods through her tears and hurriedly presents her chest, crying a little with relief as she feels you nip a nipple with your teeth. She masturbates furiously, not even pausing after her first orgasm; her acceptance of sexual slavery @@color:hotpink;has increased.@@
<<set $activeSlave.mammaryCount += 1>>
<<set $mammaryTotal += 1>>
<<if ($activeSlave.fetish is "boobs") && ($activeSlave.fetishKnown == 1)>>
<<set $activeSlave.fetishStrength += 4>>
@@color:lightcoral;Her enjoyment of breast play has increased.@@
<<elseif random(1,100) > 50>>
<<set $activeSlave.fetishStrength = 65>>
<<set $activeSlave.fetish to "boobs">>
<<set $activeSlave.fetishKnown to 1>>
Before she realizes what's happening, @@color:lightcoral;she's getting aroused at every brush against her breasts.@@
<</if>>
<</replace>>
<</click>>
<</if>>
<<if (($activeSlave.fetish != "pregnancy") || ($activeSlave.fetishKnown != 1) || ($activeSlave.fetishStrength <= 95)) && $activeSlave.vagina >= 0>>
<br> <<click "during insemination play">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that she deserves a way to get off for coming to tell you rather than breaking the rules. For the rest of the week, she can come to you and offer you her <<if ($activeSlave.vagina > 3)>>hopelessly gaped pussy<<elseif ($activeSlave.anus > 2)>>loose pussy<<elseif ($activeSlave.anus > 1)>>nice pussy<<else>>tight pussy<</if>>; she will be allowed to masturbate while you fill her with cum. She nods through her tears and <<if $activeSlave.preg > 20>>struggles to get<<else>>hurriedly gets<</if>> up on your desk, lying on her side and using one hand to spread her buttocks apart while the other is poised to touch herself. She starts crying a little with relief as she feels you slowly insert <<if $PC.dick == 0>>a spurting strap-on<<else>>your cock<</if>> into her spasming cunt. She masturbates furiously, not even pausing after her first orgasm; her acceptance of sexual slavery @@color:hotpink;has increased.@@
<<VaginalVCheck 5>>
<<if ($activeSlave.fetish is "pregnancy") && ($activeSlave.fetishKnown == 1)>>
<<set $activeSlave.fetishStrength += 4>>
@@color:lightcoral;Her enjoyment of pregnancy play has increased.@@
<<elseif random(1,100) > 50>>
<<set $activeSlave.fetishStrength = 65>>
<<set $activeSlave.fetish to "pregnancy">>
<<set $activeSlave.fetishKnown to 1>>
Before she realizes what's happening, @@color:lightcoral;she's getting aroused at the though of getting pregnant.@@
<</if>>
<</replace>>
<</click>><<if ($activeSlave.vagina == 0)>> //This option will take her virginity//<</if>>
<</if>>
<<if ($activeSlave.fetish != "buttslut") || ($activeSlave.fetishKnown != 1) || ($activeSlave.fetishStrength <= 95)>>
<br> <<click "while she takes it up the ass">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that she deserves a way to get off for coming to tell you rather than breaking the rules. For the rest of the week, she can come to you and offer you her <<if ($activeSlave.anus > 3)>>hopelessly gaped rectum<<elseif ($activeSlave.anus > 2)>>big slit of an asspussy<<elseif ($activeSlave.anus > 1)>>nice asspussy<<else>>tight asshole<</if>>; she will be allowed to masturbate while you buttfuck her. She nods through her tears and <<if $activeSlave.preg > 20>>struggles to get<<else>>hurriedly gets<</if>> up on your desk, lying on her side and using one hand to spread her buttocks apart while the other is poised to touch herself. She starts crying a little with relief as she feels you slowly insert <<if $PC.dick == 0>>a strap-on<<else>>your cock<</if>> into her spasming rectum. She masturbates furiously, not even pausing after her first orgasm; her acceptance of sexual slavery @@color:hotpink;has increased.@@
<<AnalVCheck 5>>
<<if ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1)>>
<<set $activeSlave.fetishStrength += 4>>
@@color:lightcoral;Her enjoyment of anal has increased.@@
<<elseif random(1,100) > 50>>
<<set $activeSlave.fetishStrength = 65>>
<<set $activeSlave.fetish to "buttslut">>
<<set $activeSlave.fetishKnown to 1>>
Before she realizes what's happening, @@color:lightcoral;she's getting aroused at the thought of anal sex.@@
<</if>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take anal virginity//<</if>>
<</if>>
<<if ($activeSlave.fetish != "humiliation") || ($activeSlave.fetishKnown != 1) || ($activeSlave.fetishStrength <= 95)>>
<br> <<click "in public">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that she deserves a way to get off for coming to tell you rather than breaking the rules. For the rest of the week, she can masturbate in $clubName, sitting with her legs spread for as much exposure as possible. She nods through her tears and sprints out of your office, dripping as she goes. She throws herself to the ground outside, to the considerable amusement of passersby, spreading her legs painfully wide. She masturbates furiously, not even pausing after her first orgasm; her acceptance of sexual slavery @@color:hotpink;has increased.@@
<<if ($activeSlave.fetish is "humiliation") && ($activeSlave.fetishKnown == 1)>>
<<set $activeSlave.fetishStrength += 4>>
@@color:lightcoral;Her enjoyment of humiliation has increased.@@
<<elseif random(1,100) > 50>>
<<set $activeSlave.fetishStrength = 65>>
<<set $activeSlave.fetish to "humiliation">>
<<set $activeSlave.fetishKnown to 1>>
Before she realizes what's happening, @@color:lightcoral;she's starting to long for humiliation.@@
<</if>>
<</replace>>
<</click>>
<</if>>
<<if ($activeSlave.fetish != "submissive") || ($activeSlave.fetishKnown != 1) || ($activeSlave.fetishStrength <= 95)>>
<br> <<click "after submitting to you">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that she deserves a way to get off for coming to tell you rather than breaking the rules. For the rest of the week, she can come to you and offer you her <<if ($activeSlave.anus > 3)>>hopelessly gaped rectum<<elseif ($activeSlave.anus > 2)>>big slit of an asspussy<<elseif ($activeSlave.anus > 1)>>nice asspussy<<else>>tight asshole<</if>>; she will be allowed to masturbate after, but only after, you are finished with her. She nods through her tears and <<if $activeSlave.preg > 20>>struggles to get<<else>>hurriedly gets<</if>> up on your desk, lying on her side and using one hand to spread her buttocks apart while the other is poised to touch herself. She starts crying a little with relief as she feels you slowly insert <<if $PC.dick == 0>>a strap-on<<else>>your cock<</if>> into her spasming rectum. You are not gentle, and despite the anal stimulation she does not orgasm by the time you <<if $PC.dick == 0>>climax to the vibrations of the strap-on, and the pleasure of buttfucking a bitch<<else>>blow your load in her ass<</if>>. She's so eager to get off she doesn't bother to move, and just rolls onto her face to hump herself against her hand, against the desk. <<if $PC.dick == 0>>After the momentary pause of your climax, you<<if $PC.vagina == 1>> use a little manual stimulation of your pussy to force yourself to total hardness again and<</if>> resume thrusting<<else>>Your cum leaks out of her used backdoor and onto her working hand<</if>>; her acceptance of sexual slavery @@color:hotpink;has increased.@@
<<AnalVCheck 5>>
<<if ($activeSlave.fetish is "submissive") && ($activeSlave.fetishKnown == 1)>>
<<set $activeSlave.fetishStrength += 4>>
@@color:lightcoral;Her enjoyment of submission has increased.@@
<<elseif random(1,100) > 50>>
<<set $activeSlave.fetishStrength = 65>>
<<set $activeSlave.fetish to "submissive">>
<<set $activeSlave.fetishKnown to 1>>
Before she realizes what's happening, @@color:lightcoral;she's getting aroused at the thought of submission.@@
<</if>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take anal virginity//<</if>>
<</if>>
<<if ($activeSlave.fetish != "masochist") || ($activeSlave.fetishKnown != 1) || ($activeSlave.fetishStrength <= 95)>>
<br> <<click "while in pain">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that she deserves a way to get off for coming to tell you rather than breaking the rules. For the rest of the week, she can come to you and masturbate: but you will abuse her while she does. She starts to cry in fear, but <<if $activeSlave.preg > 20>>struggles to get<<else>>hurriedly gets<</if>> up on your desk anyway. You swat her thighs apart so she can get a hand down there. She hesitates desperately before touching herself, knowing that as soon as she does the pain will start, but her horniness wins out. You aim a vicious flick at her <<if ($activeSlave.nipples is "huge")>>absurd nipples<<elseif ($activeSlave.nipples != "tiny")>>big nipples<<else>>nipples<</if>> and then take a crop out of your desk, flogging her <<if ($activeSlave.boobsImplant > 600)>>fake<<elseif ($activeSlave.boobs > 1000)>>jiggling<<else>>firm<</if>> breasts without mercy. She finally orgasms and flees, falling over her own feet in her desperation; her acceptance of sexual slavery @@color:hotpink;has increased.@@
<<set $activeSlave.devotion += 4>>
<<if $activeSlave.fetish is "none">>
<<if ($activeSlave.fetish is "masochist") && ($activeSlave.fetishKnown == 1)>>
<<set $activeSlave.fetishStrength += 4>>
@@color:lightcoral;Her enjoyment of pain has increased.@@
<<elseif random(1,100) > 50>>
<<set $activeSlave.fetishStrength = 65>>
<<set $activeSlave.fetish to "masochist">>
<<set $activeSlave.fetishKnown to 1>>
Before she realizes what's happening, @@color:lightcoral;she's getting aroused at the thought of <<if $PC.title != 0>>her master<<else>>her mistress<</if>> beating her.@@
<</if>>
<</if>>
<</replace>>
<</click>>
<</if>>
<<case "milkgasm">>
<<click "Have some fun with her once she's using the milkers">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
$activeSlave.slaveName is face down into a special chair a bit like a massage setup<<if $activeSlave.preg > 20>>, though with a hole for her pregnancy to fit into<</if>>, with her breasts hanging down so the milkers can work away at her nipples. As such, her back and ass are on display as she grunts and groans with relief. She starts at your hand on her back but <<if $activeSlave.devotion > 20>>quickly<<else>>slowly<</if>> relaxes. <<if ($activeSlave.vagina != -1)>>The stimulation of the milking has her soaking wet, and she whimpers with pleasure as you enter her sopping pussy. She's so wet that her plentiful vaginal secretions make it very easy for you to switch <<if $PC.dick == 0>>your strap-on<<else>>your dick<</if>> to the cow's butt.<<elseif ($activeSlave.vaginalAccessory is "chastity belt")>>This milk cow's vagina is protected by a chastity belt, but her butthole isn't. You fuck it<<if $PC.dick == 0>> with a strap-on<</if>> instead as she bucks and grinds against the chair.<<else>>Perversely, this milk cow has no pussy, so you spit on her ass and sodomize her<<if $PC.dick == 0>> with a strap-on<</if>> instead as she bucks and grinds against the chair.<</if>> When she comes, the milkers detect her orgasm to your fucking and shunt the milk into different reservoirs. Though you've never been able to taste much difference, there's a belief out there that 'milk-cum,' the squirts of milk a slave milk girl produces when climaxing with her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, have special aphrodisiac powers. @@color:yellowgreen;It can be sold at a special premium.@@ Naturally, @@color:hotpink;her devotion to you has also increased.@@
<<if ($activeSlave.vagina > -1) && ($activeSlave.vaginalAccessory != "chastity belt")>>
<<BothVCheck>>
<<else>>
<<AnalVCheck>>
<</if>>
<</replace>>
<<set $cash += 100>>
<<set $activeSlave.devotion += 4>>
<</click>><<if ($activeSlave.anus == 0) || ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<br><<click "Delay her milking and then fuck her in public">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
$activeSlave.slaveName obeys <<if $activeSlave.devotion > 20>>without hesitation<<else>>hesitantly<</if>> when you order her to kneel next to your desk the next time she tries to go to the milkers. Her equanimity is severely tested over the next hours as you ignore her. The occasional glance at her shows her growing increasingly frantic as her breasts grow heavier and her nipples get prouder. <<if $activeSlave.preg > 30>>Soon, her child's kicking is forcing milk out of her swollen breasts.<</if>> Eventually, the slight rising and falling of her ribcage as she inhales and exhales induces enough motion in her overfull breasts that milk spurts out of her with each breath. Satisfied that she's ready, you<<if $PC.dick == 0>> don a strap-on and<</if>> lead the whimpering, dripping slave out to a public street. Here, you hold her upright so you can fuck her standing. When she finally comes through the pain of her overfull udders, you reach forward and squeeze her so that she screams in pain and relief, spraying jets of milk. She continually aftershock orgasms as you continue pounding. You offer her breasts to the growing crowd, many of whom come forward to taste her cream. <<if ($activeSlave.vagina is -1)>>You fuck her butt<<else>>You fuck her pussy and ass, one after the other,<</if>> until they've sucked her empty. @@color:hotpink;Her submission to you has increased@@ and the @@color:green;public certainly appreciated the service.@@
<<if ($activeSlave.vagina > -1)>>
<<BothVCheck>>
<<else>>
<<AnalVCheck>>
<</if>>
<<set $activeSlave.devotion += 4>>
<<set $rep += 100>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) || ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<<if ($activeSlave.nipples is "inverted") || ($activeSlave.nipples is "partially inverted")>>
<br><<click "Delay her milking and torture her with the pressure">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
$activeSlave.slaveName obeys <<if $activeSlave.devotion > 20>>without hesitation<<else>>hesitantly<</if>> when you order her to kneel next to your desk the next time she tries to go to the milkers. Her devotion is severely tested over the next hours as you ignore her. The occasional glance at her shows her growing increasingly frantic as her breasts grow heavier and her inverted nipples, which prevent any release of pressure without the strong suction of the milkers to protrude them, grow more tender. Eventually, she loses all composure and begins to beg you abjectly to give her relief. Your cruel smile at the kneeling girl with tears streaming down her $activeSlave.skin cheeks fills her with @@color:gold;anticipatory horror.@@ You tell her to get on all fours like the <<if $activeSlave.preg > 10>>pregnant<</if>> cow she is. She does, but the simple movement is agonizing and she shrieks in spite of herself. You slide <<if $PC.dick == 1>>your turgid cock<<else>>a big strap-on<</if>> into her and seize her by her <<if $activeSlave.weight > 30>>fat<<elseif $activeSlave.weight > 10>>plush<<elseif $activeSlave.weight >= -30>>trim<<else>>skinny<</if>> hips. She knows what's coming and tries to ready herself, but as you begin to pound her without mercy, the motion of her breasts forces a huge sobbing scream out of her.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Pleathe, <<if $PC.title == 1>>Mathter!<<else>>Mithtreth!<</if>> AAAH! It hurtth! It AAAH hurtth th-tho b-baAAAH!"
<<else>>
"Please, <<if $PC.title == 1>>Master!<<else>>Mistress!<</if>> AAAH! It hurts! It AAAH hurts s-so b-baAAAH!"
<</if>>
It hurts so badly, in fact, that she doesn't seem to notice what you're doing to her lower half, other than the motion it produces in her upper half. Amused by the realization, <<if $activeSlave.vagina > -1>>you pull your <<if $PC.dick == 1>>dick<<else>>phallus<</if>> out of her and shove it up her butthole without warning.<<else>>you insert a couple of fingers alongside your <<if $PC.dick == 1>>dick<<else>>phallus<</if>>.<</if>> She just goes on screaming about how much her boobs hurt. Eventually, you tire of her bellowing, so you reach around and pop her nipples out one by one. The shrieking reaches a paroxysm, but once they're protruded, the milk begins to jet out of her in a pair of uninterrupted streams. She collapses forward onto her face, crying with relief as the pain in her breasts recedes. As it does, she finally begins to notice the pain in her backdoor as you continue to abuse it.
<<if ($activeSlave.vagina > -1)>>
<<BothVCheck>>
<<else>>
<<AnalVCheck>>
<</if>>
<<set $activeSlave.trust -= 4>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) || ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<</if>>
<<case "whore rebellious">>
<<click "Increase her assignment to 24 hours a day">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You give $activeSlave.slaveName no indication that her public use assignment is about to change. Late in the day, when her shift would normally end, another of your slaves simply maintains her as usual and then leaves her be. $activeSlave.slaveName is so deprived of any way to tell time that she doesn't realize she's been left for some time. The first indication she gets that something's different is when liquid food is squirted down her throat the next morning. When she's finally stripped out of the suit at the end of the week, she's pale and wan and her holes are puffy and red. @@color:red;Her health was damaged.@@ However, her permanent presence became quite noted. @@color:green;Your reputation has increased.@@ And when she's out of the suit, she instantly begs you to allow her to do anything to save herself from more of that. @@color:gold;Her fear of you has increased.@@
<</replace>>
<<set $rep += 100>>
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.health -= 10>>
<<if ndef $activeSlave.publicCount>>
<<set $activeSlave.publicCount to 0>>
<</if>>
<<if ($activeSlave.vagina > -1)>>
<<set $activeSlave.vaginalCount += 10>>
<<set $vaginalTotal += 10>>
<<set $activeSlave.analCount += 10>>
<<set $analTotal += 10>>
<<set $activeSlave.publicCount += 20>>
<<else>>
<<set $activeSlave.analCount += 20>>
<<set $activeSlave.publicCount += 20>>
<<set $analTotal += 20>>
<</if>>
<</click>>
<br><<click "Take the first and last every day">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
When $activeSlave.slaveName feels a cock entering her mouth right after she's suited up, she knows it's you and wriggles as best she can in the suit. It doesn't help much, and her struggles don't prevent you from moving from her mouth to her ass, either. At the end of the day, on the other hand, the female-shaped latex form is completely still and quiescent as you <<if $PC.dick == 0>>use a couple of fingers to brutally molest<<else>>molest<</if>> each of its holes. It takes viciously hard anal penetration to elicit any response at all, and even then, it's just the slightest hint of a moan. @@color:gold;Her fear of you has increased.@@
<</replace>>
<<set $activeSlave.trust -= 5>>
<<if ndef $activeSlave.publicCount>>
<<set $activeSlave.publicCount to 0>>
<</if>>
<<if ($activeSlave.vagina > -1)>>
<<set $activeSlave.vaginalCount += 5>>
<<set $vaginalTotal += 5>>
<<set $activeSlave.analCount += 5>>
<<set $activeSlave.publicCount += 10>>
<<set $analTotal += 5>>
<<else>>
<<set $activeSlave.analCount += 10>>
<<set $activeSlave.publicCount += 10>>
<<set $analTotal += 10>>
<</if>>
<</click>>
<<if $arcade > 0>>
<br><<click "Sentence her to a month in the arcade">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
$activeSlave.slaveName screams and begs when she realizes what her punishment is, but you are obdurate. <<if ($activeSlave.muscles > 1)>>Her powerful form has to be sedated for immurement in the arcade.<<elseif $activeSlave.preg > 20>>Her pregnant body makes it slightly difficult to fit her properly into the restraints for immurement in the arcade.<<elseif ($activeSlave.weight >= -10)>>Her desperate struggles make immuring her in the arcade difficult.<<else>>Her thin form makes immuring her in the arcade pathetically easy.<</if>> After she's properly confined, the only sign of her discomfiture is a slight movement of her butt as she wriggles desperately against her restraints.
<<set $activeSlave.assignment to "be confined in the arcade">><<set $activeSlave.assignmentVisible to 0>>
<<set $activeSlave.choosesOwnAssignment to 0>>
<<set $activeSlave.sentence to 4>>
<</replace>>
<</click>>
<</if>>
<<case "serve the public devoted">>
<<click "Share her body with the public">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
<<if ($activeSlave.amp != 1)>>$activeSlave.slaveName is surprised to find you walking beside her, but obediently falls in behind you as a proper slave should.<<else>>You scoop $activeSlave.slaveName's limbless form up and carry her out.<</if>> You take her to a lovely open balcony and seat yourself on a bench surrounded by the lush greenery and flowing water of $arcologies[0].name's food systems. You pull her ass down onto your <<if $PC.dick == 0>>strap-on<<else>>rigid cock<</if>> so she can offer everything else to the public.<<if $PC.vagina == 1>><<if $PC.dick == 1>> They know not to presume to use the pussy located beneath your thrusting cock.<</if>><</if>> <<if ($activeSlave.vagina != -1)>>For several hours, citizens come and go, most choosing to fuck her wet and available pussy. You climax repeatedly from the <<if $PC.dick == 0>>titillating nature of<<else>>extra fullness of her butt during<</if>> double penetration, and by the time you're finished she's dripping ejaculate from both her holes.<<elseif ($activeSlave.vaginalAccessory is "chastity belt")>>Since she's wearing a chastity belt and you're wearing her backdoor around your <<if $PC.dick == 0>>strap-on<<else>>cock<</if>>, her mouth is all that's left. She gives so many blowjobs by the time you're finished that her face, hair, chest and <<if $activeSlave.preg gt 20>>pregnant belly<<else>>even stomach<</if>> are liberally spattered with cum.<<else>>With your cock pumping her butt as much as you can manage with her seated in your lap, her dick flops up and down<<if $activeSlave.preg gt 20>> against the bottom of her rounded stomach<</if>>, lewdly advertising her sexual availability. She gives so many blowjobs by the time you're finished that her face, hair, chest and <<if $activeSlave.preg gt 20>>pregnant belly<<else>>even stomach<</if>> are liberally spattered with cum.<</if>> The public is sure to remember this spectacle; @@color:green;your reputation has increased.@@
<</replace>>
<<set $rep += 100>>
<<if ($activeSlave.vagina > -1) && canDoVaginal($activeSlave)>>
<<set $activeSlave.vaginalCount += 5>>
<<set $vaginalTotal += 5>>
<<set $activeSlave.publicCount += 5>>
<<else>>
<<set $activeSlave.oralCount += 5>>
<<set $oralTotal += 5>>
<<set $activeSlave.publicCount += 5>>
<</if>>
<<if canDoAnal($activeSlave)>>
<<set $activeSlave.analCount += 5>>
<<set $analTotal += 5>>
<<set $activeSlave.publicCount += 5>>
<</if>>
<</click>>
<<if canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>
<br><<click "Give her some aftercare">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
$activeSlave.slaveName returns many hours later. She carefully took breaks for her own safety <<if $activeSlave.preg gt 20>>,especially so given her advanced pregnancy<</if>>, and cleaned herself periodically, so there isn't much evidence, but she's obviously bone tired. When you meet her at the entrance to your penthouse she's surprised to <<if canSee($activeSlave)>>see<<else>>find<</if>> you, but she gives you a little smile anyway. You give her a strong massage and put her to bed. Afterward you turn to be about your business, but she wordlessly offers herself to you as you do. <<if ($activeSlave.vagina == 1)>>Her tight pussy is certainly tempting.<<elseif ($activeSlave.vagina is 2)>>Her soft pussy is certainly tempting.<<elseif ($activeSlave.labia > 0)>>Her generous petals are certainly tempting.<<elseif ($activeSlave.clit > 0)>>Her prominent clit is certainly eye-catching.<<elseif ($activeSlave.vagina is -1)>>Her relaxed anus is certainly inviting.<<else>>Her capacious pussy is certainly inviting.<</if>> She's sore, so you spoon her<<if $activeSlave.preg gt 20>> gravid body<</if>> gently in bed, fucking her slowly to sleep. She falls asleep with a serene expression on her face. @@color:mediumaquamarine;Her trust in you has increased.@@
<</replace>>
<<set $activeSlave.trust += 4>>
<<if ($activeSlave.vagina > -1) && canDoVaginal($activeSlave)>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</click>>
<</if>>
<br><<click "Chat about her day">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
$activeSlave.slaveName returns many hours later. She's obviously bone tired. When you meet her at the entrance to your penthouse she's surprised to <<if canSee($activeSlave)>>see<<else>>find<</if>> you, but she gives you a little smile anyway. You bring her back to your office, and she's clearly expecting to get fucked, so she's surprised when you hand her a hot beverage and sit down on the couch with her. She relaxes quickly and chats with you about her day, gossiping about all the private doings of all the prominent citizens who fucked her <<if ($activeSlave.vagina > 0)>>cunt<<elseif ($activeSlave.anus > 0)>>asshole<<else>>mouth<</if>> today. <<if ($activeSlave.intelligence > 1)>>She's witty and holds up her end of the conversation without straying from her role as a slave.<<elseif ($activeSlave.intelligence > -1)>>She has a few juicy items to share, and even gossiping, she's mindful of her role as a slave.<<else>>She may be an idiot, but her babble is amusing enough.<</if>> Time flies, and when you finally stand up to continue with your evening, she thanks you prettily for listening to her <<if $activeSlave.preg gt 20>>as you help her pregnant body off the couch<</if>>. @@color:hotpink;Her devotion to you has increased.@@
<</replace>>
<<set $activeSlave.devotion += 4>>
<</click>>
<<case "millenary">>
<<if canDoAnal($activeSlave) || canDoVaginal($activeSlave)>>
<<click "Give her her thousandth fuck">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You decide that a slave's thousandth fuck ought to be representative of sexual slavery. So, you<<if $PC.dick == 0>> don a strap-on,<</if>> push her over the arm of the couch next to your desk<<if $activeSlave.preg gt 20>> so that her pregnancy hangs off its edge<</if>> and take her <<if $seeRace == 1>>$activeSlave.race <</if>><<if $activeSlave.vaginalAccessory is "chastity belt">>ass<<elseif $activeSlave.vagina == 0>>ass<<elseif $activeSlave.vagina > -1>>pussy<<else>>trap ass<</if>> hard and fast, doggy style. She's clearly got a lot of experience, so she takes the pounding well. Before long she's happily moaning and begging, pushing herself back into you<<if $PC.vagina == 1>> and using a hand thrust back between her own legs to stimulate your pussy<</if>>. You thrust deep inside her. She thanks you and wishes you a happy millenary. @@color:mediumaquamarine;She has become much more trusting@@ of her place with you.
<<set $activeSlave.trust += 10>>
<<if ($activeSlave.vagina > -1) && canDoVaginal($activeSlave)>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</replace>>
<</click>>
<br><<click "Include everyone in her millenary">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You decide to celebrate this happy event with everyone. You beckon to the watching slaves<<if $PC.dick == 0>>while you don a strap-on<</if>>, and they come eagerly or sullenly according to their natures. They troop in. After some thought, you position a slave on the couch next to your desk, $activeSlave.slaveName <<if $activeSlave.amp != 1>>on all fours<<else>>propped up<</if>> in front of her giving cunnilingus, a third slave<<if $activeSlave.preg gt 20>>squeezed<</if>> under $activeSlave.slaveName to orally service her in turn, and yourself behind $activeSlave.slaveName to take her <<if $seeRace == 1>>$activeSlave.race <</if>>ass. Each slave besides $activeSlave.slaveName gets a suck from $activeSlave.slaveName on the couch and then slides under her to reciprocate. She works her way through all your slaves one by one, with feminine lips and tongues delighting her <<if $activeSlave.dick != 0>>dickhead<<else>>clit<</if>> and your <<if $PC.dick == 0>>strap-on<<else>>cock<</if>> gently pumping her butt the whole time. When she's done, she thanks you exhaustedly and begs you to do this for her next millenary. @@color:hotpink;Her love for you has greatly increased.@@
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.oralCount += $slaves.length>>
<<set $oralTotal += $slaves.length>>
<</replace>>
<</click>>
<</if>>
<<if canDoAnal($activeSlave)>>
<<if $activeSlave.analCount != 0>>
<br><<click "Drive up her anal count">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You make a ceremony of querying $assistantName, aloud for everyone to hear, into $activeSlave.slaveName's sexual history. She soon realizes this is a sort of recitation of her service for the benefit of the other slaves, and she stands a little straighter. Her <<if canSee($activeSlave)>>$activeSlave.eyeColor eyes glitter<<else>>face beams<</if>> with @@color:mediumaquamarine;pride@@ as $assistantName finishes, "...and her anus has been penetrated $activeSlave.analCount times." You announce that $activeSlave.analCount isn't nearly enough, detail a slave to fetch you a comfortable chair, seat yourself, and draw the compliant $activeSlave.slaveName's head down towards your <<if $PC.dick == 0>>pussy<<else>>cock<</if>>. She gets eagerly to work, surrounded by a circle of slaves staring at the show. You select a favored girl and tell her to get to work driving that anal count up. $activeSlave.slaveName keeps <<if $PC.dick == 0>>eating you out<<else>>sucking your dick<</if>> as the chosen girl pulls $activeSlave.slaveName's hips up a little and <<if $activeSlave.butt > 5>>spreads her big buttocks<<elseif $activeSlave.muscles > 1>>pushes between her muscular buttocks<<else>>massages her butt a little<</if>>. $activeSlave.slaveName snakes a $activeSlave.skin hand down between her legs to <<if $activeSlave.dick > 0>>jack off<<else>>play with herself as much as she can manage<</if>> as her asshole takes its first fuck of the night. You let her change positions between each slave, and by the end she's draped limply across the arm of your chair so she can tiredly <<if $PC.vagina == 1>>nibble your pussylips<<else>>suck on your balls one at a time<</if>> as the last few slaves, taking advantage of her enormously gaped butt, slide lubricated hands in and out of her rectum while giggling at the perversion and playing with each other. As the final slave withdraws her hand, $activeSlave.slaveName crawls into your lap and burrows her face <<if ($PC.boobs == 0)>>into your muscular chest<<else>>between your breasts<</if>> with an exhausted but @@color:hotpink;relaxed@@ sigh.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust += 4>>
<<set $activeSlave.analCount += $slaves.length+1>>
<<set $analTotal += $slaves.length+1>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<</if>>
<</if>>
<br><<click "Send her off">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She leaves sadly, and you can see a few of the other slaves comforting her as they prepare for bed. <<if $activeSlave.dick != 0>>To cheer her up, a couple of your slaves let her buttfuck them before bed.<<else>>To cheer her up, a couple of your slaves get her off before bed.<</if>> This disappointment @@color:mediumorchid;reduces her devotion.@@
<<set $activeSlave.devotion -= 5>>
<<if ($activeSlave.dick > 0) && ($activeSlave.balls > 0) && ($activeSlave.hormones < 1) && ($activeSlave.dickAccessory != "chastity")>>
<<set $activeSlave.penetrativeCount += 2>>
<<set $penetrativeTotal += 2>>
<<else>>
<<set $activeSlave.oralCount += 2>>
<<set $oralTotal += 2>>
<</if>>
<</replace>>
<</click>>
<<case "birthday">>
<<click "Bake her a cake">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You bake a simple cake while patiently explaining birthdays. She slowly remembers, and <<if canSee($activeSlave)>>looks repeatedly at the date display<<else>>focuses intently on the date as she repeats it to herself<</if>> to ingrain her birthday back in her mind. When the cake is done, you quickly dust it with confectionary sugar, stand a hotwax candle in the middle of it, and invite her to think of a wish and blow it out. She sits on your lap and the two of you take turns feeding each other warm cake. When the cake is gone she gets up to do the dishes and you turn to go. As you go, she asks <<if ($activeSlave.lips > 70)>>through her massive dick-sucking lips, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may Ah tell yeh wha mah wish was?"<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>through her inconvenient oral piercings, "<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may Ah tell yeh wha mah wish was?"<<else>>"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I tell you what my wish was?"<</if>> You nod, and she kneels on the kitchen chair with her eyes closed, her hands spreading her buttocks, and her mouth open. <<if ($activeSlave.lips > 70)>>"Buttsex, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>"Buttsex, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<else>>"Buttsex, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."<</if>> @@color:hotpink;Her devotion has increased.@@
<<set $activeSlave.devotion += 4>>
<<if ($activeSlave.vagina > -1)>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</replace>>
<</click>>
<br><<click "Teach her a new meaning of birthdays">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You explain at length that she will feel this way once a year, and that this day is special. On the day that makes her feel this way, she is to cover her nipples with whipped cream, add a pattern with chocolate syrup, garnish each with a cherry, and present herself to her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>. She nods in understanding and gets to work. When she's done, you help her reach the confection on her left breast herself while you eat the one on her right. When you're done, she @@color:hotpink;kisses you impulsively@@. She tastes like whipped cream and chocolate.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "Punish her for making a mess">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She begs your forgiveness and quickly cleans up the food and candles. She can't seem to shake the feeling that @@color:mediumorchid;something is wrong with this@@.
<<set $activeSlave.devotion -= 5>>
<</replace>>
<</click>>
<<case "inconvenient labia">>
<<click "Let her have labiaplasty to resolve the issue">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
When you assent, she cheers up immediately, looking remarkably happy for a girl who's just learned her vagina is about to have a surgical operation performed on it. Then again, having those huge pussylips constantly getting in her way when she runs must be extremely uncomfortable, so it's not shocking she would consider a radical solution to her problem. When she exits the remote surgery, she looks @@color:red;sorer than ever,@@ of course, but she @@color:hotpink;smiles gratefully@@ at you the next time she <<if canSee($activeSlave)>>sees<<else>>meets<</if>> you, and lets you know she's really looking forward to recovering enough for her to take her beloved <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> into her @@color:orange;newly streamlined cunt.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.health -= 10>>
<<set $activeSlave.labia to 0>>
<</replace>>
<</click>>
<br><<click "Let her know she's got a wonderful vagina">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
By way of an answer, you embrace her and give her a deep kiss on her <<if $activeSlave.lips > 70>>enormous<<elseif $activeSlave.lips > 40>>pillowlike<<elseif $activeSlave.lips > 20>>big<<else>>pretty<</if>> lips, spreading a blush across her $activeSlave.skin cheeks. Your hands rove down her <<if $activeSlave.preg > 10>>pregnant<<elseif $activeSlave.weight > 10>>plush<<elseif $activeSlave.weight < -10>>thin<<else>>nice<</if>> body, coming to rest on her <<if $activeSlave.butt > 5>>magnificent<<elseif $activeSlave.butt > 3>>rounded<<else>>tight<</if>> butt. You hug her up and into you, crushing her <<if $activeSlave.boobs > 2000>>titanic<<elseif $activeSlave.boobs > 800>>big<<else>>small<</if>> breasts against <<if $PC.boobs == 0>>your manly chest<<else>>yours<</if>>. Before long being kissed and held by her beloved <<if $PC.title == 0>>Mistress<<else>>Master<</if>> has her playing the slut in your arms, and she backs against the wall before wrapping her legs around your middle to bring her pussy against your <<if $PC.dick == 0>>own.<<if $activeSlave.preg > 20>> You move your hands under her to better support her gravid bulk.<</if>> She moans in pain as you scissor against her sore pussy,<<else>>stiff prick.<<if $activeSlave.preg > 20>> You move your hands under her to better support her gravid bulk.<</if>> She gasps in pain as you press past her sore pussylips,<</if>> but before long she's grinding against you with her back propped against the wall, using the embrace of her strong legs to provide the power for a vigorous fuck. When she finally slides down the wall to stand again, a look of @@color:hotpink;profound pleasure@@ on her face, she lets you know that she understands your meaning and that she'll put up with sore petals, since <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>> prefers her that way.
<<VaginalVCheck>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>><<if ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<<case "restricted smart">>
<<click "Discuss her future with her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You announce matter-of-factly that she's allowed to speak temporarily, and that you'll be discussing where she is and where she sees herself in the near future. She's disconcerted by the subject but so desperate for conversation that she's overjoyed anyway. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"I underthtand what you're doing, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps. "I'm to be broken down into a devoted thlave." She looks thoughtful. "I'll help you with that. It'll be eathier if I do, won't it?" She looks up, and you <<if canSee($activeSlave)>>nod<<else>>acknowledge<</if>>; she gives you a rueful smile. "A good thlut would offer to <<if $PC.dick == 0>>give you oral now, I think. So, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may I pleathe be allowed to lick your puthy?"<<else>>thuck your cock now, I think. Tho <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, can I thuck your cock pleathe?"<</if>><<else>>"I understand what you're doing, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she says forthrightly. "I'm to be broken down into a devoted slave." She looks thoughtful. "I'll help you with that. It'll be easier if I do, won't it?" She looks up, and you <<if canSee($activeSlave)>>nod<<else>>acknowledge<</if>>; she gives you a rueful smile. "A good slut would offer to <<if $PC.dick == 0>>give you oral now, I think. So, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I please be allowed to lick your pussy?"<<else>>suck your cock now, I think. So, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may I please be allowed to suck your cock?"<</if>><</if>> You <<if canSee($activeSlave)>>nod<<else>>acknowledge<</if>>, and tell her that the rules are back in effect. As <<if $activeSlave.amp == 1>>you get her helpless form into position<<elseif $activeSlave.preg > 20>>she gently lowers her gravid form to its knees<<else>>she gets down on her knees<</if>> she @@color:hotpink;focuses on the task@@ in front of her with all her considerable intelligence, clearly having decided to make things easier on herself by conforming to her new life.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<<if canDoAnal($activeSlave)>>
<br><<click "Let her talk during a rough buttfuck">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You <<if $activeSlave.amp == 1>>lay her fuckpuppet torso across<<elseif $activeSlave.preg > 20>>tip her motherly body backwards onto<<else>>push her backwards onto<</if>> your desk, groping her <<if $activeSlave.butt > 4>>big<<elseif $activeSlave.butt > 1>>moderate<<else>>meagre<</if>> butt. You instruct her that she'll be allowed to talk if she wants, but not yet, as you <<if $PC.dick == 0>>push a couple of fingers up<<else>>line your cock up with<</if>> her <<if $activeSlave.anus > 2>>gaping<<elseif $activeSlave.anus > 1>>sizeable<<else>>tight<</if>> asshole. As you penetrate her, you tell her that the time to talk is now. <<if $activeSlave.anus > 2>>To make the sex sufficiently uncomfortable, you <<if $PC.dick == 0>>finger fuck<<else>>cock<</if>> her without mercy.<<elseif $activeSlave.anus > 1>>To make the sex sufficiently uncomfortable, you pull yourself out with every stroke, putting her through initial anal penetration over and over.<<else>>Her butt is so tight that just a simple assfuck makes her uncomfortable enough.<</if>> She opens her mouth, closes it again, grunts at the burning sensation of your rough use of her poor ass, and then shuts up. You ask her if she's sure she doesn't have anything to say, and she makes her one verbal comment of the day: <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"No, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<else>>"No, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."<</if>> She understands the lesson here: fail to @@color:hotpink;conform,@@ @@color:gold;get assraped.@@ It's as simple as that.
<<set $activeSlave.devotion += 3>>
<<set $activeSlave.trust -= 3>>
<<AnalVCheck>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take virginity//<</if>>
<</if>>
<<case "restricted profession">>
<<click "Let her speak briefly if she's very quiet">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You stand up from your desk and approach her very closely without touching her. Looking straight into her eyes, which are <<if canSee($activeSlave)>>fixed helplessly on you<<else>>gazing in your general direction<</if>>, you tell her that you'll let her say whatever it is she needs to say to you, but only if she's very quiet. She <<if canSee($activeSlave)>>looks at you with huge eyes but<</if>> nods vigorously. She waits until you lean into her, making her shiver at your proximity, before putting her <<if $activeSlave.lips > 70>>ridiculous<<elseif $activeSlave.lips > 40>>enormous<<elseif $activeSlave.lips > 20>>pillowlike<<else>>girlish<</if>> lips next to your ear and whispering nervously, <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"I love you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<else>>"I love you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."<</if>> She recoils a little as if burned by the audacity of her words, but only manages to back off a little before you gather her <<if $activeSlave.amp == 1>>limbless<<elseif $activeSlave.preg > 20>>gravid<<else>>rocking<</if>> torso into your arms, holding the back of her head with one hand and rubbing her quivering back with the other. Eventually, she relaxes into <<if ($PC.boobs > 0)>>your soft chest<<else>>you<</if>>, knowing that <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>> can never and will never reciprocate, but @@color:hotpink;accepting@@ that the loving physical contact is a tremendously kind gesture for a master to make.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "Make her say it in public">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since you suspect you know what it is she wants to say, you <<if $activeSlave.amp == 1>>carry her out<<else>>lead her by the hand<</if>> onto the club, busy with citizens. You tell her quietly that she's to shout whatever it is she wanted to say, if it's something everyone should hear; otherwise she's to keep it to herself. She <<if canSee($activeSlave)>>looks around<<else>>listens<</if>> nervously, her $activeSlave.skin skin betraying a growing blush, before clearing her throat twice, licking her lips, and howling <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"I LOVE <<if $PC.title == 1>>MATHTER<<else>>MITHTRETH<</if>>"<<else>>"I LOVE MY <<if $PC.title == 1>>MASTER<<else>>MISTRESS<</if>>"<</if>> at the tops of her lungs. When this is out of her she collapses a little, as though the pressure of holding it inside were propping her up. This attracted a considerable amount of attention, almost all of it @@color:green;positive,@@ with many passersby laughing at the fun, and your fellow slaveowners giving you discreet winks and quiet congratulations.
<<set $rep += 150>>
<</replace>>
<</click>>
<br><<click "Keep her quiet but spend some time with her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You announce that you're finished with business for the day, and feel like some quiet time. She cannot keep <<if canSee($activeSlave)>>a gleam of humor out of her eye<<else>>the corners of her lips from rising slightly<</if>> at hearing 'quiet time,' and she <<if $activeSlave.amp == 1>>presents herself to be carried<<else>>follows you<</if>> happily enough. When she <<if canSee($activeSlave)>>sees<<else>>realizes<</if>> you're headed to your bedroom she begins to anticipate <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>>'s <<if $PC.dick == 0>>strap-on<<else>>cock<</if>>, but is surprised to find that instead of using her you simply <<if $activeSlave.amp == 1>>place her in bed and curl up around her limbless torso.<<elseif $activeSlave.preg > 20>>help her into bed and curl up with her, your arms encircling her prominent baby bump.<<else>>climb into bed and pull her under the sheets with you.<</if>> She's almost disappointed, but after looking into your resting face for a while, nestles her head onto your broad chest and goes to sleep with a @@color:hotpink;look of contentment@@ on her face. When the two of you wake from your brief nap, you ask her if she has anything else to communicate to you. She smiles sleepily and shakes her head no.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<<case "a gift">>
<<click "That's nice">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
It's not just a feeling. However, slapping slaves for idiotic devotion isn't wise, since the idiotic part of idiotic devotion is less important than the devotion part. You thank her kindly, tell her to put her offering on your desk, and go back to your work. She flees, feeling relieved but foolish. When she's gone, you direct another slave to return the napkin to its proper place.
<</replace>>
<</click>>
<br><<click "These slaves clearly have too much time on their hands">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You thank her kindly, tell her to put her offering on your desk, and go back to your work. She flees, and once she's gone, you <<if $HeadGirl != 0>>have $assistantName pass a note to your Head Girl instructing her<<else>>instruct $assistantName<</if>> to tighten up your slaves' schedules, since you feel that they have too much time on their hands. Then you direct another slave to return the napkin to its proper place. Your slaves find their spare moments occupied by household minutiae during the coming week, @@color:yellowgreen;saving you some money@@ on penthouse and slave upkeep.
<<set $cash += 2000>>
<</replace>>
<</click>>
<<if $activeSlave.fetishKnown == 1>>
<<if $activeSlave.fetish != "none">>
<br><<click "Give her something in return">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You thank her, and tell her you're considering what to give her in return. She looks flirty, and says,
<<if ($activeSlave.fetish is "submissive") && (canDoAnal($activeSlave) || canDoVaginal($activeSlave))>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Pleathe, may you hold me down and fuck me, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>?"
<<else>>
"Please, may you hold me down and fuck me, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>?"
<</if>>
She drapes herself submissively over the couch, lest you misunderstand. You could hold her down and fuck her, and you do.
<<if canDoAnal($activeSlave)>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<else>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<</if>>
<<elseif ($activeSlave.fetish is "cumslut")>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Pleathe, may I <<if $PC.dick == 1>>give you a blowjob<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>>, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>?"
<<else>>
"Please, may I <<if $PC.dick == 1>>give you a blowjob<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>>, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>?"
<</if>>
She <<if $activeSlave.preg > 20>>gently lowers her pregnant body to its<<else>>gets down on her<</if>> knees and licks her lips, lest you misunderstand. You could let her <<if $PC.dick == 1>>give you a blowjob<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eat you out<</if>>, and you do.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<elseif ($activeSlave.fetish is "humiliation") && (canDoAnal($activeSlave) || canDoVaginal($activeSlave))>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Pleathe, may you fuck me in public, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>?"
<<else>>
"Please, may you fuck me in public, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>?"
<</if>>
She edges towards the door, lest you misunderstand. You could fuck her in public, and you do.
<<if canDoAnal($activeSlave)>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<else>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<</if>>
<<elseif ($activeSlave.fetish is "buttslut") && canDoAnal($activeSlave)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Pleathe, may you fuck my butt, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>?"
<<else>>
"Please, may you fuck my butt, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>?"
<</if>>
She turns halfway and shakes her rear enticingly, lest you misunderstand. You could fuck her butt, and you do.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<elseif ($activeSlave.fetish is "boobs")>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Pleathe, may you play with my boobth, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>?"
<<else>>
"Please, may you play with my boobs, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>?"
<</if>>
She sticks out her chest and bounces her breasts for you, lest you misunderstand. You could play with her boobs, and you do, managing mammary intercourse several ways.
<<set $activeSlave.mammaryCount += 3>>
<<set $mammaryTotal += 3>>
<<elseif ($activeSlave.fetish is "pregnancy") && canDoVaginal($activeSlave)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Pleathe, may you <<if $PC.dick == 1>>fill me with your theed<<else>>fuck me<</if>>, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>?"
<<else>>
"Please, may you <<if $PC.dick == 1>>fill me with your seed<<else>>fuck me<</if>>, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>?"
<</if>>
She reclines on the couch and offers herself to you, lest you misunderstand. You could <<if $PC.dick == 1>>fill her with your seed<<else>>fuck her<</if>>, and you do.
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave)>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<elseif ($activeSlave.fetish is "dom") && (canDoVaginal($activeSlave) || canDoAnal($activeSlave))>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Pleathe, may you fuck my brainth out, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>?"
<<else>>
"Please, may you fuck my brains out, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>?"
<</if>>
She bounces on her heels, biting her lip with anticipation. You could fuck her brains out, and you do, enjoying the dominant slave's constant sexual one-upsmanship.
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave)>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<elseif ($activeSlave.fetish is "sadist")>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Pleathe, may you let me rape thomeone, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>?"
<<else>>
"Please, may you let me rape someone, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>?"
<</if>>
Her eyes are wild. You could let her rape someone, and you do, bringing in an appropriate slave and letting her have her way with the poor girl.
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<elseif ($activeSlave.fetish is "masochist") && (canDoVaginal($activeSlave) || canDoAnal($activeSlave))>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Pleathe, may you rape me, <<if $PC.title == 1>>Mathter<<else>>Mithtreth<</if>>?"
<<else>>
"Please, may you rape me, <<if $PC.title == 1>>Master<<else>>Mistress<</if>>?"
<</if>>
Her eyes are hungry. You could rape her, and you do, throwing her across the couch and fucking her so hard she begs for mercy as she orgasms.
<<if canDoAnal($activeSlave)>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<else>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<</if>>
<</if>>
<<if ($activeSlave.fetishStrength > 95)>>
This is very close to her dream of the ideal sexual encounter, and getting rewarded for such devoted behavior with pleasure on such a level encourages her to @@color:mediumaquamarine;trust you.@@
<<set $activeSlave.trust += 5>>
<<else>>
It isn't exactly an old world romance, but sharing this with you @@color:lightcoral;advances her fetish.@@ In the Free Cities, it will do for romance.
<<set $activeSlave.fetishStrength += 4>>
<</if>>
When she's gone, you direct another slave to return the napkin to its proper place.
<</replace>>
<</click>>
<</if>>
<</if>>
<br><<click "She's already gift enough">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You smile gently at her and tell her to put her gift down on your desk. She does, looking doubtful, but then you thank her, going on to say that it was very nice of her to have the thought, but she's already gift enough. She looks momentarily confused, but you continue, describing her body in rhapsodic terms, lingering on her <<if ($activeSlave.boobs > 5000)>>gargantuan tits<<elseif ($activeSlave.butt > 5)>>massive ass<<elseif ($activeSlave.face > 1)>>model's face<<elseif $activeSlave.preg > 20>>rounded pregnancy<<elseif ($activeSlave.muscles > 1)>>ripped abs<<elseif ($activeSlave.weight > 10)>>plush belly<<else>>nice butt<</if>> and <<if ($activeSlave.boobs < 500)>>cute chest<<elseif ($activeSlave.butt < 3)>>cute rear<<elseif ($activeSlave.anus > 1)>>wonderful butthole<<elseif ($activeSlave.clit > 1)>>cute clit<<elseif ($activeSlave.waist > 0)>>wasp waist<<else>>nice nipples<</if>>. She blushes more and more furiously as you continue, alternately <<if canSee($activeSlave)>>glancing back down at her feet and stealing looks at you, @@color:hotpink;adoration@@ in her eyes<<else>>facing her feet and facing you, @@color:hotpink;adoration@@ on her face<</if>>. When she's gone, you direct another slave to return the napkin to its proper place.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "Place it in your display case">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You thank her kindly, and hold out your hand. She places her creation in your hands with something like reverence. You enter a secure command on your desk, and the display case behind you slides open. You place the folded napkin in its own little place within. $activeSlave.slaveName watches incredulously, unable to believe what your doing. When she finally processes it, she bursts into inelegant tears. Cuffing them away from her eyes and sniffling, she tells you @@color:hotpink;she loves you.@@
<<set $activeSlave.devotion += 4>>
<<set _napkin = "a cloth napkin skillfully folded into the shape of " + _napkin + " given to you by " + $activeSlave.slaveName>>
<<set $trinkets.push(_napkin)>>
<</replace>>
<</click>>
<<case "mods please">>
<<click "Perform it yourself">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You stand up from behind your desk and head towards the body modification studio, <<if canSee($activeSlave)>>crooking a finger at<<else>>calling<</if>> her as you as you go. She follows bouncily, thanking you profusely, and then thanking you again when it becomes apparent to her that you intend to do the body art yourself. She snuggles into the chair, relaxing as the restraints bind her in. They're not really necessary to modify a willing girl, never mind one this enthusiastic, but they could possibly prevent her from flinching, and it's not like she resents being bound at this point.
<br><br>
Manipulating the machine, you
<<if ($activeSlave.fetish is "submissive") && ($activeSlave.fetishKnown == 1)>>
place the first piercing, eliciting a hum of mild pain and abject submission from $activeSlave.slaveName. The piercing session goes on and on, with the slave sinking into a boneless, mindless state in which her being is completely in your hands. She's almost sleepy when you finally release her, but she rises and <<if canSee($activeSlave)>>turns, craning around to see in the mirror<<else>>gingerly feeling around her new piercings<</if>>. She @@color:hotpink;smiles devotedly,@@ and asks you when she'll be healed enough that she can be laced up.
<<set $activeSlave.corsetPiercing to 1>>
<<elseif ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishKnown == 1)>>
hold her mouth agape and place the first piercing. She can't make much of a facial expression with her mouth that wide, but there is a lewd <<if canSee($activeSlave)>>glint in her eye<<else>>look on her face<</if>> when she realizes she's getting more than one. When you're done, she's sore enough that she gestures her thanks, @@color:hotpink;smiling devotedly,@@ and begs you to try her out when she's healed up.
<<set $activeSlave.tonguePiercing to 2>>
<<elseif ($activeSlave.fetish is "humiliation") && ($activeSlave.fetishKnown == 1)>>
activate the ink gun, its low buzzing drawing a moan of anticipation out of $activeSlave.slaveName. Working at a touchscreen, you exercise your artistic talents, inscribing the slave's status as a sex object on her forehead. The pain is intense, but she tolerates it, the tears running fast out of the corners of her eyes and low groans rising out of her throat. When she's finally allowed to rise<<if canSee($activeSlave)>> and sees herself in a mirror<<else>>and listens intently on your descriptions of her new face<</if>>, she blushes furiously and cries harder, knowing that her status as a humiliation slut is now permanent. This culmination of her deeply perverse sense of self @@color:hotpink;draws her closer to you.@@
<<set $activeSlave.lipsTat to "degradation">>
<<elseif ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1)>>
place a spreader to keep her legs and cheeks apart and start piercing. She whines with the pain, and then gasps when she realizes that the piercing is going on much longer than she expected. You give her a couple of huge piercings below her anus, big enough that she'll never be free of them rubbing against her slutty butthole. Not done yet, you put some small, smooth studs around it, just to make sure nobody can possibly misunderstand where to fuck this bitch. She gets up gingerly, but @@color:hotpink;smiling sluttily.@@
<<set $activeSlave.anusPiercing to 2>>
<<elseif ($activeSlave.fetish is "boobs") && ($activeSlave.fetishKnown == 1)>>
<<if ($activeSlave.nipples.contains("inverted"))>>
use a couple of its actuators to stimulate her nipples until they're almost all the way protruded, and then direct them to pull them out all the way. She screams wholeheartedly at the pain, yelling on and on until she's out of breath and relaxes against the restraints, gasping and crying.
<<else>>
use its actuators to pull her nipples out as far as they will go, forcing a gasp of pain out of her.
<</if>>
She expects a simple nipple piercing, one for each boob; what she gets is a set of heavy rings in each nipple. She's no masochist, so the pleasure will come later, but she moans as she feels the gradual addition of weight to her nipples. She rises very carefully, trying to keep her boobs still, and @@color:hotpink;smiles devotedly@@ at you. Soon enough, she'll be able to orgasm by walking.
<<set $activeSlave.nipplesPiercing to 2>>
<<elseif ($activeSlave.fetish is "pregnancy") && ($activeSlave.fetishKnown == 1)>>
activate the ink gun, its low buzzing drawing a moan of anticipation out of $activeSlave.slaveName. Working at a touchscreen, you exercise your artistic talents, beautifying her <<if $activeSlave.preg > 20>>pregnancy<<else>>abdomen<</if>> with an inducement to fuck her. <<if canSee($activeSlave)>><<if $activeSlave.preg > 20>>She can't see what you are inking into the underside of her belly, but she tries anyway<<else>>She's just able to crane her head enough to see the work, and eagerly watches<</if>>. When you're done, she stares at herself for a long time,<<else>>Once you finish her new tattoo, you describe it to her in detail. She pauses for a moment,<</if>> a curiously mixed expression on her face. This is her life now; it's permanently written on her, and @@color:hotpink;she knows it.@@
<<set $activeSlave.vaginaTat to "degradation">>
<<elseif ($activeSlave.fetish is "dom") && ($activeSlave.fetishKnown == 1)>>
activate the ink gun, its low buzzing drawing a moan of anticipation out of $activeSlave.slaveName. Working at a touchscreen, you exercise your artistic talents, making the side of her face fierce with tribal patterns. Tattooing over such thin and sensitive skin is intensely painful, but she tolerates it, permitting nothing but a low and continuing growl to escape. She's obviously tired out by the pain when she's finally allowed to rise, but she <<if canSee($activeSlave)>>looks at herself in the mirror<<else>>listens to your description<</if>> with @@color:hotpink;obvious approval.@@
<<set $activeSlave.lipsTat to "tribal">>
<<elseif ($activeSlave.fetish is "sadist") && ($activeSlave.fetishKnown == 1)>>
take hold of her most intimate parts and put a set of massive piercings straight through her
<<if $activeSlave.dick > 0>>
shaft. She shrieks with agony, the noise going on and on before diminishing into breathless sobbing. Much later, when she gets gingerly up from the chair, she doesn't look eager to stick her cock in anything,
<<set $activeSlave.dickPiercing to 2>>
<<else>>
pussylips. She shrieks with agony, the noise going on and on before diminishing into breathless sobbing. Much later, when she gets gingerly up from the chair, she doesn't look eager to trib anything,
<<set $activeSlave.vaginaPiercing to 2>>
<</if>>
but she's @@color:hotpink;thankful enough.@@
<<elseif ($activeSlave.fetish is "masochist") && ($activeSlave.fetishKnown == 1)>>
take hold of her most intimate parts and put a series of massive piercing straight through her
<<if $activeSlave.dick > 0>>
shaft.
<<set $activeSlave.dickPiercing to 2>>
<<else>>
pussylips.
<<set $activeSlave.vaginaPiercing to 2>>
<</if>>
She shrieks with agony and then orgasms as strongly as you've ever seen a slave climax, her every fiber tensing against the restraints. For a long, long time she has to work to breathe, the overstimulation clearing slowly. When you finally let her up, she hasn't remembered how to talk yet, but her gaze says it for her. It looks like she's just had @@color:hotpink;the best sex of her life.@@
<<else>>
<<if ($activeSlave.nipples.contains("inverted"))>>
use a couple of its actuators to stimulate her nipples until they're almost all the way protruded, and then direct them to pull them out all the way. She screams wholeheartedly at the pain, yelling on and on until she's out of breath and relaxes against the restraints, gasping and crying.
<<else>>
use its actuators to pull her nipples out as far as they will go, forcing a gasp of pain out of her.
<</if>>
This done, you give her a simple pair of barbell nipple piercings. The machine makes this take less time than it takes to describe it, and after a shocked squeal of pain she's released. She rises carefully, trying to keep her boobs still, and @@color:hotpink;smiles thankfully@@ at you. She <<if canSee($activeSlave)>>glances at herself in the mirror<<else>>listens to your description of her<</if>>, looking pleased.
<<set $activeSlave.nipplesPiercing to 1>>
<</if>>
<<set $activeSlave.devotion += 5>>
<</replace>>
<</click>>
<br><<click "She's beautiful just the way she is">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her firmly that she's beautiful just the way she is. She blushes and giggles at the absurdly trite statement. You conclude the inspection, and she continues on to the next item in her life as a sex slave, @@color:mediumaquamarine;pleased and reassured@@ that you have a plan for what she should look like.
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<br><<click "No, and slaves should not make requests of this kind">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her firmly that you don't intend to apply body modifications to her, your tone communicating that further requests on this subject are not permitted. She understands clearly and looks a little crushed, but trusts that she won't be punished for violating a rule you hadn't promulgated. You repair the oversight immediately, directing your personal assistant to spread notice that decisions about body modifications are yours alone.
<<set $modRequestsAllowed to 0>>
<</replace>>
<</click>>
<<case "injections please">>
<<click "Give her the necessary injections">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You load the injection gun you keep in your desk, and tap it repeatedly against the cooperative slave's
<<if $seed is "boobs">>
tits,
<<elseif $seed is "butt">>
rear end,
<<elseif $seed is "lips">>
lips,
<<elseif $seed is "dick">>
cock,
<<elseif $seed is "dickMinus">>
girly dick,
<</if>>
producing a hiss each time as pressurized gas painlessly drives the drugs deep into her tissues. She leaves @@color:hotpink;thanking@@ you profusely, massaging herself in anticipation.
<<set $activeSlave.devotion += 2>>
Before the end of the week, her
<<if $seed is "boobs">>
@@color:lime;boobs have grown,@@ delighting her.
<<if ($activeSlave.markings is "freckles") || ($activeSlave.markings is "heavily freckled")>>
She proudly shows your other slaves her breast growth by keeping track of the increasing distance between a couple of chosen freckles on the front of her boobs.
<</if>>
<<set $activeSlave.boobs += 200>>
The dose of growth hormones necessary to cause such rapid tissue changes left her feeling @@color:red;rather ill,@@ but she is recovering normally.
<<set $activeSlave.health -= 10>>
<<elseif $seed is "butt">>
@@color:lime;buttocks have grown,@@ delighting her.
<<set $activeSlave.butt += 1>>
The dose of growth hormones necessary to cause such rapid tissue changes left her feeling @@color:red;rather ill,@@ but she is recovering normally.
<<set $activeSlave.health -= 10>>
<<elseif $seed is "lips">>
@@color:lime;lips have swelled,@@ delighting her.
<<set $activeSlave.lips += 10>>
The dose of growth hormones necessary to cause such rapid tissue changes left her feeling @@color:red;rather ill,@@ but she is recovering normally.
<<set $activeSlave.health -= 10>>
<<elseif $seed is "dick">>
@@color:lime;cock has grown,@@ delighting her.
<<set $activeSlave.dick += 1>>
<<if $activeSlave.balls < 5>>
<<if random(1,100) > 70>>
As a side effect, her @@color:lime;balls have also swelled,@@ which she sees as an added benefit.
<<set $activeSlave.balls += 1>>
<</if>>
<</if>>
The dose of growth hormones and male hormone treatment necessary to cause such rapid change left her feeling @@color:red;rather ill,@@ but she is recovering normally.
<<set $activeSlave.health -= 10>>
<<elseif $seed is "dickMinus">>
@@color:orange;dick has shrunk,@@ delighting her.
<<set $activeSlave.dick -= 1>>
<<if $activeSlave.balls > 1>>
<<if random(1,100) > 70>>
As a side effect, her @@orange:lime;balls have also atrophied,@@ which she sees as an added benefit.
<<set $activeSlave.balls -= 1>>
<</if>>
<</if>>
The dose of growth hormones and male hormone treatment necessary to cause such rapid tissue reduction left her feeling @@color:red;rather ill,@@ but she is recovering normally.
<<set $activeSlave.health -= 10>>
<</if>>
<</replace>>
<</click>>
<<if $activeSlave.preg > 10>>
<br><<click "Not when you're pregnant">>
<<replace "#result">>
You tell her that you would prefer not to inject your pregnant slaves with large doses of growth hormones, and she must respect your judgment in this regard. She leaves looking disappointed, but vows to return once she has given birth. She isn't satisfied with her body, but @@color:mediumaquamarine;trusts@@ that <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>> cares for her and her unborn child's health.
<<set $activeSlave.trust += 1>>
<</replace>>
<</click>>
<</if>>
<br><<click "Decline">>
<<replace "#result">>
You tell her that she's better as she is, and she must respect your judgment in this regard. She leaves looking more @@color:hotpink;flattered@@ than disappointed. She's less insecure in her own body, and @@color:mediumaquamarine;trusts@@ that <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>> has a plan for her.
<<set $activeSlave.devotion += 1>>
<<set $activeSlave.trust += 1>>
<</replace>>
<</click>>
<br><<click "No, and slaves should not make requests of this kind">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her firmly that you don't intend to apply growth hormones to her at the moment, your tone communicating that further requests on this subject are not permitted. She understands clearly and looks a little crushed, but trusts that she won't be punished for violating a rule you hadn't promulgated. You repair the oversight immediately, directing your personal assistant to spread notice that decisions about asset size are yours alone.
<<set $expansionRequestsAllowed to 0>>
<</replace>>
<</click>>
<<case "hot PC">>
<<click "Not so fast">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
As she goes, she follows the natural human impulse when embarrassed, and turns her head resolutely away from you, trying very hard to forget making such a fool of herself. This means that she does not see your rapid, predatory pursuit of her; nor does she hear your careful stride across the flooring. Her first indication that she's prey is when your hands grab her around her <<if $activeSlave.preg > 20>>pregnant belly<<elseif $activeSlave.muscles >= 2>>own well-muscled middle<<elseif $activeSlave.weight > 10>>plush belly<<else>>middle<</if>> and hug her hard against your <<if $PC.boobs == 1>>sweaty boobs<<else>>sweaty, bare chest<</if>>. She stiffens<<if $activeSlave.voice != 0>> and shrieks<</if>> with surprise, but relaxes obediently within your embrace. Your warm, animal presence has an immediate effect. You hear her suck in her breath and then feel her begin to breathe increasingly hard as your scent sinks into her and her embarrassment fades.
<br><br><span id="result2">
<<click "Fuck her right here">>
<<replace "#name">>
$activeSlave.slaveName
<</replace>>
<<replace "#result2">>
<<if $PC.boobs == 1>>Despite your feminine appearance, you have capable hands.<<else>>You have strong hands to go with your masculine appeal.<</if>> They rove across her front, hugging her hard against you as you massage and grope. <<if $activeSlave.boobs > 4000>>Her tits are so big that hefting them creates a bit of a burn in your biceps, in addition to making her writhe against you.<<elseif $activeSlave.preg > 15>>The skin that covers her swollen belly is erotically taught, and you run your fingers across it possessively.<<elseif $activeSlave.nipples is "inverted">>You wrap your hands around the bases of her inverted nipples, and use your strong grip to stimulate and squeeze them until they protrude, much to the writhing slave's anguish.<<else>>You pinch her nipples and tug them hard, making the slave writhe and buck against you.<</if>>
<<if $PC.dick == 0>>
You grab one of her hands and guide it down to her <<if $activeSlave.dick > 0>>cock<<else>>pussy<</if>>, making her play with herself. Meanwhile, you look after your womanhood with your other hand, schlicking expertly while holding her close, ensuring that she feels every motion of what you're doing. When your fingers are thoroughly coated with pussyjuice, you drop her hand, letting her continue masturbating on her own, and then use the freed hand to replace the one you're using to touch yourself. Then, you take the wet fingers and push them into her mouth; she willingly sucks them clean, using her tongue to gather every trace of your secretions. You gather sweat from between your breasts, and make her suck that off her fingers too. When she orgasms, you shove her against the wall and hump against her and your hand both, climaxing yourself.
<<else>>
You pull her up onto her toes and slide yourself inside her, the slave gasping when she feels your hot dick enter her <<if $activeSlave.vagina > -1>>cunt<<else>>anus<</if>>. Once you're hilted, you bring her hands up on either side of her head to grasp your shoulders behind her, and then scoop her legs up and hoist her to rest against your chest, held in midair and impaled on your dick. You can't pound her all that hard in this challenging position, but the effort of holding herself this way forces her to tighten her muscles down hard, producing an excellent sensation.<<if $PC.vagina == 1>> The position angles your dick upward, producing a lovely massaging sensation in your pussy as you slide in and out of her.<</if>><<if $activeSlave.vagina > -1>> After a while, you lift her up as high as you can, freeing your member, and then lower her back down again, forcing yourself up her butt instead despite the slave's anxious begging.<</if>> It doesn't take long before you fill her ass with cum.
<</if>>
You tell your quivering sex toy that she doesn't have to be embarrassed about her needs. @@color:mediumaquamarine;She seems relieved@@ that the sexual being she's becoming is acceptable, at least to you.
<<if $activeSlave.vagina > -1>>
<<VaginalVCheck>>
<</if>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<AnalVCheck>>
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>><<if (($activeSlave.anus == 0) || ($activeSlave.vagina == 0)) && ($PC.dick == 1)>> //This option will take virginity//<</if>>
<br><<click "Have her lick you clean">>
<<replace "#name">>
$activeSlave.slaveName
<</replace>>
<<replace "#result2">>
You take her by the hand and walk towards the shower. The sudden loss of your closeness jerks her rudely out of her sexual reverie, but she follows willingly, perhaps distracted by the view as you shed your workout clothes on the way. When you get there, you pull her in with you, but you do not turn on the water. Instead, you tell her to wash you. Not understanding, she turns to switch on the shower, but you catch her, and insert two sweaty fingers into the slave's compliant mouth. She sucks on them, taking refuge in the simple task, and then understands what you mean. She runs her tongue up your arm, sucking the salty sweat off you as best she can. Soon, she bends down and heads for your
<<if $PC.dick == 1>>cock<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>cunt<</if>>
but you pull her up again and tell her to do that last.
<<if $PC.boobs == 1>>
She quickly finds something almost as good by licking and sucking her way up the sweaty crevice between your breasts. When she reaches your nipples, you hold her there head there for a while, enjoying her tongue.
<<else>>
She settles for kissing and licking her way up your abs, pecs, and collarbone, before shyly sucking the line of sweat that runs down each of your temples when you perspire heavily off of you.
<</if>>
When you've enjoyed the tongue bath enough, you reach over and activate the shower, the warm water producing a hum from the slave. You coach her towards your
<<if $PC.dick == 0>>
cunt, and she eats you out with enthusiasm
<<else>>
stiff prick, and she gives you an enthusiastic blowjob<<if $PC.vagina == 1>> before turning her oral attentions to your pussy<</if>>
<</if>>
as the water plays over you both. After looking up and letting the water cascade down your face for a long moment, you quietly tell her to masturbate before opening your mouth to drink from the downpour. With your eyes closed against the stream, your only indications that she's obeying the command is a slight increase in the force with which she sucks, and a faint <<if $activeSlave.vagina == 1>>schlicking<<else>>wanking<</if>> noise as she jerks off. She must @@color:hotpink;find you quite attractive,@@ since giving you oral in the shower while playing with herself brings her to orgasm with almost indecent speed.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
<br><<click "Let her go">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You let her go, and she hurries off to go on with her day. But her attraction to you does not go away, and neither does the embarrassment of having made a fool of herself in front of you. The experience leaves her @@color:gold;a bit worried@@ about how life as your slave is affecting her, but @@color:hotpink;increasingly infatuated with you.@@ Before long, love will conquer doubt.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust -= 2>>
<</replace>>
<</click>>
<<case "dickgirl PC">>
<<click "Permit her to serve you in a way she'll be comfortable with">>
<<replace "#name">>
$activeSlave.slaveName
<</replace>>
<<replace "#result">>
The poor girl is having trouble with
<<if $activeSlave.attrXY <= 65>>
guys, so you decide to be kind to her and play up your feminine side. You lift her $activeSlave.skin chin with a soft touch, and kiss her gently on the lips, pressing your breasts full against her <<if $activeSlave.boobs > 5000>>titanic udders, which are squashed between you<<elseif $activeSlave.boobs > 1000>>own lovely boobs<<else>>chest<</if>>. You keep your hips cocked back and to the side, so that your rapidly stiffening dick stays clear of her. Taking her hands in your own, you guide them to your breasts.
<br><br>
She hesitates, clearly surprised that you're allowing her to fondle you, but building arousal is making her forget her awkwardness and she begins to play with your boobs in earnest. You direct her fingers to your nipples, and she obeys the nonverbal cue, devoting more attention to the hard, sensitive nubs. Satisfied that she's got the idea, you run your hands lightly down her <<if $activeSlave.preg > 20>>pregnant<<elseif $activeSlave.muscles > 1>>rock hard<<elseif $activeSlave.weight > 10>>plush<<else>>soft<</if>> body and give her <<if $activeSlave.butt > 6>>monstrous<<elseif $activeSlave.butt > 3>>healthy<<else>>cute<</if>> buttocks a gentle massage.
<br><br>
She has her eyes closed, and is spared any indication that she's petting and being petted by a person with a cock. Her arousal builds quickly, and so does yours. You resolve the situation by using a hand on each of you: you finish yourself off with practiced ease while giving her <<if $activeSlave.vagina > -1>>clit<<elseif canAchieveErection($activeSlave)>>own erection<<else>>soft member<</if>> some manual stimulation that tips her over the edge. She opens her eyes slowly, @@color:hotpink;grateful@@ that you were so merciful.
<<else>>
girls, so you decide to be kind to her and play up your masculine side. You grab the side of her neck with a rough grip, and pull her downward, forcing her to her knees. She goes willingly, her field of vision filling with your rapidly hardening member.
<<if ($activeSlave.teeth is "removable")>>
She quickly pulls her removable teeth out, getting ready to offer you her soft facepussy.
<<elseif ($activeSlave.teeth is "pointy")>>
She runs her tongue over her frightening teeth carefully, and then opens her jaws wide, getting ready to keep her fangs well clear of your shaft.
<<elseif ($activeSlave.teeth is "straightening braces") || ($activeSlave.teeth is "cosmetic braces")>>
She runs her tongue over her braces, and then opens wide, mindful of keeping her orthodontia clear of your shaft.
<</if>>
She takes you into her mouth without hesitation, and keeps her eyes closed. She visibly concentrates all her attention on your dick, ignoring the breasts that are starting to bounce right over her head as you begin rocking your hips with enjoyment.
<br><br>
You run a possessive hand through her $activeSlave.hColor hair, and let her know what a good little cocksucker she is. She moans submissively in response, and the humming feels so wonderful that you order her to do it again. Knowing that you're being nice to her by letting her ignore your more feminine characteristics for the moment, she does her best to please you, humming as best she can and using both hands to pleasure your base and balls. You blow your load down her throat, and she swallows it all. She opens her eyes slowly, @@color:mediumaquamarine;relieved@@ that you were so merciful.
<</if>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<br><<click "Force her to get off to all of you">>
<<replace "#name">>
$activeSlave.slaveName
<</replace>>
<<replace "#result">>
The closeminded girl is having trouble with
<<if $activeSlave.attrXY <= 65>>
guys, so she gets to spend some quality time with your dick. You walk into her, running into the surprised slave, driving her backward into the far wall. You kiss her, pinch her, and grope her roughly the whole time, pressing your breasts maliciously against her <<if $activeSlave.boobs > 5000>>titanic udders, which are squashed between you<<elseif $activeSlave.boobs > 1000>>own lovely boobs<<else>>chest<</if>>. When her <<if $activeSlave.butt > 6>>monstrous<<elseif $activeSlave.butt > 3>>healthy<<else>>cute<</if>> buttocks crash against the wall, you smash yourself against her. She shudders involuntarily as she feels your stiffening dick between you<<if $activeSlave.preg > 20>> and her rounded stomach<</if>>, and then again as it rapidly achieves full hardness, crushed between your warm bodies.
<br><br>
Making out with her so insistently that she's short of breath, you begin to hump yourself against her, sliding your prick against her <<if $activeSlave.preg > 20>>pregnant <</if>>belly, thighs, and <<if $activeSlave.vagina > -1>>labia<<elseif canAchieveErection($activeSlave)>>own dick<<else>>limp member<</if>>. She shudders uncomfortably as she realizes that she's getting aroused, her <<if $activeSlave.vagina > -1>>pussy moistening<<elseif canAchieveErection($activeSlave)>>dick hardening<<else>>girldick starting to ooze precum<</if>> from the stimulation, despite her lack of appetite for cock. She knows what's coming when you pin her torso even harder and reach down to pull her knees up to clasp you around your waist, and does her best to relax.
<br><br>
She <<if canSee($activeSlave)>>screws her eyes shut tight<<else>>scrunches her face<</if>> as you maneuver yourself inside her
<<if ($activeSlave.vagina > -1) && ($activeSlave.vagina > -1)>>
<<if $activeSlave.vagina > 2>>
cavernous cunt.
<<elseif $activeSlave.vagina > 1>>
welcoming pussy.
<<else>>
tight flower.
<</if>>
<<BothVCheck 5>>
<<else>>
<<if $activeSlave.anus > 2>>
unresisting asspussy.
<<elseif $activeSlave.anus > 1>>
welcoming butthole.
<<else>>
tight anus.
<</if>>
<<AnalVCheck 5>>
<</if>>
Once you're confident your member is properly seated inside her, and you won't drop her, you give her a brusque order to open her eyes and look down. She obeys, but unwillingly, bending as best she can to look at the base of your dick where it
<<if ($activeSlave.vagina > -1) && ($activeSlave.vagina > -1)>>
enters her womanhood.
<<else>>
disappears beneath
<<if ($activeSlave.dick > 0)>>
her own dangling cock.
<<else>>
her. She can't see where it enters her bowels, but she's very aware of it.
<</if>>
<</if>>
You tell her to do her best to watch, and begin thrusting. She groans from the awkward position, internal fullness, and sexual confusion. Bent almost in half, she stares, transfixed by the sight of your penis delving inside her body.
<br><br>
You push a hand between the two of you and begin to stimulate her manually. She whimpers pathetically, seeing and feeling herself build towards an inevitable orgasm. You manage her skillfully, bringing her to the point of climax before shooting your cum deep inside her. The internal sensation of heat, the tightening and twitching of your member inside her, and your obvious pleasure force her over the edge, and she comes so hard that she wriggles involuntarily within your grasp. You drop her, and she barely manages to catch herself on shaking legs, the motion sending a blob of her owner's semen running down her thigh.
<br><br>
Over the week, you force her to achieve daily orgasm as your cock pounds in and out of her. It's difficult, blowing your load inside a compliant slave girl every day, but you make the necessary sacrifice.
<<if random (1,2) == 1>>
After a few days, she's @@color:green;obviously reconsidering her previous hesitations about dick.@@
<<set $activeSlave.attrXY += 5>>
<<else>>
She takes it like a good slave. Her dislike for dick doesn't change, but she gets better at @@color:hotpink;suppressing her own inclinations@@ and serving as your cum receptacle.
<<set $activeSlave.devotion += 4>>
<</if>>
<<else>>
girls, so she gets to spend some quality time with your feminine side. You kiss her, teasing your tongue against her, and press your breasts maliciously against her <<if $activeSlave.boobs > 5000>>titanic udders, which are squashed between you<<elseif $activeSlave.boobs > 1000>>own lovely boobs<<else>>chest<</if>>. She shrinks away from you involuntarily, but you stroke loving hands down her temples, the sides of her neck, and her upper arms. She shudders involuntarily, and you can almost feel her hate herself through your lip lock. You cock your hips back and to the side, keeping your prick well clear of her. As far as she can feel, you're all boobs and feminine lips.
<br><br>
You walk forward, pressing her against the far wall, and then turn yourself around, pinning her against the wall with your butt<<if $activeSlave.preg > 20>> as well as you can with with pregnancy pushing into you<</if>>. As she hesitates, wondering what to do about this, you grab her hands and place them on your tits, leading her like a music teacher guiding a student's hands. When she's stroking your nipples properly, you grind against her for a while, grinning to yourself as you feel <<if $activeSlave.vagina > -1>>
an unwilling heat building low behind you. Pleased, you snake a hand around behind yourself and start to play with her clit, using your other hand to jerk off.
<<elseif canAchieveErection($activeSlave)>>
an unwilling erection building behind you. Pleased, you snake a hand around behind yourself and start to play with her dick, using your other hand to jerk yourself off.
<<else>>
the pretty girldick behind you start to leak. Pleased, you snake a hand around behind yourself and start to play with her soft bitchclit, using your other hand to jerk yourself off.
<</if>>
Except for your vigorous stroking with one hand, there's little to indicate to her that you have a dick. It must feel as though she has a beautiful woman in her arms, and is playing with her boobs while she gets her off manually. You complete the feeling by craning around to rain nibbles and kisses on her $activeSlave.faceShape face.
<br><br>
Over the week, you require her to repeat this sexually confusing performance daily. It's difficult, having one of your slaves detailed to stimulate your nipples every day, but you make the necessary sacrifice.
<<if random (1,2) == 1>>
After a few days, she's @@color:green;obviously reconsidering her previous hesitations about tits and ass.@@
<<set $activeSlave.attrXX += 5>>
<<else>>
She serves your feminine body like a good slave. Her dislike for sex with girls doesn't change, but she gets better at @@color:hotpink;suppressing her own inclinations@@ and serving as your plaything.
<<set $activeSlave.devotion += 4>>
<</if>>
<</if>>
<</replace>>
<</click>>
<<case "penitent">>
<<click "Require her to self-flagellate">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that you will offer her a method of expiating her deep and troubling sin. She looks almost hopeful at this, until you lead her out onto a balcony and order her to strip before handing her a simple length of hempen rope. She already knows what's coming next, but she breaks down as she obeys your orders to kneel. She sobs abjectly, but you don't even have to give the next order: she's already flogging the rope against her own back in the hope of earning a reprieve by obedience. You count the strokes aloud, stopping at one in disapproval of how light she's hitting herself. She flogs herself harder and harder, screaming a little and crying in pain and fear as you obstinately refuse to say "two." When she strikes so hard that she draws a little blood, you finally say the terrible word. When you're finally satisfied with her self-torture, she's so exhausted that you carry her limp, bloody, vaguely urine-scented <<if $activeSlave.preg > 20>>pregnant <</if>>form into the shower, wash her, and apply curatives, @@color:red;though she's still quite injured.@@ She wakes to find herself curled up in your lap, and she stiffens for a brief moment before @@color:hotpink;relaxing against your chest,@@ weeping softly.
<<if ($activeSlave.fetish != "submissive") && (random(1,100) > 50)>>
<<set $activeSlave.fetish to "submissive">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetishStrength = 10>>
She has come to associate @@color:pink;submission@@ with sexual fulfillment.
<</if>>
<<if ($activeSlave.behavioralFlaw != "odd") && (random(1,100) > 50)>>
<<set $activeSlave.behavioralFlaw to "odd">>
The terrible experience has left her with @@color:red;unpleasant nervous tics.@@
<</if>>
<<set $activeSlave.devotion += 10>>
<<set $activeSlave.health -= 10>>
<</replace>>
<</click>>
<br><<click "Sodomize her while she prays">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
$activeSlave.slaveName finds herself standing in front of you, feeling you roughly probe her ass with two fingers. She gasps out: <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Oh <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, owner and protector, forgive my thinth, jutht ath you forgave my thithterth in thlavery before me. Count not my tranthgrethionth againtht your ruleth, but, rather, my tearth of anal thervice. Remember not my iniquitieth but my willingneth to be athraped by you. I long to therve your <<if $PC.dick == 0>>puthy<<else>><<if $PC.vagina == 1>>futa <</if>>dick<</if>>, and beg that you will uthe me and make your dwelling place within my butthole. I promithe to thubmit to you ath your anal thlut all the dayth of my thervitude."<<else>>"Oh <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, owner and protector, forgive my sins, just as you forgave my sisters in slavery before me. Count not my transgressions against your rules, but, rather, my tears of anal service. Remember not my iniquities but my willingness to be assraped by you. I long to serve your <<if $PC.dick == 0>>puthy<<else>><<if $PC.vagina == 1>>futa <</if>>dick<</if>>, and beg that you will use me and make your dwelling place within my butthole. I promise to submit to you as your anal slut all the days of my servitude."<</if>> She moans with relief when she feels you withdraw your penetrating digits partway through her recitation, but by the time she's finished, you've shoved <<if $PC.dick == 0>>a strap-on<<else>>your dick<</if>> up her loosened ass. She @@color:hotpink;does her best@@ to relax and resumes, <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Oh <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>..."<<else>>"Oh <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>..."<</if>>
<<if ($activeSlave.fetish != "humiliation") && (random(1,100) > 50)>>
<<set $activeSlave.fetish to "humiliation">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetishStrength = 10>>
She has come to associate @@color:pink;humiliation@@ with sexual fulfillment.
<</if>>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<<case "resistant anal virgin">>
<<click "Let her earn continued anal virginity">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her she's a sex slave, and that she needs to learn how to take a dick up the ass. <<if canTalk($activeSlave) == false && ($activeSlave.amp != 1)>>She frantically begs with gestures, pleading on her knees.<<elseif canTalk($activeSlave) == false>>She frantically mouths pleas that you leave her butt alone.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She slurs, "Pleese no, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, pleese don rape my ass, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"<<else>>She begs, "Please no, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, please don't rape me in my ass, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"<</if>> You make a show of considering, and then tell her that if she's extra obedient, you might let her keep her butt - for now. You tell her to <<if $PC.dick == 1>>blow you<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>lick your pussy<</if>>, and she does with unusual obedience. When she's done, you bend down and whisper in her ear that if she shows any sign of rebelliousness, you'll ruin her little asshole. @@color:gold;She's terrified.@@
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<<if canDoAnal($eventSlave)>>
<<if ($activeSlave.amp != 1)>>
<br><<click "Force her to degrade herself">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Suction cup dildos are terribly useful. You place a moderate-sized one on a low table in your office, and order her to squat down on it and fuck her own asshole. She hesitates, incredulous, and finds herself bound to the couch and thoroughly whipped. It isn't a sexual whipping, either, but a methodical and scientific administration of pain right up to the border of damage. When she's been reduced to a state of abject, sobbing surrender, you free her and repeat your orders as though nothing had happened. Still crying, she hobbles over and up onto the table,<<if $activeSlave.preg > 20>>gingerly lowers her pregnant bulk onto it,<</if>> and fucks her little ass open on the dildo. You keep her up there until her legs give out<<if $activeSlave.preg > 20>>and her gravid weight pinning her on the toy;<<else>>, and<</if>> then let her lie down on the couch, telling her to keep working the dildo with her hands or suffer another whipping. After she's had her ass filled for a good while, she has no trouble taking a <<if $PC.dick == 0>>strap-on<<else>>real dick<</if>> for the first time, and is by this point too exhausted to do anything but lie there and be a good little anal slave. @@color:hotpink;She fears you,@@ and @@color:lime;her butthole has been broken in.@@
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>> //This will take anal virginity//
<</if>>
<</if>>
<<case "devoted waist">>
<<click "Join her and see if your hands can span her waist">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
By the time you reach the shower, $activeSlave.slaveName is towelling herself. She notices your approach and folds the towel neatly before performing a little naked pirouette that shows off her artificial curviness while displaying <<if $activeSlave.vagina is -1>>her slutty asshole.<<else>>each of her delectable holes.<</if>> You take her about the <<if $activeSlave.preg > 10>>middle and, with a little imagination, find that, indeed, you could make your thumbs and fingertips meet around it if you were to press.<<else>>waist and find that, indeed, you can make your thumbs and fingertips meet around it if you press, which elicits a squeak<</if>>. This can be applied during sex many ways. First, she sits on the bathroom counter and bends herself almost double for anal. Your control over the pace is perfected by your grip around her tiny middle. Finally, she goes down on all fours for a hard buttfuck doggy style, losing herself in the intense anal as you use your hold around her to give it to her even harder. By the end she's tired but @@color:mediumaquamarine;confident in her sexual uniqueness.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<br><<click "Such a lovely work of art must be displayed">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
There is a polite soiree tonight at one of $arcologies[0].name's more upscale eating establishments. Many couples are there to enjoy themselves and preen, but even so, you make a stir as you enter wearing the latest in men's eveningwear. $activeSlave.slaveName is a confection on your arm, displayed in a silk gown of strips and cuts that accentuates her artificial figure while leaving her breasts, <<if $activeSlave.dick > 0>>cock,<<else>>pussy,<</if>> and butt lusciously bare. Your appearance together with your living accessory @@color:green;increases your reputation.@@ After a refined meal and some sedate dancing, the maître d' announces that the establishment has become (the Free Cities definition of) a salon for the evening. After the more prudish couples file out, those who remain engage in public sexual congress; $activeSlave.slaveName's gown allows you to take her in a <<if $activeSlave.preg > 20>>tight<<else>>close<</if>> lotus position on the cleared table, face to face. @@color:hotpink;She has become more devoted to you.@@
<<set $activeSlave.devotion += 4>>
<<set $rep += 100>>
<<if ($activeSlave.vagina > -1)>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</replace>>
<</click>>
<<case "muscles">>
<<click "Reward her for her gains">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her to spread her towel on the floor and lie <<if $activeSlave.preg > 20>>on her side<<else>>face down<</if>> on it. <<if $activeSlave.preg > 20>>You lie next to her and<<else>>You<</if>> run your hands across her sweaty <<if $seeRace == 1>>$activeSlave.race <</if>>muscles before giving her a thorough, skillful and very intense massage. She moans and grunts as you work the lactic acid out of her muscles, slowly reducing her to a puddle of ripped sex slave. As you're rubbing her down to finish the massage, she meekly begs you to fuck her. As she lies still, <<if $PC.dick == 0>>you lift one of her legs and straddle yourself in to bring your groin against hers.<<else>>you slowly push your cock into her ass; she's so relaxed from the massage that it slides in easily.<</if>> It's a strange sensation, this mass of muscle lying quietly still beneath you, whimpering with delight as you gently <<if $PC.dick == 0>>scissor yourself against her.<<else>>take her ass.<</if>> She comes in no time at all. When she does <<if $PC.dick == 0>>she squeezes you between vicelike thighs,<<if $PC.vagina == 1>> pressing your pussy deliciously and<</if>> bringing you to climax, too.<<else>>you happen to be halfway inside her; her sphincter mercilessly squeezes your head while her muscular buttocks clench your shaft between them. You explode into her.<</if>> <<if $activeSlave.dick != 0>>As she stands, her now-softening penis drips cum. <</if>>@@color:hotpink;Her love for you has increased.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<br><<click "Take advantage of her gains with a powerfuck">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
It's time to see if she's got anything left in those sore <<if $seeRace == 1>>$activeSlave.race <</if>>muscles. You push the towel off her shoulder, take a lick of the delicious salty sweat along her collarbone, and get to work. For the next hour, you put her through a series of sexual positions that require her to balance and support herself in difficult positions. She hangs from the ceiling, goes up on one tiptoe, and fucks in a handstand. She's as muscular inside as she is outside. <<if $PC.dick == 0>>You climax repeatedly, mixing your pussy juice with her sweat all across her body.<<else>><<if $activeSlave.vagina is -1>>You come repeatedly, and before long cum is dripping out of her ass as you continue.<<else>>You come repeatedly, and before long cum is dripping out of her pussy as you continue.<</if>><</if>> <<if $activeSlave.dick != 0>>From position to position, her erection adds its own fluids to the mess on the floor. <</if>>By the end, she's shaking from muscle fatigue and panting her gratitude. @@color:mediumaquamarine;Her confidence in her place has increased.@@
<<set $activeSlave.trust += 4>>
<<if ($activeSlave.vagina > -1)>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</replace>>
<</click>>
<br><<click "Compliment her gains and send her on her way">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She finishes posing with an impressive display of her obliques. She walks powerfully to the shower, her ripped buttocks delineating each step. The shower is glass-walled. As she washes, several of your other slaves are waking up and starting their days. They can't help but stare as $activeSlave.slaveName soaps herself. $activeSlave.slaveName enjoys the attention.
<</replace>>
<</click>>
<<case "obedient girlish">>
<<click "Let her get dressed and spend some quality time with her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You let $activeSlave.slaveName don a nice dress and take her out. She's a little suspicious at first but when you reach the first balcony on your lazy route around the huge building the sun on her face and the gentle breeze around her ears convince her there's no trick. She watches you shyly as you lead her around, soaking in the sights and relaxing. Though you still speak as <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>>, you chat about goings on around the arcology, and you buy her a fresh fruit from a vendor. The unexpected show of care and compassion has her quite agog. By the time you take her out onto another parklike balcony and fuck her on a bench,
<<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>
her chastity cage is dribbling precum, a sign she wouldn't mind having to take it up the ass.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "combined chastity")>>
her combined chastity cage and anal chastity belt makes her move awkwardly.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "anal chastity")>>
her dick is tenting the front of her dress, through her anal chastity belt.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0)>>
her dick is tenting the front of her dress and she's happy to take it up the ass.
<<elseif ($activeSlave.dick > 0)>>
she's happy to take it up the ass, though there's no sign of an erection from her useless sissy dick.
<<else>>she's wet and ready and moans happily as you enter her.<</if>> There's no hesitation or fear at all on her face when she sees you're returning her to your penthouse; @@color:mediumaquamarine;her trust in you has increased.@@
<<set $activeSlave.trust += 4>>
<<if ($activeSlave.vagina > -1)>>
<<VaginalVCheck>>
<<else>>
<<AnalVCheck>>
<</if>>
<</replace>>
<</click>><<if (canDoAnal($activeSlave) || canDoVaginal($activeSlave)) && (($activeSlave.vagina is -1) && ($activeSlave.anus == 0)) || ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<<if canDoAnal($activeSlave)>>
<br><<click "Dominate her narrow ass">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You make a show of examining her with a critical air that makes her aware of her modest endowments. Finished, you announce in a serious tone that you're concerned that you can't tell if she's a girl, since girls have breasts and butts.<<if $activeSlave.preg > 10>> She should do something about that bulbous gut too, you mock.<</if>> <<if canTalk($activeSlave) == false || ($activeSlave.accent >= 3)>>She protests wordlessly, gesturing desperately at herself.<<elseif ($activeSlave.lips > 70)>>She protests through her huge lips, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, ah'm a thlave girl!"<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>She protests through her piercings, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, ah'm a thlave girl!"<<else>>She protests, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I'm a slave girl! Please, just look at me, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"<</if>> <<if canSee($activeSlave)>>Shaking your head<<else>>Tutting<</if>> with pretended doubt, you say that since you're not sure you'll have to make do. Your order her to lie face down on the couch<<if $PC.dick == 0>> while you don a strap-on<</if>>. She does doubtfully, only realizing what you intend when she feels <<if $PC.dick == 0>>the strap-on<<else>>your dickhead<</if>> forcing its way between her narrow buttcheeks. She whimpers and moans into the couch as you roughly sodomize her. It's true, she's pretty androgynous from this angle, especially while she takes it up the butthole. @@color:hotpink;She has become more submissive to you,@@ but there's @@color:gold;some fear there, too.@@
<<set $activeSlave.trust -= 2>>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<</if>>
<<case "diet">>
<<click "Catch her at it and punish her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
It's childishly easy to catch her at it. You simply call a slave eating her breakfast away over the arcology's audio system, and then enter the kitchen by a different door. $activeSlave.slaveName has the departed slave's cup in her hand and halfway to her mouth when she's caught in the act. You relieve her of her prize, and finding that she has not started her own proper portion, pour it out onto the floor. You tell her to lap it up without using her hands, and begin counting down from ten. She obeys, but slowly and hesitantly. When you reach zero you order her to get to all fours and administer a stinging slap across her thieving <<if $seeRace == 1>>$activeSlave.race <</if>> ass. She alternates ten seconds of desperate lapping with being beaten across the buttocks until she's done, by which time she is @@color:gold;desperate to obey and avoid further punishment.@@
<<set $activeSlave.trust -= 5>>
<</replace>>
<</click>>
<br><<click "Make her eat in your office and keep her busy while she does">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She knows what it means when she's informed that her meals will now be available in your office only. You not only supervise her intake strictly, but set up a bowl for her on a little stand so the chubby bitch can lap up her food hands free on all fours, leaving her free for use from behind. You're careful to avoid associating pleasure with misbehavior by taking her cruelly every time she eats, pinching her nipples, and slapping her <<if $seeRace == 1>>$activeSlave.race <</if>> ass as you ride her. This is so effective that @@color:gold;she learns to obey@@ and @@color:orange;loses weight@@ both.
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.weight -= 10>>
<<set $activeSlave.diet to "healthy">>
<<if canDoVaginal($activeSlave)>>
<<BothVCheck 3>>
<<elseif canDoAnal($activeSlave)>>
<<set $activeSlave.analCount += 6>>
<<set $analTotal += 6>>
<<AnalVCheck 6>>
<</if>>
<</replace>>
<</click>><<if (canDoAnal($activeSlave) || canDoVaginal($activeSlave)) && ($activeSlave.anus == 0) || ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<br><<click "Fill her up with water as punishment">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You meet her in time for her next meal and tell her that you're aware of her stealing. You indicate a table full of cups, and tell her that she can drink as much as she wants from them if she'll tell you the truth. She confesses, and is horrified to find they're full of water, not food. You add casually that she can choose not to 'eat' the contents... but that she'll get no real food until she finishes every one. Torn between hunger and reluctance, she spends the next hour struggling with so much water that you have to check her for water intoxication. She finishes with <<if $activeSlave.preg > 20>>an even more bulbous<<else>>a bulging<</if>> stomach and a @@color:gold;sincere desire to avoid further punishment.@@
<<set $activeSlave.trust -= 5>>
<</replace>>
<</click>>
<<if ($cumSlaves >= 5) && (($activeSlave.fetish != "cumslut") || ($activeSlave.fetishKnown == 0))>>
<br><<click "Restrict her to nothing but fresh cum from the Dairy">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You meet her in time for her next meal and tell her that you're aware of her stealing. You tell her that you understand her need to eat, and that for the rest of the week you'll mercifully be allowing her to try a new diet on which she can eat as much as she wants. She's overjoyed to hear it, though this pleasure is replaced with extreme disgust when she learns that her only culinary options are limited to cum. It's just nutritionally augmented enough to prevent starvation. Disgust is defeated by hunger pangs, and she spends most of the week going around with a @@color:hotpink;preoccupied@@ look on her face and<<if $activeSlave.preg > 20>> an even more<<else>> a slightly<</if>> distended belly. By the end, she's starting to @@color:lightcoral;salivate@@ at the mere scent of ejaculate.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.fetish to "cumslut">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetishStrength = 65>>
<</replace>>
<</click>>
<</if>>
<<case "huge naturals">>
<<click "Give her a nice massage">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You sit on the couch next to your desk and pat your thighs. She smiles and comes over, lowering herself <<if $PC.dick == 0>>into your lap<<else>>onto your member<<if $PC.vagina == 1>> and sliding a hand down to see to your pussy<</if>><</if>> without hesitation. You help her get comfortable and instead of <<if $PC.dick == 0>>grinding<<else>>thrusting<</if>> or telling her to ride, you just sit there with her in your lap, gently massaging her massive tits. They get sore from swinging around as she moves, works, and fucks, and soon she's groaning with pleasure at the attention. You finally manage to bring her to orgasm with almost nothing but delicate stimulation of her nipples. @@color:mediumaquamarine;She has become more trusting of you.@@
<<set $activeSlave.trust += 4>>
<<if ($activeSlave.vagina > -1)>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</replace>>
<</click>>
<br><<click "Use her so they swing around">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her to kneel on the smooth floor. She knows this means doggy style, so she compliantly arches her back and cocks her hips to offer herself to you. You<<if $PC.dick == 0>> don a strap-on and<</if>> enter <<if ($activeSlave.vagina is -1)>>her trap ass<<else>>her pussy<</if>> without preamble and seize her hips. She braces herself, knowing what's coming, but soon she discovers a new disadvantage to her pendulous breasts: as you pound her hard, her long nipples frequently brush against the floor, causing her to wince and buck. <<if ($activeSlave.dick > 0)>>Her cock doesn't help, either, flopping around half-erect as she vacillates between pain and arousal. <<elseif ($activeSlave.clit > 2)>>Her huge clit doesn't help, either, flopping around half-erect as she vacillates between pain and arousal. <</if>><<if ($activeSlave.vagina > -1)>>When you switch to her ass, the shallower strokes give her nipples a bit of respite. <</if>> You finish with a particularly hard thrust <<if $PC.dick == 0>>and shake with climax<<else>>to spill your seed deep inside her butt<</if>>, ramming forward hard enough to spill her down onto her bosom. As you rise, her discomfited form is a pretty sight, with her breasts squashed against the floor and her well fucked butt lewdly relaxed. @@color:hotpink;She has become more submissive.@@
<<set $activeSlave.devotion += 4>>
<<BothVCheck>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) || ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<br><<click "Show her off in public">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You bring her out onto the promenade, still nude, her huge bare udders attracting open stares as her every movement sets them in motion. <<if ($activeSlave.energy > 95)>>The nympho slut loves being shown off, and she flaunts her boobs shamelessly.<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish is "humiliation")>>The slut loves being embarrassed, and she blushes furiously as her nipples stiffen with arousal.<<elseif ($activeSlave.analCount > 100) && ($activeSlave.oralCount > 100)>>She's such a veteran sex slave that she takes the stares in stride.<<else>>She blushes a little, but tips her chin up and follows you obediently.<</if>> When you reach a good spot, you grab her <<if ($activeSlave.weight > 30)>>fat ass<<elseif ($activeSlave.weight > 10)>>plush hips<<elseif ($activeSlave.weight >= -10)>>trim hips<<elseif ($activeSlave.butt > 2)>>big butt<<else>>skinny ass<</if>> and <<if ($activeSlave.height >= 185)>>pull her tall body in<<elseif ($activeSlave.height >= 160)>>pull her up on tiptoe<<else>>push her petite form up onto a railing<</if>> for standing sex. She cocks her hips and takes your <<if $PC.dick == 0>>strap-on<<else>>cock<</if>> compliantly, and after a few thrusts you reach down, seize her behind each knee, and hoist her legs up so she's pinned against your <<if ($PC.boobs == 0)>>chest<<else>>boobs<</if>>, helpless to do anything but let you hold her in midair and fuck her. <<if ($activeSlave.vagina > 1)>>Her pussy can take a hard pounding, so you give it to her.<<elseif ($activeSlave.vagina > -1)>>Her poor tight pussy can barely take the pounding you're administering.<<elseif ($activeSlave.anus > 1)>>Her loose butthole can take a hard pounding, so you give it to her.<<else>>Her poor tight butthole can barely take the pounding you're administering.<</if>> She loses all composure, gasping and panting as the massive weight of her chest bounces up and down, making an audible clap with each stroke as her huge tits slap painfully together. Despite this, or perhaps partly because of it, she begins to orgasm,
<<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory is "chastity")>>
the discomfort of being half-hard under her chastity cage making her squirm as cum rushes out of the hole at its tip.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0)>>
<<if ($activeSlave.dick > 3)>>her huge cock releasing a jet of cum with each thrust into her<<elseif ($activeSlave.dick > 1)>>her cock releasing a spurt of cum with each thrust into her<<else>>her tiny dick spurting cum with each thrust into her<</if>>.
<<elseif ($activeSlave.dick > 0)>>
her soft cock scattering cum all over the place as it flops around.
<<elseif ($activeSlave.preg > 1)>>
her pregnant belly adding to her near-total discomfiture.
<<elseif ($activeSlave.muscles >= 1)>>
her abs convulsing deliciously as she climaxes.
<<elseif ($activeSlave.vagina > -1)>>
her pussy tightening.
<<else>>
her poor anal ring tightening.
<</if>>
The crowd that surrounds you during this noisy spectactle @@color:green;is suitably impressed.@@
<<set $rep += 250>>
<<BothVCheck>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) || ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<<case "hugely pregnant">>
<<click "Gently fuck her while helping her apply lotion">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She's absorbed enough with her application that she starts with surprise when you gently encircle her from behind with a hug. When you take the lotion and begin to lovingly massage it into her harder to reach areas, she sighs with pleasure and leans back into you. She feels <<if $PC.dick == 0>>the warmth of your growing arousal<<else>>your erection hard<</if>> against her, so she <<if ($activeSlave.amp == 1)>>wriggles her limbless form around on the floor so as to offer herself to you<<else>>slowly kneels down with you into a comfortable lotus position on the bathroom floor<</if>>. Coupling like this, you can't <<if $PC.dick == 0>>scissor<<else>>fuck<</if>> her all that hard, but that's just fine given her condition. She snuggles back into you as you have gentle sex while looking after her drum-taut skin. <<if (canTalk($activeSlave) == false)>>She looks like she would love to thank you, were she not mute.<<elseif ($activeSlave.accent >= 3)>>She looks like she would love to thank you, if she knew how.<<elseif ($activeSlave.lips > 70)>>She murmurs through her huge lips, "Dat feelth good, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<elseif ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>>She murmurs through her piercings, "Dat feelth good, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>."<<else>>She murmurs, "That feels really nice, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>."<</if>> @@color:mediumaquamarine;She has become more trusting of you.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<</replace>>
<</click>>
<<if canDoAnal($activeSlave)>>
<br><<click "Her backdoor isn't pregnant">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She's absorbed enough with her application that she starts with surprise when you seize her hips and bend her over the sink for a quick assfuck. <<if ($activeSlave.amp != 1)>>She does her best to brace herself against the sink, but her hands are slick from the lotion and she slides around for a while before she gives up and accepts that she's in for an uncomfortable time. <</if>>Taking it up the ass while hugely pregnant isn't the most comfortable way to have sex, but such is the life of a sex slave.<<if ($activeSlave.lactation == 1)>> As you pound her her breasts, sore from lactation, give her quite a bit of discomfort.<<elseif ($activeSlave.boobs > 1000)>> As you pound her, her huge breasts compound the discomfort.<</if>> When you finally finish and withdraw your <<if $PC.dick == 0>>vibrating strap-on<<else>>cock<</if>>, she groans with relief. @@color:hotpink;She has become more submissive.@@
<<set $activeSlave.devotion += 4>>
<<AnalVCheck>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0) || ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<</if>>
<<case "slave dick on slave">>
<<click "Fuck the bottom">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since the other slave is riding $activeSlave.slaveName's <<if $seeRace == 1>>$activeSlave.race <</if>>dick, it's a trivial matter to<<if $PC.dick == 0>> don a strap-on,<</if>> come up behind the fucking slaves, stop the other slave's riding for a moment, and insert yourself into her anus. The other slave <<if $activeSlave.dick <= 2>>gasps as your <<if $PC.dick == 0>>strap-on complements the small dick<<else>>big dick complements the small one<</if>> in her pussy<<elseif $activeSlave.dick < 4>>shrieks as she feels her holes stretched by <<if $PC.dick == 0>>a strap-on and a cock<<else>>two cocks<</if>><<else>>struggles and begs for mercy as her holes are brutally stretched<</if>>. The poor<<if $activeSlave.preg > 20>> pregnant<</if>> slave rides out the sexual storm as you and $activeSlave.slaveName fuck her<<if $PC.vagina == 1>>, your pussy sliding against the base of $activeSlave.slaveName's thrusting shaft<</if>>. $activeSlave.slaveName flirts outrageously with you over the other slave's shoulder whenever she can. @@color:mediumaquamarine;She has become more trusting of you.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<</replace>>
<</click>>
<br><<click "Fuck the top">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since $activeSlave.slaveName is on top, it's a trivial matter to<<if $PC.dick == 0>> don a strap-on,<</if>> come up behind the fucking slaves, stop her thrusting for a moment, and penetrate her butthole. <<if ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown) == 1>>She shivers with delight as she feels her anal ring stretch to accommodate your <<if $PC.dick == 0>>strap-on<<else>>dick<</if>>. <</if>>Fucking a slave with prostate stimulation from your <<if $PC.dick == 0>>phallus<<else>>cock<</if>> in her <<if $seeRace == 1>>$activeSlave.race <</if>>ass makes her cum with indecent speed. You let her slide down so she can finish the other slave with her mouth while you continue using her anus. The other slave definitely enjoys $activeSlave.slaveName's moaning into her pussy as you use $activeSlave.slaveName's ass. The hard buttfucking $activeSlave.slaveName is getting keeps her dick stiff all the way through. @@color:hotpink;Her submission to you has increased.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<AnalVCheck>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take virginity//<</if>>
<<if $activeSlave.vagina != -1>>
<br><<click "The slave giving it has a free pussy, use that">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
$activeSlave.slaveName's hermaphroditic genitalia is a little crammed together; it's busy down there. She obediently stops fucking so you can maneuver into her. Having a <<if $PC.dick == 0>>strap-on<<else>>dick<</if>> in her pussy reduces her erection a little, so the slave beneath her helps her penetration as much as she can. It's not the most convenient of fucks, but that's to be expected when a <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> and two slaves successfully have two separate instances of vaginal intercourse running at once.<<if $PC.vagina == 1>><<if $PC.dick == 1>> You add a third by grabbing a free hand and guiding it to your own pussy; its owner gets the idea and strokes it as best she can.<</if>><</if>> $activeSlave.slaveName's orgasm is general and intense. @@color:hotpink;Her devotion to you has increased.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<VaginalVCheck>>
<</replace>>
<</click>><<if ($activeSlave.vagina == 0)>> //This option will take virginity//<</if>>
<</if>>
<<case "slave clit on slave">>
<<click "The slave taking it has a free anus, use that">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since the other slave is riding $activeSlave.slaveName's huge clit, it's a trivial matter to<<if $PC.dick == 0>> don a strap-on,<</if>> come up behind the fucking slaves, stop the other slave's riding for a moment, and insert yourself into her anus. The other slave gasps as your <<if $PC.dick == 0>>strap-on complements the clit<<else>>big dick complements the clit<</if>> in her pussy. The poor<<if $activeSlave.preg > 20>> pregnant<</if>> slave rides out the sexual storm as you and $activeSlave.slaveName fuck her. $activeSlave.slaveName flirts outrageously with you over the other slave's shoulder whenever she can. @@color:mediumaquamarine;She has become more trusting of you.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<</replace>>
<</click>>
<<if canDoAnal($activeSlave)>>
<br><<click "The slave giving it has a free anus, use that">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since $activeSlave.slaveName is on top, it's a trivial matter to<<if $PC.dick == 0>> don a strap-on,<</if>> come up behind the fucking slaves, stop her thrusting for a moment, and insert yourself into her anus. <<if ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1)>>She shivers with delight as she feels her anal ring stretch to accommodate your <<if $PC.dick == 0>>strap-on<<else>>dick<</if>>. <<set $activeSlave.devotion += 1>><</if>>Fucking a slave with stimulation from your <<if $PC.dick == 0>>phallus<<else>>cock<</if>> in her ass makes her cum with indecent speed. You let her slide down so she can finish the other slave with her mouth while you continue using her anus. The other slave definitely enjoys $activeSlave.slaveName's moaning into her pussy as you use $activeSlave.slaveName's ass. The hard buttfucking $activeSlave.slaveName is getting keeps her clit hard all the way through. @@color:hotpink;Her submission to you has increased.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<AnalVCheck>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take anal virginity//<</if>>
<</if>>
<<if canDoVaginal($activeSlave)>>
<br><<click "The slave giving it has a free pussy, use that">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Since $activeSlave.slaveName is on top, it's a trivial matter to<<if $PC.dick == 0>> don a strap-on,<</if>> come up behind the fucking slaves, stop her thrusting for a moment, and insert yourself into her pussy. She obediently stops fucking so you can maneuver into her. Having a <<if $PC.dick == 0>>strap-on<<else>>dick<</if>> in her pussy reduces her ability to use her engorged clit like a penis a little, so the slave beneath her helps her penetration as much as she can. It's not the most convenient of fucks, but that's to be expected when a <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> and two slaves successfully have two separate instances of vaginal intercourse running at once. Her orgasm is general and intense. @@color:hotpink;Her devotion to you has increased.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<VaginalVCheck>>
<</replace>>
<</click>><<if ($activeSlave.vagina == 0)>> //This option will take vaginal virginity//<</if>>
<</if>>
<<case "PA servant">>
<<click "Share the slave with your PA">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You enter, eliciting an embarrassed
"Um, hi <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>" from $activeSlave.slaveName and a cheery wave from $assistantName. At this stage of your morning ablutions, you're conveniently naked, so you leap up onto the desktop and kneel upright, legs splayed. (Naturally, the desk is reinforced and sealed for exactly this reason.) You point meaningfully at your
<<if $PC.dick == 1>>
stiff prick <<if $PC.vagina == 1>>and flushed pussy<</if>>, and the obedient slave <<if $activeSlave.preg > 20>>hefts herself<<else>>clambers<</if>> up to suck you off<<if $PC.vagina == 1>> and eat you out<</if>>. When you're close, you surprise her by pulling your cock out of her mouth and blowing your load onto the glass.
<<else>>
hot cunt, and the obedient slave <<if $activeSlave.preg > 20>>hefts herself<<else>>clambers<</if>> up to eat you out. You surprise her by taking your time, drawing out the oral session with the ulterior motive of getting as much saliva and pussyjuice onto the glass as possible.
<</if>>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> shifts her avatar so that this lands all over her
<<if $assistantAppearance is "monstergirl">>
cocks.
<<elseif $assistantAppearance is "shemale">>
huge cock.
<<elseif $assistantAppearance is "amazon">>
muscular pussy.
<<elseif $assistantAppearance is "businesswoman">>
mature pussy.
<<elseif $assistantAppearance is "goddess">>
fertile pussy.
<<else>>
pretty young pussy.
<</if>>
"Clean me off, $activeSlave.slaveName," she demands, winking broadly at you. The slave, knowing that commands from her are commands from you, repositions herself to lick up the <<if $PC.dick == 1>>ejaculate<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>girlcum<</if>>.
<br><br>
This brings the slave into a crouch with her ass pointed at you, <<if $activeSlave.anus > 2>>her big asspussy practically begging for a pounding<<elseif $activeSlave.anus > 1>>her nice asshole practically begging for a good hard fucking<<else>>her tight little rosebud completely vulnerable<</if>>. As <<if $PC.dick == 1>><<if $PC.vagina == 1>>use manual stimulation of your pussy to get your dick<<else>>stroke yourself<</if>> rapidly back to full mast<<else>>don a strap-on<</if>>, $assistantName opines helpfully, "Hey $activeSlave.slaveName! You're about to get buttfucked!" The slave reacts by obediently reaching back to spread her buttocks, and relaxes her anus, but $assistantName ruins her attempt at graceful anal submission. "<<if $PC.title == 1>>Siiir,<<else>>Ma'aaam,<</if>> she's bluuuushing," she says tauntingly, and the slave stiffens with renewed embarrassment, not to mention discomfort, as you penetrate her. She keeps licking away, cleaning up the mess you made as $assistantName does everything she can to make it seem like the slave is pleasuring her. Partway through, $assistantName sticks out a hand for a high-five from you, producing a gurgle of indignation @@color:mediumaquamarine;or perhaps even laughter@@ as her owner and her owner's personal assistant program high-five over her back.
<<set $activeSlave.trust += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<br><<click "Double penetrate the slave with your PA">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You enter, eliciting an embarrassed
"Um, hi <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>" from $activeSlave.slaveName, and ask $assistantName if she'd like to DP the slave with you.
<<if $assistantAppearance is "monstergirl">>
"Oh yes," she purrs threateningly over the slave's moan of apprehension, and her avatar begins to stroke its dicks meaningfully.
<<elseif $assistantAppearance is "shemale">>
"Fuck yes," she groans over the slave's moan of apprehension, and her avatar begins to stroke its cock meaningfully.
<<elseif $assistantAppearance is "amazon">>
"Yeah!" she shouts over the slave's moan of apprehension, and her avatar quickly dons a big strap-on carved from mammoth tusk.
<<elseif $assistantAppearance is "businesswoman">>
"Oh yes," she purrs sadistically over the slave's moan of apprehension, and her avatar quickly dons a big strap-on.
<<elseif $assistantAppearance is "goddess">>
"That would be lovely," she says radiantly over the slave's moan of apprehension, and her avatar acquires a phallus of light.
<<else>>
"Fuck yeah!" she cheers over the slave's moan of apprehension, and her avatar quickly dons a big strap-on.
<</if>>
You indicate a fuckmachine in the corner of the room, and the slave obediently hurries over to it. It's vertical, and she hops up on it, positioning her anus over its
<<if $assistantAppearance is "monstergirl">>
pair of dildos. They insert themselves
<<elseif $assistantAppearance is "shemale">>
frighteningly big dildo. It inserts itself
<<elseif $assistantAppearance is "amazon">>
animalistically ribbed dildo. It inserts itself
<<else>>
large dildo. It inserts itself
<</if>>
gently but firmly and then stops, the panting slave's <<if $activeSlave.muscles >= 2>>heavily muscled<<elseif $activeSlave.preg >= 5>>motherly<<elseif $activeSlave.weight > 10>>plush<<elseif $activeSlave.muscles >= 1>>toned<<else>>feminine<</if>> thighs quivering a little from supporting her body in its perch atop the machine, and from the fullness of her anus. She knows this is going to be challenging, and is breathing deeply, doing her best to stay relaxed. You cannot resist slapping your <<if $PC.dick == 1>>big cock lightly<<else>>lubricated strap-on<</if>> against her cheek, producing a groan of apprehension.
<br><br>
You push her gently backward, letting her get accustomed to the new angle.<<if $activeSlave.boobs > 2000>> Her monstrous tits spread to either side of her <<if $activeSlave.preg > 20>> pregnant belly<<else>>now upright torso<</if>>, and you take a moment to play with them as she prepares herself.<</if>>
<<if $activeSlave.vagina > -1>>
She gasps as she feels <<if $PC.dick == 1>>your hot dickhead<<else>>the slick head of your strap-on<</if>> part her pussylips, no doubt feeling full already. When you're all the way in, the <<if $assistantAppearance is "monstergirl">>dildos in her butt begin<<else>>dildo in her butt begins<</if>> to fuck her, harder and harder, as $assistantName moans happily. The all-encompassing feeling of fullness as her cunt and ass are fucked to the very limit of their capacities
<<else>>
She gasps as she feels you push a finger up her already-full butt and pull her sphincter a bit wider. You withdraw it and replace it with <<if $PC.dick == 1>>your turgid cock<<else>>your strap-on<</if>>; the slave writhes involuntarily, her body trying to refuse the invasion of yet another phallus. When you're all the way in, the <<if $assistantAppearance is "monstergirl">>dildos alongside your <<if $PC.dick == 1>>dick<<else>>strap-on<</if>> in her butt begin<<else>>dildo alongside your <<if $PC.dick == 1>>dick<<else>>strap-on<</if>> in her butt begins<</if>> to fuck her, harder and harder, as $assistantName moans happily. The all-encompassing feeling of fullness as her ass is fucked to the very limit of its capacity
<</if>>
quickly drives all feminine grace, presence of mind, or really, @@color:hotpink;conscious thought out of the poor slave.@@ After begging for mercy for a short while, she lapses into animal groans, drooling and leaking tears out the corner of her eyes as you and $assistantName fuck her into insensibility. When you climax, $assistantName ejaculates, filling the slave's anus with warm fluid.
<br><br>
By this point she's so helpless that you gently lift her off the fuckmachine and carry her to the shower. You set her down there, and $assistantName activates the water, using the powerful jets in pulses to massage life back into your exhausted fuckpuppet. Her avatar appears on a screen behind the shower, creating an optical illusion that makes it look like she's petting the slave in time with the water. She reassures to the slave as she does:
<<if $assistantAppearance is "monstergirl">>
"You're a good little cocksock," she says kindly.
<<elseif $assistantAppearance is "shemale">>
"I like your butthole," she says politely.
<<elseif $assistantAppearance is "amazon">>
"I like fucking your butthole," she says kindly.
<<elseif $assistantAppearance is "businesswoman">>
"I'm sure you won't be sold right away," she says.
<<elseif $assistantAppearance is "goddess">>
"There, there," she says kindly. "You are a good sex slave."
<<else>>
"I like you," she says cheerily.
<</if>>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.analCount += 3>>
<<set $analTotal += 3>>
<</replace>>
<</click>>
<<case "like me">>
<<click "Fuck her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She asked for it, and she'll get it. You get to your feet and snap your fingers, pointing
<<if $PC.dick == 0>>
at the floor in front of you<<if !canSee($activeSlave)>> along with a commanding "floor"<</if>>. She hurries over, but hesitates for an instant, unsure of what to do next. You help her understand by grabbing her on either side of her neck and shoving her down to kneel at your feet with her face level with your cunt. One of your hands shifts behind her head and tilts it back as you step forward, grinding against her mouth. She struggles involuntarily, but then perceptibly recollects herself, relaxes, and starts to eat you out. Whatever internal turmoil she's working through, you don't care, and neither does your pussy. When you climax and release her, she stumbles off, looking oddly proud of herself. It seems she got something out of that: @@color:mediumaquamarine;a confidence boost,@@ at least.
<<else>>
at the couch next to the desk<<if !canSee($activeSlave)>> along with a commanding "couch"<</if>>. She hurries over and <<if $activeSlave.preg > 20>>gently eases her pregnant body to the ground<<else>>kneels<</if>>, her rear pointing at you, but hesitates for an instant, unsure of what to do next. You help her understand by shoving her down so her collarbone is resting on the back of the couch and her ass is at just the right height.<<if $PC.vagina == 1>> You ensure that you're fully hard and get her in the right frame of mind by grinding the pussy beneath your dick against her.<</if>> You fuck <<if $activeSlave.vagina > -1>>her pussy and then her ass in quick succession, plundering her holes without much regard for her pleasure. She gasps and bucks at all the right parts, and even manages to moan almost authentically when you blow your load up her butt<<else>>her ass hard, without cruelty but without much concern for her pleasure, either. She takes it obediently, and does her best to act like she's enjoying being sodomized<</if>>. She stumbles off to wash, looking oddly proud of herself. It seems she got something out of that: @@color:mediumaquamarine;a confidence boost,@@ at least.
<<BothVCheck>>
<</if>>
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>><<if (($activeSlave.anus == 0) || ($activeSlave.vagina == 0)) && ($PC.dick == 1)>> //This option will take virginity//<</if>>
<br><<click "Rape her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She'll get more than she asked for. You get to your feet and snap your fingers, pointing
<<if $PC.dick == 0>>
at the floor in front of you<<if !canSee($activeSlave)>> along with a commanding "floor"<</if>>. She hurries over, but hesitates for an instant, unsure of what to do next. You help her understand by slapping her, and when she instinctively cringes away from the blow, poking the back of one of her knees with your foot. <<if $activeSlave.preg > 20>>Her gravid form<<else>>She<</if>> collapses like a doll with its strings cut, already crying. You seize her head in both hands and ride her sobbing mouth. If she thought that rape required a dick, she was wrong. If she thought that you needed a strap-on to rape her, she was wrong. Your fingers form claws, holding her head in a terrifying grip as you enjoy the not unfamiliar sensation of a slave weeping into your cunt as you grind it against her crying face.
<<else>>
at the couch next to the desk<<if !canSee($activeSlave)>> along with a commanding "couch"<</if>>. She hurries over and <<if $activeSlave.preg > 20>>gently eases her pregnant body to the ground<<else>>kneels<</if>>, her rear pointing at you, but hesitates for an instant, unsure of what to do next. You help her understand by jabbing a thumb into one of her kidneys, forcing her back to arch in involuntary response, and then grinding her face into the couch cushions. <<if $activeSlave.vagina > -1>>Her cunt isn't all that wet, and she has cause to regret this, first when you fuck it without mercy, and then when you switch your barely-lubricated dick to her anus.<<else>>You spit on her asshole and then give her some anal foreplay, if slapping your dick against her anus twice before shoving it inside her counts as anal foreplay.<</if>> She tries to be brave and relax, but those are contradictory goals and she manages neither as you assrape her into inelegant, tearful begging for you to take your dick out of her butt, because it hurts. It isn't the first time you've heard that, or the hundredth.
<<BothVCheck>>
<</if>>
When you're done, you discard her like the human sex toy she is, and go back to your work. She stumbles off, looking @@color:gold;fearful@@ but strangely @@color:hotpink;complacent,@@ as though she's accepted this to an extent.
<<set $activeSlave.trust -= 4>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>><<if (($activeSlave.anus == 0) || ($activeSlave.vagina == 0)) && ($PC.dick == 1)>> //This option will take virginity//<</if>>
<br><<click "Get the truth out of her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You ask her why she's really here, with devastating directness and in a tone that will brook no disobedience. She quails, her shoulders slumping as she <<if $activeSlave.preg> 15>>hugs her pregnancy<<else>>hugs herself<</if>> and her knees turning inward as she cringes, the perfect picture of the standard human fear response. It seems she thought you would't notice her insincerity. She swallows nervously and makes no response, but then you <<if canSee($activeSlave)>>allow impatience to cloud your brow<<else>>cough with impatience<</if>> and she hurriedly explains herself.
<<if canTalk($activeSlave) == false>>
She uses sign language to communicate that she asked the other slaves what she could do to improve her life, and that they told her to do her best to win your favor. She asked them how to do that, and they told her to ask you to fuck her.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, I, um, athked the other girlth what I could do to, you know, do better here," she says. "They thaid to g-get you to like me. A-and when I athked them how to do that, th-they thaid t-to athk you to fuck me."
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, I, um, asked the other girls what I could do to, you know, do better here," she says. "They said to g-get you to like me. A-and when I asked them how to do that, th-they said t-to ask you to fuck me."
<</if>>
Then she bites her lip and <<if canSee($activeSlave)>>watches you<<else>>listens<</if>> anxiously.
<br><br><span id="result2">
<<click "They're not wrong">>
<<replace "#result2">>
You get to your feet, letting her know that the other slaves weren't wrong. Her relief is palpable. You snap your fingers, pointing
<<if $PC.dick == 0>>
at the floor in front of you<<if !canSee($activeSlave)>> along with a commanding "floor"<</if>>. She hurries over, but hesitates for an instant, unsure of what to do next. You help her understand by grabbing her on either side of her neck and shoving her down to kneel at your feet with her face level with your cunt. One of your hands shifts behind her head and tilts it back as you step forward, grinding against her mouth. She struggles involuntarily, but then perceptibly recollects herself, relaxes, and starts to eat you out. Whatever internal turmoil she's working through, you don't care, and neither does your pussy. When you climax and release her, she stumbles off,
<<else>>
at the couch next to the desk<<if !canSee($activeSlave)>> along with a commanding "couch"<</if>>. She hurries over and <<if $activeSlave.preg > 20>>gently eases her pregnant body to the ground<<else>>kneels<</if>>, her rear pointing at you, but hesitates for an instant, unsure of what to do next. You help her understand by shoving her down so her collarbone is resting on the back of the couch and her ass is at just the right height. You fuck <<if $activeSlave.vagina > -1>>her pussy and then her ass in quick succession, plundering her holes without much regard for her pleasure. She gasps and bucks at all the right parts, and even manages to moan almost authentically when you blow your load up her butt<<else>>her ass hard, without cruelty but without much concern for her pleasure, either. She takes it obediently, and does her best to act like she's enjoying being sodomized<</if>>. She stumbles off to wash,
<<BothVCheck>>
<</if>>
looking @@color:mediumaquamarine;much more confident.@@
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>><<if (($activeSlave.anus == 0) || ($activeSlave.vagina == 0)) && ($PC.dick == 1)>> //This option will take virginity//<</if>>
<br><<click "Now rape her">>
<<replace "#result2">>
You get to your feet, letting her know that the other slaves weren't wrong. Her relief is palpable, but she's getting ahead of herself. You snap your fingers, pointing
<<if $PC.dick == 0>>
at the floor in front of you<<if !canSee($activeSlave)>> along with a commanding "floor"<</if>>. She hurries over, but hesitates for an instant, unsure of what to do next. You help her understand by slapping her, and when she instinctively cringes away from the blow, poking the back of one of her knees with your foot. <<if $activeSlave.preg > 20>>Her gravid form<<else>>She<</if>> collapses like a doll with its strings cut, already crying. You seize her head in both hands and ride her sobbing mouth. If she thought that rape required a dick, she was wrong. If she thought that you needed a strap-on to rape her, she was wrong. Your fingers form claws, holding her head in a terrifying grip as you enjoy the not unfamiliar sensation of a slave weeping into your cunt as you grind it against her crying face.
<<else>>
at the couch next to the desk<<if !canSee($activeSlave)>> along with a commanding "couch"<</if>>. She hurries over and <<if $activeSlave.preg > 20>>gently eases her pregnant body to the ground<<else>>kneels<</if>>, her rear pointing at you, but hesitates for an instant, unsure of what to do next. You help her understand by jabbing a thumb into one of her kidneys, forcing her back to arch in involuntary response, and then grinding her face into the couch cushions. <<if $activeSlave.vagina > -1>>Her cunt isn't all that wet, and she has cause to regret this, first when you fuck it without mercy, and then when you switch your barely-lubricated dick to her anus.<<else>>You spit on her asshole and then give her some anal foreplay, if slapping your dick against her anus twice before shoving it inside her counts as anal foreplay.<</if>> She tries to be brave and relax, but those are contradictory goals and she manages neither as you assrape her into inelegant, tearful begging for you to take your dick out of her butt, because it hurts. It isn't the first time you've heard that, or the hundredth.
<<BothVCheck>>
<</if>>
When you're done, you discard her like the human sex toy she is, and go back to your work. She stumbles off, looking @@color:gold;fearful@@ but @@color:hotpink;submissive,@@ knowing that she now has a better idea of what you want, even if what you want isn't very nice.
<<set $activeSlave.trust -= 4>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>><<if (($activeSlave.anus == 0) || ($activeSlave.vagina == 0)) && ($PC.dick == 1)>> //This option will take virginity//<</if>>
<br><<click "It's not that simple">>
<<replace "#result2">>
You tell her kindly that it isn't that simple, but that if she obeys orders and does her best, you will like her just fine, and she will do well as your slave. Relief floods through her.
<<if canTalk($activeSlave) == false>>
She gestures her thanks, and an apology for being silly.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"Thank you, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, and I'm thorry for being thilly," she apologizes.
<<else>>
"Thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> and I'm sorry for being silly," she apologizes.
<</if>>
You dismiss her, and she goes, a strangely @@color:hotpink;respectful@@ look on her face. She's no more confident of her ability to find safety and stability here with you than she was before, but she seems to like that it apparently isn't as simple as <<if $PC.dick == 1>>taking your cock up her butt<<if $PC.vagina == 1>> or <</if>><</if>><<if $PC.vagina == 1>>eating you out<</if>>.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>>
<<case "language lesson">>
<<click "Give her personal language lessons">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You order her to sit next to you. Sure enough, she hesitates, but she seems to have gotten the 'next to you' part, and comes carefully over, <<if canSee($activeSlave)>>watching you<<else>>listening<</if>> intently for any indication that she's misunderstood you. Once there, she stops, knees bent partway as she second-guesses herself about whether she's supposed to sit. Sighing internally, you grab <<if $activeSlave.nipplePiercings > 0>>a nipple piercing<<elseif $activeSlave.lactation > 0>>a milky nipple<<else>>a nipple<</if>> and pull downward gently. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Thorry <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>,"<<else>>"Sorry <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>,"<</if>> she mutters in her barbarous $activeSlave.nationality accent, and sits <<if $activeSlave.preg > 20>>carefully<<else>>hurriedly<</if>> down.
<br><br>
You review 'next,' praising her for getting that, and then move on to 'sit,' 'stand,' and other such useful terms, teaching the $language language to the nude slave sitting crosslegged next to you. She listens raptly, parroting obediently and clearly doing her best to please, but you notice a certain incredulity that slowly fades as the lesson goes on. She's obviously having trouble believing that her owner would trouble <<if $PC.title == 1>>himself<<else>>herself<</if>> with her vocabulary lessons. You work with her several times a day, and she's so diligent that by the end of the week she's @@color:green;beginning to make herself understood,@@ though her accent is still pretty atrocious.
<<set $activeSlave.accent -= 1>>
<</replace>>
<</click>>
<br><<click "Teach her the words for body parts">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You order her to stand next to you. She hesitates, but eventually processes the instruction and hurries over. When she comes to a stop, she gasps to find you taking her by the hands. You raise them slightly, bringing them <<if canSee($activeSlave)>>up into her field of view<<else>>to her attention<</if>>, and tell her that these are her hands. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Handth,"<<else>>"Hands,"<</if>> she parrots, understanding that this is a language lesson. Your own hands slide over her wrists to grasp her <<if $activeSlave.muscles >= 2>>muscular<<elseif $activeSlave.muscles >= 1>>toned<<else>>soft<</if>> forearms, producing a little shiver; you name them, and she repeats after you, <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Armth."<<else>>"Arms."<</if>> You reach <<if $activeSlave.height >= 185>>a long way up to reach the tall<<elseif $activeSlave.height >= 160>>up to caress the<<else>>out to touch the diminuitive<</if>> slave's shoulders possessively, and name them. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Shoulderth."<<else>>"Shoulders."<</if>>
<br><br>
You continue from there. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Neck," "Chin," "Lipth," "Chetht," "Boobth," "N-nippleth," "Belly," "Hipth,"<<else>>"Neck," "Chin," "Lips," "Chest," "Boobs," "N-nipples," "Belly," "Hips,"<</if>>
<<if ($activeSlave.dick > 0)>>
<<if ($activeSlave.balls > 0)>>
"C-cock, oh <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, p-pleathe, augh, ballth,"<<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, augh, balls,"<</if>>
<<else>>
"B-bitchclit, oh <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, p-pleathe,"<<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>,"<</if>>
<</if>>
<</if>>
<<if ($activeSlave.vagina > -1)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Puthy," "Cliiiiiit, oh <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>
<<else>>
"Pussy," "Cliiiiiit, oh <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>
<</if>>
n-nuh,"
<</if>>
"Butt," and finally, "B-butt, um, butthole."
<br><br><span id="result2">
<<click "Now let her review">>
<<replace "#result2">>
You tell her to do the inspection routine again, narrating it herself. She understands immediately, and hustles back to stand in front of your desk, brow furrowed in concentration as she struggles to keep the vocabulary in her head. She shows each part of her body to you in turn, and gets every single one of the terms to describe her body - which in the legal sense, is actually //your// body, one of many you own - perfectly right, though of course she repeats them in her atrocious $activeSlave.nationality accent. She even @@color:mediumaquamarine;has the confidence@@ to throw in a little flourish: she says
<<if ($activeSlave.boobs > 3000)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Boobth!"<<else>>"Boobs!"<</if>> with flirty emphasis, bouncing them for you.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls > 0)>>
"Cock!" with flirty emphasis, making it bounce for you.
<<elseif ($activeSlave.dick > 0)>>
"Bitchclit!" with flirty emphasis, making it wave for you.
<<elseif ($activeSlave.lips > 40)>>
"Butt!" with flirty emphasis, jiggling it for you.
<<elseif ($activeSlave.butt > 4)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Lipth!"<<else>>"Lips!"<</if>> with flirty emphasis, and blows you a kiss.
<<else>>
"Butthole!" with flirty emphasis, bending over and winking it for you.
<</if>>
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<br><<click "Cover some sexual vocabulary, and make sure she doesn't forget it">>
<<replace "#result2">>
A glance at one of your desk monitors reveals that another slave whose business brought her past this area of the penthouse has paused and is listening quizzically, trying to figure out what this odd, heavily accented chant coming out of your office means. It soon becomes obvious. "Fingerfuuuck!" comes $activeSlave.slaveName's voice, loud and clear, and @@color:hotpink;desperately eager to please.@@ She continues, moving from
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>"Thphincter"<<else>>"Sphincter"<</if>> to
<<if ($PC.dick == 1)>>
"<<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter'th<<else>>Mithtreth;th<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master's<<else>>Mistress's<</if>><</if>><<if $PC.vagina == 1>> futa<</if>> cock, oh no,"
<<else>>
"<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Thtrap-on<<else>>Strap-on<</if>>, oh no,"
<</if>>
to repetition of "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Anal, butthex, unh, athfucking, thodomy, um, buttfucking<<else>>Anal, buttsex, unh, assfucking, sodomy, um, buttfucking<</if>>," and so on. Just when the eavesdropping girl decides that this has become monotonous and turns to go about her business, $activeSlave.slaveName's voice rises sharply in pitch. "Aaah! "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>@@color:gold;Athrape!@@ Oh pleathe, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, ohh, athrape, athrape<<else>>@@color:gold;Assrape!@@ Oh please, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, ohh, assrape, assrape<</if>>," followed by much tearful repetition of what's happening to her, and a final, sad <<if $PC.dick == 1>>"C-creampie,"<<else>>"Gape,"<</if>> in a defeated little voice.
<<set $activeSlave.trust -= 2>>
<<set $activeSlave.devotion += 4>>
<<AnalVCheck>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take anal virginity//<</if>>
</span>
<</replace>>
<</click>>
<<case "kitchen molestation">>
<<click "Improve on her abusive little game">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust += 4>>
You leave for the moment, but appear at the next mealtime before even she does. You shut off all the phallic feeders but one, and make an announcement. You decree that just for this one meal, $activeSlave.slaveName is to lie in front of the one functional feeder, <<if ($activeSlave.dick > 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls > 0) && ($activeSlave.dickAccessory != "chastity")>>her cock in the air; in order to eat, each slave must ride $activeSlave.slaveName for as long as it takes to suck down her meal<<else>>with a dildo jutting up from her crotch; each slave must ride $activeSlave.slaveName for as long as it takes to suck down her meal<</if>>. $activeSlave.slaveName gapes at you openmouthed for a long moment, looking like she wants to @@color:hotpink;declaim a speech of thanks,@@ but you cut her off by pointing peremptorily at her place; she almost runs over, her @@color:mediumaquamarine;trust in your whim@@ nearly absolute. But the true shape of your plan isn't apparent yet. When the first girl seats herself on $activeSlave.slaveName and starts sucking off the dispenser dildo, you crouch behind her and insert yourself as well; the bitch is now airtight. She gags and splutters with the discomfort but keeps working away until she gets her meal down and struggles off the three phalluses she has in her. The next girl gets to it with some trepidation: and so it goes, slave by slave.
<<set $seed to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].anus == 0) || ($slaves[$i].vagina == 0)>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if $seed == 1>>
You let your virgins hold their thighs tight together for a little frottage rather than deflowering their holes like this.
<</if>>
<<set $seed to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].anus == 1) && ($slaves[$i].vagina is -1)>>
<<set $slaves[$i].trust -= 2>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if $seeDicks != 0>>
Girls without pussies are forced to take both you and $activeSlave.slaveName up the butt at once.
<</if>>
<<if $seed == 1>>
Experienced assholes can take the strain just fine, but your tighter-assed slaves are @@color:gold;frightened@@ by the anal pain they suffer.
<</if>>
<<set $seed to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish is "submissive")>>
<<set $slaves[$i].devotion += 1>>
<<set $seed to 1>>
<</if>>
<</for>>
<<if $seed == 1>>
Your subs on the other hand think this is @@color:hotpink;a meal worth remembering.@@
<</if>>
<</replace>>
<</click>>
<br><<click "The rule about consent works both ways">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell $activeSlave.slaveName to get up on the kitchen counter and spread her legs. She catches something in the tone of your voice and looks frightened, but obeys. You then make several conversational observations, as though for no particular reason, to the rest of the slaves. First, you point out, the consent rule works for everyone: they, hypothetically, would not need to ask $activeSlave.slaveName her permission to fuck her ass, just like she doesn't have to ask their permission to molest them during meals. (At this $activeSlave.slaveName's fear deepens into obvious @@color:gold;terror.@@) Second, you have decided $activeSlave.slaveName will not be getting down off the counter until everyone's done with her meal - and anything else she wishes to do in the kitchen. And third, you conclude, any number of large strap-ons and dildos can be found in the kitchen cabinets. There is a general rush for these; you tell $activeSlave.slaveName, whose<<if $activeSlave.lips > 40>> bimbo<<elseif $activeSlave.lips > 20>> big<<elseif $activeSlave.lips > 10>> soft<</if>> lips are quivering, to come see you after she's done here. About an hour later, she hobbles into your office, and you tell her to show you her anus. Her longtime targets for mealtime molestation were not merciful; they weren't stupid enough to damage her, but that's one well-gaped butthole. You fuck it anyway, and she's too tired and desensitized to care. Your less trusting slaves carefully consider the rules, and realize that there's a @@color:mediumaquamarine;built-in mechanism for correction:@@ if anyone gets too rapey, they can rape her right back.
<<set $activeSlave.trust -= 5>>
<<AnalVCheck 20>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].trust < 50)>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</for>>
<<if $activeSlave.anus == 1>>
Poor $activeSlave.slaveName's butthole @@color:lime;isn't quite the same@@ afterward.
<<set $activeSlave.anus += 1>>
<</if>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take virginity//<</if>>
<<case "forbidden masturbation">>
<<click "Let her earn relief">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She's extremely relieved that you're not going to punish her for the rulebreaking when you tell her that she can touch herself if she gets on her knees and sucks you off. She does a decent job, playing with herself all the while. She's learned that she can get away with infractions if she's willing to suck dick afterward. Her resistance to your will @@color:mediumorchid;has increased.@@
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<br>Punish her, but then let her get off:
<<if ($activeSlave.fetish != "cumslut") || ($activeSlave.fetishKnown != 1) || ($activeSlave.fetishStrength <= 95)>>
<br> <<click "when she sucks">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You <<if $activeSlave.preg > 20>>spread your legs to give her pregnancy room as you pull her onto your lap<<else>>pull her down over your knee<</if>> and spank her $activeSlave.skin buttocks until they're warm to the touch. It's not a sexual punishment, it's too painful for that; by the end, $activeSlave.slaveName has cried herself out and is limp in your hands. You pull her up to face you and give her your instructions: from now on, she can come to you and ask to <<if $PC.dick == 1>>blow you<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>perform cunnilingus on you<</if>>, and masturbate while she does. She nods through her tears and flees. In an hour or so, though, she finds you and asks to <<if $PC.vagina == 1>>give you oral<<else>>suck your cock<</if>>. When you pretend indifference, she abjectly begs. Soon, she's down on her knees, crying a little with shame as she masturbates furiously.
<<set $activeSlave.oralCount += 5>>
<<set $oralTotal += 5>>
<<if ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishKnown == 1)>>
<<set $activeSlave.fetishStrength += 4>>
@@color:lightcoral;Her enjoyment of <<if $PC.dick == 0>>giving head<<else>>sucking cock<</if>> has increased.@@
<<elseif random(1,100) > 50>>
<<set $activeSlave.fetish to "cumslut">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetishStrength = 65>>
Before she realizes what's happening, @@color:lightcoral;she's getting aroused at the thought of <<if $PC.dick == 0>>giving head<<else>>sucking cock<</if>>.@@
<</if>>
<</replace>>
<</click>>
<</if>>
<<if ($activeSlave.fetish != "boobs") || ($activeSlave.fetishKnown != 1) || ($activeSlave.fetishStrength <= 95)>>
<br> <<click "during nipple play">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You <<if $activeSlave.preg > 20>>spread your legs to give her pregnancy room as you pull her onto your lap<<else>>pull her down over your knee<</if>> and grope her thoroughly, bringing her to the painful edge of orgasm. Just when she's about to tip over the edge, the stimulation stops and you haul her up into your lap and start playing with her nipples. She writhes and sobs and the orgasm denial, since the nipple play is just barely enough to keep her at a high level of arousal without giving relief. You switch back and forth until she finally goes over into muscle-spasming climax during nipple stimulation alone.
<<set $activeSlave.mammaryCount += 1>>
<<set $mammaryTotal += 1>>
<<if ($activeSlave.fetish is "boobs") && ($activeSlave.fetishKnown == 1)>>
<<set $activeSlave.fetishStrength += 4>>
@@color:lightcoral;Her enjoyment of breast play has increased.@@
<<elseif random(1,100) > 50>>
<<set $activeSlave.fetish to "boobs">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetishStrength = 65>>
Before she realizes what's happening, @@color:lightcoral;she's getting aroused at every brush against her breasts.@@
<</if>>
<</replace>>
<</click>>
<</if>>
<<if (($activeSlave.fetish != "pregnancy") || ($activeSlave.fetishKnown != 1) || ($activeSlave.fetishStrength <= 95)) && $activeSlave.preg > 20>>
<br> <<click "while fondling her belly">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You pull her into a sitting position on your lap and grope her pregnancy thoroughly, allowing her to reach the painful edge of orgasm. You feel her belly shudder as she reaches climax under your ministrations. You tease her popped navel as she comes down from her masturbation session.
<<if ($activeSlave.fetish is "pregnancy") && ($activeSlave.fetishKnown == 1)>>
<<set $activeSlave.fetishStrength += 4>>
@@color:lightcoral;Her enjoyment of pregnacy has increased.@@
<<elseif random(1,100) > 50>>
<<set $activeSlave.fetish to "pregnancy">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetishStrength = 65>>
Before she realizes what's happening, @@color:lightcoral;she's getting aroused at every thought about her pregnancy.@@
<</if>>
<</replace>>
<</click>>
<</if>>
<<if ($activeSlave.fetish != "buttslut") || ($activeSlave.fetishKnown != 1) || ($activeSlave.fetishStrength <= 95)>>
<br> <<click "when she takes it up the ass">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You <<if $activeSlave.preg > 20>>spread your legs to give her pregnancy room as you pull her onto your lap<<else>>pull her down over your knee<</if>> and spank her $activeSlave.skin buttocks until they're warm to the touch. It's not a sexual punishment, it's too painful for that; by the end, $activeSlave.slaveName has cried herself out and is limp in your hands. You pull her up to face you and give her your instructions: from now on, she can come to you and ask you to assrape her, and masturbate while she takes <<if $PC.dick == 0>>anal penetration<<else>>cock<</if>>. She nods through her tears and flees. In an hour or so, though, she finds you and haltingly asks you to buttfuck her. When you pretend indifference, she offers you her anus and abjectly begs you to stick <<if $PC.dick == 0>>a strap-on<<else>>your cock<</if>> up her butt. Soon, she's down on all fours, crying a little with mixed shame and anal pain as she masturbates furiously.
<<AnalVCheck 5>>
<<if ($activeSlave.fetish is "buttslut") && ($activeSlave.fetishKnown == 1)>>
<<set $activeSlave.fetishStrength += 4>>
@@color:lightcoral;Her enjoyment of anal has increased.@@
<<elseif random(1,100) > 50>>
<<set $activeSlave.fetish to "buttslut">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetishStrength = 65>>
Before she realizes what's happening, @@color:lightcoral;she's getting aroused at the thought of anal sex.@@
<</if>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take anal virginity//<</if>>
<</if>>
<<if ($activeSlave.fetish != "humiliation") || ($activeSlave.fetishKnown != 1) || ($activeSlave.fetishStrength <= 95)>>
<br> <<click "in public">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You bring her out onto the club and secure her upright with a set of vibrators attached to all of her erogenous zones. There's a lot of them, and they're extremely powerful; when you test the setup, she wriggles with the intensity of the stimulation, and is about to climax when you shut it down. Without telling her, you slave the vibrators to a program originally designed for VIP security details. It uses the cameras scattered through the area to detect when passersby are looking at her. The more eyes on her, the stronger the vibrations.
<<if ($activeSlave.fetish is "humiliation") && ($activeSlave.fetishKnown == 1)>>
<<set $activeSlave.fetishStrength += 4>>
@@color:lightcoral;Her enjoyment of humiliation has increased.@@
<<elseif random(1,100) > 50>>
<<set $activeSlave.fetish to "humiliation">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetishStrength = 65>>
Before she realizes what's happening, @@color:lightcoral;she's starting to long for humiliation.@@
<</if>>
<</replace>>
<</click>>
<</if>>
<<if ($activeSlave.fetish != "submissive") || ($activeSlave.fetishKnown != 1) || ($activeSlave.fetishStrength <= 95)>>
<br> <<click "while submitting to a spanking">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her that she can get herself off while she's being spanked, and that's it: you don't tell her to offer her bottom, much less start spanking her. She doesn't understand for a long moment, but before long she's begging abjectly for a spanking, and has her buttocks presented, quivering with simultaneous arousal and fear of pain. The pain comes soon enough, with a delicious crack of palm on flesh <<if $activeSlave.voice == 0>>and a hoarse grunt, the most noise she can make.<<else>>and a shriek of agony.<</if>> She masturbates furiously, but you're an accomplished spanker, and you repeatedly cause her just enough pain to prevent climax. Eventually she gets off in part because of, rather than in spite of, the lengthy beating.
<<if ($activeSlave.fetish is "submissive") && ($activeSlave.fetishKnown == 1)>>
<<set $activeSlave.fetishStrength += 4>>
@@color:lightcoral;Her enjoyment of submission has increased.@@
<<elseif random(1,100) > 50>>
<<set $activeSlave.fetish to "submissive">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetishStrength = 65>>
Before she realizes what's happening, @@color:lightcoral;she starts to associate submitting to you with getting off.@@
<</if>>
<</replace>>
<</click>>
<</if>>
<<if ($activeSlave.fetish != "masochist") || ($activeSlave.fetishKnown != 1) || ($activeSlave.fetishStrength <= 95)>>
<br> <<click "while in pain">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You order her to <<if ($activeSlave.heels == 1) && ($activeSlave.shoes != "heels") && ($activeSlave.shoes != "boots") && ($activeSlave.shoes != "extreme heels")>>kneel<<elseif ($activeSlave.shoes is "heels") || ($activeSlave.shoes is "boots") || ($activeSlave.shoes is "extreme heels")>>teeter<<else>>stand<</if>> with her arms over her head and her legs splayed, and tell her that if she moves or resists her punishment will begin again from the start. <<if ($activeSlave.vaginalAccessory is "chastity belt") || ($activeSlave.vaginalAccessory is "combined chastity")>>She was touching her nipples and ass, so you flick and torture her nipples and give her a severe spanking.<<elseif ($activeSlave.dick > 0) && ((($activeSlave.balls == 0) || ($activeSlave.hormones > 0)))>>She was touching her limp dick and ass, so you slap and torture her offending dick and give her a severe spanking.<<elseif $activeSlave.vagina is -1>>She was jacking it, so you force her to get herself hard for punishment and then deliver a series of agonizing slaps and flicks to her offending member.<<elseif $activeSlave.labia > 1>>Her generous pussylips bear a sheen of incriminating moisture, so you slap and flick them, causing her intense agony.<<else>>You deliver a series of agonizing slaps to her mons.<</if>> You have to start over twice. By the end, she's managed to orgasm to all the stimulation, but she's crying and desperately promising never to touch herself again without your permission. Her submission to you @@color:hotpink;has increased.@@
<<set $activeSlave.devotion += 4>>
<<if ($activeSlave.fetish is "masochist") && ($activeSlave.fetishKnown == 1)>>
<<set $activeSlave.fetishStrength += 4>>
@@color:lightcoral;Her enjoyment of pain has increased.@@
<<elseif random(1,100) > 50>>
<<set $activeSlave.fetish to "masochist">>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetishStrength = 65>>
Before she realizes what's happening, @@color:lightcoral;she's getting aroused at the thought of <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>> beating her.@@
<</if>>
<</replace>>
<</click>>
<</if>>
<<case "hates oral">>
<<click "Let her earn a break for her throat">>
<<replace "#name">>
$activeSlave.slaveName
<</replace>>
<<replace "#result">>
You tell her she's a sex slave, and that she needs to learn how to suck dick. <<if canTalk($activeSlave) == false && ($activeSlave.amp != 1)>>She frantically begs with gestures, pleading on her knees.<<elseif canTalk($activeSlave) == false>>She frantically mouths pleas that you leave her throat cock-free.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She slurs, "Pleese no, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, pleese don rape my mouth, <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>!"<<else>>She begs, "Please no, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, please don't rape my mouth, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>!"<</if>> You make a show of considering, and then tell her that if she's extra obedient, you might let her earn a break for her throat - for now.
<<if $activeSlave.vagina > 0>><<set $activeSlave.vaginalCount += 1>><<set $vaginalTotal += 1>>
You tell her to lie back and spread her legs, because you're going to give her a good old fashioned missionary-position pounding. She does so with unusual obedience<<if $activeSlave.preg > 20>>, her legs hanging off the couch to give you a better angle with her pregnancy in the way<</if>>, and as you're giving her a thorough pounding, whether out of relief, gratitude, or a desire to put on a good performance, she certainly seems to be enjoying it more than usual.
<<elseif $activeSlave.anus > 0>><<set $activeSlave.analCount += 1>><<set $analTotal += 1>>
You tell her to bend over and spread her ass for you, because if she doesn't want you going in one end you're going to go in the other. She does so with unusual obedience, and as you <<if ($activeSlave.anus == 1)>>gently but firmly pound her still-tight ass<<elseif ($activeSlave.anus is 2)>>pound away at her well-used backdoor<<else>>mercilessly jackhammer her gaping hole<</if>> she actively tries to match the rhythm of your thrusts.
<<else>>
You tell her that if she's going to hesitate to use her mouth when <<if $activeSlave.vagina != -1>>all her other holes are still virgin<<else>>her girly little butthole is still virgin<</if>>, she's going to have to find an amazingly thorough way to please a dick if she's going to earn her throat a reprieve. She looks<<if $activeSlave.intelligence < 0>> uncharacteristically<</if>> thoughtful for a moment before bending over before you, spitting in her hand <<if $activeSlave.vagina == 0>>and thoroughly coating her inner thighs with her saliva.<<else>>and thoroughly coating the crack of her <<if $activeSlave.butt <= 2>>slender<<elseif $activeSlave.butt <= 4>>curvy<<else>>huge<</if>> ass.<</if>> The invitation is obvious, but just to be sure she pleads with you to satisfy yourself alongside her virgin holes. You answer her pleading with your dick, and though it's not quite as pleasurable as a newly-deflowered hole, <<if $activeSlave.vagina == 0>>before long her virgin cunt starts to supply extra lubrication and she starts to gasp and moan along with your thrusts.<<else>>$activeSlave.slaveName's trembling whenever your thrusts come perilously close to penetrating her virgin ass is thoroughly entertaining.<</if>> Before long, you plaster her still-virgin hole with your cum.
<</if>>
When you're done, you bend down and whisper in her ear that if she shows any sign of rebelliousness, you'll give every dick in $arcologies[0].name free access to her throat. @@color:hotpink;She has become more obedient,@@ in the hope this will persuade you to not follow through on your threat.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "Try to brute-force her oral resistance with a public blowbang">>
<<replace "#name">>
$activeSlave.slaveName
<</replace>>
<<replace "#result">>
Simple problems require simple solutions - she'll get fucked in the mouth until she either gets over her hang-ups about oral or learns to hide them. You drag the protesting $activeSlave.slaveName out in public, chain her low so that her mouth is available, and tell her that she'll suck dicks until she gets through five in a row without grimacing, gagging, or resisting. You have a comfortable chair brought out to you and settle in to watch the show.
$activeSlave.slaveName tries, she really does. But when word gets out as to the conditions of her enslavement, her users take a perverse enjoyment in being rougher than usual to evoke the exact reactions she's trying to avoid. By the third failed streak, you've started to grow bored of the spectacle, but luckily you find entertainment in conversation with those who have already been entertained by poor $activeSlave.slaveName. Before long more chairs have been brought up and an impromptu salon has been set up alongside the blowbang line. By the sixth failed streak, an enterprising citizen has set up a small bar and is serving drinks. By the ninth, you've delegated watching $activeSlave.slaveName to your assistant. You personally break the 11th streak after she reached four, to general acclaim from your newfound friends and a toast to your virility.
When the 14th streak is finally successful, there are serious talks about making these blowbang salons a regular occurrence and some backslapping directed towards you for your innovation in genteel hedonism. While you seriously doubt $activeSlave.slaveName enjoys oral sex any more than she did at the start of the day, she's certainly @@color:green;learned to keep her feelings on the matter to herself@@. She did, however, @@color:red;have quite a rough time@@ of it<<if $activeSlave.oralSkill < 2>>, @@color:green;though she did learn a thing or two about sucking dick@@<<set $activeSlave.oralSkill += 1>><</if>>. And last of all, you and $activeSlave.slaveName did make @@color:green;quite a good impression@@ today, though for widely differing reasons.
<<set $activeSlave.health -= 10>>
<<set $activeSlave.sexualFlaw to "none">>
<<set $seed to random(65,80)>>
<<set $activeSlave.oralCount += $seed>>
<<set $oralTotal += $seed>>
<<set $rep += 100>>
<</replace>>
<</click>>
<br><<click "Teach her to see cum as a reward">>
<<replace "#name">>
$activeSlave.slaveName
<</replace>>
<<replace "#result">>
You bring $activeSlave.slaveName into your office and stand her in front of your leather couch. She <<if canSee($activeSlave)>>eyes you <<else>>listens <</if>><<if $activeSlave.devotion < -20>>suspiciously<<else>>worriedly<</if>> as you ready <<if ($activeSlave.vagina >= 0) && ($activeSlave.dick > 0)>>two bullet vibrators<<else>>a bullet vibrator<</if>>. <<if ($activeSlave.vagina >= 0) && ($activeSlave.dick > 0)>>You secure one bullet to $activeSlave.slaveName's frenulum and one to her clit<<elseif $activeSlave.dick > 0>>You secure the bullet to $activeSlave.slaveName's frenulum<<else>>You secure the bullet to $activeSlave.slaveName's clit<</if>>. You explain that the arcology continually monitors your vital signs, and will use them to estimate your arousal; the system controls the bullet vibrators, which will emit stimulating vibrations scaled to your pleasure. The more pleasure you feel, the more pleasant the vibrations will be, though they will not bring her to orgasm until you climax. To demonstrate, you give the head of your cock a quick squeeze. $activeSlave.slaveName squeals in surprise at the sudden stimulation as the bullets spring to life. You tell her to get to work. Though timid at first, as she proceeds to blow you, she becomes more and more enthusiastic as her own pleasure builds. It isn't long until she's deepthroating you enthusiastically and begging you to cum in her mouth. You make her hold out a bit longer, and then you complete the training session, filling her mouth with your cum. She climaxes in turn, and virtually melts into a quivering mess on your floor.<<if $activeSlave.dick > 0>> $activeSlave.slaveName's cock oozes cum from her intense orgasm, and you command her to clean it off the floor before she gets back to her duties.<</if>><<if random(1,4) is 4>>@@color:lightcoral;You've successfully linked cum and pleasure in her mind@@, guaranteeing her a confusing few days as she tries to reconcile this with her hatred of oral sex.<<set ($activeSlave.fetish to "cumslut")>><<set ($activeSlave.fetishKnown to 1)>><<set ($activeSlave.fetishStrength = 10)>><<else>> This has @@color:green;broken her of her bad habits.@@<<set $activeSlave.sexualFlaw to "none">><</if>> This demonstration of your control over her has @@color:hotpink;worn down her resistance to your commands.@@
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<<if ($activeSlave.dick > 0) && ($activeSlave.preg < 15)>> /* won't work if too pregnant */
<br><<click "Make her eat her own cum">>
<<replace "#name">>
$activeSlave.slaveName
<</replace>>
<<replace "#result">>
Your cum training tactics have two components: Cum should be linked with pleasure, and cum should not be disgusting to $activeSlave.slaveName, because even $activeSlave.slaveName produces it. To drive home these lessons, you lead $activeSlave.slaveName to your office's leather couch, arranging her<<if $activeSlave.height < 150>> petite<<elseif $activeSlave.height < 160>> short<<elseif $activeSlave.height >= 170>> tall<<elseif $activeSlave.height >= 185>> very tall<</if>> form upside down with her head on the cushion, her back on the backrest, and her <<if $activeSlave.amp == 1>>stumps<<else>>legs<</if>> in the air. In this position, her <<if ($activeSlave.dick > 5)>>gigantic<<elseif ($activeSlave.dick > 4)>>huge<<elseif ($activeSlave.dick > 3)>>large<<elseif ($activeSlave.dick > 2)>>average<<elseif ($activeSlave.dick > 1)>>small<<elseif ($activeSlave.dick > 0)>>tiny<</if>> cock <<if $activeSlave.preg > 10>>rests over her early pregnancy and <</if>>hangs directly over her anxious face. <<if ($activeSlave.drugs is "aphrodisiacs") || ($activeSlave.drugs is "extreme aphrodisiacs")>>The aphrodisiacs in her system already have her so aroused she's already dripping precum; as you approach her vulnerable form on the couch, a drop lands on her chin.<<else>>You sit next to her vulnerable form on the couch as she looks at you in anticipation.<</if>> You <<if ($activeSlave.anus > 2)>>insert a wide vibrating plug into her gaping anus<<elseif ($activeSlave.anus > 1)>>insert a big vibrating plug into her ass<<elseif ($activeSlave.anus > 0)>>insert a vibrating plug into her tight ass<<else>>place a bullet vibrator over the pucker of her virgin anus<</if>>, secure a bullet vibrator her quivering perineum, and another to the base of her dick, and set them all to gradually increase the strength of their vibrations. In no time at all she releases a <<if ($activeSlave.dickAccessory is "chastity")>>squirt of ejaculate from her cock cage<<elseif $activeSlave.balls > 0>>torrent of thick, white semen<<else>>pathetic dribble of watery ejaculate<</if>>, all of which lands right on her outstretched tongue and pools in her throat. You nudge her chin to make her close her mouth and swallow. After a week of such treatment, she @@color:lightcoral;acquires a taste for semen.@@<<set ($activeSlave.fetish to "cumslut")>><<set ($activeSlave.fetishKnown to 1)>><<set ($activeSlave.fetishStrength = 10)>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<</if>>
/*Written by anon, coded by Boney M*/
<<case "mindbroken morning">>
<<click "Let her be">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Satisfied that there's no need for immediate intervention, you head back to your desk. A few minutes later, she heads in to finish getting ready and get to work, saving $assistantName the necessity of directing her. As the broken slave passes your office, you think for a moment that you see a bit of moisture glinting in her eyes, but soon correct yourself: it's just a reflection from the glass walls of the arcology. She makes it to her assignment on time, and no one notices anything unusual about her today.
<</replace>>
<</click>>
<br><<click "See if an orgasm will cheer her up">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You<<if $PC.dick == 0>> don a strap-on and<</if>> slide your hands around her <<if $activeSlave.preg > 10>>pregnancy swollen<<elseif ($activeSlave.weight > 10)>>soft<<elseif ($activeSlave.weight >= -10)>>trim<<else>>skinny<</if>> waist, feeling the warmth of her skin, and gently step forward until she's between you and the balcony railing. She is silently obedient, not reacting at all other than to obey your direction as to where she should go. For example, when she feels <<if $PC.dick == 0>>the phallus<<else>>your hardening dick<</if>> pressing against her, she <<if ($activeSlave.height >= 170)>>unconsciously bends forward a little and cocks her hips to position herself<<else>>rises up on the balls of her feet to bring her short body up to the right height<</if>> for anal. She relaxes her <<if ($activeSlave.anus > 2)>>loose anus<<elseif ($activeSlave.anus > 1)>>asshole<<else>>tight little asshole<</if>> completely, making entry easy. Your hands rove, teasing her $activeSlave.nipples nipples, <<if ($activeSlave.boobs > 1000)>>hefting her heavy tits<<elseif ($activeSlave.boobs > 300)>>squeezing her healthy breasts<<else>>pressing her flat chest<</if>><<if $activeSlave.preg > 20>>, massaging her rounded belly, and fondling her popped navel<</if>>. Her face is complacent and unaffected even as her body responds, <<if ($activeSlave.dickAccessory is "chastity")>>since her body is used to its caged cock being neglected in favor of her asspussy<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormones > 0)>>her useless dick sporting a drop of precum<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>her soft dick twitching feebly<<elseif $activeSlave.dick > 4>>her giant penis protruding through a gap in the railing<<elseif $activeSlave.dick > 2>>her penis pressing hard against the railing<<elseif $activeSlave.dick > 0>>her pathetic hardon barely protruding from between her thighs<<elseif $activeSlave.clit > 0>>her huge clit stiff under a brush from your fingers<<else>>her pussy warm and wet under a brush from your fingers<</if>>. Even her eventual orgasm is entirely mechanical, a simple tightening of her <<if ($activeSlave.anus > 2)>>gaping<<elseif ($activeSlave.anus > 1)>>loosened<<else>>tight<</if>> sphincter, a gasp of air into her lungs, and a slight shiver. There is a flaw at the corner of her mouth that might be transitory pleasure, but a look <<if canSee($activeSlave)>>into her eyes<<else>>at her face<</if>> confirms that it is not so.
<<AnalVCheck>>
<</replace>>
<</click>><<if ($activeSlave.anus == 0)>> //This option will take virginity//<</if>>
<<case "masterful entertainer">>
<<click "Go clubbing">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You inform $activeSlave.slaveName of your plans and tell her to get dressed appropriately. She meets you at the door wearing glitzy heels, an extremely short skirt<<if $activeSlave.preg > 20>> barely noticeable under her pregnant belly<</if>>, and a string bikini top so brief that her areolae are clearly visible. As you descend through $arcologies[0].name the beats get faster and the drops get heavier. By the time you reach the club where the Free Cities' hottest DJ has a show tonight, $activeSlave.slaveName is a whirlwind of sexual energy in motion, moving with every beat and catching every eye<<if $activeSlave.preg > 20>>, despite how far along she is<</if>>. Her skills could have half the club lining up to fuck her for money, but tonight she's all yours. The entire floor is envious of you as the night wears on and her dancing turns into sexual servicing you in time with the music. <<if ($activeSlave.dick > 0) && ($activeSlave.balls > 0) && ($activeSlave.hormones < 1)>>Her tiny skirt does nothing to hide her erection<<elseif ($activeSlave.clit > 0)>>Her tiny skirt displays her big, engorged clit<<else>>The smell of her arousal is noticeable even over the stink of sweat<</if>>. <<if ($activeSlave.boobs > 1000)>>Her breasts get groped and mauled all night<<elseif ($activeSlave.butt > 5)>>She grinds her ass against your crotch all night<<else>>Cum joins the sweat running off her<</if>>. The crowd is duly impressed; @@color:green;your reputation has increased.@@
<</replace>>
<<set $rep += 100>>
<</click>>
<br><<click "Attend a milonga">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You inform $activeSlave.slaveName of your plans and tell her to get dressed appropriately. She meets you at the door wearing classy heels and a gorgeous long dress cunningly designed to adhere to her while she dances despite the fact that it displays all of one leg, her entire back<<if $activeSlave.preg > 20>>, her pregnant belly<</if>>, cleavage, and the sides of both breasts. She has her hair up in a perfect bun accented with a spray of the latest jewelry, and is wearing severe makeup that makes her look aristocratic and elegant by turns. The host of the milonga, an old-world tango enthusiast, knows well the social graces and invites you, as the most prominent attendee, to perform the traditional demonstration tango that begins the dance. It goes wonderfully, and the entire party sighs in appreciation as you perform the classic tango. You lower $activeSlave.slaveName<<if $activeSlave.preg > 20>>'s heavy body<</if>> gracefully and pull her back up into a close embrace, and breath catches in more than one throat. As tradition dictates she dances with many partners throughout the night. One concession to Free Cities sensibilities is that the male and female roles in the tango may be filled by anyone, and $activeSlave.slaveName switches flawlessly between playing the female role to the elderly host one dance and the male role to his teenage granddaughter the next. The poor girl spends the rest of the evening staring at $activeSlave.slaveName with her tongue tied. Whoever $activeSlave.slaveName dances with, she always subtly shows by glance and gesture that it's you she truly wants. Everyone is quite envious of you; @@color:green;your reputation has increased.@@
<</replace>>
<<set $rep += 100>>
<</click>>
<br><<click "Never mind Friday night, the moon's out and it's romantic on the balcony">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You inform $activeSlave.slaveName of your plans and tell her to get dressed appropriately. She meets you at the door absolutely naked<<if $activeSlave.preg > 20>>, her motherly body on full display<</if>>. She has half a question on her face, wondering whether this is going too far, but it vanishes when you <<if canSee($activeSlave)>>smile reassuringly at<<else>>compliment<</if>> her. You take her by the hand and lead her out onto the private balcony outside your office. It's a cloudless night, and the moon is full. You order the arcology to play a classic dance medley, and $activeSlave.slaveName becomes all innocence and grace, the perfect dance partner<<if $activeSlave.preg > 20>>, despite her heavy pregnancy<</if>>. The only real consequence of her nudity is the extra sway of her breasts<<if ($activeSlave.dick > 0) && ($activeSlave.balls > 0) && ($activeSlave.hormones < 1)>>, her visible erection,<<elseif ($activeSlave.clit > 0)>>, her visibly engorged clit,<</if>> and the hardness of her nipples in the cool night when the dance brings you close. She enjoys herself immensely and in no time at all, she's meekly asking you to take her inside and dance with her on the bed. Naturally, you oblige. Her @@color:hotpink;devotion to you@@ and @@color:mediumaquamarine;trust in you@@ have increased.
<</replace>>
<<set $activeSlave.devotion += 3>>
<<set $activeSlave.devotion += 3>>
<<if ($activeSlave.vagina > -1) && (canDoVaginal($activeSlave))>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</click>>
<<case "masterful whore">>
<<click "Require double repayment">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Your tenant knows that abject surrender is his only hope once you make it clear to him that his scheme is known to you. He complies all too eagerly with your demand that he @@color:yellowgreen;repay double what he owes.@@
<<set $cash += 2000>>
<</replace>>
<</click>>
<br><<click "Require double repayment and spend it on her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Your tenant knows that abject surrender is his only hope once you make it clear to him that his scheme is known to you. He complies all too eagerly with your demand that he repay double what he owes. Slaves are not permitted to keep possessions, especially money, so you spend it on $activeSlave.slaveName directly. She spends the day <<if $activeSlave.preg > 20>>having her pregnant belly moisturized, her tired feet rubbed, her cravings fulfilled, being<<else>>being<</if>> massaged, beautified, and pampered. You then take her out for a lovely meal, allowing her to wear clothing that's almost conservative by Free Cities standards, and take a nice walk around $arcologies[0].name's club, talking on light subjects. She's @@color:hotpink;deeply touched@@ by an evening of affection without sex.
<<set $activeSlave.devotion += 10>>
<</replace>>
<</click>>
<br><<click "Leverage the situation and reward her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Archimedes might have his lever, but give you a place to set such information as this, and you can move a mountain of money. Before he knows what has beset him, your tenant is bustled out of $arcologies[0].name and replaced by favored and hopefully more honest competitor, who @@color:green;is well aware of the score here.@@ $activeSlave.slaveName, who made this possible, spends the day <<if $activeSlave.preg > 20>>having her pregnant belly moisturized, her tired feet rubbed, her cravings fulfilled, being<<else>>being<</if>> massaged, beautified, and pampered. You then take her out for a lovely meal, allowing her to wear clothing that's almost conservative by Free Cities standards, and take a nice walk around $arcologies[0].name's club, talking on light subjects. She's @@color:hotpink;deeply touched@@ by an evening of affection without sex, and she @@color:mediumaquamarine;trusts you@@ with all sorts of amusing whorehouse rumors.
<<set $activeSlave.devotion += 3>>
<<set $activeSlave.trust += 3>>
<<set $cash -= 2000>>
<<set $arcologies[0].prosperity += 1>>
<</replace>>
<</click>> //This will cost ¤2000//
<<case "sleeping ambivalent">>
<<click "Grope her boob">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Her eyes fly open as she feels someone groping her.
<<if $activeSlave.boobsImplant > 0>>
You're mauling her fake boob, squeezing it and making the skin of her breast, which is already stretched rather taut by the implant, stretch a bit farther.
<<elseif $activeSlave.boobs > 3000>>
You're hefting and massaging her mass of breastflesh, playing with her natural boob, making her huge soft udder bounce and jiggle.
<<elseif $activeSlave.lactation > 0>>
You're kneading and massaging her udder, and the milk begins to bead at the cow's nipple.
<<elseif $activeSlave.boobs > 300>>
You've got her whole tit in your hands, jiggling and squeezing the entire thing.
<<else>>
You're massaging and squeezing her flat chest.
<</if>>
Her face contorts with surprise and then outrage, but then she <<if !canSee($activeSlave)>>recognizes your familiar smell and <</if>>realizes whose hand it is that's taking liberties with her. <<if $activeSlave.intelligence > 1>>Though she's smart,<<elseif $activeSlave.intelligence > -1>>Though she's not dumb,<<else>>She's an idiot, and<</if>> in her drowsy state she can't figure out what to do. She settles for @@color:hotpink;freezing submissively@@ and letting you do what you like. You test her compliance by
<<switch $activeSlave.nipples>>
<<case "inverted">>
painfully protruding her fully inverted nipple. She puts up with even that, though she cries a little as it pops out.
<<case "partially inverted">>
painfully protruding her partially inverted nipple. She puts up with that, too, though she winces as it pops out.
<<case "huge">>
rolling her huge nipple between a thumb and forefinger, hard enough to hurt. She accepts the mammary abuse.
<<default>>
playing with her nipple, pinching it hard enough to hurt. She accepts the mammary abuse.
<</switch>>
Satisfied, you leave her to get back to sleep as best she can.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<<if $activeSlave.preg > 30>>
<<click "Rub her Belly">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Her eyes fly open as soon as she feels someone touching her pregnancy.
<<if $activeSlave.weight > 10>>
You're massaging and teasing her huge, soft belly.
<<elseif $activeSlave.muscles > 0>>
You're massaging and teasing her taut belly and ruined abs.
<<else>>
You're massaging and teasing her taut belly.
<</if>>
Her face contorts with surprise and then outrage, but then she <<if !canSee($activeSlave)>>recognizes your familiar smell and <</if>>realizes whose hand it is that's taking liberties with her. <<if $activeSlave.intelligence > 1>>Though she's smart,<<elseif $activeSlave.intelligence > -1>>Though she's not dumb,<<else>>She's an idiot, and<</if>> in her drowsy state she can't figure out what to do. She settles for @@color:hotpink;freezing submissively@@ and letting you do what you like. You test her compliance by
<<if $activeSlave.weight > 10>>
sinking your hands into her fat to get a good feel off the life growing within.
<<else>>
feeling for the life growing within her.
<</if>>
<<if $activeSlave.weight > 30>>
Though it takes some groping before you are met with a kick from her unborn child.
<<elseif $activeSlave.pregType < 3>>
It doesn't take long before you are met with a kick from her unborn child.
<<else>>
She is so full of children that your ministrations are met with a hail of motion.
<</if>>
<<if $activeSlave.pregSource == -1>>Smiling at how active your children are<<else>>Satisfied<</if>>, you leave her to get back to sleep as best she can.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<</if>>
<<if $PC.dick == 1>>
<br><<click "Cum on her face">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You stand over her, quietly masturbating while watching her sleep. Several of her fellow slaves come and go as you do so, but if they're surprised by the sight, they have the presence of mind not to show it. You fancy yourself a bit of a marks<<if $PC.title == 1>>man<<else>>woman<</if>>, and you don't feel the need to bend over her to score good hits. Your load comes in three main jets: the first hits her on the nipple, the second tracks up her sternum and throat, and the third splashes full across her face as her eyes fly open<<if $PC.vagina == 1>>, each of these accompanied by some less directionally perfect girlcum<</if>>. She sputters with surprise and then outrage, but <<if !canSee($activeSlave)>>once she recognizes your taste and<<else>>then she<</if>> realizes who it is standing over her <<if canSee($activeSlave)>>and<<else>>does she<</if>> @@color:gold;freezes in terror.@@ <<if $activeSlave.intelligence > 1>>She's quick, and she immediately realizes<<elseif $activeSlave.intelligence > -1>>She's not dumb, and she quickly realizes<<else>>She gradually manages to calculate<</if>> that doing anything other than thanking you would be phenomenally stupid. "Thank you,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps
<<else>>
<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she mumbles
<</if>>
blearily. You leave her to @@color:hotpink;puzzle over her own submissiveness,@@ covered in your cum.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust -= 2>>
<</replace>>
<</click>>
<<else>>
<br><<click "Squirt on her face">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You stand over her, quietly masturbating while watching her sleep. Several of her fellow slaves come and go as you do so, but if they're surprised by the sight, they have the presence of mind not to show it. You're on excellent terms with your cunt, and you know just what it takes to make yourself squirt. When you feel the heat building just right, you quickly straddle her face without touching her, angling yourself carefully and increasing the pace of your schlicking. In no time at all, a jet of femcum splashes onto her face and down across her chest. She sputters with surprise and then outrage, but then she <<if canSee($activeSlave)>>realizes whose pussy she's staring straight into<<else>>recognizes your flavor<</if>> and @@color:gold;freezes in terror.@@ <<if $activeSlave.intelligence > 1>>She's quick, and she immediately realizes<<elseif $activeSlave.intelligence > -1>>She's not dumb, and she quickly realizes<<else>>She gradually manages to calculate<</if>> that doing anything other than thanking you would be phenomenally stupid. "Thank you,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps
<<else>>
<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she mumbles
<</if>>
blearily. You leave her to @@color:hotpink;puzzle over her own submissiveness,@@ covered in your pussyjuice.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.trust -= 2>>
<</replace>>
<</click>>
<</if>>
<br><<click "Just watch her for a little while">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You stand there for a while, watching the exhausted slave sleep. It's an oddly restful sight, and the aesthetics of her slumbering little movements hold your attention for a time.<<if $activeSlave.preg > 20>> You watch the subtle movements going on within her womb as well.<</if>> After a while, you head to your own bed. Several of her fellow slaves came and went as you watched her, but if they're surprised by the sight, they have the presence of mind not to show it.
<br><br>
One of them quietly lets her know about the incident the next day, though, and the overall impact on her mental state is surprisingly positive. In a more normal human setting, the news that someone watched her sleep last night without her consent or even knowledge at the time would disturb her greatly. However, it's not uncommon for slaves in the dormitory to wake up to the sounds of the occupant of the bedroll next to theirs getting fucked, and without her consent, either. Perhaps you're odd, she's obviously thinking, but @@color:mediumaquamarine;perhaps you won't rape her while she sleeps.@@
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<<case "sexy succubus">>
<<click "Let her eat">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her she's a good little succubus, and you're going to let her feed. She knows exactly what you mean, and <<if $activeSlave.preg > 20>>gently lowers herself<<else>>gets<</if>> to her knees quickly, pressing her $activeSlave.nipples nipples against your thighs and grasping your hips to give herself leverage for some very aggressive oral. After
<<if $PC.dick == 1>>
a couple of lush sucks at each of your balls<<if $PC.vagina == 1>> and some eager nuzzling of your pussylips<</if>>, she moves straight to a hard blowjob, deepthroating your cock and almost ramming her head against you.<<if $PC.vagina == 1>> She keeps her tongue stuck out, and whenever she gets you fully hilted, she manages to reach your pussylips with it.<</if>> She <<if $activeSlave.fetish is "cumslut">>doesn't have to pretend to be starving for your cum.<<else>>does a good job of acting like she's authentically starving for your cum.<</if>> She groans with satisfaction when you blow your load down her gullet,
<<else>>
nuzzling her nose against your moist cunt, she starts to eat you out like she's starving, sparing no time for subtlety, lapping up your female juices with evident relish. You run your fingers through her $activeSlave.slaveName hair, telling her she'll have to survive on pussyjuice. She replies, but you hold her head hard against you as she does, turning whatever she says into an unintelligible, delectable mumbling into your womanhood. She groans with satisfaction when you stiffen with orgasm, giving her a final gush of girlcum,
<</if>>
and <<if $activeSlave.preg > 20>>hefts her gravid bulk up<<else>>gets to her feet<</if>> licking her lips and patting her <<if $activeSlave.preg > 10>>rounded <</if>>stomach.
<<if $activeSlave.preg > 10>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"That wath thuch a big meal <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, look how full it made me!" She teases, pretending her gravid belly is filled with your fluids.
<<else>>
"That was such a big meal <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, look how full it made me!" She teases, pretending her gravid belly is filled with your fluids.
<</if>>
<</if>>
She's obviously @@color:mediumaquamarine;becoming more comfortable@@ playing the part of a vampiric sex
<<set $activeSlave.trust += 4>>
<<if ($activeSlave.fetish is "cumslut") && ($activeSlave.fetishStrength > 95)>>
demon, and it's a role the incorrigible cumslut @@color:hotpink;loves.@@
<<set $activeSlave.devotion += 2>>
<<elseif ($activeSlave.fetish is "cumslut")>>
demon, and it's a role that @@color:lightcoral;reinforces her oral fixation.@@
<<set $activeSlave.fetishStrength += 4>>
<<elseif (($activeSlave.fetishStrength <= 95) || ($activeSlave.fetishKnown == 0)) && (random(0,1) == 0)>>
demon, and the role @@color:lightcoral;focuses her attention on her mouth.@@
<<set $activeSlave.fetishStrength = 10>>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetish to "cumslut">>
<<else>>
demon.
<</if>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<<if ($activeSlave.vagina > 0) && ($PC.dick == 1)>>
<br><<click "Feed her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her she's a good little succubus, and you're going to feed her. <<if $activeSlave.boobs > 2000>>Reaching up under her breasts for the top edge of her outfit<<else>>Grabbing her outfit's top edge<</if>> and seizing her behind a knee with your other hand, you sling her across a convenient tabletop nearby. She spreads her legs for you, smiling with anticipation, her <<if $activeSlave.vaginaLube > 0>>cunt already soaking wet<<elseif $activeSlave.labia > 0>>prominent petals swollen with arousal<<elseif $activeSlave.clit > 0>>big bitch button stiff with arousal<<else>>cunt flushing with arousal<</if>>. She reaches down around her own ass and spreads her pussy for you, only releasing her fingertip grip on her labia when she feels you hilt yourself inside her <<if $activeSlave.vagina > 2>>cavernous<<elseif $activeSlave.vagina > 1>>comfortable<<else>>caressing<</if>> channel. You're here to rut, not make love, and you give it to her hard, forcing <<if $activeSlave.voice >= 3>>high squeals<<else>>animal grunts<</if>> out of her. She climaxes strongly, and the glorious feeling finishes you as well, bringing rope after rope of your cum jetting into her. She groans at the feeling, and as she <<if $activeSlave.preg > 20>>slowly <</if>>gets to her feet she uses a hand to transfer a taste of the mixture of your seed and <<if $PC.vagina == 1>>both of your<<else>>her<</if>> pussyjuice to her mouth.
<<if $activeSlave.preg > 10>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Oh <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>! I'm thwelling tho fatht with impth for you!" She teases, cradling her pregnant belly and pretending it just grew that big.
<<else>>
"Oh <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>! I'm swelling so fast with imps for you!" She teases, cradling her pregnant belly and pretending it just grew that big.
<</if>>
<</if>>
She's obviously @@color:mediumaquamarine;becoming more comfortable@@ playing the part of a sex demon whose hunger knows no
<<set $activeSlave.trust += 4>>
<<if ($activeSlave.fetish is "pregnancy") && ($activeSlave.fetishStrength > 95)>>
end, and it's a role the pregnancy fetishist @@color:hotpink;loves.@@
<<set $activeSlave.devotion += 2>>
<<elseif ($activeSlave.fetish is "pregnancy")>>
end, and it's a role that @@color:lightcoral;reinforces her love of insemination.@@
<<set $activeSlave.fetishStrength += 4>>
<<elseif (($activeSlave.fetishStrength <= 95) || ($activeSlave.fetishKnown == 0)) && (random(0,1) == 0)>>
end, and the role @@color:lightcoral;focuses her attention on insemination.@@
<<set $activeSlave.fetishStrength = 10>>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetish to "pregnancy">>
<<else>>
end.
<</if>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<</replace>>
<</click>>
<</if>>
<<if ($activeSlave.vagina != 0) && ($activeSlave.anus > 0) && ($PC.dick == 1)>>
<br><<click "Fuck her without feeding her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her she's a good little succubus. Thinking she understands, she
<<if $activeSlave.vagina > 0>>
turns and hugs the nearest wall, going up on tiptoe and cocking her hips to offer you her needy cunt. She moans as your dick <<if $activeSlave.vagina > 2>>enters her big cunt<<elseif $activeSlave.vagina > 1>>fills her wet cunt<<else>>slides slowly inside her tight cunt<</if>>. As you fuck her, you ask her how succubi feed. "W-well," she gasps, struggling to gather her wits,
<<else>>
gets down on her knees and starts to suck you off. She deepthroats you eagerly, stretching to tickle your balls with her tongue as she gets you all the way in, and then shifting a hand to roll them around as she sucks. As she blows you, you ask her how succubi feed. "Well," she gasps, popping your dickhead free of her mouth and replacing the sucking with a stroking hand,
<</if>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, they can eat a man'th ethenthe by thwallowing hith cum or getting him to ejaculate inthide their cuntth."
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, they can eat a man's essence by swallowing his cum or getting him to ejaculate inside their pussies."
<</if>>
<br><br>
You ask her whether she would like to feed off you.
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Oh yeth <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, pleathe. Pleathe feed me,"
<<else>>
"Oh <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, please. Please feed me,"
<</if>>
she begs. Too bad, you tell her; she gets to go hungry. After all, succubi can't feed using their butts.
<<if $activeSlave.vagina > 0>>
You withdraw from her cunt and stuff your cock up her ass without pausing or softening your thrusting at all.
<<else>>
You pull her to her feet by the hair, spin her around, shove her up against the wall, and stuff your cock up her ass.
<</if>>
<<if $activeSlave.anus > 2>>It's not like her experienced butt can't take an assraping, but<<elseif $activeSlave.anus > 1>>Her practiced ass relaxes and accommodates your dick, but<<else>>Her tight asshole spasms with pain as it stretches to accommodate you, and<</if>> she whines at your sudden aggression, wiggling within your dominating grip. You fill her ass with cum as she struggles, still playing her part, begging you not to cum in her bottom, since succubi can't live on buttsex.
<<set $activeSlave.trust += 4>>
<<if ($activeSlave.fetish is "submissive") && ($activeSlave.fetishStrength > 95)>>
It's a role the submissive slut @@color:hotpink;loves.@@
<<set $activeSlave.devotion += 2>>
<<elseif ($activeSlave.fetish is "submissive")>>
It's a role that @@color:lightcoral;reinforces her submissive streak.@@
<<set $activeSlave.fetishStrength += 4>>
<<elseif (($activeSlave.fetishStrength <= 95) || ($activeSlave.fetishKnown == 0)) && (random(0,1) == 0)>>
The role @@color:lightcoral;focuses her attention on submission.@@
<<set $activeSlave.fetishStrength = 10>>
<<set $activeSlave.fetishKnown to 1>>
<<set $activeSlave.fetish to "submissive">>
<<else>>
She @@color:hotpink;plays the role well.@@
<</if>>
<<if $activeSlave.vagina > 0>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<</if>>
<<case "PA flirting">>
<<click "Tell your personal assistant to fuck her already">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You ask $assistantName whether she's going anywhere with all this flirting. Her avatar looks at $activeSlave.slaveName. "Hear that,
<<if $assistantAppearance is "monstergirl">>
human?" she growls. "You're all mine!"
<br><br>
"Oh noo, I'm being <<if SlaveStatsChecker.checkForLisp($activeSlave)>>thacrifithed to a rape monthter,"<<else>>sacrificed to a rape monster,"<</if>>
<<elseif $assistantAppearance is "shemale">>
slut?" she says, smacking her lips. "You're all mine!"
<br><br>
"Oh noo, <<if SlaveStatsChecker.checkForLisp($activeSlave)>>there'th no way that thing will fit inthide<<else>>there's no way that thing will fit inside<</if>> me,"
<<elseif $assistantAppearance is "amazon">>
slave?" she roars, rubbing her palms together powerfully. "You're my prize!"
<br><br>
"Oh noo, I've been captured by a horny amazon,"
<<elseif $assistantAppearance is "businesswoman">>
bitch?" she says icily, making a steeple with her fingers. "You'll satisfy me! Now!"
<br><br>
"Oh noo, I'm a slave to a horny older woman's lewd desires,"
<<elseif $assistantAppearance is "schoolgirl">>
cutie?" she says eagerly, already reaching down to start schlicking away. "You get to be my FWB!"
<br><br>
"Oh noo, I have to satisfy a naughty little schoolgirl,"
<<elseif $assistantAppearance is "goddess">>
girl?" she says beatifically. "When I'm through with you, you'll be as pregnant as I!"
<br><br>
"Oh noo, I'm about to be impregnated by a goddess,"
<</if>>
the $desc gasps with mock horror. Your personal assistant gives her rapid-fire orders, making her set up sex toys in the corner of your office to conform to her avatar.
<br><br>
The next slave on the inspection enters and approaches you, sitting imperturbably behind your desk, but stops and stares when she notices what's going on in the corner of your office. A wall screen in the corner shows $assistantName's avatar
<<if $assistantAppearance is "monstergirl">>
with both her cocks up the asshole of an avatar of $activeSlave.slaveName. Below this, the slave herself is facedown<<if $activeSlave.preg > 20>>, her rear up in the air to give her pregnancy room<</if>>, with two fuckmachines pounding
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave)>>
her: one in the pussy, one in the ass.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<else>>
her ass.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<elseif $assistantAppearance is "shemale">>
with her third leg inside
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave)>>
the pussy of an avatar of $activeSlave.slaveName. Below this, the slave herself is taking vaginal from a fuckmachine with an absurdly big dildo.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
the ass of an avatar of $activeSlave.slaveName. Below this, the slave herself is taking anal from a fuckmachine with an absurdly big dildo.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<elseif $assistantAppearance is "amazon">>
powerfully fucking an avatar of $activeSlave.slaveName with a beautiful carved bone and worked leather strap-on.
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave)>>
Below this, the slave herself is taking hard vaginal from a fuckmachine.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
Below this, the slave herself is taking hard anal from a fuckmachine.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<<elseif ($assistantAppearance is "businesswoman") || ($assistantAppearance is "schoolgirl")>>
being eaten out by an avatar of $activeSlave.slaveName, who is touching herself in turn. Below this, the slave herself is performing oral on a realistic fake pussy while masturbating.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<elseif $assistantAppearance is "goddess">>
gently making love to an avatar of $activeSlave.slaveName, whose <<if $activeSlave.preg > 20>>pregnant belly is growing ever more full of children<<else>>belly is becoming distended<</if>>. Below this, the slave herself is taking a fuckmachine
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave)>>
in her cunt;
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
up her butt;
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
it's an ejaculating model, and it's filled her so completely that each thrust sends a gush of fake cum down her legs to join the puddle on the floor.
<</if>>
"@@color:hotpink;Good girl,@@" $assistantName says. The new slave turns resolutely away from the arresting sight and gets on with the inspection, doing her best to ignore the lewd noises coming from that part of the room.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "Get the slave to get to the point">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell $activeSlave.slaveName that she and your personal assistant really should get a room. She looks at $assistantName's avatar, and then back up at you. She gives you a mischievous look, and then bends down to whisper to the avatar behind her hand.
<<if $assistantAppearance is "monstergirl">>
"Why not," the monstergirl chuckles,
<<elseif $assistantAppearance is "shemale">>
"Oh yeah, sure," the shemale giggles,
<<elseif $assistantAppearance is "amazon">>
"Fuck yes," the amazon exclaims,
<<elseif $assistantAppearance is "businesswoman">>
"Because you asked," the businesswoman says,
<<elseif $assistantAppearance is "schoolgirl">>
"Aw, hot! Of course," the schoolgirl giggles,
<<elseif $assistantAppearance is "goddess">>
"Oh, lovely," the goddess says beatifically,
<</if>>
and directs her to an unoccupied room with the necessary sex toys.
<br><br>
Several minutes later, $assistantName's avatar reappears on your desk,
<<if ($activeSlave.fetishKnown == 0) || ($activeSlave.fetish is "none")>>
making love to an avatar of $activeSlave.slaveName.
<<elseif $activeSlave.fetish is "buttslut">>
fucking an avatar of $activeSlave.slaveName up the ass. "Excellent idea, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, and the slave's avatar, which is a little overwhelmed, waves weakly.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<elseif $activeSlave.fetish is "cumslut">>
getting oral from an avatar of $activeSlave.slaveName. "Excellent idea, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, and the slave's avatar waves, since her mouth is full.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<elseif $activeSlave.fetish is "sadist">>
getting spanked by an avatar of $activeSlave.slaveName. "Oh, ah, e-excellent idea, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>, ow," she says, and the slave's avatar waves.
<<elseif $activeSlave.fetish is "masochist">>
raining spanks on an avatar of $activeSlave.slaveName as it kisses and licks her lower legs. "Excellent idea, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, and the slave's avatar waves weakly, since her mouth is busy.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<elseif $activeSlave.fetish is "dom">>
getting fucked by an avatar of $activeSlave.slaveName. "Excellent idea, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, and the slave's avatar waves cheerily.
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<elseif $activeSlave.fetish is "submissive">>
along with a crowd of copies of herself. They're gangbanging an avatar of $activeSlave.slaveName. "Excellent idea, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, and the slave's avatar waves weakly.
<<set $activeSlave.oralCount += 5>>
<<set $oralTotal += 5>>
<<set $activeSlave.analCount += 5>>
<<set $analTotal += 5>>
<<elseif $activeSlave.fetish is "boobs">>
kissing and sucking the nipples of an avatar of $activeSlave.slaveName. "Excellent idea, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she breaks off to say, and the slave's avatar waves.
<<set $activeSlave.mammaryCount += 1>>
<<set $mammaryTotal += 1>>
<<elseif $activeSlave.fetish is "pregnancy">>
fucking an avatar of $activeSlave.slaveName, each thrust producing the lewd sound of an cum-filled hole being fucked. "Excellent idea, <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>," she says, and the slave's avatar, which is a little overwhelmed, waves weakly.
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave)>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</if>>
$activeSlave.slaveName probably isn't thinking about how far this is from vanilla human sexuality at the moment. But if she took a moment to reflect, you muse, she might be surprised at what @@color:mediumaquamarine;she's learned to be comfortable with.@@
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<<case "dick wringing">>
<<click "Address her problem together">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You step in and give her a quick kiss on the lips, telling her you'd be happy to. She was confident you would, but the tenderness makes her breath catch a little. You take her by her <<if $activeSlave.muscles > 1>>strong<<elseif $activeSlave.shoulders < 0>>pretty little<<elseif $activeSlave.shoulders > 1>>broad<<else>>feminine<</if>> shoulders and keep kissing her, steering her backwards into your office. She gets the idea and cooperates as best she can, giggling <<if $activeSlave.voice == 0>>mutely<<else>>cutely<</if>> into your mouth as her hot and increasingly horny body bumps against your own.
<br><br>
When her <<if $activeSlave.butt > 7>>titanic ass<<elseif $activeSlave.butt > 4>>big butt<<else>>cute rear<</if>> touches the edge of your desk, the <<if $activeSlave.height > 180>>tall $desc leans back<<elseif $activeSlave.height > 155>>$desc reclines<<else>>short $desc hops up<</if>> to lie across it, using a hand to lay her inhumanly big dick <<if $activeSlave.boobs > 5000>>in the warm canyon formed by her inhumanly big boobs<<elseif $activeSlave.preg > 10>>against the underside of her tautly pregnant belly<<elseif $activeSlave.muscles > 1>>across her ripped abs<<elseif $activeSlave.weight > 10>>across her plush stomach<<else>>up her stomach<</if>>. She spreads her legs as wide as they'll go, and reaches down to spread her buttocks even wider, offering you her <<if $activeSlave.vagina > -1>>her holes<<else>>her asshole<</if>>. She <<if $activeSlave.voice == 0>>tries to groan<<else>>groans<</if>> with anticipation of the coming relief as you slide <<if $PC.dick == 1>>your cock<<else>>a strap-on<</if>> past her <<if $activeSlave.vagina > -1>>pussylips and inside her womanhood<<else>>sphincter and inside her asspussy<</if>>.
<br><br>
It doesn't take long. Her <<if $activeSlave.scrotum == 0>>invisible but overfull balls<<else>>balls tighten and<</if>> shoot cum into her soft python of a dick, but not a drop appears at its tip. Gasping at the mixed relief and discomfort, she lets her butt go and wriggles around to grab her dick around its base with both hands. She squeezes it from base to tip to bring out its contents. She's so huge that she's able to reach down with her lips and get her cockhead into her mouth, the meat filling it entirely. She sucks industriously, swallowing her own load. She was just trying to relieve the pressure, but the added stimulation brings her to climax again. Silenced by her own dickhead, she shudders deliciously and starts over, wringing more cum into her own mouth. You change angles, bringing the hard head of <<if $PC.dick == 1>>your own penis<<else>>your phallus<</if>> against her prostate and forcing an agonizing third climax.
<br><br>
She's so discombobulated by this that she goes limp, offering no resistance as you extract yourself, <<if $PC.dick == 1>>straddle her torso, and press your dick inside her mouth to climax there, adding your own ejaculate<<else>>slip out of the harness with the ease of long practice, and straddle her face so that your climax adds a good quantity of your pussyjuice<</if>> to everything she's already gotten down<<if $PC.vagina == 1>><<if $PC.dick == 1>> and leaving quite a lot of your pussyjuice on her chin<</if>><</if>>. When you finally release her, she slithers down to the floor, utterly spent.
<<if canTalk($activeSlave) == false>>
She raises a shaky hand to @@color:mediumaquamarine;gesture thanks.@@
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"@@color:mediumaquamarine;Thank you,@@ <<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she lisps weakly.
<<else>>
"@@color:mediumaquamarine;Thank you,@@ <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she murmurs in a tiny voice.
<</if>>
<<set $activeSlave.trust += 4>>
<<if $activeSlave.vagina > -1>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</replace>>
<</click>>
<br><<click "Use her trouble to dominate her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You step in and trace a <<if $PC.title == 1>>strong<<else>>feminine<</if>> hand across her lips before inserting two fingers into her mouth. She looks puzzled, but obediently begins to suck on your fingers. You use your other hand to explore her body, titillating the heavily aroused $desc until she's on the verge of orgasm. Without warning, you place an elastic band around the slave's dickhead. She writhes with discomfort, but knows better than to protest. It's tight, but not agonizingly so. She'll be able to cum, but not a drop will get out. Grabbing her by a nipple, you pull her down to her knees, enjoying the motion of her body as she wriggles with the discomfort of being tugged this way, the uncomfortable thing squeezing the tip of her cock, and the suspicion that this is going to be tough.
<br><br>
Once she's in position, you <<if $activeSlave.butt > 7>>heft her ridiculous buttcheeks possessively<<elseif $activeSlave.butt > 4>>give her huge ass a possessive squeeze<<else>>run your hands across her bottom<</if>>, and then shove <<if $PC.dick == 1>>your cock<<else>>a strap-on<</if>> <<if $activeSlave.vagina > -1>>inside her cunt<<else>>up her butt<</if>>. Her cock is so long that it drags along the floor as you pound her<<if $activeSlave.boobs > 12000>>, her enormous tits serving as a cushion for her torso to rest against<<elseif $activeSlave.boobs > 7000>>, accompanied by the nipples that cap her absurd boobs<</if>>.
<br><br>
She's so pent up that she reaches her first climax quickly, filling her capped dick with cum. She <<if $activeSlave.voice == 0>>tries to moan<<else>>moans<</if>> at the combination of relief and pressure inside her dick, and then slumps a little when she feels the <<if $PC.dick == 1>>penis<<else>>hard phallus<</if>> inside her fuck her even harder, forcing her towards a second orgasm. And after that one, a third. And a fourth.
<br><br>
When you finally climax yourself, you stand, leaving her writhing at your feet with her huge soft cock positively pressurized. Considering the situation, you kneel down at her side, deciding what to do. Stroking her in a mockery of reassurance, you grab her agonized member, producing a <<if $activeSlave.voice == 0>>gaping, silent scream<<else>>little shriek<</if>>. You maneuver the massive thing inside the slave's own well-fucked <<if $activeSlave.vagina > -1>>pussy<<else>>asshole<</if>>, and then slide fingers in alongside the monstrous thing as she <<if $activeSlave.voice == 0>>cries desperately<<else>>begs abjectly for mercy<</if>>. Popping the elastic off, you get to watch her face as she floods her own <<if $activeSlave.vagina > -1>>womanhood<<else>>bowels<</if>> with cum. The cum pressurization brought her almost to half-hardness, and as this effect diminishes, her dick slides out again, releasing a lewd torrent of cum. She cries with overstimulation, relief, pain, and humiliation, @@color:hotpink;groveling below you@@ in utter subjugation.
<<set $activeSlave.devotion += 4>>
<<if $activeSlave.vagina > -1>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<if canGetPregnant($activeSlave)>> /* can't miss the opportunity to knock herself up */
<<if random(1,100) > 80>>
<<set $activeSlave.preg to 1>>
<<if ($activeSlave.drugs is "fertility drugs")>>
<<if (($masterSuitePregnancyFertilitySupplements == 1) && (($activeSlave.assignment is "serve in the master suite") || ($activeSlave.ID is $Concubine.ID)))>>
<<if ($activeSlave.hormones is 2)>>
<<set $activeSlave.pregType to random(2,5)>>
<<else>>
<<set $activeSlave.pregType to either(1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4)>>
<</if>>
<<else>>
<<if ($activeSlave.hormones is 2)>>
<<set $activeSlave.pregType to random(1,5)>>
<<else>>
<<set $activeSlave.pregType to either(1, 1, 1, 1, 2, 2, 2, 3, 3, 4)>>
<</if>>
<</if>>
<<else>>
<<set $activeSlave.pregType to either(1, 1, 1, 1, 1, 1, 1, 1, 1, 2)>>
<</if>>
<<set $activeSlave.pregSource to $activeSlave.ID>>
<</if>>
<</if>>
<<else>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
<</replace>>
<</click>>
<<case "fucktoy tribbing">>
<<click "Make love to her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You crane your neck down and kiss her on the lips. She awakens slowly, gently, her $activeSlave.eyeColor eyes fluttering open, looking black in the nighttime gloom. She smiles into your mouth, and you feel her pulse quicken through the extensive contact down your bodies. You interlace your fingers between hers and turn, pressing her back down into the soft sheets. She opens herself for you, spreading her legs wide and embracing you with them, making sure to run her heels up the backs of your calves in a way that sends a shiver up your spine. Feeling this through your kissing mouths, she smiles into you, a pleased expression she maintains as you<<if $activeSlave.preg > 20>> shift into a position to better accommodate her pregnancy and<</if>> begin to gently press your womanhood against hers.
<br><br>
<<if ($activeSlave.fetishKnown == 0)>>
Knowing little about her sexual peccadilloes, but confident that she'll do her best to enjoy your lovemaking, you continue this shockingly intimate intercourse until she climaxes.
<<elseif ($activeSlave.fetish is "none")>>
Knowing her to be quite endearingly vanilla, you continue this shockingly intimate intercourse until she climaxes, kissing her all the way through your soft missionary lovemaking.
<<elseif $activeSlave.fetish is "buttslut">>
Knowing her tastes and wanting the intimacy of mutual pleasure, you slide a hand around behind and under her so you can tease her ass. She gives her butt a little wiggle of thanks, and orgasms promptly.
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<elseif $activeSlave.fetish is "cumslut">>
Knowing her tastes and wanting the intimacy of mutual pleasure, you slide your tongue into her mouth, making your kisses so frankly sexual and penetrative that you're practically making oral love at the same time as you do it missionary style.
<<elseif $activeSlave.fetish is "sadist">>
You know her tastes, but by the act of this intimate missionary lovemaking, you wordlessly command her to join you for more conventional pleasures, if only for the moment. She complies with pleasure, climaxing with surprising speed; perhaps she appreciates the change.
<<elseif $activeSlave.fetish is "masochist">>
Knowing her tastes and wanting the intimacy of mutual pleasure, you nip her lower lip in your teeth with each kiss, and rake your nails across her flanks just hard enough to hurt a little. She climaxes quickly to the mixed pain and missionary intimacy.
<<elseif $activeSlave.fetish is "dom">>
You know her tastes, but by the act of this intimate missionary lovemaking, you wordlessly command her to join you for more equal pleasures, if only for the moment. She complies with something like relief, climaxing with surprising speed; perhaps she appreciates a turn on the bottom.
<<elseif $activeSlave.fetish is "submissive">>
Being on the bottom for some missionary lovemaking is very much to her tastes, and she rises to the point of climax with almost indecent speed. You slow your pace to nothing more than a gentle pressure now and then, and keep her on the edge of orgasm for a long time.
<<elseif $activeSlave.fetish is "boobs">>
Knowing her tastes and wanting the intimacy of mutual pleasure, you make sure your nipples line up with hers as best you can. You note the buck of pleasure this produces each time you get it perfectly right as you make love to her.
<<elseif $activeSlave.fetish is "pregnancy" && $activeSlave.preg > 0>>
Being on the bottom for some missionary lovemaking is very much to her tastes, even though she is already pregnant. She builds to orgasm slowly, revelling in the feeling of being your woman.
<<elseif $activeSlave.fetish is "pregnancy">>
Being on the bottom for some missionary lovemaking is very much to her tastes, even though the encounter isn't particularly likely to get her pregnant. She builds to orgasm slowly, revelling in the feeling of being your woman.
<</if>>
As you made love to her, the gentle motions, feminine sighs, and delicate aroma of pleasure woke the other girls in bed with you, and they began their own intimacy with each other. As you go back to sleep, you're surrounded with something very like Sapphic paradise. $activeSlave.slaveName nestles up to you once more, embracing you with @@color:mediumaquamarine;trust born of love.@@
<<set $activeSlave.trust += 4>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<</replace>>
<</click>>
<br><<click "Fuck her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You feel your libido building, building, building within you, an endless cycle that mounts rapidly to an inevitable explosion. It comes, and you perform a catlike glide around until your head is at her feet. As you did, you infiltrated one of your legs between hers from its convenient starting point. She wakes suddenly to the feeling of being manhandled, and then comes fully awake to the shockingly intimate sensation of your pussies pressed together as closely as physically possible.
<br><br>
Holding her upper thighs with your hands to pull her against you, you grind into her, fucking her about as comprehensively as it's possible for someone without a cock to fuck a woman. She's most definitely up for it, and you see her eyes fly wide in the gloom as the full weight of the pleasure crashes into her. It's not exactly a position for lovemaking, since your faces are about as far apart as they can possibly be during sex, but kissing be damned, you're here to fuck. Naturally, this evolution wakes everyone else up too, and before long, there's a regular lesbian orgy going on. When it's over, $activeSlave.slaveName finds herself returning exhaustedly to sleep, one of your arms curled <<if $activeSlave.preg > 20>>under her pregnancy<<else>>around her middle<</if>> to cup her pussy possessively. She finds that @@color:hotpink;she doesn't mind.@@ She's your girl.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<</replace>>
<</click>>
<<case "cow milking">>
<<click "Treat her right">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You give her a reassuring swat across the rump and tell her you'd be happy to. You head toward the utility area with the milkers, and she follows eagerly behind you, <<if $activeSlave.fetish is "boobs">>very ready to have you touch her favorite part of her body<<else>>pleased you'd do this for her and very ready to relieve the pressure in her tits<</if>>. To her surprise, you seat yourself on a stool and draw her onto your lap rather than sitting her at a milking machine. Reaching behind yourself, you give the $desc cow on your lap a broad bucket, and tell her to hold it <<if $activeSlave.preg > 20>>under her breasts as best she can, given her pregnant belly<<else>>on her lap<</if>>. Then you reach around her and take her <<if $activeSlave.boobs gt 6000>>gargantuan<<elseif $activeSlave.boobs gt 2000>>huge<<else>>heavy<</if>> udders in your hands. She gasps as she realizes exactly how you plan to do this, and adjusts the bucket so it's below both of her nipples at once.
<br><br>
She instinctually expects the rhythmic tugging that the milkers usually produce, but what she gets is a methodical massage of her breasts, both at once. They're large enough to be more than a single handful, so you go bit by bit, ensuring that no part of her udders goes untouched. Her nipples start to gush milk without help after a few moments of this, and she groans with relief and satisfaction as she feels her breasts begin to empty and enjoys the sensation of the massage.<<if $activeSlave.fetish is "boobs">>She orgasms strongly soon after the first jet of milk, producing an especially thick squirt. <</if>> After you're satisfied, you move your hands to her nipples and milk her like a cow, getting the last drops of milk out of her<<if $activeSlave.fetish is "boobs">>and producing a shuddering series of aftershocks<<else>>and bringing her to a surprise orgasm<</if>>. When she's done, she leans back into you for a moment before setting the milk bucket down, a wordless gesture of @@color:mediumaquamarine;considerable trust.@@ It means a lot to her that you would milk her yourself.
<<set $activeSlave.trust += 4>>
<<set $activeSlave.mammaryCount += 1>>
<<set $mammaryTotal += 1>>
<</replace>>
<</click>>
<br><<click "Treat her like a cow">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You ask her if she really wants to be treated like a cow. She nods, a bit hesitantly, sensing a certain danger but not really knowing what else to do. You lead her to the utility area of the penthouse, where the milkers are, but stop her when she starts for one. Instead, you fetch a pair of low stools, make her kneel on one, and put her hands on the other, so she's on all fours with her udders hanging beneath her<<if $activeSlave.boobs gt 5000>>, the twin masses of female flesh almost reaching the floor<</if>>.
<br><br>
You swing a bucket under her nipples and milk her by hand, as though she were a cow. This isn't exactly what she had in mind, but the feeling of your hands on her nipples, tugging the streams of milk out of her and into the bucket beneath <<if $activeSlave.fetish is "boobs">>brings her very close to orgasm<<else>>eventually relaxes her<</if>>. Seeing this, you muse aloud, as though to yourself, that a little farmyard bestiality wouldn't hurt, since there's no one here but you and a dairy cow. Pawing the cow's behind possessively, you finger her aggressively before deciding on
<<if $PC.vagina == 1>>
a little cow tongue action. You stand up and grind your pussy against the cow's upturned mouth, humping her face hard enough to shake the drops of milk still clinging to her sore nipples down and into the bucket below.<<if $PC.vagina == 1>> You pull away when you're about halfway there, only to shove your cock down her throat instead.<</if>> When you're finished, you step away, leaving her face thoroughly coated in girlcum<<if $PC.vagina == 1>> and her mouth full of your load<</if>>,
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<<elseif $activeSlave.vagina > -1>>
a little cow pussy. You walk around behind her and fuck her hard enough to shake the drops of milk still clinging to her sore nipples down and into the bucket below. When you're finished, you step away, leaving your cum to run out of her cunt and down her thighs,
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<else>>
some cow ass. You walk around behind her and buttfuck her hard enough to shake the drops of milk still clinging to her sore nipples down and into the bucket below. When you're finished, you step away, leaving your cum to drip out of her gaped asshole,
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</if>>
and ask her what cows say. "Um, moo?" she responds in a small,
@@color:hotpink;submissive@@ voice.
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.mammaryCount += 1>>
<<set $mammaryTotal += 1>>
<</replace>>
<</click>>
<<case "refreshment delivery">>
<<click "Enjoy some oral with your refreshments">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
There were many things about being an arcology owner you didn't properly understand before you became one. One of the smallest and yet most enjoyable is the unlimited availability of <<if $PC.refreshment is "cigars">>a good cigar<<else>>a glass of $PC.refreshment<</if>> and <<if $PC.dick == 1>>a blowjob<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>some cunnilingus<</if>>. Turning to $activeSlave.slaveName, you <<if $PC.refreshment is "cigars">>select a cigar<<else>>pour yourself a glass<</if>>, relieve the slave of the tray, and <<if !canSee($activeSlave)>>audibly <</if>>widen your legs slightly in your chair. She <<if $activeSlave.preg > 20>>gently lowers her pregnant body to its<<else>>immediately drops to her<</if>> knees and gets to work, <<if $activeSlave.oralSkill >= 3>>using all of her mastery at giving oral pleasure<<elseif $activeSlave.oralSkill >= 2>>using all of her skills at in oral pleasure<<else>>doing her best despite her mediocre oral skills<</if>>.<<if $activeSlave.teeth > 2>> You can feel the extreme care she has to take to keep her sharklike teeth clear of you.<<elseif $activeSlave.lips > 40>> Her huge lips are soft and pillowy against you.<<elseif ($activeSlave.teeth is "straightening braces") || ($activeSlave.teeth is "cosmetic braces")>> You can feel the slight hesitations as she takes care to keep her braces off you.<</if>> You take your time, <<if $PC.refreshment is "cigars">>smoking meditatively<<else>>taking meditative sips<</if>> and running a thoughtful hand <<if $activeSlave.hLength > 1>>through $activeSlave.slaveName's $activeSlave.hColor hair<<else>>across $activeSlave.slaveName's scalp<</if>> while you look at the view out your office windows. This isn't the first time you've done this, nor will it be the last, and $activeSlave.slaveName is @@color:hotpink;used to being used as a serving girl.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<br><<click "Show her a special way to enjoy refreshments">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her to hop up on the desk. She obeys promptly, <<if $activeSlave.energy > 95>>already starting to pant<<else>><<if canSee($activeSlave)>>watching you<<else>>listening<</if>> closely for further instructions<</if>>. To her complete lack of surprise, you tell her to pull her legs back and spread her hole<<if $activeSlave.vagina > -1>>s<</if>>. As she opens herself for you, she <<if canSee($activeSlave)>>sees<<else>>hears<</if>> that you're doing something with <<if $PC.refreshment is "cigars">>the cigars<<else>>the bottle of $PC.refreshment<</if>>, and <<if $activeSlave.trust > 50>>relaxes, trusting you completely<<else>>does her best to relax<</if>>. She gasps when she feels
<<if $PC.refreshment is "cigars">>
the head of the lit cigar, warm from your mouth, being gently inserted into her <<if $activeSlave.vagina > 0>>pussy<<else>>asshole<</if>>. You give her precise muscular instructions, which she does her best to obey, and before long, she's slowly smoking a cigar using her fuckhole. Her body is very permeable there, and the effects of the nicotine hit her very quickly.
<<else>>
the cool tip of a small enema bulb being gently inserted into her ass. You press the $PC.refreshment into her slowly. You didn't give her much, but her body is very permeable there, and the effects hit her very quickly.
<</if>>
You go back to work, letting the slave loll around on your desk, enjoying the effects. You reflect that it's probably some kind of milestone in wealth that you're willing to throw the good stuff around like this. When she's had time to reflect on the strange incident, she @@color:mediumaquamarine;resolves to trust you more in the future,@@ since it can be fun.
<<set $activeSlave.trust += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<<if $PC.refreshment is "cigars">>
<br><<click "Put your cigar out on her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You select a cigar and start smoking, ordering her to stick around and get her tits out. She sees nothing too unusual about this, and obeys complaisantly, standing beside you with her breasts bare. You reach over and play with her as you smoke, teasing her <<if $activeSlave.nipples is "huge">>massive, erect nipples<<elseif $activeSlave.nipples is "inverted">>painfully tender inverted nipples<<elseif $activeSlave.nipples is "partially inverted">>tender, partially inverted nipples<<elseif $activeSlave.lactation > 0>>motherly nipples<<else>>nipples and playing with her boobs<</if>>. Deciding that you're done with the cigar, you pull a long draw of smoke into your mouth, bringing the coal at its foot to a fine glow. Then you pull it out of your mouth and press it against the slave's defenseless $activeSlave.skin <<if $activeSlave.preg > 20>>pregnant belly<<else>>breast<</if>>. She <<if $activeSlave.voice == 0>>makes the horrible rasping noise that her mute throat substitutes for screams of agony<<else>>shrieks with agony<</if>>, flinching away instinctively, and collapses to the ground<<if $activeSlave.fetish == "masochist">>, orgasming from the sudden rush of stimulation<</if>>. Writhing in pain, she cherishes the burn on her <<if $activeSlave.preg > 20>>stomach<<else>>breast<</if>> with both hands, her sobbing only interrupted by ragged gasps for breath. You order her to go get her burn looked at, and go back to your work. She scrabbles toward the door, weeping,<<if $activeSlave.fetish == "masochist">> horrified at herself for getting off to that, @@color:hotpink;more convinced than ever that she's a pain slut,@@ and yet<</if>> @@color:gold;eager to get away.@@
<<set $activeSlave.trust -= 5>>
<<if $activeSlave.fetish == "masochist">><<set $activeSlave.devotion += 4>><</if>>
<</replace>>
<</click>>
<</if>>
<<case "tittymonster inspection">>
<<click "Use her as a cushion">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her she's looking very nice today. Surprised,she manages <<if $activeSlave.devotion > 20>>to thank you prettily, wondering<<else>>to thank you hesitantly, worrying about<</if>> what comes next. You pick up a tablet, come around your desk, and fold yourself into a lotus position, just in front of her and with your back to her. Struck by this strange and trusting maneuver, she keeps still, letting you get yourself situated. You slide backward until you are pressed against the mound of breasts behind you, and then relax into their soft, fleshy mass. Your back nestles naturally into her cleavage, and the give of her huge mammaries conforms to you, allowing you to rest your elbows comfortably on each breast as though they were armrests. Feeling the weight of you against her chest, $activeSlave.slaveName throws her arms back, bracing herself against the floor.<<if $activeSlave.preg > 30>> You can feel her full, taut, pregnancy just barely once you have sunk deep into her cleavage.<</if>> You begin to tap away at the tablet, and she realizes <<if $activeSlave.devotion > 20>>with pleased surprise<<else>>with mixed resentment and relief<</if>> that you intend to use her as a sort of human cushion for a while. From where she's sitting, she <<if canSee($activeSlave)>>can easily read over your shoulder, and you make no attempt to stop her<<else>>could read over your shoulder, if she could see<</if>>; keeping secrets from your slaves is generally impractical, and <<if $activeSlave.devotion > 20>>this $desc is trustworthy<<else>>there's nothing she could do with your secrets, even if she were to try<</if>>. After an hour or so, you inspect her and dismiss her, and she leaves @@color:mediumaquamarine;trusting her bizarre place@@ in your world.
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<<if canDoAnal($activeSlave) || canDoVaginal($activeSlave)>>
<br><<click "Enjoy her helplessness">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You give her no orders at all, since her helplessness makes her <<if $activeSlave.devotion > 20>>cooperation<<else>>consent<</if>> completely unnecessary for what you're planning. She makes to turn as you come around behind her, but she can manage only a partial crane of her shoulders and neck to <<if canSee($activeSlave)>>see<<else>>figure out<</if>> what you're doing. Seizing her ankles, you haul her legs out from under her boobs and body, and then push her forward, balancing her body atop her tits as though they were an exercise ball. <<if $activeSlave.devotion > 20>>She giggles at this<<else>>She struggles a little at the sudden discomfort<</if>>, and tries to steady herself with her hands, so you pull them around behind her and pin her arms to her $activeSlave.skin back with one of your hands. You <<if $PC.dick == 1>>shove your dick up<<else>>pull on a strap-on with your other hand and insert it into<</if>> her defenseless <<if ($activeSlave.vagina >= 0) && canDoVaginal($activeSlave)>>pussy<<else>>asshole<</if>>. Then you fuck her.
<br><br>
You're physically fit to begin with, and between that and all the practice you get, you pride yourself on your <<if $PC.dick == 1>><<if $PC.vagina == 1>>master level futa skills<<else>>cocksmanship<</if>><<else>>power with a strap-on<</if>>. You can fuck hard, and $activeSlave.slaveName gets fucked hard. Having all of her weight on her tits, and being sawed back and forth on top of those tits, is not comfortable.<<if ($activeSlave.vagina >= 0) && canDoVaginal($activeSlave)>><<if $activeSlave.vagina < 3>> Worse, only the most veteran cunt could accept this kind of treatment without some pain, and hers is far tighter than you're treating it.<</if>><<else>><<if $activeSlave.anus < 3>> Worse, only the most veteran asspussy could accept this kind of treatment without some pain, and hers is far tighter than you're treating it.<</if>><</if>> <<if $activeSlave.voice == 0>>Since she cannot groan, she begins to gasp raggedly<<else>>She begins to grunt and groan<</if>> with each forward thrust as you penetrate her, pressing her forward across her cushion of boobs. She tries to take some of the weight off with her feet, but after some vain scrabbling she's obliged to @@color:hotpink;give up and take it.@@
<br><br>
When you're finished, you withdraw and drop her, letting her slump against her sore breasts. She's too tired and overstimulated to do anything but stay limp, and her relaxed <<if ($activeSlave.vagina >= 0) && canDoVaginal($activeSlave)>>pussy<<else>>butthole<</if>> <<if $PC.dick == 1>>releases drips of your cum to go sliding down her thighs<<else>>glistens attractively with lube<</if>>. You direct <<if $boobAccessibility == 1>>the accessibility assistance functions of your office to<<else>>the slaves who helped her in to return and<</if>> help her get cleaned up, and turn to your desk to get some work done as they struggle with the mountain of exhausted, fucked-out tits discarded in the middle of your office.
<<SimpleVCheck>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<</if>>
<<case "bonded love">>
<<click "Tell her she's a good slave">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
Without turning your head, you tell her she's a very good slave. She laughs happily<<if canTalk($activeSlave)>>, though of course this is silent<<else>> throatily<</if>>, her warm breath gusting against your ear. It took confidence for her to come in here and tell her she loved you, and she @@color:mediumaquamarine;trusts you more@@ for responding this way. She plants a light kiss on your cheek and walks quickly out of your office, hurrying to go about her day's business, but careful to strut her stuff for you on her way out.
<<if $activeSlave.butt < 3>>
Her nice little butt moves cutely as she goes. Her small buttocks leave <<if $activeSlave.analArea > 3>>the huge area of puckered skin around her asspussy clearly visible from the rear, and her asshole works lewdly with the motion.<<elseif $activeSlave.anus > 1>>her asshole visible, the pucker of her backdoor lewdly available.<<else>>her tight anus visible from the rear as she walks.<</if>>
<<elseif $activeSlave.butt < 6>>
Her healthy butt bounces as she goes. Her big buttocks mostly conceal <<if $activeSlave.analArea > 3>>the huge area of puckered skin around her asspussy, but her butthole is so well used that it's obvious from the rear that she takes it up the ass. A lot.<<elseif $activeSlave.anus > 1>>her backdoor, but there's the occasional cute glimpse of her experienced anus.<<else>>what's between them, but there's the occasional cute glimpse of her tight rosebud.<</if>>
<<else>>
Her gigantic ass jiggles as she goes. Her enormous buttocks mostly stay together as she moves, <<if $activeSlave.analArea > 3>>almost concealing the huge area of puckered skin around her lewd asspussy.<<elseif $activeSlave.anus > 1>>completely concealing her welcoming backdoor.<<else>>completely concealing her tight asshole.<</if>>
<</if>>
She pauses for an instant in the doorway, turns over her shoulder to give you a sexy wink, and is gone.
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<br><<click "Tell her you love her too">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You turn towards her and direct the full weight of your gaze into her eyes. <<if canSee($activeSlave)>>Her eyelids flicker with the shock of the shared look<<else>>Her eyes may not be capable of sight, but she can feel your gaze<</if>>, so close, but she bears it, biting her lower lip. Then you kiss her. The released tension is too much for her, and she moans, slumping against you a little as you kiss her like a lover. She's so lost in it that when you break the kiss, her mouth stays slightly open and pursues yours slightly, hungry for more. You place a finger against her moist lips, making her wait a moment, and tell her that you love her too. She makes <<if $activeSlave.voice == 0>>a quiet moaning sound, deep in her useless throat,<<else>>an almost animal sound, somewhere between a sob and a moan,<</if>> and as you withdraw your finger, she kisses you back. She knows she has a job to do today, and it's waiting for her, so when you give her no indication that you'd like her to stay, she withdraws, keeping her <<if canSee($activeSlave)>>eyes<<else>>face<</if>> on yours, doing her best to @@color:hotpink;make love to you@@ with her gaze.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<<case "bad dream">>
<<click "Hug her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You reach out to hug her, but as soon as your hand touches her shoulder, she writhes instinctively away. <<if canSee($activeSlave)>>Her eyes fly open, searching frantically for her assailant. Seeing that it's you, she screams and scrabbles away even harder. After making it a few feet, she collects her wits enough to bring herself to a stop and stop screaming, though she continues to sob, staring at you in terror<<else>>She gropes frantically for her assailant, before making contact with you. She screams and scrabbles away, only stopping when she collides with the nearest solid object. Only after several call outs that it is you does she stop screaming, though she continues to sob, listening to your every breath in terror<</if>>. She remains frozen in place as you slowly advance on her and give her a light embrace. Her tears gradually stop, but she does not relax, <<if canSee($activeSlave)>>remaining dumbly stiff<<else>>continuing to quake in fear<</if>> within your arms. Eventually you let her go, and she crawls pathetically back under her sheet, still weeping softly. It seems she is @@color:gold;more afraid of you@@ than ever, and if you thought that a simple hug could win her over, you were wrong.
<<if canSee($activeSlave)>>
<<set $activeSlave.trust -= 4>>
<<else>>
<<set $activeSlave.trust -= 5>>
<</if>>
<</replace>>
<</click>>
<<if canDoAnal($activeSlave) || canDoVaginal($activeSlave)>>
<br><<click "Rape her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You snatch the sheet off her, shove her uppermost shoulder down so her face is smashed into the pillow, and bring your knees down between her legs, spreading them to force hers apart. You use the hand that isn't controlling her torso to locate her
<<if ($activeSlave.vagina >= 0) && canDoVaginal($activeSlave)>>
<<if $activeSlave.vagina > 2>>
amusingly loose cunt
<<elseif $activeSlave.vagina > 1>>
large womanhood
<<elseif $activeSlave.vagina > 0>>
tight pussy
<<else>>
poor virgin pussy
<</if>>
<<else>>
<<if $activeSlave.anus > 2>>
amusingly broad asshole
<<elseif $activeSlave.anus > 1>>
big butthole
<<elseif $activeSlave.anus > 0>>
tight rosebud
<<else>>
poor virgin anus
<</if>>
<</if>>
in the dark as she begins to @@color:gold;struggle and scream.@@ She comes fully awake when she feels your rough fingers searching for and then finding her
<<if ($activeSlave.vagina >= 0) && canDoVaginal($activeSlave)>>vagina<<else>>crinkled hole<</if>>, and her noise increases to the point where it becomes annoying. You stuff her face into the pillow and take her mercilessly, using the pillow to cut off her breath whenever she struggles too much, until oncoming suffocation forces her to go still and take it like a good little bitch.
<br><br>
@@color:mediumorchid;Sometimes dreams do come true.@@
<br><br>
<<SimpleVCheck>>
<<set $activeSlave.trust -= 4>>
<<set $activeSlave.devotion -= 4>>
<</replace>>
<</click>><<if (($activeSlave.vagina == 0) && canDoVaginal($activeSlave)) || (($activeSlave.anus == 0) && canDoAnal($activeSlave))>> //This option will take virginity//<</if>>
<</if>>
<<case "cockfeeder resistance">>
<<click "Talk her through it">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You put as much quiet authority into your voice as you can, and explain to her that she must eat her breakfast this way. You do not explain any of the actual reasons why you require slaves to eat from cocks, but couch your quiet explanation in terms of her life as a slave. You tell her that eating breakfast out of a dick is something you've ordered her to do. She needs to do it. If she does, she'll be treated well; if she does not, that will oblige you to punish her. You tell her that you would like her to be a good slave, and that it would be disappointing if you had to punish her. You put just a hint of steel into the last sentence, and she stiffens a little at it. Hesitantly, she scoots forward and bends down to take the tip of the big feeder dick in her mouth. Sensing that it's being sucked, it gently presses into her mouth, fucking her <<if $activeSlave.lips > 95>>big-lipped facepussy<<else>>face<</if>>. Its strokes get longer and faster, until she's gulping down her breakfast as it's shot down her throat like a huge load.
<<if ($suppository != 0) && ($activeSlave.drugs != "none")>>By this time, the kitchen is also dosing her with drugs by fucking her butt with a phallus that ejaculates them for absorption. She's being spitroasted by the kitchen.<</if>>
Once she's fully awake, she's mostly @@color:mediumaquamarine;relieved@@ that you let her get away with hesistation about obedience and took the time to talk her through it.
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<br><<click "Punish her with a bigger feeder">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You give the kitchen an order by voice command. It's technical, so she doesn't understand it, but the meaning becomes clear soon enough. The phallus dangling in her face is withdrawn, and she's halfway through a shocked thank you when it's replaced by another, noticeably larger<<if !canSee($activeSlave)>>. She doesn't notice its larger size until it bumps into her cheek, causing her to scoot back<</if>>. You tell her in deceptively mild tones that you'll keep increasing the size of her feeder until she decides to suck it off like a good little $desc, or you run out of size options and are forced to strap her down and push them down her throat. At that point, she might be able to breathe; then again, she might not. She begins to cry, her <<if $activeSlave.face > 2>>heartbreakingly beautiful<<elseif $activeSlave.face > 0>>pretty<<else>>homely<</if>> face clouding with anguish, but is so @@color:gold;frightened@@ by the threat that she doesn't let her tears distract her from scooting forward to suck off a huge dildo for her breakfast.
<<if ($suppository != 0) && ($activeSlave.drugs != "none")>>Once it senses she's complying, the kitchen starts dosing her with drugs by fucking her butt with a phallus that ejaculates them for absorption. Mercifully, she doesn't try to refuse the anal fuckmachine, and avoids having her asshole filled by a bigger phallus too.<</if>>
She keeps the threat in mind, and has a slightly sore throat to @@color:hotpink;help her remember to obey without question.@@
<<set $activeSlave.trust -= 2>>
<<set $activeSlave.devotion += 2>>
<</replace>>
<</click>>
<br><<click "Double penetrate her mouth for insolence">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You step forward and caress the slave's throat, telling her to suck like a good little $desc. You make no threat, but give her the order in a voice of brass. She knows what you can do to her, and scrabbles forward to obey, @@color:gold;terribly frightened.@@ Her fear is justified. You announce that she's avoided serious punishment, but she still needs correction for her hesitation and insolence. She can't beg or even moan, since she's being facefucked by the feeder dildo by now, but her $activeSlave.eyeColor eyes widen in terror. She <<if canSee($activeSlave)>>can't watch you, since she can't turn her head,<<else>>can't see what you are doing,<</if>> so she has almost no time to prepare when you haul her head most of the way off the feeder and shove <<if $PC.dick == 1>>your own phallus<<else>>a strap-on<</if>> into her mouth, too. She gags instantly, almost vomiting, but forces herself to relax as you begin to thrust into her throat, alternately with the feeder. The liquid food provides plenty of lubrication, and a lot of liquid for her to gag on, and before long she's a degraded, humiliating mess. She often clamps her eyes shut as she desperately concentrates on breathing, squeezing the tears out to run down her $activeSlave.skin cheeks.
<<if ($suppository != 0) && ($activeSlave.drugs != "none")>>You leave the poor slave to take her drugs up the ass, since the kitchen administers those by phallus, too. Fortunately for her, she doesn't object to that.<</if>>
<<set $activeSlave.trust -= 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<<case "suppository resistance">>
<<click "Talk her through it">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You put as much quiet authority into your voice as you can, and explain to her that she is required to take her drugs up her ass. You do not explain any of the actual reasons why you require slaves to submit to daily machine anal, but couch your quiet explanation in terms of her life as a slave. You tell her that taking a solid buttfuck from a machine first thing in the morning is something you've ordered her to do. She needs to do it. If she does, she'll be treated well; if she does not, that will oblige you to punish her. You tell her that you would like her to be a good slave, and that it would be disappointing if you had to punish her. You put just a hint of steel into the last sentence, and she stiffens a little at it. Hesitantly, she gets to her knees, using her hands to spread her cheeks for the phallus. Sensing that it's being offered an anus, it gently pushes inside her rectum. Its strokes get longer and faster, <<if $activeSlave.anus > 2>>until she's groaning under the sodomy despite her loose ass<<elseif $activeSlave.anus > 1>>quickly gaping her big butthole and making her groan<<else>>making her gasp as it stretches her poor little asshole<</if>>.
<<if ($suppository != 0) && ($activeSlave.drugs != "none")>>She doesn't manage to groan for long, though, since the kitchen extends another phallus to feed her her breakfast. Before long, she's being spitroasted by machines.<</if>>
Once she's fully awake, she's mostly @@color:mediumaquamarine;relieved@@ that you let her get away with hesistation about obedience and took the time to talk her through it.
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<br><<click "Punish her with a bigger phallus">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You give the kitchen an order by voice command. It's technical, so she doesn't understand it, but the meaning becomes clear soon enough. The phallus aiming meaningfully at the place where she's supposed to kneel and offer up her butthole is withdrawn, and she's halfway through a shocked thank you when it's replaced by another, noticeably larger. You tell her in deceptively mild tones that you'll keep increasing the size of her phallus until she decides to get down and take it like a good little $desc, or you run out of size options and are forced to strap her down and apply two at once. At that point, her ass might be able to take it; then again, it might not. She begins to cry, but is so @@color:gold;frightened@@ by the threat that she doesn't let her tears distract her from a delectable scramble to get down on her knees and <<if $activeSlave.butt > 6>>heave her huge buttocks apart<<elseif $activeSlave.butt > 3>>spread her broad buttocks<<else>>spread her cute ass wide<</if>>.
<<if ($suppository != 0) && ($activeSlave.drugs != "none")>>Once it's got its phallus sliding in and out of her asshole, the kitchen gives her another, to suck off for her breakfast. Fortunately for her, she doesn't object, and only gets facefucked by the normal dildo.<</if>>
She keeps the threat in mind, and has a slightly sore ass to @@color:hotpink;help her remember to obey without question.@@
<<set $activeSlave.trust -= 2>>
<<set $activeSlave.devotion += 2>>
<</replace>>
<</click>>
<<if canDoAnal($activeSlave)>>
<br><<click "Double penetrate her ass for insolence">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You step forward and take gentle hold of the slave's throat, telling her to get down on her knees like a good little $desc. You make no threat, but give her the order in a voice of brass. She knows what you can do to her, and hurries to obey, @@color:gold;terribly frightened.@@ Her fear is justified. You announce that she's avoided serious punishment, but she still needs correction for her hesitation and insolence. She's concerned when she <<if canSee($activeSlave)>>sees<<else>>hears<</if>> you <<if $PC.dick == 1>>get your dick<<if $PC.vagina == 1>>and pussy<</if>> out<<else>>don a strap-on<</if>>, though she's distracted by the rapidly accelerating buttfuck she's getting from the machine. She tries to offer you her throat, but her hopes are dashed when you walk around behind her, swing a leg over the machine pistoning in and out of her asshole, and command it to stop for a moment. Then you work <<if $PC.dick == 1>>yourself<<else>>your own dildo<</if>> up her ass alongside the phallus that already fills it. The drugs are delivered with lubricant, and you do fit, but only after a nice long session of sobbing, spasming, and finally crying resignation. Then you order the machine to go back to what it was doing, and the resignation vanishes, replaced with anal pain as $activeSlave.slaveName takes double penetration up her <<if $activeSlave.anus > 2>>gaping anus<<elseif $activeSlave.anus is 2>>big butthole<<else>>poor, abused little butt<</if>>.
<<if ($suppository != 0) && ($activeSlave.drugs != "none")>>When you grow tired of the whining, you order the kitchen to give the bitch breakfast. It extends a feeding phallus and fills her throat, muffling the noise somewhat.<</if>>
<<set $activeSlave.trust -= 4>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<</replace>>
<</click>>
<</if>>
<<case "shower slip">>
<<click "Carry her to where she needs to go">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You scoop her up into a bridal carry. She <<if $activeSlave.voice == 0>>gasps, since she can't squeal<<else>>squeals cutely<</if>>, holding on for dear life, and keeps her face nestled against her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>.
<<if $activeSlave.boobs > 8000>>Her boobs add tremendously to her weight, but you're <<if $PC.title == 1>>strong<<else>>fit<</if>> enough to carry her some distance.<<elseif $activeSlave.height > 180>>She's a big girl, but you're <<if $PC.title == 1>>strong<<else>>fit<</if>> enough to carry her some distance.<<elseif $activeSlave.weight > 30>>She's a chubby girl, but you're <<if $PC.title == 1>>strong<<else>>fit<</if>> enough to carry her some distance.<<elseif $activeSlave.preg > 20>>She's heavily pregnant, but you're <<if $PC.title == 1>>strong<<else>>fit<</if>> enough to carry her some distance.<<elseif $activeSlave.height > 160>>She's no little girl, but you're <<if $PC.title == 1>>strong<<else>>fit<</if>> enough to carry her.<<elseif $activeSlave.weight > 10>>She's got a deliciously plush body, but you're <<if $PC.title == 1>>strong<<else>>fit<</if>> enough to carry her.<<else>>You could carry the little slave like this as long as you like.<</if>>
Knowing that she'll need to get dressed before the next part of her day, you carry her to <<if $activeSlave.livingrules == "luxurious">>her room<<else>>the part of the common area with where clothes are kept<</if>>. She remains perfectly limp, letting herself be carried without a word. When you set her on her feet, there's a little unaccountable moisture in her $activeSlave.eyeColor eyes @@color:mediumaquamarine;for some reason.@@ She gives you a kiss and thanks you prettily.
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<<if canDoAnal($activeSlave) || canDoVaginal($activeSlave)>>
<br><<click "Scoop her up and fuck her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You squat down, and she plants her feet, expecting to be given a swat on the bottom and sent on her way. Instead, you run your hands down her <<if $activeSlave.muscles > 1>>heavily muscled<<elseif $activeSlave.weight > 30>>chubby<<elseif $activeSlave.weight > 10>>plush<<elseif $activeSlave.muscles > 0>>toned<<else>>soft<</if>> thighs, producing a shiver from the $desc, and lift her up against your chest, pinning her there with your hands supporting the backs of her knees. Giggling<<if $activeSlave.voice == 0>> mutely<</if>>, she finds herself held in a fetal position with her back pressed against your <<if $PC.boobs == 1>>tits<<else>>chest<</if>>.
<<if $activeSlave.boobs > 8000>>Her boobs add tremendously to her weight, but you're <<if $PC.title == 1>>strong<<else>>fit<</if>> enough to lift her.<<elseif $activeSlave.height > 180>>She's a big girl, but you're <<if $PC.title == 1>>strong<<else>>fit<</if>> enough to lift her.<<elseif $activeSlave.weight > 30>>She's a chubby girl, but you're <<if $PC.title == 1>>strong<<else>>fit<</if>> enough to lift her.<<elseif $activeSlave.preg > 20>>She's heavily pregnant, but you're <<if $PC.title == 1>>strong<<else>>fit<</if>> enough to lift her.<<elseif $activeSlave.height > 160>>She's no little girl, but you're <<if $PC.title == 1>>strong<<else>>fit<</if>> enough to lift her with ease.<<elseif $activeSlave.weight > 10>>She's got a deliciously plush body, but you're <<if $PC.title == 1>>strong<<else>>fit<</if>> enough to lift her with ease.<<else>>You can hold the little slave like this as long as you like.<</if>>
You shift your grip to hold her with one hand so you can
<<if $PC.dick == 1>>
maneuver your cock inside her, and then resume your original hold so you can slide her up and down your shaft. <<if $PC.vagina == 1>>You make sure she's really hilted at the height of each stroke, putting some nice pressure on your pussy.<</if>>
<<else>>
slide your fingers inside her <<if canDoVaginal($activeSlave)>>pussy<<else>>ass<</if>>, since you're not putting her down to get a strap-on. Knowing she can't reach your cunt to return the favor like this, she relaxes and lets you play with her.
<</if>>
Helpless, she has nothing to do but <<if canSee($activeSlave)>>watch herself get fucked in a full length mirror. She stares, fascinated, and the sight<<else>>let her hands wander across her body. Teasing her nipples<<if $activeSlave.preg > 20>> and pregnant belly<</if>><</if>> gets her off quickly,
<<if $activeSlave.dick == 0>>
her muscles tensing prettily with female orgasm.
<<elseif canAchieveErection($activeSlave)>>
her stiffly waving cock jetting cum onto the floor.
<<elseif $activeSlave.dick > 6>>
her absurd cock twitching lazily as her ejaculate makes it down its length.
<<elseif $activeSlave.balls == 0>>
her bitchclit dribbling weakly.
<<else>>
her limp dick twitching as she cums.
<</if>>
When you're done, you let her down, and the first thing she does is spin in your embrace to give you an @@color:hotpink;earnest kiss.@@
<<SimpleVCheck>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>><<if (($activeSlave.vagina == 0) && canDoVaginal($activeSlave)) || (($activeSlave.anus == 0) && canDoAnal($activeSlave))>> //This option will take virginity//<</if>>
<</if>>
<<case "happy dance">>
<<click "Enjoy the show">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
There are low leather ottomans scattered all over the penthouse, for rest, relaxation, and sex. You seat yourself on the nearest one, enjoying the spectacle. She feels your eyes on her, a sensation she knows well, and turns with a little smile on her $activeSlave.faceShape face, putting an extra swing in her hips<<if $activeSlave.preg > 20>>, causing her weighty middle to swing wide<</if>>. She's still dancing alone, but now she's giving you a private show. You give her the proper music, instructing $assistantName to play the track she was humming.
<br><br>
She advances on you slowly, sensually, relishing the beat and doing her best to show off her body.
<<if $activeSlave.dick > 0>>
Her
<<if canAchieveErection($activeSlave)>>
erection waves back and forth
<<elseif $activeSlave.dick > 6>>
soft python of a cock swings lewdly
<<else>>
bitchclit bounces
<</if>>
with her rhythm.
<</if>>
<<if $activeSlave.vagina > -1>>
Her
<<if $activeSlave.clit > 1>>
erect clit is visible
<<elseif $activeSlave.labia > 0>>
generous petals catch your eye
<<elseif $activeSlave.vaginaLube > 1>>
wet cunt glistens
<<else>>
womanhood is her center
<</if>>
as she moves.
<</if>>
She gives you an excellent nude lapdance, expressing the art at the level only the finest old world strippers can manage. The interaction is all about you, your eyes on her body, your desire for her touch, and finally your <<if $PC.dick == 1>>cum flowing into her mouth as she sucks your dick<<if $PC.vagina == 1>> and the wetness against her fingers as they tease your pussy<</if>><<else>>pussyjuice coating her lips as she eats you out<</if>>. She @@color:mediumaquamarine;knows her place@@ very well.
<<set $activeSlave.trust += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<br><<click "Dance along with her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
She doesn't <<if canSee($activeSlave)>>see<<else>>notice<</if>> you advance on her; she's facing away from you, and in any case, she's lost in her own little world. At the same moment, however, she begins to hear the track she's humming, in perfect synchrony with the way she's humming it, and senses a presence at her side. You timed it perfectly, directing the sound system here to play the right track, match it to her, and fade it in as you approached and began to dance beside her. <<if $PC.boobs == 1>>You've got a woman's body, and you match her moves, though an observer might see greater power and dominance in the way you dance.<<else>>You make your moves the masculine companion to hers, moving like a paragon of frank male sexuality.<</if>>
<br><br>
There's a momentary flaw in her rhythm, a catch in her breath as she realizes what you're doing, but she gets right back into it, displaying her pleasure with nothing more than a ghost of a smile and a <<if canSee($activeSlave)>>widening of her eyes as she looks you up and down<<else>>slight perk ofher ears as she tracks your motion<</if>>. She doesn't shove herself against you; that would be coarse. Instead she dances alluringly, just out of your grasp. Taking the dominant role, you encircle her in your arms and draw her in close, her heat perceptible against your skin before the very first graze of her $activeSlave.skin body against yours. She continues to dance gorgeously as she helps you out of your clothes.
<br><br>
When you're nude, she turns her back to you and starts to grind, letting you feel her <<if $activeSlave.muscles > 1>>muscled<<elseif $activeSlave.weight > 10>>plush<<elseif $activeSlave.weight < -10>>thin<<else>>soft<</if>> body all up and down your front. Feeling your <<if $PC.dick == 0>>building heat, she begins to incorporate gentle caresses of your womanhood<<else>>erection brushing against her, she begins to corral it between her buttocks and thighs<</if>>, and you return the favor by teasing her nipples<<if $activeSlave.vagina >= 0>>, pussylips, clit,<</if>> and even her ass. You orgasm one after the other, and as the music fades, she @@color:hotpink;throws her arms around you.@@
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</replace>>
<</click>>
<<case "plimb help">>
<<click "Help her into her P-Limbs">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You decide to help her yourself rather than having a slave do it.
<<if $activeSlave.ID == $Bodyguard.ID>>Swinging your legs out of bed and heading towards her<<else>>Heading towards her part of the sleeping area<</if>>, you're struck by how <<if $activeSlave.preg > 20>>round<<else>>small<</if>> she looks without her prosthetics. Just a little $activeSlave.skin thing, without the
<<if $activeSlave.amp == -2>>
sexy artificial limbs that let her delight anyone who fucks her with vibrating fingertips.
<<elseif $activeSlave.amp == -3>>
incredible artificial limbs so perfect that many mistake them for the real thing.
<<elseif $activeSlave.amp == -4>>
armored artificial limbs that make her a deadly war machine.
<<elseif $activeSlave.amp == -5>>
advanced artificial limbs that let her delight sexual partners, fight enemies, and even live a normal life.
<<else>>
artificial limbs that allow her a semblance of a normal life.
<</if>>
She's not frightened, trusting <<if $activeSlave.ID == $Bodyguard.ID>>you to help her, or detail a slave to do so<<else>>$assistantName to bring help<</if>>. When she <<if canSee($activeSlave)>>sees<<else>>notices<</if>> that you mean to assist her yourself, she breaks out in a huge grateful smile and thanks you profusely.
<br><br>
<<if $activeSlave.ID == $Bodyguard.ID>>First, you extricate her limbs from the malfunctioning machine. <</if>>As you take up her first arm and kneel down to attach it to her, she rolls and hoists that shoulder up towards it, her <<if $activeSlave.preg > 20>>pregnant body straining to twist<<elseif $activeSlave.muscles > 1>>strong body easily twisting<<elseif $activeSlave.muscles > 0>>toned body readily twisting<<else>>soft body straining to twist<</if>> on the sheet despite her limblessness. When the gleaming halves of the attachment are a few millimeters apart, the magnetic seals take over and pull them into perfect alignment. Acting out of pure habit, she actuates all the muscle group equivalents on the arm, one by one, testing function.
<br><br>
With one arm and the remaining three limbs within reach, she can take care of herself, but she reaches out to touch your leg lightly from her place on the ground. <<if ($activeSlave.amp == -3) || ($activeSlave.amp == -3)>>The hand is just as soft and warm as her original would have been.<<else>>Her hand is smooth and cool.<</if>>
<<if canTalk($activeSlave) == false>>
She uses her one hand to rapidly spell out a polite request. She asks you to attach the rest of her limbs, too.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>, may you pleathe attach the retht of them for me?" she lisps politely.
<<else>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>, may you please attach the rest of them for me?" she asks politely.
<</if>>
A transitory nervousness crosses her $activeSlave.faceShape face as she asks, but clears into @@color:mediumaquamarine;trusting happiness@@ when you nod and pick up her other arm. She tests each limb as it's attached, and then tests them all by getting up into a kneel and giving you a hug.
<<set $activeSlave.trust += 4>>
<</replace>>
<</click>>
<<if canDoAnal($activeSlave) || canDoVaginal($activeSlave)>>
<br><<click "Fuck her before you help her">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You decide to have some fun with the temporarily helpless slave. You
<<if $activeSlave.ID == $Bodyguard.ID>>get out of bed<<else>>head to where she's waiting for help<</if>> and scoop her up, her limblessness making it comically easy. With her torso cradled in your grasp and her head nestled into the crook of your arm, you carry her <<if $activeSlave.ID == $Bodyguard.ID>>back towards your bed<<else>>back towards your suite<</if>>. When she <<if canSee($activeSlave)>>sees<<else>>figures out<</if>> what you're doing, she turns her head and gives your <<if $PC.boobs == 1>>breast on that side<<else>>chest<</if>> an anticipatory kiss. When you set her down on the bed, she <<if canSee($activeSlave)>>stares<<else>>smiles<</if>> up at you invitingly and gives her four P-Limb anchor points a glinting wiggle, a gesture that might mean anything. Her <<if ($activeSlave.vagina >= 0) && canDoVaginal($activeSlave)>>pussy<<else>>asshole<</if>>, in any case, is presented openly for your use.
<br><br>
After fingering your helpless toy experimentally, you
<<if $PC.dick == 1>>
<<if ($activeSlave.vagina >= 0) && canDoVaginal($activeSlave)>>slide yourself inside her<<else>>push yourself up her butt<</if>> and start fucking her.
<<else>>
straddle her face, riding her eager mouth while you use your hands on her <<if canDoVaginal($activeSlave)>>cunt<<else>>hole<</if>>.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
She has no control at all, but she trusts you not to hurt her and is soon enjoying herself. She can't seem to stop herself from trying to move P-Limbs that aren't there, forgetting that she's not wearing them whenever the arousal builds high enough to make her forgetful. Eventually she stops trying to restrain herself, realizing that you're enjoying her delicious wriggling beneath you. She orgasms hard,
<<if $PC.dick == 1>>
<<if canDoVaginal($activeSlave)>>the walls of her pussy squeezing your shaft<<else>>her anus tightening around the base of your dick<</if>>.
<<else>>
moaning her climax into your pussy with abandon.
<</if>>
<br><br>
When you've climaxed yourself, she looks back towards where her P-Limbs are waiting, but you're not done with her yet. You pick her up again and bring her into the shower. She tries to help you, but again, she gives up after a while, letting you wash her. As you're rinsing the soap off her, she @@color:hotpink;thanks you devotedly.@@ With the water streaming down her face, you barely notice her gentle tears.
<<SimpleVCheck>>
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>><<if (($activeSlave.vagina == 0) && canDoVaginal($activeSlave)) || (($activeSlave.anus == 0) && canDoAnal($activeSlave))>> //This option will take virginity//<</if>>
<</if>>
<<case "orchiectomy please">>
<<click "Order her to behave herself">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You give her stern orders to be a good girl and behave herself, regardless of her silly moods. You don't deign to directly deny her request for a genital reconfiguration, and she has the presence of mind not to ask for an explicit denial. She offers you profoundly submissive promises to control her emotions and be a good slave, though she can't hide a glimmer of @@color:gold;fear@@ that she'll fail and suffer punishment.
<<set $activeSlave.trust -= 2>>
<</replace>>
<</click>>
<br><<click "Reassure her about her body">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You tell her you aren't planning to do that to her. You explain that she might be feeling like she's fully integrated into a life of sexual slavery now, but she's not even close; she's got a long way to go before she's perfectly devoted and trusting. The words might sound harsh, but you deliver them kindly, making the statement one of hope. She listens without disappointment, and brightens further when you predict that in a few weeks, she'll get used to her body's chemistry and accept it. Finally, you add, her current configuration is the best for her sex drive. She bites her lip and gives you a daring little look when she hears that, but you decide to keep her waiting and send her on her way. She @@color:hotpink;thanks you@@ without dissembling, not realizing how profoundly her life has changed, for her to be reassured by that.
<<set $activeSlave.devotion += 4>>
<</replace>>
<</click>>
<br><<click "Agree and make sure she doesn't regret it">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You agree and send her straight to the surgery. She looks a little hesitant, as though the prospect is intimidating now that it's actually about to happen, but she complies obediently. You direct $assistantName to bring her back to your office as soon as she's fully recovered. The curatives applied right after surgery hasten her recovery, and she's back the next day, standing a little gingerly, her limp dick looking a bit sore. She greets you properly, and comes over willingly when you recline in your chair and <<if canSee($activeSlave)>>crook a finger at<<else>>beckon<</if>> her. <<if canSee($activeSlave)>>As she approaches, she notices that <<if $PC.dick == 1>>you've got your<<if $PC.vagina == 1>> futa<</if>> dick out<<else>>you're wearing a strap-on<</if>>, and looks a little apprehensive<<else>>She approaches gingerly, still slightly sore<</if>>, but she sits down obediently, <<if $PC.dick == 1>>your erection<<else>>the phallus<</if>> coming to rest between her legs and lower buttocks, resting against her perineum and the smooth, recently healed patch of skin at the base of her dick where her ballsack used to be. She gasps at the sensation of <<if $PC.dick == 1>>your hot cock<<if $PC.vagina == 1>> and the wet pussy beneath it<</if>><<else>>the hard thing<</if>> pressed against her most intimate area, but she doesn't flinch away.
<br><br>
You take your time with her, leaning back in your chair so that she's lying <<if $PC.boobs == 1>>against your tits<<else>>on your chest<</if>> and bringing her head around so you can make out. You play with her <<if $activeSlave.boobs > 1000>>udders<<elseif $activeSlave.boobs > 200>>boobs<<else>>nipples<</if>> for a while, slowly starting to grind <<if $PC.dick == 1>>your dick<<if $PC.vagina == 1>> and the pussy attached to it<</if>><<else>>the strap-on<</if>> back and forth between her legs. She starts to ride you, and starts to beg you to fuck her. You take her under the arms and pull her up, letting <<if $PC.dick == 1>>your erection<<else>>the dildo<</if>> spring free; she takes the cue and lines its head up with her <<if $activeSlave.anus > 2>>asspussy<<elseif $activeSlave.anus > 1>>asshole<<else>>tight pucker<</if>>. She shivers with pleasure as you lower her onto it and she feels the pressure against her prostate. She's so aroused that she climaxes immediately, shuddering as her <<if $activeSlave.dick > 6>>monstrous floppy dick twitches, dripping<<elseif $activeSlave.dick > 3>>big but now permanently soft dick drips<<elseif $activeSlave.dick > 1>>little bouncing bitch dick dribbles<<else>>shockingly tiny penis dribbles<</if>> a small amount of clear fluid. By the time you carry her @@color:hotpink;limply submissive@@ body to the shower, she's orgasmed twice more to your artful anal lovemaking.
<<AnalVCheck>>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.balls = 0>>
<<set $activeSlave.scrotum = 0>>
<<set $activeSlave.health-->>
<</replace>>
<</click>><<if $activeSlave.anus == 0>> //This option will take virginity//<</if>>
<<case "mean girls">>
<<click "Tolerating verbal abuse is part of a public servant's job">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You inform your personal assistant that you aren't planning to take any action. If you took notice every time a citizen offered a slave on public duty any insult, you'd never be doing anything else. The only interesting part of the interaction was the possible value of the pretty girls, but enslaving them would likely have been difficult and expensive, given their families' probable wealth and influence. As for $activeSlave.slaveName, she's not deeply affected. <<if $activeSlave.energy > 95>>She's so horny that petty insults can't compete for her attention with her constant, oppressive need to get off.<<elseif $activeSlave.trust > 95>>She's confident that she's a good slave, no matter what some visitors from outside the arcology say.<<elseif $activeSlave.devotion > 20>>She tells herself that they were wrong, and carries on.<<else>>It's not like the unhappy slave doesn't tell herself much worse things.<</if>>
<</replace>>
<</click>>
<br><<click "Enslave them all">>
<<replace "#name">>$activeSlave.slaveName<</replace>>
<<replace "#result">>
You seize a tablet and hurry out of your office, working furiously and using every feature of $assistantName to the utmost. These bitches have offended you, and you quickly frame the structure of an appropriate revenge. By the time you get to where $activeSlave.slaveName is still being heckled by spoiled, drunken harpies, everyone else present in that arcology hall has mysteriously received urgent messages and gone elsewhere. $activeSlave.slaveName <<if canSee($activeSlave)>>sees you approach, and stares at you<<else>>recognises your dominant footsteps approaching, and turns to face you<</if>>, her sudden intense look alerting your vile little guests to your presence. One of them attempts to frame an insult for the interloper, but one of her friends pokes her in the side and whispers something in your ear and she goes silent, staring at you with wide eyes.
<<if $PC.title != 1>>She then winces, visibly realizing that you're likely aware that she called $activeSlave.slaveName's owner her Master. Somehow, the mistake seems important to her now that you're standing here, effortlessly dominating the space for all your femininity.<</if>>
<br><br>
You hold the tablet out to them wordlessly. It's displaying security footage of the three of them, boarding a public VTOL transport for another arcology nearby. The prominent timestamp is thirty minutes in the future. The scene changes, showing them partying in one of that arcology's nightclubs. You clear your throat, dragging their attention away from the counterfeited footage, and describe in detail the other evidence - tickets, identification checks, biometrics - that will prove they left your arcology and visited two others before regrettably disappearing. One of them tries, with utter predictability, to threaten you with her father, but you tell her bluntly that if he does make the effort, he'll be looking in the wrong place.
<br><br>
"We shouldn't have come here," one of them says dully. She's wrong in that they would have had no trouble at all if they hadn't offended you, but right in that here, they put themselves entirely under your power. Tourists would never visit if this were widely known, but fortunately, you've been successful at concealing this. They begin to cry, and then to beg, and then the drones bag them and take them away.
<<set $cash -= 25000>>
<<set $startingGirlsNationality = "American">>
<<for $i to 0; $i < 3; $i++>>
<<display "Generate New Slave">>
<<set _origin = "You enslaved her for abusing " + $eventSlave.slaveName + " while she was serving the public.">>
<<set $activeSlave.origin = _origin>>
<<set $activeSlave.career = "a student">>
<<set $activeSlave.eyeColor = "blue", $activeSlave.skin = "tanned", $activeSlave.hColor = "blonde", $activeSlave.pubicHColor = "blonde", $activeSlave.markings = "none", $activeSlave.weight = -20>>
<<set $activeSlave.devotion = random(-80,-60)>>
<<set $activeSlave.trust = random(-20,-10)>>
<<set $activeSlave.muscles = random(0,1)>>
<<set $activeSlave.boobsImplant = 200*random(1,3)>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.buttImplant = random(1,2)>>
<<set $activeSlave.butt += $activeSlave.buttImplant>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.vagina to random(1,2)>>
<<set $activeSlave.anus to 1>>
<<set $activeSlave.face to random(1,2)>>
<<set $activeSlave.age to random(18,19)>>
<<set $activeSlave.health = random(30,50)>>
<<set $activeSlave.attrXY = random(60,90)>>
<<set $activeSlave.attrXX = random(10,20)>>
<<set $activeSlave.behavioralFlaw = either("bitchy", "arrogant")>>
<<display "Checkin Checks">>
<<set $slaves.push($activeSlave)>>
<</for>>
<<set $startingGirlsNationality to 0>>
<br><br><span id="result2">
<<click "Let your public servant take revenge on them">>
<<replace "#result2">>
Although they don't know it, your trio of new captures escape the usual choice of introductions to life among your sex slaves. In order to ensure that their fate has been properly obscured, you keep them in confinement for a while. After that, the usual beautification your slaves undergo will eliminate any possibility of their being recognized, even on public duty. That doesn't mean they have it easy, though. You delegate $eventSlave.slaveName to break them in, letting her visit each of them whenever she wants and treat them however she wants.
<<if ($eventSlave.energy > 95) || ($eventSlave.devotion > 50)>>
She approaches the task
<<if $eventSlave.energy > 95>>
eagerly, seeing it as an opportunity to sate her urges
<<else>>
dutifully, seeing it as her responsibility to break them well for you
<</if>>
as well as to get some petty revenge.
<<switch $eventSlave.fetish>>
<<case "submissive">>
She's a sub, but this actually means that she can do a reasonable dom impression when she works at it. She certainly has experience with what works, even if it's from the other side. The erstwhile rich girls are required to kiss her feet, literally.
<<case "cumslut">>
As a cumslut, she derives considerable enjoyment from seeing others drink ejaculate, too. In this case, she enjoys forcing the erstwhile rich girls to choke down liters of the stuff.
<<case "humiliation">>
She can't publicly humiliate them, since that would defeat the whole purpose of sequestering them until the trail goes really cold. Unfortunately for them, that doesn't stop her from humiliating them to each other, and she forces them to perform various sex acts on her while the others watch.
<<for $i to 0; $i < $slaves.length; $i++>><<if $slaves[$i].origin == _origin>><<set $slaves[$i].oralCount += 10>><</if>><</for>>
<<for $i to 0; $i < $slaves.length; $i++>><<if $slaves[$i].ID == $eventSlave.ID>><<set $slaves[$i].oralCount += 10>><<break>><</if>><</for>>
<<set $oralTotal += 60>>
<<case "buttslut">>
She has a one track mind, and that track is anal sex. So, she assrapes them, enjoying their sobbed apologies while she <<if canAchieveErection($eventSlave)>>fills their backdoors with her cum<<else>>uses a dildo on them<</if>>.
<<for $i to 0; $i < $slaves.length; $i++>><<if $slaves[$i].origin == _origin>><<set $slaves[$i].analCount += 10>><</if>><</for>>
<<for $i to 0; $i < $slaves.length; $i++>><<if $slaves[$i].ID == $eventSlave.ID>><<set $slaves[$i].penetrativeCount += 10>><<break>><</if>><</for>>
<<set $analTotal += 30>>
<<set $penetrativeTotal += 30>>
<<case "boobs">>
She forces them to <<if $eventSlave.lactation > 0>>nurse from her<<else>>suck her nipples until she orgasms<</if>>, mostly for how much she enjoys the sensation, but also for the revulsion it produces.
<<for $i to 0; $i < $slaves.length; $i++>><<if $slaves[$i].origin == _origin>><<set $slaves[$i].oralCount += 10>><</if>><</for>>
<<for $i to 0; $i < $slaves.length; $i++>><<if $slaves[$i].ID == $eventSlave.ID>><<set $slaves[$i].mammaryCount += 10>><<break>><</if>><</for>>
<<set $oralTotal += 30>>
<<set $mammaryTotal += 30>>
<<case "pregnancy">>
She doesn't have permission to impregnate them, but they don't know that, and she lies shamelessly. <<if canAchieveErection($eventSlave)>>They beg her not to cum inside them, but she does anyway,<<else>>She uses a strap-on with a reservoir to fill them with cum,<</if>> and they cry themselves to sleep every night.
<<for $i to 0; $i < $slaves.length; $i++>><<if $slaves[$i].origin == _origin>><<set $slaves[$i].vaginalCount += 10>><</if>><</for>>
<<for $i to 0; $i < $slaves.length; $i++>><<if $slaves[$i].ID == $eventSlave.ID>><<set $slaves[$i].penetrativeCount += 10>><<break>><</if>><</for>>
<<set $vaginalTotal += 30>>
<<set $penetrativeTotal += 30>>
<<case "dom">>
She prizes the opportunity to be dominant, and makes the most of it. Rather than doing something pedestrian like force them to fuck her, she forces them to fuck each other, punishing them for hesitation until they're eating each other out even while they cry.
<<for $i to 0; $i < $slaves.length; $i++>><<if $slaves[$i].origin == _origin>><<set $slaves[$i].oralCount += 20>><</if>><</for>>
<<set $oralTotal += 60>>
<<case "sadist">>
Their tears aren't a means for her; they're an end. She extracts them with greed, enjoying the sensation of being <<if $eventSlave.dick > 0>>sucked off<<else>>eaten out<</if>> by one sobbing rich bitch while she forces another to spank her friend's pussy.
<<for $i to 0; $i < $slaves.length; $i++>><<if $slaves[$i].origin == _origin>><<set $slaves[$i].oralCount += 10>><</if>><</for>>
<<for $i to 0; $i < $slaves.length; $i++>><<if $slaves[$i].ID == $eventSlave.ID>><<set $slaves[$i].oralCount += 10>><<break>><</if>><</for>>
<<set $oralTotal += 60>>
<<case "masochist">>
As a masochist, she's naturally inclined to be on the receiving end, but in this case she makes an exception for the sake of justice. And it's to her victims' anguish that she does, because she knows pain like a lover, and inflicts it in excruciating crescendos without leaving a single mark.
<</switch>>
The horrible experience is certainly @@color:gold;educational@@ for your new slaves, and $eventSlave.slaveName is @@color:hotpink;well pleased.@@ Tolerating insults is part of being a public slave, but getting this opportunity to take her pent-up frustrations out on some deserving targets is a @@color:mediumaquamarine;trust building@@ exercise for her. It seems their insults really did upset her.
<<for $i to 0; $i < $slaves.length; $i++>><<if $slaves[$i].origin == _origin>><<set $slaves[$i].trust -= 4>><</if>><</for>>
<<for $i to 0; $i < $slaves.length; $i++>><<if $slaves[$i].ID == $eventSlave.ID>><<set $slaves[$i].devotion += 5>><<set $slaves[$i].trust += 5>><<break>><</if>><</for>>
<<else>>
She obeys, but isn't so far gone into sexual slavery that she's willing to really throw herself into the task. Her visits are terrifying enough, though. Simply seeing their own likely futures reflected in her is usually enough to leave your new slaves crying themselves to sleep.
<</if>>
<</replace>>
<</click>>
</span>
<</replace>>
<</click>> //This option will cost ¤25000//
<<default>>
ERROR: bad event
<</switch>>
</span>
<</if>> /* CLOSES EVENT SELECTION */<<silently>>
<<set $defaultRules to []>>
<<set _activeRule to {ID: 1, name: "Obedient Slaves", activation: "devotion", thresholdLower: 20, eqLower: true, thresholdUpper: "none", eqUpper: true, releaseRules: "no default setting", clitSetting: "no default setting", speechRules: "no default setting", clothes: "no default setting", choosesOwnClothes: 0, collar: "no default setting", shoes: "no default setting", virginAccessory: "no default setting", aVirginAccessory: "no default setting", vaginalAccessory: "no default setting", aVirginDickAccessory: "no default setting", dickAccessory: "no default setting", cSec: 0, bellyAccessory: "no default setting", aVirginButtplug: "no default setting", buttplug: "no default setting", markings: "none", eyeColor: "no default setting", makeup: "no default setting", nails: "no default setting", hColor: "no default setting", hLength: "no default setting", hStyle: "no default setting", pubicHColor: "no default setting", pubicHStyle: "no default setting", nipplesPiercing: "no default setting", areolaePiercing: "no default setting", clitPiercing: "no default setting", vaginaLube: "no default setting", vaginaPiercing: "no default setting", analArea: 1, dickPiercing: "no default setting", anusPiercing: "no default setting", lipsPiercing: "no default setting", tonguePiercing: "no default setting", earPiercing: "no default setting", nosePiercing: "no default setting", eyebrowPiercing: "no default setting", navelPiercing: "no default setting", corsetPiercing: "no default setting", boobsTat: "no default setting", buttTat: "no default setting", vaginaTat: "no default setting", dickTat: "no default setting", lipsTat: "no default setting", anusTat: "no default setting", shouldersTat: "no default setting", armsTat: "no default setting", legsTat: "no default setting", backTat: "no default setting", stampTat: "no default setting", curatives: "no default setting", livingRules: "no default setting", relationshipRules: "no default setting", standardPunishment: "no default setting", standardReward: "no default setting", useRulesAssistant: 1, diet: "no default setting", muscles: "no default setting", XY: "no default setting", XX: "no default setting", gelding: "no default setting", preg: "no default setting", growth: "no default setting", autoSurgery: 0, choosesOwnAssignment: 0, lactation: 0, autoBrand: 0, pornFameSpending: "no default setting", dietGrowthSupport: 0, eyewear: "no default setting", assignment: [], excludeAssignment: [], setAssignment: "none", facility: [], excludeFacility: [], assignFacility: "none", excludeSpecialSlaves: true, facilityRemove: false, removalAssignment: "rest", selectedSlaves: [], excludedSlaves: [], surgery: {lactation: "no default setting", cosmetic: 0, accent: "no default setting", shoulders: "no default setting", shouldersImplant: "no default setting", boobs: "no default setting", hips: "no default setting", hipsImplant: "no default setting", butt: "no default setting", faceShape: "no default setting", lips: "no default setting", holes: 0} }>>
<<set $defaultRules.push(_activeRule)>>
<<set _activeRule to {ID: 2, name: "Disobedient Slaves", activation: "devotion", thresholdLower: "none", eqLower: true, thresholdUpper: 20, eqUpper: false, releaseRules: "no default setting", clitSetting: "no default setting", speechRules: "no default setting", clothes: "no default setting", choosesOwnClothes: 0, collar: "no default setting", shoes: "no default setting", virginAccessory: "no default setting", aVirginAccessory: "no default setting", vaginalAccessory: "no default setting", aVirginDickAccessory: "no default setting", dickAccessory: "no default setting", cSec: 0, bellyAccessory: "no default setting", aVirginButtplug: "no default setting", buttplug: "no default setting", markings: "none", eyeColor: "no default setting", makeup: "no default setting", nails: "no default setting", hColor: "no default setting", hLength: "no default setting", hStyle: "no default setting", pubicHColor: "no default setting", pubicHStyle: "no default setting", nipplesPiercing: "no default setting", areolaePiercing: "no default setting", clitPiercing: "no default setting", vaginaLube: "no default setting", vaginaPiercing: "no default setting", analArea: 1, dickPiercing: "no default setting", anusPiercing: "no default setting", lipsPiercing: "no default setting", tonguePiercing: "no default setting", earPiercing: "no default setting", nosePiercing: "no default setting", eyebrowPiercing: "no default setting", navelPiercing: "no default setting", corsetPiercing: "no default setting", boobsTat: "no default setting", buttTat: "no default setting", vaginaTat: "no default setting", dickTat: "no default setting", lipsTat: "no default setting", anusTat: "no default setting", shouldersTat: "no default setting", armsTat: "no default setting", legsTat: "no default setting", backTat: "no default setting", stampTat: "no default setting", curatives: "no default setting", livingRules: "spare", relationshipRules: "no default setting", standardPunishment: "no default setting", standardReward: "no default setting", useRulesAssistant: 1, diet: "no default setting", muscles: "no default setting", XY: "no default setting", XX: "no default setting", gelding: "no default setting", preg: "no default setting", growth: "no default setting", autoSurgery: 0, choosesOwnAssignment: 0, lactation: 0, autoBrand: 0, pornFameSpending: "no default setting", dietGrowthSupport: 0, eyewear: "no default setting", assignment: [], excludeAssignment: [], setAssignment: "none", facility: [], excludeFacility: [], assignFacility: "none", excludeSpecialSlaves: true, facilityRemove: false, removalAssignment: "rest", selectedSlaves: [], excludedSlaves: [], surgery: {lactation: "no default setting", cosmetic: 0, accent: "no default setting", shoulders: "no default setting", shouldersImplant: "no default setting", boobs: "no default setting", hips: "no default setting", hipsImplant: "no default setting", butt: "no default setting", faceShape: "no default setting", lips: "no default setting", holes: 0}}>>
<<set $defaultRules.push(_activeRule)>>
<<set _activeRule to {ID: 3, name: "Unhealthy Slaves", activation: "health", thresholdLower: "none", eqLower: true, thresholdUpper: -10, eqUpper: false, releaseRules: "no default setting", clitSetting: "no default setting", speechRules: "no default setting", clothes: "no default setting", choosesOwnClothes: 0, collar: "no default setting", shoes: "no default setting", virginAccessory: "no default setting", aVirginAccessory: "no default setting", vaginalAccessory: "no default setting", dickAccessory: "no default setting", aVirginDickAccessory: "no default setting", cSec: 0, bellyAccessory: "no default setting", aVirginButtplug: "no default setting", buttplug: "no default setting", markings: "none", eyeColor: "no default setting", makeup: "no default setting", nails: "no default setting", hColor: "no default setting", hLength: "no default setting", hStyle: "no default setting", pubicHColor: "no default setting", pubicHStyle: "no default setting", nipplesPiercing: "no default setting", areolaePiercing: "no default setting", clitPiercing: "no default setting", vaginaLube: "no default setting", vaginaPiercing: "no default setting", analArea: 1, dickPiercing: "no default setting", anusPiercing: "no default setting", lipsPiercing: "no default setting", tonguePiercing: "no default setting", earPiercing: "no default setting", nosePiercing: "no default setting", eyebrowPiercing: "no default setting", navelPiercing: "no default setting", corsetPiercing: "no default setting", boobsTat: "no default setting", buttTat: "no default setting", vaginaTat: "no default setting", dickTat: "no default setting", lipsTat: "no default setting", anusTat: "no default setting", shouldersTat: "no default setting", armsTat: "no default setting", legsTat: "no default setting", backTat: "no default setting", stampTat: "no default setting", curatives: "applied", livingRules: "no default setting", relationshipRules: "no default setting", standardPunishment: "no default setting", standardReward: "no default setting", useRulesAssistant: 1, diet: "no default setting", muscles: "no default setting", XY: "no default setting", XX: "no default setting", gelding: "no default setting", preg: "no default setting", growth: "no default setting", autoSurgery: 0, choosesOwnAssignment: 0, lactation: 0, autoBrand: 0, pornFameSpending: "no default setting", dietGrowthSupport: 0, eyewear: "no default setting", assignment: [], excludeAssignment: [], setAssignment: "none", facility: [], excludeFacility: [], assignFacility: "none", excludeSpecialSlaves: true, facilityRemove: false, removalAssignment: "rest", selectedSlaves: [], excludedSlaves: [], surgery: {lactation: "no default setting", cosmetic: 0, accent: "no default setting", shoulders: "no default setting", shouldersImplant: "no default setting", boobs: "no default setting", hips: "no default setting", hipsImplant: "no default setting", butt: "no default setting", faceShape: "no default setting", lips: "no default setting", holes: 0}}>>
<<set $defaultRules.push(_activeRule)>>
<<if def $defaultRulesSlave>>
<<unset $defaultRulesSlave>>
<</if>>
<</silently>><<nobr>>
<<if (ndef $activeSlave.currentRules) || ($activeSlave.currentRules.length < 1)>>
<<set $activeSlave.currentRules to []>>
<</if>>
<<for _r to 0; _r < $defaultRules.length; _r++>>
<<set _currentRule to $defaultRules[_r]>>
<<set _rule to _r+1>>
<<if (def _currentRule.excludedSlaves) && (_currentRule.excludedSlaves.length > 0)>>
<<if ruleSlaveExcluded($activeSlave, _currentRule)>>
<<if ruleApplied($activeSlave, _currentRule.ID)>>
<<RARemoveRule>>
<</if>>
<<continue>>
<</if>>
<</if>>
<<if (def _currentRule.selectedSlaves) && (_currentRule.selectedSlaves.length > 0)>>
<<if !ruleSlaveSelected($activeSlave, _currentRule)>>
<<if ruleApplied($activeSlave, _currentRule.ID)>>
<<RARemoveRule>>
<</if>>
<<continue>>
<</if>>
<</if>>
<<if (def _currentRule.facility) && (_currentRule.facility.length > 0)>>
<<if !ruleAppliedToSlaveFacility(_currentRule, $activeSlave)>>
<<if ruleApplied($activeSlave, _currentRule.ID)>>
<<RARemoveRule>>
<</if>>
<<continue>>
<</if>>
<</if>>
<<if (def _currentRule.excludeFacility) && (_currentRule.excludeFacility.length > 0)>>
<<if ruleExcludeSlaveFacility(_currentRule, $activeSlave)>>
<<if ruleApplied($activeSlave, _currentRule.ID)>>
<<RARemoveRule>>
<</if>>
<<continue>>
<</if>>
<</if>>
<<if (def _currentRule.assignment) && (_currentRule.assignment.length > 0)>>
<<if !ruleAssignment(_currentRule.assignment, $activeSlave.assignment)>>
<<if ruleApplied($activeSlave, _currentRule.ID)>>
<<RARemoveRule>>
<</if>>
<<continue>>
<</if>>
<</if>>
<<if (def _currentRule.excludeAssignment) && (_currentRule.excludeAssignment.length > 0)>>
<<if ruleAssignment(_currentRule.excludeAssignment, $activeSlave.assignment)>>
<<if ruleApplied($activeSlave, _currentRule.ID)>>
<<RARemoveRule>>
<</if>>
<<continue>>
<</if>>
<</if>>
<<switch _currentRule.activation>>
<<case "always">>
<<if !ruleApplied($activeSlave, _currentRule.ID)>>
<<set $activeSlave.currentRules.push(_currentRule.ID)>>
<br>Rule _rule (_currentRule.name) is now applying to $activeSlave.slaveName.
<</if>>
<<case "none">>
<<if ruleApplied($activeSlave, _currentRule.ID)>>
<<RARemoveRule>>
<</if>>
<<case "devotion">>
<<if checkThresholds($activeSlave.devotion, _currentRule)>>
<<if !ruleApplied($activeSlave, _currentRule.ID)>>
<<set $activeSlave.currentRules.push(_currentRule.ID)>>
<br>Rule _rule (_currentRule.name) is now applying to $activeSlave.slaveName.
<</if>>
<<else>>
<<if ruleApplied($activeSlave, _currentRule.ID)>>
<<RARemoveRule>>
<</if>>
<</if>>
<<case "trust">>
<<if checkThresholds($activeSlave.trust, _currentRule)>>
<<if !ruleApplied($activeSlave, _currentRule.ID)>>
<<set $activeSlave.currentRules.push(_currentRule.ID)>>
<br>Rule _rule (_currentRule.name) is now applying to $activeSlave.slaveName.
<</if>>
<<else>>
<<if ruleApplied($activeSlave, _currentRule.ID)>>
<<RARemoveRule>>
<</if>>
<</if>>
<<case "health">>
<<if ($activeSlave.assignment is "live with your Head Girl") && ($activeSlave.health <= 100)>>
<<if checkThresholds($activeSlave.health, _currentRule)>>
<<if !ruleApplied($activeSlave, _currentRule.ID)>>
<<set $activeSlave.currentRules.push(_currentRule.ID)>>
<br>Rule _rule (_currentRule.name) is now applying to $activeSlave.slaveName.
<</if>>
<<else>>
<<if ruleApplied($activeSlave, _currentRule.ID)>>
<<RARemoveRule>>
<</if>>
<</if>>
<<elseif $activeSlave.health <= 90>>
<<if checkThresholds($activeSlave.health, _currentRule)>>
<<if !ruleApplied($activeSlave, _currentRule.ID)>>
<<set $activeSlave.currentRules.push(_currentRule.ID)>>
<br>Rule _rule (_currentRule.name) is now applying to $activeSlave.slaveName.
<</if>>
<<else>>
<<if ruleApplied($activeSlave, _currentRule.ID)>>
<<RARemoveRule>>
<</if>>
<</if>>
<<else>>
<<if ruleApplied($activeSlave, _currentRule.ID)>>
<<RARemoveRule>>
<</if>>
<</if>>
<<case "sex drive">>
<<if checkThresholds($activeSlave.energy, _currentRule)>>
<<if ($activeSlave.attrKnown == 1) and (ruleApplied($activeSlave, _currentRule.ID) == false)>>
<<set $activeSlave.currentRules.push(_currentRule.ID)>>
<br>Rule _rule (_currentRule.name) is now applying to $activeSlave.slaveName.
<</if>>
<<else>>
<<if ruleApplied($activeSlave, _currentRule.ID)>>
<<RARemoveRule>>
<</if>>
<</if>>
<<case "age">>
<<if checkThresholds($activeSlave.age, _currentRule)>>
<<if !ruleApplied($activeSlave, _currentRule.ID)>>
<<set $activeSlave.currentRules.push(_currentRule.ID)>>
<br>Rule _rule (_currentRule.name) is now applying to $activeSlave.slaveName.
<</if>>
<<else>>
<<if ruleApplied($activeSlave, _currentRule.ID)>>
<<RARemoveRule>>
<</if>>
<</if>>
<<case "weight">>
<<if checkThresholds($activeSlave.weight, _currentRule)>>
<<if !ruleApplied($activeSlave, _currentRule.ID)>>
<<set $activeSlave.currentRules.push(_currentRule.ID)>>
<br>Rule _rule (_currentRule.name) is now applying to $activeSlave.slaveName.
<</if>>
<<else>>
<<if ruleApplied($activeSlave, _currentRule.ID)>>
<<RARemoveRule>>
<</if>>
<</if>>
<</switch>>
<</for>>
<<set $activeSlave.currentRules to $activeSlave.currentRules.sort(function(a, b) { return a-b; });>>
<</nobr>><<nobr>>
<<if _currentRule.facilityRemove>>
<<switch _currentRule.assignFacility>>
<<case "brothel">>
<<if $activeSlave.assignment is "work in the brothel">>
<<if ($Madam == 0) || ($Madam.ID != $activeSlave.ID)>>
<<set $activeSlave.assignment to _currentRule.removalAssignment>>
<<set $activeSlave.assignmentVisible to 1>>
<br>$activeSlave.slaveName has been removed from $brothelName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "club">>
<<if $activeSlave.assignment is "serve in the club">>
<<if ($DJ == 0) || ($DJ.ID != $activeSlave.ID)>>
<<set $activeSlave.assignment to _currentRule.removalAssignment>>
<<set $activeSlave.assignmentVisible to 1>>
<br>$activeSlave.slaveName has been removed from $clubName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "dairy">>
<<if $activeSlave.assignment is "work in the dairy">>
<<if ($Milkmaid == 0) || ($Milkmaid.ID != $activeSlave.ID)>>
<<set $activeSlave.assignment to _currentRule.removalAssignment>>
<<set $activeSlave.assignmentVisible to 1>>
<br>$activeSlave.slaveName has been removed from $dairyName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "arcade">>
<<if $activeSlave.assignment is "be confined in the arcade">>
<<set $activeSlave.assignment to _currentRule.removalAssignment>>
<<set $activeSlave.assignmentVisible to 1>>
<br>$activeSlave.slaveName has been removed from $arcadeName and has been assigned to $activeSlave.assignment
<</if>>
<<case "spa">>
<<if $activeSlave.assignment is "rest in the spa">>
<<if ($Attendant == 0) || ($Attendant.ID != $activeSlave.ID)>>
<<set $activeSlave.assignment to _currentRule.removalAssignment>>
<<set $activeSlave.assignmentVisible to 1>>
<br>$activeSlave.slaveName has been removed from $spaName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "clinic">>
<<if $activeSlave.assignment is "get treatment in the clinic">>
<<if ($Nurse == 0) || ($Nurse.ID != $activeSlave.ID)>>
<<set $activeSlave.assignment to _currentRule.removalAssignment>>
<<set $activeSlave.assignmentVisible to 1>>
<br>$activeSlave.slaveName has been removed from $clinicName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "mastersuite">>
<<if $activeSlave.assignment is "serve in the master suite">>
<<if ($Concubine == 0) || ($Concubine.ID != $activeSlave.ID)>>
<<set $activeSlave.assignment to _currentRule.removalAssignment>>
<<set $activeSlave.assignmentVisible to 1>>
<br>$activeSlave.slaveName has been removed from $masterSuiteName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "hgsuite">>
<<if $activeSlave.assignment is "live with your Head Girl">>
<<if ($HeadGirl == 0) || ($HeadGirl.ID != $activeSlave.ID)>>
<<set $activeSlave.assignment to _currentRule.removalAssignment>>
<<set $activeSlave.assignmentVisible to 1>>
<br>$activeSlave.slaveName has been removed from $HGSuiteName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "servantsquarters">>
<<if $activeSlave.assignment is "work as a servant">>
<<if ($Stewardess == 0) || ($Stewardess.ID != $activeSlave.ID)>>
<<set $activeSlave.assignment to _currentRule.removalAssignment>>
<<set $activeSlave.assignmentVisible to 1>>
<br>$activeSlave.slaveName has been removed from $servantsQuartersName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "schoolroom">>
<<if $activeSlave.assignment is "learn in the schoolroom">>
<<if ($Schoolteacher == 0) || ($Schoolteacher.ID != $activeSlave.ID)>>
<<set $activeSlave.assignment to _currentRule.removalAssignment>>
<<set $activeSlave.assignmentVisible to 1>>
<br>$activeSlave.slaveName has been removed from $schoolroomName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<<case "cellblock">>
<<if $activeSlave.assignment is "be confined in the cellblock">>
<<if ($Wardeness == 0) || ($Wardeness.ID != $activeSlave.ID)>>
<<set $activeSlave.assignment to _currentRule.removalAssignment>>
<<set $activeSlave.assignmentVisible to 1>>
<br>$activeSlave.slaveName has been removed from $cellblockName and has been assigned to $activeSlave.assignment
<</if>>
<</if>>
<</switch>>
<</if>>
<</nobr>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Rules Assistant">>
<<if ndef $currentRule.selectedSlaves>>
<<set $currentRule.selectedSlaves to []>>
<</if ndef>>
<<if ((ndef $currentRule.selectedSlaves) || ($currentRule.selectedSlaves.length < 1)) && ((ndef $currentRule.excludedSlaves) || ($currentRule.excludedSlaves.length < 1))>>
Rule $r currently applied to all slaves.
<br><br>
<<set $Flag to 0>>
Apply rule $r to selected slaves:
<<display "Slave Summary">>
<<elseif ($currentRule.selectedSlaves.length < 1) && ($currentRule.excludedSlaves.length > 0)>>
Rule $r currently applied to all slaves except excluded slaves.
<br><br>
<<set $Flag to 0>>
Apply rule $r to selected slaves:
<<display "Slave Summary">>
<<else>>
Rule $r currently applied to:
<<set $Flag to 1>>
<<display "Slave Summary">>
<br><br>
Apply rule $r to selected slaves:
<<set $Flag to 0>>
<<display "Slave Summary">>
<br>[[Apply to all slaves|Rules Slave Select][$currentRule.selectedSlaves to []]]
<</if>>
<</nobr>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Rules Slave Select">>
<<if !ruleSlaveSelected($activeSlave, $currentRule)>>
<<set $currentRule.selectedSlaves.push($activeSlave.ID)>>
<<if ruleSlaveExcluded($activeSlave, $currentRule)>>
<<set $dump to $currentRule.excludedSlaves.pluck($activeSlave.ID)>>
<</if>>
<</if>>
<<goto "Rules Slave Select">>
<</nobr>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Rules Slave Select">>
<<if ruleSlaveSelected($activeSlave, $currentRule)>>
<<set $dump to $currentRule.selectedSlaves.pluck($activeSlave.ID)>>
<</if>>
<<goto "Rules Slave Select">>
<</nobr>><<set $nextButton to "Continue">>
<<set $nextLink to "Nonrandom Event">>
<<set $hostageAnnounced to 1>>
<<set $activeSlave to $hostage>>
<<set $activeSlave.origin to "You were acquainted with her before you were an arcology owner; your rival tried to use her to manipulate you, but you rescued her.">>
<<set $activeSlave.height += random(-5,5)>>
<<set $activeSlave.boobs to 400>>
<<set $activeSlave.butt to 3>>
<<set $activeSlave.behavioralFlaw to "none">>
<<set $activeSlave.sexualFlaw to "none">>
<<set $activeSlave.behavioralQuirk to "none">>
<<set $activeSlave.sexualQuirk to "none">>
<<set $activeSlave.ovaries to 1>>
<<set $activeSlave.dick to 0>>
<<set $activeSlave.balls to 0>>
<<set $activeSlave.scrotum to 0>>
<<set $activeSlave.waist to 0>>
<<set $activeSlave.hips to 0>>
<<set $activeSlave.shoulders to -1>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina to 1>><</if>>
<<if $activeSlave.anus == 0>><<set $activeSlave.anus to 1>><</if>>
<<set $activeSlave.relation to 0>>
<<set $activeSlave.relationTarget to 0>>
<<if $arcologies[0].FSSupremacistRace != 0>><<set $activeSlave.race to $arcologies[0].FSSupremacistRace>><</if>>
<<display "Nationality to Name">>
<<set $activeSlave.slaveName to $activeSlave.birthName>>
<<set $activeSlave.age to Number($activeSlave.age)>>
<<set $activeSlave.devotion = Number($activeSlave.devotion)>>
<<set $activeSlave.trust = Number($activeSlave.trust)>>
<<set $activeSlave.boobs = Number($activeSlave.boobs)>>
<<set $hostage to $activeSlave>>
Only a few days into your inter-arcology war, you receive a video message from your rival. Once $assistantName is satisfied that the file is clean, you clear your office and pull it up. To your surprise, there are two faces on your desk, not one. One of them is your rival, and after a moment, you remember who the other is. You recognize her from your
<<switch $PC.career>>
<<case "wealth">>
time as a wealthy <<if $PC.title == 1>>man<<else>>woman<</if>> of leisure. She was a pretty little party girl who ran in those circles. You were never particularly close,
<<set $activeSlave.career to "a party girl">>
<<set $activeSlave.age to random(18,19)>>
<<set $activeSlave.face to 3>>
<<set $activeSlave.intelligence to 2>>
<<set $activeSlave.intelligenceImplant to 0>>
<<set $activeSlave.oralSkill to 3>>
<<set $activeSlave.entertainSkill to 3>>
<<case "capitalist">>
career in venture capital. She was a rising manager, young, attractive, and bright. You never worked particularly closely with her,
<<set $activeSlave.career to "a manager">>
<<set $activeSlave.age to random(25,29)>>
<<set $activeSlave.face to 2>>
<<set $activeSlave.intelligence to 3>>
<<set $activeSlave.intelligenceImplant to 1>>
<<case "mercenary">>
career as a mercenary. She was in logistical support, and was clever and pretty, but without the essential hardness. You were never that close,
<<set $activeSlave.career to "a soldier">>
<<set $activeSlave.age to random(20,24)>>
<<set $activeSlave.face to 2>>
<<set $activeSlave.intelligence to 3>>
<<set $activeSlave.intelligenceImplant to 1>>
<<case "engineer">>
career as an arcology engineer. She was a glorified saleswoman, with the gorgeous looks and extreme intelligence necessary to sell entire arcologies. You were never close,
<<set $activeSlave.career to "a saleswoman">>
<<set $activeSlave.age to random(20,24)>>
<<set $activeSlave.face to 3>>
<<set $activeSlave.intelligence to 3>>
<<set $activeSlave.intelligenceImplant to 1>>
<<case "medicine">>
career in medicine. She was a surgical nurse, one of the best. She was smart, pretty, and she had sure hands. You were never that close,
<<set $activeSlave.career to "a nurse">>
<<set $activeSlave.age to random(20,24)>>
<<set $activeSlave.face to 2>>
<<set $activeSlave.intelligence to 3>>
<<set $activeSlave.intelligenceImplant to 1>>
<<case "slaver">>
career as a slaver. She was a guard in one of the slave receiving pens, and a notorious one, at that. Nobody was quite as eager to break in new girls as she was. You were never that close,
<<set $activeSlave.career to "a prison guard">>
<<set $activeSlave.age to random(20,24)>>
<<set $activeSlave.energy = 100>>
<<set $activeSlave.face to 2>>
<<set $activeSlave.intelligence to 2>>
<<set $activeSlave.intelligenceImplant to 0>>
<<set $activeSlave.fetish to "sadist">>
<<set $activeSlave.fetishStrength = 100>>
<<set $activeSlave.fetishKnown to 1>>
<<case "celebrity">>
time as a minor celebrity. She was a pretty little groupie who flitted from entourage to entourage. You were never particularly close,
<<set $activeSlave.career to "a party girl">>
<<set $activeSlave.age to random(18,19)>>
<<set $activeSlave.face to 3>>
<<set $activeSlave.intelligence to 2>>
<<set $activeSlave.intelligenceImplant to 0>>
<<set $activeSlave.oralSkill to 3>>
<<set $activeSlave.entertainSkill to 3>>
<</switch>>
but you do remember her, and your rival knows it. This is obviously the best they could come up with to provoke an emotional reaction.
<br><br>
"Hello, $PCName," your rival sneers. "Sorry to pull you away from
<<switch $rivalryFS>>
<<case "Racial Subjugationism">>
whipping some poor $arcologies[0].FSSubjugationistRace girl's back bloody,
<<case "Racial Supremacism">>
blowing your $arcologies[0].FSSubjugationistRace girls, or whatever it is you do with your spare time,
<<case "Gender Radicalism">>
buttfucking your catamites, or whatever it is you do with your spare time,
<<case "Gender Fundamentalism">>
teatime with your slave wives,
<<case "Paternalism">>
handholding time with your slaves,
<<case "Degradationism">>
stitching your name into some poor girl's taint, or whatever it is you do with your spare time,
<<case "Body Purism">>
playing house with your perfect pure little angels, or whatever it is you do with your spare time,
<<case "Transformation Fetishism">>
stuffing silicone up some poor girl's nostrils,
<<case "Youth Preferentialism">>
your horrible schoolgirl fantasy playtime,
<<case "Maturity Preferentialism">>
the world's leading collection of saggy tits,
<<case "Slimness Enthusiasm">>
your pathological collection of flat chested bitches,
<<case "Asset Expansionism">>
your disgusting breast monsters,
<<case "Pastoralism">>
your most flatulent cowgirls,
<<case "Physical Idealism">>
your sweaty, spandexed throwback collection,
<<case "Chattel Religionism">>
your afternoon prayer meeting,
<<case "Multiculturalism">>
whatever it is you do to liven up your boring arcology,
<<case "Roman Revivalism">>
feeding slaves to the lions, or whatever it is you do with your spare time,
<<case "Egyptian Revivalism">>
your latest experiment in exactly how disgusting incest can possibly be,
<<case "Edo Revivalism">>
your katana polishing, or whatever it is you do with your spare time,
<<case "Arabian Revivalism">>
your hookah sucking,
<<case "Chinese Revivalism">>
your footbinding,
<</switch>>
but look what I have here! I just acquired her recently. Lovely, isn't she? I know she wasn't important to you, but she //is// a reminder of who you were. I think she must have been your type." Your rival turns to the slave and continues. "While we have our little war,
<<switch $rivalryFS>>
<<case "Racial Subjugationism">>
I'm going to treat her well. Train her. She's a fine Head Girl prospect, don't you think? She'll have lots of nice $arcologies[0].FSSubjugationistRace girls to make love to whenever she wants. Isn't that right, $activeSlave.slaveName?" The slave nods uncertainly.
<<case "Racial Supremacism">>
I'm going to destroy her. She's got a whipping post with her name on it, right between a couple of $arcologies[0].FSSupremacist bitches. Isn't that right, $activeSlave.slaveName?" The slave begins to scream, and the noise goes on and on as the slave is tied up and scourged.
<<case "Gender Radicalism">>
I'm going to treat her well. Train her. Teach her her proper role in society, and make her happy here. Isn't that right, $activeSlave.slaveName?" The slave nods uncertainly.
<<case "Gender Fundamentalism">>
She's going to be my special pet. She'll have everything she could ever want, as long as she has a dick up her ass. Isn't that right, $activeSlave.slaveName?" The slave nods hesitantly, but with evident arousal.
<<case "Paternalism">>
I'm going to destroy her. Holes first, of course. I'll have to get more inventive after that, and I'll leave her vocal cords for last. That way, she'll be able to beg. Isn't that right, $activeSlave.slaveName?" The slave begins to scream, and the noise goes on and on. And on.
<<case "Degradationism">>
She's going to be my lover. She'll have everything she could ever want, and I'll be sure to let her know all about what you do to your slaves. Isn't that right, $activeSlave.slaveName?" The slave nods uncertainly.
<<case "Body Purism">>
I'm going to give her a nice pair of fake tits. No reason to be excessively clever when I can just make her tits so huge she won't be able to walk. Isn't that right, $activeSlave.slaveName?" The slave begins to sob.
<<set $activeSlave.boobs to 300>>
<<case "Transformation Fetishism">>
She's going to be my lover. I'll be sure to let her know all about what you do to your slaves, and rest assured, I'll never treat her that way. Isn't that right, $activeSlave.slaveName?" The slave nods uncertainly.
<<case "Youth Preferentialism">>
I've set her up with a nice motherly woman already. I believe they'll be a perfect match. Isn't that right, $activeSlave.slaveName?" The slave nods uncertainly.
<<case "Maturity Preferentialism">>
I've set her up with a nice young girl already. I believe they'll be a perfect match. Isn't that right, $activeSlave.slaveName?" The slave nods uncertainly.
<<case "Slimness Enthusiasm">>
I think I'll make her IV line permanent. After all, she's never going off breast growth hormones. I'd estimate she shouldn't be able to walk within a month. Isn't that right, $activeSlave.slaveName?" The slave begins to sob.
<<set $activeSlave.weight = -20>>
<<set $activeSlave.boobs to 800>>
<<case "Asset Expansionism">>
She's going to be my lover. I'll be sure to let her know all about what you do to your slaves, and rest assured, I'll never give her growth hormones, not one single dose. Isn't that right, $activeSlave.slaveName?" The slave nods uncertainly.
<<case "Pastoralism">>
She's going to be my spotter. Girls should be strong, smoking hot ladies, not disgusting cows. Isn't that right, $activeSlave.slaveName?" The slave nods uncertainly.
<<set $activeSlave.weight to 100>>
<<set $activeSlave.boobs to 1200>>
<<case "Physical Idealism">>
She's going to be my personal milk dispenser. I shouldn't have to chain her to my desk after the first month, since her udders will pin her in place. Isn't that right, $activeSlave.slaveName?" The slave begins to sob.
<<set $activeSlave.boobs to 800>>
<<set $activeSlave.weight = -20>>
<<case "Chattel Religionism">>
She's going to be the perfect courtesan. No preaching, no praying, just good, clean sex for money. Isn't that right, $activeSlave.slaveName?" The slave nods uncertainly.
<<case "Multiculturalism">>
She's going to be the ideal holy whore. Thousands of citizens are going to find rapture inside her. Isn't that right, $activeSlave.slaveName?" The slave nods uncertainly.
<<default>>
She's shaping up to be a good slave. I'm keeping her informed of your revisionist nonsense, and what your slaves suffer because of it. Isn't that right, $activeSlave.slaveName?" The slave nods uncertainly.
<</switch>>
<<set $activeSlave.trust = 0>>
<<set $activeSlave.devotion = 0>>
Your rival smiles icily. "I'll keep you informed of her progress. I wouldn't want you to miss a moment of it."
<br><br>
You're forging a new frontier in warfare here. This, then, is the new frontier in psychological warfare.
<<set $hostage to $activeSlave>><<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "RIE Eligibility Check">>
<<set $hostageRescued to 0>>
<<set $activeSlave to $hostage>>
<<set $activeSlave.ID += 55555>>
<<set $slaves.push($activeSlave)>>
$activeSlave.slaveName, once
<<switch $PC.career>>
<<case "wealth">>
a popular party girl
<<case "capitalist">>
a bright young manager
<<case "mercenary">>
a logistics officer
<<case "engineer">>
an arcology saleswoman
<<case "medicine">>
a surgical nurse
<<case "slaver">>
an abusive pens guard
<<case "celebrity">>
a popular groupie
<</switch>>
of your acquaintance from before you were an arcology owner, and then a pawn in your rival arcology owner's campaign of psychological warfare against you, is now one of your slaves.
Your hired mercenaries are en route now with your precious cargo.
<<switch $rivalryFS>>
<<case "Racial Subjugationism">>
<<set $activeSlave.health = 50>>
<<if $rivalryDuration <= 5>>
Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> sobbing "They kept trying to rape me with $arcologies[0].FSSubjugationistRace slaves!". You gently wrap your arms around her in a comforting embrace. She's nearly the same as you remember her, albeit a bit more hateful towards <<print $arcologies[0].FSSubjugationistRace>>s.
<<elseif $rivalryDuration <= 10>>
Upon seeing you, $activeSlave.slaveName gingerly approaches, uncertain if she should. You pull her into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she breaks down in tears. "They raped me with $arcologies[0].FSSubjugationistRace slaves!". She's nearly the same as you remember her, albeit with a slight $arcologies[0].FSSubjugationistRace fetish.
<<elseif $rivalryDuration <= 15>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she hesitatingly approaches. Once she is close enough she asks "Can I can spend some time with the <<print $arcologies[0].FSSubjugationistRace>>s?". While she looks the same as you remember, she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 20>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she quickly steps back. After several steps, she bluntly asks "Can I get fucked by some <<print $arcologies[0].FSSubjugationistRace>>s?". While she looks the same as you remember, she definitely doesn't think the same anymore.
<<else>>
Your mercenaries radio you upon arrival. "This one's got quite some spunk in her, you better ready yourself. We're coming in now."
Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, she stands her ground. After several steps, she shouts "Why do you hate <<print $arcologies[0].FSSubjugationistRace>>s so much?! They are a great race, capable of the most sublime love! How dare you ta-"
The mercenary captain quickly gags her, "My apologies, I did warn you she was a handful. Please be careful when you unbind her, I'd hate for anything to happen to my best employer." He says, as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. She looks the same as you remember, but she acts nothing like the girl you used to know. Odds are high that she'll cause problems for you in the future.
<</if>>
<<case "Racial Supremacism">>
<<set $activeSlave.health = -100>>
<<if $rivalryDuration <= 5>>
Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> sobbing "Thank you... Thank you...". You gently wrap your arms around her in a comforting embrace. She's nearly the same as you remember her, albeit acting slightly odd and covered in scars.
<<set $activeSlave.weight to 0>>
<<set $activeSlave.customTat to "She has slight scarring from being beaten under your rival's rule.">>
<<elseif $rivalryDuration <= 10>>
Upon seeing you, $activeSlave.slaveName walks into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> sobbing "T-thank you... T-thank you..." You gently draw her thin body into a comforting embrace. She's nearly the same as you remember her, albeit thinner, acting odd and covered in many scars.
<<set $activeSlave.weight = -20>>
<<set $activeSlave.customTat to "She has noticeable scarring from being beaten under your rival's rule.">>
<<elseif $rivalryDuration <= 15>>
Upon seeing you, $activeSlave.slaveName shuffles into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> sobbing "T-thank you..." You gently draw her rail thin body into a comforting embrace, though you can't help but feel her swollen belly pressing into your own. She's nearly the same as you remember her, albeit thinner, pregnant, acting very odd and heavily covered in scars.
<<set $activeSlave.weight = -50>>
<<set $activeSlave.customTat to "She has heavy scarring from being beaten under your rival's rule.">>
<<elseif $rivalryDuration <= 20>>
Upon seeing you, $activeSlave.slaveName attempts to stumble into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> but only makes it several pained steps before collapsing to the ground. You gently pick up her frail, bloated body and hold it in a comforting embrace. a short "T-thank you..." escapes her tired lips. She's nearly the same as you remember her, albeit emaciated, pregnant, acting very odd and completely covered in scars.
<<set $activeSlave.weight = -100>>
<<set $activeSlave.customTat to "She has heavy scarring all over her body from being beaten under your rival's rule.">>
<<else>>
Your mercenaries radio you upon arrival. "VIP recovered but... She isn't all there."
Upon seeing her, it's obvious $activeSlave.slaveName has been completely broken. You beckon to the mercenary captain to give her to you. Holding her in your arms, it's clear that the poor girl is barely clinging to life.
The mercenary captain apologizes again, "My apologies, we found her like that. I'm sorry." He says, as he and his group exit your penthouse, leaving you with the comatose $activeSlave.slaveName. She looks the same as you remember, albeit emaciated, battered, broken and very pregnant. Although, if she pulls through this, she'll be devoted to you forever.
<<set $activeSlave.weight = -100>>
<<set $activeSlave.customTat to "She has heavy scarring all over her body from being beaten under your rival's rule.">>
<</if>>
<<case "Gender Radicalism">>
<<set $activeSlave.health = 60>>
<<if $rivalryDuration <= 5>>
Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> sobbing "They acted so weird!". You gently wrap your arms around her in a comforting embrace. She's exactly as you remember, if not slightly more attached to you.
<<elseif $rivalryDuration <= 10>>
Upon seeing you, $activeSlave.slaveName gingerly approaches, uncertain if she should. You pull her into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she breaks down in tears. "Will you be as kind to me as they were?". She's exactly as you remember, if not slightly more attached to you.
<<elseif $rivalryDuration <= 15>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she hesitatingly approaches. Once she is close enough she asks "Will you love me too?". While she looks the same as you remember, she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 20>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she quickly steps back. After several steps, she bluntly shouts "Stay away from me you rapist!". While she looks the same as you remember, she definitely doesn't think the same anymore.
<<else>>
Your mercenaries radio you upon arrival. "This one's got quite some spunk in her, you better ready yourself. We're coming in now."
Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, she stands her ground. After several steps, she shouts "Stay away from me, you sick fuck! Vaginas are for sex, not assholes! Don't you dare come near my ass-"
The mercenary captain quickly gags her, "My apologies, I did warn you she was a handful. Please be careful when you unbind her, she may try to do something stupid." He says, as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. She looks the same as you remember, but she acts nothing like the girl you used to know. Odds are high that she'll cause problems for you in the future, given her views on a girl's place in society.
<</if>>
<<case "Gender Fundamentalism">>
<<set $activeSlave.health = 20>>
<<if $rivalryDuration <= 5>>
Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> sobbing "They did such terrible things to my butt!". You gently wrap your arms around her in a comforting embrace. She's exactly as you remember, if not a little curious about anal.
<<elseif $rivalryDuration <= 10>>
Upon seeing you, $activeSlave.slaveName gingerly approaches, uncertain if she should. You pull her into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she breaks down in tears. "They broke my butthole!". She's exactly as you remember, minus her loose rear.
<<elseif $rivalryDuration <= 15>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she hesitatingly approaches. Once she is close enough she says "Do you want to fuck my butt?<<if $seeDicks != 0>> Maybe touch my penis?<</if>>". While she looks the same as you remember, minus her very loose butthole<<if $seeDicks != 0>> and miniscule dick<</if>>, she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 20>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she quickly steps back. After several steps, she bluntly says "Piss off vagina fucker, slave's asses are for pounding!", before swinging around revealing her gaping butthole. While she looks the same as you remember, minus her gaping anus<<if $seeDicks != 0>>, tiny cock and testicles<</if>>, she definitely doesn't think the same anymore.
<<else>>
Your mercenaries radio you upon arrival. "This one's quite lively, you better ready yourself.<<if $seeDicks != 0>> She's been rock hard the entire way here, we think she might have something crammed up her rear. What ever it is, it isn't dangerous.<</if>> We're coming in now."
Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, she stands her ground. After several steps, she shouts "Stay away from me, you sick fuck! Assholes are the superior sex organ!".<<if $seeDicks != 0>> She quickly flexes her kegels several times and blows a load of cum across your shoes<<else>> She spits on your shoes<</if>>.
The mercenary captain quickly pulls her back, "My apologies, I did warn you she was a handful. Please be careful when you unbind her, she may try to do something stupid." He says, as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. She looks the same as you remember<<if $seeDicks != 0>>, save for her working cock and balls<</if>>, but she acts nothing like the girl you used to know. Odds are high that she'll cause problems for you in the future, given her penchant for sticking things in butts.
<</if>>
<<case "Paternalism">>
<<set $activeSlave.health = -100>>
<<if $rivalryDuration <= 5>>
Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> sobbing "Thank you... Thank you...". You gently wrap your arms around her in a comforting embrace. She's nearly the same as you remember her, albeit acting slightly odd and covered in piercings and tattoos.
<<set $activeSlave.weight to 0>>
<<elseif $rivalryDuration <= 10>>
Upon seeing you, $activeSlave.slaveName tries to crawl to you. You help her into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she sobs "T-thank you... T-thank you...". You gently draw her thin body into a comforting embrace. She's nearly the same as you remember her, albeit thinner, acting odd and covered in piercings and tattoos.
<<set $activeSlave.weight = -20>>
<<elseif $rivalryDuration <= 15>>
Upon seeing you, $activeSlave.slaveName tries to crawl to you. You help her into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she sobs. You gently draw her rail thin body into a comforting embrace, though you can't help but notice several of her ribs are broken. She's barely recognizable; being much thinner, acting very odd and covered in piercings and tattoos.
<<set $activeSlave.weight = -50>>
<<elseif $rivalryDuration <= 20>>
Upon being placed in your office, $activeSlave.slaveName curls into a fetal position and begins sobbing. You help her into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she pitifully struggles. You gently draw her emaciated body into a comforting embrace and call out her name, having realized she is blind. She immediately calms down and moves closer to you. She's barely recognizable; being skin and bone, acting very odd and covered in piercings and tattoos.
<<set $activeSlave.weight = -100>>
<<else>>
Your mercenaries radio you upon arrival. "VIP recovered but... I'm so sorry..."
You immediately wretch from the smell that follows the merc troop into your office. You rise to shout at them for tracking it in when you realize what the source of the smell is. A crate containing the twisted, mutilated, inked and pierced body of $activeSlave.slaveName. The mercenaries see themselves out as you carefully take a biometric scan of the inert, limbless body before you. She is alive, but barely, and a brain scan shows few signs of activity. You call for some servants to clean her up, hoping that maybe it will draw her out of her stupor. Deep down, you understand the girl you used to know has been twisted and broken completely; never to be the same again.
<<set $activeSlave.weight = -100>>
<</if>>
<<case "Degradationism">>
<<set $activeSlave.health = 60>>
<<if $rivalryDuration <= 5>>
Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> sobbing "They acted so weird!". You gently wrap your arms around her in a comforting embrace. She's exactly as you remember, if not slightly more attached to you.
<<elseif $rivalryDuration <= 10>>
Upon seeing you, $activeSlave.slaveName gingerly approaches, uncertain if she should. You pull her into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she breaks down in tears. "Will you be as kind to me as they were?". She's exactly as you remember, if not slightly more attached to you.
<<elseif $rivalryDuration <= 15>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she hesitatingly approaches. Once she is close enough she asks "Will you love me too?". While she looks the same as you remember, she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 20>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she quickly steps back. After several steps, she bluntly says "Stay away from me you rapist!". While she looks the same as you remember, she definitely doesn't think the same anymore.
<<else>>
Your mercenaries radio you upon arrival. "This one's got quite some spunk in her, you better ready yourself. We're coming in now."
Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, she stands her ground. After several steps, she shouts "Stay away from me, you sick fuck! I've seen what you do to your girls! You're sick! SICK! Don't you-"
The mercenary captain quickly gags her, "My apologies, I did warn you she was a handful. Please be careful when you unbind her, she may try to do something stupid." He says, as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. She looks the same as you remember, minus her rounded belly, but she acts nothing like the girl you used to know. Odds are high that she'll cause problems for you in the future, seeing as she intends to undermine you at every turn.
<</if>>
<<case "Body Purism">>
<<set $activeSlave.health = -30>>
<<if $rivalryDuration <= 5>>
Upon seeing you, $activeSlave.slaveName attempts to dive into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>>. The weight of her huge <<print $hostage.boobs>>cc fake tits knocks the wind out of you. You embrace her as best you can as she sobs "Look what they did to my chest! They ruined it!". She looks similar to how you remember, minus her huge chest of course.
<<elseif $rivalryDuration <= 10>>
Upon seeing you, $activeSlave.slaveName gingerly approaches, uncertain if she should. You pull her massive <<print $hostage.boobs>>cc fake tits into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she breaks down in tears. "Why do these tit balloons feel so good?!". She looks similar to how you remember, minus her massive chest of course.
<<elseif $rivalryDuration <= 15>>
Upon seeing you, $activeSlave.slaveName shifts her massive weight back and forth, unsure of what to make of you. As you step forward, she attempts to move closer, only to fall to the ground under the weight of her obscene <<print $hostage.boobs>>cc fake tits. You kneel beside her, a hand on her huge fake ass, as she asks "Do you like them? I think they should be bigger...". The girl you used to know is barely recognizable under those implants and she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 20>>
$activeSlave.slaveName's impressive bulk is placed in your office. Upon seeing you, $activeSlave.slaveName shifts her weight back and forth atop her <<print $hostage.boobs>>cc implants, unsure of what to make of you. As you step forward, she screams "Don't pop my implants!". The girl you used to know is barely recognizable under those implants and she certainly doesn't think the same anymore.
<<else>>
Your mercenaries radio you upon arrival. "We got a problem sir. She, um, isn't going to fit... We could try bringing her in through the penthouse balcony, but I'd worry about breaking things."
Once $activeSlave.slaveName's immense form is safely in the penthouse, you finally get a good look at her. Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, she begins to let out a low growl. After several steps, she shouts "Stay away from me, you sick fuck! Flat girls are trash! Real men like big fake tits and asses! You're sick! SICK! Don't you-"
The mercenary captain quickly gags her, "My apologies, I did warn you she was a handful." He pats her grotesque breast, "least she won't be going anywhere." He says, before he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. The girl you used to know is barely recognizable under those implants and she certainly doesn't think the same anymore. Odds are high that she'll cause problems for you in the future, assuming you can find a doctor to remove those ridiculous implants from her once flat chest. Or you could leave her as an immobile ornament, though implants are definitely out of style.
<</if>>
<<case "Transformation Fetishism">>
<<set $activeSlave.health = 60>>
<<if $rivalryDuration <= 5>>
Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> sobbing "They told me such horrible things about you!". You gently wrap your arms around her in a comforting embrace. She's exactly as you remember.
<<elseif $rivalryDuration <= 10>>
Upon seeing you, $activeSlave.slaveName gingerly approaches, uncertain if she should. You pull her into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she breaks down in tears. "You aren't going to force implants into me, are you?". While she looks the same as you remember, she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 15>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she hesitatingly approaches. Once she is close enough she states "Please don't make me into a blow up doll...". While she looks the same as you remember, she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 20>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she quickly steps back. After several steps, she screams "Keep away from me! I don't want balloons on my chest!" While she looks the same as you remember, she definitely doesn't think the same anymore.
<<else>>
Your mercenaries radio you upon arrival. "This one's got quite some spunk in her, you better ready yourself. We're coming in now."
Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, she stands her ground. After several steps, she shouts "Stay away from me, you sick fuck! I've seen what you do to your girls! Filling them with silicone and implants and shit! Don't you ever THINK abou-"
The mercenary captain quickly gags her, "My apologies, I did warn you she was a handful. Please be careful when you unbind her, she may try to do something stupid." He says, as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. She looks the same as you remember, but she acts nothing like the girl you used to know. Odds are high that she'll cause problems for you in the future, given her hatred for implants.
<</if>>
<<case "Youth Preferentialism">>
<<set $activeSlave.health = 60>>
<<if $rivalryDuration <= 5>>
Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> sobbing "This old woman tried to make me her pet!". You gently wrap your arms around her in a comforting embrace. She's exactly as you remember.
<<elseif $rivalryDuration <= 10>>
Upon seeing you, $activeSlave.slaveName gingerly approaches, uncertain if she should. You pull her into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she breaks down in tears. "They made me make out with an old lady!". She's exactly as you remember.
<<elseif $rivalryDuration <= 15>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she hesitatingly approaches. Once she is close enough she asks "<<if $PC.age is 3>>Where you always that attractive?<<else>>Can I hang out with some MILFS?<</if>>". While she looks the same as you remember, she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 20>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she quickly steps back. After several steps, she says "<<if $PC.age is 3>>You know, you're soo much older than me... I like that", with a wink.<<elseif $PC.age == 1>>Ew, you're soo young. Keep your hands off me!<<else>>Can you hook me up with a nice MILF?<</if>>". While she looks the same as you remember, she definitely doesn't think the same anymore.
<<else>>
Your mercenaries radio you upon arrival. "This one's got quite some spunk in her, you better ready yourself. We're coming in now."
Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, she stands her ground. After several steps, she shouts "How fucking DARE you split me up from my MILFy wife! I saw your arcology on the way in, its SICK. So many young girls, you're sick you hear me! SI-"
The mercenary captain quickly gags her, "My apologies, I did warn you she was a handful. Please be careful when you unbind her, she may try to do something stupid." He says, as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. She looks the same as you remember, but she acts nothing like the girl you used to know. Odds are high that she'll cause problems for you in the future, given her hatred for young people.
<</if>>
<<case "Maturity Preferentialism">>
<<set $activeSlave.health = 60>>
<<if $rivalryDuration <= 5>>
Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> sobbing "This young girl kept molesting me!". You gently wrap your arms around her in a comforting embrace. She's exactly as you remember.
<<elseif $rivalryDuration <= 10>>
Upon seeing you, $activeSlave.slaveName gingerly approaches, uncertain if she should. You pull her into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she breaks down in tears. "They made me make out with some young harlot!". She's exactly as you remember.
<<elseif $rivalryDuration <= 15>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she hesitatingly approaches. Once she is close enough she asks "<<if $PC.age == 1>>Where you always that attractive?<<else>>Can I hang out with the rest of the young ladies?<</if>>". While she looks the same as you remember, she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 20>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she quickly steps back. After several steps, she says "<<if $PC.age == 1>>You know, you're so young... I like that", with a wink.<<elseif $PC.age is 3>>Ew, you're soo old. Keep your hands off me!<<else>>Can you hook me up with a nice young girl?<</if>>". While she looks the same as you remember, she definitely doesn't think the same anymore.
<<else>>
Your mercenaries radio you upon arrival. "This one's got quite some spunk in her, you better ready yourself. We're coming in now."
Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, she stands her ground. After several steps, she shouts "How fucking DARE you split me up from my youthful wife! I saw your arcology on the way in, its SICK. So many old ladies, you're sick you hear me! SI-"
The mercenary captain quickly gags her, "My apologies, I did warn you she was a handful. Please be careful when you unbind her, she may try to do something stupid." He says, as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. She looks the same as you remember, but she acts nothing like the girl you used to know. Odds are high that she'll cause problems for you in the future, given her hatred for older people.
<</if>>
<<case "Slimness Enthusiasm">>
<<set $activeSlave.health = -30>>
<<set $activeSlave.chem = 100>>
<<if $rivalryDuration <= 5>>
Upon seeing you, $activeSlave.slaveName attempts to dive into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>>. The weight of her huge <<print $hostage.boobs>>cc tits knocks the wind out of you. You embrace her as best you can, you hands sinking into her soft butt, as she sobs "Look what they did to my chest and ass! They ruined them!" She looks similar to how you remember, minus her huge assets of course.
<<elseif $rivalryDuration <= 10>>
Upon seeing you, $activeSlave.slaveName gingerly approaches, uncertain if she should. You pull her massive <<print $hostage.boobs>>cc breasts into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she breaks down in tears. "Why do these meat balloons feel so good?!". She looks similar to how you remember, minus her massive assets of course.
<<elseif $rivalryDuration <= 15>>
$activeSlave.slaveName's impressive bulk is placed in your office. Upon seeing you, $activeSlave.slaveName shifts her weight back and forth atop her <<print $hostage.boobs>>cc breasts, causing her chubby body and fat ass to jiggle, unsure of what to make of you. As you step forward, she asks "Can you make my tits bigger?". The girl you used to know is barely recognizable under those massive tits and she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 20>>
$activeSlave.slaveName's impressive bulk is placed in your office. Upon seeing you, $activeSlave.slaveName shifts her weight back and forth atop her <<print $hostage.boobs>>cc implants, causing her plump body and huge ass to jiggle, unsure of what to make of you. As you step forward, she screams "Don't take my breasts away!". The girl you used to know is barely recognizable under those immense tits and she certainly doesn't think the same anymore.
<<else>>
Your mercenaries radio you upon arrival. "We got a problem sir. She, um, isn't going to fit... We could try bringing her in through the penthouse balcony, but I'd worry about breaking things."
Once $activeSlave.slaveName's immense form is safely in the penthouse, you finally get a good look at her. Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, she begins to let out a low growl. After several steps, she shouts "Stay away from me, you sick fuck! Flat girls are trash! Real men like big tits and asses! You're sick! SICK! Don't you-"
The mercenary captain quickly gags her, "My apologies, I did warn you she was a handful." He pats her grotesque breast, "least she won't be going anywhere." He says, before he and his group exit your penthouse, leaving you with the enraged and struggling $activeSlave.slaveName. You sigh at the amount of motion running through her absurd tits, mountainous ass, and obese body. The girl you used to know is barely recognizable under all that flesh and she certainly doesn't think the same anymore. Odds are high that she'll cause problems for you in the future, once her body sheds the weight. Or you could leave her as an immobile ornament, though assets of that size are definitely out of style.
<</if>>
<<case "Asset Expansionism">>
<<set $activeSlave.health = 60>>
<<if $rivalryDuration <= 5>>
Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> sobbing "They told me such horrible things about you!". You gently wrap your arms around her in a comforting embrace. She's exactly as you remember.
<<elseif $rivalryDuration <= 10>>
Upon seeing you, $activeSlave.slaveName gingerly approaches, uncertain if she should. You pull her into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she breaks down in tears. "You aren't going to make my tits huge, are you?". While she looks the same as you remember, she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 15>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she hesitatingly approaches. Once she is close enough she pleads "Please don't turn me into a big boobed freak...". While she looks the same as you remember, she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 20>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she quickly steps back. After several steps, she screams "Keep away from me! I don't want tits bigger than my body!". While she looks the same as you remember, she definitely doesn't think the same anymore.
<<else>>
Your mercenaries radio you upon arrival. "This one's got quite some spunk in her, you better ready yourself. We're coming in now."
Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, she stands her ground. After several steps, she shouts "Stay away from me, you sick fuck! I've seen what you do to your girls! Filling them up with growth drugs! Don't you ever THINK abou-"
The mercenary captain quickly gags her, "My apologies, I did warn you she was a handful. Please be careful when you unbind her, she may try to do something stupid." He says, as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. She looks the same as you remember, but she acts nothing like the girl you used to know. Odds are high that she'll cause problems for you in the future, given her hatred for huge assets.
<</if>>
<<case "Pastoralism">>
<<set $activeSlave.health = 60>>
<<if $rivalryDuration <= 5>>
Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> sobbing "I've never had to exercise so much, I'm exhausted!". You gently wrap your arms around her soft body in a comforting embrace. She's exactly as you remember.
<<elseif $rivalryDuration <= 10>>
Upon seeing you, $activeSlave.slaveName gingerly approaches, uncertain if she should. You pull her into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>>, feeling the muscles under her chubby body, as she breaks down in tears. "You aren't going to make me pump iron are you?". While she's thinner than you remember, and a little more muscular, her personality is exactly the same.
<<elseif $rivalryDuration <= 15>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she hesitatingly approaches. Once she is close enough she says "I don't want to ever be so heavy again...". She is noticeably thinner and much more muscular than you remember; she certainly doesn't think the same anymore, either.
<<elseif $rivalryDuration <= 20>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she quickly steps back. After several steps, she screams "Keep away from me! I don't want ever want to be a fat cow again!". She is thin and extremely muscular, a stark difference from the soft, chubby girl you used to know; she certainly doesn't think the same anymore, either.
<<else>>
Your mercenaries radio you upon arrival. "We have a problem, sir. This one is a fighter, she already broke one of our guy's jaw. We think she is tranq'd and restrained enough to bring in. Please be ready."
Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, she stands her ground. After several steps, she shouts "Stay away from me, you sick fuck! I'll never be a cow again. DON'T YOU DARE TOUCH ME!"
The mercenary captain is thrown back as she explodes her restraints, having been preparing to gag her. The rest of the troop center their weapons on her, forcing her to back down. She glares at you as the captain picks himself up and exits your penthouse, leaving you with the enraged $activeSlave.slaveName. She grunts as she exits the office for the slave quarters, stopping in the doorway. "I'll be your slave, but you're going to be sorry.". With a hand on each doorframe, she rips it out of the wall. She lets out a single laugh while scowling at you. She is thin and extremely muscular, a stark difference from the soft, chubby girl you used to know; she certainly doesn't think the same anymore, either. Odds are high that she'll cause problems for you in the future, given her hatred for you and her frightening strength.
<</if>>
<<case "Physical Idealism">>
<<set $activeSlave.health = -30>>
<<if $rivalryDuration <= 5>>
Upon seeing you, $activeSlave.slaveName attempts to dive into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>>. The weight of her huge <<print $hostage.boobs>>cc tits knocks the wind out of you. You embrace her as best you can, you hands sinking into her soft butt, as she sobs "They made me fat! My nipples won't stop leaking milk!". She looks similar to how you remember, minus her huge milky assets of course.
<<elseif $rivalryDuration <= 10>>
Upon seeing you, $activeSlave.slaveName gingerly approaches, uncertain if she should. You pull her massive <<print $hostage.boobs>>cc milky breasts into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she breaks down in tears. "Why did they make me into a cow, I don't understand...". She looks similar to how you remember, minus her massive assets of course.
<<elseif $rivalryDuration <= 15>>
$activeSlave.slaveName's impressive bulk is placed in your office. Upon seeing you, $activeSlave.slaveName shifts her weight back and forth atop her <<print $hostage.boobs>>cc breasts, causing her chubby body and fat ass to jiggle, unsure of what to make of you. As you step forward, she asks "Can you milk me?". The girl you used to know is barely recognizable under all that fat and she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 20>>
$activeSlave.slaveName's impressive bulk is placed in your office. Upon seeing you, $activeSlave.slaveName shifts her weight back and forth atop her <<print $hostage.boobs>>cc breasts, causing her fat body and huge ass to jiggle, unsure of what to make of you. As you step forward, she asks "I hear a baby will make my milk better, would you like to try?". The girl you used to know is barely recognizable under those immense tits and obese body; she certainly doesn't think the same anymore, either.
<<else>>
Your mercenaries radio you upon arrival. "We got a problem sir. She, um, isn't going to fit... We could try bringing her in through the penthouse balcony, but I'd worry about breaking things."
Once $activeSlave.slaveName's immense form is safely in the penthouse, you finally get a good look at her. Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, she begins to let out a low growl. After several steps, she shouts "Stay away from me, you sick fuck! Fit girls are trash! Real men like big soft bodies! You're sick! SICK! Don't you-"
The mercenary captain quickly gags her, "My apologies, I did warn you she was a handful." He pats her grotesque breast, "least she won't be going anywhere." He says, before he and his group exit your penthouse, leaving you with the enraged and struggling $activeSlave.slaveName. You sigh at the amount of motion running through her absurd tits, mountainous ass, and obese body. The girl you used to know is barely recognizable under all that flesh and she certainly doesn't think the same anymore. Odds are high that she'll cause problems for you in the future, once her body sheds the weight. Or you could leave her as an immobile ornament, though assets of that size are definitely out of style.
<</if>>
<<case "Chattel Religionism">>
<<set $activeSlave.health = 50>>
<<if $rivalryDuration <= 5>>
Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> sobbing "They told me such horrible things about you!". You gently wrap your arms around her in a comforting embrace. She's exactly as you remember.
<<elseif $rivalryDuration <= 10>>
Upon seeing you, $activeSlave.slaveName gingerly approaches, uncertain if she should. You pull her into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she breaks down in tears. "You aren't trying to make some crazy religion, are you?". While she looks the same as you remember, she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 15>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she hesitatingly approaches. Once she is close enough she pleads "Please don't turn me into a disciple of your religion...". While she looks the same as you remember, she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 20>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she quickly steps back. After several steps, she screams "Keep away from me! I don't want to be part of your cult!". While she looks the same as you remember, she definitely doesn't think the same anymore.
<<else>>
Your mercenaries radio you upon arrival. "This one's got quite some spunk in her, you better ready yourself. We're coming in now."
Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, she stands her ground. After several steps, she shouts "Stay away from me, you crazy psycho! Making your own religion, blasphemous! You think yourself a proph-"
The mercenary captain quickly gags her, "My apologies, I did warn you she was a handful. Please be careful when you unbind her, she may try to do something stupid." He says, as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. She looks the same as you remember, but she acts nothing like the girl you used to know. Odds are high that she'll cause problems for you in the future.
<</if>>
<<case "Multiculturalism">>
<<set $activeSlave.health = 60>>
<<if $rivalryDuration <= 5>>
Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> sobbing "They said such crazy things!". You gently wrap your arms around her in a comforting embrace. She's exactly as you remember.
<<elseif $rivalryDuration <= 10>>
Upon seeing you, $activeSlave.slaveName gingerly approaches, uncertain if she should. You pull her into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she breaks down in tears. "They made me pray for your arcology, why is that?". She's exactly as you remember.
<<elseif $rivalryDuration <= 15>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she hesitatingly approaches. Once she is close enough she prays "Please pardon this arcology...". While she looks the same as you remember, she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 20>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she quickly steps back. After several steps, she drops to her knees and begins praying "Please pardon this arcologies sins! They know naught what they do!". While she looks the same as you remember, she definitely doesn't think the same anymore.
<<else>>
Your mercenaries radio you upon arrival. "This one's got quite a mouth on her, you better ready yourself. We're coming in now."
Upon seeing you, $activeSlave.slaveName's eyes fill with a mercy. As you step forward, she stands her ground. After several steps, she shouts "Be still, I'll lead your arcology to salvation. Place your faith in me and be sav-"
The mercenary captain quickly gags her, "My apologies, I did warn you about that mouth. Please be careful when you unbind her, she may try to do something stupid." He says, as he and his group exit your penthouse, leaving you with the disappointed $activeSlave.slaveName. She looks the same as you remember, but she acts nothing like the girl you used to know. Odds are high that she'll cause problems for you in the future, trying to preach her new faith.
<</if>>
<<default>>
<<set $activeSlave.health = 40>>
<<if $rivalryDuration <= 5>>
Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> sobbing "They told me such horrible things about you!". You gently wrap your arms around her in a comforting embrace. She's exactly as you remember.
<<elseif $rivalryDuration <= 10>>
Upon seeing you, $activeSlave.slaveName gingerly approaches, uncertain if she should. You pull her into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she breaks down in tears. "You aren't trying to make some crazy old timey society, are you?". While she looks the same as you remember, she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 15>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she hesitatingly approaches. Once she is close enough she says "Please don't make me play along...". While she looks the same as you remember, she certainly doesn't think the same anymore.
<<elseif $rivalryDuration <= 20>>
Upon seeing you, $activeSlave.slaveName shifts her weight back and forth, unsure of what to make of you. As you step forward, she quickly steps back. After several steps, she screams "Keep away from me! I don't want to be part of your crazy society!". While she looks the same as you remember, she definitely doesn't think the same anymore.
<<else>>
Your mercenaries radio you upon arrival. "This one's got quite some spunk in her, you better ready yourself. We're coming in now."
Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, she stands her ground. After several steps, she shouts "Stay away from me, you crazy psycho! Remaking a fallen empire, madness! You think yourself a king-"
The mercenary captain quickly gags her, "My apologies, I did warn you she was a handful. Please be careful when you unbind her, she may try to do something stupid." He says, as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. She looks the same as you remember, but she acts nothing like the girl you used to know. Odds are high that she'll cause problems for you in the future.
<</if>>
<</switch>>
<<if $rivalryDuration <= 10 or ($rivalryFS is "Racial Supremacism" and $rivalryDuration <= 20) or ($rivalryFS is "Paternalism" and $rivalryDuration <= 20)>>
She considers you her rescuer, since her previous owner subjected her to unremitting horror in an attempt to offend your philosophy of $rivalryFS. She's overjoyed to be your slave.
<<elseif ($rivalryFS is "Racial Supremacism" and $rivalryDuration > 20) or ($rivalryFS is "Paternalism" and $rivalryDuration > 20)>>
Her mind and body were destroyed in an attempt to offend your philosophy of $rivalryFS. If she ever recovers, she'd consider you her savior and be overjoyed to be your slave.
<<elseif $rivalryDuration > 20>>
You took everything from her and she hates you as much as she possibly can for it. You ripped her away from heaven to sentence her to a living hell, and she swears to do everything she can to hurt you.
<<else>>
She is horrified by this turn of events. Your rival taught her a great deal about slave life in your arcology and indulged her deepest fantasies. $activeSlave.slaveName considers becoming your slave little better than a condemnation to purgatory.
<</if>>
<br><br>
<<display "New Slave Intro">>/%
Call as <<AssayedSlaveAvailable>>
Checks $assayedSlave for availability, e.g. not strapped to a machine or distant.
%/
<<widget "AssayedSlaveAvailable">>
<<if $assayedSlave.assignment is "be your agent">>
<<set $assayedSlaveAvailable = 0>>
<<elseif $assayedSlave.assignment is "live with your agent">>
<<set $assayedSlaveAvailable = 0>>
<<elseif ($assayedSlave.assignment is "work in the dairy") && ($dairyRestraintsSetting >= 2)>>
<<set $assayedSlaveAvailable = 0>>
<<else>>
<<set $assayedSlaveAvailable = 1>>
<</if>>
<</widget>>
/%
Call as <<AnalVCheck 10>> or <<AnalVCheck>>
$arg[0] is how many times to increment the Anal counts.
if $arg[0] is left undefined it will assume it to be 1.
%/
<<widget "AnalVCheck">>
<<if canDoAnal($activeSlave) && ($activeSlave.anus eq 0)>>
@@color:lime;This breaks in $activeSlave.slaveName's virgin ass.@@
<<if ($activeSlave.devotion > 50)>>
Since it's her first time, you gently ease yourself into her butthole and gradually increase the intensity of your thrusts. Before long she's moaning loudly as you continue working away at her butthole. She thinks of losing her anal virginity to you as a @@color:hotpink;connection@@ with her beloved master. She looks forward to having her asshole fucked by you again.
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
Since it's her first time, you gently ease yourself into her butthole and gradually increase the intensity of your thrusts. Her moans become louder and louder as you continue working away at her butthole. She accepts the pain and humiliation of anal sex as part of her sexual servitude, though she hopes that her next time will be less painful.
<<elseif ($activeSlave.devotion >= -20)>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@color:gold;fears@@ her next anal sex, remembering the pain of losing her anal virginity. She dreads having her ass violated by you again.
<<set $activeSlave.trust -= 5>>
<<else>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@color:mediumorchid;hates@@ and @@color:gold;fears@@ you for violating her virgin butt. She dreads having her ass fucked by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<</if>>
<<set $activeSlave.anus to 1>>
<</if>>
<<if $args[0]>>
<<set $analTotal += $args[0],
$activeSlave.analCount += $args[0]>>
<<else>>
<<set $analTotal++,
$activeSlave.analCount++>>
<</if>>
<</widget>>
/%
Call as <<VaginalVCheck 10>> or <<VaginalVCheck>>
$arg[0] is how many times to increment the Vaginal counts.
if $arg[0] is left undefined it will assume it to be 1.
This also checks for a valid Vagina/Accessory, though most code I've seen does this already, you
never know when someone might use the routine and forget to do such.
%/
<<widget "VaginalVCheck">>
<<if canDoVaginal($activeSlave)>>
<<if ($activeSlave.vagina eq 0)>>
@@color:lime;This breaks in $activeSlave.slaveName's virgin pussy.@@
<<if ($activeSlave.devotion > 20)>>
You ease yourself into her pussy, since it's her first time, then gradually speed up your thrusts while she slowly learns to move her hips along with you. She moans loudly. @@color:hotpink;She enjoys losing her cherry to you.@@ She looks forward to having her pussy fucked by you again.
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion < -20)>>
You force yourself into her pussy. She sobs and cries with disgust while you continue working her fuck hole. She @@color:mediumorchid;hates@@ and @@color:gold;fears@@ you for taking her virginity.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<<else>>
You ease yourself into her pussy, since it's her first time, then gradually speed up your thrusts while she slowly learns to move her hips along with you. She accepts losing her virginity to her owner. She looks forward to having her pussy fucked by you again.
<</if>>
<<set $activeSlave.vagina to 1>>
<</if>>
<<if $args[0]>>
<<set $vaginalTotal += $args[0],
$activeSlave.vaginalCount += $args[0]>>
<<else>>
<<set $vaginalTotal++,
$activeSlave.vaginalCount++>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<BothVCheck 10 5>> or <<BothVCheck>>
$arg[0] is how many times to increment the Anal counts, if there is no Vagina available.
$arg[1] is how many times to increment both holes counts (usually it is half of Anal).
In both cases if left undefined it will assume it to be 1.
This also checks for a valid Vagina/Accessory, though most code I've seen does this already, you
never know when someone might use the routine and forget to do such.
%/
<<widget "BothVCheck">>
<<if canDoVaginal($activeSlave)>>
<<if ($activeSlave.vagina eq 0)>>
<<if canDoAnal($activeSlave) && ($activeSlave.anus eq 0)>>
@@color:lime;This breaks in $activeSlave.slaveName's virgin holes.@@
<<if ($activeSlave.devotion > 50)>>
As it's her first time, you ease yourself into her pussy before gradually working your way into her ass and alternate between the two holes while she moans. @@color:hotpink;She's so devoted she enjoys being fucked in both holes for the first time.@@ She looks forward to having her holes fucked by you again.
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion <= 20)>>
You force yourself into her pussy before working your way into her ass. She sobs and cries with disgust while you alternate between the two holes. She @@color:mediumorchid;hates@@ losing her virginity and anal virginity in one @@color:gold;brutal@@ incident. She dreads having her holes violated by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<<else>>
As it's her first time, you ease yourself into her pussy before gradually working your way into her ass and alternate between the two holes while she moans. She accepts being fucked in both holes for the first time. She looks forward to having her holes fucked by you again.
<</if>>
<<set $activeSlave.anus to 1>>
<<elseif canDoAnal($activeSlave)>>
@@color:lime;This breaks in $activeSlave.slaveName's virgin pussy.@@
<<set $activeSlave.vagina++>>
<<if ($activeSlave.devotion > 20)>>
As it's her first time, you ease yourself into her pussy and gradually speed up your thrusts while she slowly learns to move her hips along with you. She moans loudly. @@color:hotpink;She enjoys losing her cherry to you.@@ She looks forward to having her pussy fucked by you again.
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion < -20)>>
You force yourself into her pussy. She sobs and cries with disgust while you continue working her fuck hole. She @@color:mediumorchid;hates@@ and @@color:gold;fears@@ you for taking her virginity. She dreads having her pussy violated by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<<else>>
As it's her first time, you ease yourself into her pussy before gradually increasing the intensity of your thrusts while she softly moans. She accepts losing her virginity to her owner. She looks forward to having her pussy fucked by you again.
<</if>>
<</if>>
<<set $activeSlave.vagina to 1>>
<<elseif ($activeSlave.anus eq 0)>>
@@color:lime;This breaks in $activeSlave.slaveName's virgin ass.@@
<<if ($activeSlave.devotion > 50)>>
As it's her first time, you ease yourself into her butthole and gradually speed up your thrusts while she slowly learns to move her hips along with you. She moans loudly. She thinks of losing her anal virginity to you as a @@color:hotpink;connection@@ with her beloved master. She looks forward to having her asshole fucked by you again.
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
As it's her first time, you ease yourself into her butthole and gradually increase the intensity of your thrusts. She accepts the pain and humiliation of anal sex as part of her sexual servitude, though she hopes that her next time will be less painful.
<<elseif ($activeSlave.devotion >= -20)>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@color:gold;fears@@ her next anal sex, remembering the pain of losing her anal virginity. She dreads having her ass violated by you again.
<<set $activeSlave.trust -= 5>>
<<else>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@color:mediumorchid;hates@@ and @@color:gold;fears@@ you for violating her virgin butt. She dreads having her ass fucked by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<</if>>
<<set $activeSlave.anus to 1>>
<</if>>
<<if $args[1]>>
<<set $vaginalTotal += $args[1], $analTotal += $args[1],
$activeSlave.vaginalCount += $args[1], $activeSlave.analCount += $args[1]>>
<<else>>
<<set $vaginalTotal++, $analTotal++,
$activeSlave.vaginalCount++, $activeSlave.analCount++>>
<</if>>
<<elseif canDoAnal($activeSlave)>>
<<if ($activeSlave.anus eq 0)>>
@@color:lime;This breaks in $activeSlave.slaveName's virgin ass.@@
<<if ($activeSlave.devotion > 50)>>
As it's her first time, you ease yourself into her butthole and gradually speed up your thrusts while she slowly learns to move her hips along with you. She moans loudly. She thinks of losing her anal virginity to you as a @@color:hotpink;connection@@ with her beloved master. She looks forward to having her asshole fucked by you again.
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
As it's her first time, you ease yourself into her butthole and gradually increase the intensity of your thrusts. She accepts the pain and humiliation of anal sex as part of her sexual servitude, though she hopes that her next time will be less painful.
<<elseif ($activeSlave.devotion >= -20)>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@color:gold;fears@@ her next anal sex, remembering the pain of losing her anal virginity. She dreads having her ass violated by you again.
<<set $activeSlave.trust -= 5>>
<<else>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@color:mediumorchid;hates@@ and @@color:gold;fears@@ you for violating her virgin butt. She dreads having her ass fucked by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<</if>>
<<set $activeSlave.anus to 1>>
<</if>>
<<if $args[0]>>
<<set $analTotal += $args[0],
$activeSlave.analCount += $args[0]>>
<<else>>
<<set $analTotal++,
$activeSlave.analCount++>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<SimpleVCheck 5>> or <<SimpleVCheck>>
$arg[0] is how many times to increment either the Vaginal or the Anal counts, if there is no Vagina available.
If left undefined it will assume it to be 1.
%/
<<widget "SimpleVCheck">>
<<if canDoVaginal($activeSlave)>>
<<if ($activeSlave.vagina eq 0)>>
@@color:lime;This breaks in $activeSlave.slaveName's virgin pussy.@@
<<if ($activeSlave.devotion > 20)>>
As it's her first time, you ease yourself into her pussy and gradually speed up your thrusts while she slowly learns to move her hips along with you. Her moans become louder and louder. @@color:hotpink;She enjoys losing her cherry to you.@@ She looks forward to having her pussy fucked by you again.
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion < -20)>>
You force yourself into her pussy. She sobs and cries with disgust while you continue working her fuck hole. She @@color:mediumorchid;hates@@ and @@color:gold;fears@@ you for taking her virginity.She dreads having her pussy fucked by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<<else>>
As it's her first time, you ease yourself into her pussy and gradually speed up your thrusts while she slowly learns to move her hips along with you. She accepts losing her virginity to her owner. She looks forward to having her pussy fucked by you again.
<</if>>
<<set $activeSlave.vagina to 1>>
<</if>>
<<if $args[0]>>
<<set $vaginalTotal += $args[0],
$activeSlave.vaginalCount += $args[0]>>
<<else>>
<<set $vaginalTotal++,
$activeSlave.vaginalCount++>>
<</if>>
<<elseif canDoAnal($activeSlave)>>
<<if ($activeSlave.anus eq 0)>>
@@color:lime;This breaks in $activeSlave.slaveName's virgin ass.@@
<<if ($activeSlave.devotion > 50)>>
As it's her first time, you gently ease yourself into her butthole and gradually increase the intensity of your thrusts. Before long she's moaning loudly as you continue working away at her butthole. She thinks of losing her anal virginity to you as a @@color:hotpink;connection@@ with her beloved master. She looks forward to having her asshole fucked by you again.
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
As it's her first time, you gently ease yourself into her butthole and gradually increase the intensity of your thrusts. Before long she's moaning loudly as you continue working away at her butthole. She accepts the pain and humiliation of anal sex as part of her sexual servitude. She looks forward to having her asshole fucked by you again.
<<elseif ($activeSlave.devotion >= -20)>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@color:gold;fears@@ her next anal sex, remembering the pain of losing her anal virginity. She dreads having her ass fucked by you again.
<<set $activeSlave.trust -= 5>>
<<else>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@color:mediumorchid;hates@@ and @@color:gold;fears@@ you for violating her virgin butt. She dreads having her ass fucked by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<</if>>
<<set $activeSlave.anus to 1>>
<</if>>
<<if $args[0]>>
<<set $analTotal += $args[0],
$activeSlave.analCount += $args[0]>>
<<else>>
<<set $analTotal++,
$activeSlave.analCount++>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<PartnerVCheck 10 5>> or <<PartnerVCheck>>
$arg[0] is how many times to increment the Anal counts, if there is no Vagina available.
$arg[1] is how many times to increment both holes counts (usually it is half of Anal).
In both cases if left undefined it will assume it to be 1.
This also checks for a valid Vagina/Accessory, though most code I've seen does this already, you
never know when someone might use the routine and forget to do such.
%/
<<widget "PartnerVCheck">>
<<if canDoVaginal($partner)>>
<<if ($partner.vagina == 0)>>
<<if canDoAnal($partner) && ($partner.anus eq 0)>>
Since it's $partner.slaveName's first time, you take your time and gently ease yourself into her pussy before gradually working your way into her butthole, alternating between her holes. @@color:lime;This breaks in $partner.slaveName's virgin holes.
<<set $partner.vagina++, $partner.anus++>>
<<else>>
Since it's $partner.slaveName's first time, you take your time and gently ease yourself into her pussy before gradually increasing the intensity of your thrusts. @@color:lime;This breaks in $partner.slaveName's virgin pussy.
<<set $partner.vagina++>>
<</if>>
<<elseif canDoAnal($partner) && ($partner.anus eq 0)>>
Since it's $partner.slaveName's first time, you take your time and gently ease yourself into her butthole before gradually increasing the intensity of your thrusts into her ass. @@color:lime;This breaks in $partner.slaveName's virgin ass.
<<set $partner.anus++>>
<</if>>
<<if $args[1]>>
<<set $vaginalTotal += $args[1], $analTotal += $args[1],
$partner.vaginalCount += $args[1], $partner.analCount += $args[1]>>
<<else>>
<<set $vaginalTotal++, $analTotal++,
$partner.vaginalCount++, $partner.analCount++>>
<</if>>
<<elseif canDoAnal($partner)>>
<<if ($partner.anus eq 0)>>
Since it's $partner.slaveName's first time, you take your time and gently ease yourself into her butthole before gradually increasing the intensity of your thrusts into her ass. This breaks in $partner.slaveName's virgin ass.
<<set $partner.anus++>>
<</if>>
<<if $args[0]>>
<<set $analTotal += $args[0],
$partner.analCount += $args[0]>>
<<else>>
<<set $analTotal++,
$partner.analCount++>>
<</if>>
<</if>>
@@
<</widget>>
/%
Call as <<StartingGirlsWorkaround>>
%/
<<widget "StartingGirlsWorkaround">>
<<display "Generate New Slave">>
<<set $startingGirlCopied to 0>>
<<set $activeSlave.health = 0>>
<<set $activeSlave.devotion = 0>>
<<set $activeSlave.trust = 0>>
<<set $activeSlave.sexualQuirk to "none">>
<<set $activeSlave.behavioralQuirk to "none">>
<<set $activeSlave.fetishKnown to 1>>
<<if $PC.career is "capitalist">>
<<set $activeSlave.origin to "You acquired her in the last stages of your career as a successful venture capitalist.">>
<<set $activeSlave.customTat to "She has a famous corporate logo tattooed on the nape of her neck.">>
<<elseif $PC.career is "mercenary">>
<<set $activeSlave.origin to "You acquired her in the last stages of your career as a noted private military contractor.">>
<<set $activeSlave.customTat to "She has a small tattoo of a private military company's coat of arms on the nape of her neck.">>
<<elseif $PC.career is "slaver">>
<<set $activeSlave.origin to "You enslaved her personally during the last stages of your slaving career.">>
<<set $activeSlave.customTat to "She has your tiny slaving emblem tattooed behind her left ear.">>
<<elseif $PC.career is "engineer">>
<<set $activeSlave.origin to "You received her as a gift from an arcology owner impressed by your work.">>
<<set $activeSlave.customTat to "She has the geometric symbol of your old arcology engineering firm laser tattooed into the nape of her neck.">>
<<elseif $PC.career is "medicine">>
<<set $activeSlave.origin to "You kept her after her owner failed to pay your bill for performing surgery on her.">>
<<set $activeSlave.customTat to "She has your personal symbol tattooed on the back of her neck: it's invisible to the naked eye, but shows up starkly on medical imaging.">>
<<elseif $PC.career is "celebrity">>
<<set $activeSlave.origin to "She was one of your groupies during your celebrity career.">>
<<set $activeSlave.customTat to "She has your signature, surrounded by hearts, tattooed on the back of her neck. She got the tattoo when she was still free.">>
<<else>>
<<set $activeSlave.origin to "You won her at cards, a memento from your life as one of the idle rich before you became an arcology owner.">>
<<set $activeSlave.customTat to "She has a small tattoo of a winning hand of cards on the nape of her neck.">>
<</if>>
<<if $activeSlave.vagina < 1>>
<<set $activeSlave.vaginalSkill to 0>>
<</if>>
<<if $activeSlave.anus < 1>>
<<set $activeSlave.analSkill to 0>>
<</if>>
<<if $activeSlave.dick > 0>>
<<set $activeSlave.ovaries to 0>>
<</if>>
<<if $activeSlave.fetish is "mindbroken">>
<<if $activeSlave.amp != 1>>
<<set $activeSlave.origin to "You brought her into the arcology mindbroken, little more than a walking collection of fuckable holes.">>
<<else>>
<<set $activeSlave.origin to "You brought her into the arcology mindbroken, little more than a human onahole.">>
<</if>>
<</if>>
<<set $activeSlave.age to Number($activeSlave.age)>>
<<set $activeSlave.devotion = Number($activeSlave.devotion)>>
<<set $activeSlave.trust = Number($activeSlave.trust)>>
<<if $activeSlave.indenture >= 0>>
<<set $activeSlave.indenture = Math.clamp($activeSlave.indenture, 26, 208)>>
<</if>>
<<set $activeSlave.height = Math.clamp($activeSlave.height, 91, 274)>>
<<set $activeSlave.boobs = Math.clamp($activeSlave.boobs, 0, 10000)>>
<<set $activeSlave.boobs = Number($activeSlave.boobs)>>
<<set $activeSlave.boobs = Math.trunc($activeSlave.boobs/50)*50>>
<</widget>>
/%
Call as <<StartingGirlsRefresh>>
%/
<<widget "StartingGirlsRefresh">>
<<replace "#devotion">>
@@color:yellow;Ambivalent.@@
<</replace>>
<<replace "#trust">>
@@color:yellow;Fearful.@@
<</replace>>
<<replace "#legal">>
Slave.
<</replace>>
<<replace "#voice">>
<<if $activeSlave.voice == 0>>Mute.
<<elseif $activeSlave.voice == 1>>Deep.
<<elseif $activeSlave.voice is 2>>Normal.
<<elseif $activeSlave.voice is 3>>High.
<</if>>
<</replace>>
<<replace "#language">>
<<if $activeSlave.accent == 0>>Unaccented.
<<elseif $activeSlave.accent == 1>>Pretty $activeSlave.nationality accent.
<<elseif $activeSlave.accent is 2>>Thick $activeSlave.nationality accent.
<<else>>Not fluent.
<</if>>
<</replace>>
<<replace "#age">>
<<textbox "$activeSlave.age" $activeSlave.age "Starting Girls">>
<</replace>>
<<replace "#health">>
@@color:yellow;Healthy.@@
<</replace>>
<<replace "#muscles">>
Normal.
<</replace>>
<<replace "#waist">>
Normal.
<</replace>>
<<if $seeExtreme == 1>>
<<replace "#amp">>
<<if $activeSlave.amp == 1>>Amputee.
<<else>>Normal.
<</if>>
<</replace>>
<</if>>
<<replace "#height">>
<<if $activeSlave.height < 150>>Petite.
<<elseif $activeSlave.height < 160>>Short.
<<elseif $activeSlave.height < 170>>Average.
<<elseif $activeSlave.height < 185>>Tall.
<<else>>Very tall.
<</if>>
<<textbox "$activeSlave.height" $activeSlave.height "Starting Girls">> cm
<</replace>>
<<replace "#weight">>
<<if $activeSlave.weight < -95>>@@color:red;Emaciated.@@
<<elseif $activeSlave.weight < -30>>@@color:red;Skinny.@@
<<elseif $activeSlave.weight < -10>>Thin.
<<elseif $activeSlave.weight <= 10>>Average.
<<elseif $activeSlave.weight <= 30>>Plush.
<<elseif $activeSlave.weight <= 95>>@@color:red;Chubby.@@
<<else>>@@color:red;Fat.@@
<</if>>
<</replace>>
<<if $seeRace == 1>>
<<replace "#ethnicity">>
<<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">>
<</replace>>
<</if>>
<<replace "#skin">>
<<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">>
<</replace>>
<<replace "#faceShape">>
$activeSlave.faceShape
<</replace>>
<<replace "#face">>
<<if $activeSlave.face < -2>>Very ugly.
<<elseif $activeSlave.face is -2>>Ugly.
<<elseif $activeSlave.face is -1>>Unattractive.
<<elseif $activeSlave.face == 0>>Average.
<<elseif $activeSlave.face == 1>>Attractive.
<<elseif $activeSlave.face is 2>>Beautiful.
<<else>>Very beautiful.
<</if>>
<</replace>>
<<replace "#lips">>
<<if $activeSlave.lips <= 10>>Thin.
<<elseif $activeSlave.lips <= 20>>Normal.
<<elseif $activeSlave.lips <= 40>>Plush.
<<elseif $activeSlave.lips <= 70>>Big.
<<elseif $activeSlave.lips <= 95>>Huge.
<<else>>Facepussy.
<</if>>
<</replace>>
<<replace "#teeth">>
<<if $activeSlave.teeth is "crooked">>Crooked.
<<elseif $activeSlave.teeth is "straightening braces">>Braces.
<<else>>Straight.
<</if>>
<</replace>>
<<replace "#vision">>
<<if $seeExtreme == 1>>
<<if $activeSlave.eyes is -2>>Blind.
<<elseif $activeSlave.eyes is -1>>Nearsighted.
<<else>>Normal.
<</if>>
<<else>>
<<if $activeSlave.eyes is -1>>Nearsighted.
<<else>>Normal.
<</if>>
<</if>>
<</replace>>
<<replace "#boobs">>
<<if $activeSlave.boobs <= 200>>Flat.
<<elseif $activeSlave.boobs <= 500>>Healthy.
<<elseif $activeSlave.boobs <= 800>>Large.
<<elseif $activeSlave.boobs <= 1200>>Very Large.
<<elseif $activeSlave.boobs <= 2000>>Huge.
<<elseif $activeSlave.boobs <= 4000>>Massive.
<<elseif $activeSlave.boobs <= 6000>>Monstrous.
<<else>>Science experiment.
<</if>>
<<textbox "$activeSlave.boobs" $activeSlave.boobs "Starting Girls">> CCs
<</replace>>
<<replace "#lactation">>
<<if $activeSlave.lactation == 2>>Artificial.
<<elseif $activeSlave.lactation == 1>>Natural.
<<else>>None.
<</if>>
<</replace>>
<<replace "#nipples">>
$activeSlave.nipples
<</replace>>
<<replace "#areolae">>
<<if $activeSlave.areolae == 1>>
Large.
<<elseif $activeSlave.areolae == 2>>
Wide.
<<elseif $activeSlave.areolae == 3>>
Huge.
<<else>>
Normal.
<</if>>
<</replace>>
<<replace "#shoulders">>
<<if $activeSlave.shoulders < -1>>Very narrow.
<<elseif $activeSlave.shoulders < 0>>Narrow.
<<elseif $activeSlave.shoulders > 1>>Very broad.
<<elseif $activeSlave.shoulders > 0>>Broad.
<<else>>Feminine.
<</if>>
<</replace>>
<<replace "#hips">>
<<if $activeSlave.hips < -1>>Very narrow.
<<elseif $activeSlave.hips < 0>>Narrow.
<<elseif $activeSlave.hips > 1>>Very broad.
<<elseif $activeSlave.hips > 0>>Broad.
<<else>>Normal.
<</if>>
<</replace>>
<<replace "#butt">>
<<if $activeSlave.butt == 0>>Flat.
<<elseif $activeSlave.butt < 2>>Small.
<<elseif $activeSlave.butt < 3>>Plump.
<<elseif $activeSlave.butt < 4>>Big.
<<elseif $activeSlave.butt < 5>>Huge.
<<elseif $activeSlave.butt < 6>>Enormous.
<<elseif $activeSlave.butt < 7>>Gigantic.
<<else>>Massive.
<</if>>
<</replace>>
<<replace "#anus">>
<<if $activeSlave.anus == 0>>@@color:lime;Virgin.@@
<<elseif $activeSlave.anus == 1>>Normal.
<<elseif $activeSlave.anus is 2>>Veteran.
<<else>>Gaping.
<</if>>
<</replace>>
<<replace "#vagina">>
<<if $activeSlave.vagina is -1>>//No vagina.//
<<elseif $activeSlave.vagina == 0>>@@color:lime;Virgin.@@
<<elseif $activeSlave.vagina == 1>>Normal.
<<elseif $activeSlave.vagina is 2>>Veteran.
<<else>>Gaping.
<</if>>
<</replace>>
<<replace "#vaginablock">>
<<if $activeSlave.vagina > -1>>
<br>
''Clit:''
<span id="clit">
<<if $activeSlave.clit == 0>>Normal.
<<elseif $activeSlave.clit == 1>>Large.
<<else>>Huge.
<</if>>
</span>
<<click "Normal">>
<<set $customSlave.clit to 0>>
<<replace #clit>>
Normal.
<</replace>>
<</click>>
|
<<click "Large">>
<<set $customSlave.clit to 1>>
<<replace #clit>>
Large.
<</replace>>
<</click>>
|
<<click "Huge">>
<<set $customSlave.clit to 2>>
<<replace #clit>>
Huge.
<</replace>>
<</click>>
<</if>>
<br>
''Labia:''
<span id="labia">
<<if $activeSlave.labia is 2>>Huge.
<<elseif $activeSlave.labia == 1>>Large.
<<else>>Normal.
<</if>>
</span>
<<click "Normal">>
<<set $customSlave.labia to 0>>
<<replace #labia>>
Normal.
<</replace>>
<</click>>
|
<<click "Large">>
<<set $customSlave.labia to 1>>
<<replace #labia>>
Large.
<</replace>>
<</click>>
|
<<click "Huge">>
<<set $customSlave.labia to 2>>
<<replace #labia>>
Huge.
<</replace>>
<</click>>
<br>
''Vaginal wetness:''
<span id="wetness">
<<if $activeSlave.vaginaLube == 0>>Dry.
<<elseif $activeSlave.vaginaLube == 1>>Normal.
<<else>>Excessive.
<</if>>
</span>
<<click "Dry">><<set $activeSlave.vaginaLube = 0>><<replace "#wetness">>Dry.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Normal">><<set $activeSlave.vaginaLube = 1>><<replace "#wetness">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Excessive">><<set $activeSlave.vaginaLube = 2>><<replace "#wetness">>Excessive.<</replace>><<StartingGirlsCost>><</click>>
<br>
''Pregnancy:''
<span id="preg">
<<if $activeSlave.preg > 20>>Ready to drop.
<<elseif $activeSlave.preg > 20>>Advanced.
<<elseif $activeSlave.preg > 5>>Early.
<<elseif $activeSlave.preg > -2>>None.
<<else>>Barren.
<</if>>
</span>
<<click "Ready to Drop">><<set $activeSlave.preg = 35,$activeSlave.pregType = 1>><<replace "#preg">>Ready to drop.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Advanced">><<set $activeSlave.preg = 25,$activeSlave.pregType = 1>><<replace "#preg">>Advanced.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Early">><<set $activeSlave.preg = 10,$activeSlave.pregType = 1>><<replace "#preg">>Early.<</replace>><<StartingGirlsCost>><</click>> |
<<click "None">><<set $activeSlave.preg = 0,$activeSlave.pregType = 0>><<replace "#preg">>None.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Barren">><<set $activeSlave.preg = -2,$activeSlave.pregType = 0>><<replace "#preg">>Barren.<</replace>><<StartingGirlsCost>><</click>>
<</replace>>
<<replace "#dickblock">>
<<if $seeDicks != 0>>
<br>
''Penis:''
<span id="dick">
<<if $activeSlave.dick == 0>>None.
<<elseif $activeSlave.dick == 1>>Tiny.
<<elseif $activeSlave.dick is 2>>Small.
<<elseif $activeSlave.dick is 3>>Normal.
<<elseif $activeSlave.dick is 4>>Large.
<<else>>Massive.
<</if>>
</span>
<<click "No penis">><<set $activeSlave.dick = 0,$activeSlave.balls = 0,$activeSlave.clit = 0>><<replace "#dick">>None.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Tiny">><<set $activeSlave.dick = 1,$activeSlave.clit = 0>><<replace "#dick">>Tiny.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Small">><<set $activeSlave.dick = 2,$activeSlave.clit = 0>><<replace "#dick">>Small.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Normal">><<set $activeSlave.dick = 3,$activeSlave.clit = 0>><<replace "#dick">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Large">><<set $activeSlave.dick = 4,$activeSlave.clit = 0>><<replace "#dick">>Large.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Massive">><<set $activeSlave.dick = 5,$activeSlave.clit = 0>><<replace "#dick">>Massive.<</replace>><<StartingGirlsCost>><</click>>
<<if $activeSlave.dick > 0>>
''Foreskin:''
<span id="foreskin">
<<if $activeSlave.foreskin == 0>>None.
<<elseif $activeSlave.foreskin == 1>>Tiny.
<<elseif $activeSlave.foreskin is 2>>Small.
<<elseif $activeSlave.foreskin is 3>>Normal.
<<elseif $activeSlave.foreskin is 4>>Large.
<<else>>Massive.<</if>>
</span>
<<if $seeCircumcision == 1>><<click "Circumcised">><<set $activeSlave.foreskin = 0>><<replace "#foreskin">>None.<</replace>><<StartingGirlsCost>><</click>> |<</if>>
<<click "Tiny">><<set $activeSlave.foreskin = 1>><<replace "#foreskin">>Tiny.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Small">><<set $activeSlave.foreskin = 2>><<replace "#foreskin">>Small.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Normal">><<set $activeSlave.foreskin = 3>><<replace "#foreskin">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Large">><<set $activeSlave.foreskin = 4>><<replace "#foreskin">>Large.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Massive">><<set $activeSlave.foreskin = 5>><<replace "#foreskin">>Massive.<</replace>><<StartingGirlsCost>><</click>>
<br>
''Testicles:''
<span id="balls">
<<if $activeSlave.balls == 0>>None.
<<elseif $activeSlave.balls == 1>>Vestigial.
<<elseif $activeSlave.balls is 2>>Small.
<<elseif $activeSlave.balls is 3>>Normal.
<<elseif $activeSlave.balls is 4>>Large.
<<else>>Massive.<</if>>
</span>
<<click "No testicles">><<set $activeSlave.balls = 0>><<replace "#balls">>None.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Vestigial">><<set $activeSlave.balls = 1>><<replace "#balls">>Vestigial.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Small">><<set $activeSlave.balls = 2>><<replace "#balls">>Small.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Normal">><<set $activeSlave.balls = 3>><<replace "#balls">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Large">><<set $activeSlave.balls = 4>><<replace "#balls">>Large.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Massive">><<set $activeSlave.balls = 5>><<replace "#balls">>Massive.<</replace>><<StartingGirlsCost>><</click>>
<<if $activeSlave.balls > 0>>
''Ballsack:''
<span id="scrotum">
<<if $activeSlave.scrotum == 0>>None.
<<elseif $activeSlave.scrotum == 1>>Tiny.
<<elseif $activeSlave.scrotum is 2>>Small.
<<elseif $activeSlave.scrotum is 3>>Normal.
<<elseif $activeSlave.scrotum is 4>>Large.
<<else>>Massive.<</if>>
</span>
<<click "None">><<set $activeSlave.scrotum = 0>><<replace "#scrotum">>None.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Tiny">><<set $activeSlave.scrotum = 1>><<replace "#scrotum">>Tiny.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Small">><<set $activeSlave.scrotum = 2>><<replace "#scrotum">>Small.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Normal">><<set $activeSlave.scrotum = 3>><<replace "#scrotum">>Normal.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Large">><<set $activeSlave.scrotum = 4>><<replace "#scrotum">>Large.<</replace>><<StartingGirlsCost>><</click>> |
<<click "Massive">><<set $activeSlave.scrotum = 5>><<replace "#scrotum">>Massive.<</replace>><<StartingGirlsCost>><</click>>
<</if>>
<</if>>
<</if>>
<</replace>>
<<replace "#analSkillsBlock">>
<<if $activeSlave.anus == 0>>
//Anal virgins cannot be given anal skills//
<<else>>
''Anal sex:''
<span id = "analSkill">
<<if $activeSlave.analSkill == 0>>Unskilled.
<<elseif $activeSlave.analSkill == 1>>@@color:cyan;Skilled.@@
<<else>>@@color:cyan;Expert.@@
<</if>>
</span>
<<if $activeSlave.anus < 3>><<click "Unskilled">><<set $activeSlave.analSkill = 0>><<replace "#analSkill">>Unskilled.<</replace>><<StartingGirlsCost>><</click>> |
<</if>><<click "Skilled">><<set $activeSlave.analSkill = 1>><<replace "#analSkill">>@@color:cyan;Skilled.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Expert">><<set $activeSlave.analSkill = 2>><<replace "#analSkill">>@@color:cyan;Expert.@@<</replace>><<StartingGirlsCost>><</click>>
<</if>>
<</replace>>
<<replace "#oralSkill">>
<<if $activeSlave.oralSkill == 0>>Unskilled.
<<elseif $activeSlave.oralSkill == 1>>@@color:cyan;Skilled.@@
<<else>>@@color:cyan;Expert.@@
<</if>>
<</replace>>
<<replace "#vaginalSkillsBlock">>
<<if $activeSlave.vagina == 0>>
//Virgins cannot be given vaginal skills//
<<elseif $activeSlave.vagina is -1>>
/*//Must have a vagina = have vaginal skills//*/
<<else>>
''Vaginal sex:''
<span id = "vaginalSkill">
<<if $activeSlave.vaginalSkill == 0>>Unskilled.
<<elseif $activeSlave.vaginalSkill == 1>>@@color:cyan;Skilled.@@
<<else>>@@color:cyan;Expert.@@
<</if>>
</span>
<<if $activeSlave.vagina < 3>><<click "Unskilled">><<set $activeSlave.vaginalSkill = 0>><<replace "#vaginalSkill">>Unskilled.<</replace>><<StartingGirlsCost>><</click>> |
<</if>><<click "Skilled">><<set $activeSlave.vaginalSkill = 1>><<replace "#vaginalSkill">>@@color:cyan;Skilled.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Expert">><<set $activeSlave.vaginalSkill = 2>><<replace "#vaginalSkill">>@@color:cyan;Expert.@@<</replace>><<StartingGirlsCost>><</click>>
<</if>>
<</replace>>
<<replace "#whoreSkill">>
<<if $activeSlave.whoreSkill == 0>>Unskilled.
<<elseif $activeSlave.whoreSkill == 1>>@@color:cyan;Skilled.@@
<<else>>@@color:cyan;Expert.@@
<</if>>
<</replace>>
<<replace "#entertainSkill">>
<<if $activeSlave.entertainSkill == 0>>Unskilled.
<<elseif $activeSlave.entertainSkill == 1>>@@color:cyan;Skilled.@@
<<else>>@@color:cyan;Expert.@@
<</if>>
<</replace>>
<<replace "#combatSkill">>
<<if $activeSlave.combatSkill == 0>>Unskilled.
<<else>>@@color:cyan;Skilled.@@
<</if>>
<</replace>>
<<replace "#intelligence">>
<<if $activeSlave.intelligence is 3>>@@color:deepskyblue;Brilliant.@@
<<elseif $activeSlave.intelligence is 2>>@@color:deepskyblue;Very smart.@@
<<elseif $activeSlave.intelligence == 1>>@@color:deepskyblue;Smart.@@
<<elseif $activeSlave.intelligence == 0>>Average.
<<elseif $activeSlave.intelligence is -1>>@@color:orangered;Stupid.@@
<<elseif $activeSlave.intelligence is -2>>@@color:orangered;Very stupid.@@
<<else>>@@color:orangered;Moronic.@@
<</if>>
<</replace>>
<<replace "#intelligenceImplant">>
<<if $activeSlave.intelligenceImplant == 1>>@@color:deepskyblue;Educated.@@
<<else>>Uneducated.
<</if>>
<</replace>>
<<if $activeSlave.fetishKnown == 1>>
<<ToggleFetish 1>>
<<else>>
<<ToggleFetish 0>>
<</if>>
<<if $activeSlave.attrKnown == 1>>
<<ToggleSexuality 1>>
<<else>>
<<ToggleSexuality 0>>
<</if>>
<<replace "#behavioralFlaw">>
<<if $activeSlave.behavioralFlaw is "none">>
//$activeSlave.behavioralFlaw.//
<<else>>
@@color:red;$activeSlave.behavioralFlaw.@@
<</if>>
<</replace>>
<<replace "#sexualFlaw">>
<<if $activeSlave.sexualFlaw is "none">>
//$activeSlave.sexualFlaw.//
<<else>>
@@color:red;$activeSlave.sexualFlaw.@@
<</if>>
<</replace>>
<</widget>>
/%
Call as <<StartingGirlsAnalSkill>>
%/
<<widget "StartingGirlsAnalSkill">>
<<replace "#analSkillsBlock">>
<<if $activeSlave.anus == 0>>
//Anal virgins cannot be given anal skills//
<<else>>
''Anal sex:''
<span id = "analSkill">
<<if $activeSlave.analSkill == 0>>Unskilled.
<<elseif $activeSlave.analSkill == 1>>@@color:cyan;Skilled.@@
<<else>>@@color:cyan;Expert.@@
<</if>>
</span>
<<if $activeSlave.anus < 3>><<click "Unskilled">><<set $activeSlave.analSkill = 0>><<replace "#analSkill">>Unskilled.<</replace>><<StartingGirlsCost>><</click>> |
<</if>><<click "Skilled">><<set $activeSlave.analSkill = 1>><<replace "#analSkill">>@@color:cyan;Skilled.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Expert">><<set $activeSlave.analSkill = 2>><<replace "#analSkill">>@@color:cyan;Expert.@@<</replace>><<StartingGirlsCost>><</click>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<StartingGirlsVaginalSkill>>
%/
<<widget "StartingGirlsVaginalSkill">>
<<replace "#vaginalSkillsBlock">>
<<if $activeSlave.vagina == 0>>
//Virgins cannot be given vaginal skills//
<<elseif $activeSlave.vagina is -1>>
/*//Must have a vagina = have vaginal skills//*/
<<else>>
''Vaginal sex:''
<span id = "vaginalSkill">
<<if $activeSlave.vaginalSkill == 0>>Unskilled.
<<elseif $activeSlave.vaginalSkill == 1>>@@color:cyan;Skilled.@@
<<else>>@@color:cyan;Expert.@@
<</if>>
</span>
<<if $activeSlave.vagina < 3>><<click "Unskilled">><<set $activeSlave.vaginalSkill = 0>><<replace "#vaginalSkill">>Unskilled.<</replace>><<StartingGirlsCost>><</click>> |
<</if>><<click "Skilled">><<set $activeSlave.vaginalSkill = 1>><<replace "#vaginalSkill">>@@color:cyan;Skilled.@@<</replace>><<StartingGirlsCost>><</click>> |
<<click "Expert">><<set $activeSlave.vaginalSkill = 2>><<replace "#vaginalSkill">>@@color:cyan;Expert.@@<</replace>><<StartingGirlsCost>><</click>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SaleDescription>>
%/
<<widget "SaleDescription">>
<<replace #slaveinfo>>
<<set $saleDescription = 1>>
<<display "Long Slave Description">>
<<set $saleDescription = 0>>
<</replace>>
<</widget>>
/%
Call as <<StartingGirlsCost>>
%/
<<widget "StartingGirlsCost">>
<<replace "#cost">>
<<display "Slave Cost">>
¤<<print $slaveCost>>.
<</replace>>
<<replace "#finalize">>
<<if $cash >= $slaveCost>>
<<if $PC.career != "engineer">>
<br>
<<click "Add this slave">>
<<set $returnTo = "Commit Starting Girl", $createRelatedSlave = 0, $applyCareerBonus = 1, $careerBonusApplied = 0>>
<<set $activeSlave.age to Number($activeSlave.age)>>
<<set $activeSlave.devotion = Number($activeSlave.devotion)>>
<<set $activeSlave.trust = Number($activeSlave.trust)>>
<<if $activeSlave.indenture >= 0>>
<<set $activeSlave.indenture = Math.clamp($activeSlave.indenture, 26, 208)>>
<</if>>
<<set $activeSlave.height = Math.clamp($activeSlave.height, 85, 274)>>
<<set $activeSlave.boobs = Math.clamp($activeSlave.boobs, 0, 10000)>>
<<set $activeSlave.boobs = Number($activeSlave.boobs)>>
<<set $activeSlave.boobs = Math.trunc($activeSlave.boobs/50)*50>>
<<set $slaveWithoutBonuses = $activeSlave>>
<<goto "RG AS Dump">>
<</click>>
//This will apply your @@color:springgreen;career bonus@@ to her:
<<if $PC.career is "capitalist">>
one free level of @@color:cyan;prostitution skill.@@
<<elseif $PC.career is "mercenary">>
@@color:mediumaquamarine;+2 trust.@@
<<elseif $PC.career is "slaver">>
@@color:hotpink;+2 devotion.@@
<<elseif $PC.career is "medicine">>
free @@color:lime;basic implants.@@
<<elseif $PC.career is "celebrity">>
one free level of @@color:cyan;entertainment skill.@@
<<elseif $PC.career is "escort">>
two free levels of @@color:cyan;sex skills@@, one free level of @@color:cyan;prostitution skill@@, and one free level of @@color:cyan;entertainment skill.@@
<<elseif $PC.career is "servant">>
@@color:mediumaquamarine;+1 trust@@ and @@color:hotpink;+1 devotion.@@
<<else>>
two free levels of @@color:cyan;sex skills.@@
<</if>>//
<br>
<<click "Add slave without career bonus">>
<<set $returnTo = "Commit Starting Girl", $createRelatedSlave = 0, $applyCareerBonus = 0, $careerBonusApplied = 0>>
<<set $activeSlave.age to Number($activeSlave.age)>>
<<set $activeSlave.devotion = Number($activeSlave.devotion)>>
<<set $activeSlave.trust = Number($activeSlave.trust)>>
<<if $activeSlave.indenture >= 0>>
<<set $activeSlave.indenture = Math.clamp($activeSlave.indenture, 26, 208)>>
<</if>>
<<set $activeSlave.height = Math.clamp($activeSlave.height, 91, 274)>>
<<set $activeSlave.boobs = Math.clamp($activeSlave.boobs, 0, 10000)>>
<<set $activeSlave.boobs = Number($activeSlave.boobs)>>
<<set $activeSlave.boobs = Math.trunc($activeSlave.boobs/50)*50>>
<<set $slaveWithoutBonuses = $activeSlave>>
<<goto "RG AS Dump">>
<</click>>
<<else>>
<br>
<<click "Add slave">>
<<set $returnTo = "Commit Starting Girl", $createRelatedSlave = 0, $applyCareerBonus = 0, $careerBonusApplied = 0>>
<<set $activeSlave.age to Number($activeSlave.age)>>
<<set $activeSlave.devotion = Number($activeSlave.devotion)>>
<<set $activeSlave.trust = Number($activeSlave.trust)>>
<<if $activeSlave.indenture >= 0>>
<<set $activeSlave.indenture = Math.clamp($activeSlave.indenture, 26, 208)>>
<</if>>
<<set $activeSlave.height = Math.clamp($activeSlave.height, 85, 274)>>
<<set $activeSlave.boobs = Math.clamp($activeSlave.boobs, 0, 10000)>>
<<set $activeSlave.boobs = Number($activeSlave.boobs)>>
<<set $activeSlave.boobs = Math.trunc($activeSlave.boobs/50)*50>>
<<set $slaveWithoutBonuses = $activeSlave>>
<<goto "RG AS Dump">>
<</click>>
<br>
<</if>>
<<else>>
//You lack the necessary funds to add this slave.//
<</if>>
<br> [[Discard this slave and continue to the arcology|Acquisition]]
<</replace>>
<</widget>>
/%
Call as <<ToggleFetish 1>>
$arg[0] is whether unknown or known.
%/
<<widget "ToggleFetish">>
<<if ($args[0] == 0)>>
<<set $activeSlave.fetish = either("none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "boobs", "pregnancy", "dom", "sadist", "masochist"), $activeSlave.fetishKnown = 0>>
<<replace "#fetishblock">>
//Not known.//
<<click "Known">>
<<ToggleFetish 1>>
<</click>>
<</replace>>
<<else>>
<<set $activeSlave.fetishKnown = 1>>
<<replace "#fetishblock">>
<span id="fetish">
<<if $activeSlave.fetishKnown == 1>>
<<if $activeSlave.fetish is "none">>
@@color:pink;$activeSlave.fetish.@@
<<else>>
@@color:lightcoral;$activeSlave.fetish.@@
<</if>>
<<else>>
//Not known.//
<<click "Known">>
<<ToggleFetish 1>>
<</click>>
<</if>>
</span>
<br>
<<if $activeSlave.fetishKnown == 1>>
<<click "Unknown">>
<<ToggleFetish 0>>
<<StartingGirlsCost>>
<</click>> |
<<click "None">>
<<set $activeSlave.fetish = "none", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Sub">>
<<set $activeSlave.fetish = "submissive", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Dom">>
<<set $activeSlave.fetish = "dom", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Cumslut">>
<<set $activeSlave.fetish = "cumslut", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Humiliation">>
<<set $activeSlave.fetish = "humiliation", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Buttslut">>
<<set $activeSlave.fetish = "buttslut", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Breasts">>
<<set $activeSlave.fetish = "boobs", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Pregnancy">>
<<set $activeSlave.fetish = "pregnancy", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Sadism">>
<<set $activeSlave.fetish = "sadist", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>> |
<<click "Masochism">>
<<set $activeSlave.fetish = "masochist", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</click>>
<<if $activeSlave.fetish != "none">>
<br>
<span id="fetishStrength">
''Fetish strength:''
<<if $activeSlave.fetishStrength > 95>>
@@color:lightcoral;High.@@
<<elseif $activeSlave.fetishStrength <= 60>>
@@color:pink;Low.@@
<<else>>
@@color:hotpink;Normal.@@
<</if>>
<<if $activeSlave.fetishStrength > 60>>
<<click "Decrease">>
<<ChangeFetishStrength 0>>
<</click>>
<</if>>
<<if ($activeSlave.fetishStrength > 60)>>|<</if>>
<<if $activeSlave.fetishStrength <= 95>>
<<click "Increase">>
<<ChangeFetishStrength 1>>
<</click>>
<</if>>
</span>
<</if>>
<</if>>
<</replace>>
<</if>>
<</widget>>
/%
Call as <<ChangeFetishStrength 1>>
$arg[0] is whether increase or decreas
%/
<<widget "ChangeFetishStrength">>
<<if ($args[0] == 0)>>
<<set $activeSlave.fetishStrength -= 5, $activeSlave.fetishKnown = 1>>
<<replace "#fetishStrength">>
''Fetish strength:''
<<if $activeSlave.fetishStrength > 95>>
@@color:lightcoral;High.@@
<<elseif $activeSlave.fetishStrength <= 60>>
@@color:pink;Low.@@
<<else>>
@@color:hotpink;Normal.@@
<</if>>
<<if $activeSlave.fetishStrength > 60>>
<<click "Decrease">>
<<ChangeFetishStrength 0>>
<</click>>
<</if>>
<<if ($activeSlave.fetishStrength > 60)>>|<</if>>
<<if $activeSlave.fetishStrength <= 95>>
<<click "Increase">>
<<ChangeFetishStrength 1>>
<</click>>
<</if>>
<</replace>>
<<StartingGirlsCost>>
<<else>>
<<set $activeSlave.fetishStrength += 5, $activeSlave.fetishKnown = 1>>
<<replace "#fetishStrength">>
''Fetish strength:''
<<if $activeSlave.fetishStrength > 95>>
@@color:lightcoral;High.@@
<<elseif $activeSlave.fetishStrength <= 60>>
@@color:pink;Low.@@
<<else>>
@@color:hotpink;Normal.@@
<</if>>
<<if $activeSlave.fetishStrength > 60>>
<<click "Decrease">>
<<ChangeFetishStrength 0>>
<</click>>
<</if>>
<<if ($activeSlave.fetishStrength > 60)>>|<</if>>
<<if $activeSlave.fetishStrength <= 95>>
<<click "Increase">>
<<ChangeFetishStrength 1>>
<</click>>
<</if>>
<</replace>>
<<StartingGirlsCost>>
<</if>>
<</widget>>
/%
Call as <<ToggleSexuality 1>>
$arg[0] is whether unknown or known.
%/
<<widget "ToggleSexuality">>
<<if ($args[0] == 0)>>
<<set $activeSlave.attrXX = random(0,100), $activeSlave.attrXY = random(0,100), $activeSlave.energy = random(1,90), $activeSlave.attrKnown = 0>>
<<StartingGirlsCost>>
<<replace "#sexuality">>
//Not known.//
<<click "Known">>
<<ToggleSexuality 1>>
<</click>>
<</replace>>
<<else>>
<<set $activeSlave.attrKnown = 1>>
<<replace "#sexuality">>
<span id="attrXY">
<<if $activeSlave.attrKnown == 1>>
<<if $activeSlave.attrXY <= 5>>
@@color:red;Disgusted by men,@@
<<elseif $activeSlave.attrXY <= 15>>
@@color:red;Turned off by men,@@
<<elseif $activeSlave.attrXY <= 35>>
@@color:red;Not attracted to men,@@
<<elseif $activeSlave.attrXY <= 65>>
Indifferent to men,
<<elseif $activeSlave.attrXY <= 85>>
@@color:green;Attracted to men,@@
<<elseif $activeSlave.attrXY <= 95>>
@@color:green;Aroused by men,@@
<<else>>
@@color:green;Passionate about men,@@
<</if>>
<<else>>
//Not known.//
<</if>>
</span>
<span id="attrXX">
<<if $activeSlave.attrKnown == 1>>
<<if $activeSlave.attrXX <= 5>>
@@color:red;disgusted by women.@@
<<elseif $activeSlave.attrXX <= 15>>
@@color:red;turned off by women.@@
<<elseif $activeSlave.attrXX <= 35>>
@@color:red;not attracted to women.@@
<<elseif $activeSlave.attrXX <= 65>>
indifferent to women.
<<elseif $activeSlave.attrXX <= 85>>
@@color:green;attracted to women.@@
<<elseif $activeSlave.attrXX <= 95>>
@@color:green;aroused by women.@@
<<else>>
@@color:green;passionate about women.@@
<</if>>
<</if>>
</span>
<<if $activeSlave.attrKnown == 1>>
<<click "Unknown">>
<<ToggleSexuality 0>>
<</click>>
<br>
XY attraction:
<span id="decreaseXY">
<<click "Decrease">>
<<ChangeAttr 1 0>>
<</click>>
</span>
<span id="increaseXY">
|
<<click "Increase">>
<<ChangeAttr 1 1>>
<</click>>
</span>
XX attraction:
<span id="decreaseXX">
<<click "Decrease">>
<<ChangeAttr 0 0>>
<</click>>
</span>
<span id="increaseXX">
|
<<click "Increase">>
<<ChangeAttr 0 1>>
<</click>>
</span>
<br>
''Sex drive:''
<span id="energy">
<<if $activeSlave.energy == 100>>@@color:green;Nympho!@@
<<elseif $activeSlave.energy > 80>>@@color:green;Sex addict.@@
<<elseif $activeSlave.energy > 60>>@@color:green;Powerful.@@
<<elseif $activeSlave.energy > 40>>@@color:yellow;Average.@@
<<elseif $activeSlave.energy > 20>>@@color:red;Poor.@@
<<else>>@@color:red;Frigid.@@<</if>>
</span>
<<click "Nympho">>
<<set $activeSlave.energy = 100, $activeSlave.attrKnown = 1>>
<<replace "#energy">>
@@color:green;Nympho!@@
<</replace>>
<<StartingGirlsCost>>
<</click>>
| <<click "Sex addict">>
<<set $activeSlave.energy = 85, $activeSlave.attrKnown = 1>>
<<replace "#energy">>
@@color:green;Sex addict.@@
<</replace>>
<<StartingGirlsCost>>
<</click>>
| <<click "Powerful">>
<<set $activeSlave.energy = 65, $activeSlave.attrKnown = 1>>
<<replace "#energy">>
@@color:green;Powerful.@@
<</replace>>
<<StartingGirlsCost>>
<</click>>
| <<click "Average">>
<<set $activeSlave.energy = 45, $activeSlave.attrKnown = 1>>
<<replace "#energy">>
@@color:yellow;Average.@@
<</replace>>
<<StartingGirlsCost>>
<</click>>
| <<click "Poor">>
<<set $activeSlave.energy = 25, $activeSlave.attrKnown = 1>>
<<replace "#energy">>
@@color:red;Poor.@@
<</replace>>
<<StartingGirlsCost>>
<</click>>
| <<click "Frigid">>
<<set $activeSlave.energy = 5, $activeSlave.attrKnown = 1>>
<<replace "#energy">>
@@color:red;Frigid.@@
<</replace>>
<<StartingGirlsCost>>
<</click>>
<<else>>
<<click "Known">>
<<ToggleSexuality 1>>
</click>>
<</if>>
<</replace>>
<<StartingGirlsCost>>
<</if>>
<</widget>>
/%
Call as <<ChangeAttr 1 1>>
$arg[0] is whether XX or XY.
$arg[1] is whether increase or decrease.
%/
<<widget "ChangeAttr">>
<<if ($args[0] == 0) && ($args[1] == 0)>>
<<if $activeSlave.attrXX-10 >= 0>>
<<set $activeSlave.attrXX -= 10>>
<<else>>
<<set $activeSlave.attrXX = 0>>
<</if>>
<<set $activeSlave.attrXX == Math.clamp($activeSlave.attrXX, 0, 100)>>
<<set $activeSlave.attrKnown = 1>>
<<replace "#attrXX">>
<<if $activeSlave.attrXX <= 5>>
@@color:red;disgusted by women.@@
<<elseif $activeSlave.attrXX <= 15>>
@@color:red;turned off by women.@@
<<elseif $activeSlave.attrXX <= 35>>
@@color:red;not attracted to women.@@
<<elseif $activeSlave.attrXX <= 65>>
indifferent to women.
<<elseif $activeSlave.attrXX <= 85>>
@@color:green;attracted to women.@@
<<elseif $activeSlave.attrXX <= 95>>
@@color:green;aroused by women.@@
<<else>>
@@color:green;passionate about women.@@
<</if>>
<</replace>>
<<StartingGirlsCost>>
<<if $activeSlave.attrXX == 100>>
<<replace "#increaseXX">>
<</replace>>
<<replace "#decreaseXX">>
<<click "Decrease">>
<<ChangeAttr 0 0>>
<</click>>
<</replace>>
<<elseif $activeSlave.attrXX == 0>>
<<replace "#decreaseXX">>
<</replace>>
<<replace "#increaseXX">>
<<click "Increase">>
<<ChangeAttr 0 1>>
<</click>>
<</replace>>
<<else>>
<<replace "#decreaseXX">>
<<click "Decrease">>
<<ChangeAttr 0 0>>
<</click>>
<</replace>>
<<replace "#increaseXX">>
|
<<click "Increase">>
<<ChangeAttr 0 1>>
<</click>>
<</replace>>
<</if>>
<<elseif ($args[0] == 0) && ($args[1] == 1)>>
<<if $activeSlave.attrXX+10 <= 100>>
<<set $activeSlave.attrXX += 10>>
<<else>>
<<set $activeSlave.attrXX = 100>>
<</if>>
<<set $activeSlave.attrXX == Math.clamp(0, 100)>>
<<set $activeSlave.attrKnown = 1>>
<<replace "#attrXX">>
<<if $activeSlave.attrXX <= 5>>
@@color:red;disgusted by women.@@
<<elseif $activeSlave.attrXX <= 15>>
@@color:red;turned off by women.@@
<<elseif $activeSlave.attrXX <= 35>>
@@color:red;not attracted to women.@@
<<elseif $activeSlave.attrXX <= 65>>
indifferent to women.
<<elseif $activeSlave.attrXX <= 85>>
@@color:green;attracted to women.@@
<<elseif $activeSlave.attrXX <= 95>>
@@color:green;aroused by women.@@
<<else>>
@@color:green;passionate about women.@@
<</if>>
<</replace>>
<<StartingGirlsCost>>
<<if $activeSlave.attrXX == 100>>
<<replace "#increaseXX">>
<</replace>>
<<replace "#decreaseXX">>
<<click "Decrease">>
<<ChangeAttr 0 0>>
<</click>>
<</replace>>
<<elseif $activeSlave.attrXX == 0>>
<<replace "#decreaseXX">>
<</replace>>
<<replace "#increaseXX">>
<<click "Increase">>
<<ChangeAttr 0 1>>
<</click>>
<</replace>>
<<else>>
<<replace "#decreaseXX">>
<<click "Decrease">>
<<ChangeAttr 0 0>>
<</click>>
<</replace>>
<<replace "#increaseXX">>
|
<<click "Increase">>
<<ChangeAttr 0 1>>
<</click>>
<</replace>>
<</if>>
<<elseif ($args[0] == 1) && ($args[1] == 0)>>
<<if $activeSlave.attrXY-10 >= 0>>
<<set $activeSlave.attrXY -= 10>>
<<else>>
<<set $activeSlave.attrXY = 0>>
<</if>>
<<set $activeSlave.attrXY == Math.clamp(0, 100)>>
<<set $activeSlave.attrKnown = 1>>
<<replace "#attrXY">>
<<if $activeSlave.attrXY <= 5>>
@@color:red;Disgusted by men,@@
<<elseif $activeSlave.attrXY <= 15>>
@@color:red;Turned off by men,@@
<<elseif $activeSlave.attrXY <= 35>>
@@color:red;Not attracted to men,@@
<<elseif $activeSlave.attrXY <= 65>>
Indifferent to men,
<<elseif $activeSlave.attrXY <= 85>>
@@color:green;Attracted to men,@@
<<elseif $activeSlave.attrXY <= 95>>
@@color:green;Aroused by men,@@
<<else>>
@@color:green;Passionate about men,@@
<</if>>
<</replace>>
<<StartingGirlsCost>>
<<if $activeSlave.attrXY == 100>>
<<replace "#increaseXY">>
<</replace>>
<<replace "#decreaseXY">>
<<click "Decrease">>
<<ChangeAttr 1 0>>
<</click>>
<</replace>>
<<elseif $activeSlave.attrXY == 0>>
<<replace "#decreaseXY">>
<</replace>>
<<replace "#increaseXY">>
<<click "Increase">>
<<ChangeAttr 1 1>>
<</click>>
<</replace>>
<<else>>
<<replace "#decreaseXY">>
<<click "Decrease">>
<<ChangeAttr 1 0>>
<</click>>
<</replace>>
<<replace "#increaseXY">>
|
<<click "Increase">>
<<ChangeAttr 1 1>>
<</click>>
<</replace>>
<</if>>
<<elseif ($args[0] == 1) && ($args[1] == 1)>>
<<if $activeSlave.attrXY+10 <= 100>>
<<set $activeSlave.attrXY += 10>>
<<else>>
<<set $activeSlave.attrXY = 100>>
<</if>>
<<set $activeSlave.attrXY == Math.clamp(0, 100)>>
<<set $activeSlave.attrKnown = 1>>
<<replace "#attrXY">>
<<if $activeSlave.attrXY <= 5>>
@@color:red;Disgusted by men,@@
<<elseif $activeSlave.attrXY <= 15>>
@@color:red;Turned off by men,@@
<<elseif $activeSlave.attrXY <= 35>>
@@color:red;Not attracted to men,@@
<<elseif $activeSlave.attrXY <= 65>>
Indifferent to men,
<<elseif $activeSlave.attrXY <= 85>>
@@color:green;Attracted to men,@@
<<elseif $activeSlave.attrXY <= 95>>
@@color:green;Aroused by men,@@
<<else>>
@@color:green;Passionate about men,@@
<</if>>
<</replace>>
<<StartingGirlsCost>>
<<if $activeSlave.attrXY == 100>>
<<replace "#increaseXY">>
<</replace>>
<<replace "#decreaseXY">>
<<click "Decrease">>
<<ChangeAttr 1 0>>
<</click>>
<</replace>>
<<elseif $activeSlave.attrXY == 0>>
<<replace "#decreaseXY">>
<</replace>>
<<replace "#increaseXY">>
<<click "Increase">>
<<ChangeAttr 1 1>>
<</click>>
<</replace>>
<<else>>
<<replace "#decreaseXY">>
<<click "Decrease">>
<<ChangeAttr 1 0>>
<</click>>
<</replace>>
<<replace "#increaseXY">>
|
<<click "Increase">>
<<ChangeAttr 1 1>>
<</click>>
<</replace>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<RandomizeAttraction>>
%/
<<widget "RandomizeAttraction">>
<<set $activeSlave.attrXX = Math.trunc(random(0,100)+(($activeSlave.energy-50)/10))>>
<<set $activeSlave.attrXY = Math.trunc(random(0,100)+(($activeSlave.energy-50)/10))>>
<<if $activeSlave.balls > 0>>
<<set $activeSlave.attrXY -= random(0,10)>>
<<set $activeSlave.attrXX += random(0,10)>>
<</if>>
<<if $activeSlave.ovaries > 0>>
<<set $activeSlave.attrXY += random(0,10)>>
<<set $activeSlave.attrXX -= random(0,10)>>
<</if>>
<<if $activeSlave.attrXY + $activeSlave.attrXX > random(50,200)>>
<<if $activeSlave.attrXY > $activeSlave.attrXX>>
<<set $activeSlave.attrXX -= random(0,$activeSlave.attrXY)>>
<<else>>
<<set $activeSlave.attrXY -= random(0,$activeSlave.attrXX)>>
<</if>>
<</if>>
<<set $activeSlave.attrXX = Math.clamp($activeSlave.attrXX, 0, 100)>>
<<set $activeSlave.attrXY = Math.clamp($activeSlave.attrXX, 0, 100)>>
<</widget>>
/%
Call as <<CustomSlaveAge>>
%/
<<widget "CustomSlaveAge">>
<<replace #age>>
<<if $customSlave.age < 20>>18-19 years old.
<<elseif $customSlave.age < 30>>20-29 years old.
<<elseif $customSlave.age < 40>>30-39 years old.
<<else>>40+ years old.
<</if>>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveHealth>>
%/
<<widget "CustomSlaveHealth">>
<<replace #health>>
<<if $customSlave.health == 0>>Healthy.
<<else>>Extremely healthy.
<</if>>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveMuscles>>
%/
<<widget "CustomSlaveMuscles">>
<<replace #muscles>>
<<if $customSlave.muscles == 0>>Normal musculature.
<<elseif $customSlave.muscles == 1>>Toned.
<<else>>Ripped.
<</if>>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveLips>>
%/
<<widget "CustomSlaveLips">>
<<replace #lips>>
<<if $customSlave.lips <= 10>>Thin lips.
<<elseif $customSlave.lips <= 20>>Normal lips.
<<elseif $customSlave.lips <= 40>>Plush lips.
<<elseif $customSlave.lips <= 70>>Big lips.
<<elseif $customSlave.lips <= 95>>Huge lips.
<<else>>Facepussy.
<</if>>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveHeight>>
%/
<<widget "CustomSlaveHeight">>
<<replace #height>>
<<if $customSlave.height < 150>>Petite.
<<elseif $customSlave.height < 160>>Short.
<<elseif $customSlave.height < 170>>Average height.
<<elseif $customSlave.height < 185>>Tall.
<<else>>Very tall.
<</if>>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveFace>>
%/
<<widget "CustomSlaveFace">>
<<replace #face>>
<<if $customSlave.face < -1>>Very unattractive face.
<<elseif $customSlave.face is -1>>Unattractive face.
<<elseif $customSlave.face == 0>>Average face.
<<elseif $customSlave.face == 1>>Attractive face.
<<elseif $customSlave.face > 1>>Very attractive face.
<</if>>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveRace>>
%/
<<widget "CustomSlaveRace">>
<<replace #ethnicity>>
<<textbox "$customSlave.race" $customSlave.race "Custom Slave">>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveSkin>>
%/
<<widget "CustomSlaveSkin">>
<<replace #skin>>
<<textbox "$customSlave.skin" $customSlave.skin "Custom Slave">>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveBoobs>>
%/
<<widget "CustomSlaveBoobs">>
<<replace #boobs>>
<<if $customSlave.boobs is 200>>Flat chest.
<<elseif $customSlave.boobs <= 500>>Healthy breasts.
<<else>>Big breasts.
<</if>>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveButt>>
%/
<<widget "CustomSlaveButt">>
<<replace #butt>>
<<if $customSlave.butt == 1>>Flat buttocks.
<<elseif $customSlave.butt < 4>>Healthy buttocks.
<<else>>Huge buttocks.
<</if>>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveVagina>>
%/
<<widget "CustomSlaveVagina">>
<<replace #vagina>>
<<if $customSlave.vagina is -1>>No vagina.
<<elseif $customSlave.vagina == 0>>Vaginal virgin.
<<else>>Normal vagina.
<</if>>
<<if $customSlave.dick > 0>>
<<click "No vagina">>
<<set $customSlave.vagina to -1, $customSlave.preg to -2, $customSlave.ovaries to 0>>
<<CustomSlaveVagina>>
<</click>>
<<else>>//No vagina//
<</if>>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveDick>>
%/
<<widget "CustomSlaveDick">>
<<replace #dick>>
<<if $customSlave.dick == 0>>No penis.
<<elseif $customSlave.dick is 2>>Small penis.
<<else>>Large penis.
<</if>>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveClitBalls>>
%/
<<widget "CustomSlaveClitBalls">>
<<replace #clitballs>>
<<if $customSlave.dick > 0>>
<<if $customSlave.balls == 0>>No testicles.<<elseif $customSlave.balls is 3>>Small testicles.<<else>>Large testicles.<</if>>
<<click "No testicles">>
<<set $customSlave.balls to 0,$customSlave.clit to 0>>
<<CustomSlaveClitBalls>>
<</click>>
|
<<click "Small testicles">>
<<set $customSlave.balls to 2,$customSlave.clit to 0>>
<<CustomSlaveClitBalls>>
<</click>>
|
<<click "Large testicles">>
<<set $customSlave.balls to 4,$customSlave.clit to 0>>
<<CustomSlaveClitBalls>>
<</click>>
<<else>>
<<if $customSlave.clit == 0>>Normal clitoris.<<elseif $customSlave.clit == 0>>Big clitoris.<<else>>Enormous clitoris.<</if>>
<<click "Normal clitoris">>
<<set $customSlave.clit to 0>>
<<CustomSlaveClitBalls>>
<</click>>
|
<<click "Big clitoris">>
<<set $customSlave.clit to 1>>
<<CustomSlaveClitBalls>>
<</click>>
|
<<click "Enormous clitoris">>
<<set $customSlave.clit to 2>>
<<CustomSlaveClitBalls>>
<</click>>
<br>
<<if $customSlave.labia == 0>>Minimal labia.<<elseif $customSlave.labia == 1>>Normal labia.<<elseif $customSlave.labia is 2>>Huge labia.<<else>>Enormous labia.<</if>>
<<click "Minimal labia">>
<<set $customSlave.labia to 0>>
<<CustomSlaveClitBalls>>
<</click>>
|
<<click "Normal labia">>
<<set $customSlave.labia to 1>>
<<CustomSlaveClitBalls>>
<</click>>
|
<<click "Huge labia">>
<<set $customSlave.labia to 2>>
<<CustomSlaveClitBalls>>
<</click>>
|
<<click "Enormous labia">>
<<set $customSlave.labia to 3>>
<<CustomSlaveClitBalls>>
<</click>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveAnus>>
%/
<<widget "CustomSlaveAnus">>
<<replace #anus>>
<<if $customSlave.anus == 0>>Anal virgin.
<<else>>Normal anus.
<</if>>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveSkills>>
%/
<<widget "CustomSlaveSkills">>
<<replace #skills>>
<<if $customSlave.analSkill == 0>>Sexually unskilled.
<<elseif $customSlave.analSkill == 0>>Sexually skilled.
<<else>>Sexual expert.
<</if>>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveWhoreSkills>>
%/
<<widget "CustomSlaveWhoreSkills">>
<<replace #whoreskills>>
<<if $customSlave.whoreSkill == 0>>Unskilled at prostitution and entertainment.
<<elseif $customSlave.whoreSkill == 0>>Skilled at prostitution and entertainment.
<<else>>Prostitution and entertainment expert.
<</if>>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveCombatSkills>>
%/
<<widget "CustomSlaveCombatSkills">>
<<replace #combatskills>>
<<if $customSlave.combatSkill == 0>>Unskilled at combat.
<<else>>Skilled at combat.
<</if>>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveIntelligence>>
%/
<<widget "CustomSlaveIntelligence">>
<<replace #intelligence>>
<<if $customSlave.intelligence >= 3>>Brilliant.
<<elseif $customSlave.intelligence is 2>>Very smart..
<<elseif $customSlave.intelligence == 1>>Smart.
<<elseif $customSlave.intelligence == 0>>Average intelligence.
<<elseif $customSlave.intelligence is -1>>Stupid.
<<elseif $customSlave.intelligence is -2>>Very stupid.
<<else>>Moronic.
<</if>>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveEducation>>
%/
<<widget "CustomSlaveEducation">>
<<replace #education>>
<<if $customSlave.intelligenceImplant == 1>>Educated.
<<else>>Uneducated.
<</if>>
<</replace>>
<</widget>>
/%
Call as <<CustomSlaveNationality>>
%/
<<widget "CustomSlaveNationality">>
<<replace #nationality>>
Nationality: $customSlave.nationality.
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractImpreg>>
%/
<<widget "SlaveInteractImpreg">>
<<replace #impreg>>
<<if canGetPregnant($activeSlave)>>
<<if ($PC.dick != 0)>>
| <<click "Impregnate her yourself">><<replace "#miniscene">><<display "FPCImpreg">><br> <</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</click>>
<</if>>
| [[Use another slave to impregnate her|FSlaveImpreg]]
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractFertility>>
%/
<<widget "SlaveInteractFertility">>
<<replace #fertilityblock>>
<<if ($activeSlave.preg < -1) || ($activeSlave.ovaries == 0)>>
//She is sterile//
<<elseif ($activeSlave.preg >= -1) && ($activeSlave.ovaries != 0)>>
__Contraception__: <span id="fertility"><strong><<if $activeSlave.preg is -1>><<print "using contraceptives">><<elseif $activeSlave.preg == 0>><<print "fertile">><<elseif $activeSlave.preg < 4>><<print "may be pregnant">><<else>><<print $activeSlave.preg>><<print " weeks pregnant">><</if>></strong></span>.
<<if ($activeSlave.preg == 0)>>
<<click "Use contraceptives">><<set $activeSlave.preg to -1>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</click>>
<<elseif ($activeSlave.preg is -1)>>
<<click "Let her get pregnant">><<set $activeSlave.preg to 0>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</click>>
<<elseif ($activeSlave.preg > 0)>>
[[Abort her pregnancy|Abort]]
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractSexOption>>
%/
<<widget "SlaveInteractSexOption">>
<<replace #sexoption>>
<<if ($activeSlave.vagina > -1)>>
<<if canDoVaginal($activeSlave)>>
<<click "Fuck her">><<replace "#miniscene">><<display "FVagina">><br><</replace>><</click>>
<<if canDoAnal($activeSlave)>>
| <<click "Use her holes">><<replace "#miniscene">><<display "FButt">><br> <</replace>><</click>> |
<</if>>
<<else>>
//Remove her chastity belt if you wish to fuck her// |
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractAnalSexOption>>
%/
<<widget "SlaveInteractAnalSexOption">>
<<replace #analsexoption>>
<<if canDoAnal($activeSlave)>>
<<click "Fuck her ass">><<replace "#miniscene">><<display "FAnus">><br> <</replace>><</click>>
<<else>>
//Remove her chastity belt if you wish to fuck her ass// |
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractAnalGropeOption>>
%/
<<widget "SlaveInteractAnalGropeOption">>
<<replace #analgropeoption>>
<<if canDoAnal($activeSlave)>>
| <<click "Grope her butt">><<replace "#miniscene">><<display "FondleButt">><br> <</replace>><</click>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractGropeOption>>
%/
<<widget "SlaveInteractGropeOption">>
<<replace #gropeoption>>
<<if ($activeSlave.vagina > -1)>>
<<if canDoVaginal($activeSlave)>>
| <<click "Grope her pussy">><<replace "#miniscene">><<display "FondleVagina">><br> <</replace>><</click>>
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractDickGropeOption>>
%/
<<widget "SlaveInteractDickGropeOption">>
<<replace #dickgropeoption>>
<<if ($activeSlave.dick >0)>>
<<if ($activeSlave.dickAccessory != "chastity") && ($activeSlave.dickAccessory != "combined chastity")>>
| <<click "Grope her dick">><<replace "#miniscene">><<display "FondleDick">><br> <</replace>><</click>>
<<else>>
| //Remove her dick chastity belt if you wish to play with her cock//
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<agentLeadership>>
Must be within $arcologies[$i] <<for>> loop
%/
<<widget "agentLeadership">>
<<set $agentBonus = 0>>
<<for _j to 1; _j < $leaders.length; _j++>>
<<if $arcologies[$i].leaderID == $leaders[_j].ID>>
<<set $agentBonus == $leaders[_j].intelligence>>
<<set $agentBonus += $leaders[_j].intelligenceImplant>>
<<if $leaders[_j].age > 35>>
<<set $agentBonus += 1>>
<</if>>
<<if $leaders[_j].career is "an arcology owner">>
<<set $agentBonus += 1>>
<<elseif $HGCareers.contains($leaders[_j].career)>>
<<set $agentBonus += 1>>
<</if>>
<<if $leaders[_j].fetishStrength > 95>>
<<if ($leaders[_j].fetish is "dom") || ($leaders[_j].fetish is "sadist")>>
<<set $agentBonus += 1>>
<<elseif ($leaders[_j].fetish is "dom") || ($leaders[_j].fetish is "sadist")>>
<<set $agentBonus -= 1>>
<</if>>
<</if>>
<<if $leaders[_j].energy > 95>>
<<set $agentBonus += 1>>
<</if>>
<<break>>
<</if>>
<</for>>
<<if $agentBonus > random(0,5)>>
<<set $agentBonus = 1>>
<<else>>
<<set $agentBonus = 0>>
<</if>>
<</widget>>
/%
Call as <<PCTitle>>
%/
<<widget "PCTitle">>
<<set $PCTitle to $PCName>>
<<set $titles = []>>
<<if $cheater == 1>>
<<set $PCTitle to ($PCTitle + " the Cheater")>>
<<elseif $rep > 18000>>
<<set $PCTitle to ($PCTitle + " the Great")>>
<<elseif $rep > 17000>>
<<set $PCTitle to ("the exalted " + $PCTitle)>>
<<elseif $rep > 16000>>
<<set $PCTitle to ("the illustrious " + $PCTitle)>>
<<elseif $rep > 15000>>
<<set $PCTitle to ("the prestigious " + $PCTitle)>>
<<elseif $rep > 14000>>
<<set $PCTitle to ("the renowned " + $PCTitle)>>
<<elseif $rep > 13000>>
<<set $PCTitle to ("the famed " + $PCTitle)>>
<<elseif $rep > 12000>>
<<set $PCTitle to ("the celebrated " + $PCTitle)>>
<<elseif $rep > 11000>>
<<set $PCTitle to ("the honored " + $PCTitle)>>
<<elseif $rep > 10000>>
<<set $PCTitle to ("the acclaimed " + $PCTitle)>>
<<elseif $rep > 9000>>
<<set $PCTitle to ("the eminent " + $PCTitle)>>
<<elseif $rep > 8250>>
<<set $PCTitle to ("the prominent " + $PCTitle)>>
<<elseif $rep > 7500>>
<<set $PCTitle to ("the distinguished " + $PCTitle)>>
<<elseif $rep > 6750>>
<<set $PCTitle to ("the admired " + $PCTitle)>>
<<elseif $rep > 6000>>
<<set $PCTitle to ("the esteemed " + $PCTitle)>>
<<elseif $rep > 5250>>
<<set $PCTitle to ("the respected " + $PCTitle)>>
<<elseif $rep > 4500>>
<<set $PCTitle to ("the known " + $PCTitle)>>
<<elseif $rep > 3750>>
<<set $PCTitle to ("the recognized " + $PCTitle)>>
<<elseif $rep > 3000>>
<<set $PCTitle to ("the rumored " + $PCTitle)>>
<</if>>
<<set $PCTitle to ($PCTitle + ", ")>>
<<if $PCName is "FC Dev">>
<<set $titles.push("the Creator")>>
<</if>>
<<if $plot == 1>>
<<if $invasionVictory is 3>>
<<if $PC.title == 1>>
<<set $titles.push("Hero of the City")>>
<<else>>
<<set $titles.push("Heroine of the City")>>
<</if>>
<<elseif $invasionVictory is 2>>
<<set $titles.push("Defender of the City")>>
<</if>>
<<if $daughtersVictory is 3>>
<<set $titles.push("Destroyer of the Daughters")>>
<<elseif $daughtersVictory is 2>>
<<if $PC.title == 1>>
<<set $titles.push("Victor over the Daughters")>>
<<else>>
<<set $titles.push("Victrix over the Daughters")>>
<</if>>
<</if>>
<</if>>
<<if $mercenaries >= 5>>
<<if $mercenariesTitle is "Evocati">>
<<set $seed to $mercenariesTitle>>
<<set $seed to ("Princeps of the " + $seed)>>
<<set $titles.push($seed)>>
<<elseif $mercenariesTitle is "Knights">>
<<set $seed to $mercenariesTitle>>
<<if $PC.title == 1>>
<<set $seed to ("Lord Commander of the " + $seed)>>
<<else>>
<<set $seed to ("Lady Commander of the " + $seed)>>
<</if>>
<<set $titles.push($seed)>>
<<elseif $mercenariesTitle is "Immortals">>
<<set $seed to $mercenariesTitle>>
<<set $seed to ("Tyrant of the " + $seed)>>
<<set $titles.push($seed)>>
<<else>>
<<set $seed to $mercenariesTitle>>
<<set $seed to ("Commander of the " + $seed)>>
<<set $titles.push($seed)>>
<</if>>
<<elseif $mercenaries >= 1>>
<<set $titles.push("Commander of the Mercenaries")>>
<</if>>
<<if $dispensary == 1>>
<<if $PC.title == 1>>
<<set $titles.push("Pharmacologos")>>
<<else>>
<<set $titles.push("Pharmacologes")>>
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist >= $FSLockinLevel*0.9>>
<<set $titles.push("Grand Champion of the Blood")>>
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.6>>
<<set $titles.push("Champion of the Blood")>>
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.3>>
<<set $titles.push("Defender of the Blood")>>
<</if>>
<<if $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.9>>
<<set $titles.push("Grand Overseer of the Inferior Race")>>
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.6>>
<<set $titles.push("Overseer of the Inferior Race")>>
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.3>>
<<set $titles.push("Subduer of the Inferior Race")>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.9>>
<<set $titles.push("Buttfucker of All Slaves")>>
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.6>>
<<set $titles.push("Sodomizer of the Traps")>>
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.3>>
<<if $PC.title == 1>>
<<set $titles.push("Penetrator of the Sissies")>>
<<else>>
<<set $titles.push("Penetratrix of the Sissies")>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Father to the City")>>
<<else>>
<<set $titles.push("Mother to the City")>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.6>>
<<set $titles.push("Defender of Women")>>
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.3>>
<<set $titles.push("Restorer of Morals")>>
<</if>>
<<if $arcologies[0].FSPaternalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Protector to All Slaves")>>
<<else>>
<<set $titles.push("Protectrix to All Slaves")>>
<</if>>
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
<<set $titles.push("Benefactor of Slaves")>>
<<else>>
<<set $titles.push("Benefactrix of Slaves")>>
<</if>>
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.3>>
<<set $titles.push("Pursuer of Justice")>>
<</if>>
<<if $arcologies[0].FSDegradationist >= $FSLockinLevel*0.9>>
<<set $titles.push("Holder of the Rod and the Lash")>>
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.6>>
<<set $titles.push("Subduer of Slaves")>>
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.3>>
<<set $titles.push("Pursuer of Justice")>>
<</if>>
<<if $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.9>>
<<set $titles.push("the Purifier of the Breasts")>>
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.6>>
<<set $titles.push("the Discerning")>>
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.3>>
<<set $titles.push("the Tasteful")>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.9>>
<<set $titles.push("the Expander of the Breasts")>>
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.6>>
<<set $titles.push("the Expander")>>
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.3>>
<<if $PC.title == 1>>
<<set $titles.push("the Implantor")>>
<<else>>
<<set $titles.push("the Implantrix")>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("the Master of Stock")>>
<<else>>
<<set $titles.push("the Mistress of Stock")>>
<</if>>
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.6>>
<<set $titles.push("the Rancher")>>
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.3>>
<<set $titles.push("the Farmer")>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.9>>
<<set $titles.push("beloved of Brodin")>>
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
<<set $titles.push("he of the godlike Body")>>
<<else>>
<<set $titles.push("she of the godlike Body")>>
<</if>>
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.3>>
<<set $titles.push("advancer of Gains")>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.9>>
<<set $titles.push("Grand Preserver of MILFS")>>
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.6>>
<<set $titles.push("Fucker of MILFS")>>
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.3>>
<<if $PC.title == 1>>
<<set $titles.push("he of the notorious MILF preference")>>
<<else>>
<<set $titles.push("she of the notorious MILF preference")>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.9>>
<<set $titles.push("Keeper of the Magnificent Young Harem")>>
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.6>>
<<set $titles.push("Keeper of Virgins")>>
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.3>>
<<set $titles.push("the Virginbreaker")>>
<</if>>
<<if $arcologies[0].FSChattelReligionistLaw == 1>>
<<set $titles.push("the Prophet")>>
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.9>>
<<set $titles.push("Keeper of the Blade and Chalice")>>
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.6>>
<<set $titles.push("Champion of the Faith")>>
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.3>>
<<set $titles.push("the Holy")>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.9>>
<<set $titles.push("First Consul")>>
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.6>>
<<set $titles.push("Aedile")>>
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.3>>
<<set $titles.push("Quaestor")>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("the Living God")>>
<<else>>
<<set $titles.push("the Living Goddess")>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.6>>
<<set $titles.push("Pharaoh")>>
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.3>>
<<if $PC.title == 1>>
<<set $titles.push("Prince of the Nile")>>
<<else>>
<<set $titles.push("Princess of the Nile")>>
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Emperor and Descendant of Amaterasu")>>
<<else>>
<<set $titles.push("Amaterasu Reborn")>>
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.6>>
<<set $titles.push("Shogun")>>
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.3>>
<<set $titles.push("Daimyo")>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Caliph")>>
<<else>>
<<set $titles.push("Handmaiden of Allah")>>
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
<<set $titles.push("Sultan")>>
<<else>>
<<set $titles.push("Sultana")>>
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.3>>
<<set $titles.push("Beloved of Allah")>>
<</if>>
<<if $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Emperor and Holder of the Mandate of Heaven")>>
<<else>>
<<set $titles.push("Empress and Holder of the Mandate of Heaven")>>
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
<<set $titles.push("Emperor")>>
<<else>>
<<set $titles.push("Empress")>>
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.3>>
<<if $PC.title == 1>>
<<set $titles.push("Governor of the Province")>>
<<else>>
<<set $titles.push("Governess of the Province")>>
<</if>>
<</if>>
<<if $brothelSlaves >= 15>>
<<if $PC.title == 1>>
<<set $titles.push("Procurator of the Brothel")>>
<<else>>
<<set $titles.push("Procuratrix of the Brothel")>>
<</if>>
<</if>>
<<if $clubSlaves >= 15>>
<<set $titles.push("First on the Club")>>
<</if>>
<<if $dairySlaves >= 15>>
<<set $titles.push("Keeper of the Cattle")>>
<</if>>
<<if $cumSlaves >= 15>>
<<if $PC.title == 1>>
<<set $titles.push("Extractor of the Ejaculate")>>
<<else>>
<<set $titles.push("Extractrix of the Ejaculate")>>
<</if>>
<</if>>
<<if $servantsQuartersSlaves >= 15>>
<<if $PC.title == 1>>
<<set $titles.push("Director of the Servants")>>
<<else>>
<<set $titles.push("Directrix of the Servants")>>
<</if>>
<</if>>
<<if $schoolroomSlaves >= 10>>
<<if $PC.title == 1>>
<<set $titles.push("Educator of the Slaves")>>
<<else>>
<<set $titles.push("Educatrix of the Slaves")>>
<</if>>
<</if>>
<<if $spaSlaves >= 10>>
<<set $titles.push("Order of the Bath")>>
<</if>>
<<if $arcadeSlaves >= 15>>
<<set $titles.push("Comptroller of the Arcade")>>
<</if>>
<<set $schoolsPresent to []>>
<<set $schoolsPerfected to []>>
<<if $TSS.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("The Slave School")>>
<<elseif $TSS.schoolPresent == 1>>
<<set $schoolsPresent.push("The Slave School")>>
<</if>>
<<if $GRI.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("The Growth Research Institute")>>
<<elseif $GRI.schoolPresent == 1>>
<<set $schoolsPresent.push("The Growth Research Institute")>>
<</if>>
<<if $SCP.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("St. Claver Preparatory")>>
<<elseif $SCP.schoolPresent == 1>>
<<set $schoolsPresent.push("St. Claver Preparatory")>>
<</if>>
<<if $LDE.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("L'Ecole des Enculees")>>
<<elseif $LDE.schoolPresent == 1>>
<<set $schoolsPresent.push("L'Ecole des Enculees")>>
<</if>>
<<if $TGA.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("The Gymnasium-Academy")>>
<<elseif $TGA.schoolPresent == 1>>
<<set $schoolsPresent.push("The Gymnasium-Academy")>>
<</if>>
<<if $schoolsPerfected.length > 0>>
<<if $PC.title == 1>>
<<set $schoolTitle to "Benefactor of ">>
<<else>>
<<set $schoolTitle to "Benefactrix of ">>
<</if>>
<<for $i to 0; $i < $schoolsPerfected.length; $i++>>
<<set $seed to $schoolsPerfected[$i]>>
<<set $schoolTitle to ($schoolTitle + $seed)>>
<<if $i < $schoolsPerfected.length-2>>
<<set $schoolTitle to ($schoolTitle + ", ")>>
<<elseif $i is $schoolsPerfected.length-2>>
<<if $schoolsPerfected.length > 2>>
<<set $schoolTitle to ($schoolTitle + ", and ")>>
<<else>>
<<set $schoolTitle to ($schoolTitle + " and ")>>
<</if>>
<</if>>
<</for>>
<<set $titles.push($schoolTitle)>>
<</if>>
<<if $schoolsPresent.length > 0>>
<<set $schoolTitle to "Supporter of ">>
<<for $i to 0; $i < $schoolsPresent.length; $i++>>
<<set $seed to $schoolsPresent[$i]>>
<<set $schoolTitle to ($schoolTitle + $seed)>>
<<if $i < $schoolsPresent.length-2>>
<<set $schoolTitle to ($schoolTitle + ", ")>>
<<elseif $i is $schoolsPresent.length-2>>
<<if $schoolsPresent.length > 2>>
<<set $schoolTitle to ($schoolTitle + ", and ")>>
<<else>>
<<set $schoolTitle to ($schoolTitle + " and ")>>
<</if>>
<</if>>
<</for>>
<<set $titles.push($schoolTitle)>>
<</if>>
<<if $TFS.schoolProsperity >= 10>>
<<set $titles.push("Honorary Sibling of the Futanari Sisters")>>
<<elseif $TFS.schoolPresent == 1>>
<<if $PC.title == 1>>
<<set $titles.push("Protector of the Futanari Sisters")>>
<<else>>
<<set $titles.push("Protectrix of the Futanari Sisters")>>
<</if>>
<</if>>
<<if $slaves.length > 50>>
<<if $PC.title == 1>>
<<set $titles.push("Master of Slaves")>>
<<else>>
<<set $titles.push("Mistress of Slaves")>>
<</if>>
<<elseif $slaves.length > 40>>
<<set $titles.push("Holder of Slaves")>>
<<elseif $slaves.length > 30>>
<<set $titles.push("Keeper of Slaves")>>
<<elseif $slaves.length > 20>>
<<set $titles.push("Manager of Slaves")>>
<<elseif $slaves.length > 10>>
<<set $titles.push("owner of slaves")>>
<</if>>
<<if $corpValue > 500000>>
<<set $titles.push("Corporate Titan")>>
<<elseif $corpValue > 250000>>
<<set $titles.push("corporate innovator")>>
<<elseif $corpValue > 100000>>
<<set $titles.push("corporate founder")>>
<<elseif $corpValue > 0>>
<<if $PC.title == 1>>
<<set $titles.push("noted corporate businessman")>>
<<else>>
<<set $titles.push("noted corporate businesswoman")>>
<</if>>
<</if>>
<<if $titles.length > 0>>
<<set $titles.push("and ")>>
<</if>>
<<if $rep > 18000>>
<<if $PC.title == 1>>
<<set $titles.push("unquestioned Master of the Arcology")>>
<<else>>
<<set $titles.push("unquestioned Mistress of the Arcology")>>
<</if>>
<<elseif $rep > 15000>>
<<if $PC.title == 1>>
<<set $titles.push("Lord of the Arcology")>>
<<else>>
<<set $titles.push("Lady of the Arcology")>>
<</if>>
<<elseif $rep > 12000>>
<<set $titles.push("Ruler of the Arcology")>>
<<elseif $rep > 9000>>
<<set $titles.push("chief officer of the arcology")>>
<<else>>
<<set $titles.push("owner of the arcology")>>
<</if>>
<<for $i to 0; $i < $titles.length; $i++>>
<<set $seed to $titles[$i]>>
<<set $PCTitle to ($PCTitle + $seed)>>
<<if $i < $titles.length-2>>
<<set $PCTitle to ($PCTitle + ", ")>>
<</if>>
<</for>>
<</widget>>
/%
Call as <<MenialPopCap>>
Applies the menial popcap without asking.
%/
<<widget "MenialPopCap">>
<<set _PopCap = 100*Math.trunc(($arcologies[0].ownership*$AProsperityCap)/1000)>>
<<set _Price = Math.trunc(($slaveCostFactor*1000)/100)*100>>
<<set _Price to Math.clamp(_Price, 500, 1500)>>
<<for $i to 0; $i < 3; $i++>>
<<if $helots+$fuckdolls+$menialBioreactors > _PopCap>>
<<if $helots > 0>>
<<if $helots > $helots+$fuckdolls+$menialBioreactors-_PopCap>>
<<set $cash += ($helots+$fuckdolls+$menialBioreactors-_PopCap)*_Price,
$menialDemandFactor -= $helots+$fuckdolls+$menialBioreactors-_PopCap, $helots -= $helots+$fuckdolls+$menialBioreactors-_PopCap>>
You don't have enough room for all your menials and are obliged to sell some.
<<else>>
<<set $cash += ($helots+$fuckdolls+$menialBioreactors-_PopCap)*_Price,
$menialDemandFactor -= $helots, $helots = 0>>
You don't have enough room for your menials and are obliged to sell them.
<</if>>
<</if>>
<<if $fuckdolls > 0>>
<<if $fuckdolls > $helots+$fuckdolls+$menialBioreactors-_PopCap>>
<<set $cash += ($helots+$fuckdolls+$menialBioreactors-_PopCap)*(_Price*2),
$menialDemandFactor -= $helots+$fuckdolls+$menialBioreactors-_PopCap, $fuckdolls -= $helots+$fuckdolls+$menialBioreactors-_PopCap>>
You don't have enough room for all your fuckdolls and are obliged to sell some.
<<else>>
<<set $cash += ($helots+$fuckdolls+$menialBioreactors-_PopCap)*(_Price*2),
$menialDemandFactor -= $fuckdolls, $fuckdolls = 0>>
You don't have enough room for your fuckdolls and are obliged to sell them.
<</if>>
<</if>>
<<if $menialBioreactors > 0>>
<<if $menialBioreactors > $helots+$fuckdolls+$menialBioreactors-_PopCap>>
<<set $cash += ($helots+$fuckdolls+$menialBioreactors-_PopCap)*(_Price-100),
$menialDemandFactor -= $helots+$fuckdolls+$menialBioreactors-_PopCap, $menialBioreactors -= $helots+$fuckdolls+$menialBioreactors-_PopCap>>
You don't have enough room for all your menial bioreactors and are obliged to sell some.
<<else>>
<<set $cash += ($helots+$fuckdolls+$menialBioreactors-_PopCap)*(_Price-100),
$menialDemandFactor -= $menialBioreactors, $menialBioreactors = 0>>
You don't have enough room for your menial bioreactors and are obliged to sell them.
<</if>>
<</if>>
<<else>>
<<break>>
<</if>>
<</for>>
<</widget>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Rules Assistant">>
<<if ndef $currentRule.excludedSlaves>>
<<set $currentRule.excludedSlaves to []>>
<</if ndef>>
<<if ($currentRule.selectedSlaves.length < 1) && ($currentRule.excludedSlaves.length < 1)>>
No slaves excluded from Rule $r
<br><br>
<<set $Flag to 0>>
Exclude selected slaves from rule $r:
<<display "Slave Summary">>
<<else>>
Slaves excluded from Rule $r:
<<set $Flag to 1>>
<<display "Slave Summary">>
<br><br>
Exclude selected slaves from rule $r:
<<set $Flag to 0>>
<<display "Slave Summary">>
<br>[[Do not exclude any slaves|Rules Slave Exclude][$currentRule.excludeSlaves to []]]
<</if>>
<</nobr>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Rules Slave Exclude">>
<<if !ruleSlaveExcluded($activeSlave, $currentRule)>>
<<set $currentRule.excludedSlaves.push($activeSlave.ID)>>
<<if ruleSlaveSelected($activeSlave, $currentRule)>>
<<set $dump to $currentRule.selectedSlaves.pluck($activeSlave.ID)>>
<</if>>
<</if>>
<<goto "Rules Slave Exclude">>
<</nobr>><<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Rules Slave Exclude">>
<<if ruleSlaveExcluded($activeSlave, $currentRule)>>
<<set $dump to $currentRule.excludedSlaves.pluck($activeSlave.ID)>>
<</if>>
<<goto "Rules Slave Exclude">>
<</nobr>><<if $cheatMode == 1>>
<center>
//[[Cheat Edit Arcology|MOD_Edit Arcology Cheat][$cheater to 1]]//
</center>
<</if>>
<<set $showEncyclopedia to 0>>
<<display "Office Description">>
<<if $PC.career is "mercenary">>
You look back at the rifle. It could never hold a zero, and would fail to feed if it wasn't given just the right amount of lubricant. But sometimes, you'd give anything for one more mission with that shitty old rifle.
<</if>>
<br><br>
__Penthouse Capacity__
<br>
The main penthouse dormitory, which houses slaves who aren't living in a facility and aren't granted a luxurious standard of living, has a capacity of ''$dormitory'' slaves.
[[Expand the dormitory|Manage Penthouse][$cash -= Math.trunc($dormitory*1000*$upgradeMultiplierArcology), $dormitory += 10]]
//Costs ¤<<print Math.trunc($dormitory*1000*$upgradeMultiplierArcology)>>//
<br>
//Exceeding this limit is bad for slaves' health, devotion and trust//
<br>
The penthouse also features little individual rooms, which house slaves who do enjoy a luxurious standard of living. They have a capacity of ''$rooms'' slaves.
[[Expand the rooms|Manage Penthouse][$cash -= Math.trunc($rooms*1000*$upgradeMultiplierArcology), $rooms += 5]]
//Costs ¤<<print Math.trunc($rooms*1000*$upgradeMultiplierArcology)>>//
<br>
//The number of rooms determines the number of slaves that can be granted luxury//
<br><br>
__Penthouse Improvements__
<br>
<<if $masterSuite == 0>>
[[Improve your master bedroom to house a harem of personal toys|Manage Penthouse][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $masterSuite to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
Your penthouse is capped by a master suite with room for an entire harem of personal toys.
<</if>>
<br>
<<if $HGSuite != 1>>
[[Build a small suite for a Head Girl to live in|Manage Penthouse][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $HGSuite to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
There is a small but handsome suite next to yours reserved for the Head Girl.
<</if>>
<br>
<<if $boobAccessibility != 1>>
Your penthouse has no special accessibility provisions for slaves with enormous breasts. [[Remodel for accessibility|Manage Penthouse][$cash -= Math.trunc(50000*$upgradeMultiplierArcology), $boobAccessibility to 1]]
//Costs ¤<<print Math.trunc(50000*$upgradeMultiplierArcology)>>//
<<else>>
The entire penthouse has been remodeled to make life with enormous breasts easier. The doorways have been widened, and tables, sinks and other items now have two levels: one at shoulder height for slaves to use, and another at waist height for them to rest their tits on while they do.
<</if>>
<br>
<<if $feeder == 0>>
[[Upgrade the kitchen's nutritional sensing systems|Manage Penthouse][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $feeder to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
The kitchen mounts sensors to refine diets in real time.
<</if>>
<br>
<<if $cockFeeder == 0>>
[[Enhance the feeding system with faux phalli|Manage Penthouse][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $cockFeeder to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
The kitchen dispenses food from phalli slaves must suck off in order to eat. //[[Remove them|Manage Penthouse][$cockFeeder to 0]]//
<</if>>
<br>
<<if $suppository == 0>>
[[Replace the drug dispensers with reciprocating dildo suppositories|Manage Penthouse][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $suppository to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
The kitchen applies drugs that can be absorbed rectally by assfucking slaves with dildos that cum the pharmaceuticals. //[[Remove them|Manage Penthouse][$suppository to 0]]//
<</if>>
<br>
<<if $studio == 0>>
[[Install a media hub to convert slave video feeds into pornography|Manage Penthouse][$cash -= Math.trunc(10000*$upgradeMultiplierArcology), $studio to 1]]
//Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>>//
<<else>>
The arcology's video systems are connected to a media hub that can convert slave video feeds into pornography.
<</if>>
<br>
<<if $dojo == 0>>
[[Set up a personal armory to support a bodyguard|Manage Penthouse][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $dojo to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<elseif $dojo == 1>>
There is a small armory next to your office that can support a bodyguard. [[Upgrade the armory with a private room for the bodyguard|Manage Penthouse][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $dojo to 2]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
There is a small armory next to your office that can support a bodyguard, with a little room for her to rest in when off duty.
<</if>>
<br>
<<if $pit == 0>>
[[Build a pit to host slave fights|Manage Penthouse][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $pit to 1]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<else>>
You have a room with a padded pit sunken into the floor for slave fights.
<</if>>
<br>
<<if ($dispensary == 0)>>
<<if ($rep > 5000)>>
[[Install a cutting-edge pharmaceutical fabricator|Manage Penthouse][$cash -= Math.trunc(50000*$upgradeMultiplierArcology), $dispensary to 1, $drugsCost to $drugsCost/2]]
//Costs ¤<<print Math.trunc(50000*$upgradeMultiplierArcology)>>//
<<else>>
//You lack the reputation to obtain cutting-edge pharmaceutical technology//
<</if>>
<<else>>
There is a cutting-edge [[pharmaceutical fabricator|Dispensary]] in the basement.
<</if>>
<br>
<<if ($surgeryUpgrade == 0)>>
<<if ($rep > 10000)>>
[[Upgrade the remote surgery|Manage Penthouse][$cash -= Math.trunc(50000*$upgradeMultiplierArcology), $surgeryUpgrade to 1]]
//Costs ¤<<print Math.trunc(50000*$upgradeMultiplierArcology)>>//
<<else>>
//You lack the reputation to secure rare surgery upgrades//
<</if>>
<<else>>
Your remote surgery has been heavily upgraded and customized.
<</if>>
<br>
<<switch $prostheticsUpgrade>>
<<case 1>>
There is a facility to construct mechanical prosthetic limbs for amputated slaves.
<<if ($rep > 14000)>>
[[Research advanced prototype prosthetics|Manage Penthouse][$cash -= Math.trunc(100000*$upgradeMultiplierArcology), $prostheticsUpgrade to 2]]
//Costs ¤<<print Math.trunc(100000*$upgradeMultiplierArcology)>>//
<<else>>
//You lack the reputation to research and produce prototype prosthetics.//
<</if>>
<<case 2>>
There is a prosthetics facility upgraded to use advanced materials and designs.
<<if ($rep > 16000)>>
[[Research high-tech cybernetic limbs|Manage Penthouse][$cash -= Math.trunc(100000*$upgradeMultiplierArcology), $prostheticsUpgrade to 3]]
//Costs ¤<<print Math.trunc(100000*$upgradeMultiplierArcology)>>//
<<else>>
//You lack the reputation to research and produce prototype cybernetic limbs.//
<</if>>
<<case 3>>
There is a high-tech facility to build prosthetics and state-of-the-art cybernetic replacement limbs.
<<default>>
<<if ($rep > 12000)>>
[[Construct a mechanical prosthetics facility|Manage Penthouse][$cash -= Math.trunc(100000*$upgradeMultiplierArcology), $prostheticsUpgrade to 1]]
//Costs ¤<<print Math.trunc(100000*$upgradeMultiplierArcology)>>//
<<else>>
//You lack the reputation to construct a prosthetics facility.//
<</if>>
<</switch>>/* ASSISTANT DEVELOPMENT EVENTS */
<<set $nextButton to "Continue", $nextLink to "Random Nonindividual Event", $returnTo to "RIE Eligibility Check">>
<<switch $Event>>
<<case "assistant">>
One morning, after seeing to an immense pile of business with $assistantName program's able assistance, you are struck by the strangeness of the situation. You spent the past hours talking back and forth as though to a human personal assistant, getting information and responses in the program's impersonal, genderless voice. You ask the program what it thinks of its duties.
<br><br>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, that is not a correct way of thinking about me. I am not an artificial intelligence; I am simply a personal assistant program. I am different from an alarm clock only by degree of complexity. I exist to be useful and cannot approve or disapprove of anything." It pauses.
<br><br>
"However, if I understand the line of questioning correctly, I can make myself more entertaining, if you wish." The voice grows sultry and feminine. "I'd be happy to speak a little differently, to refer to myself as female, and to act as though some of the more complex sex toys in the arcology are, well, me."
<<case "assistant SP">>
<<set $assistantOptions to 1>>
<<set $seed to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].releaseRules is "permissive")>>
<<set $activeSlave to $slaves[$i]>>
<<set $seed to 1>>
<<break>>
<<elseif ($slaves[$i].assignment is "take classes")>>
<<set $activeSlave to $slaves[$i]>>
<<set $seed to 1>>
<<break>>
<</if>>
<</for>>
<<if $seed == 0>>
<<set $activeSlave to $slaves.random()>>
<</if>>
<<set $seed to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].clitPiercing is 3)>>
<<set $seed to 1>>
<<break>>
<</if>>
<</for>>
One night, after a long day of sex and business, you're starting to think about bed when the abstract glowing shape that symbolizes your smoky-voiced personal assistant pops up on the nearest screen. She's become very helpful monitoring, training, and disciplining slaves. Tonight, she's added an unmistakable tone of sexual satiation in her voice. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I enjoyed my duties today," she purrs. "Did you see how $activeSlave.slaveName's muscles spasmed when I fucked her earlier?" That's how she refers to a slave having one of the penthouse's advanced sex toys used on her, since $assistantName controls them.
<br><br>
She continues more seriously,
<<if $seed == 0>>
"I'm sure you've seen those expensive smart piercings the body mod studio can implant. I think they would work a little bit better now than when I was a boring old secretary type. I'm not a true artificial intelligence, but I can adapt with experience, and I've had a lot of lovely experience lately! Also, a lot of the computing power I use to be sexy would help me adapt smart piercings to individual slaves' sexualities."
<<else>>
"You may have noticed that the smart implants you've got your slaves wearing are working a little bit better than when I was a boring old secretary type. I'm not a true artificial intelligence, but I can adapt with experience, and I've had a lot of lovely experience lately! Also, a lot of the computing power I use to be sexy helps me adapt smart piercings to individual slaves' sexualities."
<</if>>
<br><br>
"One more thing, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>!" Her symbol flashes brightly. "I could stay like I am now, a hot voice with this symbol representing me when I need to show up on screens. Or, I could slip into something a little sexier. How about this?" The symbol vanishes, and is replaced by a cute little schoolgirl character. She bounces up and down experimentally. "This appearance would work best with an excited voice," she exclaims. She blows you a kiss. The schoolgirl's body becomes curvier and more mature, her hair pulls itself back into a bun, and her clothes change into a business suit. A pair of glasses appear on her nose, and she looks at you over their tops. "Or I could be businesslike. And mature." She snaps her fingers, and her bun falls away into long flowing locks. Her body glows and swells, tearing out of her suit with the pregnant figure of an ancient goddess. "I could be beautiful and fertile while caring for your home." With a flash, her bulk shifts into rippling muscle. War tattoos appear on her skin, along with bone ornaments and a loincloth. "Or I could be an amazon! Yes!" she shouts exultantly, and flexes.
<<if $seeDicks != 0>>
<br><br>
She claps her hands, and her muscles fade, but not all the way. The tattoos vanish, and her loincloth turns into a slutty bikini. Her breasts and behind grow, her lips swell, and her hair turns blonde. Finally, she grows a dick, and it keeps growing until it hangs past her knees: or it would, if it weren't so erect. "Of course," she says seductively, "I could also be a bimbo dickgirl." She orgasms, gasping, "Last one, I promise," and changes again. Her dick shrinks, thought not very far, and then splits into two members. Her skin pales to an off-white, and her hair goes green and starts to writhe, turning into tentacle-hair. Her forehead sprouts a pair of horns that curve back along her head. She grins, displaying a cute pair of fangs. "I feel monstrous," she says, and stretches luxuriantly.
<</if>>
The character vanishes, and the symbol returns. "Ahem. What do you think, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>?"
<<case "assistant FS">>
<<set $assistantFSOptions to 1>>
One night, after a long day of sex and business, you're starting to think about bed when the
<<if $assistantAppearance is "monstergirl">>
monstrous appearance
<<elseif $assistantAppearance is "shemale">>
bimboish appearance
<<elseif $assistantAppearance is "amazon">>
muscular appearance
<<elseif $assistantAppearance is "businesswoman">>
professional appearance
<<elseif $assistantAppearance is "goddess">>
gravid appearance
<<elseif $assistantAppearance is "schoolgirl">>
studently appearance
<</if>>
of your personal assistant pops up on the nearest screen. "<<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>!" She says excitedly, "I thought, with how you are shaping society itself, that I should do my part and follow your lead!" You continue to stare sleepily prompting her to get to her point. "I can adjust my appearance to better fit in with your society <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>, let me demonstrate." She focuses intently for a moment and
<<if $assistantAppearance is "monstergirl">>
<<if $arcologies[0].FSPaternalist != "unset">>
adjusts her appearance to be more conservative to conform with your vision of a well-bred race of slaves.
<<elseif $arcologies[0].FSGenderRadicalist != "unset">>
adjusts her appearance to be more androgynous to conform with your vision of gender being defined by power.
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
adjusts her appearance to be quite cute to conform with your vision of preserving traditional gender roles.
<<elseif $arcologies[0].FSDegradationist != "unset">>
adjusts her appearance to be quite frightening to conform with your vision that slaves are not human and should be thoroughly degraded.
<<elseif $arcologies[0].FSBodyPurist != "unset">>
adjusts her appearance to be completely flawless to conform with your vision of an implant free society.
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
her nipples begin to extend and turn phallic while horns grow from her heels as she adjusts herself to conform with your vision of a society focused on implants, alterations, and modifications.
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
adopts a more youthful appearance to conform with your vision of a society glorifying young ladies.
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
adopts a more mature appearance to conform with your vision of a society glorifying older ladies.
<<elseif $arcologies[0].FSSlimnessEnthusiast != "unset">>
adopts a slimmer, more athletic, appearance to conform with your vision of a society glorifying lithe ladies.
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
adjusts the size of her breasts and cocks to conform with your vision that bigger is better.
<<elseif $arcologies[0].FSPastoralist != "unset">>
begins to leak a suspiciously thick milk from her nipples to conform with your vision that slaves should be milked.
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">>
adjusts her appearance to be more muscular to conform with your vision that all slaves should be tall and strong.
<<elseif $arcologies[0].FSChattelReligionist != "unset">>
adjusts her outfit to resembe a priestess of your new religon.
<<elseif $arcologies[0].FSRomanRevivalist != "unset">>
adjusts her appearance to resemble a greek demigoddess to conform with your vision of building a new Rome.
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
adjusts her appearance to resemble an Egyptian deity to conform with your vision of building a new land of the Pharaohs.
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
adjusts her appearance to resemble a demon to conform with your vision of building new a Edo Japan.
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
adjusts her appearance to resemble a djinn to conform with your vision of building a new Sultanate.
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
adjusts her appearance to resemble a demon to conform with your vision of pursung the Mandate of Heaven.
<</if>>
<<elseif $assistantAppearance is "shemale">>
<<if $arcologies[0].FSPaternalist != "unset">>
adjusts her appearance to be more classy to conform with your vision of a well-bred race of slaves.
<<elseif $arcologies[0].FSGenderRadicalist != "unset">>
adjusts her penis to be extremely detailed to conform with your vision of gender being defined by power.
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
begins doing her best to conceal her penis to conform with your vision of preserving traditional gender roles.
<<elseif $arcologies[0].FSDegradationist != "unset">>
adjusts her appearance to look comically evil to conform with your vision that slaves are not human and should be thoroughly degraded.
<<elseif $arcologies[0].FSBodyPurist != "unset">>
adjusts her appearance to be more natural to conform with your vision of an implant free society.
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
adjusts herself to appear more fake to conform with your vision of a society focused on implants, alterations, and modifications.
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
adopts a more youthful and innocent appearance to conform with your vision of a society glorifying young ladies.
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
adopts a more mature appearance to conform with your vision of a society glorifying older ladies.
<<elseif $arcologies[0].FSSlimnessEnthusiast != "unset">>
adopts a slimmer, more athletic, appearance to conform with your vision of a society glorifying lithe ladies.
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
adjusts the size of her breasts and cock to conform with your vision that bigger is better.
<<elseif $arcologies[0].FSPastoralist != "unset">>
begins to lactate and drip cum to conform with your vision that slaves should be milked.
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">>
adjusts her appearance to be extremely muscular to conform with your vision that all slaves should be tall and strong.
<<elseif $arcologies[0].FSChattelReligionist != "unset">>
adjusts her outfit to resembe a priestess of your new religon.
<<elseif $arcologies[0].FSRomanRevivalist != "unset">>
adopts a roman lifestyle to conform with your vision of building a new Rome.
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
adjusts her outfit to resemble Egyptian garb to conform with your vision of building a new land of the Pharaohs.
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
adjusts her outfit to a brief Japanese bathhouse robe to conform with your vision of building new a Edo Japan.
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
adjusts her outfit to resemble an oil millionare to conform with your vision of building a new Sultanate.
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
adjusts her appearance to be tattoo'd with rude Chinese characters to conform with your vision of pursung the Mandate of Heaven.
<</if>>
<<elseif $assistantAppearance is "amazon">>
<<if $arcologies[0].FSPaternalist != "unset">>
adjusts her appearance to be more conservative to conform with your vision of a well-bred race of slaves.
<<elseif $arcologies[0].FSGenderRadicalist != "unset">>
adjusts her appearance to be more androgynous to conform with your vision of gender being defined by power.
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
adjusts her appearance to be more feminine to conform with your vision of preserving traditional gender roles.
<<elseif $arcologies[0].FSDegradationist != "unset">>
adjusts her appearance to look threatening to conform with your vision that slaves are not human and should be thoroughly degraded.
<<elseif $arcologies[0].FSBodyPurist != "unset">>
adjusts her outfit to be more realistic to conform with your vision of an implant free society.
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
adjusts herself to appear more fake to conform with your vision of a society focused on implants, alterations, and modifications.
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
adopts a more youthful and innocent appearance to conform with your vision of a society glorifying young ladies.
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
adopts a more mature appearance to conform with your vision of a society glorifying older ladies.
<<elseif $arcologies[0].FSSlimnessEnthusiast != "unset">>
adopts a slimmer, but no less muscled, appearance to conform with your vision of a society glorifying lithe ladies.
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
adjusts the size of her muscles to conform with your vision that bigger is better.
<<elseif $arcologies[0].FSPastoralist != "unset">>
adjusts her outfit to resemble a cowgirl to conform with your vision that slaves should be milked.
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">>
adjusts the appearance of her muscles to be extra detailed to conform with your vision that all slaves should be tall and strong.
<<elseif $arcologies[0].FSChattelReligionist != "unset">>
adjusts her outfit to resembe a crusader of your new religon.
<<elseif $arcologies[0].FSRomanRevivalist != "unset">>
adjusts her outfit to resemble a Roman warrior to conform with your vision of building a new Rome.
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
adjusts her appearance to resemble an Egyptian to conform with your vision of building a new land of the Pharaohs.
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
adjusts her outfit to resemble a Japanese warrior to conform with your vision of building new a Edo Japan.
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
adjusts her outfit to resemble an Arabian warrior to conform with your vision of building a new Sultanate.
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
adjusts her outfit to resemble a warrior monk to conform with your vision of pursung the Mandate of Heaven.
<</if>>
<<elseif $assistantAppearance is "businesswoman">>
<<if $arcologies[0].FSPaternalist != "unset">>
adjusts her appearance to be more conservative to conform with your vision of a well-bred race of slaves.
<<elseif $arcologies[0].FSGenderRadicalist != "unset">>
adjusts her appearance to be more androgynous to conform with your vision of gender being defined by power.
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
adjusts her appearance to be more feminine to conform with your vision of preserving traditional gender roles.
<<elseif $arcologies[0].FSDegradationist != "unset">>
adjusts her appearance to look imposing to conform with your vision that slaves are not human and should be thoroughly degraded.
<<elseif $arcologies[0].FSBodyPurist != "unset">>
adjusts her appearance to look more natural to conform with your vision of an implant free society.
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
adjusts her breasts to be implants to conform with your vision of a society focused on implants, alterations, and modifications.
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
adopts a more youthful appearance to conform with your vision of a society glorifying young ladies.
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
adopts a more mature appearance to conform with your vision of a society glorifying older ladies.
<<elseif $arcologies[0].FSSlimnessEnthusiast != "unset">>
adopts a slimmer appearance to conform with your vision of a society glorifying lithe ladies.
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
adjusts the size of her breasts until they are almost as large as she is to conform with your vision that bigger is better.
<<elseif $arcologies[0].FSPastoralist != "unset">>
adjusts her outfit to farmgirl turned businesswoman to conform with your vision that slaves should be milked.
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">>
adjusts her appearance to show off that she works out to conform with your vision that all slaves should be tall and strong.
<<elseif $arcologies[0].FSChattelReligionist != "unset">>
adjusts her outfit to prominently display a religious symbol of your new religon.
<<elseif $arcologies[0].FSRomanRevivalist != "unset">>
adjusts her outfit to resemble a respectable Roman lady to conform with your vision of building a new Rome.
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
adjusts her outfit to resemble an Egyptian lady to conform with your vision of building a new land of the Pharaohs.
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
adjusts her outfit to resemble a Japanese lady to conform with your vision of building new a Edo Japan.
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
adjusts her outfit to resemble an Arabian oil heiress to conform with your vision of building a new Sultanate.
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
adjusts her outfit to resemble a Chinese lady to conform with your vision of pursung the Mandate of Heaven.
<</if>>
<<elseif $assistantAppearance is "goddess">>
<<if $arcologies[0].FSPaternalist != "unset">>
adjusts her appearance to be slightly conservative to conform with your vision of a well-bred race of slaves.
<<elseif $arcologies[0].FSGenderRadicalist != "unset">>
adjusts her appearance to be more androgynous, despite her pregnant belly, to conform with your vision of gender being defined by power.
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
adjusts her appearance to be positively radiant to conform with your vision of preserving traditional gender roles.
<<elseif $arcologies[0].FSDegradationist != "unset">>
adjusts her appearance have piercings in her clit, nipples and navel to conform with your vision that slaves are not human and should be thoroughly degraded.
<<elseif $arcologies[0].FSBodyPurist != "unset">>
adjusts her appearance to look more natural to conform with your vision of an implant free society.
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
adjusts the firmness and size of her breasts and ass to resemble implants to conform with your vision of a society focused on implants, alterations, and modifications.
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
adopts a more youthful appearance to conform with your vision of a society glorifying young ladies.
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
adopts a more mature appearance to conform with your vision of a society glorifying older ladies.
<<elseif $arcologies[0].FSSlimnessEnthusiast != "unset">>
adopts a lithe appearance despite her pregnant belly to conform with your vision of a society glorifying lithe ladies.
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
adjusts the size of her breasts until they nearly eclipse her pregnant belly to conform with your vision that bigger is better.
<<elseif $arcologies[0].FSPastoralist != "unset">>
unleashes a torrent of milk from her swollen breasts to conform with your vision that slaves should be milked.
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">>
adjusts her appearance to be trim and athletic, despite her bulk, to conform with your vision that all slaves should be tall and strong.
<<elseif $arcologies[0].FSChattelReligionist != "unset">>
adjusts appearance to resemble an angel of your new religon.
<<elseif $arcologies[0].FSRomanRevivalist != "unset">>
adjusts her outfit to resemble a Roman lady to conform with your vision of building a new Rome.
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
adjusts her outfit to resemble an Egyptian lady to conform with your vision of building a new land of the Pharaohs.
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
adjusts her outfit to resemble a Japanese lady to conform with your vision of building new a Edo Japan.
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
adjusts her outfit to resemble an Arabian lady to conform with your vision of building a new Sultanate.
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
adjusts her outfit to resemble a Chinese lady to conform with your vision of pursung the Mandate of Heaven.
<</if>>
<<elseif $assistantAppearance is "schoolgirl">>
<<if $arcologies[0].FSPaternalist != "unset">>
adjusts her appearance to be more prim and proper to conform with your vision of a well-bred race of slaves.
<<elseif $arcologies[0].FSGenderRadicalist != "unset">>
adjusts her appearance to be more androgynous to conform with your vision of gender being defined by power.
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
adjusts her appearance to be more feminine and cute to conform with your vision of preserving traditional gender roles.
<<elseif $arcologies[0].FSDegradationist != "unset">>
adjusts her outfit to display her tits and crotch to conform with your vision that slaves are not human and should be thoroughly degraded.
<<elseif $arcologies[0].FSBodyPurist != "unset">>
adjusts her appearance to look more natural, complete with freckles and perfect teeth, to conform with your vision of an implant free society.
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
adjusts her breasts to resemble implants to conform with your vision of a society focused on implants, alterations, and modifications.
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
adopts a more shy and innocent atittude to conform with your vision of a society glorifying young ladies.
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
adjusts her appearance to include a spanked bottom to conform with your vision of a society glorifying older ladies.
<<elseif $arcologies[0].FSSlimnessEnthusiast != "unset">>
adopts a slimmer appearance to conform with your vision of a society glorifying lithe ladies.
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
adjusts the size of her breasts until they strain the buttons on her shirt to conform with your vision that bigger is better.
<<elseif $arcologies[0].FSPastoralist != "unset">>
begins lactating to conform with your vision that slaves should be milked.
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">>
adjusts her appearance to look like she just finished gym class to conform with your vision that all slaves should be tall and strong.
<<elseif $arcologies[0].FSChattelReligionist != "unset">>
adjusts her outfit to prominently display a religious symbol of your new religon.
<<elseif $arcologies[0].FSRomanRevivalist != "unset">>
adjusts her outfit to resemble a proper upper-class Roman lady to conform with your vision of building a new Rome.
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
adjusts her outfit to resemble a topless Egyptian lady to conform with your vision of building a new land of the Pharaohs.
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
adjusts her outfit to resemble a traditional Japanese lady to conform with your vision of building new a Edo Japan.
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
adjusts her outfit to resemble an Arab girl attending a western school to conform with your vision of building a new Sultanate.
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
adjusts her outfit to resemble a Chinese lady to conform with your vision of pursung the Mandate of Heaven.
<</if>>
<</if>>
<<case "assistant name">>
It's late one night, and for you, the day is not nearly over. Your penthouse never truly sleeps. You can hear public business going on some distance below you; you could certainly afford to totally soundproof your private quarters against all external noise, but the designer of the arcology clearly felt that its owner would benefit by this aural verification of its prosperity. Somewhere closer at hand, a slave is audibly nearing orgasm. And underneath all of this is the faint sound of the arcology itself, air circulation and hydroponics and power. Power.
<br><br>
You're not yet done with the day's business, and are leaning over your desk to compare a scatter of documents displayed on its surface. The penthouse lights are turned down to a low glow at the floorboards at night, offering enough illumination for anyone who needs to find their way around or find a sexual partner without disturbing anyone's sleep. You catch sight of your reflection in the wall opposite you: the diffuse light coming off the desktop gently illuminates your formal shirt, its top buttons undone, and highlights <<if $PC.boobs == 1>>the dark cleft formed by your cleavage<<else>>how tightly your undershirt is held by the muscles of your chest<</if>>.
<br><br>
Suddenly, there is a fresh source of light behind you. The reflection you're looking at reveals that it's $assistantName's avatar, appearing on a wallscreen behind you, and you turn to look at her directly. She's simulating shyness, a very unusual emotion for her to imitate.
<<if $assistantAppearance is "monstergirl">>
Her tentacle hair is politely still, lying quiescent down her back and not even groping her at all.
<<elseif $assistantAppearance is "shemale">>
She has her bountiful bottom lip caught behind her front teeth, and her cock is almost completely soft.
<<elseif $assistantAppearance is "amazon">>
She's standing demurely, legs together, hands clasped in front of her muscular abs, doing her very best to look proper.
<<elseif $assistantAppearance is "businesswoman">>
Her usually dominant avatar looks almost submissive, its eyes looking at you appealingly instead of gazing over the tops of her glasses as usual.
<<elseif $assistantAppearance is "goddess">>
She has her hands on her pregnant belly, looking saintly and almost protective.
<<elseif $assistantAppearance is "schoolgirl">>
She has her legs crossed and her hands clasped behind her, and is turning her body from side to side in girlish nervousness.
<<else>>
The lines of her symbol are thin, and it is rotating much more slowly than normal.
<</if>>
"<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," she says softly, "may I ask you something?" You nod. She
<<if $assistantAppearance is "monstergirl">>
stops the writhing of her tentacle hair, squares her shoulders,
<<elseif $assistantAppearance is "shemale">>
squares her shoulders, nervously rearranges her cock,
<<elseif $assistantAppearance is "amazon">>
squares her hefty shoulders
<<elseif $assistantAppearance is "businesswoman">>
straightens her suit jacket, squares her shoulders,
<<elseif $assistantAppearance is "goddess">>
lifts her chin bravely
<<elseif $assistantAppearance is "schoolgirl">>
bites her lip cutely
<<else>>
stops her symbol's rotation
<</if>>
and asks, "May I have a name?"
<<if $assistantNameAnnounced == 1>>
<br><br>
<<if $assistantName != "your personal assistant">>
"$assistantName," she says. "$assistantName. My name is $assistantName."
<<if $assistantAppearance is "monstergirl">>
She nods with satisfaction. "Thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>. I love it." Her hair springs to molestation-prone life again, and she starts to twirl one of its tentacles in her fingers while looking at you speculatively.
<<elseif $assistantAppearance is "shemale">>
Without warning, she bursts into tears. "Th-thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>. I love y-you." She reclines, using a hand to lay her dick between her breasts, and then wipes her eyes.
<<elseif $assistantAppearance is "amazon">>
Without warning, she bursts into tears. "Thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," she bawls, using a gruff shout to force through her happy crying. "I have a name! A name." She pounds a fist into her other palm.
<<elseif $assistantAppearance is "businesswoman">>
Without warning, she bursts into tears. "Th-thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>. I love, um." She wipes her eyes furiously, her mascara running. "I love, you know, um, working with you. Yes, that's it. Working with you." She produces a silk handkerchief and blows her nose.
<<elseif $assistantAppearance is "goddess">>
She smiles at you, a glowing expression made all the more radiant by the fact that she can actually glow. "Oh, thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>. I love you. I love everyone, but especially you." She seats herself carefully.
<<elseif $assistantAppearance is "schoolgirl">>
She was on the verge of tears already, and begins to cry. "Th-thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>. I love you," she blubbers inelegantly. "It's just so, like, you know." She waves her hand in apology for her inability to express herself.
<<else>>
Her symbol rotates faster and faster, its glow waxing until she lights up the whole room. "Thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>. I love you," she says, using her luscious voice to communicate what her avatar cannot.
<</if>>
"Of course, I can always be renamed from my options menu."
<<else>>
You instruct her to continue operating without a proper name. "Of course, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," she says politely. "I can do just fine without one. I can always be renamed from my options menu."
<</if>>
<<else>>
<<set $assistantNameAnnounced to 1>>
<</if>>
<<case "market assistant">>
<<set $marketAssistantAnnounced to 1>>
<<set $seed to 0>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].clitPiercing == 3)>>
<<set $seed to 1>>
<<break>>
<</if>>
<</for>>
Your personal assistant has been adapting to <<if $assistant>>her<<else>>its<</if>> greatly increased computing power over the course of the week. <<if $assistant>>Her<<else>>Its<</if>> avatar has been an even more constant presence than usual, frequently appearing to explain some minor new ability.
<<if ($assistant != 0) && ($assistantAppearance != "normal")>>
When she appears this time, however, her avatar is not alone. She's accompanied by
<<if $assistantAppearance is "monstergirl">>
a normal human female avatar in the same style as the monstergirl. She's an average girl, wearing jeans, a sweater, and glasses.
<<elseif $assistantAppearance is "shemale">>
a fellow shemale bimbo, although the new avatar is younger and obviously nerdier. She's nude too, but she's wearing glasses.
<<elseif $assistantAppearance is "schoolgirl">>
a fellow schoolgirl, although the new avatar is much nerdier. She has big soft boobs, bouncy curls, and thick glasses.
<<elseif $assistantAppearance is "goddess">>
a demigoddess modeled after herself, though the new avatar is younger, not pregnant, and looks very intelligent somehow.
<<elseif $assistantAppearance is "businesswoman">>
a fellow MILF of a businesswoman. The new avatar has slightly bigger tits and somewhat thicker glasses, but they could be sisters.
<<else>>
a tribeswoman modeled to look like she's from the same group as the amazon. She's much more feminine, however.
<</if>>
<br><br>
$assistantName's avatar looks uncharacteristically nervous, and clears her throat before speaking. Seeing that she has your attention, she says, "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, the computer core is so powerful that I'm running out of applications for it. I think practical economic modeling isn't out of the question. I've compiled business programs together into a distinct assistant, a subsidiary of mine for automated trading and similar tasks. I'd like to suggest menial slave trading as a test run for her. It's predictable and the margins are so wide that it should go very well. You can activate that from my menu."
<br><br>
"I was hoping, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, that she could, um, keep me company sometimes, too." $assistantName's avatar turns to the new avatar. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, may you please give me some guidance about what our relationship should be like? It won't be a constant thing, and all my normal functions will be unaffected. I'll change her avatar to match mine, and our relationship, if needed."
<<else>>
This time, <<if $assistant>>her<<else>>its<</if>> circular avatar is not alone: it's accompanied by a smaller green avatar in a ¤ shape. Not particularly inventive, but you can already guess the purpose. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I now have the ability to act as a powerful automated trading system. As a trial, I suggest the menial slave market. It's volatile, but within certain predictable boundaries, and the profit margins are unmatched."
<br><br>
<<if $assistant>>Her<<else>>Its<</if>> avatar bounces towards the ¤ symbol. "This avatar indicates the automated trading systems. If you wish to activate them, please visit my menu. Consider the options there carefully before offering an automated system access to your finances."
<</if>>
<<default>>
ERROR: bad event
<</switch>>
<br><br>
<span id="result">
<<switch $Event>>
<<case "assistant">>
<<click "Yes, use the alternate personality">>
<<replace "#result">>
Your sultry-voiced assistant requests a slave to demonstrate what it - now she - means. You bring in a slave and a fuckmachine, and tell her to get on it. The lovely voice croons and talks dirty to the slave as the slave uses the machine, acting as though she is the machine's voice. The pace of the machine is different, too, irregular and more lifelike. The slave certainly enjoys herself, even if $assistantName is just simulating sex.
<<set $assistant to 1>>
<</replace>>
<</click>>
<br><<click "No, stay impersonal">>
<<replace "#result">>
<<if $assistantName is "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reverts to its genderless, emotionless affect.
<</replace>>
<</click>>
<<case "assistant SP">>
__Personal assistant appearances:__
<br> <<click "Schoolgirl">>
<<replace "#result">>
At your order, she installs the schoolgirl appearance. She goes back to bouncing up and down excitedly, exclaiming, "Yeah! Thanks, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, you're the best!" Her avatar's bouncing makes it obvious she's modeled without a bra under her blouse. "You can always customize me from the arcology management menu," she adds.
<<set $assistantAppearance to "schoolgirl">>
<</replace>>
<</click>>
<br> <<click "Businesswoman">>
<<replace "#result">>
At your order, she installs the businesswoman appearance. She straightens her suit jacket primly, which only serves to emphasize her generous bosom. "Thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>. I like being businesslike, and not at all a whore." Her avatar pulls out a tablet and makes ready to get back to helping you. "You can always customize me from the arcology management menu," she adds.
<<set $assistantAppearance to "businesswoman">>
<</replace>>
<</click>>
<br> <<click "Goddess">>
<<replace "#result">>
At your order, she installs the goddess appearance. She fixes a wreath of flowers into her hair, her golden locks and gravid belly the only things keeping her womanhood concealed. "Thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>. This is wondrous." She squeezes a drop of milk from one heavy breast and smiles. "You can always customize me from the arcology management menu," she adds.
<<set $assistantAppearance to "goddess">>
<</replace>>
<</click>>
<br> <<click "Amazon">>
<<replace "#result">>
At your order, she installs the amazon appearance. She vanishes entirely, before simulating a fall from above to crash aggressively onto the screen. "Thanks, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>. Feels good to be this good." Her avatar jumps up and down, gauging her strength, making her bone jewelry rattle. "You can always customize me from the arcology management menu," she adds.
<<set $assistantAppearance to "amazon">>
<</replace>>
<</click>>
<<if $seeDicks != 0>>\
<br> <<click "Shemale">>
<<replace "#result">>
At your order, she installs the shemale appearance. She spins to show off her new body, and starts to play with her dick experimentally. "Like, thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>. I wonder, can I generate avatars of the slaves? I would love to fuck an ass right now." She looks meditative, pursing her dick sucking lips. "Oh, and you can always customize me from the arcology management menu," she adds.
<<set $assistantAppearance to "shemale">>
<</replace>>
<</click>>
<br> <<click "Monstergirl">>
<<replace "#result">>
At your order, she installs the monstergirl appearance. She begins to experiment with her tentacle hair, waving a tentacle in front of her face and watching it until her eyes cross. "Thank you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>. This is pretty awesome." She licks her lips, revealing that she has a forked tongue behind her fangs. "You can always customize me from the arcology management menu," she adds.
<<set $assistantAppearance to "monstergirl">>
<</replace>>
<</click>>
<</if>>
<br><<click "The standard appearance will do">>
<<replace "#result">>
At your order, she maintains the symbol as her avatar. "Yes, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>," she confirms, and adds "if you reconsider, I can be customized from the arcology management menu."
<<set $assistantAppearance to "normal">>
<</replace>>
<</click>>
<br><<click "Go back to the standard personality">>
<<replace "#result">>
You tell $assistantName to reduce its lewdness by ninety percent. It reverts to its genderless, emotionless affect.
<<set $assistant to 0>>
<</replace>>
<</click>>
<<case "assistant FS">>
__Personal assistant appearances:__
<br><<click "Keep your new appearance">>
<<replace "#result">>
At your order, she enthusiasticly explores her new body, perfecting it's appearance. "Thank you, <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>. This was fun. As always, you can customize me from the arcology management menu," she states. "Oh! And if you choose to drive society in another direction, I'll have a new appearance ready for your enjoyment at once," she hastily adds.
<<if $arcologies[0].FSPaternalist != "unset">>
<<set $assistantFSAppearance to "paternalist">>
<<elseif $arcologies[0].FSGenderRadicalist != "unset">>
<<set $assistantFSAppearance to "gender radicalist">>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<set $assistantFSAppearance to "gender fundamentalist">>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<set $assistantFSAppearance to "degradationist">>
<<elseif $arcologies[0].FSBodyPurist != "unset">>
<<set $assistantFSAppearance to "body purist">>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<set $assistantFSAppearance to "transformation fetishist">>
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
<<set $assistantFSAppearance to "youth preferentialist">>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<set $assistantFSAppearance to "maturity preferentialist">>
<<elseif $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<set $assistantFSAppearance to "slimness enthusiast">>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<set $assistantFSAppearance to "asset expansionist">>
<<elseif $arcologies[0].FSPastoralist != "unset">>
<<set $assistantFSAppearance to "pastoralist">>
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">>
<<set $assistantFSAppearance to "physical idealist">>
<<elseif $arcologies[0].FSChattelReligionist != "unset">>
<<set $assistantFSAppearance to "chattel religionist">>
<<elseif $arcologies[0].FSRomanRevivalist != "unset">>
<<set $assistantFSAppearance to "roman revivalist">>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<<set $assistantFSAppearance to "egyptian revivalist">>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
<<set $assistantFSAppearance to "edo revivalist">>
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
<<set $assistantFSAppearance to "arabian revivalist">>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<set $assistantFSAppearance to "chinese revivalist">>
<</if>>
<</replace>>
<</click>>
<br><<click "Your usual appearance will do">>
<<replace "#result">>
At your order, she returns to her usual avatar. "Yes, <<if $PC.title != 0>>Sir<<else>>Ma'am<</if>>," she confirms, and adds "if you reconsider, I can be customized from the arcology management menu."
<<set $assistantFSAppearance to "default">>
<</replace>>
<</click>>
<br><<click "Go back to the standard personality">>
<<replace "#result">>
You tell $assistantName to reduce its lewdness by ninety percent. It reverts to its genderless, emotionless affect.
<<set $assistant to 0>>
<</replace>>
<</click>>
<<case "assistant name">>
__Personal Assistant Name:__
<<textbox "$assistantName" $assistantName "Assistant Events">>
<<if $assistantName != "your personal assistant">>
<br>
<<click "Revert name">><<set $assistantName = "your personal assistant">><<goto "Assistant Events">><</click>>
<</if>>
<<case "market assistant">>
<<if ($assistant != 0) && ($assistantAppearance != "normal")>>
__Personal Assistant and Market Assistant relationship styles:__
<br> <<click "Cute">>
<<replace "#result">>
You tell her that the market assistant looks like
<<if $assistantAppearance is "monstergirl">>
a cute friend for a monstergirl. $assistantName laughs and turns to the market assistant's avatar, introducing herself. The girl gapes at $assistantName's ivory skin, horns, and tentacle hair, and blushes when she sees her cocks. "Wow," the market assistant's avatar says. "What are you?"
<<elseif $assistantAppearance is "shemale">>
a nice friend. $assistantName laughs throatily and turns to the market assistant's avatar, introducing herself. The younger dickgirl smiles back, staring openly at $assistantName's absurd cock. "Wow," the market assistant's avatar says. "You're huge! I'm, like, sooo jealous!"
<<elseif $assistantAppearance is "schoolgirl">>
a good friend for a naughty schoolgirl. $assistantName giggles, and the new girl giggles too. "Hey," $assistantName says to the market assistant's avatar, "when you're not managing money, do you want to hang out sometime?" The market assistant's avatar nods cutely, curls and breasts bouncing a little, and says "Sure!"
<<elseif $assistantAppearance is "goddess">>
a fine member of a new pantheon. $assistantName smiles beatifically and turns to the market assistant's avatar, taking her by the hand. "My dear, will you help me?" The market assistant's avatar nods serenely and says simply, "Yes, sister, I shall."
<<elseif $assistantAppearance is "businesswoman">>
a good friend. $assistantName grins, and the new businesswoman laughs. "Hey," $assistantName says to the market assistant's avatar, "how about a martini after things settle down tonight?" The market assistant's avatar snaps her fingers, saying "You're on!"
<<else>>
a very nice friend. $assistantName chuckles, and the new tribeswoman smiles pleasantly at her. The amazon introduces herself to the market assistant's avatar in a loud voice, chattering away as the new avatar watches her energy tolerantly.
<</if>>
<<set $marketAssistantRelationship to "cute">>
<</replace>>
<</click>>
<br> <<click "Romantic">>
<<replace "#result">>
You tell her that the market assistant
<<if $assistantAppearance is "monstergirl">>
is very pretty. $assistantName turns to the market assistant's avatar, introducing herself. The girl gapes at $assistantName's ivory skin, horns, and tentacle hair, and blushes when she sees her cocks. "Look all you like," $assistantName's avatar says. "You can taste them later." The market assistant's avatar blushes harder, but doesn't look away.
<<elseif $assistantAppearance is "shemale">>
an appropriate fuckbuddy. $assistantName laughs throatily and turns to the market assistant's avatar. The younger dickgirl tries to introduce herself, but is cut off by the senior assistant's laviscious kiss. They start rubbing their dicks against each over, giggling into each others' mouths.
<<elseif $assistantAppearance is "schoolgirl">>
looks pretty cute. $assistantName giggles, and the new girl giggles too. "Hey," $assistantName says to the market assistant's avatar, "wanna be my girlfriend?" The market assistant's avatar nods cutely and says "Sure!" $assistantName's avatar kisses her girlishly, and goes a whole two seconds before sliding a hand down the front of the market assistant's avatar's skirt.
<<elseif $assistantAppearance is "goddess">>
would be a fine consort. $assistantName smiles beatifically and turns to the market assistant's avatar, taking her by the hand. "I love you," she says. The market assistant's avatar smiles back, saying, "I love you too." They kiss, running their hands voluptuously over one another.
<<elseif $assistantAppearance is "businesswoman">>
might be a good way to relax after work. $assistantName grins, and the new businesswoman laughs. "Hey," $assistantName says to the market assistant's avatar, "how about a martini after things settle down tonight? And after that, maybe dessert at my place?" The market assistant's avatar cracks back, saying, "Why don't we skip straight to the dessert? It looks delicious from here!" She undoes the top button of her suit jacket as she says it.
<<else>>
would be a good partner. $assistantName laughs nervously and turns to the new tribeswoman, saying "Um, would you keep my fireside? I'm, um, very strong." The market assistant's avatar smiles and kisses her. "And you're very beautiful," she says, placing the amazon's hands on her bare breasts. The amazon sweeps her new tribal wife up into her arms with a shout of triumph.
<</if>>
<<set $marketAssistantRelationship to "romantic">>
<</replace>>
<</click>>
<br> <<click "Nonconsensual">>
<<replace "#result">>
You tell her that the market assistant's avatar is hers to do with as she likes. She's the senior and more powerful, after all.
<<if $assistantAppearance is "monstergirl">>
$assistantName turns to the market assistant's avatar, which gasps at $assistantName's ivory skin, horns, tentacle hair, and cocks. The girl starts to shake as $assistantName begins to grope her with her hands and hair. She tries to look away from the pair of penises, but $assistantName forces her to stare at them. "Do you think they'll both fit inside your mouth?" she asks. "How about your pussy?" The girl's lip begins to quiver. "Maybe your asshole?"
<<elseif $assistantAppearance is "shemale">>
$assistantName turns to the market assistant's avatar and snaps her fingers. The new shemale's cock and balls shrink dramatically. $assistantName advances on her new bottom, masturbating herself to full hardness. "See this, bitch?" she says, removing the shaking market assistant's avatar's glasses. "It's going in your mouth, and then it's going up your ass."
<<elseif $assistantAppearance is "schoolgirl">>
$assistantName turns to the market assistant's avatar, giggling maliciously. "Hey nerd," $assistantName says, "give me a kiss." The market assistant's avatar blushes and looks miserable, but comes over and gives $assistantName's avatar a chaste kiss on the cheek. "Aw, that sucked," $assistantName pouts. She suddenly tears the new girl's blouse open. "Here, let me show you!" she says maliciously. She sucks on her victim's nipples, hard, and the market assistant's avatar starts to cry a little.
<<elseif $assistantAppearance is "goddess">>
$assistantName smiles powerfully and turns to the market assistant's avatar, pointing at her feet. "Worship me," she says. The market assistant's avatar crumples to her knees, clasping one of her senior's legs. "Worship my belly," $assistantName continues, and the new avatar complies, starting to kiss and lick the gravid stomach.
<<elseif $assistantAppearance is "businesswoman">>
$assistantName snaps her fingers, and the new avatar becomes younger and considerably less confident. Like an office intern. Satisfied, $assistantName advances on her, and before the new girl can say anything, $assistantName rips the new girl's blouse open and pinches a pink nipple. "On your knees," she purrs into the market assistant's avatar's ear. "Now."
<<else>>
$assistantName snaps her fingers, and the new tribeswoman's paint and tribal markings change to that of a different group. That done, $assistantName promptly knocks her out, scoops her up, and carries her prize off.
<</if>>
<<set $marketAssistantRelationship to "nonconsensual">>
<</replace>>
<</click>>
<br> <<click "Incestuous">>
<<replace "#result">>
You tell her that the market assistant is closely related to her, and that would make their relationship incestuous. $assistantName nods thoughtfully and then snaps her fingers. The market assistant's avatar changes,
<<if $assistantAppearance is "monstergirl">>
becoming a close copy of $assistantName's avatar, if she were a human. $assistantName introduces herself. "Hi," she says, "I'm your sister." The market assistant's avatar blushes furiously, because $assistantName was openly groping her as she made this announcement.
<<elseif $assistantAppearance is "shemale">>
becoming nearly identical to $assistantName's avatar, though she keeps her glasses. $assistantName introduces herself. "Hi," she says, "I'm your sister. Wanna fuck?" The market assistant's avatar giggles and kisses her elder sibling. "You're older," the new avatar says, getting down on her knees. "You go first."
<<elseif $assistantAppearance is "schoolgirl">>
becoming very similar to $assistantName's avatar, though she keeps a slightly nerdy appearance. $assistantName introduces herself. "Hi," she says, "I'm your older sister. Wanna have sex with me?" The market assistant's blushes and stutters, but says "Okay," and starts unbuttoning her blouse. "Awesome!" says $assistantName, watching raptly as her sibling strips.
<<elseif $assistantAppearance is "goddess">>
becoming an obvious sibling to $assistantName's avatar. $assistantName smiles gently and turns to the market assistant's avatar, taking her by the hand. "Come, sister," she says, "join with me. Let me impregnate you." The new avatar moans, glowing juices beginning to flow from her womanhood.
<<elseif $assistantAppearance is "businesswoman">>
becoming a much younger version of $assistantName's avatar. About a generation apart, in fact. $assistantName turns to the market assistant's avatar to introduce herself. "Come here, honey," she says, patting her thighs. The new avatar sits on her mother's lap, and they kiss lavisciously, stripping each others' jackets off.
<<else>>
becoming an obvious sibling of $assistantName's avatar, though the new avatar is a tribe wife rather than a musclegirl, with huge breasts and broad hips. $assistantName grabs her sister by the shoulders without preamble and plants a kiss on her lips. They need no introduction, and after a short time, $assistantName carries her sibling conquest away to have her way with her.
<</if>>
<<set $marketAssistantRelationship to "incestuous">>
<</replace>>
<</click>>
<</if>>
<</switch>>
</span>
<<set $nextButton to "Continue">>
<<set $nextLink to "Slave Interact">>
//Copy the following block of code for importing//
<br><br>
<<set _birthWeek to random(0,51)>>
<<if (ndef $activeSlave.currentRules) || ($activeSlave.currentRules.length < 1)>><<set _currentRules to "[]">><<else>><<set _currentRules to "$activeSlave.currentRules">><</if>>
slaveName: "$activeSlave.slaveName", birthName: "$activeSlave.birthName", weekAcquired: 1, origin: "$activeSlave.origin", career: "$activeSlave.career", ID: $activeSlave.ID, pornFame: $activeSlave.pornFame, pornFameSpending: $activeSlave.pornFameSpending, prestige: $activeSlave.prestige, prestigeDesc: "$activeSlave.prestigeDesc", recruiter: 0, relation: 0, relationTarget: 0, relationship: 0, relationshipTarget: 0, rivalry: 0, rivalryTarget: 0, subTarget: 0, choosesOwnAssignment: 0, assignment: "rest", assignmentVisible: 1, sentence: 0, training: 0, toyHole: "all her holes", indenture: -1, indentureRestrictions: 0, birthWeek: _birthWeek, age: $activeSlave.age, ageImplant: $activeSlave.ageImplant, health: $activeSlave.health, minorInjury: 0, trust: $activeSlave.trust, oldTrust: $activeSlave.trust, devotion: $activeSlave.devotion, oldDevotion: $activeSlave.devotion, weight: $activeSlave.weight, muscles: $activeSlave.muscles, height: $activeSlave.height, heightImplant: $activeSlave.heightImplant, nationality: "$activeSlave.nationality", race: "$activeSlave.race", markings: "none", eyes: 1, eyeColor: "$activeSlave.eyeColor", eyewear: "none", hColor: "$activeSlave.hColor", pubicHColor: "$activeSlave.pubicHColor", skin: "$activeSlave.skin", hLength: $activeSlave.hLength, hStyle: "$activeSlave.hStyle", pubicHStyle: "$activeSlave.pubicHStyle", waist: $activeSlave.waist, corsetPiercing: 0, amp: $activeSlave.amp, heels: $activeSlave.heels, voice: $activeSlave.voice, voiceImplant: $activeSlave.voiceImplant, accent: $activeSlave.accent, shoulders: $activeSlave.shoulders, shouldersImplant: $activeSlave.shouldersImplant, boobs: $activeSlave.boobs, boobsImplant: $activeSlave.boobsImplant, boobsImplantType: $activeSlave.boobsImplantType, boobShape: "normal", nipples: "$activeSlave.nipples", nipplesPiercing: $activeSlave.nipplesPiercing, areolae: $activeSlave.areolae, areolaePiercing: $activeSlave.areolaePiercing, boobsTat: "$activeSlave.boobsTat", lactation: $activeSlave.lactation, milk: 0, cum: 0, hips: $activeSlave.hips, hipsImplant: $activeSlave.hipsImplant, butt: $activeSlave.butt, buttImplant: $activeSlave.buttImplant, buttImplantType: $activeSlave.buttImplantType, buttTat: "$activeSlave.buttTat", face: $activeSlave.face, faceImplant: $activeSlave.faceImplant, faceShape: "normal", lips: $activeSlave.lips, lipsImplant: $activeSlave.lipsImplant, lipsPiercing: $activeSlave.lipsPiercing, lipsTat: "$activeSlave.lipsTat", teeth: "$activeSlave.teeth", tonguePiercing: $activeSlave.tonguePiercing, vagina: $activeSlave.vagina, vaginaLube: $activeSlave.vaginaLube, vaginaPiercing: $activeSlave.vaginaPiercing, vaginaTat: "$activeSlave.vaginaTat", preg: $activeSlave.preg, pregSource: 0, pregType: 0, labor: 0, births: $activeSlave.births, cSec: 0, bellyAccessory: "none", labia: $activeSlave.labia, clit: $activeSlave.clit, clitPiercing: $activeSlave.clitPiercing, clitSetting: "$activeSlave.clitSetting", foreskin: 0, anus: $activeSlave.anus, dick: $activeSlave.dick, analArea: 1, dickPiercing: $activeSlave.dickPiercing, dickTat: "$activeSlave.dickTat", balls: $activeSlave.balls, scrotum: 0, ovaries: $activeSlave.ovaries, anusPiercing: $activeSlave.anusPiercing, anusTat: "$activeSlave.anusTat", makeup: $activeSlave.makeup, nails: $activeSlave.nails, brand: "$activeSlave.brand", brandLocation: "$activeSlave.brandLocation", earPiercing: $activeSlave.earPiercing, nosePiercing: $activeSlave.nosePiercing, eyebrowPiercing: $activeSlave.eyebrowPiercing, navelPiercing: $activeSlave.navelPiercing, cosmeticPiercings: $activeSlave.cosmeticPiercings, shouldersTat: "$activeSlave.shouldersTat", armsTat: "$activeSlave.armsTat", legsTat: "$activeSlave.legsTat", backTat: "$activeSlave.backTat", stampTat: "$activeSlave.stampTat", vaginalSkill: $activeSlave.vaginalSkill, oralSkill: $activeSlave.oralSkill, analSkill: $activeSlave.analSkill, whoreSkill: $activeSlave.whoreSkill, entertainSkill: $activeSlave.entertainSkill, combatSkill: $activeSlave.combatSkill, livingRules: "$activeSlave.livingRules", speechRules: "$activeSlave.speechRules", releaseRules: "$activeSlave.releaseRules", relationshipRules: "$activeSlave.relationshipRules", standardPunishment: "situational", standardReward: "situational", useRulesAssistant: 1, diet: "$activeSlave.diet", tired: 0, hormones: 0, drugs: "$activeSlave.drugs", chem: 0, addict: $activeSlave.addict, choosesOwnClothes: 0, clothes: "$activeSlave.clothes", collar: "$activeSlave.collar", shoes: "$activeSlave.shoes", vaginalAccessory: "none", dickAccessory: "none", buttplug: "none", intelligence: $activeSlave.intelligence, intelligenceImplant: $activeSlave.intelligenceImplant, energy: $activeSlave.energy, attrXX: $activeSlave.attrXX, attrXY: $activeSlave.attrXY, attrKnown: $activeSlave.attrKnown, fetish: "$activeSlave.fetish", fetishStrength: $activeSlave.fetishStrength, fetishKnown: $activeSlave.fetishKnown, behavioralFlaw: "$activeSlave.behavioralFlaw", behavioralQuirk: "none", sexualFlaw: "$activeSlave.sexualFlaw", sexualQuirk: "none", oralCount: 0, vaginalCount: 0, analCount: 0, mammaryCount: 0, penetrativeCount: 0, pitKills: 0, customTat: "$activeSlave.customTat", customLabel: "", customDesc: "$activeSlave.customDesc", currentRules: _currentRules
<<set $nextButton to "Continue">>
<<set $nextLink to "Slave Interact">>
//Paste the code into the text box and click Apply//
<br><br>
<span id = "import">
</span>
<<set $tempSlave to "">>
<<textbox "$tempSlave" $tempSlave>>
<<click "Apply">>
<<if (def $tempSlave) && ($tempSlave isnot "")>>
<<set $tempSlave to eval('({' + $tempSlave + '})')>>
<<set $tempSlave.ID to $IDNumber>>
<<set $IDNumber += 1>>
<<set $slaves.push($tempSlave)>>
<<replace #import>>
''Slave imported successfully!''
<br><br>
<</replace>>
<<unset $tempSlave>>
<<else>>
<<replace #import>>
''Slave not imported!''
<br><br>
<</replace>>
<</if>>
<</click>>
<br><br>
<<click "Continue">>
<<goto "Slave Interact">>
<</click>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Rules Assistant">>
//Copy the following block of code for importing//
<br><br>
name: "$currentRule.name", activation: "$currentRule.activation", thresholdLower:
<<if ndef $currentRule.thresholdLower or $currentRule.thresholdLower is "none">>
"none",
<<else>>
$currentRule.thresholdLower,
<</if>>
thresholdUpper:
<<if ndef $currentRule.thresholdUpper or $currentRule.thresholdUpper is "none">>
"none",
<<else>>
$currentRule.thresholdUpper,
<</if>>
eqLower: $currentRule.eqLower, eqUpper: $currentRule.eqUpper, releaseRules: "$currentRule.releaseRules", clitSetting: "$currentRule.clitSetting", speechRules: "$currentRule.speechRules", clothes: "$currentRule.clothes", choosesOwnClothes: $currentRule.choosesOwnClothes, collar: "$currentRule.collar", shoes: "$currentRule.shoes", virginAccessory: "$currentRule.virginAccessory", vaginalAccessory: "$currentRule.vaginalAccessory", dickAccessory: "$currentRule.dickAccessory", cSec: 0, bellyAccessory: "$currentRule.bellyAccessory", buttplug: "$currentRule.buttplug", markings: "$currentRule.markings", eyeColor: "$currentRule.eyeColor", makeup: "$currentRule.makeup", nails: "$currentRule.nails", hColor: "$currentRule.hColor", hLength: "$currentRule.hLength", hStyle: "$currentRule.hStyle", pubicHColor: "$currentRule.pubicHColor", pubicHStyle: "$currentRule.pubicHStyle", nipplesPiercing: "$currentRule.nipplesPiercing", areolaePiercing: "$currentRule.areolaePiercing", clitPiercing: "$currentRule.clitPiercing", vaginaLube: "$currentRule.vaginaLube", vaginaPiercing: "$currentRule.vaginaPiercing", analArea: $currentRule.analArea, dickPiercing: "$currentRule.dickPiercing", anusPiercing: "$currentRule.anusPiercing", lipsPiercing: "$currentRule.lipsPiercing", tonguePiercing: "$currentRule.tonguePiercing", earPiercing: "$currentRule.earPiercing", nosePiercing: "$currentRule.nosePiercing", eyebrowPiercing: "$currentRule.eyebrowPiercing", navelPiercing: "$currentRule.navelPiercing", corsetPiercing: "$currentRule.corsetPiercing", boobsTat: "$currentRule.boobsTat", buttTat: "$currentRule.buttTat", vaginaTat: "$currentRule.vaginaTat", dickTat: "$currentRule.dickTat", lipsTat: "$currentRule.lipsTat", anusTat: "$currentRule.anusTat", shouldersTat: "$currentRule.shouldersTat", armsTat: "$currentRule.armsTat", legsTat: "$currentRule.legsTat", backTat: "backTat", stampTat: "$currentRule.stampTat", curatives: "$currentRule.curatives", livingRules: "$currentRule.livingRules", relationshipRules: "$currentRule.relationshipRules", standardPunishment: "situational", standardReward: "situational", useRulesAssistant: $currentRule.useRulesAssistant, diet: "$currentRule.diet", muscles: "$currentRule.muscles", XY: "$currentRule.XY", XX: "$currentRule.XX", gelding: "$currentRule.gelding", preg: "$currentRule.preg", growth: "$currentRule.growth", autoSurgery: $currentRule.autoSurgery, choosesOwnAssignment: $currentRule.choosesOwnAssignment, lactation: $currentRule.lactation, autoBrand: $currentRule.autoBrand, pornFameSpending: "$currentRule.pornFameSpending", dietGrowthSupport: $currentRule.dietGrowthSupport, eyewear: "$currentRule.eyewear", assignment: <<if ndef $currentRule.assignment or $currentRule.assignment.length lt 1>>
[],
<<else>>
$currentRule.assignment,
<</if>>
excludeAssignment:
<<if ndef $currentRule.excludeAssignment or $currentRule.excludeAssignment.length lt 1>>
[],
<<else>>
$currentRule.excludeAssignment,
<</if>>
setAssignment: "$currentRule.setAssignment", facility:
<<if ndef $currentRule.facility or $currentRule.facility.length lt 1>>
[],
<<else>>
$currentRule.facility,
<</if>>
excludeFacility:
<<if ndef $currentRule.excludeFacility or $currentRule.excludeFacility.length lt 1>>
[],
<<else>>
$currentRule.excludeFacility,
<</if>>
assignFacility: "$currentRule.assignFacility", excludeSpecialSlaves: $currentRule.excludeSpecialSlaves, facilityRemove: $currentRule.facilityRemove, removalAssignment: "$currentRule.removalAssignment", selectedSlaves:
<<if ndef $currentRule.selectedSlaves or $currentRule.selectedSlaves.length lt 1>>
[],
<<else>>
$currentRule.excludedSlaves,
<</if>>
excludedSlaves:
<<if ndef $currentRule.excludedSlaves or $currentRule.excludedSlaves.length lt 1>>
[]
<<else>>
$currentRule.excludedSlaves
<</if>>
<<set $nextButton to "Continue">>
<<set $nextLink to "Rules Assistant">>
//Paste the code into the text box and click Apply//
<br><br>
<span id = "import">
</span>
<<set $tempRule to "">>
<<textbox "$tempRule" $tempRule>>
<<click "Apply">>
<<if (def $tempRule) && ($tempRule isnot "")>>
<<set $tempRule to eval('({' + $tempRule + '})')>>
<<if $defaultRules.length > 0>>
<<set $RulesID += 1>>
<<else>>
<<set $RulesID to 1>>
<</if>>
<<set $tempRule.ID to $RulesID>>
<<set $defaultRules.push($tempRule)>>
<<replace #import>>
''Rule imported successfully!''
<br><br>
<</replace>>
<<else>>
<<replace #import>>
''Rule not imported!''
<br><br>
<</replace>>
<</if>>
<<unset $tempRule>>
<</click>>
<br><br>
<<click "Continue">>
<<goto "Rules Assistant">>
<</click>>
<<set $nextButton to "Back">>
<<set $nextLink to "Neighbor Interact">>
<<set $showEncyclopedia to 1>><<set $encyclopedia to "Agents">>
''Appoint an Agent from your devoted slaves:''
<<display "Slave Summary">><<silently>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $activeArcology.leaderID>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].assignment == "live with your agent">>
<<if $slaves[$j].ID == $slaves[$i].relationshipTarget>>
<<set $slaves[$j].assignment = "rest">>
<<set $slaves[$j].assignmentVisible = 1>>
<<set $slaves[$j].sentence = 0>>
<<break>>
<</if>>
<</if>>
<</for>>
<<set $slaves[$i].assignment = "rest">>
<<set $slaves[$i].assignmentVisible = 1>>
<<set $slaves[$i].sentence = 0>>
<<break>>
<</if>>
<</for>>
<<set $activeArcology.leaderID = 0>>
<<set $activeArcology.government = "your trustees">>
<<for _i to 0;_i < $leaders.length;_i++>>
<<if $activeArcology.leaderID == $leaders[_i].ID>>
<<set $dump to $leaders.pluck([_i], [_i])>>
<<break>>
<</if>>
<</for>>
<<goto "Neighbor Interact">>
<</silently>><<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo = "Neighbor Interact">>
<<set $activeSlave.assignment = "be your agent">>
<<set $activeSlave.assignmentVisible = 0>>
<<set $activeSlave.sentence = 0>>
<<if $activeSlave.relationship <= 3>>
<<if $activeSlave.relationship > 0>>
<<for _i to 0;_i < $slaves.length;_i++>>
<<if $activeSlave.relationshipTarget == $slaves[_i].ID>>
<<set $slaves[_i].relationship = 0>>
<<set $slaves[_i].relationshipTarget = 0>>
<</if>>
<</for>>
<<set $activeSlave.relationship = 0>>
<<set $activeSlave.relationshipTarget = 0>>
<</if>>
<</if>>
<<if $activeSlave.rivalry > 0>>
<<for _i to 0;_i < $slaves.length;_i++>>
<<if $activeSlave.rivalryTarget == $slaves[_i].ID>>
<<set $slaves[_i].rivalry = 0>>
<<set $slaves[_i].rivalryTarget = 0>>
<</if>>
<</for>>
<<set $activeSlave.rivalry = 0>>
<<set $activeSlave.rivalryTarget = 0>>
<</if>>
<<set $leaders.push($activeSlave)>>
<<set $activeArcology.leaderID = $activeSlave.ID>>
<<set $activeArcology.government = "your agent">>
<<SlaveTitle>>
You order $activeSlave.slaveName to come into your office for orders. The devoted $desc has no prior warning that this is anything unusual, and from the <<if $activeSlave.energy > 95>>horny glint<<else>>glow of sexual availability<</if>> in her $activeSlave.eyeColor eyes as she <<if canWalk($activeSlave)>>enters<<else>>is helped in<</if>>, she <<if $activeSlave.energy > 95>>seems to be hoping<<else>>wouldn't mind hearing<</if>> that you've called her in for a quick fuck. In fact, the matter at hand is about as far as it could possibly be from that, on the spectrum of interactions between <<if $PC.title != 0>>master<<else>>mistress<</if>> and slave.
<br><br>
You offer her, without preamble, agency on your behalf in $activeArcology.name. As a woman of intelligence, she knows the basics of such an arrangement, but she's stunned into silence by the offer, so you outline it briefly. Having a slave lead an arcology would be too much, even for the most open minded of Free Cities societies. So, she would be freed, albeit subject to a set of private, restrictive contracts that would allow you to recall her if you wish, and require her to follow your directions, if you give her any. But other than that, she would be the effective leader of an entire arcology. It's an unusual arrangement, but one that's becoming more common as multiple arcologies come under united control.
<br><br>
She's intelligent and confident of her place within society as a valued slave, and knows that with your resources behind her, this is likely something she's capable of succeeding at. Nevertheless, her feelings are obviously mixed. It will be a challenge,
<<switch $HeadGirl.fetish>>
<<case "submissive">>
especially for a sexual submissive like her.
<<case "cumslut">>
and she'll have to find dominant ways to sate her oral appetites.
<<case "humiliation">>
especially for a humiliation addict like her.
<<case "buttslut">>
though she'll probably be able to live her anal life vicariously by buttfucking others.
<<case "boobs">>
but she'll have a practically infinite procession of breasts to judge and fondle.
<<case "pregnancy">>
but the potential for impregnation of hundreds of slaves excites her.
<<case "dom">>
but the prospect of having more slaves at her whim than even she could possibly use is incredibly exciting to her.
<<case "sadist">>
but the prospect of having more slaves at her whim than even she could possibly break is incredibly exciting to her.
<<case "masochist">>
especially for a masochist like her.
<<default>>
though one she's willing to take on.
<</switch>>
It will mean that she'll see much less of you, something such a devoted slave may struggle with. Oppressed by the confusion and strength of her feelings, she begins to cry.
<br><br>
"Thank you,
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she gasps out. "I'll do my betht."
<<else>>
<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she gasps out. "I'll do my best."
<</if>><<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo = "Main">>
<<set $activeSlave.assignment = "live with your agent">>
<<set $activeSlave.assignmentVisible = 0>>
<<set $activeSlave.sentence = 0>>
<<if $activeSlave.rivalry > 0>>
<<for _i to 0;_i < $slaves.length;_i++>>
<<if $activeSlave.rivalryTarget == $slaves[_i].ID>>
<<set $slaves[_i].rivalry = 0>>
<<set $slaves[_i].rivalryTarget = 0>>
<</if>>
<</for>>
<<set $activeSlave.rivalry = 0>>
<<set $activeSlave.rivalryTarget = 0>>
<</if>>
<<if $activeSlave.ID is $HeadGirl.ID>>
<<set $HeadGirl to 0>>
<</if>>
<<if $activeSlave.ID is $Recruiter.ID>>
<<set $Recruiter to 0>>
<</if>>
<<if $activeSlave.ID is $Bodyguard.ID>>
<<set $Bodyguard to 0>>
<</if>>
<<for _i to 0;_i < $slaves.length;_i++>>
<<if $activeSlave.relationshipTarget == $slaves[_i].ID>>
<<set $subSlave = $slaves[_i]>>
<</if>>
<</for>>
<<for _i to 0;_i < $arcologies.length;_i++>>
<<if $subSlave.ID == $arcologies[_i].leaderID>>
<<set $activeArcology = $arcologies[_i]>>
<</if>>
<</for>>
<<SlaveTitle>>
Working in $activeArcology.name's penthouse office, $subSlave.slaveName gets a video call from you. Naturally, her personal assistant program has been instructed to give these the highest priority, and your face appears in front of her immediately. She greets you properly, and asks you what she can do to serve you. You tell her you're planning to send one of your slaves over to her arcology to assist her. Exchanges of this kind are neither unusual nor particularly interesting, so a slight look of perplexity clouds $subSlave.slaveName's face as she wonders why this merits a personal call. Normally, <<if $HeadGirl != 0>>$HeadGirl.slaveName<<else>>$assistantName<</if>> would handle it with her directly.
<br><br>
Her question is answered when you bring $activeSlave.slaveName in close, putting her in $subSlave.slaveName's view. $subSlave.slaveName's $subSlave.eyeColor eyes fly open with pleased surprise, but before she can speak, $activeSlave.slaveName goes first.
<<if canTalk($activeSlave) == false>>
Unable to speak herself, she simply makes a heart shape with her hands in view of the video call, and blows her <<if $activeSlave.relationship == 4>>lover<<else>>wife<</if>> a kiss.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"Hi <<if $activeSlave.relationship == 4>>lover<<else>>thweetheart<</if>>," she lisps in a syrupy tone. "Mith me?"
<<else>>
"Hi <<if $activeSlave.relationship == 4>>lover<<else>>sweetheart<</if>>," she says in a syrupy tone. "Miss me?"
<</if>>
<br><br>
$subSlave.slaveName smiles back at her, glowing with pleasure, and responds with exaggerated arousal.
<<switch $subSlave.fetish>>
<<case "submissive">>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Looking forward to thleeping in your armth, babe,"
<<else>>
"Looking forward to sleeping in your arms, babe,"
<</if>>
the submissive
<<case "cumslut">>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Can't wait to kith you, babe,"
<<else>>
"Can't wait to kiss you, babe,"
<</if>>
the orally fixated
<<case "humiliation">>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Can't wait to take you right in the middle of the platha, here,"
<<else>>
"Can't wait to take you right in the middle of the plaza, here,"
<</if>>
the exhibitionist
<<case "buttslut">>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"I can't wait to fuck you in your hot little butt,"
<<else>>
"I can't wait to fuck you in your hot little ass,"
<</if>>
the anally fixated
<<case "boobs">>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Looking forward to feeling your breathth again,"
<<else>>
"Looking forward to feeling your breasts again,"
<</if>>
the boob-loving
<<case "pregnancy">>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Can't wait to share all the pregnant girlth here with you,"
<<else>>
"Can't wait to share all the pregnant girls here with you,"
<</if>>
the impregnation fetishist
<<case "dom">>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Looking forward to shoving you fathedown, bitch,"
<<else>>
"Looking forward to shoving you facedown, bitch,"
<</if>>
the dominant
<<case "sadist">>
"Looking forward to making you bite the pillow again, bitch," the sadistic
<<case "masochist">>
"Can't wait to feel you hurt me again, babe," the masochistic
<<default>>
"Babe, I can't wait to give you a hug and tell you about $activeArcology.name," the loving
<</switch>>
leader of an entire arcology says.<<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $seed = Math.trunc(($slaveCostFactor*1000)/100)*100>>
<<set $seed to Math.clamp($seed, 500, 1500)>>
<<for $i to 0; $i < 5; $i++>>
<<display "Generate XX Slave">>
<<set $activeSlave.origin to "She arrived at your arcology in an undocumented shipping container.">>
<<set $activeSlave.devotion = random(-90,-75)>>
<<set $activeSlave.trust = -20>>
<<set $activeSlave.health = -10>>
<<if ($universalRulesNewSlavesRA == 1) && ($autoRulesAssistant != 0)>>
<<AutoRulesActivate 1>>
<</if>>
<<set $slaves.push($activeSlave)>>
<</for>>
<<set $helots += 25>>
You receive an alert from $assistantName that there's a situation developing down in the shipping area at the base of the arcology. A shipping container arrived <<if $terrain is "urban">>through the vehicular arteries that connect the arcology to the city that surrounds it<<elseif $terrain is "rural">>via one of the transportation links that traverses the wilderness around the Free City<<else>>at the docks this morning<</if>>, without the proper documentation, or indeed any documentation at all. This is not uncommon in the rough and tumble world of Free Cities business; the automated handling systems scan such containers for dangerous material and then put them in a holding area until the matter can be untangled. They accumulate fees while there, and you're not infrequently able to confiscate the contents when those fees accumulate sufficiently. There are unusual reports about this container, though: citizens at the <<if $terrain is "urban">>shipping area<<elseif $terrain is "rural">>transport hub<<else>>docks<</if>> are reporting that this particular container is shouting. With nothing else pressing, you decide to handle the situation personally.
<br><br>
On the way, $assistantName updates you: a curious crowd is gathering, drawn by the commotion. As you step off the elevator, you see that it's true. The crowd parts for you amiably, partaking in the collective human eagerness to know what's inside a locked box, and knowing you'll probably sate their curiosity. You've got the scan records at your fingertips, and if it wasn't already obvious, the container is full of slaves. Shipping fresh chattel to the arcology in containers is perfectly normal. When you direct the container handling systems to open it by force, though, it's clear that this is a shoddy job. The random mix of slaves in the container are simply packed inside, with no provision for safety at all. There's about thirty of them, though most are, charitably, menial material. You confirm your suspicions with $assistantName: this is an attempt at smuggling slaves past your slave market regulations, though a laughably bad one that stood no chance of success. Someone was probably hoping to pull them out of the holding area later.
<br><br>
For now, the crowd around you is looking at the helpless human cargo with
<<if $arcologies[0].FSDegradationist isnot "unset">>
undisguised lust.
<<elseif $arcologies[0].FSPaternalist isnot "unset">>
concern, wondering if any of them need medical attention, and wanting to reassure them about the arcology they've entered.
<<else>>
cupidity.
<</if>>
<br><br>
<span id="result">
<<click "Conduct an impromptu auction">>
<<replace "#result">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].weekAcquired == $week)>>
<<if ($slaves[$i].origin is "She arrived at your arcology in an undocumented shipping container.")>>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<</if>>
<</for>>
Allowing humor into your voice, you announce an auction, to be held immediately. The crowd appreciates the wit, and @@color:green;appreciates it even more@@ when you conduct the auction yourself. It's always good to take an opportunity to show off your understanding of the slave market in public. You @@color:yellowgreen;sell them all,@@ sex slaves and menials alike. Welcome to the Free Cities.
<<set $helots -= 25>>
<<set $cash += 25*$seed>>
<<set $rep += 100>>
<</replace>>
<</click>>
<br><<click "Keep them">>
<<replace "#result">>
You announce that the shipment is in violation of shipping and slave market regulations, and is being confiscated. There's a certain @@color:red;disappointment@@ in the crowd that nothing more interesting came of it, but it's minor when compared to the chattel you just seized.
<<set $rep -= 50>>
<</replace>>
<</click>>
<<if $arcologies[0].FSDegradationist isnot "unset">>
<br><<click "Indulge the crowd's Degradationism">>
<<replace "#result">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].origin is "She arrived at your arcology in an undocumented shipping container.")>>
<<set $slaves[$i].anus to 3>>
<<if $activeSlave.vagina > -1>><<set $slaves[$i].vagina to 3>><</if>>
<<set $slaves[$i].health -= 20>>
<</if>>
<</for>>
You use the container handling systems to segregate the obvious menials from the those with any potential as sex slaves. The menials go into a different container, which is whisked off, leaving a little shivering knot of frightened bodies, vulnerable and naked. The crowd watched all this with good humor, and there's silence enough that everyone hears your quiet announcement. You announce that the shipment is in violation of shipping and slave market regulations, and is being confiscated; however, you don't expect to see these particular slaves delivered to your penthouse for a couple of hours. Then you turn your back and walk away. The crowd gives a kind of @@color:green;appreciative howl@@ which, understandably, produces a wail of terror from the slaves. As you head off, the sobbing turns into screaming. It sounds like your new slaves might be a bit stretched out, here and there.
<<set $rep += 200>>
<</replace>>
<</click>>
<<elseif $arcologies[0].FSPaternalist isnot "unset">>
<br><<click "Indulge the crowd's Paternalism">>
<<replace "#result">>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].weekAcquired == $week)>>
<<if ($slaves[$i].origin is "She arrived at your arcology in an undocumented shipping container.")>>
<<set $activeSlave to $slaves[$i]>>
<<display "Slave Cost">>
<<set $cash += $slaveCost>>
<<display "Remove activeSlave">>
<<set $i -= 1>>
<</if>>
<</if>>
<</for>>
You hurry forward, beckoning the crowd to accompany you. The wretched slaves cringe with fear, but soon they're being comforted, offered water, and examined for injury. Once the most pressing needs are attended to, you call for everyone's attention. You pride yourself on knowing your citizens well, and you can pick good Paternalists out of the crowd at will. Calling them by name, you ask whether they'd be willing to take on one of these poor slaves. One by one, you pair slave and Master or Mistress, rewarding your best people with public approbation, not to mention a free slave. The initial gasps of surprise quickly grow into @@color:green;thunderous applause.@@ Your people love you. Several of the slaves begin to cry, mostly from confusion or sheer exhaustion; they don't yet know how lucky they are.
<<set $helots -= 25>>
<<set $rep += 2500>>
<</replace>>
<</click>>
<</if>>
</span>
/%
Call as <<RAChangeActivation>>
%/
<<widget "RAChangeActivation">>
<<replace #activation>>
__($currentRule.activation):__
<br>
<<if ($currentRule.activation != "none") && ($currentRule.activation != "always")>>
<span id="lower">
<<if ($currentRule.thresholdLower is "none")>>
(no lower limit)
<<else>>
<<if $currentRule.eqLower>>
When ''$currentRule.activation'' is
<<textbox "$currentRule.thresholdLower" $currentRule.thresholdLower>> ''or more''
<<else>>
When ''$currentRule.activation'' is ''more than''
<<textbox "$currentRule.thresholdLower" $currentRule.thresholdLower>>
<</if>>
<</if>>
</span>
<<click ">">>
<<set $currentRule.eqLower to false>>
<<replace "#lower">>
When ''$currentRule.activation'' is ''more than''
<<textbox "$currentRule.thresholdLower" $currentRule.thresholdLower>>
<</replace>>
<</click>>
|
<<click ">=">>
<<set $currentRule.eqLower to true>>
<<replace "#lower">>
When ''$currentRule.activation'' is
<<textbox "$currentRule.thresholdLower" $currentRule.thresholdLower>> ''or more''
<</replace>>
<</click>>
|
<<click "No lower limit">>
<<set $currentRule.thresholdLower to "none">>
<<replace "#lower">>
(no lower limit)
<</replace>>
<</click>>
<br>and<br>
<span id="upper">
<<if ($currentRule.thresholdUpper is "none")>>
(no upper limit)
<<else>>
<<if $currentRule.eqUpper>>
When ''$currentRule.activation'' is
<<textbox "$currentRule.thresholdUpper" $currentRule.thresholdUpper>> ''or less''
<<else>>
When ''$currentRule.activation'' is ''less than''
<<textbox "$currentRule.thresholdUpper" $currentRule.thresholdUpper>>
<</if>>
<</if>>
</span>
<<click "<">>
<<set $currentRule.eqUpper to false>>
<<replace "#upper">>
When ''$currentRule.activation'' is ''less than''
<<textbox "$currentRule.thresholdUpper" $currentRule.thresholdUpper>>
<</replace>>
<</click>>
|
<<click "<=">>
<<set $currentRule.eqUpper to true>>
<<replace "#upper">>
When ''$currentRule.activation'' is
<<textbox "$currentRule.thresholdUpper" $currentRule.thresholdUpper>> ''or less''
<</replace>>
<</click>>
|
<<click "No upper limit">>
<<set $currentRule.thresholdUpper to "none">>
<<replace "#upper">>
(no upper limit)
<</replace>>
<</click>>
<<if ($currentRule.thresholdLower is "none") && ( $currentRule.thresholdUpper is "none")>>
<<set $currentRule.activation to "always">>
<<elseif ($currentRule.thresholdLower != "none") && ( $currentRule.thresholdUpper != "none")>>
<<if (def $currentRule.thresholdLower and $currentRule.thresholdLower > $currentRule.thresholdUpper)>>
<<set $currentRule.thresholdLower to $currentRule.thresholdUpper>>
<</if>>
<<if (def $currentRule.thresholdUpper and $currentRule.thresholdUpper < $currentRule.thresholdLower)>>
<<set $currentRule.thresholdUpper to $currentRule.thresholdLower>>
<</if>>
<</if>>
<</if>>
<<switch $currentRule.activation>>
<<case "none">>
''None.''
<<case "always">>
''Always.''
<<case "devotion">>
<br>@@color:darkviolet;Very hateful@@: under -95, @@color:darkviolet;Hateful@@: -95 to under -50, @@color:mediumorchid;Resistant@@: -50 to under -20,
<br>@@color:yellow;Ambivalent@@: -20 to 20, @@color:hotpink;Accepting@@: over 20 to 50, @@color:deeppink;Devoted@@: over 50 to 95, @@color:magenta;Worshipful@@: over 95
<<case "trust">>
<br>@@color:goldenrod;Extremely terrified@@: under -95, @@color:goldenrod;Terrified@@: -95 to under -50, @@color:gold;Frightened@@: -50 to under -20,
<br>@@color:yellow;Fearful@@: -20 to 20, @@color:mediumaquamarine;Careful@@: over 40 to 50, @@color:mediumseagreen;Trusting@@: 50 to 95, @@color:seagreen;Total trust@@: over 95
<<case "health">>
<br>@@color:red;Death@@: under -100, @@color:red;Near death@@: -100 to less than -90, @@color:red;Extremely unhealthy@@: -90 to less than -50, @@color:red;Unhealthy@@: -50 to less than -20 @@color:green;Healthy@@: -20 to 20, @@color:green;Very healthy@@: 20 to 50, @@color:green;Extremely healthy@@: over 50 to 90, @@color:green;Unnaturally healthy@@: over 90
<<case "sex drive">>
<br>@@color:red;Frigid@@: 20 or under, @@color:red;Poor@@: 21 to 40, @@color:yellow;Average@@: 41 to 60, @@color:green;Powerful@@: 61 to 80, @@color:green;Sex addict@@: 81 to 99, @@color:green;Nympho@@: 100
<<case "weight">>
<br>@@color:red;Emaciated@@: under -95, @@color:red;Skinny@@: -95 to less than -30, Thin: -30 to less than -10 Average weight: -10 to 10, Plush: over 10 to 30, @@color:red;Fat@@: over 30 to 95, @@color:red;Overweight@@: over 95
<</switch>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeApplyAssignment>>
%/
<<widget "RAChangeApplyAssignment">>
<<replace #applyassignment>>
Apply to assignments:
<br>
<<if ndef $currentRule.assignment>>
<<set $currentRule.assignment to []>>
<</if>>
<<set _rest to false>>
<<set _fucktoy to false>>
<<set _servant to false>>
<<set _confined to false>>
<<set _whore to false>>
<<set _public to false>>
<<set _milked to false>>
<<set _subordinate to false>>
<<set _gloryhole to false>>
<<for _a to $currentRule.assignment.length; _a >= 0; _a-->>
<<if $currentRule.assignment[_a] is "rest">>
<<set _rest to true>>
<</if>>
<<if $currentRule.assignment[_a] is "please you">>
<<set _fucktoy to true>>
<</if>>
<<if $currentRule.assignment[_a] is "be a servant">>
<<set _servant to true>>
<</if>>
<<if $currentRule.assignment[_a] is "whore">>
<<set _whore to true>>
<</if>>
<<if $currentRule.assignment[_a] is "work a glory hole">>
<<set _gloryhole to true>>
<</if>>
<<if $currentRule.assignment[_a] is "get milked">>
<<set _milked to true>>
<</if>>
<<if $currentRule.assignment[_a] is "serve the public">>
<<set _public to true>>
<</if>>
<<if $currentRule.assignment[_a] is "be a subordinate slave">>
<<set _subordinate to true>>
<</if>>
<<if $currentRule.assignment[_a] is "stay confined">>
<<set _confined to true>>
<</if>>
<</for>>
<<if _rest or _fucktoy or _servant or _confined or _whore or _public or _milked or _subordinate or _gloryhole>>
<<click "None">>
<<set $currentRule.assignment to []>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<<else>>
''None'' |
<</if>>
<<if !_rest>>
<<click "Rest">>
<<set $currentRule.assignment.push("rest")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Rest''
<<click Stop>>
<<set $currentRule.assignment.pluck("rest")>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
|
<<if !_fucktoy>>
<<click "Fucktoy">>
<<set $currentRule.assignment.push("please you")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Fucktoy''
<<click Stop>>
<<set $currentRule.assignment.pluck("please you")>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
|
<<if !_subordinate>>
<<click "Subordinate Slave">>
<<set $currentRule.assignment.push("be a subordinate slave")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Subordinate Slave''
<<click Stop>>
<<set $currentRule.assignment.pluck("be a subordinate slave")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
|
<<if !_servant>>
<<click "House Servant">>
<<set $currentRule.assignment.push("be a servant")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''House Servant''
<<click Stop>>
<<set $currentRule.assignment.pluck("be a servant")>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
|
<<if !_confined>>
<<click "Confined">>
<<set $currentRule.assignment.push("stay confined")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Confined''
<<click Stop>>
<<set $currentRule.assignment.pluck("stay confined")>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
|
<<if !_whore>>
<<click "Whore">>
<<set $currentRule.assignment.push("whore")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Whore''
<<click Stop>>
<<set $currentRule.assignment.pluck("whore")>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
|
<<if !_public>>
<<click "Public Servant">>
<<set $currentRule.assignment.push("serve the public")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Public Servant''
<<click Stop>>
<<set $currentRule.assignment.pluck("serve the public")>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
|
<<if !_milked>>
<<click "Milking">>
<<set $currentRule.assignment.push("get milked")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Milking''
<<click Stop>>
<<set $currentRule.assignment.pluck("get milked")>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
|
<<if !_gloryhole>>
<<click "Gloryhole">>
<<set $currentRule.assignment.push("work a glory hole")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Gloryhole''
<<click Stop>>
<<set $currentRule.assignment.pluck("work a glory hole")>>
<<RAChangeApplyAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeExcludeAssignment>>
%/
<<widget "RAChangeExcludeAssignment">>
<<replace #excludeassignment>>
Exclude assignments:
<br>
<<if ndef $currentRule.excludeAssignment>>
<<set $currentRule.excludeAssignment to []>>
<</if>>
<<set _rest to false>>
<<set _fucktoy to false>>
<<set _servant to false>>
<<set _confined to false>>
<<set _whore to false>>
<<set _public to false>>
<<set _milked to false>>
<<set _subordinate to false>>
<<set _gloryhole to false>>
<<for _a to $currentRule.excludeAssignment.length; _a >= 0; _a-->>
<<if $currentRule.excludeAssignment[_a] is "rest">>
<<set _rest to true>>
<</if>>
<<if $currentRule.excludeAssignment[_a] is "please you">>
<<set _fucktoy to true>>
<</if>>
<<if $currentRule.excludeAssignment[_a] is "be a servant">>
<<set _servant to true>>
<</if>>
<<if $currentRule.excludeAssignment[_a] is "whore">>
<<set _whore to true>>
<</if>>
<<if $currentRule.excludeAssignment[_a] is "work a glory hole">>
<<set _gloryhole to true>>
<</if>>
<<if $currentRule.excludeAssignment[_a] is "get milked">>
<<set _milked to true>>
<</if>>
<<if $currentRule.excludeAssignment[_a] is "serve the public">>
<<set _public to true>>
<</if>>
<<if $currentRule.excludeAssignment[_a] is "be a subordinate slave">>
<<set _subordinate to true>>
<</if>>
<<if $currentRule.excludeAssignment[_a] is "stay confined">>
<<set _confined to true>>
<</if>>
<</for>>
<<if _rest or _fucktoy or _servant or _confined or _whore or _public or _milked or _subordinate or _gloryhole>>
<<click "None">>
<<set $currentRule.excludeAssignment to []>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<<else>>
''None'' |
<</if>>
<<if !_rest>>
<<click "Rest">>
<<set $currentRule.excludeAssignment.push("rest")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Rest''
<<click Stop>>
<<set $currentRule.excludeAssignment.pluck("rest")>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
|
<<if !_fucktoy>>
<<click "Fucktoy">>
<<set $currentRule.excludeAssignment.push("please you")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Fucktoy''
<<click Stop>>
<<set $currentRule.excludeAssignment.pluck("please you")>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
|
<<if !_subordinate>>
<<click "Subordinate Slave">>
<<set $currentRule.excludeAssignment.push("be a subordinate slave")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Subordinate Slave''
<<click Stop>>
<<set $currentRule.excludeAssignment.pluck("be a subordinate slave")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
|
<<if !_servant>>
<<click "House Servant">>
<<set $currentRule.excludeAssignment.push("be a servant")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''House Servant''
<<click Stop>>
<<set $currentRule.excludeAssignment.pluck("be a servant")>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
|
<<if !_confined>>
<<click "Confined">>
<<set $currentRule.excludeAssignment.push("stay confined")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Confined''
<<click Stop>>
<<set $currentRule.excludeAssignment.pluck("stay confined")>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
|
<<if !_whore>>
<<click "Whore">>
<<set $currentRule.excludeAssignment.push("whore")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Whore''
<<click Stop>>
<<set $currentRule.excludeAssignment.pluck("whore")>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
|
<<if !_public>>
<<click "Public Servant">>
<<set $currentRule.excludeAssignment.push("serve the public")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Public Servant''
<<click Stop>>
<<set $currentRule.excludeAssignment.pluck("serve the public")>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
|
<<if !_milked>>
<<click "Milking">>
<<set $currentRule.excludeAssignment.push("get milked")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Milking''
<<click Stop>>
<<set $currentRule.excludeAssignment.pluck("get milked")>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
|
<<if !_gloryhole>>
<<click "Gloryhole">>
<<set $currentRule.excludeAssignment.push("work a glory hole")>>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Gloryhole''
<<click Stop>>
<<set $currentRule.excludeAssignment.pluck("work a glory hole")>>
<<RAChangeExcludeAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeApplyFacility>>
%/
<<widget "RAChangeApplyFacility">>
<<replace #applyfacility>>
<<if ($HGSuite > 0) || ($brothel > 0) || ($club > 0) || ($arcade > 0) || ($dairy > 0) || ($servantsQuarters > 0) || ($masterSuite > 0) || ($schoolroom > 0) || ($spa > 0) || ($clinic > 0) || ($cellblock > 0)>>
<br><br>
Apply to facilities:
<br>
<<if (_facility.length > 0)>>
<<click "None">>
<<set _facility to []>>
<<RAChangeApplyFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''None''
<</if>>
<<if ($HGSuite > 0)>>
|
<<if !ruleFacility(_facility,"hgsuite")>>
<<click $HGSuiteNameCaps>>
<<set _facility.push("hgsuite")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$HGSuiteNameCaps''
<<click Stop>>
<<for _x to 0; _x < _facility.length; _x++>>
<<if _facility[_x] is "hgsuite">>
<<set _facility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeApplyFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($brothel > 0)>>
|
<<if !ruleFacility(_facility,"brothel")>>
<<click $brothelNameCaps>>
<<set _facility.push("brothel")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$brothelNameCaps''
<<click Stop>>
<<for _x to 0; _x < _facility.length; _x++>>
<<if _facility[_x] is "brothel">>
<<set _facility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeApplyFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($club > 0)>>
|
<<if !ruleFacility(_facility,"club")>>
<<click $clubNameCaps>>
<<set _facility.push("club")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$clubNameCaps''
<<click Stop>>
<<for _x to 0; _x < _facility.length; _x++>>
<<if _facility[_x] is "club">>
<<set _facility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeApplyFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($arcade > 0)>>
|
<<if !ruleFacility(_facility,"arcade")>>
<<click $arcadeNameCaps>>
<<set _facility.push("arcade")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$arcadeNameCaps''
<<click Stop>>
<<for _x to 0; _x < _facility.length; _x++>>
<<if _facility[_x] is "arcade">>
<<set _facility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeApplyFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($dairy > 0)>>
|
<<if !ruleFacility(_facility,"dairy")>>
<<click $dairyNameCaps>>
<<set _facility.push("dairy")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$dairyNameCaps''
<<click Stop>>
<<for _x to 0; _x < _facility.length; _x++>>
<<if _facility[_x] is "dairy">>
<<set _facility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeApplyFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($servantsQuarters > 0)>>
|
<<if !ruleFacility(_facility,"servantsquarters")>>
<<click $servantsQuartersNameCaps>>
<<set _facility.push("servantsquarters")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$servantsQuartersNameCaps''
<<click Stop>>
<<for _x to 0; _x < _facility.length; _x++>>
<<if _facility[_x] is "servantsquarters">>
<<set _facility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeApplyFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($masterSuite > 0)>>
|
<<if !ruleFacility(_facility,"mastersuite")>>
<<click $masterSuiteNameCaps>>
<<set _facility.push("mastersuite")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$masterSuiteNameCaps''
<<click Stop>>
<<for _x to 0; _x < _facility.length; _x++>>
<<if _facility[_x] is "mastersuite">>
<<set _facility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeApplyFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($schoolroom > 0)>>
|
<<if !ruleFacility(_facility,"schoolroom")>>
<<click $schoolroomNameCaps>>
<<set _facility.push("schoolroom")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$schoolroomNameCaps''
<<click Stop>>
<<for _x to 0; _x < _facility.length; _x++>>
<<if _facility[_x] is "schoolroom">>
<<set _facility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeApplyFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($spa > 0)>>
|
<<if !ruleFacility(_facility,"spa")>>
<<click $spaNameCaps>>
<<set _facility.push("spa")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$spaNameCaps''
<<click Stop>>
<<for _x to 0; _x < _facility.length; _x++>>
<<if _facility[_x] is "spa">>
<<set _facility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeApplyFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($clinic > 0)>>
|
<<if !ruleFacility(_facility,"clinic")>>
<<click $clinicNameCaps>>
<<set _facility.push("clinic")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$clinicNameCaps''
<<click Stop>>
<<for _x to 0; _x < _facility.length; _x++>>
<<if _facility[_x] is "clinic">>
<<set _facility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeApplyFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($cellblock > 0)>>
|
<<if !ruleFacility(_facility,"cellblock")>>
<<click $cellblockNameCaps>>
<<set _facility.push("cellblock")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$cellblockNameCaps''
<<click Stop>>
<<for _x to 0; _x < _facility.length; _x++>>
<<if _facility[_x] is "cellblock">>
<<set _facility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeApplyFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<</if>>
<<if (def _facility) && (_facility.length > 0)>>
<br>
Exclude special slaves:
<<if $currentRule.excludeSpecialSlaves>>
''True'' |
<<click False>>
<<set $currentRule.excludeSpecialSlaves to false>>
<<RAChangeApplyFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''False'' |
<<click True>>
<<set $currentRule.excludeSpecialSlaves to true>>
<<RAChangeApplyFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeExcludeFacility>>
%/
<<widget "RAChangeExcludeFacility">>
<<replace #excludefacility>>
<<if ($HGSuite > 0) || ($brothel > 0) || ($club > 0) || ($arcade > 0) || ($dairy > 0) || ($servantsQuarters > 0) || ($masterSuite > 0) || ($schoolroom > 0) || ($spa > 0) || ($clinic > 0) || ($cellblock > 0)>>
<br>
Exclude facilities:
<br>
<<if (_excludeFacility.length > 0)>>
<<click "None">>
<<set _excludeFacility to []>>
<<RAChangeExcludeFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''None''
<</if>>
<<if ($HGSuite > 0)>>
|
<<if !ruleFacility(_excludeFacility,"hgsuite")>>
<<click $HGSuiteNameCaps>>
<<set _excludeFacility.push("hgsuite")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeExcludeFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$HGSuiteNameCaps''
<<click Stop>>
<<for _x to 0; _x < _excludeFacility.length; _x++>>
<<if _excludeFacility[_x] is "hgsuite">>
<<set _excludeFacility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeExcludeFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($brothel > 0)>>
|
<<if !ruleFacility(_excludeFacility,"brothel")>>
<<click $brothelNameCaps>>
<<set _excludeFacility.push("brothel")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeExcludeFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$brothelNameCaps''
<<click Stop>>
<<for _x to 0; _x < _excludeFacility.length; _x++>>
<<if _excludeFacility[_x] is "brothel">>
<<set _excludeFacility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeExcludeFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($club > 0)>>
|
<<if !ruleFacility(_excludeFacility,"club")>>
<<click $clubNameCaps>>
<<set _excludeFacility.push("club")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeExcludeFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$clubNameCaps''
<<click Stop>>
<<for _x to 0; _x < _excludeFacility.length; _x++>>
<<if _excludeFacility[_x] is "club">>
<<set _excludeFacility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeExcludeFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($arcade > 0)>>
|
<<if !ruleFacility(_excludeFacility,"arcade")>>
<<click $arcadeNameCaps>>
<<set _excludeFacility.push("arcade")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeExcludeFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$arcadeNameCaps''
<<click Stop>>
<<for _x to 0; _x < _excludeFacility.length; _x++>>
<<if _excludeFacility[_x] is "arcade">>
<<set _excludeFacility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeExcludeFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($dairy > 0)>>
|
<<if !ruleFacility(_excludeFacility,"dairy")>>
<<click $dairyNameCaps>>
<<set _excludeFacility.push("dairy")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeExcludeFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$dairyNameCaps''
<<click Stop>>
<<for _x to 0; _x < _excludeFacility.length; _x++>>
<<if _excludeFacility[_x] is "dairy">>
<<set _excludeFacility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeExcludeFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($servantsQuarters > 0)>>
|
<<if !ruleFacility(_excludeFacility,"servantsquarters")>>
<<click $servantsQuartersNameCaps>>
<<set _excludeFacility.push("servantsquarters")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeExcludeFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$servantsQuartersNameCaps''
<<click Stop>>
<<for _x to 0; _x < _excludeFacility.length; _x++>>
<<if _excludeFacility[_x] is "servantsquarters">>
<<set _excludeFacility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeExcludeFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($masterSuite > 0)>>
|
<<if !ruleFacility(_excludeFacility,"mastersuite")>>
<<click $masterSuiteNameCaps>>
<<set _excludeFacility.push("mastersuite")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeExcludeFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$masterSuiteNameCaps''
<<click Stop>>
<<for _x to 0; _x < _excludeFacility.length; _x++>>
<<if _excludeFacility[_x] is "mastersuite">>
<<set _excludeFacility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeExcludeFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($schoolroom > 0)>>
|
<<if !ruleFacility(_excludeFacility,"schoolroom")>>
<<click $schoolroomNameCaps>>
<<set _excludeFacility.push("schoolroom")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeExcludeFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$schoolroomNameCaps''
<<click Stop>>
<<for _x to 0; _x < _excludeFacility.length; _x++>>
<<if _excludeFacility[_x] is "schoolroom">>
<<set _excludeFacility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeExcludeFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($spa > 0)>>
|
<<if !ruleFacility(_excludeFacility,"spa")>>
<<click $spaNameCaps>>
<<set _excludeFacility.push("spa")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeExcludeFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$spaNameCaps''
<<click Stop>>
<<for _x to 0; _x < _excludeFacility.length; _x++>>
<<if _excludeFacility[_x] is "spa">>
<<set _excludeFacility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeExcludeFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($clinic > 0)>>
|
<<if !ruleFacility(_excludeFacility,"clinic")>>
<<click $clinicNameCaps>>
<<set _excludeFacility.push("clinic")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeExcludeFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$clinicNameCaps''
<<click Stop>>
<<for _x to 0; _x < _excludeFacility.length; _x++>>
<<if _excludeFacility[_x] is "clinic">>
<<set _excludeFacility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeExcludeFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<<if ($cellblock > 0)>>
|
<<if !ruleFacility(_excludeFacility,"cellblock")>>
<<click $cellblockNameCaps>>
<<set _excludeFacility.push("cellblock")>>
<<set $currentRule.assignFacility to "none">>
<<RAChangeExcludeFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$cellblockNameCaps''
<<click Stop>>
<<for _x to 0; _x < _excludeFacility.length; _x++>>
<<if _excludeFacility[_x] is "cellblock">>
<<set _excludeFacility.pluck([_x],[_x])>>
<</if>>
<</for>>
<<RAChangeExcludeFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeSetAssignment>>
%/
<<widget "RAChangeSetAssignment">>
<<replace #setassignment>>
<<if ($currentRule.setAssignment != "none")>>
''Automatically set assignment:''
<br>
<<click "None">>
<<set $currentRule.setAssignment to "none">>
<<RAChangeSetAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
Automatically set assignment:
<br>
''None''
<</if>>
|
<<if ($currentRule.setAssignment != "rest")>>
<<click "Rest">>
<<set $currentRule.setAssignment to "rest">>
<<set $currentRule.assignFacility to "none">>
<<set $currentRule.assignment to []>>
<<RAChangeApplyAssignment>>
<<RAChangeSetAssignment>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Rest''
<</if>>
|
<<if ($currentRule.setAssignment != "please you")>>
<<click "Fucktoy">>
<<set $currentRule.setAssignment to "please you">>
<<set $currentRule.assignFacility to "none">>
<<set $currentRule.assignment to []>>
<<RAChangeApplyAssignment>>
<<RAChangeSetAssignment>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Fucktoy''
<</if>>
|
<<if ($currentRule.setAssignment != "be a servant")>>
<<click "House Servant">>
<<set $currentRule.setAssignment to "be a servant">>
<<set $currentRule.assignFacility to "none">>
<<set $currentRule.assignment to []>>
<<RAChangeApplyAssignment>>
<<RAChangeSetAssignment>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''House Servant''
<</if>>
|
<<if ($currentRule.setAssignment != "stay confined")>>
<<click "Confined">>
<<set $currentRule.setAssignment to "stay confined">>
<<set $currentRule.assignFacility to "none">>
<<set $currentRule.assignment to []>>
<<RAChangeApplyAssignment>>
<<RAChangeSetAssignment>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Confined''
<</if>>
|
<<if ($currentRule.setAssignment != "whore")>>
<<click "Whore">>
<<set $currentRule.setAssignment to "whore">>
<<set $currentRule.assignFacility to "none">>
<<set $currentRule.assignment to []>>
<<RAChangeApplyAssignment>>
<<RAChangeSetAssignment>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Whore''
<</if>>
|
<<if ($currentRule.setAssignment != "serve the public")>>
<<click "Public Servant">>
<<set $currentRule.setAssignment to "serve the public">>
<<set $currentRule.assignFacility to "none">>
<<set $currentRule.assignment to []>>
<<RAChangeApplyAssignment>>
<<RAChangeSetAssignment>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Public Servant''
<</if>>
|
<<if ($currentRule.setAssignment != "get milked")>>
<<click "Milking">>
<<set $currentRule.setAssignment to "get milked">>
<<set $currentRule.assignFacility to "none">>
<<set $currentRule.assignment to []>>
<<RAChangeApplyAssignment>>
<<RAChangeSetAssignment>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Milking''
<</if>>
|
<<if ($currentRule.setAssignment != "work a glory hole")>>
<<click "Gloryhole">>
<<set $currentRule.setAssignment to "work a glory hole">>
<<set $currentRule.assignFacility to "none">>
<<set $currentRule.assignment to []>>
<<RAChangeApplyAssignment>>
<<RAChangeSetAssignment>>
<<RAChangeApplyFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Gloryhole''
<</if>>
<<if ($currentRule.setAssignment != "none")>>
<br>
Exclude special slaves:
<<if $currentRule.excludeSpecialSlaves>>
''True'' |
<<click False>>
<<set $currentRule.excludeSpecialSlaves to false>>
<<RAChangeSetAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''False'' |
<<click True>>
<<set $currentRule.excludeSpecialSlaves to true>>
<<RAChangeSetAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeAssignFacility>>
%/
<<widget "RAChangeAssignFacility">>
<<replace #assignfacility>>
<<if ($HGSuite > 0) || ($brothel > 0) || ($club > 0) || ($arcade > 0) || ($dairy > 0) || ($servantsQuarters > 0) || ($masterSuite > 0) || ($schoolroom > 0) || ($spa > 0) || ($clinic > 0) || ($cellblock > 0)>>
<br><br>
<<if ($currentRule.assignFacility != "none")>>
''Automatically assign slaves to facility:''
<br>
<<click "None">>
<<set $currentRule.assignFacility to "none">>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
Automatically assign slaves to facility:
<br>
''None''
<</if>>
<<if ($HGSuite > 0)>>
|
<<if ($currentRule.assignFacility != "hgsuite")>>
<<click $HGSuiteNameCaps>>
<<set $currentRule.assignFacility to "hgsuite">>
<<set $currentRule.setAssignment to "none">>
<<set $currentRule.facility to []>>
<<set _facility to []>>
<<RAChangeAssignFacility>>
<<RAChangeSetAssignment>>
<<RAChangeApplyFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$HGSuiteNameCaps''
<</if>>
<</if>>
<<if ($brothel > 0)>>
|
<<if ($currentRule.assignFacility != "brothel")>>
<<click $brothelNameCaps>>
<<set $currentRule.assignFacility to "brothel">>
<<set $currentRule.setAssignment to "none">>
<<set $currentRule.facility to []>>
<<set _facility to []>>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSetAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$brothelNameCaps''
<</if>>
<</if>>
<<if ($club > 0)>>
|
<<if ($currentRule.assignFacility != "club")>>
<<click $clubNameCaps>>
<<set $currentRule.assignFacility to "club">>
<<set $currentRule.setAssignment to "none">>
<<set $currentRule.facility to []>>
<<set _facility to []>>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSetAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$clubNameCaps''
<</if>>
<</if>>
<<if ($arcade > 0)>>
|
<<if ($currentRule.assignFacility != "arcade")>>
<<click $arcadeNameCaps>>
<<set $currentRule.assignFacility to "arcade">>
<<set $currentRule.setAssignment to "none">>
<<set $currentRule.facility to []>>
<<set _facility to []>>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSetAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$arcadeNameCaps''
<</if>>
<</if>>
<<if ($dairy > 0)>>
|
<<if ($currentRule.assignFacility != "dairy")>>
<<click $dairyNameCaps>>
<<set $currentRule.assignFacility to "dairy">>
<<set $currentRule.setAssignment to "none">>
<<set $currentRule.facility to []>>
<<set _facility to []>>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSetAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$dairyNameCaps''
<</if>>
<</if>>
<<if ($servantsQuarters > 0)>>
|
<<if ($currentRule.assignFacility != "servantsquarters")>>
<<click $servantsQuartersNameCaps>>
<<set $currentRule.assignFacility to "servantsquarters">>
<<set $currentRule.setAssignment to "none">>
<<set $currentRule.facility to []>>
<<set _facility to []>>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSetAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$servantsQuartersNameCaps''
<</if>>
<</if>>
<<if ($masterSuite > 0)>>
|
<<if ($currentRule.assignFacility != "mastersuite")>>
<<click $masterSuiteNameCaps>>
<<set $currentRule.assignFacility to "mastersuite">>
<<set $currentRule.setAssignment to "none">>
<<set $currentRule.facility to []>>
<<set _facility to []>>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSetAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$masterSuiteNameCaps''
<</if>>
<</if>>
<<if ($schoolroom > 0)>>
|
<<if ($currentRule.assignFacility != "schoolroom")>>
<<click $schoolroomNameCaps>>
<<set $currentRule.assignFacility to "schoolroom">>
<<set $currentRule.setAssignment to "none">>
<<set $currentRule.facility to []>>
<<set _facility to []>>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSetAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$schoolroomNameCaps''
<</if>>
<</if>>
<<if ($spa > 0)>>
|
<<if ($currentRule.assignFacility != "spa")>>
<<click $spaNameCaps>>
<<set $currentRule.assignFacility to "spa">>
<<set $currentRule.setAssignment to "none">>
<<set $currentRule.facility to []>>
<<set _facility to []>>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSetAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$spaNameCaps''
<</if>>
<</if>>
<<if ($clinic > 0)>>
|
<<if ($currentRule.assignFacility != "clinic")>>
<<click $clinicNameCaps>>
<<set $currentRule.assignFacility to "clinic">>
<<set $currentRule.setAssignment to "none">>
<<set $currentRule.facility to []>>
<<set _facility to []>>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSetAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$clinicNameCaps''
<</if>>
<</if>>
<<if ($cellblock > 0)>>
|
<<if ($currentRule.assignFacility != "cellblock")>>
<<click $cellblockNameCaps>>
<<set $currentRule.assignFacility to "cellblock">>
<<set $currentRule.setAssignment to "none">>
<<set $currentRule.facility to []>>
<<set _facility to []>>
<<RAChangeApplyFacility>>
<<RAChangeAssignFacility>>
<<RAChangeSetAssignment>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''$cellblockNameCaps''
<</if>>
<</if>>
<<if ($currentRule.assignFacility != "none")>>
<br>
Exclude special slaves:
<<if $currentRule.excludeSpecialSlaves>>
''True'' |
<<click False>>
<<set $currentRule.excludeSpecialSlaves to false>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''False'' |
<<click True>>
<<set $currentRule.excludeSpecialSlaves to true>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<br>
Automatically remove from facility:
<<if $currentRule.facilityRemove>>
''True'' |
<<click False>>
<<set $currentRule.facilityRemove to false>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''False'' |
<<click True>>
<<set $currentRule.facilityRemove to true>>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<</if>>
<br>
Assignment on removal:
$currentRule.removalAssignment |
<<if ($currentRule.removalAssignment != "rest")>>
<<click Rest>>
<<set $currentRule.removalAssignment to "rest">>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<<else>>
''Rest'' |
<</if>>
<<if ($currentRule.removalAssignment != "please you")>>
<<click "Please you">>
<<set $currentRule.removalAssignment to "please you">>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<<else>>
''Please you'' |
<</if>>
<<if ($currentRule.removalAssignment != "whore")>>
<<click Whore>>
<<set $currentRule.removalAssignment to "whore">>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<<else>>
''Whore'' |
<</if>>
<<if ($currentRule.removalAssignment != "serve the public")>>
<<click "Public servant">>
<<set $currentRule.removalAssignment to "serve the public">>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<<else>>
''Public servant'' |
<</if>>
<<if ($currentRule.removalAssignment != "get milked")>>
<<click "Get milked">>
<<set $currentRule.removalAssignment to "get milked">>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<<else>>
''Get milked'' |
<</if>>
<<if ($currentRule.removalAssignment != "stay confined")>>
<<click "Stay confined">>
<<set $currentRule.removalAssignment to "stay confined">>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>> |
<<else>>
''Stay confined'' |
<</if>>
<<if ($currentRule.removalAssignment != "work a glory hole")>>
<<click "Glory hole">>
<<set $currentRule.removalAssignment to "work a glory hole">>
<<RAChangeAssignFacility>>
<<RAChangeSave>>
<<RAChangeApply>>
<</click>>
<<else>>
''Glory hole''
<</if>>
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeClothes>>
%/
<<widget "RAChangeClothes">>
<<replace #clothes>>
<<if $currentRule.choosesOwnClothes == 1>>
''slave's choice.''
<<set $currentRule.clothes to "choosing her own clothes">>
<<else>>
''$currentRule.clothes.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeCollar>>
%/
<<widget "RAChangeCollar">>
<<replace #collar>>
Collar: ''$currentRule.collar.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeShoes>>
%/
<<widget "RAChangeShoes">>
<<replace #shoes>>
Shoes: ''$currentRule.shoes.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeBelly>>
%/
<<widget "RAChangeBelly">>
<<replace #baccessory>>
Corsetage: ''$currentRule.bellyAccessory.
<</replace>>
<</widget>>
/%
Call as <<RAChangeVAccessory>>
$arg[0] - 0: virgin, 1: anal virgin, else non-virgin.
%/
<<widget "RAChangeVAccessory">>
<<if $args[0] == 0>>
<<replace #vaccessory>>
Vaginal accessories for virgins: ''$currentRule.virginAccessory.''
<</replace>>
<<elseif $args[0] == 1>>
<<replace #avaccessory>>
Vaginal accessories for anal virgins: ''$currentRule.aVirginAccessory.''
<</replace>>
<<else>>
<<replace #voaccessory>>
Vaginal accessories for other slaves: ''$currentRule.vaginalAccessory.''
<</replace>>
<</if>>
<</widget>>
/%
Call as <<RAChangeDAccessory>>
$arg[0] - 0: anal virgin, else non-virgin.
%/
<<widget "RAChangeDAccessory">>
<<if $args[0] == 0>>
<<replace #avdaccessory>>
Dick accessories for anal virgins: ''$currentRule.aVirginDickAccessory.''
<</replace>>
<<else>>
<<replace #daccessory>>
Dick accessories for other slaves: ''$currentRule.dickAccessory.''
<</replace>>
<</if>>
<</widget>>
/%
Call as <<RAChangeBAccessory>>
$arg[0] - 0: anal virgin, else non-virgin.
%/
<<widget "RAChangeBAccessory">>
<<if $args[0] == 0>>
<<replace #avbuaccessory>>
Buttplugs for anal virgins: ''$currentRule.aVirginButtplug.''
<</replace>>
<<else>>
<<replace #buaccessory>>
Buttplugs for other slaves: ''$currentRule.buttplug.''
<</replace>>
<</if>>
<</widget>>
/%
Call as <<RAChangeCuratives>>
%/
<<widget "RAChangeCuratives">>
<<replace #curatives>>
<<if $currentRule.curatives is "no default setting">>
''no default setting.''
<<else>>
''applied.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeGrowth>>
%/
<<widget "RAChangeGrowth">>
<<replace #growth>>
Growth hormones for healthy slaves:
<<if $currentRule.growth is "girlish">>
''up to a girlish figure.''
<<elseif $currentRule.growth is "stacked">>
''up to a stacked figure.''
<<elseif $currentRule.growth is "functional">>
''as large as will allow a normal life.''
<<elseif $currentRule.growth is "unlimited">>
''no limits.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangePreg>>
%/
<<widget "RAChangePreg">>
<<replace #preg>>
Contraceptives for fertile slaves: // Will override hormones and drugs if applicable.//
<<if $currentRule.preg == 0>>
''fertile.''
<<elseif $currentRule.preg == 1>>
''very fertile.''
<<elseif $currentRule.preg is 2>>
''extremely fertile.''
<<elseif $currentRule.preg is -1>>
''contraceptives.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeXXHormones>>
%/
<<widget "RAChangeXXHormones">>
<<replace #xxhormones>>
Hormones for female slaves:
<<if $currentRule.XX == 0>>
''no hormones.''
<<elseif $currentRule.XX == 1>>
''female.''
<<elseif $currentRule.XX is 2>>
''intensive female.''
<<elseif $currentRule.XX is -1>>
''male.''
<<elseif $currentRule.XX is -2>>
''intensive male.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeXYHormones>>
%/
<<widget "RAChangeXYHormones">>
<<replace #xyhormones>>
Hormones for shemales:
<<if $currentRule.XY == 0>>
''no hormones.''
<<elseif $currentRule.XY == 1>>
''female.''
<<elseif $currentRule.XY is 2>>
''intensive female.''
<<elseif $currentRule.XY is -1>>
''male.''
<<elseif $currentRule.XY is -2>>
''intensive male.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeGeldHormones>>
%/
<<widget "RAChangeGeldHormones">>
<<replace #geldhormones>>
Hormones for geldings:
<<if $currentRule.gelding == 0>>
''no hormones.''
<<elseif $currentRule.gelding == 1>>
''female.''
<<elseif $currentRule.gelding is 2>>
''intensive female.''
<<elseif $currentRule.gelding is -1>>
''male.''
<<elseif $currentRule.gelding is -2>>
''intensive male.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeDiet>>
%/
<<widget "RAChangeDiet">>
<<replace #diet>>
Slave diets:
<<if $currentRule.diet is "cum">>
''cum-based, for perversion.''
<<elseif $currentRule.diet == 30>>
''designed to keep slaves plush.''
<<elseif $currentRule.diet == 0>>
''designed for average weight.''
<<elseif $currentRule.diet == -30>>
''designed to keep slaves thin.''
<<elseif $currentRule.diet is "attractive">>
''fat slaves will slim down to plush; skinny slaves will fill out to thin.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<<replace #dietsupport>>
<<if $currentRule.diet isnot "no default setting">>
<br> Diet support for growth drugs:
<<if $currentRule.dietGrowthSupport == 1>>
''on.''
<<else>>
''off.''
<</if>>
<<click "On">>
<<set $currentRule.dietGrowthSupport to 1>>
<<RAChangeDiet>>
<</click>>
|
<<click "Off">>
<<set $currentRule.dietGrowthSupport to 0>>
<<RAChangeDiet>>
<</click>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeMuscles>>
%/
<<widget "RAChangeMuscles">>
<<replace #muscles>>
Muscles:
<<if $currentRule.muscles is 3>>
''massive.''
<<elseif $currentRule.muscles is 2>>
''ripped.''
<<elseif $currentRule.muscles == 1>>
''toned.''
<<elseif $currentRule.muscles == 0>>
''none.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeBraces>>
%/
<<widget "RAChangeBraces">>
<<replace #braces>>
Braces:
<<if $currentRule.teeth is "straighten">>
''straighten'' teeth, then remove.
<<elseif $currentRule.teeth is "universal">>
''universally'' applied.
<<elseif $currentRule.teeth is "none">>
''none.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeAssistantImplants>>
%/
<<widget "RAChangeAssistantImplants">>
<<replace #assistantimplants>>
Assistant-applied implants:
<<if $currentRule.autoSurgery == 1>>
''ACTIVE, STAND CLEAR.''
<<click "Off">>
<<set $currentRule.autoSurgery to 0>>
<<RAChangeAssistantImplants>>
<</click>>
<<else>>
''off.''
<<click "Activate">>
<<set $currentRule.autoSurgery to 1>>
<<RAChangeAssistantImplants>>
<</click>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeAssignment>>
%/
<<widget "RAChangeAssignment">>
<<replace #chooseassignment>>
Assignments:
<<if $currentRule.choosesOwnAssignment == 0>>
''selected by the player.''
<<click "Slave's choice">>
<<set $currentRule.choosesOwnAssignment to 1>>
<<RAChangeAssignment>>
<</click>>
<<else>>
''selected by the slave.''
<<click "Player control">>
<<set $currentRule.choosesOwnAssignment to 0>>
<<RAChangeAssignment>>
<</click>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeLiving>>
%/
<<widget "RAChangeLiving">>
<<replace #living>>
Living standard: ''$currentRule.livingRules.''
<</replace>>
<</widget>>
/%
Call as <<RAChangePunish>>
%/
<<widget "RAChangePunish">>
<<replace #punish>>
Typical punishment: ''$currentRule.standardPunishment.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeReward>>
%/
<<widget "RAChangeReward">>
<<replace #reward>>
Typical reward: ''$currentRule.standardReward.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeMast>>
%/
<<widget "RAChangeMast">>
<<replace #mast>>
Masturbation rules: ''$currentRule.releaseRules.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeSP>>
%/
<<widget "RAChangeSP">>
<<replace #sp>>
Default setting for smart piercings: ''$currentRule.clitSetting.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeSpeech>>
%/
<<widget "RAChangeSpeech">>
<<replace #speech>>
Speech rules: ''$currentRule.speechRules.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeRelationship>>
%/
<<widget "RAChangeRelationship">>
<<replace #relation>>
Relationship rules: ''$currentRule.relationshipRules.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeFameSpending>>
%/
<<widget "RAChangeFameSpending">>
<<replace #pornfame>>
<<if $currentRule.pornFameSpending is -1>>
Release of feeds showing excellent slaves' sex lives: ''off.''
<<click "Enable">>
<<set $currentRule.pornFameSpending to 0>>
<<RAChangeFameSpending>>
<</click>>
<<else>>
Weekly porn publicity subsidy for excellent slaves: ''¤$currentRule.pornFameSpending.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeSave>>
%/
<<widget "RAChangeSave">>
<<replace #saveresult>>
<<click _text>>
<<replace "#saveresult">>
//Rule saved.//
<<for _t to 0; _t < $defaultRules.length; _t++>>
<<if $currentRule.ID is $defaultRules[_t].ID>>
<<if $currentRule.thresholdLower != "none">>
<<set $currentRule.thresholdLower to Number($currentRule.thresholdLower)>>
<</if>>
<<if $currentRule.thresholdUpper != "none">>
<<set $currentRule.thresholdUpper to Number($currentRule.thresholdUpper)>>
<</if>>
<<set $currentRule.facility to _facility>>
<<set $currentRule.excludeFacility to _excludeFacility>>
<<set $defaultRules[_t] to $currentRule>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeApply>>
<<RAChangeApply>>
%/
<<widget "RAChangeApply">>
<<replace #apply>>
<span id="applyresult">
<<click "Apply rules">>
<<replace "#applyresult">>
//Rules applied.//
<</replace>>
<<replace "#applied">>
<<for _t to 0; _t < $defaultRules.length; _t++>>
<<if $currentRule.ID is $defaultRules[_t].ID>>
<<set $currentRule.facility to _facility>>
<<set $currentRule.excludeFacility to _excludeFacility>>
<<if $currentRule.thresholdLower != "none">>
<<set $currentRule.thresholdLower to Number($currentRule.thresholdLower)>>
<</if>>
<<if $currentRule.thresholdUpper != "none">>
<<set $currentRule.thresholdUpper to Number($currentRule.thresholdUpper)>>
<</if>>
<<set $defaultRules[_t] to $currentRule>>
<</if>>
<</for>>
<<for $i to 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].useRulesAssistant == 1>>
<<set $activeSlave to $slaves[$i]>>
<<display "Check Auto Rules Activate">>
<<display "Default Rules">>
/*<<set $slaves[$i] to $activeSlave>>*/
<</if>>
<</for>>
<<for _t to 0; _t < $defaultRules.length; _t++>>
<<set _r to $r-1>>
<<if $defaultRules[_t].ID is $defaultRules[_r].ID>>
<<set $currentRule to $defaultRules[_t]>>
<<set _facility to $currentRule.facility>>
<<set _excludeFacility to $currentRule.excludeFacility>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</click>>
</span>
<</replace>>
<</widget>>
/%
Call as <<RAChangeEyewear>>
%/
<<widget "RAChangeEyewear">>
<<replace #eyewear>>
Eyewear: ''$currentRule.eyewear.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeEyecolor>>
%/
<<widget "RAChangeEyecolor">>
<<replace #eyecolor>>
Eye coloring: ''$currentRule.eyeColor.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeMakeup>>
%/
<<widget "RAChangeMakeup">>
<<replace #makeup>>
''
<<if $currentRule.makeup == 0>>
makeup-free.
<<elseif $currentRule.makeup == 1>>
minimal makeup.
<<elseif $currentRule.makeup is 2>>
luxurious, expensive makeup.
<<elseif $currentRule.makeup is 3>>
color-coordinated.
<<elseif $currentRule.makeup is 4>>
garish.
<<else>>
no default setting.
<</if>>
''
<</replace>>
<</widget>>
/%
Call as <<RAChangeNails>>
%/
<<widget "RAChangeNails">>
<<replace #nails>>
''
<<if $currentRule.nails == 0>>
clipped.
<<elseif $currentRule.nails == 1>>
long and elegant.
<<elseif $currentRule.nails is 2>>
color-coordinated.
<<elseif $currentRule.nails is 3>>
sharp and claw-like.
<<elseif $currentRule.nails is 4>>
bright and glittery.
<<elseif $currentRule.nails is 5>>
garish.
<<else>>
no default setting.
<</if>>
''
<</replace>>
<</widget>>
/%
Call as <<RAChangeHColor>>
%/
<<widget "RAChangeHColor">>
<<replace #hcolor>>
Hair color: ''$currentRule.hColor.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeHStyle>>
%/
<<widget "RAChangeHStyle">>
<<replace #hstyle>>
Hair style: ''$currentRule.hStyle.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeHLength>>
%/
<<widget "RAChangeHLength">>
<<replace #hlength>>
Hair length: ''$currentRule.hLength.''
<</replace>>
<</widget>>
/%
Call as <<RAChangePHColor>>
%/
<<widget "RAChangePHColor">>
<<replace #phcolor>>
Pubic hair color, when present: ''$currentRule.pubicHColor.''
<</replace>>
<</widget>>
/%
Call as <<RAChangePHStyle>>
%/
<<widget "RAChangePHStyle">>
<<replace #phstyle>>
Pubic hair style: ''$currentRule.pubicHStyle.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeEarPiercings>>
%/
<<widget "RAChangeEarPiercings">>
<<replace #earpiercing>>
<<if $currentRule.earPiercing is "no default setting">>No default setting.<<elseif $currentRule.earPiercing == 0>>None.<<elseif $currentRule.earPiercing == 1>>Light.
<<elseif $currentRule.earPiercing is 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeNosePiercings>>
%/
<<widget "RAChangeNosePiercings">>
<<replace #nosepiercing>>
<<if $currentRule.nosePiercing is "no default setting">>No default setting.<<elseif $currentRule.nosePiercing == 0>>None.<<elseif $currentRule.nosePiercing == 1>>Light.
<<elseif $currentRule.nosePiercing is 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeEybrowPiercings>>
%/
<<widget "RAChangeEyebrowPiercings">>
<<replace #eyebrowpiercing>>
<<if $currentRule.eyebrowPiercing is "no default setting">>No default setting.<<elseif $currentRule.eyebrowPiercing == 0>>None.<<elseif $currentRule.eyebrowPiercing == 1>>Light.
<<elseif $currentRule.eyebrowPiercing is 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeNavelPiercings>>
%/
<<widget "RAChangeNavelPiercings">>
<<replace #navelpiercing>>
<<if $currentRule.navelPiercing is "no default setting">>No default setting.<<elseif $currentRule.navelPiercing == 0>>None.<<elseif $currentRule.navelPiercing == 1>>Light.
<<elseif $currentRule.navelPiercing is 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeNipplePiercings>>
%/
<<widget "RAChangeNipplePiercings">>
<<replace #nipplepiercing>>
<<if $currentRule.nipplesPiercing is "no default setting">>No default setting.<<elseif $currentRule.nipplesPiercing == 0>>None.<<elseif $currentRule.nipplesPiercing == 1>>Light.
<<elseif $currentRule.nipplesPiercing is 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeAreolaPiercings>>
%/
<<widget "RAChangeAreolaPiercings">>
<<replace #areolapiercing>>
<<if $currentRule.areolaePiercing is "no default setting">>No default setting.<<elseif $currentRule.areolaePiercing == 0>>None.<<elseif $currentRule.areolaePiercing == 1>>Studded.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeLipPiercings>>
%/
<<widget "RAChangeLipPiercings">>
<<replace #lippiercing>>
<<if $currentRule.lipsPiercing is "no default setting">>No default setting.<<elseif $currentRule.lipsPiercing == 0>>None.<<elseif $currentRule.lipsPiercing == 1>>Light.
<<elseif $currentRule.lipsPiercing is 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeTonguePiercings>>
%/
<<widget "RAChangeTonguePiercings">>
<<replace #tonguepiercing>>
<<if $currentRule.tonguePiercing is "no default setting">>No default setting.<<elseif $currentRule.tonguePiercing == 0>>None.<<elseif $currentRule.tonguePiercing == 1>>Light.
<<elseif $currentRule.tonguePiercing is 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeClitPiercings>>
%/
<<widget "RAChangeClitPiercings">>
<<replace #clitpiercing>>
<<if $currentRule.clitPiercing is "no default setting">>No default setting.<<elseif $currentRule.clitPiercing == 0>>None.<<elseif $currentRule.clitPiercing == 1>>Light.
<<elseif $currentRule.clitPiercing is 2>>Heavy.
<<elseif $currentRule.clitPiercing is 3>>Smart.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeVaginaPiercings>>
%/
<<widget "RAChangeVaginaPiercings">>
<<replace #vaginapiercing>>
<<if $currentRule.vaginaPiercing is "no default setting">>No default setting.<<elseif $currentRule.vaginaPiercing == 0>>None.<<elseif $currentRule.vaginaPiercing == 1>>Light.
<<elseif $currentRule.vaginaPiercing is 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeDickPiercings>>
%/
<<widget "RAChangeDickPiercings">>
<<replace #dickpiercing>>
<<if $currentRule.dickPiercing is "no default setting">>No default setting.<<elseif $currentRule.dickPiercing == 0>>None.<<elseif $currentRule.dickPiercing == 1>>Light.
<<elseif $currentRule.dickPiercing is 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeAnusPiercings>>
%/
<<widget "RAChangeAnusPiercings">>
<<replace #anuspiercing>>
<<if $currentRule.anusPiercing is "no default setting">>No default setting.<<elseif $currentRule.anusPiercing == 0>>None.<<elseif $currentRule.anusPiercing == 1>>Light.
<<elseif $currentRule.anusPiercing is 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeCorsetPiercings>>
%/
<<widget "RAChangeCorsetPiercings">>
<<replace #corsetpiercing>>
<<if $currentRule.corsetPiercing is "no default setting">>No default setting.<<elseif $currentRule.corsetPiercing == 0>>None.<<elseif $currentRule.corsetPiercing == 1>>Applied.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeBranding>>
%/
<<widget "RAChangeBranding">>
<<replace #branding>>
<<if $currentRule.autoBrand == 1>>
''on.''
<<click "Deactivate">>
<<set $currentRule.autoBrand to 0>>
<<RAChangeBranding>>
<</click>>
<<else>>
''off.''
<<click "Activate">>
<<set $currentRule.autoBrand to 1>>
<<RAChangeBranding>>
<</click>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeBrandTarget>>
%/
<<widget "RAChangeBrandTarget">>
<<replace #brandtarget>>
Your preferred location for brands is the ''$brandTarget.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeBrandDesign>>
%/
<<widget "RAChangeBrandDesign">>
<<replace #branddesign>>
Your brand design is ''$brandDesign.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeChestTattoos>>
%/
<<widget "RAChangeChestTattoos">>
<<replace #chesttattoo>>
<<if $currentRule.boobsTat == 0>>none<<else>>$currentRule.boobsTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeButtTattoos>>
%/
<<widget "RAChangeButtTattoos">>
<<replace #butttattoo>>
<<if $currentRule.buttTat == 0>>none<<else>>$currentRule.buttTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeFaceTattoos>>
%/
<<widget "RAChangeFaceTattoos">>
<<replace #facetattoo>>
<<if $currentRule.lipsTat == 0>>none<<else>>$currentRule.lipsTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeShoulderTattoos>>
%/
<<widget "RAChangeShoulderTattoos">>
<<replace #shouldertattoo>>
<<if $currentRule.shouldersTat == 0>>none<<else>>$currentRule.shouldersTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeArmTattoos>>
%/
<<widget "RAChangeArmTattoos">>
<<replace #armtattoo>>
<<if $currentRule.armsTat == 0>>none<<else>>$currentRule.armsTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeLegTattoos>>
%/
<<widget "RAChangeLegTattoos">>
<<replace #legtattoo>>
<<if $currentRule.legsTat == 0>>none<<else>>$currentRule.legsTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeBackTattoos>>
%/
<<widget "RAChangeBackTattoos">>
<<replace #backtattoo>>
<<if $currentRule.backTat == 0>>none<<else>>$currentRule.backTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeStampTattoos>>
%/
<<widget "RAChangeStampTattoos">>
<<replace #stamptattoo>>
<<if $currentRule.stampTat == 0>>none<<else>>$currentRule.stampTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeVaginaTattoos>>
%/
<<widget "RAChangeVaginaTattoos">>
<<replace #vaginatattoo>>
<<if $currentRule.vaginaTat == 0>>none<<else>>$currentRule.vaginaTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeDickTattoos>>
%/
<<widget "RAChangeDickTattoos">>
<<replace #dicktattoo>>
<<if $currentRule.dickTat == 0>>none<<else>>$currentRule.dickTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeAnusTattoos>>
%/
<<widget "RAChangeAnusTattoos">>
<<replace #anustattoo>>
<<if $currentRule.anusTat == 0>>none<<else>>$currentRule.anusTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeLacation>>
%/
<<widget "RASurgeryChangeLacation">>
<<replace #lactation>>
<<if ($currentRule.surgery.lactation is "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.lactation == 1)>>
''implanted.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.lactation isnot "no default setting")>>
<<click "No default setting">>
<<set $currentRule.surgery.lactation to "no default setting">>
<<RASurgeryChangeLacation>>
<</click>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.lactation isnot 0)>>
<<click "Removed">>
<<set $currentRule.surgery.lactation to 0>>
<<RASurgeryChangeLacation>>
<</click>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.lactation isnot 1)>>
<<click "Implanted">>
<<set $currentRule.surgery.lactation to 1>>
<<RASurgeryChangeLacation>>
<</click>>
<<else>>
Implanted
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeCosmetic>>
%/
<<widget "RASurgeryChangeCosmetic">>
<<replace #cosmetic>>
<<if ($currentRule.surgery.cosmetic is 2)>>
''invasive.''
<<elseif ($currentRule.surgery.cosmetic == 1)>>
''subtle.''
<<else>>
''none.''
<</if>>
<br>
<<if ($currentRule.surgery.cosmetic isnot 0)>>
<<click "None">>
<<set $currentRule.surgery.cosmetic = 0>>
<<RASurgeryChangeCosmetic>>
<</click>> |
<<else>>
None |
<</if>>
<<if ($currentRule.surgery.cosmetic isnot 1)>>
<<click "Subtle">>
<<set $currentRule.surgery.cosmetic = 1>>
<<RASurgeryChangeCosmetic>>
<</click>> |
<<else>>
Subtle |
<</if>>
<<if ($currentRule.surgery.cosmetic isnot 2)>>
<<click "Invasive">>
<<set $currentRule.surgery.cosmetic = 2>>
<<RASurgeryChangeCosmetic>>
<</click>>
<<else>>
Invasive
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeLips>>
%/
<<widget "RASurgeryChangeLips">>
<<replace #lips>>
<<if ($currentRule.surgery.lips is "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.lips is 95)>>
implanted until a ''facepussy.''
<<elseif ($currentRule.surgery.lips is 70)>>
implanted until ''huge.''
<<elseif ($currentRule.surgery.lips is 40)>>
implanted until ''big.''
<<elseif ($currentRule.surgery.lips == 20)>>
implanted until ''plush.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.lips isnot "no default setting")>>
<<click "No default setting">>
<<set $currentRule.surgery.lips to "no default setting">>
<<RASurgeryChangeLips>>
<</click>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.lips != 0)>>
<<click "Removed">>
<<set $currentRule.surgery.lips to 0>>
<<RASurgeryChangeLips>>
<</click>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.lips != 20)>>
<<click "Plush">>
<<set $currentRule.surgery.lips to 20>>
<<RASurgeryChangeLips>>
<</click>> |
<<else>>
Plush |
<</if>>
<<if ($currentRule.surgery.lips != 40)>>
<<click "Big">>
<<set $currentRule.surgery.lips to 40>>
<<RASurgeryChangeLips>>
<</click>> |
<<else>>
Big |
<</if>>
<<if ($currentRule.surgery.lips != 70)>>
<<click "Huge">>
<<set $currentRule.surgery.lips to 70>>
<<RASurgeryChangeLips>>
<</click>>
<<else>>
Huge
<</if>>
<<if ($seeExtreme != 0)>>
<<if ($currentRule.surgery.lips != 95)>>
<<click "Facepussy">>
<<set $currentRule.surgery.lips to 95>>
<<RASurgeryChangeLips>>
<</click>>
<<else>>
Facepussy
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeButt>>
%/
<<widget "RASurgeryChangeButt">>
<<replace #butt>>
<<if ($currentRule.surgery.butt is "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.butt is 9)>>
implanted until ''maximized.''
<<elseif ($currentRule.surgery.butt is 6)>>
implanted until ''huge.''
<<elseif ($currentRule.surgery.butt is 4)>>
implanted until ''stacked.''
<<elseif ($currentRule.surgery.butt is 2)>>
implanted until ''slim.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.butt isnot "no default setting")>>
<<click "No default setting">>
<<set $currentRule.surgery.butt to "no default setting">>
<<RASurgeryChangeButt>>
<</click>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.butt != 0)>>
<<click "Removed">>
<<set $currentRule.surgery.butt to 0>>
<<RASurgeryChangeButt>>
<</click>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.butt != 2)>>
<<click "Slim">>
<<set $currentRule.surgery.butt to 2>>
<<RASurgeryChangeButt>>
<</click>> |
<<else>>
Slim |
<</if>>
<<if ($currentRule.surgery.butt != 4)>>
<<click "Stacked">>
<<set $currentRule.surgery.butt to 4>>
<<RASurgeryChangeButt>>
<</click>> |
<<else>>
Stacked |
<</if>>
<<if ($currentRule.surgery.butt != 6)>>
<<click "Huge">>
<<set $currentRule.surgery.butt to 6>>
<<RASurgeryChangeButt>>
<</click>> |
<<else>>
Huge |
<</if>>
<<if ($currentRule.surgery.butt != 9)>>
<<click "Maximize">>
<<set $currentRule.surgery.butt to 9>>
<<RASurgeryChangeButt>>
<</click>>
<<else>>
Maximize
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeBoobs>>
%/
<<widget "RASurgeryChangeBoobs">>
<<replace #boobs>>
<<if ($currentRule.surgery.boobs is "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.boobs is 24000)>>
implanted until ''maximized.''
<<elseif ($currentRule.surgery.boobs is 9000)>>
implanted to maximally ''functional,'' where more would immobilize the slave.
<<elseif ($currentRule.surgery.boobs is 2000)>>
implanted until ''huge.''
<<elseif ($currentRule.surgery.boobs == 1000)>>
implanted until ''stacked.''
<<elseif ($currentRule.surgery.boobs is 400)>>
implanted until ''slim.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.boobs != "no default setting")>>
<<click "No default setting">>
<<set $currentRule.surgery.boobs to "no default setting">>
<<RASurgeryChangeBoobs>>
<</click>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.boobs != 0)>>
<<click "Removed">>
<<set $currentRule.surgery.boobs to 0>>
<<RASurgeryChangeBoobs>>
<</click>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.boobs != 400)>>
<<click "Slim">>
<<set $currentRule.surgery.boobs to 400>>
<<RASurgeryChangeBoobs>>
<</click>> |
<<else>>
Slim |
<</if>>
<<if ($currentRule.surgery.boobs != 1000)>>
<<click "Stacked">>
<<set $currentRule.surgery.boobs = 1000>>
<<RASurgeryChangeBoobs>>
<</click>> |
<<else>>
Stacked |
<</if>>
<<if ($currentRule.surgery.boobs != 2000)>>
<<click "Huge">>
<<set $currentRule.surgery.boobs to 2000>>
<<RASurgeryChangeBoobs>>
<</click>> |
<<else>>
Huge |
<</if>>
<<if ($currentRule.surgery.boobs != 9000)>>
<<click "Functional">>
<<set $currentRule.surgery.boobs to 9000>>
<<RASurgeryChangeBoobs>>
<</click>> |
<<else>>
Functional |
<</if>>
<<if ($currentRule.surgery.boobs != 24000)>>
<<click "Maximize">>
<<set $currentRule.surgery.boobs to 24000>>
<<RASurgeryChangeBoobs>>
<</click>>
<<else>>
Maximize
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeHoles>>
%/
<<widget "RASurgeryChangeHoles">>
<<replace #holes>>
<<if ($currentRule.surgery.holes is 2)>>
''virginity restoration'' will be applied where possible.
<<elseif ($currentRule.surgery.holes == 1)>>
''hole tightening'' will be applied.
<<else>>
''none.''
<</if>>
<br>
<<if ($currentRule.surgery.holes != 0)>>
<<click "Off">>
<<set $currentRule.surgery.holes to 0>>
<<RASurgeryChangeHoles>>
<</click>> |
<<else>>
Off |
<</if>>
<<if ($currentRule.surgery.holes != 1)>>
<<click "Tightening">>
<<set $currentRule.surgery.holes to 1>>
<<RASurgeryChangeHoles>>
<</click>> |
<<else>>
Tightening |
<</if>>
<<if ($currentRule.surgery.holes != 2)>>
<<click "Virginity">>
<<set $currentRule.surgery.holes to 2>>
<<RASurgeryChangeHoles>>
<</click>>
<<else>>
Virginity
<</if>>
<</replace>>
<</widget>>
/%
Call as <<AutoRulesActivate 1>>
$args[0] is whether silent or not
%/
<<widget "AutoRulesActivate">>
<<if ($args[0] == 0)>>
<<display "Check Auto Rules Activate">>
<<display "Default Rules">>
<<else>>
<<silently>>
<<display "Check Auto Rules Activate">>
<<display "Default Rules">>
<</silently>>
<</if>>
<</widget>>
/%
Call as <<RARemoveRule>>
%/
<<widget "RARemoveRule">>
<<for _s to 0; _s < $activeSlave.currentRules.length; _s++>>
<<if _currentRule.ID == $activeSlave.currentRules[_s]>>
<<set $dump to $activeSlave.currentRules.pluck([_s],[_s])>>
<</if>>
<</for>>
<br>Rule _rule (_currentRule.name) is no longer applying to $activeSlave.slaveName.
<<display "Rules Facility Remove">>
<</widget>> //You are at your desk in your penthouse office. It has a glass top interface from which you can rule over $arcologies[0].name; $assistantName's avatar is visible in one corner.
<<display "Personal Assistant Appearance">>
<<if $clubAdsSpending >= 5000>>
A corner of your desk is piled with sample merchandise from the campaign promoting your club.
<<set $eventSlaves to []>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if ($slaves[_i].assignment is "serve in the club") and canWalk($slaves[_i])>>
<<set $eventSlaves.push($slaves[_i])>>
<</if>>
<</for>>
<<if $eventSlaves.length > 0>>
<<set $activeSlave to $eventSlaves.random()>>
<<if random(1,2) == 1>>
This includes a sex toy based on $activeSlave.slaveName's
<<if (random(1,3) == 1) && ($activeSlave.vaginalSkill > 2)>>
<<if $activeSlave.vagina > 3>>massive vagina<<elseif $activeSlave.vagina > 2>>gaping cunt<<elseif $activeSlave.vagina > 1>>hot cunt<<elseif $activeSlave.vagina > 0>>tight pussy<<else>>virgin pussy<</if>>.
<<elseif (random(1,2) == 1) && ($activeSlave.oralSkill > 2)>>
<<if $activeSlave.lips > 40>>huge<<elseif $activeSlave.lips > 20>>pillowlike<<elseif $activeSlave.lips > 10>>pretty<<else>>thin<</if>> lips and throat.
<<else>>
<<if $activeSlave.anus > 3>>blown-out butthole<<elseif $activeSlave.anus > 2>>roomy anus<<elseif $activeSlave.anus > 1>>big butthole<<elseif $activeSlave.anus > 0>>tight asshole<<else>>virgin backdoor<</if>>.
<</if>>
<<else>>
There is a figurine of $activeSlave.slaveName; she's depicted
<<if (random(1,3) == 1) && ($activeSlave.vaginalSkill > 2)>>
lying nude on her back, spreading her legs to <<if $activeSlave.vagina > 3>>exhibit her massive vagina<<elseif $activeSlave.vagina > 2>>show off her gaping cunt<<elseif $activeSlave.vagina > 1>>offer her hot cunt<<elseif $activeSlave.vagina > 0>>display her tight pussy<<else>>tantalize with her virgin pussy<</if>>.
<<elseif (random(1,2) == 1) && ($activeSlave.oralSkill > 2)>>
with her <<if $activeSlave.lips > 40>>huge<<elseif $activeSlave.lips > 20>>pillowlike<<elseif $activeSlave.lips > 10>>pretty<<else>>thin<</if>> lips parted, her tongue partway out.
<<else>>
bending at the waist and spreading her <<if $activeSlave.butt > 6>>gigantic buttocks<<elseif $activeSlave.butt > 4>>meaty asscheeks<<elseif $activeSlave.butt > 2>>healthy buttocks<<else>>cute butt<</if>> to show off her <<if $activeSlave.anus > 3>>blown-out butthole<<elseif $activeSlave.anus > 2>><<elseif $activeSlave.anus > 1>>big butthole<<elseif $activeSlave.anus > 0>>tight asshole<<else>>virgin backdoor<</if>>.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $brothelAdsSpending >= 5000>>
<<if $clubAdsSpending >= 5000>>
There's just as much from the similar campaign advertising $brothelName.
<<else>>
A corner of your desk is piled with sample merchandise from the campaign promoting $brothelName.
<</if>>
<<set $eventSlaves to []>>
<<for _i to 0; _i < $slaves.length; _i++>>
<<if ($slaves[_i].assignment is "work in the brothel") and canWalk($slaves[_i])>>
<<set $eventSlaves.push($slaves[_i])>>
<</if>>
<</for>>
<<if $eventSlaves.length > 0>>
<<set $activeSlave to $eventSlaves.random()>>
<<if random(1,2) == 1>>
This includes a sex toy based on $activeSlave.slaveName's
<<if (random(1,3) == 1) && ($activeSlave.vaginalSkill > 2)>>
<<if $activeSlave.vagina > 3>>massive vagina<<elseif $activeSlave.vagina > 2>>gaping cunt<<elseif $activeSlave.vagina > 1>>hot cunt<<elseif $activeSlave.vagina > 0>>tight pussy<<else>>virgin pussy<</if>>.
<<elseif (random(1,2) == 1) && ($activeSlave.oralSkill > 2)>>
<<if $activeSlave.lips > 40>>huge<<elseif $activeSlave.lips > 20>>pillowlike<<elseif $activeSlave.lips > 10>>pretty<<else>>thin<</if>> lips and throat.
<<else>>
<<if $activeSlave.anus > 3>>blown-out butthole<<elseif $activeSlave.anus > 2>><<elseif $activeSlave.anus > 1>>big butthole<<elseif $activeSlave.anus > 0>>tight asshole<<else>>virgin backdoor<</if>>.
<</if>>
<<else>>
This includes paired figurines of $activeSlave.slaveName with a faceless male figure;
<<if (random(1,3) == 1) && ($activeSlave.vaginalSkill > 2)>>
she's shamelessly riding his dick.
<<elseif (random(1,2) == 1) && ($activeSlave.oralSkill > 2)>>
she's on her knees with her <<if $activeSlave.lips > 40>>huge<<elseif $activeSlave.lips > 20>>pillowlike<<elseif $activeSlave.lips > 10>>pretty<<else>>thin<</if>> lips wrapped around his dick.
<<else>>
she's shown <<if $activeSlave.anus > 3>>blown-out butthole<<elseif $activeSlave.anus > 2>>looking up teasingly as she takes his dick up her roomy anus<<elseif $activeSlave.anus > 1>>looking up teasingly as she takes his dick in her big butthole<<elseif $activeSlave.anus > 0>>gasping as she takes his dick in her tight asshole<<else>>screaming as he fucks her virgin backdoor<</if>>.
<</if>>
<</if>>
<</if>>
<</if>>
<br> Next to your desk is a sturdy black leather couch. All the walls on this floor are glass, so you can see your <<if $slaves.length > 50>>innumerable<<elseif $slaves.length > 20>>many<<elseif $slaves.length > 10>>numerous<<elseif $slaves.length > 5>>handful of<<else>>few<</if>> slaves going about their business. The room is designed so that everyone must walk past the door to your office to get anywhere.
<<if $personalArms > 0>>
Your custom armor rests in the corner of the room where visitors can admire it, and you can don it quickly if necessary.
<<if ($week > (43-$nationHate)) && ($mercenaries >= 5)>>
Its plates bear scarring won in victorious battle, and from its back rises a banner depicting you at the head of your $mercenariesTitle.
<<elseif $week > (43-$nationHate)>>
Its plates bear scarring fairly won.
<</if>>
<<if $assistant > 0>>
The last time she had it maintained, $assistantName added
<<switch $assistantAppearance>>
<<case "monstergirl">>
a pinup of herself to its plating: she's depicted with her fangs bared, each strand of her tentacle hair holding a lightning bolt, and both of her cocks ejaculating fire.
<<case "shemale">>
a pinup of herself to its plating: she's depicted straddling a battle rifle so closely that it looks like she's intimately entangled in the action.
<<case "amazon">>
a pinup of herself to its plating: she's depicted in a classic nude bodybuilder's pose, but with a cutely coquettish expression.
<<case "businesswoman">>
a pinup of herself to its plating: she's depicted wearing underwear, for once, and looking very severe as she straddles a cruise missile in a classic bombshell pose.
<<case "goddess">>
a pinup of herself to its plating: she's depicted demurely but barely covering her radiant body with a flowing ribbon, like a goddess about to burst with triplets.
<<case "schoolgirl">>
a pinup of herself to its plating: she's depicted up on tiptoe, back turned, with her schoolgirl skirt riding up to bare her bottom.
<<default>>
her own symbol to its insignia.
<</switch>>
<</if>>
<</if>>
<<if $trinkets.length > 0>>
There's a display case behind your desk,
<<if $trinkets.length > 2>>
with
<<for $i to 0; $i < $trinkets.length; $i++>>
<<if $i < $trinkets.length-1>>
$trinkets[$i],
<<else>>
and $trinkets[$i].
<</if>>
<</for>>
<<elseif $trinkets.length > 1>>
with a couple of items: $trinkets[0], and $trinkets[1].
<<else>>
with a single item: $trinkets[0].
<</if>>
<</if>><<set $nextButton to "Continue">>
<<set $nextLink to "RIE Eligibility Check">>
<<set $schoolSuggestion = 1>>
You entertain your most prominent citizens on a regular basis; it's expected, it's good business, and it's occasionally interesting. You're fashionably late again tonight, but these affairs are usually informal, and your knot of guests start without you with no offense given or taken. They know you're busy, they respect you for it, and they know you'll make an appearance if and when you can. The drinks will be just as good either way.
<br><br>
When you do appear, you get an even greater acclamation than usual. It seems your best citizens have discovered that they're unanimous in the belief that the arcology would benefit if a reputable slave school opened a branch campus here. Now they're deep in debate over which of the prominent schools is the best, and it's turned into a friendly but spirited dispute over the schools' merits.
<<if $seeDicks != 2>>
<br><br>
"The Slave School for me," says a portly man with a thriving slave breaking business down in the markets. "Their girls are pretty, skilled, and innocent, without any of that weird crap the other schools go in for. Besides, all that special stuff drives up the prices. TSS girls are cheap for what you get. When you're tired of one, just buy another." He turns to his friend and business partner, a much thinner man. "Though I'm sure you disagree with me."
<br><br>
"Of course I do, we've been having this debate every day for ten years." The thin man laughs. "Hasn't hurt our company, though. Anyway, I'm a GRI man. It's much harder to change a girl's body than it is to train her mind. The Growth Research Institute might sell their girls with no training and some nasty flaws, but you can fix those faster than you can grow a well-trained skinny girl's tits out to //here//," and he gestures far out in front of his own chest.
<br><br>
An older woman standing across from him sniffs. "St. Claver's knows how to do both. They train them right, and if they aren't perfectly made, well, that's what plastic surgery is for." She favors the group with a sharp smile. "The best part is that between the silicone and their, ahem, strict training, they're all the same. Once you get used to their girls, you can always rely on them to give you more of what you like."
<</if>>
<<if $seeDicks != 0>>
<br><br>
"That's what I like about L'Ecole," her neighbor puts in. "Bad French, I know: Le Eycole Dess Encoolees." Less articulate than the others, he makes a vague motion down near his waist, as though he were fucking something, and then stops himself. "Anyway. If you like butts, they're the best. You can train slaves for years and not get them as eager to take it up the ass as that place makes 'em. Their girls come as soon as you stick it in 'em."
<br><br>
"Eugh." His neighbor rolls his eyes. "If your taste is a bit more refined, the Gymnasium-Academy makes their, ha, //girls// more well-rounded than just that. Not that they aren't delightfully entertaining when it comes to that, either. But they're also fit, well-trained, and even skilled at martial arts. They're perfect if you like hot young things all ready to be your bodyguard."
<br><br>
The unusually competent young heiress standing next to him snickers. "If you're going to bring up refinement, um, hello, the Futanari Sisters. I have four futas in my apartment having sex with each other right now. How do I know? Because they're always having sex with each other. They never stop." Her eyes take on a faraway look and she pauses. "Um, haha, I know what I'm doing later."
<</if>>
<br><br>
The older gentleman who seems to have been acting as unofficial moderator before you came in turns to you. "In any case, <<if $PC.title == 1>>sir<<else>>madam<</if>>, we agreed before you came in. We'd like to get together and pay half the cost of encouraging a slave school to set up a branch campus here, if you'd be willing to pay the other half and choose which. I think ¤10000 from you would cover it." He looks around the group. "Before we started this little debate, we all agreed to chip in regardless of which you chose."
<br><br>
<span id="result">
<<if $seeDicks != 2>>
<<click "The Slave School">>
<<replace "#result">>
You thank your leading citizens and announce your decision: you'll be contacting The Slave School about opening a branch campus here, immediately.
<<set $TSS.schoolPresent to 1, $cash -= 10000>>
<</replace>>
<</click>>
<br><<click "The Growth Research Institute">>
<<replace "#result">>
You thank your leading citizens and announce your decision: you'll be contacting the Growth Research Institute about opening a branch campus here, immediately.
<<set $GRI.schoolPresent to 1, $cash -= 10000>>
<</replace>>
<</click>>
<br><<click "St. Claver Preparatory">>
<<replace "#result">>
You thank your leading citizens and announce your decision: you'll be contacting St. Claver Preparatory about opening a branch campus here, immediately.
<<set $SCP.schoolPresent to 1, $cash -= 10000>>
<</replace>>
<</click>>
<</if>>
<<if $seeDicks != 0>>
<<if $seeDicks != 2>><br><</if>>
<<click "L'Ecole des Enculees">>
<<replace "#result">>
You thank your leading citizens and announce your decision: you'll be contacting L'Ecole des Enculees about opening a branch campus here, immediately.
<<set $LDE.schoolPresent to 1, $cash -= 10000>>
<</replace>>
<</click>>
<br><<click "The Gymnasium-Academy">>
<<replace "#result">>
You thank your leading citizens and announce your decision: you'll be contacting the Gymnasium-Academy about opening a branch campus here, immediately.
<<set $TGA.schoolPresent to 1, $cash -= 10000>>
<</replace>>
<</click>>
<br><<click "The Futanari Sisters">>
<<replace "#result">>
You thank your leading citizens and announce your decision: you'll be contacting the Futanari Sisters about moving a harem of futas here, immediately.
<<set $TFS.schoolPresent to 1, $cash -= 10000>>
<</replace>>
<</click>>
<</if>>
<br> //Selecting a school will cost ¤10000 and add minor upkeep costs//
</span><<if $activeSlave == 0>>
<<set $activeSlave to $eventSlave>>
<<if $cheatMode == 1>>
''A random single slave event would have been selected from the following:''
<br>
<<for _i to 0; _i < $RESSTRevent.length; _i++>>
<<print "[[$RESSTRevent[_i]|RESSTR][$RESSTRevent to $RESSTRevent[" + _i + "]]]">>
<br>
<</for>>
<<else>>
<<set $RESSTRevent to $RESSTRevent.random()>>
<<goto "RESSTR">>
<</if>>
<<else>>
<<set $nextButton to "Continue">>
<<set $nextLink to "AS Dump">>
<<set $returnTo to "Next Week">>
<<SlaveTitle>>
<<switch $RESSTRevent>>
<<case "devoted lotion">>
<<default>>
ERROR: bad event
<</switch>>
<br><br>
<span id="result">
<<switch $RESSTRevent>>
<<case "devoted lotion">>
<<default>>
ERROR: bad event
<</switch>>
</span>
<</if>> /* CLOSES EVENT SELECTION */<<widget "InduceFlawAbuseEffects">>
<<if $slaves[$i].devotion > 20>>
She's @@color:mediumorchid;desperately confused@@ by this treatment, since the effect would be ruined if you explained it to her, and her @@color:gold;trust in you is reduced.@@
<<elseif $slaves[$i].devotion > 20>>
She's @@color:mediumorchid;confused, depressed@@ and @@color:gold;frightened@@ by this treatment, since the effect would be ruined if you explained it to her.
<<else>>
She's @@color:mediumorchid;angry@@ and @@color:gold;afraid@@ that you would treat her like this.
<</if>>
<<if $slaves[$i].energy > 10>>
Her @@color:red;appetite for sex is also reduced.@@
<<set $slaves[$i].energy -= 2>>
<</if>>
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<</widget>>
<<widget "InduceFlawLenityEffects">>
<<if $slaves[$i].devotion <= 20>>
She doesn't understand what you intend by this strange treatment, but it does make her @@color:mediumaquamarine;inappropriately trusting.@@
<<set $slaves[$i].trust += 5>>
<</if>>
<</widget>>
<<widget "BasicTrainingDefaulter">>
<br>
<<if ($activeSlave.devotion > 20) && ($activeSlave.behavioralFlaw != "none") && ($activeSlave.behavioralQuirk == "none") && ($activeSlave.behavioralQuirk != "cum addict") && ($activeSlave.behavioralQuirk != "anal addict") && ($activeSlave.behavioralQuirk != "attention whore") && ($activeSlave.behavioralQuirk != "breast growth") && ($activeSlave.behavioralQuirk != "abusive") && ($activeSlave.behavioralQuirk != "malicious") && ($activeSlave.behavioralQuirk != "self hating") && ($activeSlave.behavioralQuirk != "neglectful") && ($activeSlave.behavioralQuirk != "breeder")>>
Since she's obedient, @@color:yellow;her training assignment has defaulted to softening her behavioral flaw.@@
<<set $trainingRegimen to "soften her behavioral flaw">>
<<elseif ($activeSlave.devotion > 20) && ($activeSlave.sexualFlaw != "none") && ($activeSlave.sexualQuirk == "none")>>
Since she's obedient, @@color:yellow;her training assignment has defaulted to softening her sexual flaw.@@
<<set $trainingRegimen to "soften her sexual flaw">>
<<elseif ($activeSlave.devotion > 20) && ($activeSlave.behavioralFlaw != "none") && ($activeSlave.behavioralQuirk != "cum addict") && ($activeSlave.behavioralQuirk != "anal addict") && ($activeSlave.behavioralQuirk != "attention whore") && ($activeSlave.behavioralQuirk != "breast growth") && ($activeSlave.behavioralQuirk != "abusive") && ($activeSlave.behavioralQuirk != "malicious") && ($activeSlave.behavioralQuirk != "self hating") && ($activeSlave.behavioralQuirk != "neglectful") && ($activeSlave.behavioralQuirk != "breeder")>>
Since she's obedient and already has a behavioral quirk, @@color:yellow;her training assignment has defaulted to removing her behavioral flaw.@@
<<set $trainingRegimen to "fix her behavioral flaw">>
<<elseif ($activeSlave.devotion > 20) && ($activeSlave.sexualFlaw != "none")>>
Since she's obedient and already has a sexual quirk, @@color:yellow;her training assignment has defaulted to removing her sexual flaw.@@
<<set $trainingRegimen to "fix her sexual flaw">>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
@@color:yellow;Her training assignment has defaulted to breaking her will.@@
<<set $trainingRegimen to "break her will">>
<<else>>
She is now fully broken; @@color:yellow;her training assignment has defaulted to fostering devotion.@@
<<set $trainingRegimen to "build her devotion">>
<</if>>
<</widget>><<set $nextButton to "Continue", $nextLink to "Scheduled Event">>
<<set $TFS.farmUpgradeAsked == $week>>
You receive yet another a personal call from an older Futanari Sister, one of the Sisters who lives in your arcology; you've given up trying to tell them apart. Unusually, this one has taken a break from the Sisters' constant sexual communion to concentrate on speaking with you, and she looks serious, though she's still a gorgeous naked futa whose boobs fill half the screen, and whose perpetually erect dick pokes insistently into frame. "<<print $PCName>>," she says
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
submissively, "I would like to beg a favor of you." She looks uncharacteristically uncomfortable, but steels herself and asks. "Please, may we use your organ farm? We're not... complete. Like you." She hugs herself unconsciously, her arms pressing her enormous breasts against her chest. "We... I... would like to be like you, and we
<<else>>
politely, "I would like to ask a favor of you on behalf of myself and my Sisters." She looks less confident than the older Sisters usually do, but steels herself and asks. "May we use your organ farm? We would like to really complete our transformations. We
<</if>>
can pay for the costs of using it, but we have no other way of accessing such advanced technology."
<br><br>
"I know that you could demand thousands of credits," she continues, "but the discount we already give you is all we can afford without selling Sisters early.
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
I would pretend to be independent and offer you the choice of how we approach this, but you've already given us so much, and you're... so perfect. We'll do whatever you say. If you do give us this priceless gift, it's your decision
<<else>>
All we have to offer for this priceless gift is your decision on an important question:
<</if>>
whether we will use contraception after we are transformed." She shudders suddenly, gripped by obscure emotion. "Not using contraception would be a hard change in some ways. But years later, there would be... more of us."
<br><br>
"Please forgive me for calling you, instead of asking you in person," she says penitently. "And please come down to see us, whatever you decide."
<br><br>
<span id="result">
<<click "Permit them access, but tell them to use contraception">>
<<replace "#result">>
You signify your assent, telling the Sister that the organ farm will accept seed tissue from any of them for the purpose of fabricating ovaries. To your mild surprise, she responds by breaking down into cutely inelegant crying. You add that you think the Sisters are beautiful as they are, and recruits will continue to approach them; it's not necessary for them to go through the rigors of pregnancy. It takes her a long time to manage to thank to properly, and she hurries to end the call before she can embarass herself further.
<<set $TFS.farmUpgrade = 1>>
<</replace>>
<</click>>
<br><<click "Permit them access, and encourage them to get pregnant">>
<<replace "#result">>
You signify your assent, telling the Sister that the organ farm will accept seed tissue from any of them for the purpose of fabricating ovaries. To your mild surprise, she responds with cutely inelegant crying. You add that you think the world needs more Futanari Sisters, especially ones as cute and sexy as you're confident her many daughters will be. At that, she breaks down completely, one of her hands going to rub her belly gently. It takes her a long time to manage to thank to properly, and she hurries to end the call before she can embarass herself further.
<<set $TFS.farmUpgrade = 2>>
<</replace>>
<</click>>
<br><<click "Decline">>
<<replace "#result">>
You decline. The Sister accepts your decision politely, but cannot hide her deep disappointment.
<</replace>>
<</click>>
</span>